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10067950
<NME> XshdColor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using Avalonia.Media; namespace AvaloniaEdit.Highlighting.Xshd { /// <summary> /// A color in an Xshd file. /// </summary> public class XshdColor : XshdElement { /// <summary> /// Gets/sets the name. /// </summary> public string Name { get; set; } /// <summary> /// Gets/sets the foreground brush. /// </summary> public HighlightingBrush Foreground { get; set; } /// <summary> /// Gets/sets the background brush. /// </summary> public HighlightingBrush Background { get; set; } /// <summary> /// Gets/sets the font family /// </summary> public FontFamily FontFamily { get; set; } /// <summary> /// Gets/sets the font size. /// </summary> public int? FontSize { get; set; } /// <summary> /// Gets/sets the font weight. /// </summary> public FontWeight? FontWeight { get; set; } /// <summary> /// Gets/sets the underline flag /// </summary> public bool? Underline { get; set; } /// <summary> /// Gets/sets the font style. /// </summary> public FontStyle? FontStyle { get; set; } /// <summary> /// Gets/Sets the example text that demonstrates where the color is used. /// </summary> public string ExampleText { get; set; } ///// <summary> ///// Serializes this XshdColor instance. ///// </summary> //public virtual void GetObjectData(SerializationInfo info, StreamingContext context) //{ // if (info == null) // throw new ArgumentNullException("info"); // info.AddValue("Name", this.Name); // info.AddValue("Foreground", this.Foreground); // info.AddValue("Background", this.Background); // info.AddValue("HasUnderline", this.Underline.HasValue); // if (this.Underline.HasValue) // info.AddValue("Underline", this.Underline.Value); // info.AddValue("HasWeight", this.FontWeight.HasValue); // if (this.FontWeight.HasValue) // info.AddValue("Weight", this.FontWeight.Value.ToOpenTypeWeight()); // info.AddValue("HasStyle", this.FontStyle.HasValue); // if (this.FontStyle.HasValue) // info.AddValue("Style", this.FontStyle.Value.ToString()); // info.AddValue("ExampleText", this.ExampleText); //} /// <inheritdoc/> public override object AcceptVisitor(IXshdVisitor visitor) { return visitor.VisitColor(this); } } } <MSG> support underline and strikethrough: #109 <DFF> @@ -54,12 +54,17 @@ namespace AvaloniaEdit.Highlighting.Xshd /// Gets/sets the font weight. /// </summary> public FontWeight? FontWeight { get; set; } - + /// <summary> /// Gets/sets the underline flag /// </summary> public bool? Underline { get; set; } - + + /// <summary> + /// Gets/sets the strikethrough flag + /// </summary> + public bool? Strikethrough { get; set; } + /// <summary> /// Gets/sets the font style. /// </summary>
7
support underline and strikethrough: #109
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10067951
<NME> XshdColor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using Avalonia.Media; namespace AvaloniaEdit.Highlighting.Xshd { /// <summary> /// A color in an Xshd file. /// </summary> public class XshdColor : XshdElement { /// <summary> /// Gets/sets the name. /// </summary> public string Name { get; set; } /// <summary> /// Gets/sets the foreground brush. /// </summary> public HighlightingBrush Foreground { get; set; } /// <summary> /// Gets/sets the background brush. /// </summary> public HighlightingBrush Background { get; set; } /// <summary> /// Gets/sets the font family /// </summary> public FontFamily FontFamily { get; set; } /// <summary> /// Gets/sets the font size. /// </summary> public int? FontSize { get; set; } /// <summary> /// Gets/sets the font weight. /// </summary> public FontWeight? FontWeight { get; set; } /// <summary> /// Gets/sets the underline flag /// </summary> public bool? Underline { get; set; } /// <summary> /// Gets/sets the font style. /// </summary> public FontStyle? FontStyle { get; set; } /// <summary> /// Gets/Sets the example text that demonstrates where the color is used. /// </summary> public string ExampleText { get; set; } ///// <summary> ///// Serializes this XshdColor instance. ///// </summary> //public virtual void GetObjectData(SerializationInfo info, StreamingContext context) //{ // if (info == null) // throw new ArgumentNullException("info"); // info.AddValue("Name", this.Name); // info.AddValue("Foreground", this.Foreground); // info.AddValue("Background", this.Background); // info.AddValue("HasUnderline", this.Underline.HasValue); // if (this.Underline.HasValue) // info.AddValue("Underline", this.Underline.Value); // info.AddValue("HasWeight", this.FontWeight.HasValue); // if (this.FontWeight.HasValue) // info.AddValue("Weight", this.FontWeight.Value.ToOpenTypeWeight()); // info.AddValue("HasStyle", this.FontStyle.HasValue); // if (this.FontStyle.HasValue) // info.AddValue("Style", this.FontStyle.Value.ToString()); // info.AddValue("ExampleText", this.ExampleText); //} /// <inheritdoc/> public override object AcceptVisitor(IXshdVisitor visitor) { return visitor.VisitColor(this); } } } <MSG> support underline and strikethrough: #109 <DFF> @@ -54,12 +54,17 @@ namespace AvaloniaEdit.Highlighting.Xshd /// Gets/sets the font weight. /// </summary> public FontWeight? FontWeight { get; set; } - + /// <summary> /// Gets/sets the underline flag /// </summary> public bool? Underline { get; set; } - + + /// <summary> + /// Gets/sets the strikethrough flag + /// </summary> + public bool? Strikethrough { get; set; } + /// <summary> /// Gets/sets the font style. /// </summary>
7
support underline and strikethrough: #109
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10067952
<NME> XshdColor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using Avalonia.Media; namespace AvaloniaEdit.Highlighting.Xshd { /// <summary> /// A color in an Xshd file. /// </summary> public class XshdColor : XshdElement { /// <summary> /// Gets/sets the name. /// </summary> public string Name { get; set; } /// <summary> /// Gets/sets the foreground brush. /// </summary> public HighlightingBrush Foreground { get; set; } /// <summary> /// Gets/sets the background brush. /// </summary> public HighlightingBrush Background { get; set; } /// <summary> /// Gets/sets the font family /// </summary> public FontFamily FontFamily { get; set; } /// <summary> /// Gets/sets the font size. /// </summary> public int? FontSize { get; set; } /// <summary> /// Gets/sets the font weight. /// </summary> public FontWeight? FontWeight { get; set; } /// <summary> /// Gets/sets the underline flag /// </summary> public bool? Underline { get; set; } /// <summary> /// Gets/sets the font style. /// </summary> public FontStyle? FontStyle { get; set; } /// <summary> /// Gets/Sets the example text that demonstrates where the color is used. /// </summary> public string ExampleText { get; set; } ///// <summary> ///// Serializes this XshdColor instance. ///// </summary> //public virtual void GetObjectData(SerializationInfo info, StreamingContext context) //{ // if (info == null) // throw new ArgumentNullException("info"); // info.AddValue("Name", this.Name); // info.AddValue("Foreground", this.Foreground); // info.AddValue("Background", this.Background); // info.AddValue("HasUnderline", this.Underline.HasValue); // if (this.Underline.HasValue) // info.AddValue("Underline", this.Underline.Value); // info.AddValue("HasWeight", this.FontWeight.HasValue); // if (this.FontWeight.HasValue) // info.AddValue("Weight", this.FontWeight.Value.ToOpenTypeWeight()); // info.AddValue("HasStyle", this.FontStyle.HasValue); // if (this.FontStyle.HasValue) // info.AddValue("Style", this.FontStyle.Value.ToString()); // info.AddValue("ExampleText", this.ExampleText); //} /// <inheritdoc/> public override object AcceptVisitor(IXshdVisitor visitor) { return visitor.VisitColor(this); } } } <MSG> support underline and strikethrough: #109 <DFF> @@ -54,12 +54,17 @@ namespace AvaloniaEdit.Highlighting.Xshd /// Gets/sets the font weight. /// </summary> public FontWeight? FontWeight { get; set; } - + /// <summary> /// Gets/sets the underline flag /// </summary> public bool? Underline { get; set; } - + + /// <summary> + /// Gets/sets the strikethrough flag + /// </summary> + public bool? Strikethrough { get; set; } + /// <summary> /// Gets/sets the font style. /// </summary>
7
support underline and strikethrough: #109
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10067953
<NME> XshdColor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using Avalonia.Media; namespace AvaloniaEdit.Highlighting.Xshd { /// <summary> /// A color in an Xshd file. /// </summary> public class XshdColor : XshdElement { /// <summary> /// Gets/sets the name. /// </summary> public string Name { get; set; } /// <summary> /// Gets/sets the foreground brush. /// </summary> public HighlightingBrush Foreground { get; set; } /// <summary> /// Gets/sets the background brush. /// </summary> public HighlightingBrush Background { get; set; } /// <summary> /// Gets/sets the font family /// </summary> public FontFamily FontFamily { get; set; } /// <summary> /// Gets/sets the font size. /// </summary> public int? FontSize { get; set; } /// <summary> /// Gets/sets the font weight. /// </summary> public FontWeight? FontWeight { get; set; } /// <summary> /// Gets/sets the underline flag /// </summary> public bool? Underline { get; set; } /// <summary> /// Gets/sets the font style. /// </summary> public FontStyle? FontStyle { get; set; } /// <summary> /// Gets/Sets the example text that demonstrates where the color is used. /// </summary> public string ExampleText { get; set; } ///// <summary> ///// Serializes this XshdColor instance. ///// </summary> //public virtual void GetObjectData(SerializationInfo info, StreamingContext context) //{ // if (info == null) // throw new ArgumentNullException("info"); // info.AddValue("Name", this.Name); // info.AddValue("Foreground", this.Foreground); // info.AddValue("Background", this.Background); // info.AddValue("HasUnderline", this.Underline.HasValue); // if (this.Underline.HasValue) // info.AddValue("Underline", this.Underline.Value); // info.AddValue("HasWeight", this.FontWeight.HasValue); // if (this.FontWeight.HasValue) // info.AddValue("Weight", this.FontWeight.Value.ToOpenTypeWeight()); // info.AddValue("HasStyle", this.FontStyle.HasValue); // if (this.FontStyle.HasValue) // info.AddValue("Style", this.FontStyle.Value.ToString()); // info.AddValue("ExampleText", this.ExampleText); //} /// <inheritdoc/> public override object AcceptVisitor(IXshdVisitor visitor) { return visitor.VisitColor(this); } } } <MSG> support underline and strikethrough: #109 <DFF> @@ -54,12 +54,17 @@ namespace AvaloniaEdit.Highlighting.Xshd /// Gets/sets the font weight. /// </summary> public FontWeight? FontWeight { get; set; } - + /// <summary> /// Gets/sets the underline flag /// </summary> public bool? Underline { get; set; } - + + /// <summary> + /// Gets/sets the strikethrough flag + /// </summary> + public bool? Strikethrough { get; set; } + /// <summary> /// Gets/sets the font style. /// </summary>
7
support underline and strikethrough: #109
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10067954
<NME> XshdColor.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using Avalonia.Media; namespace AvaloniaEdit.Highlighting.Xshd { /// <summary> /// A color in an Xshd file. /// </summary> public class XshdColor : XshdElement { /// <summary> /// Gets/sets the name. /// </summary> public string Name { get; set; } /// <summary> /// Gets/sets the foreground brush. /// </summary> public HighlightingBrush Foreground { get; set; } /// <summary> /// Gets/sets the background brush. /// </summary> public HighlightingBrush Background { get; set; } /// <summary> /// Gets/sets the font family /// </summary> public FontFamily FontFamily { get; set; } /// <summary> /// Gets/sets the font size. /// </summary> public int? FontSize { get; set; } /// <summary> /// Gets/sets the font weight. /// </summary> public FontWeight? FontWeight { get; set; } /// <summary> /// Gets/sets the underline flag /// </summary> public bool? Underline { get; set; } /// <summary> /// Gets/sets the font style. /// </summary> public FontStyle? FontStyle { get; set; } /// <summary> /// Gets/Sets the example text that demonstrates where the color is used. /// </summary> public string ExampleText { get; set; } ///// <summary> ///// Serializes this XshdColor instance. ///// </summary> //public virtual void GetObjectData(SerializationInfo info, StreamingContext context) //{ // if (info == null) // throw new ArgumentNullException("info"); // info.AddValue("Name", this.Name); // info.AddValue("Foreground", this.Foreground); // info.AddValue("Background", this.Background); // info.AddValue("HasUnderline", this.Underline.HasValue); // if (this.Underline.HasValue) // info.AddValue("Underline", this.Underline.Value); // info.AddValue("HasWeight", this.FontWeight.HasValue); // if (this.FontWeight.HasValue) // info.AddValue("Weight", this.FontWeight.Value.ToOpenTypeWeight()); // info.AddValue("HasStyle", this.FontStyle.HasValue); // if (this.FontStyle.HasValue) // info.AddValue("Style", this.FontStyle.Value.ToString()); // info.AddValue("ExampleText", this.ExampleText); //} /// <inheritdoc/> public override object AcceptVisitor(IXshdVisitor visitor) { return visitor.VisitColor(this); } } } <MSG> support underline and strikethrough: #109 <DFF> @@ -54,12 +54,17 @@ namespace AvaloniaEdit.Highlighting.Xshd /// Gets/sets the font weight. /// </summary> public FontWeight? FontWeight { get; set; } - + /// <summary> /// Gets/sets the underline flag /// </summary> public bool? Underline { get; set; } - + + /// <summary> + /// Gets/sets the strikethrough flag + /// </summary> + public bool? Strikethrough { get; set; } + /// <summary> /// Gets/sets the font style. /// </summary>
7
support underline and strikethrough: #109
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10067955
<NME> CODEOWNERS <BEF> ADDFILE <MSG> RE-2264 Automatically creating CODEOWNERS file [Skip CI] <DFF> @@ -0,0 +1,2 @@ +# Guessed from naming convention +* @Financial-Times/apps
2
RE-2264 Automatically creating CODEOWNERS file [Skip CI]
0
github/CODEOWNERS
mit
ftlabs/fruitmachine
10067956
<NME> define.js <BEF> describe('fruitmachine.define()', function() { test("Should store the module in fruitmachine.store under module type", function() { fruitmachine.define({ module: 'my-module-1' }); expect(fruitmachine.modules['my-module-1']).toBeDefined(); }); test("Should return an instantiable constructor", function() { var View = fruitmachine.define({ module: 'new-module-1' }); var view = new View(); expect(view._fmid).toBeDefined(); expect(view.module()).toBe('new-module-1'); }); test("Should find module from internal module store if a `module` parameter is passed", function() { var apple = new fruitmachine({ module: 'apple' }); expect(apple.module()).toBe('apple'); expect(apple.template).toBeDefined(); }); test("Not defining reserved methods should not rewrite keys with prefixed with '_'", function() { var View = fruitmachine.define({ module: 'foobar', }); expect(View.prototype._setup).toBeUndefined(); }); refute.defined(View.prototype._setup); }, "Should be able to accept a View class, so that a View can be defined from extended views": function() { var initialize1 = this.spy(); var initialize2 = this.spy(); var setup1 = this.spy(); module: 'new-module-1', random: 'prop', template: helpers.templates.apple, initialize: initialize1, setup: setup1 }); var View2 = fruitmachine.define(View1.extend({ module: 'new-module-2', random: 'different', initialize: initialize2, setup: setup2 })); var view1 = new View1() .render() .setup(); var view2 = new View2() .render() .setup(); expect(View1.prototype._module).toBe('new-module-1'); expect(View2.prototype._module).toBe('new-module-2'); expect(View2.prototype.random).toBe('different'); expect(initialize1.mock.calls.length).toBe(1); expect(initialize2.mock.calls.length).toBe(1); expect(setup1.mock.calls.length).toBe(1); expect(setup2.mock.calls.length).toBe(1); }); }); <MSG> Call views modules (push travis) <DFF> @@ -31,7 +31,7 @@ buster.testCase('fruitmachine.define()', { refute.defined(View.prototype._setup); }, - "Should be able to accept a View class, so that a View can be defined from extended views": function() { + "Should be able to accept a Module class, so that a Module can be defined from extended modules": function() { var initialize1 = this.spy(); var initialize2 = this.spy(); var setup1 = this.spy();
1
Call views modules (push travis)
1
.js
js
mit
ftlabs/fruitmachine
10067957
<NME> README.md <BEF> # jsGrid Lightweight Grid jQuery Plugin [![Build Status](https://travis-ci.org/tabalinas/jsgrid.svg?branch=master)](https://travis-ci.org/tabalinas/jsgrid) Project site [js-grid.com](http://js-grid.com/) **jsGrid** is a lightweight client-side data grid control based on jQuery. It supports basic grid operations like inserting, filtering, editing, deleting, paging, sorting, and validating. jsGrid is tunable and allows to customize appearance and components. ![jsGrid lightweight client-side data grid](http://content.screencast.com/users/tabalinas/folders/Jing/media/beada891-57fc-41f3-ad77-fbacecd01d15/00000002.png) ## Table of contents * [Demos](#demos) * [Installation](#installation) * [Basic Usage](#basic-usage) * [Configuration](#configuration) * [Grid Fields](#grid-fields) * [Methods](#methods) * [Callbacks](#callbacks) * [Grid Controller](#grid-controller) * [Validation](#validation) * [Localization](#localization) * [Sorting Strategies](#sorting-strategies) * [Load Strategies](#load-strategies) * [Load Indication](#load-indication) * [Requirement](#requirement) * [Compatibility](#compatibility) ## Demos See [Demos](http://js-grid.com/demos/) on project site. Sample projects showing how to use jsGrid with the most popular backend technologies * **PHP** - https://github.com/tabalinas/jsgrid-php * **ASP.NET WebAPI** - https://github.com/tabalinas/jsgrid-webapi * **Express (NodeJS)** - https://github.com/tabalinas/jsgrid-express * **Ruby on Rail** - https://github.com/tabalinas/jsgrid-rails * **Django (Python)** - https://github.com/tabalinas/jsgrid-django ## Installation Install jsgrid with bower: ```bash $ bower install js-grid --save ``` Find jsGrid cdn links [here](https://cdnjs.com/libraries/jsgrid). ## Basic Usage Ensure that jQuery library of version 1.8.3 or later is included. Include `jsgrid.min.js`, `jsgrid-theme.min.css`, and `jsgrid.min.css` files into the web page. Create grid applying jQuery plugin `jsGrid` with grid config as follows: ```javascript $("#jsGrid").jsGrid({ width: "100%", height: "400px", filtering: true, editing: true, sorting: true, paging: true, data: db.clients, fields: [ { name: "Name", type: "text", width: 150 }, { name: "Age", type: "number", width: 50 }, { name: "Address", type: "text", width: 200 }, { name: "Country", type: "select", items: db.countries, valueField: "Id", textField: "Name" }, { name: "Married", type: "checkbox", title: "Is Married", sorting: false }, { type: "control" } ] }); ``` ## Configuration The config object may contain following options (default values are specified below): ```javascript { fields: [], data: [], autoload: false, controller: { loadData: $.noop, insertItem: $.noop, updateItem: $.noop, deleteItem: $.noop }, width: "auto", height: "auto", heading: true, filtering: false, inserting: false, editing: false, selecting: true, sorting: false, paging: false, pageLoading: false, insertRowLocation: "bottom", rowClass: function(item, itemIndex) { ... }, rowClick: function(args) { ... }, rowDoubleClick: function(args) { ... }, noDataContent: "Not found", confirmDeleting: true, deleteConfirm: "Are you sure?", pagerContainer: null, pageIndex: 1, pageSize: 20, pageButtonCount: 15, pagerFormat: "Pages: {first} {prev} {pages} {next} {last} &nbsp;&nbsp; {pageIndex} of {pageCount}", pagePrevText: "Prev", pageNextText: "Next", pageFirstText: "First", pageLastText: "Last", pageNavigatorNextText: "...", pageNavigatorPrevText: "...", invalidNotify: function(args) { ... } invalidMessage: "Invalid data entered!", loadIndication: true, loadIndicationDelay: 500, loadMessage: "Please, wait...", loadShading: true, loadIndicator: function(config) { ... } loadStrategy: function(config) { ... } updateOnResize: true, rowRenderer: null, headerRowRenderer: null, filterRowRenderer: null, insertRowRenderer: null, editRowRenderer: null, pagerRenderer: null } ``` ### fields An array of fields (columns) of the grid. Each field has general options and specific options depending on field type. General options peculiar to all field types: ```javascript { type: "", name: "", title: "", align: "", width: 100, visible: true, css: "", headercss: "", filtercss: "", insertcss: "", editcss: "", filtering: true, inserting: true, editing: true, sorting: true, sorter: "string", headerTemplate: function() { ... }, itemTemplate: function(value, item) { ... }, filterTemplate: function() { ... }, insertTemplate: function() { ... }, editTemplate: function(value, item) { ... }, filterValue: function() { ... }, insertValue: function() { ... }, editValue: function() { ... }, cellRenderer: null, validate: null } ``` - **type** is a string key of field (`"text"|"number"|"checkbox"|"select"|"textarea"|"control"`) in fields registry `jsGrid.fields` (the registry can be easily extended with custom field types). - **name** is a property of data item associated with the column. - **title** is a text to be displayed in the header of the column. If `title` is not specified, the `name` will be used instead. - **align** is alignment of text in the cell. Accepts following values `"left"|"center"|"right"`. - **width** is a width of the column. - **visible** is a boolean specifying whether to show a column or not. (version added: 1.3) - **css** is a string representing css classes to be attached to the table cell. - **headercss** is a string representing css classes to be attached to the table header cell. If not specified, then **css** is attached instead. - **filtercss** is a string representing css classes to be attached to the table filter row cell. If not specified, then **css** is attached instead. - **insertcss** is a string representing css classes to be attached to the table insert row cell. If not specified, then **css** is attached instead. - **editcss** is a string representing css classes to be attached to the table edit row cell. If not specified, then **css** is attached instead. - **filtering** is a boolean specifying whether or not column has filtering (`filterTemplate()` is rendered and `filterValue()` is included in load filter object). - **inserting** is a boolean specifying whether or not column has inserting (`insertTemplate()` is rendered and `insertValue()` is included in inserting item). - **editing** is a boolean specifying whether or not column has editing (`editTemplate()` is rendered and `editValue()` is included in editing item). - **sorting** is a boolean specifying whether or not column has sorting ability. - **sorter** is a string or a function specifying how to sort item by the field. The string is a key of sorting strategy in the registry `jsGrid.sortStrategies` (the registry can be easily extended with custom sorting functions). Sorting function has the signature `function(value1, value2) { return -1|0|1; }`. - **headerTemplate** is a function to create column header content. It should return markup as string, DomNode or jQueryElement. - **itemTemplate** is a function to create cell content. It should return markup as string, DomNode or jQueryElement. The function signature is `function(value, item)`, where `value` is a value of column property of data item, and `item` is a row data item. - **filterTemplate** is a function to create filter row cell content. It should return markup as string, DomNode or jQueryElement. - **insertTemplate** is a function to create insert row cell content. It should return markup as string, DomNode or jQueryElement. - **editTemplate** is a function to create cell content of editing row. It should return markup as string, DomNode or jQueryElement. The function signature is `function(value, item)`, where `value` is a value of column property of data item, and `item` is a row data item. - **filterValue** is a function returning the value of filter property associated with the column. - **insertValue** is a function returning the value of inserting item property associated with the column. - **editValue** is a function returning the value of editing item property associated with the column. - **cellRenderer** is a function to customize cell rendering. The function signature is `function(value, item)`, where `value` is a value of column property of data item, and `item` is a row data item. The function should return markup as a string, jQueryElement or DomNode representing table cell `td`. - **validate** is a string as validate rule name or validation function or a validation configuration object or an array of validation configuration objects. Read more details about validation in the [Validation section](#validation). Specific field options depends on concrete field type. Read about build-in fields in [Grid Fields](#grid-fields) section. ### data An array of items to be displayed in the grid. The option should be used to provide static data. Use the `controller` option to provide non static data. ### autoload (default `false`) A boolean value specifying whether `controller.loadData` will be called when grid is rendered. ### controller An object or function returning an object with the following structure: ```javascript { loadData: $.noop, insertItem: $.noop, updateItem: $.noop, deleteItem: $.noop } ``` - **loadData** is a function returning an array of data or jQuery promise that will be resolved with an array of data (when `pageLoading` is `true` instead of object the structure `{ data: [items], itemsCount: [total items count] }` should be returned). Accepts filter parameter including current filter options and paging parameters when `pageLoading` is `true`. - **insertItem** is a function returning inserted item or jQuery promise that will be resolved with inserted item. Accepts inserting item object. - **updateItem** is a function returning updated item or jQuery promise that will be resolved with updated item. Accepts updating item object. - **deleteItem** is a function deleting item. Returns jQuery promise that will be resolved when deletion is completed. Accepts deleting item object. Read more about controller interface in [Grid Controller](#grid-controller) section. ### width (default: `"auto"`) Specifies the overall width of the grid. Accepts all value types accepting by `jQuery.width`. ### height (default: `"auto"`) Specifies the overall height of the grid including the pager. Accepts all value types accepting by `jQuery.height`. ### heading (default: `true`) A boolean value specifies whether to show grid header or not. ### filtering (default: `false`) A boolean value specifies whether to show filter row or not. ### inserting (default: `false`) A boolean value specifies whether to show inserting row or not. ### editing (default: `false`) A boolean value specifies whether editing is allowed. ### selecting (default: `true`) A boolean value specifies whether to highlight grid rows on hover. ### sorting (default: `false`) A boolean value specifies whether sorting is allowed. ### paging (default: `false`) A boolean value specifies whether data is displayed by pages. ### pageLoading (default: `false`) A boolean value specifies whether to load data by page. When `pageLoading` is `true` the `loadData` method of controller accepts `filter` parameter with two additional properties `pageSize` and `pageIndex`. ### insertRowLocation (default: `"bottom"`) Specifies the location of an inserted row within the grid. When `insertRowLocation` is `"bottom"` the new row will appear at the bottom of the grid. When set to `"top"`, the new row will appear at the top. ### rowClass A string or a function specifying row css classes. A string contains classes separated with spaces. A function has signature `function(item, itemIndex)`. It accepts the data item and index of the item. It should returns a string containing classes separated with spaces. ### rowClick A function handling row click. Accepts single argument with following structure: ```javascript { item // data item itemIndex // data item index event // jQuery event } ``` By default `rowClick` performs row editing when `editing` is `true`. ### rowDoubleClick A function handling row double click. Accepts single argument with the following structure: ```javascript { item // data item itemIndex // data item index event // jQuery event } ``` ### noDataContent (default `"Not found"`) A string or a function returning a markup, jQueryElement or DomNode specifying the content to be displayed when `data` is an empty array. ### confirmDeleting (default `true`) A boolean value specifying whether to ask user to confirm item deletion. ### deleteConfirm (default `"Are you sure?"`) A string or a function returning string specifying delete confirmation message to be displayed to the user. A function has the signature `function(item)` and accepts item to be deleted. ### pagerContainer (default `null`) A jQueryElement or DomNode to specify where to render a pager. Used for external pager rendering. When it is equal to `null`, the pager is rendered at the bottom of the grid. ### pageIndex (default `1`) An integer value specifying current page index. Applied only when `paging` is `true`. ### pageSize (default `20`) An integer value specifying the amount of items on the page. Applied only when `paging` is `true`. ### pageButtonCount (default `15`) An integer value specifying the maximum amount of page buttons to be displayed in the pager. ### pagerFormat A string specifying pager format. The default value is `"Pages: {first} {prev} {pages} {next} {last} &nbsp;&nbsp; {pageIndex} of {pageCount}"` There are placeholders that can be used in the format: ```javascript {first} // link to first page {prev} // link to previous page {pages} // page links {next} // link to next page {last} // link to last page {pageIndex} // current page index {pageCount} // total amount of pages {itemCount} // total amount of items ``` ### pageNextText (default `"Next"`) A string specifying the text of the link to the next page. ### pagePrevText (default `"Prev"`) A string specifying the text of the link to the previous page. ### pageFirstText (default `"First"`) A string specifying the text of the link to the first page. ### pageLastText (default `"Last"`) A string specifying the text of the link to the last page. ### pageNavigatorNextText (default `"..."`) A string specifying the text of the link to move to next set of page links, when total amount of pages more than `pageButtonCount`. ### pageNavigatorPrevText (default `"..."`) A string specifying the text of the link to move to previous set of page links, when total amount of pages more than `pageButtonCount`. ### invalidMessage (default `"Invalid data entered!"`) A string specifying the text of the alert message, when invalid data was entered. ### invalidNotify A function triggered, when invalid data was entered. By default all violated validators messages are alerted. The behavior can be customized by providing custom function. The function accepts a single argument with the following structure: ```javascript { item // inserting/editing item itemIndex // inserting/editing item index errors // array of validation violations in format { field: "fieldName", message: "validator message" } } ``` In the following example error messages are printed in the console instead of alerting: ```javascript $("#grid").jsGrid({ ... invalidNotify: function(args) { var messages = $.map(args.errors, function(error) { return error.field + ": " + error.message; }); console.log(messages); } ... }); ``` ### loadIndication (default `true`) A boolean value specifying whether to show loading indication during controller operations execution. ### loadIndicationDelay (default `500`) An integer value specifying the delay in ms before showing load indication. Applied only when `loadIndication` is `true`. ### loadMessage (default `"Please, wait..."`) A string specifying the text of loading indication panel. Applied only when `loadIndication` is `true`. ### loadShading (default `true`) A boolean value specifying whether to show overlay (shader) over grid content during loading indication. Applied only when `loadIndication` is `true`. ### loadIndicator An object or a function returning an object representing grid load indicator. Load indicator could be any js object supporting two methods `show` and `hide`. `show` is called on each loading start. `hide` method is called on each loading finish. Read more about custom load indicator in the [Load Indication](#load-indication) section. ### loadStrategy An object or a function returning an object representing grid load strategy. Load strategy defines behavior of the grid after loading data (any interaction with grid controller methods including data manipulation like inserting, updating and removing). There are two build-in load strategies: `DirectLoadingStrategy` and `PageLoadingStrategy`. Load strategy depends on `pageLoading` option value. For advanced scenarios custom load strategy can be provided. Read more about custom load strategies in the [Load Strategies](#load-strategies) section. ### updateOnResize (default `true`) A boolean value specifying whether to refresh grid on window resize event. ### rowRenderer (default `null`) A function to customize row rendering. The function signature is `function(item, itemIndex)`, where `item` is row data item, and `itemIndex` is the item index. The function should return markup as a string, jQueryElement or DomNode representing table row `tr`. ### headerRowRenderer (default `null`) A function to customize grid header row. The function should return markup as a string, jQueryElement or DomNode representing table row `tr`. ### filterRowRenderer (default `null`) A function to customize grid filter row. The function should return markup as a string, jQueryElement or DomNode representing table row `tr`. ### insertRowRenderer (default `null`) A function to customize grid inserting row. The function should return markup as a string, jQueryElement or DomNode representing table row `tr`. ### editRowRenderer (default `null`) A function to customize editing row rendering. The function signature is `function(item, itemIndex)`, where `item` is row data item, and `itemIndex` is the item index. The function should return markup as a string, jQueryElement or DomNode representing table row `tr`. ### pagerRenderer (default `null`) > version added: 1.2 A function to customize pager rendering. The function accepts a single argument with the following structure: ```javascript { pageIndex, // index of the currently opened page pageCount // total amount of grid pages } ``` The function should return markup as a string, jQueryElement or DomNode representing the pager. If `pagerRenderer` is specified, then `pagerFormat` option will be ignored. ## Grid Fields All fields supporting by grid are stored in `jsGrid.fields` object, where key is a type of the field and the value is the field class. `jsGrid.fields` contains following build-in fields: ```javascript { text: { ... }, // simple text input number: { ... }, // number input select: { ... }, // select control checkbox: { ... }, // checkbox input textarea: { ... }, // textarea control (renders textarea for inserting and editing and text input for filtering) control: { ... } // control field with delete and editing buttons for data rows, search and add buttons for filter and inserting row } ``` Each build-in field can be easily customized with general configuration properties described in [fields](#fields) section and custom field-specific properties described below. ### text Text field renders `<input type="text">` in filter, inserting and editing rows. Custom properties: ```javascript { autosearch: true, // triggers searching when the user presses `enter` key in the filter input readOnly: false // a boolean defines whether input is readonly (added in v1.4) } ``` ### number Number field renders `<input type="number">` in filter, inserting and editing rows. Custom properties: ```javascript { sorter: "number", // uses sorter for numbers align: "right", // right text alignment readOnly: false // a boolean defines whether input is readonly (added in v1.4) } ``` ### select Select field renders `<select>` control in filter, inserting and editing rows. Custom properties: ```javascript { align: "center", // center text alignment autosearch: true, // triggers searching when the user changes the selected item in the filter items: [], // an array of items for select valueField: "", // name of property of item to be used as value textField: "", // name of property of item to be used as displaying value selectedIndex: -1, // index of selected item by default valueType: "number|string", // the data type of the value readOnly: false // a boolean defines whether select is readonly (added in v1.4) } ``` If valueField is not defined, then the item index is used instead. If textField is not defined, then item itself is used to display value. For instance the simple select field config may look like: ```javascript { name: "Country", type: "select", items: [ "", "United States", "Canada", "United Kingdom" ] } ``` or more complex with items as objects: ```javascript { name: "Country", type: "select" items: [ { Name: "", Id: 0 }, { Name: "United States", Id: 1 }, { Name: "Canada", Id: 2 }, { Name: "United Kingdom", Id: 3 } ], valueField: "Id", textField: "Name" } ``` `valueType` defines whether the field value should be converted to a number or returned as a string. The value of the option is determined automatically depending on the data type of `valueField` of the first item, but it can be overridden. ### checkbox Checkbox field renders `<input type="checkbox">` in filter, inserting and editing rows. Filter checkbox supports intermediate state for, so click switches between 3 states (checked|intermediate|unchecked). Custom properties: ```javascript { sorter: "number", // uses sorter for numbers align: "center", // center text alignment autosearch: true // triggers searching when the user clicks checkbox in filter } ``` ### textarea Textarea field renders `<textarea>` in inserting and editing rows and `<input type="text">` in filter row. Custom properties: ```javascript { autosearch: true, // triggers searching when the user presses `enter` key in the filter input readOnly: false // a boolean defines whether textarea is readonly (added in v1.4) } ``` ### control Control field renders delete and editing buttons in data row, search and add buttons in filter and inserting row accordingly. It also renders button switching between filtering and searching in header row. Custom properties: ```javascript { editButton: true, // show edit button deleteButton: true, // show delete button clearFilterButton: true, // show clear filter button modeSwitchButton: true, // show switching filtering/inserting button align: "center", // center content alignment width: 50, // default column width is 50px filtering: false, // disable filtering for column inserting: false, // disable inserting for column editing: false, // disable editing for column sorting: false, // disable sorting for column searchModeButtonTooltip: "Switch to searching", // tooltip of switching filtering/inserting button in inserting mode insertModeButtonTooltip: "Switch to inserting", // tooltip of switching filtering/inserting button in filtering mode editButtonTooltip: "Edit", // tooltip of edit item button deleteButtonTooltip: "Delete", // tooltip of delete item button searchButtonTooltip: "Search", // tooltip of search button clearFilterButtonTooltip: "Clear filter", // tooltip of clear filter button insertButtonTooltip: "Insert", // tooltip of insert button updateButtonTooltip: "Update", // tooltip of update item button cancelEditButtonTooltip: "Cancel edit", // tooltip of cancel editing button } ``` ### Custom Field If you need a completely custom field, the object `jsGrid.fields` can be easily extended. In this example we define new grid field `date`: ```javascript var MyDateField = function(config) { jsGrid.Field.call(this, config); }; MyDateField.prototype = new jsGrid.Field({ css: "date-field", // redefine general property 'css' align: "center", // redefine general property 'align' myCustomProperty: "foo", // custom property sorter: function(date1, date2) { return new Date(date1) - new Date(date2); }, itemTemplate: function(value) { return new Date(value).toDateString(); }, insertTemplate: function(value) { return this._insertPicker = $("<input>").datepicker({ defaultDate: new Date() }); }, editTemplate: function(value) { return this._editPicker = $("<input>").datepicker().datepicker("setDate", new Date(value)); }, insertValue: function() { return this._insertPicker.datepicker("getDate").toISOString(); }, editValue: function() { return this._editPicker.datepicker("getDate").toISOString(); } }); jsGrid.fields.date = MyDateField; ``` To have all general grid field properties custom field class should inherit `jsGrid.Field` class or any other field class. Here `itemTemplate` just returns the string representation of a date. `insertTemplate` and `editTemplate` create jQuery UI datePicker for inserting and editing row. Of course jquery ui library should be included to make it work. `insertValue` and `editValue` return date to insert and update items accordingly. We also defined date specific sorter. Now, our new field `date` can be used in the grid config as follows: ```javascript { fields: [ ... { type: "date", myCustomProperty: "bar" }, ... ] } ``` ## Methods jsGrid methods could be called with `jsGrid` jQuery plugin or directly. To use jsGrid plugin to call a method, just call `jsGrid` with method name and required parameters as next arguments: ```javascript // calling method with jQuery plugin $("#grid").jsGrid("methodName", param1, param2); ``` To call method directly you need to retrieve grid instance or just create grid with the constructor: ```javascript // retrieve grid instance from element data var grid = $("#grid").data("JSGrid"); // create grid with the constructor var grid = new jsGrid.Grid($("#grid"), { ... }); // call method directly grid.methodName(param1, param2); ``` ### cancelEdit() Cancels row editing. ```javascript $("#grid").jsGrid("cancelEdit"); ``` ### clearFilter(): `Promise` Clears current filter and performs search with empty filter. Returns jQuery promise resolved when data filtering is completed. ```javascript $("#grid").jsGrid("clearFilter").done(function() { console.log("filtering completed"); }); ``` ### clearInsert() Clears current inserting row. ```javascript $("#grid").jsGrid("clearInsert"); ``` ### deleteItem(item|$row|rowNode): `Promise` Removes specified row from the grid. Returns jQuery promise resolved when deletion is completed. **item|$row|rowNode** is the reference to the item or the row jQueryElement or the row DomNode. ```javascript // delete row by item reference $("#grid").jsGrid("deleteItem", item); // delete row by jQueryElement $("#grid").jsGrid("deleteItem", $(".specific-row")); // delete row by DomNode $("#grid").jsGrid("deleteItem", rowNode); ``` ### destroy() Destroys the grid and brings the Node to its original state. ```javascript $("#grid").jsGrid("destroy"); ``` ### editItem(item|$row|rowNode) Sets grid editing row. **item|$row|rowNode** is the reference to the item or the row jQueryElement or the row DomNode. ```javascript // edit row by item reference $("#grid").jsGrid("editItem", item); // edit row by jQueryElement $("#grid").jsGrid("editItem", $(".specific-row")); // edit row by DomNode $("#grid").jsGrid("editItem", rowNode); ``` ### getFilter(): `Object` Get grid filter as a plain object. ```javascript var filter = $("#grid").jsGrid("getFilter"); ``` ### getSorting(): `Object` > version added: 1.2 Get grid current sorting params as a plain object with the following format: ```javascript { field, // the name of the field by which grid is sorted order // 'asc' or 'desc' depending on sort order } ``` ```javascript var sorting = $("#grid").jsGrid("getSorting"); ``` ### fieldOption(fieldName|fieldIndex, optionName, [optionValue]) > version added: 1.3 Gets or sets the value of a field option. **fieldName|fieldIndex** is the name or the index of the field to get/set the option value (if the grid contains more than one field with the same name, the first field will be used). **optionName** is the name of the field option. **optionValue** is the new option value to set. If `optionValue` is not specified, then the value of the field option `optionName` will be returned. ```javascript // hide the field "ClientName" $("#grid").jsGrid("fieldOption", "ClientName", "visible", false); // get width of the 2nd field var secondFieldOption = $("#grid").jsGrid("fieldOption", 1, "width"); ``` ### insertItem([item]): `Promise` Inserts row into the grid based on item. Returns jQuery promise resolved when insertion is completed. **item** is the item to pass to `controller.insertItem`. If `item` is not specified the data from inserting row will be inserted. ```javascript // insert item from inserting row $("#grid").jsGrid("insertItem"); // insert item $("#grid").jsGrid("insertItem", { Name: "John", Age: 25, Country: 2 }).done(function() { console.log("insertion completed"); }); ``` ### loadData([filter]): `Promise` Loads data calling corresponding `controller.loadData` method. Returns jQuery promise resolved when data loading is completed. It preserves current sorting and paging unlike the `search` method . **filter** is a filter to pass to `controller.loadData`. If `filter` is not specified the current filter (filtering row values) will be applied. ```javascript // load data with current grid filter $("#grid").jsGrid("loadData"); // loadData with custom filter $("#grid").jsGrid("loadData", { Name: "John" }).done(function() { console.log("data loaded"); }); ``` ### openPage(pageIndex) Opens the page of specified index. Opens the page of specified index. **pageIndex** is one-based index of the page to open. The value should be in range from 1 to [total amount of pages]. ### option(optionName, [optionValue]) Gets or sets the value of an option. **optionName** is the name of the option. **optionValue** is the new option value to set. If `optionValue` is not specified, then the value of the option `optionName` will be returned. ```javascript // turn off paging $("#grid").jsGrid("option", "paging", false); // get current page index var pageIndex = $("#grid").jsGrid("option", "pageIndex"); ``` ### refresh() Refreshes the grid. Renders the grid body and pager content, recalculates sizes. ```javascript $("#grid").jsGrid("refresh"); ``` ### render(): `Promise` Performs complete grid rendering. If option `autoload` is `true` calls `controller.loadData`. The state of the grid like current page and sorting is retained. Returns jQuery promise resolved when data loading is completed. If auto-loading is disabled the promise is instantly resolved. ```javascript $("#grid").jsGrid("render").done(function() { console.log("rendering completed and data loaded"); }); ``` ### reset() Resets the state of the grid. Goes to the first data page, resets sorting, and then calls `refresh`. ```javascript $("#grid").jsGrid("reset"); ``` ### rowByItem(item): `jQueryElement` > version added: 1.3 Gets the row jQuery element corresponding to the item. **item** is the item corresponding to the row. ```javascript var $row = $("#grid").jsGrid("rowByItem", item); ``` ### search([filter]): `Promise` Performs filtering of the grid. Returns jQuery promise resolved when data loading is completed. It resets current sorting and paging unlike the `loadData` method. **filter** is a filter to pass to `controller.loadData`. If `filter` is not specified the current filter (filtering row values) will be applied. ```javascript // search with current grid filter $("#grid").jsGrid("search"); // search with custom filter $("#grid").jsGrid("search", { Name: "John" }).done(function() { console.log("filtering completed"); }); ``` ### showPrevPages() Shows previous set of pages, when total amount of pages more than `pageButtonCount`. ```javascript $("#grid").jsGrid("showPrevPages"); ``` ### showNextPages() Shows next set of pages, when total amount of pages more than `pageButtonCount`. ```javascript $("#grid").jsGrid("showNextPages"); ``` ### sort(sortConfig|field, [order]): `Promise` Sorts grid by specified field. Returns jQuery promise resolved when sorting is completed. **sortConfig** is the plain object of the following structure `{ field: (fieldIndex|fieldName|field), order: ("asc"|"desc") }` **field** is the field to sort by. It could be zero-based field index or field name or field reference **order** is the sorting order. Accepts the following values: "asc"|"desc" If `order` is not specified, then data is sorted in the reversed to current order, when grid is already sorted by the same field. Or `"asc"` for sorting by another field. When grid data is loaded by pages (`pageLoading` is `true`) sorting calls `controller.loadData` with sorting parameters. Read more in [Grid Controller](#grid-controller) section. ```javascript // sorting grid by first field $("#grid").jsGrid("sort", 0); // sorting grid by field "Name" in descending order $("#grid").jsGrid("sort", { field: "Name", order: "desc" }); // sorting grid by myField in ascending order $("#grid").jsGrid("sort", myField, "asc").done(function() { console.log("sorting completed"); }); ``` ### updateItem([item|$row|rowNode], [editedItem]): `Promise` Updates item and row of the grid. Returns jQuery promise resolved when update is completed. **item|$row|rowNode** is the reference to the item or the row jQueryElement or the row DomNode. **editedItem** is the changed item to pass to `controller.updateItem`. If `item|$row|rowNode` is not specified then editing row will be updated. If `editedItem` is not specified the data from editing row will be taken. ```javascript // update currently editing row $("#grid").jsGrid("updateItem"); // update currently editing row with specified data $("#grid").jsGrid("updateItem", { ID: 1, Name: "John", Age: 25, Country: 2 }); // update specified item with particular data (row DomNode or row jQueryElement can be used instead of item reference) $("#grid").jsGrid("updateItem", item, { ID: 1, Name: "John", Age: 25, Country: 2 }).done(function() { console.log("update completed"); }); ``` ### jsGrid.locale(localeName|localeConfig) > version added: 1.4 Set current locale of all grids. **localeName|localeConfig** is the name of the supported locale (see [available locales](src/i18n)) or a custom localization config. Find more information on custom localization config in [Localization](#localization). ```javascript // set French locale jsGrid.locale("fr"); ``` ### jsGrid.setDefaults(config) Set default options for all grids. ```javascript jsGrid.setDefaults({ filtering: true, inserting: true }); ``` ### jsGrid.setDefaults(fieldName, config) Set default options of the particular field. ```javascript jsGrid.setDefaults("text", { width: 150, css: "text-field-cls" }); ``` ## Callbacks jsGrid allows to specify a callback function to be executed on a particular event. The following callbacks are supported: ```javascript { onDataLoading: function(args) {}, // before controller.loadData onDataLoaded: function(args) {}, // on done of controller.loadData onDataExporting: function() {}, // before data export onInit: function(args) {}, // after grid initialization onItemInserting: function(args) {}, // before controller.insertItem onItemInserted: function(args) {}, // on done of controller.insertItem onItemUpdating: function(args) {}, // before controller.updateItem onItemUpdated: function(args) {}, // on done of controller.updateItem onItemDeleting: function(args) {}, // before controller.deleteItem onItemDeleted: function(args) {}, // on done of controller.deleteItem onItemInvalid: function(args) {}, // after item validation, in case data is invalid onError: function(args) {}, // on fail of any controller call onOptionChanging: function(args) {}, // before changing the grid option onOptionChanged: function(args) {}, // after changing the grid option onPageChanged: function(args) {}, // after changing the current page onRefreshing: function(args) {}, // before grid refresh onRefreshed: function(args) {}, // after grid refresh } ``` ### onDataLoading Fires before data loading. Has the following arguments: ```javascript { grid // grid instance filter // loading filter object } ``` #### Cancel Data Loading > version added: 1.2 To cancel data loading set `args.cancel = true`. In the following example loading is canceled when the filter has empty 'name' field: ```javascript $("#grid").jsGrid({ ... onDataLoading: function(args) { // cancel loading data if 'name' is empty if(args.filter.name === "") { args.cancel = true; } } }); ``` ### onDataLoaded Fires after data loading. Has the following arguments: ```javascript { grid // grid instance data // load result (array of items or data structure for loading by page scenario) } ``` In the following example the loaded data is written to the browser console. ```javascript $("#grid").jsGrid({ ... onDataLoaded: function(args) { console.log(args.data); } }); ``` ### onInit > version added: 1.5 Fires after grid initialization right before rendering. Usually used to get grid instance. Has the following arguments: ```javascript { grid // grid instance } ``` In the following example we get the grid instance on initialization: ```javascript var gridInstance; $("#grid").jsGrid({ ... onInit: function(args) { gridInstance = args.grid; } }); ``` ### onError Fires when controller handler promise failed. Has the following arguments: ```javascript { grid // grid instance args // an array of arguments provided to fail promise handler } ``` ### onItemDeleting Fires before item deletion. Has the following arguments: ```javascript { grid // grid instance row // deleting row jQuery element item // deleting item itemIndex // deleting item index } ``` #### Cancel Item Deletion > version added: 1.2 To cancel item deletion set `args.cancel = true`. This allows to do a validation before performing the actual deletion. In the following example the deletion of items marked as `protected` is canceled: ```javascript $("#grid").jsGrid({ ... onItemDeleting: function(args) { // cancel deletion of the item with 'protected' field if(args.item.protected) { args.cancel = true; } } }); ``` ### onItemDeleted Fires after item deletion. Has the following arguments: ```javascript { grid // grid instance row // deleted row jQuery element item // deleted item itemIndex // deleted item index } ``` ### onItemEditing > version added: 1.4 Fires before item editing. Has the following arguments: ```javascript { grid // grid instance row // editing row jQuery element item // editing item itemIndex // editing item index } ``` #### Cancel Item Editing To cancel item editing set `args.cancel = true`. This allows to prevent row from editing conditionally. In the following example the editing of the row for item with 'ID' = 0 is canceled: ```javascript $("#grid").jsGrid({ ... onItemEditing: function(args) { // cancel editing of the row of item with field 'ID' = 0 if(args.item.ID === 0) { args.cancel = true; } } }); ``` ### onItemInserting Fires before item insertion. Has the following arguments: ```javascript { grid // grid instance item // inserting item } ``` #### Cancel Item Insertion > version added: 1.2 To cancel item insertion set `args.cancel = true`. This allows to do a validation before performing the actual insertion. In the following example insertion of items with the 'name' specified is allowed: ```javascript $("#grid").jsGrid({ ... onItemInserting: function(args) { // cancel insertion of the item with empty 'name' field if(args.item.name === "") { args.cancel = true; alert("Specify the name of the item!"); } } }); ``` ### onItemInserted Fires after item insertion. Has the following arguments: ```javascript { grid // grid instance item // inserted item } ``` ### onItemInvalid Fired when item is not following validation rules on inserting or updating. Has the following arguments: ```javascript { grid // grid instance row // inserting/editing row jQuery element item // inserting/editing item itemIndex // inserting/editing item index errors // array of validation violations in format { field: "fieldName", message: "validator message" } } ``` The following handler prints errors on the console ```javascript $("#grid").jsGrid({ ... onItemInvalid: function(args) { // prints [{ field: "Name", message: "Enter client name" }] console.log(args.errors); } }); ``` ### onItemUpdating Fires before item update. Has the following arguments: ```javascript { grid // grid instance row // updating row jQuery element item // updating item itemIndex // updating item index previousItem // shallow copy (not deep copy) of item before editing } ``` #### Cancel Item Update > version added: 1.2 To cancel item update set `args.cancel = true`. This allows to do a validation before performing the actual update. In the following example update of items with the 'name' specified is allowed: ```javascript $("#grid").jsGrid({ ... onItemUpdating: function(args) { // cancel update of the item with empty 'name' field if(args.item.name === "") { args.cancel = true; alert("Specify the name of the item!"); } } }); ``` ### onItemUpdated Fires after item update. Has the following arguments: ```javascript { grid // grid instance row // updated row jQuery element item // updated item itemIndex // updated item index previousItem // shallow copy (not deep copy) of item before editing } ``` ### onOptionChanging Fires before grid option value change. Has the following arguments: ```javascript { grid // grid instance option // name of option to be changed oldValue // old value of option newValue // new value of option } ``` ### onOptionChanged Fires after grid option value change. Has the following arguments: ```javascript { grid // grid instance option // name of changed option value // changed option value } ``` ### onPageChanged > version added: 1.5 Fires once grid current page index is changed. It happens either by switching between the pages with the pager links, or by calling the method `openPage`, or changing the option `pageIndex`. Has the following arguments: ```javascript { grid // grid instance pageIndex // current page index } ``` In the following example we print the current page index in the browser console once it has been changed: ```javascript $("#grid").jsGrid({ ... onPageChanged: function(args) { console.log(args.pageIndex); } }); ``` ### onRefreshing Fires before grid refresh. Has the following arguments: ```javascript { grid // grid instance } ``` ### onRefreshed Fires after grid refresh. Has the following arguments: ```javascript { grid // grid instance } ``` ## Grid Controller The controller is a gateway between grid and data storage. All data manipulations call accordant controller methods. By default grid has an empty controller and can work with static array of items stored in option `data`. A controller should implement the following methods: ```javascript { loadData: function(filter) { ... }, insertItem: function(item) { ... }, updateItem: function(item) { ... }, deleteItem: function(item) { ... } } ``` Asynchronous controller methods should return a Promise, resolved once the request is completed. Starting v1.5 jsGrid supports standard JavaScript Promise/A, earlier versions support only jQuery.Promise. For instance the controller for typical REST service might look like: ```javascript { loadData: function(filter) { return $.ajax({ type: "GET", url: "/items", data: filter }); }, insertItem: function(item) { return $.ajax({ type: "POST", url: "/items", data: item }); }, updateItem: function(item) { return $.ajax({ type: "PUT", url: "/items", data: item }); }, deleteItem: function(item) { return $.ajax({ type: "DELETE", url: "/items", data: item }); }, } ``` ### loadData(filter): `Promise|dataResult` Called on data loading. **filter** contains all filter parameters of fields with enabled filtering When `pageLoading` is `true` and data is loaded by page, `filter` includes two more parameters: ```javascript { pageIndex // current page index pageSize // the size of page } ``` When grid sorting is enabled, `filter` includes two more parameters: ```javascript { sortField // the name of sorting field sortOrder // the order of sorting as string "asc"|"desc" } ``` Method should return `dataResult` or jQuery promise that will be resolved with `dataResult`. **dataResult** depends on `pageLoading`. When `pageLoading` is `false` (by default), then data result is a plain javascript array of objects. If `pageLoading` is `true` data result should have following structure ```javascript { data // array of items itemsCount // total items amount in storage } ``` ### insertItem(item): `Promise|insertedItem` Called on item insertion. Method should return `insertedItem` or jQuery promise that will be resolved with `insertedItem`. If no item is returned, inserting item will be used as inserted item. **item** is the item to be inserted. ### updateItem(item): `Promise|updatedItem` Called on item update. Method should return `updatedItem` or jQuery promise that will be resolved with `updatedItem`. If no item is returned, updating item will be used as updated item. **item** is the item to be updated. ### deleteItem(item): `Promise` Called on item deletion. If deletion is asynchronous, method should return jQuery promise that will be resolved when deletion is completed. **item** is the item to be deleted. ## Validation > version added: 1.4 ### Field Validation Config `validate` option of the field can have 4 different value types `string|Object|Array|function`: 1. `validate: "validatorName"` **validatorName** - is a string key of the validator in the `jsGrid.validators` registry. The registry can be easily extended. See available [built-in validators here](#built-in-validators). In the following example the `required` validator is applied: ```javascript $("#grid").jsGrid({ ... fields: [{ type: "text", name: "FieldName", validate: "required" }] }); ``` 2. `validate: validationConfig` **validateConfig** - is a plain object of the following structure: ```javascript { validator: string|function(value, item, param), // built-in validator name or custom validation function message: string|function, // validation message or a function(value, item) returning validation message param: any // a plain object with parameters to be passed to validation function } ``` In the following example the `range` validator is applied with custom validation message and range provided in parameters: ```javascript $("#grid").jsGrid({ ... fields: [{ type: "number", name: "Age", validate: { validator: "range", message: function(value, item) { return "The client age should be between 21 and 80. Entered age is \"" + value + "\" is out of specified range."; }, param: [21, 80] } }] }); ``` 3. `validate: validateArray` **validateArray** - is an array of validators. It can contain * `string` - validator name * `Object` - validator configuration of structure `{ validator, message, param }` * `function` - validation function as `function(value, item)` In the following example the field has three validators: `required`, `range`, and a custom function validator: ```javascript $("#grid").jsGrid({ ... fields: [{ type: "number", name: "Age", validate: [ "required", { validator: "range", param: [21, 80] }, function(value, item) { return item.IsRetired ? value > 55 : true; } ] }] }); ``` 4. `validate: function(value, item, param)` The parameters of the function: * `value` - entered value of the field * `item` - editing/inserting item * `param` - a parameter provided by validator (applicable only when validation config is defined at validation object or an array of objects) In the following example the field has custom validation function: ```javascript $("#grid").jsGrid({ ... fields: [{ type: "text", name: "Phone", validate: function(value, item) { return value.length == 10 && phoneBelongsToCountry(value, item.Country); } }] }); ``` ### Built-in Validators The `jsGrid.validators` object contains all built-in validators. The key of the hash is a validator name and the value is the validator config. `jsGrid.validators` contains the following build-in validators: * **required** - the field value is required * **rangeLength** - the length of the field value is limited by range (the range should be provided as an array in `param` field of validation config) * **minLength** - the minimum length of the field value is limited (the minimum value should be provided in `param` field of validation config) * **maxLength** - the maximum length of the field value is limited (the maximum value should be provided in `param` field of validation config) * **pattern** - the field value should match the defined pattern (the pattern should be provided as a regexp literal or string in `param` field of validation config) * **range** - the value of the number field is limited by range (the range should be provided as an array in `param` field of validation config) * **min** - the minimum value of the number field is limited (the minimum should be provided in `param` field of validation config) * **max** - the maximum value of the number field is limited (the maximum should be provided in `param` field of validation config) ### Custom Validators To define a custom validator just add it to the `jsGrid.validators` object. In the following example a custom validator `time` is registered: ```javascript jsGrid.validators.time = { message: "Please enter a valid time, between 00:00 and 23:59", validator: function(value, item) { return /^([01]\d|2[0-3]|[0-9])(:[0-5]\d){1,2}$/.test(value); } } ``` ## Localization > version added: 1.4 Current locale can be set for all grids on the page with the [`jsGrid.locale(localeName)`](#jsgridlocalelocalenamelocaleconfig) method. New custom locale can be added to `jsGrid.locales` hash like the following: ```javascript jsGrid.locales.my_lang = { // localization config goes here ... }; ``` Here is how localization config looks like for Spanish [i18n/es.js](src/i18n/es.js). Find all available locales [here](src/i18n). ## Sorting Strategies All supported sorting strategies are stored in `jsGrid.sortStrategies` object, where key is a name of the strategy and the value is a `sortingFunction`. `jsGrid.sortStrategies` contains following build-in sorting strategies: ```javascript { string: { ... }, // string sorter number: { ... }, // number sorter date: { ... }, // date sorter numberAsString: { ... } // numbers are parsed before comparison } ``` **sortingFunction** is a sorting function with the following format: ```javascript function(value1, value2) { if(value1 < value2) return -1; // return negative value when first is less than second if(value1 === value2) return 0; // return zero if values are equal if(value1 > value2) return 1; // return positive value when first is greater than second } ``` ### Custom Sorting Strategy If you need a custom sorting strategy, the object `jsGrid.sortStrategies` can be easily extended. In this example we define new sorting strategy for our client objects: ```javascript // clients array var clients = [{ Index: 1, Name: "John", Age: 25 }, ...]; // sort clients by name and then by age jsGrid.sortStrategies.client = function(index1, index2) { var client1 = clients[index1]; var client2 = clients[index2]; return client1.Name.localeCompare(client2.Name) || client1.Age - client2.Age; }; ``` Now, our new sorting strategy `client` can be used in the grid config as follows: ```javascript { fields: [ ... { name: "Index", sorter: "client" }, ... ] } ``` Worth to mention, that if you need particular sorting only once, you can just inline sorting function in `sorter` not registering the new strategy: ```javascript { fields: [ ... { name: "Index", sorter: function(index1, index2) { var client1 = clients[index1]; var client2 = clients[index2]; return client1.Name.localeCompare(client2.Name) || client1.Age - client2.Age; } }, ... ] } ``` ## Load Strategies The behavior of the grid regarding data source interaction is defined by load strategy. The load strategy has the following methods: ```javascript { firstDisplayIndex: function() {}, // returns the index of the first displayed item lastDisplayIndex: function() {}, // returns the index of the last displayed item itemsCount: function() {}, // returns the total amount of grid items openPage: function(index) {}, // handles opening of the particular page loadParams: function() {}, // returns additional parameters for controller.loadData method sort: function() {}, // handles sorting of data in the grid, should return a Promise reset: function() {}, // handles grid refresh on grid reset with 'reset' method call, should return a Promise finishLoad: function(loadedData) {}, // handles the finish of loading data by controller.loadData finishInsert: function(insertedItem) {}, // handles the finish of inserting item by controller.insertItem finishDelete: function(deletedItem, deletedItemIndex) {} // handles the finish of deleting item by controller.deleteItem } ``` There are two build-in load strategies: DirectLoadingStrategy (for `pageLoading=false`) and PageLoadingStrategy (for `pageLoading=true`). ### DirectLoadingStrategy **DirectLoadingStrategy** is used when loading by page is turned off (`pageLoading=false`). It provides the following behavior: - **firstDisplayIndex** returns the index of the first item on the displayed page - **lastDisplayIndex** returns the index of the last item on the displayed page - **itemsCount** returns the actual amount of all the loaded items - **openPage** refreshes the grid to render items of current page - **loadParams** returns empty object, since no extra load params are needed - **sort** sorts data items and refreshes the grid calling `grid.refresh` - **reset** calls `grid.refresh` method to refresh the grid - **finishLoad** puts the data coming from `controller.loadData` into the option `data` of the grid - **finishInsert** pushes new inserted item into the option `data` and refreshes the grid - **finishDelete** removes deleted item from the option `data` and resets the grid ### PageLoadingStrategy **PageLoadingStrategy** is used when data is loaded to the grid by pages (`pageLoading=true`). It provides the following behavior: - **firstDisplayIndex** returns 0, because all loaded items displayed on the current page - **lastDisplayIndex** returns the amount of loaded items, since data loaded by page - **itemsCount** returns `itemsCount` provided by `controller.loadData` (read more in section [controller.loadData](#loaddatafilter-promisedataresult)) - **openPage** calls `grid.loadData` to load data for the current page - **loadParams** returns an object with the structure `{ pageIndex, pageSize }` to provide server with paging info - **sort** calls `grid.loadData` to load sorted data from the server - **reset** calls `grid.loadData` method to refresh the data - **finishLoad** saves `itemsCount` returned by server and puts the `data` into the option `data` of the grid - **finishInsert** calls `grid.search` to reload the data - **finishDelete** calls `grid.search` to reload the data ### Custom LoadStrategy The option `loadStrategy` allows to specify a custom load strategy to customize the behavior of the grid. The easiest way to do it is to inherit from existing strategy. By default DirectLoadingStrategy resets the grid (resets the paging and sorting) when an item is deleted. The following example shows how to create a custom strategy to avoid grid reset on deletion of an item. ```javascript var MyCustomDirectLoadStrategy = function(grid) { jsGrid.loadStrategies.DirectLoadingStrategy.call(this, grid); }; MyCustomDirectLoadStrategy.prototype = new jsGrid.loadStrategies.DirectLoadingStrategy(); MyCustomDirectLoadStrategy.prototype.finishDelete = function(deletedItem, deletedItemIndex) { var grid = this._grid; grid.option("data").splice(deletedItemIndex, 1); grid.refresh(); }; // use custom strategy in grid config $("#grid").jsGrid({ loadStrategy: function() { return new MyCustomDirectLoadStrategy(this); }, ... }); ``` ## Load Indication By default jsGrid uses jsGrid.LoadIndicator. Load indicator can be customized with the `loadIndicator` option. Set an object or a function returning an object supporting the following interface: ```javascript { show: function() { ... } // called on loading start hide: function() { ... } // called on loading finish } ``` This simple example prints messages to console instead of showing load indicator: ```javascript { loadIndicator: { show: function() { console.log("loading started"); }, hide: function() { console.log("loading finished"); } } } ``` If `loadIndicator` is a function, it accepts the config of load indicator in the following format: ```javascript { container, // grid container div message, // the loading message is a value of the option loadMessage shading // the boolean value defining whether to show shading. This is a value of the option loadShading } ``` The similar example printing messages to console shows how to configure loading indicator with a function returning an object: ```javascript { loadIndicator: function(config) { return { show: function() { console.log("loading started: " + config.message); }, hide: function() { console.log("loading finished"); } }; } } ``` Customization of loading indicator is useful, when you want to use any external load indicator that is
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README: Added documentation for Data Export method and callback
0
.md
md
mit
tabalinas/jsgrid
10067958
<NME> README.md <BEF> # jsGrid Lightweight Grid jQuery Plugin [![Build Status](https://travis-ci.org/tabalinas/jsgrid.svg?branch=master)](https://travis-ci.org/tabalinas/jsgrid) Project site [js-grid.com](http://js-grid.com/) **jsGrid** is a lightweight client-side data grid control based on jQuery. It supports basic grid operations like inserting, filtering, editing, deleting, paging, sorting, and validating. jsGrid is tunable and allows to customize appearance and components. ![jsGrid lightweight client-side data grid](http://content.screencast.com/users/tabalinas/folders/Jing/media/beada891-57fc-41f3-ad77-fbacecd01d15/00000002.png) ## Table of contents * [Demos](#demos) * [Installation](#installation) * [Basic Usage](#basic-usage) * [Configuration](#configuration) * [Grid Fields](#grid-fields) * [Methods](#methods) * [Callbacks](#callbacks) * [Grid Controller](#grid-controller) * [Validation](#validation) * [Localization](#localization) * [Sorting Strategies](#sorting-strategies) * [Load Strategies](#load-strategies) * [Load Indication](#load-indication) * [Requirement](#requirement) * [Compatibility](#compatibility) ## Demos See [Demos](http://js-grid.com/demos/) on project site. Sample projects showing how to use jsGrid with the most popular backend technologies * **PHP** - https://github.com/tabalinas/jsgrid-php * **ASP.NET WebAPI** - https://github.com/tabalinas/jsgrid-webapi * **Express (NodeJS)** - https://github.com/tabalinas/jsgrid-express * **Ruby on Rail** - https://github.com/tabalinas/jsgrid-rails * **Django (Python)** - https://github.com/tabalinas/jsgrid-django ## Installation Install jsgrid with bower: ```bash $ bower install js-grid --save ``` Find jsGrid cdn links [here](https://cdnjs.com/libraries/jsgrid). ## Basic Usage Ensure that jQuery library of version 1.8.3 or later is included. Include `jsgrid.min.js`, `jsgrid-theme.min.css`, and `jsgrid.min.css` files into the web page. Create grid applying jQuery plugin `jsGrid` with grid config as follows: ```javascript $("#jsGrid").jsGrid({ width: "100%", height: "400px", filtering: true, editing: true, sorting: true, paging: true, data: db.clients, fields: [ { name: "Name", type: "text", width: 150 }, { name: "Age", type: "number", width: 50 }, { name: "Address", type: "text", width: 200 }, { name: "Country", type: "select", items: db.countries, valueField: "Id", textField: "Name" }, { name: "Married", type: "checkbox", title: "Is Married", sorting: false }, { type: "control" } ] }); ``` ## Configuration The config object may contain following options (default values are specified below): ```javascript { fields: [], data: [], autoload: false, controller: { loadData: $.noop, insertItem: $.noop, updateItem: $.noop, deleteItem: $.noop }, width: "auto", height: "auto", heading: true, filtering: false, inserting: false, editing: false, selecting: true, sorting: false, paging: false, pageLoading: false, insertRowLocation: "bottom", rowClass: function(item, itemIndex) { ... }, rowClick: function(args) { ... }, rowDoubleClick: function(args) { ... }, noDataContent: "Not found", confirmDeleting: true, deleteConfirm: "Are you sure?", pagerContainer: null, pageIndex: 1, pageSize: 20, pageButtonCount: 15, pagerFormat: "Pages: {first} {prev} {pages} {next} {last} &nbsp;&nbsp; {pageIndex} of {pageCount}", pagePrevText: "Prev", pageNextText: "Next", pageFirstText: "First", pageLastText: "Last", pageNavigatorNextText: "...", pageNavigatorPrevText: "...", invalidNotify: function(args) { ... } invalidMessage: "Invalid data entered!", loadIndication: true, loadIndicationDelay: 500, loadMessage: "Please, wait...", loadShading: true, loadIndicator: function(config) { ... } loadStrategy: function(config) { ... } updateOnResize: true, rowRenderer: null, headerRowRenderer: null, filterRowRenderer: null, insertRowRenderer: null, editRowRenderer: null, pagerRenderer: null } ``` ### fields An array of fields (columns) of the grid. Each field has general options and specific options depending on field type. General options peculiar to all field types: ```javascript { type: "", name: "", title: "", align: "", width: 100, visible: true, css: "", headercss: "", filtercss: "", insertcss: "", editcss: "", filtering: true, inserting: true, editing: true, sorting: true, sorter: "string", headerTemplate: function() { ... }, itemTemplate: function(value, item) { ... }, filterTemplate: function() { ... }, insertTemplate: function() { ... }, editTemplate: function(value, item) { ... }, filterValue: function() { ... }, insertValue: function() { ... }, editValue: function() { ... }, cellRenderer: null, validate: null } ``` - **type** is a string key of field (`"text"|"number"|"checkbox"|"select"|"textarea"|"control"`) in fields registry `jsGrid.fields` (the registry can be easily extended with custom field types). - **name** is a property of data item associated with the column. - **title** is a text to be displayed in the header of the column. If `title` is not specified, the `name` will be used instead. - **align** is alignment of text in the cell. Accepts following values `"left"|"center"|"right"`. - **width** is a width of the column. - **visible** is a boolean specifying whether to show a column or not. (version added: 1.3) - **css** is a string representing css classes to be attached to the table cell. - **headercss** is a string representing css classes to be attached to the table header cell. If not specified, then **css** is attached instead. - **filtercss** is a string representing css classes to be attached to the table filter row cell. If not specified, then **css** is attached instead. - **insertcss** is a string representing css classes to be attached to the table insert row cell. If not specified, then **css** is attached instead. - **editcss** is a string representing css classes to be attached to the table edit row cell. If not specified, then **css** is attached instead. - **filtering** is a boolean specifying whether or not column has filtering (`filterTemplate()` is rendered and `filterValue()` is included in load filter object). - **inserting** is a boolean specifying whether or not column has inserting (`insertTemplate()` is rendered and `insertValue()` is included in inserting item). - **editing** is a boolean specifying whether or not column has editing (`editTemplate()` is rendered and `editValue()` is included in editing item). - **sorting** is a boolean specifying whether or not column has sorting ability. - **sorter** is a string or a function specifying how to sort item by the field. The string is a key of sorting strategy in the registry `jsGrid.sortStrategies` (the registry can be easily extended with custom sorting functions). Sorting function has the signature `function(value1, value2) { return -1|0|1; }`. - **headerTemplate** is a function to create column header content. It should return markup as string, DomNode or jQueryElement. - **itemTemplate** is a function to create cell content. It should return markup as string, DomNode or jQueryElement. The function signature is `function(value, item)`, where `value` is a value of column property of data item, and `item` is a row data item. - **filterTemplate** is a function to create filter row cell content. It should return markup as string, DomNode or jQueryElement. - **insertTemplate** is a function to create insert row cell content. It should return markup as string, DomNode or jQueryElement. - **editTemplate** is a function to create cell content of editing row. It should return markup as string, DomNode or jQueryElement. The function signature is `function(value, item)`, where `value` is a value of column property of data item, and `item` is a row data item. - **filterValue** is a function returning the value of filter property associated with the column. - **insertValue** is a function returning the value of inserting item property associated with the column. - **editValue** is a function returning the value of editing item property associated with the column. - **cellRenderer** is a function to customize cell rendering. The function signature is `function(value, item)`, where `value` is a value of column property of data item, and `item` is a row data item. The function should return markup as a string, jQueryElement or DomNode representing table cell `td`. - **validate** is a string as validate rule name or validation function or a validation configuration object or an array of validation configuration objects. Read more details about validation in the [Validation section](#validation). Specific field options depends on concrete field type. Read about build-in fields in [Grid Fields](#grid-fields) section. ### data An array of items to be displayed in the grid. The option should be used to provide static data. Use the `controller` option to provide non static data. ### autoload (default `false`) A boolean value specifying whether `controller.loadData` will be called when grid is rendered. ### controller An object or function returning an object with the following structure: ```javascript { loadData: $.noop, insertItem: $.noop, updateItem: $.noop, deleteItem: $.noop } ``` - **loadData** is a function returning an array of data or jQuery promise that will be resolved with an array of data (when `pageLoading` is `true` instead of object the structure `{ data: [items], itemsCount: [total items count] }` should be returned). Accepts filter parameter including current filter options and paging parameters when `pageLoading` is `true`. - **insertItem** is a function returning inserted item or jQuery promise that will be resolved with inserted item. Accepts inserting item object. - **updateItem** is a function returning updated item or jQuery promise that will be resolved with updated item. Accepts updating item object. - **deleteItem** is a function deleting item. Returns jQuery promise that will be resolved when deletion is completed. Accepts deleting item object. Read more about controller interface in [Grid Controller](#grid-controller) section. ### width (default: `"auto"`) Specifies the overall width of the grid. Accepts all value types accepting by `jQuery.width`. ### height (default: `"auto"`) Specifies the overall height of the grid including the pager. Accepts all value types accepting by `jQuery.height`. ### heading (default: `true`) A boolean value specifies whether to show grid header or not. ### filtering (default: `false`) A boolean value specifies whether to show filter row or not. ### inserting (default: `false`) A boolean value specifies whether to show inserting row or not. ### editing (default: `false`) A boolean value specifies whether editing is allowed. ### selecting (default: `true`) A boolean value specifies whether to highlight grid rows on hover. ### sorting (default: `false`) A boolean value specifies whether sorting is allowed. ### paging (default: `false`) A boolean value specifies whether data is displayed by pages. ### pageLoading (default: `false`) A boolean value specifies whether to load data by page. When `pageLoading` is `true` the `loadData` method of controller accepts `filter` parameter with two additional properties `pageSize` and `pageIndex`. ### insertRowLocation (default: `"bottom"`) Specifies the location of an inserted row within the grid. When `insertRowLocation` is `"bottom"` the new row will appear at the bottom of the grid. When set to `"top"`, the new row will appear at the top. ### rowClass A string or a function specifying row css classes. A string contains classes separated with spaces. A function has signature `function(item, itemIndex)`. It accepts the data item and index of the item. It should returns a string containing classes separated with spaces. ### rowClick A function handling row click. Accepts single argument with following structure: ```javascript { item // data item itemIndex // data item index event // jQuery event } ``` By default `rowClick` performs row editing when `editing` is `true`. ### rowDoubleClick A function handling row double click. Accepts single argument with the following structure: ```javascript { item // data item itemIndex // data item index event // jQuery event } ``` ### noDataContent (default `"Not found"`) A string or a function returning a markup, jQueryElement or DomNode specifying the content to be displayed when `data` is an empty array. ### confirmDeleting (default `true`) A boolean value specifying whether to ask user to confirm item deletion. ### deleteConfirm (default `"Are you sure?"`) A string or a function returning string specifying delete confirmation message to be displayed to the user. A function has the signature `function(item)` and accepts item to be deleted. ### pagerContainer (default `null`) A jQueryElement or DomNode to specify where to render a pager. Used for external pager rendering. When it is equal to `null`, the pager is rendered at the bottom of the grid. ### pageIndex (default `1`) An integer value specifying current page index. Applied only when `paging` is `true`. ### pageSize (default `20`) An integer value specifying the amount of items on the page. Applied only when `paging` is `true`. ### pageButtonCount (default `15`) An integer value specifying the maximum amount of page buttons to be displayed in the pager. ### pagerFormat A string specifying pager format. The default value is `"Pages: {first} {prev} {pages} {next} {last} &nbsp;&nbsp; {pageIndex} of {pageCount}"` There are placeholders that can be used in the format: ```javascript {first} // link to first page {prev} // link to previous page {pages} // page links {next} // link to next page {last} // link to last page {pageIndex} // current page index {pageCount} // total amount of pages {itemCount} // total amount of items ``` ### pageNextText (default `"Next"`) A string specifying the text of the link to the next page. ### pagePrevText (default `"Prev"`) A string specifying the text of the link to the previous page. ### pageFirstText (default `"First"`) A string specifying the text of the link to the first page. ### pageLastText (default `"Last"`) A string specifying the text of the link to the last page. ### pageNavigatorNextText (default `"..."`) A string specifying the text of the link to move to next set of page links, when total amount of pages more than `pageButtonCount`. ### pageNavigatorPrevText (default `"..."`) A string specifying the text of the link to move to previous set of page links, when total amount of pages more than `pageButtonCount`. ### invalidMessage (default `"Invalid data entered!"`) A string specifying the text of the alert message, when invalid data was entered. ### invalidNotify A function triggered, when invalid data was entered. By default all violated validators messages are alerted. The behavior can be customized by providing custom function. The function accepts a single argument with the following structure: ```javascript { item // inserting/editing item itemIndex // inserting/editing item index errors // array of validation violations in format { field: "fieldName", message: "validator message" } } ``` In the following example error messages are printed in the console instead of alerting: ```javascript $("#grid").jsGrid({ ... invalidNotify: function(args) { var messages = $.map(args.errors, function(error) { return error.field + ": " + error.message; }); console.log(messages); } ... }); ``` ### loadIndication (default `true`) A boolean value specifying whether to show loading indication during controller operations execution. ### loadIndicationDelay (default `500`) An integer value specifying the delay in ms before showing load indication. Applied only when `loadIndication` is `true`. ### loadMessage (default `"Please, wait..."`) A string specifying the text of loading indication panel. Applied only when `loadIndication` is `true`. ### loadShading (default `true`) A boolean value specifying whether to show overlay (shader) over grid content during loading indication. Applied only when `loadIndication` is `true`. ### loadIndicator An object or a function returning an object representing grid load indicator. Load indicator could be any js object supporting two methods `show` and `hide`. `show` is called on each loading start. `hide` method is called on each loading finish. Read more about custom load indicator in the [Load Indication](#load-indication) section. ### loadStrategy An object or a function returning an object representing grid load strategy. Load strategy defines behavior of the grid after loading data (any interaction with grid controller methods including data manipulation like inserting, updating and removing). There are two build-in load strategies: `DirectLoadingStrategy` and `PageLoadingStrategy`. Load strategy depends on `pageLoading` option value. For advanced scenarios custom load strategy can be provided. Read more about custom load strategies in the [Load Strategies](#load-strategies) section. ### updateOnResize (default `true`) A boolean value specifying whether to refresh grid on window resize event. ### rowRenderer (default `null`) A function to customize row rendering. The function signature is `function(item, itemIndex)`, where `item` is row data item, and `itemIndex` is the item index. The function should return markup as a string, jQueryElement or DomNode representing table row `tr`. ### headerRowRenderer (default `null`) A function to customize grid header row. The function should return markup as a string, jQueryElement or DomNode representing table row `tr`. ### filterRowRenderer (default `null`) A function to customize grid filter row. The function should return markup as a string, jQueryElement or DomNode representing table row `tr`. ### insertRowRenderer (default `null`) A function to customize grid inserting row. The function should return markup as a string, jQueryElement or DomNode representing table row `tr`. ### editRowRenderer (default `null`) A function to customize editing row rendering. The function signature is `function(item, itemIndex)`, where `item` is row data item, and `itemIndex` is the item index. The function should return markup as a string, jQueryElement or DomNode representing table row `tr`. ### pagerRenderer (default `null`) > version added: 1.2 A function to customize pager rendering. The function accepts a single argument with the following structure: ```javascript { pageIndex, // index of the currently opened page pageCount // total amount of grid pages } ``` The function should return markup as a string, jQueryElement or DomNode representing the pager. If `pagerRenderer` is specified, then `pagerFormat` option will be ignored. ## Grid Fields All fields supporting by grid are stored in `jsGrid.fields` object, where key is a type of the field and the value is the field class. `jsGrid.fields` contains following build-in fields: ```javascript { text: { ... }, // simple text input number: { ... }, // number input select: { ... }, // select control checkbox: { ... }, // checkbox input textarea: { ... }, // textarea control (renders textarea for inserting and editing and text input for filtering) control: { ... } // control field with delete and editing buttons for data rows, search and add buttons for filter and inserting row } ``` Each build-in field can be easily customized with general configuration properties described in [fields](#fields) section and custom field-specific properties described below. ### text Text field renders `<input type="text">` in filter, inserting and editing rows. Custom properties: ```javascript { autosearch: true, // triggers searching when the user presses `enter` key in the filter input readOnly: false // a boolean defines whether input is readonly (added in v1.4) } ``` ### number Number field renders `<input type="number">` in filter, inserting and editing rows. Custom properties: ```javascript { sorter: "number", // uses sorter for numbers align: "right", // right text alignment readOnly: false // a boolean defines whether input is readonly (added in v1.4) } ``` ### select Select field renders `<select>` control in filter, inserting and editing rows. Custom properties: ```javascript { align: "center", // center text alignment autosearch: true, // triggers searching when the user changes the selected item in the filter items: [], // an array of items for select valueField: "", // name of property of item to be used as value textField: "", // name of property of item to be used as displaying value selectedIndex: -1, // index of selected item by default valueType: "number|string", // the data type of the value readOnly: false // a boolean defines whether select is readonly (added in v1.4) } ``` If valueField is not defined, then the item index is used instead. If textField is not defined, then item itself is used to display value. For instance the simple select field config may look like: ```javascript { name: "Country", type: "select", items: [ "", "United States", "Canada", "United Kingdom" ] } ``` or more complex with items as objects: ```javascript { name: "Country", type: "select" items: [ { Name: "", Id: 0 }, { Name: "United States", Id: 1 }, { Name: "Canada", Id: 2 }, { Name: "United Kingdom", Id: 3 } ], valueField: "Id", textField: "Name" } ``` `valueType` defines whether the field value should be converted to a number or returned as a string. The value of the option is determined automatically depending on the data type of `valueField` of the first item, but it can be overridden. ### checkbox Checkbox field renders `<input type="checkbox">` in filter, inserting and editing rows. Filter checkbox supports intermediate state for, so click switches between 3 states (checked|intermediate|unchecked). Custom properties: ```javascript { sorter: "number", // uses sorter for numbers align: "center", // center text alignment autosearch: true // triggers searching when the user clicks checkbox in filter } ``` ### textarea Textarea field renders `<textarea>` in inserting and editing rows and `<input type="text">` in filter row. Custom properties: ```javascript { autosearch: true, // triggers searching when the user presses `enter` key in the filter input readOnly: false // a boolean defines whether textarea is readonly (added in v1.4) } ``` ### control Control field renders delete and editing buttons in data row, search and add buttons in filter and inserting row accordingly. It also renders button switching between filtering and searching in header row. Custom properties: ```javascript { editButton: true, // show edit button deleteButton: true, // show delete button clearFilterButton: true, // show clear filter button modeSwitchButton: true, // show switching filtering/inserting button align: "center", // center content alignment width: 50, // default column width is 50px filtering: false, // disable filtering for column inserting: false, // disable inserting for column editing: false, // disable editing for column sorting: false, // disable sorting for column searchModeButtonTooltip: "Switch to searching", // tooltip of switching filtering/inserting button in inserting mode insertModeButtonTooltip: "Switch to inserting", // tooltip of switching filtering/inserting button in filtering mode editButtonTooltip: "Edit", // tooltip of edit item button deleteButtonTooltip: "Delete", // tooltip of delete item button searchButtonTooltip: "Search", // tooltip of search button clearFilterButtonTooltip: "Clear filter", // tooltip of clear filter button insertButtonTooltip: "Insert", // tooltip of insert button updateButtonTooltip: "Update", // tooltip of update item button cancelEditButtonTooltip: "Cancel edit", // tooltip of cancel editing button } ``` ### Custom Field If you need a completely custom field, the object `jsGrid.fields` can be easily extended. In this example we define new grid field `date`: ```javascript var MyDateField = function(config) { jsGrid.Field.call(this, config); }; MyDateField.prototype = new jsGrid.Field({ css: "date-field", // redefine general property 'css' align: "center", // redefine general property 'align' myCustomProperty: "foo", // custom property sorter: function(date1, date2) { return new Date(date1) - new Date(date2); }, itemTemplate: function(value) { return new Date(value).toDateString(); }, insertTemplate: function(value) { return this._insertPicker = $("<input>").datepicker({ defaultDate: new Date() }); }, editTemplate: function(value) { return this._editPicker = $("<input>").datepicker().datepicker("setDate", new Date(value)); }, insertValue: function() { return this._insertPicker.datepicker("getDate").toISOString(); }, editValue: function() { return this._editPicker.datepicker("getDate").toISOString(); } }); jsGrid.fields.date = MyDateField; ``` To have all general grid field properties custom field class should inherit `jsGrid.Field` class or any other field class. Here `itemTemplate` just returns the string representation of a date. `insertTemplate` and `editTemplate` create jQuery UI datePicker for inserting and editing row. Of course jquery ui library should be included to make it work. `insertValue` and `editValue` return date to insert and update items accordingly. We also defined date specific sorter. Now, our new field `date` can be used in the grid config as follows: ```javascript { fields: [ ... { type: "date", myCustomProperty: "bar" }, ... ] } ``` ## Methods jsGrid methods could be called with `jsGrid` jQuery plugin or directly. To use jsGrid plugin to call a method, just call `jsGrid` with method name and required parameters as next arguments: ```javascript // calling method with jQuery plugin $("#grid").jsGrid("methodName", param1, param2); ``` To call method directly you need to retrieve grid instance or just create grid with the constructor: ```javascript // retrieve grid instance from element data var grid = $("#grid").data("JSGrid"); // create grid with the constructor var grid = new jsGrid.Grid($("#grid"), { ... }); // call method directly grid.methodName(param1, param2); ``` ### cancelEdit() Cancels row editing. ```javascript $("#grid").jsGrid("cancelEdit"); ``` ### clearFilter(): `Promise` Clears current filter and performs search with empty filter. Returns jQuery promise resolved when data filtering is completed. ```javascript $("#grid").jsGrid("clearFilter").done(function() { console.log("filtering completed"); }); ``` ### clearInsert() Clears current inserting row. ```javascript $("#grid").jsGrid("clearInsert"); ``` ### deleteItem(item|$row|rowNode): `Promise` Removes specified row from the grid. Returns jQuery promise resolved when deletion is completed. **item|$row|rowNode** is the reference to the item or the row jQueryElement or the row DomNode. ```javascript // delete row by item reference $("#grid").jsGrid("deleteItem", item); // delete row by jQueryElement $("#grid").jsGrid("deleteItem", $(".specific-row")); // delete row by DomNode $("#grid").jsGrid("deleteItem", rowNode); ``` ### destroy() Destroys the grid and brings the Node to its original state. ```javascript $("#grid").jsGrid("destroy"); ``` ### editItem(item|$row|rowNode) Sets grid editing row. **item|$row|rowNode** is the reference to the item or the row jQueryElement or the row DomNode. ```javascript // edit row by item reference $("#grid").jsGrid("editItem", item); // edit row by jQueryElement $("#grid").jsGrid("editItem", $(".specific-row")); // edit row by DomNode $("#grid").jsGrid("editItem", rowNode); ``` ### getFilter(): `Object` Get grid filter as a plain object. ```javascript var filter = $("#grid").jsGrid("getFilter"); ``` ### getSorting(): `Object` > version added: 1.2 Get grid current sorting params as a plain object with the following format: ```javascript { field, // the name of the field by which grid is sorted order // 'asc' or 'desc' depending on sort order } ``` ```javascript var sorting = $("#grid").jsGrid("getSorting"); ``` ### fieldOption(fieldName|fieldIndex, optionName, [optionValue]) > version added: 1.3 Gets or sets the value of a field option. **fieldName|fieldIndex** is the name or the index of the field to get/set the option value (if the grid contains more than one field with the same name, the first field will be used). **optionName** is the name of the field option. **optionValue** is the new option value to set. If `optionValue` is not specified, then the value of the field option `optionName` will be returned. ```javascript // hide the field "ClientName" $("#grid").jsGrid("fieldOption", "ClientName", "visible", false); // get width of the 2nd field var secondFieldOption = $("#grid").jsGrid("fieldOption", 1, "width"); ``` ### insertItem([item]): `Promise` Inserts row into the grid based on item. Returns jQuery promise resolved when insertion is completed. **item** is the item to pass to `controller.insertItem`. If `item` is not specified the data from inserting row will be inserted. ```javascript // insert item from inserting row $("#grid").jsGrid("insertItem"); // insert item $("#grid").jsGrid("insertItem", { Name: "John", Age: 25, Country: 2 }).done(function() { console.log("insertion completed"); }); ``` ### loadData([filter]): `Promise` Loads data calling corresponding `controller.loadData` method. Returns jQuery promise resolved when data loading is completed. It preserves current sorting and paging unlike the `search` method . **filter** is a filter to pass to `controller.loadData`. If `filter` is not specified the current filter (filtering row values) will be applied. ```javascript // load data with current grid filter $("#grid").jsGrid("loadData"); // loadData with custom filter $("#grid").jsGrid("loadData", { Name: "John" }).done(function() { console.log("data loaded"); }); ``` ### openPage(pageIndex) Opens the page of specified index. Opens the page of specified index. **pageIndex** is one-based index of the page to open. The value should be in range from 1 to [total amount of pages]. ### option(optionName, [optionValue]) Gets or sets the value of an option. **optionName** is the name of the option. **optionValue** is the new option value to set. If `optionValue` is not specified, then the value of the option `optionName` will be returned. ```javascript // turn off paging $("#grid").jsGrid("option", "paging", false); // get current page index var pageIndex = $("#grid").jsGrid("option", "pageIndex"); ``` ### refresh() Refreshes the grid. Renders the grid body and pager content, recalculates sizes. ```javascript $("#grid").jsGrid("refresh"); ``` ### render(): `Promise` Performs complete grid rendering. If option `autoload` is `true` calls `controller.loadData`. The state of the grid like current page and sorting is retained. Returns jQuery promise resolved when data loading is completed. If auto-loading is disabled the promise is instantly resolved. ```javascript $("#grid").jsGrid("render").done(function() { console.log("rendering completed and data loaded"); }); ``` ### reset() Resets the state of the grid. Goes to the first data page, resets sorting, and then calls `refresh`. ```javascript $("#grid").jsGrid("reset"); ``` ### rowByItem(item): `jQueryElement` > version added: 1.3 Gets the row jQuery element corresponding to the item. **item** is the item corresponding to the row. ```javascript var $row = $("#grid").jsGrid("rowByItem", item); ``` ### search([filter]): `Promise` Performs filtering of the grid. Returns jQuery promise resolved when data loading is completed. It resets current sorting and paging unlike the `loadData` method. **filter** is a filter to pass to `controller.loadData`. If `filter` is not specified the current filter (filtering row values) will be applied. ```javascript // search with current grid filter $("#grid").jsGrid("search"); // search with custom filter $("#grid").jsGrid("search", { Name: "John" }).done(function() { console.log("filtering completed"); }); ``` ### showPrevPages() Shows previous set of pages, when total amount of pages more than `pageButtonCount`. ```javascript $("#grid").jsGrid("showPrevPages"); ``` ### showNextPages() Shows next set of pages, when total amount of pages more than `pageButtonCount`. ```javascript $("#grid").jsGrid("showNextPages"); ``` ### sort(sortConfig|field, [order]): `Promise` Sorts grid by specified field. Returns jQuery promise resolved when sorting is completed. **sortConfig** is the plain object of the following structure `{ field: (fieldIndex|fieldName|field), order: ("asc"|"desc") }` **field** is the field to sort by. It could be zero-based field index or field name or field reference **order** is the sorting order. Accepts the following values: "asc"|"desc" If `order` is not specified, then data is sorted in the reversed to current order, when grid is already sorted by the same field. Or `"asc"` for sorting by another field. When grid data is loaded by pages (`pageLoading` is `true`) sorting calls `controller.loadData` with sorting parameters. Read more in [Grid Controller](#grid-controller) section. ```javascript // sorting grid by first field $("#grid").jsGrid("sort", 0); // sorting grid by field "Name" in descending order $("#grid").jsGrid("sort", { field: "Name", order: "desc" }); // sorting grid by myField in ascending order $("#grid").jsGrid("sort", myField, "asc").done(function() { console.log("sorting completed"); }); ``` ### updateItem([item|$row|rowNode], [editedItem]): `Promise` Updates item and row of the grid. Returns jQuery promise resolved when update is completed. **item|$row|rowNode** is the reference to the item or the row jQueryElement or the row DomNode. **editedItem** is the changed item to pass to `controller.updateItem`. If `item|$row|rowNode` is not specified then editing row will be updated. If `editedItem` is not specified the data from editing row will be taken. ```javascript // update currently editing row $("#grid").jsGrid("updateItem"); // update currently editing row with specified data $("#grid").jsGrid("updateItem", { ID: 1, Name: "John", Age: 25, Country: 2 }); // update specified item with particular data (row DomNode or row jQueryElement can be used instead of item reference) $("#grid").jsGrid("updateItem", item, { ID: 1, Name: "John", Age: 25, Country: 2 }).done(function() { console.log("update completed"); }); ``` ### jsGrid.locale(localeName|localeConfig) > version added: 1.4 Set current locale of all grids. **localeName|localeConfig** is the name of the supported locale (see [available locales](src/i18n)) or a custom localization config. Find more information on custom localization config in [Localization](#localization). ```javascript // set French locale jsGrid.locale("fr"); ``` ### jsGrid.setDefaults(config) Set default options for all grids. ```javascript jsGrid.setDefaults({ filtering: true, inserting: true }); ``` ### jsGrid.setDefaults(fieldName, config) Set default options of the particular field. ```javascript jsGrid.setDefaults("text", { width: 150, css: "text-field-cls" }); ``` ## Callbacks jsGrid allows to specify a callback function to be executed on a particular event. The following callbacks are supported: ```javascript { onDataLoading: function(args) {}, // before controller.loadData onDataLoaded: function(args) {}, // on done of controller.loadData onDataExporting: function() {}, // before data export onInit: function(args) {}, // after grid initialization onItemInserting: function(args) {}, // before controller.insertItem onItemInserted: function(args) {}, // on done of controller.insertItem onItemUpdating: function(args) {}, // before controller.updateItem onItemUpdated: function(args) {}, // on done of controller.updateItem onItemDeleting: function(args) {}, // before controller.deleteItem onItemDeleted: function(args) {}, // on done of controller.deleteItem onItemInvalid: function(args) {}, // after item validation, in case data is invalid onError: function(args) {}, // on fail of any controller call onOptionChanging: function(args) {}, // before changing the grid option onOptionChanged: function(args) {}, // after changing the grid option onPageChanged: function(args) {}, // after changing the current page onRefreshing: function(args) {}, // before grid refresh onRefreshed: function(args) {}, // after grid refresh } ``` ### onDataLoading Fires before data loading. Has the following arguments: ```javascript { grid // grid instance filter // loading filter object } ``` #### Cancel Data Loading > version added: 1.2 To cancel data loading set `args.cancel = true`. In the following example loading is canceled when the filter has empty 'name' field: ```javascript $("#grid").jsGrid({ ... onDataLoading: function(args) { // cancel loading data if 'name' is empty if(args.filter.name === "") { args.cancel = true; } } }); ``` ### onDataLoaded Fires after data loading. Has the following arguments: ```javascript { grid // grid instance data // load result (array of items or data structure for loading by page scenario) } ``` In the following example the loaded data is written to the browser console. ```javascript $("#grid").jsGrid({ ... onDataLoaded: function(args) { console.log(args.data); } }); ``` ### onInit > version added: 1.5 Fires after grid initialization right before rendering. Usually used to get grid instance. Has the following arguments: ```javascript { grid // grid instance } ``` In the following example we get the grid instance on initialization: ```javascript var gridInstance; $("#grid").jsGrid({ ... onInit: function(args) { gridInstance = args.grid; } }); ``` ### onError Fires when controller handler promise failed. Has the following arguments: ```javascript { grid // grid instance args // an array of arguments provided to fail promise handler } ``` ### onItemDeleting Fires before item deletion. Has the following arguments: ```javascript { grid // grid instance row // deleting row jQuery element item // deleting item itemIndex // deleting item index } ``` #### Cancel Item Deletion > version added: 1.2 To cancel item deletion set `args.cancel = true`. This allows to do a validation before performing the actual deletion. In the following example the deletion of items marked as `protected` is canceled: ```javascript $("#grid").jsGrid({ ... onItemDeleting: function(args) { // cancel deletion of the item with 'protected' field if(args.item.protected) { args.cancel = true; } } }); ``` ### onItemDeleted Fires after item deletion. Has the following arguments: ```javascript { grid // grid instance row // deleted row jQuery element item // deleted item itemIndex // deleted item index } ``` ### onItemEditing > version added: 1.4 Fires before item editing. Has the following arguments: ```javascript { grid // grid instance row // editing row jQuery element item // editing item itemIndex // editing item index } ``` #### Cancel Item Editing To cancel item editing set `args.cancel = true`. This allows to prevent row from editing conditionally. In the following example the editing of the row for item with 'ID' = 0 is canceled: ```javascript $("#grid").jsGrid({ ... onItemEditing: function(args) { // cancel editing of the row of item with field 'ID' = 0 if(args.item.ID === 0) { args.cancel = true; } } }); ``` ### onItemInserting Fires before item insertion. Has the following arguments: ```javascript { grid // grid instance item // inserting item } ``` #### Cancel Item Insertion > version added: 1.2 To cancel item insertion set `args.cancel = true`. This allows to do a validation before performing the actual insertion. In the following example insertion of items with the 'name' specified is allowed: ```javascript $("#grid").jsGrid({ ... onItemInserting: function(args) { // cancel insertion of the item with empty 'name' field if(args.item.name === "") { args.cancel = true; alert("Specify the name of the item!"); } } }); ``` ### onItemInserted Fires after item insertion. Has the following arguments: ```javascript { grid // grid instance item // inserted item } ``` ### onItemInvalid Fired when item is not following validation rules on inserting or updating. Has the following arguments: ```javascript { grid // grid instance row // inserting/editing row jQuery element item // inserting/editing item itemIndex // inserting/editing item index errors // array of validation violations in format { field: "fieldName", message: "validator message" } } ``` The following handler prints errors on the console ```javascript $("#grid").jsGrid({ ... onItemInvalid: function(args) { // prints [{ field: "Name", message: "Enter client name" }] console.log(args.errors); } }); ``` ### onItemUpdating Fires before item update. Has the following arguments: ```javascript { grid // grid instance row // updating row jQuery element item // updating item itemIndex // updating item index previousItem // shallow copy (not deep copy) of item before editing } ``` #### Cancel Item Update > version added: 1.2 To cancel item update set `args.cancel = true`. This allows to do a validation before performing the actual update. In the following example update of items with the 'name' specified is allowed: ```javascript $("#grid").jsGrid({ ... onItemUpdating: function(args) { // cancel update of the item with empty 'name' field if(args.item.name === "") { args.cancel = true; alert("Specify the name of the item!"); } } }); ``` ### onItemUpdated Fires after item update. Has the following arguments: ```javascript { grid // grid instance row // updated row jQuery element item // updated item itemIndex // updated item index previousItem // shallow copy (not deep copy) of item before editing } ``` ### onOptionChanging Fires before grid option value change. Has the following arguments: ```javascript { grid // grid instance option // name of option to be changed oldValue // old value of option newValue // new value of option } ``` ### onOptionChanged Fires after grid option value change. Has the following arguments: ```javascript { grid // grid instance option // name of changed option value // changed option value } ``` ### onPageChanged > version added: 1.5 Fires once grid current page index is changed. It happens either by switching between the pages with the pager links, or by calling the method `openPage`, or changing the option `pageIndex`. Has the following arguments: ```javascript { grid // grid instance pageIndex // current page index } ``` In the following example we print the current page index in the browser console once it has been changed: ```javascript $("#grid").jsGrid({ ... onPageChanged: function(args) { console.log(args.pageIndex); } }); ``` ### onRefreshing Fires before grid refresh. Has the following arguments: ```javascript { grid // grid instance } ``` ### onRefreshed Fires after grid refresh. Has the following arguments: ```javascript { grid // grid instance } ``` ## Grid Controller The controller is a gateway between grid and data storage. All data manipulations call accordant controller methods. By default grid has an empty controller and can work with static array of items stored in option `data`. A controller should implement the following methods: ```javascript { loadData: function(filter) { ... }, insertItem: function(item) { ... }, updateItem: function(item) { ... }, deleteItem: function(item) { ... } } ``` Asynchronous controller methods should return a Promise, resolved once the request is completed. Starting v1.5 jsGrid supports standard JavaScript Promise/A, earlier versions support only jQuery.Promise. For instance the controller for typical REST service might look like: ```javascript { loadData: function(filter) { return $.ajax({ type: "GET", url: "/items", data: filter }); }, insertItem: function(item) { return $.ajax({ type: "POST", url: "/items", data: item }); }, updateItem: function(item) { return $.ajax({ type: "PUT", url: "/items", data: item }); }, deleteItem: function(item) { return $.ajax({ type: "DELETE", url: "/items", data: item }); }, } ``` ### loadData(filter): `Promise|dataResult` Called on data loading. **filter** contains all filter parameters of fields with enabled filtering When `pageLoading` is `true` and data is loaded by page, `filter` includes two more parameters: ```javascript { pageIndex // current page index pageSize // the size of page } ``` When grid sorting is enabled, `filter` includes two more parameters: ```javascript { sortField // the name of sorting field sortOrder // the order of sorting as string "asc"|"desc" } ``` Method should return `dataResult` or jQuery promise that will be resolved with `dataResult`. **dataResult** depends on `pageLoading`. When `pageLoading` is `false` (by default), then data result is a plain javascript array of objects. If `pageLoading` is `true` data result should have following structure ```javascript { data // array of items itemsCount // total items amount in storage } ``` ### insertItem(item): `Promise|insertedItem` Called on item insertion. Method should return `insertedItem` or jQuery promise that will be resolved with `insertedItem`. If no item is returned, inserting item will be used as inserted item. **item** is the item to be inserted. ### updateItem(item): `Promise|updatedItem` Called on item update. Method should return `updatedItem` or jQuery promise that will be resolved with `updatedItem`. If no item is returned, updating item will be used as updated item. **item** is the item to be updated. ### deleteItem(item): `Promise` Called on item deletion. If deletion is asynchronous, method should return jQuery promise that will be resolved when deletion is completed. **item** is the item to be deleted. ## Validation > version added: 1.4 ### Field Validation Config `validate` option of the field can have 4 different value types `string|Object|Array|function`: 1. `validate: "validatorName"` **validatorName** - is a string key of the validator in the `jsGrid.validators` registry. The registry can be easily extended. See available [built-in validators here](#built-in-validators). In the following example the `required` validator is applied: ```javascript $("#grid").jsGrid({ ... fields: [{ type: "text", name: "FieldName", validate: "required" }] }); ``` 2. `validate: validationConfig` **validateConfig** - is a plain object of the following structure: ```javascript { validator: string|function(value, item, param), // built-in validator name or custom validation function message: string|function, // validation message or a function(value, item) returning validation message param: any // a plain object with parameters to be passed to validation function } ``` In the following example the `range` validator is applied with custom validation message and range provided in parameters: ```javascript $("#grid").jsGrid({ ... fields: [{ type: "number", name: "Age", validate: { validator: "range", message: function(value, item) { return "The client age should be between 21 and 80. Entered age is \"" + value + "\" is out of specified range."; }, param: [21, 80] } }] }); ``` 3. `validate: validateArray` **validateArray** - is an array of validators. It can contain * `string` - validator name * `Object` - validator configuration of structure `{ validator, message, param }` * `function` - validation function as `function(value, item)` In the following example the field has three validators: `required`, `range`, and a custom function validator: ```javascript $("#grid").jsGrid({ ... fields: [{ type: "number", name: "Age", validate: [ "required", { validator: "range", param: [21, 80] }, function(value, item) { return item.IsRetired ? value > 55 : true; } ] }] }); ``` 4. `validate: function(value, item, param)` The parameters of the function: * `value` - entered value of the field * `item` - editing/inserting item * `param` - a parameter provided by validator (applicable only when validation config is defined at validation object or an array of objects) In the following example the field has custom validation function: ```javascript $("#grid").jsGrid({ ... fields: [{ type: "text", name: "Phone", validate: function(value, item) { return value.length == 10 && phoneBelongsToCountry(value, item.Country); } }] }); ``` ### Built-in Validators The `jsGrid.validators` object contains all built-in validators. The key of the hash is a validator name and the value is the validator config. `jsGrid.validators` contains the following build-in validators: * **required** - the field value is required * **rangeLength** - the length of the field value is limited by range (the range should be provided as an array in `param` field of validation config) * **minLength** - the minimum length of the field value is limited (the minimum value should be provided in `param` field of validation config) * **maxLength** - the maximum length of the field value is limited (the maximum value should be provided in `param` field of validation config) * **pattern** - the field value should match the defined pattern (the pattern should be provided as a regexp literal or string in `param` field of validation config) * **range** - the value of the number field is limited by range (the range should be provided as an array in `param` field of validation config) * **min** - the minimum value of the number field is limited (the minimum should be provided in `param` field of validation config) * **max** - the maximum value of the number field is limited (the maximum should be provided in `param` field of validation config) ### Custom Validators To define a custom validator just add it to the `jsGrid.validators` object. In the following example a custom validator `time` is registered: ```javascript jsGrid.validators.time = { message: "Please enter a valid time, between 00:00 and 23:59", validator: function(value, item) { return /^([01]\d|2[0-3]|[0-9])(:[0-5]\d){1,2}$/.test(value); } } ``` ## Localization > version added: 1.4 Current locale can be set for all grids on the page with the [`jsGrid.locale(localeName)`](#jsgridlocalelocalenamelocaleconfig) method. New custom locale can be added to `jsGrid.locales` hash like the following: ```javascript jsGrid.locales.my_lang = { // localization config goes here ... }; ``` Here is how localization config looks like for Spanish [i18n/es.js](src/i18n/es.js). Find all available locales [here](src/i18n). ## Sorting Strategies All supported sorting strategies are stored in `jsGrid.sortStrategies` object, where key is a name of the strategy and the value is a `sortingFunction`. `jsGrid.sortStrategies` contains following build-in sorting strategies: ```javascript { string: { ... }, // string sorter number: { ... }, // number sorter date: { ... }, // date sorter numberAsString: { ... } // numbers are parsed before comparison } ``` **sortingFunction** is a sorting function with the following format: ```javascript function(value1, value2) { if(value1 < value2) return -1; // return negative value when first is less than second if(value1 === value2) return 0; // return zero if values are equal if(value1 > value2) return 1; // return positive value when first is greater than second } ``` ### Custom Sorting Strategy If you need a custom sorting strategy, the object `jsGrid.sortStrategies` can be easily extended. In this example we define new sorting strategy for our client objects: ```javascript // clients array var clients = [{ Index: 1, Name: "John", Age: 25 }, ...]; // sort clients by name and then by age jsGrid.sortStrategies.client = function(index1, index2) { var client1 = clients[index1]; var client2 = clients[index2]; return client1.Name.localeCompare(client2.Name) || client1.Age - client2.Age; }; ``` Now, our new sorting strategy `client` can be used in the grid config as follows: ```javascript { fields: [ ... { name: "Index", sorter: "client" }, ... ] } ``` Worth to mention, that if you need particular sorting only once, you can just inline sorting function in `sorter` not registering the new strategy: ```javascript { fields: [ ... { name: "Index", sorter: function(index1, index2) { var client1 = clients[index1]; var client2 = clients[index2]; return client1.Name.localeCompare(client2.Name) || client1.Age - client2.Age; } }, ... ] } ``` ## Load Strategies The behavior of the grid regarding data source interaction is defined by load strategy. The load strategy has the following methods: ```javascript { firstDisplayIndex: function() {}, // returns the index of the first displayed item lastDisplayIndex: function() {}, // returns the index of the last displayed item itemsCount: function() {}, // returns the total amount of grid items openPage: function(index) {}, // handles opening of the particular page loadParams: function() {}, // returns additional parameters for controller.loadData method sort: function() {}, // handles sorting of data in the grid, should return a Promise reset: function() {}, // handles grid refresh on grid reset with 'reset' method call, should return a Promise finishLoad: function(loadedData) {}, // handles the finish of loading data by controller.loadData finishInsert: function(insertedItem) {}, // handles the finish of inserting item by controller.insertItem finishDelete: function(deletedItem, deletedItemIndex) {} // handles the finish of deleting item by controller.deleteItem } ``` There are two build-in load strategies: DirectLoadingStrategy (for `pageLoading=false`) and PageLoadingStrategy (for `pageLoading=true`). ### DirectLoadingStrategy **DirectLoadingStrategy** is used when loading by page is turned off (`pageLoading=false`). It provides the following behavior: - **firstDisplayIndex** returns the index of the first item on the displayed page - **lastDisplayIndex** returns the index of the last item on the displayed page - **itemsCount** returns the actual amount of all the loaded items - **openPage** refreshes the grid to render items of current page - **loadParams** returns empty object, since no extra load params are needed - **sort** sorts data items and refreshes the grid calling `grid.refresh` - **reset** calls `grid.refresh` method to refresh the grid - **finishLoad** puts the data coming from `controller.loadData` into the option `data` of the grid - **finishInsert** pushes new inserted item into the option `data` and refreshes the grid - **finishDelete** removes deleted item from the option `data` and resets the grid ### PageLoadingStrategy **PageLoadingStrategy** is used when data is loaded to the grid by pages (`pageLoading=true`). It provides the following behavior: - **firstDisplayIndex** returns 0, because all loaded items displayed on the current page - **lastDisplayIndex** returns the amount of loaded items, since data loaded by page - **itemsCount** returns `itemsCount` provided by `controller.loadData` (read more in section [controller.loadData](#loaddatafilter-promisedataresult)) - **openPage** calls `grid.loadData` to load data for the current page - **loadParams** returns an object with the structure `{ pageIndex, pageSize }` to provide server with paging info - **sort** calls `grid.loadData` to load sorted data from the server - **reset** calls `grid.loadData` method to refresh the data - **finishLoad** saves `itemsCount` returned by server and puts the `data` into the option `data` of the grid - **finishInsert** calls `grid.search` to reload the data - **finishDelete** calls `grid.search` to reload the data ### Custom LoadStrategy The option `loadStrategy` allows to specify a custom load strategy to customize the behavior of the grid. The easiest way to do it is to inherit from existing strategy. By default DirectLoadingStrategy resets the grid (resets the paging and sorting) when an item is deleted. The following example shows how to create a custom strategy to avoid grid reset on deletion of an item. ```javascript var MyCustomDirectLoadStrategy = function(grid) { jsGrid.loadStrategies.DirectLoadingStrategy.call(this, grid); }; MyCustomDirectLoadStrategy.prototype = new jsGrid.loadStrategies.DirectLoadingStrategy(); MyCustomDirectLoadStrategy.prototype.finishDelete = function(deletedItem, deletedItemIndex) { var grid = this._grid; grid.option("data").splice(deletedItemIndex, 1); grid.refresh(); }; // use custom strategy in grid config $("#grid").jsGrid({ loadStrategy: function() { return new MyCustomDirectLoadStrategy(this); }, ... }); ``` ## Load Indication By default jsGrid uses jsGrid.LoadIndicator. Load indicator can be customized with the `loadIndicator` option. Set an object or a function returning an object supporting the following interface: ```javascript { show: function() { ... } // called on loading start hide: function() { ... } // called on loading finish } ``` This simple example prints messages to console instead of showing load indicator: ```javascript { loadIndicator: { show: function() { console.log("loading started"); }, hide: function() { console.log("loading finished"); } } } ``` If `loadIndicator` is a function, it accepts the config of load indicator in the following format: ```javascript { container, // grid container div message, // the loading message is a value of the option loadMessage shading // the boolean value defining whether to show shading. This is a value of the option loadShading } ``` The similar example printing messages to console shows how to configure loading indicator with a function returning an object: ```javascript { loadIndicator: function(config) { return { show: function() { console.log("loading started: " + config.message); }, hide: function() { console.log("loading finished"); } }; } } ``` Customization of loading indicator is useful, when you want to use any external load indicator that is
36
README: Added documentation for Data Export method and callback
0
.md
md
mit
tabalinas/jsgrid
10067959
<NME> AvaloniaEdit.TextMate.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <LangVersion>latest</LangVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> </ItemGroup> <ItemGroup> <PackageReference Include="Avalonia" Version="$(AvaloniaVersion)" /> <PackageReference Include="TextMateSharp" Version="$(TextMateSharpVersion)" /> <PackageReference Include="TextMateSharp.Grammars" Version="$(TextMateSharpVersion)" /> </ItemGroup> </Project> <ItemGroup> <PackageReference Include="Newtonsoft.Json" Version="13.0.1" /> <PackageReference Include="TextMateSharp" Version="1.0.11" /> </ItemGroup> </Project> <MSG> Update to TextMateSharp version 1.0.12 <DFF> @@ -19,7 +19,7 @@ <ItemGroup> <PackageReference Include="Newtonsoft.Json" Version="13.0.1" /> - <PackageReference Include="TextMateSharp" Version="1.0.11" /> + <PackageReference Include="TextMateSharp" Version="1.0.12" /> </ItemGroup> </Project>
1
Update to TextMateSharp version 1.0.12
1
.csproj
TextMate/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10067960
<NME> AvaloniaEdit.TextMate.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <LangVersion>latest</LangVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> </ItemGroup> <ItemGroup> <PackageReference Include="Avalonia" Version="$(AvaloniaVersion)" /> <PackageReference Include="TextMateSharp" Version="$(TextMateSharpVersion)" /> <PackageReference Include="TextMateSharp.Grammars" Version="$(TextMateSharpVersion)" /> </ItemGroup> </Project> <ItemGroup> <PackageReference Include="Newtonsoft.Json" Version="13.0.1" /> <PackageReference Include="TextMateSharp" Version="1.0.11" /> </ItemGroup> </Project> <MSG> Update to TextMateSharp version 1.0.12 <DFF> @@ -19,7 +19,7 @@ <ItemGroup> <PackageReference Include="Newtonsoft.Json" Version="13.0.1" /> - <PackageReference Include="TextMateSharp" Version="1.0.11" /> + <PackageReference Include="TextMateSharp" Version="1.0.12" /> </ItemGroup> </Project>
1
Update to TextMateSharp version 1.0.12
1
.csproj
TextMate/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10067961
<NME> AvaloniaEdit.TextMate.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <LangVersion>latest</LangVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> </ItemGroup> <ItemGroup> <PackageReference Include="Avalonia" Version="$(AvaloniaVersion)" /> <PackageReference Include="TextMateSharp" Version="$(TextMateSharpVersion)" /> <PackageReference Include="TextMateSharp.Grammars" Version="$(TextMateSharpVersion)" /> </ItemGroup> </Project> <ItemGroup> <PackageReference Include="Newtonsoft.Json" Version="13.0.1" /> <PackageReference Include="TextMateSharp" Version="1.0.11" /> </ItemGroup> </Project> <MSG> Update to TextMateSharp version 1.0.12 <DFF> @@ -19,7 +19,7 @@ <ItemGroup> <PackageReference Include="Newtonsoft.Json" Version="13.0.1" /> - <PackageReference Include="TextMateSharp" Version="1.0.11" /> + <PackageReference Include="TextMateSharp" Version="1.0.12" /> </ItemGroup> </Project>
1
Update to TextMateSharp version 1.0.12
1
.csproj
TextMate/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10067962
<NME> AvaloniaEdit.TextMate.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <LangVersion>latest</LangVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> </ItemGroup> <ItemGroup> <PackageReference Include="Avalonia" Version="$(AvaloniaVersion)" /> <PackageReference Include="TextMateSharp" Version="$(TextMateSharpVersion)" /> <PackageReference Include="TextMateSharp.Grammars" Version="$(TextMateSharpVersion)" /> </ItemGroup> </Project> <ItemGroup> <PackageReference Include="Newtonsoft.Json" Version="13.0.1" /> <PackageReference Include="TextMateSharp" Version="1.0.11" /> </ItemGroup> </Project> <MSG> Update to TextMateSharp version 1.0.12 <DFF> @@ -19,7 +19,7 @@ <ItemGroup> <PackageReference Include="Newtonsoft.Json" Version="13.0.1" /> - <PackageReference Include="TextMateSharp" Version="1.0.11" /> + <PackageReference Include="TextMateSharp" Version="1.0.12" /> </ItemGroup> </Project>
1
Update to TextMateSharp version 1.0.12
1
.csproj
TextMate/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10067963
<NME> AvaloniaEdit.TextMate.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <LangVersion>latest</LangVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> </ItemGroup> <ItemGroup> <PackageReference Include="Avalonia" Version="$(AvaloniaVersion)" /> <PackageReference Include="TextMateSharp" Version="$(TextMateSharpVersion)" /> <PackageReference Include="TextMateSharp.Grammars" Version="$(TextMateSharpVersion)" /> </ItemGroup> </Project> <ItemGroup> <PackageReference Include="Newtonsoft.Json" Version="13.0.1" /> <PackageReference Include="TextMateSharp" Version="1.0.11" /> </ItemGroup> </Project> <MSG> Update to TextMateSharp version 1.0.12 <DFF> @@ -19,7 +19,7 @@ <ItemGroup> <PackageReference Include="Newtonsoft.Json" Version="13.0.1" /> - <PackageReference Include="TextMateSharp" Version="1.0.11" /> + <PackageReference Include="TextMateSharp" Version="1.0.12" /> </ItemGroup> </Project>
1
Update to TextMateSharp version 1.0.12
1
.csproj
TextMate/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10067964
<NME> AvaloniaEdit.TextMate.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <LangVersion>latest</LangVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> </ItemGroup> <ItemGroup> <PackageReference Include="Avalonia" Version="$(AvaloniaVersion)" /> <PackageReference Include="TextMateSharp" Version="$(TextMateSharpVersion)" /> <PackageReference Include="TextMateSharp.Grammars" Version="$(TextMateSharpVersion)" /> </ItemGroup> </Project> <ItemGroup> <PackageReference Include="Newtonsoft.Json" Version="13.0.1" /> <PackageReference Include="TextMateSharp" Version="1.0.11" /> </ItemGroup> </Project> <MSG> Update to TextMateSharp version 1.0.12 <DFF> @@ -19,7 +19,7 @@ <ItemGroup> <PackageReference Include="Newtonsoft.Json" Version="13.0.1" /> - <PackageReference Include="TextMateSharp" Version="1.0.11" /> + <PackageReference Include="TextMateSharp" Version="1.0.12" /> </ItemGroup> </Project>
1
Update to TextMateSharp version 1.0.12
1
.csproj
TextMate/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10067965
<NME> AvaloniaEdit.TextMate.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <LangVersion>latest</LangVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> </ItemGroup> <ItemGroup> <PackageReference Include="Avalonia" Version="$(AvaloniaVersion)" /> <PackageReference Include="TextMateSharp" Version="$(TextMateSharpVersion)" /> <PackageReference Include="TextMateSharp.Grammars" Version="$(TextMateSharpVersion)" /> </ItemGroup> </Project> <ItemGroup> <PackageReference Include="Newtonsoft.Json" Version="13.0.1" /> <PackageReference Include="TextMateSharp" Version="1.0.11" /> </ItemGroup> </Project> <MSG> Update to TextMateSharp version 1.0.12 <DFF> @@ -19,7 +19,7 @@ <ItemGroup> <PackageReference Include="Newtonsoft.Json" Version="13.0.1" /> - <PackageReference Include="TextMateSharp" Version="1.0.11" /> + <PackageReference Include="TextMateSharp" Version="1.0.12" /> </ItemGroup> </Project>
1
Update to TextMateSharp version 1.0.12
1
.csproj
TextMate/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10067966
<NME> AvaloniaEdit.TextMate.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <LangVersion>latest</LangVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> </ItemGroup> <ItemGroup> <PackageReference Include="Avalonia" Version="$(AvaloniaVersion)" /> <PackageReference Include="TextMateSharp" Version="$(TextMateSharpVersion)" /> <PackageReference Include="TextMateSharp.Grammars" Version="$(TextMateSharpVersion)" /> </ItemGroup> </Project> <ItemGroup> <PackageReference Include="Newtonsoft.Json" Version="13.0.1" /> <PackageReference Include="TextMateSharp" Version="1.0.11" /> </ItemGroup> </Project> <MSG> Update to TextMateSharp version 1.0.12 <DFF> @@ -19,7 +19,7 @@ <ItemGroup> <PackageReference Include="Newtonsoft.Json" Version="13.0.1" /> - <PackageReference Include="TextMateSharp" Version="1.0.11" /> + <PackageReference Include="TextMateSharp" Version="1.0.12" /> </ItemGroup> </Project>
1
Update to TextMateSharp version 1.0.12
1
.csproj
TextMate/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10067967
<NME> AvaloniaEdit.TextMate.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <LangVersion>latest</LangVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> </ItemGroup> <ItemGroup> <PackageReference Include="Avalonia" Version="$(AvaloniaVersion)" /> <PackageReference Include="TextMateSharp" Version="$(TextMateSharpVersion)" /> <PackageReference Include="TextMateSharp.Grammars" Version="$(TextMateSharpVersion)" /> </ItemGroup> </Project> <ItemGroup> <PackageReference Include="Newtonsoft.Json" Version="13.0.1" /> <PackageReference Include="TextMateSharp" Version="1.0.11" /> </ItemGroup> </Project> <MSG> Update to TextMateSharp version 1.0.12 <DFF> @@ -19,7 +19,7 @@ <ItemGroup> <PackageReference Include="Newtonsoft.Json" Version="13.0.1" /> - <PackageReference Include="TextMateSharp" Version="1.0.11" /> + <PackageReference Include="TextMateSharp" Version="1.0.12" /> </ItemGroup> </Project>
1
Update to TextMateSharp version 1.0.12
1
.csproj
TextMate/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10067968
<NME> AvaloniaEdit.TextMate.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <LangVersion>latest</LangVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> </ItemGroup> <ItemGroup> <PackageReference Include="Avalonia" Version="$(AvaloniaVersion)" /> <PackageReference Include="TextMateSharp" Version="$(TextMateSharpVersion)" /> <PackageReference Include="TextMateSharp.Grammars" Version="$(TextMateSharpVersion)" /> </ItemGroup> </Project> <ItemGroup> <PackageReference Include="Newtonsoft.Json" Version="13.0.1" /> <PackageReference Include="TextMateSharp" Version="1.0.11" /> </ItemGroup> </Project> <MSG> Update to TextMateSharp version 1.0.12 <DFF> @@ -19,7 +19,7 @@ <ItemGroup> <PackageReference Include="Newtonsoft.Json" Version="13.0.1" /> - <PackageReference Include="TextMateSharp" Version="1.0.11" /> + <PackageReference Include="TextMateSharp" Version="1.0.12" /> </ItemGroup> </Project>
1
Update to TextMateSharp version 1.0.12
1
.csproj
TextMate/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10067969
<NME> AvaloniaEdit.TextMate.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <LangVersion>latest</LangVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> </ItemGroup> <ItemGroup> <PackageReference Include="Avalonia" Version="$(AvaloniaVersion)" /> <PackageReference Include="TextMateSharp" Version="$(TextMateSharpVersion)" /> <PackageReference Include="TextMateSharp.Grammars" Version="$(TextMateSharpVersion)" /> </ItemGroup> </Project> <ItemGroup> <PackageReference Include="Newtonsoft.Json" Version="13.0.1" /> <PackageReference Include="TextMateSharp" Version="1.0.11" /> </ItemGroup> </Project> <MSG> Update to TextMateSharp version 1.0.12 <DFF> @@ -19,7 +19,7 @@ <ItemGroup> <PackageReference Include="Newtonsoft.Json" Version="13.0.1" /> - <PackageReference Include="TextMateSharp" Version="1.0.11" /> + <PackageReference Include="TextMateSharp" Version="1.0.12" /> </ItemGroup> </Project>
1
Update to TextMateSharp version 1.0.12
1
.csproj
TextMate/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10067970
<NME> AvaloniaEdit.TextMate.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <LangVersion>latest</LangVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> </ItemGroup> <ItemGroup> <PackageReference Include="Avalonia" Version="$(AvaloniaVersion)" /> <PackageReference Include="TextMateSharp" Version="$(TextMateSharpVersion)" /> <PackageReference Include="TextMateSharp.Grammars" Version="$(TextMateSharpVersion)" /> </ItemGroup> </Project> <ItemGroup> <PackageReference Include="Newtonsoft.Json" Version="13.0.1" /> <PackageReference Include="TextMateSharp" Version="1.0.11" /> </ItemGroup> </Project> <MSG> Update to TextMateSharp version 1.0.12 <DFF> @@ -19,7 +19,7 @@ <ItemGroup> <PackageReference Include="Newtonsoft.Json" Version="13.0.1" /> - <PackageReference Include="TextMateSharp" Version="1.0.11" /> + <PackageReference Include="TextMateSharp" Version="1.0.12" /> </ItemGroup> </Project>
1
Update to TextMateSharp version 1.0.12
1
.csproj
TextMate/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10067971
<NME> AvaloniaEdit.TextMate.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <LangVersion>latest</LangVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> </ItemGroup> <ItemGroup> <PackageReference Include="Avalonia" Version="$(AvaloniaVersion)" /> <PackageReference Include="TextMateSharp" Version="$(TextMateSharpVersion)" /> <PackageReference Include="TextMateSharp.Grammars" Version="$(TextMateSharpVersion)" /> </ItemGroup> </Project> <ItemGroup> <PackageReference Include="Newtonsoft.Json" Version="13.0.1" /> <PackageReference Include="TextMateSharp" Version="1.0.11" /> </ItemGroup> </Project> <MSG> Update to TextMateSharp version 1.0.12 <DFF> @@ -19,7 +19,7 @@ <ItemGroup> <PackageReference Include="Newtonsoft.Json" Version="13.0.1" /> - <PackageReference Include="TextMateSharp" Version="1.0.11" /> + <PackageReference Include="TextMateSharp" Version="1.0.12" /> </ItemGroup> </Project>
1
Update to TextMateSharp version 1.0.12
1
.csproj
TextMate/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10067972
<NME> AvaloniaEdit.TextMate.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <LangVersion>latest</LangVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> </ItemGroup> <ItemGroup> <PackageReference Include="Avalonia" Version="$(AvaloniaVersion)" /> <PackageReference Include="TextMateSharp" Version="$(TextMateSharpVersion)" /> <PackageReference Include="TextMateSharp.Grammars" Version="$(TextMateSharpVersion)" /> </ItemGroup> </Project> <ItemGroup> <PackageReference Include="Newtonsoft.Json" Version="13.0.1" /> <PackageReference Include="TextMateSharp" Version="1.0.11" /> </ItemGroup> </Project> <MSG> Update to TextMateSharp version 1.0.12 <DFF> @@ -19,7 +19,7 @@ <ItemGroup> <PackageReference Include="Newtonsoft.Json" Version="13.0.1" /> - <PackageReference Include="TextMateSharp" Version="1.0.11" /> + <PackageReference Include="TextMateSharp" Version="1.0.12" /> </ItemGroup> </Project>
1
Update to TextMateSharp version 1.0.12
1
.csproj
TextMate/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10067973
<NME> AvaloniaEdit.TextMate.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>netstandard2.0</TargetFramework> <LangVersion>latest</LangVersion> </PropertyGroup> <ItemGroup> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> </ItemGroup> <ItemGroup> <PackageReference Include="Avalonia" Version="$(AvaloniaVersion)" /> <PackageReference Include="TextMateSharp" Version="$(TextMateSharpVersion)" /> <PackageReference Include="TextMateSharp.Grammars" Version="$(TextMateSharpVersion)" /> </ItemGroup> </Project> <ItemGroup> <PackageReference Include="Newtonsoft.Json" Version="13.0.1" /> <PackageReference Include="TextMateSharp" Version="1.0.11" /> </ItemGroup> </Project> <MSG> Update to TextMateSharp version 1.0.12 <DFF> @@ -19,7 +19,7 @@ <ItemGroup> <PackageReference Include="Newtonsoft.Json" Version="13.0.1" /> - <PackageReference Include="TextMateSharp" Version="1.0.11" /> + <PackageReference Include="TextMateSharp" Version="1.0.12" /> </ItemGroup> </Project>
1
Update to TextMateSharp version 1.0.12
1
.csproj
TextMate/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10067974
<NME> jsgrid.css <BEF> .jsgrid { position: relative; overflow: hidden; font-size: 1em; } .jsgrid, .jsgrid *, .jsgrid *:before, .jsgrid *:after { box-sizing: border-box; } .jsgrid input, .jsgrid textarea, .jsgrid select { font-size: 1em; } .jsgrid-grid-header { overflow-x: hidden; overflow-y: hidden; -webkit-user-select: none; -khtml-user-select: none; -moz-user-select: none; -ms-user-select: none; -o-user-select: none; user-select: none; } .jsgrid-grid-body { overflow-x: hidden; overflow-y: scroll; -webkit-overflow-scrolling: touch; } .jsgrid-table { width: 100%; table-layout: fixed; border-collapse: collapse; border-spacing: 0; } .jsgrid-table td { padding: 0.5em 0.5em; } .jsgrid-table td, .jsgrid-table th { box-sizing: border-box; } .jsgrid-align-left { text-align: left; } .jsgrid-align-center { text-align: center; } .jsgrid-align-right { text-align: right; } .jsgrid-header-row > th { padding: .5em .5em; } .jsgrid-filter-row input, .jsgrid-filter-row textarea, .jsgrid-filter-row select, .jsgrid-edit-row input, .jsgrid-edit-row textarea, .jsgrid-edit-row select, .jsgrid-insert-row input, .jsgrid-insert-row textarea, .jsgrid-insert-row select { width: 90%; padding: .3em .5em; } .jsgrid-filter-row input[type='checkbox'], .jsgrid-edit-row input[type='checkbox'], .jsgrid-insert-row input[type='checkbox'] { width: auto; } .jsgrid-header-row > th, .jsgrid-filter-row > td, .jsgrid-insert-row > td, .jsgrid-edit-row > td { text-align: center; } .jsgrid-selected-row td { cursor: pointer; } .jsgrid-nodata-row td { padding: .5em 0; text-align: center; } .jsgrid-header-sort { cursor: pointer; } .jsgrid-pager { padding: .5em 0; } .jsgrid-pager-nav-button { padding: .2em .6em; } .jsgrid-pager-page { padding: .2em .6em; } } .jsgrid-pager-page { padding: .2em .6em; } <MSG> Styling: Reformat jsgrid.css <DFF> @@ -1,115 +1,115 @@ -.jsgrid { - position: relative; - overflow: hidden; - font-size: 1em; -} - -.jsgrid, .jsgrid *, .jsgrid *:before, .jsgrid *:after { - box-sizing: border-box; -} - -.jsgrid input, -.jsgrid textarea, -.jsgrid select { - font-size: 1em; -} - -.jsgrid-grid-header { - overflow-x: hidden; - overflow-y: hidden; - -webkit-user-select: none; - -khtml-user-select: none; - -moz-user-select: none; - -ms-user-select: none; - -o-user-select: none; - user-select: none; -} - -.jsgrid-grid-body { - overflow-x: hidden; - overflow-y: scroll; - -webkit-overflow-scrolling: touch; -} - -.jsgrid-table { - width: 100%; - table-layout: fixed; - border-collapse: collapse; - border-spacing: 0; -} - -.jsgrid-table td { - padding: 0.5em 0.5em; -} - -.jsgrid-table td, -.jsgrid-table th { - box-sizing: border-box; -} - -.jsgrid-align-left { - text-align: left; -} - -.jsgrid-align-center { - text-align: center; -} - -.jsgrid-align-right { - text-align: right; -} - -.jsgrid-header-row > th { - padding: .5em .5em; -} - -.jsgrid-filter-row input, -.jsgrid-filter-row textarea, -.jsgrid-filter-row select, -.jsgrid-edit-row input, -.jsgrid-edit-row textarea, -.jsgrid-edit-row select, -.jsgrid-insert-row input, -.jsgrid-insert-row textarea, -.jsgrid-insert-row select { - width: 90%; - padding: .3em .5em; -} - -.jsgrid-filter-row input[type='checkbox'], -.jsgrid-edit-row input[type='checkbox'], -.jsgrid-insert-row input[type='checkbox'] { - width: auto; -} - -.jsgrid-header-row > th, -.jsgrid-filter-row > td, -.jsgrid-insert-row > td, -.jsgrid-edit-row > td { - text-align: center; -} - -.jsgrid-selected-row td { - cursor: pointer; -} - -.jsgrid-nodata-row td { - padding: .5em 0; - text-align: center; -} - -.jsgrid-header-sort { - cursor: pointer; -} - -.jsgrid-pager { - padding: .5em 0; -} - -.jsgrid-pager-nav-button { - padding: .2em .6em; -} - -.jsgrid-pager-page { - padding: .2em .6em; -} \ No newline at end of file +.jsgrid { + position: relative; + overflow: hidden; + font-size: 1em; +} + +.jsgrid, .jsgrid *, .jsgrid *:before, .jsgrid *:after { + box-sizing: border-box; +} + +.jsgrid input, +.jsgrid textarea, +.jsgrid select { + font-size: 1em; +} + +.jsgrid-grid-header { + overflow-x: hidden; + overflow-y: hidden; + -webkit-user-select: none; + -khtml-user-select: none; + -moz-user-select: none; + -ms-user-select: none; + -o-user-select: none; + user-select: none; +} + +.jsgrid-grid-body { + overflow-x: hidden; + overflow-y: scroll; + -webkit-overflow-scrolling: touch; +} + +.jsgrid-table { + width: 100%; + table-layout: fixed; + border-collapse: collapse; + border-spacing: 0; +} + +.jsgrid-table td { + padding: 0.5em 0.5em; +} + +.jsgrid-table td, +.jsgrid-table th { + box-sizing: border-box; +} + +.jsgrid-align-left { + text-align: left; +} + +.jsgrid-align-center { + text-align: center; +} + +.jsgrid-align-right { + text-align: right; +} + +.jsgrid-header-row > th { + padding: .5em .5em; +} + +.jsgrid-filter-row input, +.jsgrid-filter-row textarea, +.jsgrid-filter-row select, +.jsgrid-edit-row input, +.jsgrid-edit-row textarea, +.jsgrid-edit-row select, +.jsgrid-insert-row input, +.jsgrid-insert-row textarea, +.jsgrid-insert-row select { + width: 90%; + padding: .3em .5em; +} + +.jsgrid-filter-row input[type='checkbox'], +.jsgrid-edit-row input[type='checkbox'], +.jsgrid-insert-row input[type='checkbox'] { + width: auto; +} + +.jsgrid-header-row > th, +.jsgrid-filter-row > td, +.jsgrid-insert-row > td, +.jsgrid-edit-row > td { + text-align: center; +} + +.jsgrid-selected-row td { + cursor: pointer; +} + +.jsgrid-nodata-row td { + padding: .5em 0; + text-align: center; +} + +.jsgrid-header-sort { + cursor: pointer; +} + +.jsgrid-pager { + padding: .5em 0; +} + +.jsgrid-pager-nav-button { + padding: .2em .6em; +} + +.jsgrid-pager-page { + padding: .2em .6em; +}
115
Styling: Reformat jsgrid.css
115
.css
css
mit
tabalinas/jsgrid
10067975
<NME> jsgrid.css <BEF> .jsgrid { position: relative; overflow: hidden; font-size: 1em; } .jsgrid, .jsgrid *, .jsgrid *:before, .jsgrid *:after { box-sizing: border-box; } .jsgrid input, .jsgrid textarea, .jsgrid select { font-size: 1em; } .jsgrid-grid-header { overflow-x: hidden; overflow-y: hidden; -webkit-user-select: none; -khtml-user-select: none; -moz-user-select: none; -ms-user-select: none; -o-user-select: none; user-select: none; } .jsgrid-grid-body { overflow-x: hidden; overflow-y: scroll; -webkit-overflow-scrolling: touch; } .jsgrid-table { width: 100%; table-layout: fixed; border-collapse: collapse; border-spacing: 0; } .jsgrid-table td { padding: 0.5em 0.5em; } .jsgrid-table td, .jsgrid-table th { box-sizing: border-box; } .jsgrid-align-left { text-align: left; } .jsgrid-align-center { text-align: center; } .jsgrid-align-right { text-align: right; } .jsgrid-header-row > th { padding: .5em .5em; } .jsgrid-filter-row input, .jsgrid-filter-row textarea, .jsgrid-filter-row select, .jsgrid-edit-row input, .jsgrid-edit-row textarea, .jsgrid-edit-row select, .jsgrid-insert-row input, .jsgrid-insert-row textarea, .jsgrid-insert-row select { width: 90%; padding: .3em .5em; } .jsgrid-filter-row input[type='checkbox'], .jsgrid-edit-row input[type='checkbox'], .jsgrid-insert-row input[type='checkbox'] { width: auto; } .jsgrid-header-row > th, .jsgrid-filter-row > td, .jsgrid-insert-row > td, .jsgrid-edit-row > td { text-align: center; } .jsgrid-selected-row td { cursor: pointer; } .jsgrid-nodata-row td { padding: .5em 0; text-align: center; } .jsgrid-header-sort { cursor: pointer; } .jsgrid-pager { padding: .5em 0; } .jsgrid-pager-nav-button { padding: .2em .6em; } .jsgrid-pager-page { padding: .2em .6em; } } .jsgrid-pager-page { padding: .2em .6em; } <MSG> Styling: Reformat jsgrid.css <DFF> @@ -1,115 +1,115 @@ -.jsgrid { - position: relative; - overflow: hidden; - font-size: 1em; -} - -.jsgrid, .jsgrid *, .jsgrid *:before, .jsgrid *:after { - box-sizing: border-box; -} - -.jsgrid input, -.jsgrid textarea, -.jsgrid select { - font-size: 1em; -} - -.jsgrid-grid-header { - overflow-x: hidden; - overflow-y: hidden; - -webkit-user-select: none; - -khtml-user-select: none; - -moz-user-select: none; - -ms-user-select: none; - -o-user-select: none; - user-select: none; -} - -.jsgrid-grid-body { - overflow-x: hidden; - overflow-y: scroll; - -webkit-overflow-scrolling: touch; -} - -.jsgrid-table { - width: 100%; - table-layout: fixed; - border-collapse: collapse; - border-spacing: 0; -} - -.jsgrid-table td { - padding: 0.5em 0.5em; -} - -.jsgrid-table td, -.jsgrid-table th { - box-sizing: border-box; -} - -.jsgrid-align-left { - text-align: left; -} - -.jsgrid-align-center { - text-align: center; -} - -.jsgrid-align-right { - text-align: right; -} - -.jsgrid-header-row > th { - padding: .5em .5em; -} - -.jsgrid-filter-row input, -.jsgrid-filter-row textarea, -.jsgrid-filter-row select, -.jsgrid-edit-row input, -.jsgrid-edit-row textarea, -.jsgrid-edit-row select, -.jsgrid-insert-row input, -.jsgrid-insert-row textarea, -.jsgrid-insert-row select { - width: 90%; - padding: .3em .5em; -} - -.jsgrid-filter-row input[type='checkbox'], -.jsgrid-edit-row input[type='checkbox'], -.jsgrid-insert-row input[type='checkbox'] { - width: auto; -} - -.jsgrid-header-row > th, -.jsgrid-filter-row > td, -.jsgrid-insert-row > td, -.jsgrid-edit-row > td { - text-align: center; -} - -.jsgrid-selected-row td { - cursor: pointer; -} - -.jsgrid-nodata-row td { - padding: .5em 0; - text-align: center; -} - -.jsgrid-header-sort { - cursor: pointer; -} - -.jsgrid-pager { - padding: .5em 0; -} - -.jsgrid-pager-nav-button { - padding: .2em .6em; -} - -.jsgrid-pager-page { - padding: .2em .6em; -} \ No newline at end of file +.jsgrid { + position: relative; + overflow: hidden; + font-size: 1em; +} + +.jsgrid, .jsgrid *, .jsgrid *:before, .jsgrid *:after { + box-sizing: border-box; +} + +.jsgrid input, +.jsgrid textarea, +.jsgrid select { + font-size: 1em; +} + +.jsgrid-grid-header { + overflow-x: hidden; + overflow-y: hidden; + -webkit-user-select: none; + -khtml-user-select: none; + -moz-user-select: none; + -ms-user-select: none; + -o-user-select: none; + user-select: none; +} + +.jsgrid-grid-body { + overflow-x: hidden; + overflow-y: scroll; + -webkit-overflow-scrolling: touch; +} + +.jsgrid-table { + width: 100%; + table-layout: fixed; + border-collapse: collapse; + border-spacing: 0; +} + +.jsgrid-table td { + padding: 0.5em 0.5em; +} + +.jsgrid-table td, +.jsgrid-table th { + box-sizing: border-box; +} + +.jsgrid-align-left { + text-align: left; +} + +.jsgrid-align-center { + text-align: center; +} + +.jsgrid-align-right { + text-align: right; +} + +.jsgrid-header-row > th { + padding: .5em .5em; +} + +.jsgrid-filter-row input, +.jsgrid-filter-row textarea, +.jsgrid-filter-row select, +.jsgrid-edit-row input, +.jsgrid-edit-row textarea, +.jsgrid-edit-row select, +.jsgrid-insert-row input, +.jsgrid-insert-row textarea, +.jsgrid-insert-row select { + width: 90%; + padding: .3em .5em; +} + +.jsgrid-filter-row input[type='checkbox'], +.jsgrid-edit-row input[type='checkbox'], +.jsgrid-insert-row input[type='checkbox'] { + width: auto; +} + +.jsgrid-header-row > th, +.jsgrid-filter-row > td, +.jsgrid-insert-row > td, +.jsgrid-edit-row > td { + text-align: center; +} + +.jsgrid-selected-row td { + cursor: pointer; +} + +.jsgrid-nodata-row td { + padding: .5em 0; + text-align: center; +} + +.jsgrid-header-sort { + cursor: pointer; +} + +.jsgrid-pager { + padding: .5em 0; +} + +.jsgrid-pager-nav-button { + padding: .2em .6em; +} + +.jsgrid-pager-page { + padding: .2em .6em; +}
115
Styling: Reformat jsgrid.css
115
.css
css
mit
tabalinas/jsgrid
10067976
<NME> README.md <BEF> **jsGrid** is a lightweight client-side data grid control based on jQuery. It supports basic grid operations like inserting, filtering, editing, deleting, paging and sorting. Although jsGrid is tunable and allows to customize appearance and components. **jsGrid** is a lightweight client-side data grid control based on jQuery. It supports basic grid operations like inserting, filtering, editing, deleting, paging, sorting, and validating. jsGrid is tunable and allows to customize appearance and components. ![jsGrid lightweight client-side data grid](http://content.screencast.com/users/tabalinas/folders/Jing/media/beada891-57fc-41f3-ad77-fbacecd01d15/00000002.png) ## Table of contents * [Demos](#demos) * [Installation](#installation) * [Basic Usage](#basic-usage) * [Configuration](#configuration) * [Grid Fields](#grid-fields) * [Methods](#methods) * [Callbacks](#callbacks) * [Grid Controller](#grid-controller) * [Validation](#validation) * [Localization](#localization) * [Sorting Strategies](#sorting-strategies) * [Load Strategies](#load-strategies) * [Load Indication](#load-indication) * [Requirement](#requirement) * [Compatibility](#compatibility) ## Demos See [Demos](http://js-grid.com/demos/) on project site. Sample projects showing how to use jsGrid with the most popular backend technologies * **PHP** - https://github.com/tabalinas/jsgrid-php Ensure that jQuery library of version 1.8.3 or later is included. Include `jsgrid.min.js` and `jsgrid.min.css` files to the page. Create grid applying jQuery plugin jsGrid with grid config as following ````javascript ```bash $ bower install js-grid --save ``` Find jsGrid cdn links [here](https://cdnjs.com/libraries/jsgrid). ## Basic Usage Ensure that jQuery library of version 1.8.3 or later is included. Include `jsgrid.min.js`, `jsgrid-theme.min.css`, and `jsgrid.min.css` files into the web page. Create grid applying jQuery plugin `jsGrid` with grid config as follows: ```javascript $("#jsGrid").jsGrid({ width: "100%", height: "400px", filtering: true, editing: true, sorting: true, paging: true, data: db.clients, fields: [ { name: "Name", type: "text", width: 150 }, { name: "Age", type: "number", width: 50 }, { name: "Address", type: "text", width: 200 }, { name: "Country", type: "select", items: db.countries, valueField: "Id", textField: "Name" }, { name: "Married", type: "checkbox", title: "Is Married", sorting: false }, { type: "control" } ] }); ``` ## Configuration The config object may contain following options (default values are specified below): ```javascript { fields: [], data: [], autoload: false, controller: { loadData: $.noop, insertItem: $.noop, updateItem: $.noop, deleteItem: $.noop }, width: "auto", height: "auto", heading: true, filtering: false, inserting: false, editing: false, selecting: true, sorting: false, paging: false, pageLoading: false, insertRowLocation: "bottom", rowClass: function(item, itemIndex) { ... }, rowClick: function(args) { ... }, rowDoubleClick: function(args) { ... }, noDataContent: "Not found", confirmDeleting: true, deleteConfirm: "Are you sure?", pagerContainer: null, pageIndex: 1, pageSize: 20, pageButtonCount: 15, pagerFormat: "Pages: {first} {prev} {pages} {next} {last} &nbsp;&nbsp; {pageIndex} of {pageCount}", pagePrevText: "Prev", pageNextText: "Next", pageFirstText: "First", pageLastText: "Last", pageNavigatorNextText: "...", pageNavigatorPrevText: "...", invalidNotify: function(args) { ... } invalidMessage: "Invalid data entered!", loadIndication: true, loadIndicationDelay: 500, loadMessage: "Please, wait...", loadShading: true, loadIndicator: function(config) { ... } loadStrategy: function(config) { ... } updateOnResize: true, rowRenderer: null, headerRowRenderer: null, filterRowRenderer: null, insertRowRenderer: null, editRowRenderer: null, pagerRenderer: null } ``` ### fields An array of fields (columns) of the grid. Each field has general options and specific options depending on field type. General options peculiar to all field types: ```javascript { type: "", name: "", title: "", align: "", width: 100, visible: true, css: "", headercss: "", filtercss: "", insertcss: "", editcss: "", filtering: true, inserting: true, editing: true, sorting: true, sorter: "string", headerTemplate: function() { ... }, itemTemplate: function(value, item) { ... }, filterTemplate: function() { ... }, insertTemplate: function() { ... }, editTemplate: function(value, item) { ... }, filterValue: function() { ... }, insertValue: function() { ... }, editValue: function() { ... }, cellRenderer: null, validate: null } ``` - **type** is a string key of field (`"text"|"number"|"checkbox"|"select"|"textarea"|"control"`) in fields registry `jsGrid.fields` (the registry can be easily extended with custom field types). - **name** is a property of data item associated with the column. - **title** is a text to be displayed in the header of the column. If `title` is not specified, the `name` will be used instead. - **align** is alignment of text in the cell. Accepts following values `"left"|"center"|"right"`. - **width** is a width of the column. - **visible** is a boolean specifying whether to show a column or not. (version added: 1.3) - **css** is a string representing css classes to be attached to the table cell. - **headercss** is a string representing css classes to be attached to the table header cell. If not specified, then **css** is attached instead. - **filtercss** is a string representing css classes to be attached to the table filter row cell. If not specified, then **css** is attached instead. - **insertcss** is a string representing css classes to be attached to the table insert row cell. If not specified, then **css** is attached instead. - **editcss** is a string representing css classes to be attached to the table edit row cell. If not specified, then **css** is attached instead. - **filtering** is a boolean specifying whether or not column has filtering (`filterTemplate()` is rendered and `filterValue()` is included in load filter object). - **inserting** is a boolean specifying whether or not column has inserting (`insertTemplate()` is rendered and `insertValue()` is included in inserting item). - **editing** is a boolean specifying whether or not column has editing (`editTemplate()` is rendered and `editValue()` is included in editing item). - **sorting** is a boolean specifying whether or not column has sorting ability. - **sorter** is a string or a function specifying how to sort item by the field. The string is a key of sorting strategy in the registry `jsGrid.sortStrategies` (the registry can be easily extended with custom sorting functions). Sorting function has the signature `function(value1, value2) { return -1|0|1; }`. - **headerTemplate** is a function to create column header content. It should return markup as string, DomNode or jQueryElement. - **itemTemplate** is a function to create cell content. It should return markup as string, DomNode or jQueryElement. The function signature is `function(value, item)`, where `value` is a value of column property of data item, and `item` is a row data item. - **filterTemplate** is a function to create filter row cell content. It should return markup as string, DomNode or jQueryElement. - **insertTemplate** is a function to create insert row cell content. It should return markup as string, DomNode or jQueryElement. - **editTemplate** is a function to create cell content of editing row. It should return markup as string, DomNode or jQueryElement. The function signature is `function(value, item)`, where `value` is a value of column property of data item, and `item` is a row data item. - **filterValue** is a function returning the value of filter property associated with the column. - **insertValue** is a function returning the value of inserting item property associated with the column. - **editValue** is a function returning the value of editing item property associated with the column. - **cellRenderer** is a function to customize cell rendering. The function signature is `function(value, item)`, where `value` is a value of column property of data item, and `item` is a row data item. The function should return markup as a string, jQueryElement or DomNode representing table cell `td`. - **validate** is a string as validate rule name or validation function or a validation configuration object or an array of validation configuration objects. Read more details about validation in the [Validation section](#validation). Specific field options depends on concrete field type. Read about build-in fields in [Grid Fields](#grid-fields) section. ### data An array of items to be displayed in the grid. The option should be used to provide static data. Use the `controller` option to provide non static data. ### autoload (default `false`) A boolean value specifying whether `controller.loadData` will be called when grid is rendered. ### controller An object or function returning an object with the following structure: ```javascript { loadData: $.noop, insertItem: $.noop, updateItem: $.noop, deleteItem: $.noop } ``` - **loadData** is a function returning an array of data or jQuery promise that will be resolved with an array of data (when `pageLoading` is `true` instead of object the structure `{ data: [items], itemsCount: [total items count] }` should be returned). Accepts filter parameter including current filter options and paging parameters when `pageLoading` is `true`. - **insertItem** is a function returning inserted item or jQuery promise that will be resolved with inserted item. Accepts inserting item object. - **updateItem** is a function returning updated item or jQuery promise that will be resolved with updated item. Accepts updating item object. - **deleteItem** is a function deleting item. Returns jQuery promise that will be resolved when deletion is completed. Accepts deleting item object. Read more about controller interface in [Grid Controller](#grid-controller) section. ### width (default: `"auto"`) Specifies the overall width of the grid. Accepts all value types accepting by `jQuery.width`. ### height (default: `"auto"`) Specifies the overall height of the grid including the pager. Accepts all value types accepting by `jQuery.height`. ### heading (default: `true`) A boolean value specifies whether to show grid header or not. ### filtering (default: `false`) A boolean value specifies whether to show filter row or not. ### inserting (default: `false`) A boolean value specifies whether to show inserting row or not. ### editing (default: `false`) A boolean value specifies whether editing is allowed. ### selecting (default: `true`) A boolean value specifies whether to highlight grid rows on hover. ### sorting (default: `false`) A boolean value specifies whether sorting is allowed. ### paging (default: `false`) A boolean value specifies whether data is displayed by pages. ### pageLoading (default: `false`) A boolean value specifies whether to load data by page. When `pageLoading` is `true` the `loadData` method of controller accepts `filter` parameter with two additional properties `pageSize` and `pageIndex`. ### insertRowLocation (default: `"bottom"`) Specifies the location of an inserted row within the grid. When `insertRowLocation` is `"bottom"` the new row will appear at the bottom of the grid. When set to `"top"`, the new row will appear at the top. ### rowClass A string or a function specifying row css classes. A string contains classes separated with spaces. A function has signature `function(item, itemIndex)`. It accepts the data item and index of the item. It should returns a string containing classes separated with spaces. ### rowClick A function handling row click. Accepts single argument with following structure: ```javascript { item // data item itemIndex // data item index event // jQuery event } ``` By default `rowClick` performs row editing when `editing` is `true`. ### rowDoubleClick A function handling row double click. Accepts single argument with the following structure: ```javascript { item // data item itemIndex // data item index event // jQuery event } ``` ### noDataContent (default `"Not found"`) A string or a function returning a markup, jQueryElement or DomNode specifying the content to be displayed when `data` is an empty array. ### confirmDeleting (default `true`) A boolean value specifying whether to ask user to confirm item deletion. ### deleteConfirm (default `"Are you sure?"`) A string or a function returning string specifying delete confirmation message to be displayed to the user. A function has the signature `function(item)` and accepts item to be deleted. ### pagerContainer (default `null`) A jQueryElement or DomNode to specify where to render a pager. Used for external pager rendering. When it is equal to `null`, the pager is rendered at the bottom of the grid. ### pageIndex (default `1`) An integer value specifying current page index. Applied only when `paging` is `true`. ### pageSize (default `20`) An integer value specifying the amount of items on the page. Applied only when `paging` is `true`. ### pageButtonCount (default `15`) An integer value specifying the maximum amount of page buttons to be displayed in the pager. ### pagerFormat A string specifying pager format. The default value is `"Pages: {first} {prev} {pages} {next} {last} &nbsp;&nbsp; {pageIndex} of {pageCount}"` There are placeholders that can be used in the format: ```javascript {first} // link to first page {prev} // link to previous page {pages} // page links {next} // link to next page {last} // link to last page {pageIndex} // current page index {pageCount} // total amount of pages {itemCount} // total amount of items ``` ### pageNextText (default `"Next"`) A string specifying the text of the link to the next page. ### pagePrevText (default `"Prev"`) A string specifying the text of the link to the previous page. ### pageFirstText (default `"First"`) A string specifying the text of the link to the first page. ### pageLastText (default `"Last"`) A string specifying the text of the link to the last page. ### pageNavigatorNextText (default `"..."`) A string specifying the text of the link to move to next set of page links, when total amount of pages more than `pageButtonCount`. ### pageNavigatorPrevText (default `"..."`) A string specifying the text of the link to move to previous set of page links, when total amount of pages more than `pageButtonCount`. ### invalidMessage (default `"Invalid data entered!"`) A string specifying the text of the alert message, when invalid data was entered. ### invalidNotify A function triggered, when invalid data was entered. By default all violated validators messages are alerted. The behavior can be customized by providing custom function. The function accepts a single argument with the following structure: ```javascript { item // inserting/editing item itemIndex // inserting/editing item index errors // array of validation violations in format { field: "fieldName", message: "validator message" } } ``` In the following example error messages are printed in the console instead of alerting: ```javascript $("#grid").jsGrid({ ... invalidNotify: function(args) { var messages = $.map(args.errors, function(error) { return error.field + ": " + error.message; }); console.log(messages); } ... }); ``` ### loadIndication (default `true`) A boolean value specifying whether to show loading indication during controller operations execution. ### loadIndicationDelay (default `500`) An integer value specifying the delay in ms before showing load indication. Applied only when `loadIndication` is `true`. ### loadMessage (default `"Please, wait..."`) A string specifying the text of loading indication panel. Applied only when `loadIndication` is `true`. ### loadShading (default `true`) A boolean value specifying whether to show overlay (shader) over grid content during loading indication. Applied only when `loadIndication` is `true`. ### loadIndicator An object or a function returning an object representing grid load indicator. Load indicator could be any js object supporting two methods `show` and `hide`. `show` is called on each loading start. `hide` method is called on each loading finish. Read more about custom load indicator in the [Load Indication](#load-indication) section. ### loadStrategy An object or a function returning an object representing grid load strategy. Load strategy defines behavior of the grid after loading data (any interaction with grid controller methods including data manipulation like inserting, updating and removing). There are two build-in load strategies: `DirectLoadingStrategy` and `PageLoadingStrategy`. Load strategy depends on `pageLoading` option value. For advanced scenarios custom load strategy can be provided. Read more about custom load strategies in the [Load Strategies](#load-strategies) section. ### updateOnResize (default `true`) A boolean value specifying whether to refresh grid on window resize event. ### rowRenderer (default `null`) A function to customize row rendering. The function signature is `function(item, itemIndex)`, where `item` is row data item, and `itemIndex` is the item index. The function should return markup as a string, jQueryElement or DomNode representing table row `tr`. ### headerRowRenderer (default `null`) A function to customize grid header row. The function should return markup as a string, jQueryElement or DomNode representing table row `tr`. ### filterRowRenderer (default `null`) A function to customize grid filter row. The function should return markup as a string, jQueryElement or DomNode representing table row `tr`. ### insertRowRenderer (default `null`) A function to customize grid inserting row. The function should return markup as a string, jQueryElement or DomNode representing table row `tr`. ### editRowRenderer (default `null`) A function to customize editing row rendering. The function signature is `function(item, itemIndex)`, where `item` is row data item, and `itemIndex` is the item index. The function should return markup as a string, jQueryElement or DomNode representing table row `tr`. ### pagerRenderer (default `null`) > version added: 1.2 A function to customize pager rendering. The function accepts a single argument with the following structure: ```javascript { pageIndex, // index of the currently opened page pageCount // total amount of grid pages } ``` The function should return markup as a string, jQueryElement or DomNode representing the pager. If `pagerRenderer` is specified, then `pagerFormat` option will be ignored. ## Grid Fields All fields supporting by grid are stored in `jsGrid.fields` object, where key is a type of the field and the value is the field class. `jsGrid.fields` contains following build-in fields: ```javascript { text: { ... }, // simple text input number: { ... }, // number input select: { ... }, // select control checkbox: { ... }, // checkbox input textarea: { ... }, // textarea control (renders textarea for inserting and editing and text input for filtering) control: { ... } // control field with delete and editing buttons for data rows, search and add buttons for filter and inserting row } ``` Each build-in field can be easily customized with general configuration properties described in [fields](#fields) section and custom field-specific properties described below. ### text Text field renders `<input type="text">` in filter, inserting and editing rows. Custom properties: ```javascript { autosearch: true, // triggers searching when the user presses `enter` key in the filter input readOnly: false // a boolean defines whether input is readonly (added in v1.4) } ``` ### number Number field renders `<input type="number">` in filter, inserting and editing rows. Custom properties: ```javascript { sorter: "number", // uses sorter for numbers align: "right", // right text alignment readOnly: false // a boolean defines whether input is readonly (added in v1.4) } ``` ### select Select field renders `<select>` control in filter, inserting and editing rows. Custom properties: ```javascript { align: "center", // center text alignment autosearch: true, // triggers searching when the user changes the selected item in the filter items: [], // an array of items for select valueField: "", // name of property of item to be used as value textField: "", // name of property of item to be used as displaying value selectedIndex: -1, // index of selected item by default valueType: "number|string", // the data type of the value readOnly: false // a boolean defines whether select is readonly (added in v1.4) } ``` If valueField is not defined, then the item index is used instead. If textField is not defined, then item itself is used to display value. For instance the simple select field config may look like: ```javascript { name: "Country", type: "select", items: [ "", "United States", "Canada", "United Kingdom" ] } ``` or more complex with items as objects: ```javascript { name: "Country", type: "select" items: [ { Name: "", Id: 0 }, { Name: "United States", Id: 1 }, { Name: "Canada", Id: 2 }, { Name: "United Kingdom", Id: 3 } ], valueField: "Id", textField: "Name" } ``` `valueType` defines whether the field value should be converted to a number or returned as a string. The value of the option is determined automatically depending on the data type of `valueField` of the first item, but it can be overridden. ### checkbox Checkbox field renders `<input type="checkbox">` in filter, inserting and editing rows. Filter checkbox supports intermediate state for, so click switches between 3 states (checked|intermediate|unchecked). Custom properties: ```javascript { sorter: "number", // uses sorter for numbers align: "center", // center text alignment autosearch: true // triggers searching when the user clicks checkbox in filter } ``` ### textarea Textarea field renders `<textarea>` in inserting and editing rows and `<input type="text">` in filter row. Custom properties: ```javascript { autosearch: true, // triggers searching when the user presses `enter` key in the filter input readOnly: false // a boolean defines whether textarea is readonly (added in v1.4) } ``` ### control Control field renders delete and editing buttons in data row, search and add buttons in filter and inserting row accordingly. It also renders button switching between filtering and searching in header row. Custom properties: ```javascript { editButton: true, // show edit button deleteButton: true, // show delete button clearFilterButton: true, // show clear filter button modeSwitchButton: true, // show switching filtering/inserting button align: "center", // center content alignment width: 50, // default column width is 50px filtering: false, // disable filtering for column inserting: false, // disable inserting for column editing: false, // disable editing for column sorting: false, // disable sorting for column searchModeButtonTooltip: "Switch to searching", // tooltip of switching filtering/inserting button in inserting mode insertModeButtonTooltip: "Switch to inserting", // tooltip of switching filtering/inserting button in filtering mode editButtonTooltip: "Edit", // tooltip of edit item button deleteButtonTooltip: "Delete", // tooltip of delete item button searchButtonTooltip: "Search", // tooltip of search button clearFilterButtonTooltip: "Clear filter", // tooltip of clear filter button insertButtonTooltip: "Insert", // tooltip of insert button updateButtonTooltip: "Update", // tooltip of update item button cancelEditButtonTooltip: "Cancel edit", // tooltip of cancel editing button } ``` ### Custom Field If you need a completely custom field, the object `jsGrid.fields` can be easily extended. In this example we define new grid field `date`: ```javascript var MyDateField = function(config) { jsGrid.Field.call(this, config); }; MyDateField.prototype = new jsGrid.Field({ css: "date-field", // redefine general property 'css' align: "center", // redefine general property 'align' myCustomProperty: "foo", // custom property sorter: function(date1, date2) { return new Date(date1) - new Date(date2); }, itemTemplate: function(value) { return new Date(value).toDateString(); }, insertTemplate: function(value) { return this._insertPicker = $("<input>").datepicker({ defaultDate: new Date() }); }, editTemplate: function(value) { return this._editPicker = $("<input>").datepicker().datepicker("setDate", new Date(value)); }, insertValue: function() { return this._insertPicker.datepicker("getDate").toISOString(); }, editValue: function() { return this._editPicker.datepicker("getDate").toISOString(); } }); jsGrid.fields.date = MyDateField; ``` To have all general grid field properties custom field class should inherit `jsGrid.Field` class or any other field class. Here `itemTemplate` just returns the string representation of a date. `insertTemplate` and `editTemplate` create jQuery UI datePicker for inserting and editing row. Of course jquery ui library should be included to make it work. `insertValue` and `editValue` return date to insert and update items accordingly. We also defined date specific sorter. Now, our new field `date` can be used in the grid config as follows: ```javascript { fields: [ ... { type: "date", myCustomProperty: "bar" }, ... ] } ``` ## Methods jsGrid methods could be called with `jsGrid` jQuery plugin or directly. To use jsGrid plugin to call a method, just call `jsGrid` with method name and required parameters as next arguments: ```javascript // calling method with jQuery plugin $("#grid").jsGrid("methodName", param1, param2); ``` To call method directly you need to retrieve grid instance or just create grid with the constructor: ```javascript // retrieve grid instance from element data var grid = $("#grid").data("JSGrid"); // create grid with the constructor var grid = new jsGrid.Grid($("#grid"), { ... }); // call method directly grid.methodName(param1, param2); ``` ### cancelEdit() Cancels row editing. ```javascript $("#grid").jsGrid("cancelEdit"); ``` ### clearFilter(): `Promise` Clears current filter and performs search with empty filter. Returns jQuery promise resolved when data filtering is completed. ```javascript $("#grid").jsGrid("clearFilter").done(function() { console.log("filtering completed"); }); ``` ### clearInsert() Clears current inserting row. ```javascript $("#grid").jsGrid("clearInsert"); ``` ### deleteItem(item|$row|rowNode): `Promise` Removes specified row from the grid. Returns jQuery promise resolved when deletion is completed. **item|$row|rowNode** is the reference to the item or the row jQueryElement or the row DomNode. ```javascript // delete row by item reference $("#grid").jsGrid("deleteItem", item); // delete row by jQueryElement $("#grid").jsGrid("deleteItem", $(".specific-row")); // delete row by DomNode $("#grid").jsGrid("deleteItem", rowNode); ``` ### destroy() Destroys the grid and brings the Node to its original state. ```javascript $("#grid").jsGrid("destroy"); ``` ### editItem(item|$row|rowNode) Sets grid editing row. **item|$row|rowNode** is the reference to the item or the row jQueryElement or the row DomNode. ```javascript // edit row by item reference $("#grid").jsGrid("editItem", item); // edit row by jQueryElement $("#grid").jsGrid("editItem", $(".specific-row")); // edit row by DomNode $("#grid").jsGrid("editItem", rowNode); ``` ### getFilter(): `Object` Get grid filter as a plain object. ```javascript var filter = $("#grid").jsGrid("getFilter"); ``` ### getSorting(): `Object` > version added: 1.2 Get grid current sorting params as a plain object with the following format: ```javascript { field, // the name of the field by which grid is sorted order // 'asc' or 'desc' depending on sort order } ``` ```javascript var sorting = $("#grid").jsGrid("getSorting"); ``` ### fieldOption(fieldName|fieldIndex, optionName, [optionValue]) > version added: 1.3 Gets or sets the value of a field option. **fieldName|fieldIndex** is the name or the index of the field to get/set the option value (if the grid contains more than one field with the same name, the first field will be used). **optionName** is the name of the field option. **optionValue** is the new option value to set. If `optionValue` is not specified, then the value of the field option `optionName` will be returned. ```javascript // hide the field "ClientName" $("#grid").jsGrid("fieldOption", "ClientName", "visible", false); // get width of the 2nd field var secondFieldOption = $("#grid").jsGrid("fieldOption", 1, "width"); ``` ### insertItem([item]): `Promise` Inserts row into the grid based on item. Returns jQuery promise resolved when insertion is completed. **item** is the item to pass to `controller.insertItem`. If `item` is not specified the data from inserting row will be inserted. ```javascript // insert item from inserting row $("#grid").jsGrid("insertItem"); // insert item $("#grid").jsGrid("insertItem", { Name: "John", Age: 25, Country: 2 }).done(function() { console.log("insertion completed"); }); ``` ### loadData([filter]): `Promise` Loads data calling corresponding `controller.loadData` method. Returns jQuery promise resolved when data loading is completed. It preserves current sorting and paging unlike the `search` method . **filter** is a filter to pass to `controller.loadData`. If `filter` is not specified the current filter (filtering row values) will be applied. ```javascript // load data with current grid filter $("#grid").jsGrid("loadData"); // loadData with custom filter $("#grid").jsGrid("loadData", { Name: "John" }).done(function() { console.log("data loaded"); }); ``` ### exportData([options]) Transforms the grid data into the specified output type. Output can be formatted, filtered or modified by providing options. Currently only supports CSV output. ```javascript //Basic export var csv = $("#grid").jsGrid("exportData"); //Full Options var csv = $("#grid").jsGrid("exportData", { type: "csv", //Only CSV supported subset: "all" | "visible", //Visible will only output the currently displayed page delimiter: "|", //If using csv, the character to seperate fields includeHeaders: true, //Include header row in output encapsulate: true, //Surround each field with qoutation marks; needed for some systems newline: "\r\n", //Newline character to use //Takes each item and returns true if it should be included in output. //Executed only on the records within the given subset above. filter: function(item){return true}, //Transformations are a way to modify the display value of the output. //Provide a key of the field name, and a function that takes the current value. transformations: { "Married": function(value){ if (value === true){ return "Yes" } else{ return "No" } } } }); ``` ### openPage(pageIndex) Opens the page of specified index. **pageIndex** is one-based index of the page to open. The value should be in range from 1 to [total amount of pages]. ### option(optionName, [optionValue]) Gets or sets the value of an option. **optionName** is the name of the option. **optionValue** is the new option value to set. If `optionValue` is not specified, then the value of the option `optionName` will be returned. ```javascript // turn off paging $("#grid").jsGrid("option", "paging", false); // get current page index var pageIndex = $("#grid").jsGrid("option", "pageIndex"); ``` ### refresh() Refreshes the grid. Renders the grid body and pager content, recalculates sizes. ```javascript $("#grid").jsGrid("refresh"); ``` ### render(): `Promise` Performs complete grid rendering. If option `autoload` is `true` calls `controller.loadData`. The state of the grid like current page and sorting is retained. Returns jQuery promise resolved when data loading is completed. If auto-loading is disabled the promise is instantly resolved. ```javascript $("#grid").jsGrid("render").done(function() { console.log("rendering completed and data loaded"); }); ``` ### reset() Resets the state of the grid. Goes to the first data page, resets sorting, and then calls `refresh`. ```javascript $("#grid").jsGrid("reset"); ``` ### rowByItem(item): `jQueryElement` > version added: 1.3 Gets the row jQuery element corresponding to the item. **item** is the item corresponding to the row. ```javascript var $row = $("#grid").jsGrid("rowByItem", item); ``` ### search([filter]): `Promise` Performs filtering of the grid. Returns jQuery promise resolved when data loading is completed. It resets current sorting and paging unlike the `loadData` method. **filter** is a filter to pass to `controller.loadData`. If `filter` is not specified the current filter (filtering row values) will be applied. ```javascript // search with current grid filter $("#grid").jsGrid("search"); // search with custom filter $("#grid").jsGrid("search", { Name: "John" }).done(function() { console.log("filtering completed"); }); ``` ### showPrevPages() Shows previous set of pages, when total amount of pages more than `pageButtonCount`. ```javascript $("#grid").jsGrid("showPrevPages"); ``` ### showNextPages() Shows next set of pages, when total amount of pages more than `pageButtonCount`. ```javascript $("#grid").jsGrid("showNextPages"); ``` ### sort(sortConfig|field, [order]): `Promise` Sorts grid by specified field. Returns jQuery promise resolved when sorting is completed. **sortConfig** is the plain object of the following structure `{ field: (fieldIndex|fieldName|field), order: ("asc"|"desc") }` **field** is the field to sort by. It could be zero-based field index or field name or field reference **order** is the sorting order. Accepts the following values: "asc"|"desc" If `order` is not specified, then data is sorted in the reversed to current order, when grid is already sorted by the same field. Or `"asc"` for sorting by another field. When grid data is loaded by pages (`pageLoading` is `true`) sorting calls `controller.loadData` with sorting parameters. Read more in [Grid Controller](#grid-controller) section. ```javascript // sorting grid by first field $("#grid").jsGrid("sort", 0); // sorting grid by field "Name" in descending order $("#grid").jsGrid("sort", { field: "Name", order: "desc" }); // sorting grid by myField in ascending order $("#grid").jsGrid("sort", myField, "asc").done(function() { console.log("sorting completed"); }); ``` ### updateItem([item|$row|rowNode], [editedItem]): `Promise` Updates item and row of the grid. Returns jQuery promise resolved when update is completed. **item|$row|rowNode** is the reference to the item or the row jQueryElement or the row DomNode. **editedItem** is the changed item to pass to `controller.updateItem`. If `item|$row|rowNode` is not specified then editing row will be updated. If `editedItem` is not specified the data from editing row will be taken. ```javascript // update currently editing row $("#grid").jsGrid("updateItem"); // update currently editing row with specified data $("#grid").jsGrid("updateItem", { ID: 1, Name: "John", Age: 25, Country: 2 }); // update specified item with particular data (row DomNode or row jQueryElement can be used instead of item reference) $("#grid").jsGrid("updateItem", item, { ID: 1, Name: "John", Age: 25, Country: 2 }).done(function() { console.log("update completed"); }); ``` ### jsGrid.locale(localeName|localeConfig) > version added: 1.4 Set current locale of all grids. **localeName|localeConfig** is the name of the supported locale (see [available locales](src/i18n)) or a custom localization config. Find more information on custom localization config in [Localization](#localization). ```javascript // set French locale jsGrid.locale("fr"); ``` ### jsGrid.setDefaults(config) Set default options for all grids. ```javascript jsGrid.setDefaults({ filtering: true, inserting: true }); ``` ### jsGrid.setDefaults(fieldName, config) Set default options of the particular field. ```javascript jsGrid.setDefaults("text", { width: 150, css: "text-field-cls" }); ``` ## Callbacks jsGrid allows to specify a callback function to be executed on a particular event. The following callbacks are supported: ```javascript { onDataLoading: function(args) {}, // before controller.loadData onDataLoaded: function(args) {}, // on done of controller.loadData onDataExporting: function() {}, // before data export onInit: function(args) {}, // after grid initialization onItemInserting: function(args) {}, // before controller.insertItem onItemInserted: function(args) {}, // on done of controller.insertItem onItemUpdating: function(args) {}, // before controller.updateItem onItemUpdated: function(args) {}, // on done of controller.updateItem onItemDeleting: function(args) {}, // before controller.deleteItem onItemDeleted: function(args) {}, // on done of controller.deleteItem onItemInvalid: function(args) {}, // after item validation, in case data is invalid onError: function(args) {}, // on fail of any controller call onOptionChanging: function(args) {}, // before changing the grid option onOptionChanged: function(args) {}, // after changing the grid option onPageChanged: function(args) {}, // after changing the current page onRefreshing: function(args) {}, // before grid refresh onRefreshed: function(args) {}, // after grid refresh } ``` ### onDataLoading Fires before data loading. Has the following arguments: ```javascript { grid // grid instance filter // loading filter object } ``` #### Cancel Data Loading > version added: 1.2 To cancel data loading set `args.cancel = true`. In the following example loading is canceled when the filter has empty 'name' field: ```javascript $("#grid").jsGrid({ ... onDataLoading: function(args) { // cancel loading data if 'name' is empty if(args.filter.name === "") { args.cancel = true; } } }); ``` ### onDataLoaded Fires after data loading. Has the following arguments: ```javascript { grid // grid instance data // load result (array of items or data structure for loading by page scenario) } ``` In the following example the loaded data is written to the browser console. ```javascript $("#grid").jsGrid({ ... onDataLoaded: function(args) { console.log(args.data); } }); ``` ### onInit > version added: 1.5 Fires after grid initialization right before rendering. Usually used to get grid instance. Has the following arguments: ```javascript { grid // grid instance } ``` In the following example we get the grid instance on initialization: ```javascript var gridInstance; $("#grid").jsGrid({ ... onInit: function(args) { gridInstance = args.grid; } }); ``` ### onError Fires when controller handler promise failed. Has the following arguments: ```javascript { grid // grid instance args // an array of arguments provided to fail promise handler } ``` ### onItemDeleting Fires before item deletion. Has the following arguments: ```javascript { grid // grid instance row // deleting row jQuery element item // deleting item itemIndex // deleting item index } ``` #### Cancel Item Deletion > version added: 1.2 To cancel item deletion set `args.cancel = true`. This allows to do a validation before performing the actual deletion. In the following example the deletion of items marked as `protected` is canceled: ```javascript $("#grid").jsGrid({ ... onItemDeleting: function(args) { // cancel deletion of the item with 'protected' field if(args.item.protected) { args.cancel = true; } } }); ``` ### onItemDeleted Fires after item deletion. Has the following arguments: ```javascript { grid // grid instance row // deleted row jQuery element item // deleted item itemIndex // deleted item index } ``` ### onItemEditing > version added: 1.4 Fires before item editing. Has the following arguments: ```javascript { grid // grid instance row // editing row jQuery element item // editing item itemIndex // editing item index } ``` #### Cancel Item Editing To cancel item editing set `args.cancel = true`. This allows to prevent row from editing conditionally. In the following example the editing of the row for item with 'ID' = 0 is canceled: ```javascript $("#grid").jsGrid({ ... onItemEditing: function(args) { // cancel editing of the row of item with field 'ID' = 0 if(args.item.ID === 0) { args.cancel = true; } } }); ``` ### onItemInserting Fires before item insertion. Has the following arguments: ```javascript { grid // grid instance item // inserting item } ``` #### Cancel Item Insertion > version added: 1.2 To cancel item insertion set `args.cancel = true`. This allows to do a validation before performing the actual insertion. In the following example insertion of items with the 'name' specified is allowed: ```javascript $("#grid").jsGrid({ ... onItemInserting: function(args) { // cancel insertion of the item with empty 'name' field if(args.item.name === "") { args.cancel = true; alert("Specify the name of the item!"); } } }); ``` ### onItemInserted Fires after item insertion. Has the following arguments: ```javascript { grid // grid instance item // inserted item } ``` ### onItemInvalid Fired when item is not following validation rules on inserting or updating. Has the following arguments: ```javascript { grid // grid instance row // inserting/editing row jQuery element item // inserting/editing item itemIndex // inserting/editing item index errors // array of validation violations in format { field: "fieldName", message: "validator message" } } ``` The following handler prints errors on the console ```javascript $("#grid").jsGrid({ ... onItemInvalid: function(args) { // prints [{ field: "Name", message: "Enter client name" }] console.log(args.errors); } }); ``` ### onItemUpdating Fires before item update. Has the following arguments: ```javascript { grid // grid instance row // updating row jQuery element item // updating item itemIndex // updating item index previousItem // shallow copy (not deep copy) of item before editing } ``` #### Cancel Item Update > version added: 1.2 To cancel item update set `args.cancel = true`. This allows to do a validation before performing the actual update. In the following example update of items with the 'name' specified is allowed: ```javascript $("#grid").jsGrid({ ... onItemUpdating: function(args) { // cancel update of the item with empty 'name' field if(args.item.name === "") { args.cancel = true; alert("Specify the name of the item!"); } } }); ``` ### onItemUpdated Fires after item update. Has the following arguments: ```javascript { grid // grid instance row // updated row jQuery element item // updated item itemIndex // updated item index previousItem // shallow copy (not deep copy) of item before editing } ``` ### onOptionChanging Fires before grid option value change. Has the following arguments: ```javascript { grid // grid instance option // name of option to be changed oldValue // old value of option newValue // new value of option } ``` ### onOptionChanged Fires after grid option value change. Has the following arguments: ```javascript { grid // grid instance option // name of changed option value // changed option value } ``` ### onPageChanged > version added: 1.5 Fires once grid current page index is changed. It happens either by switching between the pages with the pager links, or by calling the method `openPage`, or changing the option `pageIndex`. Has the following arguments: ```javascript { grid // grid instance pageIndex // current page index } ``` In the following example we print the current page index in the browser console once it has been changed: ```javascript $("#grid").jsGrid({ ... onPageChanged: function(args) { console.log(args.pageIndex); } }); ``` ### onRefreshing Fires before grid refresh. Has the following arguments: ```javascript { grid // grid instance } ``` ### onRefreshed Fires after grid refresh. Has the following arguments: ```javascript { grid // grid instance } ``` ## Grid Controller The controller is a gateway between grid and data storage. All data manipulations call accordant controller methods. By default grid has an empty controller and can work with static array of items stored in option `data`. A controller should implement the following methods: ```javascript { loadData: function(filter) { ... }, insertItem: function(item) { ... }, updateItem: function(item) { ... }, deleteItem: function(item) { ... } } ``` Asynchronous controller methods should return a Promise, resolved once the request is completed. Starting v1.5 jsGrid supports standard JavaScript Promise/A, earlier versions support only jQuery.Promise. For instance the controller for typical REST service might look like: ```javascript { loadData: function(filter) { return $.ajax({ type: "GET", url: "/items", data: filter }); }, insertItem: function(item) { return $.ajax({ type: "POST", url: "/items", data: item }); }, updateItem: function(item) { return $.ajax({ type: "PUT", url: "/items", data: item }); }, deleteItem: function(item) { return $.ajax({ type: "DELETE", url: "/items", data: item }); }, } ``` ### loadData(filter): `Promise|dataResult` Called on data loading. **filter** contains all filter parameters of fields with enabled filtering When `pageLoading` is `true` and data is loaded by page, `filter` includes two more parameters: ```javascript { pageIndex // current page index pageSize // the size of page } ``` When grid sorting is enabled, `filter` includes two more parameters: ```javascript { sortField // the name of sorting field sortOrder // the order of sorting as string "asc"|"desc" } ``` Method should return `dataResult` or jQuery promise that will be resolved with `dataResult`. **dataResult** depends on `pageLoading`. When `pageLoading` is `false` (by default), then data result is a plain javascript array of objects. If `pageLoading` is `true` data result should have following structure ```javascript { data // array of items itemsCount // total items amount in storage } ``` ### insertItem(item): `Promise|insertedItem` Called on item insertion. Method should return `insertedItem` or jQuery promise that will be resolved with `insertedItem`. If no item is returned, inserting item will be used as inserted item. **item** is the item to be inserted. ### updateItem(item): `Promise|updatedItem` Called on item update. Method should return `updatedItem` or jQuery promise that will be resolved with `updatedItem`. If no item is returned, updating item will be used as updated item. **item** is the item to be updated. ### deleteItem(item): `Promise` Called on item deletion. If deletion is asynchronous, method should return jQuery promise that will be resolved when deletion is completed. **item** is the item to be deleted. ## Validation > version added: 1.4 ### Field Validation Config `validate` option of the field can have 4 different value types `string|Object|Array|function`: 1. `validate: "validatorName"` **validatorName** - is a string key of the validator in the `jsGrid.validators` registry. The registry can be easily extended. See available [built-in validators here](#built-in-validators). In the following example the `required` validator is applied: ```javascript $("#grid").jsGrid({ ... fields: [{ type: "text", name: "FieldName", validate: "required" }] }); ``` 2. `validate: validationConfig` **validateConfig** - is a plain object of the following structure: ```javascript { validator: string|function(value, item, param), // built-in validator name or custom validation function message: string|function, // validation message or a function(value, item) returning validation message param: any // a plain object with parameters to be passed to validation function } ``` In the following example the `range` validator is applied with custom validation message and range provided in parameters: ```javascript $("#grid").jsGrid({ ... fields: [{ type: "number", name: "Age", validate: { validator: "range", message: function(value, item) { return "The client age should be between 21 and 80. Entered age is \"" + value + "\" is out of specified range."; }, param: [21, 80] } }] }); ``` 3. `validate: validateArray` **validateArray** - is an array of validators. It can contain * `string` - validator name * `Object` - validator configuration of structure `{ validator, message, param }` * `function` - validation function as `function(value, item)` In the following example the field has three validators: `required`, `range`, and a custom function validator: ```javascript $("#grid").jsGrid({ ... fields: [{ type: "number", name: "Age", validate: [ "required", { validator: "range", param: [21, 80] }, function(value, item) { return item.IsRetired ? value > 55 : true; } ] }] }); ``` 4. `validate: function(value, item, param)` The parameters of the function: * `value` - entered value of the field * `item` - editing/inserting item * `param` - a parameter provided by validator (applicable only when validation config is defined at validation object or an array of objects) In the following example the field has custom validation function: ```javascript $("#grid").jsGrid({ ... fields: [{ type: "text", name: "Phone", validate: function(value, item) { return value.length == 10 && phoneBelongsToCountry(value, item.Country); } }] }); ``` ### Built-in Validators The `jsGrid.validators` object contains all built-in validators. The key of the hash is a validator name and the value is the validator config. `jsGrid.validators` contains the following build-in validators: * **required** - the field value is required * **rangeLength** - the length of the field value is limited by range (the range should be provided as an array in `param` field of validation config) * **minLength** - the minimum length of the field value is limited (the minimum value should be provided in `param` field of validation config) * **maxLength** - the maximum length of the field value is limited (the maximum value should be provided in `param` field of validation config) * **pattern** - the field value should match the defined pattern (the pattern should be provided as a regexp literal or string in `param` field of validation config) * **range** - the value of the number field is limited by range (the range should be provided as an array in `param` field of validation config) * **min** - the minimum value of the number field is limited (the minimum should be provided in `param` field of validation config) * **max** - the maximum value of the number field is limited (the maximum should be provided in `param` field of validation config) ### Custom Validators To define a custom validator just add it to the `jsGrid.validators` object. In the following example a custom validator `time` is registered: ```javascript jsGrid.validators.time = { message: "Please enter a valid time, between 00:00 and 23:59", validator: function(value, item) { return /^([01]\d|2[0-3]|[0-9])(:[0-5]\d){1,2}$/.test(value); } } ``` ## Localization > version added: 1.4 Current locale can be set for all grids on the page with the [`jsGrid.locale(localeName)`](#jsgridlocalelocalenamelocaleconfig) method. New custom locale can be added to `jsGrid.locales` hash like the following: ```javascript jsGrid.locales.my_lang = { // localization config goes here ... }; ``` Here is how localization config looks like for Spanish [i18n/es.js](src/i18n/es.js). Find all available locales [here](src/i18n). ## Sorting Strategies All supported sorting strategies are stored in `jsGrid.sortStrategies` object, where key is a name of the strategy and the value is a `sortingFunction`. `jsGrid.sortStrategies` contains following build-in sorting strategies: ```javascript { string: { ... }, // string sorter number: { ... }, // number sorter date: { ... }, // date sorter numberAsString: { ... } // numbers are parsed before comparison } ``` **sortingFunction** is a sorting function with the following format: ```javascript function(value1, value2) { if(value1 < value2) return -1; // return negative value when first is less than second if(value1 === value2) return 0; // return zero if values are equal if(value1 > value2) return 1; // return positive value when first is greater than second } ``` ### Custom Sorting Strategy If you need a custom sorting strategy, the object `jsGrid.sortStrategies` can be easily extended. In this example we define new sorting strategy for our client objects: ```javascript // clients array var clients = [{ Index: 1, Name: "John", Age: 25 }, ...]; // sort clients by name and then by age jsGrid.sortStrategies.client = function(index1, index2) { var client1 = clients[index1]; var client2 = clients[index2]; return client1.Name.localeCompare(client2.Name) || client1.Age - client2.Age; }; ``` Now, our new sorting strategy `client` can be used in the grid config as follows: ```javascript { fields: [ ... { name: "Index", sorter: "client" }, ... ] } ``` Worth to mention, that if you need particular sorting only once, you can just inline sorting function in `sorter` not registering the new strategy: ```javascript { fields: [ ... { name: "Index", sorter: function(index1, index2) { var client1 = clients[index1]; var client2 = clients[index2]; return client1.Name.localeCompare(client2.Name) || client1.Age - client2.Age; } }, ... ] } ``` ## Load Strategies The behavior of the grid regarding data source interaction is defined by load strategy. The load strategy has the following methods: ```javascript { firstDisplayIndex: function() {}, // returns the index of the first displayed item lastDisplayIndex: function() {}, // returns the index of the last displayed item itemsCount: function() {}, // returns the total amount of grid items openPage: function(index) {}, // handles opening of the particular page loadParams: function() {}, // returns additional parameters for controller.loadData method sort: function() {}, // handles sorting of data in the grid, should return a Promise reset: function() {}, // handles grid refresh on grid reset with 'reset' method call, should return a Promise finishLoad: function(loadedData) {}, // handles the finish of loading data by controller.loadData finishInsert: function(insertedItem) {}, // handles the finish of inserting item by controller.insertItem finishDelete: function(deletedItem, deletedItemIndex) {} // handles the finish of deleting item by controller.deleteItem } ``` There are two build-in load strategies: DirectLoadingStrategy (for `pageLoading=false`) and PageLoadingStrategy (for `pageLoading=true`). ### DirectLoadingStrategy **DirectLoadingStrategy** is used when loading by page is turned off (`pageLoading=false`). It provides the following behavior: - **firstDisplayIndex** returns the index of the first item on the displayed page - **lastDisplayIndex** returns the index of the last item on the displayed page - **itemsCount** returns the actual amount of all the loaded items - **openPage** refreshes the grid to render items of current page - **loadParams** returns empty object, since no extra load params are needed - **sort** sorts data items and refreshes the grid calling `grid.refresh` - **reset** calls `grid.refresh` method to refresh the grid - **finishLoad** puts the data coming from `controller.loadData` into the option `data` of the grid - **finishInsert** pushes new inserted item into the option `data` and refreshes the grid - **finishDelete** removes deleted item from the option `data` and resets the grid ### PageLoadingStrategy **PageLoadingStrategy** is used when data is loaded to the grid by pages (`pageLoading=true`). It provides the following behavior: - **firstDisplayIndex** returns 0, because all loaded items displayed on the current page - **lastDisplayIndex** returns the amount of loaded items, since data loaded by page - **itemsCount** returns `itemsCount` provided by `controller.loadData` (read more in section [controller.loadData](#loaddatafilter-promisedataresult)) - **openPage** calls `grid.loadData` to load data for the current page - **loadParams** returns an object with the structure `{ pageIndex, pageSize }` to provide server with paging info - **sort** calls `grid.loadData` to load sorted data from the server - **reset** calls `grid.loadData` method to refresh the data - **finishLoad** saves `itemsCount` returned by server and puts the `data` into the option `data` of the grid - **finishInsert** calls `grid.search` to reload the data - **finishDelete** calls `grid.search` to reload the data ### Custom LoadStrategy The option `loadStrategy` allows to specify a custom load strategy to customize the behavior of the grid. The easiest way to do it is to inherit from existing strategy. By default DirectLoadingStrategy resets the grid (resets the paging and sorting) when an item is deleted. The following example shows how to create a custom strategy to avoid grid reset on deletion of an item. ```javascript var MyCustomDirectLoadStrategy = function(grid) { jsGrid.loadStrategies.DirectLoadingStrategy.call(this, grid); }; MyCustomDirectLoadStrategy.prototype = new jsGrid.loadStrategies.DirectLoadingStrategy(); MyCustomDirectLoadStrategy.prototype.finishDelete = function(deletedItem, deletedItemIndex) { var grid = this._grid; grid.option("data").splice(deletedItemIndex, 1); grid.refresh(); }; // use custom strategy in grid config $("#grid").jsGrid({ loadStrategy: function() { return new MyCustomDirectLoadStrategy(this); }, ... }); ``` ## Load Indication By default jsGrid uses jsGrid.LoadIndicator. Load indicator can be customized with the `loadIndicator`
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<NME> README.md <BEF> **jsGrid** is a lightweight client-side data grid control based on jQuery. It supports basic grid operations like inserting, filtering, editing, deleting, paging and sorting. Although jsGrid is tunable and allows to customize appearance and components. **jsGrid** is a lightweight client-side data grid control based on jQuery. It supports basic grid operations like inserting, filtering, editing, deleting, paging, sorting, and validating. jsGrid is tunable and allows to customize appearance and components. ![jsGrid lightweight client-side data grid](http://content.screencast.com/users/tabalinas/folders/Jing/media/beada891-57fc-41f3-ad77-fbacecd01d15/00000002.png) ## Table of contents * [Demos](#demos) * [Installation](#installation) * [Basic Usage](#basic-usage) * [Configuration](#configuration) * [Grid Fields](#grid-fields) * [Methods](#methods) * [Callbacks](#callbacks) * [Grid Controller](#grid-controller) * [Validation](#validation) * [Localization](#localization) * [Sorting Strategies](#sorting-strategies) * [Load Strategies](#load-strategies) * [Load Indication](#load-indication) * [Requirement](#requirement) * [Compatibility](#compatibility) ## Demos See [Demos](http://js-grid.com/demos/) on project site. Sample projects showing how to use jsGrid with the most popular backend technologies * **PHP** - https://github.com/tabalinas/jsgrid-php Ensure that jQuery library of version 1.8.3 or later is included. Include `jsgrid.min.js` and `jsgrid.min.css` files to the page. Create grid applying jQuery plugin jsGrid with grid config as following ````javascript ```bash $ bower install js-grid --save ``` Find jsGrid cdn links [here](https://cdnjs.com/libraries/jsgrid). ## Basic Usage Ensure that jQuery library of version 1.8.3 or later is included. Include `jsgrid.min.js`, `jsgrid-theme.min.css`, and `jsgrid.min.css` files into the web page. Create grid applying jQuery plugin `jsGrid` with grid config as follows: ```javascript $("#jsGrid").jsGrid({ width: "100%", height: "400px", filtering: true, editing: true, sorting: true, paging: true, data: db.clients, fields: [ { name: "Name", type: "text", width: 150 }, { name: "Age", type: "number", width: 50 }, { name: "Address", type: "text", width: 200 }, { name: "Country", type: "select", items: db.countries, valueField: "Id", textField: "Name" }, { name: "Married", type: "checkbox", title: "Is Married", sorting: false }, { type: "control" } ] }); ``` ## Configuration The config object may contain following options (default values are specified below): ```javascript { fields: [], data: [], autoload: false, controller: { loadData: $.noop, insertItem: $.noop, updateItem: $.noop, deleteItem: $.noop }, width: "auto", height: "auto", heading: true, filtering: false, inserting: false, editing: false, selecting: true, sorting: false, paging: false, pageLoading: false, insertRowLocation: "bottom", rowClass: function(item, itemIndex) { ... }, rowClick: function(args) { ... }, rowDoubleClick: function(args) { ... }, noDataContent: "Not found", confirmDeleting: true, deleteConfirm: "Are you sure?", pagerContainer: null, pageIndex: 1, pageSize: 20, pageButtonCount: 15, pagerFormat: "Pages: {first} {prev} {pages} {next} {last} &nbsp;&nbsp; {pageIndex} of {pageCount}", pagePrevText: "Prev", pageNextText: "Next", pageFirstText: "First", pageLastText: "Last", pageNavigatorNextText: "...", pageNavigatorPrevText: "...", invalidNotify: function(args) { ... } invalidMessage: "Invalid data entered!", loadIndication: true, loadIndicationDelay: 500, loadMessage: "Please, wait...", loadShading: true, loadIndicator: function(config) { ... } loadStrategy: function(config) { ... } updateOnResize: true, rowRenderer: null, headerRowRenderer: null, filterRowRenderer: null, insertRowRenderer: null, editRowRenderer: null, pagerRenderer: null } ``` ### fields An array of fields (columns) of the grid. Each field has general options and specific options depending on field type. General options peculiar to all field types: ```javascript { type: "", name: "", title: "", align: "", width: 100, visible: true, css: "", headercss: "", filtercss: "", insertcss: "", editcss: "", filtering: true, inserting: true, editing: true, sorting: true, sorter: "string", headerTemplate: function() { ... }, itemTemplate: function(value, item) { ... }, filterTemplate: function() { ... }, insertTemplate: function() { ... }, editTemplate: function(value, item) { ... }, filterValue: function() { ... }, insertValue: function() { ... }, editValue: function() { ... }, cellRenderer: null, validate: null } ``` - **type** is a string key of field (`"text"|"number"|"checkbox"|"select"|"textarea"|"control"`) in fields registry `jsGrid.fields` (the registry can be easily extended with custom field types). - **name** is a property of data item associated with the column. - **title** is a text to be displayed in the header of the column. If `title` is not specified, the `name` will be used instead. - **align** is alignment of text in the cell. Accepts following values `"left"|"center"|"right"`. - **width** is a width of the column. - **visible** is a boolean specifying whether to show a column or not. (version added: 1.3) - **css** is a string representing css classes to be attached to the table cell. - **headercss** is a string representing css classes to be attached to the table header cell. If not specified, then **css** is attached instead. - **filtercss** is a string representing css classes to be attached to the table filter row cell. If not specified, then **css** is attached instead. - **insertcss** is a string representing css classes to be attached to the table insert row cell. If not specified, then **css** is attached instead. - **editcss** is a string representing css classes to be attached to the table edit row cell. If not specified, then **css** is attached instead. - **filtering** is a boolean specifying whether or not column has filtering (`filterTemplate()` is rendered and `filterValue()` is included in load filter object). - **inserting** is a boolean specifying whether or not column has inserting (`insertTemplate()` is rendered and `insertValue()` is included in inserting item). - **editing** is a boolean specifying whether or not column has editing (`editTemplate()` is rendered and `editValue()` is included in editing item). - **sorting** is a boolean specifying whether or not column has sorting ability. - **sorter** is a string or a function specifying how to sort item by the field. The string is a key of sorting strategy in the registry `jsGrid.sortStrategies` (the registry can be easily extended with custom sorting functions). Sorting function has the signature `function(value1, value2) { return -1|0|1; }`. - **headerTemplate** is a function to create column header content. It should return markup as string, DomNode or jQueryElement. - **itemTemplate** is a function to create cell content. It should return markup as string, DomNode or jQueryElement. The function signature is `function(value, item)`, where `value` is a value of column property of data item, and `item` is a row data item. - **filterTemplate** is a function to create filter row cell content. It should return markup as string, DomNode or jQueryElement. - **insertTemplate** is a function to create insert row cell content. It should return markup as string, DomNode or jQueryElement. - **editTemplate** is a function to create cell content of editing row. It should return markup as string, DomNode or jQueryElement. The function signature is `function(value, item)`, where `value` is a value of column property of data item, and `item` is a row data item. - **filterValue** is a function returning the value of filter property associated with the column. - **insertValue** is a function returning the value of inserting item property associated with the column. - **editValue** is a function returning the value of editing item property associated with the column. - **cellRenderer** is a function to customize cell rendering. The function signature is `function(value, item)`, where `value` is a value of column property of data item, and `item` is a row data item. The function should return markup as a string, jQueryElement or DomNode representing table cell `td`. - **validate** is a string as validate rule name or validation function or a validation configuration object or an array of validation configuration objects. Read more details about validation in the [Validation section](#validation). Specific field options depends on concrete field type. Read about build-in fields in [Grid Fields](#grid-fields) section. ### data An array of items to be displayed in the grid. The option should be used to provide static data. Use the `controller` option to provide non static data. ### autoload (default `false`) A boolean value specifying whether `controller.loadData` will be called when grid is rendered. ### controller An object or function returning an object with the following structure: ```javascript { loadData: $.noop, insertItem: $.noop, updateItem: $.noop, deleteItem: $.noop } ``` - **loadData** is a function returning an array of data or jQuery promise that will be resolved with an array of data (when `pageLoading` is `true` instead of object the structure `{ data: [items], itemsCount: [total items count] }` should be returned). Accepts filter parameter including current filter options and paging parameters when `pageLoading` is `true`. - **insertItem** is a function returning inserted item or jQuery promise that will be resolved with inserted item. Accepts inserting item object. - **updateItem** is a function returning updated item or jQuery promise that will be resolved with updated item. Accepts updating item object. - **deleteItem** is a function deleting item. Returns jQuery promise that will be resolved when deletion is completed. Accepts deleting item object. Read more about controller interface in [Grid Controller](#grid-controller) section. ### width (default: `"auto"`) Specifies the overall width of the grid. Accepts all value types accepting by `jQuery.width`. ### height (default: `"auto"`) Specifies the overall height of the grid including the pager. Accepts all value types accepting by `jQuery.height`. ### heading (default: `true`) A boolean value specifies whether to show grid header or not. ### filtering (default: `false`) A boolean value specifies whether to show filter row or not. ### inserting (default: `false`) A boolean value specifies whether to show inserting row or not. ### editing (default: `false`) A boolean value specifies whether editing is allowed. ### selecting (default: `true`) A boolean value specifies whether to highlight grid rows on hover. ### sorting (default: `false`) A boolean value specifies whether sorting is allowed. ### paging (default: `false`) A boolean value specifies whether data is displayed by pages. ### pageLoading (default: `false`) A boolean value specifies whether to load data by page. When `pageLoading` is `true` the `loadData` method of controller accepts `filter` parameter with two additional properties `pageSize` and `pageIndex`. ### insertRowLocation (default: `"bottom"`) Specifies the location of an inserted row within the grid. When `insertRowLocation` is `"bottom"` the new row will appear at the bottom of the grid. When set to `"top"`, the new row will appear at the top. ### rowClass A string or a function specifying row css classes. A string contains classes separated with spaces. A function has signature `function(item, itemIndex)`. It accepts the data item and index of the item. It should returns a string containing classes separated with spaces. ### rowClick A function handling row click. Accepts single argument with following structure: ```javascript { item // data item itemIndex // data item index event // jQuery event } ``` By default `rowClick` performs row editing when `editing` is `true`. ### rowDoubleClick A function handling row double click. Accepts single argument with the following structure: ```javascript { item // data item itemIndex // data item index event // jQuery event } ``` ### noDataContent (default `"Not found"`) A string or a function returning a markup, jQueryElement or DomNode specifying the content to be displayed when `data` is an empty array. ### confirmDeleting (default `true`) A boolean value specifying whether to ask user to confirm item deletion. ### deleteConfirm (default `"Are you sure?"`) A string or a function returning string specifying delete confirmation message to be displayed to the user. A function has the signature `function(item)` and accepts item to be deleted. ### pagerContainer (default `null`) A jQueryElement or DomNode to specify where to render a pager. Used for external pager rendering. When it is equal to `null`, the pager is rendered at the bottom of the grid. ### pageIndex (default `1`) An integer value specifying current page index. Applied only when `paging` is `true`. ### pageSize (default `20`) An integer value specifying the amount of items on the page. Applied only when `paging` is `true`. ### pageButtonCount (default `15`) An integer value specifying the maximum amount of page buttons to be displayed in the pager. ### pagerFormat A string specifying pager format. The default value is `"Pages: {first} {prev} {pages} {next} {last} &nbsp;&nbsp; {pageIndex} of {pageCount}"` There are placeholders that can be used in the format: ```javascript {first} // link to first page {prev} // link to previous page {pages} // page links {next} // link to next page {last} // link to last page {pageIndex} // current page index {pageCount} // total amount of pages {itemCount} // total amount of items ``` ### pageNextText (default `"Next"`) A string specifying the text of the link to the next page. ### pagePrevText (default `"Prev"`) A string specifying the text of the link to the previous page. ### pageFirstText (default `"First"`) A string specifying the text of the link to the first page. ### pageLastText (default `"Last"`) A string specifying the text of the link to the last page. ### pageNavigatorNextText (default `"..."`) A string specifying the text of the link to move to next set of page links, when total amount of pages more than `pageButtonCount`. ### pageNavigatorPrevText (default `"..."`) A string specifying the text of the link to move to previous set of page links, when total amount of pages more than `pageButtonCount`. ### invalidMessage (default `"Invalid data entered!"`) A string specifying the text of the alert message, when invalid data was entered. ### invalidNotify A function triggered, when invalid data was entered. By default all violated validators messages are alerted. The behavior can be customized by providing custom function. The function accepts a single argument with the following structure: ```javascript { item // inserting/editing item itemIndex // inserting/editing item index errors // array of validation violations in format { field: "fieldName", message: "validator message" } } ``` In the following example error messages are printed in the console instead of alerting: ```javascript $("#grid").jsGrid({ ... invalidNotify: function(args) { var messages = $.map(args.errors, function(error) { return error.field + ": " + error.message; }); console.log(messages); } ... }); ``` ### loadIndication (default `true`) A boolean value specifying whether to show loading indication during controller operations execution. ### loadIndicationDelay (default `500`) An integer value specifying the delay in ms before showing load indication. Applied only when `loadIndication` is `true`. ### loadMessage (default `"Please, wait..."`) A string specifying the text of loading indication panel. Applied only when `loadIndication` is `true`. ### loadShading (default `true`) A boolean value specifying whether to show overlay (shader) over grid content during loading indication. Applied only when `loadIndication` is `true`. ### loadIndicator An object or a function returning an object representing grid load indicator. Load indicator could be any js object supporting two methods `show` and `hide`. `show` is called on each loading start. `hide` method is called on each loading finish. Read more about custom load indicator in the [Load Indication](#load-indication) section. ### loadStrategy An object or a function returning an object representing grid load strategy. Load strategy defines behavior of the grid after loading data (any interaction with grid controller methods including data manipulation like inserting, updating and removing). There are two build-in load strategies: `DirectLoadingStrategy` and `PageLoadingStrategy`. Load strategy depends on `pageLoading` option value. For advanced scenarios custom load strategy can be provided. Read more about custom load strategies in the [Load Strategies](#load-strategies) section. ### updateOnResize (default `true`) A boolean value specifying whether to refresh grid on window resize event. ### rowRenderer (default `null`) A function to customize row rendering. The function signature is `function(item, itemIndex)`, where `item` is row data item, and `itemIndex` is the item index. The function should return markup as a string, jQueryElement or DomNode representing table row `tr`. ### headerRowRenderer (default `null`) A function to customize grid header row. The function should return markup as a string, jQueryElement or DomNode representing table row `tr`. ### filterRowRenderer (default `null`) A function to customize grid filter row. The function should return markup as a string, jQueryElement or DomNode representing table row `tr`. ### insertRowRenderer (default `null`) A function to customize grid inserting row. The function should return markup as a string, jQueryElement or DomNode representing table row `tr`. ### editRowRenderer (default `null`) A function to customize editing row rendering. The function signature is `function(item, itemIndex)`, where `item` is row data item, and `itemIndex` is the item index. The function should return markup as a string, jQueryElement or DomNode representing table row `tr`. ### pagerRenderer (default `null`) > version added: 1.2 A function to customize pager rendering. The function accepts a single argument with the following structure: ```javascript { pageIndex, // index of the currently opened page pageCount // total amount of grid pages } ``` The function should return markup as a string, jQueryElement or DomNode representing the pager. If `pagerRenderer` is specified, then `pagerFormat` option will be ignored. ## Grid Fields All fields supporting by grid are stored in `jsGrid.fields` object, where key is a type of the field and the value is the field class. `jsGrid.fields` contains following build-in fields: ```javascript { text: { ... }, // simple text input number: { ... }, // number input select: { ... }, // select control checkbox: { ... }, // checkbox input textarea: { ... }, // textarea control (renders textarea for inserting and editing and text input for filtering) control: { ... } // control field with delete and editing buttons for data rows, search and add buttons for filter and inserting row } ``` Each build-in field can be easily customized with general configuration properties described in [fields](#fields) section and custom field-specific properties described below. ### text Text field renders `<input type="text">` in filter, inserting and editing rows. Custom properties: ```javascript { autosearch: true, // triggers searching when the user presses `enter` key in the filter input readOnly: false // a boolean defines whether input is readonly (added in v1.4) } ``` ### number Number field renders `<input type="number">` in filter, inserting and editing rows. Custom properties: ```javascript { sorter: "number", // uses sorter for numbers align: "right", // right text alignment readOnly: false // a boolean defines whether input is readonly (added in v1.4) } ``` ### select Select field renders `<select>` control in filter, inserting and editing rows. Custom properties: ```javascript { align: "center", // center text alignment autosearch: true, // triggers searching when the user changes the selected item in the filter items: [], // an array of items for select valueField: "", // name of property of item to be used as value textField: "", // name of property of item to be used as displaying value selectedIndex: -1, // index of selected item by default valueType: "number|string", // the data type of the value readOnly: false // a boolean defines whether select is readonly (added in v1.4) } ``` If valueField is not defined, then the item index is used instead. If textField is not defined, then item itself is used to display value. For instance the simple select field config may look like: ```javascript { name: "Country", type: "select", items: [ "", "United States", "Canada", "United Kingdom" ] } ``` or more complex with items as objects: ```javascript { name: "Country", type: "select" items: [ { Name: "", Id: 0 }, { Name: "United States", Id: 1 }, { Name: "Canada", Id: 2 }, { Name: "United Kingdom", Id: 3 } ], valueField: "Id", textField: "Name" } ``` `valueType` defines whether the field value should be converted to a number or returned as a string. The value of the option is determined automatically depending on the data type of `valueField` of the first item, but it can be overridden. ### checkbox Checkbox field renders `<input type="checkbox">` in filter, inserting and editing rows. Filter checkbox supports intermediate state for, so click switches between 3 states (checked|intermediate|unchecked). Custom properties: ```javascript { sorter: "number", // uses sorter for numbers align: "center", // center text alignment autosearch: true // triggers searching when the user clicks checkbox in filter } ``` ### textarea Textarea field renders `<textarea>` in inserting and editing rows and `<input type="text">` in filter row. Custom properties: ```javascript { autosearch: true, // triggers searching when the user presses `enter` key in the filter input readOnly: false // a boolean defines whether textarea is readonly (added in v1.4) } ``` ### control Control field renders delete and editing buttons in data row, search and add buttons in filter and inserting row accordingly. It also renders button switching between filtering and searching in header row. Custom properties: ```javascript { editButton: true, // show edit button deleteButton: true, // show delete button clearFilterButton: true, // show clear filter button modeSwitchButton: true, // show switching filtering/inserting button align: "center", // center content alignment width: 50, // default column width is 50px filtering: false, // disable filtering for column inserting: false, // disable inserting for column editing: false, // disable editing for column sorting: false, // disable sorting for column searchModeButtonTooltip: "Switch to searching", // tooltip of switching filtering/inserting button in inserting mode insertModeButtonTooltip: "Switch to inserting", // tooltip of switching filtering/inserting button in filtering mode editButtonTooltip: "Edit", // tooltip of edit item button deleteButtonTooltip: "Delete", // tooltip of delete item button searchButtonTooltip: "Search", // tooltip of search button clearFilterButtonTooltip: "Clear filter", // tooltip of clear filter button insertButtonTooltip: "Insert", // tooltip of insert button updateButtonTooltip: "Update", // tooltip of update item button cancelEditButtonTooltip: "Cancel edit", // tooltip of cancel editing button } ``` ### Custom Field If you need a completely custom field, the object `jsGrid.fields` can be easily extended. In this example we define new grid field `date`: ```javascript var MyDateField = function(config) { jsGrid.Field.call(this, config); }; MyDateField.prototype = new jsGrid.Field({ css: "date-field", // redefine general property 'css' align: "center", // redefine general property 'align' myCustomProperty: "foo", // custom property sorter: function(date1, date2) { return new Date(date1) - new Date(date2); }, itemTemplate: function(value) { return new Date(value).toDateString(); }, insertTemplate: function(value) { return this._insertPicker = $("<input>").datepicker({ defaultDate: new Date() }); }, editTemplate: function(value) { return this._editPicker = $("<input>").datepicker().datepicker("setDate", new Date(value)); }, insertValue: function() { return this._insertPicker.datepicker("getDate").toISOString(); }, editValue: function() { return this._editPicker.datepicker("getDate").toISOString(); } }); jsGrid.fields.date = MyDateField; ``` To have all general grid field properties custom field class should inherit `jsGrid.Field` class or any other field class. Here `itemTemplate` just returns the string representation of a date. `insertTemplate` and `editTemplate` create jQuery UI datePicker for inserting and editing row. Of course jquery ui library should be included to make it work. `insertValue` and `editValue` return date to insert and update items accordingly. We also defined date specific sorter. Now, our new field `date` can be used in the grid config as follows: ```javascript { fields: [ ... { type: "date", myCustomProperty: "bar" }, ... ] } ``` ## Methods jsGrid methods could be called with `jsGrid` jQuery plugin or directly. To use jsGrid plugin to call a method, just call `jsGrid` with method name and required parameters as next arguments: ```javascript // calling method with jQuery plugin $("#grid").jsGrid("methodName", param1, param2); ``` To call method directly you need to retrieve grid instance or just create grid with the constructor: ```javascript // retrieve grid instance from element data var grid = $("#grid").data("JSGrid"); // create grid with the constructor var grid = new jsGrid.Grid($("#grid"), { ... }); // call method directly grid.methodName(param1, param2); ``` ### cancelEdit() Cancels row editing. ```javascript $("#grid").jsGrid("cancelEdit"); ``` ### clearFilter(): `Promise` Clears current filter and performs search with empty filter. Returns jQuery promise resolved when data filtering is completed. ```javascript $("#grid").jsGrid("clearFilter").done(function() { console.log("filtering completed"); }); ``` ### clearInsert() Clears current inserting row. ```javascript $("#grid").jsGrid("clearInsert"); ``` ### deleteItem(item|$row|rowNode): `Promise` Removes specified row from the grid. Returns jQuery promise resolved when deletion is completed. **item|$row|rowNode** is the reference to the item or the row jQueryElement or the row DomNode. ```javascript // delete row by item reference $("#grid").jsGrid("deleteItem", item); // delete row by jQueryElement $("#grid").jsGrid("deleteItem", $(".specific-row")); // delete row by DomNode $("#grid").jsGrid("deleteItem", rowNode); ``` ### destroy() Destroys the grid and brings the Node to its original state. ```javascript $("#grid").jsGrid("destroy"); ``` ### editItem(item|$row|rowNode) Sets grid editing row. **item|$row|rowNode** is the reference to the item or the row jQueryElement or the row DomNode. ```javascript // edit row by item reference $("#grid").jsGrid("editItem", item); // edit row by jQueryElement $("#grid").jsGrid("editItem", $(".specific-row")); // edit row by DomNode $("#grid").jsGrid("editItem", rowNode); ``` ### getFilter(): `Object` Get grid filter as a plain object. ```javascript var filter = $("#grid").jsGrid("getFilter"); ``` ### getSorting(): `Object` > version added: 1.2 Get grid current sorting params as a plain object with the following format: ```javascript { field, // the name of the field by which grid is sorted order // 'asc' or 'desc' depending on sort order } ``` ```javascript var sorting = $("#grid").jsGrid("getSorting"); ``` ### fieldOption(fieldName|fieldIndex, optionName, [optionValue]) > version added: 1.3 Gets or sets the value of a field option. **fieldName|fieldIndex** is the name or the index of the field to get/set the option value (if the grid contains more than one field with the same name, the first field will be used). **optionName** is the name of the field option. **optionValue** is the new option value to set. If `optionValue` is not specified, then the value of the field option `optionName` will be returned. ```javascript // hide the field "ClientName" $("#grid").jsGrid("fieldOption", "ClientName", "visible", false); // get width of the 2nd field var secondFieldOption = $("#grid").jsGrid("fieldOption", 1, "width"); ``` ### insertItem([item]): `Promise` Inserts row into the grid based on item. Returns jQuery promise resolved when insertion is completed. **item** is the item to pass to `controller.insertItem`. If `item` is not specified the data from inserting row will be inserted. ```javascript // insert item from inserting row $("#grid").jsGrid("insertItem"); // insert item $("#grid").jsGrid("insertItem", { Name: "John", Age: 25, Country: 2 }).done(function() { console.log("insertion completed"); }); ``` ### loadData([filter]): `Promise` Loads data calling corresponding `controller.loadData` method. Returns jQuery promise resolved when data loading is completed. It preserves current sorting and paging unlike the `search` method . **filter** is a filter to pass to `controller.loadData`. If `filter` is not specified the current filter (filtering row values) will be applied. ```javascript // load data with current grid filter $("#grid").jsGrid("loadData"); // loadData with custom filter $("#grid").jsGrid("loadData", { Name: "John" }).done(function() { console.log("data loaded"); }); ``` ### exportData([options]) Transforms the grid data into the specified output type. Output can be formatted, filtered or modified by providing options. Currently only supports CSV output. ```javascript //Basic export var csv = $("#grid").jsGrid("exportData"); //Full Options var csv = $("#grid").jsGrid("exportData", { type: "csv", //Only CSV supported subset: "all" | "visible", //Visible will only output the currently displayed page delimiter: "|", //If using csv, the character to seperate fields includeHeaders: true, //Include header row in output encapsulate: true, //Surround each field with qoutation marks; needed for some systems newline: "\r\n", //Newline character to use //Takes each item and returns true if it should be included in output. //Executed only on the records within the given subset above. filter: function(item){return true}, //Transformations are a way to modify the display value of the output. //Provide a key of the field name, and a function that takes the current value. transformations: { "Married": function(value){ if (value === true){ return "Yes" } else{ return "No" } } } }); ``` ### openPage(pageIndex) Opens the page of specified index. **pageIndex** is one-based index of the page to open. The value should be in range from 1 to [total amount of pages]. ### option(optionName, [optionValue]) Gets or sets the value of an option. **optionName** is the name of the option. **optionValue** is the new option value to set. If `optionValue` is not specified, then the value of the option `optionName` will be returned. ```javascript // turn off paging $("#grid").jsGrid("option", "paging", false); // get current page index var pageIndex = $("#grid").jsGrid("option", "pageIndex"); ``` ### refresh() Refreshes the grid. Renders the grid body and pager content, recalculates sizes. ```javascript $("#grid").jsGrid("refresh"); ``` ### render(): `Promise` Performs complete grid rendering. If option `autoload` is `true` calls `controller.loadData`. The state of the grid like current page and sorting is retained. Returns jQuery promise resolved when data loading is completed. If auto-loading is disabled the promise is instantly resolved. ```javascript $("#grid").jsGrid("render").done(function() { console.log("rendering completed and data loaded"); }); ``` ### reset() Resets the state of the grid. Goes to the first data page, resets sorting, and then calls `refresh`. ```javascript $("#grid").jsGrid("reset"); ``` ### rowByItem(item): `jQueryElement` > version added: 1.3 Gets the row jQuery element corresponding to the item. **item** is the item corresponding to the row. ```javascript var $row = $("#grid").jsGrid("rowByItem", item); ``` ### search([filter]): `Promise` Performs filtering of the grid. Returns jQuery promise resolved when data loading is completed. It resets current sorting and paging unlike the `loadData` method. **filter** is a filter to pass to `controller.loadData`. If `filter` is not specified the current filter (filtering row values) will be applied. ```javascript // search with current grid filter $("#grid").jsGrid("search"); // search with custom filter $("#grid").jsGrid("search", { Name: "John" }).done(function() { console.log("filtering completed"); }); ``` ### showPrevPages() Shows previous set of pages, when total amount of pages more than `pageButtonCount`. ```javascript $("#grid").jsGrid("showPrevPages"); ``` ### showNextPages() Shows next set of pages, when total amount of pages more than `pageButtonCount`. ```javascript $("#grid").jsGrid("showNextPages"); ``` ### sort(sortConfig|field, [order]): `Promise` Sorts grid by specified field. Returns jQuery promise resolved when sorting is completed. **sortConfig** is the plain object of the following structure `{ field: (fieldIndex|fieldName|field), order: ("asc"|"desc") }` **field** is the field to sort by. It could be zero-based field index or field name or field reference **order** is the sorting order. Accepts the following values: "asc"|"desc" If `order` is not specified, then data is sorted in the reversed to current order, when grid is already sorted by the same field. Or `"asc"` for sorting by another field. When grid data is loaded by pages (`pageLoading` is `true`) sorting calls `controller.loadData` with sorting parameters. Read more in [Grid Controller](#grid-controller) section. ```javascript // sorting grid by first field $("#grid").jsGrid("sort", 0); // sorting grid by field "Name" in descending order $("#grid").jsGrid("sort", { field: "Name", order: "desc" }); // sorting grid by myField in ascending order $("#grid").jsGrid("sort", myField, "asc").done(function() { console.log("sorting completed"); }); ``` ### updateItem([item|$row|rowNode], [editedItem]): `Promise` Updates item and row of the grid. Returns jQuery promise resolved when update is completed. **item|$row|rowNode** is the reference to the item or the row jQueryElement or the row DomNode. **editedItem** is the changed item to pass to `controller.updateItem`. If `item|$row|rowNode` is not specified then editing row will be updated. If `editedItem` is not specified the data from editing row will be taken. ```javascript // update currently editing row $("#grid").jsGrid("updateItem"); // update currently editing row with specified data $("#grid").jsGrid("updateItem", { ID: 1, Name: "John", Age: 25, Country: 2 }); // update specified item with particular data (row DomNode or row jQueryElement can be used instead of item reference) $("#grid").jsGrid("updateItem", item, { ID: 1, Name: "John", Age: 25, Country: 2 }).done(function() { console.log("update completed"); }); ``` ### jsGrid.locale(localeName|localeConfig) > version added: 1.4 Set current locale of all grids. **localeName|localeConfig** is the name of the supported locale (see [available locales](src/i18n)) or a custom localization config. Find more information on custom localization config in [Localization](#localization). ```javascript // set French locale jsGrid.locale("fr"); ``` ### jsGrid.setDefaults(config) Set default options for all grids. ```javascript jsGrid.setDefaults({ filtering: true, inserting: true }); ``` ### jsGrid.setDefaults(fieldName, config) Set default options of the particular field. ```javascript jsGrid.setDefaults("text", { width: 150, css: "text-field-cls" }); ``` ## Callbacks jsGrid allows to specify a callback function to be executed on a particular event. The following callbacks are supported: ```javascript { onDataLoading: function(args) {}, // before controller.loadData onDataLoaded: function(args) {}, // on done of controller.loadData onDataExporting: function() {}, // before data export onInit: function(args) {}, // after grid initialization onItemInserting: function(args) {}, // before controller.insertItem onItemInserted: function(args) {}, // on done of controller.insertItem onItemUpdating: function(args) {}, // before controller.updateItem onItemUpdated: function(args) {}, // on done of controller.updateItem onItemDeleting: function(args) {}, // before controller.deleteItem onItemDeleted: function(args) {}, // on done of controller.deleteItem onItemInvalid: function(args) {}, // after item validation, in case data is invalid onError: function(args) {}, // on fail of any controller call onOptionChanging: function(args) {}, // before changing the grid option onOptionChanged: function(args) {}, // after changing the grid option onPageChanged: function(args) {}, // after changing the current page onRefreshing: function(args) {}, // before grid refresh onRefreshed: function(args) {}, // after grid refresh } ``` ### onDataLoading Fires before data loading. Has the following arguments: ```javascript { grid // grid instance filter // loading filter object } ``` #### Cancel Data Loading > version added: 1.2 To cancel data loading set `args.cancel = true`. In the following example loading is canceled when the filter has empty 'name' field: ```javascript $("#grid").jsGrid({ ... onDataLoading: function(args) { // cancel loading data if 'name' is empty if(args.filter.name === "") { args.cancel = true; } } }); ``` ### onDataLoaded Fires after data loading. Has the following arguments: ```javascript { grid // grid instance data // load result (array of items or data structure for loading by page scenario) } ``` In the following example the loaded data is written to the browser console. ```javascript $("#grid").jsGrid({ ... onDataLoaded: function(args) { console.log(args.data); } }); ``` ### onInit > version added: 1.5 Fires after grid initialization right before rendering. Usually used to get grid instance. Has the following arguments: ```javascript { grid // grid instance } ``` In the following example we get the grid instance on initialization: ```javascript var gridInstance; $("#grid").jsGrid({ ... onInit: function(args) { gridInstance = args.grid; } }); ``` ### onError Fires when controller handler promise failed. Has the following arguments: ```javascript { grid // grid instance args // an array of arguments provided to fail promise handler } ``` ### onItemDeleting Fires before item deletion. Has the following arguments: ```javascript { grid // grid instance row // deleting row jQuery element item // deleting item itemIndex // deleting item index } ``` #### Cancel Item Deletion > version added: 1.2 To cancel item deletion set `args.cancel = true`. This allows to do a validation before performing the actual deletion. In the following example the deletion of items marked as `protected` is canceled: ```javascript $("#grid").jsGrid({ ... onItemDeleting: function(args) { // cancel deletion of the item with 'protected' field if(args.item.protected) { args.cancel = true; } } }); ``` ### onItemDeleted Fires after item deletion. Has the following arguments: ```javascript { grid // grid instance row // deleted row jQuery element item // deleted item itemIndex // deleted item index } ``` ### onItemEditing > version added: 1.4 Fires before item editing. Has the following arguments: ```javascript { grid // grid instance row // editing row jQuery element item // editing item itemIndex // editing item index } ``` #### Cancel Item Editing To cancel item editing set `args.cancel = true`. This allows to prevent row from editing conditionally. In the following example the editing of the row for item with 'ID' = 0 is canceled: ```javascript $("#grid").jsGrid({ ... onItemEditing: function(args) { // cancel editing of the row of item with field 'ID' = 0 if(args.item.ID === 0) { args.cancel = true; } } }); ``` ### onItemInserting Fires before item insertion. Has the following arguments: ```javascript { grid // grid instance item // inserting item } ``` #### Cancel Item Insertion > version added: 1.2 To cancel item insertion set `args.cancel = true`. This allows to do a validation before performing the actual insertion. In the following example insertion of items with the 'name' specified is allowed: ```javascript $("#grid").jsGrid({ ... onItemInserting: function(args) { // cancel insertion of the item with empty 'name' field if(args.item.name === "") { args.cancel = true; alert("Specify the name of the item!"); } } }); ``` ### onItemInserted Fires after item insertion. Has the following arguments: ```javascript { grid // grid instance item // inserted item } ``` ### onItemInvalid Fired when item is not following validation rules on inserting or updating. Has the following arguments: ```javascript { grid // grid instance row // inserting/editing row jQuery element item // inserting/editing item itemIndex // inserting/editing item index errors // array of validation violations in format { field: "fieldName", message: "validator message" } } ``` The following handler prints errors on the console ```javascript $("#grid").jsGrid({ ... onItemInvalid: function(args) { // prints [{ field: "Name", message: "Enter client name" }] console.log(args.errors); } }); ``` ### onItemUpdating Fires before item update. Has the following arguments: ```javascript { grid // grid instance row // updating row jQuery element item // updating item itemIndex // updating item index previousItem // shallow copy (not deep copy) of item before editing } ``` #### Cancel Item Update > version added: 1.2 To cancel item update set `args.cancel = true`. This allows to do a validation before performing the actual update. In the following example update of items with the 'name' specified is allowed: ```javascript $("#grid").jsGrid({ ... onItemUpdating: function(args) { // cancel update of the item with empty 'name' field if(args.item.name === "") { args.cancel = true; alert("Specify the name of the item!"); } } }); ``` ### onItemUpdated Fires after item update. Has the following arguments: ```javascript { grid // grid instance row // updated row jQuery element item // updated item itemIndex // updated item index previousItem // shallow copy (not deep copy) of item before editing } ``` ### onOptionChanging Fires before grid option value change. Has the following arguments: ```javascript { grid // grid instance option // name of option to be changed oldValue // old value of option newValue // new value of option } ``` ### onOptionChanged Fires after grid option value change. Has the following arguments: ```javascript { grid // grid instance option // name of changed option value // changed option value } ``` ### onPageChanged > version added: 1.5 Fires once grid current page index is changed. It happens either by switching between the pages with the pager links, or by calling the method `openPage`, or changing the option `pageIndex`. Has the following arguments: ```javascript { grid // grid instance pageIndex // current page index } ``` In the following example we print the current page index in the browser console once it has been changed: ```javascript $("#grid").jsGrid({ ... onPageChanged: function(args) { console.log(args.pageIndex); } }); ``` ### onRefreshing Fires before grid refresh. Has the following arguments: ```javascript { grid // grid instance } ``` ### onRefreshed Fires after grid refresh. Has the following arguments: ```javascript { grid // grid instance } ``` ## Grid Controller The controller is a gateway between grid and data storage. All data manipulations call accordant controller methods. By default grid has an empty controller and can work with static array of items stored in option `data`. A controller should implement the following methods: ```javascript { loadData: function(filter) { ... }, insertItem: function(item) { ... }, updateItem: function(item) { ... }, deleteItem: function(item) { ... } } ``` Asynchronous controller methods should return a Promise, resolved once the request is completed. Starting v1.5 jsGrid supports standard JavaScript Promise/A, earlier versions support only jQuery.Promise. For instance the controller for typical REST service might look like: ```javascript { loadData: function(filter) { return $.ajax({ type: "GET", url: "/items", data: filter }); }, insertItem: function(item) { return $.ajax({ type: "POST", url: "/items", data: item }); }, updateItem: function(item) { return $.ajax({ type: "PUT", url: "/items", data: item }); }, deleteItem: function(item) { return $.ajax({ type: "DELETE", url: "/items", data: item }); }, } ``` ### loadData(filter): `Promise|dataResult` Called on data loading. **filter** contains all filter parameters of fields with enabled filtering When `pageLoading` is `true` and data is loaded by page, `filter` includes two more parameters: ```javascript { pageIndex // current page index pageSize // the size of page } ``` When grid sorting is enabled, `filter` includes two more parameters: ```javascript { sortField // the name of sorting field sortOrder // the order of sorting as string "asc"|"desc" } ``` Method should return `dataResult` or jQuery promise that will be resolved with `dataResult`. **dataResult** depends on `pageLoading`. When `pageLoading` is `false` (by default), then data result is a plain javascript array of objects. If `pageLoading` is `true` data result should have following structure ```javascript { data // array of items itemsCount // total items amount in storage } ``` ### insertItem(item): `Promise|insertedItem` Called on item insertion. Method should return `insertedItem` or jQuery promise that will be resolved with `insertedItem`. If no item is returned, inserting item will be used as inserted item. **item** is the item to be inserted. ### updateItem(item): `Promise|updatedItem` Called on item update. Method should return `updatedItem` or jQuery promise that will be resolved with `updatedItem`. If no item is returned, updating item will be used as updated item. **item** is the item to be updated. ### deleteItem(item): `Promise` Called on item deletion. If deletion is asynchronous, method should return jQuery promise that will be resolved when deletion is completed. **item** is the item to be deleted. ## Validation > version added: 1.4 ### Field Validation Config `validate` option of the field can have 4 different value types `string|Object|Array|function`: 1. `validate: "validatorName"` **validatorName** - is a string key of the validator in the `jsGrid.validators` registry. The registry can be easily extended. See available [built-in validators here](#built-in-validators). In the following example the `required` validator is applied: ```javascript $("#grid").jsGrid({ ... fields: [{ type: "text", name: "FieldName", validate: "required" }] }); ``` 2. `validate: validationConfig` **validateConfig** - is a plain object of the following structure: ```javascript { validator: string|function(value, item, param), // built-in validator name or custom validation function message: string|function, // validation message or a function(value, item) returning validation message param: any // a plain object with parameters to be passed to validation function } ``` In the following example the `range` validator is applied with custom validation message and range provided in parameters: ```javascript $("#grid").jsGrid({ ... fields: [{ type: "number", name: "Age", validate: { validator: "range", message: function(value, item) { return "The client age should be between 21 and 80. Entered age is \"" + value + "\" is out of specified range."; }, param: [21, 80] } }] }); ``` 3. `validate: validateArray` **validateArray** - is an array of validators. It can contain * `string` - validator name * `Object` - validator configuration of structure `{ validator, message, param }` * `function` - validation function as `function(value, item)` In the following example the field has three validators: `required`, `range`, and a custom function validator: ```javascript $("#grid").jsGrid({ ... fields: [{ type: "number", name: "Age", validate: [ "required", { validator: "range", param: [21, 80] }, function(value, item) { return item.IsRetired ? value > 55 : true; } ] }] }); ``` 4. `validate: function(value, item, param)` The parameters of the function: * `value` - entered value of the field * `item` - editing/inserting item * `param` - a parameter provided by validator (applicable only when validation config is defined at validation object or an array of objects) In the following example the field has custom validation function: ```javascript $("#grid").jsGrid({ ... fields: [{ type: "text", name: "Phone", validate: function(value, item) { return value.length == 10 && phoneBelongsToCountry(value, item.Country); } }] }); ``` ### Built-in Validators The `jsGrid.validators` object contains all built-in validators. The key of the hash is a validator name and the value is the validator config. `jsGrid.validators` contains the following build-in validators: * **required** - the field value is required * **rangeLength** - the length of the field value is limited by range (the range should be provided as an array in `param` field of validation config) * **minLength** - the minimum length of the field value is limited (the minimum value should be provided in `param` field of validation config) * **maxLength** - the maximum length of the field value is limited (the maximum value should be provided in `param` field of validation config) * **pattern** - the field value should match the defined pattern (the pattern should be provided as a regexp literal or string in `param` field of validation config) * **range** - the value of the number field is limited by range (the range should be provided as an array in `param` field of validation config) * **min** - the minimum value of the number field is limited (the minimum should be provided in `param` field of validation config) * **max** - the maximum value of the number field is limited (the maximum should be provided in `param` field of validation config) ### Custom Validators To define a custom validator just add it to the `jsGrid.validators` object. In the following example a custom validator `time` is registered: ```javascript jsGrid.validators.time = { message: "Please enter a valid time, between 00:00 and 23:59", validator: function(value, item) { return /^([01]\d|2[0-3]|[0-9])(:[0-5]\d){1,2}$/.test(value); } } ``` ## Localization > version added: 1.4 Current locale can be set for all grids on the page with the [`jsGrid.locale(localeName)`](#jsgridlocalelocalenamelocaleconfig) method. New custom locale can be added to `jsGrid.locales` hash like the following: ```javascript jsGrid.locales.my_lang = { // localization config goes here ... }; ``` Here is how localization config looks like for Spanish [i18n/es.js](src/i18n/es.js). Find all available locales [here](src/i18n). ## Sorting Strategies All supported sorting strategies are stored in `jsGrid.sortStrategies` object, where key is a name of the strategy and the value is a `sortingFunction`. `jsGrid.sortStrategies` contains following build-in sorting strategies: ```javascript { string: { ... }, // string sorter number: { ... }, // number sorter date: { ... }, // date sorter numberAsString: { ... } // numbers are parsed before comparison } ``` **sortingFunction** is a sorting function with the following format: ```javascript function(value1, value2) { if(value1 < value2) return -1; // return negative value when first is less than second if(value1 === value2) return 0; // return zero if values are equal if(value1 > value2) return 1; // return positive value when first is greater than second } ``` ### Custom Sorting Strategy If you need a custom sorting strategy, the object `jsGrid.sortStrategies` can be easily extended. In this example we define new sorting strategy for our client objects: ```javascript // clients array var clients = [{ Index: 1, Name: "John", Age: 25 }, ...]; // sort clients by name and then by age jsGrid.sortStrategies.client = function(index1, index2) { var client1 = clients[index1]; var client2 = clients[index2]; return client1.Name.localeCompare(client2.Name) || client1.Age - client2.Age; }; ``` Now, our new sorting strategy `client` can be used in the grid config as follows: ```javascript { fields: [ ... { name: "Index", sorter: "client" }, ... ] } ``` Worth to mention, that if you need particular sorting only once, you can just inline sorting function in `sorter` not registering the new strategy: ```javascript { fields: [ ... { name: "Index", sorter: function(index1, index2) { var client1 = clients[index1]; var client2 = clients[index2]; return client1.Name.localeCompare(client2.Name) || client1.Age - client2.Age; } }, ... ] } ``` ## Load Strategies The behavior of the grid regarding data source interaction is defined by load strategy. The load strategy has the following methods: ```javascript { firstDisplayIndex: function() {}, // returns the index of the first displayed item lastDisplayIndex: function() {}, // returns the index of the last displayed item itemsCount: function() {}, // returns the total amount of grid items openPage: function(index) {}, // handles opening of the particular page loadParams: function() {}, // returns additional parameters for controller.loadData method sort: function() {}, // handles sorting of data in the grid, should return a Promise reset: function() {}, // handles grid refresh on grid reset with 'reset' method call, should return a Promise finishLoad: function(loadedData) {}, // handles the finish of loading data by controller.loadData finishInsert: function(insertedItem) {}, // handles the finish of inserting item by controller.insertItem finishDelete: function(deletedItem, deletedItemIndex) {} // handles the finish of deleting item by controller.deleteItem } ``` There are two build-in load strategies: DirectLoadingStrategy (for `pageLoading=false`) and PageLoadingStrategy (for `pageLoading=true`). ### DirectLoadingStrategy **DirectLoadingStrategy** is used when loading by page is turned off (`pageLoading=false`). It provides the following behavior: - **firstDisplayIndex** returns the index of the first item on the displayed page - **lastDisplayIndex** returns the index of the last item on the displayed page - **itemsCount** returns the actual amount of all the loaded items - **openPage** refreshes the grid to render items of current page - **loadParams** returns empty object, since no extra load params are needed - **sort** sorts data items and refreshes the grid calling `grid.refresh` - **reset** calls `grid.refresh` method to refresh the grid - **finishLoad** puts the data coming from `controller.loadData` into the option `data` of the grid - **finishInsert** pushes new inserted item into the option `data` and refreshes the grid - **finishDelete** removes deleted item from the option `data` and resets the grid ### PageLoadingStrategy **PageLoadingStrategy** is used when data is loaded to the grid by pages (`pageLoading=true`). It provides the following behavior: - **firstDisplayIndex** returns 0, because all loaded items displayed on the current page - **lastDisplayIndex** returns the amount of loaded items, since data loaded by page - **itemsCount** returns `itemsCount` provided by `controller.loadData` (read more in section [controller.loadData](#loaddatafilter-promisedataresult)) - **openPage** calls `grid.loadData` to load data for the current page - **loadParams** returns an object with the structure `{ pageIndex, pageSize }` to provide server with paging info - **sort** calls `grid.loadData` to load sorted data from the server - **reset** calls `grid.loadData` method to refresh the data - **finishLoad** saves `itemsCount` returned by server and puts the `data` into the option `data` of the grid - **finishInsert** calls `grid.search` to reload the data - **finishDelete** calls `grid.search` to reload the data ### Custom LoadStrategy The option `loadStrategy` allows to specify a custom load strategy to customize the behavior of the grid. The easiest way to do it is to inherit from existing strategy. By default DirectLoadingStrategy resets the grid (resets the paging and sorting) when an item is deleted. The following example shows how to create a custom strategy to avoid grid reset on deletion of an item. ```javascript var MyCustomDirectLoadStrategy = function(grid) { jsGrid.loadStrategies.DirectLoadingStrategy.call(this, grid); }; MyCustomDirectLoadStrategy.prototype = new jsGrid.loadStrategies.DirectLoadingStrategy(); MyCustomDirectLoadStrategy.prototype.finishDelete = function(deletedItem, deletedItemIndex) { var grid = this._grid; grid.option("data").splice(deletedItemIndex, 1); grid.refresh(); }; // use custom strategy in grid config $("#grid").jsGrid({ loadStrategy: function() { return new MyCustomDirectLoadStrategy(this); }, ... }); ``` ## Load Indication By default jsGrid uses jsGrid.LoadIndicator. Load indicator can be customized with the `loadIndicator`
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md
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tabalinas/jsgrid
10067978
<NME> jsgrid.core.js <BEF> (function(window, $, undefined) { var JSGRID = "JSGrid", JSGRID_DATA_KEY = JSGRID, JSGRID_ROW_DATA_KEY = "JSGridItem", JSGRID_EDIT_ROW_DATA_KEY = "JSGridEditRow", SORT_ORDER_ASC = "asc", SORT_ORDER_DESC = "desc", FIRST_PAGE_PLACEHOLDER = "{first}", PAGES_PLACEHOLDER = "{pages}", PREV_PAGE_PLACEHOLDER = "{prev}", NEXT_PAGE_PLACEHOLDER = "{next}", LAST_PAGE_PLACEHOLDER = "{last}", PAGE_INDEX_PLACEHOLDER = "{pageIndex}", PAGE_COUNT_PLACEHOLDER = "{pageCount}", ITEM_COUNT_PLACEHOLDER = "{itemCount}", EMPTY_HREF = "javascript:void(0);"; var getOrApply = function(value, context) { if($.isFunction(value)) { return value.apply(context, $.makeArray(arguments).slice(2)); } return value; }; var normalizePromise = function(promise) { var d = $.Deferred(); if(promise && promise.then) { promise.then(function() { d.resolve.apply(d, arguments); }, function() { d.reject.apply(d, arguments); }); } else { d.resolve(promise); } return d.promise(); }; var defaultController = { loadData: $.noop, insertItem: $.noop, updateItem: $.noop, deleteItem: $.noop }; function Grid(element, config) { var $element = $(element); $element.data(JSGRID_DATA_KEY, this); this._container = $element; this.data = []; this.fields = []; this._editingRow = null; this._sortField = null; this._sortOrder = SORT_ORDER_ASC; this._firstDisplayingPage = 1; this._init(config); this.render(); } Grid.prototype = { width: "auto", height: "auto", updateOnResize: true, rowClass: $.noop, rowRenderer: null, rowClick: function(args) { if(this.editing) { this.editItem($(args.event.target).closest("tr")); } }, rowDoubleClick: $.noop, noDataContent: "Not found", noDataRowClass: "jsgrid-nodata-row", heading: true, headerRowRenderer: null, headerRowClass: "jsgrid-header-row", headerCellClass: "jsgrid-header-cell", filtering: false, filterRowRenderer: null, filterRowClass: "jsgrid-filter-row", inserting: false, insertRowLocation: "bottom", insertRowRenderer: null, insertRowClass: "jsgrid-insert-row", editing: false, editRowRenderer: null, editRowClass: "jsgrid-edit-row", confirmDeleting: true, deleteConfirm: "Are you sure?", selecting: true, selectedRowClass: "jsgrid-selected-row", oddRowClass: "jsgrid-row", evenRowClass: "jsgrid-alt-row", cellClass: "jsgrid-cell", sorting: false, sortableClass: "jsgrid-header-sortable", sortAscClass: "jsgrid-header-sort jsgrid-header-sort-asc", sortDescClass: "jsgrid-header-sort jsgrid-header-sort-desc", paging: false, pagerContainer: null, pageIndex: 1, pageSize: 20, pageButtonCount: 15, pagerFormat: "Pages: {first} {prev} {pages} {next} {last} &nbsp;&nbsp; {pageIndex} of {pageCount}", pagePrevText: "Prev", pageNextText: "Next", pageFirstText: "First", pageLastText: "Last", pageNavigatorNextText: "...", pageNavigatorPrevText: "...", pagerContainerClass: "jsgrid-pager-container", pagerClass: "jsgrid-pager", pagerNavButtonClass: "jsgrid-pager-nav-button", pagerNavButtonInactiveClass: "jsgrid-pager-nav-inactive-button", pageClass: "jsgrid-pager-page", currentPageClass: "jsgrid-pager-current-page", customLoading: false, pageLoading: false, autoload: false, controller: defaultController, loadIndication: true, loadIndicationDelay: 500, loadMessage: "Please, wait...", loadShading: true, invalidMessage: "Invalid data entered!", invalidNotify: function(args) { var messages = $.map(args.errors, function(error) { return error.message || null; }); window.alert([this.invalidMessage].concat(messages).join("\n")); }, onInit: $.noop, onRefreshing: $.noop, onRefreshed: $.noop, onPageChanged: $.noop, onItemDeleting: $.noop, onItemDeleted: $.noop, onItemInserting: $.noop, onItemInserted: $.noop, onItemEditing: $.noop, onItemEditCancelling: $.noop, onItemUpdating: $.noop, onItemUpdated: $.noop, onItemInvalid: $.noop, onDataLoading: $.noop, onDataLoaded: $.noop, onDataExporting: $.noop, onOptionChanging: $.noop, onOptionChanged: $.noop, onError: $.noop, invalidClass: "jsgrid-invalid", containerClass: "jsgrid", tableClass: "jsgrid-table", gridHeaderClass: "jsgrid-grid-header", gridBodyClass: "jsgrid-grid-body", _init: function(config) { $.extend(this, config); this._initLoadStrategy(); this._initController(); this._initFields(); this._attachWindowLoadResize(); this._attachWindowResizeCallback(); this._callEventHandler(this.onInit) }, loadStrategy: function() { return this.pageLoading ? new jsGrid.loadStrategies.PageLoadingStrategy(this) : new jsGrid.loadStrategies.DirectLoadingStrategy(this); }, _initLoadStrategy: function() { this._loadStrategy = getOrApply(this.loadStrategy, this); }, _initController: function() { this._controller = $.extend({}, defaultController, getOrApply(this.controller, this)); }, renderTemplate: function(source, context, config) { var args = []; for(var key in config) { args.push(config[key]); } args.unshift(source, context); source = getOrApply.apply(null, args); return (source === undefined || source === null) ? "" : source; }, loadIndicator: function(config) { return new jsGrid.LoadIndicator(config); }, case "sorting": this.render(); break; case "paging": case "pageButtonCount": case "pagerFormat": case "pagePrevText": self.fields = $.map(self.fields, function(field) { if($.isPlainObject(field)) { var fieldConstructor = (field.type && jsGrid.fields[field.type]) || jsGrid.Field; field = new fieldConstructor(field); } field._grid = self; return field; }); }, _attachWindowLoadResize: function() { $(window).on("load", $.proxy(this._refreshSize, this)); }, break; case "data": case "editing": this.refresh(); break; case "pageLoading": option: function(key, value) { var optionChangingEventArgs, optionChangedEventArgs; if(arguments.length === 1) return this[key]; this.refresh(); this.controller && this.search(); break; case "heading": this._refreshHeading(); break; case "filtering": this._refreshFiltering(); break; case "inserting": this._refreshInserting(); break; case "editRowRenderer": case "editRowClass": this.cancelEdit(); this._handleOptionChange(optionChangingEventArgs.option, optionChangingEventArgs.newValue); optionChangedEventArgs = { option: optionChangingEventArgs.option, value: optionChangingEventArgs.newValue }; this._callEventHandler(this.onOptionChanged, optionChangedEventArgs); }, fieldOption: function(field, key, value) { field = this._normalizeField(field); if(arguments.length === 2) return field[key]; field[key] = value; this._renderGrid(); }, _handleOptionChange: function(name, value) { this[name] = value; switch(name) { case "width": case "height": this._refreshSize(); break; case "rowClass": case "rowRenderer": case "rowClick": case "rowDoubleClick": case "noDataRowClass": case "noDataContent": case "selecting": case "selectedRowClass": case "oddRowClass": case "evenRowClass": this._refreshContent(); break; case "pageButtonCount": case "pagerFormat": case "pagePrevText": case "pageNextText": case "pageFirstText": case "pageLastText": case "pageNavigatorNextText": case "pageNavigatorPrevText": case "pagerClass": case "pagerNavButtonClass": case "pageClass": case "currentPageClass": case "pagerRenderer": this._refreshPager(); break; case "fields": this._initFields(); this.render(); break; case "data": case "editing": case "heading": case "filtering": case "inserting": case "paging": this.refresh(); break; case "loadStrategy": case "pageLoading": this._initLoadStrategy(); this.search(); break; case "pageIndex": this.openPage(value); break; case "pageSize": this.refresh(); this.search(); break; case "editRowRenderer": case "editRowClass": this.cancelEdit(); break; case "updateOnResize": this._detachWindowResizeCallback(); this._attachWindowResizeCallback(); break; case "invalidNotify": case "invalidMessage": break; default: this.render(); break; } }, destroy: function() { this._detachWindowResizeCallback(); this._clear(); this._container.removeData(JSGRID_DATA_KEY); }, render: function() { this._renderGrid(); return this.autoload ? this.loadData() : $.Deferred().resolve().promise(); }, _renderGrid: function() { this._clear(); this._container.addClass(this.containerClass) .css("position", "relative") .append(this._createHeader()) .append(this._createBody()); this._pagerContainer = this._createPagerContainer(); this._loadIndicator = this._createLoadIndicator(); this._validation = this._createValidation(); this.refresh(); }, _createLoadIndicator: function() { return getOrApply(this.loadIndicator, this, { message: this.loadMessage, shading: this.loadShading, container: this._container }); }, _createValidation: function() { return getOrApply(this.validation, this); }, _clear: function() { this.cancelEdit(); clearTimeout(this._loadingTimer); this._pagerContainer && this._pagerContainer.empty(); this._container.empty() .css({ position: "", width: "", height: "" }); }, _createHeader: function() { var $headerRow = this._headerRow = this._createHeaderRow(), $filterRow = this._filterRow = this._createFilterRow(), $insertRow = this._insertRow = this._createInsertRow(); var $headerGrid = this._headerGrid = $("<table>").addClass(this.tableClass) .append($headerRow) .append($filterRow) .append($insertRow); var $header = this._header = $("<div>").addClass(this.gridHeaderClass) .addClass(this._scrollBarWidth() ? "jsgrid-header-scrollbar" : "") .append($headerGrid); return $header; }, _createBody: function() { var $content = this._content = $("<tbody>"); var $bodyGrid = this._bodyGrid = $("<table>").addClass(this.tableClass) .append($content); var $body = this._body = $("<div>").addClass(this.gridBodyClass) .append($bodyGrid) .on("scroll", $.proxy(function(e) { this._header.scrollLeft(e.target.scrollLeft); }, this)); return $body; }, _createPagerContainer: function() { var pagerContainer = this.pagerContainer || $("<div>").appendTo(this._container); return $(pagerContainer).addClass(this.pagerContainerClass); }, _eachField: function(callBack) { var self = this; $.each(this.fields, function(index, field) { if(field.visible) { callBack.call(self, field, index); } }); }, _createHeaderRow: function() { if($.isFunction(this.headerRowRenderer)) return $(this.renderTemplate(this.headerRowRenderer, this)); var $result = $("<tr>").addClass(this.headerRowClass); this._eachField(function(field, index) { var $th = this._prepareCell("<th>", field, "headercss", this.headerCellClass) .append(this.renderTemplate(field.headerTemplate, field)) .appendTo($result); if(this.sorting && field.sorting) { $th.addClass(this.sortableClass) .on("click", $.proxy(function() { this.sort(index); }, this)); } }); return $result; }, _prepareCell: function(cell, field, cssprop, cellClass) { return $(cell).css("width", field.width) .addClass(cellClass || this.cellClass) .addClass((cssprop && field[cssprop]) || field.css) .addClass(field.align ? ("jsgrid-align-" + field.align) : ""); }, _createFilterRow: function() { if($.isFunction(this.filterRowRenderer)) return $(this.renderTemplate(this.filterRowRenderer, this)); var $result = $("<tr>").addClass(this.filterRowClass); this._eachField(function(field) { this._prepareCell("<td>", field, "filtercss") .append(this.renderTemplate(field.filterTemplate, field)) .appendTo($result); }); return $result; }, _createInsertRow: function() { if($.isFunction(this.insertRowRenderer)) return $(this.renderTemplate(this.insertRowRenderer, this)); var $result = $("<tr>").addClass(this.insertRowClass); this._eachField(function(field) { this._prepareCell("<td>", field, "insertcss") .append(this.renderTemplate(field.insertTemplate, field)) .appendTo($result); }); return $result; }, _callEventHandler: function(handler, eventParams) { handler.call(this, $.extend(eventParams, { grid: this })); return eventParams; }, reset: function() { this._resetSorting(); this._resetPager(); return this._loadStrategy.reset(); }, _resetPager: function() { this._firstDisplayingPage = 1; this._setPage(1); }, _resetSorting: function() { this._sortField = null; this._sortOrder = SORT_ORDER_ASC; this._clearSortingCss(); }, refresh: function() { this._callEventHandler(this.onRefreshing); this.cancelEdit(); this._refreshHeading(); this._refreshFiltering(); this._refreshInserting(); this._refreshContent(); this._refreshPager(); this._refreshSize(); this._callEventHandler(this.onRefreshed); }, _refreshHeading: function() { this._headerRow.toggle(this.heading); }, _refreshFiltering: function() { this._filterRow.toggle(this.filtering); }, _refreshInserting: function() { this._insertRow.toggle(this.inserting); }, _refreshContent: function() { var $content = this._content; $content.empty(); if(!this.data.length) { $content.append(this._createNoDataRow()); return this; } var indexFrom = this._loadStrategy.firstDisplayIndex(); var indexTo = this._loadStrategy.lastDisplayIndex(); for(var itemIndex = indexFrom; itemIndex < indexTo; itemIndex++) { var item = this.data[itemIndex]; $content.append(this._createRow(item, itemIndex)); } }, _createNoDataRow: function() { var amountOfFields = 0; this._eachField(function() { amountOfFields++; }); return $("<tr>").addClass(this.noDataRowClass) .append($("<td>").addClass(this.cellClass).attr("colspan", amountOfFields) .append(this.renderTemplate(this.noDataContent, this))); }, _createRow: function(item, itemIndex) { var $result; if($.isFunction(this.rowRenderer)) { $result = this.renderTemplate(this.rowRenderer, this, { item: item, itemIndex: itemIndex }); } else { $result = $("<tr>"); this._renderCells($result, item); } $result.addClass(this._getRowClasses(item, itemIndex)) .data(JSGRID_ROW_DATA_KEY, item) .on("click", $.proxy(function(e) { this.rowClick({ item: item, itemIndex: itemIndex, event: e }); }, this)) .on("dblclick", $.proxy(function(e) { this.rowDoubleClick({ item: item, itemIndex: itemIndex, event: e }); }, this)); if(this.selecting) { this._attachRowHover($result); } return $result; }, _getRowClasses: function(item, itemIndex) { var classes = []; classes.push(((itemIndex + 1) % 2) ? this.oddRowClass : this.evenRowClass); classes.push(getOrApply(this.rowClass, this, item, itemIndex)); return classes.join(" "); }, _attachRowHover: function($row) { var selectedRowClass = this.selectedRowClass; $row.hover(function() { $(this).addClass(selectedRowClass); }, function() { $(this).removeClass(selectedRowClass); } ); }, _renderCells: function($row, item) { this._eachField(function(field) { $row.append(this._createCell(item, field)); }); return this; }, _createCell: function(item, field) { var $result; var fieldValue = this._getItemFieldValue(item, field); var args = { value: fieldValue, item : item }; if($.isFunction(field.cellRenderer)) { $result = this.renderTemplate(field.cellRenderer, field, args); } else { $result = $("<td>").append(this.renderTemplate(field.itemTemplate || fieldValue, field, args)); } return this._prepareCell($result, field); }, _getItemFieldValue: function(item, field) { var props = field.name.split('.'); var result = item[props.shift()]; while(result && props.length) { result = result[props.shift()]; } return result; }, _setItemFieldValue: function(item, field, value) { var props = field.name.split('.'); var current = item; var prop = props[0]; while(current && props.length) { item = current; prop = props.shift(); current = item[prop]; } if(!current) { while(props.length) { item = item[prop] = {}; prop = props.shift(); } } item[prop] = value; }, sort: function(field, order) { if($.isPlainObject(field)) { order = field.order; field = field.field; } this._clearSortingCss(); this._setSortingParams(field, order); this._setSortingCss(); return this._loadStrategy.sort(); }, _clearSortingCss: function() { this._headerRow.find("th") .removeClass(this.sortAscClass) .removeClass(this.sortDescClass); }, _setSortingParams: function(field, order) { field = this._normalizeField(field); order = order || ((this._sortField === field) ? this._reversedSortOrder(this._sortOrder) : SORT_ORDER_ASC); this._sortField = field; this._sortOrder = order; }, _normalizeField: function(field) { if($.isNumeric(field)) { return this.fields[field]; } if(typeof field === "string") { return $.grep(this.fields, function(f) { return f.name === field; })[0]; } return field; }, _reversedSortOrder: function(order) { return (order === SORT_ORDER_ASC ? SORT_ORDER_DESC : SORT_ORDER_ASC); }, _setSortingCss: function() { var fieldIndex = this._visibleFieldIndex(this._sortField); this._headerRow.find("th").eq(fieldIndex) .addClass(this._sortOrder === SORT_ORDER_ASC ? this.sortAscClass : this.sortDescClass); }, _visibleFieldIndex: function(field) { return $.inArray(field, $.grep(this.fields, function(f) { return f.visible; })); }, _sortData: function() { var sortFactor = this._sortFactor(), sortField = this._sortField; if(sortField) { var self = this; self.data.sort(function(item1, item2) { var value1 = self._getItemFieldValue(item1, sortField); var value2 = self._getItemFieldValue(item2, sortField); return sortFactor * sortField.sortingFunc(value1, value2); }); } }, _sortFactor: function() { return this._sortOrder === SORT_ORDER_ASC ? 1 : -1; }, _itemsCount: function() { return this._loadStrategy.itemsCount(); }, _pagesCount: function() { var itemsCount = this._itemsCount(), pageSize = this.pageSize; return Math.floor(itemsCount / pageSize) + (itemsCount % pageSize ? 1 : 0); }, _refreshPager: function() { var $pagerContainer = this._pagerContainer; $pagerContainer.empty(); if(this.paging) { $pagerContainer.append(this._createPager()); } var showPager = this.paging && this._pagesCount() > 1; $pagerContainer.toggle(showPager); }, _createPager: function() { var $result; if($.isFunction(this.pagerRenderer)) { $result = $(this.pagerRenderer({ pageIndex: this.pageIndex, pageCount: this._pagesCount() })); } else { $result = $("<div>").append(this._createPagerByFormat()); } $result.addClass(this.pagerClass); return $result; }, _createPagerByFormat: function() { var pageIndex = this.pageIndex, pageCount = this._pagesCount(), itemCount = this._itemsCount(), pagerParts = this.pagerFormat.split(" "); return $.map(pagerParts, $.proxy(function(pagerPart) { var result = pagerPart; if(pagerPart === PAGES_PLACEHOLDER) { result = this._createPages(); } else if(pagerPart === FIRST_PAGE_PLACEHOLDER) { result = this._createPagerNavButton(this.pageFirstText, 1, pageIndex > 1); } else if(pagerPart === PREV_PAGE_PLACEHOLDER) { result = this._createPagerNavButton(this.pagePrevText, pageIndex - 1, pageIndex > 1); } else if(pagerPart === NEXT_PAGE_PLACEHOLDER) { result = this._createPagerNavButton(this.pageNextText, pageIndex + 1, pageIndex < pageCount); } else if(pagerPart === LAST_PAGE_PLACEHOLDER) { result = this._createPagerNavButton(this.pageLastText, pageCount, pageIndex < pageCount); } else if(pagerPart === PAGE_INDEX_PLACEHOLDER) { result = pageIndex; } else if(pagerPart === PAGE_COUNT_PLACEHOLDER) { result = pageCount; } else if(pagerPart === ITEM_COUNT_PLACEHOLDER) { result = itemCount; } return $.isArray(result) ? result.concat([" "]) : [result, " "]; }, this)); }, _createPages: function() { var pageCount = this._pagesCount(), pageButtonCount = this.pageButtonCount, firstDisplayingPage = this._firstDisplayingPage, pages = []; if(firstDisplayingPage > 1) { pages.push(this._createPagerPageNavButton(this.pageNavigatorPrevText, this.showPrevPages)); } for(var i = 0, pageNumber = firstDisplayingPage; i < pageButtonCount && pageNumber <= pageCount; i++, pageNumber++) { pages.push(pageNumber === this.pageIndex ? this._createPagerCurrentPage() : this._createPagerPage(pageNumber)); } if((firstDisplayingPage + pageButtonCount - 1) < pageCount) { pages.push(this._createPagerPageNavButton(this.pageNavigatorNextText, this.showNextPages)); } return pages; }, _createPagerNavButton: function(text, pageIndex, isActive) { return this._createPagerButton(text, this.pagerNavButtonClass + (isActive ? "" : " " + this.pagerNavButtonInactiveClass), isActive ? function() { this.openPage(pageIndex); } : $.noop); }, _createPagerPageNavButton: function(text, handler) { return this._createPagerButton(text, this.pagerNavButtonClass, handler); }, _createPagerPage: function(pageIndex) { return this._createPagerButton(pageIndex, this.pageClass, function() { this.openPage(pageIndex); }); }, _createPagerButton: function(text, css, handler) { var $link = $("<a>").attr("href", EMPTY_HREF) .html(text) .on("click", $.proxy(handler, this)); return $("<span>").addClass(css).append($link); }, _createPagerCurrentPage: function() { return $("<span>") .addClass(this.pageClass) .addClass(this.currentPageClass) .text(this.pageIndex); }, _refreshSize: function() { this._refreshHeight(); this._refreshWidth(); }, _refreshWidth: function() { var width = (this.width === "auto") ? this._getAutoWidth() : this.width; this._container.width(width); }, _getAutoWidth: function() { var $headerGrid = this._headerGrid, $header = this._header; $headerGrid.width("auto"); var contentWidth = $headerGrid.outerWidth(); var borderWidth = $header.outerWidth() - $header.innerWidth(); $headerGrid.width(""); return contentWidth + borderWidth; }, _scrollBarWidth: (function() { var result; return function() { if(result === undefined) { var $ghostContainer = $("<div style='width:50px;height:50px;overflow:hidden;position:absolute;top:-10000px;left:-10000px;'></div>"); var $ghostContent = $("<div style='height:100px;'></div>"); $ghostContainer.append($ghostContent).appendTo("body"); var width = $ghostContent.innerWidth(); $ghostContainer.css("overflow-y", "auto"); var widthExcludingScrollBar = $ghostContent.innerWidth(); $ghostContainer.remove(); result = width - widthExcludingScrollBar; } return result; }; })(), _refreshHeight: function() { var container = this._container, pagerContainer = this._pagerContainer, height = this.height, nonBodyHeight; container.height(height); if(height !== "auto") { height = container.height(); nonBodyHeight = this._header.outerHeight(true); if(pagerContainer.parents(container).length) { nonBodyHeight += pagerContainer.outerHeight(true); } this._body.outerHeight(height - nonBodyHeight); } }, showPrevPages: function() { var firstDisplayingPage = this._firstDisplayingPage, pageButtonCount = this.pageButtonCount; this._firstDisplayingPage = (firstDisplayingPage > pageButtonCount) ? firstDisplayingPage - pageButtonCount : 1; this._refreshPager(); }, showNextPages: function() { var firstDisplayingPage = this._firstDisplayingPage, pageButtonCount = this.pageButtonCount, pageCount = this._pagesCount(); this._firstDisplayingPage = (firstDisplayingPage + 2 * pageButtonCount > pageCount) ? pageCount - pageButtonCount + 1 : firstDisplayingPage + pageButtonCount; this._refreshPager(); }, openPage: function(pageIndex) { if(pageIndex < 1 || pageIndex > this._pagesCount()) return; this._setPage(pageIndex); this._loadStrategy.openPage(pageIndex); }, _setPage: function(pageIndex) { var firstDisplayingPage = this._firstDisplayingPage, pageButtonCount = this.pageButtonCount; this.pageIndex = pageIndex; if(pageIndex < firstDisplayingPage) { this._firstDisplayingPage = pageIndex; } if(pageIndex > firstDisplayingPage + pageButtonCount - 1) { this._firstDisplayingPage = pageIndex - pageButtonCount + 1; } this._callEventHandler(this.onPageChanged, { pageIndex: pageIndex }); }, _controllerCall: function(method, param, isCanceled, doneCallback) { if(isCanceled) return $.Deferred().reject().promise(); this._showLoading(); var controller = this._controller; if(!controller || !controller[method]) { throw Error("controller has no method '" + method + "'"); } return normalizePromise(controller[method](param)) .done($.proxy(doneCallback, this)) .fail($.proxy(this._errorHandler, this)) .always($.proxy(this._hideLoading, this)); }, _errorHandler: function() { this._callEventHandler(this.onError, { args: $.makeArray(arguments) }); }, _showLoading: function() { if(!this.loadIndication) return; clearTimeout(this._loadingTimer); this._loadingTimer = setTimeout($.proxy(function() { this._loadIndicator.show(); }, this), this.loadIndicationDelay); }, _hideLoading: function() { if(!this.loadIndication) return; clearTimeout(this._loadingTimer); this._loadIndicator.hide(); }, search: function(filter) { this._resetSorting(); this._resetPager(); return this.loadData(filter); }, loadData: function(filter) { filter = filter || (this.filtering ? this.getFilter() : {}); $.extend(filter, this._loadStrategy.loadParams(), this._sortingParams()); var args = this._callEventHandler(this.onDataLoading, { filter: filter }); return this._controllerCall("loadData", filter, args.cancel, function(loadedData) { if(!loadedData) return; this._loadStrategy.finishLoad(loadedData); this._callEventHandler(this.onDataLoaded, { data: loadedData }); }); }, exportData: function(exportOptions){ var options = exportOptions || {}; var type = options.type || "csv"; var result = ""; this._callEventHandler(this.onDataExporting); switch(type){ case "csv": result = this._dataToCsv(options); break; } return result; }, _dataToCsv: function(options){ var options = options || {}; var includeHeaders = options.hasOwnProperty("includeHeaders") ? options.includeHeaders : true; var subset = options.subset || "all"; var filter = options.filter || undefined; var result = []; if (includeHeaders){ var fieldsLength = this.fields.length; var fieldNames = {}; for(var i=0;i<fieldsLength;i++){ var field = this.fields[i]; if ("includeInDataExport" in field){ if (field.includeInDataExport === true) fieldNames[i] = field.title || field.name; } } var headerLine = this._itemToCsv(fieldNames,{},options); result.push(headerLine); } var exportStartIndex = 0; var exportEndIndex = this.data.length; switch(subset){ case "visible": exportEndIndex = this._firstDisplayingPage * this.pageSize; exportStartIndex = exportEndIndex - this.pageSize; case "all": default: break; } for (var i = exportStartIndex; i < exportEndIndex; i++){ var item = this.data[i]; var itemLine = ""; var includeItem = true; if (filter) if (!filter(item)) includeItem = false; if (includeItem){ itemLine = this._itemToCsv(item, this.fields, options); result.push(itemLine); } } return result.join(""); }, _itemToCsv: function(item, fields, options){ var options = options || {}; var delimiter = options.delimiter || "|"; var encapsulate = options.hasOwnProperty("encapsulate") ? options.encapsulate : true; var newline = options.newline || "\r\n"; var transforms = options.transforms || {}; var fields = fields || {}; var getItem = this._getItemFieldValue; var result = []; Object.keys(item).forEach(function(key,index) { var entry = ""; //Fields.length is greater than 0 when we are matching agaisnt fields //Field.length will be 0 when exporting header rows if (fields.length > 0){ var field = fields[index]; //Field may be excluded from data export if ("includeInDataExport" in field){ if (field.includeInDataExport){ //Field may be a select, which requires additional logic if (field.type === "select"){ var selectedItem = getItem(item, field); var resultItem = $.grep(field.items, function(item, index) { return item[field.valueField] === selectedItem; })[0] || ""; entry = resultItem[field.textField]; } else{ entry = getItem(item, field); } } else{ return; } } else{ entry = getItem(item, field); } if (transforms.hasOwnProperty(field.name)){ entry = transforms[field.name](entry); } } else{ entry = item[key]; } if (encapsulate){ entry = '"'+entry+'"'; } result.push(entry); }); return result.join(delimiter) + newline; }, getFilter: function() { var result = {}; this._eachField(function(field) { if(field.filtering) { this._setItemFieldValue(result, field, field.filterValue()); } }); return result; }, _sortingParams: function() { if(this.sorting && this._sortField) { return { sortField: this._sortField.name, sortOrder: this._sortOrder }; } return {}; }, getSorting: function() { var sortingParams = this._sortingParams(); return { field: sortingParams.sortField, order: sortingParams.sortOrder }; }, clearFilter: function() { var $filterRow = this._createFilterRow(); this._filterRow.replaceWith($filterRow); this._filterRow = $filterRow; return this.search(); }, insertItem: function(item) { var insertingItem = item || this._getValidatedInsertItem(); if(!insertingItem) return $.Deferred().reject().promise(); var args = this._callEventHandler(this.onItemInserting, { item: insertingItem }); return this._controllerCall("insertItem", insertingItem, args.cancel, function(insertedItem) { insertedItem = insertedItem || insertingItem; this._loadStrategy.finishInsert(insertedItem, this.insertRowLocation); this._callEventHandler(this.onItemInserted, { item: insertedItem }); }); }, _getValidatedInsertItem: function() { var item = this._getInsertItem(); return this._validateItem(item, this._insertRow) ? item : null; }, _getInsertItem: function() { var result = {}; this._eachField(function(field) { if(field.inserting) { this._setItemFieldValue(result, field, field.insertValue()); } }); return result; }, _validateItem: function(item, $row) { var validationErrors = []; var args = { item: item, itemIndex: this._rowIndex($row), row: $row }; this._eachField(function(field) { if(!field.validate || ($row === this._insertRow && !field.inserting) || ($row === this._getEditRow() && !field.editing)) return; var fieldValue = this._getItemFieldValue(item, field); var errors = this._validation.validate($.extend({ value: fieldValue, rules: field.validate }, args)); this._setCellValidity($row.children().eq(this._visibleFieldIndex(field)), errors); if(!errors.length) return; validationErrors.push.apply(validationErrors, $.map(errors, function(message) { return { field: field, message: message }; })); }); if(!validationErrors.length) return true; var invalidArgs = $.extend({ errors: validationErrors }, args); this._callEventHandler(this.onItemInvalid, invalidArgs); this.invalidNotify(invalidArgs); return false; }, _setCellValidity: function($cell, errors) { $cell .toggleClass(this.invalidClass, !!errors.length) .attr("title", errors.join("\n")); }, clearInsert: function() { var insertRow = this._createInsertRow(); this._insertRow.replaceWith(insertRow); this._insertRow = insertRow; this.refresh(); }, editItem: function(item) { var $row = this.rowByItem(item); if($row.length) { this._editRow($row); } }, rowByItem: function(item) { if(item.jquery || item.nodeType) return $(item); return this._content.find("tr").filter(function() { return $.data(this, JSGRID_ROW_DATA_KEY) === item; }); }, _editRow: function($row) { if(!this.editing) return; var item = $row.data(JSGRID_ROW_DATA_KEY); var args = this._callEventHandler(this.onItemEditing, { row: $row, item: item, itemIndex: this._itemIndex(item) }); if(args.cancel) return; if(this._editingRow) { this.cancelEdit(); } var $editRow = this._createEditRow(item); this._editingRow = $row; $row.hide(); $editRow.insertBefore($row); $row.data(JSGRID_EDIT_ROW_DATA_KEY, $editRow); }, _createEditRow: function(item) { if($.isFunction(this.editRowRenderer)) { return $(this.renderTemplate(this.editRowRenderer, this, { item: item, itemIndex: this._itemIndex(item) })); } var $result = $("<tr>").addClass(this.editRowClass); this._eachField(function(field) { var fieldValue = this._getItemFieldValue(item, field); this._prepareCell("<td>", field, "editcss") .append(this.renderTemplate(field.editTemplate || "", field, { value: fieldValue, item: item })) .appendTo($result); }); return $result; }, updateItem: function(item, editedItem) { if(arguments.length === 1) { editedItem = item; } var $row = item ? this.rowByItem(item) : this._editingRow; editedItem = editedItem || this._getValidatedEditedItem(); if(!editedItem) return; return this._updateRow($row, editedItem); }, _getValidatedEditedItem: function() { var item = this._getEditedItem(); return this._validateItem(item, this._getEditRow()) ? item : null; }, _updateRow: function($updatingRow, editedItem) { var updatingItem = $updatingRow.data(JSGRID_ROW_DATA_KEY), updatingItemIndex = this._itemIndex(updatingItem), updatedItem = $.extend(true, {}, updatingItem, editedItem); var args = this._callEventHandler(this.onItemUpdating, { row: $updatingRow, item: updatedItem, itemIndex: updatingItemIndex, previousItem: updatingItem }); return this._controllerCall("updateItem", updatedItem, args.cancel, function(loadedUpdatedItem) { var previousItem = $.extend(true, {}, updatingItem); updatedItem = loadedUpdatedItem || $.extend(true, updatingItem, editedItem); var $updatedRow = this._finishUpdate($updatingRow, updatedItem, updatingItemIndex); this._callEventHandler(this.onItemUpdated, { row: $updatedRow, item: updatedItem, itemIndex: updatingItemIndex, previousItem: previousItem }); }); }, _rowIndex: function(row) { return this._content.children().index($(row)); }, _itemIndex: function(item) { return $.inArray(item, this.data); }, _finishUpdate: function($updatingRow, updatedItem, updatedItemIndex) { this.cancelEdit(); this.data[updatedItemIndex] = updatedItem; var $updatedRow = this._createRow(updatedItem, updatedItemIndex); $updatingRow.replaceWith($updatedRow); return $updatedRow; }, _getEditedItem: function() { var result = {}; this._eachField(function(field) { if(field.editing) { this._setItemFieldValue(result, field, field.editValue()); } }); return result; }, cancelEdit: function() { if(!this._editingRow) return; var $row = this._editingRow, editingItem = $row.data(JSGRID_ROW_DATA_KEY), editingItemIndex = this._itemIndex(editingItem); this._callEventHandler(this.onItemEditCancelling, { row: $row, item: editingItem, itemIndex: editingItemIndex }); this._getEditRow().remove(); this._editingRow.show(); this._editingRow = null; }, _getEditRow: function() { return this._editingRow && this._editingRow.data(JSGRID_EDIT_ROW_DATA_KEY); }, deleteItem: function(item) { var $row = this.rowByItem(item); if(!$row.length) return; if(this.confirmDeleting && !window.confirm(getOrApply(this.deleteConfirm, this, $row.data(JSGRID_ROW_DATA_KEY)))) return; return this._deleteRow($row); }, _deleteRow: function($row) { var deletingItem = $row.data(JSGRID_ROW_DATA_KEY), deletingItemIndex = this._itemIndex(deletingItem); var args = this._callEventHandler(this.onItemDeleting, { row: $row, item: deletingItem, itemIndex: deletingItemIndex }); return this._controllerCall("deleteItem", deletingItem, args.cancel, function() { this._loadStrategy.finishDelete(deletingItem, deletingItemIndex); this._callEventHandler(this.onItemDeleted, { row: $row, item: deletingItem, itemIndex: deletingItemIndex }); }); } }; $.fn.jsGrid = function(config) { var args = $.makeArray(arguments), methodArgs = args.slice(1), result = this; this.each(function() { var $element = $(this), instance = $element.data(JSGRID_DATA_KEY), methodResult; if(instance) { if(typeof config === "string") { methodResult = instance[config].apply(instance, methodArgs); if(methodResult !== undefined && methodResult !== instance) { result = methodResult; return false; } } else { instance._detachWindowResizeCallback(); instance._init(config); instance.render(); } } else { new Grid($element, config); } }); return result; }; var fields = {}; var setDefaults = function(config) { var componentPrototype; if($.isPlainObject(config)) { componentPrototype = Grid.prototype; } else { componentPrototype = fields[config].prototype; config = arguments[1] || {}; } $.extend(componentPrototype, config); }; var locales = {}; var locale = function(lang) { var localeConfig = $.isPlainObject(lang) ? lang : locales[lang]; if(!localeConfig) throw Error("unknown locale " + lang); setLocale(jsGrid, localeConfig); }; var setLocale = function(obj, localeConfig) { $.each(localeConfig, function(field, value) { if($.isPlainObject(value)) { setLocale(obj[field] || obj[field[0].toUpperCase() + field.slice(1)], value); return; } if(obj.hasOwnProperty(field)) { obj[field] = value; } else { obj.prototype[field] = value; } }); }; window.jsGrid = { Grid: Grid, fields: fields, setDefaults: setDefaults, locales: locales, locale: locale, version: "@VERSION" }; }(window, jQuery)); <MSG> Core: Refresh grid on toggling modes (heading, filtering, inserting, paging) <DFF> @@ -229,7 +229,6 @@ case "sorting": this.render(); break; - case "paging": case "pageButtonCount": case "pagerFormat": case "pagePrevText": @@ -250,6 +249,10 @@ break; case "data": case "editing": + case "heading": + case "filtering": + case "inserting": + case "paging": this.refresh(); break; case "pageLoading": @@ -263,15 +266,6 @@ this.refresh(); this.controller && this.search(); break; - case "heading": - this._refreshHeading(); - break; - case "filtering": - this._refreshFiltering(); - break; - case "inserting": - this._refreshInserting(); - break; case "editRowRenderer": case "editRowClass": this.cancelEdit();
4
Core: Refresh grid on toggling modes (heading, filtering, inserting, paging)
10
.js
core
mit
tabalinas/jsgrid
10067979
<NME> jsgrid.core.js <BEF> (function(window, $, undefined) { var JSGRID = "JSGrid", JSGRID_DATA_KEY = JSGRID, JSGRID_ROW_DATA_KEY = "JSGridItem", JSGRID_EDIT_ROW_DATA_KEY = "JSGridEditRow", SORT_ORDER_ASC = "asc", SORT_ORDER_DESC = "desc", FIRST_PAGE_PLACEHOLDER = "{first}", PAGES_PLACEHOLDER = "{pages}", PREV_PAGE_PLACEHOLDER = "{prev}", NEXT_PAGE_PLACEHOLDER = "{next}", LAST_PAGE_PLACEHOLDER = "{last}", PAGE_INDEX_PLACEHOLDER = "{pageIndex}", PAGE_COUNT_PLACEHOLDER = "{pageCount}", ITEM_COUNT_PLACEHOLDER = "{itemCount}", EMPTY_HREF = "javascript:void(0);"; var getOrApply = function(value, context) { if($.isFunction(value)) { return value.apply(context, $.makeArray(arguments).slice(2)); } return value; }; var normalizePromise = function(promise) { var d = $.Deferred(); if(promise && promise.then) { promise.then(function() { d.resolve.apply(d, arguments); }, function() { d.reject.apply(d, arguments); }); } else { d.resolve(promise); } return d.promise(); }; var defaultController = { loadData: $.noop, insertItem: $.noop, updateItem: $.noop, deleteItem: $.noop }; function Grid(element, config) { var $element = $(element); $element.data(JSGRID_DATA_KEY, this); this._container = $element; this.data = []; this.fields = []; this._editingRow = null; this._sortField = null; this._sortOrder = SORT_ORDER_ASC; this._firstDisplayingPage = 1; this._init(config); this.render(); } Grid.prototype = { width: "auto", height: "auto", updateOnResize: true, rowClass: $.noop, rowRenderer: null, rowClick: function(args) { if(this.editing) { this.editItem($(args.event.target).closest("tr")); } }, rowDoubleClick: $.noop, noDataContent: "Not found", noDataRowClass: "jsgrid-nodata-row", heading: true, headerRowRenderer: null, headerRowClass: "jsgrid-header-row", headerCellClass: "jsgrid-header-cell", filtering: false, filterRowRenderer: null, filterRowClass: "jsgrid-filter-row", inserting: false, insertRowLocation: "bottom", insertRowRenderer: null, insertRowClass: "jsgrid-insert-row", editing: false, editRowRenderer: null, editRowClass: "jsgrid-edit-row", confirmDeleting: true, deleteConfirm: "Are you sure?", selecting: true, selectedRowClass: "jsgrid-selected-row", oddRowClass: "jsgrid-row", evenRowClass: "jsgrid-alt-row", cellClass: "jsgrid-cell", sorting: false, sortableClass: "jsgrid-header-sortable", sortAscClass: "jsgrid-header-sort jsgrid-header-sort-asc", sortDescClass: "jsgrid-header-sort jsgrid-header-sort-desc", paging: false, pagerContainer: null, pageIndex: 1, pageSize: 20, pageButtonCount: 15, pagerFormat: "Pages: {first} {prev} {pages} {next} {last} &nbsp;&nbsp; {pageIndex} of {pageCount}", pagePrevText: "Prev", pageNextText: "Next", pageFirstText: "First", pageLastText: "Last", pageNavigatorNextText: "...", pageNavigatorPrevText: "...", pagerContainerClass: "jsgrid-pager-container", pagerClass: "jsgrid-pager", pagerNavButtonClass: "jsgrid-pager-nav-button", pagerNavButtonInactiveClass: "jsgrid-pager-nav-inactive-button", pageClass: "jsgrid-pager-page", currentPageClass: "jsgrid-pager-current-page", customLoading: false, pageLoading: false, autoload: false, controller: defaultController, loadIndication: true, loadIndicationDelay: 500, loadMessage: "Please, wait...", loadShading: true, invalidMessage: "Invalid data entered!", invalidNotify: function(args) { var messages = $.map(args.errors, function(error) { return error.message || null; }); window.alert([this.invalidMessage].concat(messages).join("\n")); }, onInit: $.noop, onRefreshing: $.noop, onRefreshed: $.noop, onPageChanged: $.noop, onItemDeleting: $.noop, onItemDeleted: $.noop, onItemInserting: $.noop, onItemInserted: $.noop, onItemEditing: $.noop, onItemEditCancelling: $.noop, onItemUpdating: $.noop, onItemUpdated: $.noop, onItemInvalid: $.noop, onDataLoading: $.noop, onDataLoaded: $.noop, onDataExporting: $.noop, onOptionChanging: $.noop, onOptionChanged: $.noop, onError: $.noop, invalidClass: "jsgrid-invalid", containerClass: "jsgrid", tableClass: "jsgrid-table", gridHeaderClass: "jsgrid-grid-header", gridBodyClass: "jsgrid-grid-body", _init: function(config) { $.extend(this, config); this._initLoadStrategy(); this._initController(); this._initFields(); this._attachWindowLoadResize(); this._attachWindowResizeCallback(); this._callEventHandler(this.onInit) }, loadStrategy: function() { return this.pageLoading ? new jsGrid.loadStrategies.PageLoadingStrategy(this) : new jsGrid.loadStrategies.DirectLoadingStrategy(this); }, _initLoadStrategy: function() { this._loadStrategy = getOrApply(this.loadStrategy, this); }, _initController: function() { this._controller = $.extend({}, defaultController, getOrApply(this.controller, this)); }, renderTemplate: function(source, context, config) { var args = []; for(var key in config) { args.push(config[key]); } args.unshift(source, context); source = getOrApply.apply(null, args); return (source === undefined || source === null) ? "" : source; }, loadIndicator: function(config) { return new jsGrid.LoadIndicator(config); }, case "sorting": this.render(); break; case "paging": case "pageButtonCount": case "pagerFormat": case "pagePrevText": self.fields = $.map(self.fields, function(field) { if($.isPlainObject(field)) { var fieldConstructor = (field.type && jsGrid.fields[field.type]) || jsGrid.Field; field = new fieldConstructor(field); } field._grid = self; return field; }); }, _attachWindowLoadResize: function() { $(window).on("load", $.proxy(this._refreshSize, this)); }, break; case "data": case "editing": this.refresh(); break; case "pageLoading": option: function(key, value) { var optionChangingEventArgs, optionChangedEventArgs; if(arguments.length === 1) return this[key]; this.refresh(); this.controller && this.search(); break; case "heading": this._refreshHeading(); break; case "filtering": this._refreshFiltering(); break; case "inserting": this._refreshInserting(); break; case "editRowRenderer": case "editRowClass": this.cancelEdit(); this._handleOptionChange(optionChangingEventArgs.option, optionChangingEventArgs.newValue); optionChangedEventArgs = { option: optionChangingEventArgs.option, value: optionChangingEventArgs.newValue }; this._callEventHandler(this.onOptionChanged, optionChangedEventArgs); }, fieldOption: function(field, key, value) { field = this._normalizeField(field); if(arguments.length === 2) return field[key]; field[key] = value; this._renderGrid(); }, _handleOptionChange: function(name, value) { this[name] = value; switch(name) { case "width": case "height": this._refreshSize(); break; case "rowClass": case "rowRenderer": case "rowClick": case "rowDoubleClick": case "noDataRowClass": case "noDataContent": case "selecting": case "selectedRowClass": case "oddRowClass": case "evenRowClass": this._refreshContent(); break; case "pageButtonCount": case "pagerFormat": case "pagePrevText": case "pageNextText": case "pageFirstText": case "pageLastText": case "pageNavigatorNextText": case "pageNavigatorPrevText": case "pagerClass": case "pagerNavButtonClass": case "pageClass": case "currentPageClass": case "pagerRenderer": this._refreshPager(); break; case "fields": this._initFields(); this.render(); break; case "data": case "editing": case "heading": case "filtering": case "inserting": case "paging": this.refresh(); break; case "loadStrategy": case "pageLoading": this._initLoadStrategy(); this.search(); break; case "pageIndex": this.openPage(value); break; case "pageSize": this.refresh(); this.search(); break; case "editRowRenderer": case "editRowClass": this.cancelEdit(); break; case "updateOnResize": this._detachWindowResizeCallback(); this._attachWindowResizeCallback(); break; case "invalidNotify": case "invalidMessage": break; default: this.render(); break; } }, destroy: function() { this._detachWindowResizeCallback(); this._clear(); this._container.removeData(JSGRID_DATA_KEY); }, render: function() { this._renderGrid(); return this.autoload ? this.loadData() : $.Deferred().resolve().promise(); }, _renderGrid: function() { this._clear(); this._container.addClass(this.containerClass) .css("position", "relative") .append(this._createHeader()) .append(this._createBody()); this._pagerContainer = this._createPagerContainer(); this._loadIndicator = this._createLoadIndicator(); this._validation = this._createValidation(); this.refresh(); }, _createLoadIndicator: function() { return getOrApply(this.loadIndicator, this, { message: this.loadMessage, shading: this.loadShading, container: this._container }); }, _createValidation: function() { return getOrApply(this.validation, this); }, _clear: function() { this.cancelEdit(); clearTimeout(this._loadingTimer); this._pagerContainer && this._pagerContainer.empty(); this._container.empty() .css({ position: "", width: "", height: "" }); }, _createHeader: function() { var $headerRow = this._headerRow = this._createHeaderRow(), $filterRow = this._filterRow = this._createFilterRow(), $insertRow = this._insertRow = this._createInsertRow(); var $headerGrid = this._headerGrid = $("<table>").addClass(this.tableClass) .append($headerRow) .append($filterRow) .append($insertRow); var $header = this._header = $("<div>").addClass(this.gridHeaderClass) .addClass(this._scrollBarWidth() ? "jsgrid-header-scrollbar" : "") .append($headerGrid); return $header; }, _createBody: function() { var $content = this._content = $("<tbody>"); var $bodyGrid = this._bodyGrid = $("<table>").addClass(this.tableClass) .append($content); var $body = this._body = $("<div>").addClass(this.gridBodyClass) .append($bodyGrid) .on("scroll", $.proxy(function(e) { this._header.scrollLeft(e.target.scrollLeft); }, this)); return $body; }, _createPagerContainer: function() { var pagerContainer = this.pagerContainer || $("<div>").appendTo(this._container); return $(pagerContainer).addClass(this.pagerContainerClass); }, _eachField: function(callBack) { var self = this; $.each(this.fields, function(index, field) { if(field.visible) { callBack.call(self, field, index); } }); }, _createHeaderRow: function() { if($.isFunction(this.headerRowRenderer)) return $(this.renderTemplate(this.headerRowRenderer, this)); var $result = $("<tr>").addClass(this.headerRowClass); this._eachField(function(field, index) { var $th = this._prepareCell("<th>", field, "headercss", this.headerCellClass) .append(this.renderTemplate(field.headerTemplate, field)) .appendTo($result); if(this.sorting && field.sorting) { $th.addClass(this.sortableClass) .on("click", $.proxy(function() { this.sort(index); }, this)); } }); return $result; }, _prepareCell: function(cell, field, cssprop, cellClass) { return $(cell).css("width", field.width) .addClass(cellClass || this.cellClass) .addClass((cssprop && field[cssprop]) || field.css) .addClass(field.align ? ("jsgrid-align-" + field.align) : ""); }, _createFilterRow: function() { if($.isFunction(this.filterRowRenderer)) return $(this.renderTemplate(this.filterRowRenderer, this)); var $result = $("<tr>").addClass(this.filterRowClass); this._eachField(function(field) { this._prepareCell("<td>", field, "filtercss") .append(this.renderTemplate(field.filterTemplate, field)) .appendTo($result); }); return $result; }, _createInsertRow: function() { if($.isFunction(this.insertRowRenderer)) return $(this.renderTemplate(this.insertRowRenderer, this)); var $result = $("<tr>").addClass(this.insertRowClass); this._eachField(function(field) { this._prepareCell("<td>", field, "insertcss") .append(this.renderTemplate(field.insertTemplate, field)) .appendTo($result); }); return $result; }, _callEventHandler: function(handler, eventParams) { handler.call(this, $.extend(eventParams, { grid: this })); return eventParams; }, reset: function() { this._resetSorting(); this._resetPager(); return this._loadStrategy.reset(); }, _resetPager: function() { this._firstDisplayingPage = 1; this._setPage(1); }, _resetSorting: function() { this._sortField = null; this._sortOrder = SORT_ORDER_ASC; this._clearSortingCss(); }, refresh: function() { this._callEventHandler(this.onRefreshing); this.cancelEdit(); this._refreshHeading(); this._refreshFiltering(); this._refreshInserting(); this._refreshContent(); this._refreshPager(); this._refreshSize(); this._callEventHandler(this.onRefreshed); }, _refreshHeading: function() { this._headerRow.toggle(this.heading); }, _refreshFiltering: function() { this._filterRow.toggle(this.filtering); }, _refreshInserting: function() { this._insertRow.toggle(this.inserting); }, _refreshContent: function() { var $content = this._content; $content.empty(); if(!this.data.length) { $content.append(this._createNoDataRow()); return this; } var indexFrom = this._loadStrategy.firstDisplayIndex(); var indexTo = this._loadStrategy.lastDisplayIndex(); for(var itemIndex = indexFrom; itemIndex < indexTo; itemIndex++) { var item = this.data[itemIndex]; $content.append(this._createRow(item, itemIndex)); } }, _createNoDataRow: function() { var amountOfFields = 0; this._eachField(function() { amountOfFields++; }); return $("<tr>").addClass(this.noDataRowClass) .append($("<td>").addClass(this.cellClass).attr("colspan", amountOfFields) .append(this.renderTemplate(this.noDataContent, this))); }, _createRow: function(item, itemIndex) { var $result; if($.isFunction(this.rowRenderer)) { $result = this.renderTemplate(this.rowRenderer, this, { item: item, itemIndex: itemIndex }); } else { $result = $("<tr>"); this._renderCells($result, item); } $result.addClass(this._getRowClasses(item, itemIndex)) .data(JSGRID_ROW_DATA_KEY, item) .on("click", $.proxy(function(e) { this.rowClick({ item: item, itemIndex: itemIndex, event: e }); }, this)) .on("dblclick", $.proxy(function(e) { this.rowDoubleClick({ item: item, itemIndex: itemIndex, event: e }); }, this)); if(this.selecting) { this._attachRowHover($result); } return $result; }, _getRowClasses: function(item, itemIndex) { var classes = []; classes.push(((itemIndex + 1) % 2) ? this.oddRowClass : this.evenRowClass); classes.push(getOrApply(this.rowClass, this, item, itemIndex)); return classes.join(" "); }, _attachRowHover: function($row) { var selectedRowClass = this.selectedRowClass; $row.hover(function() { $(this).addClass(selectedRowClass); }, function() { $(this).removeClass(selectedRowClass); } ); }, _renderCells: function($row, item) { this._eachField(function(field) { $row.append(this._createCell(item, field)); }); return this; }, _createCell: function(item, field) { var $result; var fieldValue = this._getItemFieldValue(item, field); var args = { value: fieldValue, item : item }; if($.isFunction(field.cellRenderer)) { $result = this.renderTemplate(field.cellRenderer, field, args); } else { $result = $("<td>").append(this.renderTemplate(field.itemTemplate || fieldValue, field, args)); } return this._prepareCell($result, field); }, _getItemFieldValue: function(item, field) { var props = field.name.split('.'); var result = item[props.shift()]; while(result && props.length) { result = result[props.shift()]; } return result; }, _setItemFieldValue: function(item, field, value) { var props = field.name.split('.'); var current = item; var prop = props[0]; while(current && props.length) { item = current; prop = props.shift(); current = item[prop]; } if(!current) { while(props.length) { item = item[prop] = {}; prop = props.shift(); } } item[prop] = value; }, sort: function(field, order) { if($.isPlainObject(field)) { order = field.order; field = field.field; } this._clearSortingCss(); this._setSortingParams(field, order); this._setSortingCss(); return this._loadStrategy.sort(); }, _clearSortingCss: function() { this._headerRow.find("th") .removeClass(this.sortAscClass) .removeClass(this.sortDescClass); }, _setSortingParams: function(field, order) { field = this._normalizeField(field); order = order || ((this._sortField === field) ? this._reversedSortOrder(this._sortOrder) : SORT_ORDER_ASC); this._sortField = field; this._sortOrder = order; }, _normalizeField: function(field) { if($.isNumeric(field)) { return this.fields[field]; } if(typeof field === "string") { return $.grep(this.fields, function(f) { return f.name === field; })[0]; } return field; }, _reversedSortOrder: function(order) { return (order === SORT_ORDER_ASC ? SORT_ORDER_DESC : SORT_ORDER_ASC); }, _setSortingCss: function() { var fieldIndex = this._visibleFieldIndex(this._sortField); this._headerRow.find("th").eq(fieldIndex) .addClass(this._sortOrder === SORT_ORDER_ASC ? this.sortAscClass : this.sortDescClass); }, _visibleFieldIndex: function(field) { return $.inArray(field, $.grep(this.fields, function(f) { return f.visible; })); }, _sortData: function() { var sortFactor = this._sortFactor(), sortField = this._sortField; if(sortField) { var self = this; self.data.sort(function(item1, item2) { var value1 = self._getItemFieldValue(item1, sortField); var value2 = self._getItemFieldValue(item2, sortField); return sortFactor * sortField.sortingFunc(value1, value2); }); } }, _sortFactor: function() { return this._sortOrder === SORT_ORDER_ASC ? 1 : -1; }, _itemsCount: function() { return this._loadStrategy.itemsCount(); }, _pagesCount: function() { var itemsCount = this._itemsCount(), pageSize = this.pageSize; return Math.floor(itemsCount / pageSize) + (itemsCount % pageSize ? 1 : 0); }, _refreshPager: function() { var $pagerContainer = this._pagerContainer; $pagerContainer.empty(); if(this.paging) { $pagerContainer.append(this._createPager()); } var showPager = this.paging && this._pagesCount() > 1; $pagerContainer.toggle(showPager); }, _createPager: function() { var $result; if($.isFunction(this.pagerRenderer)) { $result = $(this.pagerRenderer({ pageIndex: this.pageIndex, pageCount: this._pagesCount() })); } else { $result = $("<div>").append(this._createPagerByFormat()); } $result.addClass(this.pagerClass); return $result; }, _createPagerByFormat: function() { var pageIndex = this.pageIndex, pageCount = this._pagesCount(), itemCount = this._itemsCount(), pagerParts = this.pagerFormat.split(" "); return $.map(pagerParts, $.proxy(function(pagerPart) { var result = pagerPart; if(pagerPart === PAGES_PLACEHOLDER) { result = this._createPages(); } else if(pagerPart === FIRST_PAGE_PLACEHOLDER) { result = this._createPagerNavButton(this.pageFirstText, 1, pageIndex > 1); } else if(pagerPart === PREV_PAGE_PLACEHOLDER) { result = this._createPagerNavButton(this.pagePrevText, pageIndex - 1, pageIndex > 1); } else if(pagerPart === NEXT_PAGE_PLACEHOLDER) { result = this._createPagerNavButton(this.pageNextText, pageIndex + 1, pageIndex < pageCount); } else if(pagerPart === LAST_PAGE_PLACEHOLDER) { result = this._createPagerNavButton(this.pageLastText, pageCount, pageIndex < pageCount); } else if(pagerPart === PAGE_INDEX_PLACEHOLDER) { result = pageIndex; } else if(pagerPart === PAGE_COUNT_PLACEHOLDER) { result = pageCount; } else if(pagerPart === ITEM_COUNT_PLACEHOLDER) { result = itemCount; } return $.isArray(result) ? result.concat([" "]) : [result, " "]; }, this)); }, _createPages: function() { var pageCount = this._pagesCount(), pageButtonCount = this.pageButtonCount, firstDisplayingPage = this._firstDisplayingPage, pages = []; if(firstDisplayingPage > 1) { pages.push(this._createPagerPageNavButton(this.pageNavigatorPrevText, this.showPrevPages)); } for(var i = 0, pageNumber = firstDisplayingPage; i < pageButtonCount && pageNumber <= pageCount; i++, pageNumber++) { pages.push(pageNumber === this.pageIndex ? this._createPagerCurrentPage() : this._createPagerPage(pageNumber)); } if((firstDisplayingPage + pageButtonCount - 1) < pageCount) { pages.push(this._createPagerPageNavButton(this.pageNavigatorNextText, this.showNextPages)); } return pages; }, _createPagerNavButton: function(text, pageIndex, isActive) { return this._createPagerButton(text, this.pagerNavButtonClass + (isActive ? "" : " " + this.pagerNavButtonInactiveClass), isActive ? function() { this.openPage(pageIndex); } : $.noop); }, _createPagerPageNavButton: function(text, handler) { return this._createPagerButton(text, this.pagerNavButtonClass, handler); }, _createPagerPage: function(pageIndex) { return this._createPagerButton(pageIndex, this.pageClass, function() { this.openPage(pageIndex); }); }, _createPagerButton: function(text, css, handler) { var $link = $("<a>").attr("href", EMPTY_HREF) .html(text) .on("click", $.proxy(handler, this)); return $("<span>").addClass(css).append($link); }, _createPagerCurrentPage: function() { return $("<span>") .addClass(this.pageClass) .addClass(this.currentPageClass) .text(this.pageIndex); }, _refreshSize: function() { this._refreshHeight(); this._refreshWidth(); }, _refreshWidth: function() { var width = (this.width === "auto") ? this._getAutoWidth() : this.width; this._container.width(width); }, _getAutoWidth: function() { var $headerGrid = this._headerGrid, $header = this._header; $headerGrid.width("auto"); var contentWidth = $headerGrid.outerWidth(); var borderWidth = $header.outerWidth() - $header.innerWidth(); $headerGrid.width(""); return contentWidth + borderWidth; }, _scrollBarWidth: (function() { var result; return function() { if(result === undefined) { var $ghostContainer = $("<div style='width:50px;height:50px;overflow:hidden;position:absolute;top:-10000px;left:-10000px;'></div>"); var $ghostContent = $("<div style='height:100px;'></div>"); $ghostContainer.append($ghostContent).appendTo("body"); var width = $ghostContent.innerWidth(); $ghostContainer.css("overflow-y", "auto"); var widthExcludingScrollBar = $ghostContent.innerWidth(); $ghostContainer.remove(); result = width - widthExcludingScrollBar; } return result; }; })(), _refreshHeight: function() { var container = this._container, pagerContainer = this._pagerContainer, height = this.height, nonBodyHeight; container.height(height); if(height !== "auto") { height = container.height(); nonBodyHeight = this._header.outerHeight(true); if(pagerContainer.parents(container).length) { nonBodyHeight += pagerContainer.outerHeight(true); } this._body.outerHeight(height - nonBodyHeight); } }, showPrevPages: function() { var firstDisplayingPage = this._firstDisplayingPage, pageButtonCount = this.pageButtonCount; this._firstDisplayingPage = (firstDisplayingPage > pageButtonCount) ? firstDisplayingPage - pageButtonCount : 1; this._refreshPager(); }, showNextPages: function() { var firstDisplayingPage = this._firstDisplayingPage, pageButtonCount = this.pageButtonCount, pageCount = this._pagesCount(); this._firstDisplayingPage = (firstDisplayingPage + 2 * pageButtonCount > pageCount) ? pageCount - pageButtonCount + 1 : firstDisplayingPage + pageButtonCount; this._refreshPager(); }, openPage: function(pageIndex) { if(pageIndex < 1 || pageIndex > this._pagesCount()) return; this._setPage(pageIndex); this._loadStrategy.openPage(pageIndex); }, _setPage: function(pageIndex) { var firstDisplayingPage = this._firstDisplayingPage, pageButtonCount = this.pageButtonCount; this.pageIndex = pageIndex; if(pageIndex < firstDisplayingPage) { this._firstDisplayingPage = pageIndex; } if(pageIndex > firstDisplayingPage + pageButtonCount - 1) { this._firstDisplayingPage = pageIndex - pageButtonCount + 1; } this._callEventHandler(this.onPageChanged, { pageIndex: pageIndex }); }, _controllerCall: function(method, param, isCanceled, doneCallback) { if(isCanceled) return $.Deferred().reject().promise(); this._showLoading(); var controller = this._controller; if(!controller || !controller[method]) { throw Error("controller has no method '" + method + "'"); } return normalizePromise(controller[method](param)) .done($.proxy(doneCallback, this)) .fail($.proxy(this._errorHandler, this)) .always($.proxy(this._hideLoading, this)); }, _errorHandler: function() { this._callEventHandler(this.onError, { args: $.makeArray(arguments) }); }, _showLoading: function() { if(!this.loadIndication) return; clearTimeout(this._loadingTimer); this._loadingTimer = setTimeout($.proxy(function() { this._loadIndicator.show(); }, this), this.loadIndicationDelay); }, _hideLoading: function() { if(!this.loadIndication) return; clearTimeout(this._loadingTimer); this._loadIndicator.hide(); }, search: function(filter) { this._resetSorting(); this._resetPager(); return this.loadData(filter); }, loadData: function(filter) { filter = filter || (this.filtering ? this.getFilter() : {}); $.extend(filter, this._loadStrategy.loadParams(), this._sortingParams()); var args = this._callEventHandler(this.onDataLoading, { filter: filter }); return this._controllerCall("loadData", filter, args.cancel, function(loadedData) { if(!loadedData) return; this._loadStrategy.finishLoad(loadedData); this._callEventHandler(this.onDataLoaded, { data: loadedData }); }); }, exportData: function(exportOptions){ var options = exportOptions || {}; var type = options.type || "csv"; var result = ""; this._callEventHandler(this.onDataExporting); switch(type){ case "csv": result = this._dataToCsv(options); break; } return result; }, _dataToCsv: function(options){ var options = options || {}; var includeHeaders = options.hasOwnProperty("includeHeaders") ? options.includeHeaders : true; var subset = options.subset || "all"; var filter = options.filter || undefined; var result = []; if (includeHeaders){ var fieldsLength = this.fields.length; var fieldNames = {}; for(var i=0;i<fieldsLength;i++){ var field = this.fields[i]; if ("includeInDataExport" in field){ if (field.includeInDataExport === true) fieldNames[i] = field.title || field.name; } } var headerLine = this._itemToCsv(fieldNames,{},options); result.push(headerLine); } var exportStartIndex = 0; var exportEndIndex = this.data.length; switch(subset){ case "visible": exportEndIndex = this._firstDisplayingPage * this.pageSize; exportStartIndex = exportEndIndex - this.pageSize; case "all": default: break; } for (var i = exportStartIndex; i < exportEndIndex; i++){ var item = this.data[i]; var itemLine = ""; var includeItem = true; if (filter) if (!filter(item)) includeItem = false; if (includeItem){ itemLine = this._itemToCsv(item, this.fields, options); result.push(itemLine); } } return result.join(""); }, _itemToCsv: function(item, fields, options){ var options = options || {}; var delimiter = options.delimiter || "|"; var encapsulate = options.hasOwnProperty("encapsulate") ? options.encapsulate : true; var newline = options.newline || "\r\n"; var transforms = options.transforms || {}; var fields = fields || {}; var getItem = this._getItemFieldValue; var result = []; Object.keys(item).forEach(function(key,index) { var entry = ""; //Fields.length is greater than 0 when we are matching agaisnt fields //Field.length will be 0 when exporting header rows if (fields.length > 0){ var field = fields[index]; //Field may be excluded from data export if ("includeInDataExport" in field){ if (field.includeInDataExport){ //Field may be a select, which requires additional logic if (field.type === "select"){ var selectedItem = getItem(item, field); var resultItem = $.grep(field.items, function(item, index) { return item[field.valueField] === selectedItem; })[0] || ""; entry = resultItem[field.textField]; } else{ entry = getItem(item, field); } } else{ return; } } else{ entry = getItem(item, field); } if (transforms.hasOwnProperty(field.name)){ entry = transforms[field.name](entry); } } else{ entry = item[key]; } if (encapsulate){ entry = '"'+entry+'"'; } result.push(entry); }); return result.join(delimiter) + newline; }, getFilter: function() { var result = {}; this._eachField(function(field) { if(field.filtering) { this._setItemFieldValue(result, field, field.filterValue()); } }); return result; }, _sortingParams: function() { if(this.sorting && this._sortField) { return { sortField: this._sortField.name, sortOrder: this._sortOrder }; } return {}; }, getSorting: function() { var sortingParams = this._sortingParams(); return { field: sortingParams.sortField, order: sortingParams.sortOrder }; }, clearFilter: function() { var $filterRow = this._createFilterRow(); this._filterRow.replaceWith($filterRow); this._filterRow = $filterRow; return this.search(); }, insertItem: function(item) { var insertingItem = item || this._getValidatedInsertItem(); if(!insertingItem) return $.Deferred().reject().promise(); var args = this._callEventHandler(this.onItemInserting, { item: insertingItem }); return this._controllerCall("insertItem", insertingItem, args.cancel, function(insertedItem) { insertedItem = insertedItem || insertingItem; this._loadStrategy.finishInsert(insertedItem, this.insertRowLocation); this._callEventHandler(this.onItemInserted, { item: insertedItem }); }); }, _getValidatedInsertItem: function() { var item = this._getInsertItem(); return this._validateItem(item, this._insertRow) ? item : null; }, _getInsertItem: function() { var result = {}; this._eachField(function(field) { if(field.inserting) { this._setItemFieldValue(result, field, field.insertValue()); } }); return result; }, _validateItem: function(item, $row) { var validationErrors = []; var args = { item: item, itemIndex: this._rowIndex($row), row: $row }; this._eachField(function(field) { if(!field.validate || ($row === this._insertRow && !field.inserting) || ($row === this._getEditRow() && !field.editing)) return; var fieldValue = this._getItemFieldValue(item, field); var errors = this._validation.validate($.extend({ value: fieldValue, rules: field.validate }, args)); this._setCellValidity($row.children().eq(this._visibleFieldIndex(field)), errors); if(!errors.length) return; validationErrors.push.apply(validationErrors, $.map(errors, function(message) { return { field: field, message: message }; })); }); if(!validationErrors.length) return true; var invalidArgs = $.extend({ errors: validationErrors }, args); this._callEventHandler(this.onItemInvalid, invalidArgs); this.invalidNotify(invalidArgs); return false; }, _setCellValidity: function($cell, errors) { $cell .toggleClass(this.invalidClass, !!errors.length) .attr("title", errors.join("\n")); }, clearInsert: function() { var insertRow = this._createInsertRow(); this._insertRow.replaceWith(insertRow); this._insertRow = insertRow; this.refresh(); }, editItem: function(item) { var $row = this.rowByItem(item); if($row.length) { this._editRow($row); } }, rowByItem: function(item) { if(item.jquery || item.nodeType) return $(item); return this._content.find("tr").filter(function() { return $.data(this, JSGRID_ROW_DATA_KEY) === item; }); }, _editRow: function($row) { if(!this.editing) return; var item = $row.data(JSGRID_ROW_DATA_KEY); var args = this._callEventHandler(this.onItemEditing, { row: $row, item: item, itemIndex: this._itemIndex(item) }); if(args.cancel) return; if(this._editingRow) { this.cancelEdit(); } var $editRow = this._createEditRow(item); this._editingRow = $row; $row.hide(); $editRow.insertBefore($row); $row.data(JSGRID_EDIT_ROW_DATA_KEY, $editRow); }, _createEditRow: function(item) { if($.isFunction(this.editRowRenderer)) { return $(this.renderTemplate(this.editRowRenderer, this, { item: item, itemIndex: this._itemIndex(item) })); } var $result = $("<tr>").addClass(this.editRowClass); this._eachField(function(field) { var fieldValue = this._getItemFieldValue(item, field); this._prepareCell("<td>", field, "editcss") .append(this.renderTemplate(field.editTemplate || "", field, { value: fieldValue, item: item })) .appendTo($result); }); return $result; }, updateItem: function(item, editedItem) { if(arguments.length === 1) { editedItem = item; } var $row = item ? this.rowByItem(item) : this._editingRow; editedItem = editedItem || this._getValidatedEditedItem(); if(!editedItem) return; return this._updateRow($row, editedItem); }, _getValidatedEditedItem: function() { var item = this._getEditedItem(); return this._validateItem(item, this._getEditRow()) ? item : null; }, _updateRow: function($updatingRow, editedItem) { var updatingItem = $updatingRow.data(JSGRID_ROW_DATA_KEY), updatingItemIndex = this._itemIndex(updatingItem), updatedItem = $.extend(true, {}, updatingItem, editedItem); var args = this._callEventHandler(this.onItemUpdating, { row: $updatingRow, item: updatedItem, itemIndex: updatingItemIndex, previousItem: updatingItem }); return this._controllerCall("updateItem", updatedItem, args.cancel, function(loadedUpdatedItem) { var previousItem = $.extend(true, {}, updatingItem); updatedItem = loadedUpdatedItem || $.extend(true, updatingItem, editedItem); var $updatedRow = this._finishUpdate($updatingRow, updatedItem, updatingItemIndex); this._callEventHandler(this.onItemUpdated, { row: $updatedRow, item: updatedItem, itemIndex: updatingItemIndex, previousItem: previousItem }); }); }, _rowIndex: function(row) { return this._content.children().index($(row)); }, _itemIndex: function(item) { return $.inArray(item, this.data); }, _finishUpdate: function($updatingRow, updatedItem, updatedItemIndex) { this.cancelEdit(); this.data[updatedItemIndex] = updatedItem; var $updatedRow = this._createRow(updatedItem, updatedItemIndex); $updatingRow.replaceWith($updatedRow); return $updatedRow; }, _getEditedItem: function() { var result = {}; this._eachField(function(field) { if(field.editing) { this._setItemFieldValue(result, field, field.editValue()); } }); return result; }, cancelEdit: function() { if(!this._editingRow) return; var $row = this._editingRow, editingItem = $row.data(JSGRID_ROW_DATA_KEY), editingItemIndex = this._itemIndex(editingItem); this._callEventHandler(this.onItemEditCancelling, { row: $row, item: editingItem, itemIndex: editingItemIndex }); this._getEditRow().remove(); this._editingRow.show(); this._editingRow = null; }, _getEditRow: function() { return this._editingRow && this._editingRow.data(JSGRID_EDIT_ROW_DATA_KEY); }, deleteItem: function(item) { var $row = this.rowByItem(item); if(!$row.length) return; if(this.confirmDeleting && !window.confirm(getOrApply(this.deleteConfirm, this, $row.data(JSGRID_ROW_DATA_KEY)))) return; return this._deleteRow($row); }, _deleteRow: function($row) { var deletingItem = $row.data(JSGRID_ROW_DATA_KEY), deletingItemIndex = this._itemIndex(deletingItem); var args = this._callEventHandler(this.onItemDeleting, { row: $row, item: deletingItem, itemIndex: deletingItemIndex }); return this._controllerCall("deleteItem", deletingItem, args.cancel, function() { this._loadStrategy.finishDelete(deletingItem, deletingItemIndex); this._callEventHandler(this.onItemDeleted, { row: $row, item: deletingItem, itemIndex: deletingItemIndex }); }); } }; $.fn.jsGrid = function(config) { var args = $.makeArray(arguments), methodArgs = args.slice(1), result = this; this.each(function() { var $element = $(this), instance = $element.data(JSGRID_DATA_KEY), methodResult; if(instance) { if(typeof config === "string") { methodResult = instance[config].apply(instance, methodArgs); if(methodResult !== undefined && methodResult !== instance) { result = methodResult; return false; } } else { instance._detachWindowResizeCallback(); instance._init(config); instance.render(); } } else { new Grid($element, config); } }); return result; }; var fields = {}; var setDefaults = function(config) { var componentPrototype; if($.isPlainObject(config)) { componentPrototype = Grid.prototype; } else { componentPrototype = fields[config].prototype; config = arguments[1] || {}; } $.extend(componentPrototype, config); }; var locales = {}; var locale = function(lang) { var localeConfig = $.isPlainObject(lang) ? lang : locales[lang]; if(!localeConfig) throw Error("unknown locale " + lang); setLocale(jsGrid, localeConfig); }; var setLocale = function(obj, localeConfig) { $.each(localeConfig, function(field, value) { if($.isPlainObject(value)) { setLocale(obj[field] || obj[field[0].toUpperCase() + field.slice(1)], value); return; } if(obj.hasOwnProperty(field)) { obj[field] = value; } else { obj.prototype[field] = value; } }); }; window.jsGrid = { Grid: Grid, fields: fields, setDefaults: setDefaults, locales: locales, locale: locale, version: "@VERSION" }; }(window, jQuery)); <MSG> Core: Refresh grid on toggling modes (heading, filtering, inserting, paging) <DFF> @@ -229,7 +229,6 @@ case "sorting": this.render(); break; - case "paging": case "pageButtonCount": case "pagerFormat": case "pagePrevText": @@ -250,6 +249,10 @@ break; case "data": case "editing": + case "heading": + case "filtering": + case "inserting": + case "paging": this.refresh(); break; case "pageLoading": @@ -263,15 +266,6 @@ this.refresh(); this.controller && this.search(); break; - case "heading": - this._refreshHeading(); - break; - case "filtering": - this._refreshFiltering(); - break; - case "inserting": - this._refreshInserting(); - break; case "editRowRenderer": case "editRowClass": this.cancelEdit();
4
Core: Refresh grid on toggling modes (heading, filtering, inserting, paging)
10
.js
core
mit
tabalinas/jsgrid
10067980
<NME> .travis.yml <BEF> script: - "npm test" language: node_js language: node_js node_js: - "0.11" sudo: false <MSG> Update .travis.yml <DFF> @@ -5,4 +5,4 @@ script: language: node_js node_js: - - "0.11" + - "0.10"
1
Update .travis.yml
1
.yml
travis
mit
ftlabs/fruitmachine
10067981
<NME> define.js <BEF> describe('fruitmachine.define()', function() { test("Should store the module in fruitmachine.store under module type", function() { "Should store the module in FruitMachine.store under module type": function() { FruitMachine.define({ module: 'my-module-1' }); assert.defined(FruitMachine.store.modules['my-module-1']); }, "Should return an instantiable constructor": function() { expect(view._fmid).toBeDefined(); expect(view.module()).toBe('new-module-1'); }); }, "Should find module from internal module store if a `module` parameter is passed": function() { var apple = new FruitMachine.View({ module: 'apple' }); assert.equals('apple', apple.module()); assert.defined(apple.template); test("Not defining reserved methods should not rewrite keys with prefixed with '_'", function() { var View = fruitmachine.define({ module: 'foobar', }); expect(View.prototype._setup).toBeUndefined(); }); test("Should be able to accept a Module class, so that a Module can be defined from extended modules", function() { var initialize1 = jest.fn(); var initialize2 = jest.fn(); var setup1 = jest.fn(); var setup2 = jest.fn(); var View1 = fruitmachine.define({ module: 'new-module-1', random: 'prop', template: helpers.templates.apple, initialize: initialize1, setup: setup1 }); var View2 = fruitmachine.define(View1.extend({ module: 'new-module-2', random: 'different', initialize: initialize2, setup: setup2 })); var view1 = new View1() .render() .setup(); var view2 = new View2() .render() .setup(); expect(View1.prototype._module).toBe('new-module-1'); expect(View2.prototype._module).toBe('new-module-2'); expect(View2.prototype.random).toBe('different'); expect(initialize1.mock.calls.length).toBe(1); expect(initialize2.mock.calls.length).toBe(1); expect(setup1.mock.calls.length).toBe(1); expect(setup2.mock.calls.length).toBe(1); }); }); }, tearDown: function() { delete FruitMachine.store.modules['my-module-1']; delete FruitMachine.store.modules['my-module-2']; } }); <MSG> Cleaning multiton <DFF> @@ -4,7 +4,7 @@ buster.testCase('FruitMachine.define()', { "Should store the module in FruitMachine.store under module type": function() { FruitMachine.define({ module: 'my-module-1' }); - assert.defined(FruitMachine.store.modules['my-module-1']); + assert.defined(FruitMachine.modules['my-module-1']); }, "Should return an instantiable constructor": function() { @@ -16,7 +16,7 @@ buster.testCase('FruitMachine.define()', { }, "Should find module from internal module store if a `module` parameter is passed": function() { - var apple = new FruitMachine.View({ module: 'apple' }); + var apple = new FruitMachine({ module: 'apple' }); assert.equals('apple', apple.module()); assert.defined(apple.template); @@ -70,7 +70,7 @@ buster.testCase('FruitMachine.define()', { }, tearDown: function() { - delete FruitMachine.store.modules['my-module-1']; - delete FruitMachine.store.modules['my-module-2']; + delete FruitMachine.modules['my-module-1']; + delete FruitMachine.modules['my-module-2']; } }); \ No newline at end of file
4
Cleaning multiton
4
.js
js
mit
ftlabs/fruitmachine
10067982
<NME> README.md <BEF> # jsGrid Lightweight Grid jQuery Plugin [![Build Status](https://travis-ci.org/tabalinas/jsgrid.svg?branch=master)](https://travis-ci.org/tabalinas/jsgrid) Project site [js-grid.com](http://js-grid.com/) **jsGrid** is a lightweight client-side data grid control based on jQuery. It supports basic grid operations like inserting, filtering, editing, deleting, paging, sorting, and validating. jsGrid is tunable and allows to customize appearance and components. ![jsGrid lightweight client-side data grid](http://content.screencast.com/users/tabalinas/folders/Jing/media/beada891-57fc-41f3-ad77-fbacecd01d15/00000002.png) ## Table of contents * [Demos](#demos) * [Installation](#installation) * [Basic Usage](#basic-usage) * [Configuration](#configuration) * [Grid Fields](#grid-fields) * [Methods](#methods) * [Callbacks](#callbacks) * [Grid Controller](#grid-controller) * [Validation](#validation) * [Localization](#localization) * [Sorting Strategies](#sorting-strategies) * [Load Strategies](#load-strategies) * [Load Indication](#load-indication) * [Requirement](#requirement) * [Compatibility](#compatibility) ## Demos See [Demos](http://js-grid.com/demos/) on project site. Sample projects showing how to use jsGrid with the most popular backend technologies * **PHP** - https://github.com/tabalinas/jsgrid-php * **ASP.NET WebAPI** - https://github.com/tabalinas/jsgrid-webapi * **Express (NodeJS)** - https://github.com/tabalinas/jsgrid-express * **Ruby on Rail** - https://github.com/tabalinas/jsgrid-rails * **Django (Python)** - https://github.com/tabalinas/jsgrid-django ## Installation Install jsgrid with bower: ```bash $ bower install js-grid --save ``` Find jsGrid cdn links [here](https://cdnjs.com/libraries/jsgrid). ## Basic Usage Ensure that jQuery library of version 1.8.3 or later is included. Include `jsgrid.min.js`, `jsgrid-theme.min.css`, and `jsgrid.min.css` files into the web page. Create grid applying jQuery plugin `jsGrid` with grid config as follows: ```javascript $("#jsGrid").jsGrid({ width: "100%", height: "400px", filtering: true, editing: true, sorting: true, paging: true, data: db.clients, fields: [ { name: "Name", type: "text", width: 150 }, { name: "Age", type: "number", width: 50 }, { name: "Address", type: "text", width: 200 }, { name: "Country", type: "select", items: db.countries, valueField: "Id", textField: "Name" }, { name: "Married", type: "checkbox", title: "Is Married", sorting: false }, { type: "control" } ] }); ``` ## Configuration The config object may contain following options (default values are specified below): ```javascript { fields: [], data: [], autoload: false, controller: { loadData: $.noop, insertItem: $.noop, updateItem: $.noop, deleteItem: $.noop }, width: "auto", height: "auto", heading: true, filtering: false, inserting: false, editing: false, selecting: true, sorting: false, paging: false, pageLoading: false, insertRowLocation: "bottom", rowClass: function(item, itemIndex) { ... }, rowClick: function(args) { ... }, rowDoubleClick: function(args) { ... }, noDataContent: "Not found", confirmDeleting: true, deleteConfirm: "Are you sure?", pagerContainer: null, pageIndex: 1, pageSize: 20, pageButtonCount: 15, pagerFormat: "Pages: {first} {prev} {pages} {next} {last} &nbsp;&nbsp; {pageIndex} of {pageCount}", pagePrevText: "Prev", pageNextText: "Next", pageFirstText: "First", pageLastText: "Last", pageNavigatorNextText: "...", pageNavigatorPrevText: "...", invalidNotify: function(args) { ... } invalidMessage: "Invalid data entered!", loadIndication: true, loadIndicationDelay: 500, loadMessage: "Please, wait...", loadShading: true, loadIndicator: function(config) { ... } loadStrategy: function(config) { ... } updateOnResize: true, rowRenderer: null, headerRowRenderer: null, filterRowRenderer: null, insertRowRenderer: null, editRowRenderer: null, pagerRenderer: null } ``` ### fields An array of fields (columns) of the grid. Each field has general options and specific options depending on field type. General options peculiar to all field types: ```javascript { type: "", name: "", title: "", align: "", width: 100, visible: true, css: "", headercss: "", filtercss: "", insertcss: "", editcss: "", filtering: true, inserting: true, editing: true, sorting: true, sorter: "string", headerTemplate: function() { ... }, itemTemplate: function(value, item) { ... }, filterTemplate: function() { ... }, insertTemplate: function() { ... }, editTemplate: function(value, item) { ... }, filterValue: function() { ... }, insertValue: function() { ... }, editValue: function() { ... }, cellRenderer: null, validate: null } ``` - **type** is a string key of field (`"text"|"number"|"checkbox"|"select"|"textarea"|"control"`) in fields registry `jsGrid.fields` (the registry can be easily extended with custom field types). - **name** is a property of data item associated with the column. - **title** is a text to be displayed in the header of the column. If `title` is not specified, the `name` will be used instead. - **align** is alignment of text in the cell. Accepts following values `"left"|"center"|"right"`. - **width** is a width of the column. - **visible** is a boolean specifying whether to show a column or not. (version added: 1.3) - **css** is a string representing css classes to be attached to the table cell. - **headercss** is a string representing css classes to be attached to the table header cell. If not specified, then **css** is attached instead. - **filtercss** is a string representing css classes to be attached to the table filter row cell. If not specified, then **css** is attached instead. - **insertcss** is a string representing css classes to be attached to the table insert row cell. If not specified, then **css** is attached instead. - **editcss** is a string representing css classes to be attached to the table edit row cell. If not specified, then **css** is attached instead. - **filtering** is a boolean specifying whether or not column has filtering (`filterTemplate()` is rendered and `filterValue()` is included in load filter object). - **inserting** is a boolean specifying whether or not column has inserting (`insertTemplate()` is rendered and `insertValue()` is included in inserting item). - **editing** is a boolean specifying whether or not column has editing (`editTemplate()` is rendered and `editValue()` is included in editing item). - **sorting** is a boolean specifying whether or not column has sorting ability. - **sorter** is a string or a function specifying how to sort item by the field. The string is a key of sorting strategy in the registry `jsGrid.sortStrategies` (the registry can be easily extended with custom sorting functions). Sorting function has the signature `function(value1, value2) { return -1|0|1; }`. - **headerTemplate** is a function to create column header content. It should return markup as string, DomNode or jQueryElement. - **itemTemplate** is a function to create cell content. It should return markup as string, DomNode or jQueryElement. The function signature is `function(value, item)`, where `value` is a value of column property of data item, and `item` is a row data item. - **filterTemplate** is a function to create filter row cell content. It should return markup as string, DomNode or jQueryElement. - **insertTemplate** is a function to create insert row cell content. It should return markup as string, DomNode or jQueryElement. - **editTemplate** is a function to create cell content of editing row. It should return markup as string, DomNode or jQueryElement. The function signature is `function(value, item)`, where `value` is a value of column property of data item, and `item` is a row data item. - **filterValue** is a function returning the value of filter property associated with the column. - **insertValue** is a function returning the value of inserting item property associated with the column. - **editValue** is a function returning the value of editing item property associated with the column. - **cellRenderer** is a function to customize cell rendering. The function signature is `function(value, item)`, where `value` is a value of column property of data item, and `item` is a row data item. The function should return markup as a string, jQueryElement or DomNode representing table cell `td`. - **validate** is a string as validate rule name or validation function or a validation configuration object or an array of validation configuration objects. Read more details about validation in the [Validation section](#validation). Specific field options depends on concrete field type. Read about build-in fields in [Grid Fields](#grid-fields) section. ### data An array of items to be displayed in the grid. The option should be used to provide static data. Use the `controller` option to provide non static data. ### autoload (default `false`) A boolean value specifying whether `controller.loadData` will be called when grid is rendered. ### controller An object or function returning an object with the following structure: ```javascript { loadData: $.noop, insertItem: $.noop, updateItem: $.noop, deleteItem: $.noop } ``` - **loadData** is a function returning an array of data or jQuery promise that will be resolved with an array of data (when `pageLoading` is `true` instead of object the structure `{ data: [items], itemsCount: [total items count] }` should be returned). Accepts filter parameter including current filter options and paging parameters when `pageLoading` is `true`. - **insertItem** is a function returning inserted item or jQuery promise that will be resolved with inserted item. Accepts inserting item object. - **updateItem** is a function returning updated item or jQuery promise that will be resolved with updated item. Accepts updating item object. - **deleteItem** is a function deleting item. Returns jQuery promise that will be resolved when deletion is completed. Accepts deleting item object. Read more about controller interface in [Grid Controller](#grid-controller) section. ### width (default: `"auto"`) Specifies the overall width of the grid. Accepts all value types accepting by `jQuery.width`. ### height (default: `"auto"`) Specifies the overall height of the grid including the pager. Accepts all value types accepting by `jQuery.height`. ### heading (default: `true`) A boolean value specifies whether to show grid header or not. ### filtering (default: `false`) A boolean value specifies whether to show filter row or not. ### inserting (default: `false`) A boolean value specifies whether to show inserting row or not. ### editing (default: `false`) A boolean value specifies whether editing is allowed. ### selecting (default: `true`) A boolean value specifies whether to highlight grid rows on hover. ### sorting (default: `false`) A boolean value specifies whether sorting is allowed. ### paging (default: `false`) A boolean value specifies whether data is displayed by pages. ### pageLoading (default: `false`) A boolean value specifies whether to load data by page. When `pageLoading` is `true` the `loadData` method of controller accepts `filter` parameter with two additional properties `pageSize` and `pageIndex`. ### insertRowLocation (default: `"bottom"`) Specifies the location of an inserted row within the grid. When `insertRowLocation` is `"bottom"` the new row will appear at the bottom of the grid. When set to `"top"`, the new row will appear at the top. ### rowClass A string or a function specifying row css classes. A string contains classes separated with spaces. A function has signature `function(item, itemIndex)`. It accepts the data item and index of the item. It should returns a string containing classes separated with spaces. ### rowClick A function handling row click. Accepts single argument with following structure: ```javascript { item // data item itemIndex // data item index event // jQuery event } ``` By default `rowClick` performs row editing when `editing` is `true`. ### rowDoubleClick A function handling row double click. Accepts single argument with the following structure: ```javascript { item // data item itemIndex // data item index event // jQuery event } ``` ### noDataContent (default `"Not found"`) A string or a function returning a markup, jQueryElement or DomNode specifying the content to be displayed when `data` is an empty array. ### confirmDeleting (default `true`) A boolean value specifying whether to ask user to confirm item deletion. ### deleteConfirm (default `"Are you sure?"`) A string or a function returning string specifying delete confirmation message to be displayed to the user. A function has the signature `function(item)` and accepts item to be deleted. ### pagerContainer (default `null`) A jQueryElement or DomNode to specify where to render a pager. Used for external pager rendering. When it is equal to `null`, the pager is rendered at the bottom of the grid. ### pageIndex (default `1`) An integer value specifying current page index. Applied only when `paging` is `true`. ### pageSize (default `20`) An integer value specifying the amount of items on the page. Applied only when `paging` is `true`. ### pageButtonCount (default `15`) An integer value specifying the maximum amount of page buttons to be displayed in the pager. ### pagerFormat A string specifying pager format. The default value is `"Pages: {first} {prev} {pages} {next} {last} &nbsp;&nbsp; {pageIndex} of {pageCount}"` There are placeholders that can be used in the format: ```javascript {first} // link to first page {prev} // link to previous page {pages} // page links {next} // link to next page {last} // link to last page {pageIndex} // current page index {pageCount} // total amount of pages {itemCount} // total amount of items ``` ### pageNextText (default `"Next"`) A string specifying the text of the link to the next page. ### pagePrevText (default `"Prev"`) A string specifying the text of the link to the previous page. ### pageFirstText (default `"First"`) A string specifying the text of the link to the first page. ### pageLastText (default `"Last"`) A string specifying the text of the link to the last page. ### pageNavigatorNextText (default `"..."`) A string specifying the text of the link to move to next set of page links, when total amount of pages more than `pageButtonCount`. ### pageNavigatorPrevText (default `"..."`) A string specifying the text of the link to move to previous set of page links, when total amount of pages more than `pageButtonCount`. ### invalidMessage (default `"Invalid data entered!"`) A string specifying the text of the alert message, when invalid data was entered. ### invalidNotify A function triggered, when invalid data was entered. By default all violated validators messages are alerted. The behavior can be customized by providing custom function. The function accepts a single argument with the following structure: ```javascript { item // inserting/editing item itemIndex // inserting/editing item index errors // array of validation violations in format { field: "fieldName", message: "validator message" } } ``` In the following example error messages are printed in the console instead of alerting: ```javascript $("#grid").jsGrid({ ... invalidNotify: function(args) { var messages = $.map(args.errors, function(error) { return error.field + ": " + error.message; }); console.log(messages); } ... }); ``` ### loadIndication (default `true`) A boolean value specifying whether to show loading indication during controller operations execution. ### loadIndicationDelay (default `500`) An integer value specifying the delay in ms before showing load indication. Applied only when `loadIndication` is `true`. ### loadMessage (default `"Please, wait..."`) A string specifying the text of loading indication panel. Applied only when `loadIndication` is `true`. ### loadShading (default `true`) A boolean value specifying whether to show overlay (shader) over grid content during loading indication. Applied only when `loadIndication` is `true`. ### loadIndicator An object or a function returning an object representing grid load indicator. Load indicator could be any js object supporting two methods `show` and `hide`. `show` is called on each loading start. `hide` method is called on each loading finish. Read more about custom load indicator in the [Load Indication](#load-indication) section. ### loadStrategy An object or a function returning an object representing grid load strategy. Load strategy defines behavior of the grid after loading data (any interaction with grid controller methods including data manipulation like inserting, updating and removing). There are two build-in load strategies: `DirectLoadingStrategy` and `PageLoadingStrategy`. Load strategy depends on `pageLoading` option value. For advanced scenarios custom load strategy can be provided. Read more about custom load strategies in the [Load Strategies](#load-strategies) section. ### updateOnResize (default `true`) A boolean value specifying whether to refresh grid on window resize event. ### rowRenderer (default `null`) A function to customize row rendering. The function signature is `function(item, itemIndex)`, where `item` is row data item, and `itemIndex` is the item index. The function should return markup as a string, jQueryElement or DomNode representing table row `tr`. ### headerRowRenderer (default `null`) A function to customize grid header row. The function should return markup as a string, jQueryElement or DomNode representing table row `tr`. ### filterRowRenderer (default `null`) A function to customize grid filter row. The function should return markup as a string, jQueryElement or DomNode representing table row `tr`. ### insertRowRenderer (default `null`) A function to customize grid inserting row. The function should return markup as a string, jQueryElement or DomNode representing table row `tr`. ### editRowRenderer (default `null`) A function to customize editing row rendering. The function signature is `function(item, itemIndex)`, where `item` is row data item, and `itemIndex` is the item index. The function should return markup as a string, jQueryElement or DomNode representing table row `tr`. ### pagerRenderer (default `null`) > version added: 1.2 A function to customize pager rendering. The function accepts a single argument with the following structure: ```javascript { pageIndex, // index of the currently opened page pageCount // total amount of grid pages } ``` The function should return markup as a string, jQueryElement or DomNode representing the pager. If `pagerRenderer` is specified, then `pagerFormat` option will be ignored. ## Grid Fields All fields supporting by grid are stored in `jsGrid.fields` object, where key is a type of the field and the value is the field class. `jsGrid.fields` contains following build-in fields: ```javascript { text: { ... }, // simple text input number: { ... }, // number input select: { ... }, // select control checkbox: { ... }, // checkbox input textarea: { ... }, // textarea control (renders textarea for inserting and editing and text input for filtering) control: { ... } // control field with delete and editing buttons for data rows, search and add buttons for filter and inserting row } ``` Each build-in field can be easily customized with general configuration properties described in [fields](#fields) section and custom field-specific properties described below. ### text Text field renders `<input type="text">` in filter, inserting and editing rows. Custom properties: ```javascript { autosearch: true, // triggers searching when the user presses `enter` key in the filter input readOnly: false // a boolean defines whether input is readonly (added in v1.4) } ``` ### number Number field renders `<input type="number">` in filter, inserting and editing rows. Custom properties: ```javascript { sorter: "number", // uses sorter for numbers align: "right", // right text alignment readOnly: false // a boolean defines whether input is readonly (added in v1.4) } ``` ### select Select field renders `<select>` control in filter, inserting and editing rows. Custom properties: ```javascript { align: "center", // center text alignment autosearch: true, // triggers searching when the user changes the selected item in the filter items: [], // an array of items for select valueField: "", // name of property of item to be used as value textField: "", // name of property of item to be used as displaying value selectedIndex: -1, // index of selected item by default valueType: "number|string", // the data type of the value readOnly: false // a boolean defines whether select is readonly (added in v1.4) } ``` If valueField is not defined, then the item index is used instead. If textField is not defined, then item itself is used to display value. For instance the simple select field config may look like: ```javascript { name: "Country", type: "select", items: [ "", "United States", "Canada", "United Kingdom" ] } ``` or more complex with items as objects: ```javascript { name: "Country", type: "select" items: [ { Name: "", Id: 0 }, { Name: "United States", Id: 1 }, { Name: "Canada", Id: 2 }, { Name: "United Kingdom", Id: 3 } ], valueField: "Id", textField: "Name" } ``` `valueType` defines whether the field value should be converted to a number or returned as a string. The value of the option is determined automatically depending on the data type of `valueField` of the first item, but it can be overridden. ### checkbox Checkbox field renders `<input type="checkbox">` in filter, inserting and editing rows. Filter checkbox supports intermediate state for, so click switches between 3 states (checked|intermediate|unchecked). Custom properties: ```javascript { sorter: "number", // uses sorter for numbers align: "center", // center text alignment autosearch: true // triggers searching when the user clicks checkbox in filter } ``` ### textarea Textarea field renders `<textarea>` in inserting and editing rows and `<input type="text">` in filter row. Custom properties: ```javascript { autosearch: true, // triggers searching when the user presses `enter` key in the filter input readOnly: false // a boolean defines whether textarea is readonly (added in v1.4) } ``` ### control Control field renders delete and editing buttons in data row, search and add buttons in filter and inserting row accordingly. It also renders button switching between filtering and searching in header row. Custom properties: ```javascript { editButton: true, // show edit button deleteButton: true, // show delete button clearFilterButton: true, // show clear filter button modeSwitchButton: true, // show switching filtering/inserting button align: "center", // center content alignment width: 50, // default column width is 50px filtering: false, // disable filtering for column inserting: false, // disable inserting for column editing: false, // disable editing for column sorting: false, // disable sorting for column searchModeButtonTooltip: "Switch to searching", // tooltip of switching filtering/inserting button in inserting mode insertModeButtonTooltip: "Switch to inserting", // tooltip of switching filtering/inserting button in filtering mode editButtonTooltip: "Edit", // tooltip of edit item button deleteButtonTooltip: "Delete", // tooltip of delete item button searchButtonTooltip: "Search", // tooltip of search button clearFilterButtonTooltip: "Clear filter", // tooltip of clear filter button insertButtonTooltip: "Insert", // tooltip of insert button updateButtonTooltip: "Update", // tooltip of update item button cancelEditButtonTooltip: "Cancel edit", // tooltip of cancel editing button } ``` ### Custom Field If you need a completely custom field, the object `jsGrid.fields` can be easily extended. In this example we define new grid field `date`: ```javascript var MyDateField = function(config) { jsGrid.Field.call(this, config); }; MyDateField.prototype = new jsGrid.Field({ css: "date-field", // redefine general property 'css' align: "center", // redefine general property 'align' myCustomProperty: "foo", // custom property sorter: function(date1, date2) { return new Date(date1) - new Date(date2); }, itemTemplate: function(value) { return new Date(value).toDateString(); }, insertTemplate: function(value) { return this._insertPicker = $("<input>").datepicker({ defaultDate: new Date() }); }, editTemplate: function(value) { return this._editPicker = $("<input>").datepicker().datepicker("setDate", new Date(value)); }, insertValue: function() { return this._insertPicker.datepicker("getDate").toISOString(); }, editValue: function() { return this._editPicker.datepicker("getDate").toISOString(); } }); jsGrid.fields.date = MyDateField; ``` To have all general grid field properties custom field class should inherit `jsGrid.Field` class or any other field class. Here `itemTemplate` just returns the string representation of a date. `insertTemplate` and `editTemplate` create jQuery UI datePicker for inserting and editing row. Of course jquery ui library should be included to make it work. `insertValue` and `editValue` return date to insert and update items accordingly. We also defined date specific sorter. Now, our new field `date` can be used in the grid config as follows: ```javascript { fields: [ ... { type: "date", myCustomProperty: "bar" }, ... ] } ``` ## Methods jsGrid methods could be called with `jsGrid` jQuery plugin or directly. To use jsGrid plugin to call a method, just call `jsGrid` with method name and required parameters as next arguments: ```javascript // calling method with jQuery plugin $("#grid").jsGrid("methodName", param1, param2); ``` To call method directly you need to retrieve grid instance or just create grid with the constructor: ```javascript // retrieve grid instance from element data var grid = $("#grid").data("JSGrid"); // create grid with the constructor var grid = new jsGrid.Grid($("#grid"), { ... }); // call method directly grid.methodName(param1, param2); ``` ### cancelEdit() Cancels row editing. ```javascript $("#grid").jsGrid("cancelEdit"); ``` ### clearFilter(): `Promise` Clears current filter and performs search with empty filter. Returns jQuery promise resolved when data filtering is completed. ```javascript $("#grid").jsGrid("clearFilter").done(function() { console.log("filtering completed"); }); ``` ### clearInsert() Clears current inserting row. ```javascript $("#grid").jsGrid("clearInsert"); ``` ### deleteItem(item|$row|rowNode): `Promise` Removes specified row from the grid. Returns jQuery promise resolved when deletion is completed. **item|$row|rowNode** is the reference to the item or the row jQueryElement or the row DomNode. ```javascript // delete row by item reference $("#grid").jsGrid("deleteItem", item); // delete row by jQueryElement $("#grid").jsGrid("deleteItem", $(".specific-row")); // delete row by DomNode $("#grid").jsGrid("deleteItem", rowNode); ``` ### destroy() Destroys the grid and brings the Node to its original state. ```javascript $("#grid").jsGrid("destroy"); ``` ### editItem(item|$row|rowNode) Sets grid editing row. **item|$row|rowNode** is the reference to the item or the row jQueryElement or the row DomNode. ```javascript // edit row by item reference $("#grid").jsGrid("editItem", item); // edit row by jQueryElement $("#grid").jsGrid("editItem", $(".specific-row")); // edit row by DomNode $("#grid").jsGrid("editItem", rowNode); ``` ### getFilter(): `Object` Get grid filter as a plain object. ```javascript var filter = $("#grid").jsGrid("getFilter"); ``` ### getSorting(): `Object` > version added: 1.2 Get grid current sorting params as a plain object with the following format: ```javascript { field, // the name of the field by which grid is sorted order // 'asc' or 'desc' depending on sort order } ``` ```javascript var sorting = $("#grid").jsGrid("getSorting"); ``` ### fieldOption(fieldName|fieldIndex, optionName, [optionValue]) > version added: 1.3 Gets or sets the value of a field option. **fieldName|fieldIndex** is the name or the index of the field to get/set the option value (if the grid contains more than one field with the same name, the first field will be used). **optionName** is the name of the field option. **optionValue** is the new option value to set. If `optionValue` is not specified, then the value of the field option `optionName` will be returned. ```javascript // hide the field "ClientName" $("#grid").jsGrid("fieldOption", "ClientName", "visible", false); // get width of the 2nd field var secondFieldOption = $("#grid").jsGrid("fieldOption", 1, "width"); ``` ### insertItem([item]): `Promise` Inserts row into the grid based on item. Returns jQuery promise resolved when insertion is completed. **item** is the item to pass to `controller.insertItem`. If `item` is not specified the data from inserting row will be inserted. ```javascript // insert item from inserting row $("#grid").jsGrid("insertItem"); // insert item $("#grid").jsGrid("insertItem", { Name: "John", Age: 25, Country: 2 }).done(function() { console.log("insertion completed"); }); ``` ### loadData([filter]): `Promise` Loads data calling corresponding `controller.loadData` method. Returns jQuery promise resolved when data loading is completed. It preserves current sorting and paging unlike the `search` method . **filter** is a filter to pass to `controller.loadData`. If `filter` is not specified the current filter (filtering row values) will be applied. ```javascript // load data with current grid filter $("#grid").jsGrid("loadData"); // loadData with custom filter $("#grid").jsGrid("loadData", { Name: "John" }).done(function() { console.log("data loaded"); }); ``` ### exportData([options]) Transforms the grid data into the specified output type. Output can be formatted, filtered or modified by providing options. Currently only supports CSV output. ```javascript //Basic export var csv = $("#grid").jsGrid("exportData"); //Full Options var csv = $("#grid").jsGrid("exportData", { type: "csv", //Only CSV supported subset: "all" | "visible", //Visible will only output the currently displayed page delimiter: "|", //If using csv, the character to seperate fields includeHeaders: true, //Include header row in output encapsulate: true, //Surround each field with qoutation marks; needed for some systems newline: "\r\n", //Newline character to use //Takes each item and returns true if it should be included in output. //Executed only on the records within the given subset above. filter: function(item){return true}, //Transformations are a way to modify the display value of the output. //Provide a key of the field name, and a function that takes the current value. transformations: { "Married": function(value){ if (value === true){ return "Yes" } else{ return "No" } } } }); ``` ### openPage(pageIndex) Opens the page of specified index. **pageIndex** is one-based index of the page to open. The value should be in range from 1 to [total amount of pages]. ### option(optionName, [optionValue]) Gets or sets the value of an option. **optionName** is the name of the option. **optionValue** is the new option value to set. If `optionValue` is not specified, then the value of the option `optionName` will be returned. ```javascript // turn off paging $("#grid").jsGrid("option", "paging", false); // get current page index var pageIndex = $("#grid").jsGrid("option", "pageIndex"); ``` ### refresh() Refreshes the grid. Renders the grid body and pager content, recalculates sizes. ```javascript $("#grid").jsGrid("refresh"); ``` ### render(): `Promise` Performs complete grid rendering. If option `autoload` is `true` calls `controller.loadData`. The state of the grid like current page and sorting is retained. Returns jQuery promise resolved when data loading is completed. If auto-loading is disabled the promise is instantly resolved. ```javascript $("#grid").jsGrid("render").done(function() { console.log("rendering completed and data loaded"); }); ``` ### reset() Resets the state of the grid. Goes to the first data page, resets sorting, and then calls `refresh`. ```javascript $("#grid").jsGrid("reset"); ``` ### rowByItem(item): `jQueryElement` > version added: 1.3 Gets the row jQuery element corresponding to the item. **item** is the item corresponding to the row. ```javascript var $row = $("#grid").jsGrid("rowByItem", item); ``` ### search([filter]): `Promise` Performs filtering of the grid. Returns jQuery promise resolved when data loading is completed. It resets current sorting and paging unlike the `loadData` method. **filter** is a filter to pass to `controller.loadData`. If `filter` is not specified the current filter (filtering row values) will be applied. ```javascript // search with current grid filter $("#grid").jsGrid("search"); // search with custom filter $("#grid").jsGrid("search", { Name: "John" }).done(function() { console.log("filtering completed"); }); ``` ### showPrevPages() Shows previous set of pages, when total amount of pages more than `pageButtonCount`. ```javascript $("#grid").jsGrid("showPrevPages"); ``` ### showNextPages() ## Controller The controller is a gateway between grid and data storage. All data manipulations call according controller methods. By default grid has an empty controller and can work with static array of items stored in option `data`. A controller should implement following interface: ### sort(sortConfig|field, [order]): `Promise` Sorts grid by specified field. Returns jQuery promise resolved when sorting is completed. **sortConfig** is the plain object of the following structure `{ field: (fieldIndex|fieldName|field), order: ("asc"|"desc") }` **field** is the field to sort by. It could be zero-based field index or field name or field reference ```` ### loadData(filter): `Promise`|`dataResult` Called on data loading. **filter** contains all filter parameters of fields with enabled filtering When `pageLoading` is `true` and data is loaded by page `filter` includes two more parameters: ````javascript $("#grid").jsGrid("sort", { field: "Name", order: "desc" }); // sorting grid by myField in ascending order $("#grid").jsGrid("sort", myField, "asc").done(function() { ```` When grid sorting is enabled `filter` includes two more parameters: ````javascript Returns jQuery promise resolved when update is completed. **item|$row|rowNode** is the reference to the item or the row jQueryElement or the row DomNode. **editedItem** is the changed item to pass to `controller.updateItem`. Method should return `dataResult` or jQuery promise that will be resolved with `dataResult`. **dataResult** depends on `pageLoading`. When `pageLoading` is `false` (by default) then data result is a plain javascript array of objects. If `pageLoading` is `true` data result should have following structure `{ data: [items], itemsCount: [total items count] }` ### insertItem(item): `Promise`|`insertedItem` Called on item insertion. Method should return `insertedItem` or jQuery promise that will be resolved with `insertedItem`. If no item is returned inserting item will be used as inserted item. **item** is the item to be inserted. ### updateItem(item) Called on item update. Method should return `updatedItem` or jQuery promise that will be resolved with `updatedItem`. If no item is returned updating item will be used as updated item. **item** is the item to be updated. ### deleteItem(item) Called on item deletion. If deletion is asynchronous, method should return jQuery promise that will be resolved deletion is completed. **item** is the item to be deleted. jsGrid.setDefaults({ filtering: true, inserting: true }); ``` ### jsGrid.setDefaults(fieldName, config) Set default options of the particular field. ```javascript jsGrid.setDefaults("text", { width: 150, css: "text-field-cls" }); ``` ## Callbacks jsGrid allows to specify a callback function to be executed on a particular event. The following callbacks are supported: ```javascript { onDataLoading: function(args) {}, // before controller.loadData onDataLoaded: function(args) {}, // on done of controller.loadData onDataExporting: function() {}, // before data export onInit: function(args) {}, // after grid initialization onItemInserting: function(args) {}, // before controller.insertItem onItemInserted: function(args) {}, // on done of controller.insertItem onItemUpdating: function(args) {}, // before controller.updateItem onItemUpdated: function(args) {}, // on done of controller.updateItem onItemDeleting: function(args) {}, // before controller.deleteItem onItemDeleted: function(args) {}, // on done of controller.deleteItem onItemInvalid: function(args) {}, // after item validation, in case data is invalid onError: function(args) {}, // on fail of any controller call onOptionChanging: function(args) {}, // before changing the grid option onOptionChanged: function(args) {}, // after changing the grid option onPageChanged: function(args) {}, // after changing the current page onRefreshing: function(args) {}, // before grid refresh onRefreshed: function(args) {}, // after grid refresh } ``` ### onDataLoading Fires before data loading. Has the following arguments: ```javascript { grid // grid instance filter // loading filter object } ``` #### Cancel Data Loading > version added: 1.2 To cancel data loading set `args.cancel = true`. In the following example loading is canceled when the filter has empty 'name' field: ```javascript $("#grid").jsGrid({ ... onDataLoading: function(args) { // cancel loading data if 'name' is empty if(args.filter.name === "") { args.cancel = true; } } }); ``` ### onDataLoaded Fires after data loading. Has the following arguments: ```javascript { grid // grid instance data // load result (array of items or data structure for loading by page scenario) } ``` In the following example the loaded data is written to the browser console. ```javascript $("#grid").jsGrid({ ... onDataLoaded: function(args) { console.log(args.data); } }); ``` ### onInit > version added: 1.5 Fires after grid initialization right before rendering. Usually used to get grid instance. Has the following arguments: ```javascript { grid // grid instance } ``` In the following example we get the grid instance on initialization: ```javascript var gridInstance; $("#grid").jsGrid({ ... onInit: function(args) { gridInstance = args.grid; } }); ``` ### onError Fires when controller handler promise failed. Has the following arguments: ```javascript { grid // grid instance args // an array of arguments provided to fail promise handler } ``` ### onItemDeleting Fires before item deletion. Has the following arguments: ```javascript { grid // grid instance row // deleting row jQuery element item // deleting item itemIndex // deleting item index } ``` #### Cancel Item Deletion > version added: 1.2 To cancel item deletion set `args.cancel = true`. This allows to do a validation before performing the actual deletion. In the following example the deletion of items marked as `protected` is canceled: ```javascript $("#grid").jsGrid({ ... onItemDeleting: function(args) { // cancel deletion of the item with 'protected' field if(args.item.protected) { args.cancel = true; } } }); ``` ### onItemDeleted Fires after item deletion. Has the following arguments: ```javascript { grid // grid instance row // deleted row jQuery element item // deleted item itemIndex // deleted item index } ``` ### onItemEditing > version added: 1.4 Fires before item editing. Has the following arguments: ```javascript { grid // grid instance row // editing row jQuery element item // editing item itemIndex // editing item index } ``` #### Cancel Item Editing To cancel item editing set `args.cancel = true`. This allows to prevent row from editing conditionally. In the following example the editing of the row for item with 'ID' = 0 is canceled: ```javascript $("#grid").jsGrid({ ... onItemEditing: function(args) { // cancel editing of the row of item with field 'ID' = 0 if(args.item.ID === 0) { args.cancel = true; } } }); ``` ### onItemInserting Fires before item insertion. Has the following arguments: ```javascript { grid // grid instance item // inserting item } ``` #### Cancel Item Insertion > version added: 1.2 To cancel item insertion set `args.cancel = true`. This allows to do a validation before performing the actual insertion. In the following example insertion of items with the 'name' specified is allowed: ```javascript $("#grid").jsGrid({ ... onItemInserting: function(args) { // cancel insertion of the item with empty 'name' field if(args.item.name === "") { args.cancel = true; alert("Specify the name of the item!"); } } }); ``` ### onItemInserted Fires after item insertion. Has the following arguments: ```javascript { grid // grid instance item // inserted item } ``` ### onItemInvalid Fired when item is not following validation rules on inserting or updating. Has the following arguments: ```javascript { grid // grid instance row // inserting/editing row jQuery element item // inserting/editing item itemIndex // inserting/editing item index errors // array of validation violations in format { field: "fieldName", message: "validator message" } } ``` The following handler prints errors on the console ```javascript $("#grid").jsGrid({ ... onItemInvalid: function(args) { // prints [{ field: "Name", message: "Enter client name" }] console.log(args.errors); } }); ``` ### onItemUpdating Fires before item update. Has the following arguments: ```javascript { grid // grid instance row // updating row jQuery element item // updating item itemIndex // updating item index previousItem // shallow copy (not deep copy) of item before editing } ``` #### Cancel Item Update > version added: 1.2 To cancel item update set `args.cancel = true`. This allows to do a validation before performing the actual update. In the following example update of items with the 'name' specified is allowed: ```javascript $("#grid").jsGrid({ ... onItemUpdating: function(args) { // cancel update of the item with empty 'name' field if(args.item.name === "") { args.cancel = true; alert("Specify the name of the item!"); } } }); ``` ### onItemUpdated Fires after item update. Has the following arguments: ```javascript { grid // grid instance row // updated row jQuery element item // updated item itemIndex // updated item index previousItem // shallow copy (not deep copy) of item before editing } ``` ### onOptionChanging Fires before grid option value change. Has the following arguments: ```javascript { grid // grid instance option // name of option to be changed oldValue // old value of option newValue // new value of option } ``` ### onOptionChanged Fires after grid option value change. Has the following arguments: ```javascript { grid // grid instance option // name of changed option value // changed option value } ``` ### onPageChanged > version added: 1.5 Fires once grid current page index is changed. It happens either by switching between the pages with the pager links, or by calling the method `openPage`, or changing the option `pageIndex`. Has the following arguments: ```javascript { grid // grid instance pageIndex // current page index } ``` In the following example we print the current page index in the browser console once it has been changed: ```javascript $("#grid").jsGrid({ ... onPageChanged: function(args) { console.log(args.pageIndex); } }); ``` ### onRefreshing Fires before grid refresh. Has the following arguments: ```javascript { grid // grid instance } ``` ### onRefreshed Fires after grid refresh. Has the following arguments: ```javascript { grid // grid instance } ``` ## Grid Controller The controller is a gateway between grid and data storage. All data manipulations call accordant controller methods. By default grid has an empty controller and can work with static array of items stored in option `data`. A controller should implement the following methods: ```javascript { loadData: function(filter) { ... }, insertItem: function(item) { ... }, updateItem: function(item) { ... }, deleteItem: function(item) { ... } } ``` Asynchronous controller methods should return a Promise, resolved once the request is completed. Starting v1.5 jsGrid supports standard JavaScript Promise/A, earlier versions support only jQuery.Promise. For instance the controller for typical REST service might look like: ```javascript { loadData: function(filter) { return $.ajax({ type: "GET", url: "/items", data: filter }); }, insertItem: function(item) { return $.ajax({ type: "POST", url: "/items", data: item }); }, updateItem: function(item) { return $.ajax({ type: "PUT", url: "/items", data: item }); }, deleteItem: function(item) { return $.ajax({ type: "DELETE", url: "/items", data: item }); }, } ``` ### loadData(filter): `Promise|dataResult` Called on data loading. **filter** contains all filter parameters of fields with enabled filtering When `pageLoading` is `true` and data is loaded by page, `filter` includes two more parameters: ```javascript { pageIndex // current page index pageSize // the size of page } ``` When grid sorting is enabled, `filter` includes two more parameters: ```javascript { sortField // the name of sorting field sortOrder // the order of sorting as string "asc"|"desc" } ``` Method should return `dataResult` or jQuery promise that will be resolved with `dataResult`. **dataResult** depends on `pageLoading`. When `pageLoading` is `false` (by default), then data result is a plain javascript array of objects. If `pageLoading` is `true` data result should have following structure ```javascript { data // array of items itemsCount // total items amount in storage } ``` ### insertItem(item): `Promise|insertedItem` Called on item insertion. Method should return `insertedItem` or jQuery promise that will be resolved with `insertedItem`. If no item is returned, inserting item will be used as inserted item. **item** is the item to be inserted. ### updateItem(item): `Promise|updatedItem` Called on item update. Method should return `updatedItem` or jQuery promise that will be resolved with `updatedItem`. If no item is returned, updating item will be used as updated item. **item** is the item to be updated. ### deleteItem(item): `Promise` Called on item deletion. If deletion is asynchronous, method should return jQuery promise that will be resolved when deletion is completed. **item** is the item to be deleted. ## Validation > version added: 1.4 ### Field Validation Config `validate` option of the field can have 4 different value types `string|Object|Array|function`: 1. `validate: "validatorName"` **validatorName** - is a string key of the validator in the `jsGrid.validators` registry. The registry can be easily extended. See available [built-in validators here](#built-in-validators). In the following example the `required` validator is applied: ```javascript $("#grid").jsGrid({ ... fields: [{ type: "text", name: "FieldName", validate: "required" }] }); ``` 2. `validate: validationConfig` **validateConfig** - is a plain object of the following structure: ```javascript { validator: string|function(value, item, param), // built-in validator name or custom validation function message: string|function, // validation message or a function(value, item) returning validation message param: any // a plain object with parameters to be passed to validation function } ``` In the following example the `range` validator is applied with custom validation message and range provided in parameters: ```javascript $("#grid").jsGrid({ ... fields: [{ type: "number", name: "Age", validate: { validator: "range", message: function(value, item) { return "The client age should be between 21 and 80. Entered age is \"" + value + "\" is out of specified range."; }, param: [21, 80] } }] }); ``` 3. `validate: validateArray` **validateArray** - is an array of validators. It can contain * `string` - validator name * `Object` - validator configuration of structure `{ validator, message, param }` * `function` - validation function as `function(value, item)` In the following example the field has three validators: `required`, `range`, and a custom function validator: ```javascript $("#grid").jsGrid({ ... fields: [{ type: "number", name: "Age", validate: [ "required", { validator: "range", param: [21, 80] }, function(value, item) { return item.IsRetired ? value > 55 : true; } ] }] }); ``` 4. `validate: function(value, item, param)` The parameters of the function: * `value` - entered value of the field * `item` - editing/inserting item * `param` - a parameter provided by validator (applicable only when validation config is defined at validation object or an array of objects) In the following example the field has custom validation function: ```javascript $("#grid").jsGrid({ ... fields: [{ type: "text", name: "Phone", validate: function(value, item) { return value.length == 10 && phoneBelongsToCountry(value, item.Country); } }] }); ``` ### Built-in Validators The `jsGrid.validators` object contains all built-in validators. The key of the hash is a validator name and the value is the validator config. `jsGrid.validators` contains the following build-in validators: * **required** - the field value is required * **rangeLength** - the length of the field value is limited by range (the range should be provided as an array in `param` field of validation config) * **minLength** - the minimum length of the field value is limited (the minimum value should be provided in `param` field of validation config) * **maxLength** - the maximum length of the field value is limited (the maximum value should be provided in `param` field of validation config) * **pattern** - the field value should match the defined pattern (the pattern should be provided as a regexp literal or string in `param` field of validation config) * **range** - the value of the number field is limited by range (the range should be provided as an array in `param` field of validation config) * **min** - the minimum value of the number field is limited (the minimum should be provided in `param` field of validation config) * **max** - the maximum value of the number field is limited (the maximum should be provided in `param` field of validation config) ### Custom Validators To define a custom validator just add it to the `jsGrid.validators` object. In the following example a custom validator `time` is registered: ```javascript jsGrid.validators.time = { message: "Please enter a valid time, between 00:00 and 23:59", validator: function(value, item) { return /^([01]\d|2[0-3]|[0-9])(:[0-5]\d){1,2}$/.test(value); } } ``` ## Localization > version added: 1.4 Current locale can be set for all grids on the page with the [`jsGrid.locale(localeName)`](#jsgridlocalelocalenamelocaleconfig) method. New custom locale can be added to `jsGrid.locales` hash like the following: ```javascript jsGrid.locales.my_lang = { // localization config goes here ... }; ``` Here is how localization config looks like for Spanish [i18n/es.js](src/i18n/es.js). Find all available locales [here](src/i18n). ## Sorting Strategies All supported sorting strategies are stored in `jsGrid.sortStrategies` object, where key is a name of the strategy and the value is a `sortingFunction`. `jsGrid.sortStrategies` contains following build-in sorting strategies: ```javascript { string: { ... }, // string sorter number: { ... }, // number sorter date: { ... }, // date sorter numberAsString: { ... } // numbers are parsed before comparison } ``` **sortingFunction** is a sorting function with the following format: ```javascript function(value1, value2) { if(value1 < value2) return -1; // return negative value when first is less than second if(value1 === value2) return 0; // return zero if values are equal if(value1 > value2) return 1; // return positive value when first is greater than second } ``` ### Custom Sorting Strategy If you need a custom sorting strategy, the object `jsGrid.sortStrategies` can be easily extended. In this example we define new sorting strategy for our client objects: ```javascript // clients array var clients = [{ Index: 1, Name: "John", Age: 25 }, ...]; // sort clients by name and then by age jsGrid.sortStrategies.client = function(index1, index2) { var client1 = clients[index1]; var client2 = clients[index2]; return client1.Name.localeCompare(client2.Name) || client1.Age - client2.Age; }; ``` Now, our new sorting strategy `client` can be used in the grid config as follows: ```javascript { fields: [ ... { name: "Index", sorter: "client" }, ... ] } ``` Worth to mention, that if you need particular sorting only once, you can just inline sorting function in `sorter` not registering the new strategy: ```javascript { fields: [ ... { name: "Index", sorter: function(index1, index2) { var client1 = clients[index1]; var client2 = clients[index2]; return client1.Name.localeCompare(client2.Name) || client1.Age - client2.Age; } }, ... ] } ``` ## Load Strategies The behavior of the grid regarding data source interaction is defined by load strategy. The load strategy has the following methods: ```javascript { firstDisplayIndex: function() {}, // returns the index of the first displayed item lastDisplayIndex: function() {}, // returns the index of the last displayed item itemsCount: function() {}, // returns the total amount of grid items openPage: function(index) {}, // handles opening of the particular page loadParams: function() {}, // returns additional parameters for controller.loadData method sort: function() {}, // handles sorting of data in the grid, should return a Promise reset: function() {}, // handles grid refresh on grid reset with 'reset' method call, should return a Promise finishLoad: function(loadedData) {}, // handles the finish of loading data by controller.loadData finishInsert: function(insertedItem) {}, // handles the finish of inserting item by controller.insertItem finishDelete: function(deletedItem, deletedItemIndex) {} // handles the finish of deleting item by controller.deleteItem } ``` There are two build-in load strategies: DirectLoadingStrategy (for `pageLoading=false`) and PageLoadingStrategy (for `pageLoading=true`). ### DirectLoadingStrategy **DirectLoadingStrategy** is used when loading by page is turned off (`pageLoading=false`). It provides the following behavior: - **firstDisplayIndex** returns the index of the first item on the displayed page - **lastDisplayIndex** returns the index of the last item on the displayed page - **itemsCount** returns the actual amount of all the loaded items - **openPage** refreshes the grid to render items of current page - **loadParams** returns empty object, since no extra load params are needed - **sort** sorts data items and refreshes the grid calling `grid.refresh` - **reset** calls `grid.refresh` method to refresh the grid - **finishLoad** puts the data coming from `controller.loadData` into the option `data` of the grid - **finishInsert** pushes new inserted item into the option `data` and refreshes the grid - **finishDelete** removes deleted item from the option `data` and resets the grid ### PageLoadingStrategy **PageLoadingStrategy** is used when data is loaded to the grid by pages (`pageLoading=true`). It provides the following behavior: - **firstDisplayIndex** returns 0, because all loaded items displayed on the current page - **lastDisplayIndex** returns the amount of loaded items, since data loaded by page - **itemsCount** returns `itemsCount` provided by `controller.loadData` (read more in section [controller.loadData](#loaddatafilter-promisedataresult)) - **openPage** calls `grid.loadData` to load data for the current page - **loadParams** returns an object with the structure `{ pageIndex, pageSize }` to provide server with paging info - **sort** calls `grid.loadData` to load sorted data from the server - **reset** calls `grid.loadData` method to refresh the data - **finishLoad** saves `itemsCount` returned by server and puts the `data` into the option `data` of the grid - **finishInsert** calls `grid.search` to reload the data - **finishDelete** calls `grid.search` to reload the data ### Custom LoadStrategy The option `loadStrategy` allows to specify a custom load strategy to customize the behavior of the grid. The easiest way to do it is to inherit from existing strategy. By default DirectLoadingStrategy resets the grid (resets the paging and sorting) when an item is deleted. The following example shows how to create a custom strategy to avoid grid reset on deletion of an item. ```javascript var MyCustomDirectLoadStrategy = function(grid) { jsGrid.loadStrategies.DirectLoadingStrategy.call(this, grid); }; MyCustomDirectLoadStrategy.prototype = new jsGrid.loadStrategies.DirectLoadingStrategy(); MyCustomDirectLoadStrategy.prototype.finishDelete = function(deletedItem, deletedItemIndex) { var grid = this._grid; grid.option("data").splice(deletedItemIndex, 1); grid.refresh(); }; // use custom strategy in grid config $("#grid").jsGrid({ loadStrategy: function() { return new MyCustomDirectLoadStrategy(this); }, ... }); ``` ## Load Indication By default jsGrid uses jsGrid.LoadIndicator. Load indicator can be customized with the `loadIndicator` option. Set an object or a function returning an object supporting the following interface: ```javascript { show: function() { ... } // called on loading start hide: function() { ...
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tabalinas/jsgrid
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<NME> README.md <BEF> # jsGrid Lightweight Grid jQuery Plugin [![Build Status](https://travis-ci.org/tabalinas/jsgrid.svg?branch=master)](https://travis-ci.org/tabalinas/jsgrid) Project site [js-grid.com](http://js-grid.com/) **jsGrid** is a lightweight client-side data grid control based on jQuery. It supports basic grid operations like inserting, filtering, editing, deleting, paging, sorting, and validating. jsGrid is tunable and allows to customize appearance and components. ![jsGrid lightweight client-side data grid](http://content.screencast.com/users/tabalinas/folders/Jing/media/beada891-57fc-41f3-ad77-fbacecd01d15/00000002.png) ## Table of contents * [Demos](#demos) * [Installation](#installation) * [Basic Usage](#basic-usage) * [Configuration](#configuration) * [Grid Fields](#grid-fields) * [Methods](#methods) * [Callbacks](#callbacks) * [Grid Controller](#grid-controller) * [Validation](#validation) * [Localization](#localization) * [Sorting Strategies](#sorting-strategies) * [Load Strategies](#load-strategies) * [Load Indication](#load-indication) * [Requirement](#requirement) * [Compatibility](#compatibility) ## Demos See [Demos](http://js-grid.com/demos/) on project site. Sample projects showing how to use jsGrid with the most popular backend technologies * **PHP** - https://github.com/tabalinas/jsgrid-php * **ASP.NET WebAPI** - https://github.com/tabalinas/jsgrid-webapi * **Express (NodeJS)** - https://github.com/tabalinas/jsgrid-express * **Ruby on Rail** - https://github.com/tabalinas/jsgrid-rails * **Django (Python)** - https://github.com/tabalinas/jsgrid-django ## Installation Install jsgrid with bower: ```bash $ bower install js-grid --save ``` Find jsGrid cdn links [here](https://cdnjs.com/libraries/jsgrid). ## Basic Usage Ensure that jQuery library of version 1.8.3 or later is included. Include `jsgrid.min.js`, `jsgrid-theme.min.css`, and `jsgrid.min.css` files into the web page. Create grid applying jQuery plugin `jsGrid` with grid config as follows: ```javascript $("#jsGrid").jsGrid({ width: "100%", height: "400px", filtering: true, editing: true, sorting: true, paging: true, data: db.clients, fields: [ { name: "Name", type: "text", width: 150 }, { name: "Age", type: "number", width: 50 }, { name: "Address", type: "text", width: 200 }, { name: "Country", type: "select", items: db.countries, valueField: "Id", textField: "Name" }, { name: "Married", type: "checkbox", title: "Is Married", sorting: false }, { type: "control" } ] }); ``` ## Configuration The config object may contain following options (default values are specified below): ```javascript { fields: [], data: [], autoload: false, controller: { loadData: $.noop, insertItem: $.noop, updateItem: $.noop, deleteItem: $.noop }, width: "auto", height: "auto", heading: true, filtering: false, inserting: false, editing: false, selecting: true, sorting: false, paging: false, pageLoading: false, insertRowLocation: "bottom", rowClass: function(item, itemIndex) { ... }, rowClick: function(args) { ... }, rowDoubleClick: function(args) { ... }, noDataContent: "Not found", confirmDeleting: true, deleteConfirm: "Are you sure?", pagerContainer: null, pageIndex: 1, pageSize: 20, pageButtonCount: 15, pagerFormat: "Pages: {first} {prev} {pages} {next} {last} &nbsp;&nbsp; {pageIndex} of {pageCount}", pagePrevText: "Prev", pageNextText: "Next", pageFirstText: "First", pageLastText: "Last", pageNavigatorNextText: "...", pageNavigatorPrevText: "...", invalidNotify: function(args) { ... } invalidMessage: "Invalid data entered!", loadIndication: true, loadIndicationDelay: 500, loadMessage: "Please, wait...", loadShading: true, loadIndicator: function(config) { ... } loadStrategy: function(config) { ... } updateOnResize: true, rowRenderer: null, headerRowRenderer: null, filterRowRenderer: null, insertRowRenderer: null, editRowRenderer: null, pagerRenderer: null } ``` ### fields An array of fields (columns) of the grid. Each field has general options and specific options depending on field type. General options peculiar to all field types: ```javascript { type: "", name: "", title: "", align: "", width: 100, visible: true, css: "", headercss: "", filtercss: "", insertcss: "", editcss: "", filtering: true, inserting: true, editing: true, sorting: true, sorter: "string", headerTemplate: function() { ... }, itemTemplate: function(value, item) { ... }, filterTemplate: function() { ... }, insertTemplate: function() { ... }, editTemplate: function(value, item) { ... }, filterValue: function() { ... }, insertValue: function() { ... }, editValue: function() { ... }, cellRenderer: null, validate: null } ``` - **type** is a string key of field (`"text"|"number"|"checkbox"|"select"|"textarea"|"control"`) in fields registry `jsGrid.fields` (the registry can be easily extended with custom field types). - **name** is a property of data item associated with the column. - **title** is a text to be displayed in the header of the column. If `title` is not specified, the `name` will be used instead. - **align** is alignment of text in the cell. Accepts following values `"left"|"center"|"right"`. - **width** is a width of the column. - **visible** is a boolean specifying whether to show a column or not. (version added: 1.3) - **css** is a string representing css classes to be attached to the table cell. - **headercss** is a string representing css classes to be attached to the table header cell. If not specified, then **css** is attached instead. - **filtercss** is a string representing css classes to be attached to the table filter row cell. If not specified, then **css** is attached instead. - **insertcss** is a string representing css classes to be attached to the table insert row cell. If not specified, then **css** is attached instead. - **editcss** is a string representing css classes to be attached to the table edit row cell. If not specified, then **css** is attached instead. - **filtering** is a boolean specifying whether or not column has filtering (`filterTemplate()` is rendered and `filterValue()` is included in load filter object). - **inserting** is a boolean specifying whether or not column has inserting (`insertTemplate()` is rendered and `insertValue()` is included in inserting item). - **editing** is a boolean specifying whether or not column has editing (`editTemplate()` is rendered and `editValue()` is included in editing item). - **sorting** is a boolean specifying whether or not column has sorting ability. - **sorter** is a string or a function specifying how to sort item by the field. The string is a key of sorting strategy in the registry `jsGrid.sortStrategies` (the registry can be easily extended with custom sorting functions). Sorting function has the signature `function(value1, value2) { return -1|0|1; }`. - **headerTemplate** is a function to create column header content. It should return markup as string, DomNode or jQueryElement. - **itemTemplate** is a function to create cell content. It should return markup as string, DomNode or jQueryElement. The function signature is `function(value, item)`, where `value` is a value of column property of data item, and `item` is a row data item. - **filterTemplate** is a function to create filter row cell content. It should return markup as string, DomNode or jQueryElement. - **insertTemplate** is a function to create insert row cell content. It should return markup as string, DomNode or jQueryElement. - **editTemplate** is a function to create cell content of editing row. It should return markup as string, DomNode or jQueryElement. The function signature is `function(value, item)`, where `value` is a value of column property of data item, and `item` is a row data item. - **filterValue** is a function returning the value of filter property associated with the column. - **insertValue** is a function returning the value of inserting item property associated with the column. - **editValue** is a function returning the value of editing item property associated with the column. - **cellRenderer** is a function to customize cell rendering. The function signature is `function(value, item)`, where `value` is a value of column property of data item, and `item` is a row data item. The function should return markup as a string, jQueryElement or DomNode representing table cell `td`. - **validate** is a string as validate rule name or validation function or a validation configuration object or an array of validation configuration objects. Read more details about validation in the [Validation section](#validation). Specific field options depends on concrete field type. Read about build-in fields in [Grid Fields](#grid-fields) section. ### data An array of items to be displayed in the grid. The option should be used to provide static data. Use the `controller` option to provide non static data. ### autoload (default `false`) A boolean value specifying whether `controller.loadData` will be called when grid is rendered. ### controller An object or function returning an object with the following structure: ```javascript { loadData: $.noop, insertItem: $.noop, updateItem: $.noop, deleteItem: $.noop } ``` - **loadData** is a function returning an array of data or jQuery promise that will be resolved with an array of data (when `pageLoading` is `true` instead of object the structure `{ data: [items], itemsCount: [total items count] }` should be returned). Accepts filter parameter including current filter options and paging parameters when `pageLoading` is `true`. - **insertItem** is a function returning inserted item or jQuery promise that will be resolved with inserted item. Accepts inserting item object. - **updateItem** is a function returning updated item or jQuery promise that will be resolved with updated item. Accepts updating item object. - **deleteItem** is a function deleting item. Returns jQuery promise that will be resolved when deletion is completed. Accepts deleting item object. Read more about controller interface in [Grid Controller](#grid-controller) section. ### width (default: `"auto"`) Specifies the overall width of the grid. Accepts all value types accepting by `jQuery.width`. ### height (default: `"auto"`) Specifies the overall height of the grid including the pager. Accepts all value types accepting by `jQuery.height`. ### heading (default: `true`) A boolean value specifies whether to show grid header or not. ### filtering (default: `false`) A boolean value specifies whether to show filter row or not. ### inserting (default: `false`) A boolean value specifies whether to show inserting row or not. ### editing (default: `false`) A boolean value specifies whether editing is allowed. ### selecting (default: `true`) A boolean value specifies whether to highlight grid rows on hover. ### sorting (default: `false`) A boolean value specifies whether sorting is allowed. ### paging (default: `false`) A boolean value specifies whether data is displayed by pages. ### pageLoading (default: `false`) A boolean value specifies whether to load data by page. When `pageLoading` is `true` the `loadData` method of controller accepts `filter` parameter with two additional properties `pageSize` and `pageIndex`. ### insertRowLocation (default: `"bottom"`) Specifies the location of an inserted row within the grid. When `insertRowLocation` is `"bottom"` the new row will appear at the bottom of the grid. When set to `"top"`, the new row will appear at the top. ### rowClass A string or a function specifying row css classes. A string contains classes separated with spaces. A function has signature `function(item, itemIndex)`. It accepts the data item and index of the item. It should returns a string containing classes separated with spaces. ### rowClick A function handling row click. Accepts single argument with following structure: ```javascript { item // data item itemIndex // data item index event // jQuery event } ``` By default `rowClick` performs row editing when `editing` is `true`. ### rowDoubleClick A function handling row double click. Accepts single argument with the following structure: ```javascript { item // data item itemIndex // data item index event // jQuery event } ``` ### noDataContent (default `"Not found"`) A string or a function returning a markup, jQueryElement or DomNode specifying the content to be displayed when `data` is an empty array. ### confirmDeleting (default `true`) A boolean value specifying whether to ask user to confirm item deletion. ### deleteConfirm (default `"Are you sure?"`) A string or a function returning string specifying delete confirmation message to be displayed to the user. A function has the signature `function(item)` and accepts item to be deleted. ### pagerContainer (default `null`) A jQueryElement or DomNode to specify where to render a pager. Used for external pager rendering. When it is equal to `null`, the pager is rendered at the bottom of the grid. ### pageIndex (default `1`) An integer value specifying current page index. Applied only when `paging` is `true`. ### pageSize (default `20`) An integer value specifying the amount of items on the page. Applied only when `paging` is `true`. ### pageButtonCount (default `15`) An integer value specifying the maximum amount of page buttons to be displayed in the pager. ### pagerFormat A string specifying pager format. The default value is `"Pages: {first} {prev} {pages} {next} {last} &nbsp;&nbsp; {pageIndex} of {pageCount}"` There are placeholders that can be used in the format: ```javascript {first} // link to first page {prev} // link to previous page {pages} // page links {next} // link to next page {last} // link to last page {pageIndex} // current page index {pageCount} // total amount of pages {itemCount} // total amount of items ``` ### pageNextText (default `"Next"`) A string specifying the text of the link to the next page. ### pagePrevText (default `"Prev"`) A string specifying the text of the link to the previous page. ### pageFirstText (default `"First"`) A string specifying the text of the link to the first page. ### pageLastText (default `"Last"`) A string specifying the text of the link to the last page. ### pageNavigatorNextText (default `"..."`) A string specifying the text of the link to move to next set of page links, when total amount of pages more than `pageButtonCount`. ### pageNavigatorPrevText (default `"..."`) A string specifying the text of the link to move to previous set of page links, when total amount of pages more than `pageButtonCount`. ### invalidMessage (default `"Invalid data entered!"`) A string specifying the text of the alert message, when invalid data was entered. ### invalidNotify A function triggered, when invalid data was entered. By default all violated validators messages are alerted. The behavior can be customized by providing custom function. The function accepts a single argument with the following structure: ```javascript { item // inserting/editing item itemIndex // inserting/editing item index errors // array of validation violations in format { field: "fieldName", message: "validator message" } } ``` In the following example error messages are printed in the console instead of alerting: ```javascript $("#grid").jsGrid({ ... invalidNotify: function(args) { var messages = $.map(args.errors, function(error) { return error.field + ": " + error.message; }); console.log(messages); } ... }); ``` ### loadIndication (default `true`) A boolean value specifying whether to show loading indication during controller operations execution. ### loadIndicationDelay (default `500`) An integer value specifying the delay in ms before showing load indication. Applied only when `loadIndication` is `true`. ### loadMessage (default `"Please, wait..."`) A string specifying the text of loading indication panel. Applied only when `loadIndication` is `true`. ### loadShading (default `true`) A boolean value specifying whether to show overlay (shader) over grid content during loading indication. Applied only when `loadIndication` is `true`. ### loadIndicator An object or a function returning an object representing grid load indicator. Load indicator could be any js object supporting two methods `show` and `hide`. `show` is called on each loading start. `hide` method is called on each loading finish. Read more about custom load indicator in the [Load Indication](#load-indication) section. ### loadStrategy An object or a function returning an object representing grid load strategy. Load strategy defines behavior of the grid after loading data (any interaction with grid controller methods including data manipulation like inserting, updating and removing). There are two build-in load strategies: `DirectLoadingStrategy` and `PageLoadingStrategy`. Load strategy depends on `pageLoading` option value. For advanced scenarios custom load strategy can be provided. Read more about custom load strategies in the [Load Strategies](#load-strategies) section. ### updateOnResize (default `true`) A boolean value specifying whether to refresh grid on window resize event. ### rowRenderer (default `null`) A function to customize row rendering. The function signature is `function(item, itemIndex)`, where `item` is row data item, and `itemIndex` is the item index. The function should return markup as a string, jQueryElement or DomNode representing table row `tr`. ### headerRowRenderer (default `null`) A function to customize grid header row. The function should return markup as a string, jQueryElement or DomNode representing table row `tr`. ### filterRowRenderer (default `null`) A function to customize grid filter row. The function should return markup as a string, jQueryElement or DomNode representing table row `tr`. ### insertRowRenderer (default `null`) A function to customize grid inserting row. The function should return markup as a string, jQueryElement or DomNode representing table row `tr`. ### editRowRenderer (default `null`) A function to customize editing row rendering. The function signature is `function(item, itemIndex)`, where `item` is row data item, and `itemIndex` is the item index. The function should return markup as a string, jQueryElement or DomNode representing table row `tr`. ### pagerRenderer (default `null`) > version added: 1.2 A function to customize pager rendering. The function accepts a single argument with the following structure: ```javascript { pageIndex, // index of the currently opened page pageCount // total amount of grid pages } ``` The function should return markup as a string, jQueryElement or DomNode representing the pager. If `pagerRenderer` is specified, then `pagerFormat` option will be ignored. ## Grid Fields All fields supporting by grid are stored in `jsGrid.fields` object, where key is a type of the field and the value is the field class. `jsGrid.fields` contains following build-in fields: ```javascript { text: { ... }, // simple text input number: { ... }, // number input select: { ... }, // select control checkbox: { ... }, // checkbox input textarea: { ... }, // textarea control (renders textarea for inserting and editing and text input for filtering) control: { ... } // control field with delete and editing buttons for data rows, search and add buttons for filter and inserting row } ``` Each build-in field can be easily customized with general configuration properties described in [fields](#fields) section and custom field-specific properties described below. ### text Text field renders `<input type="text">` in filter, inserting and editing rows. Custom properties: ```javascript { autosearch: true, // triggers searching when the user presses `enter` key in the filter input readOnly: false // a boolean defines whether input is readonly (added in v1.4) } ``` ### number Number field renders `<input type="number">` in filter, inserting and editing rows. Custom properties: ```javascript { sorter: "number", // uses sorter for numbers align: "right", // right text alignment readOnly: false // a boolean defines whether input is readonly (added in v1.4) } ``` ### select Select field renders `<select>` control in filter, inserting and editing rows. Custom properties: ```javascript { align: "center", // center text alignment autosearch: true, // triggers searching when the user changes the selected item in the filter items: [], // an array of items for select valueField: "", // name of property of item to be used as value textField: "", // name of property of item to be used as displaying value selectedIndex: -1, // index of selected item by default valueType: "number|string", // the data type of the value readOnly: false // a boolean defines whether select is readonly (added in v1.4) } ``` If valueField is not defined, then the item index is used instead. If textField is not defined, then item itself is used to display value. For instance the simple select field config may look like: ```javascript { name: "Country", type: "select", items: [ "", "United States", "Canada", "United Kingdom" ] } ``` or more complex with items as objects: ```javascript { name: "Country", type: "select" items: [ { Name: "", Id: 0 }, { Name: "United States", Id: 1 }, { Name: "Canada", Id: 2 }, { Name: "United Kingdom", Id: 3 } ], valueField: "Id", textField: "Name" } ``` `valueType` defines whether the field value should be converted to a number or returned as a string. The value of the option is determined automatically depending on the data type of `valueField` of the first item, but it can be overridden. ### checkbox Checkbox field renders `<input type="checkbox">` in filter, inserting and editing rows. Filter checkbox supports intermediate state for, so click switches between 3 states (checked|intermediate|unchecked). Custom properties: ```javascript { sorter: "number", // uses sorter for numbers align: "center", // center text alignment autosearch: true // triggers searching when the user clicks checkbox in filter } ``` ### textarea Textarea field renders `<textarea>` in inserting and editing rows and `<input type="text">` in filter row. Custom properties: ```javascript { autosearch: true, // triggers searching when the user presses `enter` key in the filter input readOnly: false // a boolean defines whether textarea is readonly (added in v1.4) } ``` ### control Control field renders delete and editing buttons in data row, search and add buttons in filter and inserting row accordingly. It also renders button switching between filtering and searching in header row. Custom properties: ```javascript { editButton: true, // show edit button deleteButton: true, // show delete button clearFilterButton: true, // show clear filter button modeSwitchButton: true, // show switching filtering/inserting button align: "center", // center content alignment width: 50, // default column width is 50px filtering: false, // disable filtering for column inserting: false, // disable inserting for column editing: false, // disable editing for column sorting: false, // disable sorting for column searchModeButtonTooltip: "Switch to searching", // tooltip of switching filtering/inserting button in inserting mode insertModeButtonTooltip: "Switch to inserting", // tooltip of switching filtering/inserting button in filtering mode editButtonTooltip: "Edit", // tooltip of edit item button deleteButtonTooltip: "Delete", // tooltip of delete item button searchButtonTooltip: "Search", // tooltip of search button clearFilterButtonTooltip: "Clear filter", // tooltip of clear filter button insertButtonTooltip: "Insert", // tooltip of insert button updateButtonTooltip: "Update", // tooltip of update item button cancelEditButtonTooltip: "Cancel edit", // tooltip of cancel editing button } ``` ### Custom Field If you need a completely custom field, the object `jsGrid.fields` can be easily extended. In this example we define new grid field `date`: ```javascript var MyDateField = function(config) { jsGrid.Field.call(this, config); }; MyDateField.prototype = new jsGrid.Field({ css: "date-field", // redefine general property 'css' align: "center", // redefine general property 'align' myCustomProperty: "foo", // custom property sorter: function(date1, date2) { return new Date(date1) - new Date(date2); }, itemTemplate: function(value) { return new Date(value).toDateString(); }, insertTemplate: function(value) { return this._insertPicker = $("<input>").datepicker({ defaultDate: new Date() }); }, editTemplate: function(value) { return this._editPicker = $("<input>").datepicker().datepicker("setDate", new Date(value)); }, insertValue: function() { return this._insertPicker.datepicker("getDate").toISOString(); }, editValue: function() { return this._editPicker.datepicker("getDate").toISOString(); } }); jsGrid.fields.date = MyDateField; ``` To have all general grid field properties custom field class should inherit `jsGrid.Field` class or any other field class. Here `itemTemplate` just returns the string representation of a date. `insertTemplate` and `editTemplate` create jQuery UI datePicker for inserting and editing row. Of course jquery ui library should be included to make it work. `insertValue` and `editValue` return date to insert and update items accordingly. We also defined date specific sorter. Now, our new field `date` can be used in the grid config as follows: ```javascript { fields: [ ... { type: "date", myCustomProperty: "bar" }, ... ] } ``` ## Methods jsGrid methods could be called with `jsGrid` jQuery plugin or directly. To use jsGrid plugin to call a method, just call `jsGrid` with method name and required parameters as next arguments: ```javascript // calling method with jQuery plugin $("#grid").jsGrid("methodName", param1, param2); ``` To call method directly you need to retrieve grid instance or just create grid with the constructor: ```javascript // retrieve grid instance from element data var grid = $("#grid").data("JSGrid"); // create grid with the constructor var grid = new jsGrid.Grid($("#grid"), { ... }); // call method directly grid.methodName(param1, param2); ``` ### cancelEdit() Cancels row editing. ```javascript $("#grid").jsGrid("cancelEdit"); ``` ### clearFilter(): `Promise` Clears current filter and performs search with empty filter. Returns jQuery promise resolved when data filtering is completed. ```javascript $("#grid").jsGrid("clearFilter").done(function() { console.log("filtering completed"); }); ``` ### clearInsert() Clears current inserting row. ```javascript $("#grid").jsGrid("clearInsert"); ``` ### deleteItem(item|$row|rowNode): `Promise` Removes specified row from the grid. Returns jQuery promise resolved when deletion is completed. **item|$row|rowNode** is the reference to the item or the row jQueryElement or the row DomNode. ```javascript // delete row by item reference $("#grid").jsGrid("deleteItem", item); // delete row by jQueryElement $("#grid").jsGrid("deleteItem", $(".specific-row")); // delete row by DomNode $("#grid").jsGrid("deleteItem", rowNode); ``` ### destroy() Destroys the grid and brings the Node to its original state. ```javascript $("#grid").jsGrid("destroy"); ``` ### editItem(item|$row|rowNode) Sets grid editing row. **item|$row|rowNode** is the reference to the item or the row jQueryElement or the row DomNode. ```javascript // edit row by item reference $("#grid").jsGrid("editItem", item); // edit row by jQueryElement $("#grid").jsGrid("editItem", $(".specific-row")); // edit row by DomNode $("#grid").jsGrid("editItem", rowNode); ``` ### getFilter(): `Object` Get grid filter as a plain object. ```javascript var filter = $("#grid").jsGrid("getFilter"); ``` ### getSorting(): `Object` > version added: 1.2 Get grid current sorting params as a plain object with the following format: ```javascript { field, // the name of the field by which grid is sorted order // 'asc' or 'desc' depending on sort order } ``` ```javascript var sorting = $("#grid").jsGrid("getSorting"); ``` ### fieldOption(fieldName|fieldIndex, optionName, [optionValue]) > version added: 1.3 Gets or sets the value of a field option. **fieldName|fieldIndex** is the name or the index of the field to get/set the option value (if the grid contains more than one field with the same name, the first field will be used). **optionName** is the name of the field option. **optionValue** is the new option value to set. If `optionValue` is not specified, then the value of the field option `optionName` will be returned. ```javascript // hide the field "ClientName" $("#grid").jsGrid("fieldOption", "ClientName", "visible", false); // get width of the 2nd field var secondFieldOption = $("#grid").jsGrid("fieldOption", 1, "width"); ``` ### insertItem([item]): `Promise` Inserts row into the grid based on item. Returns jQuery promise resolved when insertion is completed. **item** is the item to pass to `controller.insertItem`. If `item` is not specified the data from inserting row will be inserted. ```javascript // insert item from inserting row $("#grid").jsGrid("insertItem"); // insert item $("#grid").jsGrid("insertItem", { Name: "John", Age: 25, Country: 2 }).done(function() { console.log("insertion completed"); }); ``` ### loadData([filter]): `Promise` Loads data calling corresponding `controller.loadData` method. Returns jQuery promise resolved when data loading is completed. It preserves current sorting and paging unlike the `search` method . **filter** is a filter to pass to `controller.loadData`. If `filter` is not specified the current filter (filtering row values) will be applied. ```javascript // load data with current grid filter $("#grid").jsGrid("loadData"); // loadData with custom filter $("#grid").jsGrid("loadData", { Name: "John" }).done(function() { console.log("data loaded"); }); ``` ### exportData([options]) Transforms the grid data into the specified output type. Output can be formatted, filtered or modified by providing options. Currently only supports CSV output. ```javascript //Basic export var csv = $("#grid").jsGrid("exportData"); //Full Options var csv = $("#grid").jsGrid("exportData", { type: "csv", //Only CSV supported subset: "all" | "visible", //Visible will only output the currently displayed page delimiter: "|", //If using csv, the character to seperate fields includeHeaders: true, //Include header row in output encapsulate: true, //Surround each field with qoutation marks; needed for some systems newline: "\r\n", //Newline character to use //Takes each item and returns true if it should be included in output. //Executed only on the records within the given subset above. filter: function(item){return true}, //Transformations are a way to modify the display value of the output. //Provide a key of the field name, and a function that takes the current value. transformations: { "Married": function(value){ if (value === true){ return "Yes" } else{ return "No" } } } }); ``` ### openPage(pageIndex) Opens the page of specified index. **pageIndex** is one-based index of the page to open. The value should be in range from 1 to [total amount of pages]. ### option(optionName, [optionValue]) Gets or sets the value of an option. **optionName** is the name of the option. **optionValue** is the new option value to set. If `optionValue` is not specified, then the value of the option `optionName` will be returned. ```javascript // turn off paging $("#grid").jsGrid("option", "paging", false); // get current page index var pageIndex = $("#grid").jsGrid("option", "pageIndex"); ``` ### refresh() Refreshes the grid. Renders the grid body and pager content, recalculates sizes. ```javascript $("#grid").jsGrid("refresh"); ``` ### render(): `Promise` Performs complete grid rendering. If option `autoload` is `true` calls `controller.loadData`. The state of the grid like current page and sorting is retained. Returns jQuery promise resolved when data loading is completed. If auto-loading is disabled the promise is instantly resolved. ```javascript $("#grid").jsGrid("render").done(function() { console.log("rendering completed and data loaded"); }); ``` ### reset() Resets the state of the grid. Goes to the first data page, resets sorting, and then calls `refresh`. ```javascript $("#grid").jsGrid("reset"); ``` ### rowByItem(item): `jQueryElement` > version added: 1.3 Gets the row jQuery element corresponding to the item. **item** is the item corresponding to the row. ```javascript var $row = $("#grid").jsGrid("rowByItem", item); ``` ### search([filter]): `Promise` Performs filtering of the grid. Returns jQuery promise resolved when data loading is completed. It resets current sorting and paging unlike the `loadData` method. **filter** is a filter to pass to `controller.loadData`. If `filter` is not specified the current filter (filtering row values) will be applied. ```javascript // search with current grid filter $("#grid").jsGrid("search"); // search with custom filter $("#grid").jsGrid("search", { Name: "John" }).done(function() { console.log("filtering completed"); }); ``` ### showPrevPages() Shows previous set of pages, when total amount of pages more than `pageButtonCount`. ```javascript $("#grid").jsGrid("showPrevPages"); ``` ### showNextPages() ## Controller The controller is a gateway between grid and data storage. All data manipulations call according controller methods. By default grid has an empty controller and can work with static array of items stored in option `data`. A controller should implement following interface: ### sort(sortConfig|field, [order]): `Promise` Sorts grid by specified field. Returns jQuery promise resolved when sorting is completed. **sortConfig** is the plain object of the following structure `{ field: (fieldIndex|fieldName|field), order: ("asc"|"desc") }` **field** is the field to sort by. It could be zero-based field index or field name or field reference ```` ### loadData(filter): `Promise`|`dataResult` Called on data loading. **filter** contains all filter parameters of fields with enabled filtering When `pageLoading` is `true` and data is loaded by page `filter` includes two more parameters: ````javascript $("#grid").jsGrid("sort", { field: "Name", order: "desc" }); // sorting grid by myField in ascending order $("#grid").jsGrid("sort", myField, "asc").done(function() { ```` When grid sorting is enabled `filter` includes two more parameters: ````javascript Returns jQuery promise resolved when update is completed. **item|$row|rowNode** is the reference to the item or the row jQueryElement or the row DomNode. **editedItem** is the changed item to pass to `controller.updateItem`. Method should return `dataResult` or jQuery promise that will be resolved with `dataResult`. **dataResult** depends on `pageLoading`. When `pageLoading` is `false` (by default) then data result is a plain javascript array of objects. If `pageLoading` is `true` data result should have following structure `{ data: [items], itemsCount: [total items count] }` ### insertItem(item): `Promise`|`insertedItem` Called on item insertion. Method should return `insertedItem` or jQuery promise that will be resolved with `insertedItem`. If no item is returned inserting item will be used as inserted item. **item** is the item to be inserted. ### updateItem(item) Called on item update. Method should return `updatedItem` or jQuery promise that will be resolved with `updatedItem`. If no item is returned updating item will be used as updated item. **item** is the item to be updated. ### deleteItem(item) Called on item deletion. If deletion is asynchronous, method should return jQuery promise that will be resolved deletion is completed. **item** is the item to be deleted. jsGrid.setDefaults({ filtering: true, inserting: true }); ``` ### jsGrid.setDefaults(fieldName, config) Set default options of the particular field. ```javascript jsGrid.setDefaults("text", { width: 150, css: "text-field-cls" }); ``` ## Callbacks jsGrid allows to specify a callback function to be executed on a particular event. The following callbacks are supported: ```javascript { onDataLoading: function(args) {}, // before controller.loadData onDataLoaded: function(args) {}, // on done of controller.loadData onDataExporting: function() {}, // before data export onInit: function(args) {}, // after grid initialization onItemInserting: function(args) {}, // before controller.insertItem onItemInserted: function(args) {}, // on done of controller.insertItem onItemUpdating: function(args) {}, // before controller.updateItem onItemUpdated: function(args) {}, // on done of controller.updateItem onItemDeleting: function(args) {}, // before controller.deleteItem onItemDeleted: function(args) {}, // on done of controller.deleteItem onItemInvalid: function(args) {}, // after item validation, in case data is invalid onError: function(args) {}, // on fail of any controller call onOptionChanging: function(args) {}, // before changing the grid option onOptionChanged: function(args) {}, // after changing the grid option onPageChanged: function(args) {}, // after changing the current page onRefreshing: function(args) {}, // before grid refresh onRefreshed: function(args) {}, // after grid refresh } ``` ### onDataLoading Fires before data loading. Has the following arguments: ```javascript { grid // grid instance filter // loading filter object } ``` #### Cancel Data Loading > version added: 1.2 To cancel data loading set `args.cancel = true`. In the following example loading is canceled when the filter has empty 'name' field: ```javascript $("#grid").jsGrid({ ... onDataLoading: function(args) { // cancel loading data if 'name' is empty if(args.filter.name === "") { args.cancel = true; } } }); ``` ### onDataLoaded Fires after data loading. Has the following arguments: ```javascript { grid // grid instance data // load result (array of items or data structure for loading by page scenario) } ``` In the following example the loaded data is written to the browser console. ```javascript $("#grid").jsGrid({ ... onDataLoaded: function(args) { console.log(args.data); } }); ``` ### onInit > version added: 1.5 Fires after grid initialization right before rendering. Usually used to get grid instance. Has the following arguments: ```javascript { grid // grid instance } ``` In the following example we get the grid instance on initialization: ```javascript var gridInstance; $("#grid").jsGrid({ ... onInit: function(args) { gridInstance = args.grid; } }); ``` ### onError Fires when controller handler promise failed. Has the following arguments: ```javascript { grid // grid instance args // an array of arguments provided to fail promise handler } ``` ### onItemDeleting Fires before item deletion. Has the following arguments: ```javascript { grid // grid instance row // deleting row jQuery element item // deleting item itemIndex // deleting item index } ``` #### Cancel Item Deletion > version added: 1.2 To cancel item deletion set `args.cancel = true`. This allows to do a validation before performing the actual deletion. In the following example the deletion of items marked as `protected` is canceled: ```javascript $("#grid").jsGrid({ ... onItemDeleting: function(args) { // cancel deletion of the item with 'protected' field if(args.item.protected) { args.cancel = true; } } }); ``` ### onItemDeleted Fires after item deletion. Has the following arguments: ```javascript { grid // grid instance row // deleted row jQuery element item // deleted item itemIndex // deleted item index } ``` ### onItemEditing > version added: 1.4 Fires before item editing. Has the following arguments: ```javascript { grid // grid instance row // editing row jQuery element item // editing item itemIndex // editing item index } ``` #### Cancel Item Editing To cancel item editing set `args.cancel = true`. This allows to prevent row from editing conditionally. In the following example the editing of the row for item with 'ID' = 0 is canceled: ```javascript $("#grid").jsGrid({ ... onItemEditing: function(args) { // cancel editing of the row of item with field 'ID' = 0 if(args.item.ID === 0) { args.cancel = true; } } }); ``` ### onItemInserting Fires before item insertion. Has the following arguments: ```javascript { grid // grid instance item // inserting item } ``` #### Cancel Item Insertion > version added: 1.2 To cancel item insertion set `args.cancel = true`. This allows to do a validation before performing the actual insertion. In the following example insertion of items with the 'name' specified is allowed: ```javascript $("#grid").jsGrid({ ... onItemInserting: function(args) { // cancel insertion of the item with empty 'name' field if(args.item.name === "") { args.cancel = true; alert("Specify the name of the item!"); } } }); ``` ### onItemInserted Fires after item insertion. Has the following arguments: ```javascript { grid // grid instance item // inserted item } ``` ### onItemInvalid Fired when item is not following validation rules on inserting or updating. Has the following arguments: ```javascript { grid // grid instance row // inserting/editing row jQuery element item // inserting/editing item itemIndex // inserting/editing item index errors // array of validation violations in format { field: "fieldName", message: "validator message" } } ``` The following handler prints errors on the console ```javascript $("#grid").jsGrid({ ... onItemInvalid: function(args) { // prints [{ field: "Name", message: "Enter client name" }] console.log(args.errors); } }); ``` ### onItemUpdating Fires before item update. Has the following arguments: ```javascript { grid // grid instance row // updating row jQuery element item // updating item itemIndex // updating item index previousItem // shallow copy (not deep copy) of item before editing } ``` #### Cancel Item Update > version added: 1.2 To cancel item update set `args.cancel = true`. This allows to do a validation before performing the actual update. In the following example update of items with the 'name' specified is allowed: ```javascript $("#grid").jsGrid({ ... onItemUpdating: function(args) { // cancel update of the item with empty 'name' field if(args.item.name === "") { args.cancel = true; alert("Specify the name of the item!"); } } }); ``` ### onItemUpdated Fires after item update. Has the following arguments: ```javascript { grid // grid instance row // updated row jQuery element item // updated item itemIndex // updated item index previousItem // shallow copy (not deep copy) of item before editing } ``` ### onOptionChanging Fires before grid option value change. Has the following arguments: ```javascript { grid // grid instance option // name of option to be changed oldValue // old value of option newValue // new value of option } ``` ### onOptionChanged Fires after grid option value change. Has the following arguments: ```javascript { grid // grid instance option // name of changed option value // changed option value } ``` ### onPageChanged > version added: 1.5 Fires once grid current page index is changed. It happens either by switching between the pages with the pager links, or by calling the method `openPage`, or changing the option `pageIndex`. Has the following arguments: ```javascript { grid // grid instance pageIndex // current page index } ``` In the following example we print the current page index in the browser console once it has been changed: ```javascript $("#grid").jsGrid({ ... onPageChanged: function(args) { console.log(args.pageIndex); } }); ``` ### onRefreshing Fires before grid refresh. Has the following arguments: ```javascript { grid // grid instance } ``` ### onRefreshed Fires after grid refresh. Has the following arguments: ```javascript { grid // grid instance } ``` ## Grid Controller The controller is a gateway between grid and data storage. All data manipulations call accordant controller methods. By default grid has an empty controller and can work with static array of items stored in option `data`. A controller should implement the following methods: ```javascript { loadData: function(filter) { ... }, insertItem: function(item) { ... }, updateItem: function(item) { ... }, deleteItem: function(item) { ... } } ``` Asynchronous controller methods should return a Promise, resolved once the request is completed. Starting v1.5 jsGrid supports standard JavaScript Promise/A, earlier versions support only jQuery.Promise. For instance the controller for typical REST service might look like: ```javascript { loadData: function(filter) { return $.ajax({ type: "GET", url: "/items", data: filter }); }, insertItem: function(item) { return $.ajax({ type: "POST", url: "/items", data: item }); }, updateItem: function(item) { return $.ajax({ type: "PUT", url: "/items", data: item }); }, deleteItem: function(item) { return $.ajax({ type: "DELETE", url: "/items", data: item }); }, } ``` ### loadData(filter): `Promise|dataResult` Called on data loading. **filter** contains all filter parameters of fields with enabled filtering When `pageLoading` is `true` and data is loaded by page, `filter` includes two more parameters: ```javascript { pageIndex // current page index pageSize // the size of page } ``` When grid sorting is enabled, `filter` includes two more parameters: ```javascript { sortField // the name of sorting field sortOrder // the order of sorting as string "asc"|"desc" } ``` Method should return `dataResult` or jQuery promise that will be resolved with `dataResult`. **dataResult** depends on `pageLoading`. When `pageLoading` is `false` (by default), then data result is a plain javascript array of objects. If `pageLoading` is `true` data result should have following structure ```javascript { data // array of items itemsCount // total items amount in storage } ``` ### insertItem(item): `Promise|insertedItem` Called on item insertion. Method should return `insertedItem` or jQuery promise that will be resolved with `insertedItem`. If no item is returned, inserting item will be used as inserted item. **item** is the item to be inserted. ### updateItem(item): `Promise|updatedItem` Called on item update. Method should return `updatedItem` or jQuery promise that will be resolved with `updatedItem`. If no item is returned, updating item will be used as updated item. **item** is the item to be updated. ### deleteItem(item): `Promise` Called on item deletion. If deletion is asynchronous, method should return jQuery promise that will be resolved when deletion is completed. **item** is the item to be deleted. ## Validation > version added: 1.4 ### Field Validation Config `validate` option of the field can have 4 different value types `string|Object|Array|function`: 1. `validate: "validatorName"` **validatorName** - is a string key of the validator in the `jsGrid.validators` registry. The registry can be easily extended. See available [built-in validators here](#built-in-validators). In the following example the `required` validator is applied: ```javascript $("#grid").jsGrid({ ... fields: [{ type: "text", name: "FieldName", validate: "required" }] }); ``` 2. `validate: validationConfig` **validateConfig** - is a plain object of the following structure: ```javascript { validator: string|function(value, item, param), // built-in validator name or custom validation function message: string|function, // validation message or a function(value, item) returning validation message param: any // a plain object with parameters to be passed to validation function } ``` In the following example the `range` validator is applied with custom validation message and range provided in parameters: ```javascript $("#grid").jsGrid({ ... fields: [{ type: "number", name: "Age", validate: { validator: "range", message: function(value, item) { return "The client age should be between 21 and 80. Entered age is \"" + value + "\" is out of specified range."; }, param: [21, 80] } }] }); ``` 3. `validate: validateArray` **validateArray** - is an array of validators. It can contain * `string` - validator name * `Object` - validator configuration of structure `{ validator, message, param }` * `function` - validation function as `function(value, item)` In the following example the field has three validators: `required`, `range`, and a custom function validator: ```javascript $("#grid").jsGrid({ ... fields: [{ type: "number", name: "Age", validate: [ "required", { validator: "range", param: [21, 80] }, function(value, item) { return item.IsRetired ? value > 55 : true; } ] }] }); ``` 4. `validate: function(value, item, param)` The parameters of the function: * `value` - entered value of the field * `item` - editing/inserting item * `param` - a parameter provided by validator (applicable only when validation config is defined at validation object or an array of objects) In the following example the field has custom validation function: ```javascript $("#grid").jsGrid({ ... fields: [{ type: "text", name: "Phone", validate: function(value, item) { return value.length == 10 && phoneBelongsToCountry(value, item.Country); } }] }); ``` ### Built-in Validators The `jsGrid.validators` object contains all built-in validators. The key of the hash is a validator name and the value is the validator config. `jsGrid.validators` contains the following build-in validators: * **required** - the field value is required * **rangeLength** - the length of the field value is limited by range (the range should be provided as an array in `param` field of validation config) * **minLength** - the minimum length of the field value is limited (the minimum value should be provided in `param` field of validation config) * **maxLength** - the maximum length of the field value is limited (the maximum value should be provided in `param` field of validation config) * **pattern** - the field value should match the defined pattern (the pattern should be provided as a regexp literal or string in `param` field of validation config) * **range** - the value of the number field is limited by range (the range should be provided as an array in `param` field of validation config) * **min** - the minimum value of the number field is limited (the minimum should be provided in `param` field of validation config) * **max** - the maximum value of the number field is limited (the maximum should be provided in `param` field of validation config) ### Custom Validators To define a custom validator just add it to the `jsGrid.validators` object. In the following example a custom validator `time` is registered: ```javascript jsGrid.validators.time = { message: "Please enter a valid time, between 00:00 and 23:59", validator: function(value, item) { return /^([01]\d|2[0-3]|[0-9])(:[0-5]\d){1,2}$/.test(value); } } ``` ## Localization > version added: 1.4 Current locale can be set for all grids on the page with the [`jsGrid.locale(localeName)`](#jsgridlocalelocalenamelocaleconfig) method. New custom locale can be added to `jsGrid.locales` hash like the following: ```javascript jsGrid.locales.my_lang = { // localization config goes here ... }; ``` Here is how localization config looks like for Spanish [i18n/es.js](src/i18n/es.js). Find all available locales [here](src/i18n). ## Sorting Strategies All supported sorting strategies are stored in `jsGrid.sortStrategies` object, where key is a name of the strategy and the value is a `sortingFunction`. `jsGrid.sortStrategies` contains following build-in sorting strategies: ```javascript { string: { ... }, // string sorter number: { ... }, // number sorter date: { ... }, // date sorter numberAsString: { ... } // numbers are parsed before comparison } ``` **sortingFunction** is a sorting function with the following format: ```javascript function(value1, value2) { if(value1 < value2) return -1; // return negative value when first is less than second if(value1 === value2) return 0; // return zero if values are equal if(value1 > value2) return 1; // return positive value when first is greater than second } ``` ### Custom Sorting Strategy If you need a custom sorting strategy, the object `jsGrid.sortStrategies` can be easily extended. In this example we define new sorting strategy for our client objects: ```javascript // clients array var clients = [{ Index: 1, Name: "John", Age: 25 }, ...]; // sort clients by name and then by age jsGrid.sortStrategies.client = function(index1, index2) { var client1 = clients[index1]; var client2 = clients[index2]; return client1.Name.localeCompare(client2.Name) || client1.Age - client2.Age; }; ``` Now, our new sorting strategy `client` can be used in the grid config as follows: ```javascript { fields: [ ... { name: "Index", sorter: "client" }, ... ] } ``` Worth to mention, that if you need particular sorting only once, you can just inline sorting function in `sorter` not registering the new strategy: ```javascript { fields: [ ... { name: "Index", sorter: function(index1, index2) { var client1 = clients[index1]; var client2 = clients[index2]; return client1.Name.localeCompare(client2.Name) || client1.Age - client2.Age; } }, ... ] } ``` ## Load Strategies The behavior of the grid regarding data source interaction is defined by load strategy. The load strategy has the following methods: ```javascript { firstDisplayIndex: function() {}, // returns the index of the first displayed item lastDisplayIndex: function() {}, // returns the index of the last displayed item itemsCount: function() {}, // returns the total amount of grid items openPage: function(index) {}, // handles opening of the particular page loadParams: function() {}, // returns additional parameters for controller.loadData method sort: function() {}, // handles sorting of data in the grid, should return a Promise reset: function() {}, // handles grid refresh on grid reset with 'reset' method call, should return a Promise finishLoad: function(loadedData) {}, // handles the finish of loading data by controller.loadData finishInsert: function(insertedItem) {}, // handles the finish of inserting item by controller.insertItem finishDelete: function(deletedItem, deletedItemIndex) {} // handles the finish of deleting item by controller.deleteItem } ``` There are two build-in load strategies: DirectLoadingStrategy (for `pageLoading=false`) and PageLoadingStrategy (for `pageLoading=true`). ### DirectLoadingStrategy **DirectLoadingStrategy** is used when loading by page is turned off (`pageLoading=false`). It provides the following behavior: - **firstDisplayIndex** returns the index of the first item on the displayed page - **lastDisplayIndex** returns the index of the last item on the displayed page - **itemsCount** returns the actual amount of all the loaded items - **openPage** refreshes the grid to render items of current page - **loadParams** returns empty object, since no extra load params are needed - **sort** sorts data items and refreshes the grid calling `grid.refresh` - **reset** calls `grid.refresh` method to refresh the grid - **finishLoad** puts the data coming from `controller.loadData` into the option `data` of the grid - **finishInsert** pushes new inserted item into the option `data` and refreshes the grid - **finishDelete** removes deleted item from the option `data` and resets the grid ### PageLoadingStrategy **PageLoadingStrategy** is used when data is loaded to the grid by pages (`pageLoading=true`). It provides the following behavior: - **firstDisplayIndex** returns 0, because all loaded items displayed on the current page - **lastDisplayIndex** returns the amount of loaded items, since data loaded by page - **itemsCount** returns `itemsCount` provided by `controller.loadData` (read more in section [controller.loadData](#loaddatafilter-promisedataresult)) - **openPage** calls `grid.loadData` to load data for the current page - **loadParams** returns an object with the structure `{ pageIndex, pageSize }` to provide server with paging info - **sort** calls `grid.loadData` to load sorted data from the server - **reset** calls `grid.loadData` method to refresh the data - **finishLoad** saves `itemsCount` returned by server and puts the `data` into the option `data` of the grid - **finishInsert** calls `grid.search` to reload the data - **finishDelete** calls `grid.search` to reload the data ### Custom LoadStrategy The option `loadStrategy` allows to specify a custom load strategy to customize the behavior of the grid. The easiest way to do it is to inherit from existing strategy. By default DirectLoadingStrategy resets the grid (resets the paging and sorting) when an item is deleted. The following example shows how to create a custom strategy to avoid grid reset on deletion of an item. ```javascript var MyCustomDirectLoadStrategy = function(grid) { jsGrid.loadStrategies.DirectLoadingStrategy.call(this, grid); }; MyCustomDirectLoadStrategy.prototype = new jsGrid.loadStrategies.DirectLoadingStrategy(); MyCustomDirectLoadStrategy.prototype.finishDelete = function(deletedItem, deletedItemIndex) { var grid = this._grid; grid.option("data").splice(deletedItemIndex, 1); grid.refresh(); }; // use custom strategy in grid config $("#grid").jsGrid({ loadStrategy: function() { return new MyCustomDirectLoadStrategy(this); }, ... }); ``` ## Load Indication By default jsGrid uses jsGrid.LoadIndicator. Load indicator can be customized with the `loadIndicator` option. Set an object or a function returning an object supporting the following interface: ```javascript { show: function() { ... } // called on loading start hide: function() { ...
21
Docs: Controller description corrections
12
.md
md
mit
tabalinas/jsgrid
10067984
<NME> InsightWindow.xaml <BEF> <Styles xmlns="https://github.com/avaloniaui" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:cc="clr-namespace:AvaloniaEdit.CodeCompletion;assembly=AvaloniaEdit"> <Style Selector="cc|OverloadViewer"> <Setter Property="BorderThickness" Value="1" /> <Setter Property="BorderBrush" Value="Black" /> <Setter Property="Background" Value="#eeeeee" /> <Setter Property="Padding" Value="2" /> <Setter Property="Template"> <ControlTemplate> <Border BorderThickness="{TemplateBinding BorderThickness}" BorderBrush="{TemplateBinding BorderBrush}" Background="{TemplateBinding Background}" Padding="{TemplateBinding Padding}"> <Grid ColumnDefinitions="Auto,*" RowDefinitions="Auto,*"> <StackPanel Grid.Row="0" Grid.Column="0" Margin="0,0,4,0" Orientation="Horizontal" IsVisible="{TemplateBinding Path=Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> <Button Name="PART_UP"> <Path Stroke="Black" Fill="Black" Data="M 0,0.866 L 1,0.866 L 0.5,0 Z" Stretch="UniformToFill" /> </Button> <TextBlock Margin="2,0,2,0" Text="{TemplateBinding Path=Provider.CurrentIndexText}" /> <Button Name="PART_DOWN"> <Path Stroke="Black" Fill="Black" Data="M 0,0 L 1,0 L 0.5,0.866 Z" Stretch="UniformToFill" /> </Button> </StackPanel> <ContentPresenter Grid.Row="0" Grid.Column="1" Content="{TemplateBinding Path=Provider.CurrentHeader}" /> <ContentPresenter Grid.Row="1" Grid.Column="0" Grid.ColumnSpan="2" Content="{TemplateBinding Path=Provider.CurrentContent}" /> </Grid> </Border> </ControlTemplate> </Setter> </Style> <Style Selector="cc|OverloadViewer /template/ Button"> <Setter Property="Background" Value="LightGray" /> <Setter Property="Padding" Value="2,2,2,2" /> <Setter Property="Width" Value="9" /> <Setter Property="Height" Value="9" /> <Setter Property="Template"> <ControlTemplate> <Border Name="bd" Background="{TemplateBinding Background}" CornerRadius="2"> <ContentPresenter Margin="{TemplateBinding Padding}" Content="{TemplateBinding Content}" /> </Border> </ControlTemplate> </Setter> </Style> </Styles> <MSG> fix more breaking changes. <DFF> @@ -24,7 +24,7 @@ Grid.Column="0" Margin="0,0,4,0" Orientation="Horizontal" - IsVisible="{TemplateBinding Path=Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> + IsVisible="{TemplateBinding Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> <Button Name="PART_UP"> <Path Stroke="Black" Fill="Black" @@ -32,7 +32,7 @@ Stretch="UniformToFill" /> </Button> <TextBlock Margin="2,0,2,0" - Text="{TemplateBinding Path=Provider.CurrentIndexText}" /> + Text="{TemplateBinding Provider.CurrentIndexText}" /> <Button Name="PART_DOWN"> <Path Stroke="Black" Fill="Black" @@ -42,11 +42,11 @@ </StackPanel> <ContentPresenter Grid.Row="0" Grid.Column="1" - Content="{TemplateBinding Path=Provider.CurrentHeader}" /> + Content="{TemplateBinding Provider.CurrentHeader}" /> <ContentPresenter Grid.Row="1" Grid.Column="0" Grid.ColumnSpan="2" - Content="{TemplateBinding Path=Provider.CurrentContent}" /> + Content="{TemplateBinding Provider.CurrentContent}" /> </Grid> </Border> </ControlTemplate> @@ -73,4 +73,4 @@ </ControlTemplate> </Setter> </Style> -</Styles> \ No newline at end of file +</Styles>
5
fix more breaking changes.
5
.xaml
xaml
mit
AvaloniaUI/AvaloniaEdit
10067985
<NME> InsightWindow.xaml <BEF> <Styles xmlns="https://github.com/avaloniaui" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:cc="clr-namespace:AvaloniaEdit.CodeCompletion;assembly=AvaloniaEdit"> <Style Selector="cc|OverloadViewer"> <Setter Property="BorderThickness" Value="1" /> <Setter Property="BorderBrush" Value="Black" /> <Setter Property="Background" Value="#eeeeee" /> <Setter Property="Padding" Value="2" /> <Setter Property="Template"> <ControlTemplate> <Border BorderThickness="{TemplateBinding BorderThickness}" BorderBrush="{TemplateBinding BorderBrush}" Background="{TemplateBinding Background}" Padding="{TemplateBinding Padding}"> <Grid ColumnDefinitions="Auto,*" RowDefinitions="Auto,*"> <StackPanel Grid.Row="0" Grid.Column="0" Margin="0,0,4,0" Orientation="Horizontal" IsVisible="{TemplateBinding Path=Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> <Button Name="PART_UP"> <Path Stroke="Black" Fill="Black" Data="M 0,0.866 L 1,0.866 L 0.5,0 Z" Stretch="UniformToFill" /> </Button> <TextBlock Margin="2,0,2,0" Text="{TemplateBinding Path=Provider.CurrentIndexText}" /> <Button Name="PART_DOWN"> <Path Stroke="Black" Fill="Black" Data="M 0,0 L 1,0 L 0.5,0.866 Z" Stretch="UniformToFill" /> </Button> </StackPanel> <ContentPresenter Grid.Row="0" Grid.Column="1" Content="{TemplateBinding Path=Provider.CurrentHeader}" /> <ContentPresenter Grid.Row="1" Grid.Column="0" Grid.ColumnSpan="2" Content="{TemplateBinding Path=Provider.CurrentContent}" /> </Grid> </Border> </ControlTemplate> </Setter> </Style> <Style Selector="cc|OverloadViewer /template/ Button"> <Setter Property="Background" Value="LightGray" /> <Setter Property="Padding" Value="2,2,2,2" /> <Setter Property="Width" Value="9" /> <Setter Property="Height" Value="9" /> <Setter Property="Template"> <ControlTemplate> <Border Name="bd" Background="{TemplateBinding Background}" CornerRadius="2"> <ContentPresenter Margin="{TemplateBinding Padding}" Content="{TemplateBinding Content}" /> </Border> </ControlTemplate> </Setter> </Style> </Styles> <MSG> fix more breaking changes. <DFF> @@ -24,7 +24,7 @@ Grid.Column="0" Margin="0,0,4,0" Orientation="Horizontal" - IsVisible="{TemplateBinding Path=Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> + IsVisible="{TemplateBinding Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> <Button Name="PART_UP"> <Path Stroke="Black" Fill="Black" @@ -32,7 +32,7 @@ Stretch="UniformToFill" /> </Button> <TextBlock Margin="2,0,2,0" - Text="{TemplateBinding Path=Provider.CurrentIndexText}" /> + Text="{TemplateBinding Provider.CurrentIndexText}" /> <Button Name="PART_DOWN"> <Path Stroke="Black" Fill="Black" @@ -42,11 +42,11 @@ </StackPanel> <ContentPresenter Grid.Row="0" Grid.Column="1" - Content="{TemplateBinding Path=Provider.CurrentHeader}" /> + Content="{TemplateBinding Provider.CurrentHeader}" /> <ContentPresenter Grid.Row="1" Grid.Column="0" Grid.ColumnSpan="2" - Content="{TemplateBinding Path=Provider.CurrentContent}" /> + Content="{TemplateBinding Provider.CurrentContent}" /> </Grid> </Border> </ControlTemplate> @@ -73,4 +73,4 @@ </ControlTemplate> </Setter> </Style> -</Styles> \ No newline at end of file +</Styles>
5
fix more breaking changes.
5
.xaml
xaml
mit
AvaloniaUI/AvaloniaEdit
10067986
<NME> InsightWindow.xaml <BEF> <Styles xmlns="https://github.com/avaloniaui" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:cc="clr-namespace:AvaloniaEdit.CodeCompletion;assembly=AvaloniaEdit"> <Style Selector="cc|OverloadViewer"> <Setter Property="BorderThickness" Value="1" /> <Setter Property="BorderBrush" Value="Black" /> <Setter Property="Background" Value="#eeeeee" /> <Setter Property="Padding" Value="2" /> <Setter Property="Template"> <ControlTemplate> <Border BorderThickness="{TemplateBinding BorderThickness}" BorderBrush="{TemplateBinding BorderBrush}" Background="{TemplateBinding Background}" Padding="{TemplateBinding Padding}"> <Grid ColumnDefinitions="Auto,*" RowDefinitions="Auto,*"> <StackPanel Grid.Row="0" Grid.Column="0" Margin="0,0,4,0" Orientation="Horizontal" IsVisible="{TemplateBinding Path=Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> <Button Name="PART_UP"> <Path Stroke="Black" Fill="Black" Data="M 0,0.866 L 1,0.866 L 0.5,0 Z" Stretch="UniformToFill" /> </Button> <TextBlock Margin="2,0,2,0" Text="{TemplateBinding Path=Provider.CurrentIndexText}" /> <Button Name="PART_DOWN"> <Path Stroke="Black" Fill="Black" Data="M 0,0 L 1,0 L 0.5,0.866 Z" Stretch="UniformToFill" /> </Button> </StackPanel> <ContentPresenter Grid.Row="0" Grid.Column="1" Content="{TemplateBinding Path=Provider.CurrentHeader}" /> <ContentPresenter Grid.Row="1" Grid.Column="0" Grid.ColumnSpan="2" Content="{TemplateBinding Path=Provider.CurrentContent}" /> </Grid> </Border> </ControlTemplate> </Setter> </Style> <Style Selector="cc|OverloadViewer /template/ Button"> <Setter Property="Background" Value="LightGray" /> <Setter Property="Padding" Value="2,2,2,2" /> <Setter Property="Width" Value="9" /> <Setter Property="Height" Value="9" /> <Setter Property="Template"> <ControlTemplate> <Border Name="bd" Background="{TemplateBinding Background}" CornerRadius="2"> <ContentPresenter Margin="{TemplateBinding Padding}" Content="{TemplateBinding Content}" /> </Border> </ControlTemplate> </Setter> </Style> </Styles> <MSG> fix more breaking changes. <DFF> @@ -24,7 +24,7 @@ Grid.Column="0" Margin="0,0,4,0" Orientation="Horizontal" - IsVisible="{TemplateBinding Path=Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> + IsVisible="{TemplateBinding Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> <Button Name="PART_UP"> <Path Stroke="Black" Fill="Black" @@ -32,7 +32,7 @@ Stretch="UniformToFill" /> </Button> <TextBlock Margin="2,0,2,0" - Text="{TemplateBinding Path=Provider.CurrentIndexText}" /> + Text="{TemplateBinding Provider.CurrentIndexText}" /> <Button Name="PART_DOWN"> <Path Stroke="Black" Fill="Black" @@ -42,11 +42,11 @@ </StackPanel> <ContentPresenter Grid.Row="0" Grid.Column="1" - Content="{TemplateBinding Path=Provider.CurrentHeader}" /> + Content="{TemplateBinding Provider.CurrentHeader}" /> <ContentPresenter Grid.Row="1" Grid.Column="0" Grid.ColumnSpan="2" - Content="{TemplateBinding Path=Provider.CurrentContent}" /> + Content="{TemplateBinding Provider.CurrentContent}" /> </Grid> </Border> </ControlTemplate> @@ -73,4 +73,4 @@ </ControlTemplate> </Setter> </Style> -</Styles> \ No newline at end of file +</Styles>
5
fix more breaking changes.
5
.xaml
xaml
mit
AvaloniaUI/AvaloniaEdit
10067987
<NME> InsightWindow.xaml <BEF> <Styles xmlns="https://github.com/avaloniaui" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:cc="clr-namespace:AvaloniaEdit.CodeCompletion;assembly=AvaloniaEdit"> <Style Selector="cc|OverloadViewer"> <Setter Property="BorderThickness" Value="1" /> <Setter Property="BorderBrush" Value="Black" /> <Setter Property="Background" Value="#eeeeee" /> <Setter Property="Padding" Value="2" /> <Setter Property="Template"> <ControlTemplate> <Border BorderThickness="{TemplateBinding BorderThickness}" BorderBrush="{TemplateBinding BorderBrush}" Background="{TemplateBinding Background}" Padding="{TemplateBinding Padding}"> <Grid ColumnDefinitions="Auto,*" RowDefinitions="Auto,*"> <StackPanel Grid.Row="0" Grid.Column="0" Margin="0,0,4,0" Orientation="Horizontal" IsVisible="{TemplateBinding Path=Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> <Button Name="PART_UP"> <Path Stroke="Black" Fill="Black" Data="M 0,0.866 L 1,0.866 L 0.5,0 Z" Stretch="UniformToFill" /> </Button> <TextBlock Margin="2,0,2,0" Text="{TemplateBinding Path=Provider.CurrentIndexText}" /> <Button Name="PART_DOWN"> <Path Stroke="Black" Fill="Black" Data="M 0,0 L 1,0 L 0.5,0.866 Z" Stretch="UniformToFill" /> </Button> </StackPanel> <ContentPresenter Grid.Row="0" Grid.Column="1" Content="{TemplateBinding Path=Provider.CurrentHeader}" /> <ContentPresenter Grid.Row="1" Grid.Column="0" Grid.ColumnSpan="2" Content="{TemplateBinding Path=Provider.CurrentContent}" /> </Grid> </Border> </ControlTemplate> </Setter> </Style> <Style Selector="cc|OverloadViewer /template/ Button"> <Setter Property="Background" Value="LightGray" /> <Setter Property="Padding" Value="2,2,2,2" /> <Setter Property="Width" Value="9" /> <Setter Property="Height" Value="9" /> <Setter Property="Template"> <ControlTemplate> <Border Name="bd" Background="{TemplateBinding Background}" CornerRadius="2"> <ContentPresenter Margin="{TemplateBinding Padding}" Content="{TemplateBinding Content}" /> </Border> </ControlTemplate> </Setter> </Style> </Styles> <MSG> fix more breaking changes. <DFF> @@ -24,7 +24,7 @@ Grid.Column="0" Margin="0,0,4,0" Orientation="Horizontal" - IsVisible="{TemplateBinding Path=Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> + IsVisible="{TemplateBinding Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> <Button Name="PART_UP"> <Path Stroke="Black" Fill="Black" @@ -32,7 +32,7 @@ Stretch="UniformToFill" /> </Button> <TextBlock Margin="2,0,2,0" - Text="{TemplateBinding Path=Provider.CurrentIndexText}" /> + Text="{TemplateBinding Provider.CurrentIndexText}" /> <Button Name="PART_DOWN"> <Path Stroke="Black" Fill="Black" @@ -42,11 +42,11 @@ </StackPanel> <ContentPresenter Grid.Row="0" Grid.Column="1" - Content="{TemplateBinding Path=Provider.CurrentHeader}" /> + Content="{TemplateBinding Provider.CurrentHeader}" /> <ContentPresenter Grid.Row="1" Grid.Column="0" Grid.ColumnSpan="2" - Content="{TemplateBinding Path=Provider.CurrentContent}" /> + Content="{TemplateBinding Provider.CurrentContent}" /> </Grid> </Border> </ControlTemplate> @@ -73,4 +73,4 @@ </ControlTemplate> </Setter> </Style> -</Styles> \ No newline at end of file +</Styles>
5
fix more breaking changes.
5
.xaml
xaml
mit
AvaloniaUI/AvaloniaEdit
10067988
<NME> InsightWindow.xaml <BEF> <Styles xmlns="https://github.com/avaloniaui" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:cc="clr-namespace:AvaloniaEdit.CodeCompletion;assembly=AvaloniaEdit"> <Style Selector="cc|OverloadViewer"> <Setter Property="BorderThickness" Value="1" /> <Setter Property="BorderBrush" Value="Black" /> <Setter Property="Background" Value="#eeeeee" /> <Setter Property="Padding" Value="2" /> <Setter Property="Template"> <ControlTemplate> <Border BorderThickness="{TemplateBinding BorderThickness}" BorderBrush="{TemplateBinding BorderBrush}" Background="{TemplateBinding Background}" Padding="{TemplateBinding Padding}"> <Grid ColumnDefinitions="Auto,*" RowDefinitions="Auto,*"> <StackPanel Grid.Row="0" Grid.Column="0" Margin="0,0,4,0" Orientation="Horizontal" IsVisible="{TemplateBinding Path=Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> <Button Name="PART_UP"> <Path Stroke="Black" Fill="Black" Data="M 0,0.866 L 1,0.866 L 0.5,0 Z" Stretch="UniformToFill" /> </Button> <TextBlock Margin="2,0,2,0" Text="{TemplateBinding Path=Provider.CurrentIndexText}" /> <Button Name="PART_DOWN"> <Path Stroke="Black" Fill="Black" Data="M 0,0 L 1,0 L 0.5,0.866 Z" Stretch="UniformToFill" /> </Button> </StackPanel> <ContentPresenter Grid.Row="0" Grid.Column="1" Content="{TemplateBinding Path=Provider.CurrentHeader}" /> <ContentPresenter Grid.Row="1" Grid.Column="0" Grid.ColumnSpan="2" Content="{TemplateBinding Path=Provider.CurrentContent}" /> </Grid> </Border> </ControlTemplate> </Setter> </Style> <Style Selector="cc|OverloadViewer /template/ Button"> <Setter Property="Background" Value="LightGray" /> <Setter Property="Padding" Value="2,2,2,2" /> <Setter Property="Width" Value="9" /> <Setter Property="Height" Value="9" /> <Setter Property="Template"> <ControlTemplate> <Border Name="bd" Background="{TemplateBinding Background}" CornerRadius="2"> <ContentPresenter Margin="{TemplateBinding Padding}" Content="{TemplateBinding Content}" /> </Border> </ControlTemplate> </Setter> </Style> </Styles> <MSG> fix more breaking changes. <DFF> @@ -24,7 +24,7 @@ Grid.Column="0" Margin="0,0,4,0" Orientation="Horizontal" - IsVisible="{TemplateBinding Path=Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> + IsVisible="{TemplateBinding Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> <Button Name="PART_UP"> <Path Stroke="Black" Fill="Black" @@ -32,7 +32,7 @@ Stretch="UniformToFill" /> </Button> <TextBlock Margin="2,0,2,0" - Text="{TemplateBinding Path=Provider.CurrentIndexText}" /> + Text="{TemplateBinding Provider.CurrentIndexText}" /> <Button Name="PART_DOWN"> <Path Stroke="Black" Fill="Black" @@ -42,11 +42,11 @@ </StackPanel> <ContentPresenter Grid.Row="0" Grid.Column="1" - Content="{TemplateBinding Path=Provider.CurrentHeader}" /> + Content="{TemplateBinding Provider.CurrentHeader}" /> <ContentPresenter Grid.Row="1" Grid.Column="0" Grid.ColumnSpan="2" - Content="{TemplateBinding Path=Provider.CurrentContent}" /> + Content="{TemplateBinding Provider.CurrentContent}" /> </Grid> </Border> </ControlTemplate> @@ -73,4 +73,4 @@ </ControlTemplate> </Setter> </Style> -</Styles> \ No newline at end of file +</Styles>
5
fix more breaking changes.
5
.xaml
xaml
mit
AvaloniaUI/AvaloniaEdit
10067989
<NME> InsightWindow.xaml <BEF> <Styles xmlns="https://github.com/avaloniaui" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:cc="clr-namespace:AvaloniaEdit.CodeCompletion;assembly=AvaloniaEdit"> <Style Selector="cc|OverloadViewer"> <Setter Property="BorderThickness" Value="1" /> <Setter Property="BorderBrush" Value="Black" /> <Setter Property="Background" Value="#eeeeee" /> <Setter Property="Padding" Value="2" /> <Setter Property="Template"> <ControlTemplate> <Border BorderThickness="{TemplateBinding BorderThickness}" BorderBrush="{TemplateBinding BorderBrush}" Background="{TemplateBinding Background}" Padding="{TemplateBinding Padding}"> <Grid ColumnDefinitions="Auto,*" RowDefinitions="Auto,*"> <StackPanel Grid.Row="0" Grid.Column="0" Margin="0,0,4,0" Orientation="Horizontal" IsVisible="{TemplateBinding Path=Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> <Button Name="PART_UP"> <Path Stroke="Black" Fill="Black" Data="M 0,0.866 L 1,0.866 L 0.5,0 Z" Stretch="UniformToFill" /> </Button> <TextBlock Margin="2,0,2,0" Text="{TemplateBinding Path=Provider.CurrentIndexText}" /> <Button Name="PART_DOWN"> <Path Stroke="Black" Fill="Black" Data="M 0,0 L 1,0 L 0.5,0.866 Z" Stretch="UniformToFill" /> </Button> </StackPanel> <ContentPresenter Grid.Row="0" Grid.Column="1" Content="{TemplateBinding Path=Provider.CurrentHeader}" /> <ContentPresenter Grid.Row="1" Grid.Column="0" Grid.ColumnSpan="2" Content="{TemplateBinding Path=Provider.CurrentContent}" /> </Grid> </Border> </ControlTemplate> </Setter> </Style> <Style Selector="cc|OverloadViewer /template/ Button"> <Setter Property="Background" Value="LightGray" /> <Setter Property="Padding" Value="2,2,2,2" /> <Setter Property="Width" Value="9" /> <Setter Property="Height" Value="9" /> <Setter Property="Template"> <ControlTemplate> <Border Name="bd" Background="{TemplateBinding Background}" CornerRadius="2"> <ContentPresenter Margin="{TemplateBinding Padding}" Content="{TemplateBinding Content}" /> </Border> </ControlTemplate> </Setter> </Style> </Styles> <MSG> fix more breaking changes. <DFF> @@ -24,7 +24,7 @@ Grid.Column="0" Margin="0,0,4,0" Orientation="Horizontal" - IsVisible="{TemplateBinding Path=Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> + IsVisible="{TemplateBinding Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> <Button Name="PART_UP"> <Path Stroke="Black" Fill="Black" @@ -32,7 +32,7 @@ Stretch="UniformToFill" /> </Button> <TextBlock Margin="2,0,2,0" - Text="{TemplateBinding Path=Provider.CurrentIndexText}" /> + Text="{TemplateBinding Provider.CurrentIndexText}" /> <Button Name="PART_DOWN"> <Path Stroke="Black" Fill="Black" @@ -42,11 +42,11 @@ </StackPanel> <ContentPresenter Grid.Row="0" Grid.Column="1" - Content="{TemplateBinding Path=Provider.CurrentHeader}" /> + Content="{TemplateBinding Provider.CurrentHeader}" /> <ContentPresenter Grid.Row="1" Grid.Column="0" Grid.ColumnSpan="2" - Content="{TemplateBinding Path=Provider.CurrentContent}" /> + Content="{TemplateBinding Provider.CurrentContent}" /> </Grid> </Border> </ControlTemplate> @@ -73,4 +73,4 @@ </ControlTemplate> </Setter> </Style> -</Styles> \ No newline at end of file +</Styles>
5
fix more breaking changes.
5
.xaml
xaml
mit
AvaloniaUI/AvaloniaEdit
10067990
<NME> InsightWindow.xaml <BEF> <Styles xmlns="https://github.com/avaloniaui" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:cc="clr-namespace:AvaloniaEdit.CodeCompletion;assembly=AvaloniaEdit"> <Style Selector="cc|OverloadViewer"> <Setter Property="BorderThickness" Value="1" /> <Setter Property="BorderBrush" Value="Black" /> <Setter Property="Background" Value="#eeeeee" /> <Setter Property="Padding" Value="2" /> <Setter Property="Template"> <ControlTemplate> <Border BorderThickness="{TemplateBinding BorderThickness}" BorderBrush="{TemplateBinding BorderBrush}" Background="{TemplateBinding Background}" Padding="{TemplateBinding Padding}"> <Grid ColumnDefinitions="Auto,*" RowDefinitions="Auto,*"> <StackPanel Grid.Row="0" Grid.Column="0" Margin="0,0,4,0" Orientation="Horizontal" IsVisible="{TemplateBinding Path=Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> <Button Name="PART_UP"> <Path Stroke="Black" Fill="Black" Data="M 0,0.866 L 1,0.866 L 0.5,0 Z" Stretch="UniformToFill" /> </Button> <TextBlock Margin="2,0,2,0" Text="{TemplateBinding Path=Provider.CurrentIndexText}" /> <Button Name="PART_DOWN"> <Path Stroke="Black" Fill="Black" Data="M 0,0 L 1,0 L 0.5,0.866 Z" Stretch="UniformToFill" /> </Button> </StackPanel> <ContentPresenter Grid.Row="0" Grid.Column="1" Content="{TemplateBinding Path=Provider.CurrentHeader}" /> <ContentPresenter Grid.Row="1" Grid.Column="0" Grid.ColumnSpan="2" Content="{TemplateBinding Path=Provider.CurrentContent}" /> </Grid> </Border> </ControlTemplate> </Setter> </Style> <Style Selector="cc|OverloadViewer /template/ Button"> <Setter Property="Background" Value="LightGray" /> <Setter Property="Padding" Value="2,2,2,2" /> <Setter Property="Width" Value="9" /> <Setter Property="Height" Value="9" /> <Setter Property="Template"> <ControlTemplate> <Border Name="bd" Background="{TemplateBinding Background}" CornerRadius="2"> <ContentPresenter Margin="{TemplateBinding Padding}" Content="{TemplateBinding Content}" /> </Border> </ControlTemplate> </Setter> </Style> </Styles> <MSG> fix more breaking changes. <DFF> @@ -24,7 +24,7 @@ Grid.Column="0" Margin="0,0,4,0" Orientation="Horizontal" - IsVisible="{TemplateBinding Path=Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> + IsVisible="{TemplateBinding Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> <Button Name="PART_UP"> <Path Stroke="Black" Fill="Black" @@ -32,7 +32,7 @@ Stretch="UniformToFill" /> </Button> <TextBlock Margin="2,0,2,0" - Text="{TemplateBinding Path=Provider.CurrentIndexText}" /> + Text="{TemplateBinding Provider.CurrentIndexText}" /> <Button Name="PART_DOWN"> <Path Stroke="Black" Fill="Black" @@ -42,11 +42,11 @@ </StackPanel> <ContentPresenter Grid.Row="0" Grid.Column="1" - Content="{TemplateBinding Path=Provider.CurrentHeader}" /> + Content="{TemplateBinding Provider.CurrentHeader}" /> <ContentPresenter Grid.Row="1" Grid.Column="0" Grid.ColumnSpan="2" - Content="{TemplateBinding Path=Provider.CurrentContent}" /> + Content="{TemplateBinding Provider.CurrentContent}" /> </Grid> </Border> </ControlTemplate> @@ -73,4 +73,4 @@ </ControlTemplate> </Setter> </Style> -</Styles> \ No newline at end of file +</Styles>
5
fix more breaking changes.
5
.xaml
xaml
mit
AvaloniaUI/AvaloniaEdit
10067991
<NME> InsightWindow.xaml <BEF> <Styles xmlns="https://github.com/avaloniaui" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:cc="clr-namespace:AvaloniaEdit.CodeCompletion;assembly=AvaloniaEdit"> <Style Selector="cc|OverloadViewer"> <Setter Property="BorderThickness" Value="1" /> <Setter Property="BorderBrush" Value="Black" /> <Setter Property="Background" Value="#eeeeee" /> <Setter Property="Padding" Value="2" /> <Setter Property="Template"> <ControlTemplate> <Border BorderThickness="{TemplateBinding BorderThickness}" BorderBrush="{TemplateBinding BorderBrush}" Background="{TemplateBinding Background}" Padding="{TemplateBinding Padding}"> <Grid ColumnDefinitions="Auto,*" RowDefinitions="Auto,*"> <StackPanel Grid.Row="0" Grid.Column="0" Margin="0,0,4,0" Orientation="Horizontal" IsVisible="{TemplateBinding Path=Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> <Button Name="PART_UP"> <Path Stroke="Black" Fill="Black" Data="M 0,0.866 L 1,0.866 L 0.5,0 Z" Stretch="UniformToFill" /> </Button> <TextBlock Margin="2,0,2,0" Text="{TemplateBinding Path=Provider.CurrentIndexText}" /> <Button Name="PART_DOWN"> <Path Stroke="Black" Fill="Black" Data="M 0,0 L 1,0 L 0.5,0.866 Z" Stretch="UniformToFill" /> </Button> </StackPanel> <ContentPresenter Grid.Row="0" Grid.Column="1" Content="{TemplateBinding Path=Provider.CurrentHeader}" /> <ContentPresenter Grid.Row="1" Grid.Column="0" Grid.ColumnSpan="2" Content="{TemplateBinding Path=Provider.CurrentContent}" /> </Grid> </Border> </ControlTemplate> </Setter> </Style> <Style Selector="cc|OverloadViewer /template/ Button"> <Setter Property="Background" Value="LightGray" /> <Setter Property="Padding" Value="2,2,2,2" /> <Setter Property="Width" Value="9" /> <Setter Property="Height" Value="9" /> <Setter Property="Template"> <ControlTemplate> <Border Name="bd" Background="{TemplateBinding Background}" CornerRadius="2"> <ContentPresenter Margin="{TemplateBinding Padding}" Content="{TemplateBinding Content}" /> </Border> </ControlTemplate> </Setter> </Style> </Styles> <MSG> fix more breaking changes. <DFF> @@ -24,7 +24,7 @@ Grid.Column="0" Margin="0,0,4,0" Orientation="Horizontal" - IsVisible="{TemplateBinding Path=Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> + IsVisible="{TemplateBinding Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> <Button Name="PART_UP"> <Path Stroke="Black" Fill="Black" @@ -32,7 +32,7 @@ Stretch="UniformToFill" /> </Button> <TextBlock Margin="2,0,2,0" - Text="{TemplateBinding Path=Provider.CurrentIndexText}" /> + Text="{TemplateBinding Provider.CurrentIndexText}" /> <Button Name="PART_DOWN"> <Path Stroke="Black" Fill="Black" @@ -42,11 +42,11 @@ </StackPanel> <ContentPresenter Grid.Row="0" Grid.Column="1" - Content="{TemplateBinding Path=Provider.CurrentHeader}" /> + Content="{TemplateBinding Provider.CurrentHeader}" /> <ContentPresenter Grid.Row="1" Grid.Column="0" Grid.ColumnSpan="2" - Content="{TemplateBinding Path=Provider.CurrentContent}" /> + Content="{TemplateBinding Provider.CurrentContent}" /> </Grid> </Border> </ControlTemplate> @@ -73,4 +73,4 @@ </ControlTemplate> </Setter> </Style> -</Styles> \ No newline at end of file +</Styles>
5
fix more breaking changes.
5
.xaml
xaml
mit
AvaloniaUI/AvaloniaEdit
10067992
<NME> InsightWindow.xaml <BEF> <Styles xmlns="https://github.com/avaloniaui" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:cc="clr-namespace:AvaloniaEdit.CodeCompletion;assembly=AvaloniaEdit"> <Style Selector="cc|OverloadViewer"> <Setter Property="BorderThickness" Value="1" /> <Setter Property="BorderBrush" Value="Black" /> <Setter Property="Background" Value="#eeeeee" /> <Setter Property="Padding" Value="2" /> <Setter Property="Template"> <ControlTemplate> <Border BorderThickness="{TemplateBinding BorderThickness}" BorderBrush="{TemplateBinding BorderBrush}" Background="{TemplateBinding Background}" Padding="{TemplateBinding Padding}"> <Grid ColumnDefinitions="Auto,*" RowDefinitions="Auto,*"> <StackPanel Grid.Row="0" Grid.Column="0" Margin="0,0,4,0" Orientation="Horizontal" IsVisible="{TemplateBinding Path=Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> <Button Name="PART_UP"> <Path Stroke="Black" Fill="Black" Data="M 0,0.866 L 1,0.866 L 0.5,0 Z" Stretch="UniformToFill" /> </Button> <TextBlock Margin="2,0,2,0" Text="{TemplateBinding Path=Provider.CurrentIndexText}" /> <Button Name="PART_DOWN"> <Path Stroke="Black" Fill="Black" Data="M 0,0 L 1,0 L 0.5,0.866 Z" Stretch="UniformToFill" /> </Button> </StackPanel> <ContentPresenter Grid.Row="0" Grid.Column="1" Content="{TemplateBinding Path=Provider.CurrentHeader}" /> <ContentPresenter Grid.Row="1" Grid.Column="0" Grid.ColumnSpan="2" Content="{TemplateBinding Path=Provider.CurrentContent}" /> </Grid> </Border> </ControlTemplate> </Setter> </Style> <Style Selector="cc|OverloadViewer /template/ Button"> <Setter Property="Background" Value="LightGray" /> <Setter Property="Padding" Value="2,2,2,2" /> <Setter Property="Width" Value="9" /> <Setter Property="Height" Value="9" /> <Setter Property="Template"> <ControlTemplate> <Border Name="bd" Background="{TemplateBinding Background}" CornerRadius="2"> <ContentPresenter Margin="{TemplateBinding Padding}" Content="{TemplateBinding Content}" /> </Border> </ControlTemplate> </Setter> </Style> </Styles> <MSG> fix more breaking changes. <DFF> @@ -24,7 +24,7 @@ Grid.Column="0" Margin="0,0,4,0" Orientation="Horizontal" - IsVisible="{TemplateBinding Path=Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> + IsVisible="{TemplateBinding Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> <Button Name="PART_UP"> <Path Stroke="Black" Fill="Black" @@ -32,7 +32,7 @@ Stretch="UniformToFill" /> </Button> <TextBlock Margin="2,0,2,0" - Text="{TemplateBinding Path=Provider.CurrentIndexText}" /> + Text="{TemplateBinding Provider.CurrentIndexText}" /> <Button Name="PART_DOWN"> <Path Stroke="Black" Fill="Black" @@ -42,11 +42,11 @@ </StackPanel> <ContentPresenter Grid.Row="0" Grid.Column="1" - Content="{TemplateBinding Path=Provider.CurrentHeader}" /> + Content="{TemplateBinding Provider.CurrentHeader}" /> <ContentPresenter Grid.Row="1" Grid.Column="0" Grid.ColumnSpan="2" - Content="{TemplateBinding Path=Provider.CurrentContent}" /> + Content="{TemplateBinding Provider.CurrentContent}" /> </Grid> </Border> </ControlTemplate> @@ -73,4 +73,4 @@ </ControlTemplate> </Setter> </Style> -</Styles> \ No newline at end of file +</Styles>
5
fix more breaking changes.
5
.xaml
xaml
mit
AvaloniaUI/AvaloniaEdit
10067993
<NME> InsightWindow.xaml <BEF> <Styles xmlns="https://github.com/avaloniaui" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:cc="clr-namespace:AvaloniaEdit.CodeCompletion;assembly=AvaloniaEdit"> <Style Selector="cc|OverloadViewer"> <Setter Property="BorderThickness" Value="1" /> <Setter Property="BorderBrush" Value="Black" /> <Setter Property="Background" Value="#eeeeee" /> <Setter Property="Padding" Value="2" /> <Setter Property="Template"> <ControlTemplate> <Border BorderThickness="{TemplateBinding BorderThickness}" BorderBrush="{TemplateBinding BorderBrush}" Background="{TemplateBinding Background}" Padding="{TemplateBinding Padding}"> <Grid ColumnDefinitions="Auto,*" RowDefinitions="Auto,*"> <StackPanel Grid.Row="0" Grid.Column="0" Margin="0,0,4,0" Orientation="Horizontal" IsVisible="{TemplateBinding Path=Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> <Button Name="PART_UP"> <Path Stroke="Black" Fill="Black" Data="M 0,0.866 L 1,0.866 L 0.5,0 Z" Stretch="UniformToFill" /> </Button> <TextBlock Margin="2,0,2,0" Text="{TemplateBinding Path=Provider.CurrentIndexText}" /> <Button Name="PART_DOWN"> <Path Stroke="Black" Fill="Black" Data="M 0,0 L 1,0 L 0.5,0.866 Z" Stretch="UniformToFill" /> </Button> </StackPanel> <ContentPresenter Grid.Row="0" Grid.Column="1" Content="{TemplateBinding Path=Provider.CurrentHeader}" /> <ContentPresenter Grid.Row="1" Grid.Column="0" Grid.ColumnSpan="2" Content="{TemplateBinding Path=Provider.CurrentContent}" /> </Grid> </Border> </ControlTemplate> </Setter> </Style> <Style Selector="cc|OverloadViewer /template/ Button"> <Setter Property="Background" Value="LightGray" /> <Setter Property="Padding" Value="2,2,2,2" /> <Setter Property="Width" Value="9" /> <Setter Property="Height" Value="9" /> <Setter Property="Template"> <ControlTemplate> <Border Name="bd" Background="{TemplateBinding Background}" CornerRadius="2"> <ContentPresenter Margin="{TemplateBinding Padding}" Content="{TemplateBinding Content}" /> </Border> </ControlTemplate> </Setter> </Style> </Styles> <MSG> fix more breaking changes. <DFF> @@ -24,7 +24,7 @@ Grid.Column="0" Margin="0,0,4,0" Orientation="Horizontal" - IsVisible="{TemplateBinding Path=Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> + IsVisible="{TemplateBinding Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> <Button Name="PART_UP"> <Path Stroke="Black" Fill="Black" @@ -32,7 +32,7 @@ Stretch="UniformToFill" /> </Button> <TextBlock Margin="2,0,2,0" - Text="{TemplateBinding Path=Provider.CurrentIndexText}" /> + Text="{TemplateBinding Provider.CurrentIndexText}" /> <Button Name="PART_DOWN"> <Path Stroke="Black" Fill="Black" @@ -42,11 +42,11 @@ </StackPanel> <ContentPresenter Grid.Row="0" Grid.Column="1" - Content="{TemplateBinding Path=Provider.CurrentHeader}" /> + Content="{TemplateBinding Provider.CurrentHeader}" /> <ContentPresenter Grid.Row="1" Grid.Column="0" Grid.ColumnSpan="2" - Content="{TemplateBinding Path=Provider.CurrentContent}" /> + Content="{TemplateBinding Provider.CurrentContent}" /> </Grid> </Border> </ControlTemplate> @@ -73,4 +73,4 @@ </ControlTemplate> </Setter> </Style> -</Styles> \ No newline at end of file +</Styles>
5
fix more breaking changes.
5
.xaml
xaml
mit
AvaloniaUI/AvaloniaEdit
10067994
<NME> InsightWindow.xaml <BEF> <Styles xmlns="https://github.com/avaloniaui" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:cc="clr-namespace:AvaloniaEdit.CodeCompletion;assembly=AvaloniaEdit"> <Style Selector="cc|OverloadViewer"> <Setter Property="BorderThickness" Value="1" /> <Setter Property="BorderBrush" Value="Black" /> <Setter Property="Background" Value="#eeeeee" /> <Setter Property="Padding" Value="2" /> <Setter Property="Template"> <ControlTemplate> <Border BorderThickness="{TemplateBinding BorderThickness}" BorderBrush="{TemplateBinding BorderBrush}" Background="{TemplateBinding Background}" Padding="{TemplateBinding Padding}"> <Grid ColumnDefinitions="Auto,*" RowDefinitions="Auto,*"> <StackPanel Grid.Row="0" Grid.Column="0" Margin="0,0,4,0" Orientation="Horizontal" IsVisible="{TemplateBinding Path=Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> <Button Name="PART_UP"> <Path Stroke="Black" Fill="Black" Data="M 0,0.866 L 1,0.866 L 0.5,0 Z" Stretch="UniformToFill" /> </Button> <TextBlock Margin="2,0,2,0" Text="{TemplateBinding Path=Provider.CurrentIndexText}" /> <Button Name="PART_DOWN"> <Path Stroke="Black" Fill="Black" Data="M 0,0 L 1,0 L 0.5,0.866 Z" Stretch="UniformToFill" /> </Button> </StackPanel> <ContentPresenter Grid.Row="0" Grid.Column="1" Content="{TemplateBinding Path=Provider.CurrentHeader}" /> <ContentPresenter Grid.Row="1" Grid.Column="0" Grid.ColumnSpan="2" Content="{TemplateBinding Path=Provider.CurrentContent}" /> </Grid> </Border> </ControlTemplate> </Setter> </Style> <Style Selector="cc|OverloadViewer /template/ Button"> <Setter Property="Background" Value="LightGray" /> <Setter Property="Padding" Value="2,2,2,2" /> <Setter Property="Width" Value="9" /> <Setter Property="Height" Value="9" /> <Setter Property="Template"> <ControlTemplate> <Border Name="bd" Background="{TemplateBinding Background}" CornerRadius="2"> <ContentPresenter Margin="{TemplateBinding Padding}" Content="{TemplateBinding Content}" /> </Border> </ControlTemplate> </Setter> </Style> </Styles> <MSG> fix more breaking changes. <DFF> @@ -24,7 +24,7 @@ Grid.Column="0" Margin="0,0,4,0" Orientation="Horizontal" - IsVisible="{TemplateBinding Path=Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> + IsVisible="{TemplateBinding Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> <Button Name="PART_UP"> <Path Stroke="Black" Fill="Black" @@ -32,7 +32,7 @@ Stretch="UniformToFill" /> </Button> <TextBlock Margin="2,0,2,0" - Text="{TemplateBinding Path=Provider.CurrentIndexText}" /> + Text="{TemplateBinding Provider.CurrentIndexText}" /> <Button Name="PART_DOWN"> <Path Stroke="Black" Fill="Black" @@ -42,11 +42,11 @@ </StackPanel> <ContentPresenter Grid.Row="0" Grid.Column="1" - Content="{TemplateBinding Path=Provider.CurrentHeader}" /> + Content="{TemplateBinding Provider.CurrentHeader}" /> <ContentPresenter Grid.Row="1" Grid.Column="0" Grid.ColumnSpan="2" - Content="{TemplateBinding Path=Provider.CurrentContent}" /> + Content="{TemplateBinding Provider.CurrentContent}" /> </Grid> </Border> </ControlTemplate> @@ -73,4 +73,4 @@ </ControlTemplate> </Setter> </Style> -</Styles> \ No newline at end of file +</Styles>
5
fix more breaking changes.
5
.xaml
xaml
mit
AvaloniaUI/AvaloniaEdit
10067995
<NME> InsightWindow.xaml <BEF> <Styles xmlns="https://github.com/avaloniaui" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:cc="clr-namespace:AvaloniaEdit.CodeCompletion;assembly=AvaloniaEdit"> <Style Selector="cc|OverloadViewer"> <Setter Property="BorderThickness" Value="1" /> <Setter Property="BorderBrush" Value="Black" /> <Setter Property="Background" Value="#eeeeee" /> <Setter Property="Padding" Value="2" /> <Setter Property="Template"> <ControlTemplate> <Border BorderThickness="{TemplateBinding BorderThickness}" BorderBrush="{TemplateBinding BorderBrush}" Background="{TemplateBinding Background}" Padding="{TemplateBinding Padding}"> <Grid ColumnDefinitions="Auto,*" RowDefinitions="Auto,*"> <StackPanel Grid.Row="0" Grid.Column="0" Margin="0,0,4,0" Orientation="Horizontal" IsVisible="{TemplateBinding Path=Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> <Button Name="PART_UP"> <Path Stroke="Black" Fill="Black" Data="M 0,0.866 L 1,0.866 L 0.5,0 Z" Stretch="UniformToFill" /> </Button> <TextBlock Margin="2,0,2,0" Text="{TemplateBinding Path=Provider.CurrentIndexText}" /> <Button Name="PART_DOWN"> <Path Stroke="Black" Fill="Black" Data="M 0,0 L 1,0 L 0.5,0.866 Z" Stretch="UniformToFill" /> </Button> </StackPanel> <ContentPresenter Grid.Row="0" Grid.Column="1" Content="{TemplateBinding Path=Provider.CurrentHeader}" /> <ContentPresenter Grid.Row="1" Grid.Column="0" Grid.ColumnSpan="2" Content="{TemplateBinding Path=Provider.CurrentContent}" /> </Grid> </Border> </ControlTemplate> </Setter> </Style> <Style Selector="cc|OverloadViewer /template/ Button"> <Setter Property="Background" Value="LightGray" /> <Setter Property="Padding" Value="2,2,2,2" /> <Setter Property="Width" Value="9" /> <Setter Property="Height" Value="9" /> <Setter Property="Template"> <ControlTemplate> <Border Name="bd" Background="{TemplateBinding Background}" CornerRadius="2"> <ContentPresenter Margin="{TemplateBinding Padding}" Content="{TemplateBinding Content}" /> </Border> </ControlTemplate> </Setter> </Style> </Styles> <MSG> fix more breaking changes. <DFF> @@ -24,7 +24,7 @@ Grid.Column="0" Margin="0,0,4,0" Orientation="Horizontal" - IsVisible="{TemplateBinding Path=Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> + IsVisible="{TemplateBinding Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> <Button Name="PART_UP"> <Path Stroke="Black" Fill="Black" @@ -32,7 +32,7 @@ Stretch="UniformToFill" /> </Button> <TextBlock Margin="2,0,2,0" - Text="{TemplateBinding Path=Provider.CurrentIndexText}" /> + Text="{TemplateBinding Provider.CurrentIndexText}" /> <Button Name="PART_DOWN"> <Path Stroke="Black" Fill="Black" @@ -42,11 +42,11 @@ </StackPanel> <ContentPresenter Grid.Row="0" Grid.Column="1" - Content="{TemplateBinding Path=Provider.CurrentHeader}" /> + Content="{TemplateBinding Provider.CurrentHeader}" /> <ContentPresenter Grid.Row="1" Grid.Column="0" Grid.ColumnSpan="2" - Content="{TemplateBinding Path=Provider.CurrentContent}" /> + Content="{TemplateBinding Provider.CurrentContent}" /> </Grid> </Border> </ControlTemplate> @@ -73,4 +73,4 @@ </ControlTemplate> </Setter> </Style> -</Styles> \ No newline at end of file +</Styles>
5
fix more breaking changes.
5
.xaml
xaml
mit
AvaloniaUI/AvaloniaEdit
10067996
<NME> InsightWindow.xaml <BEF> <Styles xmlns="https://github.com/avaloniaui" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:cc="clr-namespace:AvaloniaEdit.CodeCompletion;assembly=AvaloniaEdit"> <Style Selector="cc|OverloadViewer"> <Setter Property="BorderThickness" Value="1" /> <Setter Property="BorderBrush" Value="Black" /> <Setter Property="Background" Value="#eeeeee" /> <Setter Property="Padding" Value="2" /> <Setter Property="Template"> <ControlTemplate> <Border BorderThickness="{TemplateBinding BorderThickness}" BorderBrush="{TemplateBinding BorderBrush}" Background="{TemplateBinding Background}" Padding="{TemplateBinding Padding}"> <Grid ColumnDefinitions="Auto,*" RowDefinitions="Auto,*"> <StackPanel Grid.Row="0" Grid.Column="0" Margin="0,0,4,0" Orientation="Horizontal" IsVisible="{TemplateBinding Path=Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> <Button Name="PART_UP"> <Path Stroke="Black" Fill="Black" Data="M 0,0.866 L 1,0.866 L 0.5,0 Z" Stretch="UniformToFill" /> </Button> <TextBlock Margin="2,0,2,0" Text="{TemplateBinding Path=Provider.CurrentIndexText}" /> <Button Name="PART_DOWN"> <Path Stroke="Black" Fill="Black" Data="M 0,0 L 1,0 L 0.5,0.866 Z" Stretch="UniformToFill" /> </Button> </StackPanel> <ContentPresenter Grid.Row="0" Grid.Column="1" Content="{TemplateBinding Path=Provider.CurrentHeader}" /> <ContentPresenter Grid.Row="1" Grid.Column="0" Grid.ColumnSpan="2" Content="{TemplateBinding Path=Provider.CurrentContent}" /> </Grid> </Border> </ControlTemplate> </Setter> </Style> <Style Selector="cc|OverloadViewer /template/ Button"> <Setter Property="Background" Value="LightGray" /> <Setter Property="Padding" Value="2,2,2,2" /> <Setter Property="Width" Value="9" /> <Setter Property="Height" Value="9" /> <Setter Property="Template"> <ControlTemplate> <Border Name="bd" Background="{TemplateBinding Background}" CornerRadius="2"> <ContentPresenter Margin="{TemplateBinding Padding}" Content="{TemplateBinding Content}" /> </Border> </ControlTemplate> </Setter> </Style> </Styles> <MSG> fix more breaking changes. <DFF> @@ -24,7 +24,7 @@ Grid.Column="0" Margin="0,0,4,0" Orientation="Horizontal" - IsVisible="{TemplateBinding Path=Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> + IsVisible="{TemplateBinding Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> <Button Name="PART_UP"> <Path Stroke="Black" Fill="Black" @@ -32,7 +32,7 @@ Stretch="UniformToFill" /> </Button> <TextBlock Margin="2,0,2,0" - Text="{TemplateBinding Path=Provider.CurrentIndexText}" /> + Text="{TemplateBinding Provider.CurrentIndexText}" /> <Button Name="PART_DOWN"> <Path Stroke="Black" Fill="Black" @@ -42,11 +42,11 @@ </StackPanel> <ContentPresenter Grid.Row="0" Grid.Column="1" - Content="{TemplateBinding Path=Provider.CurrentHeader}" /> + Content="{TemplateBinding Provider.CurrentHeader}" /> <ContentPresenter Grid.Row="1" Grid.Column="0" Grid.ColumnSpan="2" - Content="{TemplateBinding Path=Provider.CurrentContent}" /> + Content="{TemplateBinding Provider.CurrentContent}" /> </Grid> </Border> </ControlTemplate> @@ -73,4 +73,4 @@ </ControlTemplate> </Setter> </Style> -</Styles> \ No newline at end of file +</Styles>
5
fix more breaking changes.
5
.xaml
xaml
mit
AvaloniaUI/AvaloniaEdit
10067997
<NME> InsightWindow.xaml <BEF> <Styles xmlns="https://github.com/avaloniaui" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:cc="clr-namespace:AvaloniaEdit.CodeCompletion;assembly=AvaloniaEdit"> <Style Selector="cc|OverloadViewer"> <Setter Property="BorderThickness" Value="1" /> <Setter Property="BorderBrush" Value="Black" /> <Setter Property="Background" Value="#eeeeee" /> <Setter Property="Padding" Value="2" /> <Setter Property="Template"> <ControlTemplate> <Border BorderThickness="{TemplateBinding BorderThickness}" BorderBrush="{TemplateBinding BorderBrush}" Background="{TemplateBinding Background}" Padding="{TemplateBinding Padding}"> <Grid ColumnDefinitions="Auto,*" RowDefinitions="Auto,*"> <StackPanel Grid.Row="0" Grid.Column="0" Margin="0,0,4,0" Orientation="Horizontal" IsVisible="{TemplateBinding Path=Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> <Button Name="PART_UP"> <Path Stroke="Black" Fill="Black" Data="M 0,0.866 L 1,0.866 L 0.5,0 Z" Stretch="UniformToFill" /> </Button> <TextBlock Margin="2,0,2,0" Text="{TemplateBinding Path=Provider.CurrentIndexText}" /> <Button Name="PART_DOWN"> <Path Stroke="Black" Fill="Black" Data="M 0,0 L 1,0 L 0.5,0.866 Z" Stretch="UniformToFill" /> </Button> </StackPanel> <ContentPresenter Grid.Row="0" Grid.Column="1" Content="{TemplateBinding Path=Provider.CurrentHeader}" /> <ContentPresenter Grid.Row="1" Grid.Column="0" Grid.ColumnSpan="2" Content="{TemplateBinding Path=Provider.CurrentContent}" /> </Grid> </Border> </ControlTemplate> </Setter> </Style> <Style Selector="cc|OverloadViewer /template/ Button"> <Setter Property="Background" Value="LightGray" /> <Setter Property="Padding" Value="2,2,2,2" /> <Setter Property="Width" Value="9" /> <Setter Property="Height" Value="9" /> <Setter Property="Template"> <ControlTemplate> <Border Name="bd" Background="{TemplateBinding Background}" CornerRadius="2"> <ContentPresenter Margin="{TemplateBinding Padding}" Content="{TemplateBinding Content}" /> </Border> </ControlTemplate> </Setter> </Style> </Styles> <MSG> fix more breaking changes. <DFF> @@ -24,7 +24,7 @@ Grid.Column="0" Margin="0,0,4,0" Orientation="Horizontal" - IsVisible="{TemplateBinding Path=Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> + IsVisible="{TemplateBinding Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> <Button Name="PART_UP"> <Path Stroke="Black" Fill="Black" @@ -32,7 +32,7 @@ Stretch="UniformToFill" /> </Button> <TextBlock Margin="2,0,2,0" - Text="{TemplateBinding Path=Provider.CurrentIndexText}" /> + Text="{TemplateBinding Provider.CurrentIndexText}" /> <Button Name="PART_DOWN"> <Path Stroke="Black" Fill="Black" @@ -42,11 +42,11 @@ </StackPanel> <ContentPresenter Grid.Row="0" Grid.Column="1" - Content="{TemplateBinding Path=Provider.CurrentHeader}" /> + Content="{TemplateBinding Provider.CurrentHeader}" /> <ContentPresenter Grid.Row="1" Grid.Column="0" Grid.ColumnSpan="2" - Content="{TemplateBinding Path=Provider.CurrentContent}" /> + Content="{TemplateBinding Provider.CurrentContent}" /> </Grid> </Border> </ControlTemplate> @@ -73,4 +73,4 @@ </ControlTemplate> </Setter> </Style> -</Styles> \ No newline at end of file +</Styles>
5
fix more breaking changes.
5
.xaml
xaml
mit
AvaloniaUI/AvaloniaEdit
10067998
<NME> InsightWindow.xaml <BEF> <Styles xmlns="https://github.com/avaloniaui" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:cc="clr-namespace:AvaloniaEdit.CodeCompletion;assembly=AvaloniaEdit"> <Style Selector="cc|OverloadViewer"> <Setter Property="BorderThickness" Value="1" /> <Setter Property="BorderBrush" Value="Black" /> <Setter Property="Background" Value="#eeeeee" /> <Setter Property="Padding" Value="2" /> <Setter Property="Template"> <ControlTemplate> <Border BorderThickness="{TemplateBinding BorderThickness}" BorderBrush="{TemplateBinding BorderBrush}" Background="{TemplateBinding Background}" Padding="{TemplateBinding Padding}"> <Grid ColumnDefinitions="Auto,*" RowDefinitions="Auto,*"> <StackPanel Grid.Row="0" Grid.Column="0" Margin="0,0,4,0" Orientation="Horizontal" IsVisible="{TemplateBinding Path=Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> <Button Name="PART_UP"> <Path Stroke="Black" Fill="Black" Data="M 0,0.866 L 1,0.866 L 0.5,0 Z" Stretch="UniformToFill" /> </Button> <TextBlock Margin="2,0,2,0" Text="{TemplateBinding Path=Provider.CurrentIndexText}" /> <Button Name="PART_DOWN"> <Path Stroke="Black" Fill="Black" Data="M 0,0 L 1,0 L 0.5,0.866 Z" Stretch="UniformToFill" /> </Button> </StackPanel> <ContentPresenter Grid.Row="0" Grid.Column="1" Content="{TemplateBinding Path=Provider.CurrentHeader}" /> <ContentPresenter Grid.Row="1" Grid.Column="0" Grid.ColumnSpan="2" Content="{TemplateBinding Path=Provider.CurrentContent}" /> </Grid> </Border> </ControlTemplate> </Setter> </Style> <Style Selector="cc|OverloadViewer /template/ Button"> <Setter Property="Background" Value="LightGray" /> <Setter Property="Padding" Value="2,2,2,2" /> <Setter Property="Width" Value="9" /> <Setter Property="Height" Value="9" /> <Setter Property="Template"> <ControlTemplate> <Border Name="bd" Background="{TemplateBinding Background}" CornerRadius="2"> <ContentPresenter Margin="{TemplateBinding Padding}" Content="{TemplateBinding Content}" /> </Border> </ControlTemplate> </Setter> </Style> </Styles> <MSG> fix more breaking changes. <DFF> @@ -24,7 +24,7 @@ Grid.Column="0" Margin="0,0,4,0" Orientation="Horizontal" - IsVisible="{TemplateBinding Path=Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> + IsVisible="{TemplateBinding Provider.Count, Converter={x:Static cc:CollapseIfSingleOverloadConverter.Instance}}"> <Button Name="PART_UP"> <Path Stroke="Black" Fill="Black" @@ -32,7 +32,7 @@ Stretch="UniformToFill" /> </Button> <TextBlock Margin="2,0,2,0" - Text="{TemplateBinding Path=Provider.CurrentIndexText}" /> + Text="{TemplateBinding Provider.CurrentIndexText}" /> <Button Name="PART_DOWN"> <Path Stroke="Black" Fill="Black" @@ -42,11 +42,11 @@ </StackPanel> <ContentPresenter Grid.Row="0" Grid.Column="1" - Content="{TemplateBinding Path=Provider.CurrentHeader}" /> + Content="{TemplateBinding Provider.CurrentHeader}" /> <ContentPresenter Grid.Row="1" Grid.Column="0" Grid.ColumnSpan="2" - Content="{TemplateBinding Path=Provider.CurrentContent}" /> + Content="{TemplateBinding Provider.CurrentContent}" /> </Grid> </Border> </ControlTemplate> @@ -73,4 +73,4 @@ </ControlTemplate> </Setter> </Style> -</Styles> \ No newline at end of file +</Styles>
5
fix more breaking changes.
5
.xaml
xaml
mit
AvaloniaUI/AvaloniaEdit
10067999
<NME> view.trigger.js <BEF> ADDFILE <MSG> Restructure tests and added view#trigger test <DFF> @@ -0,0 +1,68 @@ + +buster.testCase('View#trigger()', { + setUp: helpers.createView, + + "Should run on callbacks registered on the view": function() { + var spy = this.spy(); + + this.view.on('testevent', spy); + this.view.trigger('testevent'); + assert.called(spy); + }, + + "Events should not bubble up to parent views if passed `{ propagate: false }`": function() { + var spy = this.spy(); + var child = this.view.child('orange'); + + this.view.on('childtestevent', spy); + child.trigger('childtestevent', { propagate: false }); + refute.called(spy); + }, + + "Events should bubble by default": function() { + var spy = this.spy(); + var child = this.view.child('orange'); + + this.view.on('childtestevent', spy); + child.trigger('childtestevent'); + assert.called(spy); + }, + + "Calling event.stopPropagation() should stop bubbling": function() { + var spy = this.spy(); + var child = this.view.child('orange'); + + this.view.on('childtestevent', spy); + child.on('childtestevent', function(event) { + event.stopPropagation(); + }); + + child.trigger('childtestevent'); + refute.called(spy); + }, + + "First callback argument should be the event object": function() { + var spy = this.spy(); + + this.view.on('childtestevent', spy); + this.view.trigger('childtestevent'); + + assert.defined(spy.args[0][0].stopPropagation); + }, + + "Should pass arguments to the callback": function() { + var spy = this.spy(); + var arg1 = 'arg1'; + var arg2 = 'arg2'; + var arg3 = 'arg3'; + + this.view.on('childtestevent', spy); + this.view.trigger('childtestevent', [arg1, arg2, arg3]); + + assert.equals(spy.args[0][1], arg1); + assert.equals(spy.args[0][2], arg2); + assert.equals(spy.args[0][3], arg3); + }, + + tearDown: helpers.destroyView +}); \ No newline at end of file
68
Restructure tests and added view#trigger test
0
.js
trigger
mit
ftlabs/fruitmachine
10068000
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Threading.Tasks; using Avalonia; using Avalonia.Controls; using Avalonia.Controls.Documents; using Avalonia.Controls.Primitives; using Avalonia.Data; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Media.TextFormatting; using Avalonia.Threading; using Avalonia.VisualTree; using AvaloniaEdit.Document; using AvaloniaEdit.Editing; using AvaloniaEdit.Utils; namespace AvaloniaEdit.Rendering { /// <summary> /// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>. /// /// This is the heart of the text editor, this class controls the text rendering process. /// /// Taken as a standalone control, it's a text viewer without any editing capability. /// </summary> [SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable", Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")] public class TextView : Control, ITextEditorComponent, ILogicalScrollable { private EventHandler _scrollInvalidated; #region Constructor static TextView() { ClipToBoundsProperty.OverrideDefaultValue<TextView>(true); FocusableProperty.OverrideDefaultValue<TextView>(false); OptionsProperty.Changed.Subscribe(OnOptionsChanged); DocumentProperty.Changed.Subscribe(OnDocumentChanged); } private readonly ColumnRulerRenderer _columnRulerRenderer; private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer; /// <summary> /// Creates a new TextView instance. /// </summary> public TextView() { Services.AddService(this); TextLayer = new TextLayer(this); _elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed); _lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed); _backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed); _columnRulerRenderer = new ColumnRulerRenderer(this); _currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this); Options = new TextEditorOptions(); Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators Layers = new LayerCollection(this); InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace); _hoverLogic = new PointerHoverLogic(this); _hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent); _hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent); } #endregion #region Document Property /// <summary> /// Document property. /// </summary> public static readonly StyledProperty<TextDocument> DocumentProperty = AvaloniaProperty.Register<TextView, TextDocument>("Document"); private TextDocument _document; private HeightTree _heightTree; /// <summary> /// Gets/Sets the document displayed by the text editor. /// </summary> public TextDocument Document { get => GetValue(DocumentProperty); set => SetValue(DocumentProperty, value); } internal double FontSize { get => GetValue(TemplatedControl.FontSizeProperty); set => SetValue(TemplatedControl.FontSizeProperty, value); } internal FontFamily FontFamily { get => GetValue(TemplatedControl.FontFamilyProperty); set => SetValue(TemplatedControl.FontFamilyProperty, value); } /// <summary> /// Occurs when the document property has changed. /// </summary> public event EventHandler DocumentChanged; private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e) { (e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue); } private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue) { if (oldValue != null) { _heightTree.Dispose(); _heightTree = null; _formatter = null; CachedElements = null; TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging); } _document = newValue; ClearScrollData(); ClearVisualLines(); if (newValue != null) { TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging); _formatter = TextFormatter.Current; InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter _heightTree = new HeightTree(newValue, DefaultLineHeight); CachedElements = new TextViewCachedElements(); } InvalidateMeasure(); DocumentChanged?.Invoke(this, EventArgs.Empty); } private void RecreateCachedElements() { if (CachedElements != null) { CachedElements = new TextViewCachedElements(); } } private void OnChanging(object sender, DocumentChangeEventArgs e) { Redraw(e.Offset, e.RemovalLength); } private void OnPropertyChanged(object sender, PropertyChangedEventArgs e) { OnOptionChanged(e); } #endregion #region Options property /// <summary> /// Options property. /// </summary> public static readonly StyledProperty<TextEditorOptions> OptionsProperty = AvaloniaProperty.Register<TextView, TextEditorOptions>("Options"); /// <summary> /// Gets/Sets the options used by the text editor. /// </summary> public TextEditorOptions Options { get => GetValue(OptionsProperty); set => SetValue(OptionsProperty, value); } /// <summary> /// Occurs when a text editor option has changed. /// </summary> public event PropertyChangedEventHandler OptionChanged; /// <summary> /// Raises the <see cref="OptionChanged"/> event. /// </summary> protected virtual void OnOptionChanged(PropertyChangedEventArgs e) { OptionChanged?.Invoke(this, e); if (Options.ShowColumnRulers) _columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen); else _columnRulerRenderer.SetRuler(null, ColumnRulerPen); UpdateBuiltinElementGeneratorsFromOptions(); Redraw(); } private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e) { (e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue); } private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue) { if (oldValue != null) { PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged); } if (newValue != null) { PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged); } OnOptionChanged(new PropertyChangedEventArgs(null)); } #endregion #region ElementGenerators+LineTransformers Properties private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators; /// <summary> /// Gets a collection where element generators can be registered. /// </summary> public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators; private void ElementGenerator_Added(VisualLineElementGenerator generator) { ConnectToTextView(generator); Redraw(); } private void ElementGenerator_Removed(VisualLineElementGenerator generator) { DisconnectFromTextView(generator); Redraw(); } private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers; /// <summary> /// Gets a collection where line transformers can be registered. /// </summary> public IList<IVisualLineTransformer> LineTransformers => _lineTransformers; private void LineTransformer_Added(IVisualLineTransformer lineTransformer) { ConnectToTextView(lineTransformer); Redraw(); } private void LineTransformer_Removed(IVisualLineTransformer lineTransformer) { DisconnectFromTextView(lineTransformer); Redraw(); } #endregion #region Builtin ElementGenerators // NewLineElementGenerator newLineElementGenerator; private SingleCharacterElementGenerator _singleCharacterElementGenerator; private LinkElementGenerator _linkElementGenerator; private MailLinkElementGenerator _mailLinkElementGenerator; private void UpdateBuiltinElementGeneratorsFromOptions() { var options = Options; // AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine); AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs); AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks); AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks); } private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand) where T : VisualLineElementGenerator, IBuiltinElementGenerator, new() { var hasGenerator = generator != null; if (hasGenerator != demand) { if (demand) { generator = new T(); ElementGenerators.Add(generator); } else { ElementGenerators.Remove(generator); generator = null; } } generator?.FetchOptions(Options); } #endregion #region Layers internal readonly TextLayer TextLayer; /// <summary> /// Gets the list of layers displayed in the text view. /// </summary> public LayerCollection Layers { get; } public sealed class LayerCollection : Collection<Control> { private readonly TextView _textView; public LayerCollection(TextView textView) { _textView = textView; } protected override void ClearItems() { foreach (var control in Items) { _textView.VisualChildren.Remove(control); } base.ClearItems(); _textView.LayersChanged(); } protected override void InsertItem(int index, Control item) { base.InsertItem(index, item); _textView.VisualChildren.Add(item); _textView.LayersChanged(); } protected override void RemoveItem(int index) { base.RemoveItem(index); _textView.VisualChildren.RemoveAt(index); _textView.LayersChanged(); } protected override void SetItem(int index, Control item) { _textView.VisualChildren.Remove(Items[index]); base.SetItem(index, item); _textView.VisualChildren.Add(item); _textView.LayersChanged(); } } private void LayersChanged() { TextLayer.Index = Layers.IndexOf(TextLayer); } /// <summary> /// Inserts a new layer at a position specified relative to an existing layer. /// </summary> /// <param name="layer">The new layer to insert.</param> /// <param name="referencedLayer">The existing layer</param> /// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param> public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position) { if (layer == null) throw new ArgumentNullException(nameof(layer)); if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer)) throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer)); if (!Enum.IsDefined(typeof(LayerInsertionPosition), position)) throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition)); if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above) throw new InvalidOperationException("Cannot replace or insert below the background layer."); var newPosition = new LayerPosition(referencedLayer, position); LayerPosition.SetLayerPosition(layer, newPosition); for (var i = 0; i < Layers.Count; i++) { var p = LayerPosition.GetLayerPosition(Layers[i]); if (p != null) { if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace) { // found the referenced layer switch (position) { case LayerInsertionPosition.Below: Layers.Insert(i, layer); return; case LayerInsertionPosition.Above: Layers.Insert(i + 1, layer); return; case LayerInsertionPosition.Replace: Layers[i] = layer; return; } } else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above || p.KnownLayer > referencedLayer) { // we skipped the insertion position (referenced layer does not exist?) Layers.Insert(i, layer); return; } } } // inserting after all existing layers: Layers.Add(layer); } #endregion #region Inline object handling private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>(); /// <summary> /// Adds a new inline object. /// </summary> internal void AddInlineObject(InlineObjectRun inlineObject) { Debug.Assert(inlineObject.VisualLine != null); // Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping var alreadyAdded = false; for (var i = 0; i < _inlineObjects.Count; i++) { if (_inlineObjects[i].Element == inlineObject.Element) { RemoveInlineObjectRun(_inlineObjects[i], true); _inlineObjects.RemoveAt(i); alreadyAdded = true; break; } } _inlineObjects.Add(inlineObject); if (!alreadyAdded) { VisualChildren.Add(inlineObject.Element); ((ISetLogicalParent)inlineObject.Element).SetParent(this); } inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity)); inlineObject.DesiredSize = inlineObject.Element.DesiredSize; } private void MeasureInlineObjects() { // As part of MeasureOverride(), re-measure the inline objects foreach (var inlineObject in _inlineObjects) { if (inlineObject.VisualLine.IsDisposed) { // Don't re-measure inline objects that are going to be removed anyways. // If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call. continue; } inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity)); if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize)) { // the element changed size -> recreate its parent visual line inlineObject.DesiredSize = inlineObject.Element.DesiredSize; if (_allVisualLines.Remove(inlineObject.VisualLine)) { DisposeVisualLine(inlineObject.VisualLine); } } } } private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>(); private void RemoveInlineObjects(VisualLine visualLine) { // Delay removing inline objects: // A document change immediately invalidates affected visual lines, but it does not // cause an immediate redraw. // To prevent inline objects from flickering when they are recreated, we delay removing // inline objects until the next redraw. if (visualLine.HasInlineObjects) { _visualLinesWithOutstandingInlineObjects.Add(visualLine); } } /// <summary> /// Remove the inline objects that were marked for removal. /// </summary> private void RemoveInlineObjectsNow() { if (_visualLinesWithOutstandingInlineObjects.Count == 0) return; _inlineObjects.RemoveAll( ior => { if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine)) { RemoveInlineObjectRun(ior, false); return true; } return false; }); _visualLinesWithOutstandingInlineObjects.Clear(); } // Remove InlineObjectRun.Element from TextLayer. // Caller of RemoveInlineObjectRun will remove it from inlineObjects collection. private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement) { // TODO: Focus //if (!keepElement && ior.Element.IsKeyboardFocusWithin) //{ // // When the inline element that has the focus is removed, it will reset the // // focus to the main window without raising appropriate LostKeyboardFocus events. // // To work around this, we manually set focus to the next focusable parent. // UIElement element = this; // while (element != null && !element.Focusable) // { // element = VisualTreeHelper.GetParent(element) as UIElement; // } // if (element != null) // Keyboard.Focus(element); //} ior.VisualLine = null; if (!keepElement) VisualChildren.Remove(ior.Element); } #endregion #region Brushes /// <summary> /// NonPrintableCharacterBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128))); /// <summary> /// Gets/sets the Brush used for displaying non-printable characters. /// </summary> public IBrush NonPrintableCharacterBrush { get => GetValue(NonPrintableCharacterBrushProperty); set => SetValue(NonPrintableCharacterBrushProperty, value); } /// <summary> /// LinkTextForegroundBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue); /// <summary> /// Gets/sets the Brush used for displaying link texts. /// </summary> public IBrush LinkTextForegroundBrush { get => GetValue(LinkTextForegroundBrushProperty); set => SetValue(LinkTextForegroundBrushProperty, value); } /// <summary> /// LinkTextBackgroundBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent); /// <summary> /// Gets/sets the Brush used for the background of link texts. /// </summary> public IBrush LinkTextBackgroundBrush { get => GetValue(LinkTextBackgroundBrushProperty); set => SetValue(LinkTextBackgroundBrushProperty, value); } #endregion /// <summary> /// LinkTextUnderlinedBrush dependency property. /// </summary> public static readonly StyledProperty<bool> LinkTextUnderlineProperty = AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true); /// <summary> /// Gets/sets whether to underline link texts. /// </summary> /// <remarks> /// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied. /// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely. /// </remarks> public bool LinkTextUnderline { get => GetValue(LinkTextUnderlineProperty); set => SetValue(LinkTextUnderlineProperty, value); } #region Redraw methods / VisualLine invalidation /// <summary> /// Causes the text editor to regenerate all visual lines. /// </summary> public void Redraw() { VerifyAccess(); ClearVisualLines(); InvalidateMeasure(); } /// <summary> /// Causes the text editor to regenerate the specified visual line. /// </summary> public void Redraw(VisualLine visualLine) { VerifyAccess(); if (_allVisualLines.Remove(visualLine)) { DisposeVisualLine(visualLine); InvalidateMeasure(); } } /// <summary> /// Causes the text editor to redraw all lines overlapping with the specified segment. /// </summary> public void Redraw(int offset, int length) { VerifyAccess(); var changedSomethingBeforeOrInLine = false; for (var i = 0; i < _allVisualLines.Count; i++) { var visualLine = _allVisualLines[i]; var lineStart = visualLine.FirstDocumentLine.Offset; var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength; if (offset <= lineEnd) { changedSomethingBeforeOrInLine = true; if (offset + length >= lineStart) { _allVisualLines.RemoveAt(i--); DisposeVisualLine(visualLine); } } } if (changedSomethingBeforeOrInLine) { // Repaint not only when something in visible area was changed, but also when anything in front of it // was changed. We might have to redraw the line number margin. Or the highlighting changed. // However, we'll try to reuse the existing VisualLines. InvalidateMeasure(); } } /// <summary> /// Causes a known layer to redraw. /// This method does not invalidate visual lines; /// use the <see cref="Redraw()"/> method to do that. /// </summary> [SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer", Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")] public void InvalidateLayer(KnownLayer knownLayer) { InvalidateMeasure(); } /// <summary> /// Causes the text editor to redraw all lines overlapping with the specified segment. /// Does nothing if segment is null. /// </summary> public void Redraw(ISegment segment) { if (segment != null) { Redraw(segment.Offset, segment.Length); } } /// <summary> /// Invalidates all visual lines. /// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure /// that the visual lines will be recreated. /// </summary> private void ClearVisualLines() { if (_allVisualLines.Count != 0) { foreach (var visualLine in _allVisualLines) { DisposeVisualLine(visualLine); } _allVisualLines.Clear(); _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray()); } } private void DisposeVisualLine(VisualLine visualLine) { if (_newVisualLines != null && _newVisualLines.Contains(visualLine)) { throw new ArgumentException("Cannot dispose visual line because it is in construction!"); } visualLine.Dispose(); RemoveInlineObjects(visualLine); } #endregion #region Get(OrConstruct)VisualLine /// <summary> /// Gets the visual line that contains the document line with the specified number. /// Returns null if the document line is outside the visible range. /// </summary> public VisualLine GetVisualLine(int documentLineNumber) { // TODO: EnsureVisualLines() ? foreach (var visualLine in _allVisualLines) { Debug.Assert(visualLine.IsDisposed == false); var start = visualLine.FirstDocumentLine.LineNumber; var end = visualLine.LastDocumentLine.LineNumber; if (documentLineNumber >= start && documentLineNumber <= end) return visualLine; } return null; } /// <summary> /// Gets the visual line that contains the document line with the specified number. /// If that line is outside the visible range, a new VisualLine for that document line is constructed. /// </summary> public VisualLine GetOrConstructVisualLine(DocumentLine documentLine) { if (documentLine == null) throw new ArgumentNullException("documentLine"); if (!this.Document.Lines.Contains(documentLine)) throw new InvalidOperationException("Line belongs to wrong document"); VerifyAccess(); VisualLine l = GetVisualLine(documentLine.LineNumber); if (l == null) { TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties(); VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties); while (_heightTree.GetIsCollapsed(documentLine.LineNumber)) { documentLine = documentLine.PreviousLine; } l = BuildVisualLine(documentLine, globalTextRunProperties, paragraphProperties, _elementGenerators.ToArray(), _lineTransformers.ToArray(), _lastAvailableSize); _allVisualLines.Add(l); // update all visual top values (building the line might have changed visual top of other lines due to word wrapping) foreach (var line in _allVisualLines) { line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine); } } return l; } #endregion #region Visual Lines (fields and properties) private List<VisualLine> _allVisualLines = new List<VisualLine>(); private ReadOnlyCollection<VisualLine> _visibleVisualLines; private double _clippedPixelsOnTop; private List<VisualLine> _newVisualLines; /// <summary> /// Gets the currently visible visual lines. /// </summary> /// <exception cref="VisualLinesInvalidException"> /// Gets thrown if there are invalid visual lines when this property is accessed. /// You can use the <see cref="VisualLinesValid"/> property to check for this case, /// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines /// when they are invalid. /// </exception> [SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")] public ReadOnlyCollection<VisualLine> VisualLines { get { if (_visibleVisualLines == null) throw new VisualLinesInvalidException(); return _visibleVisualLines; } } /// <summary> /// Gets whether the visual lines are valid. /// Will return false after a call to Redraw(). /// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/> /// if this property is <c>false</c>. /// </summary> public bool VisualLinesValid => _visibleVisualLines != null; /// <summary> /// Occurs when the TextView is about to be measured and will regenerate its visual lines. /// This event may be used to mark visual lines as invalid that would otherwise be reused. /// </summary> public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting; /// <summary> /// Occurs when the TextView was measured and changed its visual lines. /// </summary> public event EventHandler VisualLinesChanged; /// <summary> /// If the visual lines are invalid, creates new visual lines for the visible part /// of the document. /// If all visual lines are valid, this method does nothing. /// </summary> /// <exception cref="InvalidOperationException">The visual line build process is already running. /// It is not allowed to call this method during the construction of a visual line.</exception> public void EnsureVisualLines() { Dispatcher.UIThread.VerifyAccess(); if (_inMeasure) throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!"); if (!VisualLinesValid) { // increase priority for re-measure InvalidateMeasure(); // force immediate re-measure InvalidateVisual(); } // Sometimes we still have invalid lines after UpdateLayout - work around the problem // by calling MeasureOverride directly. if (!VisualLinesValid) { Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines"); MeasureOverride(_lastAvailableSize); } if (!VisualLinesValid) throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call"); } #endregion #region Measure /// <summary> /// Additonal amount that allows horizontal scrolling past the end of the longest line. /// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line. /// </summary> private const double AdditionalHorizontalScrollAmount = 3; private Size _lastAvailableSize; private bool _inMeasure; /// <inheritdoc/> protected override Size MeasureOverride(Size availableSize) { // We don't support infinite available width, so we'll limit it to 32000 pixels. if (availableSize.Width > 32000) availableSize = availableSize.WithWidth(32000); if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width)) { ClearVisualLines(); } _lastAvailableSize = availableSize; foreach (var layer in Layers) { layer.Measure(availableSize); } InvalidateVisual(); // = InvalidateArrange+InvalidateRender MeasureInlineObjects(); double maxWidth; if (_document == null) { // no document -> create empty list of lines _allVisualLines = new List<VisualLine>(); _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray()); maxWidth = 0; } else { _inMeasure = true; try { maxWidth = CreateAndMeasureVisualLines(availableSize); } finally { _inMeasure = false; } } // remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor RemoveInlineObjectsNow(); maxWidth += AdditionalHorizontalScrollAmount; var heightTreeHeight = DocumentHeight; var options = Options; double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight); double extraHeightToAllowScrollBelowDocument = 0; if (options.AllowScrollBelowDocument) { if (!double.IsInfinity(_scrollViewport.Height)) { // HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after // scrolling to the very bottom. var minVisibleDocumentHeight = DefaultLineHeight; // increase the extend height to allow scrolling below the document extraHeightToAllowScrollBelowDocument = desiredHeight - minVisibleDocumentHeight; } } TextLayer.SetVisualLines(_visibleVisualLines); SetScrollData(availableSize, new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument), _scrollOffset); VisualLinesChanged?.Invoke(this, EventArgs.Empty); return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight); } /// <summary> /// Build all VisualLines in the visible range. /// </summary> /// <returns>Width the longest line</returns> private double CreateAndMeasureVisualLines(Size availableSize) { TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties(); VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties); //Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset); var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y); // number of pixels clipped from the first visual line(s) _clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView); // clippedPixelsOnTop should be >= 0, except for floating point inaccurracy. Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon); _newVisualLines = new List<VisualLine>(); VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView)); var elementGeneratorsArray = _elementGenerators.ToArray(); var lineTransformersArray = _lineTransformers.ToArray(); var nextLine = firstLineInView; double maxWidth = 0; var yPos = -_clippedPixelsOnTop; while (yPos < availableSize.Height && nextLine != null) { var visualLine = GetVisualLine(nextLine.LineNumber) ?? BuildVisualLine(nextLine, globalTextRunProperties, paragraphProperties, elementGeneratorsArray, lineTransformersArray, availableSize); visualLine.VisualTop = _scrollOffset.Y + yPos; nextLine = visualLine.LastDocumentLine.NextLine; yPos += visualLine.Height; foreach (var textLine in visualLine.TextLines) { if (textLine.WidthIncludingTrailingWhitespace > maxWidth) maxWidth = textLine.WidthIncludingTrailingWhitespace; } _newVisualLines.Add(visualLine); } foreach (var line in _allVisualLines) { Debug.Assert(line.IsDisposed == false); if (!_newVisualLines.Contains(line)) DisposeVisualLine(line); } _allVisualLines = _newVisualLines; // visibleVisualLines = readonly copy of visual lines _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray()); _newVisualLines = null; if (_allVisualLines.Any(line => line.IsDisposed)) { throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" + "This can happen when Redraw() is called during measure for lines " + "that are already constructed."); } return maxWidth; } #endregion #region BuildVisualLine private TextFormatter _formatter; internal TextViewCachedElements CachedElements; private TextRunProperties CreateGlobalTextRunProperties() { var p = new GlobalTextRunProperties(); p.typeface = this.CreateTypeface(); p.fontRenderingEmSize = FontSize; p.foregroundBrush = GetValue(TextElement.ForegroundProperty); ExtensionMethods.CheckIsFrozen(p.foregroundBrush); p.cultureInfo = CultureInfo.CurrentCulture; return p; } private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties) { return new VisualLineTextParagraphProperties { defaultTextRunProperties = defaultTextRunProperties, textWrapping = _canHorizontallyScroll ? TextWrapping.NoWrap : TextWrapping.Wrap, tabSize = Options.IndentationSize * WideSpaceWidth }; } private VisualLine BuildVisualLine(DocumentLine documentLine, TextRunProperties globalTextRunProperties, VisualLineTextParagraphProperties paragraphProperties, IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray, IReadOnlyList<IVisualLineTransformer> lineTransformersArray, Size availableSize) { if (_heightTree.GetIsCollapsed(documentLine.LineNumber)) throw new InvalidOperationException("Trying to build visual line from collapsed line"); //Debug.WriteLine("Building line " + documentLine.LineNumber); VisualLine visualLine = new VisualLine(this, documentLine); VisualLineTextSource textSource = new VisualLineTextSource(visualLine) { Document = _document, GlobalTextRunProperties = globalTextRunProperties, TextView = this }; visualLine.ConstructVisualElements(textSource, elementGeneratorsArray); if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine) { // Check whether the lines are collapsed correctly: double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine); double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine); if (!firstLinePos.IsClose(lastLinePos)) { for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++) { if (!_heightTree.GetIsCollapsed(i)) throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed."); } throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?"); } } visualLine.RunTransformers(textSource, lineTransformersArray); // now construct textLines: TextLineBreak lastLineBreak = null; var textOffset = 0; var textLines = new List<TextLine>(); while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker) { var textLine = _formatter.FormatLine( textSource, textOffset, availableSize.Width, paragraphProperties, lastLineBreak ); textLines.Add(textLine); textOffset += textLine.Length; // exit loop so that we don't do the indentation calculation if there's only a single line if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker) break; if (paragraphProperties.firstLineInParagraph) { paragraphProperties.firstLineInParagraph = false; TextEditorOptions options = this.Options; double indentation = 0; if (options.InheritWordWrapIndentation) { // determine indentation for next line: int indentVisualColumn = GetIndentationVisualColumn(visualLine); if (indentVisualColumn > 0 && indentVisualColumn < textOffset) { indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0)); } } indentation += options.WordWrapIndentation; // apply the calculated indentation unless it's more than half of the text editor size: if (indentation > 0 && indentation * 2 < availableSize.Width) paragraphProperties.indent = indentation; } lastLineBreak = textLine.TextLineBreak; } visualLine.SetTextLines(textLines); _heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height); return visualLine; } private static int GetIndentationVisualColumn(VisualLine visualLine) { if (visualLine.Elements.Count == 0) return 0; var column = 0; var elementIndex = 0; var element = visualLine.Elements[elementIndex]; while (element.IsWhitespace(column)) { column++; if (column == element.VisualColumn + element.VisualLength) { elementIndex++; if (elementIndex == visualLine.Elements.Count) break; element = visualLine.Elements[elementIndex]; } } return column; } #endregion #region Arrange /// <summary> /// Arrange implementation. /// </summary> protected override Size ArrangeOverride(Size finalSize) { EnsureVisualLines(); foreach (var layer in Layers) { layer.Arrange(new Rect(new Point(0, 0), finalSize)); } if (_document == null || _allVisualLines.Count == 0) return finalSize; // validate scroll position var newScrollOffsetX = _scrollOffset.X; var newScrollOffsetY = _scrollOffset.Y; if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width) { newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width); } if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height) { newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height); } // Apply final view port and offset if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY))) InvalidateMeasure(); if (_visibleVisualLines != null) { var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop); foreach (var visualLine in _visibleVisualLines) { var offset = 0; foreach (var textLine in visualLine.TextLines) { foreach (var span in textLine.TextRuns) { var inline = span as InlineObjectRun; if (inline?.VisualLine != null) { Debug.Assert(_inlineObjects.Contains(inline)); var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset)); inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize)); Debug.WriteLine(distance); } offset += span.TextSourceLength; } pos = new Point(pos.X, pos.Y + textLine.Height); } } } InvalidateCursorIfPointerWithinTextView(); return finalSize; } #endregion #region Render private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers; /// <summary> /// Gets the list of background renderers. /// </summary> public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers; private void BackgroundRenderer_Added(IBackgroundRenderer renderer) { ConnectToTextView(renderer); InvalidateLayer(renderer.Layer); } private void BackgroundRenderer_Removed(IBackgroundRenderer renderer) { DisconnectFromTextView(renderer); InvalidateLayer(renderer.Layer); } /// <inheritdoc/> public override void Render(DrawingContext drawingContext) { if (!VisualLinesValid) { return; } RenderBackground(drawingContext, KnownLayer.Background); foreach (var line in _visibleVisualLines) { IBrush currentBrush = null; var startVc = 0; var length = 0; foreach (var element in line.Elements) { if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush)) { if (currentBrush != null) { var builder = new BackgroundGeometryBuilder { AlignToWholePixels = true, CornerRadius = 3 }; foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length)) builder.AddRectangle(this, rect); var geometry = builder.CreateGeometry(); if (geometry != null) { drawingContext.DrawGeometry(currentBrush, null, geometry); } } startVc = element.VisualColumn; length = element.DocumentLength; currentBrush = element.BackgroundBrush; } else { length += element.VisualLength; } } if (currentBrush != null) { var builder = new BackgroundGeometryBuilder { AlignToWholePixels = true, CornerRadius = 3 }; foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length)) builder.AddRectangle(this, rect); var geometry = builder.CreateGeometry(); if (geometry != null) { drawingContext.DrawGeometry(currentBrush, null, geometry); } } } } internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer) { // this is necessary so hit-testing works properly and events get tunneled to the TextView. drawingContext.FillRectangle(Brushes.Transparent, Bounds); foreach (var bg in _backgroundRenderers) { if (bg.Layer == layer) { bg.Draw(this, drawingContext); } } } internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals) { var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop); foreach (var visual in visuals) { var t = visual.RenderTransform as TranslateTransform; if (t == null || t.X != pos.X || t.Y != pos.Y) { visual.RenderTransform = new TranslateTransform(pos.X, pos.Y); } pos = new Point(pos.X, pos.Y + visual.LineHeight); } } #endregion #region IScrollInfo implementation /// <summary> /// Size of the scroll, in pixels. /// </summary> private Size _scrollExtent; /// <summary> /// Offset of the scroll position. /// </summary> private Vector _scrollOffset; /// <summary> /// Size of the viewport. /// </summary> private Size _scrollViewport; private void ClearScrollData() { SetScrollData(new Size(), new Size(), new Vector()); } private bool SetScrollData(Size viewport, Size extent, Vector offset) { if (!(viewport.IsClose(_scrollViewport) && extent.IsClose(_scrollExtent) && offset.IsClose(_scrollOffset))) { _scrollViewport = viewport; _scrollExtent = extent; SetScrollOffset(offset); OnScrollChange(); return true; } return false; } private void OnScrollChange() { ((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty); } private bool _canVerticallyScroll = true; private bool _canHorizontallyScroll = true; /// <summary> /// Gets the horizontal scroll offset. /// </summary> public double HorizontalOffset => _scrollOffset.X; /// <summary> /// Gets the vertical scroll offset. /// </summary> public double VerticalOffset => _scrollOffset.Y; /// <summary> /// Gets the scroll offset; /// </summary> public Vector ScrollOffset => _scrollOffset; /// <summary> /// Occurs when the scroll offset has changed. /// </summary> public event EventHandler ScrollOffsetChanged; private void SetScrollOffset(Vector vector) { if (!_canHorizontallyScroll) { vector = new Vector(0, vector.Y); } if (!_canVerticallyScroll) { vector = new Vector(vector.X, 0); } if (!_scrollOffset.IsClose(vector)) { _scrollOffset = vector; ScrollOffsetChanged?.Invoke(this, EventArgs.Empty); } } private bool _defaultTextMetricsValid; private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling. private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling. private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation. /// <summary> /// Gets the width of a 'wide space' (the space width used for calculating the tab size). /// </summary> /// <remarks> /// This is the width of an 'x' in the current font. /// We do not measure the width of an actual space as that would lead to tiny tabs in /// some proportional fonts. /// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width. /// </remarks> public double WideSpaceWidth { get { CalculateDefaultTextMetrics(); return _wideSpaceWidth; } } /// <summary> /// Gets the default line height. This is the height of an empty line or a line containing regular text. /// Lines that include formatted text or custom UI elements may have a different line height. /// </summary> public double DefaultLineHeight { get { CalculateDefaultTextMetrics(); return _defaultLineHeight; } } /// <summary> /// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/> /// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text. /// Lines that include formatted text or custom UI elements may have a different baseline. /// </summary> public double DefaultBaseline { get { CalculateDefaultTextMetrics(); return _defaultBaseline; } } private void InvalidateDefaultTextMetrics() { _defaultTextMetricsValid = false; if (_heightTree != null) { // calculate immediately so that height tree gets updated CalculateDefaultTextMetrics(); } } private void CalculateDefaultTextMetrics() { if (_defaultTextMetricsValid) return; _defaultTextMetricsValid = true; if (_formatter != null) { var textRunProperties = CreateGlobalTextRunProperties(); var line = _formatter.FormatLine( new SimpleTextSource("x", textRunProperties), 0, 32000, new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties }, null); _wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace); _defaultBaseline = Math.Max(1, line.Baseline); _defaultLineHeight = Math.Max(1, line.Height); } else { _wideSpaceWidth = FontSize / 2; _defaultBaseline = FontSize; _defaultLineHeight = FontSize + 3; } // Update heightTree.DefaultLineHeight, if a document is loaded. if (_heightTree != null) _heightTree.DefaultLineHeight = _defaultLineHeight; } private static double ValidateVisualOffset(double offset) { if (double.IsNaN(offset)) throw new ArgumentException("offset must not be NaN"); if (offset < 0) return 0; return offset; } /// <summary> /// Scrolls the text view so that the specified rectangle gets visible. /// </summary> public virtual void MakeVisible(Rect rectangle) { var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y, _scrollViewport.Width, _scrollViewport.Height); var newScrollOffsetX = _scrollOffset.X; var newScrollOffsetY = _scrollOffset.Y; if (rectangle.X < visibleRectangle.X) { if (rectangle.Right > visibleRectangle.Right) { newScrollOffsetX = rectangle.X + rectangle.Width / 2; } else { newScrollOffsetX = rectangle.X; } } else if (rectangle.Right > visibleRectangle.Right) { newScrollOffsetX = rectangle.Right - _scrollViewport.Width; } if (rectangle.Y < visibleRectangle.Y) { if (rectangle.Bottom > visibleRectangle.Bottom) { newScrollOffsetY = rectangle.Y + rectangle.Height / 2; } else { newScrollOffsetY = rectangle.Y; } } else if (rectangle.Bottom > visibleRectangle.Bottom) { newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height; } newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX); newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY); var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY); if (!_scrollOffset.IsClose(newScrollOffset)) { SetScrollOffset(newScrollOffset); OnScrollChange(); InvalidateMeasure(); } } #endregion #region Visual element pointer handling [ThreadStatic] private static bool _invalidCursor; //private VisualLineElement _currentHoveredElement; /// <summary> /// Updates the pointe cursor, but with background priority. /// </summary> public static void InvalidateCursor() { if (!_invalidCursor) { _invalidCursor = true; Dispatcher.UIThread.InvokeAsync( delegate { _invalidCursor = false; //MouseDevice.Instance.UpdateCursor(); }, DispatcherPriority.Background // fixes issue #288 ); } } internal void InvalidateCursorIfPointerWithinTextView() { // Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view. // Unnecessary updates may cause the mouse pointer to flicker // (e.g. if it is over a window border, it blinks between Resize and Normal) if (IsPointerOver) { InvalidateCursor(); } } protected override void OnPointerMoved(PointerEventArgs e) { base.OnPointerMoved(e); //var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); //// Change back to default if hover on a different element //if (_currentHoveredElement != element) //{ // Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor // _currentHoveredElement = element; //} //element?.OnQueryCursor(e); } protected override void OnPointerPressed(PointerPressedEventArgs e) { base.OnPointerPressed(e); if (!e.Handled) { EnsureVisualLines(); var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); element?.OnPointerPressed(e); } } protected override void OnPointerReleased(PointerReleasedEventArgs e) { base.OnPointerReleased(e); if (!e.Handled) { EnsureVisualLines(); var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); element?.OnPointerReleased(e); } } #endregion #region Getting elements from Visual Position /// <summary> /// Gets the visual line at the specified document position (relative to start of document). /// Returns null if there is no visual line for the position (e.g. the position is outside the visible /// text area). /// </summary> public VisualLine GetVisualLineFromVisualTop(double visualTop) { // TODO: change this method to also work outside the visible range - // required to make GetPosition work as expected! EnsureVisualLines(); foreach (var vl in VisualLines) { if (visualTop < vl.VisualTop) continue; if (visualTop < vl.VisualTop + vl.Height) return vl; } return null; } /// <summary> /// Gets the visual top position (relative to start of document) from a document line number. /// </summary> public double GetVisualTopByDocumentLine(int line) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line)); } private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition) { var vl = GetVisualLineFromVisualTop(visualPosition.Y); if (vl != null) { var column = vl.GetVisualColumnFloor(visualPosition); foreach (var element in vl.Elements) { if (element.VisualColumn + element.VisualLength <= column) continue; return element; } } return null; } #endregion #region Visual Position <-> TextViewPosition /// <summary> /// Gets the visual position from a text view position. /// </summary> /// <param name="position">The text view position.</param> /// <param name="yPositionMode">The mode how to retrieve the Y position.</param> /// <returns>The position in device-independent pixels relative /// to the top left corner of the document.</returns> public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var documentLine = Document.GetLineByNumber(position.Line); var visualLine = GetOrConstructVisualLine(documentLine); var visualColumn = position.VisualColumn; if (visualColumn < 0) { var offset = documentLine.Offset + position.Column - 1; visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset); } return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode); } /// <summary> /// Gets the text view position from the specified visual position. /// If the position is within a character, it is rounded to the next character boundary. /// </summary> /// <param name="visualPosition">The position in device-independent pixels relative /// to the top left corner of the document.</param> /// <returns>The logical position, or null if the position is outside the document.</returns> public TextViewPosition? GetPosition(Point visualPosition) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var line = GetVisualLineFromVisualTop(visualPosition.Y); return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace); } /// <summary> /// Gets the text view position from the specified visual position. /// If the position is inside a character, the position in front of the character is returned. /// </summary> /// <param name="visualPosition">The position in device-independent pixels relative /// to the top left corner of the document.</param> /// <returns>The logical position, or null if the position is outside the document.</returns> public TextViewPosition? GetPositionFloor(Point visualPosition) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var line = GetVisualLineFromVisualTop(visualPosition.Y); return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace); } #endregion #region Service Provider /// <summary> /// Gets a service container used to associate services with the text view. /// </summary> internal IServiceContainer Services { get; } = new ServiceContainer(); /// <summary> /// Retrieves a service from the text view. /// If the service is not found in the <see cref="Services"/> container, /// this method will also look for it in the current document's service provider. /// </summary> public virtual object GetService(Type serviceType) { var instance = Services.GetService(serviceType); if (instance == null && _document != null) { instance = _document.ServiceProvider.GetService(serviceType); } return instance; } private void ConnectToTextView(object obj) { var c = obj as ITextViewConnect; c?.AddToTextView(this); } private void DisconnectFromTextView(object obj) { var c = obj as ITextViewConnect; c?.RemoveFromTextView(this); } #endregion #region PointerHover /// <summary> /// The PreviewPointerHover event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView)); /// <summary> /// The PointerHover event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble, typeof(TextView)); /// <summary> /// The PreviewPointerHoverStopped event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel, typeof(TextView)); /// <summary> /// The PointerHoverStopped event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble, typeof(TextView)); /// <summary> /// Occurs when the pointer has hovered over a fixed location for some time. /// </summary> public event EventHandler<PointerEventArgs> PreviewPointerHover { add => AddHandler(PreviewPointerHoverEvent, value); remove => RemoveHandler(PreviewPointerHoverEvent, value); } /// <summary> /// Occurs when the pointer has hovered over a fixed location for some time. /// </summary> public event EventHandler<PointerEventArgs> PointerHover { add => AddHandler(PointerHoverEvent, value); remove => RemoveHandler(PointerHoverEvent, value); } /// <summary> /// Occurs when the pointe had previously hovered but now started moving again. /// </summary> public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped { add => AddHandler(PreviewPointerHoverStoppedEvent, value); remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value); } /// <summary> /// Occurs when the pointer had previously hovered but now started moving again. /// </summary> public event EventHandler<PointerEventArgs> PointerHoverStopped { add => AddHandler(PointerHoverStoppedEvent, value); remove => RemoveHandler(PointerHoverStoppedEvent, value); } private readonly PointerHoverLogic _hoverLogic; private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent) { e.RoutedEvent = tunnelingEvent; RaiseEvent(e); e.RoutedEvent = bubblingEvent; RaiseEvent(e); } #endregion /// <summary> /// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden /// and not used to start the generation of a <see cref="VisualLine"/>. /// </summary> /// <remarks> /// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span /// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding /// <see cref="VisualLineElementGenerator"/>. /// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>. /// /// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines /// N+1 to M. Do not collapse line N itself. /// /// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the /// <see cref="CollapsedLineSection"/> returned from this method. /// </remarks> public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.CollapseText(start, end); } /// <summary> /// Gets the height of the document. /// </summary> public double DocumentHeight => _heightTree?.TotalHeight ?? 0; /// <summary> /// Gets the document line at the specified visual position. /// </summary> public DocumentLine GetDocumentLineByVisualTop(double visualTop) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.GetLineByVisualPosition(visualTop); } /// <inheritdoc/> protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change) { base.OnPropertyChanged(change); if (change.Property == TemplatedControl.ForegroundProperty || change.Property == NonPrintableCharacterBrushProperty || change.Property == LinkTextBackgroundBrushProperty || change.Property == LinkTextForegroundBrushProperty || change.Property == LinkTextUnderlineProperty) { // changing brushes requires recreating the cached elements RecreateCachedElements(); Redraw(); } if (change.Property == TemplatedControl.FontFamilyProperty || change.Property == TemplatedControl.FontSizeProperty || change.Property == TemplatedControl.FontStyleProperty || change.Property == TemplatedControl.FontWeightProperty) { // changing font properties requires recreating cached elements RecreateCachedElements(); // and we need to re-measure the font metrics: InvalidateDefaultTextMetrics(); Redraw(); } if (change.Property == ColumnRulerPenProperty) { _columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen); } if (change.Property == CurrentLineBorderProperty) { _currentLineHighlighRenderer.BorderPen = CurrentLineBorder; } if (change.Property == CurrentLineBackgroundProperty) { _currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground; } } /// <summary> /// The pen used to draw the column ruler. /// <seealso cref="TextEditorOptions.ShowColumnRulers"/> /// </summary> public static readonly StyledProperty<IPen> ColumnRulerPenProperty = AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128)))); private static ImmutablePen CreateFrozenPen(IBrush brush) { var pen = new ImmutablePen(brush?.ToImmutable()); return pen; } bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle) { if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target)) { return false; } // TODO: // Convert rectangle into our coordinate space. //var childTransform = target.TransformToVisual(this); //rectangle = childTransform.Value(rectangle); MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y)); return true; } IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from) { return null; } event EventHandler ILogicalScrollable.ScrollInvalidated { add => _scrollInvalidated += value; remove => _scrollInvalidated -= value; } void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e) { _scrollInvalidated?.Invoke(this, e); } /// <summary> /// Gets/Sets the pen used to draw the column ruler. /// <seealso cref="TextEditorOptions.ShowColumnRulers"/> /// </summary> public IPen ColumnRulerPen { get => GetValue(ColumnRulerPenProperty); set => SetValue(ColumnRulerPenProperty, value); } /// <summary> /// The <see cref="CurrentLineBackground"/> property. /// </summary> public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty = AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground"); /// <summary> /// Gets/Sets the background brush used by current line highlighter. /// </summary> public IBrush CurrentLineBackground { get => GetValue(CurrentLineBackgroundProperty); set => SetValue(CurrentLineBackgroundProperty, value); } /// <summary> /// The <see cref="CurrentLineBorder"/> property. /// </summary> public static readonly StyledProperty<IPen> CurrentLineBorderProperty = AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder"); /// <summary> /// Gets/Sets the background brush used for the current line. /// </summary> public IPen CurrentLineBorder { get => GetValue(CurrentLineBorderProperty); set => SetValue(CurrentLineBorderProperty, value); } /// <summary> /// Gets/Sets highlighted line number. /// </summary> public int HighlightedLine { get => _currentLineHighlighRenderer.Line; set => _currentLineHighlighRenderer.Line = value; } /// <summary> /// Empty line selection width. /// </summary> public virtual double EmptyLineSelectionWidth => 1; bool ILogicalScrollable.CanHorizontallyScroll { get => _canHorizontallyScroll; set { if (_canHorizontallyScroll != value) { _canHorizontallyScroll = value; ClearVisualLines(); InvalidateMeasure(); } } } bool ILogicalScrollable.CanVerticallyScroll { get => _canVerticallyScroll; set { if (_canVerticallyScroll != value) { _canVerticallyScroll = value; ClearVisualLines(); InvalidateMeasure(); } } } bool ILogicalScrollable.IsLogicalScrollEnabled => true; Size ILogicalScrollable.ScrollSize => new Size(10, 50); Size ILogicalScrollable.PageScrollSize => new Size(10, 100); Size IScrollable.Extent => _scrollExtent; Vector IScrollable.Offset { get => _scrollOffset; set { value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y)); var isX = !_scrollOffset.X.IsClose(value.X); var isY = !_scrollOffset.Y.IsClose(value.Y); if (isX || isY) { Action ILogicalScrollable.InvalidateScroll { get; set; } Size ILogicalScrollable.ScrollSize => new Size(10, 10); Size ILogicalScrollable.PageScrollSize => new Size(10, 10); Size IScrollable.Extent => _scrollExtent; } } } Size IScrollable.Viewport => _scrollViewport; } } <MSG> fix scroll sizes. <DFF> @@ -2089,9 +2089,9 @@ namespace AvaloniaEdit.Rendering Action ILogicalScrollable.InvalidateScroll { get; set; } - Size ILogicalScrollable.ScrollSize => new Size(10, 10); + Size ILogicalScrollable.ScrollSize => new Size(10, 50); - Size ILogicalScrollable.PageScrollSize => new Size(10, 10); + Size ILogicalScrollable.PageScrollSize => new Size(10, 100); Size IScrollable.Extent => _scrollExtent;
2
fix scroll sizes.
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10068001
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Threading.Tasks; using Avalonia; using Avalonia.Controls; using Avalonia.Controls.Documents; using Avalonia.Controls.Primitives; using Avalonia.Data; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Media.TextFormatting; using Avalonia.Threading; using Avalonia.VisualTree; using AvaloniaEdit.Document; using AvaloniaEdit.Editing; using AvaloniaEdit.Utils; namespace AvaloniaEdit.Rendering { /// <summary> /// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>. /// /// This is the heart of the text editor, this class controls the text rendering process. /// /// Taken as a standalone control, it's a text viewer without any editing capability. /// </summary> [SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable", Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")] public class TextView : Control, ITextEditorComponent, ILogicalScrollable { private EventHandler _scrollInvalidated; #region Constructor static TextView() { ClipToBoundsProperty.OverrideDefaultValue<TextView>(true); FocusableProperty.OverrideDefaultValue<TextView>(false); OptionsProperty.Changed.Subscribe(OnOptionsChanged); DocumentProperty.Changed.Subscribe(OnDocumentChanged); } private readonly ColumnRulerRenderer _columnRulerRenderer; private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer; /// <summary> /// Creates a new TextView instance. /// </summary> public TextView() { Services.AddService(this); TextLayer = new TextLayer(this); _elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed); _lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed); _backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed); _columnRulerRenderer = new ColumnRulerRenderer(this); _currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this); Options = new TextEditorOptions(); Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators Layers = new LayerCollection(this); InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace); _hoverLogic = new PointerHoverLogic(this); _hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent); _hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent); } #endregion #region Document Property /// <summary> /// Document property. /// </summary> public static readonly StyledProperty<TextDocument> DocumentProperty = AvaloniaProperty.Register<TextView, TextDocument>("Document"); private TextDocument _document; private HeightTree _heightTree; /// <summary> /// Gets/Sets the document displayed by the text editor. /// </summary> public TextDocument Document { get => GetValue(DocumentProperty); set => SetValue(DocumentProperty, value); } internal double FontSize { get => GetValue(TemplatedControl.FontSizeProperty); set => SetValue(TemplatedControl.FontSizeProperty, value); } internal FontFamily FontFamily { get => GetValue(TemplatedControl.FontFamilyProperty); set => SetValue(TemplatedControl.FontFamilyProperty, value); } /// <summary> /// Occurs when the document property has changed. /// </summary> public event EventHandler DocumentChanged; private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e) { (e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue); } private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue) { if (oldValue != null) { _heightTree.Dispose(); _heightTree = null; _formatter = null; CachedElements = null; TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging); } _document = newValue; ClearScrollData(); ClearVisualLines(); if (newValue != null) { TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging); _formatter = TextFormatter.Current; InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter _heightTree = new HeightTree(newValue, DefaultLineHeight); CachedElements = new TextViewCachedElements(); } InvalidateMeasure(); DocumentChanged?.Invoke(this, EventArgs.Empty); } private void RecreateCachedElements() { if (CachedElements != null) { CachedElements = new TextViewCachedElements(); } } private void OnChanging(object sender, DocumentChangeEventArgs e) { Redraw(e.Offset, e.RemovalLength); } private void OnPropertyChanged(object sender, PropertyChangedEventArgs e) { OnOptionChanged(e); } #endregion #region Options property /// <summary> /// Options property. /// </summary> public static readonly StyledProperty<TextEditorOptions> OptionsProperty = AvaloniaProperty.Register<TextView, TextEditorOptions>("Options"); /// <summary> /// Gets/Sets the options used by the text editor. /// </summary> public TextEditorOptions Options { get => GetValue(OptionsProperty); set => SetValue(OptionsProperty, value); } /// <summary> /// Occurs when a text editor option has changed. /// </summary> public event PropertyChangedEventHandler OptionChanged; /// <summary> /// Raises the <see cref="OptionChanged"/> event. /// </summary> protected virtual void OnOptionChanged(PropertyChangedEventArgs e) { OptionChanged?.Invoke(this, e); if (Options.ShowColumnRulers) _columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen); else _columnRulerRenderer.SetRuler(null, ColumnRulerPen); UpdateBuiltinElementGeneratorsFromOptions(); Redraw(); } private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e) { (e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue); } private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue) { if (oldValue != null) { PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged); } if (newValue != null) { PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged); } OnOptionChanged(new PropertyChangedEventArgs(null)); } #endregion #region ElementGenerators+LineTransformers Properties private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators; /// <summary> /// Gets a collection where element generators can be registered. /// </summary> public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators; private void ElementGenerator_Added(VisualLineElementGenerator generator) { ConnectToTextView(generator); Redraw(); } private void ElementGenerator_Removed(VisualLineElementGenerator generator) { DisconnectFromTextView(generator); Redraw(); } private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers; /// <summary> /// Gets a collection where line transformers can be registered. /// </summary> public IList<IVisualLineTransformer> LineTransformers => _lineTransformers; private void LineTransformer_Added(IVisualLineTransformer lineTransformer) { ConnectToTextView(lineTransformer); Redraw(); } private void LineTransformer_Removed(IVisualLineTransformer lineTransformer) { DisconnectFromTextView(lineTransformer); Redraw(); } #endregion #region Builtin ElementGenerators // NewLineElementGenerator newLineElementGenerator; private SingleCharacterElementGenerator _singleCharacterElementGenerator; private LinkElementGenerator _linkElementGenerator; private MailLinkElementGenerator _mailLinkElementGenerator; private void UpdateBuiltinElementGeneratorsFromOptions() { var options = Options; // AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine); AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs); AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks); AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks); } private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand) where T : VisualLineElementGenerator, IBuiltinElementGenerator, new() { var hasGenerator = generator != null; if (hasGenerator != demand) { if (demand) { generator = new T(); ElementGenerators.Add(generator); } else { ElementGenerators.Remove(generator); generator = null; } } generator?.FetchOptions(Options); } #endregion #region Layers internal readonly TextLayer TextLayer; /// <summary> /// Gets the list of layers displayed in the text view. /// </summary> public LayerCollection Layers { get; } public sealed class LayerCollection : Collection<Control> { private readonly TextView _textView; public LayerCollection(TextView textView) { _textView = textView; } protected override void ClearItems() { foreach (var control in Items) { _textView.VisualChildren.Remove(control); } base.ClearItems(); _textView.LayersChanged(); } protected override void InsertItem(int index, Control item) { base.InsertItem(index, item); _textView.VisualChildren.Add(item); _textView.LayersChanged(); } protected override void RemoveItem(int index) { base.RemoveItem(index); _textView.VisualChildren.RemoveAt(index); _textView.LayersChanged(); } protected override void SetItem(int index, Control item) { _textView.VisualChildren.Remove(Items[index]); base.SetItem(index, item); _textView.VisualChildren.Add(item); _textView.LayersChanged(); } } private void LayersChanged() { TextLayer.Index = Layers.IndexOf(TextLayer); } /// <summary> /// Inserts a new layer at a position specified relative to an existing layer. /// </summary> /// <param name="layer">The new layer to insert.</param> /// <param name="referencedLayer">The existing layer</param> /// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param> public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position) { if (layer == null) throw new ArgumentNullException(nameof(layer)); if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer)) throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer)); if (!Enum.IsDefined(typeof(LayerInsertionPosition), position)) throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition)); if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above) throw new InvalidOperationException("Cannot replace or insert below the background layer."); var newPosition = new LayerPosition(referencedLayer, position); LayerPosition.SetLayerPosition(layer, newPosition); for (var i = 0; i < Layers.Count; i++) { var p = LayerPosition.GetLayerPosition(Layers[i]); if (p != null) { if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace) { // found the referenced layer switch (position) { case LayerInsertionPosition.Below: Layers.Insert(i, layer); return; case LayerInsertionPosition.Above: Layers.Insert(i + 1, layer); return; case LayerInsertionPosition.Replace: Layers[i] = layer; return; } } else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above || p.KnownLayer > referencedLayer) { // we skipped the insertion position (referenced layer does not exist?) Layers.Insert(i, layer); return; } } } // inserting after all existing layers: Layers.Add(layer); } #endregion #region Inline object handling private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>(); /// <summary> /// Adds a new inline object. /// </summary> internal void AddInlineObject(InlineObjectRun inlineObject) { Debug.Assert(inlineObject.VisualLine != null); // Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping var alreadyAdded = false; for (var i = 0; i < _inlineObjects.Count; i++) { if (_inlineObjects[i].Element == inlineObject.Element) { RemoveInlineObjectRun(_inlineObjects[i], true); _inlineObjects.RemoveAt(i); alreadyAdded = true; break; } } _inlineObjects.Add(inlineObject); if (!alreadyAdded) { VisualChildren.Add(inlineObject.Element); ((ISetLogicalParent)inlineObject.Element).SetParent(this); } inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity)); inlineObject.DesiredSize = inlineObject.Element.DesiredSize; } private void MeasureInlineObjects() { // As part of MeasureOverride(), re-measure the inline objects foreach (var inlineObject in _inlineObjects) { if (inlineObject.VisualLine.IsDisposed) { // Don't re-measure inline objects that are going to be removed anyways. // If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call. continue; } inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity)); if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize)) { // the element changed size -> recreate its parent visual line inlineObject.DesiredSize = inlineObject.Element.DesiredSize; if (_allVisualLines.Remove(inlineObject.VisualLine)) { DisposeVisualLine(inlineObject.VisualLine); } } } } private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>(); private void RemoveInlineObjects(VisualLine visualLine) { // Delay removing inline objects: // A document change immediately invalidates affected visual lines, but it does not // cause an immediate redraw. // To prevent inline objects from flickering when they are recreated, we delay removing // inline objects until the next redraw. if (visualLine.HasInlineObjects) { _visualLinesWithOutstandingInlineObjects.Add(visualLine); } } /// <summary> /// Remove the inline objects that were marked for removal. /// </summary> private void RemoveInlineObjectsNow() { if (_visualLinesWithOutstandingInlineObjects.Count == 0) return; _inlineObjects.RemoveAll( ior => { if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine)) { RemoveInlineObjectRun(ior, false); return true; } return false; }); _visualLinesWithOutstandingInlineObjects.Clear(); } // Remove InlineObjectRun.Element from TextLayer. // Caller of RemoveInlineObjectRun will remove it from inlineObjects collection. private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement) { // TODO: Focus //if (!keepElement && ior.Element.IsKeyboardFocusWithin) //{ // // When the inline element that has the focus is removed, it will reset the // // focus to the main window without raising appropriate LostKeyboardFocus events. // // To work around this, we manually set focus to the next focusable parent. // UIElement element = this; // while (element != null && !element.Focusable) // { // element = VisualTreeHelper.GetParent(element) as UIElement; // } // if (element != null) // Keyboard.Focus(element); //} ior.VisualLine = null; if (!keepElement) VisualChildren.Remove(ior.Element); } #endregion #region Brushes /// <summary> /// NonPrintableCharacterBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128))); /// <summary> /// Gets/sets the Brush used for displaying non-printable characters. /// </summary> public IBrush NonPrintableCharacterBrush { get => GetValue(NonPrintableCharacterBrushProperty); set => SetValue(NonPrintableCharacterBrushProperty, value); } /// <summary> /// LinkTextForegroundBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue); /// <summary> /// Gets/sets the Brush used for displaying link texts. /// </summary> public IBrush LinkTextForegroundBrush { get => GetValue(LinkTextForegroundBrushProperty); set => SetValue(LinkTextForegroundBrushProperty, value); } /// <summary> /// LinkTextBackgroundBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent); /// <summary> /// Gets/sets the Brush used for the background of link texts. /// </summary> public IBrush LinkTextBackgroundBrush { get => GetValue(LinkTextBackgroundBrushProperty); set => SetValue(LinkTextBackgroundBrushProperty, value); } #endregion /// <summary> /// LinkTextUnderlinedBrush dependency property. /// </summary> public static readonly StyledProperty<bool> LinkTextUnderlineProperty = AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true); /// <summary> /// Gets/sets whether to underline link texts. /// </summary> /// <remarks> /// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied. /// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely. /// </remarks> public bool LinkTextUnderline { get => GetValue(LinkTextUnderlineProperty); set => SetValue(LinkTextUnderlineProperty, value); } #region Redraw methods / VisualLine invalidation /// <summary> /// Causes the text editor to regenerate all visual lines. /// </summary> public void Redraw() { VerifyAccess(); ClearVisualLines(); InvalidateMeasure(); } /// <summary> /// Causes the text editor to regenerate the specified visual line. /// </summary> public void Redraw(VisualLine visualLine) { VerifyAccess(); if (_allVisualLines.Remove(visualLine)) { DisposeVisualLine(visualLine); InvalidateMeasure(); } } /// <summary> /// Causes the text editor to redraw all lines overlapping with the specified segment. /// </summary> public void Redraw(int offset, int length) { VerifyAccess(); var changedSomethingBeforeOrInLine = false; for (var i = 0; i < _allVisualLines.Count; i++) { var visualLine = _allVisualLines[i]; var lineStart = visualLine.FirstDocumentLine.Offset; var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength; if (offset <= lineEnd) { changedSomethingBeforeOrInLine = true; if (offset + length >= lineStart) { _allVisualLines.RemoveAt(i--); DisposeVisualLine(visualLine); } } } if (changedSomethingBeforeOrInLine) { // Repaint not only when something in visible area was changed, but also when anything in front of it // was changed. We might have to redraw the line number margin. Or the highlighting changed. // However, we'll try to reuse the existing VisualLines. InvalidateMeasure(); } } /// <summary> /// Causes a known layer to redraw. /// This method does not invalidate visual lines; /// use the <see cref="Redraw()"/> method to do that. /// </summary> [SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer", Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")] public void InvalidateLayer(KnownLayer knownLayer) { InvalidateMeasure(); } /// <summary> /// Causes the text editor to redraw all lines overlapping with the specified segment. /// Does nothing if segment is null. /// </summary> public void Redraw(ISegment segment) { if (segment != null) { Redraw(segment.Offset, segment.Length); } } /// <summary> /// Invalidates all visual lines. /// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure /// that the visual lines will be recreated. /// </summary> private void ClearVisualLines() { if (_allVisualLines.Count != 0) { foreach (var visualLine in _allVisualLines) { DisposeVisualLine(visualLine); } _allVisualLines.Clear(); _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray()); } } private void DisposeVisualLine(VisualLine visualLine) { if (_newVisualLines != null && _newVisualLines.Contains(visualLine)) { throw new ArgumentException("Cannot dispose visual line because it is in construction!"); } visualLine.Dispose(); RemoveInlineObjects(visualLine); } #endregion #region Get(OrConstruct)VisualLine /// <summary> /// Gets the visual line that contains the document line with the specified number. /// Returns null if the document line is outside the visible range. /// </summary> public VisualLine GetVisualLine(int documentLineNumber) { // TODO: EnsureVisualLines() ? foreach (var visualLine in _allVisualLines) { Debug.Assert(visualLine.IsDisposed == false); var start = visualLine.FirstDocumentLine.LineNumber; var end = visualLine.LastDocumentLine.LineNumber; if (documentLineNumber >= start && documentLineNumber <= end) return visualLine; } return null; } /// <summary> /// Gets the visual line that contains the document line with the specified number. /// If that line is outside the visible range, a new VisualLine for that document line is constructed. /// </summary> public VisualLine GetOrConstructVisualLine(DocumentLine documentLine) { if (documentLine == null) throw new ArgumentNullException("documentLine"); if (!this.Document.Lines.Contains(documentLine)) throw new InvalidOperationException("Line belongs to wrong document"); VerifyAccess(); VisualLine l = GetVisualLine(documentLine.LineNumber); if (l == null) { TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties(); VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties); while (_heightTree.GetIsCollapsed(documentLine.LineNumber)) { documentLine = documentLine.PreviousLine; } l = BuildVisualLine(documentLine, globalTextRunProperties, paragraphProperties, _elementGenerators.ToArray(), _lineTransformers.ToArray(), _lastAvailableSize); _allVisualLines.Add(l); // update all visual top values (building the line might have changed visual top of other lines due to word wrapping) foreach (var line in _allVisualLines) { line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine); } } return l; } #endregion #region Visual Lines (fields and properties) private List<VisualLine> _allVisualLines = new List<VisualLine>(); private ReadOnlyCollection<VisualLine> _visibleVisualLines; private double _clippedPixelsOnTop; private List<VisualLine> _newVisualLines; /// <summary> /// Gets the currently visible visual lines. /// </summary> /// <exception cref="VisualLinesInvalidException"> /// Gets thrown if there are invalid visual lines when this property is accessed. /// You can use the <see cref="VisualLinesValid"/> property to check for this case, /// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines /// when they are invalid. /// </exception> [SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")] public ReadOnlyCollection<VisualLine> VisualLines { get { if (_visibleVisualLines == null) throw new VisualLinesInvalidException(); return _visibleVisualLines; } } /// <summary> /// Gets whether the visual lines are valid. /// Will return false after a call to Redraw(). /// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/> /// if this property is <c>false</c>. /// </summary> public bool VisualLinesValid => _visibleVisualLines != null; /// <summary> /// Occurs when the TextView is about to be measured and will regenerate its visual lines. /// This event may be used to mark visual lines as invalid that would otherwise be reused. /// </summary> public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting; /// <summary> /// Occurs when the TextView was measured and changed its visual lines. /// </summary> public event EventHandler VisualLinesChanged; /// <summary> /// If the visual lines are invalid, creates new visual lines for the visible part /// of the document. /// If all visual lines are valid, this method does nothing. /// </summary> /// <exception cref="InvalidOperationException">The visual line build process is already running. /// It is not allowed to call this method during the construction of a visual line.</exception> public void EnsureVisualLines() { Dispatcher.UIThread.VerifyAccess(); if (_inMeasure) throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!"); if (!VisualLinesValid) { // increase priority for re-measure InvalidateMeasure(); // force immediate re-measure InvalidateVisual(); } // Sometimes we still have invalid lines after UpdateLayout - work around the problem // by calling MeasureOverride directly. if (!VisualLinesValid) { Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines"); MeasureOverride(_lastAvailableSize); } if (!VisualLinesValid) throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call"); } #endregion #region Measure /// <summary> /// Additonal amount that allows horizontal scrolling past the end of the longest line. /// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line. /// </summary> private const double AdditionalHorizontalScrollAmount = 3; private Size _lastAvailableSize; private bool _inMeasure; /// <inheritdoc/> protected override Size MeasureOverride(Size availableSize) { // We don't support infinite available width, so we'll limit it to 32000 pixels. if (availableSize.Width > 32000) availableSize = availableSize.WithWidth(32000); if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width)) { ClearVisualLines(); } _lastAvailableSize = availableSize; foreach (var layer in Layers) { layer.Measure(availableSize); } InvalidateVisual(); // = InvalidateArrange+InvalidateRender MeasureInlineObjects(); double maxWidth; if (_document == null) { // no document -> create empty list of lines _allVisualLines = new List<VisualLine>(); _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray()); maxWidth = 0; } else { _inMeasure = true; try { maxWidth = CreateAndMeasureVisualLines(availableSize); } finally { _inMeasure = false; } } // remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor RemoveInlineObjectsNow(); maxWidth += AdditionalHorizontalScrollAmount; var heightTreeHeight = DocumentHeight; var options = Options; double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight); double extraHeightToAllowScrollBelowDocument = 0; if (options.AllowScrollBelowDocument) { if (!double.IsInfinity(_scrollViewport.Height)) { // HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after // scrolling to the very bottom. var minVisibleDocumentHeight = DefaultLineHeight; // increase the extend height to allow scrolling below the document extraHeightToAllowScrollBelowDocument = desiredHeight - minVisibleDocumentHeight; } } TextLayer.SetVisualLines(_visibleVisualLines); SetScrollData(availableSize, new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument), _scrollOffset); VisualLinesChanged?.Invoke(this, EventArgs.Empty); return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight); } /// <summary> /// Build all VisualLines in the visible range. /// </summary> /// <returns>Width the longest line</returns> private double CreateAndMeasureVisualLines(Size availableSize) { TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties(); VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties); //Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset); var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y); // number of pixels clipped from the first visual line(s) _clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView); // clippedPixelsOnTop should be >= 0, except for floating point inaccurracy. Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon); _newVisualLines = new List<VisualLine>(); VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView)); var elementGeneratorsArray = _elementGenerators.ToArray(); var lineTransformersArray = _lineTransformers.ToArray(); var nextLine = firstLineInView; double maxWidth = 0; var yPos = -_clippedPixelsOnTop; while (yPos < availableSize.Height && nextLine != null) { var visualLine = GetVisualLine(nextLine.LineNumber) ?? BuildVisualLine(nextLine, globalTextRunProperties, paragraphProperties, elementGeneratorsArray, lineTransformersArray, availableSize); visualLine.VisualTop = _scrollOffset.Y + yPos; nextLine = visualLine.LastDocumentLine.NextLine; yPos += visualLine.Height; foreach (var textLine in visualLine.TextLines) { if (textLine.WidthIncludingTrailingWhitespace > maxWidth) maxWidth = textLine.WidthIncludingTrailingWhitespace; } _newVisualLines.Add(visualLine); } foreach (var line in _allVisualLines) { Debug.Assert(line.IsDisposed == false); if (!_newVisualLines.Contains(line)) DisposeVisualLine(line); } _allVisualLines = _newVisualLines; // visibleVisualLines = readonly copy of visual lines _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray()); _newVisualLines = null; if (_allVisualLines.Any(line => line.IsDisposed)) { throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" + "This can happen when Redraw() is called during measure for lines " + "that are already constructed."); } return maxWidth; } #endregion #region BuildVisualLine private TextFormatter _formatter; internal TextViewCachedElements CachedElements; private TextRunProperties CreateGlobalTextRunProperties() { var p = new GlobalTextRunProperties(); p.typeface = this.CreateTypeface(); p.fontRenderingEmSize = FontSize; p.foregroundBrush = GetValue(TextElement.ForegroundProperty); ExtensionMethods.CheckIsFrozen(p.foregroundBrush); p.cultureInfo = CultureInfo.CurrentCulture; return p; } private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties) { return new VisualLineTextParagraphProperties { defaultTextRunProperties = defaultTextRunProperties, textWrapping = _canHorizontallyScroll ? TextWrapping.NoWrap : TextWrapping.Wrap, tabSize = Options.IndentationSize * WideSpaceWidth }; } private VisualLine BuildVisualLine(DocumentLine documentLine, TextRunProperties globalTextRunProperties, VisualLineTextParagraphProperties paragraphProperties, IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray, IReadOnlyList<IVisualLineTransformer> lineTransformersArray, Size availableSize) { if (_heightTree.GetIsCollapsed(documentLine.LineNumber)) throw new InvalidOperationException("Trying to build visual line from collapsed line"); //Debug.WriteLine("Building line " + documentLine.LineNumber); VisualLine visualLine = new VisualLine(this, documentLine); VisualLineTextSource textSource = new VisualLineTextSource(visualLine) { Document = _document, GlobalTextRunProperties = globalTextRunProperties, TextView = this }; visualLine.ConstructVisualElements(textSource, elementGeneratorsArray); if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine) { // Check whether the lines are collapsed correctly: double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine); double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine); if (!firstLinePos.IsClose(lastLinePos)) { for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++) { if (!_heightTree.GetIsCollapsed(i)) throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed."); } throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?"); } } visualLine.RunTransformers(textSource, lineTransformersArray); // now construct textLines: TextLineBreak lastLineBreak = null; var textOffset = 0; var textLines = new List<TextLine>(); while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker) { var textLine = _formatter.FormatLine( textSource, textOffset, availableSize.Width, paragraphProperties, lastLineBreak ); textLines.Add(textLine); textOffset += textLine.Length; // exit loop so that we don't do the indentation calculation if there's only a single line if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker) break; if (paragraphProperties.firstLineInParagraph) { paragraphProperties.firstLineInParagraph = false; TextEditorOptions options = this.Options; double indentation = 0; if (options.InheritWordWrapIndentation) { // determine indentation for next line: int indentVisualColumn = GetIndentationVisualColumn(visualLine); if (indentVisualColumn > 0 && indentVisualColumn < textOffset) { indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0)); } } indentation += options.WordWrapIndentation; // apply the calculated indentation unless it's more than half of the text editor size: if (indentation > 0 && indentation * 2 < availableSize.Width) paragraphProperties.indent = indentation; } lastLineBreak = textLine.TextLineBreak; } visualLine.SetTextLines(textLines); _heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height); return visualLine; } private static int GetIndentationVisualColumn(VisualLine visualLine) { if (visualLine.Elements.Count == 0) return 0; var column = 0; var elementIndex = 0; var element = visualLine.Elements[elementIndex]; while (element.IsWhitespace(column)) { column++; if (column == element.VisualColumn + element.VisualLength) { elementIndex++; if (elementIndex == visualLine.Elements.Count) break; element = visualLine.Elements[elementIndex]; } } return column; } #endregion #region Arrange /// <summary> /// Arrange implementation. /// </summary> protected override Size ArrangeOverride(Size finalSize) { EnsureVisualLines(); foreach (var layer in Layers) { layer.Arrange(new Rect(new Point(0, 0), finalSize)); } if (_document == null || _allVisualLines.Count == 0) return finalSize; // validate scroll position var newScrollOffsetX = _scrollOffset.X; var newScrollOffsetY = _scrollOffset.Y; if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width) { newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width); } if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height) { newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height); } // Apply final view port and offset if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY))) InvalidateMeasure(); if (_visibleVisualLines != null) { var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop); foreach (var visualLine in _visibleVisualLines) { var offset = 0; foreach (var textLine in visualLine.TextLines) { foreach (var span in textLine.TextRuns) { var inline = span as InlineObjectRun; if (inline?.VisualLine != null) { Debug.Assert(_inlineObjects.Contains(inline)); var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset)); inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize)); Debug.WriteLine(distance); } offset += span.TextSourceLength; } pos = new Point(pos.X, pos.Y + textLine.Height); } } } InvalidateCursorIfPointerWithinTextView(); return finalSize; } #endregion #region Render private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers; /// <summary> /// Gets the list of background renderers. /// </summary> public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers; private void BackgroundRenderer_Added(IBackgroundRenderer renderer) { ConnectToTextView(renderer); InvalidateLayer(renderer.Layer); } private void BackgroundRenderer_Removed(IBackgroundRenderer renderer) { DisconnectFromTextView(renderer); InvalidateLayer(renderer.Layer); } /// <inheritdoc/> public override void Render(DrawingContext drawingContext) { if (!VisualLinesValid) { return; } RenderBackground(drawingContext, KnownLayer.Background); foreach (var line in _visibleVisualLines) { IBrush currentBrush = null; var startVc = 0; var length = 0; foreach (var element in line.Elements) { if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush)) { if (currentBrush != null) { var builder = new BackgroundGeometryBuilder { AlignToWholePixels = true, CornerRadius = 3 }; foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length)) builder.AddRectangle(this, rect); var geometry = builder.CreateGeometry(); if (geometry != null) { drawingContext.DrawGeometry(currentBrush, null, geometry); } } startVc = element.VisualColumn; length = element.DocumentLength; currentBrush = element.BackgroundBrush; } else { length += element.VisualLength; } } if (currentBrush != null) { var builder = new BackgroundGeometryBuilder { AlignToWholePixels = true, CornerRadius = 3 }; foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length)) builder.AddRectangle(this, rect); var geometry = builder.CreateGeometry(); if (geometry != null) { drawingContext.DrawGeometry(currentBrush, null, geometry); } } } } internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer) { // this is necessary so hit-testing works properly and events get tunneled to the TextView. drawingContext.FillRectangle(Brushes.Transparent, Bounds); foreach (var bg in _backgroundRenderers) { if (bg.Layer == layer) { bg.Draw(this, drawingContext); } } } internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals) { var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop); foreach (var visual in visuals) { var t = visual.RenderTransform as TranslateTransform; if (t == null || t.X != pos.X || t.Y != pos.Y) { visual.RenderTransform = new TranslateTransform(pos.X, pos.Y); } pos = new Point(pos.X, pos.Y + visual.LineHeight); } } #endregion #region IScrollInfo implementation /// <summary> /// Size of the scroll, in pixels. /// </summary> private Size _scrollExtent; /// <summary> /// Offset of the scroll position. /// </summary> private Vector _scrollOffset; /// <summary> /// Size of the viewport. /// </summary> private Size _scrollViewport; private void ClearScrollData() { SetScrollData(new Size(), new Size(), new Vector()); } private bool SetScrollData(Size viewport, Size extent, Vector offset) { if (!(viewport.IsClose(_scrollViewport) && extent.IsClose(_scrollExtent) && offset.IsClose(_scrollOffset))) { _scrollViewport = viewport; _scrollExtent = extent; SetScrollOffset(offset); OnScrollChange(); return true; } return false; } private void OnScrollChange() { ((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty); } private bool _canVerticallyScroll = true; private bool _canHorizontallyScroll = true; /// <summary> /// Gets the horizontal scroll offset. /// </summary> public double HorizontalOffset => _scrollOffset.X; /// <summary> /// Gets the vertical scroll offset. /// </summary> public double VerticalOffset => _scrollOffset.Y; /// <summary> /// Gets the scroll offset; /// </summary> public Vector ScrollOffset => _scrollOffset; /// <summary> /// Occurs when the scroll offset has changed. /// </summary> public event EventHandler ScrollOffsetChanged; private void SetScrollOffset(Vector vector) { if (!_canHorizontallyScroll) { vector = new Vector(0, vector.Y); } if (!_canVerticallyScroll) { vector = new Vector(vector.X, 0); } if (!_scrollOffset.IsClose(vector)) { _scrollOffset = vector; ScrollOffsetChanged?.Invoke(this, EventArgs.Empty); } } private bool _defaultTextMetricsValid; private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling. private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling. private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation. /// <summary> /// Gets the width of a 'wide space' (the space width used for calculating the tab size). /// </summary> /// <remarks> /// This is the width of an 'x' in the current font. /// We do not measure the width of an actual space as that would lead to tiny tabs in /// some proportional fonts. /// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width. /// </remarks> public double WideSpaceWidth { get { CalculateDefaultTextMetrics(); return _wideSpaceWidth; } } /// <summary> /// Gets the default line height. This is the height of an empty line or a line containing regular text. /// Lines that include formatted text or custom UI elements may have a different line height. /// </summary> public double DefaultLineHeight { get { CalculateDefaultTextMetrics(); return _defaultLineHeight; } } /// <summary> /// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/> /// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text. /// Lines that include formatted text or custom UI elements may have a different baseline. /// </summary> public double DefaultBaseline { get { CalculateDefaultTextMetrics(); return _defaultBaseline; } } private void InvalidateDefaultTextMetrics() { _defaultTextMetricsValid = false; if (_heightTree != null) { // calculate immediately so that height tree gets updated CalculateDefaultTextMetrics(); } } private void CalculateDefaultTextMetrics() { if (_defaultTextMetricsValid) return; _defaultTextMetricsValid = true; if (_formatter != null) { var textRunProperties = CreateGlobalTextRunProperties(); var line = _formatter.FormatLine( new SimpleTextSource("x", textRunProperties), 0, 32000, new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties }, null); _wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace); _defaultBaseline = Math.Max(1, line.Baseline); _defaultLineHeight = Math.Max(1, line.Height); } else { _wideSpaceWidth = FontSize / 2; _defaultBaseline = FontSize; _defaultLineHeight = FontSize + 3; } // Update heightTree.DefaultLineHeight, if a document is loaded. if (_heightTree != null) _heightTree.DefaultLineHeight = _defaultLineHeight; } private static double ValidateVisualOffset(double offset) { if (double.IsNaN(offset)) throw new ArgumentException("offset must not be NaN"); if (offset < 0) return 0; return offset; } /// <summary> /// Scrolls the text view so that the specified rectangle gets visible. /// </summary> public virtual void MakeVisible(Rect rectangle) { var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y, _scrollViewport.Width, _scrollViewport.Height); var newScrollOffsetX = _scrollOffset.X; var newScrollOffsetY = _scrollOffset.Y; if (rectangle.X < visibleRectangle.X) { if (rectangle.Right > visibleRectangle.Right) { newScrollOffsetX = rectangle.X + rectangle.Width / 2; } else { newScrollOffsetX = rectangle.X; } } else if (rectangle.Right > visibleRectangle.Right) { newScrollOffsetX = rectangle.Right - _scrollViewport.Width; } if (rectangle.Y < visibleRectangle.Y) { if (rectangle.Bottom > visibleRectangle.Bottom) { newScrollOffsetY = rectangle.Y + rectangle.Height / 2; } else { newScrollOffsetY = rectangle.Y; } } else if (rectangle.Bottom > visibleRectangle.Bottom) { newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height; } newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX); newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY); var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY); if (!_scrollOffset.IsClose(newScrollOffset)) { SetScrollOffset(newScrollOffset); OnScrollChange(); InvalidateMeasure(); } } #endregion #region Visual element pointer handling [ThreadStatic] private static bool _invalidCursor; //private VisualLineElement _currentHoveredElement; /// <summary> /// Updates the pointe cursor, but with background priority. /// </summary> public static void InvalidateCursor() { if (!_invalidCursor) { _invalidCursor = true; Dispatcher.UIThread.InvokeAsync( delegate { _invalidCursor = false; //MouseDevice.Instance.UpdateCursor(); }, DispatcherPriority.Background // fixes issue #288 ); } } internal void InvalidateCursorIfPointerWithinTextView() { // Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view. // Unnecessary updates may cause the mouse pointer to flicker // (e.g. if it is over a window border, it blinks between Resize and Normal) if (IsPointerOver) { InvalidateCursor(); } } protected override void OnPointerMoved(PointerEventArgs e) { base.OnPointerMoved(e); //var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); //// Change back to default if hover on a different element //if (_currentHoveredElement != element) //{ // Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor // _currentHoveredElement = element; //} //element?.OnQueryCursor(e); } protected override void OnPointerPressed(PointerPressedEventArgs e) { base.OnPointerPressed(e); if (!e.Handled) { EnsureVisualLines(); var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); element?.OnPointerPressed(e); } } protected override void OnPointerReleased(PointerReleasedEventArgs e) { base.OnPointerReleased(e); if (!e.Handled) { EnsureVisualLines(); var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); element?.OnPointerReleased(e); } } #endregion #region Getting elements from Visual Position /// <summary> /// Gets the visual line at the specified document position (relative to start of document). /// Returns null if there is no visual line for the position (e.g. the position is outside the visible /// text area). /// </summary> public VisualLine GetVisualLineFromVisualTop(double visualTop) { // TODO: change this method to also work outside the visible range - // required to make GetPosition work as expected! EnsureVisualLines(); foreach (var vl in VisualLines) { if (visualTop < vl.VisualTop) continue; if (visualTop < vl.VisualTop + vl.Height) return vl; } return null; } /// <summary> /// Gets the visual top position (relative to start of document) from a document line number. /// </summary> public double GetVisualTopByDocumentLine(int line) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line)); } private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition) { var vl = GetVisualLineFromVisualTop(visualPosition.Y); if (vl != null) { var column = vl.GetVisualColumnFloor(visualPosition); foreach (var element in vl.Elements) { if (element.VisualColumn + element.VisualLength <= column) continue; return element; } } return null; } #endregion #region Visual Position <-> TextViewPosition /// <summary> /// Gets the visual position from a text view position. /// </summary> /// <param name="position">The text view position.</param> /// <param name="yPositionMode">The mode how to retrieve the Y position.</param> /// <returns>The position in device-independent pixels relative /// to the top left corner of the document.</returns> public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var documentLine = Document.GetLineByNumber(position.Line); var visualLine = GetOrConstructVisualLine(documentLine); var visualColumn = position.VisualColumn; if (visualColumn < 0) { var offset = documentLine.Offset + position.Column - 1; visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset); } return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode); } /// <summary> /// Gets the text view position from the specified visual position. /// If the position is within a character, it is rounded to the next character boundary. /// </summary> /// <param name="visualPosition">The position in device-independent pixels relative /// to the top left corner of the document.</param> /// <returns>The logical position, or null if the position is outside the document.</returns> public TextViewPosition? GetPosition(Point visualPosition) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var line = GetVisualLineFromVisualTop(visualPosition.Y); return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace); } /// <summary> /// Gets the text view position from the specified visual position. /// If the position is inside a character, the position in front of the character is returned. /// </summary> /// <param name="visualPosition">The position in device-independent pixels relative /// to the top left corner of the document.</param> /// <returns>The logical position, or null if the position is outside the document.</returns> public TextViewPosition? GetPositionFloor(Point visualPosition) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var line = GetVisualLineFromVisualTop(visualPosition.Y); return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace); } #endregion #region Service Provider /// <summary> /// Gets a service container used to associate services with the text view. /// </summary> internal IServiceContainer Services { get; } = new ServiceContainer(); /// <summary> /// Retrieves a service from the text view. /// If the service is not found in the <see cref="Services"/> container, /// this method will also look for it in the current document's service provider. /// </summary> public virtual object GetService(Type serviceType) { var instance = Services.GetService(serviceType); if (instance == null && _document != null) { instance = _document.ServiceProvider.GetService(serviceType); } return instance; } private void ConnectToTextView(object obj) { var c = obj as ITextViewConnect; c?.AddToTextView(this); } private void DisconnectFromTextView(object obj) { var c = obj as ITextViewConnect; c?.RemoveFromTextView(this); } #endregion #region PointerHover /// <summary> /// The PreviewPointerHover event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView)); /// <summary> /// The PointerHover event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble, typeof(TextView)); /// <summary> /// The PreviewPointerHoverStopped event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel, typeof(TextView)); /// <summary> /// The PointerHoverStopped event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble, typeof(TextView)); /// <summary> /// Occurs when the pointer has hovered over a fixed location for some time. /// </summary> public event EventHandler<PointerEventArgs> PreviewPointerHover { add => AddHandler(PreviewPointerHoverEvent, value); remove => RemoveHandler(PreviewPointerHoverEvent, value); } /// <summary> /// Occurs when the pointer has hovered over a fixed location for some time. /// </summary> public event EventHandler<PointerEventArgs> PointerHover { add => AddHandler(PointerHoverEvent, value); remove => RemoveHandler(PointerHoverEvent, value); } /// <summary> /// Occurs when the pointe had previously hovered but now started moving again. /// </summary> public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped { add => AddHandler(PreviewPointerHoverStoppedEvent, value); remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value); } /// <summary> /// Occurs when the pointer had previously hovered but now started moving again. /// </summary> public event EventHandler<PointerEventArgs> PointerHoverStopped { add => AddHandler(PointerHoverStoppedEvent, value); remove => RemoveHandler(PointerHoverStoppedEvent, value); } private readonly PointerHoverLogic _hoverLogic; private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent) { e.RoutedEvent = tunnelingEvent; RaiseEvent(e); e.RoutedEvent = bubblingEvent; RaiseEvent(e); } #endregion /// <summary> /// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden /// and not used to start the generation of a <see cref="VisualLine"/>. /// </summary> /// <remarks> /// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span /// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding /// <see cref="VisualLineElementGenerator"/>. /// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>. /// /// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines /// N+1 to M. Do not collapse line N itself. /// /// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the /// <see cref="CollapsedLineSection"/> returned from this method. /// </remarks> public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.CollapseText(start, end); } /// <summary> /// Gets the height of the document. /// </summary> public double DocumentHeight => _heightTree?.TotalHeight ?? 0; /// <summary> /// Gets the document line at the specified visual position. /// </summary> public DocumentLine GetDocumentLineByVisualTop(double visualTop) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.GetLineByVisualPosition(visualTop); } /// <inheritdoc/> protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change) { base.OnPropertyChanged(change); if (change.Property == TemplatedControl.ForegroundProperty || change.Property == NonPrintableCharacterBrushProperty || change.Property == LinkTextBackgroundBrushProperty || change.Property == LinkTextForegroundBrushProperty || change.Property == LinkTextUnderlineProperty) { // changing brushes requires recreating the cached elements RecreateCachedElements(); Redraw(); } if (change.Property == TemplatedControl.FontFamilyProperty || change.Property == TemplatedControl.FontSizeProperty || change.Property == TemplatedControl.FontStyleProperty || change.Property == TemplatedControl.FontWeightProperty) { // changing font properties requires recreating cached elements RecreateCachedElements(); // and we need to re-measure the font metrics: InvalidateDefaultTextMetrics(); Redraw(); } if (change.Property == ColumnRulerPenProperty) { _columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen); } if (change.Property == CurrentLineBorderProperty) { _currentLineHighlighRenderer.BorderPen = CurrentLineBorder; } if (change.Property == CurrentLineBackgroundProperty) { _currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground; } } /// <summary> /// The pen used to draw the column ruler. /// <seealso cref="TextEditorOptions.ShowColumnRulers"/> /// </summary> public static readonly StyledProperty<IPen> ColumnRulerPenProperty = AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128)))); private static ImmutablePen CreateFrozenPen(IBrush brush) { var pen = new ImmutablePen(brush?.ToImmutable()); return pen; } bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle) { if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target)) { return false; } // TODO: // Convert rectangle into our coordinate space. //var childTransform = target.TransformToVisual(this); //rectangle = childTransform.Value(rectangle); MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y)); return true; } IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from) { return null; } event EventHandler ILogicalScrollable.ScrollInvalidated { add => _scrollInvalidated += value; remove => _scrollInvalidated -= value; } void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e) { _scrollInvalidated?.Invoke(this, e); } /// <summary> /// Gets/Sets the pen used to draw the column ruler. /// <seealso cref="TextEditorOptions.ShowColumnRulers"/> /// </summary> public IPen ColumnRulerPen { get => GetValue(ColumnRulerPenProperty); set => SetValue(ColumnRulerPenProperty, value); } /// <summary> /// The <see cref="CurrentLineBackground"/> property. /// </summary> public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty = AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground"); /// <summary> /// Gets/Sets the background brush used by current line highlighter. /// </summary> public IBrush CurrentLineBackground { get => GetValue(CurrentLineBackgroundProperty); set => SetValue(CurrentLineBackgroundProperty, value); } /// <summary> /// The <see cref="CurrentLineBorder"/> property. /// </summary> public static readonly StyledProperty<IPen> CurrentLineBorderProperty = AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder"); /// <summary> /// Gets/Sets the background brush used for the current line. /// </summary> public IPen CurrentLineBorder { get => GetValue(CurrentLineBorderProperty); set => SetValue(CurrentLineBorderProperty, value); } /// <summary> /// Gets/Sets highlighted line number. /// </summary> public int HighlightedLine { get => _currentLineHighlighRenderer.Line; set => _currentLineHighlighRenderer.Line = value; } /// <summary> /// Empty line selection width. /// </summary> public virtual double EmptyLineSelectionWidth => 1; bool ILogicalScrollable.CanHorizontallyScroll { get => _canHorizontallyScroll; set { if (_canHorizontallyScroll != value) { _canHorizontallyScroll = value; ClearVisualLines(); InvalidateMeasure(); } } } bool ILogicalScrollable.CanVerticallyScroll { get => _canVerticallyScroll; set { if (_canVerticallyScroll != value) { _canVerticallyScroll = value; ClearVisualLines(); InvalidateMeasure(); } } } bool ILogicalScrollable.IsLogicalScrollEnabled => true; Size ILogicalScrollable.ScrollSize => new Size(10, 50); Size ILogicalScrollable.PageScrollSize => new Size(10, 100); Size IScrollable.Extent => _scrollExtent; Vector IScrollable.Offset { get => _scrollOffset; set { value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y)); var isX = !_scrollOffset.X.IsClose(value.X); var isY = !_scrollOffset.Y.IsClose(value.Y); if (isX || isY) { Action ILogicalScrollable.InvalidateScroll { get; set; } Size ILogicalScrollable.ScrollSize => new Size(10, 10); Size ILogicalScrollable.PageScrollSize => new Size(10, 10); Size IScrollable.Extent => _scrollExtent; } } } Size IScrollable.Viewport => _scrollViewport; } } <MSG> fix scroll sizes. <DFF> @@ -2089,9 +2089,9 @@ namespace AvaloniaEdit.Rendering Action ILogicalScrollable.InvalidateScroll { get; set; } - Size ILogicalScrollable.ScrollSize => new Size(10, 10); + Size ILogicalScrollable.ScrollSize => new Size(10, 50); - Size ILogicalScrollable.PageScrollSize => new Size(10, 10); + Size ILogicalScrollable.PageScrollSize => new Size(10, 100); Size IScrollable.Extent => _scrollExtent;
2
fix scroll sizes.
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10068002
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Threading.Tasks; using Avalonia; using Avalonia.Controls; using Avalonia.Controls.Documents; using Avalonia.Controls.Primitives; using Avalonia.Data; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Media.TextFormatting; using Avalonia.Threading; using Avalonia.VisualTree; using AvaloniaEdit.Document; using AvaloniaEdit.Editing; using AvaloniaEdit.Utils; namespace AvaloniaEdit.Rendering { /// <summary> /// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>. /// /// This is the heart of the text editor, this class controls the text rendering process. /// /// Taken as a standalone control, it's a text viewer without any editing capability. /// </summary> [SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable", Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")] public class TextView : Control, ITextEditorComponent, ILogicalScrollable { private EventHandler _scrollInvalidated; #region Constructor static TextView() { ClipToBoundsProperty.OverrideDefaultValue<TextView>(true); FocusableProperty.OverrideDefaultValue<TextView>(false); OptionsProperty.Changed.Subscribe(OnOptionsChanged); DocumentProperty.Changed.Subscribe(OnDocumentChanged); } private readonly ColumnRulerRenderer _columnRulerRenderer; private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer; /// <summary> /// Creates a new TextView instance. /// </summary> public TextView() { Services.AddService(this); TextLayer = new TextLayer(this); _elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed); _lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed); _backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed); _columnRulerRenderer = new ColumnRulerRenderer(this); _currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this); Options = new TextEditorOptions(); Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators Layers = new LayerCollection(this); InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace); _hoverLogic = new PointerHoverLogic(this); _hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent); _hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent); } #endregion #region Document Property /// <summary> /// Document property. /// </summary> public static readonly StyledProperty<TextDocument> DocumentProperty = AvaloniaProperty.Register<TextView, TextDocument>("Document"); private TextDocument _document; private HeightTree _heightTree; /// <summary> /// Gets/Sets the document displayed by the text editor. /// </summary> public TextDocument Document { get => GetValue(DocumentProperty); set => SetValue(DocumentProperty, value); } internal double FontSize { get => GetValue(TemplatedControl.FontSizeProperty); set => SetValue(TemplatedControl.FontSizeProperty, value); } internal FontFamily FontFamily { get => GetValue(TemplatedControl.FontFamilyProperty); set => SetValue(TemplatedControl.FontFamilyProperty, value); } /// <summary> /// Occurs when the document property has changed. /// </summary> public event EventHandler DocumentChanged; private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e) { (e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue); } private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue) { if (oldValue != null) { _heightTree.Dispose(); _heightTree = null; _formatter = null; CachedElements = null; TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging); } _document = newValue; ClearScrollData(); ClearVisualLines(); if (newValue != null) { TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging); _formatter = TextFormatter.Current; InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter _heightTree = new HeightTree(newValue, DefaultLineHeight); CachedElements = new TextViewCachedElements(); } InvalidateMeasure(); DocumentChanged?.Invoke(this, EventArgs.Empty); } private void RecreateCachedElements() { if (CachedElements != null) { CachedElements = new TextViewCachedElements(); } } private void OnChanging(object sender, DocumentChangeEventArgs e) { Redraw(e.Offset, e.RemovalLength); } private void OnPropertyChanged(object sender, PropertyChangedEventArgs e) { OnOptionChanged(e); } #endregion #region Options property /// <summary> /// Options property. /// </summary> public static readonly StyledProperty<TextEditorOptions> OptionsProperty = AvaloniaProperty.Register<TextView, TextEditorOptions>("Options"); /// <summary> /// Gets/Sets the options used by the text editor. /// </summary> public TextEditorOptions Options { get => GetValue(OptionsProperty); set => SetValue(OptionsProperty, value); } /// <summary> /// Occurs when a text editor option has changed. /// </summary> public event PropertyChangedEventHandler OptionChanged; /// <summary> /// Raises the <see cref="OptionChanged"/> event. /// </summary> protected virtual void OnOptionChanged(PropertyChangedEventArgs e) { OptionChanged?.Invoke(this, e); if (Options.ShowColumnRulers) _columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen); else _columnRulerRenderer.SetRuler(null, ColumnRulerPen); UpdateBuiltinElementGeneratorsFromOptions(); Redraw(); } private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e) { (e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue); } private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue) { if (oldValue != null) { PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged); } if (newValue != null) { PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged); } OnOptionChanged(new PropertyChangedEventArgs(null)); } #endregion #region ElementGenerators+LineTransformers Properties private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators; /// <summary> /// Gets a collection where element generators can be registered. /// </summary> public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators; private void ElementGenerator_Added(VisualLineElementGenerator generator) { ConnectToTextView(generator); Redraw(); } private void ElementGenerator_Removed(VisualLineElementGenerator generator) { DisconnectFromTextView(generator); Redraw(); } private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers; /// <summary> /// Gets a collection where line transformers can be registered. /// </summary> public IList<IVisualLineTransformer> LineTransformers => _lineTransformers; private void LineTransformer_Added(IVisualLineTransformer lineTransformer) { ConnectToTextView(lineTransformer); Redraw(); } private void LineTransformer_Removed(IVisualLineTransformer lineTransformer) { DisconnectFromTextView(lineTransformer); Redraw(); } #endregion #region Builtin ElementGenerators // NewLineElementGenerator newLineElementGenerator; private SingleCharacterElementGenerator _singleCharacterElementGenerator; private LinkElementGenerator _linkElementGenerator; private MailLinkElementGenerator _mailLinkElementGenerator; private void UpdateBuiltinElementGeneratorsFromOptions() { var options = Options; // AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine); AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs); AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks); AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks); } private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand) where T : VisualLineElementGenerator, IBuiltinElementGenerator, new() { var hasGenerator = generator != null; if (hasGenerator != demand) { if (demand) { generator = new T(); ElementGenerators.Add(generator); } else { ElementGenerators.Remove(generator); generator = null; } } generator?.FetchOptions(Options); } #endregion #region Layers internal readonly TextLayer TextLayer; /// <summary> /// Gets the list of layers displayed in the text view. /// </summary> public LayerCollection Layers { get; } public sealed class LayerCollection : Collection<Control> { private readonly TextView _textView; public LayerCollection(TextView textView) { _textView = textView; } protected override void ClearItems() { foreach (var control in Items) { _textView.VisualChildren.Remove(control); } base.ClearItems(); _textView.LayersChanged(); } protected override void InsertItem(int index, Control item) { base.InsertItem(index, item); _textView.VisualChildren.Add(item); _textView.LayersChanged(); } protected override void RemoveItem(int index) { base.RemoveItem(index); _textView.VisualChildren.RemoveAt(index); _textView.LayersChanged(); } protected override void SetItem(int index, Control item) { _textView.VisualChildren.Remove(Items[index]); base.SetItem(index, item); _textView.VisualChildren.Add(item); _textView.LayersChanged(); } } private void LayersChanged() { TextLayer.Index = Layers.IndexOf(TextLayer); } /// <summary> /// Inserts a new layer at a position specified relative to an existing layer. /// </summary> /// <param name="layer">The new layer to insert.</param> /// <param name="referencedLayer">The existing layer</param> /// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param> public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position) { if (layer == null) throw new ArgumentNullException(nameof(layer)); if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer)) throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer)); if (!Enum.IsDefined(typeof(LayerInsertionPosition), position)) throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition)); if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above) throw new InvalidOperationException("Cannot replace or insert below the background layer."); var newPosition = new LayerPosition(referencedLayer, position); LayerPosition.SetLayerPosition(layer, newPosition); for (var i = 0; i < Layers.Count; i++) { var p = LayerPosition.GetLayerPosition(Layers[i]); if (p != null) { if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace) { // found the referenced layer switch (position) { case LayerInsertionPosition.Below: Layers.Insert(i, layer); return; case LayerInsertionPosition.Above: Layers.Insert(i + 1, layer); return; case LayerInsertionPosition.Replace: Layers[i] = layer; return; } } else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above || p.KnownLayer > referencedLayer) { // we skipped the insertion position (referenced layer does not exist?) Layers.Insert(i, layer); return; } } } // inserting after all existing layers: Layers.Add(layer); } #endregion #region Inline object handling private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>(); /// <summary> /// Adds a new inline object. /// </summary> internal void AddInlineObject(InlineObjectRun inlineObject) { Debug.Assert(inlineObject.VisualLine != null); // Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping var alreadyAdded = false; for (var i = 0; i < _inlineObjects.Count; i++) { if (_inlineObjects[i].Element == inlineObject.Element) { RemoveInlineObjectRun(_inlineObjects[i], true); _inlineObjects.RemoveAt(i); alreadyAdded = true; break; } } _inlineObjects.Add(inlineObject); if (!alreadyAdded) { VisualChildren.Add(inlineObject.Element); ((ISetLogicalParent)inlineObject.Element).SetParent(this); } inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity)); inlineObject.DesiredSize = inlineObject.Element.DesiredSize; } private void MeasureInlineObjects() { // As part of MeasureOverride(), re-measure the inline objects foreach (var inlineObject in _inlineObjects) { if (inlineObject.VisualLine.IsDisposed) { // Don't re-measure inline objects that are going to be removed anyways. // If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call. continue; } inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity)); if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize)) { // the element changed size -> recreate its parent visual line inlineObject.DesiredSize = inlineObject.Element.DesiredSize; if (_allVisualLines.Remove(inlineObject.VisualLine)) { DisposeVisualLine(inlineObject.VisualLine); } } } } private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>(); private void RemoveInlineObjects(VisualLine visualLine) { // Delay removing inline objects: // A document change immediately invalidates affected visual lines, but it does not // cause an immediate redraw. // To prevent inline objects from flickering when they are recreated, we delay removing // inline objects until the next redraw. if (visualLine.HasInlineObjects) { _visualLinesWithOutstandingInlineObjects.Add(visualLine); } } /// <summary> /// Remove the inline objects that were marked for removal. /// </summary> private void RemoveInlineObjectsNow() { if (_visualLinesWithOutstandingInlineObjects.Count == 0) return; _inlineObjects.RemoveAll( ior => { if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine)) { RemoveInlineObjectRun(ior, false); return true; } return false; }); _visualLinesWithOutstandingInlineObjects.Clear(); } // Remove InlineObjectRun.Element from TextLayer. // Caller of RemoveInlineObjectRun will remove it from inlineObjects collection. private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement) { // TODO: Focus //if (!keepElement && ior.Element.IsKeyboardFocusWithin) //{ // // When the inline element that has the focus is removed, it will reset the // // focus to the main window without raising appropriate LostKeyboardFocus events. // // To work around this, we manually set focus to the next focusable parent. // UIElement element = this; // while (element != null && !element.Focusable) // { // element = VisualTreeHelper.GetParent(element) as UIElement; // } // if (element != null) // Keyboard.Focus(element); //} ior.VisualLine = null; if (!keepElement) VisualChildren.Remove(ior.Element); } #endregion #region Brushes /// <summary> /// NonPrintableCharacterBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128))); /// <summary> /// Gets/sets the Brush used for displaying non-printable characters. /// </summary> public IBrush NonPrintableCharacterBrush { get => GetValue(NonPrintableCharacterBrushProperty); set => SetValue(NonPrintableCharacterBrushProperty, value); } /// <summary> /// LinkTextForegroundBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue); /// <summary> /// Gets/sets the Brush used for displaying link texts. /// </summary> public IBrush LinkTextForegroundBrush { get => GetValue(LinkTextForegroundBrushProperty); set => SetValue(LinkTextForegroundBrushProperty, value); } /// <summary> /// LinkTextBackgroundBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent); /// <summary> /// Gets/sets the Brush used for the background of link texts. /// </summary> public IBrush LinkTextBackgroundBrush { get => GetValue(LinkTextBackgroundBrushProperty); set => SetValue(LinkTextBackgroundBrushProperty, value); } #endregion /// <summary> /// LinkTextUnderlinedBrush dependency property. /// </summary> public static readonly StyledProperty<bool> LinkTextUnderlineProperty = AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true); /// <summary> /// Gets/sets whether to underline link texts. /// </summary> /// <remarks> /// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied. /// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely. /// </remarks> public bool LinkTextUnderline { get => GetValue(LinkTextUnderlineProperty); set => SetValue(LinkTextUnderlineProperty, value); } #region Redraw methods / VisualLine invalidation /// <summary> /// Causes the text editor to regenerate all visual lines. /// </summary> public void Redraw() { VerifyAccess(); ClearVisualLines(); InvalidateMeasure(); } /// <summary> /// Causes the text editor to regenerate the specified visual line. /// </summary> public void Redraw(VisualLine visualLine) { VerifyAccess(); if (_allVisualLines.Remove(visualLine)) { DisposeVisualLine(visualLine); InvalidateMeasure(); } } /// <summary> /// Causes the text editor to redraw all lines overlapping with the specified segment. /// </summary> public void Redraw(int offset, int length) { VerifyAccess(); var changedSomethingBeforeOrInLine = false; for (var i = 0; i < _allVisualLines.Count; i++) { var visualLine = _allVisualLines[i]; var lineStart = visualLine.FirstDocumentLine.Offset; var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength; if (offset <= lineEnd) { changedSomethingBeforeOrInLine = true; if (offset + length >= lineStart) { _allVisualLines.RemoveAt(i--); DisposeVisualLine(visualLine); } } } if (changedSomethingBeforeOrInLine) { // Repaint not only when something in visible area was changed, but also when anything in front of it // was changed. We might have to redraw the line number margin. Or the highlighting changed. // However, we'll try to reuse the existing VisualLines. InvalidateMeasure(); } } /// <summary> /// Causes a known layer to redraw. /// This method does not invalidate visual lines; /// use the <see cref="Redraw()"/> method to do that. /// </summary> [SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer", Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")] public void InvalidateLayer(KnownLayer knownLayer) { InvalidateMeasure(); } /// <summary> /// Causes the text editor to redraw all lines overlapping with the specified segment. /// Does nothing if segment is null. /// </summary> public void Redraw(ISegment segment) { if (segment != null) { Redraw(segment.Offset, segment.Length); } } /// <summary> /// Invalidates all visual lines. /// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure /// that the visual lines will be recreated. /// </summary> private void ClearVisualLines() { if (_allVisualLines.Count != 0) { foreach (var visualLine in _allVisualLines) { DisposeVisualLine(visualLine); } _allVisualLines.Clear(); _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray()); } } private void DisposeVisualLine(VisualLine visualLine) { if (_newVisualLines != null && _newVisualLines.Contains(visualLine)) { throw new ArgumentException("Cannot dispose visual line because it is in construction!"); } visualLine.Dispose(); RemoveInlineObjects(visualLine); } #endregion #region Get(OrConstruct)VisualLine /// <summary> /// Gets the visual line that contains the document line with the specified number. /// Returns null if the document line is outside the visible range. /// </summary> public VisualLine GetVisualLine(int documentLineNumber) { // TODO: EnsureVisualLines() ? foreach (var visualLine in _allVisualLines) { Debug.Assert(visualLine.IsDisposed == false); var start = visualLine.FirstDocumentLine.LineNumber; var end = visualLine.LastDocumentLine.LineNumber; if (documentLineNumber >= start && documentLineNumber <= end) return visualLine; } return null; } /// <summary> /// Gets the visual line that contains the document line with the specified number. /// If that line is outside the visible range, a new VisualLine for that document line is constructed. /// </summary> public VisualLine GetOrConstructVisualLine(DocumentLine documentLine) { if (documentLine == null) throw new ArgumentNullException("documentLine"); if (!this.Document.Lines.Contains(documentLine)) throw new InvalidOperationException("Line belongs to wrong document"); VerifyAccess(); VisualLine l = GetVisualLine(documentLine.LineNumber); if (l == null) { TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties(); VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties); while (_heightTree.GetIsCollapsed(documentLine.LineNumber)) { documentLine = documentLine.PreviousLine; } l = BuildVisualLine(documentLine, globalTextRunProperties, paragraphProperties, _elementGenerators.ToArray(), _lineTransformers.ToArray(), _lastAvailableSize); _allVisualLines.Add(l); // update all visual top values (building the line might have changed visual top of other lines due to word wrapping) foreach (var line in _allVisualLines) { line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine); } } return l; } #endregion #region Visual Lines (fields and properties) private List<VisualLine> _allVisualLines = new List<VisualLine>(); private ReadOnlyCollection<VisualLine> _visibleVisualLines; private double _clippedPixelsOnTop; private List<VisualLine> _newVisualLines; /// <summary> /// Gets the currently visible visual lines. /// </summary> /// <exception cref="VisualLinesInvalidException"> /// Gets thrown if there are invalid visual lines when this property is accessed. /// You can use the <see cref="VisualLinesValid"/> property to check for this case, /// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines /// when they are invalid. /// </exception> [SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")] public ReadOnlyCollection<VisualLine> VisualLines { get { if (_visibleVisualLines == null) throw new VisualLinesInvalidException(); return _visibleVisualLines; } } /// <summary> /// Gets whether the visual lines are valid. /// Will return false after a call to Redraw(). /// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/> /// if this property is <c>false</c>. /// </summary> public bool VisualLinesValid => _visibleVisualLines != null; /// <summary> /// Occurs when the TextView is about to be measured and will regenerate its visual lines. /// This event may be used to mark visual lines as invalid that would otherwise be reused. /// </summary> public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting; /// <summary> /// Occurs when the TextView was measured and changed its visual lines. /// </summary> public event EventHandler VisualLinesChanged; /// <summary> /// If the visual lines are invalid, creates new visual lines for the visible part /// of the document. /// If all visual lines are valid, this method does nothing. /// </summary> /// <exception cref="InvalidOperationException">The visual line build process is already running. /// It is not allowed to call this method during the construction of a visual line.</exception> public void EnsureVisualLines() { Dispatcher.UIThread.VerifyAccess(); if (_inMeasure) throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!"); if (!VisualLinesValid) { // increase priority for re-measure InvalidateMeasure(); // force immediate re-measure InvalidateVisual(); } // Sometimes we still have invalid lines after UpdateLayout - work around the problem // by calling MeasureOverride directly. if (!VisualLinesValid) { Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines"); MeasureOverride(_lastAvailableSize); } if (!VisualLinesValid) throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call"); } #endregion #region Measure /// <summary> /// Additonal amount that allows horizontal scrolling past the end of the longest line. /// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line. /// </summary> private const double AdditionalHorizontalScrollAmount = 3; private Size _lastAvailableSize; private bool _inMeasure; /// <inheritdoc/> protected override Size MeasureOverride(Size availableSize) { // We don't support infinite available width, so we'll limit it to 32000 pixels. if (availableSize.Width > 32000) availableSize = availableSize.WithWidth(32000); if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width)) { ClearVisualLines(); } _lastAvailableSize = availableSize; foreach (var layer in Layers) { layer.Measure(availableSize); } InvalidateVisual(); // = InvalidateArrange+InvalidateRender MeasureInlineObjects(); double maxWidth; if (_document == null) { // no document -> create empty list of lines _allVisualLines = new List<VisualLine>(); _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray()); maxWidth = 0; } else { _inMeasure = true; try { maxWidth = CreateAndMeasureVisualLines(availableSize); } finally { _inMeasure = false; } } // remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor RemoveInlineObjectsNow(); maxWidth += AdditionalHorizontalScrollAmount; var heightTreeHeight = DocumentHeight; var options = Options; double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight); double extraHeightToAllowScrollBelowDocument = 0; if (options.AllowScrollBelowDocument) { if (!double.IsInfinity(_scrollViewport.Height)) { // HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after // scrolling to the very bottom. var minVisibleDocumentHeight = DefaultLineHeight; // increase the extend height to allow scrolling below the document extraHeightToAllowScrollBelowDocument = desiredHeight - minVisibleDocumentHeight; } } TextLayer.SetVisualLines(_visibleVisualLines); SetScrollData(availableSize, new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument), _scrollOffset); VisualLinesChanged?.Invoke(this, EventArgs.Empty); return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight); } /// <summary> /// Build all VisualLines in the visible range. /// </summary> /// <returns>Width the longest line</returns> private double CreateAndMeasureVisualLines(Size availableSize) { TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties(); VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties); //Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset); var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y); // number of pixels clipped from the first visual line(s) _clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView); // clippedPixelsOnTop should be >= 0, except for floating point inaccurracy. Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon); _newVisualLines = new List<VisualLine>(); VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView)); var elementGeneratorsArray = _elementGenerators.ToArray(); var lineTransformersArray = _lineTransformers.ToArray(); var nextLine = firstLineInView; double maxWidth = 0; var yPos = -_clippedPixelsOnTop; while (yPos < availableSize.Height && nextLine != null) { var visualLine = GetVisualLine(nextLine.LineNumber) ?? BuildVisualLine(nextLine, globalTextRunProperties, paragraphProperties, elementGeneratorsArray, lineTransformersArray, availableSize); visualLine.VisualTop = _scrollOffset.Y + yPos; nextLine = visualLine.LastDocumentLine.NextLine; yPos += visualLine.Height; foreach (var textLine in visualLine.TextLines) { if (textLine.WidthIncludingTrailingWhitespace > maxWidth) maxWidth = textLine.WidthIncludingTrailingWhitespace; } _newVisualLines.Add(visualLine); } foreach (var line in _allVisualLines) { Debug.Assert(line.IsDisposed == false); if (!_newVisualLines.Contains(line)) DisposeVisualLine(line); } _allVisualLines = _newVisualLines; // visibleVisualLines = readonly copy of visual lines _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray()); _newVisualLines = null; if (_allVisualLines.Any(line => line.IsDisposed)) { throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" + "This can happen when Redraw() is called during measure for lines " + "that are already constructed."); } return maxWidth; } #endregion #region BuildVisualLine private TextFormatter _formatter; internal TextViewCachedElements CachedElements; private TextRunProperties CreateGlobalTextRunProperties() { var p = new GlobalTextRunProperties(); p.typeface = this.CreateTypeface(); p.fontRenderingEmSize = FontSize; p.foregroundBrush = GetValue(TextElement.ForegroundProperty); ExtensionMethods.CheckIsFrozen(p.foregroundBrush); p.cultureInfo = CultureInfo.CurrentCulture; return p; } private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties) { return new VisualLineTextParagraphProperties { defaultTextRunProperties = defaultTextRunProperties, textWrapping = _canHorizontallyScroll ? TextWrapping.NoWrap : TextWrapping.Wrap, tabSize = Options.IndentationSize * WideSpaceWidth }; } private VisualLine BuildVisualLine(DocumentLine documentLine, TextRunProperties globalTextRunProperties, VisualLineTextParagraphProperties paragraphProperties, IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray, IReadOnlyList<IVisualLineTransformer> lineTransformersArray, Size availableSize) { if (_heightTree.GetIsCollapsed(documentLine.LineNumber)) throw new InvalidOperationException("Trying to build visual line from collapsed line"); //Debug.WriteLine("Building line " + documentLine.LineNumber); VisualLine visualLine = new VisualLine(this, documentLine); VisualLineTextSource textSource = new VisualLineTextSource(visualLine) { Document = _document, GlobalTextRunProperties = globalTextRunProperties, TextView = this }; visualLine.ConstructVisualElements(textSource, elementGeneratorsArray); if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine) { // Check whether the lines are collapsed correctly: double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine); double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine); if (!firstLinePos.IsClose(lastLinePos)) { for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++) { if (!_heightTree.GetIsCollapsed(i)) throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed."); } throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?"); } } visualLine.RunTransformers(textSource, lineTransformersArray); // now construct textLines: TextLineBreak lastLineBreak = null; var textOffset = 0; var textLines = new List<TextLine>(); while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker) { var textLine = _formatter.FormatLine( textSource, textOffset, availableSize.Width, paragraphProperties, lastLineBreak ); textLines.Add(textLine); textOffset += textLine.Length; // exit loop so that we don't do the indentation calculation if there's only a single line if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker) break; if (paragraphProperties.firstLineInParagraph) { paragraphProperties.firstLineInParagraph = false; TextEditorOptions options = this.Options; double indentation = 0; if (options.InheritWordWrapIndentation) { // determine indentation for next line: int indentVisualColumn = GetIndentationVisualColumn(visualLine); if (indentVisualColumn > 0 && indentVisualColumn < textOffset) { indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0)); } } indentation += options.WordWrapIndentation; // apply the calculated indentation unless it's more than half of the text editor size: if (indentation > 0 && indentation * 2 < availableSize.Width) paragraphProperties.indent = indentation; } lastLineBreak = textLine.TextLineBreak; } visualLine.SetTextLines(textLines); _heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height); return visualLine; } private static int GetIndentationVisualColumn(VisualLine visualLine) { if (visualLine.Elements.Count == 0) return 0; var column = 0; var elementIndex = 0; var element = visualLine.Elements[elementIndex]; while (element.IsWhitespace(column)) { column++; if (column == element.VisualColumn + element.VisualLength) { elementIndex++; if (elementIndex == visualLine.Elements.Count) break; element = visualLine.Elements[elementIndex]; } } return column; } #endregion #region Arrange /// <summary> /// Arrange implementation. /// </summary> protected override Size ArrangeOverride(Size finalSize) { EnsureVisualLines(); foreach (var layer in Layers) { layer.Arrange(new Rect(new Point(0, 0), finalSize)); } if (_document == null || _allVisualLines.Count == 0) return finalSize; // validate scroll position var newScrollOffsetX = _scrollOffset.X; var newScrollOffsetY = _scrollOffset.Y; if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width) { newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width); } if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height) { newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height); } // Apply final view port and offset if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY))) InvalidateMeasure(); if (_visibleVisualLines != null) { var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop); foreach (var visualLine in _visibleVisualLines) { var offset = 0; foreach (var textLine in visualLine.TextLines) { foreach (var span in textLine.TextRuns) { var inline = span as InlineObjectRun; if (inline?.VisualLine != null) { Debug.Assert(_inlineObjects.Contains(inline)); var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset)); inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize)); Debug.WriteLine(distance); } offset += span.TextSourceLength; } pos = new Point(pos.X, pos.Y + textLine.Height); } } } InvalidateCursorIfPointerWithinTextView(); return finalSize; } #endregion #region Render private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers; /// <summary> /// Gets the list of background renderers. /// </summary> public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers; private void BackgroundRenderer_Added(IBackgroundRenderer renderer) { ConnectToTextView(renderer); InvalidateLayer(renderer.Layer); } private void BackgroundRenderer_Removed(IBackgroundRenderer renderer) { DisconnectFromTextView(renderer); InvalidateLayer(renderer.Layer); } /// <inheritdoc/> public override void Render(DrawingContext drawingContext) { if (!VisualLinesValid) { return; } RenderBackground(drawingContext, KnownLayer.Background); foreach (var line in _visibleVisualLines) { IBrush currentBrush = null; var startVc = 0; var length = 0; foreach (var element in line.Elements) { if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush)) { if (currentBrush != null) { var builder = new BackgroundGeometryBuilder { AlignToWholePixels = true, CornerRadius = 3 }; foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length)) builder.AddRectangle(this, rect); var geometry = builder.CreateGeometry(); if (geometry != null) { drawingContext.DrawGeometry(currentBrush, null, geometry); } } startVc = element.VisualColumn; length = element.DocumentLength; currentBrush = element.BackgroundBrush; } else { length += element.VisualLength; } } if (currentBrush != null) { var builder = new BackgroundGeometryBuilder { AlignToWholePixels = true, CornerRadius = 3 }; foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length)) builder.AddRectangle(this, rect); var geometry = builder.CreateGeometry(); if (geometry != null) { drawingContext.DrawGeometry(currentBrush, null, geometry); } } } } internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer) { // this is necessary so hit-testing works properly and events get tunneled to the TextView. drawingContext.FillRectangle(Brushes.Transparent, Bounds); foreach (var bg in _backgroundRenderers) { if (bg.Layer == layer) { bg.Draw(this, drawingContext); } } } internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals) { var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop); foreach (var visual in visuals) { var t = visual.RenderTransform as TranslateTransform; if (t == null || t.X != pos.X || t.Y != pos.Y) { visual.RenderTransform = new TranslateTransform(pos.X, pos.Y); } pos = new Point(pos.X, pos.Y + visual.LineHeight); } } #endregion #region IScrollInfo implementation /// <summary> /// Size of the scroll, in pixels. /// </summary> private Size _scrollExtent; /// <summary> /// Offset of the scroll position. /// </summary> private Vector _scrollOffset; /// <summary> /// Size of the viewport. /// </summary> private Size _scrollViewport; private void ClearScrollData() { SetScrollData(new Size(), new Size(), new Vector()); } private bool SetScrollData(Size viewport, Size extent, Vector offset) { if (!(viewport.IsClose(_scrollViewport) && extent.IsClose(_scrollExtent) && offset.IsClose(_scrollOffset))) { _scrollViewport = viewport; _scrollExtent = extent; SetScrollOffset(offset); OnScrollChange(); return true; } return false; } private void OnScrollChange() { ((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty); } private bool _canVerticallyScroll = true; private bool _canHorizontallyScroll = true; /// <summary> /// Gets the horizontal scroll offset. /// </summary> public double HorizontalOffset => _scrollOffset.X; /// <summary> /// Gets the vertical scroll offset. /// </summary> public double VerticalOffset => _scrollOffset.Y; /// <summary> /// Gets the scroll offset; /// </summary> public Vector ScrollOffset => _scrollOffset; /// <summary> /// Occurs when the scroll offset has changed. /// </summary> public event EventHandler ScrollOffsetChanged; private void SetScrollOffset(Vector vector) { if (!_canHorizontallyScroll) { vector = new Vector(0, vector.Y); } if (!_canVerticallyScroll) { vector = new Vector(vector.X, 0); } if (!_scrollOffset.IsClose(vector)) { _scrollOffset = vector; ScrollOffsetChanged?.Invoke(this, EventArgs.Empty); } } private bool _defaultTextMetricsValid; private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling. private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling. private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation. /// <summary> /// Gets the width of a 'wide space' (the space width used for calculating the tab size). /// </summary> /// <remarks> /// This is the width of an 'x' in the current font. /// We do not measure the width of an actual space as that would lead to tiny tabs in /// some proportional fonts. /// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width. /// </remarks> public double WideSpaceWidth { get { CalculateDefaultTextMetrics(); return _wideSpaceWidth; } } /// <summary> /// Gets the default line height. This is the height of an empty line or a line containing regular text. /// Lines that include formatted text or custom UI elements may have a different line height. /// </summary> public double DefaultLineHeight { get { CalculateDefaultTextMetrics(); return _defaultLineHeight; } } /// <summary> /// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/> /// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text. /// Lines that include formatted text or custom UI elements may have a different baseline. /// </summary> public double DefaultBaseline { get { CalculateDefaultTextMetrics(); return _defaultBaseline; } } private void InvalidateDefaultTextMetrics() { _defaultTextMetricsValid = false; if (_heightTree != null) { // calculate immediately so that height tree gets updated CalculateDefaultTextMetrics(); } } private void CalculateDefaultTextMetrics() { if (_defaultTextMetricsValid) return; _defaultTextMetricsValid = true; if (_formatter != null) { var textRunProperties = CreateGlobalTextRunProperties(); var line = _formatter.FormatLine( new SimpleTextSource("x", textRunProperties), 0, 32000, new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties }, null); _wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace); _defaultBaseline = Math.Max(1, line.Baseline); _defaultLineHeight = Math.Max(1, line.Height); } else { _wideSpaceWidth = FontSize / 2; _defaultBaseline = FontSize; _defaultLineHeight = FontSize + 3; } // Update heightTree.DefaultLineHeight, if a document is loaded. if (_heightTree != null) _heightTree.DefaultLineHeight = _defaultLineHeight; } private static double ValidateVisualOffset(double offset) { if (double.IsNaN(offset)) throw new ArgumentException("offset must not be NaN"); if (offset < 0) return 0; return offset; } /// <summary> /// Scrolls the text view so that the specified rectangle gets visible. /// </summary> public virtual void MakeVisible(Rect rectangle) { var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y, _scrollViewport.Width, _scrollViewport.Height); var newScrollOffsetX = _scrollOffset.X; var newScrollOffsetY = _scrollOffset.Y; if (rectangle.X < visibleRectangle.X) { if (rectangle.Right > visibleRectangle.Right) { newScrollOffsetX = rectangle.X + rectangle.Width / 2; } else { newScrollOffsetX = rectangle.X; } } else if (rectangle.Right > visibleRectangle.Right) { newScrollOffsetX = rectangle.Right - _scrollViewport.Width; } if (rectangle.Y < visibleRectangle.Y) { if (rectangle.Bottom > visibleRectangle.Bottom) { newScrollOffsetY = rectangle.Y + rectangle.Height / 2; } else { newScrollOffsetY = rectangle.Y; } } else if (rectangle.Bottom > visibleRectangle.Bottom) { newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height; } newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX); newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY); var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY); if (!_scrollOffset.IsClose(newScrollOffset)) { SetScrollOffset(newScrollOffset); OnScrollChange(); InvalidateMeasure(); } } #endregion #region Visual element pointer handling [ThreadStatic] private static bool _invalidCursor; //private VisualLineElement _currentHoveredElement; /// <summary> /// Updates the pointe cursor, but with background priority. /// </summary> public static void InvalidateCursor() { if (!_invalidCursor) { _invalidCursor = true; Dispatcher.UIThread.InvokeAsync( delegate { _invalidCursor = false; //MouseDevice.Instance.UpdateCursor(); }, DispatcherPriority.Background // fixes issue #288 ); } } internal void InvalidateCursorIfPointerWithinTextView() { // Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view. // Unnecessary updates may cause the mouse pointer to flicker // (e.g. if it is over a window border, it blinks between Resize and Normal) if (IsPointerOver) { InvalidateCursor(); } } protected override void OnPointerMoved(PointerEventArgs e) { base.OnPointerMoved(e); //var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); //// Change back to default if hover on a different element //if (_currentHoveredElement != element) //{ // Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor // _currentHoveredElement = element; //} //element?.OnQueryCursor(e); } protected override void OnPointerPressed(PointerPressedEventArgs e) { base.OnPointerPressed(e); if (!e.Handled) { EnsureVisualLines(); var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); element?.OnPointerPressed(e); } } protected override void OnPointerReleased(PointerReleasedEventArgs e) { base.OnPointerReleased(e); if (!e.Handled) { EnsureVisualLines(); var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); element?.OnPointerReleased(e); } } #endregion #region Getting elements from Visual Position /// <summary> /// Gets the visual line at the specified document position (relative to start of document). /// Returns null if there is no visual line for the position (e.g. the position is outside the visible /// text area). /// </summary> public VisualLine GetVisualLineFromVisualTop(double visualTop) { // TODO: change this method to also work outside the visible range - // required to make GetPosition work as expected! EnsureVisualLines(); foreach (var vl in VisualLines) { if (visualTop < vl.VisualTop) continue; if (visualTop < vl.VisualTop + vl.Height) return vl; } return null; } /// <summary> /// Gets the visual top position (relative to start of document) from a document line number. /// </summary> public double GetVisualTopByDocumentLine(int line) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line)); } private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition) { var vl = GetVisualLineFromVisualTop(visualPosition.Y); if (vl != null) { var column = vl.GetVisualColumnFloor(visualPosition); foreach (var element in vl.Elements) { if (element.VisualColumn + element.VisualLength <= column) continue; return element; } } return null; } #endregion #region Visual Position <-> TextViewPosition /// <summary> /// Gets the visual position from a text view position. /// </summary> /// <param name="position">The text view position.</param> /// <param name="yPositionMode">The mode how to retrieve the Y position.</param> /// <returns>The position in device-independent pixels relative /// to the top left corner of the document.</returns> public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var documentLine = Document.GetLineByNumber(position.Line); var visualLine = GetOrConstructVisualLine(documentLine); var visualColumn = position.VisualColumn; if (visualColumn < 0) { var offset = documentLine.Offset + position.Column - 1; visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset); } return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode); } /// <summary> /// Gets the text view position from the specified visual position. /// If the position is within a character, it is rounded to the next character boundary. /// </summary> /// <param name="visualPosition">The position in device-independent pixels relative /// to the top left corner of the document.</param> /// <returns>The logical position, or null if the position is outside the document.</returns> public TextViewPosition? GetPosition(Point visualPosition) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var line = GetVisualLineFromVisualTop(visualPosition.Y); return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace); } /// <summary> /// Gets the text view position from the specified visual position. /// If the position is inside a character, the position in front of the character is returned. /// </summary> /// <param name="visualPosition">The position in device-independent pixels relative /// to the top left corner of the document.</param> /// <returns>The logical position, or null if the position is outside the document.</returns> public TextViewPosition? GetPositionFloor(Point visualPosition) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var line = GetVisualLineFromVisualTop(visualPosition.Y); return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace); } #endregion #region Service Provider /// <summary> /// Gets a service container used to associate services with the text view. /// </summary> internal IServiceContainer Services { get; } = new ServiceContainer(); /// <summary> /// Retrieves a service from the text view. /// If the service is not found in the <see cref="Services"/> container, /// this method will also look for it in the current document's service provider. /// </summary> public virtual object GetService(Type serviceType) { var instance = Services.GetService(serviceType); if (instance == null && _document != null) { instance = _document.ServiceProvider.GetService(serviceType); } return instance; } private void ConnectToTextView(object obj) { var c = obj as ITextViewConnect; c?.AddToTextView(this); } private void DisconnectFromTextView(object obj) { var c = obj as ITextViewConnect; c?.RemoveFromTextView(this); } #endregion #region PointerHover /// <summary> /// The PreviewPointerHover event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView)); /// <summary> /// The PointerHover event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble, typeof(TextView)); /// <summary> /// The PreviewPointerHoverStopped event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel, typeof(TextView)); /// <summary> /// The PointerHoverStopped event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble, typeof(TextView)); /// <summary> /// Occurs when the pointer has hovered over a fixed location for some time. /// </summary> public event EventHandler<PointerEventArgs> PreviewPointerHover { add => AddHandler(PreviewPointerHoverEvent, value); remove => RemoveHandler(PreviewPointerHoverEvent, value); } /// <summary> /// Occurs when the pointer has hovered over a fixed location for some time. /// </summary> public event EventHandler<PointerEventArgs> PointerHover { add => AddHandler(PointerHoverEvent, value); remove => RemoveHandler(PointerHoverEvent, value); } /// <summary> /// Occurs when the pointe had previously hovered but now started moving again. /// </summary> public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped { add => AddHandler(PreviewPointerHoverStoppedEvent, value); remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value); } /// <summary> /// Occurs when the pointer had previously hovered but now started moving again. /// </summary> public event EventHandler<PointerEventArgs> PointerHoverStopped { add => AddHandler(PointerHoverStoppedEvent, value); remove => RemoveHandler(PointerHoverStoppedEvent, value); } private readonly PointerHoverLogic _hoverLogic; private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent) { e.RoutedEvent = tunnelingEvent; RaiseEvent(e); e.RoutedEvent = bubblingEvent; RaiseEvent(e); } #endregion /// <summary> /// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden /// and not used to start the generation of a <see cref="VisualLine"/>. /// </summary> /// <remarks> /// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span /// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding /// <see cref="VisualLineElementGenerator"/>. /// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>. /// /// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines /// N+1 to M. Do not collapse line N itself. /// /// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the /// <see cref="CollapsedLineSection"/> returned from this method. /// </remarks> public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.CollapseText(start, end); } /// <summary> /// Gets the height of the document. /// </summary> public double DocumentHeight => _heightTree?.TotalHeight ?? 0; /// <summary> /// Gets the document line at the specified visual position. /// </summary> public DocumentLine GetDocumentLineByVisualTop(double visualTop) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.GetLineByVisualPosition(visualTop); } /// <inheritdoc/> protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change) { base.OnPropertyChanged(change); if (change.Property == TemplatedControl.ForegroundProperty || change.Property == NonPrintableCharacterBrushProperty || change.Property == LinkTextBackgroundBrushProperty || change.Property == LinkTextForegroundBrushProperty || change.Property == LinkTextUnderlineProperty) { // changing brushes requires recreating the cached elements RecreateCachedElements(); Redraw(); } if (change.Property == TemplatedControl.FontFamilyProperty || change.Property == TemplatedControl.FontSizeProperty || change.Property == TemplatedControl.FontStyleProperty || change.Property == TemplatedControl.FontWeightProperty) { // changing font properties requires recreating cached elements RecreateCachedElements(); // and we need to re-measure the font metrics: InvalidateDefaultTextMetrics(); Redraw(); } if (change.Property == ColumnRulerPenProperty) { _columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen); } if (change.Property == CurrentLineBorderProperty) { _currentLineHighlighRenderer.BorderPen = CurrentLineBorder; } if (change.Property == CurrentLineBackgroundProperty) { _currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground; } } /// <summary> /// The pen used to draw the column ruler. /// <seealso cref="TextEditorOptions.ShowColumnRulers"/> /// </summary> public static readonly StyledProperty<IPen> ColumnRulerPenProperty = AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128)))); private static ImmutablePen CreateFrozenPen(IBrush brush) { var pen = new ImmutablePen(brush?.ToImmutable()); return pen; } bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle) { if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target)) { return false; } // TODO: // Convert rectangle into our coordinate space. //var childTransform = target.TransformToVisual(this); //rectangle = childTransform.Value(rectangle); MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y)); return true; } IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from) { return null; } event EventHandler ILogicalScrollable.ScrollInvalidated { add => _scrollInvalidated += value; remove => _scrollInvalidated -= value; } void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e) { _scrollInvalidated?.Invoke(this, e); } /// <summary> /// Gets/Sets the pen used to draw the column ruler. /// <seealso cref="TextEditorOptions.ShowColumnRulers"/> /// </summary> public IPen ColumnRulerPen { get => GetValue(ColumnRulerPenProperty); set => SetValue(ColumnRulerPenProperty, value); } /// <summary> /// The <see cref="CurrentLineBackground"/> property. /// </summary> public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty = AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground"); /// <summary> /// Gets/Sets the background brush used by current line highlighter. /// </summary> public IBrush CurrentLineBackground { get => GetValue(CurrentLineBackgroundProperty); set => SetValue(CurrentLineBackgroundProperty, value); } /// <summary> /// The <see cref="CurrentLineBorder"/> property. /// </summary> public static readonly StyledProperty<IPen> CurrentLineBorderProperty = AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder"); /// <summary> /// Gets/Sets the background brush used for the current line. /// </summary> public IPen CurrentLineBorder { get => GetValue(CurrentLineBorderProperty); set => SetValue(CurrentLineBorderProperty, value); } /// <summary> /// Gets/Sets highlighted line number. /// </summary> public int HighlightedLine { get => _currentLineHighlighRenderer.Line; set => _currentLineHighlighRenderer.Line = value; } /// <summary> /// Empty line selection width. /// </summary> public virtual double EmptyLineSelectionWidth => 1; bool ILogicalScrollable.CanHorizontallyScroll { get => _canHorizontallyScroll; set { if (_canHorizontallyScroll != value) { _canHorizontallyScroll = value; ClearVisualLines(); InvalidateMeasure(); } } } bool ILogicalScrollable.CanVerticallyScroll { get => _canVerticallyScroll; set { if (_canVerticallyScroll != value) { _canVerticallyScroll = value; ClearVisualLines(); InvalidateMeasure(); } } } bool ILogicalScrollable.IsLogicalScrollEnabled => true; Size ILogicalScrollable.ScrollSize => new Size(10, 50); Size ILogicalScrollable.PageScrollSize => new Size(10, 100); Size IScrollable.Extent => _scrollExtent; Vector IScrollable.Offset { get => _scrollOffset; set { value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y)); var isX = !_scrollOffset.X.IsClose(value.X); var isY = !_scrollOffset.Y.IsClose(value.Y); if (isX || isY) { Action ILogicalScrollable.InvalidateScroll { get; set; } Size ILogicalScrollable.ScrollSize => new Size(10, 10); Size ILogicalScrollable.PageScrollSize => new Size(10, 10); Size IScrollable.Extent => _scrollExtent; } } } Size IScrollable.Viewport => _scrollViewport; } } <MSG> fix scroll sizes. <DFF> @@ -2089,9 +2089,9 @@ namespace AvaloniaEdit.Rendering Action ILogicalScrollable.InvalidateScroll { get; set; } - Size ILogicalScrollable.ScrollSize => new Size(10, 10); + Size ILogicalScrollable.ScrollSize => new Size(10, 50); - Size ILogicalScrollable.PageScrollSize => new Size(10, 10); + Size ILogicalScrollable.PageScrollSize => new Size(10, 100); Size IScrollable.Extent => _scrollExtent;
2
fix scroll sizes.
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10068003
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Threading.Tasks; using Avalonia; using Avalonia.Controls; using Avalonia.Controls.Documents; using Avalonia.Controls.Primitives; using Avalonia.Data; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Media.TextFormatting; using Avalonia.Threading; using Avalonia.VisualTree; using AvaloniaEdit.Document; using AvaloniaEdit.Editing; using AvaloniaEdit.Utils; namespace AvaloniaEdit.Rendering { /// <summary> /// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>. /// /// This is the heart of the text editor, this class controls the text rendering process. /// /// Taken as a standalone control, it's a text viewer without any editing capability. /// </summary> [SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable", Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")] public class TextView : Control, ITextEditorComponent, ILogicalScrollable { private EventHandler _scrollInvalidated; #region Constructor static TextView() { ClipToBoundsProperty.OverrideDefaultValue<TextView>(true); FocusableProperty.OverrideDefaultValue<TextView>(false); OptionsProperty.Changed.Subscribe(OnOptionsChanged); DocumentProperty.Changed.Subscribe(OnDocumentChanged); } private readonly ColumnRulerRenderer _columnRulerRenderer; private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer; /// <summary> /// Creates a new TextView instance. /// </summary> public TextView() { Services.AddService(this); TextLayer = new TextLayer(this); _elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed); _lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed); _backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed); _columnRulerRenderer = new ColumnRulerRenderer(this); _currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this); Options = new TextEditorOptions(); Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators Layers = new LayerCollection(this); InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace); _hoverLogic = new PointerHoverLogic(this); _hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent); _hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent); } #endregion #region Document Property /// <summary> /// Document property. /// </summary> public static readonly StyledProperty<TextDocument> DocumentProperty = AvaloniaProperty.Register<TextView, TextDocument>("Document"); private TextDocument _document; private HeightTree _heightTree; /// <summary> /// Gets/Sets the document displayed by the text editor. /// </summary> public TextDocument Document { get => GetValue(DocumentProperty); set => SetValue(DocumentProperty, value); } internal double FontSize { get => GetValue(TemplatedControl.FontSizeProperty); set => SetValue(TemplatedControl.FontSizeProperty, value); } internal FontFamily FontFamily { get => GetValue(TemplatedControl.FontFamilyProperty); set => SetValue(TemplatedControl.FontFamilyProperty, value); } /// <summary> /// Occurs when the document property has changed. /// </summary> public event EventHandler DocumentChanged; private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e) { (e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue); } private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue) { if (oldValue != null) { _heightTree.Dispose(); _heightTree = null; _formatter = null; CachedElements = null; TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging); } _document = newValue; ClearScrollData(); ClearVisualLines(); if (newValue != null) { TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging); _formatter = TextFormatter.Current; InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter _heightTree = new HeightTree(newValue, DefaultLineHeight); CachedElements = new TextViewCachedElements(); } InvalidateMeasure(); DocumentChanged?.Invoke(this, EventArgs.Empty); } private void RecreateCachedElements() { if (CachedElements != null) { CachedElements = new TextViewCachedElements(); } } private void OnChanging(object sender, DocumentChangeEventArgs e) { Redraw(e.Offset, e.RemovalLength); } private void OnPropertyChanged(object sender, PropertyChangedEventArgs e) { OnOptionChanged(e); } #endregion #region Options property /// <summary> /// Options property. /// </summary> public static readonly StyledProperty<TextEditorOptions> OptionsProperty = AvaloniaProperty.Register<TextView, TextEditorOptions>("Options"); /// <summary> /// Gets/Sets the options used by the text editor. /// </summary> public TextEditorOptions Options { get => GetValue(OptionsProperty); set => SetValue(OptionsProperty, value); } /// <summary> /// Occurs when a text editor option has changed. /// </summary> public event PropertyChangedEventHandler OptionChanged; /// <summary> /// Raises the <see cref="OptionChanged"/> event. /// </summary> protected virtual void OnOptionChanged(PropertyChangedEventArgs e) { OptionChanged?.Invoke(this, e); if (Options.ShowColumnRulers) _columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen); else _columnRulerRenderer.SetRuler(null, ColumnRulerPen); UpdateBuiltinElementGeneratorsFromOptions(); Redraw(); } private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e) { (e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue); } private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue) { if (oldValue != null) { PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged); } if (newValue != null) { PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged); } OnOptionChanged(new PropertyChangedEventArgs(null)); } #endregion #region ElementGenerators+LineTransformers Properties private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators; /// <summary> /// Gets a collection where element generators can be registered. /// </summary> public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators; private void ElementGenerator_Added(VisualLineElementGenerator generator) { ConnectToTextView(generator); Redraw(); } private void ElementGenerator_Removed(VisualLineElementGenerator generator) { DisconnectFromTextView(generator); Redraw(); } private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers; /// <summary> /// Gets a collection where line transformers can be registered. /// </summary> public IList<IVisualLineTransformer> LineTransformers => _lineTransformers; private void LineTransformer_Added(IVisualLineTransformer lineTransformer) { ConnectToTextView(lineTransformer); Redraw(); } private void LineTransformer_Removed(IVisualLineTransformer lineTransformer) { DisconnectFromTextView(lineTransformer); Redraw(); } #endregion #region Builtin ElementGenerators // NewLineElementGenerator newLineElementGenerator; private SingleCharacterElementGenerator _singleCharacterElementGenerator; private LinkElementGenerator _linkElementGenerator; private MailLinkElementGenerator _mailLinkElementGenerator; private void UpdateBuiltinElementGeneratorsFromOptions() { var options = Options; // AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine); AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs); AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks); AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks); } private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand) where T : VisualLineElementGenerator, IBuiltinElementGenerator, new() { var hasGenerator = generator != null; if (hasGenerator != demand) { if (demand) { generator = new T(); ElementGenerators.Add(generator); } else { ElementGenerators.Remove(generator); generator = null; } } generator?.FetchOptions(Options); } #endregion #region Layers internal readonly TextLayer TextLayer; /// <summary> /// Gets the list of layers displayed in the text view. /// </summary> public LayerCollection Layers { get; } public sealed class LayerCollection : Collection<Control> { private readonly TextView _textView; public LayerCollection(TextView textView) { _textView = textView; } protected override void ClearItems() { foreach (var control in Items) { _textView.VisualChildren.Remove(control); } base.ClearItems(); _textView.LayersChanged(); } protected override void InsertItem(int index, Control item) { base.InsertItem(index, item); _textView.VisualChildren.Add(item); _textView.LayersChanged(); } protected override void RemoveItem(int index) { base.RemoveItem(index); _textView.VisualChildren.RemoveAt(index); _textView.LayersChanged(); } protected override void SetItem(int index, Control item) { _textView.VisualChildren.Remove(Items[index]); base.SetItem(index, item); _textView.VisualChildren.Add(item); _textView.LayersChanged(); } } private void LayersChanged() { TextLayer.Index = Layers.IndexOf(TextLayer); } /// <summary> /// Inserts a new layer at a position specified relative to an existing layer. /// </summary> /// <param name="layer">The new layer to insert.</param> /// <param name="referencedLayer">The existing layer</param> /// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param> public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position) { if (layer == null) throw new ArgumentNullException(nameof(layer)); if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer)) throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer)); if (!Enum.IsDefined(typeof(LayerInsertionPosition), position)) throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition)); if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above) throw new InvalidOperationException("Cannot replace or insert below the background layer."); var newPosition = new LayerPosition(referencedLayer, position); LayerPosition.SetLayerPosition(layer, newPosition); for (var i = 0; i < Layers.Count; i++) { var p = LayerPosition.GetLayerPosition(Layers[i]); if (p != null) { if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace) { // found the referenced layer switch (position) { case LayerInsertionPosition.Below: Layers.Insert(i, layer); return; case LayerInsertionPosition.Above: Layers.Insert(i + 1, layer); return; case LayerInsertionPosition.Replace: Layers[i] = layer; return; } } else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above || p.KnownLayer > referencedLayer) { // we skipped the insertion position (referenced layer does not exist?) Layers.Insert(i, layer); return; } } } // inserting after all existing layers: Layers.Add(layer); } #endregion #region Inline object handling private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>(); /// <summary> /// Adds a new inline object. /// </summary> internal void AddInlineObject(InlineObjectRun inlineObject) { Debug.Assert(inlineObject.VisualLine != null); // Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping var alreadyAdded = false; for (var i = 0; i < _inlineObjects.Count; i++) { if (_inlineObjects[i].Element == inlineObject.Element) { RemoveInlineObjectRun(_inlineObjects[i], true); _inlineObjects.RemoveAt(i); alreadyAdded = true; break; } } _inlineObjects.Add(inlineObject); if (!alreadyAdded) { VisualChildren.Add(inlineObject.Element); ((ISetLogicalParent)inlineObject.Element).SetParent(this); } inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity)); inlineObject.DesiredSize = inlineObject.Element.DesiredSize; } private void MeasureInlineObjects() { // As part of MeasureOverride(), re-measure the inline objects foreach (var inlineObject in _inlineObjects) { if (inlineObject.VisualLine.IsDisposed) { // Don't re-measure inline objects that are going to be removed anyways. // If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call. continue; } inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity)); if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize)) { // the element changed size -> recreate its parent visual line inlineObject.DesiredSize = inlineObject.Element.DesiredSize; if (_allVisualLines.Remove(inlineObject.VisualLine)) { DisposeVisualLine(inlineObject.VisualLine); } } } } private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>(); private void RemoveInlineObjects(VisualLine visualLine) { // Delay removing inline objects: // A document change immediately invalidates affected visual lines, but it does not // cause an immediate redraw. // To prevent inline objects from flickering when they are recreated, we delay removing // inline objects until the next redraw. if (visualLine.HasInlineObjects) { _visualLinesWithOutstandingInlineObjects.Add(visualLine); } } /// <summary> /// Remove the inline objects that were marked for removal. /// </summary> private void RemoveInlineObjectsNow() { if (_visualLinesWithOutstandingInlineObjects.Count == 0) return; _inlineObjects.RemoveAll( ior => { if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine)) { RemoveInlineObjectRun(ior, false); return true; } return false; }); _visualLinesWithOutstandingInlineObjects.Clear(); } // Remove InlineObjectRun.Element from TextLayer. // Caller of RemoveInlineObjectRun will remove it from inlineObjects collection. private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement) { // TODO: Focus //if (!keepElement && ior.Element.IsKeyboardFocusWithin) //{ // // When the inline element that has the focus is removed, it will reset the // // focus to the main window without raising appropriate LostKeyboardFocus events. // // To work around this, we manually set focus to the next focusable parent. // UIElement element = this; // while (element != null && !element.Focusable) // { // element = VisualTreeHelper.GetParent(element) as UIElement; // } // if (element != null) // Keyboard.Focus(element); //} ior.VisualLine = null; if (!keepElement) VisualChildren.Remove(ior.Element); } #endregion #region Brushes /// <summary> /// NonPrintableCharacterBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128))); /// <summary> /// Gets/sets the Brush used for displaying non-printable characters. /// </summary> public IBrush NonPrintableCharacterBrush { get => GetValue(NonPrintableCharacterBrushProperty); set => SetValue(NonPrintableCharacterBrushProperty, value); } /// <summary> /// LinkTextForegroundBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue); /// <summary> /// Gets/sets the Brush used for displaying link texts. /// </summary> public IBrush LinkTextForegroundBrush { get => GetValue(LinkTextForegroundBrushProperty); set => SetValue(LinkTextForegroundBrushProperty, value); } /// <summary> /// LinkTextBackgroundBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent); /// <summary> /// Gets/sets the Brush used for the background of link texts. /// </summary> public IBrush LinkTextBackgroundBrush { get => GetValue(LinkTextBackgroundBrushProperty); set => SetValue(LinkTextBackgroundBrushProperty, value); } #endregion /// <summary> /// LinkTextUnderlinedBrush dependency property. /// </summary> public static readonly StyledProperty<bool> LinkTextUnderlineProperty = AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true); /// <summary> /// Gets/sets whether to underline link texts. /// </summary> /// <remarks> /// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied. /// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely. /// </remarks> public bool LinkTextUnderline { get => GetValue(LinkTextUnderlineProperty); set => SetValue(LinkTextUnderlineProperty, value); } #region Redraw methods / VisualLine invalidation /// <summary> /// Causes the text editor to regenerate all visual lines. /// </summary> public void Redraw() { VerifyAccess(); ClearVisualLines(); InvalidateMeasure(); } /// <summary> /// Causes the text editor to regenerate the specified visual line. /// </summary> public void Redraw(VisualLine visualLine) { VerifyAccess(); if (_allVisualLines.Remove(visualLine)) { DisposeVisualLine(visualLine); InvalidateMeasure(); } } /// <summary> /// Causes the text editor to redraw all lines overlapping with the specified segment. /// </summary> public void Redraw(int offset, int length) { VerifyAccess(); var changedSomethingBeforeOrInLine = false; for (var i = 0; i < _allVisualLines.Count; i++) { var visualLine = _allVisualLines[i]; var lineStart = visualLine.FirstDocumentLine.Offset; var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength; if (offset <= lineEnd) { changedSomethingBeforeOrInLine = true; if (offset + length >= lineStart) { _allVisualLines.RemoveAt(i--); DisposeVisualLine(visualLine); } } } if (changedSomethingBeforeOrInLine) { // Repaint not only when something in visible area was changed, but also when anything in front of it // was changed. We might have to redraw the line number margin. Or the highlighting changed. // However, we'll try to reuse the existing VisualLines. InvalidateMeasure(); } } /// <summary> /// Causes a known layer to redraw. /// This method does not invalidate visual lines; /// use the <see cref="Redraw()"/> method to do that. /// </summary> [SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer", Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")] public void InvalidateLayer(KnownLayer knownLayer) { InvalidateMeasure(); } /// <summary> /// Causes the text editor to redraw all lines overlapping with the specified segment. /// Does nothing if segment is null. /// </summary> public void Redraw(ISegment segment) { if (segment != null) { Redraw(segment.Offset, segment.Length); } } /// <summary> /// Invalidates all visual lines. /// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure /// that the visual lines will be recreated. /// </summary> private void ClearVisualLines() { if (_allVisualLines.Count != 0) { foreach (var visualLine in _allVisualLines) { DisposeVisualLine(visualLine); } _allVisualLines.Clear(); _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray()); } } private void DisposeVisualLine(VisualLine visualLine) { if (_newVisualLines != null && _newVisualLines.Contains(visualLine)) { throw new ArgumentException("Cannot dispose visual line because it is in construction!"); } visualLine.Dispose(); RemoveInlineObjects(visualLine); } #endregion #region Get(OrConstruct)VisualLine /// <summary> /// Gets the visual line that contains the document line with the specified number. /// Returns null if the document line is outside the visible range. /// </summary> public VisualLine GetVisualLine(int documentLineNumber) { // TODO: EnsureVisualLines() ? foreach (var visualLine in _allVisualLines) { Debug.Assert(visualLine.IsDisposed == false); var start = visualLine.FirstDocumentLine.LineNumber; var end = visualLine.LastDocumentLine.LineNumber; if (documentLineNumber >= start && documentLineNumber <= end) return visualLine; } return null; } /// <summary> /// Gets the visual line that contains the document line with the specified number. /// If that line is outside the visible range, a new VisualLine for that document line is constructed. /// </summary> public VisualLine GetOrConstructVisualLine(DocumentLine documentLine) { if (documentLine == null) throw new ArgumentNullException("documentLine"); if (!this.Document.Lines.Contains(documentLine)) throw new InvalidOperationException("Line belongs to wrong document"); VerifyAccess(); VisualLine l = GetVisualLine(documentLine.LineNumber); if (l == null) { TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties(); VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties); while (_heightTree.GetIsCollapsed(documentLine.LineNumber)) { documentLine = documentLine.PreviousLine; } l = BuildVisualLine(documentLine, globalTextRunProperties, paragraphProperties, _elementGenerators.ToArray(), _lineTransformers.ToArray(), _lastAvailableSize); _allVisualLines.Add(l); // update all visual top values (building the line might have changed visual top of other lines due to word wrapping) foreach (var line in _allVisualLines) { line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine); } } return l; } #endregion #region Visual Lines (fields and properties) private List<VisualLine> _allVisualLines = new List<VisualLine>(); private ReadOnlyCollection<VisualLine> _visibleVisualLines; private double _clippedPixelsOnTop; private List<VisualLine> _newVisualLines; /// <summary> /// Gets the currently visible visual lines. /// </summary> /// <exception cref="VisualLinesInvalidException"> /// Gets thrown if there are invalid visual lines when this property is accessed. /// You can use the <see cref="VisualLinesValid"/> property to check for this case, /// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines /// when they are invalid. /// </exception> [SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")] public ReadOnlyCollection<VisualLine> VisualLines { get { if (_visibleVisualLines == null) throw new VisualLinesInvalidException(); return _visibleVisualLines; } } /// <summary> /// Gets whether the visual lines are valid. /// Will return false after a call to Redraw(). /// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/> /// if this property is <c>false</c>. /// </summary> public bool VisualLinesValid => _visibleVisualLines != null; /// <summary> /// Occurs when the TextView is about to be measured and will regenerate its visual lines. /// This event may be used to mark visual lines as invalid that would otherwise be reused. /// </summary> public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting; /// <summary> /// Occurs when the TextView was measured and changed its visual lines. /// </summary> public event EventHandler VisualLinesChanged; /// <summary> /// If the visual lines are invalid, creates new visual lines for the visible part /// of the document. /// If all visual lines are valid, this method does nothing. /// </summary> /// <exception cref="InvalidOperationException">The visual line build process is already running. /// It is not allowed to call this method during the construction of a visual line.</exception> public void EnsureVisualLines() { Dispatcher.UIThread.VerifyAccess(); if (_inMeasure) throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!"); if (!VisualLinesValid) { // increase priority for re-measure InvalidateMeasure(); // force immediate re-measure InvalidateVisual(); } // Sometimes we still have invalid lines after UpdateLayout - work around the problem // by calling MeasureOverride directly. if (!VisualLinesValid) { Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines"); MeasureOverride(_lastAvailableSize); } if (!VisualLinesValid) throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call"); } #endregion #region Measure /// <summary> /// Additonal amount that allows horizontal scrolling past the end of the longest line. /// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line. /// </summary> private const double AdditionalHorizontalScrollAmount = 3; private Size _lastAvailableSize; private bool _inMeasure; /// <inheritdoc/> protected override Size MeasureOverride(Size availableSize) { // We don't support infinite available width, so we'll limit it to 32000 pixels. if (availableSize.Width > 32000) availableSize = availableSize.WithWidth(32000); if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width)) { ClearVisualLines(); } _lastAvailableSize = availableSize; foreach (var layer in Layers) { layer.Measure(availableSize); } InvalidateVisual(); // = InvalidateArrange+InvalidateRender MeasureInlineObjects(); double maxWidth; if (_document == null) { // no document -> create empty list of lines _allVisualLines = new List<VisualLine>(); _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray()); maxWidth = 0; } else { _inMeasure = true; try { maxWidth = CreateAndMeasureVisualLines(availableSize); } finally { _inMeasure = false; } } // remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor RemoveInlineObjectsNow(); maxWidth += AdditionalHorizontalScrollAmount; var heightTreeHeight = DocumentHeight; var options = Options; double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight); double extraHeightToAllowScrollBelowDocument = 0; if (options.AllowScrollBelowDocument) { if (!double.IsInfinity(_scrollViewport.Height)) { // HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after // scrolling to the very bottom. var minVisibleDocumentHeight = DefaultLineHeight; // increase the extend height to allow scrolling below the document extraHeightToAllowScrollBelowDocument = desiredHeight - minVisibleDocumentHeight; } } TextLayer.SetVisualLines(_visibleVisualLines); SetScrollData(availableSize, new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument), _scrollOffset); VisualLinesChanged?.Invoke(this, EventArgs.Empty); return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight); } /// <summary> /// Build all VisualLines in the visible range. /// </summary> /// <returns>Width the longest line</returns> private double CreateAndMeasureVisualLines(Size availableSize) { TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties(); VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties); //Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset); var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y); // number of pixels clipped from the first visual line(s) _clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView); // clippedPixelsOnTop should be >= 0, except for floating point inaccurracy. Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon); _newVisualLines = new List<VisualLine>(); VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView)); var elementGeneratorsArray = _elementGenerators.ToArray(); var lineTransformersArray = _lineTransformers.ToArray(); var nextLine = firstLineInView; double maxWidth = 0; var yPos = -_clippedPixelsOnTop; while (yPos < availableSize.Height && nextLine != null) { var visualLine = GetVisualLine(nextLine.LineNumber) ?? BuildVisualLine(nextLine, globalTextRunProperties, paragraphProperties, elementGeneratorsArray, lineTransformersArray, availableSize); visualLine.VisualTop = _scrollOffset.Y + yPos; nextLine = visualLine.LastDocumentLine.NextLine; yPos += visualLine.Height; foreach (var textLine in visualLine.TextLines) { if (textLine.WidthIncludingTrailingWhitespace > maxWidth) maxWidth = textLine.WidthIncludingTrailingWhitespace; } _newVisualLines.Add(visualLine); } foreach (var line in _allVisualLines) { Debug.Assert(line.IsDisposed == false); if (!_newVisualLines.Contains(line)) DisposeVisualLine(line); } _allVisualLines = _newVisualLines; // visibleVisualLines = readonly copy of visual lines _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray()); _newVisualLines = null; if (_allVisualLines.Any(line => line.IsDisposed)) { throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" + "This can happen when Redraw() is called during measure for lines " + "that are already constructed."); } return maxWidth; } #endregion #region BuildVisualLine private TextFormatter _formatter; internal TextViewCachedElements CachedElements; private TextRunProperties CreateGlobalTextRunProperties() { var p = new GlobalTextRunProperties(); p.typeface = this.CreateTypeface(); p.fontRenderingEmSize = FontSize; p.foregroundBrush = GetValue(TextElement.ForegroundProperty); ExtensionMethods.CheckIsFrozen(p.foregroundBrush); p.cultureInfo = CultureInfo.CurrentCulture; return p; } private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties) { return new VisualLineTextParagraphProperties { defaultTextRunProperties = defaultTextRunProperties, textWrapping = _canHorizontallyScroll ? TextWrapping.NoWrap : TextWrapping.Wrap, tabSize = Options.IndentationSize * WideSpaceWidth }; } private VisualLine BuildVisualLine(DocumentLine documentLine, TextRunProperties globalTextRunProperties, VisualLineTextParagraphProperties paragraphProperties, IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray, IReadOnlyList<IVisualLineTransformer> lineTransformersArray, Size availableSize) { if (_heightTree.GetIsCollapsed(documentLine.LineNumber)) throw new InvalidOperationException("Trying to build visual line from collapsed line"); //Debug.WriteLine("Building line " + documentLine.LineNumber); VisualLine visualLine = new VisualLine(this, documentLine); VisualLineTextSource textSource = new VisualLineTextSource(visualLine) { Document = _document, GlobalTextRunProperties = globalTextRunProperties, TextView = this }; visualLine.ConstructVisualElements(textSource, elementGeneratorsArray); if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine) { // Check whether the lines are collapsed correctly: double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine); double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine); if (!firstLinePos.IsClose(lastLinePos)) { for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++) { if (!_heightTree.GetIsCollapsed(i)) throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed."); } throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?"); } } visualLine.RunTransformers(textSource, lineTransformersArray); // now construct textLines: TextLineBreak lastLineBreak = null; var textOffset = 0; var textLines = new List<TextLine>(); while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker) { var textLine = _formatter.FormatLine( textSource, textOffset, availableSize.Width, paragraphProperties, lastLineBreak ); textLines.Add(textLine); textOffset += textLine.Length; // exit loop so that we don't do the indentation calculation if there's only a single line if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker) break; if (paragraphProperties.firstLineInParagraph) { paragraphProperties.firstLineInParagraph = false; TextEditorOptions options = this.Options; double indentation = 0; if (options.InheritWordWrapIndentation) { // determine indentation for next line: int indentVisualColumn = GetIndentationVisualColumn(visualLine); if (indentVisualColumn > 0 && indentVisualColumn < textOffset) { indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0)); } } indentation += options.WordWrapIndentation; // apply the calculated indentation unless it's more than half of the text editor size: if (indentation > 0 && indentation * 2 < availableSize.Width) paragraphProperties.indent = indentation; } lastLineBreak = textLine.TextLineBreak; } visualLine.SetTextLines(textLines); _heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height); return visualLine; } private static int GetIndentationVisualColumn(VisualLine visualLine) { if (visualLine.Elements.Count == 0) return 0; var column = 0; var elementIndex = 0; var element = visualLine.Elements[elementIndex]; while (element.IsWhitespace(column)) { column++; if (column == element.VisualColumn + element.VisualLength) { elementIndex++; if (elementIndex == visualLine.Elements.Count) break; element = visualLine.Elements[elementIndex]; } } return column; } #endregion #region Arrange /// <summary> /// Arrange implementation. /// </summary> protected override Size ArrangeOverride(Size finalSize) { EnsureVisualLines(); foreach (var layer in Layers) { layer.Arrange(new Rect(new Point(0, 0), finalSize)); } if (_document == null || _allVisualLines.Count == 0) return finalSize; // validate scroll position var newScrollOffsetX = _scrollOffset.X; var newScrollOffsetY = _scrollOffset.Y; if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width) { newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width); } if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height) { newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height); } // Apply final view port and offset if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY))) InvalidateMeasure(); if (_visibleVisualLines != null) { var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop); foreach (var visualLine in _visibleVisualLines) { var offset = 0; foreach (var textLine in visualLine.TextLines) { foreach (var span in textLine.TextRuns) { var inline = span as InlineObjectRun; if (inline?.VisualLine != null) { Debug.Assert(_inlineObjects.Contains(inline)); var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset)); inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize)); Debug.WriteLine(distance); } offset += span.TextSourceLength; } pos = new Point(pos.X, pos.Y + textLine.Height); } } } InvalidateCursorIfPointerWithinTextView(); return finalSize; } #endregion #region Render private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers; /// <summary> /// Gets the list of background renderers. /// </summary> public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers; private void BackgroundRenderer_Added(IBackgroundRenderer renderer) { ConnectToTextView(renderer); InvalidateLayer(renderer.Layer); } private void BackgroundRenderer_Removed(IBackgroundRenderer renderer) { DisconnectFromTextView(renderer); InvalidateLayer(renderer.Layer); } /// <inheritdoc/> public override void Render(DrawingContext drawingContext) { if (!VisualLinesValid) { return; } RenderBackground(drawingContext, KnownLayer.Background); foreach (var line in _visibleVisualLines) { IBrush currentBrush = null; var startVc = 0; var length = 0; foreach (var element in line.Elements) { if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush)) { if (currentBrush != null) { var builder = new BackgroundGeometryBuilder { AlignToWholePixels = true, CornerRadius = 3 }; foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length)) builder.AddRectangle(this, rect); var geometry = builder.CreateGeometry(); if (geometry != null) { drawingContext.DrawGeometry(currentBrush, null, geometry); } } startVc = element.VisualColumn; length = element.DocumentLength; currentBrush = element.BackgroundBrush; } else { length += element.VisualLength; } } if (currentBrush != null) { var builder = new BackgroundGeometryBuilder { AlignToWholePixels = true, CornerRadius = 3 }; foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length)) builder.AddRectangle(this, rect); var geometry = builder.CreateGeometry(); if (geometry != null) { drawingContext.DrawGeometry(currentBrush, null, geometry); } } } } internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer) { // this is necessary so hit-testing works properly and events get tunneled to the TextView. drawingContext.FillRectangle(Brushes.Transparent, Bounds); foreach (var bg in _backgroundRenderers) { if (bg.Layer == layer) { bg.Draw(this, drawingContext); } } } internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals) { var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop); foreach (var visual in visuals) { var t = visual.RenderTransform as TranslateTransform; if (t == null || t.X != pos.X || t.Y != pos.Y) { visual.RenderTransform = new TranslateTransform(pos.X, pos.Y); } pos = new Point(pos.X, pos.Y + visual.LineHeight); } } #endregion #region IScrollInfo implementation /// <summary> /// Size of the scroll, in pixels. /// </summary> private Size _scrollExtent; /// <summary> /// Offset of the scroll position. /// </summary> private Vector _scrollOffset; /// <summary> /// Size of the viewport. /// </summary> private Size _scrollViewport; private void ClearScrollData() { SetScrollData(new Size(), new Size(), new Vector()); } private bool SetScrollData(Size viewport, Size extent, Vector offset) { if (!(viewport.IsClose(_scrollViewport) && extent.IsClose(_scrollExtent) && offset.IsClose(_scrollOffset))) { _scrollViewport = viewport; _scrollExtent = extent; SetScrollOffset(offset); OnScrollChange(); return true; } return false; } private void OnScrollChange() { ((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty); } private bool _canVerticallyScroll = true; private bool _canHorizontallyScroll = true; /// <summary> /// Gets the horizontal scroll offset. /// </summary> public double HorizontalOffset => _scrollOffset.X; /// <summary> /// Gets the vertical scroll offset. /// </summary> public double VerticalOffset => _scrollOffset.Y; /// <summary> /// Gets the scroll offset; /// </summary> public Vector ScrollOffset => _scrollOffset; /// <summary> /// Occurs when the scroll offset has changed. /// </summary> public event EventHandler ScrollOffsetChanged; private void SetScrollOffset(Vector vector) { if (!_canHorizontallyScroll) { vector = new Vector(0, vector.Y); } if (!_canVerticallyScroll) { vector = new Vector(vector.X, 0); } if (!_scrollOffset.IsClose(vector)) { _scrollOffset = vector; ScrollOffsetChanged?.Invoke(this, EventArgs.Empty); } } private bool _defaultTextMetricsValid; private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling. private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling. private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation. /// <summary> /// Gets the width of a 'wide space' (the space width used for calculating the tab size). /// </summary> /// <remarks> /// This is the width of an 'x' in the current font. /// We do not measure the width of an actual space as that would lead to tiny tabs in /// some proportional fonts. /// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width. /// </remarks> public double WideSpaceWidth { get { CalculateDefaultTextMetrics(); return _wideSpaceWidth; } } /// <summary> /// Gets the default line height. This is the height of an empty line or a line containing regular text. /// Lines that include formatted text or custom UI elements may have a different line height. /// </summary> public double DefaultLineHeight { get { CalculateDefaultTextMetrics(); return _defaultLineHeight; } } /// <summary> /// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/> /// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text. /// Lines that include formatted text or custom UI elements may have a different baseline. /// </summary> public double DefaultBaseline { get { CalculateDefaultTextMetrics(); return _defaultBaseline; } } private void InvalidateDefaultTextMetrics() { _defaultTextMetricsValid = false; if (_heightTree != null) { // calculate immediately so that height tree gets updated CalculateDefaultTextMetrics(); } } private void CalculateDefaultTextMetrics() { if (_defaultTextMetricsValid) return; _defaultTextMetricsValid = true; if (_formatter != null) { var textRunProperties = CreateGlobalTextRunProperties(); var line = _formatter.FormatLine( new SimpleTextSource("x", textRunProperties), 0, 32000, new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties }, null); _wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace); _defaultBaseline = Math.Max(1, line.Baseline); _defaultLineHeight = Math.Max(1, line.Height); } else { _wideSpaceWidth = FontSize / 2; _defaultBaseline = FontSize; _defaultLineHeight = FontSize + 3; } // Update heightTree.DefaultLineHeight, if a document is loaded. if (_heightTree != null) _heightTree.DefaultLineHeight = _defaultLineHeight; } private static double ValidateVisualOffset(double offset) { if (double.IsNaN(offset)) throw new ArgumentException("offset must not be NaN"); if (offset < 0) return 0; return offset; } /// <summary> /// Scrolls the text view so that the specified rectangle gets visible. /// </summary> public virtual void MakeVisible(Rect rectangle) { var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y, _scrollViewport.Width, _scrollViewport.Height); var newScrollOffsetX = _scrollOffset.X; var newScrollOffsetY = _scrollOffset.Y; if (rectangle.X < visibleRectangle.X) { if (rectangle.Right > visibleRectangle.Right) { newScrollOffsetX = rectangle.X + rectangle.Width / 2; } else { newScrollOffsetX = rectangle.X; } } else if (rectangle.Right > visibleRectangle.Right) { newScrollOffsetX = rectangle.Right - _scrollViewport.Width; } if (rectangle.Y < visibleRectangle.Y) { if (rectangle.Bottom > visibleRectangle.Bottom) { newScrollOffsetY = rectangle.Y + rectangle.Height / 2; } else { newScrollOffsetY = rectangle.Y; } } else if (rectangle.Bottom > visibleRectangle.Bottom) { newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height; } newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX); newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY); var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY); if (!_scrollOffset.IsClose(newScrollOffset)) { SetScrollOffset(newScrollOffset); OnScrollChange(); InvalidateMeasure(); } } #endregion #region Visual element pointer handling [ThreadStatic] private static bool _invalidCursor; //private VisualLineElement _currentHoveredElement; /// <summary> /// Updates the pointe cursor, but with background priority. /// </summary> public static void InvalidateCursor() { if (!_invalidCursor) { _invalidCursor = true; Dispatcher.UIThread.InvokeAsync( delegate { _invalidCursor = false; //MouseDevice.Instance.UpdateCursor(); }, DispatcherPriority.Background // fixes issue #288 ); } } internal void InvalidateCursorIfPointerWithinTextView() { // Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view. // Unnecessary updates may cause the mouse pointer to flicker // (e.g. if it is over a window border, it blinks between Resize and Normal) if (IsPointerOver) { InvalidateCursor(); } } protected override void OnPointerMoved(PointerEventArgs e) { base.OnPointerMoved(e); //var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); //// Change back to default if hover on a different element //if (_currentHoveredElement != element) //{ // Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor // _currentHoveredElement = element; //} //element?.OnQueryCursor(e); } protected override void OnPointerPressed(PointerPressedEventArgs e) { base.OnPointerPressed(e); if (!e.Handled) { EnsureVisualLines(); var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); element?.OnPointerPressed(e); } } protected override void OnPointerReleased(PointerReleasedEventArgs e) { base.OnPointerReleased(e); if (!e.Handled) { EnsureVisualLines(); var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); element?.OnPointerReleased(e); } } #endregion #region Getting elements from Visual Position /// <summary> /// Gets the visual line at the specified document position (relative to start of document). /// Returns null if there is no visual line for the position (e.g. the position is outside the visible /// text area). /// </summary> public VisualLine GetVisualLineFromVisualTop(double visualTop) { // TODO: change this method to also work outside the visible range - // required to make GetPosition work as expected! EnsureVisualLines(); foreach (var vl in VisualLines) { if (visualTop < vl.VisualTop) continue; if (visualTop < vl.VisualTop + vl.Height) return vl; } return null; } /// <summary> /// Gets the visual top position (relative to start of document) from a document line number. /// </summary> public double GetVisualTopByDocumentLine(int line) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line)); } private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition) { var vl = GetVisualLineFromVisualTop(visualPosition.Y); if (vl != null) { var column = vl.GetVisualColumnFloor(visualPosition); foreach (var element in vl.Elements) { if (element.VisualColumn + element.VisualLength <= column) continue; return element; } } return null; } #endregion #region Visual Position <-> TextViewPosition /// <summary> /// Gets the visual position from a text view position. /// </summary> /// <param name="position">The text view position.</param> /// <param name="yPositionMode">The mode how to retrieve the Y position.</param> /// <returns>The position in device-independent pixels relative /// to the top left corner of the document.</returns> public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var documentLine = Document.GetLineByNumber(position.Line); var visualLine = GetOrConstructVisualLine(documentLine); var visualColumn = position.VisualColumn; if (visualColumn < 0) { var offset = documentLine.Offset + position.Column - 1; visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset); } return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode); } /// <summary> /// Gets the text view position from the specified visual position. /// If the position is within a character, it is rounded to the next character boundary. /// </summary> /// <param name="visualPosition">The position in device-independent pixels relative /// to the top left corner of the document.</param> /// <returns>The logical position, or null if the position is outside the document.</returns> public TextViewPosition? GetPosition(Point visualPosition) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var line = GetVisualLineFromVisualTop(visualPosition.Y); return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace); } /// <summary> /// Gets the text view position from the specified visual position. /// If the position is inside a character, the position in front of the character is returned. /// </summary> /// <param name="visualPosition">The position in device-independent pixels relative /// to the top left corner of the document.</param> /// <returns>The logical position, or null if the position is outside the document.</returns> public TextViewPosition? GetPositionFloor(Point visualPosition) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var line = GetVisualLineFromVisualTop(visualPosition.Y); return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace); } #endregion #region Service Provider /// <summary> /// Gets a service container used to associate services with the text view. /// </summary> internal IServiceContainer Services { get; } = new ServiceContainer(); /// <summary> /// Retrieves a service from the text view. /// If the service is not found in the <see cref="Services"/> container, /// this method will also look for it in the current document's service provider. /// </summary> public virtual object GetService(Type serviceType) { var instance = Services.GetService(serviceType); if (instance == null && _document != null) { instance = _document.ServiceProvider.GetService(serviceType); } return instance; } private void ConnectToTextView(object obj) { var c = obj as ITextViewConnect; c?.AddToTextView(this); } private void DisconnectFromTextView(object obj) { var c = obj as ITextViewConnect; c?.RemoveFromTextView(this); } #endregion #region PointerHover /// <summary> /// The PreviewPointerHover event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView)); /// <summary> /// The PointerHover event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble, typeof(TextView)); /// <summary> /// The PreviewPointerHoverStopped event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel, typeof(TextView)); /// <summary> /// The PointerHoverStopped event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble, typeof(TextView)); /// <summary> /// Occurs when the pointer has hovered over a fixed location for some time. /// </summary> public event EventHandler<PointerEventArgs> PreviewPointerHover { add => AddHandler(PreviewPointerHoverEvent, value); remove => RemoveHandler(PreviewPointerHoverEvent, value); } /// <summary> /// Occurs when the pointer has hovered over a fixed location for some time. /// </summary> public event EventHandler<PointerEventArgs> PointerHover { add => AddHandler(PointerHoverEvent, value); remove => RemoveHandler(PointerHoverEvent, value); } /// <summary> /// Occurs when the pointe had previously hovered but now started moving again. /// </summary> public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped { add => AddHandler(PreviewPointerHoverStoppedEvent, value); remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value); } /// <summary> /// Occurs when the pointer had previously hovered but now started moving again. /// </summary> public event EventHandler<PointerEventArgs> PointerHoverStopped { add => AddHandler(PointerHoverStoppedEvent, value); remove => RemoveHandler(PointerHoverStoppedEvent, value); } private readonly PointerHoverLogic _hoverLogic; private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent) { e.RoutedEvent = tunnelingEvent; RaiseEvent(e); e.RoutedEvent = bubblingEvent; RaiseEvent(e); } #endregion /// <summary> /// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden /// and not used to start the generation of a <see cref="VisualLine"/>. /// </summary> /// <remarks> /// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span /// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding /// <see cref="VisualLineElementGenerator"/>. /// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>. /// /// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines /// N+1 to M. Do not collapse line N itself. /// /// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the /// <see cref="CollapsedLineSection"/> returned from this method. /// </remarks> public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.CollapseText(start, end); } /// <summary> /// Gets the height of the document. /// </summary> public double DocumentHeight => _heightTree?.TotalHeight ?? 0; /// <summary> /// Gets the document line at the specified visual position. /// </summary> public DocumentLine GetDocumentLineByVisualTop(double visualTop) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.GetLineByVisualPosition(visualTop); } /// <inheritdoc/> protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change) { base.OnPropertyChanged(change); if (change.Property == TemplatedControl.ForegroundProperty || change.Property == NonPrintableCharacterBrushProperty || change.Property == LinkTextBackgroundBrushProperty || change.Property == LinkTextForegroundBrushProperty || change.Property == LinkTextUnderlineProperty) { // changing brushes requires recreating the cached elements RecreateCachedElements(); Redraw(); } if (change.Property == TemplatedControl.FontFamilyProperty || change.Property == TemplatedControl.FontSizeProperty || change.Property == TemplatedControl.FontStyleProperty || change.Property == TemplatedControl.FontWeightProperty) { // changing font properties requires recreating cached elements RecreateCachedElements(); // and we need to re-measure the font metrics: InvalidateDefaultTextMetrics(); Redraw(); } if (change.Property == ColumnRulerPenProperty) { _columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen); } if (change.Property == CurrentLineBorderProperty) { _currentLineHighlighRenderer.BorderPen = CurrentLineBorder; } if (change.Property == CurrentLineBackgroundProperty) { _currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground; } } /// <summary> /// The pen used to draw the column ruler. /// <seealso cref="TextEditorOptions.ShowColumnRulers"/> /// </summary> public static readonly StyledProperty<IPen> ColumnRulerPenProperty = AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128)))); private static ImmutablePen CreateFrozenPen(IBrush brush) { var pen = new ImmutablePen(brush?.ToImmutable()); return pen; } bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle) { if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target)) { return false; } // TODO: // Convert rectangle into our coordinate space. //var childTransform = target.TransformToVisual(this); //rectangle = childTransform.Value(rectangle); MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y)); return true; } IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from) { return null; } event EventHandler ILogicalScrollable.ScrollInvalidated { add => _scrollInvalidated += value; remove => _scrollInvalidated -= value; } void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e) { _scrollInvalidated?.Invoke(this, e); } /// <summary> /// Gets/Sets the pen used to draw the column ruler. /// <seealso cref="TextEditorOptions.ShowColumnRulers"/> /// </summary> public IPen ColumnRulerPen { get => GetValue(ColumnRulerPenProperty); set => SetValue(ColumnRulerPenProperty, value); } /// <summary> /// The <see cref="CurrentLineBackground"/> property. /// </summary> public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty = AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground"); /// <summary> /// Gets/Sets the background brush used by current line highlighter. /// </summary> public IBrush CurrentLineBackground { get => GetValue(CurrentLineBackgroundProperty); set => SetValue(CurrentLineBackgroundProperty, value); } /// <summary> /// The <see cref="CurrentLineBorder"/> property. /// </summary> public static readonly StyledProperty<IPen> CurrentLineBorderProperty = AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder"); /// <summary> /// Gets/Sets the background brush used for the current line. /// </summary> public IPen CurrentLineBorder { get => GetValue(CurrentLineBorderProperty); set => SetValue(CurrentLineBorderProperty, value); } /// <summary> /// Gets/Sets highlighted line number. /// </summary> public int HighlightedLine { get => _currentLineHighlighRenderer.Line; set => _currentLineHighlighRenderer.Line = value; } /// <summary> /// Empty line selection width. /// </summary> public virtual double EmptyLineSelectionWidth => 1; bool ILogicalScrollable.CanHorizontallyScroll { get => _canHorizontallyScroll; set { if (_canHorizontallyScroll != value) { _canHorizontallyScroll = value; ClearVisualLines(); InvalidateMeasure(); } } } bool ILogicalScrollable.CanVerticallyScroll { get => _canVerticallyScroll; set { if (_canVerticallyScroll != value) { _canVerticallyScroll = value; ClearVisualLines(); InvalidateMeasure(); } } } bool ILogicalScrollable.IsLogicalScrollEnabled => true; Size ILogicalScrollable.ScrollSize => new Size(10, 50); Size ILogicalScrollable.PageScrollSize => new Size(10, 100); Size IScrollable.Extent => _scrollExtent; Vector IScrollable.Offset { get => _scrollOffset; set { value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y)); var isX = !_scrollOffset.X.IsClose(value.X); var isY = !_scrollOffset.Y.IsClose(value.Y); if (isX || isY) { Action ILogicalScrollable.InvalidateScroll { get; set; } Size ILogicalScrollable.ScrollSize => new Size(10, 10); Size ILogicalScrollable.PageScrollSize => new Size(10, 10); Size IScrollable.Extent => _scrollExtent; } } } Size IScrollable.Viewport => _scrollViewport; } } <MSG> fix scroll sizes. <DFF> @@ -2089,9 +2089,9 @@ namespace AvaloniaEdit.Rendering Action ILogicalScrollable.InvalidateScroll { get; set; } - Size ILogicalScrollable.ScrollSize => new Size(10, 10); + Size ILogicalScrollable.ScrollSize => new Size(10, 50); - Size ILogicalScrollable.PageScrollSize => new Size(10, 10); + Size ILogicalScrollable.PageScrollSize => new Size(10, 100); Size IScrollable.Extent => _scrollExtent;
2
fix scroll sizes.
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10068004
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Threading.Tasks; using Avalonia; using Avalonia.Controls; using Avalonia.Controls.Documents; using Avalonia.Controls.Primitives; using Avalonia.Data; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Media.TextFormatting; using Avalonia.Threading; using Avalonia.VisualTree; using AvaloniaEdit.Document; using AvaloniaEdit.Editing; using AvaloniaEdit.Utils; namespace AvaloniaEdit.Rendering { /// <summary> /// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>. /// /// This is the heart of the text editor, this class controls the text rendering process. /// /// Taken as a standalone control, it's a text viewer without any editing capability. /// </summary> [SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable", Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")] public class TextView : Control, ITextEditorComponent, ILogicalScrollable { private EventHandler _scrollInvalidated; #region Constructor static TextView() { ClipToBoundsProperty.OverrideDefaultValue<TextView>(true); FocusableProperty.OverrideDefaultValue<TextView>(false); OptionsProperty.Changed.Subscribe(OnOptionsChanged); DocumentProperty.Changed.Subscribe(OnDocumentChanged); } private readonly ColumnRulerRenderer _columnRulerRenderer; private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer; /// <summary> /// Creates a new TextView instance. /// </summary> public TextView() { Services.AddService(this); TextLayer = new TextLayer(this); _elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed); _lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed); _backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed); _columnRulerRenderer = new ColumnRulerRenderer(this); _currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this); Options = new TextEditorOptions(); Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators Layers = new LayerCollection(this); InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace); _hoverLogic = new PointerHoverLogic(this); _hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent); _hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent); } #endregion #region Document Property /// <summary> /// Document property. /// </summary> public static readonly StyledProperty<TextDocument> DocumentProperty = AvaloniaProperty.Register<TextView, TextDocument>("Document"); private TextDocument _document; private HeightTree _heightTree; /// <summary> /// Gets/Sets the document displayed by the text editor. /// </summary> public TextDocument Document { get => GetValue(DocumentProperty); set => SetValue(DocumentProperty, value); } internal double FontSize { get => GetValue(TemplatedControl.FontSizeProperty); set => SetValue(TemplatedControl.FontSizeProperty, value); } internal FontFamily FontFamily { get => GetValue(TemplatedControl.FontFamilyProperty); set => SetValue(TemplatedControl.FontFamilyProperty, value); } /// <summary> /// Occurs when the document property has changed. /// </summary> public event EventHandler DocumentChanged; private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e) { (e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue); } private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue) { if (oldValue != null) { _heightTree.Dispose(); _heightTree = null; _formatter = null; CachedElements = null; TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging); } _document = newValue; ClearScrollData(); ClearVisualLines(); if (newValue != null) { TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging); _formatter = TextFormatter.Current; InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter _heightTree = new HeightTree(newValue, DefaultLineHeight); CachedElements = new TextViewCachedElements(); } InvalidateMeasure(); DocumentChanged?.Invoke(this, EventArgs.Empty); } private void RecreateCachedElements() { if (CachedElements != null) { CachedElements = new TextViewCachedElements(); } } private void OnChanging(object sender, DocumentChangeEventArgs e) { Redraw(e.Offset, e.RemovalLength); } private void OnPropertyChanged(object sender, PropertyChangedEventArgs e) { OnOptionChanged(e); } #endregion #region Options property /// <summary> /// Options property. /// </summary> public static readonly StyledProperty<TextEditorOptions> OptionsProperty = AvaloniaProperty.Register<TextView, TextEditorOptions>("Options"); /// <summary> /// Gets/Sets the options used by the text editor. /// </summary> public TextEditorOptions Options { get => GetValue(OptionsProperty); set => SetValue(OptionsProperty, value); } /// <summary> /// Occurs when a text editor option has changed. /// </summary> public event PropertyChangedEventHandler OptionChanged; /// <summary> /// Raises the <see cref="OptionChanged"/> event. /// </summary> protected virtual void OnOptionChanged(PropertyChangedEventArgs e) { OptionChanged?.Invoke(this, e); if (Options.ShowColumnRulers) _columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen); else _columnRulerRenderer.SetRuler(null, ColumnRulerPen); UpdateBuiltinElementGeneratorsFromOptions(); Redraw(); } private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e) { (e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue); } private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue) { if (oldValue != null) { PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged); } if (newValue != null) { PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged); } OnOptionChanged(new PropertyChangedEventArgs(null)); } #endregion #region ElementGenerators+LineTransformers Properties private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators; /// <summary> /// Gets a collection where element generators can be registered. /// </summary> public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators; private void ElementGenerator_Added(VisualLineElementGenerator generator) { ConnectToTextView(generator); Redraw(); } private void ElementGenerator_Removed(VisualLineElementGenerator generator) { DisconnectFromTextView(generator); Redraw(); } private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers; /// <summary> /// Gets a collection where line transformers can be registered. /// </summary> public IList<IVisualLineTransformer> LineTransformers => _lineTransformers; private void LineTransformer_Added(IVisualLineTransformer lineTransformer) { ConnectToTextView(lineTransformer); Redraw(); } private void LineTransformer_Removed(IVisualLineTransformer lineTransformer) { DisconnectFromTextView(lineTransformer); Redraw(); } #endregion #region Builtin ElementGenerators // NewLineElementGenerator newLineElementGenerator; private SingleCharacterElementGenerator _singleCharacterElementGenerator; private LinkElementGenerator _linkElementGenerator; private MailLinkElementGenerator _mailLinkElementGenerator; private void UpdateBuiltinElementGeneratorsFromOptions() { var options = Options; // AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine); AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs); AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks); AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks); } private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand) where T : VisualLineElementGenerator, IBuiltinElementGenerator, new() { var hasGenerator = generator != null; if (hasGenerator != demand) { if (demand) { generator = new T(); ElementGenerators.Add(generator); } else { ElementGenerators.Remove(generator); generator = null; } } generator?.FetchOptions(Options); } #endregion #region Layers internal readonly TextLayer TextLayer; /// <summary> /// Gets the list of layers displayed in the text view. /// </summary> public LayerCollection Layers { get; } public sealed class LayerCollection : Collection<Control> { private readonly TextView _textView; public LayerCollection(TextView textView) { _textView = textView; } protected override void ClearItems() { foreach (var control in Items) { _textView.VisualChildren.Remove(control); } base.ClearItems(); _textView.LayersChanged(); } protected override void InsertItem(int index, Control item) { base.InsertItem(index, item); _textView.VisualChildren.Add(item); _textView.LayersChanged(); } protected override void RemoveItem(int index) { base.RemoveItem(index); _textView.VisualChildren.RemoveAt(index); _textView.LayersChanged(); } protected override void SetItem(int index, Control item) { _textView.VisualChildren.Remove(Items[index]); base.SetItem(index, item); _textView.VisualChildren.Add(item); _textView.LayersChanged(); } } private void LayersChanged() { TextLayer.Index = Layers.IndexOf(TextLayer); } /// <summary> /// Inserts a new layer at a position specified relative to an existing layer. /// </summary> /// <param name="layer">The new layer to insert.</param> /// <param name="referencedLayer">The existing layer</param> /// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param> public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position) { if (layer == null) throw new ArgumentNullException(nameof(layer)); if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer)) throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer)); if (!Enum.IsDefined(typeof(LayerInsertionPosition), position)) throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition)); if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above) throw new InvalidOperationException("Cannot replace or insert below the background layer."); var newPosition = new LayerPosition(referencedLayer, position); LayerPosition.SetLayerPosition(layer, newPosition); for (var i = 0; i < Layers.Count; i++) { var p = LayerPosition.GetLayerPosition(Layers[i]); if (p != null) { if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace) { // found the referenced layer switch (position) { case LayerInsertionPosition.Below: Layers.Insert(i, layer); return; case LayerInsertionPosition.Above: Layers.Insert(i + 1, layer); return; case LayerInsertionPosition.Replace: Layers[i] = layer; return; } } else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above || p.KnownLayer > referencedLayer) { // we skipped the insertion position (referenced layer does not exist?) Layers.Insert(i, layer); return; } } } // inserting after all existing layers: Layers.Add(layer); } #endregion #region Inline object handling private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>(); /// <summary> /// Adds a new inline object. /// </summary> internal void AddInlineObject(InlineObjectRun inlineObject) { Debug.Assert(inlineObject.VisualLine != null); // Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping var alreadyAdded = false; for (var i = 0; i < _inlineObjects.Count; i++) { if (_inlineObjects[i].Element == inlineObject.Element) { RemoveInlineObjectRun(_inlineObjects[i], true); _inlineObjects.RemoveAt(i); alreadyAdded = true; break; } } _inlineObjects.Add(inlineObject); if (!alreadyAdded) { VisualChildren.Add(inlineObject.Element); ((ISetLogicalParent)inlineObject.Element).SetParent(this); } inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity)); inlineObject.DesiredSize = inlineObject.Element.DesiredSize; } private void MeasureInlineObjects() { // As part of MeasureOverride(), re-measure the inline objects foreach (var inlineObject in _inlineObjects) { if (inlineObject.VisualLine.IsDisposed) { // Don't re-measure inline objects that are going to be removed anyways. // If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call. continue; } inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity)); if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize)) { // the element changed size -> recreate its parent visual line inlineObject.DesiredSize = inlineObject.Element.DesiredSize; if (_allVisualLines.Remove(inlineObject.VisualLine)) { DisposeVisualLine(inlineObject.VisualLine); } } } } private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>(); private void RemoveInlineObjects(VisualLine visualLine) { // Delay removing inline objects: // A document change immediately invalidates affected visual lines, but it does not // cause an immediate redraw. // To prevent inline objects from flickering when they are recreated, we delay removing // inline objects until the next redraw. if (visualLine.HasInlineObjects) { _visualLinesWithOutstandingInlineObjects.Add(visualLine); } } /// <summary> /// Remove the inline objects that were marked for removal. /// </summary> private void RemoveInlineObjectsNow() { if (_visualLinesWithOutstandingInlineObjects.Count == 0) return; _inlineObjects.RemoveAll( ior => { if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine)) { RemoveInlineObjectRun(ior, false); return true; } return false; }); _visualLinesWithOutstandingInlineObjects.Clear(); } // Remove InlineObjectRun.Element from TextLayer. // Caller of RemoveInlineObjectRun will remove it from inlineObjects collection. private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement) { // TODO: Focus //if (!keepElement && ior.Element.IsKeyboardFocusWithin) //{ // // When the inline element that has the focus is removed, it will reset the // // focus to the main window without raising appropriate LostKeyboardFocus events. // // To work around this, we manually set focus to the next focusable parent. // UIElement element = this; // while (element != null && !element.Focusable) // { // element = VisualTreeHelper.GetParent(element) as UIElement; // } // if (element != null) // Keyboard.Focus(element); //} ior.VisualLine = null; if (!keepElement) VisualChildren.Remove(ior.Element); } #endregion #region Brushes /// <summary> /// NonPrintableCharacterBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128))); /// <summary> /// Gets/sets the Brush used for displaying non-printable characters. /// </summary> public IBrush NonPrintableCharacterBrush { get => GetValue(NonPrintableCharacterBrushProperty); set => SetValue(NonPrintableCharacterBrushProperty, value); } /// <summary> /// LinkTextForegroundBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue); /// <summary> /// Gets/sets the Brush used for displaying link texts. /// </summary> public IBrush LinkTextForegroundBrush { get => GetValue(LinkTextForegroundBrushProperty); set => SetValue(LinkTextForegroundBrushProperty, value); } /// <summary> /// LinkTextBackgroundBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent); /// <summary> /// Gets/sets the Brush used for the background of link texts. /// </summary> public IBrush LinkTextBackgroundBrush { get => GetValue(LinkTextBackgroundBrushProperty); set => SetValue(LinkTextBackgroundBrushProperty, value); } #endregion /// <summary> /// LinkTextUnderlinedBrush dependency property. /// </summary> public static readonly StyledProperty<bool> LinkTextUnderlineProperty = AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true); /// <summary> /// Gets/sets whether to underline link texts. /// </summary> /// <remarks> /// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied. /// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely. /// </remarks> public bool LinkTextUnderline { get => GetValue(LinkTextUnderlineProperty); set => SetValue(LinkTextUnderlineProperty, value); } #region Redraw methods / VisualLine invalidation /// <summary> /// Causes the text editor to regenerate all visual lines. /// </summary> public void Redraw() { VerifyAccess(); ClearVisualLines(); InvalidateMeasure(); } /// <summary> /// Causes the text editor to regenerate the specified visual line. /// </summary> public void Redraw(VisualLine visualLine) { VerifyAccess(); if (_allVisualLines.Remove(visualLine)) { DisposeVisualLine(visualLine); InvalidateMeasure(); } } /// <summary> /// Causes the text editor to redraw all lines overlapping with the specified segment. /// </summary> public void Redraw(int offset, int length) { VerifyAccess(); var changedSomethingBeforeOrInLine = false; for (var i = 0; i < _allVisualLines.Count; i++) { var visualLine = _allVisualLines[i]; var lineStart = visualLine.FirstDocumentLine.Offset; var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength; if (offset <= lineEnd) { changedSomethingBeforeOrInLine = true; if (offset + length >= lineStart) { _allVisualLines.RemoveAt(i--); DisposeVisualLine(visualLine); } } } if (changedSomethingBeforeOrInLine) { // Repaint not only when something in visible area was changed, but also when anything in front of it // was changed. We might have to redraw the line number margin. Or the highlighting changed. // However, we'll try to reuse the existing VisualLines. InvalidateMeasure(); } } /// <summary> /// Causes a known layer to redraw. /// This method does not invalidate visual lines; /// use the <see cref="Redraw()"/> method to do that. /// </summary> [SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer", Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")] public void InvalidateLayer(KnownLayer knownLayer) { InvalidateMeasure(); } /// <summary> /// Causes the text editor to redraw all lines overlapping with the specified segment. /// Does nothing if segment is null. /// </summary> public void Redraw(ISegment segment) { if (segment != null) { Redraw(segment.Offset, segment.Length); } } /// <summary> /// Invalidates all visual lines. /// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure /// that the visual lines will be recreated. /// </summary> private void ClearVisualLines() { if (_allVisualLines.Count != 0) { foreach (var visualLine in _allVisualLines) { DisposeVisualLine(visualLine); } _allVisualLines.Clear(); _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray()); } } private void DisposeVisualLine(VisualLine visualLine) { if (_newVisualLines != null && _newVisualLines.Contains(visualLine)) { throw new ArgumentException("Cannot dispose visual line because it is in construction!"); } visualLine.Dispose(); RemoveInlineObjects(visualLine); } #endregion #region Get(OrConstruct)VisualLine /// <summary> /// Gets the visual line that contains the document line with the specified number. /// Returns null if the document line is outside the visible range. /// </summary> public VisualLine GetVisualLine(int documentLineNumber) { // TODO: EnsureVisualLines() ? foreach (var visualLine in _allVisualLines) { Debug.Assert(visualLine.IsDisposed == false); var start = visualLine.FirstDocumentLine.LineNumber; var end = visualLine.LastDocumentLine.LineNumber; if (documentLineNumber >= start && documentLineNumber <= end) return visualLine; } return null; } /// <summary> /// Gets the visual line that contains the document line with the specified number. /// If that line is outside the visible range, a new VisualLine for that document line is constructed. /// </summary> public VisualLine GetOrConstructVisualLine(DocumentLine documentLine) { if (documentLine == null) throw new ArgumentNullException("documentLine"); if (!this.Document.Lines.Contains(documentLine)) throw new InvalidOperationException("Line belongs to wrong document"); VerifyAccess(); VisualLine l = GetVisualLine(documentLine.LineNumber); if (l == null) { TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties(); VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties); while (_heightTree.GetIsCollapsed(documentLine.LineNumber)) { documentLine = documentLine.PreviousLine; } l = BuildVisualLine(documentLine, globalTextRunProperties, paragraphProperties, _elementGenerators.ToArray(), _lineTransformers.ToArray(), _lastAvailableSize); _allVisualLines.Add(l); // update all visual top values (building the line might have changed visual top of other lines due to word wrapping) foreach (var line in _allVisualLines) { line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine); } } return l; } #endregion #region Visual Lines (fields and properties) private List<VisualLine> _allVisualLines = new List<VisualLine>(); private ReadOnlyCollection<VisualLine> _visibleVisualLines; private double _clippedPixelsOnTop; private List<VisualLine> _newVisualLines; /// <summary> /// Gets the currently visible visual lines. /// </summary> /// <exception cref="VisualLinesInvalidException"> /// Gets thrown if there are invalid visual lines when this property is accessed. /// You can use the <see cref="VisualLinesValid"/> property to check for this case, /// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines /// when they are invalid. /// </exception> [SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")] public ReadOnlyCollection<VisualLine> VisualLines { get { if (_visibleVisualLines == null) throw new VisualLinesInvalidException(); return _visibleVisualLines; } } /// <summary> /// Gets whether the visual lines are valid. /// Will return false after a call to Redraw(). /// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/> /// if this property is <c>false</c>. /// </summary> public bool VisualLinesValid => _visibleVisualLines != null; /// <summary> /// Occurs when the TextView is about to be measured and will regenerate its visual lines. /// This event may be used to mark visual lines as invalid that would otherwise be reused. /// </summary> public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting; /// <summary> /// Occurs when the TextView was measured and changed its visual lines. /// </summary> public event EventHandler VisualLinesChanged; /// <summary> /// If the visual lines are invalid, creates new visual lines for the visible part /// of the document. /// If all visual lines are valid, this method does nothing. /// </summary> /// <exception cref="InvalidOperationException">The visual line build process is already running. /// It is not allowed to call this method during the construction of a visual line.</exception> public void EnsureVisualLines() { Dispatcher.UIThread.VerifyAccess(); if (_inMeasure) throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!"); if (!VisualLinesValid) { // increase priority for re-measure InvalidateMeasure(); // force immediate re-measure InvalidateVisual(); } // Sometimes we still have invalid lines after UpdateLayout - work around the problem // by calling MeasureOverride directly. if (!VisualLinesValid) { Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines"); MeasureOverride(_lastAvailableSize); } if (!VisualLinesValid) throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call"); } #endregion #region Measure /// <summary> /// Additonal amount that allows horizontal scrolling past the end of the longest line. /// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line. /// </summary> private const double AdditionalHorizontalScrollAmount = 3; private Size _lastAvailableSize; private bool _inMeasure; /// <inheritdoc/> protected override Size MeasureOverride(Size availableSize) { // We don't support infinite available width, so we'll limit it to 32000 pixels. if (availableSize.Width > 32000) availableSize = availableSize.WithWidth(32000); if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width)) { ClearVisualLines(); } _lastAvailableSize = availableSize; foreach (var layer in Layers) { layer.Measure(availableSize); } InvalidateVisual(); // = InvalidateArrange+InvalidateRender MeasureInlineObjects(); double maxWidth; if (_document == null) { // no document -> create empty list of lines _allVisualLines = new List<VisualLine>(); _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray()); maxWidth = 0; } else { _inMeasure = true; try { maxWidth = CreateAndMeasureVisualLines(availableSize); } finally { _inMeasure = false; } } // remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor RemoveInlineObjectsNow(); maxWidth += AdditionalHorizontalScrollAmount; var heightTreeHeight = DocumentHeight; var options = Options; double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight); double extraHeightToAllowScrollBelowDocument = 0; if (options.AllowScrollBelowDocument) { if (!double.IsInfinity(_scrollViewport.Height)) { // HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after // scrolling to the very bottom. var minVisibleDocumentHeight = DefaultLineHeight; // increase the extend height to allow scrolling below the document extraHeightToAllowScrollBelowDocument = desiredHeight - minVisibleDocumentHeight; } } TextLayer.SetVisualLines(_visibleVisualLines); SetScrollData(availableSize, new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument), _scrollOffset); VisualLinesChanged?.Invoke(this, EventArgs.Empty); return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight); } /// <summary> /// Build all VisualLines in the visible range. /// </summary> /// <returns>Width the longest line</returns> private double CreateAndMeasureVisualLines(Size availableSize) { TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties(); VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties); //Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset); var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y); // number of pixels clipped from the first visual line(s) _clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView); // clippedPixelsOnTop should be >= 0, except for floating point inaccurracy. Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon); _newVisualLines = new List<VisualLine>(); VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView)); var elementGeneratorsArray = _elementGenerators.ToArray(); var lineTransformersArray = _lineTransformers.ToArray(); var nextLine = firstLineInView; double maxWidth = 0; var yPos = -_clippedPixelsOnTop; while (yPos < availableSize.Height && nextLine != null) { var visualLine = GetVisualLine(nextLine.LineNumber) ?? BuildVisualLine(nextLine, globalTextRunProperties, paragraphProperties, elementGeneratorsArray, lineTransformersArray, availableSize); visualLine.VisualTop = _scrollOffset.Y + yPos; nextLine = visualLine.LastDocumentLine.NextLine; yPos += visualLine.Height; foreach (var textLine in visualLine.TextLines) { if (textLine.WidthIncludingTrailingWhitespace > maxWidth) maxWidth = textLine.WidthIncludingTrailingWhitespace; } _newVisualLines.Add(visualLine); } foreach (var line in _allVisualLines) { Debug.Assert(line.IsDisposed == false); if (!_newVisualLines.Contains(line)) DisposeVisualLine(line); } _allVisualLines = _newVisualLines; // visibleVisualLines = readonly copy of visual lines _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray()); _newVisualLines = null; if (_allVisualLines.Any(line => line.IsDisposed)) { throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" + "This can happen when Redraw() is called during measure for lines " + "that are already constructed."); } return maxWidth; } #endregion #region BuildVisualLine private TextFormatter _formatter; internal TextViewCachedElements CachedElements; private TextRunProperties CreateGlobalTextRunProperties() { var p = new GlobalTextRunProperties(); p.typeface = this.CreateTypeface(); p.fontRenderingEmSize = FontSize; p.foregroundBrush = GetValue(TextElement.ForegroundProperty); ExtensionMethods.CheckIsFrozen(p.foregroundBrush); p.cultureInfo = CultureInfo.CurrentCulture; return p; } private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties) { return new VisualLineTextParagraphProperties { defaultTextRunProperties = defaultTextRunProperties, textWrapping = _canHorizontallyScroll ? TextWrapping.NoWrap : TextWrapping.Wrap, tabSize = Options.IndentationSize * WideSpaceWidth }; } private VisualLine BuildVisualLine(DocumentLine documentLine, TextRunProperties globalTextRunProperties, VisualLineTextParagraphProperties paragraphProperties, IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray, IReadOnlyList<IVisualLineTransformer> lineTransformersArray, Size availableSize) { if (_heightTree.GetIsCollapsed(documentLine.LineNumber)) throw new InvalidOperationException("Trying to build visual line from collapsed line"); //Debug.WriteLine("Building line " + documentLine.LineNumber); VisualLine visualLine = new VisualLine(this, documentLine); VisualLineTextSource textSource = new VisualLineTextSource(visualLine) { Document = _document, GlobalTextRunProperties = globalTextRunProperties, TextView = this }; visualLine.ConstructVisualElements(textSource, elementGeneratorsArray); if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine) { // Check whether the lines are collapsed correctly: double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine); double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine); if (!firstLinePos.IsClose(lastLinePos)) { for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++) { if (!_heightTree.GetIsCollapsed(i)) throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed."); } throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?"); } } visualLine.RunTransformers(textSource, lineTransformersArray); // now construct textLines: TextLineBreak lastLineBreak = null; var textOffset = 0; var textLines = new List<TextLine>(); while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker) { var textLine = _formatter.FormatLine( textSource, textOffset, availableSize.Width, paragraphProperties, lastLineBreak ); textLines.Add(textLine); textOffset += textLine.Length; // exit loop so that we don't do the indentation calculation if there's only a single line if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker) break; if (paragraphProperties.firstLineInParagraph) { paragraphProperties.firstLineInParagraph = false; TextEditorOptions options = this.Options; double indentation = 0; if (options.InheritWordWrapIndentation) { // determine indentation for next line: int indentVisualColumn = GetIndentationVisualColumn(visualLine); if (indentVisualColumn > 0 && indentVisualColumn < textOffset) { indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0)); } } indentation += options.WordWrapIndentation; // apply the calculated indentation unless it's more than half of the text editor size: if (indentation > 0 && indentation * 2 < availableSize.Width) paragraphProperties.indent = indentation; } lastLineBreak = textLine.TextLineBreak; } visualLine.SetTextLines(textLines); _heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height); return visualLine; } private static int GetIndentationVisualColumn(VisualLine visualLine) { if (visualLine.Elements.Count == 0) return 0; var column = 0; var elementIndex = 0; var element = visualLine.Elements[elementIndex]; while (element.IsWhitespace(column)) { column++; if (column == element.VisualColumn + element.VisualLength) { elementIndex++; if (elementIndex == visualLine.Elements.Count) break; element = visualLine.Elements[elementIndex]; } } return column; } #endregion #region Arrange /// <summary> /// Arrange implementation. /// </summary> protected override Size ArrangeOverride(Size finalSize) { EnsureVisualLines(); foreach (var layer in Layers) { layer.Arrange(new Rect(new Point(0, 0), finalSize)); } if (_document == null || _allVisualLines.Count == 0) return finalSize; // validate scroll position var newScrollOffsetX = _scrollOffset.X; var newScrollOffsetY = _scrollOffset.Y; if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width) { newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width); } if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height) { newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height); } // Apply final view port and offset if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY))) InvalidateMeasure(); if (_visibleVisualLines != null) { var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop); foreach (var visualLine in _visibleVisualLines) { var offset = 0; foreach (var textLine in visualLine.TextLines) { foreach (var span in textLine.TextRuns) { var inline = span as InlineObjectRun; if (inline?.VisualLine != null) { Debug.Assert(_inlineObjects.Contains(inline)); var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset)); inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize)); Debug.WriteLine(distance); } offset += span.TextSourceLength; } pos = new Point(pos.X, pos.Y + textLine.Height); } } } InvalidateCursorIfPointerWithinTextView(); return finalSize; } #endregion #region Render private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers; /// <summary> /// Gets the list of background renderers. /// </summary> public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers; private void BackgroundRenderer_Added(IBackgroundRenderer renderer) { ConnectToTextView(renderer); InvalidateLayer(renderer.Layer); } private void BackgroundRenderer_Removed(IBackgroundRenderer renderer) { DisconnectFromTextView(renderer); InvalidateLayer(renderer.Layer); } /// <inheritdoc/> public override void Render(DrawingContext drawingContext) { if (!VisualLinesValid) { return; } RenderBackground(drawingContext, KnownLayer.Background); foreach (var line in _visibleVisualLines) { IBrush currentBrush = null; var startVc = 0; var length = 0; foreach (var element in line.Elements) { if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush)) { if (currentBrush != null) { var builder = new BackgroundGeometryBuilder { AlignToWholePixels = true, CornerRadius = 3 }; foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length)) builder.AddRectangle(this, rect); var geometry = builder.CreateGeometry(); if (geometry != null) { drawingContext.DrawGeometry(currentBrush, null, geometry); } } startVc = element.VisualColumn; length = element.DocumentLength; currentBrush = element.BackgroundBrush; } else { length += element.VisualLength; } } if (currentBrush != null) { var builder = new BackgroundGeometryBuilder { AlignToWholePixels = true, CornerRadius = 3 }; foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length)) builder.AddRectangle(this, rect); var geometry = builder.CreateGeometry(); if (geometry != null) { drawingContext.DrawGeometry(currentBrush, null, geometry); } } } } internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer) { // this is necessary so hit-testing works properly and events get tunneled to the TextView. drawingContext.FillRectangle(Brushes.Transparent, Bounds); foreach (var bg in _backgroundRenderers) { if (bg.Layer == layer) { bg.Draw(this, drawingContext); } } } internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals) { var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop); foreach (var visual in visuals) { var t = visual.RenderTransform as TranslateTransform; if (t == null || t.X != pos.X || t.Y != pos.Y) { visual.RenderTransform = new TranslateTransform(pos.X, pos.Y); } pos = new Point(pos.X, pos.Y + visual.LineHeight); } } #endregion #region IScrollInfo implementation /// <summary> /// Size of the scroll, in pixels. /// </summary> private Size _scrollExtent; /// <summary> /// Offset of the scroll position. /// </summary> private Vector _scrollOffset; /// <summary> /// Size of the viewport. /// </summary> private Size _scrollViewport; private void ClearScrollData() { SetScrollData(new Size(), new Size(), new Vector()); } private bool SetScrollData(Size viewport, Size extent, Vector offset) { if (!(viewport.IsClose(_scrollViewport) && extent.IsClose(_scrollExtent) && offset.IsClose(_scrollOffset))) { _scrollViewport = viewport; _scrollExtent = extent; SetScrollOffset(offset); OnScrollChange(); return true; } return false; } private void OnScrollChange() { ((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty); } private bool _canVerticallyScroll = true; private bool _canHorizontallyScroll = true; /// <summary> /// Gets the horizontal scroll offset. /// </summary> public double HorizontalOffset => _scrollOffset.X; /// <summary> /// Gets the vertical scroll offset. /// </summary> public double VerticalOffset => _scrollOffset.Y; /// <summary> /// Gets the scroll offset; /// </summary> public Vector ScrollOffset => _scrollOffset; /// <summary> /// Occurs when the scroll offset has changed. /// </summary> public event EventHandler ScrollOffsetChanged; private void SetScrollOffset(Vector vector) { if (!_canHorizontallyScroll) { vector = new Vector(0, vector.Y); } if (!_canVerticallyScroll) { vector = new Vector(vector.X, 0); } if (!_scrollOffset.IsClose(vector)) { _scrollOffset = vector; ScrollOffsetChanged?.Invoke(this, EventArgs.Empty); } } private bool _defaultTextMetricsValid; private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling. private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling. private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation. /// <summary> /// Gets the width of a 'wide space' (the space width used for calculating the tab size). /// </summary> /// <remarks> /// This is the width of an 'x' in the current font. /// We do not measure the width of an actual space as that would lead to tiny tabs in /// some proportional fonts. /// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width. /// </remarks> public double WideSpaceWidth { get { CalculateDefaultTextMetrics(); return _wideSpaceWidth; } } /// <summary> /// Gets the default line height. This is the height of an empty line or a line containing regular text. /// Lines that include formatted text or custom UI elements may have a different line height. /// </summary> public double DefaultLineHeight { get { CalculateDefaultTextMetrics(); return _defaultLineHeight; } } /// <summary> /// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/> /// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text. /// Lines that include formatted text or custom UI elements may have a different baseline. /// </summary> public double DefaultBaseline { get { CalculateDefaultTextMetrics(); return _defaultBaseline; } } private void InvalidateDefaultTextMetrics() { _defaultTextMetricsValid = false; if (_heightTree != null) { // calculate immediately so that height tree gets updated CalculateDefaultTextMetrics(); } } private void CalculateDefaultTextMetrics() { if (_defaultTextMetricsValid) return; _defaultTextMetricsValid = true; if (_formatter != null) { var textRunProperties = CreateGlobalTextRunProperties(); var line = _formatter.FormatLine( new SimpleTextSource("x", textRunProperties), 0, 32000, new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties }, null); _wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace); _defaultBaseline = Math.Max(1, line.Baseline); _defaultLineHeight = Math.Max(1, line.Height); } else { _wideSpaceWidth = FontSize / 2; _defaultBaseline = FontSize; _defaultLineHeight = FontSize + 3; } // Update heightTree.DefaultLineHeight, if a document is loaded. if (_heightTree != null) _heightTree.DefaultLineHeight = _defaultLineHeight; } private static double ValidateVisualOffset(double offset) { if (double.IsNaN(offset)) throw new ArgumentException("offset must not be NaN"); if (offset < 0) return 0; return offset; } /// <summary> /// Scrolls the text view so that the specified rectangle gets visible. /// </summary> public virtual void MakeVisible(Rect rectangle) { var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y, _scrollViewport.Width, _scrollViewport.Height); var newScrollOffsetX = _scrollOffset.X; var newScrollOffsetY = _scrollOffset.Y; if (rectangle.X < visibleRectangle.X) { if (rectangle.Right > visibleRectangle.Right) { newScrollOffsetX = rectangle.X + rectangle.Width / 2; } else { newScrollOffsetX = rectangle.X; } } else if (rectangle.Right > visibleRectangle.Right) { newScrollOffsetX = rectangle.Right - _scrollViewport.Width; } if (rectangle.Y < visibleRectangle.Y) { if (rectangle.Bottom > visibleRectangle.Bottom) { newScrollOffsetY = rectangle.Y + rectangle.Height / 2; } else { newScrollOffsetY = rectangle.Y; } } else if (rectangle.Bottom > visibleRectangle.Bottom) { newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height; } newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX); newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY); var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY); if (!_scrollOffset.IsClose(newScrollOffset)) { SetScrollOffset(newScrollOffset); OnScrollChange(); InvalidateMeasure(); } } #endregion #region Visual element pointer handling [ThreadStatic] private static bool _invalidCursor; //private VisualLineElement _currentHoveredElement; /// <summary> /// Updates the pointe cursor, but with background priority. /// </summary> public static void InvalidateCursor() { if (!_invalidCursor) { _invalidCursor = true; Dispatcher.UIThread.InvokeAsync( delegate { _invalidCursor = false; //MouseDevice.Instance.UpdateCursor(); }, DispatcherPriority.Background // fixes issue #288 ); } } internal void InvalidateCursorIfPointerWithinTextView() { // Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view. // Unnecessary updates may cause the mouse pointer to flicker // (e.g. if it is over a window border, it blinks between Resize and Normal) if (IsPointerOver) { InvalidateCursor(); } } protected override void OnPointerMoved(PointerEventArgs e) { base.OnPointerMoved(e); //var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); //// Change back to default if hover on a different element //if (_currentHoveredElement != element) //{ // Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor // _currentHoveredElement = element; //} //element?.OnQueryCursor(e); } protected override void OnPointerPressed(PointerPressedEventArgs e) { base.OnPointerPressed(e); if (!e.Handled) { EnsureVisualLines(); var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); element?.OnPointerPressed(e); } } protected override void OnPointerReleased(PointerReleasedEventArgs e) { base.OnPointerReleased(e); if (!e.Handled) { EnsureVisualLines(); var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); element?.OnPointerReleased(e); } } #endregion #region Getting elements from Visual Position /// <summary> /// Gets the visual line at the specified document position (relative to start of document). /// Returns null if there is no visual line for the position (e.g. the position is outside the visible /// text area). /// </summary> public VisualLine GetVisualLineFromVisualTop(double visualTop) { // TODO: change this method to also work outside the visible range - // required to make GetPosition work as expected! EnsureVisualLines(); foreach (var vl in VisualLines) { if (visualTop < vl.VisualTop) continue; if (visualTop < vl.VisualTop + vl.Height) return vl; } return null; } /// <summary> /// Gets the visual top position (relative to start of document) from a document line number. /// </summary> public double GetVisualTopByDocumentLine(int line) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line)); } private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition) { var vl = GetVisualLineFromVisualTop(visualPosition.Y); if (vl != null) { var column = vl.GetVisualColumnFloor(visualPosition); foreach (var element in vl.Elements) { if (element.VisualColumn + element.VisualLength <= column) continue; return element; } } return null; } #endregion #region Visual Position <-> TextViewPosition /// <summary> /// Gets the visual position from a text view position. /// </summary> /// <param name="position">The text view position.</param> /// <param name="yPositionMode">The mode how to retrieve the Y position.</param> /// <returns>The position in device-independent pixels relative /// to the top left corner of the document.</returns> public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var documentLine = Document.GetLineByNumber(position.Line); var visualLine = GetOrConstructVisualLine(documentLine); var visualColumn = position.VisualColumn; if (visualColumn < 0) { var offset = documentLine.Offset + position.Column - 1; visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset); } return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode); } /// <summary> /// Gets the text view position from the specified visual position. /// If the position is within a character, it is rounded to the next character boundary. /// </summary> /// <param name="visualPosition">The position in device-independent pixels relative /// to the top left corner of the document.</param> /// <returns>The logical position, or null if the position is outside the document.</returns> public TextViewPosition? GetPosition(Point visualPosition) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var line = GetVisualLineFromVisualTop(visualPosition.Y); return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace); } /// <summary> /// Gets the text view position from the specified visual position. /// If the position is inside a character, the position in front of the character is returned. /// </summary> /// <param name="visualPosition">The position in device-independent pixels relative /// to the top left corner of the document.</param> /// <returns>The logical position, or null if the position is outside the document.</returns> public TextViewPosition? GetPositionFloor(Point visualPosition) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var line = GetVisualLineFromVisualTop(visualPosition.Y); return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace); } #endregion #region Service Provider /// <summary> /// Gets a service container used to associate services with the text view. /// </summary> internal IServiceContainer Services { get; } = new ServiceContainer(); /// <summary> /// Retrieves a service from the text view. /// If the service is not found in the <see cref="Services"/> container, /// this method will also look for it in the current document's service provider. /// </summary> public virtual object GetService(Type serviceType) { var instance = Services.GetService(serviceType); if (instance == null && _document != null) { instance = _document.ServiceProvider.GetService(serviceType); } return instance; } private void ConnectToTextView(object obj) { var c = obj as ITextViewConnect; c?.AddToTextView(this); } private void DisconnectFromTextView(object obj) { var c = obj as ITextViewConnect; c?.RemoveFromTextView(this); } #endregion #region PointerHover /// <summary> /// The PreviewPointerHover event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView)); /// <summary> /// The PointerHover event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble, typeof(TextView)); /// <summary> /// The PreviewPointerHoverStopped event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel, typeof(TextView)); /// <summary> /// The PointerHoverStopped event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble, typeof(TextView)); /// <summary> /// Occurs when the pointer has hovered over a fixed location for some time. /// </summary> public event EventHandler<PointerEventArgs> PreviewPointerHover { add => AddHandler(PreviewPointerHoverEvent, value); remove => RemoveHandler(PreviewPointerHoverEvent, value); } /// <summary> /// Occurs when the pointer has hovered over a fixed location for some time. /// </summary> public event EventHandler<PointerEventArgs> PointerHover { add => AddHandler(PointerHoverEvent, value); remove => RemoveHandler(PointerHoverEvent, value); } /// <summary> /// Occurs when the pointe had previously hovered but now started moving again. /// </summary> public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped { add => AddHandler(PreviewPointerHoverStoppedEvent, value); remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value); } /// <summary> /// Occurs when the pointer had previously hovered but now started moving again. /// </summary> public event EventHandler<PointerEventArgs> PointerHoverStopped { add => AddHandler(PointerHoverStoppedEvent, value); remove => RemoveHandler(PointerHoverStoppedEvent, value); } private readonly PointerHoverLogic _hoverLogic; private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent) { e.RoutedEvent = tunnelingEvent; RaiseEvent(e); e.RoutedEvent = bubblingEvent; RaiseEvent(e); } #endregion /// <summary> /// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden /// and not used to start the generation of a <see cref="VisualLine"/>. /// </summary> /// <remarks> /// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span /// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding /// <see cref="VisualLineElementGenerator"/>. /// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>. /// /// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines /// N+1 to M. Do not collapse line N itself. /// /// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the /// <see cref="CollapsedLineSection"/> returned from this method. /// </remarks> public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.CollapseText(start, end); } /// <summary> /// Gets the height of the document. /// </summary> public double DocumentHeight => _heightTree?.TotalHeight ?? 0; /// <summary> /// Gets the document line at the specified visual position. /// </summary> public DocumentLine GetDocumentLineByVisualTop(double visualTop) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.GetLineByVisualPosition(visualTop); } /// <inheritdoc/> protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change) { base.OnPropertyChanged(change); if (change.Property == TemplatedControl.ForegroundProperty || change.Property == NonPrintableCharacterBrushProperty || change.Property == LinkTextBackgroundBrushProperty || change.Property == LinkTextForegroundBrushProperty || change.Property == LinkTextUnderlineProperty) { // changing brushes requires recreating the cached elements RecreateCachedElements(); Redraw(); } if (change.Property == TemplatedControl.FontFamilyProperty || change.Property == TemplatedControl.FontSizeProperty || change.Property == TemplatedControl.FontStyleProperty || change.Property == TemplatedControl.FontWeightProperty) { // changing font properties requires recreating cached elements RecreateCachedElements(); // and we need to re-measure the font metrics: InvalidateDefaultTextMetrics(); Redraw(); } if (change.Property == ColumnRulerPenProperty) { _columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen); } if (change.Property == CurrentLineBorderProperty) { _currentLineHighlighRenderer.BorderPen = CurrentLineBorder; } if (change.Property == CurrentLineBackgroundProperty) { _currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground; } } /// <summary> /// The pen used to draw the column ruler. /// <seealso cref="TextEditorOptions.ShowColumnRulers"/> /// </summary> public static readonly StyledProperty<IPen> ColumnRulerPenProperty = AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128)))); private static ImmutablePen CreateFrozenPen(IBrush brush) { var pen = new ImmutablePen(brush?.ToImmutable()); return pen; } bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle) { if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target)) { return false; } // TODO: // Convert rectangle into our coordinate space. //var childTransform = target.TransformToVisual(this); //rectangle = childTransform.Value(rectangle); MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y)); return true; } IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from) { return null; } event EventHandler ILogicalScrollable.ScrollInvalidated { add => _scrollInvalidated += value; remove => _scrollInvalidated -= value; } void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e) { _scrollInvalidated?.Invoke(this, e); } /// <summary> /// Gets/Sets the pen used to draw the column ruler. /// <seealso cref="TextEditorOptions.ShowColumnRulers"/> /// </summary> public IPen ColumnRulerPen { get => GetValue(ColumnRulerPenProperty); set => SetValue(ColumnRulerPenProperty, value); } /// <summary> /// The <see cref="CurrentLineBackground"/> property. /// </summary> public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty = AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground"); /// <summary> /// Gets/Sets the background brush used by current line highlighter. /// </summary> public IBrush CurrentLineBackground { get => GetValue(CurrentLineBackgroundProperty); set => SetValue(CurrentLineBackgroundProperty, value); } /// <summary> /// The <see cref="CurrentLineBorder"/> property. /// </summary> public static readonly StyledProperty<IPen> CurrentLineBorderProperty = AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder"); /// <summary> /// Gets/Sets the background brush used for the current line. /// </summary> public IPen CurrentLineBorder { get => GetValue(CurrentLineBorderProperty); set => SetValue(CurrentLineBorderProperty, value); } /// <summary> /// Gets/Sets highlighted line number. /// </summary> public int HighlightedLine { get => _currentLineHighlighRenderer.Line; set => _currentLineHighlighRenderer.Line = value; } /// <summary> /// Empty line selection width. /// </summary> public virtual double EmptyLineSelectionWidth => 1; bool ILogicalScrollable.CanHorizontallyScroll { get => _canHorizontallyScroll; set { if (_canHorizontallyScroll != value) { _canHorizontallyScroll = value; ClearVisualLines(); InvalidateMeasure(); } } } bool ILogicalScrollable.CanVerticallyScroll { get => _canVerticallyScroll; set { if (_canVerticallyScroll != value) { _canVerticallyScroll = value; ClearVisualLines(); InvalidateMeasure(); } } } bool ILogicalScrollable.IsLogicalScrollEnabled => true; Size ILogicalScrollable.ScrollSize => new Size(10, 50); Size ILogicalScrollable.PageScrollSize => new Size(10, 100); Size IScrollable.Extent => _scrollExtent; Vector IScrollable.Offset { get => _scrollOffset; set { value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y)); var isX = !_scrollOffset.X.IsClose(value.X); var isY = !_scrollOffset.Y.IsClose(value.Y); if (isX || isY) { Action ILogicalScrollable.InvalidateScroll { get; set; } Size ILogicalScrollable.ScrollSize => new Size(10, 10); Size ILogicalScrollable.PageScrollSize => new Size(10, 10); Size IScrollable.Extent => _scrollExtent; } } } Size IScrollable.Viewport => _scrollViewport; } } <MSG> fix scroll sizes. <DFF> @@ -2089,9 +2089,9 @@ namespace AvaloniaEdit.Rendering Action ILogicalScrollable.InvalidateScroll { get; set; } - Size ILogicalScrollable.ScrollSize => new Size(10, 10); + Size ILogicalScrollable.ScrollSize => new Size(10, 50); - Size ILogicalScrollable.PageScrollSize => new Size(10, 10); + Size ILogicalScrollable.PageScrollSize => new Size(10, 100); Size IScrollable.Extent => _scrollExtent;
2
fix scroll sizes.
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10068005
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Threading.Tasks; using Avalonia; using Avalonia.Controls; using Avalonia.Controls.Documents; using Avalonia.Controls.Primitives; using Avalonia.Data; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Media.TextFormatting; using Avalonia.Threading; using Avalonia.VisualTree; using AvaloniaEdit.Document; using AvaloniaEdit.Editing; using AvaloniaEdit.Utils; namespace AvaloniaEdit.Rendering { /// <summary> /// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>. /// /// This is the heart of the text editor, this class controls the text rendering process. /// /// Taken as a standalone control, it's a text viewer without any editing capability. /// </summary> [SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable", Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")] public class TextView : Control, ITextEditorComponent, ILogicalScrollable { private EventHandler _scrollInvalidated; #region Constructor static TextView() { ClipToBoundsProperty.OverrideDefaultValue<TextView>(true); FocusableProperty.OverrideDefaultValue<TextView>(false); OptionsProperty.Changed.Subscribe(OnOptionsChanged); DocumentProperty.Changed.Subscribe(OnDocumentChanged); } private readonly ColumnRulerRenderer _columnRulerRenderer; private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer; /// <summary> /// Creates a new TextView instance. /// </summary> public TextView() { Services.AddService(this); TextLayer = new TextLayer(this); _elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed); _lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed); _backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed); _columnRulerRenderer = new ColumnRulerRenderer(this); _currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this); Options = new TextEditorOptions(); Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators Layers = new LayerCollection(this); InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace); _hoverLogic = new PointerHoverLogic(this); _hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent); _hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent); } #endregion #region Document Property /// <summary> /// Document property. /// </summary> public static readonly StyledProperty<TextDocument> DocumentProperty = AvaloniaProperty.Register<TextView, TextDocument>("Document"); private TextDocument _document; private HeightTree _heightTree; /// <summary> /// Gets/Sets the document displayed by the text editor. /// </summary> public TextDocument Document { get => GetValue(DocumentProperty); set => SetValue(DocumentProperty, value); } internal double FontSize { get => GetValue(TemplatedControl.FontSizeProperty); set => SetValue(TemplatedControl.FontSizeProperty, value); } internal FontFamily FontFamily { get => GetValue(TemplatedControl.FontFamilyProperty); set => SetValue(TemplatedControl.FontFamilyProperty, value); } /// <summary> /// Occurs when the document property has changed. /// </summary> public event EventHandler DocumentChanged; private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e) { (e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue); } private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue) { if (oldValue != null) { _heightTree.Dispose(); _heightTree = null; _formatter = null; CachedElements = null; TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging); } _document = newValue; ClearScrollData(); ClearVisualLines(); if (newValue != null) { TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging); _formatter = TextFormatter.Current; InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter _heightTree = new HeightTree(newValue, DefaultLineHeight); CachedElements = new TextViewCachedElements(); } InvalidateMeasure(); DocumentChanged?.Invoke(this, EventArgs.Empty); } private void RecreateCachedElements() { if (CachedElements != null) { CachedElements = new TextViewCachedElements(); } } private void OnChanging(object sender, DocumentChangeEventArgs e) { Redraw(e.Offset, e.RemovalLength); } private void OnPropertyChanged(object sender, PropertyChangedEventArgs e) { OnOptionChanged(e); } #endregion #region Options property /// <summary> /// Options property. /// </summary> public static readonly StyledProperty<TextEditorOptions> OptionsProperty = AvaloniaProperty.Register<TextView, TextEditorOptions>("Options"); /// <summary> /// Gets/Sets the options used by the text editor. /// </summary> public TextEditorOptions Options { get => GetValue(OptionsProperty); set => SetValue(OptionsProperty, value); } /// <summary> /// Occurs when a text editor option has changed. /// </summary> public event PropertyChangedEventHandler OptionChanged; /// <summary> /// Raises the <see cref="OptionChanged"/> event. /// </summary> protected virtual void OnOptionChanged(PropertyChangedEventArgs e) { OptionChanged?.Invoke(this, e); if (Options.ShowColumnRulers) _columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen); else _columnRulerRenderer.SetRuler(null, ColumnRulerPen); UpdateBuiltinElementGeneratorsFromOptions(); Redraw(); } private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e) { (e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue); } private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue) { if (oldValue != null) { PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged); } if (newValue != null) { PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged); } OnOptionChanged(new PropertyChangedEventArgs(null)); } #endregion #region ElementGenerators+LineTransformers Properties private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators; /// <summary> /// Gets a collection where element generators can be registered. /// </summary> public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators; private void ElementGenerator_Added(VisualLineElementGenerator generator) { ConnectToTextView(generator); Redraw(); } private void ElementGenerator_Removed(VisualLineElementGenerator generator) { DisconnectFromTextView(generator); Redraw(); } private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers; /// <summary> /// Gets a collection where line transformers can be registered. /// </summary> public IList<IVisualLineTransformer> LineTransformers => _lineTransformers; private void LineTransformer_Added(IVisualLineTransformer lineTransformer) { ConnectToTextView(lineTransformer); Redraw(); } private void LineTransformer_Removed(IVisualLineTransformer lineTransformer) { DisconnectFromTextView(lineTransformer); Redraw(); } #endregion #region Builtin ElementGenerators // NewLineElementGenerator newLineElementGenerator; private SingleCharacterElementGenerator _singleCharacterElementGenerator; private LinkElementGenerator _linkElementGenerator; private MailLinkElementGenerator _mailLinkElementGenerator; private void UpdateBuiltinElementGeneratorsFromOptions() { var options = Options; // AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine); AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs); AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks); AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks); } private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand) where T : VisualLineElementGenerator, IBuiltinElementGenerator, new() { var hasGenerator = generator != null; if (hasGenerator != demand) { if (demand) { generator = new T(); ElementGenerators.Add(generator); } else { ElementGenerators.Remove(generator); generator = null; } } generator?.FetchOptions(Options); } #endregion #region Layers internal readonly TextLayer TextLayer; /// <summary> /// Gets the list of layers displayed in the text view. /// </summary> public LayerCollection Layers { get; } public sealed class LayerCollection : Collection<Control> { private readonly TextView _textView; public LayerCollection(TextView textView) { _textView = textView; } protected override void ClearItems() { foreach (var control in Items) { _textView.VisualChildren.Remove(control); } base.ClearItems(); _textView.LayersChanged(); } protected override void InsertItem(int index, Control item) { base.InsertItem(index, item); _textView.VisualChildren.Add(item); _textView.LayersChanged(); } protected override void RemoveItem(int index) { base.RemoveItem(index); _textView.VisualChildren.RemoveAt(index); _textView.LayersChanged(); } protected override void SetItem(int index, Control item) { _textView.VisualChildren.Remove(Items[index]); base.SetItem(index, item); _textView.VisualChildren.Add(item); _textView.LayersChanged(); } } private void LayersChanged() { TextLayer.Index = Layers.IndexOf(TextLayer); } /// <summary> /// Inserts a new layer at a position specified relative to an existing layer. /// </summary> /// <param name="layer">The new layer to insert.</param> /// <param name="referencedLayer">The existing layer</param> /// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param> public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position) { if (layer == null) throw new ArgumentNullException(nameof(layer)); if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer)) throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer)); if (!Enum.IsDefined(typeof(LayerInsertionPosition), position)) throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition)); if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above) throw new InvalidOperationException("Cannot replace or insert below the background layer."); var newPosition = new LayerPosition(referencedLayer, position); LayerPosition.SetLayerPosition(layer, newPosition); for (var i = 0; i < Layers.Count; i++) { var p = LayerPosition.GetLayerPosition(Layers[i]); if (p != null) { if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace) { // found the referenced layer switch (position) { case LayerInsertionPosition.Below: Layers.Insert(i, layer); return; case LayerInsertionPosition.Above: Layers.Insert(i + 1, layer); return; case LayerInsertionPosition.Replace: Layers[i] = layer; return; } } else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above || p.KnownLayer > referencedLayer) { // we skipped the insertion position (referenced layer does not exist?) Layers.Insert(i, layer); return; } } } // inserting after all existing layers: Layers.Add(layer); } #endregion #region Inline object handling private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>(); /// <summary> /// Adds a new inline object. /// </summary> internal void AddInlineObject(InlineObjectRun inlineObject) { Debug.Assert(inlineObject.VisualLine != null); // Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping var alreadyAdded = false; for (var i = 0; i < _inlineObjects.Count; i++) { if (_inlineObjects[i].Element == inlineObject.Element) { RemoveInlineObjectRun(_inlineObjects[i], true); _inlineObjects.RemoveAt(i); alreadyAdded = true; break; } } _inlineObjects.Add(inlineObject); if (!alreadyAdded) { VisualChildren.Add(inlineObject.Element); ((ISetLogicalParent)inlineObject.Element).SetParent(this); } inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity)); inlineObject.DesiredSize = inlineObject.Element.DesiredSize; } private void MeasureInlineObjects() { // As part of MeasureOverride(), re-measure the inline objects foreach (var inlineObject in _inlineObjects) { if (inlineObject.VisualLine.IsDisposed) { // Don't re-measure inline objects that are going to be removed anyways. // If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call. continue; } inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity)); if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize)) { // the element changed size -> recreate its parent visual line inlineObject.DesiredSize = inlineObject.Element.DesiredSize; if (_allVisualLines.Remove(inlineObject.VisualLine)) { DisposeVisualLine(inlineObject.VisualLine); } } } } private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>(); private void RemoveInlineObjects(VisualLine visualLine) { // Delay removing inline objects: // A document change immediately invalidates affected visual lines, but it does not // cause an immediate redraw. // To prevent inline objects from flickering when they are recreated, we delay removing // inline objects until the next redraw. if (visualLine.HasInlineObjects) { _visualLinesWithOutstandingInlineObjects.Add(visualLine); } } /// <summary> /// Remove the inline objects that were marked for removal. /// </summary> private void RemoveInlineObjectsNow() { if (_visualLinesWithOutstandingInlineObjects.Count == 0) return; _inlineObjects.RemoveAll( ior => { if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine)) { RemoveInlineObjectRun(ior, false); return true; } return false; }); _visualLinesWithOutstandingInlineObjects.Clear(); } // Remove InlineObjectRun.Element from TextLayer. // Caller of RemoveInlineObjectRun will remove it from inlineObjects collection. private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement) { // TODO: Focus //if (!keepElement && ior.Element.IsKeyboardFocusWithin) //{ // // When the inline element that has the focus is removed, it will reset the // // focus to the main window without raising appropriate LostKeyboardFocus events. // // To work around this, we manually set focus to the next focusable parent. // UIElement element = this; // while (element != null && !element.Focusable) // { // element = VisualTreeHelper.GetParent(element) as UIElement; // } // if (element != null) // Keyboard.Focus(element); //} ior.VisualLine = null; if (!keepElement) VisualChildren.Remove(ior.Element); } #endregion #region Brushes /// <summary> /// NonPrintableCharacterBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128))); /// <summary> /// Gets/sets the Brush used for displaying non-printable characters. /// </summary> public IBrush NonPrintableCharacterBrush { get => GetValue(NonPrintableCharacterBrushProperty); set => SetValue(NonPrintableCharacterBrushProperty, value); } /// <summary> /// LinkTextForegroundBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue); /// <summary> /// Gets/sets the Brush used for displaying link texts. /// </summary> public IBrush LinkTextForegroundBrush { get => GetValue(LinkTextForegroundBrushProperty); set => SetValue(LinkTextForegroundBrushProperty, value); } /// <summary> /// LinkTextBackgroundBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent); /// <summary> /// Gets/sets the Brush used for the background of link texts. /// </summary> public IBrush LinkTextBackgroundBrush { get => GetValue(LinkTextBackgroundBrushProperty); set => SetValue(LinkTextBackgroundBrushProperty, value); } #endregion /// <summary> /// LinkTextUnderlinedBrush dependency property. /// </summary> public static readonly StyledProperty<bool> LinkTextUnderlineProperty = AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true); /// <summary> /// Gets/sets whether to underline link texts. /// </summary> /// <remarks> /// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied. /// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely. /// </remarks> public bool LinkTextUnderline { get => GetValue(LinkTextUnderlineProperty); set => SetValue(LinkTextUnderlineProperty, value); } #region Redraw methods / VisualLine invalidation /// <summary> /// Causes the text editor to regenerate all visual lines. /// </summary> public void Redraw() { VerifyAccess(); ClearVisualLines(); InvalidateMeasure(); } /// <summary> /// Causes the text editor to regenerate the specified visual line. /// </summary> public void Redraw(VisualLine visualLine) { VerifyAccess(); if (_allVisualLines.Remove(visualLine)) { DisposeVisualLine(visualLine); InvalidateMeasure(); } } /// <summary> /// Causes the text editor to redraw all lines overlapping with the specified segment. /// </summary> public void Redraw(int offset, int length) { VerifyAccess(); var changedSomethingBeforeOrInLine = false; for (var i = 0; i < _allVisualLines.Count; i++) { var visualLine = _allVisualLines[i]; var lineStart = visualLine.FirstDocumentLine.Offset; var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength; if (offset <= lineEnd) { changedSomethingBeforeOrInLine = true; if (offset + length >= lineStart) { _allVisualLines.RemoveAt(i--); DisposeVisualLine(visualLine); } } } if (changedSomethingBeforeOrInLine) { // Repaint not only when something in visible area was changed, but also when anything in front of it // was changed. We might have to redraw the line number margin. Or the highlighting changed. // However, we'll try to reuse the existing VisualLines. InvalidateMeasure(); } } /// <summary> /// Causes a known layer to redraw. /// This method does not invalidate visual lines; /// use the <see cref="Redraw()"/> method to do that. /// </summary> [SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer", Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")] public void InvalidateLayer(KnownLayer knownLayer) { InvalidateMeasure(); } /// <summary> /// Causes the text editor to redraw all lines overlapping with the specified segment. /// Does nothing if segment is null. /// </summary> public void Redraw(ISegment segment) { if (segment != null) { Redraw(segment.Offset, segment.Length); } } /// <summary> /// Invalidates all visual lines. /// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure /// that the visual lines will be recreated. /// </summary> private void ClearVisualLines() { if (_allVisualLines.Count != 0) { foreach (var visualLine in _allVisualLines) { DisposeVisualLine(visualLine); } _allVisualLines.Clear(); _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray()); } } private void DisposeVisualLine(VisualLine visualLine) { if (_newVisualLines != null && _newVisualLines.Contains(visualLine)) { throw new ArgumentException("Cannot dispose visual line because it is in construction!"); } visualLine.Dispose(); RemoveInlineObjects(visualLine); } #endregion #region Get(OrConstruct)VisualLine /// <summary> /// Gets the visual line that contains the document line with the specified number. /// Returns null if the document line is outside the visible range. /// </summary> public VisualLine GetVisualLine(int documentLineNumber) { // TODO: EnsureVisualLines() ? foreach (var visualLine in _allVisualLines) { Debug.Assert(visualLine.IsDisposed == false); var start = visualLine.FirstDocumentLine.LineNumber; var end = visualLine.LastDocumentLine.LineNumber; if (documentLineNumber >= start && documentLineNumber <= end) return visualLine; } return null; } /// <summary> /// Gets the visual line that contains the document line with the specified number. /// If that line is outside the visible range, a new VisualLine for that document line is constructed. /// </summary> public VisualLine GetOrConstructVisualLine(DocumentLine documentLine) { if (documentLine == null) throw new ArgumentNullException("documentLine"); if (!this.Document.Lines.Contains(documentLine)) throw new InvalidOperationException("Line belongs to wrong document"); VerifyAccess(); VisualLine l = GetVisualLine(documentLine.LineNumber); if (l == null) { TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties(); VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties); while (_heightTree.GetIsCollapsed(documentLine.LineNumber)) { documentLine = documentLine.PreviousLine; } l = BuildVisualLine(documentLine, globalTextRunProperties, paragraphProperties, _elementGenerators.ToArray(), _lineTransformers.ToArray(), _lastAvailableSize); _allVisualLines.Add(l); // update all visual top values (building the line might have changed visual top of other lines due to word wrapping) foreach (var line in _allVisualLines) { line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine); } } return l; } #endregion #region Visual Lines (fields and properties) private List<VisualLine> _allVisualLines = new List<VisualLine>(); private ReadOnlyCollection<VisualLine> _visibleVisualLines; private double _clippedPixelsOnTop; private List<VisualLine> _newVisualLines; /// <summary> /// Gets the currently visible visual lines. /// </summary> /// <exception cref="VisualLinesInvalidException"> /// Gets thrown if there are invalid visual lines when this property is accessed. /// You can use the <see cref="VisualLinesValid"/> property to check for this case, /// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines /// when they are invalid. /// </exception> [SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")] public ReadOnlyCollection<VisualLine> VisualLines { get { if (_visibleVisualLines == null) throw new VisualLinesInvalidException(); return _visibleVisualLines; } } /// <summary> /// Gets whether the visual lines are valid. /// Will return false after a call to Redraw(). /// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/> /// if this property is <c>false</c>. /// </summary> public bool VisualLinesValid => _visibleVisualLines != null; /// <summary> /// Occurs when the TextView is about to be measured and will regenerate its visual lines. /// This event may be used to mark visual lines as invalid that would otherwise be reused. /// </summary> public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting; /// <summary> /// Occurs when the TextView was measured and changed its visual lines. /// </summary> public event EventHandler VisualLinesChanged; /// <summary> /// If the visual lines are invalid, creates new visual lines for the visible part /// of the document. /// If all visual lines are valid, this method does nothing. /// </summary> /// <exception cref="InvalidOperationException">The visual line build process is already running. /// It is not allowed to call this method during the construction of a visual line.</exception> public void EnsureVisualLines() { Dispatcher.UIThread.VerifyAccess(); if (_inMeasure) throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!"); if (!VisualLinesValid) { // increase priority for re-measure InvalidateMeasure(); // force immediate re-measure InvalidateVisual(); } // Sometimes we still have invalid lines after UpdateLayout - work around the problem // by calling MeasureOverride directly. if (!VisualLinesValid) { Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines"); MeasureOverride(_lastAvailableSize); } if (!VisualLinesValid) throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call"); } #endregion #region Measure /// <summary> /// Additonal amount that allows horizontal scrolling past the end of the longest line. /// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line. /// </summary> private const double AdditionalHorizontalScrollAmount = 3; private Size _lastAvailableSize; private bool _inMeasure; /// <inheritdoc/> protected override Size MeasureOverride(Size availableSize) { // We don't support infinite available width, so we'll limit it to 32000 pixels. if (availableSize.Width > 32000) availableSize = availableSize.WithWidth(32000); if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width)) { ClearVisualLines(); } _lastAvailableSize = availableSize; foreach (var layer in Layers) { layer.Measure(availableSize); } InvalidateVisual(); // = InvalidateArrange+InvalidateRender MeasureInlineObjects(); double maxWidth; if (_document == null) { // no document -> create empty list of lines _allVisualLines = new List<VisualLine>(); _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray()); maxWidth = 0; } else { _inMeasure = true; try { maxWidth = CreateAndMeasureVisualLines(availableSize); } finally { _inMeasure = false; } } // remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor RemoveInlineObjectsNow(); maxWidth += AdditionalHorizontalScrollAmount; var heightTreeHeight = DocumentHeight; var options = Options; double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight); double extraHeightToAllowScrollBelowDocument = 0; if (options.AllowScrollBelowDocument) { if (!double.IsInfinity(_scrollViewport.Height)) { // HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after // scrolling to the very bottom. var minVisibleDocumentHeight = DefaultLineHeight; // increase the extend height to allow scrolling below the document extraHeightToAllowScrollBelowDocument = desiredHeight - minVisibleDocumentHeight; } } TextLayer.SetVisualLines(_visibleVisualLines); SetScrollData(availableSize, new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument), _scrollOffset); VisualLinesChanged?.Invoke(this, EventArgs.Empty); return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight); } /// <summary> /// Build all VisualLines in the visible range. /// </summary> /// <returns>Width the longest line</returns> private double CreateAndMeasureVisualLines(Size availableSize) { TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties(); VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties); //Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset); var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y); // number of pixels clipped from the first visual line(s) _clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView); // clippedPixelsOnTop should be >= 0, except for floating point inaccurracy. Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon); _newVisualLines = new List<VisualLine>(); VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView)); var elementGeneratorsArray = _elementGenerators.ToArray(); var lineTransformersArray = _lineTransformers.ToArray(); var nextLine = firstLineInView; double maxWidth = 0; var yPos = -_clippedPixelsOnTop; while (yPos < availableSize.Height && nextLine != null) { var visualLine = GetVisualLine(nextLine.LineNumber) ?? BuildVisualLine(nextLine, globalTextRunProperties, paragraphProperties, elementGeneratorsArray, lineTransformersArray, availableSize); visualLine.VisualTop = _scrollOffset.Y + yPos; nextLine = visualLine.LastDocumentLine.NextLine; yPos += visualLine.Height; foreach (var textLine in visualLine.TextLines) { if (textLine.WidthIncludingTrailingWhitespace > maxWidth) maxWidth = textLine.WidthIncludingTrailingWhitespace; } _newVisualLines.Add(visualLine); } foreach (var line in _allVisualLines) { Debug.Assert(line.IsDisposed == false); if (!_newVisualLines.Contains(line)) DisposeVisualLine(line); } _allVisualLines = _newVisualLines; // visibleVisualLines = readonly copy of visual lines _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray()); _newVisualLines = null; if (_allVisualLines.Any(line => line.IsDisposed)) { throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" + "This can happen when Redraw() is called during measure for lines " + "that are already constructed."); } return maxWidth; } #endregion #region BuildVisualLine private TextFormatter _formatter; internal TextViewCachedElements CachedElements; private TextRunProperties CreateGlobalTextRunProperties() { var p = new GlobalTextRunProperties(); p.typeface = this.CreateTypeface(); p.fontRenderingEmSize = FontSize; p.foregroundBrush = GetValue(TextElement.ForegroundProperty); ExtensionMethods.CheckIsFrozen(p.foregroundBrush); p.cultureInfo = CultureInfo.CurrentCulture; return p; } private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties) { return new VisualLineTextParagraphProperties { defaultTextRunProperties = defaultTextRunProperties, textWrapping = _canHorizontallyScroll ? TextWrapping.NoWrap : TextWrapping.Wrap, tabSize = Options.IndentationSize * WideSpaceWidth }; } private VisualLine BuildVisualLine(DocumentLine documentLine, TextRunProperties globalTextRunProperties, VisualLineTextParagraphProperties paragraphProperties, IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray, IReadOnlyList<IVisualLineTransformer> lineTransformersArray, Size availableSize) { if (_heightTree.GetIsCollapsed(documentLine.LineNumber)) throw new InvalidOperationException("Trying to build visual line from collapsed line"); //Debug.WriteLine("Building line " + documentLine.LineNumber); VisualLine visualLine = new VisualLine(this, documentLine); VisualLineTextSource textSource = new VisualLineTextSource(visualLine) { Document = _document, GlobalTextRunProperties = globalTextRunProperties, TextView = this }; visualLine.ConstructVisualElements(textSource, elementGeneratorsArray); if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine) { // Check whether the lines are collapsed correctly: double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine); double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine); if (!firstLinePos.IsClose(lastLinePos)) { for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++) { if (!_heightTree.GetIsCollapsed(i)) throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed."); } throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?"); } } visualLine.RunTransformers(textSource, lineTransformersArray); // now construct textLines: TextLineBreak lastLineBreak = null; var textOffset = 0; var textLines = new List<TextLine>(); while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker) { var textLine = _formatter.FormatLine( textSource, textOffset, availableSize.Width, paragraphProperties, lastLineBreak ); textLines.Add(textLine); textOffset += textLine.Length; // exit loop so that we don't do the indentation calculation if there's only a single line if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker) break; if (paragraphProperties.firstLineInParagraph) { paragraphProperties.firstLineInParagraph = false; TextEditorOptions options = this.Options; double indentation = 0; if (options.InheritWordWrapIndentation) { // determine indentation for next line: int indentVisualColumn = GetIndentationVisualColumn(visualLine); if (indentVisualColumn > 0 && indentVisualColumn < textOffset) { indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0)); } } indentation += options.WordWrapIndentation; // apply the calculated indentation unless it's more than half of the text editor size: if (indentation > 0 && indentation * 2 < availableSize.Width) paragraphProperties.indent = indentation; } lastLineBreak = textLine.TextLineBreak; } visualLine.SetTextLines(textLines); _heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height); return visualLine; } private static int GetIndentationVisualColumn(VisualLine visualLine) { if (visualLine.Elements.Count == 0) return 0; var column = 0; var elementIndex = 0; var element = visualLine.Elements[elementIndex]; while (element.IsWhitespace(column)) { column++; if (column == element.VisualColumn + element.VisualLength) { elementIndex++; if (elementIndex == visualLine.Elements.Count) break; element = visualLine.Elements[elementIndex]; } } return column; } #endregion #region Arrange /// <summary> /// Arrange implementation. /// </summary> protected override Size ArrangeOverride(Size finalSize) { EnsureVisualLines(); foreach (var layer in Layers) { layer.Arrange(new Rect(new Point(0, 0), finalSize)); } if (_document == null || _allVisualLines.Count == 0) return finalSize; // validate scroll position var newScrollOffsetX = _scrollOffset.X; var newScrollOffsetY = _scrollOffset.Y; if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width) { newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width); } if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height) { newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height); } // Apply final view port and offset if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY))) InvalidateMeasure(); if (_visibleVisualLines != null) { var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop); foreach (var visualLine in _visibleVisualLines) { var offset = 0; foreach (var textLine in visualLine.TextLines) { foreach (var span in textLine.TextRuns) { var inline = span as InlineObjectRun; if (inline?.VisualLine != null) { Debug.Assert(_inlineObjects.Contains(inline)); var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset)); inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize)); Debug.WriteLine(distance); } offset += span.TextSourceLength; } pos = new Point(pos.X, pos.Y + textLine.Height); } } } InvalidateCursorIfPointerWithinTextView(); return finalSize; } #endregion #region Render private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers; /// <summary> /// Gets the list of background renderers. /// </summary> public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers; private void BackgroundRenderer_Added(IBackgroundRenderer renderer) { ConnectToTextView(renderer); InvalidateLayer(renderer.Layer); } private void BackgroundRenderer_Removed(IBackgroundRenderer renderer) { DisconnectFromTextView(renderer); InvalidateLayer(renderer.Layer); } /// <inheritdoc/> public override void Render(DrawingContext drawingContext) { if (!VisualLinesValid) { return; } RenderBackground(drawingContext, KnownLayer.Background); foreach (var line in _visibleVisualLines) { IBrush currentBrush = null; var startVc = 0; var length = 0; foreach (var element in line.Elements) { if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush)) { if (currentBrush != null) { var builder = new BackgroundGeometryBuilder { AlignToWholePixels = true, CornerRadius = 3 }; foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length)) builder.AddRectangle(this, rect); var geometry = builder.CreateGeometry(); if (geometry != null) { drawingContext.DrawGeometry(currentBrush, null, geometry); } } startVc = element.VisualColumn; length = element.DocumentLength; currentBrush = element.BackgroundBrush; } else { length += element.VisualLength; } } if (currentBrush != null) { var builder = new BackgroundGeometryBuilder { AlignToWholePixels = true, CornerRadius = 3 }; foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length)) builder.AddRectangle(this, rect); var geometry = builder.CreateGeometry(); if (geometry != null) { drawingContext.DrawGeometry(currentBrush, null, geometry); } } } } internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer) { // this is necessary so hit-testing works properly and events get tunneled to the TextView. drawingContext.FillRectangle(Brushes.Transparent, Bounds); foreach (var bg in _backgroundRenderers) { if (bg.Layer == layer) { bg.Draw(this, drawingContext); } } } internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals) { var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop); foreach (var visual in visuals) { var t = visual.RenderTransform as TranslateTransform; if (t == null || t.X != pos.X || t.Y != pos.Y) { visual.RenderTransform = new TranslateTransform(pos.X, pos.Y); } pos = new Point(pos.X, pos.Y + visual.LineHeight); } } #endregion #region IScrollInfo implementation /// <summary> /// Size of the scroll, in pixels. /// </summary> private Size _scrollExtent; /// <summary> /// Offset of the scroll position. /// </summary> private Vector _scrollOffset; /// <summary> /// Size of the viewport. /// </summary> private Size _scrollViewport; private void ClearScrollData() { SetScrollData(new Size(), new Size(), new Vector()); } private bool SetScrollData(Size viewport, Size extent, Vector offset) { if (!(viewport.IsClose(_scrollViewport) && extent.IsClose(_scrollExtent) && offset.IsClose(_scrollOffset))) { _scrollViewport = viewport; _scrollExtent = extent; SetScrollOffset(offset); OnScrollChange(); return true; } return false; } private void OnScrollChange() { ((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty); } private bool _canVerticallyScroll = true; private bool _canHorizontallyScroll = true; /// <summary> /// Gets the horizontal scroll offset. /// </summary> public double HorizontalOffset => _scrollOffset.X; /// <summary> /// Gets the vertical scroll offset. /// </summary> public double VerticalOffset => _scrollOffset.Y; /// <summary> /// Gets the scroll offset; /// </summary> public Vector ScrollOffset => _scrollOffset; /// <summary> /// Occurs when the scroll offset has changed. /// </summary> public event EventHandler ScrollOffsetChanged; private void SetScrollOffset(Vector vector) { if (!_canHorizontallyScroll) { vector = new Vector(0, vector.Y); } if (!_canVerticallyScroll) { vector = new Vector(vector.X, 0); } if (!_scrollOffset.IsClose(vector)) { _scrollOffset = vector; ScrollOffsetChanged?.Invoke(this, EventArgs.Empty); } } private bool _defaultTextMetricsValid; private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling. private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling. private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation. /// <summary> /// Gets the width of a 'wide space' (the space width used for calculating the tab size). /// </summary> /// <remarks> /// This is the width of an 'x' in the current font. /// We do not measure the width of an actual space as that would lead to tiny tabs in /// some proportional fonts. /// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width. /// </remarks> public double WideSpaceWidth { get { CalculateDefaultTextMetrics(); return _wideSpaceWidth; } } /// <summary> /// Gets the default line height. This is the height of an empty line or a line containing regular text. /// Lines that include formatted text or custom UI elements may have a different line height. /// </summary> public double DefaultLineHeight { get { CalculateDefaultTextMetrics(); return _defaultLineHeight; } } /// <summary> /// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/> /// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text. /// Lines that include formatted text or custom UI elements may have a different baseline. /// </summary> public double DefaultBaseline { get { CalculateDefaultTextMetrics(); return _defaultBaseline; } } private void InvalidateDefaultTextMetrics() { _defaultTextMetricsValid = false; if (_heightTree != null) { // calculate immediately so that height tree gets updated CalculateDefaultTextMetrics(); } } private void CalculateDefaultTextMetrics() { if (_defaultTextMetricsValid) return; _defaultTextMetricsValid = true; if (_formatter != null) { var textRunProperties = CreateGlobalTextRunProperties(); var line = _formatter.FormatLine( new SimpleTextSource("x", textRunProperties), 0, 32000, new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties }, null); _wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace); _defaultBaseline = Math.Max(1, line.Baseline); _defaultLineHeight = Math.Max(1, line.Height); } else { _wideSpaceWidth = FontSize / 2; _defaultBaseline = FontSize; _defaultLineHeight = FontSize + 3; } // Update heightTree.DefaultLineHeight, if a document is loaded. if (_heightTree != null) _heightTree.DefaultLineHeight = _defaultLineHeight; } private static double ValidateVisualOffset(double offset) { if (double.IsNaN(offset)) throw new ArgumentException("offset must not be NaN"); if (offset < 0) return 0; return offset; } /// <summary> /// Scrolls the text view so that the specified rectangle gets visible. /// </summary> public virtual void MakeVisible(Rect rectangle) { var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y, _scrollViewport.Width, _scrollViewport.Height); var newScrollOffsetX = _scrollOffset.X; var newScrollOffsetY = _scrollOffset.Y; if (rectangle.X < visibleRectangle.X) { if (rectangle.Right > visibleRectangle.Right) { newScrollOffsetX = rectangle.X + rectangle.Width / 2; } else { newScrollOffsetX = rectangle.X; } } else if (rectangle.Right > visibleRectangle.Right) { newScrollOffsetX = rectangle.Right - _scrollViewport.Width; } if (rectangle.Y < visibleRectangle.Y) { if (rectangle.Bottom > visibleRectangle.Bottom) { newScrollOffsetY = rectangle.Y + rectangle.Height / 2; } else { newScrollOffsetY = rectangle.Y; } } else if (rectangle.Bottom > visibleRectangle.Bottom) { newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height; } newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX); newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY); var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY); if (!_scrollOffset.IsClose(newScrollOffset)) { SetScrollOffset(newScrollOffset); OnScrollChange(); InvalidateMeasure(); } } #endregion #region Visual element pointer handling [ThreadStatic] private static bool _invalidCursor; //private VisualLineElement _currentHoveredElement; /// <summary> /// Updates the pointe cursor, but with background priority. /// </summary> public static void InvalidateCursor() { if (!_invalidCursor) { _invalidCursor = true; Dispatcher.UIThread.InvokeAsync( delegate { _invalidCursor = false; //MouseDevice.Instance.UpdateCursor(); }, DispatcherPriority.Background // fixes issue #288 ); } } internal void InvalidateCursorIfPointerWithinTextView() { // Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view. // Unnecessary updates may cause the mouse pointer to flicker // (e.g. if it is over a window border, it blinks between Resize and Normal) if (IsPointerOver) { InvalidateCursor(); } } protected override void OnPointerMoved(PointerEventArgs e) { base.OnPointerMoved(e); //var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); //// Change back to default if hover on a different element //if (_currentHoveredElement != element) //{ // Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor // _currentHoveredElement = element; //} //element?.OnQueryCursor(e); } protected override void OnPointerPressed(PointerPressedEventArgs e) { base.OnPointerPressed(e); if (!e.Handled) { EnsureVisualLines(); var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); element?.OnPointerPressed(e); } } protected override void OnPointerReleased(PointerReleasedEventArgs e) { base.OnPointerReleased(e); if (!e.Handled) { EnsureVisualLines(); var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); element?.OnPointerReleased(e); } } #endregion #region Getting elements from Visual Position /// <summary> /// Gets the visual line at the specified document position (relative to start of document). /// Returns null if there is no visual line for the position (e.g. the position is outside the visible /// text area). /// </summary> public VisualLine GetVisualLineFromVisualTop(double visualTop) { // TODO: change this method to also work outside the visible range - // required to make GetPosition work as expected! EnsureVisualLines(); foreach (var vl in VisualLines) { if (visualTop < vl.VisualTop) continue; if (visualTop < vl.VisualTop + vl.Height) return vl; } return null; } /// <summary> /// Gets the visual top position (relative to start of document) from a document line number. /// </summary> public double GetVisualTopByDocumentLine(int line) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line)); } private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition) { var vl = GetVisualLineFromVisualTop(visualPosition.Y); if (vl != null) { var column = vl.GetVisualColumnFloor(visualPosition); foreach (var element in vl.Elements) { if (element.VisualColumn + element.VisualLength <= column) continue; return element; } } return null; } #endregion #region Visual Position <-> TextViewPosition /// <summary> /// Gets the visual position from a text view position. /// </summary> /// <param name="position">The text view position.</param> /// <param name="yPositionMode">The mode how to retrieve the Y position.</param> /// <returns>The position in device-independent pixels relative /// to the top left corner of the document.</returns> public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var documentLine = Document.GetLineByNumber(position.Line); var visualLine = GetOrConstructVisualLine(documentLine); var visualColumn = position.VisualColumn; if (visualColumn < 0) { var offset = documentLine.Offset + position.Column - 1; visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset); } return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode); } /// <summary> /// Gets the text view position from the specified visual position. /// If the position is within a character, it is rounded to the next character boundary. /// </summary> /// <param name="visualPosition">The position in device-independent pixels relative /// to the top left corner of the document.</param> /// <returns>The logical position, or null if the position is outside the document.</returns> public TextViewPosition? GetPosition(Point visualPosition) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var line = GetVisualLineFromVisualTop(visualPosition.Y); return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace); } /// <summary> /// Gets the text view position from the specified visual position. /// If the position is inside a character, the position in front of the character is returned. /// </summary> /// <param name="visualPosition">The position in device-independent pixels relative /// to the top left corner of the document.</param> /// <returns>The logical position, or null if the position is outside the document.</returns> public TextViewPosition? GetPositionFloor(Point visualPosition) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var line = GetVisualLineFromVisualTop(visualPosition.Y); return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace); } #endregion #region Service Provider /// <summary> /// Gets a service container used to associate services with the text view. /// </summary> internal IServiceContainer Services { get; } = new ServiceContainer(); /// <summary> /// Retrieves a service from the text view. /// If the service is not found in the <see cref="Services"/> container, /// this method will also look for it in the current document's service provider. /// </summary> public virtual object GetService(Type serviceType) { var instance = Services.GetService(serviceType); if (instance == null && _document != null) { instance = _document.ServiceProvider.GetService(serviceType); } return instance; } private void ConnectToTextView(object obj) { var c = obj as ITextViewConnect; c?.AddToTextView(this); } private void DisconnectFromTextView(object obj) { var c = obj as ITextViewConnect; c?.RemoveFromTextView(this); } #endregion #region PointerHover /// <summary> /// The PreviewPointerHover event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView)); /// <summary> /// The PointerHover event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble, typeof(TextView)); /// <summary> /// The PreviewPointerHoverStopped event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel, typeof(TextView)); /// <summary> /// The PointerHoverStopped event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble, typeof(TextView)); /// <summary> /// Occurs when the pointer has hovered over a fixed location for some time. /// </summary> public event EventHandler<PointerEventArgs> PreviewPointerHover { add => AddHandler(PreviewPointerHoverEvent, value); remove => RemoveHandler(PreviewPointerHoverEvent, value); } /// <summary> /// Occurs when the pointer has hovered over a fixed location for some time. /// </summary> public event EventHandler<PointerEventArgs> PointerHover { add => AddHandler(PointerHoverEvent, value); remove => RemoveHandler(PointerHoverEvent, value); } /// <summary> /// Occurs when the pointe had previously hovered but now started moving again. /// </summary> public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped { add => AddHandler(PreviewPointerHoverStoppedEvent, value); remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value); } /// <summary> /// Occurs when the pointer had previously hovered but now started moving again. /// </summary> public event EventHandler<PointerEventArgs> PointerHoverStopped { add => AddHandler(PointerHoverStoppedEvent, value); remove => RemoveHandler(PointerHoverStoppedEvent, value); } private readonly PointerHoverLogic _hoverLogic; private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent) { e.RoutedEvent = tunnelingEvent; RaiseEvent(e); e.RoutedEvent = bubblingEvent; RaiseEvent(e); } #endregion /// <summary> /// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden /// and not used to start the generation of a <see cref="VisualLine"/>. /// </summary> /// <remarks> /// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span /// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding /// <see cref="VisualLineElementGenerator"/>. /// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>. /// /// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines /// N+1 to M. Do not collapse line N itself. /// /// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the /// <see cref="CollapsedLineSection"/> returned from this method. /// </remarks> public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.CollapseText(start, end); } /// <summary> /// Gets the height of the document. /// </summary> public double DocumentHeight => _heightTree?.TotalHeight ?? 0; /// <summary> /// Gets the document line at the specified visual position. /// </summary> public DocumentLine GetDocumentLineByVisualTop(double visualTop) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.GetLineByVisualPosition(visualTop); } /// <inheritdoc/> protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change) { base.OnPropertyChanged(change); if (change.Property == TemplatedControl.ForegroundProperty || change.Property == NonPrintableCharacterBrushProperty || change.Property == LinkTextBackgroundBrushProperty || change.Property == LinkTextForegroundBrushProperty || change.Property == LinkTextUnderlineProperty) { // changing brushes requires recreating the cached elements RecreateCachedElements(); Redraw(); } if (change.Property == TemplatedControl.FontFamilyProperty || change.Property == TemplatedControl.FontSizeProperty || change.Property == TemplatedControl.FontStyleProperty || change.Property == TemplatedControl.FontWeightProperty) { // changing font properties requires recreating cached elements RecreateCachedElements(); // and we need to re-measure the font metrics: InvalidateDefaultTextMetrics(); Redraw(); } if (change.Property == ColumnRulerPenProperty) { _columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen); } if (change.Property == CurrentLineBorderProperty) { _currentLineHighlighRenderer.BorderPen = CurrentLineBorder; } if (change.Property == CurrentLineBackgroundProperty) { _currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground; } } /// <summary> /// The pen used to draw the column ruler. /// <seealso cref="TextEditorOptions.ShowColumnRulers"/> /// </summary> public static readonly StyledProperty<IPen> ColumnRulerPenProperty = AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128)))); private static ImmutablePen CreateFrozenPen(IBrush brush) { var pen = new ImmutablePen(brush?.ToImmutable()); return pen; } bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle) { if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target)) { return false; } // TODO: // Convert rectangle into our coordinate space. //var childTransform = target.TransformToVisual(this); //rectangle = childTransform.Value(rectangle); MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y)); return true; } IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from) { return null; } event EventHandler ILogicalScrollable.ScrollInvalidated { add => _scrollInvalidated += value; remove => _scrollInvalidated -= value; } void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e) { _scrollInvalidated?.Invoke(this, e); } /// <summary> /// Gets/Sets the pen used to draw the column ruler. /// <seealso cref="TextEditorOptions.ShowColumnRulers"/> /// </summary> public IPen ColumnRulerPen { get => GetValue(ColumnRulerPenProperty); set => SetValue(ColumnRulerPenProperty, value); } /// <summary> /// The <see cref="CurrentLineBackground"/> property. /// </summary> public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty = AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground"); /// <summary> /// Gets/Sets the background brush used by current line highlighter. /// </summary> public IBrush CurrentLineBackground { get => GetValue(CurrentLineBackgroundProperty); set => SetValue(CurrentLineBackgroundProperty, value); } /// <summary> /// The <see cref="CurrentLineBorder"/> property. /// </summary> public static readonly StyledProperty<IPen> CurrentLineBorderProperty = AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder"); /// <summary> /// Gets/Sets the background brush used for the current line. /// </summary> public IPen CurrentLineBorder { get => GetValue(CurrentLineBorderProperty); set => SetValue(CurrentLineBorderProperty, value); } /// <summary> /// Gets/Sets highlighted line number. /// </summary> public int HighlightedLine { get => _currentLineHighlighRenderer.Line; set => _currentLineHighlighRenderer.Line = value; } /// <summary> /// Empty line selection width. /// </summary> public virtual double EmptyLineSelectionWidth => 1; bool ILogicalScrollable.CanHorizontallyScroll { get => _canHorizontallyScroll; set { if (_canHorizontallyScroll != value) { _canHorizontallyScroll = value; ClearVisualLines(); InvalidateMeasure(); } } } bool ILogicalScrollable.CanVerticallyScroll { get => _canVerticallyScroll; set { if (_canVerticallyScroll != value) { _canVerticallyScroll = value; ClearVisualLines(); InvalidateMeasure(); } } } bool ILogicalScrollable.IsLogicalScrollEnabled => true; Size ILogicalScrollable.ScrollSize => new Size(10, 50); Size ILogicalScrollable.PageScrollSize => new Size(10, 100); Size IScrollable.Extent => _scrollExtent; Vector IScrollable.Offset { get => _scrollOffset; set { value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y)); var isX = !_scrollOffset.X.IsClose(value.X); var isY = !_scrollOffset.Y.IsClose(value.Y); if (isX || isY) { Action ILogicalScrollable.InvalidateScroll { get; set; } Size ILogicalScrollable.ScrollSize => new Size(10, 10); Size ILogicalScrollable.PageScrollSize => new Size(10, 10); Size IScrollable.Extent => _scrollExtent; } } } Size IScrollable.Viewport => _scrollViewport; } } <MSG> fix scroll sizes. <DFF> @@ -2089,9 +2089,9 @@ namespace AvaloniaEdit.Rendering Action ILogicalScrollable.InvalidateScroll { get; set; } - Size ILogicalScrollable.ScrollSize => new Size(10, 10); + Size ILogicalScrollable.ScrollSize => new Size(10, 50); - Size ILogicalScrollable.PageScrollSize => new Size(10, 10); + Size ILogicalScrollable.PageScrollSize => new Size(10, 100); Size IScrollable.Extent => _scrollExtent;
2
fix scroll sizes.
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10068006
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Threading.Tasks; using Avalonia; using Avalonia.Controls; using Avalonia.Controls.Documents; using Avalonia.Controls.Primitives; using Avalonia.Data; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Media.TextFormatting; using Avalonia.Threading; using Avalonia.VisualTree; using AvaloniaEdit.Document; using AvaloniaEdit.Editing; using AvaloniaEdit.Utils; namespace AvaloniaEdit.Rendering { /// <summary> /// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>. /// /// This is the heart of the text editor, this class controls the text rendering process. /// /// Taken as a standalone control, it's a text viewer without any editing capability. /// </summary> [SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable", Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")] public class TextView : Control, ITextEditorComponent, ILogicalScrollable { private EventHandler _scrollInvalidated; #region Constructor static TextView() { ClipToBoundsProperty.OverrideDefaultValue<TextView>(true); FocusableProperty.OverrideDefaultValue<TextView>(false); OptionsProperty.Changed.Subscribe(OnOptionsChanged); DocumentProperty.Changed.Subscribe(OnDocumentChanged); } private readonly ColumnRulerRenderer _columnRulerRenderer; private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer; /// <summary> /// Creates a new TextView instance. /// </summary> public TextView() { Services.AddService(this); TextLayer = new TextLayer(this); _elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed); _lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed); _backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed); _columnRulerRenderer = new ColumnRulerRenderer(this); _currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this); Options = new TextEditorOptions(); Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators Layers = new LayerCollection(this); InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace); _hoverLogic = new PointerHoverLogic(this); _hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent); _hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent); } #endregion #region Document Property /// <summary> /// Document property. /// </summary> public static readonly StyledProperty<TextDocument> DocumentProperty = AvaloniaProperty.Register<TextView, TextDocument>("Document"); private TextDocument _document; private HeightTree _heightTree; /// <summary> /// Gets/Sets the document displayed by the text editor. /// </summary> public TextDocument Document { get => GetValue(DocumentProperty); set => SetValue(DocumentProperty, value); } internal double FontSize { get => GetValue(TemplatedControl.FontSizeProperty); set => SetValue(TemplatedControl.FontSizeProperty, value); } internal FontFamily FontFamily { get => GetValue(TemplatedControl.FontFamilyProperty); set => SetValue(TemplatedControl.FontFamilyProperty, value); } /// <summary> /// Occurs when the document property has changed. /// </summary> public event EventHandler DocumentChanged; private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e) { (e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue); } private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue) { if (oldValue != null) { _heightTree.Dispose(); _heightTree = null; _formatter = null; CachedElements = null; TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging); } _document = newValue; ClearScrollData(); ClearVisualLines(); if (newValue != null) { TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging); _formatter = TextFormatter.Current; InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter _heightTree = new HeightTree(newValue, DefaultLineHeight); CachedElements = new TextViewCachedElements(); } InvalidateMeasure(); DocumentChanged?.Invoke(this, EventArgs.Empty); } private void RecreateCachedElements() { if (CachedElements != null) { CachedElements = new TextViewCachedElements(); } } private void OnChanging(object sender, DocumentChangeEventArgs e) { Redraw(e.Offset, e.RemovalLength); } private void OnPropertyChanged(object sender, PropertyChangedEventArgs e) { OnOptionChanged(e); } #endregion #region Options property /// <summary> /// Options property. /// </summary> public static readonly StyledProperty<TextEditorOptions> OptionsProperty = AvaloniaProperty.Register<TextView, TextEditorOptions>("Options"); /// <summary> /// Gets/Sets the options used by the text editor. /// </summary> public TextEditorOptions Options { get => GetValue(OptionsProperty); set => SetValue(OptionsProperty, value); } /// <summary> /// Occurs when a text editor option has changed. /// </summary> public event PropertyChangedEventHandler OptionChanged; /// <summary> /// Raises the <see cref="OptionChanged"/> event. /// </summary> protected virtual void OnOptionChanged(PropertyChangedEventArgs e) { OptionChanged?.Invoke(this, e); if (Options.ShowColumnRulers) _columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen); else _columnRulerRenderer.SetRuler(null, ColumnRulerPen); UpdateBuiltinElementGeneratorsFromOptions(); Redraw(); } private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e) { (e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue); } private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue) { if (oldValue != null) { PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged); } if (newValue != null) { PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged); } OnOptionChanged(new PropertyChangedEventArgs(null)); } #endregion #region ElementGenerators+LineTransformers Properties private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators; /// <summary> /// Gets a collection where element generators can be registered. /// </summary> public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators; private void ElementGenerator_Added(VisualLineElementGenerator generator) { ConnectToTextView(generator); Redraw(); } private void ElementGenerator_Removed(VisualLineElementGenerator generator) { DisconnectFromTextView(generator); Redraw(); } private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers; /// <summary> /// Gets a collection where line transformers can be registered. /// </summary> public IList<IVisualLineTransformer> LineTransformers => _lineTransformers; private void LineTransformer_Added(IVisualLineTransformer lineTransformer) { ConnectToTextView(lineTransformer); Redraw(); } private void LineTransformer_Removed(IVisualLineTransformer lineTransformer) { DisconnectFromTextView(lineTransformer); Redraw(); } #endregion #region Builtin ElementGenerators // NewLineElementGenerator newLineElementGenerator; private SingleCharacterElementGenerator _singleCharacterElementGenerator; private LinkElementGenerator _linkElementGenerator; private MailLinkElementGenerator _mailLinkElementGenerator; private void UpdateBuiltinElementGeneratorsFromOptions() { var options = Options; // AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine); AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs); AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks); AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks); } private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand) where T : VisualLineElementGenerator, IBuiltinElementGenerator, new() { var hasGenerator = generator != null; if (hasGenerator != demand) { if (demand) { generator = new T(); ElementGenerators.Add(generator); } else { ElementGenerators.Remove(generator); generator = null; } } generator?.FetchOptions(Options); } #endregion #region Layers internal readonly TextLayer TextLayer; /// <summary> /// Gets the list of layers displayed in the text view. /// </summary> public LayerCollection Layers { get; } public sealed class LayerCollection : Collection<Control> { private readonly TextView _textView; public LayerCollection(TextView textView) { _textView = textView; } protected override void ClearItems() { foreach (var control in Items) { _textView.VisualChildren.Remove(control); } base.ClearItems(); _textView.LayersChanged(); } protected override void InsertItem(int index, Control item) { base.InsertItem(index, item); _textView.VisualChildren.Add(item); _textView.LayersChanged(); } protected override void RemoveItem(int index) { base.RemoveItem(index); _textView.VisualChildren.RemoveAt(index); _textView.LayersChanged(); } protected override void SetItem(int index, Control item) { _textView.VisualChildren.Remove(Items[index]); base.SetItem(index, item); _textView.VisualChildren.Add(item); _textView.LayersChanged(); } } private void LayersChanged() { TextLayer.Index = Layers.IndexOf(TextLayer); } /// <summary> /// Inserts a new layer at a position specified relative to an existing layer. /// </summary> /// <param name="layer">The new layer to insert.</param> /// <param name="referencedLayer">The existing layer</param> /// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param> public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position) { if (layer == null) throw new ArgumentNullException(nameof(layer)); if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer)) throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer)); if (!Enum.IsDefined(typeof(LayerInsertionPosition), position)) throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition)); if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above) throw new InvalidOperationException("Cannot replace or insert below the background layer."); var newPosition = new LayerPosition(referencedLayer, position); LayerPosition.SetLayerPosition(layer, newPosition); for (var i = 0; i < Layers.Count; i++) { var p = LayerPosition.GetLayerPosition(Layers[i]); if (p != null) { if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace) { // found the referenced layer switch (position) { case LayerInsertionPosition.Below: Layers.Insert(i, layer); return; case LayerInsertionPosition.Above: Layers.Insert(i + 1, layer); return; case LayerInsertionPosition.Replace: Layers[i] = layer; return; } } else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above || p.KnownLayer > referencedLayer) { // we skipped the insertion position (referenced layer does not exist?) Layers.Insert(i, layer); return; } } } // inserting after all existing layers: Layers.Add(layer); } #endregion #region Inline object handling private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>(); /// <summary> /// Adds a new inline object. /// </summary> internal void AddInlineObject(InlineObjectRun inlineObject) { Debug.Assert(inlineObject.VisualLine != null); // Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping var alreadyAdded = false; for (var i = 0; i < _inlineObjects.Count; i++) { if (_inlineObjects[i].Element == inlineObject.Element) { RemoveInlineObjectRun(_inlineObjects[i], true); _inlineObjects.RemoveAt(i); alreadyAdded = true; break; } } _inlineObjects.Add(inlineObject); if (!alreadyAdded) { VisualChildren.Add(inlineObject.Element); ((ISetLogicalParent)inlineObject.Element).SetParent(this); } inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity)); inlineObject.DesiredSize = inlineObject.Element.DesiredSize; } private void MeasureInlineObjects() { // As part of MeasureOverride(), re-measure the inline objects foreach (var inlineObject in _inlineObjects) { if (inlineObject.VisualLine.IsDisposed) { // Don't re-measure inline objects that are going to be removed anyways. // If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call. continue; } inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity)); if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize)) { // the element changed size -> recreate its parent visual line inlineObject.DesiredSize = inlineObject.Element.DesiredSize; if (_allVisualLines.Remove(inlineObject.VisualLine)) { DisposeVisualLine(inlineObject.VisualLine); } } } } private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>(); private void RemoveInlineObjects(VisualLine visualLine) { // Delay removing inline objects: // A document change immediately invalidates affected visual lines, but it does not // cause an immediate redraw. // To prevent inline objects from flickering when they are recreated, we delay removing // inline objects until the next redraw. if (visualLine.HasInlineObjects) { _visualLinesWithOutstandingInlineObjects.Add(visualLine); } } /// <summary> /// Remove the inline objects that were marked for removal. /// </summary> private void RemoveInlineObjectsNow() { if (_visualLinesWithOutstandingInlineObjects.Count == 0) return; _inlineObjects.RemoveAll( ior => { if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine)) { RemoveInlineObjectRun(ior, false); return true; } return false; }); _visualLinesWithOutstandingInlineObjects.Clear(); } // Remove InlineObjectRun.Element from TextLayer. // Caller of RemoveInlineObjectRun will remove it from inlineObjects collection. private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement) { // TODO: Focus //if (!keepElement && ior.Element.IsKeyboardFocusWithin) //{ // // When the inline element that has the focus is removed, it will reset the // // focus to the main window without raising appropriate LostKeyboardFocus events. // // To work around this, we manually set focus to the next focusable parent. // UIElement element = this; // while (element != null && !element.Focusable) // { // element = VisualTreeHelper.GetParent(element) as UIElement; // } // if (element != null) // Keyboard.Focus(element); //} ior.VisualLine = null; if (!keepElement) VisualChildren.Remove(ior.Element); } #endregion #region Brushes /// <summary> /// NonPrintableCharacterBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128))); /// <summary> /// Gets/sets the Brush used for displaying non-printable characters. /// </summary> public IBrush NonPrintableCharacterBrush { get => GetValue(NonPrintableCharacterBrushProperty); set => SetValue(NonPrintableCharacterBrushProperty, value); } /// <summary> /// LinkTextForegroundBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue); /// <summary> /// Gets/sets the Brush used for displaying link texts. /// </summary> public IBrush LinkTextForegroundBrush { get => GetValue(LinkTextForegroundBrushProperty); set => SetValue(LinkTextForegroundBrushProperty, value); } /// <summary> /// LinkTextBackgroundBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent); /// <summary> /// Gets/sets the Brush used for the background of link texts. /// </summary> public IBrush LinkTextBackgroundBrush { get => GetValue(LinkTextBackgroundBrushProperty); set => SetValue(LinkTextBackgroundBrushProperty, value); } #endregion /// <summary> /// LinkTextUnderlinedBrush dependency property. /// </summary> public static readonly StyledProperty<bool> LinkTextUnderlineProperty = AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true); /// <summary> /// Gets/sets whether to underline link texts. /// </summary> /// <remarks> /// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied. /// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely. /// </remarks> public bool LinkTextUnderline { get => GetValue(LinkTextUnderlineProperty); set => SetValue(LinkTextUnderlineProperty, value); } #region Redraw methods / VisualLine invalidation /// <summary> /// Causes the text editor to regenerate all visual lines. /// </summary> public void Redraw() { VerifyAccess(); ClearVisualLines(); InvalidateMeasure(); } /// <summary> /// Causes the text editor to regenerate the specified visual line. /// </summary> public void Redraw(VisualLine visualLine) { VerifyAccess(); if (_allVisualLines.Remove(visualLine)) { DisposeVisualLine(visualLine); InvalidateMeasure(); } } /// <summary> /// Causes the text editor to redraw all lines overlapping with the specified segment. /// </summary> public void Redraw(int offset, int length) { VerifyAccess(); var changedSomethingBeforeOrInLine = false; for (var i = 0; i < _allVisualLines.Count; i++) { var visualLine = _allVisualLines[i]; var lineStart = visualLine.FirstDocumentLine.Offset; var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength; if (offset <= lineEnd) { changedSomethingBeforeOrInLine = true; if (offset + length >= lineStart) { _allVisualLines.RemoveAt(i--); DisposeVisualLine(visualLine); } } } if (changedSomethingBeforeOrInLine) { // Repaint not only when something in visible area was changed, but also when anything in front of it // was changed. We might have to redraw the line number margin. Or the highlighting changed. // However, we'll try to reuse the existing VisualLines. InvalidateMeasure(); } } /// <summary> /// Causes a known layer to redraw. /// This method does not invalidate visual lines; /// use the <see cref="Redraw()"/> method to do that. /// </summary> [SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer", Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")] public void InvalidateLayer(KnownLayer knownLayer) { InvalidateMeasure(); } /// <summary> /// Causes the text editor to redraw all lines overlapping with the specified segment. /// Does nothing if segment is null. /// </summary> public void Redraw(ISegment segment) { if (segment != null) { Redraw(segment.Offset, segment.Length); } } /// <summary> /// Invalidates all visual lines. /// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure /// that the visual lines will be recreated. /// </summary> private void ClearVisualLines() { if (_allVisualLines.Count != 0) { foreach (var visualLine in _allVisualLines) { DisposeVisualLine(visualLine); } _allVisualLines.Clear(); _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray()); } } private void DisposeVisualLine(VisualLine visualLine) { if (_newVisualLines != null && _newVisualLines.Contains(visualLine)) { throw new ArgumentException("Cannot dispose visual line because it is in construction!"); } visualLine.Dispose(); RemoveInlineObjects(visualLine); } #endregion #region Get(OrConstruct)VisualLine /// <summary> /// Gets the visual line that contains the document line with the specified number. /// Returns null if the document line is outside the visible range. /// </summary> public VisualLine GetVisualLine(int documentLineNumber) { // TODO: EnsureVisualLines() ? foreach (var visualLine in _allVisualLines) { Debug.Assert(visualLine.IsDisposed == false); var start = visualLine.FirstDocumentLine.LineNumber; var end = visualLine.LastDocumentLine.LineNumber; if (documentLineNumber >= start && documentLineNumber <= end) return visualLine; } return null; } /// <summary> /// Gets the visual line that contains the document line with the specified number. /// If that line is outside the visible range, a new VisualLine for that document line is constructed. /// </summary> public VisualLine GetOrConstructVisualLine(DocumentLine documentLine) { if (documentLine == null) throw new ArgumentNullException("documentLine"); if (!this.Document.Lines.Contains(documentLine)) throw new InvalidOperationException("Line belongs to wrong document"); VerifyAccess(); VisualLine l = GetVisualLine(documentLine.LineNumber); if (l == null) { TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties(); VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties); while (_heightTree.GetIsCollapsed(documentLine.LineNumber)) { documentLine = documentLine.PreviousLine; } l = BuildVisualLine(documentLine, globalTextRunProperties, paragraphProperties, _elementGenerators.ToArray(), _lineTransformers.ToArray(), _lastAvailableSize); _allVisualLines.Add(l); // update all visual top values (building the line might have changed visual top of other lines due to word wrapping) foreach (var line in _allVisualLines) { line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine); } } return l; } #endregion #region Visual Lines (fields and properties) private List<VisualLine> _allVisualLines = new List<VisualLine>(); private ReadOnlyCollection<VisualLine> _visibleVisualLines; private double _clippedPixelsOnTop; private List<VisualLine> _newVisualLines; /// <summary> /// Gets the currently visible visual lines. /// </summary> /// <exception cref="VisualLinesInvalidException"> /// Gets thrown if there are invalid visual lines when this property is accessed. /// You can use the <see cref="VisualLinesValid"/> property to check for this case, /// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines /// when they are invalid. /// </exception> [SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")] public ReadOnlyCollection<VisualLine> VisualLines { get { if (_visibleVisualLines == null) throw new VisualLinesInvalidException(); return _visibleVisualLines; } } /// <summary> /// Gets whether the visual lines are valid. /// Will return false after a call to Redraw(). /// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/> /// if this property is <c>false</c>. /// </summary> public bool VisualLinesValid => _visibleVisualLines != null; /// <summary> /// Occurs when the TextView is about to be measured and will regenerate its visual lines. /// This event may be used to mark visual lines as invalid that would otherwise be reused. /// </summary> public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting; /// <summary> /// Occurs when the TextView was measured and changed its visual lines. /// </summary> public event EventHandler VisualLinesChanged; /// <summary> /// If the visual lines are invalid, creates new visual lines for the visible part /// of the document. /// If all visual lines are valid, this method does nothing. /// </summary> /// <exception cref="InvalidOperationException">The visual line build process is already running. /// It is not allowed to call this method during the construction of a visual line.</exception> public void EnsureVisualLines() { Dispatcher.UIThread.VerifyAccess(); if (_inMeasure) throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!"); if (!VisualLinesValid) { // increase priority for re-measure InvalidateMeasure(); // force immediate re-measure InvalidateVisual(); } // Sometimes we still have invalid lines after UpdateLayout - work around the problem // by calling MeasureOverride directly. if (!VisualLinesValid) { Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines"); MeasureOverride(_lastAvailableSize); } if (!VisualLinesValid) throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call"); } #endregion #region Measure /// <summary> /// Additonal amount that allows horizontal scrolling past the end of the longest line. /// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line. /// </summary> private const double AdditionalHorizontalScrollAmount = 3; private Size _lastAvailableSize; private bool _inMeasure; /// <inheritdoc/> protected override Size MeasureOverride(Size availableSize) { // We don't support infinite available width, so we'll limit it to 32000 pixels. if (availableSize.Width > 32000) availableSize = availableSize.WithWidth(32000); if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width)) { ClearVisualLines(); } _lastAvailableSize = availableSize; foreach (var layer in Layers) { layer.Measure(availableSize); } InvalidateVisual(); // = InvalidateArrange+InvalidateRender MeasureInlineObjects(); double maxWidth; if (_document == null) { // no document -> create empty list of lines _allVisualLines = new List<VisualLine>(); _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray()); maxWidth = 0; } else { _inMeasure = true; try { maxWidth = CreateAndMeasureVisualLines(availableSize); } finally { _inMeasure = false; } } // remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor RemoveInlineObjectsNow(); maxWidth += AdditionalHorizontalScrollAmount; var heightTreeHeight = DocumentHeight; var options = Options; double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight); double extraHeightToAllowScrollBelowDocument = 0; if (options.AllowScrollBelowDocument) { if (!double.IsInfinity(_scrollViewport.Height)) { // HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after // scrolling to the very bottom. var minVisibleDocumentHeight = DefaultLineHeight; // increase the extend height to allow scrolling below the document extraHeightToAllowScrollBelowDocument = desiredHeight - minVisibleDocumentHeight; } } TextLayer.SetVisualLines(_visibleVisualLines); SetScrollData(availableSize, new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument), _scrollOffset); VisualLinesChanged?.Invoke(this, EventArgs.Empty); return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight); } /// <summary> /// Build all VisualLines in the visible range. /// </summary> /// <returns>Width the longest line</returns> private double CreateAndMeasureVisualLines(Size availableSize) { TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties(); VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties); //Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset); var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y); // number of pixels clipped from the first visual line(s) _clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView); // clippedPixelsOnTop should be >= 0, except for floating point inaccurracy. Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon); _newVisualLines = new List<VisualLine>(); VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView)); var elementGeneratorsArray = _elementGenerators.ToArray(); var lineTransformersArray = _lineTransformers.ToArray(); var nextLine = firstLineInView; double maxWidth = 0; var yPos = -_clippedPixelsOnTop; while (yPos < availableSize.Height && nextLine != null) { var visualLine = GetVisualLine(nextLine.LineNumber) ?? BuildVisualLine(nextLine, globalTextRunProperties, paragraphProperties, elementGeneratorsArray, lineTransformersArray, availableSize); visualLine.VisualTop = _scrollOffset.Y + yPos; nextLine = visualLine.LastDocumentLine.NextLine; yPos += visualLine.Height; foreach (var textLine in visualLine.TextLines) { if (textLine.WidthIncludingTrailingWhitespace > maxWidth) maxWidth = textLine.WidthIncludingTrailingWhitespace; } _newVisualLines.Add(visualLine); } foreach (var line in _allVisualLines) { Debug.Assert(line.IsDisposed == false); if (!_newVisualLines.Contains(line)) DisposeVisualLine(line); } _allVisualLines = _newVisualLines; // visibleVisualLines = readonly copy of visual lines _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray()); _newVisualLines = null; if (_allVisualLines.Any(line => line.IsDisposed)) { throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" + "This can happen when Redraw() is called during measure for lines " + "that are already constructed."); } return maxWidth; } #endregion #region BuildVisualLine private TextFormatter _formatter; internal TextViewCachedElements CachedElements; private TextRunProperties CreateGlobalTextRunProperties() { var p = new GlobalTextRunProperties(); p.typeface = this.CreateTypeface(); p.fontRenderingEmSize = FontSize; p.foregroundBrush = GetValue(TextElement.ForegroundProperty); ExtensionMethods.CheckIsFrozen(p.foregroundBrush); p.cultureInfo = CultureInfo.CurrentCulture; return p; } private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties) { return new VisualLineTextParagraphProperties { defaultTextRunProperties = defaultTextRunProperties, textWrapping = _canHorizontallyScroll ? TextWrapping.NoWrap : TextWrapping.Wrap, tabSize = Options.IndentationSize * WideSpaceWidth }; } private VisualLine BuildVisualLine(DocumentLine documentLine, TextRunProperties globalTextRunProperties, VisualLineTextParagraphProperties paragraphProperties, IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray, IReadOnlyList<IVisualLineTransformer> lineTransformersArray, Size availableSize) { if (_heightTree.GetIsCollapsed(documentLine.LineNumber)) throw new InvalidOperationException("Trying to build visual line from collapsed line"); //Debug.WriteLine("Building line " + documentLine.LineNumber); VisualLine visualLine = new VisualLine(this, documentLine); VisualLineTextSource textSource = new VisualLineTextSource(visualLine) { Document = _document, GlobalTextRunProperties = globalTextRunProperties, TextView = this }; visualLine.ConstructVisualElements(textSource, elementGeneratorsArray); if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine) { // Check whether the lines are collapsed correctly: double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine); double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine); if (!firstLinePos.IsClose(lastLinePos)) { for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++) { if (!_heightTree.GetIsCollapsed(i)) throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed."); } throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?"); } } visualLine.RunTransformers(textSource, lineTransformersArray); // now construct textLines: TextLineBreak lastLineBreak = null; var textOffset = 0; var textLines = new List<TextLine>(); while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker) { var textLine = _formatter.FormatLine( textSource, textOffset, availableSize.Width, paragraphProperties, lastLineBreak ); textLines.Add(textLine); textOffset += textLine.Length; // exit loop so that we don't do the indentation calculation if there's only a single line if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker) break; if (paragraphProperties.firstLineInParagraph) { paragraphProperties.firstLineInParagraph = false; TextEditorOptions options = this.Options; double indentation = 0; if (options.InheritWordWrapIndentation) { // determine indentation for next line: int indentVisualColumn = GetIndentationVisualColumn(visualLine); if (indentVisualColumn > 0 && indentVisualColumn < textOffset) { indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0)); } } indentation += options.WordWrapIndentation; // apply the calculated indentation unless it's more than half of the text editor size: if (indentation > 0 && indentation * 2 < availableSize.Width) paragraphProperties.indent = indentation; } lastLineBreak = textLine.TextLineBreak; } visualLine.SetTextLines(textLines); _heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height); return visualLine; } private static int GetIndentationVisualColumn(VisualLine visualLine) { if (visualLine.Elements.Count == 0) return 0; var column = 0; var elementIndex = 0; var element = visualLine.Elements[elementIndex]; while (element.IsWhitespace(column)) { column++; if (column == element.VisualColumn + element.VisualLength) { elementIndex++; if (elementIndex == visualLine.Elements.Count) break; element = visualLine.Elements[elementIndex]; } } return column; } #endregion #region Arrange /// <summary> /// Arrange implementation. /// </summary> protected override Size ArrangeOverride(Size finalSize) { EnsureVisualLines(); foreach (var layer in Layers) { layer.Arrange(new Rect(new Point(0, 0), finalSize)); } if (_document == null || _allVisualLines.Count == 0) return finalSize; // validate scroll position var newScrollOffsetX = _scrollOffset.X; var newScrollOffsetY = _scrollOffset.Y; if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width) { newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width); } if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height) { newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height); } // Apply final view port and offset if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY))) InvalidateMeasure(); if (_visibleVisualLines != null) { var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop); foreach (var visualLine in _visibleVisualLines) { var offset = 0; foreach (var textLine in visualLine.TextLines) { foreach (var span in textLine.TextRuns) { var inline = span as InlineObjectRun; if (inline?.VisualLine != null) { Debug.Assert(_inlineObjects.Contains(inline)); var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset)); inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize)); Debug.WriteLine(distance); } offset += span.TextSourceLength; } pos = new Point(pos.X, pos.Y + textLine.Height); } } } InvalidateCursorIfPointerWithinTextView(); return finalSize; } #endregion #region Render private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers; /// <summary> /// Gets the list of background renderers. /// </summary> public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers; private void BackgroundRenderer_Added(IBackgroundRenderer renderer) { ConnectToTextView(renderer); InvalidateLayer(renderer.Layer); } private void BackgroundRenderer_Removed(IBackgroundRenderer renderer) { DisconnectFromTextView(renderer); InvalidateLayer(renderer.Layer); } /// <inheritdoc/> public override void Render(DrawingContext drawingContext) { if (!VisualLinesValid) { return; } RenderBackground(drawingContext, KnownLayer.Background); foreach (var line in _visibleVisualLines) { IBrush currentBrush = null; var startVc = 0; var length = 0; foreach (var element in line.Elements) { if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush)) { if (currentBrush != null) { var builder = new BackgroundGeometryBuilder { AlignToWholePixels = true, CornerRadius = 3 }; foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length)) builder.AddRectangle(this, rect); var geometry = builder.CreateGeometry(); if (geometry != null) { drawingContext.DrawGeometry(currentBrush, null, geometry); } } startVc = element.VisualColumn; length = element.DocumentLength; currentBrush = element.BackgroundBrush; } else { length += element.VisualLength; } } if (currentBrush != null) { var builder = new BackgroundGeometryBuilder { AlignToWholePixels = true, CornerRadius = 3 }; foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length)) builder.AddRectangle(this, rect); var geometry = builder.CreateGeometry(); if (geometry != null) { drawingContext.DrawGeometry(currentBrush, null, geometry); } } } } internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer) { // this is necessary so hit-testing works properly and events get tunneled to the TextView. drawingContext.FillRectangle(Brushes.Transparent, Bounds); foreach (var bg in _backgroundRenderers) { if (bg.Layer == layer) { bg.Draw(this, drawingContext); } } } internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals) { var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop); foreach (var visual in visuals) { var t = visual.RenderTransform as TranslateTransform; if (t == null || t.X != pos.X || t.Y != pos.Y) { visual.RenderTransform = new TranslateTransform(pos.X, pos.Y); } pos = new Point(pos.X, pos.Y + visual.LineHeight); } } #endregion #region IScrollInfo implementation /// <summary> /// Size of the scroll, in pixels. /// </summary> private Size _scrollExtent; /// <summary> /// Offset of the scroll position. /// </summary> private Vector _scrollOffset; /// <summary> /// Size of the viewport. /// </summary> private Size _scrollViewport; private void ClearScrollData() { SetScrollData(new Size(), new Size(), new Vector()); } private bool SetScrollData(Size viewport, Size extent, Vector offset) { if (!(viewport.IsClose(_scrollViewport) && extent.IsClose(_scrollExtent) && offset.IsClose(_scrollOffset))) { _scrollViewport = viewport; _scrollExtent = extent; SetScrollOffset(offset); OnScrollChange(); return true; } return false; } private void OnScrollChange() { ((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty); } private bool _canVerticallyScroll = true; private bool _canHorizontallyScroll = true; /// <summary> /// Gets the horizontal scroll offset. /// </summary> public double HorizontalOffset => _scrollOffset.X; /// <summary> /// Gets the vertical scroll offset. /// </summary> public double VerticalOffset => _scrollOffset.Y; /// <summary> /// Gets the scroll offset; /// </summary> public Vector ScrollOffset => _scrollOffset; /// <summary> /// Occurs when the scroll offset has changed. /// </summary> public event EventHandler ScrollOffsetChanged; private void SetScrollOffset(Vector vector) { if (!_canHorizontallyScroll) { vector = new Vector(0, vector.Y); } if (!_canVerticallyScroll) { vector = new Vector(vector.X, 0); } if (!_scrollOffset.IsClose(vector)) { _scrollOffset = vector; ScrollOffsetChanged?.Invoke(this, EventArgs.Empty); } } private bool _defaultTextMetricsValid; private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling. private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling. private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation. /// <summary> /// Gets the width of a 'wide space' (the space width used for calculating the tab size). /// </summary> /// <remarks> /// This is the width of an 'x' in the current font. /// We do not measure the width of an actual space as that would lead to tiny tabs in /// some proportional fonts. /// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width. /// </remarks> public double WideSpaceWidth { get { CalculateDefaultTextMetrics(); return _wideSpaceWidth; } } /// <summary> /// Gets the default line height. This is the height of an empty line or a line containing regular text. /// Lines that include formatted text or custom UI elements may have a different line height. /// </summary> public double DefaultLineHeight { get { CalculateDefaultTextMetrics(); return _defaultLineHeight; } } /// <summary> /// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/> /// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text. /// Lines that include formatted text or custom UI elements may have a different baseline. /// </summary> public double DefaultBaseline { get { CalculateDefaultTextMetrics(); return _defaultBaseline; } } private void InvalidateDefaultTextMetrics() { _defaultTextMetricsValid = false; if (_heightTree != null) { // calculate immediately so that height tree gets updated CalculateDefaultTextMetrics(); } } private void CalculateDefaultTextMetrics() { if (_defaultTextMetricsValid) return; _defaultTextMetricsValid = true; if (_formatter != null) { var textRunProperties = CreateGlobalTextRunProperties(); var line = _formatter.FormatLine( new SimpleTextSource("x", textRunProperties), 0, 32000, new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties }, null); _wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace); _defaultBaseline = Math.Max(1, line.Baseline); _defaultLineHeight = Math.Max(1, line.Height); } else { _wideSpaceWidth = FontSize / 2; _defaultBaseline = FontSize; _defaultLineHeight = FontSize + 3; } // Update heightTree.DefaultLineHeight, if a document is loaded. if (_heightTree != null) _heightTree.DefaultLineHeight = _defaultLineHeight; } private static double ValidateVisualOffset(double offset) { if (double.IsNaN(offset)) throw new ArgumentException("offset must not be NaN"); if (offset < 0) return 0; return offset; } /// <summary> /// Scrolls the text view so that the specified rectangle gets visible. /// </summary> public virtual void MakeVisible(Rect rectangle) { var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y, _scrollViewport.Width, _scrollViewport.Height); var newScrollOffsetX = _scrollOffset.X; var newScrollOffsetY = _scrollOffset.Y; if (rectangle.X < visibleRectangle.X) { if (rectangle.Right > visibleRectangle.Right) { newScrollOffsetX = rectangle.X + rectangle.Width / 2; } else { newScrollOffsetX = rectangle.X; } } else if (rectangle.Right > visibleRectangle.Right) { newScrollOffsetX = rectangle.Right - _scrollViewport.Width; } if (rectangle.Y < visibleRectangle.Y) { if (rectangle.Bottom > visibleRectangle.Bottom) { newScrollOffsetY = rectangle.Y + rectangle.Height / 2; } else { newScrollOffsetY = rectangle.Y; } } else if (rectangle.Bottom > visibleRectangle.Bottom) { newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height; } newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX); newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY); var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY); if (!_scrollOffset.IsClose(newScrollOffset)) { SetScrollOffset(newScrollOffset); OnScrollChange(); InvalidateMeasure(); } } #endregion #region Visual element pointer handling [ThreadStatic] private static bool _invalidCursor; //private VisualLineElement _currentHoveredElement; /// <summary> /// Updates the pointe cursor, but with background priority. /// </summary> public static void InvalidateCursor() { if (!_invalidCursor) { _invalidCursor = true; Dispatcher.UIThread.InvokeAsync( delegate { _invalidCursor = false; //MouseDevice.Instance.UpdateCursor(); }, DispatcherPriority.Background // fixes issue #288 ); } } internal void InvalidateCursorIfPointerWithinTextView() { // Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view. // Unnecessary updates may cause the mouse pointer to flicker // (e.g. if it is over a window border, it blinks between Resize and Normal) if (IsPointerOver) { InvalidateCursor(); } } protected override void OnPointerMoved(PointerEventArgs e) { base.OnPointerMoved(e); //var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); //// Change back to default if hover on a different element //if (_currentHoveredElement != element) //{ // Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor // _currentHoveredElement = element; //} //element?.OnQueryCursor(e); } protected override void OnPointerPressed(PointerPressedEventArgs e) { base.OnPointerPressed(e); if (!e.Handled) { EnsureVisualLines(); var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); element?.OnPointerPressed(e); } } protected override void OnPointerReleased(PointerReleasedEventArgs e) { base.OnPointerReleased(e); if (!e.Handled) { EnsureVisualLines(); var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); element?.OnPointerReleased(e); } } #endregion #region Getting elements from Visual Position /// <summary> /// Gets the visual line at the specified document position (relative to start of document). /// Returns null if there is no visual line for the position (e.g. the position is outside the visible /// text area). /// </summary> public VisualLine GetVisualLineFromVisualTop(double visualTop) { // TODO: change this method to also work outside the visible range - // required to make GetPosition work as expected! EnsureVisualLines(); foreach (var vl in VisualLines) { if (visualTop < vl.VisualTop) continue; if (visualTop < vl.VisualTop + vl.Height) return vl; } return null; } /// <summary> /// Gets the visual top position (relative to start of document) from a document line number. /// </summary> public double GetVisualTopByDocumentLine(int line) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line)); } private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition) { var vl = GetVisualLineFromVisualTop(visualPosition.Y); if (vl != null) { var column = vl.GetVisualColumnFloor(visualPosition); foreach (var element in vl.Elements) { if (element.VisualColumn + element.VisualLength <= column) continue; return element; } } return null; } #endregion #region Visual Position <-> TextViewPosition /// <summary> /// Gets the visual position from a text view position. /// </summary> /// <param name="position">The text view position.</param> /// <param name="yPositionMode">The mode how to retrieve the Y position.</param> /// <returns>The position in device-independent pixels relative /// to the top left corner of the document.</returns> public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var documentLine = Document.GetLineByNumber(position.Line); var visualLine = GetOrConstructVisualLine(documentLine); var visualColumn = position.VisualColumn; if (visualColumn < 0) { var offset = documentLine.Offset + position.Column - 1; visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset); } return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode); } /// <summary> /// Gets the text view position from the specified visual position. /// If the position is within a character, it is rounded to the next character boundary. /// </summary> /// <param name="visualPosition">The position in device-independent pixels relative /// to the top left corner of the document.</param> /// <returns>The logical position, or null if the position is outside the document.</returns> public TextViewPosition? GetPosition(Point visualPosition) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var line = GetVisualLineFromVisualTop(visualPosition.Y); return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace); } /// <summary> /// Gets the text view position from the specified visual position. /// If the position is inside a character, the position in front of the character is returned. /// </summary> /// <param name="visualPosition">The position in device-independent pixels relative /// to the top left corner of the document.</param> /// <returns>The logical position, or null if the position is outside the document.</returns> public TextViewPosition? GetPositionFloor(Point visualPosition) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var line = GetVisualLineFromVisualTop(visualPosition.Y); return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace); } #endregion #region Service Provider /// <summary> /// Gets a service container used to associate services with the text view. /// </summary> internal IServiceContainer Services { get; } = new ServiceContainer(); /// <summary> /// Retrieves a service from the text view. /// If the service is not found in the <see cref="Services"/> container, /// this method will also look for it in the current document's service provider. /// </summary> public virtual object GetService(Type serviceType) { var instance = Services.GetService(serviceType); if (instance == null && _document != null) { instance = _document.ServiceProvider.GetService(serviceType); } return instance; } private void ConnectToTextView(object obj) { var c = obj as ITextViewConnect; c?.AddToTextView(this); } private void DisconnectFromTextView(object obj) { var c = obj as ITextViewConnect; c?.RemoveFromTextView(this); } #endregion #region PointerHover /// <summary> /// The PreviewPointerHover event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView)); /// <summary> /// The PointerHover event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble, typeof(TextView)); /// <summary> /// The PreviewPointerHoverStopped event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel, typeof(TextView)); /// <summary> /// The PointerHoverStopped event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble, typeof(TextView)); /// <summary> /// Occurs when the pointer has hovered over a fixed location for some time. /// </summary> public event EventHandler<PointerEventArgs> PreviewPointerHover { add => AddHandler(PreviewPointerHoverEvent, value); remove => RemoveHandler(PreviewPointerHoverEvent, value); } /// <summary> /// Occurs when the pointer has hovered over a fixed location for some time. /// </summary> public event EventHandler<PointerEventArgs> PointerHover { add => AddHandler(PointerHoverEvent, value); remove => RemoveHandler(PointerHoverEvent, value); } /// <summary> /// Occurs when the pointe had previously hovered but now started moving again. /// </summary> public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped { add => AddHandler(PreviewPointerHoverStoppedEvent, value); remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value); } /// <summary> /// Occurs when the pointer had previously hovered but now started moving again. /// </summary> public event EventHandler<PointerEventArgs> PointerHoverStopped { add => AddHandler(PointerHoverStoppedEvent, value); remove => RemoveHandler(PointerHoverStoppedEvent, value); } private readonly PointerHoverLogic _hoverLogic; private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent) { e.RoutedEvent = tunnelingEvent; RaiseEvent(e); e.RoutedEvent = bubblingEvent; RaiseEvent(e); } #endregion /// <summary> /// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden /// and not used to start the generation of a <see cref="VisualLine"/>. /// </summary> /// <remarks> /// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span /// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding /// <see cref="VisualLineElementGenerator"/>. /// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>. /// /// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines /// N+1 to M. Do not collapse line N itself. /// /// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the /// <see cref="CollapsedLineSection"/> returned from this method. /// </remarks> public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.CollapseText(start, end); } /// <summary> /// Gets the height of the document. /// </summary> public double DocumentHeight => _heightTree?.TotalHeight ?? 0; /// <summary> /// Gets the document line at the specified visual position. /// </summary> public DocumentLine GetDocumentLineByVisualTop(double visualTop) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.GetLineByVisualPosition(visualTop); } /// <inheritdoc/> protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change) { base.OnPropertyChanged(change); if (change.Property == TemplatedControl.ForegroundProperty || change.Property == NonPrintableCharacterBrushProperty || change.Property == LinkTextBackgroundBrushProperty || change.Property == LinkTextForegroundBrushProperty || change.Property == LinkTextUnderlineProperty) { // changing brushes requires recreating the cached elements RecreateCachedElements(); Redraw(); } if (change.Property == TemplatedControl.FontFamilyProperty || change.Property == TemplatedControl.FontSizeProperty || change.Property == TemplatedControl.FontStyleProperty || change.Property == TemplatedControl.FontWeightProperty) { // changing font properties requires recreating cached elements RecreateCachedElements(); // and we need to re-measure the font metrics: InvalidateDefaultTextMetrics(); Redraw(); } if (change.Property == ColumnRulerPenProperty) { _columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen); } if (change.Property == CurrentLineBorderProperty) { _currentLineHighlighRenderer.BorderPen = CurrentLineBorder; } if (change.Property == CurrentLineBackgroundProperty) { _currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground; } } /// <summary> /// The pen used to draw the column ruler. /// <seealso cref="TextEditorOptions.ShowColumnRulers"/> /// </summary> public static readonly StyledProperty<IPen> ColumnRulerPenProperty = AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128)))); private static ImmutablePen CreateFrozenPen(IBrush brush) { var pen = new ImmutablePen(brush?.ToImmutable()); return pen; } bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle) { if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target)) { return false; } // TODO: // Convert rectangle into our coordinate space. //var childTransform = target.TransformToVisual(this); //rectangle = childTransform.Value(rectangle); MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y)); return true; } IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from) { return null; } event EventHandler ILogicalScrollable.ScrollInvalidated { add => _scrollInvalidated += value; remove => _scrollInvalidated -= value; } void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e) { _scrollInvalidated?.Invoke(this, e); } /// <summary> /// Gets/Sets the pen used to draw the column ruler. /// <seealso cref="TextEditorOptions.ShowColumnRulers"/> /// </summary> public IPen ColumnRulerPen { get => GetValue(ColumnRulerPenProperty); set => SetValue(ColumnRulerPenProperty, value); } /// <summary> /// The <see cref="CurrentLineBackground"/> property. /// </summary> public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty = AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground"); /// <summary> /// Gets/Sets the background brush used by current line highlighter. /// </summary> public IBrush CurrentLineBackground { get => GetValue(CurrentLineBackgroundProperty); set => SetValue(CurrentLineBackgroundProperty, value); } /// <summary> /// The <see cref="CurrentLineBorder"/> property. /// </summary> public static readonly StyledProperty<IPen> CurrentLineBorderProperty = AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder"); /// <summary> /// Gets/Sets the background brush used for the current line. /// </summary> public IPen CurrentLineBorder { get => GetValue(CurrentLineBorderProperty); set => SetValue(CurrentLineBorderProperty, value); } /// <summary> /// Gets/Sets highlighted line number. /// </summary> public int HighlightedLine { get => _currentLineHighlighRenderer.Line; set => _currentLineHighlighRenderer.Line = value; } /// <summary> /// Empty line selection width. /// </summary> public virtual double EmptyLineSelectionWidth => 1; bool ILogicalScrollable.CanHorizontallyScroll { get => _canHorizontallyScroll; set { if (_canHorizontallyScroll != value) { _canHorizontallyScroll = value; ClearVisualLines(); InvalidateMeasure(); } } } bool ILogicalScrollable.CanVerticallyScroll { get => _canVerticallyScroll; set { if (_canVerticallyScroll != value) { _canVerticallyScroll = value; ClearVisualLines(); InvalidateMeasure(); } } } bool ILogicalScrollable.IsLogicalScrollEnabled => true; Size ILogicalScrollable.ScrollSize => new Size(10, 50); Size ILogicalScrollable.PageScrollSize => new Size(10, 100); Size IScrollable.Extent => _scrollExtent; Vector IScrollable.Offset { get => _scrollOffset; set { value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y)); var isX = !_scrollOffset.X.IsClose(value.X); var isY = !_scrollOffset.Y.IsClose(value.Y); if (isX || isY) { Action ILogicalScrollable.InvalidateScroll { get; set; } Size ILogicalScrollable.ScrollSize => new Size(10, 10); Size ILogicalScrollable.PageScrollSize => new Size(10, 10); Size IScrollable.Extent => _scrollExtent; } } } Size IScrollable.Viewport => _scrollViewport; } } <MSG> fix scroll sizes. <DFF> @@ -2089,9 +2089,9 @@ namespace AvaloniaEdit.Rendering Action ILogicalScrollable.InvalidateScroll { get; set; } - Size ILogicalScrollable.ScrollSize => new Size(10, 10); + Size ILogicalScrollable.ScrollSize => new Size(10, 50); - Size ILogicalScrollable.PageScrollSize => new Size(10, 10); + Size ILogicalScrollable.PageScrollSize => new Size(10, 100); Size IScrollable.Extent => _scrollExtent;
2
fix scroll sizes.
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10068007
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Threading.Tasks; using Avalonia; using Avalonia.Controls; using Avalonia.Controls.Documents; using Avalonia.Controls.Primitives; using Avalonia.Data; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Media.TextFormatting; using Avalonia.Threading; using Avalonia.VisualTree; using AvaloniaEdit.Document; using AvaloniaEdit.Editing; using AvaloniaEdit.Utils; namespace AvaloniaEdit.Rendering { /// <summary> /// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>. /// /// This is the heart of the text editor, this class controls the text rendering process. /// /// Taken as a standalone control, it's a text viewer without any editing capability. /// </summary> [SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable", Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")] public class TextView : Control, ITextEditorComponent, ILogicalScrollable { private EventHandler _scrollInvalidated; #region Constructor static TextView() { ClipToBoundsProperty.OverrideDefaultValue<TextView>(true); FocusableProperty.OverrideDefaultValue<TextView>(false); OptionsProperty.Changed.Subscribe(OnOptionsChanged); DocumentProperty.Changed.Subscribe(OnDocumentChanged); } private readonly ColumnRulerRenderer _columnRulerRenderer; private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer; /// <summary> /// Creates a new TextView instance. /// </summary> public TextView() { Services.AddService(this); TextLayer = new TextLayer(this); _elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed); _lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed); _backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed); _columnRulerRenderer = new ColumnRulerRenderer(this); _currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this); Options = new TextEditorOptions(); Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators Layers = new LayerCollection(this); InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace); _hoverLogic = new PointerHoverLogic(this); _hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent); _hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent); } #endregion #region Document Property /// <summary> /// Document property. /// </summary> public static readonly StyledProperty<TextDocument> DocumentProperty = AvaloniaProperty.Register<TextView, TextDocument>("Document"); private TextDocument _document; private HeightTree _heightTree; /// <summary> /// Gets/Sets the document displayed by the text editor. /// </summary> public TextDocument Document { get => GetValue(DocumentProperty); set => SetValue(DocumentProperty, value); } internal double FontSize { get => GetValue(TemplatedControl.FontSizeProperty); set => SetValue(TemplatedControl.FontSizeProperty, value); } internal FontFamily FontFamily { get => GetValue(TemplatedControl.FontFamilyProperty); set => SetValue(TemplatedControl.FontFamilyProperty, value); } /// <summary> /// Occurs when the document property has changed. /// </summary> public event EventHandler DocumentChanged; private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e) { (e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue); } private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue) { if (oldValue != null) { _heightTree.Dispose(); _heightTree = null; _formatter = null; CachedElements = null; TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging); } _document = newValue; ClearScrollData(); ClearVisualLines(); if (newValue != null) { TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging); _formatter = TextFormatter.Current; InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter _heightTree = new HeightTree(newValue, DefaultLineHeight); CachedElements = new TextViewCachedElements(); } InvalidateMeasure(); DocumentChanged?.Invoke(this, EventArgs.Empty); } private void RecreateCachedElements() { if (CachedElements != null) { CachedElements = new TextViewCachedElements(); } } private void OnChanging(object sender, DocumentChangeEventArgs e) { Redraw(e.Offset, e.RemovalLength); } private void OnPropertyChanged(object sender, PropertyChangedEventArgs e) { OnOptionChanged(e); } #endregion #region Options property /// <summary> /// Options property. /// </summary> public static readonly StyledProperty<TextEditorOptions> OptionsProperty = AvaloniaProperty.Register<TextView, TextEditorOptions>("Options"); /// <summary> /// Gets/Sets the options used by the text editor. /// </summary> public TextEditorOptions Options { get => GetValue(OptionsProperty); set => SetValue(OptionsProperty, value); } /// <summary> /// Occurs when a text editor option has changed. /// </summary> public event PropertyChangedEventHandler OptionChanged; /// <summary> /// Raises the <see cref="OptionChanged"/> event. /// </summary> protected virtual void OnOptionChanged(PropertyChangedEventArgs e) { OptionChanged?.Invoke(this, e); if (Options.ShowColumnRulers) _columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen); else _columnRulerRenderer.SetRuler(null, ColumnRulerPen); UpdateBuiltinElementGeneratorsFromOptions(); Redraw(); } private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e) { (e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue); } private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue) { if (oldValue != null) { PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged); } if (newValue != null) { PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged); } OnOptionChanged(new PropertyChangedEventArgs(null)); } #endregion #region ElementGenerators+LineTransformers Properties private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators; /// <summary> /// Gets a collection where element generators can be registered. /// </summary> public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators; private void ElementGenerator_Added(VisualLineElementGenerator generator) { ConnectToTextView(generator); Redraw(); } private void ElementGenerator_Removed(VisualLineElementGenerator generator) { DisconnectFromTextView(generator); Redraw(); } private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers; /// <summary> /// Gets a collection where line transformers can be registered. /// </summary> public IList<IVisualLineTransformer> LineTransformers => _lineTransformers; private void LineTransformer_Added(IVisualLineTransformer lineTransformer) { ConnectToTextView(lineTransformer); Redraw(); } private void LineTransformer_Removed(IVisualLineTransformer lineTransformer) { DisconnectFromTextView(lineTransformer); Redraw(); } #endregion #region Builtin ElementGenerators // NewLineElementGenerator newLineElementGenerator; private SingleCharacterElementGenerator _singleCharacterElementGenerator; private LinkElementGenerator _linkElementGenerator; private MailLinkElementGenerator _mailLinkElementGenerator; private void UpdateBuiltinElementGeneratorsFromOptions() { var options = Options; // AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine); AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs); AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks); AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks); } private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand) where T : VisualLineElementGenerator, IBuiltinElementGenerator, new() { var hasGenerator = generator != null; if (hasGenerator != demand) { if (demand) { generator = new T(); ElementGenerators.Add(generator); } else { ElementGenerators.Remove(generator); generator = null; } } generator?.FetchOptions(Options); } #endregion #region Layers internal readonly TextLayer TextLayer; /// <summary> /// Gets the list of layers displayed in the text view. /// </summary> public LayerCollection Layers { get; } public sealed class LayerCollection : Collection<Control> { private readonly TextView _textView; public LayerCollection(TextView textView) { _textView = textView; } protected override void ClearItems() { foreach (var control in Items) { _textView.VisualChildren.Remove(control); } base.ClearItems(); _textView.LayersChanged(); } protected override void InsertItem(int index, Control item) { base.InsertItem(index, item); _textView.VisualChildren.Add(item); _textView.LayersChanged(); } protected override void RemoveItem(int index) { base.RemoveItem(index); _textView.VisualChildren.RemoveAt(index); _textView.LayersChanged(); } protected override void SetItem(int index, Control item) { _textView.VisualChildren.Remove(Items[index]); base.SetItem(index, item); _textView.VisualChildren.Add(item); _textView.LayersChanged(); } } private void LayersChanged() { TextLayer.Index = Layers.IndexOf(TextLayer); } /// <summary> /// Inserts a new layer at a position specified relative to an existing layer. /// </summary> /// <param name="layer">The new layer to insert.</param> /// <param name="referencedLayer">The existing layer</param> /// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param> public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position) { if (layer == null) throw new ArgumentNullException(nameof(layer)); if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer)) throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer)); if (!Enum.IsDefined(typeof(LayerInsertionPosition), position)) throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition)); if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above) throw new InvalidOperationException("Cannot replace or insert below the background layer."); var newPosition = new LayerPosition(referencedLayer, position); LayerPosition.SetLayerPosition(layer, newPosition); for (var i = 0; i < Layers.Count; i++) { var p = LayerPosition.GetLayerPosition(Layers[i]); if (p != null) { if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace) { // found the referenced layer switch (position) { case LayerInsertionPosition.Below: Layers.Insert(i, layer); return; case LayerInsertionPosition.Above: Layers.Insert(i + 1, layer); return; case LayerInsertionPosition.Replace: Layers[i] = layer; return; } } else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above || p.KnownLayer > referencedLayer) { // we skipped the insertion position (referenced layer does not exist?) Layers.Insert(i, layer); return; } } } // inserting after all existing layers: Layers.Add(layer); } #endregion #region Inline object handling private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>(); /// <summary> /// Adds a new inline object. /// </summary> internal void AddInlineObject(InlineObjectRun inlineObject) { Debug.Assert(inlineObject.VisualLine != null); // Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping var alreadyAdded = false; for (var i = 0; i < _inlineObjects.Count; i++) { if (_inlineObjects[i].Element == inlineObject.Element) { RemoveInlineObjectRun(_inlineObjects[i], true); _inlineObjects.RemoveAt(i); alreadyAdded = true; break; } } _inlineObjects.Add(inlineObject); if (!alreadyAdded) { VisualChildren.Add(inlineObject.Element); ((ISetLogicalParent)inlineObject.Element).SetParent(this); } inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity)); inlineObject.DesiredSize = inlineObject.Element.DesiredSize; } private void MeasureInlineObjects() { // As part of MeasureOverride(), re-measure the inline objects foreach (var inlineObject in _inlineObjects) { if (inlineObject.VisualLine.IsDisposed) { // Don't re-measure inline objects that are going to be removed anyways. // If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call. continue; } inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity)); if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize)) { // the element changed size -> recreate its parent visual line inlineObject.DesiredSize = inlineObject.Element.DesiredSize; if (_allVisualLines.Remove(inlineObject.VisualLine)) { DisposeVisualLine(inlineObject.VisualLine); } } } } private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>(); private void RemoveInlineObjects(VisualLine visualLine) { // Delay removing inline objects: // A document change immediately invalidates affected visual lines, but it does not // cause an immediate redraw. // To prevent inline objects from flickering when they are recreated, we delay removing // inline objects until the next redraw. if (visualLine.HasInlineObjects) { _visualLinesWithOutstandingInlineObjects.Add(visualLine); } } /// <summary> /// Remove the inline objects that were marked for removal. /// </summary> private void RemoveInlineObjectsNow() { if (_visualLinesWithOutstandingInlineObjects.Count == 0) return; _inlineObjects.RemoveAll( ior => { if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine)) { RemoveInlineObjectRun(ior, false); return true; } return false; }); _visualLinesWithOutstandingInlineObjects.Clear(); } // Remove InlineObjectRun.Element from TextLayer. // Caller of RemoveInlineObjectRun will remove it from inlineObjects collection. private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement) { // TODO: Focus //if (!keepElement && ior.Element.IsKeyboardFocusWithin) //{ // // When the inline element that has the focus is removed, it will reset the // // focus to the main window without raising appropriate LostKeyboardFocus events. // // To work around this, we manually set focus to the next focusable parent. // UIElement element = this; // while (element != null && !element.Focusable) // { // element = VisualTreeHelper.GetParent(element) as UIElement; // } // if (element != null) // Keyboard.Focus(element); //} ior.VisualLine = null; if (!keepElement) VisualChildren.Remove(ior.Element); } #endregion #region Brushes /// <summary> /// NonPrintableCharacterBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128))); /// <summary> /// Gets/sets the Brush used for displaying non-printable characters. /// </summary> public IBrush NonPrintableCharacterBrush { get => GetValue(NonPrintableCharacterBrushProperty); set => SetValue(NonPrintableCharacterBrushProperty, value); } /// <summary> /// LinkTextForegroundBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue); /// <summary> /// Gets/sets the Brush used for displaying link texts. /// </summary> public IBrush LinkTextForegroundBrush { get => GetValue(LinkTextForegroundBrushProperty); set => SetValue(LinkTextForegroundBrushProperty, value); } /// <summary> /// LinkTextBackgroundBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent); /// <summary> /// Gets/sets the Brush used for the background of link texts. /// </summary> public IBrush LinkTextBackgroundBrush { get => GetValue(LinkTextBackgroundBrushProperty); set => SetValue(LinkTextBackgroundBrushProperty, value); } #endregion /// <summary> /// LinkTextUnderlinedBrush dependency property. /// </summary> public static readonly StyledProperty<bool> LinkTextUnderlineProperty = AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true); /// <summary> /// Gets/sets whether to underline link texts. /// </summary> /// <remarks> /// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied. /// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely. /// </remarks> public bool LinkTextUnderline { get => GetValue(LinkTextUnderlineProperty); set => SetValue(LinkTextUnderlineProperty, value); } #region Redraw methods / VisualLine invalidation /// <summary> /// Causes the text editor to regenerate all visual lines. /// </summary> public void Redraw() { VerifyAccess(); ClearVisualLines(); InvalidateMeasure(); } /// <summary> /// Causes the text editor to regenerate the specified visual line. /// </summary> public void Redraw(VisualLine visualLine) { VerifyAccess(); if (_allVisualLines.Remove(visualLine)) { DisposeVisualLine(visualLine); InvalidateMeasure(); } } /// <summary> /// Causes the text editor to redraw all lines overlapping with the specified segment. /// </summary> public void Redraw(int offset, int length) { VerifyAccess(); var changedSomethingBeforeOrInLine = false; for (var i = 0; i < _allVisualLines.Count; i++) { var visualLine = _allVisualLines[i]; var lineStart = visualLine.FirstDocumentLine.Offset; var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength; if (offset <= lineEnd) { changedSomethingBeforeOrInLine = true; if (offset + length >= lineStart) { _allVisualLines.RemoveAt(i--); DisposeVisualLine(visualLine); } } } if (changedSomethingBeforeOrInLine) { // Repaint not only when something in visible area was changed, but also when anything in front of it // was changed. We might have to redraw the line number margin. Or the highlighting changed. // However, we'll try to reuse the existing VisualLines. InvalidateMeasure(); } } /// <summary> /// Causes a known layer to redraw. /// This method does not invalidate visual lines; /// use the <see cref="Redraw()"/> method to do that. /// </summary> [SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer", Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")] public void InvalidateLayer(KnownLayer knownLayer) { InvalidateMeasure(); } /// <summary> /// Causes the text editor to redraw all lines overlapping with the specified segment. /// Does nothing if segment is null. /// </summary> public void Redraw(ISegment segment) { if (segment != null) { Redraw(segment.Offset, segment.Length); } } /// <summary> /// Invalidates all visual lines. /// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure /// that the visual lines will be recreated. /// </summary> private void ClearVisualLines() { if (_allVisualLines.Count != 0) { foreach (var visualLine in _allVisualLines) { DisposeVisualLine(visualLine); } _allVisualLines.Clear(); _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray()); } } private void DisposeVisualLine(VisualLine visualLine) { if (_newVisualLines != null && _newVisualLines.Contains(visualLine)) { throw new ArgumentException("Cannot dispose visual line because it is in construction!"); } visualLine.Dispose(); RemoveInlineObjects(visualLine); } #endregion #region Get(OrConstruct)VisualLine /// <summary> /// Gets the visual line that contains the document line with the specified number. /// Returns null if the document line is outside the visible range. /// </summary> public VisualLine GetVisualLine(int documentLineNumber) { // TODO: EnsureVisualLines() ? foreach (var visualLine in _allVisualLines) { Debug.Assert(visualLine.IsDisposed == false); var start = visualLine.FirstDocumentLine.LineNumber; var end = visualLine.LastDocumentLine.LineNumber; if (documentLineNumber >= start && documentLineNumber <= end) return visualLine; } return null; } /// <summary> /// Gets the visual line that contains the document line with the specified number. /// If that line is outside the visible range, a new VisualLine for that document line is constructed. /// </summary> public VisualLine GetOrConstructVisualLine(DocumentLine documentLine) { if (documentLine == null) throw new ArgumentNullException("documentLine"); if (!this.Document.Lines.Contains(documentLine)) throw new InvalidOperationException("Line belongs to wrong document"); VerifyAccess(); VisualLine l = GetVisualLine(documentLine.LineNumber); if (l == null) { TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties(); VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties); while (_heightTree.GetIsCollapsed(documentLine.LineNumber)) { documentLine = documentLine.PreviousLine; } l = BuildVisualLine(documentLine, globalTextRunProperties, paragraphProperties, _elementGenerators.ToArray(), _lineTransformers.ToArray(), _lastAvailableSize); _allVisualLines.Add(l); // update all visual top values (building the line might have changed visual top of other lines due to word wrapping) foreach (var line in _allVisualLines) { line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine); } } return l; } #endregion #region Visual Lines (fields and properties) private List<VisualLine> _allVisualLines = new List<VisualLine>(); private ReadOnlyCollection<VisualLine> _visibleVisualLines; private double _clippedPixelsOnTop; private List<VisualLine> _newVisualLines; /// <summary> /// Gets the currently visible visual lines. /// </summary> /// <exception cref="VisualLinesInvalidException"> /// Gets thrown if there are invalid visual lines when this property is accessed. /// You can use the <see cref="VisualLinesValid"/> property to check for this case, /// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines /// when they are invalid. /// </exception> [SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")] public ReadOnlyCollection<VisualLine> VisualLines { get { if (_visibleVisualLines == null) throw new VisualLinesInvalidException(); return _visibleVisualLines; } } /// <summary> /// Gets whether the visual lines are valid. /// Will return false after a call to Redraw(). /// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/> /// if this property is <c>false</c>. /// </summary> public bool VisualLinesValid => _visibleVisualLines != null; /// <summary> /// Occurs when the TextView is about to be measured and will regenerate its visual lines. /// This event may be used to mark visual lines as invalid that would otherwise be reused. /// </summary> public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting; /// <summary> /// Occurs when the TextView was measured and changed its visual lines. /// </summary> public event EventHandler VisualLinesChanged; /// <summary> /// If the visual lines are invalid, creates new visual lines for the visible part /// of the document. /// If all visual lines are valid, this method does nothing. /// </summary> /// <exception cref="InvalidOperationException">The visual line build process is already running. /// It is not allowed to call this method during the construction of a visual line.</exception> public void EnsureVisualLines() { Dispatcher.UIThread.VerifyAccess(); if (_inMeasure) throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!"); if (!VisualLinesValid) { // increase priority for re-measure InvalidateMeasure(); // force immediate re-measure InvalidateVisual(); } // Sometimes we still have invalid lines after UpdateLayout - work around the problem // by calling MeasureOverride directly. if (!VisualLinesValid) { Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines"); MeasureOverride(_lastAvailableSize); } if (!VisualLinesValid) throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call"); } #endregion #region Measure /// <summary> /// Additonal amount that allows horizontal scrolling past the end of the longest line. /// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line. /// </summary> private const double AdditionalHorizontalScrollAmount = 3; private Size _lastAvailableSize; private bool _inMeasure; /// <inheritdoc/> protected override Size MeasureOverride(Size availableSize) { // We don't support infinite available width, so we'll limit it to 32000 pixels. if (availableSize.Width > 32000) availableSize = availableSize.WithWidth(32000); if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width)) { ClearVisualLines(); } _lastAvailableSize = availableSize; foreach (var layer in Layers) { layer.Measure(availableSize); } InvalidateVisual(); // = InvalidateArrange+InvalidateRender MeasureInlineObjects(); double maxWidth; if (_document == null) { // no document -> create empty list of lines _allVisualLines = new List<VisualLine>(); _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray()); maxWidth = 0; } else { _inMeasure = true; try { maxWidth = CreateAndMeasureVisualLines(availableSize); } finally { _inMeasure = false; } } // remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor RemoveInlineObjectsNow(); maxWidth += AdditionalHorizontalScrollAmount; var heightTreeHeight = DocumentHeight; var options = Options; double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight); double extraHeightToAllowScrollBelowDocument = 0; if (options.AllowScrollBelowDocument) { if (!double.IsInfinity(_scrollViewport.Height)) { // HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after // scrolling to the very bottom. var minVisibleDocumentHeight = DefaultLineHeight; // increase the extend height to allow scrolling below the document extraHeightToAllowScrollBelowDocument = desiredHeight - minVisibleDocumentHeight; } } TextLayer.SetVisualLines(_visibleVisualLines); SetScrollData(availableSize, new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument), _scrollOffset); VisualLinesChanged?.Invoke(this, EventArgs.Empty); return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight); } /// <summary> /// Build all VisualLines in the visible range. /// </summary> /// <returns>Width the longest line</returns> private double CreateAndMeasureVisualLines(Size availableSize) { TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties(); VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties); //Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset); var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y); // number of pixels clipped from the first visual line(s) _clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView); // clippedPixelsOnTop should be >= 0, except for floating point inaccurracy. Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon); _newVisualLines = new List<VisualLine>(); VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView)); var elementGeneratorsArray = _elementGenerators.ToArray(); var lineTransformersArray = _lineTransformers.ToArray(); var nextLine = firstLineInView; double maxWidth = 0; var yPos = -_clippedPixelsOnTop; while (yPos < availableSize.Height && nextLine != null) { var visualLine = GetVisualLine(nextLine.LineNumber) ?? BuildVisualLine(nextLine, globalTextRunProperties, paragraphProperties, elementGeneratorsArray, lineTransformersArray, availableSize); visualLine.VisualTop = _scrollOffset.Y + yPos; nextLine = visualLine.LastDocumentLine.NextLine; yPos += visualLine.Height; foreach (var textLine in visualLine.TextLines) { if (textLine.WidthIncludingTrailingWhitespace > maxWidth) maxWidth = textLine.WidthIncludingTrailingWhitespace; } _newVisualLines.Add(visualLine); } foreach (var line in _allVisualLines) { Debug.Assert(line.IsDisposed == false); if (!_newVisualLines.Contains(line)) DisposeVisualLine(line); } _allVisualLines = _newVisualLines; // visibleVisualLines = readonly copy of visual lines _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray()); _newVisualLines = null; if (_allVisualLines.Any(line => line.IsDisposed)) { throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" + "This can happen when Redraw() is called during measure for lines " + "that are already constructed."); } return maxWidth; } #endregion #region BuildVisualLine private TextFormatter _formatter; internal TextViewCachedElements CachedElements; private TextRunProperties CreateGlobalTextRunProperties() { var p = new GlobalTextRunProperties(); p.typeface = this.CreateTypeface(); p.fontRenderingEmSize = FontSize; p.foregroundBrush = GetValue(TextElement.ForegroundProperty); ExtensionMethods.CheckIsFrozen(p.foregroundBrush); p.cultureInfo = CultureInfo.CurrentCulture; return p; } private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties) { return new VisualLineTextParagraphProperties { defaultTextRunProperties = defaultTextRunProperties, textWrapping = _canHorizontallyScroll ? TextWrapping.NoWrap : TextWrapping.Wrap, tabSize = Options.IndentationSize * WideSpaceWidth }; } private VisualLine BuildVisualLine(DocumentLine documentLine, TextRunProperties globalTextRunProperties, VisualLineTextParagraphProperties paragraphProperties, IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray, IReadOnlyList<IVisualLineTransformer> lineTransformersArray, Size availableSize) { if (_heightTree.GetIsCollapsed(documentLine.LineNumber)) throw new InvalidOperationException("Trying to build visual line from collapsed line"); //Debug.WriteLine("Building line " + documentLine.LineNumber); VisualLine visualLine = new VisualLine(this, documentLine); VisualLineTextSource textSource = new VisualLineTextSource(visualLine) { Document = _document, GlobalTextRunProperties = globalTextRunProperties, TextView = this }; visualLine.ConstructVisualElements(textSource, elementGeneratorsArray); if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine) { // Check whether the lines are collapsed correctly: double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine); double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine); if (!firstLinePos.IsClose(lastLinePos)) { for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++) { if (!_heightTree.GetIsCollapsed(i)) throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed."); } throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?"); } } visualLine.RunTransformers(textSource, lineTransformersArray); // now construct textLines: TextLineBreak lastLineBreak = null; var textOffset = 0; var textLines = new List<TextLine>(); while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker) { var textLine = _formatter.FormatLine( textSource, textOffset, availableSize.Width, paragraphProperties, lastLineBreak ); textLines.Add(textLine); textOffset += textLine.Length; // exit loop so that we don't do the indentation calculation if there's only a single line if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker) break; if (paragraphProperties.firstLineInParagraph) { paragraphProperties.firstLineInParagraph = false; TextEditorOptions options = this.Options; double indentation = 0; if (options.InheritWordWrapIndentation) { // determine indentation for next line: int indentVisualColumn = GetIndentationVisualColumn(visualLine); if (indentVisualColumn > 0 && indentVisualColumn < textOffset) { indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0)); } } indentation += options.WordWrapIndentation; // apply the calculated indentation unless it's more than half of the text editor size: if (indentation > 0 && indentation * 2 < availableSize.Width) paragraphProperties.indent = indentation; } lastLineBreak = textLine.TextLineBreak; } visualLine.SetTextLines(textLines); _heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height); return visualLine; } private static int GetIndentationVisualColumn(VisualLine visualLine) { if (visualLine.Elements.Count == 0) return 0; var column = 0; var elementIndex = 0; var element = visualLine.Elements[elementIndex]; while (element.IsWhitespace(column)) { column++; if (column == element.VisualColumn + element.VisualLength) { elementIndex++; if (elementIndex == visualLine.Elements.Count) break; element = visualLine.Elements[elementIndex]; } } return column; } #endregion #region Arrange /// <summary> /// Arrange implementation. /// </summary> protected override Size ArrangeOverride(Size finalSize) { EnsureVisualLines(); foreach (var layer in Layers) { layer.Arrange(new Rect(new Point(0, 0), finalSize)); } if (_document == null || _allVisualLines.Count == 0) return finalSize; // validate scroll position var newScrollOffsetX = _scrollOffset.X; var newScrollOffsetY = _scrollOffset.Y; if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width) { newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width); } if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height) { newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height); } // Apply final view port and offset if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY))) InvalidateMeasure(); if (_visibleVisualLines != null) { var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop); foreach (var visualLine in _visibleVisualLines) { var offset = 0; foreach (var textLine in visualLine.TextLines) { foreach (var span in textLine.TextRuns) { var inline = span as InlineObjectRun; if (inline?.VisualLine != null) { Debug.Assert(_inlineObjects.Contains(inline)); var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset)); inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize)); Debug.WriteLine(distance); } offset += span.TextSourceLength; } pos = new Point(pos.X, pos.Y + textLine.Height); } } } InvalidateCursorIfPointerWithinTextView(); return finalSize; } #endregion #region Render private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers; /// <summary> /// Gets the list of background renderers. /// </summary> public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers; private void BackgroundRenderer_Added(IBackgroundRenderer renderer) { ConnectToTextView(renderer); InvalidateLayer(renderer.Layer); } private void BackgroundRenderer_Removed(IBackgroundRenderer renderer) { DisconnectFromTextView(renderer); InvalidateLayer(renderer.Layer); } /// <inheritdoc/> public override void Render(DrawingContext drawingContext) { if (!VisualLinesValid) { return; } RenderBackground(drawingContext, KnownLayer.Background); foreach (var line in _visibleVisualLines) { IBrush currentBrush = null; var startVc = 0; var length = 0; foreach (var element in line.Elements) { if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush)) { if (currentBrush != null) { var builder = new BackgroundGeometryBuilder { AlignToWholePixels = true, CornerRadius = 3 }; foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length)) builder.AddRectangle(this, rect); var geometry = builder.CreateGeometry(); if (geometry != null) { drawingContext.DrawGeometry(currentBrush, null, geometry); } } startVc = element.VisualColumn; length = element.DocumentLength; currentBrush = element.BackgroundBrush; } else { length += element.VisualLength; } } if (currentBrush != null) { var builder = new BackgroundGeometryBuilder { AlignToWholePixels = true, CornerRadius = 3 }; foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length)) builder.AddRectangle(this, rect); var geometry = builder.CreateGeometry(); if (geometry != null) { drawingContext.DrawGeometry(currentBrush, null, geometry); } } } } internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer) { // this is necessary so hit-testing works properly and events get tunneled to the TextView. drawingContext.FillRectangle(Brushes.Transparent, Bounds); foreach (var bg in _backgroundRenderers) { if (bg.Layer == layer) { bg.Draw(this, drawingContext); } } } internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals) { var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop); foreach (var visual in visuals) { var t = visual.RenderTransform as TranslateTransform; if (t == null || t.X != pos.X || t.Y != pos.Y) { visual.RenderTransform = new TranslateTransform(pos.X, pos.Y); } pos = new Point(pos.X, pos.Y + visual.LineHeight); } } #endregion #region IScrollInfo implementation /// <summary> /// Size of the scroll, in pixels. /// </summary> private Size _scrollExtent; /// <summary> /// Offset of the scroll position. /// </summary> private Vector _scrollOffset; /// <summary> /// Size of the viewport. /// </summary> private Size _scrollViewport; private void ClearScrollData() { SetScrollData(new Size(), new Size(), new Vector()); } private bool SetScrollData(Size viewport, Size extent, Vector offset) { if (!(viewport.IsClose(_scrollViewport) && extent.IsClose(_scrollExtent) && offset.IsClose(_scrollOffset))) { _scrollViewport = viewport; _scrollExtent = extent; SetScrollOffset(offset); OnScrollChange(); return true; } return false; } private void OnScrollChange() { ((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty); } private bool _canVerticallyScroll = true; private bool _canHorizontallyScroll = true; /// <summary> /// Gets the horizontal scroll offset. /// </summary> public double HorizontalOffset => _scrollOffset.X; /// <summary> /// Gets the vertical scroll offset. /// </summary> public double VerticalOffset => _scrollOffset.Y; /// <summary> /// Gets the scroll offset; /// </summary> public Vector ScrollOffset => _scrollOffset; /// <summary> /// Occurs when the scroll offset has changed. /// </summary> public event EventHandler ScrollOffsetChanged; private void SetScrollOffset(Vector vector) { if (!_canHorizontallyScroll) { vector = new Vector(0, vector.Y); } if (!_canVerticallyScroll) { vector = new Vector(vector.X, 0); } if (!_scrollOffset.IsClose(vector)) { _scrollOffset = vector; ScrollOffsetChanged?.Invoke(this, EventArgs.Empty); } } private bool _defaultTextMetricsValid; private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling. private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling. private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation. /// <summary> /// Gets the width of a 'wide space' (the space width used for calculating the tab size). /// </summary> /// <remarks> /// This is the width of an 'x' in the current font. /// We do not measure the width of an actual space as that would lead to tiny tabs in /// some proportional fonts. /// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width. /// </remarks> public double WideSpaceWidth { get { CalculateDefaultTextMetrics(); return _wideSpaceWidth; } } /// <summary> /// Gets the default line height. This is the height of an empty line or a line containing regular text. /// Lines that include formatted text or custom UI elements may have a different line height. /// </summary> public double DefaultLineHeight { get { CalculateDefaultTextMetrics(); return _defaultLineHeight; } } /// <summary> /// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/> /// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text. /// Lines that include formatted text or custom UI elements may have a different baseline. /// </summary> public double DefaultBaseline { get { CalculateDefaultTextMetrics(); return _defaultBaseline; } } private void InvalidateDefaultTextMetrics() { _defaultTextMetricsValid = false; if (_heightTree != null) { // calculate immediately so that height tree gets updated CalculateDefaultTextMetrics(); } } private void CalculateDefaultTextMetrics() { if (_defaultTextMetricsValid) return; _defaultTextMetricsValid = true; if (_formatter != null) { var textRunProperties = CreateGlobalTextRunProperties(); var line = _formatter.FormatLine( new SimpleTextSource("x", textRunProperties), 0, 32000, new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties }, null); _wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace); _defaultBaseline = Math.Max(1, line.Baseline); _defaultLineHeight = Math.Max(1, line.Height); } else { _wideSpaceWidth = FontSize / 2; _defaultBaseline = FontSize; _defaultLineHeight = FontSize + 3; } // Update heightTree.DefaultLineHeight, if a document is loaded. if (_heightTree != null) _heightTree.DefaultLineHeight = _defaultLineHeight; } private static double ValidateVisualOffset(double offset) { if (double.IsNaN(offset)) throw new ArgumentException("offset must not be NaN"); if (offset < 0) return 0; return offset; } /// <summary> /// Scrolls the text view so that the specified rectangle gets visible. /// </summary> public virtual void MakeVisible(Rect rectangle) { var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y, _scrollViewport.Width, _scrollViewport.Height); var newScrollOffsetX = _scrollOffset.X; var newScrollOffsetY = _scrollOffset.Y; if (rectangle.X < visibleRectangle.X) { if (rectangle.Right > visibleRectangle.Right) { newScrollOffsetX = rectangle.X + rectangle.Width / 2; } else { newScrollOffsetX = rectangle.X; } } else if (rectangle.Right > visibleRectangle.Right) { newScrollOffsetX = rectangle.Right - _scrollViewport.Width; } if (rectangle.Y < visibleRectangle.Y) { if (rectangle.Bottom > visibleRectangle.Bottom) { newScrollOffsetY = rectangle.Y + rectangle.Height / 2; } else { newScrollOffsetY = rectangle.Y; } } else if (rectangle.Bottom > visibleRectangle.Bottom) { newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height; } newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX); newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY); var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY); if (!_scrollOffset.IsClose(newScrollOffset)) { SetScrollOffset(newScrollOffset); OnScrollChange(); InvalidateMeasure(); } } #endregion #region Visual element pointer handling [ThreadStatic] private static bool _invalidCursor; //private VisualLineElement _currentHoveredElement; /// <summary> /// Updates the pointe cursor, but with background priority. /// </summary> public static void InvalidateCursor() { if (!_invalidCursor) { _invalidCursor = true; Dispatcher.UIThread.InvokeAsync( delegate { _invalidCursor = false; //MouseDevice.Instance.UpdateCursor(); }, DispatcherPriority.Background // fixes issue #288 ); } } internal void InvalidateCursorIfPointerWithinTextView() { // Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view. // Unnecessary updates may cause the mouse pointer to flicker // (e.g. if it is over a window border, it blinks between Resize and Normal) if (IsPointerOver) { InvalidateCursor(); } } protected override void OnPointerMoved(PointerEventArgs e) { base.OnPointerMoved(e); //var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); //// Change back to default if hover on a different element //if (_currentHoveredElement != element) //{ // Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor // _currentHoveredElement = element; //} //element?.OnQueryCursor(e); } protected override void OnPointerPressed(PointerPressedEventArgs e) { base.OnPointerPressed(e); if (!e.Handled) { EnsureVisualLines(); var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); element?.OnPointerPressed(e); } } protected override void OnPointerReleased(PointerReleasedEventArgs e) { base.OnPointerReleased(e); if (!e.Handled) { EnsureVisualLines(); var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); element?.OnPointerReleased(e); } } #endregion #region Getting elements from Visual Position /// <summary> /// Gets the visual line at the specified document position (relative to start of document). /// Returns null if there is no visual line for the position (e.g. the position is outside the visible /// text area). /// </summary> public VisualLine GetVisualLineFromVisualTop(double visualTop) { // TODO: change this method to also work outside the visible range - // required to make GetPosition work as expected! EnsureVisualLines(); foreach (var vl in VisualLines) { if (visualTop < vl.VisualTop) continue; if (visualTop < vl.VisualTop + vl.Height) return vl; } return null; } /// <summary> /// Gets the visual top position (relative to start of document) from a document line number. /// </summary> public double GetVisualTopByDocumentLine(int line) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line)); } private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition) { var vl = GetVisualLineFromVisualTop(visualPosition.Y); if (vl != null) { var column = vl.GetVisualColumnFloor(visualPosition); foreach (var element in vl.Elements) { if (element.VisualColumn + element.VisualLength <= column) continue; return element; } } return null; } #endregion #region Visual Position <-> TextViewPosition /// <summary> /// Gets the visual position from a text view position. /// </summary> /// <param name="position">The text view position.</param> /// <param name="yPositionMode">The mode how to retrieve the Y position.</param> /// <returns>The position in device-independent pixels relative /// to the top left corner of the document.</returns> public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var documentLine = Document.GetLineByNumber(position.Line); var visualLine = GetOrConstructVisualLine(documentLine); var visualColumn = position.VisualColumn; if (visualColumn < 0) { var offset = documentLine.Offset + position.Column - 1; visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset); } return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode); } /// <summary> /// Gets the text view position from the specified visual position. /// If the position is within a character, it is rounded to the next character boundary. /// </summary> /// <param name="visualPosition">The position in device-independent pixels relative /// to the top left corner of the document.</param> /// <returns>The logical position, or null if the position is outside the document.</returns> public TextViewPosition? GetPosition(Point visualPosition) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var line = GetVisualLineFromVisualTop(visualPosition.Y); return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace); } /// <summary> /// Gets the text view position from the specified visual position. /// If the position is inside a character, the position in front of the character is returned. /// </summary> /// <param name="visualPosition">The position in device-independent pixels relative /// to the top left corner of the document.</param> /// <returns>The logical position, or null if the position is outside the document.</returns> public TextViewPosition? GetPositionFloor(Point visualPosition) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var line = GetVisualLineFromVisualTop(visualPosition.Y); return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace); } #endregion #region Service Provider /// <summary> /// Gets a service container used to associate services with the text view. /// </summary> internal IServiceContainer Services { get; } = new ServiceContainer(); /// <summary> /// Retrieves a service from the text view. /// If the service is not found in the <see cref="Services"/> container, /// this method will also look for it in the current document's service provider. /// </summary> public virtual object GetService(Type serviceType) { var instance = Services.GetService(serviceType); if (instance == null && _document != null) { instance = _document.ServiceProvider.GetService(serviceType); } return instance; } private void ConnectToTextView(object obj) { var c = obj as ITextViewConnect; c?.AddToTextView(this); } private void DisconnectFromTextView(object obj) { var c = obj as ITextViewConnect; c?.RemoveFromTextView(this); } #endregion #region PointerHover /// <summary> /// The PreviewPointerHover event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView)); /// <summary> /// The PointerHover event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble, typeof(TextView)); /// <summary> /// The PreviewPointerHoverStopped event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel, typeof(TextView)); /// <summary> /// The PointerHoverStopped event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble, typeof(TextView)); /// <summary> /// Occurs when the pointer has hovered over a fixed location for some time. /// </summary> public event EventHandler<PointerEventArgs> PreviewPointerHover { add => AddHandler(PreviewPointerHoverEvent, value); remove => RemoveHandler(PreviewPointerHoverEvent, value); } /// <summary> /// Occurs when the pointer has hovered over a fixed location for some time. /// </summary> public event EventHandler<PointerEventArgs> PointerHover { add => AddHandler(PointerHoverEvent, value); remove => RemoveHandler(PointerHoverEvent, value); } /// <summary> /// Occurs when the pointe had previously hovered but now started moving again. /// </summary> public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped { add => AddHandler(PreviewPointerHoverStoppedEvent, value); remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value); } /// <summary> /// Occurs when the pointer had previously hovered but now started moving again. /// </summary> public event EventHandler<PointerEventArgs> PointerHoverStopped { add => AddHandler(PointerHoverStoppedEvent, value); remove => RemoveHandler(PointerHoverStoppedEvent, value); } private readonly PointerHoverLogic _hoverLogic; private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent) { e.RoutedEvent = tunnelingEvent; RaiseEvent(e); e.RoutedEvent = bubblingEvent; RaiseEvent(e); } #endregion /// <summary> /// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden /// and not used to start the generation of a <see cref="VisualLine"/>. /// </summary> /// <remarks> /// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span /// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding /// <see cref="VisualLineElementGenerator"/>. /// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>. /// /// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines /// N+1 to M. Do not collapse line N itself. /// /// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the /// <see cref="CollapsedLineSection"/> returned from this method. /// </remarks> public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.CollapseText(start, end); } /// <summary> /// Gets the height of the document. /// </summary> public double DocumentHeight => _heightTree?.TotalHeight ?? 0; /// <summary> /// Gets the document line at the specified visual position. /// </summary> public DocumentLine GetDocumentLineByVisualTop(double visualTop) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.GetLineByVisualPosition(visualTop); } /// <inheritdoc/> protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change) { base.OnPropertyChanged(change); if (change.Property == TemplatedControl.ForegroundProperty || change.Property == NonPrintableCharacterBrushProperty || change.Property == LinkTextBackgroundBrushProperty || change.Property == LinkTextForegroundBrushProperty || change.Property == LinkTextUnderlineProperty) { // changing brushes requires recreating the cached elements RecreateCachedElements(); Redraw(); } if (change.Property == TemplatedControl.FontFamilyProperty || change.Property == TemplatedControl.FontSizeProperty || change.Property == TemplatedControl.FontStyleProperty || change.Property == TemplatedControl.FontWeightProperty) { // changing font properties requires recreating cached elements RecreateCachedElements(); // and we need to re-measure the font metrics: InvalidateDefaultTextMetrics(); Redraw(); } if (change.Property == ColumnRulerPenProperty) { _columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen); } if (change.Property == CurrentLineBorderProperty) { _currentLineHighlighRenderer.BorderPen = CurrentLineBorder; } if (change.Property == CurrentLineBackgroundProperty) { _currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground; } } /// <summary> /// The pen used to draw the column ruler. /// <seealso cref="TextEditorOptions.ShowColumnRulers"/> /// </summary> public static readonly StyledProperty<IPen> ColumnRulerPenProperty = AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128)))); private static ImmutablePen CreateFrozenPen(IBrush brush) { var pen = new ImmutablePen(brush?.ToImmutable()); return pen; } bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle) { if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target)) { return false; } // TODO: // Convert rectangle into our coordinate space. //var childTransform = target.TransformToVisual(this); //rectangle = childTransform.Value(rectangle); MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y)); return true; } IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from) { return null; } event EventHandler ILogicalScrollable.ScrollInvalidated { add => _scrollInvalidated += value; remove => _scrollInvalidated -= value; } void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e) { _scrollInvalidated?.Invoke(this, e); } /// <summary> /// Gets/Sets the pen used to draw the column ruler. /// <seealso cref="TextEditorOptions.ShowColumnRulers"/> /// </summary> public IPen ColumnRulerPen { get => GetValue(ColumnRulerPenProperty); set => SetValue(ColumnRulerPenProperty, value); } /// <summary> /// The <see cref="CurrentLineBackground"/> property. /// </summary> public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty = AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground"); /// <summary> /// Gets/Sets the background brush used by current line highlighter. /// </summary> public IBrush CurrentLineBackground { get => GetValue(CurrentLineBackgroundProperty); set => SetValue(CurrentLineBackgroundProperty, value); } /// <summary> /// The <see cref="CurrentLineBorder"/> property. /// </summary> public static readonly StyledProperty<IPen> CurrentLineBorderProperty = AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder"); /// <summary> /// Gets/Sets the background brush used for the current line. /// </summary> public IPen CurrentLineBorder { get => GetValue(CurrentLineBorderProperty); set => SetValue(CurrentLineBorderProperty, value); } /// <summary> /// Gets/Sets highlighted line number. /// </summary> public int HighlightedLine { get => _currentLineHighlighRenderer.Line; set => _currentLineHighlighRenderer.Line = value; } /// <summary> /// Empty line selection width. /// </summary> public virtual double EmptyLineSelectionWidth => 1; bool ILogicalScrollable.CanHorizontallyScroll { get => _canHorizontallyScroll; set { if (_canHorizontallyScroll != value) { _canHorizontallyScroll = value; ClearVisualLines(); InvalidateMeasure(); } } } bool ILogicalScrollable.CanVerticallyScroll { get => _canVerticallyScroll; set { if (_canVerticallyScroll != value) { _canVerticallyScroll = value; ClearVisualLines(); InvalidateMeasure(); } } } bool ILogicalScrollable.IsLogicalScrollEnabled => true; Size ILogicalScrollable.ScrollSize => new Size(10, 50); Size ILogicalScrollable.PageScrollSize => new Size(10, 100); Size IScrollable.Extent => _scrollExtent; Vector IScrollable.Offset { get => _scrollOffset; set { value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y)); var isX = !_scrollOffset.X.IsClose(value.X); var isY = !_scrollOffset.Y.IsClose(value.Y); if (isX || isY) { Action ILogicalScrollable.InvalidateScroll { get; set; } Size ILogicalScrollable.ScrollSize => new Size(10, 10); Size ILogicalScrollable.PageScrollSize => new Size(10, 10); Size IScrollable.Extent => _scrollExtent; } } } Size IScrollable.Viewport => _scrollViewport; } } <MSG> fix scroll sizes. <DFF> @@ -2089,9 +2089,9 @@ namespace AvaloniaEdit.Rendering Action ILogicalScrollable.InvalidateScroll { get; set; } - Size ILogicalScrollable.ScrollSize => new Size(10, 10); + Size ILogicalScrollable.ScrollSize => new Size(10, 50); - Size ILogicalScrollable.PageScrollSize => new Size(10, 10); + Size ILogicalScrollable.PageScrollSize => new Size(10, 100); Size IScrollable.Extent => _scrollExtent;
2
fix scroll sizes.
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10068008
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Threading.Tasks; using Avalonia; using Avalonia.Controls; using Avalonia.Controls.Documents; using Avalonia.Controls.Primitives; using Avalonia.Data; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Media.TextFormatting; using Avalonia.Threading; using Avalonia.VisualTree; using AvaloniaEdit.Document; using AvaloniaEdit.Editing; using AvaloniaEdit.Utils; namespace AvaloniaEdit.Rendering { /// <summary> /// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>. /// /// This is the heart of the text editor, this class controls the text rendering process. /// /// Taken as a standalone control, it's a text viewer without any editing capability. /// </summary> [SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable", Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")] public class TextView : Control, ITextEditorComponent, ILogicalScrollable { private EventHandler _scrollInvalidated; #region Constructor static TextView() { ClipToBoundsProperty.OverrideDefaultValue<TextView>(true); FocusableProperty.OverrideDefaultValue<TextView>(false); OptionsProperty.Changed.Subscribe(OnOptionsChanged); DocumentProperty.Changed.Subscribe(OnDocumentChanged); } private readonly ColumnRulerRenderer _columnRulerRenderer; private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer; /// <summary> /// Creates a new TextView instance. /// </summary> public TextView() { Services.AddService(this); TextLayer = new TextLayer(this); _elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed); _lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed); _backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed); _columnRulerRenderer = new ColumnRulerRenderer(this); _currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this); Options = new TextEditorOptions(); Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators Layers = new LayerCollection(this); InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace); _hoverLogic = new PointerHoverLogic(this); _hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent); _hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent); } #endregion #region Document Property /// <summary> /// Document property. /// </summary> public static readonly StyledProperty<TextDocument> DocumentProperty = AvaloniaProperty.Register<TextView, TextDocument>("Document"); private TextDocument _document; private HeightTree _heightTree; /// <summary> /// Gets/Sets the document displayed by the text editor. /// </summary> public TextDocument Document { get => GetValue(DocumentProperty); set => SetValue(DocumentProperty, value); } internal double FontSize { get => GetValue(TemplatedControl.FontSizeProperty); set => SetValue(TemplatedControl.FontSizeProperty, value); } internal FontFamily FontFamily { get => GetValue(TemplatedControl.FontFamilyProperty); set => SetValue(TemplatedControl.FontFamilyProperty, value); } /// <summary> /// Occurs when the document property has changed. /// </summary> public event EventHandler DocumentChanged; private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e) { (e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue); } private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue) { if (oldValue != null) { _heightTree.Dispose(); _heightTree = null; _formatter = null; CachedElements = null; TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging); } _document = newValue; ClearScrollData(); ClearVisualLines(); if (newValue != null) { TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging); _formatter = TextFormatter.Current; InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter _heightTree = new HeightTree(newValue, DefaultLineHeight); CachedElements = new TextViewCachedElements(); } InvalidateMeasure(); DocumentChanged?.Invoke(this, EventArgs.Empty); } private void RecreateCachedElements() { if (CachedElements != null) { CachedElements = new TextViewCachedElements(); } } private void OnChanging(object sender, DocumentChangeEventArgs e) { Redraw(e.Offset, e.RemovalLength); } private void OnPropertyChanged(object sender, PropertyChangedEventArgs e) { OnOptionChanged(e); } #endregion #region Options property /// <summary> /// Options property. /// </summary> public static readonly StyledProperty<TextEditorOptions> OptionsProperty = AvaloniaProperty.Register<TextView, TextEditorOptions>("Options"); /// <summary> /// Gets/Sets the options used by the text editor. /// </summary> public TextEditorOptions Options { get => GetValue(OptionsProperty); set => SetValue(OptionsProperty, value); } /// <summary> /// Occurs when a text editor option has changed. /// </summary> public event PropertyChangedEventHandler OptionChanged; /// <summary> /// Raises the <see cref="OptionChanged"/> event. /// </summary> protected virtual void OnOptionChanged(PropertyChangedEventArgs e) { OptionChanged?.Invoke(this, e); if (Options.ShowColumnRulers) _columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen); else _columnRulerRenderer.SetRuler(null, ColumnRulerPen); UpdateBuiltinElementGeneratorsFromOptions(); Redraw(); } private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e) { (e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue); } private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue) { if (oldValue != null) { PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged); } if (newValue != null) { PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged); } OnOptionChanged(new PropertyChangedEventArgs(null)); } #endregion #region ElementGenerators+LineTransformers Properties private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators; /// <summary> /// Gets a collection where element generators can be registered. /// </summary> public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators; private void ElementGenerator_Added(VisualLineElementGenerator generator) { ConnectToTextView(generator); Redraw(); } private void ElementGenerator_Removed(VisualLineElementGenerator generator) { DisconnectFromTextView(generator); Redraw(); } private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers; /// <summary> /// Gets a collection where line transformers can be registered. /// </summary> public IList<IVisualLineTransformer> LineTransformers => _lineTransformers; private void LineTransformer_Added(IVisualLineTransformer lineTransformer) { ConnectToTextView(lineTransformer); Redraw(); } private void LineTransformer_Removed(IVisualLineTransformer lineTransformer) { DisconnectFromTextView(lineTransformer); Redraw(); } #endregion #region Builtin ElementGenerators // NewLineElementGenerator newLineElementGenerator; private SingleCharacterElementGenerator _singleCharacterElementGenerator; private LinkElementGenerator _linkElementGenerator; private MailLinkElementGenerator _mailLinkElementGenerator; private void UpdateBuiltinElementGeneratorsFromOptions() { var options = Options; // AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine); AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs); AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks); AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks); } private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand) where T : VisualLineElementGenerator, IBuiltinElementGenerator, new() { var hasGenerator = generator != null; if (hasGenerator != demand) { if (demand) { generator = new T(); ElementGenerators.Add(generator); } else { ElementGenerators.Remove(generator); generator = null; } } generator?.FetchOptions(Options); } #endregion #region Layers internal readonly TextLayer TextLayer; /// <summary> /// Gets the list of layers displayed in the text view. /// </summary> public LayerCollection Layers { get; } public sealed class LayerCollection : Collection<Control> { private readonly TextView _textView; public LayerCollection(TextView textView) { _textView = textView; } protected override void ClearItems() { foreach (var control in Items) { _textView.VisualChildren.Remove(control); } base.ClearItems(); _textView.LayersChanged(); } protected override void InsertItem(int index, Control item) { base.InsertItem(index, item); _textView.VisualChildren.Add(item); _textView.LayersChanged(); } protected override void RemoveItem(int index) { base.RemoveItem(index); _textView.VisualChildren.RemoveAt(index); _textView.LayersChanged(); } protected override void SetItem(int index, Control item) { _textView.VisualChildren.Remove(Items[index]); base.SetItem(index, item); _textView.VisualChildren.Add(item); _textView.LayersChanged(); } } private void LayersChanged() { TextLayer.Index = Layers.IndexOf(TextLayer); } /// <summary> /// Inserts a new layer at a position specified relative to an existing layer. /// </summary> /// <param name="layer">The new layer to insert.</param> /// <param name="referencedLayer">The existing layer</param> /// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param> public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position) { if (layer == null) throw new ArgumentNullException(nameof(layer)); if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer)) throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer)); if (!Enum.IsDefined(typeof(LayerInsertionPosition), position)) throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition)); if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above) throw new InvalidOperationException("Cannot replace or insert below the background layer."); var newPosition = new LayerPosition(referencedLayer, position); LayerPosition.SetLayerPosition(layer, newPosition); for (var i = 0; i < Layers.Count; i++) { var p = LayerPosition.GetLayerPosition(Layers[i]); if (p != null) { if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace) { // found the referenced layer switch (position) { case LayerInsertionPosition.Below: Layers.Insert(i, layer); return; case LayerInsertionPosition.Above: Layers.Insert(i + 1, layer); return; case LayerInsertionPosition.Replace: Layers[i] = layer; return; } } else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above || p.KnownLayer > referencedLayer) { // we skipped the insertion position (referenced layer does not exist?) Layers.Insert(i, layer); return; } } } // inserting after all existing layers: Layers.Add(layer); } #endregion #region Inline object handling private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>(); /// <summary> /// Adds a new inline object. /// </summary> internal void AddInlineObject(InlineObjectRun inlineObject) { Debug.Assert(inlineObject.VisualLine != null); // Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping var alreadyAdded = false; for (var i = 0; i < _inlineObjects.Count; i++) { if (_inlineObjects[i].Element == inlineObject.Element) { RemoveInlineObjectRun(_inlineObjects[i], true); _inlineObjects.RemoveAt(i); alreadyAdded = true; break; } } _inlineObjects.Add(inlineObject); if (!alreadyAdded) { VisualChildren.Add(inlineObject.Element); ((ISetLogicalParent)inlineObject.Element).SetParent(this); } inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity)); inlineObject.DesiredSize = inlineObject.Element.DesiredSize; } private void MeasureInlineObjects() { // As part of MeasureOverride(), re-measure the inline objects foreach (var inlineObject in _inlineObjects) { if (inlineObject.VisualLine.IsDisposed) { // Don't re-measure inline objects that are going to be removed anyways. // If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call. continue; } inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity)); if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize)) { // the element changed size -> recreate its parent visual line inlineObject.DesiredSize = inlineObject.Element.DesiredSize; if (_allVisualLines.Remove(inlineObject.VisualLine)) { DisposeVisualLine(inlineObject.VisualLine); } } } } private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>(); private void RemoveInlineObjects(VisualLine visualLine) { // Delay removing inline objects: // A document change immediately invalidates affected visual lines, but it does not // cause an immediate redraw. // To prevent inline objects from flickering when they are recreated, we delay removing // inline objects until the next redraw. if (visualLine.HasInlineObjects) { _visualLinesWithOutstandingInlineObjects.Add(visualLine); } } /// <summary> /// Remove the inline objects that were marked for removal. /// </summary> private void RemoveInlineObjectsNow() { if (_visualLinesWithOutstandingInlineObjects.Count == 0) return; _inlineObjects.RemoveAll( ior => { if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine)) { RemoveInlineObjectRun(ior, false); return true; } return false; }); _visualLinesWithOutstandingInlineObjects.Clear(); } // Remove InlineObjectRun.Element from TextLayer. // Caller of RemoveInlineObjectRun will remove it from inlineObjects collection. private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement) { // TODO: Focus //if (!keepElement && ior.Element.IsKeyboardFocusWithin) //{ // // When the inline element that has the focus is removed, it will reset the // // focus to the main window without raising appropriate LostKeyboardFocus events. // // To work around this, we manually set focus to the next focusable parent. // UIElement element = this; // while (element != null && !element.Focusable) // { // element = VisualTreeHelper.GetParent(element) as UIElement; // } // if (element != null) // Keyboard.Focus(element); //} ior.VisualLine = null; if (!keepElement) VisualChildren.Remove(ior.Element); } #endregion #region Brushes /// <summary> /// NonPrintableCharacterBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128))); /// <summary> /// Gets/sets the Brush used for displaying non-printable characters. /// </summary> public IBrush NonPrintableCharacterBrush { get => GetValue(NonPrintableCharacterBrushProperty); set => SetValue(NonPrintableCharacterBrushProperty, value); } /// <summary> /// LinkTextForegroundBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue); /// <summary> /// Gets/sets the Brush used for displaying link texts. /// </summary> public IBrush LinkTextForegroundBrush { get => GetValue(LinkTextForegroundBrushProperty); set => SetValue(LinkTextForegroundBrushProperty, value); } /// <summary> /// LinkTextBackgroundBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent); /// <summary> /// Gets/sets the Brush used for the background of link texts. /// </summary> public IBrush LinkTextBackgroundBrush { get => GetValue(LinkTextBackgroundBrushProperty); set => SetValue(LinkTextBackgroundBrushProperty, value); } #endregion /// <summary> /// LinkTextUnderlinedBrush dependency property. /// </summary> public static readonly StyledProperty<bool> LinkTextUnderlineProperty = AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true); /// <summary> /// Gets/sets whether to underline link texts. /// </summary> /// <remarks> /// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied. /// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely. /// </remarks> public bool LinkTextUnderline { get => GetValue(LinkTextUnderlineProperty); set => SetValue(LinkTextUnderlineProperty, value); } #region Redraw methods / VisualLine invalidation /// <summary> /// Causes the text editor to regenerate all visual lines. /// </summary> public void Redraw() { VerifyAccess(); ClearVisualLines(); InvalidateMeasure(); } /// <summary> /// Causes the text editor to regenerate the specified visual line. /// </summary> public void Redraw(VisualLine visualLine) { VerifyAccess(); if (_allVisualLines.Remove(visualLine)) { DisposeVisualLine(visualLine); InvalidateMeasure(); } } /// <summary> /// Causes the text editor to redraw all lines overlapping with the specified segment. /// </summary> public void Redraw(int offset, int length) { VerifyAccess(); var changedSomethingBeforeOrInLine = false; for (var i = 0; i < _allVisualLines.Count; i++) { var visualLine = _allVisualLines[i]; var lineStart = visualLine.FirstDocumentLine.Offset; var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength; if (offset <= lineEnd) { changedSomethingBeforeOrInLine = true; if (offset + length >= lineStart) { _allVisualLines.RemoveAt(i--); DisposeVisualLine(visualLine); } } } if (changedSomethingBeforeOrInLine) { // Repaint not only when something in visible area was changed, but also when anything in front of it // was changed. We might have to redraw the line number margin. Or the highlighting changed. // However, we'll try to reuse the existing VisualLines. InvalidateMeasure(); } } /// <summary> /// Causes a known layer to redraw. /// This method does not invalidate visual lines; /// use the <see cref="Redraw()"/> method to do that. /// </summary> [SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer", Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")] public void InvalidateLayer(KnownLayer knownLayer) { InvalidateMeasure(); } /// <summary> /// Causes the text editor to redraw all lines overlapping with the specified segment. /// Does nothing if segment is null. /// </summary> public void Redraw(ISegment segment) { if (segment != null) { Redraw(segment.Offset, segment.Length); } } /// <summary> /// Invalidates all visual lines. /// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure /// that the visual lines will be recreated. /// </summary> private void ClearVisualLines() { if (_allVisualLines.Count != 0) { foreach (var visualLine in _allVisualLines) { DisposeVisualLine(visualLine); } _allVisualLines.Clear(); _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray()); } } private void DisposeVisualLine(VisualLine visualLine) { if (_newVisualLines != null && _newVisualLines.Contains(visualLine)) { throw new ArgumentException("Cannot dispose visual line because it is in construction!"); } visualLine.Dispose(); RemoveInlineObjects(visualLine); } #endregion #region Get(OrConstruct)VisualLine /// <summary> /// Gets the visual line that contains the document line with the specified number. /// Returns null if the document line is outside the visible range. /// </summary> public VisualLine GetVisualLine(int documentLineNumber) { // TODO: EnsureVisualLines() ? foreach (var visualLine in _allVisualLines) { Debug.Assert(visualLine.IsDisposed == false); var start = visualLine.FirstDocumentLine.LineNumber; var end = visualLine.LastDocumentLine.LineNumber; if (documentLineNumber >= start && documentLineNumber <= end) return visualLine; } return null; } /// <summary> /// Gets the visual line that contains the document line with the specified number. /// If that line is outside the visible range, a new VisualLine for that document line is constructed. /// </summary> public VisualLine GetOrConstructVisualLine(DocumentLine documentLine) { if (documentLine == null) throw new ArgumentNullException("documentLine"); if (!this.Document.Lines.Contains(documentLine)) throw new InvalidOperationException("Line belongs to wrong document"); VerifyAccess(); VisualLine l = GetVisualLine(documentLine.LineNumber); if (l == null) { TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties(); VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties); while (_heightTree.GetIsCollapsed(documentLine.LineNumber)) { documentLine = documentLine.PreviousLine; } l = BuildVisualLine(documentLine, globalTextRunProperties, paragraphProperties, _elementGenerators.ToArray(), _lineTransformers.ToArray(), _lastAvailableSize); _allVisualLines.Add(l); // update all visual top values (building the line might have changed visual top of other lines due to word wrapping) foreach (var line in _allVisualLines) { line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine); } } return l; } #endregion #region Visual Lines (fields and properties) private List<VisualLine> _allVisualLines = new List<VisualLine>(); private ReadOnlyCollection<VisualLine> _visibleVisualLines; private double _clippedPixelsOnTop; private List<VisualLine> _newVisualLines; /// <summary> /// Gets the currently visible visual lines. /// </summary> /// <exception cref="VisualLinesInvalidException"> /// Gets thrown if there are invalid visual lines when this property is accessed. /// You can use the <see cref="VisualLinesValid"/> property to check for this case, /// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines /// when they are invalid. /// </exception> [SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")] public ReadOnlyCollection<VisualLine> VisualLines { get { if (_visibleVisualLines == null) throw new VisualLinesInvalidException(); return _visibleVisualLines; } } /// <summary> /// Gets whether the visual lines are valid. /// Will return false after a call to Redraw(). /// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/> /// if this property is <c>false</c>. /// </summary> public bool VisualLinesValid => _visibleVisualLines != null; /// <summary> /// Occurs when the TextView is about to be measured and will regenerate its visual lines. /// This event may be used to mark visual lines as invalid that would otherwise be reused. /// </summary> public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting; /// <summary> /// Occurs when the TextView was measured and changed its visual lines. /// </summary> public event EventHandler VisualLinesChanged; /// <summary> /// If the visual lines are invalid, creates new visual lines for the visible part /// of the document. /// If all visual lines are valid, this method does nothing. /// </summary> /// <exception cref="InvalidOperationException">The visual line build process is already running. /// It is not allowed to call this method during the construction of a visual line.</exception> public void EnsureVisualLines() { Dispatcher.UIThread.VerifyAccess(); if (_inMeasure) throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!"); if (!VisualLinesValid) { // increase priority for re-measure InvalidateMeasure(); // force immediate re-measure InvalidateVisual(); } // Sometimes we still have invalid lines after UpdateLayout - work around the problem // by calling MeasureOverride directly. if (!VisualLinesValid) { Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines"); MeasureOverride(_lastAvailableSize); } if (!VisualLinesValid) throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call"); } #endregion #region Measure /// <summary> /// Additonal amount that allows horizontal scrolling past the end of the longest line. /// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line. /// </summary> private const double AdditionalHorizontalScrollAmount = 3; private Size _lastAvailableSize; private bool _inMeasure; /// <inheritdoc/> protected override Size MeasureOverride(Size availableSize) { // We don't support infinite available width, so we'll limit it to 32000 pixels. if (availableSize.Width > 32000) availableSize = availableSize.WithWidth(32000); if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width)) { ClearVisualLines(); } _lastAvailableSize = availableSize; foreach (var layer in Layers) { layer.Measure(availableSize); } InvalidateVisual(); // = InvalidateArrange+InvalidateRender MeasureInlineObjects(); double maxWidth; if (_document == null) { // no document -> create empty list of lines _allVisualLines = new List<VisualLine>(); _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray()); maxWidth = 0; } else { _inMeasure = true; try { maxWidth = CreateAndMeasureVisualLines(availableSize); } finally { _inMeasure = false; } } // remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor RemoveInlineObjectsNow(); maxWidth += AdditionalHorizontalScrollAmount; var heightTreeHeight = DocumentHeight; var options = Options; double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight); double extraHeightToAllowScrollBelowDocument = 0; if (options.AllowScrollBelowDocument) { if (!double.IsInfinity(_scrollViewport.Height)) { // HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after // scrolling to the very bottom. var minVisibleDocumentHeight = DefaultLineHeight; // increase the extend height to allow scrolling below the document extraHeightToAllowScrollBelowDocument = desiredHeight - minVisibleDocumentHeight; } } TextLayer.SetVisualLines(_visibleVisualLines); SetScrollData(availableSize, new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument), _scrollOffset); VisualLinesChanged?.Invoke(this, EventArgs.Empty); return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight); } /// <summary> /// Build all VisualLines in the visible range. /// </summary> /// <returns>Width the longest line</returns> private double CreateAndMeasureVisualLines(Size availableSize) { TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties(); VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties); //Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset); var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y); // number of pixels clipped from the first visual line(s) _clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView); // clippedPixelsOnTop should be >= 0, except for floating point inaccurracy. Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon); _newVisualLines = new List<VisualLine>(); VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView)); var elementGeneratorsArray = _elementGenerators.ToArray(); var lineTransformersArray = _lineTransformers.ToArray(); var nextLine = firstLineInView; double maxWidth = 0; var yPos = -_clippedPixelsOnTop; while (yPos < availableSize.Height && nextLine != null) { var visualLine = GetVisualLine(nextLine.LineNumber) ?? BuildVisualLine(nextLine, globalTextRunProperties, paragraphProperties, elementGeneratorsArray, lineTransformersArray, availableSize); visualLine.VisualTop = _scrollOffset.Y + yPos; nextLine = visualLine.LastDocumentLine.NextLine; yPos += visualLine.Height; foreach (var textLine in visualLine.TextLines) { if (textLine.WidthIncludingTrailingWhitespace > maxWidth) maxWidth = textLine.WidthIncludingTrailingWhitespace; } _newVisualLines.Add(visualLine); } foreach (var line in _allVisualLines) { Debug.Assert(line.IsDisposed == false); if (!_newVisualLines.Contains(line)) DisposeVisualLine(line); } _allVisualLines = _newVisualLines; // visibleVisualLines = readonly copy of visual lines _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray()); _newVisualLines = null; if (_allVisualLines.Any(line => line.IsDisposed)) { throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" + "This can happen when Redraw() is called during measure for lines " + "that are already constructed."); } return maxWidth; } #endregion #region BuildVisualLine private TextFormatter _formatter; internal TextViewCachedElements CachedElements; private TextRunProperties CreateGlobalTextRunProperties() { var p = new GlobalTextRunProperties(); p.typeface = this.CreateTypeface(); p.fontRenderingEmSize = FontSize; p.foregroundBrush = GetValue(TextElement.ForegroundProperty); ExtensionMethods.CheckIsFrozen(p.foregroundBrush); p.cultureInfo = CultureInfo.CurrentCulture; return p; } private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties) { return new VisualLineTextParagraphProperties { defaultTextRunProperties = defaultTextRunProperties, textWrapping = _canHorizontallyScroll ? TextWrapping.NoWrap : TextWrapping.Wrap, tabSize = Options.IndentationSize * WideSpaceWidth }; } private VisualLine BuildVisualLine(DocumentLine documentLine, TextRunProperties globalTextRunProperties, VisualLineTextParagraphProperties paragraphProperties, IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray, IReadOnlyList<IVisualLineTransformer> lineTransformersArray, Size availableSize) { if (_heightTree.GetIsCollapsed(documentLine.LineNumber)) throw new InvalidOperationException("Trying to build visual line from collapsed line"); //Debug.WriteLine("Building line " + documentLine.LineNumber); VisualLine visualLine = new VisualLine(this, documentLine); VisualLineTextSource textSource = new VisualLineTextSource(visualLine) { Document = _document, GlobalTextRunProperties = globalTextRunProperties, TextView = this }; visualLine.ConstructVisualElements(textSource, elementGeneratorsArray); if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine) { // Check whether the lines are collapsed correctly: double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine); double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine); if (!firstLinePos.IsClose(lastLinePos)) { for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++) { if (!_heightTree.GetIsCollapsed(i)) throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed."); } throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?"); } } visualLine.RunTransformers(textSource, lineTransformersArray); // now construct textLines: TextLineBreak lastLineBreak = null; var textOffset = 0; var textLines = new List<TextLine>(); while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker) { var textLine = _formatter.FormatLine( textSource, textOffset, availableSize.Width, paragraphProperties, lastLineBreak ); textLines.Add(textLine); textOffset += textLine.Length; // exit loop so that we don't do the indentation calculation if there's only a single line if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker) break; if (paragraphProperties.firstLineInParagraph) { paragraphProperties.firstLineInParagraph = false; TextEditorOptions options = this.Options; double indentation = 0; if (options.InheritWordWrapIndentation) { // determine indentation for next line: int indentVisualColumn = GetIndentationVisualColumn(visualLine); if (indentVisualColumn > 0 && indentVisualColumn < textOffset) { indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0)); } } indentation += options.WordWrapIndentation; // apply the calculated indentation unless it's more than half of the text editor size: if (indentation > 0 && indentation * 2 < availableSize.Width) paragraphProperties.indent = indentation; } lastLineBreak = textLine.TextLineBreak; } visualLine.SetTextLines(textLines); _heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height); return visualLine; } private static int GetIndentationVisualColumn(VisualLine visualLine) { if (visualLine.Elements.Count == 0) return 0; var column = 0; var elementIndex = 0; var element = visualLine.Elements[elementIndex]; while (element.IsWhitespace(column)) { column++; if (column == element.VisualColumn + element.VisualLength) { elementIndex++; if (elementIndex == visualLine.Elements.Count) break; element = visualLine.Elements[elementIndex]; } } return column; } #endregion #region Arrange /// <summary> /// Arrange implementation. /// </summary> protected override Size ArrangeOverride(Size finalSize) { EnsureVisualLines(); foreach (var layer in Layers) { layer.Arrange(new Rect(new Point(0, 0), finalSize)); } if (_document == null || _allVisualLines.Count == 0) return finalSize; // validate scroll position var newScrollOffsetX = _scrollOffset.X; var newScrollOffsetY = _scrollOffset.Y; if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width) { newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width); } if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height) { newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height); } // Apply final view port and offset if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY))) InvalidateMeasure(); if (_visibleVisualLines != null) { var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop); foreach (var visualLine in _visibleVisualLines) { var offset = 0; foreach (var textLine in visualLine.TextLines) { foreach (var span in textLine.TextRuns) { var inline = span as InlineObjectRun; if (inline?.VisualLine != null) { Debug.Assert(_inlineObjects.Contains(inline)); var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset)); inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize)); Debug.WriteLine(distance); } offset += span.TextSourceLength; } pos = new Point(pos.X, pos.Y + textLine.Height); } } } InvalidateCursorIfPointerWithinTextView(); return finalSize; } #endregion #region Render private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers; /// <summary> /// Gets the list of background renderers. /// </summary> public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers; private void BackgroundRenderer_Added(IBackgroundRenderer renderer) { ConnectToTextView(renderer); InvalidateLayer(renderer.Layer); } private void BackgroundRenderer_Removed(IBackgroundRenderer renderer) { DisconnectFromTextView(renderer); InvalidateLayer(renderer.Layer); } /// <inheritdoc/> public override void Render(DrawingContext drawingContext) { if (!VisualLinesValid) { return; } RenderBackground(drawingContext, KnownLayer.Background); foreach (var line in _visibleVisualLines) { IBrush currentBrush = null; var startVc = 0; var length = 0; foreach (var element in line.Elements) { if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush)) { if (currentBrush != null) { var builder = new BackgroundGeometryBuilder { AlignToWholePixels = true, CornerRadius = 3 }; foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length)) builder.AddRectangle(this, rect); var geometry = builder.CreateGeometry(); if (geometry != null) { drawingContext.DrawGeometry(currentBrush, null, geometry); } } startVc = element.VisualColumn; length = element.DocumentLength; currentBrush = element.BackgroundBrush; } else { length += element.VisualLength; } } if (currentBrush != null) { var builder = new BackgroundGeometryBuilder { AlignToWholePixels = true, CornerRadius = 3 }; foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length)) builder.AddRectangle(this, rect); var geometry = builder.CreateGeometry(); if (geometry != null) { drawingContext.DrawGeometry(currentBrush, null, geometry); } } } } internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer) { // this is necessary so hit-testing works properly and events get tunneled to the TextView. drawingContext.FillRectangle(Brushes.Transparent, Bounds); foreach (var bg in _backgroundRenderers) { if (bg.Layer == layer) { bg.Draw(this, drawingContext); } } } internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals) { var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop); foreach (var visual in visuals) { var t = visual.RenderTransform as TranslateTransform; if (t == null || t.X != pos.X || t.Y != pos.Y) { visual.RenderTransform = new TranslateTransform(pos.X, pos.Y); } pos = new Point(pos.X, pos.Y + visual.LineHeight); } } #endregion #region IScrollInfo implementation /// <summary> /// Size of the scroll, in pixels. /// </summary> private Size _scrollExtent; /// <summary> /// Offset of the scroll position. /// </summary> private Vector _scrollOffset; /// <summary> /// Size of the viewport. /// </summary> private Size _scrollViewport; private void ClearScrollData() { SetScrollData(new Size(), new Size(), new Vector()); } private bool SetScrollData(Size viewport, Size extent, Vector offset) { if (!(viewport.IsClose(_scrollViewport) && extent.IsClose(_scrollExtent) && offset.IsClose(_scrollOffset))) { _scrollViewport = viewport; _scrollExtent = extent; SetScrollOffset(offset); OnScrollChange(); return true; } return false; } private void OnScrollChange() { ((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty); } private bool _canVerticallyScroll = true; private bool _canHorizontallyScroll = true; /// <summary> /// Gets the horizontal scroll offset. /// </summary> public double HorizontalOffset => _scrollOffset.X; /// <summary> /// Gets the vertical scroll offset. /// </summary> public double VerticalOffset => _scrollOffset.Y; /// <summary> /// Gets the scroll offset; /// </summary> public Vector ScrollOffset => _scrollOffset; /// <summary> /// Occurs when the scroll offset has changed. /// </summary> public event EventHandler ScrollOffsetChanged; private void SetScrollOffset(Vector vector) { if (!_canHorizontallyScroll) { vector = new Vector(0, vector.Y); } if (!_canVerticallyScroll) { vector = new Vector(vector.X, 0); } if (!_scrollOffset.IsClose(vector)) { _scrollOffset = vector; ScrollOffsetChanged?.Invoke(this, EventArgs.Empty); } } private bool _defaultTextMetricsValid; private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling. private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling. private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation. /// <summary> /// Gets the width of a 'wide space' (the space width used for calculating the tab size). /// </summary> /// <remarks> /// This is the width of an 'x' in the current font. /// We do not measure the width of an actual space as that would lead to tiny tabs in /// some proportional fonts. /// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width. /// </remarks> public double WideSpaceWidth { get { CalculateDefaultTextMetrics(); return _wideSpaceWidth; } } /// <summary> /// Gets the default line height. This is the height of an empty line or a line containing regular text. /// Lines that include formatted text or custom UI elements may have a different line height. /// </summary> public double DefaultLineHeight { get { CalculateDefaultTextMetrics(); return _defaultLineHeight; } } /// <summary> /// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/> /// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text. /// Lines that include formatted text or custom UI elements may have a different baseline. /// </summary> public double DefaultBaseline { get { CalculateDefaultTextMetrics(); return _defaultBaseline; } } private void InvalidateDefaultTextMetrics() { _defaultTextMetricsValid = false; if (_heightTree != null) { // calculate immediately so that height tree gets updated CalculateDefaultTextMetrics(); } } private void CalculateDefaultTextMetrics() { if (_defaultTextMetricsValid) return; _defaultTextMetricsValid = true; if (_formatter != null) { var textRunProperties = CreateGlobalTextRunProperties(); var line = _formatter.FormatLine( new SimpleTextSource("x", textRunProperties), 0, 32000, new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties }, null); _wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace); _defaultBaseline = Math.Max(1, line.Baseline); _defaultLineHeight = Math.Max(1, line.Height); } else { _wideSpaceWidth = FontSize / 2; _defaultBaseline = FontSize; _defaultLineHeight = FontSize + 3; } // Update heightTree.DefaultLineHeight, if a document is loaded. if (_heightTree != null) _heightTree.DefaultLineHeight = _defaultLineHeight; } private static double ValidateVisualOffset(double offset) { if (double.IsNaN(offset)) throw new ArgumentException("offset must not be NaN"); if (offset < 0) return 0; return offset; } /// <summary> /// Scrolls the text view so that the specified rectangle gets visible. /// </summary> public virtual void MakeVisible(Rect rectangle) { var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y, _scrollViewport.Width, _scrollViewport.Height); var newScrollOffsetX = _scrollOffset.X; var newScrollOffsetY = _scrollOffset.Y; if (rectangle.X < visibleRectangle.X) { if (rectangle.Right > visibleRectangle.Right) { newScrollOffsetX = rectangle.X + rectangle.Width / 2; } else { newScrollOffsetX = rectangle.X; } } else if (rectangle.Right > visibleRectangle.Right) { newScrollOffsetX = rectangle.Right - _scrollViewport.Width; } if (rectangle.Y < visibleRectangle.Y) { if (rectangle.Bottom > visibleRectangle.Bottom) { newScrollOffsetY = rectangle.Y + rectangle.Height / 2; } else { newScrollOffsetY = rectangle.Y; } } else if (rectangle.Bottom > visibleRectangle.Bottom) { newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height; } newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX); newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY); var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY); if (!_scrollOffset.IsClose(newScrollOffset)) { SetScrollOffset(newScrollOffset); OnScrollChange(); InvalidateMeasure(); } } #endregion #region Visual element pointer handling [ThreadStatic] private static bool _invalidCursor; //private VisualLineElement _currentHoveredElement; /// <summary> /// Updates the pointe cursor, but with background priority. /// </summary> public static void InvalidateCursor() { if (!_invalidCursor) { _invalidCursor = true; Dispatcher.UIThread.InvokeAsync( delegate { _invalidCursor = false; //MouseDevice.Instance.UpdateCursor(); }, DispatcherPriority.Background // fixes issue #288 ); } } internal void InvalidateCursorIfPointerWithinTextView() { // Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view. // Unnecessary updates may cause the mouse pointer to flicker // (e.g. if it is over a window border, it blinks between Resize and Normal) if (IsPointerOver) { InvalidateCursor(); } } protected override void OnPointerMoved(PointerEventArgs e) { base.OnPointerMoved(e); //var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); //// Change back to default if hover on a different element //if (_currentHoveredElement != element) //{ // Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor // _currentHoveredElement = element; //} //element?.OnQueryCursor(e); } protected override void OnPointerPressed(PointerPressedEventArgs e) { base.OnPointerPressed(e); if (!e.Handled) { EnsureVisualLines(); var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); element?.OnPointerPressed(e); } } protected override void OnPointerReleased(PointerReleasedEventArgs e) { base.OnPointerReleased(e); if (!e.Handled) { EnsureVisualLines(); var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); element?.OnPointerReleased(e); } } #endregion #region Getting elements from Visual Position /// <summary> /// Gets the visual line at the specified document position (relative to start of document). /// Returns null if there is no visual line for the position (e.g. the position is outside the visible /// text area). /// </summary> public VisualLine GetVisualLineFromVisualTop(double visualTop) { // TODO: change this method to also work outside the visible range - // required to make GetPosition work as expected! EnsureVisualLines(); foreach (var vl in VisualLines) { if (visualTop < vl.VisualTop) continue; if (visualTop < vl.VisualTop + vl.Height) return vl; } return null; } /// <summary> /// Gets the visual top position (relative to start of document) from a document line number. /// </summary> public double GetVisualTopByDocumentLine(int line) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line)); } private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition) { var vl = GetVisualLineFromVisualTop(visualPosition.Y); if (vl != null) { var column = vl.GetVisualColumnFloor(visualPosition); foreach (var element in vl.Elements) { if (element.VisualColumn + element.VisualLength <= column) continue; return element; } } return null; } #endregion #region Visual Position <-> TextViewPosition /// <summary> /// Gets the visual position from a text view position. /// </summary> /// <param name="position">The text view position.</param> /// <param name="yPositionMode">The mode how to retrieve the Y position.</param> /// <returns>The position in device-independent pixels relative /// to the top left corner of the document.</returns> public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var documentLine = Document.GetLineByNumber(position.Line); var visualLine = GetOrConstructVisualLine(documentLine); var visualColumn = position.VisualColumn; if (visualColumn < 0) { var offset = documentLine.Offset + position.Column - 1; visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset); } return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode); } /// <summary> /// Gets the text view position from the specified visual position. /// If the position is within a character, it is rounded to the next character boundary. /// </summary> /// <param name="visualPosition">The position in device-independent pixels relative /// to the top left corner of the document.</param> /// <returns>The logical position, or null if the position is outside the document.</returns> public TextViewPosition? GetPosition(Point visualPosition) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var line = GetVisualLineFromVisualTop(visualPosition.Y); return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace); } /// <summary> /// Gets the text view position from the specified visual position. /// If the position is inside a character, the position in front of the character is returned. /// </summary> /// <param name="visualPosition">The position in device-independent pixels relative /// to the top left corner of the document.</param> /// <returns>The logical position, or null if the position is outside the document.</returns> public TextViewPosition? GetPositionFloor(Point visualPosition) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var line = GetVisualLineFromVisualTop(visualPosition.Y); return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace); } #endregion #region Service Provider /// <summary> /// Gets a service container used to associate services with the text view. /// </summary> internal IServiceContainer Services { get; } = new ServiceContainer(); /// <summary> /// Retrieves a service from the text view. /// If the service is not found in the <see cref="Services"/> container, /// this method will also look for it in the current document's service provider. /// </summary> public virtual object GetService(Type serviceType) { var instance = Services.GetService(serviceType); if (instance == null && _document != null) { instance = _document.ServiceProvider.GetService(serviceType); } return instance; } private void ConnectToTextView(object obj) { var c = obj as ITextViewConnect; c?.AddToTextView(this); } private void DisconnectFromTextView(object obj) { var c = obj as ITextViewConnect; c?.RemoveFromTextView(this); } #endregion #region PointerHover /// <summary> /// The PreviewPointerHover event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView)); /// <summary> /// The PointerHover event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble, typeof(TextView)); /// <summary> /// The PreviewPointerHoverStopped event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel, typeof(TextView)); /// <summary> /// The PointerHoverStopped event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble, typeof(TextView)); /// <summary> /// Occurs when the pointer has hovered over a fixed location for some time. /// </summary> public event EventHandler<PointerEventArgs> PreviewPointerHover { add => AddHandler(PreviewPointerHoverEvent, value); remove => RemoveHandler(PreviewPointerHoverEvent, value); } /// <summary> /// Occurs when the pointer has hovered over a fixed location for some time. /// </summary> public event EventHandler<PointerEventArgs> PointerHover { add => AddHandler(PointerHoverEvent, value); remove => RemoveHandler(PointerHoverEvent, value); } /// <summary> /// Occurs when the pointe had previously hovered but now started moving again. /// </summary> public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped { add => AddHandler(PreviewPointerHoverStoppedEvent, value); remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value); } /// <summary> /// Occurs when the pointer had previously hovered but now started moving again. /// </summary> public event EventHandler<PointerEventArgs> PointerHoverStopped { add => AddHandler(PointerHoverStoppedEvent, value); remove => RemoveHandler(PointerHoverStoppedEvent, value); } private readonly PointerHoverLogic _hoverLogic; private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent) { e.RoutedEvent = tunnelingEvent; RaiseEvent(e); e.RoutedEvent = bubblingEvent; RaiseEvent(e); } #endregion /// <summary> /// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden /// and not used to start the generation of a <see cref="VisualLine"/>. /// </summary> /// <remarks> /// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span /// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding /// <see cref="VisualLineElementGenerator"/>. /// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>. /// /// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines /// N+1 to M. Do not collapse line N itself. /// /// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the /// <see cref="CollapsedLineSection"/> returned from this method. /// </remarks> public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.CollapseText(start, end); } /// <summary> /// Gets the height of the document. /// </summary> public double DocumentHeight => _heightTree?.TotalHeight ?? 0; /// <summary> /// Gets the document line at the specified visual position. /// </summary> public DocumentLine GetDocumentLineByVisualTop(double visualTop) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.GetLineByVisualPosition(visualTop); } /// <inheritdoc/> protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change) { base.OnPropertyChanged(change); if (change.Property == TemplatedControl.ForegroundProperty || change.Property == NonPrintableCharacterBrushProperty || change.Property == LinkTextBackgroundBrushProperty || change.Property == LinkTextForegroundBrushProperty || change.Property == LinkTextUnderlineProperty) { // changing brushes requires recreating the cached elements RecreateCachedElements(); Redraw(); } if (change.Property == TemplatedControl.FontFamilyProperty || change.Property == TemplatedControl.FontSizeProperty || change.Property == TemplatedControl.FontStyleProperty || change.Property == TemplatedControl.FontWeightProperty) { // changing font properties requires recreating cached elements RecreateCachedElements(); // and we need to re-measure the font metrics: InvalidateDefaultTextMetrics(); Redraw(); } if (change.Property == ColumnRulerPenProperty) { _columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen); } if (change.Property == CurrentLineBorderProperty) { _currentLineHighlighRenderer.BorderPen = CurrentLineBorder; } if (change.Property == CurrentLineBackgroundProperty) { _currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground; } } /// <summary> /// The pen used to draw the column ruler. /// <seealso cref="TextEditorOptions.ShowColumnRulers"/> /// </summary> public static readonly StyledProperty<IPen> ColumnRulerPenProperty = AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128)))); private static ImmutablePen CreateFrozenPen(IBrush brush) { var pen = new ImmutablePen(brush?.ToImmutable()); return pen; } bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle) { if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target)) { return false; } // TODO: // Convert rectangle into our coordinate space. //var childTransform = target.TransformToVisual(this); //rectangle = childTransform.Value(rectangle); MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y)); return true; } IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from) { return null; } event EventHandler ILogicalScrollable.ScrollInvalidated { add => _scrollInvalidated += value; remove => _scrollInvalidated -= value; } void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e) { _scrollInvalidated?.Invoke(this, e); } /// <summary> /// Gets/Sets the pen used to draw the column ruler. /// <seealso cref="TextEditorOptions.ShowColumnRulers"/> /// </summary> public IPen ColumnRulerPen { get => GetValue(ColumnRulerPenProperty); set => SetValue(ColumnRulerPenProperty, value); } /// <summary> /// The <see cref="CurrentLineBackground"/> property. /// </summary> public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty = AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground"); /// <summary> /// Gets/Sets the background brush used by current line highlighter. /// </summary> public IBrush CurrentLineBackground { get => GetValue(CurrentLineBackgroundProperty); set => SetValue(CurrentLineBackgroundProperty, value); } /// <summary> /// The <see cref="CurrentLineBorder"/> property. /// </summary> public static readonly StyledProperty<IPen> CurrentLineBorderProperty = AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder"); /// <summary> /// Gets/Sets the background brush used for the current line. /// </summary> public IPen CurrentLineBorder { get => GetValue(CurrentLineBorderProperty); set => SetValue(CurrentLineBorderProperty, value); } /// <summary> /// Gets/Sets highlighted line number. /// </summary> public int HighlightedLine { get => _currentLineHighlighRenderer.Line; set => _currentLineHighlighRenderer.Line = value; } /// <summary> /// Empty line selection width. /// </summary> public virtual double EmptyLineSelectionWidth => 1; bool ILogicalScrollable.CanHorizontallyScroll { get => _canHorizontallyScroll; set { if (_canHorizontallyScroll != value) { _canHorizontallyScroll = value; ClearVisualLines(); InvalidateMeasure(); } } } bool ILogicalScrollable.CanVerticallyScroll { get => _canVerticallyScroll; set { if (_canVerticallyScroll != value) { _canVerticallyScroll = value; ClearVisualLines(); InvalidateMeasure(); } } } bool ILogicalScrollable.IsLogicalScrollEnabled => true; Size ILogicalScrollable.ScrollSize => new Size(10, 50); Size ILogicalScrollable.PageScrollSize => new Size(10, 100); Size IScrollable.Extent => _scrollExtent; Vector IScrollable.Offset { get => _scrollOffset; set { value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y)); var isX = !_scrollOffset.X.IsClose(value.X); var isY = !_scrollOffset.Y.IsClose(value.Y); if (isX || isY) { Action ILogicalScrollable.InvalidateScroll { get; set; } Size ILogicalScrollable.ScrollSize => new Size(10, 10); Size ILogicalScrollable.PageScrollSize => new Size(10, 10); Size IScrollable.Extent => _scrollExtent; } } } Size IScrollable.Viewport => _scrollViewport; } } <MSG> fix scroll sizes. <DFF> @@ -2089,9 +2089,9 @@ namespace AvaloniaEdit.Rendering Action ILogicalScrollable.InvalidateScroll { get; set; } - Size ILogicalScrollable.ScrollSize => new Size(10, 10); + Size ILogicalScrollable.ScrollSize => new Size(10, 50); - Size ILogicalScrollable.PageScrollSize => new Size(10, 10); + Size ILogicalScrollable.PageScrollSize => new Size(10, 100); Size IScrollable.Extent => _scrollExtent;
2
fix scroll sizes.
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10068009
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Threading.Tasks; using Avalonia; using Avalonia.Controls; using Avalonia.Controls.Documents; using Avalonia.Controls.Primitives; using Avalonia.Data; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Media.TextFormatting; using Avalonia.Threading; using Avalonia.VisualTree; using AvaloniaEdit.Document; using AvaloniaEdit.Editing; using AvaloniaEdit.Utils; namespace AvaloniaEdit.Rendering { /// <summary> /// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>. /// /// This is the heart of the text editor, this class controls the text rendering process. /// /// Taken as a standalone control, it's a text viewer without any editing capability. /// </summary> [SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable", Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")] public class TextView : Control, ITextEditorComponent, ILogicalScrollable { private EventHandler _scrollInvalidated; #region Constructor static TextView() { ClipToBoundsProperty.OverrideDefaultValue<TextView>(true); FocusableProperty.OverrideDefaultValue<TextView>(false); OptionsProperty.Changed.Subscribe(OnOptionsChanged); DocumentProperty.Changed.Subscribe(OnDocumentChanged); } private readonly ColumnRulerRenderer _columnRulerRenderer; private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer; /// <summary> /// Creates a new TextView instance. /// </summary> public TextView() { Services.AddService(this); TextLayer = new TextLayer(this); _elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed); _lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed); _backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed); _columnRulerRenderer = new ColumnRulerRenderer(this); _currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this); Options = new TextEditorOptions(); Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators Layers = new LayerCollection(this); InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace); _hoverLogic = new PointerHoverLogic(this); _hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent); _hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent); } #endregion #region Document Property /// <summary> /// Document property. /// </summary> public static readonly StyledProperty<TextDocument> DocumentProperty = AvaloniaProperty.Register<TextView, TextDocument>("Document"); private TextDocument _document; private HeightTree _heightTree; /// <summary> /// Gets/Sets the document displayed by the text editor. /// </summary> public TextDocument Document { get => GetValue(DocumentProperty); set => SetValue(DocumentProperty, value); } internal double FontSize { get => GetValue(TemplatedControl.FontSizeProperty); set => SetValue(TemplatedControl.FontSizeProperty, value); } internal FontFamily FontFamily { get => GetValue(TemplatedControl.FontFamilyProperty); set => SetValue(TemplatedControl.FontFamilyProperty, value); } /// <summary> /// Occurs when the document property has changed. /// </summary> public event EventHandler DocumentChanged; private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e) { (e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue); } private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue) { if (oldValue != null) { _heightTree.Dispose(); _heightTree = null; _formatter = null; CachedElements = null; TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging); } _document = newValue; ClearScrollData(); ClearVisualLines(); if (newValue != null) { TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging); _formatter = TextFormatter.Current; InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter _heightTree = new HeightTree(newValue, DefaultLineHeight); CachedElements = new TextViewCachedElements(); } InvalidateMeasure(); DocumentChanged?.Invoke(this, EventArgs.Empty); } private void RecreateCachedElements() { if (CachedElements != null) { CachedElements = new TextViewCachedElements(); } } private void OnChanging(object sender, DocumentChangeEventArgs e) { Redraw(e.Offset, e.RemovalLength); } private void OnPropertyChanged(object sender, PropertyChangedEventArgs e) { OnOptionChanged(e); } #endregion #region Options property /// <summary> /// Options property. /// </summary> public static readonly StyledProperty<TextEditorOptions> OptionsProperty = AvaloniaProperty.Register<TextView, TextEditorOptions>("Options"); /// <summary> /// Gets/Sets the options used by the text editor. /// </summary> public TextEditorOptions Options { get => GetValue(OptionsProperty); set => SetValue(OptionsProperty, value); } /// <summary> /// Occurs when a text editor option has changed. /// </summary> public event PropertyChangedEventHandler OptionChanged; /// <summary> /// Raises the <see cref="OptionChanged"/> event. /// </summary> protected virtual void OnOptionChanged(PropertyChangedEventArgs e) { OptionChanged?.Invoke(this, e); if (Options.ShowColumnRulers) _columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen); else _columnRulerRenderer.SetRuler(null, ColumnRulerPen); UpdateBuiltinElementGeneratorsFromOptions(); Redraw(); } private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e) { (e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue); } private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue) { if (oldValue != null) { PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged); } if (newValue != null) { PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged); } OnOptionChanged(new PropertyChangedEventArgs(null)); } #endregion #region ElementGenerators+LineTransformers Properties private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators; /// <summary> /// Gets a collection where element generators can be registered. /// </summary> public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators; private void ElementGenerator_Added(VisualLineElementGenerator generator) { ConnectToTextView(generator); Redraw(); } private void ElementGenerator_Removed(VisualLineElementGenerator generator) { DisconnectFromTextView(generator); Redraw(); } private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers; /// <summary> /// Gets a collection where line transformers can be registered. /// </summary> public IList<IVisualLineTransformer> LineTransformers => _lineTransformers; private void LineTransformer_Added(IVisualLineTransformer lineTransformer) { ConnectToTextView(lineTransformer); Redraw(); } private void LineTransformer_Removed(IVisualLineTransformer lineTransformer) { DisconnectFromTextView(lineTransformer); Redraw(); } #endregion #region Builtin ElementGenerators // NewLineElementGenerator newLineElementGenerator; private SingleCharacterElementGenerator _singleCharacterElementGenerator; private LinkElementGenerator _linkElementGenerator; private MailLinkElementGenerator _mailLinkElementGenerator; private void UpdateBuiltinElementGeneratorsFromOptions() { var options = Options; // AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine); AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs); AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks); AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks); } private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand) where T : VisualLineElementGenerator, IBuiltinElementGenerator, new() { var hasGenerator = generator != null; if (hasGenerator != demand) { if (demand) { generator = new T(); ElementGenerators.Add(generator); } else { ElementGenerators.Remove(generator); generator = null; } } generator?.FetchOptions(Options); } #endregion #region Layers internal readonly TextLayer TextLayer; /// <summary> /// Gets the list of layers displayed in the text view. /// </summary> public LayerCollection Layers { get; } public sealed class LayerCollection : Collection<Control> { private readonly TextView _textView; public LayerCollection(TextView textView) { _textView = textView; } protected override void ClearItems() { foreach (var control in Items) { _textView.VisualChildren.Remove(control); } base.ClearItems(); _textView.LayersChanged(); } protected override void InsertItem(int index, Control item) { base.InsertItem(index, item); _textView.VisualChildren.Add(item); _textView.LayersChanged(); } protected override void RemoveItem(int index) { base.RemoveItem(index); _textView.VisualChildren.RemoveAt(index); _textView.LayersChanged(); } protected override void SetItem(int index, Control item) { _textView.VisualChildren.Remove(Items[index]); base.SetItem(index, item); _textView.VisualChildren.Add(item); _textView.LayersChanged(); } } private void LayersChanged() { TextLayer.Index = Layers.IndexOf(TextLayer); } /// <summary> /// Inserts a new layer at a position specified relative to an existing layer. /// </summary> /// <param name="layer">The new layer to insert.</param> /// <param name="referencedLayer">The existing layer</param> /// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param> public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position) { if (layer == null) throw new ArgumentNullException(nameof(layer)); if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer)) throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer)); if (!Enum.IsDefined(typeof(LayerInsertionPosition), position)) throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition)); if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above) throw new InvalidOperationException("Cannot replace or insert below the background layer."); var newPosition = new LayerPosition(referencedLayer, position); LayerPosition.SetLayerPosition(layer, newPosition); for (var i = 0; i < Layers.Count; i++) { var p = LayerPosition.GetLayerPosition(Layers[i]); if (p != null) { if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace) { // found the referenced layer switch (position) { case LayerInsertionPosition.Below: Layers.Insert(i, layer); return; case LayerInsertionPosition.Above: Layers.Insert(i + 1, layer); return; case LayerInsertionPosition.Replace: Layers[i] = layer; return; } } else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above || p.KnownLayer > referencedLayer) { // we skipped the insertion position (referenced layer does not exist?) Layers.Insert(i, layer); return; } } } // inserting after all existing layers: Layers.Add(layer); } #endregion #region Inline object handling private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>(); /// <summary> /// Adds a new inline object. /// </summary> internal void AddInlineObject(InlineObjectRun inlineObject) { Debug.Assert(inlineObject.VisualLine != null); // Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping var alreadyAdded = false; for (var i = 0; i < _inlineObjects.Count; i++) { if (_inlineObjects[i].Element == inlineObject.Element) { RemoveInlineObjectRun(_inlineObjects[i], true); _inlineObjects.RemoveAt(i); alreadyAdded = true; break; } } _inlineObjects.Add(inlineObject); if (!alreadyAdded) { VisualChildren.Add(inlineObject.Element); ((ISetLogicalParent)inlineObject.Element).SetParent(this); } inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity)); inlineObject.DesiredSize = inlineObject.Element.DesiredSize; } private void MeasureInlineObjects() { // As part of MeasureOverride(), re-measure the inline objects foreach (var inlineObject in _inlineObjects) { if (inlineObject.VisualLine.IsDisposed) { // Don't re-measure inline objects that are going to be removed anyways. // If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call. continue; } inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity)); if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize)) { // the element changed size -> recreate its parent visual line inlineObject.DesiredSize = inlineObject.Element.DesiredSize; if (_allVisualLines.Remove(inlineObject.VisualLine)) { DisposeVisualLine(inlineObject.VisualLine); } } } } private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>(); private void RemoveInlineObjects(VisualLine visualLine) { // Delay removing inline objects: // A document change immediately invalidates affected visual lines, but it does not // cause an immediate redraw. // To prevent inline objects from flickering when they are recreated, we delay removing // inline objects until the next redraw. if (visualLine.HasInlineObjects) { _visualLinesWithOutstandingInlineObjects.Add(visualLine); } } /// <summary> /// Remove the inline objects that were marked for removal. /// </summary> private void RemoveInlineObjectsNow() { if (_visualLinesWithOutstandingInlineObjects.Count == 0) return; _inlineObjects.RemoveAll( ior => { if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine)) { RemoveInlineObjectRun(ior, false); return true; } return false; }); _visualLinesWithOutstandingInlineObjects.Clear(); } // Remove InlineObjectRun.Element from TextLayer. // Caller of RemoveInlineObjectRun will remove it from inlineObjects collection. private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement) { // TODO: Focus //if (!keepElement && ior.Element.IsKeyboardFocusWithin) //{ // // When the inline element that has the focus is removed, it will reset the // // focus to the main window without raising appropriate LostKeyboardFocus events. // // To work around this, we manually set focus to the next focusable parent. // UIElement element = this; // while (element != null && !element.Focusable) // { // element = VisualTreeHelper.GetParent(element) as UIElement; // } // if (element != null) // Keyboard.Focus(element); //} ior.VisualLine = null; if (!keepElement) VisualChildren.Remove(ior.Element); } #endregion #region Brushes /// <summary> /// NonPrintableCharacterBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128))); /// <summary> /// Gets/sets the Brush used for displaying non-printable characters. /// </summary> public IBrush NonPrintableCharacterBrush { get => GetValue(NonPrintableCharacterBrushProperty); set => SetValue(NonPrintableCharacterBrushProperty, value); } /// <summary> /// LinkTextForegroundBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue); /// <summary> /// Gets/sets the Brush used for displaying link texts. /// </summary> public IBrush LinkTextForegroundBrush { get => GetValue(LinkTextForegroundBrushProperty); set => SetValue(LinkTextForegroundBrushProperty, value); } /// <summary> /// LinkTextBackgroundBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent); /// <summary> /// Gets/sets the Brush used for the background of link texts. /// </summary> public IBrush LinkTextBackgroundBrush { get => GetValue(LinkTextBackgroundBrushProperty); set => SetValue(LinkTextBackgroundBrushProperty, value); } #endregion /// <summary> /// LinkTextUnderlinedBrush dependency property. /// </summary> public static readonly StyledProperty<bool> LinkTextUnderlineProperty = AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true); /// <summary> /// Gets/sets whether to underline link texts. /// </summary> /// <remarks> /// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied. /// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely. /// </remarks> public bool LinkTextUnderline { get => GetValue(LinkTextUnderlineProperty); set => SetValue(LinkTextUnderlineProperty, value); } #region Redraw methods / VisualLine invalidation /// <summary> /// Causes the text editor to regenerate all visual lines. /// </summary> public void Redraw() { VerifyAccess(); ClearVisualLines(); InvalidateMeasure(); } /// <summary> /// Causes the text editor to regenerate the specified visual line. /// </summary> public void Redraw(VisualLine visualLine) { VerifyAccess(); if (_allVisualLines.Remove(visualLine)) { DisposeVisualLine(visualLine); InvalidateMeasure(); } } /// <summary> /// Causes the text editor to redraw all lines overlapping with the specified segment. /// </summary> public void Redraw(int offset, int length) { VerifyAccess(); var changedSomethingBeforeOrInLine = false; for (var i = 0; i < _allVisualLines.Count; i++) { var visualLine = _allVisualLines[i]; var lineStart = visualLine.FirstDocumentLine.Offset; var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength; if (offset <= lineEnd) { changedSomethingBeforeOrInLine = true; if (offset + length >= lineStart) { _allVisualLines.RemoveAt(i--); DisposeVisualLine(visualLine); } } } if (changedSomethingBeforeOrInLine) { // Repaint not only when something in visible area was changed, but also when anything in front of it // was changed. We might have to redraw the line number margin. Or the highlighting changed. // However, we'll try to reuse the existing VisualLines. InvalidateMeasure(); } } /// <summary> /// Causes a known layer to redraw. /// This method does not invalidate visual lines; /// use the <see cref="Redraw()"/> method to do that. /// </summary> [SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer", Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")] public void InvalidateLayer(KnownLayer knownLayer) { InvalidateMeasure(); } /// <summary> /// Causes the text editor to redraw all lines overlapping with the specified segment. /// Does nothing if segment is null. /// </summary> public void Redraw(ISegment segment) { if (segment != null) { Redraw(segment.Offset, segment.Length); } } /// <summary> /// Invalidates all visual lines. /// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure /// that the visual lines will be recreated. /// </summary> private void ClearVisualLines() { if (_allVisualLines.Count != 0) { foreach (var visualLine in _allVisualLines) { DisposeVisualLine(visualLine); } _allVisualLines.Clear(); _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray()); } } private void DisposeVisualLine(VisualLine visualLine) { if (_newVisualLines != null && _newVisualLines.Contains(visualLine)) { throw new ArgumentException("Cannot dispose visual line because it is in construction!"); } visualLine.Dispose(); RemoveInlineObjects(visualLine); } #endregion #region Get(OrConstruct)VisualLine /// <summary> /// Gets the visual line that contains the document line with the specified number. /// Returns null if the document line is outside the visible range. /// </summary> public VisualLine GetVisualLine(int documentLineNumber) { // TODO: EnsureVisualLines() ? foreach (var visualLine in _allVisualLines) { Debug.Assert(visualLine.IsDisposed == false); var start = visualLine.FirstDocumentLine.LineNumber; var end = visualLine.LastDocumentLine.LineNumber; if (documentLineNumber >= start && documentLineNumber <= end) return visualLine; } return null; } /// <summary> /// Gets the visual line that contains the document line with the specified number. /// If that line is outside the visible range, a new VisualLine for that document line is constructed. /// </summary> public VisualLine GetOrConstructVisualLine(DocumentLine documentLine) { if (documentLine == null) throw new ArgumentNullException("documentLine"); if (!this.Document.Lines.Contains(documentLine)) throw new InvalidOperationException("Line belongs to wrong document"); VerifyAccess(); VisualLine l = GetVisualLine(documentLine.LineNumber); if (l == null) { TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties(); VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties); while (_heightTree.GetIsCollapsed(documentLine.LineNumber)) { documentLine = documentLine.PreviousLine; } l = BuildVisualLine(documentLine, globalTextRunProperties, paragraphProperties, _elementGenerators.ToArray(), _lineTransformers.ToArray(), _lastAvailableSize); _allVisualLines.Add(l); // update all visual top values (building the line might have changed visual top of other lines due to word wrapping) foreach (var line in _allVisualLines) { line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine); } } return l; } #endregion #region Visual Lines (fields and properties) private List<VisualLine> _allVisualLines = new List<VisualLine>(); private ReadOnlyCollection<VisualLine> _visibleVisualLines; private double _clippedPixelsOnTop; private List<VisualLine> _newVisualLines; /// <summary> /// Gets the currently visible visual lines. /// </summary> /// <exception cref="VisualLinesInvalidException"> /// Gets thrown if there are invalid visual lines when this property is accessed. /// You can use the <see cref="VisualLinesValid"/> property to check for this case, /// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines /// when they are invalid. /// </exception> [SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")] public ReadOnlyCollection<VisualLine> VisualLines { get { if (_visibleVisualLines == null) throw new VisualLinesInvalidException(); return _visibleVisualLines; } } /// <summary> /// Gets whether the visual lines are valid. /// Will return false after a call to Redraw(). /// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/> /// if this property is <c>false</c>. /// </summary> public bool VisualLinesValid => _visibleVisualLines != null; /// <summary> /// Occurs when the TextView is about to be measured and will regenerate its visual lines. /// This event may be used to mark visual lines as invalid that would otherwise be reused. /// </summary> public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting; /// <summary> /// Occurs when the TextView was measured and changed its visual lines. /// </summary> public event EventHandler VisualLinesChanged; /// <summary> /// If the visual lines are invalid, creates new visual lines for the visible part /// of the document. /// If all visual lines are valid, this method does nothing. /// </summary> /// <exception cref="InvalidOperationException">The visual line build process is already running. /// It is not allowed to call this method during the construction of a visual line.</exception> public void EnsureVisualLines() { Dispatcher.UIThread.VerifyAccess(); if (_inMeasure) throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!"); if (!VisualLinesValid) { // increase priority for re-measure InvalidateMeasure(); // force immediate re-measure InvalidateVisual(); } // Sometimes we still have invalid lines after UpdateLayout - work around the problem // by calling MeasureOverride directly. if (!VisualLinesValid) { Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines"); MeasureOverride(_lastAvailableSize); } if (!VisualLinesValid) throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call"); } #endregion #region Measure /// <summary> /// Additonal amount that allows horizontal scrolling past the end of the longest line. /// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line. /// </summary> private const double AdditionalHorizontalScrollAmount = 3; private Size _lastAvailableSize; private bool _inMeasure; /// <inheritdoc/> protected override Size MeasureOverride(Size availableSize) { // We don't support infinite available width, so we'll limit it to 32000 pixels. if (availableSize.Width > 32000) availableSize = availableSize.WithWidth(32000); if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width)) { ClearVisualLines(); } _lastAvailableSize = availableSize; foreach (var layer in Layers) { layer.Measure(availableSize); } InvalidateVisual(); // = InvalidateArrange+InvalidateRender MeasureInlineObjects(); double maxWidth; if (_document == null) { // no document -> create empty list of lines _allVisualLines = new List<VisualLine>(); _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray()); maxWidth = 0; } else { _inMeasure = true; try { maxWidth = CreateAndMeasureVisualLines(availableSize); } finally { _inMeasure = false; } } // remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor RemoveInlineObjectsNow(); maxWidth += AdditionalHorizontalScrollAmount; var heightTreeHeight = DocumentHeight; var options = Options; double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight); double extraHeightToAllowScrollBelowDocument = 0; if (options.AllowScrollBelowDocument) { if (!double.IsInfinity(_scrollViewport.Height)) { // HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after // scrolling to the very bottom. var minVisibleDocumentHeight = DefaultLineHeight; // increase the extend height to allow scrolling below the document extraHeightToAllowScrollBelowDocument = desiredHeight - minVisibleDocumentHeight; } } TextLayer.SetVisualLines(_visibleVisualLines); SetScrollData(availableSize, new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument), _scrollOffset); VisualLinesChanged?.Invoke(this, EventArgs.Empty); return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight); } /// <summary> /// Build all VisualLines in the visible range. /// </summary> /// <returns>Width the longest line</returns> private double CreateAndMeasureVisualLines(Size availableSize) { TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties(); VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties); //Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset); var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y); // number of pixels clipped from the first visual line(s) _clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView); // clippedPixelsOnTop should be >= 0, except for floating point inaccurracy. Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon); _newVisualLines = new List<VisualLine>(); VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView)); var elementGeneratorsArray = _elementGenerators.ToArray(); var lineTransformersArray = _lineTransformers.ToArray(); var nextLine = firstLineInView; double maxWidth = 0; var yPos = -_clippedPixelsOnTop; while (yPos < availableSize.Height && nextLine != null) { var visualLine = GetVisualLine(nextLine.LineNumber) ?? BuildVisualLine(nextLine, globalTextRunProperties, paragraphProperties, elementGeneratorsArray, lineTransformersArray, availableSize); visualLine.VisualTop = _scrollOffset.Y + yPos; nextLine = visualLine.LastDocumentLine.NextLine; yPos += visualLine.Height; foreach (var textLine in visualLine.TextLines) { if (textLine.WidthIncludingTrailingWhitespace > maxWidth) maxWidth = textLine.WidthIncludingTrailingWhitespace; } _newVisualLines.Add(visualLine); } foreach (var line in _allVisualLines) { Debug.Assert(line.IsDisposed == false); if (!_newVisualLines.Contains(line)) DisposeVisualLine(line); } _allVisualLines = _newVisualLines; // visibleVisualLines = readonly copy of visual lines _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray()); _newVisualLines = null; if (_allVisualLines.Any(line => line.IsDisposed)) { throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" + "This can happen when Redraw() is called during measure for lines " + "that are already constructed."); } return maxWidth; } #endregion #region BuildVisualLine private TextFormatter _formatter; internal TextViewCachedElements CachedElements; private TextRunProperties CreateGlobalTextRunProperties() { var p = new GlobalTextRunProperties(); p.typeface = this.CreateTypeface(); p.fontRenderingEmSize = FontSize; p.foregroundBrush = GetValue(TextElement.ForegroundProperty); ExtensionMethods.CheckIsFrozen(p.foregroundBrush); p.cultureInfo = CultureInfo.CurrentCulture; return p; } private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties) { return new VisualLineTextParagraphProperties { defaultTextRunProperties = defaultTextRunProperties, textWrapping = _canHorizontallyScroll ? TextWrapping.NoWrap : TextWrapping.Wrap, tabSize = Options.IndentationSize * WideSpaceWidth }; } private VisualLine BuildVisualLine(DocumentLine documentLine, TextRunProperties globalTextRunProperties, VisualLineTextParagraphProperties paragraphProperties, IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray, IReadOnlyList<IVisualLineTransformer> lineTransformersArray, Size availableSize) { if (_heightTree.GetIsCollapsed(documentLine.LineNumber)) throw new InvalidOperationException("Trying to build visual line from collapsed line"); //Debug.WriteLine("Building line " + documentLine.LineNumber); VisualLine visualLine = new VisualLine(this, documentLine); VisualLineTextSource textSource = new VisualLineTextSource(visualLine) { Document = _document, GlobalTextRunProperties = globalTextRunProperties, TextView = this }; visualLine.ConstructVisualElements(textSource, elementGeneratorsArray); if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine) { // Check whether the lines are collapsed correctly: double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine); double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine); if (!firstLinePos.IsClose(lastLinePos)) { for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++) { if (!_heightTree.GetIsCollapsed(i)) throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed."); } throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?"); } } visualLine.RunTransformers(textSource, lineTransformersArray); // now construct textLines: TextLineBreak lastLineBreak = null; var textOffset = 0; var textLines = new List<TextLine>(); while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker) { var textLine = _formatter.FormatLine( textSource, textOffset, availableSize.Width, paragraphProperties, lastLineBreak ); textLines.Add(textLine); textOffset += textLine.Length; // exit loop so that we don't do the indentation calculation if there's only a single line if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker) break; if (paragraphProperties.firstLineInParagraph) { paragraphProperties.firstLineInParagraph = false; TextEditorOptions options = this.Options; double indentation = 0; if (options.InheritWordWrapIndentation) { // determine indentation for next line: int indentVisualColumn = GetIndentationVisualColumn(visualLine); if (indentVisualColumn > 0 && indentVisualColumn < textOffset) { indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0)); } } indentation += options.WordWrapIndentation; // apply the calculated indentation unless it's more than half of the text editor size: if (indentation > 0 && indentation * 2 < availableSize.Width) paragraphProperties.indent = indentation; } lastLineBreak = textLine.TextLineBreak; } visualLine.SetTextLines(textLines); _heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height); return visualLine; } private static int GetIndentationVisualColumn(VisualLine visualLine) { if (visualLine.Elements.Count == 0) return 0; var column = 0; var elementIndex = 0; var element = visualLine.Elements[elementIndex]; while (element.IsWhitespace(column)) { column++; if (column == element.VisualColumn + element.VisualLength) { elementIndex++; if (elementIndex == visualLine.Elements.Count) break; element = visualLine.Elements[elementIndex]; } } return column; } #endregion #region Arrange /// <summary> /// Arrange implementation. /// </summary> protected override Size ArrangeOverride(Size finalSize) { EnsureVisualLines(); foreach (var layer in Layers) { layer.Arrange(new Rect(new Point(0, 0), finalSize)); } if (_document == null || _allVisualLines.Count == 0) return finalSize; // validate scroll position var newScrollOffsetX = _scrollOffset.X; var newScrollOffsetY = _scrollOffset.Y; if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width) { newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width); } if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height) { newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height); } // Apply final view port and offset if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY))) InvalidateMeasure(); if (_visibleVisualLines != null) { var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop); foreach (var visualLine in _visibleVisualLines) { var offset = 0; foreach (var textLine in visualLine.TextLines) { foreach (var span in textLine.TextRuns) { var inline = span as InlineObjectRun; if (inline?.VisualLine != null) { Debug.Assert(_inlineObjects.Contains(inline)); var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset)); inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize)); Debug.WriteLine(distance); } offset += span.TextSourceLength; } pos = new Point(pos.X, pos.Y + textLine.Height); } } } InvalidateCursorIfPointerWithinTextView(); return finalSize; } #endregion #region Render private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers; /// <summary> /// Gets the list of background renderers. /// </summary> public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers; private void BackgroundRenderer_Added(IBackgroundRenderer renderer) { ConnectToTextView(renderer); InvalidateLayer(renderer.Layer); } private void BackgroundRenderer_Removed(IBackgroundRenderer renderer) { DisconnectFromTextView(renderer); InvalidateLayer(renderer.Layer); } /// <inheritdoc/> public override void Render(DrawingContext drawingContext) { if (!VisualLinesValid) { return; } RenderBackground(drawingContext, KnownLayer.Background); foreach (var line in _visibleVisualLines) { IBrush currentBrush = null; var startVc = 0; var length = 0; foreach (var element in line.Elements) { if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush)) { if (currentBrush != null) { var builder = new BackgroundGeometryBuilder { AlignToWholePixels = true, CornerRadius = 3 }; foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length)) builder.AddRectangle(this, rect); var geometry = builder.CreateGeometry(); if (geometry != null) { drawingContext.DrawGeometry(currentBrush, null, geometry); } } startVc = element.VisualColumn; length = element.DocumentLength; currentBrush = element.BackgroundBrush; } else { length += element.VisualLength; } } if (currentBrush != null) { var builder = new BackgroundGeometryBuilder { AlignToWholePixels = true, CornerRadius = 3 }; foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length)) builder.AddRectangle(this, rect); var geometry = builder.CreateGeometry(); if (geometry != null) { drawingContext.DrawGeometry(currentBrush, null, geometry); } } } } internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer) { // this is necessary so hit-testing works properly and events get tunneled to the TextView. drawingContext.FillRectangle(Brushes.Transparent, Bounds); foreach (var bg in _backgroundRenderers) { if (bg.Layer == layer) { bg.Draw(this, drawingContext); } } } internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals) { var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop); foreach (var visual in visuals) { var t = visual.RenderTransform as TranslateTransform; if (t == null || t.X != pos.X || t.Y != pos.Y) { visual.RenderTransform = new TranslateTransform(pos.X, pos.Y); } pos = new Point(pos.X, pos.Y + visual.LineHeight); } } #endregion #region IScrollInfo implementation /// <summary> /// Size of the scroll, in pixels. /// </summary> private Size _scrollExtent; /// <summary> /// Offset of the scroll position. /// </summary> private Vector _scrollOffset; /// <summary> /// Size of the viewport. /// </summary> private Size _scrollViewport; private void ClearScrollData() { SetScrollData(new Size(), new Size(), new Vector()); } private bool SetScrollData(Size viewport, Size extent, Vector offset) { if (!(viewport.IsClose(_scrollViewport) && extent.IsClose(_scrollExtent) && offset.IsClose(_scrollOffset))) { _scrollViewport = viewport; _scrollExtent = extent; SetScrollOffset(offset); OnScrollChange(); return true; } return false; } private void OnScrollChange() { ((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty); } private bool _canVerticallyScroll = true; private bool _canHorizontallyScroll = true; /// <summary> /// Gets the horizontal scroll offset. /// </summary> public double HorizontalOffset => _scrollOffset.X; /// <summary> /// Gets the vertical scroll offset. /// </summary> public double VerticalOffset => _scrollOffset.Y; /// <summary> /// Gets the scroll offset; /// </summary> public Vector ScrollOffset => _scrollOffset; /// <summary> /// Occurs when the scroll offset has changed. /// </summary> public event EventHandler ScrollOffsetChanged; private void SetScrollOffset(Vector vector) { if (!_canHorizontallyScroll) { vector = new Vector(0, vector.Y); } if (!_canVerticallyScroll) { vector = new Vector(vector.X, 0); } if (!_scrollOffset.IsClose(vector)) { _scrollOffset = vector; ScrollOffsetChanged?.Invoke(this, EventArgs.Empty); } } private bool _defaultTextMetricsValid; private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling. private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling. private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation. /// <summary> /// Gets the width of a 'wide space' (the space width used for calculating the tab size). /// </summary> /// <remarks> /// This is the width of an 'x' in the current font. /// We do not measure the width of an actual space as that would lead to tiny tabs in /// some proportional fonts. /// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width. /// </remarks> public double WideSpaceWidth { get { CalculateDefaultTextMetrics(); return _wideSpaceWidth; } } /// <summary> /// Gets the default line height. This is the height of an empty line or a line containing regular text. /// Lines that include formatted text or custom UI elements may have a different line height. /// </summary> public double DefaultLineHeight { get { CalculateDefaultTextMetrics(); return _defaultLineHeight; } } /// <summary> /// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/> /// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text. /// Lines that include formatted text or custom UI elements may have a different baseline. /// </summary> public double DefaultBaseline { get { CalculateDefaultTextMetrics(); return _defaultBaseline; } } private void InvalidateDefaultTextMetrics() { _defaultTextMetricsValid = false; if (_heightTree != null) { // calculate immediately so that height tree gets updated CalculateDefaultTextMetrics(); } } private void CalculateDefaultTextMetrics() { if (_defaultTextMetricsValid) return; _defaultTextMetricsValid = true; if (_formatter != null) { var textRunProperties = CreateGlobalTextRunProperties(); var line = _formatter.FormatLine( new SimpleTextSource("x", textRunProperties), 0, 32000, new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties }, null); _wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace); _defaultBaseline = Math.Max(1, line.Baseline); _defaultLineHeight = Math.Max(1, line.Height); } else { _wideSpaceWidth = FontSize / 2; _defaultBaseline = FontSize; _defaultLineHeight = FontSize + 3; } // Update heightTree.DefaultLineHeight, if a document is loaded. if (_heightTree != null) _heightTree.DefaultLineHeight = _defaultLineHeight; } private static double ValidateVisualOffset(double offset) { if (double.IsNaN(offset)) throw new ArgumentException("offset must not be NaN"); if (offset < 0) return 0; return offset; } /// <summary> /// Scrolls the text view so that the specified rectangle gets visible. /// </summary> public virtual void MakeVisible(Rect rectangle) { var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y, _scrollViewport.Width, _scrollViewport.Height); var newScrollOffsetX = _scrollOffset.X; var newScrollOffsetY = _scrollOffset.Y; if (rectangle.X < visibleRectangle.X) { if (rectangle.Right > visibleRectangle.Right) { newScrollOffsetX = rectangle.X + rectangle.Width / 2; } else { newScrollOffsetX = rectangle.X; } } else if (rectangle.Right > visibleRectangle.Right) { newScrollOffsetX = rectangle.Right - _scrollViewport.Width; } if (rectangle.Y < visibleRectangle.Y) { if (rectangle.Bottom > visibleRectangle.Bottom) { newScrollOffsetY = rectangle.Y + rectangle.Height / 2; } else { newScrollOffsetY = rectangle.Y; } } else if (rectangle.Bottom > visibleRectangle.Bottom) { newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height; } newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX); newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY); var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY); if (!_scrollOffset.IsClose(newScrollOffset)) { SetScrollOffset(newScrollOffset); OnScrollChange(); InvalidateMeasure(); } } #endregion #region Visual element pointer handling [ThreadStatic] private static bool _invalidCursor; //private VisualLineElement _currentHoveredElement; /// <summary> /// Updates the pointe cursor, but with background priority. /// </summary> public static void InvalidateCursor() { if (!_invalidCursor) { _invalidCursor = true; Dispatcher.UIThread.InvokeAsync( delegate { _invalidCursor = false; //MouseDevice.Instance.UpdateCursor(); }, DispatcherPriority.Background // fixes issue #288 ); } } internal void InvalidateCursorIfPointerWithinTextView() { // Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view. // Unnecessary updates may cause the mouse pointer to flicker // (e.g. if it is over a window border, it blinks between Resize and Normal) if (IsPointerOver) { InvalidateCursor(); } } protected override void OnPointerMoved(PointerEventArgs e) { base.OnPointerMoved(e); //var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); //// Change back to default if hover on a different element //if (_currentHoveredElement != element) //{ // Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor // _currentHoveredElement = element; //} //element?.OnQueryCursor(e); } protected override void OnPointerPressed(PointerPressedEventArgs e) { base.OnPointerPressed(e); if (!e.Handled) { EnsureVisualLines(); var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); element?.OnPointerPressed(e); } } protected override void OnPointerReleased(PointerReleasedEventArgs e) { base.OnPointerReleased(e); if (!e.Handled) { EnsureVisualLines(); var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); element?.OnPointerReleased(e); } } #endregion #region Getting elements from Visual Position /// <summary> /// Gets the visual line at the specified document position (relative to start of document). /// Returns null if there is no visual line for the position (e.g. the position is outside the visible /// text area). /// </summary> public VisualLine GetVisualLineFromVisualTop(double visualTop) { // TODO: change this method to also work outside the visible range - // required to make GetPosition work as expected! EnsureVisualLines(); foreach (var vl in VisualLines) { if (visualTop < vl.VisualTop) continue; if (visualTop < vl.VisualTop + vl.Height) return vl; } return null; } /// <summary> /// Gets the visual top position (relative to start of document) from a document line number. /// </summary> public double GetVisualTopByDocumentLine(int line) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line)); } private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition) { var vl = GetVisualLineFromVisualTop(visualPosition.Y); if (vl != null) { var column = vl.GetVisualColumnFloor(visualPosition); foreach (var element in vl.Elements) { if (element.VisualColumn + element.VisualLength <= column) continue; return element; } } return null; } #endregion #region Visual Position <-> TextViewPosition /// <summary> /// Gets the visual position from a text view position. /// </summary> /// <param name="position">The text view position.</param> /// <param name="yPositionMode">The mode how to retrieve the Y position.</param> /// <returns>The position in device-independent pixels relative /// to the top left corner of the document.</returns> public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var documentLine = Document.GetLineByNumber(position.Line); var visualLine = GetOrConstructVisualLine(documentLine); var visualColumn = position.VisualColumn; if (visualColumn < 0) { var offset = documentLine.Offset + position.Column - 1; visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset); } return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode); } /// <summary> /// Gets the text view position from the specified visual position. /// If the position is within a character, it is rounded to the next character boundary. /// </summary> /// <param name="visualPosition">The position in device-independent pixels relative /// to the top left corner of the document.</param> /// <returns>The logical position, or null if the position is outside the document.</returns> public TextViewPosition? GetPosition(Point visualPosition) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var line = GetVisualLineFromVisualTop(visualPosition.Y); return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace); } /// <summary> /// Gets the text view position from the specified visual position. /// If the position is inside a character, the position in front of the character is returned. /// </summary> /// <param name="visualPosition">The position in device-independent pixels relative /// to the top left corner of the document.</param> /// <returns>The logical position, or null if the position is outside the document.</returns> public TextViewPosition? GetPositionFloor(Point visualPosition) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var line = GetVisualLineFromVisualTop(visualPosition.Y); return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace); } #endregion #region Service Provider /// <summary> /// Gets a service container used to associate services with the text view. /// </summary> internal IServiceContainer Services { get; } = new ServiceContainer(); /// <summary> /// Retrieves a service from the text view. /// If the service is not found in the <see cref="Services"/> container, /// this method will also look for it in the current document's service provider. /// </summary> public virtual object GetService(Type serviceType) { var instance = Services.GetService(serviceType); if (instance == null && _document != null) { instance = _document.ServiceProvider.GetService(serviceType); } return instance; } private void ConnectToTextView(object obj) { var c = obj as ITextViewConnect; c?.AddToTextView(this); } private void DisconnectFromTextView(object obj) { var c = obj as ITextViewConnect; c?.RemoveFromTextView(this); } #endregion #region PointerHover /// <summary> /// The PreviewPointerHover event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView)); /// <summary> /// The PointerHover event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble, typeof(TextView)); /// <summary> /// The PreviewPointerHoverStopped event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel, typeof(TextView)); /// <summary> /// The PointerHoverStopped event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble, typeof(TextView)); /// <summary> /// Occurs when the pointer has hovered over a fixed location for some time. /// </summary> public event EventHandler<PointerEventArgs> PreviewPointerHover { add => AddHandler(PreviewPointerHoverEvent, value); remove => RemoveHandler(PreviewPointerHoverEvent, value); } /// <summary> /// Occurs when the pointer has hovered over a fixed location for some time. /// </summary> public event EventHandler<PointerEventArgs> PointerHover { add => AddHandler(PointerHoverEvent, value); remove => RemoveHandler(PointerHoverEvent, value); } /// <summary> /// Occurs when the pointe had previously hovered but now started moving again. /// </summary> public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped { add => AddHandler(PreviewPointerHoverStoppedEvent, value); remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value); } /// <summary> /// Occurs when the pointer had previously hovered but now started moving again. /// </summary> public event EventHandler<PointerEventArgs> PointerHoverStopped { add => AddHandler(PointerHoverStoppedEvent, value); remove => RemoveHandler(PointerHoverStoppedEvent, value); } private readonly PointerHoverLogic _hoverLogic; private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent) { e.RoutedEvent = tunnelingEvent; RaiseEvent(e); e.RoutedEvent = bubblingEvent; RaiseEvent(e); } #endregion /// <summary> /// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden /// and not used to start the generation of a <see cref="VisualLine"/>. /// </summary> /// <remarks> /// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span /// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding /// <see cref="VisualLineElementGenerator"/>. /// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>. /// /// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines /// N+1 to M. Do not collapse line N itself. /// /// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the /// <see cref="CollapsedLineSection"/> returned from this method. /// </remarks> public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.CollapseText(start, end); } /// <summary> /// Gets the height of the document. /// </summary> public double DocumentHeight => _heightTree?.TotalHeight ?? 0; /// <summary> /// Gets the document line at the specified visual position. /// </summary> public DocumentLine GetDocumentLineByVisualTop(double visualTop) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.GetLineByVisualPosition(visualTop); } /// <inheritdoc/> protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change) { base.OnPropertyChanged(change); if (change.Property == TemplatedControl.ForegroundProperty || change.Property == NonPrintableCharacterBrushProperty || change.Property == LinkTextBackgroundBrushProperty || change.Property == LinkTextForegroundBrushProperty || change.Property == LinkTextUnderlineProperty) { // changing brushes requires recreating the cached elements RecreateCachedElements(); Redraw(); } if (change.Property == TemplatedControl.FontFamilyProperty || change.Property == TemplatedControl.FontSizeProperty || change.Property == TemplatedControl.FontStyleProperty || change.Property == TemplatedControl.FontWeightProperty) { // changing font properties requires recreating cached elements RecreateCachedElements(); // and we need to re-measure the font metrics: InvalidateDefaultTextMetrics(); Redraw(); } if (change.Property == ColumnRulerPenProperty) { _columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen); } if (change.Property == CurrentLineBorderProperty) { _currentLineHighlighRenderer.BorderPen = CurrentLineBorder; } if (change.Property == CurrentLineBackgroundProperty) { _currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground; } } /// <summary> /// The pen used to draw the column ruler. /// <seealso cref="TextEditorOptions.ShowColumnRulers"/> /// </summary> public static readonly StyledProperty<IPen> ColumnRulerPenProperty = AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128)))); private static ImmutablePen CreateFrozenPen(IBrush brush) { var pen = new ImmutablePen(brush?.ToImmutable()); return pen; } bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle) { if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target)) { return false; } // TODO: // Convert rectangle into our coordinate space. //var childTransform = target.TransformToVisual(this); //rectangle = childTransform.Value(rectangle); MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y)); return true; } IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from) { return null; } event EventHandler ILogicalScrollable.ScrollInvalidated { add => _scrollInvalidated += value; remove => _scrollInvalidated -= value; } void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e) { _scrollInvalidated?.Invoke(this, e); } /// <summary> /// Gets/Sets the pen used to draw the column ruler. /// <seealso cref="TextEditorOptions.ShowColumnRulers"/> /// </summary> public IPen ColumnRulerPen { get => GetValue(ColumnRulerPenProperty); set => SetValue(ColumnRulerPenProperty, value); } /// <summary> /// The <see cref="CurrentLineBackground"/> property. /// </summary> public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty = AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground"); /// <summary> /// Gets/Sets the background brush used by current line highlighter. /// </summary> public IBrush CurrentLineBackground { get => GetValue(CurrentLineBackgroundProperty); set => SetValue(CurrentLineBackgroundProperty, value); } /// <summary> /// The <see cref="CurrentLineBorder"/> property. /// </summary> public static readonly StyledProperty<IPen> CurrentLineBorderProperty = AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder"); /// <summary> /// Gets/Sets the background brush used for the current line. /// </summary> public IPen CurrentLineBorder { get => GetValue(CurrentLineBorderProperty); set => SetValue(CurrentLineBorderProperty, value); } /// <summary> /// Gets/Sets highlighted line number. /// </summary> public int HighlightedLine { get => _currentLineHighlighRenderer.Line; set => _currentLineHighlighRenderer.Line = value; } /// <summary> /// Empty line selection width. /// </summary> public virtual double EmptyLineSelectionWidth => 1; bool ILogicalScrollable.CanHorizontallyScroll { get => _canHorizontallyScroll; set { if (_canHorizontallyScroll != value) { _canHorizontallyScroll = value; ClearVisualLines(); InvalidateMeasure(); } } } bool ILogicalScrollable.CanVerticallyScroll { get => _canVerticallyScroll; set { if (_canVerticallyScroll != value) { _canVerticallyScroll = value; ClearVisualLines(); InvalidateMeasure(); } } } bool ILogicalScrollable.IsLogicalScrollEnabled => true; Size ILogicalScrollable.ScrollSize => new Size(10, 50); Size ILogicalScrollable.PageScrollSize => new Size(10, 100); Size IScrollable.Extent => _scrollExtent; Vector IScrollable.Offset { get => _scrollOffset; set { value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y)); var isX = !_scrollOffset.X.IsClose(value.X); var isY = !_scrollOffset.Y.IsClose(value.Y); if (isX || isY) { Action ILogicalScrollable.InvalidateScroll { get; set; } Size ILogicalScrollable.ScrollSize => new Size(10, 10); Size ILogicalScrollable.PageScrollSize => new Size(10, 10); Size IScrollable.Extent => _scrollExtent; } } } Size IScrollable.Viewport => _scrollViewport; } } <MSG> fix scroll sizes. <DFF> @@ -2089,9 +2089,9 @@ namespace AvaloniaEdit.Rendering Action ILogicalScrollable.InvalidateScroll { get; set; } - Size ILogicalScrollable.ScrollSize => new Size(10, 10); + Size ILogicalScrollable.ScrollSize => new Size(10, 50); - Size ILogicalScrollable.PageScrollSize => new Size(10, 10); + Size ILogicalScrollable.PageScrollSize => new Size(10, 100); Size IScrollable.Extent => _scrollExtent;
2
fix scroll sizes.
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10068010
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Threading.Tasks; using Avalonia; using Avalonia.Controls; using Avalonia.Controls.Documents; using Avalonia.Controls.Primitives; using Avalonia.Data; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Media.TextFormatting; using Avalonia.Threading; using Avalonia.VisualTree; using AvaloniaEdit.Document; using AvaloniaEdit.Editing; using AvaloniaEdit.Utils; namespace AvaloniaEdit.Rendering { /// <summary> /// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>. /// /// This is the heart of the text editor, this class controls the text rendering process. /// /// Taken as a standalone control, it's a text viewer without any editing capability. /// </summary> [SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable", Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")] public class TextView : Control, ITextEditorComponent, ILogicalScrollable { private EventHandler _scrollInvalidated; #region Constructor static TextView() { ClipToBoundsProperty.OverrideDefaultValue<TextView>(true); FocusableProperty.OverrideDefaultValue<TextView>(false); OptionsProperty.Changed.Subscribe(OnOptionsChanged); DocumentProperty.Changed.Subscribe(OnDocumentChanged); } private readonly ColumnRulerRenderer _columnRulerRenderer; private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer; /// <summary> /// Creates a new TextView instance. /// </summary> public TextView() { Services.AddService(this); TextLayer = new TextLayer(this); _elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed); _lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed); _backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed); _columnRulerRenderer = new ColumnRulerRenderer(this); _currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this); Options = new TextEditorOptions(); Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators Layers = new LayerCollection(this); InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace); _hoverLogic = new PointerHoverLogic(this); _hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent); _hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent); } #endregion #region Document Property /// <summary> /// Document property. /// </summary> public static readonly StyledProperty<TextDocument> DocumentProperty = AvaloniaProperty.Register<TextView, TextDocument>("Document"); private TextDocument _document; private HeightTree _heightTree; /// <summary> /// Gets/Sets the document displayed by the text editor. /// </summary> public TextDocument Document { get => GetValue(DocumentProperty); set => SetValue(DocumentProperty, value); } internal double FontSize { get => GetValue(TemplatedControl.FontSizeProperty); set => SetValue(TemplatedControl.FontSizeProperty, value); } internal FontFamily FontFamily { get => GetValue(TemplatedControl.FontFamilyProperty); set => SetValue(TemplatedControl.FontFamilyProperty, value); } /// <summary> /// Occurs when the document property has changed. /// </summary> public event EventHandler DocumentChanged; private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e) { (e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue); } private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue) { if (oldValue != null) { _heightTree.Dispose(); _heightTree = null; _formatter = null; CachedElements = null; TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging); } _document = newValue; ClearScrollData(); ClearVisualLines(); if (newValue != null) { TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging); _formatter = TextFormatter.Current; InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter _heightTree = new HeightTree(newValue, DefaultLineHeight); CachedElements = new TextViewCachedElements(); } InvalidateMeasure(); DocumentChanged?.Invoke(this, EventArgs.Empty); } private void RecreateCachedElements() { if (CachedElements != null) { CachedElements = new TextViewCachedElements(); } } private void OnChanging(object sender, DocumentChangeEventArgs e) { Redraw(e.Offset, e.RemovalLength); } private void OnPropertyChanged(object sender, PropertyChangedEventArgs e) { OnOptionChanged(e); } #endregion #region Options property /// <summary> /// Options property. /// </summary> public static readonly StyledProperty<TextEditorOptions> OptionsProperty = AvaloniaProperty.Register<TextView, TextEditorOptions>("Options"); /// <summary> /// Gets/Sets the options used by the text editor. /// </summary> public TextEditorOptions Options { get => GetValue(OptionsProperty); set => SetValue(OptionsProperty, value); } /// <summary> /// Occurs when a text editor option has changed. /// </summary> public event PropertyChangedEventHandler OptionChanged; /// <summary> /// Raises the <see cref="OptionChanged"/> event. /// </summary> protected virtual void OnOptionChanged(PropertyChangedEventArgs e) { OptionChanged?.Invoke(this, e); if (Options.ShowColumnRulers) _columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen); else _columnRulerRenderer.SetRuler(null, ColumnRulerPen); UpdateBuiltinElementGeneratorsFromOptions(); Redraw(); } private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e) { (e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue); } private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue) { if (oldValue != null) { PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged); } if (newValue != null) { PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged); } OnOptionChanged(new PropertyChangedEventArgs(null)); } #endregion #region ElementGenerators+LineTransformers Properties private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators; /// <summary> /// Gets a collection where element generators can be registered. /// </summary> public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators; private void ElementGenerator_Added(VisualLineElementGenerator generator) { ConnectToTextView(generator); Redraw(); } private void ElementGenerator_Removed(VisualLineElementGenerator generator) { DisconnectFromTextView(generator); Redraw(); } private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers; /// <summary> /// Gets a collection where line transformers can be registered. /// </summary> public IList<IVisualLineTransformer> LineTransformers => _lineTransformers; private void LineTransformer_Added(IVisualLineTransformer lineTransformer) { ConnectToTextView(lineTransformer); Redraw(); } private void LineTransformer_Removed(IVisualLineTransformer lineTransformer) { DisconnectFromTextView(lineTransformer); Redraw(); } #endregion #region Builtin ElementGenerators // NewLineElementGenerator newLineElementGenerator; private SingleCharacterElementGenerator _singleCharacterElementGenerator; private LinkElementGenerator _linkElementGenerator; private MailLinkElementGenerator _mailLinkElementGenerator; private void UpdateBuiltinElementGeneratorsFromOptions() { var options = Options; // AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine); AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs); AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks); AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks); } private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand) where T : VisualLineElementGenerator, IBuiltinElementGenerator, new() { var hasGenerator = generator != null; if (hasGenerator != demand) { if (demand) { generator = new T(); ElementGenerators.Add(generator); } else { ElementGenerators.Remove(generator); generator = null; } } generator?.FetchOptions(Options); } #endregion #region Layers internal readonly TextLayer TextLayer; /// <summary> /// Gets the list of layers displayed in the text view. /// </summary> public LayerCollection Layers { get; } public sealed class LayerCollection : Collection<Control> { private readonly TextView _textView; public LayerCollection(TextView textView) { _textView = textView; } protected override void ClearItems() { foreach (var control in Items) { _textView.VisualChildren.Remove(control); } base.ClearItems(); _textView.LayersChanged(); } protected override void InsertItem(int index, Control item) { base.InsertItem(index, item); _textView.VisualChildren.Add(item); _textView.LayersChanged(); } protected override void RemoveItem(int index) { base.RemoveItem(index); _textView.VisualChildren.RemoveAt(index); _textView.LayersChanged(); } protected override void SetItem(int index, Control item) { _textView.VisualChildren.Remove(Items[index]); base.SetItem(index, item); _textView.VisualChildren.Add(item); _textView.LayersChanged(); } } private void LayersChanged() { TextLayer.Index = Layers.IndexOf(TextLayer); } /// <summary> /// Inserts a new layer at a position specified relative to an existing layer. /// </summary> /// <param name="layer">The new layer to insert.</param> /// <param name="referencedLayer">The existing layer</param> /// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param> public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position) { if (layer == null) throw new ArgumentNullException(nameof(layer)); if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer)) throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer)); if (!Enum.IsDefined(typeof(LayerInsertionPosition), position)) throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition)); if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above) throw new InvalidOperationException("Cannot replace or insert below the background layer."); var newPosition = new LayerPosition(referencedLayer, position); LayerPosition.SetLayerPosition(layer, newPosition); for (var i = 0; i < Layers.Count; i++) { var p = LayerPosition.GetLayerPosition(Layers[i]); if (p != null) { if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace) { // found the referenced layer switch (position) { case LayerInsertionPosition.Below: Layers.Insert(i, layer); return; case LayerInsertionPosition.Above: Layers.Insert(i + 1, layer); return; case LayerInsertionPosition.Replace: Layers[i] = layer; return; } } else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above || p.KnownLayer > referencedLayer) { // we skipped the insertion position (referenced layer does not exist?) Layers.Insert(i, layer); return; } } } // inserting after all existing layers: Layers.Add(layer); } #endregion #region Inline object handling private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>(); /// <summary> /// Adds a new inline object. /// </summary> internal void AddInlineObject(InlineObjectRun inlineObject) { Debug.Assert(inlineObject.VisualLine != null); // Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping var alreadyAdded = false; for (var i = 0; i < _inlineObjects.Count; i++) { if (_inlineObjects[i].Element == inlineObject.Element) { RemoveInlineObjectRun(_inlineObjects[i], true); _inlineObjects.RemoveAt(i); alreadyAdded = true; break; } } _inlineObjects.Add(inlineObject); if (!alreadyAdded) { VisualChildren.Add(inlineObject.Element); ((ISetLogicalParent)inlineObject.Element).SetParent(this); } inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity)); inlineObject.DesiredSize = inlineObject.Element.DesiredSize; } private void MeasureInlineObjects() { // As part of MeasureOverride(), re-measure the inline objects foreach (var inlineObject in _inlineObjects) { if (inlineObject.VisualLine.IsDisposed) { // Don't re-measure inline objects that are going to be removed anyways. // If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call. continue; } inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity)); if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize)) { // the element changed size -> recreate its parent visual line inlineObject.DesiredSize = inlineObject.Element.DesiredSize; if (_allVisualLines.Remove(inlineObject.VisualLine)) { DisposeVisualLine(inlineObject.VisualLine); } } } } private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>(); private void RemoveInlineObjects(VisualLine visualLine) { // Delay removing inline objects: // A document change immediately invalidates affected visual lines, but it does not // cause an immediate redraw. // To prevent inline objects from flickering when they are recreated, we delay removing // inline objects until the next redraw. if (visualLine.HasInlineObjects) { _visualLinesWithOutstandingInlineObjects.Add(visualLine); } } /// <summary> /// Remove the inline objects that were marked for removal. /// </summary> private void RemoveInlineObjectsNow() { if (_visualLinesWithOutstandingInlineObjects.Count == 0) return; _inlineObjects.RemoveAll( ior => { if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine)) { RemoveInlineObjectRun(ior, false); return true; } return false; }); _visualLinesWithOutstandingInlineObjects.Clear(); } // Remove InlineObjectRun.Element from TextLayer. // Caller of RemoveInlineObjectRun will remove it from inlineObjects collection. private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement) { // TODO: Focus //if (!keepElement && ior.Element.IsKeyboardFocusWithin) //{ // // When the inline element that has the focus is removed, it will reset the // // focus to the main window without raising appropriate LostKeyboardFocus events. // // To work around this, we manually set focus to the next focusable parent. // UIElement element = this; // while (element != null && !element.Focusable) // { // element = VisualTreeHelper.GetParent(element) as UIElement; // } // if (element != null) // Keyboard.Focus(element); //} ior.VisualLine = null; if (!keepElement) VisualChildren.Remove(ior.Element); } #endregion #region Brushes /// <summary> /// NonPrintableCharacterBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128))); /// <summary> /// Gets/sets the Brush used for displaying non-printable characters. /// </summary> public IBrush NonPrintableCharacterBrush { get => GetValue(NonPrintableCharacterBrushProperty); set => SetValue(NonPrintableCharacterBrushProperty, value); } /// <summary> /// LinkTextForegroundBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue); /// <summary> /// Gets/sets the Brush used for displaying link texts. /// </summary> public IBrush LinkTextForegroundBrush { get => GetValue(LinkTextForegroundBrushProperty); set => SetValue(LinkTextForegroundBrushProperty, value); } /// <summary> /// LinkTextBackgroundBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent); /// <summary> /// Gets/sets the Brush used for the background of link texts. /// </summary> public IBrush LinkTextBackgroundBrush { get => GetValue(LinkTextBackgroundBrushProperty); set => SetValue(LinkTextBackgroundBrushProperty, value); } #endregion /// <summary> /// LinkTextUnderlinedBrush dependency property. /// </summary> public static readonly StyledProperty<bool> LinkTextUnderlineProperty = AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true); /// <summary> /// Gets/sets whether to underline link texts. /// </summary> /// <remarks> /// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied. /// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely. /// </remarks> public bool LinkTextUnderline { get => GetValue(LinkTextUnderlineProperty); set => SetValue(LinkTextUnderlineProperty, value); } #region Redraw methods / VisualLine invalidation /// <summary> /// Causes the text editor to regenerate all visual lines. /// </summary> public void Redraw() { VerifyAccess(); ClearVisualLines(); InvalidateMeasure(); } /// <summary> /// Causes the text editor to regenerate the specified visual line. /// </summary> public void Redraw(VisualLine visualLine) { VerifyAccess(); if (_allVisualLines.Remove(visualLine)) { DisposeVisualLine(visualLine); InvalidateMeasure(); } } /// <summary> /// Causes the text editor to redraw all lines overlapping with the specified segment. /// </summary> public void Redraw(int offset, int length) { VerifyAccess(); var changedSomethingBeforeOrInLine = false; for (var i = 0; i < _allVisualLines.Count; i++) { var visualLine = _allVisualLines[i]; var lineStart = visualLine.FirstDocumentLine.Offset; var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength; if (offset <= lineEnd) { changedSomethingBeforeOrInLine = true; if (offset + length >= lineStart) { _allVisualLines.RemoveAt(i--); DisposeVisualLine(visualLine); } } } if (changedSomethingBeforeOrInLine) { // Repaint not only when something in visible area was changed, but also when anything in front of it // was changed. We might have to redraw the line number margin. Or the highlighting changed. // However, we'll try to reuse the existing VisualLines. InvalidateMeasure(); } } /// <summary> /// Causes a known layer to redraw. /// This method does not invalidate visual lines; /// use the <see cref="Redraw()"/> method to do that. /// </summary> [SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer", Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")] public void InvalidateLayer(KnownLayer knownLayer) { InvalidateMeasure(); } /// <summary> /// Causes the text editor to redraw all lines overlapping with the specified segment. /// Does nothing if segment is null. /// </summary> public void Redraw(ISegment segment) { if (segment != null) { Redraw(segment.Offset, segment.Length); } } /// <summary> /// Invalidates all visual lines. /// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure /// that the visual lines will be recreated. /// </summary> private void ClearVisualLines() { if (_allVisualLines.Count != 0) { foreach (var visualLine in _allVisualLines) { DisposeVisualLine(visualLine); } _allVisualLines.Clear(); _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray()); } } private void DisposeVisualLine(VisualLine visualLine) { if (_newVisualLines != null && _newVisualLines.Contains(visualLine)) { throw new ArgumentException("Cannot dispose visual line because it is in construction!"); } visualLine.Dispose(); RemoveInlineObjects(visualLine); } #endregion #region Get(OrConstruct)VisualLine /// <summary> /// Gets the visual line that contains the document line with the specified number. /// Returns null if the document line is outside the visible range. /// </summary> public VisualLine GetVisualLine(int documentLineNumber) { // TODO: EnsureVisualLines() ? foreach (var visualLine in _allVisualLines) { Debug.Assert(visualLine.IsDisposed == false); var start = visualLine.FirstDocumentLine.LineNumber; var end = visualLine.LastDocumentLine.LineNumber; if (documentLineNumber >= start && documentLineNumber <= end) return visualLine; } return null; } /// <summary> /// Gets the visual line that contains the document line with the specified number. /// If that line is outside the visible range, a new VisualLine for that document line is constructed. /// </summary> public VisualLine GetOrConstructVisualLine(DocumentLine documentLine) { if (documentLine == null) throw new ArgumentNullException("documentLine"); if (!this.Document.Lines.Contains(documentLine)) throw new InvalidOperationException("Line belongs to wrong document"); VerifyAccess(); VisualLine l = GetVisualLine(documentLine.LineNumber); if (l == null) { TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties(); VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties); while (_heightTree.GetIsCollapsed(documentLine.LineNumber)) { documentLine = documentLine.PreviousLine; } l = BuildVisualLine(documentLine, globalTextRunProperties, paragraphProperties, _elementGenerators.ToArray(), _lineTransformers.ToArray(), _lastAvailableSize); _allVisualLines.Add(l); // update all visual top values (building the line might have changed visual top of other lines due to word wrapping) foreach (var line in _allVisualLines) { line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine); } } return l; } #endregion #region Visual Lines (fields and properties) private List<VisualLine> _allVisualLines = new List<VisualLine>(); private ReadOnlyCollection<VisualLine> _visibleVisualLines; private double _clippedPixelsOnTop; private List<VisualLine> _newVisualLines; /// <summary> /// Gets the currently visible visual lines. /// </summary> /// <exception cref="VisualLinesInvalidException"> /// Gets thrown if there are invalid visual lines when this property is accessed. /// You can use the <see cref="VisualLinesValid"/> property to check for this case, /// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines /// when they are invalid. /// </exception> [SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")] public ReadOnlyCollection<VisualLine> VisualLines { get { if (_visibleVisualLines == null) throw new VisualLinesInvalidException(); return _visibleVisualLines; } } /// <summary> /// Gets whether the visual lines are valid. /// Will return false after a call to Redraw(). /// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/> /// if this property is <c>false</c>. /// </summary> public bool VisualLinesValid => _visibleVisualLines != null; /// <summary> /// Occurs when the TextView is about to be measured and will regenerate its visual lines. /// This event may be used to mark visual lines as invalid that would otherwise be reused. /// </summary> public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting; /// <summary> /// Occurs when the TextView was measured and changed its visual lines. /// </summary> public event EventHandler VisualLinesChanged; /// <summary> /// If the visual lines are invalid, creates new visual lines for the visible part /// of the document. /// If all visual lines are valid, this method does nothing. /// </summary> /// <exception cref="InvalidOperationException">The visual line build process is already running. /// It is not allowed to call this method during the construction of a visual line.</exception> public void EnsureVisualLines() { Dispatcher.UIThread.VerifyAccess(); if (_inMeasure) throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!"); if (!VisualLinesValid) { // increase priority for re-measure InvalidateMeasure(); // force immediate re-measure InvalidateVisual(); } // Sometimes we still have invalid lines after UpdateLayout - work around the problem // by calling MeasureOverride directly. if (!VisualLinesValid) { Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines"); MeasureOverride(_lastAvailableSize); } if (!VisualLinesValid) throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call"); } #endregion #region Measure /// <summary> /// Additonal amount that allows horizontal scrolling past the end of the longest line. /// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line. /// </summary> private const double AdditionalHorizontalScrollAmount = 3; private Size _lastAvailableSize; private bool _inMeasure; /// <inheritdoc/> protected override Size MeasureOverride(Size availableSize) { // We don't support infinite available width, so we'll limit it to 32000 pixels. if (availableSize.Width > 32000) availableSize = availableSize.WithWidth(32000); if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width)) { ClearVisualLines(); } _lastAvailableSize = availableSize; foreach (var layer in Layers) { layer.Measure(availableSize); } InvalidateVisual(); // = InvalidateArrange+InvalidateRender MeasureInlineObjects(); double maxWidth; if (_document == null) { // no document -> create empty list of lines _allVisualLines = new List<VisualLine>(); _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray()); maxWidth = 0; } else { _inMeasure = true; try { maxWidth = CreateAndMeasureVisualLines(availableSize); } finally { _inMeasure = false; } } // remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor RemoveInlineObjectsNow(); maxWidth += AdditionalHorizontalScrollAmount; var heightTreeHeight = DocumentHeight; var options = Options; double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight); double extraHeightToAllowScrollBelowDocument = 0; if (options.AllowScrollBelowDocument) { if (!double.IsInfinity(_scrollViewport.Height)) { // HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after // scrolling to the very bottom. var minVisibleDocumentHeight = DefaultLineHeight; // increase the extend height to allow scrolling below the document extraHeightToAllowScrollBelowDocument = desiredHeight - minVisibleDocumentHeight; } } TextLayer.SetVisualLines(_visibleVisualLines); SetScrollData(availableSize, new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument), _scrollOffset); VisualLinesChanged?.Invoke(this, EventArgs.Empty); return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight); } /// <summary> /// Build all VisualLines in the visible range. /// </summary> /// <returns>Width the longest line</returns> private double CreateAndMeasureVisualLines(Size availableSize) { TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties(); VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties); //Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset); var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y); // number of pixels clipped from the first visual line(s) _clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView); // clippedPixelsOnTop should be >= 0, except for floating point inaccurracy. Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon); _newVisualLines = new List<VisualLine>(); VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView)); var elementGeneratorsArray = _elementGenerators.ToArray(); var lineTransformersArray = _lineTransformers.ToArray(); var nextLine = firstLineInView; double maxWidth = 0; var yPos = -_clippedPixelsOnTop; while (yPos < availableSize.Height && nextLine != null) { var visualLine = GetVisualLine(nextLine.LineNumber) ?? BuildVisualLine(nextLine, globalTextRunProperties, paragraphProperties, elementGeneratorsArray, lineTransformersArray, availableSize); visualLine.VisualTop = _scrollOffset.Y + yPos; nextLine = visualLine.LastDocumentLine.NextLine; yPos += visualLine.Height; foreach (var textLine in visualLine.TextLines) { if (textLine.WidthIncludingTrailingWhitespace > maxWidth) maxWidth = textLine.WidthIncludingTrailingWhitespace; } _newVisualLines.Add(visualLine); } foreach (var line in _allVisualLines) { Debug.Assert(line.IsDisposed == false); if (!_newVisualLines.Contains(line)) DisposeVisualLine(line); } _allVisualLines = _newVisualLines; // visibleVisualLines = readonly copy of visual lines _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray()); _newVisualLines = null; if (_allVisualLines.Any(line => line.IsDisposed)) { throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" + "This can happen when Redraw() is called during measure for lines " + "that are already constructed."); } return maxWidth; } #endregion #region BuildVisualLine private TextFormatter _formatter; internal TextViewCachedElements CachedElements; private TextRunProperties CreateGlobalTextRunProperties() { var p = new GlobalTextRunProperties(); p.typeface = this.CreateTypeface(); p.fontRenderingEmSize = FontSize; p.foregroundBrush = GetValue(TextElement.ForegroundProperty); ExtensionMethods.CheckIsFrozen(p.foregroundBrush); p.cultureInfo = CultureInfo.CurrentCulture; return p; } private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties) { return new VisualLineTextParagraphProperties { defaultTextRunProperties = defaultTextRunProperties, textWrapping = _canHorizontallyScroll ? TextWrapping.NoWrap : TextWrapping.Wrap, tabSize = Options.IndentationSize * WideSpaceWidth }; } private VisualLine BuildVisualLine(DocumentLine documentLine, TextRunProperties globalTextRunProperties, VisualLineTextParagraphProperties paragraphProperties, IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray, IReadOnlyList<IVisualLineTransformer> lineTransformersArray, Size availableSize) { if (_heightTree.GetIsCollapsed(documentLine.LineNumber)) throw new InvalidOperationException("Trying to build visual line from collapsed line"); //Debug.WriteLine("Building line " + documentLine.LineNumber); VisualLine visualLine = new VisualLine(this, documentLine); VisualLineTextSource textSource = new VisualLineTextSource(visualLine) { Document = _document, GlobalTextRunProperties = globalTextRunProperties, TextView = this }; visualLine.ConstructVisualElements(textSource, elementGeneratorsArray); if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine) { // Check whether the lines are collapsed correctly: double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine); double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine); if (!firstLinePos.IsClose(lastLinePos)) { for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++) { if (!_heightTree.GetIsCollapsed(i)) throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed."); } throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?"); } } visualLine.RunTransformers(textSource, lineTransformersArray); // now construct textLines: TextLineBreak lastLineBreak = null; var textOffset = 0; var textLines = new List<TextLine>(); while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker) { var textLine = _formatter.FormatLine( textSource, textOffset, availableSize.Width, paragraphProperties, lastLineBreak ); textLines.Add(textLine); textOffset += textLine.Length; // exit loop so that we don't do the indentation calculation if there's only a single line if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker) break; if (paragraphProperties.firstLineInParagraph) { paragraphProperties.firstLineInParagraph = false; TextEditorOptions options = this.Options; double indentation = 0; if (options.InheritWordWrapIndentation) { // determine indentation for next line: int indentVisualColumn = GetIndentationVisualColumn(visualLine); if (indentVisualColumn > 0 && indentVisualColumn < textOffset) { indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0)); } } indentation += options.WordWrapIndentation; // apply the calculated indentation unless it's more than half of the text editor size: if (indentation > 0 && indentation * 2 < availableSize.Width) paragraphProperties.indent = indentation; } lastLineBreak = textLine.TextLineBreak; } visualLine.SetTextLines(textLines); _heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height); return visualLine; } private static int GetIndentationVisualColumn(VisualLine visualLine) { if (visualLine.Elements.Count == 0) return 0; var column = 0; var elementIndex = 0; var element = visualLine.Elements[elementIndex]; while (element.IsWhitespace(column)) { column++; if (column == element.VisualColumn + element.VisualLength) { elementIndex++; if (elementIndex == visualLine.Elements.Count) break; element = visualLine.Elements[elementIndex]; } } return column; } #endregion #region Arrange /// <summary> /// Arrange implementation. /// </summary> protected override Size ArrangeOverride(Size finalSize) { EnsureVisualLines(); foreach (var layer in Layers) { layer.Arrange(new Rect(new Point(0, 0), finalSize)); } if (_document == null || _allVisualLines.Count == 0) return finalSize; // validate scroll position var newScrollOffsetX = _scrollOffset.X; var newScrollOffsetY = _scrollOffset.Y; if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width) { newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width); } if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height) { newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height); } // Apply final view port and offset if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY))) InvalidateMeasure(); if (_visibleVisualLines != null) { var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop); foreach (var visualLine in _visibleVisualLines) { var offset = 0; foreach (var textLine in visualLine.TextLines) { foreach (var span in textLine.TextRuns) { var inline = span as InlineObjectRun; if (inline?.VisualLine != null) { Debug.Assert(_inlineObjects.Contains(inline)); var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset)); inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize)); Debug.WriteLine(distance); } offset += span.TextSourceLength; } pos = new Point(pos.X, pos.Y + textLine.Height); } } } InvalidateCursorIfPointerWithinTextView(); return finalSize; } #endregion #region Render private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers; /// <summary> /// Gets the list of background renderers. /// </summary> public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers; private void BackgroundRenderer_Added(IBackgroundRenderer renderer) { ConnectToTextView(renderer); InvalidateLayer(renderer.Layer); } private void BackgroundRenderer_Removed(IBackgroundRenderer renderer) { DisconnectFromTextView(renderer); InvalidateLayer(renderer.Layer); } /// <inheritdoc/> public override void Render(DrawingContext drawingContext) { if (!VisualLinesValid) { return; } RenderBackground(drawingContext, KnownLayer.Background); foreach (var line in _visibleVisualLines) { IBrush currentBrush = null; var startVc = 0; var length = 0; foreach (var element in line.Elements) { if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush)) { if (currentBrush != null) { var builder = new BackgroundGeometryBuilder { AlignToWholePixels = true, CornerRadius = 3 }; foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length)) builder.AddRectangle(this, rect); var geometry = builder.CreateGeometry(); if (geometry != null) { drawingContext.DrawGeometry(currentBrush, null, geometry); } } startVc = element.VisualColumn; length = element.DocumentLength; currentBrush = element.BackgroundBrush; } else { length += element.VisualLength; } } if (currentBrush != null) { var builder = new BackgroundGeometryBuilder { AlignToWholePixels = true, CornerRadius = 3 }; foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length)) builder.AddRectangle(this, rect); var geometry = builder.CreateGeometry(); if (geometry != null) { drawingContext.DrawGeometry(currentBrush, null, geometry); } } } } internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer) { // this is necessary so hit-testing works properly and events get tunneled to the TextView. drawingContext.FillRectangle(Brushes.Transparent, Bounds); foreach (var bg in _backgroundRenderers) { if (bg.Layer == layer) { bg.Draw(this, drawingContext); } } } internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals) { var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop); foreach (var visual in visuals) { var t = visual.RenderTransform as TranslateTransform; if (t == null || t.X != pos.X || t.Y != pos.Y) { visual.RenderTransform = new TranslateTransform(pos.X, pos.Y); } pos = new Point(pos.X, pos.Y + visual.LineHeight); } } #endregion #region IScrollInfo implementation /// <summary> /// Size of the scroll, in pixels. /// </summary> private Size _scrollExtent; /// <summary> /// Offset of the scroll position. /// </summary> private Vector _scrollOffset; /// <summary> /// Size of the viewport. /// </summary> private Size _scrollViewport; private void ClearScrollData() { SetScrollData(new Size(), new Size(), new Vector()); } private bool SetScrollData(Size viewport, Size extent, Vector offset) { if (!(viewport.IsClose(_scrollViewport) && extent.IsClose(_scrollExtent) && offset.IsClose(_scrollOffset))) { _scrollViewport = viewport; _scrollExtent = extent; SetScrollOffset(offset); OnScrollChange(); return true; } return false; } private void OnScrollChange() { ((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty); } private bool _canVerticallyScroll = true; private bool _canHorizontallyScroll = true; /// <summary> /// Gets the horizontal scroll offset. /// </summary> public double HorizontalOffset => _scrollOffset.X; /// <summary> /// Gets the vertical scroll offset. /// </summary> public double VerticalOffset => _scrollOffset.Y; /// <summary> /// Gets the scroll offset; /// </summary> public Vector ScrollOffset => _scrollOffset; /// <summary> /// Occurs when the scroll offset has changed. /// </summary> public event EventHandler ScrollOffsetChanged; private void SetScrollOffset(Vector vector) { if (!_canHorizontallyScroll) { vector = new Vector(0, vector.Y); } if (!_canVerticallyScroll) { vector = new Vector(vector.X, 0); } if (!_scrollOffset.IsClose(vector)) { _scrollOffset = vector; ScrollOffsetChanged?.Invoke(this, EventArgs.Empty); } } private bool _defaultTextMetricsValid; private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling. private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling. private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation. /// <summary> /// Gets the width of a 'wide space' (the space width used for calculating the tab size). /// </summary> /// <remarks> /// This is the width of an 'x' in the current font. /// We do not measure the width of an actual space as that would lead to tiny tabs in /// some proportional fonts. /// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width. /// </remarks> public double WideSpaceWidth { get { CalculateDefaultTextMetrics(); return _wideSpaceWidth; } } /// <summary> /// Gets the default line height. This is the height of an empty line or a line containing regular text. /// Lines that include formatted text or custom UI elements may have a different line height. /// </summary> public double DefaultLineHeight { get { CalculateDefaultTextMetrics(); return _defaultLineHeight; } } /// <summary> /// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/> /// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text. /// Lines that include formatted text or custom UI elements may have a different baseline. /// </summary> public double DefaultBaseline { get { CalculateDefaultTextMetrics(); return _defaultBaseline; } } private void InvalidateDefaultTextMetrics() { _defaultTextMetricsValid = false; if (_heightTree != null) { // calculate immediately so that height tree gets updated CalculateDefaultTextMetrics(); } } private void CalculateDefaultTextMetrics() { if (_defaultTextMetricsValid) return; _defaultTextMetricsValid = true; if (_formatter != null) { var textRunProperties = CreateGlobalTextRunProperties(); var line = _formatter.FormatLine( new SimpleTextSource("x", textRunProperties), 0, 32000, new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties }, null); _wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace); _defaultBaseline = Math.Max(1, line.Baseline); _defaultLineHeight = Math.Max(1, line.Height); } else { _wideSpaceWidth = FontSize / 2; _defaultBaseline = FontSize; _defaultLineHeight = FontSize + 3; } // Update heightTree.DefaultLineHeight, if a document is loaded. if (_heightTree != null) _heightTree.DefaultLineHeight = _defaultLineHeight; } private static double ValidateVisualOffset(double offset) { if (double.IsNaN(offset)) throw new ArgumentException("offset must not be NaN"); if (offset < 0) return 0; return offset; } /// <summary> /// Scrolls the text view so that the specified rectangle gets visible. /// </summary> public virtual void MakeVisible(Rect rectangle) { var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y, _scrollViewport.Width, _scrollViewport.Height); var newScrollOffsetX = _scrollOffset.X; var newScrollOffsetY = _scrollOffset.Y; if (rectangle.X < visibleRectangle.X) { if (rectangle.Right > visibleRectangle.Right) { newScrollOffsetX = rectangle.X + rectangle.Width / 2; } else { newScrollOffsetX = rectangle.X; } } else if (rectangle.Right > visibleRectangle.Right) { newScrollOffsetX = rectangle.Right - _scrollViewport.Width; } if (rectangle.Y < visibleRectangle.Y) { if (rectangle.Bottom > visibleRectangle.Bottom) { newScrollOffsetY = rectangle.Y + rectangle.Height / 2; } else { newScrollOffsetY = rectangle.Y; } } else if (rectangle.Bottom > visibleRectangle.Bottom) { newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height; } newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX); newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY); var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY); if (!_scrollOffset.IsClose(newScrollOffset)) { SetScrollOffset(newScrollOffset); OnScrollChange(); InvalidateMeasure(); } } #endregion #region Visual element pointer handling [ThreadStatic] private static bool _invalidCursor; //private VisualLineElement _currentHoveredElement; /// <summary> /// Updates the pointe cursor, but with background priority. /// </summary> public static void InvalidateCursor() { if (!_invalidCursor) { _invalidCursor = true; Dispatcher.UIThread.InvokeAsync( delegate { _invalidCursor = false; //MouseDevice.Instance.UpdateCursor(); }, DispatcherPriority.Background // fixes issue #288 ); } } internal void InvalidateCursorIfPointerWithinTextView() { // Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view. // Unnecessary updates may cause the mouse pointer to flicker // (e.g. if it is over a window border, it blinks between Resize and Normal) if (IsPointerOver) { InvalidateCursor(); } } protected override void OnPointerMoved(PointerEventArgs e) { base.OnPointerMoved(e); //var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); //// Change back to default if hover on a different element //if (_currentHoveredElement != element) //{ // Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor // _currentHoveredElement = element; //} //element?.OnQueryCursor(e); } protected override void OnPointerPressed(PointerPressedEventArgs e) { base.OnPointerPressed(e); if (!e.Handled) { EnsureVisualLines(); var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); element?.OnPointerPressed(e); } } protected override void OnPointerReleased(PointerReleasedEventArgs e) { base.OnPointerReleased(e); if (!e.Handled) { EnsureVisualLines(); var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); element?.OnPointerReleased(e); } } #endregion #region Getting elements from Visual Position /// <summary> /// Gets the visual line at the specified document position (relative to start of document). /// Returns null if there is no visual line for the position (e.g. the position is outside the visible /// text area). /// </summary> public VisualLine GetVisualLineFromVisualTop(double visualTop) { // TODO: change this method to also work outside the visible range - // required to make GetPosition work as expected! EnsureVisualLines(); foreach (var vl in VisualLines) { if (visualTop < vl.VisualTop) continue; if (visualTop < vl.VisualTop + vl.Height) return vl; } return null; } /// <summary> /// Gets the visual top position (relative to start of document) from a document line number. /// </summary> public double GetVisualTopByDocumentLine(int line) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line)); } private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition) { var vl = GetVisualLineFromVisualTop(visualPosition.Y); if (vl != null) { var column = vl.GetVisualColumnFloor(visualPosition); foreach (var element in vl.Elements) { if (element.VisualColumn + element.VisualLength <= column) continue; return element; } } return null; } #endregion #region Visual Position <-> TextViewPosition /// <summary> /// Gets the visual position from a text view position. /// </summary> /// <param name="position">The text view position.</param> /// <param name="yPositionMode">The mode how to retrieve the Y position.</param> /// <returns>The position in device-independent pixels relative /// to the top left corner of the document.</returns> public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var documentLine = Document.GetLineByNumber(position.Line); var visualLine = GetOrConstructVisualLine(documentLine); var visualColumn = position.VisualColumn; if (visualColumn < 0) { var offset = documentLine.Offset + position.Column - 1; visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset); } return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode); } /// <summary> /// Gets the text view position from the specified visual position. /// If the position is within a character, it is rounded to the next character boundary. /// </summary> /// <param name="visualPosition">The position in device-independent pixels relative /// to the top left corner of the document.</param> /// <returns>The logical position, or null if the position is outside the document.</returns> public TextViewPosition? GetPosition(Point visualPosition) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var line = GetVisualLineFromVisualTop(visualPosition.Y); return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace); } /// <summary> /// Gets the text view position from the specified visual position. /// If the position is inside a character, the position in front of the character is returned. /// </summary> /// <param name="visualPosition">The position in device-independent pixels relative /// to the top left corner of the document.</param> /// <returns>The logical position, or null if the position is outside the document.</returns> public TextViewPosition? GetPositionFloor(Point visualPosition) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var line = GetVisualLineFromVisualTop(visualPosition.Y); return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace); } #endregion #region Service Provider /// <summary> /// Gets a service container used to associate services with the text view. /// </summary> internal IServiceContainer Services { get; } = new ServiceContainer(); /// <summary> /// Retrieves a service from the text view. /// If the service is not found in the <see cref="Services"/> container, /// this method will also look for it in the current document's service provider. /// </summary> public virtual object GetService(Type serviceType) { var instance = Services.GetService(serviceType); if (instance == null && _document != null) { instance = _document.ServiceProvider.GetService(serviceType); } return instance; } private void ConnectToTextView(object obj) { var c = obj as ITextViewConnect; c?.AddToTextView(this); } private void DisconnectFromTextView(object obj) { var c = obj as ITextViewConnect; c?.RemoveFromTextView(this); } #endregion #region PointerHover /// <summary> /// The PreviewPointerHover event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView)); /// <summary> /// The PointerHover event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble, typeof(TextView)); /// <summary> /// The PreviewPointerHoverStopped event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel, typeof(TextView)); /// <summary> /// The PointerHoverStopped event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble, typeof(TextView)); /// <summary> /// Occurs when the pointer has hovered over a fixed location for some time. /// </summary> public event EventHandler<PointerEventArgs> PreviewPointerHover { add => AddHandler(PreviewPointerHoverEvent, value); remove => RemoveHandler(PreviewPointerHoverEvent, value); } /// <summary> /// Occurs when the pointer has hovered over a fixed location for some time. /// </summary> public event EventHandler<PointerEventArgs> PointerHover { add => AddHandler(PointerHoverEvent, value); remove => RemoveHandler(PointerHoverEvent, value); } /// <summary> /// Occurs when the pointe had previously hovered but now started moving again. /// </summary> public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped { add => AddHandler(PreviewPointerHoverStoppedEvent, value); remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value); } /// <summary> /// Occurs when the pointer had previously hovered but now started moving again. /// </summary> public event EventHandler<PointerEventArgs> PointerHoverStopped { add => AddHandler(PointerHoverStoppedEvent, value); remove => RemoveHandler(PointerHoverStoppedEvent, value); } private readonly PointerHoverLogic _hoverLogic; private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent) { e.RoutedEvent = tunnelingEvent; RaiseEvent(e); e.RoutedEvent = bubblingEvent; RaiseEvent(e); } #endregion /// <summary> /// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden /// and not used to start the generation of a <see cref="VisualLine"/>. /// </summary> /// <remarks> /// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span /// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding /// <see cref="VisualLineElementGenerator"/>. /// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>. /// /// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines /// N+1 to M. Do not collapse line N itself. /// /// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the /// <see cref="CollapsedLineSection"/> returned from this method. /// </remarks> public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.CollapseText(start, end); } /// <summary> /// Gets the height of the document. /// </summary> public double DocumentHeight => _heightTree?.TotalHeight ?? 0; /// <summary> /// Gets the document line at the specified visual position. /// </summary> public DocumentLine GetDocumentLineByVisualTop(double visualTop) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.GetLineByVisualPosition(visualTop); } /// <inheritdoc/> protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change) { base.OnPropertyChanged(change); if (change.Property == TemplatedControl.ForegroundProperty || change.Property == NonPrintableCharacterBrushProperty || change.Property == LinkTextBackgroundBrushProperty || change.Property == LinkTextForegroundBrushProperty || change.Property == LinkTextUnderlineProperty) { // changing brushes requires recreating the cached elements RecreateCachedElements(); Redraw(); } if (change.Property == TemplatedControl.FontFamilyProperty || change.Property == TemplatedControl.FontSizeProperty || change.Property == TemplatedControl.FontStyleProperty || change.Property == TemplatedControl.FontWeightProperty) { // changing font properties requires recreating cached elements RecreateCachedElements(); // and we need to re-measure the font metrics: InvalidateDefaultTextMetrics(); Redraw(); } if (change.Property == ColumnRulerPenProperty) { _columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen); } if (change.Property == CurrentLineBorderProperty) { _currentLineHighlighRenderer.BorderPen = CurrentLineBorder; } if (change.Property == CurrentLineBackgroundProperty) { _currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground; } } /// <summary> /// The pen used to draw the column ruler. /// <seealso cref="TextEditorOptions.ShowColumnRulers"/> /// </summary> public static readonly StyledProperty<IPen> ColumnRulerPenProperty = AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128)))); private static ImmutablePen CreateFrozenPen(IBrush brush) { var pen = new ImmutablePen(brush?.ToImmutable()); return pen; } bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle) { if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target)) { return false; } // TODO: // Convert rectangle into our coordinate space. //var childTransform = target.TransformToVisual(this); //rectangle = childTransform.Value(rectangle); MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y)); return true; } IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from) { return null; } event EventHandler ILogicalScrollable.ScrollInvalidated { add => _scrollInvalidated += value; remove => _scrollInvalidated -= value; } void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e) { _scrollInvalidated?.Invoke(this, e); } /// <summary> /// Gets/Sets the pen used to draw the column ruler. /// <seealso cref="TextEditorOptions.ShowColumnRulers"/> /// </summary> public IPen ColumnRulerPen { get => GetValue(ColumnRulerPenProperty); set => SetValue(ColumnRulerPenProperty, value); } /// <summary> /// The <see cref="CurrentLineBackground"/> property. /// </summary> public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty = AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground"); /// <summary> /// Gets/Sets the background brush used by current line highlighter. /// </summary> public IBrush CurrentLineBackground { get => GetValue(CurrentLineBackgroundProperty); set => SetValue(CurrentLineBackgroundProperty, value); } /// <summary> /// The <see cref="CurrentLineBorder"/> property. /// </summary> public static readonly StyledProperty<IPen> CurrentLineBorderProperty = AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder"); /// <summary> /// Gets/Sets the background brush used for the current line. /// </summary> public IPen CurrentLineBorder { get => GetValue(CurrentLineBorderProperty); set => SetValue(CurrentLineBorderProperty, value); } /// <summary> /// Gets/Sets highlighted line number. /// </summary> public int HighlightedLine { get => _currentLineHighlighRenderer.Line; set => _currentLineHighlighRenderer.Line = value; } /// <summary> /// Empty line selection width. /// </summary> public virtual double EmptyLineSelectionWidth => 1; bool ILogicalScrollable.CanHorizontallyScroll { get => _canHorizontallyScroll; set { if (_canHorizontallyScroll != value) { _canHorizontallyScroll = value; ClearVisualLines(); InvalidateMeasure(); } } } bool ILogicalScrollable.CanVerticallyScroll { get => _canVerticallyScroll; set { if (_canVerticallyScroll != value) { _canVerticallyScroll = value; ClearVisualLines(); InvalidateMeasure(); } } } bool ILogicalScrollable.IsLogicalScrollEnabled => true; Size ILogicalScrollable.ScrollSize => new Size(10, 50); Size ILogicalScrollable.PageScrollSize => new Size(10, 100); Size IScrollable.Extent => _scrollExtent; Vector IScrollable.Offset { get => _scrollOffset; set { value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y)); var isX = !_scrollOffset.X.IsClose(value.X); var isY = !_scrollOffset.Y.IsClose(value.Y); if (isX || isY) { Action ILogicalScrollable.InvalidateScroll { get; set; } Size ILogicalScrollable.ScrollSize => new Size(10, 10); Size ILogicalScrollable.PageScrollSize => new Size(10, 10); Size IScrollable.Extent => _scrollExtent; } } } Size IScrollable.Viewport => _scrollViewport; } } <MSG> fix scroll sizes. <DFF> @@ -2089,9 +2089,9 @@ namespace AvaloniaEdit.Rendering Action ILogicalScrollable.InvalidateScroll { get; set; } - Size ILogicalScrollable.ScrollSize => new Size(10, 10); + Size ILogicalScrollable.ScrollSize => new Size(10, 50); - Size ILogicalScrollable.PageScrollSize => new Size(10, 10); + Size ILogicalScrollable.PageScrollSize => new Size(10, 100); Size IScrollable.Extent => _scrollExtent;
2
fix scroll sizes.
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10068011
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Threading.Tasks; using Avalonia; using Avalonia.Controls; using Avalonia.Controls.Documents; using Avalonia.Controls.Primitives; using Avalonia.Data; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Media.TextFormatting; using Avalonia.Threading; using Avalonia.VisualTree; using AvaloniaEdit.Document; using AvaloniaEdit.Editing; using AvaloniaEdit.Utils; namespace AvaloniaEdit.Rendering { /// <summary> /// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>. /// /// This is the heart of the text editor, this class controls the text rendering process. /// /// Taken as a standalone control, it's a text viewer without any editing capability. /// </summary> [SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable", Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")] public class TextView : Control, ITextEditorComponent, ILogicalScrollable { private EventHandler _scrollInvalidated; #region Constructor static TextView() { ClipToBoundsProperty.OverrideDefaultValue<TextView>(true); FocusableProperty.OverrideDefaultValue<TextView>(false); OptionsProperty.Changed.Subscribe(OnOptionsChanged); DocumentProperty.Changed.Subscribe(OnDocumentChanged); } private readonly ColumnRulerRenderer _columnRulerRenderer; private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer; /// <summary> /// Creates a new TextView instance. /// </summary> public TextView() { Services.AddService(this); TextLayer = new TextLayer(this); _elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed); _lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed); _backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed); _columnRulerRenderer = new ColumnRulerRenderer(this); _currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this); Options = new TextEditorOptions(); Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators Layers = new LayerCollection(this); InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace); _hoverLogic = new PointerHoverLogic(this); _hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent); _hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent); } #endregion #region Document Property /// <summary> /// Document property. /// </summary> public static readonly StyledProperty<TextDocument> DocumentProperty = AvaloniaProperty.Register<TextView, TextDocument>("Document"); private TextDocument _document; private HeightTree _heightTree; /// <summary> /// Gets/Sets the document displayed by the text editor. /// </summary> public TextDocument Document { get => GetValue(DocumentProperty); set => SetValue(DocumentProperty, value); } internal double FontSize { get => GetValue(TemplatedControl.FontSizeProperty); set => SetValue(TemplatedControl.FontSizeProperty, value); } internal FontFamily FontFamily { get => GetValue(TemplatedControl.FontFamilyProperty); set => SetValue(TemplatedControl.FontFamilyProperty, value); } /// <summary> /// Occurs when the document property has changed. /// </summary> public event EventHandler DocumentChanged; private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e) { (e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue); } private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue) { if (oldValue != null) { _heightTree.Dispose(); _heightTree = null; _formatter = null; CachedElements = null; TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging); } _document = newValue; ClearScrollData(); ClearVisualLines(); if (newValue != null) { TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging); _formatter = TextFormatter.Current; InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter _heightTree = new HeightTree(newValue, DefaultLineHeight); CachedElements = new TextViewCachedElements(); } InvalidateMeasure(); DocumentChanged?.Invoke(this, EventArgs.Empty); } private void RecreateCachedElements() { if (CachedElements != null) { CachedElements = new TextViewCachedElements(); } } private void OnChanging(object sender, DocumentChangeEventArgs e) { Redraw(e.Offset, e.RemovalLength); } private void OnPropertyChanged(object sender, PropertyChangedEventArgs e) { OnOptionChanged(e); } #endregion #region Options property /// <summary> /// Options property. /// </summary> public static readonly StyledProperty<TextEditorOptions> OptionsProperty = AvaloniaProperty.Register<TextView, TextEditorOptions>("Options"); /// <summary> /// Gets/Sets the options used by the text editor. /// </summary> public TextEditorOptions Options { get => GetValue(OptionsProperty); set => SetValue(OptionsProperty, value); } /// <summary> /// Occurs when a text editor option has changed. /// </summary> public event PropertyChangedEventHandler OptionChanged; /// <summary> /// Raises the <see cref="OptionChanged"/> event. /// </summary> protected virtual void OnOptionChanged(PropertyChangedEventArgs e) { OptionChanged?.Invoke(this, e); if (Options.ShowColumnRulers) _columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen); else _columnRulerRenderer.SetRuler(null, ColumnRulerPen); UpdateBuiltinElementGeneratorsFromOptions(); Redraw(); } private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e) { (e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue); } private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue) { if (oldValue != null) { PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged); } if (newValue != null) { PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged); } OnOptionChanged(new PropertyChangedEventArgs(null)); } #endregion #region ElementGenerators+LineTransformers Properties private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators; /// <summary> /// Gets a collection where element generators can be registered. /// </summary> public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators; private void ElementGenerator_Added(VisualLineElementGenerator generator) { ConnectToTextView(generator); Redraw(); } private void ElementGenerator_Removed(VisualLineElementGenerator generator) { DisconnectFromTextView(generator); Redraw(); } private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers; /// <summary> /// Gets a collection where line transformers can be registered. /// </summary> public IList<IVisualLineTransformer> LineTransformers => _lineTransformers; private void LineTransformer_Added(IVisualLineTransformer lineTransformer) { ConnectToTextView(lineTransformer); Redraw(); } private void LineTransformer_Removed(IVisualLineTransformer lineTransformer) { DisconnectFromTextView(lineTransformer); Redraw(); } #endregion #region Builtin ElementGenerators // NewLineElementGenerator newLineElementGenerator; private SingleCharacterElementGenerator _singleCharacterElementGenerator; private LinkElementGenerator _linkElementGenerator; private MailLinkElementGenerator _mailLinkElementGenerator; private void UpdateBuiltinElementGeneratorsFromOptions() { var options = Options; // AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine); AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs); AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks); AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks); } private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand) where T : VisualLineElementGenerator, IBuiltinElementGenerator, new() { var hasGenerator = generator != null; if (hasGenerator != demand) { if (demand) { generator = new T(); ElementGenerators.Add(generator); } else { ElementGenerators.Remove(generator); generator = null; } } generator?.FetchOptions(Options); } #endregion #region Layers internal readonly TextLayer TextLayer; /// <summary> /// Gets the list of layers displayed in the text view. /// </summary> public LayerCollection Layers { get; } public sealed class LayerCollection : Collection<Control> { private readonly TextView _textView; public LayerCollection(TextView textView) { _textView = textView; } protected override void ClearItems() { foreach (var control in Items) { _textView.VisualChildren.Remove(control); } base.ClearItems(); _textView.LayersChanged(); } protected override void InsertItem(int index, Control item) { base.InsertItem(index, item); _textView.VisualChildren.Add(item); _textView.LayersChanged(); } protected override void RemoveItem(int index) { base.RemoveItem(index); _textView.VisualChildren.RemoveAt(index); _textView.LayersChanged(); } protected override void SetItem(int index, Control item) { _textView.VisualChildren.Remove(Items[index]); base.SetItem(index, item); _textView.VisualChildren.Add(item); _textView.LayersChanged(); } } private void LayersChanged() { TextLayer.Index = Layers.IndexOf(TextLayer); } /// <summary> /// Inserts a new layer at a position specified relative to an existing layer. /// </summary> /// <param name="layer">The new layer to insert.</param> /// <param name="referencedLayer">The existing layer</param> /// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param> public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position) { if (layer == null) throw new ArgumentNullException(nameof(layer)); if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer)) throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer)); if (!Enum.IsDefined(typeof(LayerInsertionPosition), position)) throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition)); if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above) throw new InvalidOperationException("Cannot replace or insert below the background layer."); var newPosition = new LayerPosition(referencedLayer, position); LayerPosition.SetLayerPosition(layer, newPosition); for (var i = 0; i < Layers.Count; i++) { var p = LayerPosition.GetLayerPosition(Layers[i]); if (p != null) { if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace) { // found the referenced layer switch (position) { case LayerInsertionPosition.Below: Layers.Insert(i, layer); return; case LayerInsertionPosition.Above: Layers.Insert(i + 1, layer); return; case LayerInsertionPosition.Replace: Layers[i] = layer; return; } } else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above || p.KnownLayer > referencedLayer) { // we skipped the insertion position (referenced layer does not exist?) Layers.Insert(i, layer); return; } } } // inserting after all existing layers: Layers.Add(layer); } #endregion #region Inline object handling private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>(); /// <summary> /// Adds a new inline object. /// </summary> internal void AddInlineObject(InlineObjectRun inlineObject) { Debug.Assert(inlineObject.VisualLine != null); // Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping var alreadyAdded = false; for (var i = 0; i < _inlineObjects.Count; i++) { if (_inlineObjects[i].Element == inlineObject.Element) { RemoveInlineObjectRun(_inlineObjects[i], true); _inlineObjects.RemoveAt(i); alreadyAdded = true; break; } } _inlineObjects.Add(inlineObject); if (!alreadyAdded) { VisualChildren.Add(inlineObject.Element); ((ISetLogicalParent)inlineObject.Element).SetParent(this); } inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity)); inlineObject.DesiredSize = inlineObject.Element.DesiredSize; } private void MeasureInlineObjects() { // As part of MeasureOverride(), re-measure the inline objects foreach (var inlineObject in _inlineObjects) { if (inlineObject.VisualLine.IsDisposed) { // Don't re-measure inline objects that are going to be removed anyways. // If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call. continue; } inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity)); if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize)) { // the element changed size -> recreate its parent visual line inlineObject.DesiredSize = inlineObject.Element.DesiredSize; if (_allVisualLines.Remove(inlineObject.VisualLine)) { DisposeVisualLine(inlineObject.VisualLine); } } } } private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>(); private void RemoveInlineObjects(VisualLine visualLine) { // Delay removing inline objects: // A document change immediately invalidates affected visual lines, but it does not // cause an immediate redraw. // To prevent inline objects from flickering when they are recreated, we delay removing // inline objects until the next redraw. if (visualLine.HasInlineObjects) { _visualLinesWithOutstandingInlineObjects.Add(visualLine); } } /// <summary> /// Remove the inline objects that were marked for removal. /// </summary> private void RemoveInlineObjectsNow() { if (_visualLinesWithOutstandingInlineObjects.Count == 0) return; _inlineObjects.RemoveAll( ior => { if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine)) { RemoveInlineObjectRun(ior, false); return true; } return false; }); _visualLinesWithOutstandingInlineObjects.Clear(); } // Remove InlineObjectRun.Element from TextLayer. // Caller of RemoveInlineObjectRun will remove it from inlineObjects collection. private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement) { // TODO: Focus //if (!keepElement && ior.Element.IsKeyboardFocusWithin) //{ // // When the inline element that has the focus is removed, it will reset the // // focus to the main window without raising appropriate LostKeyboardFocus events. // // To work around this, we manually set focus to the next focusable parent. // UIElement element = this; // while (element != null && !element.Focusable) // { // element = VisualTreeHelper.GetParent(element) as UIElement; // } // if (element != null) // Keyboard.Focus(element); //} ior.VisualLine = null; if (!keepElement) VisualChildren.Remove(ior.Element); } #endregion #region Brushes /// <summary> /// NonPrintableCharacterBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128))); /// <summary> /// Gets/sets the Brush used for displaying non-printable characters. /// </summary> public IBrush NonPrintableCharacterBrush { get => GetValue(NonPrintableCharacterBrushProperty); set => SetValue(NonPrintableCharacterBrushProperty, value); } /// <summary> /// LinkTextForegroundBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue); /// <summary> /// Gets/sets the Brush used for displaying link texts. /// </summary> public IBrush LinkTextForegroundBrush { get => GetValue(LinkTextForegroundBrushProperty); set => SetValue(LinkTextForegroundBrushProperty, value); } /// <summary> /// LinkTextBackgroundBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent); /// <summary> /// Gets/sets the Brush used for the background of link texts. /// </summary> public IBrush LinkTextBackgroundBrush { get => GetValue(LinkTextBackgroundBrushProperty); set => SetValue(LinkTextBackgroundBrushProperty, value); } #endregion /// <summary> /// LinkTextUnderlinedBrush dependency property. /// </summary> public static readonly StyledProperty<bool> LinkTextUnderlineProperty = AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true); /// <summary> /// Gets/sets whether to underline link texts. /// </summary> /// <remarks> /// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied. /// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely. /// </remarks> public bool LinkTextUnderline { get => GetValue(LinkTextUnderlineProperty); set => SetValue(LinkTextUnderlineProperty, value); } #region Redraw methods / VisualLine invalidation /// <summary> /// Causes the text editor to regenerate all visual lines. /// </summary> public void Redraw() { VerifyAccess(); ClearVisualLines(); InvalidateMeasure(); } /// <summary> /// Causes the text editor to regenerate the specified visual line. /// </summary> public void Redraw(VisualLine visualLine) { VerifyAccess(); if (_allVisualLines.Remove(visualLine)) { DisposeVisualLine(visualLine); InvalidateMeasure(); } } /// <summary> /// Causes the text editor to redraw all lines overlapping with the specified segment. /// </summary> public void Redraw(int offset, int length) { VerifyAccess(); var changedSomethingBeforeOrInLine = false; for (var i = 0; i < _allVisualLines.Count; i++) { var visualLine = _allVisualLines[i]; var lineStart = visualLine.FirstDocumentLine.Offset; var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength; if (offset <= lineEnd) { changedSomethingBeforeOrInLine = true; if (offset + length >= lineStart) { _allVisualLines.RemoveAt(i--); DisposeVisualLine(visualLine); } } } if (changedSomethingBeforeOrInLine) { // Repaint not only when something in visible area was changed, but also when anything in front of it // was changed. We might have to redraw the line number margin. Or the highlighting changed. // However, we'll try to reuse the existing VisualLines. InvalidateMeasure(); } } /// <summary> /// Causes a known layer to redraw. /// This method does not invalidate visual lines; /// use the <see cref="Redraw()"/> method to do that. /// </summary> [SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer", Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")] public void InvalidateLayer(KnownLayer knownLayer) { InvalidateMeasure(); } /// <summary> /// Causes the text editor to redraw all lines overlapping with the specified segment. /// Does nothing if segment is null. /// </summary> public void Redraw(ISegment segment) { if (segment != null) { Redraw(segment.Offset, segment.Length); } } /// <summary> /// Invalidates all visual lines. /// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure /// that the visual lines will be recreated. /// </summary> private void ClearVisualLines() { if (_allVisualLines.Count != 0) { foreach (var visualLine in _allVisualLines) { DisposeVisualLine(visualLine); } _allVisualLines.Clear(); _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray()); } } private void DisposeVisualLine(VisualLine visualLine) { if (_newVisualLines != null && _newVisualLines.Contains(visualLine)) { throw new ArgumentException("Cannot dispose visual line because it is in construction!"); } visualLine.Dispose(); RemoveInlineObjects(visualLine); } #endregion #region Get(OrConstruct)VisualLine /// <summary> /// Gets the visual line that contains the document line with the specified number. /// Returns null if the document line is outside the visible range. /// </summary> public VisualLine GetVisualLine(int documentLineNumber) { // TODO: EnsureVisualLines() ? foreach (var visualLine in _allVisualLines) { Debug.Assert(visualLine.IsDisposed == false); var start = visualLine.FirstDocumentLine.LineNumber; var end = visualLine.LastDocumentLine.LineNumber; if (documentLineNumber >= start && documentLineNumber <= end) return visualLine; } return null; } /// <summary> /// Gets the visual line that contains the document line with the specified number. /// If that line is outside the visible range, a new VisualLine for that document line is constructed. /// </summary> public VisualLine GetOrConstructVisualLine(DocumentLine documentLine) { if (documentLine == null) throw new ArgumentNullException("documentLine"); if (!this.Document.Lines.Contains(documentLine)) throw new InvalidOperationException("Line belongs to wrong document"); VerifyAccess(); VisualLine l = GetVisualLine(documentLine.LineNumber); if (l == null) { TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties(); VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties); while (_heightTree.GetIsCollapsed(documentLine.LineNumber)) { documentLine = documentLine.PreviousLine; } l = BuildVisualLine(documentLine, globalTextRunProperties, paragraphProperties, _elementGenerators.ToArray(), _lineTransformers.ToArray(), _lastAvailableSize); _allVisualLines.Add(l); // update all visual top values (building the line might have changed visual top of other lines due to word wrapping) foreach (var line in _allVisualLines) { line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine); } } return l; } #endregion #region Visual Lines (fields and properties) private List<VisualLine> _allVisualLines = new List<VisualLine>(); private ReadOnlyCollection<VisualLine> _visibleVisualLines; private double _clippedPixelsOnTop; private List<VisualLine> _newVisualLines; /// <summary> /// Gets the currently visible visual lines. /// </summary> /// <exception cref="VisualLinesInvalidException"> /// Gets thrown if there are invalid visual lines when this property is accessed. /// You can use the <see cref="VisualLinesValid"/> property to check for this case, /// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines /// when they are invalid. /// </exception> [SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")] public ReadOnlyCollection<VisualLine> VisualLines { get { if (_visibleVisualLines == null) throw new VisualLinesInvalidException(); return _visibleVisualLines; } } /// <summary> /// Gets whether the visual lines are valid. /// Will return false after a call to Redraw(). /// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/> /// if this property is <c>false</c>. /// </summary> public bool VisualLinesValid => _visibleVisualLines != null; /// <summary> /// Occurs when the TextView is about to be measured and will regenerate its visual lines. /// This event may be used to mark visual lines as invalid that would otherwise be reused. /// </summary> public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting; /// <summary> /// Occurs when the TextView was measured and changed its visual lines. /// </summary> public event EventHandler VisualLinesChanged; /// <summary> /// If the visual lines are invalid, creates new visual lines for the visible part /// of the document. /// If all visual lines are valid, this method does nothing. /// </summary> /// <exception cref="InvalidOperationException">The visual line build process is already running. /// It is not allowed to call this method during the construction of a visual line.</exception> public void EnsureVisualLines() { Dispatcher.UIThread.VerifyAccess(); if (_inMeasure) throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!"); if (!VisualLinesValid) { // increase priority for re-measure InvalidateMeasure(); // force immediate re-measure InvalidateVisual(); } // Sometimes we still have invalid lines after UpdateLayout - work around the problem // by calling MeasureOverride directly. if (!VisualLinesValid) { Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines"); MeasureOverride(_lastAvailableSize); } if (!VisualLinesValid) throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call"); } #endregion #region Measure /// <summary> /// Additonal amount that allows horizontal scrolling past the end of the longest line. /// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line. /// </summary> private const double AdditionalHorizontalScrollAmount = 3; private Size _lastAvailableSize; private bool _inMeasure; /// <inheritdoc/> protected override Size MeasureOverride(Size availableSize) { // We don't support infinite available width, so we'll limit it to 32000 pixels. if (availableSize.Width > 32000) availableSize = availableSize.WithWidth(32000); if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width)) { ClearVisualLines(); } _lastAvailableSize = availableSize; foreach (var layer in Layers) { layer.Measure(availableSize); } InvalidateVisual(); // = InvalidateArrange+InvalidateRender MeasureInlineObjects(); double maxWidth; if (_document == null) { // no document -> create empty list of lines _allVisualLines = new List<VisualLine>(); _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray()); maxWidth = 0; } else { _inMeasure = true; try { maxWidth = CreateAndMeasureVisualLines(availableSize); } finally { _inMeasure = false; } } // remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor RemoveInlineObjectsNow(); maxWidth += AdditionalHorizontalScrollAmount; var heightTreeHeight = DocumentHeight; var options = Options; double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight); double extraHeightToAllowScrollBelowDocument = 0; if (options.AllowScrollBelowDocument) { if (!double.IsInfinity(_scrollViewport.Height)) { // HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after // scrolling to the very bottom. var minVisibleDocumentHeight = DefaultLineHeight; // increase the extend height to allow scrolling below the document extraHeightToAllowScrollBelowDocument = desiredHeight - minVisibleDocumentHeight; } } TextLayer.SetVisualLines(_visibleVisualLines); SetScrollData(availableSize, new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument), _scrollOffset); VisualLinesChanged?.Invoke(this, EventArgs.Empty); return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight); } /// <summary> /// Build all VisualLines in the visible range. /// </summary> /// <returns>Width the longest line</returns> private double CreateAndMeasureVisualLines(Size availableSize) { TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties(); VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties); //Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset); var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y); // number of pixels clipped from the first visual line(s) _clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView); // clippedPixelsOnTop should be >= 0, except for floating point inaccurracy. Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon); _newVisualLines = new List<VisualLine>(); VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView)); var elementGeneratorsArray = _elementGenerators.ToArray(); var lineTransformersArray = _lineTransformers.ToArray(); var nextLine = firstLineInView; double maxWidth = 0; var yPos = -_clippedPixelsOnTop; while (yPos < availableSize.Height && nextLine != null) { var visualLine = GetVisualLine(nextLine.LineNumber) ?? BuildVisualLine(nextLine, globalTextRunProperties, paragraphProperties, elementGeneratorsArray, lineTransformersArray, availableSize); visualLine.VisualTop = _scrollOffset.Y + yPos; nextLine = visualLine.LastDocumentLine.NextLine; yPos += visualLine.Height; foreach (var textLine in visualLine.TextLines) { if (textLine.WidthIncludingTrailingWhitespace > maxWidth) maxWidth = textLine.WidthIncludingTrailingWhitespace; } _newVisualLines.Add(visualLine); } foreach (var line in _allVisualLines) { Debug.Assert(line.IsDisposed == false); if (!_newVisualLines.Contains(line)) DisposeVisualLine(line); } _allVisualLines = _newVisualLines; // visibleVisualLines = readonly copy of visual lines _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray()); _newVisualLines = null; if (_allVisualLines.Any(line => line.IsDisposed)) { throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" + "This can happen when Redraw() is called during measure for lines " + "that are already constructed."); } return maxWidth; } #endregion #region BuildVisualLine private TextFormatter _formatter; internal TextViewCachedElements CachedElements; private TextRunProperties CreateGlobalTextRunProperties() { var p = new GlobalTextRunProperties(); p.typeface = this.CreateTypeface(); p.fontRenderingEmSize = FontSize; p.foregroundBrush = GetValue(TextElement.ForegroundProperty); ExtensionMethods.CheckIsFrozen(p.foregroundBrush); p.cultureInfo = CultureInfo.CurrentCulture; return p; } private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties) { return new VisualLineTextParagraphProperties { defaultTextRunProperties = defaultTextRunProperties, textWrapping = _canHorizontallyScroll ? TextWrapping.NoWrap : TextWrapping.Wrap, tabSize = Options.IndentationSize * WideSpaceWidth }; } private VisualLine BuildVisualLine(DocumentLine documentLine, TextRunProperties globalTextRunProperties, VisualLineTextParagraphProperties paragraphProperties, IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray, IReadOnlyList<IVisualLineTransformer> lineTransformersArray, Size availableSize) { if (_heightTree.GetIsCollapsed(documentLine.LineNumber)) throw new InvalidOperationException("Trying to build visual line from collapsed line"); //Debug.WriteLine("Building line " + documentLine.LineNumber); VisualLine visualLine = new VisualLine(this, documentLine); VisualLineTextSource textSource = new VisualLineTextSource(visualLine) { Document = _document, GlobalTextRunProperties = globalTextRunProperties, TextView = this }; visualLine.ConstructVisualElements(textSource, elementGeneratorsArray); if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine) { // Check whether the lines are collapsed correctly: double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine); double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine); if (!firstLinePos.IsClose(lastLinePos)) { for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++) { if (!_heightTree.GetIsCollapsed(i)) throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed."); } throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?"); } } visualLine.RunTransformers(textSource, lineTransformersArray); // now construct textLines: TextLineBreak lastLineBreak = null; var textOffset = 0; var textLines = new List<TextLine>(); while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker) { var textLine = _formatter.FormatLine( textSource, textOffset, availableSize.Width, paragraphProperties, lastLineBreak ); textLines.Add(textLine); textOffset += textLine.Length; // exit loop so that we don't do the indentation calculation if there's only a single line if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker) break; if (paragraphProperties.firstLineInParagraph) { paragraphProperties.firstLineInParagraph = false; TextEditorOptions options = this.Options; double indentation = 0; if (options.InheritWordWrapIndentation) { // determine indentation for next line: int indentVisualColumn = GetIndentationVisualColumn(visualLine); if (indentVisualColumn > 0 && indentVisualColumn < textOffset) { indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0)); } } indentation += options.WordWrapIndentation; // apply the calculated indentation unless it's more than half of the text editor size: if (indentation > 0 && indentation * 2 < availableSize.Width) paragraphProperties.indent = indentation; } lastLineBreak = textLine.TextLineBreak; } visualLine.SetTextLines(textLines); _heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height); return visualLine; } private static int GetIndentationVisualColumn(VisualLine visualLine) { if (visualLine.Elements.Count == 0) return 0; var column = 0; var elementIndex = 0; var element = visualLine.Elements[elementIndex]; while (element.IsWhitespace(column)) { column++; if (column == element.VisualColumn + element.VisualLength) { elementIndex++; if (elementIndex == visualLine.Elements.Count) break; element = visualLine.Elements[elementIndex]; } } return column; } #endregion #region Arrange /// <summary> /// Arrange implementation. /// </summary> protected override Size ArrangeOverride(Size finalSize) { EnsureVisualLines(); foreach (var layer in Layers) { layer.Arrange(new Rect(new Point(0, 0), finalSize)); } if (_document == null || _allVisualLines.Count == 0) return finalSize; // validate scroll position var newScrollOffsetX = _scrollOffset.X; var newScrollOffsetY = _scrollOffset.Y; if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width) { newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width); } if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height) { newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height); } // Apply final view port and offset if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY))) InvalidateMeasure(); if (_visibleVisualLines != null) { var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop); foreach (var visualLine in _visibleVisualLines) { var offset = 0; foreach (var textLine in visualLine.TextLines) { foreach (var span in textLine.TextRuns) { var inline = span as InlineObjectRun; if (inline?.VisualLine != null) { Debug.Assert(_inlineObjects.Contains(inline)); var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset)); inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize)); Debug.WriteLine(distance); } offset += span.TextSourceLength; } pos = new Point(pos.X, pos.Y + textLine.Height); } } } InvalidateCursorIfPointerWithinTextView(); return finalSize; } #endregion #region Render private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers; /// <summary> /// Gets the list of background renderers. /// </summary> public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers; private void BackgroundRenderer_Added(IBackgroundRenderer renderer) { ConnectToTextView(renderer); InvalidateLayer(renderer.Layer); } private void BackgroundRenderer_Removed(IBackgroundRenderer renderer) { DisconnectFromTextView(renderer); InvalidateLayer(renderer.Layer); } /// <inheritdoc/> public override void Render(DrawingContext drawingContext) { if (!VisualLinesValid) { return; } RenderBackground(drawingContext, KnownLayer.Background); foreach (var line in _visibleVisualLines) { IBrush currentBrush = null; var startVc = 0; var length = 0; foreach (var element in line.Elements) { if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush)) { if (currentBrush != null) { var builder = new BackgroundGeometryBuilder { AlignToWholePixels = true, CornerRadius = 3 }; foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length)) builder.AddRectangle(this, rect); var geometry = builder.CreateGeometry(); if (geometry != null) { drawingContext.DrawGeometry(currentBrush, null, geometry); } } startVc = element.VisualColumn; length = element.DocumentLength; currentBrush = element.BackgroundBrush; } else { length += element.VisualLength; } } if (currentBrush != null) { var builder = new BackgroundGeometryBuilder { AlignToWholePixels = true, CornerRadius = 3 }; foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length)) builder.AddRectangle(this, rect); var geometry = builder.CreateGeometry(); if (geometry != null) { drawingContext.DrawGeometry(currentBrush, null, geometry); } } } } internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer) { // this is necessary so hit-testing works properly and events get tunneled to the TextView. drawingContext.FillRectangle(Brushes.Transparent, Bounds); foreach (var bg in _backgroundRenderers) { if (bg.Layer == layer) { bg.Draw(this, drawingContext); } } } internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals) { var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop); foreach (var visual in visuals) { var t = visual.RenderTransform as TranslateTransform; if (t == null || t.X != pos.X || t.Y != pos.Y) { visual.RenderTransform = new TranslateTransform(pos.X, pos.Y); } pos = new Point(pos.X, pos.Y + visual.LineHeight); } } #endregion #region IScrollInfo implementation /// <summary> /// Size of the scroll, in pixels. /// </summary> private Size _scrollExtent; /// <summary> /// Offset of the scroll position. /// </summary> private Vector _scrollOffset; /// <summary> /// Size of the viewport. /// </summary> private Size _scrollViewport; private void ClearScrollData() { SetScrollData(new Size(), new Size(), new Vector()); } private bool SetScrollData(Size viewport, Size extent, Vector offset) { if (!(viewport.IsClose(_scrollViewport) && extent.IsClose(_scrollExtent) && offset.IsClose(_scrollOffset))) { _scrollViewport = viewport; _scrollExtent = extent; SetScrollOffset(offset); OnScrollChange(); return true; } return false; } private void OnScrollChange() { ((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty); } private bool _canVerticallyScroll = true; private bool _canHorizontallyScroll = true; /// <summary> /// Gets the horizontal scroll offset. /// </summary> public double HorizontalOffset => _scrollOffset.X; /// <summary> /// Gets the vertical scroll offset. /// </summary> public double VerticalOffset => _scrollOffset.Y; /// <summary> /// Gets the scroll offset; /// </summary> public Vector ScrollOffset => _scrollOffset; /// <summary> /// Occurs when the scroll offset has changed. /// </summary> public event EventHandler ScrollOffsetChanged; private void SetScrollOffset(Vector vector) { if (!_canHorizontallyScroll) { vector = new Vector(0, vector.Y); } if (!_canVerticallyScroll) { vector = new Vector(vector.X, 0); } if (!_scrollOffset.IsClose(vector)) { _scrollOffset = vector; ScrollOffsetChanged?.Invoke(this, EventArgs.Empty); } } private bool _defaultTextMetricsValid; private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling. private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling. private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation. /// <summary> /// Gets the width of a 'wide space' (the space width used for calculating the tab size). /// </summary> /// <remarks> /// This is the width of an 'x' in the current font. /// We do not measure the width of an actual space as that would lead to tiny tabs in /// some proportional fonts. /// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width. /// </remarks> public double WideSpaceWidth { get { CalculateDefaultTextMetrics(); return _wideSpaceWidth; } } /// <summary> /// Gets the default line height. This is the height of an empty line or a line containing regular text. /// Lines that include formatted text or custom UI elements may have a different line height. /// </summary> public double DefaultLineHeight { get { CalculateDefaultTextMetrics(); return _defaultLineHeight; } } /// <summary> /// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/> /// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text. /// Lines that include formatted text or custom UI elements may have a different baseline. /// </summary> public double DefaultBaseline { get { CalculateDefaultTextMetrics(); return _defaultBaseline; } } private void InvalidateDefaultTextMetrics() { _defaultTextMetricsValid = false; if (_heightTree != null) { // calculate immediately so that height tree gets updated CalculateDefaultTextMetrics(); } } private void CalculateDefaultTextMetrics() { if (_defaultTextMetricsValid) return; _defaultTextMetricsValid = true; if (_formatter != null) { var textRunProperties = CreateGlobalTextRunProperties(); var line = _formatter.FormatLine( new SimpleTextSource("x", textRunProperties), 0, 32000, new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties }, null); _wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace); _defaultBaseline = Math.Max(1, line.Baseline); _defaultLineHeight = Math.Max(1, line.Height); } else { _wideSpaceWidth = FontSize / 2; _defaultBaseline = FontSize; _defaultLineHeight = FontSize + 3; } // Update heightTree.DefaultLineHeight, if a document is loaded. if (_heightTree != null) _heightTree.DefaultLineHeight = _defaultLineHeight; } private static double ValidateVisualOffset(double offset) { if (double.IsNaN(offset)) throw new ArgumentException("offset must not be NaN"); if (offset < 0) return 0; return offset; } /// <summary> /// Scrolls the text view so that the specified rectangle gets visible. /// </summary> public virtual void MakeVisible(Rect rectangle) { var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y, _scrollViewport.Width, _scrollViewport.Height); var newScrollOffsetX = _scrollOffset.X; var newScrollOffsetY = _scrollOffset.Y; if (rectangle.X < visibleRectangle.X) { if (rectangle.Right > visibleRectangle.Right) { newScrollOffsetX = rectangle.X + rectangle.Width / 2; } else { newScrollOffsetX = rectangle.X; } } else if (rectangle.Right > visibleRectangle.Right) { newScrollOffsetX = rectangle.Right - _scrollViewport.Width; } if (rectangle.Y < visibleRectangle.Y) { if (rectangle.Bottom > visibleRectangle.Bottom) { newScrollOffsetY = rectangle.Y + rectangle.Height / 2; } else { newScrollOffsetY = rectangle.Y; } } else if (rectangle.Bottom > visibleRectangle.Bottom) { newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height; } newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX); newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY); var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY); if (!_scrollOffset.IsClose(newScrollOffset)) { SetScrollOffset(newScrollOffset); OnScrollChange(); InvalidateMeasure(); } } #endregion #region Visual element pointer handling [ThreadStatic] private static bool _invalidCursor; //private VisualLineElement _currentHoveredElement; /// <summary> /// Updates the pointe cursor, but with background priority. /// </summary> public static void InvalidateCursor() { if (!_invalidCursor) { _invalidCursor = true; Dispatcher.UIThread.InvokeAsync( delegate { _invalidCursor = false; //MouseDevice.Instance.UpdateCursor(); }, DispatcherPriority.Background // fixes issue #288 ); } } internal void InvalidateCursorIfPointerWithinTextView() { // Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view. // Unnecessary updates may cause the mouse pointer to flicker // (e.g. if it is over a window border, it blinks between Resize and Normal) if (IsPointerOver) { InvalidateCursor(); } } protected override void OnPointerMoved(PointerEventArgs e) { base.OnPointerMoved(e); //var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); //// Change back to default if hover on a different element //if (_currentHoveredElement != element) //{ // Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor // _currentHoveredElement = element; //} //element?.OnQueryCursor(e); } protected override void OnPointerPressed(PointerPressedEventArgs e) { base.OnPointerPressed(e); if (!e.Handled) { EnsureVisualLines(); var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); element?.OnPointerPressed(e); } } protected override void OnPointerReleased(PointerReleasedEventArgs e) { base.OnPointerReleased(e); if (!e.Handled) { EnsureVisualLines(); var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); element?.OnPointerReleased(e); } } #endregion #region Getting elements from Visual Position /// <summary> /// Gets the visual line at the specified document position (relative to start of document). /// Returns null if there is no visual line for the position (e.g. the position is outside the visible /// text area). /// </summary> public VisualLine GetVisualLineFromVisualTop(double visualTop) { // TODO: change this method to also work outside the visible range - // required to make GetPosition work as expected! EnsureVisualLines(); foreach (var vl in VisualLines) { if (visualTop < vl.VisualTop) continue; if (visualTop < vl.VisualTop + vl.Height) return vl; } return null; } /// <summary> /// Gets the visual top position (relative to start of document) from a document line number. /// </summary> public double GetVisualTopByDocumentLine(int line) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line)); } private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition) { var vl = GetVisualLineFromVisualTop(visualPosition.Y); if (vl != null) { var column = vl.GetVisualColumnFloor(visualPosition); foreach (var element in vl.Elements) { if (element.VisualColumn + element.VisualLength <= column) continue; return element; } } return null; } #endregion #region Visual Position <-> TextViewPosition /// <summary> /// Gets the visual position from a text view position. /// </summary> /// <param name="position">The text view position.</param> /// <param name="yPositionMode">The mode how to retrieve the Y position.</param> /// <returns>The position in device-independent pixels relative /// to the top left corner of the document.</returns> public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var documentLine = Document.GetLineByNumber(position.Line); var visualLine = GetOrConstructVisualLine(documentLine); var visualColumn = position.VisualColumn; if (visualColumn < 0) { var offset = documentLine.Offset + position.Column - 1; visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset); } return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode); } /// <summary> /// Gets the text view position from the specified visual position. /// If the position is within a character, it is rounded to the next character boundary. /// </summary> /// <param name="visualPosition">The position in device-independent pixels relative /// to the top left corner of the document.</param> /// <returns>The logical position, or null if the position is outside the document.</returns> public TextViewPosition? GetPosition(Point visualPosition) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var line = GetVisualLineFromVisualTop(visualPosition.Y); return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace); } /// <summary> /// Gets the text view position from the specified visual position. /// If the position is inside a character, the position in front of the character is returned. /// </summary> /// <param name="visualPosition">The position in device-independent pixels relative /// to the top left corner of the document.</param> /// <returns>The logical position, or null if the position is outside the document.</returns> public TextViewPosition? GetPositionFloor(Point visualPosition) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var line = GetVisualLineFromVisualTop(visualPosition.Y); return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace); } #endregion #region Service Provider /// <summary> /// Gets a service container used to associate services with the text view. /// </summary> internal IServiceContainer Services { get; } = new ServiceContainer(); /// <summary> /// Retrieves a service from the text view. /// If the service is not found in the <see cref="Services"/> container, /// this method will also look for it in the current document's service provider. /// </summary> public virtual object GetService(Type serviceType) { var instance = Services.GetService(serviceType); if (instance == null && _document != null) { instance = _document.ServiceProvider.GetService(serviceType); } return instance; } private void ConnectToTextView(object obj) { var c = obj as ITextViewConnect; c?.AddToTextView(this); } private void DisconnectFromTextView(object obj) { var c = obj as ITextViewConnect; c?.RemoveFromTextView(this); } #endregion #region PointerHover /// <summary> /// The PreviewPointerHover event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView)); /// <summary> /// The PointerHover event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble, typeof(TextView)); /// <summary> /// The PreviewPointerHoverStopped event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel, typeof(TextView)); /// <summary> /// The PointerHoverStopped event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble, typeof(TextView)); /// <summary> /// Occurs when the pointer has hovered over a fixed location for some time. /// </summary> public event EventHandler<PointerEventArgs> PreviewPointerHover { add => AddHandler(PreviewPointerHoverEvent, value); remove => RemoveHandler(PreviewPointerHoverEvent, value); } /// <summary> /// Occurs when the pointer has hovered over a fixed location for some time. /// </summary> public event EventHandler<PointerEventArgs> PointerHover { add => AddHandler(PointerHoverEvent, value); remove => RemoveHandler(PointerHoverEvent, value); } /// <summary> /// Occurs when the pointe had previously hovered but now started moving again. /// </summary> public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped { add => AddHandler(PreviewPointerHoverStoppedEvent, value); remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value); } /// <summary> /// Occurs when the pointer had previously hovered but now started moving again. /// </summary> public event EventHandler<PointerEventArgs> PointerHoverStopped { add => AddHandler(PointerHoverStoppedEvent, value); remove => RemoveHandler(PointerHoverStoppedEvent, value); } private readonly PointerHoverLogic _hoverLogic; private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent) { e.RoutedEvent = tunnelingEvent; RaiseEvent(e); e.RoutedEvent = bubblingEvent; RaiseEvent(e); } #endregion /// <summary> /// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden /// and not used to start the generation of a <see cref="VisualLine"/>. /// </summary> /// <remarks> /// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span /// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding /// <see cref="VisualLineElementGenerator"/>. /// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>. /// /// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines /// N+1 to M. Do not collapse line N itself. /// /// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the /// <see cref="CollapsedLineSection"/> returned from this method. /// </remarks> public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.CollapseText(start, end); } /// <summary> /// Gets the height of the document. /// </summary> public double DocumentHeight => _heightTree?.TotalHeight ?? 0; /// <summary> /// Gets the document line at the specified visual position. /// </summary> public DocumentLine GetDocumentLineByVisualTop(double visualTop) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.GetLineByVisualPosition(visualTop); } /// <inheritdoc/> protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change) { base.OnPropertyChanged(change); if (change.Property == TemplatedControl.ForegroundProperty || change.Property == NonPrintableCharacterBrushProperty || change.Property == LinkTextBackgroundBrushProperty || change.Property == LinkTextForegroundBrushProperty || change.Property == LinkTextUnderlineProperty) { // changing brushes requires recreating the cached elements RecreateCachedElements(); Redraw(); } if (change.Property == TemplatedControl.FontFamilyProperty || change.Property == TemplatedControl.FontSizeProperty || change.Property == TemplatedControl.FontStyleProperty || change.Property == TemplatedControl.FontWeightProperty) { // changing font properties requires recreating cached elements RecreateCachedElements(); // and we need to re-measure the font metrics: InvalidateDefaultTextMetrics(); Redraw(); } if (change.Property == ColumnRulerPenProperty) { _columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen); } if (change.Property == CurrentLineBorderProperty) { _currentLineHighlighRenderer.BorderPen = CurrentLineBorder; } if (change.Property == CurrentLineBackgroundProperty) { _currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground; } } /// <summary> /// The pen used to draw the column ruler. /// <seealso cref="TextEditorOptions.ShowColumnRulers"/> /// </summary> public static readonly StyledProperty<IPen> ColumnRulerPenProperty = AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128)))); private static ImmutablePen CreateFrozenPen(IBrush brush) { var pen = new ImmutablePen(brush?.ToImmutable()); return pen; } bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle) { if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target)) { return false; } // TODO: // Convert rectangle into our coordinate space. //var childTransform = target.TransformToVisual(this); //rectangle = childTransform.Value(rectangle); MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y)); return true; } IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from) { return null; } event EventHandler ILogicalScrollable.ScrollInvalidated { add => _scrollInvalidated += value; remove => _scrollInvalidated -= value; } void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e) { _scrollInvalidated?.Invoke(this, e); } /// <summary> /// Gets/Sets the pen used to draw the column ruler. /// <seealso cref="TextEditorOptions.ShowColumnRulers"/> /// </summary> public IPen ColumnRulerPen { get => GetValue(ColumnRulerPenProperty); set => SetValue(ColumnRulerPenProperty, value); } /// <summary> /// The <see cref="CurrentLineBackground"/> property. /// </summary> public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty = AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground"); /// <summary> /// Gets/Sets the background brush used by current line highlighter. /// </summary> public IBrush CurrentLineBackground { get => GetValue(CurrentLineBackgroundProperty); set => SetValue(CurrentLineBackgroundProperty, value); } /// <summary> /// The <see cref="CurrentLineBorder"/> property. /// </summary> public static readonly StyledProperty<IPen> CurrentLineBorderProperty = AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder"); /// <summary> /// Gets/Sets the background brush used for the current line. /// </summary> public IPen CurrentLineBorder { get => GetValue(CurrentLineBorderProperty); set => SetValue(CurrentLineBorderProperty, value); } /// <summary> /// Gets/Sets highlighted line number. /// </summary> public int HighlightedLine { get => _currentLineHighlighRenderer.Line; set => _currentLineHighlighRenderer.Line = value; } /// <summary> /// Empty line selection width. /// </summary> public virtual double EmptyLineSelectionWidth => 1; bool ILogicalScrollable.CanHorizontallyScroll { get => _canHorizontallyScroll; set { if (_canHorizontallyScroll != value) { _canHorizontallyScroll = value; ClearVisualLines(); InvalidateMeasure(); } } } bool ILogicalScrollable.CanVerticallyScroll { get => _canVerticallyScroll; set { if (_canVerticallyScroll != value) { _canVerticallyScroll = value; ClearVisualLines(); InvalidateMeasure(); } } } bool ILogicalScrollable.IsLogicalScrollEnabled => true; Size ILogicalScrollable.ScrollSize => new Size(10, 50); Size ILogicalScrollable.PageScrollSize => new Size(10, 100); Size IScrollable.Extent => _scrollExtent; Vector IScrollable.Offset { get => _scrollOffset; set { value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y)); var isX = !_scrollOffset.X.IsClose(value.X); var isY = !_scrollOffset.Y.IsClose(value.Y); if (isX || isY) { Action ILogicalScrollable.InvalidateScroll { get; set; } Size ILogicalScrollable.ScrollSize => new Size(10, 10); Size ILogicalScrollable.PageScrollSize => new Size(10, 10); Size IScrollable.Extent => _scrollExtent; } } } Size IScrollable.Viewport => _scrollViewport; } } <MSG> fix scroll sizes. <DFF> @@ -2089,9 +2089,9 @@ namespace AvaloniaEdit.Rendering Action ILogicalScrollable.InvalidateScroll { get; set; } - Size ILogicalScrollable.ScrollSize => new Size(10, 10); + Size ILogicalScrollable.ScrollSize => new Size(10, 50); - Size ILogicalScrollable.PageScrollSize => new Size(10, 10); + Size ILogicalScrollable.PageScrollSize => new Size(10, 100); Size IScrollable.Extent => _scrollExtent;
2
fix scroll sizes.
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10068012
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Threading.Tasks; using Avalonia; using Avalonia.Controls; using Avalonia.Controls.Documents; using Avalonia.Controls.Primitives; using Avalonia.Data; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Media.TextFormatting; using Avalonia.Threading; using Avalonia.VisualTree; using AvaloniaEdit.Document; using AvaloniaEdit.Editing; using AvaloniaEdit.Utils; namespace AvaloniaEdit.Rendering { /// <summary> /// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>. /// /// This is the heart of the text editor, this class controls the text rendering process. /// /// Taken as a standalone control, it's a text viewer without any editing capability. /// </summary> [SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable", Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")] public class TextView : Control, ITextEditorComponent, ILogicalScrollable { private EventHandler _scrollInvalidated; #region Constructor static TextView() { ClipToBoundsProperty.OverrideDefaultValue<TextView>(true); FocusableProperty.OverrideDefaultValue<TextView>(false); OptionsProperty.Changed.Subscribe(OnOptionsChanged); DocumentProperty.Changed.Subscribe(OnDocumentChanged); } private readonly ColumnRulerRenderer _columnRulerRenderer; private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer; /// <summary> /// Creates a new TextView instance. /// </summary> public TextView() { Services.AddService(this); TextLayer = new TextLayer(this); _elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed); _lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed); _backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed); _columnRulerRenderer = new ColumnRulerRenderer(this); _currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this); Options = new TextEditorOptions(); Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators Layers = new LayerCollection(this); InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace); _hoverLogic = new PointerHoverLogic(this); _hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent); _hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent); } #endregion #region Document Property /// <summary> /// Document property. /// </summary> public static readonly StyledProperty<TextDocument> DocumentProperty = AvaloniaProperty.Register<TextView, TextDocument>("Document"); private TextDocument _document; private HeightTree _heightTree; /// <summary> /// Gets/Sets the document displayed by the text editor. /// </summary> public TextDocument Document { get => GetValue(DocumentProperty); set => SetValue(DocumentProperty, value); } internal double FontSize { get => GetValue(TemplatedControl.FontSizeProperty); set => SetValue(TemplatedControl.FontSizeProperty, value); } internal FontFamily FontFamily { get => GetValue(TemplatedControl.FontFamilyProperty); set => SetValue(TemplatedControl.FontFamilyProperty, value); } /// <summary> /// Occurs when the document property has changed. /// </summary> public event EventHandler DocumentChanged; private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e) { (e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue); } private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue) { if (oldValue != null) { _heightTree.Dispose(); _heightTree = null; _formatter = null; CachedElements = null; TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging); } _document = newValue; ClearScrollData(); ClearVisualLines(); if (newValue != null) { TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging); _formatter = TextFormatter.Current; InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter _heightTree = new HeightTree(newValue, DefaultLineHeight); CachedElements = new TextViewCachedElements(); } InvalidateMeasure(); DocumentChanged?.Invoke(this, EventArgs.Empty); } private void RecreateCachedElements() { if (CachedElements != null) { CachedElements = new TextViewCachedElements(); } } private void OnChanging(object sender, DocumentChangeEventArgs e) { Redraw(e.Offset, e.RemovalLength); } private void OnPropertyChanged(object sender, PropertyChangedEventArgs e) { OnOptionChanged(e); } #endregion #region Options property /// <summary> /// Options property. /// </summary> public static readonly StyledProperty<TextEditorOptions> OptionsProperty = AvaloniaProperty.Register<TextView, TextEditorOptions>("Options"); /// <summary> /// Gets/Sets the options used by the text editor. /// </summary> public TextEditorOptions Options { get => GetValue(OptionsProperty); set => SetValue(OptionsProperty, value); } /// <summary> /// Occurs when a text editor option has changed. /// </summary> public event PropertyChangedEventHandler OptionChanged; /// <summary> /// Raises the <see cref="OptionChanged"/> event. /// </summary> protected virtual void OnOptionChanged(PropertyChangedEventArgs e) { OptionChanged?.Invoke(this, e); if (Options.ShowColumnRulers) _columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen); else _columnRulerRenderer.SetRuler(null, ColumnRulerPen); UpdateBuiltinElementGeneratorsFromOptions(); Redraw(); } private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e) { (e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue); } private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue) { if (oldValue != null) { PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged); } if (newValue != null) { PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged); } OnOptionChanged(new PropertyChangedEventArgs(null)); } #endregion #region ElementGenerators+LineTransformers Properties private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators; /// <summary> /// Gets a collection where element generators can be registered. /// </summary> public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators; private void ElementGenerator_Added(VisualLineElementGenerator generator) { ConnectToTextView(generator); Redraw(); } private void ElementGenerator_Removed(VisualLineElementGenerator generator) { DisconnectFromTextView(generator); Redraw(); } private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers; /// <summary> /// Gets a collection where line transformers can be registered. /// </summary> public IList<IVisualLineTransformer> LineTransformers => _lineTransformers; private void LineTransformer_Added(IVisualLineTransformer lineTransformer) { ConnectToTextView(lineTransformer); Redraw(); } private void LineTransformer_Removed(IVisualLineTransformer lineTransformer) { DisconnectFromTextView(lineTransformer); Redraw(); } #endregion #region Builtin ElementGenerators // NewLineElementGenerator newLineElementGenerator; private SingleCharacterElementGenerator _singleCharacterElementGenerator; private LinkElementGenerator _linkElementGenerator; private MailLinkElementGenerator _mailLinkElementGenerator; private void UpdateBuiltinElementGeneratorsFromOptions() { var options = Options; // AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine); AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs); AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks); AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks); } private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand) where T : VisualLineElementGenerator, IBuiltinElementGenerator, new() { var hasGenerator = generator != null; if (hasGenerator != demand) { if (demand) { generator = new T(); ElementGenerators.Add(generator); } else { ElementGenerators.Remove(generator); generator = null; } } generator?.FetchOptions(Options); } #endregion #region Layers internal readonly TextLayer TextLayer; /// <summary> /// Gets the list of layers displayed in the text view. /// </summary> public LayerCollection Layers { get; } public sealed class LayerCollection : Collection<Control> { private readonly TextView _textView; public LayerCollection(TextView textView) { _textView = textView; } protected override void ClearItems() { foreach (var control in Items) { _textView.VisualChildren.Remove(control); } base.ClearItems(); _textView.LayersChanged(); } protected override void InsertItem(int index, Control item) { base.InsertItem(index, item); _textView.VisualChildren.Add(item); _textView.LayersChanged(); } protected override void RemoveItem(int index) { base.RemoveItem(index); _textView.VisualChildren.RemoveAt(index); _textView.LayersChanged(); } protected override void SetItem(int index, Control item) { _textView.VisualChildren.Remove(Items[index]); base.SetItem(index, item); _textView.VisualChildren.Add(item); _textView.LayersChanged(); } } private void LayersChanged() { TextLayer.Index = Layers.IndexOf(TextLayer); } /// <summary> /// Inserts a new layer at a position specified relative to an existing layer. /// </summary> /// <param name="layer">The new layer to insert.</param> /// <param name="referencedLayer">The existing layer</param> /// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param> public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position) { if (layer == null) throw new ArgumentNullException(nameof(layer)); if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer)) throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer)); if (!Enum.IsDefined(typeof(LayerInsertionPosition), position)) throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition)); if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above) throw new InvalidOperationException("Cannot replace or insert below the background layer."); var newPosition = new LayerPosition(referencedLayer, position); LayerPosition.SetLayerPosition(layer, newPosition); for (var i = 0; i < Layers.Count; i++) { var p = LayerPosition.GetLayerPosition(Layers[i]); if (p != null) { if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace) { // found the referenced layer switch (position) { case LayerInsertionPosition.Below: Layers.Insert(i, layer); return; case LayerInsertionPosition.Above: Layers.Insert(i + 1, layer); return; case LayerInsertionPosition.Replace: Layers[i] = layer; return; } } else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above || p.KnownLayer > referencedLayer) { // we skipped the insertion position (referenced layer does not exist?) Layers.Insert(i, layer); return; } } } // inserting after all existing layers: Layers.Add(layer); } #endregion #region Inline object handling private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>(); /// <summary> /// Adds a new inline object. /// </summary> internal void AddInlineObject(InlineObjectRun inlineObject) { Debug.Assert(inlineObject.VisualLine != null); // Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping var alreadyAdded = false; for (var i = 0; i < _inlineObjects.Count; i++) { if (_inlineObjects[i].Element == inlineObject.Element) { RemoveInlineObjectRun(_inlineObjects[i], true); _inlineObjects.RemoveAt(i); alreadyAdded = true; break; } } _inlineObjects.Add(inlineObject); if (!alreadyAdded) { VisualChildren.Add(inlineObject.Element); ((ISetLogicalParent)inlineObject.Element).SetParent(this); } inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity)); inlineObject.DesiredSize = inlineObject.Element.DesiredSize; } private void MeasureInlineObjects() { // As part of MeasureOverride(), re-measure the inline objects foreach (var inlineObject in _inlineObjects) { if (inlineObject.VisualLine.IsDisposed) { // Don't re-measure inline objects that are going to be removed anyways. // If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call. continue; } inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity)); if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize)) { // the element changed size -> recreate its parent visual line inlineObject.DesiredSize = inlineObject.Element.DesiredSize; if (_allVisualLines.Remove(inlineObject.VisualLine)) { DisposeVisualLine(inlineObject.VisualLine); } } } } private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>(); private void RemoveInlineObjects(VisualLine visualLine) { // Delay removing inline objects: // A document change immediately invalidates affected visual lines, but it does not // cause an immediate redraw. // To prevent inline objects from flickering when they are recreated, we delay removing // inline objects until the next redraw. if (visualLine.HasInlineObjects) { _visualLinesWithOutstandingInlineObjects.Add(visualLine); } } /// <summary> /// Remove the inline objects that were marked for removal. /// </summary> private void RemoveInlineObjectsNow() { if (_visualLinesWithOutstandingInlineObjects.Count == 0) return; _inlineObjects.RemoveAll( ior => { if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine)) { RemoveInlineObjectRun(ior, false); return true; } return false; }); _visualLinesWithOutstandingInlineObjects.Clear(); } // Remove InlineObjectRun.Element from TextLayer. // Caller of RemoveInlineObjectRun will remove it from inlineObjects collection. private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement) { // TODO: Focus //if (!keepElement && ior.Element.IsKeyboardFocusWithin) //{ // // When the inline element that has the focus is removed, it will reset the // // focus to the main window without raising appropriate LostKeyboardFocus events. // // To work around this, we manually set focus to the next focusable parent. // UIElement element = this; // while (element != null && !element.Focusable) // { // element = VisualTreeHelper.GetParent(element) as UIElement; // } // if (element != null) // Keyboard.Focus(element); //} ior.VisualLine = null; if (!keepElement) VisualChildren.Remove(ior.Element); } #endregion #region Brushes /// <summary> /// NonPrintableCharacterBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128))); /// <summary> /// Gets/sets the Brush used for displaying non-printable characters. /// </summary> public IBrush NonPrintableCharacterBrush { get => GetValue(NonPrintableCharacterBrushProperty); set => SetValue(NonPrintableCharacterBrushProperty, value); } /// <summary> /// LinkTextForegroundBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue); /// <summary> /// Gets/sets the Brush used for displaying link texts. /// </summary> public IBrush LinkTextForegroundBrush { get => GetValue(LinkTextForegroundBrushProperty); set => SetValue(LinkTextForegroundBrushProperty, value); } /// <summary> /// LinkTextBackgroundBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent); /// <summary> /// Gets/sets the Brush used for the background of link texts. /// </summary> public IBrush LinkTextBackgroundBrush { get => GetValue(LinkTextBackgroundBrushProperty); set => SetValue(LinkTextBackgroundBrushProperty, value); } #endregion /// <summary> /// LinkTextUnderlinedBrush dependency property. /// </summary> public static readonly StyledProperty<bool> LinkTextUnderlineProperty = AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true); /// <summary> /// Gets/sets whether to underline link texts. /// </summary> /// <remarks> /// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied. /// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely. /// </remarks> public bool LinkTextUnderline { get => GetValue(LinkTextUnderlineProperty); set => SetValue(LinkTextUnderlineProperty, value); } #region Redraw methods / VisualLine invalidation /// <summary> /// Causes the text editor to regenerate all visual lines. /// </summary> public void Redraw() { VerifyAccess(); ClearVisualLines(); InvalidateMeasure(); } /// <summary> /// Causes the text editor to regenerate the specified visual line. /// </summary> public void Redraw(VisualLine visualLine) { VerifyAccess(); if (_allVisualLines.Remove(visualLine)) { DisposeVisualLine(visualLine); InvalidateMeasure(); } } /// <summary> /// Causes the text editor to redraw all lines overlapping with the specified segment. /// </summary> public void Redraw(int offset, int length) { VerifyAccess(); var changedSomethingBeforeOrInLine = false; for (var i = 0; i < _allVisualLines.Count; i++) { var visualLine = _allVisualLines[i]; var lineStart = visualLine.FirstDocumentLine.Offset; var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength; if (offset <= lineEnd) { changedSomethingBeforeOrInLine = true; if (offset + length >= lineStart) { _allVisualLines.RemoveAt(i--); DisposeVisualLine(visualLine); } } } if (changedSomethingBeforeOrInLine) { // Repaint not only when something in visible area was changed, but also when anything in front of it // was changed. We might have to redraw the line number margin. Or the highlighting changed. // However, we'll try to reuse the existing VisualLines. InvalidateMeasure(); } } /// <summary> /// Causes a known layer to redraw. /// This method does not invalidate visual lines; /// use the <see cref="Redraw()"/> method to do that. /// </summary> [SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer", Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")] public void InvalidateLayer(KnownLayer knownLayer) { InvalidateMeasure(); } /// <summary> /// Causes the text editor to redraw all lines overlapping with the specified segment. /// Does nothing if segment is null. /// </summary> public void Redraw(ISegment segment) { if (segment != null) { Redraw(segment.Offset, segment.Length); } } /// <summary> /// Invalidates all visual lines. /// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure /// that the visual lines will be recreated. /// </summary> private void ClearVisualLines() { if (_allVisualLines.Count != 0) { foreach (var visualLine in _allVisualLines) { DisposeVisualLine(visualLine); } _allVisualLines.Clear(); _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray()); } } private void DisposeVisualLine(VisualLine visualLine) { if (_newVisualLines != null && _newVisualLines.Contains(visualLine)) { throw new ArgumentException("Cannot dispose visual line because it is in construction!"); } visualLine.Dispose(); RemoveInlineObjects(visualLine); } #endregion #region Get(OrConstruct)VisualLine /// <summary> /// Gets the visual line that contains the document line with the specified number. /// Returns null if the document line is outside the visible range. /// </summary> public VisualLine GetVisualLine(int documentLineNumber) { // TODO: EnsureVisualLines() ? foreach (var visualLine in _allVisualLines) { Debug.Assert(visualLine.IsDisposed == false); var start = visualLine.FirstDocumentLine.LineNumber; var end = visualLine.LastDocumentLine.LineNumber; if (documentLineNumber >= start && documentLineNumber <= end) return visualLine; } return null; } /// <summary> /// Gets the visual line that contains the document line with the specified number. /// If that line is outside the visible range, a new VisualLine for that document line is constructed. /// </summary> public VisualLine GetOrConstructVisualLine(DocumentLine documentLine) { if (documentLine == null) throw new ArgumentNullException("documentLine"); if (!this.Document.Lines.Contains(documentLine)) throw new InvalidOperationException("Line belongs to wrong document"); VerifyAccess(); VisualLine l = GetVisualLine(documentLine.LineNumber); if (l == null) { TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties(); VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties); while (_heightTree.GetIsCollapsed(documentLine.LineNumber)) { documentLine = documentLine.PreviousLine; } l = BuildVisualLine(documentLine, globalTextRunProperties, paragraphProperties, _elementGenerators.ToArray(), _lineTransformers.ToArray(), _lastAvailableSize); _allVisualLines.Add(l); // update all visual top values (building the line might have changed visual top of other lines due to word wrapping) foreach (var line in _allVisualLines) { line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine); } } return l; } #endregion #region Visual Lines (fields and properties) private List<VisualLine> _allVisualLines = new List<VisualLine>(); private ReadOnlyCollection<VisualLine> _visibleVisualLines; private double _clippedPixelsOnTop; private List<VisualLine> _newVisualLines; /// <summary> /// Gets the currently visible visual lines. /// </summary> /// <exception cref="VisualLinesInvalidException"> /// Gets thrown if there are invalid visual lines when this property is accessed. /// You can use the <see cref="VisualLinesValid"/> property to check for this case, /// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines /// when they are invalid. /// </exception> [SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")] public ReadOnlyCollection<VisualLine> VisualLines { get { if (_visibleVisualLines == null) throw new VisualLinesInvalidException(); return _visibleVisualLines; } } /// <summary> /// Gets whether the visual lines are valid. /// Will return false after a call to Redraw(). /// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/> /// if this property is <c>false</c>. /// </summary> public bool VisualLinesValid => _visibleVisualLines != null; /// <summary> /// Occurs when the TextView is about to be measured and will regenerate its visual lines. /// This event may be used to mark visual lines as invalid that would otherwise be reused. /// </summary> public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting; /// <summary> /// Occurs when the TextView was measured and changed its visual lines. /// </summary> public event EventHandler VisualLinesChanged; /// <summary> /// If the visual lines are invalid, creates new visual lines for the visible part /// of the document. /// If all visual lines are valid, this method does nothing. /// </summary> /// <exception cref="InvalidOperationException">The visual line build process is already running. /// It is not allowed to call this method during the construction of a visual line.</exception> public void EnsureVisualLines() { Dispatcher.UIThread.VerifyAccess(); if (_inMeasure) throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!"); if (!VisualLinesValid) { // increase priority for re-measure InvalidateMeasure(); // force immediate re-measure InvalidateVisual(); } // Sometimes we still have invalid lines after UpdateLayout - work around the problem // by calling MeasureOverride directly. if (!VisualLinesValid) { Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines"); MeasureOverride(_lastAvailableSize); } if (!VisualLinesValid) throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call"); } #endregion #region Measure /// <summary> /// Additonal amount that allows horizontal scrolling past the end of the longest line. /// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line. /// </summary> private const double AdditionalHorizontalScrollAmount = 3; private Size _lastAvailableSize; private bool _inMeasure; /// <inheritdoc/> protected override Size MeasureOverride(Size availableSize) { // We don't support infinite available width, so we'll limit it to 32000 pixels. if (availableSize.Width > 32000) availableSize = availableSize.WithWidth(32000); if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width)) { ClearVisualLines(); } _lastAvailableSize = availableSize; foreach (var layer in Layers) { layer.Measure(availableSize); } InvalidateVisual(); // = InvalidateArrange+InvalidateRender MeasureInlineObjects(); double maxWidth; if (_document == null) { // no document -> create empty list of lines _allVisualLines = new List<VisualLine>(); _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray()); maxWidth = 0; } else { _inMeasure = true; try { maxWidth = CreateAndMeasureVisualLines(availableSize); } finally { _inMeasure = false; } } // remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor RemoveInlineObjectsNow(); maxWidth += AdditionalHorizontalScrollAmount; var heightTreeHeight = DocumentHeight; var options = Options; double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight); double extraHeightToAllowScrollBelowDocument = 0; if (options.AllowScrollBelowDocument) { if (!double.IsInfinity(_scrollViewport.Height)) { // HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after // scrolling to the very bottom. var minVisibleDocumentHeight = DefaultLineHeight; // increase the extend height to allow scrolling below the document extraHeightToAllowScrollBelowDocument = desiredHeight - minVisibleDocumentHeight; } } TextLayer.SetVisualLines(_visibleVisualLines); SetScrollData(availableSize, new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument), _scrollOffset); VisualLinesChanged?.Invoke(this, EventArgs.Empty); return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight); } /// <summary> /// Build all VisualLines in the visible range. /// </summary> /// <returns>Width the longest line</returns> private double CreateAndMeasureVisualLines(Size availableSize) { TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties(); VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties); //Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset); var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y); // number of pixels clipped from the first visual line(s) _clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView); // clippedPixelsOnTop should be >= 0, except for floating point inaccurracy. Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon); _newVisualLines = new List<VisualLine>(); VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView)); var elementGeneratorsArray = _elementGenerators.ToArray(); var lineTransformersArray = _lineTransformers.ToArray(); var nextLine = firstLineInView; double maxWidth = 0; var yPos = -_clippedPixelsOnTop; while (yPos < availableSize.Height && nextLine != null) { var visualLine = GetVisualLine(nextLine.LineNumber) ?? BuildVisualLine(nextLine, globalTextRunProperties, paragraphProperties, elementGeneratorsArray, lineTransformersArray, availableSize); visualLine.VisualTop = _scrollOffset.Y + yPos; nextLine = visualLine.LastDocumentLine.NextLine; yPos += visualLine.Height; foreach (var textLine in visualLine.TextLines) { if (textLine.WidthIncludingTrailingWhitespace > maxWidth) maxWidth = textLine.WidthIncludingTrailingWhitespace; } _newVisualLines.Add(visualLine); } foreach (var line in _allVisualLines) { Debug.Assert(line.IsDisposed == false); if (!_newVisualLines.Contains(line)) DisposeVisualLine(line); } _allVisualLines = _newVisualLines; // visibleVisualLines = readonly copy of visual lines _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray()); _newVisualLines = null; if (_allVisualLines.Any(line => line.IsDisposed)) { throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" + "This can happen when Redraw() is called during measure for lines " + "that are already constructed."); } return maxWidth; } #endregion #region BuildVisualLine private TextFormatter _formatter; internal TextViewCachedElements CachedElements; private TextRunProperties CreateGlobalTextRunProperties() { var p = new GlobalTextRunProperties(); p.typeface = this.CreateTypeface(); p.fontRenderingEmSize = FontSize; p.foregroundBrush = GetValue(TextElement.ForegroundProperty); ExtensionMethods.CheckIsFrozen(p.foregroundBrush); p.cultureInfo = CultureInfo.CurrentCulture; return p; } private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties) { return new VisualLineTextParagraphProperties { defaultTextRunProperties = defaultTextRunProperties, textWrapping = _canHorizontallyScroll ? TextWrapping.NoWrap : TextWrapping.Wrap, tabSize = Options.IndentationSize * WideSpaceWidth }; } private VisualLine BuildVisualLine(DocumentLine documentLine, TextRunProperties globalTextRunProperties, VisualLineTextParagraphProperties paragraphProperties, IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray, IReadOnlyList<IVisualLineTransformer> lineTransformersArray, Size availableSize) { if (_heightTree.GetIsCollapsed(documentLine.LineNumber)) throw new InvalidOperationException("Trying to build visual line from collapsed line"); //Debug.WriteLine("Building line " + documentLine.LineNumber); VisualLine visualLine = new VisualLine(this, documentLine); VisualLineTextSource textSource = new VisualLineTextSource(visualLine) { Document = _document, GlobalTextRunProperties = globalTextRunProperties, TextView = this }; visualLine.ConstructVisualElements(textSource, elementGeneratorsArray); if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine) { // Check whether the lines are collapsed correctly: double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine); double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine); if (!firstLinePos.IsClose(lastLinePos)) { for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++) { if (!_heightTree.GetIsCollapsed(i)) throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed."); } throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?"); } } visualLine.RunTransformers(textSource, lineTransformersArray); // now construct textLines: TextLineBreak lastLineBreak = null; var textOffset = 0; var textLines = new List<TextLine>(); while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker) { var textLine = _formatter.FormatLine( textSource, textOffset, availableSize.Width, paragraphProperties, lastLineBreak ); textLines.Add(textLine); textOffset += textLine.Length; // exit loop so that we don't do the indentation calculation if there's only a single line if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker) break; if (paragraphProperties.firstLineInParagraph) { paragraphProperties.firstLineInParagraph = false; TextEditorOptions options = this.Options; double indentation = 0; if (options.InheritWordWrapIndentation) { // determine indentation for next line: int indentVisualColumn = GetIndentationVisualColumn(visualLine); if (indentVisualColumn > 0 && indentVisualColumn < textOffset) { indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0)); } } indentation += options.WordWrapIndentation; // apply the calculated indentation unless it's more than half of the text editor size: if (indentation > 0 && indentation * 2 < availableSize.Width) paragraphProperties.indent = indentation; } lastLineBreak = textLine.TextLineBreak; } visualLine.SetTextLines(textLines); _heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height); return visualLine; } private static int GetIndentationVisualColumn(VisualLine visualLine) { if (visualLine.Elements.Count == 0) return 0; var column = 0; var elementIndex = 0; var element = visualLine.Elements[elementIndex]; while (element.IsWhitespace(column)) { column++; if (column == element.VisualColumn + element.VisualLength) { elementIndex++; if (elementIndex == visualLine.Elements.Count) break; element = visualLine.Elements[elementIndex]; } } return column; } #endregion #region Arrange /// <summary> /// Arrange implementation. /// </summary> protected override Size ArrangeOverride(Size finalSize) { EnsureVisualLines(); foreach (var layer in Layers) { layer.Arrange(new Rect(new Point(0, 0), finalSize)); } if (_document == null || _allVisualLines.Count == 0) return finalSize; // validate scroll position var newScrollOffsetX = _scrollOffset.X; var newScrollOffsetY = _scrollOffset.Y; if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width) { newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width); } if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height) { newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height); } // Apply final view port and offset if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY))) InvalidateMeasure(); if (_visibleVisualLines != null) { var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop); foreach (var visualLine in _visibleVisualLines) { var offset = 0; foreach (var textLine in visualLine.TextLines) { foreach (var span in textLine.TextRuns) { var inline = span as InlineObjectRun; if (inline?.VisualLine != null) { Debug.Assert(_inlineObjects.Contains(inline)); var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset)); inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize)); Debug.WriteLine(distance); } offset += span.TextSourceLength; } pos = new Point(pos.X, pos.Y + textLine.Height); } } } InvalidateCursorIfPointerWithinTextView(); return finalSize; } #endregion #region Render private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers; /// <summary> /// Gets the list of background renderers. /// </summary> public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers; private void BackgroundRenderer_Added(IBackgroundRenderer renderer) { ConnectToTextView(renderer); InvalidateLayer(renderer.Layer); } private void BackgroundRenderer_Removed(IBackgroundRenderer renderer) { DisconnectFromTextView(renderer); InvalidateLayer(renderer.Layer); } /// <inheritdoc/> public override void Render(DrawingContext drawingContext) { if (!VisualLinesValid) { return; } RenderBackground(drawingContext, KnownLayer.Background); foreach (var line in _visibleVisualLines) { IBrush currentBrush = null; var startVc = 0; var length = 0; foreach (var element in line.Elements) { if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush)) { if (currentBrush != null) { var builder = new BackgroundGeometryBuilder { AlignToWholePixels = true, CornerRadius = 3 }; foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length)) builder.AddRectangle(this, rect); var geometry = builder.CreateGeometry(); if (geometry != null) { drawingContext.DrawGeometry(currentBrush, null, geometry); } } startVc = element.VisualColumn; length = element.DocumentLength; currentBrush = element.BackgroundBrush; } else { length += element.VisualLength; } } if (currentBrush != null) { var builder = new BackgroundGeometryBuilder { AlignToWholePixels = true, CornerRadius = 3 }; foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length)) builder.AddRectangle(this, rect); var geometry = builder.CreateGeometry(); if (geometry != null) { drawingContext.DrawGeometry(currentBrush, null, geometry); } } } } internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer) { // this is necessary so hit-testing works properly and events get tunneled to the TextView. drawingContext.FillRectangle(Brushes.Transparent, Bounds); foreach (var bg in _backgroundRenderers) { if (bg.Layer == layer) { bg.Draw(this, drawingContext); } } } internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals) { var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop); foreach (var visual in visuals) { var t = visual.RenderTransform as TranslateTransform; if (t == null || t.X != pos.X || t.Y != pos.Y) { visual.RenderTransform = new TranslateTransform(pos.X, pos.Y); } pos = new Point(pos.X, pos.Y + visual.LineHeight); } } #endregion #region IScrollInfo implementation /// <summary> /// Size of the scroll, in pixels. /// </summary> private Size _scrollExtent; /// <summary> /// Offset of the scroll position. /// </summary> private Vector _scrollOffset; /// <summary> /// Size of the viewport. /// </summary> private Size _scrollViewport; private void ClearScrollData() { SetScrollData(new Size(), new Size(), new Vector()); } private bool SetScrollData(Size viewport, Size extent, Vector offset) { if (!(viewport.IsClose(_scrollViewport) && extent.IsClose(_scrollExtent) && offset.IsClose(_scrollOffset))) { _scrollViewport = viewport; _scrollExtent = extent; SetScrollOffset(offset); OnScrollChange(); return true; } return false; } private void OnScrollChange() { ((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty); } private bool _canVerticallyScroll = true; private bool _canHorizontallyScroll = true; /// <summary> /// Gets the horizontal scroll offset. /// </summary> public double HorizontalOffset => _scrollOffset.X; /// <summary> /// Gets the vertical scroll offset. /// </summary> public double VerticalOffset => _scrollOffset.Y; /// <summary> /// Gets the scroll offset; /// </summary> public Vector ScrollOffset => _scrollOffset; /// <summary> /// Occurs when the scroll offset has changed. /// </summary> public event EventHandler ScrollOffsetChanged; private void SetScrollOffset(Vector vector) { if (!_canHorizontallyScroll) { vector = new Vector(0, vector.Y); } if (!_canVerticallyScroll) { vector = new Vector(vector.X, 0); } if (!_scrollOffset.IsClose(vector)) { _scrollOffset = vector; ScrollOffsetChanged?.Invoke(this, EventArgs.Empty); } } private bool _defaultTextMetricsValid; private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling. private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling. private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation. /// <summary> /// Gets the width of a 'wide space' (the space width used for calculating the tab size). /// </summary> /// <remarks> /// This is the width of an 'x' in the current font. /// We do not measure the width of an actual space as that would lead to tiny tabs in /// some proportional fonts. /// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width. /// </remarks> public double WideSpaceWidth { get { CalculateDefaultTextMetrics(); return _wideSpaceWidth; } } /// <summary> /// Gets the default line height. This is the height of an empty line or a line containing regular text. /// Lines that include formatted text or custom UI elements may have a different line height. /// </summary> public double DefaultLineHeight { get { CalculateDefaultTextMetrics(); return _defaultLineHeight; } } /// <summary> /// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/> /// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text. /// Lines that include formatted text or custom UI elements may have a different baseline. /// </summary> public double DefaultBaseline { get { CalculateDefaultTextMetrics(); return _defaultBaseline; } } private void InvalidateDefaultTextMetrics() { _defaultTextMetricsValid = false; if (_heightTree != null) { // calculate immediately so that height tree gets updated CalculateDefaultTextMetrics(); } } private void CalculateDefaultTextMetrics() { if (_defaultTextMetricsValid) return; _defaultTextMetricsValid = true; if (_formatter != null) { var textRunProperties = CreateGlobalTextRunProperties(); var line = _formatter.FormatLine( new SimpleTextSource("x", textRunProperties), 0, 32000, new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties }, null); _wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace); _defaultBaseline = Math.Max(1, line.Baseline); _defaultLineHeight = Math.Max(1, line.Height); } else { _wideSpaceWidth = FontSize / 2; _defaultBaseline = FontSize; _defaultLineHeight = FontSize + 3; } // Update heightTree.DefaultLineHeight, if a document is loaded. if (_heightTree != null) _heightTree.DefaultLineHeight = _defaultLineHeight; } private static double ValidateVisualOffset(double offset) { if (double.IsNaN(offset)) throw new ArgumentException("offset must not be NaN"); if (offset < 0) return 0; return offset; } /// <summary> /// Scrolls the text view so that the specified rectangle gets visible. /// </summary> public virtual void MakeVisible(Rect rectangle) { var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y, _scrollViewport.Width, _scrollViewport.Height); var newScrollOffsetX = _scrollOffset.X; var newScrollOffsetY = _scrollOffset.Y; if (rectangle.X < visibleRectangle.X) { if (rectangle.Right > visibleRectangle.Right) { newScrollOffsetX = rectangle.X + rectangle.Width / 2; } else { newScrollOffsetX = rectangle.X; } } else if (rectangle.Right > visibleRectangle.Right) { newScrollOffsetX = rectangle.Right - _scrollViewport.Width; } if (rectangle.Y < visibleRectangle.Y) { if (rectangle.Bottom > visibleRectangle.Bottom) { newScrollOffsetY = rectangle.Y + rectangle.Height / 2; } else { newScrollOffsetY = rectangle.Y; } } else if (rectangle.Bottom > visibleRectangle.Bottom) { newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height; } newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX); newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY); var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY); if (!_scrollOffset.IsClose(newScrollOffset)) { SetScrollOffset(newScrollOffset); OnScrollChange(); InvalidateMeasure(); } } #endregion #region Visual element pointer handling [ThreadStatic] private static bool _invalidCursor; //private VisualLineElement _currentHoveredElement; /// <summary> /// Updates the pointe cursor, but with background priority. /// </summary> public static void InvalidateCursor() { if (!_invalidCursor) { _invalidCursor = true; Dispatcher.UIThread.InvokeAsync( delegate { _invalidCursor = false; //MouseDevice.Instance.UpdateCursor(); }, DispatcherPriority.Background // fixes issue #288 ); } } internal void InvalidateCursorIfPointerWithinTextView() { // Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view. // Unnecessary updates may cause the mouse pointer to flicker // (e.g. if it is over a window border, it blinks between Resize and Normal) if (IsPointerOver) { InvalidateCursor(); } } protected override void OnPointerMoved(PointerEventArgs e) { base.OnPointerMoved(e); //var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); //// Change back to default if hover on a different element //if (_currentHoveredElement != element) //{ // Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor // _currentHoveredElement = element; //} //element?.OnQueryCursor(e); } protected override void OnPointerPressed(PointerPressedEventArgs e) { base.OnPointerPressed(e); if (!e.Handled) { EnsureVisualLines(); var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); element?.OnPointerPressed(e); } } protected override void OnPointerReleased(PointerReleasedEventArgs e) { base.OnPointerReleased(e); if (!e.Handled) { EnsureVisualLines(); var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); element?.OnPointerReleased(e); } } #endregion #region Getting elements from Visual Position /// <summary> /// Gets the visual line at the specified document position (relative to start of document). /// Returns null if there is no visual line for the position (e.g. the position is outside the visible /// text area). /// </summary> public VisualLine GetVisualLineFromVisualTop(double visualTop) { // TODO: change this method to also work outside the visible range - // required to make GetPosition work as expected! EnsureVisualLines(); foreach (var vl in VisualLines) { if (visualTop < vl.VisualTop) continue; if (visualTop < vl.VisualTop + vl.Height) return vl; } return null; } /// <summary> /// Gets the visual top position (relative to start of document) from a document line number. /// </summary> public double GetVisualTopByDocumentLine(int line) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line)); } private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition) { var vl = GetVisualLineFromVisualTop(visualPosition.Y); if (vl != null) { var column = vl.GetVisualColumnFloor(visualPosition); foreach (var element in vl.Elements) { if (element.VisualColumn + element.VisualLength <= column) continue; return element; } } return null; } #endregion #region Visual Position <-> TextViewPosition /// <summary> /// Gets the visual position from a text view position. /// </summary> /// <param name="position">The text view position.</param> /// <param name="yPositionMode">The mode how to retrieve the Y position.</param> /// <returns>The position in device-independent pixels relative /// to the top left corner of the document.</returns> public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var documentLine = Document.GetLineByNumber(position.Line); var visualLine = GetOrConstructVisualLine(documentLine); var visualColumn = position.VisualColumn; if (visualColumn < 0) { var offset = documentLine.Offset + position.Column - 1; visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset); } return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode); } /// <summary> /// Gets the text view position from the specified visual position. /// If the position is within a character, it is rounded to the next character boundary. /// </summary> /// <param name="visualPosition">The position in device-independent pixels relative /// to the top left corner of the document.</param> /// <returns>The logical position, or null if the position is outside the document.</returns> public TextViewPosition? GetPosition(Point visualPosition) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var line = GetVisualLineFromVisualTop(visualPosition.Y); return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace); } /// <summary> /// Gets the text view position from the specified visual position. /// If the position is inside a character, the position in front of the character is returned. /// </summary> /// <param name="visualPosition">The position in device-independent pixels relative /// to the top left corner of the document.</param> /// <returns>The logical position, or null if the position is outside the document.</returns> public TextViewPosition? GetPositionFloor(Point visualPosition) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var line = GetVisualLineFromVisualTop(visualPosition.Y); return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace); } #endregion #region Service Provider /// <summary> /// Gets a service container used to associate services with the text view. /// </summary> internal IServiceContainer Services { get; } = new ServiceContainer(); /// <summary> /// Retrieves a service from the text view. /// If the service is not found in the <see cref="Services"/> container, /// this method will also look for it in the current document's service provider. /// </summary> public virtual object GetService(Type serviceType) { var instance = Services.GetService(serviceType); if (instance == null && _document != null) { instance = _document.ServiceProvider.GetService(serviceType); } return instance; } private void ConnectToTextView(object obj) { var c = obj as ITextViewConnect; c?.AddToTextView(this); } private void DisconnectFromTextView(object obj) { var c = obj as ITextViewConnect; c?.RemoveFromTextView(this); } #endregion #region PointerHover /// <summary> /// The PreviewPointerHover event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView)); /// <summary> /// The PointerHover event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble, typeof(TextView)); /// <summary> /// The PreviewPointerHoverStopped event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel, typeof(TextView)); /// <summary> /// The PointerHoverStopped event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble, typeof(TextView)); /// <summary> /// Occurs when the pointer has hovered over a fixed location for some time. /// </summary> public event EventHandler<PointerEventArgs> PreviewPointerHover { add => AddHandler(PreviewPointerHoverEvent, value); remove => RemoveHandler(PreviewPointerHoverEvent, value); } /// <summary> /// Occurs when the pointer has hovered over a fixed location for some time. /// </summary> public event EventHandler<PointerEventArgs> PointerHover { add => AddHandler(PointerHoverEvent, value); remove => RemoveHandler(PointerHoverEvent, value); } /// <summary> /// Occurs when the pointe had previously hovered but now started moving again. /// </summary> public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped { add => AddHandler(PreviewPointerHoverStoppedEvent, value); remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value); } /// <summary> /// Occurs when the pointer had previously hovered but now started moving again. /// </summary> public event EventHandler<PointerEventArgs> PointerHoverStopped { add => AddHandler(PointerHoverStoppedEvent, value); remove => RemoveHandler(PointerHoverStoppedEvent, value); } private readonly PointerHoverLogic _hoverLogic; private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent) { e.RoutedEvent = tunnelingEvent; RaiseEvent(e); e.RoutedEvent = bubblingEvent; RaiseEvent(e); } #endregion /// <summary> /// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden /// and not used to start the generation of a <see cref="VisualLine"/>. /// </summary> /// <remarks> /// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span /// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding /// <see cref="VisualLineElementGenerator"/>. /// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>. /// /// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines /// N+1 to M. Do not collapse line N itself. /// /// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the /// <see cref="CollapsedLineSection"/> returned from this method. /// </remarks> public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.CollapseText(start, end); } /// <summary> /// Gets the height of the document. /// </summary> public double DocumentHeight => _heightTree?.TotalHeight ?? 0; /// <summary> /// Gets the document line at the specified visual position. /// </summary> public DocumentLine GetDocumentLineByVisualTop(double visualTop) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.GetLineByVisualPosition(visualTop); } /// <inheritdoc/> protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change) { base.OnPropertyChanged(change); if (change.Property == TemplatedControl.ForegroundProperty || change.Property == NonPrintableCharacterBrushProperty || change.Property == LinkTextBackgroundBrushProperty || change.Property == LinkTextForegroundBrushProperty || change.Property == LinkTextUnderlineProperty) { // changing brushes requires recreating the cached elements RecreateCachedElements(); Redraw(); } if (change.Property == TemplatedControl.FontFamilyProperty || change.Property == TemplatedControl.FontSizeProperty || change.Property == TemplatedControl.FontStyleProperty || change.Property == TemplatedControl.FontWeightProperty) { // changing font properties requires recreating cached elements RecreateCachedElements(); // and we need to re-measure the font metrics: InvalidateDefaultTextMetrics(); Redraw(); } if (change.Property == ColumnRulerPenProperty) { _columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen); } if (change.Property == CurrentLineBorderProperty) { _currentLineHighlighRenderer.BorderPen = CurrentLineBorder; } if (change.Property == CurrentLineBackgroundProperty) { _currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground; } } /// <summary> /// The pen used to draw the column ruler. /// <seealso cref="TextEditorOptions.ShowColumnRulers"/> /// </summary> public static readonly StyledProperty<IPen> ColumnRulerPenProperty = AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128)))); private static ImmutablePen CreateFrozenPen(IBrush brush) { var pen = new ImmutablePen(brush?.ToImmutable()); return pen; } bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle) { if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target)) { return false; } // TODO: // Convert rectangle into our coordinate space. //var childTransform = target.TransformToVisual(this); //rectangle = childTransform.Value(rectangle); MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y)); return true; } IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from) { return null; } event EventHandler ILogicalScrollable.ScrollInvalidated { add => _scrollInvalidated += value; remove => _scrollInvalidated -= value; } void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e) { _scrollInvalidated?.Invoke(this, e); } /// <summary> /// Gets/Sets the pen used to draw the column ruler. /// <seealso cref="TextEditorOptions.ShowColumnRulers"/> /// </summary> public IPen ColumnRulerPen { get => GetValue(ColumnRulerPenProperty); set => SetValue(ColumnRulerPenProperty, value); } /// <summary> /// The <see cref="CurrentLineBackground"/> property. /// </summary> public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty = AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground"); /// <summary> /// Gets/Sets the background brush used by current line highlighter. /// </summary> public IBrush CurrentLineBackground { get => GetValue(CurrentLineBackgroundProperty); set => SetValue(CurrentLineBackgroundProperty, value); } /// <summary> /// The <see cref="CurrentLineBorder"/> property. /// </summary> public static readonly StyledProperty<IPen> CurrentLineBorderProperty = AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder"); /// <summary> /// Gets/Sets the background brush used for the current line. /// </summary> public IPen CurrentLineBorder { get => GetValue(CurrentLineBorderProperty); set => SetValue(CurrentLineBorderProperty, value); } /// <summary> /// Gets/Sets highlighted line number. /// </summary> public int HighlightedLine { get => _currentLineHighlighRenderer.Line; set => _currentLineHighlighRenderer.Line = value; } /// <summary> /// Empty line selection width. /// </summary> public virtual double EmptyLineSelectionWidth => 1; bool ILogicalScrollable.CanHorizontallyScroll { get => _canHorizontallyScroll; set { if (_canHorizontallyScroll != value) { _canHorizontallyScroll = value; ClearVisualLines(); InvalidateMeasure(); } } } bool ILogicalScrollable.CanVerticallyScroll { get => _canVerticallyScroll; set { if (_canVerticallyScroll != value) { _canVerticallyScroll = value; ClearVisualLines(); InvalidateMeasure(); } } } bool ILogicalScrollable.IsLogicalScrollEnabled => true; Size ILogicalScrollable.ScrollSize => new Size(10, 50); Size ILogicalScrollable.PageScrollSize => new Size(10, 100); Size IScrollable.Extent => _scrollExtent; Vector IScrollable.Offset { get => _scrollOffset; set { value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y)); var isX = !_scrollOffset.X.IsClose(value.X); var isY = !_scrollOffset.Y.IsClose(value.Y); if (isX || isY) { Action ILogicalScrollable.InvalidateScroll { get; set; } Size ILogicalScrollable.ScrollSize => new Size(10, 10); Size ILogicalScrollable.PageScrollSize => new Size(10, 10); Size IScrollable.Extent => _scrollExtent; } } } Size IScrollable.Viewport => _scrollViewport; } } <MSG> fix scroll sizes. <DFF> @@ -2089,9 +2089,9 @@ namespace AvaloniaEdit.Rendering Action ILogicalScrollable.InvalidateScroll { get; set; } - Size ILogicalScrollable.ScrollSize => new Size(10, 10); + Size ILogicalScrollable.ScrollSize => new Size(10, 50); - Size ILogicalScrollable.PageScrollSize => new Size(10, 10); + Size ILogicalScrollable.PageScrollSize => new Size(10, 100); Size IScrollable.Extent => _scrollExtent;
2
fix scroll sizes.
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10068013
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Threading.Tasks; using Avalonia; using Avalonia.Controls; using Avalonia.Controls.Documents; using Avalonia.Controls.Primitives; using Avalonia.Data; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Media.TextFormatting; using Avalonia.Threading; using Avalonia.VisualTree; using AvaloniaEdit.Document; using AvaloniaEdit.Editing; using AvaloniaEdit.Utils; namespace AvaloniaEdit.Rendering { /// <summary> /// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>. /// /// This is the heart of the text editor, this class controls the text rendering process. /// /// Taken as a standalone control, it's a text viewer without any editing capability. /// </summary> [SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable", Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")] public class TextView : Control, ITextEditorComponent, ILogicalScrollable { private EventHandler _scrollInvalidated; #region Constructor static TextView() { ClipToBoundsProperty.OverrideDefaultValue<TextView>(true); FocusableProperty.OverrideDefaultValue<TextView>(false); OptionsProperty.Changed.Subscribe(OnOptionsChanged); DocumentProperty.Changed.Subscribe(OnDocumentChanged); } private readonly ColumnRulerRenderer _columnRulerRenderer; private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer; /// <summary> /// Creates a new TextView instance. /// </summary> public TextView() { Services.AddService(this); TextLayer = new TextLayer(this); _elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed); _lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed); _backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed); _columnRulerRenderer = new ColumnRulerRenderer(this); _currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this); Options = new TextEditorOptions(); Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators Layers = new LayerCollection(this); InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace); _hoverLogic = new PointerHoverLogic(this); _hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent); _hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent); } #endregion #region Document Property /// <summary> /// Document property. /// </summary> public static readonly StyledProperty<TextDocument> DocumentProperty = AvaloniaProperty.Register<TextView, TextDocument>("Document"); private TextDocument _document; private HeightTree _heightTree; /// <summary> /// Gets/Sets the document displayed by the text editor. /// </summary> public TextDocument Document { get => GetValue(DocumentProperty); set => SetValue(DocumentProperty, value); } internal double FontSize { get => GetValue(TemplatedControl.FontSizeProperty); set => SetValue(TemplatedControl.FontSizeProperty, value); } internal FontFamily FontFamily { get => GetValue(TemplatedControl.FontFamilyProperty); set => SetValue(TemplatedControl.FontFamilyProperty, value); } /// <summary> /// Occurs when the document property has changed. /// </summary> public event EventHandler DocumentChanged; private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e) { (e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue); } private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue) { if (oldValue != null) { _heightTree.Dispose(); _heightTree = null; _formatter = null; CachedElements = null; TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging); } _document = newValue; ClearScrollData(); ClearVisualLines(); if (newValue != null) { TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging); _formatter = TextFormatter.Current; InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter _heightTree = new HeightTree(newValue, DefaultLineHeight); CachedElements = new TextViewCachedElements(); } InvalidateMeasure(); DocumentChanged?.Invoke(this, EventArgs.Empty); } private void RecreateCachedElements() { if (CachedElements != null) { CachedElements = new TextViewCachedElements(); } } private void OnChanging(object sender, DocumentChangeEventArgs e) { Redraw(e.Offset, e.RemovalLength); } private void OnPropertyChanged(object sender, PropertyChangedEventArgs e) { OnOptionChanged(e); } #endregion #region Options property /// <summary> /// Options property. /// </summary> public static readonly StyledProperty<TextEditorOptions> OptionsProperty = AvaloniaProperty.Register<TextView, TextEditorOptions>("Options"); /// <summary> /// Gets/Sets the options used by the text editor. /// </summary> public TextEditorOptions Options { get => GetValue(OptionsProperty); set => SetValue(OptionsProperty, value); } /// <summary> /// Occurs when a text editor option has changed. /// </summary> public event PropertyChangedEventHandler OptionChanged; /// <summary> /// Raises the <see cref="OptionChanged"/> event. /// </summary> protected virtual void OnOptionChanged(PropertyChangedEventArgs e) { OptionChanged?.Invoke(this, e); if (Options.ShowColumnRulers) _columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen); else _columnRulerRenderer.SetRuler(null, ColumnRulerPen); UpdateBuiltinElementGeneratorsFromOptions(); Redraw(); } private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e) { (e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue); } private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue) { if (oldValue != null) { PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged); } if (newValue != null) { PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged); } OnOptionChanged(new PropertyChangedEventArgs(null)); } #endregion #region ElementGenerators+LineTransformers Properties private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators; /// <summary> /// Gets a collection where element generators can be registered. /// </summary> public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators; private void ElementGenerator_Added(VisualLineElementGenerator generator) { ConnectToTextView(generator); Redraw(); } private void ElementGenerator_Removed(VisualLineElementGenerator generator) { DisconnectFromTextView(generator); Redraw(); } private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers; /// <summary> /// Gets a collection where line transformers can be registered. /// </summary> public IList<IVisualLineTransformer> LineTransformers => _lineTransformers; private void LineTransformer_Added(IVisualLineTransformer lineTransformer) { ConnectToTextView(lineTransformer); Redraw(); } private void LineTransformer_Removed(IVisualLineTransformer lineTransformer) { DisconnectFromTextView(lineTransformer); Redraw(); } #endregion #region Builtin ElementGenerators // NewLineElementGenerator newLineElementGenerator; private SingleCharacterElementGenerator _singleCharacterElementGenerator; private LinkElementGenerator _linkElementGenerator; private MailLinkElementGenerator _mailLinkElementGenerator; private void UpdateBuiltinElementGeneratorsFromOptions() { var options = Options; // AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine); AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs); AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks); AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks); } private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand) where T : VisualLineElementGenerator, IBuiltinElementGenerator, new() { var hasGenerator = generator != null; if (hasGenerator != demand) { if (demand) { generator = new T(); ElementGenerators.Add(generator); } else { ElementGenerators.Remove(generator); generator = null; } } generator?.FetchOptions(Options); } #endregion #region Layers internal readonly TextLayer TextLayer; /// <summary> /// Gets the list of layers displayed in the text view. /// </summary> public LayerCollection Layers { get; } public sealed class LayerCollection : Collection<Control> { private readonly TextView _textView; public LayerCollection(TextView textView) { _textView = textView; } protected override void ClearItems() { foreach (var control in Items) { _textView.VisualChildren.Remove(control); } base.ClearItems(); _textView.LayersChanged(); } protected override void InsertItem(int index, Control item) { base.InsertItem(index, item); _textView.VisualChildren.Add(item); _textView.LayersChanged(); } protected override void RemoveItem(int index) { base.RemoveItem(index); _textView.VisualChildren.RemoveAt(index); _textView.LayersChanged(); } protected override void SetItem(int index, Control item) { _textView.VisualChildren.Remove(Items[index]); base.SetItem(index, item); _textView.VisualChildren.Add(item); _textView.LayersChanged(); } } private void LayersChanged() { TextLayer.Index = Layers.IndexOf(TextLayer); } /// <summary> /// Inserts a new layer at a position specified relative to an existing layer. /// </summary> /// <param name="layer">The new layer to insert.</param> /// <param name="referencedLayer">The existing layer</param> /// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param> public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position) { if (layer == null) throw new ArgumentNullException(nameof(layer)); if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer)) throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer)); if (!Enum.IsDefined(typeof(LayerInsertionPosition), position)) throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition)); if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above) throw new InvalidOperationException("Cannot replace or insert below the background layer."); var newPosition = new LayerPosition(referencedLayer, position); LayerPosition.SetLayerPosition(layer, newPosition); for (var i = 0; i < Layers.Count; i++) { var p = LayerPosition.GetLayerPosition(Layers[i]); if (p != null) { if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace) { // found the referenced layer switch (position) { case LayerInsertionPosition.Below: Layers.Insert(i, layer); return; case LayerInsertionPosition.Above: Layers.Insert(i + 1, layer); return; case LayerInsertionPosition.Replace: Layers[i] = layer; return; } } else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above || p.KnownLayer > referencedLayer) { // we skipped the insertion position (referenced layer does not exist?) Layers.Insert(i, layer); return; } } } // inserting after all existing layers: Layers.Add(layer); } #endregion #region Inline object handling private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>(); /// <summary> /// Adds a new inline object. /// </summary> internal void AddInlineObject(InlineObjectRun inlineObject) { Debug.Assert(inlineObject.VisualLine != null); // Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping var alreadyAdded = false; for (var i = 0; i < _inlineObjects.Count; i++) { if (_inlineObjects[i].Element == inlineObject.Element) { RemoveInlineObjectRun(_inlineObjects[i], true); _inlineObjects.RemoveAt(i); alreadyAdded = true; break; } } _inlineObjects.Add(inlineObject); if (!alreadyAdded) { VisualChildren.Add(inlineObject.Element); ((ISetLogicalParent)inlineObject.Element).SetParent(this); } inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity)); inlineObject.DesiredSize = inlineObject.Element.DesiredSize; } private void MeasureInlineObjects() { // As part of MeasureOverride(), re-measure the inline objects foreach (var inlineObject in _inlineObjects) { if (inlineObject.VisualLine.IsDisposed) { // Don't re-measure inline objects that are going to be removed anyways. // If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call. continue; } inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity)); if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize)) { // the element changed size -> recreate its parent visual line inlineObject.DesiredSize = inlineObject.Element.DesiredSize; if (_allVisualLines.Remove(inlineObject.VisualLine)) { DisposeVisualLine(inlineObject.VisualLine); } } } } private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>(); private void RemoveInlineObjects(VisualLine visualLine) { // Delay removing inline objects: // A document change immediately invalidates affected visual lines, but it does not // cause an immediate redraw. // To prevent inline objects from flickering when they are recreated, we delay removing // inline objects until the next redraw. if (visualLine.HasInlineObjects) { _visualLinesWithOutstandingInlineObjects.Add(visualLine); } } /// <summary> /// Remove the inline objects that were marked for removal. /// </summary> private void RemoveInlineObjectsNow() { if (_visualLinesWithOutstandingInlineObjects.Count == 0) return; _inlineObjects.RemoveAll( ior => { if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine)) { RemoveInlineObjectRun(ior, false); return true; } return false; }); _visualLinesWithOutstandingInlineObjects.Clear(); } // Remove InlineObjectRun.Element from TextLayer. // Caller of RemoveInlineObjectRun will remove it from inlineObjects collection. private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement) { // TODO: Focus //if (!keepElement && ior.Element.IsKeyboardFocusWithin) //{ // // When the inline element that has the focus is removed, it will reset the // // focus to the main window without raising appropriate LostKeyboardFocus events. // // To work around this, we manually set focus to the next focusable parent. // UIElement element = this; // while (element != null && !element.Focusable) // { // element = VisualTreeHelper.GetParent(element) as UIElement; // } // if (element != null) // Keyboard.Focus(element); //} ior.VisualLine = null; if (!keepElement) VisualChildren.Remove(ior.Element); } #endregion #region Brushes /// <summary> /// NonPrintableCharacterBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128))); /// <summary> /// Gets/sets the Brush used for displaying non-printable characters. /// </summary> public IBrush NonPrintableCharacterBrush { get => GetValue(NonPrintableCharacterBrushProperty); set => SetValue(NonPrintableCharacterBrushProperty, value); } /// <summary> /// LinkTextForegroundBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue); /// <summary> /// Gets/sets the Brush used for displaying link texts. /// </summary> public IBrush LinkTextForegroundBrush { get => GetValue(LinkTextForegroundBrushProperty); set => SetValue(LinkTextForegroundBrushProperty, value); } /// <summary> /// LinkTextBackgroundBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent); /// <summary> /// Gets/sets the Brush used for the background of link texts. /// </summary> public IBrush LinkTextBackgroundBrush { get => GetValue(LinkTextBackgroundBrushProperty); set => SetValue(LinkTextBackgroundBrushProperty, value); } #endregion /// <summary> /// LinkTextUnderlinedBrush dependency property. /// </summary> public static readonly StyledProperty<bool> LinkTextUnderlineProperty = AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true); /// <summary> /// Gets/sets whether to underline link texts. /// </summary> /// <remarks> /// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied. /// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely. /// </remarks> public bool LinkTextUnderline { get => GetValue(LinkTextUnderlineProperty); set => SetValue(LinkTextUnderlineProperty, value); } #region Redraw methods / VisualLine invalidation /// <summary> /// Causes the text editor to regenerate all visual lines. /// </summary> public void Redraw() { VerifyAccess(); ClearVisualLines(); InvalidateMeasure(); } /// <summary> /// Causes the text editor to regenerate the specified visual line. /// </summary> public void Redraw(VisualLine visualLine) { VerifyAccess(); if (_allVisualLines.Remove(visualLine)) { DisposeVisualLine(visualLine); InvalidateMeasure(); } } /// <summary> /// Causes the text editor to redraw all lines overlapping with the specified segment. /// </summary> public void Redraw(int offset, int length) { VerifyAccess(); var changedSomethingBeforeOrInLine = false; for (var i = 0; i < _allVisualLines.Count; i++) { var visualLine = _allVisualLines[i]; var lineStart = visualLine.FirstDocumentLine.Offset; var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength; if (offset <= lineEnd) { changedSomethingBeforeOrInLine = true; if (offset + length >= lineStart) { _allVisualLines.RemoveAt(i--); DisposeVisualLine(visualLine); } } } if (changedSomethingBeforeOrInLine) { // Repaint not only when something in visible area was changed, but also when anything in front of it // was changed. We might have to redraw the line number margin. Or the highlighting changed. // However, we'll try to reuse the existing VisualLines. InvalidateMeasure(); } } /// <summary> /// Causes a known layer to redraw. /// This method does not invalidate visual lines; /// use the <see cref="Redraw()"/> method to do that. /// </summary> [SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer", Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")] public void InvalidateLayer(KnownLayer knownLayer) { InvalidateMeasure(); } /// <summary> /// Causes the text editor to redraw all lines overlapping with the specified segment. /// Does nothing if segment is null. /// </summary> public void Redraw(ISegment segment) { if (segment != null) { Redraw(segment.Offset, segment.Length); } } /// <summary> /// Invalidates all visual lines. /// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure /// that the visual lines will be recreated. /// </summary> private void ClearVisualLines() { if (_allVisualLines.Count != 0) { foreach (var visualLine in _allVisualLines) { DisposeVisualLine(visualLine); } _allVisualLines.Clear(); _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray()); } } private void DisposeVisualLine(VisualLine visualLine) { if (_newVisualLines != null && _newVisualLines.Contains(visualLine)) { throw new ArgumentException("Cannot dispose visual line because it is in construction!"); } visualLine.Dispose(); RemoveInlineObjects(visualLine); } #endregion #region Get(OrConstruct)VisualLine /// <summary> /// Gets the visual line that contains the document line with the specified number. /// Returns null if the document line is outside the visible range. /// </summary> public VisualLine GetVisualLine(int documentLineNumber) { // TODO: EnsureVisualLines() ? foreach (var visualLine in _allVisualLines) { Debug.Assert(visualLine.IsDisposed == false); var start = visualLine.FirstDocumentLine.LineNumber; var end = visualLine.LastDocumentLine.LineNumber; if (documentLineNumber >= start && documentLineNumber <= end) return visualLine; } return null; } /// <summary> /// Gets the visual line that contains the document line with the specified number. /// If that line is outside the visible range, a new VisualLine for that document line is constructed. /// </summary> public VisualLine GetOrConstructVisualLine(DocumentLine documentLine) { if (documentLine == null) throw new ArgumentNullException("documentLine"); if (!this.Document.Lines.Contains(documentLine)) throw new InvalidOperationException("Line belongs to wrong document"); VerifyAccess(); VisualLine l = GetVisualLine(documentLine.LineNumber); if (l == null) { TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties(); VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties); while (_heightTree.GetIsCollapsed(documentLine.LineNumber)) { documentLine = documentLine.PreviousLine; } l = BuildVisualLine(documentLine, globalTextRunProperties, paragraphProperties, _elementGenerators.ToArray(), _lineTransformers.ToArray(), _lastAvailableSize); _allVisualLines.Add(l); // update all visual top values (building the line might have changed visual top of other lines due to word wrapping) foreach (var line in _allVisualLines) { line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine); } } return l; } #endregion #region Visual Lines (fields and properties) private List<VisualLine> _allVisualLines = new List<VisualLine>(); private ReadOnlyCollection<VisualLine> _visibleVisualLines; private double _clippedPixelsOnTop; private List<VisualLine> _newVisualLines; /// <summary> /// Gets the currently visible visual lines. /// </summary> /// <exception cref="VisualLinesInvalidException"> /// Gets thrown if there are invalid visual lines when this property is accessed. /// You can use the <see cref="VisualLinesValid"/> property to check for this case, /// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines /// when they are invalid. /// </exception> [SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")] public ReadOnlyCollection<VisualLine> VisualLines { get { if (_visibleVisualLines == null) throw new VisualLinesInvalidException(); return _visibleVisualLines; } } /// <summary> /// Gets whether the visual lines are valid. /// Will return false after a call to Redraw(). /// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/> /// if this property is <c>false</c>. /// </summary> public bool VisualLinesValid => _visibleVisualLines != null; /// <summary> /// Occurs when the TextView is about to be measured and will regenerate its visual lines. /// This event may be used to mark visual lines as invalid that would otherwise be reused. /// </summary> public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting; /// <summary> /// Occurs when the TextView was measured and changed its visual lines. /// </summary> public event EventHandler VisualLinesChanged; /// <summary> /// If the visual lines are invalid, creates new visual lines for the visible part /// of the document. /// If all visual lines are valid, this method does nothing. /// </summary> /// <exception cref="InvalidOperationException">The visual line build process is already running. /// It is not allowed to call this method during the construction of a visual line.</exception> public void EnsureVisualLines() { Dispatcher.UIThread.VerifyAccess(); if (_inMeasure) throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!"); if (!VisualLinesValid) { // increase priority for re-measure InvalidateMeasure(); // force immediate re-measure InvalidateVisual(); } // Sometimes we still have invalid lines after UpdateLayout - work around the problem // by calling MeasureOverride directly. if (!VisualLinesValid) { Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines"); MeasureOverride(_lastAvailableSize); } if (!VisualLinesValid) throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call"); } #endregion #region Measure /// <summary> /// Additonal amount that allows horizontal scrolling past the end of the longest line. /// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line. /// </summary> private const double AdditionalHorizontalScrollAmount = 3; private Size _lastAvailableSize; private bool _inMeasure; /// <inheritdoc/> protected override Size MeasureOverride(Size availableSize) { // We don't support infinite available width, so we'll limit it to 32000 pixels. if (availableSize.Width > 32000) availableSize = availableSize.WithWidth(32000); if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width)) { ClearVisualLines(); } _lastAvailableSize = availableSize; foreach (var layer in Layers) { layer.Measure(availableSize); } InvalidateVisual(); // = InvalidateArrange+InvalidateRender MeasureInlineObjects(); double maxWidth; if (_document == null) { // no document -> create empty list of lines _allVisualLines = new List<VisualLine>(); _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray()); maxWidth = 0; } else { _inMeasure = true; try { maxWidth = CreateAndMeasureVisualLines(availableSize); } finally { _inMeasure = false; } } // remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor RemoveInlineObjectsNow(); maxWidth += AdditionalHorizontalScrollAmount; var heightTreeHeight = DocumentHeight; var options = Options; double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight); double extraHeightToAllowScrollBelowDocument = 0; if (options.AllowScrollBelowDocument) { if (!double.IsInfinity(_scrollViewport.Height)) { // HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after // scrolling to the very bottom. var minVisibleDocumentHeight = DefaultLineHeight; // increase the extend height to allow scrolling below the document extraHeightToAllowScrollBelowDocument = desiredHeight - minVisibleDocumentHeight; } } TextLayer.SetVisualLines(_visibleVisualLines); SetScrollData(availableSize, new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument), _scrollOffset); VisualLinesChanged?.Invoke(this, EventArgs.Empty); return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight); } /// <summary> /// Build all VisualLines in the visible range. /// </summary> /// <returns>Width the longest line</returns> private double CreateAndMeasureVisualLines(Size availableSize) { TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties(); VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties); //Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset); var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y); // number of pixels clipped from the first visual line(s) _clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView); // clippedPixelsOnTop should be >= 0, except for floating point inaccurracy. Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon); _newVisualLines = new List<VisualLine>(); VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView)); var elementGeneratorsArray = _elementGenerators.ToArray(); var lineTransformersArray = _lineTransformers.ToArray(); var nextLine = firstLineInView; double maxWidth = 0; var yPos = -_clippedPixelsOnTop; while (yPos < availableSize.Height && nextLine != null) { var visualLine = GetVisualLine(nextLine.LineNumber) ?? BuildVisualLine(nextLine, globalTextRunProperties, paragraphProperties, elementGeneratorsArray, lineTransformersArray, availableSize); visualLine.VisualTop = _scrollOffset.Y + yPos; nextLine = visualLine.LastDocumentLine.NextLine; yPos += visualLine.Height; foreach (var textLine in visualLine.TextLines) { if (textLine.WidthIncludingTrailingWhitespace > maxWidth) maxWidth = textLine.WidthIncludingTrailingWhitespace; } _newVisualLines.Add(visualLine); } foreach (var line in _allVisualLines) { Debug.Assert(line.IsDisposed == false); if (!_newVisualLines.Contains(line)) DisposeVisualLine(line); } _allVisualLines = _newVisualLines; // visibleVisualLines = readonly copy of visual lines _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray()); _newVisualLines = null; if (_allVisualLines.Any(line => line.IsDisposed)) { throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" + "This can happen when Redraw() is called during measure for lines " + "that are already constructed."); } return maxWidth; } #endregion #region BuildVisualLine private TextFormatter _formatter; internal TextViewCachedElements CachedElements; private TextRunProperties CreateGlobalTextRunProperties() { var p = new GlobalTextRunProperties(); p.typeface = this.CreateTypeface(); p.fontRenderingEmSize = FontSize; p.foregroundBrush = GetValue(TextElement.ForegroundProperty); ExtensionMethods.CheckIsFrozen(p.foregroundBrush); p.cultureInfo = CultureInfo.CurrentCulture; return p; } private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties) { return new VisualLineTextParagraphProperties { defaultTextRunProperties = defaultTextRunProperties, textWrapping = _canHorizontallyScroll ? TextWrapping.NoWrap : TextWrapping.Wrap, tabSize = Options.IndentationSize * WideSpaceWidth }; } private VisualLine BuildVisualLine(DocumentLine documentLine, TextRunProperties globalTextRunProperties, VisualLineTextParagraphProperties paragraphProperties, IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray, IReadOnlyList<IVisualLineTransformer> lineTransformersArray, Size availableSize) { if (_heightTree.GetIsCollapsed(documentLine.LineNumber)) throw new InvalidOperationException("Trying to build visual line from collapsed line"); //Debug.WriteLine("Building line " + documentLine.LineNumber); VisualLine visualLine = new VisualLine(this, documentLine); VisualLineTextSource textSource = new VisualLineTextSource(visualLine) { Document = _document, GlobalTextRunProperties = globalTextRunProperties, TextView = this }; visualLine.ConstructVisualElements(textSource, elementGeneratorsArray); if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine) { // Check whether the lines are collapsed correctly: double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine); double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine); if (!firstLinePos.IsClose(lastLinePos)) { for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++) { if (!_heightTree.GetIsCollapsed(i)) throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed."); } throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?"); } } visualLine.RunTransformers(textSource, lineTransformersArray); // now construct textLines: TextLineBreak lastLineBreak = null; var textOffset = 0; var textLines = new List<TextLine>(); while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker) { var textLine = _formatter.FormatLine( textSource, textOffset, availableSize.Width, paragraphProperties, lastLineBreak ); textLines.Add(textLine); textOffset += textLine.Length; // exit loop so that we don't do the indentation calculation if there's only a single line if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker) break; if (paragraphProperties.firstLineInParagraph) { paragraphProperties.firstLineInParagraph = false; TextEditorOptions options = this.Options; double indentation = 0; if (options.InheritWordWrapIndentation) { // determine indentation for next line: int indentVisualColumn = GetIndentationVisualColumn(visualLine); if (indentVisualColumn > 0 && indentVisualColumn < textOffset) { indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0)); } } indentation += options.WordWrapIndentation; // apply the calculated indentation unless it's more than half of the text editor size: if (indentation > 0 && indentation * 2 < availableSize.Width) paragraphProperties.indent = indentation; } lastLineBreak = textLine.TextLineBreak; } visualLine.SetTextLines(textLines); _heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height); return visualLine; } private static int GetIndentationVisualColumn(VisualLine visualLine) { if (visualLine.Elements.Count == 0) return 0; var column = 0; var elementIndex = 0; var element = visualLine.Elements[elementIndex]; while (element.IsWhitespace(column)) { column++; if (column == element.VisualColumn + element.VisualLength) { elementIndex++; if (elementIndex == visualLine.Elements.Count) break; element = visualLine.Elements[elementIndex]; } } return column; } #endregion #region Arrange /// <summary> /// Arrange implementation. /// </summary> protected override Size ArrangeOverride(Size finalSize) { EnsureVisualLines(); foreach (var layer in Layers) { layer.Arrange(new Rect(new Point(0, 0), finalSize)); } if (_document == null || _allVisualLines.Count == 0) return finalSize; // validate scroll position var newScrollOffsetX = _scrollOffset.X; var newScrollOffsetY = _scrollOffset.Y; if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width) { newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width); } if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height) { newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height); } // Apply final view port and offset if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY))) InvalidateMeasure(); if (_visibleVisualLines != null) { var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop); foreach (var visualLine in _visibleVisualLines) { var offset = 0; foreach (var textLine in visualLine.TextLines) { foreach (var span in textLine.TextRuns) { var inline = span as InlineObjectRun; if (inline?.VisualLine != null) { Debug.Assert(_inlineObjects.Contains(inline)); var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset)); inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize)); Debug.WriteLine(distance); } offset += span.TextSourceLength; } pos = new Point(pos.X, pos.Y + textLine.Height); } } } InvalidateCursorIfPointerWithinTextView(); return finalSize; } #endregion #region Render private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers; /// <summary> /// Gets the list of background renderers. /// </summary> public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers; private void BackgroundRenderer_Added(IBackgroundRenderer renderer) { ConnectToTextView(renderer); InvalidateLayer(renderer.Layer); } private void BackgroundRenderer_Removed(IBackgroundRenderer renderer) { DisconnectFromTextView(renderer); InvalidateLayer(renderer.Layer); } /// <inheritdoc/> public override void Render(DrawingContext drawingContext) { if (!VisualLinesValid) { return; } RenderBackground(drawingContext, KnownLayer.Background); foreach (var line in _visibleVisualLines) { IBrush currentBrush = null; var startVc = 0; var length = 0; foreach (var element in line.Elements) { if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush)) { if (currentBrush != null) { var builder = new BackgroundGeometryBuilder { AlignToWholePixels = true, CornerRadius = 3 }; foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length)) builder.AddRectangle(this, rect); var geometry = builder.CreateGeometry(); if (geometry != null) { drawingContext.DrawGeometry(currentBrush, null, geometry); } } startVc = element.VisualColumn; length = element.DocumentLength; currentBrush = element.BackgroundBrush; } else { length += element.VisualLength; } } if (currentBrush != null) { var builder = new BackgroundGeometryBuilder { AlignToWholePixels = true, CornerRadius = 3 }; foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length)) builder.AddRectangle(this, rect); var geometry = builder.CreateGeometry(); if (geometry != null) { drawingContext.DrawGeometry(currentBrush, null, geometry); } } } } internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer) { // this is necessary so hit-testing works properly and events get tunneled to the TextView. drawingContext.FillRectangle(Brushes.Transparent, Bounds); foreach (var bg in _backgroundRenderers) { if (bg.Layer == layer) { bg.Draw(this, drawingContext); } } } internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals) { var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop); foreach (var visual in visuals) { var t = visual.RenderTransform as TranslateTransform; if (t == null || t.X != pos.X || t.Y != pos.Y) { visual.RenderTransform = new TranslateTransform(pos.X, pos.Y); } pos = new Point(pos.X, pos.Y + visual.LineHeight); } } #endregion #region IScrollInfo implementation /// <summary> /// Size of the scroll, in pixels. /// </summary> private Size _scrollExtent; /// <summary> /// Offset of the scroll position. /// </summary> private Vector _scrollOffset; /// <summary> /// Size of the viewport. /// </summary> private Size _scrollViewport; private void ClearScrollData() { SetScrollData(new Size(), new Size(), new Vector()); } private bool SetScrollData(Size viewport, Size extent, Vector offset) { if (!(viewport.IsClose(_scrollViewport) && extent.IsClose(_scrollExtent) && offset.IsClose(_scrollOffset))) { _scrollViewport = viewport; _scrollExtent = extent; SetScrollOffset(offset); OnScrollChange(); return true; } return false; } private void OnScrollChange() { ((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty); } private bool _canVerticallyScroll = true; private bool _canHorizontallyScroll = true; /// <summary> /// Gets the horizontal scroll offset. /// </summary> public double HorizontalOffset => _scrollOffset.X; /// <summary> /// Gets the vertical scroll offset. /// </summary> public double VerticalOffset => _scrollOffset.Y; /// <summary> /// Gets the scroll offset; /// </summary> public Vector ScrollOffset => _scrollOffset; /// <summary> /// Occurs when the scroll offset has changed. /// </summary> public event EventHandler ScrollOffsetChanged; private void SetScrollOffset(Vector vector) { if (!_canHorizontallyScroll) { vector = new Vector(0, vector.Y); } if (!_canVerticallyScroll) { vector = new Vector(vector.X, 0); } if (!_scrollOffset.IsClose(vector)) { _scrollOffset = vector; ScrollOffsetChanged?.Invoke(this, EventArgs.Empty); } } private bool _defaultTextMetricsValid; private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling. private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling. private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation. /// <summary> /// Gets the width of a 'wide space' (the space width used for calculating the tab size). /// </summary> /// <remarks> /// This is the width of an 'x' in the current font. /// We do not measure the width of an actual space as that would lead to tiny tabs in /// some proportional fonts. /// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width. /// </remarks> public double WideSpaceWidth { get { CalculateDefaultTextMetrics(); return _wideSpaceWidth; } } /// <summary> /// Gets the default line height. This is the height of an empty line or a line containing regular text. /// Lines that include formatted text or custom UI elements may have a different line height. /// </summary> public double DefaultLineHeight { get { CalculateDefaultTextMetrics(); return _defaultLineHeight; } } /// <summary> /// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/> /// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text. /// Lines that include formatted text or custom UI elements may have a different baseline. /// </summary> public double DefaultBaseline { get { CalculateDefaultTextMetrics(); return _defaultBaseline; } } private void InvalidateDefaultTextMetrics() { _defaultTextMetricsValid = false; if (_heightTree != null) { // calculate immediately so that height tree gets updated CalculateDefaultTextMetrics(); } } private void CalculateDefaultTextMetrics() { if (_defaultTextMetricsValid) return; _defaultTextMetricsValid = true; if (_formatter != null) { var textRunProperties = CreateGlobalTextRunProperties(); var line = _formatter.FormatLine( new SimpleTextSource("x", textRunProperties), 0, 32000, new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties }, null); _wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace); _defaultBaseline = Math.Max(1, line.Baseline); _defaultLineHeight = Math.Max(1, line.Height); } else { _wideSpaceWidth = FontSize / 2; _defaultBaseline = FontSize; _defaultLineHeight = FontSize + 3; } // Update heightTree.DefaultLineHeight, if a document is loaded. if (_heightTree != null) _heightTree.DefaultLineHeight = _defaultLineHeight; } private static double ValidateVisualOffset(double offset) { if (double.IsNaN(offset)) throw new ArgumentException("offset must not be NaN"); if (offset < 0) return 0; return offset; } /// <summary> /// Scrolls the text view so that the specified rectangle gets visible. /// </summary> public virtual void MakeVisible(Rect rectangle) { var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y, _scrollViewport.Width, _scrollViewport.Height); var newScrollOffsetX = _scrollOffset.X; var newScrollOffsetY = _scrollOffset.Y; if (rectangle.X < visibleRectangle.X) { if (rectangle.Right > visibleRectangle.Right) { newScrollOffsetX = rectangle.X + rectangle.Width / 2; } else { newScrollOffsetX = rectangle.X; } } else if (rectangle.Right > visibleRectangle.Right) { newScrollOffsetX = rectangle.Right - _scrollViewport.Width; } if (rectangle.Y < visibleRectangle.Y) { if (rectangle.Bottom > visibleRectangle.Bottom) { newScrollOffsetY = rectangle.Y + rectangle.Height / 2; } else { newScrollOffsetY = rectangle.Y; } } else if (rectangle.Bottom > visibleRectangle.Bottom) { newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height; } newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX); newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY); var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY); if (!_scrollOffset.IsClose(newScrollOffset)) { SetScrollOffset(newScrollOffset); OnScrollChange(); InvalidateMeasure(); } } #endregion #region Visual element pointer handling [ThreadStatic] private static bool _invalidCursor; //private VisualLineElement _currentHoveredElement; /// <summary> /// Updates the pointe cursor, but with background priority. /// </summary> public static void InvalidateCursor() { if (!_invalidCursor) { _invalidCursor = true; Dispatcher.UIThread.InvokeAsync( delegate { _invalidCursor = false; //MouseDevice.Instance.UpdateCursor(); }, DispatcherPriority.Background // fixes issue #288 ); } } internal void InvalidateCursorIfPointerWithinTextView() { // Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view. // Unnecessary updates may cause the mouse pointer to flicker // (e.g. if it is over a window border, it blinks between Resize and Normal) if (IsPointerOver) { InvalidateCursor(); } } protected override void OnPointerMoved(PointerEventArgs e) { base.OnPointerMoved(e); //var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); //// Change back to default if hover on a different element //if (_currentHoveredElement != element) //{ // Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor // _currentHoveredElement = element; //} //element?.OnQueryCursor(e); } protected override void OnPointerPressed(PointerPressedEventArgs e) { base.OnPointerPressed(e); if (!e.Handled) { EnsureVisualLines(); var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); element?.OnPointerPressed(e); } } protected override void OnPointerReleased(PointerReleasedEventArgs e) { base.OnPointerReleased(e); if (!e.Handled) { EnsureVisualLines(); var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); element?.OnPointerReleased(e); } } #endregion #region Getting elements from Visual Position /// <summary> /// Gets the visual line at the specified document position (relative to start of document). /// Returns null if there is no visual line for the position (e.g. the position is outside the visible /// text area). /// </summary> public VisualLine GetVisualLineFromVisualTop(double visualTop) { // TODO: change this method to also work outside the visible range - // required to make GetPosition work as expected! EnsureVisualLines(); foreach (var vl in VisualLines) { if (visualTop < vl.VisualTop) continue; if (visualTop < vl.VisualTop + vl.Height) return vl; } return null; } /// <summary> /// Gets the visual top position (relative to start of document) from a document line number. /// </summary> public double GetVisualTopByDocumentLine(int line) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line)); } private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition) { var vl = GetVisualLineFromVisualTop(visualPosition.Y); if (vl != null) { var column = vl.GetVisualColumnFloor(visualPosition); foreach (var element in vl.Elements) { if (element.VisualColumn + element.VisualLength <= column) continue; return element; } } return null; } #endregion #region Visual Position <-> TextViewPosition /// <summary> /// Gets the visual position from a text view position. /// </summary> /// <param name="position">The text view position.</param> /// <param name="yPositionMode">The mode how to retrieve the Y position.</param> /// <returns>The position in device-independent pixels relative /// to the top left corner of the document.</returns> public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var documentLine = Document.GetLineByNumber(position.Line); var visualLine = GetOrConstructVisualLine(documentLine); var visualColumn = position.VisualColumn; if (visualColumn < 0) { var offset = documentLine.Offset + position.Column - 1; visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset); } return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode); } /// <summary> /// Gets the text view position from the specified visual position. /// If the position is within a character, it is rounded to the next character boundary. /// </summary> /// <param name="visualPosition">The position in device-independent pixels relative /// to the top left corner of the document.</param> /// <returns>The logical position, or null if the position is outside the document.</returns> public TextViewPosition? GetPosition(Point visualPosition) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var line = GetVisualLineFromVisualTop(visualPosition.Y); return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace); } /// <summary> /// Gets the text view position from the specified visual position. /// If the position is inside a character, the position in front of the character is returned. /// </summary> /// <param name="visualPosition">The position in device-independent pixels relative /// to the top left corner of the document.</param> /// <returns>The logical position, or null if the position is outside the document.</returns> public TextViewPosition? GetPositionFloor(Point visualPosition) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var line = GetVisualLineFromVisualTop(visualPosition.Y); return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace); } #endregion #region Service Provider /// <summary> /// Gets a service container used to associate services with the text view. /// </summary> internal IServiceContainer Services { get; } = new ServiceContainer(); /// <summary> /// Retrieves a service from the text view. /// If the service is not found in the <see cref="Services"/> container, /// this method will also look for it in the current document's service provider. /// </summary> public virtual object GetService(Type serviceType) { var instance = Services.GetService(serviceType); if (instance == null && _document != null) { instance = _document.ServiceProvider.GetService(serviceType); } return instance; } private void ConnectToTextView(object obj) { var c = obj as ITextViewConnect; c?.AddToTextView(this); } private void DisconnectFromTextView(object obj) { var c = obj as ITextViewConnect; c?.RemoveFromTextView(this); } #endregion #region PointerHover /// <summary> /// The PreviewPointerHover event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView)); /// <summary> /// The PointerHover event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble, typeof(TextView)); /// <summary> /// The PreviewPointerHoverStopped event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel, typeof(TextView)); /// <summary> /// The PointerHoverStopped event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble, typeof(TextView)); /// <summary> /// Occurs when the pointer has hovered over a fixed location for some time. /// </summary> public event EventHandler<PointerEventArgs> PreviewPointerHover { add => AddHandler(PreviewPointerHoverEvent, value); remove => RemoveHandler(PreviewPointerHoverEvent, value); } /// <summary> /// Occurs when the pointer has hovered over a fixed location for some time. /// </summary> public event EventHandler<PointerEventArgs> PointerHover { add => AddHandler(PointerHoverEvent, value); remove => RemoveHandler(PointerHoverEvent, value); } /// <summary> /// Occurs when the pointe had previously hovered but now started moving again. /// </summary> public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped { add => AddHandler(PreviewPointerHoverStoppedEvent, value); remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value); } /// <summary> /// Occurs when the pointer had previously hovered but now started moving again. /// </summary> public event EventHandler<PointerEventArgs> PointerHoverStopped { add => AddHandler(PointerHoverStoppedEvent, value); remove => RemoveHandler(PointerHoverStoppedEvent, value); } private readonly PointerHoverLogic _hoverLogic; private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent) { e.RoutedEvent = tunnelingEvent; RaiseEvent(e); e.RoutedEvent = bubblingEvent; RaiseEvent(e); } #endregion /// <summary> /// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden /// and not used to start the generation of a <see cref="VisualLine"/>. /// </summary> /// <remarks> /// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span /// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding /// <see cref="VisualLineElementGenerator"/>. /// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>. /// /// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines /// N+1 to M. Do not collapse line N itself. /// /// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the /// <see cref="CollapsedLineSection"/> returned from this method. /// </remarks> public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.CollapseText(start, end); } /// <summary> /// Gets the height of the document. /// </summary> public double DocumentHeight => _heightTree?.TotalHeight ?? 0; /// <summary> /// Gets the document line at the specified visual position. /// </summary> public DocumentLine GetDocumentLineByVisualTop(double visualTop) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.GetLineByVisualPosition(visualTop); } /// <inheritdoc/> protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change) { base.OnPropertyChanged(change); if (change.Property == TemplatedControl.ForegroundProperty || change.Property == NonPrintableCharacterBrushProperty || change.Property == LinkTextBackgroundBrushProperty || change.Property == LinkTextForegroundBrushProperty || change.Property == LinkTextUnderlineProperty) { // changing brushes requires recreating the cached elements RecreateCachedElements(); Redraw(); } if (change.Property == TemplatedControl.FontFamilyProperty || change.Property == TemplatedControl.FontSizeProperty || change.Property == TemplatedControl.FontStyleProperty || change.Property == TemplatedControl.FontWeightProperty) { // changing font properties requires recreating cached elements RecreateCachedElements(); // and we need to re-measure the font metrics: InvalidateDefaultTextMetrics(); Redraw(); } if (change.Property == ColumnRulerPenProperty) { _columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen); } if (change.Property == CurrentLineBorderProperty) { _currentLineHighlighRenderer.BorderPen = CurrentLineBorder; } if (change.Property == CurrentLineBackgroundProperty) { _currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground; } } /// <summary> /// The pen used to draw the column ruler. /// <seealso cref="TextEditorOptions.ShowColumnRulers"/> /// </summary> public static readonly StyledProperty<IPen> ColumnRulerPenProperty = AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128)))); private static ImmutablePen CreateFrozenPen(IBrush brush) { var pen = new ImmutablePen(brush?.ToImmutable()); return pen; } bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle) { if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target)) { return false; } // TODO: // Convert rectangle into our coordinate space. //var childTransform = target.TransformToVisual(this); //rectangle = childTransform.Value(rectangle); MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y)); return true; } IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from) { return null; } event EventHandler ILogicalScrollable.ScrollInvalidated { add => _scrollInvalidated += value; remove => _scrollInvalidated -= value; } void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e) { _scrollInvalidated?.Invoke(this, e); } /// <summary> /// Gets/Sets the pen used to draw the column ruler. /// <seealso cref="TextEditorOptions.ShowColumnRulers"/> /// </summary> public IPen ColumnRulerPen { get => GetValue(ColumnRulerPenProperty); set => SetValue(ColumnRulerPenProperty, value); } /// <summary> /// The <see cref="CurrentLineBackground"/> property. /// </summary> public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty = AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground"); /// <summary> /// Gets/Sets the background brush used by current line highlighter. /// </summary> public IBrush CurrentLineBackground { get => GetValue(CurrentLineBackgroundProperty); set => SetValue(CurrentLineBackgroundProperty, value); } /// <summary> /// The <see cref="CurrentLineBorder"/> property. /// </summary> public static readonly StyledProperty<IPen> CurrentLineBorderProperty = AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder"); /// <summary> /// Gets/Sets the background brush used for the current line. /// </summary> public IPen CurrentLineBorder { get => GetValue(CurrentLineBorderProperty); set => SetValue(CurrentLineBorderProperty, value); } /// <summary> /// Gets/Sets highlighted line number. /// </summary> public int HighlightedLine { get => _currentLineHighlighRenderer.Line; set => _currentLineHighlighRenderer.Line = value; } /// <summary> /// Empty line selection width. /// </summary> public virtual double EmptyLineSelectionWidth => 1; bool ILogicalScrollable.CanHorizontallyScroll { get => _canHorizontallyScroll; set { if (_canHorizontallyScroll != value) { _canHorizontallyScroll = value; ClearVisualLines(); InvalidateMeasure(); } } } bool ILogicalScrollable.CanVerticallyScroll { get => _canVerticallyScroll; set { if (_canVerticallyScroll != value) { _canVerticallyScroll = value; ClearVisualLines(); InvalidateMeasure(); } } } bool ILogicalScrollable.IsLogicalScrollEnabled => true; Size ILogicalScrollable.ScrollSize => new Size(10, 50); Size ILogicalScrollable.PageScrollSize => new Size(10, 100); Size IScrollable.Extent => _scrollExtent; Vector IScrollable.Offset { get => _scrollOffset; set { value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y)); var isX = !_scrollOffset.X.IsClose(value.X); var isY = !_scrollOffset.Y.IsClose(value.Y); if (isX || isY) { Action ILogicalScrollable.InvalidateScroll { get; set; } Size ILogicalScrollable.ScrollSize => new Size(10, 10); Size ILogicalScrollable.PageScrollSize => new Size(10, 10); Size IScrollable.Extent => _scrollExtent; } } } Size IScrollable.Viewport => _scrollViewport; } } <MSG> fix scroll sizes. <DFF> @@ -2089,9 +2089,9 @@ namespace AvaloniaEdit.Rendering Action ILogicalScrollable.InvalidateScroll { get; set; } - Size ILogicalScrollable.ScrollSize => new Size(10, 10); + Size ILogicalScrollable.ScrollSize => new Size(10, 50); - Size ILogicalScrollable.PageScrollSize => new Size(10, 10); + Size ILogicalScrollable.PageScrollSize => new Size(10, 100); Size IScrollable.Extent => _scrollExtent;
2
fix scroll sizes.
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10068014
<NME> TextView.cs <BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Threading.Tasks; using Avalonia; using Avalonia.Controls; using Avalonia.Controls.Documents; using Avalonia.Controls.Primitives; using Avalonia.Data; using Avalonia.Input; using Avalonia.Interactivity; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Media.TextFormatting; using Avalonia.Threading; using Avalonia.VisualTree; using AvaloniaEdit.Document; using AvaloniaEdit.Editing; using AvaloniaEdit.Utils; namespace AvaloniaEdit.Rendering { /// <summary> /// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>. /// /// This is the heart of the text editor, this class controls the text rendering process. /// /// Taken as a standalone control, it's a text viewer without any editing capability. /// </summary> [SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable", Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")] public class TextView : Control, ITextEditorComponent, ILogicalScrollable { private EventHandler _scrollInvalidated; #region Constructor static TextView() { ClipToBoundsProperty.OverrideDefaultValue<TextView>(true); FocusableProperty.OverrideDefaultValue<TextView>(false); OptionsProperty.Changed.Subscribe(OnOptionsChanged); DocumentProperty.Changed.Subscribe(OnDocumentChanged); } private readonly ColumnRulerRenderer _columnRulerRenderer; private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer; /// <summary> /// Creates a new TextView instance. /// </summary> public TextView() { Services.AddService(this); TextLayer = new TextLayer(this); _elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed); _lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed); _backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed); _columnRulerRenderer = new ColumnRulerRenderer(this); _currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this); Options = new TextEditorOptions(); Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators Layers = new LayerCollection(this); InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace); _hoverLogic = new PointerHoverLogic(this); _hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent); _hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent); } #endregion #region Document Property /// <summary> /// Document property. /// </summary> public static readonly StyledProperty<TextDocument> DocumentProperty = AvaloniaProperty.Register<TextView, TextDocument>("Document"); private TextDocument _document; private HeightTree _heightTree; /// <summary> /// Gets/Sets the document displayed by the text editor. /// </summary> public TextDocument Document { get => GetValue(DocumentProperty); set => SetValue(DocumentProperty, value); } internal double FontSize { get => GetValue(TemplatedControl.FontSizeProperty); set => SetValue(TemplatedControl.FontSizeProperty, value); } internal FontFamily FontFamily { get => GetValue(TemplatedControl.FontFamilyProperty); set => SetValue(TemplatedControl.FontFamilyProperty, value); } /// <summary> /// Occurs when the document property has changed. /// </summary> public event EventHandler DocumentChanged; private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e) { (e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue); } private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue) { if (oldValue != null) { _heightTree.Dispose(); _heightTree = null; _formatter = null; CachedElements = null; TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging); } _document = newValue; ClearScrollData(); ClearVisualLines(); if (newValue != null) { TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging); _formatter = TextFormatter.Current; InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter _heightTree = new HeightTree(newValue, DefaultLineHeight); CachedElements = new TextViewCachedElements(); } InvalidateMeasure(); DocumentChanged?.Invoke(this, EventArgs.Empty); } private void RecreateCachedElements() { if (CachedElements != null) { CachedElements = new TextViewCachedElements(); } } private void OnChanging(object sender, DocumentChangeEventArgs e) { Redraw(e.Offset, e.RemovalLength); } private void OnPropertyChanged(object sender, PropertyChangedEventArgs e) { OnOptionChanged(e); } #endregion #region Options property /// <summary> /// Options property. /// </summary> public static readonly StyledProperty<TextEditorOptions> OptionsProperty = AvaloniaProperty.Register<TextView, TextEditorOptions>("Options"); /// <summary> /// Gets/Sets the options used by the text editor. /// </summary> public TextEditorOptions Options { get => GetValue(OptionsProperty); set => SetValue(OptionsProperty, value); } /// <summary> /// Occurs when a text editor option has changed. /// </summary> public event PropertyChangedEventHandler OptionChanged; /// <summary> /// Raises the <see cref="OptionChanged"/> event. /// </summary> protected virtual void OnOptionChanged(PropertyChangedEventArgs e) { OptionChanged?.Invoke(this, e); if (Options.ShowColumnRulers) _columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen); else _columnRulerRenderer.SetRuler(null, ColumnRulerPen); UpdateBuiltinElementGeneratorsFromOptions(); Redraw(); } private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e) { (e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue); } private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue) { if (oldValue != null) { PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged); } if (newValue != null) { PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged); } OnOptionChanged(new PropertyChangedEventArgs(null)); } #endregion #region ElementGenerators+LineTransformers Properties private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators; /// <summary> /// Gets a collection where element generators can be registered. /// </summary> public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators; private void ElementGenerator_Added(VisualLineElementGenerator generator) { ConnectToTextView(generator); Redraw(); } private void ElementGenerator_Removed(VisualLineElementGenerator generator) { DisconnectFromTextView(generator); Redraw(); } private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers; /// <summary> /// Gets a collection where line transformers can be registered. /// </summary> public IList<IVisualLineTransformer> LineTransformers => _lineTransformers; private void LineTransformer_Added(IVisualLineTransformer lineTransformer) { ConnectToTextView(lineTransformer); Redraw(); } private void LineTransformer_Removed(IVisualLineTransformer lineTransformer) { DisconnectFromTextView(lineTransformer); Redraw(); } #endregion #region Builtin ElementGenerators // NewLineElementGenerator newLineElementGenerator; private SingleCharacterElementGenerator _singleCharacterElementGenerator; private LinkElementGenerator _linkElementGenerator; private MailLinkElementGenerator _mailLinkElementGenerator; private void UpdateBuiltinElementGeneratorsFromOptions() { var options = Options; // AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine); AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs); AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks); AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks); } private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand) where T : VisualLineElementGenerator, IBuiltinElementGenerator, new() { var hasGenerator = generator != null; if (hasGenerator != demand) { if (demand) { generator = new T(); ElementGenerators.Add(generator); } else { ElementGenerators.Remove(generator); generator = null; } } generator?.FetchOptions(Options); } #endregion #region Layers internal readonly TextLayer TextLayer; /// <summary> /// Gets the list of layers displayed in the text view. /// </summary> public LayerCollection Layers { get; } public sealed class LayerCollection : Collection<Control> { private readonly TextView _textView; public LayerCollection(TextView textView) { _textView = textView; } protected override void ClearItems() { foreach (var control in Items) { _textView.VisualChildren.Remove(control); } base.ClearItems(); _textView.LayersChanged(); } protected override void InsertItem(int index, Control item) { base.InsertItem(index, item); _textView.VisualChildren.Add(item); _textView.LayersChanged(); } protected override void RemoveItem(int index) { base.RemoveItem(index); _textView.VisualChildren.RemoveAt(index); _textView.LayersChanged(); } protected override void SetItem(int index, Control item) { _textView.VisualChildren.Remove(Items[index]); base.SetItem(index, item); _textView.VisualChildren.Add(item); _textView.LayersChanged(); } } private void LayersChanged() { TextLayer.Index = Layers.IndexOf(TextLayer); } /// <summary> /// Inserts a new layer at a position specified relative to an existing layer. /// </summary> /// <param name="layer">The new layer to insert.</param> /// <param name="referencedLayer">The existing layer</param> /// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param> public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position) { if (layer == null) throw new ArgumentNullException(nameof(layer)); if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer)) throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer)); if (!Enum.IsDefined(typeof(LayerInsertionPosition), position)) throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition)); if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above) throw new InvalidOperationException("Cannot replace or insert below the background layer."); var newPosition = new LayerPosition(referencedLayer, position); LayerPosition.SetLayerPosition(layer, newPosition); for (var i = 0; i < Layers.Count; i++) { var p = LayerPosition.GetLayerPosition(Layers[i]); if (p != null) { if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace) { // found the referenced layer switch (position) { case LayerInsertionPosition.Below: Layers.Insert(i, layer); return; case LayerInsertionPosition.Above: Layers.Insert(i + 1, layer); return; case LayerInsertionPosition.Replace: Layers[i] = layer; return; } } else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above || p.KnownLayer > referencedLayer) { // we skipped the insertion position (referenced layer does not exist?) Layers.Insert(i, layer); return; } } } // inserting after all existing layers: Layers.Add(layer); } #endregion #region Inline object handling private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>(); /// <summary> /// Adds a new inline object. /// </summary> internal void AddInlineObject(InlineObjectRun inlineObject) { Debug.Assert(inlineObject.VisualLine != null); // Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping var alreadyAdded = false; for (var i = 0; i < _inlineObjects.Count; i++) { if (_inlineObjects[i].Element == inlineObject.Element) { RemoveInlineObjectRun(_inlineObjects[i], true); _inlineObjects.RemoveAt(i); alreadyAdded = true; break; } } _inlineObjects.Add(inlineObject); if (!alreadyAdded) { VisualChildren.Add(inlineObject.Element); ((ISetLogicalParent)inlineObject.Element).SetParent(this); } inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity)); inlineObject.DesiredSize = inlineObject.Element.DesiredSize; } private void MeasureInlineObjects() { // As part of MeasureOverride(), re-measure the inline objects foreach (var inlineObject in _inlineObjects) { if (inlineObject.VisualLine.IsDisposed) { // Don't re-measure inline objects that are going to be removed anyways. // If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call. continue; } inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity)); if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize)) { // the element changed size -> recreate its parent visual line inlineObject.DesiredSize = inlineObject.Element.DesiredSize; if (_allVisualLines.Remove(inlineObject.VisualLine)) { DisposeVisualLine(inlineObject.VisualLine); } } } } private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>(); private void RemoveInlineObjects(VisualLine visualLine) { // Delay removing inline objects: // A document change immediately invalidates affected visual lines, but it does not // cause an immediate redraw. // To prevent inline objects from flickering when they are recreated, we delay removing // inline objects until the next redraw. if (visualLine.HasInlineObjects) { _visualLinesWithOutstandingInlineObjects.Add(visualLine); } } /// <summary> /// Remove the inline objects that were marked for removal. /// </summary> private void RemoveInlineObjectsNow() { if (_visualLinesWithOutstandingInlineObjects.Count == 0) return; _inlineObjects.RemoveAll( ior => { if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine)) { RemoveInlineObjectRun(ior, false); return true; } return false; }); _visualLinesWithOutstandingInlineObjects.Clear(); } // Remove InlineObjectRun.Element from TextLayer. // Caller of RemoveInlineObjectRun will remove it from inlineObjects collection. private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement) { // TODO: Focus //if (!keepElement && ior.Element.IsKeyboardFocusWithin) //{ // // When the inline element that has the focus is removed, it will reset the // // focus to the main window without raising appropriate LostKeyboardFocus events. // // To work around this, we manually set focus to the next focusable parent. // UIElement element = this; // while (element != null && !element.Focusable) // { // element = VisualTreeHelper.GetParent(element) as UIElement; // } // if (element != null) // Keyboard.Focus(element); //} ior.VisualLine = null; if (!keepElement) VisualChildren.Remove(ior.Element); } #endregion #region Brushes /// <summary> /// NonPrintableCharacterBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128))); /// <summary> /// Gets/sets the Brush used for displaying non-printable characters. /// </summary> public IBrush NonPrintableCharacterBrush { get => GetValue(NonPrintableCharacterBrushProperty); set => SetValue(NonPrintableCharacterBrushProperty, value); } /// <summary> /// LinkTextForegroundBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue); /// <summary> /// Gets/sets the Brush used for displaying link texts. /// </summary> public IBrush LinkTextForegroundBrush { get => GetValue(LinkTextForegroundBrushProperty); set => SetValue(LinkTextForegroundBrushProperty, value); } /// <summary> /// LinkTextBackgroundBrush dependency property. /// </summary> public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty = AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent); /// <summary> /// Gets/sets the Brush used for the background of link texts. /// </summary> public IBrush LinkTextBackgroundBrush { get => GetValue(LinkTextBackgroundBrushProperty); set => SetValue(LinkTextBackgroundBrushProperty, value); } #endregion /// <summary> /// LinkTextUnderlinedBrush dependency property. /// </summary> public static readonly StyledProperty<bool> LinkTextUnderlineProperty = AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true); /// <summary> /// Gets/sets whether to underline link texts. /// </summary> /// <remarks> /// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied. /// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely. /// </remarks> public bool LinkTextUnderline { get => GetValue(LinkTextUnderlineProperty); set => SetValue(LinkTextUnderlineProperty, value); } #region Redraw methods / VisualLine invalidation /// <summary> /// Causes the text editor to regenerate all visual lines. /// </summary> public void Redraw() { VerifyAccess(); ClearVisualLines(); InvalidateMeasure(); } /// <summary> /// Causes the text editor to regenerate the specified visual line. /// </summary> public void Redraw(VisualLine visualLine) { VerifyAccess(); if (_allVisualLines.Remove(visualLine)) { DisposeVisualLine(visualLine); InvalidateMeasure(); } } /// <summary> /// Causes the text editor to redraw all lines overlapping with the specified segment. /// </summary> public void Redraw(int offset, int length) { VerifyAccess(); var changedSomethingBeforeOrInLine = false; for (var i = 0; i < _allVisualLines.Count; i++) { var visualLine = _allVisualLines[i]; var lineStart = visualLine.FirstDocumentLine.Offset; var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength; if (offset <= lineEnd) { changedSomethingBeforeOrInLine = true; if (offset + length >= lineStart) { _allVisualLines.RemoveAt(i--); DisposeVisualLine(visualLine); } } } if (changedSomethingBeforeOrInLine) { // Repaint not only when something in visible area was changed, but also when anything in front of it // was changed. We might have to redraw the line number margin. Or the highlighting changed. // However, we'll try to reuse the existing VisualLines. InvalidateMeasure(); } } /// <summary> /// Causes a known layer to redraw. /// This method does not invalidate visual lines; /// use the <see cref="Redraw()"/> method to do that. /// </summary> [SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer", Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")] public void InvalidateLayer(KnownLayer knownLayer) { InvalidateMeasure(); } /// <summary> /// Causes the text editor to redraw all lines overlapping with the specified segment. /// Does nothing if segment is null. /// </summary> public void Redraw(ISegment segment) { if (segment != null) { Redraw(segment.Offset, segment.Length); } } /// <summary> /// Invalidates all visual lines. /// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure /// that the visual lines will be recreated. /// </summary> private void ClearVisualLines() { if (_allVisualLines.Count != 0) { foreach (var visualLine in _allVisualLines) { DisposeVisualLine(visualLine); } _allVisualLines.Clear(); _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray()); } } private void DisposeVisualLine(VisualLine visualLine) { if (_newVisualLines != null && _newVisualLines.Contains(visualLine)) { throw new ArgumentException("Cannot dispose visual line because it is in construction!"); } visualLine.Dispose(); RemoveInlineObjects(visualLine); } #endregion #region Get(OrConstruct)VisualLine /// <summary> /// Gets the visual line that contains the document line with the specified number. /// Returns null if the document line is outside the visible range. /// </summary> public VisualLine GetVisualLine(int documentLineNumber) { // TODO: EnsureVisualLines() ? foreach (var visualLine in _allVisualLines) { Debug.Assert(visualLine.IsDisposed == false); var start = visualLine.FirstDocumentLine.LineNumber; var end = visualLine.LastDocumentLine.LineNumber; if (documentLineNumber >= start && documentLineNumber <= end) return visualLine; } return null; } /// <summary> /// Gets the visual line that contains the document line with the specified number. /// If that line is outside the visible range, a new VisualLine for that document line is constructed. /// </summary> public VisualLine GetOrConstructVisualLine(DocumentLine documentLine) { if (documentLine == null) throw new ArgumentNullException("documentLine"); if (!this.Document.Lines.Contains(documentLine)) throw new InvalidOperationException("Line belongs to wrong document"); VerifyAccess(); VisualLine l = GetVisualLine(documentLine.LineNumber); if (l == null) { TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties(); VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties); while (_heightTree.GetIsCollapsed(documentLine.LineNumber)) { documentLine = documentLine.PreviousLine; } l = BuildVisualLine(documentLine, globalTextRunProperties, paragraphProperties, _elementGenerators.ToArray(), _lineTransformers.ToArray(), _lastAvailableSize); _allVisualLines.Add(l); // update all visual top values (building the line might have changed visual top of other lines due to word wrapping) foreach (var line in _allVisualLines) { line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine); } } return l; } #endregion #region Visual Lines (fields and properties) private List<VisualLine> _allVisualLines = new List<VisualLine>(); private ReadOnlyCollection<VisualLine> _visibleVisualLines; private double _clippedPixelsOnTop; private List<VisualLine> _newVisualLines; /// <summary> /// Gets the currently visible visual lines. /// </summary> /// <exception cref="VisualLinesInvalidException"> /// Gets thrown if there are invalid visual lines when this property is accessed. /// You can use the <see cref="VisualLinesValid"/> property to check for this case, /// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines /// when they are invalid. /// </exception> [SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")] public ReadOnlyCollection<VisualLine> VisualLines { get { if (_visibleVisualLines == null) throw new VisualLinesInvalidException(); return _visibleVisualLines; } } /// <summary> /// Gets whether the visual lines are valid. /// Will return false after a call to Redraw(). /// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/> /// if this property is <c>false</c>. /// </summary> public bool VisualLinesValid => _visibleVisualLines != null; /// <summary> /// Occurs when the TextView is about to be measured and will regenerate its visual lines. /// This event may be used to mark visual lines as invalid that would otherwise be reused. /// </summary> public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting; /// <summary> /// Occurs when the TextView was measured and changed its visual lines. /// </summary> public event EventHandler VisualLinesChanged; /// <summary> /// If the visual lines are invalid, creates new visual lines for the visible part /// of the document. /// If all visual lines are valid, this method does nothing. /// </summary> /// <exception cref="InvalidOperationException">The visual line build process is already running. /// It is not allowed to call this method during the construction of a visual line.</exception> public void EnsureVisualLines() { Dispatcher.UIThread.VerifyAccess(); if (_inMeasure) throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!"); if (!VisualLinesValid) { // increase priority for re-measure InvalidateMeasure(); // force immediate re-measure InvalidateVisual(); } // Sometimes we still have invalid lines after UpdateLayout - work around the problem // by calling MeasureOverride directly. if (!VisualLinesValid) { Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines"); MeasureOverride(_lastAvailableSize); } if (!VisualLinesValid) throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call"); } #endregion #region Measure /// <summary> /// Additonal amount that allows horizontal scrolling past the end of the longest line. /// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line. /// </summary> private const double AdditionalHorizontalScrollAmount = 3; private Size _lastAvailableSize; private bool _inMeasure; /// <inheritdoc/> protected override Size MeasureOverride(Size availableSize) { // We don't support infinite available width, so we'll limit it to 32000 pixels. if (availableSize.Width > 32000) availableSize = availableSize.WithWidth(32000); if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width)) { ClearVisualLines(); } _lastAvailableSize = availableSize; foreach (var layer in Layers) { layer.Measure(availableSize); } InvalidateVisual(); // = InvalidateArrange+InvalidateRender MeasureInlineObjects(); double maxWidth; if (_document == null) { // no document -> create empty list of lines _allVisualLines = new List<VisualLine>(); _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray()); maxWidth = 0; } else { _inMeasure = true; try { maxWidth = CreateAndMeasureVisualLines(availableSize); } finally { _inMeasure = false; } } // remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor RemoveInlineObjectsNow(); maxWidth += AdditionalHorizontalScrollAmount; var heightTreeHeight = DocumentHeight; var options = Options; double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight); double extraHeightToAllowScrollBelowDocument = 0; if (options.AllowScrollBelowDocument) { if (!double.IsInfinity(_scrollViewport.Height)) { // HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after // scrolling to the very bottom. var minVisibleDocumentHeight = DefaultLineHeight; // increase the extend height to allow scrolling below the document extraHeightToAllowScrollBelowDocument = desiredHeight - minVisibleDocumentHeight; } } TextLayer.SetVisualLines(_visibleVisualLines); SetScrollData(availableSize, new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument), _scrollOffset); VisualLinesChanged?.Invoke(this, EventArgs.Empty); return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight); } /// <summary> /// Build all VisualLines in the visible range. /// </summary> /// <returns>Width the longest line</returns> private double CreateAndMeasureVisualLines(Size availableSize) { TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties(); VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties); //Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset); var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y); // number of pixels clipped from the first visual line(s) _clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView); // clippedPixelsOnTop should be >= 0, except for floating point inaccurracy. Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon); _newVisualLines = new List<VisualLine>(); VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView)); var elementGeneratorsArray = _elementGenerators.ToArray(); var lineTransformersArray = _lineTransformers.ToArray(); var nextLine = firstLineInView; double maxWidth = 0; var yPos = -_clippedPixelsOnTop; while (yPos < availableSize.Height && nextLine != null) { var visualLine = GetVisualLine(nextLine.LineNumber) ?? BuildVisualLine(nextLine, globalTextRunProperties, paragraphProperties, elementGeneratorsArray, lineTransformersArray, availableSize); visualLine.VisualTop = _scrollOffset.Y + yPos; nextLine = visualLine.LastDocumentLine.NextLine; yPos += visualLine.Height; foreach (var textLine in visualLine.TextLines) { if (textLine.WidthIncludingTrailingWhitespace > maxWidth) maxWidth = textLine.WidthIncludingTrailingWhitespace; } _newVisualLines.Add(visualLine); } foreach (var line in _allVisualLines) { Debug.Assert(line.IsDisposed == false); if (!_newVisualLines.Contains(line)) DisposeVisualLine(line); } _allVisualLines = _newVisualLines; // visibleVisualLines = readonly copy of visual lines _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray()); _newVisualLines = null; if (_allVisualLines.Any(line => line.IsDisposed)) { throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" + "This can happen when Redraw() is called during measure for lines " + "that are already constructed."); } return maxWidth; } #endregion #region BuildVisualLine private TextFormatter _formatter; internal TextViewCachedElements CachedElements; private TextRunProperties CreateGlobalTextRunProperties() { var p = new GlobalTextRunProperties(); p.typeface = this.CreateTypeface(); p.fontRenderingEmSize = FontSize; p.foregroundBrush = GetValue(TextElement.ForegroundProperty); ExtensionMethods.CheckIsFrozen(p.foregroundBrush); p.cultureInfo = CultureInfo.CurrentCulture; return p; } private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties) { return new VisualLineTextParagraphProperties { defaultTextRunProperties = defaultTextRunProperties, textWrapping = _canHorizontallyScroll ? TextWrapping.NoWrap : TextWrapping.Wrap, tabSize = Options.IndentationSize * WideSpaceWidth }; } private VisualLine BuildVisualLine(DocumentLine documentLine, TextRunProperties globalTextRunProperties, VisualLineTextParagraphProperties paragraphProperties, IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray, IReadOnlyList<IVisualLineTransformer> lineTransformersArray, Size availableSize) { if (_heightTree.GetIsCollapsed(documentLine.LineNumber)) throw new InvalidOperationException("Trying to build visual line from collapsed line"); //Debug.WriteLine("Building line " + documentLine.LineNumber); VisualLine visualLine = new VisualLine(this, documentLine); VisualLineTextSource textSource = new VisualLineTextSource(visualLine) { Document = _document, GlobalTextRunProperties = globalTextRunProperties, TextView = this }; visualLine.ConstructVisualElements(textSource, elementGeneratorsArray); if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine) { // Check whether the lines are collapsed correctly: double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine); double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine); if (!firstLinePos.IsClose(lastLinePos)) { for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++) { if (!_heightTree.GetIsCollapsed(i)) throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed."); } throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?"); } } visualLine.RunTransformers(textSource, lineTransformersArray); // now construct textLines: TextLineBreak lastLineBreak = null; var textOffset = 0; var textLines = new List<TextLine>(); while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker) { var textLine = _formatter.FormatLine( textSource, textOffset, availableSize.Width, paragraphProperties, lastLineBreak ); textLines.Add(textLine); textOffset += textLine.Length; // exit loop so that we don't do the indentation calculation if there's only a single line if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker) break; if (paragraphProperties.firstLineInParagraph) { paragraphProperties.firstLineInParagraph = false; TextEditorOptions options = this.Options; double indentation = 0; if (options.InheritWordWrapIndentation) { // determine indentation for next line: int indentVisualColumn = GetIndentationVisualColumn(visualLine); if (indentVisualColumn > 0 && indentVisualColumn < textOffset) { indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0)); } } indentation += options.WordWrapIndentation; // apply the calculated indentation unless it's more than half of the text editor size: if (indentation > 0 && indentation * 2 < availableSize.Width) paragraphProperties.indent = indentation; } lastLineBreak = textLine.TextLineBreak; } visualLine.SetTextLines(textLines); _heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height); return visualLine; } private static int GetIndentationVisualColumn(VisualLine visualLine) { if (visualLine.Elements.Count == 0) return 0; var column = 0; var elementIndex = 0; var element = visualLine.Elements[elementIndex]; while (element.IsWhitespace(column)) { column++; if (column == element.VisualColumn + element.VisualLength) { elementIndex++; if (elementIndex == visualLine.Elements.Count) break; element = visualLine.Elements[elementIndex]; } } return column; } #endregion #region Arrange /// <summary> /// Arrange implementation. /// </summary> protected override Size ArrangeOverride(Size finalSize) { EnsureVisualLines(); foreach (var layer in Layers) { layer.Arrange(new Rect(new Point(0, 0), finalSize)); } if (_document == null || _allVisualLines.Count == 0) return finalSize; // validate scroll position var newScrollOffsetX = _scrollOffset.X; var newScrollOffsetY = _scrollOffset.Y; if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width) { newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width); } if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height) { newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height); } // Apply final view port and offset if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY))) InvalidateMeasure(); if (_visibleVisualLines != null) { var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop); foreach (var visualLine in _visibleVisualLines) { var offset = 0; foreach (var textLine in visualLine.TextLines) { foreach (var span in textLine.TextRuns) { var inline = span as InlineObjectRun; if (inline?.VisualLine != null) { Debug.Assert(_inlineObjects.Contains(inline)); var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset)); inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize)); Debug.WriteLine(distance); } offset += span.TextSourceLength; } pos = new Point(pos.X, pos.Y + textLine.Height); } } } InvalidateCursorIfPointerWithinTextView(); return finalSize; } #endregion #region Render private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers; /// <summary> /// Gets the list of background renderers. /// </summary> public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers; private void BackgroundRenderer_Added(IBackgroundRenderer renderer) { ConnectToTextView(renderer); InvalidateLayer(renderer.Layer); } private void BackgroundRenderer_Removed(IBackgroundRenderer renderer) { DisconnectFromTextView(renderer); InvalidateLayer(renderer.Layer); } /// <inheritdoc/> public override void Render(DrawingContext drawingContext) { if (!VisualLinesValid) { return; } RenderBackground(drawingContext, KnownLayer.Background); foreach (var line in _visibleVisualLines) { IBrush currentBrush = null; var startVc = 0; var length = 0; foreach (var element in line.Elements) { if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush)) { if (currentBrush != null) { var builder = new BackgroundGeometryBuilder { AlignToWholePixels = true, CornerRadius = 3 }; foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length)) builder.AddRectangle(this, rect); var geometry = builder.CreateGeometry(); if (geometry != null) { drawingContext.DrawGeometry(currentBrush, null, geometry); } } startVc = element.VisualColumn; length = element.DocumentLength; currentBrush = element.BackgroundBrush; } else { length += element.VisualLength; } } if (currentBrush != null) { var builder = new BackgroundGeometryBuilder { AlignToWholePixels = true, CornerRadius = 3 }; foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length)) builder.AddRectangle(this, rect); var geometry = builder.CreateGeometry(); if (geometry != null) { drawingContext.DrawGeometry(currentBrush, null, geometry); } } } } internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer) { // this is necessary so hit-testing works properly and events get tunneled to the TextView. drawingContext.FillRectangle(Brushes.Transparent, Bounds); foreach (var bg in _backgroundRenderers) { if (bg.Layer == layer) { bg.Draw(this, drawingContext); } } } internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals) { var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop); foreach (var visual in visuals) { var t = visual.RenderTransform as TranslateTransform; if (t == null || t.X != pos.X || t.Y != pos.Y) { visual.RenderTransform = new TranslateTransform(pos.X, pos.Y); } pos = new Point(pos.X, pos.Y + visual.LineHeight); } } #endregion #region IScrollInfo implementation /// <summary> /// Size of the scroll, in pixels. /// </summary> private Size _scrollExtent; /// <summary> /// Offset of the scroll position. /// </summary> private Vector _scrollOffset; /// <summary> /// Size of the viewport. /// </summary> private Size _scrollViewport; private void ClearScrollData() { SetScrollData(new Size(), new Size(), new Vector()); } private bool SetScrollData(Size viewport, Size extent, Vector offset) { if (!(viewport.IsClose(_scrollViewport) && extent.IsClose(_scrollExtent) && offset.IsClose(_scrollOffset))) { _scrollViewport = viewport; _scrollExtent = extent; SetScrollOffset(offset); OnScrollChange(); return true; } return false; } private void OnScrollChange() { ((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty); } private bool _canVerticallyScroll = true; private bool _canHorizontallyScroll = true; /// <summary> /// Gets the horizontal scroll offset. /// </summary> public double HorizontalOffset => _scrollOffset.X; /// <summary> /// Gets the vertical scroll offset. /// </summary> public double VerticalOffset => _scrollOffset.Y; /// <summary> /// Gets the scroll offset; /// </summary> public Vector ScrollOffset => _scrollOffset; /// <summary> /// Occurs when the scroll offset has changed. /// </summary> public event EventHandler ScrollOffsetChanged; private void SetScrollOffset(Vector vector) { if (!_canHorizontallyScroll) { vector = new Vector(0, vector.Y); } if (!_canVerticallyScroll) { vector = new Vector(vector.X, 0); } if (!_scrollOffset.IsClose(vector)) { _scrollOffset = vector; ScrollOffsetChanged?.Invoke(this, EventArgs.Empty); } } private bool _defaultTextMetricsValid; private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling. private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling. private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation. /// <summary> /// Gets the width of a 'wide space' (the space width used for calculating the tab size). /// </summary> /// <remarks> /// This is the width of an 'x' in the current font. /// We do not measure the width of an actual space as that would lead to tiny tabs in /// some proportional fonts. /// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width. /// </remarks> public double WideSpaceWidth { get { CalculateDefaultTextMetrics(); return _wideSpaceWidth; } } /// <summary> /// Gets the default line height. This is the height of an empty line or a line containing regular text. /// Lines that include formatted text or custom UI elements may have a different line height. /// </summary> public double DefaultLineHeight { get { CalculateDefaultTextMetrics(); return _defaultLineHeight; } } /// <summary> /// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/> /// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text. /// Lines that include formatted text or custom UI elements may have a different baseline. /// </summary> public double DefaultBaseline { get { CalculateDefaultTextMetrics(); return _defaultBaseline; } } private void InvalidateDefaultTextMetrics() { _defaultTextMetricsValid = false; if (_heightTree != null) { // calculate immediately so that height tree gets updated CalculateDefaultTextMetrics(); } } private void CalculateDefaultTextMetrics() { if (_defaultTextMetricsValid) return; _defaultTextMetricsValid = true; if (_formatter != null) { var textRunProperties = CreateGlobalTextRunProperties(); var line = _formatter.FormatLine( new SimpleTextSource("x", textRunProperties), 0, 32000, new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties }, null); _wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace); _defaultBaseline = Math.Max(1, line.Baseline); _defaultLineHeight = Math.Max(1, line.Height); } else { _wideSpaceWidth = FontSize / 2; _defaultBaseline = FontSize; _defaultLineHeight = FontSize + 3; } // Update heightTree.DefaultLineHeight, if a document is loaded. if (_heightTree != null) _heightTree.DefaultLineHeight = _defaultLineHeight; } private static double ValidateVisualOffset(double offset) { if (double.IsNaN(offset)) throw new ArgumentException("offset must not be NaN"); if (offset < 0) return 0; return offset; } /// <summary> /// Scrolls the text view so that the specified rectangle gets visible. /// </summary> public virtual void MakeVisible(Rect rectangle) { var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y, _scrollViewport.Width, _scrollViewport.Height); var newScrollOffsetX = _scrollOffset.X; var newScrollOffsetY = _scrollOffset.Y; if (rectangle.X < visibleRectangle.X) { if (rectangle.Right > visibleRectangle.Right) { newScrollOffsetX = rectangle.X + rectangle.Width / 2; } else { newScrollOffsetX = rectangle.X; } } else if (rectangle.Right > visibleRectangle.Right) { newScrollOffsetX = rectangle.Right - _scrollViewport.Width; } if (rectangle.Y < visibleRectangle.Y) { if (rectangle.Bottom > visibleRectangle.Bottom) { newScrollOffsetY = rectangle.Y + rectangle.Height / 2; } else { newScrollOffsetY = rectangle.Y; } } else if (rectangle.Bottom > visibleRectangle.Bottom) { newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height; } newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX); newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY); var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY); if (!_scrollOffset.IsClose(newScrollOffset)) { SetScrollOffset(newScrollOffset); OnScrollChange(); InvalidateMeasure(); } } #endregion #region Visual element pointer handling [ThreadStatic] private static bool _invalidCursor; //private VisualLineElement _currentHoveredElement; /// <summary> /// Updates the pointe cursor, but with background priority. /// </summary> public static void InvalidateCursor() { if (!_invalidCursor) { _invalidCursor = true; Dispatcher.UIThread.InvokeAsync( delegate { _invalidCursor = false; //MouseDevice.Instance.UpdateCursor(); }, DispatcherPriority.Background // fixes issue #288 ); } } internal void InvalidateCursorIfPointerWithinTextView() { // Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view. // Unnecessary updates may cause the mouse pointer to flicker // (e.g. if it is over a window border, it blinks between Resize and Normal) if (IsPointerOver) { InvalidateCursor(); } } protected override void OnPointerMoved(PointerEventArgs e) { base.OnPointerMoved(e); //var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); //// Change back to default if hover on a different element //if (_currentHoveredElement != element) //{ // Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor // _currentHoveredElement = element; //} //element?.OnQueryCursor(e); } protected override void OnPointerPressed(PointerPressedEventArgs e) { base.OnPointerPressed(e); if (!e.Handled) { EnsureVisualLines(); var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); element?.OnPointerPressed(e); } } protected override void OnPointerReleased(PointerReleasedEventArgs e) { base.OnPointerReleased(e); if (!e.Handled) { EnsureVisualLines(); var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset); element?.OnPointerReleased(e); } } #endregion #region Getting elements from Visual Position /// <summary> /// Gets the visual line at the specified document position (relative to start of document). /// Returns null if there is no visual line for the position (e.g. the position is outside the visible /// text area). /// </summary> public VisualLine GetVisualLineFromVisualTop(double visualTop) { // TODO: change this method to also work outside the visible range - // required to make GetPosition work as expected! EnsureVisualLines(); foreach (var vl in VisualLines) { if (visualTop < vl.VisualTop) continue; if (visualTop < vl.VisualTop + vl.Height) return vl; } return null; } /// <summary> /// Gets the visual top position (relative to start of document) from a document line number. /// </summary> public double GetVisualTopByDocumentLine(int line) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line)); } private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition) { var vl = GetVisualLineFromVisualTop(visualPosition.Y); if (vl != null) { var column = vl.GetVisualColumnFloor(visualPosition); foreach (var element in vl.Elements) { if (element.VisualColumn + element.VisualLength <= column) continue; return element; } } return null; } #endregion #region Visual Position <-> TextViewPosition /// <summary> /// Gets the visual position from a text view position. /// </summary> /// <param name="position">The text view position.</param> /// <param name="yPositionMode">The mode how to retrieve the Y position.</param> /// <returns>The position in device-independent pixels relative /// to the top left corner of the document.</returns> public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var documentLine = Document.GetLineByNumber(position.Line); var visualLine = GetOrConstructVisualLine(documentLine); var visualColumn = position.VisualColumn; if (visualColumn < 0) { var offset = documentLine.Offset + position.Column - 1; visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset); } return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode); } /// <summary> /// Gets the text view position from the specified visual position. /// If the position is within a character, it is rounded to the next character boundary. /// </summary> /// <param name="visualPosition">The position in device-independent pixels relative /// to the top left corner of the document.</param> /// <returns>The logical position, or null if the position is outside the document.</returns> public TextViewPosition? GetPosition(Point visualPosition) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var line = GetVisualLineFromVisualTop(visualPosition.Y); return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace); } /// <summary> /// Gets the text view position from the specified visual position. /// If the position is inside a character, the position in front of the character is returned. /// </summary> /// <param name="visualPosition">The position in device-independent pixels relative /// to the top left corner of the document.</param> /// <returns>The logical position, or null if the position is outside the document.</returns> public TextViewPosition? GetPositionFloor(Point visualPosition) { VerifyAccess(); if (Document == null) throw ThrowUtil.NoDocumentAssigned(); var line = GetVisualLineFromVisualTop(visualPosition.Y); return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace); } #endregion #region Service Provider /// <summary> /// Gets a service container used to associate services with the text view. /// </summary> internal IServiceContainer Services { get; } = new ServiceContainer(); /// <summary> /// Retrieves a service from the text view. /// If the service is not found in the <see cref="Services"/> container, /// this method will also look for it in the current document's service provider. /// </summary> public virtual object GetService(Type serviceType) { var instance = Services.GetService(serviceType); if (instance == null && _document != null) { instance = _document.ServiceProvider.GetService(serviceType); } return instance; } private void ConnectToTextView(object obj) { var c = obj as ITextViewConnect; c?.AddToTextView(this); } private void DisconnectFromTextView(object obj) { var c = obj as ITextViewConnect; c?.RemoveFromTextView(this); } #endregion #region PointerHover /// <summary> /// The PreviewPointerHover event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView)); /// <summary> /// The PointerHover event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble, typeof(TextView)); /// <summary> /// The PreviewPointerHoverStopped event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel, typeof(TextView)); /// <summary> /// The PointerHoverStopped event. /// </summary> public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent = RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble, typeof(TextView)); /// <summary> /// Occurs when the pointer has hovered over a fixed location for some time. /// </summary> public event EventHandler<PointerEventArgs> PreviewPointerHover { add => AddHandler(PreviewPointerHoverEvent, value); remove => RemoveHandler(PreviewPointerHoverEvent, value); } /// <summary> /// Occurs when the pointer has hovered over a fixed location for some time. /// </summary> public event EventHandler<PointerEventArgs> PointerHover { add => AddHandler(PointerHoverEvent, value); remove => RemoveHandler(PointerHoverEvent, value); } /// <summary> /// Occurs when the pointe had previously hovered but now started moving again. /// </summary> public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped { add => AddHandler(PreviewPointerHoverStoppedEvent, value); remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value); } /// <summary> /// Occurs when the pointer had previously hovered but now started moving again. /// </summary> public event EventHandler<PointerEventArgs> PointerHoverStopped { add => AddHandler(PointerHoverStoppedEvent, value); remove => RemoveHandler(PointerHoverStoppedEvent, value); } private readonly PointerHoverLogic _hoverLogic; private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent) { e.RoutedEvent = tunnelingEvent; RaiseEvent(e); e.RoutedEvent = bubblingEvent; RaiseEvent(e); } #endregion /// <summary> /// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden /// and not used to start the generation of a <see cref="VisualLine"/>. /// </summary> /// <remarks> /// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span /// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding /// <see cref="VisualLineElementGenerator"/>. /// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>. /// /// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines /// N+1 to M. Do not collapse line N itself. /// /// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the /// <see cref="CollapsedLineSection"/> returned from this method. /// </remarks> public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.CollapseText(start, end); } /// <summary> /// Gets the height of the document. /// </summary> public double DocumentHeight => _heightTree?.TotalHeight ?? 0; /// <summary> /// Gets the document line at the specified visual position. /// </summary> public DocumentLine GetDocumentLineByVisualTop(double visualTop) { VerifyAccess(); if (_heightTree == null) throw ThrowUtil.NoDocumentAssigned(); return _heightTree.GetLineByVisualPosition(visualTop); } /// <inheritdoc/> protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change) { base.OnPropertyChanged(change); if (change.Property == TemplatedControl.ForegroundProperty || change.Property == NonPrintableCharacterBrushProperty || change.Property == LinkTextBackgroundBrushProperty || change.Property == LinkTextForegroundBrushProperty || change.Property == LinkTextUnderlineProperty) { // changing brushes requires recreating the cached elements RecreateCachedElements(); Redraw(); } if (change.Property == TemplatedControl.FontFamilyProperty || change.Property == TemplatedControl.FontSizeProperty || change.Property == TemplatedControl.FontStyleProperty || change.Property == TemplatedControl.FontWeightProperty) { // changing font properties requires recreating cached elements RecreateCachedElements(); // and we need to re-measure the font metrics: InvalidateDefaultTextMetrics(); Redraw(); } if (change.Property == ColumnRulerPenProperty) { _columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen); } if (change.Property == CurrentLineBorderProperty) { _currentLineHighlighRenderer.BorderPen = CurrentLineBorder; } if (change.Property == CurrentLineBackgroundProperty) { _currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground; } } /// <summary> /// The pen used to draw the column ruler. /// <seealso cref="TextEditorOptions.ShowColumnRulers"/> /// </summary> public static readonly StyledProperty<IPen> ColumnRulerPenProperty = AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128)))); private static ImmutablePen CreateFrozenPen(IBrush brush) { var pen = new ImmutablePen(brush?.ToImmutable()); return pen; } bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle) { if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target)) { return false; } // TODO: // Convert rectangle into our coordinate space. //var childTransform = target.TransformToVisual(this); //rectangle = childTransform.Value(rectangle); MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y)); return true; } IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from) { return null; } event EventHandler ILogicalScrollable.ScrollInvalidated { add => _scrollInvalidated += value; remove => _scrollInvalidated -= value; } void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e) { _scrollInvalidated?.Invoke(this, e); } /// <summary> /// Gets/Sets the pen used to draw the column ruler. /// <seealso cref="TextEditorOptions.ShowColumnRulers"/> /// </summary> public IPen ColumnRulerPen { get => GetValue(ColumnRulerPenProperty); set => SetValue(ColumnRulerPenProperty, value); } /// <summary> /// The <see cref="CurrentLineBackground"/> property. /// </summary> public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty = AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground"); /// <summary> /// Gets/Sets the background brush used by current line highlighter. /// </summary> public IBrush CurrentLineBackground { get => GetValue(CurrentLineBackgroundProperty); set => SetValue(CurrentLineBackgroundProperty, value); } /// <summary> /// The <see cref="CurrentLineBorder"/> property. /// </summary> public static readonly StyledProperty<IPen> CurrentLineBorderProperty = AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder"); /// <summary> /// Gets/Sets the background brush used for the current line. /// </summary> public IPen CurrentLineBorder { get => GetValue(CurrentLineBorderProperty); set => SetValue(CurrentLineBorderProperty, value); } /// <summary> /// Gets/Sets highlighted line number. /// </summary> public int HighlightedLine { get => _currentLineHighlighRenderer.Line; set => _currentLineHighlighRenderer.Line = value; } /// <summary> /// Empty line selection width. /// </summary> public virtual double EmptyLineSelectionWidth => 1; bool ILogicalScrollable.CanHorizontallyScroll { get => _canHorizontallyScroll; set { if (_canHorizontallyScroll != value) { _canHorizontallyScroll = value; ClearVisualLines(); InvalidateMeasure(); } } } bool ILogicalScrollable.CanVerticallyScroll { get => _canVerticallyScroll; set { if (_canVerticallyScroll != value) { _canVerticallyScroll = value; ClearVisualLines(); InvalidateMeasure(); } } } bool ILogicalScrollable.IsLogicalScrollEnabled => true; Size ILogicalScrollable.ScrollSize => new Size(10, 50); Size ILogicalScrollable.PageScrollSize => new Size(10, 100); Size IScrollable.Extent => _scrollExtent; Vector IScrollable.Offset { get => _scrollOffset; set { value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y)); var isX = !_scrollOffset.X.IsClose(value.X); var isY = !_scrollOffset.Y.IsClose(value.Y); if (isX || isY) { Action ILogicalScrollable.InvalidateScroll { get; set; } Size ILogicalScrollable.ScrollSize => new Size(10, 10); Size ILogicalScrollable.PageScrollSize => new Size(10, 10); Size IScrollable.Extent => _scrollExtent; } } } Size IScrollable.Viewport => _scrollViewport; } } <MSG> fix scroll sizes. <DFF> @@ -2089,9 +2089,9 @@ namespace AvaloniaEdit.Rendering Action ILogicalScrollable.InvalidateScroll { get; set; } - Size ILogicalScrollable.ScrollSize => new Size(10, 10); + Size ILogicalScrollable.ScrollSize => new Size(10, 50); - Size ILogicalScrollable.PageScrollSize => new Size(10, 10); + Size ILogicalScrollable.PageScrollSize => new Size(10, 100); Size IScrollable.Extent => _scrollExtent;
2
fix scroll sizes.
2
.cs
cs
mit
AvaloniaUI/AvaloniaEdit
10068015
<NME> web.js <BEF> window.<%= namespace %> = (function (<%= param %>) { <%= contents %> })(<%= global %>); <MSG> changed build script interface <DFF> @@ -1,3 +1,3 @@ -window.<%= namespace %> = (function (<%= param %>) { +<%= namespace %> = (function (<%= param %>) { <%= contents %> })(<%= global %>);
1
changed build script interface
1
.js
js
mit
muicss/loadjs
10068016
<NME> web.js <BEF> window.<%= namespace %> = (function (<%= param %>) { <%= contents %> })(<%= global %>); <MSG> changed build script interface <DFF> @@ -1,3 +1,3 @@ -window.<%= namespace %> = (function (<%= param %>) { +<%= namespace %> = (function (<%= param %>) { <%= contents %> })(<%= global %>);
1
changed build script interface
1
.js
js
mit
muicss/loadjs
10068017
<NME> view.js <BEF> ADDFILE <MSG> Modularised everything (CJS) <DFF> @@ -0,0 +1,964 @@ + +/*jshint browser:true, node:true*/ + +'use strict'; + +/** + * Module Dependencies + */ + +var extend = require('./extend'); +var Events = require('./events'); +var Model = require('./model'); +var util = require('./util'); +var store = require('./store'); +var mixin = util.mixin; + +/** + * Exports + */ + +module.exports = View; + +/** + * View constructor + * + * @constructor + * @param {Object} options + * @api public + */ +function View(options) { + + // Shallow clone the options + options = mixin({}, options); + + // If a `module` property is passed + // we create a view of that module type. + if (options.module) { + var LazyView = store.modules[options.module] || View; + options._module = options.module; + delete options.module; + return new LazyView(options); + } + + // Various config steps + this._configure(options); + + // Add any children passed + // in the options object + this.add(options.children); + + // Run initialize hooks + this.onInitialize(options); + this.trigger('initialize', [options], { propagate: false }); +} + +/** + * Configures the new View + * with the options passed + * to the constructor. + * + * @param {Object} options + * @api private + */ +View.prototype._configure = function(options) { + this._module = this._module || options._module; + this._id = options.id || util.uniqueId('auto_'); + this._fmid = options.fmid || util.uniqueId('fmid'); + this.tag = options.tag || this.tag || 'div'; + this.classes = this.classes || options.classes || []; + this.helpers = this.helpers || options.helpers || []; + this.template = this.getTemplate(); + this._children = []; + + // Create id and module + // lookup objects + this._ids = {}; + this._modules = {}; + + // Use the model passed in, + // or create a model from + // the data passed in. + this.model = options.model || new Model(options.data || {}); + + // Attach helpers + this.helpers.forEach(this.attachHelper, this); + + // Purge html caches when the model is changed + this.purgeHtmlCache = util.bind(this.purgeHtmlCache, this); + this.model.on('change', this.purgeHtmlCache); +}; + +/** + * Instantiates the given + * helper on the View. + * + * @param {Function} helper + * @return {View} + * @api private + */ +View.prototype.attachHelper = function(helper) { + if ('function' !== typeof helper) return; + if (helper) helper(this); +}, + +/** + * Returns the template function + * for the view. + * + * @return {Function} + * @api private + */ +View.prototype.getTemplate = function() { + var template = this.template; + + // Warn if no template found + if (!template) return console.warn('FM - No template for %s', this._module); + + // Accomodate for template.render() or template() + // this.template.render has to be bound to stop + // a hogan.js error if the context is wrong. + return template.render + ? util.bind(template.render, template) + : template; +}; + +/** + * Adds a child view(s) to another View. + * + * Options: + * + * - `at` The child index at which to insert + * - `inject` Injects the child's view element into the parent's + * + * @param {View|Object|Array} children + * @param {Object} options + */ +View.prototype.add = function(children, options) { + var at = options && options.at; + var inject = options && options.inject; + var child; + + if (!children) return; + + // Make sure it's an array + children = [].concat(children); + + for (var i = 0, l = children.length; i < l; i++) { + child = children[i]; + + // If it's not a View, make it one. + if (!(child instanceof View)) child = new View(child); + + util.insert(child, this._children, at); + this._addLookup(child); + child.parent = this; + + // We append the child to the parent view if there is a view + // element and the users hasn't flagged `append` false. + if (inject) this.injectElement(child.el, options); + } + + this.purgeHtmlCache(); + + return this; +}; + +/** + * Creates a lookup reference for + * the child view passed. + * + * @param {View} child + * @api private + */ +View.prototype._addLookup = function(child) { + + // Add a lookup for module + this._modules[child._module] = this._modules[child._module] || []; + this._modules[child._module].push(child); + + // Add a lookup for id + this._ids[child.id()] = child; +}; + +/** + * Removes the lookup for the + * the child view passed. + * + * @param {View} child + * @api private + */ +View.prototype._removeLookup = function(child) { + + // Remove the module lookup + var index = this._modules[child._module].indexOf(child); + this._modules[child._module].splice(index, 1); + + // Remove the id lookup + delete this._ids[child._id]; +}; + +/** + * Injects an element into the + * View's root element. + * + * By default the element is appended + * but then + * + * Options: + * + * - `at` The index at which to insert. + * + * @param {[type]} el [description] + * @param {[type]} options [description] + * @return {[type]} [description] + */ +View.prototype.injectElement = function(el, options) { + var at = options && options.at; + var parent = this.el; + if (!el || !parent) return; + + if (typeof at !== 'undefined') { + parent.insertBefore(el, parent.children[at]); + } else { + parent.appendChild(el); + } +}; + +/** + * Returns a decendent module + * by id, or if called with no + * arguments, returns this view's id. + * + * Example: + * + * myView.id(); + * //=> 'my_view_id' + * + * myView.id('my_other_views_id'); + * //=> View + * + * @param {String|undefined} id + * @return {View|String} + * @api public + */ +View.prototype.id = function(id) { + if (!id) return this._id; + + var child = this._ids[id]; + if (child) return child; + + return this.each(function(view) { + return view.id(id); + }); +}; + +/** + * Returns the first descendent + * View with the passed module type. + * If called with no arguments the + * View's own module type is returned. + * + * Example: + * + * // Assuming 'myView' has 3 descendent + * // views with the module type 'apple' + * + * myView.modules('apple'); + * //=> View + * + * @param {String} key + * @return {View} + */ +View.prototype.module = function(key) { + if (!key) return this._module; + + var view = this._modules[key]; + if (view) return view[0]; + + return this.each(function(view) { + return view.module(key); + }); +}; + +/** + * Returns a list of descendent + * Views that match the module + * type given (Similar to + * Element.querySelectorAll();). + * + * Example: + * + * // Assuming 'myView' has 3 descendent + * // views with the module type 'apple' + * + * myView.modules('apple'); + * //=> [ View, View, View ] + * + * @param {String} key + * @return {Array} + * @api public + */ +View.prototype.modules = function(key) { + var list = this._modules[key] || []; + + // Then loop each child and run the + // same opperation, appending the result + // onto the list. + this.each(function(view) { + list = list.concat(view.modules(key)); + }); + + return list; +}; + +/** + * Returns the first child + * view that matches the query. + * + * Example: + * + * var child = view.child(<id>); + * var child = view.child(<module>); + * + * @param {String} name [id|module] + * @return {View|undefined} + * @deprecated + */ +View.prototype.child = function(query) { + var child = this._modules[query] || this._ids[query]; + if (child) return child[0] || child; +}; + +/** + * Allows three ways to return + * a view's children and direct + * children, depending on arguments + * passed. + * + * Example: + * + * // Return all direct children + * view.children(); + * + * // Return all children that match query. + * view.children('orange'); + * + * @param {undefined|String|Function} query + * @return {Array} + * @depricated + */ +View.prototype.children = function(query) { + + // If no argument is passd, + // return all direct children. + if (!query) return this._children; + + // Get the direct children + // that match this query + return this._modules[query] + || this._ids[query] + || []; +}; + + +/** + * Calls the passed function + * for each of the view's + * children. + * + * Example: + * + * myView.each(function(child) { + * // Do stuff with each child view... + * }); + * + * @param {Function} fn + * @return {[type]} + */ +View.prototype.each = function(fn) { + var children = this.children(); + var l = children.length; + var result; + + for (var i = 0; i < l; i++) { + result = fn(children[i]); + if (result) return result; + } +}; + +/** + * Templates the view, including + * any descendent views returning + * an html string. All data in the + * views model is made accessible + * to the template. + * + * Child views are printed into the + * parent template by `id`. Alternatively + * children can be iterated over a a list + * and printed with `{{{child}}}}`. + * + * Example: + * + * <div class="slot-1">{{{id_of_child_1}}}</div> + * <div class="slot-2">{{{id_of_child_2}}}</div> + * + * // or + * + * {{#children}} + * {{{child}}} + * {{/children}} + * + * @return {String} + * @api public + */ +View.prototype.toHTML = function() { + var data = {}; + var html; + + // Use cache if populated + if (this.html) return this.html; + + // Create an array for view + // children data needed in template. + data.children = []; + + // Loop each child + this.each(function(child) { + html = child.toHTML(); + data[child.id()] = html; + data.children.push(mixin({ child: html }, child.model.get())); + }); + + // Run the template render method + // passing children data (for looping + // or child views) mixed with the + // view's model data. + html = this.template(mixin(data, this.model.get())); + + // Wrap the html in a FruitMachine + // generated root element and return. + return this.html = this._wrapHTML(html); +}; + +/** + * Wraps the module html in + * a root element. + * + * @param {String} html + * @return {String} + * @api private + */ +View.prototype._wrapHTML = function(html) { + return '<' + this.tag + ' class="' + this._module + ' ' + this.classes.join(' ') + '" id="' + this._fmid + '">' + html + '</' + this.tag + '>'; +}; + +/** + * Renders the view and replaces + * the `view.el` with a freshly + * rendered node. + * + * Fires a `render` event on the view. + * + * @return {View} + */ +View.prototype.render = function() { + var html = this.toHTML(); + var el = util.toNode(html); + + // Sets a new element as a view's + // root element (purging descendent + // element caches). + this.setElement(el); + + // Handy hook + this.trigger('render', { propagate: false }); + + return this; +}; + +/** + * Sets up a view and all descendent + * views. + * + * Setup will be aborted if no `view.el` + * is found. If a view is already setup, + * teardown is run first to prevent a + * view being setup twice. + * + * Your custom `onSetup()` method is called + * and a `setup` event is fired on the view. + * + * @param {Object} options + * @return {View} + */ +View.prototype.setup = function(options) { + var shallow = options && options.shallow; + + // Call 'setup' on all subviews + // first (bottom up recursion). + if (!shallow) { + this.each(function(child) { + child.setup(); + }); + } + + // Attempt to fetch the view's + // root element. Don't continue + // if no route element is found. + if (!this.getElement()) return this; + + // If this is already setup, call + // `teardown` first so that we don't + // duplicate event bindings and shizzle. + if (this.isSetup) this.teardown({ shallow: true }); + + // Fire the `setup` event hook + this.trigger('setup', { propagate: false }); + + // Run onSetup custom function + this.onSetup(); + + // Flag view as 'setup' + this.isSetup = true; + + // For chaining + return this; +}; + +/** + * Tearsdown a view and all descendent + * views that have been setup. + * + * Your custom `onTeardown` method is + * called and a `teardown` event is fired. + * + * @param {Object} options + * @return {View} + */ +View.prototype.teardown = function(options) { + var shallow = options && options.shallow; + + // Call 'setup' on all subviews + // first (bottom up recursion). + if (!shallow) { + this.each(function(child) { + child.teardown(); + }); + } + + // Don't teardown if this view + // hasn't been setup. Teardown + // is supposed to undo all the + // work setup does, and therefore + // will likely run into undefined + // variables if setup hasn't run. + if (!this.isSetup) return this; + + this.trigger('teardown', { propagate: false }); + this.onTeardown(); + this.isSetup = false; + + // For chaining + return this; +}; + +/** + * Completely destroys a view. This means + * a view is torn down, removed from it's + * current layout context and removed + * from the DOM. + * + * Your custom `onDestroy` method is + * called and a `destroy` event is fired. + * + * @api public + */ +View.prototype.destroy = function(options) { + var children = this._children; + var l = children.length; + + // Destroy each child view. + // We don't waste time removing + // the child elements as they will + // get removed when the parent + // element is removed. + // + // We can't use the standard View#each() + // as the array length gets altered + // with each iteration, hense the + // reverse while loop. + while (l--) { + children[l].destroy({ el: false }); + } + + // Don't continue if this view + // has already been destroyed. + if (this.destroyed) return this; + + // Detach this view from its + // parent and unless otherwise + // stated, from the DOM. + this.remove(options); + + // Run teardown so custom + // views can bind logic to it + this.teardown(options); + + // Trigger a destroy event + // for custom Views to bind to. + this.trigger('destroy', { propagate: false }); + this.onDestroy(); + + // Remove the model 'change' event + // listener just in case the same + // model is being shared with other views. + this.model.off('change', this.purgeHtmlCache); + + // Unbind any old event listeners + this.off(); + + // Set a flag to say this view + // has been destroyed. This is + // useful to check for after a + // slow ajax call that might come + // back after a view has been detroyed. + this.destroyed = true; + + // Clear references + this.el = this.model = this.parent = this._modules = this._module = this._ids = this._id = null; +}; + +// Empty methods you can overwrite +// in your custom view logic. +View.prototype.onInitialize = function() {}; +View.prototype.onSetup = function() {}; +View.prototype.onTeardown = function() {}; +View.prototype.onDestroy = function() {}; + +/** + * Removes the View's element + * from the DOM. + * + * @return {FruitMachine} + * @api public + */ +View.prototype.remove = function(options) { + options = options || {}; + var el = this.el; + var index; + + // Unless stated otherwise, + // remove the view element + // from the its parent node. + if (options.el !== false) { + if (el && el.parentNode) el.parentNode.removeChild(el); + } + + // If there is no parent view + // reference, return here. + if (!this.parent) return this; + + // Remove reference from views array + index = this.parent._children.indexOf(this); + this.parent._children.splice(index, 1); + + // Remove references from the lookup + this.parent._removeLookup(this); + + return this; +}; + +/** + * Destroys all children. + * + * @return {View} + * @api public + */ +View.prototype.empty = function() { + var children = this.children(); + var l = children.length; + + while (l--) children[l].destroy(); + + return this; +}; + +/** + * Returns the closest root view + * element, walking up the chain + * until it finds one. + * + * @return {Element} + * @api private + */ +View.prototype.closestElement = function() { + var view = this.parent; + while (view && !view.el && view.parent) view = view.parent; + return view && view.el; +}; + +/** + * Returns the View's root element. + * + * If a cache is present it is used, + * else we search the DOM, else we + * find the closest element and + * perform a querySelector using + * the view._fmid. + * + * @return {Element|undefined} + * @api private + */ +View.prototype.getElement = function() { + if (!util.hasDom()) return; + return this.el = this.el + || document.getElementById(this._fmid) + || this.parent && util.querySelectorId(this._fmid, this.closestElement()); +}; + +/** + * Sets a root element on a view. + * If the view already has a root + * element, it is replaced. + * + * IMPORTANT: All descendent root + * element caches are purged so that + * the new correct elements are retrieved + * next time View#getElement is called. + * + * @param {Element} el + * @return {View} + * @api private + */ +View.prototype.setElement = function(el) { + var existing = this.el; + + if (existing && existing.parentNode) { + existing.parentNode.replaceChild(el, existing); + } + + // Purge all element caches + this.purgeElementCaches(); + + // Update cache + this.el = el; + + return this; +}; + +/** + * Recursively purges the + * element cache. + * + * @return void + * @api private + */ +View.prototype.purgeElementCaches = function() { + this.each(function(child) { + child.purgeElementCaches(); + }); + + this.el = null; +}; + +/** + * Clears the html cache + * propagating up the + * anchestor chain + * + * @return {View} + * @api private + */ +View.prototype.purgeHtmlCache = function() { + + // Clear html + this.html = null; + + // Recurse + if (this.parent) this.parent.purgeHtmlCache(); + + return this; +}; + +/** + * A single method for getting + * and setting view data. + * + * Example: + * + * // Getters + * var all = view.data(); + * var one = view.data('myKey'); + * + * // Setters + * view.data('myKey', 'my value'); + * view.data({ + * myKey: 'my value', + * anotherKey: 10 + * }); + * + * @param {String|Object|null} key + * @param {*} value + * @return {*} + * @api public + */ +View.prototype.data = function(key, value) { + + // If no key and no value have + // been passed then return the + // entire data store. + if (!key && !value) { + return this.model.get(); + } + + // If a string key has been + // passed, but no value + if (typeof key === 'string' && !value) { + return this.model.get(key); + } + + // If the user has stated a key + // and a value. Set the value on + // the key. + if (key && value) { + this.model.set(key, value); + return this; + } + + // If the key is an object literal + // then we extend the data store with it. + if ('object' === typeof key) { + this.model.set(key); + return this; + } +}; + +/** + * Detects whether a view is in + * the DOM (useful for debugging). + * + * @return {Boolean} + * @api private + */ +View.prototype.inDOM = function() { + if (this.parent) return this.parent.inDOM(); + return !!(this.el && this.el.parentNode); +}; + +/** + * Empties the destination element + * and appends the view into it. + * + * @param {Element} dest + * @return {View} + * @api public + */ +View.prototype.inject = function(dest) { + if (dest) { + dest.innerHTML = ''; + this.appendTo(dest); + } + + return this; +}; + +/** + * Appends the view element into + * the destination element. + * + * @param {Element} dest + * @return {View} + * @api public + */ +View.prototype.appendTo = function(dest) { + if (this.el && dest && dest.appendChild) { + dest.appendChild(this.el); + } + + return this; +}; + +/** + * Returns a JSON represention of + * a FruitMachine View. This can + * be generated serverside and + * passed into new FruitMachine(json) + * to inflate serverside rendered + * views. + * + * @return {Object} + * @api public + */ +View.prototype.toJSON = function() { + var json = {}; + json.children = []; + + // Recurse + this.each(function(child) { + json.children.push(child.toJSON()); + }); + + json.id = this.id(); + json.fmid = this._fmid; + json.module = this._module; + json.data = this.model.get(); + return json; +}; + +// Events +View.prototype.on = Events.on; +View.prototype.off = Events.off; + +/** + * Proxies the standard Event.trigger + * method so that we can add bubble + * functionality. + * + * Options: + * + * - `propagate` States whether the event should bubble through parent views. + * + * @param {String} key + * @param {Array} args + * @param {Object} options + * @return {View} + * @api public + */ +View.prototype.trigger = function(key, args, event) { + var propagate; + + // event can be passed as + // the second or third argument + if (!util.isArray(args)) { + event = args; + args = []; + } + + // Use the event object passed + // in, or make a fresh one + event = event || { + target: this, + stopPropagation: function() { this.propagate = false; } + }; + + // Trigger event + Events.trigger.apply(this, [key, event].concat(args)); + + // Propagate by default + propagate = (event.propagate !== false); + + // Trigger the same + // event on the parent view + if (propagate && this.parent) this.parent.trigger(key, args, event); + + // Allow chaining + return this; +}; + +/** + * Allow Views to be extended + */ + +View.extend = extend; \ No newline at end of file
964
Modularised everything (CJS)
0
.js
js
mit
ftlabs/fruitmachine
10068018
<NME> Directory.Build.props <BEF> <Project> <PropertyGroup> <LangVersion>7.1</LangVersion> <TreatWarningsAsErrors>true</TreatWarningsAsErrors> <AvaloniaVersion>0.9.0</AvaloniaVersion> </PropertyGroup> </Project> <VersionSuffix>beta</VersionSuffix> </PropertyGroup> </Project> <MSG> update to 0.9.1 <DFF> @@ -2,6 +2,6 @@ <PropertyGroup> <LangVersion>7.1</LangVersion> <TreatWarningsAsErrors>true</TreatWarningsAsErrors> - <AvaloniaVersion>0.9.0</AvaloniaVersion> + <AvaloniaVersion>0.9.1</AvaloniaVersion> </PropertyGroup> </Project> \ No newline at end of file
1
update to 0.9.1
1
.props
Build
mit
AvaloniaUI/AvaloniaEdit
10068019
<NME> Directory.Build.props <BEF> <Project> <PropertyGroup> <LangVersion>7.1</LangVersion> <TreatWarningsAsErrors>true</TreatWarningsAsErrors> <AvaloniaVersion>0.9.0</AvaloniaVersion> </PropertyGroup> </Project> <VersionSuffix>beta</VersionSuffix> </PropertyGroup> </Project> <MSG> update to 0.9.1 <DFF> @@ -2,6 +2,6 @@ <PropertyGroup> <LangVersion>7.1</LangVersion> <TreatWarningsAsErrors>true</TreatWarningsAsErrors> - <AvaloniaVersion>0.9.0</AvaloniaVersion> + <AvaloniaVersion>0.9.1</AvaloniaVersion> </PropertyGroup> </Project> \ No newline at end of file
1
update to 0.9.1
1
.props
Build
mit
AvaloniaUI/AvaloniaEdit
10068020
<NME> Directory.Build.props <BEF> <Project> <PropertyGroup> <LangVersion>7.1</LangVersion> <TreatWarningsAsErrors>true</TreatWarningsAsErrors> <AvaloniaVersion>0.9.0</AvaloniaVersion> </PropertyGroup> </Project> <VersionSuffix>beta</VersionSuffix> </PropertyGroup> </Project> <MSG> update to 0.9.1 <DFF> @@ -2,6 +2,6 @@ <PropertyGroup> <LangVersion>7.1</LangVersion> <TreatWarningsAsErrors>true</TreatWarningsAsErrors> - <AvaloniaVersion>0.9.0</AvaloniaVersion> + <AvaloniaVersion>0.9.1</AvaloniaVersion> </PropertyGroup> </Project> \ No newline at end of file
1
update to 0.9.1
1
.props
Build
mit
AvaloniaUI/AvaloniaEdit
10068021
<NME> Directory.Build.props <BEF> <Project> <PropertyGroup> <LangVersion>7.1</LangVersion> <TreatWarningsAsErrors>true</TreatWarningsAsErrors> <AvaloniaVersion>0.9.0</AvaloniaVersion> </PropertyGroup> </Project> <VersionSuffix>beta</VersionSuffix> </PropertyGroup> </Project> <MSG> update to 0.9.1 <DFF> @@ -2,6 +2,6 @@ <PropertyGroup> <LangVersion>7.1</LangVersion> <TreatWarningsAsErrors>true</TreatWarningsAsErrors> - <AvaloniaVersion>0.9.0</AvaloniaVersion> + <AvaloniaVersion>0.9.1</AvaloniaVersion> </PropertyGroup> </Project> \ No newline at end of file
1
update to 0.9.1
1
.props
Build
mit
AvaloniaUI/AvaloniaEdit
10068022
<NME> Directory.Build.props <BEF> <Project> <PropertyGroup> <LangVersion>7.1</LangVersion> <TreatWarningsAsErrors>true</TreatWarningsAsErrors> <AvaloniaVersion>0.9.0</AvaloniaVersion> </PropertyGroup> </Project> <VersionSuffix>beta</VersionSuffix> </PropertyGroup> </Project> <MSG> update to 0.9.1 <DFF> @@ -2,6 +2,6 @@ <PropertyGroup> <LangVersion>7.1</LangVersion> <TreatWarningsAsErrors>true</TreatWarningsAsErrors> - <AvaloniaVersion>0.9.0</AvaloniaVersion> + <AvaloniaVersion>0.9.1</AvaloniaVersion> </PropertyGroup> </Project> \ No newline at end of file
1
update to 0.9.1
1
.props
Build
mit
AvaloniaUI/AvaloniaEdit
10068023
<NME> Directory.Build.props <BEF> <Project> <PropertyGroup> <LangVersion>7.1</LangVersion> <TreatWarningsAsErrors>true</TreatWarningsAsErrors> <AvaloniaVersion>0.9.0</AvaloniaVersion> </PropertyGroup> </Project> <VersionSuffix>beta</VersionSuffix> </PropertyGroup> </Project> <MSG> update to 0.9.1 <DFF> @@ -2,6 +2,6 @@ <PropertyGroup> <LangVersion>7.1</LangVersion> <TreatWarningsAsErrors>true</TreatWarningsAsErrors> - <AvaloniaVersion>0.9.0</AvaloniaVersion> + <AvaloniaVersion>0.9.1</AvaloniaVersion> </PropertyGroup> </Project> \ No newline at end of file
1
update to 0.9.1
1
.props
Build
mit
AvaloniaUI/AvaloniaEdit
10068024
<NME> Directory.Build.props <BEF> <Project> <PropertyGroup> <LangVersion>7.1</LangVersion> <TreatWarningsAsErrors>true</TreatWarningsAsErrors> <AvaloniaVersion>0.9.0</AvaloniaVersion> </PropertyGroup> </Project> <VersionSuffix>beta</VersionSuffix> </PropertyGroup> </Project> <MSG> update to 0.9.1 <DFF> @@ -2,6 +2,6 @@ <PropertyGroup> <LangVersion>7.1</LangVersion> <TreatWarningsAsErrors>true</TreatWarningsAsErrors> - <AvaloniaVersion>0.9.0</AvaloniaVersion> + <AvaloniaVersion>0.9.1</AvaloniaVersion> </PropertyGroup> </Project> \ No newline at end of file
1
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.props
Build
mit
AvaloniaUI/AvaloniaEdit
10068025
<NME> Directory.Build.props <BEF> <Project> <PropertyGroup> <LangVersion>7.1</LangVersion> <TreatWarningsAsErrors>true</TreatWarningsAsErrors> <AvaloniaVersion>0.9.0</AvaloniaVersion> </PropertyGroup> </Project> <VersionSuffix>beta</VersionSuffix> </PropertyGroup> </Project> <MSG> update to 0.9.1 <DFF> @@ -2,6 +2,6 @@ <PropertyGroup> <LangVersion>7.1</LangVersion> <TreatWarningsAsErrors>true</TreatWarningsAsErrors> - <AvaloniaVersion>0.9.0</AvaloniaVersion> + <AvaloniaVersion>0.9.1</AvaloniaVersion> </PropertyGroup> </Project> \ No newline at end of file
1
update to 0.9.1
1
.props
Build
mit
AvaloniaUI/AvaloniaEdit
10068026
<NME> Directory.Build.props <BEF> <Project> <PropertyGroup> <LangVersion>7.1</LangVersion> <TreatWarningsAsErrors>true</TreatWarningsAsErrors> <AvaloniaVersion>0.9.0</AvaloniaVersion> </PropertyGroup> </Project> <VersionSuffix>beta</VersionSuffix> </PropertyGroup> </Project> <MSG> update to 0.9.1 <DFF> @@ -2,6 +2,6 @@ <PropertyGroup> <LangVersion>7.1</LangVersion> <TreatWarningsAsErrors>true</TreatWarningsAsErrors> - <AvaloniaVersion>0.9.0</AvaloniaVersion> + <AvaloniaVersion>0.9.1</AvaloniaVersion> </PropertyGroup> </Project> \ No newline at end of file
1
update to 0.9.1
1
.props
Build
mit
AvaloniaUI/AvaloniaEdit
10068027
<NME> Directory.Build.props <BEF> <Project> <PropertyGroup> <LangVersion>7.1</LangVersion> <TreatWarningsAsErrors>true</TreatWarningsAsErrors> <AvaloniaVersion>0.9.0</AvaloniaVersion> </PropertyGroup> </Project> <VersionSuffix>beta</VersionSuffix> </PropertyGroup> </Project> <MSG> update to 0.9.1 <DFF> @@ -2,6 +2,6 @@ <PropertyGroup> <LangVersion>7.1</LangVersion> <TreatWarningsAsErrors>true</TreatWarningsAsErrors> - <AvaloniaVersion>0.9.0</AvaloniaVersion> + <AvaloniaVersion>0.9.1</AvaloniaVersion> </PropertyGroup> </Project> \ No newline at end of file
1
update to 0.9.1
1
.props
Build
mit
AvaloniaUI/AvaloniaEdit
10068028
<NME> Directory.Build.props <BEF> <Project> <PropertyGroup> <LangVersion>7.1</LangVersion> <TreatWarningsAsErrors>true</TreatWarningsAsErrors> <AvaloniaVersion>0.9.0</AvaloniaVersion> </PropertyGroup> </Project> <VersionSuffix>beta</VersionSuffix> </PropertyGroup> </Project> <MSG> update to 0.9.1 <DFF> @@ -2,6 +2,6 @@ <PropertyGroup> <LangVersion>7.1</LangVersion> <TreatWarningsAsErrors>true</TreatWarningsAsErrors> - <AvaloniaVersion>0.9.0</AvaloniaVersion> + <AvaloniaVersion>0.9.1</AvaloniaVersion> </PropertyGroup> </Project> \ No newline at end of file
1
update to 0.9.1
1
.props
Build
mit
AvaloniaUI/AvaloniaEdit
10068029
<NME> Directory.Build.props <BEF> <Project> <PropertyGroup> <LangVersion>7.1</LangVersion> <TreatWarningsAsErrors>true</TreatWarningsAsErrors> <AvaloniaVersion>0.9.0</AvaloniaVersion> </PropertyGroup> </Project> <VersionSuffix>beta</VersionSuffix> </PropertyGroup> </Project> <MSG> update to 0.9.1 <DFF> @@ -2,6 +2,6 @@ <PropertyGroup> <LangVersion>7.1</LangVersion> <TreatWarningsAsErrors>true</TreatWarningsAsErrors> - <AvaloniaVersion>0.9.0</AvaloniaVersion> + <AvaloniaVersion>0.9.1</AvaloniaVersion> </PropertyGroup> </Project> \ No newline at end of file
1
update to 0.9.1
1
.props
Build
mit
AvaloniaUI/AvaloniaEdit
10068030
<NME> Directory.Build.props <BEF> <Project> <PropertyGroup> <LangVersion>7.1</LangVersion> <TreatWarningsAsErrors>true</TreatWarningsAsErrors> <AvaloniaVersion>0.9.0</AvaloniaVersion> </PropertyGroup> </Project> <VersionSuffix>beta</VersionSuffix> </PropertyGroup> </Project> <MSG> update to 0.9.1 <DFF> @@ -2,6 +2,6 @@ <PropertyGroup> <LangVersion>7.1</LangVersion> <TreatWarningsAsErrors>true</TreatWarningsAsErrors> - <AvaloniaVersion>0.9.0</AvaloniaVersion> + <AvaloniaVersion>0.9.1</AvaloniaVersion> </PropertyGroup> </Project> \ No newline at end of file
1
update to 0.9.1
1
.props
Build
mit
AvaloniaUI/AvaloniaEdit
10068031
<NME> Directory.Build.props <BEF> <Project> <PropertyGroup> <LangVersion>7.1</LangVersion> <TreatWarningsAsErrors>true</TreatWarningsAsErrors> <AvaloniaVersion>0.9.0</AvaloniaVersion> </PropertyGroup> </Project> <VersionSuffix>beta</VersionSuffix> </PropertyGroup> </Project> <MSG> update to 0.9.1 <DFF> @@ -2,6 +2,6 @@ <PropertyGroup> <LangVersion>7.1</LangVersion> <TreatWarningsAsErrors>true</TreatWarningsAsErrors> - <AvaloniaVersion>0.9.0</AvaloniaVersion> + <AvaloniaVersion>0.9.1</AvaloniaVersion> </PropertyGroup> </Project> \ No newline at end of file
1
update to 0.9.1
1
.props
Build
mit
AvaloniaUI/AvaloniaEdit
10068032
<NME> Directory.Build.props <BEF> <Project> <PropertyGroup> <LangVersion>7.1</LangVersion> <TreatWarningsAsErrors>true</TreatWarningsAsErrors> <AvaloniaVersion>0.9.0</AvaloniaVersion> </PropertyGroup> </Project> <VersionSuffix>beta</VersionSuffix> </PropertyGroup> </Project> <MSG> update to 0.9.1 <DFF> @@ -2,6 +2,6 @@ <PropertyGroup> <LangVersion>7.1</LangVersion> <TreatWarningsAsErrors>true</TreatWarningsAsErrors> - <AvaloniaVersion>0.9.0</AvaloniaVersion> + <AvaloniaVersion>0.9.1</AvaloniaVersion> </PropertyGroup> </Project> \ No newline at end of file
1
update to 0.9.1
1
.props
Build
mit
AvaloniaUI/AvaloniaEdit
10068033
<NME> README.md <BEF> # LoadJS <img src="https://www.muicss.com/static/images/loadjs.svg" width="250px"> LoadJS is a tiny async loader for modern browsers (899 bytes). [![Dependency Status](https://david-dm.org/muicss/loadjs.svg)](https://david-dm.org/muicss/loadjs) [![devDependency Status](https://david-dm.org/muicss/loadjs/dev-status.svg)](https://david-dm.org/muicss/loadjs?type=dev) [![CDNJS](https://img.shields.io/cdnjs/v/loadjs.svg)](https://cdnjs.com/libraries/loadjs) ## Introduction LoadJS is a tiny async loading library for modern browsers (IE9+). It has a simple yet powerful dependency management system that lets you fetch JavaScript, CSS and image files in parallel and execute code after the dependencies have been met. The recommended way to use LoadJS is to include the minified source code of [loadjs.js](https://raw.githubusercontent.com/muicss/loadjs/master/dist/loadjs.min.js) in your &lt;html&gt; (possibly in the &lt;head&gt; tag) and then use the `loadjs` global to manage JavaScript dependencies after pageload. LoadJS is based on the excellent [$script](https://github.com/ded/script.js) library by [Dustin Diaz](https://github.com/ded). We kept the behavior of the library the same but we re-wrote the code from scratch to add support for success/error callbacks and to optimize the library for modern browsers. LoadJS is 899 bytes (minified + gzipped). Here's an example of what you can do with LoadJS: ```html <script src="//unpkg.com/loadjs@latest/dist/loadjs.min.js"></script> <script> // define a dependency bundle and execute code when it loads loadjs(['/path/to/foo.js', '/path/to/bar.js'], 'foobar'); loadjs.ready('foobar', function() { /* foo.js & bar.js loaded */ }); </script> ``` You can also use more advanced syntax for more options: ```html <script src="//unpkg.com/loadjs@latest/dist/loadjs.min.js"></script> <script> // define a dependency bundle with advanced options loadjs(['/path/to/foo.js', '/path/to/bar.js'], 'foobar', { before: function(path, scriptEl) { /* execute code before fetch */ }, async: true, // load files synchronously or asynchronously (default: true) numRetries: 3 // see caveats about using numRetries with async:false (default: 0), returnPromise: false // return Promise object (default: false) }); loadjs.ready('foobar', { success: function() { /* foo.js & bar.js loaded */ }, error: function(depsNotFound) { /* foobar bundle load failed */ }, }); </script> ``` The latest version of LoadJS can be found in the `dist/` directory in this repository: * [https://cdn.rawgit.com/muicss/loadjs/4.2.0/dist/loadjs.js](https://cdn.rawgit.com/muicss/loadjs/4.2.0/dist/loadjs.js) (for development) * [https://cdn.rawgit.com/muicss/loadjs/4.2.0/dist/loadjs.min.js](https://cdn.rawgit.com/muicss/loadjs/4.2.0/dist/loadjs.min.js) (for production) It's also available from these public CDNs: * iOS 6+ * Android 4.4+ LoadJS also detects script failures from AdBlock Plus and Ghostery in: * Safari * Chrome You can also use it as a CJS or AMD module: ```bash $ npm install --save loadjs ``` ```javascript var loadjs = require('loadjs'); loadjs(['/path/to/foo.js', '/path/to/bar.js'], 'foobar'); loadjs.ready('foobar', function() { /* foo.js & bar.js loaded */ }); ``` ## Browser Support * IE9+ (`async: false` support only works in IE10+) * Opera 12+ * Safari 5+ * Chrome * Firefox * iOS 6+ * Android 4.4+ LoadJS also detects script load failures from AdBlock Plus and Ghostery in: * Safari * Chrome Note: LoadJS treats empty CSS files as load failures in IE9-11 and uses `rel="preload"` to load CSS files in Edge (to get around lack of support for onerror events on `<link rel="stylesheet">` tags) ## Documentation 1. Load a single file ```javascript loadjs('/path/to/foo.js', function() { /* foo.js loaded */ }); ``` 1. Fetch files in parallel and load them asynchronously ```javascript loadjs(['/path/to/foo.js', '/path/to/bar.js'], function() { /* foo.js and bar.js loaded */ }); ``` 1. Fetch JavaScript, CSS and image files ```javascript loadjs(['/path/to/foo.css', '/path/to/bar.png', 'path/to/thunk.js'], function() { /* foo.css, bar.png and thunk.js loaded */ }); ``` 1. Force treat file as CSS stylesheet ```javascript loadjs(['css!/path/to/cssfile.custom'], function() { /* cssfile.custom loaded as stylesheet */ }); ``` 1. Force treat file as image ```javascript loadjs(['img!/path/to/image.custom'], function() { /* image.custom loaded */ }); ``` 1. Add a bundle id ```javascript loadjs(['/path/to/foo.js', '/path/to/bar.js'], 'foobar', function() { /* foo.js & bar.js loaded */ }); ``` 1. Use .ready() to define bundles and callbacks separately ```javascript loadjs(['/path/to/foo.js', '/path/to/bar.js'], 'foobar'); loadjs.ready('foobar', function() { /* foo.js & bar.js loaded */ }); ``` 1. Use multiple bundles in .ready() dependency lists ```javascript loadjs('/path/to/foo.js', 'foo'); loadjs(['/path/to/bar1.js', '/path/to/bar2.js'], 'bar'); loadjs.ready(['foo', 'bar'], function() { /* foo.js & bar1.js & bar2.js loaded */ }); ``` 1. Chain .ready() together ```javascript loadjs('/path/to/foo.js', 'foo'); loadjs('/path/to/bar.js', 'bar'); loadjs .ready('foo', function() { /* foo.js loaded */ }) .ready('bar', function() { /* bar.js loaded */ }); ``` 1. Use Promises to register callbacks ```javascript loadjs(['/path/to/foo.js', '/path/to/bar.js'], {returnPromise: true}) .then(function() { /* foo.js & bar.js loaded */ }) .catch(function(pathsNotFound) { /* at least one didn't load */ }); ``` 1. Check if bundle has already been defined ```javascript if (!loadjs.isDefined('foobar')) { loadjs(['/path/to/foo.js', '/path/to/bar.js'], 'foobar', function() { /* foo.js & bar.js loaded */ }); } ``` 1. Fetch files in parallel and load them in series ```javascript loadjs(['/path/to/foo.js', '/path/to/bar.js'], { success: function() { /* foo.js and bar.js loaded in series */ }, async: false }); ``` 1. Add an error callback ```javascript loadjs(['/path/to/foo.js', '/path/to/bar.js'], 'foobar', { success: function() { /* foo.js & bar.js loaded */ }, error: function(pathsNotFound) { /* at least one path didn't load */ } }); ``` 1. Retry files before calling the error callback ```javascript loadjs(['/path/to/foo.js', '/path/to/bar.js'], 'foobar', { success: function() { /* foo.js & bar.js loaded */ }, error: function(pathsNotFound) { /* at least one path didn't load */ }, numRetries: 3 }); // NOTE: Using `numRetries` with `async: false` can cause files to load out-of-sync on retries ``` 1. Execute a callback before script tags are embedded ```javascript loadjs(['/path/to/foo.js', '/path/to/bar.js'], { success: function() {}, error: function(pathsNotFound) {}, before: function(path, scriptEl) { /* called for each script node before being embedded */ if (path === '/path/to/foo.js') scriptEl.crossOrigin = true; } }); ``` 1. Bypass LoadJS default DOM insertion mechanism (DOM `<head>`) ```javascript loadjs(['/path/to/foo.js'], { success: function() {}, error: function(pathsNotFound) {}, before: function(path, scriptEl) { document.body.appendChild(scriptEl); /* return `false` to bypass default DOM insertion mechanism */ return false; } }); ``` 1. Use bundle ids in error callback ```javascript loadjs('/path/to/foo.js', 'foo'); loadjs('/path/to/bar.js', 'bar'); loadjs(['/path/to/thunkor.js', '/path/to/thunky.js'], 'thunk'); // wait for multiple depdendencies loadjs.ready(['foo', 'bar', 'thunk'], { success: function() { // foo.js & bar.js & thunkor.js & thunky.js loaded }, error: function(depsNotFound) { if (depsNotFound.indexOf('foo') > -1) {}; // foo failed if (depsNotFound.indexOf('bar') > -1) {}; // bar failed if (depsNotFound.indexOf('thunk') > -1) {}; // thunk failed } }); ``` 1. Use .done() for more control ```javascript loadjs.ready(['dependency1', 'dependency2'], function() { /* run code after dependencies have been met */ }); function fn1() { loadjs.done('dependency1'); } function fn2() { loadjs.done('dependency2'); } ``` 1. Reset dependency trackers ```javascript loadjs.reset(); ``` 1. Implement a require-like dependency manager ```javascript var bundles = { 'bundleA': ['/file1.js', '/file2.js'], 'bundleB': ['/file3.js', '/file4.js'] }; function require(bundleIds, callbackFn) { bundleIds.forEach(function(bundleId) { if (!loadjs.isDefined(bundleId)) loadjs(bundles[bundleId], bundleId); }); loadjs.ready(bundleIds, callbackFn); } require(['bundleA'], function() { /* bundleA loaded */ }); require(['bundleB'], function() { /* bundleB loaded */ }); require(['bundleA', 'bundleB'], function() { /* bundleA and bundleB loaded */ }); ``` ## Directory structure <pre> loadjs/ ├── dist │   ├── loadjs.js │   ├── loadjs.min.js │   └── loadjs.umd.js ├── examples ├── gulpfile.js ├── LICENSE.txt ├── package.json ├── README.md ├── src │   └── loadjs.js ├── test └── umd-templates </pre> ## Development Quickstart 1. Install dependencies * [nodejs](http://nodejs.org/) * [npm](https://www.npmjs.org/) * http-server (via npm) 1. Clone repository ```bash $ git clone [email protected]:muicss/loadjs.git $ cd loadjs ``` 1. Install node dependencies using npm ```bash $ npm install ``` 1. Build examples ```bash $ npm run build-examples ``` To view the examples you can use any static file server. To use the `nodejs` http-server module: ```bash $ npm install http-server $ npm run http-server -- -p 3000 ``` Then visit [http://localhost:3000/examples](http://localhost:3000/examples) 1. Build distribution files ```bash $ npm run build-dist ``` The files will be located in the `dist` directory. 1. Run tests To run the browser tests first build the `loadjs` library: ```bash $ npm run build-tests ``` Then visit [http://localhost:3000/test](http://localhost:3000/test) 1. Build all files ```bash $ npm run build-all ``` <MSG> Update README.md <DFF> @@ -55,7 +55,7 @@ loadjs.ready('foobar', function() { * iOS 6+ * Android 4.4+ - LoadJS also detects script failures from AdBlock Plus and Ghostery in: +LoadJS also detects script failures from AdBlock Plus and Ghostery in: * Safari * Chrome
1
Update README.md
1
.md
md
mit
muicss/loadjs
10068034
<NME> README.md <BEF> # LoadJS <img src="https://www.muicss.com/static/images/loadjs.svg" width="250px"> LoadJS is a tiny async loader for modern browsers (899 bytes). [![Dependency Status](https://david-dm.org/muicss/loadjs.svg)](https://david-dm.org/muicss/loadjs) [![devDependency Status](https://david-dm.org/muicss/loadjs/dev-status.svg)](https://david-dm.org/muicss/loadjs?type=dev) [![CDNJS](https://img.shields.io/cdnjs/v/loadjs.svg)](https://cdnjs.com/libraries/loadjs) ## Introduction LoadJS is a tiny async loading library for modern browsers (IE9+). It has a simple yet powerful dependency management system that lets you fetch JavaScript, CSS and image files in parallel and execute code after the dependencies have been met. The recommended way to use LoadJS is to include the minified source code of [loadjs.js](https://raw.githubusercontent.com/muicss/loadjs/master/dist/loadjs.min.js) in your &lt;html&gt; (possibly in the &lt;head&gt; tag) and then use the `loadjs` global to manage JavaScript dependencies after pageload. LoadJS is based on the excellent [$script](https://github.com/ded/script.js) library by [Dustin Diaz](https://github.com/ded). We kept the behavior of the library the same but we re-wrote the code from scratch to add support for success/error callbacks and to optimize the library for modern browsers. LoadJS is 899 bytes (minified + gzipped). Here's an example of what you can do with LoadJS: ```html <script src="//unpkg.com/loadjs@latest/dist/loadjs.min.js"></script> <script> // define a dependency bundle and execute code when it loads loadjs(['/path/to/foo.js', '/path/to/bar.js'], 'foobar'); loadjs.ready('foobar', function() { /* foo.js & bar.js loaded */ }); </script> ``` You can also use more advanced syntax for more options: ```html <script src="//unpkg.com/loadjs@latest/dist/loadjs.min.js"></script> <script> // define a dependency bundle with advanced options loadjs(['/path/to/foo.js', '/path/to/bar.js'], 'foobar', { before: function(path, scriptEl) { /* execute code before fetch */ }, async: true, // load files synchronously or asynchronously (default: true) numRetries: 3 // see caveats about using numRetries with async:false (default: 0), returnPromise: false // return Promise object (default: false) }); loadjs.ready('foobar', { success: function() { /* foo.js & bar.js loaded */ }, error: function(depsNotFound) { /* foobar bundle load failed */ }, }); </script> ``` The latest version of LoadJS can be found in the `dist/` directory in this repository: * [https://cdn.rawgit.com/muicss/loadjs/4.2.0/dist/loadjs.js](https://cdn.rawgit.com/muicss/loadjs/4.2.0/dist/loadjs.js) (for development) * [https://cdn.rawgit.com/muicss/loadjs/4.2.0/dist/loadjs.min.js](https://cdn.rawgit.com/muicss/loadjs/4.2.0/dist/loadjs.min.js) (for production) It's also available from these public CDNs: * iOS 6+ * Android 4.4+ LoadJS also detects script failures from AdBlock Plus and Ghostery in: * Safari * Chrome You can also use it as a CJS or AMD module: ```bash $ npm install --save loadjs ``` ```javascript var loadjs = require('loadjs'); loadjs(['/path/to/foo.js', '/path/to/bar.js'], 'foobar'); loadjs.ready('foobar', function() { /* foo.js & bar.js loaded */ }); ``` ## Browser Support * IE9+ (`async: false` support only works in IE10+) * Opera 12+ * Safari 5+ * Chrome * Firefox * iOS 6+ * Android 4.4+ LoadJS also detects script load failures from AdBlock Plus and Ghostery in: * Safari * Chrome Note: LoadJS treats empty CSS files as load failures in IE9-11 and uses `rel="preload"` to load CSS files in Edge (to get around lack of support for onerror events on `<link rel="stylesheet">` tags) ## Documentation 1. Load a single file ```javascript loadjs('/path/to/foo.js', function() { /* foo.js loaded */ }); ``` 1. Fetch files in parallel and load them asynchronously ```javascript loadjs(['/path/to/foo.js', '/path/to/bar.js'], function() { /* foo.js and bar.js loaded */ }); ``` 1. Fetch JavaScript, CSS and image files ```javascript loadjs(['/path/to/foo.css', '/path/to/bar.png', 'path/to/thunk.js'], function() { /* foo.css, bar.png and thunk.js loaded */ }); ``` 1. Force treat file as CSS stylesheet ```javascript loadjs(['css!/path/to/cssfile.custom'], function() { /* cssfile.custom loaded as stylesheet */ }); ``` 1. Force treat file as image ```javascript loadjs(['img!/path/to/image.custom'], function() { /* image.custom loaded */ }); ``` 1. Add a bundle id ```javascript loadjs(['/path/to/foo.js', '/path/to/bar.js'], 'foobar', function() { /* foo.js & bar.js loaded */ }); ``` 1. Use .ready() to define bundles and callbacks separately ```javascript loadjs(['/path/to/foo.js', '/path/to/bar.js'], 'foobar'); loadjs.ready('foobar', function() { /* foo.js & bar.js loaded */ }); ``` 1. Use multiple bundles in .ready() dependency lists ```javascript loadjs('/path/to/foo.js', 'foo'); loadjs(['/path/to/bar1.js', '/path/to/bar2.js'], 'bar'); loadjs.ready(['foo', 'bar'], function() { /* foo.js & bar1.js & bar2.js loaded */ }); ``` 1. Chain .ready() together ```javascript loadjs('/path/to/foo.js', 'foo'); loadjs('/path/to/bar.js', 'bar'); loadjs .ready('foo', function() { /* foo.js loaded */ }) .ready('bar', function() { /* bar.js loaded */ }); ``` 1. Use Promises to register callbacks ```javascript loadjs(['/path/to/foo.js', '/path/to/bar.js'], {returnPromise: true}) .then(function() { /* foo.js & bar.js loaded */ }) .catch(function(pathsNotFound) { /* at least one didn't load */ }); ``` 1. Check if bundle has already been defined ```javascript if (!loadjs.isDefined('foobar')) { loadjs(['/path/to/foo.js', '/path/to/bar.js'], 'foobar', function() { /* foo.js & bar.js loaded */ }); } ``` 1. Fetch files in parallel and load them in series ```javascript loadjs(['/path/to/foo.js', '/path/to/bar.js'], { success: function() { /* foo.js and bar.js loaded in series */ }, async: false }); ``` 1. Add an error callback ```javascript loadjs(['/path/to/foo.js', '/path/to/bar.js'], 'foobar', { success: function() { /* foo.js & bar.js loaded */ }, error: function(pathsNotFound) { /* at least one path didn't load */ } }); ``` 1. Retry files before calling the error callback ```javascript loadjs(['/path/to/foo.js', '/path/to/bar.js'], 'foobar', { success: function() { /* foo.js & bar.js loaded */ }, error: function(pathsNotFound) { /* at least one path didn't load */ }, numRetries: 3 }); // NOTE: Using `numRetries` with `async: false` can cause files to load out-of-sync on retries ``` 1. Execute a callback before script tags are embedded ```javascript loadjs(['/path/to/foo.js', '/path/to/bar.js'], { success: function() {}, error: function(pathsNotFound) {}, before: function(path, scriptEl) { /* called for each script node before being embedded */ if (path === '/path/to/foo.js') scriptEl.crossOrigin = true; } }); ``` 1. Bypass LoadJS default DOM insertion mechanism (DOM `<head>`) ```javascript loadjs(['/path/to/foo.js'], { success: function() {}, error: function(pathsNotFound) {}, before: function(path, scriptEl) { document.body.appendChild(scriptEl); /* return `false` to bypass default DOM insertion mechanism */ return false; } }); ``` 1. Use bundle ids in error callback ```javascript loadjs('/path/to/foo.js', 'foo'); loadjs('/path/to/bar.js', 'bar'); loadjs(['/path/to/thunkor.js', '/path/to/thunky.js'], 'thunk'); // wait for multiple depdendencies loadjs.ready(['foo', 'bar', 'thunk'], { success: function() { // foo.js & bar.js & thunkor.js & thunky.js loaded }, error: function(depsNotFound) { if (depsNotFound.indexOf('foo') > -1) {}; // foo failed if (depsNotFound.indexOf('bar') > -1) {}; // bar failed if (depsNotFound.indexOf('thunk') > -1) {}; // thunk failed } }); ``` 1. Use .done() for more control ```javascript loadjs.ready(['dependency1', 'dependency2'], function() { /* run code after dependencies have been met */ }); function fn1() { loadjs.done('dependency1'); } function fn2() { loadjs.done('dependency2'); } ``` 1. Reset dependency trackers ```javascript loadjs.reset(); ``` 1. Implement a require-like dependency manager ```javascript var bundles = { 'bundleA': ['/file1.js', '/file2.js'], 'bundleB': ['/file3.js', '/file4.js'] }; function require(bundleIds, callbackFn) { bundleIds.forEach(function(bundleId) { if (!loadjs.isDefined(bundleId)) loadjs(bundles[bundleId], bundleId); }); loadjs.ready(bundleIds, callbackFn); } require(['bundleA'], function() { /* bundleA loaded */ }); require(['bundleB'], function() { /* bundleB loaded */ }); require(['bundleA', 'bundleB'], function() { /* bundleA and bundleB loaded */ }); ``` ## Directory structure <pre> loadjs/ ├── dist │   ├── loadjs.js │   ├── loadjs.min.js │   └── loadjs.umd.js ├── examples ├── gulpfile.js ├── LICENSE.txt ├── package.json ├── README.md ├── src │   └── loadjs.js ├── test └── umd-templates </pre> ## Development Quickstart 1. Install dependencies * [nodejs](http://nodejs.org/) * [npm](https://www.npmjs.org/) * http-server (via npm) 1. Clone repository ```bash $ git clone [email protected]:muicss/loadjs.git $ cd loadjs ``` 1. Install node dependencies using npm ```bash $ npm install ``` 1. Build examples ```bash $ npm run build-examples ``` To view the examples you can use any static file server. To use the `nodejs` http-server module: ```bash $ npm install http-server $ npm run http-server -- -p 3000 ``` Then visit [http://localhost:3000/examples](http://localhost:3000/examples) 1. Build distribution files ```bash $ npm run build-dist ``` The files will be located in the `dist` directory. 1. Run tests To run the browser tests first build the `loadjs` library: ```bash $ npm run build-tests ``` Then visit [http://localhost:3000/test](http://localhost:3000/test) 1. Build all files ```bash $ npm run build-all ``` <MSG> Update README.md <DFF> @@ -55,7 +55,7 @@ loadjs.ready('foobar', function() { * iOS 6+ * Android 4.4+ - LoadJS also detects script failures from AdBlock Plus and Ghostery in: +LoadJS also detects script failures from AdBlock Plus and Ghostery in: * Safari * Chrome
1
Update README.md
1
.md
md
mit
muicss/loadjs
10068035
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>exe</OutputType> <TargetFramework>net5.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <DefineConstants>DEBUG;TRACE</DefineConstants> </PropertyGroup> <ItemGroup> <Compile Include="**\*.cs" Exclude="obj\**" /> </ItemGroup> <ItemGroup> <Compile Update="**\*.xaml.cs"> <DependentUpon>%(Filename)</DependentUpon> <SubType>Code</SubType> </Compile> <AvaloniaResource Include="Assets\**" /> <AvaloniaResource Include="**\*.xaml" /> </ItemGroup> <ItemGroup> <EmbeddedResource Include="Resources\SampleFiles\**\*" /> </ItemGroup> <ItemGroup> <Compile Remove="Resources\SampleFiles\source.cs" /> </ItemGroup> <ItemGroup> <PackageReference Include="Avalonia" Version="$(AvaloniaVersion)" /> <PackageReference Include="Avalonia.Desktop" Version="$(AvaloniaVersion)" /> <PackageReference Include="Avalonia.Themes.Fluent" Version="$(AvaloniaVersion)"/> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> <ProjectReference Include="..\AvaloniaEdit.TextMate\AvaloniaEdit.TextMate.csproj" /> </ItemGroup> </Project> <MSG> Merge pull request #159 from Takoooooo/change-exe-to-winexe-for-demo-proj Change OutputType from Exe to WinExe on demo project <DFF> @@ -1,7 +1,7 @@ <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> - <OutputType>exe</OutputType> + <OutputType>WinExe</OutputType> <TargetFramework>net5.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems>
1
Merge pull request #159 from Takoooooo/change-exe-to-winexe-for-demo-proj
1
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10068036
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>exe</OutputType> <TargetFramework>net5.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <DefineConstants>DEBUG;TRACE</DefineConstants> </PropertyGroup> <ItemGroup> <Compile Include="**\*.cs" Exclude="obj\**" /> </ItemGroup> <ItemGroup> <Compile Update="**\*.xaml.cs"> <DependentUpon>%(Filename)</DependentUpon> <SubType>Code</SubType> </Compile> <AvaloniaResource Include="Assets\**" /> <AvaloniaResource Include="**\*.xaml" /> </ItemGroup> <ItemGroup> <EmbeddedResource Include="Resources\SampleFiles\**\*" /> </ItemGroup> <ItemGroup> <Compile Remove="Resources\SampleFiles\source.cs" /> </ItemGroup> <ItemGroup> <PackageReference Include="Avalonia" Version="$(AvaloniaVersion)" /> <PackageReference Include="Avalonia.Desktop" Version="$(AvaloniaVersion)" /> <PackageReference Include="Avalonia.Themes.Fluent" Version="$(AvaloniaVersion)"/> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> <ProjectReference Include="..\AvaloniaEdit.TextMate\AvaloniaEdit.TextMate.csproj" /> </ItemGroup> </Project> <MSG> Merge pull request #159 from Takoooooo/change-exe-to-winexe-for-demo-proj Change OutputType from Exe to WinExe on demo project <DFF> @@ -1,7 +1,7 @@ <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> - <OutputType>exe</OutputType> + <OutputType>WinExe</OutputType> <TargetFramework>net5.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems>
1
Merge pull request #159 from Takoooooo/change-exe-to-winexe-for-demo-proj
1
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10068037
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>exe</OutputType> <TargetFramework>net5.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <DefineConstants>DEBUG;TRACE</DefineConstants> </PropertyGroup> <ItemGroup> <Compile Include="**\*.cs" Exclude="obj\**" /> </ItemGroup> <ItemGroup> <Compile Update="**\*.xaml.cs"> <DependentUpon>%(Filename)</DependentUpon> <SubType>Code</SubType> </Compile> <AvaloniaResource Include="Assets\**" /> <AvaloniaResource Include="**\*.xaml" /> </ItemGroup> <ItemGroup> <EmbeddedResource Include="Resources\SampleFiles\**\*" /> </ItemGroup> <ItemGroup> <Compile Remove="Resources\SampleFiles\source.cs" /> </ItemGroup> <ItemGroup> <PackageReference Include="Avalonia" Version="$(AvaloniaVersion)" /> <PackageReference Include="Avalonia.Desktop" Version="$(AvaloniaVersion)" /> <PackageReference Include="Avalonia.Themes.Fluent" Version="$(AvaloniaVersion)"/> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> <ProjectReference Include="..\AvaloniaEdit.TextMate\AvaloniaEdit.TextMate.csproj" /> </ItemGroup> </Project> <MSG> Merge pull request #159 from Takoooooo/change-exe-to-winexe-for-demo-proj Change OutputType from Exe to WinExe on demo project <DFF> @@ -1,7 +1,7 @@ <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> - <OutputType>exe</OutputType> + <OutputType>WinExe</OutputType> <TargetFramework>net5.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems>
1
Merge pull request #159 from Takoooooo/change-exe-to-winexe-for-demo-proj
1
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10068038
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>exe</OutputType> <TargetFramework>net5.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <DefineConstants>DEBUG;TRACE</DefineConstants> </PropertyGroup> <ItemGroup> <Compile Include="**\*.cs" Exclude="obj\**" /> </ItemGroup> <ItemGroup> <Compile Update="**\*.xaml.cs"> <DependentUpon>%(Filename)</DependentUpon> <SubType>Code</SubType> </Compile> <AvaloniaResource Include="Assets\**" /> <AvaloniaResource Include="**\*.xaml" /> </ItemGroup> <ItemGroup> <EmbeddedResource Include="Resources\SampleFiles\**\*" /> </ItemGroup> <ItemGroup> <Compile Remove="Resources\SampleFiles\source.cs" /> </ItemGroup> <ItemGroup> <PackageReference Include="Avalonia" Version="$(AvaloniaVersion)" /> <PackageReference Include="Avalonia.Desktop" Version="$(AvaloniaVersion)" /> <PackageReference Include="Avalonia.Themes.Fluent" Version="$(AvaloniaVersion)"/> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> <ProjectReference Include="..\AvaloniaEdit.TextMate\AvaloniaEdit.TextMate.csproj" /> </ItemGroup> </Project> <MSG> Merge pull request #159 from Takoooooo/change-exe-to-winexe-for-demo-proj Change OutputType from Exe to WinExe on demo project <DFF> @@ -1,7 +1,7 @@ <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> - <OutputType>exe</OutputType> + <OutputType>WinExe</OutputType> <TargetFramework>net5.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems>
1
Merge pull request #159 from Takoooooo/change-exe-to-winexe-for-demo-proj
1
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10068039
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>exe</OutputType> <TargetFramework>net5.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <DefineConstants>DEBUG;TRACE</DefineConstants> </PropertyGroup> <ItemGroup> <Compile Include="**\*.cs" Exclude="obj\**" /> </ItemGroup> <ItemGroup> <Compile Update="**\*.xaml.cs"> <DependentUpon>%(Filename)</DependentUpon> <SubType>Code</SubType> </Compile> <AvaloniaResource Include="Assets\**" /> <AvaloniaResource Include="**\*.xaml" /> </ItemGroup> <ItemGroup> <EmbeddedResource Include="Resources\SampleFiles\**\*" /> </ItemGroup> <ItemGroup> <Compile Remove="Resources\SampleFiles\source.cs" /> </ItemGroup> <ItemGroup> <PackageReference Include="Avalonia" Version="$(AvaloniaVersion)" /> <PackageReference Include="Avalonia.Desktop" Version="$(AvaloniaVersion)" /> <PackageReference Include="Avalonia.Themes.Fluent" Version="$(AvaloniaVersion)"/> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> <ProjectReference Include="..\AvaloniaEdit.TextMate\AvaloniaEdit.TextMate.csproj" /> </ItemGroup> </Project> <MSG> Merge pull request #159 from Takoooooo/change-exe-to-winexe-for-demo-proj Change OutputType from Exe to WinExe on demo project <DFF> @@ -1,7 +1,7 @@ <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> - <OutputType>exe</OutputType> + <OutputType>WinExe</OutputType> <TargetFramework>net5.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems>
1
Merge pull request #159 from Takoooooo/change-exe-to-winexe-for-demo-proj
1
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10068040
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>exe</OutputType> <TargetFramework>net5.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <DefineConstants>DEBUG;TRACE</DefineConstants> </PropertyGroup> <ItemGroup> <Compile Include="**\*.cs" Exclude="obj\**" /> </ItemGroup> <ItemGroup> <Compile Update="**\*.xaml.cs"> <DependentUpon>%(Filename)</DependentUpon> <SubType>Code</SubType> </Compile> <AvaloniaResource Include="Assets\**" /> <AvaloniaResource Include="**\*.xaml" /> </ItemGroup> <ItemGroup> <EmbeddedResource Include="Resources\SampleFiles\**\*" /> </ItemGroup> <ItemGroup> <Compile Remove="Resources\SampleFiles\source.cs" /> </ItemGroup> <ItemGroup> <PackageReference Include="Avalonia" Version="$(AvaloniaVersion)" /> <PackageReference Include="Avalonia.Desktop" Version="$(AvaloniaVersion)" /> <PackageReference Include="Avalonia.Themes.Fluent" Version="$(AvaloniaVersion)"/> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> <ProjectReference Include="..\AvaloniaEdit.TextMate\AvaloniaEdit.TextMate.csproj" /> </ItemGroup> </Project> <MSG> Merge pull request #159 from Takoooooo/change-exe-to-winexe-for-demo-proj Change OutputType from Exe to WinExe on demo project <DFF> @@ -1,7 +1,7 @@ <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> - <OutputType>exe</OutputType> + <OutputType>WinExe</OutputType> <TargetFramework>net5.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems>
1
Merge pull request #159 from Takoooooo/change-exe-to-winexe-for-demo-proj
1
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10068041
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>exe</OutputType> <TargetFramework>net5.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <DefineConstants>DEBUG;TRACE</DefineConstants> </PropertyGroup> <ItemGroup> <Compile Include="**\*.cs" Exclude="obj\**" /> </ItemGroup> <ItemGroup> <Compile Update="**\*.xaml.cs"> <DependentUpon>%(Filename)</DependentUpon> <SubType>Code</SubType> </Compile> <AvaloniaResource Include="Assets\**" /> <AvaloniaResource Include="**\*.xaml" /> </ItemGroup> <ItemGroup> <EmbeddedResource Include="Resources\SampleFiles\**\*" /> </ItemGroup> <ItemGroup> <Compile Remove="Resources\SampleFiles\source.cs" /> </ItemGroup> <ItemGroup> <PackageReference Include="Avalonia" Version="$(AvaloniaVersion)" /> <PackageReference Include="Avalonia.Desktop" Version="$(AvaloniaVersion)" /> <PackageReference Include="Avalonia.Themes.Fluent" Version="$(AvaloniaVersion)"/> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> <ProjectReference Include="..\AvaloniaEdit.TextMate\AvaloniaEdit.TextMate.csproj" /> </ItemGroup> </Project> <MSG> Merge pull request #159 from Takoooooo/change-exe-to-winexe-for-demo-proj Change OutputType from Exe to WinExe on demo project <DFF> @@ -1,7 +1,7 @@ <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> - <OutputType>exe</OutputType> + <OutputType>WinExe</OutputType> <TargetFramework>net5.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems>
1
Merge pull request #159 from Takoooooo/change-exe-to-winexe-for-demo-proj
1
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10068042
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>exe</OutputType> <TargetFramework>net5.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <DefineConstants>DEBUG;TRACE</DefineConstants> </PropertyGroup> <ItemGroup> <Compile Include="**\*.cs" Exclude="obj\**" /> </ItemGroup> <ItemGroup> <Compile Update="**\*.xaml.cs"> <DependentUpon>%(Filename)</DependentUpon> <SubType>Code</SubType> </Compile> <AvaloniaResource Include="Assets\**" /> <AvaloniaResource Include="**\*.xaml" /> </ItemGroup> <ItemGroup> <EmbeddedResource Include="Resources\SampleFiles\**\*" /> </ItemGroup> <ItemGroup> <Compile Remove="Resources\SampleFiles\source.cs" /> </ItemGroup> <ItemGroup> <PackageReference Include="Avalonia" Version="$(AvaloniaVersion)" /> <PackageReference Include="Avalonia.Desktop" Version="$(AvaloniaVersion)" /> <PackageReference Include="Avalonia.Themes.Fluent" Version="$(AvaloniaVersion)"/> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> <ProjectReference Include="..\AvaloniaEdit.TextMate\AvaloniaEdit.TextMate.csproj" /> </ItemGroup> </Project> <MSG> Merge pull request #159 from Takoooooo/change-exe-to-winexe-for-demo-proj Change OutputType from Exe to WinExe on demo project <DFF> @@ -1,7 +1,7 @@ <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> - <OutputType>exe</OutputType> + <OutputType>WinExe</OutputType> <TargetFramework>net5.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems>
1
Merge pull request #159 from Takoooooo/change-exe-to-winexe-for-demo-proj
1
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10068043
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>exe</OutputType> <TargetFramework>net5.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <DefineConstants>DEBUG;TRACE</DefineConstants> </PropertyGroup> <ItemGroup> <Compile Include="**\*.cs" Exclude="obj\**" /> </ItemGroup> <ItemGroup> <Compile Update="**\*.xaml.cs"> <DependentUpon>%(Filename)</DependentUpon> <SubType>Code</SubType> </Compile> <AvaloniaResource Include="Assets\**" /> <AvaloniaResource Include="**\*.xaml" /> </ItemGroup> <ItemGroup> <EmbeddedResource Include="Resources\SampleFiles\**\*" /> </ItemGroup> <ItemGroup> <Compile Remove="Resources\SampleFiles\source.cs" /> </ItemGroup> <ItemGroup> <PackageReference Include="Avalonia" Version="$(AvaloniaVersion)" /> <PackageReference Include="Avalonia.Desktop" Version="$(AvaloniaVersion)" /> <PackageReference Include="Avalonia.Themes.Fluent" Version="$(AvaloniaVersion)"/> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> <ProjectReference Include="..\AvaloniaEdit.TextMate\AvaloniaEdit.TextMate.csproj" /> </ItemGroup> </Project> <MSG> Merge pull request #159 from Takoooooo/change-exe-to-winexe-for-demo-proj Change OutputType from Exe to WinExe on demo project <DFF> @@ -1,7 +1,7 @@ <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> - <OutputType>exe</OutputType> + <OutputType>WinExe</OutputType> <TargetFramework>net5.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems>
1
Merge pull request #159 from Takoooooo/change-exe-to-winexe-for-demo-proj
1
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10068044
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>exe</OutputType> <TargetFramework>net5.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <DefineConstants>DEBUG;TRACE</DefineConstants> </PropertyGroup> <ItemGroup> <Compile Include="**\*.cs" Exclude="obj\**" /> </ItemGroup> <ItemGroup> <Compile Update="**\*.xaml.cs"> <DependentUpon>%(Filename)</DependentUpon> <SubType>Code</SubType> </Compile> <AvaloniaResource Include="Assets\**" /> <AvaloniaResource Include="**\*.xaml" /> </ItemGroup> <ItemGroup> <EmbeddedResource Include="Resources\SampleFiles\**\*" /> </ItemGroup> <ItemGroup> <Compile Remove="Resources\SampleFiles\source.cs" /> </ItemGroup> <ItemGroup> <PackageReference Include="Avalonia" Version="$(AvaloniaVersion)" /> <PackageReference Include="Avalonia.Desktop" Version="$(AvaloniaVersion)" /> <PackageReference Include="Avalonia.Themes.Fluent" Version="$(AvaloniaVersion)"/> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> <ProjectReference Include="..\AvaloniaEdit.TextMate\AvaloniaEdit.TextMate.csproj" /> </ItemGroup> </Project> <MSG> Merge pull request #159 from Takoooooo/change-exe-to-winexe-for-demo-proj Change OutputType from Exe to WinExe on demo project <DFF> @@ -1,7 +1,7 @@ <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> - <OutputType>exe</OutputType> + <OutputType>WinExe</OutputType> <TargetFramework>net5.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems>
1
Merge pull request #159 from Takoooooo/change-exe-to-winexe-for-demo-proj
1
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10068045
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>exe</OutputType> <TargetFramework>net5.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <DefineConstants>DEBUG;TRACE</DefineConstants> </PropertyGroup> <ItemGroup> <Compile Include="**\*.cs" Exclude="obj\**" /> </ItemGroup> <ItemGroup> <Compile Update="**\*.xaml.cs"> <DependentUpon>%(Filename)</DependentUpon> <SubType>Code</SubType> </Compile> <AvaloniaResource Include="Assets\**" /> <AvaloniaResource Include="**\*.xaml" /> </ItemGroup> <ItemGroup> <EmbeddedResource Include="Resources\SampleFiles\**\*" /> </ItemGroup> <ItemGroup> <Compile Remove="Resources\SampleFiles\source.cs" /> </ItemGroup> <ItemGroup> <PackageReference Include="Avalonia" Version="$(AvaloniaVersion)" /> <PackageReference Include="Avalonia.Desktop" Version="$(AvaloniaVersion)" /> <PackageReference Include="Avalonia.Themes.Fluent" Version="$(AvaloniaVersion)"/> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> <ProjectReference Include="..\AvaloniaEdit.TextMate\AvaloniaEdit.TextMate.csproj" /> </ItemGroup> </Project> <MSG> Merge pull request #159 from Takoooooo/change-exe-to-winexe-for-demo-proj Change OutputType from Exe to WinExe on demo project <DFF> @@ -1,7 +1,7 @@ <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> - <OutputType>exe</OutputType> + <OutputType>WinExe</OutputType> <TargetFramework>net5.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems>
1
Merge pull request #159 from Takoooooo/change-exe-to-winexe-for-demo-proj
1
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10068046
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>exe</OutputType> <TargetFramework>net5.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <DefineConstants>DEBUG;TRACE</DefineConstants> </PropertyGroup> <ItemGroup> <Compile Include="**\*.cs" Exclude="obj\**" /> </ItemGroup> <ItemGroup> <Compile Update="**\*.xaml.cs"> <DependentUpon>%(Filename)</DependentUpon> <SubType>Code</SubType> </Compile> <AvaloniaResource Include="Assets\**" /> <AvaloniaResource Include="**\*.xaml" /> </ItemGroup> <ItemGroup> <EmbeddedResource Include="Resources\SampleFiles\**\*" /> </ItemGroup> <ItemGroup> <Compile Remove="Resources\SampleFiles\source.cs" /> </ItemGroup> <ItemGroup> <PackageReference Include="Avalonia" Version="$(AvaloniaVersion)" /> <PackageReference Include="Avalonia.Desktop" Version="$(AvaloniaVersion)" /> <PackageReference Include="Avalonia.Themes.Fluent" Version="$(AvaloniaVersion)"/> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> <ProjectReference Include="..\AvaloniaEdit.TextMate\AvaloniaEdit.TextMate.csproj" /> </ItemGroup> </Project> <MSG> Merge pull request #159 from Takoooooo/change-exe-to-winexe-for-demo-proj Change OutputType from Exe to WinExe on demo project <DFF> @@ -1,7 +1,7 @@ <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> - <OutputType>exe</OutputType> + <OutputType>WinExe</OutputType> <TargetFramework>net5.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems>
1
Merge pull request #159 from Takoooooo/change-exe-to-winexe-for-demo-proj
1
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10068047
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>exe</OutputType> <TargetFramework>net5.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <DefineConstants>DEBUG;TRACE</DefineConstants> </PropertyGroup> <ItemGroup> <Compile Include="**\*.cs" Exclude="obj\**" /> </ItemGroup> <ItemGroup> <Compile Update="**\*.xaml.cs"> <DependentUpon>%(Filename)</DependentUpon> <SubType>Code</SubType> </Compile> <AvaloniaResource Include="Assets\**" /> <AvaloniaResource Include="**\*.xaml" /> </ItemGroup> <ItemGroup> <EmbeddedResource Include="Resources\SampleFiles\**\*" /> </ItemGroup> <ItemGroup> <Compile Remove="Resources\SampleFiles\source.cs" /> </ItemGroup> <ItemGroup> <PackageReference Include="Avalonia" Version="$(AvaloniaVersion)" /> <PackageReference Include="Avalonia.Desktop" Version="$(AvaloniaVersion)" /> <PackageReference Include="Avalonia.Themes.Fluent" Version="$(AvaloniaVersion)"/> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> <ProjectReference Include="..\AvaloniaEdit.TextMate\AvaloniaEdit.TextMate.csproj" /> </ItemGroup> </Project> <MSG> Merge pull request #159 from Takoooooo/change-exe-to-winexe-for-demo-proj Change OutputType from Exe to WinExe on demo project <DFF> @@ -1,7 +1,7 @@ <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> - <OutputType>exe</OutputType> + <OutputType>WinExe</OutputType> <TargetFramework>net5.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems>
1
Merge pull request #159 from Takoooooo/change-exe-to-winexe-for-demo-proj
1
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10068048
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>exe</OutputType> <TargetFramework>net5.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <DefineConstants>DEBUG;TRACE</DefineConstants> </PropertyGroup> <ItemGroup> <Compile Include="**\*.cs" Exclude="obj\**" /> </ItemGroup> <ItemGroup> <Compile Update="**\*.xaml.cs"> <DependentUpon>%(Filename)</DependentUpon> <SubType>Code</SubType> </Compile> <AvaloniaResource Include="Assets\**" /> <AvaloniaResource Include="**\*.xaml" /> </ItemGroup> <ItemGroup> <EmbeddedResource Include="Resources\SampleFiles\**\*" /> </ItemGroup> <ItemGroup> <Compile Remove="Resources\SampleFiles\source.cs" /> </ItemGroup> <ItemGroup> <PackageReference Include="Avalonia" Version="$(AvaloniaVersion)" /> <PackageReference Include="Avalonia.Desktop" Version="$(AvaloniaVersion)" /> <PackageReference Include="Avalonia.Themes.Fluent" Version="$(AvaloniaVersion)"/> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> <ProjectReference Include="..\AvaloniaEdit.TextMate\AvaloniaEdit.TextMate.csproj" /> </ItemGroup> </Project> <MSG> Merge pull request #159 from Takoooooo/change-exe-to-winexe-for-demo-proj Change OutputType from Exe to WinExe on demo project <DFF> @@ -1,7 +1,7 @@ <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> - <OutputType>exe</OutputType> + <OutputType>WinExe</OutputType> <TargetFramework>net5.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems>
1
Merge pull request #159 from Takoooooo/change-exe-to-winexe-for-demo-proj
1
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit
10068049
<NME> AvaloniaEdit.Demo.csproj <BEF> <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <OutputType>exe</OutputType> <TargetFramework>net5.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems> <DefineConstants>DEBUG;TRACE</DefineConstants> </PropertyGroup> <ItemGroup> <Compile Include="**\*.cs" Exclude="obj\**" /> </ItemGroup> <ItemGroup> <Compile Update="**\*.xaml.cs"> <DependentUpon>%(Filename)</DependentUpon> <SubType>Code</SubType> </Compile> <AvaloniaResource Include="Assets\**" /> <AvaloniaResource Include="**\*.xaml" /> </ItemGroup> <ItemGroup> <EmbeddedResource Include="Resources\SampleFiles\**\*" /> </ItemGroup> <ItemGroup> <Compile Remove="Resources\SampleFiles\source.cs" /> </ItemGroup> <ItemGroup> <PackageReference Include="Avalonia" Version="$(AvaloniaVersion)" /> <PackageReference Include="Avalonia.Desktop" Version="$(AvaloniaVersion)" /> <PackageReference Include="Avalonia.Themes.Fluent" Version="$(AvaloniaVersion)"/> <ProjectReference Include="..\AvaloniaEdit\AvaloniaEdit.csproj" /> <ProjectReference Include="..\AvaloniaEdit.TextMate\AvaloniaEdit.TextMate.csproj" /> </ItemGroup> </Project> <MSG> Merge pull request #159 from Takoooooo/change-exe-to-winexe-for-demo-proj Change OutputType from Exe to WinExe on demo project <DFF> @@ -1,7 +1,7 @@ <Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> - <OutputType>exe</OutputType> + <OutputType>WinExe</OutputType> <TargetFramework>net5.0</TargetFramework> <RuntimeIdentifiers>win7-x64;linux-x64;osx-x64</RuntimeIdentifiers> <EnableDefaultCompileItems>False</EnableDefaultCompileItems>
1
Merge pull request #159 from Takoooooo/change-exe-to-winexe-for-demo-proj
1
.csproj
Demo/AvaloniaEdit
mit
AvaloniaUI/AvaloniaEdit