text
stringlengths 1
474
|
---|
widgets.add(
|
GestureDetector(
|
onTap: () {
|
developer.log('row tapped');
|
},
|
child: Padding(
|
padding: const EdgeInsets.all(10),
|
child: Text('Row $i'),
|
),
|
),
|
);
|
}
|
return widgets;
|
}
|
@override
|
Widget build(BuildContext context) {
|
return Scaffold(
|
appBar: AppBar(
|
title: const Text('Sample App'),
|
),
|
body: ListView(children: _getListData()),
|
);
|
}
|
}<code_end>
|
<topic_end>
|
<topic_start>
|
Dynamically updating ListView
|
In UIKit, you update the data for the list view,
|
and notify the table or collection view using the
|
reloadData method.In Flutter, if you update the list of widgets inside a setState(),
|
you quickly see that your data doesn’t change visually.
|
This is because when setState() is called,
|
the Flutter rendering engine looks at the widget tree
|
to see if anything has changed.
|
When it gets to your ListView, it performs an == check,
|
and determines that the two ListViews are the same.
|
Nothing has changed, so no update is required.For a simple way to update your ListView,
|
create a new List inside of setState(),
|
and copy the data from the old list to the new list.
|
While this approach is simple,
|
it is not recommended for large data sets,
|
as shown in the next example.
|
<code_start>import 'dart:developer' as developer;
|
import 'package:flutter/material.dart';
|
void main() {
|
runApp(const SampleApp());
|
}
|
class SampleApp extends StatelessWidget {
|
const SampleApp({super.key});
|
// This widget is the root of your application.
|
@override
|
Widget build(BuildContext context) {
|
return const MaterialApp(
|
title: 'Sample App',
|
home: SampleAppPage(),
|
);
|
}
|
}
|
class SampleAppPage extends StatefulWidget {
|
const SampleAppPage({super.key});
|
@override
|
State<SampleAppPage> createState() => _SampleAppPageState();
|
}
|
class _SampleAppPageState extends State<SampleAppPage> {
|
List<Widget> widgets = <Widget>[];
|
@override
|
void initState() {
|
super.initState();
|
for (int i = 0; i < 100; i++) {
|
widgets.add(getRow(i));
|
}
|
}
|
Widget getRow(int i) {
|
return GestureDetector(
|
onTap: () {
|
setState(() {
|
widgets = List.from(widgets);
|
widgets.add(getRow(widgets.length));
|
developer.log('row $i');
|
});
|
},
|
child: Padding(
|
padding: const EdgeInsets.all(10),
|
child: Text('Row $i'),
|
),
|
);
|
}
|
@override
|
Widget build(BuildContext context) {
|
return Scaffold(
|
appBar: AppBar(
|
title: const Text('Sample App'),
|
),
|
body: ListView(children: widgets),
|
);
|
}
|
}<code_end>
|
The recommended, efficient,
|
and effective way to build a list uses a ListView.Builder.
|
This method is great when you have a dynamic
|
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