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<topic_start>
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flutter for android developers
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this document is meant for android developers looking to apply their
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existing android knowledge to build mobile apps with flutter.
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if you understand the fundamentals of the android framework then you
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can use this document as a jump start to flutter development.
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info note
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to integrate flutter code into your android app, see
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add flutter to existing app.
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your android knowledge and skill set are highly valuable when building with
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flutter, because flutter relies on the mobile operating system for numerous
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capabilities and configurations. flutter is a new way to build UIs for mobile,
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but it has a plugin system to communicate with android (and iOS) for non-UI
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tasks. if you’re an expert with android, you don’t have to relearn everything
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to use flutter.
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this document can be used as a cookbook by jumping around and
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finding questions that are most relevant to your needs.
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<topic_end>
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<topic_start>
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views
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<topic_end>
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<topic_start>
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what is the equivalent of a view in flutter?
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how is react-style, or declarative, programming different than the
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traditional imperative style?
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for a comparison, see introduction to declarative UI.
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in android, the view is the foundation of everything that shows up on the
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screen. buttons, toolbars, and inputs, everything is a view.
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in flutter, the rough equivalent to a view is a widget.
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widgets don’t map exactly to android views, but while you’re getting
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acquainted with how flutter works you can think of them as
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“the way you declare and construct UI”.
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however, these have a few differences to a view. to start, widgets have a
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different lifespan: they are immutable and only exist until they need to be
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changed. whenever widgets or their state change, flutter’s framework creates
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a new tree of widget instances. in comparison, an android view is drawn once
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and does not redraw until invalidate is called.
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flutter’s widgets are lightweight, in part due to their immutability.
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because they aren’t views themselves, and aren’t directly drawing anything,
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but rather are a description of the UI and its semantics that get “inflated”
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into actual view objects under the hood.
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flutter includes the material components library.
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these are widgets that implement the
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material design guidelines. material design is a
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flexible design system optimized for all platforms,
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including iOS.
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but flutter is flexible and expressive enough to implement any design language.
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for example, on iOS, you can use the cupertino widgets
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to produce an interface that looks like apple’s iOS design language.
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<topic_end>
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<topic_start>
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how do i update widgets?
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in android, you update your views by directly mutating them. however,
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in flutter, widgets are immutable and are not updated directly,
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instead you have to work with the widget’s state.
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this is where the concept of stateful and stateless widgets comes from.
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a StatelessWidget is just what it sounds like—a
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widget with no state information.
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StatelessWidgets are useful when the part of the user interface
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you are describing does not depend on anything other than the configuration
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information in the object.
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for example, in android, this is similar to placing an ImageView
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with your logo. the logo is not going to change during runtime,
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so use a StatelessWidget in flutter.
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if you want to dynamically change the UI based on data received
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after making an HTTP call or user interaction then you have to work
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with StatefulWidget and tell the flutter framework that the widget’s
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state has been updated so it can update that widget.
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the important thing to note here is at the core both stateless and stateful
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widgets behave the same. they rebuild every frame, the difference is the
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StatefulWidget has a state object that stores state data across frames
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and restores it.
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if you are in doubt, then always remember this rule: if a widget changes
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(because of user interactions, for example) it’s stateful.
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however, if a widget reacts to change, the containing parent widget can
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still be stateless if it doesn’t itself react to change.
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the following example shows how to use a StatelessWidget. a common
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StatelessWidget is the text widget. if you look at the implementation of
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the text widget you’ll find that it subclasses StatelessWidget.
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<code_start>
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text(
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'i like flutter!',
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style: TextStyle(fontWeight: FontWeight.bold),
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);
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<code_end>
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as you can see, the text widget has no state information associated with it,
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it renders what is passed in its constructors and nothing more.
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but, what if you want to make “i like flutter” change dynamically, for
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example when clicking a FloatingActionButton?
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to achieve this, wrap the text widget in a StatefulWidget and
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update it when the user clicks the button.
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for example:
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<code_start>
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import 'package:flutter/material.dart';
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void main() {
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runApp(const SampleApp());
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}
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class SampleApp extends StatelessWidget {
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const SampleApp({super.key});
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// this widget is the root of your application.
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