knowledge_type
stringclasses 3
values | event
stringlengths 1
82
| relation
stringclasses 23
values | relation_description
stringclasses 23
values | tail
stringlengths 1
176
⌀ |
---|---|---|---|---|
social_intercation
|
PersonX accidentally stepped
|
oEffect
|
What effects does the event have on others?
|
none
|
social_intercation
|
PersonX accidentally stepped
|
oReact
|
How do others' feel after the event?
|
none
|
social_intercation
|
PersonX accidentally stepped
|
oWant
|
What would others likely want to do after the event?
|
none
|
social_intercation
|
PersonX accidentally stepped
|
xAttr
|
How would X be described?
|
clumsy
|
social_intercation
|
PersonX accidentally stepped
|
xAttr
|
How would X be described?
|
negligent
|
social_intercation
|
PersonX accidentally stepped
|
xAttr
|
How would X be described?
|
Clumsy
|
social_intercation
|
PersonX accidentally stepped
|
xAttr
|
How would X be described?
|
Forgetful
|
social_intercation
|
PersonX accidentally stepped
|
xEffect
|
What effects does the event have on X?
|
trips
|
social_intercation
|
PersonX accidentally stepped
|
xEffect
|
What effects does the event have on X?
|
gets muddy
|
social_intercation
|
PersonX accidentally stepped
|
xEffect
|
What effects does the event have on X?
|
avoids an accident
|
social_intercation
|
PersonX accidentally stepped
|
xIntent
|
Why does X cause the event?
|
none
|
social_intercation
|
PersonX accidentally stepped
|
xNeed
|
What does X need to do before the event?
|
none
|
social_intercation
|
PersonX accidentally stepped
|
xNeed
|
What does X need to do before the event?
|
run in the room
|
social_intercation
|
PersonX accidentally stepped
|
xNeed
|
What does X need to do before the event?
|
walk on the street
|
social_intercation
|
PersonX accidentally stepped
|
xReact
|
How does X feel after the event?
|
sad
|
social_intercation
|
PersonX accidentally stepped
|
xReact
|
How does X feel after the event?
|
sorry
|
social_intercation
|
PersonX accidentally stepped
|
xWant
|
What would X likely want to do after the event?
|
clean his shoes after stepping on dog poop
|
social_intercation
|
PersonX accidentally stepped
|
xWant
|
What would X likely want to do after the event?
|
dry the shoes
|
social_intercation
|
PersonX accidentally stepped
|
xWant
|
What would X likely want to do after the event?
|
get injured
|
social_intercation
|
PersonX accidentally stepped
|
xWant
|
What would X likely want to do after the event?
|
make apology
|
social_intercation
|
PersonX accidentally stepped
|
xWant
|
What would X likely want to do after the event?
|
wipe off foot
|
social_intercation
|
PersonX accidentally stepped
|
xWant
|
What would X likely want to do after the event?
|
to walk somewhere else
|
social_intercation
|
PersonX accidentally stepped
|
xWant
|
What would X likely want to do after the event?
|
to jump back
|
social_intercation
|
PersonX accidentally stepped
|
xWant
|
What would X likely want to do after the event?
|
to turn around
|
social_intercation
|
PersonX accidentally threw ___
|
oEffect
|
What effects does the event have on others?
|
receive answer to complaints
|
social_intercation
|
PersonX accidentally threw ___
|
oEffect
|
What effects does the event have on others?
|
no effect
|
social_intercation
|
PersonX accidentally threw ___
|
oEffect
|
What effects does the event have on others?
|
has item hit
|
social_intercation
|
PersonX accidentally threw ___
|
oEffect
|
What effects does the event have on others?
|
accepts apology
|
social_intercation
|
PersonX accidentally threw ___
|
oReact
|
How do others' feel after the event?
|
none
|
social_intercation
|
PersonX accidentally threw ___
|
oReact
|
How do others' feel after the event?
|
angry
|
social_intercation
|
PersonX accidentally threw ___
|
oWant
|
What would others likely want to do after the event?
|
none
|
social_intercation
|
PersonX accidentally threw ___
|
xAttr
|
How would X be described?
|
clumsy
|
social_intercation
|
PersonX accidentally threw ___
|
xAttr
|
How would X be described?
|
careless
|
social_intercation
|
PersonX accidentally threw ___
|
xAttr
|
How would X be described?
|
nervous
|
social_intercation
|
PersonX accidentally threw ___
|
xAttr
|
How would X be described?
|
regretful
|
social_intercation
|
PersonX accidentally threw ___
|
xAttr
|
How would X be described?
|
excitement
|
social_intercation
|
PersonX accidentally threw ___
|
xAttr
|
How would X be described?
|
have fun
|
social_intercation
|
PersonX accidentally threw ___
|
xEffect
|
What effects does the event have on X?
|
gets complaints for his actions
|
social_intercation
|
PersonX accidentally threw ___
|
xEffect
|
What effects does the event have on X?
|
no effect
|
social_intercation
|
PersonX accidentally threw ___
|
xEffect
|
What effects does the event have on X?
|
hits something
|
social_intercation
|
PersonX accidentally threw ___
|
xEffect
|
What effects does the event have on X?
|
apologizes
|
social_intercation
|
PersonX accidentally threw ___
|
xIntent
|
Why does X cause the event?
|
none
|
social_intercation
|
PersonX accidentally threw ___
|
xIntent
|
Why does X cause the event?
|
to be interested
|
social_intercation
|
PersonX accidentally threw ___
|
xNeed
|
What does X need to do before the event?
|
none
|
social_intercation
|
PersonX accidentally threw ___
|
xNeed
|
What does X need to do before the event?
|
to pick up the ball
|
social_intercation
|
PersonX accidentally threw ___
|
xNeed
|
What does X need to do before the event?
|
to pick up a heavy object
|
social_intercation
|
PersonX accidentally threw ___
|
xReact
|
How does X feel after the event?
|
surprised
|
social_intercation
|
PersonX accidentally threw ___
|
xReact
|
How does X feel after the event?
|
embarrassed
|
social_intercation
|
PersonX accidentally threw ___
|
xReact
|
How does X feel after the event?
|
enjoyment
|
social_intercation
|
PersonX accidentally threw ___
|
xWant
|
What would X likely want to do after the event?
|
to look through the trash
|
social_intercation
|
PersonX accidentally threw ___
|
xWant
|
What would X likely want to do after the event?
|
to walk across the street to get the ball
|
social_intercation
|
PersonX accidentally threw ___
|
xWant
|
What would X likely want to do after the event?
|
to take medication
|
social_intercation
|
PersonX accidentally threw ___
|
xWant
|
What would X likely want to do after the event?
|
to retrieve the ball
|
social_intercation
|
PersonX accidentally threw ___
|
xWant
|
What would X likely want to do after the event?
|
to walk over to it
|
social_intercation
|
PersonX accidentally threw ___
|
xWant
|
What would X likely want to do after the event?
|
to pick it back up
|
social_intercation
|
PersonX accidentally tripped
|
oEffect
|
What effects does the event have on others?
|
none
|
social_intercation
|
PersonX accidentally tripped
|
oReact
|
How do others' feel after the event?
|
none
|
social_intercation
|
PersonX accidentally tripped
|
oWant
|
What would others likely want to do after the event?
|
none
|
social_intercation
|
PersonX accidentally tripped
|
oWant
|
What would others likely want to do after the event?
|
to laugh at PersonX for tripping.
|
social_intercation
|
PersonX accidentally tripped
|
oWant
|
What would others likely want to do after the event?
|
to help catch PersonX before they fall to the ground.
|
social_intercation
|
PersonX accidentally tripped
|
xAttr
|
How would X be described?
|
embarrassed
|
social_intercation
|
PersonX accidentally tripped
|
xAttr
|
How would X be described?
|
nervous
|
social_intercation
|
PersonX accidentally tripped
|
xAttr
|
How would X be described?
|
careless
|
social_intercation
|
PersonX accidentally tripped
|
xAttr
|
How would X be described?
|
negligent
|
social_intercation
|
PersonX accidentally tripped
|
xAttr
|
How would X be described?
|
clumsy
|
social_intercation
|
PersonX accidentally tripped
|
xAttr
|
How would X be described?
|
not attentive
|
social_intercation
|
PersonX accidentally tripped
|
xEffect
|
What effects does the event have on X?
|
cries from pain
|
social_intercation
|
PersonX accidentally tripped
|
xEffect
|
What effects does the event have on X?
|
screams from pain
|
social_intercation
|
PersonX accidentally tripped
|
xIntent
|
Why does X cause the event?
|
none
|
social_intercation
|
PersonX accidentally tripped
|
xNeed
|
What does X need to do before the event?
|
none
|
social_intercation
|
PersonX accidentally tripped
|
xNeed
|
What does X need to do before the event?
|
to not looking where they're going.
|
social_intercation
|
PersonX accidentally tripped
|
xNeed
|
What does X need to do before the event?
|
to be clumsy.
|
social_intercation
|
PersonX accidentally tripped
|
xReact
|
How does X feel after the event?
|
embarrassed
|
social_intercation
|
PersonX accidentally tripped
|
xReact
|
How does X feel after the event?
|
clumsy
|
social_intercation
|
PersonX accidentally tripped
|
xWant
|
What would X likely want to do after the event?
|
to avoid injury
|
social_intercation
|
PersonX accidentally tripped
|
xWant
|
What would X likely want to do after the event?
|
to get back up
|
social_intercation
|
PersonX accidentally tripped
|
xWant
|
What would X likely want to do after the event?
|
to fall to the ground.
|
social_intercation
|
PersonX accidentally tripped
|
xWant
|
What would X likely want to do after the event?
|
to scream.
|
social_intercation
|
PersonX accidentally tripped
|
xWant
|
What would X likely want to do after the event?
|
to cry.
|
social_intercation
|
PersonX accidentally tripped
|
xWant
|
What would X likely want to do after the event?
|
to not trip again
|
social_intercation
|
PersonX accidently left
|
oEffect
|
What effects does the event have on others?
|
none
|
social_intercation
|
PersonX accidently left
|
oReact
|
How do others' feel after the event?
|
none
|
social_intercation
|
PersonX accidently left
|
oReact
|
How do others' feel after the event?
|
sad
|
social_intercation
|
PersonX accidently left
|
oWant
|
What would others likely want to do after the event?
|
none
|
social_intercation
|
PersonX accidently left
|
xAttr
|
How would X be described?
|
silly
|
social_intercation
|
PersonX accidently left
|
xAttr
|
How would X be described?
|
clumsy
|
social_intercation
|
PersonX accidently left
|
xAttr
|
How would X be described?
|
forgetful
|
social_intercation
|
PersonX accidently left
|
xAttr
|
How would X be described?
|
aloof
|
social_intercation
|
PersonX accidently left
|
xEffect
|
What effects does the event have on X?
|
wants to go back
|
social_intercation
|
PersonX accidently left
|
xEffect
|
What effects does the event have on X?
|
frowns
|
social_intercation
|
PersonX accidently left
|
xEffect
|
What effects does the event have on X?
|
none
|
social_intercation
|
PersonX accidently left
|
xIntent
|
Why does X cause the event?
|
none
|
social_intercation
|
PersonX accidently left
|
xNeed
|
What does X need to do before the event?
|
none
|
social_intercation
|
PersonX accidently left
|
xNeed
|
What does X need to do before the event?
|
to go somewhere
|
social_intercation
|
PersonX accidently left
|
xNeed
|
What does X need to do before the event?
|
to know where they are
|
social_intercation
|
PersonX accidently left
|
xReact
|
How does X feel after the event?
|
frustrated
|
social_intercation
|
PersonX accidently left
|
xReact
|
How does X feel after the event?
|
upset
|
social_intercation
|
PersonX accidently left
|
xReact
|
How does X feel after the event?
|
unhappy
|
social_intercation
|
PersonX accidently left
|
xReact
|
How does X feel after the event?
|
confused
|
social_intercation
|
PersonX accidently left
|
xReact
|
How does X feel after the event?
|
bad
|
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