knowledge_type
stringclasses 3
values | event
stringlengths 1
82
| relation
stringclasses 23
values | relation_description
stringclasses 23
values | tail
stringlengths 1
176
⌀ |
---|---|---|---|---|
social_intercation
|
PersonX accepts the fact
|
xReact
|
How does X feel after the event?
|
ready to move on
|
social_intercation
|
PersonX accepts the fact
|
xReact
|
How does X feel after the event?
|
accepting
|
social_intercation
|
PersonX accepts the fact
|
xWant
|
What would X likely want to do after the event?
|
to change their thinking
|
social_intercation
|
PersonX accepts the fact
|
xWant
|
What would X likely want to do after the event?
|
to not complain
|
social_intercation
|
PersonX accepts the fact
|
xWant
|
What would X likely want to do after the event?
|
to carry on with their work day
|
social_intercation
|
PersonX accepts the fact
|
xWant
|
What would X likely want to do after the event?
|
to go home and recover
|
social_intercation
|
PersonX accepts the fact
|
xWant
|
What would X likely want to do after the event?
|
to give him punishment
|
social_intercation
|
PersonX accepts the fact
|
xWant
|
What would X likely want to do after the event?
|
to quit the job
|
social_intercation
|
PersonX accepts without question
|
oEffect
|
What effects does the event have on others?
|
none
|
social_intercation
|
PersonX accepts without question
|
oReact
|
How do others' feel after the event?
|
happy and settled
|
social_intercation
|
PersonX accepts without question
|
oWant
|
What would others likely want to do after the event?
|
to part ways
|
social_intercation
|
PersonX accepts without question
|
oWant
|
What would others likely want to do after the event?
|
to instruct PersonX on how to use something
|
social_intercation
|
PersonX accepts without question
|
oWant
|
What would others likely want to do after the event?
|
none
|
social_intercation
|
PersonX accepts without question
|
xAttr
|
How would X be described?
|
naive
|
social_intercation
|
PersonX accepts without question
|
xAttr
|
How would X be described?
|
stupid
|
social_intercation
|
PersonX accepts without question
|
xAttr
|
How would X be described?
|
gullible
|
social_intercation
|
PersonX accepts without question
|
xEffect
|
What effects does the event have on X?
|
scammed
|
social_intercation
|
PersonX accepts without question
|
xEffect
|
What effects does the event have on X?
|
made look like a fool
|
social_intercation
|
PersonX accepts without question
|
xEffect
|
What effects does the event have on X?
|
smiles
|
social_intercation
|
PersonX accepts without question
|
xEffect
|
What effects does the event have on X?
|
sights
|
social_intercation
|
PersonX accepts without question
|
xIntent
|
Why does X cause the event?
|
to be generous
|
social_intercation
|
PersonX accepts without question
|
xIntent
|
Why does X cause the event?
|
to settle the issue amicably
|
social_intercation
|
PersonX accepts without question
|
xNeed
|
What does X need to do before the event?
|
to be told something
|
social_intercation
|
PersonX accepts without question
|
xNeed
|
What does X need to do before the event?
|
to be given something
|
social_intercation
|
PersonX accepts without question
|
xNeed
|
What does X need to do before the event?
|
none
|
social_intercation
|
PersonX accepts without question
|
xReact
|
How does X feel after the event?
|
cooperative
|
social_intercation
|
PersonX accepts without question
|
xWant
|
What would X likely want to do after the event?
|
to question something
|
social_intercation
|
PersonX accepts without question
|
xWant
|
What would X likely want to do after the event?
|
to give something away
|
social_intercation
|
PersonX accepts without question
|
xWant
|
What would X likely want to do after the event?
|
to store something
|
social_intercation
|
PersonX accepts without question
|
xWant
|
What would X likely want to do after the event?
|
to say thanks
|
social_intercation
|
PersonX accepts without question
|
xWant
|
What would X likely want to do after the event?
|
to feel sure
|
social_intercation
|
PersonX accepts without question
|
xWant
|
What would X likely want to do after the event?
|
to trust
|
social_intercation
|
PersonX accepts without question
|
xWant
|
What would X likely want to do after the event?
|
to be done
|
social_intercation
|
PersonX accepts without question
|
xWant
|
What would X likely want to do after the event?
|
to feel confident in decision
|
social_intercation
|
PersonX accidentally broke ___
|
oEffect
|
What effects does the event have on others?
|
none
|
social_intercation
|
PersonX accidentally broke ___
|
oReact
|
How do others' feel after the event?
|
none
|
social_intercation
|
PersonX accidentally broke ___
|
oWant
|
What would others likely want to do after the event?
|
to talk
|
social_intercation
|
PersonX accidentally broke ___
|
oWant
|
What would others likely want to do after the event?
|
laugh
|
social_intercation
|
PersonX accidentally broke ___
|
oWant
|
What would others likely want to do after the event?
|
none
|
social_intercation
|
PersonX accidentally broke ___
|
xAttr
|
How would X be described?
|
sad
|
social_intercation
|
PersonX accidentally broke ___
|
xAttr
|
How would X be described?
|
upset
|
social_intercation
|
PersonX accidentally broke ___
|
xAttr
|
How would X be described?
|
nervous
|
social_intercation
|
PersonX accidentally broke ___
|
xAttr
|
How would X be described?
|
scared
|
social_intercation
|
PersonX accidentally broke ___
|
xAttr
|
How would X be described?
|
clumsy
|
social_intercation
|
PersonX accidentally broke ___
|
xAttr
|
How would X be described?
|
klutzy
|
social_intercation
|
PersonX accidentally broke ___
|
xEffect
|
What effects does the event have on X?
|
becomes nervous
|
social_intercation
|
PersonX accidentally broke ___
|
xEffect
|
What effects does the event have on X?
|
runs and hides
|
social_intercation
|
PersonX accidentally broke ___
|
xIntent
|
Why does X cause the event?
|
none
|
social_intercation
|
PersonX accidentally broke ___
|
xNeed
|
What does X need to do before the event?
|
none
|
social_intercation
|
PersonX accidentally broke ___
|
xReact
|
How does X feel after the event?
|
nervous
|
social_intercation
|
PersonX accidentally broke ___
|
xReact
|
How does X feel after the event?
|
clumsy
|
social_intercation
|
PersonX accidentally broke ___
|
xReact
|
How does X feel after the event?
|
surprised
|
social_intercation
|
PersonX accidentally broke ___
|
xReact
|
How does X feel after the event?
|
hurt
|
social_intercation
|
PersonX accidentally broke ___
|
xWant
|
What would X likely want to do after the event?
|
to fix it
|
social_intercation
|
PersonX accidentally broke ___
|
xWant
|
What would X likely want to do after the event?
|
say sorry
|
social_intercation
|
PersonX accidentally broke ___
|
xWant
|
What would X likely want to do after the event?
|
apologize
|
social_intercation
|
PersonX accidentally broke ___
|
xWant
|
What would X likely want to do after the event?
|
replace item
|
social_intercation
|
PersonX accidentally bumped
|
oEffect
|
What effects does the event have on others?
|
none
|
social_intercation
|
PersonX accidentally bumped
|
oEffect
|
What effects does the event have on others?
|
yelled at
|
social_intercation
|
PersonX accidentally bumped
|
oEffect
|
What effects does the event have on others?
|
apologizes
|
social_intercation
|
PersonX accidentally bumped
|
oReact
|
How do others' feel after the event?
|
like they had been stumbled into
|
social_intercation
|
PersonX accidentally bumped
|
oWant
|
What would others likely want to do after the event?
|
none
|
social_intercation
|
PersonX accidentally bumped
|
xAttr
|
How would X be described?
|
clumsy
|
social_intercation
|
PersonX accidentally bumped
|
xAttr
|
How would X be described?
|
uncoordinated
|
social_intercation
|
PersonX accidentally bumped
|
xAttr
|
How would X be described?
|
innattentive
|
social_intercation
|
PersonX accidentally bumped
|
xAttr
|
How would X be described?
|
oblivious
|
social_intercation
|
PersonX accidentally bumped
|
xAttr
|
How would X be described?
|
graceless
|
social_intercation
|
PersonX accidentally bumped
|
xAttr
|
How would X be described?
|
distracted
|
social_intercation
|
PersonX accidentally bumped
|
xAttr
|
How would X be described?
|
careless
|
social_intercation
|
PersonX accidentally bumped
|
xEffect
|
What effects does the event have on X?
|
none
|
social_intercation
|
PersonX accidentally bumped
|
xEffect
|
What effects does the event have on X?
|
knocked over
|
social_intercation
|
PersonX accidentally bumped
|
xEffect
|
What effects does the event have on X?
|
falls
|
social_intercation
|
PersonX accidentally bumped
|
xIntent
|
Why does X cause the event?
|
none
|
social_intercation
|
PersonX accidentally bumped
|
xNeed
|
What does X need to do before the event?
|
none
|
social_intercation
|
PersonX accidentally bumped
|
xNeed
|
What does X need to do before the event?
|
run or drive fast
|
social_intercation
|
PersonX accidentally bumped
|
xNeed
|
What does X need to do before the event?
|
run or drive with absent-mind
|
social_intercation
|
PersonX accidentally bumped
|
xReact
|
How does X feel after the event?
|
a little clumsy
|
social_intercation
|
PersonX accidentally bumped
|
xWant
|
What would X likely want to do after the event?
|
to be more careful
|
social_intercation
|
PersonX accidentally bumped
|
xWant
|
What would X likely want to do after the event?
|
to avoid the spot in the future
|
social_intercation
|
PersonX accidentally bumped
|
xWant
|
What would X likely want to do after the event?
|
break down
|
social_intercation
|
PersonX accidentally bumped
|
xWant
|
What would X likely want to do after the event?
|
get tripped down
|
social_intercation
|
PersonX accidentally bumped
|
xWant
|
What would X likely want to do after the event?
|
scream
|
social_intercation
|
PersonX accidentally bumped
|
xWant
|
What would X likely want to do after the event?
|
to pick up spilled items
|
social_intercation
|
PersonX accidentally bumped
|
xWant
|
What would X likely want to do after the event?
|
to fix their mistake
|
social_intercation
|
PersonX accidentally burned
|
oEffect
|
What effects does the event have on others?
|
none
|
social_intercation
|
PersonX accidentally burned
|
oReact
|
How do others' feel after the event?
|
none
|
social_intercation
|
PersonX accidentally burned
|
oReact
|
How do others' feel after the event?
|
sad
|
social_intercation
|
PersonX accidentally burned
|
oWant
|
What would others likely want to do after the event?
|
none
|
social_intercation
|
PersonX accidentally burned
|
xAttr
|
How would X be described?
|
Accident prone
|
social_intercation
|
PersonX accidentally burned
|
xAttr
|
How would X be described?
|
Wounded
|
social_intercation
|
PersonX accidentally burned
|
xAttr
|
How would X be described?
|
guilty
|
social_intercation
|
PersonX accidentally burned
|
xAttr
|
How would X be described?
|
ashamed
|
social_intercation
|
PersonX accidentally burned
|
xAttr
|
How would X be described?
|
pained
|
social_intercation
|
PersonX accidentally burned
|
xAttr
|
How would X be described?
|
scared
|
social_intercation
|
PersonX accidentally burned
|
xEffect
|
What effects does the event have on X?
|
puts cream on it
|
social_intercation
|
PersonX accidentally burned
|
xEffect
|
What effects does the event have on X?
|
goes to doctor
|
social_intercation
|
PersonX accidentally burned
|
xEffect
|
What effects does the event have on X?
|
cries
|
social_intercation
|
PersonX accidentally burned
|
xEffect
|
What effects does the event have on X?
|
shakes the body
|
social_intercation
|
PersonX accidentally burned
|
xIntent
|
Why does X cause the event?
|
none
|
social_intercation
|
PersonX accidentally burned
|
xNeed
|
What does X need to do before the event?
|
none
|
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.