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[ { "content": "How can you create a combo with Angel of Glory's Rise, Sakashima of a Thousand Faces, Carrion Feeder?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Angel of Glory's Rise, Sakashima of a Thousand Faces, Carrion Feeder\n\nColor identity: WUB\nMana cost: {5}{W}{W}\nSteps:\n 1. Cast Angel of Glory's Rise by paying {5}{W}{W}.\n 2. When Angel of Glory's Rise enters the battlefield, it triggers.\n 3. Holding priority, activate Carrion Feeder by sacrificing Sakashima of a Thousand Faces, putting a +1/+1 counter on Carrion Feeder.\n 4. Resolve the Angel of Glory's Rise trigger, exiling all Zombies, and then returning all Humans from your graveyard to the battlefield.\n 5. Choose to have Sakashima of a Thousand Faces enter the battlefield as a copy of Angel of Glory's Rise.\n 6. When Sakashima of a Thousand Faces enters the battlefield, it triggers.\n 7. Repeat from step 3.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers\n - Infinite +1/+1 counters on Carrion Feeder\n - Return all Human creature cards from your graveyard to the battlefield infinitely[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Angel of Glory's Rise must be in your hand\n - Sakashima of a Thousand Faces must be on the battlefield\n - Carrion Feeder must be on the battlefield\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Angel of Glory's Rise, Sakashima of a Thousand Faces, Bloodflow Connoisseur?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Angel of Glory's Rise, Sakashima of a Thousand Faces, Bloodflow Connoisseur\n\nColor identity: WUB\nMana cost: {5}{W}{W}\nSteps:\n 1. Cast Angel of Glory's Rise by paying {5}{W}{W}.\n 2. When Angel of Glory's Rise enters the battlefield, it triggers.\n 3. Holding priority, activate Bloodflow Connoisseur by sacrificing Sakashima of a Thousand Faces, putting a +1/+1 counter on Bloodflow Connoisseur.\n 4. Resolve the Angel of Glory's Rise trigger, exiling all Zombies, and then returning all Humans from your graveyard to the battlefield.\n 5. Choose to have Sakashima of a Thousand Faces enter the battlefield as a copy of Angel of Glory's Rise.\n 6. When Sakashima of a Thousand Faces enters the battlefield, it triggers.\n 7. Repeat from step 3.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers\n - Infinite +1/+1 counters on Bloodflow Connoisseur\n - Return all Human creature cards from your graveyard to the battlefield infinitely[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Angel of Glory's Rise must be in your hand\n - Sakashima of a Thousand Faces must be on the battlefield\n - Bloodflow Connoisseur must be on the battlefield\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Angel of Glory's Rise, Sakashima of a Thousand Faces, Blasting Station?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Angel of Glory's Rise, Sakashima of a Thousand Faces, Blasting Station\n\nColor identity: WU\nMana cost: {5}{W}{W}\nSteps:\n 1. Cast Angel of Glory's Rise by paying {5}{W}{W}.\n 2. When Angel of Glory's Rise enters the battlefield, it and Blasting Station trigger.\n 3. Resolve the Blasting Station trigger, untapping it.\n 4. Holding priority, activate Blasting Station by tapping it and sacrificing Sakashima of a Thousand Faces, dealing 1 damage to any target.\n 5. Resolve the Angel of Glory's Rise trigger, exiling all Zombies, and then returning all Humans from your graveyard to the battlefield.\n 6. Choose to have Sakashima of a Thousand Faces enter the battlefield as a copy of Angel of Glory's Rise.\n 7. When Sakashima of a Thousand Faces enters the battlefield, it and Blasting Station trigger.\n 8. Repeat from step 3.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers\n - Infinite damage\n - Return all Human creature cards from your graveyard to the battlefield infinitely[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Angel of Glory's Rise must be in your hand\n - Sakashima of a Thousand Faces must be on the battlefield\n - Blasting Station must be on the battlefield\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Angel of Glory's Rise, Sakashima of a Thousand Faces, Altar of Dementia?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Angel of Glory's Rise, Sakashima of a Thousand Faces, Altar of Dementia\n\nColor identity: WU\nMana cost: {5}{W}{W}\nSteps:\n 1. Cast Angel of Glory's Rise by paying {5}{W}{W}.\n 2. When Angel of Glory's Rise enters the battlefield, it triggers.\n 3. Holding priority, activate Altar of Dementia by sacrificing Sakashima of a Thousand Faces, causing target player to mill cards equal to Sakashima of a Thousand Faces's power.\n 4. Resolve the Angel of Glory's Rise trigger, exiling all Zombies, and then returning all Humans from your graveyard to the battlefield.\n 5. Choose to have Sakashima of a Thousand Faces enter the battlefield as a copy of Angel of Glory's Rise.\n 6. When Sakashima of a Thousand Faces enters the battlefield, it triggers.\n 7. Repeat from step 3.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers\n - Infinite mill\n - Infinite self-mill\n - Return all Human creature cards from your graveyard to the battlefield infinitely[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Angel of Glory's Rise must be in your hand\n - Sakashima of a Thousand Faces must be on the battlefield\n - Altar of Dementia must be on the battlefield\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Vizkopa Guildmage, Children of Korlis, Toxic Deluge?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Vizkopa Guildmage, Children of Korlis, Toxic Deluge\n\nColor identity: WB\nMana cost: {3}{W}{B}{B}\nSteps:\n 1. Activate Vizkopa Guildmage's second ability by paying {1}{W}{B}.\n 2. Cast Toxic Deluge by paying {2}{B}, and paying an amount of life equal to your life total minus 1.\n 3. Holding priority, activate Children of Korlis by sacrificing it, causing you to gain life equal to the amount of life you've lost this turn.\n 4. Vizkopa Guildmage triggers, causing each opponent to lose life equal to the life you gained.[END OF COMBO STEPS]\n\nResult:\n - Near-infinite lifeloss[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Vizkopa Guildmage must be on the battlefield\n - Children of Korlis must be on the battlefield\n - Toxic Deluge must be in your hand\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Xiahou Dun, the One-Eyed, Storm-Kiln Artist, Undying Malice?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Xiahou Dun, the One-Eyed, Storm-Kiln Artist, Undying Malice\n\nColor identity: BR\nMana cost: {B}\nSteps:\n 1. During your precombat main phase, cast Undying Malice by paying {B}, targeting Xiahou Dun.\n 2. Storm-Kiln Artist triggers, creating a Treasure token.\n 3. Resolve Undying Malice.\n 4. Activate Xiahou Dun by sacrificing it, targeting Undying Malice.\n 5. When Xiahou Dun dies, it triggers, returning it from your graveyard to the battlefield with a +1/+1 counter on it.\n 6. Resolve the Xiahou Dun ability from step 2, returning Undying Malice from your graveyard to your hand.\n 7. Activate the Treasure by tapping and sacrificing it, adding {B}.\n 8. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers\n - Infinite storm count\n - Infinite magecraft triggers[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Xiahou Dun, the One-Eyed must be on the battlefield\n - Storm-Kiln Artist must be on the battlefield\n - Undying Malice must be in your hand\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Xiahou Dun, the One-Eyed, Storm-Kiln Artist, Supernatural Stamina?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Xiahou Dun, the One-Eyed, Storm-Kiln Artist, Supernatural Stamina\n\nColor identity: BR\nMana cost: {B}\nSteps:\n 1. During your precombat main phase, cast Supernatural Stamina by paying {B}, targeting Xiahou Dun.\n 2. Storm-Kiln Artist triggers, creating a Treasure token.\n 3. Resolve Supernatural Stamina.\n 4. Activate Xiahou Dun by sacrificing it, targeting Supernatural Stamina.\n 5. When Xiahou Dun dies, it triggers, returning it from your graveyard to the battlefield.\n 6. Resolve the Xiahou Dun ability from step 2, returning Supernatural Stamina from your graveyard to your hand.\n 7. Activate the Treasure by tapping and sacrificing it, adding {B}.\n 8. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers\n - Infinite storm count\n - Infinite magecraft triggers[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Xiahou Dun, the One-Eyed must be on the battlefield\n - Storm-Kiln Artist must be on the battlefield\n - Supernatural Stamina must be in your hand\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Xiahou Dun, the One-Eyed, Storm-Kiln Artist, Feign Death?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Xiahou Dun, the One-Eyed, Storm-Kiln Artist, Feign Death\n\nColor identity: BR\nMana cost: {B}\nSteps:\n 1. During your precombat main phase, cast Feign Death by paying {B}, targeting Xiahou Dun.\n 2. Storm-Kiln Artist triggers, creating a Treasure token.\n 3. Resolve Feign Death.\n 4. Activate Xiahou Dun by sacrificing it, targeting Feign Death.\n 5. When Xiahou Dun dies, it triggers, returning it from your graveyard to the battlefield with a +1/+1 counter on it.\n 6. Resolve the Xiahou Dun ability from step 2, returning Feign Death from your graveyard to your hand.\n 7. Activate the Treasure by tapping and sacrificing it, adding {B}.\n 8. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers\n - Infinite storm count\n - Infinite magecraft triggers[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Xiahou Dun, the One-Eyed must be on the battlefield\n - Storm-Kiln Artist must be on the battlefield\n - Feign Death must be in your hand\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Xiahou Dun, the One-Eyed, Storm-Kiln Artist, Not Dead After All?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Xiahou Dun, the One-Eyed, Storm-Kiln Artist, Not Dead After All\n\nColor identity: BR\nMana cost: {B}\nSteps:\n 1. During your precombat main phase, cast Not Dead After All by paying {B}, targeting Xiahou Dun.\n 2. Storm-Kiln Artist triggers, creating a Treasure toen.\n 3. Resolve Not Dead After All.\n 4. Activate Xiahou Dun by sacrificing it, targeting Not Dead After All.\n 5. When Xiahou Dun dies, it triggers, as well as any Wicked Roles that were attached to Xiahou Dun.\n 6. Resolve the Wicked Role trigger(s), if applicable, causing each opponent to lose that much life.\n 7. Resolve the Xiahou Dun trigger, returning it from your graveyard to the battlefield with a Wicked Role token attached to it.\n 8. Resolve the Xiahou Dun ability from step 2, returning Not Dead After All from your graveyard to your hand.\n 9. Activate the Treasure by tapping and sacrificing it, adding {B}.\n 10. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers\n - Infinite storm count\n - Infinite lifeloss\n - Infinite magecraft triggers[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Xiahou Dun, the One-Eyed must be on the battlefield\n - Storm-Kiln Artist must be on the battlefield\n - Not Dead After All must be in your hand\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Candelabra of Tawnos, Ashaya, Soul of the Wild, Karn, the Great Creator, Llanowar Tribe?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Candelabra of Tawnos, Ashaya, Soul of the Wild, Karn, the Great Creator, Llanowar Tribe\n\nColor identity: G\nMana cost: \nSteps:\n 1. Activate Karn's first loyalty ability by putting one loyalty counter on it, turning Candelabra of Tawnos into a creature until your next turn.\n 2. Activate Llanowar Tribe by tapping it, adding {G}{G}{G}.\n 3. Activate Candelabra of Tawnos by paying {2}, untapping itself and Llanowar Tribe.\n 4. Repeat from step 2.[END OF COMBO STEPS]\n\nResult:\n - Infinite mana lands you control can produce\n - Infinite green mana\n - Infinite mana creatures you control can produce[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - Candelabra of Tawnos and Llanowar Tribe do not have summoning sickness.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Gev, Scaled Scorch, Bartolomé del Presidio?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Gev, Scaled Scorch, Bartolomé del Presidio\n\nColor identity: RWB\nMana cost: \nSteps:\n 1. Activate Bartolomé del Presidio by sacrificing the creature with persist.\n 2. The persist ability triggers, returning that creature to the battlefield with a -1/-1 counter on it, as well as a +1/+1 counter due to Gev.\n 3. The +1/+1 and -1/-1 counters on that creature are removed as a state-based action.\n 4. Resolve the ability from step 1, putting a +1/+1 counter on Bartolomé del Presidio.\n 5. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite +1/+1 counters on Bartolomé del Presidio\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - At least one opponent has lost life this turn.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Gev, Scaled Scorch, Thermopod?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Gev, Scaled Scorch, Thermopod\n\nColor identity: BR\nMana cost: \nSteps:\n 1. Activate Thermopod by sacrificing the creature with persist, adding {R}.\n 2. The persist ability triggers, returning that creature to the battlefield with a -1/-1 counter on it, as well as a +1/+1 counter due to Gev.\n 3. The +1/+1 and -1/-1 counters on that creature are removed as a state-based action.\n 4. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite red mana\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - At least one opponent has lost life this turn.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Gev, Scaled Scorch, Phyrexian Altar?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Gev, Scaled Scorch, Phyrexian Altar\n\nColor identity: BR\nMana cost: \nSteps:\n 1. Activate Phyrexian Altar by sacrificing the creature with persist, adding one mana of any color.\n 2. The persist ability triggers, returning that creature to the battlefield with a -1/-1 counter on it, as well as a +1/+1 counter due to Gev.\n 3. The +1/+1 and -1/-1 counters on that creature are removed as a state-based action.\n 4. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite colored mana\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - At least one opponent has lost life this turn.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Gev, Scaled Scorch, Ashnod's Altar?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Gev, Scaled Scorch, Ashnod's Altar\n\nColor identity: BR\nMana cost: \nSteps:\n 1. Activate Ashnod's Altar by sacrificing the creature with persist, adding {2}.\n 2. The persist ability triggers, returning that creature to the battlefield with a -1/-1 counter on it, as well as a +1/+1 counter due to Gev.\n 3. The +1/+1 and -1/-1 counters on that creature are removed as a state-based action.\n 4. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite colorless mana\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - At least one opponent has lost life this turn.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Gev, Scaled Scorch, Yahenni, Undying Partisan?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Gev, Scaled Scorch, Yahenni, Undying Partisan\n\nColor identity: BR\nMana cost: \nSteps:\n 1. Activate Yahenni by sacrificing the creature with persist.\n 2. The persist ability triggers, returning that creature to the battlefield with a -1/-1 counter on it, as well as a +1/+1 counter due to Gev.\n 3. The +1/+1 and -1/-1 counters on that creature are removed as a state-based action.\n 4. Resolve the ability from step 1, giving it indestructible until end of turn.\n 5. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - At least one opponent has lost life this turn.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Gev, Scaled Scorch, Woe Strider?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Gev, Scaled Scorch, Woe Strider\n\nColor identity: BR\nMana cost: \nSteps:\n 1. Activate Woe Strider by sacrificing the creature with persist.\n 2. The persist ability triggers, returning that creature to the battlefield with a -1/-1 counter on it, as well as a +1/+1 counter due to Gev.\n 3. The +1/+1 and -1/-1 counters on that creature are removed as a state-based action.\n 4. Resolve the ability from step 1, scrying 1.\n 5. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite scry 1\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - At least one opponent has lost life this turn.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Gev, Scaled Scorch, Viscera Seer?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Gev, Scaled Scorch, Viscera Seer\n\nColor identity: BR\nMana cost: \nSteps:\n 1. Activate Viscera Seer by sacrificing the creature with persist.\n 2. The persist ability triggers, returning that creature to the battlefield with a -1/-1 counter on it, as well as a +1/+1 counter due to Gev.\n 3. The +1/+1 and -1/-1 counters on that creature are removed as a state-based action.\n 4. Resolve the ability from step 1, scrying 1.\n 5. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite scry 1\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - At least one opponent has lost life this turn.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Gev, Scaled Scorch, Goblin Bombardment?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Gev, Scaled Scorch, Goblin Bombardment\n\nColor identity: BR\nMana cost: \nSteps:\n 1. Activate Goblin Bombardment by sacrificing the creature with persist.\n 2. The persist ability triggers, returning that creature to the battlefield with a -1/-1 counter on it, as well as a +1/+1 counter due to Gev.\n 3. The +1/+1 and -1/-1 counters on that creature are removed as a state-based action.\n 4. Resolve the ability from step 1, dealing 1 damage to any target.\n 5. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite damage\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - At least one opponent has lost life this turn.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Gev, Scaled Scorch, Carrion Feeder?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Gev, Scaled Scorch, Carrion Feeder\n\nColor identity: BR\nMana cost: \nSteps:\n 1. Activate Carrion Feeder by sacrificing the creature with persist.\n 2. The persist ability triggers, returning that creature to the battlefield with a -1/-1 counter on it, as well as a +1/+1 counter due to Gev.\n 3. The +1/+1 and -1/-1 counters on that creature are removed as a state-based action.\n 4. Resolve the ability from step 1, putting a +1/+1 counter on Carrion Feeder.\n 5. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite +1/+1 counters on Carrion Feeder\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - At least one opponent has lost life this turn.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Gev, Scaled Scorch, Bloodflow Connoisseur?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Gev, Scaled Scorch, Bloodflow Connoisseur\n\nColor identity: BR\nMana cost: \nSteps:\n 1. Activate Bloodflow Connoisseur by sacrificing the creature with persist.\n 2. The persist ability triggers, returning that creature to the battlefield with a -1/-1 counter on it, as well as a +1/+1 counter due to Gev.\n 3. The +1/+1 and -1/-1 counters on that creature are removed as a state-based action.\n 4. Resolve the ability from step 1, putting a +1/+1 counter on Bloodflow Connoisseur.\n 5. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite +1/+1 counters on Bloodflow Connoisseur\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - At least one opponent has lost life this turn.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Gev, Scaled Scorch, Blasting Station?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Gev, Scaled Scorch, Blasting Station\n\nColor identity: BR\nMana cost: \nSteps:\n 1. Activate Blasting Station by tapping it and sacrificing the creature with persist.\n 2. The persist ability triggers, returning that creature to the battlefield with a -1/-1 counter on it, as well as a +1/+1 counter due to Gev.\n 3. The +1/+1 and -1/-1 counters on that creature are removed as a state-based action.\n 4. When that creature enters, Blasting Station triggers, untapping itself.\n 5. Resolve the ability from step 1, dealing 1 damage to any target.\n 6. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite damage\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - At least one opponent has lost life this turn.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Gev, Scaled Scorch, Altar of Dementia?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Gev, Scaled Scorch, Altar of Dementia\n\nColor identity: BR\nMana cost: \nSteps:\n 1. Activate Altar of Dementia by sacrificing the creature with persist.\n 2. The persist ability triggers, returning that creature to the battlefield with a -1/-1 counter on it, as well as a +1/+1 counter due to Gev.\n 3. The +1/+1 and -1/-1 counters on that creature are removed as a state-based action.\n 4. Resolve the ability from step 1, milling target player a number of cards equal to the sacrificed creature's power.\n 5. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite mill\n - Infinite self-mill\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - At least one opponent has lost life this turn.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Kodama of the East Tree, Storm Cauldron, Zendikar's Roil?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Kodama of the East Tree, Storm Cauldron, Zendikar's Roil\n\nColor identity: G\nMana cost: \nSteps:\n 1. Play any land that enters the battlefield untapped and can tap to produce {1}.\n 2. When the land enters the battlefield, Kodama of the East Tree and Zendikar's Roil trigger.\n 3. Resolve the Kodama of the East Tree trigger, choosing to put nothing onto the battlefield.\n 4. Resolve the Zendikar's Roil trigger, creating a 2/2 Elemental creature token.\n 5. When the creature token enters the battlefield, Kodama of the East Tree triggers.\n 6. Holding priority, activate the land played in step 1 by tapping it, adding at least {1}.\n 7. Storm Cauldron triggers, returning the land from the battlefield to your hand.\n 8. Resolve the Kodama of the East Tree trigger, putting the land from your hand onto the battlefield.\n 9. When the land enters the battlefield, Zendikar's Roil triggers, creating a 2/2 Elemental creature token.\n 10. Repeat from step 5.[END OF COMBO STEPS]\n\nResult:\n - Infinite enters the battlefield\n - Infinite creature tokens\n - Infinite landfall triggers\n - Infinite mana lands you control that enter the battlefield untapped can produce[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - You are able to play a land this turn.\n - You have a land card in hand that enters the battlefield untapped and can tap to produce at least {1}.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Kodama of the East Tree, Storm Cauldron, The Necrobloom?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Kodama of the East Tree, Storm Cauldron, The Necrobloom\n\nColor identity: WBG\nMana cost: \nSteps:\n 1. Play any land that enters the battlefield untapped and can tap to produce {1}.\n 2. When the land enters the battlefield, Kodama of the East Tree and The Necrobloom trigger.\n 3. Resolve the Kodama of the East Tree trigger, choosing to put nothing onto the battlefield.\n 4. Resolve the The Necrobloom trigger, creating a 0/1 Plant or a 2/2 Zombie creature token.\n 5. When the creature token enters the battlefield, Kodama of the East Tree triggers.\n 6. Holding priority, activate the land played in step 1 by tapping it, adding at least {1}.\n 7. Storm Cauldron triggers, returning the land from the battlefield to your hand.\n 8. Resolve the Kodama of the East Tree trigger, putting the land from your hand onto the battlefield.\n 9. When the land enters the battlefield, The Necrobloom triggers, creating a 0/1 Plant or a 2/2 Zombie creature token.\n 10. Repeat from step 5.[END OF COMBO STEPS]\n\nResult:\n - Infinite enters the battlefield\n - Infinite creature tokens\n - Infinite landfall triggers\n - Infinite mana lands you control that enter the battlefield untapped can produce[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - You are able to play a land this turn.\n - You have a land card in hand that enters the battlefield untapped and can tap to produce at least {1}.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Kodama of the East Tree, Storm Cauldron, Springheart Nantuko?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Kodama of the East Tree, Storm Cauldron, Springheart Nantuko\n\nColor identity: G\nMana cost: \nSteps:\n 1. Play any land that enters the battlefield untapped and can tap to produce {1}.\n 2. When the land enters the battlefield, Kodama of the East Tree and Springheart Nantuko trigger.\n 3. Resolve the Kodama of the East Tree trigger, choosing to put nothing onto the battlefield.\n 4. Resolve the Springheart Nantuko trigger, creating a 1/1 Insect creature token.\n 5. When the creature token enters the battlefield, Kodama of the East Tree triggers.\n 6. Holding priority, activate the land played in step 1 by tapping it, adding at least {1}.\n 7. Storm Cauldron triggers, returning the land from the battlefield to your hand.\n 8. Resolve the Kodama of the East Tree trigger, putting the land from your hand onto the battlefield.\n 9. When the land enters the battlefield, Springheart Nantuko triggers, creating a 1/1 Insect creature token.\n 10. Repeat from step 5.[END OF COMBO STEPS]\n\nResult:\n - Infinite enters the battlefield\n - Infinite creature tokens\n - Infinite landfall triggers\n - Infinite mana lands you control that enter the battlefield untapped can produce[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - You are able to play a land this turn.\n - You have a land card in hand that enters the battlefield untapped and can tap to produce at least {1}.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Kodama of the East Tree, Storm Cauldron, Sporemound?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Kodama of the East Tree, Storm Cauldron, Sporemound\n\nColor identity: G\nMana cost: \nSteps:\n 1. Play any land that enters the battlefield untapped and can tap to produce {1}.\n 2. When the land enters the battlefield, Kodama of the East Tree and Sporemound trigger.\n 3. Resolve the Kodama of the East Tree trigger, choosing to put nothing onto the battlefield.\n 4. Resolve the Sporemound trigger, creating a 1/1 Saproling creature token.\n 5. When the creature token enters the battlefield, Kodama of the East Tree triggers.\n 6. Holding priority, activate the land played in step 1 by tapping it, adding at least {1}.\n 7. Storm Cauldron triggers, returning the land from the battlefield to your hand.\n 8. Resolve the Kodama of the East Tree trigger, putting the land from your hand onto the battlefield.\n 9. When the land enters the battlefield, Sporemound triggers, creating a 1/1 Saproling creature token.\n 10. Repeat from step 5.[END OF COMBO STEPS]\n\nResult:\n - Infinite enters the battlefield\n - Infinite creature tokens\n - Infinite landfall triggers\n - Infinite mana lands you control that enter the battlefield untapped can produce[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - You are able to play a land this turn.\n - You have a land card in hand that enters the battlefield untapped and can tap to produce at least {1}.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Kodama of the East Tree, Storm Cauldron, Retreat to Emeria?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Kodama of the East Tree, Storm Cauldron, Retreat to Emeria\n\nColor identity: GW\nMana cost: \nSteps:\n 1. Play any land that enters the battlefield untapped and can tap to produce {1}.\n 2. When the land enters the battlefield, Kodama of the East Tree and Retreat to Emeria trigger.\n 3. Resolve the Kodama of the East Tree trigger, choosing to put nothing onto the battlefield.\n 4. Resolve the Retreat to Emeria trigger, creating a 1/1 Kor Ally creature token.\n 5. When the creature token enters the battlefield, Kodama of the East Tree triggers.\n 6. Holding priority, activate the land played in step 1 by tapping it, adding at least {1}.\n 7. Storm Cauldron triggers, returning the land from the battlefield to your hand.\n 8. Resolve the Kodama of the East Tree trigger, putting the land from your hand onto the battlefield.\n 9. When the land enters the battlefield, Retreat to Emeria triggers, creating a 1/1 Kor Ally creature token.\n 10. Repeat from step 5.[END OF COMBO STEPS]\n\nResult:\n - Infinite enters the battlefield\n - Infinite creature tokens\n - Infinite landfall triggers\n - Infinite mana lands you control that enter the battlefield untapped can produce[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - You are able to play a land this turn.\n - You have a land card in hand that enters the battlefield untapped and can tap to produce at least {1}.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Kodama of the East Tree, Storm Cauldron, Rampaging Baloths?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Kodama of the East Tree, Storm Cauldron, Rampaging Baloths\n\nColor identity: G\nMana cost: \nSteps:\n 1. Play any land that enters the battlefield untapped and can tap to produce {1}.\n 2. When the land enters the battlefield, Kodama of the East Tree and Rampaging Baloths trigger.\n 3. Resolve the Kodama of the East Tree trigger, choosing to put nothing onto the battlefield.\n 4. Resolve the Rampaging Baloths trigger, creating a 4/4 Beast creature token.\n 5. When the creature token enters the battlefield, Kodama of the East Tree triggers.\n 6. Holding priority, activate the land played in step 1 by tapping it, adding at least {1}.\n 7. Storm Cauldron triggers, returning the land from the battlefield to your hand.\n 8. Resolve the Kodama of the East Tree trigger, putting the land from your hand onto the battlefield.\n 9. When the land enters the battlefield, Rampaging Baloths triggers, creating a 4/4 Beast creature token.\n 10. Repeat from step 5.[END OF COMBO STEPS]\n\nResult:\n - Infinite enters the battlefield\n - Infinite creature tokens\n - Infinite landfall triggers\n - Infinite mana lands you control that enter the battlefield untapped can produce[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - You are able to play a land this turn.\n - You have a land card in hand that enters the battlefield untapped and can tap to produce at least {1}.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Kodama of the East Tree, Storm Cauldron, Omnath, Locus of Rage?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Kodama of the East Tree, Storm Cauldron, Omnath, Locus of Rage\n\nColor identity: RG\nMana cost: \nSteps:\n 1. Play any land that enters the battlefield untapped and can tap to produce {1}.\n 2. When the land enters the battlefield, Kodama of the East Tree and Omnath's first ability trigger.\n 3. Resolve the Kodama of the East Tree trigger, choosing to put nothing onto the battlefield.\n 4. Resolve the Omnath trigger, creating a 5/5 Elemental creature token.\n 5. When the creature token enters the battlefield, Kodama of the East Tree triggers.\n 6. Holding priority, activate the land played in step 1 by tapping it, adding at least {1}.\n 7. Storm Cauldron triggers, returning the land from the battlefield to your hand.\n 8. Resolve the Kodama of the East Tree trigger, putting the land from your hand onto the battlefield.\n 9. When the land enters the battlefield, Omnath's first ability triggers, creating a 5/5 Elemental creature token.\n 10. Repeat from step 5.[END OF COMBO STEPS]\n\nResult:\n - Infinite enters the battlefield\n - Infinite creature tokens\n - Infinite landfall triggers\n - Infinite mana lands you control that enter the battlefield untapped can produce[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - You are able to play a land this turn.\n - You have a land card in hand that enters the battlefield untapped and can tap to produce at least {1}.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Kodama of the East Tree, Storm Cauldron, Nesting Dragon?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Kodama of the East Tree, Storm Cauldron, Nesting Dragon\n\nColor identity: RG\nMana cost: \nSteps:\n 1. Play any land that enters the battlefield untapped and can tap to produce {1}.\n 2. When the land enters the battlefield, Kodama of the East Tree and Nesting Dragon trigger.\n 3. Resolve the Kodama of the East Tree trigger, choosing to put nothing onto the battlefield.\n 4. Resolve the Nesting Dragon trigger, creating a 0/2 Dragon Egg creature token.\n 5. When the creature token enters the battlefield, Kodama of the East Tree triggers.\n 6. Holding priority, activate the land played in step 1 by tapping it, adding at least {1}.\n 7. Storm Cauldron triggers, returning the land from the battlefield to your hand.\n 8. Resolve the Kodama of the East Tree trigger, putting the land from your hand onto the battlefield.\n 9. When the land enters the battlefield, Nesting Dragon triggers, creating a 0/2 Dragon Egg creature token.\n 10. Repeat from step 5.[END OF COMBO STEPS]\n\nResult:\n - Infinite enters the battlefield\n - Infinite creature tokens\n - Infinite landfall triggers\n - Infinite mana lands you control that enter the battlefield untapped can produce[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - You are able to play a land this turn.\n - You have a land card in hand that enters the battlefield untapped and can tap to produce at least {1}.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Kodama of the East Tree, Storm Cauldron, Maja, Bretagard Protector?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Kodama of the East Tree, Storm Cauldron, Maja, Bretagard Protector\n\nColor identity: GW\nMana cost: \nSteps:\n 1. Play any land that enters the battlefield untapped and can tap to produce {1}.\n 2. When the land enters the battlefield, Kodama of the East Tree and Maja trigger.\n 3. Resolve the Kodama of the East Tree trigger, choosing to put nothing onto the battlefield.\n 4. Resolve the Maja trigger, creating a 1/1 Human Warrior creature token.\n 5. When the creature token enters the battlefield, Kodama of the East Tree triggers.\n 6. Holding priority, activate the land played in step 1 by tapping it, adding at least {1}.\n 7. Storm Cauldron triggers, returning the land from the battlefield to your hand.\n 8. Resolve the Kodama of the East Tree trigger, putting the land from your hand onto the battlefield.\n 9. When the land enters the battlefield, Maja triggers, creating a 1/1 Human Warrior creature token.\n 10. Repeat from step 5.[END OF COMBO STEPS]\n\nResult:\n - Infinite enters the battlefield\n - Infinite creature tokens\n - Infinite landfall triggers\n - Infinite mana lands you control that enter the battlefield untapped can produce[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - You are able to play a land this turn.\n - You have a land card in hand that enters the battlefield untapped and can tap to produce at least {1}.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Kodama of the East Tree, Storm Cauldron, Greensleeves, Maro-Sorcerer?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Kodama of the East Tree, Storm Cauldron, Greensleeves, Maro-Sorcerer\n\nColor identity: G\nMana cost: \nSteps:\n 1. Play any land that enters the battlefield untapped and can tap to produce {1}.\n 2. When the land enters the battlefield, Kodama of the East Tree and Greensleeves trigger.\n 3. Resolve the Kodama of the East Tree trigger, choosing to put nothing onto the battlefield.\n 4. Resolve the Greensleeves trigger, creating a 3/3 Badger creature token.\n 5. When the creature token enters the battlefield, Kodama of the East Tree triggers.\n 6. Holding priority, activate the land played in step 1 by tapping it, adding at least {1}.\n 7. Storm Cauldron triggers, returning the land from the battlefield to your hand.\n 8. Resolve the Kodama of the East Tree trigger, putting the land from your hand onto the battlefield.\n 9. When the land enters the battlefield, Greensleeves triggers, creating a 3/3 Badger creature token.\n 10. Repeat from step 5.[END OF COMBO STEPS]\n\nResult:\n - Infinite enters the battlefield\n - Infinite creature tokens\n - Infinite landfall triggers\n - Infinite mana lands you control that enter the battlefield untapped can produce[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - You are able to play a land this turn.\n - You have a land card in hand that enters the battlefield untapped and can tap to produce at least {1}.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Kodama of the East Tree, Storm Cauldron, Felidar Retreat?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Kodama of the East Tree, Storm Cauldron, Felidar Retreat\n\nColor identity: GW\nMana cost: \nSteps:\n 1. Play any land that enters the battlefield untapped and can tap to produce {1}.\n 2. When the land enters the battlefield, Kodama of the East Tree and Felidar Retreat trigger.\n 3. Resolve the Kodama of the East Tree trigger, choosing to put nothing onto the battlefield.\n 4. Resolve the Felidar Retreat trigger, creating a 2/2 Cat Beast creature token.\n 5. When the creature token enters the battlefield, Kodama of the East Tree triggers.\n 6. Holding priority, activate the land played in step 1 by tapping it, adding at least {1}.\n 7. Storm Cauldron triggers, returning the land from the battlefield to your hand.\n 8. Resolve the Kodama of the East Tree trigger, putting the land from your hand onto the battlefield.\n 9. When the land enters the battlefield, Felidar Retreat triggers, creating a 2/2 Cat Beast creature token.\n 10. Repeat from step 5.[END OF COMBO STEPS]\n\nResult:\n - Infinite enters the battlefield\n - Infinite creature tokens\n - Infinite landfall triggers\n - Infinite mana lands you control that enter the battlefield untapped can produce[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - You are able to play a land this turn.\n - You have a land card in hand that enters the battlefield untapped and can tap to produce at least {1}.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Kodama of the East Tree, Storm Cauldron, Emeria Angel?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Kodama of the East Tree, Storm Cauldron, Emeria Angel\n\nColor identity: GW\nMana cost: \nSteps:\n 1. Play any land that enters the battlefield untapped and can tap to produce {1}.\n 2. When the land enters the battlefield, Kodama of the East Tree and Emeria Angel trigger.\n 3. Resolve the Kodama of the East Tree trigger, choosing to put nothing onto the battlefield.\n 4. Resolve the Emeria Angel trigger, creating a 1/1 Bird creature token.\n 5. When the creature token enters the battlefield, Kodama of the East Tree triggers.\n 6. Holding priority, activate the land played in step 1 by tapping it, adding at least {1}.\n 7. Storm Cauldron triggers, returning the land from the battlefield to your hand.\n 8. Resolve the Kodama of the East Tree trigger, putting the land from your hand onto the battlefield.\n 9. When the land enters the battlefield, Emeria Angel triggers, creating a 1/1 Bird creature token.\n 10. Repeat from step 5.[END OF COMBO STEPS]\n\nResult:\n - Infinite enters the battlefield\n - Infinite creature tokens\n - Infinite landfall triggers\n - Infinite mana lands you control that enter the battlefield untapped can produce[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - You are able to play a land this turn.\n - You have a land card in hand that enters the battlefield untapped and can tap to produce at least {1}.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Xiahou Dun, the One-Eyed, Pitiless Plunderer, Undying Malice?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Xiahou Dun, the One-Eyed, Pitiless Plunderer, Undying Malice\n\nColor identity: B\nMana cost: {B}\nSteps:\n 1. During your precombat main phase, cast Undying Malice by paying {B}, targeting Xiahou Dun.\n 2. Activate Xiahou Dun by sacrificing it, targeting Undying Malice.\n 3. When Xiahou Dun dies, it and Pitiless Plunderer trigger.\n 4. Resolve the Pitiless Plunderer trigger, creating a Treasure token.\n 5. Resolve the Xiahou Dun trigger, returning it from your graveyard to the battlefield with a +1/+1 counter on it.\n 6. Resolve the Xiahou Dun ability from step 2, returning Undying Malice from your graveyard to your hand.\n 7. Activate the Treasure by tapping and sacrificing it, adding {B}.\n 8. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers\n - Infinite storm count\n - Infinite magecraft triggers[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Xiahou Dun, the One-Eyed must be on the battlefield\n - Pitiless Plunderer must be on the battlefield\n - Undying Malice must be in your hand\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Xiahou Dun, the One-Eyed, Pitiless Plunderer, Supernatural Stamina?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Xiahou Dun, the One-Eyed, Pitiless Plunderer, Supernatural Stamina\n\nColor identity: B\nMana cost: {B}\nSteps:\n 1. During your precombat main phase, cast Supernatural Stamina by paying {B}, targeting Xiahou Dun.\n 2. Activate Xiahou Dun by sacrificing it, targeting Supernatural Stamina.\n 3. When Xiahou Dun dies, it and Pitiless Plunderer trigger.\n 4. Resolve the Pitiless Plunderer trigger, creating a Treasure token.\n 5. Resolve the Xiahou Dun trigger, returning it from your graveyard to the battlefield.\n 6. Resolve the Xiahou Dun ability from step 2, returning Supernatural Stamina from your graveyard to your hand.\n 7. Activate the Treasure by tapping and sacrificing it, adding {B}.\n 8. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers\n - Infinite storm count\n - Infinite magecraft triggers[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Xiahou Dun, the One-Eyed must be on the battlefield\n - Pitiless Plunderer must be on the battlefield\n - Supernatural Stamina must be in your hand\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Xiahou Dun, the One-Eyed, Pitiless Plunderer, Feign Death?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Xiahou Dun, the One-Eyed, Pitiless Plunderer, Feign Death\n\nColor identity: B\nMana cost: {B}\nSteps:\n 1. During your precombat main phase, cast Feign Death by paying {B}, targeting Xiahou Dun.\n 2. Activate Xiahou Dun by sacrificing it, targeting Feign Death.\n 3. When Xiahou Dun dies, it and Pitiless Plunderer trigger.\n 4. Resolve the Pitiless Plunderer trigger, creating a Treasure token.\n 5. Resolve the Xiahou Dun trigger, returning it from your graveyard to the battlefield with a +1/+1 counter on it.\n 6. Resolve the Xiahou Dun ability from step 2, returning Feign Death from your graveyard to your hand.\n 7. Activate the Treasure by tapping and sacrificing it, adding {B}.\n 8. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers\n - Infinite storm count\n - Infinite magecraft triggers[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Xiahou Dun, the One-Eyed must be on the battlefield\n - Pitiless Plunderer must be on the battlefield\n - Feign Death must be in your hand\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Xiahou Dun, the One-Eyed, Pitiless Plunderer, Not Dead After All?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Xiahou Dun, the One-Eyed, Pitiless Plunderer, Not Dead After All\n\nColor identity: B\nMana cost: {B}\nSteps:\n 1. During your precombat main phase, cast Not Dead After All by paying {B}, targeting Xiahou Dun.\n 2. Activate Xiahou Dun by sacrificing it, targeting Not Dead After All.\n 3. When Xiahou Dun dies, it and Pitiless Plunderer triggers, as well as any Wicked Roles that were attached to Xiahou Dun.\n 4. Resolve the Wicked Role trigger(s), if applicable, causing each opponent to lose that much life.\n 5. Resolve the Pitiless Plunderer trigger, creating a Treasure token.\n 6. Resolve the Xiahou Dun trigger, returning it from your graveyard to the battlefield with a Wicked Role token attached to it.\n 7. Resolve the Xiahou Dun ability from step 2, returning Not Dead After All from your graveyard to your hand.\n 8. Activate the Treasure by tapping and sacrificing it, adding {B}.\n 9. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers\n - Infinite storm count\n - Infinite lifeloss\n - Infinite magecraft triggers[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Xiahou Dun, the One-Eyed must be on the battlefield\n - Pitiless Plunderer must be on the battlefield\n - Not Dead After All must be in your hand\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Marvin, Murderous Mimic, Cryptic Trilobite, Farmstead Gleaner?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Marvin, Murderous Mimic, Cryptic Trilobite, Farmstead Gleaner\n\nColor identity: C\nMana cost: {1}\nSteps:\n 1. Activate Marvin using Cryptic Trilobite's second ability by paying {1} and tapping it, putting a +1/+1 counter on Marvin.\n 2. Activate Marvin using Cryptic Trilobite's first ability by removing a +1/+1 counter from it, adding {C}{C} that can only be spent to activate abilities.\n 3. Activate Marvin using Farmstead Gleaner's ability by paying {2} and untapping Marvin, putting a +1/+1 counter on Marvin.\n 4. Activate Marvin using Cryptic Trilobite's first ability by removing a +1/+1 counter from it, adding {C}{C} that can only be spent to activate abilities.\n 5. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite colorless mana that can only be spent to activate abilities\n - Infinite +1/+1 counters on Marvin[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - Marvin does not have summoning sickness.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Marvin, Murderous Mimic, Ioreth of the Healing House?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Marvin, Murderous Mimic, Ioreth of the Healing House\n\nColor identity: U\nMana cost: \nSteps:\n 1. Activate Marvin using Ioreth's second ability by tapping it, untapping Ioreth and another legendary creature.\n 2. Activate Ioreth's second ability by tapping it, untapping Marvin and another legendary creature.\n 3. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite untap of legendary creatures you control\n - Infinite mana legendary creatures you control can produce[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - There is at least one other legendary creature on the battlefield.\n - Marvin and Ioreth do not have summoning sickness.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Vito, Thorn of the Dusk Rose, Revival // Revenge?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Vito, Thorn of the Dusk Rose, Revival // Revenge\n\nColor identity: WB\nMana cost: {4}{W}{B}\nSteps:\n 1. Cast Revenge by paying {4}{W}{B}, doubling your life total and causing an opponent to lose half their life total, rounded up.\n 2. Vito triggers, causing an opponent to lose life equal to the life you gained.[END OF COMBO STEPS]\n\nResult:\n - Near-infinite lifegain\n - Near-infinite lifeloss for up to two target opponents[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Vito, Thorn of the Dusk Rose must be on the battlefield\n - Revival // Revenge must be in your hand\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Vito, Thorn of the Dusk Rose, Beacon of Immortality?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Vito, Thorn of the Dusk Rose, Beacon of Immortality\n\nColor identity: WB\nMana cost: {5}{W}\nSteps:\n 1. Cast Beacon of Immortality by paying {5}{W}, doubling your life total and shuffling Beacon of Immortality into your library.\n 2. Vito triggers, causing an opponent to lose life equal to the life you gained.[END OF COMBO STEPS]\n\nResult:\n - Near-infinite lifegain\n - Near-infinite lifeloss for target opponent[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Vito, Thorn of the Dusk Rose must be on the battlefield\n - Beacon of Immortality must be in your hand\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Secret Arcade // Dusty Parlor, Ghostly Dancers?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Secret Arcade // Dusty Parlor, Ghostly Dancers\n\nColor identity: W\nMana cost: {3}{W}{W}\nSteps:\n 1. Cast Ghostly Dancers by paying {3}{W}{W}.\n 2. When Ghostly Dancers enters the battlefield as an enchantment due to Secret Arcade, its first and second abilities trigger.\n 3. Resolve the second trigger, creating a 3/1 Spirit creature token.\n 4. When the Spirit enters the battlefield as an enchantment due to Secret Arcade, Ghostly Dancers' second ability triggers, creating a 3/1 Spirit creature token.\n 5. Repeat step 4.[END OF COMBO STEPS]\n\nResult:\n - Infinite enters the battlefield\n - Infinite creature tokens\n - Draw the game[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Secret Arcade // Dusty Parlor must be on the battlefield\n - Ghostly Dancers must be in your hand\n - Secret Arcade is unlocked.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Ondu Spiritdancer, Secret Arcade // Dusty Parlor?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Ondu Spiritdancer, Secret Arcade // Dusty Parlor\n\nColor identity: W\nMana cost: {4}{W}\nSteps:\n 1. Cast Ondu Spiritdancer by paying {4}{W}.\n 2. When Ondu Spiritdancer enters the battlefield as an enchantment due to Secret Arcade, Ondu Spiritdancer triggers, creating a token copy of itself.\n 3. Repeat step 2 using the Ondu Spiritdancer token.[END OF COMBO STEPS]\n\nResult:\n - Infinite enters the battlefield\n - Infinite creature tokens[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Ondu Spiritdancer must be in your hand\n - Secret Arcade // Dusty Parlor must be on the battlefield\n - Secret Arcade is unlocked.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Reflections of Littjara, Quickling, Cloud of Faeries, Faerie Impostor?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Reflections of Littjara, Quickling, Cloud of Faeries, Faerie Impostor\n\nColor identity: U\nMana cost: \nSteps:\n 1. Activate up to two lands by tapping them, adding at least {1}{U}.\n 2. Cast Cloud of Faeries by paying {1}{U}.\n 3. Reflections of Littjara triggers, copying Cloud of Faeries.\n 4. Resolve the copy of the Cloud of Faeries spell, creating a token copy of it.\n 5. When the Cloud of Faeries token enters the battlefield, it triggers, untapping up to two lands.\n 6. Activate up to two lands by tapping them, adding at least {1}{U}.\n 7. Resolve the original Cloud of Faeries spell.\n 8. When Cloud of Faeries enters the battlefield, it triggers, untapping up to two lands.\n 9. Cast either Quickling or Faerie Impostor from your hand by paying its mana cost.\n 10. Reflections of Littjara triggers, copying the Quickling or Faerie Impostor spell.\n 11. Resolve the copy of the Quickling or Faerie Impostor spell, creating a token copy of it.\n 12. When the Quickling or Faerie Impostor token enters the battlefield, it triggers, returning Quickling or Faerie Impostor from the battlefield to your hand.\n 13. Resolve the original Quickling or Faerie Impostor spell.\n 14. When Quickling or Faerie Impostor enters the battlefield, it triggers, returning Cloud of Faeries from the battlefield to your hand.\n 15. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite storm count\n - Infinite creature tokens\n - Infinite mana lands you control can produce\n - Infinite untap of lands you control[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Reflections of Littjara must be on the battlefield\n - Quickling must be in your hand or on the battlefield\n - Cloud of Faeries must be in your hand\n - Faerie Impostor must be in your hand or on the battlefield\n - You control up to two lands that can tap to produce at least {1}{U}.\n - Either Quickling or Faerie Impostor must be in your hand, with the other on the battlefield.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Archmage of Echoes, Quickling, Cloud of Faeries, Faerie Impostor?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Archmage of Echoes, Quickling, Cloud of Faeries, Faerie Impostor\n\nColor identity: U\nMana cost: \nSteps:\n 1. Activate up to two lands by tapping them, adding at least {1}{U}.\n 2. Cast Cloud of Faeries by paying {1}{U}.\n 3. Archmage of Echoes triggers, copying Cloud of Faeries.\n 4. Resolve the copy of the Cloud of Faeries spell, creating a token copy of it.\n 5. When the Cloud of Faeries token enters the battlefield, it triggers, untapping up to two lands.\n 6. Activate up to two lands by tapping them, adding at least {1}{U}.\n 7. Resolve the original Cloud of Faeries spell.\n 8. When Cloud of Faeries enters the battlefield, it triggers, untapping up to two lands.\n 9. Cast either Quickling or Faerie Impostor from your hand by paying its mana cost.\n 10. Archmage of Echoes triggers, copying the Quickling or Faerie Impostor spell.\n 11. Resolve the copy of the Quickling or Faerie Impostor spell, creating a token copy of it.\n 12. When the Quickling or Faerie Impostor token enters the battlefield, it triggers, returning Quickling or Faerie Impostor from the battlefield to your hand.\n 13. Resolve the original Quickling or Faerie Impostor spell.\n 14. When Quickling or Faerie Impostor enters the battlefield, it triggers, returning Cloud of Faeries from the battlefield to your hand.\n 15. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite storm count\n - Infinite creature tokens\n - Infinite mana lands you control can produce\n - Infinite untap of lands you control[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Archmage of Echoes must be on the battlefield\n - Quickling must be in your hand or on the battlefield\n - Cloud of Faeries must be in your hand\n - Faerie Impostor must be in your hand or on the battlefield\n - You control up to two lands that can tap to produce at least {1}{U}.\n - Either Quickling or Faerie Impostor must be in your hand, with the other on the battlefield.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Aesi, Tyrant of Gyre Strait, Doppelgang, Mystic Sanctuary?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Aesi, Tyrant of Gyre Strait, Doppelgang, Mystic Sanctuary\n\nColor identity: GU\nMana cost: {12}{G}{U}\nSteps:\n 1. Cast Doppelgang by paying {12}{G}{U}, creating four token copies of Mystic Sanctuary and three other permanents that enter the battlefield untapped and can collectively tap to produce at least {2}{G}.\n 2. When the tokens enter the battlefield untapped, each Mystic Sanctuary token triggers, and Aesi triggers for each land token that entered the battlefield.\n 3. Resolve all Mystic Sanctuary triggers, putting Doppelgang on top of your library from your graveyard.\n 4. Resolve all Aesi triggers, causing you to Doppelgang, and optionally allowing you to draw a card for each remaining trigger.\n 5. Activate the four Mystic Sanctuary tokens by tapping them, adding {U}{U}{U}{U}.\n 6. Activate ten of the other permanent tokens created in step 1 by tapping them, adding at least {9}{G}.\n 7. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite storm count\n - Infinite card draw\n - Infinite blue mana\n - Infinite draw triggers\n - Infinite magecraft triggers\n - Infinite landfall triggers\n - Infinite copies of any permanent on the battlefield\n - Infinite mana permanents can produce\n - Infinite Island tokens[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Aesi, Tyrant of Gyre Strait must be on the battlefield\n - Doppelgang must be in your hand\n - Mystic Sanctuary must be on the battlefield\n - You control at least two additional Islands.\n - You control at least three additional permanents that enter the battlefield untapped and can collectively tap to produce at least {2}{G}.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Tatyova, Benthic Druid, Doppelgang, Mystic Sanctuary?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Tatyova, Benthic Druid, Doppelgang, Mystic Sanctuary\n\nColor identity: GU\nMana cost: {12}{G}{U}\nSteps:\n 1. Cast Doppelgang by paying {12}{G}{U}, creating four token copies of Mystic Sanctuary and three other permanents that enter the battlefield untapped and can collectively tap to produce at least {2}{G}.\n 2. When the tokens enter the battlefield untapped, each Mystic Sanctuary token triggers, and Tatyova triggers for each land token that entered the battlefield.\n 3. Resolve all Mystic Sanctuary triggers, putting Doppelgang on top of your library from your graveyard.\n 4. Resolve all Tatyova triggers, causing you to draw that many cards, including Doppelgang with the first draw, and gain that much life.\n 5. Activate the four Mystic Sanctuary tokens by tapping them, adding {U}{U}{U}{U}.\n 6. Activate ten of the other permanent tokens created in step 1 by tapping them, adding at least {9}{G}.\n 7. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite card draw\n - Near-infinite lifegain\n - Near-infinite lifegain triggers\n - Infinite draw triggers\n - Near-infinite storm count\n - Near-infinite landfall triggers\n - Near-infinite magecraft triggers\n - Near-infinite copies of any permanent on the battlefield\n - Near-infinite Island tokens\n - Near-infinite mana permanents can produce[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Tatyova, Benthic Druid must be on the battlefield\n - Doppelgang must be in your hand\n - Mystic Sanctuary must be on the battlefield\n - You control at least two additional Islands.\n - You control at least three additional permanents that enter the battlefield untapped and can collectively tap to produce at least {2}{G}.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Doppelgang, Mystic Sanctuary, Commander's Sphere?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Doppelgang, Mystic Sanctuary, Commander's Sphere\n\nColor identity: GU\nMana cost: {12}{G}{U}\nSteps:\n 1. Cast Doppelgang by paying {12}{G}{U}, creating four token copies of Mystic Sanctuary, Commander's Sphere, and two other permanents that enter the battlefield untapped and can collectively tap to produce at least {2}.\n 2. When the Mystic Sanctuary tokens enter the battlefield untapped, they trigger, putting Doppelgang on top of your library from your graveyard.\n 3. Activate a Commander's Sphere token's second ability by sacrificing it, causing you to draw Doppelgang.\n 4. Activate the four Mystic Sanctuary tokens by tapping them, adding {U}{U}{U}{U}.\n 5. Activate the three Commander's Sphere tokens' first abilities by tapping them, adding {2}{G}.\n 6. Activate seven of the other permanent tokens created in step 1 by tapping them, adding at least {7}.\n 7. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite storm count\n - Infinite card draw\n - Infinite blue mana\n - Infinite draw triggers\n - Infinite magecraft triggers\n - Infinite landfall triggers\n - Infinite copies of any permanent on the battlefield\n - Infinite mana permanents can produce\n - Infinite Island tokens[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Doppelgang must be in your hand\n - Mystic Sanctuary must be on the battlefield\n - Commander's Sphere must be on the battlefield\n - You control at least two additional Islands.\n - You control at least two additional permanents that enter the battlefield untapped and can collectively tap to produce at least {2} if the two additional Islands enter the battlefield tapped.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Glarb, Calamity's Augur, Valley Floodcaller, Eye of Duskmantle, Sensei's Divining Top, Aetherflux Reservoir?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Glarb, Calamity's Augur, Valley Floodcaller, Eye of Duskmantle, Sensei's Divining Top, Aetherflux Reservoir\n\nColor identity: BGU\nMana cost: \nSteps:\n 1. Activate Sensei's Divining Top's second ability by tapping it, causing you to draw a card and put Sensei's Diving Top from the battlefield onto the top of your library.\n 2. Activate Glarb by tapping it, causing you to surveil 2, ensuring to put Sensei's Divining Top into your graveyard.\n 3. Cast Sensei's Divining Top from your graveyard by paying 1 life due to Eye of Duskmantle.\n 4. Valley Floodcaller and Aetherflux Reservoir trigger.\n 5. Resolve the Valley Floodcaller trigger, giving Birds, Otters, Frogs and Rats you control +1/+1 until end of turn and untapping them.\n 6. Resolve the Aetherflux Reservoir trigger, causing you to gain 1 life for each spell you've cast this turn.\n 7. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Near-infinite damage\n - Infinite card draw\n - Near-infinite lifegain\n - Near-infinite lifegain triggers\n - Infinite draw triggers\n - Near-infinite storm count\n - Near-infinitely large Birds, Otters, Rats and Frogs you control until end of turn\n - Near-infinite surveil 2\n - Near-infinite untap of Birds, Otters, Rats and Frogs you control[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - Glarb does not have summoning sickness.\n - Your life total is at least 2.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Valley Floodcaller, Retraction Helix?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Valley Floodcaller, Retraction Helix\n\nColor identity: U\nMana cost: {U}\nSteps:\n 1. Cast Retraction Helix by paying {U}, targeting a Bird, Rat, Otter and/or Frog you control that does not have summoning sickness.\n 2. Valley Floodcaller triggers, giving Birds, Otters, Frogs and Rats you control +1/+1 until end of turn and untapping them.\n 3. Resolve Retraction Helix.\n 4. Cast the noncreature permanent by paying {0}.\n 5. Valley Floodcaller triggers, giving Birds, Otters, Frogs and Rats you control +1/+1 until end of turn and untapping them.\n 6. Activate the creature targeted by Retraction Helix by tapping it, returning the noncreature permanent cast in step 4 from the battlefield to your hand.\n 7. Repeat from step 4.[END OF COMBO STEPS]\n\nResult:\n - Infinite storm count\n - Infinite untap of Birds, Otters, Rats and Frogs you control\n - Infinitely large Birds, Otters, Rats and Frogs you control until end of turn[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Valley Floodcaller must be on the battlefield\n - Retraction Helix must be in your hand\n - You control a Bird, Rat, Otter and/or Frog that does not have summoning sickness.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Valley Floodcaller, Retraction Helix, Basalt Monolith?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Valley Floodcaller, Retraction Helix, Basalt Monolith\n\nColor identity: U\nMana cost: {3}{U}\nSteps:\n 1. Cast Retraction Helix by paying {U}, targeting a Bird, Rat, Otter and/or Frog you control that does not have summoning sickness.\n 2. Valley Floodcaller triggers, giving Birds, Otters, Frogs and Rats you control +1/+1 until end of turn and untapping them.\n 3. Resolve Retraction Helix.\n 4. Cast Basalt Monolith by paying its mana cost.\n 5. Valley Floodcaller triggers, giving Birds, Otters, Frogs and Rats you control +1/+1 until end of turn and untapping them.\n 6. Activate Basalt Monolith's first ability by tapping it, adding {C}{C}{C}.\n 7. Activate the creature targeted by Retraction Helix by tapping it, returning Basalt Monolith from the battlefield to your hand.\n 8. Repeat from step 4.[END OF COMBO STEPS]\n\nResult:\n - Infinite storm count\n - Infinite untap of Birds, Otters, Rats and Frogs you control\n - Infinitely large Birds, Otters, Rats and Frogs you control until end of turn[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Valley Floodcaller must be on the battlefield\n - Retraction Helix must be in your hand\n - Basalt Monolith must be in your hand\n - You control a Bird, Rat, Otter and/or Frog that does not have summoning sickness.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Valley Floodcaller, Banishing Knack, Basalt Monolith?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Valley Floodcaller, Banishing Knack, Basalt Monolith\n\nColor identity: U\nMana cost: {1}{U}\nSteps:\n 1. Cast Banishing Knack by paying {U}, targeting a Bird, Rat, Otter and/or Frog you control that does not have summoning sickness.\n 2. Valley Floodcaller triggers, giving Birds, Otters, Frogs and Rats you control +1/+1 until end of turn and untapping them.\n 3. Resolve Banishing Knack.\n 4. Cast Basalt Monolith by paying its mana cost.\n 5. Valley Floodcaller triggers, giving Birds, Otters, Frogs and Rats you control +1/+1 until end of turn and untapping them.\n 6. Activate Basalt Monolith's first ability by tapping it, adding {C}{C}{C}.\n 7. Activate the creature targeted by Banishing Knack by tapping it, returning Basalt Monolith from the battlefield to your hand.\n 8. Repeat from step 4.[END OF COMBO STEPS]\n\nResult:\n - Infinite storm count\n - Infinite untap of Birds, Otters, Rats and Frogs you control\n - Infinitely large Birds, Otters, Rats and Frogs you control until end of turn[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Valley Floodcaller must be on the battlefield\n - Banishing Knack must be in your hand\n - Basalt Monolith must be in your hand\n - You control a Bird, Rat, Otter and/or Frog that does not have summoning sickness.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Urza, Lord High Artificer, Words of Wind, Forensic Gadgeteer, Sol Ring?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Urza, Lord High Artificer, Words of Wind, Forensic Gadgeteer, Sol Ring\n\nColor identity: U\nMana cost: {1}\nSteps:\n 1. Cast Sol Ring by paying its mana cost.\n 2. Forensic Gadgeteer triggers, creating a Clue token.\n 3. Activate Urza's first ability by tapping the Clue, adding {U}.\n 4. Activate Sol Ring by tapping it, adding {C}{C}.\n 5. Activate Words of Wind by paying {1}, replacing the next card you would draw by causing each player to return a permanent to their hand instead.\n 6. Activate the Clue by paying {1} and sacrificing it, causing you to return Sol Ring from the battlefield to your hand, and causing each opponent to return a permanent they control from the battlefield to their hand due to Words of Wind.\n 7. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite storm count\n - Return all permanents opponents control to their owner's hand[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Urza, Lord High Artificer must be on the battlefield\n - Words of Wind must be on the battlefield\n - Forensic Gadgeteer must be on the battlefield\n - Sol Ring must be in your hand\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Urza, Lord High Artificer, Words of Wind, Forensic Gadgeteer, Mox Opal?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Urza, Lord High Artificer, Words of Wind, Forensic Gadgeteer, Mox Opal\n\nColor identity: U\nMana cost: \nSteps:\n 1. Cast Mox Opal by paying its mana cost.\n 2. Forensic Gadgeteer triggers, creating a Clue token.\n 3. Activate Urza's first ability by tapping the Clue, adding {U}.\n 4. Activate Mox Opal by tapping it, adding {1}.\n 5. Activate Words of Wind by paying {1}, replacing the next card you would draw by causing each player to return a permanent to their hand instead.\n 6. Activate the Clue by paying {1} and sacrificing it, causing you to return Mox Opal from the battlefield to your hand, and causing each opponent to return a permanent they control from the battlefield to their hand due to Words of Wind.\n 7. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite storm count\n - Return all permanents opponents control to their owner's hand[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Urza, Lord High Artificer must be on the battlefield\n - Words of Wind must be on the battlefield\n - Forensic Gadgeteer must be on the battlefield\n - Mox Opal must be in your hand\n - You control at least three artifacts.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Urza, Lord High Artificer, Words of Wind, Forensic Gadgeteer, Mox Amber?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Urza, Lord High Artificer, Words of Wind, Forensic Gadgeteer, Mox Amber\n\nColor identity: U\nMana cost: \nSteps:\n 1. Cast Mox Amber by paying its mana cost.\n 2. Forensic Gadgeteer triggers, creating a Clue token.\n 3. Activate Urza's first ability by tapping the Clue, adding {U}.\n 4. Activate Mox Amber by tapping it, adding {1}.\n 5. Activate Words of Wind by paying {1}, replacing the next card you would draw by causing each player to return a permanent to their hand instead.\n 6. Activate the Clue by paying {1} and sacrificing it, causing you to return Mox Amber from the battlefield to your hand, and causing each opponent to return a permanent they control from the battlefield to their hand due to Words of Wind.\n 7. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite storm count\n - Return all permanents opponents control to their owner's hand[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Urza, Lord High Artificer must be on the battlefield\n - Words of Wind must be on the battlefield\n - Forensic Gadgeteer must be on the battlefield\n - Mox Amber must be in your hand\n - You control at least one colored legendary creature or planeswalker.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Urza, Lord High Artificer, Words of Wind, Forensic Gadgeteer, Grim Monolith?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Urza, Lord High Artificer, Words of Wind, Forensic Gadgeteer, Grim Monolith\n\nColor identity: U\nMana cost: {2}\nSteps:\n 1. Cast Grim Monolith by paying its mana cost.\n 2. Forensic Gadgeteer triggers, creating a Clue token.\n 3. Activate Urza's first ability by tapping the Clue, adding {U}.\n 4. Activate Grim Monolith's first ability by tapping it, adding {C}{C}{C}.\n 5. Activate Words of Wind by paying {1}, replacing the next card you would draw by causing each player to return a permanent to their hand instead.\n 6. Activate the Clue by paying {1} and sacrificing it, causing you to return Grim Monolith from the battlefield to your hand, and causing each opponent to return a permanent they control from the battlefield to their hand due to Words of Wind.\n 7. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite storm count\n - Return all permanents opponents control to their owner's hand[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Urza, Lord High Artificer must be on the battlefield\n - Words of Wind must be on the battlefield\n - Forensic Gadgeteer must be on the battlefield\n - Grim Monolith must be in your hand\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Trading Post, Mirrodin Besieged, Lotus Petal, Displacer Kitten?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Trading Post, Mirrodin Besieged, Lotus Petal, Displacer Kitten\n\nColor identity: U\nMana cost: \nSteps:\n 1. Cast Lotus Petal by paying {0}.\n 2. Mirrodin Besieged and Displacer Kitten trigger.\n 3. Resolve the Mirrodin Besieged trigger, creating a 1/1 Myr artifact creature token.\n 4. Resolve the Displacer Kitten trigger, blinking Trading Post.\n 5. Activate Lotus Petal by tapping and sacrificing it, adding {1}.\n 6. Activate Trading Post's third ability by paying {1}, tapping and sacrificing the Myr token, returning Lotus Petal from your graveyard to your hand.\n 7. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers\n - Infinite storm count[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Trading Post must be on the battlefield\n - Mirrodin Besieged must be on the battlefield\n - Lotus Petal must be in your hand\n - Displacer Kitten must be on the battlefield\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Ygra, Eater of All, Chatterfang, Squirrel General, Nuka-Cola Vending Machine, Archelos, Lagoon Mystic?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Ygra, Eater of All, Chatterfang, Squirrel General, Nuka-Cola Vending Machine, Archelos, Lagoon Mystic\n\nColor identity: BGU\nMana cost: {B}\nSteps:\n 1. Activate Chatterfang by paying {B} and sacrificing a Squirrel, targeting any creature.\n 2. When the Squirrel dies as a Food due to Ygra, Ygra and Nuka-Cola Vending Machine trigger.\n 3. Resolve the Ygra trigger, putting two +1/+1 counters on it.\n 4. Resolve the Nuka-Cola Vending Machine trigger, creating a Treasure token and a 1/1 Squirrel creature token, which enter the battlefield untapped due to Archelos.\n 5. Repeat from step 1.\n 6. Resolve all Chatterfang abilities, giving the targeted creatures +1/-1 until end of turn for each ability.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers\n - Reduce any number of target creatures' toughness to zero[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - You control at least one additional Squirrel.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Ygra, Eater of All, Chatterfang, Squirrel General, Nuka-Cola Vending Machine, Amulet of Vigor?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Ygra, Eater of All, Chatterfang, Squirrel General, Nuka-Cola Vending Machine, Amulet of Vigor\n\nColor identity: BG\nMana cost: {B}\nSteps:\n 1. Activate Chatterfang by paying {B} and sacrificing a Squirrel, targeting any creature.\n 2. When the Squirrel dies as a Food due to Ygra, Ygra and Nuka-Cola Vending Machine trigger.\n 3. Resolve the Ygra trigger, putting two +1/+1 counters on it.\n 4. Resolve the Nuka-Cola Vending Machine trigger, creating a tapped Treasure token and a tapped 1/1 Squirrel creature token.\n 5. When the Treasure and Squirrel enter the battlefield, Amulet of Vigor triggers twice, untapping them.\n 6. Repeat from step 1.\n 7. Resolve all Chatterfang abilities, giving the targeted creatures +1/-1 until end of turn for each ability.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers\n - Reduce any number of target creatures' toughness to zero[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - You control at least one additional Squirrel.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Jackdaw Savior, Loyal Retainers, Bartolomé del Presidio?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Jackdaw Savior, Loyal Retainers, Bartolomé del Presidio\n\nColor identity: WB\nMana cost: \nSteps:\n 1. During your precombat main phase, activate Bartolomé del Presidio by sacrificing the legendary creature with flying.\n 2. When the creature dies, Jackdaw Savior triggers, returning Loyal Retainers from your graveyard to the battlefield.\n 3. Resolve the Bartolomé del Presidio ability, putting a +1/+1 counter on it.\n 4. Activate Loyal Retainers by sacrificing it, returning the legendary creature with flying from your graveyard to the battlefield.\n 5. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers\n - Infinite +1/+1 counters on Bartolomé del Presidio[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Jackdaw Savior must be on the battlefield\n - Loyal Retainers must be in the graveyard\n - Bartolomé del Presidio must be on the battlefield\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Jackdaw Savior, Loyal Retainers, Thermopod?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Jackdaw Savior, Loyal Retainers, Thermopod\n\nColor identity: RW\nMana cost: \nSteps:\n 1. During your precombat main phase, activate Thermopod's second ability by sacrificing the legendary creature with flying, adding {R}.\n 2. When the creature dies, Jackdaw Savior triggers, returning Loyal Retainers from your graveyard to the battlefield.\n 3. Activate Loyal Retainers by sacrificing it, returning the legendary creature with flying from your graveyard to the battlefield.\n 4. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers\n - Infinite red mana[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Jackdaw Savior must be on the battlefield\n - Loyal Retainers must be in the graveyard\n - Thermopod must be on the battlefield\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Jackdaw Savior, Loyal Retainers, Phyrexian Altar?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Jackdaw Savior, Loyal Retainers, Phyrexian Altar\n\nColor identity: W\nMana cost: \nSteps:\n 1. During your precombat main phase, activate Phyrexian Altar by sacrificing the legendary creature with flying, adding one mana of any color.\n 2. When the creature dies, Jackdaw Savior triggers, returning Loyal Retainers from your graveyard to the battlefield.\n 3. Activate Loyal Retainers by sacrificing it, returning the legendary creature with flying from your graveyard to the battlefield.\n 4. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite colored mana\n - Infinite sacrifice triggers\n - Infinite death triggers[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Jackdaw Savior must be on the battlefield\n - Loyal Retainers must be in the graveyard\n - Phyrexian Altar must be on the battlefield\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Jackdaw Savior, Loyal Retainers, Ashnod's Altar?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Jackdaw Savior, Loyal Retainers, Ashnod's Altar\n\nColor identity: W\nMana cost: \nSteps:\n 1. During your precombat main phase, activate Ashnod's Altar by sacrificing the legendary creature with flying, adding {C}{C}.\n 2. When the creature dies, Jackdaw Savior triggers, returning Loyal Retainers from your graveyard to the battlefield.\n 3. Activate Loyal Retainers by sacrificing it, returning the legendary creature with flying from your graveyard to the battlefield.\n 4. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers\n - Infinite colorless mana[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Jackdaw Savior must be on the battlefield\n - Loyal Retainers must be in the graveyard\n - Ashnod's Altar must be on the battlefield\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Jackdaw Savior, Loyal Retainers, Yahenni, Undying Partisan?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Jackdaw Savior, Loyal Retainers, Yahenni, Undying Partisan\n\nColor identity: WB\nMana cost: \nSteps:\n 1. During your precombat main phase, activate Yahenni by sacrificing the legendary creature with flying.\n 2. When the creature dies, Jackdaw Savior triggers, returning Loyal Retainers from your graveyard to the battlefield.\n 3. Resolve the Yahenni ability.\n 4. Activate Loyal Retainers by sacrificing it, returning the legendary creature with flying from your graveyard to the battlefield.\n 5. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Jackdaw Savior must be on the battlefield\n - Loyal Retainers must be in the graveyard\n - Yahenni, Undying Partisan must be on the battlefield\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Jackdaw Savior, Loyal Retainers, Woe Strider?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Jackdaw Savior, Loyal Retainers, Woe Strider\n\nColor identity: WB\nMana cost: \nSteps:\n 1. During your precombat main phase, activate Woe Strider by sacrificing the legendary creature with flying.\n 2. When the creature dies, Jackdaw Savior triggers, returning Loyal Retainers from your graveyard to the battlefield.\n 3. Resolve the Woe Strider ability, causing you to scry 1.\n 4. Activate Loyal Retainers by sacrificing it, returning the legendary creature with flying from your graveyard to the battlefield.\n 5. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers\n - Infinite scry 1[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Jackdaw Savior must be on the battlefield\n - Loyal Retainers must be in the graveyard\n - Woe Strider must be on the battlefield\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Jackdaw Savior, Loyal Retainers, Viscera Seer?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Jackdaw Savior, Loyal Retainers, Viscera Seer\n\nColor identity: WB\nMana cost: \nSteps:\n 1. During your precombat main phase, activate Viscera Seer by sacrificing the legendary creature with flying.\n 2. When the creature dies, Jackdaw Savior triggers, returning Loyal Retainers from your graveyard to the battlefield.\n 3. Resolve the Viscera Seer ability, causing you to scry 1.\n 4. Activate Loyal Retainers by sacrificing it, returning the legendary creature with flying from your graveyard to the battlefield.\n 5. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers\n - Infinite scry 1[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Jackdaw Savior must be on the battlefield\n - Loyal Retainers must be in the graveyard\n - Viscera Seer must be on the battlefield\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Jackdaw Savior, Loyal Retainers, Goblin Bombardment?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Jackdaw Savior, Loyal Retainers, Goblin Bombardment\n\nColor identity: RW\nMana cost: \nSteps:\n 1. During your precombat main phase, activate Goblin Bombardment by sacrificing the legendary creature with flying.\n 2. When the creature dies, Jackdaw Savior triggers, returning Loyal Retainers from your graveyard to the battlefield.\n 3. Resolve the Goblin Bombardment ability, dealing 1 damage to any target.\n 4. Activate Loyal Retainers by sacrificing it, returning the legendary creature with flying from your graveyard to the battlefield.\n 5. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers\n - Infinite damage[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Jackdaw Savior must be on the battlefield\n - Loyal Retainers must be in the graveyard\n - Goblin Bombardment must be on the battlefield\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Jackdaw Savior, Loyal Retainers, Carrion Feeder?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Jackdaw Savior, Loyal Retainers, Carrion Feeder\n\nColor identity: WB\nMana cost: \nSteps:\n 1. During your precombat main phase, activate Carrion Feeder by sacrificing the legendary creature with flying.\n 2. When the creature dies, Jackdaw Savior triggers, returning Loyal Retainers from your graveyard to the battlefield.\n 3. Resolve the Carrion Feeder ability, putting a +1/+1 counter on it.\n 4. Activate Loyal Retainers by sacrificing it, returning the legendary creature with flying from your graveyard to the battlefield.\n 5. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers\n - Infinite +1/+1 counters on Carrion Feeder[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Jackdaw Savior must be on the battlefield\n - Loyal Retainers must be in the graveyard\n - Carrion Feeder must be on the battlefield\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Jackdaw Savior, Loyal Retainers, Bloodflow Connoisseur?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Jackdaw Savior, Loyal Retainers, Bloodflow Connoisseur\n\nColor identity: WB\nMana cost: \nSteps:\n 1. During your precombat main phase, activate Bloodflow Connoisseur by sacrificing the legendary creature with flying.\n 2. When the creature dies, Jackdaw Savior triggers, returning Loyal Retainers from your graveyard to the battlefield.\n 3. Resolve the Bloodflow Connoisseur ability, putting a +1/+1 counter on it.\n 4. Activate Loyal Retainers by sacrificing it, returning the legendary creature with flying from your graveyard to the battlefield.\n 5. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers\n - Infinite +1/+1 counters on Bloodflow Connoisseur[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Jackdaw Savior must be on the battlefield\n - Loyal Retainers must be in the graveyard\n - Bloodflow Connoisseur must be on the battlefield\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Jackdaw Savior, Loyal Retainers, Blasting Station?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Jackdaw Savior, Loyal Retainers, Blasting Station\n\nColor identity: W\nMana cost: \nSteps:\n 1. During your precombat main phase, activate Blasting Station by tapping it and sacrificing the legendary creature with flying.\n 2. When the creature dies, Jackdaw Savior triggers, returning Loyal Retainers from your graveyard to the battlefield.\n 3. When Loyal Retainers enters the battlefield, Blasting Station triggers, untapping Blasting Station.\n 4. Resolve the Blasting Station ability from step 1, dealing 1 damage to any target.\n 5. Activate Loyal Retainers by sacrificing it, returning the legendary creature with flying from your graveyard to the battlefield.\n 6. When the legendary creature enters the battlefield, Blasting Station triggers, untapping Blasting Station.\n 7. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers\n - Infinite damage[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Jackdaw Savior must be on the battlefield\n - Loyal Retainers must be in the graveyard\n - Blasting Station must be on the battlefield\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Jackdaw Savior, Loyal Retainers, Altar of Dementia?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Jackdaw Savior, Loyal Retainers, Altar of Dementia\n\nColor identity: W\nMana cost: \nSteps:\n 1. During your precombat main phase, activate Altar of Dementia by sacrificing the legendary creature with flying.\n 2. When the creature dies, Jackdaw Savior triggers, returning Loyal Retainers from your graveyard to the battlefield.\n 3. Resolve the Altar of Dementia ability, causing target player to mill cards equal to the sacrificed creature's power.\n 4. Activate Loyal Retainers by sacrificing it, returning the legendary creature with flying from your graveyard to the battlefield.\n 5. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers\n - Infinite mill\n - Infinite self-mill[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Jackdaw Savior must be on the battlefield\n - Loyal Retainers must be in the graveyard\n - Altar of Dementia must be on the battlefield\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Zimone and Dina, Abundance, Retreat to Coralhelm, The Necrobloom?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Zimone and Dina, Abundance, Retreat to Coralhelm, The Necrobloom\n\nColor identity: GWUB\nMana cost: \nSteps:\n 1. Activate Zimone and Dina by tapping it and sacrificing another creature, causing you to reveal cards from the top of your library until you reveal a land card, put it into your hand, then put the land onto the battlefield tapped, and repeat this process once if you control at least eight lands.\n 2. Retreat to Coralhelm and The Necrobloom trigger for each land that enters the battlefield this way.\n 3. Resolve the Retreat to Coralhelm trigger(s), untapping Zimone and Dina.\n 4. Resolve the The Necrobloom trigger(s), creating that many creature tokens.\n 5. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Order your library\n - Put all lands from your library and hand onto the battlefield tapped[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - Zimone and Dina does not have summoning sickness.\n - You control at least one additional creature.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Zimone and Dina, Abundance, Retreat to Coralhelm, Springheart Nantuko?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Zimone and Dina, Abundance, Retreat to Coralhelm, Springheart Nantuko\n\nColor identity: BGU\nMana cost: \nSteps:\n 1. Activate Zimone and Dina by tapping it and sacrificing another creature, causing you to reveal cards from the top of your library until you reveal a land card, put it into your hand, then put the land onto the battlefield tapped, and repeat this process once if you control at least eight lands.\n 2. Retreat to Coralhelm and Springheart Nantuko trigger for each land that enters the battlefield this way.\n 3. Resolve the Retreat to Coralhelm trigger(s), untapping Zimone and Dina.\n 4. Resolve the Springheart Nantuko trigger(s), choosing not to pay and creating that many creature tokens.\n 5. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Order your library\n - Put all lands from your library and hand onto the battlefield tapped[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - Zimone and Dina does not have summoning sickness.\n - You control at least one additional creature.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Zimone and Dina, Abundance, Retreat to Coralhelm, Retreat to Emeria?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Zimone and Dina, Abundance, Retreat to Coralhelm, Retreat to Emeria\n\nColor identity: GWUB\nMana cost: \nSteps:\n 1. Activate Zimone and Dina by tapping it and sacrificing another creature, causing you to reveal cards from the top of your library until you reveal a land card, put it into your hand, then put the land onto the battlefield tapped, and repeat this process once if you control at least eight lands.\n 2. Retreat to Coralhelm and Retreat to Emeria trigger for each land that enters the battlefield this way.\n 3. Resolve the Retreat to Coralhelm trigger(s), untapping Zimone and Dina.\n 4. Resolve the Retreat to Emeria trigger(s), creating that many creature tokens.\n 5. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Order your library\n - Put all lands from your library and hand onto the battlefield tapped[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - Zimone and Dina does not have summoning sickness.\n - You control at least one additional creature.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Zimone and Dina, Abundance, Retreat to Coralhelm, Maja, Bretagard Protector?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Zimone and Dina, Abundance, Retreat to Coralhelm, Maja, Bretagard Protector\n\nColor identity: GWUB\nMana cost: \nSteps:\n 1. Activate Zimone and Dina by tapping it and sacrificing another creature, causing you to reveal cards from the top of your library until you reveal a land card, put it into your hand, then put the land onto the battlefield tapped, and repeat this process once if you control at least eight lands.\n 2. Retreat to Coralhelm and Maja trigger for each land that enters the battlefield this way.\n 3. Resolve the Retreat to Coralhelm trigger(s), untapping Zimone and Dina.\n 4. Resolve the Maja trigger(s), creating that many creature tokens.\n 5. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Order your library\n - Put all lands from your library and hand onto the battlefield tapped[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - Zimone and Dina does not have summoning sickness.\n - You control at least one additional creature.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Zimone and Dina, Abundance, Retreat to Coralhelm, Felidar Retreat?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Zimone and Dina, Abundance, Retreat to Coralhelm, Felidar Retreat\n\nColor identity: GWUB\nMana cost: \nSteps:\n 1. Activate Zimone and Dina by tapping it and sacrificing another creature, causing you to reveal cards from the top of your library until you reveal a land card, put it into your hand, then put the land onto the battlefield tapped, and repeat this process once if you control at least eight lands.\n 2. Retreat to Coralhelm and Felidar Retreat trigger for each land that enters the battlefield this way.\n 3. Resolve the Retreat to Coralhelm trigger(s), untapping Zimone and Dina.\n 4. Resolve the Felidar Retreat trigger(s), creating that many creature tokens.\n 5. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Order your library\n - Put all lands from your library and hand onto the battlefield tapped[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - Zimone and Dina does not have summoning sickness.\n - You control at least one additional creature.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Zimone and Dina, Abundance, Retreat to Coralhelm, Emeria Angel?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Zimone and Dina, Abundance, Retreat to Coralhelm, Emeria Angel\n\nColor identity: GWUB\nMana cost: \nSteps:\n 1. Activate Zimone and Dina by tapping it and sacrificing another creature, causing you to reveal cards from the top of your library until you reveal a land card, put it into your hand, then put the land onto the battlefield tapped, and repeat this process once if you control at least eight lands.\n 2. Retreat to Coralhelm and Emeria Angel trigger for each land that enters the battlefield this way.\n 3. Resolve the Retreat to Coralhelm trigger(s), untapping Zimone and Dina.\n 4. Resolve the Emeria Angel trigger(s), creating that many creature tokens.\n 5. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Order your library\n - Put all lands from your library and hand onto the battlefield tapped[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - Zimone and Dina does not have summoning sickness.\n - You control at least one additional creature.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Urza, Lord High Artificer, Deadeye Navigator, Yarok, the Desecrated?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Urza, Lord High Artificer, Deadeye Navigator, Yarok, the Desecrated\n\nColor identity: BGU\nMana cost: {1}{U}\nSteps:\n 1. Activate Urza by paying {1}{U}, blinking it.\n 2. When Urza enters the battlefield, it and Deadeye Navigator's soulbond ability trigger twice.\n 3. Resolve both Deadeye Navigator triggers, repairing it and Urza.\n 4. Resolve both Urza triggers, creating two 0/0 Construct artifact creature tokens.\n 5. Activate Urza's first ability twice by tapping the Constructs, adding {U}{U}.\n 6. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite tapped creature tokens[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Urza, Lord High Artificer, Deadeye Navigator, Virtue of Knowledge // Vantress Visions?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Urza, Lord High Artificer, Deadeye Navigator, Virtue of Knowledge // Vantress Visions\n\nColor identity: U\nMana cost: {1}{U}\nSteps:\n 1. Activate Urza by paying {1}{U}, blinking it.\n 2. When Urza enters the battlefield, it and Deadeye Navigator's soulbond ability trigger twice.\n 3. Resolve both Deadeye Navigator triggers, repairing it and Urza.\n 4. Resolve both Urza triggers, creating two 0/0 Construct artifact creature tokens.\n 5. Activate Urza's first ability twice by tapping the Constructs, adding {U}{U}.\n 6. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite tapped creature tokens[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Urza, Lord High Artificer, Deadeye Navigator, Roaming Throne?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Urza, Lord High Artificer, Deadeye Navigator, Roaming Throne\n\nColor identity: U\nMana cost: {1}{U}\nSteps:\n 1. Activate Urza by paying {1}{U}, blinking it.\n 2. When Urza enters the battlefield, it triggers twice and Deadeye Navigator's soulbond ability triggers once.\n 3. Resolve the Deadeye Navigator trigger, repairing it and Urza.\n 4. Resolve both Urza triggers, creating two 0/0 Construct artifact creature tokens.\n 5. Activate Urza's first ability twice by tapping the Constructs, adding {U}{U}.\n 6. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite tapped creature tokens[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Urza, Lord High Artificer, Deadeye Navigator, Panharmonicon?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Urza, Lord High Artificer, Deadeye Navigator, Panharmonicon\n\nColor identity: U\nMana cost: {1}{U}\nSteps:\n 1. Activate Urza by paying {1}{U}, blinking it.\n 2. When Urza enters the battlefield, it and Deadeye Navigator's soulbond ability trigger twice.\n 3. Resolve both Deadeye Navigator triggers, repairing it and Urza.\n 4. Resolve both Urza triggers, creating two 0/0 Construct artifact creature tokens.\n 5. Activate Urza's first ability twice by tapping the Constructs, adding {U}{U}.\n 6. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite tapped creature tokens[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Urza, Lord High Artificer, Deadeye Navigator, Mirror Room // Fractured Realm?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Urza, Lord High Artificer, Deadeye Navigator, Mirror Room // Fractured Realm\n\nColor identity: U\nMana cost: {1}{U}\nSteps:\n 1. Activate Urza by paying {1}{U}, blinking it.\n 2. When Urza enters the battlefield, it and Deadeye Navigator's soulbond ability trigger twice.\n 3. Resolve both Deadeye Navigator triggers, repairing it and Urza.\n 4. Resolve both Urza triggers, creating two 0/0 Construct artifact creature tokens.\n 5. Activate Urza's first ability twice by tapping the Constructs, adding {U}{U}.\n 6. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite tapped creature tokens[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - Fractured Realm is unlocked.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Urza, Lord High Artificer, Deadeye Navigator, Elesh Norn, Mother of Machines?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Urza, Lord High Artificer, Deadeye Navigator, Elesh Norn, Mother of Machines\n\nColor identity: WU\nMana cost: {1}{U}\nSteps:\n 1. Activate Urza by paying {1}{U}, blinking it.\n 2. When Urza enters the battlefield, it and Deadeye Navigator's soulbond ability trigger twice.\n 3. Resolve both Deadeye Navigator triggers, repairing it and Urza.\n 4. Resolve both Urza triggers, creating two 0/0 Construct artifact creature tokens.\n 5. Activate Urza's first ability twice by tapping the Constructs, adding {U}{U}.\n 6. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite tapped creature tokens[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Urza, Lord High Artificer, Deadeye Navigator, Delney, Streetwise Lookout?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Urza, Lord High Artificer, Deadeye Navigator, Delney, Streetwise Lookout\n\nColor identity: WU\nMana cost: {1}{U}\nSteps:\n 1. Activate Urza by paying {1}{U}, blinking it.\n 2. When Urza enters the battlefield, it triggers twice and Deadeye Navigator's soulbond ability triggers once.\n 3. Resolve the Deadeye Navigator trigger, repairing it and Urza.\n 4. Resolve both Urza triggers, creating two 0/0 Construct artifact creature tokens.\n 5. Activate Urza's first ability twice by tapping the Constructs, adding {U}{U}.\n 6. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite tapped creature tokens[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Urza, Lord High Artificer, Deadeye Navigator, Peregrin Took?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Urza, Lord High Artificer, Deadeye Navigator, Peregrin Took\n\nColor identity: GU\nMana cost: {1}{U}\nSteps:\n 1. Activate Urza by paying {1}{U}, blinking it.\n 2. When Urza enters the battlefield, it and Deadeye Navigator's soulbond ability trigger.\n 3. Resolve the Deadeye Navigator trigger, repairing it and Urza.\n 4. Resolve the Urza trigger, creating a 0/0 Construct artifact creature token and a Food token.\n 5. Activate Urza's first ability twice by tapping the Construct and Foods, adding {U}{U}.\n 6. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite card draw\n - Infinite draw triggers\n - Infinite tapped Food tokens\n - Infinite tapped creature tokens[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Urza, Lord High Artificer, Deadeye Navigator, Worldwalker Helm?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Urza, Lord High Artificer, Deadeye Navigator, Worldwalker Helm\n\nColor identity: U\nMana cost: {1}{U}\nSteps:\n 1. Activate Urza by paying {1}{U}, blinking it.\n 2. When Urza enters the battlefield, it and Deadeye Navigator's soulbond ability trigger.\n 3. Resolve the Deadeye Navigator trigger, repairing it and Urza.\n 4. Resolve the Urza trigger, creating a 0/0 Construct artifact creature token and a Map token.\n 5. Activate Urza's first ability twice by tapping the Construct and Map, adding {U}{U}.\n 6. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite tapped creature tokens\n - Infinite tapped Map tokens[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Cauldron of Souls, Dross Scorpion, Arsenal Thresher, Krark-Clan Ironworks?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Cauldron of Souls, Dross Scorpion, Arsenal Thresher, Krark-Clan Ironworks\n\nColor identity: WUB\nMana cost: \nSteps:\n 1. Activate Cauldron of Souls by tapping it, giving Arsenal Thresher persist until end of turn.\n 2. Activate Krark-Clan Ironworks by sacrificing Arsenal Thresher, adding {C}{C}.\n 3. When Arsenal Thresher dies, its persist ability and Dross Scorpion trigger.\n 4. Resolve the Dross Scorpion trigger, untapping Cauldron of Souls.\n 5. Resolve the Arsenal Thresher trigger, returning it from your graveyard to the battlefield with a -1/-1 counter on it, and then choosing to reveal at least one artifact card from your hand to remove the -1/-1 counter.\n 6. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers\n - Infinite colorless mana[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - You have at least one artifact card in hand.\n - Arsenal Thresher does not have a -1/-1 counter on it.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Optimus Prime, Hero // Optimus Prime, Autobot Leader, Mikaeus, the Unhallowed, Krark-Clan Ironworks?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Optimus Prime, Hero // Optimus Prime, Autobot Leader, Mikaeus, the Unhallowed, Krark-Clan Ironworks\n\nColor identity: WUBR\nMana cost: \nSteps:\n 1. Activate Krark-Clan Ironworks by sacrificing Optimus Prime, Hero, adding {C}{C}.\n 2. When Optimus Prime, Hero dies, its second ability triggers, returning it from your graveyard to the battlefield as Optimus Prime, Autobot Leader.\n 3. Activate Krark-Clan Ironworks by sacrificing Optimus Prime, Autobot Leader, adding {C}{C}.\n 4. When Optimus Prime, Autobot Leader dies, Mikaeus triggers, returning Optimus Prime from your graveyard to the battlefield as Optimus Prime, Hero with a +1/+1 counter on it.\n 5. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers\n - Infinite colorless mana[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - It is your turn.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Curator Beastie, Lesser Masticore, Krark-Clan Ironworks?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Curator Beastie, Lesser Masticore, Krark-Clan Ironworks\n\nColor identity: G\nMana cost: \nSteps:\n 1. Activate Krark-Clan Ironworks by sacrificing Lesser Masticore, adding {C}{C}.\n 2. When Lesser Masticore dies, its persist ability triggers, returning it from your graveyard to the battlefield with a +1/+1 counter on it due to Curator Beastie.\n 3. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers\n - Infinite colorless mana[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - Lesser Masticore does not have a -1/-1 counter on it.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Falco Spara, Pactweaver, Sensei's Divining Top, Luminous Broodmoth, Krark-Clan Ironworks?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Falco Spara, Pactweaver, Sensei's Divining Top, Luminous Broodmoth, Krark-Clan Ironworks\n\nColor identity: GWU\nMana cost: \nSteps:\n 1. Activate Sensei's Divining Top's second ability by tapping it, causing you to draw a card and put Sensei's Divining Top on top of your library from the battlefield.\n 2. Activate Krark-Clan Ironworks by sacrificing a creature without flying, adding {C}{C}.\n 3. When the creature dies, Luminous Broodmoth triggers, returning the creature from your graveyard to the battlefield with a flying counter on it.\n 4. Cast Sensei's Divining Top from the top of your library by paying {1} and removing the flying counter from the creature sacrificed in step 2.\n 5. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite card draw\n - Near-infinite enters the battlefield\n - Infinite draw triggers\n - Near-infinite storm count\n - Near-infinite leaves the battlefield\n - Near-infinite death triggers\n - Near-infinite sacrifice triggers\n - Near-infinite colorless mana[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - You control at least one additional creature that does not have flying.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Silas Renn, Seeker Adept, Ugin's Nexus, Isochron Scepter, Pull from Eternity, Krark-Clan Ironworks?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Silas Renn, Seeker Adept, Ugin's Nexus, Isochron Scepter, Pull from Eternity, Krark-Clan Ironworks\n\nColor identity: WUB\nMana cost: {7} each extra turn\nSteps:\n 1. Activate Krark-Clan Ironworks by sacrificing Ugin's Nexus, adding {C}{C}.\n 2. When Ugin's Nexus is sacrificed, it is exiled instead of being put into your graveyard, causing you to take an extra turn after this one.\n 3. Move to your next turn.\n 4. Activate Isochron Scepter by paying {2} and tapping it, casting a copy of Pull from Eternity without paying its mana cost.\n 5. Resolve Pull from Eternity, putting Ugin's Nexus from exile into your graveyard.\n 6. Deal combat damage to an opponent using Silas Renn, triggering Silas Renn, targeting Ugin's Nexus.\n 7. Cast Ugin's Nexus from your graveyard by paying {5}.\n 8. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite turns[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Silas Renn, Seeker Adept must be on the battlefield\n - Ugin's Nexus must be on the battlefield\n - Isochron Scepter must be on the battlefield\n - Pull from Eternity must be exiled\n - Krark-Clan Ironworks must be on the battlefield\n - Silas Renn cannot be blocked by an opponent.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Layla Hassan, Ugin's Nexus, Isochron Scepter, Pull from Eternity, Krark-Clan Ironworks?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Layla Hassan, Ugin's Nexus, Isochron Scepter, Pull from Eternity, Krark-Clan Ironworks\n\nColor identity: W\nMana cost: {7} each extra turn\nSteps:\n 1. Activate Krark-Clan Ironworks by sacrificing Ugin's Nexus, adding {C}{C}.\n 2. When Ugin's Nexus is sacrificed, it is exiled instead of being put into your graveyard, causing you to take an extra turn after this one.\n 3. Move to your next turn.\n 4. Activate Isochron Scepter by paying {2} and tapping it, casting a copy of Pull from Eternity without paying its mana cost.\n 5. Resolve Pull from Eternity, putting Ugin's Nexus from exile into your graveyard.\n 6. Deal combat damage to an opponent using an Assassin, triggering Layla Hassan, returning Ugin's Nexus from your graveyard to your hand.\n 7. Cast Ugin's Nexus by paying {5}.\n 8. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite turns[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Layla Hassan must be on the battlefield\n - Ugin's Nexus must be on the battlefield\n - Isochron Scepter must be on the battlefield\n - Pull from Eternity must be exiled\n - Krark-Clan Ironworks must be on the battlefield\n - You control at least one Assassin that cannot be blocked by an opponent.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Muldrotha, the Gravetide, Ugin's Nexus, Isochron Scepter, Pull from Eternity, Krark-Clan Ironworks?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Muldrotha, the Gravetide, Ugin's Nexus, Isochron Scepter, Pull from Eternity, Krark-Clan Ironworks\n\nColor identity: GWUB\nMana cost: {7} each extra turn\nSteps:\n 1. Activate Krark-Clan Ironworks by sacrificing Ugin's Nexus, adding {C}{C}.\n 2. When Ugin's Nexus is sacrificed, it is exiled instead of being put into your graveyard, causing you to take an extra turn after this one.\n 3. Move to your next turn.\n 4. Activate Isochron Scepter by paying {2} and tapping it, casting a copy of Pull from Eternity without paying its mana cost.\n 5. Resolve Pull from Eternity, putting Ugin's Nexus from exile into your graveyard.\n 6. Cast Ugin's Nexus from your graveyard by paying {5}.\n 7. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite turns[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Muldrotha, the Gravetide must be on the battlefield\n - Ugin's Nexus must be on the battlefield\n - Isochron Scepter must be on the battlefield\n - Pull from Eternity must be exiled\n - Krark-Clan Ironworks must be on the battlefield\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Emry, Lurker of the Loch, Ugin's Nexus, Isochron Scepter, Pull from Eternity, Krark-Clan Ironworks?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Emry, Lurker of the Loch, Ugin's Nexus, Isochron Scepter, Pull from Eternity, Krark-Clan Ironworks\n\nColor identity: WU\nMana cost: {7} each extra turn\nSteps:\n 1. Activate Krark-Clan Ironworks by sacrificing Ugin's Nexus, adding {C}{C}.\n 2. When Ugin's Nexus is sacrificed, it is exiled instead of being put into your graveyard, causing you to take an extra turn after this one.\n 3. Move to your next turn.\n 4. Activate Isochron Scepter by paying {2} and tapping it, casting a copy of Pull from Eternity without paying its mana cost.\n 5. Resolve Pull from Eternity, putting Ugin's Nexus from exile into your graveyard.\n 6. Activate Emry by tapping it, targeting Ugin's Nexus.\n 7. Cast Ugin's Nexus from your graveyard by paying {5}.\n 8. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite turns[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Emry, Lurker of the Loch must be on the battlefield\n - Ugin's Nexus must be on the battlefield\n - Isochron Scepter must be on the battlefield\n - Pull from Eternity must be exiled\n - Krark-Clan Ironworks must be on the battlefield\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Optimus Prime, Hero // Optimus Prime, Autobot Leader, Luminous Broodmoth, Krark-Clan Ironworks?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Optimus Prime, Hero // Optimus Prime, Autobot Leader, Luminous Broodmoth, Krark-Clan Ironworks\n\nColor identity: URW\nMana cost: \nSteps:\n 1. Activate Krark-Clan Ironworks by sacrificing Optimus Prime, Hero, adding {C}{C}.\n 2. When Optimus Prime, Hero dies, its second ability triggers, returning it from your graveyard to the battlefield as Optimus Prime, Autobot Leader.\n 3. Activate Krark-Clan Ironworks by sacrificing Optimus Prime, Autobot Leader, adding {C}{C}.\n 4. When Optimus Prime, Autobot Leader dies, Luminous Broodmoth triggers, returning Optimus Prime from your graveyard to the battlefield as Optimus Prime, Hero with a flying counter on it.\n 5. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers\n - Infinite colorless mana[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - It is your turn.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Evolution Witness, Iron Apprentice, Krark-Clan Ironworks?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Evolution Witness, Iron Apprentice, Krark-Clan Ironworks\n\nColor identity: G\nMana cost: {1}\nSteps:\n 1. Cast Iron Apprentice by paying {1}, causing it to enter the battlefield with a +1/+1 counter on it.\n 2. Activate Krark-Clan Ironworks by sacrificing Iron Apprentice, adding {C}{C}.\n 3. When Iron Apprentice dies, it triggers, putting a +1/+1 counter on Evolution Witness.\n 4. Evolution Witness triggers, returning Iron Apprentice from your graveyard to your hand.\n 5. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers\n - Infinite storm count\n - Infinite +1/+1 counters on Evolution Witness\n - Infinite colorless mana[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - Evolution Witness must be on the battlefield\n - Iron Apprentice must be in your hand\n - Krark-Clan Ironworks must be on the battlefield\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Skittering Precursor, Sword of the Meek, Ruination Guide, Krark-Clan Ironworks?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Skittering Precursor, Sword of the Meek, Ruination Guide, Krark-Clan Ironworks\n\nColor identity: UR\nMana cost: \nSteps:\n 1. Activate Krark-Clan Ironworks by sacrificing Sword of the Meek, adding {C}{C}.\n 2. Skittering Precursor triggers, creating a 0/1 Eldrazi Spawn creature token.\n 3. When the Eldrazi Spawn enters the battlefield as a 1/1 due to Ruination Guide, Sword of the Meek triggers, returning Sword of the Meek from your graveyard to the battlefield attached to the Eldrazi Spawn.\n 4. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers\n - Infinite colorless mana\n - Infinite creature tokens[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Jetmir, Nexus of Revels, Skittering Precursor, Sword of the Meek, Krark-Clan Ironworks?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Jetmir, Nexus of Revels, Skittering Precursor, Sword of the Meek, Krark-Clan Ironworks\n\nColor identity: RGW\nMana cost: \nSteps:\n 1. Activate Krark-Clan Ironworks by sacrificing Sword of the Meek, adding {C}{C}.\n 2. Skittering Precursor triggers, creating a 0/1 Eldrazi Spawn creature token.\n 3. When the Eldrazi Spawn enters the battlefield as a 1/1 due to Jetmir, Sword of the Meek triggers, returning Sword of the Meek from your graveyard to the battlefield attached to the Eldrazi Spawn.\n 4. Activate the Eldrazi Spawn by sacrificing it, adding {C}.\n 5. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers\n - Infinite colorless mana[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - You control no more than two additional creatures.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]
[ { "content": "How can you create a combo with Mikaeus, the Unhallowed, Pith Driller, Krark-Clan Ironworks?", "role": "user" }, { "content": "[START OF COMBO]This combo can be formed with Mikaeus, the Unhallowed, Pith Driller, Krark-Clan Ironworks\n\nColor identity: B\nMana cost: \nSteps:\n 1. Activate Krark-Clan Ironworks by sacrifiicing Pith Driller, adding {C}{C}.\n 2. When Pith Driller dies, its undying ability triggers, returning it from your graveyard to the battlefield with a +1/+1 counter on it.\n 3. When Pith Driller enters the battlefield, it triggers, putting a -1/-1 counter on it.\n 4. Repeat.[END OF COMBO STEPS]\n\nResult:\n - Infinite leaves the battlefield\n - Infinite enters the battlefield\n - Infinite sacrifice triggers\n - Infinite death triggers\n - Infinite colorless mana[END OF COMBO RESULT][END OF COMBO]\n\nOther prerequisites:\n - All permanants must be on the battlefield\n - Pith Driller does not have a +1/+1 counter on it.\n[END OF COMBO PREREQUISITES]", "role": "assistant" } ]