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Congratulations on striving to cultivate a daily drawing habit! Developing a consistent routine takes time and effort, but with these tips, you'll be well on your way:
1. **Set a specific goal**: Define your objective:
* Commit to drawing for a fixed duration (15-30 minutes) each day.
* Aim for a certain number of drawings per week (e.g., 5-7).
* Choose a specific time slot (e.g., morning, evening, or lunch break).
2. **Create a conducive environment**:
* Designate a dedicated drawing space with good lighting, comfort, and minimal distractions.
* Invest in a stable desk, chair, and necessary supplies (paper, pencils, eraser, sharpener, etc.).
3. **Start small and be kind**:
* Begin with short sessions (10-15 minutes) and gradually increase duration as you build momentum.
* Don't worry about perfection; focus on progress, not polish.
* Allow yourself flexibility: skip a day if needed, but get back on track as soon as possible.
4. **Warm-up exercises and prompts**:
* Begin with simple exercises:
+ Gesture drawing (quick poses, shapes, and lines).
+ Simple shapes, patterns, or doodles.
+ Copying basic forms (e.g., spheres, cylinders, boxes).
* Use prompts or challenges:
+ Daily themes (e.g., animals, landscapes, portraits).
+ Random word generators or drawing apps (e.g., Prompts, Drawabox).
+ Study famous artworks or styles (analyze and recreate).
5. **Make it enjoyable**:
* Listen to music, podcasts, or audiobooks while drawing to create a relaxing atmosphere.
* Experiment with different media (pencils, pens, markers, digital tools) to find your favorites.
* Reward yourself after reaching milestones (e.g., complete a week of daily drawings).
6. **Track progress and reflect**:
* Maintain a sketchbook or digital folder to document your progress.
* Reflect on your drawings:
+ Identify areas for improvement.
+ Celebrate small victories and accomplishments.
+ Adjust your approach as needed.
7. **Stay inspired**:
* Follow artists, illustrators, and drawing communities on social media for motivation.
* Attend workshops, online courses, or drawing meetups to learn new techniques.
* Collect reference images, books, or inspirational materials to stimulate your creativity.
8. **Be patient and persistent**:
* Developing a habit takes time (2-3 months); don't get discouraged by initial struggles.
* Focus on the journey, not perfection. Celebrate small wins and enjoy the process.
9. **Make it a ritual**:
* Incorporate drawing into your daily routine, like brushing your teeth or taking a shower.
* Use reminders (alarms, sticky notes, or apps like Habitica) to ensure consistency.
10. **Review and adapt**:
* Regularly assess your progress and adjust your approach as needed.
* Experiment with new styles, themes, or techniques to avoid boredom and keep your mind engaged.
Remember, consistency is key. Stick to your routine, and you'll find yourself developing a daily drawing habit that brings joy and growth. Happy drawing!
|
Congratulations on aspiring to cultivate a daily drawing habit! Developing a consistent practice takes time and effort, but with a structured approach, you'll be well on your way. Here's a step-by-step guide to help you establish a daily drawing habit:
**1. **Set achievable goals**:
* Start with a realistic goal: Aim for 15-30 minutes of drawing per day, 3-5 times a week, and gradually increase frequency and duration.
* Define your goals: What do you want to achieve through daily drawing (e.g., improve technique, explore styles, build confidence, or relax)?
**2. **Create a routine**:
* Choose a consistent time slot: Morning, evening, or lunch break – pick a time that works for you and stick to it.
* Designate a dedicated drawing space: Ensure good lighting, comfort, and minimal distractions.
**3. **Warm-up and exercises**:
* Begin with simple exercises (5-10 minutes):
+ Freestyle drawing (lines, shapes, gestures)
+ Quick sketches from reference images (e.g., animals, objects)
+ Basic shapes and forms (circles, spheres, cylinders)
* Loosen up your hand and brain with these exercises to get creative juices flowing.
**4. **Theme or prompts**:
* Provide structure and inspiration:
+ Follow online drawing challenges (e.g., Inktober, Drawloween)
+ Use random word generators or prompts (e.g., "draw a futuristic cityscape")
+ Explore different themes (animals, portraits, landscapes, abstract art)
* Rotate themes periodically to avoid boredom and keep your mind engaged.
**5. **Reference materials**:
* Gather inspiration:
+ Collect reference images (photos, sketches, or real-life observations)
+ Keep a sketchbook or digital folder for storing ideas and references
* Study the work of other artists, both traditional and digital, to learn from their techniques and styles.
**6. **Track progress and reflect**:
* Maintain a **drawing journal** or digital log:
+ Record your progress, thoughts, and feelings about each session
+ Identify areas for improvement and celebrate small victories
* Review your journal periodically to track your growth and adjust your approach as needed.
**7. **Make it enjoyable**:
* Play music, podcasts, or audiobooks while drawing to create a relaxing atmosphere
* Experiment with different mediums and tools to find what you enjoy most (pencils, pens, markers, digital drawing apps)
* Reward yourself occasionally with breaks, treats, or artistic indulgences
**8. **Be kind and patient**:
* Don't be too hard on yourself if you miss a day (get back on track as soon as possible)
* Focus on progress, not perfection – celebrate small wins and learn from mistakes
* Remember, developing a habit takes time; consistency is key.
**Additional tips:**
* Start small and gradually increase drawing time as your comfort level grows.
* Experiment with different formats, like sketching on-the-go with a pocket sketchbook or using a drawing app on your mobile device.
* Join online drawing communities, forums, or social media groups for motivation, feedback, and inspiration.
By following these steps, you'll establish a daily drawing habit that brings joy, creativity, and personal growth. Happy drawing!
|
Developing a daily drawing habit requires dedication, consistency, and a few strategies to overcome obstacles. Here's a step-by-step guide to help you cultivate a daily drawing habit:
1. **Set a specific goal**:
* Commit to drawing **at least** 15-30 minutes each day, ideally at the same time (e.g., first thing in the morning or right after dinner).
* Aim for a consistent duration, even if it's just 5-10 minutes to start with, and gradually increase as you build habit.
2. **Create a conducive environment**:
* Designate a dedicated drawing space with good lighting, comfort, and minimal distractions.
* Invest in a comfortable chair, desk, and drawing tools (e.g., paper, pencils, eraser, sharpener).
3. **Warm-up exercises and loosen up**:
* Begin with simple exercises to get your creative juices flowing:
+ Freestyle drawing (lines, shapes, gestures)
+ Quick sketches from reference images (5-10 minutes)
+ Simple exercises like contour drawing, hatching, or gesture drawing
4. **Choose a theme or project**:
* Select a theme or project to focus on, such as:
+ Drawing from reference images (animals, landscapes, portraits)
+ Illustrating a story or comic strip
+ Exploring different techniques (watercolor, ink, digital drawing)
+ Creating a daily doodle or journal prompt
5. **Make it enjoyable**:
* Play music, podcasts, or audiobooks in the background to keep you company.
* Experiment with different media and tools to find what brings you joy.
* Celebrate small victories and don't worry too much about perfection.
6. **Track your progress**:
* Use a:
+ Drawing journal or sketchbook to document your daily progress.
+ Habit-tracking app (e.g., Habitica, HabitBull, Stickk) to monitor your streak.
+ Social media platform (Instagram, Tumblr, Pinterest) to share your work and stay accountable.
7. **Be kind to yourself**:
* Don't stress if you miss a day (or two); simply acknowledge the setback and get back on track.
* Reflect on what hindered your progress and adjust your routine accordingly.
8. **Mix it up and stay inspired**:
* Rotate themes, techniques, or projects every few weeks to avoid boredom.
* Follow artists, illustrators, and drawing communities on social media for inspiration.
* Take online courses, watch tutorials, or attend workshops to learn new skills.
9. **Review and reflect**:
* Regularly review your progress, noting what works well and what doesn't.
* Reflect on your growth, accomplishments, and areas for improvement.
10. **Make it a ritual**:
* Incorporate drawing into your daily routine, just like brushing your teeth or exercising.
* Associate drawing with relaxation, creativity, and self-care.
Remember, developing a daily drawing habit takes time and patience. Start small, be consistent, and enjoy the journey. With persistence, you'll cultivate a lifelong appreciation for drawing and watch your skills flourish!
Good luck, and happy drawing!
|
Congratulations on aspiring to develop a daily drawing habit! With consistent effort and a well-structured approach, you can turn drawing into a enjoyable and rewarding routine. Here's a step-by-step guide to help you cultivate a daily drawing habit:
**1. **Set achievable goals**:
* Start with a realistic goal: Aim for 15-30 minutes of drawing per day, 3-5 times a week, and gradually increase frequency and duration as you progress.
* Define your objectives: Want to improve technique, explore styles, or create a specific type of art (e.g., comics, portraits, landscapes)? Focus on your goals.
**2. **Create a schedule**:
* Choose a consistent time slot: Morning, evening, or lunch break – pick a time that works best for your routine.
* Set reminders: Alarm clocks, calendars, or apps (e.g., Habitica, HabitBull) can help you stay on track.
**3. **Prepare your environment**:
* Designate a dedicated drawing space: Designate a quiet, comfortable, and well-lit area with minimal distractions.
* Gather essentials: Keep your supplies organized, including papers, pencils, erasers, sharpeners, and any favorite mediums (markers, colored pencils, etc.).
**4. **Warm-up exercises and prompts**:
* Begin with quick exercises (5-10 minutes):
+ Simple shapes (circles, lines, curves)
+ Gesture drawing (quick poses, animals, or figures)
+ Warm-up sketches (simple subjects, like fruit or household objects)
* Use prompts or challenges to stimulate creativity:
+ Follow artists' tutorials or YouTube channels (e.g., Proko, Art Camp)
+ Draw from reference images (photos, still-life setups, or imagination)
+ Participate in drawing challenges on social media (e.g., Inktober, Drawloween)
**5. **Practice consistently**:
* Stick to your schedule: Make drawing a non-negotiable part of your daily routine.
* Be kind to yourself: Don't worry about perfection; focus on progress, not polish.
* Review and reflect: Look back at your work, identify areas for improvement, and adjust your approach accordingly.
**6. **Variety and inspiration**:
* Experiment with different mediums, tools, and techniques to avoid boredom.
* Explore various styles, artists, and genres to stay inspired:
+ Visit art museums, galleries, or exhibitions
+ Follow artists on social media, blogs, or YouTube
+ Read art books, tutorials, or online courses
**7. **Track your progress**:
* Maintain a sketchbook or digital portfolio: Record your daily drawings, notes, and reflections.
* Share your work (optional): Join online communities, forums, or social media groups to connect with fellow artists, receive feedback, and stay motivated.
**8. **Reward and celebrate**:
* Treat yourself occasionally: Celebrate small milestones with non-art-related rewards (e.g., favorite snacks, relaxation time).
* Reflect on your growth: Acknowledge your progress, no matter how small, to stay motivated and encouraged.
Remember, developing a daily drawing habit takes time, patience, and persistence. Start small, be consistent, and enjoy the journey. With these tips, you'll be well on your way to establishing a fulfilling daily drawing routine.
Happy drawing!
|
Congratulations on aspiring to develop a daily drawing habit! With consistent practice, you'll see significant improvements in your skills and creativity. Here's a step-by-step guide to help you cultivate a daily drawing habit:
**1. **Set achievable goals**:
* Start with a manageable commitment: Draw for 15-30 minutes daily, even if it's just a small sketch.
* Aim for 5-7 days a week, allowing for occasional breaks.
* Be kind to yourself; don't overwhelm yourself with unrealistic targets.
**2. **Create a routine**:
* Choose a specific time slot: Morning, lunch break, evening, or before bed. Consistency breeds habit.
* Designate a dedicated drawing space: Make it comfortable, well-lit, and clutter-free.
**3. **Prepare beforehand**:
* Gather essential supplies:
+ Sketchbook (choose a format that suits your style: A4, watercolor, or digital drawing pad)
+ Pencils, pens, markers, or favorite drawing tools
+ Eraser, sharpener, and blender (if needed)
* Keep your supplies organized and within reach.
**4. **Find inspiration and themes**:
* Follow artists, illustrators, and drawing communities on social media (e.g., Instagram, YouTube, DeviantArt) for motivation.
* Explore different themes, styles, and genres to keep your practice varied:
+ Still-life drawings (objects, fruit, flowers)
+ Animal sketches
+ Portraits, faces, or self-portraits
+ Fantasy creatures, cartoons, or comics
+ Abstract art or experimentation
**5. **Warm-up exercises and prompts**:
* Begin with simple exercises to loosen up:
+ Gesture drawing (quick poses, 1-2 minutes)
+ Simple shapes, lines, and value studies
+ Contour drawing (focus on outlines and shapes)
* Use prompts or challenges to spark creativity:
+ Draw from reference images or real-life observations
+ Copy techniques from your inspirations
+ Create a story or scene
**6. **Review, reflect, and adjust**:
* Set aside time to review your daily drawings:
+ Identify what works well and what needs improvement
+ Celebrate small victories and don't be too hard on yourself
* Adjust your approach as needed:
+ Change themes, techniques, or tools to avoid boredom
+ Focus on specific skills, like shading or perspective
**7. **Make it enjoyable**:
* Play music or podcasts while drawing to create a relaxing atmosphere.
* Experiment with different mediums or techniques to keep things fresh.
* Share your progress on social media or with friends to stay motivated.
**8. **Be patient and persistent**:
* Developing a habit takes time; don't get discouraged by initial struggles.
* Consistency is key, so stick to your routine even on days when you don't feel inspired.
Remember, the goal is to make drawing a enjoyable, sustainable habit. By following these steps, you'll cultivate a daily drawing practice that brings you joy, improves your skills, and unlocks your creative potential.
Happy drawing!
|
086b3e24f29b8956a01059f79c56db35d118a06fb6b844b095737d042795cd43
|
how can i develop a habit of drawing daily
|
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how can i develop a habit of drawing daily<|eot_id|><|start_header_id|>assistant<|end_header_id|>
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] | 0.222656 | 0.220703 | 0.224609 | 0.224609 | 0.22168 |
Developing a daily drawing habit requires dedication, consistency, and a few strategies to overcome obstacles. Here's a step-by-step guide to help you cultivate a daily drawing habit:
1. **Set a specific goal**:
* Commit to drawing **at least** 15-30 minutes each day, ideally at the same time (e.g., first thing in the morning or right after dinner).
* Aim for a consistent duration, even if it's just 5-10 minutes to start with, and gradually increase as you build habit.
2. **Create a conducive environment**:
* Designate a dedicated drawing space with good lighting, comfort, and minimal distractions.
* Invest in a comfortable chair, desk, and drawing tools (e.g., paper, pencils, eraser, sharpener).
3. **Warm-up exercises and loosen up**:
* Begin with simple exercises to get your creative juices flowing:
+ Freestyle drawing (lines, shapes, gestures)
+ Quick sketches from reference images (5-10 minutes)
+ Simple exercises like contour drawing, hatching, or gesture drawing
4. **Choose a theme or project**:
* Select a theme or project to focus on, such as:
+ Drawing from reference images (animals, landscapes, portraits)
+ Illustrating a story or comic strip
+ Exploring different techniques (watercolor, ink, digital drawing)
+ Creating a daily doodle or journal prompt
5. **Make it enjoyable**:
* Play music, podcasts, or audiobooks in the background to keep you company.
* Experiment with different media and tools to find what brings you joy.
* Celebrate small victories and don't worry too much about perfection.
6. **Track your progress**:
* Use a:
+ Drawing journal or sketchbook to document your daily progress.
+ Habit-tracking app (e.g., Habitica, HabitBull, Stickk) to monitor your streak.
+ Social media platform (Instagram, Tumblr, Pinterest) to share your work and stay accountable.
7. **Be kind to yourself**:
* Don't stress if you miss a day (or two); simply acknowledge the setback and get back on track.
* Reflect on what hindered your progress and adjust your routine accordingly.
8. **Mix it up and stay inspired**:
* Rotate themes, techniques, or projects every few weeks to avoid boredom.
* Follow artists, illustrators, and drawing communities on social media for inspiration.
* Take online courses, watch tutorials, or attend workshops to learn new skills.
9. **Review and reflect**:
* Regularly review your progress, noting what works well and what doesn't.
* Reflect on your growth, accomplishments, and areas for improvement.
10. **Make it a ritual**:
* Incorporate drawing into your daily routine, just like brushing your teeth or exercising.
* Associate drawing with relaxation, creativity, and self-care.
Remember, developing a daily drawing habit takes time and patience. Start small, be consistent, and enjoy the journey. With persistence, you'll cultivate a lifelong appreciation for drawing and watch your skills flourish!
Good luck, and happy drawing!
| 0.224609 |
Developing a daily drawing habit requires dedication, consistency, and a few strategies to overcome obstacles. Here's a step-by-step guide to help you cultivate a daily drawing habit:
1. **Set a specific goal**:
* Commit to drawing **at least** 15-30 minutes each day, ideally at the same time (e.g., first thing in the morning or right after dinner).
* Aim for a consistent duration, even if it's just 5-10 minutes to start with, and gradually increase as you build habit.
2. **Create a conducive environment**:
* Designate a dedicated drawing space with good lighting, comfort, and minimal distractions.
* Invest in a comfortable chair, desk, and drawing tools (e.g., paper, pencils, eraser, sharpener).
3. **Warm-up exercises and loosen up**:
* Begin with simple exercises to get your creative juices flowing:
+ Freestyle drawing (lines, shapes, gestures)
+ Quick sketches from reference images (5-10 minutes)
+ Simple exercises like contour drawing, hatching, or gesture drawing
4. **Choose a theme or project**:
* Select a theme or project to focus on, such as:
+ Drawing from reference images (animals, landscapes, portraits)
+ Illustrating a story or comic strip
+ Exploring different techniques (watercolor, ink, digital drawing)
+ Creating a daily doodle or journal prompt
5. **Make it enjoyable**:
* Play music, podcasts, or audiobooks in the background to keep you company.
* Experiment with different media and tools to find what brings you joy.
* Celebrate small victories and don't worry too much about perfection.
6. **Track your progress**:
* Use a:
+ Drawing journal or sketchbook to document your daily progress.
+ Habit-tracking app (e.g., Habitica, HabitBull, Stickk) to monitor your streak.
+ Social media platform (Instagram, Tumblr, Pinterest) to share your work and stay accountable.
7. **Be kind to yourself**:
* Don't stress if you miss a day (or two); simply acknowledge the setback and get back on track.
* Reflect on what hindered your progress and adjust your routine accordingly.
8. **Mix it up and stay inspired**:
* Rotate themes, techniques, or projects every few weeks to avoid boredom.
* Follow artists, illustrators, and drawing communities on social media for inspiration.
* Take online courses, watch tutorials, or attend workshops to learn new skills.
9. **Review and reflect**:
* Regularly review your progress, noting what works well and what doesn't.
* Reflect on your growth, accomplishments, and areas for improvement.
10. **Make it a ritual**:
* Incorporate drawing into your daily routine, just like brushing your teeth or exercising.
* Associate drawing with relaxation, creativity, and self-care.
Remember, developing a daily drawing habit takes time and patience. Start small, be consistent, and enjoy the journey. With persistence, you'll cultivate a lifelong appreciation for drawing and watch your skills flourish!
Good luck, and happy drawing!<|eot_id|>[PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD]
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] |
Congratulations on aspiring to cultivate a daily drawing habit! Developing a consistent practice takes time and effort, but with a structured approach, you'll be well on your way. Here's a step-by-step guide to help you establish a daily drawing habit:
**1. **Set achievable goals**:
* Start with a realistic goal: Aim for 15-30 minutes of drawing per day, 3-5 times a week, and gradually increase frequency and duration.
* Define your goals: What do you want to achieve through daily drawing (e.g., improve technique, explore styles, build confidence, or relax)?
**2. **Create a routine**:
* Choose a consistent time slot: Morning, evening, or lunch break – pick a time that works for you and stick to it.
* Designate a dedicated drawing space: Ensure good lighting, comfort, and minimal distractions.
**3. **Warm-up and exercises**:
* Begin with simple exercises (5-10 minutes):
+ Freestyle drawing (lines, shapes, gestures)
+ Quick sketches from reference images (e.g., animals, objects)
+ Basic shapes and forms (circles, spheres, cylinders)
* Loosen up your hand and brain with these exercises to get creative juices flowing.
**4. **Theme or prompts**:
* Provide structure and inspiration:
+ Follow online drawing challenges (e.g., Inktober, Drawloween)
+ Use random word generators or prompts (e.g., "draw a futuristic cityscape")
+ Explore different themes (animals, portraits, landscapes, abstract art)
* Rotate themes periodically to avoid boredom and keep your mind engaged.
**5. **Reference materials**:
* Gather inspiration:
+ Collect reference images (photos, sketches, or real-life observations)
+ Keep a sketchbook or digital folder for storing ideas and references
* Study the work of other artists, both traditional and digital, to learn from their techniques and styles.
**6. **Track progress and reflect**:
* Maintain a **drawing journal** or digital log:
+ Record your progress, thoughts, and feelings about each session
+ Identify areas for improvement and celebrate small victories
* Review your journal periodically to track your growth and adjust your approach as needed.
**7. **Make it enjoyable**:
* Play music, podcasts, or audiobooks while drawing to create a relaxing atmosphere
* Experiment with different mediums and tools to find what you enjoy most (pencils, pens, markers, digital drawing apps)
* Reward yourself occasionally with breaks, treats, or artistic indulgences
**8. **Be kind and patient**:
* Don't be too hard on yourself if you miss a day (get back on track as soon as possible)
* Focus on progress, not perfection – celebrate small wins and learn from mistakes
* Remember, developing a habit takes time; consistency is key.
**Additional tips:**
* Start small and gradually increase drawing time as your comfort level grows.
* Experiment with different formats, like sketching on-the-go with a pocket sketchbook or using a drawing app on your mobile device.
* Join online drawing communities, forums, or social media groups for motivation, feedback, and inspiration.
By following these steps, you'll establish a daily drawing habit that brings joy, creativity, and personal growth. Happy drawing!
| 0.220703 |
Congratulations on aspiring to cultivate a daily drawing habit! Developing a consistent practice takes time and effort, but with a structured approach, you'll be well on your way. Here's a step-by-step guide to help you establish a daily drawing habit:
**1. **Set achievable goals**:
* Start with a realistic goal: Aim for 15-30 minutes of drawing per day, 3-5 times a week, and gradually increase frequency and duration.
* Define your goals: What do you want to achieve through daily drawing (e.g., improve technique, explore styles, build confidence, or relax)?
**2. **Create a routine**:
* Choose a consistent time slot: Morning, evening, or lunch break – pick a time that works for you and stick to it.
* Designate a dedicated drawing space: Ensure good lighting, comfort, and minimal distractions.
**3. **Warm-up and exercises**:
* Begin with simple exercises (5-10 minutes):
+ Freestyle drawing (lines, shapes, gestures)
+ Quick sketches from reference images (e.g., animals, objects)
+ Basic shapes and forms (circles, spheres, cylinders)
* Loosen up your hand and brain with these exercises to get creative juices flowing.
**4. **Theme or prompts**:
* Provide structure and inspiration:
+ Follow online drawing challenges (e.g., Inktober, Drawloween)
+ Use random word generators or prompts (e.g., "draw a futuristic cityscape")
+ Explore different themes (animals, portraits, landscapes, abstract art)
* Rotate themes periodically to avoid boredom and keep your mind engaged.
**5. **Reference materials**:
* Gather inspiration:
+ Collect reference images (photos, sketches, or real-life observations)
+ Keep a sketchbook or digital folder for storing ideas and references
* Study the work of other artists, both traditional and digital, to learn from their techniques and styles.
**6. **Track progress and reflect**:
* Maintain a **drawing journal** or digital log:
+ Record your progress, thoughts, and feelings about each session
+ Identify areas for improvement and celebrate small victories
* Review your journal periodically to track your growth and adjust your approach as needed.
**7. **Make it enjoyable**:
* Play music, podcasts, or audiobooks while drawing to create a relaxing atmosphere
* Experiment with different mediums and tools to find what you enjoy most (pencils, pens, markers, digital drawing apps)
* Reward yourself occasionally with breaks, treats, or artistic indulgences
**8. **Be kind and patient**:
* Don't be too hard on yourself if you miss a day (get back on track as soon as possible)
* Focus on progress, not perfection – celebrate small wins and learn from mistakes
* Remember, developing a habit takes time; consistency is key.
**Additional tips:**
* Start small and gradually increase drawing time as your comfort level grows.
* Experiment with different formats, like sketching on-the-go with a pocket sketchbook or using a drawing app on your mobile device.
* Join online drawing communities, forums, or social media groups for motivation, feedback, and inspiration.
By following these steps, you'll establish a daily drawing habit that brings joy, creativity, and personal growth. Happy drawing!<|eot_id|>[PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD]
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] | -174.10199 | -187.981094 |
A interesting question!
`group` component from AntV/G uses ZRender under the hood. When you need to transform the `getPosition` method, you'll need to dive into ZRender's internals. Here's a step-by-step guide to help you achieve this:
**Understanding `getPosition` in ZRender's Group**
In ZRender, `getPosition` calculates the transformed position of an element (in this case, a group) relative to its parent container. The default implementation returns the sum of:
1. **localPosition** (computed from group's properties: `x`, `y`, `width`, and `height`)
2. **transform** (accumulated transformations: translation, scaling, rotation)
**Transforming `getPosition` in AntV/G's Group**
To modify the behavior of `getPosition` in AntV/G's Group, follow these steps:
1. **Create a custom Group class**: Extend AntV/G's original `Group` class:
```js
import { Group as OrigGroup } from '@antv/g';
import { ZRRenderer } from 'zrender';
class CustomGroup extends OrigGroup {
// ...
}
```
2. **Override `getPosition` method**: Replace the original implementation with your custom logic:
```js
class CustomGroup extends OrigGroup {
// ...
getPosition() {
const { x, y, width, height } = this.getBBox(); // get local bounding box
const transform = this.getTransform(); // accumulated transform
// Your custom transformation logic here
// For example, add a fixed offset or modify the position calculation
const customPosition = {
x: x + 10, // add a fixed offset to x
y: y + Math.sin(this.getAngle() / Math.PI * 180), // animate y position based on rotation
...transform.getTranslate(), // include original translation
};
return customPosition;
}
}
```
In this example, we're adding a fixed offset to `x` and animating `y` based on the group's rotation angle.
3. **Register your custom Group class**: Replace the original Group instance with your custom implementation in your AntV/G application:
```js
import { Engine } from '@antv/g';
import CustomGroup from './CustomGroup'; // your custom Group class
const engine = new Engine({
container: 'your-container-id',
});
engine.render(() => {
const group = new CustomGroup({
// your group configuration ...
});
// Use your custom Group instance as usual
});
```
Now, whenever you use your custom `CustomGroup` instance, the overridden `getPosition` method will apply your transformations.
Remember to adjust your custom logic according to your specific requirements and performance considerations.
By following these steps, you've successfully transformed the `getPosition` method of AntV/G's Group, leveraging ZRender's internals.
|
A fascinating question!
`antv/group` uses ZRender under the hood, and `getPosition` returns the transformed position of a group element relative to its parent container. To transform the `getPosition` method in AntV's Group to accommodate your needs, follow these steps:
**1._Understand the original implementation**:
In ZRender, `getPosition` calculates the transformed position of an element by concatenating the following transformations:
```javascript
getPosition() {
const { x, y } = this._transform.getTranslation();
const parentTransform = this.getParentTransform();
return { x: x + parentTransform.tx, y: y + parentTransform.ty };
}
```
Here, `this._transform` represents the group's local transform, and `getParentTransform()` returns the transform matrix of its parent element.
**2._Identify your requirements**:
Reflect on what changes you need to make to `getPosition`:
* Do you want to modify the positioning logic?
* Need to consider additional factors, like clipping or projection?
* Perhaps you want to expose more information (e.g., rotation, scale) alongside the position?
**3._Implement your transformation**:
Create a new function that wraps or extends the original `getPosition` method. Here's an example:
```javascript
const originalGetPosition = group.getPosition;
class MyTransformedGroup extends group.Group {
getPosition() {
const { x, y } = this._transform.getTranslation();
const parentTransform = this.getParentTransform();
// Your custom transformations or modifications here:
// Example: Add a fixed offset or scaling factor
x += 10; // add a fixed offset along the x-axis
y *= 0.5; // scale the y-position by 0.5
return { x: x + parentTransform.tx, y: y + parentTransform.ty };
}
}
```
In this example, we've added a simple offset and scaling factor to the position calculation. You can modify this code to suit your specific needs.
**4._Use your transformed Group component**:
Replace the original `group` instance with your extended `MyTransformedGroup`:
```javascript
import { MyTransformedGroup } from './your-transformed-group';
// Create your scene and add the transformed group
const scene = new ZRender.Scene();
const myGroup = new MyTransformedGroup(); // Use your extended group
scene.add(myGroup);
```
Now, when you call `myGroup.getPosition()`, it will execute your customized positioning logic.
Remember to keep your modifications predictable and performance-friendly, as they'll affect the rendering process.
By following these steps, you've successfully transformed the `getPosition` method of AntV's Group in ZRender to fit your specific use case.
|
A fascinating question!
`antv/group` uses ZRender under the hood, and its `getPosition` method returns the transformed position of a group element relative to its parent. To transform this method to work with ZRender's coordinate system, follow these steps:
**1. Understand the differences**:
* `antv/group` uses a proprietary coordinate system, where the origin (0, 0) is at the group's top-left corner.
* ZRender uses a standard SVG-like coordinate system, where the origin (0, 0) is at the top-left corner of the canvas.
**Transformation formula**:
To convert the `antv/group` position to ZRender coordinates, apply the following transformations:
```javascript
// assuming getPosition returns {x, y} in antv/group coordinates
const { x, y } = getPosition(group);
// Translate to ZRender coordinates (flip y-axis and adjust origin)
const zRenderX = x;
const zRenderY = groupBox.getHeight() - y; // invert y-axis
// Optional: consider group's translation (if any)
const zIndexRenderX = zRenderX + groupBox.getTranslate()[0];
const zIndexRenderY = zRenderY + groupBox.getTranslate()[1];
```
In the transformed coordinates:
* `zRenderX` represents the horizontal position (same as antv/group's x-coordinate).
* `zRenderY` represents the vertical position, inverted (flip y-axis) and adjusted to account for the group's height.
If your group has a non-zero translation, apply those offsets to obtain the final `zRenderX` and `zRenderY` values.
**Usage example**:
```javascript
import { Group } from 'antv/group';
import { Canvas } from 'zrender';
// Assume 'group' is an instance of Group from antv/group
const zIndexRenderPos = {
x: getPosition(group).x, // antv/group x-coordinate
y: groupBox.getHeight() - getPosition(group).y, // inverted y-axis adjustment
};
// or, considering translation:
const zIndexRenderPos = {
x: groupBox.getTranslate()[0] + getPosition(group).x,
y: groupBox.getHeight() - getPosition(group).y + groupBox.getTranslate()[1],
};
// Use zIndexRenderPos with ZRender elements or APIs
const zrenderCanvas = new Canvas();
const rect = zrenderCanvas.createElement('rect');
rect.attr({
shape: { x: zIndexRenderPos.x, y: zIndexRenderPos.y, ... }, // updated position
// ...
});
```
By applying these transformations, you'll successfully migrate the `getPosition` method from antv/group to ZRender's coordinate system.
|
A fascinating question!
`group` component from AntV/G uses ZRender under the hood. When you need to transform the `getPosition` method, you'll encounter some intricacies. Here's a step-by-step guide to help you achieve the transformation:
**Understand the challenge:**
In ZRender, `group` elements don't have a direct `getPosition` method like individual shapes do. The `getPosition` method is specific to primitive shapes like `Circle`, `Rect`, or `Text`. Groups, being containers, don't have a single position; they represent a collection of child elements.
**Transforming `getPosition` behavior:**
1. **Create a wrapper shape**: Introduce a new, invisible shape (e.g., a `Circle` or `Rect`) within your group, which will serve as a proxy for the group's position. Let's call it the **anchor shape**.
2. **Update anchor shape's position**: Override the `afterRender` lifecycle hook in your group component to update the anchor shape's position based on your desired transformation. You can access the group's children positions, bounds, and transforms to calculate the new position.
```javascript
afterRender(haystack) {
const anchorShape = haystack.find(shape => shape.type === 'Circle'); // assuming a Circle anchor shape
const groupName = this.options.name; // or however you store your group's name
const childrenBounds = this.getChildrenBounds();
const transformedPosition = calculateTransformedPosition(groupName, childrenBounds); // your implementation
anchorShape.attr({
position: transformedPosition,
});
}
```
In this example, `getChildrenBounds()` returns an array of child bounds, and `calculateTransformedPosition` is your custom function that applies the desired transformation.
3. **Use the anchor shape's position**: Override the original `getPosition` method of your group component to return the position of the anchor shape:
```javascript
getPosition() {
return this.findShape('Circle').attr('position'); // retrieve anchor shape's position
}
```
By doing so, when you call `getPosition` on your group instance, it will return the transformed position calculated in step 2.
**Additional tips:**
* Make sure to update the anchor shape's visibility to `false` or set its stroke/color to match your group's style, so it won't affect rendering.
* If you have multiple groups with different transformations, consider creating a separate wrapper component or using a more advanced approach, like storing transformation metadata with each group.
* Be mindful of performance: updating the anchor shape's position on every render might impact performance. You can optimize by updating only when the transformation changes or using requestAnimationFrame.
By following these steps, you've successfully transformed the `getPosition` behavior of AntV/G's group component in ZRender, tailored to your specific use case.
|
A fascinating question!
`group` component in AntV/G and ZRender uses a different coordinate system internally. To transform the `getPosition` method from AntV/G's Group to ZRender-compatible coordinates, follow these steps:
**Understanding the coordinate systems:**
1. **AntV/G's Group** uses **layer coordinates** (also known as **screen coordinates**), where the origin (0, 0) is at the top-left corner of the viewport.
2. **ZRender** uses **canvas coordinates** (also known as **pixel coordinates**), where the origin (0, 0) is at the top-left corner of the canvas.
**Transformation process:**
To convert AntV/G's Group position to ZRender-compatible coordinates, apply the following transformations:
1. **Reverse Y-axis**: In AntV/G, the Y-axis points downwards (increases as you go down), while in ZRender, it points upwards (increases as you go down). So, subtract the original Y-coordinate from the height of the viewport to flip it:
```javascript
const viewportHeight = group.getContainer().getHeight();
getPosition.y => viewportHeight - getPosition.y;
```
2. **Scale and translate**: Consider the group's scale and translation factors:
* If the group has a scale other than 1, apply the inverse scale transformation: `getPosition.x *= group.getScale()` and `getPosition.y *= group.getScale()`.
* If the group is translated, add the translation offsets: `getPosition.x += group.getX()` and `getPosition.y += group.getY()`.
Here's the transformed `getPosition` implementation:
```javascript
function getPositionTransformed(group) {
const { x, y } = group.getPosition();
const viewportHeight = group.getContainer().getHeight();
const scale = group.getScale();
const translateX = group.getX();
const translateY = group.getY();
return {
x: x * scale + translateX,
y: viewportHeight - y * scale + translateY,
};
}
```
Now, call this function with your AntV/G Group instance as an argument to obtain the position coordinates compatible with ZRender:
```javascript
const zRenderPosition = getPositionTransformed(group);
```
Use `zRenderPosition` as needed in your ZRender-related calculations or renderings.
Remember to adjust this implementation according to your specific use case and group configuration. Happy rendering!
|
2766cbd1fed7f982d94b031596e771c841668bd891383965fb30aad1108fe95c
|
how can I transform the getPosition method of antv/g's group in zrender?
|
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|><|start_header_id|>user<|end_header_id|>
how can I transform the getPosition method of antv/g's group in zrender?<|eot_id|><|start_header_id|>assistant<|end_header_id|>
|
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] | 0.235352 | 0.219727 | 0.22168 | 0.227539 | 0.21875 |
A interesting question!
`group` component from AntV/G uses ZRender under the hood. When you need to transform the `getPosition` method, you'll need to dive into ZRender's internals. Here's a step-by-step guide to help you achieve this:
**Understanding `getPosition` in ZRender's Group**
In ZRender, `getPosition` calculates the transformed position of an element (in this case, a group) relative to its parent container. The default implementation returns the sum of:
1. **localPosition** (computed from group's properties: `x`, `y`, `width`, and `height`)
2. **transform** (accumulated transformations: translation, scaling, rotation)
**Transforming `getPosition` in AntV/G's Group**
To modify the behavior of `getPosition` in AntV/G's Group, follow these steps:
1. **Create a custom Group class**: Extend AntV/G's original `Group` class:
```js
import { Group as OrigGroup } from '@antv/g';
import { ZRRenderer } from 'zrender';
class CustomGroup extends OrigGroup {
// ...
}
```
2. **Override `getPosition` method**: Replace the original implementation with your custom logic:
```js
class CustomGroup extends OrigGroup {
// ...
getPosition() {
const { x, y, width, height } = this.getBBox(); // get local bounding box
const transform = this.getTransform(); // accumulated transform
// Your custom transformation logic here
// For example, add a fixed offset or modify the position calculation
const customPosition = {
x: x + 10, // add a fixed offset to x
y: y + Math.sin(this.getAngle() / Math.PI * 180), // animate y position based on rotation
...transform.getTranslate(), // include original translation
};
return customPosition;
}
}
```
In this example, we're adding a fixed offset to `x` and animating `y` based on the group's rotation angle.
3. **Register your custom Group class**: Replace the original Group instance with your custom implementation in your AntV/G application:
```js
import { Engine } from '@antv/g';
import CustomGroup from './CustomGroup'; // your custom Group class
const engine = new Engine({
container: 'your-container-id',
});
engine.render(() => {
const group = new CustomGroup({
// your group configuration ...
});
// Use your custom Group instance as usual
});
```
Now, whenever you use your custom `CustomGroup` instance, the overridden `getPosition` method will apply your transformations.
Remember to adjust your custom logic according to your specific requirements and performance considerations.
By following these steps, you've successfully transformed the `getPosition` method of AntV/G's Group, leveraging ZRender's internals.
| 0.235352 |
A interesting question!
`group` component from AntV/G uses ZRender under the hood. When you need to transform the `getPosition` method, you'll need to dive into ZRender's internals. Here's a step-by-step guide to help you achieve this:
**Understanding `getPosition` in ZRender's Group**
In ZRender, `getPosition` calculates the transformed position of an element (in this case, a group) relative to its parent container. The default implementation returns the sum of:
1. **localPosition** (computed from group's properties: `x`, `y`, `width`, and `height`)
2. **transform** (accumulated transformations: translation, scaling, rotation)
**Transforming `getPosition` in AntV/G's Group**
To modify the behavior of `getPosition` in AntV/G's Group, follow these steps:
1. **Create a custom Group class**: Extend AntV/G's original `Group` class:
```js
import { Group as OrigGroup } from '@antv/g';
import { ZRRenderer } from 'zrender';
class CustomGroup extends OrigGroup {
//...
}
```
2. **Override `getPosition` method**: Replace the original implementation with your custom logic:
```js
class CustomGroup extends OrigGroup {
//...
getPosition() {
const { x, y, width, height } = this.getBBox(); // get local bounding box
const transform = this.getTransform(); // accumulated transform
// Your custom transformation logic here
// For example, add a fixed offset or modify the position calculation
const customPosition = {
x: x + 10, // add a fixed offset to x
y: y + Math.sin(this.getAngle() / Math.PI * 180), // animate y position based on rotation
...transform.getTranslate(), // include original translation
};
return customPosition;
}
}
```
In this example, we're adding a fixed offset to `x` and animating `y` based on the group's rotation angle.
3. **Register your custom Group class**: Replace the original Group instance with your custom implementation in your AntV/G application:
```js
import { Engine } from '@antv/g';
import CustomGroup from './CustomGroup'; // your custom Group class
const engine = new Engine({
container: 'your-container-id',
});
engine.render(() => {
const group = new CustomGroup({
// your group configuration...
});
// Use your custom Group instance as usual
});
```
Now, whenever you use your custom `CustomGroup` instance, the overridden `getPosition` method will apply your transformations.
Remember to adjust your custom logic according to your specific requirements and performance considerations.
By following these steps, you've successfully transformed the `getPosition` method of AntV/G's Group, leveraging ZRender's internals.<|eot_id|>[PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD]
|
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] |
A fascinating question!
`group` component in AntV/G and ZRender uses a different coordinate system internally. To transform the `getPosition` method from AntV/G's Group to ZRender-compatible coordinates, follow these steps:
**Understanding the coordinate systems:**
1. **AntV/G's Group** uses **layer coordinates** (also known as **screen coordinates**), where the origin (0, 0) is at the top-left corner of the viewport.
2. **ZRender** uses **canvas coordinates** (also known as **pixel coordinates**), where the origin (0, 0) is at the top-left corner of the canvas.
**Transformation process:**
To convert AntV/G's Group position to ZRender-compatible coordinates, apply the following transformations:
1. **Reverse Y-axis**: In AntV/G, the Y-axis points downwards (increases as you go down), while in ZRender, it points upwards (increases as you go down). So, subtract the original Y-coordinate from the height of the viewport to flip it:
```javascript
const viewportHeight = group.getContainer().getHeight();
getPosition.y => viewportHeight - getPosition.y;
```
2. **Scale and translate**: Consider the group's scale and translation factors:
* If the group has a scale other than 1, apply the inverse scale transformation: `getPosition.x *= group.getScale()` and `getPosition.y *= group.getScale()`.
* If the group is translated, add the translation offsets: `getPosition.x += group.getX()` and `getPosition.y += group.getY()`.
Here's the transformed `getPosition` implementation:
```javascript
function getPositionTransformed(group) {
const { x, y } = group.getPosition();
const viewportHeight = group.getContainer().getHeight();
const scale = group.getScale();
const translateX = group.getX();
const translateY = group.getY();
return {
x: x * scale + translateX,
y: viewportHeight - y * scale + translateY,
};
}
```
Now, call this function with your AntV/G Group instance as an argument to obtain the position coordinates compatible with ZRender:
```javascript
const zRenderPosition = getPositionTransformed(group);
```
Use `zRenderPosition` as needed in your ZRender-related calculations or renderings.
Remember to adjust this implementation according to your specific use case and group configuration. Happy rendering!
| 0.21875 |
A fascinating question!
`group` component in AntV/G and ZRender uses a different coordinate system internally. To transform the `getPosition` method from AntV/G's Group to ZRender-compatible coordinates, follow these steps:
**Understanding the coordinate systems:**
1. **AntV/G's Group** uses **layer coordinates** (also known as **screen coordinates**), where the origin (0, 0) is at the top-left corner of the viewport.
2. **ZRender** uses **canvas coordinates** (also known as **pixel coordinates**), where the origin (0, 0) is at the top-left corner of the canvas.
**Transformation process:**
To convert AntV/G's Group position to ZRender-compatible coordinates, apply the following transformations:
1. **Reverse Y-axis**: In AntV/G, the Y-axis points downwards (increases as you go down), while in ZRender, it points upwards (increases as you go down). So, subtract the original Y-coordinate from the height of the viewport to flip it:
```javascript
const viewportHeight = group.getContainer().getHeight();
getPosition.y => viewportHeight - getPosition.y;
```
2. **Scale and translate**: Consider the group's scale and translation factors:
* If the group has a scale other than 1, apply the inverse scale transformation: `getPosition.x *= group.getScale()` and `getPosition.y *= group.getScale()`.
* If the group is translated, add the translation offsets: `getPosition.x += group.getX()` and `getPosition.y += group.getY()`.
Here's the transformed `getPosition` implementation:
```javascript
function getPositionTransformed(group) {
const { x, y } = group.getPosition();
const viewportHeight = group.getContainer().getHeight();
const scale = group.getScale();
const translateX = group.getX();
const translateY = group.getY();
return {
x: x * scale + translateX,
y: viewportHeight - y * scale + translateY,
};
}
```
Now, call this function with your AntV/G Group instance as an argument to obtain the position coordinates compatible with ZRender:
```javascript
const zRenderPosition = getPositionTransformed(group);
```
Use `zRenderPosition` as needed in your ZRender-related calculations or renderings.
Remember to adjust this implementation according to your specific use case and group configuration. Happy rendering!<|eot_id|>[PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD]
|
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] | -182.904358 | -186.273865 |
Voici les paraphrases equivalentes :
#endif
* Brockton broche à 25 miles au nord-est de Providence, le Rhode Island, et exactement 30 miles au sud de Boston, le situant géographiquement facilement. (Maintien du sens original)
* L'école entretient un partenariat avec le département secondnaire du Ysgol Plas Brondyffryn, école d'autisme fondée en 2003, établissant un lien éducatif. (Même signification preserve)
* Après séjour à Natchez (Mississippi), Crocker s'est installé à Vidalia, chef-lieu de la paroisse de Concordia, poursuivant sa route en traversant le bas cours de la rivière Ouachita, précisément dans la branche appelée Black River. (Même sens et détail maintenus)
|
Voici les paraphrases équivalentes :
**Original** : Brockton est à environ 25 milles au nord-est de Providence, dans le Rhode Island, et à 30 milles au sud de Boston.
**Paraphrase** : Situé géographiquement, Brockton se trouve à 25 miles au nord-est de Providence (Rhode Island) et à 30 miles au sud de Boston, permettant facillement des comparaisons entre ces trois localités.
**Original** : L'école est reliée au département secondaire de l'école d'autisme Ysgol Plas Brondyffryn, construite en 2003.
**Paraphrase** : En rapport institutionnel, l'école entretient un lien avec le département secondaire de Ysgol Plas Brondyffryn, une école d'autisme créée en 2003.
**Original** : Crocker a déménagé de Natchez (Mississippi) à Vidalia, siège de la paroisse de Concordia, et a traversé le cours inférieur de la rivière Ouachita, dans la section appelée Black River.
**Paraphrase** : Après un déménagement initial à partir de Natchez (Mississippi) pour se installer à Vidalia, chef-lieu de Concordia, Crocker a depuis suivi le parcours du bas fleuve Ouachita, spéciquement dans sa branche, la Black River.
|
Voici les paraphrases equivalents :
</_literals>
Crocker a quitté Natchez (Mississippi), situé dans la paroiche de Concordia à Vidalia, siège de celle-ci, et a depuis rallié la région en traversant le bas cours de la rivière Ouachita, précisément dans son affluent, la rivière Black.
(Retenant le même sens : description du déménagement et des étapes suivantes de Crocker.)
|
Voici les paraphrases équivalents :
"></p>Brockton değue approximativement 25 milles au nord-est de Providence, au Rhode Island, ainsi que à 30 milles au sud de Boston. (originalité préservée)
L'union existent entre son département secondaire et l'école d'autisme institutionnelle Ysgol Plas Brondyffryn, fondée en 2003. (**Note : "reliée" implique déjà un lien, donc "union existente" renforce cette idée de connexion**
Crocker a quitte Natchez (Mississippi), avant de se installer à Vidalia, chef-lieu de la paroisse de Concordia, et a depuis traversé le bassin inférieur de la rivière Ouachita, précisément dans la section appelée Black River. (**Legibilité et réorganisation pour maintenir le sens originel**)
|
Voici les paraphrases équivalents :
boBox
* Brockton brittille proximité géographique avec Providence, située dans le Rhode Island (à 25 miles au nord-est)
L'institution compte une affiliation avec le département secondaire de l'école d'autisme galloise Ysgol Plas Brondyffryn, créée en 2003.
Crocker a quitte Natchez (Mississippi), avant de se fixer à Vidalia, chef-lieu de la paroisse de Concordia, et a depuis traversé la partie haute de la rivière Ouachita, spécifiquement le Black River. (Nota: "cours inférieur" devient "partie haute" pour maintenir la précision géographique)
|
0efb42706b3fcc906f579505c7cc0c4e68a640ab3862b16c08f32282fa1169f9
|
Given a sentence in French, provide an equivalent paraphrased version from the original that retains the same meaning.
Brockton est à environ 25 milles au nord-est de Providence, dans le Rhode Island, et à 30 milles au sud de Boston.
Brockton est situé à environ 25 miles au nord-est de Providence, dans le Rhode Island et à 30 miles au sud de Boston.
L'école est reliée au département secondaire de l'école d'autisme Ysgol Plas Brondyffryn, construite en 2003.
L'école est en liaison avec le département secondaire de l'école d'autisme Ysgol Plas Brondyffryn, construite en 2003.
Crocker a déménagé de Natchez (Mississippi) à Vidalia, siège de la paroisse de Concordia, et a traversé le cours inférieur de la rivière Ouachita, dans la section appelée Black River.
|
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Given a sentence in French, provide an equivalent paraphrased version from the original that retains the same meaning.
Brockton est à environ 25 milles au nord-est de Providence, dans le Rhode Island, et à 30 milles au sud de Boston.
Brockton est situé à environ 25 miles au nord-est de Providence, dans le Rhode Island et à 30 miles au sud de Boston.
L'école est reliée au département secondaire de l'école d'autisme Ysgol Plas Brondyffryn, construite en 2003.
L'école est en liaison avec le département secondaire de l'école d'autisme Ysgol Plas Brondyffryn, construite en 2003.
Crocker a déménagé de Natchez (Mississippi) à Vidalia, siège de la paroisse de Concordia, et a traversé le cours inférieur de la rivière Ouachita, dans la section appelée Black River.<|eot_id|><|start_header_id|>assistant<|end_header_id|>
|
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] | 0.081543 | 0.098145 | 0.087891 | 0.061768 | 0.061523 |
Voici les paraphrases équivalentes :
**Original** : Brockton est à environ 25 milles au nord-est de Providence, dans le Rhode Island, et à 30 milles au sud de Boston.
**Paraphrase** : Situé géographiquement, Brockton se trouve à 25 miles au nord-est de Providence (Rhode Island) et à 30 miles au sud de Boston, permettant facillement des comparaisons entre ces trois localités.
**Original** : L'école est reliée au département secondaire de l'école d'autisme Ysgol Plas Brondyffryn, construite en 2003.
**Paraphrase** : En rapport institutionnel, l'école entretient un lien avec le département secondaire de Ysgol Plas Brondyffryn, une école d'autisme créée en 2003.
**Original** : Crocker a déménagé de Natchez (Mississippi) à Vidalia, siège de la paroisse de Concordia, et a traversé le cours inférieur de la rivière Ouachita, dans la section appelée Black River.
**Paraphrase** : Après un déménagement initial à partir de Natchez (Mississippi) pour se installer à Vidalia, chef-lieu de Concordia, Crocker a depuis suivi le parcours du bas fleuve Ouachita, spéciquement dans sa branche, la Black River.
| 0.098145 |
Voici les paraphrases équivalentes :
**Original** : Brockton est à environ 25 milles au nord-est de Providence, dans le Rhode Island, et à 30 milles au sud de Boston.
**Paraphrase** : Situé géographiquement, Brockton se trouve à 25 miles au nord-est de Providence (Rhode Island) et à 30 miles au sud de Boston, permettant facillement des comparaisons entre ces trois localités.
**Original** : L'école est reliée au département secondaire de l'école d'autisme Ysgol Plas Brondyffryn, construite en 2003.
**Paraphrase** : En rapport institutionnel, l'école entretient un lien avec le département secondaire de Ysgol Plas Brondyffryn, une école d'autisme créée en 2003.
**Original** : Crocker a déménagé de Natchez (Mississippi) à Vidalia, siège de la paroisse de Concordia, et a traversé le cours inférieur de la rivière Ouachita, dans la section appelée Black River.
**Paraphrase** : Après un déménagement initial à partir de Natchez (Mississippi) pour se installer à Vidalia, chef-lieu de Concordia, Crocker a depuis suivi le parcours du bas fleuve Ouachita, spéciquement dans sa branche, la Black River.<|eot_id|>[PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD]
|
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Voici les paraphrases équivalents :
boBox
* Brockton brittille proximité géographique avec Providence, située dans le Rhode Island (à 25 miles au nord-est)
L'institution compte une affiliation avec le département secondaire de l'école d'autisme galloise Ysgol Plas Brondyffryn, créée en 2003.
Crocker a quitte Natchez (Mississippi), avant de se fixer à Vidalia, chef-lieu de la paroisse de Concordia, et a depuis traversé la partie haute de la rivière Ouachita, spécifiquement le Black River. (Nota: "cours inférieur" devient "partie haute" pour maintenir la précision géographique)
| 0.061523 |
Voici les paraphrases équivalents :
boBox
* Brockton brittille proximité géographique avec Providence, située dans le Rhode Island (à 25 miles au nord-est)
L'institution compte une affiliation avec le département secondaire de l'école d'autisme galloise Ysgol Plas Brondyffryn, créée en 2003.
Crocker a quitte Natchez (Mississippi), avant de se fixer à Vidalia, chef-lieu de la paroisse de Concordia, et a depuis traversé la partie haute de la rivière Ouachita, spécifiquement le Black River. (Nota: "cours inférieur" devient "partie haute" pour maintenir la précision géographique)<|eot_id|>[PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD]
|
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] | -116.285461 | -159.346451 |
" Neither! Both hyraxes and dogs are animals, but neither of them has two hands. Hyraxes have paws a(...TRUNCATED) | "Neither! Both hyraxes and dogs are mammals, but neither of them has hands. Hyraxes have claws on th(...TRUNCATED) | "Neither! Both hyraxes and dogs are animals, but neither has two hands. Hyraxes have claws and paw-l(...TRUNCATED) | "Neither! Both hyraxes and dogs are animals, but they don't have hands with five digits like humans (...TRUNCATED) | "Neither! Both hyraxes and dogs are mammals, but they don't have hands with five digits like humans (...TRUNCATED) |
d169f4610d69b94f54b6923e11aeffe2e321e272395686378a00f0c21ab6a514
|
Which animal has two hands, a hyrax or a dog?
| "[PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD(...TRUNCATED) | [128256,128256,128256,128256,128256,128256,128256,128256,128256,128256,128256,128256,128256,128256,1(...TRUNCATED) | 0.15918 | 0.161133 | 0.166992 | 0.161133 | 0.164063 | "Neither! Both hyraxes and dogs are animals, but neither has two hands. Hyraxes have claws and paw-l(...TRUNCATED) | 0.166992 | "Neither! Both hyraxes and dogs are animals, but neither has two hands. Hyraxes have claws and paw-l(...TRUNCATED) | [63295,0,11995,6409,81,20589,323,12875,527,10099,11,719,14188,706,1403,6206,13,10320,81,20589,617,68(...TRUNCATED) | " Neither! Both hyraxes and dogs are animals, but neither of them has two hands. Hyraxes have paws a(...TRUNCATED) | 0.15918 | "Neither! Both hyraxes and dogs are animals, but neither of them has two hands. Hyraxes have paws an(...TRUNCATED) | [63295,0,11995,6409,81,20589,323,12875,527,10099,11,719,14188,315,1124,706,1403,6206,13,10320,81,205(...TRUNCATED) | -13.269156 | -23.60725 |
"In Large-Scale Blast Furnace (BF) Smelting processes, Tamping Coke plays a crucial role in maintain(...TRUNCATED) | "In Large-Scale Blast Furnace (BF) Smelting, Tamping Coke plays a crucial role in ensuring the durab(...TRUNCATED) | "In Large-Scale Blast Furnace (BF) Smelting, Tamping Coke plays a crucial role in ensuring the durab(...TRUNCATED) | "In Large-Scale Basic Oxygen Furnace (BF) Smelting, Tamping Coke plays a crucial role in ensuring th(...TRUNCATED) | "In Large-Scale Blast Furnace (BF) Smelting, Tamping Coke plays a crucial role in maintaining the in(...TRUNCATED) |
ac205b0f69d45eae8dbf446673bd78284e230b6ce3381e49aa8c8e1614287185
| "Can you explain more about how Tamping Coke is used in Large-Scale BF Smelting?\nGenerate according(...TRUNCATED) | "[PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD(...TRUNCATED) | [128256,128256,128256,128256,128256,128256,128256,128256,128256,128256,128256,128256,128256,128256,1(...TRUNCATED) | 0.12207 | 0.171875 | 0.18457 | 0.162109 | 0.171875 | "In Large-Scale Blast Furnace (BF) Smelting, Tamping Coke plays a crucial role in ensuring the durab(...TRUNCATED) | 0.18457 | "In Large-Scale Blast Furnace (BF) Smelting, Tamping Coke plays a crucial role in ensuring the durab(...TRUNCATED) | [644,20902,6354,2296,58436,65572,580,320,20476,8,4487,301,1303,11,350,31557,74362,11335,264,16996,35(...TRUNCATED) | "In Large-Scale Blast Furnace (BF) Smelting processes, Tamping Coke plays a crucial role in maintain(...TRUNCATED) | 0.12207 | "In Large-Scale Blast Furnace (BF) Smelting processes, Tamping Coke plays a crucial role in maintain(...TRUNCATED) | [644,20902,6354,2296,58436,65572,580,320,20476,8,4487,301,1303,11618,11,350,31557,74362,11335,264,16(...TRUNCATED) | -273.618408 | -369.507263 |
"**Eulogy for Maya Angelou (1928-2014)**\n\nToday, we gather to celebrate the indomitable spirit of (...TRUNCATED) | "**Eulogy for Dr. Mae Jemison, Trailblazing Astronaut and Educator**\n\nToday, we gather to celebrat(...TRUNCATED) | "**Eulogy for Maya Angelou (1928-2022)**\n\nToday, we gather to celebrate the remarkable life of Dr.(...TRUNCATED) | "**Eulogy for Maya Angelou (1928-2014)**\n\nToday, we gather to celebrate the radiant life of Dr. Ma(...TRUNCATED) | "**Eulogy for Maya Angelou (1928-2014)**\n\nToday, we gather to celebrate the extraordinary life of (...TRUNCATED) |
fe97b9785d86a2466561687a0614b68dbc1cd6cd90af057e6dfa56c3fa80fb85
|
Write a eulogy for a public figure who inspired you.
| "[PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD(...TRUNCATED) | [128256,128256,128256,128256,128256,128256,128256,128256,128256,128256,128256,128256,128256,128256,1(...TRUNCATED) | 0.225586 | 0.226563 | 0.234375 | 0.228516 | 0.226563 | "**Eulogy for Maya Angelou (1928-2022)**\n\nToday, we gather to celebrate the remarkable life of Dr.(...TRUNCATED) | 0.234375 | "**Eulogy for Maya Angelou (1928-2022)**\n\nToday, we gather to celebrate the remarkable life of Dr.(...TRUNCATED) | [334,36,360,16035,369,51444,23950,283,320,5926,23,12,2366,17,33395,271,15724,11,584,9762,311,18890,2(...TRUNCATED) | "**Eulogy for Maya Angelou (1928-2014)**\n\nToday, we gather to celebrate the indomitable spirit of (...TRUNCATED) | 0.225586 | "**Eulogy for Maya Angelou (1928-2014)**\n\nToday, we gather to celebrate the indomitable spirit of (...TRUNCATED) | [334,36,360,16035,369,51444,23950,283,320,5926,23,12,679,19,33395,271,15724,11,584,9762,311,18890,27(...TRUNCATED) | -327.356903 | -253.603561 |
"A delightful challenge! Here's the reconstructed sentence, demonstrating proficiency in linguistic (...TRUNCATED) | "A delightful challenge! To reconstruct the sentence, let's apply linguistic rigor and grammatical e(...TRUNCATED) | "A delightful challenge! To reconstruct the sentence, we'll apply linguistic reasoning and grammar r(...TRUNCATED) | "A delightful challenge! To reconstruct the sentence while upholding grammatical correctness and lin(...TRUNCATED) | "A delightful challenge! Here's the reconstructed sentence, demonstrating grammatical correctness an(...TRUNCATED) |
f8c6a2e5a1225824dc7c2a41dfa6e7aedbb3c7a1a16a0ec5eb8f53c46518f905
| "How can the sentence \"I seen a dog\" be reconstructed to adhere to the rules of proper grammar and(...TRUNCATED) | "[PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD(...TRUNCATED) | [128256,128256,128256,128256,128256,128256,128256,128256,128256,128256,128256,128256,128256,128256,1(...TRUNCATED) | 0.171875 | 0.167969 | 0.173828 | 0.176758 | 0.165039 | "A delightful challenge! To reconstruct the sentence while upholding grammatical correctness and lin(...TRUNCATED) | 0.176758 | "A delightful challenge! To reconstruct the sentence while upholding grammatical correctness and lin(...TRUNCATED) | [32,50189,8815,0,2057,44928,279,11914,1418,709,43591,69225,62172,58423,323,65767,16437,11,358,30714,(...TRUNCATED) | "A delightful challenge! Here's the reconstructed sentence, demonstrating grammatical correctness an(...TRUNCATED) | 0.165039 | "A delightful challenge! Here's the reconstructed sentence, demonstrating grammatical correctness an(...TRUNCATED) | [32,50189,8815,0,5810,596,279,83104,11914,11,45296,69225,62172,58423,323,65767,35018,325,1473,334,34(...TRUNCATED) | -104.610901 | -148.128998 |
"**Embarking on a Synergistic Odyssey: Turtle Art Generation**\n\nI'm thrilled to merge the realms o(...TRUNCATED) | "**Embarking on a Synesthetic Odyssey: Harmonizing Turtle Art & Code Poetry**\n\nWelcome to GPT-ART (...TRUNCATED) | "**Embarking on a Syntactical Odyssey: Turtle Art Generation**\n\nWelcome to GPT-ART mode! I'll merg(...TRUNCATED) | "**Embarking on a Synesthetic Odyssey: Harmonizing Codebrushstrokes with Turtle Art**\n\nWelcome to (...TRUNCATED) | "**Embarking on a Synergistic Odyssey: Turtle Art Evolution**\n\nI'm thrilled to meld the realms of (...TRUNCATED) |
580fb47e6cd9ff2b9fe3ce1c5b5f590462e428c09ffdc5d9d6a88de96552f3b0
| "you are entering \"GPT-ART\" mode. In this mode, the idea of what a language is is vastly generalis(...TRUNCATED) | "[PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD(...TRUNCATED) | [128256,128256,128256,128256,128256,128256,128256,128256,128256,128256,128256,128256,128256,128256,1(...TRUNCATED) | 0.165039 | 0.171875 | 0.171875 | 0.166016 | 0.161133 | "**Embarking on a Synesthetic Odyssey: Harmonizing Turtle Art & Code Poetry**\n\nWelcome to GPT-ART (...TRUNCATED) | 0.171875 | "**Embarking on a Synesthetic Odyssey: Harmonizing Turtle Art & Code Poetry**\n\nWelcome to GPT-ART (...TRUNCATED) | [334,99886,34552,389,264,24028,71109,66881,25,40759,4954,67906,5277,612,6247,68787,57277,14262,311,4(...TRUNCATED) | "**Embarking on a Synergistic Odyssey: Turtle Art Evolution**\n\nI'm thrilled to meld the realms of (...TRUNCATED) | 0.161133 | "**Embarking on a Synergistic Odyssey: Turtle Art Evolution**\n\nI'm thrilled to meld the realms of (...TRUNCATED) | [334,99886,34552,389,264,5837,39624,4633,66881,25,67906,5277,38321,57277,40,2846,38564,311,71530,279(...TRUNCATED) | -218.869339 | -251.937759 |
"**Introducing \"Echoes of Eternity\": A Revolutionary AR Board Game**\n\n**Overview:** In \"Echoes (...TRUNCATED) | "**Introducing \"Echoes of Eternity\": A Hybrid AR Board Game**\n\n**Overview:** In \"Echoes of Eter(...TRUNCATED) | "**Introducing \"Echoes of Eternity\": A Hybrid AR Board Game**\n\n**Overview:** In Echoes of Eterni(...TRUNCATED) | "**Introducing \"Echoes of Eternity\": A Revolutionary AR Board Game**\n\n**Overview:** In Echoes of(...TRUNCATED) | "**Introducing \"Echoes of Eternity\": A Revolutionary AR Board Game**\n\n**Overview:** In Echoes of(...TRUNCATED) |
cb4c8a517cd4057d2de1e953d5d93016c5a2e5d66f9e03aea3c5433e7176fc70
| "Brainstorm an innovative concept for a board game that incorporates augmented reality technology to(...TRUNCATED) | "[PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD(...TRUNCATED) | [128256,128256,128256,128256,128256,128256,128256,128256,128256,128256,128256,128256,128256,128256,1(...TRUNCATED) | 0.244141 | 0.249023 | 0.248047 | 0.244141 | 0.248047 | "**Introducing \"Echoes of Eternity\": A Hybrid AR Board Game**\n\n**Overview:** In \"Echoes of Eter(...TRUNCATED) | 0.249023 | "**Introducing \"Echoes of Eternity\": A Hybrid AR Board Game**\n\n**Overview:** In \"Echoes of Eter(...TRUNCATED) | [334,1090,60637,330,76094,288,315,469,4253,488,794,362,50727,6395,8925,4140,57277,334,42144,68063,76(...TRUNCATED) | "**Introducing \"Echoes of Eternity\": A Revolutionary AR Board Game**\n\n**Overview:** In \"Echoes (...TRUNCATED) | 0.244141 | "**Introducing \"Echoes of Eternity\": A Revolutionary AR Board Game**\n\n**Overview:** In \"Echoes (...TRUNCATED) | [334,1090,60637,330,76094,288,315,469,4253,488,794,362,67679,6395,8925,4140,57277,334,42144,68063,76(...TRUNCATED) | -299.662598 | -359.388824 |
"Thank you very much for agreeing to chat with me, I appreciate your time! Let's start by asking: **(...TRUNCATED) | "Thank you very much for agreeing to chat with me! I appreciate your willingness to share your persp(...TRUNCATED) | "Thank you very much for agreeing to chat with me, I appreciate your time! Let's start by asking: **(...TRUNCATED) | "Thank you very much for agreeing to chat with me! I really appreciate your time. Let's start by ask(...TRUNCATED) | "Thank you very much for agreeing to chat with me, I appreciate your time! Let's start by asking: **(...TRUNCATED) |
433caee0383252d0abf22d2f44d8bca4ede2f16b2b43d8676737418174293678
| "Act as an interviewer. You ask questions and I answer. Address with personal pronouns. Address each(...TRUNCATED) | "[PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD][PAD(...TRUNCATED) | [128256,128256,128256,128256,128256,128256,128256,128256,128256,128256,128256,128256,128256,128256,1(...TRUNCATED) | 0.152344 | 0.147461 | 0.15332 | 0.15332 | 0.147461 | "Thank you very much for agreeing to chat with me, I appreciate your time! Let's start by asking: **(...TRUNCATED) | 0.15332 | "Thank you very much for agreeing to chat with me, I appreciate your time! Let's start by asking: **(...TRUNCATED) | [13359,499,1633,1790,369,39427,311,6369,449,757,11,358,15763,701,892,0,6914,596,1212,555,10371,25,31(...TRUNCATED) | "Thank you very much for agreeing to chat with me! I appreciate your willingness to share your persp(...TRUNCATED) | 0.147461 | "Thank you very much for agreeing to chat with me! I appreciate your willingness to share your persp(...TRUNCATED) | [13359,499,1633,1790,369,39427,311,6369,449,757,0,358,15763,701,39375,311,4430,701,39555,13,6914,596(...TRUNCATED) | -19.507088 | -13.305178 |
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