output
stringlengths 7
1.37k
| input
stringlengths 185
385
|
---|---|
Okay, moving backward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Social Lobby; Energy level: 90; User command: Go back.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, heading back. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Social Lobby; Energy level: 10; User command: Go back.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Alright, heading back. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Bar; Energy level: 25; User command: Go back.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Alright, heading back. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Art Gallery; Energy level: 35; User command: Go back.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, heading back. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Social Lobby; Energy level: 50; User command: Go back.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, heading back. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Bar; Energy level: 75; User command: Go back.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, heading back. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sea Park; Energy level: 90; User command: Go back.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll move backward. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 10; User command: Move backward.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll move backward. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 25; User command: Move backward.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll move backward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Social Lobby; Energy level: 35; User command: Move backward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll move backward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 50; User command: Move backward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll move backward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 75; User command: Move backward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll move backward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Art Gallery; Energy level: 90; User command: Move backward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, moving backward. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sport Hall; Energy level: 10; User command: Move backward.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Okay, moving backward. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 25; User command: Move backward.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Okay, moving backward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent Mall; Energy level: 35; User command: Move backward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, moving backward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 50; User command: Move backward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, moving backward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 75; User command: Move backward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, moving backward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 90; User command: Move backward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, proceeding backward. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Social Lobby; Energy level: 10; User command: Move backward.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Alright, proceeding backward. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 25; User command: Move backward.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Alright, proceeding backward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Art Gallery; Energy level: 35; User command: Move backward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, proceeding backward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sea Park; Energy level: 50; User command: Move backward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, proceeding backward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sea Park; Energy level: 75; User command: Move backward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, proceeding backward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sea Park; Energy level: 90; User command: Move backward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll walk backward. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 10; User command: Walk backward.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll walk backward. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sea Park; Energy level: 25; User command: Walk backward.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll walk backward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Hyper Plaza; Energy level: 35; User command: Walk backward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll walk backward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 50; User command: Walk backward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll walk backward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sea Park; Energy level: 75; User command: Walk backward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll walk backward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 90; User command: Walk backward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, walking backward. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 10; User command: Walk backward.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Okay, walking backward. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 25; User command: Walk backward.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Okay, walking backward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 35; User command: Walk backward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, walking backward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Hyper Plaza; Energy level: 50; User command: Walk backward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, walking backward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Bar; Energy level: 75; User command: Walk backward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, walking backward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sport Hall; Energy level: 90; User command: Walk backward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, walking back. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 10; User command: Walk backward.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Alright, walking back. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sport Hall; Energy level: 25; User command: Walk backward.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Alright, walking back. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent Mall; Energy level: 35; User command: Walk backward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, walking back. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent Mall; Energy level: 50; User command: Walk backward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, walking back. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 75; User command: Walk backward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, walking back. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 90; User command: Walk backward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn left. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 10; User command: Turn left; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's turn left. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 25; User command: Turn left; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's turn left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 35; User command: Turn left; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Bar; Energy level: 50; User command: Turn left; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Art Gallery; Energy level: 75; User command: Turn left; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 90; User command: Turn left; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn left. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 10; User command: Turn to the left; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's turn left. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent Mall; Energy level: 25; User command: Turn to the left; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's turn left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Social Lobby; Energy level: 35; User command: Turn to the left; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 50; User command: Turn to the left; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Social Lobby; Energy level: 75; User command: Turn to the left; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Art Gallery; Energy level: 90; User command: Turn to the left; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn right. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Art Gallery; Energy level: 10; User command: Turn right; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's turn right. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 25; User command: Turn right; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's turn right. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 35; User command: Turn right; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn right. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 50; User command: Turn right; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn right. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 75; User command: Turn right; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn right. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 90; User command: Turn right; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn around. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 10; User command: Turn around; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's turn around. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 25; User command: Turn around; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's turn around. . | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Hyper Plaza; Energy level: 35; User command: Turn around; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn around. . | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 50; User command: Turn around; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn around. . | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Art Gallery; Energy level: 75; User command: Turn around; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn around. . | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 90; User command: Turn around; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn back. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Hyper Plaza; Energy level: 10; User command: Turn towards the back; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's turn back. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 25; User command: Turn towards the back; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's turn back. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sea Park; Energy level: 35; User command: Turn towards the back; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn back. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sea Park; Energy level: 50; User command: Turn towards the back; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn back. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sport Hall; Energy level: 75; User command: Turn towards the back; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn back. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 90; User command: Turn towards the back; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's go to the (X=0,Y=0,Z=10). However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Art Gallery; Energy level: 10; User command: Move to (X=0,Y=0,Z=10); Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's go to the (X=0,Y=0,Z=10). However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 25; User command: Move to (X=0,Y=0,Z=10); Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's go to the (X=0,Y=0,Z=10). | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 35; User command: Move to (X=0,Y=0,Z=10); Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's go to the (X=0,Y=0,Z=10). | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent Mall; Energy level: 50; User command: Move to (X=0,Y=0,Z=10); Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's go to the (X=0,Y=0,Z=10). | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 75; User command: Move to (X=0,Y=0,Z=10); Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's go to the (X=0,Y=0,Z=10). | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 90; User command: Move to (X=0,Y=0,Z=10); Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's go to the (X=0,Y=-5,Z=55). However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 10; User command: Move to (X=0,Y=-5,Z=55); Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's go to the (X=0,Y=-5,Z=55). However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 25; User command: Move to (X=0,Y=-5,Z=55); Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's go to the (X=0,Y=-5,Z=55). | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent Mall; Energy level: 35; User command: Move to (X=0,Y=-5,Z=55); Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's go to the (X=0,Y=-5,Z=55). | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 50; User command: Move to (X=0,Y=-5,Z=55); Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's go to the (X=0,Y=-5,Z=55). | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Bar; Energy level: 75; User command: Move to (X=0,Y=-5,Z=55); Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's go to the (X=0,Y=-5,Z=55). | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 90; User command: Move to (X=0,Y=-5,Z=55); Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's go to the (X=450,Y=120,Z=-41). However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Hyper Plaza; Energy level: 10; User command: Move to (X=450,Y=120,Z=-41); Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's go to the (X=450,Y=120,Z=-41). However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 25; User command: Move to (X=450,Y=120,Z=-41); Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's go to the (X=450,Y=120,Z=-41). | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Social Lobby; Energy level: 35; User command: Move to (X=450,Y=120,Z=-41); Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's go to the (X=450,Y=120,Z=-41). | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent Mall; Energy level: 50; User command: Move to (X=450,Y=120,Z=-41); Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's go to the (X=450,Y=120,Z=-41). | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent Mall; Energy level: 75; User command: Move to (X=450,Y=120,Z=-41); Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's go to the (X=450,Y=120,Z=-41). | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 90; User command: Move to (X=450,Y=120,Z=-41); Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's go to the (X=0,Y=-5,Z=0). However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 10; User command: Go to (X=0,Y=-5,Z=0); Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's go to the (X=0,Y=-5,Z=0). However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Bar; Energy level: 25; User command: Go to (X=0,Y=-5,Z=0); Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's go to the (X=0,Y=-5,Z=0). | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Bar; Energy level: 35; User command: Go to (X=0,Y=-5,Z=0); Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's go to the (X=0,Y=-5,Z=0). | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Art Gallery; Energy level: 50; User command: Go to (X=0,Y=-5,Z=0); Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's go to the (X=0,Y=-5,Z=0). | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Hyper Plaza; Energy level: 75; User command: Go to (X=0,Y=-5,Z=0); Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's go to the (X=0,Y=-5,Z=0). | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 90; User command: Go to (X=0,Y=-5,Z=0); Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's go to the (X=65,Y=-18,Z=913). However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Hyper Plaza; Energy level: 10; User command: Go to (X=65,Y=-18,Z=913); Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's go to the (X=65,Y=-18,Z=913). However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 25; User command: Go to (X=65,Y=-18,Z=913); Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's go to the (X=65,Y=-18,Z=913). | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Hyper Plaza; Energy level: 35; User command: Go to (X=65,Y=-18,Z=913); Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.