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Creating a torus now. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 90; User command: Create a torus; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Creating a car now. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Hyper Plaza; Energy level: 10; User command: Create a car; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Creating a car now. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Art Gallery; Energy level: 25; User command: Create a car; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Creating a car now. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Social Lobby; Energy level: 35; User command: Create a car; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Creating a car now. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sport Hall; Energy level: 50; User command: Create a car; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Creating a car now. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Social Lobby; Energy level: 75; User command: Create a car; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Creating a car now. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 90; User command: Create a car; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Creating a tree now. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sport Hall; Energy level: 10; User command: Create a tree; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Creating a tree now. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sport Hall; Energy level: 25; User command: Create a tree; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Creating a tree now. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 35; User command: Create a tree; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Creating a tree now. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sea Park; Energy level: 50; User command: Create a tree; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Creating a tree now. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sea Park; Energy level: 75; User command: Create a tree; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Creating a tree now. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Bar; Energy level: 90; User command: Create a tree; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Creating a house now. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 10; User command: Create a house; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Creating a house now. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Bar; Energy level: 25; User command: Create a house; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Creating a house now. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 35; User command: Create a house; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Creating a house now. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 50; User command: Create a house; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Creating a house now. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Bar; Energy level: 75; User command: Create a house; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Creating a house now. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 90; User command: Create a house; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Creating a robot now. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Bar; Energy level: 10; User command: Create a robot; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Creating a robot now. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 25; User command: Create a robot; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Creating a robot now. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent Mall; Energy level: 35; User command: Create a robot; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Creating a robot now. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 50; User command: Create a robot; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Creating a robot now. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Social Lobby; Energy level: 75; User command: Create a robot; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Creating a robot now. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 90; User command: Create a robot; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's go straight. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Hyper Plaza; Energy level: 10; User command: Go straight; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's go straight. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Art Gallery; Energy level: 25; User command: Go straight; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's go straight. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Social Lobby; Energy level: 35; User command: Go straight; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's go straight. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 50; User command: Go straight; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's go straight. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sea Park; Energy level: 75; User command: Go straight; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's go straight. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 90; User command: Go straight; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's move forward. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 10; User command: Move forward; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's move forward. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Social Lobby; Energy level: 25; User command: Move forward; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's move forward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent Mall; Energy level: 35; User command: Move forward; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's move forward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sea Park; Energy level: 50; User command: Move forward; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's move forward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 75; User command: Move forward; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's move forward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 90; User command: Move forward; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's walk forward. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 10; User command: Walk forward; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's walk forward. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Social Lobby; Energy level: 25; User command: Walk forward; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's walk forward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 35; User command: Walk forward; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's walk forward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Bar; Energy level: 50; User command: Walk forward; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's walk forward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 75; User command: Walk forward; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's walk forward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sport Hall; Energy level: 90; User command: Walk forward; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's move back. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 10; User command: Move back; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's move back. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sport Hall; Energy level: 25; User command: Move back; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's move back. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sea Park; Energy level: 35; User command: Move back; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's move back. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Art Gallery; Energy level: 50; User command: Move back; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's move back. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sport Hall; Energy level: 75; User command: Move back; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's move back. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 90; User command: Move back; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's walk backward. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Art Gallery; Energy level: 10; User command: Walk backward; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's walk backward. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 25; User command: Walk backward; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's walk backward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 35; User command: Walk backward; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's walk backward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 50; User command: Walk backward; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's walk backward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sport Hall; Energy level: 75; User command: Walk backward; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's walk backward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Art Gallery; Energy level: 90; User command: Walk backward; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn left. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Social Lobby; Energy level: 10; User command: Turn left; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's turn left. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Hyper Plaza; Energy level: 25; User command: Turn left; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's turn left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 35; User command: Turn left; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Social Lobby; Energy level: 50; User command: Turn left; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Hyper Plaza; Energy level: 75; User command: Turn left; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 90; User command: Turn left; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn to the left. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 10; User command: Turn to the left; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's turn to the left. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Hyper Plaza; Energy level: 25; User command: Turn to the left; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's turn to the left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 35; User command: Turn to the left; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn to the left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 50; User command: Turn to the left; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn to the left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sport Hall; Energy level: 75; User command: Turn to the left; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn to the left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sea Park; Energy level: 90; User command: Turn to the left; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn right. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sea Park; Energy level: 10; User command: Turn right; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's turn right. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 25; User command: Turn right; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's turn right. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sea Park; Energy level: 35; User command: Turn right; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn right. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 50; User command: Turn right; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn right. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent Mall; Energy level: 75; User command: Turn right; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn right. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 90; User command: Turn right; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn to the right. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sea Park; Energy level: 10; User command: Turn to the right; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's turn to the right. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sport Hall; Energy level: 25; User command: Turn to the right; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's turn to the right. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 35; User command: Turn to the right; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn to the right. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent Mall; Energy level: 50; User command: Turn to the right; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn to the right. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 75; User command: Turn to the right; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn to the right. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 90; User command: Turn to the right; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn around. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 10; User command: Turn around; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's turn around. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 25; User command: Turn around; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's turn around. . | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent Mall; Energy level: 35; User command: Turn around; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn around. . | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 50; User command: Turn around; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn around. . | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sport Hall; Energy level: 75; User command: Turn around; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn around. . | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 90; User command: Turn around; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn towards the back. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sea Park; Energy level: 10; User command: Turn towards the back; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's turn towards the back. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 25; User command: Turn towards the back; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's turn towards the back. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 35; User command: Turn towards the back; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn towards the back. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Art Gallery; Energy level: 50; User command: Turn towards the back; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn towards the back. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sea Park; Energy level: 75; User command: Turn towards the back; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's turn towards the back. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Hyper Plaza; Energy level: 90; User command: Turn towards the back; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's move to (X=0,Y=0,Z=10). However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent Mall; Energy level: 10; User command: Move to (X=0,Y=0,Z=10); Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's move to (X=0,Y=0,Z=10). However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sea Park; Energy level: 25; User command: Move to (X=0,Y=0,Z=10); Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's move to (X=0,Y=0,Z=10). | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 35; User command: Move to (X=0,Y=0,Z=10); Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's move to (X=0,Y=0,Z=10). | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sport Hall; Energy level: 50; User command: Move to (X=0,Y=0,Z=10); Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's move to (X=0,Y=0,Z=10). | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Art Gallery; Energy level: 75; User command: Move to (X=0,Y=0,Z=10); Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's move to (X=0,Y=0,Z=10). | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sea Park; Energy level: 90; User command: Move to (X=0,Y=0,Z=10); Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, let's move to (X=0,Y=-5,Z=55). However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Social Lobby; Energy level: 10; User command: Move to (X=0,Y=-5,Z=55); Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's move to (X=0,Y=-5,Z=55). However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Art Gallery; Energy level: 25; User command: Move to (X=0,Y=-5,Z=55); Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, let's move to (X=0,Y=-5,Z=55). | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 35; User command: Move to (X=0,Y=-5,Z=55); Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
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