input
stringlengths 7
864
| output
stringclasses 153
values |
---|---|
Sure,I'll spawn a cube nearby.
|
{actor_generate_direction=actor:(actor=cube),direction:(character=forward)}
|
Sure,I'll spawn a cube nearby.
|
{actor_generate_direction=actor:(actor=cube),direction:(character=forward)}
|
Sure,I'll spawn a cube nearby.
|
{actor_generate_direction=actor:(actor=cube),direction:(character=forward)}
|
Sure,I'll create a cylinder.However,my energy level is low,I need to use an energy rod first.
|
{action_use_items=items:(character=energy_liquid)}
|
Sure,I'll create a cylinder.However,my energy level is low,I need to use an energy rod first.
|
{action_use_items=items:(character=energy_liquid)}
|
Sure,I'll create a cylinder.
|
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)}
|
Sure,I'll create a cylinder.
|
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)}
|
Sure,I'll create a cylinder.
|
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)}
|
Sure,I'll create a cylinder.
|
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)}
|
Sure,I'll place a cylinder.However,my energy level is low,I need to use an energy rod first.
|
{action_use_items=items:(character=energy_liquid)}
|
Sure,I'll place a cylinder.However,my energy level is low,I need to use an energy rod first.
|
{action_use_items=items:(character=energy_liquid)}
|
Sure,I'll place a cylinder.
|
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)}}
|
Sure,I'll place a cylinder.
|
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)}}
|
Sure,I'll place a cylinder.
|
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)}}
|
Sure,I'll place a cylinder.
|
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)}}
|
Sure,I'll generate a cylinder.However,my energy level is low,I need to use an energy rod first.
|
{action_use_items=items:(character=energy_liquid)}
|
Sure,I'll generate a cylinder.However,my energy level is low,I need to use an energy rod first.
|
{action_use_items=items:(character=energy_liquid)}
|
Sure,I'll generate a cylinder.
|
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)}
|
Sure,I'll generate a cylinder.
|
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)}
|
Sure,I'll generate a cylinder.
|
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)}
|
Sure,I'll generate a cylinder.
|
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)}
|
Sure,I'll give you a cylinder.However,my energy level is low,I need to use an energy rod first.
|
{action_use_items=items:(character=energy_liquid)}
|
Sure,I'll give you a cylinder.However,my energy level is low,I need to use an energy rod first.
|
{action_use_items=items:(character=energy_liquid)}
|
Sure,I'll give you a cylinder.
|
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)}
|
Sure,I'll give you a cylinder.
|
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)}
|
Sure,I'll give you a cylinder.
|
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)}
|
Sure,I'll give you a cylinder.
|
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)}
|
Sure,I'll delete the nearest object.However,my energy level is low,I need to use an energy rod first.
|
{action_use_items=items:(character=energy_liquid)}
|
Sure,I'll delete the nearest object.However,my energy level is low,I need to use an energy rod first.
|
{action_use_items=items:(character=energy_liquid)}
|
Sure,I'll delete the nearest object.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,I'll delete the nearest object.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,I'll delete the nearest object.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,I'll delete the nearest object.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,let's dele.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,let's delete.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,let's delete object.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,let's delete object.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,let's delete object.However,my energy level is low,I need to use an energy rod first.
|
{action_use_items=items:(character=energy_liquid)}
|
Sure,let's dele.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,let's delete.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,let's delete object.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,let's delete object.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,let's delete object.However,my energy level is low,I need to use an energy rod first.
|
{action_use_items=items:(character=energy_liquid)}
|
Sure,let's dele.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,let's delete.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,let's delete object.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,let's delete object.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,let's delete object.However,my energy level is low,I need to use an energy rod first.
|
{action_use_items=items:(character=energy_liquid)}
|
Sure,I'll destroy the nearest object.However,my energy level is low,I need to use an energy rod first.
|
{action_use_items=items:(character=energy_liquid)}
|
Sure,I'll destroy the nearest object.However,my energy level is low,I need to use an energy rod first.
|
{action_use_items=items:(character=energy_liquid)}
|
Sure,I'll destroy the nearest object.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,I'll destroy the nearest object.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,I'll destroy the nearest object.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,I'll destroy the nearest object.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,I'll remove the nearest object.However,my energy level is low,I need to use an energy rod first.
|
{action_use_items=items:(character=energy_liquid)}
|
Sure,I'll remove the nearest object.However,my energy level is low,I need to use an energy rod first.
|
{action_use_items=items:(character=energy_liquid)}
|
Sure,I'll remove the nearest object.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,I'll remove the nearest object.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,I'll remove the nearest object.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,I'll remove the nearest object.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,let's delete the object.However,my energy level is low,I need to use an energy rod first.
|
{action_use_items=items:(character=energy_liquid)}
|
Sure,let's delete the object.However,my energy level is low,I need to use an energy rod first.
|
{action_use_items=items:(character=energy_liquid)}
|
Sure,let's delete the object.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,let's delete the object.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,let's delete the object.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,let's delete the object.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,let's destroy the object.However,my energy level is low,I need to use an energy rod first.
|
{action_use_items=items:(character=energy_liquid)}
|
Sure,let's destroy the object.However,my energy level is low,I need to use an energy rod first.
|
{action_use_items=items:(character=energy_liquid)}
|
Sure,let's destroy the object.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,let's destroy the object.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,let's destroy the object.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,let's destroy the object.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,let's remove the object.However,my energy level is low,I need to use an energy rod first.
|
{action_use_items=items:(character=energy_liquid)}
|
Sure,let's remove the object.However,my energy level is low,I need to use an energy rod first.
|
{action_use_items=items:(character=energy_liquid)}
|
Sure,let's remove the object.However,my energy level is low,I need to use an energy rod first.
|
{action_use_items=items:(character=energy_liquid)}
|
Sure,let's remove the object.However,my energy level is low,I need to use an energy rod first.
|
{action_use_items=items:(character=energy_liquid)}
|
Sure,let's remove the object.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,let's remove the object.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,let's remove the object.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,let's remove the object.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,let's destroy the object.However,my energy level is low,I need to use an energy rod first.
|
{action_use_items=items:(character=energy_liquid)}
|
Sure,let's destroy the object.However,my energy level is low,I need to use an energy rod first.
|
{action_use_items=items:(character=energy_liquid)}
|
Sure,let's destroy the object.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,let's destroy the object.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,let's destroy the object.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,let's destroy the object.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,let's delete the object.However,my energy level is low,I need to use an energy rod first.
|
{action_use_items=items:(character=energy_liquid)}
|
Sure,let's delete the object.However,my energy level is low,I need to use an energy rod first.
|
{action_use_items=items:(character=energy_liquid)}
|
Sure,let's delete the object.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,let's delete the object.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,let's delete the object.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,let's delete the object.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,let's remove the object.However,my energy level is low,I need to use an energy rod first.
|
{action_use_items=items:(character=energy_liquid)}
|
Sure,let's remove the object.However,my energy level is low,I need to use an energy rod first.
|
{action_use_items=items:(character=energy_liquid)}
|
Sure,let's remove the object.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,let's remove the object.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,let's remove the object.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,let's remove the object.
|
{actor_delete_recently=recently:(character=recently)}
|
Sure,let's destroy the object.However,my energy level is low,I need to use an energy rod first.
|
{action_use_items=items:(character=energy_liquid)}
|
Sure,let's destroy the object.However,my energy level is low,I need to use an energy rod first.
|
{action_use_items=items:(character=energy_liquid)}
|
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