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Sure, I'll lie down. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 50; User command: Lie down.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll lie down. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Social Lobby; Energy level: 75; User command: Lie down.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll lie down. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent Mall; Energy level: 90; User command: Lie down.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll lie face down. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent Mall; Energy level: 10; User command: Lie face down.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll lie face down. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent Mall; Energy level: 25; User command: Lie face down.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll lie face down. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sport Hall; Energy level: 35; User command: Lie face down.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll lie face down. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent Mall; Energy level: 50; User command: Lie face down.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll lie face down. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Art Gallery; Energy level: 75; User command: Lie face down.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll lie face down. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 90; User command: Lie face down.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll play some music. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sea Park; Energy level: 10; User command: Let's have some music; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll play some music. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 25; User command: Let's have some music; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll play some music. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 35; User command: Let's have some music; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll play some music. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 50; User command: Let's have some music; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll play some music. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 75; User command: Let's have some music; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll play some music. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 90; User command: Let's have some music; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll play a song. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 10; User command: Play a song; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll play a song. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Hyper Plaza; Energy level: 25; User command: Play a song; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll play a song. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Social Lobby; Energy level: 35; User command: Play a song; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll play a song. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Social Lobby; Energy level: 50; User command: Play a song; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll play a song. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 75; User command: Play a song; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll play a song. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Social Lobby; Energy level: 90; User command: Play a song; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll sing you a song. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 10; User command: Can you sing me a song; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll sing you a song. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent Mall; Energy level: 25; User command: Can you sing me a song; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll sing you a song. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sea Park; Energy level: 35; User command: Can you sing me a song; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll sing you a song. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 50; User command: Can you sing me a song; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll sing you a song. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sport Hall; Energy level: 75; User command: Can you sing me a song; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll sing you a song. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent Mall; Energy level: 90; User command: Can you sing me a song; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll go straight. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Bar; Energy level: 10; User command: Go straight.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll go straight. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 25; User command: Go straight.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll go straight. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Art Gallery; Energy level: 35; User command: Go straight.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll go straight. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 50; User command: Go straight.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll go straight. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Bar; Energy level: 75; User command: Go straight.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll go straight. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sport Hall; Energy level: 90; User command: Go straight.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, moving straight ahead. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sea Park; Energy level: 10; User command: Go straight.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Okay, moving straight ahead. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Bar; Energy level: 25; User command: Go straight.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Okay, moving straight ahead. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 35; User command: Go straight.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, moving straight ahead. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 50; User command: Go straight.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, moving straight ahead. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 75; User command: Go straight.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, moving straight ahead. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Bar; Energy level: 90; User command: Go straight.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, heading straight. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 10; User command: Go straight.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Alright, heading straight. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 25; User command: Go straight.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Alright, heading straight. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Hyper Plaza; Energy level: 35; User command: Go straight.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, heading straight. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Bar; Energy level: 50; User command: Go straight.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, heading straight. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sea Park; Energy level: 75; User command: Go straight.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, heading straight. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 90; User command: Go straight.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll move forward. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Art Gallery; Energy level: 10; User command: Move forward.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll move forward. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Hyper Plaza; Energy level: 25; User command: Move forward.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll move forward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sea Park; Energy level: 35; User command: Move forward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll move forward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 50; User command: Move forward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll move forward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Bar; Energy level: 75; User command: Move forward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll move forward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Art Gallery; Energy level: 90; User command: Move forward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, moving forward. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 10; User command: Move forward.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Okay, moving forward. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 25; User command: Move forward.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Okay, moving forward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Social Lobby; Energy level: 35; User command: Move forward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, moving forward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 50; User command: Move forward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, moving forward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 75; User command: Move forward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, moving forward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sea Park; Energy level: 90; User command: Move forward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, proceeding forward. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 10; User command: Move forward.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Alright, proceeding forward. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 25; User command: Move forward.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Alright, proceeding forward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent Mall; Energy level: 35; User command: Move forward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, proceeding forward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sport Hall; Energy level: 50; User command: Move forward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, proceeding forward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sport Hall; Energy level: 75; User command: Move forward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, proceeding forward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 90; User command: Move forward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll walk forward. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 10; User command: Walk forward.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll walk forward. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Hyper Plaza; Energy level: 25; User command: Walk forward.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll walk forward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 35; User command: Walk forward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll walk forward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sport Hall; Energy level: 50; User command: Walk forward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll walk forward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 75; User command: Walk forward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll walk forward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 90; User command: Walk forward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, walking forward. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 10; User command: Walk forward.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Okay, walking forward. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 25; User command: Walk forward.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Okay, walking forward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 35; User command: Walk forward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, walking forward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 50; User command: Walk forward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, walking forward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 75; User command: Walk forward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, walking forward. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Art Gallery; Energy level: 90; User command: Walk forward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, walking ahead. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sport Hall; Energy level: 10; User command: Walk forward.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Alright, walking ahead. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 25; User command: Walk forward.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Alright, walking ahead. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 35; User command: Walk forward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, walking ahead. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 50; User command: Walk forward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, walking ahead. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 75; User command: Walk forward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, walking ahead. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 90; User command: Walk forward.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll go left. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 10; User command: Go left.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll go left. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Bar; Energy level: 25; User command: Go left.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll go left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 35; User command: Go left.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll go left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Social Lobby; Energy level: 50; User command: Go left.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll go left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Art Gallery; Energy level: 75; User command: Go left.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll go left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 90; User command: Go left.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, moving to the left. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sea Park; Energy level: 10; User command: Go left.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Okay, moving to the left. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 25; User command: Go left.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Okay, moving to the left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 35; User command: Go left.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, moving to the left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Bar; Energy level: 50; User command: Go left.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, moving to the left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 75; User command: Go left.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, moving to the left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 90; User command: Go left.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, heading left. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 10; User command: Go left.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Alright, heading left. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Social Lobby; Energy level: 25; User command: Go left.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Alright, heading left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 35; User command: Go left.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, heading left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Hyper Plaza; Energy level: 50; User command: Go left.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, heading left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sea Park; Energy level: 75; User command: Go left.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, heading left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 90; User command: Go left.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll move left. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sport Hall; Energy level: 10; User command: Move left.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
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