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Okay, I'll create a building in the back. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 25; User command: Create a building in the back.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Okay, I'll create a building in the back. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 35; User command: Create a building in the back.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, I'll create a building in the back. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 50; User command: Create a building in the back.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, I'll create a building in the back. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sea Park; Energy level: 75; User command: Create a building in the back.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, I'll create a building in the back. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Social Lobby; Energy level: 90; User command: Create a building in the back.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, I'll place a building in the back. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 10; User command: Place a building in the back.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Alright, I'll place a building in the back. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 25; User command: Place a building in the back.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Alright, I'll place a building in the back. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 35; User command: Place a building in the back.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, I'll place a building in the back. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 50; User command: Place a building in the back.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, I'll place a building in the back. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 75; User command: Place a building in the back.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, I'll place a building in the back. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Social Lobby; Energy level: 90; User command: Place a building in the back.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll generate a building on the left. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 10; User command: Generate a building on the left.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll generate a building on the left. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sport Hall; Energy level: 25; User command: Generate a building on the left.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll generate a building on the left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 35; User command: Generate a building on the left.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll generate a building on the left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sea Park; Energy level: 50; User command: Generate a building on the left.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll generate a building on the left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Bar; Energy level: 75; User command: Generate a building on the left.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll generate a building on the left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 90; User command: Generate a building on the left.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, I'll create a building on the left. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 10; User command: Create a building on the left.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Okay, I'll create a building on the left. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 25; User command: Create a building on the left.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Okay, I'll create a building on the left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 35; User command: Create a building on the left.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, I'll create a building on the left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sea Park; Energy level: 50; User command: Create a building on the left.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, I'll create a building on the left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sea Park; Energy level: 75; User command: Create a building on the left.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, I'll create a building on the left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Art Gallery; Energy level: 90; User command: Create a building on the left.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, I'll place a building on the left. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 10; User command: Place a building on the left.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Alright, I'll place a building on the left. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Bar; Energy level: 25; User command: Place a building on the left.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Alright, I'll place a building on the left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 35; User command: Place a building on the left.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, I'll place a building on the left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 50; User command: Place a building on the left.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, I'll place a building on the left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sport Hall; Energy level: 75; User command: Place a building on the left.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, I'll place a building on the left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 90; User command: Place a building on the left.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll generate a building on the right. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Art Gallery; Energy level: 10; User command: Generate a building on the right.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll generate a building on the right. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Hyper Plaza; Energy level: 25; User command: Generate a building on the right.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll generate a building on the right. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 35; User command: Generate a building on the right.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll generate a building on the right. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sport Hall; Energy level: 50; User command: Generate a building on the right.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll generate a building on the right. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 75; User command: Generate a building on the right.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll generate a building on the right. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Social Lobby; Energy level: 90; User command: Generate a building on the right.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, I'll create a building on the right. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sea Park; Energy level: 10; User command: Create a building on the right.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Okay, I'll create a building on the right. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 25; User command: Create a building on the right.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Okay, I'll create a building on the right. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sport Hall; Energy level: 35; User command: Create a building on the right.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, I'll create a building on the right. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Social Lobby; Energy level: 50; User command: Create a building on the right.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, I'll create a building on the right. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 75; User command: Create a building on the right.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, I'll create a building on the right. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 90; User command: Create a building on the right.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, I'll place a building on the right. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 10; User command: Place a building on the right.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Alright, I'll place a building on the right. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sport Hall; Energy level: 25; User command: Place a building on the right.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Alright, I'll place a building on the right. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Hyper Plaza; Energy level: 35; User command: Place a building on the right.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, I'll place a building on the right. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 50; User command: Place a building on the right.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, I'll place a building on the right. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Art Gallery; Energy level: 75; User command: Place a building on the right.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, I'll place a building on the right. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent Mall; Energy level: 90; User command: Place a building on the right.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll generate a painting in front. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Bar; Energy level: 10; User command: Generate a painting in front.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll generate a painting in front. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 25; User command: Generate a painting in front.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll generate a painting in front. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Social Lobby; Energy level: 35; User command: Generate a painting in front.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll generate a painting in front. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Hyper Plaza; Energy level: 50; User command: Generate a painting in front.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll generate a painting in front. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 75; User command: Generate a painting in front.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll generate a painting in front. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sport Hall; Energy level: 90; User command: Generate a painting in front.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, I'll create a painting in front. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Hyper Plaza; Energy level: 10; User command: Create a painting in front.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Okay, I'll create a painting in front. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 25; User command: Create a painting in front.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Okay, I'll create a painting in front. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Hyper Plaza; Energy level: 35; User command: Create a painting in front.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, I'll create a painting in front. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 50; User command: Create a painting in front.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, I'll create a painting in front. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 75; User command: Create a painting in front.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, I'll create a painting in front. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent Mall; Energy level: 90; User command: Create a painting in front.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, I'll place a painting in front. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 10; User command: Place a painting in front.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Alright, I'll place a painting in front. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Social Lobby; Energy level: 25; User command: Place a painting in front.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Alright, I'll place a painting in front. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Art Gallery; Energy level: 35; User command: Place a painting in front.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, I'll place a painting in front. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent Mall; Energy level: 50; User command: Place a painting in front.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, I'll place a painting in front. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Bar; Energy level: 75; User command: Place a painting in front.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, I'll place a painting in front. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent Mall; Energy level: 90; User command: Place a painting in front.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll generate a painting in the back. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent Mall; Energy level: 10; User command: Generate a painting in the back.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll generate a painting in the back. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 25; User command: Generate a painting in the back.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll generate a painting in the back. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 35; User command: Generate a painting in the back.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll generate a painting in the back. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 50; User command: Generate a painting in the back.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll generate a painting in the back. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Art Gallery; Energy level: 75; User command: Generate a painting in the back.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll generate a painting in the back. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sport Hall; Energy level: 90; User command: Generate a painting in the back.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, I'll create a painting in the back. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Art Gallery; Energy level: 10; User command: Create a painting in the back.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Okay, I'll create a painting in the back. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 25; User command: Create a painting in the back.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Okay, I'll create a painting in the back. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent Mall; Energy level: 35; User command: Create a painting in the back.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, I'll create a painting in the back. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sea Park; Energy level: 50; User command: Create a painting in the back.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, I'll create a painting in the back. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Social Lobby; Energy level: 75; User command: Create a painting in the back.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, I'll create a painting in the back. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 90; User command: Create a painting in the back.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, I'll place a painting in the back. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 10; User command: Place a painting in the back.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Alright, I'll place a painting in the back. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent Mall; Energy level: 25; User command: Place a painting in the back.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Alright, I'll place a painting in the back. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Social Lobby; Energy level: 35; User command: Place a painting in the back.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, I'll place a painting in the back. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 50; User command: Place a painting in the back.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, I'll place a painting in the back. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 75; User command: Place a painting in the back.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, I'll place a painting in the back. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 90; User command: Place a painting in the back.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll generate a painting on the left. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Hyper Plaza; Energy level: 10; User command: Generate a painting on the left.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll generate a painting on the left. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 25; User command: Generate a painting on the left.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll generate a painting on the left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Art Gallery; Energy level: 35; User command: Generate a painting on the left.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll generate a painting on the left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Bar; Energy level: 50; User command: Generate a painting on the left.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll generate a painting on the left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Social Lobby; Energy level: 75; User command: Generate a painting on the left.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll generate a painting on the left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Art Gallery; Energy level: 90; User command: Generate a painting on the left.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, I'll create a painting on the left. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Bar; Energy level: 10; User command: Create a painting on the left.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Okay, I'll create a painting on the left. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 25; User command: Create a painting on the left.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Okay, I'll create a painting on the left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 35; User command: Create a painting on the left.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, I'll create a painting on the left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Art Gallery; Energy level: 50; User command: Create a painting on the left.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, I'll create a painting on the left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Art Gallery; Energy level: 75; User command: Create a painting on the left.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Okay, I'll create a painting on the left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Social Lobby; Energy level: 90; User command: Create a painting on the left.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, I'll place a painting on the left. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Hyper Plaza; Energy level: 10; User command: Place a painting on the left.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Alright, I'll place a painting on the left. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Social Lobby; Energy level: 25; User command: Place a painting on the left.; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Alright, I'll place a painting on the left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 35; User command: Place a painting on the left.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, I'll place a painting on the left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 50; User command: Place a painting on the left.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Alright, I'll place a painting on the left. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sea Park; Energy level: 75; User command: Place a painting on the left.; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
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