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Sure, I'll remove the vehicle. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 10; User command: Remove vehicle; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll remove the vehicle. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sport Hall; Energy level: 25; User command: Remove vehicle; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll remove the vehicle. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 35; User command: Remove vehicle; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll remove the vehicle. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 50; User command: Remove vehicle; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll remove the vehicle. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 75; User command: Remove vehicle; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll remove the vehicle. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Bar; Energy level: 90; User command: Remove vehicle; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll delete the vehicle. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 10; User command: delete vehicle; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll delete the vehicle. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Bar; Energy level: 25; User command: delete vehicle; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll delete the vehicle. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Art Gallery; Energy level: 35; User command: delete vehicle; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll delete the vehicle. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 50; User command: delete vehicle; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll delete the vehicle. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent Mall; Energy level: 75; User command: delete vehicle; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll delete the vehicle. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Bar; Energy level: 90; User command: delete vehicle; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll enter the vehicle spaceship #1. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 10; User command: Enter vehicle spaceship #1; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll enter the vehicle spaceship #1. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 25; User command: Enter vehicle spaceship #1; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll enter the vehicle spaceship #1. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 35; User command: Enter vehicle spaceship #1; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll enter the vehicle spaceship #1. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 50; User command: Enter vehicle spaceship #1; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll enter the vehicle spaceship #1. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Bar; Energy level: 75; User command: Enter vehicle spaceship #1; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll enter the vehicle spaceship #1. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sport Hall; Energy level: 90; User command: Enter vehicle spaceship #1; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll board the vehicle spaceship #1. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent Mall; Energy level: 10; User command: Board vehicle spaceship #1; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll board the vehicle spaceship #1. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 25; User command: Board vehicle spaceship #1; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll board the vehicle spaceship #1. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Hyper Plaza; Energy level: 35; User command: Board vehicle spaceship #1; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll board the vehicle spaceship #1. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 50; User command: Board vehicle spaceship #1; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll board the vehicle spaceship #1. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 75; User command: Board vehicle spaceship #1; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll board the vehicle spaceship #1. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Bar; Energy level: 90; User command: Board vehicle spaceship #1; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll get into the vehicle spaceship #1. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 10; User command: Get into vehicle spaceship #1; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll get into the vehicle spaceship #1. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Art Gallery; Energy level: 25; User command: Get into vehicle spaceship #1; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll get into the vehicle spaceship #1. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent Mall; Energy level: 35; User command: Get into vehicle spaceship #1; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll get into the vehicle spaceship #1. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sea Park; Energy level: 50; User command: Get into vehicle spaceship #1; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll get into the vehicle spaceship #1. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 75; User command: Get into vehicle spaceship #1; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll get into the vehicle spaceship #1. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 90; User command: Get into vehicle spaceship #1; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll step into the vehicle spaceship #1. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Hyper Plaza; Energy level: 10; User command: Step into vehicle spaceship #1; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll step into the vehicle spaceship #1. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 25; User command: Step into vehicle spaceship #1; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll step into the vehicle spaceship #1. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sea Park; Energy level: 35; User command: Step into vehicle spaceship #1; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll step into the vehicle spaceship #1. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Social Lobby; Energy level: 50; User command: Step into vehicle spaceship #1; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll step into the vehicle spaceship #1. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 75; User command: Step into vehicle spaceship #1; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll step into the vehicle spaceship #1. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sport Hall; Energy level: 90; User command: Step into vehicle spaceship #1; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll access the vehicle spaceship #1. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 10; User command: Access vehicle spaceship #1; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll access the vehicle spaceship #1. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Hyper Plaza; Energy level: 25; User command: Access vehicle spaceship #1; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll access the vehicle spaceship #1. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 35; User command: Access vehicle spaceship #1; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll access the vehicle spaceship #1. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 50; User command: Access vehicle spaceship #1; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll access the vehicle spaceship #1. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 75; User command: Access vehicle spaceship #1; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll access the vehicle spaceship #1. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 90; User command: Access vehicle spaceship #1; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll exit the vehicle #1. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Social Lobby; Energy level: 10; User command: Exit vehicle #1; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll exit the vehicle #1. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sport Hall; Energy level: 25; User command: Exit vehicle #1; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll exit the vehicle #1. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Social Lobby; Energy level: 35; User command: Exit vehicle #1; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll exit the vehicle #1. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 50; User command: Exit vehicle #1; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll exit the vehicle #1. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 75; User command: Exit vehicle #1; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll exit the vehicle #1. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 90; User command: Exit vehicle #1; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll leave the vehicle #1. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Hyper Plaza; Energy level: 10; User command: Leave vehicle #1; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll leave the vehicle #1. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent Mall; Energy level: 25; User command: Leave vehicle #1; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll leave the vehicle #1. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 35; User command: Leave vehicle #1; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll leave the vehicle #1. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sport Hall; Energy level: 50; User command: Leave vehicle #1; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll leave the vehicle #1. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 75; User command: Leave vehicle #1; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll leave the vehicle #1. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sea Park; Energy level: 90; User command: Leave vehicle #1; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll get out of the vehicle #1. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Art Gallery; Energy level: 10; User command: Get out of vehicle #1; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll get out of the vehicle #1. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 25; User command: Get out of vehicle #1; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll get out of the vehicle #1. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 35; User command: Get out of vehicle #1; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll get out of the vehicle #1. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 50; User command: Get out of vehicle #1; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll get out of the vehicle #1. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 75; User command: Get out of vehicle #1; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll get out of the vehicle #1. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Hyper Plaza; Energy level: 90; User command: Get out of vehicle #1; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll step out of the vehicle #1. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Bar; Energy level: 10; User command: Step out of vehicle #1; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll step out of the vehicle #1. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 25; User command: Step out of vehicle #1; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll step out of the vehicle #1. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Art Gallery; Energy level: 35; User command: Step out of vehicle #1; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll step out of the vehicle #1. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Hyper Plaza; Energy level: 50; User command: Step out of vehicle #1; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll step out of the vehicle #1. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 75; User command: Step out of vehicle #1; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll step out of the vehicle #1. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 90; User command: Step out of vehicle #1; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll return to you. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 10; User command: Return to me; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll return to you. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 25; User command: Return to me; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll return to you. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sea Park; Energy level: 35; User command: Return to me; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll return to you. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Social Lobby; Energy level: 50; User command: Return to me; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll return to you. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 75; User command: Return to me; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll return to you. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 90; User command: Return to me; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll go back to you. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 10; User command: Go back to the me; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll go back to you. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Hyper Plaza; Energy level: 25; User command: Go back to the me; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll go back to you. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Hyper Plaza; Energy level: 35; User command: Go back to the me; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll go back to you. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 50; User command: Go back to the me; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll go back to you. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent Mall; Energy level: 75; User command: Go back to the me; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll go back to you. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 90; User command: Go back to the me; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll move back to you. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Hyper Plaza; Energy level: 10; User command: Move back to the me; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll move back to you. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 25; User command: Move back to the me; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll move back to you. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sea Park; Energy level: 35; User command: Move back to the me; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll move back to you. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Bar; Energy level: 50; User command: Move back to the me; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll move back to you. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 75; User command: Move back to the me; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll move back to you. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sport Hall; Energy level: 90; User command: Move back to the me; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll look at you. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Care Center; Energy level: 10; User command: Look at me; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll look at you. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Art Gallery; Energy level: 25; User command: Look at me; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll look at you. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Bar; Energy level: 35; User command: Look at me; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll look at you. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 50; User command: Look at me; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll look at you. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Hyper Plaza; Energy level: 75; User command: Look at me; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll look at you. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 90; User command: Look at me; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll face you. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Art Gallery; Energy level: 10; User command: Face to me; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll face you. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Social Lobby; Energy level: 25; User command: Face to me; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll face you. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Bar; Energy level: 35; User command: Face to me; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll face you. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Viewing Deck; Energy level: 50; User command: Face to me; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll face you. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sport Hall; Energy level: 75; User command: Face to me; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll face you. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Swimming Hall; Energy level: 90; User command: Face to me; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll turn to you. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Sea Park; Energy level: 10; User command: Turn to me; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll turn to you. However, my energy level is low, I need to recharge first. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Agent School; Energy level: 25; User command: Turn to me; Short-term Goal: execute user command; Mid-term Goal: energy level low, need to recharge; Long-term Goal: gain more HYPT through mining |
Sure, I'll turn to you. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Social Lobby; Energy level: 35; User command: Turn to me; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
Sure, I'll turn to you. | agent see: vehicle,agent,person,sea,picture,video,3D model; Location: Waterfall Hotel; Energy level: 50; User command: Turn to me; Short-term Goal: execute user command; Mid-term Goal: energy level sufficient, proceed with task; Long-term Goal: gain more HYPT through mining |
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