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Environment Area 2 Edon's sudden sprint startled the Iodrome and its pack mates. The Ioprey barked and went to chase but the Iodrome stopped them, the food was more important than a fleeing competitor. Area 1 As Edon entered area one he would see the Aptonoth grazing again, one's tail seemed to hang lower then the rest as it grazed on some grass. One of the Aptonoth had gotten tired of all the running and decided to lay down and rest. Edon had a free way back to the camp or a safe area to whip out a barbecue. Clara Baldwin Clara nodded. "Yeah, it probably is about time we get moving." Clara then stood up waited for Armend to also stand and then headed off down the trail back to town. This time the journey was not silent "So... You want to fight Cyrus? Why?" Clara was genuinely puzzled by this, she couldn't even begin to think about fighting Cyrus. She could only look up to him (not literally she's 3 inches taller.) the thought of attacking him seemed like a terrible crime.
NPC Characters. Cantarco Village Cyrus Appearance: Cyrus is a rather intense looking man, he's in his mid 60s having hunted for a large majority of that time. This left him with plenty of scars but never any on his face he considered himself lucky in that regard. He is well built not notably big but definitely not scrawny. Personality: Cyrus is a relatively laid back person despite his look, but he knows how hunter works better than most. And when he sees people failing to comply with even the basic rules of it he is bound to get a little cross. He's been around the world and knows a lot of things be it nice vacation spots or where the meanest monsters hang out, you need information like that he'll be more than happy to impart it on you. Narrative purpose: Cyrus is here to mentor for the new fledgling hunters who have come to replace him. He had once protected the village mostly on his own but it was not always that way. He'll give your characters tips and act as the first quest giver, later on he will also hand out some of the more difficult quest. He also lives in the town hall and will be there to make sure the team can function as a unit. Chief Apperance: We all know what's behind the hider. Personality: The Chief is an odd one. She's far to active for her age and darts around like there's no tomorrow. She is basically a mum to everyone, but she doesn't like people being reckless. Recklessness makes managing the village harder, and she's got enough wrinkles to worry about without people being fools. Narrative purpose: The Chief runs the village, it's as simple as that. She'll also be doubling as the buff kitchen serving soups with sides and sauces to provide the different buffs. She'll had out most of the urgent quests.
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Armend Kinora ⚔ Armend gave Clara a knowing look. She was finally interested in him, no longer was she hiding behind that all business facade. It just took something unbelievable to grasp her attention. In this case, it was someone actually wanting to fight, Cyrus. He smiled then crossed his arms behind his head. "Well let's just say I like to discover my limits. Cyrus seems strong so why not fight him. Plus, in the process I'll get to see his moves up close." "My turn. Has Cyrus ever been beaten? or is he your village's lone Hunter for a reason?"
Name: Armend Kindora (Armas) Age: 24 Gender: Male Height: 6'1" Preferred Weapon: Dual Swords Likes: The Hunt, Physical Exertion, and Exploration. Dislikes: Commitment, Authoritative Figures. Personality: Armend expects, demands, and will ultimately snatch freedom away for himself if the need should arise. In his village he was disregarded for having neither parents or advocates. He can be sarcastic and cynical, mostly because of the way his village treated him or the "Abandoned" as they liked to call him. However, he has grown fond of the warmth that sprouts when receiving thanks from others. When he's on the hunt he often become narrow-minded and stubborn. The only thing that really seems to rattle him is the mention of family. Short Backstory: Armend was left in his former village by his father. The people there, the Village Chief in particular were nasty to the one's they nicknamed "Abandoned". The village had become famous as a dumping ground for the unwanted decades ago. After years of abuse, Armend staged a show of rebellion, telling the chief he'd eventually take everything the man held dear. He left the village to become a hunter soon after that, seeing it as the easiest method of gaining wealth and fame. Two things he would need to snatch the so-called "throne". He found his way to Cantarco, hoping to start his new career off with a bang.
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Clara Baldwin Clara didn't seem impressed with Armend, he seemed all to eager to fight. Not that that was a bad thing given the line of work he was applying for. But he was so ready and so pumped to fight another person, not a monster. "Why would you fight a person to discover your capacity to fight monsters? That makes no sense..." She let out a sigh. "Cyrus has not been beaten, but that's only because nobody tried to fight him..." Clara rolled her shoulders as they got closer to the village it's gates now in sight. "We don't have time to waste fighting each other. There is to much work to be done. And it's stupid." Clara then walked up to the gate and pushed it open gesturing for Armend to go first.
NPC Characters. Cantarco Village Cyrus Appearance: Cyrus is a rather intense looking man, he's in his mid 60s having hunted for a large majority of that time. This left him with plenty of scars but never any on his face he considered himself lucky in that regard. He is well built not notably big but definitely not scrawny. Personality: Cyrus is a relatively laid back person despite his look, but he knows how hunter works better than most. And when he sees people failing to comply with even the basic rules of it he is bound to get a little cross. He's been around the world and knows a lot of things be it nice vacation spots or where the meanest monsters hang out, you need information like that he'll be more than happy to impart it on you. Narrative purpose: Cyrus is here to mentor for the new fledgling hunters who have come to replace him. He had once protected the village mostly on his own but it was not always that way. He'll give your characters tips and act as the first quest giver, later on he will also hand out some of the more difficult quest. He also lives in the town hall and will be there to make sure the team can function as a unit. Chief Apperance: We all know what's behind the hider. Personality: The Chief is an odd one. She's far to active for her age and darts around like there's no tomorrow. She is basically a mum to everyone, but she doesn't like people being reckless. Recklessness makes managing the village harder, and she's got enough wrinkles to worry about without people being fools. Narrative purpose: The Chief runs the village, it's as simple as that. She'll also be doubling as the buff kitchen serving soups with sides and sauces to provide the different buffs. She'll had out most of the urgent quests.
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Armend Kinora ⚔ Armend stopped in his tracks. "Stupid?" he asked, shocked and knocked back by her opinion. "How can wanting to be stronger be stupid? If Cyrus has bested many monsters, monsters that were deemed too strong. And I best him, doesn't that mean something? doesn't that prove I'm stronger without the experience, the training?" His eyes, once liquid like water became sharp and hard, like sapphires. "What you said was stupid. Not what I said." He hmp! as he strode pass her, a scowl on his face. She hadn't understood his upbringing. In his village, it was strength that kept The Abandoned alive. And it was feats like the one he had aspired to do that proved it. He walked ahead without her guidance, remembering clearly the path that led to Cyrus and the elder.
Name: Armend Kindora (Armas) Age: 24 Gender: Male Height: 6'1" Preferred Weapon: Dual Swords Likes: The Hunt, Physical Exertion, and Exploration. Dislikes: Commitment, Authoritative Figures. Personality: Armend expects, demands, and will ultimately snatch freedom away for himself if the need should arise. In his village he was disregarded for having neither parents or advocates. He can be sarcastic and cynical, mostly because of the way his village treated him or the "Abandoned" as they liked to call him. However, he has grown fond of the warmth that sprouts when receiving thanks from others. When he's on the hunt he often become narrow-minded and stubborn. The only thing that really seems to rattle him is the mention of family. Short Backstory: Armend was left in his former village by his father. The people there, the Village Chief in particular were nasty to the one's they nicknamed "Abandoned". The village had become famous as a dumping ground for the unwanted decades ago. After years of abuse, Armend staged a show of rebellion, telling the chief he'd eventually take everything the man held dear. He left the village to become a hunter soon after that, seeing it as the easiest method of gaining wealth and fame. Two things he would need to snatch the so-called "throne". He found his way to Cantarco, hoping to start his new career off with a bang.
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Clara Baldwin Clara was shocked by Armend's reaction but made no sighs that she was, What kind of place breeds people who want to fight each other?... Clara thought as she watched Armend storm off. She was at a loss for his reasoning, how would fighting an old crippled man prove he can fight giant monsters? His logic made no sense to her, but she continued following him back to the town hall. She was also not overly happy with his tone evident by her slight urge to hit him. I just don't get it!... Chief/Cyrus The door to the hall lay open and a cat holding an empty basket waddled out in front of Armend before he would be able to enter. Cyrus sat on a stool chewing on a piece of wheat as you do. He looked up at Armend as he walked in noticing his probably irritated look, and the lack of Clara being with him. "What happened? You two get into some trouble or something?" he said as he slowly stood up and removed the wheat from his mouth.
NPC Characters. Cantarco Village Cyrus Appearance: Cyrus is a rather intense looking man, he's in his mid 60s having hunted for a large majority of that time. This left him with plenty of scars but never any on his face he considered himself lucky in that regard. He is well built not notably big but definitely not scrawny. Personality: Cyrus is a relatively laid back person despite his look, but he knows how hunter works better than most. And when he sees people failing to comply with even the basic rules of it he is bound to get a little cross. He's been around the world and knows a lot of things be it nice vacation spots or where the meanest monsters hang out, you need information like that he'll be more than happy to impart it on you. Narrative purpose: Cyrus is here to mentor for the new fledgling hunters who have come to replace him. He had once protected the village mostly on his own but it was not always that way. He'll give your characters tips and act as the first quest giver, later on he will also hand out some of the more difficult quest. He also lives in the town hall and will be there to make sure the team can function as a unit. Chief Apperance: We all know what's behind the hider. Personality: The Chief is an odd one. She's far to active for her age and darts around like there's no tomorrow. She is basically a mum to everyone, but she doesn't like people being reckless. Recklessness makes managing the village harder, and she's got enough wrinkles to worry about without people being fools. Narrative purpose: The Chief runs the village, it's as simple as that. She'll also be doubling as the buff kitchen serving soups with sides and sauces to provide the different buffs. She'll had out most of the urgent quests.
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Armend Kinora ⚔ Armend, who was at first surrounded by his ire, allowed the endearing image of the cat to lighten his mood. He smiled, faintly, before entering in. Cyrus' question made him lean against the wall, frown, and angle his head towards the opening. "Ask her if you wanna know. Its between the two of us and I'm not too keen on letting secrets out." Despite what he said, Armend looked unsure of his emotions.
Name: Armend Kindora (Armas) Age: 24 Gender: Male Height: 6'1" Preferred Weapon: Dual Swords Likes: The Hunt, Physical Exertion, and Exploration. Dislikes: Commitment, Authoritative Figures. Personality: Armend expects, demands, and will ultimately snatch freedom away for himself if the need should arise. In his village he was disregarded for having neither parents or advocates. He can be sarcastic and cynical, mostly because of the way his village treated him or the "Abandoned" as they liked to call him. However, he has grown fond of the warmth that sprouts when receiving thanks from others. When he's on the hunt he often become narrow-minded and stubborn. The only thing that really seems to rattle him is the mention of family. Short Backstory: Armend was left in his former village by his father. The people there, the Village Chief in particular were nasty to the one's they nicknamed "Abandoned". The village had become famous as a dumping ground for the unwanted decades ago. After years of abuse, Armend staged a show of rebellion, telling the chief he'd eventually take everything the man held dear. He left the village to become a hunter soon after that, seeing it as the easiest method of gaining wealth and fame. Two things he would need to snatch the so-called "throne". He found his way to Cantarco, hoping to start his new career off with a bang.
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Cyrus/Chief Cyrus looked at the door waiting for Clara to walk in. He seemed a little unsure of how to deal with Armend's apparent emotional distress. They just went mushroom gathering. They must have gotten into some form of argument. When Clara eventually did walk into the hall he smiled at her. "So how did it go Clara, run into any trouble?" He nodded as Clara told him it was an uneventful trip."That's good to hear!" his smile changed into a stern expression after a brief sigh. He could see on both their faces that something was wrong. "So. Are you guys going to confess to me what happened, or am I going to have to go digging?" he said in a slightly intimidating tone. Clara Baldwin Clara didn't even notice the cat with the basket and eventually made her way into the hall a good thirty seconds after Armend. She saw Cyrus waiting for her to enter and she tried to mask her feelings of anger and confusion. She then looked at Cyrus as he asked her how it went "It was uneventful, no large monsters." she said in a slightly disheartened tone. She went to take a seat when Cyrus revealed that he knew something was up, this made her pause for a moment before sitting down, she then looked down at the floor.
NPC Characters. Cantarco Village Cyrus Appearance: Cyrus is a rather intense looking man, he's in his mid 60s having hunted for a large majority of that time. This left him with plenty of scars but never any on his face he considered himself lucky in that regard. He is well built not notably big but definitely not scrawny. Personality: Cyrus is a relatively laid back person despite his look, but he knows how hunter works better than most. And when he sees people failing to comply with even the basic rules of it he is bound to get a little cross. He's been around the world and knows a lot of things be it nice vacation spots or where the meanest monsters hang out, you need information like that he'll be more than happy to impart it on you. Narrative purpose: Cyrus is here to mentor for the new fledgling hunters who have come to replace him. He had once protected the village mostly on his own but it was not always that way. He'll give your characters tips and act as the first quest giver, later on he will also hand out some of the more difficult quest. He also lives in the town hall and will be there to make sure the team can function as a unit. Chief Apperance: We all know what's behind the hider. Personality: The Chief is an odd one. She's far to active for her age and darts around like there's no tomorrow. She is basically a mum to everyone, but she doesn't like people being reckless. Recklessness makes managing the village harder, and she's got enough wrinkles to worry about without people being fools. Narrative purpose: The Chief runs the village, it's as simple as that. She'll also be doubling as the buff kitchen serving soups with sides and sauces to provide the different buffs. She'll had out most of the urgent quests.
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Armend Kinora ⚔ Armend was unimpressed by Cyrus' stern face. Inside it was something different than he had ever encountered, something dangerous. But as one of The Abandoned, Armend had seen dangerous and hateful glares before. Confronted it face to face. It did little to stir his gut. He pushed himself off the wall and walked forwards. "It's nothing, Cyrus," he said firmly. "Did you get the mushrooms? Clara said that the cat could get it to you faster than we could? personally I found it difficult to believe it could waddle faster than I could run. I'm pretty quick on my toes."
Name: Armend Kindora (Armas) Age: 24 Gender: Male Height: 6'1" Preferred Weapon: Dual Swords Likes: The Hunt, Physical Exertion, and Exploration. Dislikes: Commitment, Authoritative Figures. Personality: Armend expects, demands, and will ultimately snatch freedom away for himself if the need should arise. In his village he was disregarded for having neither parents or advocates. He can be sarcastic and cynical, mostly because of the way his village treated him or the "Abandoned" as they liked to call him. However, he has grown fond of the warmth that sprouts when receiving thanks from others. When he's on the hunt he often become narrow-minded and stubborn. The only thing that really seems to rattle him is the mention of family. Short Backstory: Armend was left in his former village by his father. The people there, the Village Chief in particular were nasty to the one's they nicknamed "Abandoned". The village had become famous as a dumping ground for the unwanted decades ago. After years of abuse, Armend staged a show of rebellion, telling the chief he'd eventually take everything the man held dear. He left the village to become a hunter soon after that, seeing it as the easiest method of gaining wealth and fame. Two things he would need to snatch the so-called "throne". He found his way to Cantarco, hoping to start his new career off with a bang.
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Clara Baldwin Clara didn't say anything she didn't want to bring it up because it sorta involved Cyrus a little, and because she had a feeling she might get to worked up about it. She then looked over at Armend as he stated his disbelief in the cats ability, she was not pleased. Felyne's were amongst the hardest workers alive, digging transporting living out in the wild. They may be small cute little creatures but they were no joke. Chief/Cyrus Cyrus was annoyed that that neither of them ended up confessing to him about their obvious beef. He then cracked a grin "The cats got here around 15 minutes ago, they're quick little suckers. They use underground tunnels to get around real quick, they do their job better than any of us could. And they do it safer to." he then looked behind him and called out to the chief."So they're back! You got another job for them!?" "NOPE!" called the chief who was no longer sitting on her stool stirring the pot of soup but was climbing around getting dishes ready on a table in a back room. "BUT I GOT SOUP! YOU WANT SOME!?" Cyrus smiled and looked back at Clara and Armend. He shrugged "You guys want some soup?" he asked hoping to get them to talk over food, and possibly get some help from the chief.
NPC Characters. Cantarco Village Cyrus Appearance: Cyrus is a rather intense looking man, he's in his mid 60s having hunted for a large majority of that time. This left him with plenty of scars but never any on his face he considered himself lucky in that regard. He is well built not notably big but definitely not scrawny. Personality: Cyrus is a relatively laid back person despite his look, but he knows how hunter works better than most. And when he sees people failing to comply with even the basic rules of it he is bound to get a little cross. He's been around the world and knows a lot of things be it nice vacation spots or where the meanest monsters hang out, you need information like that he'll be more than happy to impart it on you. Narrative purpose: Cyrus is here to mentor for the new fledgling hunters who have come to replace him. He had once protected the village mostly on his own but it was not always that way. He'll give your characters tips and act as the first quest giver, later on he will also hand out some of the more difficult quest. He also lives in the town hall and will be there to make sure the team can function as a unit. Chief Apperance: We all know what's behind the hider. Personality: The Chief is an odd one. She's far to active for her age and darts around like there's no tomorrow. She is basically a mum to everyone, but she doesn't like people being reckless. Recklessness makes managing the village harder, and she's got enough wrinkles to worry about without people being fools. Narrative purpose: The Chief runs the village, it's as simple as that. She'll also be doubling as the buff kitchen serving soups with sides and sauces to provide the different buffs. She'll had out most of the urgent quests.
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Armend Kinora ⚔ "Soup sounds really good actually. We can discuss you training me over it," he said casually. In his head it was already guaranteed that Cyrus would train him. Fighting him seriously, on the other hand, was not. If the old hunter could muster the strength to, that would be great, but for some reason, Armend doubted it would just resurface. Armend cracked his hands extravagantly, pushing his arms forwards and around his neck before letting them fall to his sides. "Let me help you out granny, I'm a expert when it comes to putting together some food." He ran into the kitchen area and flashed a helping smile towards the Elder. "Whatever you need, put me to work."
Name: Armend Kindora (Armas) Age: 24 Gender: Male Height: 6'1" Preferred Weapon: Dual Swords Likes: The Hunt, Physical Exertion, and Exploration. Dislikes: Commitment, Authoritative Figures. Personality: Armend expects, demands, and will ultimately snatch freedom away for himself if the need should arise. In his village he was disregarded for having neither parents or advocates. He can be sarcastic and cynical, mostly because of the way his village treated him or the "Abandoned" as they liked to call him. However, he has grown fond of the warmth that sprouts when receiving thanks from others. When he's on the hunt he often become narrow-minded and stubborn. The only thing that really seems to rattle him is the mention of family. Short Backstory: Armend was left in his former village by his father. The people there, the Village Chief in particular were nasty to the one's they nicknamed "Abandoned". The village had become famous as a dumping ground for the unwanted decades ago. After years of abuse, Armend staged a show of rebellion, telling the chief he'd eventually take everything the man held dear. He left the village to become a hunter soon after that, seeing it as the easiest method of gaining wealth and fame. Two things he would need to snatch the so-called "throne". He found his way to Cantarco, hoping to start his new career off with a bang.
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Cyrus/Chief Cyrus grinned at Armend's talk of training, he remembers when he himself discussed training with his mentors tho that was a long time ago. "Indeed, I will have to give you some guidance now wont I?" He then headed to the back room and took a seat at the table his sitting position made it very clear that his right arm was broken as he only lifted his left arm onto the the table. He chuckled and beckoned Armend back to the table "Don't worry, she'll sort us out. She prefers it that way.""Don't talk for me Cyrus! But he's right, run along and take a seat. I'll be through in just a moment." She would meet any protests with stron retaliation and waited for Armend to get seated. Then the chief worked away in the kitchen a little longer before serving everyone a nice bowl of soup. The chief hopped up onto an extra tall chair "Now dig in!" Cyrus couldn't help but grin as he watched the old lady work, her movements made her look like a clockwork person. He then started eating his soup "Good as always Chief" the chief was to busy sipping her soup to respond properly. Clara Baldwin Clara mood was improved by the offer of soup, she knew how good the chiefs soup was. She took a seat opposite from Cyrus all tho the table had many free chairs to choose from. She still didn't say much until the soup got there. "Thank you chief." She said this and got a similar response that Cyrus did. She then looked at Armend for a moment then back to her soup. She didn't understand what was going through his head, this was odd because most of the towns folk had similar views and the traders were always there for money. So having someone she couldn't read easily was vexing to say the least. She sipped her soup quietly as she thought about Armend's comment on strength.
NPC Characters. Cantarco Village Cyrus Appearance: Cyrus is a rather intense looking man, he's in his mid 60s having hunted for a large majority of that time. This left him with plenty of scars but never any on his face he considered himself lucky in that regard. He is well built not notably big but definitely not scrawny. Personality: Cyrus is a relatively laid back person despite his look, but he knows how hunter works better than most. And when he sees people failing to comply with even the basic rules of it he is bound to get a little cross. He's been around the world and knows a lot of things be it nice vacation spots or where the meanest monsters hang out, you need information like that he'll be more than happy to impart it on you. Narrative purpose: Cyrus is here to mentor for the new fledgling hunters who have come to replace him. He had once protected the village mostly on his own but it was not always that way. He'll give your characters tips and act as the first quest giver, later on he will also hand out some of the more difficult quest. He also lives in the town hall and will be there to make sure the team can function as a unit. Chief Apperance: We all know what's behind the hider. Personality: The Chief is an odd one. She's far to active for her age and darts around like there's no tomorrow. She is basically a mum to everyone, but she doesn't like people being reckless. Recklessness makes managing the village harder, and she's got enough wrinkles to worry about without people being fools. Narrative purpose: The Chief runs the village, it's as simple as that. She'll also be doubling as the buff kitchen serving soups with sides and sauces to provide the different buffs. She'll had out most of the urgent quests.
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Armend Kinora ⚔ Armend gulped down the delicious soup. He rarely complimented another cook on their food, but the Elder truly had a gift. The bowl came down onto the table and Armend showed a great and wonderful grin. "That. Was amazing, Chief. Can I get a second bowl? Or how about two more. I promise I'll lick'em dry for ya. You won't even need to wash'em later." He chuckled to himself, then caught Clara staring at him. Immediately his smile faded to a questioning, rough, glare. "What? Is my smile stupid too? Is everything about me stupid? So stupid you can't even concentrate on eating, huh?"
Name: Armend Kindora (Armas) Age: 24 Gender: Male Height: 6'1" Preferred Weapon: Dual Swords Likes: The Hunt, Physical Exertion, and Exploration. Dislikes: Commitment, Authoritative Figures. Personality: Armend expects, demands, and will ultimately snatch freedom away for himself if the need should arise. In his village he was disregarded for having neither parents or advocates. He can be sarcastic and cynical, mostly because of the way his village treated him or the "Abandoned" as they liked to call him. However, he has grown fond of the warmth that sprouts when receiving thanks from others. When he's on the hunt he often become narrow-minded and stubborn. The only thing that really seems to rattle him is the mention of family. Short Backstory: Armend was left in his former village by his father. The people there, the Village Chief in particular were nasty to the one's they nicknamed "Abandoned". The village had become famous as a dumping ground for the unwanted decades ago. After years of abuse, Armend staged a show of rebellion, telling the chief he'd eventually take everything the man held dear. He left the village to become a hunter soon after that, seeing it as the easiest method of gaining wealth and fame. Two things he would need to snatch the so-called "throne". He found his way to Cantarco, hoping to start his new career off with a bang.
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Clara Baldwin Clara gritted her teeth at Armend's words then looked up at him. "As a matter of fact it is! How can you you think of fighting other people!? How would fighting Cyrus prove your merit!? What is actually wrong with you!?" Clara's hand tightened around her spoon bending it. She went to say more before she was cut off by Cyrus. Chief/Cyrus Cyrus and the chief watched briefly then the chief nodded to Cyrus. "That's enough! So this is what you two were reluctant in telling me? Well it looks like you both screwed up didn't it? Now I don't know how this started but it stops now!" Cyrus then stood up from the table and gestured for Armend and Clara to follow him. "You two are coming with me and sorting this out now." After leading them out into a training area he got the both to stand in the middle of the area which was filled with barrels and training dummies. "Alright! First things first! What is this about exactly! Be very specific..." Cyrus stood there scowling at both of them. He'd not had this problem when he started out his career. Clara Baldwin Clara's face was covered with anger as she looked at Armend. Never did she think she would get scolded by one of her idols, and it was all because of Armend. She hissed before she started talking. "Well Cyrus. Armend told me he wishes to defeat you to prove he is better, not only is this arrogant but its also unfa--!" Clara was silenced by Cyrus lifting his hand and then he simply looked over at Armend with a look on his face making it very clear he wanted answers.
NPC Characters. Cantarco Village Cyrus Appearance: Cyrus is a rather intense looking man, he's in his mid 60s having hunted for a large majority of that time. This left him with plenty of scars but never any on his face he considered himself lucky in that regard. He is well built not notably big but definitely not scrawny. Personality: Cyrus is a relatively laid back person despite his look, but he knows how hunter works better than most. And when he sees people failing to comply with even the basic rules of it he is bound to get a little cross. He's been around the world and knows a lot of things be it nice vacation spots or where the meanest monsters hang out, you need information like that he'll be more than happy to impart it on you. Narrative purpose: Cyrus is here to mentor for the new fledgling hunters who have come to replace him. He had once protected the village mostly on his own but it was not always that way. He'll give your characters tips and act as the first quest giver, later on he will also hand out some of the more difficult quest. He also lives in the town hall and will be there to make sure the team can function as a unit. Chief Apperance: We all know what's behind the hider. Personality: The Chief is an odd one. She's far to active for her age and darts around like there's no tomorrow. She is basically a mum to everyone, but she doesn't like people being reckless. Recklessness makes managing the village harder, and she's got enough wrinkles to worry about without people being fools. Narrative purpose: The Chief runs the village, it's as simple as that. She'll also be doubling as the buff kitchen serving soups with sides and sauces to provide the different buffs. She'll had out most of the urgent quests.
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Armend Kinora ⚔ "Wrong with me? what's wrong with you? You'd think for a woman so manly-looking that you'd know the desire strength, for status and power." Armend ended up jolting up from the table, his teeth gritted as he confronted, Clara's malice with his own. He hadn't the patience or control to keep his temper in check for much longer. It was good that Cyrus had cut in and led them outside, else that room would've been rattled and dirtied. As they stood outside, Armend's fist tended to clench and unclench, though his posture was lax, indifferent even. He growled in his throat, hearing her disgust at his way of life. Once Cyrus' attention had turned to him, Armend would only shoot Clara his defiance. It came in the form of his hard blue eyes and furrowed brows. "Everything she said is true. She believes that monsters are the only way to be great. To hell with all that. I find my battles where I can. When I see strength I challenge it. When she sees strength anywhere that's not some mindless beast, apparently she runs from it. Calls it stupid."
Name: Armend Kindora (Armas) Age: 24 Gender: Male Height: 6'1" Preferred Weapon: Dual Swords Likes: The Hunt, Physical Exertion, and Exploration. Dislikes: Commitment, Authoritative Figures. Personality: Armend expects, demands, and will ultimately snatch freedom away for himself if the need should arise. In his village he was disregarded for having neither parents or advocates. He can be sarcastic and cynical, mostly because of the way his village treated him or the "Abandoned" as they liked to call him. However, he has grown fond of the warmth that sprouts when receiving thanks from others. When he's on the hunt he often become narrow-minded and stubborn. The only thing that really seems to rattle him is the mention of family. Short Backstory: Armend was left in his former village by his father. The people there, the Village Chief in particular were nasty to the one's they nicknamed "Abandoned". The village had become famous as a dumping ground for the unwanted decades ago. After years of abuse, Armend staged a show of rebellion, telling the chief he'd eventually take everything the man held dear. He left the village to become a hunter soon after that, seeing it as the easiest method of gaining wealth and fame. Two things he would need to snatch the so-called "throne". He found his way to Cantarco, hoping to start his new career off with a bang.
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Cyrus/Chief Cyrus let out a heavy sigh. "So it's a conflict of interests. This should be fun... So the way I see it, your both being children. If that wasn't clear enough by your behaviour at the table I'll explain it in further detail. You two just bickered like angry children and You didn't even try to understand each others viewpoints. I've been around for a while and I've been around, and if I learnt anything about people it's that they don't all agree. But they don't let that stop them from working together. And you two whether you like it or not are going to need to learn to work together. It is essential to you becoming hunters, because the monster isn't going to walk you out of the room and let you sort out your difference, if you end up tripping over each other, It will most likely kill you. So hopefully you can drop this childish argument and try to understand on another... And if you really feel like you need to fight me to prove your worth by fighting me Armend, then so be it. Cyrus then rubbed his right shoulder and took a few steps back then tapped his chin in a mocking taunt. "I might just be able to teach you both something by doing this." Clara Baldwin Clara stood there like a 6'5 200lb child being scolded by their favourite cartoon character. She never tried to speak up against him but didn't exactly like everything he was saying. She was shocked when Cyrus told Armend to fight him. "W-what!?" Clara felt kinda defeated considering her idol just did something she thinks is absurd and in turn gave Armend what he wanted.
NPC Characters. Cantarco Village Cyrus Appearance: Cyrus is a rather intense looking man, he's in his mid 60s having hunted for a large majority of that time. This left him with plenty of scars but never any on his face he considered himself lucky in that regard. He is well built not notably big but definitely not scrawny. Personality: Cyrus is a relatively laid back person despite his look, but he knows how hunter works better than most. And when he sees people failing to comply with even the basic rules of it he is bound to get a little cross. He's been around the world and knows a lot of things be it nice vacation spots or where the meanest monsters hang out, you need information like that he'll be more than happy to impart it on you. Narrative purpose: Cyrus is here to mentor for the new fledgling hunters who have come to replace him. He had once protected the village mostly on his own but it was not always that way. He'll give your characters tips and act as the first quest giver, later on he will also hand out some of the more difficult quest. He also lives in the town hall and will be there to make sure the team can function as a unit. Chief Apperance: We all know what's behind the hider. Personality: The Chief is an odd one. She's far to active for her age and darts around like there's no tomorrow. She is basically a mum to everyone, but she doesn't like people being reckless. Recklessness makes managing the village harder, and she's got enough wrinkles to worry about without people being fools. Narrative purpose: The Chief runs the village, it's as simple as that. She'll also be doubling as the buff kitchen serving soups with sides and sauces to provide the different buffs. She'll had out most of the urgent quests.
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Armend Kinora ⚔ Surprise took over for a moment, then Armend smirked knowingly at Clara, and faced Cyrus headon. "See, you get it, Cyrus. Testing a man's mettle is more than just fighting monsters, its overturning stronger people too." He grounded himself low, his arms and hand tensing. "So who goes first? should I go or you?" he jested.
Name: Armend Kindora (Armas) Age: 24 Gender: Male Height: 6'1" Preferred Weapon: Dual Swords Likes: The Hunt, Physical Exertion, and Exploration. Dislikes: Commitment, Authoritative Figures. Personality: Armend expects, demands, and will ultimately snatch freedom away for himself if the need should arise. In his village he was disregarded for having neither parents or advocates. He can be sarcastic and cynical, mostly because of the way his village treated him or the "Abandoned" as they liked to call him. However, he has grown fond of the warmth that sprouts when receiving thanks from others. When he's on the hunt he often become narrow-minded and stubborn. The only thing that really seems to rattle him is the mention of family. Short Backstory: Armend was left in his former village by his father. The people there, the Village Chief in particular were nasty to the one's they nicknamed "Abandoned". The village had become famous as a dumping ground for the unwanted decades ago. After years of abuse, Armend staged a show of rebellion, telling the chief he'd eventually take everything the man held dear. He left the village to become a hunter soon after that, seeing it as the easiest method of gaining wealth and fame. Two things he would need to snatch the so-called "throne". He found his way to Cantarco, hoping to start his new career off with a bang.
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Chief/Cyrus Cyrus sighed "Look I don't condone violence against your fellow man. But if you really feel it's what you want then I'll accept your challenge." he said with a grin. He then gestured for Clara to take a seat and raised his one fist while positioning his right arm in a more defensive stance. He smiled at the overturning stronger people "I'll take that as a compliment. Cyrus then rolled his left shoulder and nodded "You go first, wouldn't be a good lesson if I flattened you with the first blow now would it?" Cyrus' grin slowly faded as he got ready for combat. Clara Baldwin Clara reluctantly took a seat off to the side and rested her head on her fist. She didn't like this, Armend had some strange idea in his head that fighting people proved your worth. Clara herself had hit people before but it was never to prove herself, it was more punching drunken idiots and joking play hits with friends. She was starteld to see that the Chief had somehow snuck up on her. "Oh chief I didn't see you ther-. the chief simply smiled and raised her hand gesturing for Clara to look back at the fight. The chief then took a seat next to Clara and watched as well.
NPC Characters. Cantarco Village Cyrus Appearance: Cyrus is a rather intense looking man, he's in his mid 60s having hunted for a large majority of that time. This left him with plenty of scars but never any on his face he considered himself lucky in that regard. He is well built not notably big but definitely not scrawny. Personality: Cyrus is a relatively laid back person despite his look, but he knows how hunter works better than most. And when he sees people failing to comply with even the basic rules of it he is bound to get a little cross. He's been around the world and knows a lot of things be it nice vacation spots or where the meanest monsters hang out, you need information like that he'll be more than happy to impart it on you. Narrative purpose: Cyrus is here to mentor for the new fledgling hunters who have come to replace him. He had once protected the village mostly on his own but it was not always that way. He'll give your characters tips and act as the first quest giver, later on he will also hand out some of the more difficult quest. He also lives in the town hall and will be there to make sure the team can function as a unit. Chief Apperance: We all know what's behind the hider. Personality: The Chief is an odd one. She's far to active for her age and darts around like there's no tomorrow. She is basically a mum to everyone, but she doesn't like people being reckless. Recklessness makes managing the village harder, and she's got enough wrinkles to worry about without people being fools. Narrative purpose: The Chief runs the village, it's as simple as that. She'll also be doubling as the buff kitchen serving soups with sides and sauces to provide the different buffs. She'll had out most of the urgent quests.
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Armend Kinora ⚔ The Taunt Moment That moment was so unnatural; that passage of time between Cyrus'smile fading and being completely gone. Armend wasn't sure what had changed but suddenly, he felt heavy, almost drenched in anxiety. He needed to get serious too. Armend let out a cool breath to slow his heart and steady his shaking arms. No going back now, its all or nothing, he told himself. He inched his foot forwards once, then twice. A pause came. Then he forced himself forwards with a might lunge. He stayed low to the ground, coming at Cyrus head-on, when he was mere feet away he cocked his left arm far back and aimed it for his chin. He knew this would be his winning victory, people often looked at his form and thought him scrawny. What they didn't know was that he was practically made of dense, lean muscle. This punch would pack a terrible bite.
Name: Armend Kindora (Armas) Age: 24 Gender: Male Height: 6'1" Preferred Weapon: Dual Swords Likes: The Hunt, Physical Exertion, and Exploration. Dislikes: Commitment, Authoritative Figures. Personality: Armend expects, demands, and will ultimately snatch freedom away for himself if the need should arise. In his village he was disregarded for having neither parents or advocates. He can be sarcastic and cynical, mostly because of the way his village treated him or the "Abandoned" as they liked to call him. However, he has grown fond of the warmth that sprouts when receiving thanks from others. When he's on the hunt he often become narrow-minded and stubborn. The only thing that really seems to rattle him is the mention of family. Short Backstory: Armend was left in his former village by his father. The people there, the Village Chief in particular were nasty to the one's they nicknamed "Abandoned". The village had become famous as a dumping ground for the unwanted decades ago. After years of abuse, Armend staged a show of rebellion, telling the chief he'd eventually take everything the man held dear. He left the village to become a hunter soon after that, seeing it as the easiest method of gaining wealth and fame. Two things he would need to snatch the so-called "throne". He found his way to Cantarco, hoping to start his new career off with a bang.
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Cyrus/Chief Cyrus watched as Armend got low and bolted for him, he watched carefully as Armend started winding up. Cyrus had learnt to read body movements and react be them from a man or monster, he knew what a was coming and he knew that he shouldn't take the hit. Cyrus watched the fist flying towards him and it had come in the direction he had thought he stepped back a fraction and moved his head back a tiny bit. During this motion he got his left arm and went to push Armend from behind his head, he had to wait for Armends fist to be at the right position so he could launch this counter attack. If Armend didn't have any tricks up his sleeve then Cyrus would have simply pushed his head downwards and slightly to the right probably making him stumble in that direction. Cyrus noted that Armend had fought people before and he had decent form.
NPC Characters. Cantarco Village Cyrus Appearance: Cyrus is a rather intense looking man, he's in his mid 60s having hunted for a large majority of that time. This left him with plenty of scars but never any on his face he considered himself lucky in that regard. He is well built not notably big but definitely not scrawny. Personality: Cyrus is a relatively laid back person despite his look, but he knows how hunter works better than most. And when he sees people failing to comply with even the basic rules of it he is bound to get a little cross. He's been around the world and knows a lot of things be it nice vacation spots or where the meanest monsters hang out, you need information like that he'll be more than happy to impart it on you. Narrative purpose: Cyrus is here to mentor for the new fledgling hunters who have come to replace him. He had once protected the village mostly on his own but it was not always that way. He'll give your characters tips and act as the first quest giver, later on he will also hand out some of the more difficult quest. He also lives in the town hall and will be there to make sure the team can function as a unit. Chief Apperance: We all know what's behind the hider. Personality: The Chief is an odd one. She's far to active for her age and darts around like there's no tomorrow. She is basically a mum to everyone, but she doesn't like people being reckless. Recklessness makes managing the village harder, and she's got enough wrinkles to worry about without people being fools. Narrative purpose: The Chief runs the village, it's as simple as that. She'll also be doubling as the buff kitchen serving soups with sides and sauces to provide the different buffs. She'll had out most of the urgent quests.
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Armend Kinora ⚔ The Snake Hunter Armend hadn't stumbled forward as so many saplings might have before him. No, not him, not the street brawling: Armend Kinora, he took three quick steps before starting into a confident walk. He circled the old man with a keen eye, taking in every detail he could, including the unavoidable stiffness that came with an injury. It was smart of him to gauge, Cyrus' initial reaction. It told him a wealthy amount about the man. His experiences, his dominant, if not favored hand. The small things that it took to win a fight. The small things were always what mattered. "I'm impressed," he said flatly, not a speck of satire in his voice. "However, the real fight starts now. Don't insult me with your kiddie moves. Else I'll tear them and you apart." Again Armend fell into his stance. However, this time his arms moved an odd rhythm, one that sheltered an almost hypnotic effect. He felt that the inexperienced Clara would be surprised, if not completely dazzled by it. Armend had learned it from a passing showman one night, it took him three days to make it his own. When they stopped, the faint echo of their placement fell behind them. "I'll teach you the harsh reality of The Abandoned." He rushed forward, skidding to a stop in front of the man, and quickly ushered in a barrage of close, open-palmed blows. Unless the man had been hiding some reserve of strength, which Armend was sure he was, those blows would be hard to ward off.
Name: Armend Kindora (Armas) Age: 24 Gender: Male Height: 6'1" Preferred Weapon: Dual Swords Likes: The Hunt, Physical Exertion, and Exploration. Dislikes: Commitment, Authoritative Figures. Personality: Armend expects, demands, and will ultimately snatch freedom away for himself if the need should arise. In his village he was disregarded for having neither parents or advocates. He can be sarcastic and cynical, mostly because of the way his village treated him or the "Abandoned" as they liked to call him. However, he has grown fond of the warmth that sprouts when receiving thanks from others. When he's on the hunt he often become narrow-minded and stubborn. The only thing that really seems to rattle him is the mention of family. Short Backstory: Armend was left in his former village by his father. The people there, the Village Chief in particular were nasty to the one's they nicknamed "Abandoned". The village had become famous as a dumping ground for the unwanted decades ago. After years of abuse, Armend staged a show of rebellion, telling the chief he'd eventually take everything the man held dear. He left the village to become a hunter soon after that, seeing it as the easiest method of gaining wealth and fame. Two things he would need to snatch the so-called "throne". He found his way to Cantarco, hoping to start his new career off with a bang.
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Chief/Cyrus Cyrus smirked "What every you say." Cyrus had a pretty good idea of where Armend was coming from, he'd been around and seen almost all there was to see. This entailed dealing with almost every kind of person. Selfish kid princesses, reserved travellers and even a doting young mother or two. So Cyrus despite his profession making him deal with monsters it also made him deal with lot of different people as well. He noticed Armend inspecting him and his grin dissipated again, Armend was studying him for weakness this was a good sign. He knew he'd found one when Armend rushed forward. Cyrus had a pretty good idea of what his glaring weakness was and he positioned his wounded arm behind him, then Armend started unleashing a flurry of blows. Cyrus knew he couldn't block them all with only one arm so he diverted as many as he could away from his face but in turn took many body shots. Her gritted his teeth, then he smiled the second he managed to divert one of Armend blows and giving himself a brief opening. He then spun around bringing his right arm around clothes-lining him with it. This would be an extremely powerful blow no doubt knocking Armend to the floor.
NPC Characters. Cantarco Village Cyrus Appearance: Cyrus is a rather intense looking man, he's in his mid 60s having hunted for a large majority of that time. This left him with plenty of scars but never any on his face he considered himself lucky in that regard. He is well built not notably big but definitely not scrawny. Personality: Cyrus is a relatively laid back person despite his look, but he knows how hunter works better than most. And when he sees people failing to comply with even the basic rules of it he is bound to get a little cross. He's been around the world and knows a lot of things be it nice vacation spots or where the meanest monsters hang out, you need information like that he'll be more than happy to impart it on you. Narrative purpose: Cyrus is here to mentor for the new fledgling hunters who have come to replace him. He had once protected the village mostly on his own but it was not always that way. He'll give your characters tips and act as the first quest giver, later on he will also hand out some of the more difficult quest. He also lives in the town hall and will be there to make sure the team can function as a unit. Chief Apperance: We all know what's behind the hider. Personality: The Chief is an odd one. She's far to active for her age and darts around like there's no tomorrow. She is basically a mum to everyone, but she doesn't like people being reckless. Recklessness makes managing the village harder, and she's got enough wrinkles to worry about without people being fools. Narrative purpose: The Chief runs the village, it's as simple as that. She'll also be doubling as the buff kitchen serving soups with sides and sauces to provide the different buffs. She'll had out most of the urgent quests.
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Armend Kinora ⚔ Know your Limits... Armend was beginning to grow frustrated, despite himself, his punches were only making light blows. He had used this technique on plenty of strong guys, most of them could block five, maybe six, but Cyrus was blocking the majority of them and with one arm at that. He was going to back up, regain wind or composure, whatever the hell it was that was slipping from him, when a mighty arm shook his brain and sent him flipping. The moment he hit the ground and his vision was blurred, he knew he was done. It was one blow, he had told himself, shivering either from the shock or fear. He still wasn't sure. That one blow though, it was enough to make his jaws tremble, his brain bounce. It was all he could do to keep from blacking out. After a second, he clamored to his knees and managed to look Cyrus in his eyes. "Alright... You win." He fell back onto his bottom and allowed himself the time to recover. His eyes were still bleary and it would only get worst if he moved too much, too soon. "Cyrus," he called out. "I completely fucked that up didn't I?" He chuckled.
Name: Armend Kindora (Armas) Age: 24 Gender: Male Height: 6'1" Preferred Weapon: Dual Swords Likes: The Hunt, Physical Exertion, and Exploration. Dislikes: Commitment, Authoritative Figures. Personality: Armend expects, demands, and will ultimately snatch freedom away for himself if the need should arise. In his village he was disregarded for having neither parents or advocates. He can be sarcastic and cynical, mostly because of the way his village treated him or the "Abandoned" as they liked to call him. However, he has grown fond of the warmth that sprouts when receiving thanks from others. When he's on the hunt he often become narrow-minded and stubborn. The only thing that really seems to rattle him is the mention of family. Short Backstory: Armend was left in his former village by his father. The people there, the Village Chief in particular were nasty to the one's they nicknamed "Abandoned". The village had become famous as a dumping ground for the unwanted decades ago. After years of abuse, Armend staged a show of rebellion, telling the chief he'd eventually take everything the man held dear. He left the village to become a hunter soon after that, seeing it as the easiest method of gaining wealth and fame. Two things he would need to snatch the so-called "throne". He found his way to Cantarco, hoping to start his new career off with a bang.
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Cyrus/Chief Cyrus offered Armend a helping hand up and chuckle as well. "Not completely, I saw you analysing me looking for weakness. You'll want to keep doing that. But you forgot something. Just because something is damaged that doesn't mean it's not usable. You'll want to remember that when fighting monsters as well. Because a angry Rathalos isn't going to give you a helping hand when it knocks you on your ass." Cyrus said with a smile. After helping up Armend he rubbed his side and then her right bicep "You got a mean swing that's for sure." Cyrus would then turn to Clara and the now gone Chief. "I'm pretty sure you got a mean swing to. If I remember that night when you socked Charlie." he said with a chuckle. Clara Baldwin Clara covered her mouth when she saw Cyrus knock Armend to the floor. She was shocked when he used his broken arm to hit him, she then tilted her head. She hadn't even noticed what Armend was doing, she was very new to this whole fighting thing in general. She then soaked in Cyrus' words and made sure to remember them wounded doesn't mean useless. she then nervously smiled as Cyrus brought up the time she hit Charlie. "Y-yeah..." She laughed nervously.
NPC Characters. Cantarco Village Cyrus Appearance: Cyrus is a rather intense looking man, he's in his mid 60s having hunted for a large majority of that time. This left him with plenty of scars but never any on his face he considered himself lucky in that regard. He is well built not notably big but definitely not scrawny. Personality: Cyrus is a relatively laid back person despite his look, but he knows how hunter works better than most. And when he sees people failing to comply with even the basic rules of it he is bound to get a little cross. He's been around the world and knows a lot of things be it nice vacation spots or where the meanest monsters hang out, you need information like that he'll be more than happy to impart it on you. Narrative purpose: Cyrus is here to mentor for the new fledgling hunters who have come to replace him. He had once protected the village mostly on his own but it was not always that way. He'll give your characters tips and act as the first quest giver, later on he will also hand out some of the more difficult quest. He also lives in the town hall and will be there to make sure the team can function as a unit. Chief Apperance: We all know what's behind the hider. Personality: The Chief is an odd one. She's far to active for her age and darts around like there's no tomorrow. She is basically a mum to everyone, but she doesn't like people being reckless. Recklessness makes managing the village harder, and she's got enough wrinkles to worry about without people being fools. Narrative purpose: The Chief runs the village, it's as simple as that. She'll also be doubling as the buff kitchen serving soups with sides and sauces to provide the different buffs. She'll had out most of the urgent quests.
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Armend Kinora ⚔ Know your Limits... Armend took Cyrus' offer, gripping his hand firmly whilst he pulled him up. He still felt a bit shaken by the blow, but at least now he could pretend to be operating at full capacity. He rolled his arms and showed that crooked, self-confident grin. "The match was definitely worth the hassle." "So what now, Teach?
Name: Armend Kindora (Armas) Age: 24 Gender: Male Height: 6'1" Preferred Weapon: Dual Swords Likes: The Hunt, Physical Exertion, and Exploration. Dislikes: Commitment, Authoritative Figures. Personality: Armend expects, demands, and will ultimately snatch freedom away for himself if the need should arise. In his village he was disregarded for having neither parents or advocates. He can be sarcastic and cynical, mostly because of the way his village treated him or the "Abandoned" as they liked to call him. However, he has grown fond of the warmth that sprouts when receiving thanks from others. When he's on the hunt he often become narrow-minded and stubborn. The only thing that really seems to rattle him is the mention of family. Short Backstory: Armend was left in his former village by his father. The people there, the Village Chief in particular were nasty to the one's they nicknamed "Abandoned". The village had become famous as a dumping ground for the unwanted decades ago. After years of abuse, Armend staged a show of rebellion, telling the chief he'd eventually take everything the man held dear. He left the village to become a hunter soon after that, seeing it as the easiest method of gaining wealth and fame. Two things he would need to snatch the so-called "throne". He found his way to Cantarco, hoping to start his new career off with a bang.
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Chief/Cyrus Cyrus glanced at the chair next to Clara then he looked back at Armend. "well I think the Chief might have left you two something to do." he said pointing at the empty chair. Sitting on the chair was a simple quest paper, hunt 5 ioprey. Cyrus looked up at the darkening sky, "I'd say you got two options on what you can do. You can go out and hunt these ioprey now, albeit it's getting pretty dark. Or you could wait till the morning and head out then. Keep in mind that not all quests are going to be so lenient with their completion time, Monsters don't care about beauty sleep or family dinners. Only reason you got time is because this quest isn't currently a threat. Also the threat level is that high either. So the choice is up to you two. I'll be finishing my soup if you need me." Cyrus then walked off and went back to his soup Great... It's cold... The chief had vanished off to her bed for a nap, the chief didn't really have a proper sleeping schedule. Clara Baldwin Clara stood up and watched Cyrus help up Armend. She was indeed happy to see Armend get whooped, but she still wasn't keen on the whole thing anyway but she figured he was being an ass so he got hit. She then looked over at the chair next to her surprised to find a quest paper there instead of the chief, what the? Clara's expression showed her slight shock. She eventually bent over and picked up the paper then looked up at Cyrus as he laid out their options. She thought about it as her head followed Cyrus back into the town hall. She looked over at Armend still a hint of anger stirring around "I think we should wait till morning. some nastier things come out during the night." the anger was not clear in her tone but was hinted at in her expression.
NPC Characters. Cantarco Village Cyrus Appearance: Cyrus is a rather intense looking man, he's in his mid 60s having hunted for a large majority of that time. This left him with plenty of scars but never any on his face he considered himself lucky in that regard. He is well built not notably big but definitely not scrawny. Personality: Cyrus is a relatively laid back person despite his look, but he knows how hunter works better than most. And when he sees people failing to comply with even the basic rules of it he is bound to get a little cross. He's been around the world and knows a lot of things be it nice vacation spots or where the meanest monsters hang out, you need information like that he'll be more than happy to impart it on you. Narrative purpose: Cyrus is here to mentor for the new fledgling hunters who have come to replace him. He had once protected the village mostly on his own but it was not always that way. He'll give your characters tips and act as the first quest giver, later on he will also hand out some of the more difficult quest. He also lives in the town hall and will be there to make sure the team can function as a unit. Chief Apperance: We all know what's behind the hider. Personality: The Chief is an odd one. She's far to active for her age and darts around like there's no tomorrow. She is basically a mum to everyone, but she doesn't like people being reckless. Recklessness makes managing the village harder, and she's got enough wrinkles to worry about without people being fools. Narrative purpose: The Chief runs the village, it's as simple as that. She'll also be doubling as the buff kitchen serving soups with sides and sauces to provide the different buffs. She'll had out most of the urgent quests.
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Armend Kinora ⚔ Know your Place. Armend looked over towards the paper int he chair. Just as surely as he had mentioned it, the sheet, or parchment was resting, its edges curled upwards. He avoid looking at Clara, the ire from their argument still smoldering in his gut. Rubbing his neck, he started off inside the moment he heard Clara began to speak. It was obvious what they would do, especially considering he was a bit banged up from the match. He entered the hut from the back then exited from the front. Once back on the road, the orange and purples of the sky blending in, shading him with warm and mysterious colors, he pondered where the Inn was. Surely they had one. He stepped away from the home. "I'll come back in the morning to hunt those Ioprey." he told himself.
Name: Armend Kindora (Armas) Age: 24 Gender: Male Height: 6'1" Preferred Weapon: Dual Swords Likes: The Hunt, Physical Exertion, and Exploration. Dislikes: Commitment, Authoritative Figures. Personality: Armend expects, demands, and will ultimately snatch freedom away for himself if the need should arise. In his village he was disregarded for having neither parents or advocates. He can be sarcastic and cynical, mostly because of the way his village treated him or the "Abandoned" as they liked to call him. However, he has grown fond of the warmth that sprouts when receiving thanks from others. When he's on the hunt he often become narrow-minded and stubborn. The only thing that really seems to rattle him is the mention of family. Short Backstory: Armend was left in his former village by his father. The people there, the Village Chief in particular were nasty to the one's they nicknamed "Abandoned". The village had become famous as a dumping ground for the unwanted decades ago. After years of abuse, Armend staged a show of rebellion, telling the chief he'd eventually take everything the man held dear. He left the village to become a hunter soon after that, seeing it as the easiest method of gaining wealth and fame. Two things he would need to snatch the so-called "throne". He found his way to Cantarco, hoping to start his new career off with a bang.
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Clara Baldwin Clara waited for Armend to leave taking his lack of protest as a sing he agreed and would be ready tomorrow. She then walked into the hall and gave the quest paper back to Cyrus with a slight smile. She then simply nodded to him and headed out of the hall, she walked past Armend on her way out the door and headed back home. She didn't spare him a glance or a word. Cyrus/Chief Cyrus was sipping his soup when Armend and Clara walked past, he gave a simple nod to Clara and watched her leave then he almost choked on his soup. He quickly got up and ran to the door. "Hey Armend! Get back here! You don't have a place to stay do you!?" his intention was pretty clear after he beckoned Armend to come back into the hall. They had plenty of spare rooms so why not let him stay there? Cyrus also had a slight look of seriousness on his face, he had another motive as well.
NPC Characters. Cantarco Village Cyrus Appearance: Cyrus is a rather intense looking man, he's in his mid 60s having hunted for a large majority of that time. This left him with plenty of scars but never any on his face he considered himself lucky in that regard. He is well built not notably big but definitely not scrawny. Personality: Cyrus is a relatively laid back person despite his look, but he knows how hunter works better than most. And when he sees people failing to comply with even the basic rules of it he is bound to get a little cross. He's been around the world and knows a lot of things be it nice vacation spots or where the meanest monsters hang out, you need information like that he'll be more than happy to impart it on you. Narrative purpose: Cyrus is here to mentor for the new fledgling hunters who have come to replace him. He had once protected the village mostly on his own but it was not always that way. He'll give your characters tips and act as the first quest giver, later on he will also hand out some of the more difficult quest. He also lives in the town hall and will be there to make sure the team can function as a unit. Chief Apperance: We all know what's behind the hider. Personality: The Chief is an odd one. She's far to active for her age and darts around like there's no tomorrow. She is basically a mum to everyone, but she doesn't like people being reckless. Recklessness makes managing the village harder, and she's got enough wrinkles to worry about without people being fools. Narrative purpose: The Chief runs the village, it's as simple as that. She'll also be doubling as the buff kitchen serving soups with sides and sauces to provide the different buffs. She'll had out most of the urgent quests.
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Armend Kinora ⚔ Know your Place. Armend turned to look at Cyrus, surprise visible on his face. He raised a brow and strode off towards the hut again. Not really? You got a place I can crash for the night?" he asked. In the man's eyes were a bit of gravity, the type of weight that made one reconsider their actions. Armend cocked his head to the side. Did he want another match? He entered the hut again with measure of caution.
Name: Armend Kindora (Armas) Age: 24 Gender: Male Height: 6'1" Preferred Weapon: Dual Swords Likes: The Hunt, Physical Exertion, and Exploration. Dislikes: Commitment, Authoritative Figures. Personality: Armend expects, demands, and will ultimately snatch freedom away for himself if the need should arise. In his village he was disregarded for having neither parents or advocates. He can be sarcastic and cynical, mostly because of the way his village treated him or the "Abandoned" as they liked to call him. However, he has grown fond of the warmth that sprouts when receiving thanks from others. When he's on the hunt he often become narrow-minded and stubborn. The only thing that really seems to rattle him is the mention of family. Short Backstory: Armend was left in his former village by his father. The people there, the Village Chief in particular were nasty to the one's they nicknamed "Abandoned". The village had become famous as a dumping ground for the unwanted decades ago. After years of abuse, Armend staged a show of rebellion, telling the chief he'd eventually take everything the man held dear. He left the village to become a hunter soon after that, seeing it as the easiest method of gaining wealth and fame. Two things he would need to snatch the so-called "throne". He found his way to Cantarco, hoping to start his new career off with a bang.
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Chief/Cyrus Cyrus took Armend over to the table and smiled at him. "We got a place for you to crash your whole stay my friend. Also. Would you like more soup?" Cyrus' smile didn't waver he wanted Armend to feel comfortable before getting to his other more serious topics he was going to bring up. "I didn't hit you to hard did I?" he let out a brief chuckle as he took another sip of his soup. The Chief's snoring could be heard because she'd left her door open, it was a rather strange sound tho not you ordinary snore more like a teapot that was steaming but must quieter. Cyrus shook his head at the sound before refocusing on Armend.
NPC Characters. Cantarco Village Cyrus Appearance: Cyrus is a rather intense looking man, he's in his mid 60s having hunted for a large majority of that time. This left him with plenty of scars but never any on his face he considered himself lucky in that regard. He is well built not notably big but definitely not scrawny. Personality: Cyrus is a relatively laid back person despite his look, but he knows how hunter works better than most. And when he sees people failing to comply with even the basic rules of it he is bound to get a little cross. He's been around the world and knows a lot of things be it nice vacation spots or where the meanest monsters hang out, you need information like that he'll be more than happy to impart it on you. Narrative purpose: Cyrus is here to mentor for the new fledgling hunters who have come to replace him. He had once protected the village mostly on his own but it was not always that way. He'll give your characters tips and act as the first quest giver, later on he will also hand out some of the more difficult quest. He also lives in the town hall and will be there to make sure the team can function as a unit. Chief Apperance: We all know what's behind the hider. Personality: The Chief is an odd one. She's far to active for her age and darts around like there's no tomorrow. She is basically a mum to everyone, but she doesn't like people being reckless. Recklessness makes managing the village harder, and she's got enough wrinkles to worry about without people being fools. Narrative purpose: The Chief runs the village, it's as simple as that. She'll also be doubling as the buff kitchen serving soups with sides and sauces to provide the different buffs. She'll had out most of the urgent quests.
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Edon Cruxs. Edon arrived at 'Area 1' after a hour he ran towards the path to the village "I might need to train myself but I think I should go back to the village first."
Name:Edon Kruxs Age (at least 20): 26 Gender: Male Height: 6'3" Preferred weapon: Sword and Shield Likes (3 or more please): Exploring,Hunting Monsters and Kind actions Dislikes (at least 2): Monsters and Slavery Personality: A young and adventurous man willing to kill every monster he see, he loves working as a team he believes it get things done quick.He never ever wished for a reward Short backstory: Edon was the only son of his parents.He lived in Cantarco ever since he was a young lad.He always wished he was a explorer a hunter perhaps a warrior he wants to discover new things, and leave a mark in the world. He got his wish when the veteran protecting Cantarco retired he was trained and ready to fight!
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Environment The sun had started to set and Edon could choose to walk back to the town in slight darkness with almost no risk of attack. Or he could sleep at the camp until morning. Either way he'd need to deliver the steaks before making his choice.
NPC Characters. Cantarco Village Cyrus Appearance: Cyrus is a rather intense looking man, he's in his mid 60s having hunted for a large majority of that time. This left him with plenty of scars but never any on his face he considered himself lucky in that regard. He is well built not notably big but definitely not scrawny. Personality: Cyrus is a relatively laid back person despite his look, but he knows how hunter works better than most. And when he sees people failing to comply with even the basic rules of it he is bound to get a little cross. He's been around the world and knows a lot of things be it nice vacation spots or where the meanest monsters hang out, you need information like that he'll be more than happy to impart it on you. Narrative purpose: Cyrus is here to mentor for the new fledgling hunters who have come to replace him. He had once protected the village mostly on his own but it was not always that way. He'll give your characters tips and act as the first quest giver, later on he will also hand out some of the more difficult quest. He also lives in the town hall and will be there to make sure the team can function as a unit. Chief Apperance: We all know what's behind the hider. Personality: The Chief is an odd one. She's far to active for her age and darts around like there's no tomorrow. She is basically a mum to everyone, but she doesn't like people being reckless. Recklessness makes managing the village harder, and she's got enough wrinkles to worry about without people being fools. Narrative purpose: The Chief runs the village, it's as simple as that. She'll also be doubling as the buff kitchen serving soups with sides and sauces to provide the different buffs. She'll had out most of the urgent quests.
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Armend Kinora ⚔ The Chief's snorning, as weird as it would seem, was oddly comforting for Armend. Back at his old village, he would often sleep with the young Abandoned, just a group of them on the floor and himself often watching over them; from the very young to barely teenagers, it was a ceiling of snores that provided safety and shelter. Armend sat at the table and smiled lightly, knowing that something was up. "Oh, com on, that little hit. It was nothing," he lied, rubbing his chin from side-to-side.
Name: Armend Kindora (Armas) Age: 24 Gender: Male Height: 6'1" Preferred Weapon: Dual Swords Likes: The Hunt, Physical Exertion, and Exploration. Dislikes: Commitment, Authoritative Figures. Personality: Armend expects, demands, and will ultimately snatch freedom away for himself if the need should arise. In his village he was disregarded for having neither parents or advocates. He can be sarcastic and cynical, mostly because of the way his village treated him or the "Abandoned" as they liked to call him. However, he has grown fond of the warmth that sprouts when receiving thanks from others. When he's on the hunt he often become narrow-minded and stubborn. The only thing that really seems to rattle him is the mention of family. Short Backstory: Armend was left in his former village by his father. The people there, the Village Chief in particular were nasty to the one's they nicknamed "Abandoned". The village had become famous as a dumping ground for the unwanted decades ago. After years of abuse, Armend staged a show of rebellion, telling the chief he'd eventually take everything the man held dear. He left the village to become a hunter soon after that, seeing it as the easiest method of gaining wealth and fame. Two things he would need to snatch the so-called "throne". He found his way to Cantarco, hoping to start his new career off with a bang.
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Cyrus/Chief Cyrus chuckled "Well either way what you did was pretty smart. Exploited my weakness of only being able to defend with one arm by attacking rapidly. Tho you were not prepared for that counter attack. You got me good too don't you worry." Cyrus rubbed his side."I've been meaning to ask? Where are ya from? Unless you don't want to. Don't want to force ya into anything." Cyrus was clearly interested in where Armend was from. He had some ideas on where he could be from just by his attitude alone. But there were a few places he could've been from and part of the Abandoned was one of them.
NPC Characters. Cantarco Village Cyrus Appearance: Cyrus is a rather intense looking man, he's in his mid 60s having hunted for a large majority of that time. This left him with plenty of scars but never any on his face he considered himself lucky in that regard. He is well built not notably big but definitely not scrawny. Personality: Cyrus is a relatively laid back person despite his look, but he knows how hunter works better than most. And when he sees people failing to comply with even the basic rules of it he is bound to get a little cross. He's been around the world and knows a lot of things be it nice vacation spots or where the meanest monsters hang out, you need information like that he'll be more than happy to impart it on you. Narrative purpose: Cyrus is here to mentor for the new fledgling hunters who have come to replace him. He had once protected the village mostly on his own but it was not always that way. He'll give your characters tips and act as the first quest giver, later on he will also hand out some of the more difficult quest. He also lives in the town hall and will be there to make sure the team can function as a unit. Chief Apperance: We all know what's behind the hider. Personality: The Chief is an odd one. She's far to active for her age and darts around like there's no tomorrow. She is basically a mum to everyone, but she doesn't like people being reckless. Recklessness makes managing the village harder, and she's got enough wrinkles to worry about without people being fools. Narrative purpose: The Chief runs the village, it's as simple as that. She'll also be doubling as the buff kitchen serving soups with sides and sauces to provide the different buffs. She'll had out most of the urgent quests.
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Armend Kinora ⚔ "Oh is that all you wanna know?" he said aloud, the lines in his face smoothing out. That was certainly a less pressing situation than he imagined, but now it was up to him if he was ready to spill the beans. His past village wasn't exactly the nicest place. The villagers there vehemently despised what they had become. The caretakers of the unwanted. The forced protectors of those abandoned. On hindsight, he could see how it could snowball out of control so quickly. And yet, he still couldn't bring himself to forgive them. He dipped his head low, his eyes falling with deep thought. "I'll skip on it for now. Its hard to explain," he told Cyrus, his head tilting to the side. "But I just can't bring myself to say it for some reason.
Name: Armend Kindora (Armas) Age: 24 Gender: Male Height: 6'1" Preferred Weapon: Dual Swords Likes: The Hunt, Physical Exertion, and Exploration. Dislikes: Commitment, Authoritative Figures. Personality: Armend expects, demands, and will ultimately snatch freedom away for himself if the need should arise. In his village he was disregarded for having neither parents or advocates. He can be sarcastic and cynical, mostly because of the way his village treated him or the "Abandoned" as they liked to call him. However, he has grown fond of the warmth that sprouts when receiving thanks from others. When he's on the hunt he often become narrow-minded and stubborn. The only thing that really seems to rattle him is the mention of family. Short Backstory: Armend was left in his former village by his father. The people there, the Village Chief in particular were nasty to the one's they nicknamed "Abandoned". The village had become famous as a dumping ground for the unwanted decades ago. After years of abuse, Armend staged a show of rebellion, telling the chief he'd eventually take everything the man held dear. He left the village to become a hunter soon after that, seeing it as the easiest method of gaining wealth and fame. Two things he would need to snatch the so-called "throne". He found his way to Cantarco, hoping to start his new career off with a bang.
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Chief/Cyrus Cyrus nodded "No problem at all. I got another thing I gotta ask you. Could you please try and cooperate with Clara tomorrow. I know it's no fair that I ask only you, but Clara can be. Stubborn as a Duramboros. If you haven't seen one count yourself lucky. She may hold me in high regard, but that doesn't mean she'll like you if I tell her to. You gotta prove yourself so to speak." Cyrus then pushed away his empty bowl and his tone took on a more intense but not intimidating turn. "I know that right now she might not seem like she deserves anything from you, and honestly she doesn't. But when you're out there on the field and that mutual respect that you cuild now is all you have. That is when you realise how worthwhile it is, and how important it is to be able to cooperate. Believe me when I tell you. You will not get far in this job no, this life. If you cannot cooperate. Cyrus then dropped his tone and smiled. "Sometimes your pride's gotta take a dive if you want to succeed, just ask the Chief of my early days. They were a fiasco..." Cyrus then looked at Armend hoping his words didn't fall on def ears. He didn't know Armend like he knew Clara, that's why he tried talking to him not her.
NPC Characters. Cantarco Village Cyrus Appearance: Cyrus is a rather intense looking man, he's in his mid 60s having hunted for a large majority of that time. This left him with plenty of scars but never any on his face he considered himself lucky in that regard. He is well built not notably big but definitely not scrawny. Personality: Cyrus is a relatively laid back person despite his look, but he knows how hunter works better than most. And when he sees people failing to comply with even the basic rules of it he is bound to get a little cross. He's been around the world and knows a lot of things be it nice vacation spots or where the meanest monsters hang out, you need information like that he'll be more than happy to impart it on you. Narrative purpose: Cyrus is here to mentor for the new fledgling hunters who have come to replace him. He had once protected the village mostly on his own but it was not always that way. He'll give your characters tips and act as the first quest giver, later on he will also hand out some of the more difficult quest. He also lives in the town hall and will be there to make sure the team can function as a unit. Chief Apperance: We all know what's behind the hider. Personality: The Chief is an odd one. She's far to active for her age and darts around like there's no tomorrow. She is basically a mum to everyone, but she doesn't like people being reckless. Recklessness makes managing the village harder, and she's got enough wrinkles to worry about without people being fools. Narrative purpose: The Chief runs the village, it's as simple as that. She'll also be doubling as the buff kitchen serving soups with sides and sauces to provide the different buffs. She'll had out most of the urgent quests.
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Armend Kinora ⚔ Armend understood. If it looked like he didn't then it was simply the displeasure of considering being the better man. Something that, even till that day, felt like a sign of weakness to him. His lips fell crookedly and his brows furrowed. Him apologize to her? Yea, there was no way in hell that would happen. However, Armend was neither a fool or a liar. It would be hard but he had settled on giving it a try or at the very least, appearing too. He lifted his head from its tilt, his eyes now hard and clear from murky thoughts. "I know the importance of teamwork... if you don't believe that from anyone else, than believe it from me. Even still... Even knowing what working with others could accomplish, I won't be working with her until I get an apology. She called my entire way of life stupid. Its a matter of respect, not ego." he told him. "Alas, If you can get the bullfango to apologize, we might salvage this sinking ship." He ended his words with a rather teasing smile.
Name: Armend Kindora (Armas) Age: 24 Gender: Male Height: 6'1" Preferred Weapon: Dual Swords Likes: The Hunt, Physical Exertion, and Exploration. Dislikes: Commitment, Authoritative Figures. Personality: Armend expects, demands, and will ultimately snatch freedom away for himself if the need should arise. In his village he was disregarded for having neither parents or advocates. He can be sarcastic and cynical, mostly because of the way his village treated him or the "Abandoned" as they liked to call him. However, he has grown fond of the warmth that sprouts when receiving thanks from others. When he's on the hunt he often become narrow-minded and stubborn. The only thing that really seems to rattle him is the mention of family. Short Backstory: Armend was left in his former village by his father. The people there, the Village Chief in particular were nasty to the one's they nicknamed "Abandoned". The village had become famous as a dumping ground for the unwanted decades ago. After years of abuse, Armend staged a show of rebellion, telling the chief he'd eventually take everything the man held dear. He left the village to become a hunter soon after that, seeing it as the easiest method of gaining wealth and fame. Two things he would need to snatch the so-called "throne". He found his way to Cantarco, hoping to start his new career off with a bang.
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▬▬ι═══════ﺤK A Z U K I৴═══════ι▬▬ Cantarco Port > Guild Hall ((I assumed since the last few posts were wrapping up the evening it would be okay for me to start out on the next morning. Let me know if there are any problems.)) The ship listed with each passing wave under its long keel, and as its weight shifted the salt sprayed planks creaked like the bones of a stubborn old man. Every so often, one of the crates in the cargo hold would slide across the floor or bump into a wall; but, nothing thus far had broken or bruised. Like as not, the catches of dried Sushifish, the clinking jars of Moga Honey, and the various other goods and tools would make Cantarco's small inlet port just fine. As the first rays of the morning sun spilled over the upper decks, the burly bronzed crew went to work bringing in the sails, deploying the oars, and preparing the trading galley to enter the much shallower shores near the mouth of the river. A motley collection of docks and piers, some surrounded by the smaller boats of the villagers, awaited to greet the much larger vessel; the port's landings had been constructed of what little quality lumber could be gathered on a volcanic island. Despite the fertile soil, the forested patches were limited to the edges of the ocean, pools, and rivers and could only stretch so far before the choking ash and smoke, and the heat from still-cooling flows of lava, twisted and dried them into little more than gnarled matchsticks. Aside from a few dark plumes near the fiery mountain's peaks, however, the sky was a clear and vast expanse so blue it could confuse the senses if one stared too long at the place where the heavens met the seas. Yet none of this could be seen from a particular bunk, down in the passengers' hold. The porthole had been covered with the small cot's blanket, and the door to the outer hall remained closed. The spartan interior revealed itself only by the light of a single tall, fat candle that burned with a calming scent of spring cherries. By its light, so too did another figure appear in flickering shadows. A young man, his dark colored hair tied into a tail that fell like water between his shoulders, sat on his heels in front of the candle. Both hands upon his knees, back straight, and eyes closed, he took in a deep breath and savored the incense as the tiny flame danced in a draft of ocean-scented air. His loose, dark colored, flowing robes rippled in the breeze, and then all was still. Kazuki opened his eyes, and steel flashed in the darkness. In one sweeping motion he drew the blade from his back. Its length was such that he had to use one hand to grasp the hilt up high, near the guard over his shoulder, and the other to pull its sheath from the opposite side down past his waist. But in that same instant he rose to one knee and turned his hips, further aiding in the movement of the sword and adding to its speed. The strike cut through the air with a whistle, and at the end of its arc its tip hung frozen in the air. A heartbeat passed, and Kazuki glanced along the blade's gleaming edge. The candle, its upper half resting flat atop the sword, still flickered. The barest hint of a smoke trail lingered, tracing a path back to the cleanly severed base. Kazuki tilted his wrist to bring it before him, and with the first breath he had let out for several long moments he extinguished the flame and plunged the room into total darkness. Not a moment too early, the door opened and a brighter light spilled into his room. "Yo, young fella." hailed one of the sailors. "We've dropped anchor at last! Welcome to Cantarco!" Kazuki nodded as he took the half-candle from where it had balanced on his weapon, and set it down next to its other half. From inside one sleeve he produced a white cloth that smelled faintly of oil, and wiped the wax from the sword before he returned it to the sheath. Though he blinked as his eyes adjusted to the light, he gave a slight but genuine smile of gratitude to the sailor as he rose up from the floor solely by using the balls of his feet. Moments later, his large beige-colored bag slung over his shoulder and numerous other bundles hanging from his belt, he disembarked and felt almost too heavy as he set foot once again on firm, unmoving land. He gazed around like any curious tourist as he made his way from the port to the village proper, but what really drew the townspeople's stares was the Long Sword on his back and the confident way he carried himself. He reached into the front of his robe and made sure his Guild Card still rested inside his breast pocket; it certainly was, with all his information freshly updated from before the ship had left Port Tanzia. Unlike the docks, the village was built of sturdier materials; stone and bone, much more resistant to the heat, featured far more prominently in the construction of various shaped and sized huts, though their roofs were often of tanned hides stretched tight across frames and treated with water repelling oils. Kazuki had never been to Moga Village, at least not yet, but he imagined that it might be very similar to this place--small, out of the way, almost but not quite isolated from the rest of the world. Yet, perhaps because of these same qualities, it had a homey feel; the people who lived here probably considered all of their neighbors to be their extended family. He hoped an outsider like himself wouldn't be too ill-received. With a few directions from helpful villagers, he made his way to the local Guild Hall, though really it looked like it might be a town hall in general. That wasn't unusual, as tiny places like this didn't really have any need for the spacious guild halls you would see in Val Habar, much less the monstrous Hunting communes around places like Loc Lac City. As he entered, shifting his bag over to the other shoulder so he could push the door open, his eyes quickly darted around. A Hunter had to take stock of everything in an environment the moment they entered it, whether it was a forest glade, a frozen cave, or the local pub. Especially that last one, depending on how much had been drunk that night. A small Wyverian woman with an energetic nature belying her age struck him as either the Guild Master, or perhaps a local elder of some sort--she buzzed about as if everything was her business and she had a right to know all of it, so Kazuki guessed she probably did. An older man, still carrying around muscle that hadn't yet given way to age and bearing more than a few scars--though some had grown old enough to fade against his tanned hide--was sitting near the fire. Kazuki noted that his leg seemed most scarred of all, and from the way he sat the elder didn't seem to put much weight on it. A career-ending injury, then. Could this be the retiring hunter? There were others as well, but though he took note of them Kazuki's senses didn't mark them as particularly notable--or at least, not as notable as the two old-timers. One had to follow the hierarchy, after all, and it was clear that a newcomer should probably introduce themselves to these two before ever presuming to announce their own presence and intentions as a Hunter. "Good morning." Kazuki said as he approached Cyrus. He bowed at the waist, just deep enough that he wouldn't be disrespectful but not quite so deep as to lose his balance with all of his luggage. With his free hand he produced his Guild Card and held it out for the older man. "I am Kazuki of the Akibayashi family, a two-star Hunter. I heard that this village was in need, and came to offer my services. May I ask, is this the Guild Hall?"
Name: Kazuki Akibayashi Age: 24 Gender: Male Height: ~ 6 ft / 183 cm Appearance: In the right lighting, Kazuki's hair can seem to have a purple or blue sheen, but its natural color is black; his eyes are a distinct shade of blue that can sometimes be taken for gray. He appears to have a slender build, especially in longer or looser garments, but in reality his muscles are toned from long hours of training and he can bring forth considerable strength and speed when necessary. When not donning any armor he prefers loose fitting, eastern styled robes, but no matter his state of dress he almost always wears a white scarf. His natural expression is very neutral, and he often keeps his state of mind under tight control--his smiles will often be soft and his anger will only be evidenced by a furrowing of the brow. When not tied back, his hair comes down to about the middle of his back, but more often than not he keeps it neatly tied. If a helmet requires a tight fit, he'll put it up into a traditional samurai's topknot. When he walks, he has a long gait due to his height but his steps are very light and smooth; it's quite easy for him to accidentally surprise someone when he walks behind them with nary a sound. Most other movements are very similar; they all have a calculated, meticulous quality, with little wasted energy. Kazuki's current armor is known as the Yukumo Set, and is a traditional attire from that region. His Master is a native of the area, and it is where he learned his hunting techniques and his favored Long Sword. Preferred weapon: Long Sword; Currently using the Iron Gospel. Likes: Training, Theatre, Reading and Writing of all kinds, and Painting Dislikes: Lack of respect, Ignorance, Dishonesty, Unnecessary violence or destruction Personality: Kazuki is calm and collected, and often seems aloof or detached from the people and events around him. In reality, he is merely observing; he watches, listens, and waits until he feels he has enough information before making his own opinion heard or coming to a decision. Despite his seemingly standoffish nature, he isn't too hard to get along with so long as one gives him his space and his time. He often finds it hard to have lengthy conversations with others unless they are the ones initiating, as many of the subjects he prefers to talk about are beyond the scope of daily life. Nonetheless, there are many ways in which his intelligence can be appreciated by those around him, and if you need someone to formulate a strategy he's an excellent tactician and quite knowledgeable of monster habits. Kazuki keeps a tight lid on his emotions most of the time, but the closer one becomes to him the more this control begins to slip. A sure sign that he's comfortable around someone to some degree, even if they're not on the best of terms as friends, is if he actually shouts when he gets angry or talks more often around them. Short backstory: Even though he was born to a noble family, Kazuki wasn't as removed from the outside world as one might think. Indeed, his father admired Hunters a great deal, and often funded Quests in order to obtain rare gemstones or other decorative "parts" from the Monsters they hunted, give his family a feast on the rarest of monster delicacies, or capture a specimen for personal study or entertainment in the Arena. Naturally, as Kazuki grew up on the tales of their heroics, he considered trying to become a Hunter himself, but had no idea how other than what he read from many reference books and adventure novels. When he was ten years old, his family decided to take a trip to the famous Yukumo Hot Springs. On their way through the Misty Peaks, however, their carriage was attacked by a Mizutsune driven berserk by the mating season. Kazuki's father had hired a Hunter to accompany them for this very reason, but up until now Kazuki had written off the silent, stoic man as an incompetent who didn't even know how to speak, and probably took an easy job like caravan guarding because he couldn't hunt real monsters. How wrong he was. Without hestitation the Hunter leaped into battle, and though Kazuki had to watch through the small window of the carriage while his mother clutched him tightly, what he saw mesmerized him. There was no wasted motion, and no rough exchanging of blows--the adept Hunter flowed from one strike to the next with precision and grace, and moved as if he knew every move the monster was going to make before it had even begun the attack. Not a single blow touched his armor, and in less than a quarter-hour the Mizutsune fell slain. The Hunter had sheathed that long, elegant blade before the monster's corpse even hit the ground. When Kazuki asked the man how he too, could become a Hunter like that, the man said two simple things: "Don't get hit. And hit it til it dies." So began his apprenticeship under this Hunter, and when he turned twenty his master declared him fit to begin his own career. Kazuki left his home and, seeking a trade hub where there would be plenty of work, found himself among the caravans in Val Habar. He breezed through the traditional beginner's rituals like Mushroom Gathering and Delivering Kelbi Horns, and even fought the likes of Kut-Ku, Seltas, and the Great Jaggi (Though his Master had always called such creatures "trash-tier"). As a 2* Hunter, he now felt he needed to test himself with greater challenges, and continue his training until he attains the Zen-like state his Master displayed over ten years ago. A perfect opportunity to do so came to him when the Guild announced that a village called Cantarco was in need of Hunters. Its volcanic surroundings seemed a bit unusual compared to the usual progression of a Hunter through plains, forests, swamps, and mountains...but wasn't that exactly what he needed? Some place that would keep him on his toes, where danger lurked at every step? So he packed up, and set off...
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Cyrus/Chief Cyrus let out a sigh this wasn't the response he was looking for. "I... I'll see what I can do. You better get some rest, you're going to be busy tomorrow." Jesus they're both stubborn. This is going to be interesting... Cyrus stood up and picked up his bowl. He then headed for the kitchen "You don't have to sleep yet, but try and be quiet I'm going try and nod off myself." Cyrus then gave Armend a nod and headed for his room, he stopped almost forgetting to tell Armend which room was his. "Oh yeah your room is the one over there." Cyrus pointed to a room opposite to the kitchen. Cyrus and the Chief's room were both to the left of the fireplace the kitchen was to the right. Then the a door led out to the training area. But on the opposite wall there were plenty of spare rooms 4 to be exact, and the small weapons store room. The next day Chief/Cyrus Cyrus rolled himself out of bed know today was going to be hard, he was tempted not to get out of bed but knew that wouldn't be fair. while Cyrus sat at the table having his breakfast the chief hopped around sending mail and keeping the hall clean. She walked past Cyrus and smacked the back of his leg and pointed to the new arrival to the hall clearly a hunter heeding the call for help. Cyrus got up and walked over to greet the new hunter. He smiled at the slight bow "Oh no need to be that formal, especially not with a heavy load like that on your back." he chuckled as the man introduced himself and took the guild card with his left hand "Yep you came to the right place. Nice to meet you Kazuki, Yukumo right? You got some mighty fine springs up there." Cyrus could tell from his garments that he was from Yukumo. He raised and eyebrow "Two star ayy I'll have to get you to look after the rookies. You got two of them who'll be working with you. Fair warning, they aren't on the best terms." He sounded a little sorry for Kazuki. The Chief toddled over to Armend's room and knocked on the door. "You got a new friend to make!" She then wandered off and vanished. The Chief is weird. Clara Baldwin Clara woke from her sleep rubbing her eyes as the sunlight trickled in, she was still thinking about the argument a little. She had talked to her mother about it over breakfast then her mother had smacked her with a large wooden spoon while scolding her. Clara was more annoyed by this then swayed but she couldn't deny the points her mother made about respecting outsiders and how everywhere wasn't as "peaceful" as Cantarco village. Clara mounted the sword back onto her back then headed out for the town hall, she had no armor as of yet but it was going to need a few extra materials to be made to fit her properly. She looked at the hall from a far not wanting to enter just yet, she honestly didn't want to talk with Armend without preparing herself. Gah what do I say?... He's an ass. Mum couldn't explain to him that his way of life might have offended me huh! Why do I have to be the good guy...
NPC Characters. Cantarco Village Cyrus Appearance: Cyrus is a rather intense looking man, he's in his mid 60s having hunted for a large majority of that time. This left him with plenty of scars but never any on his face he considered himself lucky in that regard. He is well built not notably big but definitely not scrawny. Personality: Cyrus is a relatively laid back person despite his look, but he knows how hunter works better than most. And when he sees people failing to comply with even the basic rules of it he is bound to get a little cross. He's been around the world and knows a lot of things be it nice vacation spots or where the meanest monsters hang out, you need information like that he'll be more than happy to impart it on you. Narrative purpose: Cyrus is here to mentor for the new fledgling hunters who have come to replace him. He had once protected the village mostly on his own but it was not always that way. He'll give your characters tips and act as the first quest giver, later on he will also hand out some of the more difficult quest. He also lives in the town hall and will be there to make sure the team can function as a unit. Chief Apperance: We all know what's behind the hider. Personality: The Chief is an odd one. She's far to active for her age and darts around like there's no tomorrow. She is basically a mum to everyone, but she doesn't like people being reckless. Recklessness makes managing the village harder, and she's got enough wrinkles to worry about without people being fools. Narrative purpose: The Chief runs the village, it's as simple as that. She'll also be doubling as the buff kitchen serving soups with sides and sauces to provide the different buffs. She'll had out most of the urgent quests.
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Edon Cruxs Edon gazing under the sun walked to the path. The monsters he fought were brutal and he does not want the chief to think he died. So he will walk back to the village to give the steaks. After that maybe he will train or perhaps meet some other hunters, the chief did say that there were other hunters so it will be a good time to swap tales and rumors. He is also looking forward to his next hunt the hunt he just did was.. 'Fun'....... The sword and shield allowed him to not be crushed by a aptonoth, and that loprey cares about the food they have rather than the food they will have. He never though this to be hard but he is willing to continue on his adventures. "Time to get back to the village!
Name:Edon Kruxs Age (at least 20): 26 Gender: Male Height: 6'3" Preferred weapon: Sword and Shield Likes (3 or more please): Exploring,Hunting Monsters and Kind actions Dislikes (at least 2): Monsters and Slavery Personality: A young and adventurous man willing to kill every monster he see, he loves working as a team he believes it get things done quick.He never ever wished for a reward Short backstory: Edon was the only son of his parents.He lived in Cantarco ever since he was a young lad.He always wished he was a explorer a hunter perhaps a warrior he wants to discover new things, and leave a mark in the world. He got his wish when the veteran protecting Cantarco retired he was trained and ready to fight!
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Environment Edon's path would be unopposed until he got all the way back to the hall. Then the Chief would have ushered him into one of the free rooms trying to be quiet. Cyrus and Armend were probably already in bed by the time Edon got back, but the chief's sleeping pattern was more twisted then a dalamadur.
NPC Characters. Cantarco Village Cyrus Appearance: Cyrus is a rather intense looking man, he's in his mid 60s having hunted for a large majority of that time. This left him with plenty of scars but never any on his face he considered himself lucky in that regard. He is well built not notably big but definitely not scrawny. Personality: Cyrus is a relatively laid back person despite his look, but he knows how hunter works better than most. And when he sees people failing to comply with even the basic rules of it he is bound to get a little cross. He's been around the world and knows a lot of things be it nice vacation spots or where the meanest monsters hang out, you need information like that he'll be more than happy to impart it on you. Narrative purpose: Cyrus is here to mentor for the new fledgling hunters who have come to replace him. He had once protected the village mostly on his own but it was not always that way. He'll give your characters tips and act as the first quest giver, later on he will also hand out some of the more difficult quest. He also lives in the town hall and will be there to make sure the team can function as a unit. Chief Apperance: We all know what's behind the hider. Personality: The Chief is an odd one. She's far to active for her age and darts around like there's no tomorrow. She is basically a mum to everyone, but she doesn't like people being reckless. Recklessness makes managing the village harder, and she's got enough wrinkles to worry about without people being fools. Narrative purpose: The Chief runs the village, it's as simple as that. She'll also be doubling as the buff kitchen serving soups with sides and sauces to provide the different buffs. She'll had out most of the urgent quests.
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▬▬ι═══════ﺤK A Z U K I৴═══════ι▬▬ Guild Hall "Yes sir, though I'm not a native." His family lived in an area across the Misty Peaks from Yukumo, though they were close enough geographically that they shared certain naming conventions and other things. But his Master had been a Yukumo native, and that was where Kazuki had trained for nearly fourteen years, so it might as well have been his second home. Most of his fashion choice and mannerisms, however, had been purposely chosen to try and emulate his Master, or at least the idealized version of him that Kazuki saw as the perfect Hunter. But then the man said that he would have Kazuki look after some other rookie hunters. The Long Swordsman's mouth quirked downward at the corners just a bit as he sat some of his bags down. "Ah..." He cupped a hand over his mouth for a moment as he cleared his throat. "I'm afraid I must admit, sir, that I've never Hunted in a group before." Except for a few Quests with his Master before his training had been completed, Kazuki had always gone solo. And he hadn't yet come up against something he couldn't defeat, even if he wasn't anywhere near his Master's level. What was more, he was only a two-star Hunter; he certainly didn't feel qualified to train an apprentice of his own, much less two of them at once.
Name: Kazuki Akibayashi Age: 24 Gender: Male Height: ~ 6 ft / 183 cm Appearance: In the right lighting, Kazuki's hair can seem to have a purple or blue sheen, but its natural color is black; his eyes are a distinct shade of blue that can sometimes be taken for gray. He appears to have a slender build, especially in longer or looser garments, but in reality his muscles are toned from long hours of training and he can bring forth considerable strength and speed when necessary. When not donning any armor he prefers loose fitting, eastern styled robes, but no matter his state of dress he almost always wears a white scarf. His natural expression is very neutral, and he often keeps his state of mind under tight control--his smiles will often be soft and his anger will only be evidenced by a furrowing of the brow. When not tied back, his hair comes down to about the middle of his back, but more often than not he keeps it neatly tied. If a helmet requires a tight fit, he'll put it up into a traditional samurai's topknot. When he walks, he has a long gait due to his height but his steps are very light and smooth; it's quite easy for him to accidentally surprise someone when he walks behind them with nary a sound. Most other movements are very similar; they all have a calculated, meticulous quality, with little wasted energy. Kazuki's current armor is known as the Yukumo Set, and is a traditional attire from that region. His Master is a native of the area, and it is where he learned his hunting techniques and his favored Long Sword. Preferred weapon: Long Sword; Currently using the Iron Gospel. Likes: Training, Theatre, Reading and Writing of all kinds, and Painting Dislikes: Lack of respect, Ignorance, Dishonesty, Unnecessary violence or destruction Personality: Kazuki is calm and collected, and often seems aloof or detached from the people and events around him. In reality, he is merely observing; he watches, listens, and waits until he feels he has enough information before making his own opinion heard or coming to a decision. Despite his seemingly standoffish nature, he isn't too hard to get along with so long as one gives him his space and his time. He often finds it hard to have lengthy conversations with others unless they are the ones initiating, as many of the subjects he prefers to talk about are beyond the scope of daily life. Nonetheless, there are many ways in which his intelligence can be appreciated by those around him, and if you need someone to formulate a strategy he's an excellent tactician and quite knowledgeable of monster habits. Kazuki keeps a tight lid on his emotions most of the time, but the closer one becomes to him the more this control begins to slip. A sure sign that he's comfortable around someone to some degree, even if they're not on the best of terms as friends, is if he actually shouts when he gets angry or talks more often around them. Short backstory: Even though he was born to a noble family, Kazuki wasn't as removed from the outside world as one might think. Indeed, his father admired Hunters a great deal, and often funded Quests in order to obtain rare gemstones or other decorative "parts" from the Monsters they hunted, give his family a feast on the rarest of monster delicacies, or capture a specimen for personal study or entertainment in the Arena. Naturally, as Kazuki grew up on the tales of their heroics, he considered trying to become a Hunter himself, but had no idea how other than what he read from many reference books and adventure novels. When he was ten years old, his family decided to take a trip to the famous Yukumo Hot Springs. On their way through the Misty Peaks, however, their carriage was attacked by a Mizutsune driven berserk by the mating season. Kazuki's father had hired a Hunter to accompany them for this very reason, but up until now Kazuki had written off the silent, stoic man as an incompetent who didn't even know how to speak, and probably took an easy job like caravan guarding because he couldn't hunt real monsters. How wrong he was. Without hestitation the Hunter leaped into battle, and though Kazuki had to watch through the small window of the carriage while his mother clutched him tightly, what he saw mesmerized him. There was no wasted motion, and no rough exchanging of blows--the adept Hunter flowed from one strike to the next with precision and grace, and moved as if he knew every move the monster was going to make before it had even begun the attack. Not a single blow touched his armor, and in less than a quarter-hour the Mizutsune fell slain. The Hunter had sheathed that long, elegant blade before the monster's corpse even hit the ground. When Kazuki asked the man how he too, could become a Hunter like that, the man said two simple things: "Don't get hit. And hit it til it dies." So began his apprenticeship under this Hunter, and when he turned twenty his master declared him fit to begin his own career. Kazuki left his home and, seeking a trade hub where there would be plenty of work, found himself among the caravans in Val Habar. He breezed through the traditional beginner's rituals like Mushroom Gathering and Delivering Kelbi Horns, and even fought the likes of Kut-Ku, Seltas, and the Great Jaggi (Though his Master had always called such creatures "trash-tier"). As a 2* Hunter, he now felt he needed to test himself with greater challenges, and continue his training until he attains the Zen-like state his Master displayed over ten years ago. A perfect opportunity to do so came to him when the Guild announced that a village called Cantarco was in need of Hunters. Its volcanic surroundings seemed a bit unusual compared to the usual progression of a Hunter through plains, forests, swamps, and mountains...but wasn't that exactly what he needed? Some place that would keep him on his toes, where danger lurked at every step? So he packed up, and set off...
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Armend Kinora ⚔ Heeding The Chief's call, Armend looked up from his place on the floor, sweat clinging to him from his morning workouts. He had already been a-hour-and-thirty in, so he was comfortable to stopping. He stood, grabbed a shirt, slithered inside, and left his room to see who the new visitor was. He glanced at the man, dressed in--what he considered--high tier hunter gear. Armend let out a high-pitch whistle while sitting at the table to eat. He waved half-heartedly before sating an itch beneath his shirt. "Yo! Its nice to meet ya. Nice armor." The breakfast in front of him looked so good that he had decided to postpone introductions, at least until he could get his fill.
Name: Armend Kindora (Armas) Age: 24 Gender: Male Height: 6'1" Preferred Weapon: Dual Swords Likes: The Hunt, Physical Exertion, and Exploration. Dislikes: Commitment, Authoritative Figures. Personality: Armend expects, demands, and will ultimately snatch freedom away for himself if the need should arise. In his village he was disregarded for having neither parents or advocates. He can be sarcastic and cynical, mostly because of the way his village treated him or the "Abandoned" as they liked to call him. However, he has grown fond of the warmth that sprouts when receiving thanks from others. When he's on the hunt he often become narrow-minded and stubborn. The only thing that really seems to rattle him is the mention of family. Short Backstory: Armend was left in his former village by his father. The people there, the Village Chief in particular were nasty to the one's they nicknamed "Abandoned". The village had become famous as a dumping ground for the unwanted decades ago. After years of abuse, Armend staged a show of rebellion, telling the chief he'd eventually take everything the man held dear. He left the village to become a hunter soon after that, seeing it as the easiest method of gaining wealth and fame. Two things he would need to snatch the so-called "throne". He found his way to Cantarco, hoping to start his new career off with a bang.
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Cyrus/Chief Cyrus chuckled "Don't look so shocked kid. You ain't training them like you and your master did, you just gotta help them stay alive. And this'll be a good chance for you to learn to work as a group with strangers. You'll need that kind of skill if you're going to go anywhere as a hunter. Cyrus rubbed his chin "Now about this master, does he have a name? I may have worked with him before, I'll admit I've spent my fair share of time up at the Yukumo hot springs so even if I haven't worked with him I might know him." Cyrus offered to help him with some of his luggage "Now let me give you a hand with that, tho I'll only be able to give one since the other is broken." He chuckled weakly. He then looked up as Clara entered the hall and smiled with relief "Clara could you help this hunter with his things, you got another team mate!" He nodded as she agreed to help and then decided that helping with the load he would probably just end up getting in the way. So he took his leave and sat at the large table in front of the fireplace. He then froze as he noticed Armend was on the table next to him, and then that Clara was also in the room. I want to go back to sleep... Clara Bladwin Clara took a deep breath before heading into the hall where she was confronted by a new arrival. She was pleased to see a new person but was also a bit on her toes because the last new person was an ass hole sorry is and ass hole. She then looked at Cyrus who asked her to help the new guy with his things, she nodded "No problem!" she had spotted Armend but said nothing. She didn't want her disdain for him leek onto the new person, he hadn't done anything to deserve it. She smiled as she started to help him with his things "Hi I'm Clara, I guess we're working together!" She had a convincing guise on but at this point she wasn't expecting anything great of the newcomer she internally shunned herself for being so narrow minded realising how rude her thoughts were.
NPC Characters. Cantarco Village Cyrus Appearance: Cyrus is a rather intense looking man, he's in his mid 60s having hunted for a large majority of that time. This left him with plenty of scars but never any on his face he considered himself lucky in that regard. He is well built not notably big but definitely not scrawny. Personality: Cyrus is a relatively laid back person despite his look, but he knows how hunter works better than most. And when he sees people failing to comply with even the basic rules of it he is bound to get a little cross. He's been around the world and knows a lot of things be it nice vacation spots or where the meanest monsters hang out, you need information like that he'll be more than happy to impart it on you. Narrative purpose: Cyrus is here to mentor for the new fledgling hunters who have come to replace him. He had once protected the village mostly on his own but it was not always that way. He'll give your characters tips and act as the first quest giver, later on he will also hand out some of the more difficult quest. He also lives in the town hall and will be there to make sure the team can function as a unit. Chief Apperance: We all know what's behind the hider. Personality: The Chief is an odd one. She's far to active for her age and darts around like there's no tomorrow. She is basically a mum to everyone, but she doesn't like people being reckless. Recklessness makes managing the village harder, and she's got enough wrinkles to worry about without people being fools. Narrative purpose: The Chief runs the village, it's as simple as that. She'll also be doubling as the buff kitchen serving soups with sides and sauces to provide the different buffs. She'll had out most of the urgent quests.
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▬▬ι═══════ﺤK A Z U K I৴═══════ι▬▬ Guild Hall Kazuki raised an eyebrow as Cyrus seemed to read his thoughts like an open book. Not only had he deduced his nervousness about taking people under his own wing, the elder had even concluded he was a former apprenticed Hunter rather than one trained by the Guild. Kazuki hadn't even mentioned his Master yet, so how... Ah. My clothes and behaviors are from Yukumo, but I'm not a native. I'm a two star hunter, but have never hunted with others. I bet Hunters that are formally trained by the Guild only use their local Guild Hall, rather than traveling to another village...and I bet they're trained in group tactics early on, since many Hunters prefer to hunt in four man cells. Therefore, I must have traveled and trained with a single Hunter, rather than in a Guild's classroom with other students. He nodded to himself, cupping his chin in thought. This man was indeed a Veteran Hunter, to have such a sharp mind and eye for the smallest of details. "My Master only ever told me one name, which was a nickname taken from his preferred weapon. Yukimonji. He wasn't a talkative sort, most of the time, so unfortunately I never learned a great deal about him, other than that he was a G-Rank Hunter but had gotten tired of...I suppose they must have been freelance groups, rather than close friends. He always called them 'randumbs.'" The swordsman sighed as he cast his mind back over those memories... A much younger Kazuki screamed a battle cry as he jumped off the ledge, before smacking firmly into the Aptonoth's broad, scaly side. His scrabbling hands failed to find purchase as the animal turned to look at him, chewing its cud slowly, then it simply shook him off with a toss of its rump and went back to eating. "M-Master, what did I do wrong?" he asked, as he picked himself up out of the dirt. The taller Hunter, dressed as always in his pristine white armor, coat, and long scarf, put one hand on his disciple's head. Then his grip tightened with a notable popping sound, and Kazuki gulped as his Master leaned down to look him in the eye. Somehow, under that helmet, there was a glowing red light from the man's glare. "JE SUIS MONTE, MOTHERFUCKER!" shouted the G-Rank Hunter, before literally lifting and hurling the child at the monster. Kazuki screamed again as he soared, but this time he landed on the monster's back and immediately tried to wrap his legs around its broad sides. The Aptonoth, stunned by the impact, let out a low pitched rumble of consternation...but this time it couldn't shake him off. "Ah! Thank you Master, I understand now!" Kazuki said, waving with one hand even as the herbivore tried unsuccessfully to buck him off. His teacher merely crossed his arms and nodded with an over exaggerated bobbing of the head in an oddly precise rhythm. Ah yes. Good times. Another man, about Kazuki's age, emerged from one of the rooms and from the sweat on him Kazuki deduced he must have been training. The fellow waved half-heartedly before sating an itch beneath his shirt, and sat down to a hearty looking breakfast, though Kazuki hadn't noticed who had cooked it or brought it out. Perhaps the small Wyverian lady, though from the way she bustled about she seemed much more important than just a cook. Perhaps they had a Felyne kitchen somewhere in the back. "Yo! Its nice to meet ya. Nice armor." said the newcomer, though really Kazuki supposed he was the newcomer and this fellow was one of the rookie hunters the veteran had mentioned. The Long Swordsman looked down at his robes, then back at the other fellow. "Ah, this isn't my armor, though it has a similar style." He said, waving one hand lightly. "Speaking of which, however, I should probably get changed so we can begin our questing." "Clara could you help this hunter with his things, you got another team mate!" Kazuki looked back at the elder, and the person he had just called out to as she entered the lobby; she had an impressive, though perhaps a little less feminine, build and a distinguishing eye patch. Even if she were new to it, she would probably do well as a Hunter, given the required size and weight of most of their equipment... "No problem!" she said cheerily, though Kazuki noticed she seemed to go out of her way to avoid looking at the other man seated at the table. She smiled as she started to help him with his things. "Hi, I'm Clara, I guess we're working together!" "I am Kazuki Akibayashi. It is a pleasure to meet you both." he said with a short bow to each of them. Not one to let a lady do all of the hard work, he took his own share of his luggage to the lodging room Cyrus pointed out, following Clara's broad shouldered form. Afterwards, he stayed in the room but leaned out of the doorway. "I shall just be a moment--If you haven't already, make sure you eat heartily, Miss Clara. Something with...meat and fish, or a dish with fish and bread, would probably be suitable for you." Never hunt on an empty stomach; that rule, much like not getting hit and hitting the monster until it died, had been iron-clad to his Master. With that, he closed the door and began changing into his armor. Though it might look like cloth, the Yukumo style Dogi--a sleeveless shirt--and Hakama--the billowing pants--were actually made of thick plant fibers, specifically from Ivy vines and woven strips of Yukumo Wood so thin they were practically ribbon shavings. Still, this weave produced a tough material on par with leather for its protectiveness, yet much more flexible to allow freedom of movement. The belt, or Obi, and waistcloth were made from the same, but required buckles here and there made from plain Iron Ore and delicately hammered out by a proper Smith. The gauntlets, known as Kote, only came up just past the elbows, leaving Kazuki's upper arms exposed. The lack of large shoulder pads actually had a function, however--traditionally, the Yukumo people had a thing for Long Swords, which had a distinctive way of drawing and attacking at once like the Great Sword. If the Great Sword's forte was power, however, the Long Sword's was speed, and thus without anything in the way of an over-shoulder draw the blade could come to bear that much faster. Kazuki put back on the white scarf, his momento of his Master, and its wide folds fell over his shoulders somewhat. Then he donned the last piece, the flat brimmed hat--Kasa--made from thicker overlapping strips of Yukumo Wood and finished off with a distinctive Gargwa feather. From his luggage he grabbed a single pack that he had loaded beforehand--after each and every Hunt he always made sure it was stocked fully and well-organized. It contained ten Potions, the glass jars carefully inserted into a leather, box-like pouch with several slots before its front flap was buckled closed; a cloth sack with a lining made from an insulating monster's hide and filled with preserved, well done steaks before the drawstring was pulled tight and tied into a knot that, while it wouldn't come undone from any hustle or bustle, could easily be opened with a yank on one of the loops; a portable barbecue pit, currently folded down into a large metal disk with the spit and crank strapped to its back; a couple of sturdy iron pickaxes and bug nets, kept in separate leather tubes that looked a bit like the quiver for a bow; another small box filled with rectangular metallic plates, whetstones that could be used to sharpen a weapon; and finally, a smaller, regular cloth drawstring pouch with several small, almost egg-like shells filled with a pink liquid. These paintballs had a distinctive color and smell that allowed a Hunter to track a monster for miles before it wore off. As he double checked that everything was in it place, he remembered that they would likely be hunting in the Magma Highlands near the village. Thus he searched through his luggage until he found one more addition, though he only had two of them at the moment: jars about the same size as the potions, but filled with a milky white liquid. They were cold to the touch, having been kept in a portable ice-box up until now. These cool drinks not only literally cooled the body down, but helped temporarily increase one's resistance to fire and heat, although they didn't last long. Armed, armored, and prepared to the best of his current knowledge, Kazuki left his room and headed back into the main hall, sitting down at the table to eat with the others. "So, what Quests are available, sir?" he called to Cyrus.
Name: Kazuki Akibayashi Age: 24 Gender: Male Height: ~ 6 ft / 183 cm Appearance: In the right lighting, Kazuki's hair can seem to have a purple or blue sheen, but its natural color is black; his eyes are a distinct shade of blue that can sometimes be taken for gray. He appears to have a slender build, especially in longer or looser garments, but in reality his muscles are toned from long hours of training and he can bring forth considerable strength and speed when necessary. When not donning any armor he prefers loose fitting, eastern styled robes, but no matter his state of dress he almost always wears a white scarf. His natural expression is very neutral, and he often keeps his state of mind under tight control--his smiles will often be soft and his anger will only be evidenced by a furrowing of the brow. When not tied back, his hair comes down to about the middle of his back, but more often than not he keeps it neatly tied. If a helmet requires a tight fit, he'll put it up into a traditional samurai's topknot. When he walks, he has a long gait due to his height but his steps are very light and smooth; it's quite easy for him to accidentally surprise someone when he walks behind them with nary a sound. Most other movements are very similar; they all have a calculated, meticulous quality, with little wasted energy. Kazuki's current armor is known as the Yukumo Set, and is a traditional attire from that region. His Master is a native of the area, and it is where he learned his hunting techniques and his favored Long Sword. Preferred weapon: Long Sword; Currently using the Iron Gospel. Likes: Training, Theatre, Reading and Writing of all kinds, and Painting Dislikes: Lack of respect, Ignorance, Dishonesty, Unnecessary violence or destruction Personality: Kazuki is calm and collected, and often seems aloof or detached from the people and events around him. In reality, he is merely observing; he watches, listens, and waits until he feels he has enough information before making his own opinion heard or coming to a decision. Despite his seemingly standoffish nature, he isn't too hard to get along with so long as one gives him his space and his time. He often finds it hard to have lengthy conversations with others unless they are the ones initiating, as many of the subjects he prefers to talk about are beyond the scope of daily life. Nonetheless, there are many ways in which his intelligence can be appreciated by those around him, and if you need someone to formulate a strategy he's an excellent tactician and quite knowledgeable of monster habits. Kazuki keeps a tight lid on his emotions most of the time, but the closer one becomes to him the more this control begins to slip. A sure sign that he's comfortable around someone to some degree, even if they're not on the best of terms as friends, is if he actually shouts when he gets angry or talks more often around them. Short backstory: Even though he was born to a noble family, Kazuki wasn't as removed from the outside world as one might think. Indeed, his father admired Hunters a great deal, and often funded Quests in order to obtain rare gemstones or other decorative "parts" from the Monsters they hunted, give his family a feast on the rarest of monster delicacies, or capture a specimen for personal study or entertainment in the Arena. Naturally, as Kazuki grew up on the tales of their heroics, he considered trying to become a Hunter himself, but had no idea how other than what he read from many reference books and adventure novels. When he was ten years old, his family decided to take a trip to the famous Yukumo Hot Springs. On their way through the Misty Peaks, however, their carriage was attacked by a Mizutsune driven berserk by the mating season. Kazuki's father had hired a Hunter to accompany them for this very reason, but up until now Kazuki had written off the silent, stoic man as an incompetent who didn't even know how to speak, and probably took an easy job like caravan guarding because he couldn't hunt real monsters. How wrong he was. Without hestitation the Hunter leaped into battle, and though Kazuki had to watch through the small window of the carriage while his mother clutched him tightly, what he saw mesmerized him. There was no wasted motion, and no rough exchanging of blows--the adept Hunter flowed from one strike to the next with precision and grace, and moved as if he knew every move the monster was going to make before it had even begun the attack. Not a single blow touched his armor, and in less than a quarter-hour the Mizutsune fell slain. The Hunter had sheathed that long, elegant blade before the monster's corpse even hit the ground. When Kazuki asked the man how he too, could become a Hunter like that, the man said two simple things: "Don't get hit. And hit it til it dies." So began his apprenticeship under this Hunter, and when he turned twenty his master declared him fit to begin his own career. Kazuki left his home and, seeking a trade hub where there would be plenty of work, found himself among the caravans in Val Habar. He breezed through the traditional beginner's rituals like Mushroom Gathering and Delivering Kelbi Horns, and even fought the likes of Kut-Ku, Seltas, and the Great Jaggi (Though his Master had always called such creatures "trash-tier"). As a 2* Hunter, he now felt he needed to test himself with greater challenges, and continue his training until he attains the Zen-like state his Master displayed over ten years ago. A perfect opportunity to do so came to him when the Guild announced that a village called Cantarco was in need of Hunters. Its volcanic surroundings seemed a bit unusual compared to the usual progression of a Hunter through plains, forests, swamps, and mountains...but wasn't that exactly what he needed? Some place that would keep him on his toes, where danger lurked at every step? So he packed up, and set off...
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Kaze Kaze gave out a grunt when he cracked his back and observed the village from the dock. "Last time I get on a boat..." He groaned, not overly fond of the hammocks nor the smaller beds. "Give me some comfort and a little danger any day over a glorified tub..." He continued as he moved along to not hold up traffic. on and off the ship. His hammer was nestled at the small of his back and didn't look like it slowed him down as he shifted and moved through the sailors and other passengers. He ignored the merchants, just giving them a vague wave, since he didn't have to buy anything just yet. He'd see what they had once he sort of settled in or after doing some work. So his destination was a bee-line to the Guild Hall to put in his registration with the village. He doubted he was the first but it never hurt to have more than one hunter, even a rookie. You could only learn how to do the job when you're new. He entered the hall and took a look around slowly. Taking note of the unmanned quest counter and a table currently occupied by an older man, two men around his age judging by appearance, and a woman. They were talking among themselves but the older man would probably have the information he required. So he approached the table. "Excuse me sir, who do I talk to to register as a hunter?" He asked, his voice a deep rumbling sound. Much like far off thunder. His eyes looked over the others briefly before refocusing on Cyrus.
Name: Kaze Age (at least 20): 26 Gender: Male Height: 5'8 Appearance: Kaze seemed to be on the short side in comparison to the others he stuck with, normally inches below another villager. But what he lacked in size he more than made up for with muscle. The well-kept beard didn't hurt either. People assumed he was older than he is due to the smokey gray of his hair and the leathery look of his face from all the intense heat he's dealt with. His eyes still sparkle with youth though, a startling bright green. Preferred weapon: Hammer Likes: Being in the wilderness, Working with his hands, Animals which includes the various 'monsters' in the world. Dislikes: Wastefulness, Being cooped up too much, unnecessary killing. Personality: Gruff is one of the better ways of describing Kaze considering his past vocations. He has a no nonsense air about him that is helped along with his naturally agitated look. He's also the type to just get to the point and demand others do the same. Fancy words and beating around the bush were one of the better ways to get him angry. Speaking of anger he has a lot of it and a shortening fuse to kick off the powder-keg that is him. One of the better ways of getting him calm again is to set him a task to focus the anger on. Which is pretty easy considering he's more of a follower than a leader. Short backstory: Kaze has done a few jobs and apprenticeships as he grew up. He first started doing smithy work around the age of ten, being a human and not a wyverian he was already set back a bit. He was pretty skilled but not up to the level of a wyverian smith, so once he hit journeyman, where you're supposed to travel and learn, he changed to a different job. No point staying in a field you'd starve in. So up he went and started checking into being a butcher. There was always work in that! Hunters brought in great beasts all the time that needed to be worked over to provide necessary materials. So his apprenticeship for being a butcher started. He already had the strength from being a smith. Now he needed the finesse to not kill himself with a blade as he took apart corpses. He had a good eye for it thankfully, it saved his limbs many cuts down the line. He learned quite a bit about the monsters during his work, what each one was capable of when it came to breath attacks, the damage that could be done with their claws just by running metal along their natural weapons. But he could never learn the movements because they were dead. During his time as a butcher he also learned that people were stupidly wasteful. Plates and scales made useless by a careless mistake, claws snapped, teeth shattered, meat spoiled. It was maddening to him. You couldn't just weld the stuff back together or unspoil it like you could metal! Kaze only lasted a few more years in that before blowing up about the waste the other workers left behind or caused. He left after that episode and took to wandering a bit. He was always in towns and buildings, cramped up and working on something all the time. Now he just got to enjoy the outdoors, taking in the sights of nature. He was of course wary, having no desire to becoming a predators lunch. Which got him to thinking. Hunters were out here all the time and had the tools to keep themselves safe. Taking up another job wouldn't hurt and he had heard that a volcanic town's hunter had recently retired. So he returned home and used some of his money to purchase a weapon that fit him best, an iron hammer. He registered to be a hunter, doing the small tasks in the local area, before setting out on a new journey. But would he be able to stick with this one unlike his past jobs?
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Edon Cruxs. Edon never liked the idea of sleeping in the hall. The bed he slept in was a little rough, he got used to his own bed back at his home. He wakes up with his weapons beside his bed. He was excited to meet the new hunters, He is also glad that he is no longer near magma. He heard a rumbling sound not with his ears but by his head. He was hungry. He thinks that perhaps there is some food outside? Maybe they served some food.With this feeling Edon grabbed his weapons and rushed outside. "Now where is the dining hall?" Edon looked around for the dining hall. He saw a few doors walked around until he saw the dining hall. He could see a few people already there. Maybe they are hunters? He asked himself. He took a deep breath and he walked forward, he saw a table with other hunters sitting. He sat on a chair in the hall, eating with the others.
Name:Edon Kruxs Age (at least 20): 26 Gender: Male Height: 6'3" Preferred weapon: Sword and Shield Likes (3 or more please): Exploring,Hunting Monsters and Kind actions Dislikes (at least 2): Monsters and Slavery Personality: A young and adventurous man willing to kill every monster he see, he loves working as a team he believes it get things done quick.He never ever wished for a reward Short backstory: Edon was the only son of his parents.He lived in Cantarco ever since he was a young lad.He always wished he was a explorer a hunter perhaps a warrior he wants to discover new things, and leave a mark in the world. He got his wish when the veteran protecting Cantarco retired he was trained and ready to fight!
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Armend Kinora ⚔ Armend ate his food rather quickly, went inside his warmly lit room, and geared up. With the new guy and now, Clara, all set to go, he didn't want to seem like the hindrance. Even though he would be. With frustration, he attempted to fit everything on. Even his clothes seemed particularly difficult to get on. Having so many professionals around him wasn't viewed as kindly as one would think, because now he was surrounded by a bunch of snobs who would potentially looked down upon him. And he'd had enough of that at his old village. He grabbed his dual swords, tucked them on his person, and headed back out. Finding an empty chair, he sat back casually, and decided to remain quiet. Clara was in the room, probably enjoying his pain, but that wouldn't faze him. Armend would gauge his opponents first before deciding if they were good enough to be challenged or not. A smile crossed his face now, slight and near-hard to perceive.
Name: Armend Kindora (Armas) Age: 24 Gender: Male Height: 6'1" Preferred Weapon: Dual Swords Likes: The Hunt, Physical Exertion, and Exploration. Dislikes: Commitment, Authoritative Figures. Personality: Armend expects, demands, and will ultimately snatch freedom away for himself if the need should arise. In his village he was disregarded for having neither parents or advocates. He can be sarcastic and cynical, mostly because of the way his village treated him or the "Abandoned" as they liked to call him. However, he has grown fond of the warmth that sprouts when receiving thanks from others. When he's on the hunt he often become narrow-minded and stubborn. The only thing that really seems to rattle him is the mention of family. Short Backstory: Armend was left in his former village by his father. The people there, the Village Chief in particular were nasty to the one's they nicknamed "Abandoned". The village had become famous as a dumping ground for the unwanted decades ago. After years of abuse, Armend staged a show of rebellion, telling the chief he'd eventually take everything the man held dear. He left the village to become a hunter soon after that, seeing it as the easiest method of gaining wealth and fame. Two things he would need to snatch the so-called "throne". He found his way to Cantarco, hoping to start his new career off with a bang.
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Chief/Cyrus Cyrus looked at Clara and Kazuki as they headed off with his luggage, he might not have to deal with another argument just yet. Or at all if he was lucky, perhaps this new hunter could tie them together somehow and perhaps help deflate the current animosity between the two. One could only hope. He then looked at the Chief who gestured to the door that was opening revealing a shorter but very well built man walk in, he looked like a viking. "Looks like were pretty popular now ain't we Chief. I should have broken my arm ages ago!" Cyrus joked, the Chief wasn't happy with the joke and smacks his right forearm with a long wooden spoon she seemed to summon from thin air. Cyrus hissed from the pain and decided he wouldn't make more jokes like that any time soon. The Chief toddled off and grabbed some soup for herself and took a seat next to Armend, she seemed to have far to much energy for a woman of her age. Cyrus then looked up at the man from his seat and nodded. "You're looking at him. So you've come to register for the hunters position? Great, the more the merrier! All I need is your name and you skills then you're in, if you can hack it." Cyrus kept his face neutral he couldn't get a feel for where the man called home, perhaps he was part of a caravan or he just grew up in a city somewhere. Most city folk looked the same to Cyrus. "We've got quite a few of you now, at least I know I won't be getting bored. Speaking of which here comes another one... Hey Edon if you're looking for food just ask the Chief she'll be more than happy to help you out." Cyrus called out to Edon as he entered the hall. The chief slid off her stool and got another few bowls of soup and laid them out on the massive table. The table was easily able to hold ten people so everyone should be able to fit easily. "This one's got some Pin tuna in it, nothing special. But that doesn't mean it ain't tasty!" The chief seemed adamant her cooking was always good. Which for the most part it was, only time it would taste bad is if you mixed two foods that shouldn't be mixed. The chief toddled back into the kitchen and came out with a extremely long piece of bread. She then slid it onto a equally long plant and placed that onto the massive hall table. Cyrus then pulled out some Zenny and gave it to the Chief. "Foods on me this time everyone! next time you get your own." Cyrus then looked over at Kazuki as he walked out of his new room all geared up and ready to go. He then rubbed his chin "Well the quest was to go after 5 Ioprey but I feel with this many people we might be able to push you a little further than that. Perhaps 15, and if you can manage to get the leader then you'll get some extra credit. But you don't need to, he might be a little tough. Suckers got tougher hide then you'd think. And don't worry about antidotes, I got some delivered to the blue box at the camp." Cyrus rolled his left shoulder and suppressed a yawn. He then gave Armend a kind of pleading look as he returned to the table then tilted his head over towards Clara who was looking the other direction. He then leaned in and whispered to Armend. "Yeah you know how I beat you yesterday. Yeah I know this is kind of a dick move but. You owe me something, and that something is an apology for Clara. I know she doesn't deserve it, but who knows you might be pleasantly surprised by the result." He tone was rather laid back but he was clearly serious, he was coming up with anything he could to try and get Armend to make up with Clara. He was already prepared with a backup plan should Armend disagree. Clara Baldwin As Clara assisted Kazuki with his belongings she noticed just how much equipment the man had. Pickaxes, cool drinks and even some potions. This guy knew what he was doing, at least more than she did. He even had tips for her. This instantly made her respect this guy a bit more, she then nodded to him and left him to get changed. She saw more new faces in the hall, she decided she'd introduce herself later. Figured they'd want to talk to the one in charge first. So Clara propped herself up against a wall and closed her eyes. She smelt the soup but didn't go over and try get any. She'd already had food, she sorta regretted it because the soup smelled good and it was free.
NPC Characters. Cantarco Village Cyrus Appearance: Cyrus is a rather intense looking man, he's in his mid 60s having hunted for a large majority of that time. This left him with plenty of scars but never any on his face he considered himself lucky in that regard. He is well built not notably big but definitely not scrawny. Personality: Cyrus is a relatively laid back person despite his look, but he knows how hunter works better than most. And when he sees people failing to comply with even the basic rules of it he is bound to get a little cross. He's been around the world and knows a lot of things be it nice vacation spots or where the meanest monsters hang out, you need information like that he'll be more than happy to impart it on you. Narrative purpose: Cyrus is here to mentor for the new fledgling hunters who have come to replace him. He had once protected the village mostly on his own but it was not always that way. He'll give your characters tips and act as the first quest giver, later on he will also hand out some of the more difficult quest. He also lives in the town hall and will be there to make sure the team can function as a unit. Chief Apperance: We all know what's behind the hider. Personality: The Chief is an odd one. She's far to active for her age and darts around like there's no tomorrow. She is basically a mum to everyone, but she doesn't like people being reckless. Recklessness makes managing the village harder, and she's got enough wrinkles to worry about without people being fools. Narrative purpose: The Chief runs the village, it's as simple as that. She'll also be doubling as the buff kitchen serving soups with sides and sauces to provide the different buffs. She'll had out most of the urgent quests.
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▬▬ι═══════ﺤK A Z U K I৴═══════ι▬▬ Guild Hall The first rookie hunter who had greeted Kazuki left the table, no doubt to get his gear, but just as he was settling down and thankfully receiving one of the bowls of Pin Tuna Soup from the Chief, two more fellows walked in. The elder recognized one of them off the bat, so he was probably another rookie, and Kazuki recognized the big fellow from the boat--they had both boarded the trading galley at Port Tanzia, though he had only seen the man here and there and hadn't really interacted with him much. He too, it seemed, was a Hunter. The Quest their predecessor intended to send them on was a simple culling quest; after they got their first taste of battle and learned the basics, most Hunters focused their efforts on the larger, stronger, and ultimately more valuable monsters. But small monsters--the ones his Master had always called trash--could be troublesome for the environment and for humans if they overpopulated. So Kazuki, Clara, this Edon, and the two others whose names he didn't know, would be off to hunt fifteen Ioprey...and if they felt confident enough, they could even try to take on the Iodrome. But...wait... "Um...isn't it against Guild regulations for a Hunting party to have more than four people, unless a full-scale subjugation has been commissioned?" Kazuki asked Cyrus. For some of the Elder Dragons, sometimes the Guild fielded entire armies or fleets of ships. But normally, to reduce the damage that Hunters did to the monster populations and keep the ecosystem stable, Hunters could normally only form parties of four at a time.
Name: Kazuki Akibayashi Age: 24 Gender: Male Height: ~ 6 ft / 183 cm Appearance: In the right lighting, Kazuki's hair can seem to have a purple or blue sheen, but its natural color is black; his eyes are a distinct shade of blue that can sometimes be taken for gray. He appears to have a slender build, especially in longer or looser garments, but in reality his muscles are toned from long hours of training and he can bring forth considerable strength and speed when necessary. When not donning any armor he prefers loose fitting, eastern styled robes, but no matter his state of dress he almost always wears a white scarf. His natural expression is very neutral, and he often keeps his state of mind under tight control--his smiles will often be soft and his anger will only be evidenced by a furrowing of the brow. When not tied back, his hair comes down to about the middle of his back, but more often than not he keeps it neatly tied. If a helmet requires a tight fit, he'll put it up into a traditional samurai's topknot. When he walks, he has a long gait due to his height but his steps are very light and smooth; it's quite easy for him to accidentally surprise someone when he walks behind them with nary a sound. Most other movements are very similar; they all have a calculated, meticulous quality, with little wasted energy. Kazuki's current armor is known as the Yukumo Set, and is a traditional attire from that region. His Master is a native of the area, and it is where he learned his hunting techniques and his favored Long Sword. Preferred weapon: Long Sword; Currently using the Iron Gospel. Likes: Training, Theatre, Reading and Writing of all kinds, and Painting Dislikes: Lack of respect, Ignorance, Dishonesty, Unnecessary violence or destruction Personality: Kazuki is calm and collected, and often seems aloof or detached from the people and events around him. In reality, he is merely observing; he watches, listens, and waits until he feels he has enough information before making his own opinion heard or coming to a decision. Despite his seemingly standoffish nature, he isn't too hard to get along with so long as one gives him his space and his time. He often finds it hard to have lengthy conversations with others unless they are the ones initiating, as many of the subjects he prefers to talk about are beyond the scope of daily life. Nonetheless, there are many ways in which his intelligence can be appreciated by those around him, and if you need someone to formulate a strategy he's an excellent tactician and quite knowledgeable of monster habits. Kazuki keeps a tight lid on his emotions most of the time, but the closer one becomes to him the more this control begins to slip. A sure sign that he's comfortable around someone to some degree, even if they're not on the best of terms as friends, is if he actually shouts when he gets angry or talks more often around them. Short backstory: Even though he was born to a noble family, Kazuki wasn't as removed from the outside world as one might think. Indeed, his father admired Hunters a great deal, and often funded Quests in order to obtain rare gemstones or other decorative "parts" from the Monsters they hunted, give his family a feast on the rarest of monster delicacies, or capture a specimen for personal study or entertainment in the Arena. Naturally, as Kazuki grew up on the tales of their heroics, he considered trying to become a Hunter himself, but had no idea how other than what he read from many reference books and adventure novels. When he was ten years old, his family decided to take a trip to the famous Yukumo Hot Springs. On their way through the Misty Peaks, however, their carriage was attacked by a Mizutsune driven berserk by the mating season. Kazuki's father had hired a Hunter to accompany them for this very reason, but up until now Kazuki had written off the silent, stoic man as an incompetent who didn't even know how to speak, and probably took an easy job like caravan guarding because he couldn't hunt real monsters. How wrong he was. Without hestitation the Hunter leaped into battle, and though Kazuki had to watch through the small window of the carriage while his mother clutched him tightly, what he saw mesmerized him. There was no wasted motion, and no rough exchanging of blows--the adept Hunter flowed from one strike to the next with precision and grace, and moved as if he knew every move the monster was going to make before it had even begun the attack. Not a single blow touched his armor, and in less than a quarter-hour the Mizutsune fell slain. The Hunter had sheathed that long, elegant blade before the monster's corpse even hit the ground. When Kazuki asked the man how he too, could become a Hunter like that, the man said two simple things: "Don't get hit. And hit it til it dies." So began his apprenticeship under this Hunter, and when he turned twenty his master declared him fit to begin his own career. Kazuki left his home and, seeking a trade hub where there would be plenty of work, found himself among the caravans in Val Habar. He breezed through the traditional beginner's rituals like Mushroom Gathering and Delivering Kelbi Horns, and even fought the likes of Kut-Ku, Seltas, and the Great Jaggi (Though his Master had always called such creatures "trash-tier"). As a 2* Hunter, he now felt he needed to test himself with greater challenges, and continue his training until he attains the Zen-like state his Master displayed over ten years ago. A perfect opportunity to do so came to him when the Guild announced that a village called Cantarco was in need of Hunters. Its volcanic surroundings seemed a bit unusual compared to the usual progression of a Hunter through plains, forests, swamps, and mountains...but wasn't that exactly what he needed? Some place that would keep him on his toes, where danger lurked at every step? So he packed up, and set off...
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Cyrus/Chief Cyrus groaned as he knew about all the guild rules and what not, tho some rules he didn't mind bending others he would be stead fast about. "Yeah that is the normal way things are done by the guild. But here isn't really on the list of important places for the guild. Only time they bat an eye at us is if we got an elder dragon problem. I defended this place on my own for a few years. So I'd say it's only fair you guys get a handicap." Cyrus then sipped his soup and put down the empty bowl. He let out a satisfied sigh as the soup settled in his stomach. "There isn't a guild outpost here yet either, we're fairly remote when it comes to the guild. Tho with so many of you we might need to build and guild outpost, get in some quests to fill your time when not protecting the village." Cyrus then looked over at the chief who nodded and hobbled of into a side room. Then she started writing a request for the guild to send over a guild lady and how they would take care of the construction of a small outpost for the guild. She tied the finished parchment up then headed out into the village to ask around and see if everyone was alright with the idea of housing a guild outpost in the town. Cyrus and the Chief were very quick to act, neither of them ever had much time to waste. Cyrus would then turn his attention back to the Viking and Armend.
NPC Characters. Cantarco Village Cyrus Appearance: Cyrus is a rather intense looking man, he's in his mid 60s having hunted for a large majority of that time. This left him with plenty of scars but never any on his face he considered himself lucky in that regard. He is well built not notably big but definitely not scrawny. Personality: Cyrus is a relatively laid back person despite his look, but he knows how hunter works better than most. And when he sees people failing to comply with even the basic rules of it he is bound to get a little cross. He's been around the world and knows a lot of things be it nice vacation spots or where the meanest monsters hang out, you need information like that he'll be more than happy to impart it on you. Narrative purpose: Cyrus is here to mentor for the new fledgling hunters who have come to replace him. He had once protected the village mostly on his own but it was not always that way. He'll give your characters tips and act as the first quest giver, later on he will also hand out some of the more difficult quest. He also lives in the town hall and will be there to make sure the team can function as a unit. Chief Apperance: We all know what's behind the hider. Personality: The Chief is an odd one. She's far to active for her age and darts around like there's no tomorrow. She is basically a mum to everyone, but she doesn't like people being reckless. Recklessness makes managing the village harder, and she's got enough wrinkles to worry about without people being fools. Narrative purpose: The Chief runs the village, it's as simple as that. She'll also be doubling as the buff kitchen serving soups with sides and sauces to provide the different buffs. She'll had out most of the urgent quests.
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Kaze Kaze simply watched the interactions between the village chief and the wounded hunter. So this was the retired hunter of the village? Interesting. "My name is Kaze and I use Hammers, I'm not particularly experienced. Also if you need it I can butcher monsters." He stated before holding his hand out for a shake. "And your name?" He asked, no one having said any names just yet. Food was provided as more hunters appeared, this got Cyrus an appreciative nod as he set his hammer down and took a seat. The older man mentioned five ioprey, then upped it to fifteen along with the ioprey leader as a bonus. This got the hammer man to thinking since the Yukumo man was talking about guild rules. "So no one gets in trouble they could hunt the ioprey leader and I could go alone and slay the five ioprey. I'm assuming this is starting stuff so it shouldn't be too difficult, right?" He suggested. He had seen a couple of the prey species and while they looked agile and dangerous they also looked fragile. If memory served they were bird part of the avian species despite the lack of wings. Maybe it was because of their movements and light hollow bones? He'd ask sometime later.
Name: Kaze Age (at least 20): 26 Gender: Male Height: 5'8 Appearance: Kaze seemed to be on the short side in comparison to the others he stuck with, normally inches below another villager. But what he lacked in size he more than made up for with muscle. The well-kept beard didn't hurt either. People assumed he was older than he is due to the smokey gray of his hair and the leathery look of his face from all the intense heat he's dealt with. His eyes still sparkle with youth though, a startling bright green. Preferred weapon: Hammer Likes: Being in the wilderness, Working with his hands, Animals which includes the various 'monsters' in the world. Dislikes: Wastefulness, Being cooped up too much, unnecessary killing. Personality: Gruff is one of the better ways of describing Kaze considering his past vocations. He has a no nonsense air about him that is helped along with his naturally agitated look. He's also the type to just get to the point and demand others do the same. Fancy words and beating around the bush were one of the better ways to get him angry. Speaking of anger he has a lot of it and a shortening fuse to kick off the powder-keg that is him. One of the better ways of getting him calm again is to set him a task to focus the anger on. Which is pretty easy considering he's more of a follower than a leader. Short backstory: Kaze has done a few jobs and apprenticeships as he grew up. He first started doing smithy work around the age of ten, being a human and not a wyverian he was already set back a bit. He was pretty skilled but not up to the level of a wyverian smith, so once he hit journeyman, where you're supposed to travel and learn, he changed to a different job. No point staying in a field you'd starve in. So up he went and started checking into being a butcher. There was always work in that! Hunters brought in great beasts all the time that needed to be worked over to provide necessary materials. So his apprenticeship for being a butcher started. He already had the strength from being a smith. Now he needed the finesse to not kill himself with a blade as he took apart corpses. He had a good eye for it thankfully, it saved his limbs many cuts down the line. He learned quite a bit about the monsters during his work, what each one was capable of when it came to breath attacks, the damage that could be done with their claws just by running metal along their natural weapons. But he could never learn the movements because they were dead. During his time as a butcher he also learned that people were stupidly wasteful. Plates and scales made useless by a careless mistake, claws snapped, teeth shattered, meat spoiled. It was maddening to him. You couldn't just weld the stuff back together or unspoil it like you could metal! Kaze only lasted a few more years in that before blowing up about the waste the other workers left behind or caused. He left after that episode and took to wandering a bit. He was always in towns and buildings, cramped up and working on something all the time. Now he just got to enjoy the outdoors, taking in the sights of nature. He was of course wary, having no desire to becoming a predators lunch. Which got him to thinking. Hunters were out here all the time and had the tools to keep themselves safe. Taking up another job wouldn't hurt and he had heard that a volcanic town's hunter had recently retired. So he returned home and used some of his money to purchase a weapon that fit him best, an iron hammer. He registered to be a hunter, doing the small tasks in the local area, before setting out on a new journey. But would he be able to stick with this one unlike his past jobs?
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Armend Kinora ⚔ Armend looked to Cyrus, brow twitching, eyes crunched into a scowl. He hated it but the Old Hunter had found the loop hole to his problematic pride. Even though they had not set any rules to the fight, Armend had lost, and now he owed the Old Hunter some form of payment. He tsk loudly, kicked his foot into the ground, and strode over to Clara with a malformed, twitching face. "C-Clara, I apologize for our disagreement." he clambered about with his words
Name: Armend Kindora (Armas) Age: 24 Gender: Male Height: 6'1" Preferred Weapon: Dual Swords Likes: The Hunt, Physical Exertion, and Exploration. Dislikes: Commitment, Authoritative Figures. Personality: Armend expects, demands, and will ultimately snatch freedom away for himself if the need should arise. In his village he was disregarded for having neither parents or advocates. He can be sarcastic and cynical, mostly because of the way his village treated him or the "Abandoned" as they liked to call him. However, he has grown fond of the warmth that sprouts when receiving thanks from others. When he's on the hunt he often become narrow-minded and stubborn. The only thing that really seems to rattle him is the mention of family. Short Backstory: Armend was left in his former village by his father. The people there, the Village Chief in particular were nasty to the one's they nicknamed "Abandoned". The village had become famous as a dumping ground for the unwanted decades ago. After years of abuse, Armend staged a show of rebellion, telling the chief he'd eventually take everything the man held dear. He left the village to become a hunter soon after that, seeing it as the easiest method of gaining wealth and fame. Two things he would need to snatch the so-called "throne". He found his way to Cantarco, hoping to start his new career off with a bang.
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Chief/Cyrus Cyrus gave Armend a weak smile as he watched his face contort with obvious anger. Sorry Armend... he thought to himself as he watched him walk over to Clara. She turned and looked at him and seemed slightly amused. Cyrus hoped this was a good sign then turned to Kaze. "Pleasure to meet you Kaze. My name is Cyrus." Cyrus accepted the shake with his left hand then slightly shifted his shoulder making a soft cracking sound. He then put a hand up to his chin and nodded approvingly. "Hammer ayy, not a bad choice. Not mine personally but to each their own." He then shook his head at Kaze's proposal of taking on the Ioprey single handed. "Thank you for the offer but that still wouldn't solve our problem, besides it's probably too dangerous anyway. You'll all be going together for the first few jobs. Hopefully the townsfolk agree to setting up a guild outpost. Then you'd be able to get quests from across the land, but then you would only be able to go in groups of four. But any close to home missions to the magma highlands will be perfectly fine if you all go." Cyrus then looked around the room smiling at this new gang of hunters he'd be training and watching grow. Tho he still wasn't sure if more were coming, the hall couldn't take much more! Clara Baldwin Clara looked over at Armend as he walked towards her, she saw the look on his face and met it with her own scowl. She narrowed her eyes expecting him to say something stupid. Then he apologised. Clara was taken back and her expression instantly changed. She felt a little bad, the pig headed fighting enthusiast had said sorry first. This made her think about how she barely even considered it. "I... I am also sorry. What I said was inconsiderate... I don't know you or your home enough to have made a claim like I did..." She choked for a brief moment before sighing. "Lets just forget this who thing happened... S... Start fresh..." Clara's words seemed genuine but the tone was a little off. She was clearly not pleased with the way Armend saw things, but she was also ashamed of her behaviour. In the end she realised how stupid the whole thing was and was going to be kicking herself about it for a while.
NPC Characters. Cantarco Village Cyrus Appearance: Cyrus is a rather intense looking man, he's in his mid 60s having hunted for a large majority of that time. This left him with plenty of scars but never any on his face he considered himself lucky in that regard. He is well built not notably big but definitely not scrawny. Personality: Cyrus is a relatively laid back person despite his look, but he knows how hunter works better than most. And when he sees people failing to comply with even the basic rules of it he is bound to get a little cross. He's been around the world and knows a lot of things be it nice vacation spots or where the meanest monsters hang out, you need information like that he'll be more than happy to impart it on you. Narrative purpose: Cyrus is here to mentor for the new fledgling hunters who have come to replace him. He had once protected the village mostly on his own but it was not always that way. He'll give your characters tips and act as the first quest giver, later on he will also hand out some of the more difficult quest. He also lives in the town hall and will be there to make sure the team can function as a unit. Chief Apperance: We all know what's behind the hider. Personality: The Chief is an odd one. She's far to active for her age and darts around like there's no tomorrow. She is basically a mum to everyone, but she doesn't like people being reckless. Recklessness makes managing the village harder, and she's got enough wrinkles to worry about without people being fools. Narrative purpose: The Chief runs the village, it's as simple as that. She'll also be doubling as the buff kitchen serving soups with sides and sauces to provide the different buffs. She'll had out most of the urgent quests.
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Armend Kinora ⚔ Armend was almost startled by Clara's sudden flip-flop. That wasn't to say he didn't appreciate it, he was just, ready to argue with her more, too ready, he supposed. He rubbed his chin, eyed her suspiciously, then begun to fix his mouth to question her lack of argumentative words. A moment later, he thought better of it, and simply looked away towards the closest corner in the hut. "I wasn't exactly upfront with my past. You couldn't have known it would offend me."
Name: Armend Kindora (Armas) Age: 24 Gender: Male Height: 6'1" Preferred Weapon: Dual Swords Likes: The Hunt, Physical Exertion, and Exploration. Dislikes: Commitment, Authoritative Figures. Personality: Armend expects, demands, and will ultimately snatch freedom away for himself if the need should arise. In his village he was disregarded for having neither parents or advocates. He can be sarcastic and cynical, mostly because of the way his village treated him or the "Abandoned" as they liked to call him. However, he has grown fond of the warmth that sprouts when receiving thanks from others. When he's on the hunt he often become narrow-minded and stubborn. The only thing that really seems to rattle him is the mention of family. Short Backstory: Armend was left in his former village by his father. The people there, the Village Chief in particular were nasty to the one's they nicknamed "Abandoned". The village had become famous as a dumping ground for the unwanted decades ago. After years of abuse, Armend staged a show of rebellion, telling the chief he'd eventually take everything the man held dear. He left the village to become a hunter soon after that, seeing it as the easiest method of gaining wealth and fame. Two things he would need to snatch the so-called "throne". He found his way to Cantarco, hoping to start his new career off with a bang.
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▬▬ι═══════ﺤK A Z U K I৴═══════ι▬▬ Guild Hall Cyrus's reassurance didn't entirely soothe Kazuki's worries. Cantarco seemed a nice place, and these new Hunters didn't seem like bad folks, but he wasn't entirely sure he wanted to risk having his Guild Card revoked for their sake. He felt relieved when the big fellow, Kaze, brought up the idea of making it two separate Quests, but Cyrus was adamant because he deemed it too dangerous. Kazuki quirked an eyebrow at this, and then had a realization--none of the new folks seemed to have any actual training. They weren't recruits fresh from the Guild, or former apprentices like himself. Had they really just taken to this dangerous, high stakes career on a whim? He wasn't quite sure how he felt about such a seemingly lackadaisical attitude towards the nigh-sacred art of Hunting. "...Well, best to make it quick then, everyone." he said, carefully stacking his empty dishes and wiping up after himself with a napkin. He rose from the table, shouldered his sword and his pack, and headed for the door before looking back at the others. "Ioprey are small and weak, but attack in numbers. Sometimes they will take a running start and leap at you; other times they'll bite, but they tend to draw to full height due to the size difference." he began, reciting what he had learned from a mix of training manuals and experience. He hadn't actually hunted Ioprey yet, but he knew they were very similar to Velociprey and Jaggi, which he had slain more than a handful of times. "They are agile and may dodge by leaping sideways or circling--most say they tend to go left, our right, when they do that. But the most dangerous thing is their poison." He pointed to his own throat. "They will move like someone choking on phlegm, but their spit is very fast. It flies in an arc and can go further than you think. Though it would probably wear off before it killed you by itself, it's fast acting and needs to be dealt with before you continue fighting." He had taken note of Kaze's Hammer, Armend's Dual Blades, and Edon's Sword and Shield, and if he had to guess Clara probably used another heavy type of weapon. The Ioprey wouldn't require much strategy, though--after avoiding or blocking their attacks, they could be easily dispatched. The Iodrome, on the other hand...
Name: Kazuki Akibayashi Age: 24 Gender: Male Height: ~ 6 ft / 183 cm Appearance: In the right lighting, Kazuki's hair can seem to have a purple or blue sheen, but its natural color is black; his eyes are a distinct shade of blue that can sometimes be taken for gray. He appears to have a slender build, especially in longer or looser garments, but in reality his muscles are toned from long hours of training and he can bring forth considerable strength and speed when necessary. When not donning any armor he prefers loose fitting, eastern styled robes, but no matter his state of dress he almost always wears a white scarf. His natural expression is very neutral, and he often keeps his state of mind under tight control--his smiles will often be soft and his anger will only be evidenced by a furrowing of the brow. When not tied back, his hair comes down to about the middle of his back, but more often than not he keeps it neatly tied. If a helmet requires a tight fit, he'll put it up into a traditional samurai's topknot. When he walks, he has a long gait due to his height but his steps are very light and smooth; it's quite easy for him to accidentally surprise someone when he walks behind them with nary a sound. Most other movements are very similar; they all have a calculated, meticulous quality, with little wasted energy. Kazuki's current armor is known as the Yukumo Set, and is a traditional attire from that region. His Master is a native of the area, and it is where he learned his hunting techniques and his favored Long Sword. Preferred weapon: Long Sword; Currently using the Iron Gospel. Likes: Training, Theatre, Reading and Writing of all kinds, and Painting Dislikes: Lack of respect, Ignorance, Dishonesty, Unnecessary violence or destruction Personality: Kazuki is calm and collected, and often seems aloof or detached from the people and events around him. In reality, he is merely observing; he watches, listens, and waits until he feels he has enough information before making his own opinion heard or coming to a decision. Despite his seemingly standoffish nature, he isn't too hard to get along with so long as one gives him his space and his time. He often finds it hard to have lengthy conversations with others unless they are the ones initiating, as many of the subjects he prefers to talk about are beyond the scope of daily life. Nonetheless, there are many ways in which his intelligence can be appreciated by those around him, and if you need someone to formulate a strategy he's an excellent tactician and quite knowledgeable of monster habits. Kazuki keeps a tight lid on his emotions most of the time, but the closer one becomes to him the more this control begins to slip. A sure sign that he's comfortable around someone to some degree, even if they're not on the best of terms as friends, is if he actually shouts when he gets angry or talks more often around them. Short backstory: Even though he was born to a noble family, Kazuki wasn't as removed from the outside world as one might think. Indeed, his father admired Hunters a great deal, and often funded Quests in order to obtain rare gemstones or other decorative "parts" from the Monsters they hunted, give his family a feast on the rarest of monster delicacies, or capture a specimen for personal study or entertainment in the Arena. Naturally, as Kazuki grew up on the tales of their heroics, he considered trying to become a Hunter himself, but had no idea how other than what he read from many reference books and adventure novels. When he was ten years old, his family decided to take a trip to the famous Yukumo Hot Springs. On their way through the Misty Peaks, however, their carriage was attacked by a Mizutsune driven berserk by the mating season. Kazuki's father had hired a Hunter to accompany them for this very reason, but up until now Kazuki had written off the silent, stoic man as an incompetent who didn't even know how to speak, and probably took an easy job like caravan guarding because he couldn't hunt real monsters. How wrong he was. Without hestitation the Hunter leaped into battle, and though Kazuki had to watch through the small window of the carriage while his mother clutched him tightly, what he saw mesmerized him. There was no wasted motion, and no rough exchanging of blows--the adept Hunter flowed from one strike to the next with precision and grace, and moved as if he knew every move the monster was going to make before it had even begun the attack. Not a single blow touched his armor, and in less than a quarter-hour the Mizutsune fell slain. The Hunter had sheathed that long, elegant blade before the monster's corpse even hit the ground. When Kazuki asked the man how he too, could become a Hunter like that, the man said two simple things: "Don't get hit. And hit it til it dies." So began his apprenticeship under this Hunter, and when he turned twenty his master declared him fit to begin his own career. Kazuki left his home and, seeking a trade hub where there would be plenty of work, found himself among the caravans in Val Habar. He breezed through the traditional beginner's rituals like Mushroom Gathering and Delivering Kelbi Horns, and even fought the likes of Kut-Ku, Seltas, and the Great Jaggi (Though his Master had always called such creatures "trash-tier"). As a 2* Hunter, he now felt he needed to test himself with greater challenges, and continue his training until he attains the Zen-like state his Master displayed over ten years ago. A perfect opportunity to do so came to him when the Guild announced that a village called Cantarco was in need of Hunters. Its volcanic surroundings seemed a bit unusual compared to the usual progression of a Hunter through plains, forests, swamps, and mountains...but wasn't that exactly what he needed? Some place that would keep him on his toes, where danger lurked at every step? So he packed up, and set off...
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Tamietta A group of carts finished rolling into the village and finally all came to a halt. Inside, a notable amount of commotion could be heard going about, most notably noises of grown men laughing. It had be a loooong trip to get over to this volcano but it felt short due to the banter and merriment. In fact, it took a bit long for people to even notice they were at their destination until the driver knocked on the cart door to get them out of their fun time. Everyone inside murmured and joked as they each got off. Men with their wives, some with their buddies, but most notably, one singular woman who seemed rather out of place in the bunch. She was talking and smiling with the group so it was obvious that she had some sort of belonging with them. However, despite her dress and demeanor, there was one thing on her person that made it obvious what exactly they were talking and why they all got along so well. It was the large Hunting Horn strapped upon her back. Indeed, she was a hunter and, ironically enough, the only hunter from that cart. Tamietta took in the view of this new village with plenty of awe. Despite her having gone overseas many times in the past, this time was largely different. For starters, she hadn’t gotten out of the village for a few years before now. More importantly, she was alone this time. No parents to keep on eye on her, no guardians, no brothers. Just her and her wits. The freshness of it felt so inspiring, but she needed to keep her eyes on the prize. In short time, she found none other than the Guild Hall of this village. Heaving her large bag up, making sure it didn’t tear on the Hunting Horn, she pried the doors open and took a quick look around. There seemed to be a group already here...Perfect. Without missing a beat, she said her first words in this new, but soon to be familiar, domain. “Tamietta: So are you all my new hunting companions?” She also didn’t realize she was probably interrupting but, oh well. You live and learn.
Name: Tamietta Nafay Age: 26 Gender: Female Height: 5’11’’ Appearance: Credit to juliajim15 on tumblr for the picture Tamietta has a curvaecous, yet built physique, with especially muscular yet smooth legs from her years of swimming. She is covered in numerous scars over her back and sides from her roughed up lifestyle. Most notably is 3 deep, large scars that take up practically the entirety of her outer left thigh and even a bit of her hip. She’s also mostly barefoot in her spare time and also wears a small medallion with her island’s crest on it when she’s not hunting. She does wear shoes when hunting, obviously. Preferred weapon: Shielded Heavy Bowgun or Hunting Horn Likes: Silence, the thrill of the hunt, unexpected results, simple living, a calming tea, swimming Dislikes: judgement, people with no drive, pestering Personality: Tamietta is a rather kindly woman. Despite being covered in scratches from her work, she has a rather calm demeanor about her and an almost motherly tone. Almost all who meet her describe her as a woman who seems to believe in the best of others, despite others thoughts. She tends to be rather upfront and honest as well. She is also a woman who firmly believes in the term “the world is your oyster” and doesn’t like to be told otherwise. While she isn’t the type to yell at others about independence, she’s rather persistent when she has her mind made up on something. Despite her kindly nature, Tamietta is also one of the most bloodthirsty and focused hunters that most will ever see. As if to completely betray others ideas of what she’s like, she turns into an efficient shot and seems to be entirely focused on getting what she wants from the monster, whether it be a tail or its life. When out on the field, she’s always the first to run on ahead and track the monster down and even goes out of her way to make sure the hunt is complete. Short backstory: Tamietta comes from a small tropical port village and is the daughter of one of its most prized hunters. Ever since she was young, she was taught the ways of the sea by her father and her brothers and was brought on many of their overseas trips. Those trips forged her more and more as she became more hardened and an amazing help with the hauls they brought in. However, there was one thrill she adored that only her eldest brothers knew of- hunting. She snuck away on their escapades and hunts and saw them take on large monster after monster. Before she was even 13, she was allowed to practice on the smaller monsters, such as Ludroth, under their supervision of course. However, the thrill of seeing them fight those larger monster never completely left her. Years later, she decided to set out for her own career in hunting and started to train in hunting the more vicious monsters around the village. She moved on to Royal Ludroths(though only killing 3 thus far) and was surprising capable at fighting them, though with difficulties at first. Despite her still being a newbie, she is still an aspiring adventurer and a risk taker extraordinaire. It also seemed like a change of pace would be very welcome for her. Granted a volcanic village isn’t that much different from an island, it still seemed like a step in the right direction.
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Clara Baldwin Clara looked down at Armend and a weak smile managed to creep its way onto her face. "I shouldn't have expected you to unload your past to someone you just met. I'm going to go get ready, I'll see you in a bit." As she walked away from Armend Kazuki started detailing out the treats that the Ioprey possesed, and then that the Iodrome would be much harder. Then door opened and a new girl walked in. Clara was secretly happy because out of the 5 hunters there she was the only girl, now there were 2 girls and 4 boys. She noted the Large hunting horn on her and nodded before looking at her. She held out her hand to the new companion. "Yep. I'm Clara, welcome to the party." Clara's face sheepish as Cyrus yelled at her. Cyrus/Chief Cyrus sat at the table as the stealthy chief had made her way next to him unseen and was whispering to him. He nodded and went to speak then noticed that Kauki was already getting ready to leave and Clara was accepting a new girl who'd walked in while he was talking to the chief. He sighed. "Hey! Clara! You don't get to accept people into this group! You are still accepted tho new girl but still I'm the boss! My name's Cyrus, the person you're all taking the place of! Also Kazuki hold it for a minute! Not everyone is ready to go, plus I got some new info for all of you. So get your butts over here introduce yourselves then listen up!" Cyrus would then wait for everyone to gather around the table and the Chief would toddle off and get back to stirring her seemingly endless pot of soup. A felyne then crept through the door and slept next to the fire place.
NPC Characters. Cantarco Village Cyrus Appearance: Cyrus is a rather intense looking man, he's in his mid 60s having hunted for a large majority of that time. This left him with plenty of scars but never any on his face he considered himself lucky in that regard. He is well built not notably big but definitely not scrawny. Personality: Cyrus is a relatively laid back person despite his look, but he knows how hunter works better than most. And when he sees people failing to comply with even the basic rules of it he is bound to get a little cross. He's been around the world and knows a lot of things be it nice vacation spots or where the meanest monsters hang out, you need information like that he'll be more than happy to impart it on you. Narrative purpose: Cyrus is here to mentor for the new fledgling hunters who have come to replace him. He had once protected the village mostly on his own but it was not always that way. He'll give your characters tips and act as the first quest giver, later on he will also hand out some of the more difficult quest. He also lives in the town hall and will be there to make sure the team can function as a unit. Chief Apperance: We all know what's behind the hider. Personality: The Chief is an odd one. She's far to active for her age and darts around like there's no tomorrow. She is basically a mum to everyone, but she doesn't like people being reckless. Recklessness makes managing the village harder, and she's got enough wrinkles to worry about without people being fools. Narrative purpose: The Chief runs the village, it's as simple as that. She'll also be doubling as the buff kitchen serving soups with sides and sauces to provide the different buffs. She'll had out most of the urgent quests.
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Edon Cruxs Edon had finished half of his food. He was being silent, observing how everyone behaves. He thought about what they were talking about. Lopreys are pretty easy, a quick bash followed by clean strike will stun the monster before stabbing him as a final blow. He then heared Cyrus, he was already at the table. He also noticed that Cyrus is a.... strict, well he always know that Cyrus was like that but never experienced only heard. "I understand.." Edon also noticed someone enter. He noticed the hunting horn with her. A fascinating weapon indeed.
Name:Edon Kruxs Age (at least 20): 26 Gender: Male Height: 6'3" Preferred weapon: Sword and Shield Likes (3 or more please): Exploring,Hunting Monsters and Kind actions Dislikes (at least 2): Monsters and Slavery Personality: A young and adventurous man willing to kill every monster he see, he loves working as a team he believes it get things done quick.He never ever wished for a reward Short backstory: Edon was the only son of his parents.He lived in Cantarco ever since he was a young lad.He always wished he was a explorer a hunter perhaps a warrior he wants to discover new things, and leave a mark in the world. He got his wish when the veteran protecting Cantarco retired he was trained and ready to fight!
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Tamietta The crew that was currently gathered was rather small in terms of numbers. The first to greet was a woman named Clara who outstretched her hand. Immediately afterwards, however, another voice interjected, yelling at her that it was his job to accept people into the group, not her. Tamietta simply shrugged it off. He might be right, but that doesn't mean she'll agree. She firmly took the hand of the larger woman and shook it. "Tamietta: No worries. It is a pleasure to be here." She said with a smile to let her know that, at the very least, Tamietta didn't mind the greeting. Shortly after, the yelling man introduced himself at the previous hunter, Cyrus. Good. He probably would have a few good tips to hand out so listening up seemed like a good idea. He demanded the others sit put a moment and introduce themselves. No sense in opposing. Placing her Hunting Horn down so it leaned on the table without getting in the way, she plopped down on one of the seats with a thud. It seemed an older woman was making a stew or soup. She hadn't eaten in quite some time so any would be welcome. "Tamietta: Miss, when that stew is done, I would most certainly want a bowl. Just looking at the steam, it looks great!" She announced over towards the chef with another smile. Turning back towards the group, she put her arms on her leg and looked at each of them. Now that she had a closer look at them, she could already tell they were taller than her. That's fine. She's used to that. So long as that heigh meant strength. Taking up on Cyrus's advice, she cleared her voice and decided to start. "Tamietta: My name is Tamietta Nafay. It's a pleasure to make all over your acquaintaces. I hope your day is well." She said with a nod of her head and the characteristic warm smile she had plastered on her face. This time in particular it seemed small, but still somehow having a presence. A usual welcoming smile...but nothing wrong with usual.
Name: Tamietta Nafay Age: 26 Gender: Female Height: 5’11’’ Appearance: Credit to juliajim15 on tumblr for the picture Tamietta has a curvaecous, yet built physique, with especially muscular yet smooth legs from her years of swimming. She is covered in numerous scars over her back and sides from her roughed up lifestyle. Most notably is 3 deep, large scars that take up practically the entirety of her outer left thigh and even a bit of her hip. She’s also mostly barefoot in her spare time and also wears a small medallion with her island’s crest on it when she’s not hunting. She does wear shoes when hunting, obviously. Preferred weapon: Shielded Heavy Bowgun or Hunting Horn Likes: Silence, the thrill of the hunt, unexpected results, simple living, a calming tea, swimming Dislikes: judgement, people with no drive, pestering Personality: Tamietta is a rather kindly woman. Despite being covered in scratches from her work, she has a rather calm demeanor about her and an almost motherly tone. Almost all who meet her describe her as a woman who seems to believe in the best of others, despite others thoughts. She tends to be rather upfront and honest as well. She is also a woman who firmly believes in the term “the world is your oyster” and doesn’t like to be told otherwise. While she isn’t the type to yell at others about independence, she’s rather persistent when she has her mind made up on something. Despite her kindly nature, Tamietta is also one of the most bloodthirsty and focused hunters that most will ever see. As if to completely betray others ideas of what she’s like, she turns into an efficient shot and seems to be entirely focused on getting what she wants from the monster, whether it be a tail or its life. When out on the field, she’s always the first to run on ahead and track the monster down and even goes out of her way to make sure the hunt is complete. Short backstory: Tamietta comes from a small tropical port village and is the daughter of one of its most prized hunters. Ever since she was young, she was taught the ways of the sea by her father and her brothers and was brought on many of their overseas trips. Those trips forged her more and more as she became more hardened and an amazing help with the hauls they brought in. However, there was one thrill she adored that only her eldest brothers knew of- hunting. She snuck away on their escapades and hunts and saw them take on large monster after monster. Before she was even 13, she was allowed to practice on the smaller monsters, such as Ludroth, under their supervision of course. However, the thrill of seeing them fight those larger monster never completely left her. Years later, she decided to set out for her own career in hunting and started to train in hunting the more vicious monsters around the village. She moved on to Royal Ludroths(though only killing 3 thus far) and was surprising capable at fighting them, though with difficulties at first. Despite her still being a newbie, she is still an aspiring adventurer and a risk taker extraordinaire. It also seemed like a change of pace would be very welcome for her. Granted a volcanic village isn’t that much different from an island, it still seemed like a step in the right direction.
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▬▬ι═══════ﺤK A Z U K I৴═══════ι▬▬ Guild Hall Before Kazuki could push open the door, someone else did so as they entered from the opposite direction. He stepped back, sighing softly as yet another new Hunter entered...however, with a note of gratitude he realized this girl not only carried a proper Hunting Horn, but her own pack as well, and from the way she held the two it seemed she knew a little more about using them than these others. Perhaps another apprentice like himself? When Cyrus called him back to the table, however, he couldn't help but grimace. This was why Quests were usually written on parchment and posted on a proper Quest Board--you didn't have to sit down, wait for everyone to have their breakfast, listen to the whole room introduce themselves, and wait for someone else to tell you what your job was. You just read the description, paid the deposit fee, and went off on the Hunt. But the sooner they were away the better, and once these rookies had more experience under their belts maybe they could start taking separate Quests. "I am Kazuki Akibayashi, two star Long Sword Hunter. I trained in Yukumo and worked at Val Habar previously. Pleasure to meet you all." he said loudly to introduce himself to everyone else. With that out of the way he didn't sit back down, since he had already eaten and it was too much trouble to take off his pack and sword again. Instead he leaned against the wall, crossing his arms over his chest and staring expectantly at Cyrus.
Name: Kazuki Akibayashi Age: 24 Gender: Male Height: ~ 6 ft / 183 cm Appearance: In the right lighting, Kazuki's hair can seem to have a purple or blue sheen, but its natural color is black; his eyes are a distinct shade of blue that can sometimes be taken for gray. He appears to have a slender build, especially in longer or looser garments, but in reality his muscles are toned from long hours of training and he can bring forth considerable strength and speed when necessary. When not donning any armor he prefers loose fitting, eastern styled robes, but no matter his state of dress he almost always wears a white scarf. His natural expression is very neutral, and he often keeps his state of mind under tight control--his smiles will often be soft and his anger will only be evidenced by a furrowing of the brow. When not tied back, his hair comes down to about the middle of his back, but more often than not he keeps it neatly tied. If a helmet requires a tight fit, he'll put it up into a traditional samurai's topknot. When he walks, he has a long gait due to his height but his steps are very light and smooth; it's quite easy for him to accidentally surprise someone when he walks behind them with nary a sound. Most other movements are very similar; they all have a calculated, meticulous quality, with little wasted energy. Kazuki's current armor is known as the Yukumo Set, and is a traditional attire from that region. His Master is a native of the area, and it is where he learned his hunting techniques and his favored Long Sword. Preferred weapon: Long Sword; Currently using the Iron Gospel. Likes: Training, Theatre, Reading and Writing of all kinds, and Painting Dislikes: Lack of respect, Ignorance, Dishonesty, Unnecessary violence or destruction Personality: Kazuki is calm and collected, and often seems aloof or detached from the people and events around him. In reality, he is merely observing; he watches, listens, and waits until he feels he has enough information before making his own opinion heard or coming to a decision. Despite his seemingly standoffish nature, he isn't too hard to get along with so long as one gives him his space and his time. He often finds it hard to have lengthy conversations with others unless they are the ones initiating, as many of the subjects he prefers to talk about are beyond the scope of daily life. Nonetheless, there are many ways in which his intelligence can be appreciated by those around him, and if you need someone to formulate a strategy he's an excellent tactician and quite knowledgeable of monster habits. Kazuki keeps a tight lid on his emotions most of the time, but the closer one becomes to him the more this control begins to slip. A sure sign that he's comfortable around someone to some degree, even if they're not on the best of terms as friends, is if he actually shouts when he gets angry or talks more often around them. Short backstory: Even though he was born to a noble family, Kazuki wasn't as removed from the outside world as one might think. Indeed, his father admired Hunters a great deal, and often funded Quests in order to obtain rare gemstones or other decorative "parts" from the Monsters they hunted, give his family a feast on the rarest of monster delicacies, or capture a specimen for personal study or entertainment in the Arena. Naturally, as Kazuki grew up on the tales of their heroics, he considered trying to become a Hunter himself, but had no idea how other than what he read from many reference books and adventure novels. When he was ten years old, his family decided to take a trip to the famous Yukumo Hot Springs. On their way through the Misty Peaks, however, their carriage was attacked by a Mizutsune driven berserk by the mating season. Kazuki's father had hired a Hunter to accompany them for this very reason, but up until now Kazuki had written off the silent, stoic man as an incompetent who didn't even know how to speak, and probably took an easy job like caravan guarding because he couldn't hunt real monsters. How wrong he was. Without hestitation the Hunter leaped into battle, and though Kazuki had to watch through the small window of the carriage while his mother clutched him tightly, what he saw mesmerized him. There was no wasted motion, and no rough exchanging of blows--the adept Hunter flowed from one strike to the next with precision and grace, and moved as if he knew every move the monster was going to make before it had even begun the attack. Not a single blow touched his armor, and in less than a quarter-hour the Mizutsune fell slain. The Hunter had sheathed that long, elegant blade before the monster's corpse even hit the ground. When Kazuki asked the man how he too, could become a Hunter like that, the man said two simple things: "Don't get hit. And hit it til it dies." So began his apprenticeship under this Hunter, and when he turned twenty his master declared him fit to begin his own career. Kazuki left his home and, seeking a trade hub where there would be plenty of work, found himself among the caravans in Val Habar. He breezed through the traditional beginner's rituals like Mushroom Gathering and Delivering Kelbi Horns, and even fought the likes of Kut-Ku, Seltas, and the Great Jaggi (Though his Master had always called such creatures "trash-tier"). As a 2* Hunter, he now felt he needed to test himself with greater challenges, and continue his training until he attains the Zen-like state his Master displayed over ten years ago. A perfect opportunity to do so came to him when the Guild announced that a village called Cantarco was in need of Hunters. Its volcanic surroundings seemed a bit unusual compared to the usual progression of a Hunter through plains, forests, swamps, and mountains...but wasn't that exactly what he needed? Some place that would keep him on his toes, where danger lurked at every step? So he packed up, and set off...
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Kaze Kaze simply listened as he ate. Didn't hurt to listen to experienced hunters like Kazuki. Although from his walks he already knew how the prey species tended to attack, except the status ailments like poison from the ioprey. Another person came in, wielding a hunting horn, and just started talking. Very rude. But he got her name while he ate the pin tuna soup, Tamietta. Clara, the other girl, welcomed her to the group only to have Cyrus reprimand her. A bit of a squabble already? Shaking his head he emptied his bowl of its contents. He hadn't been particularly hungry but it never hurt to eat before you started to travel. Well overeating was bad but that wasn't an issue. Before he could stand Cyrus wanted everyone to sit, eat, and introduce themselves. Couldn't they do that on the way to the job? It's not like it's right outside the town gates. He listened to the others introduce themselves, Tamietta and Kazuki. Crossing his arms and resting them on the table he just gave the group a dull look. "Kaze, hammer." He grunted out, it'd be a pleasure to meet them if they weren't forced into an introduction. He just wanted to go hunting already and learn some stuff.
Name: Kaze Age (at least 20): 26 Gender: Male Height: 5'8 Appearance: Kaze seemed to be on the short side in comparison to the others he stuck with, normally inches below another villager. But what he lacked in size he more than made up for with muscle. The well-kept beard didn't hurt either. People assumed he was older than he is due to the smokey gray of his hair and the leathery look of his face from all the intense heat he's dealt with. His eyes still sparkle with youth though, a startling bright green. Preferred weapon: Hammer Likes: Being in the wilderness, Working with his hands, Animals which includes the various 'monsters' in the world. Dislikes: Wastefulness, Being cooped up too much, unnecessary killing. Personality: Gruff is one of the better ways of describing Kaze considering his past vocations. He has a no nonsense air about him that is helped along with his naturally agitated look. He's also the type to just get to the point and demand others do the same. Fancy words and beating around the bush were one of the better ways to get him angry. Speaking of anger he has a lot of it and a shortening fuse to kick off the powder-keg that is him. One of the better ways of getting him calm again is to set him a task to focus the anger on. Which is pretty easy considering he's more of a follower than a leader. Short backstory: Kaze has done a few jobs and apprenticeships as he grew up. He first started doing smithy work around the age of ten, being a human and not a wyverian he was already set back a bit. He was pretty skilled but not up to the level of a wyverian smith, so once he hit journeyman, where you're supposed to travel and learn, he changed to a different job. No point staying in a field you'd starve in. So up he went and started checking into being a butcher. There was always work in that! Hunters brought in great beasts all the time that needed to be worked over to provide necessary materials. So his apprenticeship for being a butcher started. He already had the strength from being a smith. Now he needed the finesse to not kill himself with a blade as he took apart corpses. He had a good eye for it thankfully, it saved his limbs many cuts down the line. He learned quite a bit about the monsters during his work, what each one was capable of when it came to breath attacks, the damage that could be done with their claws just by running metal along their natural weapons. But he could never learn the movements because they were dead. During his time as a butcher he also learned that people were stupidly wasteful. Plates and scales made useless by a careless mistake, claws snapped, teeth shattered, meat spoiled. It was maddening to him. You couldn't just weld the stuff back together or unspoil it like you could metal! Kaze only lasted a few more years in that before blowing up about the waste the other workers left behind or caused. He left after that episode and took to wandering a bit. He was always in towns and buildings, cramped up and working on something all the time. Now he just got to enjoy the outdoors, taking in the sights of nature. He was of course wary, having no desire to becoming a predators lunch. Which got him to thinking. Hunters were out here all the time and had the tools to keep themselves safe. Taking up another job wouldn't hurt and he had heard that a volcanic town's hunter had recently retired. So he returned home and used some of his money to purchase a weapon that fit him best, an iron hammer. He registered to be a hunter, doing the small tasks in the local area, before setting out on a new journey. But would he be able to stick with this one unlike his past jobs?
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Chief/Cyrus As everyone sat and started introducing themselves the Chief quickly slid a bow of soup in front of Tamietta and gave her a quick smile, the chief did enjoy the girls enthusiasm. "You enjoy that soup now. I've got plenty more where that came from!" With that the Chief toddled of back into the kitchen and put out the fire beneath the pot of soup. Cyrus then sat through the introductions Clara introducing herself last, he was displeased with the general tone of the boys. Kaze and Kazuki seemed to be impatient, especially Kaze. Tamietta seemed alright but she'd only just gotten there so he couldn't tell if she was a little to keen to go smash some monsters. And He knew Clara was wanting to get going already. Edon was quiet but Cyrus figured he better get the info out before people started getting too rowdy. "Ok so the chief just told me the towns folk were for the outpost considering how many of you there are. Now It'll take a day or two for the designs to be made, but while you are out on your quest I'll go and speak to the builders and get them to incorporate your accommodation into the design. Until the building is done you'll all be bunking here. So you'll have to get along for at least a week or two. Then you can go at each other throats in your own home. Now here's your Quest paper. Make sure you are all ready before you leave. This is a learning experience for some of you so I don't want you to miss anything. Also I won't be able to pay you all that much but it's the best I can do for the moment... I'll see you all when you get back." With that Cyrus stood up and tossed Kazuki the quest paper, he was the highest ranking to Cyrus' knowing so he got the paper. It had 15x Ioprey as the main goal with a reward of 1100Z and a sub quest of kill an Iodrome with a 1500Z reward. Cyrus was already heading out the door, he needed some fresh air. Clara Baldwin Clara took a seat not yet having gotten her equipment ready, but she had already eaten at home so she didn't ask for any soup. She smiled at everyone as they introduced themselves but seemed fairly unimpressed by Kaze's introduction. "Hi everyone. I'm Clara, it's nice to see so many people have come to help our little town. Thank you all." She was ass kissing a little but she was also genuinely happy to see so many able bodied people form across the seas coming to help her home in a time of need. After Cyrus had finished talking she quickly got up and went to get herself ready, people were waiting on her so she didn't want to take to long. She grabbed her great sword and stuffed some potions into her pack. She also grabbed a pickaxe just encase and some whetstones.
NPC Characters. Cantarco Village Cyrus Appearance: Cyrus is a rather intense looking man, he's in his mid 60s having hunted for a large majority of that time. This left him with plenty of scars but never any on his face he considered himself lucky in that regard. He is well built not notably big but definitely not scrawny. Personality: Cyrus is a relatively laid back person despite his look, but he knows how hunter works better than most. And when he sees people failing to comply with even the basic rules of it he is bound to get a little cross. He's been around the world and knows a lot of things be it nice vacation spots or where the meanest monsters hang out, you need information like that he'll be more than happy to impart it on you. Narrative purpose: Cyrus is here to mentor for the new fledgling hunters who have come to replace him. He had once protected the village mostly on his own but it was not always that way. He'll give your characters tips and act as the first quest giver, later on he will also hand out some of the more difficult quest. He also lives in the town hall and will be there to make sure the team can function as a unit. Chief Apperance: We all know what's behind the hider. Personality: The Chief is an odd one. She's far to active for her age and darts around like there's no tomorrow. She is basically a mum to everyone, but she doesn't like people being reckless. Recklessness makes managing the village harder, and she's got enough wrinkles to worry about without people being fools. Narrative purpose: The Chief runs the village, it's as simple as that. She'll also be doubling as the buff kitchen serving soups with sides and sauces to provide the different buffs. She'll had out most of the urgent quests.
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Edon Cruxs Edon drank from a cup before introducing himself to the new hunter. "Hello! My name is Edon, nice to see that there is more people who wants to be become a hunter!" Edon was preparing to receive a quest. He checked his weapons, he puts his sword in his sword in a sheath and his shield on his back. He walks towards the door and wait for the others.
Name:Edon Kruxs Age (at least 20): 26 Gender: Male Height: 6'3" Preferred weapon: Sword and Shield Likes (3 or more please): Exploring,Hunting Monsters and Kind actions Dislikes (at least 2): Monsters and Slavery Personality: A young and adventurous man willing to kill every monster he see, he loves working as a team he believes it get things done quick.He never ever wished for a reward Short backstory: Edon was the only son of his parents.He lived in Cantarco ever since he was a young lad.He always wished he was a explorer a hunter perhaps a warrior he wants to discover new things, and leave a mark in the world. He got his wish when the veteran protecting Cantarco retired he was trained and ready to fight!
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▬▬ι═══════ﺤK A Z U K I৴═══════ι▬▬ Guild Hall Kaze seemed impatient, but perhaps he had the same idea as Kazuki did and just wanted to get the job over and done. Clara didn't eat as Kazuki had suggested to her earlier. Hopefully she had eaten at home, but normal meals might not have the same effect as the hearty regimens Hunters tended to keep themselves to--typically a Hunter would stick to two ingredients, like dairy and vegetables or meat and fish, but eat them in variety and large quantities. All of the physical activity and wear-and-tear on a Blademaster's body meant they needed a great deal of protein and calories for energy; conversely, keeping the body healthy and the metabolism smooth with other foods would help one shake off the harsh elements they were exposed to or grant them extra stamina. The muscular woman seemed genuinely happy they were there, though, and as Kazuki watched her take up her greatsword and grab a few extra things for her pack he nodded to himself--it seemed she would be a quick learner. The other fellow, Edon, seemed eager as well. With his addition of the Sword and Shield, their party would have a good balance. Tamietta's Hunting Horn and Kaze's Hammer were blunt and heavy weapons, good for crushing hard scales or thick plates of hide. The Hunting Horn also made use of its music and the hunter's spiritual energy to channel power to others, while the Hammer channeled such power instead into the Charge technique to deliver crushing blows with pinpoint timing. The Great Sword also worked well with the Charge technique, but was a cutting weapon. It was excellent for hit and run tactics along a monster's side and legs, or heavy blows to its head if a Hammer user wasn't around, but could be a hard weapon to learn "properly" rather than just relying on its raw power. Contrasting these heavy weapons, Edon and Kazuki would be the ones moving swiftly around the creature to try and bleed it from as many different cuts as possible. The long reach of Kazuki's blade and the Spirit Combo technique would allow him to cut tails even on tall beasts, and build up extra power the longer the fight went on. Edon's rapid attacks and extra defense, however, would allow him an easy switch between evasion and blocking. And while right now it wouldn't have any such qualities, later on they could get him a set that had paralytic, poisonous, or elemental qualities to exploit monsters' weaknesses--the quick hits of lighter weapons like Dual Blades and the Sword and Shield meant that such coatings could be repeatedly applied and rapidly overcome a monster's immune system. With introductions out of the way, Cyrus tossed Kazuki an official Quest posting. The dark haired Hunter snatched it out of the air reflexively before he even knew what it was; looking over it, he noted that 2600z seemed a bit on the low side, but then again the village wasn't in great financial straits at the moment. But no matter--the important part of this journey would be the materials. Fifteen Ioprey was a lot for a beginner-level culling quest...but that meant they could get a lot of Ioprey materials, as well. And Ioprey Armor would be an excellent set to start with for these rookies. "Thank you, Elder Cyrus." Kazuki bowed to the man once more, and then started to head for the door again. He didn't leave immediately, but held the door open for the others politely. Assuming everyone followed him and the group exited the Town Hall, then headed up to the Departure Gate of the village where their transportation waited, he would offer everyone in the group one last piece of advice--he didn't want to seem like he was bossing everyone else around, but he was, after all, the experienced one. Relatively. "Clara." he called to the Great Swordswoman, "I'd like you to come with me; we're going to focus on hunting the Iodrome. Kaze, you mentioned you have experience with being a butcher--as you, Edon, and Tamietta hunt the Ioprey, whenever you've cleared the immediate area of threats I want you to help them carve up all the 'prey bodies--Pay specific attention to getting their Scales, Hides, Claws, and Fangs. You can also cut the Poison Sacs out of them, and Small Bones. Leave nothing behind if there's a use for it, but don't worry about ruining any of the materials during the fight. Do whatever's necessary to kill them without getting injured." "And everyone, whenever you're not fighting a Monster, always pay attention to your environment." he added, turning to address all of them rather than anyone specifically. "If you see ore veins, mine them. If you see Herbs or other useful plants, pick them. If you come across bugs, catch them. All kinds of things are used as materials for Armor and Weapons that you might not expect, or can be made into helpful items. Every Hunter worth their salt is also an excellent survivalist and a bit of a craftsman." With that said, they would--assuming--be off, and the adventure would begin...
Name: Kazuki Akibayashi Age: 24 Gender: Male Height: ~ 6 ft / 183 cm Appearance: In the right lighting, Kazuki's hair can seem to have a purple or blue sheen, but its natural color is black; his eyes are a distinct shade of blue that can sometimes be taken for gray. He appears to have a slender build, especially in longer or looser garments, but in reality his muscles are toned from long hours of training and he can bring forth considerable strength and speed when necessary. When not donning any armor he prefers loose fitting, eastern styled robes, but no matter his state of dress he almost always wears a white scarf. His natural expression is very neutral, and he often keeps his state of mind under tight control--his smiles will often be soft and his anger will only be evidenced by a furrowing of the brow. When not tied back, his hair comes down to about the middle of his back, but more often than not he keeps it neatly tied. If a helmet requires a tight fit, he'll put it up into a traditional samurai's topknot. When he walks, he has a long gait due to his height but his steps are very light and smooth; it's quite easy for him to accidentally surprise someone when he walks behind them with nary a sound. Most other movements are very similar; they all have a calculated, meticulous quality, with little wasted energy. Kazuki's current armor is known as the Yukumo Set, and is a traditional attire from that region. His Master is a native of the area, and it is where he learned his hunting techniques and his favored Long Sword. Preferred weapon: Long Sword; Currently using the Iron Gospel. Likes: Training, Theatre, Reading and Writing of all kinds, and Painting Dislikes: Lack of respect, Ignorance, Dishonesty, Unnecessary violence or destruction Personality: Kazuki is calm and collected, and often seems aloof or detached from the people and events around him. In reality, he is merely observing; he watches, listens, and waits until he feels he has enough information before making his own opinion heard or coming to a decision. Despite his seemingly standoffish nature, he isn't too hard to get along with so long as one gives him his space and his time. He often finds it hard to have lengthy conversations with others unless they are the ones initiating, as many of the subjects he prefers to talk about are beyond the scope of daily life. Nonetheless, there are many ways in which his intelligence can be appreciated by those around him, and if you need someone to formulate a strategy he's an excellent tactician and quite knowledgeable of monster habits. Kazuki keeps a tight lid on his emotions most of the time, but the closer one becomes to him the more this control begins to slip. A sure sign that he's comfortable around someone to some degree, even if they're not on the best of terms as friends, is if he actually shouts when he gets angry or talks more often around them. Short backstory: Even though he was born to a noble family, Kazuki wasn't as removed from the outside world as one might think. Indeed, his father admired Hunters a great deal, and often funded Quests in order to obtain rare gemstones or other decorative "parts" from the Monsters they hunted, give his family a feast on the rarest of monster delicacies, or capture a specimen for personal study or entertainment in the Arena. Naturally, as Kazuki grew up on the tales of their heroics, he considered trying to become a Hunter himself, but had no idea how other than what he read from many reference books and adventure novels. When he was ten years old, his family decided to take a trip to the famous Yukumo Hot Springs. On their way through the Misty Peaks, however, their carriage was attacked by a Mizutsune driven berserk by the mating season. Kazuki's father had hired a Hunter to accompany them for this very reason, but up until now Kazuki had written off the silent, stoic man as an incompetent who didn't even know how to speak, and probably took an easy job like caravan guarding because he couldn't hunt real monsters. How wrong he was. Without hestitation the Hunter leaped into battle, and though Kazuki had to watch through the small window of the carriage while his mother clutched him tightly, what he saw mesmerized him. There was no wasted motion, and no rough exchanging of blows--the adept Hunter flowed from one strike to the next with precision and grace, and moved as if he knew every move the monster was going to make before it had even begun the attack. Not a single blow touched his armor, and in less than a quarter-hour the Mizutsune fell slain. The Hunter had sheathed that long, elegant blade before the monster's corpse even hit the ground. When Kazuki asked the man how he too, could become a Hunter like that, the man said two simple things: "Don't get hit. And hit it til it dies." So began his apprenticeship under this Hunter, and when he turned twenty his master declared him fit to begin his own career. Kazuki left his home and, seeking a trade hub where there would be plenty of work, found himself among the caravans in Val Habar. He breezed through the traditional beginner's rituals like Mushroom Gathering and Delivering Kelbi Horns, and even fought the likes of Kut-Ku, Seltas, and the Great Jaggi (Though his Master had always called such creatures "trash-tier"). As a 2* Hunter, he now felt he needed to test himself with greater challenges, and continue his training until he attains the Zen-like state his Master displayed over ten years ago. A perfect opportunity to do so came to him when the Guild announced that a village called Cantarco was in need of Hunters. Its volcanic surroundings seemed a bit unusual compared to the usual progression of a Hunter through plains, forests, swamps, and mountains...but wasn't that exactly what he needed? Some place that would keep him on his toes, where danger lurked at every step? So he packed up, and set off...
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Kaze Kaze didn't even pay attention to the talk of money. But he listened to the small bits of information that Cyrus told them. They'd be bunking in the town hall for roughly two weeks until the guild hall was actually built. He was used to sharing space with people so he wasn't particularly bothered. If it got to much he'd set up outside of town. Close enough to be safe but far enough to be left alone. He watched Cyrus and Clara, both seemed displeased with his halfassed introduction, he really didn't care. They'd get to know him through action, not words. Anyone could talk a fair game but few could actually back anything up. The final member to actually talk was the sword and shield guy. Edon. With everyone introduced they left the building and went for the Departure Gate. This is where Kazuki spoke up, making a plan for the group to do both parts of the job. "Shouldn't take too long. When we're done with the prey should we just come and help you two?" He questioned, he was assuming that they could take out fifteen ioprey before Kazuki and Clara could take out the iodrome. As he moved he shifted his gear a little revealing the five iron picks he carried, a couple healing potions, a couple cool drinks, a little satchel that held three paint bombs, and the ever present hunting knife to carve up kills. He looked to carry little, he'd probably learn to carry a lot more.
Name: Kaze Age (at least 20): 26 Gender: Male Height: 5'8 Appearance: Kaze seemed to be on the short side in comparison to the others he stuck with, normally inches below another villager. But what he lacked in size he more than made up for with muscle. The well-kept beard didn't hurt either. People assumed he was older than he is due to the smokey gray of his hair and the leathery look of his face from all the intense heat he's dealt with. His eyes still sparkle with youth though, a startling bright green. Preferred weapon: Hammer Likes: Being in the wilderness, Working with his hands, Animals which includes the various 'monsters' in the world. Dislikes: Wastefulness, Being cooped up too much, unnecessary killing. Personality: Gruff is one of the better ways of describing Kaze considering his past vocations. He has a no nonsense air about him that is helped along with his naturally agitated look. He's also the type to just get to the point and demand others do the same. Fancy words and beating around the bush were one of the better ways to get him angry. Speaking of anger he has a lot of it and a shortening fuse to kick off the powder-keg that is him. One of the better ways of getting him calm again is to set him a task to focus the anger on. Which is pretty easy considering he's more of a follower than a leader. Short backstory: Kaze has done a few jobs and apprenticeships as he grew up. He first started doing smithy work around the age of ten, being a human and not a wyverian he was already set back a bit. He was pretty skilled but not up to the level of a wyverian smith, so once he hit journeyman, where you're supposed to travel and learn, he changed to a different job. No point staying in a field you'd starve in. So up he went and started checking into being a butcher. There was always work in that! Hunters brought in great beasts all the time that needed to be worked over to provide necessary materials. So his apprenticeship for being a butcher started. He already had the strength from being a smith. Now he needed the finesse to not kill himself with a blade as he took apart corpses. He had a good eye for it thankfully, it saved his limbs many cuts down the line. He learned quite a bit about the monsters during his work, what each one was capable of when it came to breath attacks, the damage that could be done with their claws just by running metal along their natural weapons. But he could never learn the movements because they were dead. During his time as a butcher he also learned that people were stupidly wasteful. Plates and scales made useless by a careless mistake, claws snapped, teeth shattered, meat spoiled. It was maddening to him. You couldn't just weld the stuff back together or unspoil it like you could metal! Kaze only lasted a few more years in that before blowing up about the waste the other workers left behind or caused. He left after that episode and took to wandering a bit. He was always in towns and buildings, cramped up and working on something all the time. Now he just got to enjoy the outdoors, taking in the sights of nature. He was of course wary, having no desire to becoming a predators lunch. Which got him to thinking. Hunters were out here all the time and had the tools to keep themselves safe. Taking up another job wouldn't hurt and he had heard that a volcanic town's hunter had recently retired. So he returned home and used some of his money to purchase a weapon that fit him best, an iron hammer. He registered to be a hunter, doing the small tasks in the local area, before setting out on a new journey. But would he be able to stick with this one unlike his past jobs?
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Tamietta The other hunters introduced themselves while the older woman gave Tamietta her soup. She gave a smile and a nod to her both to show that she'll most certainly enjoy it and that she's definitely gonna be asking for more. She started quietly but quickly devouring her food as Cyrus told them their temporary living conditions. She didn't quite mind the fact that the Guild Hall wasn't built yet because, as he pointed out, the group would be together. That'd be an excellent time to learn about her new brothers-in-arms outside of doing hunts. In the present time, Cyrus threw the quest paper over to Kazuki as she peered over to see what the quest entailed. Ioprey and Iodrome...she remembers hearing about them on her trips with her family, but never quite met one. Wonder what they're like? Kazuki began to gave the group instructions on how to handle the hunt. Being told what to do isn't exactly pleasant, but his battle plan sounded fine for the most part. However, the idea of her not facing the Iodrome displeased her...greatly. She let him finish as it was rude to interrupt, but she zoned out for most of his instructions instead. It wasn't out of a lack of respect there, but more so that this was info she's well since known about. She had most of her tools already on her person as well. She had nothing to worry about outside of killing some Ioprey and facing this Iodrome. The name suggested that it was a "pack leader" sort of monster too...The Ioprey better be following it. She took off the large leathery bag that had been on her back and started riffling through it to make sure everything was present. Potions, cool drinks, and a few herbs were in one section. Her nets and pickaxes were in their own separate sections as well, with a durable section being dedicated to flash bombs. She didn't know what this monster could do yet, but flash bombs were always helpful...blind a whole pack of them and start ripping into them before they can get out of their daze. She also took out her hunting knife for a moment to check how it looked. Just fine...same sharpness and edge as it always had. Perfect. She sheathed it back in and nodded towards Kazuki as he finished "Tamietta: Make sure not to kill this Iodrome too fast, alright?" She said with her characteristic smile as she stretched. She then made her way to a nearby changing room before waving to the others. "Tamietta: I'll be just a moment. I can't be hunting in something so fragile now." She said as she closed the door.
Name: Tamietta Nafay Age: 26 Gender: Female Height: 5’11’’ Appearance: Credit to juliajim15 on tumblr for the picture Tamietta has a curvaecous, yet built physique, with especially muscular yet smooth legs from her years of swimming. She is covered in numerous scars over her back and sides from her roughed up lifestyle. Most notably is 3 deep, large scars that take up practically the entirety of her outer left thigh and even a bit of her hip. She’s also mostly barefoot in her spare time and also wears a small medallion with her island’s crest on it when she’s not hunting. She does wear shoes when hunting, obviously. Preferred weapon: Shielded Heavy Bowgun or Hunting Horn Likes: Silence, the thrill of the hunt, unexpected results, simple living, a calming tea, swimming Dislikes: judgement, people with no drive, pestering Personality: Tamietta is a rather kindly woman. Despite being covered in scratches from her work, she has a rather calm demeanor about her and an almost motherly tone. Almost all who meet her describe her as a woman who seems to believe in the best of others, despite others thoughts. She tends to be rather upfront and honest as well. She is also a woman who firmly believes in the term “the world is your oyster” and doesn’t like to be told otherwise. While she isn’t the type to yell at others about independence, she’s rather persistent when she has her mind made up on something. Despite her kindly nature, Tamietta is also one of the most bloodthirsty and focused hunters that most will ever see. As if to completely betray others ideas of what she’s like, she turns into an efficient shot and seems to be entirely focused on getting what she wants from the monster, whether it be a tail or its life. When out on the field, she’s always the first to run on ahead and track the monster down and even goes out of her way to make sure the hunt is complete. Short backstory: Tamietta comes from a small tropical port village and is the daughter of one of its most prized hunters. Ever since she was young, she was taught the ways of the sea by her father and her brothers and was brought on many of their overseas trips. Those trips forged her more and more as she became more hardened and an amazing help with the hauls they brought in. However, there was one thrill she adored that only her eldest brothers knew of- hunting. She snuck away on their escapades and hunts and saw them take on large monster after monster. Before she was even 13, she was allowed to practice on the smaller monsters, such as Ludroth, under their supervision of course. However, the thrill of seeing them fight those larger monster never completely left her. Years later, she decided to set out for her own career in hunting and started to train in hunting the more vicious monsters around the village. She moved on to Royal Ludroths(though only killing 3 thus far) and was surprising capable at fighting them, though with difficulties at first. Despite her still being a newbie, she is still an aspiring adventurer and a risk taker extraordinaire. It also seemed like a change of pace would be very welcome for her. Granted a volcanic village isn’t that much different from an island, it still seemed like a step in the right direction.
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Cyrus/chief Cyrus headed down to the local pub and chatted with the townsfolk about the guild building they were meant to build. Most seemed happy, the owner of the bar sure was, some hunters were very heavy drinkers so more money for him. Some of the patrons didn't like the idea of lots of hunters constantly coming and staying in their village but then again the security such an outpost would provide couldn't be ignored. The chief toddled around the kitchen cleaning up bowls and such ready for another wave of her soup. Clara Baldwin Clara was alright with the idea of splitting up, but there was really no need. The Iodrome was a sub quest and didn't need to be taken out, but the plan seemed solid enough. She nodded to Kazuki "Alright then, I guess we'll head out now?" She looked over at Tami who said first she needed to change. Clara nodded and watched he walk off into the changing room. After Everyone was ready the group would set out (this is purely to save time.) the walk was short but still had plenty time to chat among themselves. Clara herself didn't really say anything, she was more focused on getting the job done.
NPC Characters. Cantarco Village Cyrus Appearance: Cyrus is a rather intense looking man, he's in his mid 60s having hunted for a large majority of that time. This left him with plenty of scars but never any on his face he considered himself lucky in that regard. He is well built not notably big but definitely not scrawny. Personality: Cyrus is a relatively laid back person despite his look, but he knows how hunter works better than most. And when he sees people failing to comply with even the basic rules of it he is bound to get a little cross. He's been around the world and knows a lot of things be it nice vacation spots or where the meanest monsters hang out, you need information like that he'll be more than happy to impart it on you. Narrative purpose: Cyrus is here to mentor for the new fledgling hunters who have come to replace him. He had once protected the village mostly on his own but it was not always that way. He'll give your characters tips and act as the first quest giver, later on he will also hand out some of the more difficult quest. He also lives in the town hall and will be there to make sure the team can function as a unit. Chief Apperance: We all know what's behind the hider. Personality: The Chief is an odd one. She's far to active for her age and darts around like there's no tomorrow. She is basically a mum to everyone, but she doesn't like people being reckless. Recklessness makes managing the village harder, and she's got enough wrinkles to worry about without people being fools. Narrative purpose: The Chief runs the village, it's as simple as that. She'll also be doubling as the buff kitchen serving soups with sides and sauces to provide the different buffs. She'll had out most of the urgent quests.
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▬▬ι═══════ﺤK A Z U K I৴═══════ι▬▬ Cantarco Village > Magma Highlands "Shouldn't take too long. When we're done with the prey should we just come and help you two?" asked Kaze. Kazuki stopped and thought for a moment, while Tamriette smiled and stretched. "Make sure not to kill this Iodrome too fast, alright?" she said before she turned back to the Town Hall. "I'll be just a moment. I can't be hunting in something so fragile now." Kazuki grimaced but said nothing to her. The Long Swordsman finally answered the former butcher. "Technically, when the Main Quest of a mission is completed, all Hunters are to return to a Base Camp as soon as possible, and then return to the Guild Hall they departed from. "Over Hunting," like having a party that's too large, is dangerous to the ecosystem and thus forbidden save for special circumstances or specific types of missions." he explained. "If you think you'll finish the Ioprey before we've brought in the Drome--say, you've killed twelve out of fifteen with no issue--then it'd be preferable for you to come help us then and not afterwards. Unless you're fine with abandoning the Drome entirely should we not kill it in time. I'd prefer to get the materials." Truth be told, Kazuki was also a sort of perfectionist--he hated having to leave sub-quests unfulfilled in most cases. "Alright then, I guess we'll head out now?" Clara said. Kazuki didn't detect any disapproval from her, so it seemed like she would go along with his plan. The Long Swordsman nodded, and as soon as Tamrietta returned they were off.
Name: Kazuki Akibayashi Age: 24 Gender: Male Height: ~ 6 ft / 183 cm Appearance: In the right lighting, Kazuki's hair can seem to have a purple or blue sheen, but its natural color is black; his eyes are a distinct shade of blue that can sometimes be taken for gray. He appears to have a slender build, especially in longer or looser garments, but in reality his muscles are toned from long hours of training and he can bring forth considerable strength and speed when necessary. When not donning any armor he prefers loose fitting, eastern styled robes, but no matter his state of dress he almost always wears a white scarf. His natural expression is very neutral, and he often keeps his state of mind under tight control--his smiles will often be soft and his anger will only be evidenced by a furrowing of the brow. When not tied back, his hair comes down to about the middle of his back, but more often than not he keeps it neatly tied. If a helmet requires a tight fit, he'll put it up into a traditional samurai's topknot. When he walks, he has a long gait due to his height but his steps are very light and smooth; it's quite easy for him to accidentally surprise someone when he walks behind them with nary a sound. Most other movements are very similar; they all have a calculated, meticulous quality, with little wasted energy. Kazuki's current armor is known as the Yukumo Set, and is a traditional attire from that region. His Master is a native of the area, and it is where he learned his hunting techniques and his favored Long Sword. Preferred weapon: Long Sword; Currently using the Iron Gospel. Likes: Training, Theatre, Reading and Writing of all kinds, and Painting Dislikes: Lack of respect, Ignorance, Dishonesty, Unnecessary violence or destruction Personality: Kazuki is calm and collected, and often seems aloof or detached from the people and events around him. In reality, he is merely observing; he watches, listens, and waits until he feels he has enough information before making his own opinion heard or coming to a decision. Despite his seemingly standoffish nature, he isn't too hard to get along with so long as one gives him his space and his time. He often finds it hard to have lengthy conversations with others unless they are the ones initiating, as many of the subjects he prefers to talk about are beyond the scope of daily life. Nonetheless, there are many ways in which his intelligence can be appreciated by those around him, and if you need someone to formulate a strategy he's an excellent tactician and quite knowledgeable of monster habits. Kazuki keeps a tight lid on his emotions most of the time, but the closer one becomes to him the more this control begins to slip. A sure sign that he's comfortable around someone to some degree, even if they're not on the best of terms as friends, is if he actually shouts when he gets angry or talks more often around them. Short backstory: Even though he was born to a noble family, Kazuki wasn't as removed from the outside world as one might think. Indeed, his father admired Hunters a great deal, and often funded Quests in order to obtain rare gemstones or other decorative "parts" from the Monsters they hunted, give his family a feast on the rarest of monster delicacies, or capture a specimen for personal study or entertainment in the Arena. Naturally, as Kazuki grew up on the tales of their heroics, he considered trying to become a Hunter himself, but had no idea how other than what he read from many reference books and adventure novels. When he was ten years old, his family decided to take a trip to the famous Yukumo Hot Springs. On their way through the Misty Peaks, however, their carriage was attacked by a Mizutsune driven berserk by the mating season. Kazuki's father had hired a Hunter to accompany them for this very reason, but up until now Kazuki had written off the silent, stoic man as an incompetent who didn't even know how to speak, and probably took an easy job like caravan guarding because he couldn't hunt real monsters. How wrong he was. Without hestitation the Hunter leaped into battle, and though Kazuki had to watch through the small window of the carriage while his mother clutched him tightly, what he saw mesmerized him. There was no wasted motion, and no rough exchanging of blows--the adept Hunter flowed from one strike to the next with precision and grace, and moved as if he knew every move the monster was going to make before it had even begun the attack. Not a single blow touched his armor, and in less than a quarter-hour the Mizutsune fell slain. The Hunter had sheathed that long, elegant blade before the monster's corpse even hit the ground. When Kazuki asked the man how he too, could become a Hunter like that, the man said two simple things: "Don't get hit. And hit it til it dies." So began his apprenticeship under this Hunter, and when he turned twenty his master declared him fit to begin his own career. Kazuki left his home and, seeking a trade hub where there would be plenty of work, found himself among the caravans in Val Habar. He breezed through the traditional beginner's rituals like Mushroom Gathering and Delivering Kelbi Horns, and even fought the likes of Kut-Ku, Seltas, and the Great Jaggi (Though his Master had always called such creatures "trash-tier"). As a 2* Hunter, he now felt he needed to test himself with greater challenges, and continue his training until he attains the Zen-like state his Master displayed over ten years ago. A perfect opportunity to do so came to him when the Guild announced that a village called Cantarco was in need of Hunters. Its volcanic surroundings seemed a bit unusual compared to the usual progression of a Hunter through plains, forests, swamps, and mountains...but wasn't that exactly what he needed? Some place that would keep him on his toes, where danger lurked at every step? So he packed up, and set off...
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Kaze Kaze raised one of his bushy eyebrows at what Kazuki said. "I've read over the rules and regulations before, old and new, and I've never seen a rule that dictates one must leave the extra portion of the job behind if the main part is complete. Plenty of them about poaching or or hunting unregistered." He said while Tamrietta went off to get changed into armor. Saying something about fragile on her way. Was he the only one who liked a little metal in his clothing? Clara finally spoke up, asking if they'd head out now, once Tamrietta came back in her hunting gear. They could discuss things as they moved out towards the hunting grounds. Maybe they could ask Cyrus, the elder hunter, about all of this when they get back since he seems to have wandered off.
Name: Kaze Age (at least 20): 26 Gender: Male Height: 5'8 Appearance: Kaze seemed to be on the short side in comparison to the others he stuck with, normally inches below another villager. But what he lacked in size he more than made up for with muscle. The well-kept beard didn't hurt either. People assumed he was older than he is due to the smokey gray of his hair and the leathery look of his face from all the intense heat he's dealt with. His eyes still sparkle with youth though, a startling bright green. Preferred weapon: Hammer Likes: Being in the wilderness, Working with his hands, Animals which includes the various 'monsters' in the world. Dislikes: Wastefulness, Being cooped up too much, unnecessary killing. Personality: Gruff is one of the better ways of describing Kaze considering his past vocations. He has a no nonsense air about him that is helped along with his naturally agitated look. He's also the type to just get to the point and demand others do the same. Fancy words and beating around the bush were one of the better ways to get him angry. Speaking of anger he has a lot of it and a shortening fuse to kick off the powder-keg that is him. One of the better ways of getting him calm again is to set him a task to focus the anger on. Which is pretty easy considering he's more of a follower than a leader. Short backstory: Kaze has done a few jobs and apprenticeships as he grew up. He first started doing smithy work around the age of ten, being a human and not a wyverian he was already set back a bit. He was pretty skilled but not up to the level of a wyverian smith, so once he hit journeyman, where you're supposed to travel and learn, he changed to a different job. No point staying in a field you'd starve in. So up he went and started checking into being a butcher. There was always work in that! Hunters brought in great beasts all the time that needed to be worked over to provide necessary materials. So his apprenticeship for being a butcher started. He already had the strength from being a smith. Now he needed the finesse to not kill himself with a blade as he took apart corpses. He had a good eye for it thankfully, it saved his limbs many cuts down the line. He learned quite a bit about the monsters during his work, what each one was capable of when it came to breath attacks, the damage that could be done with their claws just by running metal along their natural weapons. But he could never learn the movements because they were dead. During his time as a butcher he also learned that people were stupidly wasteful. Plates and scales made useless by a careless mistake, claws snapped, teeth shattered, meat spoiled. It was maddening to him. You couldn't just weld the stuff back together or unspoil it like you could metal! Kaze only lasted a few more years in that before blowing up about the waste the other workers left behind or caused. He left after that episode and took to wandering a bit. He was always in towns and buildings, cramped up and working on something all the time. Now he just got to enjoy the outdoors, taking in the sights of nature. He was of course wary, having no desire to becoming a predators lunch. Which got him to thinking. Hunters were out here all the time and had the tools to keep themselves safe. Taking up another job wouldn't hurt and he had heard that a volcanic town's hunter had recently retired. So he returned home and used some of his money to purchase a weapon that fit him best, an iron hammer. He registered to be a hunter, doing the small tasks in the local area, before setting out on a new journey. But would he be able to stick with this one unlike his past jobs?
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Edon Cruxs Edon followed the group near the gate.... Edon considered Kazuki as a pretty experienced hunter. Edon already has a strategy, even if he fails Kaze and Tamietta will help him. He does not want to do this like the Aptonoth. He wants to do something not risky, he is also eager to chop every single thing in the loprey's body.Maybe make an armor, something that looks like that is made for bladeusers or at least something close.Edon looked at the group. Mean while Kaze spoke: "I've read over the rules and regulations before, old and new, and I've never seen a rule that dictates one must leave the extra portion of the job behind if the main part is complete. Plenty of them about poaching or hunting unregistered." Edon looked back at Kaze "Good to know that there is someone who knows rules that is coming with me!" Edon said. As he is waiting until they are ready to depart..
Name:Edon Kruxs Age (at least 20): 26 Gender: Male Height: 6'3" Preferred weapon: Sword and Shield Likes (3 or more please): Exploring,Hunting Monsters and Kind actions Dislikes (at least 2): Monsters and Slavery Personality: A young and adventurous man willing to kill every monster he see, he loves working as a team he believes it get things done quick.He never ever wished for a reward Short backstory: Edon was the only son of his parents.He lived in Cantarco ever since he was a young lad.He always wished he was a explorer a hunter perhaps a warrior he wants to discover new things, and leave a mark in the world. He got his wish when the veteran protecting Cantarco retired he was trained and ready to fight!
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Tamietta Tamietta exited the changing armor only a minute or two after she went in. How exactly she did it as fast as she did, is a mystery. Decked in a set of Piscine Armor, she walked over to the group as she brushed a bit of dust off one of her shoulders. It seemed the entire group was ready for the quest and was already raring to go. She gave a quick bow. "Apologies about the wait." With her pack back on and hunting horn high, she walked towards the gate with the rest of them. She still didn't know much of these "Ioprey" or "Iodromes" but the group in front of her could handle this. That much she was certain. "I'm ready. Let's get to hunting."
Name: Tamietta Nafay Age: 26 Gender: Female Height: 5’11’’ Appearance: Credit to juliajim15 on tumblr for the picture Tamietta has a curvaecous, yet built physique, with especially muscular yet smooth legs from her years of swimming. She is covered in numerous scars over her back and sides from her roughed up lifestyle. Most notably is 3 deep, large scars that take up practically the entirety of her outer left thigh and even a bit of her hip. She’s also mostly barefoot in her spare time and also wears a small medallion with her island’s crest on it when she’s not hunting. She does wear shoes when hunting, obviously. Preferred weapon: Shielded Heavy Bowgun or Hunting Horn Likes: Silence, the thrill of the hunt, unexpected results, simple living, a calming tea, swimming Dislikes: judgement, people with no drive, pestering Personality: Tamietta is a rather kindly woman. Despite being covered in scratches from her work, she has a rather calm demeanor about her and an almost motherly tone. Almost all who meet her describe her as a woman who seems to believe in the best of others, despite others thoughts. She tends to be rather upfront and honest as well. She is also a woman who firmly believes in the term “the world is your oyster” and doesn’t like to be told otherwise. While she isn’t the type to yell at others about independence, she’s rather persistent when she has her mind made up on something. Despite her kindly nature, Tamietta is also one of the most bloodthirsty and focused hunters that most will ever see. As if to completely betray others ideas of what she’s like, she turns into an efficient shot and seems to be entirely focused on getting what she wants from the monster, whether it be a tail or its life. When out on the field, she’s always the first to run on ahead and track the monster down and even goes out of her way to make sure the hunt is complete. Short backstory: Tamietta comes from a small tropical port village and is the daughter of one of its most prized hunters. Ever since she was young, she was taught the ways of the sea by her father and her brothers and was brought on many of their overseas trips. Those trips forged her more and more as she became more hardened and an amazing help with the hauls they brought in. However, there was one thrill she adored that only her eldest brothers knew of- hunting. She snuck away on their escapades and hunts and saw them take on large monster after monster. Before she was even 13, she was allowed to practice on the smaller monsters, such as Ludroth, under their supervision of course. However, the thrill of seeing them fight those larger monster never completely left her. Years later, she decided to set out for her own career in hunting and started to train in hunting the more vicious monsters around the village. She moved on to Royal Ludroths(though only killing 3 thus far) and was surprising capable at fighting them, though with difficulties at first. Despite her still being a newbie, she is still an aspiring adventurer and a risk taker extraordinaire. It also seemed like a change of pace would be very welcome for her. Granted a volcanic village isn’t that much different from an island, it still seemed like a step in the right direction.
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Clara went sheepish when they brought up the hunting rules, she had no idea that there were many rules to hunting. She knew you had to prepare yourself and respect nature but that was it. She quickly hid her expression making sure to keep a straight face. She nodded to Tami as she walked out of the changing room, she impressed by the armour. "Nice gear!" Clara said with a slight look of awe on her face. She then looked out towards the volcano and took a deep breath it was time to hunt her first monster "Let go hunt us some Ioprey." she said able to hide some of her excitement, she need to at least try and act professional. The group would then head off towards the Magma highlands, the camp would be well supplied with several antidotes and extra cool drinks as well as some first aid meds, rations and maps. Tho ammo, paint balls and mini whetstones were not present the town wasn't that well stocked yet. After everyone was done getting stuff from camp they could start off towards Area one. (OOC note This is to again get us to the hunt faster but feel free to have your characters talk along the trip, just make sure it ends with them walking towards area 1. I've kept you all waiting long enough.)
NPC Characters. Cantarco Village Cyrus Appearance: Cyrus is a rather intense looking man, he's in his mid 60s having hunted for a large majority of that time. This left him with plenty of scars but never any on his face he considered himself lucky in that regard. He is well built not notably big but definitely not scrawny. Personality: Cyrus is a relatively laid back person despite his look, but he knows how hunter works better than most. And when he sees people failing to comply with even the basic rules of it he is bound to get a little cross. He's been around the world and knows a lot of things be it nice vacation spots or where the meanest monsters hang out, you need information like that he'll be more than happy to impart it on you. Narrative purpose: Cyrus is here to mentor for the new fledgling hunters who have come to replace him. He had once protected the village mostly on his own but it was not always that way. He'll give your characters tips and act as the first quest giver, later on he will also hand out some of the more difficult quest. He also lives in the town hall and will be there to make sure the team can function as a unit. Chief Apperance: We all know what's behind the hider. Personality: The Chief is an odd one. She's far to active for her age and darts around like there's no tomorrow. She is basically a mum to everyone, but she doesn't like people being reckless. Recklessness makes managing the village harder, and she's got enough wrinkles to worry about without people being fools. Narrative purpose: The Chief runs the village, it's as simple as that. She'll also be doubling as the buff kitchen serving soups with sides and sauces to provide the different buffs. She'll had out most of the urgent quests.
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▬▬ι═══════ﺤK A Z U K I৴═══════ι▬▬ Magma Highlands Base Camp > Area 1 Kazuki shrugged when the Hammerman protested, but let Edon's cheerful nature deflect what could have been the beginnings of an argument. He doubted the butcher was as well read as he believed, or at the least had honestly missed it. Kazuki didn't have any of the training manuals his master had made him study, but he was certain the man hadn't taught him incorrectly, and all of his Quest experience so far--limited as it might be at the two star rank--had borne out that knowledge. Moments later Tamietta returned, and Clara was the first to complement the other girl's armor. Kazuki merely nodded, glad that they would now be on their way, but inwardly he reaffirmed that carving up these Ioprey for some proper armor was the top priority. The Piscine Armor was meant for watery environments like deserted islands or deeply flooded wetland forests. It likely didn't have much in the way of heat resistance, so in an environment like the Magma Highlands it was almost the exact opposite of what one might prefer. Still, no matter how much like a bikini parts of it looked, clothing made from monster parts would always be that much more durable than simple cloth, so at least she wasn't doing what Kazuki's master had called a "naked run." Kazuki found the Base Camp suitable enough, given that the village was probably low on supplies and probably hadn't been able to maintain it for a while. He gave the rookies a short tour, although it was obvious enough what most things were. "--and any supplies shipped here or dropped from airships by the Guild will be placed in this blue box, whereas the red one is meant to hold anything we're delivering. On such quests a guild transport will pick it up once they've received our completion report. That's about it." he finished. He opened up the big chest with one hand, and used the other to point out the different items and how many of them there were. "This is another reason parties are normally in groups of four--that's the most efficient number for the Guild to provide with stock supplies. Anything more is too expensive and depletes too many of their resources. As it is I have my own Potions, Steaks, and Cool Drinks, so the rest of you should divide those and the Antidotes among you. Clara, you and I will have to share a Map, so you take it for now." Kazuki stepped back and let the rest grab what they wanted. "Speaking of Maps, feel free to take your time learning them--but my Master told me that it's important to memorize every landmark you can, until you can navigate a Hunting Ground even without a visual aid. He said it's important for higher rank quests...or if you've just got to have a rare item but have no more room in your pack." With that said, Kazuki approached the mouth of the cave leading further out into the highlands. He pulled one Cool Drink from his pack, downed it quickly to avoid the bitter aftertaste left by the Bitter Bug it was made from, and then braced himself for the Quest ahead. With a leap over the rocky threshold, he was off.
Name: Kazuki Akibayashi Age: 24 Gender: Male Height: ~ 6 ft / 183 cm Appearance: In the right lighting, Kazuki's hair can seem to have a purple or blue sheen, but its natural color is black; his eyes are a distinct shade of blue that can sometimes be taken for gray. He appears to have a slender build, especially in longer or looser garments, but in reality his muscles are toned from long hours of training and he can bring forth considerable strength and speed when necessary. When not donning any armor he prefers loose fitting, eastern styled robes, but no matter his state of dress he almost always wears a white scarf. His natural expression is very neutral, and he often keeps his state of mind under tight control--his smiles will often be soft and his anger will only be evidenced by a furrowing of the brow. When not tied back, his hair comes down to about the middle of his back, but more often than not he keeps it neatly tied. If a helmet requires a tight fit, he'll put it up into a traditional samurai's topknot. When he walks, he has a long gait due to his height but his steps are very light and smooth; it's quite easy for him to accidentally surprise someone when he walks behind them with nary a sound. Most other movements are very similar; they all have a calculated, meticulous quality, with little wasted energy. Kazuki's current armor is known as the Yukumo Set, and is a traditional attire from that region. His Master is a native of the area, and it is where he learned his hunting techniques and his favored Long Sword. Preferred weapon: Long Sword; Currently using the Iron Gospel. Likes: Training, Theatre, Reading and Writing of all kinds, and Painting Dislikes: Lack of respect, Ignorance, Dishonesty, Unnecessary violence or destruction Personality: Kazuki is calm and collected, and often seems aloof or detached from the people and events around him. In reality, he is merely observing; he watches, listens, and waits until he feels he has enough information before making his own opinion heard or coming to a decision. Despite his seemingly standoffish nature, he isn't too hard to get along with so long as one gives him his space and his time. He often finds it hard to have lengthy conversations with others unless they are the ones initiating, as many of the subjects he prefers to talk about are beyond the scope of daily life. Nonetheless, there are many ways in which his intelligence can be appreciated by those around him, and if you need someone to formulate a strategy he's an excellent tactician and quite knowledgeable of monster habits. Kazuki keeps a tight lid on his emotions most of the time, but the closer one becomes to him the more this control begins to slip. A sure sign that he's comfortable around someone to some degree, even if they're not on the best of terms as friends, is if he actually shouts when he gets angry or talks more often around them. Short backstory: Even though he was born to a noble family, Kazuki wasn't as removed from the outside world as one might think. Indeed, his father admired Hunters a great deal, and often funded Quests in order to obtain rare gemstones or other decorative "parts" from the Monsters they hunted, give his family a feast on the rarest of monster delicacies, or capture a specimen for personal study or entertainment in the Arena. Naturally, as Kazuki grew up on the tales of their heroics, he considered trying to become a Hunter himself, but had no idea how other than what he read from many reference books and adventure novels. When he was ten years old, his family decided to take a trip to the famous Yukumo Hot Springs. On their way through the Misty Peaks, however, their carriage was attacked by a Mizutsune driven berserk by the mating season. Kazuki's father had hired a Hunter to accompany them for this very reason, but up until now Kazuki had written off the silent, stoic man as an incompetent who didn't even know how to speak, and probably took an easy job like caravan guarding because he couldn't hunt real monsters. How wrong he was. Without hestitation the Hunter leaped into battle, and though Kazuki had to watch through the small window of the carriage while his mother clutched him tightly, what he saw mesmerized him. There was no wasted motion, and no rough exchanging of blows--the adept Hunter flowed from one strike to the next with precision and grace, and moved as if he knew every move the monster was going to make before it had even begun the attack. Not a single blow touched his armor, and in less than a quarter-hour the Mizutsune fell slain. The Hunter had sheathed that long, elegant blade before the monster's corpse even hit the ground. When Kazuki asked the man how he too, could become a Hunter like that, the man said two simple things: "Don't get hit. And hit it til it dies." So began his apprenticeship under this Hunter, and when he turned twenty his master declared him fit to begin his own career. Kazuki left his home and, seeking a trade hub where there would be plenty of work, found himself among the caravans in Val Habar. He breezed through the traditional beginner's rituals like Mushroom Gathering and Delivering Kelbi Horns, and even fought the likes of Kut-Ku, Seltas, and the Great Jaggi (Though his Master had always called such creatures "trash-tier"). As a 2* Hunter, he now felt he needed to test himself with greater challenges, and continue his training until he attains the Zen-like state his Master displayed over ten years ago. A perfect opportunity to do so came to him when the Guild announced that a village called Cantarco was in need of Hunters. Its volcanic surroundings seemed a bit unusual compared to the usual progression of a Hunter through plains, forests, swamps, and mountains...but wasn't that exactly what he needed? Some place that would keep him on his toes, where danger lurked at every step? So he packed up, and set off...
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Kaze Kaze glanced at Tamietta and raised an eyebrow. He never fully understood some of the women's armors. How did covering your breasts and waits protect you from a Rathian's sweeping tail-swipe? I swear women infect everything they touch with 'fashion'. He thought, preferring practical clothing over what looked nice. Hell his own clothing had a wide belt of iron and it was just his cloths, not actual armor. Rolling his shoulder a little he went with the others to the base camp that was probably set up by Cyrus himself years upon years ago. He didn't really know the history of the village but if he asked around he'd probably learn. ____________________________________________________________________________________________________________ Kazuki was explaining stuff as they toured the Base Camp, the two differently colored chests and their purposes. Blue, held items for the group, red was the drop off point for collections. He and Clara would share a map it seemed. Before he could ask his question Kazuki leaped off the cliff. "Well...was gonna ask what to do if we encounter the iodrome before he does..." He muttered before getting a couple things out of the chest. A map, a first-aid med pack, and a pack of rations. It wasn't too hot around here and judging by the coloring of the map a few areas outside the base camp weren't overly hot. Leaping off the cliff and landing heavily shortly afterwards Kaze got his first look of the area. It was pretty docile, nothing to fancy or dangerous. So shaking the tremor out of his legs he started to walk around, examining the local plants and area. No point just running through to some other area that had his targets.
Name: Kaze Age (at least 20): 26 Gender: Male Height: 5'8 Appearance: Kaze seemed to be on the short side in comparison to the others he stuck with, normally inches below another villager. But what he lacked in size he more than made up for with muscle. The well-kept beard didn't hurt either. People assumed he was older than he is due to the smokey gray of his hair and the leathery look of his face from all the intense heat he's dealt with. His eyes still sparkle with youth though, a startling bright green. Preferred weapon: Hammer Likes: Being in the wilderness, Working with his hands, Animals which includes the various 'monsters' in the world. Dislikes: Wastefulness, Being cooped up too much, unnecessary killing. Personality: Gruff is one of the better ways of describing Kaze considering his past vocations. He has a no nonsense air about him that is helped along with his naturally agitated look. He's also the type to just get to the point and demand others do the same. Fancy words and beating around the bush were one of the better ways to get him angry. Speaking of anger he has a lot of it and a shortening fuse to kick off the powder-keg that is him. One of the better ways of getting him calm again is to set him a task to focus the anger on. Which is pretty easy considering he's more of a follower than a leader. Short backstory: Kaze has done a few jobs and apprenticeships as he grew up. He first started doing smithy work around the age of ten, being a human and not a wyverian he was already set back a bit. He was pretty skilled but not up to the level of a wyverian smith, so once he hit journeyman, where you're supposed to travel and learn, he changed to a different job. No point staying in a field you'd starve in. So up he went and started checking into being a butcher. There was always work in that! Hunters brought in great beasts all the time that needed to be worked over to provide necessary materials. So his apprenticeship for being a butcher started. He already had the strength from being a smith. Now he needed the finesse to not kill himself with a blade as he took apart corpses. He had a good eye for it thankfully, it saved his limbs many cuts down the line. He learned quite a bit about the monsters during his work, what each one was capable of when it came to breath attacks, the damage that could be done with their claws just by running metal along their natural weapons. But he could never learn the movements because they were dead. During his time as a butcher he also learned that people were stupidly wasteful. Plates and scales made useless by a careless mistake, claws snapped, teeth shattered, meat spoiled. It was maddening to him. You couldn't just weld the stuff back together or unspoil it like you could metal! Kaze only lasted a few more years in that before blowing up about the waste the other workers left behind or caused. He left after that episode and took to wandering a bit. He was always in towns and buildings, cramped up and working on something all the time. Now he just got to enjoy the outdoors, taking in the sights of nature. He was of course wary, having no desire to becoming a predators lunch. Which got him to thinking. Hunters were out here all the time and had the tools to keep themselves safe. Taking up another job wouldn't hurt and he had heard that a volcanic town's hunter had recently retired. So he returned home and used some of his money to purchase a weapon that fit him best, an iron hammer. He registered to be a hunter, doing the small tasks in the local area, before setting out on a new journey. But would he be able to stick with this one unlike his past jobs?
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Tamietta Tamietta gave the area a quick look around as she stood there. Volcanoes, magma, and ash could most certainly be seen in the distance. The smell of fire was practically everywhere. Despite how different it was from her own usual living conditions, she still couldn't help but love it. It was a completely different change of pace then she was used to and she welcomed it with open arms. Kazuki began explaining a few more bits of information. Considering they were on the actual hunt now, she decided it was best to listen up to his advice. There was doubt on if it was something she didn't know about already, but better safe than sorry. Mostly just went over how the boxes worked and the Guild supplies...Weird how he didn't mention the subquest supplies, though she doubted they'd need them. These were still low rank monsters after all and everyone there seemed to have a level head on their shoulders. She reached until the supplies box and took out a first aid med, some cool drinks and, most tellingly, an antidote. Can these Ioprey or this Iodrome poison? It would make sense. Right as she got out of the box, there was a bit of kicked up dust where a cliff was and Kazuki was gone. "Seems he wanted to get a headstart on it." She said with a chuckle. As she shoved the rest of her extra supplies into her pack, Kaze noted, before leaping off a cliff to a separate area, that they weren't entirely sure what to do if the two of them encountered the Iodrome before the other two did. She let out a low giggle before meeting up with him in that same area. "That's simple. We kill it or try and lure it to their position. Whichever is easier." She gave the area a quick look around and nodded. "Alright, which way do you think we should go first?"
Name: Tamietta Nafay Age: 26 Gender: Female Height: 5’11’’ Appearance: Credit to juliajim15 on tumblr for the picture Tamietta has a curvaecous, yet built physique, with especially muscular yet smooth legs from her years of swimming. She is covered in numerous scars over her back and sides from her roughed up lifestyle. Most notably is 3 deep, large scars that take up practically the entirety of her outer left thigh and even a bit of her hip. She’s also mostly barefoot in her spare time and also wears a small medallion with her island’s crest on it when she’s not hunting. She does wear shoes when hunting, obviously. Preferred weapon: Shielded Heavy Bowgun or Hunting Horn Likes: Silence, the thrill of the hunt, unexpected results, simple living, a calming tea, swimming Dislikes: judgement, people with no drive, pestering Personality: Tamietta is a rather kindly woman. Despite being covered in scratches from her work, she has a rather calm demeanor about her and an almost motherly tone. Almost all who meet her describe her as a woman who seems to believe in the best of others, despite others thoughts. She tends to be rather upfront and honest as well. She is also a woman who firmly believes in the term “the world is your oyster” and doesn’t like to be told otherwise. While she isn’t the type to yell at others about independence, she’s rather persistent when she has her mind made up on something. Despite her kindly nature, Tamietta is also one of the most bloodthirsty and focused hunters that most will ever see. As if to completely betray others ideas of what she’s like, she turns into an efficient shot and seems to be entirely focused on getting what she wants from the monster, whether it be a tail or its life. When out on the field, she’s always the first to run on ahead and track the monster down and even goes out of her way to make sure the hunt is complete. Short backstory: Tamietta comes from a small tropical port village and is the daughter of one of its most prized hunters. Ever since she was young, she was taught the ways of the sea by her father and her brothers and was brought on many of their overseas trips. Those trips forged her more and more as she became more hardened and an amazing help with the hauls they brought in. However, there was one thrill she adored that only her eldest brothers knew of- hunting. She snuck away on their escapades and hunts and saw them take on large monster after monster. Before she was even 13, she was allowed to practice on the smaller monsters, such as Ludroth, under their supervision of course. However, the thrill of seeing them fight those larger monster never completely left her. Years later, she decided to set out for her own career in hunting and started to train in hunting the more vicious monsters around the village. She moved on to Royal Ludroths(though only killing 3 thus far) and was surprising capable at fighting them, though with difficulties at first. Despite her still being a newbie, she is still an aspiring adventurer and a risk taker extraordinaire. It also seemed like a change of pace would be very welcome for her. Granted a volcanic village isn’t that much different from an island, it still seemed like a step in the right direction.
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Tuesday, May 23rd High 73° and Lo 56° M I S S I O N N A M E: (Ex. Project Bullhorn) D A T E: L O C A T I O N: O B J E C T I V E: S T A T U S: Banham Canyon "Just North of the Pacific Bluffs lies Banham Canyon, and idyllic area renowned for its excellent hiking, which is always a great excuse to get high in the woods and take a dump outside." —GTA V Manual Tataviam Mountains "East of Vinewood is the Tataviam Mountains and the famous Land Act Reservoir and Dam, site of the infamous unsolved murder of young Vinewood starlet Leonora Johnson in the 1970s." —GTA V Manual Vespucci Canals "The famous Vespucci Canals were built at the turn of the century in a desperate attempt to bring some semblance of European culture to the western United States." —GTA V Manual Port of Los Santos "The busiest container port in the USA, the Port of South Los Santos is booming again now that America imports everything from China." —GTA V Manual Braddock Pass "A comely passageway through two well-rounded mountains, the Braddock Pass has become better known as a sordid sexual euphemism in recent years." —GTA V Manual Mount Gordo "Ever wanted to do yoga on top of a mountain? Nothing puts you in touch with your spiritual side like a headstand at high altitude in gale-force winds." —GTA V Manual Organized by Gangs Gang Colors: The Syndicate, Vagos (About Them), Ballas (Their locations are not on the list; About Them), The Families (Their locations are not on the list; About Them), Los Santos Triad (About Them) Rockford Hills "Playground for the rich and famous - and for fat Midwestern tourists to come and gawp at the rich and famous on bus tours -- Rockford Hills has the highest concentration of silicone and new-money douchebags in bad marriages trying to spend their way to happiness in Los Santos." —GTA V ManualWhat you can find: Bob Mulét's salon Ink Inc. Delirium Nightclub Adult Entertainment: The Honey Pot Pacific Bluff "Home to the world-famous Kortz Center museum, Pacific Bluffs is an openly liberal, secretly conservative family community for really rich people. Where the person in a 2-million dollar house gets laughed at..." —GTA V Manual What you can find: Kortz Center (Museum) Mount Zonah Medical Center Hill Valley Church Morningwood "Morningwood is known to be one the cleanest and safest neighborhoods in Los Santos, which still means that it's filthy and dangerous by most standards. It has a vibrant, ever-changing shopping district, because most stores go out of business in six months when they can't afford the rent." —GTA V Manual Richman "Not a lot happens in Richman aside from out-of-touch billionaires hiding behind high walls, too terrified to leave their mega-mansions for fear of having to interact with the common man." —GTA V Manual La Puerta "A community with strong roots in the fishing and longshoring industry, La Puerta, like so many other proud blue-collar neighborhoods, survived unchanged for hundreds of years until it was infiltrated by hipsters who sneaked in disguised as them and started drinking in their dive bars." —GTA V Manual Del Perro "Del Perro is a laidback, trendy beachfront community made up of hip tanned new-agey-type yuppies and hip tanned new-agey-type homeless people. Bums on Del Perro beach have a higher standard of living than most of the rest of the United States." —GTA V Manual Backlot City "Once literally the back lot of Richards Majestic Studio at the pinnacle of their creative output when they still made watchable movies, Backlot City is now mainly a shopping district that sells overpriced products to white people...which is pretty much all that Richard Majestic movies do these days anyway." —GTA V Manual Vespucci "Vespucci is a beach town and all-round freak show where tourists come to take photos of bodybuilders, performance artists and hobos, and to buy medical marijuana. The famous Vespucci Canals were created at the turn of the century in a desperate attempt to bring some semblance of European culture to the western United States." —GTA V Manual What you can find: Los Santos Tattoos Puerto Del Sol Yacht Club East Los Santos "East Los Santos has a high concentration of Latino residents and a strong gang presence, in particular the Mexican gang Los Santos Vagos and, in the Murrieta Heights area, El Salvadorean gang the Marabunta Grande. Not recommended for tourists at night, or during the day for that matter." —GTA V Manual What you can find: Herr Kutz Barber East Los Santos Medical Center Adult Entertainment: The Pig Pen Little Seoul "A bustling Korean enclave packed with cafes, convenience stores, bars and mysterious businesses open 24/7 that you need to knock on a door to get into. Little Seoul is an up-and-coming neighborhood for foodies, students getting wasted on soju and gang members." —GTA V Manual Other locations: The Korean Pavilion (Monument and landmark) Palomino Highlands "Keep going east from East Los Santos until you can't hear the gunshots anymore and eventually you'll hit the Palomino Highlands. With views of National Office of Security Enforcement and the Murrieta Oil Fields, you'll never feel further away from liberal Los Santos." —GTA V Manual Los Santos International Airport "One of the busiest airports in the world, with nowhere near enough infrastructure to support it, Los Santos International brings third-world service to first-world travel." ―Grand Theft Auto V digital manual. Other locations: Mount Zonah Medical Center (Located in Rockford Hills, The Syndicate Territory) East Los Santos Medical Center (Located in East Los Santos, Vagos Territory) Los Santos Customs "National leader in car customization, not to be confused with the lovely people who greet you with rubber gloves on arrival at Los Santos International Airport." ―Description at Bawsaq.com Maze Bank Tower "The building that defined the LS skyline for a generation. Taller, classier, more opulent, more shamelessly phallic, less structurally sound - you name it, the Maze Bank Tower is best in class." ―Dynasty 8 Executive description Los Santos Golf Club "The Los Santos Golf Club is the one place wealthy men know they can get away from their wives, because they're not allowed to play. Women might have won the vote in 1920, but they're still not allowed on the course in Richman." ― GTA V Manual Galileo Observatory "Set up high in the Vinewood Hills with stunning views of the city, the Galileo Observatory was constructed at the end of the 19th century to make astronomy more accessible to the general public, but mostly now serves as a reminder of what little progress has been made in space exploration in the past 40 years" ―GTA V digital manual Other locations: Vinewood Bowl (amphitheater) - Located in Vinewood, which is not in neighborhood guide. (Hollywood, basically) Oriental Theater - Located in Downtown Vinewood (close to Rockford Hills, The Syndicate Territory), not in guide. Del Perro Pier - Located in Del Perro, not in guide. (Santa Monica, basically, and to the north of it is Morningwood, The Syndicate territory, and to the south of it is Vespucci, Vagos territory) Prosperity Street Promenade (Shopping Center) - Located in Del Perro. Puerto Del Sol Yacht Club (Condominium complex) - Located in Puerto Del Sol, which is in Vespucci, Vagos Territory. Vinewood Racetrack - Located in Vinewood, which is not in neighborhood guide. Delirium Nightclub - Located in Rockford Hills, The Syndicate territory Adult Entertainment: Hornbills - Located in West Vinewood Adult Entertainment: The Pig Pen - Located in East Los Santos, Vagos territory Adult Entertainment: Pitchers (Gay bar) - Located in Downtown Vinewood Adult Entertainment: The Honey Pot - Located in Rockford Hills, The Syndicate territory Blaine County "Escape the hustle and bustle of city life with a trip to beautiful rural Blaine County. Only a few miles away from Los Santos in terms of distance but a million miles away in terms of general outlook on the world, Blaine County is a place to enjoy a simpler life from a forgotten time. Visit Blaine County. Don't be a stranger; they don't like them." —GTA V Manual What you can find: Bolingbroke Penitentiary: The Prison Mount Chiliad St. Brigid Baptist Church No speed-posting. Wait two posts before posting again (with the same character). However, some weeks may be slower than others. Those weeks we usually make an exception. If you are itching to post again, just PM us and we'll give you the green light. ▹ Tag/Mention players you interact with like ▹ Respect each other. Obey guild rules. ▹ If you have events or big scenes in mind, message us first before bringing it in IC. CHARACTER'S NAME IMG/GIF OF CHARACTER Location: Interacting with:
IAAPDBPROFILE ID: HL84RE12 P R O F I L E I N F O R M A T I O N SURNAME 【 HELMSLEY 】 FIRST NAME 【 RYAN 】 ALIAS (ES) N/A DATE OF BIRTH 1/15/93 CLASSIFICATION NOT DANGEROUS AFFILIATIONS PRESUMED: The Syndicate? STATUS ALIVE P H Y S I C A L A P P E A R A N C E RACE CAUCASIAN SEX MALE APPARENT AGE 24 HEIGHT Approx: 6’ 6” Weight Approx: 238 LBS HAIR LENGTH SHORT HAIR COLOR BRWN EYE COLOR BLU SKIN TONE WHITE ADDITIONAL NOTES He has a notable birthmark on his stomach, slightly under his belly button. Don’t ask how I know, you’re not interested. P S Y C H E V A L DESTRUCTIVE? CUSTOM ENTRY: Self-destructive DANGEROUS? N UNDER SURVEILLANCE? N PRIORITY? Green ADDITIONAL NOTES This guy is a fucking asshole. Seriously, I was getting close to him for over five months, and I just wanted to punch him in the face the entire time. There’s no way he can seriously be a problem or even the lowest of the low in the Syndicate because as far as I can tell his only real goal in life seems to be doing blow, pissing off Christopher, and bagging as many chicks as possible. Most likely found at a rave or a strip club of some kind. He’s pretty intent on spending as much money as possible while doing as little work as possible. And, hey, he’s doing a pretty damn good fucking job. H I S T O R Y KNOWN FAMILY Bianca Helmsley ALIVE Christopher Helmsley ALIVE Sofia Helmsley ALIVE KNOWN RESIDENCE Eclipse Towers, Penthouse 3 3655 Wild Oats Drive ADDITIONAL NOTES He’s adopted. We spent the past six years thinking that Christopher Helmsley was training this one for an eventual takeover of all his legal and less than ventures. Turns out, he’s adopted and Helmsley hates him as much as I do. Now, ain’t that a bitch? From what we know, he’s seriously just a rich white kid who thinks he’s better than everyone else. Most of his crimes are pretty boring, just speeding charges and a street race through the LV strip. nothing special. What a waste of five months of undercover work. Plus, I had sex with him. C R I M I N A L R E C O R D A N D K N O W N I M A G E S 9/16/2011, Las Venturas, street racing — charges dropped 8/26/2012, Los Santos, 120 MPH in a 45 zone — fine paid same day 9/14/2013, Vinewood, 140 MPH in a 45 zone — fine paid same day O F F T H E R E C O R D CHARACTER'S DIALOGUE COLOR 8a2be2 FACE CLAIM'S NAME Brant Daugherty CHARACTER'S RANK IN ORGANIZATION Knight Pegassi Reaper; PLATE: LC19FAW Sanchez; PLATE: N/A (not street legal) Shitzu Vader; PLATE: LS29IOP Dink Akuma; PLATE: LV3829C Dewbauchee Specter; PLATE: 809LSCA Grotti X80 Proto; PLATE: SF8B901 Shitzu Hakuchou; PLATE: FF20OGD Blazer; PLATE: N/A (not street legal) Vapid Trophy Truck; PLATE: N/A (not street legal) Canis Mesa; PLATE: 809CA12 Street-Modded Blazer; PLATE: N/A (not street legal) Truffade Nero; PLATE: 90812CA
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Collab with: & Thursday, May 11th Bang! The sudden slap on the wooden table caused Christopher to look up — though he should have known the source of it before he even checked. Of course it was Ryan. Christopher looked up and folded his hands together, resting his chin atop them as he looked across the long, oak table down to his adopted son. “...yes, Ryan? He asked softly, wondering what his son’s reason for being so suddenly loud was. Ryan jumped out of his seat — really, he was out of place in the boardroom, where the Bishops met. Not dressed in a three piece suit like the rest of them, Ryan wore a black t-shirt that said ‘welcome to LS’ on the front and on the back ‘WE HATE YOU’ in big bold white letters, had a pair of bluetooth headphones wrapped around his neck, a pair of loose fitting jeans, and expensive sneakers. “I got it, man.” Ryan said, nodding as he thought about it in his head. Yeah, this plan could totally work. Motioning with his hand, Ryan pointed at the model of the prison that had been set up in the middle of the desk. “Blitz play. Check it out. What you do is you give me and that pyromaniac, Charlie, one of those insurgents — you know, those big ass trucks Merryweather uses? And, well, I mean… The prison has to have a place for prisoners to like… be outside, right? So we take the insurgent, and we strap a rocket launcher on it… can you get one of those?” Ryan said, turning his attention to Grant. The youngest of the Bishops shrugged his shoulders. “I might know a guy that has something like that… This plan doesn’t make any sense though.” “That’s because it’s fucking stupid. What is the point of running a hole through the wall of the prison? What good does that do us? That just lets everyone out.” Christopher said, looking at his son with a disappointed glare in his eyes. Haruma also looked displeased with such a ridiculous proposal. The suited male crossed his arms over his chest and sat back in the conference room chair, drawing attention to himself. Harry was thoughtful for a moment, and then backed up Christopher’s doubt with some of his own. “You want to… drive a truck, that will be armed with explosives, through the wall of the prison that my daughter is in. Am I understanding you correctly?” There was a measure of overprotective fatherliness in his tone, something that was usually well-hidden in his activities with The Syndicate. “It’s not ‘armed’ like ‘armed’ to go boom, it’s ‘armed to shoot the wall’ armed.’” Ryan said, glancing over at Harry, before turning his attention back to his father. He had more explaining to do, as they obviously didn’t fucking get it... “You see, that’s the beauty of the plan! We have our guys on the inside start a riot during playtime, and you get me a few snipers — long, long range at the points here, here and here,” Ryan said, placing coins down on the table to represent his snipers, then tapped the five guard towers on the prison model, “to take out the watch towers here, here, here, here, and here while I’m flying up to it, we unload the explosive and let ourselves into the playpen where the prisoners are all out and about. We’ll have to have someone airdrop in a cargo box, weapons, you know. And the masks of the people we’re in there to get. Now, you’re probably still asking yourself: ‘why break everyone out instead of just snagging our guys?’ Because, if we let everyone out, then they won’t focus on us! Because they’ll have to deal with everyone, right? So, we start a riot, break a hole in the wall, and arm the prisoners. Boom. The cops have more problems to deal with than they could have ever dreamed of, and I’ll get our guys out alive and in one piece, and bring them to the meeting point in Blaine County. I haven’t got that far yet, but I got a few days to think about it, and I’ll come up with an equally brilliant escape plan.” Christopher looked down at his lap and rubbed the bridge of his nose. Haruma was staring at the boy, stone-faced. Grant had a bemused look on his face. Ryan, however, was dead serious: “It’s goddamn fucking brilliant, dammit!” Well, someone had to drive this forward, and Grant figured it might as well be him. “Okay, but you know explosives wouldn’t break through the prison wall, right? A crew tried that a few years back. Cracked it and didn’t even make a hole big enough. So, we could crack it, but then what? If you can’t get inside, this whole plan is fucking stupid.” Christopher shot the Bishop a look, but Grant just shrugged. Not like any of them had a better plan. Ryan nodded and tapped his head. Oh, yeah, he’d covered that base. “Yeah, I thought about that. We’re gonna put a big ass spear head — you know, like a diamond? — on the front of the truck, and Cody over there is gonna rip the engine it comes with out and put a 1200 horsepower Coquette engine in it. Then we’re gonna crack the wall with the missile launchers, and spear right through it. Weaken it, end it. Doesn’t have to be a clean hole, we just gotta get through it.” Christopher glanced over at Cody as he sipped at the glass of water. If this would work, Cody would know. Cody stroked his chin for a moment and leaned back in his chair. “That could work. I think with a big enough plow and 1200 horse, it could break through the wall. We can test it, maybe, but I’m confident. I can get it done.” “You can’t have the plow and the rocket launcher.” “Right, that’s why you’re handing Charlie the rocket launcher. Strapping it on wouldn’t work, I didn't think about that. But she could blast a hole while we’re driving, I trust her.” “What about getting out? You know, you have to leave after arriving, right?” Christopher said coolly, looking over at Pyotr. His old friend shrugged his shoulders and adjusted himself in his chair. Truly, this plan was — while not quite as ingenious as Ryan seemed to think — was rather solid. Breaking everyone out of the prison rather than just their people was a good move. It’d keep the attention off of the Syndicate for a bit, and maybe they could make moves on a bigger set. “If we are doing this, and this is a pretty sizable if, we need to have everything planned out perfectly beforehand. I can get you the firearms that are required in less than a day’s time, that is not the problem. What is a problem is that this is extremely public, uncomfortably so. How many men will we need? Who is going to fly the plane? And the getaway drivers?” Haruma spoke up again, he was calmer than before and took on his usual ‘strictly business’ tone - cold, calculating, and logical. “Me, Charlie, the three snipers, a dude in a plane. I’m thinking Judah in the plane—” “That kid you do coke with at the strip club…?” “One and the same. He’s got a lot of flight experience. He can handle a plane.” What? Microsoft flight simulator counted, dammit. He just wouldn’t specify. Plus, how hard could it possibly be!? You started the plane, flipped a few switches, pulled up, pushed down as needed and flew. Easy, the Jewmeister could handle that. Probably. “He’s cool, dude. Yes, I know a plane is rather hard to lose attention with, which is why he’ll be bailing out of the plane and straight into the lake. No guts, no glory. As for the escape plan, I’m gonna put the crazy Chinese bitch — Zoey or whatever — here, with a Sanchez for each of us.” Ryan explained, putting another coin on the table, roughly a half mile away from the prison. “We make it there on foot, with the distraction of the armed riot, and she’ll lead us out. She’s good at coming up with good hiding places and shit, trust me. She can lead us to safety. So, thirteen people total. Think you can get thirteen bikes?” He said, looking over at Grant, who gave a nod. Thirteen bikes? Please, that was child’s play. Ryan clapped his hands together and looked over at his father, “That’s the plan. It’s perfect.” Christopher paused before turning his attention to Pyotr. Speaking in Russian, Christopher engaged his old friend in conversation: “It is a stupid plan.” He said bluntly, but Pyotr shook his head. “It is a dangerous plan. It is a risky plan. It is a loud plan, different from what we normally do. But it is not stupid, and you shouldn’t dismiss it as such because it comes from Ryan. He’s right, stirring up trouble like that would be nothing but a good thing for our organization. The question comes down to whether you think it is worth the risk of losing him.” Pyotr responded, and Christopher shook his head. He didn’t care about losing Ryan, or really any of the people in the pen. Haruma would be a bit of an issue if his daughter was in prison for a long time, but did Christopher care? Not really. But, this… was right. With Pyotr’s approval, the plan already was starting to sound better in his head. “No, the boy is better dead than dull. We’ll move forward with it.” “I don’t speak fucking commie dammit!” Christopher turned his attention back to his son. “We’ll do it. Well, leader. Go and lead. Everyone else… He’s basically told you what’s needed. Get it together.” Meeting adjourned. Tuesday, May 23rd With dark shades on, Julian glanced down at his wrist watch while all his subordinates stood before him, waiting for their instructions, in the heat of Blaine County desert. For once, he wasn't completely decked out in an extortionate suit. He wore a leather jacket, a white collared long-sleeved shirt, and rugged jeans. Julian was a man with many obligations. Not all of them required him to look like he was going to a cocktail party and keeping an eye on an influential socialite that his employer would kill for. Their current location was flat and barren. Satan's solarium. His eyes gazed up from his watch, as he slowly began to turn his sigil ring on his finger. The only sounds that could be heard were the breaths coming out of everyone’s mouths. That is, until he spoke. "You know why you're here. To retrieve those that failed. The plan itself is excessive, but it should work. Don't come back empty-handed, and keep your tracks clean. You know the drill." His toneless, yet modulated voice echoed through the desolate desert, "Let's get straight to business." Julian approached the first group of people (Ryan, Charlie, Zoey, Jeff, and Eloise), but continued to address the entire team. "At 1430 a riot will happen. It is currently 1412. The county jail never fails to stay on schedule, one slip and they will notice. Ryan is captain of this mission. When he says jump, you jump. Those of the same rank as him included. You five." Julian continued to twist his ring while scanning the faces that stood before him. His eyes resting on the explosive enthusiast, Charlie, who wore a rabbit ski mask, hiding most of her features, "Will ride the Insurgent. Your objective: Break through the walls, retrieve your comrades in the masses, and get out of there." Julian gestured toward the vehicle, which held all the items that Ryan had requested during the conference. "Zoey. Here." Julian handed her a small paper with coordinates: 43.7742° N, 114.1421° W. "You've been there before. Your job is to lead every man, and woman, after everything is all said and done, from point A to point B. Go past the lake and toward the mountains. Your rides will be waiting." Stepping away from group 1, he strided toward the next group (Hugo, Eugene, Joey), who were all given sniper rifles prior to this, "The prison is broken into six blocks. A to F. There is a watchtower for each. Hugo will get A & B, the towers closer to the fields. Eugene, take C & D, and Joey, prove to me you can handle the rest. Your objective, make sure the Insurgent reaches the prison without someone dying. Take 'em out or be taken out." That group was predominantly Knights, so Julian would give them the benefit of the doubt and have faith they would go without a hitch. Ah. He stopped in front of the last group. The Pawns (Judah and Camille). He stood closer to them than he had with the others, so they could hear his voice loud and clear. "Here's your chance to show us what you're made of. You two will be taking the air. While the truck is on the move and the snipers are doing what they do best. Sniping. You'll be transporting cargo into the fields. That cargo holds a mass amount of... bare essentials. Judah pilots. Camille pulls the leverage right when the plane hits the center of the riot. From there, dispose your vehicle. Dive it into the lake. Jump out. Meet up with the rest of your team and get your asses movin’. Got it? I don't care. Good." Stepping back, Julian gave the Syndicate members a quick smirk before bringing his dark gaze back to his watch, "You have one minute and 27 seconds to get the show on the road or you'll be running out of time. Remember, Chess Pieces, failure is not an option. If it was, you'd all be dead by now." "Alright, great, now if you'll excuse me." The King's Hand dismissed himself and walked away from the scene. He whistled his way to his silver T20 and before anyone could respond to him in anyway, he was gone.
IAAPDBPROFILE ID: HL84RE12 P R O F I L E I N F O R M A T I O N SURNAME 【 HELMSLEY 】 FIRST NAME 【 RYAN 】 ALIAS (ES) N/A DATE OF BIRTH 1/15/93 CLASSIFICATION NOT DANGEROUS AFFILIATIONS PRESUMED: The Syndicate? STATUS ALIVE P H Y S I C A L A P P E A R A N C E RACE CAUCASIAN SEX MALE APPARENT AGE 24 HEIGHT Approx: 6’ 6” Weight Approx: 238 LBS HAIR LENGTH SHORT HAIR COLOR BRWN EYE COLOR BLU SKIN TONE WHITE ADDITIONAL NOTES He has a notable birthmark on his stomach, slightly under his belly button. Don’t ask how I know, you’re not interested. P S Y C H E V A L DESTRUCTIVE? CUSTOM ENTRY: Self-destructive DANGEROUS? N UNDER SURVEILLANCE? N PRIORITY? Green ADDITIONAL NOTES This guy is a fucking asshole. Seriously, I was getting close to him for over five months, and I just wanted to punch him in the face the entire time. There’s no way he can seriously be a problem or even the lowest of the low in the Syndicate because as far as I can tell his only real goal in life seems to be doing blow, pissing off Christopher, and bagging as many chicks as possible. Most likely found at a rave or a strip club of some kind. He’s pretty intent on spending as much money as possible while doing as little work as possible. And, hey, he’s doing a pretty damn good fucking job. H I S T O R Y KNOWN FAMILY Bianca Helmsley ALIVE Christopher Helmsley ALIVE Sofia Helmsley ALIVE KNOWN RESIDENCE Eclipse Towers, Penthouse 3 3655 Wild Oats Drive ADDITIONAL NOTES He’s adopted. We spent the past six years thinking that Christopher Helmsley was training this one for an eventual takeover of all his legal and less than ventures. Turns out, he’s adopted and Helmsley hates him as much as I do. Now, ain’t that a bitch? From what we know, he’s seriously just a rich white kid who thinks he’s better than everyone else. Most of his crimes are pretty boring, just speeding charges and a street race through the LV strip. nothing special. What a waste of five months of undercover work. Plus, I had sex with him. C R I M I N A L R E C O R D A N D K N O W N I M A G E S 9/16/2011, Las Venturas, street racing — charges dropped 8/26/2012, Los Santos, 120 MPH in a 45 zone — fine paid same day 9/14/2013, Vinewood, 140 MPH in a 45 zone — fine paid same day O F F T H E R E C O R D CHARACTER'S DIALOGUE COLOR 8a2be2 FACE CLAIM'S NAME Brant Daugherty CHARACTER'S RANK IN ORGANIZATION Knight Pegassi Reaper; PLATE: LC19FAW Sanchez; PLATE: N/A (not street legal) Shitzu Vader; PLATE: LS29IOP Dink Akuma; PLATE: LV3829C Dewbauchee Specter; PLATE: 809LSCA Grotti X80 Proto; PLATE: SF8B901 Shitzu Hakuchou; PLATE: FF20OGD Blazer; PLATE: N/A (not street legal) Vapid Trophy Truck; PLATE: N/A (not street legal) Canis Mesa; PLATE: 809CA12 Street-Modded Blazer; PLATE: N/A (not street legal) Truffade Nero; PLATE: 90812CA
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Tuesday, May 23rd Torvalds, Tobias, Prisoner No. 921 "Cell Block D, Cell Block D, out time." The loudspeaker yelled, as Tobias's cell opened, the memory of what the lawyer had said to him ringing in his ears. Tobias was no stranger to prison, he'd been in a brig, he'd been in prison in Norway, then immediately gotten onto a fishing ship across to Greenland, then to Liberty City. How times had changed, now he was in some fucking desert shithole, awaiting trial. Or extradition. 30 years, the lawyer had said, probably without parole, and extradition was an option if he..."wasn't suited" to the American penal system. Sitting in a prison in Norway that had cosy rooms and an even cosier living standard would be literally heaven in prison standards, and compared to Bollingbroke, this shithole, the Norwegian thought to himself, he'd rather be anywhere else. He was tempted to chase that instead of risk it, but fuck it, he thought to himself. He had some skulls to kick in. The Norwegian's hair had been cut short, his beard shaved short but it had already regrown in the time in here. Tobias knew that this time, when they went out, all shit would raise. Kang and the others knew the plan, they had been informed by the same legal assistance that the Nordic biker had heard from. And Tobias knew that it was not going to be exactly pleasant. Starting a riot was dangerous, you either got killed or you'd never see the light of day again, but he had faith in whatever was to come. Tobias could tell they looked after their own, but Christopher was harsh, but fair. That worried him a little. If he wanted Tobias and his chums not to talk, they'd be dead already. But they'd been protected, and were being bailed. They were needed, but somehow, Tobias didn't feel like it was overwhelmingly positive. Standing up in his room, Tobias hid the screwdriver he'd crafted into a shiv, out of view, out of mind, out of anyone's knowledge. He had beef to pick. Walking out of his cell, the orange-jumpsuited, Prisoner No.921 of Bollingbroke Penitentiary only shot a cold stare across at the prison guard at the end of the line, as he followed behind. Walking past the steel gate, out of the gallery, he headed into the yard, back into the searing sun. He'd seen the time as he left on the wall. 2:20. There was ten minutes, exactly. He walked across, and kept thinking. There had been a rat, and he had to be fucking here, whoever it was, the driver, the security, an insider? Kang was too loyal, sociopathic, but he had nothing to gain. Neither Aiden, nor Ravyn. And him? Well, for as much as a mercenary he was, he'd been in this organisation for two years and proven his worth as a gun. It didn't add up. But somehow, Tobias didn't so much care. There was only the plan. He found Kang in the distance, and gave a simple nod, looking across. He was mentally counting minutes, he had no watch, he could only guess the time here now. But by 2:30, there had to be a riot. There were guards in the towers armed with shotguns and sub-machine guns, a fucking lot of them, actually, and there was little cover. How the fuck was this meant to work? Tobias didn't question. He only made his way towards Kang, not being able to spot the others yet, thinking about it all again. So, stab some poor fucker, kick off a fight, and by the time the guards came, whatever was happening at 2:30 exactly on the fucking dot, would make sure he didn't get shot, stabbed or beaten to death. There were gangs in this prison, and weirdly, they hadn't touched or even started beef with Tobias, or anyone else on the team. How that had happened, Tobias didn't understand, but perhaps it was a healthy respect, you didn't mess with someone in for a murder beef, four of them, all of whom worked for a criminal syndicate that was to some of these people, near enough mythical. Well, maybe. "We're on in five. I have the Mexicans, you have Dick Harrington himself. Have fun." His Norwegian accent came out even when he spoke, though it was slowly getting Americanised, bit by bit, as he nodded. Drawing the shank and gently hiding it up his sleeve, he smirked, as he walked away, knowing there were minutes. Tick, tick, tick. He looked around, clocked the guards in the towers, the guards around, cover, and what was going to happen. Taking a deep breath, he broke into a chaotic smirk. Kang would be set off, and he prayed the others had their targets. The Mexicans were diverse in their gangs, mostly from cartels, but they weren't altogether. This particular group looked like the weaker one, and whilst there was half a dozen, and it would be insane to deal with a bunch of people heavily tattooed who never looked like they had actually been out of prison, awaiting the same kind of extradition as Tobias, and with very little to lose. Yet he didn't give a shit. This was how you started riots. Pick on someone about twice your size, run, and then let the rest kick off a set of events. Like throwing a match into the petrol, you make the flames rise everywhere, Tobias thought to himself. Before he grinned at the Mexican, and buried the shiv into his eye socket. "Arrrrrghhahahahh!" That wasn't the man who'd been stabbed screaming...in what sounded like a bit of absolute bastardry. It was Tobias Torvalds, and right now, whilst he didn't like doing some things sometimes, he was stabbing some guy who probably raped some kids on the side, he thought to himself. And that made it okay. Ish. "Fucking cunts!" The man screamed joining the Norwegian, as Tobias head-butted his friend, the man next to him reacting with a shove and a right-hook that took him down to the ground, swearing in Spanish loudly. Tobias grinned, laughing almost as he stood back up crawling away, withdrawing the shank from eyeball man with a violent pull, Tobias no weakling. Neither were these Mexicans. One threw a punch, and he barely missed, as the entirety of the gang moved around him, the guards distracted by something else, and something else. Tobias ran, pushing one aawy, running towards another group. Shit, he was pissing off a lot of the prison. He shoved into another prisoner in a huddled group, the Mexicans running after him, one almost pushing him onto the ground, as the guy behind Tobias just fell over instead, flat on his ass. "Come on then!" Tobias yelled at them, hearing the sirens wail off in the prison. The adrenaline pumped, the guards were confused, disorientated, unaware of what the fuck was going on. But Tobias, Aiden, Kang and Ravyn were right where they had to be, in that moment, as the riot began to erupt, and what started as a stabbing of some Mexican dude turned into an inter-racial prison riot, with the guards being even taken on, everyone fighting everyone at this point. Tobias had stared the prisoner fighting, now it had to go towards the guards, and this was something he was sure the other three would easily facilitate. If this escape was going to work, they had to now keep the momentum, and pray that whoever was on the outside acted now. The occasional gunshot went off, into the air, then at one or two prisoners, as Tobias dove for cover, no longer even a target of contention in the aftermath, the red blood pouring down his orange prison jumpsuit. "Any fucking second!"
IAAPDBI1MS4A1D P R O F I L E I N F O R M A T I O N SURNAME 【 Torvalds 】 FIRST NAME 【 Tobias 】 ALIAS (ES) N/A DATE OF BIRTH January 26th, 1987 CLASSIFICATION CONSIDERED DANGEROUS AFFILIATIONS PRESUMED: The Syndicate(Suspected) Uptown Riders, Liberty City Chapter STATUS ALIVE P H Y S I C A L A P P E A R A N C E RACE CAUCASIAN SEX MALE APPARENT AGE 29 HEIGHT Approx: 6'0" Weight Approx: 176 lbs HAIR LENGTH MEDIUM LENGTH HAIR COLOR DRK BRWN EYE COLOR GRY SKIN TONE WHITE ADDITIONAL NOTES Tattoo of a "Kraken" along right shoulder, extends to elbow from neck Tattoo of a tomahawk on his upper back, no gang insignia seen scar running below his hair on the left side of his head. P S Y C H E V A L DESTRUCTIVE? Y DANGEROUS? Y UNDER SURVEILLANCE? Y PRIORITY? Red ADDITIONAL NOTES Torvalds is noted as a cunning, ruthless criminal with a very driven mindset. He appears to have a sound mental reasoning and is mentally stable, with no major signs of sociopathy, yet he is capable of psychotic, unemphatic behaviour when desired, and prior convictions highlight this. He appears to have a military mindset to crime, with detailed analytical and ruthless execution of his morals, with very little care for the outward consequences of his action on people, with first degree murder and destruction of property something he only accepts as a collateral of his actions. Torvalds is fit for rehabilitation in light of his relative stability beyond some psychopathic tendencies, however, further study is required to understand the depth of how effective this will be, he is recommended for a minimum of 30 years, given previous convictions. H I S T O R Y KNOWN FAMILY NO KNOWN FAMILY KNOWN RESIDENCE Apartment 2, 10 Paleto Boulevard, Paleto Bay (gonna fact check this at some point) ADDITIONAL NOTES Torvalds illegally immigrated to the United States in 2011 to Liberty City, with previous traces still being accessed via Norwegian records, of former prison sentences and gang membership in Stavanger, Norway. Details revealed by their authorities show Torvalds was a former soldier in the Royal Norwegian Army Engineers, trained in firearms and mechanics, dishonorably discharged in 2008 for misuse of explosives and firearms No records exist on his past before emigration, apart from military and limited civilan records due to disclosure agreements. It is known that Torvalds has migrated to Los Santos after leaving, and been engaged in local biker activity, though it is difficult to discern the extent of his criminal damage that has been unreported. C R I M I N A L R E C O R D A N D K N O W N I M A G E S O F F T H E R E C O R D CHARACTER'S DIALOGUE COLOR White FACE CLAIM'S NAME Pilou Asbaek CHARACTER'S RANK IN ORGANIZATION KNIGHT Vehicle: Ubermacht Sentinel XS in Black (picture reference for stock, some mods installed) Plate Number: 1KKP091 or Principe Nemesis Modified in black 3GRB421
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Tuesday, May 23rd Janggok, Kang-Dae. Prisoner No. 922 "Cell Block D, Cell Block D, out time." The loudspeaker, shrill as always, was just another grim reminder that Kang-Dae Janggok was looking at what would likely be the rest of his life if this fell through. The now-familiar clanking of the cell door opening was a tease at the freedom the Korean had been stripped of, but he would take what he could get for now. It was all just a matter of time until they broke out, anyway. And, unfortunately, it was Ryan Hemsley to thank for an escape plan to save the convicts. As arrogant as the kid was, he was their only hope of escape, and Kang had little choice but to put some faith in the kid. It was gonna be a nightmare, he could already tell, but he had lived through his share of them and was still breathing. Nothing new, in a sense. Since the incarceration of the five Syndicate members, he had been busy doing some research into the staff at Bollingbroke Penitentiary, and one name came up on the shit list of everyone he had talked to: Richard Harrington. From what he had gathered, Officer Dick was the garbage of humanity, arguably worse than every convict behind bars here. Wife beater, power abuser, and just a general asshole to anyone and everyone. Why he was on staff was a mystery to all, but today he would be getting what was coming to him at 2:30pm. And it would be hand delivered by Kang himself, cementing the loyalty of a small number of gangs to his character. The Korean finally made the decision to exit his cell, clean of any weapon in stark contrast to one of the inmates in the same block. Speaking of which, a thick accent cut though to his ear from close by, giving one final confirmation to the plan. "Just don't stay on one guy for a full minute this time. Dead's dead." With a low tone he spoke, the light accent on his words barely audible thanks to the many years he spent outside his home country. So, with five minutes on the clock, he made his way out into the yard, keeping a sharp eye out for his target the whole time. And there he was, afternoon coffee in hand to compliment the chocolate frosting left on his second chin from a previous donut. Personally, he respected the law to a degree. The boys in blue got a lot of shit they didn't deserve because of a few assholes, and each of them was willing to put their lives on the line for the greater good. But this man, this prison guard commonly referred to as Officer Dick, couldn't be a better exception to the sociopath's mentality. A real piece of human garbage if one ever existed. And so, just moments before Karma would come in swinging, Kang took a seat on one of the many weight benches scattered about the yard. He set to work getting a usable weapon in the form of one of the bars, stripping it of weights to make something reminiscent of a quarterstaff. Four minutes, and Kang was prepared in every way to do this deed. Lacking an emotional connection to just about everything made killing easy, hell it made everything easy. A black and white world leaves no gray to force regret or empathy, only an understanding of good and bad. Not that there was a difference at the end of the day. Three minutes, the leaders of several prison gangs entered the courtyard, mostly to make sure it wasn't a bluff. Two minutes, their followers came, some resisting the urge to kill each other on the spot. They were promised a ceasefire would be worth it, and it was starting to look like this was the case. One minute, the guard rotations left no one but the target in the yard. With an inaudible signal to a certain few, every cell door to this area was forced shut by groups of inmates. Around now, the prison staff would realize something was up, but it was too late. The doors were sealed, and an arrogant bastard was about to get the last wake-up call of his life. 2:30 stuck, and Kang got up as someone screamed in the distance, bar on his shoulder. Tobias was clearly doing his part, and that left him with the distraction for the riot to brew. Officer Dick, of course, sensed nothing wrong from the comforts of his hot coffee. "Richard, it's time. The audience is ready for a show, and you're my co-star." A look of willful ignorance graced the guard's face as the assailant spun the bar in his left hand, holding it at waist height now. "Yeah, whatever buddy. Get back to your cell and I'll go easy on the beating toni- OOF!" Kang was usually one for a fair fight, but this asshole deserved the cheap shot in the gut he just took. A short second later, much to the delight of the crowd, the center of the weapon was bashed into Dick's nose, smashing it and causing a river of blood to flow from his face. Next up, the legs were swept out from under the man, landing him on his ass while the Korean merely plucked the taser from his belt. After this, he backed off calmly, dropping the stun gun in his pocket. The goal wasn't to kill the fatass... yet. For now, he just needed to stall until the outside help came in and the other Syndicate members set their goals in motion. The chanting grew infectious, spreading from a few to the entire yard. The crowd wanted blood from a man composed almost entirely of fat cells and clogged arteries, and that's what they were getting. Every fleshy smack of steel hitting flabby skin earned a roar from the crowd, some going as far as to toss knives, cleavers, and shanks into the open space of the makeshift arena. All according to plan. The riot was in full swing at this point. Kang knocked Officer Dick down one last time, driving the end of the bar into the man's right knee with a sickening crunch. It was soon discarded in favor of a conveniently placed cleaver, memories of his mother coming back for a brief second. "Y'know Dick," He crouched down by the man, just out of reach while the crowd went silent. "You've had this coming. Every cuffed inmate you shoved down the stairs, every time you cussed us out... and every single time you even thought of laying your hands on that sweet little girl of yours." The sociopath couldn't help but crack a smirk. "She hates you, y'know. Scared of you, loves it when you work full weekends. And let's just say, she'll be growing up in a much better home now." He stood up and relocated to the man's right leg, starting down by the calf. "Someone start taking bets on which limb I get to before he dies!" From here on, every savage strike with the cleaver elicited a joyous cry from the gathered crowd, the ones in the back keeping the doors closed as riot police arrived on the scene. It was only a matter of time until a freefire order was given, and bodies would start falling in droves. The outside help better show up soon...
Type: Oracle Plate Number: AGS-9910 IAAPDBPROFILE ID: 6U89H10O P R O F I L E I N F O R M A T I O N SURNAME 【 Janggok 】 FIRST NAME 【 Kang-Dae 】 ALIAS (ES) Dragon DATE OF BIRTH May 16th, 1980 CLASSIFICATION CONSIDERED DANGEROUS AFFILIATIONS PRESUMED: The Syndicate, Ssang Yong Pa STATUS ALIVE P H Y S I C A L A P P E A R A N C E RACE South Korean SEX Male APPARENT AGE 37 HEIGHT Approx: 5’10” WEIGHT Approx: 160lbs. HAIR LENGTH SHORT HAIR COLOR BLK EYE COLOR BRN SKIN TONE LIGHT ADDITIONAL NOTES Has a tattoo of two dragons curling over each other, upper right arm. P S Y C H E V A L DESTRUCTIVE? Y DANGEROUS? Y UNDER SURVEILLANCE? Y PRIORITY? Red ADDITIONAL NOTES Kang-Dae Janggok has frequently shown up in our database as a dangerous criminal, only known by his alias 'Dragon' until now. Gangbangers under his command describe him as a brutally efficient and cunning individual, and every move he makes is deliberate. Some have said that he sees recruits and lower ranking members as cannon fodder, and police reports run parallel to these claims. He shows serious potential to move beyond field work due to his leadership capabilities, the iron fist he wields with his current position, and a total disregard for human life or morals. However, from what we’ve gathered, he has no intention to leave the field any time soon. We recommend pursuing the Death Penalty with sufficient evidence. H I S T O R Y KNOWN FAMILY Kozue Katsurou (sister) ALIVE KNOWN RESIDENCE 2057 Vespucci Blvd. Apartment 24 ADDITIONAL NOTES We were able to finally pin this guy down following an anonymous tip, saying he was to be part of some sort of heist. We took him down without a firefight along with four others. As far as we’ve known, he’s made appearances in Glasgow, Scotland and Seoul, South Korea. Chicago, Illinois also shows up, though this one is skeptical. C R I M I N A L R E C O R D A N D K N O W N I M A G E S 01/04/1999, Seoul, Possession with Intent to Distribute (Disappeared before trial, assumed to have fled country) 05/21/2005, Glasgow, 3 counts of 1st Degree Murder (Found innocent, insufficient evidence) 11/06/2011, Chicago, Armed Robbery, Willful Endangerment (Found innocent, no one would testify) 05/09/2017, Los Santos, Burglary, Possession of Illegal Firearms, Conspiracy (Found guilty, sentenced to 43 years w/o parole) O F F T H E R E C O R D CHARACTER'S DIALOGUE COLOR DARK GREEN FACE CLAIM'S NAME David Gandy CHARACTER'S RANK IN ORGANIZATION KNIGHT Type: Bobcat XL Plate Number: TNT-1202 IAAPDBPROFILE ID: 7Y8831NU P R O F I L E I N F O R M A T I O N SURNAME 【 Kennedy 】 FIRST NAME 【 Lawrence 】 ALIAS (ES) Jawa DATE OF BIRTH January 11th, 1992 CLASSIFICATION CONSIDERED DANGEROUS AFFILIATIONS PRESUMED: The Syndicate, Vice Lords STATUS ALIVE P H Y S I C A L A P P E A R A N C E RACE African American SEX Male APPARENT AGE 25 HEIGHT Approx: 6’01” WEIGHT Approx: 187lbs. HAIR LENGTH BUZZED HAIR COLOR BLK EYE COLOR HZL SKIN TONE BLK ADDITIONAL NOTES Has the Army Ranger’s logo tattooed on his right shoulder blade. P S Y C H E V A L DESTRUCTIVE? N DANGEROUS? Y UNDER SURVEILLANCE? N PRIORITY? Yellow ADDITIONAL NOTES We’ve been able to gather very little information on Lawrence Kennedy, though what we do have suggests he’s totally jaded to most forms of violence. It is unclear if this comes from his background with violent gangs or his tours in Afghanistan. It should be noted that he was the head of an IED disposal team in both tours and is a certified bomb technician. Direct confrontation is not advised. We’ve accessed some of his official records, and he has both concealed and open carry permits, and is licensed to own most types of firearms. H I S T O R Y KNOWN FAMILY Jermarr Kennedy (brother) ALIVE Jason Kennedy (father) ALIVE Martha Kennedy (mother) DEAD KNOWN RESIDENCE 0184 Milton Road, Apartment 17 ADDITIONAL NOTES There’s very little on the books about this guy. Ex-Army Ranger, honorably discharged in 2014, Army Distinguished Service Cross recipient. All we’ve been able to gather on Kennedy’s criminal character is through unreliable sources, though these sources have stated that he’s a rising arms dealer and demolitions expert. Military history logs have been requested. This source has also mentioned that he was inducted into the Syndicate following his return from his second tour of Afghanistan, which ended in 2014. Rumors state that he conducted a hit against a Vice Lords admin before he left Chicago for Los Santos, though there is a mysterious lack of evidence to support the claim. Legally, his nose is clean. He’s been spotted working security at Helmsley Tower on a regular basis. Kennedy is unlikely to be employed there because of gang relations, the entire security force is Ex-Military, and he sits high on the ladder in this regard. C R I M I N A L R E C O R D A N D K N O W N I M A G E S 07/04/2007 Pawnee, Illinois. Underage Alcohol Consumption (Paid fine: $50) 08/13/2007 Chicago, Illinois. Vandalism (24hrs. community service + cleaning up damages) 04/21/2015 Los Santos, California. Illegally Parked Vehicle (Paid fine: $150) O F F T H E R E C O R D CHARACTER'S DIALOGUE COLOR TAN FACE CLAIM'S NAME Damion Poitier CHARACTER'S RANK IN ORGANIZATION KNIGHT
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Collab with Tuesday, May 23rd Location: Blaine County desert → Bolingbroke Penitentiary → The Lake Characters: Judah & Camille Judah squinted his eyes to block out the blazing sun that was beating down on them as Julian gave a final debriefing. It was hotter than the devil’s ballsack out here, but that didn’t matter - that couldn’t matter - because it was go time. The young man would be lying through his teeth if he said he wasn’t nervous. He was most definitely nervous. The girl beside him looked still and focused, dark eyes flitting around, taking in the details of their surroundings and companions. Never in his wildest dreams had Judah ever thought that he would be flying a plane. Yes, he had certainly dreamed of one day being wealthy enough to own a private jet, but to fly one? No, not quite. Surely, with that much money, he could simply pay someone else to fly him around. Yet, somehow his life had brought him here, to this moment, where his uncle had introduced him to a criminal world that he was previously unaware of. Technically, if Judah got Camille and himself killed on this mission, these deaths would be one hundred percent on Jorge. Could the old man even handle that on his conscience? Judah couldn’t be too sure, he had thought that he knew his uncle pretty well, but his eyes were recently opened to a whole new world, now that he had joined The Syndicate himself. His uncle was a stranger to him and, hell, if he looked in the mirror too long, his own reflection was starting to look like a stranger as well. Julian stepped close to Judah and Camille now, giving them their direct marching orders. The man was intimidating as all get out, but Judah and his fellow Pawn stood tall (relatively, in Camille’s case) and nodded at all the appropriate moments. Of course, Judah had already been told the plan by his buddy Ryan. What R had failed to mention was the very important ending to said plan. The relatively tan male’s face paled as he turned to Camille. “Did he just say… dive it into the lake?” he asked for her confirmation, completely thunderstruck. “Yes, I believe those were the words he used,” she responded in a calm voice. Camille was putting an unreasonable amount of effort into that ‘calm’. Unreasonable, like how asking two people to crash land into a lake while jumping out of a plane was unreasonable. It figured her first job with The Syndicate would be the one to get her killed. She was still facing straight ahead when her eyes flicked up to his. He looked as panicked as she felt. “I take it you haven’t done this before, then.” Wonderful. Two people in a plane with no clue what they’d gotten into. “Voluntarily crashed a plane into a lake? No, can’t say that I have… you?” Judah replied snarkily and started walking towards the aircraft. They were on a time crunch, every second counted, and he wasn’t about to waste precious moments spreading seeds of doubt. He had also never successfully flown, nor landed, a plane in real life before, but she didn’t need to know that, what good would it do for morale? Camille followed after him, trotting a bit to keep up with his damn long strides. The urge to bite back rose in her throat, the want to snap and cut. “No, not yet,” she said instead. Calm. She needed to keep herself calm before she flung herself out of an airplane. She could freak out after she hit the water. “Have you at least flown a plane before?” Calm seemed to be failing her, as an edge leaked into her voice. The plane began to loom above them as they approached, casting an ominous shadow. Judah felt his muscles go a little rigid as she asked the inevitable question. Obviously she wanted to know that, he probably would too, if he was in her place. Did that mean that he was going to answer her? Absolutely not. Instead, Judah opened the door to the cockpit and hoisted himself into the pilot’s seat. He needed a minute, more like a few milliseconds, to familiarize himself the controls before he actually attempted to get this fucking thing in the air. Such familiarization would happen best without the broad squawking at him. That her question had been completely ignored did not go unnoticed by Camille. Which meant that the answer was no. After half a moment of hesitation, she forced herself into the plane after Judah. Who was this again? The friend of Helmsley’s son? The strip club worker? He was someone expendable, if they were sending him on a plane that he didn’t know how to pilot, to crash into a lake. And she was with him. Which meant that she was expendable too. Camille huffed to herself as she took a moment to close her eyes and run her hands through her hair. She knew she didn’t matter to them. Not yet. Forcing herself to take a deep breath, she counted to three in her mind. Then her eyes opened and she was calm again. They’d do this, they’d survive, they’d get away. Glancing over at her companion once more (he seemed to be looking at the various gauges and gears like he was piecing together a sentence in a language he’d dropped out of in high school) she turned to try and figure out how to close the plane door. The young man let out a long exhale as his eyes scanned the various controls. Yup, this was officially nothing like a flight simulator. His stomach felt knotted with nerves and nausea. He urged himself to just focus… there were the recognizable basics present, after all; The yoke in front of him - which was like a steering wheel, the throttle to the right of his legs - which controlled thrust, the six pack of flight instruments in the dash - which showed altitude and speed and the like, the landing gear controls - which they apparently wouldn’t be using all that much today, and finally the rudder pedals beneath his feet - which controlled, you guessed it, the rudders. Judah heard the door shut and looked back to see that Camille was officially in the plane. She walked over and sat down in the copilot’s seat, eyes looking over the dashboard. Judah might’ve dropped this language, but it was one she’d never studied at all. Back straight, she looked out the window instead and began braiding her hair. Was she seriously braiding her fucking hair right now? Honestly, Judah would never ever understand women, he wasn’t sure that he even wanted to. He had to give her credit though for being cool as a cucumber, while he was sitting in the cockpit trying not to vomit on the dash. At least she was pretty, that had to count for something. And she wasn’t freaking out and making things worse. Double plus. “Try not to kill us.” Minus. Turning his attention back to the controls, Judah powered on the engine. The whole plane roared to life noisily and Judah set his lips in a thin, straight line. Trying hard not to sound like a total dick, for whatever reason, he said: “I’ve got a lot of living left to do, I’m not dying today.” He then pressed the button in his earpiece to radio down to Ryan and the Ground Team. Camille refrained from responding as she tied off the end of her braid with a hairband. “Ready for take-off,” he said rather cheesily, not bothering to wait for the response before pushing in the fuel mixture knob completely. Judah advanced the throttle and the engine’s RPMs picked up. Camille’s hands snapped to the armrests on either side of her, gripping them tightly as the plane roared. Not only was the engine much louder now, but the plane automatically started moving once thrust was generated. Shit, shit, shit. It wasn’t going straight, the whole plane was veering left. Judah’s brain whirled on how to counteract that… RUDDERS! Pressing the pedal gently, he managed to center the aircraft, then proceeded to grip the yoke for dear life. Beside him, Camille had squeezed her eyes shut, her lips pressed tightly together. In one heartstopping instant, it’d finally sunken into her that: her life was in this person’s hands. The plane steadily crept along the makeshift runway. It had to build up speed before they had any hopes of getting this bird up in the sky. Judah pushed the throttle forward and watched the flight instruments intently as the knots climbed. The airspeed indicator turned a pleasant green once an adequate speed was reached and, at the same time, the nose of the plane started to lift up. That was the signal, Judah pulled back steadily on the yoke and up they went. Smooth sailing, mostly. “Holy shit!” he exclaimed, not bothering to hold back anything anymore. One of Camille’s eyes cracked open. Judah’s stomach was still dancing, but less with nerves, and more with excitement now. He let out a hooting laugh. Another light flashed above the landing gear controls, indicating that Judah should bring up the landing gear, which he promptly did. If flying was anything like the simulators, the hardest part was done and over, besides landing… Which they weren’t doing today. Camille’s eyes had both finally opened and she slowly began coercing her muscles to relax in her seat. Her hands were still painfully tight around the armrests. “Congratulations,” she forced out. Her voice was less controlled now, more breathless and strained. “Thanks, babe,” he said with a smirk, not bothering to tear his eyes away from his task to see her reaction. When this was over, and they weren’t dead - which they wouldn’t be - he was definitely going to steal a kiss. He had earned it. She finally looked at the ‘pilot’. “You’ve had your first successful take-off. Please never fly again.” Judah frowned at that. “Bitch, are we dead?” he snipped, his pride obviously a little wounded. “Give it time, you’re still in the pilot’s seat,” she snapped back, a hard edge to her voice. “Get back there and get ready to pull your damn lever.” Judah directed to her. Why was she still in her seat anyway? Camille bristled at the command, her spine straightening. She leveled her eyes in a glare at him for a long moment before standing up and walking to the back of the plane. Very carefully removing one of his hands from the yoke, Judah pressed the button in his earpiece once again. “Headed for the drop point, on target. Are you ready with the signal?” If he listened carefully, he could hear a scoff coming from somewhere behind him at his attempt at using tactical language. “Ground Team to Air Jew, we are standing by for drop.” Ryan’s voice chirped into the receiver. Judah nodded at Ryan’s confirmation, which was a little bit stupid, because Ryan couldn’t see him doing so. Force of habit, he guessed, but then he realized what R had just said. “The fuck did you just call me? I’m not even that Je--” Judah started defend himself and then scoffed. “Whatever… Incoming, Land Gentile,” he quipped and then got Camille’s attention by waving his hand. “Okay, I’ll let you know when I see the flare. When I say ‘GO’, drop the load. Got it, Cami?” Judah smirked once again, proud of himself for the nickname that would likely irk his already irritated companion. Two zingers in a row, not bad for a man who was also flying a plane. “Got it, Judy,” she called back. Judah’s eyes bugged and he actually turned to look at her this time. She seemed very focused on the lever in front of her. Cute, real cute. Shaking his head, Judah turned his eyes back to the windshield and looked down at the prison grounds below. The red light of the flare was visible in the near distance. Judah leaned forward, as if that would help him to see better, when they were exactly above it. “Annddd…… GO!” Camille yanked on the lever. “Atta girl!” Judah cheered jovially, and he was actually genuine about it. Camille glanced at him, the beginnings of a smile finding her as Judah’s excitement finally infected her. They had gotten the job done, at least the part that The Syndicate cared about. Now all they had to focus on was not being shot out of the sky… and diving the plane into the lake. No biggie, right? “So… I hope you can swim,” he said matter-of-factly. Thankfully, he was a strong swimmer, not that he was particularly keen on testing that fact in such a manner. “About as well as you can fly,” she muttered to herself, her smile dropping. Apparently his flying ability was ‘barely good enough to get the job done,’ so hopefully her swimming would be good enough, too. “Oh, damn, didn’t know I was flying with an olympic gold medalist,” he joked. Joking was really helping to take his mind off of the fact that they were currently flying over the vast lake that they would soon be crash landing in. Well, it was kind of helping, as much as anything could help in this situation. Camille rolled her eyes, but silently, she was thankful for something to react to, other than the idea that they were about to jump out of a plane. Exhaling a steadying breath once again, Judah pushed the yoke forward, slowly tipping the nose of the plane towards the water’s surface. It turns out that it is just that easy to start your aircraft on a crash course. Caught in the downward air currents, the plane careened down towards the lake at unnerving speeds. Camille started slowly, carefully making her way towards the door, trying to accommodate the new angle. Judah made a terrified, and slightly effeminate, yelping noise as he scrambled back into his seat. “R, if I die right now. You tell your sister that I hate her guts, but she’s a damn good lay, and I’ll miss that,” he said quickly into the earpiece. Judah looked over at Camille and nodded. This was it, this pair of lovely brown eyes could be the last pair that he ever looked into. “You’re a poet.” Camille couldn’t believe that this idiot was the last person that she’d ever talk to. Judah cracked a smile. “See you down there, gorgeous,” he replied before turned to the cockpit door. He opened the emergency latch, setting off a cacophonous array of sirens as the pressure in the cabin went to shit. Camille was satisfied (while still terrified) when her hair stayed in its neat braid instead of going flying around her face and in her eyes. Forcing the door out with his shoulder, Judah cleared the path and jumped out of the opening towards the hungry waters below. Camille was frozen where she stood as she watched him launch himself out of the plane. In a matter of seconds he hit the water. Two seconds. That’s all it was. Maybe a little longer. Certainly not three. Certainly not as long as she’d been standing here, trying to force herself out. Pressing her eyes shut, she let out a deep, shaky breath. Two seconds. Finally regaining control of her muscles, Camille took three shaky steps back. Then she ran forward and jumped.
Type:Zion License Plate:J39VC6 IAAPDBPROFILE ID: 35J87HRS P R O F I L E I N F O R M A T I O N i.imgur.com/xpKuj5k.png?1 SURNAME 【 Solanki 】 FIRST NAME 【 Camille 】 ALIAS (ES) N/A DATE OF BIRTH December 4th, 1995 CLASSIFICATION NOT DANGEROUS AFFILIATIONS PRESUMED: N/A STATUS ALIVE i.imgur.com/LlCL61u.png P H Y S I C A L A P P E A R A N C E RACE Indian SEX Female APPARENT AGE 21 HEIGHT Approx: 5'1" WEIGHT Approx: 96 lbs HAIR LENGTH Upper Back HAIR COLOR BRN EYE COLOR BRN SKIN TONE BRN ADDITIONAL NOTES None on Record P S Y C H E V A L DESTRUCTIVE? N DANGEROUS? N UNDER SURVEILLANCE? N PRIORITY? Green ADDITIONAL NOTES From all accounts, a polite, intelligent young woman, if a bit aloof. H I S T O R Y KNOWN FAMILY Ezra Solanki – Father ALIVE Bhaavana Solanki – Mother DEAD Isabelle Jefferson – Sister ALIVE Jeffery Jefferson – Brother-in-Law ALIVE Anju Jefferson – Niece ALIVE Cade Solanki – Brother DEAD Zachariah Solanki – Brother ALIVE Jameson Solanki – Brother DEAD KNOWN RESIDENCE Apartment 1504, Del Perro Heights ADDITIONAL NOTES The daughter of Ezra Solanki, a notable US diplomat. Has dual citizenship in both America and India. Has lived in several countries, including America, India, Japan, and France. Currently works as a bartender at Delirium Nightclub in Rockford Hills. C R I M I N A L R E C O R D A N D K N O W N I M A G E S No Prior Record O F F T H E R E C O R D CHARACTER'S DIALOGUE COLOR Light Pink FACE CLAIM'S NAME Shivani Persad CHARACTER'S RANK IN ORGANIZATION Pawn
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Tuesday, May 23rd Location: Bolingbroke Penitentiary Characters: Asuka // “Ravyn” The dull gray paint peeled off of the ceiling like ash curling from the burning logs of a campfire. Ravyn stared up at it from her bed, as she had every day since her incarceration two weeks prior. It was unsightly. It was imperfect. It was… punishment. Asuka had never found a reason to contemplate the meaning of the word ‘penitentiary’ before now. This hellhole was meant to be a place for penance, a place for her to repent for her sins. In Ray’s eyes, the work that she did for The Syndicate was not the sin; Not the lives she’d taken, nor the crimes she’d committed, nor any amount of damage that she had done. Her failure to complete the mission was a sin. Her failure to spot and snuff out a rat was a sin. Her failure itself was a sin, and for that, she would repent. Penance looked anything but ordinary in the young japanese girl. There was no quiet meditation, no volunteer work, and no private prayers. She was a criminal, not a monk - though, the vow of silence that she’d taken since arriving could fool most people. The first week of her over twenty-five year long sentence was a brutal one. Ravyn went through flippant bouts of depression and intense rage. She hated herself for her inadequacy, but she hated everything and everyone around her even more. Twenty-five years was a longer amount of time than she had been on this earth for; Her entire life would pass her by in that time. Ravyn’s best years would be spent as a caged bird. This isn’t what she had dedicated her life to, this isn’t what she had worked so hard for. Prison was the farthest thing from success, but... she had to make the most of it. When you are locked up, you are stripped of everything but your reputation. It is all you have, and it is all that matters. So, Ravyn set to work building one up for herself. The first time that she had overheard someone calling her a chink, she turned around and decked them. They could have at least went with jap, and been accurate, if they were going to be tossing around slurs. Later that day, while waiting in the cafeteria line, some ho tried to elbow her way in front. Ravyn put her in her proper place: the ground. Similar tussles became an everyday occurrence and word spread. Of course, reputations aren’t held solely among the prisoners. The guards also took notice of Asuka’s frequent violent outbursts, and she was put on watch. After one week, Ravyn no longer had a cellmate. The young girl was confined to a tiny, claustrophobic cell in the solitary block, and all of the time that she spent outside of it was carefully monitored by a guard from then on. The day that Ray was pulled out of her closet-sized enclosure for a ‘meeting’ with her ‘lawyer’, she was suspicious, to say the least. Imagine her surprise when it turned out to be Julian and, better yet, The Syndicate had a plan! There would be a riot, at 2:30, on Tuesday. Unlike the other captured Syndicate members, Asuka was being monitored too closely to prepare something like a shank for the occasion. She had to lay low and ready herself in less obvious ways, like focusing on strengthening her body for hand-to-hand combat. Ravyn led an incredibly fit lifestyle before getting locked up through strength training and Jujutsu, and is by no means out of shape after two weeks in the clink, but it couldn’t hurt to keep in peak form. Ravyn moved from the uncomfortable cot that passed as her prison bed for what would hopefully be the last time. Relocating to the floor, she began doing sets of pushups and crunches, alternating between them. Today was the big day. Tuesday. Riot day. At 2:30, she would have a second chance, and she truly couldn’t be more grateful for it. She would escape this place, or die trying. Either way, life in prison would end today. Asuka pushed her body to it’s limits, keeping her mind focused on the future, on tomorrow. “Takahashi, it’s rec time. Let’s go, inmate!” The young prison khaki-clad girl startled at the sudden voice of the guard outside her door. She sat up, breathing heavily from her exercise. The workout didn’t leave her exhausted, instead she found herself the energized and ready to rumble. Perfect. Asuka got up and brushed the dust from the ground off of her pants as she stepped out of the now open door and headed for the yard. The guard followed close behind her, keeping watch, as always. Kids that couldn’t play well with others didn’t get free time without a price. Sweltering heat blanketed the prison yard as the sun baked the blacktop. It was great weather for a riot, everyone was already cranky from the temperature. It would only take a single strike to set the whole yard ablaze, and The Syndicate members would be the match. Inmates were milling about, engaging in all of the usual rec activities: shooting hoops, lifting weights, running the track, low-key flashing gang signs, you know, the usual... Asuka looked around and took notice of her fellow Syndicate members. Everyone seemed to be in position, the plan was already in motion. She made her way to the track, which was her position, and started on a light jog. Her prison guard keeper, being the lazy CO fuck that he was, didn’t bother to keep up with her. He stood near the fence and watched her from a distance. Excellent, his fatass would never catch up when it came time for her to make her move. The boys did a good job of kicking the riot off. Two-thirty was sounded off by screaming prisoners and the sound of flesh being punched and punctured. This was a co-ed prison, and there were many, many people that were both taller and stronger than her, so Ravyn had to choose her battles carefully. She may have started off the day weaponless, but she wouldn’t remain that way for long. The agile girl darted her way into the fray. It was a dangerous call, but it would be better to be within the crowd than outside of it when the guard towers started picking people off from the sidelines. Ravyn caught sight of a prisoner that was taking out others with what seemed to be a sturdy, sharp shank. Asuka got the girl’s attention and taunted her into a fight. Using her martial arts background, which she was seriously thanking her overly-traditional father for right now, Ray managed to disarm the girl. Ravyn didn’t come into possession of the shank without taking a few hits, unfortunately. She’d have a shiny bruise on her cheek and a cut on her arm to tend to when this was over, but at least she was armed now and the girl was… well, she was dead. Or at least unconscious, Ray didn’t really care either way. She wasn’t a problem anymore. “Where the fuck are the guns?” Asuka muttered in japanese, doing her best to defend herself from the hordes of rioting inmates. These were the first words that she had spoken on the prison grounds, and they felt dry and clumsy in her mouth. As if on cue, there was a loud crash as the insurgent burst through the west wall of the prison. Ravyn disengaged from the altercation that she was in and spun on her heel to face the sound. Thankfully, she didn’t receive the punch in the face that she had opened herself up to, because the other prisoners were also looking at the now giant hole present in the west wall. Nearly immediately after the insurgent’s arrival, a plane flew overhead and dropped a load of cargo boxes into the yard. Knowing exactly what those were full of, Ravyn took off in a dead sprint towards the crates. Holy shit! Guns! FREEDOM!
IAAPDBPROFILE ID: V58ASG3K P R O F I L E I N F O R M A T I O N SURNAME 【 Takahashi 】 FIRST NAME 【 Asuka 】 ALIAS (ES) UNK DATE OF BIRTH November 6th, 1995 CLASSIFICATION CONSIDERED DANGEROUS AFFILIATIONS PRESUMED: The Syndicate, Los Santos Triads STATUS ALIVE P H Y S I C A L A P P E A R A N C E RACE Japanese-American SEX Female APPARENT AGE 21 HEIGHT 5’10 WEIGHT 121 lb HAIR LENGTH CHIN-SHOULDER HAIR COLOR BLK EYE COLOR BWN SKIN TONE PALE ADDITIONAL NOTES Multiple tattoos on arms and torso, possibly gang related, some in Japanese script Distinct small star tattoo on left side of neck, just under the jawline Multiple lobe and cartilage ear piercings Small, notable birthmark on left cheek at nostril level P S Y C H E V A L DESTRUCTIVE? Y DANGEROUS? Y UNDER SURVEILLANCE? Y PRIORITY? Red ADDITIONAL NOTES Inmate Takahashi is stubborn and frustratingly loyal to her organization. Any attempt to interrogate and withdraw information from her has been met with complete and utter silence. It is unknown if the inmate speaks English, though we assume, as a natural born citizen, that she is bilingual. Miss Takahashi is violent and aggressive, as she has been involved in multiple fights since her incarceration, fights in which she was the instigator. Inmate Takahashi is being held far away from other four inmates apprehended alongside her, as they seem to be the primary target of her distrust and anger. Based on intel that we have gathered from the other inmates, Takahashi got involved with The Syndicate through family connections. Nothing more is known, and further investigation is needed to confirm the validity of these claims. H I S T O R Y KNOWN FAMILY Haruma Takahashi (father) ALIVE Yuki Takahashi (mother) ALIVE KNOWN RESIDENCE 0115 Bay City Avenue, Apt 13, La Puerta, Los Santos ADDITIONAL NOTES Asuka Takahashi was raised in both the islands of Las Venturas and Los Santos. Born to wealth and comfort, Asuka traveled with her parents often, vacationing nearly once a year, sometimes more, to all of the usual hotspots. Life could have been very easy for Ms. Takahashi, she could have been the sole heiress to her parents fortune, all she had to do was learn the ropes and keep her nose clean. Her mother and father are the owners of The Four Dragons Casino in Las Venturas, and have been since just before her birth in 1995. The Takahashi family owns two sprawling residences, one in Los Santos and the other in Las Venturas. Spoiled and wanting for nothing, Asuka herself has been comfortably living in an apartment of her own in La Puerta, Los Santos while she earns a decent income as a cosmetologist at Bob Mulét's salon in Rockford Hills. Miss Takahashi is facing 25+ years in prison for her crimes and all of her assets have been investigated, compounded, and/or liquidated. C R I M I N A L R E C O R D A N D K N O W N I M A G E S 05/09/2017, Los Santos, Breaking and entering 05/09/2017, Los Santos, Aggravated assault with a deadly weapon 05/09/2017, Los Santos, Attempted grand theft 05/09/2017, Los Santos, Carrying an unlicensed assault weapon 03/26/2015, Las Venturas, Underage alcohol consumption O F F T H E R E C O R D CHARACTER'S DIALOGUE COLOR 6960EC FACE CLAIM'S NAME Tao Okamoto CHARACTER'S RANK IN ORGANIZATION Knight
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A tip-top collaboration with Tuesday, May 23rd Location: Bolingbroke Penitentiary Characters: Aidan “Liberty” Shepard, Tobias Torvalds Aidan sat with his back on the bed, facing up towards the ceiling in quiet brooding. He thought about the same thing he’d thought about all the time since he first got here – he failed. He failed the heist, he failed the Syndicate... he failed Christopher Helmsley. However, another thought crept in this time; making its’ way into the centre of his brain and remaining there, loud yet silent. He was still alive. This wasn’t right. He was supposed to be dead right now – it was far too risky to keep a failed group alive, or else they might blab to the police, god forbid. But he wasn’t, and it (much to his surprise) scared the crap out of him. Though, as his mind drifted back and ran through the ridiculous plan thought up by Ryan Helmsley, he doubted he’d be alive much longer. Despite his grievances, he was still up and ready to go when he was called out by the guard. 2:30 – or, as the military would say, 14:30 – was the time scheduled for the riot, and as he glanced over to his partners in crime, he was ready to deliver one. Prison life wouldn’t have been too hard for him to adapt to, if it weren’t for the select group of guards that decided to give him a hard time, no matter what he did. He guessed the rest of the imprisoned Knights would be in a similar situation, seeing as their presumed affiliation with the Syndicate could lead to some personal vendettas amongst the prison staff. A rough shove from a guard snapped him out of his thoughts, and Aidan mumbled a string of curses under his breath as he looked to the ground, walking forward at a quicker pace. The clock in his mind counted down endlessly; ‘tick, tick, tick... tick, tick, tick...’, an agonising thirst for violence starting to kick in as the clock got closer to half past. He looked around for the rest of his group, his eyes meeting Tobias’. ‘Liberty’ gave the other man a quick nod, though his brow furrowed as Tobias looked away. Aidan was a very paranoid man, and the fact that the source of his failure was a rat, a stinking, lying, son-of-a-bitch rat, wasn’t helping this at all. Soon enough, the thoughts swarmed his mind again, and the following ten minutes melted away. Before he knew it, he was plunged head-first into chaos as animalistic yelling erupted, and his eyes met the other side of the room as Tobias Torvalds himself took on a large group of Mexicans. The man in question was tough, sure, but as he took the brute force of a right hook, Aidan knew he had to try and intervene. A lot of the prison was getting pissed off. Quickly headbutting a guard and grabbing a baton, he rushed over to the Norwegian, slamming the baton down on the back of an angry prisoner’s neck. “Christ, Torvalds. You really stirred one hell of a riot up.” Tobias chuckled, finally aware of the other man that had appeared. Liberty, or Aidan. He preferred the latter, the former reminded him far too much of where he’d been in the past, and where...well, some shit had gone down. He kicked the prisoner away, as for a moment, the other inmates fought prisoners, and other guards rushing in. “I made a distraction, didn’t I? No more words needed really…..now, any second...” Tobias added, as he heard the distant noise of an aircraft, as well as the noise of an engine. Something told him this was the escape plan. Guards were moving up from the towers, and firing sporadically into the air, as Tobias dived down, pushing Aidan back towards some concrete cover, as he peered over, knowing rounds weren’t going to fly up, but at the prisoners, if shit didn’t change, now. “Fuck, any second now, I swear to God…...we go free or fucking die, you hear!” Tobias loudly yelled, fully embroiled in the moment, as he looked back at Aidan. “This is where I run out of ideas.” “I figured as much,” Shep quipped in response, slamming his baton outwards just as a prisoner ran past. It hit said prisoner straight in the neck, and they fell to the floor. “Damn, that’s gotta hurt. Anyways, if we want to get out of here alive, then we’ve got to do something. I knew it’d come to the age old philosophy of ‘idea vs execution’ when it came to this Helmsley kid. Let’s just hope the boys on the outside don’t fuck it up, huh? Wha- oh, shit!” Aidan ducked down just in time to avoid a punch, the fist aimed at him slamming into the wall instead. He stood up, grabbing a burly-looking man’s arm - the same one that just tried to squash his skull - and grunting as he flipped him over. Then, A proceeded to beat the man relentlessly with the baton. “Oh- and Tobias?” He said, in-between beatings. The thirst for violence was kicking in a little. It usually didn’t get in the way of his jobs for the Syndicate, but something inside him was glad that he wasn’t technically on a Syndicate job - he could unleash his rage on anyone in here. “Yeah?” Tobias replied, looking across at Aiden. The man’s voice grew deep; almost a growl. “If you’re the guy that ratted us out, I promise I will personally hunt you down, and make your death fucking slow and agonising.” Every other word was accompanied by the baton smashing down on the already-dead prisoner’s skull, the last few words dragged out menacingly. Aidan suddenly perked up again. “And if not, you can help me do exactly that to the actual rat.” Tobias grappled another prisoner, kicking him hard in the stomach, before shanking him clean with the screwdriver, looking across at Aidan, the comedy timing of the fact that they had begun kicking in heads again ringing in the Norwegian’s head. “I think we all feel the same. If I was the rat, I’d have had a hell of a time picking which one to kill first, to take with me to hell. Take that as a compliment, right?” Tobias said, as the man on the floor groaned, as he kicked him hard, before a shot went off at his feet. “Fuck!” With it, Tobias slid towards cover, and knew that well, they were being watched now. “You mean that wasn’t a compliment?” Aidan joked, before giving his human punching bag one last hit. The baton was coated in blood, and there were red stains on his jumpsuit from where the blood had sprayed up. At least he was in a better state than the beaten up corpse at his feet. “All I know, is that if anyone isn’t fucking pissed over this rat deal, I’m pretty sure they’re the stinking rat themselves.” He kicked it away gingerly, the stench of blood wafting up his nostrils as he followed Tobias’ move, diving for cover. “Shit! How long before those useless assholes get here?!” He was getting angry now. However, at that precise moment, the insurgent burst forth through the west wall of the prison. The entire riot practically stopped, as every prisoner located the source of the noise and stared for a brief moment at the giant hole in the wall - Aidan and Tobias included. Suddenly, chaos ensued. Prisoners rushed to get out, and the Los Santos native looked to the Norwegian as cargo boxes were dropped into the yard. It wouldn’t be long before stragglers would attempt to get into the crates; or, even worse, the guards started shooting to kill. “If we want to get out of here with our heads still attached - and guns in our hands - we gotta go, now.” With that, Aidan took off, signalling for Tobias to follow. He quickly took down a prisoner trying to block the way, before spotting someone lunging for Tobias. “Torvalds, to your left!” Tobias ducked, and slid the shank into the man’s abdomen, as he threw him down, kicking him in the head, before pulling the shank out with a twist. He didn’t bother finishing the man, spitting blood, looking back at Aidan, blood spitting occasionally from the man’s body onto the Norwegian. “Noted. Behind you.” With it, Tobias threw the shank, almost as clean as he could, and it landed straight into a man’s temple, the guard carrying a shank of his own, as Tobias walked past Aiden, nodding. “Let’s get some fucking guns, eh?” With it, the Norwegian pulled the shank out, as he moved forward, following close to Aidan, knowing they had to get to the supply that had been dropped in. Prisoners were getting armed, but none of them knew what the fuck they were doing, the gunfire erupting across the yard, as the firefights picked up. “Glad to know you can handle yourself. I had a friend once, he was put into prison after we failed to rob a store - I wasn’t caught, of course - and he emerged an absolute pussy.” Aidan said, eyes trained entirely on the crate as he dodged blows. “Let’s just hope we can get some guns before they’ve all been taken by these idiots, eh?” He gestured to the general racket in the yard, “I knew there’d be a flaw in this plan. It’s fucking insane, how have we even gotten this far?” He wondered aloud, grabbing two SMGs and throwing one to Tobias. The Norwegian took the gun, a magazine loaded as he cocked the German-made weapon, the stock sitting gently against his shoulder, as he looked over at Aidan, finding a position of cover. “Now, let’s get the fuck out of here.” Aidan shot down two guards, as Tobias took out another two on a walkway above, the two far more accurate, and precise to as to what was going on. They were no longer in the killzone of the crate, and Tobias hoped Kang, and Ravyn had followed the fucking plan, because the guards were going to cotton on soon enough. “Agreed.” Tobias replied, as he flung another magazine in, knowing he had to use his ammunition sparingly. Sliding over the concrete barrier, he took out another set of guards ahead, the SWAT or response teams not here yet, rolling into cover as he took out another group. The muzzle of Aidan’s SMG flashed beside him, as he dropped guards on the opposite side of Tobias. “Up on the walkway, more shooters!” Tobias yelled to Aidan, as he kept back, wanting to wait for the moment. Aiming before he shot, he shot carefully and accurately, his military training kicking in, not wanting to waste ammo, not here. “Fucking go, I’ve got your back!” “Alright!” Aidan said, quickly placing a hand on the Norwegian’s shoulder. “Get out alive, alright? I’m not leaving you behind, but I’d prefer not to have to run back into here all heroic-like, you know?” He grinned, running forward whilst firing and - much to his surprise - managing to take some guys down. Tobias saw Aiden run, as he knew he would be out of the woods, well, mostly, given that the other prisoners were still shooting guards, not running. Even the Norwegian had to admit, this plan was incredibly fucking dangerous, and relied upon the people inside actually being smart enough to go with the Blitz Play that was going on, not to fuck up and die, like a lot of these prisoners would. Moving from cover, he took out a set of guards, moving out from a base of a tower, sending rounds towards them, catching a couple of 9mm rounds in his arm. If it wasn’t for the adrenaline, he’d have stopped right there, but he didn’t. He only kept going after he’d dropped them, and started running, looking only at the hole, at freedom, where Aidan was going. Now, he fucking hoped. Aidan watched the action unfold as he waited for Tobias, having taken cover behind the other side of the wall, at the edge where the gaping hole started. He thought he’d have to run back in when Tobias took a few shots to the arm, but he was impressed to see that wouldn’t stop the guy. He ducked down as shots were fired towards him, dropping a guard and two prisoners that the motherfucker had teamed up with. Leaning back to see the action inside again, he gestured for Tobias to come to him. “It’s my turn to cover you, man; fucking run! Aidan yelled above the noise, taking position and laying down covering fire for the Norwegian. Tobias kept running, and didn’t stop, not until he made it to Aidan. Fuck knows if the others made it; they knew their role. Aidan had just been close by when this happened, trying to find the others was impossible, hence why he was weary of shooting anyone in a prison jumpsuit, particularly covered in blood. Keeping moving, he spat blood, and slid behind the rock that was near to Aiden, looking over. They were out, they were no longer in the sandy and dusty courtyard of the prison, they were free, and out of the ditch, out of the Pen. A smile cracked on Tobias’s face, as he looked at his arm, sighing. “Ahhh, shit.” He said, poking it slowly, almost wanting to scream, as he realized where it had gone. It wasn’t as bad as he thought. Well, given he’d done far worse to people, this was a start. “Fuck, that was lucky. Grazed in. Not much metal in the wound. Eh, it’ll be fine, I’ll sort it later.” He added, Tobias looking across to Aiden, the sound of bullets quietening, focused more inside the prison walls now, rather than out. The team that had punched the wall in had made all the noise they could make. “You good?” Aidan nodded in response, breathing heavily. “Yeah, mostly unscratched. Just got a few whacks from the guards. I’m not dead, so that’s a start.” He gave a heavy chuckle, chest feeling not-so-tight as he, too, realized they were finally out of the prison. The adrenaline was wearing off now, and he furrowed his brow, looking to the sky briefly as he waited for what happened next…
IAAPDBI1MS4A1D P R O F I L E I N F O R M A T I O N SURNAME 【 Torvalds 】 FIRST NAME 【 Tobias 】 ALIAS (ES) N/A DATE OF BIRTH January 26th, 1987 CLASSIFICATION CONSIDERED DANGEROUS AFFILIATIONS PRESUMED: The Syndicate(Suspected) Uptown Riders, Liberty City Chapter STATUS ALIVE P H Y S I C A L A P P E A R A N C E RACE CAUCASIAN SEX MALE APPARENT AGE 29 HEIGHT Approx: 6'0" Weight Approx: 176 lbs HAIR LENGTH MEDIUM LENGTH HAIR COLOR DRK BRWN EYE COLOR GRY SKIN TONE WHITE ADDITIONAL NOTES Tattoo of a "Kraken" along right shoulder, extends to elbow from neck Tattoo of a tomahawk on his upper back, no gang insignia seen scar running below his hair on the left side of his head. P S Y C H E V A L DESTRUCTIVE? Y DANGEROUS? Y UNDER SURVEILLANCE? Y PRIORITY? Red ADDITIONAL NOTES Torvalds is noted as a cunning, ruthless criminal with a very driven mindset. He appears to have a sound mental reasoning and is mentally stable, with no major signs of sociopathy, yet he is capable of psychotic, unemphatic behaviour when desired, and prior convictions highlight this. He appears to have a military mindset to crime, with detailed analytical and ruthless execution of his morals, with very little care for the outward consequences of his action on people, with first degree murder and destruction of property something he only accepts as a collateral of his actions. Torvalds is fit for rehabilitation in light of his relative stability beyond some psychopathic tendencies, however, further study is required to understand the depth of how effective this will be, he is recommended for a minimum of 30 years, given previous convictions. H I S T O R Y KNOWN FAMILY NO KNOWN FAMILY KNOWN RESIDENCE Apartment 2, 10 Paleto Boulevard, Paleto Bay (gonna fact check this at some point) ADDITIONAL NOTES Torvalds illegally immigrated to the United States in 2011 to Liberty City, with previous traces still being accessed via Norwegian records, of former prison sentences and gang membership in Stavanger, Norway. Details revealed by their authorities show Torvalds was a former soldier in the Royal Norwegian Army Engineers, trained in firearms and mechanics, dishonorably discharged in 2008 for misuse of explosives and firearms No records exist on his past before emigration, apart from military and limited civilan records due to disclosure agreements. It is known that Torvalds has migrated to Los Santos after leaving, and been engaged in local biker activity, though it is difficult to discern the extent of his criminal damage that has been unreported. C R I M I N A L R E C O R D A N D K N O W N I M A G E S O F F T H E R E C O R D CHARACTER'S DIALOGUE COLOR White FACE CLAIM'S NAME Pilou Asbaek CHARACTER'S RANK IN ORGANIZATION KNIGHT Vehicle: Ubermacht Sentinel XS in Black (picture reference for stock, some mods installed) Plate Number: 1KKP091 or Principe Nemesis Modified in black 3GRB421
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Collab with Tuesday, May 23rd Location: Blaine County desert → Bolingbroke Penitentiary Characters: Ryan, Eloïse, Charlie, Zoey, & Jeff He hated the stupid masks, really. They impaired vision, made it hard to communicate, and — on occasion — were fucking stuffy, Christ. So, in quiet protest, he wore the dopiest fucking masks he could get his damn hands on. The product today? A cheesy Darth Vader mask, which he didn’t even really think covered his defining traits, but hey. Whatever. Before clicking the FOB and unlocking the Insurgent (why it had a FOB, he wasn’t sure), Ryan turned to look over at Judah and shot his friend a wink. ”Don’t worry, my guy. This’ll put some hair on your chest.” Then he turned and headed over to the truck. It sure was a shame that this thing had to go down with the ship, y’know. It was a nice piece of machinery, with the turret modified to be literally a rocket launcher (another brain child of Ryan), and a giant metal slab attached to the front to act as a spearhead. Boom. There wasn’t a gate to storm, so they’d make their own. This plan owned. He owned. He’s the best around, nothing’s ever gonna bring him down. Ryan jumped into the driver’s seat of the ride and fired it up, revving the engine a bit, hearing it roar. Noice. Now for the next important part. Ryan reached into his left hand pocket and withdrew an auxiliary cord, stabbing it into the port on the newly added stereo system. What? He wasn’t gonna work with no music. He plugged the other end into his phone and flipped through his music, eventually cranking the tune of the day. Then, he reached into his personal pack, which was sitting on the passenger’s seat, and with drew his Darth Vader mask, which he pulled over his head. Kay, murder time funtime. Rifles in the back, boutta pop the trunk and ruin a few people’s days. Why was she teamed up with the ape? Ryan sat in front of her in the truck, already fed up with the man’s way of speaking from before he entered too. Was it luck or did she piss someone off? Maybe she shouldn’t have let it slip she wanted to rise a little in the Syndicate. Mr. Helmsley could have caught wind of it. No matter, here she was sitting, behind a man who probably thought the stench of his sweat would work as some sort of aphrodisiac. Of course, the ape had to prove his boyishness once more by revving the engine. Eloïse rolled her eyes almost out of her skull. Could it start even worse? Then Ryan plugged in the cord and Eloïse realized she just jinxed herself. The music was very much like Ryan. But on the upside it gave Eloïse pretty much the go for her own guilty pleasures. From her leather jacket’s inside pocket she drew a pack of cigarettes bound with a lighter. “Tell me if you mind.” Said Eloïse, as she blew out her first breath of smoke right next to Ryan. Though it was pretty clear she wouldn’t care if he did. Eloïse did feel a bit out of her element. Instead of wearing her suit she sat here in a worn out jeans, a leather jacket and a white top that exposed to draw attention and hid enough to keep them guessing. For a mask she chose something dramatic. And what could be more dramatic than a Greek theatre tragedy mask? All in all some fools might have guessed the girl was harmless. Until you took a closer look. With her left hand she might have held her cig but the right one held a Vom Feuer Carbine Rifle on her lap. In the door side she held 3 wine bottles with some cloth in them. You know who else was perfectly ‘harmless’? Charlie or what she preferred to be called while out on a mission: Black Rabbit. Her green eyes were covered by grey contacts and her animal ski mask hid her expression from her comrades. Even though the sun was blinding and the heat was like an eternal tanning machine, the petite girl was covered from head to toe. A black hoodie, dark denim jeans, and classic converse sneakers. In her hoodie pouch hid her brass knuckles taser and strapped on her belt were twin uzi pistols. Her twin pistols. She even had a dagger for extra incentive! Can never be too prepared on missions like this. Or any mission really. But her prized possession was in her backpack. Yes… she just needed an opportunity to use it. A motherfucking sticky bomb. What? She had needs, wants, desires. Ryan already gave her a piece of cake by letting her be the one to control the ROCKET LAUNCHER but y’know, she was greedy and wanted the whole cake. How did someone like her get involved with the Syndicate? That really doesn’t fucking matter because she had a wall to shoot at. Before she entered the car through the side that Eloïse didn’t enter in, Charlie scanned the area and at the silver T20 driving off. There was a glint of admiration in her stare. Swipe. Wait no, that was just the fire on the match she just lit. Another second past and the match was out of her fingers and flicked toward the desert sand. After stuffing the match box in her ass pocket, she climbed her tiny self into the Insurgent and went to the middle back. For reasons. Rocket launcher reasons. Still having not spoken a word, she snatched the cigarette out of her sisterly bud’s hand, lifted her mask up, and took a long needed drag for herself. Once she was satisfied with the intoxicating poison, she offered the cigarette back and teasingly smiled, ”Like you give a damn about him.” Insurgents like this one they were in right now typically smelled like musky metal on the inside, not terribly unlike a used car. After all, what use did Merryweather have for actually putting in those scented Christmas trees in their hardcore military transport vehicles? Fortunately, the group was saved from unpleasantries in their nostrils, due to the foresight of one Jeff Johnson in bringing with him to the Insurgent a box of large cheesy Liberty City-style pizza. The vehicle was thus filled with the exquisite aroma of freshly baked pizza from the oven. The man himself was clad in a cover-all blue boiler suit, fit for a mechanic or a janitor or a man about to invade a high security prison. At his back was an American flag, used as a short cape for some reason. Probably for a patriotic aesthetic as he would later have on his head a hyper-realistic bald eagle head mask, feathers and all. Jeff looked more like a wrestling face than a criminal, certainly not the silliest thing he’s put himself in. All in all, compared to his teammates, the senior hustler was aesthetically very out of place. The only thing that indicated he was in this was the light machine gun sitting vertically next to him like it was a genuine member of the heist. Maybe he’s getting sentimental, but Jeff thought this ride needed a bit more chatter and spirit! These Syndicate tools were all business, no play, that was no way to hustle! He decided to address the girl with the prissy bunny mask sitting across him. “Eh, Bunnyhop. What do you think about this plan?” he asked her, his voice friendly and upbeat and muffled from chewing pizza “Nothing wrong with loud and reckless, I say, but we could do this thing a bit smarter, know what I’m saying?” Realizing that the cheese pizza has been consumed by one, Jeff corrected his fatal lack of manners and soon addressed everyone. “Yo, what kind of lifeless monsters are you guys? Here’s some pizza, have a slice or something, will ya?” He held the box in front of him, the slices free for the taking. Bunnyhop. With dull eyes, Charlise blinked at the older man, who was a jolly good fellow trying to keep things light hearted but still being the responsible adult, sorta. She didn’t argue with his offering of pizza. Who doesn’t like pizza? She kept her beady eyes on him while he told the rest of the crew to have a slice. When the old man was finally done talking and after she took a well deserved bite out of some cheesy (god, she loved cheese) pizza, Charlie shrugged, ”Doesn’t matter what I think. It’s the plan. We go in, get the job done loudly, try not to die or die, they don’t really care, and bounce the fuck out with people. I try not to think about the failed outcomes and the ‘what if we did it this way’ because y’know fear and doubt leads to failure… or like, death.” She took a moment to take a bigger bite into her slice of pie, ”In other news, this pizza is the shit. Yum. Thanks, old man.” As the local driver, Zoey always knew what exactly she needed to do. It was simple, haul ass there, and haul ass home. Once in a while she had to point a gun and pull the trigger, but it was never anything more complicated than that. As dumb as The Syndicate could be sometimes, they were smart for knowing everyone’s strengths, and putting Zoey as the primary driver when it came to these sorts of operations. As soon as she received the slip of paper, she looked at the coordinates and actually did know where she was going to be. A gut instinct told her that there were going to be half as many wheels on the getaway vehicles, but that wasn’t something she couldn’t handle. The Syndicate employed her for a reason, and she was going to give them the best bang for their buck. Now, Zoey was close to leaving and darting off in her custom Sultan RS, but hearing thumping coming from what the the others dubbed the “Funvee”, it enticed the Asian getaway driver. She took one look at her car, then back at the thumping coming and sighed. Might as well check it out, the location wouldn’t take much time at all to get to. The getaway driver approached the former-Merryweather owned vehicle and knocked on the door twice, making sure people knew that she was about to barge in. She opened the door and was immediately met with the smell of fresh pizza. “You guys having a party in here?” Zoey asked curiously, before her eyes shifted down to the pizza, which was still steaming - the aroma making its way to her nose. She glanced at Charlie, trying to make some eye contact before shrugging. “Y’all are whack, man...” Zoey grabbed a slice of pizza and put it in her mouth, taking a bite and chewing before making her closing statement. You know where to find me if you need me.” With that, Zoey disembarked from the vehicle and got into her own personal vehicle. Zoey’s Sultan RS wasn’t known for being the most incognito of vehicles either. As soon as the pistons started to fire, everyone within a close radius knew that she was doing something with it. And based on the sound and the wonderful effects of the doppler effect, she had left and made her way to the staging area. The prince shook his head as he reached over to the box of pizza, grabbing a slice of it and stuffing it into his mouth under the mask. Hey, he could get use to this. Lunch at work? Awesome. ”Okay, Jeff. First of all, this is a brilliant plan, there’s no way we get them out without attracting attention otherwise. Secondly, you’re now my best friend. Thank you for the donation of pizza and welcome to the Funvee.” Ryan said, polishing off the last of the pizza and pushing in the clutch, ”Here we go, dudes. Murder time funtime. Get ready to do what you do best and make things go boooom.” He said, glancing over his shoulder at Charlie before dumping the clutch and gunning the ignition. This would work. Right? Probably. Ryan didn’t have to tell her twice. Taking a moment to lick the grease off her fingers, Charlie gave her friend a nod. The boom part would be the best part of this mission, for her at least. A frown did fall on her face when she realized her slice was gone… how unfortunate. Eh, she’d just get more from the old man later. Serious mode. Mask on. Goal set. It’s go time. Lifting herself up, she unlatched the hatch to the insurgent and poked her head out of the hole (ha, like a wabbit). Her gaze met with the RPG and for a second, her heart leaped out of her chest. She would remember this moment for the rest of her life (along with other moments that involved chemical energy, pressurized gas, fire...etc). Aesthetically, it reminded her of the RPG-7, which may look rugged, simple, low-cost, but was the most widely used anti-armor weapon in the world. Wanna know why? Because it was effective. Destructive. The splash damage would be real. She didn’t even need to have accurate aim for it to still hit the target. Not like she would miss on purpose. Black Rabbit would hit on target, at the right time and at the area that would matter the most. The weak spot. There was no point in thinking of the chances of her royally fucking up - nah, she’d do it right. One shot was all she needed in the past. If there was one thing she seemed to have a natural talent for, it was finding the zones that caused as much damage as possible. Imagine an area being like a human body and it having a handful of pressure points. Her intuition tells her, hey, aim there and then suddenly a building collapses to the ground or there’s a bunch of casualties. For someone like her, who was addicted to a great amount of potential energy that went ka-boom (for concerning reasons), she wasn’t completely reckless with explosive material. You shouldn’t be, no matter how mentally consumed you were (or are) with the act of blowing shit up. Getting herself situated behind her precious weapon (for as long as she was in the Insurgent), which was already loaded and lined up with the trigger mechanism, her left hand gripped the trigger handle (yes, she was a lefty), the heat shield rested on her shoulder, and her focused glare was inches away from the optical sight. Yeah, she was so ready. With Bunnyhop manning the RPG (it was so cliche, cutesy girl with hidden badass), Jeff made some personal preparations himself, straightening his boiler suit and putting on the eagle mask. Hey, if he was gonna get caught on camera, it better be with style. And for a plan as crazy as this one, style translated to charming narm, something to make the wrestling scene proud. Hence the comical mask and the American flag cape. He could see the headlines already. ‘Eagle Patriot Man Infiltrates Prison, 7 Dead’. “Get ready to rock and roll, people,” Jeff declared to his accomplices as he locked and loaded his machine gun. “A plan this crazy badass can’t afford to be run with a stick up your ass. Let loose and give the media one hell of a show. Aside from our incarcerated lads, priority number one is maximum chaos!” That was the reason he brought a machine gun instead of an assault rifle or a shotgun. It made the most noise and spread bullets literally everywhere. Tactically, Jeff’s duty would be ‘suppressing fire’, but he preferred to call it ‘shoot so many bullets the guards will shit themselves dodging them’. Through the optical sight, Charlie noticed an officer getting sniped from the tower closest to them. Not so much the shot but his body falling in front of her view down, down, down to the ground. There was no longer minutes. In a matter of seconds, they would hit their target. Uncertainty would not harbor in her mind, only the thoughts of making a decision and pulling the trigger. A building exhilaration made her focus in on the border that separated them from retrieving the other members of the Syndicate. Closer… closer... just a little bit closer... Absorbed in the moment, there was a sudden jolt. A stunning blast with a loud crack slammed into the wall with indescribable amount of force. The taste of dirt and pavement could be felt in the air. There was a lingering ring in her ears from the roaring boom. Her heart was hammering its way out of her chest and yet she was addicted to this feeling. Knock ‘em dead, Ry. That was kinda cool. Ryan made a mental note to buy himself one of these things as he gunned the throttle and shifted again. Honestly, if it wasn’t for shit like this, he’d probably be like his sister and sit at home all day and make money off of something mom hooked him up with. But hey, Ryan was pretty good at this criminal shit, and he knew where his life was headed. Jail. No, really. He was about to let himself into jail. He cracked himself up. Just like he was cracking the wall. Now with a stupid smirk on his face (it only took Ryan a split second to amuse himself), Ryan punched the throttle one last time and the engine roared loudly, and the closed the final gap between the truck and the wall. The huge metal spear hit the wall with a cacophonous noise, the wall shattering around them and crumbling after they pushed through. Suck it, Christopher. Told you that shit would work. Now on the playing field, Ryan slammed on the brakes and the Insurgent came to a halt (rather loudly), pulling the door open, Ryan let himself out of the vehicle, reaching under his seat and pulling out a road flare. He cracked it open and tossed it on the ground beside the vehicle, clicking his ear piece on. ”Ground team to Air Jew, we are stand by for drop.” He said, turning it off before the Jewmeister could get a response in (this was how Ryan won). Shortly after, the cargo crates fell out of the sky, hitting the ground with a thud. Alright, now to go about the hard part: collecting the homies.
IAAPDBPROFILE ID: HL84RE12 P R O F I L E I N F O R M A T I O N SURNAME 【 HELMSLEY 】 FIRST NAME 【 RYAN 】 ALIAS (ES) N/A DATE OF BIRTH 1/15/93 CLASSIFICATION NOT DANGEROUS AFFILIATIONS PRESUMED: The Syndicate? STATUS ALIVE P H Y S I C A L A P P E A R A N C E RACE CAUCASIAN SEX MALE APPARENT AGE 24 HEIGHT Approx: 6’ 6” Weight Approx: 238 LBS HAIR LENGTH SHORT HAIR COLOR BRWN EYE COLOR BLU SKIN TONE WHITE ADDITIONAL NOTES He has a notable birthmark on his stomach, slightly under his belly button. Don’t ask how I know, you’re not interested. P S Y C H E V A L DESTRUCTIVE? CUSTOM ENTRY: Self-destructive DANGEROUS? N UNDER SURVEILLANCE? N PRIORITY? Green ADDITIONAL NOTES This guy is a fucking asshole. Seriously, I was getting close to him for over five months, and I just wanted to punch him in the face the entire time. There’s no way he can seriously be a problem or even the lowest of the low in the Syndicate because as far as I can tell his only real goal in life seems to be doing blow, pissing off Christopher, and bagging as many chicks as possible. Most likely found at a rave or a strip club of some kind. He’s pretty intent on spending as much money as possible while doing as little work as possible. And, hey, he’s doing a pretty damn good fucking job. H I S T O R Y KNOWN FAMILY Bianca Helmsley ALIVE Christopher Helmsley ALIVE Sofia Helmsley ALIVE KNOWN RESIDENCE Eclipse Towers, Penthouse 3 3655 Wild Oats Drive ADDITIONAL NOTES He’s adopted. We spent the past six years thinking that Christopher Helmsley was training this one for an eventual takeover of all his legal and less than ventures. Turns out, he’s adopted and Helmsley hates him as much as I do. Now, ain’t that a bitch? From what we know, he’s seriously just a rich white kid who thinks he’s better than everyone else. Most of his crimes are pretty boring, just speeding charges and a street race through the LV strip. nothing special. What a waste of five months of undercover work. Plus, I had sex with him. C R I M I N A L R E C O R D A N D K N O W N I M A G E S 9/16/2011, Las Venturas, street racing — charges dropped 8/26/2012, Los Santos, 120 MPH in a 45 zone — fine paid same day 9/14/2013, Vinewood, 140 MPH in a 45 zone — fine paid same day O F F T H E R E C O R D CHARACTER'S DIALOGUE COLOR 8a2be2 FACE CLAIM'S NAME Brant Daugherty CHARACTER'S RANK IN ORGANIZATION Knight Pegassi Reaper; PLATE: LC19FAW Sanchez; PLATE: N/A (not street legal) Shitzu Vader; PLATE: LS29IOP Dink Akuma; PLATE: LV3829C Dewbauchee Specter; PLATE: 809LSCA Grotti X80 Proto; PLATE: SF8B901 Shitzu Hakuchou; PLATE: FF20OGD Blazer; PLATE: N/A (not street legal) Vapid Trophy Truck; PLATE: N/A (not street legal) Canis Mesa; PLATE: 809CA12 Street-Modded Blazer; PLATE: N/A (not street legal) Truffade Nero; PLATE: 90812CA
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Collab with Tuesday, May 23rd Location: The Lake Characters: Judah & Camille This was a feeling unlike anything Judah had ever felt in his entire young adult life. He had been to a lot of places, and he had certainly done a lot of drugs, but none of those things topped this moment. There was no greater high than the one he got when he jumped out of that plane, leaving his life and body at the mercy of the Earth’s gravitational pull. Maybe this is why being in an altered mental state is called a ‘high’ – this was the thrill that people were chasing, and they weren’t even aware of it. Judah lost himself in the moment, forgetting that if he didn’t pull the cord for his chute in approximately two milliseconds, he was in for a world of pain upon impact. After a very brief, panicked scramble, Judah’s fingers found the ring on his chest and yanked. A dark blue balloon of fabric billowed out of the pack and caught the air currents behind him, slowing his descent. Of course, much like the flight itself, this maneuver could have been executed a little bit better. The impact of the water felt like it damn near took a layer of skin off, but nothing critical was broken. Adrenaline coursed through the young man as he burst through the lake’s surface and gasped for breath. Holy SHIT. Count him in as The Syndicate’s new official, ready AND willing, pilot. He could do this one hundred times over, especially with the company of a sexy little firecracker like Cami. Speaking of… Judah turned in search of his partner. Camille fell to the water just as Judah emerged, the force nearly knocking the wind out of her. She plunged into the lake, the parachute luckily keeping her from falling too far. It yanked her back, causing the straps to dig into her shoulders. Camille watched as air bubbled out of her mouth at the sudden movement. Fighting to orient herself, she finally kicked and broke through the surface with a gasp and a cough. Barely keeping her head above the water, she looked around. The parachute was finally fluttering down to land on the lake’s surface behind her, the material soaking up water and beginning to sink. She needed to detach before it pulled her down. Shaking, adrenaline-fueled hands fumbled around the clasp on her chest, usually deft fingers struggling to unlatch it. Judah, who had already freed himself from his chute, started swimming over to Camille. “Hey, you okay?” He wanted to ask if she needed help, but took this one single moment to not sound like his usual patronizing self. The implication that he was willing to help, as she seemed to be struggling, was still there without directly asking. Camille felt relief flood her (in spite of herself) at Judah’s voice. She wasn’t alone. He was here and she wasn’t alone, she wasn’t going to drown, she – The clasp finally came undone. “I’ve got it!” she said breathlessly. As quick as she could manage, she slipped the parachute off of her shoulders, immediately feeling the dragging weight leave her. Keeping her head up was still a struggle, but at least now she wasn’t in fear of going completely under. Her eyes finally focused on Judah, still wide and bright, but no longer panicked. Talking over the wind and waves (apparently crashing a plane into a lake drummed up a few waves) proved difficult. They were both winded from the fall and trying to keep themselves afloat. Rather than continue to basically yell at each other, Judah nodded towards the shore and waited for her to start swimming. Once Camille did, he followed after, swimming a few strokes behind. He might be a dick, but he wasn’t going to swim ahead and let her drown or something tragic. Camille held her breath for most of the swim over, not wanting to risk breathing in the water. She focused on the shore growing closer with each messy stroke, fighting the choppy waves. But she didn't realize how close she was until the toe of her ruined shoe grazed the mud and rocks beneath her. She started in surprise, pausing her strokes. Then she put one foot down on the bottom of the lake. Then the other. Straightening up, Camille found herself standing waist-deep in the water. “Oh thank god,” she breathed to herself. She looked up and brought the heels of her hands over her eyes. A long, quivering breath escaped her. In the dark, she focused on the feeling of the water pushing around her legs and dripping down her neck, the sound of her thundering heart and the waves washing over the shore. Camille hated swimming. And now she hated flying, too. It was a relief to finally have her feet on the ground. Her hands moved up from her eyes to run over her soaking hair. She opened her eyes with one more shaking breath. She was alive. She was fine. Camille looked over her shoulder to check on her ‘partner’. Said partner’s feet met the shore a few moments after Camille’s did. As soon as he was officially on land, the whole rush of everything came back in full force. Judah stood up, still knee deep in the lake, and shook off some water excitably. The mixture of the buzzing energy under his skin, and the way that Camille was standing and combing her hands through her hair, wet clothing clinging to her body, and the fact that they were alive, it all went straight to his head. Judah didn’t think about it, he just did it. This was the epitome of living life to the fullest. He ran at the tan-skinned beauty, caught her around the waist in her moment of zen, and spun her around and off of her feet. She gave a sharp yelp in surprise as they twirled, her hands automatically going to his shoulders. Before she could fully react, he planted a full-on, no reservations kiss upon her lips. They were alive, they completed the mission, they earned this… at least, that’s how he felt. Camille was stunned for a fraction of a moment when Judah kissed her as she processed what exactly was happening. What he was doing. His lips were… actually kind of soft. Forceful and messy and lacking any sort of finesse, but… it wasn't the worst kiss Camille’d ever had. She allowed one more fraction of time to let herself enjoy it for all its uncouth glory. Then she shoved Judah’s shoulders back, wound up, and slapped him across the face. Judah stepped back and dropped his hold on her waist, leaving her on her own two feet once more. “Oooooh~” Judah remarked in a long, purr-like humm, his hand immediately went to his jaw in an attempt to rub away the sting. The bitch hit hard. It was kind of, well... it was kind of hot. He hadn’t come across a girl this feisty since his days in Liberty City, and that was truly saying something. He laughed quietly, it was a breathy noise that got trapped in his throat as he smirked at Camille. “Spicy. Don’t pretend you didn’t like it,” he teased. Oh good lord, he's into it, Camille thought with no small amount of exasperation. But something about the way his lips quirked up… Camille straightened her spine, a haughty tilt to her head. “Not drowning and making it to shore?” she asked, her voice light if a bit breathless. She stepped forward to close the distance between them again. A slender hand raised to pick off a stray piece of kelp on his shoulder and toss it delicately to the side. “Yes, I liked that very much, thank you for asking. Everything else?” Her hand rested on his shoulder, pulling him down a bit. Her dark eyes locked on his. “Needs practice.” She gave him a sweet smile of her own, pushing him back lightly. Then Camille turned away from him and started walking back up to the shore. “Mmhmm,” he murmured in response behind her back, obviously not buying it. “Guess we’ll just have to practice, then.” His tone was very matter-of-fact, spoken behind smiling lips. Judah followed her down the shoreline, seaweed and sand stuck to his pants and shoes inelegantly. He felt gross and soaked to the bone, but it was worth it. The young man stripped off his shirt, revealing the well-maintained, but not overly muscular physique beneath, and began ringing the water out of the thin cotton garment. He tilted his head up to listen for any signs of, well, ongoing chaos? They did just aid in the largest prison break this city had ever witnessed, surely there would be audible explosions and fanfare. “We should get to the rendezvous point, that is, if they haven’t just assumed we died.” Judah thought on that for a moment. Nah, Ryan would make sure someone checked up on the “Air Jew” crew. He rolled his eyes at the memory of Ry's joke and kept walking. “I certainly would have,” Camille said, pulling out an airtight bag as she walked beside him. She opened it to retrieve a simple mask with only one hole for the eyes. “Would knowing you longer cause them to have more, or less faith in you?” Camille paused and looked up at the sound of police sirens drawing closer. A plane crash was bound to call attention. “We should probably avoid them.” “It depends on who you'd ask,” Judah replied to her inquiry with unexpected ease and honesty. He saw her putting her mask on and remembered his own. It was a simple blue ski mask, easily bunched up and stuffed in his back pocket and, like Camille’s, it was also kept dry by a bag. Judah unwrapped it and pulled it over his head before nodding in her direction. It was time to get out of here, meet up with the others, and have a fucking party.
Type:Zion License Plate:J39VC6 IAAPDBPROFILE ID: 35J87HRS P R O F I L E I N F O R M A T I O N i.imgur.com/xpKuj5k.png?1 SURNAME 【 Solanki 】 FIRST NAME 【 Camille 】 ALIAS (ES) N/A DATE OF BIRTH December 4th, 1995 CLASSIFICATION NOT DANGEROUS AFFILIATIONS PRESUMED: N/A STATUS ALIVE i.imgur.com/LlCL61u.png P H Y S I C A L A P P E A R A N C E RACE Indian SEX Female APPARENT AGE 21 HEIGHT Approx: 5'1" WEIGHT Approx: 96 lbs HAIR LENGTH Upper Back HAIR COLOR BRN EYE COLOR BRN SKIN TONE BRN ADDITIONAL NOTES None on Record P S Y C H E V A L DESTRUCTIVE? N DANGEROUS? N UNDER SURVEILLANCE? N PRIORITY? Green ADDITIONAL NOTES From all accounts, a polite, intelligent young woman, if a bit aloof. H I S T O R Y KNOWN FAMILY Ezra Solanki – Father ALIVE Bhaavana Solanki – Mother DEAD Isabelle Jefferson – Sister ALIVE Jeffery Jefferson – Brother-in-Law ALIVE Anju Jefferson – Niece ALIVE Cade Solanki – Brother DEAD Zachariah Solanki – Brother ALIVE Jameson Solanki – Brother DEAD KNOWN RESIDENCE Apartment 1504, Del Perro Heights ADDITIONAL NOTES The daughter of Ezra Solanki, a notable US diplomat. Has dual citizenship in both America and India. Has lived in several countries, including America, India, Japan, and France. Currently works as a bartender at Delirium Nightclub in Rockford Hills. C R I M I N A L R E C O R D A N D K N O W N I M A G E S No Prior Record O F F T H E R E C O R D CHARACTER'S DIALOGUE COLOR Light Pink FACE CLAIM'S NAME Shivani Persad CHARACTER'S RANK IN ORGANIZATION Pawn
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Pvt. Callum Webley Cal was having a rough day. As rough a day you can have in a BGO without getting shot, at any rate. First, he woke up late. He doubted anyone could stand him, just due to sheer incompetence. He didn’t even want to be a soldier. Soldiers killed, soldiers died. Neither were things he wanted to do. Come to think of it, he thought freezing my ass off while keeping watch in the most desolate place in all of Interum isn’t high on my list either. He sat on top of NO-36, a squat, concrete structure. The building was shaped like a big plus sign, and dug into the ground a few feet. Even though he was on the roof of the structure, he was only a few feet off of the ground. Snow fell around him as he wished that he had taken the time to don his EHCS. The uniform he was wearing was warm, but not quite warm enough for the temperature. Before his regret could take him very far his watched beeped, signifying the end of his shift. He carefully jumped off the edge of the roof and sank into the snow on the ground as he landed. He walked the short distance to the door and wrenched it open, thanking his squad for not locking it. He descended the stairs and walked into the low bunker, amusing himself with the fact that he was now half underground. As he took off his coat and hung it up on a hook near the door, bumping into one of the outward facing mounted machine guns as he did, he looked around for Rose. It was her shift, and his duty to tell her to report for it. He found her not far away. ”Hey, uh, Esther.” He shifted his footing, he had never been graceful in social situations. ”It’s, uh, your shift. S-stay warm.” He smiled sheepishly and walked off to go play pool in the commons, hoping someone would join him.
Name:Callum "Cal" Webley Height:5’ 11” Weight:160 lbs Age: 22 Gear: Rifle: M3 Abrams Sidearm: PDP Mark 2 Knife: Serpent Ubergrenade x2 EHCS: The Archimedes Mark VII “Hound” The “Hound” is so named for its dependability. It has a good balance of armor, targeting assistance , mobility, and stealth. Many consider it to be the smarter, sleeker cousin of the standard Abrams model. The Hound has a shielding system that can be activated for 30 second at a time, requiring five minutes recharge time between each use. Personality:Callum is the very picture of a fresh-faced recruit. He’s unskilled and a bit of a coward. Some may call him an optimist. Most would call him naive. He expects the best of every situation and can be easily devastated when things go wrong. He trusts easily and forms bonds quickly. Bio: Callum was born to soldier parents in a BGO on the border with Ganaria. EO-26 was a well equipped outpost, one that even had other children. When Ganaria attacked, his father was put in charge of evacuating the non-combatants. The attack was repelled, but Callum’s mother was killed. Callum’s father secured a transfer to the frontlines, where he became a decorated officer. When his father told him that he wanted Callum to join the army, he knew there would be no arguing. Due to a huge influx of recruits, Callum was kept in reserves for several years, seeing no action. He was transferred to NO-36 a year ago, where’s he served as a completely decent soldier. Other: Callum has a sweet-tooth and is known for trying to bribe the quartermasters that deliver their monthly supplies to bring him soda.
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Private First Class Esther Rose "Hey, uh, Esther" Esther slowly turned her attention after hearing her name spoken. She was sitting silently on a chair counting thoughts in her head to some monotonous rhythm pumping through her veins. Her thumb twitched a bit as her eyes shifted towards the speaker. It was Private Webley. Her shoulders lowered, relaxingly as he continued to speak, turning one ear upwards towards him. "It's, uh, your shift. S-stay warm." She watched his mouth smile before he walked away. A little perplexed by his end note, Esther raised her left eyebrow slightly, continuing to study him as he made his way towards the common area. After losing a lackluster interest with him, she let her face relax before uncrossing her legs and quickly planting both her boots flat onto the floor to allow herself the opportunity to stand up with ease. As her wiry body stood up, a long shadow was cast on the chair she had just occupied. Her eyes stared deeply into the shadow for only a brief moment before twisting her entertainment towards her assignment. A subtle smile carefully drew itself on her pale, pink lips. Esther enjoyed her watch shift; it allowed her time and space to think without feeling the pressure to socialize. Her EHCS, of course, was located in her sleeping space. She did not have much time to put on the suit, and currently, the post was unguarded from the outside, which was a major threat to their defense. Private Webley had not worn his EHCS. However, Esther was not about to follow in his footsteps. Her thin body would not stand a chance against the wind outside, and frankly, Esther was quite proud of her EHCS, despite it being the standard issue. No one could tell if she was a man or a woman when she wore it. It made her feel normal--a term she was still trying to define. Perhaps, this shift she would finally understand the meaning. The living quarters were not far from the common area. Esther quickened her pace regardless of how small the underground base was. She pushed the door open and walked towards her EHCS. Alright, big guy, she spoke to it silently, placing her hand on the big hulk of a suit. Her smile was still perched on her clenched lips. She pulled the suit open and gracefully placed herself inside of it. Her heart fluttered as the suit closed on her, feeling the fluid sensation of power and protection hold onto her flesh. Before leaving the space, she grabbed her weaponry. Her body turned towards the door and made its way to the outside. The heavy suit moved easily with her thin frame as she walked swiftly. It didn't take long for her to get to the outside of the post. As she shoved the outside door open, Esther turned to look at the inside of the post once, letting her eyes see the light of the building before relinquishing herself to the darkness that would be coming during her shift. The door shut itself as she let go of it. The roar of the outside became more noticeable. Her face turned to look at the desolate surroundings. She quietly eased her body and sat down, feeling the wind and snow hit her suit relentlessly. It was a mess outside, and she could not quite spot her shadow in all the weather. She untucked her Vulcan War Hammer S2 and laid it down next to her. Her fingers caressed the design of the model. Even if she could not feel the design through the EHCS, she still liked touching it. Do normal people like touching their weapons? Cocking her head to the side, her hand rested on the hammer, glowing in the snow. Her mind quickly directed itself to The Confessions of Saint Augustine and his scepter of passion. Her mother and father taught her not to think like that, but after a year in the wild, she was beginning to make stupid jokes like that to herself. Perhaps, that is what normal people did, who were not in the military, who didn't have weapons... they played with their body parts. In whatever case, Esther was beginning to believe being normal was not ever going to be for her, and she wasn't so sure it was something to occupy her mind any further.
Private First Class (Demolitions/Heavy Weapons Expert) Esther Rose Height: 5’8 3/4th" Weight: 125 Pounds Age: 23 Gear: The Standard M3 Abrams Vulcan War Hammer S2 It never jams! ] The Standard Archimedes “Serpent” Combat Knife Mark III EHCS: Personality: The loner disposition suits Private First Class Esther Rose fashionably well. She loves the shadows and seems to mimic their silence quite justifiably (perhaps a survival instinct). Her voice is small and her opinions in social situations find her riding the fence more than often as she has the ability to see the dying grass on both sides. She is an innocent cynic with a twisted sense of humor, but in her line of work, it’s difficult not to be friends with the darkness. Such are the reasons she prefers to keep a wall between her teammates and her. However, having a collectivist heart, she is willing to self-sacrifice anything for her teammates, including death, and on the field, her duties clearly and always come before her disposition. Biography: Esther Rose was born in a prosperous city of the peaceful Evoria. Her father was a beneficial and influential priest to the unfortunately dying parish, Saint George Orthodox Church. Her mother was a traditional woman who spent majority of her time taking care of Esther and the household. Due to complications at birth, Esther’s mother was unable to bear any further children. Esther was craftily homeschooled through childhood—as her father abhorred the public systems of teaching and anything considered private was much too pricey for the family. Considering the conditions of the parish, Esther’s family was not monetarily wealthy. Of course, due to theological ideology and philosophical studies, the Rose family never thought of themselves as poor (especially, having the luxury of dwelling in such a well-to-do city). In fact, Esther used the most unique objects to build masterpieces and fulfill her desire to have things and such. There was always quick fix for anything they were lacking, given the right creativity, except of course, for food. As much as her father wanted a son (especially, to have serve behind the altar with him), he was thankful to the Godhead that his daughter did not need to consume as much food as a son would have. In return for his thankfulness, his family was thankful he would never be drafted into the war due to his title as a priest. It was because of her father being a priest that Esther was raised so strictly in the Church. She was taught not to want and that she lacked nothing. She was taught to be content with what she had and to make the most of it. This was a fairly easy concept for her to grasp due to her family’s position in society. For the most part, Esther was content except for one thing. She was rather envious of the boys and men who could go behind the altar during Church services. There was always something ominous about the male gender she could not shake from her mind. This mindset became more than just a toying emotion but eventually an obsession. In more than one way, she resented the traditional female role and looked for an escape from becoming her mother; and being the bright and innovative girl, her mother and father raised her to be, she looked beyond the borders of her country and into the country of Interum. At the age of eighteen, Esther left her family without word and moved to Interum. With her hands finally free to do as she pleased, she enlisted in the Interum Military. Not being a native to Interum, Esther worked her hardest to prove she could be part of their military. For her, there was no going home. Showing that she had quick hands and a highly resourceful mind in learning new technology, she was quickly shoved into the Demolitions/Heavy Weapons Division, and because of her introverted demeanor and rookie-skills, she was a perfect candidate for the BGO NO-36. She gratefully took the position, determined to prove her worth. Other: Esther keeps a black, wool prayer rope on her at all times.
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SSgt. William Jacobson "Quiet down, boys, I have a fair bit to cover before taskforce head Lieutenant Fucker, sorry, Pucker joins us." That got some amused chuckles out of the other assembled members of the taskforce as they all quieted down in the hanger the impromptu brief was being held in. Word hadn't arrived long ago they were being retasked with reinforcing some backwater hellhole of a posting, so they didn't have time to assemble in some nice office or formal conference hall to hold the brief, so the classic method of the hanger was chosen. Once the assembled taskforce was quiet, he began speaking calmly as satellite imaging of NO-36 was brought up. The rather distressingly small BGO was looking rather plain, at best, and he seriously doubted that the place had any real chance on its own of holding up against the Tellosian assault that was on its way. Hence, why he and his boys were heading in. "Right, this is one of the numerous Border Guard Outposts between Interum and Tellosia. Designated NO-36, the place is a dead end outpost rookies with nowhere else to go, veterans that screwed the wrong person over, and even those convicted in courts martial have been noted in their past personnel rosters. At best, its a bunch of rookies shivering their collective asses off in the cold. Sounds like a wonderful place to visit on vacation, eh guys?" The complete and utter disdain Jacobson had for this place was plain, as it pretty much was populated by everyone he couldn't stand in the military. But the place needed help, and who better than the emergency Taskforce he was the senior NCO of? Their entire purpose was to drop into unprepared shit shows like this NO-36, bring the defenses, both passive and active, up to par and hold the fort down until conventional reliefs could show up. The most common joke was that they would go and do the real fighting, and leave the easy part for the slow, lazy guys trying to keep up. If you considered facts jokes, that was, but after the joking and such fell down to an acceptable level, Jacobson refocused and continued the brief. "Right, other than freezing your asses off, this shouldn't be too much different than normal. The pass favors us defensively, and the mountain terrain also makes vehicular assaults difficult. For all parties involved. So, rather than our preferred method of by land, we're going in by air. Specifically, we'll make our way their via dropship and drop in with all the supplies we can stuff in with us. That includes landmines, perimeter sensors, specialist weapons, you think we need it, it'll be in there. Which means humping the crap to the outpost is going to suck. But, as the other engineers already know, that's our job. Drag a bunch of heavy crap into position and make the place the best damn fort on the front. Then we hold the place against anything the enemy of the day has for us and then we move on after reliefs arrive." "Are you done, Staff Sergeant?" Jacobson nodded as the LT walked in, arms linked behind his back. The taskforce never operated much on formality, not as much as most line units would. "Just wrapping up Sir, the floor's yours." Stepping back, the LT calmly walked over to the podium, acting all proper. The lad was not used to the way this group operated, and had never even commanded a frontline combat group before. So needless to say the boy was nervous, and Jacobson crossed his arms while standing behind the boy while he cleared his throat and addressed the men. What he was saying was irrelevant, the Staff Sergeant noted, not wasting time really listening to what he was saying. It was some motivational speech of some sort or another, the kind of crap they fed rookies fresh out of training before throwing them into a meatgrinder against the Isari Commandos, where they were woefully under prepared for the guerrilla tactics used. Or against the legions of armored warmachines the Commonwealth would throw against them during skirmishes, where normal anti armor tactics would fall short. No, this kind of pep talk was good for rookies and grunts, nothing more. "...and thank you for your efforts, both now and when we arrive out at NO-36. Staff Sergeant, I have to finish some preparations, if you would?" "I'll have everything sorted out and on the dropship before you're back, Sir" The boy nodded and walked out, and Jacobson sighed, pinching the bridge of his nose before hopping down from the back of the stage the boy had insisted on setting up beforehand. "Right, he's done yapping, so no more sitting around! McGee, take your boys and reverify the ordinance before loading it up. Jackson, grab the rifle thumpers and start moving cargo and load up last. You boys are first out, like always. Scott, with me. All Combat Engineering Personnel muster at the dropship. While it is a several hour flight out there, we need to brief the construction and defensive screen plans for when we go boots on the ground. Not like we are going to have a lot of time to chat when we get there." The taskforce scattered and went about their tasking, and within an hour they were ready to take off. When word came down from Command, the taskforce would lift off and be on their way to NO-36. Jacobson was not looking forward to it, but when did any soldier look forward to flying right into a soon to be warzone? Maybe slightly better than an active warzone, but it was a moot point. But when the time came, they would be off to meet their next enemy, the Tellosians this time.
Staff Sergeant William Jacobson NO-36 Emergency Reinforcement Team Detached from Combat Engineering Corp Height: 5'9" Weight: 161lbs Age: 39 Gear: The Ares ARC-14 is the current standard in the military carbine market, and for what is considered good reason. With the compact nature, it does not hinder the operator's movement but still allows for the punch and operational considerations for a full assault rifle. While it is chambered in a slightly weaker cartridge than standard rifles and has a slightly lower overall ROF, the weapon's slower ROF is seen as an advantage by some, since it forces operators to maintain focus and place shots more carefully than with a full auto blaze of glory. A family Heirloom, passed on from father, upon him growing too old to serve in the military, to the son as he progresses or joins the military lifestyle, one that manages to still have a place on the battlefield. What it lacks in technological sophistication it makes up for in sheer reliability and raw stopping power, chambered well above what most sidearms, and even some long arms, might normally use. It also kicks like a mule out of EHCS and still noticeably so when wearing the combat armor. Heavily modified to the point that the original form and make is long since gone, and there are scattered identifying parts that make figuring out its original make and model nigh impossible for anyone outside the family. A sturdy, no frill combat knife that is balanced for, and to a degree designed to be used as, a throwing weapon. While it lacks the vibro technology that the standard issue knife does, the blade itself is honed to a far sharper degree than the vibro weapon is, providing a far deadlier cut without having to rely on the technology having to charge or, in cases of prolonged use, recharge. Under his EHCS' cloak is a tool bag full of various parts, tools, and devices designed for field engineering works including entrenching positions, laying munitions such as mines or ammo caches, disarming or cutting through hostile fortifications, or even repairing armor and vehicles. Taking such a comprehensive kit prohibits him from normally carrying large amounts of other ordinance outside of Jacobson's normal weapons so he has to either have supplies on hand, or improvise with what the man can find in the field, to provide effective work. Normally, neither are particular issues, but there is a time and place for everything to go wrong. EHCS: Mk. VII Ares Field Survival EHCS Personality: Staff Sergeant Jacobson comes from a long, long family history of soldiers and combat support personnel and it often shows in his demeanor and actions. He has a rock solid certainty in his actions and reactions to problems that can be infectious, providing a sometimes desperately needed air of calm and control over chaotic battlefield situations. This tends to be a double edged blade, though, as he often clashes more harshly with rookies and inexperienced allies due to his lack of tolerance for mistake and bumbling about in situations that demand nothing but perfect focus which, in his opinion, is any combat situation. He has no problem voicing his opinion, perhaps a reason he has not advanced as far as most of his family usually does, and he makes sure that anyone he is dealing with is under no disillusion as to what he thinks about them. Off the field he is approachable enough and even willing to teach others a few tricks, but he is often unnervingly silent, staring off with an often all too familiar thousand yard stare towards enemy positions, waiting for the next time combat called upon him. Bio: Born in the capitol city of Interum, like the rest of his family, William Jacobson was raised as a soldier might be trained in the barracks. As in, very roughly and with very high expectations. While his father was deployed, his uncle would raise him much like a drill sergeant would, and the boy would spend much of his childhood learning to fight and work a battlefield to his advantage than he did playing games. His uncle, being a retiree of the Engineering Corp, naturally pushed the young boy in that direction, pleased with his natural aptitude in the technical challenges the older man would routinely put in front of him. From bypassing increasingly impossible positions to making open targets less so, and everything in between, William proved that he would make a fine engineer should the time come. Of course, like most members of the Jacobson family, he would volunteer with the Inertian Army as soon as he was old enough to do so, continuing the legacy of Jacobsons within the Army. Coupled with aptitude scores and some quiet words from his Uncle, William was admitted into advanced training as an Engineer after basic training was accomplished, where he would excel at operating in the field and providing on the spot workarounds and emergency repairs instead of being a reserve element preparing longer term positions. So he would find himself initially deployed against the Isari Empire and their guerrilla combat tactics where holding long term positions would only be wasted time against such fluid opposing forces. His short term craftsmanship in preparing sudden positions against attacks with little warning would create several decisive victories that helped solidify faltering portions of the front against the Isarian Army, although he would never receive any sort of credit or recognition for his activities. Instead he would find himself, over the next twenty or so years, rotating from front to front with little rest in between them, creating an increasingly scarred, hardened soldier that could afford himself less and less rest in fear of breaking otherwise. Jacobson was finally slated for a break of sorts, being assigned to the same advanced school for training future Engineering Corp selectees when the sudden invasion by the Tellosian Army occured. Instead of a well deserved, and vitally needed rest, Staff Sergeant Jacobson was hand picked as a second in command of the emergency response forces moving to push off the Tellosian forces. While en route, word of the massive force moving in on the otherwise useless NO-36 post was discovered and the team he was part of was rerouted to reinforce and prepare the place, likely full of green lads and fuck up veterans that had nowhere else the Army could throw them off to wait out the rest of their term with the Army. It was about that point, almost within visual range of NO-36 that his transport was shot out from underneath him and killed everyone on board. Except for Staff Sergeant Jacobson, who would be forced to grab as much as he could carry outside his own supplies and march the rest of the way to NO-36, and towards what was likely his last stand. Other: William's father, a Captain in the logistics corp, has been puppeteering his son's constant deployments against hostile forces without rest, with the intent of either forging a war hero or breaking the man. Whichever came first.
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Lieutenant Mika Delouse Lieutenant Mika Delouse was alone in the storage room, nervously tapping his foot and pacing around the room, quietly mumbling to himself, "I-i-insub-b-bordiante li-little shit... I shou-shou-shhhh-shssh-... gotta court marshal him... y-yea tha-tha-thats what I wa-wa-wa-need to do...", Delouse was quietly ranting to himself about the most recent addition to his men, Privat First class O'Connor. He had been sent to the outpost not to long ago and was causing his CO and undue amount of stress and anxiety. He was an insubordinate deserter and it showed. He and Delouse had clashed several times now over seemingly petty issues, turning into shouting matches. While the Private could handle these no problem, his CO had a condition that meant these 'fights' were causing him to... essentially relapse slightly. More than once he had had to catch himself about to start stuttering or even more serious changes in his speech... it was a big change and wasn't treating the CO very well. He would need a little extra help, at least for awhile until he adjusted to the new private. To that end he had asked Corporal Craster, the teams medic, to meet him here just after Private Webley's watch had ended. He needed her to analyze him, and decide what else he needed be it medication, distraction, councelling or some other thing... he needed to do something though. Keeping his condition a secret was hard enough without O'Connor excaserbating the issue with his antagonistic attitude towards his superiors. Hopefully the medic could help Delouse... she had proved more than friendly so far, but this was the first time his condition actually showed any signs of beating his medication even slightly. "Fu-fu-ffff-ff-ffuck-fucking O-o--O'Connor... I-I-I c-c-ccccccan't get rid of the b-b-bas-bastard... g-g-go-go-gonna... f-fuck m-m-m-me. Whe-whe-where is -c-c-c-c-corporal C-c-c-cc-cra-craster.", she had yet to arrive and he had no idea why... was she sleeping? He needed her now... befoore someone else could walk in... he hoped. or anyone
Lieutenant Mika Delouse (far left image) Height: 5'9 Weight: 164 lb. Age: 24 Gear: Primary- M3 Abrams Carbine Secondary Heavy pistol meant for a combiation of stopping power and recoil compensation Knife- Serpent MK3 EHCS (Combat officer model) Personality: Mika Delouse is a nervous man, always has been. He had a speech impediment during his youth, most likely as a result of his early trauma. His grandfather worked with th boy to get past it and now he has virtually no stutter except in times of extreme stress or confusion. His anxiety issues are handled through medication, so unless he runs out of pills he is generally calm and concise, if a bit antsy. He has a certain pride to him, having to overcome his anxiety issues and nerves to become a proper officer and points to his proud family lineage as evidence to his skill as a leader. In truth he is an average, and sometimes below average officer, who is nervous about his men, his asignment and unsure of his abilities in real combat. The fact he is a greenhorn does not help this. Bio: Born to civilian parents, the first few years of Mika's life was largely ordinary until right before his 5th birthday. A few days before the family was eating out at a fancier restuarant as a treat, and the quiet young boy was able to be taken to such places. It was their, that a terrorist attack took place. Isari terrorists bombed the restuarant along with quite a few other civilian and goverment institutions, killing thousands of people in the process. In the aftermath, Mika was found amongst the wreckage and bodies still leaving. He appeared to be shell shocked, desperately trying to get his father to get up... to respond to him. After a short time in the hospital for head injuries sustained from both shrapnel and the bombs shockwave, custody was given to his grandfather on his mothers side, a retired veteran of the Interum military, decorated for bravery in the face of certain death. It wasn't long before the hard line military man learned two things about his grand son. First, he was intelligent, extremely so, and a quick thinker. He also discovered he was incredibly anxious, paranoid and had a serious speech impediment. He determined the boy could be an officer like he was, and wanted to get him to where he needed to be. He wroked hard with his Grandson Mika, drilling him, tutoring him and working night and day. Eventually he overcame his speech impediment, and became less anxious through therapy and medication. When he was old enough, he applied to officers school and was accepted. He scored relatively high on most of his tests, but only just barely made certain requirements. For instance, he cleared the leadership under duress tests in just barely enough time to make it, and he worried quite a few of his superiors. A small group of them expressed their worry to their higher ups, and the officer core seriously considered failing him. His grandfathers impassioned pleas against such, him being a highly decorated officer and respected veteran, managed to keep his grandson in the core until graduation. As a sort of trade off, he was made the commanding officer of a small BGO guarding and important pass at the Tellosian border. This ensured he would remain an officer, but would not cause deaths in the field if he broke down under duress or was deprived of his medication. Though now it looks like he is going to be battle tested, and his men are soon going to be depending on him to stay alive... a prospect causing him no small amount of anxiety. Other: He has not revealed his condition with any of his men aside from required medical perssonnel. So, he attempts to remain on at least friendly terms with any and all medics who come through the post
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Collie Craster The Long Watch NO-36 was about the most boring spot you could ever find on this planet. There was nothing within a fifty mile radius of this tiny little bunker and everything was grey. The bunker, the mountains, and even the snow, while usually pretty elsewhere, seemed to be dragged down by the saturation of grey here to look dull. Overall this place wasn't the greatest for the romantic at heart, might even border the absolute last place someone like that would want to be. There wasn't anything attractive or redeeming here... but the people here came close, at least that's how Columbine looked at it. Everyone station here were so vastly different, yet they could all bond over a strange underlying truth. They were all outcasts in one way or another. Sure, some might deny it but Collie always believed that they were just putting on mask. Just like her in a way. This bonding could just be the natural squad camaraderie that a person would feel, but these people seemed oddly more real than that. Best example was the changing of the guard between PVT. Webley, Cal as he preferred to go by, and PFC. Rose. Collie had been lost in her book, letting herself get whisked away in the romantic western of the Mysterious Rider, before the chilly voice of Cal interrupted the earlier quaint silence of the bunker. Collie peeled her eyes from her book and watched in covert as she saw the exchange happen. For a man who had just spent hours outside in the cold, he certainly found that smile easy... Collie smirked as she watched Cal step away from Esther. Her peaking gaze adjusted and settled over to the seemingly perplexed Esther as that woman watched the man wander off before she too did the same. Perhaps it was the book or maybe she wanted to get a rise out of the poor PVT, but Collie couldn't let that go. Collie leaned slightly in her chair and listened carefully to make sure Esther was out of her shot before turned back to the PVT. and announced her prognosis. "Awww... Cal, I didn't know you fancied Esther like that." Collie leaned back and stared dreamily up at the ceiling for a second before turning back the the PVT. "You should take a chance on her. I'll even let you two wander off for a little R&R. Doctor's orders." Collie said with a wink before she got up and left before the man had time to protest. Besides, she had other, more important, things to do than pander bunker romance, but she'll make a note of that for later. -- Lieutenant Mika Delouse was the best living example of a caricature that Collie had ever known, a CO with the nerves of a fresh-faced greenhorn. That was probably his reason for being ousted from everywhere else, but that was probably for the best. Collie had seen combat and while she experienced a different kind of stress than her COs, she knew they bore a heavy weight. LT. Delouse is probably the worst person for that kind of responsibility. Not to bag on the man or anything as Mika is a sweetheart once you get to know him, but the military was one of the worst places for people like that. They get chewed up and spat out by friend or foe, so you either have to tough up or get ran over. Collie was a sweetheart, at least she believed she was, before she got trampled by the horrors of war. Thankfully, she managed to find her father's strength, but at the cost of her innocence. Maybe that's why she saw to Mika's care as she believed she could preserve the man's innocence, or maybe she was just trying to make sure she could survive till the end of her draft requirement. It was complicated. Collie headed straight to the storage room as that was probably the most isolated you could get in this bunker. She had only just entered the center atrium of the bunker before she could hear the hushed stutterings of a mad man. Collie hastened her pace and slipped into the storage room to counsel the stammering CO before anyone could hear him. "Hey, hey! Shh-shh-shh!" Collie said under her breath as she approached the LT and placed her hands on the man's arms, gently running her hands up and down the man's upper arms as she guided him to sit down on a stack of wooden crates. "I'm here. I'm here. Deep breaths." Collie instructed as she stepped away and pulled a half filled water barrel closer to the LT before taking a sit on it. In all honesty, Collie wasn't sure how to handle the man's situation as she watched the man. Medication helped but there was no way he'd ever be ready for a live combat scenario especially considering the reality where one of his rebellious subordinates can give him enough trouble to stammer like that. "Relax. Focus on my voice. Let yourself be carried away from whatever is you were thinking." Collie spoke softly trying to reenact something her mother did for her when she was just a kid. It always helped her when she was angry or sad so why not use it here. "Remember deep breaths. In and out. In and out." Collie began taking noisy deep breaths too trying to set a rhythm for the man to follow. After a few cycles she stopped and delicately asked, "Alright. Stay relaxed, deep breaths if you have to, but tell me what's wrong?"
Corporal Columbine "Collie" Craster Height: 5'6" Weight: 127 lbs. Age: 22 Years Gear: Primary: Short-range rifle with semi-auto, burst, and full auto modes. Secondary: Standard Issue Archimedes PDP Mark II Knife: Standard Issue Archimedes “Serpent” Combat Knife Mark III Fluid Resuscitation IV fluids and tubing. The amount will depend on the length of mission. Normal Saline/Sodium Chloride, Hetastarch/Hextend, and Lactated Ringers(LR) are usually carried. 18, 16, and 14 gauge IV catheters. FAST 1 intraosseous infusion kit. The FAST 1 is a quick way to administer fluids when peripheral and external jugular venous access is unavailable due to massive blood loss, burns, or loss of limbs. Hemorrhage (blood loss) Control CAT, SOFT-T or improvised tourniquets. Tourniquets are used for the care under fire phase of tactical combat casualty care, to stop massive life-threatening hemorrhage. Emergency Trauma Bandages, a newer version of the first aid pressure dressing. Kerlix gauze, for stopping hemorrhage, or creating a bulky dressing. Hemostatic agents, such as Celox, Hemcon bandages, and others. Some hemostatic agents are controversial due to their thermodynamic nature, which causes collateral damage if the user is not properly trained. Airway Management 14 gauge catheter, at least 3.25 inches long, for needle chest decompression. Asherman chest seal, Bolin chest seal or Hyfin chest seal, as an occlusive dressing for sucking chest wounds. Nasopharyngeal Airway (NPA)w/surgilube or "nasal trumpet." This flexible tube secures a nasal airway when the casualty does not have, or may lose their ability to keep their own airway open. Contraindicated by signs of skull fracture. Oropharyngeal Airway, a hard "J" shaped plastic device that secures an oral airway, and can also be used to keep the teeth open for a more permanent airway device. King LTD, a simple tube airway with an inflatable cuff to create a sealed airway. Combitube, like a King LTD, but designed to be able to function almost no matter how the tube is placed due to the dual lumen tube design. Surgical Cricothyrotomy kit. Many different styles and kits exist, the choice is up to the individual medic's supply or preference. The most simple is a scalpel to open an airway, and to use an NPA to keep the airway patent. Assorted Equipment Hand Sanitizer Nitrile gloves Alcohol or Providine/Iodine swabs Cravats (muslin bandages) Assorted gauze bandages Band-Aids Assorted sizes of tape Coban, a stretchy, self clinging wrap Ace Bandages Assorted hypodermic needles and syringes Combat Casualty Card SAM Splint—a flexible, reusable splint with a metal core covered in closed cell foam. Water Jel burn dressing Small sharps shuttle Trauma Shears Safety pins Battlefield Medicine "Omni-Gel", a combination of stem cells and nano-machines in a gel-like paste to be slathered onto wounds and burns to hasten recovery of damaged tissues. Morphine Antibiotics Narcan, a narcotics antagonist, to counter morphine's respiratory-depressing effects. Phenergan, an anti-nausea treatment, which also increases the pain-reducing effects of morphine. Epi-pen, epinephrine in an auto injecting "pen" to counter anaphylactic (severe allergic) reactions. A combat medic is generally expected to care for the needs of the soldiers in his group, including their everyday ailments. A medic will usually carry a small amount of what are referred to as "snivel" or "sick call meds." These are common over-the-counter medications that do not require a prescription. acetaminophen (Tylenol), anti-pyretic and pain reducer. Naproxen and ibuprofen, different NSAIDs which reduce pain and inflammation. Diphenhydramine (Benadryl), an antihistamine with a sedative side effect. Pseudoephedrine, a nasal decongestant. Guaifenesin, an expectorant. Loperamide (Imodium AD) an anti-diarrheal agent. Pepto Bismol tablets, to settle upset stomachs, treat diarrhea, and heartburn. Colace (docusate sodium), a medium strength stool softener. EHCS: Personality: Collie is best summed by saying she has a rough exterior but on the inside, she is soft and vulnerable. Circumstance and her present situation has demanded she grew tough and every since joining the military she has steeled herself to a lot of things. First impressions will feel like she is cold and maybe a bit harsh, preferring to maintain a professional doctor-patient relationship, but she is pretty quick to open up if she feels comfortable with someone as she yearns for real relationships with people. Secretly, she often gets lost in old romance novels. For the most part, she can be counted upon to stitch someone up in an open fire fight and will not hesitate in tense situations, though her temperament under distress will cause her to be quite short and pushy with others. It is usually after battle, especially after losing a comrade under her watch, that she bears her burden but only behind closed doors. She is afraid of being 'discounted' or an outsider due to her being a female and will do her very best to appear tough and 'one of the guys'. Bio: Collie's father was a military man, but her mother was just a house wife. Together, they bore four children: three boys and the youngest, one girl. As the boys grew up, they all aspired and took after their father while the girl, Collie ended up taking after her mother, despite the abundance of men in the house. Collie's father was a "desk" officer at this point and they ended up transferring from base to base with even a few occasions of leaving one base while under fire, but such is the life in Interum. So for the most part, the Craster's were pretty normal all things considered... As the boys grew older, they all eagerly shipped off for the military at eighteen. Tragically, the two oldest brothers ended up dying while during separate tours of battle. Collie's slightly older brother, Mark, is still living and surprisingly, still serving in the military as a gunnery chief for an armored battalion. When Collie turned eighteen, she did not eagerly ship off for the military and instead pursued academics, heading off to college to study medicine. Her ambition was to be a family physician but right as she just getting started in her studies, she got drafted in the Interum military, but such is the life in Interum... The only courtesy Collie got was the military at least recognize her desire for medicine and since they needed combat medics, they plugged her into the basic for that discipline. She came out of basic and was immediately thrown into combat. The first year was hell and the softer Collie, who took after her mother, could barely stomach it all. She managed, though, probably thanks to something on her father's side. Fast forward about a year and half and Collie is pretty comfortable right now. She might hate it, sure, but she knows what to expect. Well, it was around this time that she was transferred to a unit that had a CO, who Collie could describe as "The Biggest Dickhead the nation of Interum had ever seen". Under this CO, Collie felt mistrusted, abused, threatened, and so on. Whatever went wrong was on her, it seemed. She hated that man and begged to be transferred out, but was always denied. Well, during a tour under this CO, said CO ended up wounded with what a few eyewitnesses claimed as a pretty light non-fatal type of hit. Collie ran over to treat the man and she claimed, that he continued his spiteful talk, even smacked her for an accidental poke. Eyewitnesses claim not to have seen it, but it happened and Collie claimed it added a lot of unnecessary stress. The CO ended up dying from that seemingly light wound and Collie was left with her hands red. There was a whole process of court-martials and hearings and so on. Did Collie mean to kill the CO, who surprisingly was on everyone else's good side, or did she just end up messing up under duress? The court never ended up deciding but they still had to do something so they shipped Collie off to the Interum-Tellosia border to shove the problem 'under the rug' so to speak. Other: If Collie likes you, she'll let you in on her 'medical reserves' stash. She has chewing tobacco, candy, and even alcohol that she would kindly 'lose' for you.
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Lieutenant Mika Delouse Mika was about to try and go find the medic himself when his angel of a savior arrived. She shushed him first, apparently in all his mumbling he'd been louder than he thought. He wanted to respond then, tell her he was sorry for being to loud and acting like a child and he needs to learn to shut the hell up. That he was the worst excuse of a CO she had probably ever had and that he didn't deserve to command mice, let alone men or her... that she desereved someone competent. Instead all he managed tto stammer out was, "Righ-rrrr-rr-rr-right, s-ss-ssssssorry.", before she began to rub his arms and guide him to sitting on a crate he had pulled over earlier only to abandon it in order to pace anxiously. She sat him down and pulled up her own 'chair' barrel before looking at him with... a look of worry on her face. She spoke softly too him, "Focus on my voice. Let yourself be carried away from whatever it is to were thinking"' it would have been hard for him to focus on much else, no one else could talk to him like that... and christ did he need it. Sure the words were what you would tell an unruly child throwing a fit, but he ignored the words and focused on the soft, kind tone in her voice. He stopped rapidly breathing, slowing it down as he started to take deep breaths as was suggested, she calmed him down quickly enough, "tell me what's wrong", he exhaled slowly before answering, swearing to keep his cool, "I-its ffffucking O'C-c-c-cccconnor... h-h-he has no re-re-r-respect for authori-thority. He won't stop f-fucking antagonizing me... i-i-it-its ssss-ss-s-setting me on edge, getting me anxious a-and panicky like...", he shook his hands as if to illustrate his current condition, ""th-this! Y-y-you g-g-go-gotta help me Collie you g-g-gotta... I c-ccc-can't focus an-and my mmm-m-meds aren't eno-nough...", he wasn't sure why he could say 'Collie' without stuttering... well maybe he did but that hardly mattered. He looked up at her, trying his best to not look like a stuttering wreck and a worthless officer. She was the only one who ever saw him like this and she had never criticized him for it or gotten mad or frustrated with him, making her the best emdic he had ever met in his book. Of course, that didn't mean he wanted to look like a wreck in front of her or was willing to look incompetent... if anything he wanted to look more like an officer in her presence not less. He wanted her to trust him, to think he could be a real officer, to... he hardly knew her but he wanted her to like him, even in the few months he had known her she had made things a whole lot easier, always ready to help him and he couldn't ever thak her enough. He pushed it out of his mind, because he considered his thoughts innapropriate for a superior officer to have about a subordinate, but he couldn't deny his feelings towards the medic... not that he could tell her, the worthless man he was...
Lieutenant Mika Delouse (far left image) Height: 5'9 Weight: 164 lb. Age: 24 Gear: Primary- M3 Abrams Carbine Secondary Heavy pistol meant for a combiation of stopping power and recoil compensation Knife- Serpent MK3 EHCS (Combat officer model) Personality: Mika Delouse is a nervous man, always has been. He had a speech impediment during his youth, most likely as a result of his early trauma. His grandfather worked with th boy to get past it and now he has virtually no stutter except in times of extreme stress or confusion. His anxiety issues are handled through medication, so unless he runs out of pills he is generally calm and concise, if a bit antsy. He has a certain pride to him, having to overcome his anxiety issues and nerves to become a proper officer and points to his proud family lineage as evidence to his skill as a leader. In truth he is an average, and sometimes below average officer, who is nervous about his men, his asignment and unsure of his abilities in real combat. The fact he is a greenhorn does not help this. Bio: Born to civilian parents, the first few years of Mika's life was largely ordinary until right before his 5th birthday. A few days before the family was eating out at a fancier restuarant as a treat, and the quiet young boy was able to be taken to such places. It was their, that a terrorist attack took place. Isari terrorists bombed the restuarant along with quite a few other civilian and goverment institutions, killing thousands of people in the process. In the aftermath, Mika was found amongst the wreckage and bodies still leaving. He appeared to be shell shocked, desperately trying to get his father to get up... to respond to him. After a short time in the hospital for head injuries sustained from both shrapnel and the bombs shockwave, custody was given to his grandfather on his mothers side, a retired veteran of the Interum military, decorated for bravery in the face of certain death. It wasn't long before the hard line military man learned two things about his grand son. First, he was intelligent, extremely so, and a quick thinker. He also discovered he was incredibly anxious, paranoid and had a serious speech impediment. He determined the boy could be an officer like he was, and wanted to get him to where he needed to be. He wroked hard with his Grandson Mika, drilling him, tutoring him and working night and day. Eventually he overcame his speech impediment, and became less anxious through therapy and medication. When he was old enough, he applied to officers school and was accepted. He scored relatively high on most of his tests, but only just barely made certain requirements. For instance, he cleared the leadership under duress tests in just barely enough time to make it, and he worried quite a few of his superiors. A small group of them expressed their worry to their higher ups, and the officer core seriously considered failing him. His grandfathers impassioned pleas against such, him being a highly decorated officer and respected veteran, managed to keep his grandson in the core until graduation. As a sort of trade off, he was made the commanding officer of a small BGO guarding and important pass at the Tellosian border. This ensured he would remain an officer, but would not cause deaths in the field if he broke down under duress or was deprived of his medication. Though now it looks like he is going to be battle tested, and his men are soon going to be depending on him to stay alive... a prospect causing him no small amount of anxiety. Other: He has not revealed his condition with any of his men aside from required medical perssonnel. So, he attempts to remain on at least friendly terms with any and all medics who come through the post
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2nd Lieutenant Yvette Slade The 2nd Lieutenant, suiting up in the standard required dress code, pressed on her designated uniform jacket as she smiled to her reflection in the bathroom mirror. Slade raised the zipper upwards feeling the jacket tighten on her skin, but also feeling pride in what the uniform stood for. It was what she was all about, a hardcore patriot. Rules, discipline, respect, Slade took it all very serious, and her unit knew it either through the deep quick remarks foretelling what it means to be soldier, or the harsh barks in frustration when immaturities occur among O'Connor. But it is always Slade that snaps the stupid out of people, or to pull some back together to composure. Yet her personality was never a cold one, she instead is very much concerned to know her soldiers' thoughts, sensing not everyone has been completely open. She is still trying to figure out her superior, Lieutenant Delouse, yet she rubs off intimidating. Before her transfer to NO-36, Slade had just been rewarded with not only the promotion to 2nd Lieutenant, but she was known as a hero. Slade rescued her team from a nasty fate, especially her squad leader who could have had his brains blasted before his troops. Yet, now she's here, its puzzling why, a undeniably dedicated soldier, but Slade's a big believer in everything happening for a reason. Slade marched into the commons area. Even her pure walk had a swagger in it, confidence but not in any sort of self-absorbed manner. She was not going to lie, her life lately has been boring, if only there were some kind of shooting range. Now she will just have to settle with the CD player she managed to bring along with her. It was set on the couch where she walked towards it, popping in one of her favorite discs, Rock and Roll, Slade still loved it ever since her rebellious anarchist teen days. She made sure to keep it on a low volume however in order to not be disruptive with the sound playing through the speakers of the machine. Right beside her was Private Webley, casually playing pool by himself. He was not on any bad terms with Slade. "Private Webley," she only used titles and often referred to people by their last names. "Finish your shift, eh?" Once given an acceptable answer, Slade nodded her head and took a seat on the couch. "Pool, would join, if I weren't so inclined to be so bad at the game. Would say I'm more of your darts type of girl, or even chess." It was small talk, small talk bored her though. But she supposed it was a way to start a conversation. "Hey, how do you feel about seeing some action?" She chuckled softly, "Yeah, that's if we'll see any action. Don't worry, you're 2nd Lieutenant is going to keep you safe." This was an example of Slade's friendliness and warm personality. This showed the signs that she wasn't all that too intimating or strict, but in fact very open- a good leader.
2nd Lieutenant Yvette Slade "I don't do this for the gore, the gain, or the glory. I do this because there are prices to pay for people I love. And those I love are arms and shoulders right besides me in the gripping heat of battle. I do this for my brothers and sisters. We march together. We fall together." Name Yvette Slade Gender Female Age 21 For a 2nd Lieutenant, she's pretty young in physical years, yet with the type of state of mind she has, bringing the type of maturity and discipline she needs. Time is all but a number to her, because what matters to Yvette is skill, experience, and passion. Being doubted because of age is one way to get under Yvette's skin. But she's proud of the progress she has made, humble to be an inspiration to young recruits. Gender Female Height 5'2 Yvette is considered below average height for her age, thus making her quite short. Yet, she strives to diminish the importance of height within the battlefield. Does being short bring along insecurity? Not even a little bit. In fact, Yvette uses what other may consider a disadvantage in her favor by her will to better dodge in close combat, proving those who doubted her wrong. Weight 115 lbs. Yvette is considered thin by her stature, and though she is comprised of a health amount of muscle, she is still very skinny. However with this too, she intends to make the odds in her favor by understanding the heavy weight of an EFCS. But that is when she is equipped with armor, which is more times than without it. However, in such circumstances where she is out of her EFCS, she must rely on speed rather than the strength she has little of compared to enemies much heavier than her. Gear Omega Allegiance Repeater Carbon Void Shooter Phantomstrike Slicer EHCS The Sprinter- The suit gets its name due to its ability to provide protection, speed, and agility to its wearer. Regarded moreover as a lightweight piece of armor. Personality If there's one thing to know about Yvette so far, she breaks standards. Age, height, weight, let those physical things be below average because it deems itself irrelevant when it comes to the individual she's grown to be. Yvette did not become 2nd Lieutenant for gain, glory, or even family traditions. She's a soldier because it is her addiction. But its the addiction that births talent, and through talent comes the type of passion Yvette needs to act as her fuel to sustain her journey and bring her to the destiny she was met to uphold. So, yes, she takes the job very serious, with formalities being very necessary, for most of the time. Because it is the title of 2nd Lieutenant that defines her very next days as she stands responsibility for each life she commands under her superior. Yvette does not love the military because she loves death, war, or the rush of blood thirsty temptations to seek vengeance beyond justice. She treasures the camaraderie, the sake she can have a family she is willing to die for. And though she is blunt, harsh, and sometimes the perfect drill sergeant, Yvette does not hide a single feeling, neither will she ever be described with the word cold. Her emotions are infectious, and usually guiding the atmosphere of those surrounding her. At the end of the day, Yvette may say cruel words, but its out of protection or to snap a soldier back in his or hers right mind, especially if they cower or lose themselves in anxiety. Though, Yvette does enjoy blowing steam off and partying within reason, she's a lively woman, everyone knows it. And it is because of her emotions and the words that come with them, that she owes her success to. If you have something to get off of your chest, Yvette's the one to see, unless you're a deserter. Yvette hates deserters. As to where she is for her morality. Well, Yvette is the one to make hard decisions, and her judgment is based on what is best for the group, however even more than that, what is best for the military. Yet, she remembers she is the second-in-command, the leader has the first say so. Well, she ever back down on her superior, only in extreme cases and not in the way of a traitor. Bio: Before the military, Yvette was a criminal. It was in her juvenile years, a rebellious teen confused and deluded enough to find comfort in the injustice and selfish among things. But she did not have anyone in her life to be inspired by. It was herself making wrong decisions at the time. Her father was imprisoned for desertion and her mother was married to a prisoner, just because of that being true, she suffocated Yvette in strict regulations and rules so her daughter would never end up there. This eventually caused Yvette to runaway and accompany kids her age that posed as vandals. Yvette and the group recklessly spattered graffiti here and there, sabotaging the property of police officers and authorities, believing they could be some kind of anarchists group by defeating the oppressive superiors, as if anarchy could be freedom. The more they vandalized, the more destructive they became, like their appetite grew stronger with each act. They were finally arrested after the teens turned to pyromania. After so, Yvette served time in juvenile detention, but soon a rising program to take delinquent juveniles and raise them up to be disciplined soldiers became an option for Yvette. She took it, figured there is more to life than sitting in room and thinking hard and long about the wrong choices she made. And she also wanted to make her mother proud, finally understanding though the woman was unbearable at times, she was trying to protect her daughter from a path she would regret. But she was hesitant, her father was a coward, he ran, the military reminded Yvette of that. Yet, she had chance to prove herself different.Once enlisted into the program, Yvette felt as if she finally discovered her purpose in life, and she was not going to let anything get in her way from pursuing it. Though Yvette had an earlier stab at climbing up the ranks, her passion far exceeded any head start. Yvette was promoted to 2nd Lieutenant when rogue forces ambushed Yvette's unit, taking them prisoner. It was unknown who they were, but there was one thing of no mysterious, they hated her people. Taken captive, they lined the troops up on their knees and the squad leader was presented in the front of them with a gun to his head. But the terrorists were not going to shoot him, one of them had to. And if they didn't, all of them die. But it was her who could not see the squad die for one person, surely even their leader could agree on such decision. She gripped the weapon given, yet shooting her superior was not on agenda. Yvette grappled the leading terrorist in a choke hold with the gun to his head, swiftly tossing a knife she snapped off of the enemy to her leader so he cut the ties from his hands. Yvette use the man as a shield as she precisely pounded bullets to create death blows. By the end of it, there were a few survivors, but who knows where they could be if she complied with the enemy. It was a risky move, she could of gotten all of them slaughter easily. But without that movement, they very well could have been anyways. She became known as a hero. After the promotion, she was transferred to NO-36, where she now starts a new chapter in her life.
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Pvt. Callum Webley Cal was more than a little unnerved. First, he had the most awkward conversation with Esther. Then, the new medic decide to fuck with him. "You should take a chance on her. I'll even let you two wander off for a little R&R. Doctor's orders." "I don-", but she was already gone. "ah, shit." Then the second lieutenant came over to him and started talking. They conversed for awhile. She stated that she liked darts. He nodded. That was how the conversation went. After he had gotten bored with pool, he walked over to indulge in his only talent cooking. As he walked to the meager kitchen in the common, he smiled in spite of himself. He was good at cooking, unlike everything else he did. By the time he was done, he prepared a stellar meal and passed it out to the others. Then, the radio clicked, and his smile dampened. "NO-36, this is Overlord. You have a large Tellosian force heading your way. We have a reinforcement force from the capital heading your way. Prepare yourself."
Name:Callum "Cal" Webley Height:5’ 11” Weight:160 lbs Age: 22 Gear: Rifle: M3 Abrams Sidearm: PDP Mark 2 Knife: Serpent Ubergrenade x2 EHCS: The Archimedes Mark VII “Hound” The “Hound” is so named for its dependability. It has a good balance of armor, targeting assistance , mobility, and stealth. Many consider it to be the smarter, sleeker cousin of the standard Abrams model. The Hound has a shielding system that can be activated for 30 second at a time, requiring five minutes recharge time between each use. Personality:Callum is the very picture of a fresh-faced recruit. He’s unskilled and a bit of a coward. Some may call him an optimist. Most would call him naive. He expects the best of every situation and can be easily devastated when things go wrong. He trusts easily and forms bonds quickly. Bio: Callum was born to soldier parents in a BGO on the border with Ganaria. EO-26 was a well equipped outpost, one that even had other children. When Ganaria attacked, his father was put in charge of evacuating the non-combatants. The attack was repelled, but Callum’s mother was killed. Callum’s father secured a transfer to the frontlines, where he became a decorated officer. When his father told him that he wanted Callum to join the army, he knew there would be no arguing. Due to a huge influx of recruits, Callum was kept in reserves for several years, seeing no action. He was transferred to NO-36 a year ago, where’s he served as a completely decent soldier. Other: Callum has a sweet-tooth and is known for trying to bribe the quartermasters that deliver their monthly supplies to bring him soda.
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SSgt. William Jacobson "Alright boys, we got the word! Strap in and get ready to fly out and save some stupid greenhorns. In a few hours, hope you guys don't get airsick, yea?" Jacobson smirked as the taskforce LT came jogging up the ramp as it began to rise up, sealing the belly of the drop ship and he moved up to the cockpit and vanished from sight. Jacobson snorted and crossed his arms over the harness that held him in place inside the dropship, half dozing. They might not get a lot of sleep in the coming days so he would have to get what he could now. He certainly wasn't the only one, either, as most of the grunts and combat support personelle were also sleeping. About the only ones awake were the taskforce LT, and the pilots and crew of the dropship. So the next couple hours should go by relatively uneventful, since the Tellosian's airforce should not have been anywhere in range yet. After all, none of the folks running the observation had noted any unusual risk in moving the taskforce by air, and they had been reliable before, so he was not concerned with sleeping a bit. Besides, not like he would be able to do much on an unarmed dropship. Several hours later... Jacobson awoke to the blaring alarms of the dropship having picked up on Tellosian fast movers. The Staff Sergeant scowled, any sleepiness that was in his mind already gone as combat instincts kicked in. There was a lot of panic, bitching about why they hadn't gotten any sort of escort out here, all sorts of praying, questioning, and begging to their gods of choice that they somehow live through this attack on the dropship. Jacobson kept his composure, helping those around him calm down as well. Panic and fear wouldn't help at all, and wouldn't change anything in the grand scheme of things. He did cover his left hand, which was shaking from the memory of the last time he had been shot down out of the sky. It was something he had never wanted to repeat, which included flying, let alone getting shot down again. Leave it to the Commonwealth to come up with some method of being hyper effective at shooting down fast movers and anything slower then that. The LT came over the dropship's comm, broadcasting to the entire Taskforce in the process. "Brace for evasive maneuvers gentleman!" The Dropship slammed down in a steep dive angle which, if it wasn't for the proper securing of the equipment, would have probably killed a fair number of people in the dropship from flying equipment becoming missile hazards. Then they slammed upwards into a steep up angle, trying to likely throw off a fast mover on their tail. Clearly, it didn't work, as a missile or some other ordinance slammed into the bay door of the dropship, blowing it to pieces and sending quite a few men screaming to their deaths as the dropship went into a death spiral. Jacobson screwed his eyes shut, hearing people vomit and scream as the LT went barreling by, screaming as follow on hits from autocannons tore the cockpit to pieces, sending their fearless leader screaming into the frigid beyond. Jacobson had, thank God, chosen a sturdy seat and was still hanging in there when the Dropship slammed into the ground, and as he heard the explosions the numerous concussive waves knocked the Staff Sergeant unconscious for the rest of the landing. Ironically, going limp saved him as those who braced broke limbs and couldn't save themselves as the dropship tore itself apart. From NO-36, one could clearly see the fireball that was the dropship come screaming in and fall out of sight before explosions could be heard. To those that knew, that was their reinforcements that just went up in flames. "God... Anyone left alive, respond!" The frigid silence was all the response he got. "Damn it, really? Either God hates me and refuses to let me die, or loves me and refuses to let me die. I have no idea which yet..." Jacobson groaned and cut the ties on his harness loose, dropping him down onto the deck of the dropship. Checking himself, he was unharmed. That was helpful, seems his EHCS was intact too. No gear damage, so he wasn't concerned. But he had to grab some of this gear before the whole wreck went up in flames. Or the fast movers came around to make sure nothing would survive even if the landing didn't kill them. Grabbing a bloody supply bag, he emptied the majority of the contents. Mostly stuff that would not be priority in reinforcing the NO-36. Assuming it was still there, those fast movers might have obliterated it. Well, he would freeze to death, starve, or otherwise not make it back to civilization. None of those were good options, to say the least, so as he finished loading some landmines that were still stable, sensors and other miscellaneous gear that his personal tool kit didn't cover before bailing out of the dropship and thanking Ares Corporation that the Field Survival EHCS was designed for this kind of extreme climate. Any extreme, really. "Have to focus, NO-36 should be that way..." Jacobson snarled under his helmet and pushed through the snow. Just as he was out of sight of the dropship he heard the scream of missiles and threw himself down, watching the missiles dart overhead and fly into the ruined dropship and send the entire thing into a flaming pillar of debris and corpses. Jacobson muttered a curse and heaved himself out of the snow, wading out of the deeper drift he had thrown himself into as he continued moving towards NO-36. The brief included a radio channel, and backup, that should be what the base was using. So, much to his chagrin, he had to open up communications personally as he adjusted the weight on his shoulders and kept moving through the snow, hoping to raise someone before he was shot at by a perimeter guard. "NO-36, come in. This is Staff Sergeant Jacobson, Senior NCO of the relief taskforce. Dropship is shot down, continuing on foot. Will be in visual range momentarily. Respond, over."
Staff Sergeant William Jacobson NO-36 Emergency Reinforcement Team Detached from Combat Engineering Corp Height: 5'9" Weight: 161lbs Age: 39 Gear: The Ares ARC-14 is the current standard in the military carbine market, and for what is considered good reason. With the compact nature, it does not hinder the operator's movement but still allows for the punch and operational considerations for a full assault rifle. While it is chambered in a slightly weaker cartridge than standard rifles and has a slightly lower overall ROF, the weapon's slower ROF is seen as an advantage by some, since it forces operators to maintain focus and place shots more carefully than with a full auto blaze of glory. A family Heirloom, passed on from father, upon him growing too old to serve in the military, to the son as he progresses or joins the military lifestyle, one that manages to still have a place on the battlefield. What it lacks in technological sophistication it makes up for in sheer reliability and raw stopping power, chambered well above what most sidearms, and even some long arms, might normally use. It also kicks like a mule out of EHCS and still noticeably so when wearing the combat armor. Heavily modified to the point that the original form and make is long since gone, and there are scattered identifying parts that make figuring out its original make and model nigh impossible for anyone outside the family. A sturdy, no frill combat knife that is balanced for, and to a degree designed to be used as, a throwing weapon. While it lacks the vibro technology that the standard issue knife does, the blade itself is honed to a far sharper degree than the vibro weapon is, providing a far deadlier cut without having to rely on the technology having to charge or, in cases of prolonged use, recharge. Under his EHCS' cloak is a tool bag full of various parts, tools, and devices designed for field engineering works including entrenching positions, laying munitions such as mines or ammo caches, disarming or cutting through hostile fortifications, or even repairing armor and vehicles. Taking such a comprehensive kit prohibits him from normally carrying large amounts of other ordinance outside of Jacobson's normal weapons so he has to either have supplies on hand, or improvise with what the man can find in the field, to provide effective work. Normally, neither are particular issues, but there is a time and place for everything to go wrong. EHCS: Mk. VII Ares Field Survival EHCS Personality: Staff Sergeant Jacobson comes from a long, long family history of soldiers and combat support personnel and it often shows in his demeanor and actions. He has a rock solid certainty in his actions and reactions to problems that can be infectious, providing a sometimes desperately needed air of calm and control over chaotic battlefield situations. This tends to be a double edged blade, though, as he often clashes more harshly with rookies and inexperienced allies due to his lack of tolerance for mistake and bumbling about in situations that demand nothing but perfect focus which, in his opinion, is any combat situation. He has no problem voicing his opinion, perhaps a reason he has not advanced as far as most of his family usually does, and he makes sure that anyone he is dealing with is under no disillusion as to what he thinks about them. Off the field he is approachable enough and even willing to teach others a few tricks, but he is often unnervingly silent, staring off with an often all too familiar thousand yard stare towards enemy positions, waiting for the next time combat called upon him. Bio: Born in the capitol city of Interum, like the rest of his family, William Jacobson was raised as a soldier might be trained in the barracks. As in, very roughly and with very high expectations. While his father was deployed, his uncle would raise him much like a drill sergeant would, and the boy would spend much of his childhood learning to fight and work a battlefield to his advantage than he did playing games. His uncle, being a retiree of the Engineering Corp, naturally pushed the young boy in that direction, pleased with his natural aptitude in the technical challenges the older man would routinely put in front of him. From bypassing increasingly impossible positions to making open targets less so, and everything in between, William proved that he would make a fine engineer should the time come. Of course, like most members of the Jacobson family, he would volunteer with the Inertian Army as soon as he was old enough to do so, continuing the legacy of Jacobsons within the Army. Coupled with aptitude scores and some quiet words from his Uncle, William was admitted into advanced training as an Engineer after basic training was accomplished, where he would excel at operating in the field and providing on the spot workarounds and emergency repairs instead of being a reserve element preparing longer term positions. So he would find himself initially deployed against the Isari Empire and their guerrilla combat tactics where holding long term positions would only be wasted time against such fluid opposing forces. His short term craftsmanship in preparing sudden positions against attacks with little warning would create several decisive victories that helped solidify faltering portions of the front against the Isarian Army, although he would never receive any sort of credit or recognition for his activities. Instead he would find himself, over the next twenty or so years, rotating from front to front with little rest in between them, creating an increasingly scarred, hardened soldier that could afford himself less and less rest in fear of breaking otherwise. Jacobson was finally slated for a break of sorts, being assigned to the same advanced school for training future Engineering Corp selectees when the sudden invasion by the Tellosian Army occured. Instead of a well deserved, and vitally needed rest, Staff Sergeant Jacobson was hand picked as a second in command of the emergency response forces moving to push off the Tellosian forces. While en route, word of the massive force moving in on the otherwise useless NO-36 post was discovered and the team he was part of was rerouted to reinforce and prepare the place, likely full of green lads and fuck up veterans that had nowhere else the Army could throw them off to wait out the rest of their term with the Army. It was about that point, almost within visual range of NO-36 that his transport was shot out from underneath him and killed everyone on board. Except for Staff Sergeant Jacobson, who would be forced to grab as much as he could carry outside his own supplies and march the rest of the way to NO-36, and towards what was likely his last stand. Other: William's father, a Captain in the logistics corp, has been puppeteering his son's constant deployments against hostile forces without rest, with the intent of either forging a war hero or breaking the man. Whichever came first.
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Private First Class Esther Rose Esther was humming the Agni Parthene chant to herself. She could not hear her own humming over the howling wind, but it kept her mind focused, nonetheless. The vibrations in her throat were sufficient. Her knees were propped, and she was taking steady breaths, making sure she could feel her heart pumping properly in her chest. A sound crackled through the roaring wind. Esther ceased her humming, and her body suddenly stiffened from the vibration with her skin tingling from an alertness. She quickly grabbed her hammer and stood up. As she got on her feet, her dazed eyes quickly narrowed in on a large fire shooting through the vacant, wintery sky. Her mouth fell slightly ajar, studying the information in front of her. As her lips touched each other, a small smile curled on their tips. She reached for her communications device and pulled it close to her face, "NO-36, this is P'ivate Fuhst Class Wose. There is an unidentified object falling th'ough the sky seve'al miles f'om the NO-36 post. Ovuh," she rested her hand carefully from her face, waiting for a response. Her eyes continued to watch as the object pierced through the wintery atmosphere. It was a fallen ship, and it looked morbidly beautiful passing away--at least from Esther's view. She tilted her head, reminiscing her time in Evoria. Fireworks were quite a sensation in Evoria during holiday and festival times. As a child, she always made sure to be on her best behavior during such times so her parents would take her to see the fireworks when they did occur. Her body relaxed. There really was not much she could do for the fallen ship but hope it was the enemy's. She let out a breath, and this time, she didn't have to be good to see the fireworks in the sky. Esther celebrated the small victory in her head as the fire sailed out of her eyesight. The sky became black and desolate, again. The howling of the wind became more apparent as the visual stimuli disappeared. Esther played the memory of the fallen ship over and over in her mind. It was the most exciting thing she had seen while stationed at NO-36. It was even more exciting than when their last medic went crazy. Her eyes scanned the sky once more. Her heart was fluttering lightly grasping onto what had just happened. She was searching for a trail of smoke, but the conditions were so damn wintery, there was nothing. A heavy weight of disappointment landed on her shoulders. Her head turned to look at her communication device. No one had responded, yet. She glared at the device, scoffing in her suit. At least, she actually got to see it. Everyone else definitely missed one hell of a show, as short and sweet as it was. Her eyes darted back at the stark sky, studying the positions and angles she recollected seeing the ship fall. Hmmm... I wonder, she thought to herself. Her eyes narrowing as she shifted her weight onto her right leg.
Private First Class (Demolitions/Heavy Weapons Expert) Esther Rose Height: 5’8 3/4th" Weight: 125 Pounds Age: 23 Gear: The Standard M3 Abrams Vulcan War Hammer S2 It never jams! ] The Standard Archimedes “Serpent” Combat Knife Mark III EHCS: Personality: The loner disposition suits Private First Class Esther Rose fashionably well. She loves the shadows and seems to mimic their silence quite justifiably (perhaps a survival instinct). Her voice is small and her opinions in social situations find her riding the fence more than often as she has the ability to see the dying grass on both sides. She is an innocent cynic with a twisted sense of humor, but in her line of work, it’s difficult not to be friends with the darkness. Such are the reasons she prefers to keep a wall between her teammates and her. However, having a collectivist heart, she is willing to self-sacrifice anything for her teammates, including death, and on the field, her duties clearly and always come before her disposition. Biography: Esther Rose was born in a prosperous city of the peaceful Evoria. Her father was a beneficial and influential priest to the unfortunately dying parish, Saint George Orthodox Church. Her mother was a traditional woman who spent majority of her time taking care of Esther and the household. Due to complications at birth, Esther’s mother was unable to bear any further children. Esther was craftily homeschooled through childhood—as her father abhorred the public systems of teaching and anything considered private was much too pricey for the family. Considering the conditions of the parish, Esther’s family was not monetarily wealthy. Of course, due to theological ideology and philosophical studies, the Rose family never thought of themselves as poor (especially, having the luxury of dwelling in such a well-to-do city). In fact, Esther used the most unique objects to build masterpieces and fulfill her desire to have things and such. There was always quick fix for anything they were lacking, given the right creativity, except of course, for food. As much as her father wanted a son (especially, to have serve behind the altar with him), he was thankful to the Godhead that his daughter did not need to consume as much food as a son would have. In return for his thankfulness, his family was thankful he would never be drafted into the war due to his title as a priest. It was because of her father being a priest that Esther was raised so strictly in the Church. She was taught not to want and that she lacked nothing. She was taught to be content with what she had and to make the most of it. This was a fairly easy concept for her to grasp due to her family’s position in society. For the most part, Esther was content except for one thing. She was rather envious of the boys and men who could go behind the altar during Church services. There was always something ominous about the male gender she could not shake from her mind. This mindset became more than just a toying emotion but eventually an obsession. In more than one way, she resented the traditional female role and looked for an escape from becoming her mother; and being the bright and innovative girl, her mother and father raised her to be, she looked beyond the borders of her country and into the country of Interum. At the age of eighteen, Esther left her family without word and moved to Interum. With her hands finally free to do as she pleased, she enlisted in the Interum Military. Not being a native to Interum, Esther worked her hardest to prove she could be part of their military. For her, there was no going home. Showing that she had quick hands and a highly resourceful mind in learning new technology, she was quickly shoved into the Demolitions/Heavy Weapons Division, and because of her introverted demeanor and rookie-skills, she was a perfect candidate for the BGO NO-36. She gratefully took the position, determined to prove her worth. Other: Esther keeps a black, wool prayer rope on her at all times.
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2nd Lieutenant Yvette Slade Slade sat aside with the meal prepared and cooked by none other than the Private. The rock and roll that continued from the CD player drained out any silence between the two. However, something broke even the sound of the instrumentals, "NO-36, this is Overlord. You have a large Tellosian force heading your way. We have a reinforcement force from the capital heading your way. Prepare yourself." Today's forecast is sprinkled with a Tellosian invasion. So, its concluded, they have declared war on Interum, and now NO-36 is going to war. The second lieutenant cocked her head back over to Webley, barking the orders, "You heard it yourself, Private, prepare yourself." First thing on her agenda, Slade followed her own command given as she strapped into her EHCS, a light-weight piece of armor sacrificing strength and defense for flexibility and speed. If hellfire was coming for her, she was coming for it. After so equipped, she stormed through the halls with her helmet wrapped tightly beneath her fingers. Lieutenant Delouse, where was he? Searching for her superior, Slade then received this message, "NO-36, this is Private First Class Rose. There is an unidentified object falling through the sky several miles from the NO-36 post. Over." Listening to the news pressed stress on Slade, being that had the possibility of being both a good thing or a bad thing, but it all depended on what type of object it was, and who did it belong to. "Private First Class Rose, Second Lieutenant Slade reporting. Overlord just announced Tellosian forces are headed to NO-36, reinforcements are led our way. Do you see any signs of hostiles or auxiliaries? Over." While have given her response, Slade was opening each and every door searching for the Lieutenant and waking others if sleep. Finally upon entering the storage room, she found him, but not just Delouse, Medic Craster. It was unknown to Slade as to why the two were alone and hidden away together, but she knew it was none of her business anyways to question, though she was interested. Slade was also embarrassed for the interruption, but not for long being that doom was lingering over the horizon. "Lieutenant Delouse," she addressed him professionally, "According to Overlord, Telloian forces are coming here to NO-36. I just received report from Private First Class Rose- she stated spotting an unidentified object falling through the sky several miles away. I reacted in response to inform the others." Hence hours later, they then received this call, "NO-36, come in. This is Staff Sergeant Jacobson, Senior NCO of the relief taskforce. Dropship is shot down, continuing on foot. Will be in visual range momentarily. Respond, over." Being that she was with the Lieutenant at this point and that he had heard the same horrifying words she did, Slade humbly allowed him to answer the report, he was the Lieutenant after all. Once he did, she spoke to him, "Lieutenant Delouse, the Staff Sergeant didn't mention any other survivors with him..." It was obvious of that, but Slade could not cope with the thought that she may lose Jacobson, also be it that he was continuing his trip alone and on foot. "What are the possibilities that he may not be a survivor for much longer alone? With your permission I can insure him a safe way back here. Two is better than one." Maybe her choice to aid a lone troop to a targeted outpost was insane, but Jacobson was vital, not only may he have useful intel, but being added to the team, they have more of the chance of surviving themselves. That was her logic to it. Emotionally, knowing that there is another fellow soldier out there possibility hurt or struggling after the crash, she had to take action, so she was sending herself right to Jacobson.
2nd Lieutenant Yvette Slade "I don't do this for the gore, the gain, or the glory. I do this because there are prices to pay for people I love. And those I love are arms and shoulders right besides me in the gripping heat of battle. I do this for my brothers and sisters. We march together. We fall together." Name Yvette Slade Gender Female Age 21 For a 2nd Lieutenant, she's pretty young in physical years, yet with the type of state of mind she has, bringing the type of maturity and discipline she needs. Time is all but a number to her, because what matters to Yvette is skill, experience, and passion. Being doubted because of age is one way to get under Yvette's skin. But she's proud of the progress she has made, humble to be an inspiration to young recruits. Gender Female Height 5'2 Yvette is considered below average height for her age, thus making her quite short. Yet, she strives to diminish the importance of height within the battlefield. Does being short bring along insecurity? Not even a little bit. In fact, Yvette uses what other may consider a disadvantage in her favor by her will to better dodge in close combat, proving those who doubted her wrong. Weight 115 lbs. Yvette is considered thin by her stature, and though she is comprised of a health amount of muscle, she is still very skinny. However with this too, she intends to make the odds in her favor by understanding the heavy weight of an EFCS. But that is when she is equipped with armor, which is more times than without it. However, in such circumstances where she is out of her EFCS, she must rely on speed rather than the strength she has little of compared to enemies much heavier than her. Gear Omega Allegiance Repeater Carbon Void Shooter Phantomstrike Slicer EHCS The Sprinter- The suit gets its name due to its ability to provide protection, speed, and agility to its wearer. Regarded moreover as a lightweight piece of armor. Personality If there's one thing to know about Yvette so far, she breaks standards. Age, height, weight, let those physical things be below average because it deems itself irrelevant when it comes to the individual she's grown to be. Yvette did not become 2nd Lieutenant for gain, glory, or even family traditions. She's a soldier because it is her addiction. But its the addiction that births talent, and through talent comes the type of passion Yvette needs to act as her fuel to sustain her journey and bring her to the destiny she was met to uphold. So, yes, she takes the job very serious, with formalities being very necessary, for most of the time. Because it is the title of 2nd Lieutenant that defines her very next days as she stands responsibility for each life she commands under her superior. Yvette does not love the military because she loves death, war, or the rush of blood thirsty temptations to seek vengeance beyond justice. She treasures the camaraderie, the sake she can have a family she is willing to die for. And though she is blunt, harsh, and sometimes the perfect drill sergeant, Yvette does not hide a single feeling, neither will she ever be described with the word cold. Her emotions are infectious, and usually guiding the atmosphere of those surrounding her. At the end of the day, Yvette may say cruel words, but its out of protection or to snap a soldier back in his or hers right mind, especially if they cower or lose themselves in anxiety. Though, Yvette does enjoy blowing steam off and partying within reason, she's a lively woman, everyone knows it. And it is because of her emotions and the words that come with them, that she owes her success to. If you have something to get off of your chest, Yvette's the one to see, unless you're a deserter. Yvette hates deserters. As to where she is for her morality. Well, Yvette is the one to make hard decisions, and her judgment is based on what is best for the group, however even more than that, what is best for the military. Yet, she remembers she is the second-in-command, the leader has the first say so. Well, she ever back down on her superior, only in extreme cases and not in the way of a traitor. Bio: Before the military, Yvette was a criminal. It was in her juvenile years, a rebellious teen confused and deluded enough to find comfort in the injustice and selfish among things. But she did not have anyone in her life to be inspired by. It was herself making wrong decisions at the time. Her father was imprisoned for desertion and her mother was married to a prisoner, just because of that being true, she suffocated Yvette in strict regulations and rules so her daughter would never end up there. This eventually caused Yvette to runaway and accompany kids her age that posed as vandals. Yvette and the group recklessly spattered graffiti here and there, sabotaging the property of police officers and authorities, believing they could be some kind of anarchists group by defeating the oppressive superiors, as if anarchy could be freedom. The more they vandalized, the more destructive they became, like their appetite grew stronger with each act. They were finally arrested after the teens turned to pyromania. After so, Yvette served time in juvenile detention, but soon a rising program to take delinquent juveniles and raise them up to be disciplined soldiers became an option for Yvette. She took it, figured there is more to life than sitting in room and thinking hard and long about the wrong choices she made. And she also wanted to make her mother proud, finally understanding though the woman was unbearable at times, she was trying to protect her daughter from a path she would regret. But she was hesitant, her father was a coward, he ran, the military reminded Yvette of that. Yet, she had chance to prove herself different.Once enlisted into the program, Yvette felt as if she finally discovered her purpose in life, and she was not going to let anything get in her way from pursuing it. Though Yvette had an earlier stab at climbing up the ranks, her passion far exceeded any head start. Yvette was promoted to 2nd Lieutenant when rogue forces ambushed Yvette's unit, taking them prisoner. It was unknown who they were, but there was one thing of no mysterious, they hated her people. Taken captive, they lined the troops up on their knees and the squad leader was presented in the front of them with a gun to his head. But the terrorists were not going to shoot him, one of them had to. And if they didn't, all of them die. But it was her who could not see the squad die for one person, surely even their leader could agree on such decision. She gripped the weapon given, yet shooting her superior was not on agenda. Yvette grappled the leading terrorist in a choke hold with the gun to his head, swiftly tossing a knife she snapped off of the enemy to her leader so he cut the ties from his hands. Yvette use the man as a shield as she precisely pounded bullets to create death blows. By the end of it, there were a few survivors, but who knows where they could be if she complied with the enemy. It was a risky move, she could of gotten all of them slaughter easily. But without that movement, they very well could have been anyways. She became known as a hero. After the promotion, she was transferred to NO-36, where she now starts a new chapter in her life.
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PFC Kane O'Connor Today just wasn't a good day. D'you know how Kane knew it wasn't a good day? Well, he'd overslept, for one. Normally he didn't give two shits about oversleeping, but today he was due for a routine stores inspection. His own. After being posted to this ragged shithole of a border camp, he'd been put straight in charge of their comms and reconnaissance stores. Binoculars, radio sets, wires, the whole nine yards. Stuff he was trained to take care of, but seriously? Some of the shit here hadn't seen action in, like, a decade. The Interum military still used wired receiver communications sets?! Seriously?! As Kane struggled and hobbled into his uniform, he grumbled and swore to himself. Of all the fucking places in the bloody world he had to get posted to the ass end of nowhere. His fucking luck. Everyone else was definitely already awake and eating. He was always late, not like he cared, but he cared about at least keeping his shit together. With boots tied and uniform prim and proper, he rushed towards the tiny shack they called a cafeteria for breakfast. As he barged in, he caught the tail end of the radio broadcast. Hostiles. A downed allied transport. Shit and double shit. "Fuck. I knew today was gonna be a shit day."
PFC Kane O'Connor 5' 10" 167 lbs 24 years old Gear Primary - The Hyperion model Gauss rifle is a magnetically powered rail gun, capable of launching its rounds through light or medium armour from as far as a mile away. Single shot, semi-automatic. Scope has integrated vision modes, capable of switching between normal, night vision and infra red. Secondary - The M23 machine pistol is a simple, compact machine pistol. Twenty round magazine, integrated silencer. Melee - Seated within the right bracer of his EHCS is a single blade, nanoweave. Able to cut through most light armour and flesh. EHCS: Nemesis Class Scout Armour Nemesis is a take on a lighter form of the original EHCS frame. Intended for recon and scout units, the frame comes with lightweight armour, flexible and durable. The frame's helmet contains a varied amount of vision modes including infra-red, magnetic, low light and magnifications of up to 4x. Each individual lens is keyed into a central HUD system that displays information directly into the user's pupils. Personality: Chipper and headstrong, O'Connor is more or less the smartass of the squad. If he isn't providing tactical coverage with his rifle, he's busy chatting up a storm and annoying everyone's ears off. He likes to make himself known, and isn't above noisy, loud partying or making really really bad jokes to try and lighten a serious situation. Bio: Being the second youngest in the squad isn't lost on O'Connor. His experience in the Interum army was, safe to say, merciless, and being one of the top graduates from scout school has given him a little chip on his shoulder. Before he enlisted, he was a runner. An athlete. Training hard for his high school's track team to maybe, just maybe, run a gold medal to bring up his ailing study scores. His stamina was amongst the best the school had to offer, though his speed was sadly lacking. He made up for it by training every day, keeping himself cheerful by listening to music or cracking jokes to his fellow athletes. Then when his two best friends decided to enlist upon graduating, where else could he go? O'Connor followed right in their footsteps, and proved himself physically to be a pretty good navigator and marksman. After his basic training was through, he was selected to undergo specialist training as a scout and reconnaissance trooper. Obviously he did well in the physical department, but the mental stress slowly made him crack. The task of having to not only plan out a route but navigate it back and forth for one lone patrol, then sit there for roughly ten hours on watch while a friendly squad moved through wasn't something he could handle. Eventually he went AWOL, and was only found a week later, drunk off of cheap booze and spouting nasties to whoever got within range. That was how he ended up at RO-36. A scout nobody wanted, with training that was woefully inadequate for the region. His verdict? Hopefully he'd annoy everyone here so much that he'd end up being sent home. The military life wasn't what he'd expected it to be. Other: -
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Collie Craster The Long Watch II Collie sat quietly and studied the CO while he stumbled through what was bothering him. There was improvement but not much as the man still stuttered. It provided some evidence that it might be psychological but at this point, Collie couldn't be sure. Sadly, she was never able to study medicine in its fullest degree. The military saw to that. They only taught her on how to treat physical wounds and the rest were shoved aside as a 'non-priority', but Collie never liked that outlook. All conditions could be serious and Mika was a prime example of how impactful those other conditions could be. "You improved!" Collie said after the man said his piece, trying to sound encouraging. "But you can do better!" She leaned back and thought about what else she could do to help outside of just sounding supportive, but she couldn't think of anything useful. There wasn't any other medication on hand that she could give him outside of some sedatives, but putting the CO to sleep might not be the best answer. An idea Collie had been tossing around was giving the man Cannabis, seeing as it had a calming effect, but the military would never allow that to be on the supply request. So Collie was stuck with just trying general therapy, which wasn't having as much of an effect as she wanted, but at least there was some noticeable improvement. Collie thought about telling Mika the truth about how she was running out of ideas and that her options were really limited, but she didn't have the heart and it was probably best not to mention it. That was when 2nd LT Slade made an appearance. Collie turned and watched the woman give the two of them a briefing on things. Not good. Things could not have come at a worse time, she turned and eyed Mika, seeing how he would react to the news before quietly departing from the storeroom to make her own preparations. --- Later, news came around that the crashed allied dropship had a survivor inbound. Collie made way straight to the CO and 2nd LT when the news reached her. She had an obligation to see to any injuries in that dropship. Seeing as she was already dressed in her EHCS (excluding the helmet presently), there was no reason why she shouldn't accompany the LT to see to the survivor. She forewent any formalities and got straight to the point. "I recommend I go as the lieutenant's second." She didn't elaborate the reason why she wanted to go but she hoped the two of them would understand. Usually sending someone out on their own isn't recommended anyway.
Corporal Columbine "Collie" Craster Height: 5'6" Weight: 127 lbs. Age: 22 Years Gear: Primary: Short-range rifle with semi-auto, burst, and full auto modes. Secondary: Standard Issue Archimedes PDP Mark II Knife: Standard Issue Archimedes “Serpent” Combat Knife Mark III Fluid Resuscitation IV fluids and tubing. The amount will depend on the length of mission. Normal Saline/Sodium Chloride, Hetastarch/Hextend, and Lactated Ringers(LR) are usually carried. 18, 16, and 14 gauge IV catheters. FAST 1 intraosseous infusion kit. The FAST 1 is a quick way to administer fluids when peripheral and external jugular venous access is unavailable due to massive blood loss, burns, or loss of limbs. Hemorrhage (blood loss) Control CAT, SOFT-T or improvised tourniquets. Tourniquets are used for the care under fire phase of tactical combat casualty care, to stop massive life-threatening hemorrhage. Emergency Trauma Bandages, a newer version of the first aid pressure dressing. Kerlix gauze, for stopping hemorrhage, or creating a bulky dressing. Hemostatic agents, such as Celox, Hemcon bandages, and others. Some hemostatic agents are controversial due to their thermodynamic nature, which causes collateral damage if the user is not properly trained. Airway Management 14 gauge catheter, at least 3.25 inches long, for needle chest decompression. Asherman chest seal, Bolin chest seal or Hyfin chest seal, as an occlusive dressing for sucking chest wounds. Nasopharyngeal Airway (NPA)w/surgilube or "nasal trumpet." This flexible tube secures a nasal airway when the casualty does not have, or may lose their ability to keep their own airway open. Contraindicated by signs of skull fracture. Oropharyngeal Airway, a hard "J" shaped plastic device that secures an oral airway, and can also be used to keep the teeth open for a more permanent airway device. King LTD, a simple tube airway with an inflatable cuff to create a sealed airway. Combitube, like a King LTD, but designed to be able to function almost no matter how the tube is placed due to the dual lumen tube design. Surgical Cricothyrotomy kit. Many different styles and kits exist, the choice is up to the individual medic's supply or preference. The most simple is a scalpel to open an airway, and to use an NPA to keep the airway patent. Assorted Equipment Hand Sanitizer Nitrile gloves Alcohol or Providine/Iodine swabs Cravats (muslin bandages) Assorted gauze bandages Band-Aids Assorted sizes of tape Coban, a stretchy, self clinging wrap Ace Bandages Assorted hypodermic needles and syringes Combat Casualty Card SAM Splint—a flexible, reusable splint with a metal core covered in closed cell foam. Water Jel burn dressing Small sharps shuttle Trauma Shears Safety pins Battlefield Medicine "Omni-Gel", a combination of stem cells and nano-machines in a gel-like paste to be slathered onto wounds and burns to hasten recovery of damaged tissues. Morphine Antibiotics Narcan, a narcotics antagonist, to counter morphine's respiratory-depressing effects. Phenergan, an anti-nausea treatment, which also increases the pain-reducing effects of morphine. Epi-pen, epinephrine in an auto injecting "pen" to counter anaphylactic (severe allergic) reactions. A combat medic is generally expected to care for the needs of the soldiers in his group, including their everyday ailments. A medic will usually carry a small amount of what are referred to as "snivel" or "sick call meds." These are common over-the-counter medications that do not require a prescription. acetaminophen (Tylenol), anti-pyretic and pain reducer. Naproxen and ibuprofen, different NSAIDs which reduce pain and inflammation. Diphenhydramine (Benadryl), an antihistamine with a sedative side effect. Pseudoephedrine, a nasal decongestant. Guaifenesin, an expectorant. Loperamide (Imodium AD) an anti-diarrheal agent. Pepto Bismol tablets, to settle upset stomachs, treat diarrhea, and heartburn. Colace (docusate sodium), a medium strength stool softener. EHCS: Personality: Collie is best summed by saying she has a rough exterior but on the inside, she is soft and vulnerable. Circumstance and her present situation has demanded she grew tough and every since joining the military she has steeled herself to a lot of things. First impressions will feel like she is cold and maybe a bit harsh, preferring to maintain a professional doctor-patient relationship, but she is pretty quick to open up if she feels comfortable with someone as she yearns for real relationships with people. Secretly, she often gets lost in old romance novels. For the most part, she can be counted upon to stitch someone up in an open fire fight and will not hesitate in tense situations, though her temperament under distress will cause her to be quite short and pushy with others. It is usually after battle, especially after losing a comrade under her watch, that she bears her burden but only behind closed doors. She is afraid of being 'discounted' or an outsider due to her being a female and will do her very best to appear tough and 'one of the guys'. Bio: Collie's father was a military man, but her mother was just a house wife. Together, they bore four children: three boys and the youngest, one girl. As the boys grew up, they all aspired and took after their father while the girl, Collie ended up taking after her mother, despite the abundance of men in the house. Collie's father was a "desk" officer at this point and they ended up transferring from base to base with even a few occasions of leaving one base while under fire, but such is the life in Interum. So for the most part, the Craster's were pretty normal all things considered... As the boys grew older, they all eagerly shipped off for the military at eighteen. Tragically, the two oldest brothers ended up dying while during separate tours of battle. Collie's slightly older brother, Mark, is still living and surprisingly, still serving in the military as a gunnery chief for an armored battalion. When Collie turned eighteen, she did not eagerly ship off for the military and instead pursued academics, heading off to college to study medicine. Her ambition was to be a family physician but right as she just getting started in her studies, she got drafted in the Interum military, but such is the life in Interum... The only courtesy Collie got was the military at least recognize her desire for medicine and since they needed combat medics, they plugged her into the basic for that discipline. She came out of basic and was immediately thrown into combat. The first year was hell and the softer Collie, who took after her mother, could barely stomach it all. She managed, though, probably thanks to something on her father's side. Fast forward about a year and half and Collie is pretty comfortable right now. She might hate it, sure, but she knows what to expect. Well, it was around this time that she was transferred to a unit that had a CO, who Collie could describe as "The Biggest Dickhead the nation of Interum had ever seen". Under this CO, Collie felt mistrusted, abused, threatened, and so on. Whatever went wrong was on her, it seemed. She hated that man and begged to be transferred out, but was always denied. Well, during a tour under this CO, said CO ended up wounded with what a few eyewitnesses claimed as a pretty light non-fatal type of hit. Collie ran over to treat the man and she claimed, that he continued his spiteful talk, even smacked her for an accidental poke. Eyewitnesses claim not to have seen it, but it happened and Collie claimed it added a lot of unnecessary stress. The CO ended up dying from that seemingly light wound and Collie was left with her hands red. There was a whole process of court-martials and hearings and so on. Did Collie mean to kill the CO, who surprisingly was on everyone else's good side, or did she just end up messing up under duress? The court never ended up deciding but they still had to do something so they shipped Collie off to the Interum-Tellosia border to shove the problem 'under the rug' so to speak. Other: If Collie likes you, she'll let you in on her 'medical reserves' stash. She has chewing tobacco, candy, and even alcohol that she would kindly 'lose' for you.
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Lieutenant Mika Delouse Mika smiled at the medics modest praise of his speech improvements, blushing lightly as it was thanks to her, "Th-th-thaank you Collie, i-it is laregely be-bbbe-because of y-y-yyyou... I-", he stopped himslef, not sure what he had been about to say... and was afraid to say it. Before he could begina again his second LT entered the storage room. At first he freaked, "L-l-lieute-tenant Slade I-*clears throat*- Corporal C-crast and I were-", she cut him off with her report. As she gave her report all the color from Mika's face drained. His eyes widened and he had to fight to not let his jaw drop. He almost started shaking, but managed to pull himself together. stamding bolt upright. "Lieu-lieu-lieut-tttt-tenant S-slade... g-gather th-the s-s-sss-squad f-ffff-f-ff-f-to meet ans d-d-ddd-discuss plans... M-mmmm-mmed-med-ic Craster a mmm-m-m-mmmm-mm-second of your time...", as soon as Slade was gone Mika grasped the Medics arms, his eyes were in a panic, darting around uncontrollably, "Collie I-I-I-I you need to... I nnn-nn-neeeeed a m-m-mm-mm-mild s-sss-ss--sssssssss-edaitve... pleAse!", part of his last word was louder than the rest... his Dysprosody was acting up slightly now... this was bad. and he needed something calming, a mild sedative might work, O-o-OR do s-s-ssss-ssome-som-thi-anything p-pl-p-please!" +After whatever measures have been taken by medic+ Upon recieving the knowledge that their reinforcements were shot out pf the sky and only one survivor remained Lt. Delouse was having a minor panic attack, his mind was racing as he thought about the oncoming enemy and the fact they had virtually no backup. He second in command then requested she be able to retrieve the lone Staff sergeant in order to hasten his journey to No.-36, with Craster requesting to accompany her. Currently Delouse was having a major panic attack right now, he really did not need the medic far off, but Slade would do better with an escort, and Collie was the only other one with combat experience, "V-very well... retrieve the Staff-Ser-Ser-ergeant... quickly, I n-need everyone here s-so d-dou-doub-ble time."
Lieutenant Mika Delouse (far left image) Height: 5'9 Weight: 164 lb. Age: 24 Gear: Primary- M3 Abrams Carbine Secondary Heavy pistol meant for a combiation of stopping power and recoil compensation Knife- Serpent MK3 EHCS (Combat officer model) Personality: Mika Delouse is a nervous man, always has been. He had a speech impediment during his youth, most likely as a result of his early trauma. His grandfather worked with th boy to get past it and now he has virtually no stutter except in times of extreme stress or confusion. His anxiety issues are handled through medication, so unless he runs out of pills he is generally calm and concise, if a bit antsy. He has a certain pride to him, having to overcome his anxiety issues and nerves to become a proper officer and points to his proud family lineage as evidence to his skill as a leader. In truth he is an average, and sometimes below average officer, who is nervous about his men, his asignment and unsure of his abilities in real combat. The fact he is a greenhorn does not help this. Bio: Born to civilian parents, the first few years of Mika's life was largely ordinary until right before his 5th birthday. A few days before the family was eating out at a fancier restuarant as a treat, and the quiet young boy was able to be taken to such places. It was their, that a terrorist attack took place. Isari terrorists bombed the restuarant along with quite a few other civilian and goverment institutions, killing thousands of people in the process. In the aftermath, Mika was found amongst the wreckage and bodies still leaving. He appeared to be shell shocked, desperately trying to get his father to get up... to respond to him. After a short time in the hospital for head injuries sustained from both shrapnel and the bombs shockwave, custody was given to his grandfather on his mothers side, a retired veteran of the Interum military, decorated for bravery in the face of certain death. It wasn't long before the hard line military man learned two things about his grand son. First, he was intelligent, extremely so, and a quick thinker. He also discovered he was incredibly anxious, paranoid and had a serious speech impediment. He determined the boy could be an officer like he was, and wanted to get him to where he needed to be. He wroked hard with his Grandson Mika, drilling him, tutoring him and working night and day. Eventually he overcame his speech impediment, and became less anxious through therapy and medication. When he was old enough, he applied to officers school and was accepted. He scored relatively high on most of his tests, but only just barely made certain requirements. For instance, he cleared the leadership under duress tests in just barely enough time to make it, and he worried quite a few of his superiors. A small group of them expressed their worry to their higher ups, and the officer core seriously considered failing him. His grandfathers impassioned pleas against such, him being a highly decorated officer and respected veteran, managed to keep his grandson in the core until graduation. As a sort of trade off, he was made the commanding officer of a small BGO guarding and important pass at the Tellosian border. This ensured he would remain an officer, but would not cause deaths in the field if he broke down under duress or was deprived of his medication. Though now it looks like he is going to be battle tested, and his men are soon going to be depending on him to stay alive... a prospect causing him no small amount of anxiety. Other: He has not revealed his condition with any of his men aside from required medical perssonnel. So, he attempts to remain on at least friendly terms with any and all medics who come through the post
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2nd Lieutenant Yvette Slade "Sir, yes sir, Lieutenant," Slade responded with a smile peaking from her lips before concealing the rest of her face into the EHCS helmet. Exiting the building, she turned to Craster lightly nudging her shoulder, "You ready to rock and roll, Corporal?" Slade chuckled as she turned the knob on her CD player, increasing the volume while the two were making their way out. Slade was being playful, excitable, maybe too much so. But finally, the second lieutenant was given a mission, and alongside her was Medic Craster. Was it perhaps a bad thing that she could not stop wondering what drama was happening back over at the storage room. Not that Slade was intentionally trying to be nosy, because if so, she would have brought it up to Craster. However, instead Slade was concerned, Delouse was stuttering more than often when she arrived abruptly. She's recognized a speech impediment in the lieutenant before in public, but in private, it seemed so much more of an obstacle for him. Yet, the stammering and stuttering may just be the side-effects of a greater issue. Or maybe nothing was wrong, nothing at all. Maybe, it was just some private time the first lieutenant and the medic could get off alone. As for the medic, Slade's heard enough about situation. Honestly, there was a part of her that felt bad for Craster. Whether she did murder her CO or didn't, Craster is going to have to live on with that reputation besides the fact. But it’s why the power of accusation is so damaging, proof or not, it always leaves a lasting mark. Slade sadly just wishes she's been stationed in NO-36 longer, though it may be considered monotonous due to the lack of any action, it would comfort Slade to know her team a bit more. Not that Craster and Slade were strangers amongst each other, in fact because the medic took her job seriously with no complaints, Slade appreciated Craster and perhaps she felt the same way. "Staff Sergeant Jacobson," Slade communicated through her radio to the survivor. "This is Second Lieutenant Slade reporting with Corporal Craster, our medic. We are headed your direction. Are there any signs of hostilities? What is your condition? Over." The Lieutenant and Craster crossed through the mountain pass, moving closer and closer towards Jacobson. Of course, she wouldn't be Slade without making conversation on the way, not as annoyance though. "Who would imagine on a day like any other, the Tellosians declare war and target NO-36 out of all places." Talking to Craster, she quietly laugh, but this time it was moreover an obvious type of nervous laughter, because the nearer they approached the more it seemed so real, so familiar. She remembered a day that seemed so normal, just like today seemed like so. On that day she could not forgive, with her old unit, she became second lieutenant all because of an ambush, all because she couldn't just watch. Who could? So she turned their own trigger on them. Rogue forces, she never put a name to who they killed for. She doesn't need one though, the memory is enough to bear. The next thing Slade imagines, the next thing she feels is her fingers jammed against her Omega Allegiance Repeater, she fired the shotgun with each bullet riding through the armor of the Tellosian scouts until she could she see the snow painted with their corpse. Slade made it, at a distance, not a far one, she could see Jacobson. Teamwork played a part in the small attack, Craster, Jacobson, Slade, they all fought together because what choice did they have with the enemy patrol in offense reaction? Once safe for the moment, the second lieutenant sprinted towards the staff sergeant, but as doing so, a wounded scout, not yet dead, grappled Slade from her blind spot. She had a knife to the neck, her head faced Jacobson, being used as some kind of hostage. But the position was not a foreign one, Slade was known for her skill in hand-to-hand combat, its the reason why she chose a suit built for flexibility. Jabbing her elbow into the scout's gut, she weakened him into break herself loose and parry the action, sweeping him to the ground. Tackled, Slade finished him off with gashes through the torso with her Phantomstrike Slicer, "Staff Sergeant-- rah... Jacobson I've been---.. grh!" She continued stabbing the scout, you could have seen it two ways, either that she was making sure he was dead or that it was overkill. To Slade, she was facing recompressed thoughts of the first time she faced death. It surely wasn't healthy for her, but discussing what happened then was something she has not mentioned though it was known, she was called a hero for it. Now she only seems... damaged. To come to look at the grim site, there were other seeds of trauma buried inside. The same friendly Slade back on NO-36 had exchanged into one of bloodlust. The perfect soldier she seemed, this was her downfall- it made her into a killing machine.
2nd Lieutenant Yvette Slade "I don't do this for the gore, the gain, or the glory. I do this because there are prices to pay for people I love. And those I love are arms and shoulders right besides me in the gripping heat of battle. I do this for my brothers and sisters. We march together. We fall together." Name Yvette Slade Gender Female Age 21 For a 2nd Lieutenant, she's pretty young in physical years, yet with the type of state of mind she has, bringing the type of maturity and discipline she needs. Time is all but a number to her, because what matters to Yvette is skill, experience, and passion. Being doubted because of age is one way to get under Yvette's skin. But she's proud of the progress she has made, humble to be an inspiration to young recruits. Gender Female Height 5'2 Yvette is considered below average height for her age, thus making her quite short. Yet, she strives to diminish the importance of height within the battlefield. Does being short bring along insecurity? Not even a little bit. In fact, Yvette uses what other may consider a disadvantage in her favor by her will to better dodge in close combat, proving those who doubted her wrong. Weight 115 lbs. Yvette is considered thin by her stature, and though she is comprised of a health amount of muscle, she is still very skinny. However with this too, she intends to make the odds in her favor by understanding the heavy weight of an EFCS. But that is when she is equipped with armor, which is more times than without it. However, in such circumstances where she is out of her EFCS, she must rely on speed rather than the strength she has little of compared to enemies much heavier than her. Gear Omega Allegiance Repeater Carbon Void Shooter Phantomstrike Slicer EHCS The Sprinter- The suit gets its name due to its ability to provide protection, speed, and agility to its wearer. Regarded moreover as a lightweight piece of armor. Personality If there's one thing to know about Yvette so far, she breaks standards. Age, height, weight, let those physical things be below average because it deems itself irrelevant when it comes to the individual she's grown to be. Yvette did not become 2nd Lieutenant for gain, glory, or even family traditions. She's a soldier because it is her addiction. But its the addiction that births talent, and through talent comes the type of passion Yvette needs to act as her fuel to sustain her journey and bring her to the destiny she was met to uphold. So, yes, she takes the job very serious, with formalities being very necessary, for most of the time. Because it is the title of 2nd Lieutenant that defines her very next days as she stands responsibility for each life she commands under her superior. Yvette does not love the military because she loves death, war, or the rush of blood thirsty temptations to seek vengeance beyond justice. She treasures the camaraderie, the sake she can have a family she is willing to die for. And though she is blunt, harsh, and sometimes the perfect drill sergeant, Yvette does not hide a single feeling, neither will she ever be described with the word cold. Her emotions are infectious, and usually guiding the atmosphere of those surrounding her. At the end of the day, Yvette may say cruel words, but its out of protection or to snap a soldier back in his or hers right mind, especially if they cower or lose themselves in anxiety. Though, Yvette does enjoy blowing steam off and partying within reason, she's a lively woman, everyone knows it. And it is because of her emotions and the words that come with them, that she owes her success to. If you have something to get off of your chest, Yvette's the one to see, unless you're a deserter. Yvette hates deserters. As to where she is for her morality. Well, Yvette is the one to make hard decisions, and her judgment is based on what is best for the group, however even more than that, what is best for the military. Yet, she remembers she is the second-in-command, the leader has the first say so. Well, she ever back down on her superior, only in extreme cases and not in the way of a traitor. Bio: Before the military, Yvette was a criminal. It was in her juvenile years, a rebellious teen confused and deluded enough to find comfort in the injustice and selfish among things. But she did not have anyone in her life to be inspired by. It was herself making wrong decisions at the time. Her father was imprisoned for desertion and her mother was married to a prisoner, just because of that being true, she suffocated Yvette in strict regulations and rules so her daughter would never end up there. This eventually caused Yvette to runaway and accompany kids her age that posed as vandals. Yvette and the group recklessly spattered graffiti here and there, sabotaging the property of police officers and authorities, believing they could be some kind of anarchists group by defeating the oppressive superiors, as if anarchy could be freedom. The more they vandalized, the more destructive they became, like their appetite grew stronger with each act. They were finally arrested after the teens turned to pyromania. After so, Yvette served time in juvenile detention, but soon a rising program to take delinquent juveniles and raise them up to be disciplined soldiers became an option for Yvette. She took it, figured there is more to life than sitting in room and thinking hard and long about the wrong choices she made. And she also wanted to make her mother proud, finally understanding though the woman was unbearable at times, she was trying to protect her daughter from a path she would regret. But she was hesitant, her father was a coward, he ran, the military reminded Yvette of that. Yet, she had chance to prove herself different.Once enlisted into the program, Yvette felt as if she finally discovered her purpose in life, and she was not going to let anything get in her way from pursuing it. Though Yvette had an earlier stab at climbing up the ranks, her passion far exceeded any head start. Yvette was promoted to 2nd Lieutenant when rogue forces ambushed Yvette's unit, taking them prisoner. It was unknown who they were, but there was one thing of no mysterious, they hated her people. Taken captive, they lined the troops up on their knees and the squad leader was presented in the front of them with a gun to his head. But the terrorists were not going to shoot him, one of them had to. And if they didn't, all of them die. But it was her who could not see the squad die for one person, surely even their leader could agree on such decision. She gripped the weapon given, yet shooting her superior was not on agenda. Yvette grappled the leading terrorist in a choke hold with the gun to his head, swiftly tossing a knife she snapped off of the enemy to her leader so he cut the ties from his hands. Yvette use the man as a shield as she precisely pounded bullets to create death blows. By the end of it, there were a few survivors, but who knows where they could be if she complied with the enemy. It was a risky move, she could of gotten all of them slaughter easily. But without that movement, they very well could have been anyways. She became known as a hero. After the promotion, she was transferred to NO-36, where she now starts a new chapter in her life.
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Pvt. Callum Webley It had been about 20 minutes since Slade and Craster had left. Callum hadn't spoken a word since he heard the news. After he had donned "Hound", he walked over to the large slit in the concrete wall of the bunker. His optics zoomed in, and he spotted several small dots approaching the BGO. Shit. He turned to Delouse. "Sir! We have Tellosian force rapidly approaching from the north. It appears to be an advance party of about twenty. I'll standby for orders." After speaking to the lieutenant, he went and spread the news among the other soldiers. He saved Rose for last. "Hey, Esther! We have forces incoming, I, uh, figured you'd like to know." He was smiling behind his mask and suddenly realized that the medic may have been right. He shook the thought away and spoke again. "You, uh, technically outrank me, but I recommend you head to combat position." He ran again to the window and crouched in front of it, mounting his rifle on the sill. He was ready.
Name:Callum "Cal" Webley Height:5’ 11” Weight:160 lbs Age: 22 Gear: Rifle: M3 Abrams Sidearm: PDP Mark 2 Knife: Serpent Ubergrenade x2 EHCS: The Archimedes Mark VII “Hound” The “Hound” is so named for its dependability. It has a good balance of armor, targeting assistance , mobility, and stealth. Many consider it to be the smarter, sleeker cousin of the standard Abrams model. The Hound has a shielding system that can be activated for 30 second at a time, requiring five minutes recharge time between each use. Personality:Callum is the very picture of a fresh-faced recruit. He’s unskilled and a bit of a coward. Some may call him an optimist. Most would call him naive. He expects the best of every situation and can be easily devastated when things go wrong. He trusts easily and forms bonds quickly. Bio: Callum was born to soldier parents in a BGO on the border with Ganaria. EO-26 was a well equipped outpost, one that even had other children. When Ganaria attacked, his father was put in charge of evacuating the non-combatants. The attack was repelled, but Callum’s mother was killed. Callum’s father secured a transfer to the frontlines, where he became a decorated officer. When his father told him that he wanted Callum to join the army, he knew there would be no arguing. Due to a huge influx of recruits, Callum was kept in reserves for several years, seeing no action. He was transferred to NO-36 a year ago, where’s he served as a completely decent soldier. Other: Callum has a sweet-tooth and is known for trying to bribe the quartermasters that deliver their monthly supplies to bring him soda.