index
int64 0
56.6k
| thread_id
int64 0
1.54k
| message_id
int64 0
752
| author_id
int64 0
2.81k
| author_num_posts
int64 2
36k
| message
stringlengths 0
134k
| character
stringlengths 0
110k
|
---|---|---|---|---|---|---|
2,500 | 51 | 35 | 580 | 1,922 | Ruby Indigo
Mentioned in this Post:
- James Carson
Ruby lit up inside at James' words, and she smiled back at his grin. Her face once again went tomato as he placed a hand on her shoulder and claimed that they could have some fun after they unloaded. "Sure we can, but I need to unload some of my stuff personally. Zenohunt stuff I and my two colleges have to move into our new accommodation," she says, leaning against him slightly with a gentle smile on her face. She watched as the cyborg, Cuddles, was spoken to by James, and stayed quiet as they did, hugging him gently with another blush on her face. | Name: Ruby Indigo
Age: 20
Gender: Female
Height: 5'3"
Species:
Zenohunts are almost similar to Humans apart from the fact that they often have some minor changes in personality based on their animal traits; Zenohunts have some features of animals, let that be a tail or ears. They sometimes vary, some having claws, for example. It is uncommon to rare for a Zenohunt to have wings, however only one Zenohunt, Amelia Lara, was able to use them to fly, and even then she could only fly for a small amount of time.
Zenohunts came from their home planet, Lemia, and were quite territorial. They often started wars amongst tribes for food or land. After a long while, official 'peacelands' were made, but few still raided these for what they needed before they were cut down. It wasn't until Zenohunts expanded into space that actual peace started among them. Meeting other species was usually met with confusion on their side: The Zenohunts would arrive in their territory with a massive battlefleet or Supership, yet claim they wanted peace.
Zenohunts usually start out young: In systems where they are government, they are allowed to leave school and work at the age of twelve, and at that age they are also allowed to marry and have a family (though this requires permission from the local authorities as well as some tests to make sure that the couple are sure of what they are doing). This includes the military: They are allowed to join the Zenohunt army at twelve (Home Deployment Force) or fourteen (Non-Home Deployment Force), the Zenohunt Navy at thirteen (or fourteen if they wish to become an attack pilot), and the Zenohunt Marines at fourteen. Zenohunt intelligence usually recruits from the ages of six and up, particularly if they have military experience. All of this can change depending on the rules of where they live: Zenohunts obviously cannot join a Human military at the age of fourteen, since there are rules regarding this, though it is not unknown of Zenohunt Intelligence to still recruit at young ages (with less frequency) in other species' territories where Zenohunts reside.
Zenohunt relation with other species is that their military forces, including (but not limited to) their Space Navy, Army, Intelligence, Marines and Zenofighters (Super-Special forces) are not integrated into any other species' militaries, and are in a separate but stable alliance. Their merchant marine and trade ships, however, are free to flutter in and out of societies (the former able to until called to war), and their people and free to mingle with other species.
More information is available if asked for.
Role: Zenohunt intelligence, there primarily to help out with security both during the expedition and to see long-term security threats that may happen during actual colonization. Secondarily, her superiors also believed this would be a good chance for Zenohunt relations with other species.
Affiliation: Acionna Expedition, Zenohunt Military
Relationship Status: Single
Appearance: Ruby has dark brown hair that falls down to just over halfway down her back. She has a clean and pretty face with brown eyes and brown eyebrows. Small lips and small ears add onto this, as well as a pair of brown fox ears on her head, which marks her clearly as a Zenohunt if she isn't wearing a hat or hood over them. Going further down, she has a reasonable but not-to-large bust on her chest, and she is quite slim. She has a brown fox tail, which also marks her as a Zenohunt if the ears were not clear enough.
Facts/Backstory: More of a timeline;
Born to a pair of Zenohunts on Kepler-17x.
Grew up in a boarding home as her parents were away serving the military.
Ruby reaches five years of age
Had a desire to join the military like her parents but was unable to for the foreseeable future because of the non-Zenohunt ruling.
Ruby reaches fifteen years of age
Parents died during combat against pirates.
Zenohunt Intelligence uses parent's deaths to recruit Ruby into them.
Ruby is trained, then made tasking-available and sent out
Ruby reaches twenty years of age
Ruby receives the letter and at the same time a message from her superior that she will be going there.
Ruby reaches present day.
Weapons:
Zenohunt Intelligence-issue ILP-221 (Interchangeable-laser pistol)
Can change from a lethal laser to a stun laser, which is like the equivalent of being hit by a taser, but holds the charge as if the user of the taser was holding the trigger.
Zenohunt Military Knife
Skills:
Gathering/Analyzing intelligence and information
Good at sneaking
Pranks
Bilingual
Communications |
2,501 | 51 | 36 | 1,665 | 1,416 | Mentioned:
"A real yacht would be great to have in this place. I don't think Elias would allow me to repurpose any of the gear we brought though... Also don't have the time either, I've still got vehicles to build after getting the rest of the equipment sorted," Lucia said, picking up the cards seeing a 5 of clubs and a 9 of spades. Not great, at least it wasn't until that 8 of hearts was laid down, a grin splitting her face. "Mano perfecta. I give you, a straight," She said, laying her cards face up on the table and taking the cards to shuffle them again for the next deal.
She chuckled when he asked her how she kept entertained and gave him an amused look as he enacted his little toolbox soap. "Nah, and besides, I'd call them telenovellas, but some do have names, especially when I'm cursing at them. But you really want to know how I entertain myself?" Lucia asked, bridging the deck before shuffling it again.
Mentioned:
Aubrey nodded as the new word was explained to her then looked back up to Kari with a smile as she rambled a bit and giggled. She had to admit Kasha seemed like a fitting description of their group. She spotted a nearby rock and plopped down on it.
"Doing anything important at the moment or are you free for a bit of a friendly chat?" She asked. | Name: Thomas Dunn
Age: 28
Gender: Male
Height: 5’ 11”
Species: Human
Role: Medical Doctor
Affiliation: Acionna Expedition
Relationship Status: Single
Appearance: Thomas is tall and thin, with the faintest amount of muscle definition. He has medium-length, perpetually disheveled brown hair. His eyes are pale green, and feverishly bright. His skin is pale, and his face is somewhat boyish. This is offset somewhat by a heavy stubble that he’s attempting to grow into a beard.
Facts/Backstory: -Born to a doctor and a miner on Hephaestus
-Joined the United Earth Coalition Army at seventeen for the sole purpose of getting off planet, went through extra training to become a medic
-During a riot, Thomas was severely injured. Due to the resulting chaos, rescue teams took two days to find Thomas, who was now missing a leg. He was fitted with a prosthesis and honorably discharged.
-After his discharge, Thomas enrolled in medical school and officially became a doctor.
-Body rejects his prosthetic leg, causing near-constant aches and a noticeable limp. Symptoms are significantly lessened when Thomas is under extreme duress.
-Changes the story of how he was injured every time he tells it
-Doesn’t like being called “Doctor”
Weapons: Thomas owns a now-outdated laser pistol, kept from his time in the military. Pistol once had a polished finish, but is now scratched and worn from years of use and, perhaps, being dropped one-too-many times. Usually keeps it in his cabin, unless he has a reason to carry it about, which he almost never has.
Skills: -Doctor, specializing in emergency medicine.
-Has field medic training
-Capable of competently firing most small-arms
-Can do rudimentary maintenance on prosthetic limbs
-Capable of performing a total of sixteen different card tricks |
2,502 | 51 | 37 | 1,546 | 303 | Taking a seat, an exhausted Alden let out a sigh. "Finally... networks all linked up... for now?" groaned the man, slouching over with his head in his hands. Sitting like that for only a few moments, the man leaned back into the chair, making himself more comfortable. "Wonder what Aubrey's up to?" he asked himself out loud, running a hand through his partially grimy hair, the sweat from running around having mostly dried up now. Getting to his feet, he went to the small mini fridge that was standard in each room, grabbing himself a small bar and discarding the wrapper, eating it for a boost of energy. Today was going to be a long day. He still had more to do and needed to run some more bug stomping through the night should any hardware fail. | Name:
Age:
Gender:
Height:
Species:
Role:
Affiliation:
Relationship Status:
Appearance:
Facts/Backstory:
Weapons:
Skills:
As we start getting more characters, I will be listing their name and occupation in the OOC. Do NOT deviate from this CS or create your own, please and thank you. |
2,503 | 51 | 38 | 1,665 | 1,416 | How you entertain yourself. He whistled, high and long. "This better be something. If you tell me like 'Oh, I play solitaire' then I'm going to be rather cross. You're talking this up." He laughed. "If you ask me 'do you really want to know', then you need to follow it up with something interesting!" He stood, stretching and rubbing the area where his leg met the metal of his prosthesis.
"Because I've lived for a fair few years, friend. I was at the siege of Ulrioch! I was in the Webley Riots!" He sighed. "Yes, I want to know how you entertain yourself. Sorry for that...outburst." | Name: Thomas Dunn
Age: 28
Gender: Male
Height: 5’ 11”
Species: Human
Role: Medical Doctor
Affiliation: Acionna Expedition
Relationship Status: Single
Appearance: Thomas is tall and thin, with the faintest amount of muscle definition. He has medium-length, perpetually disheveled brown hair. His eyes are pale green, and feverishly bright. His skin is pale, and his face is somewhat boyish. This is offset somewhat by a heavy stubble that he’s attempting to grow into a beard.
Facts/Backstory: -Born to a doctor and a miner on Hephaestus
-Joined the United Earth Coalition Army at seventeen for the sole purpose of getting off planet, went through extra training to become a medic
-During a riot, Thomas was severely injured. Due to the resulting chaos, rescue teams took two days to find Thomas, who was now missing a leg. He was fitted with a prosthesis and honorably discharged.
-After his discharge, Thomas enrolled in medical school and officially became a doctor.
-Body rejects his prosthetic leg, causing near-constant aches and a noticeable limp. Symptoms are significantly lessened when Thomas is under extreme duress.
-Changes the story of how he was injured every time he tells it
-Doesn’t like being called “Doctor”
Weapons: Thomas owns a now-outdated laser pistol, kept from his time in the military. Pistol once had a polished finish, but is now scratched and worn from years of use and, perhaps, being dropped one-too-many times. Usually keeps it in his cabin, unless he has a reason to carry it about, which he almost never has.
Skills: -Doctor, specializing in emergency medicine.
-Has field medic training
-Capable of competently firing most small-arms
-Can do rudimentary maintenance on prosthetic limbs
-Capable of performing a total of sixteen different card tricks |
2,504 | 52 | 0 | 1,955 | 123 | Nia hides in the dark, New York city was busy even at night. However, for the city that never sleeps it did seem to run on a lot of caffeine....
From her perch on a church gargoyle she could see plenty of the city. The part she was in swarmed with criminals and gang members. All of them were dangerous, but not for her. Using her cat like purple eyes the young vampire peered into the dark using all her sense to track and find the man she would hunt tonight. As much as Nia was vampire she did have morals. No innocent would be harmed by her. All the people she killed were rapists, drug addicts, abusers or bandits. Right now she could hear a man cornering a young woman in an alley.
Time to act.
Making no sound Nia kept her back to the building away from the moonlight as to not alert anyone of her presence. She crept until she was right above the woman. Dropping down she swiftly knocked her out and leapt towards the man fangs an teeth bared. Covering his mouth so he wouldn't scream she bit into his neck savoring the taste of his life force, heavily saturated with alcohol. Cringing at the taste of bad beer she wiped her mouth and slashed the mans throat and wrists to make it look like it had gone wrong. Dumping him in the garbage she turned and gently sat the young woman up and patted her cheek to wake her.
The young woman opened her eyes blearily. "What.. what happened?"
Nia smiled tersely and spoke gently. "A man attacked you, its alright. Go to that cafe across the street, the man who is there is named Tanner. Tell him Nia sent you and you need a ride home."
The lady nodded and thanked her before hurryingly crossing the street and heading into the diner. Once she saw the young woman inside Nia sighed. She didn't have much more need to feed but to be safe then sorry she would hunt once more tonight. | Name: Nia Wolfe
Image:
Age: 100
Species: Amethyst Vampire
Originated from the Scandinavian regions these vampires are known to resist most common vampire weaknesses. Their greatest amongst them can control curtained elements. The most common element controlled is Air however their are many who start out with one of the others. Their greatest weakness is iron, and they dislike cities, preferring to be in a more natural setting.
A physical trait easily identifiable is their purple eyes. They come in dark almost black color to a light pastel purple. Another distinguishing trait is instead of fingernails they have small claws, the female have a bit more petite claws than the males but they also possess poison breath that can knock out a human. The effect is to a lesser degree to their own kind, if close enough to breath on them and purposely release their poison it can weaken them.
As an Ameythist Vampire there are two ways to turn; the first is for two vampires (usually male and female but sometimes gay) to carve a life-sized baby from clay and perform a special blood ritual, the second is for a vampire to bite a human on the neck. These vampires require a human blood diet however, most of them prey on criminals or the terminally ill. They can consume human food and it will pass through their body but the amount of nutrients is slim.
She has dark auburn hair and purple eyes. Everything else is correct including the wolf dog who will come in later.
Goals/Faction: Loner Vampire
Backstory: Nia was a vampire born of the blood ritual in China however her two parents were killed when she was 9. Left on the streets as a young child she stole and survived in the mountains before being found and taken in by Shoalin monk. Taught martial arts from a young age she soon saw Ta Lee as a father figure and he treated her as such despite her heritage.
Due to training, injuries and fights she eventually gained scars over every inch of skin. Due to her increased speed and strength she was separated from other children. Ta Lee taught her many different weapons including ones more Japanese. Her separation made her increasingly lonely and she pinned for her own kind. The teasing and mocking she received from the other children for her strange foreign looks was heartbreaking.
Ta lee kept secret her true diet and even encouraged it. He told her that “To rid the world of evil men is a service, my dear, not a crime.” Eventually, another Amethyst vampire passed through upon seeing her he befriended her and even showed her a few tricks to hone her skills. His name was Pierce. Ta Lee, grateful for this stranger gifted him with a small token. He explained that since he held that other shaolin temples to know he meant no harm. Pierce offered to stay and teach Nia for a few months before he moved on.
A few days later a messenger from another temple informed them it had been destroyed and that the army was only two days behind him. Immediately, Ta lee ordered the others to prepare. When the battle came the monks defeated the army but so many died within days of mortal wounds and disease. Before he died he branded her with the marks of her style on her forearms. Dragon,Tiger and also the Wolf. Telling her that the wolf was what the masters originally wanted as the symbol of her first style. To the monks the first brandings are representations of what their first fighting style and remind them of their duty to protect.
Powers/Skills: Normal Amethyst Vampire abilities along with her Chinese training.
Equipment/Weapons;
Climbing gloves (Spiked gloves made for climbing trees or walls)
Two Katana blades
Variety of poisons
Four hidden knives each 3-4 inches long on her person.
A recurve bow and arrows.
Small dried herbs tied in a pouch on her belt that contains a small first aid kit.
Shanzi (three bladed fan)
Theme song: none |
2,505 | 52 | 1 | 2,005 | 184 | Rain rushed through the horrible city alone again. man if only he could get a break...his group was such a pain. Rain just wanted to got to the library so he could write the article BUT no..the journalists of his news paper pub had to fucking leave him and go to some bar. He decided to take picture around him and write about what happened at night as he walked quickly long the long sidewalks.
Then he saw it....
A woman rushed passed him and the figure was gone..But that figure was peculiar he knew it.. he walked along the ally to find nothing..but the area smelt of blood. He cringed at the horrid smell as he shrugged it off as just the city smell and sights and headed off again looking for his team. How will he write this damn article if he didnt have a team to help him? | name: rain hendrix
age:2o collage student
human
little sister is dying and wants him to publish his first article in the newspaper about vampires her favorite monsters. so he will..he will make it the best goddamn article ever even if it kills him...literally
theme song: a respectable man - the kinks |
2,506 | 52 | 2 | 1,955 | 123 | Nia stared down at the peculiar man. He was holding a notebook and shaking his head every so often like he was angry. Was he gonna hurt someone? If so she would kill him. A small patter noise to the left of the strange man alerted her. Two gang members hiding in the shadows, when the young man pass the alley they would jump out from behind and attack.
The young vampire knew this drill well, she had seen it done many times, but that was before she knew how to stop it. Dropping down in behind the to gang members she knocked them out with swift blows to the back of the neck. Tossing caution into the wind she bent down and drained the first man in a few gulps. His blood was a mixture of bad wine and heroine. She crouched over the two bodies and thought as she latched her lips onto the second one how she was going to dispose of them. | Name: Nia Wolfe
Image:
Age: 100
Species: Amethyst Vampire
Originated from the Scandinavian regions these vampires are known to resist most common vampire weaknesses. Their greatest amongst them can control curtained elements. The most common element controlled is Air however their are many who start out with one of the others. Their greatest weakness is iron, and they dislike cities, preferring to be in a more natural setting.
A physical trait easily identifiable is their purple eyes. They come in dark almost black color to a light pastel purple. Another distinguishing trait is instead of fingernails they have small claws, the female have a bit more petite claws than the males but they also possess poison breath that can knock out a human. The effect is to a lesser degree to their own kind, if close enough to breath on them and purposely release their poison it can weaken them.
As an Ameythist Vampire there are two ways to turn; the first is for two vampires (usually male and female but sometimes gay) to carve a life-sized baby from clay and perform a special blood ritual, the second is for a vampire to bite a human on the neck. These vampires require a human blood diet however, most of them prey on criminals or the terminally ill. They can consume human food and it will pass through their body but the amount of nutrients is slim.
She has dark auburn hair and purple eyes. Everything else is correct including the wolf dog who will come in later.
Goals/Faction: Loner Vampire
Backstory: Nia was a vampire born of the blood ritual in China however her two parents were killed when she was 9. Left on the streets as a young child she stole and survived in the mountains before being found and taken in by Shoalin monk. Taught martial arts from a young age she soon saw Ta Lee as a father figure and he treated her as such despite her heritage.
Due to training, injuries and fights she eventually gained scars over every inch of skin. Due to her increased speed and strength she was separated from other children. Ta Lee taught her many different weapons including ones more Japanese. Her separation made her increasingly lonely and she pinned for her own kind. The teasing and mocking she received from the other children for her strange foreign looks was heartbreaking.
Ta lee kept secret her true diet and even encouraged it. He told her that “To rid the world of evil men is a service, my dear, not a crime.” Eventually, another Amethyst vampire passed through upon seeing her he befriended her and even showed her a few tricks to hone her skills. His name was Pierce. Ta Lee, grateful for this stranger gifted him with a small token. He explained that since he held that other shaolin temples to know he meant no harm. Pierce offered to stay and teach Nia for a few months before he moved on.
A few days later a messenger from another temple informed them it had been destroyed and that the army was only two days behind him. Immediately, Ta lee ordered the others to prepare. When the battle came the monks defeated the army but so many died within days of mortal wounds and disease. Before he died he branded her with the marks of her style on her forearms. Dragon,Tiger and also the Wolf. Telling her that the wolf was what the masters originally wanted as the symbol of her first style. To the monks the first brandings are representations of what their first fighting style and remind them of their duty to protect.
Powers/Skills: Normal Amethyst Vampire abilities along with her Chinese training.
Equipment/Weapons;
Climbing gloves (Spiked gloves made for climbing trees or walls)
Two Katana blades
Variety of poisons
Four hidden knives each 3-4 inches long on her person.
A recurve bow and arrows.
Small dried herbs tied in a pouch on her belt that contains a small first aid kit.
Shanzi (three bladed fan)
Theme song: none |
2,507 | 52 | 3 | 2,005 | 184 | Rain felt the familiar shiver down his spine.He turned but no one could be seen. He heard scuffling and the sqeaking of shoes in the blood smelling alley..He hoped no one was getting mugged. By the time he peered inside the alley all he saw was... His throught clenched aand his hands shook...
That figure...was now leaning over corps, doing something to them. He froze in fear, what should he do, call for help? run?...write?
he leaned back against the wall before the alley and peeked over..her face was near one of the corps's neck..His eyes widened..maybe his sister was right.
He jumped over and snapped a picture knowing very well what he had just done was horribly stupid. | name: rain hendrix
age:2o collage student
human
little sister is dying and wants him to publish his first article in the newspaper about vampires her favorite monsters. so he will..he will make it the best goddamn article ever even if it kills him...literally
theme song: a respectable man - the kinks |
2,508 | 52 | 4 | 2,005 | 184 | Rain felt the familiar shiver down his spine.He turned but no one could be seen. He heard scuffling and the sqeaking of shoes in the blood smelling alley..He hoped no one was getting mugged. By the time he peered inside the alley all he saw was... His throught clenched aand his hands shook...
That figure...was now leaning over corps, doing something to them. He froze in fear, what should he do, call for help? run?...write?
he leaned back against the wall before the alley and peeked over..her face was near one of the corps's neck..His eyes widened..maybe his sister was right.
He jumped over and snapped a picture knowing very well what he had just done was horribly stupid. | name: rain hendrix
age:2o collage student
human
little sister is dying and wants him to publish his first article in the newspaper about vampires her favorite monsters. so he will..he will make it the best goddamn article ever even if it kills him...literally
theme song: a respectable man - the kinks |
2,509 | 52 | 5 | 1,955 | 123 | Nia fell over her nocturnal eyes blinded by the flash of light, she hissed loudly at whatever it was. One arm covered her stinging eyes while the other was in front of her while her sense tuned for some sort of attack. When none came she waited and slowly opened her eyes and waited for them to readjust to normal. The strange man, his scent was close by and recent. When she found a small hair on the ground she knew she was correct. Nia would have seen it earlier. Her mind raced, how much did he see? She pumped herself the fasted she could go her eyes scanning the night for him.
Bingo
Right down below her she could see him, she wasn't going to kill him so her entrance would be less discrete. Dropping in front of him she snarled angrily looking every bit the creature of the night she was. Intimidation, perhaps it could work in her favor... | Name: Nia Wolfe
Image:
Age: 100
Species: Amethyst Vampire
Originated from the Scandinavian regions these vampires are known to resist most common vampire weaknesses. Their greatest amongst them can control curtained elements. The most common element controlled is Air however their are many who start out with one of the others. Their greatest weakness is iron, and they dislike cities, preferring to be in a more natural setting.
A physical trait easily identifiable is their purple eyes. They come in dark almost black color to a light pastel purple. Another distinguishing trait is instead of fingernails they have small claws, the female have a bit more petite claws than the males but they also possess poison breath that can knock out a human. The effect is to a lesser degree to their own kind, if close enough to breath on them and purposely release their poison it can weaken them.
As an Ameythist Vampire there are two ways to turn; the first is for two vampires (usually male and female but sometimes gay) to carve a life-sized baby from clay and perform a special blood ritual, the second is for a vampire to bite a human on the neck. These vampires require a human blood diet however, most of them prey on criminals or the terminally ill. They can consume human food and it will pass through their body but the amount of nutrients is slim.
She has dark auburn hair and purple eyes. Everything else is correct including the wolf dog who will come in later.
Goals/Faction: Loner Vampire
Backstory: Nia was a vampire born of the blood ritual in China however her two parents were killed when she was 9. Left on the streets as a young child she stole and survived in the mountains before being found and taken in by Shoalin monk. Taught martial arts from a young age she soon saw Ta Lee as a father figure and he treated her as such despite her heritage.
Due to training, injuries and fights she eventually gained scars over every inch of skin. Due to her increased speed and strength she was separated from other children. Ta Lee taught her many different weapons including ones more Japanese. Her separation made her increasingly lonely and she pinned for her own kind. The teasing and mocking she received from the other children for her strange foreign looks was heartbreaking.
Ta lee kept secret her true diet and even encouraged it. He told her that “To rid the world of evil men is a service, my dear, not a crime.” Eventually, another Amethyst vampire passed through upon seeing her he befriended her and even showed her a few tricks to hone her skills. His name was Pierce. Ta Lee, grateful for this stranger gifted him with a small token. He explained that since he held that other shaolin temples to know he meant no harm. Pierce offered to stay and teach Nia for a few months before he moved on.
A few days later a messenger from another temple informed them it had been destroyed and that the army was only two days behind him. Immediately, Ta lee ordered the others to prepare. When the battle came the monks defeated the army but so many died within days of mortal wounds and disease. Before he died he branded her with the marks of her style on her forearms. Dragon,Tiger and also the Wolf. Telling her that the wolf was what the masters originally wanted as the symbol of her first style. To the monks the first brandings are representations of what their first fighting style and remind them of their duty to protect.
Powers/Skills: Normal Amethyst Vampire abilities along with her Chinese training.
Equipment/Weapons;
Climbing gloves (Spiked gloves made for climbing trees or walls)
Two Katana blades
Variety of poisons
Four hidden knives each 3-4 inches long on her person.
A recurve bow and arrows.
Small dried herbs tied in a pouch on her belt that contains a small first aid kit.
Shanzi (three bladed fan)
Theme song: none |
2,510 | 52 | 6 | 2,005 | 184 | ! stopped in my tracks as the woman appeared in front of me. Her eyes scared me..i knew it was stupid but she must be the real thing..if noel saw this she would so happy. i pulled the camera close towards me..my throat was dry but i had to atleast communicate..maybe i wont die.
"e-excuse..me" my voice was a bit rough. i cleared my throat "ma'am,..i know you probably do not want me to take a picture of you...but someone really wants to see you" Oh god 'm going to die..but at least i know noel is right she's the real thing.
I swallowed some of my saliva as i turned my camera to show the picture "is this ok" | name: rain hendrix
age:2o collage student
human
little sister is dying and wants him to publish his first article in the newspaper about vampires her favorite monsters. so he will..he will make it the best goddamn article ever even if it kills him...literally
theme song: a respectable man - the kinks |
2,511 | 52 | 7 | 1,955 | 123 | Nia cocked her head to the side. Her snarl still in place but this man was weird. She blinks and snarled for real when he lifted the camera. So thats what blinded her! Moving quickly she snatched it out of his hands and shook her head. Placing it on the ground to looked back up at him. Clearing her throat she chuckled, she hadn't spoken human speak in a long time.
"What ye doin' wit' that?" Her slight long island accent shone through. "I don' like that flash.." Looking warily at the camera although she knew it couldn't flash by itself she turned to him. "I looking' for a mate so ye better get outta here this is were my territory ends." | Name: Nia Wolfe
Image:
Age: 100
Species: Amethyst Vampire
Originated from the Scandinavian regions these vampires are known to resist most common vampire weaknesses. Their greatest amongst them can control curtained elements. The most common element controlled is Air however their are many who start out with one of the others. Their greatest weakness is iron, and they dislike cities, preferring to be in a more natural setting.
A physical trait easily identifiable is their purple eyes. They come in dark almost black color to a light pastel purple. Another distinguishing trait is instead of fingernails they have small claws, the female have a bit more petite claws than the males but they also possess poison breath that can knock out a human. The effect is to a lesser degree to their own kind, if close enough to breath on them and purposely release their poison it can weaken them.
As an Ameythist Vampire there are two ways to turn; the first is for two vampires (usually male and female but sometimes gay) to carve a life-sized baby from clay and perform a special blood ritual, the second is for a vampire to bite a human on the neck. These vampires require a human blood diet however, most of them prey on criminals or the terminally ill. They can consume human food and it will pass through their body but the amount of nutrients is slim.
She has dark auburn hair and purple eyes. Everything else is correct including the wolf dog who will come in later.
Goals/Faction: Loner Vampire
Backstory: Nia was a vampire born of the blood ritual in China however her two parents were killed when she was 9. Left on the streets as a young child she stole and survived in the mountains before being found and taken in by Shoalin monk. Taught martial arts from a young age she soon saw Ta Lee as a father figure and he treated her as such despite her heritage.
Due to training, injuries and fights she eventually gained scars over every inch of skin. Due to her increased speed and strength she was separated from other children. Ta Lee taught her many different weapons including ones more Japanese. Her separation made her increasingly lonely and she pinned for her own kind. The teasing and mocking she received from the other children for her strange foreign looks was heartbreaking.
Ta lee kept secret her true diet and even encouraged it. He told her that “To rid the world of evil men is a service, my dear, not a crime.” Eventually, another Amethyst vampire passed through upon seeing her he befriended her and even showed her a few tricks to hone her skills. His name was Pierce. Ta Lee, grateful for this stranger gifted him with a small token. He explained that since he held that other shaolin temples to know he meant no harm. Pierce offered to stay and teach Nia for a few months before he moved on.
A few days later a messenger from another temple informed them it had been destroyed and that the army was only two days behind him. Immediately, Ta lee ordered the others to prepare. When the battle came the monks defeated the army but so many died within days of mortal wounds and disease. Before he died he branded her with the marks of her style on her forearms. Dragon,Tiger and also the Wolf. Telling her that the wolf was what the masters originally wanted as the symbol of her first style. To the monks the first brandings are representations of what their first fighting style and remind them of their duty to protect.
Powers/Skills: Normal Amethyst Vampire abilities along with her Chinese training.
Equipment/Weapons;
Climbing gloves (Spiked gloves made for climbing trees or walls)
Two Katana blades
Variety of poisons
Four hidden knives each 3-4 inches long on her person.
A recurve bow and arrows.
Small dried herbs tied in a pouch on her belt that contains a small first aid kit.
Shanzi (three bladed fan)
Theme song: none |
2,512 | 52 | 8 | 2,005 | 184 | I frowned as I looked over to my now discarded camera. I hesitated before quickly grabbing my camera, giving a sigh of relief.
"well where does your territory start?" i asked while i wrote in my note pad "how do you claim territory? what your name, who did you kill?".
So many questions filled my mind as more and more poured out of my mouth. Man i should learn to shut up..but then again i cant help it.
I cut myself off in hopes she will answer at least one question..This is big..This mean i can fulfill my promise . | name: rain hendrix
age:2o collage student
human
little sister is dying and wants him to publish his first article in the newspaper about vampires her favorite monsters. so he will..he will make it the best goddamn article ever even if it kills him...literally
theme song: a respectable man - the kinks |
2,513 | 52 | 9 | 1,955 | 123 | The human was easily excitable. His rapid fire questions amused me but what he would use the answers for worried me. His notebook was out and he popped his pen out.
Nia blinked, her demeanor calmed slightly but she was wary.
"What does it matter to you human? It is rude to ask another name without giving your own." Smirking slightly Nia sat layed out on a long box. Her lithe body although relaxed was ready to move and strike at seconds notice. She pondered as she waited for him to answer. Her search for a mate had been long and fruitless, her expression saddened for a moment. As much as she had gotten used to it with visits from her mother and father who lived only ten or so miles from her own territory she wanted a mate. Someone to share the long hours with. Her siblings had mates all of whom lived very close by, their collective territory spanned over 300 square miles with about 40 being Nia's. Her two sisters each had about 40 and her brothers found mates in their neighbors, creating their tribe lands. Perhaps changing a human..... | Name: Nia Wolfe
Image:
Age: 100
Species: Amethyst Vampire
Originated from the Scandinavian regions these vampires are known to resist most common vampire weaknesses. Their greatest amongst them can control curtained elements. The most common element controlled is Air however their are many who start out with one of the others. Their greatest weakness is iron, and they dislike cities, preferring to be in a more natural setting.
A physical trait easily identifiable is their purple eyes. They come in dark almost black color to a light pastel purple. Another distinguishing trait is instead of fingernails they have small claws, the female have a bit more petite claws than the males but they also possess poison breath that can knock out a human. The effect is to a lesser degree to their own kind, if close enough to breath on them and purposely release their poison it can weaken them.
As an Ameythist Vampire there are two ways to turn; the first is for two vampires (usually male and female but sometimes gay) to carve a life-sized baby from clay and perform a special blood ritual, the second is for a vampire to bite a human on the neck. These vampires require a human blood diet however, most of them prey on criminals or the terminally ill. They can consume human food and it will pass through their body but the amount of nutrients is slim.
She has dark auburn hair and purple eyes. Everything else is correct including the wolf dog who will come in later.
Goals/Faction: Loner Vampire
Backstory: Nia was a vampire born of the blood ritual in China however her two parents were killed when she was 9. Left on the streets as a young child she stole and survived in the mountains before being found and taken in by Shoalin monk. Taught martial arts from a young age she soon saw Ta Lee as a father figure and he treated her as such despite her heritage.
Due to training, injuries and fights she eventually gained scars over every inch of skin. Due to her increased speed and strength she was separated from other children. Ta Lee taught her many different weapons including ones more Japanese. Her separation made her increasingly lonely and she pinned for her own kind. The teasing and mocking she received from the other children for her strange foreign looks was heartbreaking.
Ta lee kept secret her true diet and even encouraged it. He told her that “To rid the world of evil men is a service, my dear, not a crime.” Eventually, another Amethyst vampire passed through upon seeing her he befriended her and even showed her a few tricks to hone her skills. His name was Pierce. Ta Lee, grateful for this stranger gifted him with a small token. He explained that since he held that other shaolin temples to know he meant no harm. Pierce offered to stay and teach Nia for a few months before he moved on.
A few days later a messenger from another temple informed them it had been destroyed and that the army was only two days behind him. Immediately, Ta lee ordered the others to prepare. When the battle came the monks defeated the army but so many died within days of mortal wounds and disease. Before he died he branded her with the marks of her style on her forearms. Dragon,Tiger and also the Wolf. Telling her that the wolf was what the masters originally wanted as the symbol of her first style. To the monks the first brandings are representations of what their first fighting style and remind them of their duty to protect.
Powers/Skills: Normal Amethyst Vampire abilities along with her Chinese training.
Equipment/Weapons;
Climbing gloves (Spiked gloves made for climbing trees or walls)
Two Katana blades
Variety of poisons
Four hidden knives each 3-4 inches long on her person.
A recurve bow and arrows.
Small dried herbs tied in a pouch on her belt that contains a small first aid kit.
Shanzi (three bladed fan)
Theme song: none |
2,514 | 52 | 10 | 1,955 | 123 | Her kind look for mates, although the females can't get pregnant their is a blood ritual that will change a young child to have their parents genes when they are old enough to be fully changed then they become vampires. Nia is the last of her family to not have a mate and she is lonely. Looking for a suitable mate will be a pretty big priority. Should we fit that in as your character will become that? Anyway just a subplot idea. | Name: Nia Wolfe
Image:
Age: 100
Species: Amethyst Vampire
Originated from the Scandinavian regions these vampires are known to resist most common vampire weaknesses. Their greatest amongst them can control curtained elements. The most common element controlled is Air however their are many who start out with one of the others. Their greatest weakness is iron, and they dislike cities, preferring to be in a more natural setting.
A physical trait easily identifiable is their purple eyes. They come in dark almost black color to a light pastel purple. Another distinguishing trait is instead of fingernails they have small claws, the female have a bit more petite claws than the males but they also possess poison breath that can knock out a human. The effect is to a lesser degree to their own kind, if close enough to breath on them and purposely release their poison it can weaken them.
As an Ameythist Vampire there are two ways to turn; the first is for two vampires (usually male and female but sometimes gay) to carve a life-sized baby from clay and perform a special blood ritual, the second is for a vampire to bite a human on the neck. These vampires require a human blood diet however, most of them prey on criminals or the terminally ill. They can consume human food and it will pass through their body but the amount of nutrients is slim.
She has dark auburn hair and purple eyes. Everything else is correct including the wolf dog who will come in later.
Goals/Faction: Loner Vampire
Backstory: Nia was a vampire born of the blood ritual in China however her two parents were killed when she was 9. Left on the streets as a young child she stole and survived in the mountains before being found and taken in by Shoalin monk. Taught martial arts from a young age she soon saw Ta Lee as a father figure and he treated her as such despite her heritage.
Due to training, injuries and fights she eventually gained scars over every inch of skin. Due to her increased speed and strength she was separated from other children. Ta Lee taught her many different weapons including ones more Japanese. Her separation made her increasingly lonely and she pinned for her own kind. The teasing and mocking she received from the other children for her strange foreign looks was heartbreaking.
Ta lee kept secret her true diet and even encouraged it. He told her that “To rid the world of evil men is a service, my dear, not a crime.” Eventually, another Amethyst vampire passed through upon seeing her he befriended her and even showed her a few tricks to hone her skills. His name was Pierce. Ta Lee, grateful for this stranger gifted him with a small token. He explained that since he held that other shaolin temples to know he meant no harm. Pierce offered to stay and teach Nia for a few months before he moved on.
A few days later a messenger from another temple informed them it had been destroyed and that the army was only two days behind him. Immediately, Ta lee ordered the others to prepare. When the battle came the monks defeated the army but so many died within days of mortal wounds and disease. Before he died he branded her with the marks of her style on her forearms. Dragon,Tiger and also the Wolf. Telling her that the wolf was what the masters originally wanted as the symbol of her first style. To the monks the first brandings are representations of what their first fighting style and remind them of their duty to protect.
Powers/Skills: Normal Amethyst Vampire abilities along with her Chinese training.
Equipment/Weapons;
Climbing gloves (Spiked gloves made for climbing trees or walls)
Two Katana blades
Variety of poisons
Four hidden knives each 3-4 inches long on her person.
A recurve bow and arrows.
Small dried herbs tied in a pouch on her belt that contains a small first aid kit.
Shanzi (three bladed fan)
Theme song: none |
2,515 | 52 | 11 | 466 | 144 | It was late a night, and I was tired as hell. It was well after my shift, but someone had made a call about a struggle in an ally, it the aria of a searise of murders, one of which was my brother. I had to check it out. As soon as I walked in, the smell of blood hit me like a truck, and low and behold, another dead gang member in a dumpster. Same markings as usual, scratched acros the face and wrists, and the two markets on the neck. By now I was shure it was a vigilante, as no normal citizen would hide the body, and it wasn't a regular serial killer, because they were always known rapist, or murderers. I made a call to HQ letting them knew we had another one, before hearing talking a little ways away. I had to investigate. | Name: Jack C. Bowieson
Age: 48
An old Nyc police officer with a bulky figure, greying hair, and a wrinkled and scared face, his younger brother was killed by Nia after for his verious activitys as part of a local gang. Wile he does knew his brother was a gang member, he still feals obligations to avenge him since he wasn't given a chance in court of law. He also saw his brothers killer running out of the ally were his brother was killed, but only knows here as "that goth chick" |
2,516 | 52 | 12 | 1,955 | 123 | It was late a night, and I was tired as hell. It was well after my shift, but someone had made a call about a struggle in an ally, it the aria of a searise of murders, one of which was my brother. I had to check it out. As soon as I walked in, the smell of blood hit me like a truck, and low and behold, another dead gang member in a dumpster. Same markings as usual, scratched acros the face and wrists, and the two markets on the neck. By now I was shure it was a vigilante, as no normal citizen would hide the body, and it wasn't a regular serial killer, because they were always known rapist, or murderers. I made a call to HQ letting them knew we had another one, before hearing talking a little ways away. I had to investigate.
Wait, what? She doesn't kill innocents. That wouldn't be Nia if your character's brother was just an innocent bystander. | Name: Nia Wolfe
Image:
Age: 100
Species: Amethyst Vampire
Originated from the Scandinavian regions these vampires are known to resist most common vampire weaknesses. Their greatest amongst them can control curtained elements. The most common element controlled is Air however their are many who start out with one of the others. Their greatest weakness is iron, and they dislike cities, preferring to be in a more natural setting.
A physical trait easily identifiable is their purple eyes. They come in dark almost black color to a light pastel purple. Another distinguishing trait is instead of fingernails they have small claws, the female have a bit more petite claws than the males but they also possess poison breath that can knock out a human. The effect is to a lesser degree to their own kind, if close enough to breath on them and purposely release their poison it can weaken them.
As an Ameythist Vampire there are two ways to turn; the first is for two vampires (usually male and female but sometimes gay) to carve a life-sized baby from clay and perform a special blood ritual, the second is for a vampire to bite a human on the neck. These vampires require a human blood diet however, most of them prey on criminals or the terminally ill. They can consume human food and it will pass through their body but the amount of nutrients is slim.
She has dark auburn hair and purple eyes. Everything else is correct including the wolf dog who will come in later.
Goals/Faction: Loner Vampire
Backstory: Nia was a vampire born of the blood ritual in China however her two parents were killed when she was 9. Left on the streets as a young child she stole and survived in the mountains before being found and taken in by Shoalin monk. Taught martial arts from a young age she soon saw Ta Lee as a father figure and he treated her as such despite her heritage.
Due to training, injuries and fights she eventually gained scars over every inch of skin. Due to her increased speed and strength she was separated from other children. Ta Lee taught her many different weapons including ones more Japanese. Her separation made her increasingly lonely and she pinned for her own kind. The teasing and mocking she received from the other children for her strange foreign looks was heartbreaking.
Ta lee kept secret her true diet and even encouraged it. He told her that “To rid the world of evil men is a service, my dear, not a crime.” Eventually, another Amethyst vampire passed through upon seeing her he befriended her and even showed her a few tricks to hone her skills. His name was Pierce. Ta Lee, grateful for this stranger gifted him with a small token. He explained that since he held that other shaolin temples to know he meant no harm. Pierce offered to stay and teach Nia for a few months before he moved on.
A few days later a messenger from another temple informed them it had been destroyed and that the army was only two days behind him. Immediately, Ta lee ordered the others to prepare. When the battle came the monks defeated the army but so many died within days of mortal wounds and disease. Before he died he branded her with the marks of her style on her forearms. Dragon,Tiger and also the Wolf. Telling her that the wolf was what the masters originally wanted as the symbol of her first style. To the monks the first brandings are representations of what their first fighting style and remind them of their duty to protect.
Powers/Skills: Normal Amethyst Vampire abilities along with her Chinese training.
Equipment/Weapons;
Climbing gloves (Spiked gloves made for climbing trees or walls)
Two Katana blades
Variety of poisons
Four hidden knives each 3-4 inches long on her person.
A recurve bow and arrows.
Small dried herbs tied in a pouch on her belt that contains a small first aid kit.
Shanzi (three bladed fan)
Theme song: none |
2,517 | 52 | 13 | 1,955 | 123 | The sound of a cellphone hanging up made Nia still. Someone was nearby. Moving quickly she pulled the excitable human behind a nearby dumpster. Gesturing for him to stay put she crawled forward on four legs silently.
A man in a police uniform stood with his phone in his hands. Nia stopped and looked down at her clothes. She wore ripped military cargo pants and a tight blue muscle shirt. No blood was on her. If he confronted her she would be alright from a distance. Staying in the shadows she watched him go closer to were the human hid. Acting quickly she smacked her hand against a metal fire escape denting it slightly and making a loud clanging sound echo through the night. While the policeman was distracted she moved around him and pushed the excitable human onto the sidewalk. Flipping like a cat onto the roof she peered down as the man in uniform inspected the fire escape. The dent was in the shape of a closed fist, cursing to herself Nia walked across the roof and back towards home. She had just given him evidence of her existence. | Name: Nia Wolfe
Image:
Age: 100
Species: Amethyst Vampire
Originated from the Scandinavian regions these vampires are known to resist most common vampire weaknesses. Their greatest amongst them can control curtained elements. The most common element controlled is Air however their are many who start out with one of the others. Their greatest weakness is iron, and they dislike cities, preferring to be in a more natural setting.
A physical trait easily identifiable is their purple eyes. They come in dark almost black color to a light pastel purple. Another distinguishing trait is instead of fingernails they have small claws, the female have a bit more petite claws than the males but they also possess poison breath that can knock out a human. The effect is to a lesser degree to their own kind, if close enough to breath on them and purposely release their poison it can weaken them.
As an Ameythist Vampire there are two ways to turn; the first is for two vampires (usually male and female but sometimes gay) to carve a life-sized baby from clay and perform a special blood ritual, the second is for a vampire to bite a human on the neck. These vampires require a human blood diet however, most of them prey on criminals or the terminally ill. They can consume human food and it will pass through their body but the amount of nutrients is slim.
She has dark auburn hair and purple eyes. Everything else is correct including the wolf dog who will come in later.
Goals/Faction: Loner Vampire
Backstory: Nia was a vampire born of the blood ritual in China however her two parents were killed when she was 9. Left on the streets as a young child she stole and survived in the mountains before being found and taken in by Shoalin monk. Taught martial arts from a young age she soon saw Ta Lee as a father figure and he treated her as such despite her heritage.
Due to training, injuries and fights she eventually gained scars over every inch of skin. Due to her increased speed and strength she was separated from other children. Ta Lee taught her many different weapons including ones more Japanese. Her separation made her increasingly lonely and she pinned for her own kind. The teasing and mocking she received from the other children for her strange foreign looks was heartbreaking.
Ta lee kept secret her true diet and even encouraged it. He told her that “To rid the world of evil men is a service, my dear, not a crime.” Eventually, another Amethyst vampire passed through upon seeing her he befriended her and even showed her a few tricks to hone her skills. His name was Pierce. Ta Lee, grateful for this stranger gifted him with a small token. He explained that since he held that other shaolin temples to know he meant no harm. Pierce offered to stay and teach Nia for a few months before he moved on.
A few days later a messenger from another temple informed them it had been destroyed and that the army was only two days behind him. Immediately, Ta lee ordered the others to prepare. When the battle came the monks defeated the army but so many died within days of mortal wounds and disease. Before he died he branded her with the marks of her style on her forearms. Dragon,Tiger and also the Wolf. Telling her that the wolf was what the masters originally wanted as the symbol of her first style. To the monks the first brandings are representations of what their first fighting style and remind them of their duty to protect.
Powers/Skills: Normal Amethyst Vampire abilities along with her Chinese training.
Equipment/Weapons;
Climbing gloves (Spiked gloves made for climbing trees or walls)
Two Katana blades
Variety of poisons
Four hidden knives each 3-4 inches long on her person.
A recurve bow and arrows.
Small dried herbs tied in a pouch on her belt that contains a small first aid kit.
Shanzi (three bladed fan)
Theme song: none |
2,518 | 52 | 14 | 466 | 144 | he was a gang member, I'm pretty shure I said that but oh well | Name: Jack C. Bowieson
Age: 48
An old Nyc police officer with a bulky figure, greying hair, and a wrinkled and scared face, his younger brother was killed by Nia after for his verious activitys as part of a local gang. Wile he does knew his brother was a gang member, he still feals obligations to avenge him since he wasn't given a chance in court of law. He also saw his brothers killer running out of the ally were his brother was killed, but only knows here as "that goth chick" |
2,519 | 52 | 15 | 1,955 | 123 | he was a gang member, I'm pretty shure I said that but oh well
You did but I asked the question in two places accidentally. | Name: Nia Wolfe
Image:
Age: 100
Species: Amethyst Vampire
Originated from the Scandinavian regions these vampires are known to resist most common vampire weaknesses. Their greatest amongst them can control curtained elements. The most common element controlled is Air however their are many who start out with one of the others. Their greatest weakness is iron, and they dislike cities, preferring to be in a more natural setting.
A physical trait easily identifiable is their purple eyes. They come in dark almost black color to a light pastel purple. Another distinguishing trait is instead of fingernails they have small claws, the female have a bit more petite claws than the males but they also possess poison breath that can knock out a human. The effect is to a lesser degree to their own kind, if close enough to breath on them and purposely release their poison it can weaken them.
As an Ameythist Vampire there are two ways to turn; the first is for two vampires (usually male and female but sometimes gay) to carve a life-sized baby from clay and perform a special blood ritual, the second is for a vampire to bite a human on the neck. These vampires require a human blood diet however, most of them prey on criminals or the terminally ill. They can consume human food and it will pass through their body but the amount of nutrients is slim.
She has dark auburn hair and purple eyes. Everything else is correct including the wolf dog who will come in later.
Goals/Faction: Loner Vampire
Backstory: Nia was a vampire born of the blood ritual in China however her two parents were killed when she was 9. Left on the streets as a young child she stole and survived in the mountains before being found and taken in by Shoalin monk. Taught martial arts from a young age she soon saw Ta Lee as a father figure and he treated her as such despite her heritage.
Due to training, injuries and fights she eventually gained scars over every inch of skin. Due to her increased speed and strength she was separated from other children. Ta Lee taught her many different weapons including ones more Japanese. Her separation made her increasingly lonely and she pinned for her own kind. The teasing and mocking she received from the other children for her strange foreign looks was heartbreaking.
Ta lee kept secret her true diet and even encouraged it. He told her that “To rid the world of evil men is a service, my dear, not a crime.” Eventually, another Amethyst vampire passed through upon seeing her he befriended her and even showed her a few tricks to hone her skills. His name was Pierce. Ta Lee, grateful for this stranger gifted him with a small token. He explained that since he held that other shaolin temples to know he meant no harm. Pierce offered to stay and teach Nia for a few months before he moved on.
A few days later a messenger from another temple informed them it had been destroyed and that the army was only two days behind him. Immediately, Ta lee ordered the others to prepare. When the battle came the monks defeated the army but so many died within days of mortal wounds and disease. Before he died he branded her with the marks of her style on her forearms. Dragon,Tiger and also the Wolf. Telling her that the wolf was what the masters originally wanted as the symbol of her first style. To the monks the first brandings are representations of what their first fighting style and remind them of their duty to protect.
Powers/Skills: Normal Amethyst Vampire abilities along with her Chinese training.
Equipment/Weapons;
Climbing gloves (Spiked gloves made for climbing trees or walls)
Two Katana blades
Variety of poisons
Four hidden knives each 3-4 inches long on her person.
A recurve bow and arrows.
Small dried herbs tied in a pouch on her belt that contains a small first aid kit.
Shanzi (three bladed fan)
Theme song: none |
2,520 | 52 | 16 | 466 | 144 | Running to the sound, I found a dented up fire escape. Oppon closer inspection I found the dents perfectly matched those made by human hands. "Who the hell was I dealing with?!" I thought "They bent solid steal with there bare hands, and just vanished." I was going to call it a night and see if I could figure out what the hell was going on wen I noticed the dumpster. It had moved. "so this is were you're hiding..." I thought as I pulled out my gun. "You! Behind the dumpster! Stand up with your hands behind you're head, NOW!" | Name: Jack C. Bowieson
Age: 48
An old Nyc police officer with a bulky figure, greying hair, and a wrinkled and scared face, his younger brother was killed by Nia after for his verious activitys as part of a local gang. Wile he does knew his brother was a gang member, he still feals obligations to avenge him since he wasn't given a chance in court of law. He also saw his brothers killer running out of the ally were his brother was killed, but only knows here as "that goth chick" |
2,521 | 52 | 17 | 2,005 | 184 | I felt a lump in my throat as I faced the voice..Oh shit i had the picture... I looked down at the camera from which i was just about to take another picture with...the view was pointed at my face...wow i do not look like a innocent stand by...i had bags under my eyes due to lack of sleep...my lips where chapped and i looked sickly pale..god i needed sleep.
I looked up at the officer and raised my hands "yes officer?" i tried to sound calm but i bet i butchured that sentence with my stuttering.
That picture...im so scared..Hes going to find it i know it.. | name: rain hendrix
age:2o collage student
human
little sister is dying and wants him to publish his first article in the newspaper about vampires her favorite monsters. so he will..he will make it the best goddamn article ever even if it kills him...literally
theme song: a respectable man - the kinks |
2,522 | 52 | 18 | 466 | 144 | Alright, what the hell were you doing in an allyway that in case you hadn't noticed, is the sight of a recent murder, with a camera?! And don't give me any of that bistander crap, if you were innocent you wouldn't have hidden dumbass! I shouted at the cowering figure behind the dumpster. "Hm, it's a guy, so not the one who got my brother, and jugging by the camera and notepad he's a reporter, not a regular gangster, and if he is the killer, who dented those railings? Sertenly not this scrawny chump..." I thought to my self. "What have I walked into?" | Name: Jack C. Bowieson
Age: 48
An old Nyc police officer with a bulky figure, greying hair, and a wrinkled and scared face, his younger brother was killed by Nia after for his verious activitys as part of a local gang. Wile he does knew his brother was a gang member, he still feals obligations to avenge him since he wasn't given a chance in court of law. He also saw his brothers killer running out of the ally were his brother was killed, but only knows here as "that goth chick" |
2,523 | 52 | 19 | 2,005 | 184 | well sir its quite easy to explain...look at me i'm just writing a paper about the evil violence in the city and we collage students can avoid it i cant help but lie...where the hell did he come from i didn't see any trace of him until now..and The lady left i think...damn it! i never got answers to my questions. I cursed myself but then i paid more attention to the man...he seems irritated...maybe all cops are but he looks bothered about something..was he looking for her too..Shit i need this camera to disappear... | name: rain hendrix
age:2o collage student
human
little sister is dying and wants him to publish his first article in the newspaper about vampires her favorite monsters. so he will..he will make it the best goddamn article ever even if it kills him...literally
theme song: a respectable man - the kinks |
2,524 | 52 | 20 | 466 | 144 | We'll let me help you with that. Step 1; Don't wander into the seen of a murder unarmed and alone! I shouted "As someone who has been spotted at the crime seen, you have two options. Come with me back to HQ and tell us everything you knew as the witness, or struggle, lie, and be a general pain in my ass, in which case you start to look extremely guilty." I knew he was lying. No college kid would be dumb enough to walk towards the body unless they knew something that I currently didn't, and then there was the fact that they were hideing. But I couldn't tell them that. Better to let him think he has the upper hand and slip up than to tell him everything and put him on his gard. At least for now. "Also, I'm going to nead to confiscate that camera as evidence." A squad car pulled up at the entrance of the ally. "About time!" I shouted to my backup before returning to the kid with the camera, | Name: Jack C. Bowieson
Age: 48
An old Nyc police officer with a bulky figure, greying hair, and a wrinkled and scared face, his younger brother was killed by Nia after for his verious activitys as part of a local gang. Wile he does knew his brother was a gang member, he still feals obligations to avenge him since he wasn't given a chance in court of law. He also saw his brothers killer running out of the ally were his brother was killed, but only knows here as "that goth chick" |
2,525 | 52 | 21 | 1,955 | 123 | Running to the sound, I found a dented up fire escape. Oppon closer inspection I found the dents perfectly matched those made by human hands. "Who the hell was I dealing with?!" I thought "They bent solid steal with there bare hands, and just vanished." I was going to call it a night and see if I could figure out what the hell was going on wen I noticed the dumpster. It had moved. "so this is were you're hiding..." I thought as I pulled out my gun. "You! Behind the dumpster! Stand up with your hands behind you're head, NOW!"
Hey guys you missed the fact that she pushed Rain to into the sidewalk. He was no longer behind the dumpster. | Name: Nia Wolfe
Image:
Age: 100
Species: Amethyst Vampire
Originated from the Scandinavian regions these vampires are known to resist most common vampire weaknesses. Their greatest amongst them can control curtained elements. The most common element controlled is Air however their are many who start out with one of the others. Their greatest weakness is iron, and they dislike cities, preferring to be in a more natural setting.
A physical trait easily identifiable is their purple eyes. They come in dark almost black color to a light pastel purple. Another distinguishing trait is instead of fingernails they have small claws, the female have a bit more petite claws than the males but they also possess poison breath that can knock out a human. The effect is to a lesser degree to their own kind, if close enough to breath on them and purposely release their poison it can weaken them.
As an Ameythist Vampire there are two ways to turn; the first is for two vampires (usually male and female but sometimes gay) to carve a life-sized baby from clay and perform a special blood ritual, the second is for a vampire to bite a human on the neck. These vampires require a human blood diet however, most of them prey on criminals or the terminally ill. They can consume human food and it will pass through their body but the amount of nutrients is slim.
She has dark auburn hair and purple eyes. Everything else is correct including the wolf dog who will come in later.
Goals/Faction: Loner Vampire
Backstory: Nia was a vampire born of the blood ritual in China however her two parents were killed when she was 9. Left on the streets as a young child she stole and survived in the mountains before being found and taken in by Shoalin monk. Taught martial arts from a young age she soon saw Ta Lee as a father figure and he treated her as such despite her heritage.
Due to training, injuries and fights she eventually gained scars over every inch of skin. Due to her increased speed and strength she was separated from other children. Ta Lee taught her many different weapons including ones more Japanese. Her separation made her increasingly lonely and she pinned for her own kind. The teasing and mocking she received from the other children for her strange foreign looks was heartbreaking.
Ta lee kept secret her true diet and even encouraged it. He told her that “To rid the world of evil men is a service, my dear, not a crime.” Eventually, another Amethyst vampire passed through upon seeing her he befriended her and even showed her a few tricks to hone her skills. His name was Pierce. Ta Lee, grateful for this stranger gifted him with a small token. He explained that since he held that other shaolin temples to know he meant no harm. Pierce offered to stay and teach Nia for a few months before he moved on.
A few days later a messenger from another temple informed them it had been destroyed and that the army was only two days behind him. Immediately, Ta lee ordered the others to prepare. When the battle came the monks defeated the army but so many died within days of mortal wounds and disease. Before he died he branded her with the marks of her style on her forearms. Dragon,Tiger and also the Wolf. Telling her that the wolf was what the masters originally wanted as the symbol of her first style. To the monks the first brandings are representations of what their first fighting style and remind them of their duty to protect.
Powers/Skills: Normal Amethyst Vampire abilities along with her Chinese training.
Equipment/Weapons;
Climbing gloves (Spiked gloves made for climbing trees or walls)
Two Katana blades
Variety of poisons
Four hidden knives each 3-4 inches long on her person.
A recurve bow and arrows.
Small dried herbs tied in a pouch on her belt that contains a small first aid kit.
Shanzi (three bladed fan)
Theme song: none |
2,526 | 52 | 22 | 1,955 | 123 | At the speed she moved a normal human would only see a blur. Nia pumped her legs faster and leaped across a long gap between buildings. Dropping into a silent roll she breathed in a sigh of relief. She was in the heart of her territory one of the main forests on the east coast. Glancing down at her now ripped clothes she sighed. Several tiny rips were scattered along her jeans and a a large gash in the fabric were she hit the fire escape. Slipping into the woods, Nia crept along to her den. When she first left home she had made her den at the top of to large gnarling oak trees. Nia had dug out a large hollow inside the tree and lined it with soft moss, scraps of cloth and anything comfortable she could find. Using her claws she funneled a small hole that curved slightly as not to let rain in but provide good ventilation. Since her body functioned at a much lower heat level warmth was not a problem.
A bucket allows her to pull up Zula a 6 month old wolf pup she adopted. Zulu normally hung around the tree inside a small hollow underneath the roots. Yipping from outside announced her presence. Laughing to herself Nia pulled the happy pup up to her. Immediately she jumped out and licked her face, the wolf's tail wagged happily as she greeted her. Laying down Nia sighed and stretched out. Her hollow was about 6 feet across in diameter with the small opening being 3 feet wide, just enough for her and Zula to fit. | Name: Nia Wolfe
Image:
Age: 100
Species: Amethyst Vampire
Originated from the Scandinavian regions these vampires are known to resist most common vampire weaknesses. Their greatest amongst them can control curtained elements. The most common element controlled is Air however their are many who start out with one of the others. Their greatest weakness is iron, and they dislike cities, preferring to be in a more natural setting.
A physical trait easily identifiable is their purple eyes. They come in dark almost black color to a light pastel purple. Another distinguishing trait is instead of fingernails they have small claws, the female have a bit more petite claws than the males but they also possess poison breath that can knock out a human. The effect is to a lesser degree to their own kind, if close enough to breath on them and purposely release their poison it can weaken them.
As an Ameythist Vampire there are two ways to turn; the first is for two vampires (usually male and female but sometimes gay) to carve a life-sized baby from clay and perform a special blood ritual, the second is for a vampire to bite a human on the neck. These vampires require a human blood diet however, most of them prey on criminals or the terminally ill. They can consume human food and it will pass through their body but the amount of nutrients is slim.
She has dark auburn hair and purple eyes. Everything else is correct including the wolf dog who will come in later.
Goals/Faction: Loner Vampire
Backstory: Nia was a vampire born of the blood ritual in China however her two parents were killed when she was 9. Left on the streets as a young child she stole and survived in the mountains before being found and taken in by Shoalin monk. Taught martial arts from a young age she soon saw Ta Lee as a father figure and he treated her as such despite her heritage.
Due to training, injuries and fights she eventually gained scars over every inch of skin. Due to her increased speed and strength she was separated from other children. Ta Lee taught her many different weapons including ones more Japanese. Her separation made her increasingly lonely and she pinned for her own kind. The teasing and mocking she received from the other children for her strange foreign looks was heartbreaking.
Ta lee kept secret her true diet and even encouraged it. He told her that “To rid the world of evil men is a service, my dear, not a crime.” Eventually, another Amethyst vampire passed through upon seeing her he befriended her and even showed her a few tricks to hone her skills. His name was Pierce. Ta Lee, grateful for this stranger gifted him with a small token. He explained that since he held that other shaolin temples to know he meant no harm. Pierce offered to stay and teach Nia for a few months before he moved on.
A few days later a messenger from another temple informed them it had been destroyed and that the army was only two days behind him. Immediately, Ta lee ordered the others to prepare. When the battle came the monks defeated the army but so many died within days of mortal wounds and disease. Before he died he branded her with the marks of her style on her forearms. Dragon,Tiger and also the Wolf. Telling her that the wolf was what the masters originally wanted as the symbol of her first style. To the monks the first brandings are representations of what their first fighting style and remind them of their duty to protect.
Powers/Skills: Normal Amethyst Vampire abilities along with her Chinese training.
Equipment/Weapons;
Climbing gloves (Spiked gloves made for climbing trees or walls)
Two Katana blades
Variety of poisons
Four hidden knives each 3-4 inches long on her person.
A recurve bow and arrows.
Small dried herbs tied in a pouch on her belt that contains a small first aid kit.
Shanzi (three bladed fan)
Theme song: none |
2,527 | 52 | 23 | 2,005 | 184 | its the most generic anime mother fucker i could find )
My heart clenched and i felt my face become hot. Oh god..Oh god..Oh God..maybe i can run..no i'll be shot on sight. Why did the lady leave me..I am so fucked..so fucked. i glanced down at the camera and...maybe it will work..if i could just ..i slowly moved my hands towards the camera..but i halted..no he sees me. "...i'd rather be a pain in your ass" i said curtly. I'm done i cant play nice anymore i'm so tired of everything screwing me over...he can go ahead and arrest me. "All i know for sure is that you have no slight idea of you're handling now don't you?". | name: rain hendrix
age:2o collage student
human
little sister is dying and wants him to publish his first article in the newspaper about vampires her favorite monsters. so he will..he will make it the best goddamn article ever even if it kills him...literally
theme song: a respectable man - the kinks |
2,528 | 52 | 24 | 466 | 144 | No, I know exactly what the fuck I'm dealing with. I replied as I pulled out my handcuffs. "And you are going to soon enough." I handcuffed him and passed hip on to my backup, before returning to the ladder I saw erlier. " hey, com take a look at this!" I shouted to the officers after they finished escorting the reporter to the squad car. "Now do you have any idea what in gods name could have made these dents?" " holy crap!" Was the reply I got. "We can run a check for fingerprints, but I doubt we'll find much. To strong to be a person, to round to be any machine. My grandma used to tell stories about vampires and beasts that romed the streats, so that's my best guess." Of course. Now Ive got a reporter, a chain of murders, and vampires as my leads. Hope I can get some half decent answers out of this dip shit, cause this case is going nowhere. | Name: Jack C. Bowieson
Age: 48
An old Nyc police officer with a bulky figure, greying hair, and a wrinkled and scared face, his younger brother was killed by Nia after for his verious activitys as part of a local gang. Wile he does knew his brother was a gang member, he still feals obligations to avenge him since he wasn't given a chance in court of law. He also saw his brothers killer running out of the ally were his brother was killed, but only knows here as "that goth chick" |
2,529 | 52 | 25 | 2,005 | 184 | (why are you repeating yourself) | name: rain hendrix
age:2o collage student
human
little sister is dying and wants him to publish his first article in the newspaper about vampires her favorite monsters. so he will..he will make it the best goddamn article ever even if it kills him...literally
theme song: a respectable man - the kinks |
2,530 | 52 | 26 | 1,955 | 123 | (why are you repeating yourself)
Ok lets get started, is your character gonna decide to be on a hike with some friends to take his mind off his life. Then y'all will run into me. Thats one idea whats urs? | Name: Nia Wolfe
Image:
Age: 100
Species: Amethyst Vampire
Originated from the Scandinavian regions these vampires are known to resist most common vampire weaknesses. Their greatest amongst them can control curtained elements. The most common element controlled is Air however their are many who start out with one of the others. Their greatest weakness is iron, and they dislike cities, preferring to be in a more natural setting.
A physical trait easily identifiable is their purple eyes. They come in dark almost black color to a light pastel purple. Another distinguishing trait is instead of fingernails they have small claws, the female have a bit more petite claws than the males but they also possess poison breath that can knock out a human. The effect is to a lesser degree to their own kind, if close enough to breath on them and purposely release their poison it can weaken them.
As an Ameythist Vampire there are two ways to turn; the first is for two vampires (usually male and female but sometimes gay) to carve a life-sized baby from clay and perform a special blood ritual, the second is for a vampire to bite a human on the neck. These vampires require a human blood diet however, most of them prey on criminals or the terminally ill. They can consume human food and it will pass through their body but the amount of nutrients is slim.
She has dark auburn hair and purple eyes. Everything else is correct including the wolf dog who will come in later.
Goals/Faction: Loner Vampire
Backstory: Nia was a vampire born of the blood ritual in China however her two parents were killed when she was 9. Left on the streets as a young child she stole and survived in the mountains before being found and taken in by Shoalin monk. Taught martial arts from a young age she soon saw Ta Lee as a father figure and he treated her as such despite her heritage.
Due to training, injuries and fights she eventually gained scars over every inch of skin. Due to her increased speed and strength she was separated from other children. Ta Lee taught her many different weapons including ones more Japanese. Her separation made her increasingly lonely and she pinned for her own kind. The teasing and mocking she received from the other children for her strange foreign looks was heartbreaking.
Ta lee kept secret her true diet and even encouraged it. He told her that “To rid the world of evil men is a service, my dear, not a crime.” Eventually, another Amethyst vampire passed through upon seeing her he befriended her and even showed her a few tricks to hone her skills. His name was Pierce. Ta Lee, grateful for this stranger gifted him with a small token. He explained that since he held that other shaolin temples to know he meant no harm. Pierce offered to stay and teach Nia for a few months before he moved on.
A few days later a messenger from another temple informed them it had been destroyed and that the army was only two days behind him. Immediately, Ta lee ordered the others to prepare. When the battle came the monks defeated the army but so many died within days of mortal wounds and disease. Before he died he branded her with the marks of her style on her forearms. Dragon,Tiger and also the Wolf. Telling her that the wolf was what the masters originally wanted as the symbol of her first style. To the monks the first brandings are representations of what their first fighting style and remind them of their duty to protect.
Powers/Skills: Normal Amethyst Vampire abilities along with her Chinese training.
Equipment/Weapons;
Climbing gloves (Spiked gloves made for climbing trees or walls)
Two Katana blades
Variety of poisons
Four hidden knives each 3-4 inches long on her person.
A recurve bow and arrows.
Small dried herbs tied in a pouch on her belt that contains a small first aid kit.
Shanzi (three bladed fan)
Theme song: none |
2,531 | 52 | 27 | 2,005 | 184 | that sounds good to me | name: rain hendrix
age:2o collage student
human
little sister is dying and wants him to publish his first article in the newspaper about vampires her favorite monsters. so he will..he will make it the best goddamn article ever even if it kills him...literally
theme song: a respectable man - the kinks |
2,532 | 52 | 28 | 1,955 | 123 | that sounds good to me
How abour tou start? Since I dont come in till later. | Name: Nia Wolfe
Image:
Age: 100
Species: Amethyst Vampire
Originated from the Scandinavian regions these vampires are known to resist most common vampire weaknesses. Their greatest amongst them can control curtained elements. The most common element controlled is Air however their are many who start out with one of the others. Their greatest weakness is iron, and they dislike cities, preferring to be in a more natural setting.
A physical trait easily identifiable is their purple eyes. They come in dark almost black color to a light pastel purple. Another distinguishing trait is instead of fingernails they have small claws, the female have a bit more petite claws than the males but they also possess poison breath that can knock out a human. The effect is to a lesser degree to their own kind, if close enough to breath on them and purposely release their poison it can weaken them.
As an Ameythist Vampire there are two ways to turn; the first is for two vampires (usually male and female but sometimes gay) to carve a life-sized baby from clay and perform a special blood ritual, the second is for a vampire to bite a human on the neck. These vampires require a human blood diet however, most of them prey on criminals or the terminally ill. They can consume human food and it will pass through their body but the amount of nutrients is slim.
She has dark auburn hair and purple eyes. Everything else is correct including the wolf dog who will come in later.
Goals/Faction: Loner Vampire
Backstory: Nia was a vampire born of the blood ritual in China however her two parents were killed when she was 9. Left on the streets as a young child she stole and survived in the mountains before being found and taken in by Shoalin monk. Taught martial arts from a young age she soon saw Ta Lee as a father figure and he treated her as such despite her heritage.
Due to training, injuries and fights she eventually gained scars over every inch of skin. Due to her increased speed and strength she was separated from other children. Ta Lee taught her many different weapons including ones more Japanese. Her separation made her increasingly lonely and she pinned for her own kind. The teasing and mocking she received from the other children for her strange foreign looks was heartbreaking.
Ta lee kept secret her true diet and even encouraged it. He told her that “To rid the world of evil men is a service, my dear, not a crime.” Eventually, another Amethyst vampire passed through upon seeing her he befriended her and even showed her a few tricks to hone her skills. His name was Pierce. Ta Lee, grateful for this stranger gifted him with a small token. He explained that since he held that other shaolin temples to know he meant no harm. Pierce offered to stay and teach Nia for a few months before he moved on.
A few days later a messenger from another temple informed them it had been destroyed and that the army was only two days behind him. Immediately, Ta lee ordered the others to prepare. When the battle came the monks defeated the army but so many died within days of mortal wounds and disease. Before he died he branded her with the marks of her style on her forearms. Dragon,Tiger and also the Wolf. Telling her that the wolf was what the masters originally wanted as the symbol of her first style. To the monks the first brandings are representations of what their first fighting style and remind them of their duty to protect.
Powers/Skills: Normal Amethyst Vampire abilities along with her Chinese training.
Equipment/Weapons;
Climbing gloves (Spiked gloves made for climbing trees or walls)
Two Katana blades
Variety of poisons
Four hidden knives each 3-4 inches long on her person.
A recurve bow and arrows.
Small dried herbs tied in a pouch on her belt that contains a small first aid kit.
Shanzi (three bladed fan)
Theme song: none |
2,533 | 52 | 29 | 2,005 | 184 | oh ok
give meh da puzzi boss | name: rain hendrix
age:2o collage student
human
little sister is dying and wants him to publish his first article in the newspaper about vampires her favorite monsters. so he will..he will make it the best goddamn article ever even if it kills him...literally
theme song: a respectable man - the kinks |
2,534 | 52 | 30 | 2,005 | 184 | my boyfriend did that brb | name: rain hendrix
age:2o collage student
human
little sister is dying and wants him to publish his first article in the newspaper about vampires her favorite monsters. so he will..he will make it the best goddamn article ever even if it kills him...literally
theme song: a respectable man - the kinks |
2,535 | 52 | 31 | 1,955 | 123 | that sounds good to me
Im sorry, I don't know what happened or who disappeared first. | Name: Nia Wolfe
Image:
Age: 100
Species: Amethyst Vampire
Originated from the Scandinavian regions these vampires are known to resist most common vampire weaknesses. Their greatest amongst them can control curtained elements. The most common element controlled is Air however their are many who start out with one of the others. Their greatest weakness is iron, and they dislike cities, preferring to be in a more natural setting.
A physical trait easily identifiable is their purple eyes. They come in dark almost black color to a light pastel purple. Another distinguishing trait is instead of fingernails they have small claws, the female have a bit more petite claws than the males but they also possess poison breath that can knock out a human. The effect is to a lesser degree to their own kind, if close enough to breath on them and purposely release their poison it can weaken them.
As an Ameythist Vampire there are two ways to turn; the first is for two vampires (usually male and female but sometimes gay) to carve a life-sized baby from clay and perform a special blood ritual, the second is for a vampire to bite a human on the neck. These vampires require a human blood diet however, most of them prey on criminals or the terminally ill. They can consume human food and it will pass through their body but the amount of nutrients is slim.
She has dark auburn hair and purple eyes. Everything else is correct including the wolf dog who will come in later.
Goals/Faction: Loner Vampire
Backstory: Nia was a vampire born of the blood ritual in China however her two parents were killed when she was 9. Left on the streets as a young child she stole and survived in the mountains before being found and taken in by Shoalin monk. Taught martial arts from a young age she soon saw Ta Lee as a father figure and he treated her as such despite her heritage.
Due to training, injuries and fights she eventually gained scars over every inch of skin. Due to her increased speed and strength she was separated from other children. Ta Lee taught her many different weapons including ones more Japanese. Her separation made her increasingly lonely and she pinned for her own kind. The teasing and mocking she received from the other children for her strange foreign looks was heartbreaking.
Ta lee kept secret her true diet and even encouraged it. He told her that “To rid the world of evil men is a service, my dear, not a crime.” Eventually, another Amethyst vampire passed through upon seeing her he befriended her and even showed her a few tricks to hone her skills. His name was Pierce. Ta Lee, grateful for this stranger gifted him with a small token. He explained that since he held that other shaolin temples to know he meant no harm. Pierce offered to stay and teach Nia for a few months before he moved on.
A few days later a messenger from another temple informed them it had been destroyed and that the army was only two days behind him. Immediately, Ta lee ordered the others to prepare. When the battle came the monks defeated the army but so many died within days of mortal wounds and disease. Before he died he branded her with the marks of her style on her forearms. Dragon,Tiger and also the Wolf. Telling her that the wolf was what the masters originally wanted as the symbol of her first style. To the monks the first brandings are representations of what their first fighting style and remind them of their duty to protect.
Powers/Skills: Normal Amethyst Vampire abilities along with her Chinese training.
Equipment/Weapons;
Climbing gloves (Spiked gloves made for climbing trees or walls)
Two Katana blades
Variety of poisons
Four hidden knives each 3-4 inches long on her person.
A recurve bow and arrows.
Small dried herbs tied in a pouch on her belt that contains a small first aid kit.
Shanzi (three bladed fan)
Theme song: none |
2,536 | 52 | 32 | 2,005 | 184 | sorry | name: rain hendrix
age:2o collage student
human
little sister is dying and wants him to publish his first article in the newspaper about vampires her favorite monsters. so he will..he will make it the best goddamn article ever even if it kills him...literally
theme song: a respectable man - the kinks |
2,537 | 52 | 33 | 2,005 | 184 | i sat still..my hands are sire from my previous struggling.. I'm so tired..I cant even think of what i'm going to do. If I tell him the truth he'll think i'm lying or throw me in the mental hospital. Damn You vinny..why'd you have me promise you do this fucking shit. And even If he concludes that in my picture is that vamp lady..dosent save me. I'm screwed...God i hate police..they have no compassion or even passion half the time. | name: rain hendrix
age:2o collage student
human
little sister is dying and wants him to publish his first article in the newspaper about vampires her favorite monsters. so he will..he will make it the best goddamn article ever even if it kills him...literally
theme song: a respectable man - the kinks |
2,538 | 52 | 34 | 466 | 144 | i sat down in the car and looked at the snarling kid sitting acros from me. "listen" i say as calmly as posible "I know you're angry with me. now i'm going to give you one chance to get off with just a miss dimenor. now, tell me what happend, so i can write it down as a confession. or you almost sertanly will be convicted of murder." i could tell the thought scared him. obviusly he wasn't the killer, or if he was, it was his first and probably last time. it would be a shame if i had to fallow thrue on these threats. | Name: Jack C. Bowieson
Age: 48
An old Nyc police officer with a bulky figure, greying hair, and a wrinkled and scared face, his younger brother was killed by Nia after for his verious activitys as part of a local gang. Wile he does knew his brother was a gang member, he still feals obligations to avenge him since he wasn't given a chance in court of law. He also saw his brothers killer running out of the ally were his brother was killed, but only knows here as "that goth chick" |
2,539 | 52 | 35 | 2,005 | 184 | i already told you I have nothing to do with the murder! I leaned forward and cut myself off my voice was cracking... "Listen..All i know is that ..I saw a woman..." i whispered "thats all I know..really...I dont know her name, age , ethnicity nothing..all i knew is was that....that she is a v- stranger to me" i sighed. I know he saw her...so the picture shouldnt be too much of a surprise.. "look I was writing an article about... things as a promise..so i am incapable for murder" | name: rain hendrix
age:2o collage student
human
little sister is dying and wants him to publish his first article in the newspaper about vampires her favorite monsters. so he will..he will make it the best goddamn article ever even if it kills him...literally
theme song: a respectable man - the kinks |
2,540 | 52 | 36 | 466 | 144 | A woman! so this was the same one who got my brother! "fine then." i said, still trying to stay calm as i wrote him a tickit. "now get out of here, and stay out of troble." i undid his cuffs and let him out of the car, befor going and explaining the situation to the cops at the dumpster. "what is he hideing?" i thought to myself. "something with a V, so were dose that leve me. stil nowere. Sonofabitch!" | Name: Jack C. Bowieson
Age: 48
An old Nyc police officer with a bulky figure, greying hair, and a wrinkled and scared face, his younger brother was killed by Nia after for his verious activitys as part of a local gang. Wile he does knew his brother was a gang member, he still feals obligations to avenge him since he wasn't given a chance in court of law. He also saw his brothers killer running out of the ally were his brother was killed, but only knows here as "that goth chick" |
2,541 | 52 | 37 | 1,955 | 123 | The forest was quiet, miles away from any human settlement there was peace. Something was nagging her though, telling her to go back to the city. Zulu barked down below to get her attention. Nia sighed, Zula was perfectly fine on her own, she herself had scared off the massive predators and plus, she always followed her instinct.
....
Three hours later she found him. His scent lead inside a police station, a place she definently could not follow. However, she might be able to hear.... Moving silently she placed listened through an air duct on the side of the building. All was silent for several minutes until a mans voice spoke. What was going on? Ria's brow furrowed. When she saw the curious human she had come for walking out she was even more confused. What was happening? | Name: Nia Wolfe
Image:
Age: 100
Species: Amethyst Vampire
Originated from the Scandinavian regions these vampires are known to resist most common vampire weaknesses. Their greatest amongst them can control curtained elements. The most common element controlled is Air however their are many who start out with one of the others. Their greatest weakness is iron, and they dislike cities, preferring to be in a more natural setting.
A physical trait easily identifiable is their purple eyes. They come in dark almost black color to a light pastel purple. Another distinguishing trait is instead of fingernails they have small claws, the female have a bit more petite claws than the males but they also possess poison breath that can knock out a human. The effect is to a lesser degree to their own kind, if close enough to breath on them and purposely release their poison it can weaken them.
As an Ameythist Vampire there are two ways to turn; the first is for two vampires (usually male and female but sometimes gay) to carve a life-sized baby from clay and perform a special blood ritual, the second is for a vampire to bite a human on the neck. These vampires require a human blood diet however, most of them prey on criminals or the terminally ill. They can consume human food and it will pass through their body but the amount of nutrients is slim.
She has dark auburn hair and purple eyes. Everything else is correct including the wolf dog who will come in later.
Goals/Faction: Loner Vampire
Backstory: Nia was a vampire born of the blood ritual in China however her two parents were killed when she was 9. Left on the streets as a young child she stole and survived in the mountains before being found and taken in by Shoalin monk. Taught martial arts from a young age she soon saw Ta Lee as a father figure and he treated her as such despite her heritage.
Due to training, injuries and fights she eventually gained scars over every inch of skin. Due to her increased speed and strength she was separated from other children. Ta Lee taught her many different weapons including ones more Japanese. Her separation made her increasingly lonely and she pinned for her own kind. The teasing and mocking she received from the other children for her strange foreign looks was heartbreaking.
Ta lee kept secret her true diet and even encouraged it. He told her that “To rid the world of evil men is a service, my dear, not a crime.” Eventually, another Amethyst vampire passed through upon seeing her he befriended her and even showed her a few tricks to hone her skills. His name was Pierce. Ta Lee, grateful for this stranger gifted him with a small token. He explained that since he held that other shaolin temples to know he meant no harm. Pierce offered to stay and teach Nia for a few months before he moved on.
A few days later a messenger from another temple informed them it had been destroyed and that the army was only two days behind him. Immediately, Ta lee ordered the others to prepare. When the battle came the monks defeated the army but so many died within days of mortal wounds and disease. Before he died he branded her with the marks of her style on her forearms. Dragon,Tiger and also the Wolf. Telling her that the wolf was what the masters originally wanted as the symbol of her first style. To the monks the first brandings are representations of what their first fighting style and remind them of their duty to protect.
Powers/Skills: Normal Amethyst Vampire abilities along with her Chinese training.
Equipment/Weapons;
Climbing gloves (Spiked gloves made for climbing trees or walls)
Two Katana blades
Variety of poisons
Four hidden knives each 3-4 inches long on her person.
A recurve bow and arrows.
Small dried herbs tied in a pouch on her belt that contains a small first aid kit.
Shanzi (three bladed fan)
Theme song: none |
2,542 | 52 | 38 | 2,005 | 184 | Mother fucker i shouted as i started running after the car. "the bastard has my camera!" i cant believe him! I need to write that damn paper even if it kills me. I took a moment to calm down..how am I going to get my camera back? Is it even possible?...no probably not..Theres no way I can get it legally..or even without getting caught.. "fuck now im at square one again!" | name: rain hendrix
age:2o collage student
human
little sister is dying and wants him to publish his first article in the newspaper about vampires her favorite monsters. so he will..he will make it the best goddamn article ever even if it kills him...literally
theme song: a respectable man - the kinks |
2,543 | 52 | 39 | 1,955 | 123 | Nia snooped around the building, she could see a middle aged man sitting at a desk with his head in his hands. Blinking slowly she looked closer. He looked tired and...revenge driven. In front of her was the picture of a tired man looking for revenge. | Name: Nia Wolfe
Image:
Age: 100
Species: Amethyst Vampire
Originated from the Scandinavian regions these vampires are known to resist most common vampire weaknesses. Their greatest amongst them can control curtained elements. The most common element controlled is Air however their are many who start out with one of the others. Their greatest weakness is iron, and they dislike cities, preferring to be in a more natural setting.
A physical trait easily identifiable is their purple eyes. They come in dark almost black color to a light pastel purple. Another distinguishing trait is instead of fingernails they have small claws, the female have a bit more petite claws than the males but they also possess poison breath that can knock out a human. The effect is to a lesser degree to their own kind, if close enough to breath on them and purposely release their poison it can weaken them.
As an Ameythist Vampire there are two ways to turn; the first is for two vampires (usually male and female but sometimes gay) to carve a life-sized baby from clay and perform a special blood ritual, the second is for a vampire to bite a human on the neck. These vampires require a human blood diet however, most of them prey on criminals or the terminally ill. They can consume human food and it will pass through their body but the amount of nutrients is slim.
She has dark auburn hair and purple eyes. Everything else is correct including the wolf dog who will come in later.
Goals/Faction: Loner Vampire
Backstory: Nia was a vampire born of the blood ritual in China however her two parents were killed when she was 9. Left on the streets as a young child she stole and survived in the mountains before being found and taken in by Shoalin monk. Taught martial arts from a young age she soon saw Ta Lee as a father figure and he treated her as such despite her heritage.
Due to training, injuries and fights she eventually gained scars over every inch of skin. Due to her increased speed and strength she was separated from other children. Ta Lee taught her many different weapons including ones more Japanese. Her separation made her increasingly lonely and she pinned for her own kind. The teasing and mocking she received from the other children for her strange foreign looks was heartbreaking.
Ta lee kept secret her true diet and even encouraged it. He told her that “To rid the world of evil men is a service, my dear, not a crime.” Eventually, another Amethyst vampire passed through upon seeing her he befriended her and even showed her a few tricks to hone her skills. His name was Pierce. Ta Lee, grateful for this stranger gifted him with a small token. He explained that since he held that other shaolin temples to know he meant no harm. Pierce offered to stay and teach Nia for a few months before he moved on.
A few days later a messenger from another temple informed them it had been destroyed and that the army was only two days behind him. Immediately, Ta lee ordered the others to prepare. When the battle came the monks defeated the army but so many died within days of mortal wounds and disease. Before he died he branded her with the marks of her style on her forearms. Dragon,Tiger and also the Wolf. Telling her that the wolf was what the masters originally wanted as the symbol of her first style. To the monks the first brandings are representations of what their first fighting style and remind them of their duty to protect.
Powers/Skills: Normal Amethyst Vampire abilities along with her Chinese training.
Equipment/Weapons;
Climbing gloves (Spiked gloves made for climbing trees or walls)
Two Katana blades
Variety of poisons
Four hidden knives each 3-4 inches long on her person.
A recurve bow and arrows.
Small dried herbs tied in a pouch on her belt that contains a small first aid kit.
Shanzi (three bladed fan)
Theme song: none |
2,544 | 53 | 0 | 482 | 76 | T h e
It had been seven days since the Reapers began their assault on Palaven. The number of casualties were too large to fathom. Angorles knew the situation was bad, not just from the news feeds but from his loss of contact with some of his business associates. He had several pods of security personnel protecting various clients' assets on Palaven, and none of them managed to get back in contact with Angorles in the last week. He grimly surmised that they never would.
He stood by the dark metal wall with his arms folded behind his back. His small white eyes looked out the large picture window at the bustling Presidium. A faint humming could be heard through the wall; it was the sound of the generator that produced the mass effect field which cloaked the window. Angorles took no chances with assassins, and although his human accomplice would complain constantly about the sound, he knew they were better off.
He turned to look at his two partners. The human had a small compact mirror in the palm of her hand which she was using to examine a blemish on her chin. Next to her was Lysia, the asari diplomat, who was sitting with her arms curled over the conference table. She emitted a sense of regality almost as tangible as the mass effect field shielding the window. "Everything is in order on my end," she declared. "I have received approval from all the major military organizations. They are willing to accept the Unity's help. This, of course, is not unconditional; we will still need to flag down their commanding officers and acquire their approval before interfering with their operations."
"Of course," Angorles said in his gruff, layered voice. He turned toward the human. "Ms. Raleen, are your people set up for the ceremony?"
The human flourished with her hands, as if to swat the question away altogether. "Of course they are," she said coolly. "As soon as we arrive, they'll start filming the ceremony. Too bad we couldn't make it open to the public; that would have drummed up a lot more excitement than a private ceremony."
"These kinds of military ceremonies are not usually public," Angorles pointed out.
"Oh, of course not, but we're not regular military, are we?" The human clicked her mirror shut and looked directly at her partners for the first time that meeting. "My people will get the vid edited and sent out to broadcast within the afternoon. Everyone on the Citadel will be talking about Project Unity very soon. Well, more than they have already."
"And they'll be donating to it," the turian added. "We won't be able to afford to adequately equip the project without money. Regardless--" He gestured for his accomplices to rise. He strode to the door, clicked it open, and stood to the side as Naria and Lysia walked through. "We've made it this far. I find myself in a... peculiar state of optimism today." His mandibles bristled as the words came to him. "I have faith in this project, more faith than I have had in anything in a long time. We should all be careful to not mess this up." There was an ominous edge in the last few words, and the warning was not lost to Naria nor Lysia. However, they had grown accustomed to Angorles's severity, and their reaction was minimal. The three of them made their way toward his armored limousine.
* * * * * * * * * *
The ceremony was being held in the Unity's docking area. The space had been blocked off for the occasion, with Angorles's security lackeys being the ones to keep civilians from crossing the perimeter. Naria Raleen's camera drones were floating around everywhere, accompanied by her best reporters. Lysia had managed to get several political figures to attend the ceremony and endorse the project. Everything was going as planned.
All the members of the Unity's crew stood erect and emotionless in rows on the left and right of an elevated podium. They donned their formal clothing, the only pair any of them were allotted and which they would only wear on this day. These uniforms were mostly black with some strips of blue along the wrists and collars, and the occasional flash of silver buttons. There were slight detail modifications for each species of the crew, but they were very well unified.
A human male with a silver-rimmed hat climbed the steps to the podium. He lifted his arms up in the air and placed his hands on the sides of the structure. His eyes were small and blue, and they surveyed the docking bay. The dignitaries had been chatting amongst each other or with the reporters when this imposing human flicked his finger against the microphone twice. Almost immediately, the attendees hushed and took their seats.
"Good afternoon," he said flatly. "I am Nikolas Kruschov, the commander of the vessel behind me." He opened his arm toward the enormous glass wall behind him. It looked out into the little pocket of Citadel airspace that housed the sleek black ship with gold stripes on its wings. "And, I am the man responsible for this fine team before me." The rows of the Unity crew stood still as statues as applause filled up the room. Kruschov let the clapping ride out, then continued with his speech. "I am going to keep this brief because there is a galaxy in desperate need of assistance, which we will begin to provide for as soon as this ceremony has concluded. Project Unity is a beacon of hope in a grim time. The Reapers have devastated homeworlds and obliterated colonies, but--" He held up a single block-like hand emphatically. "They will not defeat us if we stand united. The people on this ship are one. They have come from Thessia, Irune, Earth, Palaven, you name it, but they stand as a single unified force. This is what will make us-- not just the Unity, but the entire galaxy-- strong enough to win this war!" As he said those last words, his fist hit the podium three times like a gavel in a courtroom. Instead of creating silence, it caused an eruption of enthusiastic applause from the audience. Nikolas leaned back and watched with approval. He yelled, "We must stand as one! And why not? We all have a common enemy. The Reapers will fall at the hands of our collective might." The commotion carried on, energetic waves of hope and inspiration sparked from each clap. It had almost been an entire minute before Nikolas Kruschov leaned back into the microphone. "I am proud to lead this ship on its path to glory. I am proud to lead these brave, exceptional people to do great things, great things that start today. I will now hand the room over to the Consortium, who will answer any questions you have while the Unity takes its first flight. Thank you all for your continued support. This is the start of a new era of cooperation that will lead us beyond the Reapers to the safety and prosperity we knew before."
In one unanimous deft movement, the grid of Unity crew members snapped into an upright position. Their hands rose in salute over their determined eyes, and one by one they marched down the docking bay and into the ship. | Name: Sarnella Tirane
Appearance: Sarnella is about 5' 3". She has a small but sturdy build. She maintains military-passable physical fitness but ultimately appears undaunting without her biotics. She has eyes like bright ice and vibrant orchid skin. Her face is a mix of angular and non-angular, masculine and feminine. She has low round cheekbones and a straight-bridged nose. Her jaw is rounded and undefined. There is a thin strip of indigo tattooed on her face from her bottom lip to the base of her neck, where it fans out into two curved prongs that disappear somewhere below her collarbone.
Race: Asari
Age: 270
Biotic ability: Sarnella is a capable biotic. While her physique is less than imposing, a flare of her biotics can cause her enemies to second-guess their aggression. She has received the regular biotic instruction all asari receive in addition to military training. She relies heavily on her biotic capabilities to get herself out of a pinch. However, she does not find herself in actual combat that often and therefore would not consider herself a strong biotic warrior. She has just enough skill to be useful but not enough to be considered a master.
Biography: Sarnella grew up on Thessia with her parents. Her mother is an asari and her father is a human male. Her interracial family decided to stay in Thessia because of its economy, healthcare, and peacefulness, all of which were superior to Earth's. However, all their time off was spent on Earth, which grew to become Sarnella's second home. She was a bit of an anomaly on the human homeworld, but that didn't keep her from growing close to her human family and friends.
Sarnella was a dedicated and talented academic with a passion for learning. She attended various educational institutes and programs throughout her lifetime. Her education brought her around Thessia, to Earth, and even to the Citadel. Her galaxy-spanning schooling was a part of a prestigious program. Getting accepted into the program was a challenge, but paying for it was equally as difficult. The military offered to pay her way through in exchange for a certain amount of years of service upon completion of her education. The deal was appealing to Sarnella. Having been raised by her father, who was an Alliance retiree and a human with a profound respect for Asari culture and Thessian life, Sarnella had a strong sense of civic duty and pride for her homeworld. She accepted the contract and ended up staying with the military longer than she needed. She served a total of twelve years, during which time she proved to be a useful asset to any project. While her combat capabilities were nothing special, her ability to manage, oversee, and sift through information while communicating clearly and effectively with others set her apart.
She did not want to be a military "lifer," though. She wanted to have freedom, ease, and to sate her exploratory desires. Additionally, she wanted some separation from the urgency and severity of military work, though she did love the fierce dedication it demanded of her. She resigned amicably and spent the next three years living in a much laxer fashion. She found that she missed the purpose and even the intensity of her old job. When the Reapers took Earth, Sarnella was working as a software engineer on the Citadel. She expressed interest in Project Unity and was quickly signed on as a volunteer, running Intelligence and Communications.
Personality: When she is working, Sarnella can be very phlegmatic and straightforward. She takes pride in her work and invests herself in it one hundred percent. This is part of the reason why she finds it difficult to "shut off." This is the reason why many people may think she is high-strung or too intense. She loves to work (she's a self-proclaimed workaholic) because of the sense of purpose it provides for her. This has interfered with many of her past relationships. She is contemplative, thoughtful, and very much enjoys meaningful conversations as opposed to impersonal pleasantries. She also has a knack for calming people down, which comes in handy as someone who has to communicate with people in high-stress situations.
Position: Communications & Intelligence Specialist-- Sarnella manages the comm links and information feeds. During a mission, she makes sure all the crew deployed have a strong signal back to the ship. She patches them in with anyone she needs to communicate with. She also sifts through various communications channels (and may have to finagle her way into some) to gather as much information on the situation as she can. Being an Intelligence Specialist goes hand-in-hand with this. She gathers, manages, and organizes information to give all members of the crew as much of an advantage as she can. Sarnella's job is critical for the survival and success of the specialists on the ground. |
2,545 | 53 | 1 | 945 | 123 | As Talus stood stone still, he gazed at the reporters and politicians that were in attendance. I wonder how many of these people actually care about the reapers over their next campaign. He thought, as he reminded himself of how much he hated politics. Talus also wondered what it would be like working with a mix of different races. He wasn't give much time at all to meet anyone before they were ordered to stand at attention behind the podium. Humans, Volus, Asari, hmph, it seems we're one big melting pot. This is gonna be a helluva ride. Once their commander finished his speech, the crew was ordered aboard the ship to begin their journey.
A feeling of excitement washed over Talus as he crossed the threshold of the airlock. He was given a layout of the ship, but it would still take time to learn his way around the place. Talus didn't really know where to start. He was a combat specialist, and didn't really have any knowledge on how to operate a ship. He wasn't sure if he should start mingling with the crew or check on his equipment. Well, I guess my stuff isn't gonna be movin any time soon. He thought to himself. Talus then turned around to see the rest of the crew and spoke up; "Well, I guess someone needs to start introductions. The name's Talus Oravian. I'll be apart of the ground crew fighting those ugly bastards face-to-face." | Name: Talus Oravian
Appearance: Talus looks similar to most other Turians, though he does have the traditional tribal tattoos. Thin red bands across where eye brows would be, a thick red band on his chin, and his longest horn also colored red. He wears standard light Turian infantry armor for a wider range of flexibility and speed which has black as its primary color and crimson as the secondary color.
Race:Turian
Age: 30
Biotic ability: None
Biography: Talus was born and raised on Palaven, and experienced a fairly normal life for a Turian. He enlisted into the military when required. When Garrus and his father brought information about the Reapers to the Turian Hegemony, and the information was subsequently released, Talus was one of few that actually believed Garrus. All the evidence pointed towards the Reapers inevitable coming. He immediately volunteered for Garrus's task force to get the Turians' ready for the coming attack. However, after seeing the resources and menial tasks that were allowed by the Hegemony, Talus resigned from the military, believing that their work wasn't enough to do any real help.
Talus was looking for work on the Citadel when news of the Reaper invasion hit. He had the urge to return to the service of his people, but he felt as if one extra trooper on the front lines wouldn't make enough of a difference. However, the Reaper attack on Palaven was the last straw. As he marched toward the recruiting center, he learned of Project UNITY. For the first time since his resignation, Talus felt like this new endeavor would do much more against the Reaper's than being a simple soldier would. So, instead of going to the Turian recruiting station, he volunteered for Project UNITY.
Personality: On the surface, Talus is a humorous individual, preferring to keep the mood light so as to avoid over-stressing. He tries not to insult others, but if it comes off like that, he is quick to explain the situation and avoid further misunderstandings. Talus is fiercely loyal to any and all commanding officer's, though he does not follow blindly, preferring to getting to know his commanders before following them into battle. However, underneath this facade, and like almost every other Turian, Talus has a deep-seeded hatred towards the Reaper's for their invasion of Palaven. So much so, that he carves the number of confirmed kills into the stock of his sniper rifle. He tries not to show this side of himself, though, wanting to keep the rest of his squad from getting overly worried about blood-lust.
Position: Combat Specialist - Due to his military training, Talus does have experience with many firearms, though he has specialist training with long-range weapon systems. While he'll admit he's not the best, Talus does good work with his sniper rifle. He also has limited training with his omni-tool. For example, he's able to hack slightly more secure doors and computers than your average user. He's no tech-savvy by any means, but he knows a few things. Aside from his sniper rifle, Talus carries the M-5 Phalanx side-arm for those up-close and personal encounters.
Other: He has named his M-97 Viper sniper rifle, Julius, after the ancient Human conqueror. |
2,546 | 53 | 2 | 1,602 | 1,470 | Tavis felt a sense of pride as the plethora of cameras flashed at him and the crew. He also felt a bit out of place. Everyone was wearing formal clothing, he obviously couldn't because of his suit. If he had enough credits he would have probably bought a new suit without all the scarrings and dents, but he had just spent most of the remaining credits he actually had left on weaponry. He had seen his team members before he had gone in, they seemed capable enough, he just hoped the ground team that went with him were as capable as they looked.
Soon enough he was inside the ship he would call 'home' for the next while. The Turian began the introductions. It turns out his name was, Talus and he was a part of the ground crew with Tavis. Tavis took his turn after Talus and introduced himself.
"My names, Tavis, I'll be on the ground crew too" If he wasn't wearing a mask he would have probably grinned in good faith. | Name: Tavis-Dev 'Cannonball'
Appearance: Tavis stands at 3foot and is considered tall for a Volus. He lacks a lot of the fat that most Volus' have while still seeming a small bit fat because of his races natural pyshique. His protective armour is mostly black with varous red strips. It has various scars and chips decorating it and is more reinforced than the average Volus' armour.
Race: Volus
Age: (The Volus don't have an official age range, so i've made is similar to the Human lifespan) 34
Biotic ability: Tavis knows how to use two bionic powers. These are the ability to summon offensive orbs to surround him and the biotic charge. He is fairly knowledged with these two powers but has no knowledge of any others and is in no way an expert at biotics.
Biography:
Tavis was born on his races home planet of, Irune. His parents were rich, Biotics whose family trees were bathed in tradition. Practically every descendant of the family had to be a biotic, it was only by chance that the two Volus' families had very similar traditions. They raised Tavis to be something he wasn't. A biotic. They did teach him a few things, but he only retained two of the things they taught him. He was more interested in guns and fighting with your hands rather than your mind. Every time that he was taken to the Citadel he begged his parents to let him use the shooting range. Eventually they gave in during his teen years. He spent practically every credit he received at that range, practicing day in and day out on his shooting skills. He was a prodigy with a shotgun and was rather adept with sniper rifles and pistols too.
He eventually left his home planet to live on the Citadel in his early 20s, much to the disappointment of his parents. He told them that he had joined C-sec, what he was actually doing was a bit more devious. He had actually attempted to join C-sec, but they informed him he wasn't experienced enough and hadn't actually had any formal training. After that, he floated from place to place, doing odd jobs. That is until he met a Volus much alike himself. The Volus met Tavis in a pub on some backwater planet that nothing could grow on. The Volus informed him that he was part of a sort of mercenary group that did various jobs for various corporations and whatnot and had asked Tavis if he was a mercenary himself. Tavis saw an opportunity here and lied about actually being a mercenary. He was accepted into the mercenary group, but not without testing. It turns out that one of the higher ups in the group used to be in C-sec along with the citadel fleet. He tested and trained Tavis to be the best he could. Soon enough he was out doing missions for the group and earning a steady wage. That is, until they were attacked by someone they were contracted to kill. The contract sent various other mercenary groups after Tavis and the group. They destroyed their base and killed most of the members. Only leaving Tavis and the retired C-sec officer to have a brutal firefight with them. The C-sec officer knew that they were fighting a losing fight and decided to give his life for Tavis' because of their respective ages. He blinded the enemies before charging them with a rifle as Tavis escaped out of the back entrance.
Tavis grew a small bit of fame after that. He became known for surviving the bloodbath and escaping. Soon enough various other mercenary group approached him with jobs. He began to drift from group to group, taking money from whomever paid highest. He acquired the nickname 'Cannonball' for his small stature and hard hitting results. His life changed when the Reapers attacked though. Specifically when they attacked his home planet. They slaughtered his parents and left him contemplating life. Soon enough, he heard about 'Project Unity' and its efforts in the war. He applied as soon as he could and gave up his life of mercantile work.
Personality: Tavis is different from most Volus'. Instead of being arrogant and headstrong he usually doubts a lot of his abilities but will try to succeed with them anyway. The only thing that can really get him angry is when people make fun of his height and say it makes him less useful as a team member. He likes to joke around quite a lot even during missions if they aren't too serious. He isn't at all reserved about his past and would practically tell you everything about his life if you asked. He has a strange liking for Human country music, he's never known why but he just loves the music.
Position: Combat Speciliast. Tavis is a soldier to say the least. He gets in to the battle, gets to the frontline and obliterates his enemy with his use of biotics and his weaponry. He is expertly skilled with his shotgun and also knows how to use his pistols and sniper rifle.
Other: Put anything else you want to say here.
Code: :sun |
2,547 | 53 | 3 | 2,218 | 460 | Urdnot Glaive didn't have a suit on, instead he wore his armor, he was somewhat of a late joiner to the crew and he didn't expect this whole ceremony. Glaive stood behind most of the crew, so he wouldn't block anyone when the photographers took their pictures. Sort of a good thing too, he was almost twice the height of some of the crew members present. The majority of the crew had military training and discipline, standing like statues at attention, Glaive was sort of good at that. But when they pulled off their crisp salutes, Glaive knew he couldn't match them and just stood still. He felt a little bad at that. His head hung a little low when he entered the ship through the airlock, he was careful not to hit the top of the entrance his with shoulder hump.
By the time he entered the ship, he overheard two people introducing themselves. Hearing that they were on the Away Teams, Glaive was pretty sure he was going to be fighting alongside them, where else would a Krogan be? The almost 11 foot armored Krogan entered the room and looked at the Turian and Volus. Just by glancing at them Glaive knew that they would be at least dependable. Judging by the armor the Volus was wearing, an armor dirtied and battered is an armored proven in combat. As for the Turian, Glaive knew that all Turians were warriors, trained at a young age.
"Excuse me, I heard that you two were on the Ground Teams? I believe I am as well." Glaive began, he bowed slightly to his new colleagues with his right hand on his chest, "I am Urdnot Glaive, I look forward to working alongside you." | Name: Urdnot Glaive
Appearance: Urdnot Glaive is a massive Krogan, standing at 10 feet tall unarmored. His skin color is pretty typical of Krogan, tan. His eyes are blue, his natural plating is more of a grey color. His head plate has some blue tattoos, resembling Turian face tattoos. He got that from that one time he got drunk with one of his Turian buddies.
He wears this armor, painted white with blue where the black are.
Race: Krogan
Age: 841
Biotic ability: Biotically, Glaive is relatively weak. He is incapable of using complex abilities, such as Warp, Stasis, etc. But he is capable of more basic biotic usage. Lifting things and pushing things are among them. Mostly, he uses his Biotics to charge his War Axe, giving it an explosive trait when Glaive hits something with it.
Biography: Born into Clan Urdnot, Glaive was often ridiculed and bullied by more aggressive Krogan because Glaive was polite, kind, and merciful. Bullied until Glaive fought back, and knocked them out. Glaive was a very promising Krogan warrior, using technique and brute force when most Krogan just used brute force. Like most Krogan, Glaive left Tuchanka to become a Mercenary, where he spent most of his life. Unlike most Krogan, he took jobs he deemed morally and ethically right. Often for long periods of time he would be out of a job, and then take a very difficult job where he would be busy for months at a time. Compared to most Krogan Mercenaries, he wasn't particularly rich, and he got a portion of his income from looting dead bodies and selling whatever they had, usually guns he didn't need.
During his travels as a Mercenary, he's traveled the galaxy and he's made some very interesting friends. Some with power and connections. Glaive has found himself aboard the Unity because one of these friends had convinced him that it was a good idea.
Personality: Glaive mellowed out as he aged, he was never one to initiate a fight anyways. Glaive is actually very polite, and (unfortunately?) he has the temper of an iceberg. Very rarely will he become angry and go into a blood rage, but when he does, things will most likely break. Glaive values friendship more then most Krogan, because he sees the strengths in them, rather than the weaknesses. He is also one of the most optimistic Krogan you will ever see.
Position: Combat Specialist/Diplomat, if we'll ever need something like a diplomat. His skills include, smashing things, headbutting things, and yelling at things. He's generally good at these. He's also alright at tinkering with his Omnitool, but that's about as tech-savvy as he's going to get.
Other:
-He's got two Omnitools. The one on his left arm is solely for an Omnishield. The one on his right is more like an actual Omnitool, used for application of Medigel, hacking, and the usual Omnitool stuff.
-He's not too good at shooting things, or ranged things in general. He can hit a target, but not a lengthy range of 150 meters. His preference towards close quarters combat sort of negates that anyways, he usually brings a shotgun and heavy pistol.
-Glaive hasn't been to Tuchanka in several hundred years.
-His Waraxe is like a Poleaxe, with an axe head on one side and a hammerhead on the other. |
2,548 | 53 | 4 | 2,791 | 60 | Edwin always hated public actions, may it be celebrations held by his family or army parades, he had always felt like an idiot, standing there and looking representative. He wore the official uniform for the first time after many years, and it didn´t feel quite right, despite being tailored, especially for him. It have brought bad memories back and made him recall experiences he´d rather forget. But there he was, taking his part in a very expensive, interracial project with no lesser goal than the defeat of the greatest threat sentient life ever faced. Dozen years back, he would wet himself just to get the opportunity to do something like this.
Now, he was way more sober about such things. So he just stood there, as straight and professional as much as he could.
His new commander (how much he hated that dammed word) was a good speaker. He made a good point there, appealing on a same goal and enemy, saying all the things that common people want to hear. Edwin didn´t care about such things. For him it would be enough if man just said "Stand together and fuck reapers," and nothing more.
The ship looked at least as high-tech and expensive from the inside as from the outside. Edwin had only very basic understanding of spaceships, but even he could tell that this ship top class.
At first he just wanted to wander around, see what things ship has to offer, but sight of three strange figures caught his eyes. A turian, volus and a krogan. It sounded like a start of a stupid joke, but from what he had heard, it was his new team. Edwin did not know if he should laugh or cry. He chose the middle option and introduced himself. "And I will your fourth musketeer. Edwin Bellard, in all his grace." | Name: Edwin Bellard
Appearance:
There is no way for anyone, unless he walks in crowd of bloodthirsty krogans, to unnoticing Edwin. He looks like all the most dangerous districts in Omega summed into short framed, blonde package. His face looks like an indecent compromise between handsome, somewhat boyish appearance and look of hardened veteran with differently colored eyes (one is green, other blue) carrying glassy look of someone who saw too much in too little time, little bit deformed nose (reminder of quite literal face to face experience with krogan) and mouth crooked in derisive grin, all the that topped by wild nest of pale blond hair. Most of the time he covers his face with black helmet with stylish picture of turian (nothing personal) skull.
Rest of his body is covered in armor of same sort and from many scratches and dents it´s easy to figure out, that armor served its purpose for long time.
Race: Human
Age: 35
Biotic ability: none
Biography:
Edwin had rich childhood, literally. His father earned great fortune from import of alien goods for Alliance and Edwin had all everything he ever wanted. His father wanted him to be politician or business man like himself, and hired best personal teachers he could find. But Edwin, unlike his siblings (he had two of them, older brother and younger sister), was never interested in things like school or wealth. Why bother with office work when there is whole galaxy to see, he often said. He wanted to deal with alien cultures (but not only in business matters like his father) and explore surface of foreign planets. With idealistic mind such as his, it was no surprise when he joined Alliance military forces. His family did not take it too well. He became black sheep and his dad even disinherited him. Edwin didn´t care, he had goal to achieve.
Military training was tough, but he made it through with notable record making him top material for special forces and his future looked once again bright. Even if soldier´s life was a lot less about adventure and lot more about drill, he enjoyed his new career. His few first deployments against batarian pirates in Terminus system were huge success and after while he made his name among other soldiers.
Everything changed when command send his team to find and eliminate batarian slaver, hiding in old turian outpost. Edwin and his tame were able to get there with little to no fuss, but once they found the Slaver mission turned into bloodbath. Edwin´s team was outnumbered and what was worse, outpost served as "storage room" for human "cargo.
Only Edwin survived. All of his teammates were dead, slavers and slaves met the same destiny. Only Edwin survived, and it had broken him. No longer he could serve in military, being forced to retire. He tried to reestablish contacts with his family, trying to get a decent civil job, but it didnt last long. He trained to fight and it was only thing he could do. He ended up in Omega as one of many guns for hire. He worked for everyone with enough credits and soon earned a reputation of reliable and efficient freelancer.
He had several invitations to join Blue suns, Eclipse or even Blood pack (what would make him first human member) gang, but he never gave up his individuality. He always worked alone, until offer from Consortium came. Nobody knows why did he accepted it, maybe it was because he saw threat of reapers, or because of the pile of credits they promised to him , but soon enough, he found himself aboard.
Personality:
Edwin is a cocky bastard, and that only when he has his better days. Most of the time, he is a living commercial for bad habits. Pure cynicism mixed with cheap booze, cigarette smoke and a burning hatred for authority.
However, in action his old soldier´s instincts kick in and he becomes a completely different person. Once he is fully focused on mission, there is only a few things that could stop him from achieving it.
His trust is not easy to gain but he himself is as trustworthy as a mercenary can be, never breaking his deal or betraying his employer as long as terms of his deal stay unchanged.
Personality:
Edwin is a cocky bastard, and that only when he has his better days. Most of the time, he is a living commercial for bad habits. Pure cynicism mixed with cheap booze, cigarette smoke and a burning hatred for authority.
However, in action his old soldier´s instincts kick in and he becomes a completely different person. Once he is fully focused on mission, there is only a few things that could stop him from achieving it.
His trust is not easy to gain but he himself is as trustworthy as a mercenary can be, never breaking his deal or betraying his employer as long as terms of his deal stay unchanged.
Position: mercenary, combat specialist
As a former member of special forces, Edwin is best at fast deployments where are his combat efficiency and surgical accuracy required most . Sabotages, assassinations and hit-and-run actions are his specialty and its needless to say he is very good at his work, even if little bit rusty.
Other: |
2,549 | 53 | 5 | 482 | 76 | On the exterior, Sarnella was as composed as the person next to her. Inside, she was buzzing with nervousness. She was never a fan of these military ceremonies. She thought they were too flashy and too impersonal to ever mean anything. Every single time she had to participate in one of these ceremonies, her and her colleagues would commiserate about the uselessness of such things afterward, with the exception of funeral and memorial services.
She snapped upright and brought her hand to her brow in a salute. She wasn't sure who exactly she was saluting, though she supposed the gesture was directed towards the audience: a mix of politicians, reporters, and who knows who else. The thought that a salute might be going to people who weren't necessarily deserving of her respect disappointed her, but she would play this game so long as these people provided something for the fight against the Reapers.
As she stood with her hand frozen above her eyes, she wondered what her group must look like from the other side. She imagined the most mismatched group she could; Krogan physique next to Volus, her own purple skin juxtaposed with the gray Turian beside her. Did they look imposing and inspirational or absolutely ridiculous? It wouldn't matter; she had read all their files, and she knew the people aboard this vessel were all very capable. She had familiarized herself with their histories, abilities, and duties aboard the ship. It was her job to know the capabilities of those around her. Their lives often depended on it.
Nikolas Kruschov concluded his speech and, as rehearsed, the crew made their way into the ship. Sarnella joined the queue of crewmen making their way through the airlock, each one only needing a second to be decontaminated by the scanner (the Citadel was very clean to begin with). Upon entering the body of the ship, a familiar feeling stirred inside her bones. The sleek interior, the glowing control interfaces, and the elaborate construction of the Command Center brought her back to her Thessian military days. It held the promise of two things: danger and dedication. The first Sarnella could handle. The second she depended on. She desperately needed something to devote herself to; her last three years of aimless existence had nearly driven her insane. The jitters rattling her bones were a thing of excitement, not apprehension.
She noticed a group of aliens forming off to the side. She noticed that it was a rather hilarious poster image of the cooperation the project was trying to promote. She considered making her way over to join them, but she figured there were enough in the group already. Sarnella decided to make her way to her station instead. There was a metal ring in the center of the Command Center. It had several control panels built into it and a large projection system bolted to the floor. She fiddled with the buttons. A large holographic map of the galaxy beamed up into the space above the metal ring. She gave a nod of approval and assumed her position at the main panel, looking up from the control interface every now and then to watch the group of Combat Specialists conversing a few feet away. | Name: Sarnella Tirane
Appearance: Sarnella is about 5' 3". She has a small but sturdy build. She maintains military-passable physical fitness but ultimately appears undaunting without her biotics. She has eyes like bright ice and vibrant orchid skin. Her face is a mix of angular and non-angular, masculine and feminine. She has low round cheekbones and a straight-bridged nose. Her jaw is rounded and undefined. There is a thin strip of indigo tattooed on her face from her bottom lip to the base of her neck, where it fans out into two curved prongs that disappear somewhere below her collarbone.
Race: Asari
Age: 270
Biotic ability: Sarnella is a capable biotic. While her physique is less than imposing, a flare of her biotics can cause her enemies to second-guess their aggression. She has received the regular biotic instruction all asari receive in addition to military training. She relies heavily on her biotic capabilities to get herself out of a pinch. However, she does not find herself in actual combat that often and therefore would not consider herself a strong biotic warrior. She has just enough skill to be useful but not enough to be considered a master.
Biography: Sarnella grew up on Thessia with her parents. Her mother is an asari and her father is a human male. Her interracial family decided to stay in Thessia because of its economy, healthcare, and peacefulness, all of which were superior to Earth's. However, all their time off was spent on Earth, which grew to become Sarnella's second home. She was a bit of an anomaly on the human homeworld, but that didn't keep her from growing close to her human family and friends.
Sarnella was a dedicated and talented academic with a passion for learning. She attended various educational institutes and programs throughout her lifetime. Her education brought her around Thessia, to Earth, and even to the Citadel. Her galaxy-spanning schooling was a part of a prestigious program. Getting accepted into the program was a challenge, but paying for it was equally as difficult. The military offered to pay her way through in exchange for a certain amount of years of service upon completion of her education. The deal was appealing to Sarnella. Having been raised by her father, who was an Alliance retiree and a human with a profound respect for Asari culture and Thessian life, Sarnella had a strong sense of civic duty and pride for her homeworld. She accepted the contract and ended up staying with the military longer than she needed. She served a total of twelve years, during which time she proved to be a useful asset to any project. While her combat capabilities were nothing special, her ability to manage, oversee, and sift through information while communicating clearly and effectively with others set her apart.
She did not want to be a military "lifer," though. She wanted to have freedom, ease, and to sate her exploratory desires. Additionally, she wanted some separation from the urgency and severity of military work, though she did love the fierce dedication it demanded of her. She resigned amicably and spent the next three years living in a much laxer fashion. She found that she missed the purpose and even the intensity of her old job. When the Reapers took Earth, Sarnella was working as a software engineer on the Citadel. She expressed interest in Project Unity and was quickly signed on as a volunteer, running Intelligence and Communications.
Personality: When she is working, Sarnella can be very phlegmatic and straightforward. She takes pride in her work and invests herself in it one hundred percent. This is part of the reason why she finds it difficult to "shut off." This is the reason why many people may think she is high-strung or too intense. She loves to work (she's a self-proclaimed workaholic) because of the sense of purpose it provides for her. This has interfered with many of her past relationships. She is contemplative, thoughtful, and very much enjoys meaningful conversations as opposed to impersonal pleasantries. She also has a knack for calming people down, which comes in handy as someone who has to communicate with people in high-stress situations.
Position: Communications & Intelligence Specialist-- Sarnella manages the comm links and information feeds. During a mission, she makes sure all the crew deployed have a strong signal back to the ship. She patches them in with anyone she needs to communicate with. She also sifts through various communications channels (and may have to finagle her way into some) to gather as much information on the situation as she can. Being an Intelligence Specialist goes hand-in-hand with this. She gathers, manages, and organizes information to give all members of the crew as much of an advantage as she can. Sarnella's job is critical for the survival and success of the specialists on the ground. |
2,550 | 53 | 6 | 792 | 1,663 | When Rayne graduated from flight school, there was music. Granted the music was just some patriotic Alliance tune played over the ceremony, but it was something. Something to spice up the otherwise dull affair of a graduation ceremony. Congratulations, you managed to not crash the simulator a few times and you know what the difference between kinetic barriers and armor plating, here's your certification and maybe if you're lucky you'll be flying something within a decade. Music, at least, helped take her mind off the fact that following her graduation her only position was a flight crew member. Not pilot. 'Flight crew member'. The only thing more vague than such a position would be stripping off the 'flight' from the title.
But here? Here, where she was moments away from actually taking the helm on something carrying more bodies than her entire graduating class, here there was no music. Rayne Teague wondered if a simple song was out of the budget. Doubtful, given the ship and the crew assembled here. Honestly, no one seemed to appreciate the value of a song. It would spruce up the boring speeches and atmosphere. Yes, the Reapers were kind of a big deal and kind of a daunting challenge, but that's no excuse not to play some kind of inspiring melody. Hell, make it a Turian song. Did they have songs? An Asari song, then. Rayne had been to Chora's Den. She knew that Asari knew about music. Or at least were really good at faking their gyrations in time with the beat.
Regardless, Rayne stood in the formation with the rest of the Unity crew, only half listening to the speech. Her mind was in the middle of a Beethoven movement. From his ninth symphony. Something to focus on. There's only so many times one can hear about the power of unity - and it was only now that she understood why the ship was called Unity, how clever - before it just starts sounding like buzzwords. Though focused on the symphony buzzing in her head, when the crew saluted in unison, Rayne was saluting right along with them. A little trick she picked up in the Alliance, when a commanding officer is giving a speech, watch the hand movements. The more wild they are, the closer he is to wrapping up.
After her salute, Rayne couldn't help but get a bit excited, though for the cameras she refrained from bouncing and grinning like a teenage girl. It took a great amount of willpower. SHe was, after all, finally getting her chance to live out her dream of piloting a ship. A large one, not a transport. Granted, in her head she always figured she'd always be flying Alliance colors, but...well...there was blue on the uniform. It counted.
Rayne followed the other crew inside, rolling her eyes at the mandatory decontamination. She wasn't here on shore leave, she didn't have time to get contaminated. Not that she would. Not without at least four dates. Good ones, at that. But the decontamination was thankfully short and she crossed the threshold into the ship proper, taking a moment just to marvel at the interior. The walls looked like Alliance by way of Thessia with how they seemed to actually shine bright enough to see a reflection. The low hum of various stations and monitors was like music. It was home, and dammit it was good to be there.
"You four gonna stand around the whole time?" Rayne spoke to the four crew members standing around, her voice quick and her accent creeping through. One was a human. Turian. Volus. Krogan. The Volus caused her to do a double take, but if he was here he had to have some sort of credentials. Or deep pockets. "Wouldn't recommend it, I might decide to get a bit fancy with me flying. Hard listing and such. Wouldn't want to see the rolly polly types rollin' around like balls. Assumin' from the way this one thinks he's d'Artagnan, I'd say you're not part of my flight crew. So I'll tell you this now, while you're being right lazy. Don't step foot on my bridge unless you're with the CO. Or the XO. No social calls. I'm not here to socialize, And the first one of you to comment on my flying is getting a date with my palm."
Rayne clapped her hands together just once to emphasize her threat, and without another word, turned to the left and headed towards the bridge. Standing in front of the helm, Rayne couldn't help but inhale sharply and exhale slowly. It all felt so unreal. She took her seat, incredibly comfortable - this clearly was not a military operation, and paused just to have her eyes dart around at the controls. The buttons. The toggles. The switches. With eagerness, Rayne began flipping switches to the upright position right before hitting a button to open a communication channel with Citadel Control.
"Citadel, this is Unity. Under going final system prep and will be clear to launch on your approval."
Rayne could get used to that. It was a good feeling, being in control like this. The fact that she would soon be flying around Reapers seemed furthest from her mind right now. | Name: Rayne 'Songbird' Teague (That's Rayne pronounced Ray-Knee)
Appearance: An average height of 5'5" with a lean figure that certainly does the uniform proud, at least to the drunk sleazebags at the clubs on the Citadel. Rayne, despite looking like a twig with a trace amount of meat, adheres to physical standards, fudged slightly due to how rare she is in ground combat situations. What muscles are there are evident in her arms, showing taut musculature focused around the biceps. Her hair, cornsilk blonde in color, is cut short, in the common human vernacular she sports a pixy cut. Ostensibly it's to keep hair from her eyes, but in truth she just got tired of ponytails and longer hair. Her eyes are a steel blue and the most common expression on her lips is pursed. A hat is always placed atop her head when in the pilot's seat. It used to be an Alliance standard hat complete with emblem, before she was flying for a non-military specific organization. Her skin is tanned but still clearly pale otherwise. Though hidden by the uniform pants, there's a tattoo of a nightingale on her right thigh.
Race: Human
Age: 28
Biotic ability: None whatsoever
Biography: Rayne (pronounced as 'Rain' by her parents because her parents didn't know that no one names their children after weather, hence 'Ray-Knee') was an Earthborn, born in Cardiff though she didn't stay grounded for long. Her mother was in the Alliance Navy, serving aboard a frigate as a medical specialist. Her father had served before an injury left him without his right leg. He chose not to get it replaced, considering it a sign of a job well done. Plus the retirement benefits didn't hurt. He was stationed at an Alliance facility in the United Kingdom, as a comm specialist. It was her mother that drew Rayne to the world of ships. As a child she would often watch Alliance ships fly overhead or dock at the nearby facility. If she was feeling particularly bold, she would even attempt to enter the facility to watch the docking up close. Her mother caved and took Rayne onboard provided she stay confined to the crew deck.
Her love of ships and ship design drove her to enlist in flight school for the Alliance. She had scraped by on the physical portion of the enlistment, only her slightly above average ability with a pistol carried her through. That and a recommendation from her parents. Which was probably the worst kept secret in flight school. Her fellow potential pilots often mocked her for being a daddy's girl or equally as idiotic names. Yes, her parents helped her get accepted into the pilot's program, but that was the extent of their aid. Everything that happened in training was Rayne on her own.
Though not the top of her class, Rayne showed incredible potential and extensive knowledge of the workings of most class of ship within the Alliance Navy. She graduated and was assigned to the bridge crew of an Alliance vessel. It wasn't the position she wanted, that being helmsman, but she was still happy to have been chosen at all. Sitting on the bridge, Rayne got a first-hand look at the galaxy from the best seat around, both the good and the bad aspects. The worst of it happened a few years into her service. The Battle of the Citadel? She was aboard one of the ships involved in taking down Sovereign and the geth. She was terrified at what she saw. So terrified that it had a negative impact on her ability to perform the job. Fortunately, she wasn't at the helm, or else another Alliance ship would have been destroyed in that battle.
In the years following the Battle, Rayne was both promoted and demoted in one fell swoop. She was promoted to helmsman, but demoted to piloting an Alliance shuttle. It wasn't the helm of a frigate, but at least she had full control. What started as a job transporting admirals and other important figures became something much more important. Rayne began flying evacuation missions, flying a shuttle into combat areas to evacuate small squads, often Alliance black ops troops whose mission went sideways. It was in these assignments that her nickname was earned. To combat the fear she felt flying into hot landing zones, Rayne sang. Old human songs mostly, but they brought her comfort, and brought comfort to the soldiers who were picked up by her.
It was her record of flying under hostile skies that drew the attention of the Unity backers. That she was selected over more experienced pilots is a testament to her potential. Or in the Consortium's faith in her.
Personality: Rayne is confident, though incredibly nervous all at the same time. She knows she's got the knowledge and the ability, but she's constantly doubting herself and in danger of cracking under self imposed pressure. Though she runs the bridge with the appropriate level of authority to ensure her flight crew is doing what they should be doing even before it needs to be done, she considers every member in the bridge her family, because it's on their shoulders to make sure the soldiers on board get to and from their missions safely. To that end, though she'll converse with other members of any given ship she's aboard, she'll never go out of her way to befriend or interact with them. If she could, she'd take her meals on the bridge and sleep there as well. Her cold shoulder to anyone not in the bridge with her has had the unfortunate side effect of making her seem like an anti-social hardass to others. Which, while not true, serves her purposes well. That means less interruptions mid-flight.
Position: Pilot. Helmsman. Whichever sounds better. As far as Rayne's qualifications, most of them are outlined in her service record (the biography), but apart from flying in the Battle of the Citadel, Rayne has proven herself an able pilot under extreme situations. She has not once failed to complete an evacuation mission, though it is important to note that completion doesn't always mean a full evacuation.
Other: - Rayne treats her nickname as a badge of honor. As such, people she trusts also get appropriate bird themed nicknames. This is typically isolated to members of the flight crew, since she has to trust them or else things go badly.
-Though from Cardiff, her accent is not strong. It's noticeable, but she's understandable in her speech, even if it comes out quickly.
-Despite flying in high danger missions, Rayne is still terrified of flying around Reapers, having seen first hand what one is capable of. Her fears haven't yet caused her to lose focus, but on the same hand she hasn't exactly had to fly many missions involving Reapers. Well, she hadn't.
Code: The emotion known as fear. |
2,551 | 53 | 7 | 945 | 123 | It's a pleasure to meet you all. Talus said to the small group he was in. The Volus seemed decent, though the idea of a Volus in combat kinda made him wonder about some things though, but the weirdest thing was the well-mannered Krogan. Talus had to do a double-take on him, A polite Krogan? Never thought those two words would be in the same sentence. "Well, your grace," Talus began with a hint of sarcasm, "It seems we will be the front-runners when it comes to the action-y bits. We should all sit down later and get to know one-another. I don't know about you guys, but in combat I would rather know who the guy standing next to me is, than a complete stranger."
After finishing that sentence, he noticed an Asari almost stop to chat, but instead headed towards the Command Center, Hmm, straight to work? Workaholic, Anti-social? She doesn't seem like fun Then the helmsman stepped forward for a word, Ooh, fiesty. I really shouldn't mess with her, but who the hell cares?
Talus decided to take a bold move and stepped right on her bridge. He waited for her to finish the request to take off before speaking, "Well aren't you just a ball of sunshine? Tell you what, as long as don't make me hurl, I won't comment on your flying, deal?" | Name: Talus Oravian
Appearance: Talus looks similar to most other Turians, though he does have the traditional tribal tattoos. Thin red bands across where eye brows would be, a thick red band on his chin, and his longest horn also colored red. He wears standard light Turian infantry armor for a wider range of flexibility and speed which has black as its primary color and crimson as the secondary color.
Race:Turian
Age: 30
Biotic ability: None
Biography: Talus was born and raised on Palaven, and experienced a fairly normal life for a Turian. He enlisted into the military when required. When Garrus and his father brought information about the Reapers to the Turian Hegemony, and the information was subsequently released, Talus was one of few that actually believed Garrus. All the evidence pointed towards the Reapers inevitable coming. He immediately volunteered for Garrus's task force to get the Turians' ready for the coming attack. However, after seeing the resources and menial tasks that were allowed by the Hegemony, Talus resigned from the military, believing that their work wasn't enough to do any real help.
Talus was looking for work on the Citadel when news of the Reaper invasion hit. He had the urge to return to the service of his people, but he felt as if one extra trooper on the front lines wouldn't make enough of a difference. However, the Reaper attack on Palaven was the last straw. As he marched toward the recruiting center, he learned of Project UNITY. For the first time since his resignation, Talus felt like this new endeavor would do much more against the Reaper's than being a simple soldier would. So, instead of going to the Turian recruiting station, he volunteered for Project UNITY.
Personality: On the surface, Talus is a humorous individual, preferring to keep the mood light so as to avoid over-stressing. He tries not to insult others, but if it comes off like that, he is quick to explain the situation and avoid further misunderstandings. Talus is fiercely loyal to any and all commanding officer's, though he does not follow blindly, preferring to getting to know his commanders before following them into battle. However, underneath this facade, and like almost every other Turian, Talus has a deep-seeded hatred towards the Reaper's for their invasion of Palaven. So much so, that he carves the number of confirmed kills into the stock of his sniper rifle. He tries not to show this side of himself, though, wanting to keep the rest of his squad from getting overly worried about blood-lust.
Position: Combat Specialist - Due to his military training, Talus does have experience with many firearms, though he has specialist training with long-range weapon systems. While he'll admit he's not the best, Talus does good work with his sniper rifle. He also has limited training with his omni-tool. For example, he's able to hack slightly more secure doors and computers than your average user. He's no tech-savvy by any means, but he knows a few things. Aside from his sniper rifle, Talus carries the M-5 Phalanx side-arm for those up-close and personal encounters.
Other: He has named his M-97 Viper sniper rifle, Julius, after the ancient Human conqueror. |
2,552 | 53 | 8 | 792 | 1,663 | Unity, this is Citadel Tower, you are clear for departure. Good luck
The response from the Citadel came with Rayne flipping a toggle upwards. The engine kicked on, causing the ship to slightly rock forward. The landing clasps holding the ship in dock were being removed and slowly Rayne moved a handle downward, letting the Unity float as the docking clamps fell away. She was more focused on making sure the ship didn't stall out and come crashing down to remark about the clear breach of personal protocol, but it was added to the list. Right under 'Successful Takeoff'.
As the final clamp was lifted away, Rayne placed both hands on the steering throttle and pushed them towards her. The Unity drifted backwards, pulling away from the dock. Slow and easy Rayne went, ensuring nothing came into contact with the ship, that she pulled away from the landing pad. This was the easy part. In flight school, students had more trouble with landing and docking than they did with taking off. She never understood why, landing was easy too. It was high-conflict maneuvers that were the hard part, but the simulators didn't have much of those. Trial by fire proved to be a far better learning tool.
With the Unity clear of the landing zone, Rayne turned the throttle, the ship spinning to the right, its front now pointing out of the Citadel and out towards space. With a push of the throttle forwards, the Unity was off, its thrusters putting in the work and lighting up the path behind them. "Teague," the voice of the commanding officer sounded in her comm, "Chart a course for the Caleston Rift. Talava System."
The Caleston Rift was situated in the Terminus Systems. Made sense. Going to an area of space outside of Citadel control. Though with the threat of the Reapers, what sectors even were under Citadel control anymore? Rayne input co-ordinates as the Unity approached the nearby Mass Relay, the warp core already booting up. "You had one rule, infantryman," Rayne spoke to the Turian intruder as she flew towards the Relay, her gaze still locked dead ahead, focused and clear, "One simple rule. But you decided you'd rather be cute and make a joke. Not the best start to our working relationship."
The Unity pulled up alongside the Relay and in a sudden burst they were shot forward, warping towards the Terminus Systems. In the middle of their warp, Rayne turned around in her chair and in one motion stood up and slapped her open palm across the Turian's right cheek, Or what she figures was the Turian equivalent. Slapping a Turian was not like slapping a human. Not as soft. But the gesture was the same. "You had your warning. My bridge is off limits to you grunt types. I don't need you distracting me or whatever it is you do."
The Unity came out of warp in the Caleston Rift. Rayne returned to her seat and picked up the controls once more. They were well on their way to the Talava system. And she hadn't crashed yet. So far, so good. | Name: Rayne 'Songbird' Teague (That's Rayne pronounced Ray-Knee)
Appearance: An average height of 5'5" with a lean figure that certainly does the uniform proud, at least to the drunk sleazebags at the clubs on the Citadel. Rayne, despite looking like a twig with a trace amount of meat, adheres to physical standards, fudged slightly due to how rare she is in ground combat situations. What muscles are there are evident in her arms, showing taut musculature focused around the biceps. Her hair, cornsilk blonde in color, is cut short, in the common human vernacular she sports a pixy cut. Ostensibly it's to keep hair from her eyes, but in truth she just got tired of ponytails and longer hair. Her eyes are a steel blue and the most common expression on her lips is pursed. A hat is always placed atop her head when in the pilot's seat. It used to be an Alliance standard hat complete with emblem, before she was flying for a non-military specific organization. Her skin is tanned but still clearly pale otherwise. Though hidden by the uniform pants, there's a tattoo of a nightingale on her right thigh.
Race: Human
Age: 28
Biotic ability: None whatsoever
Biography: Rayne (pronounced as 'Rain' by her parents because her parents didn't know that no one names their children after weather, hence 'Ray-Knee') was an Earthborn, born in Cardiff though she didn't stay grounded for long. Her mother was in the Alliance Navy, serving aboard a frigate as a medical specialist. Her father had served before an injury left him without his right leg. He chose not to get it replaced, considering it a sign of a job well done. Plus the retirement benefits didn't hurt. He was stationed at an Alliance facility in the United Kingdom, as a comm specialist. It was her mother that drew Rayne to the world of ships. As a child she would often watch Alliance ships fly overhead or dock at the nearby facility. If she was feeling particularly bold, she would even attempt to enter the facility to watch the docking up close. Her mother caved and took Rayne onboard provided she stay confined to the crew deck.
Her love of ships and ship design drove her to enlist in flight school for the Alliance. She had scraped by on the physical portion of the enlistment, only her slightly above average ability with a pistol carried her through. That and a recommendation from her parents. Which was probably the worst kept secret in flight school. Her fellow potential pilots often mocked her for being a daddy's girl or equally as idiotic names. Yes, her parents helped her get accepted into the pilot's program, but that was the extent of their aid. Everything that happened in training was Rayne on her own.
Though not the top of her class, Rayne showed incredible potential and extensive knowledge of the workings of most class of ship within the Alliance Navy. She graduated and was assigned to the bridge crew of an Alliance vessel. It wasn't the position she wanted, that being helmsman, but she was still happy to have been chosen at all. Sitting on the bridge, Rayne got a first-hand look at the galaxy from the best seat around, both the good and the bad aspects. The worst of it happened a few years into her service. The Battle of the Citadel? She was aboard one of the ships involved in taking down Sovereign and the geth. She was terrified at what she saw. So terrified that it had a negative impact on her ability to perform the job. Fortunately, she wasn't at the helm, or else another Alliance ship would have been destroyed in that battle.
In the years following the Battle, Rayne was both promoted and demoted in one fell swoop. She was promoted to helmsman, but demoted to piloting an Alliance shuttle. It wasn't the helm of a frigate, but at least she had full control. What started as a job transporting admirals and other important figures became something much more important. Rayne began flying evacuation missions, flying a shuttle into combat areas to evacuate small squads, often Alliance black ops troops whose mission went sideways. It was in these assignments that her nickname was earned. To combat the fear she felt flying into hot landing zones, Rayne sang. Old human songs mostly, but they brought her comfort, and brought comfort to the soldiers who were picked up by her.
It was her record of flying under hostile skies that drew the attention of the Unity backers. That she was selected over more experienced pilots is a testament to her potential. Or in the Consortium's faith in her.
Personality: Rayne is confident, though incredibly nervous all at the same time. She knows she's got the knowledge and the ability, but she's constantly doubting herself and in danger of cracking under self imposed pressure. Though she runs the bridge with the appropriate level of authority to ensure her flight crew is doing what they should be doing even before it needs to be done, she considers every member in the bridge her family, because it's on their shoulders to make sure the soldiers on board get to and from their missions safely. To that end, though she'll converse with other members of any given ship she's aboard, she'll never go out of her way to befriend or interact with them. If she could, she'd take her meals on the bridge and sleep there as well. Her cold shoulder to anyone not in the bridge with her has had the unfortunate side effect of making her seem like an anti-social hardass to others. Which, while not true, serves her purposes well. That means less interruptions mid-flight.
Position: Pilot. Helmsman. Whichever sounds better. As far as Rayne's qualifications, most of them are outlined in her service record (the biography), but apart from flying in the Battle of the Citadel, Rayne has proven herself an able pilot under extreme situations. She has not once failed to complete an evacuation mission, though it is important to note that completion doesn't always mean a full evacuation.
Other: - Rayne treats her nickname as a badge of honor. As such, people she trusts also get appropriate bird themed nicknames. This is typically isolated to members of the flight crew, since she has to trust them or else things go badly.
-Though from Cardiff, her accent is not strong. It's noticeable, but she's understandable in her speech, even if it comes out quickly.
-Despite flying in high danger missions, Rayne is still terrified of flying around Reapers, having seen first hand what one is capable of. Her fears haven't yet caused her to lose focus, but on the same hand she hasn't exactly had to fly many missions involving Reapers. Well, she hadn't.
Code: The emotion known as fear. |
2,553 | 53 | 9 | 482 | 76 | Sarnella felt the slight jolt of the ship as they propelled through the relay, which was rather amazing considering how fast they must have really been going. She looked up from her station and watched the busy crewmen take their places. They went directly to their consoles and assumed an impressive down-to-business demeanor, faces drawn taut and fingers flashing across various controls.
Just when Sarnella was beginning to wonder exactly where the ship was headed, the human commander approached her. His footsteps were hard and heavy against the metal floors. He came to a stop next to the asari specialist. His cold stone-like eyes focused on her from under the shadow of his military cap. Sarnella straightened and gave him a salute. He responded with a curt nod, then turned to the galaxy map and held down a button for the intercom.
"This is your commander. We are headed toward the Caleston Rift in the Talava System for a rescue mission. Combat specialists, report to the conference room on deck one A-S-A-P." He removed his hand from the button and directed his gritty voice toward Sarnella. "I've forwarded you all the files on this current mission. Familiarize yourself with the information."
"Yes, sir," Sarnella obediently replied. She watched him go, his arms barely moving beside his blocky torso as he walked toward the elevator. She wasn't a big fan of the commander yet; he seemed unduly cold and hardened, though Sarnella supposed she preferred that over wishy-washy authority. It did irk her a bit that he had told her to get to know the mission, since that was in her job description and she knew to do it already. She filed the thought away; she would give the commander more time before forming any more judgments about him, purely out of hope that he wasn't the total hard-ass he seemed to be.
Her fingers flit across her console, opening and scrolling through various documents pertaining to their mission. Speed-reading was a handy talent in her line of work; she was able to get through most of the information in five minutes. They were headed toward a colony in the Talava System called Benry. The first thing she checked was the atmosphere. Turians, humans, and krogan wouldn't need survival masks, but the volus would, as usual. The area they were headed to was a station in the southernmost part of a triangle-shaped continent. The area was colored by plentiful plant life and mountains, most of which had pathways carved into them by the settlers. The rest of the colony had been evacuated, but this station had gone dark just an hour prior to their planned departure. The files said the station was where the colony's militia was based, which would explain why they were evacuated last. There had been reports of Reaper cannibals, similar to the ones seen on earth. Sarnella wondered what else might be lurking amidst the dense vegetation of Benry.
She frowned; she didn't feel entirely comfortable with such a small amount of information. She would have to rely on the ground team to be her eyes and ears and, while they were investigating or fighting off Reaper scouts, she'd have to make sense of their observations. She called up the doctor from her console. She ordered up Dr. Crowley to the command center to go through the files on Benry's insect life with her. She wanted to know if any of the insects could infect the crew with any kind of chemical that might harm them, and Crowley was the closest thing to an expert aboard the Unity. | Name: Sarnella Tirane
Appearance: Sarnella is about 5' 3". She has a small but sturdy build. She maintains military-passable physical fitness but ultimately appears undaunting without her biotics. She has eyes like bright ice and vibrant orchid skin. Her face is a mix of angular and non-angular, masculine and feminine. She has low round cheekbones and a straight-bridged nose. Her jaw is rounded and undefined. There is a thin strip of indigo tattooed on her face from her bottom lip to the base of her neck, where it fans out into two curved prongs that disappear somewhere below her collarbone.
Race: Asari
Age: 270
Biotic ability: Sarnella is a capable biotic. While her physique is less than imposing, a flare of her biotics can cause her enemies to second-guess their aggression. She has received the regular biotic instruction all asari receive in addition to military training. She relies heavily on her biotic capabilities to get herself out of a pinch. However, she does not find herself in actual combat that often and therefore would not consider herself a strong biotic warrior. She has just enough skill to be useful but not enough to be considered a master.
Biography: Sarnella grew up on Thessia with her parents. Her mother is an asari and her father is a human male. Her interracial family decided to stay in Thessia because of its economy, healthcare, and peacefulness, all of which were superior to Earth's. However, all their time off was spent on Earth, which grew to become Sarnella's second home. She was a bit of an anomaly on the human homeworld, but that didn't keep her from growing close to her human family and friends.
Sarnella was a dedicated and talented academic with a passion for learning. She attended various educational institutes and programs throughout her lifetime. Her education brought her around Thessia, to Earth, and even to the Citadel. Her galaxy-spanning schooling was a part of a prestigious program. Getting accepted into the program was a challenge, but paying for it was equally as difficult. The military offered to pay her way through in exchange for a certain amount of years of service upon completion of her education. The deal was appealing to Sarnella. Having been raised by her father, who was an Alliance retiree and a human with a profound respect for Asari culture and Thessian life, Sarnella had a strong sense of civic duty and pride for her homeworld. She accepted the contract and ended up staying with the military longer than she needed. She served a total of twelve years, during which time she proved to be a useful asset to any project. While her combat capabilities were nothing special, her ability to manage, oversee, and sift through information while communicating clearly and effectively with others set her apart.
She did not want to be a military "lifer," though. She wanted to have freedom, ease, and to sate her exploratory desires. Additionally, she wanted some separation from the urgency and severity of military work, though she did love the fierce dedication it demanded of her. She resigned amicably and spent the next three years living in a much laxer fashion. She found that she missed the purpose and even the intensity of her old job. When the Reapers took Earth, Sarnella was working as a software engineer on the Citadel. She expressed interest in Project Unity and was quickly signed on as a volunteer, running Intelligence and Communications.
Personality: When she is working, Sarnella can be very phlegmatic and straightforward. She takes pride in her work and invests herself in it one hundred percent. This is part of the reason why she finds it difficult to "shut off." This is the reason why many people may think she is high-strung or too intense. She loves to work (she's a self-proclaimed workaholic) because of the sense of purpose it provides for her. This has interfered with many of her past relationships. She is contemplative, thoughtful, and very much enjoys meaningful conversations as opposed to impersonal pleasantries. She also has a knack for calming people down, which comes in handy as someone who has to communicate with people in high-stress situations.
Position: Communications & Intelligence Specialist-- Sarnella manages the comm links and information feeds. During a mission, she makes sure all the crew deployed have a strong signal back to the ship. She patches them in with anyone she needs to communicate with. She also sifts through various communications channels (and may have to finagle her way into some) to gather as much information on the situation as she can. Being an Intelligence Specialist goes hand-in-hand with this. She gathers, manages, and organizes information to give all members of the crew as much of an advantage as she can. Sarnella's job is critical for the survival and success of the specialists on the ground. |
2,554 | 53 | 10 | 945 | 123 | The stinging pain from the slap would probably sit there for a good minute, but it wasn't anything Talus couldn't handle. He just simply rubbed the spot in the feigned hope it would help ease the pain away. "Well at least there's no question about my bravery. Oh, and I don't know about you, but it's hard to trust a pilot with your life when you don't know who that pilot is. So how's this, let's start off with a name, and I'll try to leave you alone. My name is Talus Oravian. Now, am I getting a name, or is another palm coming my way?"
However, before the pilot was able to answer, the CO came over the intercom ordering the ground crew to meet in the Conference room for a mission briefing. Talus turned his head while walking away, "I expect a name when I get back Ms. Sunshine." The hum and drum of the ship would put anyone to sleep if there were no other sounds, but with all the commotion, that was unlikely. Though listening to it did give Talus a sense of comfort in otherwise fairly new territory.
The Talava system, didn't my old squad and I have to deal with some slavers there? Talus thought to himself as he passed all the consoles and rode the elevator up to Deck 1. The conference room seemed to be in the middle of the deck while the CO's and XO's cabins flanked it on the opposite side. Two simple sliding doors were that stood between the CO and Talus now. The doors slid open with a resounding hiss and closed the same way once he crossed the threshold. Talus took a look around the room before picking a spot at the table to stand at. A rather plain room, it was easily noticeable the interior designer had prior service on starships. A large table dominated the room with an intercom system in the middle. While the room may have been boring, Talus was sure this place was sound- and bug proof to hinder any would-be spies. Never can be too sure nowadays.
And finally, the only left of importance in the room was the commander, who stood at the opposite end of the table, simply waiting for the room to fill up before he gave the briefing. Talus figured now would be a good time to meet the commander before anyone interrupted them. "Hello Commander Krushov. I don't think introductions are in order, at least not yet anyway. Will you be joining us on the ground missions?" | Name: Talus Oravian
Appearance: Talus looks similar to most other Turians, though he does have the traditional tribal tattoos. Thin red bands across where eye brows would be, a thick red band on his chin, and his longest horn also colored red. He wears standard light Turian infantry armor for a wider range of flexibility and speed which has black as its primary color and crimson as the secondary color.
Race:Turian
Age: 30
Biotic ability: None
Biography: Talus was born and raised on Palaven, and experienced a fairly normal life for a Turian. He enlisted into the military when required. When Garrus and his father brought information about the Reapers to the Turian Hegemony, and the information was subsequently released, Talus was one of few that actually believed Garrus. All the evidence pointed towards the Reapers inevitable coming. He immediately volunteered for Garrus's task force to get the Turians' ready for the coming attack. However, after seeing the resources and menial tasks that were allowed by the Hegemony, Talus resigned from the military, believing that their work wasn't enough to do any real help.
Talus was looking for work on the Citadel when news of the Reaper invasion hit. He had the urge to return to the service of his people, but he felt as if one extra trooper on the front lines wouldn't make enough of a difference. However, the Reaper attack on Palaven was the last straw. As he marched toward the recruiting center, he learned of Project UNITY. For the first time since his resignation, Talus felt like this new endeavor would do much more against the Reaper's than being a simple soldier would. So, instead of going to the Turian recruiting station, he volunteered for Project UNITY.
Personality: On the surface, Talus is a humorous individual, preferring to keep the mood light so as to avoid over-stressing. He tries not to insult others, but if it comes off like that, he is quick to explain the situation and avoid further misunderstandings. Talus is fiercely loyal to any and all commanding officer's, though he does not follow blindly, preferring to getting to know his commanders before following them into battle. However, underneath this facade, and like almost every other Turian, Talus has a deep-seeded hatred towards the Reaper's for their invasion of Palaven. So much so, that he carves the number of confirmed kills into the stock of his sniper rifle. He tries not to show this side of himself, though, wanting to keep the rest of his squad from getting overly worried about blood-lust.
Position: Combat Specialist - Due to his military training, Talus does have experience with many firearms, though he has specialist training with long-range weapon systems. While he'll admit he's not the best, Talus does good work with his sniper rifle. He also has limited training with his omni-tool. For example, he's able to hack slightly more secure doors and computers than your average user. He's no tech-savvy by any means, but he knows a few things. Aside from his sniper rifle, Talus carries the M-5 Phalanx side-arm for those up-close and personal encounters.
Other: He has named his M-97 Viper sniper rifle, Julius, after the ancient Human conqueror. |
2,555 | 53 | 11 | 1,602 | 1,470 | Tavis nodded to each of the ground crew after the introductions were finished. The Krogan was more polite than the other Krogan's he'd met in the past. They'd just want to get down to business or want to only communicate with other Krogans. This one seemed more reasonable. He hadn't formulated an opinion about the Human yet, too little information. He watched as, Talus moved to the bridge before promptly meeting their new pilots hand. He seemed rather cocky, he hoped it wouldn't endanger any missions they went on. He felt a bit of anger when the pilot called them 'grunt types' but it soon passed, he wasn't one to hold grudges.
Soon enough, the intercom sounded and informed them that they were wanted in the conference room. Tavis' first mission with an Alliance regulated group. He wasn't sure if he felt happiness or a sense of restriction. Nothing he could do about it now though, the pay was good and he got to have his name down in history, even if it might have just been a footnote to commander Shepard's achievements.
He made his way into the elevator after the Turian and waited for it to arrive at the right floor. He exited out after, Talus and stood near the table, his head just peeking over it. The room was pretty dull, a bit of colour would have been nice even if it was just to break the monotony of the white that surrounded the conference room. He hoped the first mission wasn't something to hectic, dealing with foreigners was always a pain when they couldn't take you seriously for race differences. | Name: Tavis-Dev 'Cannonball'
Appearance: Tavis stands at 3foot and is considered tall for a Volus. He lacks a lot of the fat that most Volus' have while still seeming a small bit fat because of his races natural pyshique. His protective armour is mostly black with varous red strips. It has various scars and chips decorating it and is more reinforced than the average Volus' armour.
Race: Volus
Age: (The Volus don't have an official age range, so i've made is similar to the Human lifespan) 34
Biotic ability: Tavis knows how to use two bionic powers. These are the ability to summon offensive orbs to surround him and the biotic charge. He is fairly knowledged with these two powers but has no knowledge of any others and is in no way an expert at biotics.
Biography:
Tavis was born on his races home planet of, Irune. His parents were rich, Biotics whose family trees were bathed in tradition. Practically every descendant of the family had to be a biotic, it was only by chance that the two Volus' families had very similar traditions. They raised Tavis to be something he wasn't. A biotic. They did teach him a few things, but he only retained two of the things they taught him. He was more interested in guns and fighting with your hands rather than your mind. Every time that he was taken to the Citadel he begged his parents to let him use the shooting range. Eventually they gave in during his teen years. He spent practically every credit he received at that range, practicing day in and day out on his shooting skills. He was a prodigy with a shotgun and was rather adept with sniper rifles and pistols too.
He eventually left his home planet to live on the Citadel in his early 20s, much to the disappointment of his parents. He told them that he had joined C-sec, what he was actually doing was a bit more devious. He had actually attempted to join C-sec, but they informed him he wasn't experienced enough and hadn't actually had any formal training. After that, he floated from place to place, doing odd jobs. That is until he met a Volus much alike himself. The Volus met Tavis in a pub on some backwater planet that nothing could grow on. The Volus informed him that he was part of a sort of mercenary group that did various jobs for various corporations and whatnot and had asked Tavis if he was a mercenary himself. Tavis saw an opportunity here and lied about actually being a mercenary. He was accepted into the mercenary group, but not without testing. It turns out that one of the higher ups in the group used to be in C-sec along with the citadel fleet. He tested and trained Tavis to be the best he could. Soon enough he was out doing missions for the group and earning a steady wage. That is, until they were attacked by someone they were contracted to kill. The contract sent various other mercenary groups after Tavis and the group. They destroyed their base and killed most of the members. Only leaving Tavis and the retired C-sec officer to have a brutal firefight with them. The C-sec officer knew that they were fighting a losing fight and decided to give his life for Tavis' because of their respective ages. He blinded the enemies before charging them with a rifle as Tavis escaped out of the back entrance.
Tavis grew a small bit of fame after that. He became known for surviving the bloodbath and escaping. Soon enough various other mercenary group approached him with jobs. He began to drift from group to group, taking money from whomever paid highest. He acquired the nickname 'Cannonball' for his small stature and hard hitting results. His life changed when the Reapers attacked though. Specifically when they attacked his home planet. They slaughtered his parents and left him contemplating life. Soon enough, he heard about 'Project Unity' and its efforts in the war. He applied as soon as he could and gave up his life of mercantile work.
Personality: Tavis is different from most Volus'. Instead of being arrogant and headstrong he usually doubts a lot of his abilities but will try to succeed with them anyway. The only thing that can really get him angry is when people make fun of his height and say it makes him less useful as a team member. He likes to joke around quite a lot even during missions if they aren't too serious. He isn't at all reserved about his past and would practically tell you everything about his life if you asked. He has a strange liking for Human country music, he's never known why but he just loves the music.
Position: Combat Speciliast. Tavis is a soldier to say the least. He gets in to the battle, gets to the frontline and obliterates his enemy with his use of biotics and his weaponry. He is expertly skilled with his shotgun and also knows how to use his pistols and sniper rifle.
Other: Put anything else you want to say here.
Code: :sun |
2,556 | 53 | 12 | 2,791 | 60 | Edwin already like their new pilot. She looked hard as nails with balls bigger than their krogan comrade, and that bastard got a two pairs of them. From what she said, and from the way she talked, it was sure she doesn´t just play around and means business.
Her overall professionalism have almost made him say some kind of a cheeky comment, but turian guy seemed to be first to play with the fire. At first it seemed that pilot ignores the intruder in her bridge only to shoot him down in the second. There was always something in slaps that made Edwin smile, and this time it wasn´t different. It was only pity that he hadn´t recorded it, the sight of turian being slapped by a tiny woman was something that would be a hit on holonet.
First time they will be on a short leave, he will definitely buy her a drink, despite the fact that she would have probably beat him with a bottle at the moment she saw him anywhere near.
Edwin would just stand there with amused grin until the end of the day if there wasn´t a call from the commander. He sighed a little and went towards the briefing room. He was a little curious about what could their first mission be. There were some doubts about his new team mates. Edwin usually worked on his own and he had a plenty of a good reasons why to do so. He had some terrible experiences with teammates that looked way more professional than the one he was assigned with on Unity.
He had no problem with turian, those guys were born soldiers and they were quite skilled in their job, but rest of his new team worried him. Krogan was way more polite and tranquil then krogan should Either he was particularly calm exemplar or he was under sedatives, and frankly, none of those ideas sounded appealing to Edwin. The volus mercenary was a chapter itself. It was ridiculous, like a male asari or a krogan pacifist. But here he was, little armed ball of mass destruction. Maybe they throw him, or roll him, on the reapers. Element of surprise is a key, and who would expect little volus being threw at them?
He came into room just a few moments after Talus, only nodding to greet his new commander. He didn´t feel any urge to introduce himself. Edwin knew who the man was, and if he was any good leader, he knew who was Edwin.
Room did not really surprised him. He saw such rooms on dozens of ships and they were all same. There always was a big table in middle, a big monitor with all necessary information and an uniformed jerk in charge who would present them. Only thing Edwin missed were chairs. One would think, that when he is expected to fight the dreadful reapers and their hideous creations, he would at least a place to lay his legs. | Name: Edwin Bellard
Appearance:
There is no way for anyone, unless he walks in crowd of bloodthirsty krogans, to unnoticing Edwin. He looks like all the most dangerous districts in Omega summed into short framed, blonde package. His face looks like an indecent compromise between handsome, somewhat boyish appearance and look of hardened veteran with differently colored eyes (one is green, other blue) carrying glassy look of someone who saw too much in too little time, little bit deformed nose (reminder of quite literal face to face experience with krogan) and mouth crooked in derisive grin, all the that topped by wild nest of pale blond hair. Most of the time he covers his face with black helmet with stylish picture of turian (nothing personal) skull.
Rest of his body is covered in armor of same sort and from many scratches and dents it´s easy to figure out, that armor served its purpose for long time.
Race: Human
Age: 35
Biotic ability: none
Biography:
Edwin had rich childhood, literally. His father earned great fortune from import of alien goods for Alliance and Edwin had all everything he ever wanted. His father wanted him to be politician or business man like himself, and hired best personal teachers he could find. But Edwin, unlike his siblings (he had two of them, older brother and younger sister), was never interested in things like school or wealth. Why bother with office work when there is whole galaxy to see, he often said. He wanted to deal with alien cultures (but not only in business matters like his father) and explore surface of foreign planets. With idealistic mind such as his, it was no surprise when he joined Alliance military forces. His family did not take it too well. He became black sheep and his dad even disinherited him. Edwin didn´t care, he had goal to achieve.
Military training was tough, but he made it through with notable record making him top material for special forces and his future looked once again bright. Even if soldier´s life was a lot less about adventure and lot more about drill, he enjoyed his new career. His few first deployments against batarian pirates in Terminus system were huge success and after while he made his name among other soldiers.
Everything changed when command send his team to find and eliminate batarian slaver, hiding in old turian outpost. Edwin and his tame were able to get there with little to no fuss, but once they found the Slaver mission turned into bloodbath. Edwin´s team was outnumbered and what was worse, outpost served as "storage room" for human "cargo.
Only Edwin survived. All of his teammates were dead, slavers and slaves met the same destiny. Only Edwin survived, and it had broken him. No longer he could serve in military, being forced to retire. He tried to reestablish contacts with his family, trying to get a decent civil job, but it didnt last long. He trained to fight and it was only thing he could do. He ended up in Omega as one of many guns for hire. He worked for everyone with enough credits and soon earned a reputation of reliable and efficient freelancer.
He had several invitations to join Blue suns, Eclipse or even Blood pack (what would make him first human member) gang, but he never gave up his individuality. He always worked alone, until offer from Consortium came. Nobody knows why did he accepted it, maybe it was because he saw threat of reapers, or because of the pile of credits they promised to him , but soon enough, he found himself aboard.
Personality:
Edwin is a cocky bastard, and that only when he has his better days. Most of the time, he is a living commercial for bad habits. Pure cynicism mixed with cheap booze, cigarette smoke and a burning hatred for authority.
However, in action his old soldier´s instincts kick in and he becomes a completely different person. Once he is fully focused on mission, there is only a few things that could stop him from achieving it.
His trust is not easy to gain but he himself is as trustworthy as a mercenary can be, never breaking his deal or betraying his employer as long as terms of his deal stay unchanged.
Personality:
Edwin is a cocky bastard, and that only when he has his better days. Most of the time, he is a living commercial for bad habits. Pure cynicism mixed with cheap booze, cigarette smoke and a burning hatred for authority.
However, in action his old soldier´s instincts kick in and he becomes a completely different person. Once he is fully focused on mission, there is only a few things that could stop him from achieving it.
His trust is not easy to gain but he himself is as trustworthy as a mercenary can be, never breaking his deal or betraying his employer as long as terms of his deal stay unchanged.
Position: mercenary, combat specialist
As a former member of special forces, Edwin is best at fast deployments where are his combat efficiency and surgical accuracy required most . Sabotages, assassinations and hit-and-run actions are his specialty and its needless to say he is very good at his work, even if little bit rusty.
Other: |
2,557 | 53 | 13 | 482 | 76 | Hello Commander Kruschov. I don't think introductions are in order, at least not yet anyway. Will you be joining us on the ground missions?
Kruschov's blocky fingers grabbed his peaked cap and pulled it more snugly over his head. The turian beside him was very tall, like most of his kind, and the commander had to tilt his head to make eye contact. Kruschov considered offering a handshake, but he did not want to impose human customs upon an alien. He instead nodded toward the warrior and said, "You must be Operative Oravian. Welcome aboard." His tone was welcoming enough, though there was not even a trace of a smile on his incorruptibly stern face. He went straight to business. "Your previous military experience will be very useful to this ship, today and perhaps more so in the future. More on that later." He heard the mechanical woosh of the elevator doors opening, revealing the rest of the squad. They surrounded the conference table wordlessly. Kruschov noticed their curious glances around the room. This is the strangest sight I have ever seen, Kruschov thought, taking note of the assortment of species under his command. He did his best to summon up their names and the memorable information from their file. There was the volus sharpshooter, Tavis-Dev. Beside him stood Edwin Bellard, the ex-Alliance sole survivor. Beside Kruschov was Talus, a former member of the renowned Garrus Vakarian's Reaper task force. Lastly, there was Urdnot Glaive, described as the most benign krogan one would ever meet. Judging by the daunting size of his kind, the commander figured he would still be exceptionally lethal. After recalling these characteristics of the crew assembled around him, Kruschov wondered what their impression of him was.
He cleared his throat and leaned into his hands, which lied flat on the conference table. "Welcome aboard the Unity," he said in his just-loud-enough, gravelly voice. His defined brow bone hung over his eyes like a bumper. His thin lips were taut under the architecture of his stony nose. "As you know, I am your commanding officer. You will get to know me and my ways soon enough, but right now we have a mission." He straightened up. His hands found each other behind his back. "I would have liked to hold sessions with you all before beginning an operation, but this war does not allow us that luxury. You all have very different backgrounds, but every one of you has been in numerous combat situations. Evidently, you all have survived." There was an emphatic pause. "Today will be no exception. Follow my command, never let your guard down, and fight hard. If you do those three things, we'll have a fighting chance. Don't, and you'll either get yourself killed or get someone else killed."
Finished with his introduction, Kruschov summoned up a holographic image over the conference table. It showed a rotating planet labeled "Benry." The commander zoomed into a specific continent on Benry. It was shaped like a triangle with the center point turned southward. He gestured toward a blinking icon on the map. "We are headed to the station where this colony's militia is based. Reapers have been moving into the system gradually. In preparation, all the colonists were evacuated-- except for the militia. They stayed behind to make sure everyone got out safely. They were supposed to leave today, but Reaper troops swooped in before they could." His omni-tool glowed around his forearm. He hit a few buttons to change the image being displayed. There was an array of hideous-looking creatures floating above the conference table. Each vaguely resembled a different species, "These are the enemies we will be facing. People have taken up calling this one the cannibal." He gestured toward one monster. It had many eyes, like a batarian, and a huge hump in its back. "Basic foot soldiers. The marauders, the turian-looking ones, are a step up. They coordinate the cannibals. Then, we have the ravagers. If you see one, take cover and stay down. They will lob powerful projectiles your way, usually in short bursts. Get hit by even one shot, and you'll most likely be dead."
The elevator hissed open. An asari walked with long strides toward the conference table. She held a datapad in one hand and saluted the team with the other. The commander looked expectantly toward her.
Sarnella didn't introduce herself; there would be time later. She took control of the display and provided the last bits of information available for the team. In a composed but accelerated voice, she began to relay her findings. "We've analyzed the atmosphere on Benry. Whatever gear you need to breathe in this ship will be enough for this planet. Our resident doctor has reviewed the most common plants and insects on the planet, analyzed their toxology, and compared it to each species' physiology. Physical contact with some plants and bites from certain bugs may cause minor irritation, but nothing serious. However..." The image of a peculiar plant came on. It had a short, wide black trunk. On top of it was an overwhelmingly large red bud. It was so plump it looked like it could burst. "The locals call this plant the "boom flower." Sudden physical contact will cause it to erupt, spraying a dense cloud of harmless but inconvenient brown gas in the air."
Kruschov's hand cradled his chin thoughtfully. "A potential tactical advantage," he surmised. Sarnella nodded.
"I'll take any questions or concerns now. Then we'll head to the armory to gear up." | Name: Sarnella Tirane
Appearance: Sarnella is about 5' 3". She has a small but sturdy build. She maintains military-passable physical fitness but ultimately appears undaunting without her biotics. She has eyes like bright ice and vibrant orchid skin. Her face is a mix of angular and non-angular, masculine and feminine. She has low round cheekbones and a straight-bridged nose. Her jaw is rounded and undefined. There is a thin strip of indigo tattooed on her face from her bottom lip to the base of her neck, where it fans out into two curved prongs that disappear somewhere below her collarbone.
Race: Asari
Age: 270
Biotic ability: Sarnella is a capable biotic. While her physique is less than imposing, a flare of her biotics can cause her enemies to second-guess their aggression. She has received the regular biotic instruction all asari receive in addition to military training. She relies heavily on her biotic capabilities to get herself out of a pinch. However, she does not find herself in actual combat that often and therefore would not consider herself a strong biotic warrior. She has just enough skill to be useful but not enough to be considered a master.
Biography: Sarnella grew up on Thessia with her parents. Her mother is an asari and her father is a human male. Her interracial family decided to stay in Thessia because of its economy, healthcare, and peacefulness, all of which were superior to Earth's. However, all their time off was spent on Earth, which grew to become Sarnella's second home. She was a bit of an anomaly on the human homeworld, but that didn't keep her from growing close to her human family and friends.
Sarnella was a dedicated and talented academic with a passion for learning. She attended various educational institutes and programs throughout her lifetime. Her education brought her around Thessia, to Earth, and even to the Citadel. Her galaxy-spanning schooling was a part of a prestigious program. Getting accepted into the program was a challenge, but paying for it was equally as difficult. The military offered to pay her way through in exchange for a certain amount of years of service upon completion of her education. The deal was appealing to Sarnella. Having been raised by her father, who was an Alliance retiree and a human with a profound respect for Asari culture and Thessian life, Sarnella had a strong sense of civic duty and pride for her homeworld. She accepted the contract and ended up staying with the military longer than she needed. She served a total of twelve years, during which time she proved to be a useful asset to any project. While her combat capabilities were nothing special, her ability to manage, oversee, and sift through information while communicating clearly and effectively with others set her apart.
She did not want to be a military "lifer," though. She wanted to have freedom, ease, and to sate her exploratory desires. Additionally, she wanted some separation from the urgency and severity of military work, though she did love the fierce dedication it demanded of her. She resigned amicably and spent the next three years living in a much laxer fashion. She found that she missed the purpose and even the intensity of her old job. When the Reapers took Earth, Sarnella was working as a software engineer on the Citadel. She expressed interest in Project Unity and was quickly signed on as a volunteer, running Intelligence and Communications.
Personality: When she is working, Sarnella can be very phlegmatic and straightforward. She takes pride in her work and invests herself in it one hundred percent. This is part of the reason why she finds it difficult to "shut off." This is the reason why many people may think she is high-strung or too intense. She loves to work (she's a self-proclaimed workaholic) because of the sense of purpose it provides for her. This has interfered with many of her past relationships. She is contemplative, thoughtful, and very much enjoys meaningful conversations as opposed to impersonal pleasantries. She also has a knack for calming people down, which comes in handy as someone who has to communicate with people in high-stress situations.
Position: Communications & Intelligence Specialist-- Sarnella manages the comm links and information feeds. During a mission, she makes sure all the crew deployed have a strong signal back to the ship. She patches them in with anyone she needs to communicate with. She also sifts through various communications channels (and may have to finagle her way into some) to gather as much information on the situation as she can. Being an Intelligence Specialist goes hand-in-hand with this. She gathers, manages, and organizes information to give all members of the crew as much of an advantage as she can. Sarnella's job is critical for the survival and success of the specialists on the ground. |
2,558 | 53 | 14 | 2,218 | 460 | (Whoops, forgot about this for a moment! Quick post!)
Glaive analyzed the Reaper troops closely. They didn't seem weak in the slightest. The Cannibals wielded an arm cannon that undoubtedly powerful due to its size. The Marauder seemed the weakest, but Glaive knew better, they probably had some ability to boost the strength of the Reapers around them. The Ravagers seemed familiar, he couldn't quite put his tongue on it. He ignored it for now, he assumed the Ravagers would be ranged fire support, but what were those sacks? Most likely weak points, but why would the Reapers design a warrior with such blatant weak points? Glaive mused to himself for a second, they would see during the mission.
The Commander asked if there were any questions, and Glaive rose from his seat. "Excuse me, but what of the MIlitia itself? What is their status?" Glaive concernedly inquired. | Name: Urdnot Glaive
Appearance: Urdnot Glaive is a massive Krogan, standing at 10 feet tall unarmored. His skin color is pretty typical of Krogan, tan. His eyes are blue, his natural plating is more of a grey color. His head plate has some blue tattoos, resembling Turian face tattoos. He got that from that one time he got drunk with one of his Turian buddies.
He wears this armor, painted white with blue where the black are.
Race: Krogan
Age: 841
Biotic ability: Biotically, Glaive is relatively weak. He is incapable of using complex abilities, such as Warp, Stasis, etc. But he is capable of more basic biotic usage. Lifting things and pushing things are among them. Mostly, he uses his Biotics to charge his War Axe, giving it an explosive trait when Glaive hits something with it.
Biography: Born into Clan Urdnot, Glaive was often ridiculed and bullied by more aggressive Krogan because Glaive was polite, kind, and merciful. Bullied until Glaive fought back, and knocked them out. Glaive was a very promising Krogan warrior, using technique and brute force when most Krogan just used brute force. Like most Krogan, Glaive left Tuchanka to become a Mercenary, where he spent most of his life. Unlike most Krogan, he took jobs he deemed morally and ethically right. Often for long periods of time he would be out of a job, and then take a very difficult job where he would be busy for months at a time. Compared to most Krogan Mercenaries, he wasn't particularly rich, and he got a portion of his income from looting dead bodies and selling whatever they had, usually guns he didn't need.
During his travels as a Mercenary, he's traveled the galaxy and he's made some very interesting friends. Some with power and connections. Glaive has found himself aboard the Unity because one of these friends had convinced him that it was a good idea.
Personality: Glaive mellowed out as he aged, he was never one to initiate a fight anyways. Glaive is actually very polite, and (unfortunately?) he has the temper of an iceberg. Very rarely will he become angry and go into a blood rage, but when he does, things will most likely break. Glaive values friendship more then most Krogan, because he sees the strengths in them, rather than the weaknesses. He is also one of the most optimistic Krogan you will ever see.
Position: Combat Specialist/Diplomat, if we'll ever need something like a diplomat. His skills include, smashing things, headbutting things, and yelling at things. He's generally good at these. He's also alright at tinkering with his Omnitool, but that's about as tech-savvy as he's going to get.
Other:
-He's got two Omnitools. The one on his left arm is solely for an Omnishield. The one on his right is more like an actual Omnitool, used for application of Medigel, hacking, and the usual Omnitool stuff.
-He's not too good at shooting things, or ranged things in general. He can hit a target, but not a lengthy range of 150 meters. His preference towards close quarters combat sort of negates that anyways, he usually brings a shotgun and heavy pistol.
-Glaive hasn't been to Tuchanka in several hundred years.
-His Waraxe is like a Poleaxe, with an axe head on one side and a hammerhead on the other. |
2,559 | 53 | 15 | 482 | 76 | ((Made a slight edit to my last post to keep Sarnella in the room.))
Sarnella made a point to read as many dossiers of the crew as she could. She had researched all the combat specialists, so when Urdnot Glaive made a very polite inquiry, she should not have been surprised. His file said "Uncharacteristically diplomatic and courteous for his kind," which Sarnella thought was both offensive and amusing.
"We don't know," Sarnella said, feeling a little deflated at the absence of intel. It was her job to know these things, but it was impossible to see all the cards. "I tried to make contact with them, but no one is answering on their end. I was also able to slip into their network to scrounge up some extra information on the facility. It would seem their security systems are down, which is foreboding. The best I could do is guess about the militia's situation." And Sarnella did not like to guess, so she left it at that. The commander's eyes seemed to tell Sarnella to wrap things up since the troops would be deploying in five. Sarnella raised up her omni-tool to tape a few buttons. The omni-tools of everyone around the table started to blink. "I found the layout of the facility in their files. Downloading it to your omni-tools."
"Wait," the commander said suddenly, holding up a hand in warning. "How do we know the Reapers didn't repurpose that file? It could be a virus of some sort."
Sarnella took a second before responding; she didn't want to have an argumentative tone. "Tech already checked it, sir. They said it's a clean file."
Kruschov slowly removed his hand from the air, tucking it into his crossed arms. He nodded. "We'll hear a lot of Specialist Tirane when we're on the ground. Relay information to her as we get it, so her and her department can find us as many advantages as possible." Hell, we'll need it, Kruschov thought grimly. "We're almost there. If anyone else has questions, ask them on the way."
The commander gave a conclusive nod and took brisk but carefully choreographed steps toward the elevator. He was the kind of man who always hid buttons and keys a little too forcefully. The elevator door whooshed open with the same immediacy, and he stepped inside. | Name: Sarnella Tirane
Appearance: Sarnella is about 5' 3". She has a small but sturdy build. She maintains military-passable physical fitness but ultimately appears undaunting without her biotics. She has eyes like bright ice and vibrant orchid skin. Her face is a mix of angular and non-angular, masculine and feminine. She has low round cheekbones and a straight-bridged nose. Her jaw is rounded and undefined. There is a thin strip of indigo tattooed on her face from her bottom lip to the base of her neck, where it fans out into two curved prongs that disappear somewhere below her collarbone.
Race: Asari
Age: 270
Biotic ability: Sarnella is a capable biotic. While her physique is less than imposing, a flare of her biotics can cause her enemies to second-guess their aggression. She has received the regular biotic instruction all asari receive in addition to military training. She relies heavily on her biotic capabilities to get herself out of a pinch. However, she does not find herself in actual combat that often and therefore would not consider herself a strong biotic warrior. She has just enough skill to be useful but not enough to be considered a master.
Biography: Sarnella grew up on Thessia with her parents. Her mother is an asari and her father is a human male. Her interracial family decided to stay in Thessia because of its economy, healthcare, and peacefulness, all of which were superior to Earth's. However, all their time off was spent on Earth, which grew to become Sarnella's second home. She was a bit of an anomaly on the human homeworld, but that didn't keep her from growing close to her human family and friends.
Sarnella was a dedicated and talented academic with a passion for learning. She attended various educational institutes and programs throughout her lifetime. Her education brought her around Thessia, to Earth, and even to the Citadel. Her galaxy-spanning schooling was a part of a prestigious program. Getting accepted into the program was a challenge, but paying for it was equally as difficult. The military offered to pay her way through in exchange for a certain amount of years of service upon completion of her education. The deal was appealing to Sarnella. Having been raised by her father, who was an Alliance retiree and a human with a profound respect for Asari culture and Thessian life, Sarnella had a strong sense of civic duty and pride for her homeworld. She accepted the contract and ended up staying with the military longer than she needed. She served a total of twelve years, during which time she proved to be a useful asset to any project. While her combat capabilities were nothing special, her ability to manage, oversee, and sift through information while communicating clearly and effectively with others set her apart.
She did not want to be a military "lifer," though. She wanted to have freedom, ease, and to sate her exploratory desires. Additionally, she wanted some separation from the urgency and severity of military work, though she did love the fierce dedication it demanded of her. She resigned amicably and spent the next three years living in a much laxer fashion. She found that she missed the purpose and even the intensity of her old job. When the Reapers took Earth, Sarnella was working as a software engineer on the Citadel. She expressed interest in Project Unity and was quickly signed on as a volunteer, running Intelligence and Communications.
Personality: When she is working, Sarnella can be very phlegmatic and straightforward. She takes pride in her work and invests herself in it one hundred percent. This is part of the reason why she finds it difficult to "shut off." This is the reason why many people may think she is high-strung or too intense. She loves to work (she's a self-proclaimed workaholic) because of the sense of purpose it provides for her. This has interfered with many of her past relationships. She is contemplative, thoughtful, and very much enjoys meaningful conversations as opposed to impersonal pleasantries. She also has a knack for calming people down, which comes in handy as someone who has to communicate with people in high-stress situations.
Position: Communications & Intelligence Specialist-- Sarnella manages the comm links and information feeds. During a mission, she makes sure all the crew deployed have a strong signal back to the ship. She patches them in with anyone she needs to communicate with. She also sifts through various communications channels (and may have to finagle her way into some) to gather as much information on the situation as she can. Being an Intelligence Specialist goes hand-in-hand with this. She gathers, manages, and organizes information to give all members of the crew as much of an advantage as she can. Sarnella's job is critical for the survival and success of the specialists on the ground. |
2,560 | 53 | 16 | 792 | 1,663 | The Unity entered into the atmosphere of Benry under the smooth guidance of its helmsman. Rayne was glad that the turian - she had already forgotten the name he gave her, was called away. For one, she was rolling her eyes at his persistence, and for two she was simply glad that he didn't have time to bother her. Especially not when she was about to fly towards the first destination. The commanding officer had input the co-ordinates for the colony of Benry. Rayne had never been. Though the Alliance often sent her on rescue flights for their black ops troops, rarely did she get to this corner of the Terminus Systems.
"Arrival in two," Rayne spoke into the intercom, patched directly to the away team. Pulling out the Benry militia. Simple. A routine rescue, hit the ground, secure the troops, get back to the L.Z. Alliance ran this op in training, and she was fairly sure the troops aboard the Unity were up to the simple task. Or else they'd not be on the return flight. A blinking red signal on the Unity's console caused Rayne to bring her eyes to the light source. And then quickly back towards the windows.
"Drop is hot, away team. Repeat, drop is hot." Rayne took a deep breath and continued on the course. The landing zone was home to cannibals, she couldn't get an accurate number but it was less than a full squadron. If Reaper forces even had squadrons. One of the cannibals spotted the Unity and opened its maw, letting out an alerting scream to the troops that were busy living up to their cannibal designation. The troops in the drop zone began shooting towards the Unity. Rayne gritted her teeth and flew past the landing, tilting the ship to the left to avoid blasts - which ones she didn't avoid hit the kinetic barriers.
"I'm gonna circle to the back of the colony. Ground team, you're gonna need to secure an L.Z. for extraction, I'm not flying your asses out while having to watch my own. Approaching drop in thirty."
Rayne dropped the Unity low, hovering over a flat tract of land near the back of the colony. She doubted it would stay devoid of Reapers for long, but that's what the ground team was for. "Clear for drop, ground team." | Name: Rayne 'Songbird' Teague (That's Rayne pronounced Ray-Knee)
Appearance: An average height of 5'5" with a lean figure that certainly does the uniform proud, at least to the drunk sleazebags at the clubs on the Citadel. Rayne, despite looking like a twig with a trace amount of meat, adheres to physical standards, fudged slightly due to how rare she is in ground combat situations. What muscles are there are evident in her arms, showing taut musculature focused around the biceps. Her hair, cornsilk blonde in color, is cut short, in the common human vernacular she sports a pixy cut. Ostensibly it's to keep hair from her eyes, but in truth she just got tired of ponytails and longer hair. Her eyes are a steel blue and the most common expression on her lips is pursed. A hat is always placed atop her head when in the pilot's seat. It used to be an Alliance standard hat complete with emblem, before she was flying for a non-military specific organization. Her skin is tanned but still clearly pale otherwise. Though hidden by the uniform pants, there's a tattoo of a nightingale on her right thigh.
Race: Human
Age: 28
Biotic ability: None whatsoever
Biography: Rayne (pronounced as 'Rain' by her parents because her parents didn't know that no one names their children after weather, hence 'Ray-Knee') was an Earthborn, born in Cardiff though she didn't stay grounded for long. Her mother was in the Alliance Navy, serving aboard a frigate as a medical specialist. Her father had served before an injury left him without his right leg. He chose not to get it replaced, considering it a sign of a job well done. Plus the retirement benefits didn't hurt. He was stationed at an Alliance facility in the United Kingdom, as a comm specialist. It was her mother that drew Rayne to the world of ships. As a child she would often watch Alliance ships fly overhead or dock at the nearby facility. If she was feeling particularly bold, she would even attempt to enter the facility to watch the docking up close. Her mother caved and took Rayne onboard provided she stay confined to the crew deck.
Her love of ships and ship design drove her to enlist in flight school for the Alliance. She had scraped by on the physical portion of the enlistment, only her slightly above average ability with a pistol carried her through. That and a recommendation from her parents. Which was probably the worst kept secret in flight school. Her fellow potential pilots often mocked her for being a daddy's girl or equally as idiotic names. Yes, her parents helped her get accepted into the pilot's program, but that was the extent of their aid. Everything that happened in training was Rayne on her own.
Though not the top of her class, Rayne showed incredible potential and extensive knowledge of the workings of most class of ship within the Alliance Navy. She graduated and was assigned to the bridge crew of an Alliance vessel. It wasn't the position she wanted, that being helmsman, but she was still happy to have been chosen at all. Sitting on the bridge, Rayne got a first-hand look at the galaxy from the best seat around, both the good and the bad aspects. The worst of it happened a few years into her service. The Battle of the Citadel? She was aboard one of the ships involved in taking down Sovereign and the geth. She was terrified at what she saw. So terrified that it had a negative impact on her ability to perform the job. Fortunately, she wasn't at the helm, or else another Alliance ship would have been destroyed in that battle.
In the years following the Battle, Rayne was both promoted and demoted in one fell swoop. She was promoted to helmsman, but demoted to piloting an Alliance shuttle. It wasn't the helm of a frigate, but at least she had full control. What started as a job transporting admirals and other important figures became something much more important. Rayne began flying evacuation missions, flying a shuttle into combat areas to evacuate small squads, often Alliance black ops troops whose mission went sideways. It was in these assignments that her nickname was earned. To combat the fear she felt flying into hot landing zones, Rayne sang. Old human songs mostly, but they brought her comfort, and brought comfort to the soldiers who were picked up by her.
It was her record of flying under hostile skies that drew the attention of the Unity backers. That she was selected over more experienced pilots is a testament to her potential. Or in the Consortium's faith in her.
Personality: Rayne is confident, though incredibly nervous all at the same time. She knows she's got the knowledge and the ability, but she's constantly doubting herself and in danger of cracking under self imposed pressure. Though she runs the bridge with the appropriate level of authority to ensure her flight crew is doing what they should be doing even before it needs to be done, she considers every member in the bridge her family, because it's on their shoulders to make sure the soldiers on board get to and from their missions safely. To that end, though she'll converse with other members of any given ship she's aboard, she'll never go out of her way to befriend or interact with them. If she could, she'd take her meals on the bridge and sleep there as well. Her cold shoulder to anyone not in the bridge with her has had the unfortunate side effect of making her seem like an anti-social hardass to others. Which, while not true, serves her purposes well. That means less interruptions mid-flight.
Position: Pilot. Helmsman. Whichever sounds better. As far as Rayne's qualifications, most of them are outlined in her service record (the biography), but apart from flying in the Battle of the Citadel, Rayne has proven herself an able pilot under extreme situations. She has not once failed to complete an evacuation mission, though it is important to note that completion doesn't always mean a full evacuation.
Other: - Rayne treats her nickname as a badge of honor. As such, people she trusts also get appropriate bird themed nicknames. This is typically isolated to members of the flight crew, since she has to trust them or else things go badly.
-Though from Cardiff, her accent is not strong. It's noticeable, but she's understandable in her speech, even if it comes out quickly.
-Despite flying in high danger missions, Rayne is still terrified of flying around Reapers, having seen first hand what one is capable of. Her fears haven't yet caused her to lose focus, but on the same hand she hasn't exactly had to fly many missions involving Reapers. Well, she hadn't.
Code: The emotion known as fear. |
2,561 | 53 | 17 | 482 | 76 | ((Sorry, I've been really busy this week. Here it is.))
Sarnella watched through the video feed of the garage. The mouth of the ship opened, just wide enough for a krogan to fit through. The ground team launched onto the ground, and Sarnella felt the ship lurch away from the scene. She was impressed with the speediness of the deployment; she made a mental note about the pilot's capabilities.
Commander Kruschov's feet hit the ground with satisfying impact. He felt the adrenaline disperse through his body, bringing up his assault rifle over his gray armored chest and immediately dispatching two cannibals. They were the slowest of the small squadron to react. "Take cover!" the commander hollered, bounding forward three steps and then diving behind a crate of cargo.
The scene of deployment was like an open courtyard. There were two supply huts on either side, and an array of abandoned crates of equipment in between. Ahead of them was a tall fence armed with a security system, and beyond that, the facility itself. Dense tropical forestry popped up around the entire scene, but the grounds around the facility had been completely cleared of trees. Behind the fence and in the militia's overhanging crows nests were cannibals, dispatching shots towards the ground team.
Kruschov was on his back. He scooted to the edge of his cover and risked a quick glance. It was a swift motion, leaning out and then back in, and anyone unused to the stresses of combat would not have noticed all the details he noticed in that quick stolen look. He verified that there were enemies with height advantage up in the crows nest. Their weapons were perched up high in tall towers with slanted walkways. "Get low down!" Kruschov commanded. "They have height on us. Don't let your head pop over cover!"
He had also seen a firing line of enemies, perhaps cannibals, on the other side of the fence. Their suppressing fire was unrelenting. | Name: Sarnella Tirane
Appearance: Sarnella is about 5' 3". She has a small but sturdy build. She maintains military-passable physical fitness but ultimately appears undaunting without her biotics. She has eyes like bright ice and vibrant orchid skin. Her face is a mix of angular and non-angular, masculine and feminine. She has low round cheekbones and a straight-bridged nose. Her jaw is rounded and undefined. There is a thin strip of indigo tattooed on her face from her bottom lip to the base of her neck, where it fans out into two curved prongs that disappear somewhere below her collarbone.
Race: Asari
Age: 270
Biotic ability: Sarnella is a capable biotic. While her physique is less than imposing, a flare of her biotics can cause her enemies to second-guess their aggression. She has received the regular biotic instruction all asari receive in addition to military training. She relies heavily on her biotic capabilities to get herself out of a pinch. However, she does not find herself in actual combat that often and therefore would not consider herself a strong biotic warrior. She has just enough skill to be useful but not enough to be considered a master.
Biography: Sarnella grew up on Thessia with her parents. Her mother is an asari and her father is a human male. Her interracial family decided to stay in Thessia because of its economy, healthcare, and peacefulness, all of which were superior to Earth's. However, all their time off was spent on Earth, which grew to become Sarnella's second home. She was a bit of an anomaly on the human homeworld, but that didn't keep her from growing close to her human family and friends.
Sarnella was a dedicated and talented academic with a passion for learning. She attended various educational institutes and programs throughout her lifetime. Her education brought her around Thessia, to Earth, and even to the Citadel. Her galaxy-spanning schooling was a part of a prestigious program. Getting accepted into the program was a challenge, but paying for it was equally as difficult. The military offered to pay her way through in exchange for a certain amount of years of service upon completion of her education. The deal was appealing to Sarnella. Having been raised by her father, who was an Alliance retiree and a human with a profound respect for Asari culture and Thessian life, Sarnella had a strong sense of civic duty and pride for her homeworld. She accepted the contract and ended up staying with the military longer than she needed. She served a total of twelve years, during which time she proved to be a useful asset to any project. While her combat capabilities were nothing special, her ability to manage, oversee, and sift through information while communicating clearly and effectively with others set her apart.
She did not want to be a military "lifer," though. She wanted to have freedom, ease, and to sate her exploratory desires. Additionally, she wanted some separation from the urgency and severity of military work, though she did love the fierce dedication it demanded of her. She resigned amicably and spent the next three years living in a much laxer fashion. She found that she missed the purpose and even the intensity of her old job. When the Reapers took Earth, Sarnella was working as a software engineer on the Citadel. She expressed interest in Project Unity and was quickly signed on as a volunteer, running Intelligence and Communications.
Personality: When she is working, Sarnella can be very phlegmatic and straightforward. She takes pride in her work and invests herself in it one hundred percent. This is part of the reason why she finds it difficult to "shut off." This is the reason why many people may think she is high-strung or too intense. She loves to work (she's a self-proclaimed workaholic) because of the sense of purpose it provides for her. This has interfered with many of her past relationships. She is contemplative, thoughtful, and very much enjoys meaningful conversations as opposed to impersonal pleasantries. She also has a knack for calming people down, which comes in handy as someone who has to communicate with people in high-stress situations.
Position: Communications & Intelligence Specialist-- Sarnella manages the comm links and information feeds. During a mission, she makes sure all the crew deployed have a strong signal back to the ship. She patches them in with anyone she needs to communicate with. She also sifts through various communications channels (and may have to finagle her way into some) to gather as much information on the situation as she can. Being an Intelligence Specialist goes hand-in-hand with this. She gathers, manages, and organizes information to give all members of the crew as much of an advantage as she can. Sarnella's job is critical for the survival and success of the specialists on the ground. |
2,562 | 53 | 18 | 2,791 | 60 | Edwin couldn´t help himself not to feel excited about upcoming deployment. He felt his body preparing for the action, feeling the same sensation he always did when waiting. His neck hairs stood up, his heart beat faster than ever and he shivered a little
. There was a storm coming and Edwin was going to greet it with opened arms.
Not only his body was prepared, but also his equipment was as in state of full readiness. Wearing his old shabby armor and with highly modded sniper rifle at hand, he was prepared for everything reapers could throw at him.
Edwin nervously counted every second until his deployment, trying to ease his nerves, but it didn´t help very much. Only reliable way to calm himself would be cigarette or two, but smoking was kind of unpractical with helmet, not to mention that they were prohibited on most of starships. He could only wait and hope that waiting will not drive him mad.
The moment when the ship settled down and enemies started to fire was like waking call to Edwin. He became another person. His nerves had calmed down and he finally felt relied. Only when he was under fire and his life was on an edge, Edwin felt truly alive. Felt home.
He headed weapon towards the enemies, took a short look through his scope and shot. First cannibal had fallen down with his head pierced. Few seconds later and second cannibal fallowed, shot coming right through his eye. Edwin haven´t thought about any of his shots, shooting was more like a muscle reflex than intention to him.
He wanted to line up few another shots, but the situation became too dire. He decided to dash for cover instead, hiding behind couple of crates. "What´s the plan, boss?" he asked, surprisingly spiteless. | Name: Edwin Bellard
Appearance:
There is no way for anyone, unless he walks in crowd of bloodthirsty krogans, to unnoticing Edwin. He looks like all the most dangerous districts in Omega summed into short framed, blonde package. His face looks like an indecent compromise between handsome, somewhat boyish appearance and look of hardened veteran with differently colored eyes (one is green, other blue) carrying glassy look of someone who saw too much in too little time, little bit deformed nose (reminder of quite literal face to face experience with krogan) and mouth crooked in derisive grin, all the that topped by wild nest of pale blond hair. Most of the time he covers his face with black helmet with stylish picture of turian (nothing personal) skull.
Rest of his body is covered in armor of same sort and from many scratches and dents it´s easy to figure out, that armor served its purpose for long time.
Race: Human
Age: 35
Biotic ability: none
Biography:
Edwin had rich childhood, literally. His father earned great fortune from import of alien goods for Alliance and Edwin had all everything he ever wanted. His father wanted him to be politician or business man like himself, and hired best personal teachers he could find. But Edwin, unlike his siblings (he had two of them, older brother and younger sister), was never interested in things like school or wealth. Why bother with office work when there is whole galaxy to see, he often said. He wanted to deal with alien cultures (but not only in business matters like his father) and explore surface of foreign planets. With idealistic mind such as his, it was no surprise when he joined Alliance military forces. His family did not take it too well. He became black sheep and his dad even disinherited him. Edwin didn´t care, he had goal to achieve.
Military training was tough, but he made it through with notable record making him top material for special forces and his future looked once again bright. Even if soldier´s life was a lot less about adventure and lot more about drill, he enjoyed his new career. His few first deployments against batarian pirates in Terminus system were huge success and after while he made his name among other soldiers.
Everything changed when command send his team to find and eliminate batarian slaver, hiding in old turian outpost. Edwin and his tame were able to get there with little to no fuss, but once they found the Slaver mission turned into bloodbath. Edwin´s team was outnumbered and what was worse, outpost served as "storage room" for human "cargo.
Only Edwin survived. All of his teammates were dead, slavers and slaves met the same destiny. Only Edwin survived, and it had broken him. No longer he could serve in military, being forced to retire. He tried to reestablish contacts with his family, trying to get a decent civil job, but it didnt last long. He trained to fight and it was only thing he could do. He ended up in Omega as one of many guns for hire. He worked for everyone with enough credits and soon earned a reputation of reliable and efficient freelancer.
He had several invitations to join Blue suns, Eclipse or even Blood pack (what would make him first human member) gang, but he never gave up his individuality. He always worked alone, until offer from Consortium came. Nobody knows why did he accepted it, maybe it was because he saw threat of reapers, or because of the pile of credits they promised to him , but soon enough, he found himself aboard.
Personality:
Edwin is a cocky bastard, and that only when he has his better days. Most of the time, he is a living commercial for bad habits. Pure cynicism mixed with cheap booze, cigarette smoke and a burning hatred for authority.
However, in action his old soldier´s instincts kick in and he becomes a completely different person. Once he is fully focused on mission, there is only a few things that could stop him from achieving it.
His trust is not easy to gain but he himself is as trustworthy as a mercenary can be, never breaking his deal or betraying his employer as long as terms of his deal stay unchanged.
Personality:
Edwin is a cocky bastard, and that only when he has his better days. Most of the time, he is a living commercial for bad habits. Pure cynicism mixed with cheap booze, cigarette smoke and a burning hatred for authority.
However, in action his old soldier´s instincts kick in and he becomes a completely different person. Once he is fully focused on mission, there is only a few things that could stop him from achieving it.
His trust is not easy to gain but he himself is as trustworthy as a mercenary can be, never breaking his deal or betraying his employer as long as terms of his deal stay unchanged.
Position: mercenary, combat specialist
As a former member of special forces, Edwin is best at fast deployments where are his combat efficiency and surgical accuracy required most . Sabotages, assassinations and hit-and-run actions are his specialty and its needless to say he is very good at his work, even if little bit rusty.
Other: |
2,563 | 54 | 0 | 2,700 | 181 | Pokémon: Warriors of Sengun
The city of Regala was, as would be expected of the capital of the Sengun region, a hive of activity even in the mid-morning. This was the first impression that Alix Pearce gathered as she walked out of the SailFlight building and onto one of the main streets of the city. All around her, people were stopping off at newspaper stands or cafés, catching up before heading to work, or just generally out and about. There were plenty of Pokémon Trainers nearby as well; Alix could pick out species of all types and sizes. One in particular caught her eye, a graceful Karagrin - a Flying-type Pokémon native to Sengun - sailing the skies.
She was almost immediately bumped aside by the many others who had followed her out of the building to go their separate ways. Kicking herself a little for zoning out, she approached a signpost topped with a sculpture of a sleeping Eevee. She studied the signs for a few seconds before finding the one pointing the way to Ilex Laboratories, and set off.
Five minutes later, she rounded a street corner and found the city's central courtyard. Three magnificent buildings took pride of place, lit up by the morning sun. First, the dominating feature of the vista: the Palace of Regala, home to the ruling King Isaac Paros and seat of Sengun government, bedecked with spires and statuary. Second, the skyscraper, Victory Tower, where the best and strongest Trainers gathered to challenge the Pokémon League. And last, the smallest of the trio, Ilex Laboratories. It would have been like any other research lab, were it not for the enormous oak tree growing from the roof. The effect of seeing the three buildings together was definitely something. No wonder there was a photographer selling snapshots to tourists.
Alix pressed on, taking the road to the Labs. Up close, it was just as impressive as from a distance. Taking a moment to examine her reflection in one of the windows - she had to make a good first impression, and had chosen one of her best outfits for the occasion - she set some stray hairs back into place before making for the double doors, which swooshed open for her.
The Lab reception was a comfortable-looking room, with several seats around the place and a receptionist on duty. "Hey there!" he called out as Alix approached. "You here for registration with the Professors?"
"Yep. Also to pick up a Pokémon I reserved. Name's Alix Pearce, called from Eyria a few days ago."
The receptionist consulted his computer, tapping a few keys. "Ah, there you are, Miss Pearce. Torchic and Pokédex on reserve. I'll give the Professors a heads-up, let them know people are arriving for morning regs. They'll want to wait for more Trainers to get here before seeing you all at once. Take a seat, and I'll let everyone know when they're ready for you."
"Thanks very much." Alix chose a seat and settled in for the wait. Not a minute later, a kid hardly older than fifteen strolled into the Lab with a Mareep in tow. He gave the receptionist a casual wave before reaching the desk. "Morning, Sam. Are the Professors busy right now? I got the samples they wanted."
"Acer might be. I know you like to deliver them yourself, Ato, but morning registrations have started up. Leave 'em with me and I'll be sure to get 'em in the right hands."
The kid, Ato, just sighed and passed a small silver case over the counter. "Works for me, I suppose. C'mon, little guy." He took a seat on the opposite side of the reception, quickly busying himself preparing some form of snack for his Pokémon. Alix had to smile; the Electric-type was rather cute. | Name: Alix Lily Pearce
Age: 20
Sex: Female
Appearance: Standing at exactly six feet in height, Alix shows the clear signs of a young Warrior in training: a reasonably strong physique, fit from years of training and exercise. She tends to dress in white, blue and silver, with several of her shirts decorated with the Pearce family emblem (the stylised head and plumes of an Altaria in mid-flight). Her hair, light brown, long and straight, resembles a hime cut (a common Sengun hairstyle), reaching just past her shoulders at its longest. Her eyes are a plain blue.
Alix can usually be found wearing a T-shirt, lightweight long pants, and solid-looking boots. She carries a large backpack to hold her gear, and wears a smaller satchel for her more frequently used items. A row of six empty catches are attached to the satchel's strap, designed to hold Poké Balls. Lastly, Alix wears a pair of fingerless leather gloves embroidered with a variation of the family emblem on the back; the usual Altaria imagery is backed by a hand-stitched Poké Ball logo in red and white.
Personality: Alix sees a challenge and takes it in her stride. This does not necessarily mean 'head-on' or 'too proud to back down'; learning martial arts exclusively for defensive purposes has instilled a sense of knowing when to pick one's battles. Alix tends to think tactically in the beginning of a match, aiming to either outmatch the opponent's speed or weather blows until she lands a match-winner. Once a plan gets into her head, however, she struggles to adapt if her opponent changes their tactics in response.
Socially, Alix is reasonably capable, but she has issues with the image she portrays; she's extremely attentive to how she looks. Why else would she fuss over her choice of clothing, or make a point of ensuring there's nothing out of place during her travels, as much as she does?
Profession: Alix has just become a Trainer, but is a Warrior first and foremost.
Talents: Alix has inherited the skills and abilities of Sengun's Warriors. This means that she can talk to certain species of Pokémon and understand them in the same manner as a Pokémon Empath (a rare type of Trainer who can understand Pokémon). All Warriors have one or two specialty types of Pokémon, and Alix is no exception. The Pokémon that she finds easiest to talk to belong to the Flying and Fighting types: those are her specialties. She has yet to form a Link with a Pokémon, however, and has not chosen a Warrior Skill.
Alix often displays an affinity for Flying or Fighting Pokémon, but it is entirely possible for her to link with Pokémon of most other types. However, she has difficulty approaching and battling Electric or Psychic types, as they are the two with the most direct opposition to her favoured types.
Other than her Warrior teachings, Alix has a solid education in a variety of subjects, and has several years of training in basic defensive martial arts for use in Warrior combat.
Starter Pokémon: Alix does not currently have a Pokémon with her, but she has reserved a Torchic to be collected at the Ilex Laboratories. Torchic's moves are Scratch and Growl, and her ability is Speed Boost.
Inventory:
- 15 Poké Balls
- - A pack of blank labels for identifying which species corresponds to which Ball
- 10 Potions
- 5 Super Potions
- 5 each of Antidotes, Paralyse Heals and Burn Heals
- P$500 in cash for small expenses
- - Debit card linked to a bank account containing P$1500
- A week's worth of clothing, including several items featuring the Pearce family emblem as detailed above
- - Additional personal care items
- A small first-aid kit for treating minor human injuries
- A ponigiri kit. This includes enough ingredients to produce ten ponigiri, the basics of which may be replenished at any Poké Mart that stocks food. It also includes a packet of additional flavourings and ingredients for advanced ponigiri; no more than five can be produced per packet.
- A standard-issue silver PokéLink, with a Torchic design etched into the back.
Hometown: Eyria City, Eyria, Sengun
Biography:
The daughter of an Eyrian Warrior and a Trainer from Challena, Alix was quickly found to have inherited her father's Warrior capabilities. She grew up in Eyria's mountains and plateaus, watching bird Pokémon soar from the peaks in the north and treetops in the south, where Platinos' forestry reached into Eyria's lands. The family has an Altaria; the bond between a Pearce and an Altaria or Swablu is a long-running family trait.
From an early age, Alix was enrolled in Eyria's Feather Dance Dojo, where she learned her defensive martial skills over the years and trained in fitness. The Pearce family wasn't one for laziness. Between schoolwork, training and helping around the house, Alix was kept busy and out of trouble.
All Warriors have specialty types, indicating the species with which they work best. Alix didn't find out her own until the age of fourteen, after a sparring match against the family Hitmonchan that ended in a draw. She congratulated her opponent on fighting to a standstill, and was amazed to understand, more or less, the Hitmonchan's response. It was in the Pokémon's own language, of course, but Alix understood it.
Much like her father once described it, it was almost as if a light clicked on in her brain and she could perfectly translate the language. Quickly, Alix's parents introduced the teenager to Pokémon of other types: she found that, despite being a complete stranger, the Karea - a pure Flying-type - was the most receptive to her approach. And so Alix discovered her specialty types as a Warrior, and became eligible, in her parents' eyes, to take on the Pokémon League.
She chose not to begin the challenge, however, believing that she was too young and inexperienced to venture out into Sengun alone. Instead, she began to hone her skills further, doing research in her spare time to understand the abilities of a Warrior. Over the following years, she completed her classes at the Feather Dance Dojo, researched the history of Sengun, and studied the politics of Sengun's Ten Kingdoms, after having the fortune at age nineteen to meet Airryn Hawke, Queen of Eyria, herself.
So having prepared as best she could, Alix put in a call to the Ilex Laboratories a month after her twentieth birthday, reserving a Pokémon for pickup, and boarded an airship to Regala. |
2,564 | 54 | 1 | 1,824 | 2,655 | To Shinsuke, the seemingly-organized chaotic nature of the city of Regala was not one he cared much for; having spent the last few years of his life cooped up in his home (with the occasional venture outdoors for chores and the like), a place like this was a far cry from what he was used to. No, rather, it was the complete opposite of the leisurely life he led back home, where the most exciting part of his day would be finding a dusty old book and cleaning it off to see its contents. Granted, it wasn't much excitement (and to most, it'd probably be nothing more than a relic of a bygone past), but to him it had been his livelihood. But, of course, he tired of the constant comparisons, the pity, the disdain... And thus, he made his decision to follow along the beaten path, hoping it would lead to a route different from what he had seen time and time again.
Yes, he hoped for change, but he didn't wish for the same cookie-cutter journey that everyone else had been through. Journeying through a region, be it alone or with others, always seemed to play out the same; his conversations with his former peers told him as much. No, he wanted something different, and though he knew that most journeys were unique in their own strange way, he wanted something a bit more than the standard romp around Hoenn, which he knew far too well from his parents' infrequent visits to other cities within the region. Of course, the arrival of Hanzo- the Froakie currently sitting on top of his head- and the suggestion to compete in the Sengun region instead had been a blessing of sorts. Of course, most people preferred not to change from what was known (he was, of course, no exception to this rule), so it was only after a bit of steady deliberation with his parents that he decided to push through with it. They were ecstatic, so Shinsuke thought he should be as well- or, at the very least, somewhat happy. After all, their only son was finally going off to see the world with his own eyes.
The boat ride over to the Sengun region was fairly uneventful; his father's friend, who had accompanied him there, had encouraged him to spend the trip worrying less about the journey to come and more taking joy in the here-and-now. So he did. With all of his goods fully packed away in his bag and all of his other belonging safely tucked away within his pockets, Shinsuke had spent the trip trying to communicate with Hanzo. The endeavor was met with varying degrees of success, and seeing as how Pokemon didn't exactly speak the human language at all (those rare few exceptions he had heard of aside), Shinsuke had to rely on a long series of trial-and-error tests in order to see what the Froakie did and did not understand. The trip had ended uneventfully, for the most part; the best thing that the relationship between the two could be described as afterwards was 'acquainted with one another.' The day they had spent in Mystriver, too, was spent in much of the same way. On the upside, the town felt familiar to Shinsuke, who, having grown up in Sootopolis City, was used to the excess of water surrounding him. The next day, he had taken the Airship over to Regala, which had led him to where he was now.
The atmosphere was suffocating at worst and overly cramped at best to him, but since he was here now there was no turning back. Left with a map of the city and an encouraging message from his father's acquaintance (along with all of his other packed goods), Shinsuke looked around the streets where he was now and tried to put his map into perspective. His choice of attire- his usual getup combined with his lab coat- probably made him stand out among the crowd, and probably even moreso as he continued trying to interpret the map.
"Hm... If this is as I believe it to be..." he muttered under his breath as Hanzo, sitting casually on his shoulder, yawned as it waited for Shinsuke to make his move.
"Oh, alright. That doesn't seem to be too far from here. Convenient."
With that, Shinsuke rapidly folded up the map and placed it in one his his labcoat's pockets before heading off towards the laboratory. The walk was short, luckily enough, and the view of the kingdom's castle was pleasantly surprising. He marveled at the grandeur of the complex for moment, but no more; he could take it in more after he had registered for the region's League. Acting as if he was on a time limit, Shinsuke quickly walked up to the lab's doors. Now THIS... THIS was a place he could get behind. Though the giant tree was a bit strange, it remained a laboratory. A place of intellectual pursuit was one that suited him best, it seemed.
Taking a deep breath, Shinsuke walked forward, the doors parting in front of him, almost as if beckoning him to enter. He obliged, and was met with a well-lit, clean, and calm reception room. Taking a look around him, Shinsuke noticed a few people sitting around... And the receptionist at the desk. Right. He should get on that.
"Erm... Excuse me, sir." he said, bowing slightly to the man. "The Trainer registrations are here today, correct?"
"Yes, you'd be right about that." the man responded in turned, tapping away at his computer. "May I have a name so we can prepare everything for you after everything's been said and done?"
"Oh, right. Sorry for my rudeness. My name's Shinsuke Yamada; I came here from Sootopolis City in the Hoenn region." Shinsuke said, bowing again towards the man.
"No need to be so formal. Sootopolis, huh? Hear it's a pretty nice place. Anyhow, just sit down over there and relax; we'll call you up when everything's ready."
Thanking the man, Shinsuke walked over to a nearby seat and promptly sat down. Well, this was to be expected, after all... | Name: Shinsuke Yamada
Age: 17
Sex: Male
Appearance: Standing at a good 5'10" but with a sort of lankiness to his stature, Shinsuke's dark brown eyes and relatively black hair (with a few white streaks here and there) are put into heavy contrast with his pale skin, a byproduct of his lack of drive to head out into the world. As a result of his studies, Shinsuke wears a pair of glasses, half-rimmed and light, in order to correct his nearsightedness. His hair is of medium length and is usually unkempt in apperance, but it doesn't bother him much since he doesn't worry much about appearances anyhow.
In terms of clothing, Shinsuke is often seen wearing a white collared T-shirt and a pair of jeans, oftentimes with a lab coat to accompany them. The one thing that stands out among this ensemble, though, is the sterling silver necklace with an emerald pendant at its center, a gift from his parents as he set out for his trip overseas. He has since refused to take it off, regardless of the situation. Along with this standard ensemble, Shinsuke also carries around an azure sling bag, within which he carries his belongings around as he travels throughout the region. His belt is equipped with six clips from which he intends to hang his Pokeballs around, and the myriad pockets on his coat often carry whatever other minor goods that he cannot fit into his pack.
Personality: Shinsuke's history as a student has left him with little experience in interpersonal relationships, if any. Since most people went to Trainer School instead of studying texts as he did, he was more often than not left at home to mull over his own work and ideas. As a result, he usually appears to be cold and aloof, if only through lack of experience with others. A lack of experience with Pokemon, too, has left him innately curious about their behavior, how they act, and how they function, which occasionally leads to him getting a bit too nosy and possibly invoking the wrath of whatever Pokemon he just so happens to be bothering.
In regards to people, Shinsuke is unusually polite, given how little experience he has with other people his age and lack of any sort of informality. The trait has thus made him seem like a robot to an extent, which only worsens any chance of making any lasting friendships with people (as, more often than not, they are turned away by his demeanor).
However, the drive to achieve fame and glory remains strong with him, which often leads Shinsuke to try for near-perfectionism so that he may one day catch up to all of those people who started years ahead of him.
Profession: Formerly a student, now a fully-fledged Pokemon Trainer.
Talents: Due to his history studying (primarily) biology and medical science, Shinsuke is able to perform very rudimentary medical care for both humans and Pokemon, the former moreso than the latter. Though such treatment obviously pales in comparison to regular medical care, he is able to deal with issues such as sprains, broken bones, dislocated joints and the like if too far away from a hospital... For a while, at least.
Starter Pokémon: A male Froakie with Pound, Growl, and Bubble; ability is Protean, nature is Timid. Shinsuke has taken to calling it Hanzo since their first meeting, which it has (apparently) taken a liking towards.
Inventory:
-A standard-issue PokeNAV, issued by Devon Corp. back in Hoenn.
-15 Pokeballs and a single Quick Ball
-10 Potions
-Roughly P$600 in cash in his wallet
-About P$1000 stored on a card, also within his wallet
-Emergency medical supplies, such as rubbing alcohol, tweezers, a compress, towel, aspirin, etc.; nothing too large, such as crutches or splints, though.
-Enough clothes for a 3-day trip, at most.
-A sleeping bag, collapsable tent, a few packs of steel wool and two 9-volt batteries
-A small pot
Hometown: Sootopolis City, Hoenn Region
Unlike most trainers in Hoenn at an early age, Shinsuke decided to dedicate more time towards practical studies than journeying the world and exploring what the region had to offer. His parents, though surprised by the irregularity, didn't seem to worry too much about it. So as others his age fought amongst themselves for a chance at glory, Shinsuke was hunched over textbooks, understanding how the bodies of both humans and Pokemon worked. Of course, after a few years or so of watching his peers climb to the top and emerge victorious, Shinsuke felt a tinge of disappointment within himself. Sure, he would likely contribute to his home in the future, but... The fame and glory that lorded over him and mocked him for not pursuing the standard path in life always took whatever chances it could get to shove it in his face.
As time went on, Shinsuke only found more scorn from his peers, with whom he had nothing to relate to. While they boasted on about how they captured X Pokemon or took down Y Trainer, Shinsuke could only nod his head, acting as if he could understand them. It was a foreign world to a person whose only fascination was with medical texts and how humans, not Pokemon, went about as they did, and went about his days thinking instead of training. Those days continued to pass as the children he used to see running around the city returned with new partners at their side and Shinsuke left to wonder how his life might have been different if he had taken the road more oft traveled by.
That changed, however, when one day a family friend (his father's acquaintance) offered him a Froakie and a journey overseas to Sengun to make a name for himself. After all, as he put it, what good was a genius with no experience? Though he was still on the fence about the entire ordeal, his parents ended up convincing him (by the end of it all) to go out and see the world; he had done enough studying for one childhood, and he might as well start on a journey later than never.
Notes: Likes to eat meat. He'll eat anything, really, but he REALLY likes his meat. |
2,565 | 54 | 2 | 1,287 | 533 | Waaaaaaaaaaaahahaha! The moment she touched ground in Regala, Evie had to make some noise. She wasn't scared of flying, in particular, but at the same time, she couldn't really deny the charm of having your feet planted on the earth either. She was excited to be back in a big city. Unova or Kalos, it didn't matter where, people in this world just seemed to enjoy their quiet country life. But not her. The city was where people were, where culture was. And culture was what made society move. With practiced ease, she dodged between the shoulders and awkward stares of the people around her. It's not like she blamed them for staring, she was shouting in the middle of a busy city street, dressed like she was. But she couldn't ignore the looming possibility of having to show up late to her first impression in Sengun. She had a date with the professors here, and if she botched it, there was a good chance she'd have to get back in the air and fly home.
The people here definitely seemed different from back home. If she'd done her studying properly, they had a kingdom-based system of government here, and a heavy tradition based around Pokemon 'Warriors,' which were apparently similar to trainers, but they formed links with pokemon and participated more heavily in battles themselves. It was super interesting, and she was enthusiastic about learning how to do it herself, but apparently it was a skill based around potential. Either you have it or you don't. And there was no way she had it herself, which was a damned shame. She would be interested to do a bit more field research while on the road here, but couldn't deny that her enthusiasm was dulled just a bit. Of course, that whole plan was assuming she could make her appointments in the first place.
Lucky for her, the signage here was clear enough. She just kept following the signs that said "Ilex Labs" and, of course, they led to her destination. It seems like she wasn't late after all, thankfully. Taking a deep breath before the doors, she pounded her fists together excitedly, making sure her blood was pumping, and reassuring herself with the satisfying "klink" sound of the large chain dangling eternally from her right wrist. Now that her mind was at ease, she strode confidently through the double-doors toward the desk.
"'Scuse me mister," she directed her attention to the friendly-looking man working reception, who glanced her way with a warm smile. "I'm, uh, here to register for the league. I called ahead, just need a pokedex, yeah?"
"Oh, excellent. It looks like the professors will be busy today. Your name, please?"
"It's, uh, Evie. That's E V I E, right? Black, like the color."
"Black... Yes, we have your registration. Your pack seems a bit light for such a long journey from so far away though, if you don't mind me saying. Are you gonna be alright?"
Evie blanked, unsure what he was talking about immediately. But sure enough as she looked around, the trainers she saw all seemed fairly prepared. Her pack was, in comparison, somewhat large, but pretty obviously barren. "Aha, ahaha, good on you for noticing. But I'll be fine! This is also monastic training, to strengthen my spirit! Boy, when I beat your league here, I'll be so mature and great. And I'll look back on how, like, little I brought with me, and I'll be amazed!"
The receptionist seemed to have to stifle a groan, but like a trooper, he pressed forward. "Well, you're all processed. If you don't mind taking a seat, you'll be called when they're ready to see you."
"Right!" Evie pumped her fist and disengaged from that conversation post-haste, sitting down beside the folks who had already gathered, trying not to make eye contact with anybody. She wouldn't be able to take it if the noble-looking girl sitting close by were to be staring daggers at her, so it was better not to know. | Name: Evie (not the pokemon, dammit) Black
Age: 22
Sex: Female
Appearance: A short, spunky girl with chin-length messy hair dyed crimson-red (originally black) and a fire in her dark blue eyes. Evie is 5 feet 2 inches tall, with a wiry build. She acts and dresses much like a 'punk,' usually seen wearing a lot of black or leather clothes. Her usual clothes consist of a black tanktop and skirt, accessorized with silver necklaces or leather belts. She also has a selection of black t-shirts that she cycles through, as well as black jeans for colder weather. She likes simple clothes that don't stand out much, but accentuate her physique and are comfortable. Her gear is carried in a stylish black-and-red camoflauge patterned satchel, which is large, but not unwieldy or anything. Her pokeballs hang easily from one of up to three thick leather belts she wears around her waist. Her accessories vary, but always in place is a thick steel chain she wraps around her wrist and travels halfway up her forearm. It has no function, but reminds her of her home for reasons she doesn't go into.
Personality: Idolizing a certain poison-type trainer from Unova (despite being older than that trainer) Evie has taken to acting out a sort of punk-rock-chic character, and will take any opportunity to display how 'cool' she is in front of others. She is extremely proud, almost to the point of arrogance, and loves to take charge of a situation just to show how capable she is. And, in all fairness, she doesn't usually disappoint once she sets herself up to something. Still, her brash persona can easily get on peoples' nerves, and she isn't very receptive to other peoples' signals. In battle she acts confidently and with purpose, trusting everything to go right, even if things aren't going the way she anticipated. She clearly has total faith in her abilities and in her pokemon, and is capable of making spur-of-the-moment decisions based on only that.
Beyond her obvious persona, Evie clearly has more than a few insecurities, hence her desire to mimic people she looks up to. She doesn't like to feel like she is being judged, and will get aggressive if people question her personality or life choices.
Profession: Evie has been a trainer for some time, but a few years back she decided to take up breeding as a hobby. She travelled around a few of the regions collecting certain pokemon that she liked and trying to figure out how to get the most out of her partners' abilities. She is fascinated with pokemon who have uncommon traits or abilities.
Talents: Evie's unique nature seems to be able to draw out the uniqueness in both people and pokemon. As a breeder, she has unnaturally good luck getting 'hidden abilities' and transferring 'egg moves.' With other people, she seems to empathize well with their insecurities, which either gets under their skin or creates a faint bond between them, depending on the personality of the other person.
She has also proven adaptable due to her confident persona, and is easily able to roll with the punches, whether in battle or in life. She is the sort of person who could have everything taken from her and confidently start over from scratch (which, incidentally, is almost exactly what she is doing by coming to Sengun.)
Starter Pokémon: Venipede (male) lv.5 - Poison Point - Defense Curl / Rollout / Poison Sting / Toxic Spikes (Bred from a Forretress)
Evie wanted the vanilla Sengun League experience, so she has left her breeding business behind, save for one pokemon that she has confirmed exists on Sengun itself. While she is interested in Sengun's own starter pokemon, she settled instead on a pokemon that would emphasize her nature and remind people of how cool she is. This Venipede was recently bred by Evie herself, and while they don't share a particular bond just yet, she hopes they might in the future.
Inventory: Aside from a basic selection of clothes and accessories, Evie has brought over the following:
-10 Pokeballs
-5 Potions
-10 Antidotes (for use on freshly caught pokemon)
-P$1000, cash, of course.
-Her own specially mixed brand of hair dye, enough to last for the conceivable duration of her journey.
-Her X-tranceiver, black.
"If I need more stuff, all I gotta do is beat other trainers, right?"
Hometown: Castelia City, Unova
Biography: A spoiled, inner city kid who doesn't know the simple pleasures of country living. Or so her parents would tell her. Her home life was spent mostly uneventfully, aside from the usual teenage rebellion. Of course, her rebellious period still hasn't ended. She was never interested in the Unova League. Their focus on history and tradition was boring, she thought. Instead, she decided to strike out on her own and pursue strength in her own way. While still in her teenage years, she flew to Kalos, where she immersed herself in the counterculture scene, and she stayed with that group for a long time.
As she crested into her 20s, Evie grew bored with the culture she so loved and flew back to Unova to separate herself from the people she used to run with, but she couldn't separate herself from Kalos' signature focus on style and culture. For a couple of years she travelled around the Unova region on her own, and she grew fascinated with unique pokemon and the breeding process. Thus began her hobby of collecting 'cool' pokemon and breeding them to see how strong they could get. Every so often she was offered money to do this for someone else, which she was more than happy to oblige, and it turned into something of a small business as well as a hobby, but she still never felt a particularly strong bond with any pokemon the way that trainers so often say.
Ultimately, she decided that her new quest was to grow strong with pokemon in the way the stories always said. For a fresh start, she decided to take up the offer of the Sengun region to come test out their new Pokemon League. Selecting one prized pokemon to bring with her, she shoved the rest off onto her parents, and boarded a plane to Sengun. After her arrival, she contacted the number she was given, reserving herself a pokedex and arranging the start of her own journey. |
2,566 | 54 | 3 | 1,657 | 181 | The young woman with the dark skin shook the cobwebs loose off of her body as she stepped off of the huge Sail-branded airship that had just docked in Regala. Between the long and cramped boat journey from Castelia City to Port Fae, the long and frankly way too expensive cab ride from Port Fae to Spirivic, and then the airship ride from Spirivic to Regala, she had been doing a lot more sitting and laying still than she had been used to. Her right leg was feeling the effects of it and she reached down to rub at the weakened limb. As she did so, the young Petilil that she held in her arm scrambled up from the crook it formed to atop her shoulder, the Grass-type not a fan of being horizontal for survival reasons. While adjusting the brace, the woman grimaced slightly.
"Damn. My legs must have said screw sleep and went straight to hibernation. That's a long ass trip." She reached up onto her shoulder and steadied the nomadic Nina as she stood back up. "Thanks for not going too crazy on the whole thing, Nina. I know you're not the kind to stay still."
"Lillil! Petilil!" Nina seemed to appreciate the praise for her efforts.
Robyn surveyed the area outside of the station, and was immediately struck with a sense of deja vu. Regala seemed to be very similar to her hometown of Castelia, only if a king had gotten to make all the design calls. As she walked, she took in all the sights and sounds that were new to her, yet all too familiar. The names may have changed but the calls stayed the same. Street peddlers hawking their wares, frantic businessfolk trying to catch cabs that were already full, people telling other people the various holes in which they could shove their newspapers. She definitely wasn't homesick with this kind of action going on around her.
It wasn't hard to find the path to the Ilex Laboratories. The streets that led to the Palace nearby might as well have been paved with gold. It was like something out of the houses of the most egomaniacal of rap stars. And next door, of course, was the finish line for this little quest. The massive tower that spiraled into the sky like Robyn used to...would soon be doing again. Victory Tower was the final level for this challenge, but clearly she was not ready for the big time yet. Nina was small, yet to be in a real battle, and...completely lost in her own little bulby head. Swaying in Robyn's arms to a beat only she could hear. The headphone wasn't even dropped down for her. Maybe she's finally remembering her own tunes. Hopefully I can still teach her a fourth move...
Ilex Labs stood out as the only one with an actual tree on top of it. As defining features go, in a city of buildings it worked really well. As Robyn walked in past the swooshing double doors, the reception area again had a hint of deja vu to it. This feeling however was not as welcome as previous ones, as it harkened back to the reason why Robyn was doing this in the first place. She walked up to the receptionist, who was typing away at the computer he was working on. As Robyn plopped Nina onto the counter, he looked up.
"Ah, good morning!" He seemed chipper, and gave a quick look to the Petilil still bobbing on the table. "Here to pick up a Pokédex and take the League Challenge?"
Robyn nodded. "Yep, that's the plan! Me and Nina gonna kick ass!"
Nina perked up upon hearing her name and smiled. "Lillil!"
"That's what we want to hear!" He turned back to the screen. "And your last name?"
"Springs."
It took a second for the receptionist to find her application. "Excellent. Have a seat over there and the Professors will be calling you in with some of the others."
Robyn nodded again and picked up Nina, heading over to a second where a couple other people were waiting. She gave a slight wave as she gingerly set herself and Nina down, awaiting their journey's official start. | Name: Robyn Springs
Age: 20
Sex: Female
Appearance: Robyn stands at 5'9", and weighs 118 lbs. She is of African-American descent, her skin is a light brown, and she has blue eyes. She wears her black hair pulled back in a ponytail that ends at her shoulder blades, but leaves the bangs hanging out front. She has tattoos of the Chinese symbols for determination and dance on the lower left and right sides of her back, and she has a large scar on her right leg, around the knee.
Her outfits consist of a variety of plain low-cut t-shirts, zipper up hooded sweatshirts with a variety of graffiti-styled designs on them, and shorts that barely go halfway down her thighs. The constants in her outfit are a bright red scrunchie that she uses to keep her ponytail in place, a gold plated chain carrying a pendant with an aquamarine stone set inside of it, and a bulky black brace that is fitted on her right knee.
Personality: Robyn has a tendency to be a little bit ditzy in social situations, but that doesn't hamper her energy levels. She's still willing to give as much as she can to whatever cause she sets her mind to, be it making a sandwich or trying to be a Pokémon League champion. However, that raw passion can get it into a lot of trouble at times, as she tries to step beyond her limits or into situations she doesn't really understand.
The other side to her passion means that she is quick to learn whatever she can about the field she is in. It was how she was able to become so good at crew dancing in a relatively short amount of time, and why she is relatively knowledgeable on Pokémon in Unova. She is quick to share info with whoever is around, even if they don't ask for it. This also means that she is not very good at keeping secrets. In her blonder or drunker moments, she'll be blurting out confidential information without realizing it.
Nina is very important to her. Most of the time, she will carry Nina around in her arms, even dropping one of her headphones down to let her listen to the music with her.
Profession: Robyn thought about Coordinating, but Trainers make the big bucks, so she that is the path she's chosen.
Talents: Having spent a lot of her rehab time reading in her room, Robyn has all the technical knowledge on how to be a trainer, yet none of the street smarts of the profession. She was an outstanding dancer before the accident happened, but now her lateral movement is shot. As long as she has her brace on though, she can still run at a very good clip and the rest of her limbs are still somewhat flexible.
Starter Pokémon: Nina, a female Petilil. Her moves are Absorb and Growth. Her ability is Own Tempo. She has a couple of notches on the middle leaf on her head that have not regrown after regeneration attempts.
Inventory: Robyn has the following in her converted laptop bag:
- 7 Poke Balls
- 3 Potions
- 2 Antidotes
- 1 Full Heal
- A plastic water bottle, courtesy of Castelia Cone
- Four days worth of outfits as well as as pair of hooded sweatshirts, and one two piece swimsuit.
- A sleeping bag, which doubles as her clothes bag.
She is never seen without her Xtransceiver, or her Mp3 player, the headphones of which are perpetually dangling over her shoulder if they are not in her ears. She withdrew her life savings for this adventure, as well as pooled the money earned by her crewmates, which amounted to P$2500.
Hometown: Castelia City, Unova
Biography: Robyn was the third child born to a low income family on the Eastern side of Castelia City. Her father was a construction worker, helping build the skyscrapers that towered over the city while her mother stayed at home and looked after her and her three siblings. Despite not having much money, Lisa Springs always looked after her kids before herself. She made sure they each were given the tools to make successes of their lives. Robyn identified her chosen path earlier than the other children, after watching a production of Swanna Lake on TV when she was 4. She wanted to dance.
Robyn's entertainment budget went into ballet classes at a studio down town starting at five years old. She showed a natural talent at even the more complicated moves executed at that age, and was a rising star in the field. But as she progressed further in levels, she started to realize that there was a ceiling to ballet that the prevailing culture in Unova would not care to raise while there were dancers gyrating their hips in music videos and behind the stars du jour. She was a bit dismayed until she travelled with the family to one of her younger brother's basketball practices when she was 16.
While basketball did not hold her attention for a minute, she roamed the halls of the East Castelia Community Center, and found something that did pique her interest. In one of the side rooms, a group of kids her age were dancing, but also doing flips and performing moves that displayed a lot of acrobatic and technical skill. She entered intrigued, and they explained how they were a dance crew, looking at eventually performing stage shows on Mode Street. Robyn was interested because it looked like she had found a way to put her dancing skills to use on a more fame-attractive path. The group was interested in having her because it finally meant they had a girl in the squad. So after finishing her final couple of ballet classes, she left the organized dance world and joined her first and only crew, Rock Sturdy.
The crew met and practised often over the next two years, making extra money by busking on Unity Pier. Robyn was able to combine the positioning and technique she gained from ballet with the raw athleticism and energy of the crew to become one of the star dancers in Rock Sturdy. They did very well with the street money but still weren't getting any closer to a Mode Street show. However, fate brought another way. Unova was getting it's own regional version of Dance Crew Dance Off, and the auditions were being held in Castelia. This was the shot. Rock Sturdy doubled the practices to get ready, and they were granted an audition in front of the celebrity panel.
They knew the routine they were going to do, although Robyn was a little worried about her part, since she was going to be sent skyward in order to stand out from the other crews, and she had never attempted anything above what she could normally jump. However the training runs went well, and the double back flip she was going to attempt to land was rehearsed multiple times with in the gymnastic center's sponge pit. She even got pep talks from the crew's leader, Rolla. He assured her, "Springs, we're gonna be there for you. Solid. You won't get hurt." Famous last words.
The time came, and the audition went smoothly, up until the big finale. Golem was going to be the one tossing Robyn into the air, he was the strongest member of the team, and they had work to make sure he would be able to control his toss to give Robyn enough time to rotate properly for a landing. Maybe the pressure of appearing on stage got to Golem. Maybe his hands had gotten a bit too sweaty. But when the time came to make the toss, something went wrong and he was light. Too light.
Robyn knew something was wrong when her foot left his hand, but she tried to make it work. For the team. She got the first flip in fine, but with the poor throw, she didn't have near enough time to get the second one in. She was coming around on the second rotation when she saw the floor coming too quickly. She tried to break her fall with her hands, but her legs got there first. Just coming out of the tuck, her right knee slammed into the concrete floor they were dancing on, doing the wrong kind of popping and unlocking, followed by her arms. She crumpled in a heap, and the audition was suddenly over.
Robyn was rushed into surgery where it was discovered that not only had her ACL and MCL been torn, but the patella had dislocated so badly it had torn that tendon as well. Doctors spent six hours reconstructing Robyn's knee, and then that's all her family's flimsy HMO would cover. It had gotten to the point where it was now technically together, but it was so unstable that one wrong step was liable to knock her knee right out again. The family's meagre savings could only buy a clunky brace that was fitted to keep Robyn's leg intact, but it was clear her dancing career had come to an abrupt end.
Rehab was painful. Robyn spent the first month just learning to stand again on her leg, complicated by the broken wrists she sustained. It was the first time in her life that she actually felt shaken in her belief, that she could do whatever she was asked to do. It took a couple months before she could finally walk at a pace to match her siblings again, at which point, the insurance company said that was good enough and stopped paying for it. Robyn was sent home at approximately 50% capacity.
She spent the next week moping at home, in the deepest funk when her mother had finally had enough. Lisa told her that she had spent too much time working on her talents to just give up on them so easily. She made her run every errand, do every mobile chore, to try and build her leg back up. When she didn't come back in a respectable time, Lisa berated her. This continued for a few months, until finally, Robyn couldn't take it any more. There was a massive fight and Robyn took off, just wanting to get away from the oppressive atmosphere.
She took off down towards the pier, then reaching a dead end there she turned east and ran across Skyarrow Bridge and into Pinwheel Forest. It was in the tall grasses that she finally collapsed in a fit of mental pain and physical pain. She sat there crying, cursing the world that had taken her freedom away, wallowing in her own despair until something came out of the grasses and collapsed against her. Looking down, she saw a Petilil, looking like it was in worse shape than she was, with scrapes all over its body, purple stuff dripping out of the wounds, missing chunks of the leaves on its head. Robyn forgot about her own problems for a moment and picked up the injured Grass Pokémon. Knowing there was a Pokémon Center near the pier, Robyn headed back towards Castelia to try and see if there was help available for the little Petilil.
As she walked back, Robyn realized exactly what she had done in her fit of rage. When she was brought home from the hospital, she could barely walk around her block without feeling a great deal of pain. Now, she had been able to run all the way across the towering suspension bridge before stopping. Once back in Castelia, she got the Petilil to the Center and they were able to bring it back almost to full health, the middle leaf not healing the missing chunks in it. But still, it was bouncing up and down on the counter, happy as could be. Almost like it was dancing. Robyn smiled at seeing the previously battered Pokémon back to seemingly full health, for the first time since the accident she was uplifted by the turnaround. She thanked the nurses and brought the Petilil back home, intent on taking it back to the forest the next day.
Plans change though. In the night hours, Robyn watched the Petilil roam around her room, seemingly grateful to be out of the forest. As Robyn played her music, Petilil tried to move to it, but it seemed to be on its own beat. By the time morning came around, Petilil was now Nina, and Robyn was intent on keeping her new friend around. She just had to convince her mother. Lisa had dismissed Pokémon training for years, saying it was a fool's errand to go around on it, and that it was too expensive. But when Robyn emerged in the morning, Nina in tow to plead her case, Lisa did see something she hadn't seen in Robyn in months. Her drive was back, and that alone outweighed the potential costs of caring for the Petilil. So, with some of her savings, Robyn purchased a Poké Ball and Nina was officially part of the family.
A few days later, Rolla and the rest of Rock Sturdy dropped in on one of their usual visits. They had more good news for their fellow member. There had been progress made on an experimental new surgery to use Solosis cells to regenerate human limbs and tissues and they had begun taking up a collection to try and pay for it, since it was Golem's error that led to Robyn's current state. However, like most surgeries it was very expensive, and the cut they had raised had not even reached 1% of the funds needed. It was still a touching gesture and Robyn thanked them for the ray of hope. However, the money never seemed to flow into East Castelia, so it was likely a pipe dream.
A few weeks later, just as it had in her youth, TV served to inspire Robyn once again. Tired of being in the shadows of the other regions, Sengun was putting out the word that their League was up and running, and would be paying out handsome sums if Trainers could beat their cadre of Gym Leaders. This was the Golden Ticket Robyn had been looking for, and it was paying out far more than the Unova League was. Plus the whole lack of walking from place to place thing was far more attractive than hiking through Twist Mountain. It took a long discussion with her mother, but eventually she was given the go-ahead to try and make this work. After gathering what money she could, she bought a few supplies and headed out with Nina from her home port to Port Fae, intent on conquering the land in order to get back on her main path and to get her independence back.
Notes: Robyn's favorite dancing music is upbeat trance, although she cedes to the whims of the group for hip-hop based dance moves when performing. |
2,567 | 54 | 4 | 1,914 | 229 | Liam looked around in amazement at the city of Regala and capital of the Sengun region. It was such a large city and, even though Platinos was large, it was larger than any city he had been in. Then again, Liam hadn't been in many cities in his life since he had rarely left Platinos. His SailFlight had been rather uneventful except for a fight nearly breaking out but it had been interrupted quickly and the ship arrived early in the morning at Regala's station. Since then, Liam had been wandering through Regala looking at the myriad of shops and tourist wandering about quite like him. There were so many more people than he was use to seeing and they were just as varied as the food street vendors were selling. Liam's stomach growled after having walked what he thought had to be at least four miles and he decided to go to one of the park's in the city.
The small park Liam had decided to stop at was beautiful with trainers and their pokemon running all around. There was also the occasional warrior training the park but they were doing nothing more than working out. It had been a while since Liam had left Platinos but he had let Spalder out every day no matter what. As such, he pressed the small button on his pokeball and Spalder appeared in a flash of light. Like other denhun's, Spalder saw Liam as his pack leader and, as such, Liam often had to keep Spalder close so that he didn't get into trouble. "Are you hungry little guy? I'm pretty hungry I can tell ya that much. I'm going to make us both a meal so don't worry about it." Liam said to Spalder as he withdrew his ponigiri kit and one of the packs of ingredients he had in his pack. With ease, Liam prepared a meal of ponigiri for himself and Spalder to eat. Spalder set upon his small meal like a rabid puppyre on a piece of meat that had been thrown at him. Liam just casually ate his meal while watching the cute little electric type. Both finished their meals and Liam repacked all the supplies into his pack and stood up. "Alright, come here Spalder. This city has lots of big crowds and I am not taking a chance on you getting lost." Liam said as he picked up his little pokemon.
It was easy for Liam to find his way to center of the city where three building sat. He knew all of them without even looking at the signs with their names. They were the Palace of Regala, Victory Tower, and Ilex Laboratories with the first two begin rather tall and magnificent and the third building being shorter but had a tree growing on it's roof. It was rather odd for the lab to have an oak tree growing on its roof but Liam knew better than to question what some people do. Ilex Laboratories was Liam's destination as he still had to register for the League but he couldn't help but gawk at the other buildings. Upon walking into the lab, Liam noticed that there were several others that had arrived here before him. "Sir, what can I help you with?" called a receptionist in the lobby to Liam.
Liam walked forward to the desk with Spalder resting on his duffle bag. "I'm here to sign up for the the League. I already have a pokemon but I still need a pokedex. My name is Liam, L-I-A-M, Hamne, H-A-M-N-E." Liam said to the man.
"Alright, you can take a seat as we wait for any more Trainers." the recptionist responded to Liam. Liam walked away from the desk and took a seat away from msot of the others. Spalder shifted slightly in his sleep as Liam moved him off of the pack and set him on his lap. | Name: Liam Hamne
Age: 18
Sex: Male
Appearance: Liam isn't as tall as his six feet and five inch tall father for he stands at a mere five feet and six inches. He looks to be of african-american descent with dirty blonde hair. Despite his small stature, Liam weighs a rather heavy seeming hundred and eighty-six pounds of weight. It is obvious that, upon further inspection, the majority of Liam's weight is not fat but well toned muscles from his years of training. He is somewhat of an oddity with bright blue eyes rather than his Father's green eyes and Mother's brown eyes. His hair is cut short, most of it barely longer than two inches. Liam wears yellow, black, and silver colored clothing with a roaring Priomoden sown on the back of his shirts.
Liam always carries a pure black knapsack with him which contains all of his items. He generally wears a silver button up shirt which is always unbuttoned to reveal a black and yellow t-shirt. His shorts are normally blank in color and his shoes yellow running shoes. Liam's silver button up has five catches sewn into it for the storage of any pokémon he catches. He carries with him a pair of hard leather gloves which his father had passed on to him, the gloves are meant to soften the force of his blows while he is fighting. Liam is always seen wearing an arm band with an amethyst on it set in gold.
Personality: Liam is a very arrogant person and tends to show this in his fighting style. He prefers to fight quick and hit hard and often. But, this does not mean he doesn't care for his pokémon for Liam has the utmost care for them and would not allow them to be injured too badly in battle. Liam is very direct in conversations and generally does not joke around on any subject. Liam is quite kind to everybody but doesn't quite trust everybody he meets. He tends not to do what people tell him even though this often gets him in trouble with his father. Often times, Liam lets his anger out after an argument with his father by training.
Liam has never been much of one to drop out of a competition even if it meant he got injured because of it. He has too much pride to ignore a challenge. He cares not what people think of him but he is not willing to allow somebody to call him weak or a coward.
Profession: Warrior, Liam is following in his father's footsteps to become a warrior specializing in the training of electric and steel type pokémon.
Talents: Liam is capable of speaking to electric and steel type pokémon in the same way an Empath can. He does have some difficulty fighting ground and fire types but won't let it stand in his way. Liam has been trained in fighting alongside pokémon in battle and as such is quite capable in combat. He has yet to form a link with any pokémon yet. Liam is quite skilled in making ponigiri from a kit and from scratch.
Starter Pokémon: Liam was given a choice between a Denhun, Roggenrola, or Aron as a pokémon for his starter from his Father. He decided that he felt that the Denhun fit him the best. Spalder, as Liam has come to call the male Denhun, has the ability of static and knows scratch and growl.
Inventory:
-10 Poké Balls
- 5 Potions
- 5 Antidotes
- 5 Burn Heals
- P$1000
- A ponigiri kit
- Two packs of ingredients for ponigiri
- A kit of medical supplies for human wounds
- A simple, white colored Pokélink
- Several changes of yellow and black shirts as well as silver colored pants
- A pack of jerky and salted fish
Hometown: Platinos City, Platinos, Sengun
Biography: Liam was born in Platinos City in the Sengun region and is the youngest of five children. He is the twin brother of Juliet Hamne and was born a mere minute after her. Juliet and Liam are quite a bit alike in that they have never backed down from a challenge which means that, for much of their young lives, they were competing against each other rather than their two older brothers and older sister. Liam was a playful child when he was young and often would play around with the pokémon his father had caught and allowed to roam around in their household. It was normal to see a pikachu or magnemite wandering through the house early in the morning when Liam's father normally woke up.
Liam's father wasn't quite the kindest man in the world and expected Liam to become a warrior like he was no matter what. Liam didn't show the skills of being a warrior until he was ten years of age when he could somewhat understand what was going on in a fight between a raichu and pikachu at their house. Apparently, the pikachu had taken some of the raichu's food for breakfast and they that they wanted to battle it out. Liam, of course, told his Father about this and soon was met by him the following day to really begin his training to be a Warrior. His training wasn't an easy one, Liam had to run with his Father for about three hours a day beginning at six in the morning and then workout with weights until eleven. That workout was followed by a high protein diet and then a thirty minute break before they went to train on punching bags.
Liam was taught how to weather blows the hard way, by fighting a Tyrogue. Many times a week he would battle the Tyrogue and the outcome would be the same, he would lose the battle cause of a few slip-ups. After a year of training, Liam was finally able to fight the Tyrogue to a stand still, though he still left with some nasty bruises. After Liam finally beat the Tyrogue in a fight, his father made him fight a hitmontop. For beating the Tyrogue though, he was given an arm band with an amethyst set in gold from his Father. Liam never quite beat the hitmontop but learned how to dodge attacks better. Many times Liam would be exhausted from the workout and tell his Father he wished to stop only to be told that he had to continue if he wanted to sleep inside. Quite a few time in the last year Liam has gotten into arguments with his Father over training only for it to be broken up by his sister. Three months before Liam left Platinos City, his Father wanted to leave him on an amicable note by providing him with a pokémon of his choice from three. Before arriving in Regala, Liam learned that his Father had fallen ill and his health had taken a turn to the worse resulting in him having to go to the hospital.
Notes: Liam's mother has been out of Sengun for family matters in Johto and, as such, Liam hasn't spoken to his mother in a little over a year. He also hasn't seen his brothers since they left to other regions to learn more about their chosen crafts, breeding and nursing. His eldest sister is currently out in Sinnoh working her way through their gyms. His twin sister decided to stay at home with their father to keep him company. |
2,568 | 54 | 5 | 2,700 | 181 | Alix took a minute or so to cast an eye across the others that had turned up for registration. A somewhat ditzy-looking girl in full black, a younger kid in a lab coat with a Froakie on his shoulder, a darker-skinned guy presumably from Platinos judging by the Denhun taking a nap, and another girl with some sort of medical-looking attachment on her right leg, a Petilil in her arms. Alix returned the wave that this last girl gave. The first impressions were... never something to go on, she reminded herself. Besides, these Trainers all looked like they had Pokémon with them, and she didn't even have hers yet.
The receptionist, Sam, touched a finger to the earpiece in his left ear, then quickly glanced around the group waiting for registrations. "Five, Professor, plus Ato has returned from the courier job. Shall I bring them in?" A pause. "All right, they're on their way." He stood up. "The Professors Ilex are ready for you now, if you'll follow me." Alix was up on her feet almost immediately, soon followed by the others. With everyone ready, Sam led the way into the building proper.
The central room of Ilex Labs was an open, spacious one. Assistants in lab coats were hard at work in corners; through a glass door, two more were outside, distributing bowls of food before a large group of small Pokémon. Their scuffling and jockeying for position was audible from inside the Lab. Standing in the center of the room, beside a large desk laden with gadgetry, were the Professors Ilex: twin siblings, though you'd never know it from their appearances. Acer, the taller of the two, had brown skin and short black hair, while Yang was paler and styled her blonde locks in a hime cut much like Alix wore herself. Both wore lab coats, lanyards and worker's boots.
"Professors Acer and Yang Ilex, these are Miss Alix Pearce, Mr Shinsuke Yamada, Miss Evie Black, Miss Robyn Springs, and Mr Liam Hamne," Sam introduced the younger Trainers. As he spoke, the kid, Ato, left the group to stand with the Professors, his Mareep in tow.
"A good morning to the five of you. For the three that are unfamiliar with who we are and what we do, I, Acer Ilex, am a historian by trade. Among other things, I study the history of Sengun's Warriors, how Pokémon adapt and change over the years, and the effects of both on the present day."
His sister chimed in. "I'm Yang, and I examine the ways Pokémon adapt to their environments, as well as the habits and behaviours of some species in the Sengun region. Our research often leads to both of us drawing close parallels, which is why we work together on a regular basis."
"Before we get to further business, there is one item that we need to take care of. Miss Pearce, you requested a Torchic be reserved for pickup?" At Alix's nod, Yang beckoned to her to follow. She led the way to the door leading to the open-air pen, and several of the Pokémon present looked up to see what was going on. At one of the bowls of food, several Torchics were chirping to one another while their siblings scuffled over the food. Yang opened the door, and gestured to Alix that she should choose one. Tentatively, the aspiring Trainer picked her way through the groups of busy Pokémon to reach the small Fire-types, and knelt down to examine them closer. Some shied away, but two of them, one male, one female, hopped closer, looking up with curiosity. "Tor?"
Alix chose the female of the two that hadn't backed away, reaching out to pick up the Chick Pokémon. She was super warm, and quickly settled into her new friend's arms, chirruping and shifting around a bit before she quieted down. Smiling, happy with her choice, Alix picked her way back through the pen to the door. Yang was smiling. "Aw, she likes you. Sometimes the Pokémon we give out are a bit skittish about meeting new people. Here, you'll need this." She tucked a Poké Ball into the crook of Alix's arm, since the Trainer's hands were rather occupied by the ball of orange fuzz and feathers, and led the way back to the others.
As Yang and Alix headed off, Acer was explaining the presence of their teenage assistant. "Young Ato Redfern here, whom you met earlier, is one of my younger assistants. We run a work experience program for those who wish to learn more in addition to their studies. Ato helps with odd jobs around the Lab, working with several different research teams, and occasionally runs back and forth between cities as a courier."
Ato nodded. "The Lab is a fascinating place. Always something new to discover."
"But we digress. Here, we have the Sengun Pokédex. Designed to record information on the Pokémon you see or catch, our model's scanning feature also allows Trainers to assess the health and fitness of Pokémon in the owner's care, and the device can apply the contents of a TM with ease." As Alix and Yang returned to the group, Acer took up a tray of Pokédexes and passed one to each of the five, along with a map of the Sengun region. Alix quickly tucked hers into a pocket, wanting to keep her new acquaintance secure in her arms.
"So there you have it. Your Pokédex has been pre-loaded with your ID as a participant in Sengun's Pokémon League... which leads to the other point we should discuss. The League itself. Once you've started to build up your team, the first Gym Leader you'll challenge is Kelsea, on Mystriver Isle to the northeast. To get there, you'll need to pass through the East Sengun Forest, in Verdan territory. Who knows, you might find a Pokémon that could help you out against Kelsea's challenge, if you don't already have one." Yang gave a short laugh, having noticed the sleeping Denhun that Liam carried.
"If anyone has any questions about the Sengun League, now's the time to ask them. Otherwise, Ato will lead the five of you out of Regala and through the forest to Verdan. From there you can head north to Mystriver Isle," Acer concluded. | Name: Alix Lily Pearce
Age: 20
Sex: Female
Appearance: Standing at exactly six feet in height, Alix shows the clear signs of a young Warrior in training: a reasonably strong physique, fit from years of training and exercise. She tends to dress in white, blue and silver, with several of her shirts decorated with the Pearce family emblem (the stylised head and plumes of an Altaria in mid-flight). Her hair, light brown, long and straight, resembles a hime cut (a common Sengun hairstyle), reaching just past her shoulders at its longest. Her eyes are a plain blue.
Alix can usually be found wearing a T-shirt, lightweight long pants, and solid-looking boots. She carries a large backpack to hold her gear, and wears a smaller satchel for her more frequently used items. A row of six empty catches are attached to the satchel's strap, designed to hold Poké Balls. Lastly, Alix wears a pair of fingerless leather gloves embroidered with a variation of the family emblem on the back; the usual Altaria imagery is backed by a hand-stitched Poké Ball logo in red and white.
Personality: Alix sees a challenge and takes it in her stride. This does not necessarily mean 'head-on' or 'too proud to back down'; learning martial arts exclusively for defensive purposes has instilled a sense of knowing when to pick one's battles. Alix tends to think tactically in the beginning of a match, aiming to either outmatch the opponent's speed or weather blows until she lands a match-winner. Once a plan gets into her head, however, she struggles to adapt if her opponent changes their tactics in response.
Socially, Alix is reasonably capable, but she has issues with the image she portrays; she's extremely attentive to how she looks. Why else would she fuss over her choice of clothing, or make a point of ensuring there's nothing out of place during her travels, as much as she does?
Profession: Alix has just become a Trainer, but is a Warrior first and foremost.
Talents: Alix has inherited the skills and abilities of Sengun's Warriors. This means that she can talk to certain species of Pokémon and understand them in the same manner as a Pokémon Empath (a rare type of Trainer who can understand Pokémon). All Warriors have one or two specialty types of Pokémon, and Alix is no exception. The Pokémon that she finds easiest to talk to belong to the Flying and Fighting types: those are her specialties. She has yet to form a Link with a Pokémon, however, and has not chosen a Warrior Skill.
Alix often displays an affinity for Flying or Fighting Pokémon, but it is entirely possible for her to link with Pokémon of most other types. However, she has difficulty approaching and battling Electric or Psychic types, as they are the two with the most direct opposition to her favoured types.
Other than her Warrior teachings, Alix has a solid education in a variety of subjects, and has several years of training in basic defensive martial arts for use in Warrior combat.
Starter Pokémon: Alix does not currently have a Pokémon with her, but she has reserved a Torchic to be collected at the Ilex Laboratories. Torchic's moves are Scratch and Growl, and her ability is Speed Boost.
Inventory:
- 15 Poké Balls
- - A pack of blank labels for identifying which species corresponds to which Ball
- 10 Potions
- 5 Super Potions
- 5 each of Antidotes, Paralyse Heals and Burn Heals
- P$500 in cash for small expenses
- - Debit card linked to a bank account containing P$1500
- A week's worth of clothing, including several items featuring the Pearce family emblem as detailed above
- - Additional personal care items
- A small first-aid kit for treating minor human injuries
- A ponigiri kit. This includes enough ingredients to produce ten ponigiri, the basics of which may be replenished at any Poké Mart that stocks food. It also includes a packet of additional flavourings and ingredients for advanced ponigiri; no more than five can be produced per packet.
- A standard-issue silver PokéLink, with a Torchic design etched into the back.
Hometown: Eyria City, Eyria, Sengun
Biography:
The daughter of an Eyrian Warrior and a Trainer from Challena, Alix was quickly found to have inherited her father's Warrior capabilities. She grew up in Eyria's mountains and plateaus, watching bird Pokémon soar from the peaks in the north and treetops in the south, where Platinos' forestry reached into Eyria's lands. The family has an Altaria; the bond between a Pearce and an Altaria or Swablu is a long-running family trait.
From an early age, Alix was enrolled in Eyria's Feather Dance Dojo, where she learned her defensive martial skills over the years and trained in fitness. The Pearce family wasn't one for laziness. Between schoolwork, training and helping around the house, Alix was kept busy and out of trouble.
All Warriors have specialty types, indicating the species with which they work best. Alix didn't find out her own until the age of fourteen, after a sparring match against the family Hitmonchan that ended in a draw. She congratulated her opponent on fighting to a standstill, and was amazed to understand, more or less, the Hitmonchan's response. It was in the Pokémon's own language, of course, but Alix understood it.
Much like her father once described it, it was almost as if a light clicked on in her brain and she could perfectly translate the language. Quickly, Alix's parents introduced the teenager to Pokémon of other types: she found that, despite being a complete stranger, the Karea - a pure Flying-type - was the most receptive to her approach. And so Alix discovered her specialty types as a Warrior, and became eligible, in her parents' eyes, to take on the Pokémon League.
She chose not to begin the challenge, however, believing that she was too young and inexperienced to venture out into Sengun alone. Instead, she began to hone her skills further, doing research in her spare time to understand the abilities of a Warrior. Over the following years, she completed her classes at the Feather Dance Dojo, researched the history of Sengun, and studied the politics of Sengun's Ten Kingdoms, after having the fortune at age nineteen to meet Airryn Hawke, Queen of Eyria, herself.
So having prepared as best she could, Alix put in a call to the Ilex Laboratories a month after her twentieth birthday, reserving a Pokémon for pickup, and boarded an airship to Regala. |
2,569 | 54 | 6 | 1,824 | 2,655 | As Hanzo perked up at the sight of more and more people coming in, Shinsuke let out a sigh of relief. The arrival of other aspiring trainers, most of whom seemed to be about his age, if not older, put him at ease. They, too, seemed to have come prepared, which meant that his own preparation was probably not unwarranted. It was reassuring, in a sense; at least he could have predicted this much.
When the receptionist called the congregating group of to-be Trainers into the lab itself, Shinsuke stood up straight, with Hanzo shaking a bit as it attempted to retain balance on his owner's shoulder. Tugging the strap holding his pack around him to assure himself of its presence, Shinsuke straightened his lab coat and followed the brown-haired girl that had moved in before him; the others would surely follow suit anyhow, and he himself was curious as to how the lab was laid out.
Needless to say, Shinsuke was pleasantly surprised by how his expectations weren't betrayed... Well, that was kind of a lie. He had expected such work to be a tad more methodical and a bit less chaotic, though he soon rationalized the matter to himself by stating Pokemon as the reason behind the chaos. This seemed to prove true as he glanced through a doorway that showed him a glimpse of Pokemon being cared for by other assistants. At least his hypothesis seemed to be correct at first glance...
Shinsuke's attention, though, rapidly shifted back to the Professors as he walked towards them and the receptionist from earlier introduced the to-be Trainers, one by one, to the two standing in front of them. Their outfits felt a little more mismatched than his, but that simply meant that they worked a bit more out in the field, right?
As his own name was called out, Shinsuke bowed to both of the professors, a sign of respect developed out of some habit or another. Hanzo, too, mimicked the act, though with a bit less grace as it struggled to keep balance on Shinsuke's shoulder. As the introductions went by one after the other and the explanations began, Shinsuke nodded his head in both understanding and approval. His earlier studies would've been much easier had he been a protege to someone rather than a self-taught student for sure.
As the standardized tools were handed out to each member of the group, Shinsuke deftly slipped them into his coat pockets and once again bowed, thanking them for the items. It was only fair, after all; a gesture of thanks was the absolute minimum he could provide to them at this given time. Of course, with no further questions for him to ask, Shinsuke nodded at the professors' directions to have the group led out; he didn't like wasting time, after all. | Name: Shinsuke Yamada
Age: 17
Sex: Male
Appearance: Standing at a good 5'10" but with a sort of lankiness to his stature, Shinsuke's dark brown eyes and relatively black hair (with a few white streaks here and there) are put into heavy contrast with his pale skin, a byproduct of his lack of drive to head out into the world. As a result of his studies, Shinsuke wears a pair of glasses, half-rimmed and light, in order to correct his nearsightedness. His hair is of medium length and is usually unkempt in apperance, but it doesn't bother him much since he doesn't worry much about appearances anyhow.
In terms of clothing, Shinsuke is often seen wearing a white collared T-shirt and a pair of jeans, oftentimes with a lab coat to accompany them. The one thing that stands out among this ensemble, though, is the sterling silver necklace with an emerald pendant at its center, a gift from his parents as he set out for his trip overseas. He has since refused to take it off, regardless of the situation. Along with this standard ensemble, Shinsuke also carries around an azure sling bag, within which he carries his belongings around as he travels throughout the region. His belt is equipped with six clips from which he intends to hang his Pokeballs around, and the myriad pockets on his coat often carry whatever other minor goods that he cannot fit into his pack.
Personality: Shinsuke's history as a student has left him with little experience in interpersonal relationships, if any. Since most people went to Trainer School instead of studying texts as he did, he was more often than not left at home to mull over his own work and ideas. As a result, he usually appears to be cold and aloof, if only through lack of experience with others. A lack of experience with Pokemon, too, has left him innately curious about their behavior, how they act, and how they function, which occasionally leads to him getting a bit too nosy and possibly invoking the wrath of whatever Pokemon he just so happens to be bothering.
In regards to people, Shinsuke is unusually polite, given how little experience he has with other people his age and lack of any sort of informality. The trait has thus made him seem like a robot to an extent, which only worsens any chance of making any lasting friendships with people (as, more often than not, they are turned away by his demeanor).
However, the drive to achieve fame and glory remains strong with him, which often leads Shinsuke to try for near-perfectionism so that he may one day catch up to all of those people who started years ahead of him.
Profession: Formerly a student, now a fully-fledged Pokemon Trainer.
Talents: Due to his history studying (primarily) biology and medical science, Shinsuke is able to perform very rudimentary medical care for both humans and Pokemon, the former moreso than the latter. Though such treatment obviously pales in comparison to regular medical care, he is able to deal with issues such as sprains, broken bones, dislocated joints and the like if too far away from a hospital... For a while, at least.
Starter Pokémon: A male Froakie with Pound, Growl, and Bubble; ability is Protean, nature is Timid. Shinsuke has taken to calling it Hanzo since their first meeting, which it has (apparently) taken a liking towards.
Inventory:
-A standard-issue PokeNAV, issued by Devon Corp. back in Hoenn.
-15 Pokeballs and a single Quick Ball
-10 Potions
-Roughly P$600 in cash in his wallet
-About P$1000 stored on a card, also within his wallet
-Emergency medical supplies, such as rubbing alcohol, tweezers, a compress, towel, aspirin, etc.; nothing too large, such as crutches or splints, though.
-Enough clothes for a 3-day trip, at most.
-A sleeping bag, collapsable tent, a few packs of steel wool and two 9-volt batteries
-A small pot
Hometown: Sootopolis City, Hoenn Region
Unlike most trainers in Hoenn at an early age, Shinsuke decided to dedicate more time towards practical studies than journeying the world and exploring what the region had to offer. His parents, though surprised by the irregularity, didn't seem to worry too much about it. So as others his age fought amongst themselves for a chance at glory, Shinsuke was hunched over textbooks, understanding how the bodies of both humans and Pokemon worked. Of course, after a few years or so of watching his peers climb to the top and emerge victorious, Shinsuke felt a tinge of disappointment within himself. Sure, he would likely contribute to his home in the future, but... The fame and glory that lorded over him and mocked him for not pursuing the standard path in life always took whatever chances it could get to shove it in his face.
As time went on, Shinsuke only found more scorn from his peers, with whom he had nothing to relate to. While they boasted on about how they captured X Pokemon or took down Y Trainer, Shinsuke could only nod his head, acting as if he could understand them. It was a foreign world to a person whose only fascination was with medical texts and how humans, not Pokemon, went about as they did, and went about his days thinking instead of training. Those days continued to pass as the children he used to see running around the city returned with new partners at their side and Shinsuke left to wonder how his life might have been different if he had taken the road more oft traveled by.
That changed, however, when one day a family friend (his father's acquaintance) offered him a Froakie and a journey overseas to Sengun to make a name for himself. After all, as he put it, what good was a genius with no experience? Though he was still on the fence about the entire ordeal, his parents ended up convincing him (by the end of it all) to go out and see the world; he had done enough studying for one childhood, and he might as well start on a journey later than never.
Notes: Likes to eat meat. He'll eat anything, really, but he REALLY likes his meat. |
2,570 | 54 | 7 | 1,287 | 533 | Evie nodded firmly to herself as she heard her name. She was decidedly trying not to look at the other folks coming in. If she looked at them, she'd have to make an introduction, and it wasn't time for that yet. Once everybody was settled and their business was concluded, she could make her grand entrance. Still, she took a note of all of their names, mentally storing that info away for later. Likewise, as the professors came out, she locked their names away as well. As everybody had been led into the lab, Evie tried not to let herself get caught up in the moment, seeing all of the lab techs working hard, and all of the cool stuff happening around them. It was the time to focus.
The girl she'd noticed before was led away by one of the professors, to pick up a pokemon, apparently, while the rest of the group received a bit of an explanation on the lab and other info. Soon enough, however, it was Pokedex time. The time she'd been waiting for. As she grabbed her device off of the tray, Evie couldn't help but feel a sense of expectation, and excitement. It was time to break free of her slummy lifestyle and onto something greater. It was time for Sengun to rock to her beat! She cracked a grin, resisting the urge to fall too deeply into her own daydreams. She had to listen intently so she would know where to go. North east through a forest, or so it seemed to be. She was excited about the possibility of encountering a new pokemon she'd never seen before, and of course, there was a list of familiar pokemon in her head that she wouldn't mind running across on her journey as well. Her first challenge target was Kelsea, who used... some kind of pokemon, she didn't remember. Tch. Well, I'll figure it out along the way. Maybe I could weasel it out of one of these other guys.
Evie was busy thinking about how to get the answer she was looking for, so she was startled out of her thoughts when the professors asked the group for any last-minute questions. Of course there was one burning a hole through her brain, but it wasn't the right time dammit. Rather than look stupid asking what was probably an obvious question, she'd proceed as planned and knock it out of somebody later, quietly.
"Nope, no questions here, boss. Ready to rock out whenever everybody else is. I hope we get to tag along together for some time. Loners are so yesterday, right Shinzo?" She tossed a friendly punch to the shoulder of the quiet boy nearby, who had been bowing to everybody and everything since he got here. In truth, she only picked him because he was close and it seemed like he was the type to just stand there and take it. It was a rhetorical question, after all. Still, if picking on a younger guy was how she'd be spending the first leg of her long journey, things could be a lot worse. Heck, if he stayed quiet here, he'd be prime material to squeeze her answers from later on. The others... Well, she'd be able to judge them more clearly seeing their actions here. | Name: Evie (not the pokemon, dammit) Black
Age: 22
Sex: Female
Appearance: A short, spunky girl with chin-length messy hair dyed crimson-red (originally black) and a fire in her dark blue eyes. Evie is 5 feet 2 inches tall, with a wiry build. She acts and dresses much like a 'punk,' usually seen wearing a lot of black or leather clothes. Her usual clothes consist of a black tanktop and skirt, accessorized with silver necklaces or leather belts. She also has a selection of black t-shirts that she cycles through, as well as black jeans for colder weather. She likes simple clothes that don't stand out much, but accentuate her physique and are comfortable. Her gear is carried in a stylish black-and-red camoflauge patterned satchel, which is large, but not unwieldy or anything. Her pokeballs hang easily from one of up to three thick leather belts she wears around her waist. Her accessories vary, but always in place is a thick steel chain she wraps around her wrist and travels halfway up her forearm. It has no function, but reminds her of her home for reasons she doesn't go into.
Personality: Idolizing a certain poison-type trainer from Unova (despite being older than that trainer) Evie has taken to acting out a sort of punk-rock-chic character, and will take any opportunity to display how 'cool' she is in front of others. She is extremely proud, almost to the point of arrogance, and loves to take charge of a situation just to show how capable she is. And, in all fairness, she doesn't usually disappoint once she sets herself up to something. Still, her brash persona can easily get on peoples' nerves, and she isn't very receptive to other peoples' signals. In battle she acts confidently and with purpose, trusting everything to go right, even if things aren't going the way she anticipated. She clearly has total faith in her abilities and in her pokemon, and is capable of making spur-of-the-moment decisions based on only that.
Beyond her obvious persona, Evie clearly has more than a few insecurities, hence her desire to mimic people she looks up to. She doesn't like to feel like she is being judged, and will get aggressive if people question her personality or life choices.
Profession: Evie has been a trainer for some time, but a few years back she decided to take up breeding as a hobby. She travelled around a few of the regions collecting certain pokemon that she liked and trying to figure out how to get the most out of her partners' abilities. She is fascinated with pokemon who have uncommon traits or abilities.
Talents: Evie's unique nature seems to be able to draw out the uniqueness in both people and pokemon. As a breeder, she has unnaturally good luck getting 'hidden abilities' and transferring 'egg moves.' With other people, she seems to empathize well with their insecurities, which either gets under their skin or creates a faint bond between them, depending on the personality of the other person.
She has also proven adaptable due to her confident persona, and is easily able to roll with the punches, whether in battle or in life. She is the sort of person who could have everything taken from her and confidently start over from scratch (which, incidentally, is almost exactly what she is doing by coming to Sengun.)
Starter Pokémon: Venipede (male) lv.5 - Poison Point - Defense Curl / Rollout / Poison Sting / Toxic Spikes (Bred from a Forretress)
Evie wanted the vanilla Sengun League experience, so she has left her breeding business behind, save for one pokemon that she has confirmed exists on Sengun itself. While she is interested in Sengun's own starter pokemon, she settled instead on a pokemon that would emphasize her nature and remind people of how cool she is. This Venipede was recently bred by Evie herself, and while they don't share a particular bond just yet, she hopes they might in the future.
Inventory: Aside from a basic selection of clothes and accessories, Evie has brought over the following:
-10 Pokeballs
-5 Potions
-10 Antidotes (for use on freshly caught pokemon)
-P$1000, cash, of course.
-Her own specially mixed brand of hair dye, enough to last for the conceivable duration of her journey.
-Her X-tranceiver, black.
"If I need more stuff, all I gotta do is beat other trainers, right?"
Hometown: Castelia City, Unova
Biography: A spoiled, inner city kid who doesn't know the simple pleasures of country living. Or so her parents would tell her. Her home life was spent mostly uneventfully, aside from the usual teenage rebellion. Of course, her rebellious period still hasn't ended. She was never interested in the Unova League. Their focus on history and tradition was boring, she thought. Instead, she decided to strike out on her own and pursue strength in her own way. While still in her teenage years, she flew to Kalos, where she immersed herself in the counterculture scene, and she stayed with that group for a long time.
As she crested into her 20s, Evie grew bored with the culture she so loved and flew back to Unova to separate herself from the people she used to run with, but she couldn't separate herself from Kalos' signature focus on style and culture. For a couple of years she travelled around the Unova region on her own, and she grew fascinated with unique pokemon and the breeding process. Thus began her hobby of collecting 'cool' pokemon and breeding them to see how strong they could get. Every so often she was offered money to do this for someone else, which she was more than happy to oblige, and it turned into something of a small business as well as a hobby, but she still never felt a particularly strong bond with any pokemon the way that trainers so often say.
Ultimately, she decided that her new quest was to grow strong with pokemon in the way the stories always said. For a fresh start, she decided to take up the offer of the Sengun region to come test out their new Pokemon League. Selecting one prized pokemon to bring with her, she shoved the rest off onto her parents, and boarded a plane to Sengun. After her arrival, she contacted the number she was given, reserving herself a pokedex and arranging the start of her own journey. |
2,571 | 54 | 8 | 1,657 | 181 | The decision to sit down was one Robyn regretted as soon as she stood up. The walk over didn't help her leg much as it was still sore from the crossing. Fuck my knee...Just all the more reason to get the championship money, Robyn... She lagged behind the other members of the party as they entered the heart of the laboratory.
The laboratory was really something. Robyn had never seen so many Pokémon gather in one place before. The flocks of Pidove back in Castelia had no shot against the sheer numbers this lab was packing. As the group approached the Ilexs, they definitely looked like professors, aside from the woman's hair. That looked more like a cut Elesa would wear for a magazine shoot, and less like something that kept its shape while working with Pokémon. They sounded smart anyway. Robyn didn't have all that much experience with smart people to judge from, but it sounded right.
The first girl who was there, Alix if the introductions were anything to go by, she was led off into a separate room. Everything was glass so it's not like the others couldn't see what was going on. Alix was led to the pen and walked amongst it for a few minutes before plucking a orange ball of fluff off the ground. Robyn couldn't really see it well, it was at a distance but as Alix returned to the group she saw the adorable little Torchic chirping in Alix's arms and she got jealous. That thing is super cute! I want it...
Almost as if sensing her trainer's jealousy, or maybe just unsettled by the presence of the Fire-type, Nina squirmed in Robyn's arms. "Lillil! Petiiiii!"
Robyn shifted her arms to stroke the Bulb Pokemon's head, tickling around the base of the leaves. "Calm down, girl. She's not going to hurt you. She's got nothing on you." Nina seemed to calm down as her trainer assuaged her concerns.
Once Alix was back in place, the matter of Pokedexes finally was discussed and Robyn quickly slid hers along with her map into her backpack, not wanting to jostle Nina while she was calm. There would be time for playing with it later. She did have a couple of questions for the professors. "So what kind of Pokemon live in the forest? Kickass ones? Also how rough is it going to be out in the forest? Never been here so I'd like to know what to expect." She didn't want to let on why she would need that info, but it probably wasn't necessary to point it out. Everyone could see the bulky brace for what it was. | Name: Robyn Springs
Age: 20
Sex: Female
Appearance: Robyn stands at 5'9", and weighs 118 lbs. She is of African-American descent, her skin is a light brown, and she has blue eyes. She wears her black hair pulled back in a ponytail that ends at her shoulder blades, but leaves the bangs hanging out front. She has tattoos of the Chinese symbols for determination and dance on the lower left and right sides of her back, and she has a large scar on her right leg, around the knee.
Her outfits consist of a variety of plain low-cut t-shirts, zipper up hooded sweatshirts with a variety of graffiti-styled designs on them, and shorts that barely go halfway down her thighs. The constants in her outfit are a bright red scrunchie that she uses to keep her ponytail in place, a gold plated chain carrying a pendant with an aquamarine stone set inside of it, and a bulky black brace that is fitted on her right knee.
Personality: Robyn has a tendency to be a little bit ditzy in social situations, but that doesn't hamper her energy levels. She's still willing to give as much as she can to whatever cause she sets her mind to, be it making a sandwich or trying to be a Pokémon League champion. However, that raw passion can get it into a lot of trouble at times, as she tries to step beyond her limits or into situations she doesn't really understand.
The other side to her passion means that she is quick to learn whatever she can about the field she is in. It was how she was able to become so good at crew dancing in a relatively short amount of time, and why she is relatively knowledgeable on Pokémon in Unova. She is quick to share info with whoever is around, even if they don't ask for it. This also means that she is not very good at keeping secrets. In her blonder or drunker moments, she'll be blurting out confidential information without realizing it.
Nina is very important to her. Most of the time, she will carry Nina around in her arms, even dropping one of her headphones down to let her listen to the music with her.
Profession: Robyn thought about Coordinating, but Trainers make the big bucks, so she that is the path she's chosen.
Talents: Having spent a lot of her rehab time reading in her room, Robyn has all the technical knowledge on how to be a trainer, yet none of the street smarts of the profession. She was an outstanding dancer before the accident happened, but now her lateral movement is shot. As long as she has her brace on though, she can still run at a very good clip and the rest of her limbs are still somewhat flexible.
Starter Pokémon: Nina, a female Petilil. Her moves are Absorb and Growth. Her ability is Own Tempo. She has a couple of notches on the middle leaf on her head that have not regrown after regeneration attempts.
Inventory: Robyn has the following in her converted laptop bag:
- 7 Poke Balls
- 3 Potions
- 2 Antidotes
- 1 Full Heal
- A plastic water bottle, courtesy of Castelia Cone
- Four days worth of outfits as well as as pair of hooded sweatshirts, and one two piece swimsuit.
- A sleeping bag, which doubles as her clothes bag.
She is never seen without her Xtransceiver, or her Mp3 player, the headphones of which are perpetually dangling over her shoulder if they are not in her ears. She withdrew her life savings for this adventure, as well as pooled the money earned by her crewmates, which amounted to P$2500.
Hometown: Castelia City, Unova
Biography: Robyn was the third child born to a low income family on the Eastern side of Castelia City. Her father was a construction worker, helping build the skyscrapers that towered over the city while her mother stayed at home and looked after her and her three siblings. Despite not having much money, Lisa Springs always looked after her kids before herself. She made sure they each were given the tools to make successes of their lives. Robyn identified her chosen path earlier than the other children, after watching a production of Swanna Lake on TV when she was 4. She wanted to dance.
Robyn's entertainment budget went into ballet classes at a studio down town starting at five years old. She showed a natural talent at even the more complicated moves executed at that age, and was a rising star in the field. But as she progressed further in levels, she started to realize that there was a ceiling to ballet that the prevailing culture in Unova would not care to raise while there were dancers gyrating their hips in music videos and behind the stars du jour. She was a bit dismayed until she travelled with the family to one of her younger brother's basketball practices when she was 16.
While basketball did not hold her attention for a minute, she roamed the halls of the East Castelia Community Center, and found something that did pique her interest. In one of the side rooms, a group of kids her age were dancing, but also doing flips and performing moves that displayed a lot of acrobatic and technical skill. She entered intrigued, and they explained how they were a dance crew, looking at eventually performing stage shows on Mode Street. Robyn was interested because it looked like she had found a way to put her dancing skills to use on a more fame-attractive path. The group was interested in having her because it finally meant they had a girl in the squad. So after finishing her final couple of ballet classes, she left the organized dance world and joined her first and only crew, Rock Sturdy.
The crew met and practised often over the next two years, making extra money by busking on Unity Pier. Robyn was able to combine the positioning and technique she gained from ballet with the raw athleticism and energy of the crew to become one of the star dancers in Rock Sturdy. They did very well with the street money but still weren't getting any closer to a Mode Street show. However, fate brought another way. Unova was getting it's own regional version of Dance Crew Dance Off, and the auditions were being held in Castelia. This was the shot. Rock Sturdy doubled the practices to get ready, and they were granted an audition in front of the celebrity panel.
They knew the routine they were going to do, although Robyn was a little worried about her part, since she was going to be sent skyward in order to stand out from the other crews, and she had never attempted anything above what she could normally jump. However the training runs went well, and the double back flip she was going to attempt to land was rehearsed multiple times with in the gymnastic center's sponge pit. She even got pep talks from the crew's leader, Rolla. He assured her, "Springs, we're gonna be there for you. Solid. You won't get hurt." Famous last words.
The time came, and the audition went smoothly, up until the big finale. Golem was going to be the one tossing Robyn into the air, he was the strongest member of the team, and they had work to make sure he would be able to control his toss to give Robyn enough time to rotate properly for a landing. Maybe the pressure of appearing on stage got to Golem. Maybe his hands had gotten a bit too sweaty. But when the time came to make the toss, something went wrong and he was light. Too light.
Robyn knew something was wrong when her foot left his hand, but she tried to make it work. For the team. She got the first flip in fine, but with the poor throw, she didn't have near enough time to get the second one in. She was coming around on the second rotation when she saw the floor coming too quickly. She tried to break her fall with her hands, but her legs got there first. Just coming out of the tuck, her right knee slammed into the concrete floor they were dancing on, doing the wrong kind of popping and unlocking, followed by her arms. She crumpled in a heap, and the audition was suddenly over.
Robyn was rushed into surgery where it was discovered that not only had her ACL and MCL been torn, but the patella had dislocated so badly it had torn that tendon as well. Doctors spent six hours reconstructing Robyn's knee, and then that's all her family's flimsy HMO would cover. It had gotten to the point where it was now technically together, but it was so unstable that one wrong step was liable to knock her knee right out again. The family's meagre savings could only buy a clunky brace that was fitted to keep Robyn's leg intact, but it was clear her dancing career had come to an abrupt end.
Rehab was painful. Robyn spent the first month just learning to stand again on her leg, complicated by the broken wrists she sustained. It was the first time in her life that she actually felt shaken in her belief, that she could do whatever she was asked to do. It took a couple months before she could finally walk at a pace to match her siblings again, at which point, the insurance company said that was good enough and stopped paying for it. Robyn was sent home at approximately 50% capacity.
She spent the next week moping at home, in the deepest funk when her mother had finally had enough. Lisa told her that she had spent too much time working on her talents to just give up on them so easily. She made her run every errand, do every mobile chore, to try and build her leg back up. When she didn't come back in a respectable time, Lisa berated her. This continued for a few months, until finally, Robyn couldn't take it any more. There was a massive fight and Robyn took off, just wanting to get away from the oppressive atmosphere.
She took off down towards the pier, then reaching a dead end there she turned east and ran across Skyarrow Bridge and into Pinwheel Forest. It was in the tall grasses that she finally collapsed in a fit of mental pain and physical pain. She sat there crying, cursing the world that had taken her freedom away, wallowing in her own despair until something came out of the grasses and collapsed against her. Looking down, she saw a Petilil, looking like it was in worse shape than she was, with scrapes all over its body, purple stuff dripping out of the wounds, missing chunks of the leaves on its head. Robyn forgot about her own problems for a moment and picked up the injured Grass Pokémon. Knowing there was a Pokémon Center near the pier, Robyn headed back towards Castelia to try and see if there was help available for the little Petilil.
As she walked back, Robyn realized exactly what she had done in her fit of rage. When she was brought home from the hospital, she could barely walk around her block without feeling a great deal of pain. Now, she had been able to run all the way across the towering suspension bridge before stopping. Once back in Castelia, she got the Petilil to the Center and they were able to bring it back almost to full health, the middle leaf not healing the missing chunks in it. But still, it was bouncing up and down on the counter, happy as could be. Almost like it was dancing. Robyn smiled at seeing the previously battered Pokémon back to seemingly full health, for the first time since the accident she was uplifted by the turnaround. She thanked the nurses and brought the Petilil back home, intent on taking it back to the forest the next day.
Plans change though. In the night hours, Robyn watched the Petilil roam around her room, seemingly grateful to be out of the forest. As Robyn played her music, Petilil tried to move to it, but it seemed to be on its own beat. By the time morning came around, Petilil was now Nina, and Robyn was intent on keeping her new friend around. She just had to convince her mother. Lisa had dismissed Pokémon training for years, saying it was a fool's errand to go around on it, and that it was too expensive. But when Robyn emerged in the morning, Nina in tow to plead her case, Lisa did see something she hadn't seen in Robyn in months. Her drive was back, and that alone outweighed the potential costs of caring for the Petilil. So, with some of her savings, Robyn purchased a Poké Ball and Nina was officially part of the family.
A few days later, Rolla and the rest of Rock Sturdy dropped in on one of their usual visits. They had more good news for their fellow member. There had been progress made on an experimental new surgery to use Solosis cells to regenerate human limbs and tissues and they had begun taking up a collection to try and pay for it, since it was Golem's error that led to Robyn's current state. However, like most surgeries it was very expensive, and the cut they had raised had not even reached 1% of the funds needed. It was still a touching gesture and Robyn thanked them for the ray of hope. However, the money never seemed to flow into East Castelia, so it was likely a pipe dream.
A few weeks later, just as it had in her youth, TV served to inspire Robyn once again. Tired of being in the shadows of the other regions, Sengun was putting out the word that their League was up and running, and would be paying out handsome sums if Trainers could beat their cadre of Gym Leaders. This was the Golden Ticket Robyn had been looking for, and it was paying out far more than the Unova League was. Plus the whole lack of walking from place to place thing was far more attractive than hiking through Twist Mountain. It took a long discussion with her mother, but eventually she was given the go-ahead to try and make this work. After gathering what money she could, she bought a few supplies and headed out with Nina from her home port to Port Fae, intent on conquering the land in order to get back on her main path and to get her independence back.
Notes: Robyn's favorite dancing music is upbeat trance, although she cedes to the whims of the group for hip-hop based dance moves when performing. |
2,572 | 54 | 9 | 2,700 | 181 | So what kind of Pokemon live in the forest? Kickass ones? Also how rough is it going to be out in the forest? Never been here so I'd like to know what to expect.
"The path through the forest is relatively straightforward: a road runs straight through to Verdan's city gates. Or if you're more interested in taking a less traditional path, there's a hiking trail right beside it. The road is easier to travel, but the trail offers splinter paths where you might find an uncommon Pokémon or a group of battling Trainers." Acer unfolded one of the spare maps as he spoke, indicating the two paths side by side.
"As for what kinds of Pokémon you might find, each Kingdom favours one or two types of Pokémon. Verdan is home to Grass and Bug Pokémon, like your Petilil, or the Birchlings and Turtwigs we have here at the Lab," Yang chipped in. "Though that's not to say Grass or Bug-types are the only Pokémon found in the forest, of course. Like in every region, most species naturally favour one particular environment instead of others. Who knows what you'll find? No sense in spoiling the surprise for our overseas Trainers."
"Better that you see it all for yourselves than hear about it from us. Knowing beforehand takes all the fun out of it!" The Ilexes laughed together, joined by a quiet Ato. Acer looked to the younger boy. "But it's time you were on your way. You have quite the journey ahead, and we wish you the best of luck against Kelsea and all the others you'll face. Ato, if you will escort these five through to Verdan?"
"Of course, Professor." Ato produced a Poké Ball and recalled his Mareep back into it, causing the Electric-type to vanish in a beam of light. With that out of the way, the teenager rejoined the party of five. "If you'll follow me, I'll show you the way to the forest." With that, the six of them left the Laboratory, Ato leading the way.
"Tor!" Alix's Torchic gave a rather loud and cheery chirp, bouncing a little in Alix's arms as the Trainer followed at the back of the group. The Fire-type seemed eager to get out of the Lab... it was then that Alix realised she hadn't given her new partner a name. What was the name she had picked out when she was looking at the options online? Something that sounded like the name of a fighter... Jamie? Jasmine? No, no... Jen! That was it. Short, sharp, little bit of a kick to it.
"All right, little one, if you and I are going to work together, you'll need a name. How's Jen sound?"
"Rrr!" Jen chirruped again, eyes bright, and nestled herself deeper into Alix's embrace for a few seconds. Alix took that as an 'okay', and smiled down at her charge. She didn't clearly understand the Torchic's speech, as Jen didn't yet belong to the Fighting type, which was one of Alix's specialties as a Warrior. Still, it was good to know that Jen was happy with her name.
While this one-sided conversation was taking place, Ato continued to lead the way through the streets of Regala, with the newly registered Trainers in his wake. It seemed he was familiar with the layout of the city, as he didn't seem particularly flustered by the hustle and bustle of passersby, and he knew the right places to turn down one street or another.
As the group progressed, he chose to try starting up a new conversation. "So... Shinsuke, was it? I heard you mention to the receptionist you were from Hoenn. What about the rest of you? Where'd you all come from?" | Name: Alix Lily Pearce
Age: 20
Sex: Female
Appearance: Standing at exactly six feet in height, Alix shows the clear signs of a young Warrior in training: a reasonably strong physique, fit from years of training and exercise. She tends to dress in white, blue and silver, with several of her shirts decorated with the Pearce family emblem (the stylised head and plumes of an Altaria in mid-flight). Her hair, light brown, long and straight, resembles a hime cut (a common Sengun hairstyle), reaching just past her shoulders at its longest. Her eyes are a plain blue.
Alix can usually be found wearing a T-shirt, lightweight long pants, and solid-looking boots. She carries a large backpack to hold her gear, and wears a smaller satchel for her more frequently used items. A row of six empty catches are attached to the satchel's strap, designed to hold Poké Balls. Lastly, Alix wears a pair of fingerless leather gloves embroidered with a variation of the family emblem on the back; the usual Altaria imagery is backed by a hand-stitched Poké Ball logo in red and white.
Personality: Alix sees a challenge and takes it in her stride. This does not necessarily mean 'head-on' or 'too proud to back down'; learning martial arts exclusively for defensive purposes has instilled a sense of knowing when to pick one's battles. Alix tends to think tactically in the beginning of a match, aiming to either outmatch the opponent's speed or weather blows until she lands a match-winner. Once a plan gets into her head, however, she struggles to adapt if her opponent changes their tactics in response.
Socially, Alix is reasonably capable, but she has issues with the image she portrays; she's extremely attentive to how she looks. Why else would she fuss over her choice of clothing, or make a point of ensuring there's nothing out of place during her travels, as much as she does?
Profession: Alix has just become a Trainer, but is a Warrior first and foremost.
Talents: Alix has inherited the skills and abilities of Sengun's Warriors. This means that she can talk to certain species of Pokémon and understand them in the same manner as a Pokémon Empath (a rare type of Trainer who can understand Pokémon). All Warriors have one or two specialty types of Pokémon, and Alix is no exception. The Pokémon that she finds easiest to talk to belong to the Flying and Fighting types: those are her specialties. She has yet to form a Link with a Pokémon, however, and has not chosen a Warrior Skill.
Alix often displays an affinity for Flying or Fighting Pokémon, but it is entirely possible for her to link with Pokémon of most other types. However, she has difficulty approaching and battling Electric or Psychic types, as they are the two with the most direct opposition to her favoured types.
Other than her Warrior teachings, Alix has a solid education in a variety of subjects, and has several years of training in basic defensive martial arts for use in Warrior combat.
Starter Pokémon: Alix does not currently have a Pokémon with her, but she has reserved a Torchic to be collected at the Ilex Laboratories. Torchic's moves are Scratch and Growl, and her ability is Speed Boost.
Inventory:
- 15 Poké Balls
- - A pack of blank labels for identifying which species corresponds to which Ball
- 10 Potions
- 5 Super Potions
- 5 each of Antidotes, Paralyse Heals and Burn Heals
- P$500 in cash for small expenses
- - Debit card linked to a bank account containing P$1500
- A week's worth of clothing, including several items featuring the Pearce family emblem as detailed above
- - Additional personal care items
- A small first-aid kit for treating minor human injuries
- A ponigiri kit. This includes enough ingredients to produce ten ponigiri, the basics of which may be replenished at any Poké Mart that stocks food. It also includes a packet of additional flavourings and ingredients for advanced ponigiri; no more than five can be produced per packet.
- A standard-issue silver PokéLink, with a Torchic design etched into the back.
Hometown: Eyria City, Eyria, Sengun
Biography:
The daughter of an Eyrian Warrior and a Trainer from Challena, Alix was quickly found to have inherited her father's Warrior capabilities. She grew up in Eyria's mountains and plateaus, watching bird Pokémon soar from the peaks in the north and treetops in the south, where Platinos' forestry reached into Eyria's lands. The family has an Altaria; the bond between a Pearce and an Altaria or Swablu is a long-running family trait.
From an early age, Alix was enrolled in Eyria's Feather Dance Dojo, where she learned her defensive martial skills over the years and trained in fitness. The Pearce family wasn't one for laziness. Between schoolwork, training and helping around the house, Alix was kept busy and out of trouble.
All Warriors have specialty types, indicating the species with which they work best. Alix didn't find out her own until the age of fourteen, after a sparring match against the family Hitmonchan that ended in a draw. She congratulated her opponent on fighting to a standstill, and was amazed to understand, more or less, the Hitmonchan's response. It was in the Pokémon's own language, of course, but Alix understood it.
Much like her father once described it, it was almost as if a light clicked on in her brain and she could perfectly translate the language. Quickly, Alix's parents introduced the teenager to Pokémon of other types: she found that, despite being a complete stranger, the Karea - a pure Flying-type - was the most receptive to her approach. And so Alix discovered her specialty types as a Warrior, and became eligible, in her parents' eyes, to take on the Pokémon League.
She chose not to begin the challenge, however, believing that she was too young and inexperienced to venture out into Sengun alone. Instead, she began to hone her skills further, doing research in her spare time to understand the abilities of a Warrior. Over the following years, she completed her classes at the Feather Dance Dojo, researched the history of Sengun, and studied the politics of Sengun's Ten Kingdoms, after having the fortune at age nineteen to meet Airryn Hawke, Queen of Eyria, herself.
So having prepared as best she could, Alix put in a call to the Ilex Laboratories a month after her twentieth birthday, reserving a Pokémon for pickup, and boarded an airship to Regala. |
2,573 | 54 | 10 | 1,657 | 181 | Listening to the overview of Verdan Forest, Robyn shouldn't have been too surprised. It sounded an awful lot like Pinwheel Forest back home, lots of Bug and Grass-types, and it meant she probably wouldn't find much to her liking in there. I already have Nina. I don't need another Grass-type if I've got her. It was clear the Ilexes were holding all the cards to their chests. Well, so much for being prepared for this. She was ready to get going now.
The girl with the new Torchic seemed to be getting to know her new charge as the kid led the party out of the lab. Regala was no Castelia, but it was still rather large, so she was thankful to have someone guiding the way through the city. Nina seemed at ease with the hustle and bustle, but the dropped headphone probably helped matters as well. The sounds of Cirrus served as calming notes for most of the trip and they wouldn't stop now. If it was anyone else playing, Robyn might have missed the question.
"What about the rest of you? Where'd you all come from?"
"Castelia City, born and bred," she proudly proclaimed. "Got that Unova swagger, you know? Gonna use it to dominate this place. Nina's gonna clean up." Nina was still bobbing to her own sounds, the Petilil's leaves swaying side to side as they traveled to the gate. | Name: Robyn Springs
Age: 20
Sex: Female
Appearance: Robyn stands at 5'9", and weighs 118 lbs. She is of African-American descent, her skin is a light brown, and she has blue eyes. She wears her black hair pulled back in a ponytail that ends at her shoulder blades, but leaves the bangs hanging out front. She has tattoos of the Chinese symbols for determination and dance on the lower left and right sides of her back, and she has a large scar on her right leg, around the knee.
Her outfits consist of a variety of plain low-cut t-shirts, zipper up hooded sweatshirts with a variety of graffiti-styled designs on them, and shorts that barely go halfway down her thighs. The constants in her outfit are a bright red scrunchie that she uses to keep her ponytail in place, a gold plated chain carrying a pendant with an aquamarine stone set inside of it, and a bulky black brace that is fitted on her right knee.
Personality: Robyn has a tendency to be a little bit ditzy in social situations, but that doesn't hamper her energy levels. She's still willing to give as much as she can to whatever cause she sets her mind to, be it making a sandwich or trying to be a Pokémon League champion. However, that raw passion can get it into a lot of trouble at times, as she tries to step beyond her limits or into situations she doesn't really understand.
The other side to her passion means that she is quick to learn whatever she can about the field she is in. It was how she was able to become so good at crew dancing in a relatively short amount of time, and why she is relatively knowledgeable on Pokémon in Unova. She is quick to share info with whoever is around, even if they don't ask for it. This also means that she is not very good at keeping secrets. In her blonder or drunker moments, she'll be blurting out confidential information without realizing it.
Nina is very important to her. Most of the time, she will carry Nina around in her arms, even dropping one of her headphones down to let her listen to the music with her.
Profession: Robyn thought about Coordinating, but Trainers make the big bucks, so she that is the path she's chosen.
Talents: Having spent a lot of her rehab time reading in her room, Robyn has all the technical knowledge on how to be a trainer, yet none of the street smarts of the profession. She was an outstanding dancer before the accident happened, but now her lateral movement is shot. As long as she has her brace on though, she can still run at a very good clip and the rest of her limbs are still somewhat flexible.
Starter Pokémon: Nina, a female Petilil. Her moves are Absorb and Growth. Her ability is Own Tempo. She has a couple of notches on the middle leaf on her head that have not regrown after regeneration attempts.
Inventory: Robyn has the following in her converted laptop bag:
- 7 Poke Balls
- 3 Potions
- 2 Antidotes
- 1 Full Heal
- A plastic water bottle, courtesy of Castelia Cone
- Four days worth of outfits as well as as pair of hooded sweatshirts, and one two piece swimsuit.
- A sleeping bag, which doubles as her clothes bag.
She is never seen without her Xtransceiver, or her Mp3 player, the headphones of which are perpetually dangling over her shoulder if they are not in her ears. She withdrew her life savings for this adventure, as well as pooled the money earned by her crewmates, which amounted to P$2500.
Hometown: Castelia City, Unova
Biography: Robyn was the third child born to a low income family on the Eastern side of Castelia City. Her father was a construction worker, helping build the skyscrapers that towered over the city while her mother stayed at home and looked after her and her three siblings. Despite not having much money, Lisa Springs always looked after her kids before herself. She made sure they each were given the tools to make successes of their lives. Robyn identified her chosen path earlier than the other children, after watching a production of Swanna Lake on TV when she was 4. She wanted to dance.
Robyn's entertainment budget went into ballet classes at a studio down town starting at five years old. She showed a natural talent at even the more complicated moves executed at that age, and was a rising star in the field. But as she progressed further in levels, she started to realize that there was a ceiling to ballet that the prevailing culture in Unova would not care to raise while there were dancers gyrating their hips in music videos and behind the stars du jour. She was a bit dismayed until she travelled with the family to one of her younger brother's basketball practices when she was 16.
While basketball did not hold her attention for a minute, she roamed the halls of the East Castelia Community Center, and found something that did pique her interest. In one of the side rooms, a group of kids her age were dancing, but also doing flips and performing moves that displayed a lot of acrobatic and technical skill. She entered intrigued, and they explained how they were a dance crew, looking at eventually performing stage shows on Mode Street. Robyn was interested because it looked like she had found a way to put her dancing skills to use on a more fame-attractive path. The group was interested in having her because it finally meant they had a girl in the squad. So after finishing her final couple of ballet classes, she left the organized dance world and joined her first and only crew, Rock Sturdy.
The crew met and practised often over the next two years, making extra money by busking on Unity Pier. Robyn was able to combine the positioning and technique she gained from ballet with the raw athleticism and energy of the crew to become one of the star dancers in Rock Sturdy. They did very well with the street money but still weren't getting any closer to a Mode Street show. However, fate brought another way. Unova was getting it's own regional version of Dance Crew Dance Off, and the auditions were being held in Castelia. This was the shot. Rock Sturdy doubled the practices to get ready, and they were granted an audition in front of the celebrity panel.
They knew the routine they were going to do, although Robyn was a little worried about her part, since she was going to be sent skyward in order to stand out from the other crews, and she had never attempted anything above what she could normally jump. However the training runs went well, and the double back flip she was going to attempt to land was rehearsed multiple times with in the gymnastic center's sponge pit. She even got pep talks from the crew's leader, Rolla. He assured her, "Springs, we're gonna be there for you. Solid. You won't get hurt." Famous last words.
The time came, and the audition went smoothly, up until the big finale. Golem was going to be the one tossing Robyn into the air, he was the strongest member of the team, and they had work to make sure he would be able to control his toss to give Robyn enough time to rotate properly for a landing. Maybe the pressure of appearing on stage got to Golem. Maybe his hands had gotten a bit too sweaty. But when the time came to make the toss, something went wrong and he was light. Too light.
Robyn knew something was wrong when her foot left his hand, but she tried to make it work. For the team. She got the first flip in fine, but with the poor throw, she didn't have near enough time to get the second one in. She was coming around on the second rotation when she saw the floor coming too quickly. She tried to break her fall with her hands, but her legs got there first. Just coming out of the tuck, her right knee slammed into the concrete floor they were dancing on, doing the wrong kind of popping and unlocking, followed by her arms. She crumpled in a heap, and the audition was suddenly over.
Robyn was rushed into surgery where it was discovered that not only had her ACL and MCL been torn, but the patella had dislocated so badly it had torn that tendon as well. Doctors spent six hours reconstructing Robyn's knee, and then that's all her family's flimsy HMO would cover. It had gotten to the point where it was now technically together, but it was so unstable that one wrong step was liable to knock her knee right out again. The family's meagre savings could only buy a clunky brace that was fitted to keep Robyn's leg intact, but it was clear her dancing career had come to an abrupt end.
Rehab was painful. Robyn spent the first month just learning to stand again on her leg, complicated by the broken wrists she sustained. It was the first time in her life that she actually felt shaken in her belief, that she could do whatever she was asked to do. It took a couple months before she could finally walk at a pace to match her siblings again, at which point, the insurance company said that was good enough and stopped paying for it. Robyn was sent home at approximately 50% capacity.
She spent the next week moping at home, in the deepest funk when her mother had finally had enough. Lisa told her that she had spent too much time working on her talents to just give up on them so easily. She made her run every errand, do every mobile chore, to try and build her leg back up. When she didn't come back in a respectable time, Lisa berated her. This continued for a few months, until finally, Robyn couldn't take it any more. There was a massive fight and Robyn took off, just wanting to get away from the oppressive atmosphere.
She took off down towards the pier, then reaching a dead end there she turned east and ran across Skyarrow Bridge and into Pinwheel Forest. It was in the tall grasses that she finally collapsed in a fit of mental pain and physical pain. She sat there crying, cursing the world that had taken her freedom away, wallowing in her own despair until something came out of the grasses and collapsed against her. Looking down, she saw a Petilil, looking like it was in worse shape than she was, with scrapes all over its body, purple stuff dripping out of the wounds, missing chunks of the leaves on its head. Robyn forgot about her own problems for a moment and picked up the injured Grass Pokémon. Knowing there was a Pokémon Center near the pier, Robyn headed back towards Castelia to try and see if there was help available for the little Petilil.
As she walked back, Robyn realized exactly what she had done in her fit of rage. When she was brought home from the hospital, she could barely walk around her block without feeling a great deal of pain. Now, she had been able to run all the way across the towering suspension bridge before stopping. Once back in Castelia, she got the Petilil to the Center and they were able to bring it back almost to full health, the middle leaf not healing the missing chunks in it. But still, it was bouncing up and down on the counter, happy as could be. Almost like it was dancing. Robyn smiled at seeing the previously battered Pokémon back to seemingly full health, for the first time since the accident she was uplifted by the turnaround. She thanked the nurses and brought the Petilil back home, intent on taking it back to the forest the next day.
Plans change though. In the night hours, Robyn watched the Petilil roam around her room, seemingly grateful to be out of the forest. As Robyn played her music, Petilil tried to move to it, but it seemed to be on its own beat. By the time morning came around, Petilil was now Nina, and Robyn was intent on keeping her new friend around. She just had to convince her mother. Lisa had dismissed Pokémon training for years, saying it was a fool's errand to go around on it, and that it was too expensive. But when Robyn emerged in the morning, Nina in tow to plead her case, Lisa did see something she hadn't seen in Robyn in months. Her drive was back, and that alone outweighed the potential costs of caring for the Petilil. So, with some of her savings, Robyn purchased a Poké Ball and Nina was officially part of the family.
A few days later, Rolla and the rest of Rock Sturdy dropped in on one of their usual visits. They had more good news for their fellow member. There had been progress made on an experimental new surgery to use Solosis cells to regenerate human limbs and tissues and they had begun taking up a collection to try and pay for it, since it was Golem's error that led to Robyn's current state. However, like most surgeries it was very expensive, and the cut they had raised had not even reached 1% of the funds needed. It was still a touching gesture and Robyn thanked them for the ray of hope. However, the money never seemed to flow into East Castelia, so it was likely a pipe dream.
A few weeks later, just as it had in her youth, TV served to inspire Robyn once again. Tired of being in the shadows of the other regions, Sengun was putting out the word that their League was up and running, and would be paying out handsome sums if Trainers could beat their cadre of Gym Leaders. This was the Golden Ticket Robyn had been looking for, and it was paying out far more than the Unova League was. Plus the whole lack of walking from place to place thing was far more attractive than hiking through Twist Mountain. It took a long discussion with her mother, but eventually she was given the go-ahead to try and make this work. After gathering what money she could, she bought a few supplies and headed out with Nina from her home port to Port Fae, intent on conquering the land in order to get back on her main path and to get her independence back.
Notes: Robyn's favorite dancing music is upbeat trance, although she cedes to the whims of the group for hip-hop based dance moves when performing. |
2,574 | 54 | 11 | 1,287 | 533 | Evie listened carefully to the professors' explanation. It seemed like the forest would, predicatbly, be filled with grass and bug pokemon. Short work for her poisonous Venipede, but it might not be much help in trying to expand her roster variety. Still, if she could catch something she'd never seen before, she'd be happy even if it was another bug. Still, glancing at Alix's torchic, Evie found herself a bit jealous. Of course pokemon had strengths and weaknesses, but Torchic's fire would be quite useful in the forest, for sure. She knew that water types would stuff it later, but it was hard to think ahead so much.
It was also nice how she was able to travel with her pokemon out of the ball like she did. This was one of Sengun's secrets that Evie wanted to know more about. But she'd find a quiet moment to ask about that, rather than right this second. At the moment, the question seemed to turn towards peoples' home towns, and she was surprised to hear the dark-skinned girl in the group announce her hometown proudly as Castelia. That made it difficult for Evie to respond. Felt like somebody was moving in on her turf or something. But it wasn't like she was happy to call Castelia home or anything. Even to this day she was happier running with the old gang outside Lumiose. So what should she say?
"Castelia, is it? Respect, girl, I guess you and I are kindred spirits. City's alright I guess. Not exactly on the cutting edge, but it's got that big city flair. I guess I should be happy to call it home. I prefer travelling to staying in one spot, though. It gets a little, like, stuffy in Unova, doesn't it?"
Ah, cripes, that sounded like I was trying to start a fight or something. Damn. Too late to save it. Thanks, big mouth. She didn't mean to sound pretentious, but it was easy to put your foot in your mouth when you were trying to brag just a little. | Name: Evie (not the pokemon, dammit) Black
Age: 22
Sex: Female
Appearance: A short, spunky girl with chin-length messy hair dyed crimson-red (originally black) and a fire in her dark blue eyes. Evie is 5 feet 2 inches tall, with a wiry build. She acts and dresses much like a 'punk,' usually seen wearing a lot of black or leather clothes. Her usual clothes consist of a black tanktop and skirt, accessorized with silver necklaces or leather belts. She also has a selection of black t-shirts that she cycles through, as well as black jeans for colder weather. She likes simple clothes that don't stand out much, but accentuate her physique and are comfortable. Her gear is carried in a stylish black-and-red camoflauge patterned satchel, which is large, but not unwieldy or anything. Her pokeballs hang easily from one of up to three thick leather belts she wears around her waist. Her accessories vary, but always in place is a thick steel chain she wraps around her wrist and travels halfway up her forearm. It has no function, but reminds her of her home for reasons she doesn't go into.
Personality: Idolizing a certain poison-type trainer from Unova (despite being older than that trainer) Evie has taken to acting out a sort of punk-rock-chic character, and will take any opportunity to display how 'cool' she is in front of others. She is extremely proud, almost to the point of arrogance, and loves to take charge of a situation just to show how capable she is. And, in all fairness, she doesn't usually disappoint once she sets herself up to something. Still, her brash persona can easily get on peoples' nerves, and she isn't very receptive to other peoples' signals. In battle she acts confidently and with purpose, trusting everything to go right, even if things aren't going the way she anticipated. She clearly has total faith in her abilities and in her pokemon, and is capable of making spur-of-the-moment decisions based on only that.
Beyond her obvious persona, Evie clearly has more than a few insecurities, hence her desire to mimic people she looks up to. She doesn't like to feel like she is being judged, and will get aggressive if people question her personality or life choices.
Profession: Evie has been a trainer for some time, but a few years back she decided to take up breeding as a hobby. She travelled around a few of the regions collecting certain pokemon that she liked and trying to figure out how to get the most out of her partners' abilities. She is fascinated with pokemon who have uncommon traits or abilities.
Talents: Evie's unique nature seems to be able to draw out the uniqueness in both people and pokemon. As a breeder, she has unnaturally good luck getting 'hidden abilities' and transferring 'egg moves.' With other people, she seems to empathize well with their insecurities, which either gets under their skin or creates a faint bond between them, depending on the personality of the other person.
She has also proven adaptable due to her confident persona, and is easily able to roll with the punches, whether in battle or in life. She is the sort of person who could have everything taken from her and confidently start over from scratch (which, incidentally, is almost exactly what she is doing by coming to Sengun.)
Starter Pokémon: Venipede (male) lv.5 - Poison Point - Defense Curl / Rollout / Poison Sting / Toxic Spikes (Bred from a Forretress)
Evie wanted the vanilla Sengun League experience, so she has left her breeding business behind, save for one pokemon that she has confirmed exists on Sengun itself. While she is interested in Sengun's own starter pokemon, she settled instead on a pokemon that would emphasize her nature and remind people of how cool she is. This Venipede was recently bred by Evie herself, and while they don't share a particular bond just yet, she hopes they might in the future.
Inventory: Aside from a basic selection of clothes and accessories, Evie has brought over the following:
-10 Pokeballs
-5 Potions
-10 Antidotes (for use on freshly caught pokemon)
-P$1000, cash, of course.
-Her own specially mixed brand of hair dye, enough to last for the conceivable duration of her journey.
-Her X-tranceiver, black.
"If I need more stuff, all I gotta do is beat other trainers, right?"
Hometown: Castelia City, Unova
Biography: A spoiled, inner city kid who doesn't know the simple pleasures of country living. Or so her parents would tell her. Her home life was spent mostly uneventfully, aside from the usual teenage rebellion. Of course, her rebellious period still hasn't ended. She was never interested in the Unova League. Their focus on history and tradition was boring, she thought. Instead, she decided to strike out on her own and pursue strength in her own way. While still in her teenage years, she flew to Kalos, where she immersed herself in the counterculture scene, and she stayed with that group for a long time.
As she crested into her 20s, Evie grew bored with the culture she so loved and flew back to Unova to separate herself from the people she used to run with, but she couldn't separate herself from Kalos' signature focus on style and culture. For a couple of years she travelled around the Unova region on her own, and she grew fascinated with unique pokemon and the breeding process. Thus began her hobby of collecting 'cool' pokemon and breeding them to see how strong they could get. Every so often she was offered money to do this for someone else, which she was more than happy to oblige, and it turned into something of a small business as well as a hobby, but she still never felt a particularly strong bond with any pokemon the way that trainers so often say.
Ultimately, she decided that her new quest was to grow strong with pokemon in the way the stories always said. For a fresh start, she decided to take up the offer of the Sengun region to come test out their new Pokemon League. Selecting one prized pokemon to bring with her, she shoved the rest off onto her parents, and boarded a plane to Sengun. After her arrival, she contacted the number she was given, reserving herself a pokedex and arranging the start of her own journey. |
2,575 | 54 | 12 | 1,824 | 2,655 | Shinsuke simply nodded at the professors' rundown of the location they were to head through; though he himself had put aside time to familiarize himself with the region's layout, it was by no means a replacement for going out there and checking the place out himself. He could at least understand that much. After one of the girls tossing out a halfhearted remark (and failing to say his name correcly), Shinsuke silently walked along the rest of the group following behind the boy from earlier, listening to the conversation unfolding in front of him. It seemed that the questions weren't directed towards him anyhow, so he was content to listen idly as the group continued chatting away.
The interesting part about it all, though, was the fact that it seemed that two of them seemed to be from Unova. He himself had never really been interested in the region, but the things he HAD read (mainly the whole spectacle of building skyscrapers) had caught his attention... Momentarily. In truth, he really had no way to relate to these people in the least, which wasn't very good considering how he would have to travel alongside them for the remainder of this journey.
Through under normal circumstances he would have liked to maybe try and inject himself into the conversation, Shinsuke found himself unable to do so, be it out of hesitance or uncertainty; even he himself wasn't quite sure of the reason why. So in the end, he remained silent as the rest of the group continued through the streets, which continued to emanate this air of grandeur and amazement...
Well, to him, at least. | Name: Shinsuke Yamada
Age: 17
Sex: Male
Appearance: Standing at a good 5'10" but with a sort of lankiness to his stature, Shinsuke's dark brown eyes and relatively black hair (with a few white streaks here and there) are put into heavy contrast with his pale skin, a byproduct of his lack of drive to head out into the world. As a result of his studies, Shinsuke wears a pair of glasses, half-rimmed and light, in order to correct his nearsightedness. His hair is of medium length and is usually unkempt in apperance, but it doesn't bother him much since he doesn't worry much about appearances anyhow.
In terms of clothing, Shinsuke is often seen wearing a white collared T-shirt and a pair of jeans, oftentimes with a lab coat to accompany them. The one thing that stands out among this ensemble, though, is the sterling silver necklace with an emerald pendant at its center, a gift from his parents as he set out for his trip overseas. He has since refused to take it off, regardless of the situation. Along with this standard ensemble, Shinsuke also carries around an azure sling bag, within which he carries his belongings around as he travels throughout the region. His belt is equipped with six clips from which he intends to hang his Pokeballs around, and the myriad pockets on his coat often carry whatever other minor goods that he cannot fit into his pack.
Personality: Shinsuke's history as a student has left him with little experience in interpersonal relationships, if any. Since most people went to Trainer School instead of studying texts as he did, he was more often than not left at home to mull over his own work and ideas. As a result, he usually appears to be cold and aloof, if only through lack of experience with others. A lack of experience with Pokemon, too, has left him innately curious about their behavior, how they act, and how they function, which occasionally leads to him getting a bit too nosy and possibly invoking the wrath of whatever Pokemon he just so happens to be bothering.
In regards to people, Shinsuke is unusually polite, given how little experience he has with other people his age and lack of any sort of informality. The trait has thus made him seem like a robot to an extent, which only worsens any chance of making any lasting friendships with people (as, more often than not, they are turned away by his demeanor).
However, the drive to achieve fame and glory remains strong with him, which often leads Shinsuke to try for near-perfectionism so that he may one day catch up to all of those people who started years ahead of him.
Profession: Formerly a student, now a fully-fledged Pokemon Trainer.
Talents: Due to his history studying (primarily) biology and medical science, Shinsuke is able to perform very rudimentary medical care for both humans and Pokemon, the former moreso than the latter. Though such treatment obviously pales in comparison to regular medical care, he is able to deal with issues such as sprains, broken bones, dislocated joints and the like if too far away from a hospital... For a while, at least.
Starter Pokémon: A male Froakie with Pound, Growl, and Bubble; ability is Protean, nature is Timid. Shinsuke has taken to calling it Hanzo since their first meeting, which it has (apparently) taken a liking towards.
Inventory:
-A standard-issue PokeNAV, issued by Devon Corp. back in Hoenn.
-15 Pokeballs and a single Quick Ball
-10 Potions
-Roughly P$600 in cash in his wallet
-About P$1000 stored on a card, also within his wallet
-Emergency medical supplies, such as rubbing alcohol, tweezers, a compress, towel, aspirin, etc.; nothing too large, such as crutches or splints, though.
-Enough clothes for a 3-day trip, at most.
-A sleeping bag, collapsable tent, a few packs of steel wool and two 9-volt batteries
-A small pot
Hometown: Sootopolis City, Hoenn Region
Unlike most trainers in Hoenn at an early age, Shinsuke decided to dedicate more time towards practical studies than journeying the world and exploring what the region had to offer. His parents, though surprised by the irregularity, didn't seem to worry too much about it. So as others his age fought amongst themselves for a chance at glory, Shinsuke was hunched over textbooks, understanding how the bodies of both humans and Pokemon worked. Of course, after a few years or so of watching his peers climb to the top and emerge victorious, Shinsuke felt a tinge of disappointment within himself. Sure, he would likely contribute to his home in the future, but... The fame and glory that lorded over him and mocked him for not pursuing the standard path in life always took whatever chances it could get to shove it in his face.
As time went on, Shinsuke only found more scorn from his peers, with whom he had nothing to relate to. While they boasted on about how they captured X Pokemon or took down Y Trainer, Shinsuke could only nod his head, acting as if he could understand them. It was a foreign world to a person whose only fascination was with medical texts and how humans, not Pokemon, went about as they did, and went about his days thinking instead of training. Those days continued to pass as the children he used to see running around the city returned with new partners at their side and Shinsuke left to wonder how his life might have been different if he had taken the road more oft traveled by.
That changed, however, when one day a family friend (his father's acquaintance) offered him a Froakie and a journey overseas to Sengun to make a name for himself. After all, as he put it, what good was a genius with no experience? Though he was still on the fence about the entire ordeal, his parents ended up convincing him (by the end of it all) to go out and see the world; he had done enough studying for one childhood, and he might as well start on a journey later than never.
Notes: Likes to eat meat. He'll eat anything, really, but he REALLY likes his meat. |
2,576 | 54 | 13 | 1,657 | 181 | The punk girl who said she was from Castelia as well didn't seem to be as thrilled to be representing the Big Cream as Robyn was. Sounded almost like she was dissing the city. Now there was credit where credit was due. Robyn didn't like people taking pot shots at her home burg, but at least she was a native. Natives had the right to go after it. One of those Kalos types, they would have beef on their hands. If this girl lived the life and got out though, well there was no faulting that.
"Only thing stuffy was that dinky tub ride over here," she announced to her fellow Castelian. Now that she thought about it, she did look like she spent an awful lot of time across the inlet near Virbank. They were all about that grunge life over there. Didn't know street living, but whatever. It was a scene. "I dunno bout the city though. This is my first real...trip outside Castelia, so maybe I can't say nothing." Robyn preferred to leave it at that. There were more important things to focus on than being Castelia's unofficial public spokesperson. There were Pokemon to catch, gym leaders to battle, prizes to be won. | Name: Robyn Springs
Age: 20
Sex: Female
Appearance: Robyn stands at 5'9", and weighs 118 lbs. She is of African-American descent, her skin is a light brown, and she has blue eyes. She wears her black hair pulled back in a ponytail that ends at her shoulder blades, but leaves the bangs hanging out front. She has tattoos of the Chinese symbols for determination and dance on the lower left and right sides of her back, and she has a large scar on her right leg, around the knee.
Her outfits consist of a variety of plain low-cut t-shirts, zipper up hooded sweatshirts with a variety of graffiti-styled designs on them, and shorts that barely go halfway down her thighs. The constants in her outfit are a bright red scrunchie that she uses to keep her ponytail in place, a gold plated chain carrying a pendant with an aquamarine stone set inside of it, and a bulky black brace that is fitted on her right knee.
Personality: Robyn has a tendency to be a little bit ditzy in social situations, but that doesn't hamper her energy levels. She's still willing to give as much as she can to whatever cause she sets her mind to, be it making a sandwich or trying to be a Pokémon League champion. However, that raw passion can get it into a lot of trouble at times, as she tries to step beyond her limits or into situations she doesn't really understand.
The other side to her passion means that she is quick to learn whatever she can about the field she is in. It was how she was able to become so good at crew dancing in a relatively short amount of time, and why she is relatively knowledgeable on Pokémon in Unova. She is quick to share info with whoever is around, even if they don't ask for it. This also means that she is not very good at keeping secrets. In her blonder or drunker moments, she'll be blurting out confidential information without realizing it.
Nina is very important to her. Most of the time, she will carry Nina around in her arms, even dropping one of her headphones down to let her listen to the music with her.
Profession: Robyn thought about Coordinating, but Trainers make the big bucks, so she that is the path she's chosen.
Talents: Having spent a lot of her rehab time reading in her room, Robyn has all the technical knowledge on how to be a trainer, yet none of the street smarts of the profession. She was an outstanding dancer before the accident happened, but now her lateral movement is shot. As long as she has her brace on though, she can still run at a very good clip and the rest of her limbs are still somewhat flexible.
Starter Pokémon: Nina, a female Petilil. Her moves are Absorb and Growth. Her ability is Own Tempo. She has a couple of notches on the middle leaf on her head that have not regrown after regeneration attempts.
Inventory: Robyn has the following in her converted laptop bag:
- 7 Poke Balls
- 3 Potions
- 2 Antidotes
- 1 Full Heal
- A plastic water bottle, courtesy of Castelia Cone
- Four days worth of outfits as well as as pair of hooded sweatshirts, and one two piece swimsuit.
- A sleeping bag, which doubles as her clothes bag.
She is never seen without her Xtransceiver, or her Mp3 player, the headphones of which are perpetually dangling over her shoulder if they are not in her ears. She withdrew her life savings for this adventure, as well as pooled the money earned by her crewmates, which amounted to P$2500.
Hometown: Castelia City, Unova
Biography: Robyn was the third child born to a low income family on the Eastern side of Castelia City. Her father was a construction worker, helping build the skyscrapers that towered over the city while her mother stayed at home and looked after her and her three siblings. Despite not having much money, Lisa Springs always looked after her kids before herself. She made sure they each were given the tools to make successes of their lives. Robyn identified her chosen path earlier than the other children, after watching a production of Swanna Lake on TV when she was 4. She wanted to dance.
Robyn's entertainment budget went into ballet classes at a studio down town starting at five years old. She showed a natural talent at even the more complicated moves executed at that age, and was a rising star in the field. But as she progressed further in levels, she started to realize that there was a ceiling to ballet that the prevailing culture in Unova would not care to raise while there were dancers gyrating their hips in music videos and behind the stars du jour. She was a bit dismayed until she travelled with the family to one of her younger brother's basketball practices when she was 16.
While basketball did not hold her attention for a minute, she roamed the halls of the East Castelia Community Center, and found something that did pique her interest. In one of the side rooms, a group of kids her age were dancing, but also doing flips and performing moves that displayed a lot of acrobatic and technical skill. She entered intrigued, and they explained how they were a dance crew, looking at eventually performing stage shows on Mode Street. Robyn was interested because it looked like she had found a way to put her dancing skills to use on a more fame-attractive path. The group was interested in having her because it finally meant they had a girl in the squad. So after finishing her final couple of ballet classes, she left the organized dance world and joined her first and only crew, Rock Sturdy.
The crew met and practised often over the next two years, making extra money by busking on Unity Pier. Robyn was able to combine the positioning and technique she gained from ballet with the raw athleticism and energy of the crew to become one of the star dancers in Rock Sturdy. They did very well with the street money but still weren't getting any closer to a Mode Street show. However, fate brought another way. Unova was getting it's own regional version of Dance Crew Dance Off, and the auditions were being held in Castelia. This was the shot. Rock Sturdy doubled the practices to get ready, and they were granted an audition in front of the celebrity panel.
They knew the routine they were going to do, although Robyn was a little worried about her part, since she was going to be sent skyward in order to stand out from the other crews, and she had never attempted anything above what she could normally jump. However the training runs went well, and the double back flip she was going to attempt to land was rehearsed multiple times with in the gymnastic center's sponge pit. She even got pep talks from the crew's leader, Rolla. He assured her, "Springs, we're gonna be there for you. Solid. You won't get hurt." Famous last words.
The time came, and the audition went smoothly, up until the big finale. Golem was going to be the one tossing Robyn into the air, he was the strongest member of the team, and they had work to make sure he would be able to control his toss to give Robyn enough time to rotate properly for a landing. Maybe the pressure of appearing on stage got to Golem. Maybe his hands had gotten a bit too sweaty. But when the time came to make the toss, something went wrong and he was light. Too light.
Robyn knew something was wrong when her foot left his hand, but she tried to make it work. For the team. She got the first flip in fine, but with the poor throw, she didn't have near enough time to get the second one in. She was coming around on the second rotation when she saw the floor coming too quickly. She tried to break her fall with her hands, but her legs got there first. Just coming out of the tuck, her right knee slammed into the concrete floor they were dancing on, doing the wrong kind of popping and unlocking, followed by her arms. She crumpled in a heap, and the audition was suddenly over.
Robyn was rushed into surgery where it was discovered that not only had her ACL and MCL been torn, but the patella had dislocated so badly it had torn that tendon as well. Doctors spent six hours reconstructing Robyn's knee, and then that's all her family's flimsy HMO would cover. It had gotten to the point where it was now technically together, but it was so unstable that one wrong step was liable to knock her knee right out again. The family's meagre savings could only buy a clunky brace that was fitted to keep Robyn's leg intact, but it was clear her dancing career had come to an abrupt end.
Rehab was painful. Robyn spent the first month just learning to stand again on her leg, complicated by the broken wrists she sustained. It was the first time in her life that she actually felt shaken in her belief, that she could do whatever she was asked to do. It took a couple months before she could finally walk at a pace to match her siblings again, at which point, the insurance company said that was good enough and stopped paying for it. Robyn was sent home at approximately 50% capacity.
She spent the next week moping at home, in the deepest funk when her mother had finally had enough. Lisa told her that she had spent too much time working on her talents to just give up on them so easily. She made her run every errand, do every mobile chore, to try and build her leg back up. When she didn't come back in a respectable time, Lisa berated her. This continued for a few months, until finally, Robyn couldn't take it any more. There was a massive fight and Robyn took off, just wanting to get away from the oppressive atmosphere.
She took off down towards the pier, then reaching a dead end there she turned east and ran across Skyarrow Bridge and into Pinwheel Forest. It was in the tall grasses that she finally collapsed in a fit of mental pain and physical pain. She sat there crying, cursing the world that had taken her freedom away, wallowing in her own despair until something came out of the grasses and collapsed against her. Looking down, she saw a Petilil, looking like it was in worse shape than she was, with scrapes all over its body, purple stuff dripping out of the wounds, missing chunks of the leaves on its head. Robyn forgot about her own problems for a moment and picked up the injured Grass Pokémon. Knowing there was a Pokémon Center near the pier, Robyn headed back towards Castelia to try and see if there was help available for the little Petilil.
As she walked back, Robyn realized exactly what she had done in her fit of rage. When she was brought home from the hospital, she could barely walk around her block without feeling a great deal of pain. Now, she had been able to run all the way across the towering suspension bridge before stopping. Once back in Castelia, she got the Petilil to the Center and they were able to bring it back almost to full health, the middle leaf not healing the missing chunks in it. But still, it was bouncing up and down on the counter, happy as could be. Almost like it was dancing. Robyn smiled at seeing the previously battered Pokémon back to seemingly full health, for the first time since the accident she was uplifted by the turnaround. She thanked the nurses and brought the Petilil back home, intent on taking it back to the forest the next day.
Plans change though. In the night hours, Robyn watched the Petilil roam around her room, seemingly grateful to be out of the forest. As Robyn played her music, Petilil tried to move to it, but it seemed to be on its own beat. By the time morning came around, Petilil was now Nina, and Robyn was intent on keeping her new friend around. She just had to convince her mother. Lisa had dismissed Pokémon training for years, saying it was a fool's errand to go around on it, and that it was too expensive. But when Robyn emerged in the morning, Nina in tow to plead her case, Lisa did see something she hadn't seen in Robyn in months. Her drive was back, and that alone outweighed the potential costs of caring for the Petilil. So, with some of her savings, Robyn purchased a Poké Ball and Nina was officially part of the family.
A few days later, Rolla and the rest of Rock Sturdy dropped in on one of their usual visits. They had more good news for their fellow member. There had been progress made on an experimental new surgery to use Solosis cells to regenerate human limbs and tissues and they had begun taking up a collection to try and pay for it, since it was Golem's error that led to Robyn's current state. However, like most surgeries it was very expensive, and the cut they had raised had not even reached 1% of the funds needed. It was still a touching gesture and Robyn thanked them for the ray of hope. However, the money never seemed to flow into East Castelia, so it was likely a pipe dream.
A few weeks later, just as it had in her youth, TV served to inspire Robyn once again. Tired of being in the shadows of the other regions, Sengun was putting out the word that their League was up and running, and would be paying out handsome sums if Trainers could beat their cadre of Gym Leaders. This was the Golden Ticket Robyn had been looking for, and it was paying out far more than the Unova League was. Plus the whole lack of walking from place to place thing was far more attractive than hiking through Twist Mountain. It took a long discussion with her mother, but eventually she was given the go-ahead to try and make this work. After gathering what money she could, she bought a few supplies and headed out with Nina from her home port to Port Fae, intent on conquering the land in order to get back on her main path and to get her independence back.
Notes: Robyn's favorite dancing music is upbeat trance, although she cedes to the whims of the group for hip-hop based dance moves when performing. |
2,577 | 54 | 14 | 2,700 | 181 | Alix finally tuned back into the conversation. "Oh, we're sharing a bit more? Cool. I was born and raised in Sengun. Specifically, Eyria, in the western mountains."
"Seems we've got people from all over the place," Ato brightly noted. "I'm also a Sengun native. Mystriver's my home, though I haven't been back in quite a while. Work at the Lab keeps me busy. Ah, here we are, the gate to Verdan Forest!" Sure enough, beyond the city gates was a wide expanse of plains bedecked in tall grass and the occasional tree, with the forest standing tall in the distance. A river ran through the middle of the plain, with three bridges spanning the gap.
It was a beautiful sight... if you could ignore the shouts of Trainers young and old rustling through the grass or climbing trees close to the city. The group of five passed through the gates and a short distance onto the route, past the majority of the noisemakers; several schoolchildren dashed past them back into the borders of Regala.
"Okay, team, first steps on your road. Don't let me keep you: have a hunt through the grass, see what you can find. I'll go on ahead, but I'll wait for you guys just past the middle bridge. Gives you a chance to get some early battling in. Sound good?" The commentary came from Ato, who spoke up a little just in case someone or something could drown him out.
Alix nodded. Now would be a good time to start working on training Jen, see how she acted and reacted in battle. Of course, at the same time, she needed to find something to catch to back up Jen for the first Gym challenge. Hang on... Kelsea favours Water-types. Of course she does, Alix, her city's on an island in the middle of a lake! Dangit, I'll have to catch something to take over for Jen in that battle. To that end, she took the lead, heading off the beaten path straight into the grass to stir something up. Jen shifted a little in her arms, curious about the world outside of the Lab.
As she headed off, Ato spotted a familiar face near the river, and hurried to catch up with him. "Ezra? I thought you'd have moved on by now, since you registered yesterday. Or did you only start proper this morning?"
Update #01
Alix:
Jen (Torchic), level 5. Scratch, Growl (Speed Boost)
Robyn:
Nina (Petilil), level 5. Absorb, Growth (Own Tempo)
Shinsuke:
Hanzo (Froakie), level 5. Pound, Growl, Bubble (Protean)
Evie:
Venipede, level 5. Defense Curl, Rollout, Poison Sting, Toxic Spikes (Poison Point)
Ezra:
Brie (Oshawott), level 7. Tackle, Tail Whip, Water Gun (Shell Armour)
Azz (Azurill), level 2. Splash, Water Gun, Tail Whip (Thick Fat)
Grass:
Kestra
Sentret
Lillipup
Poochyena
Swablu
Skiddo
Minccino
Fletchling
Skitty
Audino (Rare)
River:
Magikarp
Azurill | Name: Alix Lily Pearce
Age: 20
Sex: Female
Appearance: Standing at exactly six feet in height, Alix shows the clear signs of a young Warrior in training: a reasonably strong physique, fit from years of training and exercise. She tends to dress in white, blue and silver, with several of her shirts decorated with the Pearce family emblem (the stylised head and plumes of an Altaria in mid-flight). Her hair, light brown, long and straight, resembles a hime cut (a common Sengun hairstyle), reaching just past her shoulders at its longest. Her eyes are a plain blue.
Alix can usually be found wearing a T-shirt, lightweight long pants, and solid-looking boots. She carries a large backpack to hold her gear, and wears a smaller satchel for her more frequently used items. A row of six empty catches are attached to the satchel's strap, designed to hold Poké Balls. Lastly, Alix wears a pair of fingerless leather gloves embroidered with a variation of the family emblem on the back; the usual Altaria imagery is backed by a hand-stitched Poké Ball logo in red and white.
Personality: Alix sees a challenge and takes it in her stride. This does not necessarily mean 'head-on' or 'too proud to back down'; learning martial arts exclusively for defensive purposes has instilled a sense of knowing when to pick one's battles. Alix tends to think tactically in the beginning of a match, aiming to either outmatch the opponent's speed or weather blows until she lands a match-winner. Once a plan gets into her head, however, she struggles to adapt if her opponent changes their tactics in response.
Socially, Alix is reasonably capable, but she has issues with the image she portrays; she's extremely attentive to how she looks. Why else would she fuss over her choice of clothing, or make a point of ensuring there's nothing out of place during her travels, as much as she does?
Profession: Alix has just become a Trainer, but is a Warrior first and foremost.
Talents: Alix has inherited the skills and abilities of Sengun's Warriors. This means that she can talk to certain species of Pokémon and understand them in the same manner as a Pokémon Empath (a rare type of Trainer who can understand Pokémon). All Warriors have one or two specialty types of Pokémon, and Alix is no exception. The Pokémon that she finds easiest to talk to belong to the Flying and Fighting types: those are her specialties. She has yet to form a Link with a Pokémon, however, and has not chosen a Warrior Skill.
Alix often displays an affinity for Flying or Fighting Pokémon, but it is entirely possible for her to link with Pokémon of most other types. However, she has difficulty approaching and battling Electric or Psychic types, as they are the two with the most direct opposition to her favoured types.
Other than her Warrior teachings, Alix has a solid education in a variety of subjects, and has several years of training in basic defensive martial arts for use in Warrior combat.
Starter Pokémon: Alix does not currently have a Pokémon with her, but she has reserved a Torchic to be collected at the Ilex Laboratories. Torchic's moves are Scratch and Growl, and her ability is Speed Boost.
Inventory:
- 15 Poké Balls
- - A pack of blank labels for identifying which species corresponds to which Ball
- 10 Potions
- 5 Super Potions
- 5 each of Antidotes, Paralyse Heals and Burn Heals
- P$500 in cash for small expenses
- - Debit card linked to a bank account containing P$1500
- A week's worth of clothing, including several items featuring the Pearce family emblem as detailed above
- - Additional personal care items
- A small first-aid kit for treating minor human injuries
- A ponigiri kit. This includes enough ingredients to produce ten ponigiri, the basics of which may be replenished at any Poké Mart that stocks food. It also includes a packet of additional flavourings and ingredients for advanced ponigiri; no more than five can be produced per packet.
- A standard-issue silver PokéLink, with a Torchic design etched into the back.
Hometown: Eyria City, Eyria, Sengun
Biography:
The daughter of an Eyrian Warrior and a Trainer from Challena, Alix was quickly found to have inherited her father's Warrior capabilities. She grew up in Eyria's mountains and plateaus, watching bird Pokémon soar from the peaks in the north and treetops in the south, where Platinos' forestry reached into Eyria's lands. The family has an Altaria; the bond between a Pearce and an Altaria or Swablu is a long-running family trait.
From an early age, Alix was enrolled in Eyria's Feather Dance Dojo, where she learned her defensive martial skills over the years and trained in fitness. The Pearce family wasn't one for laziness. Between schoolwork, training and helping around the house, Alix was kept busy and out of trouble.
All Warriors have specialty types, indicating the species with which they work best. Alix didn't find out her own until the age of fourteen, after a sparring match against the family Hitmonchan that ended in a draw. She congratulated her opponent on fighting to a standstill, and was amazed to understand, more or less, the Hitmonchan's response. It was in the Pokémon's own language, of course, but Alix understood it.
Much like her father once described it, it was almost as if a light clicked on in her brain and she could perfectly translate the language. Quickly, Alix's parents introduced the teenager to Pokémon of other types: she found that, despite being a complete stranger, the Karea - a pure Flying-type - was the most receptive to her approach. And so Alix discovered her specialty types as a Warrior, and became eligible, in her parents' eyes, to take on the Pokémon League.
She chose not to begin the challenge, however, believing that she was too young and inexperienced to venture out into Sengun alone. Instead, she began to hone her skills further, doing research in her spare time to understand the abilities of a Warrior. Over the following years, she completed her classes at the Feather Dance Dojo, researched the history of Sengun, and studied the politics of Sengun's Ten Kingdoms, after having the fortune at age nineteen to meet Airryn Hawke, Queen of Eyria, herself.
So having prepared as best she could, Alix put in a call to the Ilex Laboratories a month after her twentieth birthday, reserving a Pokémon for pickup, and boarded an airship to Regala. |
2,578 | 54 | 15 | 1,551 | 217 | Usually, Ezra wouldn't be the one to dwell too long in one spot. If the sun was up, then he would be on the move. But, this was his first time being back in the Regala kingdom since he was a child. Seemed a lot of the place changed in his absence. It was only reasonable that he would linger around the city just a little longer than most. He had resigned to the river leading into the forest, taking a moment to enjoy the fresh water. He sat his sneakers beside him, and set his feet into the cool, babbling stream. "Ahhh~" He sighed in content. "Them dogs were beginning to bark. I needed this." He sighed again. A petite little sea otter joined him at his side, receiving a scratch under its chin before diving into the river. As the Oshawott splashed about, Ezra could only look on in some envy.
“Really, B? Don’t tease me like that.” He really wanted to dive in after her. But, he did his best to resist the temptation. ”I know if I go in, i’ll never want to get out!” The Oshawott breached the water surface as majestically as she possibly could, to really rub it in. ”Osha? Oshawott!” ”Are you coming in? This water feels wonderful!” She called. Ezra had to decline.
“Negatory, Brie! I don’t wanna get my underwear soaked!” He called back. She seemed to scoff at such an excuse. ”Osha? Osh osha! Osh!” ”Really? Don’t give me that! You'll get wet anyway when you sweat!” Before he could reply proper, the mischievous little Oshawott shot a formidable stream of water at her trainer, completely soaking his shirt. ”Wotta oshosh!” ”There! Now you’re all wet! Get in here!” She trilled as she splashed about. Ezra made a wild grin as he scrambled to his feet. “Really? Is that how you’re gonna do it?!” He was halfway out of his shirt and ready to jump in, when a voice called his name.
"Ezra? I thought you'd have moved on by now, since you registered yesterday. Or did you only start proper this morning?” Struggling back into his shirt proper, Ezra could notice the young lab assistant he acquainted himself with from the day before. “Ato! S’good to see ya again, little bro!” He took for the boy’s hand, providing a firm, vigorous shaking. “Well, I would’ve been off for the forest by now, but I spotted this cool looking river, and chilled here for a bit. A little Azurill bounced up beside me, and said he wanted to see the world!” He displayed pokeball the little mouse rested in, unclipping it from his rucksack. “How could I say no to that? He’s a young’un too, just a bit younger than Brie. Speaking’a which…” He let out a sharp whistle towards the river. “Hey Brie, come out and say hi to Ato!”
Bursting out in a plume of water, the petite Oshawott trotted onto land, shaking herself dry in the process. “Well, if I wasn’t wet from earlier, that certainly would’ve done the trick.” Ezra commented with a chuckle. ”Oshawott…” ”Well, I told you to get in, but you didn’t want to listen…” She replied as she slapped a flipper at Ato’s shin, her own personal greeting. “Welp, I guess we can start on our journey proper…” Ezra slipped back into his sneakers and patted himself down, making sure he had all his items. Soon, his PokeLink went off. “Must be Melanie.” A cousin of his who was about as chatty as he was.
“I gotta take this, A. Catch ya on the flipside, yeah?” He tightened the straps on his rucksack, gave Ato a heavy shoulder pat, and broke into light trot down the route. "Make sure you keep in touch!" He added. Brie, while small, could easily keep the pace beside her trainer. With his earbuds plugged in, Ezra started up the call. “Hey Mel, what’s uuuuup?” Soon, he jogged to thump of his own tempo, and got lost in the conversation. | Name: Ezra Gerald Daly
Age: 20
Sex: Male
Appearance: His active lifestyle and general upbringing have left the young man with a noticeably athletic physique. Thin, lean muscle, like a sprinter or swimmer, as opposed to a bodybuilder. And standing at a wide-shouldered 6 foot 2, it's kinda clear to see why. He's a sporty guy, so naturally you'll mostly see him in athletic shorts and running sneakers. A shirt is usually optional. He has a small, beaded necklace that is almost always on his person, dangling from his neck if not wrapped around his wrist. It has a wood carved charm that he fidgets with from time to time, one that resembles the crest of his ancestors (a stylized, curvy thundercloud, displaying both a sole raindrop, and a bolt of lightning). Being from Mystriver Isles, his skin is noticeably tan. His dark brown hair falls wavy and long, just a little bit past his shoulders. It’s usually in a ponytail of some sort. His eyes are brown, large, and usually doe-like and expressive.
Personality: At first glance, the guy's kinda talkative, like one of those loud, obnoxious personal trainers. Loves being in a conversation, but has a habit of saying wrong things at wrong times. And sometimes he might talk over someone, or change topic naively. He’s the kind of guy to hold several conversations at once. But, he means no wrong. If anything, he likes watching others succeed. He takes pride in looking as approachable as possible, so you'll see him smile a lot. His posture will usually be more relaxed than his figure would imply.
Profession: Ezra was raised to be a Warrior (and naturally it shows). Comfortable with making his parents proud and living up to their wishes, he won't stray too far from that particular career path. But, he also takes joy in training the bodies and minds of Pokémon and person alike.
Talents: An impressive swimmer, as are the most of the people living along the Mystriver coasts, Ezra loves being in water. Either through surfing up a wave, jogging along the shore, or marvelling at a thunderstorm. When he wasn't going through martial arts training, he would play on the beach with his free time, frolicking and tending to the multitude of Pokémon that would occupy the area. It was their natural habitat, after all, he just wanted to befriend all of them.
He picked up his family's affinity for Water and Electric types without a hitch, as well as his empath-like abilities. "It was cute," His mother would describe, "He loved bringing the little ones home. When he'd talk to them, they'd talk back! I’d like to think we all had that phase at one point or another, but Ezra held on to the habit far into his teens."
He was taught the Warrior Skill Shout Cure at his hometown’s Dojo, which his parents found fitting, given the boy’s chatty nature.
Starter Pokémon: Out of the many families of Pokémon inhabiting the isle, Ezra associated with a small clan of Oshawott the most. The youngest of the clan was the one that wanted to join him on his travels to the inland. A little female, just as sporty and talkative as her new travelling companion, named Brie. She knows Tackle, and Water Gun, possesses the hidden Shell Armor ability, and Ezra would describe her nature as Jolly.
Inventory: Ezra carries around large canvas rucksack, filled with the following items:
- 6 Poké Balls, just about enough to have an entire party
- 5 Super Potions
- P$2500 in cash for small expenses
- A week's worth of clothing, including at least one pair of jeans, and a dark blue pullover hoodie
- Additional personal care items, consisting of travel sized athletic supplements, tons of snacks, protein shake powders, and general toiletries
- A small first-aid kit for treating minor human injuries
- A matte black PokéLink, a device that he's on almost constantly
- You’ll most likely see it fastened to his bicep in some sort of sport band, with earbuds sticking out of it to keep him connected.
Hometown: Mystriver Isle City, Mystriver Isle, Sengun
Biography: As far back as the elders can remember, the Daly clan were always proud to be Warriors. Fiercely supportive, fathers and mothers would be encouraged by their predecessors to have their offspring embark down the Warrior path.
This was no different for Ezra’s parents, Hera and Jackson Jr. Seeing as they themselves once took up the warrior’s creed, it didn’t take much convincing to do the same for their only son. Rather than being unfairly forced into the lifestyle by two parents, he (alongside equally aged cousins and other family members) was gracefully and carefully eased into the creed, backed by the love and support of his extended family.
For as long as Ezra could walk on his own and form sentences, he was being trained in the field of martial arts. And, along with a formal education, he was taught the history lessons of the region by the his eldest living grandparents.
When the news of Sengun’s own Pokemon league hit the Isles, most of the elders thought it no different than a glorified tourist attraction. But it piqued Ezra’s interest well enough. He may have been to some of the other kingdoms in his youth, but with the idea of the league challenge presenting itself, he would now have a chance to see it all. He could meet new Pokémon, meet new people, and see just where his warrior skills lie amongst the dojos of the land.
Once his mind was made up, his parents could do nothing to stop him. And neither did they want to, seeing it as a chance for their son to dip his feet into the waters of the region. With a packed bag and little Brie at his side, he made for the next airship bound for Regala. A commercial concerning the league mentioned the region’s capital as natural starting point for league participants, and the Pokémon professors willing to assist newcomers. |
2,579 | 54 | 16 | 2,700 | 181 | Okay, Jen... let's see what we can find. Going to need to spend a bit of time in the forest to pick up a Grass Pokémon...
"Torchictor?" Jen sounded concerned.
"Well, I wouldn't replace you, if that's what you're asking - "
"Chee-yen!" A short bark, in the grass close by. Sure enough, a small grey-furred Pokémon poked its head out of the grass. It paused, looking up at the tall human invading its territory, then gave a whine and retreated. Alix raised her eyebrows, then remembered that Poochyena was a Dark-type, and would naturally avoid her as a result because she specialised in Fighting-type Pokémon. It was a good option for a beginner, but one that she would have to skip. "Ah well. There must be something else around here..."
Sure enough, in one of the trees, she spotted a pair of bird Pokémon chirping at each other. The Kestra, brown with a prominent crest of feathers that gave it an impression of angry eyebrows, was trying to imitate the melodious trills and tail flicks of the grey and orange Fletchling. Both, however, paused when Alix carefully approached.
"Trra?" The Kestra was the first to make a move, hopping out to the end of its branch. It regarded Alix with a look, and she held its gaze. The Fletchling, however, took flight, looping once around the tree before sailing off elsewhere, singing as it flew.
Alix stepped back a pace, and set Jen on the ground before her. "Okay, Jen, time to see how we fight." As she spoke, the Kestra began hopping from branch to branch, picking its way down the tree to reach the grass below. Jen began bouncing up and down a little: was she eager, worried, both, or neither? The Kestra was the first to make a move: from the lowest branch of the tree, it jumped and opened its wings as it fell, performing a short dive to land in front of Jen. Before Alix's Pokémon could respond, the Kestra poked at her a few times with its beak, then sprang back. "Tra!" Challenge! Alix understood the wild Pokémon's chirp this time.
"Okay, Jen, let's go!" Jen scuttled forward, swiping at the bird with one foot in an unbalanced manner before she dashed back to her Trainer. Alix cracked a smile at how cute she was when she ran around. But the Kestra's retaliatory Peck attack reminded her that now wasn't the time to focus on the cutesy side of her Pokémon. "Again, Jen! We've got to wear it down!"
"Tor!" Again Jen ran up, but this time she balanced herself on one foot before preparing her own attack. The Kestra, unfamiliar with the action, flicked its feather crest and ruffled the rest of its feathers before Jen Scratched it and ran back to Alix. Her opponent gave a short cry and flew forward a little before it delivered another Peck.
Jen gave a loud "TOR!" and hid behind Alix, with a worried look on her face. She had a few scratch marks... but the Kestra had just as many. Either Jen had done some damage, or the Kestra was a young one. Either way, now was the time to recruit the Flying-type to the team.
Alix pulled a Poké Ball from her satchel, briefly weighing it in her hand before she tossed it towards the bird Pokémon. The Ball did its work, opening up and drawing the Kestra into its hollow insides before closing of its own accord and resting in the grass. It twitched once, then twice... a third... then a click emitted from the Ball and it stopped moving.
A muffled ding came from Alix's pocket seconds later. "Huh?" She rummaged through the pocket in question to find her new Pokédex had a blinking light on the top and a symbol of a Poké Ball on the screen.
2 New Pokémon Recognised
Kestra: Falcon Pokémon ♂ |
Moves: Peck, Growl
Ability: Sniper (This Pokémon looks for weak points in the defenses of an opponent.)
Description: As they learn to swoop down at their landbound prey, Kestra make nests in trees further and further from the ground.
Torchic: Chick Pokémon ♀ |
Moves: Scratch, Growl, Ember
Ability: Speed Boost (This Pokémon moves faster as a battle progresses.)
Description: Torchic has a place inside its body where it keeps its flame. Give it a hug - it will be glowing with warmth. This Pokémon is covered all over by a fluffy coat of down.
Alix stowed the Pokédex after giving it a cursory glance. So her new acquisition had the Sniper ability... that explained why Jen tried to hide after the last attack. The Trainer sat down in the grass facing her charge, and picked her up. "You okay, little one? You took a few hits there."
"Rrrr... chic chic." Jen wasn't happy with the results of her first battle, even though she'd won. Alix held her carefully in one arm while she tentatively brushed the scratch marks away. "It's okay, Jen. We won. See? Good as new." Jen just chirruped, settling in and picking at her fuzzy feathers. Maybe she didn't like battling... although now that Alix knew about the Fire-type move in her arsenal, the next battle would be different. | Name: Alix Lily Pearce
Age: 20
Sex: Female
Appearance: Standing at exactly six feet in height, Alix shows the clear signs of a young Warrior in training: a reasonably strong physique, fit from years of training and exercise. She tends to dress in white, blue and silver, with several of her shirts decorated with the Pearce family emblem (the stylised head and plumes of an Altaria in mid-flight). Her hair, light brown, long and straight, resembles a hime cut (a common Sengun hairstyle), reaching just past her shoulders at its longest. Her eyes are a plain blue.
Alix can usually be found wearing a T-shirt, lightweight long pants, and solid-looking boots. She carries a large backpack to hold her gear, and wears a smaller satchel for her more frequently used items. A row of six empty catches are attached to the satchel's strap, designed to hold Poké Balls. Lastly, Alix wears a pair of fingerless leather gloves embroidered with a variation of the family emblem on the back; the usual Altaria imagery is backed by a hand-stitched Poké Ball logo in red and white.
Personality: Alix sees a challenge and takes it in her stride. This does not necessarily mean 'head-on' or 'too proud to back down'; learning martial arts exclusively for defensive purposes has instilled a sense of knowing when to pick one's battles. Alix tends to think tactically in the beginning of a match, aiming to either outmatch the opponent's speed or weather blows until she lands a match-winner. Once a plan gets into her head, however, she struggles to adapt if her opponent changes their tactics in response.
Socially, Alix is reasonably capable, but she has issues with the image she portrays; she's extremely attentive to how she looks. Why else would she fuss over her choice of clothing, or make a point of ensuring there's nothing out of place during her travels, as much as she does?
Profession: Alix has just become a Trainer, but is a Warrior first and foremost.
Talents: Alix has inherited the skills and abilities of Sengun's Warriors. This means that she can talk to certain species of Pokémon and understand them in the same manner as a Pokémon Empath (a rare type of Trainer who can understand Pokémon). All Warriors have one or two specialty types of Pokémon, and Alix is no exception. The Pokémon that she finds easiest to talk to belong to the Flying and Fighting types: those are her specialties. She has yet to form a Link with a Pokémon, however, and has not chosen a Warrior Skill.
Alix often displays an affinity for Flying or Fighting Pokémon, but it is entirely possible for her to link with Pokémon of most other types. However, she has difficulty approaching and battling Electric or Psychic types, as they are the two with the most direct opposition to her favoured types.
Other than her Warrior teachings, Alix has a solid education in a variety of subjects, and has several years of training in basic defensive martial arts for use in Warrior combat.
Starter Pokémon: Alix does not currently have a Pokémon with her, but she has reserved a Torchic to be collected at the Ilex Laboratories. Torchic's moves are Scratch and Growl, and her ability is Speed Boost.
Inventory:
- 15 Poké Balls
- - A pack of blank labels for identifying which species corresponds to which Ball
- 10 Potions
- 5 Super Potions
- 5 each of Antidotes, Paralyse Heals and Burn Heals
- P$500 in cash for small expenses
- - Debit card linked to a bank account containing P$1500
- A week's worth of clothing, including several items featuring the Pearce family emblem as detailed above
- - Additional personal care items
- A small first-aid kit for treating minor human injuries
- A ponigiri kit. This includes enough ingredients to produce ten ponigiri, the basics of which may be replenished at any Poké Mart that stocks food. It also includes a packet of additional flavourings and ingredients for advanced ponigiri; no more than five can be produced per packet.
- A standard-issue silver PokéLink, with a Torchic design etched into the back.
Hometown: Eyria City, Eyria, Sengun
Biography:
The daughter of an Eyrian Warrior and a Trainer from Challena, Alix was quickly found to have inherited her father's Warrior capabilities. She grew up in Eyria's mountains and plateaus, watching bird Pokémon soar from the peaks in the north and treetops in the south, where Platinos' forestry reached into Eyria's lands. The family has an Altaria; the bond between a Pearce and an Altaria or Swablu is a long-running family trait.
From an early age, Alix was enrolled in Eyria's Feather Dance Dojo, where she learned her defensive martial skills over the years and trained in fitness. The Pearce family wasn't one for laziness. Between schoolwork, training and helping around the house, Alix was kept busy and out of trouble.
All Warriors have specialty types, indicating the species with which they work best. Alix didn't find out her own until the age of fourteen, after a sparring match against the family Hitmonchan that ended in a draw. She congratulated her opponent on fighting to a standstill, and was amazed to understand, more or less, the Hitmonchan's response. It was in the Pokémon's own language, of course, but Alix understood it.
Much like her father once described it, it was almost as if a light clicked on in her brain and she could perfectly translate the language. Quickly, Alix's parents introduced the teenager to Pokémon of other types: she found that, despite being a complete stranger, the Karea - a pure Flying-type - was the most receptive to her approach. And so Alix discovered her specialty types as a Warrior, and became eligible, in her parents' eyes, to take on the Pokémon League.
She chose not to begin the challenge, however, believing that she was too young and inexperienced to venture out into Sengun alone. Instead, she began to hone her skills further, doing research in her spare time to understand the abilities of a Warrior. Over the following years, she completed her classes at the Feather Dance Dojo, researched the history of Sengun, and studied the politics of Sengun's Ten Kingdoms, after having the fortune at age nineteen to meet Airryn Hawke, Queen of Eyria, herself.
So having prepared as best she could, Alix put in a call to the Ilex Laboratories a month after her twentieth birthday, reserving a Pokémon for pickup, and boarded an airship to Regala. |
2,580 | 54 | 17 | 1,287 | 533 | Somehow, their party picked up a new member. Evie was happy. The more the merrier, as she had said before, and it wasn't like she was even expecting to travel as a group before she got here. Everything seemed to be looking up, and with that, the world of Sengun opened up to her. The group was about to enter the forest, and with that, it was time to find a new pokemon to catch. Lots of critters wandering around here, birds, small mammals, things like that. She saw a lot of pokemon she recognized in the grass, as well as a small bird that she didn't recognize at all... So that's a Sengun pokemon, huh? Her pokedex revealed that its name was 'Kestra.' It was what she wanted, for sure, but birds were problematic for her. As it stood now, she stood a chance of taking one out, but she didn't want to risk trying to catch one. Trying to catch it meant conceivably leaving her bug-type Venipede in against flying attacks for an unknown amount of time, and she just didn't want to risk it. Not without a backup plan, anyway. She shook her fist at the small bird nearby, who just sort of seemed confused. Next time...
She needed to have a fallback plan. If it wasn't going to be something new it had to be something totally radical. Something like a cool black dog or something. One that looked super pissed and like it wanted to bite somebody. Yeah... something like that. Something like the Poochyena eyeing her up right about now...
The script was writing itself, here.
Of course she had to catch it. Poochyena looked like it was gonna either battle her pokemon or else it'd battle her face, so this was only gonna end one way. "Get out here, Venipede, we've got a battle on our hands!" As it flew out of her pokeball, Venipede looked ready to fight, as if it had been antsy the whole time. "Vennn..." it muttered under its breath. Heck yeah, we're set to go.
It would have been nice to have a super flashy battle or something, but at such a low level, there were an awful lot of tackles and poison stings flying around and not much else. Only so many times you can shout "Venipede, use poison sting!" with flair. Evie slowly had become aware that she probably looked like an idiot. Again. But it didn't matter. A few pokeballs down the hole and she was one teammate richer.
Venipede made out with minimal bumps and bruises, and her newest canine comrade had been poisoned and couldn't even summon the energy to to be mad anymore. Evie herself was tired and just a little bored thanks to her notoriously short attention span. But she was happy to have filled out her roster even just this small amount more. Tossing the newly-filled pokeball out, her new Poochyena slumped lethargically out of it and onto the ground.
"Pathetic showing, man, come on, where's your energy?" Evie rustled through her back searching for something before finding what she was looking for. "Here, good for you I brought these with. You'd be surprised how often they get left behind. Don't want you wasting away in that ball, right?" Poochyena whimpered lazily in response. After she administered the antidote to heal its poison, the little dog seemed to want nothing more than to just sleep. Maybe it's a low health thing. Gotta admit I know how that feels.
Still, she was curious about her new battle partner. Sure they looked cool, but what could they actually do? Her pokedex held the answer. She began mumbling to herself, to solidify the information in her brain.
"Female Poochyena... dark type... coulda told you that. Knows Tackle and Howl... kinda useful I guess... Quick Feet... so it was actually faster when it was poisoned? Guess I didn't notice... Yeah, alright. Rock on, little dude... er, little chick? Everybody's got nicknames for their Pokemon, and it looks like I missed that boat, so I guess I'll figure out what to call you. Gotta be something cool... something with feeling..." What would she call her Pokemon...? "Is Fang too generic? Too last year? I need a name that's super cool. Rad as heck. Totally rad. The raddest." The more she thought about it, the more it made sense. "Yeah... 'Rad' is about as good as anything. Not the most ladylike but hey. Nobody's gonna care when you're trying to bite their face off, right?" | Name: Evie (not the pokemon, dammit) Black
Age: 22
Sex: Female
Appearance: A short, spunky girl with chin-length messy hair dyed crimson-red (originally black) and a fire in her dark blue eyes. Evie is 5 feet 2 inches tall, with a wiry build. She acts and dresses much like a 'punk,' usually seen wearing a lot of black or leather clothes. Her usual clothes consist of a black tanktop and skirt, accessorized with silver necklaces or leather belts. She also has a selection of black t-shirts that she cycles through, as well as black jeans for colder weather. She likes simple clothes that don't stand out much, but accentuate her physique and are comfortable. Her gear is carried in a stylish black-and-red camoflauge patterned satchel, which is large, but not unwieldy or anything. Her pokeballs hang easily from one of up to three thick leather belts she wears around her waist. Her accessories vary, but always in place is a thick steel chain she wraps around her wrist and travels halfway up her forearm. It has no function, but reminds her of her home for reasons she doesn't go into.
Personality: Idolizing a certain poison-type trainer from Unova (despite being older than that trainer) Evie has taken to acting out a sort of punk-rock-chic character, and will take any opportunity to display how 'cool' she is in front of others. She is extremely proud, almost to the point of arrogance, and loves to take charge of a situation just to show how capable she is. And, in all fairness, she doesn't usually disappoint once she sets herself up to something. Still, her brash persona can easily get on peoples' nerves, and she isn't very receptive to other peoples' signals. In battle she acts confidently and with purpose, trusting everything to go right, even if things aren't going the way she anticipated. She clearly has total faith in her abilities and in her pokemon, and is capable of making spur-of-the-moment decisions based on only that.
Beyond her obvious persona, Evie clearly has more than a few insecurities, hence her desire to mimic people she looks up to. She doesn't like to feel like she is being judged, and will get aggressive if people question her personality or life choices.
Profession: Evie has been a trainer for some time, but a few years back she decided to take up breeding as a hobby. She travelled around a few of the regions collecting certain pokemon that she liked and trying to figure out how to get the most out of her partners' abilities. She is fascinated with pokemon who have uncommon traits or abilities.
Talents: Evie's unique nature seems to be able to draw out the uniqueness in both people and pokemon. As a breeder, she has unnaturally good luck getting 'hidden abilities' and transferring 'egg moves.' With other people, she seems to empathize well with their insecurities, which either gets under their skin or creates a faint bond between them, depending on the personality of the other person.
She has also proven adaptable due to her confident persona, and is easily able to roll with the punches, whether in battle or in life. She is the sort of person who could have everything taken from her and confidently start over from scratch (which, incidentally, is almost exactly what she is doing by coming to Sengun.)
Starter Pokémon: Venipede (male) lv.5 - Poison Point - Defense Curl / Rollout / Poison Sting / Toxic Spikes (Bred from a Forretress)
Evie wanted the vanilla Sengun League experience, so she has left her breeding business behind, save for one pokemon that she has confirmed exists on Sengun itself. While she is interested in Sengun's own starter pokemon, she settled instead on a pokemon that would emphasize her nature and remind people of how cool she is. This Venipede was recently bred by Evie herself, and while they don't share a particular bond just yet, she hopes they might in the future.
Inventory: Aside from a basic selection of clothes and accessories, Evie has brought over the following:
-10 Pokeballs
-5 Potions
-10 Antidotes (for use on freshly caught pokemon)
-P$1000, cash, of course.
-Her own specially mixed brand of hair dye, enough to last for the conceivable duration of her journey.
-Her X-tranceiver, black.
"If I need more stuff, all I gotta do is beat other trainers, right?"
Hometown: Castelia City, Unova
Biography: A spoiled, inner city kid who doesn't know the simple pleasures of country living. Or so her parents would tell her. Her home life was spent mostly uneventfully, aside from the usual teenage rebellion. Of course, her rebellious period still hasn't ended. She was never interested in the Unova League. Their focus on history and tradition was boring, she thought. Instead, she decided to strike out on her own and pursue strength in her own way. While still in her teenage years, she flew to Kalos, where she immersed herself in the counterculture scene, and she stayed with that group for a long time.
As she crested into her 20s, Evie grew bored with the culture she so loved and flew back to Unova to separate herself from the people she used to run with, but she couldn't separate herself from Kalos' signature focus on style and culture. For a couple of years she travelled around the Unova region on her own, and she grew fascinated with unique pokemon and the breeding process. Thus began her hobby of collecting 'cool' pokemon and breeding them to see how strong they could get. Every so often she was offered money to do this for someone else, which she was more than happy to oblige, and it turned into something of a small business as well as a hobby, but she still never felt a particularly strong bond with any pokemon the way that trainers so often say.
Ultimately, she decided that her new quest was to grow strong with pokemon in the way the stories always said. For a fresh start, she decided to take up the offer of the Sengun region to come test out their new Pokemon League. Selecting one prized pokemon to bring with her, she shoved the rest off onto her parents, and boarded a plane to Sengun. After her arrival, she contacted the number she was given, reserving herself a pokedex and arranging the start of her own journey. |
2,581 | 54 | 18 | 1,824 | 2,655 | The immediate breaking-up of the group as everyone walked into the forest caught Shinsuke off-guard. While everyone else seemed to know exactly what they were going to do and seemingly had a plan in mind, he was left standing awkwardly along the path towards the bridge. Their younger guide had said something about battling, and though he knew that was how the whole system worked, Shinsuke found himself unable to follow the two girls who had already broken away. Instead, he opted to silently walk along the path; he had had enough chaos for now, and this breath of fresh air would (hopefully) do him some good.
As he continued walking along, the sights and sounds of nature seemed to come to life for him. THIS was what he envisioned his journey to be; not a continuous slaughterfest and struggles between man and nature, but one of some semblance of peace that he could only dream of back at home. It was nowhere near the mood of his room, filled to the brim with documentation, but this was a different sort of peace.
"I can see why so many people love traveling like this..." Shinsuke mused to himself as Hanzo casually hopped off of his shoulder and started to walk alongside him instead. The din of the other Trainers seemed to disappear as Shinsuke finally found himself wandering off the main path and past the trees that had been lining it, instead being replaced by the cries and chirps of Pokemon abound. It was new; not necessarily exciting, but it was new.
Though many of the cries were unfamiliar to Shinsuke, there were a few Pokemon that he recognized as he continued on through the trees. The occasional growl of a Poochyena or the mewling of a Skitty made their way to is ears, which comforted him somewhat. His mother had always liked keeping one of the latter at home, if only for its appearance. He really couldn't understand the appeal of how they looked but... Well, to each their own.
A few more minutes of treading among the forest later, Shinsuke found himself at a small brook, clean water flowing through it and down towards lower ground. As he stepped forward and motioned Hanzo to check it out with him, Shinsuke felt something land on his head. It wasn't a branch or anything- No, rather, this felt like a bird or something. Cautiously reaching for whatever was on him with both hands, Shinsuke was surprised to find that whatever it was, it felt like... A pillow?
"...Wait a second..." Shinsuke said before slowly reaching for his Pokedex and taking it out before aiming it right above his head. The description that he read soon after came as no surprise; these things were all over the place back home... Well, mainly on the other side of the region, but still.
"A Swablu, huh?" he asked himself, walking to the brook and taking a seat nearby before carefully plucking the Pokemon off of his head and placing in in front of him. The Swablu simply cocked its head in curiosity as he did so, making no suggestion as to if it was hostile or not. Well, from what he had read in the description, these things didn't exactly fear humans... No, rather, they seemed to do silly things like that more than anything else. As Hanzo finally made his way over to the brook, Shinsuke and the Swablu found themselves staring at one another, waiting for the other side to make a move. It was strange, sure, but it was intriguing more than anything else.
After what seemed to be an eternity for both sides (though in actuality, it was nothing more than a few minutes), Shinsuke finally began to speak, in what was his attempt at communication.
"Do you want to join us?"
It was a simple question, but Shinsuke's point seemed to get to the little Swablu as it turned to face Hanzo, a playful expression on the former's face. Seemed it was time for a fight.
"...I guess that's how this works, right?" Shinsuke sighed, motioning towards the Swablu as is this was some rehearsed play of some sort. "Hanzo: Bubble, Bubble, Pound. Use the trees to your advantage; don't let up."
The words came out of his mouth like clockwork, and Hanzo followed accordingly, slipping between the trees and occasionally scaling them or diving behind them to get out of the way of the Swablu's constant attempts to Peck and attacking the Swablu from its blind spots. The constant hit-and-run was, of course, a bit underhanded, but this was a battlefield, after all. Only a few minutes of this back-and-forth later, and the Swablu was put to near-exhaustion, teetering left and right as it struggled to keep its balance. Now was the time.
With a flick of his hand, Shinsuke tossed a Pokeball at the little Pokemon, the ball shaking left and right as the Swablu struggled to make its way out. Sadly, that too was in vain, and Shinsuke found himself with a new party member. But before anything else, he needed to treat its wounds. Sending out the Swablu next to the brook, Shinsuke opened his Pokedex to check over the stats of the Cotton Bird as it attempted to recover..
Aas the Swablu carefully preened its feathers next to the water, washing away all the dirt and grime it had accumulated from the battle, Shinsuke read the Pokedex's documentation out loud, just as he had done with his texts back home. "Let's see... Female. Normal and Flying. Knows Peck and Growl. Ability is Natural Cure..."
As he rattled off the stats that popped up on the Pokedex, Shinsuke found himself remembering that he needed to name the Swablu. Right. Well, this was always the hardest part about it all.
"Erm... How does the name 'Kumie' sound?" he asked the Swablu tentatively, waiting for a response. What he got was a simple nod, which he could only assume it was okay with. Well, that was simple.
"Alright, Kumie it is. It's a pleasure to have you with us. Now... Which way is the main road?" | Name: Shinsuke Yamada
Age: 17
Sex: Male
Appearance: Standing at a good 5'10" but with a sort of lankiness to his stature, Shinsuke's dark brown eyes and relatively black hair (with a few white streaks here and there) are put into heavy contrast with his pale skin, a byproduct of his lack of drive to head out into the world. As a result of his studies, Shinsuke wears a pair of glasses, half-rimmed and light, in order to correct his nearsightedness. His hair is of medium length and is usually unkempt in apperance, but it doesn't bother him much since he doesn't worry much about appearances anyhow.
In terms of clothing, Shinsuke is often seen wearing a white collared T-shirt and a pair of jeans, oftentimes with a lab coat to accompany them. The one thing that stands out among this ensemble, though, is the sterling silver necklace with an emerald pendant at its center, a gift from his parents as he set out for his trip overseas. He has since refused to take it off, regardless of the situation. Along with this standard ensemble, Shinsuke also carries around an azure sling bag, within which he carries his belongings around as he travels throughout the region. His belt is equipped with six clips from which he intends to hang his Pokeballs around, and the myriad pockets on his coat often carry whatever other minor goods that he cannot fit into his pack.
Personality: Shinsuke's history as a student has left him with little experience in interpersonal relationships, if any. Since most people went to Trainer School instead of studying texts as he did, he was more often than not left at home to mull over his own work and ideas. As a result, he usually appears to be cold and aloof, if only through lack of experience with others. A lack of experience with Pokemon, too, has left him innately curious about their behavior, how they act, and how they function, which occasionally leads to him getting a bit too nosy and possibly invoking the wrath of whatever Pokemon he just so happens to be bothering.
In regards to people, Shinsuke is unusually polite, given how little experience he has with other people his age and lack of any sort of informality. The trait has thus made him seem like a robot to an extent, which only worsens any chance of making any lasting friendships with people (as, more often than not, they are turned away by his demeanor).
However, the drive to achieve fame and glory remains strong with him, which often leads Shinsuke to try for near-perfectionism so that he may one day catch up to all of those people who started years ahead of him.
Profession: Formerly a student, now a fully-fledged Pokemon Trainer.
Talents: Due to his history studying (primarily) biology and medical science, Shinsuke is able to perform very rudimentary medical care for both humans and Pokemon, the former moreso than the latter. Though such treatment obviously pales in comparison to regular medical care, he is able to deal with issues such as sprains, broken bones, dislocated joints and the like if too far away from a hospital... For a while, at least.
Starter Pokémon: A male Froakie with Pound, Growl, and Bubble; ability is Protean, nature is Timid. Shinsuke has taken to calling it Hanzo since their first meeting, which it has (apparently) taken a liking towards.
Inventory:
-A standard-issue PokeNAV, issued by Devon Corp. back in Hoenn.
-15 Pokeballs and a single Quick Ball
-10 Potions
-Roughly P$600 in cash in his wallet
-About P$1000 stored on a card, also within his wallet
-Emergency medical supplies, such as rubbing alcohol, tweezers, a compress, towel, aspirin, etc.; nothing too large, such as crutches or splints, though.
-Enough clothes for a 3-day trip, at most.
-A sleeping bag, collapsable tent, a few packs of steel wool and two 9-volt batteries
-A small pot
Hometown: Sootopolis City, Hoenn Region
Unlike most trainers in Hoenn at an early age, Shinsuke decided to dedicate more time towards practical studies than journeying the world and exploring what the region had to offer. His parents, though surprised by the irregularity, didn't seem to worry too much about it. So as others his age fought amongst themselves for a chance at glory, Shinsuke was hunched over textbooks, understanding how the bodies of both humans and Pokemon worked. Of course, after a few years or so of watching his peers climb to the top and emerge victorious, Shinsuke felt a tinge of disappointment within himself. Sure, he would likely contribute to his home in the future, but... The fame and glory that lorded over him and mocked him for not pursuing the standard path in life always took whatever chances it could get to shove it in his face.
As time went on, Shinsuke only found more scorn from his peers, with whom he had nothing to relate to. While they boasted on about how they captured X Pokemon or took down Y Trainer, Shinsuke could only nod his head, acting as if he could understand them. It was a foreign world to a person whose only fascination was with medical texts and how humans, not Pokemon, went about as they did, and went about his days thinking instead of training. Those days continued to pass as the children he used to see running around the city returned with new partners at their side and Shinsuke left to wonder how his life might have been different if he had taken the road more oft traveled by.
That changed, however, when one day a family friend (his father's acquaintance) offered him a Froakie and a journey overseas to Sengun to make a name for himself. After all, as he put it, what good was a genius with no experience? Though he was still on the fence about the entire ordeal, his parents ended up convincing him (by the end of it all) to go out and see the world; he had done enough studying for one childhood, and he might as well start on a journey later than never.
Notes: Likes to eat meat. He'll eat anything, really, but he REALLY likes his meat. |
2,582 | 54 | 19 | 1,551 | 217 | ...And you KNOW just how vulnerable it is to be when you're taking a shower! You're wet and naked and slipping and sliding all over the damn place! Ezra laughed as he made his way down the mostly linear trail, having a rollicking good time conversing with his cousin.
"Of course imma freak out if something lands on my face while I'm washing up, I don't care how many black belts I have!" He laughed some more. Through his earbuds came a series of beeps, indicating a incoming call. "Hold on Mel, someone else is calling." He switched over. "Hulloooo?" Ezra slowed down his jog to walking speed. It was Ato calling.
"Hey, Ezra, just me. Had a thought. Y'know how there were three or four others who signed up yesterday, before you turned up? Might be a bit late to catch up to that group, but there's a bunch of newcomers registered this morning. Just got out of Regala, on their way to Mystriver. Maybe you could tag along with these guys, if you want company on the road?"
Naturally if it meant new forms of social interaction, Ezra was intrigued. "Really? Shouldn't be much to catch up to them, doubt they gotten to Mistriver already...d'you remember any of their names? What should I be looking out for?" He asked.
"They're a bit of a mix and match. Most of them came in from overseas. One's from Hoenn, two from Unova, and one from Sengun. I'm supposed to be leading them through the forest to Verdan, so they'll catch up to me soon enough."
"Overseas?" Now Ezra was excited. It would be his first time meeting someone from out of region. "Now I REALLY gotta meet up with 'em. What's one of them look like? D'you remember?"
"Take your pick. Lab coat and glasses, dark-skinned girl with a Petilil, or the tall one with the hime cut."
"Hime cut..." Ezra reiterated. "Alright. I'll be on the lookout. Meet you at the forest." As Ato hung up, Ezra patched back over to his cousin. "Sorry for the wait Mel. Turns out there are people coming from all over the place to take the league challenge! Hoenn, Unova...wait, did he say Mistriver?" He paused.
"Ain't the first gym leader here?" Melanie asked her cousin. Ezra almost kicked himself for overlooking such a detail. "Had no idea...well damn, if that were the case, I could've just stayed home and saved the money!" He chuckled and sighed. "Okay, let's see if I can find any of these trainers..." His voice trailed off as he surveyed the scene. "Lab coat...dark skin...tall...hey Brie, d'you know what a Petilil looks like?" He asked the Oshawott.
"Oshawott." "Nope." She shrugged back. | Name: Ezra Gerald Daly
Age: 20
Sex: Male
Appearance: His active lifestyle and general upbringing have left the young man with a noticeably athletic physique. Thin, lean muscle, like a sprinter or swimmer, as opposed to a bodybuilder. And standing at a wide-shouldered 6 foot 2, it's kinda clear to see why. He's a sporty guy, so naturally you'll mostly see him in athletic shorts and running sneakers. A shirt is usually optional. He has a small, beaded necklace that is almost always on his person, dangling from his neck if not wrapped around his wrist. It has a wood carved charm that he fidgets with from time to time, one that resembles the crest of his ancestors (a stylized, curvy thundercloud, displaying both a sole raindrop, and a bolt of lightning). Being from Mystriver Isles, his skin is noticeably tan. His dark brown hair falls wavy and long, just a little bit past his shoulders. It’s usually in a ponytail of some sort. His eyes are brown, large, and usually doe-like and expressive.
Personality: At first glance, the guy's kinda talkative, like one of those loud, obnoxious personal trainers. Loves being in a conversation, but has a habit of saying wrong things at wrong times. And sometimes he might talk over someone, or change topic naively. He’s the kind of guy to hold several conversations at once. But, he means no wrong. If anything, he likes watching others succeed. He takes pride in looking as approachable as possible, so you'll see him smile a lot. His posture will usually be more relaxed than his figure would imply.
Profession: Ezra was raised to be a Warrior (and naturally it shows). Comfortable with making his parents proud and living up to their wishes, he won't stray too far from that particular career path. But, he also takes joy in training the bodies and minds of Pokémon and person alike.
Talents: An impressive swimmer, as are the most of the people living along the Mystriver coasts, Ezra loves being in water. Either through surfing up a wave, jogging along the shore, or marvelling at a thunderstorm. When he wasn't going through martial arts training, he would play on the beach with his free time, frolicking and tending to the multitude of Pokémon that would occupy the area. It was their natural habitat, after all, he just wanted to befriend all of them.
He picked up his family's affinity for Water and Electric types without a hitch, as well as his empath-like abilities. "It was cute," His mother would describe, "He loved bringing the little ones home. When he'd talk to them, they'd talk back! I’d like to think we all had that phase at one point or another, but Ezra held on to the habit far into his teens."
He was taught the Warrior Skill Shout Cure at his hometown’s Dojo, which his parents found fitting, given the boy’s chatty nature.
Starter Pokémon: Out of the many families of Pokémon inhabiting the isle, Ezra associated with a small clan of Oshawott the most. The youngest of the clan was the one that wanted to join him on his travels to the inland. A little female, just as sporty and talkative as her new travelling companion, named Brie. She knows Tackle, and Water Gun, possesses the hidden Shell Armor ability, and Ezra would describe her nature as Jolly.
Inventory: Ezra carries around large canvas rucksack, filled with the following items:
- 6 Poké Balls, just about enough to have an entire party
- 5 Super Potions
- P$2500 in cash for small expenses
- A week's worth of clothing, including at least one pair of jeans, and a dark blue pullover hoodie
- Additional personal care items, consisting of travel sized athletic supplements, tons of snacks, protein shake powders, and general toiletries
- A small first-aid kit for treating minor human injuries
- A matte black PokéLink, a device that he's on almost constantly
- You’ll most likely see it fastened to his bicep in some sort of sport band, with earbuds sticking out of it to keep him connected.
Hometown: Mystriver Isle City, Mystriver Isle, Sengun
Biography: As far back as the elders can remember, the Daly clan were always proud to be Warriors. Fiercely supportive, fathers and mothers would be encouraged by their predecessors to have their offspring embark down the Warrior path.
This was no different for Ezra’s parents, Hera and Jackson Jr. Seeing as they themselves once took up the warrior’s creed, it didn’t take much convincing to do the same for their only son. Rather than being unfairly forced into the lifestyle by two parents, he (alongside equally aged cousins and other family members) was gracefully and carefully eased into the creed, backed by the love and support of his extended family.
For as long as Ezra could walk on his own and form sentences, he was being trained in the field of martial arts. And, along with a formal education, he was taught the history lessons of the region by the his eldest living grandparents.
When the news of Sengun’s own Pokemon league hit the Isles, most of the elders thought it no different than a glorified tourist attraction. But it piqued Ezra’s interest well enough. He may have been to some of the other kingdoms in his youth, but with the idea of the league challenge presenting itself, he would now have a chance to see it all. He could meet new Pokémon, meet new people, and see just where his warrior skills lie amongst the dojos of the land.
Once his mind was made up, his parents could do nothing to stop him. And neither did they want to, seeing it as a chance for their son to dip his feet into the waters of the region. With a packed bag and little Brie at his side, he made for the next airship bound for Regala. A commercial concerning the league mentioned the region’s capital as natural starting point for league participants, and the Pokémon professors willing to assist newcomers. |
2,583 | 54 | 20 | 1,657 | 181 | The road looked simple enough from things. A simple stroll towards a forest that definitely recalled shades of Pinwheel that hit a little too close to home for Robyn. Sure, she had fond enough memories of Pinwheel Forest but she wasn't so sure that her travelling companion would be willing to go back to the kind of place that resulted in chunks of leaves being permanently lost. For the moment though, Nina seemed to be all right, bobbing her head as a slight breeze glided through the fields coming from the direction of the gently flowing river. "All right, Nina. I know you rock, but we gotta get you some help girl. Let's see if we can't find a new partner out here in the plains."
"Lillil!"
"OK, let's see what you got for me field..."
ONE HOUR LATER...
"Nothing! Nothing after all that!" Robyn slumped down onto a little hill a little faster than she should have, resulting in a protest twinge from her ailing knee. "Ahhh...damn it..."
The walk across the expanse of the Route had been a fruitless one for the young Castelian. Every time she thought she spotted a Pokemon that would have been ripe for capturing, it would get away. It would either fly away or it would run away, and Nina wouldn't be able to catch them, and Robyn certainly wasn't in the state to chase them. It was frustrating, and now they were coming up to the imposing Verdan Forest. Trees blocked off the pathway in front of them. Everyone else who had started out from Regala with the pair were heard in the background, celebrating likely captures or generally not being miserable. Robyn tried her best to remain upbeat about the situation, but it was tough to deal with. There wasn't even any kind of battle so Nina could get in some fights to warm up a bit. Not that the Petilil seemed to mind. She was still waving and bobbing her head to her own mystical music, hanging a little close to the trees lining the forest.
"Nina, be careful there hun! Don't go off into the forest!"
"Lil! Petilil."
Robyn didn't know if Petilil could roll their eyes but it sure sounded like Nina did. Guess she's not as worried about the forest as I thought. That's kinda good, I guess. Means she might be all right in there. She reclined back on the hill, resting her head on her hands as the blades of grass tickled her skin. Freaking Pokemon all over the place in Castelia and I finally get my shots at catching them all and I can't even get anything. This is so bogus. Fine. You know what? I don't need anything here. Me and Nina will go kick ass at the water gym and move on. We'll be unstoppable. She can totally do it by herself.
"LILLLLLLLLL!" "Nyanyaaaaa!"
"What the hell?" Robyn quickly sat up and looked over to where she thought Nina was and saw the tiny Grass-type moving as fast as her stubby little nubs would carry her. A pink blur was chasing after Nina, closing quickly from the direction of the forest, before leaping up and landing on top of the Petilil, pinning her to the ground as the Pokemon looked rather pleased with itself.
"Nyaaaaaaaa!~"
"Is that...all right. All right! Finally someone comes to us! I like it!" Nina didn't share Robyn's sentiments as she was struggling to get up from underneath the quadrupedal Pokemon. "Nina, c'mon girl! First battle with a wild Pokemon! You gotta put up more fight then that!"
Nina did her best to pop free from the paws of the Pokemon and after a few seconds she finally succeeded. She turned to face her attacker rather ticked off about the whole chasing situation. "Lillll! Peti! Lil!"
Her opponent however seemingly had no interest in fighting. Instead, out of the corner of it's seemingly closed eye, it noticed that while Nina had stopped the moving, its tail did not, and that was much more enticing. The Pokemon started running around in a circle, chasing it's own tail before spinning and collapsing, tail on it's forehead.
"I...what?" Robyn was a bit confused. Was that a Tail Whip or something? Guess it had to be. "Nina! Hit it with an Absorb while it's down!"
"Lilllll! Nina began to glow. From the two leaves on the side of its head, a red beam emerged and struck the chaser head on, sapping a fair amount of strength from the sounds of things. "Nyaaahaaaah!" It slumped onto the ground, unable to put it's tail back in place atop it's head.
"Good enough for me!" Robyn reached into the pocket of her hoodie to produce an empty Pokeball and tossed it at the downed creature. A red light emerged as it struck the forehead and sucked it in, barely wiggling twice before giving an audible click.
Robyn got up and walked over to the resting ball, Nina bounding over looking for some comfort following it's brief experience as a cat toy, but Robyn was interested in picking up her first capture as a trainer. "All right! That wasn't so hard..." Nina was rubbing up against her leg now. "You did a great job, Nina!" She bent down gingerly, grabbing the Grass-type and nestling her with the Pokeball in her arms.
"Petipetilil!" Nina seemed proud of herself as well for beating back the tormentor.
Robyn looked down at the Pokeball still in her hand. Dunno what I just got, but whatever. A capture's a capture. | Name: Robyn Springs
Age: 20
Sex: Female
Appearance: Robyn stands at 5'9", and weighs 118 lbs. She is of African-American descent, her skin is a light brown, and she has blue eyes. She wears her black hair pulled back in a ponytail that ends at her shoulder blades, but leaves the bangs hanging out front. She has tattoos of the Chinese symbols for determination and dance on the lower left and right sides of her back, and she has a large scar on her right leg, around the knee.
Her outfits consist of a variety of plain low-cut t-shirts, zipper up hooded sweatshirts with a variety of graffiti-styled designs on them, and shorts that barely go halfway down her thighs. The constants in her outfit are a bright red scrunchie that she uses to keep her ponytail in place, a gold plated chain carrying a pendant with an aquamarine stone set inside of it, and a bulky black brace that is fitted on her right knee.
Personality: Robyn has a tendency to be a little bit ditzy in social situations, but that doesn't hamper her energy levels. She's still willing to give as much as she can to whatever cause she sets her mind to, be it making a sandwich or trying to be a Pokémon League champion. However, that raw passion can get it into a lot of trouble at times, as she tries to step beyond her limits or into situations she doesn't really understand.
The other side to her passion means that she is quick to learn whatever she can about the field she is in. It was how she was able to become so good at crew dancing in a relatively short amount of time, and why she is relatively knowledgeable on Pokémon in Unova. She is quick to share info with whoever is around, even if they don't ask for it. This also means that she is not very good at keeping secrets. In her blonder or drunker moments, she'll be blurting out confidential information without realizing it.
Nina is very important to her. Most of the time, she will carry Nina around in her arms, even dropping one of her headphones down to let her listen to the music with her.
Profession: Robyn thought about Coordinating, but Trainers make the big bucks, so she that is the path she's chosen.
Talents: Having spent a lot of her rehab time reading in her room, Robyn has all the technical knowledge on how to be a trainer, yet none of the street smarts of the profession. She was an outstanding dancer before the accident happened, but now her lateral movement is shot. As long as she has her brace on though, she can still run at a very good clip and the rest of her limbs are still somewhat flexible.
Starter Pokémon: Nina, a female Petilil. Her moves are Absorb and Growth. Her ability is Own Tempo. She has a couple of notches on the middle leaf on her head that have not regrown after regeneration attempts.
Inventory: Robyn has the following in her converted laptop bag:
- 7 Poke Balls
- 3 Potions
- 2 Antidotes
- 1 Full Heal
- A plastic water bottle, courtesy of Castelia Cone
- Four days worth of outfits as well as as pair of hooded sweatshirts, and one two piece swimsuit.
- A sleeping bag, which doubles as her clothes bag.
She is never seen without her Xtransceiver, or her Mp3 player, the headphones of which are perpetually dangling over her shoulder if they are not in her ears. She withdrew her life savings for this adventure, as well as pooled the money earned by her crewmates, which amounted to P$2500.
Hometown: Castelia City, Unova
Biography: Robyn was the third child born to a low income family on the Eastern side of Castelia City. Her father was a construction worker, helping build the skyscrapers that towered over the city while her mother stayed at home and looked after her and her three siblings. Despite not having much money, Lisa Springs always looked after her kids before herself. She made sure they each were given the tools to make successes of their lives. Robyn identified her chosen path earlier than the other children, after watching a production of Swanna Lake on TV when she was 4. She wanted to dance.
Robyn's entertainment budget went into ballet classes at a studio down town starting at five years old. She showed a natural talent at even the more complicated moves executed at that age, and was a rising star in the field. But as she progressed further in levels, she started to realize that there was a ceiling to ballet that the prevailing culture in Unova would not care to raise while there were dancers gyrating their hips in music videos and behind the stars du jour. She was a bit dismayed until she travelled with the family to one of her younger brother's basketball practices when she was 16.
While basketball did not hold her attention for a minute, she roamed the halls of the East Castelia Community Center, and found something that did pique her interest. In one of the side rooms, a group of kids her age were dancing, but also doing flips and performing moves that displayed a lot of acrobatic and technical skill. She entered intrigued, and they explained how they were a dance crew, looking at eventually performing stage shows on Mode Street. Robyn was interested because it looked like she had found a way to put her dancing skills to use on a more fame-attractive path. The group was interested in having her because it finally meant they had a girl in the squad. So after finishing her final couple of ballet classes, she left the organized dance world and joined her first and only crew, Rock Sturdy.
The crew met and practised often over the next two years, making extra money by busking on Unity Pier. Robyn was able to combine the positioning and technique she gained from ballet with the raw athleticism and energy of the crew to become one of the star dancers in Rock Sturdy. They did very well with the street money but still weren't getting any closer to a Mode Street show. However, fate brought another way. Unova was getting it's own regional version of Dance Crew Dance Off, and the auditions were being held in Castelia. This was the shot. Rock Sturdy doubled the practices to get ready, and they were granted an audition in front of the celebrity panel.
They knew the routine they were going to do, although Robyn was a little worried about her part, since she was going to be sent skyward in order to stand out from the other crews, and she had never attempted anything above what she could normally jump. However the training runs went well, and the double back flip she was going to attempt to land was rehearsed multiple times with in the gymnastic center's sponge pit. She even got pep talks from the crew's leader, Rolla. He assured her, "Springs, we're gonna be there for you. Solid. You won't get hurt." Famous last words.
The time came, and the audition went smoothly, up until the big finale. Golem was going to be the one tossing Robyn into the air, he was the strongest member of the team, and they had work to make sure he would be able to control his toss to give Robyn enough time to rotate properly for a landing. Maybe the pressure of appearing on stage got to Golem. Maybe his hands had gotten a bit too sweaty. But when the time came to make the toss, something went wrong and he was light. Too light.
Robyn knew something was wrong when her foot left his hand, but she tried to make it work. For the team. She got the first flip in fine, but with the poor throw, she didn't have near enough time to get the second one in. She was coming around on the second rotation when she saw the floor coming too quickly. She tried to break her fall with her hands, but her legs got there first. Just coming out of the tuck, her right knee slammed into the concrete floor they were dancing on, doing the wrong kind of popping and unlocking, followed by her arms. She crumpled in a heap, and the audition was suddenly over.
Robyn was rushed into surgery where it was discovered that not only had her ACL and MCL been torn, but the patella had dislocated so badly it had torn that tendon as well. Doctors spent six hours reconstructing Robyn's knee, and then that's all her family's flimsy HMO would cover. It had gotten to the point where it was now technically together, but it was so unstable that one wrong step was liable to knock her knee right out again. The family's meagre savings could only buy a clunky brace that was fitted to keep Robyn's leg intact, but it was clear her dancing career had come to an abrupt end.
Rehab was painful. Robyn spent the first month just learning to stand again on her leg, complicated by the broken wrists she sustained. It was the first time in her life that she actually felt shaken in her belief, that she could do whatever she was asked to do. It took a couple months before she could finally walk at a pace to match her siblings again, at which point, the insurance company said that was good enough and stopped paying for it. Robyn was sent home at approximately 50% capacity.
She spent the next week moping at home, in the deepest funk when her mother had finally had enough. Lisa told her that she had spent too much time working on her talents to just give up on them so easily. She made her run every errand, do every mobile chore, to try and build her leg back up. When she didn't come back in a respectable time, Lisa berated her. This continued for a few months, until finally, Robyn couldn't take it any more. There was a massive fight and Robyn took off, just wanting to get away from the oppressive atmosphere.
She took off down towards the pier, then reaching a dead end there she turned east and ran across Skyarrow Bridge and into Pinwheel Forest. It was in the tall grasses that she finally collapsed in a fit of mental pain and physical pain. She sat there crying, cursing the world that had taken her freedom away, wallowing in her own despair until something came out of the grasses and collapsed against her. Looking down, she saw a Petilil, looking like it was in worse shape than she was, with scrapes all over its body, purple stuff dripping out of the wounds, missing chunks of the leaves on its head. Robyn forgot about her own problems for a moment and picked up the injured Grass Pokémon. Knowing there was a Pokémon Center near the pier, Robyn headed back towards Castelia to try and see if there was help available for the little Petilil.
As she walked back, Robyn realized exactly what she had done in her fit of rage. When she was brought home from the hospital, she could barely walk around her block without feeling a great deal of pain. Now, she had been able to run all the way across the towering suspension bridge before stopping. Once back in Castelia, she got the Petilil to the Center and they were able to bring it back almost to full health, the middle leaf not healing the missing chunks in it. But still, it was bouncing up and down on the counter, happy as could be. Almost like it was dancing. Robyn smiled at seeing the previously battered Pokémon back to seemingly full health, for the first time since the accident she was uplifted by the turnaround. She thanked the nurses and brought the Petilil back home, intent on taking it back to the forest the next day.
Plans change though. In the night hours, Robyn watched the Petilil roam around her room, seemingly grateful to be out of the forest. As Robyn played her music, Petilil tried to move to it, but it seemed to be on its own beat. By the time morning came around, Petilil was now Nina, and Robyn was intent on keeping her new friend around. She just had to convince her mother. Lisa had dismissed Pokémon training for years, saying it was a fool's errand to go around on it, and that it was too expensive. But when Robyn emerged in the morning, Nina in tow to plead her case, Lisa did see something she hadn't seen in Robyn in months. Her drive was back, and that alone outweighed the potential costs of caring for the Petilil. So, with some of her savings, Robyn purchased a Poké Ball and Nina was officially part of the family.
A few days later, Rolla and the rest of Rock Sturdy dropped in on one of their usual visits. They had more good news for their fellow member. There had been progress made on an experimental new surgery to use Solosis cells to regenerate human limbs and tissues and they had begun taking up a collection to try and pay for it, since it was Golem's error that led to Robyn's current state. However, like most surgeries it was very expensive, and the cut they had raised had not even reached 1% of the funds needed. It was still a touching gesture and Robyn thanked them for the ray of hope. However, the money never seemed to flow into East Castelia, so it was likely a pipe dream.
A few weeks later, just as it had in her youth, TV served to inspire Robyn once again. Tired of being in the shadows of the other regions, Sengun was putting out the word that their League was up and running, and would be paying out handsome sums if Trainers could beat their cadre of Gym Leaders. This was the Golden Ticket Robyn had been looking for, and it was paying out far more than the Unova League was. Plus the whole lack of walking from place to place thing was far more attractive than hiking through Twist Mountain. It took a long discussion with her mother, but eventually she was given the go-ahead to try and make this work. After gathering what money she could, she bought a few supplies and headed out with Nina from her home port to Port Fae, intent on conquering the land in order to get back on her main path and to get her independence back.
Notes: Robyn's favorite dancing music is upbeat trance, although she cedes to the whims of the group for hip-hop based dance moves when performing. |
2,584 | 54 | 21 | 1,551 | 217 | Ezra could only lap about the route but so many times before he would feel the need to take a break. He met the entrance to the East Sengun Forest a few times over the course of the hour, and failed to locate Ato anywhere near the entrance. Brie had tapped out some three laps prior, and took solace in lounging on her trainer's shoulders. The sporty guy had resorted to meandering about the trail in the meantime, taking the time to explore a little more of the locale while playing around on his Pokédex.
It was an efficient piece of technology, effortlessly recording every little Pokémon that would cross his path. Or, it would record it's picture, at least. Ezra couldn't really figure out how the device recorded information until he scrolled past the Oshawott and Azurill entries. "So it seems I have to catch the pokémon first to get their full information...?" He gave brief thought to how that process even worked out. Seemed like some space age stuff to him. "What a time to be alive-"
"LILLLLLLLLL!" A shrill cry emitted somewhere out of sight, but close enough to lurch Ezra and Brie out their collective thoughts. "Huh?" It was definitely a cry he couldn't recognize. Sounded like someone in need of assistance. His legs were bounding towards the location far before he realized it. As he neared, the sounds of a kerfuffle grew louder. ”Nyaaa~!” ”Peti!” “Nina! Absorb!” Sounded like a battle judging by the human voice calling out names and demands. Brie wondered why her trainer was still moving so fast. “Oshawott, shawott wott.” “Just sounds like a regular ol’ battle from here, one of them is even enjoying themselves. Slow down.” She didn’t see the need for urgency. Ezra let up some. “You have a point.”
He came to a stop in a surprisingly open area, a field that wouldn’t be immediately noticed from the tree riddled route leading to the forest. Down a hill leading into the tall grass, it seemed the battle had ended. A lone girl was sitting in the grass, coddling what looked to be a proud green flower bulb. Ezra whipped out his pokedex, and sure enough, the cute green fluffy onion showed up on screen. But, as expected, no name. He felt he might’ve been interrupting something precious, but his curiosity got the better of him, as it always did.
“‘Scuse me,” He greeted. “I just heard some crazy noises coming from over here; felt the need to check it out. But, s’looks like you got everything under control here!” He stretched the fabric of his top, an athletic compression shirt, absentmindedly. “What’s uh, what’s this cutie’s name? Never seen one where i’m from.” He asked, thumbing towards the petite Grass type. Brie wasn’t all that okay with the meeting, a glance towards the mystery ‘mon made her shudder and grip Ezra’s scalp.
“O-oshaa wott? Osha-a-wott wott?!” ”O-okay, you’ve seen what the problem was, right? C-can we go now?!” She pleaded, with a uncomfortable grimace. | Name: Ezra Gerald Daly
Age: 20
Sex: Male
Appearance: His active lifestyle and general upbringing have left the young man with a noticeably athletic physique. Thin, lean muscle, like a sprinter or swimmer, as opposed to a bodybuilder. And standing at a wide-shouldered 6 foot 2, it's kinda clear to see why. He's a sporty guy, so naturally you'll mostly see him in athletic shorts and running sneakers. A shirt is usually optional. He has a small, beaded necklace that is almost always on his person, dangling from his neck if not wrapped around his wrist. It has a wood carved charm that he fidgets with from time to time, one that resembles the crest of his ancestors (a stylized, curvy thundercloud, displaying both a sole raindrop, and a bolt of lightning). Being from Mystriver Isles, his skin is noticeably tan. His dark brown hair falls wavy and long, just a little bit past his shoulders. It’s usually in a ponytail of some sort. His eyes are brown, large, and usually doe-like and expressive.
Personality: At first glance, the guy's kinda talkative, like one of those loud, obnoxious personal trainers. Loves being in a conversation, but has a habit of saying wrong things at wrong times. And sometimes he might talk over someone, or change topic naively. He’s the kind of guy to hold several conversations at once. But, he means no wrong. If anything, he likes watching others succeed. He takes pride in looking as approachable as possible, so you'll see him smile a lot. His posture will usually be more relaxed than his figure would imply.
Profession: Ezra was raised to be a Warrior (and naturally it shows). Comfortable with making his parents proud and living up to their wishes, he won't stray too far from that particular career path. But, he also takes joy in training the bodies and minds of Pokémon and person alike.
Talents: An impressive swimmer, as are the most of the people living along the Mystriver coasts, Ezra loves being in water. Either through surfing up a wave, jogging along the shore, or marvelling at a thunderstorm. When he wasn't going through martial arts training, he would play on the beach with his free time, frolicking and tending to the multitude of Pokémon that would occupy the area. It was their natural habitat, after all, he just wanted to befriend all of them.
He picked up his family's affinity for Water and Electric types without a hitch, as well as his empath-like abilities. "It was cute," His mother would describe, "He loved bringing the little ones home. When he'd talk to them, they'd talk back! I’d like to think we all had that phase at one point or another, but Ezra held on to the habit far into his teens."
He was taught the Warrior Skill Shout Cure at his hometown’s Dojo, which his parents found fitting, given the boy’s chatty nature.
Starter Pokémon: Out of the many families of Pokémon inhabiting the isle, Ezra associated with a small clan of Oshawott the most. The youngest of the clan was the one that wanted to join him on his travels to the inland. A little female, just as sporty and talkative as her new travelling companion, named Brie. She knows Tackle, and Water Gun, possesses the hidden Shell Armor ability, and Ezra would describe her nature as Jolly.
Inventory: Ezra carries around large canvas rucksack, filled with the following items:
- 6 Poké Balls, just about enough to have an entire party
- 5 Super Potions
- P$2500 in cash for small expenses
- A week's worth of clothing, including at least one pair of jeans, and a dark blue pullover hoodie
- Additional personal care items, consisting of travel sized athletic supplements, tons of snacks, protein shake powders, and general toiletries
- A small first-aid kit for treating minor human injuries
- A matte black PokéLink, a device that he's on almost constantly
- You’ll most likely see it fastened to his bicep in some sort of sport band, with earbuds sticking out of it to keep him connected.
Hometown: Mystriver Isle City, Mystriver Isle, Sengun
Biography: As far back as the elders can remember, the Daly clan were always proud to be Warriors. Fiercely supportive, fathers and mothers would be encouraged by their predecessors to have their offspring embark down the Warrior path.
This was no different for Ezra’s parents, Hera and Jackson Jr. Seeing as they themselves once took up the warrior’s creed, it didn’t take much convincing to do the same for their only son. Rather than being unfairly forced into the lifestyle by two parents, he (alongside equally aged cousins and other family members) was gracefully and carefully eased into the creed, backed by the love and support of his extended family.
For as long as Ezra could walk on his own and form sentences, he was being trained in the field of martial arts. And, along with a formal education, he was taught the history lessons of the region by the his eldest living grandparents.
When the news of Sengun’s own Pokemon league hit the Isles, most of the elders thought it no different than a glorified tourist attraction. But it piqued Ezra’s interest well enough. He may have been to some of the other kingdoms in his youth, but with the idea of the league challenge presenting itself, he would now have a chance to see it all. He could meet new Pokémon, meet new people, and see just where his warrior skills lie amongst the dojos of the land.
Once his mind was made up, his parents could do nothing to stop him. And neither did they want to, seeing it as a chance for their son to dip his feet into the waters of the region. With a packed bag and little Brie at his side, he made for the next airship bound for Regala. A commercial concerning the league mentioned the region’s capital as natural starting point for league participants, and the Pokémon professors willing to assist newcomers. |
2,585 | 54 | 22 | 2,700 | 181 | Tor?
"Well, we've been here about an hour, Jen, and nothing else has shown up. Maybe it's time we round up the others and push forward to the forest. Find a nice Grass-type to join the team for a while."
"Trra. Kest kest!" What? Am I not enough? The newer of Alix's acquisitions flicked his feather-crest as he hopped about. Alix was already beginning to interpret the action as being similar to a human raising their eyebrows.
"Oh, relax, Kestra, you're fine. You just can't handle some types that I know we'll face later down the line." Kestra didn't respond, instead picking at a small clump of grass. Alix, however, stretched and got to her feet. "Okay, team, time to go. Can't sit around on the first route forever." At her words, Jen hopped up and dashed to Alix's boot, chirruping and picking at the laces. She was a cute sight, if a bit of a menace to the knots. Alix picked up the little Fire-type, but sighed all the same.
"Jen, I'm not gonna carry you the whole time. You'll get lazy if you don't run around a bit."
"Tor torchictor?"
"I get it, we're a new partnership, but once you get to be a big strong Combusken you'll be too big to carry."
"Rrr." Jen didn't seem to care. She was making herself comfortable. Alix just ruffled her feathers with her free hand and started off, beckoning to Kestra to follow. The little bird was quick at her heels, occasionally taking flight for short distances a couple of feet above the grass. The grass soon became the road, as Alix led the way further out from the city, towards the bridges spanning the river. She spotted several of the others along the way, waving to them as she passed.
Until she crossed one of the bridges, when she heard the sounds of a battle ahead. Ato, too, was hurrying to investigate, with his Mareep in tow. Alix, the faster of the two, was the first to find Robyn standing there with her Petilil in her arms, and a stranger standing nearby with what appeared to be a Water-type Pokémon of some kind on his shoulders.
"Well then. Looks like you took care of everything," she noted with a smile.
"First battle's always one of the toughest. I'll be at the forest's edge when you guys are ready." Ato excused himself, turning back to the road. He probably just wanted to get the trip with the older Trainers over and done with, Alix mused. Either way, the point that the group should get moving remained. | Name: Alix Lily Pearce
Age: 20
Sex: Female
Appearance: Standing at exactly six feet in height, Alix shows the clear signs of a young Warrior in training: a reasonably strong physique, fit from years of training and exercise. She tends to dress in white, blue and silver, with several of her shirts decorated with the Pearce family emblem (the stylised head and plumes of an Altaria in mid-flight). Her hair, light brown, long and straight, resembles a hime cut (a common Sengun hairstyle), reaching just past her shoulders at its longest. Her eyes are a plain blue.
Alix can usually be found wearing a T-shirt, lightweight long pants, and solid-looking boots. She carries a large backpack to hold her gear, and wears a smaller satchel for her more frequently used items. A row of six empty catches are attached to the satchel's strap, designed to hold Poké Balls. Lastly, Alix wears a pair of fingerless leather gloves embroidered with a variation of the family emblem on the back; the usual Altaria imagery is backed by a hand-stitched Poké Ball logo in red and white.
Personality: Alix sees a challenge and takes it in her stride. This does not necessarily mean 'head-on' or 'too proud to back down'; learning martial arts exclusively for defensive purposes has instilled a sense of knowing when to pick one's battles. Alix tends to think tactically in the beginning of a match, aiming to either outmatch the opponent's speed or weather blows until she lands a match-winner. Once a plan gets into her head, however, she struggles to adapt if her opponent changes their tactics in response.
Socially, Alix is reasonably capable, but she has issues with the image she portrays; she's extremely attentive to how she looks. Why else would she fuss over her choice of clothing, or make a point of ensuring there's nothing out of place during her travels, as much as she does?
Profession: Alix has just become a Trainer, but is a Warrior first and foremost.
Talents: Alix has inherited the skills and abilities of Sengun's Warriors. This means that she can talk to certain species of Pokémon and understand them in the same manner as a Pokémon Empath (a rare type of Trainer who can understand Pokémon). All Warriors have one or two specialty types of Pokémon, and Alix is no exception. The Pokémon that she finds easiest to talk to belong to the Flying and Fighting types: those are her specialties. She has yet to form a Link with a Pokémon, however, and has not chosen a Warrior Skill.
Alix often displays an affinity for Flying or Fighting Pokémon, but it is entirely possible for her to link with Pokémon of most other types. However, she has difficulty approaching and battling Electric or Psychic types, as they are the two with the most direct opposition to her favoured types.
Other than her Warrior teachings, Alix has a solid education in a variety of subjects, and has several years of training in basic defensive martial arts for use in Warrior combat.
Starter Pokémon: Alix does not currently have a Pokémon with her, but she has reserved a Torchic to be collected at the Ilex Laboratories. Torchic's moves are Scratch and Growl, and her ability is Speed Boost.
Inventory:
- 15 Poké Balls
- - A pack of blank labels for identifying which species corresponds to which Ball
- 10 Potions
- 5 Super Potions
- 5 each of Antidotes, Paralyse Heals and Burn Heals
- P$500 in cash for small expenses
- - Debit card linked to a bank account containing P$1500
- A week's worth of clothing, including several items featuring the Pearce family emblem as detailed above
- - Additional personal care items
- A small first-aid kit for treating minor human injuries
- A ponigiri kit. This includes enough ingredients to produce ten ponigiri, the basics of which may be replenished at any Poké Mart that stocks food. It also includes a packet of additional flavourings and ingredients for advanced ponigiri; no more than five can be produced per packet.
- A standard-issue silver PokéLink, with a Torchic design etched into the back.
Hometown: Eyria City, Eyria, Sengun
Biography:
The daughter of an Eyrian Warrior and a Trainer from Challena, Alix was quickly found to have inherited her father's Warrior capabilities. She grew up in Eyria's mountains and plateaus, watching bird Pokémon soar from the peaks in the north and treetops in the south, where Platinos' forestry reached into Eyria's lands. The family has an Altaria; the bond between a Pearce and an Altaria or Swablu is a long-running family trait.
From an early age, Alix was enrolled in Eyria's Feather Dance Dojo, where she learned her defensive martial skills over the years and trained in fitness. The Pearce family wasn't one for laziness. Between schoolwork, training and helping around the house, Alix was kept busy and out of trouble.
All Warriors have specialty types, indicating the species with which they work best. Alix didn't find out her own until the age of fourteen, after a sparring match against the family Hitmonchan that ended in a draw. She congratulated her opponent on fighting to a standstill, and was amazed to understand, more or less, the Hitmonchan's response. It was in the Pokémon's own language, of course, but Alix understood it.
Much like her father once described it, it was almost as if a light clicked on in her brain and she could perfectly translate the language. Quickly, Alix's parents introduced the teenager to Pokémon of other types: she found that, despite being a complete stranger, the Karea - a pure Flying-type - was the most receptive to her approach. And so Alix discovered her specialty types as a Warrior, and became eligible, in her parents' eyes, to take on the Pokémon League.
She chose not to begin the challenge, however, believing that she was too young and inexperienced to venture out into Sengun alone. Instead, she began to hone her skills further, doing research in her spare time to understand the abilities of a Warrior. Over the following years, she completed her classes at the Feather Dance Dojo, researched the history of Sengun, and studied the politics of Sengun's Ten Kingdoms, after having the fortune at age nineteen to meet Airryn Hawke, Queen of Eyria, herself.
So having prepared as best she could, Alix put in a call to the Ilex Laboratories a month after her twentieth birthday, reserving a Pokémon for pickup, and boarded an airship to Regala. |
2,586 | 54 | 23 | 1,657 | 181 | “‘Scuse me,”
The sudden sound of speech caused Robyn to break out of her basking in the glow of Nina's first win. There was a guy standing there, pretty good looking guy actually, with the tan and the wavy hair and the athletic surfer body and the...everything... Robyn had to shake her head for a second to bring herself back to reality, especially since the mystery man kept talking.
“What’s uh, what’s this cutie’s name? Never seen one where i’m from.”
Nope. Didn't work. "Uh...this is Robyn...I mean...wait...I'm Robyn...This is Nina...Yeah." She held the Petilil up to the man. "Nina."
"Petiiilil!" Nina waved a nub at the man and the Oshawott on his shoulder. Robyn did recognize the little Water Pokemon from the matches she saw at Burgh's. Usually if they were still an Oshawott they were handed a swift defeat or Oshawott would evolve right after.
"Um, yeah, what she said. Totally. Hi." She was feeling a little flustered at how badly she was flubbing this introduction, so Alix and Ato coming along the trail was a welcome reprieve.
"Well then. Looks like you took care of everything."
"Yeah. It's all right. I think Nina's still, like, a bit skittish when it comes to battling other Pokemon. But she did good!" Nina bounced in Robyn's lap upon hearing the praise. "Oh...right..."
She pressed the Pokeball's button and released the newly captured Pokemon back onto the grass. As the white light emerged, the pink and cream colored Normal-type shook it's head while looking around. "Nyanya? Nyaaaa...."
"So yeah, I dunno what I just caught. Never seen it before, but it was chasing Nina. Any you guys got a clue?" Nina was looking down at her supposed teammate, still upset about being treated like a toy, while the Pokemon curled up on the grass after it was satisfied there was nothing to chase. | Name: Robyn Springs
Age: 20
Sex: Female
Appearance: Robyn stands at 5'9", and weighs 118 lbs. She is of African-American descent, her skin is a light brown, and she has blue eyes. She wears her black hair pulled back in a ponytail that ends at her shoulder blades, but leaves the bangs hanging out front. She has tattoos of the Chinese symbols for determination and dance on the lower left and right sides of her back, and she has a large scar on her right leg, around the knee.
Her outfits consist of a variety of plain low-cut t-shirts, zipper up hooded sweatshirts with a variety of graffiti-styled designs on them, and shorts that barely go halfway down her thighs. The constants in her outfit are a bright red scrunchie that she uses to keep her ponytail in place, a gold plated chain carrying a pendant with an aquamarine stone set inside of it, and a bulky black brace that is fitted on her right knee.
Personality: Robyn has a tendency to be a little bit ditzy in social situations, but that doesn't hamper her energy levels. She's still willing to give as much as she can to whatever cause she sets her mind to, be it making a sandwich or trying to be a Pokémon League champion. However, that raw passion can get it into a lot of trouble at times, as she tries to step beyond her limits or into situations she doesn't really understand.
The other side to her passion means that she is quick to learn whatever she can about the field she is in. It was how she was able to become so good at crew dancing in a relatively short amount of time, and why she is relatively knowledgeable on Pokémon in Unova. She is quick to share info with whoever is around, even if they don't ask for it. This also means that she is not very good at keeping secrets. In her blonder or drunker moments, she'll be blurting out confidential information without realizing it.
Nina is very important to her. Most of the time, she will carry Nina around in her arms, even dropping one of her headphones down to let her listen to the music with her.
Profession: Robyn thought about Coordinating, but Trainers make the big bucks, so she that is the path she's chosen.
Talents: Having spent a lot of her rehab time reading in her room, Robyn has all the technical knowledge on how to be a trainer, yet none of the street smarts of the profession. She was an outstanding dancer before the accident happened, but now her lateral movement is shot. As long as she has her brace on though, she can still run at a very good clip and the rest of her limbs are still somewhat flexible.
Starter Pokémon: Nina, a female Petilil. Her moves are Absorb and Growth. Her ability is Own Tempo. She has a couple of notches on the middle leaf on her head that have not regrown after regeneration attempts.
Inventory: Robyn has the following in her converted laptop bag:
- 7 Poke Balls
- 3 Potions
- 2 Antidotes
- 1 Full Heal
- A plastic water bottle, courtesy of Castelia Cone
- Four days worth of outfits as well as as pair of hooded sweatshirts, and one two piece swimsuit.
- A sleeping bag, which doubles as her clothes bag.
She is never seen without her Xtransceiver, or her Mp3 player, the headphones of which are perpetually dangling over her shoulder if they are not in her ears. She withdrew her life savings for this adventure, as well as pooled the money earned by her crewmates, which amounted to P$2500.
Hometown: Castelia City, Unova
Biography: Robyn was the third child born to a low income family on the Eastern side of Castelia City. Her father was a construction worker, helping build the skyscrapers that towered over the city while her mother stayed at home and looked after her and her three siblings. Despite not having much money, Lisa Springs always looked after her kids before herself. She made sure they each were given the tools to make successes of their lives. Robyn identified her chosen path earlier than the other children, after watching a production of Swanna Lake on TV when she was 4. She wanted to dance.
Robyn's entertainment budget went into ballet classes at a studio down town starting at five years old. She showed a natural talent at even the more complicated moves executed at that age, and was a rising star in the field. But as she progressed further in levels, she started to realize that there was a ceiling to ballet that the prevailing culture in Unova would not care to raise while there were dancers gyrating their hips in music videos and behind the stars du jour. She was a bit dismayed until she travelled with the family to one of her younger brother's basketball practices when she was 16.
While basketball did not hold her attention for a minute, she roamed the halls of the East Castelia Community Center, and found something that did pique her interest. In one of the side rooms, a group of kids her age were dancing, but also doing flips and performing moves that displayed a lot of acrobatic and technical skill. She entered intrigued, and they explained how they were a dance crew, looking at eventually performing stage shows on Mode Street. Robyn was interested because it looked like she had found a way to put her dancing skills to use on a more fame-attractive path. The group was interested in having her because it finally meant they had a girl in the squad. So after finishing her final couple of ballet classes, she left the organized dance world and joined her first and only crew, Rock Sturdy.
The crew met and practised often over the next two years, making extra money by busking on Unity Pier. Robyn was able to combine the positioning and technique she gained from ballet with the raw athleticism and energy of the crew to become one of the star dancers in Rock Sturdy. They did very well with the street money but still weren't getting any closer to a Mode Street show. However, fate brought another way. Unova was getting it's own regional version of Dance Crew Dance Off, and the auditions were being held in Castelia. This was the shot. Rock Sturdy doubled the practices to get ready, and they were granted an audition in front of the celebrity panel.
They knew the routine they were going to do, although Robyn was a little worried about her part, since she was going to be sent skyward in order to stand out from the other crews, and she had never attempted anything above what she could normally jump. However the training runs went well, and the double back flip she was going to attempt to land was rehearsed multiple times with in the gymnastic center's sponge pit. She even got pep talks from the crew's leader, Rolla. He assured her, "Springs, we're gonna be there for you. Solid. You won't get hurt." Famous last words.
The time came, and the audition went smoothly, up until the big finale. Golem was going to be the one tossing Robyn into the air, he was the strongest member of the team, and they had work to make sure he would be able to control his toss to give Robyn enough time to rotate properly for a landing. Maybe the pressure of appearing on stage got to Golem. Maybe his hands had gotten a bit too sweaty. But when the time came to make the toss, something went wrong and he was light. Too light.
Robyn knew something was wrong when her foot left his hand, but she tried to make it work. For the team. She got the first flip in fine, but with the poor throw, she didn't have near enough time to get the second one in. She was coming around on the second rotation when she saw the floor coming too quickly. She tried to break her fall with her hands, but her legs got there first. Just coming out of the tuck, her right knee slammed into the concrete floor they were dancing on, doing the wrong kind of popping and unlocking, followed by her arms. She crumpled in a heap, and the audition was suddenly over.
Robyn was rushed into surgery where it was discovered that not only had her ACL and MCL been torn, but the patella had dislocated so badly it had torn that tendon as well. Doctors spent six hours reconstructing Robyn's knee, and then that's all her family's flimsy HMO would cover. It had gotten to the point where it was now technically together, but it was so unstable that one wrong step was liable to knock her knee right out again. The family's meagre savings could only buy a clunky brace that was fitted to keep Robyn's leg intact, but it was clear her dancing career had come to an abrupt end.
Rehab was painful. Robyn spent the first month just learning to stand again on her leg, complicated by the broken wrists she sustained. It was the first time in her life that she actually felt shaken in her belief, that she could do whatever she was asked to do. It took a couple months before she could finally walk at a pace to match her siblings again, at which point, the insurance company said that was good enough and stopped paying for it. Robyn was sent home at approximately 50% capacity.
She spent the next week moping at home, in the deepest funk when her mother had finally had enough. Lisa told her that she had spent too much time working on her talents to just give up on them so easily. She made her run every errand, do every mobile chore, to try and build her leg back up. When she didn't come back in a respectable time, Lisa berated her. This continued for a few months, until finally, Robyn couldn't take it any more. There was a massive fight and Robyn took off, just wanting to get away from the oppressive atmosphere.
She took off down towards the pier, then reaching a dead end there she turned east and ran across Skyarrow Bridge and into Pinwheel Forest. It was in the tall grasses that she finally collapsed in a fit of mental pain and physical pain. She sat there crying, cursing the world that had taken her freedom away, wallowing in her own despair until something came out of the grasses and collapsed against her. Looking down, she saw a Petilil, looking like it was in worse shape than she was, with scrapes all over its body, purple stuff dripping out of the wounds, missing chunks of the leaves on its head. Robyn forgot about her own problems for a moment and picked up the injured Grass Pokémon. Knowing there was a Pokémon Center near the pier, Robyn headed back towards Castelia to try and see if there was help available for the little Petilil.
As she walked back, Robyn realized exactly what she had done in her fit of rage. When she was brought home from the hospital, she could barely walk around her block without feeling a great deal of pain. Now, she had been able to run all the way across the towering suspension bridge before stopping. Once back in Castelia, she got the Petilil to the Center and they were able to bring it back almost to full health, the middle leaf not healing the missing chunks in it. But still, it was bouncing up and down on the counter, happy as could be. Almost like it was dancing. Robyn smiled at seeing the previously battered Pokémon back to seemingly full health, for the first time since the accident she was uplifted by the turnaround. She thanked the nurses and brought the Petilil back home, intent on taking it back to the forest the next day.
Plans change though. In the night hours, Robyn watched the Petilil roam around her room, seemingly grateful to be out of the forest. As Robyn played her music, Petilil tried to move to it, but it seemed to be on its own beat. By the time morning came around, Petilil was now Nina, and Robyn was intent on keeping her new friend around. She just had to convince her mother. Lisa had dismissed Pokémon training for years, saying it was a fool's errand to go around on it, and that it was too expensive. But when Robyn emerged in the morning, Nina in tow to plead her case, Lisa did see something she hadn't seen in Robyn in months. Her drive was back, and that alone outweighed the potential costs of caring for the Petilil. So, with some of her savings, Robyn purchased a Poké Ball and Nina was officially part of the family.
A few days later, Rolla and the rest of Rock Sturdy dropped in on one of their usual visits. They had more good news for their fellow member. There had been progress made on an experimental new surgery to use Solosis cells to regenerate human limbs and tissues and they had begun taking up a collection to try and pay for it, since it was Golem's error that led to Robyn's current state. However, like most surgeries it was very expensive, and the cut they had raised had not even reached 1% of the funds needed. It was still a touching gesture and Robyn thanked them for the ray of hope. However, the money never seemed to flow into East Castelia, so it was likely a pipe dream.
A few weeks later, just as it had in her youth, TV served to inspire Robyn once again. Tired of being in the shadows of the other regions, Sengun was putting out the word that their League was up and running, and would be paying out handsome sums if Trainers could beat their cadre of Gym Leaders. This was the Golden Ticket Robyn had been looking for, and it was paying out far more than the Unova League was. Plus the whole lack of walking from place to place thing was far more attractive than hiking through Twist Mountain. It took a long discussion with her mother, but eventually she was given the go-ahead to try and make this work. After gathering what money she could, she bought a few supplies and headed out with Nina from her home port to Port Fae, intent on conquering the land in order to get back on her main path and to get her independence back.
Notes: Robyn's favorite dancing music is upbeat trance, although she cedes to the whims of the group for hip-hop based dance moves when performing. |
2,587 | 54 | 24 | 1,551 | 217 | Uh...this is Robyn...I mean...wait...I'm Robyn...This is Nina...Yeah.
Ezra couldn't help but crack a toothy grin as the girl fumbled over a introduction. He stifled a few light chuckles through his smile, attempting to keep from looking like some sort of emasculating asshole. But, he couldn't help it. She was too cute. The leafy, fluffy onion she called Nina made noises at the two, and Brie failed to respond. Ezra could interpret the noises as a simple greeting, and Robyn seemed to confirm it.
Soon the area filled in with two other inhabitants, one being the young, familiar faced Ato. Ezra looked on as the three conversed, making some thoughtful observations about the girl Robyn addressed. "Tall...hime cut..." As he surveyed the female, his face began to twist into a guise of surprising realization. Ato being in the scene practically confirmed Ezra's suspicions.
As the three trainers tried to figure out what the pink kitty could've been called, Ezra's mouth slowly grew into an excited, gaping, gasping maw. "Ohhhhhh! You're the girls Ato told me about!" He interrupted with a clap. "Missing a lab coat though..." He mumbled a absentminded comment on one of the descriptions the assistant made. There might've been some characters of the ensemble missing from the scene.
"Which one of y'all's from Unova? Heard a lot of awesome stuff about that place." He asked, barely holding in his excitement. Said excitement got him so caught up in the moment, he almost bypassed his own introduction. "Oh, uh, I'm Ezra, of the house descendant Daly." He reflexively twisted the pendant on his necklace as he announced himself. "I'm a representative the River's Flow Dojo in Mistriver. And this is Brie." He gestured towards the Oshawott, who was wondering why he hadn't moved on down the road by now. | Name: Ezra Gerald Daly
Age: 20
Sex: Male
Appearance: His active lifestyle and general upbringing have left the young man with a noticeably athletic physique. Thin, lean muscle, like a sprinter or swimmer, as opposed to a bodybuilder. And standing at a wide-shouldered 6 foot 2, it's kinda clear to see why. He's a sporty guy, so naturally you'll mostly see him in athletic shorts and running sneakers. A shirt is usually optional. He has a small, beaded necklace that is almost always on his person, dangling from his neck if not wrapped around his wrist. It has a wood carved charm that he fidgets with from time to time, one that resembles the crest of his ancestors (a stylized, curvy thundercloud, displaying both a sole raindrop, and a bolt of lightning). Being from Mystriver Isles, his skin is noticeably tan. His dark brown hair falls wavy and long, just a little bit past his shoulders. It’s usually in a ponytail of some sort. His eyes are brown, large, and usually doe-like and expressive.
Personality: At first glance, the guy's kinda talkative, like one of those loud, obnoxious personal trainers. Loves being in a conversation, but has a habit of saying wrong things at wrong times. And sometimes he might talk over someone, or change topic naively. He’s the kind of guy to hold several conversations at once. But, he means no wrong. If anything, he likes watching others succeed. He takes pride in looking as approachable as possible, so you'll see him smile a lot. His posture will usually be more relaxed than his figure would imply.
Profession: Ezra was raised to be a Warrior (and naturally it shows). Comfortable with making his parents proud and living up to their wishes, he won't stray too far from that particular career path. But, he also takes joy in training the bodies and minds of Pokémon and person alike.
Talents: An impressive swimmer, as are the most of the people living along the Mystriver coasts, Ezra loves being in water. Either through surfing up a wave, jogging along the shore, or marvelling at a thunderstorm. When he wasn't going through martial arts training, he would play on the beach with his free time, frolicking and tending to the multitude of Pokémon that would occupy the area. It was their natural habitat, after all, he just wanted to befriend all of them.
He picked up his family's affinity for Water and Electric types without a hitch, as well as his empath-like abilities. "It was cute," His mother would describe, "He loved bringing the little ones home. When he'd talk to them, they'd talk back! I’d like to think we all had that phase at one point or another, but Ezra held on to the habit far into his teens."
He was taught the Warrior Skill Shout Cure at his hometown’s Dojo, which his parents found fitting, given the boy’s chatty nature.
Starter Pokémon: Out of the many families of Pokémon inhabiting the isle, Ezra associated with a small clan of Oshawott the most. The youngest of the clan was the one that wanted to join him on his travels to the inland. A little female, just as sporty and talkative as her new travelling companion, named Brie. She knows Tackle, and Water Gun, possesses the hidden Shell Armor ability, and Ezra would describe her nature as Jolly.
Inventory: Ezra carries around large canvas rucksack, filled with the following items:
- 6 Poké Balls, just about enough to have an entire party
- 5 Super Potions
- P$2500 in cash for small expenses
- A week's worth of clothing, including at least one pair of jeans, and a dark blue pullover hoodie
- Additional personal care items, consisting of travel sized athletic supplements, tons of snacks, protein shake powders, and general toiletries
- A small first-aid kit for treating minor human injuries
- A matte black PokéLink, a device that he's on almost constantly
- You’ll most likely see it fastened to his bicep in some sort of sport band, with earbuds sticking out of it to keep him connected.
Hometown: Mystriver Isle City, Mystriver Isle, Sengun
Biography: As far back as the elders can remember, the Daly clan were always proud to be Warriors. Fiercely supportive, fathers and mothers would be encouraged by their predecessors to have their offspring embark down the Warrior path.
This was no different for Ezra’s parents, Hera and Jackson Jr. Seeing as they themselves once took up the warrior’s creed, it didn’t take much convincing to do the same for their only son. Rather than being unfairly forced into the lifestyle by two parents, he (alongside equally aged cousins and other family members) was gracefully and carefully eased into the creed, backed by the love and support of his extended family.
For as long as Ezra could walk on his own and form sentences, he was being trained in the field of martial arts. And, along with a formal education, he was taught the history lessons of the region by the his eldest living grandparents.
When the news of Sengun’s own Pokemon league hit the Isles, most of the elders thought it no different than a glorified tourist attraction. But it piqued Ezra’s interest well enough. He may have been to some of the other kingdoms in his youth, but with the idea of the league challenge presenting itself, he would now have a chance to see it all. He could meet new Pokémon, meet new people, and see just where his warrior skills lie amongst the dojos of the land.
Once his mind was made up, his parents could do nothing to stop him. And neither did they want to, seeing it as a chance for their son to dip his feet into the waters of the region. With a packed bag and little Brie at his side, he made for the next airship bound for Regala. A commercial concerning the league mentioned the region’s capital as natural starting point for league participants, and the Pokémon professors willing to assist newcomers. |
2,588 | 54 | 25 | 1,824 | 2,655 | Shinsuke sat down in contemplation next to the brook as he took a look around himself. The forest seemed to all blend together to him, which made it difficult to figure out where to go and which way was... Well, the road, for one. It was a tad silly for him to walk this far without any way out, admittedly, and even moreso to just lose himself in the wilderness like he did.
"Hm... Maybe an aerial view might do me some good...?" he muttered to himself as Kumie situated itself comfortably on his head. Right. Well, now was as good a time as ever to see how well formerly-wild Pokemon could understand the human language. Carefully taking the Swablu off of his head, Shinsuke sighed and looked it straight in the eyes.
"Fly into the sky with Hanzo and see if you can find a road nearby." he stated plainly, placing Kumie on the ground for Hanzo's convenience. The former nodded as it had before, which Shinsuke interpreted as a sign of understanding, as Hanzo climbed on. Though the little Swablu seemed to struggle momentarily, it didn't take long for both of the Pokemon to be completely airborne. It didn't take long, though, for the Swablu's strength to finally give out and bring the both of them plummeting back to the ground. Barely managing to catch the both of them before their faces met the dirt below them, Shinsuke sighed and shook his head. Well, he should've seen that one coming.
"Well... Did you two see anything?" he asked, placing the two Pokemon on the ground. Kumie and Hanzo both seemed to nod, which was, clearly, a good sign.
"Alright; if you would, then."
With that statement, Hanzo climbed his way onto Shinsuke's right shoulder and pointed off to the side. Nodding, Shinsuke brushed himself off as Kumie perched itself on his left before walking off and following Hanzo's directions.
It didn't take long after that; the forest's density began to thin considerably after a few minutes, and a little while later the trio found themselves back on the main road to Mystriver. Convenient enough.
"Good job, you two. I'll get you something later." Shinsuke said, slipping his hands into his coat as he began to walk back down the road towards the bridges mentioned by that young assistant from earlier. Well, it was certainly better than wandering about the region aimlessly... | Name: Shinsuke Yamada
Age: 17
Sex: Male
Appearance: Standing at a good 5'10" but with a sort of lankiness to his stature, Shinsuke's dark brown eyes and relatively black hair (with a few white streaks here and there) are put into heavy contrast with his pale skin, a byproduct of his lack of drive to head out into the world. As a result of his studies, Shinsuke wears a pair of glasses, half-rimmed and light, in order to correct his nearsightedness. His hair is of medium length and is usually unkempt in apperance, but it doesn't bother him much since he doesn't worry much about appearances anyhow.
In terms of clothing, Shinsuke is often seen wearing a white collared T-shirt and a pair of jeans, oftentimes with a lab coat to accompany them. The one thing that stands out among this ensemble, though, is the sterling silver necklace with an emerald pendant at its center, a gift from his parents as he set out for his trip overseas. He has since refused to take it off, regardless of the situation. Along with this standard ensemble, Shinsuke also carries around an azure sling bag, within which he carries his belongings around as he travels throughout the region. His belt is equipped with six clips from which he intends to hang his Pokeballs around, and the myriad pockets on his coat often carry whatever other minor goods that he cannot fit into his pack.
Personality: Shinsuke's history as a student has left him with little experience in interpersonal relationships, if any. Since most people went to Trainer School instead of studying texts as he did, he was more often than not left at home to mull over his own work and ideas. As a result, he usually appears to be cold and aloof, if only through lack of experience with others. A lack of experience with Pokemon, too, has left him innately curious about their behavior, how they act, and how they function, which occasionally leads to him getting a bit too nosy and possibly invoking the wrath of whatever Pokemon he just so happens to be bothering.
In regards to people, Shinsuke is unusually polite, given how little experience he has with other people his age and lack of any sort of informality. The trait has thus made him seem like a robot to an extent, which only worsens any chance of making any lasting friendships with people (as, more often than not, they are turned away by his demeanor).
However, the drive to achieve fame and glory remains strong with him, which often leads Shinsuke to try for near-perfectionism so that he may one day catch up to all of those people who started years ahead of him.
Profession: Formerly a student, now a fully-fledged Pokemon Trainer.
Talents: Due to his history studying (primarily) biology and medical science, Shinsuke is able to perform very rudimentary medical care for both humans and Pokemon, the former moreso than the latter. Though such treatment obviously pales in comparison to regular medical care, he is able to deal with issues such as sprains, broken bones, dislocated joints and the like if too far away from a hospital... For a while, at least.
Starter Pokémon: A male Froakie with Pound, Growl, and Bubble; ability is Protean, nature is Timid. Shinsuke has taken to calling it Hanzo since their first meeting, which it has (apparently) taken a liking towards.
Inventory:
-A standard-issue PokeNAV, issued by Devon Corp. back in Hoenn.
-15 Pokeballs and a single Quick Ball
-10 Potions
-Roughly P$600 in cash in his wallet
-About P$1000 stored on a card, also within his wallet
-Emergency medical supplies, such as rubbing alcohol, tweezers, a compress, towel, aspirin, etc.; nothing too large, such as crutches or splints, though.
-Enough clothes for a 3-day trip, at most.
-A sleeping bag, collapsable tent, a few packs of steel wool and two 9-volt batteries
-A small pot
Hometown: Sootopolis City, Hoenn Region
Unlike most trainers in Hoenn at an early age, Shinsuke decided to dedicate more time towards practical studies than journeying the world and exploring what the region had to offer. His parents, though surprised by the irregularity, didn't seem to worry too much about it. So as others his age fought amongst themselves for a chance at glory, Shinsuke was hunched over textbooks, understanding how the bodies of both humans and Pokemon worked. Of course, after a few years or so of watching his peers climb to the top and emerge victorious, Shinsuke felt a tinge of disappointment within himself. Sure, he would likely contribute to his home in the future, but... The fame and glory that lorded over him and mocked him for not pursuing the standard path in life always took whatever chances it could get to shove it in his face.
As time went on, Shinsuke only found more scorn from his peers, with whom he had nothing to relate to. While they boasted on about how they captured X Pokemon or took down Y Trainer, Shinsuke could only nod his head, acting as if he could understand them. It was a foreign world to a person whose only fascination was with medical texts and how humans, not Pokemon, went about as they did, and went about his days thinking instead of training. Those days continued to pass as the children he used to see running around the city returned with new partners at their side and Shinsuke left to wonder how his life might have been different if he had taken the road more oft traveled by.
That changed, however, when one day a family friend (his father's acquaintance) offered him a Froakie and a journey overseas to Sengun to make a name for himself. After all, as he put it, what good was a genius with no experience? Though he was still on the fence about the entire ordeal, his parents ended up convincing him (by the end of it all) to go out and see the world; he had done enough studying for one childhood, and he might as well start on a journey later than never.
Notes: Likes to eat meat. He'll eat anything, really, but he REALLY likes his meat. |
2,589 | 54 | 26 | 1,657 | 181 | Which one of y'all's from Unova? Heard a lot of awesome stuff about that place.
Hearing her hometown fully absolved Robyn from of her trance...mostly... "Oh, yeah, it's definitely awesome. You should totally go some time. Hit up Castelia when you get there, it's not got the arenas that Nimbasa's got but the shows are awesome. You sound like you'd be the kind of guy who dig it, Ezra." She was finally coming back down from the clouds. Ezra? All the names in the world and they couldn't think of one better than Ezra?
Nina was still staring wearily at her new teammate, while the pink ball of fluffy was curled up using it's own tail as a pillow. Robyn looked over at the other two. "So...did I basically just catch a ditz? This Pokemon chases it's own tail and sleeps. I dunno how useful it's gonna be..." | Name: Robyn Springs
Age: 20
Sex: Female
Appearance: Robyn stands at 5'9", and weighs 118 lbs. She is of African-American descent, her skin is a light brown, and she has blue eyes. She wears her black hair pulled back in a ponytail that ends at her shoulder blades, but leaves the bangs hanging out front. She has tattoos of the Chinese symbols for determination and dance on the lower left and right sides of her back, and she has a large scar on her right leg, around the knee.
Her outfits consist of a variety of plain low-cut t-shirts, zipper up hooded sweatshirts with a variety of graffiti-styled designs on them, and shorts that barely go halfway down her thighs. The constants in her outfit are a bright red scrunchie that she uses to keep her ponytail in place, a gold plated chain carrying a pendant with an aquamarine stone set inside of it, and a bulky black brace that is fitted on her right knee.
Personality: Robyn has a tendency to be a little bit ditzy in social situations, but that doesn't hamper her energy levels. She's still willing to give as much as she can to whatever cause she sets her mind to, be it making a sandwich or trying to be a Pokémon League champion. However, that raw passion can get it into a lot of trouble at times, as she tries to step beyond her limits or into situations she doesn't really understand.
The other side to her passion means that she is quick to learn whatever she can about the field she is in. It was how she was able to become so good at crew dancing in a relatively short amount of time, and why she is relatively knowledgeable on Pokémon in Unova. She is quick to share info with whoever is around, even if they don't ask for it. This also means that she is not very good at keeping secrets. In her blonder or drunker moments, she'll be blurting out confidential information without realizing it.
Nina is very important to her. Most of the time, she will carry Nina around in her arms, even dropping one of her headphones down to let her listen to the music with her.
Profession: Robyn thought about Coordinating, but Trainers make the big bucks, so she that is the path she's chosen.
Talents: Having spent a lot of her rehab time reading in her room, Robyn has all the technical knowledge on how to be a trainer, yet none of the street smarts of the profession. She was an outstanding dancer before the accident happened, but now her lateral movement is shot. As long as she has her brace on though, she can still run at a very good clip and the rest of her limbs are still somewhat flexible.
Starter Pokémon: Nina, a female Petilil. Her moves are Absorb and Growth. Her ability is Own Tempo. She has a couple of notches on the middle leaf on her head that have not regrown after regeneration attempts.
Inventory: Robyn has the following in her converted laptop bag:
- 7 Poke Balls
- 3 Potions
- 2 Antidotes
- 1 Full Heal
- A plastic water bottle, courtesy of Castelia Cone
- Four days worth of outfits as well as as pair of hooded sweatshirts, and one two piece swimsuit.
- A sleeping bag, which doubles as her clothes bag.
She is never seen without her Xtransceiver, or her Mp3 player, the headphones of which are perpetually dangling over her shoulder if they are not in her ears. She withdrew her life savings for this adventure, as well as pooled the money earned by her crewmates, which amounted to P$2500.
Hometown: Castelia City, Unova
Biography: Robyn was the third child born to a low income family on the Eastern side of Castelia City. Her father was a construction worker, helping build the skyscrapers that towered over the city while her mother stayed at home and looked after her and her three siblings. Despite not having much money, Lisa Springs always looked after her kids before herself. She made sure they each were given the tools to make successes of their lives. Robyn identified her chosen path earlier than the other children, after watching a production of Swanna Lake on TV when she was 4. She wanted to dance.
Robyn's entertainment budget went into ballet classes at a studio down town starting at five years old. She showed a natural talent at even the more complicated moves executed at that age, and was a rising star in the field. But as she progressed further in levels, she started to realize that there was a ceiling to ballet that the prevailing culture in Unova would not care to raise while there were dancers gyrating their hips in music videos and behind the stars du jour. She was a bit dismayed until she travelled with the family to one of her younger brother's basketball practices when she was 16.
While basketball did not hold her attention for a minute, she roamed the halls of the East Castelia Community Center, and found something that did pique her interest. In one of the side rooms, a group of kids her age were dancing, but also doing flips and performing moves that displayed a lot of acrobatic and technical skill. She entered intrigued, and they explained how they were a dance crew, looking at eventually performing stage shows on Mode Street. Robyn was interested because it looked like she had found a way to put her dancing skills to use on a more fame-attractive path. The group was interested in having her because it finally meant they had a girl in the squad. So after finishing her final couple of ballet classes, she left the organized dance world and joined her first and only crew, Rock Sturdy.
The crew met and practised often over the next two years, making extra money by busking on Unity Pier. Robyn was able to combine the positioning and technique she gained from ballet with the raw athleticism and energy of the crew to become one of the star dancers in Rock Sturdy. They did very well with the street money but still weren't getting any closer to a Mode Street show. However, fate brought another way. Unova was getting it's own regional version of Dance Crew Dance Off, and the auditions were being held in Castelia. This was the shot. Rock Sturdy doubled the practices to get ready, and they were granted an audition in front of the celebrity panel.
They knew the routine they were going to do, although Robyn was a little worried about her part, since she was going to be sent skyward in order to stand out from the other crews, and she had never attempted anything above what she could normally jump. However the training runs went well, and the double back flip she was going to attempt to land was rehearsed multiple times with in the gymnastic center's sponge pit. She even got pep talks from the crew's leader, Rolla. He assured her, "Springs, we're gonna be there for you. Solid. You won't get hurt." Famous last words.
The time came, and the audition went smoothly, up until the big finale. Golem was going to be the one tossing Robyn into the air, he was the strongest member of the team, and they had work to make sure he would be able to control his toss to give Robyn enough time to rotate properly for a landing. Maybe the pressure of appearing on stage got to Golem. Maybe his hands had gotten a bit too sweaty. But when the time came to make the toss, something went wrong and he was light. Too light.
Robyn knew something was wrong when her foot left his hand, but she tried to make it work. For the team. She got the first flip in fine, but with the poor throw, she didn't have near enough time to get the second one in. She was coming around on the second rotation when she saw the floor coming too quickly. She tried to break her fall with her hands, but her legs got there first. Just coming out of the tuck, her right knee slammed into the concrete floor they were dancing on, doing the wrong kind of popping and unlocking, followed by her arms. She crumpled in a heap, and the audition was suddenly over.
Robyn was rushed into surgery where it was discovered that not only had her ACL and MCL been torn, but the patella had dislocated so badly it had torn that tendon as well. Doctors spent six hours reconstructing Robyn's knee, and then that's all her family's flimsy HMO would cover. It had gotten to the point where it was now technically together, but it was so unstable that one wrong step was liable to knock her knee right out again. The family's meagre savings could only buy a clunky brace that was fitted to keep Robyn's leg intact, but it was clear her dancing career had come to an abrupt end.
Rehab was painful. Robyn spent the first month just learning to stand again on her leg, complicated by the broken wrists she sustained. It was the first time in her life that she actually felt shaken in her belief, that she could do whatever she was asked to do. It took a couple months before she could finally walk at a pace to match her siblings again, at which point, the insurance company said that was good enough and stopped paying for it. Robyn was sent home at approximately 50% capacity.
She spent the next week moping at home, in the deepest funk when her mother had finally had enough. Lisa told her that she had spent too much time working on her talents to just give up on them so easily. She made her run every errand, do every mobile chore, to try and build her leg back up. When she didn't come back in a respectable time, Lisa berated her. This continued for a few months, until finally, Robyn couldn't take it any more. There was a massive fight and Robyn took off, just wanting to get away from the oppressive atmosphere.
She took off down towards the pier, then reaching a dead end there she turned east and ran across Skyarrow Bridge and into Pinwheel Forest. It was in the tall grasses that she finally collapsed in a fit of mental pain and physical pain. She sat there crying, cursing the world that had taken her freedom away, wallowing in her own despair until something came out of the grasses and collapsed against her. Looking down, she saw a Petilil, looking like it was in worse shape than she was, with scrapes all over its body, purple stuff dripping out of the wounds, missing chunks of the leaves on its head. Robyn forgot about her own problems for a moment and picked up the injured Grass Pokémon. Knowing there was a Pokémon Center near the pier, Robyn headed back towards Castelia to try and see if there was help available for the little Petilil.
As she walked back, Robyn realized exactly what she had done in her fit of rage. When she was brought home from the hospital, she could barely walk around her block without feeling a great deal of pain. Now, she had been able to run all the way across the towering suspension bridge before stopping. Once back in Castelia, she got the Petilil to the Center and they were able to bring it back almost to full health, the middle leaf not healing the missing chunks in it. But still, it was bouncing up and down on the counter, happy as could be. Almost like it was dancing. Robyn smiled at seeing the previously battered Pokémon back to seemingly full health, for the first time since the accident she was uplifted by the turnaround. She thanked the nurses and brought the Petilil back home, intent on taking it back to the forest the next day.
Plans change though. In the night hours, Robyn watched the Petilil roam around her room, seemingly grateful to be out of the forest. As Robyn played her music, Petilil tried to move to it, but it seemed to be on its own beat. By the time morning came around, Petilil was now Nina, and Robyn was intent on keeping her new friend around. She just had to convince her mother. Lisa had dismissed Pokémon training for years, saying it was a fool's errand to go around on it, and that it was too expensive. But when Robyn emerged in the morning, Nina in tow to plead her case, Lisa did see something she hadn't seen in Robyn in months. Her drive was back, and that alone outweighed the potential costs of caring for the Petilil. So, with some of her savings, Robyn purchased a Poké Ball and Nina was officially part of the family.
A few days later, Rolla and the rest of Rock Sturdy dropped in on one of their usual visits. They had more good news for their fellow member. There had been progress made on an experimental new surgery to use Solosis cells to regenerate human limbs and tissues and they had begun taking up a collection to try and pay for it, since it was Golem's error that led to Robyn's current state. However, like most surgeries it was very expensive, and the cut they had raised had not even reached 1% of the funds needed. It was still a touching gesture and Robyn thanked them for the ray of hope. However, the money never seemed to flow into East Castelia, so it was likely a pipe dream.
A few weeks later, just as it had in her youth, TV served to inspire Robyn once again. Tired of being in the shadows of the other regions, Sengun was putting out the word that their League was up and running, and would be paying out handsome sums if Trainers could beat their cadre of Gym Leaders. This was the Golden Ticket Robyn had been looking for, and it was paying out far more than the Unova League was. Plus the whole lack of walking from place to place thing was far more attractive than hiking through Twist Mountain. It took a long discussion with her mother, but eventually she was given the go-ahead to try and make this work. After gathering what money she could, she bought a few supplies and headed out with Nina from her home port to Port Fae, intent on conquering the land in order to get back on her main path and to get her independence back.
Notes: Robyn's favorite dancing music is upbeat trance, although she cedes to the whims of the group for hip-hop based dance moves when performing. |
2,590 | 54 | 27 | 2,700 | 181 | Which one of y'all's from Unova? Heard a lot of awesome stuff about that place... Oh, uh, I'm Ezra, of the house descendant Daly. I'm a representative of the River's Flow Dojo in Mystriver. And this is Brie.
"Alix Pearce, of Eyria. I suppose you could say I represent the Feather Dance Dojo, if we're discussing where we trained," Alix introduced herself to the newcomer. "Oh, and these are Jen and... well, I haven't thought of a name for Kestra yet." Both Pokémon looked up as they were mentioned, but remained quiet for now.
At Robyn's question, asking about her new catch, Alix took a moment to examine the sleeping pink Pokémon at the feet of the Unova girl. She wasn't sure what it was, but it seemed vaguely catlike. That explained the sleeping habits. "Can't say I have an answer for you there, Robyn. Though the Pokédex probably has information on it." Kestra hopped a little closer, observing the dozy creature, but Alix recalled the little bird into his Poké Ball in case a scuffle broke out.
"I'm set to catch up with Ato when you guys are ready."
- Several Minutes Later -
It wasn't long until Shinsuke and Evie each caught up with everyone else at the forest's edge, and the Trainers all moved on as a group, following Ato until the road split into two paths. The most prominent of the two was a straight and clear path through the woods, dotted with the occasional Trainer rustling through the thick grass that was covering a good portion of the road.
The second path, however, was far more interesting to Alix, as it led away deeper into the forest. Maybe there were rarer finds in the tangle of trees, vines, and grass. Alix's musing was interrupted, however, as a man in an orange and black outfit - a Pokémon Ranger - approached the group.
"Excuse me, Trainers, but I noticed your differing styles of clothing and choices of Pokémon," the Ranger began.
"Easy there, Lief. They're new to the area, on their way through to Verdan," Ato chipped in before the others could speak.
"Ah, Ato. Good to see you again. But I digress." Lief looked past Ato to the others. "I can help you find the more unusual landmarks in the forest, if you wish to know more about them. There are two in particular: the standing stones, where Eevee and Chromera tend to gather, and the Togepi Garden. Though the Garden is best left to one or two people at a time, just in case the Togetic and Togekiss become too disturbed and seal off their home."
Ato turned to the older, but less experienced, group of five. "Well, it's like he says. You can take a trip to one of the landmarks, or you can head off to go looking for Pokémon on your own. Just like before, I'll be on the open road if you need me for anything."
Update #02
Alix:
Jen (Torchic), level 6. Scratch, Growl, Ember (Speed Boost)
Kestra, level 3. Peck, Growl (Sniper)
Robyn:
Nina (Petilil), level 6. Absorb, Growth (Own Tempo)
Skitty, level 3. Fake Out, Growl, Tail Whip, Tackle (Cute Charm)
Shinsuke:
Hanzo (Froakie), level 6. Pound, Growl, Bubble (Protean)
Kumie (Swablu), level 3. Peck, Growl, Astonish (Natural Cure)
Evie:
Venipede, level 6. Defense Curl, Rollout, Poison Sting, Toxic Spikes (Poison Point)
Rad (Poochyena), level 4. Tackle, Howl (Quick Feet)
Ezra:
Brie (Oshawott), level 7. Tackle, Tail Whip, Water Gun (Shell Armour)
Azz (Azurill), level 2. Splash, Water Gun, Tail Whip (Thick Fat)
Wild Pokémon Levels: 2-6
Grass/Forestry:
Kestra
Sentret
Lillipup
Swablu
Caterpie
Weedle
Shroomish
Seedot
Sewaddle
Skiddo
Ekans
Petilil (Uncommon)
Minccino (Uncommon)
Pikachu (Uncommon)
Tropius (Uncommon)
Birchling (Uncommon)
Forest Chromera (Uncommon)
Eevee (Uncommon, Found at Standing Stones)
Audino (Rare)
Chikorita (Rare)
Turtwig (Rare)
Tripleaf (Rare)
River:
Magikarp
Togepi Garden:
Togepi | Name: Alix Lily Pearce
Age: 20
Sex: Female
Appearance: Standing at exactly six feet in height, Alix shows the clear signs of a young Warrior in training: a reasonably strong physique, fit from years of training and exercise. She tends to dress in white, blue and silver, with several of her shirts decorated with the Pearce family emblem (the stylised head and plumes of an Altaria in mid-flight). Her hair, light brown, long and straight, resembles a hime cut (a common Sengun hairstyle), reaching just past her shoulders at its longest. Her eyes are a plain blue.
Alix can usually be found wearing a T-shirt, lightweight long pants, and solid-looking boots. She carries a large backpack to hold her gear, and wears a smaller satchel for her more frequently used items. A row of six empty catches are attached to the satchel's strap, designed to hold Poké Balls. Lastly, Alix wears a pair of fingerless leather gloves embroidered with a variation of the family emblem on the back; the usual Altaria imagery is backed by a hand-stitched Poké Ball logo in red and white.
Personality: Alix sees a challenge and takes it in her stride. This does not necessarily mean 'head-on' or 'too proud to back down'; learning martial arts exclusively for defensive purposes has instilled a sense of knowing when to pick one's battles. Alix tends to think tactically in the beginning of a match, aiming to either outmatch the opponent's speed or weather blows until she lands a match-winner. Once a plan gets into her head, however, she struggles to adapt if her opponent changes their tactics in response.
Socially, Alix is reasonably capable, but she has issues with the image she portrays; she's extremely attentive to how she looks. Why else would she fuss over her choice of clothing, or make a point of ensuring there's nothing out of place during her travels, as much as she does?
Profession: Alix has just become a Trainer, but is a Warrior first and foremost.
Talents: Alix has inherited the skills and abilities of Sengun's Warriors. This means that she can talk to certain species of Pokémon and understand them in the same manner as a Pokémon Empath (a rare type of Trainer who can understand Pokémon). All Warriors have one or two specialty types of Pokémon, and Alix is no exception. The Pokémon that she finds easiest to talk to belong to the Flying and Fighting types: those are her specialties. She has yet to form a Link with a Pokémon, however, and has not chosen a Warrior Skill.
Alix often displays an affinity for Flying or Fighting Pokémon, but it is entirely possible for her to link with Pokémon of most other types. However, she has difficulty approaching and battling Electric or Psychic types, as they are the two with the most direct opposition to her favoured types.
Other than her Warrior teachings, Alix has a solid education in a variety of subjects, and has several years of training in basic defensive martial arts for use in Warrior combat.
Starter Pokémon: Alix does not currently have a Pokémon with her, but she has reserved a Torchic to be collected at the Ilex Laboratories. Torchic's moves are Scratch and Growl, and her ability is Speed Boost.
Inventory:
- 15 Poké Balls
- - A pack of blank labels for identifying which species corresponds to which Ball
- 10 Potions
- 5 Super Potions
- 5 each of Antidotes, Paralyse Heals and Burn Heals
- P$500 in cash for small expenses
- - Debit card linked to a bank account containing P$1500
- A week's worth of clothing, including several items featuring the Pearce family emblem as detailed above
- - Additional personal care items
- A small first-aid kit for treating minor human injuries
- A ponigiri kit. This includes enough ingredients to produce ten ponigiri, the basics of which may be replenished at any Poké Mart that stocks food. It also includes a packet of additional flavourings and ingredients for advanced ponigiri; no more than five can be produced per packet.
- A standard-issue silver PokéLink, with a Torchic design etched into the back.
Hometown: Eyria City, Eyria, Sengun
Biography:
The daughter of an Eyrian Warrior and a Trainer from Challena, Alix was quickly found to have inherited her father's Warrior capabilities. She grew up in Eyria's mountains and plateaus, watching bird Pokémon soar from the peaks in the north and treetops in the south, where Platinos' forestry reached into Eyria's lands. The family has an Altaria; the bond between a Pearce and an Altaria or Swablu is a long-running family trait.
From an early age, Alix was enrolled in Eyria's Feather Dance Dojo, where she learned her defensive martial skills over the years and trained in fitness. The Pearce family wasn't one for laziness. Between schoolwork, training and helping around the house, Alix was kept busy and out of trouble.
All Warriors have specialty types, indicating the species with which they work best. Alix didn't find out her own until the age of fourteen, after a sparring match against the family Hitmonchan that ended in a draw. She congratulated her opponent on fighting to a standstill, and was amazed to understand, more or less, the Hitmonchan's response. It was in the Pokémon's own language, of course, but Alix understood it.
Much like her father once described it, it was almost as if a light clicked on in her brain and she could perfectly translate the language. Quickly, Alix's parents introduced the teenager to Pokémon of other types: she found that, despite being a complete stranger, the Karea - a pure Flying-type - was the most receptive to her approach. And so Alix discovered her specialty types as a Warrior, and became eligible, in her parents' eyes, to take on the Pokémon League.
She chose not to begin the challenge, however, believing that she was too young and inexperienced to venture out into Sengun alone. Instead, she began to hone her skills further, doing research in her spare time to understand the abilities of a Warrior. Over the following years, she completed her classes at the Feather Dance Dojo, researched the history of Sengun, and studied the politics of Sengun's Ten Kingdoms, after having the fortune at age nineteen to meet Airryn Hawke, Queen of Eyria, herself.
So having prepared as best she could, Alix put in a call to the Ilex Laboratories a month after her twentieth birthday, reserving a Pokémon for pickup, and boarded an airship to Regala. |
2,591 | 54 | 28 | 1,824 | 2,655 | Shinsuke, for the most part, spent his walk alongside the group in silent contemplation, an attempt to muse over how he would tackle the next obstacle that would inevitable come rolling his way. Of course, given his current status as a fledgling Trainer, he had the idea that it was probably better to strengthen what he had right now over adding any new members to his team. After all, their journey would probably be a long one, so there wasn't really an issue with that line of thinking. It was logical enough, after all.
How inconvenient, then, it was that the chance for catching rarer Pokemon came up. Well, he was by no means dissatisfied by Kumie's existence, but now, of all times...
Letting out a sigh, Shinsuke shook his head and turned to the the two- Ato and Lief- with a slight tinge of dissatisfaction on his face.
"Though I'd normally be curious as to the specifics of these locations, I'd personally like to strengthen my team a bit more before anything else." he stated, looking at the rest of the group with an aside glance. "Is there any location where I can accomplish that without causing the local wildlife to swarm me like macrophages after a bacterium?"
It took him a moment, though, to realize that his metaphor was probably as strange as they came, so he opted to rephrase the statement.
"Er... I guess a less obscure description would be 'up to my neck in them', but..."
Well. That was... Awkward. | Name: Shinsuke Yamada
Age: 17
Sex: Male
Appearance: Standing at a good 5'10" but with a sort of lankiness to his stature, Shinsuke's dark brown eyes and relatively black hair (with a few white streaks here and there) are put into heavy contrast with his pale skin, a byproduct of his lack of drive to head out into the world. As a result of his studies, Shinsuke wears a pair of glasses, half-rimmed and light, in order to correct his nearsightedness. His hair is of medium length and is usually unkempt in apperance, but it doesn't bother him much since he doesn't worry much about appearances anyhow.
In terms of clothing, Shinsuke is often seen wearing a white collared T-shirt and a pair of jeans, oftentimes with a lab coat to accompany them. The one thing that stands out among this ensemble, though, is the sterling silver necklace with an emerald pendant at its center, a gift from his parents as he set out for his trip overseas. He has since refused to take it off, regardless of the situation. Along with this standard ensemble, Shinsuke also carries around an azure sling bag, within which he carries his belongings around as he travels throughout the region. His belt is equipped with six clips from which he intends to hang his Pokeballs around, and the myriad pockets on his coat often carry whatever other minor goods that he cannot fit into his pack.
Personality: Shinsuke's history as a student has left him with little experience in interpersonal relationships, if any. Since most people went to Trainer School instead of studying texts as he did, he was more often than not left at home to mull over his own work and ideas. As a result, he usually appears to be cold and aloof, if only through lack of experience with others. A lack of experience with Pokemon, too, has left him innately curious about their behavior, how they act, and how they function, which occasionally leads to him getting a bit too nosy and possibly invoking the wrath of whatever Pokemon he just so happens to be bothering.
In regards to people, Shinsuke is unusually polite, given how little experience he has with other people his age and lack of any sort of informality. The trait has thus made him seem like a robot to an extent, which only worsens any chance of making any lasting friendships with people (as, more often than not, they are turned away by his demeanor).
However, the drive to achieve fame and glory remains strong with him, which often leads Shinsuke to try for near-perfectionism so that he may one day catch up to all of those people who started years ahead of him.
Profession: Formerly a student, now a fully-fledged Pokemon Trainer.
Talents: Due to his history studying (primarily) biology and medical science, Shinsuke is able to perform very rudimentary medical care for both humans and Pokemon, the former moreso than the latter. Though such treatment obviously pales in comparison to regular medical care, he is able to deal with issues such as sprains, broken bones, dislocated joints and the like if too far away from a hospital... For a while, at least.
Starter Pokémon: A male Froakie with Pound, Growl, and Bubble; ability is Protean, nature is Timid. Shinsuke has taken to calling it Hanzo since their first meeting, which it has (apparently) taken a liking towards.
Inventory:
-A standard-issue PokeNAV, issued by Devon Corp. back in Hoenn.
-15 Pokeballs and a single Quick Ball
-10 Potions
-Roughly P$600 in cash in his wallet
-About P$1000 stored on a card, also within his wallet
-Emergency medical supplies, such as rubbing alcohol, tweezers, a compress, towel, aspirin, etc.; nothing too large, such as crutches or splints, though.
-Enough clothes for a 3-day trip, at most.
-A sleeping bag, collapsable tent, a few packs of steel wool and two 9-volt batteries
-A small pot
Hometown: Sootopolis City, Hoenn Region
Unlike most trainers in Hoenn at an early age, Shinsuke decided to dedicate more time towards practical studies than journeying the world and exploring what the region had to offer. His parents, though surprised by the irregularity, didn't seem to worry too much about it. So as others his age fought amongst themselves for a chance at glory, Shinsuke was hunched over textbooks, understanding how the bodies of both humans and Pokemon worked. Of course, after a few years or so of watching his peers climb to the top and emerge victorious, Shinsuke felt a tinge of disappointment within himself. Sure, he would likely contribute to his home in the future, but... The fame and glory that lorded over him and mocked him for not pursuing the standard path in life always took whatever chances it could get to shove it in his face.
As time went on, Shinsuke only found more scorn from his peers, with whom he had nothing to relate to. While they boasted on about how they captured X Pokemon or took down Y Trainer, Shinsuke could only nod his head, acting as if he could understand them. It was a foreign world to a person whose only fascination was with medical texts and how humans, not Pokemon, went about as they did, and went about his days thinking instead of training. Those days continued to pass as the children he used to see running around the city returned with new partners at their side and Shinsuke left to wonder how his life might have been different if he had taken the road more oft traveled by.
That changed, however, when one day a family friend (his father's acquaintance) offered him a Froakie and a journey overseas to Sengun to make a name for himself. After all, as he put it, what good was a genius with no experience? Though he was still on the fence about the entire ordeal, his parents ended up convincing him (by the end of it all) to go out and see the world; he had done enough studying for one childhood, and he might as well start on a journey later than never.
Notes: Likes to eat meat. He'll eat anything, really, but he REALLY likes his meat. |
2,592 | 54 | 29 | 1,551 | 217 | Ezra did a little musing of his own as the group proceeded down the road. The day may've just begun for the boy, but it was already proving its eventfulness. "Choice! Didn't think I would run into another Warrior type on this journey, let alone be in a travelling party with one! She could make for a great sparring partner! Daily sparring, while on the road...? It would be like, the ultimate way to stay in shape!" He let the thought trail off there, seemed like he was getting ahead of himself. Least he could do was ask Alix for permission to spar first.
But, before he could make his intentions known, his gaze wandered past the two other individuals walking with the group. Didn't seem like either of the two were readying up some formal introductions, but judging by the boy's lab coat and glasses, Ezra knew he was along for the journey. The other girl, however, didn't match up with any of Ato's descriptions. A real cute shortstack of a girl, adorned in attire Ezra could only describe as "punky". She seemed an interesting enough of a character just at face value alone, but he hadn't managed to hear her talk yet.
Before he could introduce himself to the two, the group approached a fork in the road, hosted by Ato and a local Pokemon Ranger. As the two described each of the roads presented to our travelling troupe, Ezra could barely contain his answer. "Welp, I know which way I wanna go!" He added, practically already approaching the path less paved. "It looks fun, honestly." He added, simply. And, it sounded like a chance to chat with some of the rarer types of the area's fauna, which also sounded awesome to him. | Name: Ezra Gerald Daly
Age: 20
Sex: Male
Appearance: His active lifestyle and general upbringing have left the young man with a noticeably athletic physique. Thin, lean muscle, like a sprinter or swimmer, as opposed to a bodybuilder. And standing at a wide-shouldered 6 foot 2, it's kinda clear to see why. He's a sporty guy, so naturally you'll mostly see him in athletic shorts and running sneakers. A shirt is usually optional. He has a small, beaded necklace that is almost always on his person, dangling from his neck if not wrapped around his wrist. It has a wood carved charm that he fidgets with from time to time, one that resembles the crest of his ancestors (a stylized, curvy thundercloud, displaying both a sole raindrop, and a bolt of lightning). Being from Mystriver Isles, his skin is noticeably tan. His dark brown hair falls wavy and long, just a little bit past his shoulders. It’s usually in a ponytail of some sort. His eyes are brown, large, and usually doe-like and expressive.
Personality: At first glance, the guy's kinda talkative, like one of those loud, obnoxious personal trainers. Loves being in a conversation, but has a habit of saying wrong things at wrong times. And sometimes he might talk over someone, or change topic naively. He’s the kind of guy to hold several conversations at once. But, he means no wrong. If anything, he likes watching others succeed. He takes pride in looking as approachable as possible, so you'll see him smile a lot. His posture will usually be more relaxed than his figure would imply.
Profession: Ezra was raised to be a Warrior (and naturally it shows). Comfortable with making his parents proud and living up to their wishes, he won't stray too far from that particular career path. But, he also takes joy in training the bodies and minds of Pokémon and person alike.
Talents: An impressive swimmer, as are the most of the people living along the Mystriver coasts, Ezra loves being in water. Either through surfing up a wave, jogging along the shore, or marvelling at a thunderstorm. When he wasn't going through martial arts training, he would play on the beach with his free time, frolicking and tending to the multitude of Pokémon that would occupy the area. It was their natural habitat, after all, he just wanted to befriend all of them.
He picked up his family's affinity for Water and Electric types without a hitch, as well as his empath-like abilities. "It was cute," His mother would describe, "He loved bringing the little ones home. When he'd talk to them, they'd talk back! I’d like to think we all had that phase at one point or another, but Ezra held on to the habit far into his teens."
He was taught the Warrior Skill Shout Cure at his hometown’s Dojo, which his parents found fitting, given the boy’s chatty nature.
Starter Pokémon: Out of the many families of Pokémon inhabiting the isle, Ezra associated with a small clan of Oshawott the most. The youngest of the clan was the one that wanted to join him on his travels to the inland. A little female, just as sporty and talkative as her new travelling companion, named Brie. She knows Tackle, and Water Gun, possesses the hidden Shell Armor ability, and Ezra would describe her nature as Jolly.
Inventory: Ezra carries around large canvas rucksack, filled with the following items:
- 6 Poké Balls, just about enough to have an entire party
- 5 Super Potions
- P$2500 in cash for small expenses
- A week's worth of clothing, including at least one pair of jeans, and a dark blue pullover hoodie
- Additional personal care items, consisting of travel sized athletic supplements, tons of snacks, protein shake powders, and general toiletries
- A small first-aid kit for treating minor human injuries
- A matte black PokéLink, a device that he's on almost constantly
- You’ll most likely see it fastened to his bicep in some sort of sport band, with earbuds sticking out of it to keep him connected.
Hometown: Mystriver Isle City, Mystriver Isle, Sengun
Biography: As far back as the elders can remember, the Daly clan were always proud to be Warriors. Fiercely supportive, fathers and mothers would be encouraged by their predecessors to have their offspring embark down the Warrior path.
This was no different for Ezra’s parents, Hera and Jackson Jr. Seeing as they themselves once took up the warrior’s creed, it didn’t take much convincing to do the same for their only son. Rather than being unfairly forced into the lifestyle by two parents, he (alongside equally aged cousins and other family members) was gracefully and carefully eased into the creed, backed by the love and support of his extended family.
For as long as Ezra could walk on his own and form sentences, he was being trained in the field of martial arts. And, along with a formal education, he was taught the history lessons of the region by the his eldest living grandparents.
When the news of Sengun’s own Pokemon league hit the Isles, most of the elders thought it no different than a glorified tourist attraction. But it piqued Ezra’s interest well enough. He may have been to some of the other kingdoms in his youth, but with the idea of the league challenge presenting itself, he would now have a chance to see it all. He could meet new Pokémon, meet new people, and see just where his warrior skills lie amongst the dojos of the land.
Once his mind was made up, his parents could do nothing to stop him. And neither did they want to, seeing it as a chance for their son to dip his feet into the waters of the region. With a packed bag and little Brie at his side, he made for the next airship bound for Regala. A commercial concerning the league mentioned the region’s capital as natural starting point for league participants, and the Pokémon professors willing to assist newcomers. |
2,593 | 54 | 30 | 2,700 | 181 | I'd personally like to strengthen my team a bit more before anything else. Is there any location where I can accomplish that without causing the local wildlife to swarm me like macrophages after a bacterium? ... Er... I guess a less obscure description would be 'up to my neck in them', but...
Lief just chuckled. "You don't want to get swarmed. That's fair. You could try your luck against a Trainer or two on the main road, rather than take the path deeper into the woods. Might be a bit of a challenge, but it'll be good for building up your Pokémon. Any other questions? Takers for the sightseeing?"
"Welp, I know which way I wanna go!" The new guy, Ezra, cut in at this point, taking a couple of steps toward the path away from the open road. Alix was inclined to take the same path, in the interest of being up to her ears in Grass Pokémon. There had to be something here that she could coax out of hiding, even with a Fire-type comfortable in her arms.
Evie checked her pockets, then mumbled something about leaving something back on the road out of Regala, and dashed off in a hurry. Alix raised an eyebrow - how do you forget something so soon? - but said nothing, instead moving to stand with Ezra. With that, the four remaining Trainers seemed split up easily enough: or at least, that was how Ato and Lief saw it. "All right, you guys seem to be set on your paths. Give a yell if you need me for anything... and don't stray too far from the path, you two." This last comment was directed at Alix and Ezra, though the former just smiled and led the way.
The winding path peeled away from the main road almost instantly, leading into thick patches of grass and the occasional clearing. Alix headed straight into the grass, rustling through several patches and coming up empty-handed save for the occasional Caterpie or Sewaddle. And the Bug Pokémon just ran away as soon as she got closer. Alix didn't mind that - much like Dark-types avoided her for her Fighting specialty, Bug-types left her alone because she was also a Flying specialist - but she wanted to find something that she could train up properly.
"Maybe the proper Grass-types are further away from the path?" she mused aloud, getting a chirp from Jen in response as she pondered the thought. "There can't be just the Bugs in here..."
Back on the main road, Ato craned his neck to see if he could see anyone further along the road. "Hmm... well, I can see a couple of people around. Don't let me keep you, though, you guys have at 'em." Sure enough, the main road through the forest was playing host to several Trainers. Some were battling each other, others poking around in the short grass where it overran the well-worn trail. | Name: Alix Lily Pearce
Age: 20
Sex: Female
Appearance: Standing at exactly six feet in height, Alix shows the clear signs of a young Warrior in training: a reasonably strong physique, fit from years of training and exercise. She tends to dress in white, blue and silver, with several of her shirts decorated with the Pearce family emblem (the stylised head and plumes of an Altaria in mid-flight). Her hair, light brown, long and straight, resembles a hime cut (a common Sengun hairstyle), reaching just past her shoulders at its longest. Her eyes are a plain blue.
Alix can usually be found wearing a T-shirt, lightweight long pants, and solid-looking boots. She carries a large backpack to hold her gear, and wears a smaller satchel for her more frequently used items. A row of six empty catches are attached to the satchel's strap, designed to hold Poké Balls. Lastly, Alix wears a pair of fingerless leather gloves embroidered with a variation of the family emblem on the back; the usual Altaria imagery is backed by a hand-stitched Poké Ball logo in red and white.
Personality: Alix sees a challenge and takes it in her stride. This does not necessarily mean 'head-on' or 'too proud to back down'; learning martial arts exclusively for defensive purposes has instilled a sense of knowing when to pick one's battles. Alix tends to think tactically in the beginning of a match, aiming to either outmatch the opponent's speed or weather blows until she lands a match-winner. Once a plan gets into her head, however, she struggles to adapt if her opponent changes their tactics in response.
Socially, Alix is reasonably capable, but she has issues with the image she portrays; she's extremely attentive to how she looks. Why else would she fuss over her choice of clothing, or make a point of ensuring there's nothing out of place during her travels, as much as she does?
Profession: Alix has just become a Trainer, but is a Warrior first and foremost.
Talents: Alix has inherited the skills and abilities of Sengun's Warriors. This means that she can talk to certain species of Pokémon and understand them in the same manner as a Pokémon Empath (a rare type of Trainer who can understand Pokémon). All Warriors have one or two specialty types of Pokémon, and Alix is no exception. The Pokémon that she finds easiest to talk to belong to the Flying and Fighting types: those are her specialties. She has yet to form a Link with a Pokémon, however, and has not chosen a Warrior Skill.
Alix often displays an affinity for Flying or Fighting Pokémon, but it is entirely possible for her to link with Pokémon of most other types. However, she has difficulty approaching and battling Electric or Psychic types, as they are the two with the most direct opposition to her favoured types.
Other than her Warrior teachings, Alix has a solid education in a variety of subjects, and has several years of training in basic defensive martial arts for use in Warrior combat.
Starter Pokémon: Alix does not currently have a Pokémon with her, but she has reserved a Torchic to be collected at the Ilex Laboratories. Torchic's moves are Scratch and Growl, and her ability is Speed Boost.
Inventory:
- 15 Poké Balls
- - A pack of blank labels for identifying which species corresponds to which Ball
- 10 Potions
- 5 Super Potions
- 5 each of Antidotes, Paralyse Heals and Burn Heals
- P$500 in cash for small expenses
- - Debit card linked to a bank account containing P$1500
- A week's worth of clothing, including several items featuring the Pearce family emblem as detailed above
- - Additional personal care items
- A small first-aid kit for treating minor human injuries
- A ponigiri kit. This includes enough ingredients to produce ten ponigiri, the basics of which may be replenished at any Poké Mart that stocks food. It also includes a packet of additional flavourings and ingredients for advanced ponigiri; no more than five can be produced per packet.
- A standard-issue silver PokéLink, with a Torchic design etched into the back.
Hometown: Eyria City, Eyria, Sengun
Biography:
The daughter of an Eyrian Warrior and a Trainer from Challena, Alix was quickly found to have inherited her father's Warrior capabilities. She grew up in Eyria's mountains and plateaus, watching bird Pokémon soar from the peaks in the north and treetops in the south, where Platinos' forestry reached into Eyria's lands. The family has an Altaria; the bond between a Pearce and an Altaria or Swablu is a long-running family trait.
From an early age, Alix was enrolled in Eyria's Feather Dance Dojo, where she learned her defensive martial skills over the years and trained in fitness. The Pearce family wasn't one for laziness. Between schoolwork, training and helping around the house, Alix was kept busy and out of trouble.
All Warriors have specialty types, indicating the species with which they work best. Alix didn't find out her own until the age of fourteen, after a sparring match against the family Hitmonchan that ended in a draw. She congratulated her opponent on fighting to a standstill, and was amazed to understand, more or less, the Hitmonchan's response. It was in the Pokémon's own language, of course, but Alix understood it.
Much like her father once described it, it was almost as if a light clicked on in her brain and she could perfectly translate the language. Quickly, Alix's parents introduced the teenager to Pokémon of other types: she found that, despite being a complete stranger, the Karea - a pure Flying-type - was the most receptive to her approach. And so Alix discovered her specialty types as a Warrior, and became eligible, in her parents' eyes, to take on the Pokémon League.
She chose not to begin the challenge, however, believing that she was too young and inexperienced to venture out into Sengun alone. Instead, she began to hone her skills further, doing research in her spare time to understand the abilities of a Warrior. Over the following years, she completed her classes at the Feather Dance Dojo, researched the history of Sengun, and studied the politics of Sengun's Ten Kingdoms, after having the fortune at age nineteen to meet Airryn Hawke, Queen of Eyria, herself.
So having prepared as best she could, Alix put in a call to the Ilex Laboratories a month after her twentieth birthday, reserving a Pokémon for pickup, and boarded an airship to Regala. |
2,594 | 54 | 31 | 1,657 | 181 | The forest didn't look as imposing as it probably should have given the massive amounts of underbrush and lack of light patches filtering into the trees ahead outside of the designated path. Looked very similar to Pinwheel Forest from what Robyn remembered of the treks across the bridge. Of course Pinwheel didn't have stones or gardens or anything fun like that. It was just dark. Everyone else in the group seemed to be set to tackle the woods with gusto, Ezra headed off down the path immediately. Alix slowly followed along the same path while the other kid kind of hung back.
Robyn, she was a bit undecided on what she really wanted to do. I probably should go looking for more Pokemon... She looked down at the still snoozing pink puffball, taking out her Pokedex to try and get some information on it. The beep recognized the species, finally giving Robyn something to call her catch other than puffball. "Skitty, huh?"
Skitty finally recognized her new trainer and awoke from her slumber, gazing up at the human. ".....Nyaaaa?"
Robyn nodded. "Well at least you have that down. Let's see. Looking pretty basic for a Pokemon. Tackle, Tail Whip...Fake Out? That's interesting."
Skitty didn't seem to care as much for the strategic thoughts of her trainer, giving Robyn a confused look. "Nyaaaaaa?" Suddenly, Skitty's ears twitched. The Kitten Pokemon darted forward on the trail that led towards the standing stones, leaving Robyn staring at the Pokedex until she looked up to see the fleeting glimpse of a pronged tail.
"Skitty? ...Damn it. Freaking ADD Pokemon..." Robyn chased after the figment of tail that she thought she could spot. She quickly lost the trail though. When it wanted to, Skitty could scoot a lot faster than a one-legged woman. Eventually though there was rustling up ahead. "Skitty?"
As Robyn rounded the bend she could see the Normal-type grabbing onto the tail of a young purple Pokemon, writhing around in an attempt to lose the hanger-on like a celebrity heading into a VIP room. It wasn't having much luck. There were scratch marks on it's head from where it looked like Skitty had Tackled it.
"What the..." Robyn reached into her pocket and produced a Pokeball. "Well, might as well not let it go to waste..." She took aim as Skitty's opponent appeared to be tiring, losing the will to force the Kitten Pokemon off it's back. "Ekanssssssss...." Yeah this sucker's worn out. A quick toss of the ball and a couple shakes locked the Pokemon in place.
Skitty seemed disappointed having lost it's play thing. It padded over to the ball but couldn't get a paw on it before Robyn picked it up. Skitty looked up at her trainer. "Nya nya?"
Robyn shook her head. "No Skitty, it's not a play thing." Shaking her head didn't help her figure out where Skitty had led her. "Well, now what? Looks like we're lost in here..." Robyn slowly continued on the path, Nina cradled in her arm as Skitty followed. | Name: Robyn Springs
Age: 20
Sex: Female
Appearance: Robyn stands at 5'9", and weighs 118 lbs. She is of African-American descent, her skin is a light brown, and she has blue eyes. She wears her black hair pulled back in a ponytail that ends at her shoulder blades, but leaves the bangs hanging out front. She has tattoos of the Chinese symbols for determination and dance on the lower left and right sides of her back, and she has a large scar on her right leg, around the knee.
Her outfits consist of a variety of plain low-cut t-shirts, zipper up hooded sweatshirts with a variety of graffiti-styled designs on them, and shorts that barely go halfway down her thighs. The constants in her outfit are a bright red scrunchie that she uses to keep her ponytail in place, a gold plated chain carrying a pendant with an aquamarine stone set inside of it, and a bulky black brace that is fitted on her right knee.
Personality: Robyn has a tendency to be a little bit ditzy in social situations, but that doesn't hamper her energy levels. She's still willing to give as much as she can to whatever cause she sets her mind to, be it making a sandwich or trying to be a Pokémon League champion. However, that raw passion can get it into a lot of trouble at times, as she tries to step beyond her limits or into situations she doesn't really understand.
The other side to her passion means that she is quick to learn whatever she can about the field she is in. It was how she was able to become so good at crew dancing in a relatively short amount of time, and why she is relatively knowledgeable on Pokémon in Unova. She is quick to share info with whoever is around, even if they don't ask for it. This also means that she is not very good at keeping secrets. In her blonder or drunker moments, she'll be blurting out confidential information without realizing it.
Nina is very important to her. Most of the time, she will carry Nina around in her arms, even dropping one of her headphones down to let her listen to the music with her.
Profession: Robyn thought about Coordinating, but Trainers make the big bucks, so she that is the path she's chosen.
Talents: Having spent a lot of her rehab time reading in her room, Robyn has all the technical knowledge on how to be a trainer, yet none of the street smarts of the profession. She was an outstanding dancer before the accident happened, but now her lateral movement is shot. As long as she has her brace on though, she can still run at a very good clip and the rest of her limbs are still somewhat flexible.
Starter Pokémon: Nina, a female Petilil. Her moves are Absorb and Growth. Her ability is Own Tempo. She has a couple of notches on the middle leaf on her head that have not regrown after regeneration attempts.
Inventory: Robyn has the following in her converted laptop bag:
- 7 Poke Balls
- 3 Potions
- 2 Antidotes
- 1 Full Heal
- A plastic water bottle, courtesy of Castelia Cone
- Four days worth of outfits as well as as pair of hooded sweatshirts, and one two piece swimsuit.
- A sleeping bag, which doubles as her clothes bag.
She is never seen without her Xtransceiver, or her Mp3 player, the headphones of which are perpetually dangling over her shoulder if they are not in her ears. She withdrew her life savings for this adventure, as well as pooled the money earned by her crewmates, which amounted to P$2500.
Hometown: Castelia City, Unova
Biography: Robyn was the third child born to a low income family on the Eastern side of Castelia City. Her father was a construction worker, helping build the skyscrapers that towered over the city while her mother stayed at home and looked after her and her three siblings. Despite not having much money, Lisa Springs always looked after her kids before herself. She made sure they each were given the tools to make successes of their lives. Robyn identified her chosen path earlier than the other children, after watching a production of Swanna Lake on TV when she was 4. She wanted to dance.
Robyn's entertainment budget went into ballet classes at a studio down town starting at five years old. She showed a natural talent at even the more complicated moves executed at that age, and was a rising star in the field. But as she progressed further in levels, she started to realize that there was a ceiling to ballet that the prevailing culture in Unova would not care to raise while there were dancers gyrating their hips in music videos and behind the stars du jour. She was a bit dismayed until she travelled with the family to one of her younger brother's basketball practices when she was 16.
While basketball did not hold her attention for a minute, she roamed the halls of the East Castelia Community Center, and found something that did pique her interest. In one of the side rooms, a group of kids her age were dancing, but also doing flips and performing moves that displayed a lot of acrobatic and technical skill. She entered intrigued, and they explained how they were a dance crew, looking at eventually performing stage shows on Mode Street. Robyn was interested because it looked like she had found a way to put her dancing skills to use on a more fame-attractive path. The group was interested in having her because it finally meant they had a girl in the squad. So after finishing her final couple of ballet classes, she left the organized dance world and joined her first and only crew, Rock Sturdy.
The crew met and practised often over the next two years, making extra money by busking on Unity Pier. Robyn was able to combine the positioning and technique she gained from ballet with the raw athleticism and energy of the crew to become one of the star dancers in Rock Sturdy. They did very well with the street money but still weren't getting any closer to a Mode Street show. However, fate brought another way. Unova was getting it's own regional version of Dance Crew Dance Off, and the auditions were being held in Castelia. This was the shot. Rock Sturdy doubled the practices to get ready, and they were granted an audition in front of the celebrity panel.
They knew the routine they were going to do, although Robyn was a little worried about her part, since she was going to be sent skyward in order to stand out from the other crews, and she had never attempted anything above what she could normally jump. However the training runs went well, and the double back flip she was going to attempt to land was rehearsed multiple times with in the gymnastic center's sponge pit. She even got pep talks from the crew's leader, Rolla. He assured her, "Springs, we're gonna be there for you. Solid. You won't get hurt." Famous last words.
The time came, and the audition went smoothly, up until the big finale. Golem was going to be the one tossing Robyn into the air, he was the strongest member of the team, and they had work to make sure he would be able to control his toss to give Robyn enough time to rotate properly for a landing. Maybe the pressure of appearing on stage got to Golem. Maybe his hands had gotten a bit too sweaty. But when the time came to make the toss, something went wrong and he was light. Too light.
Robyn knew something was wrong when her foot left his hand, but she tried to make it work. For the team. She got the first flip in fine, but with the poor throw, she didn't have near enough time to get the second one in. She was coming around on the second rotation when she saw the floor coming too quickly. She tried to break her fall with her hands, but her legs got there first. Just coming out of the tuck, her right knee slammed into the concrete floor they were dancing on, doing the wrong kind of popping and unlocking, followed by her arms. She crumpled in a heap, and the audition was suddenly over.
Robyn was rushed into surgery where it was discovered that not only had her ACL and MCL been torn, but the patella had dislocated so badly it had torn that tendon as well. Doctors spent six hours reconstructing Robyn's knee, and then that's all her family's flimsy HMO would cover. It had gotten to the point where it was now technically together, but it was so unstable that one wrong step was liable to knock her knee right out again. The family's meagre savings could only buy a clunky brace that was fitted to keep Robyn's leg intact, but it was clear her dancing career had come to an abrupt end.
Rehab was painful. Robyn spent the first month just learning to stand again on her leg, complicated by the broken wrists she sustained. It was the first time in her life that she actually felt shaken in her belief, that she could do whatever she was asked to do. It took a couple months before she could finally walk at a pace to match her siblings again, at which point, the insurance company said that was good enough and stopped paying for it. Robyn was sent home at approximately 50% capacity.
She spent the next week moping at home, in the deepest funk when her mother had finally had enough. Lisa told her that she had spent too much time working on her talents to just give up on them so easily. She made her run every errand, do every mobile chore, to try and build her leg back up. When she didn't come back in a respectable time, Lisa berated her. This continued for a few months, until finally, Robyn couldn't take it any more. There was a massive fight and Robyn took off, just wanting to get away from the oppressive atmosphere.
She took off down towards the pier, then reaching a dead end there she turned east and ran across Skyarrow Bridge and into Pinwheel Forest. It was in the tall grasses that she finally collapsed in a fit of mental pain and physical pain. She sat there crying, cursing the world that had taken her freedom away, wallowing in her own despair until something came out of the grasses and collapsed against her. Looking down, she saw a Petilil, looking like it was in worse shape than she was, with scrapes all over its body, purple stuff dripping out of the wounds, missing chunks of the leaves on its head. Robyn forgot about her own problems for a moment and picked up the injured Grass Pokémon. Knowing there was a Pokémon Center near the pier, Robyn headed back towards Castelia to try and see if there was help available for the little Petilil.
As she walked back, Robyn realized exactly what she had done in her fit of rage. When she was brought home from the hospital, she could barely walk around her block without feeling a great deal of pain. Now, she had been able to run all the way across the towering suspension bridge before stopping. Once back in Castelia, she got the Petilil to the Center and they were able to bring it back almost to full health, the middle leaf not healing the missing chunks in it. But still, it was bouncing up and down on the counter, happy as could be. Almost like it was dancing. Robyn smiled at seeing the previously battered Pokémon back to seemingly full health, for the first time since the accident she was uplifted by the turnaround. She thanked the nurses and brought the Petilil back home, intent on taking it back to the forest the next day.
Plans change though. In the night hours, Robyn watched the Petilil roam around her room, seemingly grateful to be out of the forest. As Robyn played her music, Petilil tried to move to it, but it seemed to be on its own beat. By the time morning came around, Petilil was now Nina, and Robyn was intent on keeping her new friend around. She just had to convince her mother. Lisa had dismissed Pokémon training for years, saying it was a fool's errand to go around on it, and that it was too expensive. But when Robyn emerged in the morning, Nina in tow to plead her case, Lisa did see something she hadn't seen in Robyn in months. Her drive was back, and that alone outweighed the potential costs of caring for the Petilil. So, with some of her savings, Robyn purchased a Poké Ball and Nina was officially part of the family.
A few days later, Rolla and the rest of Rock Sturdy dropped in on one of their usual visits. They had more good news for their fellow member. There had been progress made on an experimental new surgery to use Solosis cells to regenerate human limbs and tissues and they had begun taking up a collection to try and pay for it, since it was Golem's error that led to Robyn's current state. However, like most surgeries it was very expensive, and the cut they had raised had not even reached 1% of the funds needed. It was still a touching gesture and Robyn thanked them for the ray of hope. However, the money never seemed to flow into East Castelia, so it was likely a pipe dream.
A few weeks later, just as it had in her youth, TV served to inspire Robyn once again. Tired of being in the shadows of the other regions, Sengun was putting out the word that their League was up and running, and would be paying out handsome sums if Trainers could beat their cadre of Gym Leaders. This was the Golden Ticket Robyn had been looking for, and it was paying out far more than the Unova League was. Plus the whole lack of walking from place to place thing was far more attractive than hiking through Twist Mountain. It took a long discussion with her mother, but eventually she was given the go-ahead to try and make this work. After gathering what money she could, she bought a few supplies and headed out with Nina from her home port to Port Fae, intent on conquering the land in order to get back on her main path and to get her independence back.
Notes: Robyn's favorite dancing music is upbeat trance, although she cedes to the whims of the group for hip-hop based dance moves when performing. |
2,595 | 54 | 32 | 1,551 | 217 | Ezra was quick to rush off into the brush, bounding off of boulders and swinging from low hanging branches. "Hey, you keeping up back there, B?" He asked his Oshawott, who could was having a little problem staying beside him, but was still managing to keep up the rear.
“O Shaa!” ”Naturally!” She replied, trying her best to sound casual. He slowed to a stop to accommodate her. He had a quote in mind as he stroked at her fur. "I only went out for a walk and finally concluded to stay out until sundown. For going out, I learned, was really going in." For several reasons, this little saying confused the little Oshawott.
“O...osha? Otto shawott.” ”...Huh? You weren't even walking though, you were running.” She replied, causing her trainer to chuckle. "It was just something my grandfather used to say when we would go out for morning training. You just reminded me of my younger self, just then. Come to think of it, it's probably why I like being outside so much." He thought back to moments in his youth, about the hiking trips they would venture out on, or all the new pokémon they would meet. Then he thought about sparring again, and realized that Alix also walking the same trail he was. She was just moving at a much slower pace than he was. He waited a second for the sporty girl to get closer.
"So there was something I was wanting to get off my chest," He began. "Have you had any plans for what you would be doing for sparring while on the road? Any sort of regimen or anything? I'm used to having human partners when I spar/work out. As much as I trust Brie here, i'm sure she couldn't spot me." He added with a chuckle. | Name: Ezra Gerald Daly
Age: 20
Sex: Male
Appearance: His active lifestyle and general upbringing have left the young man with a noticeably athletic physique. Thin, lean muscle, like a sprinter or swimmer, as opposed to a bodybuilder. And standing at a wide-shouldered 6 foot 2, it's kinda clear to see why. He's a sporty guy, so naturally you'll mostly see him in athletic shorts and running sneakers. A shirt is usually optional. He has a small, beaded necklace that is almost always on his person, dangling from his neck if not wrapped around his wrist. It has a wood carved charm that he fidgets with from time to time, one that resembles the crest of his ancestors (a stylized, curvy thundercloud, displaying both a sole raindrop, and a bolt of lightning). Being from Mystriver Isles, his skin is noticeably tan. His dark brown hair falls wavy and long, just a little bit past his shoulders. It’s usually in a ponytail of some sort. His eyes are brown, large, and usually doe-like and expressive.
Personality: At first glance, the guy's kinda talkative, like one of those loud, obnoxious personal trainers. Loves being in a conversation, but has a habit of saying wrong things at wrong times. And sometimes he might talk over someone, or change topic naively. He’s the kind of guy to hold several conversations at once. But, he means no wrong. If anything, he likes watching others succeed. He takes pride in looking as approachable as possible, so you'll see him smile a lot. His posture will usually be more relaxed than his figure would imply.
Profession: Ezra was raised to be a Warrior (and naturally it shows). Comfortable with making his parents proud and living up to their wishes, he won't stray too far from that particular career path. But, he also takes joy in training the bodies and minds of Pokémon and person alike.
Talents: An impressive swimmer, as are the most of the people living along the Mystriver coasts, Ezra loves being in water. Either through surfing up a wave, jogging along the shore, or marvelling at a thunderstorm. When he wasn't going through martial arts training, he would play on the beach with his free time, frolicking and tending to the multitude of Pokémon that would occupy the area. It was their natural habitat, after all, he just wanted to befriend all of them.
He picked up his family's affinity for Water and Electric types without a hitch, as well as his empath-like abilities. "It was cute," His mother would describe, "He loved bringing the little ones home. When he'd talk to them, they'd talk back! I’d like to think we all had that phase at one point or another, but Ezra held on to the habit far into his teens."
He was taught the Warrior Skill Shout Cure at his hometown’s Dojo, which his parents found fitting, given the boy’s chatty nature.
Starter Pokémon: Out of the many families of Pokémon inhabiting the isle, Ezra associated with a small clan of Oshawott the most. The youngest of the clan was the one that wanted to join him on his travels to the inland. A little female, just as sporty and talkative as her new travelling companion, named Brie. She knows Tackle, and Water Gun, possesses the hidden Shell Armor ability, and Ezra would describe her nature as Jolly.
Inventory: Ezra carries around large canvas rucksack, filled with the following items:
- 6 Poké Balls, just about enough to have an entire party
- 5 Super Potions
- P$2500 in cash for small expenses
- A week's worth of clothing, including at least one pair of jeans, and a dark blue pullover hoodie
- Additional personal care items, consisting of travel sized athletic supplements, tons of snacks, protein shake powders, and general toiletries
- A small first-aid kit for treating minor human injuries
- A matte black PokéLink, a device that he's on almost constantly
- You’ll most likely see it fastened to his bicep in some sort of sport band, with earbuds sticking out of it to keep him connected.
Hometown: Mystriver Isle City, Mystriver Isle, Sengun
Biography: As far back as the elders can remember, the Daly clan were always proud to be Warriors. Fiercely supportive, fathers and mothers would be encouraged by their predecessors to have their offspring embark down the Warrior path.
This was no different for Ezra’s parents, Hera and Jackson Jr. Seeing as they themselves once took up the warrior’s creed, it didn’t take much convincing to do the same for their only son. Rather than being unfairly forced into the lifestyle by two parents, he (alongside equally aged cousins and other family members) was gracefully and carefully eased into the creed, backed by the love and support of his extended family.
For as long as Ezra could walk on his own and form sentences, he was being trained in the field of martial arts. And, along with a formal education, he was taught the history lessons of the region by the his eldest living grandparents.
When the news of Sengun’s own Pokemon league hit the Isles, most of the elders thought it no different than a glorified tourist attraction. But it piqued Ezra’s interest well enough. He may have been to some of the other kingdoms in his youth, but with the idea of the league challenge presenting itself, he would now have a chance to see it all. He could meet new Pokémon, meet new people, and see just where his warrior skills lie amongst the dojos of the land.
Once his mind was made up, his parents could do nothing to stop him. And neither did they want to, seeing it as a chance for their son to dip his feet into the waters of the region. With a packed bag and little Brie at his side, he made for the next airship bound for Regala. A commercial concerning the league mentioned the region’s capital as natural starting point for league participants, and the Pokémon professors willing to assist newcomers. |
2,596 | 54 | 33 | 2,700 | 181 | Hmm... nothing. Maybe there's something back over the other way... also need to consider team balancing in the long run, Alix mused to herself as she rustled through the grass. "What do we know is around these parts? Well, the obvious choice is Birchling 'cause they're pretty much exclusive to the eastern forest... but at the same time I don't think I want another Fighting-type later down the line. Already at a disadvantage against Psychic-types. So that's a no-go, plus Shroomish is out. Maybe the decision would be easier if I found something a bit more often..."
"So there was something I was wanting to get off my chest... Have you had any plans for what you would be doing for sparring while on the road? Any sort of regimen or anything? I'm used to having human partners when I spar/work out. As much as I trust Brie here, i'm sure she couldn't spot me."
"Huh?" Preoccupied, Alix hadn't noticed Ezra until just now. "Oh. Hmm. Sparring... well, it's a possibility, I suppose. No promises right now, though. My plan was just to practice my sets of techniques at the end of each day, make sure I keep up with a somewhat regular routine. And I'm sure we'll face off against other Warriors at some point. Maybe before we reach Mystriver, if we're lucky."
"Hopefully!" Ezra replied, crossing his arms. "Heh, maybe we could compare techniques one day. S'always fun to learn something new, right?" He replied.
"Rrr..." Jen shot a concerned glance at Brie, tightening her grip on Alix's arm. She took the hint. "Maybe. Though I don't think Jen's all that keen on the idea. I should get back to looking for something to battle." Giving Ezra a short wave, she headed off down another path.
Alix pushed through a particularly thick patch of grass to its other side, where she found a small clearing. A few Berry trees were scattered about the place, with several Pokémon clustered at each one. As she approached the clearing's edge, a green and white Birchling looked up, gave a short cry of alarm, and dashed away to the clearing's edge with a half-eaten Berry in one hand. The rest began to scatter, running away in all directions. "Pikaa!" A flash of yellow streaked past Alix, unbalancing her as she tried to dodge to one side. She tripped over a particularly large root, and fell in a heap; Jen leaped from her arms in the nick of time.
"Agh... there's the disadvantage of being a Trainer," she groaned, struggling to her feet under the weight of her backpack. "Can't roll when you trip over, make it look like you meant to do that." She brushed loose dirt from her gloves and forearms. "You okay, Jen?"
"Tor." Jen just picked at a feather, casual as could be. Alix chuckled, but looked around all the same to see if everything in the area had vanished completely. Most of them had, until she spotted a green and brown head poking out from the trees, reaching down to pluck from one of the Berry plants on the far side.
"Is that...? Need a closer look. Stay close, Jen." Careful not to disturb the plants, Alix cautiously moved into the middle of the clearing. Sure enough, her guess was correct. A Tropius. And a tall one, about the size of a full-grown adult. Maybe slightly shorter. The Pokémon looked up as Alix and Jen approached, but didn't retreat, instead chewing thoughtfully. It seemed to have no issues with her presence.
"Hello?"
"Tro." Hello. A response rather unlike that of Alix's Kestra, who had instantly jumped to the conclusion that she wanted to battle him. The thought of catching the Grass-Flying Pokémon wasn't a bad one. If nothing else, it had the type advantage over the first Gym. And since Jen almost definitely wouldn't be able to handle it...
"When you're finished with your snack, may we battle?" Tropius paused, sizing up Alix and the diminutive Jen, then swallowed its Berry and stepped forward into the open. Alix hastily moved backwards, Jen following close behind.
Tropius kicked up a small pile of fallen leaves with one foot, and flapped its massive leaf-wings to hurl them at Alix and Jen. The Trainer shielded her face with one arm, but quickly retaliated with a command to her Torchic. "Go for the Ember, Jen!" The little Fire-type spat up a tiny fireball, sending it flying at the much larger opponent. Tropius recoiled, giving a low growl as the fire splashed across its body. It raised its wings a second time and began to stir up a gust of wind.
"Again!" Jen fired off another little blast of flame, but the Tropius gave one large sweep of its wings and slowed it down, dealing a glancing hit. Jen wasn't so lucky: the Gust that it threw at her sent her tumbling into Alix's leg. Half her feathers were sticking up the wrong way; it was rather cute, but there was no time to be cute in the middle of a battle.
"Let's see how he handles your Speed Boost. Duck under his next attack, then give him one more Ember." Sure enough, Tropius hurled another volley of leaves, but Jen dashed to the side - leaving Alix to be peppered with leaves - and spat up a third fireball, hitting the side of the six-foot-tall Pokémon.
Alix dug through her satchel for a Poké Ball, and tossed it. Tropius wasn't a particularly difficult target to miss. One, two, three... click. Perfect. "Well done, Jen. Got a good helper for the Mystriver Gym." Her Pokédex chimed again, having collected data on her new catch. She pulled out the Dex and read the latest entry. "Hmm... Leer, Gust, Growth, Razor Leaf... ability is Chlorophyll?" She tapped the touchscreen. "Ah, it uses photosynthesis to produce sugar, giving it a boost in sunshine. Well, that's useful. Just need a name for him now... found in a Berry grove... Bailey? That's kinda like Berry."
"Chic chic." With the battle over, Jen had immediately ruffled her feathers and was picking at them again, settling them back into place. Alix stowed her Pokédex and her new catch, picked up her fussy charge and headed out of the grove, pausing to pick a trio of Oran Berries on the way. | Name: Alix Lily Pearce
Age: 20
Sex: Female
Appearance: Standing at exactly six feet in height, Alix shows the clear signs of a young Warrior in training: a reasonably strong physique, fit from years of training and exercise. She tends to dress in white, blue and silver, with several of her shirts decorated with the Pearce family emblem (the stylised head and plumes of an Altaria in mid-flight). Her hair, light brown, long and straight, resembles a hime cut (a common Sengun hairstyle), reaching just past her shoulders at its longest. Her eyes are a plain blue.
Alix can usually be found wearing a T-shirt, lightweight long pants, and solid-looking boots. She carries a large backpack to hold her gear, and wears a smaller satchel for her more frequently used items. A row of six empty catches are attached to the satchel's strap, designed to hold Poké Balls. Lastly, Alix wears a pair of fingerless leather gloves embroidered with a variation of the family emblem on the back; the usual Altaria imagery is backed by a hand-stitched Poké Ball logo in red and white.
Personality: Alix sees a challenge and takes it in her stride. This does not necessarily mean 'head-on' or 'too proud to back down'; learning martial arts exclusively for defensive purposes has instilled a sense of knowing when to pick one's battles. Alix tends to think tactically in the beginning of a match, aiming to either outmatch the opponent's speed or weather blows until she lands a match-winner. Once a plan gets into her head, however, she struggles to adapt if her opponent changes their tactics in response.
Socially, Alix is reasonably capable, but she has issues with the image she portrays; she's extremely attentive to how she looks. Why else would she fuss over her choice of clothing, or make a point of ensuring there's nothing out of place during her travels, as much as she does?
Profession: Alix has just become a Trainer, but is a Warrior first and foremost.
Talents: Alix has inherited the skills and abilities of Sengun's Warriors. This means that she can talk to certain species of Pokémon and understand them in the same manner as a Pokémon Empath (a rare type of Trainer who can understand Pokémon). All Warriors have one or two specialty types of Pokémon, and Alix is no exception. The Pokémon that she finds easiest to talk to belong to the Flying and Fighting types: those are her specialties. She has yet to form a Link with a Pokémon, however, and has not chosen a Warrior Skill.
Alix often displays an affinity for Flying or Fighting Pokémon, but it is entirely possible for her to link with Pokémon of most other types. However, she has difficulty approaching and battling Electric or Psychic types, as they are the two with the most direct opposition to her favoured types.
Other than her Warrior teachings, Alix has a solid education in a variety of subjects, and has several years of training in basic defensive martial arts for use in Warrior combat.
Starter Pokémon: Alix does not currently have a Pokémon with her, but she has reserved a Torchic to be collected at the Ilex Laboratories. Torchic's moves are Scratch and Growl, and her ability is Speed Boost.
Inventory:
- 15 Poké Balls
- - A pack of blank labels for identifying which species corresponds to which Ball
- 10 Potions
- 5 Super Potions
- 5 each of Antidotes, Paralyse Heals and Burn Heals
- P$500 in cash for small expenses
- - Debit card linked to a bank account containing P$1500
- A week's worth of clothing, including several items featuring the Pearce family emblem as detailed above
- - Additional personal care items
- A small first-aid kit for treating minor human injuries
- A ponigiri kit. This includes enough ingredients to produce ten ponigiri, the basics of which may be replenished at any Poké Mart that stocks food. It also includes a packet of additional flavourings and ingredients for advanced ponigiri; no more than five can be produced per packet.
- A standard-issue silver PokéLink, with a Torchic design etched into the back.
Hometown: Eyria City, Eyria, Sengun
Biography:
The daughter of an Eyrian Warrior and a Trainer from Challena, Alix was quickly found to have inherited her father's Warrior capabilities. She grew up in Eyria's mountains and plateaus, watching bird Pokémon soar from the peaks in the north and treetops in the south, where Platinos' forestry reached into Eyria's lands. The family has an Altaria; the bond between a Pearce and an Altaria or Swablu is a long-running family trait.
From an early age, Alix was enrolled in Eyria's Feather Dance Dojo, where she learned her defensive martial skills over the years and trained in fitness. The Pearce family wasn't one for laziness. Between schoolwork, training and helping around the house, Alix was kept busy and out of trouble.
All Warriors have specialty types, indicating the species with which they work best. Alix didn't find out her own until the age of fourteen, after a sparring match against the family Hitmonchan that ended in a draw. She congratulated her opponent on fighting to a standstill, and was amazed to understand, more or less, the Hitmonchan's response. It was in the Pokémon's own language, of course, but Alix understood it.
Much like her father once described it, it was almost as if a light clicked on in her brain and she could perfectly translate the language. Quickly, Alix's parents introduced the teenager to Pokémon of other types: she found that, despite being a complete stranger, the Karea - a pure Flying-type - was the most receptive to her approach. And so Alix discovered her specialty types as a Warrior, and became eligible, in her parents' eyes, to take on the Pokémon League.
She chose not to begin the challenge, however, believing that she was too young and inexperienced to venture out into Sengun alone. Instead, she began to hone her skills further, doing research in her spare time to understand the abilities of a Warrior. Over the following years, she completed her classes at the Feather Dance Dojo, researched the history of Sengun, and studied the politics of Sengun's Ten Kingdoms, after having the fortune at age nineteen to meet Airryn Hawke, Queen of Eyria, herself.
So having prepared as best she could, Alix put in a call to the Ilex Laboratories a month after her twentieth birthday, reserving a Pokémon for pickup, and boarded an airship to Regala. |
2,597 | 54 | 34 | 1,551 | 217 | Ezra looked on as Alix retreated to another part of the thick. "Huh. She seems pretty focused..." He mentioned with a shrug. But it looked to be for a good reason. As the ranger mentioned, this part of the forest was positively teeming with wildlife. Most were off to their own devices, bouncing through the trees or skittering past Ezra's feet. There were some, however, quite aware of the tall human inhabiting their space, with a little water-type who was pretty out of place. Eager to get the drop on the oblivious trainer, a Pokémon resembling a massive acorn dropped from its perch in the trees, easily startling him and Brie.
"OH SHA!""Holy geez!" The Oshawott exclaimed, reflexively reaching for her scalchop as she stumbled backwards. Ezra on the other hand, was more curious than anything. "Heyyy, you're a Seedot..." He mused, kneeling down to get a closer look. Naturally, the Seedot replied by throwing itself into the boy's chest, knocking him on his butt. "Dottototodot!""You look pretty strong! Let's fight!" The acorn replied, confident in his abilities. Ezra was quick to his feet, giving a glance towards Brie. Brie, in turn, immediately shook her head. She knew she was at a disadvantage here. "Yeah, you're right." He replied.
Then, the little Seedot charged at Ezra again. Brie Looked for protection behind one of Ezra's legs. "Hold on, short stuff." What tension gained from such a rush, was comically ended as Ezra put his foot up and ended the overactive acorn's assault. "Seedottotototodotto!""C'mon man, fight me! Fight fight fight!" It squealed, kicking up dust as Ezra's foot kept it running in place. "I have a better idea." The Seeedot suddenly seemed intrigued. "I'm taking on the league challenge, and i'll be going to Mystriver soon. Wanna come with me? I promise you'll get all the fighting you can handle." Ezra gave the Seedot a promising offer, one it didn't really want to turn down. "Seedot?""Really? You promise?" Ezra grinned and kneeled back down. "Sure! I even got one of these for ya." As he talked, he brandished a pokeball.
"Just touch your face to the button right there, and it's all yours." The Seedot was eager to comply, and immediately a red beam engulfed it. Ezra gave a silent three count before the capture device clicked. "Welcome to the team, buddy." He stood up straight, accomplished in catching a new teammate. "Guess I gotta give you a name at some point, huh?" He brought out his Pokédex, continuing through the brush as he looked up the new entry. | Name: Ezra Gerald Daly
Age: 20
Sex: Male
Appearance: His active lifestyle and general upbringing have left the young man with a noticeably athletic physique. Thin, lean muscle, like a sprinter or swimmer, as opposed to a bodybuilder. And standing at a wide-shouldered 6 foot 2, it's kinda clear to see why. He's a sporty guy, so naturally you'll mostly see him in athletic shorts and running sneakers. A shirt is usually optional. He has a small, beaded necklace that is almost always on his person, dangling from his neck if not wrapped around his wrist. It has a wood carved charm that he fidgets with from time to time, one that resembles the crest of his ancestors (a stylized, curvy thundercloud, displaying both a sole raindrop, and a bolt of lightning). Being from Mystriver Isles, his skin is noticeably tan. His dark brown hair falls wavy and long, just a little bit past his shoulders. It’s usually in a ponytail of some sort. His eyes are brown, large, and usually doe-like and expressive.
Personality: At first glance, the guy's kinda talkative, like one of those loud, obnoxious personal trainers. Loves being in a conversation, but has a habit of saying wrong things at wrong times. And sometimes he might talk over someone, or change topic naively. He’s the kind of guy to hold several conversations at once. But, he means no wrong. If anything, he likes watching others succeed. He takes pride in looking as approachable as possible, so you'll see him smile a lot. His posture will usually be more relaxed than his figure would imply.
Profession: Ezra was raised to be a Warrior (and naturally it shows). Comfortable with making his parents proud and living up to their wishes, he won't stray too far from that particular career path. But, he also takes joy in training the bodies and minds of Pokémon and person alike.
Talents: An impressive swimmer, as are the most of the people living along the Mystriver coasts, Ezra loves being in water. Either through surfing up a wave, jogging along the shore, or marvelling at a thunderstorm. When he wasn't going through martial arts training, he would play on the beach with his free time, frolicking and tending to the multitude of Pokémon that would occupy the area. It was their natural habitat, after all, he just wanted to befriend all of them.
He picked up his family's affinity for Water and Electric types without a hitch, as well as his empath-like abilities. "It was cute," His mother would describe, "He loved bringing the little ones home. When he'd talk to them, they'd talk back! I’d like to think we all had that phase at one point or another, but Ezra held on to the habit far into his teens."
He was taught the Warrior Skill Shout Cure at his hometown’s Dojo, which his parents found fitting, given the boy’s chatty nature.
Starter Pokémon: Out of the many families of Pokémon inhabiting the isle, Ezra associated with a small clan of Oshawott the most. The youngest of the clan was the one that wanted to join him on his travels to the inland. A little female, just as sporty and talkative as her new travelling companion, named Brie. She knows Tackle, and Water Gun, possesses the hidden Shell Armor ability, and Ezra would describe her nature as Jolly.
Inventory: Ezra carries around large canvas rucksack, filled with the following items:
- 6 Poké Balls, just about enough to have an entire party
- 5 Super Potions
- P$2500 in cash for small expenses
- A week's worth of clothing, including at least one pair of jeans, and a dark blue pullover hoodie
- Additional personal care items, consisting of travel sized athletic supplements, tons of snacks, protein shake powders, and general toiletries
- A small first-aid kit for treating minor human injuries
- A matte black PokéLink, a device that he's on almost constantly
- You’ll most likely see it fastened to his bicep in some sort of sport band, with earbuds sticking out of it to keep him connected.
Hometown: Mystriver Isle City, Mystriver Isle, Sengun
Biography: As far back as the elders can remember, the Daly clan were always proud to be Warriors. Fiercely supportive, fathers and mothers would be encouraged by their predecessors to have their offspring embark down the Warrior path.
This was no different for Ezra’s parents, Hera and Jackson Jr. Seeing as they themselves once took up the warrior’s creed, it didn’t take much convincing to do the same for their only son. Rather than being unfairly forced into the lifestyle by two parents, he (alongside equally aged cousins and other family members) was gracefully and carefully eased into the creed, backed by the love and support of his extended family.
For as long as Ezra could walk on his own and form sentences, he was being trained in the field of martial arts. And, along with a formal education, he was taught the history lessons of the region by the his eldest living grandparents.
When the news of Sengun’s own Pokemon league hit the Isles, most of the elders thought it no different than a glorified tourist attraction. But it piqued Ezra’s interest well enough. He may have been to some of the other kingdoms in his youth, but with the idea of the league challenge presenting itself, he would now have a chance to see it all. He could meet new Pokémon, meet new people, and see just where his warrior skills lie amongst the dojos of the land.
Once his mind was made up, his parents could do nothing to stop him. And neither did they want to, seeing it as a chance for their son to dip his feet into the waters of the region. With a packed bag and little Brie at his side, he made for the next airship bound for Regala. A commercial concerning the league mentioned the region’s capital as natural starting point for league participants, and the Pokémon professors willing to assist newcomers. |
2,598 | 55 | 0 | 1,561 | 171 | Finishing his morning exercises Janus found his mind wandering. "I wonder if there's any more fun to be had?" he asked himself. climbing into his little tree-house Janus sat, thinking of all the adventures he could be having. "I'm sure this village doesn't need me protecting it anymore, no one would be hurt if I just set off on my own now would they?". Deciding that it was finally the time to satisfy his restless feelings Janus packed what little belongings he had into a travel bag, resolving himself to set out on his adventure after a quick nap. | Name: Janus Malron
Age: 18
Gender: male
Orientation: pansexual
RIS: peasant
Occupation: Hunter
Legend:
"Have you heard the stories? they say this village has a guardian spirit. Whenever bandits raid the village they all mysteriously disappear, as though they've never been there at all. They say that the spirit of the forest is protecting them and will cut down even the greatest threat. That's why even as far away from the capital as it is, there hasn't been a bandit raid here in the past 4 years".
--Passing peddler caravan
Janus is a free-spirited young man with a love for the great outdoors. He became known as a guardian spirit when he was 12 and mercilessly eradicated a band of bandits that were harassing the town. Occasional sightings of Janus have occurred, but only glimpses in the thickest parts of the forest. Janus has a love for animals, and only hunts what he needs, every part of his prey becomes something he can use. His bow is made from a buck's antlers and sinew, his traps fashioned from wolf teeth and shattered bones.
Appearance:
Janus is a fit young man with dark brown hair and brown eyes. His nose is thin and his expression makes him always look angry.
Personality:
Despite his demeanor Janus is actually very playful and loves to swim. he spends most of his time swimming or running through the treetops, hopping from branch to branch. He likes people but chooses to live in solitude because he doesn't know how to interact with them. His mother died giving birth to him and his father died of plague when he was 10. Janus is very clever and loves to play little tricks on the people of the village. He will write riddles in the dirt and watch in secret while waiting for someone to solve it.
Skills:
Archery: As a hunter Janus is an expert marksman
Trapping: not only can Janus make amazing and practical traps, he also knows the perfect bait for each type of prey
Parkour: Due to his time spent running in the treetops, Janus is exceptionally fit and agile.
Combat flaws:
Janus is terrible in hand-to-hand combat and in a 1-on-1 duel he will quickly lose. He also lacks combat training of any sort and therefore is less effective in open combat.
Deity: Vangleich, Janus had always been drawn to the crimson tones and constant glow of the red sun. As such he worships Vangleich openly, always paying his respects before sleep.
Abilities:
Tracking: exactly what it sounds like.
Backstory:
Born and raised just outside of a small village far to the West, Janus' mother died just after he was born. Janus' father raised Janus and taught him how to master the bow and the best kinds of places to set traps for animals. Shortly after a plague ravaged the village Janus' father died. When Janus learned of the habit bandits have of raiding villages he decided to protect the one near and dear to him. At age 12 Janus drove off his first band of bandits, weeks later they came again. For the next 4 years Janus fought off ever dwindling numbers of bandits and protected his village from harm. Now at 18 years of age, Janus is beginning to get restless. |
2,599 | 55 | 1 | 2,662 | 856 | Aya loved coming to the forest. It was always so peaceful and quiet. Hardly anyone ever seemed to come here, which she found very strange. After all, it was a beautiful forest. She had pestered Lord Phoenix to get one of his rapidly growing army of artists to get a painting done of it, but every time she asked, he went all pale and told her that 'there was a time and place for such things'. It was becoming rather tiresome, especially considering it was so picturesque.
So Aya decided, if you want something done right, you've got to do it yourself. She would have brought a proper paintbrush and paper, but all of the servants downright refused to go with her. She had begged and pleaded and demanded, but eventually she had to go on her own.
So here she sat, notepad in one hand and pencil in other, sketching the landscape that stretched out before her. This was her element, where she belonged - out in the wilds, fresh air in her lungs and the winds in her face. Of course, the House always told her that her place was at a musty old business desk, and some other merchants told her that she should be in either the kitchen or the bedroom. All three of those options failed to intrigue her.
"It really is a lovely day" she muttered absentmindedly to herself, letting her pencil do all the work. The sun was shining, the birds twittered happily and there wasn't a cloud in the sky.
Aya kept sketching the landscape in front of her, wondering what exactly everyone was so scared of. After all, she had been here at least a couple of hours and nothing had happened to her yet. | Name - Aya of the House of Phoenix
Age - 17
Gender - Female
Orientation - Undecided - isn't sure if she likes males or females
Rank in Society - Daughter of a merchant Patriarch.
Occupation - Merchant daughter
Legend -
"I've heard rumours about that Aya. They say she's not from here. Poor girl got lost, Phoenix took her in. Aya's not even her real name. She's been looking for her real family ever since"
Merchant gossip.
Though Aya is often seen outside, it takes someone of real courage to approach her. The House of Phoenix are very protective of the girl, but she is subject to many rumours and debates. Most argued is her mysterious appearance aged 11, which sparked debates about who she was and where she came from. She does go out her way to help people, this hasn't alleviated the suspicion she is regarded with.
Appearance -
Aya is a sweet young lady, with long blonde hair and piercing blue eyes. She is a very attractive girl, with big eyes and soft features
Personality -
Aya is, to put it nicely, a bit of a ditz. She often looks stunned and confused and is a little slow-witted. Despite this, she is very charming and sweet, rarely getting angry or upset. However, she is very trusting and charitable, easily duped and quite gullible.
Though not smart in a conventional sense, she is very imaginative and creative. She enjoys looking at puzzles and riddles, as well as writing poetry and songs. She is slow on the uptake, though, and gets lost frequently. She is prone to accepting demands from strangers in an attempt to be polite.
She has a developed sense of justice and honesty, and isn't afraid to speak up against anything she feels is wrong. She tends to win over most people she meets.
She's completely craven. She is scared of most things, whether it be simple things like spiders, the dark or heights to more serious murderers, rapists and kidnappers. When scared, she hugs herself and quivers in a desperate attempt to calm herself down.
Skills -
Charm: Pretty self explanatory, she is a very endearing girl. Most normal people like her.
Artistry: Whether it's drawing, music or drama, Aya takes to it like a fish to water.
Daggerwork: Her fear of everything has caused her to train in the art of dagger play. She has become quite proficient, but lacks physical strength.
Combat Flaws -
She's not really built for combat. She lacks range, strength, dexterity - pretty much anything to do with combat.
Deity - Heckta
Abilities - Nothing of note.
Backstory -
The most anyone seems to know of her starts at 11. She was found, lonely and emancipated, in the gardens of the House of Phoenix. The Lord of the manor took her in, originally as a servant. Her endearing nature and cute face quickly made her a favourite and there were rumours that she was to be married into the family.
When a minor art dealer came to town, Aya was enthralled. He was doing fairly well, but didn't have much patronage and had the artistic equivalent of writer's block. After a bit of convincing, Aya managed to get the Lord of Phoenix to give the artist patronage. Both the art dealer and the Lord benefitted significantly thanks to Aya's intervention, with the dealer become a minor celebrity overnight and the Lord cutting deeply into the art trade. Realising the girl had an eye for the more artsy side of business, she was adopted into the House.
Aya took well to her new duties. With her help, the House of Phoenix has become a significant patron for artists up and down the country. Her sharp eyes caught out some pretty great artists whilst the Lord of Phoenix's business sense kept her from getting a bad deal. Like many merchants, she's had her ups and downs, but overall she has done incredibly well.
However, knowing the sexist world of Merchants and their circles, she is looking for a new leash of life. At 17, she is looking for something more permanent and prestigious to devote herself to |
Subsets and Splits
No saved queries yet
Save your SQL queries to embed, download, and access them later. Queries will appear here once saved.