index
int64 0
56.6k
| thread_id
int64 0
1.54k
| message_id
int64 0
752
| author_id
int64 0
2.81k
| author_num_posts
int64 2
36k
| message
stringlengths 0
134k
| character
stringlengths 0
110k
|
---|---|---|---|---|---|---|
4,000 | 94 | 3 | 1,574 | 4,508 | A tall, overweight woman in the guard station adjusted her glasses and frowned at the scene. The prisoners were about to start rumbling, and the other guards didn't seem to care. Clearing her throat, she spoke up, her voice soft and accented with Spanish. "Should we break them apart? They will hurt each other."
In response, the guards nearby laughed. "Calm down, pretty mamita. As long as there are no weapons involved, let 'em do whatever. Half of them don't even have families. No one gives a crap."
"...fine." The woman sighed, adjusted her glasses, and went back to watching.
In truth, Kijani Ryane couldn't care less if the inmates hurt each other. These women were lucky enough to have a head up on the competition with their powers, but they were too stupid to avoid capture. Still- there was bound to be a few gems among the common herd. This wasn't the first time Kijani had pulled the 'new guard' con. Some forged paperwork and an overworked staff too busy to ask questions, and she was in. She could look at criminal records, power sets, and see the personalities of the women with the skills. All of that so she could pick and choose who would make useful compatriots. Once she made her choices, she'd arrange a transfer to another prison, then she and the other women would be gone into the morning dust. It had worked twice so far, and the only complications were that her choices were ultimately failures. Petty women who couldn't think their way out of a paper bag...
The large one serving cafeteria slop seemed like that type. Dimwitted and unoriginal. The woman that she was accosting seemed a bit more of a bright spark, though. She couldn't fight worth a damn, but at least was doing enough not to get completely crushed. Perhaps with some learning, the woman could learn to keep aware of her surroundings and not get herself into corners.
Something unexpected happened then. A well built woman stepped up, apparently looking to take the place of the other. Kijani wasn't sure if the husky woman with the formal speech was being charitable, or just looking for a good fight. | Name – Kijani Ryane
Alias - Origami
Age - 21
Personality – Manipulative, Proper, High class/snotty, (also a closet nerd)
Powers – Can manipulate paper, can remember anything she reads
Skills- martial arts (focused on agility/dodging/light strikes), can use a jian (Chinese straight sword), accomplished liar
Weaknesses – Overuse of her paper powers can make her very ill, doesn't have endurance for long, drawn out fights, has an odd aversion to white, poor aim with a pistol and is very much human
Appearance -
BRIEF Bio - Kijani was born to two wealthy, brilliant people who happened to dislike each other. Her conception was essentially an accident, and her parents married out of propriety rather than love. She grew up cared for by a nanny while her parents worked and ignored her. Her nanny was fired in Kijani's early adolescence, leaving the girl without friends. When she was eleven, she was kidnapped off the streets and held for ransom. Her parents paid, she was released, but she was scarred, both physically and psychologically. From that day on she was never quite the same. She promised herself she’d never let that happen to her again, no matter what it took. Kijani pretty much raised herself after that, while her parents worked. She became an emancipated minor at the age of fifteen, took her inheritance from her parents, and used it to start living life on her own terms.
For the first few years she traveled the world. She spent several months touring Europe, learning languages and absorbing culture. She spent a year in China, training extensively, and banishing the softness of a rich life from her spirit and body. Once she returned to America, she started work on becoming who she truly wanted to become. Having taken 'knowledge is power' as an almost-literal mantra, she began to make a name for herself, stealing secrets and gaining information for the highest bidder. |
4,001 | 94 | 4 | 754 | 422 | As if seeing the fire burn in her eyes, the mannish woman backed down with a "Pfft. She ain't even that important anyway." Sapphire looked at her savior from behind. She must have been here for awhile to have garnered such a reputation. As she turned around, she realized who she was. Clash. She and Supergirl had a fight that leveled a couple blocks worth of Coast City. Slowly catching her breath, she inquired why she decided to step in.
"What...gives..?"She said in between shallow breaths. "I didn't need...your help..."She said quickly asserting her authority over the situation. Her version of a thank you. She got up and dusted off her orange jumpsuit, while turning to a female guard. "And you saw that happening and you didn't do a thing?"She spat. She was big and tall enough to halt that fight without breaking a sweat. She rolled her eyes, as soon as she figured her way out of here they'd all be in for a surprise. Flipping her hair she walked past some weak nerdy looking girl and grabbed her tray of food and took a seat next to two girls who were probably unlookers during the whole scene, still eying her.
"I know i'm pretty, but there's no need to stare." She snarled and started to pick at her food. Moping she said audibly, "I need out of this hell hole..." | Name - Crystal Parks
Alias - Sapphire
Age - 22
Personality - Cunning, Venomous, Hot-headed.
Powers - Energy Blasts, Flight, Forcefields
Weaknesses - Standard Human Weaknesses
Appearance -
BRIEF Bio - Born to Carol Ferris, and Joe Parks, Crystal had a happy childhood but would always be what was considered a daddy's girl. Her father would do his best to spoil the two of them. His love for both Carol and Crystal pushed him to do whatever it took to keep the family together, especially on days where her mother seemed to smile through a quiet sadness. When Hal Jordan came back, Crystal saw it as her mother being quick to drop everyone and everything to go off and be a superhero again with him. Indeed it was partly true as her parents got divorced shortly after leaving Joe brokenhearted and her mother absent from her life (more because Crystal refused her to allow her to be a part of it). Crystal's anger and deep seated hatred for Hal Jordan causes her to lash out and become the villainess coined Sapphire. |
4,002 | 94 | 5 | 2,323 | 262 | In her mind, Hayley shouldn't be here. Most of the surrounding inmates were absolute morons; they insulted her trade with their poor intellect and even their mere presence. It was also an ultra rarity when she was caught in the act of committing a felony. She'd only been arrested twice, including the most recent crime. Both instances were entirely April's fault. Sometimes Hayley wondered why she even bothered befriend her; April's childishness and insubordinance often proved to be a huge nuisance. Yet, she does have a brutal and evil (also not to mention criminally insane) mind that gives her a dangerous edge and has shown to be useful in the past...
Hayley continued to ponder her and April's friendship when the girl who had just recovered from almost being beat-down walked over to their table. "I know I'm pretty, but there's no need to stare."
April, being her disobedient self, stared unblinkingly at the girl who had just sat down with them. Her dismay made it all the more entertaining. April leaned forward, smelling Sapphire's hair and then quickly recoiling before she could retaliate. "Your hair smells nice," April reassured, tilting her head sideways in creepy fascination. She opened her mouth to say something else, but Hayley cut her off before she managed to spit it out. "You said something about getting out of here. Any ideas?" Hayley's quick interjection made April shut her jaws. | Name – Hayley Page
Alias - Titanium
Age - 24
Personality – Hayley is a show-off. Really it's all just to prove "girl power" — most of the time. Hayley is a feminist usually with her actions and not her words. She loves the attention of crowds and is a completely different person when the cameras are on and the media is present.
Besides being over-obsessed with what her public image is, she's really a pretty cool gal to talk to in person and is compassionate, despite how self-centered she may appear some times.
Powers – ELECTROMAGNETIC MANIPULATION: The ability to generate and control magnetic fields, create and shape electromagnetism, metal manipulation, magnetic levitation, control over magnetic weaponry, telekinesis over metallic/magnetic objects, etc. Except these powers aren't on a ludicrous scale like Magneto's, they're significantly less powerful but still get the job done.
Summary if reader didn't understand all those things about electricity and magnetism: Hayley can do cool things with metal stuff. And it also works for opening vaults. *evil smile*
Skills - Hayley possesses an unbelievable amount of willpower and confidence. The chances of her giving up aren't likely. Her father was a CIA operative and her mother was a member of the United Kingdom Special Forces, and they taught her some fighting techniques so she isn't second rate when it comes to close combat. She's also a decent marksman, especially with a handgun.
Weaknesses – Her magnetic powers drain plenty of her energy and when she tries to lift heavy objects with her magnetic telekinesis she burns lots of energy. Extensive use of her powers without rest could lead to unconsciousness.
Appearance -
Titanium doesn't have a costume, but she always wears this pin that her mother gave to her right before she left London.
BRIEF Bio - Hayley was born in London in 1998. She was raised by old-school, tough loving parents. Her dad was from the USA while her mom was born and raised in England. Also, both her mother and father served in their respective country's intelligence agencies, so her childhood television was military documentaries instead of Teletubbies. They were also quite wealthy, and this wealth bred an air of this fake British-American superiority that she carried around with her, thinking she was better than everyone. She received a terrific education at some of the finest schools in England and made good friends.
She lived a relatively happy albeit disciplined life until she sailed for the United States with her father after her parents divorced when she was in her mid-teens. It was around her twentieth birthday when she discovered her powers, and she never had any sort of spontaneous bursts with her abilities or problems controlling them. She handled them with expertise and never did an accident occur. Unfortunately, her father was not fond of her powers when Hayley revealed them to him. He didn't want to be affiliated with his "freak" of a daughter so their connection was severed.
Hayley has lived on her own since, and has tried to avoid using her powers because despite her love for attention she fears she will be rejected. |
4,003 | 95 | 0 | 1,011 | 1,386 | The Crown Jewel of Storia was buzzing with an unusually high level of activity. For the past two weeks ships have been arriving from across the sea dropping passengers of all ships and sizes, at the same time the great caravans have moved across the sand seas moving in towards the capital with them travelers forging a path across the unforgiving sun blasted scape towards the fabled "crossroads of civilization". They all come for the same reason, The Crown Princess of Stoira Ariannona Escaphant Mylene Rosberg was to come of age this day and following old tradition the capital will be filled with revelry and festivities for five days and five nights, and in this short time Dasma will be the greatest shining beacon of civilization in all of Austry. The festivity and joy that comes with them, come at a much needed time for the Kingdom of Storia. The last several years have been hard on the small kingdom caught in the middle of a long and terrible cold war between the Elladein and Arashan Empires. Storia has been the theatre for this play of intrigue serving as the staging ground for a new war between these old foes. But even as the night of the Royal Ball draws close to mark the start of these festivities, a shadow looms over the city. In the dark, a plot brews incited by forces unknown. An assassination has been planned which will drag.... a mixed group of individuals on a rather interesting adventure.
Prologue: A Royal Engagement
The Royal Palace is an ornate affair, a remnant of the old times when Dasma was one of the many Ur'akrathian Imperial Estates, completed in the last days of the fallen empire. Located at the center of the city in the aptly named Palace District it easily towered over any building in the city a brilliant structure made of shining white stone. A testament to the will and reach of the Ur'akrtah Empire having dragged the stone from quarries far across the sea and in the inland of what would become the Arashan Empire. The sheer logistical planning of it all easily dwarfed any "grand monument" built in the modern era. In the current midday sun, the coastal rays bounced across the white surface making the white stone and gold glitter in the light.
An air of excitement mixed with a very real sense of growing hysteria to the point of being almost palatable. All through the past several weeks servants have been coming in and out of the palace at rapid rates carrying large parcels and directing in carriages filled with foreign dignitaries and wagons filled with supplies for the upcoming festivities. Huge galleons pulled into the ports dropping off people and items from afar as the docking spires in the city were constantly filled with airships coming in from across the lands, so many at some points that not even the fierce desert sun could break through at certain locations. The royal guards were working in double overtime, with watch sizes increased and patrols paths doubled over the last few weeks to help maintain order. The Palace District itself was under heavy guard with guards stationed at each of the four main gates only allowing in those with the proper papers to enter be they nobles, workers, servants etc.
The Merchants flocked down the King's Row setting up their stalls and shops filling the air with the sounds of many different tongues, languages and tones. They were all trying to make a quick sum off of the large influx of new visitors to the city and the King's Row being the main path through Dasma was where these congregation would be the highest. They sold "exotict wonders", panceas, potions, and pots of ornate metals. All yelling to be atop of one another in the sea of noise, all boasting the "best prices in all of Austry" and all with the hungry hint of greed upon their eyes.
From above in the Royal Palace looking out through a small viewing window all this chaos and activity looked mute and tiny from so high above to the Princess. Little shapes moving across rows upon rows of streets that looked like the rows of a great vineyard stretching out into the distance. Of course it was hard for her to even focus on the events of the world outside her window due to the swarm of activity around her. She was currently standing on a small elevated platform as five servants moved up about her. It had been like that for the past hour or so, as they continued putting on and taking off gown after dress, after ornate display. Ari found the entire thing to be rather dreadful really, five different dresses for each day of the festival seemed like a rather large amount when she could just wear one, adding in with the fact that well she was a grown woman, she really didn't need the servants to be dressing her still.
"It's all just so much." She spoke to her companion standing next to her observing the chaos as it circled around her. Grunda had been with the Rosberg Family since before Ari's father had been born. A giantess almost eight feet in height, once upon a time she had been the Captain of the Royal Guard but as her age progressed she moved onto a less physically demanding role as the caretaker of the children of the King having done so with Ari, her father and her father's father before him. A moving mountain her face was kind and old hardened over the years and with long white hair braided together and reaching the small of her back. A body of strong muscle and still able to handle any knight in a duel she was a woman of great wisdom and experience. At Ari's voice breaking through the giantess chuckled and put a strong calloused hand upon her shoulder.
"Aye, lass but of course yeh must remember. The festival is more of a display for the foreign powers and the people then it is for the likes of you and I. We are just the puppets playing the show for them." She was right of course, sure was her coming of age an important moment in her life? Yes but did it require such extravagance? Well that was certainly debateable. But it did show those nobles from across the lands and seas the wealth and power of Storia maybe possibly enticing them to either renew trade contracts or sign military agreements. And it was a moral boost to the people of the kingdom allowing them for the first time in many moons to actually relax and have fun at least.
"Yes, I know of course. It just feels like everything is changing and I don't know how to feel about that." She told Grunda as she was turned the other way by the servants to view herself in a mirror almost as tall as her companion.
"Oh little one.... Of course things change. They always change." | Name: The Crown Princess Ariannona Escaphant Mylene Rosberg
Age: 17
Gender: Female
Species: Human with a little bit of dwarf-blood in there.
Physical Description:
The Princess stands at about 166 centimeters in height, not the tallest human being in the world but not the smallest either. Her skin is white though slightly tanned by the harsh rays of the sun above. Her hair is a light hue of red long and wavy in its proportions naturally bleached from exposure to the sun and the salt water air of the coasts of Dasma. Her eyes are a sharp hue of a piercing green the color of fresh spears of grass. Her form is svelte in proportion with tight muscles beneath the skin formed through years of learning the more noble martial forms of archery and fencing. Though the most striking piece one might notice are the strange glyph like tattoos running down her body. Crafted with arcane energy marking her as born of the royal family of Storia. The markings are an age old tradition first used during the ancient times before the Ur'akrath Empire where spiritual tribal leaders would mark their bodies to serve as a representative of the contract between them and the powers that be.
Skillset:
Having arguably some of the best education in the world being taught by some of the greatest minds in Austry, the Princess is well versed in history, politics, philosophy, the natural sciences and even arcane theory. Beside that as future ruler of Storia she also has been instructed at a young age in essential martial skills as well such as horsemanship, military tactics, swordsmanship and archery to "fully round her out" as both a ruler in times of peace and in war. She is quick on her feet and a sharp tongue to match. A fluent debater and bargainer trained by some of the best diplomates in the realm she knows how to use charisma to open doors that may not always be opened. She truly enjoyed her fencing lessons finding the art to be exhilarating and when push comes to shove she can hold her own in a swordfight if at least against untrained brigands and is a fair shot with a bow.
History:
Ariannona's (or Ari to the one's she is close with) story begins like many do with a faint cry into an unforgiving world. Her mother Queen Ecaeris was plagued with illness during the term of her pregnancy and the birth was hard on her. The Princess was actually one of two of a pair of fraternal twins but sadly her brother died soon after the pair was born. Distraught over the death and still in mild hysteria the Queen committed suicide by walking into the ceaseless waves of the sea never to be seen again. Ari's father the proud King Zachary The Just despite wrecked with grief held on strong for both his nation and his only child left after the terrible events, never to marry again always loyal to the Late Queen.
As the sole heir in the direct line of succession high expectations were put upon her at a young age. If she was slow to speak her first words it was to be noted, if she didn't walk with vigor at a young enough age it was noted, and so on and so forth. Thankfully for all those involved despite the conditions of her late mother and brother, Ari was a strong child with the determination to live and more importantly the drive to learn. Her lessons began at the age of four starting out with etiquette and basic swordplay and moving upward from there. Her teachers came from across the world of Austry due to Storia's location at the "crossroads of civilization" giving her a very strong global perspective about people and the world. They taught her everything a ruler of a kingdom could need to know and she absorbed it all with great care.
As she grew she began to help her Father attended to the royal duties. By the age of thirteen she was serving as his royal proxy in several small domestic affairs that needed the presence of a royal official to be able to go through. She did her best trying to mimic the the actions of her much beloved father and remembering the own Because of this and her presences she was sometimes jokingly referred to as the Young Queen as when her father was on diplomatic missions for periods upon time the populace would only see Auri as the symbol of the monarchy that held the entire kingdom together.words of her teachers while trying to find her own self in the mess as well.
Of course the Princess has some resentment towards this all. As she grew and read about the world she became curious of it, curious of the mysteries that lay beyond the borders of the kingdom. She wanted to explore the many lands she had read about and venture through the ruins of ancient civilizations. In short like most kept confined by walls and the will of society, she wanted to break out, to find an adventure, to do something. But adventure was not in the lines for a the future ruler of Storia. Her kingdom, her people needed her to be there, to be strong and ready to take over when the time came and help her country keep its prosperous peace when caught between the flames of war. She might fancy the idea of adventure but she knew where her loyalties and her duty was as it was etched upon her skin. Now with her coming of age ceremony dawning and the talks of meeting future prospects for marriage to help secure the sanctity of the kingdom. It would seem that adventure would never come.
Psychological Profile:
A study of duality, the heir of House Rosberg can be two very different people depending on who she is talking to. To the public, the court, and those expectant of her she is Princess Ariannon. In this regard she is the very definition of a proper noble: intelligent, graceful speaking courteously, knowledgeable, stout and firm in her convictions and beliefs. A figure to rally behind and to believe in. While to those that maybe know her a little better, talk to her in private or don't hold as high of expectations of her she is Ari. Ari is a nice girl if a bit hotheaded and stubborn, she fights dirty with a sword, can curse with the best of any sailor, hates long flowing gowns and dresses, bitterly sarcastic and willing to use her sharp tongue as an instrument of projected warfare. The way she seamlessly transitions between these two extremes makes many that have seen both sides wonder which is the fake and which is the real one. Though the truth of it is in a way they are both reflections of herself but at the center instead of feeling composed and steadfast or fiery and brave, she feels unsure. Unsure of the future and unsure of herself.
Goals/Fears:
The idea of failure haunts her. The fear of failing not only herself, but her Kingdom, her people and proabably most importantly her Father. She fears the idea of a determined fate, A fear that has been in her people since her ancestors. To have no control of the world around her, to being just another actor in one absurd play, to have no choice in the way in which she proceeds that is a truly terrifying thing. And she fears what is going to happen next. A summation of the previous two working together in tandem. The idea of the future and the unknown is a crippling thing when an entire people's fate will rest upon your shoulders.
In opposition to these fears what does Ari truly want in life, what does she desire? Well obviously the antithesis of these fears presented to her she wants to succeed, she wants to carve her own destiny and wants to be able to look upon the future without fear. But most importantly she wants to feel like what she is doing is the right thing, she wants to belong.
Equipment:
Her own rapier crafted by one of the finest smiths in Storia.
A drawstring pouch containing some miscellaneous coinage
A necklace bearing the crest of House Rothberg worn upon her neck. |
4,004 | 95 | 1 | 2,254 | 547 | Well that's just fuggin' great, Thought Dogface, "The first time in forever that the whole queendom -nay, the very world- has been revelling simultaneously, the one day that the world's most diverse selection of booze is available in one convenient place, and I forgot where I buried all my fucking money!"
He sniffed in the air uselessly, hoping desperately to pick up the metallic smell of gold... Then swiftly realizing he'd only find everyone else's money before he found his. There was clearly only two solutions to this problem, and both of them were immoral. He decided to take the easier route first, aiming to snatch coins from a few of the wealthier, more inebriated festival-goers without them noticing...
~~~
"This is all very nice," Thought Ferris, "The first time in forever that almost the whole queendom is smiling!"
He recognized that it was likely due to his life as a service machine that caused him to find joy in other people's happiness, but that statement didn't feel quite right. After all, the other creatures seemed to like it when others were happy... Perhaps it was natural, to enjoy happiness. What a strange, self-replicating, and enduring emotion. He casually waved to new passers by as he clomped heavily through the streets of the market. | Name: Dogface
Age: Unknown?
Gender: Male
Species: Forest Trickster
Physical Description:
Dogface appears to most as a normal badger… Until you brush his fur the wrong way, in which case you will notice he has many painful spines on his back like a porcupine. There’s also the fact that he can double up on himself or elongate much more than your average badger. At his full length, he appears to be a few inches longer in body than your average badger.
Skillset:
Dogface is very quick in body and wit, a master of lies and deception, trapmaking, explosives, poisons, (Mostly of the hallucinogenic/paralyzing sort) potions, hiding, and climbing. He has a liver of steel, is an expert at pickpocketting, playing poker both fair and dirty, and can teleport short distances, if he’s feeling particularly magical. He can usually summon up some small means of bomb/potionmaking ingredients on the fly if he desperately needs them. Bigger contraptions require more things, of course, and Dogface needs to spend long periods concentrating in order to conjure any amount bigger than a pawfull. If he doesn’t accidentally burn/blow something up in the process… He’s skilled in drunken-style martial arts, and, contrary to real life, the more alcohol he has in his system, the better he gets… But he’d never be able take more than one man and a toddler child on his own. He’s much better suited to forcing his enemies to make mistakes, peppering the battlefield with nuisances and hazards, and letting his enemies destroy themselves. If they happen to be big and scary, he’d rather smell them ahead of time with his keen badger nose and find another way around.
History:
Trickster animals come in many forms, and are mysterious and infuriating creatures. There is one thing that the utmost experts on the matter can confirm about them for sure, though. The vast majority of them are not born, rather they are manifestations of magical energies, namely when an animal gets ahold of (and usually eats) something covered in the magical residue left behind by forest spirits, druids, gnomes, wise hermits, and other people that go to the woods to fool around with the rules of the universe. The result is the most infuriating and cheeky of all of nature’s inventions, the Forest Trickster, talking animals that lead people to their doom. Or just screws around with said man until they leave and/or try to kill them. Occasionally, Forest Tricksters hitch rides on horses and vehicles and go to live in the cities and towns. Dogface is one such badger. He’s been hanging out in various taverns, making lewd comments and practical jokes ever since his arrival.
Psychological Profile:
Dogface is an uncouth, egotistical, hedonistic lech who exudes all the absurdity of the mixed spells that created him. He fancies himself some combination of Sun Tzu and Harald Hardrada, and he’d have you know that he once fought an entire canoe full of alligators and won, or something to similar effect. Like the time when he grabbed a mountain lion by the tail and tied it to a tree. He is motivated by money, compliments, and booze, and nothing will stand in his way between himself and those things… If it does, then he’d rather just walk around it and make that obstacle feel like a real moron.
Goals/Fears
If there’s something more to life than having your back (and ego) massaged by a beautiful handmaiden, singing drunkenly in the taverns, and laughing at the guy covered in the flour he left on the doorsill, Dogface doesn’t seem quite interested in finding it. While he’d like to keep up the appearance that he isn’t afraid of anything, he is afraid of quite a few things, actually. Like huge men with axes, groups of aggressive people, fast, deep rivers, and other things that could cause death in all sapient badgers named Dogface. Secretly, he wishes he were big enough to play sports with humans... Come to think of it, there's a lot of human things he wishes he could do...
Equipment:
A badger-sized hammer-hatchet
A bowl
A simple woodcarving knife
A small bag of smoke pellets
A bottle of potent hallucinogenics
Three porcelain blackpowder grenades
Caltrops
A small box of nails (although his spines could also be used for the same thing in a pinch)
Two decks of 52 |
4,005 | 95 | 2 | 1,321 | 571 | With her elven height, Hylil could easily see over the heads of the humans. This grand spectacle of theirs was not exactly to her taste; however, it was an event that would not happen again anytime soon, and by the time the next heir came of age, she would likely be halfway around the world.
So the elfmaid shrugged and continued on her path, wandering through the festivities in search of something that caught her fancy. She scorned the jewelers and ignored those selling foodstuffs. Many others sold things that seemed truly frivolous to the shieldmaid, but there were a few who seemed to be capitalizing on the amount of travelers that had come, and Hylil could use a new pair of boots. | Name: Willan (Will) Vicril
Age: 23
Gender: Male
Species: Half Elf (His human side is more dominant)
Physical Description:
As much as Will tries to deny his elvish side for all the pain it caused him, he has gained many perks from his mixed blood. He has the strength of a human combined with the grace of an elf. He stands at about 6 foot four inches tall (195.072 cm), which is quite tall for a human but that is to be expected considering his heritage. Will spent most of his life wandering the desert so his skin is deeply tanned from all the years. His master trained him everyday and thus his body is very muscular but he tends to hide that fact with his armor. The only way that you could tell that he was a half elf would be to look at his ears which he tries to keep hidden under his dark hair. From afar he looks like your average human since his father's side seems to be more dominant. He does not have any special markings on his skin.
Skillset:
Will has spent almost thirteen years training his body as a weapon. Since the age of ten he has been trained in numerous different styles of unarmed combat. Now he is deadly with just his fists as a weapon. He was not trained in magic but his is still deadly just by learning the ancient styles. Will focuses mainly on strength for combat since that was easier for him. He also can be quite charismatic when he wants to be, using his looks as a way to distract someone to get what he needs. However he excels against lightly armored opponents since his fists can only do so much.
History:
To say that Willan Vicril was born to a troubled life would be an understatement. To truly understand him, you must look at his past. Will's father was an Elladein soldier during a skirmish with a local brigand group. That was where he met Will's mother. They slept together and there was only one issue with that. His father happened to be married at the time, so Will was born a bastard and a half breed. Will's elvish mother died when he was three years old, so he was sent to live with his father and his human family.
His stepmother took offense to Will's very existence and she showed it outright. For seven years she treated Will like he was some sort of monster. She ignored him and did her best to try to get rid of him. She convinced her children to hate Will just as much as she did. Will's father was the only reason that Will was allowed to stay in the village. That was his only good memory of his childhood. It got to the point where he could not continue to live there anymore, so he decided it was time to get out of there.
Will decided just to get away from the village. So at ten years old, he fled into the night to get away. He ran into the desert in desperation. As he ran, he happened upon an old man sitting on the road begging for water. Will stopped and gave the man most of his water. The man returned the favor by taking the young man in as his student. The pair spent most of the next day traveling all over the peninsula as the man trained Will in the old ways of combat. Will gained a bit of fame by winning different unarmed combat tournaments around the area. This was one of the better times of Will's life since his mentor became like a father to him. Will learned every kind of combat that he could learn and enjoyed his victories.
That is why Will is coming to Dasma. He is restless and his master told him to head to the city since his destiny would start there. Will figured that he could get a few good fights while he was there.
Psychological Profile:
Half Breed. Bastard. Will has heard it all. To him all of those are just words. He does not care what people call him. Will seems to seek out a fight where ever he can find one. He seems to enjoy challenges and will seek them out. However he can be a bit arrogant due to his train and has a chip on his shoulder as big as a boulder. He has to prove to the world that he is important. He also has a desire to win no matter what. Will also will hit on anyone regardless of gender or species which can be seen as a flaw when he is trying to be serious. He does not care for long term relationships and prefers one night stands.
Goals/Fears:
Will wants to live the good life that has been denied for his entire life. Will wants to find somewhere he would not be seen as a monster just for being born. His goal would be to own some land of his own to show the world that he is important.
Will's biggest flaw is always needing another battle to fight. He needs to always be fighting something or just feels worthless. There always has to be another villain to fight or monster to kill. Will is also afraid of appearing weak physically or emotionally. He always has to be tough and rarely shows how he really feels. So he appears cold and distant. He also needs a very good reason to help someone else. He was treated cruelly for a good part of his life, so why should he help anyone else?
Equipment:
His armor which is as old as the sands. Generations of warriors have worn the armor as the adventure throughout the lands. ((In pic))
The Book of the Ancient Forms: A book of different martial techniques given to Will by his master. It seems to seems to be written in a strange ancient language.
A bag filled with different herbs and mixtures for natural healing.
A long wooden staff that he does not use for combat. |
4,006 | 95 | 3 | 2,091 | 3,332 | =Gerald Dachayn : The Streets of Dasma=
As the day dwell onward, a sizable man trudged through the forlorn city, grasping some of the flesh of a recently deceased horse which stained his gauntlet dull crimson hue. The man quietly deposited the sun-baked meat into his satchel which was mildly swinging with each steady step. The festivities about ringed within his ears as he eyed the excitable crowd swiftly tread past the taller than average man who displayed a beam of interest within the jubilation. The mercenary heard of myriads of such commemorations, but never in his life was given first hand experience.
And of course, with inexperience comes a possible abundance of blunders. However, if the celebration consisted of familiar situations he partook in his journeys, then such a time would not come off as foreign to his eye. As the man continued to bask in the forlorn city, he pondered on where his next prospector possibly was. Altering where his gloved hands location was, Gerald began rubbing the scruff on his face as he studied the current district he was located in. Traversing to the side, Gerald was engulfed within the mild shade of a parched building that appear bleached to the common eye.
Exhaling mildly, the man extending a hand into his bag, the faint clinking of each flask could barely be heard with the sound of people chattering as they spoke about trivial matters that had little to no relatedness for the person he was wishing to make his acquaintance with... of course, with people talking about things such as faulty panacea's they bought, or the creation of forged parchment to enter some ball transpiring later tonight. "Hmph, no skin off my nose," a gruff voice from the beaten armor spoke as he obtained papyrus which was slightly damaged from the elongated travel.
Unraveling the dull, yellow paper revealed a surface compromised of intricate writing, pleasant to the eye but perfectly legible so one wouldn't struggle in identifying each word. After staring the paper down for a couple of seconds, Gerald stuffed the item containing the nobles name back into the confines of his sheltered satchel. "Jessafel Tellath, an aristocrat seeking assistance; currently located in the city of Dasma, a.k.a the crowned jewel embedded within tiny grains of sand..." The man melded into the flowing group of people as he spoke about a possible employer. As he continued traversing the dusty paths, more people began mentioning inquisitive things, such as marriage of the princess to a prospective candidate.
Gerald held no true curiosity within the affairs of nobles, running away from such a detrimental and banal lifestyle. The man could only muse on how anyone could be properly sane from being tied down by the shackles of corrupt politics and rudimentary lies. Despite not heralding any true interest, his mind held a dangerously stupid and obviously venereal assessment which he later dismissed as silly. "Attempting to possibly have an amour with the Princess would sow irreversible entropy within the hierarchy and would disrupt the balance of power between all the nations... even with the two Empires are betwixt with a mundane cold war could cause a possible escalation to conflict. That, and I'm not sure I can properly sneak in and bed her without having her incarcerate me... bah, why am I think about irrelevant things that don't pertain to the reason for relocating myself to Dasma?! I need to seek my future employer first, think about other reckless endeavors later."
As he dismissed the notion, a smug smile crept upon the former aristocrats face as he was brought back once more to the rationale which gave light to what Gerald became. He didn't make it this far just by taking the sheltered route, so who else would define such a benevolent twist in his destiny other than fate?... However, it was most likely that he would not bed the Princess, nay, coming Queen, lest he was to lose his head in the witless operation. At this point in time as the dust began to pick up with the people gathering around, Gerald brought himself back to speed on what his current predicament was - locating Jessafel. Once he completed whatever arduous duty they conjured up, he would be free to think about recently read books, the current topics circulating around the capital, and just seeing the unknown landscape with his own eyes.
Eventually after some traversing around the forlorn area, Gerald came upon Kings Row where most commoners and merchants alike were congregating, spinning tales and rumors that were either familiar to Gerald's ear or contemporary to the man. Either way, the fascination with the trickling yellow was just as much interest to Gerald as the yellow teeth they sported. However he was certain that someone gleaned the information about the blue blood somewhere... Traversing up to the nearest merchant who appeared rather euphoric over the stream of customers practically giving the woman their coin.
Gerald practically started browsing her wares as she responded to people procuring goods that gave off the appearance of mysticism and reverence to the naked eyes. Of course, to others it gave off the air of fraudulence. Gerald did not distinctly care if the wares she sold were false or not as the man only cared about the information she had. Eventually she responded to the man with baubles and runes engraved upon stone. Gerald displayed no inherent interest in the petty trinkets and instead went straight to the point.
"Miss," Gerald spoke, holding some curiosity in his eyes for reports on the noble. In an instant, her eyes lit up and she spoke for a few seconds to a minute while micromanaging other customers. She ended up talking about various objects she "found" in some distant lands that no one else could comprehend. Of course, as much as Gerald tried, he could not intercept her as the moment he attempted to converse with the lady, she attempted marketing her junk.
So Gerald just left her stand, sauntering away, much to the woman's displeasure who was practically begging for him to come back. Sighing, the man ruffled his hair for a bit as he tread over to the next vendor, getting the slight feeling that it was going to take a lengthy amount of time before accumulating the knowledge about where to locate Jessafel. But hey, who was he to argue? It only made it a tinge bit interesting since Gerald never really dealt with a situation with pesky peddlers... of course, he also knew that time was money and they were all depriving him of gold they could have if the transaction of information took longer than expected.
Of course, he could eventually take the imprudent route... I mean, that daring attitude got him to where he was today and it was going to certainly take Gerald to captivating new places, and riveting adventures. | Name: The Former Aristocrat Gerald Dachayn
Age: 25
Gender: Male
Species: Human
Physical Description:
This hardened soldier stands defiantly at 187 centimeters, barely taller than the average size for elves, despite being a human. Gerald skin has a noticeable tan developing from the strident beams emanating from above. His hair is a simplistic color of brown, but is slicked back in a stylish manner to display his chiseled features. His visage is shaped like a perfect rendition of a impenetrable statue, with some light stumble encompassing his mouth and a light scar along the side of his right jawline. the Of all the things, his common eyes are short of being dull and are much more prominent than his other features due to the penetration within his commanding eyes. The merc has been blessed with substantial amounts of training, therefore sports an athletic build with well grown muscles.
Skillset:
The Elladein Empire displays some of the most excellent soldiers out there, and Gerald is a part of that pinnacle of being one of the elite thanks to his maneuvers. Gerald was put through hellish training environments, much like his peers. Put to extreme conditions, Gerald learned swordplay at a tremendously unforgiving rate, along with other tactical skills that would prove useful to the endeavors of the Empire. However, wielding the blade was what he excelled in, and proved to be a very complex opponent to deal with. They learned to not only exhibit their skills to the fullest, but fight dirty when they needed to. Nobles had a specific advantage of delving into relevant skills which separated those who were wealthy from the meager peasants. These skills were mainly combative, but not limited to this, such as stratagems in war and politics, academic pursuits that made him and the other nobles well learned, and his choice of acrobatics to make him difficult to fight without armor equipped.
History:
Gerald was born like every other child in the world... except there was more kicking and screaming by the newborn. Birthed by his mother, Lady Isiva, easily toughened out through the pregnancy since she needed to keep the appearance of an unbroken soldier. Of course, nobles were not exempted from the eventual fate that they would join the military. The aristocratic parents did not spare him of this reality, and made sure he would be an exemplar of the Elladein Empire. Their zealous loyalty prompted them to harshly raise their child, making sure he was prepared at the coming of age when he would be inducted into the swarm of battle born soldiers. In a way, they wanted to be seen as the greatest household and surpass all the others with the intent of betrayal looming within the Lord and Ladies mind.
As he Gerald grew, he was the first child out of the next one sister, and two brothers born. Of course, he was always ahead of the other children with his age and how intense his preparations became by each of their tutors. The heir to the Dachayn household would be him since they followed a unique way of bestowing the fortune onto their children. The superior of the batch would receive everything while the others would be forced to clamber their way up to the top. However, each of the children were unique in their own "good" way. They reflected one of the virtues and vices of the Elladein Empire, sometimes having their own personality outside of this. However, this also displayed violent rivalries and excessive amounts of trying to undermine each other. Of course, there was only one death which the family of warriors soldier over. Stalwart and determined, their lives, their lessons practically becoming the embodiment of war.
When in their teens, the remaining children were put into a duel between other royals in an attempt to flesh out their children to understanding an opponents mindset. Of course, the opposing nobles were also well versed as them. Over time, they had their children spar, with the Dachayn family as the prominent victor. Of course, jealousy arose among the children as the fights became rougher, and presumably more dangerous. One of the children was put out of commission due to dirty fighting tactics which crippled the youngest child. Shocked at their loss, they angrily scolded the child as Gerald and his sister continued each of their studies not only in warfare, but political endeavors. Of course, they never saw their brother again, which lead to questioning for where he was. They never found out the answer, but life continued on as both siblings continued traversing no where, but up.
Eventually, they were inducted into the military, with Gerald finding everything to be much more than a bore at this point. The military and its training regime were no match for those already prepared for the inevitable which made Gerald disgruntled. These feelings of boredom festered over time as each day felt like a repeat of itself. History was seen over and over with little to no changes and the unsatisfied soldier found himself yearning for a difference in his life. The aristocrat was finally thinking freely for himself instead of buying into the hive mind of the strenuous military. His lust for freedom was breaking through and finally one day, the horizon came. Gerald could not take any more of this dull, repetitious, lackluster lifestyle. And with that, the noble was a soldier no more.
Soon the son disappeared, which was duly noted the zealous members as rumors spread throughout the barracks and other noble households. It was spoke of that he murdered a soldier out of madness, while another said someone finally fell him with a simple poison concoction. Of course, Gerald knew the true reason for his desertion of the military - it was boring as ever-living hell! Silver linings would not assist him here as for six years he began traversing around each kingdom, taking up job after job, uncaring about how he would be seen or respected upon his return... if he decided to return. Each year was filled with fascinating misadventures that earned him coin, bedding as many women as he could, and generally living the life a free flowing, reckless mercenary who did not ever consider the consequences of his actions. Nothing would chain this man down from what he truly desired and coveted.
Carving out his life out as an adventurer, he was eventually taken to the capital of Storian due to gossip about someone willing to pay a nice amount of coin for the troubles they were going to put the person through. Drawn by the allure of a much heavier coin purse, Gerald undertook the elongated task of traversing to the capital which took a couple of weeks to get there on horseback. At most, he only prayed that no one bother to take on the challenge as he walked into the capital with some horse meat that he may roast and devour over flickering flames, which would inevitably turn into a pillar of fire.
Psychological Profile:
Between loyalty and his own freedom to roam the realm, Gerald is a very different person from his much more younger years. He is a man who desires a free flowing, unending hazardous experiences which makes way to irresponsibility. Gerald is not the type of man that wants to be chained down and is very stubborn when it comes to his own mindset. While being intelligent in a sense, he does understand what he is doing, but does not feel the need to reprimand himself for such "undesirable" deeds. He also enjoys wooing and exploiting women for more... versatile matters as he proclaims. Other than his perverted ways, he does follow a strict code of conduct which allows him to avert distractions at a moments notice. Determined, he also actively seeks out trouble as a way to create liveliness. Along with his sense of adventure, he is also prone to speaking his mind on the matter, making him brutally honest and not one to waltz around the point.
Goals/Fears
Gerald is a man who opposes one meager idea that can change his life forever - the prospect of being chained down. He knows what it is like to be chained down to the same, indiscriminate events for two years. In drove him (figuratively) insane from the sheer repetition which angered him to no end. That same boring regiment, familiar drink, he does not want to repeat his life. Even so, he also fears that one day his own tasks, adventures, missions will grow ultimately stale. He went on an journey to cure his boredom, not to have it return.
In reality, his goal in life is simplistic to a pint - Gerald wants to experience new walks of life, new ideas, fresh faces, and an infinite journey which will display myriads of changes. This is something he looks forward to each day, something he breathes. He feels the need to find something different, seeing himself as a wanderer with no home. This is the destiny he strives to keep and covet for himself.
Equipment:
A well crafted broadsword that has seen its fair share of fights.
Two razor-edged daggers that could easily prick a person if they just stared at them (figuratively speaking of course, they are sharp as hell).
Former parts of the regiments elite armor combined with well adorned traveling clothes to not only be comfortable, but ready for engagement at a moments notice.
A traveling satchel filled with food, flasks of water, armor polishing equipment, and a change of clothes.
A pouch stuffed with gold from tasks and missions he undertook. |
4,007 | 96 | 0 | 1,142 | 1,144 | Questing for Reality
February 12, 2045
Two years have passed since Helen Grey first announced 'The Quest'.
She sent out a short video message, recorded in the real world before being uploaded to the Virtual Reality and posted to every single users' personal inbox. Sitting in a sparse office behind a hard oak desk, one more suited for a professor's office than that of the world's most influential boss, she spoke to a webcam. On the top of the desk was a golden plaque engraved with her name and a photo frame although it was turned around to face her so whatever it depicted was a mystery.
She appeared as a pale woman with dark, straight hair. Although it was hard to tell from the video as she remained behind the desk throughout, she was a tall woman standing at nearly six foot tall with a lithe frame. She was wearing a black pantsuit and wore light makeup, as if she were about to go to a meeting. Very businesslike.
"Hello, everyone in the world. I am Helen Grey, founder and CEO of Virtual Reality. Today I am announcing that I have contracted a terminal illness and am not long for this world. It is not in my nature to turn to theatrics or to make a big thing out of a personal issue, however this will have ramifications for all of you."
She gestured to her right and some, clearly edited in, boxes with titles like "Proposal for Monthly Subscription" appeared, all the way down below the bottom of the video window.
"These are just a few of the plans this company's board has attempted to slip in which I have vetoed. When I created the Virtual Reality I wanted it to be something that anyone could access but now most of the board no longer share my views and wish to monetise it, making it unavailable for many of you. In turn, I was slapped with a contract which has prevented me using Virtual Reality's vast resources to launch any initiatives which would improve our current situation. For the last two decades we have existed in this stalemate but now a time has come where this must change."
She flicked her hand and the list of boxes disappeared, swiping away to the side and off the screen. Then she reached into a drawer in her desk and pulled out a well read copy of Ready Player One for the viewer to see.
"Normally, the board would elect their own choice for CEO and their choice would undoubtedly be someone who shares their vision. I am unable, even with my controlling share of the company, to elect my own successor by normal means, however this book gave me inspiration for a solution to this problem. In this, a man in a similar situation to myself leaves his inheritance to the winner of a game he sets up within the virtual world he created." She looks up at the camera and smiles, the first real one in the entire video; it has a childish glee to it and there is an excited shine in her eye and she speaks more quickly in her excitement.
"I have hidden clues, both within the various worlds within the Virtual Reality as well as the real one. Each one will lead you to the next until you finally reach the prize which is well hidden and will require you to have found all the previous clues. Even should I die before someone completes this Quest, no new CEO can be chosen. There will be some who will try to subvert this contest, using their money and influence to ensure the winner will lead this company in the wrong direction. I have faith, however, that it will be one of you, an ordinary user of the Virtual Reality who cares deeply for it and understands its importance to everyone across the world, who will complete my Quest."
She puts the book down on the desk and then pulls out a small gun, one used for the starts of races and it is clear what she intends to use it for.
"My personal website has been converted in a scoreboard, showing who is closest to winning the prize. Using your avatar's name, of course. The first clue is as follows:"
Bruised and battered I sailed there,
To draw a line upon a Bell,
A stately house now lying bare,
To free us from this Cage of Hell.
The lines of text appear on the screen in flames, most likely in homage to the depiction used in the aforementioned book, and she looks up with an abashed grin.
"I never was a poet or a riddlesmith so forgive how clunky that was. Now, game... start!" She pulls the trigger on the gun, a brief bang and the video ends.
Artorigios
Virtual Reality World: War of the Roses
Light in the tent was dim, fires in braziers outside giving some light through the open tent flap with the shadow of two guards standing at attention outside just visible in the flicking light. Inside a few candles were casting their limp light over the map they were weighing down, one on each corner of the cracked and worn cartographic depiction of the land around them. A few men and women stood on the other side of the table wearing an assorted array of armour with surcoats over the top depicting which house they were pledged to. Once of them, a tall bearded man with the immersion breaking name of 'CraigtheMighty91', decided to break the awkward silence, slamming a fist dramatically down onto the table.
"Well? You haven't given us an answer yet!"
Artorigios looked up calmly from the chair he was sat in, an elaborately carved demi-throne he had commanded the leader of the army give up while they negotiated. He was unarmed, as had been the request of the leaders opposite, and parlay rules had been put in place meaning that no one could harm another player for the next thirty minutes. They had spent the last five minutes in silence, the others staring at him and wondering why he was wasting time staring them down in turn.
"No, I have decided not to help you. I'm already contracted to another, you see." He stood up from the borrowed throne and strode out of the tent, ignoring the shouted questions hurled at his back. The guards at the tent flap gave him a sideways glance but said nothing, the rules of the parlay meaning none of them could attack him.
As Artorigios left the camp he could hear the dull thumping of hunderds of feet and hooves on the ground ahead. It had been thirty minutes now since he had entered the camp, the parlay was over and combat could resume. Out of the darkness rushed hundreds of other avatars, past him and flooded the utterely unprepared camp. A tall female avatar wearing a crown rode up to him astride a horse with a small entourage, one of whom held a ridereless horse's reins.
"Thank you, Artorigios. Your distraction worked perfectly."
Heaving himself into the saddle, he turned to speak to the crowned rider whom he knew to be 'Andr3a', an avatar who spent almost all of her time on this particular world as its defacto ruler although several other clans and guilds resisted her; like the now in flames camp before them.
"I'm glad. Now, my payment?" He held out his gauntleted hand and Andr3a sighed before doing the same, dropping a pouch and a small scroll into his hand. He accepted the trade and the items went to his avatar's inventory. They shook hands and then he left them to mop up their enemies, his work done. A transporter, after charging an exhorbitant fee, transported him back to Homeworld where he opened the scroll he had been given.
It was in fact a map with various avatar names and several crosses upon it. For a while Artorigios had been looking for the place the first clue pointed to and many shared his suspicions but still no one had found it. The map showed the area he suspected the clue to be in and the avatars known to be still searching it after several months; these were his rivals who had not given up hope and still had similar thoughts to himself.
Smiling, he headed towards his in-game abode with its study and his notes documenting his research. The day job was done and now it was time to resume the Quest. | Artorigios
Male
Avatar's Personality: the same as Julius', perhaps a little more regal in bearing but just as grand in speech, although without Julius' habit of waffling. He is a commander who fights on the front lines or just behind them, spearheading his tactics although he specialises in taking hits rather than defeating enemies through brute force.
Artorigios appears mostly in medieval settings, specialising in the use of a bastard sword in conjunction with heavy armour, all modelled on the male Arthur from the Fate/Stay anime series. Somewhere, Artorigios acquired a weapon actually named Excalibur which seems to have almost game-breaking properties at times. Rumour has it that the avatar complete a quest chain which was only ever available for a single use. In any case, this avatar has built up a reputation as a tactician in any setting but especially in pre-1900 warfare although remains staunchly freelance.
Julius Ragnarson
Male, 21
Of average height at 5' 10" with an athletic frame suffering from malnutrition. Julius takes care in his physical appearance in as much as having his hair cut regularly and maintaning good personal hygeine levels, two things that not all 'Adventurers' will waste their time on. He tends to wear jeans with a short-sleeved chequered shirt, ironed carefully but showing signs of wear and tear and perhaps needing replacement. Usually he can be found wearing glasses, his eyesight being appalling bad although when in the Virtual Reality there is no need for such items as the image is directly focused onto the user's retina.
Personality: Mild, calm and amiable. Julius takes everything in at his own pace, methodical and careful in all his dealings. Even when worked up he forces himself to move and react at the same pace, taking the time to treat every issue or scenario with proper diligence. This can come across as frustrating to others when he is not reflecting the heightening emotions they are exhibiting but when it comes to problem solving or bringing someone down from a bout of rage there are few better than this softly spoken young man. He does not have the fiery passion of some leaders but his charisma lies in a sense of constant progression; when someone is with Julius they feel that they will always be moving forwards and that no matter what lies in the way, he will resolve the issue with his usual calm demeanour.
Underneath this calm exterior, the young man is passionate about many things. He has a strong sense of 'rightness' (he sees 'justice' as a loaded concept, since it usually relies upon at least one person being 'judged') and even, in an old-fashioned way, honour. This is what drives him as an Adventurer and he will never use dishonest tactics to get ahead of others who are competing fairly.
He may also be mildly addicted to tea, taking frequent breaks from the Virtual Reality to make a quick cuppa. He is British, after all.
History: Julius was born and bred in Britain, southern England in the county of Wiltshire to be precise. His parents had relatively well paid jobs, his father a lecturer at a relatively prestigious university and his mother a campaign manager for a local political party. With the advent of VR their jobs changed in different ways, his father moving from lecturing in rooms in great need of repair into lecturing in grandiose virtual campuses from home. It was much easier, with limitless resources at his fingertips and could be much more interactive than lecturing in reality could ever be. His mother, on the other hand, struggled to keep up with the changes. The days of knocking on doors and canvassing were coming to an end and campaigning tactics were falling behind the times rapidly. Eventually it was all out sourced to bots which could call out slogans in VR and did not need paying and so she lost her job.
For a time they carried on securely, the house bought and paid off and his father's salary sufficient to sustain them. The world decayed slowly around them, the previous decade of stagnation deteriorating as everyone hiding inside the virtual world from the real one. Contrary to what one might believe, Julius' mother was a great believer in the advantages VR could bring but struggled to beat the flood of people trying to get a job in its production and became frustrated at being unable to effect the change she wanted. When Julius' father became ill and eventually died from cancer, their struggle began. Ultimate his mother passed away from the stress of trying to maintaining their previous lifestyle while simultaneously being unable to do so leaving Julius with a house filled with ageing books on everything from theology to advanced mathematics.
Being an intelligent child, home-schooled by a lecturer and a well-educated mother (by this time the state school system was a creaking wreck and the VR schools had yet to be set up), Julius easily obtained an honours degree in history and subsequently passed his Masters in the same subject but found nowhere to utilise the skills he had earned. It was the Quest that gave him direction again and now he 'works' full time on it, having given up on searching for a normal job (few of which exist) and living off the small pension payments owed to him through his parents' deaths alongside whatever earnings he can convert from his VR endeavours.
Expertise: Julius is a scholar who can excel in any area of study he chooses. For better of for worse he chose history and this is the area in which he excels. All being said, he has a wide pool of knowledge and has a nearly photographic mind, learning anything and everything rapidly and committing it to memory with ease. As such, he is perhaps well placed to succeed in the Quest, even if his gaming skills are only just above average. |
4,008 | 96 | 1 | 2,633 | 3,130 | ~ Virtual Reality: Strages ~
The arena already looked like a war zone, no thanks to the fight being waged atop its cracked ground. Weapons lie scattered across the ground; some half buried in the dried up lake bed and others simply knocked off to the side to be collected later. Only a few Avatars were actually still alive, and they were the strongest of the bunch - obviously the crowd favourites to win. In their eyes, the newcomer had simply no chance of overcoming their might. Not with that little bow and sword she was using.
Of course, they were pretty surprised she had come off with three kills. Only the favourites for victory got that many; picking off all the weaker Avatars in a kind of truce until they could fight to the death on their own. Of course, almost anything went in this arena. It was located in a Fantasy Zone, where no technology would function, but that was the only limitation. All magic, and anything else you could bring to the skirmish and make work, was allowed.
That made it pretty easy for the last two guys. Burly Avatars each with their own respective magic weapons and armour and Artefacts, and their fancy enchanted armour from varying settings. One had a full set of plate armour - made of a light weight but durable alloy from some fandom world - and wielded a mace and large metal shield. The other stood with flexible leather and two, almost identical blades with winding snakes that made up the pommel, handle and guard. The effect of the two swords had been devastating from the beginning; causing some kind of paralysis effect upon being struck. It limited motor function, as the last competitor had found out first hand.
The last competitor, and sole female competitor for that matter. She hadn't come to Strages simply to kill over-confident, egoistical twats with too much time and money to waste on powerful items and off the books PvP matches. Instead, she had to come for information. The prize for winning was a series of mint condition, wax sealed letters that contained information on the location the first Riddle pointed to.
Though, she didn't really think she needed it. She stood facing the two men; sword sheathed behind her back, and her bow in hand. Being in a Fantasy only Zone meant her Sharanga could actually be used to its fullest effect. Shield generators had a nasty habit of blocking both her arrows and stun effect. Over her head was her name tag. Normally, she would have kept it reconciled, but she very much doubted anyone would care if she was seen competing in unofficial, essentially black market PvP events.
The tag read Alekhine.
And she was pretty confident she had already figured out the location of the First Clue. Though, she wanted to make sure she was actually right before she charged off and wasted a day searching the damn place for a clue which had no physical description. It wouldn't matter too, too much. Hunters had spent two years searching for the clues to Helen Grey's Quest, and had made no progress. Zilch. Ling. Zero.
In those two years, no Avatar had made any headway on finding the First Clue. There had been so many theories, so many bandwagon wild goose chases that always ended in disappointment and a still static Scoreboard. With all the people using Virtual Reality, it was a miracle - a literal miracle - that no one had discovered the location yet. Of course, Alekhine was pretty sure she'd be the first to find it. Others might have been drawing the same conclusion as her, but... That wasn't a thought she was willing to entertain very much. She needed this. The fame would be nice and all, but it was the money she was after. It wasn't like she had any relatives she could get money off of. Not after her mother offed herself.
That wasn't her concern, though. There were so many priorities, but her mothers state of living? Not one of them. Her biggest concern, though?
The burly, hulking males who were charged towards her.
The first - a dark skinned, bald male, with his name tag hidden - swung down with his mace at the now empty patch of dried land. The arena had been built into a dried up lake-bed on the equator of Strages, and Alekhine had been smart enough to cast a speed enhancement spell on herself. She ducked backwards; pulling an arrow from her back quiver, before nocking it and firing. It wobbled as it went, and collided with the sharp end of a sword as it was swung upwards to deflect.
The two of them were good, and complete Warrior classes. Plus, they looked as though they were regular Black Market customers. Chances were they had some kind of new hacked software loaded onto their rig that let them judge projectiles with much more precision and accuracy. Or perhaps they just had some kind of ability like that character from the 2016 game Overwatch, Genji.
Her eyes flicked up to the second man's name-tag. "xXThe_Pummeler_Xx" An incredibly... original name. They flicked back to see him charge at her with his swords. She flicked the sides of her bow, causing two small blades to protrude from either end of the structure. It hadn't come with those modifications, but she found someone who could mod it for her. She parried one, then two, before drawing and letting loose and arrow that penetrated a weak spot in his leather armour; just beside his breast. His Avatar let out a grunt, and his face twisted in pain. The bastard must have been wearing a full body haptic suit, and forgot to disable pain. Idiot.
With a twist, she spun around his body and kicked him hard in the ankle, causing him to drop to the floor. Alekhine went to turn and stab him through the throat and kill him, but the mace came up over her again. She kicked off "The Pummeler", and let the mace smash into his back. In the next instance she loosed and arrow, which was promptly blocked by his shield.
But it wasn't any arrow she had fired. It was from the right side on her back quiver. Or, as it was mor commonly known to Alekhine, her "Boom Boom Pouch". The arrow detonated on impact and flung the two men back a small ways. It wasn't enough to cause them much harm - well, not for the one holding the shield - but it was enough to disorient and stun them.
Even before the explosion ripped through the air and danced across her face with heat, she had begun running. The Paladin type man was still standing, if barely, but his shield was low. Low enough for her to jump onto. Her run halted as she took a step up onto the metal, and jumped off behind him; pulling an arrow from the left side of her back quiver and firing it. The "God's Wrath" section, as it were.
The arrow quickly began to glow, and then shot away through the air like a lightning bolt. Because that was exactly what it was. Enchanted to become a lightning spell as soon as the Sharanga gave it the stunning effect it did with every arrow. The delayed crash of thunder ripped through the lake bed just as it slammed into the back of the Avatar's neck, and his body crumpled to the ground. In seconds, the Avatar was deleted, and the contents of his inventory piled up on the dusty floor.
Alekhine picked it up, and stowed it in her inventory; ignoring the penultimate fighter as he stood from the ground and picked up one of his swords; the other having skittered away from the explosion. There wasn't even a second between the two actions before he took a swing at her. Swinging her bow, she parried, before dashing behind him. The joints of her arms locked on the arms of the bow and she grabbed him from behind - bow pressed into his neck.
In the next instant - before the crowd could react - he was dead. The blade of her bow had slashed his neck as she forcefully ripped it to the side. He fell, and his body vanished; his items collecting together very similar to his cohort. The only things interesting, though, were his two swords, which she promptly collected.
~
"A lot of money was exchanged today, you realise? The crowd really isn't the happiest that the two favourites were offed by a newcomer." the voice of an older woman scolded; likely in her late fifties, "If I were you, I wouldn't be surprised if someone set a bounty on me - showing your name and all that."
"What are you, my mother? I've dealt with sissies setting bounties on me before. Piece o'cake." Alekhine almost chirruped to the female Avatar stood before her. They were on the Astrid; a souped up battle cruiser with jump capabilities owned by "Madrek". She was a rather old PvP star who owned several underground PvP rings, as well as business selling secrets.
"Maybe you should give those Artefacts to the crowd, before someone hunts you down and offs you. Charity work would suit you better than running your ego all day." always the joker. Madrek was... well, a fun character. She didn't want to have anything with The Quest, so instead she simply ran her business and kept herself warm and fed.
"Like hell!" the blue haired Avatar exclaimed, "I'm pawning these babies off as soon as I get back to the Bazaar. I-" she was cut off by her illegal associate.
"You need the money, I know - you say it every frickin' time you win one of these things." it was true. While she had never competed on Stages, she had fought in other arenas owned by Madrek. That was how they became acquainted. Something told her that the woman was getting somewhat tired of dealing with the crowds of people pissed at the Avatar who always managed to kill the favourites.
"Oh, shut up, Grannie. Actually, I never asked... Where does your name come from? Also, where the hells my prize?" her voice was still calm despite the nature of the words she spoke. It never really moved from that tone, to give her credit. A lot of people attributed it to some kind of voice regulator, but somehow it was completely natural. She just wished it was the same was she was in the real world...
"Vulpin word for "Dominator". Got it changed after I visited the planet they were on. Some fandom crap; people with fox ears and tails with powers like those Ghouls from that Tokyo Ghoul anime I got pestered into watching. Bloody hunters..." she looked slightly annoyed, but also slightly playful, knowing that Alekhine herself was a Hunter, "And your prize? Here. The paper catches fire a short while after the seal is broken, I was told. Make sure to take screenshots. Now get the hell off my ship, hot shot."
Alekhine took the envelope and stored it in her inventory; giving a mocking salute as she turned to walk away.
"See ya, Pharaoh~" she called back, a note of playfulness in her voice as she stepped into the private teleporter. It still cost Credits to travel, but at least it was convenient. The sum of money was immediately deducted from her account as she was transported away; from the ship, to The Bazaar. | Name:
Summer Hart
Personality:
Summer is a quite shy, but very intelligent young woman, who for the longest time has found herself unable to progress in the real world. After her abusive past, her paranoia and anxiety have kept her stagnant; never seeking jobs in the real or virtual world for fear of rejection, and never putting her skills to use outside of the virtual world because of a worry she isn't good enough; reflected by the way she hides her intelligence from people in the real world.
In Virtual Reality, however, she is the person she always wanted to be; taking the best parts of herself and making them better in the form of her alter ego Alekhine. Her intelligence is much more prominent in the virtual world, and her anxiety is overshadowed by a cool and confident aura that persists in everything she does; every shot she takes, every move she makes and ever word she speaks. Despite her intelligence, though, she never flaunts it. Not when she wins games, or arguments - instead preferring to impart constructive critism and praise when due in hopes that they'll improve. As well, she is much more outgoing; attending every social event and challenge she is invited to, and actively seeking out people to play against to test both her and their skills.
History:
Summer didn't grow up in a good home. Even before the collapse of the world, her life consisted of very few commodities, such as a loving family. Her mother was an alcoholic who spent her days making money in whatever job she could whore herself into. Her father wasn't much more; existing as another source of money for her mother, before being murdered over debts. Virtual Reality provided an escape much better in her opinion than the drugs her mother took, though the woman was always skeptical, and helped her develop the intelligence she displays today.
However, the woman hated it; hated that her daughter was smarter than her in every single way possible besides worldly experience. She would beat her every time Summer disproved something she said, or responded in ways that were... inappropriate, or argumentative; like objecting the same way one might in court. Soon, the girl started to hide the fact that she was growing smarter every day. Pretending to forget certain things, becoming easily distracted as well as more withdrawn. Not that her mother seemed to care, since the beatings kept happening. Every couple of days.
On her eighteenth birthday, Summer revealed she would be moving out. Her mother had suspected something was going on, but hadn't realised due to her disregard of virtual reality that her daughter had been secretly saving up through winnings from online games to buy her own place, and sustain herself. Finally, she would be free.
From there, she started making her name. Her intelligence applied to board games began to make her known as one of the best and most prominent chess players in the virtual world, and her minor part in PvP matches gained her a small amount of extra notoriety; however the money earned from these events has never been able to sustain her for long. Between bills and the costs of living, plus how much she spends visiting other worlds, has kept her living in the same conditions for years; a rundown apartment with minimalistic utilities and a barely functioning internet connection which Summer managed to tap into and improve.
The moment the Quest was announced, she jumped at the chance. Like most others, she bought the book used as inspiration and meticulously absorbed every last detail she could. With the minimal details the hunters were given, she doubted the 1980's would be the inspiration for each riddle, but even with that in mind she learnt what she could. Between her matches and exploration, she didn't get down as much as she would have liked or others might of done, but at least she thought it was a good basis. Just imagining winning the competition gave her goose bumps...
Expertise:
Summer has spent her time delving deep into gaming, both board and video, and learnt all that she could. Her large intelligence also opens the gateways for more practical subjects that could be brought up, such as sciences or mathematics. One of her main specialties has always been Chess, the game that made her name.
Preferred worlds:
Her favourite worlds by far are fantasy and fandoms of similar genres. Normally, she would say because she finds that kind of setting more interesting than sci-fi, but the real reason is because her bow works much better in those settings. Though, she does have a more futuristic version, but finds it harder to use.
Other (Will be added to as time goes on):
Her bow is a legendary weapon called the "Sharanga", named after the weapon of the Hindu God Vishnu. It is incredibly accurate, and can enchant arrows to cause a stunning effect. Flicking it in a certain way causes two blades to protrude from the two ends; a modification added by a black market dealer. |
4,009 | 96 | 2 | 994 | 197 | Quinn
New york, New York
---
Skyrim: The drunken huntsman
****
"Cage of Hell. Cage of Hell, what the hell does that mean?" she muttered, wringing the water from her hair and glaring at her reflection. In the background she could hear her mothers trilling laughter as she no doubt was meeting up with another client this morning. It wasn't that Quinn disapproved of her mothers new job, in fact it was a smart move when her school closed but it wasn't deserving of the late Prima. Linda was respectable among high society and Quinn fought to keep that image alive in the real world. Even if her mother didn't care; she did.
Quinn pulled on a soft black tee and some athletic pants. She enjoyed the way the fabric moved with her body as she stretched. It wasn't like the dives had a huge impact on her physical fitness, though if anything she was probably in better shape than she was when she danced with her mother. But habits die hard and there was something soothing about going over their old routines. Even if it meant she had to do them alone. At least the clothes helped keep her cool and comfortable; even under the haptic suit. While Linda only ever logged off for a few meals and sleep; sometimes not even that. Her mother was a shadow of her former self. Malnourished and the glow had left her skin but never her eyes. It was in that gleam she had never seen before that Quinn kept her mouth shut- that and it did rake in some decent earnings on top of the small royalties they received each month.
Other than the odd sound from her mother the outside world was fairly quiet. It used to be city that never slept, or so she was told, but now Quinn was left with the muttering of her thoughts. Which were almost obsessive with the damned riddle. Even Homeworld was flooded with rumors and secrets pertaining to The Quest, many a player tricked out of their hard earned cash for dead end information. It was a good run for the scammers though. Desperate and burned out adventurers would shell out good amount for any sliver of hope but alas, the leaderboard remained empty.
Quinn needed a break.
'Bills? Paid. Lunch? Leftover pizza and fizzy cola for mom. Plants? Watered.' Quinn mentally checked off her daily chore list as she padded to her personal VR chamber. She needed to do laundry but that'd just have to wait. Today she was supposed to meet up with Moonlit in a couple of hours, something about needing a few buffs in Skyrim.
Quinn chuckled at the thought of the small rogue. They had bumped into each other on the road when the girl had attempted to pick pocket her. If it wasn't for the fact she had high alert levels she probably wouldn't of even noticed. It was a fast partnership from there and if she was being honest, she enjoyed the companionship.
By now putting on the suit was a mindless routine. She strapped herself into he haptic suit and checked all its cords. Quinn knew she was luckier than most in her gear. It ran smoothly and felt comfortable against her body. The small circular treadmill moved effortlessly and most of all silently. Of course there was better gear out there but why waste the money when what she had wasn't broken?
Flexing once more before slipping her visor helmet on, Quinn felt the silence slip behind her, "Curiosity killed the cat, but for awhile I was a suspect." her mouth curled into a smile as she spoke her log in phrase. It was odd but it brought with it warm memories of a life well past. There was the familiar hum as the device sprung to life and put her in a virtual version of New York city. This is what she imagined old school New York probably looked like. It was bustling. Avatars roamed together all around her, chatting, going into virtual ships and driving about.
'First things first.' Proxy patted the hem of her kimono. She needed to stop by the bank before popping off. Both her and her mother had opened a joint account, allowing her to sort their finances without her mom having to be there
The small avatar wound its way down the street. She ignored the odd glances from the suits around her. Yes, she looked like some demon child. Yes, she had a pastel Japanese dress on. Yes, her eyes did glow. It really shouldn't be that odd anymore. There was plenty of avi's modded out with much flashier equipment wandering about.
Today was lucky though, as she had logged in not to far from their bank.
Stepping in Proxy noted the soft scent of vanilla that wafted in the air as she stepped up to a empty console. The bank had underwent some upgrades since she had last visited. The walls which used to be a pearly white was now lined with sharp silver embellishments. Small security orbs roamed while scanning the room; ever on the lookout for hackers and the like.
She plugged in her security details and opened up the units slot. "What the shit." she muttered angrily. Proxy checked again but the glaring red letters read the same: Zero. Her mother had forgotten, again. Stepping back she swiped her hand down with apparent irritation, pulling up the main menu and scrolled through until her mothers username appeared.
A small keyboard popped up as she opted to send a text message instead of video. Her tiny fingers plucking at the letters with vicious intent,
'Dear mother,
Despite your assurance it would seem you've forgotten to deposit last nights earnings into the account. Please drop them in by lunch so I can send them to be converted.
Love,
Q.
"P.s. Stop being a forgetful cow. 'Kay. Thanks. Much love." Proxy mocked be for sending the message. Closing out from the menu Proxy stormed out of the bank and stomped all the way to a nearby portal. She wasn't sure if the developers meant for the hole to be permanent or what but the portals here happened to be modeled off a famous show and resembled old British police boxes. She didn't mind. Actually she thought it was a bit funny- albeit out of place.
There was a few people ahead of her so she pulled up her menu once more but this time to change her equipment. Skyrim was built off a classic rpg game but luckily they had made some subtle upgrades as the popularity went up. Still, her kimono wasn't something equippable there and after the first time of logging in to find herself down to basic underwear, which unfortunately she didn't realise that her first log in gifted her with basic armor in her inventory, she really didn't want repeat the event.
Her kimono gave way to a soft cloth tunic, dyed in her favorite lilac color. A beautiful lute appeared on her back, it's wood a strong cherry color with tiny delicate details carved into its base. By time she had swapped out her clothes and equips it was funny her turn At the portal
Proxy loaded a few units into the machine and chose her world. Being uploaded from one place to another felt like her whole body was vibrating. It was a strange sensation that she wasn't sure shed ever get used too but luckily it didn't last long. Opening the door proxy was greeted to a new sight. New York had faded away and in its place was what looked like a medieval tavern.
"You really should think about getting a base here, Proxy." a familiar voice called out.
Smirking she turned to see Andromida0014 a worker that managed the portals and sold health and mana potions. "Finally going to buy me a home here then?" she teased as she stepped out into The drunken huntsman. There was a handful of adventurers milling about as they waited for their guild members to arrive.
"Have you seen Moonlit?"
"No. Sorry. You going to do a bit of business while you wait?"
"Unless you're willing to start paying for my bills as well."
Andromida0014 chuckled before shaking her head in disbelief, "Well you know the deal. Now get out there."
Proxy shared in the laughter before removing the lute off her back. Her fingers traced down the taunt strings and plucked out a few notes. It felt real, that's the part that always got her, it felt heavy and solid in her hands. Not like a pile of ones and zeros.
She strode over to the center of the room when a small option menu popped up. Clicking on a selection her hand automatically went back to her lute. At this point she was no longer in control of her hands as the coded music poured out. It was a complex classic piece, a higher tier piece. Though she couldn't play this in real life it didn't stop her from getting into it. Her eyes closed as she allowed herself to dissolve into the softness of the sound. The sway of the music as her alt shifted its weight from one foot to the other. Already emails were popping up on the corner. Requests for trade. A few party invited and what looked like a new guild invite.
As the music came to an end the room broke into scattered applause. Proxy was a decent level bard. Her music selection showed just that as it was only unlocked after a certain level. The higher level she was the better as she had access to bigger and badder spells. Which meant more coin she could charge per buff. Quickly she began addressing the messages; opened the trades and began to play over small groups that would gather before her.
Even if she stood there all day. At the end of the day it didn't amount to much. Not even if she was to stiff Andromida0014 on her cut shed barely bring home more than 60 or 70 dollars but it was better than nothing and she enjoyed the job.
'Now where is that pesky rogue?' she thought as she glanced over the room. | HecateProxy
Proxy
Avatar's Appearance
Proxy stands at a mere four feet; her body lithe and almost childlike. Two horns curl up at her hair line, a deep charcoal that fades to a soft grey. Her ruddy chocolate colored tresses are pinned back by a giant bow. Proxy's eyes are a vivid amber with a soft glow modded to them. She primarily sports a short lilac kimono and dark thigh high boots.
Avatar's Gender
Female
Avatar's Personality
Proxy is very expressive, much like a child who has yet to learn how to mask their emotions. Her face is an open book when it comes to how she's feeling. She's also known to be quite easily distracted with a penchant for the arts; music to be precise. Her world is very much alive with color and emotion. Everything has its own unique glow.
Preferred worlds
Fantasy
Quinn Prater
Female,23
Willowly, with a dancers frame Quinn stands at a impressive five foot seven. Her snow colored hair is kept short and neat in effort to keep the time down on maintaining proper hygiene. The less time spent logged off- the better. Her wardrobe is bland. Basic long sleeve shirts and soft stretchy yoga pants. Comfort over fashion was her motto; not like she saw many people anyway.
Personality
Can someone be withdrawn in this day and age? If so- then that would be Quinn. She didn't often talk out loud though the chatter in her head was often overwhelming. To be frank; it was a mad house in there. In person it was a struggle to get words to actually leave her mental abode though put her behind a screen and the worlds inside her came pouring out. Quinn was a dreamer. She loves the fluidity of the world around her; even the decay that crept outside her front door. She was passionate behind her stoic behavior often swayed by her flippant emotions.
History
Art.
Her entire life was bathed in the arts. Her mother was a highly respected dancer and at the height of her career- a prima ballerina. That was until she fell pregnant with her only child. There was no room for the spot light and parenthood and while she often assured her daughter that it was an easy decision it was easy to tell she somewhat resented giving up her life's passion.
Her mother had opened her own dance academy when Quinn was still small. It was lucrative as it only accepted the most skilled, or those with deep pockets, in. Even Quinn was forced to compete for class space and if she failed then she was forced to wait and retake the competition exam the following year. Though as the world kept crumbling even the flawless lights of New York began to dim and the world began to plug in more and more. Of course, business dropped. Not much need for a dance instructor in the virtual world where everyone could be at the peak of discipline and fitness with a few key codes. They lucked out though. Her mother had connections and ended up with a job of modeling the sequences for dance in VR. That's right, those smooth moves you just preformed? They came from Linda Prater first and the royalties allowed her and her daughter to live comfortably.
But of course as the VR became more integrated the less the users called for preprogrammed moves and the royalties began to dwindle.
Not that her mother noticed. Like Quinn, she found herself enthralled with the possibilities that virtual reality offered. She was able to thrust herself back into her golden days as an entertainer of sorts and while her body aged and began to sink in reality. Here, here she was eternal in youth and beauty.
Taking care of the real world expenses had fallen to Quinn. She made the payments. Managed their funds in the virtual bank and even managed to squirrel away a rainy day fund for when her mother's new life choice came to a halt. She was even tasked with placing their grocery order which shipped to their front door. What a wonderful life technology had given the world. Everything at convenience. Though she didn't allow herself to get soft. Dance was her core and every day she dedicated at least three hours to her basic routines. It was in VR that she was given a place to relax, to be free and she ran wild with the fantasy realms created for her. But even there she found limits. The same ol' repeats left her feeling empty. Quinn wanted more. There was a million ideas swimming in her head that were just sitting there; collecting dust. That was until 'The Quest' was announced. Now not only was she faced with a new exciting adventure but the chance to shape VR to the ideas in her head.
Expertise
Creativity. As uninspired as it sounds,it allows Quinn to take a look at challenges from different angles and offer solutions to tricky situations. |
4,010 | 96 | 3 | 2,143 | 593 | Kingslayer
Virtual Reality World: Champions Football // The Elder Scrolls: Skyrim
The avatar of Roman Lee, a tall and athletic man by the username of "Kingslayer," sprinted forward at full force. On any given day, he sometimes sprinted down a battlefield with a sword in hand. Other days, he ran through the crosshairs of simulated gunfire and elite soldiers. Today, however, Kingslayer's feet carried him down a long green pitch. His cleats hit the ground as he moved as fast as his upgraded speed skills would allow him to. He slowed only as he reached the last defender of the opposing team. The left forward, a player named "DannyBoy," reached the defenders as well, several meters from the 18 line. DannyBoy took a single, swift kick and punted the football across the pitch towards Kingslayer. Now rid of the danger of being called offsides, the latter burst forward, his stamina bar rapidly draining. As he raced forward, he could see the clock in his HUD. It read 89:52. They had 8 seconds to score a goal and advanced the 2-2 draw.
The ball sailed through the air, curving in a nearly perfect arch, or so DannyBoy had intended. It seemed as though the ball was coming in short, leading Kingslayer to curve his run into the keeper's box. He burned past the last defender as the ball sailed towards the ground, near to landing between him and the keeper. As the keeper stepped from the goal to get to the ball, Slayer lunged upward, his boot catching the ball with his first touch and sending the ball into a volley. The keeper dove forward, hands reaching for the ball, but Slayer jumped over him, feeling weightless in the air. His right, preferred foot came swinging as his body tilted into a near backflip. His boot made solid contact with the ball, as he performed an almost perfect bicycle kick, sending it flying into the middle of the net as Slayer rolled on the ground with a thud.
A shout sounded from the animated spectators and the players on the field rushed towards him. Kingslayer jumped to his feet as the clock sounded and a loud horn signaled the finale of the match. His teamates rushed towards them, shouting in excitement as they all surged towards the righthand corner of the field. Kingslayer reached the corner flag and slid down onto his knees, in a dramatic celebration. As the other players swarmed him, he pounded his chest.
He stood as DannyBoy sprinted over, jumping on top of him. "What a ball, Slayer!"
"Great cross, man!" He exclaimed as the end-match stats. Kingslayer checked his stats, two goals; one assist. As all of the players were returned to Homeworld, Kingslayer's football uniform was changed with his default outfit - black pants, brown boots, and a white t-shirt.
The player opened his HUD Menu and teleported himself to his In-Game home, a lavish penthouse apartment in the Virtual Rendition of Uptown New York. The apartment was a very expensive home, and it was obvious by all of its bells and whistles. He walked to the office space, unlocked it with a keypad that only he knew that combination to. He shut the door behind him and crossed the office to the large bay widow that looked over the virtual city. He often found himself gazing through this window, entranced by what he saw. Everything from the sun overhead to the fabricated smoke from factories, all of it was so real... but in the back of his head, he knew he was only looking at translated 1's and 0's.
He sighed, turned, and sat in a high backed chair in front of his desk. He opened his HUD Menu, selecting his friends list. He spotted his sister's username, and saw that she was playing Skyrim. He sighed, opened a drop-down menu and fast travelled to his car garage. As he entered, he walked past several luxury cars, two of which he'd won in VR Football tournaments. He then passed his collection of eight motorcycles, each having a different specialty. He found his car of choice; a matte black Virtual Model of a Lamborghini Aventador. A swift motion of his hand signaled the car's program to activate, and the suicide doors slid up into the air. He climbed in, pressed the button to shut the doors, and activated the push-to-start ignition. The igntion caught and the vehicle quite literally roared to life.
Roman pulled the supercar to the garage door, which opened automatically. He pulled out onto the streets of virtual New York, and sped away at with a squeal of his tires. A drive that should've taken a normal player about ten minutes only took Roman two minutes and fifteen seconds. He reached a portal hub in a fancy part of the city. As he reached the valet spot, he slid the car to a halt with a skid of his tires. He stepped out and the car vanished in a slew of hexagons, only to return when he himself returned. Several player standing close by were picking up their jaws after his super car had pulled through.
Roman reached the portals and selected the fantasy world he desired. As he shifted into the world of Skyrim, his expensive, modern clothes were traded for something more fitting of a Medieval Fantasy Realm. He wore a tan tunic, brown boots, and black belted pants at his waist, upon which hung an ornate black dagger with a curved blade and sheath. His house was a secluded home in the mountains of the Eastmarch Hold, about ten miles from the nearest town of Kynesgrove. In the middle of the main room was a firepit, surrounded by small benches. Upon one of these benches sat an NPC, a large Orismer warrior by the name of Nargosh. The NPC was his personal companion for when he didn't have his sister or friends to play alongside him. He walked towards the door and equipped his travel gear - a set of elven light armor and an orcish short sword with shock damage enchantments. It wasn't his strongest, but it was enough to hold him off if he needed to get out of a situation while traveling.
As he beckoned his companion out of the door to his home, he squinted his eyes to adjust to the light of the forest. Amongst the quiet of the wooded region, he heard the sound of bootfall to his left. He quickly cast a spell in his right hand to detect nearby enemies. He saw the first player stand from his crouched position behind a tree, drawing his bow as he stood. The arrow from the players bow sailed and hit the ground in front of Kingslayer's feet.
"GIVE US BACK THE SPELL TOMES AND WE WON'T KILL YOU!" Another player shouted as he and five others stepped out from their various hiding places. He strategically planned his next move as the group of Player Bandits formed a circle around the front of his home, meanwhile he discreetly sent a group message to three players. The one who had yelled was a steel-armored player named B4DB0Y and wielded an elven war-axe.
"I don't have the spell tome, our guild mage has already used it." He said, truthfully. About three days ago, he and a group of friends had stolen a tome from a bandit camp, but they'd had to fight these guys to get it. They'd won that fight by a mile. "And you lost, last time around."
"Well there's only one of you here!" B4DB0Y yelled. "You and your Orc are way outnumbered, dude! It's 6 on 2"
In his offhand, Roman summoned an invisibility spell into his right hand, casting it and sprinting quickly as he drew his sword. Though the spell cost him all of his magika, it was worth it. He rounded the tree where the archer stood and quickly executed three quickstrikes, draining his HP to 10 Points. As the cloak faded from the brief seconds of invisibility, Roman swung towards the Archer's neck, executing a kill animation and decapitating the avatar; hence what happened when you challenged a player that was nearly 20 levels higher than you.
"Attack!" He yelled to Nargosh. The Orc sprang into programmed combat moves as he engaged a leather armored player. On Kingslayer's right was a Avi in storm cloak armor, who swung his Warhammer into his left shoulder, sending Roman's avatar toppling over. His upgraded agility allowed him to recover quickly, rolling to his feet. Warhammer-boy swung again, but Kingslayer rolled to the right, leaving the hammer to crash into a tree. While the player was recovering, Roman activated his special ability as an Imperial character to increase his luck and raise his chance at a critical hit for fifteen seconds. He swung down at the player, his own sword activating the critical hit and allowing him another kill animation, in which he slid the tip of his katana through the players ribcage, then ripped him to the ground.
Roman turned in time to see Nargosh use his Battleaxe to slice through B4DB0Y's armor, sending him to Valhalla as well. Nargosh's HP was drastically low, but he could only see one player left. Nargosh switched paths and focused his attacks towards the final player - a female mage called KandyMandy. The player drew her hands as Nargosh swung what Roman thought would be a fatal blow. Instead of getting hitting, KandyMandy thrust her palms outward, summoning a massive arch of flame and striking Nargosh in the chestplate. "Ah, crap..."Kingslayer muttered to himself as his companion fell. He flipped his katana and prepared to fight, sprinting forward at the mage. KandyMandy was not prepared to receive his lightning-charged blade, and she toppled over, but her HP didn't drain, but was rather only damaged slightly. He slid to the ground and she left her right hand to cast a spell at him. He pinned her hand to the ground and reared back to stab her, but she opened her mouth and led out an earth-shaking cry.
"FUS ROH DAH!!" Her magic cry sent him flying backwards, sailing into the wall of his home. As Kingslayer hit the ground, he swore, his HP bar dropping lower than he would've liked. An alert on his HUD read, "You've been paralyzed". He could see KandyMandy walking towards him, summoning a firebolt spell in her right hand. She charged it, preparing to kill him. She thrust her hand forward, casting the spell. Just as the bolt of fire formed in her hand, a horse rider charged into the clearing, swinging a glass warhammer into the mage. He body went limp as the charged attack dropped her HP to 0, and the avatar did a dramatic flip before hitting the ground with a dull thump. Kingslayer sighed in relief as he felt his avatar being able to move again, just in time. The horse trotted to a halt in the middle of the clearing and the rider jumped down. The player was a tall, muscular avatar named Ganandork - the tank of Kingslayer's guild.
"Dude, did hear that chick use Thu'Um." He asked as he walked over to Roman, who stood to his feet.
"Yeah." He said, high fiving his friend. Ganandork gave an awed laugh.
"Did you ask her where she got the words and the dragon souls?" He asked.
"No, Gan. I was trying not to die and loose my gear."
"Dude, check out her mage robes! Jaxter could totally use them." Ganandork leaned over the dead mage and began looting the avatar's corpse.
"Oh come on, I can buy Jax some of those, don't take her clothes-"He said, but Ganandork took the avatar's mage robes, leaving the dead body in nothing but underwear. "C'mon, have some decency."
"Dude, all these guys gotta have something on them." Ganandork began searching the other bodies, leaving Kingslayer to shake his head.
"Okay, you have fun violating dead bodies. I'll be in Whiterun meeting my sister." He said, only receiving a distracted wave from his guildmate. He opened his menu and selected fast travel, transporting himself to Whiterun. | Kingslayer
(Called “Slayer” by players)
Avatar's Appearance:
Kingslayer stands at a balanced 6’2 (not too tall, not too short), and has a lean but muscled frame. He is essentially modeled to be Roman’s ideal image. Kingslayer compensates for his physical shortcomings in the VR World.
Avatar's Gender: Male
Avatar's Personality: While playing as Kingslayer, Roman is much more confident in himself, and less introverted. He’s not as outgoing as Sarah, but still he is a little more open. He’s very much level-headed in tense situations. In VR Sports, he’ll take the lead position; in VR MMO’s, he’ll never back down from a Quest.
Preferred worlds: “Champions Football”, Fantasy Worlds, Some Fandoms
Roman Lee
Appearance:
Roman is a shorter guy, standing about 5’8 and has a thin frame. He has a very high muscle percentage but he is still lean. He has long brown hair and a smooth face with brown eyes.
Gender:
Male
Age:
19, born February 17th.
Personality:
Roman is introverted and quiet. He isn’t shy or nervous, he just prefers to be quiet. He’s very thoughtful, but the only person that really knows that is his sister. He has a bit of a quick temper, especially when someone is messing with his family. When he gets angry, he vents himself through exercise and works off his emotions. He
History:
Roman’s mother fled a small Italian village to the United States to hopefully find refuge from the harsh conditions of society. Hearing that it was better than Europe’s situation, she wanted to find shelter for her unborn child. When she found that she was no better off in America, she decided it would be better for her baby to give it up for adoption in hopes that a family with more resources could raise him. Unbeknownst to the young woman, the Lee’s were more than capable of providing for her boy. The Lee’s were very wealthy scientists who were part of a team that was researching methods of combating climate change.
Though he wasn’t adopted until the age of 8, he was still ecstatic to have a family. The Lee’s having adopted another child, a young girl named Sarah, Roman also now had a sister. His reserved personality only breaks around Sarah, who is his best friend in the world.
Expertise: Roman is a very skilled footballer, and has considered going to Professional Combine Camps. |
4,011 | 96 | 4 | 2,692 | 854 | Procrastination had seem to become one of Sarah's best friends ever since her parents had left, once again, to resume their many studies. The young woman never did like science, so she felt a bit out of touch with them whenever they came home on their couple days off. It wasn't often that they had off, but when they did it tended to be several days at a time.
She lay in her unmade bed, staring out of her window into the vast city. It had been raining slightly which made her not want to get out of bed to even eat, which was a horrible choice on her part.
Sarah sighed as she flipped over in her bed, her eyes staring off into space as she was facing the clock on her wall. It took a second for her eyes to focus on the moving hand on the clock, and even a couple more until she fully comprehended what time it was.
"Oh my god, she's going to kill me!"
Sarah's high pitched voice broke the silence of her room as she shot up from her bed and half jogged to her small 'gaming office' as she called it. she hardly played anything but Skyrim and another game that she always forgot she had. Within a couple of minutes, she had reached the room and set herself up to immerse herself in the virtual world. It gave her chills each and every time she logged on; loving the fact that she could visit so many different worlds in a matter of seconds.
Her eyes scanned the virtual city around her. Sarah had little to no time to focus on those around her. She had promised to first find her favorite bard in Whiterun, then continue to find her brother. Hopefully he wouldn't get too involved in his sport playing games and completely forget about her. Sarah never really got into playing sports via VR. She would much rather run around killing dragons and jumping off of cliffs into rivers.
When Sarah finally arrived into her humble abode, Breezehome, Sarah quickly ran to her chest to get what she needed for the day.
"Daedric Bow of Storms? Yes. Too many arrows to fathom? Kind of. I'll loot more. Annnnnnnd I think I'll go with Dark Brotherhood armor today because why not?"
Sarah smiled, pleased with her choices, and decided to make her way out of the home. She kept her eyes peeled for her brother, but also for any of the players that decided to try to kill her. There was that and the fact that apparently some other Dragonborn had been trying to kill her but she was too lazy to go and take care of that problem. Upon reaching The Drunken Huntsman, Sarah took one last glimpse of the area. Roman was no where to be seen, and it seemed safe enough to let her guard down for just a few minutes, so she went inside with a slight shrug.
Once inside, the familiar music filled her ears as she tried to not make too much of a scene. She had a couple of bounties on her head so it was best to not sneak around and make herself look suspicious.
"Heck!" Sarah gleamed as she found her partner in crime across the room. She had gotten into the habit of calling the young woman by that nickname instead of her entire username. Especially when she was trying to annoy her. She walked over as she looked around the room for any familiar faces. "Sorry if you've been waiting, I've been busy doing nothing." | MoonLit
Avatar’s Appearance: Having taken a shorter approach, Sarah made herself stand at 5’3”, always having thought that she was “too tall” for certain things in real life. Her body is a bit more full but still keeps the “petite” aspect of the real life body. Everything else is pretty much the same with the exception that her hair is down to the middle of her back, straight, and a silvery-rose color. Just because she's extra and likes to stand out.
Avatar's Gender: Female
Avatar's Personality: While Sarah is labeled as outgoing in real life, when it comes to gaming, Sarah is the definition of outgoing personified. She can be timid at first when put up against something challenging, or an obstacle that may seem to big, but nothing will stop her from tackling it. Regarding VR, Sarah tends to take everything with a grain of salt and usually has a plan b and plan c just in case.
Preferred worlds: Fantasy; some fandoms
A bit above average height, Sarah stands at 5’7” and has a natural slender frame with minimal curves. She has curly hair that would most likely break brushes if someone attempted to calm it down. Her eyes are a light brown that match her hair, and her skin is a shade darker than caramel.
Gender: Female
Age: 19, birthday is on December 5th.
Personality: Sarah has always had a bubbly personality that has been considered as contagious by those around her. She loves to be around people, and loves the atmosphere of a party. A downside to her friendliness and bubbly attitude is that it makes her come off as naive. Sarah would rather believe that everyone has good inside of them which has led her to some trouble that her brother has had to get her out of. Rather than show any negative feelings, Sarah tends to smile or laugh to hide her true emotions.
History: Sarah’s parents were both in their late teens, not even in college yet. The parents decided that due to their youth, and the fact that they had bad lives themselves, they chose to give the baby up for adoption immediately after birth. For seven years, Sarah moved from foster parent to foster parent, luckily always having some sort of company. It wasn't until she was adopted by Dr. Lee and his wife that Sarah experienced what it was like to be the only child. At first, she loved the fact that she had real parents, and all the unconditional love was for her. Unfortunately that happiness wouldn't last for too long because she soon found herself falling into a depression that was caused by the feeling of loneliness. It was this that made the parents decide to adopt another child, Roman. Ever since, the two have had a loving relationship with an unbreakable bond.
Expertise: Sarah has always been more artistic and creative. She has had several years of dance and gymnastics that could apply to certain situations because flexibility is always needs in physical activities. She also loves the outdoors no matter what she's doing, and she's not afraid to get her hands dirty. |
4,012 | 96 | 5 | 1,142 | 1,144 | Artorigios
Virtual Reality World: Homeworld
Julius had temporarily logged out of VR, taking a quick toilet break while the kettle boiled. It was pitch black outside the kitchen window and the street lights were all off, meaning no one had passed recently. With the energy crisis at its current stage, new sensors and kinetic pads had been installed in most pavements which detected when someone was walking and used the pressure their weight exerted on the pavement to produce energy to activate the streetlights. Some places didn't have this kind of technology installed and ended up with deactivated streetlamps, the residents forced to spend whatever little funds they had on torches or otherwise move about at night in pitch black.
A quick glance at his watch told him that there had been sufficient time for the tea to brew. After adding a splash of milk and a stir, he took the mug, a large monstrosity of a mug depicting the human muscular and skeletal structures with every part labelled, up to his father's study. It had been some time since his parents had both passed away and, after a time, he had found ways to make the house his own while keeping little mementos about. For a while he had not entered his father's study, feeling like he was trespassing. Once he found his way in, however, he found it to be a perfect place to conduct his research; surrounded by books on every topic possible with an old style laptop for online research on the large oak desk set against the wall by the window. During the day, Julius could look out over the out of control garden (he couldn't afford the energy costs to power a lawn mower or even a strimmer so he would go out a few times a season with some hedge clippers and just hack the vegetation back a little), and appreciate some real nature for a change; it helped him concentrate while keeping an open mind.
It was in one of those moments, taking a small break from his research, that he had answered the first clue. Of course, seasoned Adventurers had been all over the most likely location, but Julius started afresh with his research to ensure he was going to the right place. He had been listening to his father's music collection, decades old albums by the likes of Mark Knopfler, Eric Clapton, Bruce Springsteen, Bryan Adams, Status Quo and Rolling Stones; giants of the early music industry. He'd listened to them all before, of course, but with the lines of the Quatrain fresh in his mind some of the lyrics had jumped out at him.
Bruised and battered was definitely a reference to Bruce Springsteen's Streets of Philadelphia, while I sailed there came from Mark Knopfler's folk style song telling the tale Charles Mason and Jeremiah Dixon's journey to the same place, Sailing to Philadelphia. When he'd realised that he cross-referenced his discovery with the second line and the evidence just mounted up further.
To draw a line tied into the Sailing to Philadelphia lyrics again, Mason and Dixon famous for drawing the Mason-Dixon line although it changed many times over the years afterwards. Julius had long since suspected that the Bell, with its capital letter suggesting it was both a famous item and also had its own name, was a nod to the Liberty Bell and it only cemented his confidence in his decoding so far. Of course, every famous bell in history had been scoured by Adventurers, especially the Liberty Bell, but nothing had been found so there must have been more to the clue.
For weeks, Julius had troubled over the final two lines. He assumed that the stately house referred to Independence Hall but it certainly wasn't lying bare in either the real world or on Homeworld, where he assumed the first clue led as any avatar could access it for free as in Ready Player One. The final line truly stumped him, he had several theories but had decided that the only way to find out was to go to that location and look himself. After a final look over his own, hand-written notes, he returned to his former bedroom now converted into his VR room. While he couldn't afford top of the line equipment he had a haptic chair which could transform into a treadmill as well, a reasonable quality haptic suit and even an odour tower although he rarely used it.
He slipped back into the suit, careful not to damage the fine electrodes running through it, downed the last of his tea and then sat down on the chair and slid on his visor. "If honour were profitable, everyone would be honourable." He intoned his log on password phrase and appeared in his Homeworld abode, a spacious flat that was a private space where he could set rules and only those he had invited could enter. It was modernly furnished but sparsely, an in-game study was locked to all but himself permanently and inside he had his safe containing items he used only on specific worlds and some notes for the Quest he didn't trust to keep saved to his profile. No one had successfully hacked into a user's data, to anyone's knowledge, but he wasn't prepare to take the risk of being the first victim.
He changed his avatar's appearance, looking in a full length mirror as he 'disguised' his character. Walking around in his very stylised full plate armour would only draw attention and he wanted to stay as incognito as possible when 'Questing'. Opting instead for a standard jeans and black t-shirt style, with large Ray-Ban sunglasses to hide some of his face and a cap denoting a false allegiance to a long-gone football team. After selecting the option to hide his avatar's name, he left his abode and headed to the nearest teleporter. He could drive one of his several vehicles but the teleporter would save time and he wasn't short for cash at that moment.
Seconds later he was stepping out onto a street in Philadelphia, pulling up an on-screen map and setting course to Independence Hall. He wasn't sure what he was looking for but today was a research today; there was little to no chance of accidentally stumbling upon the answer to the first clue after two years of the world searching. | Artorigios
Male
Avatar's Personality: the same as Julius', perhaps a little more regal in bearing but just as grand in speech, although without Julius' habit of waffling. He is a commander who fights on the front lines or just behind them, spearheading his tactics although he specialises in taking hits rather than defeating enemies through brute force.
Artorigios appears mostly in medieval settings, specialising in the use of a bastard sword in conjunction with heavy armour, all modelled on the male Arthur from the Fate/Stay anime series. Somewhere, Artorigios acquired a weapon actually named Excalibur which seems to have almost game-breaking properties at times. Rumour has it that the avatar complete a quest chain which was only ever available for a single use. In any case, this avatar has built up a reputation as a tactician in any setting but especially in pre-1900 warfare although remains staunchly freelance.
Julius Ragnarson
Male, 21
Of average height at 5' 10" with an athletic frame suffering from malnutrition. Julius takes care in his physical appearance in as much as having his hair cut regularly and maintaning good personal hygeine levels, two things that not all 'Adventurers' will waste their time on. He tends to wear jeans with a short-sleeved chequered shirt, ironed carefully but showing signs of wear and tear and perhaps needing replacement. Usually he can be found wearing glasses, his eyesight being appalling bad although when in the Virtual Reality there is no need for such items as the image is directly focused onto the user's retina.
Personality: Mild, calm and amiable. Julius takes everything in at his own pace, methodical and careful in all his dealings. Even when worked up he forces himself to move and react at the same pace, taking the time to treat every issue or scenario with proper diligence. This can come across as frustrating to others when he is not reflecting the heightening emotions they are exhibiting but when it comes to problem solving or bringing someone down from a bout of rage there are few better than this softly spoken young man. He does not have the fiery passion of some leaders but his charisma lies in a sense of constant progression; when someone is with Julius they feel that they will always be moving forwards and that no matter what lies in the way, he will resolve the issue with his usual calm demeanour.
Underneath this calm exterior, the young man is passionate about many things. He has a strong sense of 'rightness' (he sees 'justice' as a loaded concept, since it usually relies upon at least one person being 'judged') and even, in an old-fashioned way, honour. This is what drives him as an Adventurer and he will never use dishonest tactics to get ahead of others who are competing fairly.
He may also be mildly addicted to tea, taking frequent breaks from the Virtual Reality to make a quick cuppa. He is British, after all.
History: Julius was born and bred in Britain, southern England in the county of Wiltshire to be precise. His parents had relatively well paid jobs, his father a lecturer at a relatively prestigious university and his mother a campaign manager for a local political party. With the advent of VR their jobs changed in different ways, his father moving from lecturing in rooms in great need of repair into lecturing in grandiose virtual campuses from home. It was much easier, with limitless resources at his fingertips and could be much more interactive than lecturing in reality could ever be. His mother, on the other hand, struggled to keep up with the changes. The days of knocking on doors and canvassing were coming to an end and campaigning tactics were falling behind the times rapidly. Eventually it was all out sourced to bots which could call out slogans in VR and did not need paying and so she lost her job.
For a time they carried on securely, the house bought and paid off and his father's salary sufficient to sustain them. The world decayed slowly around them, the previous decade of stagnation deteriorating as everyone hiding inside the virtual world from the real one. Contrary to what one might believe, Julius' mother was a great believer in the advantages VR could bring but struggled to beat the flood of people trying to get a job in its production and became frustrated at being unable to effect the change she wanted. When Julius' father became ill and eventually died from cancer, their struggle began. Ultimate his mother passed away from the stress of trying to maintaining their previous lifestyle while simultaneously being unable to do so leaving Julius with a house filled with ageing books on everything from theology to advanced mathematics.
Being an intelligent child, home-schooled by a lecturer and a well-educated mother (by this time the state school system was a creaking wreck and the VR schools had yet to be set up), Julius easily obtained an honours degree in history and subsequently passed his Masters in the same subject but found nowhere to utilise the skills he had earned. It was the Quest that gave him direction again and now he 'works' full time on it, having given up on searching for a normal job (few of which exist) and living off the small pension payments owed to him through his parents' deaths alongside whatever earnings he can convert from his VR endeavours.
Expertise: Julius is a scholar who can excel in any area of study he chooses. For better of for worse he chose history and this is the area in which he excels. All being said, he has a wide pool of knowledge and has a nearly photographic mind, learning anything and everything rapidly and committing it to memory with ease. As such, he is perhaps well placed to succeed in the Quest, even if his gaming skills are only just above average. |
4,013 | 96 | 6 | 2,692 | 854 | (Will edit title when I get home. Collar with Llama and Proxy.)
Roman walked up the cobbled streets of whiterun, scanning the crowd for the face of his sister’s avatar. He checked his friends tab and saw that she was indeed in Skyrim at the moment. He took his time in making way towards the Drunken Huntsman. Hopefully, she would be there, since his next spot to look was all the way in Windhelm. A small khajiit avatar ran past him, and he leaned to the right to avoid its pickpocket hand. The avatar went past him and then chose another player to rob. He would've done something, but his HP was dangerously low and he'd left his healing potions in his house.
He stepped into the drunken huntsman and spotted Sarah's avi, speaking to a familiar tiny bard, by the username of HecateProxy.
He gave the latter a slight wave, then turned to his sister. ”Ganandork and I killed that dragonborn that's been hunting us. She's got full Fus Roh Dah, so we still need to watch out for her.” He said nothing more and sat beside Proxy, looking like a giant, given their two-foot height difference. He dropped a bag of 200 gold coins. ”Can you play a healing tune?”
”Huh?” she looked over at him, startled as Proxy had been preoccupied glaring at the chipper rogue before her.
”Oh, yeah. Sure. Just stand back and prepare to be amazed and slightly less, bloody. Proxy mused at the hulking figure before her. She had only met Slayer a few times before but he often overpaid, not that she was complaining, and tipped freely.
Pulling out her lute the menu popped up once more and Proxy quickly scrolled to one of her more powerful healing spells. Music poured from her avatar as she watched his health slowly begin to climb. ”You lucked out. I just unlocked this one the other day. You'll have a 10 percent health regen for the next five minutes as well.” As the music faded away she quickly pocketed the coins as Andromida0014 cleared her throat behind them.
”I've not forgotten you.” She popped down her HUD menu once more and divided up her loot before sending over half to the pesky bar wench. ”See? Now go pester the other bards.”
Turning back to the siblings Proxy propped her hands on her hips, ”So, what's the big event you had planned, Moon?”
Sarah intently watched on as HectateProxy went on to heal her brother. The young woman smiled on at the two before turning to her brother, “You’re lucky Proxy is nice enough to heal you. I could've taken on like thirty at once and killed them all with one arrow.” Sarah’s arrogance mixed in well with her sarcasm so she could play off being a bit of a jerk to her brother. “I need to be able to do these shouts. Can you imagine how easier life would be…. buuuut instead I stick to pickpocketing and sneaking around caves for gold.”
Sarah returned her attention to Proxy, who had finished playing the healing time and had addressed her over what they were going to do. “Well seeing as how Ro here killed the Dragonborn that's been trying to kill us off, I kind of don't have an agenda anymore.” The young woman grinned at both of them before she remembered that her avatar’s suit covered the majority of her face, so instead she simply shrugged and looked towards her brother for some guidance.
Roman formulated an idea in his mind, one that he was very eager to complete. He leaned forward on the wooden barstool. ” I've been trying to get my hands on a dragonscale shield. I could buy one but I can't locate a vendor that has one. An info broker gave me a hint that there was a bandit camp outside Falkreath where a few players stashed their loot from a blood dragon, but they're camped out their. We'd have to kill them to get to it, but it's also a chance to increase other skill trees in combat, for all three of us.”
“Can you invite Ganandork? Just in case?” Sarah interjected without really thinking of what she was asking.
”He's backup. Stealth is important so we don't need a tank until necessary.” He said, looking at his sister. “The camp is right against a cliff on Knifepoint Ridge. We’ll go around the top of the cliff and you’ll cover us with your bow. Proxy and I will sneak down into the camp as you take out the guards on the towers. We’ll figure out the rest when we get there, because I haven’t been able to scout it yet.” He ended his plan, and quickly sent an message to Ganandork.
”It all sounds good to me.” Proxy mused as she shuffled through her inventory, swapping out her hide boots for a pair of soft cloth with a stealth bonus. ”I've got a few buffs that'll help with sneak and archery damage,” she looked over at Moon, ”That is- if you're interested. It racks on a 15 percent damage bonus of stealth attacks. As for you, Slayer, what's your weapon of choice?”
She was already scrolling through her spell list and prepping herself for their impending quest.
“You've got the good stuff? I'll take some!” Sarah said jokingly as she walked closer to Proxy. “I’ve got five hundred on me right now because I forgot I already had money in and deposited more because I'm an idiot…. If it's not enough, Ro will cover for me and I'll pay him back. As for coverage… I guess you could say that I've got y'all covered. Ready to go?” Sarah stretched quickly before becoming lively again and pacing around as the two got their ducks in a row. She never stood still and much less when their was an impending acting packed quest. The thrill always had her jumping around like a bouncy ball going off the walls.
Roman, satisfied that a plan was set in place, left the girls alone for a moment. He fast travelled back to his home and traded his travel gear for his higher level armour, which was enchanted to perfectly complement his speedy, stealthy play style, but with also enough protection to allow him to engage in head-on combat. His armour set was similar to that of the armor of the Dark Brotherhood, but more protective and stronger, and complimented by his personal enchantments. He fitted his inventory and his assorted weapons appeared on his avatar in their respective places. On his back was an ebony sword, with an upgraded base damage of 15, plus a very damaging flame enchantment. On the left side of his belt was a glass war axe with a spark enchantment. Finally, strapped to the right side of his belt was an ebony dagger that was enchanted with HP drain. His sneak skill being perfected, a stealth kill with any dagger would do six times the dagger’s base damage. Essentially, it was his best weapon.
Around dusk, the trio gathered around a cliff’s edge above Knifepoint Ridge. A shadowy figure in the distance confirmed that Ganandork was in his place for backup. Roman began numbering the players in the camp. He counted six avatar’s in total. Two at the blacksmith’s forge below, two at the tents, one at the gate, and one on the watch tower. He looked to his sister, whispering to her. ”The guard on the watchtower is your first target. Prox and I will drop down and take out the two guys at the forge, then, once we move forward, you drop the avi at the gate. That will allow us to kill those guys at the tents with no problem.”
He ran through his plan mentally, checking to make sure there wasn’t a better, safer way. He decided that the plan would definitely work better than any other. He was getting ready to climb down the cliff when the gate of the small fort slung open. He swore and ducked back down as two more avatars walked in. He squinted to see their usernames, and now he found himself even more nervous.
As B4DB0Y and KandyMandy talked to the avatar at the gate, Roman looked to his sister. “That’s the Dovakhiin that Gan killed.” He said. He wouldn’t have worry too much about them if he hadn’t just killed KandyMandy earlier that day. Once she died, her daily ability reset - an unfortunate mechanic that some people exploited. “I don’t know what shouts she has, but she has all three words of Unrelenting Force…”
”Then we just need to take her out before she has a chance to blink.” Proxy said with a devilish gleam in her eyes. ”Alright. I have a small idea. I have some point in conjugation. Not much, but I do have familiar unlocked. Now, we still need Moon to take out the guard,” she turned to look at Moon, ”Your stealth buff will last approximately five more minutes so we need swift and precise. Drop the guard and then signal us… uhh, hoot or something.”
She turned back to Slayer, ”As for us we need to get the Dovakhiin and her partner out of there. The bandits in the camp are nothing in comparison. I was thinking if we can get Gan to lead them away with the help of my familiar we could take out the camp, the three of us, and then surround the pair while they're chasing after Gan.” It was a risky plan but she honestly thought it'd work, that is if they could take out everyone before the two figured it out.
Roman nodded as he processed proxy’s idea. It was a solid plan, especially if Gan could lay the bait. He quickly sent him a PM. ”Dov is here, get her attention as soon as Moon drops the avi on the watchtower.” A moment later, Gan confirmed that he was ready.
”Gan’s ready.” He said shortly. He opened his inventory and selected a Magika Poison potion.” He sent the potion to Sarah’s gift inbox. ”I need you to poison an arrow and shoot the Dova. Prox we kill them and then help Gan. She’s a strong mage, Gan doesn’t have any wards worth using. Summon your toughest familiar and we’ll go after her. If we get lucky we can bait her to use the Thu’Um and waste it.”
The confirmed their combined plans and Roman got ready to move. He watched for Ganandork in the distance, not seeing him until his stepped from his hiding spot. He stepped out onto the road and summoned a fireball spell in both hands. The spell was pathetically weak, but Gan didn’t need damage rather than distraction. He charged both hands and released to balls off flame that sailed towards KandyMandy and B4DB0Y. The dovakhiin mage was much too quick for Gan’s spells to do anything. She quickly summoned a ward and the fireballs dissolved against the magic barrier. ”Hey, Dovakhiin, remember me? I’m the guy that destroyed you this morning. Up for round two?” Gan shouted.
KandyMandy shook her head, summoned shock spells into both hands, and charged them up. ”He’s baiting you, Mandy. He wants to fight.” B4DB0Y warned.
”I know, that jerk left my avatar naked in the woods. I’ll kill him real quick, won’t even shout.” She said, marching forward. ”We’ll take care of him, give us a minute.” She said to the Bandit players. She released her bolts of lightning towards Gan, who was thrown into the air as the magic collided with him. Roman heard Gan swear as he flew back and fell against the trees, but the forest was too dark for him to see where he had ended up. The two partners rushed into the woods after Gan, taking their bait.
”Now.” He said to Proxy. The two of them down the sloped cliff, falling into the Bandit Camp. As they hit the dirt, Sarah released an arrow that downed the player on the watchtower. Roman stabbed the bandit nearest him while Proxy took the other. They repeated the process with the players around the campfire, then Roman drew his sword, sneaking up behind the player at the gate. His sneak and one-handed skill, combined with his sword’s damage, gave him an instakill. The kill animation took over and he stabbed the player through the abdomen. As the avatar fell to it’s knees, Roman pulled his sword back and swung it forward, lopping the player’s virtual head off.
”Well that was fun but I think it's time we pop on to the main course.” Proxy sighed before taking off towards the woods. Earlier she had sent out one of her strongest familiars, a little dire wolf, to help lure KandyMandy and B4DB0Y away from the camp and hopefully give Gan some cover. Though as she minded her stats it was almost time for the apparition to disappear.
There was only a few minutes left on her sneak buff as Proxy slithered into the woods. She had pulled up her familiar spell once more, summoning this time a small fox creature. Its health was half of the dire woods but I tested twice as long. She plugged in its basic commands, targeting B4DB0Y and hoping to separate him from his partner.
With deft fingers she plucked an invisible potion from her inventory and sent it to Slayer. If he could sneak up on the mage he could fell her in one clean swoop. ”Come on, little fox.” she muttered.
B4DB0Y trudged after KandyMandy. ”You sure you want to waste time this way?”
”Its barely any time wasted. He's probably only got a sliver of health left, not even that. You saw him fly.” there was a snide tone to her voice as she picked her way through the woods. She was sure he had crash landed over in this direction and there was no way she was going to let him get away after the stunt he pulled earlier. KandyMandy could still feel the heat rise in her cheeks when her avatar had awoken bare in a crowded place.
”What was that?” B4DB0Y halted as he caught a glimpse of a pale blue creature dart behind the brush.
”It was nothing, come on.”
”No. It was not nothing. It looked like another familiar.
”Oh please. Did you see the weak little fire balls he casted? He's not a mage. It's probably one of the guys at the camps. You know how they are, nosey.” she brushed him off but B4DB0Y wasn't convinced.
”I'm just going to check it out.”
”Oh for Christ's sake, fine! Go. I got this.” she stalked off without him.
Proxy shot a smile over at Slayer with a quiet nod before commanding her familiar to slowly lure him back towards the camp. Moon was perched high above, arrows drawn taut as she waited for his shadowy figure to come into her line of sight.
As the fox tripped its way towards her Proxy stood up with a manic smile plastered on her face. ”Gotcha.” she teased before an arrow whizzed past her and sunk into his helmet. The archery bonus and the stealth attack bonus was just enough to bring him to his knees. Proxy’s hands glowed a soft amber before a fireball shot out and snuffed out the last of his health.
Further into the forest, Kingslayer snuck towards KandyMandy, cloaked by Proxy’s invisibility potion. His right hand gripped tightly around his ebony dagger, ready to strike. He wouldn’t leave the chance of her not dying, so he relied on his dagger’s enormous damage multiplier from sneak attacks. He saw her through the trees and he crept forward. Though she knew Gan was out here, she had no idea he was even on this side of Skyrim, and he would’ve liked to keep it that way.
As she stopped in a clearing she seemed to search more for Ganandork. She summoned another shock spell in her right hand, ready to strike. Roman watched careful, trying to stay behind her. His position didn’t allow her to see the second spell that she summoned in her left hand - at least, not until she cast it. The spell illuminated her in a scarlet shade as she magically detect all life within twenty yards. Her eyes stopped dead on Roman as his formed burned red, exposed by the magic. He rolled just in time to dodge a bolt of lightning, hiding himself behind a tree as the Invisibility potion was negated by his upright movements.
”I know you’re here Kingslayer!” She yelled. Roman searched for Proxy’s marker in the distance, but he supposed she was too far away. Sarah was much too far to hit KandyMandy with the magika poison arrow. He sighed and drew his ebony sword from his back, but this time also drawing his glass war axe. He lunged to the right, rolling to another tree as the mage shot a bolt of lightning at him.
”It’s too dark!” He shouted, hoping that Proxy would hear him and cast a magelight, or at least get close enough to summon an atronarch.
”Ah, hell.” She groaned before taking off into the woods. Her spell log was pulled out, prepared to cast whatever was needed of her as she wound her way through the brush.
A ball of light popped into existence, illuminating the path before her. She could see Slayer’s marker but she laid eyes on KandyMandy first. The avatar was drawn backwards as the old familiar animation took over. ‘Shit.’ Proxy knew what was coming and panicked for a moment before scrolling through her spell list.
The air rippled around the Dovakhiin before projecting forward at Slayer. Proxy moved with a nimbleness that came from her dancers core as her own light burst forward as she summoned her ward. The shout crashed into the ward and she felt her body jerk back from the force.
Roman lay knelt on the ground, lowering his weapons from their defensive position that would’ve been completely useless if not for Proxy’s ward. Before he stood, an arrow whizzed past him, flying over Proxy’s shoulder and landing in KandyMandy’s right shoulder. The avatar staggered as Sarah came into view behind Roman. He knew the arrow was poisoned, so he rolled around Proxy and readied his blades. Without being able to cast armor spells, KandyMandy’s HP was no match for Roman’s weapons. He sprinted forward and triggered heavy attack. His animations took over and his sword slashed across the mage’s chest, then his axe. He saw her HP drain rapidly as the staggering blow sent her to the ground. He rushed to her before she could recover and triggered another heavy attack. As KandyMandy tried to get to her knees, Roman kicked upwards, his boot connecting with her jaw and sending her back to the ground. The kill animation was triggered again and swung both of his blades simultaneously, slicing KandyMandy’s head from her body.
As the avatar fell limp, Roman stood up, breathing heavily. ”Not the plan, but I’ll take it…” He muttered to himself.
”NICE!” Yelled Gan as he appeared from the dark woods. ”Let’s go teamwork!” He said, jogging to halt above KandyMandy’s severed head.
”Wow, Gan, you really took your time to come back, didn’t you?” He said as he sheathed his blades. ”Nice work. Let’s go get the dragon scales. Roman turned to walk back to Proxy and Sarah.
”Holy crap!” Gan shouted, beckoning Roman to turn around and look. To his dismay Gan was once again bent over KandyMandy’s body, checking her inventory.
”Dear God, Gan! I just decapitated her!” Roman cried in dismay.
”Look at this, man!” Ganadork’s face lacked its normal humor, rather replaced by a serious shock. He held a piece of parchment - a map. When he turned it over to let Roman see, it wasn’t a map of Skyrim like he’d expected. It was a map of Philadelphia, Pennsylvania. An X was labeled beside a building marked, “State House,” in bold letters. Beside the X was the words, “Clue is hidden here.”
“Oh my God.” He muttered as he took the map, examining it.
Proxy was keen to see what all the fuss was about and poked her head around Slayer, ”No. Way. Those two were Questing?!” her voice sounded as dumbfounded as the look on her face. The elusive little clue that the whole world was silently fretting over. She worried her lower lip out of latent frustration as the rhyme came back to mock her once more.
”Philly, huh. I guess. Stupid cage of hell and all that,” she kicked at the ground as she muttered, ”I've been going over that dumb rhyme for months now. How awesome would it be to find that first clue? Hell, to win.” she shook her head before looking over at her companions.
”I don't supposed any of you have any interest in checking it out, huh?” Proxy’s voice hitched a little as she fished for some information. She wanted them to say yes. She wanted to go on this Quest and the two of them seemed like decent partners- even if only one of them could be the winner. She shivered at the thought of an exciting new adventure.
Kingslayer was unresponsive as Roman paused the game, breaking his immersion as he lifted his headset from over his eyes. He ran a hand through his long hair and breathed heavily for a moment. They’d actually found a lead on the first clue. After two years, they actually had some idea of what was going on. He sighed and rubbed the bridge of his nose. He could hear Proxy’s voice in his earpieces, despite not being able to see the virtual world. He slid his headset back over his eyes and resumed the game.
”Not here, no. God… He opened up his menu and rifled through until he found the permission setting for his homeworld base. He updated the visitors list by adding HecateProxy to the names of allowed players. ”I don’t want to take the chance of being overhead or spied on. We should go back to my base in Homeworld. He expected them to follow as he teleported back to his penthouse. | MoonLit
Avatar’s Appearance: Having taken a shorter approach, Sarah made herself stand at 5’3”, always having thought that she was “too tall” for certain things in real life. Her body is a bit more full but still keeps the “petite” aspect of the real life body. Everything else is pretty much the same with the exception that her hair is down to the middle of her back, straight, and a silvery-rose color. Just because she's extra and likes to stand out.
Avatar's Gender: Female
Avatar's Personality: While Sarah is labeled as outgoing in real life, when it comes to gaming, Sarah is the definition of outgoing personified. She can be timid at first when put up against something challenging, or an obstacle that may seem to big, but nothing will stop her from tackling it. Regarding VR, Sarah tends to take everything with a grain of salt and usually has a plan b and plan c just in case.
Preferred worlds: Fantasy; some fandoms
A bit above average height, Sarah stands at 5’7” and has a natural slender frame with minimal curves. She has curly hair that would most likely break brushes if someone attempted to calm it down. Her eyes are a light brown that match her hair, and her skin is a shade darker than caramel.
Gender: Female
Age: 19, birthday is on December 5th.
Personality: Sarah has always had a bubbly personality that has been considered as contagious by those around her. She loves to be around people, and loves the atmosphere of a party. A downside to her friendliness and bubbly attitude is that it makes her come off as naive. Sarah would rather believe that everyone has good inside of them which has led her to some trouble that her brother has had to get her out of. Rather than show any negative feelings, Sarah tends to smile or laugh to hide her true emotions.
History: Sarah’s parents were both in their late teens, not even in college yet. The parents decided that due to their youth, and the fact that they had bad lives themselves, they chose to give the baby up for adoption immediately after birth. For seven years, Sarah moved from foster parent to foster parent, luckily always having some sort of company. It wasn't until she was adopted by Dr. Lee and his wife that Sarah experienced what it was like to be the only child. At first, she loved the fact that she had real parents, and all the unconditional love was for her. Unfortunately that happiness wouldn't last for too long because she soon found herself falling into a depression that was caused by the feeling of loneliness. It was this that made the parents decide to adopt another child, Roman. Ever since, the two have had a loving relationship with an unbreakable bond.
Expertise: Sarah has always been more artistic and creative. She has had several years of dance and gymnastics that could apply to certain situations because flexibility is always needs in physical activities. She also loves the outdoors no matter what she's doing, and she's not afraid to get her hands dirty. |
4,014 | 96 | 7 | 2,633 | 3,130 | ~ Virtual Reality: The Bazaar ~
As soon as her feet touched the ground, she was off. Her legs carried her across the cobbled road of the market planet and down busy streets framed with shops of all variety; from canvas topped caravans to futuristic establishments that varied in height stretching as far as the eye could see and further from one pole to the other. NPC and player owned shops littered ever square inch viable for a store to be located in, and every day countless would close and new ones would open. Every minute a real estate battle was waged across the face of the otherwise peaceful planet.
Every store you could possibly imagine was located here, which was to be expected from one of the largest market places in the Virtual Reality. Weapons, armour, real estate, accessories, auction houses, merchant guilds, item identifies; anything that could have been found in any self respecting market was to be found in an innumerable supply on the planet wide Bazaar. It was no surprise it was named as such.
The prices of plots of land stopped being measured shortly after the inception of the planet. Anyone who had a decent amount of cash could likely afford to rent a decent space and set up shop, yes, but the fierce competition in relation to the prices made in nigh impossible. Shortly after it had been coded and added in, The Bazaar moved to an auction based system for most all of its land. The wealthier of estate agents managed to keep themselves out of it, though they were a minority, so almost all of the land up for rent was bid on. Every day, different areas would rise and fall in value depending on whether or not there was a large amount of competition; the fluctuations being one of the main reasons no one bothered to keep track.
Once a plot was rented, the person you rented it from would collect from you every three months. Algorithms had been set in place to determine how much rent was to be given, but the complex equations that were used had long since bored most everyone. Now they simply accepted it. If you couldn't pay, you were kicked out and your land was auctioned off once again. If you weren't gone by a certain time, your avatar was killed off. The entire planet was a PvP Dual Zone, but had remained one of the most peaceful places bearing that specification in Virtual Reality; much to the surprise of everyone.
Her legs in the real world strode across her slightly outdated omni-directional treadmill. These kinds of hardware were the reason she barely had the money to keep herself afloat IRL. She had to rely on her winnings and money from selling items obtained from quests and kills to pay for food and rent, and even then she was still a couple months behind. If she was being honest, that was probably the main thing that kept her going on the Quest. Not even just the prospect of winning, though that definitely was a part of it. She had read Ready Player One countless times. Wade - Parzival - after obtaining each key and passing each gate, had been awarded credits and experience points. Even if she didn't win, that might have been good enough.
But she really, really wanted to win.
Each step she took led her towards the one shop she wanted. Probably one of the most respected establishments on the face of The Bazaar. On the left side of her vision, the screen for her inventory was displayed, and the item description for the item she had picked up was displayed. The swords her foe had wielded were considered one item, and bore the name Telrond's Fangs. High damage scimitars with a paralysis enchantment. Two similar looking snake designs made up the hilt and pommel, their heads as the guard, and led off into the deep, rust coloured blades. Both had serrated blade, and a button mirrored on either side just below the guard. Below the specifications, a description sat.
The legendary blades of the Snake King Teldrond. The blacksmith whom forged them paid great attention to their lethality, and the blood of it's enemies stains the steel forever; as wished by the King.
The sounds of merchants and customers bartering and idle chatter of passers by quieted down as the cogs in her head turned. Strings of calculations formed in the mind of the genius girl in an attempt to figure out how much she'd get for the weapons before she reached her destination. She might have been setting herself up for disappointment, considering how tarnished the metal was, but a unique trait like that should have raised the price at least somewhat, right? And they were the weapons of some King! That had to have made for some increase in value. Not that she'd ever heard of a "Snake King Telrond", but he sounded... Kingly..?
It was only moments after that her Avatar stopped in front of her chosen shop. The establishment was made of brick, which looked worn in places, and two windows sat either side of the door displaying different weapons of varying qualities and design. Broadswords, great-swords, rapiers, scimitars, axes, hammers, daggers. It was a two story building, with windows lining the top looking more like that of a home than a shop, and the sloped roof created a small area of shade from the beating sun reminiscent of a desert market. In between the door and top set of windows was an elegant sign, bordered with ornate blades.
The sign read "Yawarakai-Te", meaning "Tender Hands" in Japanese, or so the owner had said. Aelkhine had never really bothered to question if that was true, though she did ask what the significance was. The owner was a player named "Sidroagos", a play on the Greek for Blacksmith since it had already been chosen, and he claimed that, in the story Yawarakai-Te is present, it is considered the finer of two blades in a contest; quality being one of the things the man prided himself on. It only made a marginal amount of sense to the girl, so she just smiled and nodded.
The moment she walked in, he called out to her.
"Hah, well if it isn't Chester herself. What? You fuck up your bow again or something?" he smiled and placed a sword he had been polishing behind him. It was beautifully crafted, and had a delicate flower pattern engraved into the blade to mimic the flower design on the hilt.
"Nah Sid, I'm here to sell this time." she took a few steps towards the counter, and produced the two blades from her inventory, "And stop calling me Chester." Alekhine added, feigning annoyance.
"Let me beat you at chess, and maybe I will~" the Avatar reached down and picked the two blades up. A window appeared facing him, and he began to turn them over; taking in each detail. Being one of the best Blacksmiths she knew, Sid could definitely tell quality from garbage and probably wouldn't rip her off. She could never be sure.
"Now where, pray tell, did you get these, Little Missy? I've never seen something to do with a Snake King Telrond before." he glanced up curiously, before stepping back and scanning them some more.
"Some guy I killed dropped 'em. They really messed some people up, so I thought you might like them." with one in each hand, Sid gave the blades a few practice swings. He muttered some terminology that Alekhine could barely hear, probably in relation to their quality, and then rested one on the counter. In a second, he raised the other and slammed it down blade first onto its side.
The loud, metallic ring echoed through the shop as the blade bounced off its twin. Neither of the two Avatars flinched, and instead the girl smiled.
"So, whad'ya think?" there was a slight tone of pride in her voice, probably in relation to the way the swords had cut through their opposition like a hot knife through butter.
"Well for starters, they're balanced well. The metal is hard, and the blade is sharp. The enchantment is somewhat unique, and the lore is good enough to raise its price somewhat. Plus, the design is quite unique. The rusting of the blade is gonna lower it a bit, but..." he paused, and rested them on the wooden counter, "Since its apart of the blade's lore, it wont be as much. Now, I'm gonna say... he fingers lightly drummed against his counter, right next to the swords. She could almost swear she heard gears turning in his head as he calculated the amount he'd be willing to give her for them.
"7000." Sid suddenly said, laying his palm flat. That wasn't as much as she was hoping for...
"8000." Alekhine heard herself say, eliciting a smile from the shopkeeper.
"7500, final offer."
His eyes focused on the girls hand as it reached out towards the swords. He was about to protest, thinking that she was going to take them back, but was silenced as she pressed the button on the hilt.
"10,000, daggers included." Once the button was pressed in, a small dagger with an odd purple tinge to the blade emerged from the guard with a click. Alekhine simply smiled as he removed it, and turned it over in his hands.
"You sneaky little... 'Aight, you win, Chester. 10,000." he tapped the air, and a window popped up. The next second, she heard a ding, as her credit count jumped by 10,000. Alekhine took a step back, bowed mockingly, and then flashed him a smile as she turned.
"Pleasure doing business with you, Sidney~" an expression somewhere in between annoyance and wonder crossed his face as he waved to her back. He picked up the swords, and carried and placed them in his inventory.
"I swear to God, one day I'm gonna beat you. Then we'll see who finds it so funny..." he went to turn, then stopped as she called to him from the storefront; just about to open the door.
"No you wont~" was the last thing he heard from the girl as she stepped out onto the cobbled street once more. The sun hit her first, causing her to squint, but she quickly turned away. The streets were just as busy as when she had arrived, not that she had been inside for very long, and so she began to push her way through the jumble of players and NPCs towards the nearest teleporter; map open on her right.
~ Virtual Reality: Homeworld ~
The sound of a teleporter activating resonated through one of the many private residences owned by Alekhine. That was another thing that drained her finances; keeping her homes up the scratch. It was hard enough to keep her in reasonable condition IRL, but she had around 4 in Virtual Reality that she had to care for just as well, if not more so.
It was a cottage she had had built for her in Crapstone, Devon, England. It was out of the way of the rest of the village, but was still in reasonable distance. She wasn't entirely sure why this was where she chose to have a home built, but it was pretty cheap and the area was nice. She didn't spend much time there, anyway. It was just a place to have.
However, it was the only home she owned on Homeworld; ironically, given its name. It had become a minor version of her Quest base of operations, and housed some pieces of information that she had gathered. It was all in one room, in the basement. Her Avatar quickly jogged down the stairs, and through the door to it.
On the other side was a slight small, but seemingly comfortable room. A television sat on a large cabinet, holding many different movies - from action to Disney - and straight across from it was a large leather sofa sat on a pattered Crimson rug, which sat on the laminated wooden floor. Behind that, two huge chalk and pin boards sat, respectively; framed by two more TV's with their own dedicated stack of video game consoles. To the side of those were two large bookshelves, which held row upon row of video games specific to the consoles beside them.
The boards were littered with notes about the first Quatrain. And they all pointed to one thing. The Independence Hall, and the Liberty Bell. In her mind, Alekhine had solved all but the last line, maybe the last two lines. However, she was sure she was close - very close - to figuring out the answer. Hopefully closer than any other Avatar had ever been.
From her inventory, she pulled out the envelope. It was brown paper; faded in some places from sunlight, and had some small stains around the corners. A red wax seal sat on it, keeping it shut. Alekhine took a deep breath, then broke the seal and pulled out the letters.
Except there was only one letter. As soon as it was out of the envelope, she took a screenshot of it, and began to print it off both IRL and in the Virtual World. A printer off beside one of the games consoles came to life and began to churn as it painted ink across the face of the paper. As it did, the letter in her hand caught fire, and burnt into ashes in a second.
Though, she didn't need the print off to be disappointed. She had already read what was on the letter. On it, a map of Philadelphia was drawn, and around the location of the Independence National Historical Park a large ink ring had been drawn. Alekhine let out a defeated sigh, and picked up the paper to confirm it.
Sure enough, that was what she saw. There was nothing on the back of the letter, either. She had checked. Nothing in the envelope, too. What had she expected? If someone truly figured it out, there was no way she would have been holding that envelope. Who was she kidding? She had actually believed that maybe, just maybe, the answer would have been there. So much for being the first to complete the first riddle.
She shook her head, and slapped herself in the face. What was she doing?! She hadn't even been to the Independence Hall yet! Through her excitement and confusion, she had utterly neglected to go to the sight where she knew the riddle pointed to and examine it. In seconds, she had bounded up the stairs to her personal Teleporter, and selected the closest one to the Park.
On the way, she changed her outfit to something casual - a shirt, jacket, jeans and trainers - and began to make her way to the Park. It wasn't like she was gonna find the answer immediately, but it was worth a shot to look around. An activity she had, like a fool, forgotten to do. | Name:
Summer Hart
Personality:
Summer is a quite shy, but very intelligent young woman, who for the longest time has found herself unable to progress in the real world. After her abusive past, her paranoia and anxiety have kept her stagnant; never seeking jobs in the real or virtual world for fear of rejection, and never putting her skills to use outside of the virtual world because of a worry she isn't good enough; reflected by the way she hides her intelligence from people in the real world.
In Virtual Reality, however, she is the person she always wanted to be; taking the best parts of herself and making them better in the form of her alter ego Alekhine. Her intelligence is much more prominent in the virtual world, and her anxiety is overshadowed by a cool and confident aura that persists in everything she does; every shot she takes, every move she makes and ever word she speaks. Despite her intelligence, though, she never flaunts it. Not when she wins games, or arguments - instead preferring to impart constructive critism and praise when due in hopes that they'll improve. As well, she is much more outgoing; attending every social event and challenge she is invited to, and actively seeking out people to play against to test both her and their skills.
History:
Summer didn't grow up in a good home. Even before the collapse of the world, her life consisted of very few commodities, such as a loving family. Her mother was an alcoholic who spent her days making money in whatever job she could whore herself into. Her father wasn't much more; existing as another source of money for her mother, before being murdered over debts. Virtual Reality provided an escape much better in her opinion than the drugs her mother took, though the woman was always skeptical, and helped her develop the intelligence she displays today.
However, the woman hated it; hated that her daughter was smarter than her in every single way possible besides worldly experience. She would beat her every time Summer disproved something she said, or responded in ways that were... inappropriate, or argumentative; like objecting the same way one might in court. Soon, the girl started to hide the fact that she was growing smarter every day. Pretending to forget certain things, becoming easily distracted as well as more withdrawn. Not that her mother seemed to care, since the beatings kept happening. Every couple of days.
On her eighteenth birthday, Summer revealed she would be moving out. Her mother had suspected something was going on, but hadn't realised due to her disregard of virtual reality that her daughter had been secretly saving up through winnings from online games to buy her own place, and sustain herself. Finally, she would be free.
From there, she started making her name. Her intelligence applied to board games began to make her known as one of the best and most prominent chess players in the virtual world, and her minor part in PvP matches gained her a small amount of extra notoriety; however the money earned from these events has never been able to sustain her for long. Between bills and the costs of living, plus how much she spends visiting other worlds, has kept her living in the same conditions for years; a rundown apartment with minimalistic utilities and a barely functioning internet connection which Summer managed to tap into and improve.
The moment the Quest was announced, she jumped at the chance. Like most others, she bought the book used as inspiration and meticulously absorbed every last detail she could. With the minimal details the hunters were given, she doubted the 1980's would be the inspiration for each riddle, but even with that in mind she learnt what she could. Between her matches and exploration, she didn't get down as much as she would have liked or others might of done, but at least she thought it was a good basis. Just imagining winning the competition gave her goose bumps...
Expertise:
Summer has spent her time delving deep into gaming, both board and video, and learnt all that she could. Her large intelligence also opens the gateways for more practical subjects that could be brought up, such as sciences or mathematics. One of her main specialties has always been Chess, the game that made her name.
Preferred worlds:
Her favourite worlds by far are fantasy and fandoms of similar genres. Normally, she would say because she finds that kind of setting more interesting than sci-fi, but the real reason is because her bow works much better in those settings. Though, she does have a more futuristic version, but finds it harder to use.
Other (Will be added to as time goes on):
Her bow is a legendary weapon called the "Sharanga", named after the weapon of the Hindu God Vishnu. It is incredibly accurate, and can enchant arrows to cause a stunning effect. Flicking it in a certain way causes two blades to protrude from the two ends; a modification added by a black market dealer. |
4,015 | 96 | 8 | 1,142 | 1,144 | Artorigios
Virtual Reality World: Homeworld
Independence Hall towered before him, in all its mildly decayed glory. As with most buildings on Homeworld, it was based upon the state it had been in the early 21st Century where frequent renovations had taken their toll. Curiously, whoever had designed the building for VR had chosen to construct it when it had been some time between repainting and looked slightly dilapidated, although there was a small section of scaffolding up against one side of the building with a NPC who arrived every morning to start repainting it. At midnight his progress was reset, the AI forever trapped into repeating the same task forever.
That, in itself, was curious to Artorigios. There were very few NPCs on Homeworld, since it was more of a nexus for players to visit other worlds. Those few which were present often served a very particular purpose, such as tour guides around cities or as user information. Most were found in instanced environments, such as in replica museums where different protocols were in place to control player activity. The fact that this man seemed to be doing a completely inane task, day in an day out, had been a mystery for Questers for some time. If someone tried to interact with the man he apologised and tried to go back to work. Even when players had grouped together to obstruct him, to see what would happen, he merely clocked off work and went on a prolonged lunch break, yielding no appreciable results.
Artorigios crossed the road, a few players roaming about but none appearing to be in much of a hurry. Questers had suspected for a long time that this was where the first clue led but after two years no one felt the need to rush about looking; it would only attract unwanted attention after all. Independence Hall itself wasn't an instanced environment although there was a NPC tour group that started on the hour, every hour, and multiple players were roaming around inside, trying to discretely search the place for the thousandth time.
As he entered he could hear the female tour guide, leading a gaggle of NPC children along, give the same information she did every time.
"It gained a place in history on July when the Liberty Bell tolled for the first public reading of the Declaration of Independence."
The purpose of the tour guide had been discussed to death on Quester message boards, of course. Nowhere else on Homeworld was there such a regular and persistent group of NPCs but there was nothing linking the tour guides' words and the clue beside the mention of the Liberty Bell. Both the Liberty Bell and the Centennial Bell, the one housed in the tower above the Hall, had been searched with no great revelations regarding the Quest. Artorigios, however, felt like there was something he was close to remembering as he listened to the guide.
He followed them from room to room but nothing else jumped out at him. Some of the scripted speech was familiar to him but it wasn't until he returned to the main room and saw a set of stairs with a rope barrier in the corner of the room that things began to click into place for him.
"Cage... With a capital 'C'." He mused, wandering over to the barrier and hopping over it. The staircase led up to the Centennial Bell, although that was nothing new and plenty of others had visited the site previously with nothing to show for it. But it wasn't the bell that he was interested in, looking to a series of brick arches, across the roof. When he tried to climb from the bell tower he was stopped with a system warning, telling him that there was an invisible wall due to the fall. Thinking for a moment, he descended one floor and then entered an old storage room. At the far end was a window that was open, with a walkway extending to the flat rooftop. This time he was allowed to climb out through the window and onto the roof where he crossed to the centre brick arch.
After a bit of searching he found what he was looking for, a brick with a small symbol on it which all the others lacked. After tapping it, he found that he was able to move it out of the way and loot the small 'chest' inside. He didn't wait to look at his inventory, keen to get away from the roof before anyone spotted him; as far as he knew no other players had made it onto the roof or made the connection between 'Cage' and the Hall. A connection he was disappointed in, although now the part about 'Hell' made sense as well.
After all, Helen Grey had hated National Treasure. 'Cage' was apparently a reference to Nicolas Cage and 'Hell' seemed to just signal her distaste for the film. This was where things differed, though. Returning through to the main part of the Hall, he descended the stairs and climbed over the barrier while trying to look perturbed. A few other Questers threw sideways glances at him but, seeing his fake dejected expression, took no more notice and continued their furtive searching.
Once again across the road from the Hall, Atorigios was now looking at the Liberty Bell. A couple of other Questers were doing all but climbing over the artefact in an attempt to find some reference to the clue. He himself had done something similar, a year ago, but to no avail. This time, though, he thought he had an answer. Drawing up his inventory he picked out the new item he had discovered, a simple pair of glasses with no description, and put them on.
The result was underwhelming, but also immensely satisfying. He had thought that, upon solving the first clue, he might receive a Key or some other item, as Gunters from Ready Player One did when they passed the first test. It seemed that, here at least, Grey was deviating from her inspiration.
On the Bell, now glowing for only his eyes to see, was a symbol. He took several screenshots, trying not to rush in his excitement, and sent several images to the printer in his father's old study, ready for analysis. Turning away, he removed the glasses and headed for a transporter. Idly, he opened the leaderboard website and saw that nothing had changed. The top scorers were still all listed as 'HEG'.
Which meant that he still hadn't fully solved the first clue. | Artorigios
Male
Avatar's Personality: the same as Julius', perhaps a little more regal in bearing but just as grand in speech, although without Julius' habit of waffling. He is a commander who fights on the front lines or just behind them, spearheading his tactics although he specialises in taking hits rather than defeating enemies through brute force.
Artorigios appears mostly in medieval settings, specialising in the use of a bastard sword in conjunction with heavy armour, all modelled on the male Arthur from the Fate/Stay anime series. Somewhere, Artorigios acquired a weapon actually named Excalibur which seems to have almost game-breaking properties at times. Rumour has it that the avatar complete a quest chain which was only ever available for a single use. In any case, this avatar has built up a reputation as a tactician in any setting but especially in pre-1900 warfare although remains staunchly freelance.
Julius Ragnarson
Male, 21
Of average height at 5' 10" with an athletic frame suffering from malnutrition. Julius takes care in his physical appearance in as much as having his hair cut regularly and maintaning good personal hygeine levels, two things that not all 'Adventurers' will waste their time on. He tends to wear jeans with a short-sleeved chequered shirt, ironed carefully but showing signs of wear and tear and perhaps needing replacement. Usually he can be found wearing glasses, his eyesight being appalling bad although when in the Virtual Reality there is no need for such items as the image is directly focused onto the user's retina.
Personality: Mild, calm and amiable. Julius takes everything in at his own pace, methodical and careful in all his dealings. Even when worked up he forces himself to move and react at the same pace, taking the time to treat every issue or scenario with proper diligence. This can come across as frustrating to others when he is not reflecting the heightening emotions they are exhibiting but when it comes to problem solving or bringing someone down from a bout of rage there are few better than this softly spoken young man. He does not have the fiery passion of some leaders but his charisma lies in a sense of constant progression; when someone is with Julius they feel that they will always be moving forwards and that no matter what lies in the way, he will resolve the issue with his usual calm demeanour.
Underneath this calm exterior, the young man is passionate about many things. He has a strong sense of 'rightness' (he sees 'justice' as a loaded concept, since it usually relies upon at least one person being 'judged') and even, in an old-fashioned way, honour. This is what drives him as an Adventurer and he will never use dishonest tactics to get ahead of others who are competing fairly.
He may also be mildly addicted to tea, taking frequent breaks from the Virtual Reality to make a quick cuppa. He is British, after all.
History: Julius was born and bred in Britain, southern England in the county of Wiltshire to be precise. His parents had relatively well paid jobs, his father a lecturer at a relatively prestigious university and his mother a campaign manager for a local political party. With the advent of VR their jobs changed in different ways, his father moving from lecturing in rooms in great need of repair into lecturing in grandiose virtual campuses from home. It was much easier, with limitless resources at his fingertips and could be much more interactive than lecturing in reality could ever be. His mother, on the other hand, struggled to keep up with the changes. The days of knocking on doors and canvassing were coming to an end and campaigning tactics were falling behind the times rapidly. Eventually it was all out sourced to bots which could call out slogans in VR and did not need paying and so she lost her job.
For a time they carried on securely, the house bought and paid off and his father's salary sufficient to sustain them. The world decayed slowly around them, the previous decade of stagnation deteriorating as everyone hiding inside the virtual world from the real one. Contrary to what one might believe, Julius' mother was a great believer in the advantages VR could bring but struggled to beat the flood of people trying to get a job in its production and became frustrated at being unable to effect the change she wanted. When Julius' father became ill and eventually died from cancer, their struggle began. Ultimate his mother passed away from the stress of trying to maintaining their previous lifestyle while simultaneously being unable to do so leaving Julius with a house filled with ageing books on everything from theology to advanced mathematics.
Being an intelligent child, home-schooled by a lecturer and a well-educated mother (by this time the state school system was a creaking wreck and the VR schools had yet to be set up), Julius easily obtained an honours degree in history and subsequently passed his Masters in the same subject but found nowhere to utilise the skills he had earned. It was the Quest that gave him direction again and now he 'works' full time on it, having given up on searching for a normal job (few of which exist) and living off the small pension payments owed to him through his parents' deaths alongside whatever earnings he can convert from his VR endeavours.
Expertise: Julius is a scholar who can excel in any area of study he chooses. For better of for worse he chose history and this is the area in which he excels. All being said, he has a wide pool of knowledge and has a nearly photographic mind, learning anything and everything rapidly and committing it to memory with ease. As such, he is perhaps well placed to succeed in the Quest, even if his gaming skills are only just above average. |
4,016 | 96 | 9 | 2,143 | 593 | Kingslayer
Virtual Reality World: The Elder Scrolls: Skyrim // Homeworld
As Roman arrived in his Homeworld Penthouse, the gore from the fight disappeared from his avatar's face as his clothes changed to his suit pants and shirt. As the girls arrived soon after, he pulled up the map, checking it again. "We've got to go to the Independence Hall in Philadelphia. He said. "We've got to blend in and not draw attention." He made a slight gesture towards Prox's... appearance.
Roman quickly selected a different outfit from his inventory and his clothes swapped to dark jeans, boots, and a black t-shirt that fitted to his avatar's muscled torso. He selected an accessory and a pair of sunglasses appeared, hanging on the collar of his shirt. He opened his map, navigated through Homeworld to Philadelphia. "We're gonna search that place inside and out. You two take the inside, i'll circle the area from the outside and search the surroundings, too. I don't know what we're looking for, but... if it looks out of the ordinary, point it out." He opened a private voice chat party and invited the two of them.
He opened the map they'd looted from KandyMandy again, inspecting it another team, checking every inch of it to garner what information he might have missed. All it said was that the clue was at Independence Hall, but nothing else. There had to be more, though. Some kind of code that he wasn't noticing or something that required decrypting. A location wasn't good enough. It might have been a start, but he'd already suspected the Liberty Bell of being involved in the clue. There had to be something... Earth shattering. Someone had to have found something of a clue beyond a location. Helen Grey was by no means simple, and couldn't be expected to create a simple test, but there had to be someone that had discovered its meanings, but still the leaderboards were stagnant.
It was ironic, really. Roman's family was very wealthy and had never even feared not having enough money. Despite his and Sarah's wealth and inheritance, all of their money couldn't help them on this quest - at least not the core of it. Ironically, you couldn't just buy the power that came with the position of CEO of Virtual Reality. He shook his head as he returned to reality - or rather what seemed like reality.
He looked over to his sister and let out a breath. He didn't say anything, but just hoped she would be as invested into this as he was. She knew him better than anyone. She knew how much he wanted to complete this quest. In the rare occasions that he openly talked, he often talked about the quest. He dreamed of the events that could be waiting for the people that deciphered the clues. Now he had the first sliver of realization; that the dreams might have been more of a possibility than he'd ever known. | Kingslayer
(Called “Slayer” by players)
Avatar's Appearance:
Kingslayer stands at a balanced 6’2 (not too tall, not too short), and has a lean but muscled frame. He is essentially modeled to be Roman’s ideal image. Kingslayer compensates for his physical shortcomings in the VR World.
Avatar's Gender: Male
Avatar's Personality: While playing as Kingslayer, Roman is much more confident in himself, and less introverted. He’s not as outgoing as Sarah, but still he is a little more open. He’s very much level-headed in tense situations. In VR Sports, he’ll take the lead position; in VR MMO’s, he’ll never back down from a Quest.
Preferred worlds: “Champions Football”, Fantasy Worlds, Some Fandoms
Roman Lee
Appearance:
Roman is a shorter guy, standing about 5’8 and has a thin frame. He has a very high muscle percentage but he is still lean. He has long brown hair and a smooth face with brown eyes.
Gender:
Male
Age:
19, born February 17th.
Personality:
Roman is introverted and quiet. He isn’t shy or nervous, he just prefers to be quiet. He’s very thoughtful, but the only person that really knows that is his sister. He has a bit of a quick temper, especially when someone is messing with his family. When he gets angry, he vents himself through exercise and works off his emotions. He
History:
Roman’s mother fled a small Italian village to the United States to hopefully find refuge from the harsh conditions of society. Hearing that it was better than Europe’s situation, she wanted to find shelter for her unborn child. When she found that she was no better off in America, she decided it would be better for her baby to give it up for adoption in hopes that a family with more resources could raise him. Unbeknownst to the young woman, the Lee’s were more than capable of providing for her boy. The Lee’s were very wealthy scientists who were part of a team that was researching methods of combating climate change.
Though he wasn’t adopted until the age of 8, he was still ecstatic to have a family. The Lee’s having adopted another child, a young girl named Sarah, Roman also now had a sister. His reserved personality only breaks around Sarah, who is his best friend in the world.
Expertise: Roman is a very skilled footballer, and has considered going to Professional Combine Camps. |
4,017 | 96 | 10 | 2,692 | 854 | Sarah/Moonlit
Skyrim-Homeworld
After the rush and excitement of the hunt was over with, Sarah was practically doing front flips and cartwheels around Proxy and Roman, barely acknowledging Ganandork when he appeared. She stuck close to the small group as she looked around the area, interrupted from her thoughts when Gan started to loot the decapitated body. "Ew can you not? ... but can you also give me some of the money or arrows?"
Sarah turned towards her brother when they began talking about a clue. Her eyes widened as she knew that her brother had devoted much of his time to finding the first hint towards The Quest. She agreed to do whatever he wanted in regards to it so she quickly followed suit to the homeworld to see what their next move was.
Upon arrival, she listened to him speaking but kept that towards the back of her mind as she focused on dressing casual. A simple white v neck and light blue jeans would do, along with some white Nike's and her hair put up into a bun. "This should be casual enough." Once she had closed her menu, she gave her undivided attention to the plan that was being made as to how they'd tackle the new adventure that was about to begin, accepting her brothers private chat invite quickly and giving him a reassuring look that she was in.
"You know I'd never leave your side!" Her grin stretched from ear to ear and she gave him a quick thumbs up before turning to Proxy. "You'll be coming right? I can't do this without my partner in crime. Sorry Ro, Proxy is my partner in crime in Skyrim. Not you." | MoonLit
Avatar’s Appearance: Having taken a shorter approach, Sarah made herself stand at 5’3”, always having thought that she was “too tall” for certain things in real life. Her body is a bit more full but still keeps the “petite” aspect of the real life body. Everything else is pretty much the same with the exception that her hair is down to the middle of her back, straight, and a silvery-rose color. Just because she's extra and likes to stand out.
Avatar's Gender: Female
Avatar's Personality: While Sarah is labeled as outgoing in real life, when it comes to gaming, Sarah is the definition of outgoing personified. She can be timid at first when put up against something challenging, or an obstacle that may seem to big, but nothing will stop her from tackling it. Regarding VR, Sarah tends to take everything with a grain of salt and usually has a plan b and plan c just in case.
Preferred worlds: Fantasy; some fandoms
A bit above average height, Sarah stands at 5’7” and has a natural slender frame with minimal curves. She has curly hair that would most likely break brushes if someone attempted to calm it down. Her eyes are a light brown that match her hair, and her skin is a shade darker than caramel.
Gender: Female
Age: 19, birthday is on December 5th.
Personality: Sarah has always had a bubbly personality that has been considered as contagious by those around her. She loves to be around people, and loves the atmosphere of a party. A downside to her friendliness and bubbly attitude is that it makes her come off as naive. Sarah would rather believe that everyone has good inside of them which has led her to some trouble that her brother has had to get her out of. Rather than show any negative feelings, Sarah tends to smile or laugh to hide her true emotions.
History: Sarah’s parents were both in their late teens, not even in college yet. The parents decided that due to their youth, and the fact that they had bad lives themselves, they chose to give the baby up for adoption immediately after birth. For seven years, Sarah moved from foster parent to foster parent, luckily always having some sort of company. It wasn't until she was adopted by Dr. Lee and his wife that Sarah experienced what it was like to be the only child. At first, she loved the fact that she had real parents, and all the unconditional love was for her. Unfortunately that happiness wouldn't last for too long because she soon found herself falling into a depression that was caused by the feeling of loneliness. It was this that made the parents decide to adopt another child, Roman. Ever since, the two have had a loving relationship with an unbreakable bond.
Expertise: Sarah has always been more artistic and creative. She has had several years of dance and gymnastics that could apply to certain situations because flexibility is always needs in physical activities. She also loves the outdoors no matter what she's doing, and she's not afraid to get her hands dirty. |
4,018 | 96 | 11 | 994 | 197 | Proxy
Homeworld
****
To say that Slayer's virtual home was lush was an understatement. Proxy had an idea about the wealth of the siblings, given his particular giving nature, but she didn't really dare to guess exactly how much the two were sitting on. Every part of her was abuzz with the thrill as Slayer laid out their next movements. 'To Philly.' Her heart fluttered. She didn't even mind the small quip about her rather exotic avatars state. Instead she curtly nodded while swapping out her kimono for a simple Sun dress with little flowers dedicated embroidered on its hem. Her horns dissolved as she opted to let her hair fall freely, instead of bring pinned back. The only thing that stayed the same was the soft eerie glow robber eyes and the pointed tips of her ears. Overall she just looked like a young girl going in vacation.
As they arrived Slayers group chat popped up, "Alright. Now what?" She listened and nodded as he set the girls off to explore the inside of the building.
"You know I'd never leave your side!" Moon chirped in her ear. The girls grin stretched from ear to ear and she gave him a quick thumbs up before turning to Proxy. "You'll be coming right? I can't do this without my partner in crime. Sorry Ro, Proxy is my partner in crime in Skyrim. Not you."
Proxy couldn't do much but laugh. A feeling that warmed her very core as she watched the girl tease her brother. A few times she had wondered what it would be been like to have siblings- if she had she had hoped her relationship would be like theirs.
"Of course," she shot the two a cheeky grin, "She's got good tastes. As I am the best." She gave a playful wink towards Slayer before dissolving into a fit of giggles. Catching her breath she sighed loudly, trying to call back into a place of seriousness. "Now let us go make history, shall we?" With that Proxy strode off with a noticeable bounce in her step. | HecateProxy
Proxy
Avatar's Appearance
Proxy stands at a mere four feet; her body lithe and almost childlike. Two horns curl up at her hair line, a deep charcoal that fades to a soft grey. Her ruddy chocolate colored tresses are pinned back by a giant bow. Proxy's eyes are a vivid amber with a soft glow modded to them. She primarily sports a short lilac kimono and dark thigh high boots.
Avatar's Gender
Female
Avatar's Personality
Proxy is very expressive, much like a child who has yet to learn how to mask their emotions. Her face is an open book when it comes to how she's feeling. She's also known to be quite easily distracted with a penchant for the arts; music to be precise. Her world is very much alive with color and emotion. Everything has its own unique glow.
Preferred worlds
Fantasy
Quinn Prater
Female,23
Willowly, with a dancers frame Quinn stands at a impressive five foot seven. Her snow colored hair is kept short and neat in effort to keep the time down on maintaining proper hygiene. The less time spent logged off- the better. Her wardrobe is bland. Basic long sleeve shirts and soft stretchy yoga pants. Comfort over fashion was her motto; not like she saw many people anyway.
Personality
Can someone be withdrawn in this day and age? If so- then that would be Quinn. She didn't often talk out loud though the chatter in her head was often overwhelming. To be frank; it was a mad house in there. In person it was a struggle to get words to actually leave her mental abode though put her behind a screen and the worlds inside her came pouring out. Quinn was a dreamer. She loves the fluidity of the world around her; even the decay that crept outside her front door. She was passionate behind her stoic behavior often swayed by her flippant emotions.
History
Art.
Her entire life was bathed in the arts. Her mother was a highly respected dancer and at the height of her career- a prima ballerina. That was until she fell pregnant with her only child. There was no room for the spot light and parenthood and while she often assured her daughter that it was an easy decision it was easy to tell she somewhat resented giving up her life's passion.
Her mother had opened her own dance academy when Quinn was still small. It was lucrative as it only accepted the most skilled, or those with deep pockets, in. Even Quinn was forced to compete for class space and if she failed then she was forced to wait and retake the competition exam the following year. Though as the world kept crumbling even the flawless lights of New York began to dim and the world began to plug in more and more. Of course, business dropped. Not much need for a dance instructor in the virtual world where everyone could be at the peak of discipline and fitness with a few key codes. They lucked out though. Her mother had connections and ended up with a job of modeling the sequences for dance in VR. That's right, those smooth moves you just preformed? They came from Linda Prater first and the royalties allowed her and her daughter to live comfortably.
But of course as the VR became more integrated the less the users called for preprogrammed moves and the royalties began to dwindle.
Not that her mother noticed. Like Quinn, she found herself enthralled with the possibilities that virtual reality offered. She was able to thrust herself back into her golden days as an entertainer of sorts and while her body aged and began to sink in reality. Here, here she was eternal in youth and beauty.
Taking care of the real world expenses had fallen to Quinn. She made the payments. Managed their funds in the virtual bank and even managed to squirrel away a rainy day fund for when her mother's new life choice came to a halt. She was even tasked with placing their grocery order which shipped to their front door. What a wonderful life technology had given the world. Everything at convenience. Though she didn't allow herself to get soft. Dance was her core and every day she dedicated at least three hours to her basic routines. It was in VR that she was given a place to relax, to be free and she ran wild with the fantasy realms created for her. But even there she found limits. The same ol' repeats left her feeling empty. Quinn wanted more. There was a million ideas swimming in her head that were just sitting there; collecting dust. That was until 'The Quest' was announced. Now not only was she faced with a new exciting adventure but the chance to shape VR to the ideas in her head.
Expertise
Creativity. As uninspired as it sounds,it allows Quinn to take a look at challenges from different angles and offer solutions to tricky situations. |
4,019 | 96 | 12 | 1,142 | 1,144 | Artorigios
Virtual Reality World: Homeworld
Artorigios stood outside Trinity Church, New York City. He had assumed that, along with the other clues, the theme was apparently the National Treasure film and the Trinity symbol he had discovered on the bell was clearly pointing him here. He looked around but there weren't that many passersby so he entered the silent church, closing the doors behind him as he did so. There weren't any visible players in the church, nor were there any NPCs. He stood for a moment, eyes closed to use his listen skill to its max but there was no sound except from outside on the street.
He swiped down a small window on his display and brought up his Quest folder, filled with blog links, news resources and anything else he could come up with which he thought to be relevant. On his way he had transferred a digital copy of National Treasure to the folder and bookmarked the scene where they entered Trinity Church in the film; now he loaded the film up and pinched the window so that it wasn't in his way but he could follow the steps there.
After finding the wall grave indicated in the film he minimsed the film and pushed on the plaque. Thankfully he didn't need to destroy it like they did in the film and the plaque just disappeared, revealing a small hole into which he could climb. Drawing an electric torch from his inventory, Artorigios climbed into the empty grave and crawled along the tunnel it had revealed. As in the film, the other side was a deep cavern with a rickety wooden staircase leading to an ancient pulley.
He trod carefully, it was unlikely that the area had been designed as in the film to be fragile but he wasn't going to take that risk at this point; who knew how close the next person might be behind him? The platform creaked from side to side eerily as he stepped onto it and activated the pulley system so that it sank into the darkness, his torch the only thing to illuminate it. It was a couple of minutes before he reached the next stage so he used the time to review the next part in the film but this proved pointless; as soon as she stopped off the wooden lift and onto the next platform he saw that this area bore no resemblance to the film at all.
There was a plain rock face but there were no symbols or any of the features seen in the film. He began to search the walls, pressing his hands against them to see if there were any hidden entrances but nothing appeared. Frowning, he took a step back and looked again but nothing new revealed itself.
Julius sighed, removing the VR gear and moving to the kitchen to pop the kettle on. As the water boiled he considered the new obstacle, only just noticing the quiet click that signalled the water had boiled. He opened the cupboard and stared inside, considering what tea leaf he wanted to use but found that he had forgotten to put on his glasses and he couldn't read the box labels. He went to retrieve his glasses and put them on, the world instantly becoming clearer as his vision was corrected.
He paused, taking the glasses off and then putting them back on again before discarding them and slipping the VR gear back on; he knew what he was missing. | Artorigios
Male
Avatar's Personality: the same as Julius', perhaps a little more regal in bearing but just as grand in speech, although without Julius' habit of waffling. He is a commander who fights on the front lines or just behind them, spearheading his tactics although he specialises in taking hits rather than defeating enemies through brute force.
Artorigios appears mostly in medieval settings, specialising in the use of a bastard sword in conjunction with heavy armour, all modelled on the male Arthur from the Fate/Stay anime series. Somewhere, Artorigios acquired a weapon actually named Excalibur which seems to have almost game-breaking properties at times. Rumour has it that the avatar complete a quest chain which was only ever available for a single use. In any case, this avatar has built up a reputation as a tactician in any setting but especially in pre-1900 warfare although remains staunchly freelance.
Julius Ragnarson
Male, 21
Of average height at 5' 10" with an athletic frame suffering from malnutrition. Julius takes care in his physical appearance in as much as having his hair cut regularly and maintaning good personal hygeine levels, two things that not all 'Adventurers' will waste their time on. He tends to wear jeans with a short-sleeved chequered shirt, ironed carefully but showing signs of wear and tear and perhaps needing replacement. Usually he can be found wearing glasses, his eyesight being appalling bad although when in the Virtual Reality there is no need for such items as the image is directly focused onto the user's retina.
Personality: Mild, calm and amiable. Julius takes everything in at his own pace, methodical and careful in all his dealings. Even when worked up he forces himself to move and react at the same pace, taking the time to treat every issue or scenario with proper diligence. This can come across as frustrating to others when he is not reflecting the heightening emotions they are exhibiting but when it comes to problem solving or bringing someone down from a bout of rage there are few better than this softly spoken young man. He does not have the fiery passion of some leaders but his charisma lies in a sense of constant progression; when someone is with Julius they feel that they will always be moving forwards and that no matter what lies in the way, he will resolve the issue with his usual calm demeanour.
Underneath this calm exterior, the young man is passionate about many things. He has a strong sense of 'rightness' (he sees 'justice' as a loaded concept, since it usually relies upon at least one person being 'judged') and even, in an old-fashioned way, honour. This is what drives him as an Adventurer and he will never use dishonest tactics to get ahead of others who are competing fairly.
He may also be mildly addicted to tea, taking frequent breaks from the Virtual Reality to make a quick cuppa. He is British, after all.
History: Julius was born and bred in Britain, southern England in the county of Wiltshire to be precise. His parents had relatively well paid jobs, his father a lecturer at a relatively prestigious university and his mother a campaign manager for a local political party. With the advent of VR their jobs changed in different ways, his father moving from lecturing in rooms in great need of repair into lecturing in grandiose virtual campuses from home. It was much easier, with limitless resources at his fingertips and could be much more interactive than lecturing in reality could ever be. His mother, on the other hand, struggled to keep up with the changes. The days of knocking on doors and canvassing were coming to an end and campaigning tactics were falling behind the times rapidly. Eventually it was all out sourced to bots which could call out slogans in VR and did not need paying and so she lost her job.
For a time they carried on securely, the house bought and paid off and his father's salary sufficient to sustain them. The world decayed slowly around them, the previous decade of stagnation deteriorating as everyone hiding inside the virtual world from the real one. Contrary to what one might believe, Julius' mother was a great believer in the advantages VR could bring but struggled to beat the flood of people trying to get a job in its production and became frustrated at being unable to effect the change she wanted. When Julius' father became ill and eventually died from cancer, their struggle began. Ultimate his mother passed away from the stress of trying to maintaining their previous lifestyle while simultaneously being unable to do so leaving Julius with a house filled with ageing books on everything from theology to advanced mathematics.
Being an intelligent child, home-schooled by a lecturer and a well-educated mother (by this time the state school system was a creaking wreck and the VR schools had yet to be set up), Julius easily obtained an honours degree in history and subsequently passed his Masters in the same subject but found nowhere to utilise the skills he had earned. It was the Quest that gave him direction again and now he 'works' full time on it, having given up on searching for a normal job (few of which exist) and living off the small pension payments owed to him through his parents' deaths alongside whatever earnings he can convert from his VR endeavours.
Expertise: Julius is a scholar who can excel in any area of study he chooses. For better of for worse he chose history and this is the area in which he excels. All being said, he has a wide pool of knowledge and has a nearly photographic mind, learning anything and everything rapidly and committing it to memory with ease. As such, he is perhaps well placed to succeed in the Quest, even if his gaming skills are only just above average. |
4,020 | 97 | 0 | 1,407 | 1,106 | I wipe a few beads of sweat from my forehead, sighing deeply. The golden-yellow glow of the sunset...it's beautiful. Which is ironic, since down here it's anything but. Bandits, psychopaths infected by the disease, psychopaths who don't have that excuse...Yeah. It's almost like the earth is wearing the sunset as a mask. Or a taunt. Maybe we deserve this. People. It's not like we've really shown ourselves to be worthy of a bright, beautiful world. Maybe the disease was just karma. Who knows.
I pull the photograph from the breast pocket of my jacket. There she is. Long brown hair, slightly curly, with beautiful hazel eyes. And a smile that could light up the world. I wonder if she's still alive. Oh, if anyone could take care of herself, it would be her. Christa Lahar. One of my two best friends, who I haven't seen since the shit hit the fan. She was on the other side of the United States when the virus hit. With the lock-down, I couldn't even try to get to her for the first 2 or 3 years. We lost contact.
But now here I am. Traveling from the east coast to the west coast. It's been 17 years. 17 long years since the Scourge hit. I still don't know if Christa is alive. Or Vincent, a good buddy I worked with. If they're alive I'll find them. I have to. They are all I have left. Even my cat, Audrey, is long dead. She bit it 5 years ago. Group of raiders ambushed me and the group I was with, survivors from Old Town Alexandria. Oh we holed up for a good while, but...that was the beginning of the end. Lost our best people that day, including my cat. She was a damn good cat too. Burried her furry little body in Old Town.
I put the photo back in my pocket, and hoist the strap of my Colt AR-15 a little higher on my shoulder. I also have a desert eagle strapped to my hip, an SOG SEAL tactical combat knife. I got lucky and found this a few years ago on the body of a dead soldier. It was on an army guy though, which is what I don't understand. I'm sure there is a story behind it, but I'll never know what it is.
I'm carying a backpack with a few provisions. Some MRE's I looted from an abandoned car. A gallon jug of water. A blanket, and some extra ammunition. And Audrey's collar. I also wear a necklace, a jade pendant that Christa gave me before she headed cross country to see her family for a few months.
The old run down interstate is at my feet, rusted beat up cars and trucks lining the road. I have many long miles ahead of me. Best keep going until dark. | Placeholder for MY charactersName: Navarro "Nav" Riker
Age: 32
Appearance (either description or picture):
Job (pre-plague unless character was born after): Carpenter
Biography:
At 32 years old, Navarro spent his entire life working in carpentry. Always skilled with with his hands, he loved to build. He also loved to whittle, and as a child he had a large collection of hand crafted figures. His life was a pretty ordinary one. He had his two best fiends, Christa and Vincent, and a cat.
When the virus hit, Nav was in Alexandria VA, working on an apartment complex in the tourist trap town. It didn't take long for the WHO to act, quarantining first state borders, then the individual cities, and finally the entire country. Navarro was stuck in Alexandria, unable to get to those he cared about.
In less than a year, society itself had collapsed. The virus, which the media had nicknamed the Withering Scourge, tore through humanity. Later, Society would shorten it to The Scourge or the Withering. Most who have survived this far are either immune or just plain lucky. People still take precautions if they have them. N95 masks, respiration masks, hazmat suits if they can find them. But the truth is, the disease moved too fast. It burned itself out before it could finish off humanity. Maybe there are a few places the virus resides, but mostly it is gone now.
Still some infected do exist. Some that have yet to die. They are insane, they only wish to kill or maim, to spread the disease that has infected their own brains. They are not smart, they have been overcome. Early symptoms include fever, hallucinations, and a penchant for violence. Then bleeding from the Orifices, such as the eyes, mouth, and nose. Then...death.
Navarro himself doesn't know if he was immune or just lucky. He is just trying to find his friends, to save them from the hell that awaits. He believes Humanity can conquer this, and he strives to triumph over the tiny, seemingly insignificant virus. And he is willing to sacrifice all for said belief. |
4,021 | 97 | 1 | 696 | 1,230 | Jack watched the man look at a picture. He had been following him for a long time, his grey cloak hiding his identity. The hoard he had used to follow had dispersed, making him feel alone again. For weeks he had watched them, noting their habits, and their weaknesses. He patted the M4 slung across his back, with his backpack beneath it. Jack took a sip from his canteen. He felt for the knife in the sheath on his belt, making sure it was still there.
"Oi! Don't move!" Jack shouted, his rifle aimed at the man. He came out from his hiding spot, a tree with a thick trunk. "Put your weapons and your bag on the ground, or I'll blow your brains against the road." Jack hadn't gotten this far by taking chances. He wasn't going to walk up all friendly. Nah, Jack was too smart for that. His rifle was aimed steadily at the stranger's chest. He didn't want to attract oppoes with the noise, but it was a necessary evil. | Name: Jack Oakson
Age: 16
Appearance:
Job: None, born after apocalypse began.
Bio: Jack was born into Hell. Or, that's what his mom called it. They were actually in Salisbury, Maryland. She was determined to keep him and his brother shut out from the plague, and to give them a proper education. And she right well did. Jack was taught how to do Calculus, infer the differences between each layer of Earth, and how most civilizations rose and fell. When his brother caught the virus, Jack's whole world was turned upside down. His mother acted like his brother was healthy, and pretty soon she had it. Determined to not catch the virus, he grabbed the rifle his father had from the military, a M4. He quickly killed his brother and mother. After what happened on that day, Jack was never the same. He quickly became a nomad, traveling wherever he needed to go.
Personality: Jack is slightly cold, often solving things by taking the most brutal and efficient approach if it means saving his friends and himself. Even though he cares for his friends dearly, he would never sacrifice himself for them, and openly admits to it. |
4,022 | 97 | 2 | 1,241 | 50 | It was that time of the month again. Food and supply run for her house. It always amazed her how much food and supplies one person could through in one month. Although she had a garden and a small farm going on, she still needed curtain items to live on. She self taught herself to create a farm, collecting rainwater and raise chickens, goats, and pigs after a few failed attempted. However, she still needed curtain items, such as fuel and stuff from a grocery store that you cannot produce in such a small area. Although most of her cooking and needs were in filled, she still craved something stuff.
Guinevere, or Ginny for short was never a people person. She was always around the infected, abuse, or places that claimed to be good. However, living on her own proved to be successful. She almost lost her house a few times due to poor security for invaders and the infected. However, she managed to always save her home and stuff. She refuses to trade or take people in, for the fear of something to happening. The fear of getting close, losing her parents home, or everything she worked so hard for. However, she had no problem helping people out who really needed some help.
Ginny sat at her table and drank her coffee, watching the sun raise. Sipping on it and making a small mental note of the things see needed for her supply run. Fuel, some can goods from the local store, and metal to repair her Z-Wacker. Before she took off from the orphanage, her only friend made it for her to survive the infected. So far, it's helped her in a tight bind. She put her coffee down and sighed, not really in the mood to make a half day journey to town to pick up her monthly items. She stood up and grabbed her bag and weapon, and swung it over her shoulder. She made her way to the back yard and looked out the door to double check her mini farm. She watched for a moment to see if her animals were find, and if the crops where decent looking, since they looked like they were failing once more.
She turned away and made her way to the front door, and left behind her home for the day. As she made it to the end of the street and debated about which way to get. Going straight would take less than a half day, but running the risk of running into the infected, but taking a left would lead her to the highway, and she would have a change to rummage through cars and find anything that may be interesting for her gadgets. She decided the highway since she should think about updating a few things in her house. It was crazy what people brought with them when they tried to leave the town. Once, she found a christmas tree in someones trunk. For the life of her, she couldn't figure out why someone had a christmas tree in there trunk.
She slowly made her way to the highway, avoiding the infected. She was light footed, so they never really spotted her. Once she spotted the highway, she grinned. "Just a bit longer." she mumbled to herself. She walked up to one of the cars and tried to open it, and like always, it was locked. She shook her head and went to another, popping the door open. She plopped into the passenger seat and looked over to the driver side. Nothing. She opened the areas to continue to find nothing. When she reached up to the sun visor, a set of keys fell into her lap. She smiled and hopped out and went to the trunk of the vehicle. She popped it open with the key, and opened it. "Jack pot!" she said with a small smile. There was a few cases of MRE's, case of water, and a could suit cases. She pulled the case of water out and MRE's, and began to zip open one of the suit cases. She flipped it open to find over-sized mens clothing. She tossed the suit case out and began to open the other one. When she opened it, it was flipped with baby items. Pictures, clothing, blankets, and formula. She sighed and picked up the picture and looked it. She wondered if this child had made it. Part of her hoped not.. she wouldn't wish for her children to live in such a place.
She placed the picture back into the suit case and grabbed the couple formula cans that were in there. She knew they were good for just in cases bases if one of her goats past while giving birth. She could feed them this. She stuffed the formula into her backpack and closed the truck. At that moment, she ducked because she saw someone in the distance walking. "AHH Shit.." she mumbled. She peered to the side of the vehicle and noticed the man wasn't alone. A much younger fellow was holding a weapon to his head. "Shit.. shit.. damn it!" she mumbled. She went onto the other side of the vehicle crouching and grabbed her weapon. She peered her head to see the action going on through the windshield. She sighed and slowly made her way to a closer car to hear there conversation. She knew she should had taken the infected way to town. | Guinevere Adele Bridget
Age: 21
Job: No Job. Just starting kindergarten when the virus broke out.
Biography: As a child, you always think that the world around is prefect. Nothing bad will happen, and your parents will protect you from everything. They are your protectors, you think they know it all, and the people turn to when you get a boo-boo. The world is a huge unexplored area waiting for the child's mind to grow and expand. Children are taught to explore and learn from this beautiful planet, and to not fear anything. However, that seemed to have changed in a matter of a few weeks for every child born during this time.
Guinevere was only four years old. The worse times of her life. She lost her parents shortly after the outbreak. Ginny couldn't remember what her father did for a living, but she did remember he worked for the public. He was one the first to get infected. Her parents were already suffering from marriage issues, and when he became infected.. her mother took her to the county to escape the virus. Shortly after running into the country, her mother received a call to return back home. Ginny and her mother went back into the hell hole of a city, only to loose her mother in a car accident.
Ginny survived, but was tossed into multiple orphanages till she 17. She escape the abuse and hell each one put her through. She barely left with anything, just her mothers necklace and the clothing on her back. Shortly after she left, she went onto a mission to find her old home, and the accident her mother past away in.
When she found her old home, it was visibly raided. Nothing really was left, except... crap. Ginny searched the house for anything, when she came across her mothers office. The door itself was locked. After sometime of preying it open, the room looked as if it stood in time. Ginny discovered some important stuff. She decided to clean the home, and make it her own. She never had a place of her own.
Living in this place posed problems. Raiders, people wanting to live there, and she shit always getting stolen. Finding new ways to keep her home safe, she would explore the area to ward off people and find more supplies. She could never get close to people and in this new world, it seemed to work just great. |
4,023 | 97 | 3 | 1,407 | 1,106 | Oi! Don't move! Put your weapons and your bag on the ground, or I'll blow your brains against the road.
I was startled as the man--no, wait...the kid--stepped from behind a tree. And startling me isn't exactly easy. I hadn't heard, nor seen any sign of anyone in the area. I briefly considered going for my rifle, but that would be stupid. Besides, I still have my knife sheathed in my boot--out of sigh out of mind, as they say. I look the kid over, his dark brown hair and piercing eyes. Well. I ain't about to be robbed and left to die out here with no food and no supplies.
Well, shit, I think to myself as I slide the rifle from my shoulder very slowly. "Alright kid, don't shoot, you hear? I'm just gonna drop this rifle at my feet, nice and gentle like." As I speak, I lower the weapon onto the asphalt. I don't break eye contact with this stranger, sizing him up. Will he shoot if I just charge him? Probably. He's just a kid and I don't want to hurt him, but it's seeming like I'm going to have to kill him. Or die trying.
Next, I lower my backpack to the ground, then slowly with one hand over my head, he other on the pistol, draw it out so he can see I'm not attempting to use it. "Easy now, kid," I say as I dangle the handgun in front of me. "Not trying to draw down on you, I promise." I bend down, delicately holding the pistol. Then, without warning, I throw the weapon at his face, leap to the right, and charge forward. I have to get on the inside.
My movement is fast, unpredictable. I leap right, charge forward, sidestep left, duck low as I rush once more. As I'm low, I clasp my knife--made more for killing than anything else--and sidestep again before lunging forward, reaching for the barrel of his M-4 with my left hand. I'm not trying to yank the gun away, rather I'm attempting to knock it to my left, then get close enough to stab him in the throat. Hoping this isn't my last day in this fucked up world, I prepare to defend myself as best I can should I fail to take him out here and now. | Placeholder for MY charactersName: Navarro "Nav" Riker
Age: 32
Appearance (either description or picture):
Job (pre-plague unless character was born after): Carpenter
Biography:
At 32 years old, Navarro spent his entire life working in carpentry. Always skilled with with his hands, he loved to build. He also loved to whittle, and as a child he had a large collection of hand crafted figures. His life was a pretty ordinary one. He had his two best fiends, Christa and Vincent, and a cat.
When the virus hit, Nav was in Alexandria VA, working on an apartment complex in the tourist trap town. It didn't take long for the WHO to act, quarantining first state borders, then the individual cities, and finally the entire country. Navarro was stuck in Alexandria, unable to get to those he cared about.
In less than a year, society itself had collapsed. The virus, which the media had nicknamed the Withering Scourge, tore through humanity. Later, Society would shorten it to The Scourge or the Withering. Most who have survived this far are either immune or just plain lucky. People still take precautions if they have them. N95 masks, respiration masks, hazmat suits if they can find them. But the truth is, the disease moved too fast. It burned itself out before it could finish off humanity. Maybe there are a few places the virus resides, but mostly it is gone now.
Still some infected do exist. Some that have yet to die. They are insane, they only wish to kill or maim, to spread the disease that has infected their own brains. They are not smart, they have been overcome. Early symptoms include fever, hallucinations, and a penchant for violence. Then bleeding from the Orifices, such as the eyes, mouth, and nose. Then...death.
Navarro himself doesn't know if he was immune or just lucky. He is just trying to find his friends, to save them from the hell that awaits. He believes Humanity can conquer this, and he strives to triumph over the tiny, seemingly insignificant virus. And he is willing to sacrifice all for said belief. |
4,024 | 97 | 4 | 2,670 | 151 | Rose was sitting on a machine. She was never told what they were called because her mother said there was no point in her to use them. Rose always thought they were funny looking when she was younger and would explore them to see if she could find their use but like her mother said there was nothing. It did come in handy when she and Raphael had to run and find a place to sleep though at times it felt weird and uncomforable even at some the soft big pillows would fall from under her weight.
Rose was on watch while Raphael in the machine slept for a 'nap' but she didn't understand why though it did keep him quiet for a bit. She loved the quiet a bit more than she loved running and fighting. She hears the familiar grunts of an infected and stands up grabbing her hand made spear. It was a long sharp knife on a stick tied together with a rope not the best weapon but it helped in a lot of cases where she was stuck. When the infected appeared it came towards her but didn't get closer that 4 feet when the spear went through its head.
"Wose?" A small voice whispers from below Rose. She got on her knees and hung her head so she was looking through the machines door opening.
"What Raph?" Roses voice was raspy and scratchy.
"Wa'd infected?" The toddler whispers looking scared.
Rose rolled her eyes but froze hearing voices and sat up straight on the car looking around. They weren't alone anymore there were people coming. The girl jumped down from the car and rushed to the spear pulling it until it ripped out of the infected skull. She staggered back a bit but got her balance. Rose turns and motions for Raphael to get out before going and grabbing their near empty sack. Grabbing the boy by the hand she made her way away from the voice and into a near by forest patch to hide for the night | Name:Roselyn (Prefers Rose)
Age:10
Biography: Rose had grown up to be a fighter. Not once was she really shown true motherly or fatherly love it was a kill or be killed kind of situation. She had learned how to fight with her fists and was learning how to use blunt weapons when the building was attacked by looters and insane people. Rose had been picked up by her mother leaving her outside with a machete before running back to the fight.
Rose had stayed there for what felt like ever before she heard screams of her family. She was taught not to run away but Rose knew she wasn't going to last more than a minute if she went in. So she scouted the perimeter before find one of the toddlers that had been left out, Little Raphael.
Personality: When it comes down to it Rose is like every other ten year old and can be playful. Don't underestimate the little girl though because if you hurt Raphael or try and hurt her there will be hell to pay. She has a stubborn and hot headed streak to her that she got from her father. Rose also has her caring mother instincts that her mother had taught her as well. |
4,025 | 97 | 5 | 696 | 1,230 | As the man attacked Jack growled. "I'm not dying yet, bruv." When he grabbed his gun, he let go of it, and dropped low, performing a sweeping kick, aiming to knock the man off his feet. Without looking for a result, he backed away slowly, in a fighting stance. "Listen, man. I had to assess you." He said. "Whoever doesn't introduce themselves at gunpoint isn't trustworthy." A grin spread across his face, and he moved closer before he stuck out his hand. "Jack Oakson. You?" He was relying on his test now. His cloak had dried infecteds' blood on it, most likely to try and deter them a bit. His hand was still stuck out. "Don't leave me hanging, mate." His smile was genuine and friendly. | Name: Jack Oakson
Age: 16
Appearance:
Job: None, born after apocalypse began.
Bio: Jack was born into Hell. Or, that's what his mom called it. They were actually in Salisbury, Maryland. She was determined to keep him and his brother shut out from the plague, and to give them a proper education. And she right well did. Jack was taught how to do Calculus, infer the differences between each layer of Earth, and how most civilizations rose and fell. When his brother caught the virus, Jack's whole world was turned upside down. His mother acted like his brother was healthy, and pretty soon she had it. Determined to not catch the virus, he grabbed the rifle his father had from the military, a M4. He quickly killed his brother and mother. After what happened on that day, Jack was never the same. He quickly became a nomad, traveling wherever he needed to go.
Personality: Jack is slightly cold, often solving things by taking the most brutal and efficient approach if it means saving his friends and himself. Even though he cares for his friends dearly, he would never sacrifice himself for them, and openly admits to it. |
4,026 | 97 | 6 | 19 | 1,003 | ☬ ĸeanι de la crυz ☬
Mentions: &
It had been a long morning of traveling that had started a few hours before the break of dawn. Night favored Keani and Ronin, as the nights and early mornings were much easier to travel in for them. Ronin in particular, with his thick fur, he'd overheat a lot faster in the afternoon sun. Their travels had since brought them to a large highway, packed with old, rusty and dusty cars, trucks and 18-wheelers broken down many years ago, in a time when things had just begun to take it's turn for the worse. It'd been months since Keani had even seen a car, the sight of them alone brought back broken, faded memories of the fantasy she once lived those 17-years-ago. The sounds of the music on the radio were just jumbled white noise in her mind, unable to recall what music even sounded like, anymore.
It wasn't till Ronin began to growl deep in his chest, head hunkered low as he stared off ahead at something far ahead of them that Keani was brought back from her memory and into the present. Quickly she hid behind a fairly large van, pulling her collapsible binoculars from her back pocket to take a peek at whatever was ahead. A man and a young boy. For a moment, Keani figured they were together until she realized the boy was aiming a rifle at the man's chest, and then suddenly a scuffle unfolded between the two as they rassled back and forth. Keani safely tucked her binoculars back into her pocket before unsheathing her dual swords from off her back, staying in a half-crouched position as she maneuvered through the lines of traffic. Keeping a good hundred feet between her and the two men, Keani could barely make out their voices. It sounded as if one was trying to make peace. Most likely was outsmarted by the other and wanted to save his own skin. 'Figures,' Keani thought to herself.
Holding out her hand in a fist, Ronin stayed deathly still beside her as she peeked up through the car window at the two before her. From behind, Keani could also hear a couple of stags behind her wandering her way, to which she grit her teeth and cursed under her breath. Peering from the two guys to the stags behind her, she didn't want to blow her cover but she also didn't want them to get close enough to chase her from it, either. Either way, her cover would be blown. Keani let out a huge sigh and got up from her place of cover, not caring if the two saw now, walking up to the stags as they growled and moaned at her. With two swift swings of her swords, one for each, both the stags fell to the floor in slumps. Keani clicked her tongue a couple of times at Kai, who responded quickly by running to her side, sniffing at the dead stags on the floor before sneezing at them almost in disgust. Her eyes were set on the two she'd been focused on before, eyes narrowed. | || NAME ||
"Keani Nadine De la Cruz. Just call me 'KC'."
|| AGE ||
"I'm 27-years-old.. I think. I don't really keep track of the days anymore so it's hard to tell when my birthday has passed or not."
|| PRE-PLAGUE JOB ||
"I actually didn't have one. I was only 10-years-old when the outbreak began. I mean, I helped my father in his Tae Kwon Do instructing classes, but I didn't get paid for it.. so it doesn't really count, but I guess it was something."
|| BIOGRAPHY ||
17 years ago, Keani was just a kid. She survived mostly due to her parents sacrifices. By the age of 15, both parents had been taken by the virus. By age 20, she had settled into a community and even found a significant other of her own during her first few months there. It didn't take long for them to become pregnant, though it wasn't particularly planned. To have a child in this day and age pretty much meant death, both for the child and the people that tried protecting it. Her love, her son and herself lived peacefully at the community for the better part of 5 years, until one day a fairly large group of traveling raiders tore apart their little piece of paradise.. and in the process, killed both her husband and son. Keani barely escaped with her life. She's got a few bullet wound scars to prove it. She still keeps the one picture she has of Kainoa safely in an old wallet she fashioned from the material of an old pair of his shorts. She never got a picture of her husband and herself, but there's no way she could forget his face. She sees it in her son's, and that's enough for her. Keani stays on foot, never settling in one place for too long. She and her dog, Ronin that she acquired from a rare dog breeder at one of the plantations she stayed at temporarily, are on the run. |
4,027 | 97 | 7 | 1,407 | 1,106 | I stare for a moment at "Jack Olsen." Hmph. Guy tries to jump me, maybe planned on killing me, and wants to shake hands now? I don't know. I don't want to kill the kid though. He's what, 16, 17? If he was even alive before...all of this started, then he has no memory of it. Likely wasn't even alive before. I gaze as his bloody cloak, his outstretched hands, and then I gaze him right in the eye.
"I won't leave you hangin, kid, if you answer 3 questions. You answer honestly now, and I won't have to kill ya." I fold my arms across his chest, and nod towards the stinking, rotting, infected that litter the ground--victims of their own insanity; the Scourge had shut down the parts of the brain that make people who they are. At least that's what the news told us, back when there still was news. I'm no fuckin' scientist so, who knows.
"First question, kid," I say after nodding towards the corpses on the interstate. "How many infected have you killed? I squint my eyes, staring at Jack, ready to put him down at the slightest hint of dishonesty. I hear footsteps approaching, but I pay them no mind. If they were infected they would be ranting and mumbling, trying to form sentences that could not come together with their shattered minds. The footsteps had to belong to a survivor, and that being the case, if they meant us harm, we'd be dead already. So I keep my gaze locked on Jack, waiting for his answer. | Placeholder for MY charactersName: Navarro "Nav" Riker
Age: 32
Appearance (either description or picture):
Job (pre-plague unless character was born after): Carpenter
Biography:
At 32 years old, Navarro spent his entire life working in carpentry. Always skilled with with his hands, he loved to build. He also loved to whittle, and as a child he had a large collection of hand crafted figures. His life was a pretty ordinary one. He had his two best fiends, Christa and Vincent, and a cat.
When the virus hit, Nav was in Alexandria VA, working on an apartment complex in the tourist trap town. It didn't take long for the WHO to act, quarantining first state borders, then the individual cities, and finally the entire country. Navarro was stuck in Alexandria, unable to get to those he cared about.
In less than a year, society itself had collapsed. The virus, which the media had nicknamed the Withering Scourge, tore through humanity. Later, Society would shorten it to The Scourge or the Withering. Most who have survived this far are either immune or just plain lucky. People still take precautions if they have them. N95 masks, respiration masks, hazmat suits if they can find them. But the truth is, the disease moved too fast. It burned itself out before it could finish off humanity. Maybe there are a few places the virus resides, but mostly it is gone now.
Still some infected do exist. Some that have yet to die. They are insane, they only wish to kill or maim, to spread the disease that has infected their own brains. They are not smart, they have been overcome. Early symptoms include fever, hallucinations, and a penchant for violence. Then bleeding from the Orifices, such as the eyes, mouth, and nose. Then...death.
Navarro himself doesn't know if he was immune or just lucky. He is just trying to find his friends, to save them from the hell that awaits. He believes Humanity can conquer this, and he strives to triumph over the tiny, seemingly insignificant virus. And he is willing to sacrifice all for said belief. |
4,028 | 97 | 8 | 696 | 1,230 | Jack shrugged, the cloak hiding the pained look in his eyes. "Around 90. I mostly follow the major hordes, learn their behavior." What he didn't include was try to act like one. This guy was suspicious. But this test was his only chance at getting a companion. "And don't call me kid, or I'll rip out your throat and use it as a bow tie." He asked, a cold smile on his face. He resumed his friendly nature. "Next question please." He picked up his rifle, slinging it across his shoulders. He too heard the footsteps, but he turned for a second and caught a woman walking towards a bunch of stags. Then she killed them. "Move along, yeah?" | Name: Jack Oakson
Age: 16
Appearance:
Job: None, born after apocalypse began.
Bio: Jack was born into Hell. Or, that's what his mom called it. They were actually in Salisbury, Maryland. She was determined to keep him and his brother shut out from the plague, and to give them a proper education. And she right well did. Jack was taught how to do Calculus, infer the differences between each layer of Earth, and how most civilizations rose and fell. When his brother caught the virus, Jack's whole world was turned upside down. His mother acted like his brother was healthy, and pretty soon she had it. Determined to not catch the virus, he grabbed the rifle his father had from the military, a M4. He quickly killed his brother and mother. After what happened on that day, Jack was never the same. He quickly became a nomad, traveling wherever he needed to go.
Personality: Jack is slightly cold, often solving things by taking the most brutal and efficient approach if it means saving his friends and himself. Even though he cares for his friends dearly, he would never sacrifice himself for them, and openly admits to it. |
4,029 | 97 | 9 | 2,670 | 151 | I think their over there. A voice says.
Rose scowls glaring before grabbing Raphael and pushing him forward."Go." She mutters. The child whimpers a bit but does what the other said walking forward.
Rose knew what those men were and she didn't want to be caught up with any of them. Raphael knew that good and well because they're the one's who killed their families or worse. Raphael was raised by one of the more proper families of their group. They mostly handle the 'politics' of the group or at least that is what his mom told him. Raphael didn't even know what Politics were...sounded complicated.
"Ya okay Raph?" Rose whispers walking closer to him.
"Yeah. Jus' tinkin'..Rose wha're Poli'c's?" Raphael asks her looking up at the girl.
Rose shrugs at the question."I don't know. All I know is their snobby. I saw a leader of a group once and Devon offered to trade. He tried to hurt Devon." She whispers to the boy.
"T'at sounds bad." Raphael says feeling scared.
"Shh. Not so loud Raphael." Rose scolds before looking around listening."Look, just know that its 'dult thangs and higher up stuff. My job means I gotta protect because it is a bad world now and if ya wanna survive ya gotta grow up or die."
Raphael remained silent the rest of the walk. He didn't want to grow up but at the same time the boy didn't want to die. It sounds horrible and lonely at that thought he got closer to Rose. "I don' wanta die Wose."
"Then shut the hell up." Rose whispers harshly.
The boy nods and remains silent letting Rose grab his hand and guide him towards a highway where lot's of Machines await them. They got there and slipped between the Machines quickly and quietly. A groan caused Raphael to jump and scream a bit before a hand covered his mouth.
Rose glared at the boy pointing at where the monster was letting the boy see it was restrained. She watched the boy cry softly and rolled her eyes with a groan wishing that her mom was there or her dad. Raphael began to shut down crying softly making Rose more angry. She took her make shift spear and stabbed it through the monsters head. She uses the car as leverage and pulled out the spear before turning to the boy."Get up Raph."
The boy shakes his head crying harder. Rose sighs running a hand through her crazed hair before pacing trying to figure out what to do. | Name:Roselyn (Prefers Rose)
Age:10
Biography: Rose had grown up to be a fighter. Not once was she really shown true motherly or fatherly love it was a kill or be killed kind of situation. She had learned how to fight with her fists and was learning how to use blunt weapons when the building was attacked by looters and insane people. Rose had been picked up by her mother leaving her outside with a machete before running back to the fight.
Rose had stayed there for what felt like ever before she heard screams of her family. She was taught not to run away but Rose knew she wasn't going to last more than a minute if she went in. So she scouted the perimeter before find one of the toddlers that had been left out, Little Raphael.
Personality: When it comes down to it Rose is like every other ten year old and can be playful. Don't underestimate the little girl though because if you hurt Raphael or try and hurt her there will be hell to pay. She has a stubborn and hot headed streak to her that she got from her father. Rose also has her caring mother instincts that her mother had taught her as well. |
4,030 | 98 | 0 | 2,732 | 5,726 | Ambra
Ambra padded along as silently as possible, leading her small and newly formed pack to a new life in a place so remote she hoped no one would ever discover them. There was supposed to be an old mining settlement ahead, just a few small cabins in the middle of the wilderness. 'We should be there soon, in just a couple minutes I'd say.' She called to the others through their mental link. Birds ignored them for the most part, they were part of the environment, organic and natural unlike most humans. Chirps and a cacophony of other sounds filled the air, it was early spring and snow still covered the ground. She was grateful though that it was starting to warm now and they wouldn't have such a hard time picking things up here and making things livable. Ambra was also grateful that they were all not human, even little Celeste was capable of surviving more than even an adult human was. They were just resilient, far more so than humans could ever hope to be.
Just as she had predicted she started to see a small cabin just through the thick trees. It's log walls were heavily weathered but still standing, the tin roof was mostly intact with just a few places that needed to be tacked back down. There were only ten small cabins. Just enough for her people, they would all stay in one place tonight for security after the long journey here. Some of the males packed things just as Ambra did on her back. They'd come up with special packs so that they could carry them in their wolf forms, it was easier that way.
Trotting eagerly the last several feet into the clearing, it was just enough free space to watch for incoming beings. She could hear the river not so far away, a mile or so maybe. It would be a wonderful life here she hoped. For her sake and for the wolves who had decided to follow her. She shook out her charcoal colored fur as she stepped out of the pack, setting it down easily. | Celeste Forrester
Upright Appearance: At just 2 years old, Celeste looks more like a child of 3 and a half years old. Despite her aging, she is still quite small for a wolf of her age, standing at just 2'4". In her human form she weighs about 25 pounds. Celeste is very slender and petite with pale blonde hair, bright blue eyes and fair skin. Because of her fair skin Celeste tends to burn easily when exposed to too much sun.
Canine Appearance: At first glance, some believe that Celeste's fur is just a pale blonde when in fact it is white in color. Her eyes are a pale blue and look gray in some lighting or when she is angry. Like her human form, her wolf form is quite small, standing at a height of 19 inches (1'5") and weighs in at 30 pounds.
Gender:
Female
Age:
2
Rank:
Pup
Personality:
At first glance, Celeste would seem like a bubbly child, bouncing all over the place but that couldn't be farther from the truth. To strangers Celeste would seem mute from how little she will talk. Even with people she is at ease with, Celeste doesn't speak much. She is a quiet little girl that is constantly watching those around her. She can be too curious for her own good. She is also terribly shy around most adults. Not one to anger easily, once she is sent into a rage you better watch out because she won't hesitate to give you a piece of her mind. Of course afterward she will completely mortified and apologize profusely. Just as well, Celeste seems quite intelligent for her age group, even with the wolf aging process. She understands situations better than people would believe and she will stay out of peoples way if she thinks she is getting under their feet. Another trait of Celeste's is that she has very little self-preservation. as well, if she thinks someone is in trouble she will not hesitate to help. Lastly, Celeste has a bad habit of bottling up her problems. Even if she is having the worst day imaginable she will still put on a smile and insist everything is fine so she won't worry others around her.
History:
Celeste was born to a Beta mother in a pack that went by the name of Shadow Falls. Sadly there was little territory to go around and so her pack got into multiple disputes over land. Celeste had just turned two when her pack was attacked. Her mother managed to escape with her and Celeste to this day does not know if any other members of her pack survived. Her and her mother traveled for a few weeks before her mother grew sick. No matter how hard Celeste tried to nudge her mother up or call her name, her mother just wouldn't move. Crying, Celeste stumbled away looking for help and she eventually stumbled upon the wolves near the mining settlement.
Extra:
Celeste enjoys singing, being quite good at it for one so young. Her mother also taught her how to play the piano. Celeste's favorite season is Fall and she doesn't know how to swim. |
4,031 | 98 | 1 | 1,319 | 1,810 | Slipping out of her packs with a grateful sigh, Trisana Chesire looked about the abandoned mine town. They had traveled a ways, and she was grateful there were no real injuries, nothing life threatening as of yet. Looking at the dilapidated cottages, Tris sighed. It wasn't exactly hygienic or secure, but it was serviceable. Glancing at the Alpha female she spoke through the shared mind link. "I'll check about to see what we'll have in herbs and such. I'm placing a claim for my own cabin, so if one of you do need me I can ensure you won't be disturbed and be with my tools." Her tone carried deference towards the older female, but the request was an iron law in the doctoring of others. Not waiting for a answer, no sense in waste daylight. Tris scooped up her pack and walked over to examine the cabins. A small one would do. Something for two. If more came she could and would lay claim to another's den for a time. While she was entirely grateful for the pack taking her in, she was determined to give them her all as a Healer in return. | Name: Trisana Chesire
Age: 21
Gender: Female
Skin Description:
In-Depth Description: Tris stands at five foot five. Weighing in at a hundred and thirty pounds, a far cry from her younger years when she was rather on the chubby side. With long red hair, and pale skin from her human father. She has her mother's fine features and orange eyes. She generally wears a green dress or top with jeans and sandals. As a wolf, she is pretty average save for her reddish fur.
Basic Personality: Tris is a realist over all. She's quiet and keeps to herself when she sees no reason to get involved, but in times of strife she can be a bit of a pessimist. Tris has a keen love for plants and herbs, and a sharp tongue to foolish antics. Though she is keen to back down before fighting another. With her thorny attitude, she hides a soft and pleasant nature.
Brief History: Her father was a caring man and tried to love her mother, but the old fool was set in his ways and died late in winter when he was in a accident. Her mother, the lycanthrope, took her from their English home to Canada for a new life. They lived on the edge of civilization, living both as wolf and human. Tris's mother however lost her wolf shortly after she met another man, moving into the city. Tris remained in the forest, going into town regularly. She left the area and joined with the Pack, needing others of her kind.
Extra: She is the Healer of the Pack. |
4,032 | 98 | 2 | 1,550 | 123 | Blake
The large dark wolf brought up the rear of the pack, seemingly walking slowly, his long strides keeping pace with the shorter wolves quite easily. The pack he carries on his back is of a battered grey canvas material, stained with mud and wearing thin in several places. Blake watched with quiet eyes as their pack reached the cabins. Looking around, he takes in the huts one by one. Several of them need repairs. Broken windows seemed to be a trend between the cabins, and a handful of them were either completely missing doors, or the doors were hanging off their hinges.
It had been a long while since Blake has slept inside a building, even if it was just a wooden hut. He'd been on the move for such a long time, he'd grown accustomed to just sleeping in his lupine form either underneath the stars, or in the shade of a rock if it was raining. Slowly, he moved back away from the cabins and sat on his hindquarters, watching the others carefully through his grey eyes, unsure.
Jace
As they reached the cabins, Jace transformed back into his upright form, stretching as he stood up and looked around. He ran a hand quickly through his brown hair to make sure it was just messy enough, and looked around quickly, surveying the area. He hadn't detected anything particularly unpleasant when he'd been a wolf, with heightened senses, but he wanted to see if he could spot anything he wouldn't have seen from closer to the ground.
When the man was satisfied, he walked towards the closest cabin, the one that Ambra had been making for. The walls seemed mostly intact, though there were a couple of holes in the tin roof where the metal had fallen away and peeled up in some places. He looked through one of the broken windows at the dusty and damp interior of the cabin. There was some furniture inside, but it looked wet and chewed by rats in some places. "Home sweet home, eh..?" | Name: Ambrosia
Age: 39
Gender: Female
Skin Description:
Fur Description:
In-Depth Description: Ambrosia is quite tall for a woman, standing nearly six feet tall at five foot eleven. Her form is lithe and athletic with lightly defined muscles that make for an intimidating presence for a female when matched with her high cheekbones, porcelain skin, and icy blue eyes. Her eyes often swirl with the brilliant yellow that is her wolf. In her fur she is just as intimidating and again quite large. Standing at 38" at the shoulder, right at three and a half feet tall she is more than capable of removing the throat from about anything she wishes. Her figure stays true in this form and is still quite athletic though slightly more muscular than most females. For this reason she weighs in at 150 pounds.
Basic Personality: Ambra is quite friendly and affectionate towards her pack mates despite her warrior queen looks. She often comes across as a bit ditzy but never underestimate her as she is as cunning as they come. Her kindness belies her fighting abilities and her no mercy style when it comes to dealing with problems and disobedience. She is lenient with those who come to her first but should you ever try and hide something or lie about it you will find no mercy.
Brief History: Ambrosia comes from a large pack in North Eastern Europe originally, why she left is anyone's guess but she seems to have had a disagreement with her parents and fled to North America when she was twenty or so. Her accent has decreased significantly since she arrive and now only a slight lilt remains when she speaks. Rumors have circulated that her parents are quite powerful and hold territory that extends throughout the northern part of Russia.
Extra: |
4,033 | 98 | 3 | 78 | 8,915 | Ambra
Ambra inspected the small cabin nearest to her quietly, letting her small pack take in the area and search around. It wasn't really something she could help but do. This place had been built some sixty years before and she was grateful it was even still standing. As Jace meandered behind her he spoke, saying something about this being home. It was hopefully going to be home for all of them for forever. "The walls and floors seem to still be solid though. The roofs that are fixable with what tin is on them we will just tack back down. I brought some basic building supplies. The ones we can't fix we can tear the tin off and save it for something else and then roof them with wood and until we can get some new tin flown in. We'll need to clear off the old runway. It's supposed to be closer to the river." She used a small hair tie to fasten her long nearly white hair back into a loose but thick braid down her back. That way it would be out of her face as she inspected the building more closely.
The more she looked the more she was surprised at how little damage there really was. She peered inside the cabin, the furniture was destroyed having been chewed up, the only alarming thing she found was the claw marks in the walls and where the windows had been busted out by a Grizzly or a large black bear. They would have to post guards for the first several weeks until they were sure the bear wasn't going to come back. Moving easily like the predator she was Ambra glided to the next in the series of cabins, the story on this one was much the same. Furniture was ruined but the wood stove was intact as were the walls and floor, even the roof was still intact on this one. This was likely where they would all sleep in a huddle tonight in their lupine forms in case of trouble.
"It would probably be for the best if we all went and got firewood, that way we can start warming this cabin up. We can tarp the windows for now. It won't be super warm but it will put a roof over our heads for tonight and we can use the satellite phone to call to Eagle Plains to get some supplies flown in in a week or so. Tin and windows and anything else we find that we need." Ambra stated idly, letting her voice carry through the opening where the cabins were. | Name: Juniper
Age: 23
Gender: Female
Rank: Beta Female? (If this is alright with everyone else)
Skin Description: Up Close View,Full Body
Fur Description: Up Close View,Side Body View
In-Depth Description: Juniper stands at the height of five foot ten in her human form and weights about a hundred thirty-two pounds while in her wolf form she is 36" in height. Her dark brown in this form might lead one to think that her fur would be the same in color but it is a great mislead as when in her furred form she is a pure white. She has the same eyes no matter what form she is in, one a common brown while the other is blue in color. She often keeps this strange anomaly hidden in her human form by putting in a brown contact in, unless in privacy or in the company of those she trusts. Juniper's daily wear is usually is whatever is the most comfortable in her opinion wither it is a pair of faded jeans, pajamas or a dress.
Basic Personality: She is kind and cares about others very deeply, loyal to those she trusts and has respect for. She is the kind of person that would give you the shirt off her back if it would make them more comfortable but that isn't to say she is a push over. She will sharply snap at any who tries to betray her and will clearly speak up to those she views as in the wrong against others. It is very hard to get her to the point of being in rage but it is ugly when she has to get to that point. At most times she is completely calm, helping where she can and doing as she must.
Brief History: I'm opting out of this part since I will just reveal it slowly as the RP goes on. I had a very long history written and with everything being erased, I am too frustrated to redo it :(
Extra:
Loves rainy weather
Her favorite color is blue
She is not a big fan of sweets unless it is certain fruits
Dislikes needles
Does not speak of her past often
Loves to Sing |
4,034 | 98 | 4 | 1,019 | 15 | Cyrus
The small male wolf didn't even pause in his train of thought of 'happyhappyhappy' as he padded along the back-sides of a few of the cabins, nose wrinkling as he sniffed along the ground while he moved about. There were several times he managed to step on a few shards of broken glass, thankfully though none of it going through the tender flesh between his toes. He could recall instantly a number of times he had gotten glass through one of his feet- it was godawful having to spend hours trying to pick out all of the shards through skin that had already healed. Making a mental note of having to go back later to actually pick up glass, Cyrus quickly spun on heel from behind one of the cabins and made his way towards where the others were mostly at.
This place was practically a dump and was going to need a lot of work from the looks of it. Some of the wood was rotted out in places, there were so many broken windows, doors needed to be replaced, and with just a glance upwards, he already could tell that several roofs were probably going to need fixed too. Water damage was never pretty. But honestly, Cyrus couldn't say he wasn't too surprised. And really, he was actually still very excited to be here and couldn't wait to get started on fixing things up. As someone who had spent a good portion of their lives in homes similar to these, he knew a good thing or two about fixing things up so they lasted. Sort of. He wasn't very good at it, unless it was cleaning. BUT, he knew the base idea of it and that was better than nothing.
Cyrus didn't give the other wolves much thought as he slipped into the cabin where everyone was dropping off the bags. He quickly jerked his head around to grab a band on the pack that was attached to him before giving it a rough tug. The belt easily gave way and allowed Cyrus to drop the bag beside the others before he promptly spinning back around to exit, his tail wagging rather rapidly behind him. Intense vibes of excitement practically radiated off of him! Though they had just gotten here and there were things to do before the night- he wanted to explore and look around some more.
There were serious problems with having a one-track mind sometimes. And for Cyrus, this was most definitely it. | Name: Cyrus
Age: 22
Gender: Male
Rank: Omega
In-Depth Description: Small in stature, Cyrus stands at five foot five and is relatively unimpressive as far as human male standards go. He has very little bulk muscle and appears quite more lean in turn, very flexible if anything. In his human shape, it is relatively easy to see the few scars he has around the back of his neck and right shoulder, they stand out against his skin. As a wolf, Cyrus is still rather small, barely reaching 40". His dark brown hair somewhat blends into his wolfish form, but not really. Most of his body turns into a creamy off-white color with darker colors over his back and the alike, especially upon his face.
Basic Personality: Cyrus is a very friendly fellow and generally someone who can get along with just about anyone, often times he is very playful with those he is close with. He isn't much of a person for confrontation though and he knows very well how to avoid stepping on any toes if need be, he will back down without even attempting to defend himself. Because of this though, he can usually help calm others down, especially the more aggressive people within the pack. And even when aggression and anger is thrown his direction, it really doesn't seem to effect him too much- he is very forgiving and understanding.
Brief History: Cyrus was born to a lone female rogue somewhere along the border of the US and Canada. Because of it, Cyrus spent a good bit of his younger years near/in human settlements. His mother was very good about it though and Cyrus never once got sick from being in a city for too long. It was rare, but as Cyrus grew older, him and his mother spent the time in the company of a few other lycan- not long enough to form and real bonds, but just enough to give the young wolf a general idea of how things worked.
When he was ten, his mother died rather suddenly, leaving Cyrus alone in the city. But at this point in his young life, he had learned enough from his mother that he could fend for himself without the assistance of an adult. He managed this lifestyle pretty well on his own, ingeniously bouncing around between time in the city and time in the wilderness. But it quickly came to an end when he was discovered by hunting party from one of the local packs. He was rapidly adopted into their ranks. But he only stayed with them long enough to fully be considered an 'adult'. He promptly took off without a care in the world one evening and never looked back, deciding to go out into the world to do his own thing.
Extra: Any who think Cyrus is unable to fight properly because of his status as omega are sorely mistaken. He can fight as well as any of the larger males, even though he is smaller- he is much faster than most of them and with a very well practiced bite. He spent a good few years of his life roughing it out after his mother died and she made sure he was able to at least hunt and defend himself to some extent, even if he wasn't a male with highly aggressive tendencies. But really, no one would have ever seen him fighting- its not really his style unless it is absolutely necessary. |
4,035 | 98 | 5 | 2,732 | 5,726 | Celeste
Celeste looked around, seeing that the other wolves were exploring their new home. She also saw that they seemed to have dubbed a specific house to place all the packs and she wondered if they were all going to sleep in there for tonight. She felt a little nervous at this prospect, still a little unsure of her place in this new pack. Would they think her a burden? What if she accidentally got under their feet while they were working or broke something? She forced herself to take a deep breath and push those kinds of thoughts out of her mind. Everything would be fine. She then turned back to the rest of the cabins. They all looked in various states of disrepair. Would they be able to fix all this? Could they really call this place their home? That cabin didn't even have a door. It needed a door to keep out all of the bad things and besides, what good was a house without a door anyway? It couldn't even be called a house. She continued her exploration of the area.
Suddenly there was a sharp pain in her front left paw and she let out a high-pitched squeal and hopped around for a few seconds, hurt paw held off the ground. She looked down and saw a shard of glass embedded in her fur and let out a whimper. She felt slightly dizzy at seeing her own blood but shook her head to clear it. She needed to get the glass out. She sat down on her rump and carefully leaned down, gently gripping the glass with her teeth however when she went to try and pull the glass out, a whine escaped her at the pain it caused and quickly released the shard. She shifted into her human form and quickly realized that hadn't been the smartest thing to do as the healing wound ripped open again and more of her blood spilled down her hand. By this time, tears were building in her eyes and some spilling down her cheeks. | Celeste Forrester
Upright Appearance: At just 2 years old, Celeste looks more like a child of 3 and a half years old. Despite her aging, she is still quite small for a wolf of her age, standing at just 2'4". In her human form she weighs about 25 pounds. Celeste is very slender and petite with pale blonde hair, bright blue eyes and fair skin. Because of her fair skin Celeste tends to burn easily when exposed to too much sun.
Canine Appearance: At first glance, some believe that Celeste's fur is just a pale blonde when in fact it is white in color. Her eyes are a pale blue and look gray in some lighting or when she is angry. Like her human form, her wolf form is quite small, standing at a height of 19 inches (1'5") and weighs in at 30 pounds.
Gender:
Female
Age:
2
Rank:
Pup
Personality:
At first glance, Celeste would seem like a bubbly child, bouncing all over the place but that couldn't be farther from the truth. To strangers Celeste would seem mute from how little she will talk. Even with people she is at ease with, Celeste doesn't speak much. She is a quiet little girl that is constantly watching those around her. She can be too curious for her own good. She is also terribly shy around most adults. Not one to anger easily, once she is sent into a rage you better watch out because she won't hesitate to give you a piece of her mind. Of course afterward she will completely mortified and apologize profusely. Just as well, Celeste seems quite intelligent for her age group, even with the wolf aging process. She understands situations better than people would believe and she will stay out of peoples way if she thinks she is getting under their feet. Another trait of Celeste's is that she has very little self-preservation. as well, if she thinks someone is in trouble she will not hesitate to help. Lastly, Celeste has a bad habit of bottling up her problems. Even if she is having the worst day imaginable she will still put on a smile and insist everything is fine so she won't worry others around her.
History:
Celeste was born to a Beta mother in a pack that went by the name of Shadow Falls. Sadly there was little territory to go around and so her pack got into multiple disputes over land. Celeste had just turned two when her pack was attacked. Her mother managed to escape with her and Celeste to this day does not know if any other members of her pack survived. Her and her mother traveled for a few weeks before her mother grew sick. No matter how hard Celeste tried to nudge her mother up or call her name, her mother just wouldn't move. Crying, Celeste stumbled away looking for help and she eventually stumbled upon the wolves near the mining settlement.
Extra:
Celeste enjoys singing, being quite good at it for one so young. Her mother also taught her how to play the piano. Celeste's favorite season is Fall and she doesn't know how to swim. |
4,036 | 98 | 6 | 1,319 | 1,810 | Weaving her way along the edge of the small settlement, Tris moved quickly towards the whimpering pup. "Stop that." Her voice cut cleaner than the glass. "Now hold still." Gripping the girl's foot in a vice of iron, the woman examined the wound. Glass could cause infection, especially old glass. Examining the glass, she gently spread the wound, to grip the glass in her fingers and pulling slowly. Adjusting her grip and easing out the pesky fiend. "Be wary of glass about the ground." She called out to the rest of the pack. "I don't need wolves limping to me become a regular thing." Setting the glass in her palm, she studied the wound. "It's going to need regular bandage washing and cleaning. Can you walk over to my packs?" | Name: Trisana Chesire
Age: 21
Gender: Female
Skin Description:
In-Depth Description: Tris stands at five foot five. Weighing in at a hundred and thirty pounds, a far cry from her younger years when she was rather on the chubby side. With long red hair, and pale skin from her human father. She has her mother's fine features and orange eyes. She generally wears a green dress or top with jeans and sandals. As a wolf, she is pretty average save for her reddish fur.
Basic Personality: Tris is a realist over all. She's quiet and keeps to herself when she sees no reason to get involved, but in times of strife she can be a bit of a pessimist. Tris has a keen love for plants and herbs, and a sharp tongue to foolish antics. Though she is keen to back down before fighting another. With her thorny attitude, she hides a soft and pleasant nature.
Brief History: Her father was a caring man and tried to love her mother, but the old fool was set in his ways and died late in winter when he was in a accident. Her mother, the lycanthrope, took her from their English home to Canada for a new life. They lived on the edge of civilization, living both as wolf and human. Tris's mother however lost her wolf shortly after she met another man, moving into the city. Tris remained in the forest, going into town regularly. She left the area and joined with the Pack, needing others of her kind.
Extra: She is the Healer of the Pack. |
4,037 | 98 | 7 | 78 | 8,915 | Juniper
Juniper made her way to the door, standing by it as she waited for Ambra's reply just in case there was any objections or she had input on who she would like to come with her to collect firewood. It was then that her sharp ears picked up a high-pitched squeal, making her head turn quickly in that direction before she jetted out the door without waiting to hear the answer to her own question. That had not been a pleasant sound which made her worry that someone had found something unsavory that they should all worry about or worse had been harmed in some way. She listened to the whimpering, panic rising as she moved around the back of the cabins to where the sounds were coming from. A small sigh of relief left her lips as she noticed that there was nothing attacking but the smell of blood in the air as well as their healers presence was not a good thing at all."Who has been hurt?"Juniper ask worriedly as she stepped forward slowly, only to have Celeste come into her vision. She had no idea the kind pain the young pup was in right now since she had never stepped in glass but she hated seeing the girl in tears. Juniper carefully bent down next Celeste, rubbing the girl's back in circles to try and give some form of comfort to Celeste as Tris examined her. She almost cringed as she watched the glass being pulled from Celeste's hand and kept looking worriedly to the young girl who was being a pretty good trooper through all this in her opinion."If you don't think you can walk there than I would be more than happy to carry you."she offered the girl with a soft smile. She just didn't want to see this little girls tears anymore and wanted to do whatever was possible to make her happy or feeling better. | Name: Juniper
Age: 23
Gender: Female
Rank: Beta Female? (If this is alright with everyone else)
Skin Description: Up Close View,Full Body
Fur Description: Up Close View,Side Body View
In-Depth Description: Juniper stands at the height of five foot ten in her human form and weights about a hundred thirty-two pounds while in her wolf form she is 36" in height. Her dark brown in this form might lead one to think that her fur would be the same in color but it is a great mislead as when in her furred form she is a pure white. She has the same eyes no matter what form she is in, one a common brown while the other is blue in color. She often keeps this strange anomaly hidden in her human form by putting in a brown contact in, unless in privacy or in the company of those she trusts. Juniper's daily wear is usually is whatever is the most comfortable in her opinion wither it is a pair of faded jeans, pajamas or a dress.
Basic Personality: She is kind and cares about others very deeply, loyal to those she trusts and has respect for. She is the kind of person that would give you the shirt off her back if it would make them more comfortable but that isn't to say she is a push over. She will sharply snap at any who tries to betray her and will clearly speak up to those she views as in the wrong against others. It is very hard to get her to the point of being in rage but it is ugly when she has to get to that point. At most times she is completely calm, helping where she can and doing as she must.
Brief History: I'm opting out of this part since I will just reveal it slowly as the RP goes on. I had a very long history written and with everything being erased, I am too frustrated to redo it :(
Extra:
Loves rainy weather
Her favorite color is blue
She is not a big fan of sweets unless it is certain fruits
Dislikes needles
Does not speak of her past often
Loves to Sing |
4,038 | 98 | 8 | 1,550 | 123 | Watching Juniper go with, Jace frowned a little, tensing until he could hear Juniper's voice around the back of the cabin. He couldn't make out her words, but her voice was softened, so she was not in any danger. He relaxed, and turned to the Alpha. "If you get the others settled here, I will take Blake on a quick scouting mission around the camp." He spoke in a low voice, soft but controlled, his gaze flickering to the large dark wolf sat by the trees edge in silence. Jace did not trust the big wolf, he was quiet, and rarely made contributions to the rest of the pack, and rarely changed out of his wolf form. Whilst others preferred their wolf forms for comforting reasons, Jace got the impression that Blake preferred his lupine form because it made him feel superior to others, from the way he sat upright and rigid, his muzzle raised a little.
"We'll make sure there's no immediate threats in the vicinity, and hopefully find a nearby source of water... Where there's water, there's prey." He let his eyes fall back to Ambra as he finished speaking, awaiting her approval. | Name: Ambrosia
Age: 39
Gender: Female
Skin Description:
Fur Description:
In-Depth Description: Ambrosia is quite tall for a woman, standing nearly six feet tall at five foot eleven. Her form is lithe and athletic with lightly defined muscles that make for an intimidating presence for a female when matched with her high cheekbones, porcelain skin, and icy blue eyes. Her eyes often swirl with the brilliant yellow that is her wolf. In her fur she is just as intimidating and again quite large. Standing at 38" at the shoulder, right at three and a half feet tall she is more than capable of removing the throat from about anything she wishes. Her figure stays true in this form and is still quite athletic though slightly more muscular than most females. For this reason she weighs in at 150 pounds.
Basic Personality: Ambra is quite friendly and affectionate towards her pack mates despite her warrior queen looks. She often comes across as a bit ditzy but never underestimate her as she is as cunning as they come. Her kindness belies her fighting abilities and her no mercy style when it comes to dealing with problems and disobedience. She is lenient with those who come to her first but should you ever try and hide something or lie about it you will find no mercy.
Brief History: Ambrosia comes from a large pack in North Eastern Europe originally, why she left is anyone's guess but she seems to have had a disagreement with her parents and fled to North America when she was twenty or so. Her accent has decreased significantly since she arrive and now only a slight lilt remains when she speaks. Rumors have circulated that her parents are quite powerful and hold territory that extends throughout the northern part of Russia.
Extra: |
4,039 | 99 | 0 | 1,098 | 929 | She was in the office early this morning, getting ready to do the morning announcements along with her friend, Kaitlyn, who she adored so much. Her eyes flickered when Kaitlyn entered the building and an instant smile danced across her features. Kaitlyn came closer to her and smiled but they knew that since they were fixing to do the morning announcements, they had to keep quiet until they were done. Sabrina looked at the office secretary, who was busy handling the tardy students and making sure that they keep quiet during the announcements and the pledge. "We're ready." Sabrina spoke softly while the secretary snapped her fingers and placed her index finger over her lips, signaling for everyone to keep quiet. Kaitlyn and Sabrina did the pledge and the announcements then everything went back to normal. Kaitlyn and Sabrina gave each other a hug and said that it was great as ever.
Sabrina grabbed her purse and her book-bag and was fixing to exit the office but then principal came up to her and handed her a piece of paper, with people's names on them. "Your name is on that list as well. Can you find those people for me and bring them to the auditorium?" He asked kindly of her as she reviewed over the list then lifted her head to meet his gaze with a smile then nodded her head. "Sure thing, Mr. Daniels." She turned heel then left the office building while lifting the paper up again and rolling her eyes with sigh as she first stopped by her locker and put her book-bag in it then went on to gather the other five people from the list.
"Hey guys." She waved at them. Some of them she knew, some of them she didn't. Her flashed over towards Paul for a moment and a small blush began to spread among her chest as she straightened up and cleared her throat. "Anyways, follow me." Sabrina said while turning around and waving her index finger for them to follow her as her heels clicked against the hallway floor then the concrete as she exited the building.
Sabrina escorted them towards the auditorium, where there was at least six people in white lab coats standing there and smiling. She sat down in the front as her eyes flashed over everyone else then back up towards the odd looking scientists. One of the scientists step forth and speaks. "Welcome ladies and gentleman, thanks for showing up here today." He said while passing it on to other scientist. "We are producing this new project called "The Changed" and you guys are our handpicked selects for this project." Sabrina body just froze when she heard the change. What are they changing? Why are they changing something about us? She wanted to ask these questions so bad but just waited until they were done as she scanned over everyone else again, seeing if they were frozen in place like she was.
"We have already contacted your parents and they are in the office waiting on you guys to say goodbye. More will be explained later. Alright? See you guys then." One of the scientist said. Sabrina was one of the first to jump up and exit the auditorium, marching towards the office. Before she could even make it there, two people in black suits grabbed her and shoved her in the back of a van.
Sooner or later, the other five went thrown back there with her.
After all of them were in the back of the van, someone pounded on the back of the van and it sped off. Heavy breathing could be heard coming from Sabrina as she eyed everyone. She wondered where they were going and hoped that this project was completely harmless. She didn't sign up for anything like this or she think she didn't. A soft sigh escaped over her parted lips as she wanted to break the silence. "Am I the only one that is confused about what is going on?" She asked towards them then felt the van come to a screeching stop as she tumbled down on the floor. "Ouch." She mumbled then got back up and dusted herself off.
She wondered where they were as fear came over her body again. She was frozen and couldn't move a muscle. Her eyes flickered back up towards everyone else and tried to read their reactions but didn't even bother to try. She heard the driver and passenger door slam shut and just waited for the back of the van to open up, which didn't until ten minutes later. Each student was escorted off the van and brought into a cafeteria, where people handed them an already prepared plate and something to drink. Sabrina grabbed her plate with a crooked smile then sat at the only table that was place in there.
Before eating she reviewed over her food and waited to see if someone was going to eat before her. If that person didn't collapse and die then she would eat her own food. | Name:
Sabrina Rose Phillips.
Nickname:
Sabrina doesn’t really like nicknames and prefers if no one really tries to give her one or she’ll scream.
Age:
17. 12th Grade.
Gender:
Female.
Sexuality:
I am not attracted to the gender of the person but their intellect, so I am Sapiosexual.
"The Appearance..."
Description of Appearance:
Sabrina has long, raven colored locks of hair that cascade down to her mid-back - And no, it is not weave, it is actually her real human hair. She has chestnut brown colored eyes and they shaped perfectly round. Her skin is a mocha-caramel color and she doesn't want it darker so that is why she tries her best to keep it evenly toned. She has perfect, whiten, stain free teeth - When she smiles brightly, she really smiles brightly and it practically light up the room or mood. When she smiles or laughs, her cheekbones rises up into perfect little dimples that have been pinched so many times by her grandmother. Sabrina stands at about five foot seven and weighs about one-hundred and seventy pounds. When she wear her heels, she is at least six foot one.
Style:
Sabrina usually dresses like a business lady. She wears a blouse, with a matching skirt that rests above the knee and have matching heels. Sometimes, she'll even wear a pants suit with flat shoes - Depending on her mood, really.
Distinct Markings:
Sabrina thinks that piercings and tattoos poison the body, though, just like any other American girl, she doesn’t have her ear lobes pierced.
"Delve A Little Deeper..."
Likes:
| Intellectual People. | People that know how to hold a conversation. | Food. | Eating, even though she doesn’t gain a pound. | Laughing. | Telling Jokes. | Reading. | Singing. | Writing. |
Dislikes:
| Dumbasses. | Smart Alecks. | People that can’t take a joke. | Yelling. | Smelly People. |
Personality:
{ +Intelligence. -Silly. +Cheerful. -Controlling. +Self-Confident. -Sometimes Rejects Change. }
Sabrina has always shown people her cheerful side, even when she sad. She has been offered many awards and even received many because of her cheerful, happy attitude. She is also self-confident and that she doesn't really need anyone else to tell her that she can do or she can be anything in life if she just put her mind to it. She knows all of that, so no one needs to tell her anything of the sort. The main trait of her personality that she ultimately hates is her controlling nature. She honestly doesn't know where this came from, well, she kind of does because she has always been controlling ever since she could speak. She truly hates it though but she'll make a great boss one day.
Strengths:
Sabrina is not really athletic or anything though she did tryout for cheerleading but didn't make the squad. She felt that the captain hated her and that is the reason she was picked. But Sabrina is excelling well in all of her classes, maintaining a 3.8 GPA. She is highly encouraging of her classmates and offers to tutor them or help them study when they have a major test or an exam coming up. Most people kindly accept her offer, others just look at her with their faces scrunched up and rolled their eyes, which she finds is extremely rude.
Weaknesses:
Her loved ones. That is her ultimate weakness. She can't stand to see someone hurt her love ones right in front of her and not do a damn thing about it. Sabrina may not be strong but she'll kick some ass in a heartbeat - Though she may not win either but she'll find a way to get a few punches in there.
"The Talent..."
Mutation:
Advanced Intelligence - Even though she is one of the smartest people in her class, she gained even more intelligence on certain matter of things.
Atmokinesis - Is the psychic ability to manipulate the flux of the atmosphere with the mind at will, resulting in a change of weather patterns and formation of freak weather conditions.
Mutation Strengths:
Focusing on the weather without too much noise or sound. She won't be able to concentrate effectively enough and could probably cause almost anything to happen if she doesn't concentrate. It is important that she has absolutely silent when she is trying to focus on the weather, in order to change the weather patterns to almost anything she want.
Mutation Weaknesses:
Her emotions. If her emotions get the best of her, she won't be able to use her abilities at all. Well, she could use them but it'll be best for everyone if she didn't.
"Delving A Little Deeper..."
History:
Sabrina is an open book and has absolutely nothing to hide so if you want to know anything about her, just ask.
Other:
Nope. :D |
4,040 | 99 | 1 | 156 | 1,661 | It was too easy for Piper Irving to disrupt the faithful friendship between Parker and Hannah. When Hannah, a sweet blonde who was dedicated to Parker, came to Piper and explained her adulterous feelings for Parker’s beau, Piper jumped on the idea. Of course, to anyone, she was the quintessence of understanding and leant her ear like the good friend she was, but she had been plotting a dramatic scheme the moment she heard. Getting away with it was simple – convincing Hannah to get Amber’s advice was painless enough. Amber was the best friend of many and she had surreptitiously spread the rumors to them until, after a whole day of waiting, Parker had finally gotten the news. That was how Piper found herself in the girls’ bathroom, offering a tissue to the pitifully crying Parker who had lingering thoughts of her absent boyfriend being less than faithful.
“Shh, it’s okay Parker. I’m sure Hannah wasn’t going to act on the feelings.” The brunette cooed and another sob echoed in the restroom. The Irving girl could not stop herself from rolling her eyes at the pathetic reaction when she had hoped the strong-willed Parker would beat someone up.
“D-Do you really think so?” The other stuttered, mascara and eyeliner running down her face. Piper kneeled in front of the sitting girl and took her hands, staring at her earnestly.
“Parker, you know I’m your friend and I am here to soothe your doubts, but I’m also here to tell you the truth.” Her wide doe eyes widened even further, innocence radiating from the rare serious visage. “I-I mean, I don’t want to believe they would do anything, but Hannah…has been busy lately. And, well, so has Daniel…I know it’s not what you want to hear right now, but the evidence is adding up.”
“I-I was afraid of that!” Parker began to cry again and Piper wanted to snarl in exasperation. “What am I going to do?”
Harrumphing loudly, Piper stood straight. “You know what you are going to do? You are going to march up to Hannah and tell her exactly who owns Daniel. He is yours and no matter how close Hannah and you are, she should not have passed that line!”
Newly determined, Parker stood up and Piper could see the anger boiling in her eyes, “You’re right! I’m going right up to that bi-.”
The door swung open and a girl walked in, she looked familiar and it took a moment for Piper to remember her name. “Um, Sabrina right? You do the morning announcements?”
Sabrina nodded and motioned for her to follow. It was revealed that the principal had ordered them – them being everyone on the handy dandy list – to go to the auditorium. She had quickly apologized to Parker and left, hoping a good hit would be thrown whilst she was gone. Once they were all gathered, Sabrina began to lead them to the auditorium – as if they didn’t know where it was. In the auditorium, a congregation of scientists in pristine white coats and black slacks stood with hands clasped in front of them.
The head scientist or at least that is what Piper assumed, stepped forward and began a probably long, boring speech about something or another. "Welcome ladies and gentleman, thanks for showing up here today. We are producing this new project called The Changed and you guys are our handpicked selects for this project."
Piper furrowed her brows in confusion – handpicked, for what? When they offered no explanation about the program, Piper began to get suspicious. It would be bad if the principal were to hand them off to a couple of conmen, that’s for sure. Despite the small weird joke, the CEO’s daughter just shrugged off her paranoia and began to zone out until they spoke again.
"We have already contacted your parents and they are in the office waiting on you guys to say goodbye. More will be explained later. Alright? See you guys then."
Sighing, Piper dragged her feet out of the auditorium behind the fervent Sabrina. Her eyes had been trained on the phone in her hand so that must have been why she didn’t see them coming. Someone grabbed her from the back, grasping her arms tightly and she kicked and flailed and cursed and shouted, but in the end nothing worked and she was thrown into the back of the van. Her head roughly hit the wall and she rubbed it anxiously. Her heart beat fast in her chest and adrenaline pumped through her veins.
“Am I the only one that is confused about what is going on?” Sabrina – stupidly, in Piper’s opinion – asked.
“Are you kidding? We’re getting kidnapped! Kidnapped!” Piper wanted to cry and scoff at the same time. Instead, she focused on the directions they were going in, counting the turns and the minutes between each turn. However, soon it got muddled and confused and she couldn’t keep count.
Finally they were taken out of the van and lead into a cafeteria. The food they served was ignored by her in favor of scrutinizing the place in hopes she would recognize something. | Name:
Piper Anastasia Irving
Nickname:
She has no particular nickname though she doesn’t mind anything anyone might call her.
Age:
Junior; 17
Gender:
Female
Sexuality:
Demisexual
---
"The Appearance..."
---
Description of Appearance:
Piper stands at 5’7” with a fair complexion and naturally rosy cheeks. However, her face is prone to random flushed moments that can appear unattractive. Her face is round and rather large which was used as an insult by many in middle school. She weighs 155 pounds and, despite having an average BMI, is the source of most of her insecurities. Her loosely curled hair curtains her hair and rests besides her shoulders; her brown hair causes her much ire because of how hard it is to brush. Round, dark brown eyes are situated above a slender, small nose and thick, undefined lips.
Style:
Piper prefers to wear high-waist jeans and skirts paired with button up shirts, blouses, or loose tank tops. She possesses an array of different colored blazers and likes to wear one every day lest she feel naked. The girl enjoys the sophistication in which she dresses whilst keeping the casualness associated with high school. She likes to wear flats or close-toed black heels.
Distinct Markings:
The only piercings she has are her ears and doesn’t like tattoos or excessive body piercings, especially gages.
---
"Delve A Little Deeper..."
---
Likes:
- Teas of all flavors
- Pastries (especially croissants)
- Nature sounds (for relaxation)
- Science
- Drama
- Surprises
Dislikes:
- Monotony
- Juice
- Sour or spicy foods
- Confrontation
- Commitment (to someone she actually cares about)
- Know-it-alls
Personality:
Piper is a friendly girl with a natural affinity for people. With an ability to make anyone feel comfortable, it’s easy to fall into her trap. Now, do not misunderstand: she is in no way wicked, but her friendships are superficial and are ultimately there for amusement. With a trustworthy face, it is easy to believe her when she spreads word of a backstabbing friend. Piper has a knack for twisting words and can make one thing a person said to sound like another without actually having to lie. She simply revels in drama, as long as she is not dragged into it, and loves watching friends fight. The brunette hates dullness and desires unpredictability – what’s more unpredictable than an enraged hormonal female teenager?
Despite all her faults, she does have a few benefits. Piper’s heart aches for the wounded. If she sees a blind puppy or an injured boy, she immediately wants to help. Mental or physical, Piper is to the rescue with all known cures in hand. She is especially kind to them and will nurse them to health. She never skips out on a hurt friend, even if she is the one who hurt them in the first place. Because of this, she is often drawn to the stereotypical, emotionally unstable “bad boy” and has been through many bad experiences with some who were, in all intents and purposes, “bad.” Her confidence has been damaged by these boys.
Piper has a hard time distinguishing her feelings and can easily mistake liking for love or jealousy with pain. Because she herself cannot understand her feelings, she cannot openly express them to others. She prefers to keep a distance from those she emotionally gets along with and she is afraid of being committed to someone she actually cares for which leads to shallow relationships. Very contradictorily, she longs for a friend that she can trust and connect with.
Strengths:
Her biggest strengths are her friendly attitude and approachable aura. Many flock to her side to be a part of her life and she makes it worth their while despite her multiple schemes. Her intelligence, while not superb, is of mention as she gets straight A’s constantly. She takes school serious, but still finds time for her social life. She also has a penchant for medicine and is really good at science.
Weaknesses:
Her weakness lies in her incapability to develop deep, meaningful relations. Her fear of being emotionally hurt by someone important prevents her from taking risks and befriending anybody. She has no athletic abilities and no skills that are considered notable except for her medicinal dexterity.
---
"The Talent..."
---
Mutation:
Through the inhalation of the gas, Piper had received the ability of molecular manipulation. She is able to speed up molecules where they will eventually melt or catch fire, this process is called Molecular Acceleration. Molecular Adhesion lets her stick to solid surfaces easily and Molecular Combustion is when she tears molecules by speeding them up and, in turn, she causes an explosion. She can slow people down (Molecular Deceleration) or completely freeze people (Molecular Immobilization) through the slowing of molecules.
Molecular Acceleration – speeding up molecules to melt something or make it catch on fire
Molecular Adhesion – sticking to solid surfaces
Molecular Combustion – the tearing of molecules through speeding them up and causing an explosion
Molecular Deceleration – slowing something down by slowing their/its molecules
Molecular Immobilization – freezing something by completely spotting their/its molecules
Mutation Strengths:
Silence and complete concentration let’s her easily control her mutations and with complete relaxation on her part, the subject of her wrath will be obliterated. Using her hands usually helps her aim immensely and improves her power.
Mutation Weaknesses:
Piper is susceptible to catching herself on fire, melting herself, or any such things as molecular manipulation is fickle and can be affected easily by anything. To be able to stick to walls, she must maintain incredible balance whilst doing it lest she fall. Anyone with enhanced speed can escape her powers mostly as she needs to aim for the object/person to manipulate the molecules.
---
"Delving A Little Deeper..."
---
History:
Piper Anastasia Irving was born to Anthony Irving and Charlotte Hendrickson on April 12th. Anthony Irving is the wealthy CEO of Pai Irving Corporations and was originally married to a woman named Mary Littlemore who bore his first child and only son, Benjamin Irving, when he met Charlotte. Charlotte was his assistant who had an ambitious dream of becoming a designer; they eventually fell in love and Anthony Irving divorced his then-wife. With the help of Anthony, Charlotte Hendrickson quickly rose to eminence in the fashion business and soon was pregnant with Piper.
Growing up, her parents were usually busy with work and her half-brother was usually visiting his mother which left Piper to her own devices. This is when she developed her fondness for manipulation of her friends to keep her busy and entertained. Her parents never really spoiled her, but they never prevented her from using their credit cards either. However, Piper didn’t have a taste for the lavish and usually left it alone. Benjamin and Piper have a strained relationship, both of them not being able to understand the other. Their relationship constitutes awkward silences and half-hearted attempts at conversation. They are not hostile, but prefer to avoid the other. They do have a level of kinship between them, though, since they are both more or less ignored by their parents.
Piper had many bad experiences with boyfriends, most who emotionally abused her, and has developed a dependency on others to tell her she’s beautiful. She has made many attempts to gain her confidence back, but she eventually gets involved with another bad egg and the process starts all over again. She has since started therapy though it doesn’t seem to have any effect.
Other:
N/A for now, unless I come up with something |
4,041 | 99 | 2 | 1,315 | 181 | Esther woke up with a start, the sunshine blaring down on her face harshly. She was filled with confusion and a slight terror of not knowing where she was. Her senses came back and she realized she had fallen asleep in her living room after she spent most of the night watching bad movies. It was a bad habit of hers, staying up at ungodly hours despite having school the next day.
“Crap! I’m late!” She cried out suddenly stumbling over her own feet in a rush, hurrying to her room to get dressed. She got ready, not bothering to even do much more with her hair other than run a hand through it. Esther was really slugging it that morning. She threw the door open to her brother’s room, who was just getting up. She threw his car keys at him as well his shoes then ran outside to wait in the car. Of course she could just run the couple blocks to the school, but it would also be easier to just get a ride.
After an unbearable few minutes of waiting, her brother entered the car on the driver’s side, looking over at his sister and rolling his eyes. “Seriously? You could have just ditched today and slept in; I doubt I would’ve noticed.”
Esther ignored him for the most part, rummaging through her bag to make sure she had the homework she was supposed to do that night. She shrugged to herself, figuring she could do it during the announcements before the teacher would collect it. “Aren’t you supposed to encourage me to stay in school?”
“And don’t do drugs,” Her brother said in a false stern voice, hitting the brakes rather too hard as they rolled up in front of the school. “And boys are gross.”
They both let out light laughs, but the air remained rather tense for a reason Esther couldn’t put her finger on. She had a hallow feeling in the pit of her stomach and felt she should take her brother’s offer and stay home. Then again, they were already here, and it would be kind of rude to have made him drive her to school for no reason. “Thanks, bro, later!” She said, getting out of the car and slamming the door, cutting off whatever he was saying. She waved over her shoulder, in a light jog so it seemed like she actually didn’t want to be late.
Esther, tired already, set her pace to a slow gait. She headed towards her English class, knowing well she’d be sent to the office for being tardy, but it cut more class time and did just that. Her English teacher wasn’t too happy with her being late the third time that week, but was distracted by the announcements done by two girls, Sabrina and another who Esther didn’t bother to learn the name of. She made her way to the office, hearing the girls go through the pledge and announcements, the office quiet aside from the two.
When they were finished, she overheard Mr. Daniels talking to that Sabrina chick, saying something about getting a list of people. Esther realized she was also on the list as Sabrina had waved at her, and Esther awkwardly followed behind as Sabrina retrieved the others.
She wondered what she was on the list for. It certainly wasn’t the honor’s roll given she hadn’t had a single A since eighth grade. The others didn’t seem to know either, that is until they shuffled into the auditorium and several people in lab coats greeted them. This confused Esther, and most likely the others, even as the scientists continued to explain what they were chosen for. What kind of project is this “The Changed”? Some kind of community plan to make the town green? Why in the world were they all picked. Maybe some sort of punishment? She glanced at the others, figuring some of they weren’t troublesome students.
“Wait, what, goodbye?” Esther repeated, tuning in and out of what the scientist was saying. “Can’t I just go home instead?” She figured she could get her brother to help her opt out of this project or whatever it was, unless he was the one who signed her up for it. She was about to make her way to the office along with the others, but rather too large men in black grabbed her before she could get too far. Esther did her best to squirm, managing to kick one of the guys in the shin, but she found herself thrown into a van before she could do much more.
She slumped against the side of the van, looking over the others’ again and their shared expressions of fear and confusion. The ride didn’t take very long, and the van suddenly stopped, causing much of them to stumble around in the back of the vehicle. The doors were opened, and they were each escorted out of the van and into a cafeteria-like room. They were then handed food and ad drink.
Esther looked down at the meal with mild interest, remembering she didn’t eat that morning and did so. She had found her way to the table, sitting away from the others as she was used to during lunch at school. Already half way through the meal she realized she should have been a bit more suspicious about the food, but figured it was too late now and shrugged. | Name: Esther Lark
Nickname: None due to the lack of creativity in her parents in name choices.
Age: 17 / 12th grade
Gender: Female
Sexuality: Asexual panromatic
"The Appearance..."
Esther has a light complexion as she never goes out much. She’s all of five foot three and about a hundred ten pounds, being a bit on the scrawny side. She lacks feminine curves, although doesn’t mind. Sometimes she can be mistaken for a boy, but once again, doesn’t mind. Her limbs are rather lanky, and don’t have much muscle.
Her face has a bit of a mature angular look to it, which is usually clear of most acne. Behind large prescription glasses, her eyes are a lovely dark brown. Like her eyes, her hair is the same brown, worn that of a messy bob, where the hair is pretty short in the back and longer in the front. Most of the time she doesn’t even style it and it can be described as a bed head.
She wears mostly baggy clothes, or rather “boyish” clothes. Her clothes are mostly neutral tones, varying from browns to blacks to greys, or more diluted colors. Her outfits usually comprised of jeans, and a shirt, or a sweater with shorts, or a combination of the two. It doesn’t matter to her, as Esther doesn’t really care much about her outfits. However, she doesn’t want to stand out, hence no bright colors. Her shoes are simple slip-ons that are easy on her feet and can stand several months.
A few moles here and there, such as a small one by her left eye, and one on her neck.
"Delve A Little Deeper..."
Reading, doodling, the internet, quiet, and videogames
People, routines, gore, soda, and sunlight
Esther’s main trait would be apathetic. That goes for her looks, others’ looks, things going around her, or just in general. She is neutral towards people, not wanting to be on sides, such as that in petty fights.. Esther can also be known to be on the pessimistic side, being the kind of person who sees the glass as half empty. Matched with her uncaring attitude is her laziness. She’d much rather spend her time reading or surfing the web than taking a long walk on the beach.
Esther isn’t much of a people’s person, and can be a bit uncomfortable when around people for long periods of time. Given her reclusiveness, she can be rather socially awkward, so she doesn’t talk much as she has no idea what to say most of the time.
She’s a whiz at technology and trivia. She’s fairly intelligent; however, hence the laziness, she doesn’t apply herself much in school, so she often gets low grades. Despite the social awkwardness, she can empathize others and their actions. She also tends to think things through, such as plans or situation.
She cannot stand the site of gore or the talk of gore. When exposed to either, she’ll become sick to her stomach. This goes to the same to anything else she deems “gross”, such as childbirth, the human body in general, and already been chewed food. She’s also really fond of cute animals. Esther also tends to overthink things, such as something she could have said instead, and trivial details, like why the alphabet has to be in order. She also can't see squat without her glasses.
"The Talent..."
-Invisibility- This allows her to disappear from sight.
-Force fields- Allows her to project an outward force for means of defense or other means, which gives off a greenish glow. It’s either that of an orb, or a wall. She can move the orb/wall, such as expanding it, or if she traps something in it, she can move both the field and the object.
-Invisibility- She can hide from foes, or just people in general, which she tends to avoid. This would help her become stealthy. Esther can make things she touches do the same, not quite yet people but more specifically her clothes.
-Force Fields- It can block physical attacks. As she can move both forms of it, she can push things away.
-Invisibility- Although she cannot be seen, she can be heard. This is most affected by her emotions as well, as she can take the phrase “wanting to disappear” quite literally, and if she feels either fear or sadness, she will vanish.
-Force fields- As she can move things inside the orb, heavier the object is, the harder for her to move. Expanding or moving the force fields drains her energy quicker, so it would take more practice if she wanted to shield others. This can also be slightly affected by her emotions, such as if she wants to shut people out, she can literally do this. They also don’t last very long
"Delving A Little Deeper..."
Esther was born to a well off, loving family. She never knew her father who had died of a serious illness when she was younger, but had her older brother and mother. Her brother is nine years older than her, and is very protective. Given so, she’s never had any trouble with bullies, or even school work, as he tried to help as best he could. Given the circumstances of her father’s death, her mother never really was there mentally. Of course she did her best with her kids, feeding them and providing for them, it was Esther’s older brother who mostly raised her.
In middle school, tragedy struck, and her mother had died in a terrible car accident. This caused Esther to sort of reel inside a shell and lock others out. Her brother had to take care of her after the incident which made them both orphans. Esther seemed to cut ties with people, not wanting to get close to them so it wouldn’t hurt if she lost them.
When high school rolled around, she managed to simply blend in and go about her own business as someone who no one really notices. That is, until she finds her name on the list to partake in the experiment. That was when her brother could no longer protect from danger.
Kinda a mixture between Violet from Incredibles and Shadowcat. |
4,042 | 99 | 3 | 214 | 299 | Brookes wasn't one to talk very much. Meaning he didn't talk very much when Sabrina gathered him along with another group of people. Or when he went to the auditorium, or when he was forced into the van. It was a casual morning for him. His aunt was making a really sad breakfast as usual. Burnt toast with some orange juice. It would have to do because Brookes was in a hurry. He grabbed the toast off of the counter after guzzling down the glass of orange juice, snatched up a pair of headphones and his half charged Ipod, and ran out the door. "Damn." He whispered to himself as the bus just took off when he got outside. Scanning the area, he remembered his bike in the garage. "Oh man." He muttered as he ran for the door. A few moments later he was leading the bike through the tight doorway and onto the sidewalk. "I better get to school on time or I'll get detention again." He pulled his headphones over his ears and hopped onto the bike, taking off at full speed despite how tired he was.
By now, Brookes was used to being tired and it didn't impair him too much. It sure didn't impair him when he got to school. He threw down his bike somewhere near the bike rack and ran through the doors. Some of the people were still milling about the hallways and it gave Brookes a glimmer of hope. "Thank God." He ran as his sneakers squeaked across the floor. A moment later, he burst into his classroom right as the bell rung. He heaved a sigh of relief as the teacher gave him an angry look. "Take a seat Mr. Kingston." She hissed. Brookes' face turned red as he shuffled to his seat and got out his bags.
After the morning announcements and the pledge, Brookes was already away, doodling on his notebook as the teacher droned on about something mathematic. Math wasn't Brookes' subject and he gave up on it long ago. Now he spends most of his time in here drawing or writing. It was all he ever did now. Thinking it was about time for some music to cancel out the insistent noise coming from the teacher, he swapped out his headphones for a pair of more concealed, ear buds. He pushed them into his ear and started blasting Skillet to a point where nobody would hear and he wouldn't hear anybody. Naturally, he didn't hear it when the teacher called him up to the classroom when a girl came in asking for him to accompany her to the auditorium. He only noticed when one of his friends behind him punched him on the shoulder and pointed up. "Mr. Kingston! Now would be a nice time." She angrily hissed. "Oh. Right. Sorry." He said as his face flushed while he gathered his books.
Brookes didn't bother talking to Sabrina, he was sure she wouldn't have anything to say to him anyway, just gathering up some kids from that list in her hand he assumed. After following for a short pace, they got to the auditorium and entered. Oh how intimidating the auditorium was. Brookes had nightmares about having to go up and do something like sing for the whole school and failing terribly. But even today, the feeling he gets here is more than just uncomfortable, it's almost, sinister. When the scientists finished their say about "The Changed" Brookes' mouth went dry and his face flushed of color. "What are 'The Changed'? Are we being taken away? Would my aunt actually let this happen? Of course she would. Are we being kidnapped?" Thousands of questions raced through his head as he struggled to break free from the grasp of the men in suits.
Even when he was thrown into the van, Brookes didn't let out a word. He just winced and felt his banged knee. Of course this was happening to him, nothing ever seemed to go his way. The ride to wherever they were going wasn't pleasant. He could feel every bump and the feelings in the room were just oozing out of everyone, he could practically feel them. "If my aunt had anything to do with this, I'm going to kill her." He thought to himself as they got to their destination. The doors swung open and he had to shield his eyes from the sun.
Brookes' expression was grim when he walked into the cafeteria. He followed suit with everyone else and grabbed the food he probably wouldn't even bother to eat, and he sat down as far away as he could on from the rest on a single table. "Stuff never goes my way." He whispered to himself as he poked at his food with a fork. | Name: Brookes Kingston
Nickname: Nothing but he doesn't mind one.
Age:
Sixteen years old and in eleventh grade.
Gender:
Male
Sexuality:
Bisexual
---
"The Appearance..."
---
Description of Appearance:
His face is fairly soft looking with little harsh lines. He has a sweet smile with medium sized lips, not too full, not too thin. His dark brown hair wraps gently around his head and is easily managed. He's fairly pale and slender with gentle blue eyes that seem to always show what emotion he is really feeling, aside from the ones that he is picking up from others, showing that he might be able to subconsciously recognize and feel his own emotions if not consciously.
Style:
Brookes tends to gravitate towards "Safer" clothes such as sweaters. His signature look is dark blue jeans with a black sweater, topped off with a pair of fingerless gloves which make him look like a homeless person.
Distinct Markings:
Brookes has a stud piercing on his lower lip off to the side along with blue highlights in his hair.
---
"Delve A Little Deeper..."
---
Likes:
Reading, being alone, playing piano, people who talk a lot, music.
Dislikes:
Quiet people, being in large groups, littering, rude people, rap, country, anger, sadness, other negative emotions, when people have strong emotions.
Personality:
Brookes is that shy kid who sits in the back of that class and drifts off in his own mind. He suffers from selective mutism so he finds it hard to talk to people at certain times. Brookes is normally happy but can go "Dark" in a split second if something happens. He is normally sweet as well despite the fact that at a time, he could be experiencing a plethura of emotions. He tries to hide this fact but it can be seen. In times when someone would be filled with joy, he might only act slightly ecstatic. Brookes is very tired a lot of the time due to his mutation and he tends to find a way to sleep wherever he is. Even so, he manages to get things done and is fairly efficient. Overall, Brookes is very kind and considerate despite the fact that he is shy but he can become very angry in a split second. Also, due to his living situation, Brookes is very rebellious against authority but still finds it hard to interact with other teenagers.
Strengths:
Brookes excels at talking out someone's problems, that is, if he is comfortable with talking to them in the first place. Brookes is also very endurant, mentally due to the fact that he suffered emotional abuse from students at his school. He has also become fairly adept at not expressing his emotions as well which make it hard to read him sometimes because he could be acting happy when he is really angry or sad.
Weaknesses:
Sports. Brookes cannot accomplish any physical activities to save his life. He has asthma so running for too long will give him an asthma attack. Luckily he carries around an inhaler but it still makes a lot of things a challenge. Branching off from his ability to hide his emotions, he never gets help when he feels negative emotions and therefore, he never really deals with them correctly.
---
"The Talent..."
---
Mutation:
The fun part. Brookes gained empathic perception. The ability to feel and decipher the emotions of others. Brookes can literally feel the emotions of anybody near him which in his case, backfires a lot of the time. In addition, he is able to feel the "Emotional residue" of a place when strong emotions are felt there which can cause him to have visions and recall what occurred at the spot. He is also able to detect lies (Unless the person can mask their emotions.) and take away the emotional pain of someone else completely and feel those emotions instead. And finally, the combat aspects. Brookes is able to send certain emotions to a single target or group of targets. If strong enough, he can cause confusion and fear in enemies and clarity and courage in allies. Improving their mental capacity whilst greatly weakening enemies.
Mutation Strengths:
Brookes' powers are strong in certain situations. He can find out many things when it comes to people but he's not good with battle. The mutation is improved when there are more people around him. The more emotions he feels the stronger his power becomes. In large crowds he can even knock people out with sheer emotion but there is a backfire to this strength.
Mutation Weaknesses:
Brookes doesn't handle others' emotions well. As the amount of people around him grow, the more crazy he becomes. Even though his power grows, it also causes vast amounts of mental damage to him. Sometimes driving him to insanity for short periods of time. It's also terrible because if he is fighting just one person with nobody around, he couldn't do much to save himself. The combat aspects of his power are very weak when in a place with little amounts of people. Thus in order to be useful. he has to hurt himself by experiencing too many emotions for a single brain to handle.
---
"Delving A Little Deeper..."
---
History:
Brookes' history is a fairly odd one. He was born in Bemidji, Minnesota and had no siblings and two loving parents. His parents died in a car accident which he barely survived. He later moved in with his aunt and uncle who didn't care about him, only the money they gained from taking him in. As such, no help came during school times when he became even more shy than before. He would be occasionally teased by other students but was left alone most of the time. After discovering certain alternative rock bands, he oddly enough, became more rebellious. Brookes was still shy but he began to do things like paint graffiti (Which wasn't very good) and do drugs. One time, he went to a friends house and they pierced his lip even though his aunt didn't let him. He even considered getting an illegal tattoo but decided against it. Brookes history is filled with rebellious acts and several attempts at running away. Needless to say, Brookes doesn't like to listen to authority but he has problems dealing with other teenagers, feeling far too shy around anyone he meets. His aunt was glad to get rid of him when they came to take him to the facility.
Other:
Nothing for now. I might find something later. I just got a major case of writers block. Also about the whole developing an emotional bond. It feels like a bit of a stretch so I can easily remove it C: |
4,043 | 100 | 0 | 20 | 910 | SENSE OF RIGHT ALLIANCE
April 2nd, 2026 - 1800 hrs
Near Barichara, Colombia
Opening Theme
Things changed for the better in the world in the next decade. With political, technological, digital and medical revolutions seizing the globe with a fast and tight grip, many of the world's people enjoyed many commodities now, with healthcare, communication and entertainment being part of almost every household, even in some third world countries. However, with political revolutions underway, some governments have either caved in to totalitarian dictatorships or have been weakened significantly over time. Kurdistan is now independent, and so is Scotland. However, tensions between many nations are rising as the technological revolution continues to sweep the world.
However, in the midst of all of this, there exists a classification of beings, known only as the Supernatural, which include beings such as superhumans, werewolves, vampires, demons, angels and all kinds of other mythical creatures. Their existence has been recorded sparsely throughout history, and thanks to the fictionalization of such beings, no one would ever believe they existed today. Most of these beings live in other planes, other planets or other dimensions entirely, though quite a few of them exist and live amongst the many humans that inhabit our great planet. While many of them tend to keep to themselves, some of them are part of various groups all around the world, one of them being the Powerbound Alliance.
The Powerbound Alliance is a group of Supernaturals (and a few non-powered humans) who seek to destroy evil from the world and bring good into it. Ever since 1946, almost six months after World War II ended, the Powerbound Alliance was formed under the purpose to never allow the horrific events in that war happen again. However, most of the wars fought from that point on had no clear side of good or side of evil, and many other conflicts were either too obscure for the Powerbound Alliance to even know about, and thus they never did much since then. And as decades passed, members of the Powerbound Alliance have either left or passed away, and their numbers dwindled. However, the Alliance had their calling in 2014, when the Islamic State launched their attack on Kobani. There, they mopped the Islamic State up and befriended the 32nd YPG Unit, the Kurdish unit who was defending the city at the time. And ever since then, things only went up.
Together, the Powerbound Alliance and the 32nd YPG Unit kicked the Islamic State out of Syria and Iraq, and took down criminal organizations all over the world, picking up new members into the Alliance and the 32nd along the way. The Powerbound Alliance then decided to move their HQ from Italy to Colombia, in which they took down a drug cartel and seized all of their assets for that purpose. After Kurdistan was declared independent, and with the PUK taking over shortly thereafter, the 32nd was left without a job after the Islamic State was nearly eliminated, and thus became a mercenary group known only as Unit 32, performing missions for the Powerbound Alliance and black ops for Kurdistan. And since then, things were looking great, and both groups saw many new recruits.
But then, on February 4th, 2026, the Original Heroes of the Powerbound Alliance disappeared. The Original Heroes, members of the Powerbound Alliance who were part of the organization before the move to Colombia, were nowhere to be found, and they disappeared without any trace of evidence. After a month of panicking, arguing and decision-making, the Powerbound Alliance, now headed by Vance Allen, set out to recruit new heroes to help them search for the missing Original Heroes. After many months of searching, many new candidates were located, and Lisa Martinez, the second-in-command to Vance Allen, wrote personal letters inviting these candidates to meet her at Dock 32A in San Diego, California at 2:00AM on April 1st.
On that very day, each of the candidates showed up to the dock, one by one, introducing themselves and conversing amongst each other. Many showed up, some left. Lisa warned them that after going into the Powerbound Alliance, there is no turning back, as this is a very secret organization that must stay hidden from various companies and organizations, and that they go on very risky and very deadly missions. All volunteered, and the candidates all stepped onboard the helicopter, in hopes of beginning a new chapter of their life, a chapter under the banner of the Powerbound Alliance. | ! - Cuidado - Approved Characters Only - !
"No good person deserves a hell."
-AbandonedIntel
"Ghost" by Delta Heavy
| Full Name |
Lisa Martinez
| Nickname |
Ms. Martinez, Psychobitch
| Alias |
Captain Kinesis
| Birth Date |
February 14, 1990
| Age |
36
| Species |
Human
| Gender |
Female
| Sexuality |
Bisexual
| Alignment |
Neutral Good
| In-Depth Appearance |
Lisa has somewhat of a curvy figure, but an otherwise trained and defined one as well, one with both fat and muscle. Due to her heavy eating habits (generating from her powers requiring a whole lot of eating), she's gained that figure from storing that energy from no use of her abilities. Otherwise, she wears two small ear piercings, one on each ear, and her eyes turn from brown to glowing bright blue every time she uses her abilities. She has a few blemishes and scars along her body from various fights she has participated in the past, but they aren't too noticeable.
When making first impressions, typically Ms. Martinez would wear a full business suit, typically a black one with a dark grey shirt, while having digital reflective aviator glasses (a pair of aviators that look dark and reflective from the outside but they digitally brighten/darken whatever the wearer sees). Often times, when she's out on duty, she's normally wearing a black jacket, white T-shirt, same reflective glasses, and a pair of black jeans and grey tennis shoes. When off duty, she simply just takes the glasses and jacket off. Her hairstyle is typically of that shown in the picture below.
| Abilities |
Psychokinesis: She can move objects with the will of her mind. She can also produce force fields/barriers, and create slight wind. She can make still objects move, and moving objects still.
Raw Force: She can add force to anything she's holding or is moving with her body, such as adding force to a hammer or to her fists to make the target suffer much more damage.
| Limitations |
Her powers require a whole lot of energy. Regular usage requires her to eat a lot, so as a result, she's put on some weight. It also drains her both physically and mentally if used a lot throughout the entire day, but due to a lot of experience, she's able to add more power to the forces she throws out while using less energy. Her eyes also turn bright blue when she uses her powers, which can signal her opponent that she's just about to attack.
| Equipment |
Lisa's standard stuff:
- Remington R51 9mm pistol, with laser pointer
- 2 spare 9mm clips for pistol
- A disposable cell phone
- A wallet carrying a fake ID, both for Colombia and the United States
- A fake passport
- A pen and notepad
- A pair of digital aviators
- A small pack of mint gum
| Personality Traits |
- Smart
- Dedicated
- Brave
- Easily Distracted
- Cynical
- Smartass
- Demanding at times
- Vengeful
- Loud sometimes
| Personality |
With the ability to use her mind to move things around comes the ability to be a very intelligent and outstanding individual as well. She was very dedicated when she was in school, and is still dedicated now, as many people left the Powerbound Alliance after their tour in Syria. Her dedication also comes with her bravery, one that allows her to be headstrong in the face of adversity, and one that allows her to protect those she cares about. Most of these traits are that you would expect of a hero, and Lisa herself fits the bill nice, as she is a caring person who often understands the struggle of others. Most of the time, while she is cynical, she tries to make other people feel better, mainly because she knows what it's like to be depressed, and doesn't wish that on anyone she cares about.
However, that's the good part of her. While she is smart, dedicated and brave, she is also very cynical as a result of her horrific past, especially growing up in the awful hive of scum and villainy known only as Bogota, Colombia. Her negative outlook on life often clouds her judgement as a hero, but with the way things are looking, she knows where things might go, as she has the experience to back herself up. She's also had quite a vengeful personality after the death of her family, and especially after feeling the satisfaction of blowing the brains out from a cartel leader responsible for the killings. However, while she is vengeful, she would never step too far with those she cares about, as she normally has standards regarding that.
| Quirks |
- Always messes around with her powers to some degree when bored, including twirling around her hair with her powers
- Still plays with her model fighter jets with her powers, making them fly around as if they were real jets
- Is a little perverted
- Eats a little too much (her powers demand a whole lot of energy intake, and thus she eats alot)
| Hobbies |
- Using her psychokinetic powers to play pranks on people
- Writing memoirs and stories
- Playing sports (especially football ) with her friends... and cheating at them
| Likes |
- Junk Food
- Reading and writing books
- Model Jets (she still plays with them)
- Fighter jets in general
- Smooth Electronica/80s synthpop revival music
- Movies with Jets in them (Hot Shots, Top Gun, Stealth)
- Outer Space/NASA
- Playing football (soccer)
- Playfully calling people a "fool", regardless of who they are or what they did
| Dislikes |
- Cartels, drugs and drug dealers
- Terrorists and other assholes with AKs that shoot innocent people... hell anyone that kills innocents for that matter
- Poeple who take up two parking spaces
- Governments of the world (for being corrupt and allowing evil to happen, and cutting space funding)
- Overcommercialization/Capitalism gone too far
- Cliche villains
- People who fail to understand even the the most basic of instructions
- Anyone who drives a Bentley or a Maybach
- Donald Trump/Rich people in general
| Fears |
- Getting caught by any government for using her superpowers in public
- Not being able to use her powers when she needs them most
- Falling into a body of water/Drowning
- Being lonely/losing her loved ones again
| Place Of Origin |
Bogota, Colombia
| Family |
Carlos Martinez - Father, National Police Officer of Colombia. Was killed in his home. Powerless.
Rosa Martinez - Mother, died when giving birth to Lisa. Powerless.
Miguel Martinez - Older Brother, was killed in his home with Carlos. Powerless.
| History |
Lisa Martinez was born under a mother who died during childbirth, and a father who was a police officer in the National Police of Colombia. Her older brother Miguel would often pick up the slack of raising Lisa, all the way up until she was six, where she was already starting to take care of herself somewhat. While she lived in Bogota, she grew up in a poverty-stricken neighboorhood, near the shantytowns that made up the suburbs of the city. While her father was not around as often as her older brother was, he often told her to do good in school, and always strive to become a better person. It wasn't until Lisa was 14 that both her brother and her father were killed in their home by Colombian Cartel gunmen, her father having arrested a cartel leader shortly beforehand. Stricken by fear, sorrow and hate, Lisa fled her home and ended up living with her uncle. When she discovered the bodies of her brother and father is when she discovered her powers, and ever since then, she has been practicing them in secret, sometimes knocking over a plant or a can or something, often playing pranks on other students and teachers, and on coworkers after she graduated school. Ever since the death of her family, she's vowed to take on the cartels herself, once she becomes more powerful.
Things have been relatively quiet for her up until she turned 25, where she was invited to join the Powerbound Alliance. After lots of careful consideration, she decided to join the alliance in hopes of having a better life, or to at least use her powers for good. It was then she met with the Original Heroes, where they helped her move to upstate New York to do some work, and to hone on her powers. With the Original Heroes, she had participated in many different events, including doing some humanitarian work in Syria (and helping the local Kurds kick ISIS out of the country). After a short tour in Syria, she travelled all around the world with the Original Heroes, up until April 19th, 2021, when the Powerbound Alliance wanted to move their safehouse from Upstate New York to Bogota, Colombia, in order to evade the huge surveillance network that the US Government has built on their own soil. After some careful planning, Lisa and the Original Heroes were able to take on the Colombian Drug Cartel, the very same ones that killed her family, and after a seamless fight that was heavily within the favor of the Powerbound Alliance, the Original Heroes allowed Lisa to deliver the final blow to the cartel leader, shooting him in the head with the FNX-45 Tactical that belonged to one of the Original Heroes. After that, the mansion belonged to the Powerbound Alliance, as well as all of its assets. It was then that things started to look up, and Lisa was actually well within the ranks of the Original Heroes.
For some time, she's been doing work with the Powerbound Alliance. Participating in revolutions, cleaning out the political houses of the world, snuffing out terrorist organizations and tearing down sex trade rings. And, of course, helping the Powerbound Alliance set up their HQ in the old cartel mansion that was recently cleared out in Bogota, Colombia. Ever since then, she's been in charge of recruiting new members for the Powerbound Alliance. Soon after she turned 34, the Original Heroes left the Powerbound Sanctuary and split up, going all over the world and embedding themselves in areas not even Lisa knows. After that, she was left to become second-in-command of the Powerbound Alliance, where she will continue to recruit new members and train them to this day.
| Extra |
Time Zone: GMT -5
Face Claim: America Ferrera
These are the characters that are not as developed as the others, but play an important role to the RP. Will be updated as the RP goes along.
Morelli Coat of Arms
These are the folks that are part of the Powerbound Alliance and work at the Alliance Sanctuary near Bogota, Colombia.
Standard Outfits
Vance Allen
"General Gringo"
??, Male, Human - Lawful Good
Powers: Advanced Vampirism
The current head of the Powerbound Alliance Sanctuary, as well as the head of the alliance itself. He assumed command of the organization right after the Original Heroes disappeared off the face of the planet, and has since then ran things. Before the Original Heroes disappeared, he was originally the financier of the Sanctuary, who often managed the money, food, supplies and other stuff that went in and out of the Sanctuary. Even though he never was with the Original Heroes before Colombia, he and Daran are very good friends and are very tight. Nowadays, he's just managing the resources of the Powerbound Alliance and keeping order within the Sanctuary... including but not limited to keeping Dr. Chaos in check.
FC: T.R. Pescod
Dr. Chaos
"Doctor Chaos"
??, Male, Human (debatable) - Chaotic Insane
Powers: Insane Genius and Insane Immunity
The mad scientist that does most of the sciencey-stuff around the Sanctuary. He's crazy as crazy gets, and he can create almost anything to his hearts desire, due to how much he knows about the universe. However, due to his insane knowledge, he lost his sane and rational part of his mind, as well as a little bit of his morality. Many of his crazy creations include that of light bulletproof armor, kiwi-flavored mice, cybernetic technology, power buff drinks, stuff that makes human hair catch on fire almost immediately, a knife that boils the blood of its victims on contact, a car the drives itself... off a cliff, and last but not least... ThunderChicken.
FC: (Unknown - Stock Photo)
Armando Cortez
"Vident"
29, Male, Human - Neutral Good
Powers: Sense and Detect Energy - Armed
The Sanctuary's Head of Security. He's worked with the Original Heroes and the Alliance ever since it first established its roots in Colombia. Being a native Colombian, he signed up the moment he heard that they were going to take down a cartel. Using his skills he gained as a Colombian Soldier, he was able to help the Alliance destroy the cartel and build the Sanctuary. Ever since then, he was head of security. He comes armed with a variety of weapons on the job, but he just normally carries a Glock with him.
FC: Michael Peña
Esperanza Alvarado
"Señorita Bibliotecario"
56, Female, Human - Lawful Neutral
Powers: Absorb Information
Vance Allen's secretary who has been with the Alliance for as long as it has been in Colombia. She was invited by one of the Original Heroes to become a secretary and record-keeper for the Alliance due to her ability to absorb all kinds of information and remember it. After fleeing Venezuela, she's been a secretary for the Alliance ever since it established its roots at the Sanctuary.
FC: Rosie Perez
Kelsey Raymond
"Tumblrina"
24, Female, Human - Neutral Good
Powerless
One of the very few powerless people in the world who know the existence of the Supernatural. Based in San Diego, California, ever since Kelsey was 16, she wanted to know much more about the Supernatural once she has uncovered their existence. Since then, she's dedicated her entire life to finding out more about them, and discovering them. It wasn't until her search led to the Powerbound Alliance, who then invited her to help keep up the library of their sanctuary, and help them find more people to join. She's the one who finds those to send letters to.
FC: Christian Serratos
Manuelo Castellanos
"Casco"
43, Male, Human - True Neutral
Powers: Super Strength
Manuelo was originally a construction worker in Bogota, before he was invited to work as a maintenance worker for the Sanctuary up in the hills. He never really cared for the whole mission statement of the Powerbound Alliance, as long as they gave him a nice house, treated him well and kept him afloat, he was happy. However, ever since most of the original heroes left, he was the only one who could maintain the mansion, and he was often left up to the jobs of cooking and security as well. Unlike Cortez, though, he prefers not to use guns.
FC: Edgar Ramirez
Torvald Ekern
"Amarok"
??, Male, Werewolf - True Neutral
Powers: Lycanthropy
Torvald was the only one of the Original Heroes that never actually disappeared from existence, like the others have. However, he's not much one to talk either, as he often broods on his own and prefers to be alone. He fears that he may end up hurting someone by accident, which is why he keeps himself away from people, but if his friends need him, he'll be around. People call him "Amarok" as part of an inside joke for the longest time, though.
FC: Triple H / Paul Levesque
Eos
4, Female, German Shepard - Chaotic Good
Powerless
Manuelo's dog that normally keeps watch around the Sanctuary, and plays around with him and his visitors in its massive property. Can detect evil.
Unit 32
"The 32nd"
Standard Outfits
Male and Female Humans - Neutral/Chaotic Good
All Powerless - Heavily Armed
The Kurdish unit that the Powerbound Alliance fought with in the past against many terrorist threats in the area, and ever since Kurdistan became an independent country, they became a mercenary group known only as The 32nd, performing a variety of black ops all over the globe. They are brave freedom-loving egalitarian men and women with lots of experience under their belt. While the 32nd consists mainly of Kurds, there are a few Arabs, Africans and folks from all over the world who joined the unit during the many missions that the 32nd participated in. While many of the Kurds are Ex-YPG militia, some of them are Ex-PKK or young members recruited from the modern Peshmerga. Due to their allegiance to the Powerbound Alliance and their ability to travel, they are able to help with missions of many kinds. They are armed with VHS-2 rifles as their standard firearm, but they carry a variety of other weapons for other purposes. They also have a few helicopters in their name, and use them to travel abroad.
FC: Kurdish Peshmerga, Italian Spec Ops, Other Spec Ops pic
Daran Soraw
"Saladin"
46, Male, Human - Chaotic Good
Powerless - Armed
The commander of the 32nd. He is very familiar with the Powerbound Alliance and the original heroes, and ever since he fought with them all across the middle east, he's been on very friendly terms with them and is willing to go above and beyond to help them out. He, as well as the 32nd, are the very few people on the planet that accept the Supernatural with open arms, as they understand their struggle, and found them to be very helpful. He carries a P1 pistol issued to him from the Germans during the war against ISIS years ago.
FC: Kadir Talabani
Tara Sunwar
"Commissar"
29, Female, Human - Neutral Good
Powerless - Heavily Armed
She's a commander of a squad within the 32nd, and Daran's best friend. A veteran of the Syrian and Iraqi civil wars, she's been in the game ever since she was 16. An idealistic woman and a staunch believer in the words of Ocalan about gender equality, equality amongst the races and a land for the people, one could say that she's one of the many "good communists". She carries the standard 32nd loadout, and is quite a fierce and deadly warrior.
FC: Helly Luv / Hellan Abdullah
Sukaina Bashara
"Ms. Electric"
32, Female, Human - Neutral Good
Lightning Elemental - Heavily Armed
The only powered member of the 32nd, Sukaina was once a very good friend of one of the Original Heroes, and was once part of the Powerbound Alliance. However, some time before the Original Heroes disappeared, she joined the 32nd, as they had much more interesting adventures at the time. Once the Original Heroes disappeared, however, while she is still part of the 32nd and continues to wear their uniform, she does what she can to help keep the energy flowing and the guns shooting. In other words, she's the Armory Chief of the Sanctuary, and often assists Manuelo in groundskeeping and security. She also is the first member within the Powerbound Alliance to acquire their powers after joining, having gained her powers from Dr. Chaos's experiment (the same experiment that made Thunderchicken).
FC: Raylane Rayssa
Sirin Asmar
"Aimbot"
22, Female, Human - Neutral Good
Powerless - Heavily Armed
Armed with nothing but a large, powerful and deadly .50 caliber sniper rifle, this member of the 32nd is not to be trifled with. A skilled sniper having been trained by the best and most experienced veterans of the Syrian Civil War, she's got pretty good skills, for a rookie. She often works with Sivan, who is often her spotter.
FC: YPG Sniper
Sivan Hakeem
"Alky"
24, Male, Human - Chaotic Neutral
Powerless - Armed
A member of the 32nd who operates with Sirin as her spotter, though he snipes too when the need arises. Often times, when Sivan is a spotter, he'd be the one to crack jokes and riff on the situation as the mission progresses, much to the dismay of Sirin and almost everyone else. He's also quite the drinker, so expect him to fuck up at something at least.
FC: YPG Sniper
These are the people that the Powerbound Alliance is on good terms with, and often works together with in order to accomplish some goals.
These are the various enemies that pose a threat to the Powerbound Alliance, it's allies or the innocent.
These are just other NPCs that can't be categorized by any of the hiders above.
Here is the cast of the characters, as well as their status. Characters who are striked out are KIA, and those who are not found are not in the RP anymore.
Player Characters
Edwina Fairfax - "Lucifer" - 24 F Human (FC: Felicia Day)
Marcus Williams - "Iron Hand" - 30 M Cyborg Human (FC: Sebastian Stan)
Jackson Willis - "Terror" - 30 M Human Ghost (FC: Gerard Way)
Nyt Årud - "Echo" - 22 F Austean (FC: Audrey Hepburn)
Alexandra Ivanov - "The Kraken" - 26 F Human Hybrid (FC: Anastasia Baranova)
Light Void - "Toon Girl Whatever" - '24' F Cartoon / Void Creature (No FC)
Mercury Abital - "Masquerade" - 27 H Shadow Wraith (FC: Aldis Hodge)
Jennifer Teller - 25 F Human/Alien Hybrid (FC: Alexis Bledel)
Spencer Davenport - "Decoy" - 22 M Human (FC: Markus Anston Triplets)
Adrian Hunter - "Vega" - 24 M Human (FC: James Mead)
Aja Wilkins - "Black Cat" - 24 F Human (FC: Zoe Kravitz)
Daphne Fairchild - "Destiny" - 22 F Human (FC: Sarah Michelle Geller)
Mattias Jarvelainen - (TBA) - 101 (Early 30s) Werewolf (FC: Charlie Hunnam)
NPCS
Lisa Martinez - "Captain Kinesis" - 36 F Human (FC: America Ferrera)
Vance Allen - "General Gringo" - ?? M Human Vampire (FC: T.R. Pescod)
Dr. Chaos - "Doctor Chaos" - ?? M Human? (FC: Unknown - Stock Image)
Armando Cortez - "Vidente" - 29 M Human (FC: Michael Peña)
Esperanza Alvarado - "Señorita Bibliotecario" - 56 F Human (FC: Rosie Perez)
Kelsey Raymond - "Tumblrina" - 24 F Human (FC: Christian Serratos)
Manuelo Castellanos - "Casco" - 43 M Human (FC: Edgar Ramirez)
Torvald Ekern - "Amarok" - ??, M Werewolf (FC: Paul Levesque)
Daran Soraw - "Saladin" - 46 M Human (FC: Kadir Talabani)
Tara Sunwar - "Commissar" - 29 F Human (FC: Hellan Abdulla)
Sukaina Bashara - "Ms. Electric" - 32 F Human Elemental (FC: Raylane Rayssa)
Sirin Asmar - "Aimbot" - 22 F Human (FC: Unknown - Nondescript YPG Sniper)
Sivan Hakeem - "Alky" - 24 M Human (FC: Unknown - Nondescript YPG Sniper)
These are all of the people who perished in the RP ever since it started, including named characters and unnamed NPCs. Unnamed NPCs get a counter next to them, as named characters are sequenced in a list.
Fenrir
Edit 9001: Added theme song, species and proper nameplate for Lisa. Also added an Edit History. EDITHISTORYCEPTION! :D
Edit 9002: Added NPCs to this list so they will be much easier to access.
Edit 9003: Updated pictures and FCs for the 32nd Unit and centered the NPC list.
Edit 9004: Removed a pic from the 32nd because it messed with my OCD for some stupid reason. lol
Edit 9005: Edited information regarding the 32nd.
Edit 9006: Added emblem and a pic for the 32nd.
Edit 9007: Moved 32nd to the top of Allies list, and added Morelli Coat of Arms to the Powerbound Alliance list.
Edit 9008: Made the 32nd their own hider, like with the Powerbound Alliance. Added Sirin and Sivan to the NPC list as well, as two comic relief snipers.
Edit 9009: Changed Sivan into a Chaotic Neutral and added the detail that he's an alcoholic. Mainly for comedic relief and quest purposes.
Edit 9010: Due to one of the players leaving, along with his character, I decided to make a replacement character called "Amarok" to help keep things in balance.
Edit 9011: Added Face Claims list for the sake of convenience, gave Vance Advanced Vampirism, and gave all of the named NPCs aliases.
Edit 9012: Changed Amado's name to Armando. Makes more sense that way.
Edit 9013: Changed Daran's alias from "Commander" to "Saladin" to give him more of a unique name, and to give him a little more Kurdish Culture.
Edit 9014: Added RP Graveyard to keep track of those who have been killed in the RP. Will update regularly. Also moved Edit History hider a few spaces down.
Edit 9015: Gave both the Powerbound Alliance and the 32nd uniforms, and added a little more diversity to the 32nd.
Edit 9016: Added Sukaina Bashara, a Powerbound Elemental, to the 32nd. Pretty interesting character. |
4,044 | 100 | 1 | 20 | 910 | Lisa Martinez & Armando Cortez
Location: Airborne Helicopter -> Front Lawn of The Sanctuary | Near Barichara, Colombia
Interacting with: Everyone Onboard
Round Theme
It was quite a long journey. After the helicopter took off from San Diego, California, it took 18 hours of it flying in the air to get there, not to mention the 4 stops it made to refuel (allowing passengers to grab some much-needed rest). It allowed some much needed interaction in between the recruits, though Lisa and Armando were normally too busy flying the chopper and refueling the thing to talk with the recruits. The helicopter made stops in Mexico, Costa Rica and Panama, and the ride was almost torturously long, though the stops that the helicopter made, it allowed plenty of time for the new recruits to get out, stretch, get some snacks and even play around for a bit. Even though the helicopter ride was long, the fact that the seats were first-class airliner styled helped things out quite a bit.
After so many days grounded and airborne, the helicopter finally arrived at its destination. Flying through the mountains and meadows of Colombia, the helicopter made its final approach to the hills and mountains near Barichara. They were finally here.
Lisa, who was flying the helicopter (Armando was sleeping), spoke through the helicopter's intercom, her voice blaring on the speakers overhead in the passenger's cabin. "Yo! Damas y caballeros!" Lisa said loudly through the mic in an effort to wake everyone up. "We're five minutes out from the LZ! I suggest you wake your asses up and prepare for landing!" Lisa said into the mic with a smile. "I suggest you enjoy the view while you can!" Lisa grinned.
As the Sikorsky S-92 made its final approach towards the nearly flat mountaintop property, Armando started to wake up, and figure out what was going on in a heartbeat, having been familiar with the area and the route. Lisa then leaned forward a little and pressed a button on her phone, playing the Jurassic Park Theme through the intercom, adding a much-needed Jurassic Park reference to the beautiful landscape that the recruits saw before them. Armando, hearing the theme playing, gave Lisa a dirty look. Lisa looked back to Armando apologetically. "Sorry... I always wanted to do that." She chuckled.
The Sikorsky flew right over the small town of Barichara, through the beautiful scenery. The lovely, lush and tropical land rushed below them, revealing itself as true beauty of earth. Soon enough, they were right over the Sanctuary, the large mansion below them. The mansion was surrounded by nothing but woodlands, with a U-shaped driveway, the bottom of the U up at the front of the estate. There was massive flat yards in the front and the back of the mansion, with a large garden and stone in the backyard. The helicopter eventually came to a stop above the front yard.
"As much as I'd love to give you all a tour of the place from overhead, I'm just gonna set this thing down and give it to you once you guys have all rested up." Lisa declared.
The helicopter, hovering the air, soon lowered down onto the property, landing at the front yard of the estate while the Jurassic Park theme continued to blare through the speakers inside the cabin. The helicopter soon came to rest on the ground, powering down.
"Ladies and gentlemen, you are all free to disembark the craft. We have arrived at our destination, and I hope you enjoyed flying with Powerbound Airlines." Lisa said with a joking grin, powering down the helicopter as Armando gave her another dirty look. "You're never gonna give me a break, will you, hermano?"
Armando sighed. "You scare me sometimes, hermana." He said before chuckling a little himself. "Nice flying, by the way, Cap. I'll take care of the passengers." He said, taking off his gear and belt.
The journey has finally come to a close. They were all finally here, at the Sanctuary. The Sanctuary, a lovely and large piece of land, was home to the many heroes amongst the Powerbound Alliance. It was once a Cartel Estate that belonged to the head honcho, but since he was dealt with, as well as all of his cronies, all of the assets were seized by the Powerbound Alliance, who now owned the estate though both illegitimate and legitimate means. This place was a safe haven for those who wished to flee from society, but still remain at a comfortable distance from it to which they can return to it any time they like. A nice, quiet and beautiful place, it will always be here to serve the heroes of young and old.
As the helicopter, now resting on the front lawn, started to power down, the main door that led into the passenger cabin opened up, and it lowered itself to the ground. Armando climbed up and inside, looking to everyone. "Hola, hombres y mujeres jóvenes. We're finally here... welcome to the Sanctuary. Vámonos! Vámonos!" He gestured for everyone to get up and follow him out onto the yard.
Once everyone stepped out, they would feel the hot and humid climate hit them almost immediately. It was hot, humid and it felt like shit, but with them being up so high, the winds and the breeze of the mountains helped brush it away from the skin. It was a healthy mixture of anything.
Armando turned to everyone once they disembarked, and as the helicopter rotors finally came to a halt, Lisa soon joined them.
"Alrighty then. I'll let you all rest here for the entire night, and I'll give you all the lowdown tomorrow morning at breakfast." Lisa said with a soft smile. "Don't worry, I'm sore and tired too. I had to fly the damn thing half of the time!" She chuckled. "So... do you guys have any questions before we go?" Lisa asked. | ! - Cuidado - Approved Characters Only - !
"No good person deserves a hell."
-AbandonedIntel
"Ghost" by Delta Heavy
| Full Name |
Lisa Martinez
| Nickname |
Ms. Martinez, Psychobitch
| Alias |
Captain Kinesis
| Birth Date |
February 14, 1990
| Age |
36
| Species |
Human
| Gender |
Female
| Sexuality |
Bisexual
| Alignment |
Neutral Good
| In-Depth Appearance |
Lisa has somewhat of a curvy figure, but an otherwise trained and defined one as well, one with both fat and muscle. Due to her heavy eating habits (generating from her powers requiring a whole lot of eating), she's gained that figure from storing that energy from no use of her abilities. Otherwise, she wears two small ear piercings, one on each ear, and her eyes turn from brown to glowing bright blue every time she uses her abilities. She has a few blemishes and scars along her body from various fights she has participated in the past, but they aren't too noticeable.
When making first impressions, typically Ms. Martinez would wear a full business suit, typically a black one with a dark grey shirt, while having digital reflective aviator glasses (a pair of aviators that look dark and reflective from the outside but they digitally brighten/darken whatever the wearer sees). Often times, when she's out on duty, she's normally wearing a black jacket, white T-shirt, same reflective glasses, and a pair of black jeans and grey tennis shoes. When off duty, she simply just takes the glasses and jacket off. Her hairstyle is typically of that shown in the picture below.
| Abilities |
Psychokinesis: She can move objects with the will of her mind. She can also produce force fields/barriers, and create slight wind. She can make still objects move, and moving objects still.
Raw Force: She can add force to anything she's holding or is moving with her body, such as adding force to a hammer or to her fists to make the target suffer much more damage.
| Limitations |
Her powers require a whole lot of energy. Regular usage requires her to eat a lot, so as a result, she's put on some weight. It also drains her both physically and mentally if used a lot throughout the entire day, but due to a lot of experience, she's able to add more power to the forces she throws out while using less energy. Her eyes also turn bright blue when she uses her powers, which can signal her opponent that she's just about to attack.
| Equipment |
Lisa's standard stuff:
- Remington R51 9mm pistol, with laser pointer
- 2 spare 9mm clips for pistol
- A disposable cell phone
- A wallet carrying a fake ID, both for Colombia and the United States
- A fake passport
- A pen and notepad
- A pair of digital aviators
- A small pack of mint gum
| Personality Traits |
- Smart
- Dedicated
- Brave
- Easily Distracted
- Cynical
- Smartass
- Demanding at times
- Vengeful
- Loud sometimes
| Personality |
With the ability to use her mind to move things around comes the ability to be a very intelligent and outstanding individual as well. She was very dedicated when she was in school, and is still dedicated now, as many people left the Powerbound Alliance after their tour in Syria. Her dedication also comes with her bravery, one that allows her to be headstrong in the face of adversity, and one that allows her to protect those she cares about. Most of these traits are that you would expect of a hero, and Lisa herself fits the bill nice, as she is a caring person who often understands the struggle of others. Most of the time, while she is cynical, she tries to make other people feel better, mainly because she knows what it's like to be depressed, and doesn't wish that on anyone she cares about.
However, that's the good part of her. While she is smart, dedicated and brave, she is also very cynical as a result of her horrific past, especially growing up in the awful hive of scum and villainy known only as Bogota, Colombia. Her negative outlook on life often clouds her judgement as a hero, but with the way things are looking, she knows where things might go, as she has the experience to back herself up. She's also had quite a vengeful personality after the death of her family, and especially after feeling the satisfaction of blowing the brains out from a cartel leader responsible for the killings. However, while she is vengeful, she would never step too far with those she cares about, as she normally has standards regarding that.
| Quirks |
- Always messes around with her powers to some degree when bored, including twirling around her hair with her powers
- Still plays with her model fighter jets with her powers, making them fly around as if they were real jets
- Is a little perverted
- Eats a little too much (her powers demand a whole lot of energy intake, and thus she eats alot)
| Hobbies |
- Using her psychokinetic powers to play pranks on people
- Writing memoirs and stories
- Playing sports (especially football ) with her friends... and cheating at them
| Likes |
- Junk Food
- Reading and writing books
- Model Jets (she still plays with them)
- Fighter jets in general
- Smooth Electronica/80s synthpop revival music
- Movies with Jets in them (Hot Shots, Top Gun, Stealth)
- Outer Space/NASA
- Playing football (soccer)
- Playfully calling people a "fool", regardless of who they are or what they did
| Dislikes |
- Cartels, drugs and drug dealers
- Terrorists and other assholes with AKs that shoot innocent people... hell anyone that kills innocents for that matter
- Poeple who take up two parking spaces
- Governments of the world (for being corrupt and allowing evil to happen, and cutting space funding)
- Overcommercialization/Capitalism gone too far
- Cliche villains
- People who fail to understand even the the most basic of instructions
- Anyone who drives a Bentley or a Maybach
- Donald Trump/Rich people in general
| Fears |
- Getting caught by any government for using her superpowers in public
- Not being able to use her powers when she needs them most
- Falling into a body of water/Drowning
- Being lonely/losing her loved ones again
| Place Of Origin |
Bogota, Colombia
| Family |
Carlos Martinez - Father, National Police Officer of Colombia. Was killed in his home. Powerless.
Rosa Martinez - Mother, died when giving birth to Lisa. Powerless.
Miguel Martinez - Older Brother, was killed in his home with Carlos. Powerless.
| History |
Lisa Martinez was born under a mother who died during childbirth, and a father who was a police officer in the National Police of Colombia. Her older brother Miguel would often pick up the slack of raising Lisa, all the way up until she was six, where she was already starting to take care of herself somewhat. While she lived in Bogota, she grew up in a poverty-stricken neighboorhood, near the shantytowns that made up the suburbs of the city. While her father was not around as often as her older brother was, he often told her to do good in school, and always strive to become a better person. It wasn't until Lisa was 14 that both her brother and her father were killed in their home by Colombian Cartel gunmen, her father having arrested a cartel leader shortly beforehand. Stricken by fear, sorrow and hate, Lisa fled her home and ended up living with her uncle. When she discovered the bodies of her brother and father is when she discovered her powers, and ever since then, she has been practicing them in secret, sometimes knocking over a plant or a can or something, often playing pranks on other students and teachers, and on coworkers after she graduated school. Ever since the death of her family, she's vowed to take on the cartels herself, once she becomes more powerful.
Things have been relatively quiet for her up until she turned 25, where she was invited to join the Powerbound Alliance. After lots of careful consideration, she decided to join the alliance in hopes of having a better life, or to at least use her powers for good. It was then she met with the Original Heroes, where they helped her move to upstate New York to do some work, and to hone on her powers. With the Original Heroes, she had participated in many different events, including doing some humanitarian work in Syria (and helping the local Kurds kick ISIS out of the country). After a short tour in Syria, she travelled all around the world with the Original Heroes, up until April 19th, 2021, when the Powerbound Alliance wanted to move their safehouse from Upstate New York to Bogota, Colombia, in order to evade the huge surveillance network that the US Government has built on their own soil. After some careful planning, Lisa and the Original Heroes were able to take on the Colombian Drug Cartel, the very same ones that killed her family, and after a seamless fight that was heavily within the favor of the Powerbound Alliance, the Original Heroes allowed Lisa to deliver the final blow to the cartel leader, shooting him in the head with the FNX-45 Tactical that belonged to one of the Original Heroes. After that, the mansion belonged to the Powerbound Alliance, as well as all of its assets. It was then that things started to look up, and Lisa was actually well within the ranks of the Original Heroes.
For some time, she's been doing work with the Powerbound Alliance. Participating in revolutions, cleaning out the political houses of the world, snuffing out terrorist organizations and tearing down sex trade rings. And, of course, helping the Powerbound Alliance set up their HQ in the old cartel mansion that was recently cleared out in Bogota, Colombia. Ever since then, she's been in charge of recruiting new members for the Powerbound Alliance. Soon after she turned 34, the Original Heroes left the Powerbound Sanctuary and split up, going all over the world and embedding themselves in areas not even Lisa knows. After that, she was left to become second-in-command of the Powerbound Alliance, where she will continue to recruit new members and train them to this day.
| Extra |
Time Zone: GMT -5
Face Claim: America Ferrera
These are the characters that are not as developed as the others, but play an important role to the RP. Will be updated as the RP goes along.
Morelli Coat of Arms
These are the folks that are part of the Powerbound Alliance and work at the Alliance Sanctuary near Bogota, Colombia.
Standard Outfits
Vance Allen
"General Gringo"
??, Male, Human - Lawful Good
Powers: Advanced Vampirism
The current head of the Powerbound Alliance Sanctuary, as well as the head of the alliance itself. He assumed command of the organization right after the Original Heroes disappeared off the face of the planet, and has since then ran things. Before the Original Heroes disappeared, he was originally the financier of the Sanctuary, who often managed the money, food, supplies and other stuff that went in and out of the Sanctuary. Even though he never was with the Original Heroes before Colombia, he and Daran are very good friends and are very tight. Nowadays, he's just managing the resources of the Powerbound Alliance and keeping order within the Sanctuary... including but not limited to keeping Dr. Chaos in check.
FC: T.R. Pescod
Dr. Chaos
"Doctor Chaos"
??, Male, Human (debatable) - Chaotic Insane
Powers: Insane Genius and Insane Immunity
The mad scientist that does most of the sciencey-stuff around the Sanctuary. He's crazy as crazy gets, and he can create almost anything to his hearts desire, due to how much he knows about the universe. However, due to his insane knowledge, he lost his sane and rational part of his mind, as well as a little bit of his morality. Many of his crazy creations include that of light bulletproof armor, kiwi-flavored mice, cybernetic technology, power buff drinks, stuff that makes human hair catch on fire almost immediately, a knife that boils the blood of its victims on contact, a car the drives itself... off a cliff, and last but not least... ThunderChicken.
FC: (Unknown - Stock Photo)
Armando Cortez
"Vident"
29, Male, Human - Neutral Good
Powers: Sense and Detect Energy - Armed
The Sanctuary's Head of Security. He's worked with the Original Heroes and the Alliance ever since it first established its roots in Colombia. Being a native Colombian, he signed up the moment he heard that they were going to take down a cartel. Using his skills he gained as a Colombian Soldier, he was able to help the Alliance destroy the cartel and build the Sanctuary. Ever since then, he was head of security. He comes armed with a variety of weapons on the job, but he just normally carries a Glock with him.
FC: Michael Peña
Esperanza Alvarado
"Señorita Bibliotecario"
56, Female, Human - Lawful Neutral
Powers: Absorb Information
Vance Allen's secretary who has been with the Alliance for as long as it has been in Colombia. She was invited by one of the Original Heroes to become a secretary and record-keeper for the Alliance due to her ability to absorb all kinds of information and remember it. After fleeing Venezuela, she's been a secretary for the Alliance ever since it established its roots at the Sanctuary.
FC: Rosie Perez
Kelsey Raymond
"Tumblrina"
24, Female, Human - Neutral Good
Powerless
One of the very few powerless people in the world who know the existence of the Supernatural. Based in San Diego, California, ever since Kelsey was 16, she wanted to know much more about the Supernatural once she has uncovered their existence. Since then, she's dedicated her entire life to finding out more about them, and discovering them. It wasn't until her search led to the Powerbound Alliance, who then invited her to help keep up the library of their sanctuary, and help them find more people to join. She's the one who finds those to send letters to.
FC: Christian Serratos
Manuelo Castellanos
"Casco"
43, Male, Human - True Neutral
Powers: Super Strength
Manuelo was originally a construction worker in Bogota, before he was invited to work as a maintenance worker for the Sanctuary up in the hills. He never really cared for the whole mission statement of the Powerbound Alliance, as long as they gave him a nice house, treated him well and kept him afloat, he was happy. However, ever since most of the original heroes left, he was the only one who could maintain the mansion, and he was often left up to the jobs of cooking and security as well. Unlike Cortez, though, he prefers not to use guns.
FC: Edgar Ramirez
Torvald Ekern
"Amarok"
??, Male, Werewolf - True Neutral
Powers: Lycanthropy
Torvald was the only one of the Original Heroes that never actually disappeared from existence, like the others have. However, he's not much one to talk either, as he often broods on his own and prefers to be alone. He fears that he may end up hurting someone by accident, which is why he keeps himself away from people, but if his friends need him, he'll be around. People call him "Amarok" as part of an inside joke for the longest time, though.
FC: Triple H / Paul Levesque
Eos
4, Female, German Shepard - Chaotic Good
Powerless
Manuelo's dog that normally keeps watch around the Sanctuary, and plays around with him and his visitors in its massive property. Can detect evil.
Unit 32
"The 32nd"
Standard Outfits
Male and Female Humans - Neutral/Chaotic Good
All Powerless - Heavily Armed
The Kurdish unit that the Powerbound Alliance fought with in the past against many terrorist threats in the area, and ever since Kurdistan became an independent country, they became a mercenary group known only as The 32nd, performing a variety of black ops all over the globe. They are brave freedom-loving egalitarian men and women with lots of experience under their belt. While the 32nd consists mainly of Kurds, there are a few Arabs, Africans and folks from all over the world who joined the unit during the many missions that the 32nd participated in. While many of the Kurds are Ex-YPG militia, some of them are Ex-PKK or young members recruited from the modern Peshmerga. Due to their allegiance to the Powerbound Alliance and their ability to travel, they are able to help with missions of many kinds. They are armed with VHS-2 rifles as their standard firearm, but they carry a variety of other weapons for other purposes. They also have a few helicopters in their name, and use them to travel abroad.
FC: Kurdish Peshmerga, Italian Spec Ops, Other Spec Ops pic
Daran Soraw
"Saladin"
46, Male, Human - Chaotic Good
Powerless - Armed
The commander of the 32nd. He is very familiar with the Powerbound Alliance and the original heroes, and ever since he fought with them all across the middle east, he's been on very friendly terms with them and is willing to go above and beyond to help them out. He, as well as the 32nd, are the very few people on the planet that accept the Supernatural with open arms, as they understand their struggle, and found them to be very helpful. He carries a P1 pistol issued to him from the Germans during the war against ISIS years ago.
FC: Kadir Talabani
Tara Sunwar
"Commissar"
29, Female, Human - Neutral Good
Powerless - Heavily Armed
She's a commander of a squad within the 32nd, and Daran's best friend. A veteran of the Syrian and Iraqi civil wars, she's been in the game ever since she was 16. An idealistic woman and a staunch believer in the words of Ocalan about gender equality, equality amongst the races and a land for the people, one could say that she's one of the many "good communists". She carries the standard 32nd loadout, and is quite a fierce and deadly warrior.
FC: Helly Luv / Hellan Abdullah
Sukaina Bashara
"Ms. Electric"
32, Female, Human - Neutral Good
Lightning Elemental - Heavily Armed
The only powered member of the 32nd, Sukaina was once a very good friend of one of the Original Heroes, and was once part of the Powerbound Alliance. However, some time before the Original Heroes disappeared, she joined the 32nd, as they had much more interesting adventures at the time. Once the Original Heroes disappeared, however, while she is still part of the 32nd and continues to wear their uniform, she does what she can to help keep the energy flowing and the guns shooting. In other words, she's the Armory Chief of the Sanctuary, and often assists Manuelo in groundskeeping and security. She also is the first member within the Powerbound Alliance to acquire their powers after joining, having gained her powers from Dr. Chaos's experiment (the same experiment that made Thunderchicken).
FC: Raylane Rayssa
Sirin Asmar
"Aimbot"
22, Female, Human - Neutral Good
Powerless - Heavily Armed
Armed with nothing but a large, powerful and deadly .50 caliber sniper rifle, this member of the 32nd is not to be trifled with. A skilled sniper having been trained by the best and most experienced veterans of the Syrian Civil War, she's got pretty good skills, for a rookie. She often works with Sivan, who is often her spotter.
FC: YPG Sniper
Sivan Hakeem
"Alky"
24, Male, Human - Chaotic Neutral
Powerless - Armed
A member of the 32nd who operates with Sirin as her spotter, though he snipes too when the need arises. Often times, when Sivan is a spotter, he'd be the one to crack jokes and riff on the situation as the mission progresses, much to the dismay of Sirin and almost everyone else. He's also quite the drinker, so expect him to fuck up at something at least.
FC: YPG Sniper
These are the people that the Powerbound Alliance is on good terms with, and often works together with in order to accomplish some goals.
These are the various enemies that pose a threat to the Powerbound Alliance, it's allies or the innocent.
These are just other NPCs that can't be categorized by any of the hiders above.
Here is the cast of the characters, as well as their status. Characters who are striked out are KIA, and those who are not found are not in the RP anymore.
Player Characters
Edwina Fairfax - "Lucifer" - 24 F Human (FC: Felicia Day)
Marcus Williams - "Iron Hand" - 30 M Cyborg Human (FC: Sebastian Stan)
Jackson Willis - "Terror" - 30 M Human Ghost (FC: Gerard Way)
Nyt Årud - "Echo" - 22 F Austean (FC: Audrey Hepburn)
Alexandra Ivanov - "The Kraken" - 26 F Human Hybrid (FC: Anastasia Baranova)
Light Void - "Toon Girl Whatever" - '24' F Cartoon / Void Creature (No FC)
Mercury Abital - "Masquerade" - 27 H Shadow Wraith (FC: Aldis Hodge)
Jennifer Teller - 25 F Human/Alien Hybrid (FC: Alexis Bledel)
Spencer Davenport - "Decoy" - 22 M Human (FC: Markus Anston Triplets)
Adrian Hunter - "Vega" - 24 M Human (FC: James Mead)
Aja Wilkins - "Black Cat" - 24 F Human (FC: Zoe Kravitz)
Daphne Fairchild - "Destiny" - 22 F Human (FC: Sarah Michelle Geller)
Mattias Jarvelainen - (TBA) - 101 (Early 30s) Werewolf (FC: Charlie Hunnam)
NPCS
Lisa Martinez - "Captain Kinesis" - 36 F Human (FC: America Ferrera)
Vance Allen - "General Gringo" - ?? M Human Vampire (FC: T.R. Pescod)
Dr. Chaos - "Doctor Chaos" - ?? M Human? (FC: Unknown - Stock Image)
Armando Cortez - "Vidente" - 29 M Human (FC: Michael Peña)
Esperanza Alvarado - "Señorita Bibliotecario" - 56 F Human (FC: Rosie Perez)
Kelsey Raymond - "Tumblrina" - 24 F Human (FC: Christian Serratos)
Manuelo Castellanos - "Casco" - 43 M Human (FC: Edgar Ramirez)
Torvald Ekern - "Amarok" - ??, M Werewolf (FC: Paul Levesque)
Daran Soraw - "Saladin" - 46 M Human (FC: Kadir Talabani)
Tara Sunwar - "Commissar" - 29 F Human (FC: Hellan Abdulla)
Sukaina Bashara - "Ms. Electric" - 32 F Human Elemental (FC: Raylane Rayssa)
Sirin Asmar - "Aimbot" - 22 F Human (FC: Unknown - Nondescript YPG Sniper)
Sivan Hakeem - "Alky" - 24 M Human (FC: Unknown - Nondescript YPG Sniper)
These are all of the people who perished in the RP ever since it started, including named characters and unnamed NPCs. Unnamed NPCs get a counter next to them, as named characters are sequenced in a list.
Fenrir
Edit 9001: Added theme song, species and proper nameplate for Lisa. Also added an Edit History. EDITHISTORYCEPTION! :D
Edit 9002: Added NPCs to this list so they will be much easier to access.
Edit 9003: Updated pictures and FCs for the 32nd Unit and centered the NPC list.
Edit 9004: Removed a pic from the 32nd because it messed with my OCD for some stupid reason. lol
Edit 9005: Edited information regarding the 32nd.
Edit 9006: Added emblem and a pic for the 32nd.
Edit 9007: Moved 32nd to the top of Allies list, and added Morelli Coat of Arms to the Powerbound Alliance list.
Edit 9008: Made the 32nd their own hider, like with the Powerbound Alliance. Added Sirin and Sivan to the NPC list as well, as two comic relief snipers.
Edit 9009: Changed Sivan into a Chaotic Neutral and added the detail that he's an alcoholic. Mainly for comedic relief and quest purposes.
Edit 9010: Due to one of the players leaving, along with his character, I decided to make a replacement character called "Amarok" to help keep things in balance.
Edit 9011: Added Face Claims list for the sake of convenience, gave Vance Advanced Vampirism, and gave all of the named NPCs aliases.
Edit 9012: Changed Amado's name to Armando. Makes more sense that way.
Edit 9013: Changed Daran's alias from "Commander" to "Saladin" to give him more of a unique name, and to give him a little more Kurdish Culture.
Edit 9014: Added RP Graveyard to keep track of those who have been killed in the RP. Will update regularly. Also moved Edit History hider a few spaces down.
Edit 9015: Gave both the Powerbound Alliance and the 32nd uniforms, and added a little more diversity to the 32nd.
Edit 9016: Added Sukaina Bashara, a Powerbound Elemental, to the 32nd. Pretty interesting character. |
4,045 | 100 | 2 | 643 | 209 | Nyt Årud//Echo
Location: The Sanctuary, (Near Barichara Colombia).
Interacting with: Edwina//Lucifer - .
Nyt awoke half an hour before the helicopter touched ground. It was an arduous journey but she found herself enjoying every second of it. It made for interesting chatter among the others in the cozy airliner but Nyt reserved herself until they got “home”, which was located in the mountains of Colombia near Barichara. She definitely needed a refreshing shower and a home-cooked meal, and she figured she could make an impression on everyone that she’s serious about food. She had decided long ago she would make a simple spaghetti and meatballs recipe she learned from her adoptive mother, which include an array of spices for the meatballs, pancetta in the sauce, and fresh parmesan on top. Keeping her mind on the goal at hand, she was looking most forward to the shower and the room, in that order.
She checked out the sky one last time as they descended and waited patiently as everyone piled out, stretching sore muscles and excited minds. Finally, they had arrived to a gorgeous settlement that preceded her previous ideas of what the house would be like. When she finally made it out of the helicopter and the warm breeze hit her skin, a smile broke out onto her face. She figured it would get incredibly hot sometimes but being out in the mountains was turning out to be a major advantage. She thought she would miss the weather from Oregon but this… This she could get use to.
"Alrighty then. I'll let you all rest here for the entire night, and I'll give you all the lowdown tomorrow morning at breakfast," Lisa said smiling, "Don't worry, I'm sore and tired too. I had to fly the damn thing half of the time!" She gave a chuckle. "So... do you guys have any questions before we go?"
Nyt waited patiently as others brought up the subject of roommates and other general questions; she already had an inkling that she would bunk nicely with the redheaded girl who was kind enough to pull out all outside light during the helicopter ride so they could grab some nice shuteye. Slowly, everyone began making their way towards the mansion and she carefully looked out for the redhead, her social anxiety rising slowly. She was slightly oblivious as to how to get along with other females, only ever really dealing with her cousins and other female figures in her family such as her mother or aunts. She got along great with males, being daddy’s alien girl and playing pranks on her brothers growing up. It was constant war with them and she enjoyed every moment of being part of the Årud family. Hoping she wouldn’t scare the other girl away, Nyt finally summoned up the courage to slink up beside the female and incidentally played a song as not to completely startle the unsuspecting light-wave enthusiast.
”Excuse me, Eddie?” she politely called out to the girl as she tapped her on the shoulder. She secretly hoped the girl would like the soft song coming from her hands as she extended one out to shake Eddie’s. ”We’re roommates, right? I figured we could race to the room and the first one there gets whichever bed she wants.” As soon as the words left her mouth, she realized she probably came off as competitive jerk and it dawned on her that it could also come out as a come on. Oh God, I’m awkward!, her mind screamed. ”I mean! If you want! Don’t let me pressure you.” | "Sometimes life is amazing and unpredictable. Although she isn't like us when it comes to powers, the Universe needed her too."
-Delta, Goddess from the Kryton Galaxy.
Kavinsky - Nightcall
| Full Name |
Nyt Aurora Årud
(Pronounced like “Night”)
| Nickname |
Rory
| Alias |
Echo
| Birth Date |
August 5th of 2004
| Age |
22
| Species |
Austean (birth planet) from the S'Onfyr System, Kryton Galaxy.
| Gender |
Female
| Sexuality |
Heterosexual
| Alignment |
Chaotic Neutral
| In-Depth Appearance |
Nyt stands at a firm 5’8” tall, conflicting her peers when they catch her out and about with her adoptive “Viking” family, all of which clearly tower over this strange petite gem with green eyes who prefers to keep her dark hair short year-round. Her ears are twice-pierced at the lobes with simple stainless steel earrings and her right ear has an industrial barbell with a decorative crescent moon in the middle and a single diamond-studded star at both ends. She has two faint birth marks under her cheekbones in the shape of a jagged line and scars on her knees from playing rough with the neighborhood kids after her brothers taught her some Jujitsu moves one summer in their youth. At the age of 20, she decided to get a minimalistic drawing of the Solar system on the back of her neck, which was well-received by her heavily tattooed brothers.
Nyt prefers to dress herself simplistically, never associating herself with interesting prints but instead opting to burn people’s retinas with her choice of colours for her beloved dresses and rompers that she so covets. She’s an avid collector of flowy cardigans and has a plethora of stockings at her disposal when the season warrants the occasion. She’s not terribly interested in high heels, but every now and then she’ll buy a stiletto or two when she’s feeling insecure. She claims she’s inspired by the attire of the Star Wars universe, but really, if it’s not covered in logos and fits, she’ll wear anything that isn’t at the bottom of her hamper. It’s rare to catch her in a pair of pants, mostly because she prefers to entertain herself as she whirls around in a pretty dress.
| Abilities |
Nyt is incredibly sensitive to a certain wave, most notably sound waves that are either created through the air or water. She’s able to manipulate them in a way where she can harvest it and save it for later, such as listening to a song she doesn’t know the name to but desires to hear, or even when she’s tired of hearing her older brother, Alistair, talk about science and she’s able to deafen him with the sound of a loud thunderbolt by opening her mouth. Being sensitive to electromagnetic radiation, she’s also able to catch radio waves without the need of a radio transmitter. Her favourite pastime is hiking to the highest point and listening to the meteors whiz by Earth. She never has a moments rest from sound but she prefers it that way, quietly remarking that she never feels alone.
| Limitations |
She isn’t able to harvest just any kind of waves, such as light or water waves. She’s also not able to control her power for a long time, although her second eldest brother, Skylar, insists that if she practices controlling her powers more often, she wouldn’t feel as drained.
| Equipment |
With her at all times: her SmartPhone, a wristwatch with stars in place of numbers and the moon as the watch face, and a silver ring with the Solar system represented by colorful gems on her right ring finger. She carries a set of keys to her home, her parents’ home, her car, and her workplace, as well as a pink pepper spray and a special edition keyring with a charm of Pluto’s updated image from the New Horizons probe. She always brings with her Crichton strapped to her thigh, a small dagger studded with diamond stars around the top of the leather hilt. She also constantly carries along a small tablet she created herself with the Raspberry Pi system, a hand sized screen capable of running like her personal home computer.
| Personality Traits |
- Appreciative, (she’s entirely grateful that her adoptive family took her in under the weirdest circumstances and never let her go.)
- Adventurous, (she enjoys going on road trips and hiking.)
- Techie, (practically raised by the computers her adoptive father would bring home from work to repair contributed to her love for technology.)
- Daredevil, (bordering on reckless sometimes.)
- Moody, (only girl in the family next to her mother; go figure.)
- Inhibited, (unable to fully control her powers, she’s often on edge from worrying that she’ll accidentally hurt someone.)
| Personality |
An advocate for justice, Nyt finds it hard to let go of something that remains unsolved, (a perfectionist tendency on her part). She’s rather quiet but once she warms up to someone, it’s all jokes galore, thanks to her brothers being quick-witted all her life and in turn, making her a comedic genius. She would do anything for her family and close friends, but draws the line when it conflicts with her morals. At times, she seems uneasy and is constantly scanning the skies day or night, looking for the alien in a white spacecraft that visited her when she was 13. Ever since then, she became a believer of all odd things and dove into her studies for aerospace engineering, with her dream of becoming an astronautical engineer.
Nyt is decidedly a “Man’s Woman”, someone who gets along with the opposite gender platonically, and hardly has any female friends, mostly owing it to her reclusive nature. On her days off, you can catch her surfing the web/Netflix all night while napping throughout the day. She never refuses food, stating that in her household with eight brothers, she practically had to fight to keep her weight at a healthy number. She’s always alert to her surroundings and in turn, is kind to (most) strangers who approach her because she saw them coming a mile away. When she feels like she’s in danger, she’s been known to use her powers in order to fend off any attackers and becomes discouraged when her powers go awry, (i.e., hurting someone more than she intended to).
| Quirks |
- Unable to look someone in the eye when she’s lying, (she’ll also start laughing when she’s trying to prank someone.)
- Randomly she’ll look up at the sky and point something out, such as a funny shaped cloud, a luminous star, or even meteorites passing over Earth thanks to her gift.
- She tends to “speak” with her hands frequently, (her adoptive mother commented that if she’s going to gesture, she might as well take up sign language as well.)
| Hobbies |
- She enjoys spending time by herself, especially on her days off from work and all she wants to do is watch Netflix until her eyes bleed. However, most of the time she thoroughly loves working with electronics and using her telescope to survey the skies.
- She takes a road trip every month, ranging anywhere from a couple of days to one week, going to wherever her heart desires with her blue 2013 Honda Civic Coupe and a lucky dog from her parent’s “Foster Farms” ranch they own in Oregon.
- Singing is her all-time favourite thing to do and she does so with gusto, whether she’s driving, cooking, or especially showering. Her brothers insist she’s using her powers, but she truly does possess a harmonious voice after years of practice.
| Likes |
- Darwinism, (“Play stupid games, win stupid prizes”, she shouted after someone ran a red light in front of her.)
- Cannabis and alcohol, (that’s pretty much it; she has never craved anything “harder” like the media wants you to believe.)
- Astronomy
- Creating gifs using her footage from drones she’s sent up into space
- Music from 1970s until 2010; after that, she realized most music is a repetition of another song with different lyrics, and thus, “sucked” in her opinion.
- Loves all form of transportation, (with eight brothers, she’s learned different forms of “getting away”, as they call it); but above all, she cherishes her road vehicle, (Honda Civic Coupe named Firefly), and the broken spacecraft, (EnGINeer Version 3.14), she came from that her parents keep as a reminder of what family truly is: acceptance of all things, especially the odd ones.
| Dislikes |
- Nonfat milk
- Small, disobedient dogs
- Unjust punishment, (like the time her brothers got away after ambushing her with water balloons.)
- Horrible drivers, (she believes there’s no excuse for manning a vehicle that weighs a ton and not being responsible for the rules that follow.)
- People who repeat themselves multiple times after she heard them the first time, (her brother Jesse is an all-time offender with his story of how he tricked her into running into a sliding glass door back in the day.)
- People who are rude to employees, (years of retail service and even dabbling in the barista industry to get through college set the tone of acceptable social behavior for her.)
| Fears |
- Being alone after watching paranormal movies/shows, (especially disembodied voices.)
- Not being able to control her powers fully
- Silence
| Place Of Origin |
Born on a foreign planet, in a faraway galaxy unnamed by Earth but dubbed Austea by its home galaxy called Kryton.
Nyt has mostly stuck around in Oregon ever since then, until the age of 18 when she was able to begin road tripping.
| Family |
Adoptive Family
Father: Gunnar Årud, aged 67, is a 6’4” tall greying red-headed man with a full-set beard who worked closely with spacecrafts in his youth until retirement. He owns “Årud Ranch” near Corvallis, Oregon with his wife, which is a foster farm for mostly canines but they’ve been known to take in stray cats as well.
Mother: Astrid Årud, aged 64, is a 5’11” tall blonde haired woman who spent her own youth traveling abroad and journaling her adventures for her native country of Sweden. Once she settled down with Gunnar, they realized they both enjoyed all life as they expanded their family, adopted Nyt, and took in stray dogs in their golden years.
Eldest Brother: Alistair Årud, aged 31, is a 6’5” tall red-headed man who took after his father and later realized he wanted to be amongst the stars. Due to height limitations with their country’s astronaut requirements, his father and him got creative and decided to make their own spacecrafts, using Nyt’s as the model and inspiration to fuel their dream. He lives on the Årud Ranch property in his own homestead.
2nd Eldest Brother: Skylar Årud, aged 30, is a 6’3” tall red-headed man who prefers to be in the Earth’s atmosphere as an Air Force pilot. Although he doesn’t fear the “unknown” as he refers to all “odd things” in his life, he has no desire to leave the planet unlike most of his siblings. He resides in Eugene, Oregon with his wife and two children.
3rd Eldest Brother: Ryan Årud, aged 28, is a 6’0” tall blonde haired man with a total “Macho Male” complex, being amongst one of the shortest males in the family. He joined the Army straight after high school and continues with his military career. He and his wife reside in Salem, Oregon, with their two sons.
4th Eldest Brother: Jason Årud, aged 27, is a 6’2” tall blonde haired man who happens to work for the same company his father use to work for in Texas as a Guidance Officer at the Johnson Space Center. He resides in the outskirts of Houston with his wife and two children.
5th Eldest Brother: Greg Årud, deceased at age 25 due to a drunk driver. He is still remembered fondly as a 6’4” ginger giant and prior to his passing, he requested his ashes be put onboard any outgoing spacecraft. His father, brother Alistair, and sister Nyt took it upon themselves to make sure he gets his final request.
6th Eldest Brother: Jesse Årud, aged 24, is a blonde haired, 5’11” tall auto mechanic who enjoys his free time surfing along the coast of Oregon. He lives on the Årud Ranch in his own homestead with his daughter, Rey Astrid Årud.
7th Eldest Brother: Xavier Årud, aged 23, is a 6’1” tall red-headed man who rivals Nyt in almost every way: he studied for aeronautical engineering, he leases a new Honda Civic every few years, and for his hobby, he enjoys “Ghost Hunting” to spite his sister. Although it is believed that they hate each other by their own family, he actually looks up to his younger adopted sister and cites her as a source for his love of all things space.
Youngest Brother: Alphonse Årud, aged 19, is a growing 5’7” tall blonde haired high school graduate who remains unsure about his future: all of his eldest brothers excelled in their studies and careers while he spends his days waking up midmorning at the Årud Ranch, caring for the dogs. He and Nyt seem to be the closest siblings, since she stood up for him whenever his older brothers teased him, and Alphonse in return helps Nyt train to control her powers, even though he has no gift of his own, (other than being a pot farmer with exceptional medicinal plants capable of curing nausea and headaches instantly).
Biological Family
Father: Komen Firefly, age unknown; the only thing Nyt seems to remember is warmth and love when she was in the spacecraft when she landed on Earth. An alien mentioned that he was a talented “Wavetraveler”.
Mother: Via Firefly, age unknown; the alien mentioned that she was a “special Dreamwatcher capable of premonitions”.
Sister: Din Firefly, aged three years older than Nyt; she is the alien that visited Nyt when she was 13 and told her not to fear her powers. She’s yet to visit again, but Nyt remembers the girl looked exactly like her with longer hair and more birth marks on her cheeks. The two share the same trait of gesturing with their hands and their love for the Universe.
| History |
Prior to August 5th of 2004
Planet Austea of the S'Onfyr System in the Kryton Galaxy; Via gives birth to her twin daughters, Din and Nyt Firefly, while her husband Komen looks on his new family with love and tears. “Are you sure it’s absolutely necessary?” he fearfully asked the odd pair: it was an older woman in the hooded cape and green eyes, towering over her counterpart at 5’7” tall versus the petite 4’11” tall girl with raven locks. However, it wasn’t the same shade of green of their irises that astonished him, nor the fact that it was the same like his wife’s or his children’s eyes: it was the fact that they were utterly apologetic and the utmost sincere. “I’m so sorry. It has to be like this. I wish I could tell you otherwise, but we’ve traveled different parallel universes until there was a humane solution. This was the safest for everyone.”
“All we want is to make our home here with our girls in Era. We can run away anywhere here – we’ll be the quietest family you’ve never heard of!” Via wept, her face soaked in tears and sweat. She hugged her daughters close, her heart pounding. “They’re just infants! How can they be as powerful as you claim?”
“Because,” started the hooded woman who began to tug at it until it fell on her shoulders. Her hair was like a beautiful bloodbath of silky strands and it shined with the light of the moon. Via instantly recognized her. “I am Din Firefly. It took us years to find a way to stop the evil king from beginning his reign and now, it’s too late. In a parallel universe, he has Nyt in his hands right now ready to use her powers, and the only thing that could work in sending your daughters away from here so they don’t fall into his hands again. The result is… this Din right here.” The small girl with the dark hair offered the new parents a smile.
“I’m the secret weapon against him.”
August 5th of 2004
“Uh, Houston? We have a problem.”
Gunnar sighed and pulled away from his solitaire game to look up at the monitors. As soon as his eyes laid on the object, his heart began to pound out of his chest. “Oh, shit! Dear God, what is that?”
“No idea, Houston. It looks like it’s going to land, though.”
The egg-shaped white pod was definitely not their design and its movements were much too controlled for it to be a meteorite of undistinguishable material. “Let it land. It seems to know what it’s doing.” He began gathering up his stacks of folders and books, and shoveled them into his briefcase. “Time to investigate.”
“Copy.”
Aftermath
Gunnar stood at the top of the crater, looking down at the amazing discovery below him as he lit up a cigarette. Everything around him was a blur, with the rain drizzling lightly and the sounds of the woods soothing his nerves. He focused solely on the object and flicked the cigarette absentmindedly behind him when he was through with it. “I’m going down,” he called out, mostly to himself as his group became preoccupied with detailing what proceeded next. He carefully stepped sideways down the crater, nearly tripping over himself with excitement as he reached the pod. Up close, it was still egg-shaped but now it was a dusty white pod with a black window. He reached out and gingerly dusted the window, hoping to peer inside. However, it was pitch black and his heart sank as he realized he didn’t know how it opened.
It seemed to hum a beautiful melody that did not make earthly sounds and he tried his best to imitate it. Suddenly, a cry rang out from the pod and Gunnar threw himself back, startled. “It sounds like a baby!” he cried out to his colleagues, who now came bounding down the top of the crater. The window slowly receded back into the ship, revealing a terrified baby with stunning green eyes and bright red marks under her cheeks in the shape of a jagged line.
“Please eject the infant, Nyt,” the spacecraft advised. It repeated itself until Gunnar tentatively picked up the humming, sniveling baby.
| Extra |
Nyt is unaware about events that led her to Earth; she only knows about her twin sister named Din, and that their family surname is Firefly. Din is careful not to intrude on her Earthbound sister's life, considering she's still fighting the evil king that separated them in the first place. Due to her traveling through space her entire life, Din is an entire three years older than her twin.
Favourite superhero is Aeryn Sun from Farscape and my timezone is -7 PDT. This is a High-Casual RP, so I suggest you bring your A-Game!
Face Claim: Audrey Hepburn
06.09.2016
| Austean Races |
Country..............................Eye Colours
• Rosacity (Atomlords)............Yellow Green
• Era (Wavetravelers).............Blue Green
• Dragon (Dreamwatchers)..........Green
• Xath (Agents)...................Blue
• Freya (Battlelusters)...........Red
• Sonder (Kinbound)...............Yellow
• Vex (Atmokeepers)...............Red Violet
• Aqua (Atmokeepers)..............Violet
• Rover (Atmokeepers).............Blue Violet
Agent
The ones who use their energy to influence or infiltrate another being. They allow others to see the Agents’ images in their head, and they can easily evoke strong feelings and questions within themselves. They are animated authors and illustrious storytellers.
Most Agents choose to use mental images and words to facilitate their power. They can really hone in on the gifts to pass onto others, whether it’s (1) to tell a story, (2) influence someone with their perspective, or (3) even infiltrate another for their perspective. For self-defense, (4) they can shroud the assaulter with obstacles in their head, either through images or (5) words. Sometimes the words would (6) become incredibly sharp and biting enough to hurt someone physically, as well as emotionally or mentally.
Atmokeeper
The ones who are at peace with Austea’s ocean and live in underwater cities with the life in the ocean. They are able to channel their energy into harvesting air pockets. However, some are not as amphibious and prefer to live among the stars on Austea’s moons.
Atmokeepers can channel their energy into harvesting air, ‘air pockets’, to live underwater or even in space. Some play around with their abilities and can either (1) push an objects by aiming these air pockets in quick bursts, or (2) blow large amounts of wind if they’re skilled enough. If self-defense has to be taken, they can knock their opponent off their feet by aiming those air pockets, or (3) sucking the air from around them.
Atomlord/Atomlady
The ones who are able to use their energy to communicate with atoms in order to create or join together different things. Their power comes from the atoms choosing to listen to them or not.
Atomlords derive their power from the very atoms that make up their entire existence. They can listen to the atoms and even have a conversation in order to (1) conjoin, (2) create, or (3) change an object. For self-defense, if they can create a weapon or shield, the atoms will (4) come together quickly for aid.
Battleluster
The ones who are able to take some atoms, even pressure, and use their energy to emit that source as a weapon. They can range from cloths to choke people, to knives and swords. They might look athletic or wimpy, but their minds are strong and sharp.
Battlelusters have the most interesting history: they descend from Atomlords but with the minds for warfare, security, and intelligence in regards to the planet and space. They’re able to harvest some atoms and use them when needed. Ultimately, most use them for self-defense or even (1) sparring. Not all rely on weapons, however, and some use their (2) mind over anything. The more talented ones can (3) overlook vast areas of land.
Others can create (4) large walls or (5) shields in case of danger, especially if something from space comes heading for Austea.
Castlings
The ones who use their energy to channel the planet’s elements and cast it with free-will. Their preferred destination is the moon and they are known to be solitary nomads.
Castlings are like the gypsies from Earth, but able to channel the elements from anywhere, including (1) space. Most are born with an affinity for a certain element and harvest the power and cast with free-will. Some families carry out their lineages and continue (2) traditions or skills passed down from the ancient times. For self-defense, they are also able to create (3) walls or (4) shields with their powers.
Dreamwatcher
The ones who are able to use their energy and show an audience a past dream, story, or premonition. The energy is expelled from their wrists to the palms and it emits a show of light like an aurora borealis.
The biggest daydreamers in their galaxy, they use their energy via an aurora borealis-like light coming from their hands or wrists in order to show (1) a dream, (2) story, or (3) premonition if it’s passed on from the mother to daughter. For self-defense, they can create a (4) shield) or (5) weapon. Some are able to (6) dreamjoin with others that are asleep at the same time, regardless of location whether it’s on the planet or (7) across the universe if they’re strong and willed enough.
Kinbound
The ones who are deeply attuned to the lives of the planet’s organism, from microscopic to an individual out of hundreds of people. They are able to use their energy to empathize to the point of telepathy. They tend to build the biggest walls but forge the strongest bonds.
Kinbound are the most sensitive to living organisms on the planet. They can feel out another’s soul and use (1) telepathy to communicate. Some use their energy to (2) lessen another’s pain by sharing it. Some mothers pass down the ability to communicate with the (3) recently deceased or (4) even someone from the past. For self-defense, they can (5) reflect back the pain unto the assaulter in hopes of stopping them or (6) paralyzing them.
Wavetraveler
The ones who can utilize waves such as heat, sound, or motion, and use their energy to power things around them. They are keen to technology but still prefer to venture through nature and the universe.
Wavetravelers are able to harvest waves such as (1) heat, (2) sound, or (3) motion, and can (4) power things around them. For self-defense, they can use their chosen affinity and (5) blast the assaulter.
| Austean Anatomy and Physiology |
Austean mythology claims that when their God, Alpha, pulled together from the stellar gasses and space debris to form his body, one lucky asteroid happened to be carrying the same building blocks that formed Earth and thus humans. However, there are distinct differences between the humans and the Austeans.
- 2 hearts: one muscular and one vascular that pumps the energy throughout the body, fueling their powers.
- Bodily fluids glow different colours depending on their abilities and emotions.
- The have spiral-shaped muscles in their legs in order to spring or jump higher than most mammals.
- When using their powers, their eyes can change and show different scenarios from the cosmos in real time: meaning if you happen to piss one off enough, get ready to see this in their eyes.
- Markings or scars can appear on their skin and they glow when their powers are in use. It also shows their intentions and the duration of the powers in different shades if they're skilled/powerful enough.
- Austean nature is to think of others and serve the community as a whole for the greater good - however, traits and genes play major factors in their personalities.
- Able to regenerate but it's limited: depending on the severity of the injury, it can take anywhere from weeks to an entire year to regrow an organ or limb. Most people opt for bionics and the ability to create something from nothing with their powers when it comes to organs.
- Long lives are possible, but immortality is rare to achieve.
- 4 Genders: Female, male, both (ema), and neither (le).
| Austean Diseases |
- “Burning” in Earth English, it refers to the condition that can afflict any Austean that causes their energy to flare at random times and cause a fever and inability to hold onto their energy if in use. They tend to die from the complete exhaustion of their energy and the dire fevers.
- “Anomaly” refers to the condition that can afflict any Austean that causes the person to harvest all types of energy. However, they can never fully control their powers and they can easily forget a power as they pick up a new one. Most go crazy never being able to harvest a true power or can easily hurt themselves trying out a new power.
- "Evon-8", a condition that can affect any Austean at birth where they never harvest their energy or learn any powers due to the absence of the second heart.
- A1, a condition that affects Agents where their images can become convoluted or false.
- A2, a condition that affects an Atmokeeper’s ability to retain oxygen for long periods of time.
- A3, a condition that affects Atomlord’s where their transfused object lose their shape and become two again.
- B1, a condition that affects Battleluster’s ability to control their weapon’s materialization.
- C1, a condition that affects Castling’s ability to retain their preferred element.
- D1, a condition that affects Dreamwatcher’s ability to control themselves in their own dreams.
- K1, a condition that affects Kinbound’s ability to empathize.
- W1, a condition that affects Wavetraveler’s ability to manipulate a wave properly.
06.10.2016
| Added photos of the adoptive family; if anyone wishes to claim a face, just PM me and I'll be happy to change it for you. |
| Added photos of her birth planet and home galaxy. |
| Added a banner of her name to the character sheet. |
06.11.2016
| Added more gifs of Nyt into the character sheet. |
| Added photo of adoptive father. | |
4,046 | 100 | 3 | 1,595 | 3,189 | Edwina Fairfax
Location: The Sanctuary, (Near Barichara Colombia).
Interacting with: Nyt Årud/Echo - Mercury had grabbed her hand during the flight, and she allowed him to do so. However, she hadn't said a word to him. Instead, she had shut out the lights on the inside, and allowed herself to go to a world without an asshole of a boyfriend. In dreams, she was able to find something close to bliss, something near to happiness. Of course, in dreams, she was able to come forth. It was the one downside to having it around, the special interest that it had taken in Eddie since she was merely six years old. No matter what she could do, she couldn't be rid of it. Without it there, she feared she would die--the pair needed each other to live, whether Edwina liked it or not.
Eventually, she felt the helicopter touch down, and she snapped awake, letting the light once more come inside. Without saying so much of a word, she disembarked the helicopter, her hands in her pockets as she glanced around at the mythical sanctuary. It looked hardly any different than a college campus, though the heat instantly made her queasy. It reminded her too much of Brazil as well.
And of course, it didn't help that she didn't have a clue what everyone was saying. She hoped that it was just Spanish, as then it'd be easy enough to type it into Google translate and figure it out. Anything more exotic than that and it'd take some more effort to learn the phrases.
"Alrighty then. I'll let you all rest here for the entire night, and I'll give you all the lowdown tomorrow morning at breakfast...Don't worry, I'm sore and tired too. I had to fly the damn thing half of the time! So... do you guys have any questions before we go?"
Edwina took another sip of her energy drink, listening patiently as everyone else asked all of the questions. All she truly wanted to do was go to sleep, and avoid the wraith that she just knew was hovering at her shoulder. Having two overprotective ghosts hanging around the place was already irritating.
Eventually, the others began to disperse. She glanced around, looking for someone suitable to pair up with. Eventually, a girl with...musical...hands approached her. ”Excuse me, Eddie?”
"Uh, yeah?" Eddie said, turning to face the girl. The music was definitely coming from her hands. She smiled a bit, recognizing the song practically instantly. She shook her hand, marveling at it. ”We’re roommates, right? I figured we could race to the room and the first one there gets whichever bed she wants. I mean! If you want! Don’t let me pressure you.”
Edwina snickered a bit, grinning. The girl had social skills to match her own. "Pleeeease. You're going down, sister!"
She took off in a sprint, having gotten better and faster at running over the past year. Did she have much of an idea where she was going? No, not really. She followed the crowd, hoping that one of them would have a sense as to where the rooms were. And of course, if she needed to, she could always glance at the sound-girl, and see where she was heading.
Crap. I forgot to ask her name... | Edwina Fairfax
"You don't have to be ruled by fate. You can choose freedom."
-Nicole Snyder
| Full Name |
Edwina Margaret Fairfax
| Nickname |
Eddie
| Alias |
Lucifer (as the name means Light Bringer)
| Birth Date |
April 1st, 2002
| Age |
24
| Gender |
Female
| Sexuality |
Pansexual -- attracted to all // doesn't fixate on gender
| Alignment |
Chaotic Good
| In-Depth Appearance |
Edwina has her ears pierced, though with her long red hair, it's very rare that anyone could take a glimpse at her piercings. On her left knee, she has a birthmark that she insists look like cat ears, but no one else ever believes her about it. She has a small scar on her stomach, from when she had troubles with her appendix when she was younger. Otherwise, beyond freckles concealed by her makeup, Edwina is fairly normal.
In general, her clothing looks like this. She dresses a bit like a hipster, with cargo/denim style jackets over t-shirts from shows and rock concerts, large chunky headphones, and combat boots. She wears a pair of earrings that her mother gave her when she was young as well, though again, with her hair, no one can ever really glimpse at them. She likes to be comfortable -- but at the same time, she enjoys looking amazing. She wouldn't be out of place seen with a flannel shirt on top of the outfit instead of her jacket.
| Abilities |
Light Manipulation -- Edwina is able to manipulate and bend light in all its forms.
Enhanced retinas -- Edwina's eyes are able to withstand greater amounts of light. She could stare at the sun without pain.
| Limitations |
On the basic level, manipulating light doesn't sound like an incredibly impressive thing. However, she does have the limitation of being unable to change the speed that light travels at -- light is always going to be going at roughly 3 x 10^8 meters per second. And since she isn't able to mess around with space-time, Edwina isn't able to do things such as speed herself up to the speed of light by changing the properties of light around her, for example.
She is also limited in duration. At her maximum power output, Edwina can last for 59 minutes. At 30 minutes in, she blacks out, yet her body continues to direct the light. The huge amount of energy begins to heat her brain, until it boils, eventually killing her after sustaining the activity for an hour.
| Equipment |
Edwina carries with her....
A double sided mirror
A pair of stereotypical black sunglasses
An iPhone 5C
Black purse
Wallet: including IDs, debit cards, cash, etc etc
Apartment keys
Headphones, as well as back up earbuds
A light blue G2 pen
| Personality Traits |
Confident, Spunky, Uncompromising, Loyal, Nervous, Unforgiving, and Compassionate
| Personality |
Edwina comes off as pretty bold, but not reckless. She doesn't throw herself into the line of fire for no reason. While she will take the fall for her friends, she won't do so for a random stranger. Weighing the odds, Edwina would most likely choose to save herself, as long as she doesn't know the other person. She holds grudges and never forgets a transgression, to the point that anyone who crosses her will never be let back in again.
Willing to be herself, Edwina can come off as quirky. However, her confidence and kindness for other people cause it to be endearing, with most people treating her affectionately. She's almost the "girl next door" type, only she holds fast to her ideals, and won't let anyone push her around. Her strength is in her ability to remain herself and stay true to her ideals, but also to her friends. Loyal to a fault, Edwina holds herself to a high standard of accountability for friends and family. Hurt someone she loves, and she will make you regret it.
She also fancies that she's incredibly funny -- and most of the time, her highest class of humor comes from really bad puns. She isn't into guttural and mature humor. She enjoys plays on words, references to previous conversations, and so forth. Whether or not she's actually funny? It's highly debatable. Most would say that she isn't.
| Quirks |
Listening to music at inappropriate times
Mishearing people's names during introductions
Constantly fiddling with things
| Hobbies |
Reading/attending plays
Sketching pictures of fantasy creatures
Arguing with people on the internet
Fencing
Attending Comic Conventions
| Likes |
Comics, Movies, TV, ect
Plays
Mint chocolate chip ice cream
Bull dogs
Swimming
Night
Anything retro
Jeopardy style competitions
Netflix
| Dislikes |
Babies
Cats
Bugs
Waking up in the morning
Government obligations (taxes)
Delays
Spelling and grammar errors
| Fears |
Claustrophobia
Blindness
Snakes
Santa Clause (at a younger age)
| Place Of Origin |
Born: Fall River, Massachusetts
Resides In: Seattle, Washington
| Family |
Mother - Georgie Stynes-Fairfax. A 49 year old blonde woman, she works as a school principal. Harsh and with a no nonsense policy, she always was rather strict with her daughters.
Father - John Fairfax. A 46 year old man who works in the shipping industry, John oversees product shipment for a paper company. As exciting as this may sound, he is the typical weary dad who can pass up no excuse to tell a dad joke or two.
Sister - Eleanora, currently 15 years old. She hasn't shown any sign of powers, and their parents are rather glad. Having one daughter able to turn off all the lights in the house during a teenage moment was a complete handful. Eleanora is a fairly feisty girl like her sister, currently obsessed with robotics.
| History |
Edwina was born in Fall River, Massachusetts to a young couple with a rocky marriage. Her parents had gotten together in college, both of them ill suited for one another, neither able to admit it. They both craved the perfect American family. When she was six years old, her parents took Edwina to see Lizzie Borden's house, just a few blocks away from their home. Spending the night in the famed house, her parents woke up to Edwina screaming that the monsters were coming to get her. There was, of course, nothing there.
No one quite knows what happened that night. Edwina insisted the next morning that a monster had attacked her, and her parents didn't believe her until Edwina screamed, and all of the lights went out. The next few weeks, more and more strange things happened. Reflections would appear where they shouldn't. Vague images of things in other rooms would appear, almost dancing, right before their eyes. The lights in the house would all go dark, without any cause for it.
By the time she was seven, her parents finally admitted to themselves that something had indeed happened to Edwina. While they thought it was a genetic thing, that perhaps Edwina had some sort of odd DNA mutation, they always had a lingering suspicion that something indeed did happen to her in the supposedly haunted home. Fearing that they would be socially ostracized if anyone knew, they kept it quiet. They homeschooled Edwina until she was able to understand and process her powers -- or at least, keep it hidden. She entered public school just in time for high school, and that year, the school district had the lighting examined due to issues.
After high school, Edwina went to the University of Washington for college. Studying physics, she specialized in the physics of light (optics, in particular). Understanding how her power worked, Edwina ended up getting a position at the university doing research. No one knew how she was able to get such fabulous results and data, with the light behaving properly in order to be able to analyze whatever variable they were looking into. She had two major run-ins: once when she was 21 and she was abducted, and again when she was 21 and she was nearly murdered. She met a ghost and a wraith through these events, eventually falling in love with the wraith. However, he quickly abandoned her to seek revenge back in Brazil.
When Edwina turned 23, she returned to Fall River, looking for answers about her powers. She spent the night in the Lizzie Borden inn, the very same room she slept in when she was six. And sure enough, the creature she saw that fateful night returned. She learned the truth about her powers and the events of the past--that she had been "sponsored" by the creature. The trauma of the demonic entity attacking her was what triggered her powers to develop, and her soul has been tainted by what she now jokingly refers to as her demon godmother.
Her main experience with "being a superhero" comes with her work fighting the Silver Angels. A group of individuals with minor powers, they would wear masks and cause domestic chaos. She's had several run-ins with them, though hasn't been able to end the organization as she wishes.
However, Edwina feels an obligation to help people with her power. Seeing the massive changes to the world over the course of her (admittedly brief) life, she wants to be able to contribute and give back. It would also allow her to be able to use her powers freely, rather than hiding them in shame. She'd accept the call in a heartbeat.
| Extra |
Timezone: GMT -8
This is a High-Casual RP, so I suggest you bring your A-Game!
Jessica Jones
Face Claim: Felicia Day |
4,047 | 100 | 4 | 1,887 | 1,125 | Marcus Williams
Location: The Sanctuary, (Near Barichara Colombia)
Interacting With: Me, Myself and I
On the flight over, Marcus had barely slept, it was an old habit mostly. He never liked to sleep in the air, on the way to anywhere, the last time he'd even closed his eyes in a vehicle it had exploded and he'd lost an arm. The only time he got even a little rest was when they were on the ground, he'd pop out, find a nice rock which looked comfortable enough as pillow, and powernap for anywhere between thirty minutes to two hours if he was lucky. He didn't mind, the flight over gave him plenty of time to thing, though he didn't have a lot of interaction with the others aboard.
Some of the others seemed familiar with eachother, others seemed to be keen on solidifying friendships or at least relationships of any regard. Marcus just spent the majority of the flight in silence, staring out the window as he waited for them to arrive. Part of it was himself questioning his decisions, questioning if coming along had been the right decision to make. It wasn't like there was any turning back now, Lisa had made that clear herself before he even got onto the helicopter, he just hoped he wouldn't have any sort of 'buyers remorse' when they actually arrived. The new recruits were an eccentric bunch, but he could work with them well enough, there wasn't any one of them he had any sort of distaste for, the only one he'd sneered at was the big werewolf who'd decided this wasn't for him. Probably for the best.
Marcus was awake when Lisa began to yell over the microphone, and he was offered some mild amusement as others were jolted away. A smirk split his lips as he looked over them, glancing to the cockpit as Amando revealed himself. Once they touched down, Marcus carefully climbed off the helicopter and looked around.
He'd stripped clear of his jacket during the flight, and he was immensely pleased for that. He now wore a plain red t-shirt, his cybernetic arm clear for all to see as he scratched at his chin idly. He waited patiently as the others formed up around him, watching Lisa as she moved to the head of the group as always. He had no questions himself, glancing over the others as he listened quietly to any queries they did have. Once he knew where he was to be bunked however, he moved off, determined to get some real sleep.
Strolling inside, he glanced around, beginning to wander the halls in search of his room. Marcus was in no particular hurry, nor was he desperately enthusiastic at that exact moment of the idea of mingling with some of his new partners or those who worked in the Sanctuary. At that time, Marcus was oblivious to how familiar some of the faces would end up being to him, particularly a few more than others. For now he was in blissful ignorance, idly wandering the halls in search of his room. | Marcus Williams
"Greatness is what you do with the hand you're dealt."
-Victor Sullivan
Dorothy - Missile
| Full Name |
Marcus Samuel Williams.
| Nickname |
Sam
| Alias |
Iron Hand
| Birth Date |
March 13, 1999
| Age |
30
| Species |
Human Cyborg
| Gender |
Male
| Sexuality |
Bisexual
| Alignment |
Chaotic Good
| In-Depth Appearance |
Marcus has a number of scars, particularly around his cybernetic arm, but also across most of his torso, the majority appear to be from surgeries, but there are a few from shrapnel and bullet wounds. He has a tattoo along the underside of his right forearm, and another from his back left shoulder to the middle of his back, this one is cut in half by the cybernetic arm, however. He has no visible birthmarks or abnormalities, apart from the arm itself.
Marcus' day-to-day outfit is generally designed to make him blend in as much as possible, he generally wears a jacket, long-sleeved shirts and gloves to cover his glaringly obvious left arm. He doesn't put a great deal of effort into looking fashionable, and instead focuses on being comfortable while looking as generic as he can. He'll usually be wearing a cap with his longer hair tucked back, and if not, he'll generally have it up in a small bun or ponytail, so it isn't in his eyes.
Marcus' 'Work' outfit is rather different and far more combat-oriented. His torso is protected by a Kevlar bodysuit and his unaugmented arm is covered, he wears a face-mask to conceal his identity, and a utility belt around his waist holds extra ammunition and equipment.
| Abilities |
Augmented Strength - Marcus' cybernetic arm is custom-made and designed to give him far greater strength, with a little effort, he can easily tear a car door off, or pack much more force into a punch.
Enhanced Reactions - Marcus' has been equipped with a neural implant which allows him heightened senses, increasing his reaction time and making him generally faster to respond to threats, or to adapt in a fight.
| Limitations |
Marcus only has one cybernetic limb, and as a result the extra force and strength which it provides doesn't apply to any of his other limbs, or even him generally. He might be able to punch a hole through a brick wall with his left arm, but he certainly couldn't with his right. His cybernetics are also not self-powering, and while they generally can last for a while, over-working and over-use can generally make their enhancement far weaker.
| Equipment |
Colt M4a1 SOPMOD rifle, with grenade launcher
H&K USP .45 pistol
2 spare .45 magazines for pistol
3 spare 5.56x45mm magazines for rifle
A Gerber LHR Combat Knife
An iPhone 4S
A wallet with $20, US military ID
A passport
| Personality Traits |
Serious, Unforgiving, Relentless, Cynical | Kind, Smartass, Courageous, Devoted
| Personality |
Since his augmentation, Marcus has suffered from sort sort of bipolarity. Before his augmentation, and when he isn't working, Marcus is generally a kind individual, easy to be around and befriend, a trustworthy individual who would go to most any end to help people. He is quick to crack a joke, and even quicker to put himself at risk for others or try to offer them some sort of assistance in any way he can. He is fiercely loyal to his friends, easily trusted with any sort of secret. He is an incredibly polite individual as well, fitting the model of an ideal soldier through-and-through, as he's also quite disciplined.
When he is working, and in fact the second he usually puts on his mask, Marcus adopts an entirely different persona. Marcus isn't particularly cruel, but usually shows no remorse when it comes to his enemies, and generally no mercy either. He has no particular moral code which restricts him, and is just as content to kill his enemy as wound them, as was generally his job when he was first augmented. He can be relatively difficult to control when in this sort of phase, and the longer fighting goes on, the worse it generally gets, with Marcus progressively becoming more and more brutal. He can get like this even when not fighting however, and dealing with Marcus at this time is usually rather difficult, as he becomes cynical, mean, and under the general assumption that most people are out to get him.
| Quirks |
Particularly reminiscent, Marcus gets lost in the past a lot
Marcus likes to take photos, a lot, of pretty much anything
He talks in his sleep
| Hobbies |
Weapon/Vehicle maintenance
Reading, particularly history
Drawing, Marcus is surprisingly quite the artist
| Likes |
80s Movies
History books
80s Music
Spicy food
Children
Art
| Dislikes |
The Military
Criminals of any sort
His arm/Cybernetics in General
Unhealthy food
Hot weather
Clowns
| Fears |
Explosions/Very Loud Noises
Drowning
Being used by the government again
| Place Of Origin |
Born: Springfield, Illinois
Resides in: Istanbul, Turkey
| Family |
Jake Williams - Father, United States Navy SEAL. Killed in Afganistan. Powerless
Elizabeth Williams - Mother, R&D Specialist at the US Department of Defense. Powerless
| History |
Born into an all-American patriotic family in the quintessential town of Springfield, Illinois, Marcus was brought into the world as the only child of a happily-married couple. His father made sure that Marcus knew from a young age that he would need to uphold a tradition of men in his family, one where all Williams men would serve in the military in some way or another. It was a tradition which Marcus accepted and grew up happy to be a part of. It did not take long for Marcus to decide that he would follow in his father's footsteps as a Navy SEAL as well.
Training throughout much of his young and teenage life, Marcus was ready to, and happily enlisted shortly after graduating from high school. Graduating from Navy SEAL BUD/s training, it wasn't long before Marcus was through all of his training and deployed on his first operations in the Middle East. Assisting local forces in their fight against terrorist forces. Marcus served with relative distinction, being granted a Navy Cross and at one point recommended for a Medal of Honor. He continued to serve for many years effectively, and advanced quickly within the SEAL teams, until he was caught in a large explosion in a terrorist stronghold, and listed as deceased officially.
In reality, Marcus' body was recovered by another team of special forces operators, and brought under the care of a department of defense medical and R&D team, headed by his own mother. This team replaced the majority of Marcus' internal organs which were damaged by the explosion with cybernetic enhancements, as well as replacing his left arm, which was severely burnt in the explosion. The process of bringing Marcus back was a long one, and required his cryogenic freezing for close to seven years for it to be complete. After his 'resurrection' of sorts, Marcus was sent on numerous black ops by the US Military, used to assassinate high-ranking terrorist leaders, and generally sent on lone-wolf high-risk missions. During this period Marcus earned his alias, as the terrorist groups he attacked put up a bounty for his execution or capture, referring to him as 'The Iron Hand'. This continued until Marcus reached the age of 28, when he finally asked to be discharged.
Reluctant to lose their personal killing machine, the department of defense made a deal with Marcus, he would go on one last, incredibly high-risk operation, and if he completed it, he could leave the military. Sent into the Amazon rainforest to clear it of a large terrorist presence, Marcus managed not only to complete the mission, but with significant effort managed to break apart the entire command of the terrorist group, which was played off in the media as a result of 'in-fighting'. Having completed the mission, the military still had no real desire to let Marcus go, and did what they could to make him stay, even threatening him. Only angered by this, Marcus went AWOL and disappeared to Turkey, living in relative obscurity in Istanbul.
Although he was tired of his own service, at least under the US government, Marcus felt a longing and a need to still use his augments to assist people, considering the massive downfall the world seemed to be in. As a result he came to accept the call when it came, despite his better judgement.
| Extra |
Captain America, GMT +10, This is a High-Casual RP, so I suggest you bring your A-Game!
Face Claim: Sebastian Stan |
4,048 | 100 | 5 | 437 | 257 | Alexandra Ivanov
Location: The Sanctuary
Interacting with: Lisa Martinez & Armando Cortez -
Alexandra jolted awake from the foreign language over the intercom. "Yo! Damas y caballeros!" Alex had no clue what it meant, but thankfully their captain chose to now speak in English. "We're five minutes out from the LZ! I suggest you wake your asses up and prepare for landing! I suggest you enjoy the view while you can!"
Alex looked around in an attempt to enjoy the view. It was certainly better than the slums of San Diego, or the underside of a bridge. As the helicopter landed, Alex took in the view of her new home. Accompanied with some sort of theme music, it was great moment for her. It was the beginning of something new, and that brought a smile to her face. She stepped out of the helicopter and was immediately greeted by the hot, humid air. She was silently thankful that her new home wasn't in the middle of some dry desert. As annoying as the humidity was, it made taking care of her arms much simpler.
"Alrighty then. I'll let you all rest here for the entire night, and I'll give you all the lowdown tomorrow morning at breakfast." Lisa said with a soft smile. "Don't worry, I'm sore and tired too. I had to fly the damn thing half of the time!" She chuckled. "So... do you guys have any questions before we go?" Lisa asked.
Alex wondered why Lisa had told them to rest for the night. Hadn't they all pretty much slept the entire time? Of course there was the jet lag, but beyond that Alex felt perfectly fine. "Where exactly will we be staying for the night?" The question might have already been asked, but Alex hadn't heard the answer. She figured that they would be bunking with one another, which would have been fine for Alex. Perhaps she could make a new friend that way. | Alexandra Ivanov
"You must be the change you wish to see in the world"
-Mahatma Gandhi
True Colors
| Full Name |
Alexandra Ruslana Ivanov
| Nickname |
Al; Alex
| Alias |
(The) Kraken
| Birth Date |
February 10, 2000
| Age |
26
| Species |
Superhuman
| Gender |
Female (Octopuskin)
| Sexuality |
Bisexual
| Alignment |
Lawful Good.
| In-Depth Appearance |
The first thing that people see when they look at Alex, are her arms. Where normal humans have arms, hands, and fingers, Alex has two giant, fleshy, purple tentacle arms. In their dormant form, they reach down to about her mid-calves. They are about as thick as a muscular male's biceps that taper down into a point, leaving here with quite a disproportionate body. She has several scars around her shoulder blades, as well as along the back of her neck.
Due to her rather unique body, Alex has to have rather limited options when it comes to clothing. She'll most often just wear simple tank-tops, but when it gets cold, she'll opt to wear something like a sleeveless hoodie. Alex prefers anything that does not restrict her movement, which means she'll choose to mostly wear things like yoga pants and shorts. Jeans are only worn when she is going somewhere casually (Spoiler: That doesn't happen often).
| Abilities |
Tentacle Arms: Alex's arms have been genetically replaced with those of an octopus. The arms, while in their dormant form, reach approximately to the middle of her calves. Her arms, at their widest, are around 20 inches (~51cm), and end in a point. The flesh for the most part is a reddish-purple color, with the suction cups being a slightly brighter color. These tentacles are constantly secreting a sticky, translucent substance that keeps them moisturized.
Regrowth: Alex's arms are known to be capable of regenerating themselves upon being destroyed. While more serious injuries could take weeks to fully heal, minor injuries can heal in less than a day.
Arm Extension: Alex's tentacle arms are able to extend up to 15 feet in length. When they are stretched out, their girth is significantly reduced, leaving them much thinner than normal.
Superior Strength: Alex's arms are much stronger than an average human arm. While they aren't capable of lifting thousands of pounds, she can hold her own against an average to above average male.
| Limitations |
Daily Struggles: Alex's arms make many daily tasks either difficult, or outright impossible. Not to mention that she isn't able to show herself in public without strangers freaking out.
Energy Drain: Extensive use of her arms will quickly lead to fatigue. This leaves her much more vulnerable to other's attacks, because without her arms, she is essentially defenseless.
High Maintenance: Her arms require a constant, specific level of moisture. Fortunately, they are able to naturally secrete a substance that helps alleviate this problem. However, she is highly sensitive to fluctuations in temperature. Too much heat or direct light will dry out her arms and leave her in excruciating pain, while extreme cold will freeze the liquid and keep any more from secreting from her pores.
| Equipment |
A Google Glass-type of phone. The hands-free concept makes it infinitely more useful for Alex.
A canteen attached to her hip that contains excess tentacle-juice stuff, just in case her arms can't withstand the heat from the sun.
A wallet carrying her ID, credit/debit cards, and some cash.
A small bracelet given to her by her mother. Unfortunately, it doesn't fit very well on her arms, so she just keeps it in a pocket.
| Personality Traits |
Stoic
Determined
Modest
Self-conscious
Moralistic
Untrusting
Private
| Personality |
Alex is quite soft-spoken, and will keep to herself for the most part. It is unlike her to open up to just anyone, due to her past. It has become a habit of hers to not trust anyone right away. While she'll respect someone upon first meeting them, she will almost never offer trust immediately. However, once she has determined someone as trustworthy, she will be extremely loyal to them.
Alex tries to cover up her inner sadness with buckets full of happiness. She'll try to be so artificially happy that it almost seems fake. It is her defense against the thoughts of her past, which she tries so desperately to lock away. This can be difficult for her to keep up, though, and she will often end up simply staring into space. Anything is better than focusing on the sad parts of her life.
| Quirks |
Alex is not very good at recognizing humor.
She has quite a maternal instinct, even to those she hasn't met.
Alex will twiddle her "thumbs" when she is in public as sort of a nervous tick.
| Hobbies |
She used to be a gymnast, and casually still practices whenever she can.
Learning/Studying. In particular, she has a knack for chemistry.
She has taken to knitting recently, which has proven to be quite difficult.
Alex will occasionally attempt freerunning/parkour, but only at night, and in the least populated parts of the city.
| Likes |
Italian food
Romance movies
Happy-endings
Competition
Upbeat music
Long walks on the beach
Climbing
| Dislikes |
Dogs
Cats
Cheesy humor
Orchestral music
Imitations of her accent
Being underwater/wet
| Fears |
Needles
Mad scientists/scientists in general
Darkness
| Place Of Origin |
Alex was born in Moscow, Russia. Her family lived there for generations. Alex moved to California in 2018.
| Family |
Nadia Ivanov: Mother (1980-2011) Powerless.
Ruslan Ivanov: Father (1974-Present) Powerless.
Dmitri Ivanov: Brother (2006-Present) Powerless.
Isaak Ivanov: Brother (2006-Present) Powerless.
Natalya Ivanov: Sister (2008-Present) Powerless.
Nikolai Ivanov: Brother (2011-Present) Powerless.
| History |
Alex was the oldest child, with her four other siblings all being born after her. Her two oldest brothers are twins, Dmitri and Isaak. Growing up, she lived a relatively normal life. She went to school, played in sports, and made friends. Her mother and father both had stable jobs. Her dad was a marine biologist, while her mother worked as a teacher at the local elementary school. Everything was perfect for the Ivanov's, at least on the outside.
Alex's mother, Nadia Ivanov died of apparently natural causes in 2011, several months after giving birth to her last child, Nikolai. The family mourned, as any other family would. The kids never got the opportunity to see their mother after hearing of her death. All viewings were strictly forbidden by their father. No matter how much Alex begged to see her mother before she was buried, her father refused. This caused a huge rift between Alex and her father, one that has yet to be restored.
With the death of Nadia, the Ivanov's weren't ever really the same. Alex's father withdrew them all from school and kept them locked up in the house nearly all day, every day. He didn't allow any outside contact. The kids were completely secluded from the rest of society. Unfortunately, this was just the beginning of their mistreatment. Alex's father was mad with theories about the human body. He would go off on rants about how inefficient they were, and how they needed to find a way to revolutionize the way humans work.
Well, he took it upon himself to begin the revolution. He took Alex, the oldest of the five kids, and began extensive experiments on her. He would restrain her for several days while she was attached to all kinds of tubes with fluorescent fluids pumping into her veins. Her father wouldn't give in to her screams. Instead, he chugged along, jotting down notes on his notepad and completely ignoring his daughter that he had previously loved so much. He had become a completely different man.
She had been locked in the basement for several months. No sunlight, no contact with her siblings, nothing. Just the spoon-fed porridge that her father brought down to keep her barely alive. Her father, for the first time in months, spoke. He told her that the day had come for them to complete the process. Without another word, he brought out a large bone saw. He immediately took to her arms, cutting them as close to the shoulder as he could. He had no means of obtaining an anesthetic for her, which only made the pain that much worse.
Within only a few weeks, her once human arms had been replaced by a pair of fully-grown octopus tentacles. Alex's father had done it. After countless years of research, he had used his daughter as his guinea pig, and proved to be successful. Of course, in Alex's eyes, he was a monster. Her father tried countless times to convince her that he had "improved" her. She wouldn't buy it.
Her resistance led to her being kept in the basement for several more months, as sort of a cooling off period. It didn't work. Her feelings of resentment turned to anger, which turned to spite. One day, when her father had come to give her a bowl of slop, she broke out. Despite their vast physical differences, she was able to overpower her father with her arms.
She fled to the nearest airport, where she was able to sneak onto the cargo hold of a plane headed for the United States. She was leaving her siblings behind with their monster of a father, which pained her the most. She had been able to save them for a few months by being her father's lab rat, but he would no doubt turn to the others for his insane experiments. Alex promised herself that once she had time to reestablish herself as a normal human being, she would return to help rescue her siblings.
Once in California, Alex took to living on the streets. Or rather, under the streets. She took up residency underneath the Coronado Bridge in San Diego, only going into the city in the dead of night, wearing extremely baggy clothing to conceal her arms. She knew that if anyone actually saw her arms, they would freak out and most likely call the police. Or animal control.
Somehow, someone knew of her "powers" and that she was different from the others. A letter found itself lodged underneath her pillow one morning, which had accurately described her, down to the arms currently hidden underneath a hoodie. It was inviting her to something called the "Powerbound Alliance". She was skeptical at first, but decided that whatever it was would be better than living under a bridge, or in a basement.
| Extra |
Ant-Man is pretty cool. My time-zone is GMT -7/Arizona. This is a High-Casual RP, so I suggest you bring your A-Game!
Face Claim: Anastasia Baranova |
4,049 | 100 | 6 | 855 | 2,184 | Jennifer Teller
Location: Sanctuary
Interacting with: Lisa, Amado -
It wasn't too surprising that Jenny's flight was just fine. She had always been a fan of air travel, ever since she was ten, when she rode in her first airplane. But even though it was pleasant, she didn't really spend much time awake, and when she was awake, she was usually eating her pizza and looking out the window. It was one of these pizza eating, window looking out moments that the telekinetic girl spoke over the loud speaker.
"We're five minutes out from the LZ! I suggest you wake your asses up and prepare for landing!" She said in attempt to wake the sleeping passengers. "I suggest you enjoy the view while you can!"
Even though she was awake, the loud voice still startled her. She finished off the garlic, pepperoni, and fire honey pizza (that last ingredient had been added by the generous Mercury), which was, sadly, the last piece of that particular pizza, leaving Jenny with only the supreme pizza in her hands. It wasn't long after that that the vehicle landed, and the newly recruited heroes were let out. Jen wasn't the first to exit, nor was she the last, but somewhere in the middle. Once they she was out, she noticed two of the girls, the short haired girl and the dorky redhead, sprint away into the building that stood before them, followed by the man who appeared to use his metal arm to pull off an excellent Bucky Barnes costume. Then Lisa began to speak.
"Alrighty then. I'll let you all rest here for the entire night, and I'll give you all the lowdown tomorrow morning at breakfast." She said, smiling softly. "Don't worry, I'm sore and tired too. I had to fly the damn thing half of the time!" She chuckled. "So... do you guys have any questions before we go?"
Jennifer thought for a moment, her hand toying with the handle of her suitcase, pushing it up and down a number of times, before finally thinking up a good question. "I have a question!" She said, but was interrupted by the woman with the accent.
"Where exactly will we be staying for the night?" She asked. Jenny glanced at her, then looked back at Lisa, letting go of her suitcase and pointing her thumb at the girl with an accent. "Yeah, that." | Jennifer Teller
"Is anyone else a bit hungry? I'm feeling Mexican food. Is anyone opposed to that?"
No theme song at the moment. If anyone has an idea, tell me.
| Full Name |
Jennifer Marry Teller
| Nickname |
Jen, Jenny
| Alias |
Mass Jennycide (It's a play on the phrase "Mass Genocide"...Jenny thought it'd make a good Alias...)
| Birth Date |
April 13, 2001
| Age |
25
| Species |
It's complicated...Jenny was born a human, and in most respects still is. There's just one tiny little thing that most humans have but she lacks: the ability to die. Her blood has been mixed with that of an alien, and that combination is what has given her her powers. In short, she's a human-alien hybrid.
| Gender |
Female
| Sexuality |
Bisexual
| Alignment |
Neutral Good
| In-Depth Appearance |
Jenny's appearance isn't really anything special. She stands at 5'5", with a thin figure and only slight curves. Her skin is pale, and her body appears as frail and weak. Her nails are short from constant biting, but that's not too noticeable.
All of Jenny's clothes are one color: red. The reason for this is not just because red is her favorite color (even though it is), but because bloodstains aren't as visible on red clothing. Jenny's casual wear consists of a red tank top, red leggings, red tennis shoes, red socks, and a read hoodie that's a size to big.
| Abilities |
Deathless:Jenny just doesn't seem to be able to die. No matter what happens to her, no matter where she was cut, shot, burned, punched, hammered, ect., she seems to be able to heal herself right up and walk away without a scratch. In other words, she has an extremely fast and effective healing factor.
| Limitations |
While Jenny's healing factor is extremely useful power, it is the only thing that makes her special. She's not a skilled fighter, she doesn't know how to fire a gun, and she's not really the strongest person in the world. In addition to the lack of offensive skills, Jenny's healing ability is vulnerable to ice. If a wound gets frozen, then that wound cannot heal until the ice is melted.
| Equipment |
Well, at the moment, Jenny has a phone watch and keys to a rented Volkswagen Beetle.
| Personality Traits |
-Dorky
-Socially Awkward
-Light Hearted
-Possitive
-Clumsy
| Personality |
Due to almost complete isolation from the age of 17 to 24, Jenny lacks almost all social skills. She doesn't at all know how to deal with people, making her completely helpless in a conversation. But despite this, Jenny is willing to try to make friends, even if she ends up failing completely.
But while she is socially inexperienced, she is also quite optimistic and positive, two traits she picked up in therapy. She has come to believe that even in the darkest times, a sprinkle of happiness is a giant help. Thus she is rarely negative, even when being negative is appropriate.
| Quirks |
-Due to her powers, Jenny has become a bit of a masochist (not the kind who derive sexual pleasure from pain, but the other kind), often harming herself or getting harmed when not necessary.
-She has fairly low self esteem.
-She tends to say things before thinking about them.
-She gives into peer pressure pretty easily.
| Hobbies |
-Sewing (a skill that comes in handy when you have a healing factor but your clothes don't)
-Reading (Jenny's a member of a book club, which meets on the first Tuesday night of the month. Currently, they are all reading The Book Thief)
-Playing Chess
| Likes |
-Books
-Talking to people without actually having to talk to them (I.E. texting, e-mailing, ect.)
-Causing pain to herself to make some sort of joke
-Food
-Shopping for clothes
-Getting complimented
-Having a successful conversation
| Dislikes |
-Talking to people face to face
-Cats
-Bugs
-The cold
-Embarassing herself
-Spicy things
| Fears |
-Bears
-Death, even though, as far as she can tell, she cannot be killed.
-Swimming
| Place Of Origin |
New York, NY (born and raised)
| Family |
-Emily Teller: Mother of Jennifer Teller, alive, works as a doctor, powerless.
-Edward Teller: Father of Jennifer Teller, alive, works as a biology professor, powerless.
-Lily Teller: Adopted alien sister of Jennifer Teller, deceased, more intelligent than an average human.
| History |
Jennifer Teller was born the only child of Emily and Edward Teller. As a child, she was normal. She scribbled with crayons, she played with her food, she cried, she did everything a child should. Then, at the age of nine, her life changed. This change came in the form of a blonde girl who looked to be the same age as her. Her father had found the girl shuffling around the university he worked at. When he began questioning the girl, he discovered that the girl had lost her memory. Half out of kindness and half out of curiousity Edward brought the girl home.
After a few weeks of the girl's memory not returning, the Tellers decided to make her part of their family. And thus she was named Lily Teller. Over the years, it was discovered that Lily was a very smart girl, always smarter than anyone of her age group, and it was very obvious that she was the more popular, more loved of the sisters. While many siblings would be jealous, Jenny was not. Jenny was tight with her sister, too tight to let anything as trivial as that get between her and her sister. As far as she was concerned, everything was perfect. Then, when the sisters were 17, all that changed.
It was the day after Jenny's birthday, and she had just recieved a new car. Jenny doesn't remember what type of car it was, but it was a nice one. She was taking it out for a spin when it happened. She had a head on collision with another car. She was barely able to survive. Needless to say she ended up in the hospital. The doctors said it would be impossible for her to stay alive. Lily disagreed. When the doctors left Jenny's room, Lily slit open Jenny's arm, then her own hand, and began to let her own blood seep into Lily's body. Jenny healed up pretty fast after that. The doctors said it was a miracle. But that miracle had a price. Lily died only weeks later due to unknown causes.
After Lily's death, Jenny became a massive shut-in. She dropped out of school and spent her days browsing the internet in her room. It was such a safe environment for her that she didn't find the power that her tainted blood gave her until she was 20, when she fell in the shower and broke her arm. As you can probably guess, it healed up in a matter of seconds. She ended up keeping her power a secret. After a few years of therapy, Jenny was finally able to go out into the world, get a job, and partially get over the death of her sister. Then, there came a beckoning, which she accepted in Lily's memory.
It should also be said that in her years of seclusion, Jenny became quite a semi-celebrity among Tumblrites under the name jennydaviseyes.tumblr.com, famous for her homemade cosplay outfits and equally infamous for the fact that she never actually wears them anywhere.
| Extra |
Pacific Time Zone
Harley Quinn!!!! (Harley's Little Black Book version)
This is a High-Casual RP, so I suggest you bring your A-game!
Face Claim: Alexis Bledel
Changed inventory from iPhone and pickup truck keys to a phone watch and keys to a rented Volkswagen Beetle.
Added to history. |
4,050 | 100 | 7 | 901 | 2,059 | GIF or image, whatever
Location: SANCTUARY!
?Everyone?
Mercury stepped off of the helicopter being met with the hot warmth outside, and smiled in pleasure. ”Man, finally I was freezing my culo off! Thank god it’s hot, feels like home. Mmm nice and warm.“ He was living in Brazil for a long time so of course he spoke spanish, and of course Irish as well. He looked over at Armando, and nodded to him before walking towards the Sanctuary. His goal was to find a kitchen, and grab something to eat. Hopefully before he ate anyone else, god he’d need to get that under wraps. ”Well if anyone needs me I’ll be in the kitchen… As soon as I find it. Dios tengo hambre! If you guys want anything to eat you just may be lucky, and I’ll cook you something.“
Mercury had gotten a lot stronger, and no longer instantly started burning under the sun. Like paper that'd been lit on fire. Not he could walked through it no problem. But, of course he couldn't stay in it forever. Maybe a couple hours at the most.
When he found the kitchen he fell to his knees seeing it’s glorious majesty. Then proceeded to worship it, as it had anything an aspiring chef could ever dream for. ”Thank you sweet baby JESUS! They’ve a kitchen that’s actually a kitchen.“ He stood up, and dusted his pants off before hitting the pantry, and next the walk in fridge. He set the things he’d grabbed on the counter, and turned the oven on. He was making a cake for himself a large one, and while that baked he made himself a sandwich. But, not just ordinary sandwich it had seared pork belly, caramelized red onions, romaine, havarti, bolognaise, all on ciabatta bread.
He sat at the bar, and started chowing down, and moaned in relief as his stomach was finally starting calm down. As it was really starting to hurt on the ride over he’d tried sleeping, and ate the last of the pizzas Jennifer brought. But, it was so long that the last five hours were doing a toll on him. He licked his thumb after wiping sauce off the corner of his mouth. The smells of the cake quickly began wafting through the Sanctuary. Mercury waited a bit before pulling it out, and set it on the counter to cool.
He did his dishes that he’d dirtied. Then took a look around the entertainment room, which was a part of the whole open kitchen concept. He picked up a remote, and looked it over before flicking on the television to watch the news.
He then went back into the kitchen to ice the cake, and watched the news mostly for the weather report. Plus he liked the noise, it was what he was used to. When he was done icing the cake he brought the whole thing into the entertainment center. He lifted his mask up then took a massive bite out of it with his mouth filled with fangs, and chewed in silence. He switched the channel to the sports network, and was pleased to see a soccer game was going on. Especially when he saw it was Brazil versus America, no one was better at soccer than Brazil they were going to DESTROY the American team. | "We are always hiding behind some form of mask or another. Whether we admit it or not."
Song of Healing Remix: Majora’s mask
| Full Name |
Mercury Grimm Abital
| Nickname |
Murk
| Alias |
Masquerade
| Birth Date |
April 21, 1999
| Age |
27
| Species |
Masked Shadow Wraith: It’s much like a ghost only it was born from the of shadows. It’s masks allows it some semblance of persona.
| Gender |
Male
| Sexuality |
Has never been in a relationship so has no idea on sexual preference
| Alignment |
Chaotic stupid
| In-Depth Appearance |
weight: 40 lb (No not a typo he is literally only 40 pounds)
height: 1.7 meters
Mercury has four masks two of which is on his chest hangin on a black leather sash. While the other one hangs at his left hip off of his belt that’s connected to the sash. Which he only wears when he knows he’s going into a fight. He also has two medium sized pouches along the right hip with a steel sword that collapses into the size of a combat knife. A red trench coat with a dark blue inside and dark blue sleeves, with a drawn hood with a tipped rim that is so large that it shrouds part of his mask in it’s shadow. Dark blue jeans with brown ankle high biker boots, and red leather gloves with black metal on the back of the hands, and around the fingertips making them small talons.
On a daily bases Mercury wears a black, and blue striped hoodie with hood drawn. Dark jeans held up with a brown leather belt with a gold belt shaped like a lion roaring. Ankle height brown leather biker boots, and black with blue stripes cloth gloves.
The masks look like:
Daily Mask: Is a simple cream colored mask with three black lines which shift to show Mercury's emotion. black sclera, irises that glow white and round pupils for eyes.
Warlords Mask: A white mask with violent looking red markings. Three moving gold lines that convey emotions. A sea of black for the eyes save for irises that glow red with reptilian pupils.
Magi Mask: A dark blue mask with several silver gemstones designing the upper forehead, and silver markings spiraling down around the outskirts of the cheeks. Three silver lines moving like eye brows and a mouth. A sea of black for the eyes save for irises glow icy blue with feline pupils.
Sly Mask: black mask with dark green markings patterned after a tigers stripes that’s hiding in the shade of trees. Some light green lines represent the eyebrows and mouth. A sea of black for the eyes save for glowing yellow irises with bird like pupils.
| Abilities |
Mercury Skills
Embodiment: Their powers, and abilities change based upon the mask he wears. The strength of the masks increase as he gets attuned to them.
Motorcycle/Bicycle Riding
Mask Skills
Spirit Communion: The spirits of the mask can mentally communicate when touched by another person so long as they’re minds are open.
Daily Mask
Cooking and baking skills
Understand technology: knows how to use modern tech
Strong body: has an average athletes strength
Warlord Mask:
Boosted strength, and endurance
Weapons Mastery - sword: Can pick up any type of sword, and use it like a master.
Shape shifting - small creature: turns into a honey badger with sharper claws, and scaly steel hard armor over it’s back, belly, and head.
Magi Mask:
Ice magic:
~ Scatter shot: shoots tiny ice spears in small cone shaped area.
~ Frozen Surface: Freezes a small surface area
Fire Magic:
~ Fire blast: a small coned area is blasted with fire
~ Fire pillar: creates a small pillar of fire.
Shape Shifting - small creature: Turns into a Carbuncle with Aura healing, and can create a tower shield sized wall of protection
Sly Mask:
Impersonate: Can take the appearance of someone else
Increased agility and speed
Shape Shifting - small creature: Turns into a simple looking crow. But, it can shoot it’s wing feathers out like needles.
| Limitations |
~ Mercury can only use three masks in a succession of an hour.
~ He can be damaged by coming into contact with any form of pure silver or iron.
~ Intense blinding light will begin burning him.
| Equipment |
Four masks
A steel sword that collapses into the size of a combat knife.
Hot pink flip phone (2026 year model & smartphone)
| Personality Traits |
Lost
Lonely
Sarcastic
Self-reflecting
Humorist
Curious
Morbid
Vengeful
| Personality |
Mercury is the type to cover his self doubts, and fears with sarcasm or humor. Often times he’ll look at others in a questioning way wanting to understand what makes them, them. In hopes of understanding himself, and finding the place he belongs. Though often times only sees the masks they themselves wear. But, that does not deter his search to understand.
He often tried his best to make those around him smile. But, even despite that he is lonely as no one sticks around for very long. Because they find him creepy, and are unnerved by him. But, despite that would always seek to comfort those dying, and avenge those felled wrongly by another’s greed or jealousy. Seeing as wherever he goes death tends to follow him, as is the curse of the wraith. But, he doesn’t really mind it infact he sorta finds a fascination with it. As death was his only constant companion, and wanted to understand it all.
| Quirks |
- Likes taking carbuncle form in order to take naps.
- Mercury loves sweets, so much so he’ll steal someone else’s if they leave it unattended even for a second.
| Hobbies |
- Poker
- Dancing: coming up with victory and taunt dances
- Reading
- Baking
- Attending costumed events
| Likes |
- SUGAR!
- Jokes & Pranks done well
- A good book
- movies
| Dislikes |
- Someone that can’t take a joke
- Being picked up by strangers when he’s in creature form
- Coffee in all it’s forms
- Horror movies
- Someone stealing his sweets
| Fears |
- To be forgotten by everyone he’s ever known
- Never finding out who he’s truly meant to be
- Spiders
- Being banned from having sugar for a whole day
| Place Of Origin |
Mercury was formed on Bear Island Ireland, and he was in Rio Brazil when he got the summons.
| Family |
He was created from nothingness he has no family
| History |
Mercury was born from the shadows alone in a wood, and stone cellar that reeked of death, and decay. His body wisps of smoke like shadow. He was alone, and didn’t understand what he was or who he was for that matter. The first thing he saw was a small skull. In picking it up a name or a series of words ran through his mind, and when he came round the skull had turned into his very first mask. He knew what this was: Origin Mask. In putting it on he found he’d become more solid he opened a mouth, and tested out speech. He first words being: Mercury, Grimm, Abital. It made him laugh deciding to make those words his name. Then he heard the groaning lamentations of a dark skinned man with broken legs that was dying of infection, starvation, and thirst. This man spoke with Mercury for a while telling him about the world. In return he asked Mercury to not let him die. Not till he had vengeance on the one that threw him in here, and abandoned him to die. As the last breath left this man Mercury touched him this man had become the next mask: Sly Mask. Taking their clothes Mercury left to seek out the nice man’s revenge.
He got out of the cellar after banging into it a couple times. Then looked around he saw the house, and knew that’s where the mean people lived from the memories in the Sly mask he wore. He quickly got over there, and broke into the house. Or more walked in as the doors weren’t locked. The first thing he was greeted with was a divine scent, and walked towards it. Sitting on a tray was small brown round disks with black spots in them. He ate one feeling hungry, and then the rest as the taste was amazing. Hearing shouting coming from up the stairs Mercury walked up them. Then stopped hearing loud noises BANG BANG heading into the room he saw a bleeding woman, and strong man. Then he looked to the man who was huge, and fat. It was amazing he was able to even pull the trigger with those sausage fingers. Clearly they were terrified seeing Mercury, and was questioning what he was. He took a step towards the fat man ugly man. He knew this man had also made the other innocent suffer, and so decided to end the fat man’s existence. It was so easy to strangle lardo, the man was slow, he was faster, and stronger.
He turned to the two that’d been shot that were quickly bleeding to death. They thanked him, and they revealed why they were killed in their last breaths. Thankful someone heard their story the two passed on leaving two masks the woman had secretly been a mage.
After that eventful first day of his life Mercury stayed in the house for three days. Till finally moving on taking the three masks with him in a duffle bag, and stole some clothes that’d disguise him. Having remembered the fear from the fat man, and decided to disguise his body. So he could go unnoticed.
He traveled all over ireland learning different things tasting many different sweets. To pay for it all he’d take odd jobs, and play poker meeting new interesting people. Learning more, but occasionally he’d come across people that were dying, and in need of some kind of solace. Or at times even revenge. A service Mercury was more than happy to provide. His travels had taken him to Brazil as he’d learned of Carnival of all the people walking around in mask, and costumes. Deciding that was the perfect place he could finally relax, maybe even finally make friends. But, even then that never happened. He was starting to loose hope of ever finding friends or a place to belong.
After a long adventure with Edwina Fairfax he lost something within. Which unbeknownst to him that’s destabilized him. It was from the continued rage he felt towards the woman responsible that he left Edwina’s side in order to go after, and get back what was stolen. Which had taken him back to Rio, Brazil.
When Lisa Martinez sent the letter, it was the first time he’d ever gotten one from anyone before. How could he possibly say no? She could possibly be the second friend he’d ever made. How could he refuse? Plus he thought it'd be a good opportunity to meet more people like him. So he packed his bag, and went straight to San Diego.
| Extra |
My favorite heroes are Spiderman, Deadpool, and Batman. My timezone is Pacific Daylight Time. This is a High-Casual RP, so I suggest you bring your A-Game!
Face Claim: Aldis Hodge |
4,051 | 100 | 8 | 803 | 3,368 | Daphne Fairchild
Location:Sanctuary
Interacting with: @Anyone
Daphne sat amongst the group in silence. For the most part she felt out of place and unknown in this group that seemed to know each other. At least, that's what it felt like. She studied her comrades around her. Each person stood out, which was saying something. She didn't quite gather anything other than this was a group of people being shuttled off somewhere because they got a letter saying they were needed due to their unique gifts.
As they landed and were shuttled off, Daphne took in her surroundings. It seemed almost like a college campus than anything else. She didn't know what she was expecting. Part of her thought they would be in a prison environment and forced into work, but that didn't make any sense because they chose to come here. They weren't forced. Either way, she was here now, she was a part of this, may as well make the best of it. Life as she knew it was about to change.
Lisa and Armondo introduced them to everything, but Daphne was only half paying attention. She had to admit, part of her was excited for this new change of scenery. She wanted to go off and explore a bit, see if there were anything she'd like around here. Was this like a college campus? Did it have shopping? Restaurants? A dorm?
As others stayed and talked to the siblings and others ran off she mostly walked around. She noticed a quiet area with some trees. She took a seat underneath one of them and rested her back against the trunk. It was a beautiful day outside, perfect to do some thinking before she was shooed off somewhere. | Daphne Fairchild
"I'll see what you did there."
"So What" by P!nk
| Full Name |
Daphne Maria Fairchild
| Nickname |
Dee, Daph
| Alias |
Destiny
| Birth Date |
December 2, 2003
| Age |
22
| Species |
Human
| Gender |
Female
| Sexuality |
Heterosexual
| Alignment |
Neutral Good
| In-Depth Appearance |
Daphne has long blonde hair that falls to the middle of her back. She has dark, green eyes and a fair complexion. She stands at 5'9'' and weighs 126 lbs. She has both her ears pierced, it looks like this. She has a small tattoo of a red heart on her right ankle.
Typically, Daphne wears lighter colors, such as white, yellow, pink, and blue. On an average day, she will wear light, flowy cloths like a peasant blouse. She prefers jeans and skirts, and loves to wear long boots like this. On a special night, she has a favorite dress she likes to wear along with heels. She doesn't mind going out in sweats and a t-shirt if she doesn't have anywhere particular to be.
| Abilities |
Accelerated Probability: A weird power, but with it, Daphne is able to see the different choices and outcomes of a given situation. This happens when her adrenaline begins pumping enough for her to "see" the different choices she can make and what will happen.
Precognition: Daphne is able to see into the future for brief periods of time. She enters a trance-like state when she is "seeing" and is unable to move until the vision is done.
Telekinesis Daphne is able to mentally move objects or people around. Depending on the weight of the object, the amount of mental strain needed can be small or large.(Does not have this power yet)
| Limitations |
Mental Susceptibility: Because Daphne needs to open her mind up when using her powers, she is more susceptible to mental attacks than most others. A powerful mental could even use her powers against her.
Lightweight: Daphne is not a body builder. She does not have super speed. She is an average human with some great mental gifts, but she can't do much when punching or running. If in a fist fight, she would most likely lose if she had to resort to fighting.
Stand Still: Daphne needs to stand still in order to use most of her gifts. If unprotected, she becomes a likely target when using her powers.
| Equipment |
None
| Personality Traits |
Extroverted
Compassionate
Stubborn
Well-meaning
Vulnerable
Sweet
Talkative
| Personality |
Daphne is often called a warm person. She gets a kick out of helping others and being the center of attention. She comes across as stubborn and forward to those who don't take the chance to get to know her well enough, but to her friends they know she is a rock and foundation when they need her the most.
Daphne doesn't come without her own baggage. In trying to help others, she often goes above and beyond what they need and desire, much to the protests of those she's trying to help. In trying to do good, she will sometimes do more harm than benefit.
She comes from a dark place, but that just means she needs to shine her light brighter. She doesn't trust most men outright, but she is willing to offer a helping hand when asked for it (and even when not asked).
| Quirks |
Daphne is a bit of a "grammar nazi" and goes to certain lengths to correct other's grammar. Yes she is THAT person
Daphne likes using plastic silverware when eating, she can't stand the feel of silverware
Daphne is able to recall music lyrics to songs after listening to them once. She can't sing worth a damn, but she'll try.
| Hobbies |
Daphne enjoys sketching in her notebooks. She wasn't good when she started, but slowly she has improved
Daphne likes yoga and tries to go every week. Some days she'll do it in her apartment when she is in a time crunch
Daphne loves to read physical books. She'll read e-books if she has to, but enjoys the physicality of a paper book
| Likes |
Dogs (especially Corgis and Terriers)
Thunderstorms
Pop Music
Dancing in Clubs
Shopping
Volunteer Work
| Dislikes |
Douchebags
Hiking
Hard cookies (MUST be soft)
Chewing gum
Junk mail
Hate comments on the internet
| Fears |
Daphne fears the depths of the ocean. What the heck could be down there?
Daphne fears dying alone. It's part of why she likes surrounding herself with friends
Daphne fears losing her gifts. She's grown accustomed to them
| Place Of Origin |
Daphne was born and raised in Los Angeles, California. She lived in San Fransisco before being summoned.
| Family |
Mother: Marjori Fairchild nee Jacobs - Daphne's biological mother and one of her best friends. She is one of two family members that know about her powers. She worries about her daughter for the typical stuff, such as boys, living alone, and danger, but knows she can also be targeted for her powers.
Father: Peter Fairchild (Deceased) - Daphne's biological father. Was killed in a car accident and was the event that awoken Daphne's powers. Was a bright light in the family and spoiled his children rotten.
Step-Father:Timothy Meyer - Daphne's Step-Father. A warm personality who tries his best to be there for his new family. Does not know about Daphne's powers. Has a daughter that lives with his ex-wife.
Brother: Kyle Fairchild - Daphne's older brother and the second family member that knows about her powers. Very protective of his younger sister and a good shoulder to lean on when she needs someone. He lives in the same apartment building as his sister.
Step-Sister: Miranda Meyer - Daphne's Step-Sister. Doesn't get along with her really well. Dresses in all black and is rebellious against her father. Does have a soft spot for Kyle, but won't admit it.
| History |
It was during the second grade math quiz.
Daphne enjoyed math class. She liked her teacher Ms. T they called her. She liked her friends in school.
It happened suddenly, the powerful feeling of something about to go wrong. Her brow started to sweat, she felt dizzy, and then it happened. She saw the twist of metal, the crunching of glass, the sound of car horns and screams. It happened so suddenly that Daphne passed out as soon as it was over.
She woke up two hours later in the hospital with her mother and brother beside her. She noted her mother's tear-stricken face. They broke the news to her as gentle as they could. Her father was killed in a car accident. Daphne looked afraid and started to panic. Her mother calmed her down, "What's wrong honey?" Daphne could only hold back the tears for so long, "I saw it happen..."
Many years later, her family built itself up again and she returned to as much normalcy as she could. Her powers came and went occasionally. At first, she was afraid of them, fearing she would only see bad things happening and didn't like the pressure of it. Soon, she began to open up to the powers and begin playing with them. She helped other people, warning them about crossing the street when a speeding car zoomed past or stopping a man from using his last paycheck to buy lottery tickets that he would inevitably lose at. These people began to be extremely thankful for the young girl, but her mother grew worried. She warned Daphne that while her gifts were helpful and amazing, she had to be careful. There were people out there that would hurt her if they found out.
One such man was Tyler Archer. Daphne fell head over heels for Tyler as soon as she saw him. Her, a 16-year-old, him a college Freshman. The two began dating and Daphne couldn't be happier. They spent many days, months, and years together. Kyle, Daphne's brother, didn't trust Tyler, but couldn't ever place why.
The time came when Daphne opened herself up to Tyler and told him about her powers. This was after spending 3 years together. This was the ultimate gift of trust she could give another person. Tyler appeared understanding and considerate. However, one night a bunch of news crews and police were outside her home, asking to see the "marvel" for themselves and have her predict future events. Daphne panicked and her family sheltered her. Tyler betrayed her trust, telling them about her for a quick pay off. An even bigger slap to the face, he said he never really loved her.
Her family moved East, but she moved back years later to San Fransisco to attend school there. It was shortly afterwards that she got the call to action. Worried that her trust was again betrayed, her fears were expelled when it was revealed that she was sought after to help others.
Daphne would accept the call, because not only could she use her gifts for good, she could prove to everyone and herself that she can handle the responsibility.
| Extra |
Let's see, favorite superhero is Zatanna, I am Central Time zone, and the grey text highlighted this was a High Casual game so I should be bringing in my A-game!
Sarah Michelle Geller |
4,052 | 100 | 9 | 643 | 209 | Nyt Årud//Echo
Location: The Sanctuary -> Kitchen.
Interacting with: Edwina//Lucifer - .
"Pleeeease. You're going down, sister!" Nyt was beyond ecstatic to make her very first friend after her strange sentence. Long ago, she had realized she didn’t speak normally, with a bit of an accent that was unrecognizable to most people. It sounded like a mesh of several European accents attempting to speak English, but for the most part she tried to enunciate as a precaution. Her brothers continuously worked with her throughout her childhood but in the end, it dawned on them that her alien tongue was akin only to her situation. Nonetheless, they encouraged her to use her sound wave powers to make herself be heard clearly, but she opted not to. She wasn’t ashamed of who she truly was anymore. It’s what brought her to this Sanctuary, surrounded by like-minded heroes of sorts.
She decided to let Eddie take a head-start for a few moments, looking back in time to hear Lisa mention room numbers. She grinned to herself and then commenced her chase after the redhead who seemed to be running in a meandering sort of path to the bedroom chambers. The other female was well ahead in the race and the alien decided to pull the sounds of her steps from Eddie’s earshot and threw the sound over her head. She could only imagine the confusion on Eddie’s face and threw her whispers to her friend’s ears, ”We’re room number 102!”
A second wind seem to come over her when they neared the living quarters and especially by the smell that Masquerade seemed to be cooking up at the moment in the main area. When she finally got near Eddie, she grinned and shouted, ”We’re actually 101!”, as she entered the room she wanted with a victory jump onto the bed. She rolled onto her back and laughed childishly at Eddie when she entered the room, a displeased look on her face. ”I’m sorry! I couldn’t help myself.”
She sat up and crossed her legs, looking around the room. ”I feel really bad now. I’ll make it up to you! How would you like a tasty grilled cheese sandwich? I’m always hungry after a trip and you could tell me about yourself!” She wasted no time in settling into the Sanctuary and she grabbed the girl’s hand to lead her into the fantastic kitchen out into main part of the house, which catered to the most curious food palette. Mercury was already cooking away and he seemed to be a part of his own world. Luckily, the kitchen could afford up to a few cooks at a single time and she politely asked him if it wasn't much of a bother for her to whip up some sandwiches beside him. She listened to Eddie as she tried to talk about herself and smiled as she rummaged through the pantry for sourdough bread, provolone, prosciutto, tomato, and garlic salt. As she grilled away several sandwiches with butter for her, Eddie, and whomever else wondered into the kitchen, she was fascinated by Eddie’s stories once the girl opened up a little. | "Sometimes life is amazing and unpredictable. Although she isn't like us when it comes to powers, the Universe needed her too."
-Delta, Goddess from the Kryton Galaxy.
Kavinsky - Nightcall
| Full Name |
Nyt Aurora Årud
(Pronounced like “Night”)
| Nickname |
Rory
| Alias |
Echo
| Birth Date |
August 5th of 2004
| Age |
22
| Species |
Austean (birth planet) from the S'Onfyr System, Kryton Galaxy.
| Gender |
Female
| Sexuality |
Heterosexual
| Alignment |
Chaotic Neutral
| In-Depth Appearance |
Nyt stands at a firm 5’8” tall, conflicting her peers when they catch her out and about with her adoptive “Viking” family, all of which clearly tower over this strange petite gem with green eyes who prefers to keep her dark hair short year-round. Her ears are twice-pierced at the lobes with simple stainless steel earrings and her right ear has an industrial barbell with a decorative crescent moon in the middle and a single diamond-studded star at both ends. She has two faint birth marks under her cheekbones in the shape of a jagged line and scars on her knees from playing rough with the neighborhood kids after her brothers taught her some Jujitsu moves one summer in their youth. At the age of 20, she decided to get a minimalistic drawing of the Solar system on the back of her neck, which was well-received by her heavily tattooed brothers.
Nyt prefers to dress herself simplistically, never associating herself with interesting prints but instead opting to burn people’s retinas with her choice of colours for her beloved dresses and rompers that she so covets. She’s an avid collector of flowy cardigans and has a plethora of stockings at her disposal when the season warrants the occasion. She’s not terribly interested in high heels, but every now and then she’ll buy a stiletto or two when she’s feeling insecure. She claims she’s inspired by the attire of the Star Wars universe, but really, if it’s not covered in logos and fits, she’ll wear anything that isn’t at the bottom of her hamper. It’s rare to catch her in a pair of pants, mostly because she prefers to entertain herself as she whirls around in a pretty dress.
| Abilities |
Nyt is incredibly sensitive to a certain wave, most notably sound waves that are either created through the air or water. She’s able to manipulate them in a way where she can harvest it and save it for later, such as listening to a song she doesn’t know the name to but desires to hear, or even when she’s tired of hearing her older brother, Alistair, talk about science and she’s able to deafen him with the sound of a loud thunderbolt by opening her mouth. Being sensitive to electromagnetic radiation, she’s also able to catch radio waves without the need of a radio transmitter. Her favourite pastime is hiking to the highest point and listening to the meteors whiz by Earth. She never has a moments rest from sound but she prefers it that way, quietly remarking that she never feels alone.
| Limitations |
She isn’t able to harvest just any kind of waves, such as light or water waves. She’s also not able to control her power for a long time, although her second eldest brother, Skylar, insists that if she practices controlling her powers more often, she wouldn’t feel as drained.
| Equipment |
With her at all times: her SmartPhone, a wristwatch with stars in place of numbers and the moon as the watch face, and a silver ring with the Solar system represented by colorful gems on her right ring finger. She carries a set of keys to her home, her parents’ home, her car, and her workplace, as well as a pink pepper spray and a special edition keyring with a charm of Pluto’s updated image from the New Horizons probe. She always brings with her Crichton strapped to her thigh, a small dagger studded with diamond stars around the top of the leather hilt. She also constantly carries along a small tablet she created herself with the Raspberry Pi system, a hand sized screen capable of running like her personal home computer.
| Personality Traits |
- Appreciative, (she’s entirely grateful that her adoptive family took her in under the weirdest circumstances and never let her go.)
- Adventurous, (she enjoys going on road trips and hiking.)
- Techie, (practically raised by the computers her adoptive father would bring home from work to repair contributed to her love for technology.)
- Daredevil, (bordering on reckless sometimes.)
- Moody, (only girl in the family next to her mother; go figure.)
- Inhibited, (unable to fully control her powers, she’s often on edge from worrying that she’ll accidentally hurt someone.)
| Personality |
An advocate for justice, Nyt finds it hard to let go of something that remains unsolved, (a perfectionist tendency on her part). She’s rather quiet but once she warms up to someone, it’s all jokes galore, thanks to her brothers being quick-witted all her life and in turn, making her a comedic genius. She would do anything for her family and close friends, but draws the line when it conflicts with her morals. At times, she seems uneasy and is constantly scanning the skies day or night, looking for the alien in a white spacecraft that visited her when she was 13. Ever since then, she became a believer of all odd things and dove into her studies for aerospace engineering, with her dream of becoming an astronautical engineer.
Nyt is decidedly a “Man’s Woman”, someone who gets along with the opposite gender platonically, and hardly has any female friends, mostly owing it to her reclusive nature. On her days off, you can catch her surfing the web/Netflix all night while napping throughout the day. She never refuses food, stating that in her household with eight brothers, she practically had to fight to keep her weight at a healthy number. She’s always alert to her surroundings and in turn, is kind to (most) strangers who approach her because she saw them coming a mile away. When she feels like she’s in danger, she’s been known to use her powers in order to fend off any attackers and becomes discouraged when her powers go awry, (i.e., hurting someone more than she intended to).
| Quirks |
- Unable to look someone in the eye when she’s lying, (she’ll also start laughing when she’s trying to prank someone.)
- Randomly she’ll look up at the sky and point something out, such as a funny shaped cloud, a luminous star, or even meteorites passing over Earth thanks to her gift.
- She tends to “speak” with her hands frequently, (her adoptive mother commented that if she’s going to gesture, she might as well take up sign language as well.)
| Hobbies |
- She enjoys spending time by herself, especially on her days off from work and all she wants to do is watch Netflix until her eyes bleed. However, most of the time she thoroughly loves working with electronics and using her telescope to survey the skies.
- She takes a road trip every month, ranging anywhere from a couple of days to one week, going to wherever her heart desires with her blue 2013 Honda Civic Coupe and a lucky dog from her parent’s “Foster Farms” ranch they own in Oregon.
- Singing is her all-time favourite thing to do and she does so with gusto, whether she’s driving, cooking, or especially showering. Her brothers insist she’s using her powers, but she truly does possess a harmonious voice after years of practice.
| Likes |
- Darwinism, (“Play stupid games, win stupid prizes”, she shouted after someone ran a red light in front of her.)
- Cannabis and alcohol, (that’s pretty much it; she has never craved anything “harder” like the media wants you to believe.)
- Astronomy
- Creating gifs using her footage from drones she’s sent up into space
- Music from 1970s until 2010; after that, she realized most music is a repetition of another song with different lyrics, and thus, “sucked” in her opinion.
- Loves all form of transportation, (with eight brothers, she’s learned different forms of “getting away”, as they call it); but above all, she cherishes her road vehicle, (Honda Civic Coupe named Firefly), and the broken spacecraft, (EnGINeer Version 3.14), she came from that her parents keep as a reminder of what family truly is: acceptance of all things, especially the odd ones.
| Dislikes |
- Nonfat milk
- Small, disobedient dogs
- Unjust punishment, (like the time her brothers got away after ambushing her with water balloons.)
- Horrible drivers, (she believes there’s no excuse for manning a vehicle that weighs a ton and not being responsible for the rules that follow.)
- People who repeat themselves multiple times after she heard them the first time, (her brother Jesse is an all-time offender with his story of how he tricked her into running into a sliding glass door back in the day.)
- People who are rude to employees, (years of retail service and even dabbling in the barista industry to get through college set the tone of acceptable social behavior for her.)
| Fears |
- Being alone after watching paranormal movies/shows, (especially disembodied voices.)
- Not being able to control her powers fully
- Silence
| Place Of Origin |
Born on a foreign planet, in a faraway galaxy unnamed by Earth but dubbed Austea by its home galaxy called Kryton.
Nyt has mostly stuck around in Oregon ever since then, until the age of 18 when she was able to begin road tripping.
| Family |
Adoptive Family
Father: Gunnar Årud, aged 67, is a 6’4” tall greying red-headed man with a full-set beard who worked closely with spacecrafts in his youth until retirement. He owns “Årud Ranch” near Corvallis, Oregon with his wife, which is a foster farm for mostly canines but they’ve been known to take in stray cats as well.
Mother: Astrid Årud, aged 64, is a 5’11” tall blonde haired woman who spent her own youth traveling abroad and journaling her adventures for her native country of Sweden. Once she settled down with Gunnar, they realized they both enjoyed all life as they expanded their family, adopted Nyt, and took in stray dogs in their golden years.
Eldest Brother: Alistair Årud, aged 31, is a 6’5” tall red-headed man who took after his father and later realized he wanted to be amongst the stars. Due to height limitations with their country’s astronaut requirements, his father and him got creative and decided to make their own spacecrafts, using Nyt’s as the model and inspiration to fuel their dream. He lives on the Årud Ranch property in his own homestead.
2nd Eldest Brother: Skylar Årud, aged 30, is a 6’3” tall red-headed man who prefers to be in the Earth’s atmosphere as an Air Force pilot. Although he doesn’t fear the “unknown” as he refers to all “odd things” in his life, he has no desire to leave the planet unlike most of his siblings. He resides in Eugene, Oregon with his wife and two children.
3rd Eldest Brother: Ryan Årud, aged 28, is a 6’0” tall blonde haired man with a total “Macho Male” complex, being amongst one of the shortest males in the family. He joined the Army straight after high school and continues with his military career. He and his wife reside in Salem, Oregon, with their two sons.
4th Eldest Brother: Jason Årud, aged 27, is a 6’2” tall blonde haired man who happens to work for the same company his father use to work for in Texas as a Guidance Officer at the Johnson Space Center. He resides in the outskirts of Houston with his wife and two children.
5th Eldest Brother: Greg Årud, deceased at age 25 due to a drunk driver. He is still remembered fondly as a 6’4” ginger giant and prior to his passing, he requested his ashes be put onboard any outgoing spacecraft. His father, brother Alistair, and sister Nyt took it upon themselves to make sure he gets his final request.
6th Eldest Brother: Jesse Årud, aged 24, is a blonde haired, 5’11” tall auto mechanic who enjoys his free time surfing along the coast of Oregon. He lives on the Årud Ranch in his own homestead with his daughter, Rey Astrid Årud.
7th Eldest Brother: Xavier Årud, aged 23, is a 6’1” tall red-headed man who rivals Nyt in almost every way: he studied for aeronautical engineering, he leases a new Honda Civic every few years, and for his hobby, he enjoys “Ghost Hunting” to spite his sister. Although it is believed that they hate each other by their own family, he actually looks up to his younger adopted sister and cites her as a source for his love of all things space.
Youngest Brother: Alphonse Årud, aged 19, is a growing 5’7” tall blonde haired high school graduate who remains unsure about his future: all of his eldest brothers excelled in their studies and careers while he spends his days waking up midmorning at the Årud Ranch, caring for the dogs. He and Nyt seem to be the closest siblings, since she stood up for him whenever his older brothers teased him, and Alphonse in return helps Nyt train to control her powers, even though he has no gift of his own, (other than being a pot farmer with exceptional medicinal plants capable of curing nausea and headaches instantly).
Biological Family
Father: Komen Firefly, age unknown; the only thing Nyt seems to remember is warmth and love when she was in the spacecraft when she landed on Earth. An alien mentioned that he was a talented “Wavetraveler”.
Mother: Via Firefly, age unknown; the alien mentioned that she was a “special Dreamwatcher capable of premonitions”.
Sister: Din Firefly, aged three years older than Nyt; she is the alien that visited Nyt when she was 13 and told her not to fear her powers. She’s yet to visit again, but Nyt remembers the girl looked exactly like her with longer hair and more birth marks on her cheeks. The two share the same trait of gesturing with their hands and their love for the Universe.
| History |
Prior to August 5th of 2004
Planet Austea of the S'Onfyr System in the Kryton Galaxy; Via gives birth to her twin daughters, Din and Nyt Firefly, while her husband Komen looks on his new family with love and tears. “Are you sure it’s absolutely necessary?” he fearfully asked the odd pair: it was an older woman in the hooded cape and green eyes, towering over her counterpart at 5’7” tall versus the petite 4’11” tall girl with raven locks. However, it wasn’t the same shade of green of their irises that astonished him, nor the fact that it was the same like his wife’s or his children’s eyes: it was the fact that they were utterly apologetic and the utmost sincere. “I’m so sorry. It has to be like this. I wish I could tell you otherwise, but we’ve traveled different parallel universes until there was a humane solution. This was the safest for everyone.”
“All we want is to make our home here with our girls in Era. We can run away anywhere here – we’ll be the quietest family you’ve never heard of!” Via wept, her face soaked in tears and sweat. She hugged her daughters close, her heart pounding. “They’re just infants! How can they be as powerful as you claim?”
“Because,” started the hooded woman who began to tug at it until it fell on her shoulders. Her hair was like a beautiful bloodbath of silky strands and it shined with the light of the moon. Via instantly recognized her. “I am Din Firefly. It took us years to find a way to stop the evil king from beginning his reign and now, it’s too late. In a parallel universe, he has Nyt in his hands right now ready to use her powers, and the only thing that could work in sending your daughters away from here so they don’t fall into his hands again. The result is… this Din right here.” The small girl with the dark hair offered the new parents a smile.
“I’m the secret weapon against him.”
August 5th of 2004
“Uh, Houston? We have a problem.”
Gunnar sighed and pulled away from his solitaire game to look up at the monitors. As soon as his eyes laid on the object, his heart began to pound out of his chest. “Oh, shit! Dear God, what is that?”
“No idea, Houston. It looks like it’s going to land, though.”
The egg-shaped white pod was definitely not their design and its movements were much too controlled for it to be a meteorite of undistinguishable material. “Let it land. It seems to know what it’s doing.” He began gathering up his stacks of folders and books, and shoveled them into his briefcase. “Time to investigate.”
“Copy.”
Aftermath
Gunnar stood at the top of the crater, looking down at the amazing discovery below him as he lit up a cigarette. Everything around him was a blur, with the rain drizzling lightly and the sounds of the woods soothing his nerves. He focused solely on the object and flicked the cigarette absentmindedly behind him when he was through with it. “I’m going down,” he called out, mostly to himself as his group became preoccupied with detailing what proceeded next. He carefully stepped sideways down the crater, nearly tripping over himself with excitement as he reached the pod. Up close, it was still egg-shaped but now it was a dusty white pod with a black window. He reached out and gingerly dusted the window, hoping to peer inside. However, it was pitch black and his heart sank as he realized he didn’t know how it opened.
It seemed to hum a beautiful melody that did not make earthly sounds and he tried his best to imitate it. Suddenly, a cry rang out from the pod and Gunnar threw himself back, startled. “It sounds like a baby!” he cried out to his colleagues, who now came bounding down the top of the crater. The window slowly receded back into the ship, revealing a terrified baby with stunning green eyes and bright red marks under her cheeks in the shape of a jagged line.
“Please eject the infant, Nyt,” the spacecraft advised. It repeated itself until Gunnar tentatively picked up the humming, sniveling baby.
| Extra |
Nyt is unaware about events that led her to Earth; she only knows about her twin sister named Din, and that their family surname is Firefly. Din is careful not to intrude on her Earthbound sister's life, considering she's still fighting the evil king that separated them in the first place. Due to her traveling through space her entire life, Din is an entire three years older than her twin.
Favourite superhero is Aeryn Sun from Farscape and my timezone is -7 PDT. This is a High-Casual RP, so I suggest you bring your A-Game!
Face Claim: Audrey Hepburn
06.09.2016
| Austean Races |
Country..............................Eye Colours
• Rosacity (Atomlords)............Yellow Green
• Era (Wavetravelers).............Blue Green
• Dragon (Dreamwatchers)..........Green
• Xath (Agents)...................Blue
• Freya (Battlelusters)...........Red
• Sonder (Kinbound)...............Yellow
• Vex (Atmokeepers)...............Red Violet
• Aqua (Atmokeepers)..............Violet
• Rover (Atmokeepers).............Blue Violet
Agent
The ones who use their energy to influence or infiltrate another being. They allow others to see the Agents’ images in their head, and they can easily evoke strong feelings and questions within themselves. They are animated authors and illustrious storytellers.
Most Agents choose to use mental images and words to facilitate their power. They can really hone in on the gifts to pass onto others, whether it’s (1) to tell a story, (2) influence someone with their perspective, or (3) even infiltrate another for their perspective. For self-defense, (4) they can shroud the assaulter with obstacles in their head, either through images or (5) words. Sometimes the words would (6) become incredibly sharp and biting enough to hurt someone physically, as well as emotionally or mentally.
Atmokeeper
The ones who are at peace with Austea’s ocean and live in underwater cities with the life in the ocean. They are able to channel their energy into harvesting air pockets. However, some are not as amphibious and prefer to live among the stars on Austea’s moons.
Atmokeepers can channel their energy into harvesting air, ‘air pockets’, to live underwater or even in space. Some play around with their abilities and can either (1) push an objects by aiming these air pockets in quick bursts, or (2) blow large amounts of wind if they’re skilled enough. If self-defense has to be taken, they can knock their opponent off their feet by aiming those air pockets, or (3) sucking the air from around them.
Atomlord/Atomlady
The ones who are able to use their energy to communicate with atoms in order to create or join together different things. Their power comes from the atoms choosing to listen to them or not.
Atomlords derive their power from the very atoms that make up their entire existence. They can listen to the atoms and even have a conversation in order to (1) conjoin, (2) create, or (3) change an object. For self-defense, if they can create a weapon or shield, the atoms will (4) come together quickly for aid.
Battleluster
The ones who are able to take some atoms, even pressure, and use their energy to emit that source as a weapon. They can range from cloths to choke people, to knives and swords. They might look athletic or wimpy, but their minds are strong and sharp.
Battlelusters have the most interesting history: they descend from Atomlords but with the minds for warfare, security, and intelligence in regards to the planet and space. They’re able to harvest some atoms and use them when needed. Ultimately, most use them for self-defense or even (1) sparring. Not all rely on weapons, however, and some use their (2) mind over anything. The more talented ones can (3) overlook vast areas of land.
Others can create (4) large walls or (5) shields in case of danger, especially if something from space comes heading for Austea.
Castlings
The ones who use their energy to channel the planet’s elements and cast it with free-will. Their preferred destination is the moon and they are known to be solitary nomads.
Castlings are like the gypsies from Earth, but able to channel the elements from anywhere, including (1) space. Most are born with an affinity for a certain element and harvest the power and cast with free-will. Some families carry out their lineages and continue (2) traditions or skills passed down from the ancient times. For self-defense, they are also able to create (3) walls or (4) shields with their powers.
Dreamwatcher
The ones who are able to use their energy and show an audience a past dream, story, or premonition. The energy is expelled from their wrists to the palms and it emits a show of light like an aurora borealis.
The biggest daydreamers in their galaxy, they use their energy via an aurora borealis-like light coming from their hands or wrists in order to show (1) a dream, (2) story, or (3) premonition if it’s passed on from the mother to daughter. For self-defense, they can create a (4) shield) or (5) weapon. Some are able to (6) dreamjoin with others that are asleep at the same time, regardless of location whether it’s on the planet or (7) across the universe if they’re strong and willed enough.
Kinbound
The ones who are deeply attuned to the lives of the planet’s organism, from microscopic to an individual out of hundreds of people. They are able to use their energy to empathize to the point of telepathy. They tend to build the biggest walls but forge the strongest bonds.
Kinbound are the most sensitive to living organisms on the planet. They can feel out another’s soul and use (1) telepathy to communicate. Some use their energy to (2) lessen another’s pain by sharing it. Some mothers pass down the ability to communicate with the (3) recently deceased or (4) even someone from the past. For self-defense, they can (5) reflect back the pain unto the assaulter in hopes of stopping them or (6) paralyzing them.
Wavetraveler
The ones who can utilize waves such as heat, sound, or motion, and use their energy to power things around them. They are keen to technology but still prefer to venture through nature and the universe.
Wavetravelers are able to harvest waves such as (1) heat, (2) sound, or (3) motion, and can (4) power things around them. For self-defense, they can use their chosen affinity and (5) blast the assaulter.
| Austean Anatomy and Physiology |
Austean mythology claims that when their God, Alpha, pulled together from the stellar gasses and space debris to form his body, one lucky asteroid happened to be carrying the same building blocks that formed Earth and thus humans. However, there are distinct differences between the humans and the Austeans.
- 2 hearts: one muscular and one vascular that pumps the energy throughout the body, fueling their powers.
- Bodily fluids glow different colours depending on their abilities and emotions.
- The have spiral-shaped muscles in their legs in order to spring or jump higher than most mammals.
- When using their powers, their eyes can change and show different scenarios from the cosmos in real time: meaning if you happen to piss one off enough, get ready to see this in their eyes.
- Markings or scars can appear on their skin and they glow when their powers are in use. It also shows their intentions and the duration of the powers in different shades if they're skilled/powerful enough.
- Austean nature is to think of others and serve the community as a whole for the greater good - however, traits and genes play major factors in their personalities.
- Able to regenerate but it's limited: depending on the severity of the injury, it can take anywhere from weeks to an entire year to regrow an organ or limb. Most people opt for bionics and the ability to create something from nothing with their powers when it comes to organs.
- Long lives are possible, but immortality is rare to achieve.
- 4 Genders: Female, male, both (ema), and neither (le).
| Austean Diseases |
- “Burning” in Earth English, it refers to the condition that can afflict any Austean that causes their energy to flare at random times and cause a fever and inability to hold onto their energy if in use. They tend to die from the complete exhaustion of their energy and the dire fevers.
- “Anomaly” refers to the condition that can afflict any Austean that causes the person to harvest all types of energy. However, they can never fully control their powers and they can easily forget a power as they pick up a new one. Most go crazy never being able to harvest a true power or can easily hurt themselves trying out a new power.
- "Evon-8", a condition that can affect any Austean at birth where they never harvest their energy or learn any powers due to the absence of the second heart.
- A1, a condition that affects Agents where their images can become convoluted or false.
- A2, a condition that affects an Atmokeeper’s ability to retain oxygen for long periods of time.
- A3, a condition that affects Atomlord’s where their transfused object lose their shape and become two again.
- B1, a condition that affects Battleluster’s ability to control their weapon’s materialization.
- C1, a condition that affects Castling’s ability to retain their preferred element.
- D1, a condition that affects Dreamwatcher’s ability to control themselves in their own dreams.
- K1, a condition that affects Kinbound’s ability to empathize.
- W1, a condition that affects Wavetraveler’s ability to manipulate a wave properly.
06.10.2016
| Added photos of the adoptive family; if anyone wishes to claim a face, just PM me and I'll be happy to change it for you. |
| Added photos of her birth planet and home galaxy. |
| Added a banner of her name to the character sheet. |
06.11.2016
| Added more gifs of Nyt into the character sheet. |
| Added photo of adoptive father. | |
4,053 | 100 | 10 | 1,595 | 3,189 | Edwina Fairfax
Location: The Sanctuary Dorms --> The Sanctuary Kitchen
Interacting with: Nyt Årud/Echo - , Mercury Eddie continued sprinting, only to hear a whisper in her ear. For a moment, she took a sharp breath, remembering the way the masks had whispered to her. She shook her head, hearing Nyt running ahead of her.
Swearing a bit, Eddie went invisible. She projected a virtual image of herself directly behind Nyt, and ran as quickly as she could towards the rooms. Being extra light sensitive, Edwina could see a tiny label on room 101, stating their names. She grinned, holding back the urge to chuckle, in case Nyt noticed she was racing someone who didn't exist. She slipped into the room, opening the door slowly, like a ghost.
Taking her spot on a bed in the corner, Edwina watched as Nyt dashed inside, whooping and cheering. The fake Edwina approached the door, looking on with disappointment. ”I’m sorry! I couldn’t help myself.”
Edwina forced the illusion to look only more heartbroken, shifting its weight to the other side. ”I feel really bad now. I’ll make it up to you! How would you like a tasty grilled cheese sandwich? I’m always hungry after a trip and you could tell me about yourself!”
Chuckling a bit, Edwina snapped her fingers, and the illusion disappeared. "Well, the first thing you need to know about me is that I'm actually over here, not over there."
She smirked a bit, hoping her roommate would be astonished and impressed. Or at least, have an amusing enough reaction that Edwina could resist the urge to go scream at Mercury and hit him. Jackson would do that--not her. However, Nyt quickly dragged Edwina into the kitchen, and she scowled, wanting to be anywhere but there.
She eyed Mercury sourly. "Me cago en tu puta madre," Eddie said at him pointedly. She had looked up on Google had to swear in Spanish, just for the day when she'd get into a confrontation with Mercury or any other asshole who spoke the language. | Edwina Fairfax
"You don't have to be ruled by fate. You can choose freedom."
-Nicole Snyder
| Full Name |
Edwina Margaret Fairfax
| Nickname |
Eddie
| Alias |
Lucifer (as the name means Light Bringer)
| Birth Date |
April 1st, 2002
| Age |
24
| Gender |
Female
| Sexuality |
Pansexual -- attracted to all // doesn't fixate on gender
| Alignment |
Chaotic Good
| In-Depth Appearance |
Edwina has her ears pierced, though with her long red hair, it's very rare that anyone could take a glimpse at her piercings. On her left knee, she has a birthmark that she insists look like cat ears, but no one else ever believes her about it. She has a small scar on her stomach, from when she had troubles with her appendix when she was younger. Otherwise, beyond freckles concealed by her makeup, Edwina is fairly normal.
In general, her clothing looks like this. She dresses a bit like a hipster, with cargo/denim style jackets over t-shirts from shows and rock concerts, large chunky headphones, and combat boots. She wears a pair of earrings that her mother gave her when she was young as well, though again, with her hair, no one can ever really glimpse at them. She likes to be comfortable -- but at the same time, she enjoys looking amazing. She wouldn't be out of place seen with a flannel shirt on top of the outfit instead of her jacket.
| Abilities |
Light Manipulation -- Edwina is able to manipulate and bend light in all its forms.
Enhanced retinas -- Edwina's eyes are able to withstand greater amounts of light. She could stare at the sun without pain.
| Limitations |
On the basic level, manipulating light doesn't sound like an incredibly impressive thing. However, she does have the limitation of being unable to change the speed that light travels at -- light is always going to be going at roughly 3 x 10^8 meters per second. And since she isn't able to mess around with space-time, Edwina isn't able to do things such as speed herself up to the speed of light by changing the properties of light around her, for example.
She is also limited in duration. At her maximum power output, Edwina can last for 59 minutes. At 30 minutes in, she blacks out, yet her body continues to direct the light. The huge amount of energy begins to heat her brain, until it boils, eventually killing her after sustaining the activity for an hour.
| Equipment |
Edwina carries with her....
A double sided mirror
A pair of stereotypical black sunglasses
An iPhone 5C
Black purse
Wallet: including IDs, debit cards, cash, etc etc
Apartment keys
Headphones, as well as back up earbuds
A light blue G2 pen
| Personality Traits |
Confident, Spunky, Uncompromising, Loyal, Nervous, Unforgiving, and Compassionate
| Personality |
Edwina comes off as pretty bold, but not reckless. She doesn't throw herself into the line of fire for no reason. While she will take the fall for her friends, she won't do so for a random stranger. Weighing the odds, Edwina would most likely choose to save herself, as long as she doesn't know the other person. She holds grudges and never forgets a transgression, to the point that anyone who crosses her will never be let back in again.
Willing to be herself, Edwina can come off as quirky. However, her confidence and kindness for other people cause it to be endearing, with most people treating her affectionately. She's almost the "girl next door" type, only she holds fast to her ideals, and won't let anyone push her around. Her strength is in her ability to remain herself and stay true to her ideals, but also to her friends. Loyal to a fault, Edwina holds herself to a high standard of accountability for friends and family. Hurt someone she loves, and she will make you regret it.
She also fancies that she's incredibly funny -- and most of the time, her highest class of humor comes from really bad puns. She isn't into guttural and mature humor. She enjoys plays on words, references to previous conversations, and so forth. Whether or not she's actually funny? It's highly debatable. Most would say that she isn't.
| Quirks |
Listening to music at inappropriate times
Mishearing people's names during introductions
Constantly fiddling with things
| Hobbies |
Reading/attending plays
Sketching pictures of fantasy creatures
Arguing with people on the internet
Fencing
Attending Comic Conventions
| Likes |
Comics, Movies, TV, ect
Plays
Mint chocolate chip ice cream
Bull dogs
Swimming
Night
Anything retro
Jeopardy style competitions
Netflix
| Dislikes |
Babies
Cats
Bugs
Waking up in the morning
Government obligations (taxes)
Delays
Spelling and grammar errors
| Fears |
Claustrophobia
Blindness
Snakes
Santa Clause (at a younger age)
| Place Of Origin |
Born: Fall River, Massachusetts
Resides In: Seattle, Washington
| Family |
Mother - Georgie Stynes-Fairfax. A 49 year old blonde woman, she works as a school principal. Harsh and with a no nonsense policy, she always was rather strict with her daughters.
Father - John Fairfax. A 46 year old man who works in the shipping industry, John oversees product shipment for a paper company. As exciting as this may sound, he is the typical weary dad who can pass up no excuse to tell a dad joke or two.
Sister - Eleanora, currently 15 years old. She hasn't shown any sign of powers, and their parents are rather glad. Having one daughter able to turn off all the lights in the house during a teenage moment was a complete handful. Eleanora is a fairly feisty girl like her sister, currently obsessed with robotics.
| History |
Edwina was born in Fall River, Massachusetts to a young couple with a rocky marriage. Her parents had gotten together in college, both of them ill suited for one another, neither able to admit it. They both craved the perfect American family. When she was six years old, her parents took Edwina to see Lizzie Borden's house, just a few blocks away from their home. Spending the night in the famed house, her parents woke up to Edwina screaming that the monsters were coming to get her. There was, of course, nothing there.
No one quite knows what happened that night. Edwina insisted the next morning that a monster had attacked her, and her parents didn't believe her until Edwina screamed, and all of the lights went out. The next few weeks, more and more strange things happened. Reflections would appear where they shouldn't. Vague images of things in other rooms would appear, almost dancing, right before their eyes. The lights in the house would all go dark, without any cause for it.
By the time she was seven, her parents finally admitted to themselves that something had indeed happened to Edwina. While they thought it was a genetic thing, that perhaps Edwina had some sort of odd DNA mutation, they always had a lingering suspicion that something indeed did happen to her in the supposedly haunted home. Fearing that they would be socially ostracized if anyone knew, they kept it quiet. They homeschooled Edwina until she was able to understand and process her powers -- or at least, keep it hidden. She entered public school just in time for high school, and that year, the school district had the lighting examined due to issues.
After high school, Edwina went to the University of Washington for college. Studying physics, she specialized in the physics of light (optics, in particular). Understanding how her power worked, Edwina ended up getting a position at the university doing research. No one knew how she was able to get such fabulous results and data, with the light behaving properly in order to be able to analyze whatever variable they were looking into. She had two major run-ins: once when she was 21 and she was abducted, and again when she was 21 and she was nearly murdered. She met a ghost and a wraith through these events, eventually falling in love with the wraith. However, he quickly abandoned her to seek revenge back in Brazil.
When Edwina turned 23, she returned to Fall River, looking for answers about her powers. She spent the night in the Lizzie Borden inn, the very same room she slept in when she was six. And sure enough, the creature she saw that fateful night returned. She learned the truth about her powers and the events of the past--that she had been "sponsored" by the creature. The trauma of the demonic entity attacking her was what triggered her powers to develop, and her soul has been tainted by what she now jokingly refers to as her demon godmother.
Her main experience with "being a superhero" comes with her work fighting the Silver Angels. A group of individuals with minor powers, they would wear masks and cause domestic chaos. She's had several run-ins with them, though hasn't been able to end the organization as she wishes.
However, Edwina feels an obligation to help people with her power. Seeing the massive changes to the world over the course of her (admittedly brief) life, she wants to be able to contribute and give back. It would also allow her to be able to use her powers freely, rather than hiding them in shame. She'd accept the call in a heartbeat.
| Extra |
Timezone: GMT -8
This is a High-Casual RP, so I suggest you bring your A-Game!
Jessica Jones
Face Claim: Felicia Day |
4,054 | 100 | 11 | 862 | 1,172 | Jackson, The Terror
Location: The Sanctuary
Interacting with: Lisa Martinez + Daphne Fairchild + Jennifer Teller
When Jackson had gotten on the Helicopter back at the docks, he wasn't for sure what he got himself into. It seemed like a hella good time and a great way to find his daughter. However, he was suddenly in Colombia, surrounded by crazy Hispanics, and a shit ton of things to think about. The entire time over here his attention was drawn into itself as he contemplated how he was going to handle things and function in this new environment. Well, he also kept an eye on Eddie and noticed the strange shadow guy had decided to hold her hand. That was something he needed to investigate later. He was at the sanctuary now, so he had some things to look around for to get acquainted.
Jackson floated out of the helicopter and took a few spins in the air to feel the heat on his skin and get a good look at his surroundings. Taking a few moments to descend a little back down he looked to Lisa with a rather serious expression, starkly contrasting the giddiness and unprofessional-ism they had all been showing so far. "You can find people right? You said you could back at the docks. I've been looking for my daughter for the past several years, whatever sources you used to find me would have let you know that. After we do whatever you wanted to have us do initially, I'm going to have a conversation about this again, and I hope we can finally get me somewhere, capisce? Anyway, thank you so much for this opportunity, I hope to be great friends." Jackson winked as he finished his short spurt of seriousness, he talked fast and left little room for interruption. Just as abruptly as he began, he also left as soon as he winked, spiraling off into the sanctuary to look around.
Jackson didn't use the door as the others did and just dashed straight through the wall. He phased through wall after wall a little carelessly and looked through all the rooms near the entrance. He passed the kitchen where a cake was baked oddly fast, trough the entertainment room to take a look at what he'd keep himself busy with, and then he explored several rooms that looked like where they'd be staying. He smiled as he finally came to a stop in one of the rooms that seemed... right. It may have been his (It was not) so he decided to lay down on one of the beds and think for a moment (it was a bed that was in what was to be Daphne and Jennifer's room). | Jackson Willis/ Terror
"I may be crazy, but I'm not on the other end of my gun."
-Terror
House of Wolves
| Full Name |
Jackson Elijah Willis
| Nickname |
Jack or Eli
| Alias |
Terror
| Birth Date |
January 21, 1996
| Age |
30
| Species |
Human/Ghost
| Gender |
Male/ Gender Nonconforming
| Sexuality |
Omnisexual (Sexuality is not Static)
| Alignment |
Chaotic Neutral
| In-Depth Appearance |
Jackson is a rather thin individual with a complection that is almost ghostly due to his status of being half-dead. He has a fairly sturdy bone structure despite being thin, so he doesn't necessarily look that thin at first. He's without tattoo or piercing. Jackson can appear at anytime in one of endlessly varying outfits that are typically reminiscent of some era of societal deviance, from grunge rock to cyberpunk. Jackson's endless variety of wardrobe pieces make people wonder where the hell he gets it all. His rather eccentric approach to appearances leaves him to be somewhat hard to recognize if you haven't seen him in months, but the wild black hair and ghostly pale skin typically works best to identify him.
| Abilities |
-Half-Ghost: Due to an accident, Terror is considered half a ghost and has many traits of ghosts.
-Flicker: Ability to flicker in and out of corporeal form, can last long enough to let bullets fly through or walk through walls but not much longer without straining himself.
-Light Telekinesis: Able to control a large variety of smaller objects and some larger objects.
-Levitation: Self explanatory
-Inanimate Possession: Terror can take control of certain inanimate objects like cars or bicycles, or even dolls, much like telekinesis, but not too many at a time without causing intense strain.
-Spirit Sight: Terror can see the spiritual world as it overlaps the living, and interact with spirits.
-Nightwalk: Terror is able to enter someone's dreams and remove or create a nightmare, to do so he needs a lock of their hair or an item that means a lot to them, and can do so from up to a mile away.
| Limitations |
-Considering his abilities come from his semi-death, Terror can actually kill himself on overuse of his more extrenuous abilities (Flickering and Nightwalking), he'll gradually become paler and translucent as he overuses.
-When Nightwalking in someone's dreams, it is possible for terror to be physically hurt. Any injuries sustained in the dream will transfer to the waking world
| Equipment |
-Smartphone loaded with bad music
-Twin Magnums, Nightmare and Daydream
-Three steel chains fitted with razors, telekinetic weapons
-Alicia's Crescent Moon pendent, worn around the neck.
| Personality Traits |
-Eccentric
-Melancholic
-Geeky
-Nostalgic
-Curious
-Cynical
_Creative
-Morbid
| Personality |
Jackson may be a little hard to get used to at first, considering someone who's only half alive here in the living world not going to have a typical outlook on life. Jackson is a little morbid with a humor for death and illness, he's not very used to being considered part dead so he finds anything and everything involving life and death increasingly ironic. However, he does have an understanding that he comes off as creepy so he will often have brief moments of social anxiety in which he feels bad for making people uncomfortable.
Beyond that, Jackson is fairly optimistic and likes to find out new things in the world, often loving to find obscure bands to listen to or off-kilter artists to support. He's often seen as a little childish, but it's mostly due to his outlook on the world being colored heavily by the memories of his daughter Alicia, so he often looks at things the way she would. Getting to know Jackson can often prove very pleasant, if not sad, as his heart is bigger than his creepiness.
| Quirks |
-Cynical, sees corruption everywhere
-Child-like, grievous of his daughter's disappearance
-Twitchy, twitchy when excited
| Hobbies |
-Listening to really bad music
-Watching really bad movies
-Writing really bad poetry
| Likes |
-Children
-Bad Music
-Magic (Witches to Magicians)
-Bad Sci-Fi Stories
-Japanese Monster Movies
-Taking down criminals who've committed crimes against children
-Religious institutes
| Dislikes |
-Child Predators
-Big Corporations
-Hollywood
-Gang Culture
-Bad Role Models
-Being an Adult
-Atheists
| Fears |
-Never Finding Alicia
-Dying Too Soon
-Losing Everything he loves
| Place Of Origin |
Born in New Jersey and lived in rural Virginia for several years
| Family |
-Wife Chloe, Deceased, Non-Super
-Daughter Alicia, Kidnapped and Missing, Super with ability to produce large amounts of electrical energy and pseudo-solar energy.
-Other Family Deceased or Unknown
| History |
Jackson's life was fairly normal up until he was about 25. Up until then he was your average alternative press dude who enjoyed the less loved parts of society and got together with his high school sweetheart and married, their child Alicia born around his 20s and they lived a happy life of interesting Halloweens and his job as a bar owner and tender. Their life was perfect and rather uneventful.
On her fifth birthday, Alicia showed signs of her super powers and burst every light in a mall one day when a wild tantrum sent static electricity on a rampage during a shopping trip to the mall. The event was seen on a security cam and an unknown got their hands on the footage through means still unknown. A week later at their rural home, men in black vans appeared and stormed the household, killing Chloe, shooting Jackson in the chest clean through, and stealing away Alicia. Jackson managed to hold onto Alicia's necklace as she was being taken away and it ripped away into his hands.
As he lay dying, police showed up after being called by a worried neighbor and rushed Jackson to a Hospital for repairitive surgery in an attempt to save his life. During the recovery period, an unknown priest of unknown denomination came by Jackson's room. The priest knew Jackson would not make it, but felt a strong spirit in him that should not go to waste. He performed a ritual in which to attempt to keep Jackson alive. The ritual succeeded, and Jackson was saved from dying altogether, however, the ritual was not performed with enough speed and part of Jackson's life left him, leaving him in a state of limbo between life and death. The priest was never seen again.
When Jackson came too and left the hospital, he slowly discovered his newfound abilities and decided that he'd use this gift of half-life to exact revenge on whomever took his daughter, and steal her back. Five years later by the time of summoning, Jackson has made his name as a vigilante named Terror who hunts down those who commit crimes against children and families.
| Extra |
EST, On RPG Every day, Lover of Doctor Strange, Never leaving my A-Game at home ;D
Face Claim: Gerard Way |
4,055 | 100 | 12 | 754 | 422 | Black Cat
Location: The Sanctuary
Interacting with: Lisa Martinez - .
The helicopter ride may have been smooth for some but for Aja she had to peak into her luggage and pull out the biggest hoodie she owned, with her face plastered downtrodden as her enemy, the sun, began to show himself. The people she ended up sitting next to for the ride didn't do much for shade, and honestly -- it was a helicopter... She could feel her energy being chipped away and resigned herself for a bad time down dream lane...
"Where's the lysate, John?" Aja said frantically. She couldn't find her small sample but she knew it belonged to her best friend. In this nonsensical dream finding the sample could help her find HIM.She looked in places she even knew it wouldn't be. The freezer, the water bath, Hazardous materials. "Damn it! I need help someone, please!"
However, she was continuously ignored and shoved by the other scientists in the cold white room. She felt herself brush hard against the desk top. "HEY! What the hell is wrong with you?" She started to get fustrated and felt something welling up inside of her.
Why don't you just kill them, huh?
A voice that wasn't her own resonated. Who was that?
Searing pain as she swung her arms to clutch her head. Clumsily she knocked the cuvettes along with the test tube racks to the floor in doing so. A sea of angry lab mates managed to flock around her, berating her along with her Professor. "Get out of my lab. GET OUT!"
Aja woke up with a minor headache to the rustling of everyone grabbing their things. Apparently the copter had landed, which meant she should find a nice umbrella to throw some shade...
Lead in by Armando, Aja felt like she had never left Florida in the first place, weather wise. The only thing this place was missing was some palm trees. Closing her Umbrella once she reached the threshold, Lisa asked if they had any questions. "Do the windows always stay so open or can i close the curtains?" She was rubbing her head again and looked pretty hot with that huge hoodie on.
Decidedly, she would scour this place for a lab. She knew she could just ask Lisa but where was the fun in that? | Aja Wilkins
"Nothing I can't Handle."
Theme Song.
| Name |
Aja Wilkins
| Nickname |
Aja (pronounced "Asia"
| Alias l
Black Cat
| Birthday |
July 1 2002
| Age |
24
| Species |
Human
| Sex |
Female
| Sexuality |
Her sexuality is fluid but she tends to lean a lot more towards males than females.
| Alignment |
True Neutral
| In-Depth Appearance |
Aja has a monroe piercing on the left side of her mouth that she tends to play with when she's thinking or annoyed. She sports a scar on her right leg from when she fell off her bike, learning how to ride at 5 years of age. Her eyes are a deep brown but when she's activating her powers they turn a brilliant amythest purple. Her skin is darker than pictured, about a true brown, and there are freckles running from a centimeter from her right nostril to her left. When she smiles she sports deep dimples and pearly white teeth however this is a rare occurance. Her hands are rough and dry because of the latex gloves she is almost always wearing while in the lab, and because she picks at her skin.
Aja is pretty laxed and likes comfortable or easy to thow on wear. Hoodies, jeans and sneakers seem to be her go to but every once in awhile she'll opt for a dress because it's quick to put on, and do her make up if she's in the mood. Dark colors bring out her beautiful brown skin so the hoodies are normally black with some nerdy smart ass comment ("You! Out of the Gene Pool"). Her jeans are normally ripped somewhere or bleached with some sort of basic solution from work and she NEVER, EVER, wears socks (they go missing and shes too lazy to look and it takes more time to slip them on).
Her supersuit consists of tight latex bodysuit with long black boots, and a black mask.
| Abilities |
Her category of superhuman ability would be under the darkness manipulation umbrella and for now she can slip into the shadows when there is a shaded area and she has a darkness blast. She has faster regenerative abilities at night but still is suscepitible to basic human weakneses
| Limitations |
She can only use one blast a day because it takes so much energy. And has a big enough impact to push a person back (not kill, it's like being hit hard with a bat once)
| Equipment |
Besides her smart watch, and wallet, absolutely nothing.
| Personality Traits |
Tough to break emotionally but at the same time emotionally unavailable. The best way to break her is solitary confinement in a place with bright lights 24/7. Not tactical (as in being creative in using her abilities.) but good at following direction, however she is headstrong and rarely does this.
| Personality |
Aja is a cynical lady to say the least but she does have great confidence in herself. She can come off rude because she is so blunt but it's nothing personal and never intended. She's a fiercely loyal friend but she doesn't have many close ones because of her cynicism. Unless shaken sometimes she's too deep in thought to notice anyone else. She doesn't do well with authority unless she respects the person and even then if she doesn't agree it's tough to get her to follow through. I wouldn't say that Aja is a kind person but i also wouldn't say she gos out of her way to be mean to others. She can be erratic but there's always a method to her madness in her mind.
There is a creeping darkness looming in the depths of her mind. Sometimes she can hear screaming but it seems to be in her mind because whenever she tries to find the source of the sound there's nothing there. The sounds seems be familiar and grows stronger when uses her abilities but right now the sound seems to always be behind a closed door. She's secretive thoughand hasn't even told her closest friend, Vega. Her anxiety seems to be on a rise lately but she can't tell if its graduate school or the manifestation of her abilities
| Quirks |
When she's stressed, she picks and peels the skin off her fingers (gross habit i know).
-Chewing gum/eating food with your mouth open will cause her to go beserk on you.
-When someone cuts her off, she takes it incredibly personal.
-Light sleeper, so prefers to sleep alone.
| Hobbies |
-DNA Purification
-Reading Adventure books
-Video games
| Likes |
-Sleeping
-Pizza
-Coloring in Coloring books
-Shooting at the gun range
-Science
-Almost anything pizza flavored
-Chocolate
| Dislikes |
-Pretentious people
-Lab reports
-Grant funding (how incredibly tedious the approval process is)
-Authority
-When plans fall through
-Sharing close friends
| Fears |
-Aging
-Unyielding Light sources (people with light manipulation)
-Being unable to protect her loved ones.
| Place Of Origin |
Aja was born in Orlando, Fl and spent her whole life there, barely going out of state save once to visit the carribbean (where her parents where from.) Being summoned was advantageous to the growing yearning she had to visit new places and explore new towns.
| Family |
Aja was adopted as a baby in Africa by missionaries who later relocated to America to build a life for their daughters. She's got another adopted sister, Kara, who does not have any abilities much like her adopted parents.
| History |
Aja was your typical highschooler. Her grades were average, her life wasnt much to complain about and her parents were constantly pushing her to do better and want more for her life. In truth she had a passion for science experiments but not for the tedious question and answer part after those labs. She had a couple of friends, was pretty popular because of her abrasive personality (people liked drama and she seemed to cause a lot of it with how forward she was) but she didn't trust many.
One night, after being forced to a stupid homecoming party, Aja decided to leave early because most of the seniors were pompous asses that she couldn't stand to be around. It was on that walk home that a meteor fell from the sky meters away but the impact caused a shockwave that Aja could feel through her system. Seeing the direction the meteor landed, Aja was drawn to it, drawn to the site. There she could feel something weird, a pulsating feeling but then as fast as that feeling was there, it washed over, and she suddenly realised she wasn't there alone. There was Adrian hunter, a kid from school she'd seen once or twice, and when their eyes locked there was an unspoken conformation that this wasn't a dream. That this was their reality. Aja's powers manifested that same day with her hands glowing dark but the darkness was different -- matte and yet not. A complete void of color grew around her hands and as she examined her hands it disappeared. It was on this day that a friendship bloomed between the loner and the loudmouth.
As far as post highschool, Aja was accepted to a four year university and graduated with an undergrad degree in chemisty. She took a year off however and was in the midst of a masters degree in biochem when she and Adrian were sent the mysterious letter. Some things seem like fate and worth taking risks for her but the main idea was traveling. Being stuck in Florida for so long left Aja stir crazy and the idea of traveling with her closest friend was too good a chance for her to pass up -- especially being able to meet other superhumans, because of course she'd like to see how she measures up!
| Extra |
EST, A game here, Shazam.
Face Claim: Zoe Kravitz |
4,056 | 100 | 13 | 20 | 910 | Lisa Martinez & Armando Cortez
Location: Front Lawn of The Sanctuary -> Sanctuary Main Hall -> Sanctuary Living Quarters | Near Barichara, Colombia
Interacting with: Alexandra - , Jennifer - , Aja - , Nyt - , Edwina - , Mercury - , Marcus - , Jackson - , Daphne -
Round Theme
Lisa looked proudly at the new recruits, who all stepped out of the helicopter and onto the meadow with them, joining her and Armando. Once she asked if there was any questions, she kept her ears out for anyone who's willing to ask. She looked to Alexandra and Jennifer and gave a thoughtful hum. "Hmm... well you'll be sleeping in the Sanctuary, but we have living quarters that come in pairs. I'll show you along the way... I think Armando has the list of who will be paired up with who. I think you will be in Room 104 with Marcus while... uhm... Jenny's in Room 103 with Daphne. The others will either go in Room 101 or Room 102." Lisa said with a soft nod. "I hope it helped." She said with a smile before looking to Jennifer, nodding to her as well. Once Aja asked her question, she looked a little concerned. "Sorry for keepin you out here... uhm... yeah you can customize the room to your liking, just don't wreck the place or stink it up." Lisa said with a nod. "Go ahead and go inside, I'll meet you near the front door." She said with a friendly smile.
Once Mercury nodded to Armando, Armando nodded back to him, expecting him to stick to the group. However, as Mercury announced his departure, Nyt and Eddie took off in a sprint towards the Sanctuary, Armando looked to them and called out after them. "Vuelve aquí! Wait! Come back!" Armando tried to give chase, but stopped. "Ah... fuck it." He said, shaking his head and walking back to the main group. He looked around. "Dammit... where did that SEAL guy go..." He said, searching for Marcus, before seeing him also head towards the Sanctuary. Dios mío... could you at least wait until we move together? He shook his head, now noticing that Mercury was gone as well. He then raised his radio up. "Heya... amigos, a whole lot of the new recruits seperated from the helicopter and are now entering the Sanctuary. Please do us all a favor and try not to spook them... I don't want anyone sleeping in the infirmary on their first night here. Kay, thanks, bye." Armando said before turning his radio down.
While that was being dealt with, Lisa was answering Jackson's question. "Woah dude... slow down, I'm still trying to process your first sentence! Talking like a Salarian up in this bitch." Lisa chuckled. "Yeah, we'll try to hook you up. We got the best tracker, and we've got tactical teams too. Well... not yet... right now they are all on a mission to liberate slaves in Fuckwhere IDontKnowLand. They should be back within a week or so." Lisa said. "But yeah, we'll help you find your daughter... once you help us. Sound cool?" Lisa asked, and once he left, she looked around. "Where the hell did everyone go?"
Armando chuckled a little, walking to Lisa. "They all ran towards the Sanctuary, Captain." He said with a smirk. "Don't worry, I already radioed them in."
"Well I guess this is the best time to have them learn their first lesson." Lisa said with a soft smirk. "Never rush the enemy, especially not alone. Follow the lead of the squad leader (me), and stick together." She said with a soft smirk. "Gonna freak 'em out by saying that they could've ran into a minefield or an AK ambush." She chuckled.
Armando rolled his eyes. "Yeah. Like that will help them."
"It will, trust me." Lisa said with a nod.
She looked to Aja, Jennifer and Alexandra. "Hey, thanks for sticking around." Lisa said with a smile. "C'mon, I'll guide you to where you guys will be sleeping." She looked back to Armando. "Hey, mind flying the helicopter back to the airfield?" She asked.
Armando nodded. "Sure thing, I'll be back in a half an hour." He said. "Remember, treat them nice." He said with a soft smirk, walking towards the helicopter.
Lisa gave a playful sigh before turning to the others. "Alrighty then, let's go." She said to the others. While she led the three towards the Sanctuary, she looked to Daphne, who was under a tree. "Hey, you alright? Come with us, I'll show you where you will be sleeping." Lisa said. If Daphne were to join her, Lisa would the continue on into the Sanctuary. If not, Lisa will most likely pester her for a half a minute before leaving her alone and continuing anyway.
For those who have already entered the Sanctuary, the front doors presented a massive front room with two floors, the second floor having a balcony with two large and beautiful staircases leading up to it. The first floor led to a dining hall, where it led into the kitchen and the few halls that led to the many rooms that the Sanctuary housed, including but not limited to the massive garage, the extensive library, the basement/wine cellar, security bunker and rec room. Upstairs also led to these places (as they took up two floors sometimes), but they all led to the offices, bedrooms and bathrooms of the Sanctuary. It was quite a large and lovely place, and it was what it was called... a Sanctuary.
Soon enough, Lisa would've led Aja, Jennifer, Alexandra and Daphne (if she joined) inside through the front door, closing the door behind them. Even though she obviously could've used her powers, she wanted to show them off the next day. Dramatic reveal and all of that. Lisa turned to the others behind her and smiled. "Yeah, so this is the Sanctuary. You can thank Manuelo and Sukaina for keeping this place up." She said. "I'll introduce you to the whole crew tomorrow at breakfast, when I'll be giving everyone the lowdown." She explained before going up the staircase to the right. "So the living quarters are all on the second floor of this place, all along this hallway down here." She said, walking up and into a hallway, revealing the hallway before seeing Marcus. "Hey, what the hell? I was gonna help you out!" She scolded him lightly. "Jackson? Mercury? You guys up here?" She called out. "I'm gonna give you all your room assignments." She looked up and looked around. "Do you guys know where the others are at? Armando's going to land the helicopter at our airfield."
Sukaina Bashara
Location: Sanctuary Kitchen
Interacting with: Nyt - , Edwina - , Mercury -
A few minutes after Mercury entered the kitchen and started cooking all sorts of stuff, Sukaina, who was about to go get herself a six pack for a long night down in the armory, walks into the kitchen and sees Mercury washing the dishes. She stood there, absolutely silent, wearing just a pair of black carpenter pants, a black 32nd tee and a shoulder holster with a 9mm Glock in it. She simply stared at him for a little, trying to comprehend what he is. "Uhm..." She stood there awkwardly. "... hai." She said to Mercury, and once he got his cake and left for the media room, she watched as he took off.
However, things were just a little more comfortable once Edwina and Nyt entered the kitchen to have some food themselves. Not even moving from her spot, she looked to the two as they prepared and ate their own meals. "Hey... ladies." She said, a little more comfortable now. "You're the new girls in town... right? Shouldn't you... be like... with Lisa or someone right now?" She asked. "I'm Sukaina... by the way, I'm in charge of weapons and electricity here." The Arab-American introduced herself, smiling a little to give a friendly impression. | ! - Cuidado - Approved Characters Only - !
"No good person deserves a hell."
-AbandonedIntel
"Ghost" by Delta Heavy
| Full Name |
Lisa Martinez
| Nickname |
Ms. Martinez, Psychobitch
| Alias |
Captain Kinesis
| Birth Date |
February 14, 1990
| Age |
36
| Species |
Human
| Gender |
Female
| Sexuality |
Bisexual
| Alignment |
Neutral Good
| In-Depth Appearance |
Lisa has somewhat of a curvy figure, but an otherwise trained and defined one as well, one with both fat and muscle. Due to her heavy eating habits (generating from her powers requiring a whole lot of eating), she's gained that figure from storing that energy from no use of her abilities. Otherwise, she wears two small ear piercings, one on each ear, and her eyes turn from brown to glowing bright blue every time she uses her abilities. She has a few blemishes and scars along her body from various fights she has participated in the past, but they aren't too noticeable.
When making first impressions, typically Ms. Martinez would wear a full business suit, typically a black one with a dark grey shirt, while having digital reflective aviator glasses (a pair of aviators that look dark and reflective from the outside but they digitally brighten/darken whatever the wearer sees). Often times, when she's out on duty, she's normally wearing a black jacket, white T-shirt, same reflective glasses, and a pair of black jeans and grey tennis shoes. When off duty, she simply just takes the glasses and jacket off. Her hairstyle is typically of that shown in the picture below.
| Abilities |
Psychokinesis: She can move objects with the will of her mind. She can also produce force fields/barriers, and create slight wind. She can make still objects move, and moving objects still.
Raw Force: She can add force to anything she's holding or is moving with her body, such as adding force to a hammer or to her fists to make the target suffer much more damage.
| Limitations |
Her powers require a whole lot of energy. Regular usage requires her to eat a lot, so as a result, she's put on some weight. It also drains her both physically and mentally if used a lot throughout the entire day, but due to a lot of experience, she's able to add more power to the forces she throws out while using less energy. Her eyes also turn bright blue when she uses her powers, which can signal her opponent that she's just about to attack.
| Equipment |
Lisa's standard stuff:
- Remington R51 9mm pistol, with laser pointer
- 2 spare 9mm clips for pistol
- A disposable cell phone
- A wallet carrying a fake ID, both for Colombia and the United States
- A fake passport
- A pen and notepad
- A pair of digital aviators
- A small pack of mint gum
| Personality Traits |
- Smart
- Dedicated
- Brave
- Easily Distracted
- Cynical
- Smartass
- Demanding at times
- Vengeful
- Loud sometimes
| Personality |
With the ability to use her mind to move things around comes the ability to be a very intelligent and outstanding individual as well. She was very dedicated when she was in school, and is still dedicated now, as many people left the Powerbound Alliance after their tour in Syria. Her dedication also comes with her bravery, one that allows her to be headstrong in the face of adversity, and one that allows her to protect those she cares about. Most of these traits are that you would expect of a hero, and Lisa herself fits the bill nice, as she is a caring person who often understands the struggle of others. Most of the time, while she is cynical, she tries to make other people feel better, mainly because she knows what it's like to be depressed, and doesn't wish that on anyone she cares about.
However, that's the good part of her. While she is smart, dedicated and brave, she is also very cynical as a result of her horrific past, especially growing up in the awful hive of scum and villainy known only as Bogota, Colombia. Her negative outlook on life often clouds her judgement as a hero, but with the way things are looking, she knows where things might go, as she has the experience to back herself up. She's also had quite a vengeful personality after the death of her family, and especially after feeling the satisfaction of blowing the brains out from a cartel leader responsible for the killings. However, while she is vengeful, she would never step too far with those she cares about, as she normally has standards regarding that.
| Quirks |
- Always messes around with her powers to some degree when bored, including twirling around her hair with her powers
- Still plays with her model fighter jets with her powers, making them fly around as if they were real jets
- Is a little perverted
- Eats a little too much (her powers demand a whole lot of energy intake, and thus she eats alot)
| Hobbies |
- Using her psychokinetic powers to play pranks on people
- Writing memoirs and stories
- Playing sports (especially football ) with her friends... and cheating at them
| Likes |
- Junk Food
- Reading and writing books
- Model Jets (she still plays with them)
- Fighter jets in general
- Smooth Electronica/80s synthpop revival music
- Movies with Jets in them (Hot Shots, Top Gun, Stealth)
- Outer Space/NASA
- Playing football (soccer)
- Playfully calling people a "fool", regardless of who they are or what they did
| Dislikes |
- Cartels, drugs and drug dealers
- Terrorists and other assholes with AKs that shoot innocent people... hell anyone that kills innocents for that matter
- Poeple who take up two parking spaces
- Governments of the world (for being corrupt and allowing evil to happen, and cutting space funding)
- Overcommercialization/Capitalism gone too far
- Cliche villains
- People who fail to understand even the the most basic of instructions
- Anyone who drives a Bentley or a Maybach
- Donald Trump/Rich people in general
| Fears |
- Getting caught by any government for using her superpowers in public
- Not being able to use her powers when she needs them most
- Falling into a body of water/Drowning
- Being lonely/losing her loved ones again
| Place Of Origin |
Bogota, Colombia
| Family |
Carlos Martinez - Father, National Police Officer of Colombia. Was killed in his home. Powerless.
Rosa Martinez - Mother, died when giving birth to Lisa. Powerless.
Miguel Martinez - Older Brother, was killed in his home with Carlos. Powerless.
| History |
Lisa Martinez was born under a mother who died during childbirth, and a father who was a police officer in the National Police of Colombia. Her older brother Miguel would often pick up the slack of raising Lisa, all the way up until she was six, where she was already starting to take care of herself somewhat. While she lived in Bogota, she grew up in a poverty-stricken neighboorhood, near the shantytowns that made up the suburbs of the city. While her father was not around as often as her older brother was, he often told her to do good in school, and always strive to become a better person. It wasn't until Lisa was 14 that both her brother and her father were killed in their home by Colombian Cartel gunmen, her father having arrested a cartel leader shortly beforehand. Stricken by fear, sorrow and hate, Lisa fled her home and ended up living with her uncle. When she discovered the bodies of her brother and father is when she discovered her powers, and ever since then, she has been practicing them in secret, sometimes knocking over a plant or a can or something, often playing pranks on other students and teachers, and on coworkers after she graduated school. Ever since the death of her family, she's vowed to take on the cartels herself, once she becomes more powerful.
Things have been relatively quiet for her up until she turned 25, where she was invited to join the Powerbound Alliance. After lots of careful consideration, she decided to join the alliance in hopes of having a better life, or to at least use her powers for good. It was then she met with the Original Heroes, where they helped her move to upstate New York to do some work, and to hone on her powers. With the Original Heroes, she had participated in many different events, including doing some humanitarian work in Syria (and helping the local Kurds kick ISIS out of the country). After a short tour in Syria, she travelled all around the world with the Original Heroes, up until April 19th, 2021, when the Powerbound Alliance wanted to move their safehouse from Upstate New York to Bogota, Colombia, in order to evade the huge surveillance network that the US Government has built on their own soil. After some careful planning, Lisa and the Original Heroes were able to take on the Colombian Drug Cartel, the very same ones that killed her family, and after a seamless fight that was heavily within the favor of the Powerbound Alliance, the Original Heroes allowed Lisa to deliver the final blow to the cartel leader, shooting him in the head with the FNX-45 Tactical that belonged to one of the Original Heroes. After that, the mansion belonged to the Powerbound Alliance, as well as all of its assets. It was then that things started to look up, and Lisa was actually well within the ranks of the Original Heroes.
For some time, she's been doing work with the Powerbound Alliance. Participating in revolutions, cleaning out the political houses of the world, snuffing out terrorist organizations and tearing down sex trade rings. And, of course, helping the Powerbound Alliance set up their HQ in the old cartel mansion that was recently cleared out in Bogota, Colombia. Ever since then, she's been in charge of recruiting new members for the Powerbound Alliance. Soon after she turned 34, the Original Heroes left the Powerbound Sanctuary and split up, going all over the world and embedding themselves in areas not even Lisa knows. After that, she was left to become second-in-command of the Powerbound Alliance, where she will continue to recruit new members and train them to this day.
| Extra |
Time Zone: GMT -5
Face Claim: America Ferrera
These are the characters that are not as developed as the others, but play an important role to the RP. Will be updated as the RP goes along.
Morelli Coat of Arms
These are the folks that are part of the Powerbound Alliance and work at the Alliance Sanctuary near Bogota, Colombia.
Standard Outfits
Vance Allen
"General Gringo"
??, Male, Human - Lawful Good
Powers: Advanced Vampirism
The current head of the Powerbound Alliance Sanctuary, as well as the head of the alliance itself. He assumed command of the organization right after the Original Heroes disappeared off the face of the planet, and has since then ran things. Before the Original Heroes disappeared, he was originally the financier of the Sanctuary, who often managed the money, food, supplies and other stuff that went in and out of the Sanctuary. Even though he never was with the Original Heroes before Colombia, he and Daran are very good friends and are very tight. Nowadays, he's just managing the resources of the Powerbound Alliance and keeping order within the Sanctuary... including but not limited to keeping Dr. Chaos in check.
FC: T.R. Pescod
Dr. Chaos
"Doctor Chaos"
??, Male, Human (debatable) - Chaotic Insane
Powers: Insane Genius and Insane Immunity
The mad scientist that does most of the sciencey-stuff around the Sanctuary. He's crazy as crazy gets, and he can create almost anything to his hearts desire, due to how much he knows about the universe. However, due to his insane knowledge, he lost his sane and rational part of his mind, as well as a little bit of his morality. Many of his crazy creations include that of light bulletproof armor, kiwi-flavored mice, cybernetic technology, power buff drinks, stuff that makes human hair catch on fire almost immediately, a knife that boils the blood of its victims on contact, a car the drives itself... off a cliff, and last but not least... ThunderChicken.
FC: (Unknown - Stock Photo)
Armando Cortez
"Vident"
29, Male, Human - Neutral Good
Powers: Sense and Detect Energy - Armed
The Sanctuary's Head of Security. He's worked with the Original Heroes and the Alliance ever since it first established its roots in Colombia. Being a native Colombian, he signed up the moment he heard that they were going to take down a cartel. Using his skills he gained as a Colombian Soldier, he was able to help the Alliance destroy the cartel and build the Sanctuary. Ever since then, he was head of security. He comes armed with a variety of weapons on the job, but he just normally carries a Glock with him.
FC: Michael Peña
Esperanza Alvarado
"Señorita Bibliotecario"
56, Female, Human - Lawful Neutral
Powers: Absorb Information
Vance Allen's secretary who has been with the Alliance for as long as it has been in Colombia. She was invited by one of the Original Heroes to become a secretary and record-keeper for the Alliance due to her ability to absorb all kinds of information and remember it. After fleeing Venezuela, she's been a secretary for the Alliance ever since it established its roots at the Sanctuary.
FC: Rosie Perez
Kelsey Raymond
"Tumblrina"
24, Female, Human - Neutral Good
Powerless
One of the very few powerless people in the world who know the existence of the Supernatural. Based in San Diego, California, ever since Kelsey was 16, she wanted to know much more about the Supernatural once she has uncovered their existence. Since then, she's dedicated her entire life to finding out more about them, and discovering them. It wasn't until her search led to the Powerbound Alliance, who then invited her to help keep up the library of their sanctuary, and help them find more people to join. She's the one who finds those to send letters to.
FC: Christian Serratos
Manuelo Castellanos
"Casco"
43, Male, Human - True Neutral
Powers: Super Strength
Manuelo was originally a construction worker in Bogota, before he was invited to work as a maintenance worker for the Sanctuary up in the hills. He never really cared for the whole mission statement of the Powerbound Alliance, as long as they gave him a nice house, treated him well and kept him afloat, he was happy. However, ever since most of the original heroes left, he was the only one who could maintain the mansion, and he was often left up to the jobs of cooking and security as well. Unlike Cortez, though, he prefers not to use guns.
FC: Edgar Ramirez
Torvald Ekern
"Amarok"
??, Male, Werewolf - True Neutral
Powers: Lycanthropy
Torvald was the only one of the Original Heroes that never actually disappeared from existence, like the others have. However, he's not much one to talk either, as he often broods on his own and prefers to be alone. He fears that he may end up hurting someone by accident, which is why he keeps himself away from people, but if his friends need him, he'll be around. People call him "Amarok" as part of an inside joke for the longest time, though.
FC: Triple H / Paul Levesque
Eos
4, Female, German Shepard - Chaotic Good
Powerless
Manuelo's dog that normally keeps watch around the Sanctuary, and plays around with him and his visitors in its massive property. Can detect evil.
Unit 32
"The 32nd"
Standard Outfits
Male and Female Humans - Neutral/Chaotic Good
All Powerless - Heavily Armed
The Kurdish unit that the Powerbound Alliance fought with in the past against many terrorist threats in the area, and ever since Kurdistan became an independent country, they became a mercenary group known only as The 32nd, performing a variety of black ops all over the globe. They are brave freedom-loving egalitarian men and women with lots of experience under their belt. While the 32nd consists mainly of Kurds, there are a few Arabs, Africans and folks from all over the world who joined the unit during the many missions that the 32nd participated in. While many of the Kurds are Ex-YPG militia, some of them are Ex-PKK or young members recruited from the modern Peshmerga. Due to their allegiance to the Powerbound Alliance and their ability to travel, they are able to help with missions of many kinds. They are armed with VHS-2 rifles as their standard firearm, but they carry a variety of other weapons for other purposes. They also have a few helicopters in their name, and use them to travel abroad.
FC: Kurdish Peshmerga, Italian Spec Ops, Other Spec Ops pic
Daran Soraw
"Saladin"
46, Male, Human - Chaotic Good
Powerless - Armed
The commander of the 32nd. He is very familiar with the Powerbound Alliance and the original heroes, and ever since he fought with them all across the middle east, he's been on very friendly terms with them and is willing to go above and beyond to help them out. He, as well as the 32nd, are the very few people on the planet that accept the Supernatural with open arms, as they understand their struggle, and found them to be very helpful. He carries a P1 pistol issued to him from the Germans during the war against ISIS years ago.
FC: Kadir Talabani
Tara Sunwar
"Commissar"
29, Female, Human - Neutral Good
Powerless - Heavily Armed
She's a commander of a squad within the 32nd, and Daran's best friend. A veteran of the Syrian and Iraqi civil wars, she's been in the game ever since she was 16. An idealistic woman and a staunch believer in the words of Ocalan about gender equality, equality amongst the races and a land for the people, one could say that she's one of the many "good communists". She carries the standard 32nd loadout, and is quite a fierce and deadly warrior.
FC: Helly Luv / Hellan Abdullah
Sukaina Bashara
"Ms. Electric"
32, Female, Human - Neutral Good
Lightning Elemental - Heavily Armed
The only powered member of the 32nd, Sukaina was once a very good friend of one of the Original Heroes, and was once part of the Powerbound Alliance. However, some time before the Original Heroes disappeared, she joined the 32nd, as they had much more interesting adventures at the time. Once the Original Heroes disappeared, however, while she is still part of the 32nd and continues to wear their uniform, she does what she can to help keep the energy flowing and the guns shooting. In other words, she's the Armory Chief of the Sanctuary, and often assists Manuelo in groundskeeping and security. She also is the first member within the Powerbound Alliance to acquire their powers after joining, having gained her powers from Dr. Chaos's experiment (the same experiment that made Thunderchicken).
FC: Raylane Rayssa
Sirin Asmar
"Aimbot"
22, Female, Human - Neutral Good
Powerless - Heavily Armed
Armed with nothing but a large, powerful and deadly .50 caliber sniper rifle, this member of the 32nd is not to be trifled with. A skilled sniper having been trained by the best and most experienced veterans of the Syrian Civil War, she's got pretty good skills, for a rookie. She often works with Sivan, who is often her spotter.
FC: YPG Sniper
Sivan Hakeem
"Alky"
24, Male, Human - Chaotic Neutral
Powerless - Armed
A member of the 32nd who operates with Sirin as her spotter, though he snipes too when the need arises. Often times, when Sivan is a spotter, he'd be the one to crack jokes and riff on the situation as the mission progresses, much to the dismay of Sirin and almost everyone else. He's also quite the drinker, so expect him to fuck up at something at least.
FC: YPG Sniper
These are the people that the Powerbound Alliance is on good terms with, and often works together with in order to accomplish some goals.
These are the various enemies that pose a threat to the Powerbound Alliance, it's allies or the innocent.
These are just other NPCs that can't be categorized by any of the hiders above.
Here is the cast of the characters, as well as their status. Characters who are striked out are KIA, and those who are not found are not in the RP anymore.
Player Characters
Edwina Fairfax - "Lucifer" - 24 F Human (FC: Felicia Day)
Marcus Williams - "Iron Hand" - 30 M Cyborg Human (FC: Sebastian Stan)
Jackson Willis - "Terror" - 30 M Human Ghost (FC: Gerard Way)
Nyt Årud - "Echo" - 22 F Austean (FC: Audrey Hepburn)
Alexandra Ivanov - "The Kraken" - 26 F Human Hybrid (FC: Anastasia Baranova)
Light Void - "Toon Girl Whatever" - '24' F Cartoon / Void Creature (No FC)
Mercury Abital - "Masquerade" - 27 H Shadow Wraith (FC: Aldis Hodge)
Jennifer Teller - 25 F Human/Alien Hybrid (FC: Alexis Bledel)
Spencer Davenport - "Decoy" - 22 M Human (FC: Markus Anston Triplets)
Adrian Hunter - "Vega" - 24 M Human (FC: James Mead)
Aja Wilkins - "Black Cat" - 24 F Human (FC: Zoe Kravitz)
Daphne Fairchild - "Destiny" - 22 F Human (FC: Sarah Michelle Geller)
Mattias Jarvelainen - (TBA) - 101 (Early 30s) Werewolf (FC: Charlie Hunnam)
NPCS
Lisa Martinez - "Captain Kinesis" - 36 F Human (FC: America Ferrera)
Vance Allen - "General Gringo" - ?? M Human Vampire (FC: T.R. Pescod)
Dr. Chaos - "Doctor Chaos" - ?? M Human? (FC: Unknown - Stock Image)
Armando Cortez - "Vidente" - 29 M Human (FC: Michael Peña)
Esperanza Alvarado - "Señorita Bibliotecario" - 56 F Human (FC: Rosie Perez)
Kelsey Raymond - "Tumblrina" - 24 F Human (FC: Christian Serratos)
Manuelo Castellanos - "Casco" - 43 M Human (FC: Edgar Ramirez)
Torvald Ekern - "Amarok" - ??, M Werewolf (FC: Paul Levesque)
Daran Soraw - "Saladin" - 46 M Human (FC: Kadir Talabani)
Tara Sunwar - "Commissar" - 29 F Human (FC: Hellan Abdulla)
Sukaina Bashara - "Ms. Electric" - 32 F Human Elemental (FC: Raylane Rayssa)
Sirin Asmar - "Aimbot" - 22 F Human (FC: Unknown - Nondescript YPG Sniper)
Sivan Hakeem - "Alky" - 24 M Human (FC: Unknown - Nondescript YPG Sniper)
These are all of the people who perished in the RP ever since it started, including named characters and unnamed NPCs. Unnamed NPCs get a counter next to them, as named characters are sequenced in a list.
Fenrir
Edit 9001: Added theme song, species and proper nameplate for Lisa. Also added an Edit History. EDITHISTORYCEPTION! :D
Edit 9002: Added NPCs to this list so they will be much easier to access.
Edit 9003: Updated pictures and FCs for the 32nd Unit and centered the NPC list.
Edit 9004: Removed a pic from the 32nd because it messed with my OCD for some stupid reason. lol
Edit 9005: Edited information regarding the 32nd.
Edit 9006: Added emblem and a pic for the 32nd.
Edit 9007: Moved 32nd to the top of Allies list, and added Morelli Coat of Arms to the Powerbound Alliance list.
Edit 9008: Made the 32nd their own hider, like with the Powerbound Alliance. Added Sirin and Sivan to the NPC list as well, as two comic relief snipers.
Edit 9009: Changed Sivan into a Chaotic Neutral and added the detail that he's an alcoholic. Mainly for comedic relief and quest purposes.
Edit 9010: Due to one of the players leaving, along with his character, I decided to make a replacement character called "Amarok" to help keep things in balance.
Edit 9011: Added Face Claims list for the sake of convenience, gave Vance Advanced Vampirism, and gave all of the named NPCs aliases.
Edit 9012: Changed Amado's name to Armando. Makes more sense that way.
Edit 9013: Changed Daran's alias from "Commander" to "Saladin" to give him more of a unique name, and to give him a little more Kurdish Culture.
Edit 9014: Added RP Graveyard to keep track of those who have been killed in the RP. Will update regularly. Also moved Edit History hider a few spaces down.
Edit 9015: Gave both the Powerbound Alliance and the 32nd uniforms, and added a little more diversity to the 32nd.
Edit 9016: Added Sukaina Bashara, a Powerbound Elemental, to the 32nd. Pretty interesting character. |
4,057 | 100 | 14 | 1,595 | 3,190 | Edwina Fairfax
Location: The Sanctuary Kitchen
Interacting with: Nyt Årud/Echo - , Mercury , Sukaina Eddie shrugged a bit, glancing over at the newcomer.
"Don't mind the shadow dork. He doesn't know how to treat people," Eddie sniffed. She eyes the gun on Sukaina's shoulder, nodding a bit, impressed. To be honest, Eddie had expected this entire place to be a joke, filled with people who moved things with their mind but would struggle to assemble anything purchased from IKEA.
"Name's Edwina, but you can call me Eddie," she offered with a wink. "I'm in charge of lighting."
To demonstrate, she turned the boring kitchen lights into strobe lights, grinning in amusement. Hopefully no one in the room had epilepsy. That would have been a bit awkward to explain why she had given someone a seizure...on accident, this time, of course. Waving her hand for the dramatic effect, she turned the lights back to normal, and took a sip from her energy drink.
The can, somehow, wasn't empty yet.
"Oh, and this is...Nyt, yeah," Eddie added awkwardly, motioning towards her roommate-to-be. "She does weird shit with sound." | Edwina Fairfax
"You don't have to be ruled by fate. You can choose freedom."
-Nicole Snyder
| Full Name |
Edwina Margaret Fairfax
| Nickname |
Eddie
| Alias |
Lucifer (as the name means Light Bringer)
| Birth Date |
April 1st, 2002
| Age |
24
| Gender |
Female
| Sexuality |
Pansexual -- attracted to all // doesn't fixate on gender
| Alignment |
Chaotic Good
| In-Depth Appearance |
Edwina has her ears pierced, though with her long red hair, it's very rare that anyone could take a glimpse at her piercings. On her left knee, she has a birthmark that she insists look like cat ears, but no one else ever believes her about it. She has a small scar on her stomach, from when she had troubles with her appendix when she was younger. Otherwise, beyond freckles concealed by her makeup, Edwina is fairly normal.
In general, her clothing looks like this. She dresses a bit like a hipster, with cargo/denim style jackets over t-shirts from shows and rock concerts, large chunky headphones, and combat boots. She wears a pair of earrings that her mother gave her when she was young as well, though again, with her hair, no one can ever really glimpse at them. She likes to be comfortable -- but at the same time, she enjoys looking amazing. She wouldn't be out of place seen with a flannel shirt on top of the outfit instead of her jacket.
| Abilities |
Light Manipulation -- Edwina is able to manipulate and bend light in all its forms.
Enhanced retinas -- Edwina's eyes are able to withstand greater amounts of light. She could stare at the sun without pain.
| Limitations |
On the basic level, manipulating light doesn't sound like an incredibly impressive thing. However, she does have the limitation of being unable to change the speed that light travels at -- light is always going to be going at roughly 3 x 10^8 meters per second. And since she isn't able to mess around with space-time, Edwina isn't able to do things such as speed herself up to the speed of light by changing the properties of light around her, for example.
She is also limited in duration. At her maximum power output, Edwina can last for 59 minutes. At 30 minutes in, she blacks out, yet her body continues to direct the light. The huge amount of energy begins to heat her brain, until it boils, eventually killing her after sustaining the activity for an hour.
| Equipment |
Edwina carries with her....
A double sided mirror
A pair of stereotypical black sunglasses
An iPhone 5C
Black purse
Wallet: including IDs, debit cards, cash, etc etc
Apartment keys
Headphones, as well as back up earbuds
A light blue G2 pen
| Personality Traits |
Confident, Spunky, Uncompromising, Loyal, Nervous, Unforgiving, and Compassionate
| Personality |
Edwina comes off as pretty bold, but not reckless. She doesn't throw herself into the line of fire for no reason. While she will take the fall for her friends, she won't do so for a random stranger. Weighing the odds, Edwina would most likely choose to save herself, as long as she doesn't know the other person. She holds grudges and never forgets a transgression, to the point that anyone who crosses her will never be let back in again.
Willing to be herself, Edwina can come off as quirky. However, her confidence and kindness for other people cause it to be endearing, with most people treating her affectionately. She's almost the "girl next door" type, only she holds fast to her ideals, and won't let anyone push her around. Her strength is in her ability to remain herself and stay true to her ideals, but also to her friends. Loyal to a fault, Edwina holds herself to a high standard of accountability for friends and family. Hurt someone she loves, and she will make you regret it.
She also fancies that she's incredibly funny -- and most of the time, her highest class of humor comes from really bad puns. She isn't into guttural and mature humor. She enjoys plays on words, references to previous conversations, and so forth. Whether or not she's actually funny? It's highly debatable. Most would say that she isn't.
| Quirks |
Listening to music at inappropriate times
Mishearing people's names during introductions
Constantly fiddling with things
| Hobbies |
Reading/attending plays
Sketching pictures of fantasy creatures
Arguing with people on the internet
Fencing
Attending Comic Conventions
| Likes |
Comics, Movies, TV, ect
Plays
Mint chocolate chip ice cream
Bull dogs
Swimming
Night
Anything retro
Jeopardy style competitions
Netflix
| Dislikes |
Babies
Cats
Bugs
Waking up in the morning
Government obligations (taxes)
Delays
Spelling and grammar errors
| Fears |
Claustrophobia
Blindness
Snakes
Santa Clause (at a younger age)
| Place Of Origin |
Born: Fall River, Massachusetts
Resides In: Seattle, Washington
| Family |
Mother - Georgie Stynes-Fairfax. A 49 year old blonde woman, she works as a school principal. Harsh and with a no nonsense policy, she always was rather strict with her daughters.
Father - John Fairfax. A 46 year old man who works in the shipping industry, John oversees product shipment for a paper company. As exciting as this may sound, he is the typical weary dad who can pass up no excuse to tell a dad joke or two.
Sister - Eleanora, currently 15 years old. She hasn't shown any sign of powers, and their parents are rather glad. Having one daughter able to turn off all the lights in the house during a teenage moment was a complete handful. Eleanora is a fairly feisty girl like her sister, currently obsessed with robotics.
| History |
Edwina was born in Fall River, Massachusetts to a young couple with a rocky marriage. Her parents had gotten together in college, both of them ill suited for one another, neither able to admit it. They both craved the perfect American family. When she was six years old, her parents took Edwina to see Lizzie Borden's house, just a few blocks away from their home. Spending the night in the famed house, her parents woke up to Edwina screaming that the monsters were coming to get her. There was, of course, nothing there.
No one quite knows what happened that night. Edwina insisted the next morning that a monster had attacked her, and her parents didn't believe her until Edwina screamed, and all of the lights went out. The next few weeks, more and more strange things happened. Reflections would appear where they shouldn't. Vague images of things in other rooms would appear, almost dancing, right before their eyes. The lights in the house would all go dark, without any cause for it.
By the time she was seven, her parents finally admitted to themselves that something had indeed happened to Edwina. While they thought it was a genetic thing, that perhaps Edwina had some sort of odd DNA mutation, they always had a lingering suspicion that something indeed did happen to her in the supposedly haunted home. Fearing that they would be socially ostracized if anyone knew, they kept it quiet. They homeschooled Edwina until she was able to understand and process her powers -- or at least, keep it hidden. She entered public school just in time for high school, and that year, the school district had the lighting examined due to issues.
After high school, Edwina went to the University of Washington for college. Studying physics, she specialized in the physics of light (optics, in particular). Understanding how her power worked, Edwina ended up getting a position at the university doing research. No one knew how she was able to get such fabulous results and data, with the light behaving properly in order to be able to analyze whatever variable they were looking into. She had two major run-ins: once when she was 21 and she was abducted, and again when she was 21 and she was nearly murdered. She met a ghost and a wraith through these events, eventually falling in love with the wraith. However, he quickly abandoned her to seek revenge back in Brazil.
When Edwina turned 23, she returned to Fall River, looking for answers about her powers. She spent the night in the Lizzie Borden inn, the very same room she slept in when she was six. And sure enough, the creature she saw that fateful night returned. She learned the truth about her powers and the events of the past--that she had been "sponsored" by the creature. The trauma of the demonic entity attacking her was what triggered her powers to develop, and her soul has been tainted by what she now jokingly refers to as her demon godmother.
Her main experience with "being a superhero" comes with her work fighting the Silver Angels. A group of individuals with minor powers, they would wear masks and cause domestic chaos. She's had several run-ins with them, though hasn't been able to end the organization as she wishes.
However, Edwina feels an obligation to help people with her power. Seeing the massive changes to the world over the course of her (admittedly brief) life, she wants to be able to contribute and give back. It would also allow her to be able to use her powers freely, rather than hiding them in shame. She'd accept the call in a heartbeat.
| Extra |
Timezone: GMT -8
This is a High-Casual RP, so I suggest you bring your A-Game!
Jessica Jones
Face Claim: Felicia Day |
4,058 | 100 | 15 | 901 | 2,059 | Mercury Abital
GIF or image, whatever
Location: Sanctuary - Kitchen
Sukaina Bashara, Lisa//Captain Kinesis - , Edwina - , Nyt -
Mercury heard Eddie, but ignored her eating his large cake till it was all gone in several rage filled bites. He’d sent her messages, and texts the entire time he was in Brazil. She was so childish to think that it was his fault for going after the woman that’d caused whatever was now happening to him. To make her change it back! He stood up abruptly when he finally saw Sukaina.
”I’m very sorry for not greeting you. I was very hungry from the flight over.
He looked over at Eddie lowering his mask back over his mouth of vicious teeth. Which weren’t going away into the blank darkness like usual. It’d happened during his trip in Brazil his body had altered in that year there. Even still he was changing, and she was starting to enrage him. Proof in the way he seemed to glare at her in hate, than the woman he’d fallen in love with. He turned away from Eddie again to talk only to Nyt, and Sukaina. If he ignored her maybe, just maybe she’d not annoy him as much.
”If you two would like I could make you something to eat. Nyt was it? I’m sure you’re hungry, and I make a killer sandwich. So what do you say?“ He winked at her with a friendly smile.
”So you’re in charge of electricity? Watt do you do at a job like that?“ He was snickering softly he wasn’t scared of Sukaina in the slightest. He’d seen, and done things far more terrifying than she could EVER be capable of giving out.
He rubbed the back of his head when he heard his name being called by Lisa. ”We’re in the kitchen, Slash entertainment room! Love your open concept by the way. I can go look for them all if you want.“ Anything to get away from Eddie she was giving him a stomach ache. Which was strange as he usually never got those. Perhaps it was all this anger? She’d just sorta snuck up on him, and insulted a family he never had. Something he’d always wanted, and she knew that. In those few seconds she’d done enough damage to him, enough that he was standing on a wires edge. | "We are always hiding behind some form of mask or another. Whether we admit it or not."
Song of Healing Remix: Majora’s mask
| Full Name |
Mercury Grimm Abital
| Nickname |
Murk
| Alias |
Masquerade
| Birth Date |
April 21, 1999
| Age |
27
| Species |
Masked Shadow Wraith: It’s much like a ghost only it was born from the of shadows. It’s masks allows it some semblance of persona.
| Gender |
Male
| Sexuality |
Has never been in a relationship so has no idea on sexual preference
| Alignment |
Chaotic stupid
| In-Depth Appearance |
weight: 40 lb (No not a typo he is literally only 40 pounds)
height: 1.7 meters
Mercury has four masks two of which is on his chest hangin on a black leather sash. While the other one hangs at his left hip off of his belt that’s connected to the sash. Which he only wears when he knows he’s going into a fight. He also has two medium sized pouches along the right hip with a steel sword that collapses into the size of a combat knife. A red trench coat with a dark blue inside and dark blue sleeves, with a drawn hood with a tipped rim that is so large that it shrouds part of his mask in it’s shadow. Dark blue jeans with brown ankle high biker boots, and red leather gloves with black metal on the back of the hands, and around the fingertips making them small talons.
On a daily bases Mercury wears a black, and blue striped hoodie with hood drawn. Dark jeans held up with a brown leather belt with a gold belt shaped like a lion roaring. Ankle height brown leather biker boots, and black with blue stripes cloth gloves.
The masks look like:
Daily Mask: Is a simple cream colored mask with three black lines which shift to show Mercury's emotion. black sclera, irises that glow white and round pupils for eyes.
Warlords Mask: A white mask with violent looking red markings. Three moving gold lines that convey emotions. A sea of black for the eyes save for irises that glow red with reptilian pupils.
Magi Mask: A dark blue mask with several silver gemstones designing the upper forehead, and silver markings spiraling down around the outskirts of the cheeks. Three silver lines moving like eye brows and a mouth. A sea of black for the eyes save for irises glow icy blue with feline pupils.
Sly Mask: black mask with dark green markings patterned after a tigers stripes that’s hiding in the shade of trees. Some light green lines represent the eyebrows and mouth. A sea of black for the eyes save for glowing yellow irises with bird like pupils.
| Abilities |
Mercury Skills
Embodiment: Their powers, and abilities change based upon the mask he wears. The strength of the masks increase as he gets attuned to them.
Motorcycle/Bicycle Riding
Mask Skills
Spirit Communion: The spirits of the mask can mentally communicate when touched by another person so long as they’re minds are open.
Daily Mask
Cooking and baking skills
Understand technology: knows how to use modern tech
Strong body: has an average athletes strength
Warlord Mask:
Boosted strength, and endurance
Weapons Mastery - sword: Can pick up any type of sword, and use it like a master.
Shape shifting - small creature: turns into a honey badger with sharper claws, and scaly steel hard armor over it’s back, belly, and head.
Magi Mask:
Ice magic:
~ Scatter shot: shoots tiny ice spears in small cone shaped area.
~ Frozen Surface: Freezes a small surface area
Fire Magic:
~ Fire blast: a small coned area is blasted with fire
~ Fire pillar: creates a small pillar of fire.
Shape Shifting - small creature: Turns into a Carbuncle with Aura healing, and can create a tower shield sized wall of protection
Sly Mask:
Impersonate: Can take the appearance of someone else
Increased agility and speed
Shape Shifting - small creature: Turns into a simple looking crow. But, it can shoot it’s wing feathers out like needles.
| Limitations |
~ Mercury can only use three masks in a succession of an hour.
~ He can be damaged by coming into contact with any form of pure silver or iron.
~ Intense blinding light will begin burning him.
| Equipment |
Four masks
A steel sword that collapses into the size of a combat knife.
Hot pink flip phone (2026 year model & smartphone)
| Personality Traits |
Lost
Lonely
Sarcastic
Self-reflecting
Humorist
Curious
Morbid
Vengeful
| Personality |
Mercury is the type to cover his self doubts, and fears with sarcasm or humor. Often times he’ll look at others in a questioning way wanting to understand what makes them, them. In hopes of understanding himself, and finding the place he belongs. Though often times only sees the masks they themselves wear. But, that does not deter his search to understand.
He often tried his best to make those around him smile. But, even despite that he is lonely as no one sticks around for very long. Because they find him creepy, and are unnerved by him. But, despite that would always seek to comfort those dying, and avenge those felled wrongly by another’s greed or jealousy. Seeing as wherever he goes death tends to follow him, as is the curse of the wraith. But, he doesn’t really mind it infact he sorta finds a fascination with it. As death was his only constant companion, and wanted to understand it all.
| Quirks |
- Likes taking carbuncle form in order to take naps.
- Mercury loves sweets, so much so he’ll steal someone else’s if they leave it unattended even for a second.
| Hobbies |
- Poker
- Dancing: coming up with victory and taunt dances
- Reading
- Baking
- Attending costumed events
| Likes |
- SUGAR!
- Jokes & Pranks done well
- A good book
- movies
| Dislikes |
- Someone that can’t take a joke
- Being picked up by strangers when he’s in creature form
- Coffee in all it’s forms
- Horror movies
- Someone stealing his sweets
| Fears |
- To be forgotten by everyone he’s ever known
- Never finding out who he’s truly meant to be
- Spiders
- Being banned from having sugar for a whole day
| Place Of Origin |
Mercury was formed on Bear Island Ireland, and he was in Rio Brazil when he got the summons.
| Family |
He was created from nothingness he has no family
| History |
Mercury was born from the shadows alone in a wood, and stone cellar that reeked of death, and decay. His body wisps of smoke like shadow. He was alone, and didn’t understand what he was or who he was for that matter. The first thing he saw was a small skull. In picking it up a name or a series of words ran through his mind, and when he came round the skull had turned into his very first mask. He knew what this was: Origin Mask. In putting it on he found he’d become more solid he opened a mouth, and tested out speech. He first words being: Mercury, Grimm, Abital. It made him laugh deciding to make those words his name. Then he heard the groaning lamentations of a dark skinned man with broken legs that was dying of infection, starvation, and thirst. This man spoke with Mercury for a while telling him about the world. In return he asked Mercury to not let him die. Not till he had vengeance on the one that threw him in here, and abandoned him to die. As the last breath left this man Mercury touched him this man had become the next mask: Sly Mask. Taking their clothes Mercury left to seek out the nice man’s revenge.
He got out of the cellar after banging into it a couple times. Then looked around he saw the house, and knew that’s where the mean people lived from the memories in the Sly mask he wore. He quickly got over there, and broke into the house. Or more walked in as the doors weren’t locked. The first thing he was greeted with was a divine scent, and walked towards it. Sitting on a tray was small brown round disks with black spots in them. He ate one feeling hungry, and then the rest as the taste was amazing. Hearing shouting coming from up the stairs Mercury walked up them. Then stopped hearing loud noises BANG BANG heading into the room he saw a bleeding woman, and strong man. Then he looked to the man who was huge, and fat. It was amazing he was able to even pull the trigger with those sausage fingers. Clearly they were terrified seeing Mercury, and was questioning what he was. He took a step towards the fat man ugly man. He knew this man had also made the other innocent suffer, and so decided to end the fat man’s existence. It was so easy to strangle lardo, the man was slow, he was faster, and stronger.
He turned to the two that’d been shot that were quickly bleeding to death. They thanked him, and they revealed why they were killed in their last breaths. Thankful someone heard their story the two passed on leaving two masks the woman had secretly been a mage.
After that eventful first day of his life Mercury stayed in the house for three days. Till finally moving on taking the three masks with him in a duffle bag, and stole some clothes that’d disguise him. Having remembered the fear from the fat man, and decided to disguise his body. So he could go unnoticed.
He traveled all over ireland learning different things tasting many different sweets. To pay for it all he’d take odd jobs, and play poker meeting new interesting people. Learning more, but occasionally he’d come across people that were dying, and in need of some kind of solace. Or at times even revenge. A service Mercury was more than happy to provide. His travels had taken him to Brazil as he’d learned of Carnival of all the people walking around in mask, and costumes. Deciding that was the perfect place he could finally relax, maybe even finally make friends. But, even then that never happened. He was starting to loose hope of ever finding friends or a place to belong.
After a long adventure with Edwina Fairfax he lost something within. Which unbeknownst to him that’s destabilized him. It was from the continued rage he felt towards the woman responsible that he left Edwina’s side in order to go after, and get back what was stolen. Which had taken him back to Rio, Brazil.
When Lisa Martinez sent the letter, it was the first time he’d ever gotten one from anyone before. How could he possibly say no? She could possibly be the second friend he’d ever made. How could he refuse? Plus he thought it'd be a good opportunity to meet more people like him. So he packed his bag, and went straight to San Diego.
| Extra |
My favorite heroes are Spiderman, Deadpool, and Batman. My timezone is Pacific Daylight Time. This is a High-Casual RP, so I suggest you bring your A-Game!
Face Claim: Aldis Hodge |
4,059 | 100 | 16 | 643 | 209 | Nyt Årud
Location: The Sanctuary -> Kitchen.
Interacting with: Sakaina – , Edwina//Lucifer - , and Mercury – .
"Hey... ladies." A female voice called out to them and Nyt turned her head to look at the newcomer. "You're the new girls in town... right? Shouldn't you... be like... with Lisa or someone right now?" she asked. "I'm Sukaina... by the way, I'm in charge of weapons and electricity here."
“Oh my goodness, I thought the tour started tomorrow! Should we go back, Sakaina?” She watched the girl smile in response and took it to mean that she better hurry up with the food in order to make it back to the group.
"Don't mind the shadow dork. He doesn't know how to treat people," Eddie sniffed. "Name's Edwina, but you can call me Eddie," she offered with a wink. "I'm in charge of lighting." She demonstrated by playing with the lights in the kitchen and Nyt could only smile, still in awe she wasn’t the only one able to manipulate waves. "Oh, and this is...Nyt, yeah," Eddie said rather awkwardly, motioning towards her. "She does weird shit with sound." She giggled in response.
”If you two would like I could make you something to eat. Nyt was it? I’m sure you’re hungry, and I make a killer sandwich. So what do you say?“ Mercury winked at her with a friendly smile and she blushed a tiny bit, happy he recognized her by name now.
“You’re really kind to offer but I have my heart set on making Edwina a sandwich; she won her room pretty unfairly but I’ll let it slide,”Nyt said with a playful grin to Mercury and she carefully maneuvered between the bickering exes as she began her grilled-cheese-making process. The more the tension built up, the more grilled cheese sandwiches she made, hoping to satiate the frayed nerves. She could only imagine what each of them was feeling and carefully noted she might have to bring down the volume if they started a shouting match.
She was relieved, however, when he attempted to crack a pun with Sakaina. ”So you’re in charge of electricity? Watt do you do at a job like that?“ He was snickering softly to himself and Nyt accompanied him with a small laugh. All in all, by the time Sakaina had began to relax, Nyt ended up with enough sandwiches to feed the crew, until Lisa called out for Mercury and he responded with their location.
”We’re in the kitchen, Slash entertainment room! Love your open concept by the way. I can go look for them all if you want.“
Nyt could sense he was hurt, but she didn’t know well enough to pry. Even though Eddie was her roommate, she couldn’t help feel sorry for both of them. It was obvious they still cared for each other, by the way they handled themselves and not arrived to blows, but it was out of her control. It would be something she would have to get use to with people that weren’t necessarily related to her. Nonetheless, she put on a brave smile amidst the tension that needed to be cut with a knife. “I’ll bring these for everyone to take. We should go join the others, then,” she said, nodding at Eddie. She secretly hoped the two would talk about what happened later on when it was bedtime, but it could also remain a subject for later. | "Sometimes life is amazing and unpredictable. Although she isn't like us when it comes to powers, the Universe needed her too."
-Delta, Goddess from the Kryton Galaxy.
Kavinsky - Nightcall
| Full Name |
Nyt Aurora Årud
(Pronounced like “Night”)
| Nickname |
Rory
| Alias |
Echo
| Birth Date |
August 5th of 2004
| Age |
22
| Species |
Austean (birth planet) from the S'Onfyr System, Kryton Galaxy.
| Gender |
Female
| Sexuality |
Heterosexual
| Alignment |
Chaotic Neutral
| In-Depth Appearance |
Nyt stands at a firm 5’8” tall, conflicting her peers when they catch her out and about with her adoptive “Viking” family, all of which clearly tower over this strange petite gem with green eyes who prefers to keep her dark hair short year-round. Her ears are twice-pierced at the lobes with simple stainless steel earrings and her right ear has an industrial barbell with a decorative crescent moon in the middle and a single diamond-studded star at both ends. She has two faint birth marks under her cheekbones in the shape of a jagged line and scars on her knees from playing rough with the neighborhood kids after her brothers taught her some Jujitsu moves one summer in their youth. At the age of 20, she decided to get a minimalistic drawing of the Solar system on the back of her neck, which was well-received by her heavily tattooed brothers.
Nyt prefers to dress herself simplistically, never associating herself with interesting prints but instead opting to burn people’s retinas with her choice of colours for her beloved dresses and rompers that she so covets. She’s an avid collector of flowy cardigans and has a plethora of stockings at her disposal when the season warrants the occasion. She’s not terribly interested in high heels, but every now and then she’ll buy a stiletto or two when she’s feeling insecure. She claims she’s inspired by the attire of the Star Wars universe, but really, if it’s not covered in logos and fits, she’ll wear anything that isn’t at the bottom of her hamper. It’s rare to catch her in a pair of pants, mostly because she prefers to entertain herself as she whirls around in a pretty dress.
| Abilities |
Nyt is incredibly sensitive to a certain wave, most notably sound waves that are either created through the air or water. She’s able to manipulate them in a way where she can harvest it and save it for later, such as listening to a song she doesn’t know the name to but desires to hear, or even when she’s tired of hearing her older brother, Alistair, talk about science and she’s able to deafen him with the sound of a loud thunderbolt by opening her mouth. Being sensitive to electromagnetic radiation, she’s also able to catch radio waves without the need of a radio transmitter. Her favourite pastime is hiking to the highest point and listening to the meteors whiz by Earth. She never has a moments rest from sound but she prefers it that way, quietly remarking that she never feels alone.
| Limitations |
She isn’t able to harvest just any kind of waves, such as light or water waves. She’s also not able to control her power for a long time, although her second eldest brother, Skylar, insists that if she practices controlling her powers more often, she wouldn’t feel as drained.
| Equipment |
With her at all times: her SmartPhone, a wristwatch with stars in place of numbers and the moon as the watch face, and a silver ring with the Solar system represented by colorful gems on her right ring finger. She carries a set of keys to her home, her parents’ home, her car, and her workplace, as well as a pink pepper spray and a special edition keyring with a charm of Pluto’s updated image from the New Horizons probe. She always brings with her Crichton strapped to her thigh, a small dagger studded with diamond stars around the top of the leather hilt. She also constantly carries along a small tablet she created herself with the Raspberry Pi system, a hand sized screen capable of running like her personal home computer.
| Personality Traits |
- Appreciative, (she’s entirely grateful that her adoptive family took her in under the weirdest circumstances and never let her go.)
- Adventurous, (she enjoys going on road trips and hiking.)
- Techie, (practically raised by the computers her adoptive father would bring home from work to repair contributed to her love for technology.)
- Daredevil, (bordering on reckless sometimes.)
- Moody, (only girl in the family next to her mother; go figure.)
- Inhibited, (unable to fully control her powers, she’s often on edge from worrying that she’ll accidentally hurt someone.)
| Personality |
An advocate for justice, Nyt finds it hard to let go of something that remains unsolved, (a perfectionist tendency on her part). She’s rather quiet but once she warms up to someone, it’s all jokes galore, thanks to her brothers being quick-witted all her life and in turn, making her a comedic genius. She would do anything for her family and close friends, but draws the line when it conflicts with her morals. At times, she seems uneasy and is constantly scanning the skies day or night, looking for the alien in a white spacecraft that visited her when she was 13. Ever since then, she became a believer of all odd things and dove into her studies for aerospace engineering, with her dream of becoming an astronautical engineer.
Nyt is decidedly a “Man’s Woman”, someone who gets along with the opposite gender platonically, and hardly has any female friends, mostly owing it to her reclusive nature. On her days off, you can catch her surfing the web/Netflix all night while napping throughout the day. She never refuses food, stating that in her household with eight brothers, she practically had to fight to keep her weight at a healthy number. She’s always alert to her surroundings and in turn, is kind to (most) strangers who approach her because she saw them coming a mile away. When she feels like she’s in danger, she’s been known to use her powers in order to fend off any attackers and becomes discouraged when her powers go awry, (i.e., hurting someone more than she intended to).
| Quirks |
- Unable to look someone in the eye when she’s lying, (she’ll also start laughing when she’s trying to prank someone.)
- Randomly she’ll look up at the sky and point something out, such as a funny shaped cloud, a luminous star, or even meteorites passing over Earth thanks to her gift.
- She tends to “speak” with her hands frequently, (her adoptive mother commented that if she’s going to gesture, she might as well take up sign language as well.)
| Hobbies |
- She enjoys spending time by herself, especially on her days off from work and all she wants to do is watch Netflix until her eyes bleed. However, most of the time she thoroughly loves working with electronics and using her telescope to survey the skies.
- She takes a road trip every month, ranging anywhere from a couple of days to one week, going to wherever her heart desires with her blue 2013 Honda Civic Coupe and a lucky dog from her parent’s “Foster Farms” ranch they own in Oregon.
- Singing is her all-time favourite thing to do and she does so with gusto, whether she’s driving, cooking, or especially showering. Her brothers insist she’s using her powers, but she truly does possess a harmonious voice after years of practice.
| Likes |
- Darwinism, (“Play stupid games, win stupid prizes”, she shouted after someone ran a red light in front of her.)
- Cannabis and alcohol, (that’s pretty much it; she has never craved anything “harder” like the media wants you to believe.)
- Astronomy
- Creating gifs using her footage from drones she’s sent up into space
- Music from 1970s until 2010; after that, she realized most music is a repetition of another song with different lyrics, and thus, “sucked” in her opinion.
- Loves all form of transportation, (with eight brothers, she’s learned different forms of “getting away”, as they call it); but above all, she cherishes her road vehicle, (Honda Civic Coupe named Firefly), and the broken spacecraft, (EnGINeer Version 3.14), she came from that her parents keep as a reminder of what family truly is: acceptance of all things, especially the odd ones.
| Dislikes |
- Nonfat milk
- Small, disobedient dogs
- Unjust punishment, (like the time her brothers got away after ambushing her with water balloons.)
- Horrible drivers, (she believes there’s no excuse for manning a vehicle that weighs a ton and not being responsible for the rules that follow.)
- People who repeat themselves multiple times after she heard them the first time, (her brother Jesse is an all-time offender with his story of how he tricked her into running into a sliding glass door back in the day.)
- People who are rude to employees, (years of retail service and even dabbling in the barista industry to get through college set the tone of acceptable social behavior for her.)
| Fears |
- Being alone after watching paranormal movies/shows, (especially disembodied voices.)
- Not being able to control her powers fully
- Silence
| Place Of Origin |
Born on a foreign planet, in a faraway galaxy unnamed by Earth but dubbed Austea by its home galaxy called Kryton.
Nyt has mostly stuck around in Oregon ever since then, until the age of 18 when she was able to begin road tripping.
| Family |
Adoptive Family
Father: Gunnar Årud, aged 67, is a 6’4” tall greying red-headed man with a full-set beard who worked closely with spacecrafts in his youth until retirement. He owns “Årud Ranch” near Corvallis, Oregon with his wife, which is a foster farm for mostly canines but they’ve been known to take in stray cats as well.
Mother: Astrid Årud, aged 64, is a 5’11” tall blonde haired woman who spent her own youth traveling abroad and journaling her adventures for her native country of Sweden. Once she settled down with Gunnar, they realized they both enjoyed all life as they expanded their family, adopted Nyt, and took in stray dogs in their golden years.
Eldest Brother: Alistair Årud, aged 31, is a 6’5” tall red-headed man who took after his father and later realized he wanted to be amongst the stars. Due to height limitations with their country’s astronaut requirements, his father and him got creative and decided to make their own spacecrafts, using Nyt’s as the model and inspiration to fuel their dream. He lives on the Årud Ranch property in his own homestead.
2nd Eldest Brother: Skylar Årud, aged 30, is a 6’3” tall red-headed man who prefers to be in the Earth’s atmosphere as an Air Force pilot. Although he doesn’t fear the “unknown” as he refers to all “odd things” in his life, he has no desire to leave the planet unlike most of his siblings. He resides in Eugene, Oregon with his wife and two children.
3rd Eldest Brother: Ryan Årud, aged 28, is a 6’0” tall blonde haired man with a total “Macho Male” complex, being amongst one of the shortest males in the family. He joined the Army straight after high school and continues with his military career. He and his wife reside in Salem, Oregon, with their two sons.
4th Eldest Brother: Jason Årud, aged 27, is a 6’2” tall blonde haired man who happens to work for the same company his father use to work for in Texas as a Guidance Officer at the Johnson Space Center. He resides in the outskirts of Houston with his wife and two children.
5th Eldest Brother: Greg Årud, deceased at age 25 due to a drunk driver. He is still remembered fondly as a 6’4” ginger giant and prior to his passing, he requested his ashes be put onboard any outgoing spacecraft. His father, brother Alistair, and sister Nyt took it upon themselves to make sure he gets his final request.
6th Eldest Brother: Jesse Årud, aged 24, is a blonde haired, 5’11” tall auto mechanic who enjoys his free time surfing along the coast of Oregon. He lives on the Årud Ranch in his own homestead with his daughter, Rey Astrid Årud.
7th Eldest Brother: Xavier Årud, aged 23, is a 6’1” tall red-headed man who rivals Nyt in almost every way: he studied for aeronautical engineering, he leases a new Honda Civic every few years, and for his hobby, he enjoys “Ghost Hunting” to spite his sister. Although it is believed that they hate each other by their own family, he actually looks up to his younger adopted sister and cites her as a source for his love of all things space.
Youngest Brother: Alphonse Årud, aged 19, is a growing 5’7” tall blonde haired high school graduate who remains unsure about his future: all of his eldest brothers excelled in their studies and careers while he spends his days waking up midmorning at the Årud Ranch, caring for the dogs. He and Nyt seem to be the closest siblings, since she stood up for him whenever his older brothers teased him, and Alphonse in return helps Nyt train to control her powers, even though he has no gift of his own, (other than being a pot farmer with exceptional medicinal plants capable of curing nausea and headaches instantly).
Biological Family
Father: Komen Firefly, age unknown; the only thing Nyt seems to remember is warmth and love when she was in the spacecraft when she landed on Earth. An alien mentioned that he was a talented “Wavetraveler”.
Mother: Via Firefly, age unknown; the alien mentioned that she was a “special Dreamwatcher capable of premonitions”.
Sister: Din Firefly, aged three years older than Nyt; she is the alien that visited Nyt when she was 13 and told her not to fear her powers. She’s yet to visit again, but Nyt remembers the girl looked exactly like her with longer hair and more birth marks on her cheeks. The two share the same trait of gesturing with their hands and their love for the Universe.
| History |
Prior to August 5th of 2004
Planet Austea of the S'Onfyr System in the Kryton Galaxy; Via gives birth to her twin daughters, Din and Nyt Firefly, while her husband Komen looks on his new family with love and tears. “Are you sure it’s absolutely necessary?” he fearfully asked the odd pair: it was an older woman in the hooded cape and green eyes, towering over her counterpart at 5’7” tall versus the petite 4’11” tall girl with raven locks. However, it wasn’t the same shade of green of their irises that astonished him, nor the fact that it was the same like his wife’s or his children’s eyes: it was the fact that they were utterly apologetic and the utmost sincere. “I’m so sorry. It has to be like this. I wish I could tell you otherwise, but we’ve traveled different parallel universes until there was a humane solution. This was the safest for everyone.”
“All we want is to make our home here with our girls in Era. We can run away anywhere here – we’ll be the quietest family you’ve never heard of!” Via wept, her face soaked in tears and sweat. She hugged her daughters close, her heart pounding. “They’re just infants! How can they be as powerful as you claim?”
“Because,” started the hooded woman who began to tug at it until it fell on her shoulders. Her hair was like a beautiful bloodbath of silky strands and it shined with the light of the moon. Via instantly recognized her. “I am Din Firefly. It took us years to find a way to stop the evil king from beginning his reign and now, it’s too late. In a parallel universe, he has Nyt in his hands right now ready to use her powers, and the only thing that could work in sending your daughters away from here so they don’t fall into his hands again. The result is… this Din right here.” The small girl with the dark hair offered the new parents a smile.
“I’m the secret weapon against him.”
August 5th of 2004
“Uh, Houston? We have a problem.”
Gunnar sighed and pulled away from his solitaire game to look up at the monitors. As soon as his eyes laid on the object, his heart began to pound out of his chest. “Oh, shit! Dear God, what is that?”
“No idea, Houston. It looks like it’s going to land, though.”
The egg-shaped white pod was definitely not their design and its movements were much too controlled for it to be a meteorite of undistinguishable material. “Let it land. It seems to know what it’s doing.” He began gathering up his stacks of folders and books, and shoveled them into his briefcase. “Time to investigate.”
“Copy.”
Aftermath
Gunnar stood at the top of the crater, looking down at the amazing discovery below him as he lit up a cigarette. Everything around him was a blur, with the rain drizzling lightly and the sounds of the woods soothing his nerves. He focused solely on the object and flicked the cigarette absentmindedly behind him when he was through with it. “I’m going down,” he called out, mostly to himself as his group became preoccupied with detailing what proceeded next. He carefully stepped sideways down the crater, nearly tripping over himself with excitement as he reached the pod. Up close, it was still egg-shaped but now it was a dusty white pod with a black window. He reached out and gingerly dusted the window, hoping to peer inside. However, it was pitch black and his heart sank as he realized he didn’t know how it opened.
It seemed to hum a beautiful melody that did not make earthly sounds and he tried his best to imitate it. Suddenly, a cry rang out from the pod and Gunnar threw himself back, startled. “It sounds like a baby!” he cried out to his colleagues, who now came bounding down the top of the crater. The window slowly receded back into the ship, revealing a terrified baby with stunning green eyes and bright red marks under her cheeks in the shape of a jagged line.
“Please eject the infant, Nyt,” the spacecraft advised. It repeated itself until Gunnar tentatively picked up the humming, sniveling baby.
| Extra |
Nyt is unaware about events that led her to Earth; she only knows about her twin sister named Din, and that their family surname is Firefly. Din is careful not to intrude on her Earthbound sister's life, considering she's still fighting the evil king that separated them in the first place. Due to her traveling through space her entire life, Din is an entire three years older than her twin.
Favourite superhero is Aeryn Sun from Farscape and my timezone is -7 PDT. This is a High-Casual RP, so I suggest you bring your A-Game!
Face Claim: Audrey Hepburn
06.09.2016
| Austean Races |
Country..............................Eye Colours
• Rosacity (Atomlords)............Yellow Green
• Era (Wavetravelers).............Blue Green
• Dragon (Dreamwatchers)..........Green
• Xath (Agents)...................Blue
• Freya (Battlelusters)...........Red
• Sonder (Kinbound)...............Yellow
• Vex (Atmokeepers)...............Red Violet
• Aqua (Atmokeepers)..............Violet
• Rover (Atmokeepers).............Blue Violet
Agent
The ones who use their energy to influence or infiltrate another being. They allow others to see the Agents’ images in their head, and they can easily evoke strong feelings and questions within themselves. They are animated authors and illustrious storytellers.
Most Agents choose to use mental images and words to facilitate their power. They can really hone in on the gifts to pass onto others, whether it’s (1) to tell a story, (2) influence someone with their perspective, or (3) even infiltrate another for their perspective. For self-defense, (4) they can shroud the assaulter with obstacles in their head, either through images or (5) words. Sometimes the words would (6) become incredibly sharp and biting enough to hurt someone physically, as well as emotionally or mentally.
Atmokeeper
The ones who are at peace with Austea’s ocean and live in underwater cities with the life in the ocean. They are able to channel their energy into harvesting air pockets. However, some are not as amphibious and prefer to live among the stars on Austea’s moons.
Atmokeepers can channel their energy into harvesting air, ‘air pockets’, to live underwater or even in space. Some play around with their abilities and can either (1) push an objects by aiming these air pockets in quick bursts, or (2) blow large amounts of wind if they’re skilled enough. If self-defense has to be taken, they can knock their opponent off their feet by aiming those air pockets, or (3) sucking the air from around them.
Atomlord/Atomlady
The ones who are able to use their energy to communicate with atoms in order to create or join together different things. Their power comes from the atoms choosing to listen to them or not.
Atomlords derive their power from the very atoms that make up their entire existence. They can listen to the atoms and even have a conversation in order to (1) conjoin, (2) create, or (3) change an object. For self-defense, if they can create a weapon or shield, the atoms will (4) come together quickly for aid.
Battleluster
The ones who are able to take some atoms, even pressure, and use their energy to emit that source as a weapon. They can range from cloths to choke people, to knives and swords. They might look athletic or wimpy, but their minds are strong and sharp.
Battlelusters have the most interesting history: they descend from Atomlords but with the minds for warfare, security, and intelligence in regards to the planet and space. They’re able to harvest some atoms and use them when needed. Ultimately, most use them for self-defense or even (1) sparring. Not all rely on weapons, however, and some use their (2) mind over anything. The more talented ones can (3) overlook vast areas of land.
Others can create (4) large walls or (5) shields in case of danger, especially if something from space comes heading for Austea.
Castlings
The ones who use their energy to channel the planet’s elements and cast it with free-will. Their preferred destination is the moon and they are known to be solitary nomads.
Castlings are like the gypsies from Earth, but able to channel the elements from anywhere, including (1) space. Most are born with an affinity for a certain element and harvest the power and cast with free-will. Some families carry out their lineages and continue (2) traditions or skills passed down from the ancient times. For self-defense, they are also able to create (3) walls or (4) shields with their powers.
Dreamwatcher
The ones who are able to use their energy and show an audience a past dream, story, or premonition. The energy is expelled from their wrists to the palms and it emits a show of light like an aurora borealis.
The biggest daydreamers in their galaxy, they use their energy via an aurora borealis-like light coming from their hands or wrists in order to show (1) a dream, (2) story, or (3) premonition if it’s passed on from the mother to daughter. For self-defense, they can create a (4) shield) or (5) weapon. Some are able to (6) dreamjoin with others that are asleep at the same time, regardless of location whether it’s on the planet or (7) across the universe if they’re strong and willed enough.
Kinbound
The ones who are deeply attuned to the lives of the planet’s organism, from microscopic to an individual out of hundreds of people. They are able to use their energy to empathize to the point of telepathy. They tend to build the biggest walls but forge the strongest bonds.
Kinbound are the most sensitive to living organisms on the planet. They can feel out another’s soul and use (1) telepathy to communicate. Some use their energy to (2) lessen another’s pain by sharing it. Some mothers pass down the ability to communicate with the (3) recently deceased or (4) even someone from the past. For self-defense, they can (5) reflect back the pain unto the assaulter in hopes of stopping them or (6) paralyzing them.
Wavetraveler
The ones who can utilize waves such as heat, sound, or motion, and use their energy to power things around them. They are keen to technology but still prefer to venture through nature and the universe.
Wavetravelers are able to harvest waves such as (1) heat, (2) sound, or (3) motion, and can (4) power things around them. For self-defense, they can use their chosen affinity and (5) blast the assaulter.
| Austean Anatomy and Physiology |
Austean mythology claims that when their God, Alpha, pulled together from the stellar gasses and space debris to form his body, one lucky asteroid happened to be carrying the same building blocks that formed Earth and thus humans. However, there are distinct differences between the humans and the Austeans.
- 2 hearts: one muscular and one vascular that pumps the energy throughout the body, fueling their powers.
- Bodily fluids glow different colours depending on their abilities and emotions.
- The have spiral-shaped muscles in their legs in order to spring or jump higher than most mammals.
- When using their powers, their eyes can change and show different scenarios from the cosmos in real time: meaning if you happen to piss one off enough, get ready to see this in their eyes.
- Markings or scars can appear on their skin and they glow when their powers are in use. It also shows their intentions and the duration of the powers in different shades if they're skilled/powerful enough.
- Austean nature is to think of others and serve the community as a whole for the greater good - however, traits and genes play major factors in their personalities.
- Able to regenerate but it's limited: depending on the severity of the injury, it can take anywhere from weeks to an entire year to regrow an organ or limb. Most people opt for bionics and the ability to create something from nothing with their powers when it comes to organs.
- Long lives are possible, but immortality is rare to achieve.
- 4 Genders: Female, male, both (ema), and neither (le).
| Austean Diseases |
- “Burning” in Earth English, it refers to the condition that can afflict any Austean that causes their energy to flare at random times and cause a fever and inability to hold onto their energy if in use. They tend to die from the complete exhaustion of their energy and the dire fevers.
- “Anomaly” refers to the condition that can afflict any Austean that causes the person to harvest all types of energy. However, they can never fully control their powers and they can easily forget a power as they pick up a new one. Most go crazy never being able to harvest a true power or can easily hurt themselves trying out a new power.
- "Evon-8", a condition that can affect any Austean at birth where they never harvest their energy or learn any powers due to the absence of the second heart.
- A1, a condition that affects Agents where their images can become convoluted or false.
- A2, a condition that affects an Atmokeeper’s ability to retain oxygen for long periods of time.
- A3, a condition that affects Atomlord’s where their transfused object lose their shape and become two again.
- B1, a condition that affects Battleluster’s ability to control their weapon’s materialization.
- C1, a condition that affects Castling’s ability to retain their preferred element.
- D1, a condition that affects Dreamwatcher’s ability to control themselves in their own dreams.
- K1, a condition that affects Kinbound’s ability to empathize.
- W1, a condition that affects Wavetraveler’s ability to manipulate a wave properly.
06.10.2016
| Added photos of the adoptive family; if anyone wishes to claim a face, just PM me and I'll be happy to change it for you. |
| Added photos of her birth planet and home galaxy. |
| Added a banner of her name to the character sheet. |
06.11.2016
| Added more gifs of Nyt into the character sheet. |
| Added photo of adoptive father. | |
4,060 | 100 | 17 | 437 | 257 | Alexandra Ivanov
Location: Outside the sanctuary --> Sanctuary hallways
Interacting with: Marcus Williams , Lisa Martinez , Rest of the group, kind of
Alexandra gave a slight nod once her question was answered, then waited for everyone else to ask any questions they had. The ghost boy asked if they could find someone for him, to which Lisa assured him that they could find anyone. Alex took one last look around the group, looking for any last questions. Everyone seemed to have either wandered off, or asked anything they could think of. Lisa realized this, too, and started towards the front doors of the sanctuary.
Once inside, the first thing Alex noticed was the sheer scale of the building. It looked big from the outside, but it felt even bigger on the inside. The small group followed behind their tour guide, Lisa. Once upstairs and into he hallways, their group grew by one. The guy with the metal arm, Marcus, had made his way into the sanctuary before the others and was found in the hallways to the living quarters.
"Hey, what the hell? I was gonna help you out," Lisa said to him.
"Well, it looks like he was close to finding his room. Too bad he didn't know that he's in Room 104. Of course, he would have known that if he had just stayed with the group," she said with a slight smirk, leaving out the fact that they were roommates. She then turned to Lisa. "We tour in the morning, yes? Are we dismissed, captain?" Alex wanted to be sure that they were allowed to leave the group now that they had found their rooms. She feared what kind of trouble the others might get into for not sticking with everyone else. | Alexandra Ivanov
"You must be the change you wish to see in the world"
-Mahatma Gandhi
True Colors
| Full Name |
Alexandra Ruslana Ivanov
| Nickname |
Al; Alex
| Alias |
(The) Kraken
| Birth Date |
February 10, 2000
| Age |
26
| Species |
Superhuman
| Gender |
Female (Octopuskin)
| Sexuality |
Bisexual
| Alignment |
Lawful Good.
| In-Depth Appearance |
The first thing that people see when they look at Alex, are her arms. Where normal humans have arms, hands, and fingers, Alex has two giant, fleshy, purple tentacle arms. In their dormant form, they reach down to about her mid-calves. They are about as thick as a muscular male's biceps that taper down into a point, leaving here with quite a disproportionate body. She has several scars around her shoulder blades, as well as along the back of her neck.
Due to her rather unique body, Alex has to have rather limited options when it comes to clothing. She'll most often just wear simple tank-tops, but when it gets cold, she'll opt to wear something like a sleeveless hoodie. Alex prefers anything that does not restrict her movement, which means she'll choose to mostly wear things like yoga pants and shorts. Jeans are only worn when she is going somewhere casually (Spoiler: That doesn't happen often).
| Abilities |
Tentacle Arms: Alex's arms have been genetically replaced with those of an octopus. The arms, while in their dormant form, reach approximately to the middle of her calves. Her arms, at their widest, are around 20 inches (~51cm), and end in a point. The flesh for the most part is a reddish-purple color, with the suction cups being a slightly brighter color. These tentacles are constantly secreting a sticky, translucent substance that keeps them moisturized.
Regrowth: Alex's arms are known to be capable of regenerating themselves upon being destroyed. While more serious injuries could take weeks to fully heal, minor injuries can heal in less than a day.
Arm Extension: Alex's tentacle arms are able to extend up to 15 feet in length. When they are stretched out, their girth is significantly reduced, leaving them much thinner than normal.
Superior Strength: Alex's arms are much stronger than an average human arm. While they aren't capable of lifting thousands of pounds, she can hold her own against an average to above average male.
| Limitations |
Daily Struggles: Alex's arms make many daily tasks either difficult, or outright impossible. Not to mention that she isn't able to show herself in public without strangers freaking out.
Energy Drain: Extensive use of her arms will quickly lead to fatigue. This leaves her much more vulnerable to other's attacks, because without her arms, she is essentially defenseless.
High Maintenance: Her arms require a constant, specific level of moisture. Fortunately, they are able to naturally secrete a substance that helps alleviate this problem. However, she is highly sensitive to fluctuations in temperature. Too much heat or direct light will dry out her arms and leave her in excruciating pain, while extreme cold will freeze the liquid and keep any more from secreting from her pores.
| Equipment |
A Google Glass-type of phone. The hands-free concept makes it infinitely more useful for Alex.
A canteen attached to her hip that contains excess tentacle-juice stuff, just in case her arms can't withstand the heat from the sun.
A wallet carrying her ID, credit/debit cards, and some cash.
A small bracelet given to her by her mother. Unfortunately, it doesn't fit very well on her arms, so she just keeps it in a pocket.
| Personality Traits |
Stoic
Determined
Modest
Self-conscious
Moralistic
Untrusting
Private
| Personality |
Alex is quite soft-spoken, and will keep to herself for the most part. It is unlike her to open up to just anyone, due to her past. It has become a habit of hers to not trust anyone right away. While she'll respect someone upon first meeting them, she will almost never offer trust immediately. However, once she has determined someone as trustworthy, she will be extremely loyal to them.
Alex tries to cover up her inner sadness with buckets full of happiness. She'll try to be so artificially happy that it almost seems fake. It is her defense against the thoughts of her past, which she tries so desperately to lock away. This can be difficult for her to keep up, though, and she will often end up simply staring into space. Anything is better than focusing on the sad parts of her life.
| Quirks |
Alex is not very good at recognizing humor.
She has quite a maternal instinct, even to those she hasn't met.
Alex will twiddle her "thumbs" when she is in public as sort of a nervous tick.
| Hobbies |
She used to be a gymnast, and casually still practices whenever she can.
Learning/Studying. In particular, she has a knack for chemistry.
She has taken to knitting recently, which has proven to be quite difficult.
Alex will occasionally attempt freerunning/parkour, but only at night, and in the least populated parts of the city.
| Likes |
Italian food
Romance movies
Happy-endings
Competition
Upbeat music
Long walks on the beach
Climbing
| Dislikes |
Dogs
Cats
Cheesy humor
Orchestral music
Imitations of her accent
Being underwater/wet
| Fears |
Needles
Mad scientists/scientists in general
Darkness
| Place Of Origin |
Alex was born in Moscow, Russia. Her family lived there for generations. Alex moved to California in 2018.
| Family |
Nadia Ivanov: Mother (1980-2011) Powerless.
Ruslan Ivanov: Father (1974-Present) Powerless.
Dmitri Ivanov: Brother (2006-Present) Powerless.
Isaak Ivanov: Brother (2006-Present) Powerless.
Natalya Ivanov: Sister (2008-Present) Powerless.
Nikolai Ivanov: Brother (2011-Present) Powerless.
| History |
Alex was the oldest child, with her four other siblings all being born after her. Her two oldest brothers are twins, Dmitri and Isaak. Growing up, she lived a relatively normal life. She went to school, played in sports, and made friends. Her mother and father both had stable jobs. Her dad was a marine biologist, while her mother worked as a teacher at the local elementary school. Everything was perfect for the Ivanov's, at least on the outside.
Alex's mother, Nadia Ivanov died of apparently natural causes in 2011, several months after giving birth to her last child, Nikolai. The family mourned, as any other family would. The kids never got the opportunity to see their mother after hearing of her death. All viewings were strictly forbidden by their father. No matter how much Alex begged to see her mother before she was buried, her father refused. This caused a huge rift between Alex and her father, one that has yet to be restored.
With the death of Nadia, the Ivanov's weren't ever really the same. Alex's father withdrew them all from school and kept them locked up in the house nearly all day, every day. He didn't allow any outside contact. The kids were completely secluded from the rest of society. Unfortunately, this was just the beginning of their mistreatment. Alex's father was mad with theories about the human body. He would go off on rants about how inefficient they were, and how they needed to find a way to revolutionize the way humans work.
Well, he took it upon himself to begin the revolution. He took Alex, the oldest of the five kids, and began extensive experiments on her. He would restrain her for several days while she was attached to all kinds of tubes with fluorescent fluids pumping into her veins. Her father wouldn't give in to her screams. Instead, he chugged along, jotting down notes on his notepad and completely ignoring his daughter that he had previously loved so much. He had become a completely different man.
She had been locked in the basement for several months. No sunlight, no contact with her siblings, nothing. Just the spoon-fed porridge that her father brought down to keep her barely alive. Her father, for the first time in months, spoke. He told her that the day had come for them to complete the process. Without another word, he brought out a large bone saw. He immediately took to her arms, cutting them as close to the shoulder as he could. He had no means of obtaining an anesthetic for her, which only made the pain that much worse.
Within only a few weeks, her once human arms had been replaced by a pair of fully-grown octopus tentacles. Alex's father had done it. After countless years of research, he had used his daughter as his guinea pig, and proved to be successful. Of course, in Alex's eyes, he was a monster. Her father tried countless times to convince her that he had "improved" her. She wouldn't buy it.
Her resistance led to her being kept in the basement for several more months, as sort of a cooling off period. It didn't work. Her feelings of resentment turned to anger, which turned to spite. One day, when her father had come to give her a bowl of slop, she broke out. Despite their vast physical differences, she was able to overpower her father with her arms.
She fled to the nearest airport, where she was able to sneak onto the cargo hold of a plane headed for the United States. She was leaving her siblings behind with their monster of a father, which pained her the most. She had been able to save them for a few months by being her father's lab rat, but he would no doubt turn to the others for his insane experiments. Alex promised herself that once she had time to reestablish herself as a normal human being, she would return to help rescue her siblings.
Once in California, Alex took to living on the streets. Or rather, under the streets. She took up residency underneath the Coronado Bridge in San Diego, only going into the city in the dead of night, wearing extremely baggy clothing to conceal her arms. She knew that if anyone actually saw her arms, they would freak out and most likely call the police. Or animal control.
Somehow, someone knew of her "powers" and that she was different from the others. A letter found itself lodged underneath her pillow one morning, which had accurately described her, down to the arms currently hidden underneath a hoodie. It was inviting her to something called the "Powerbound Alliance". She was skeptical at first, but decided that whatever it was would be better than living under a bridge, or in a basement.
| Extra |
Ant-Man is pretty cool. My time-zone is GMT -7/Arizona. This is a High-Casual RP, so I suggest you bring your A-Game!
Face Claim: Anastasia Baranova |
4,061 | 100 | 18 | 1,887 | 1,125 | Marcus Williams
Location: The Sanctuary, (Near Barichara Colombia)
Interacting With: Alexandra Ivanov , Lisa Martinez , Sort of the rest of the group
Glancing about the hallway he stood in, Marcus was struck by one thing in particular. As a few people wandered past him, there were no second glances on account of his arm. If he had walked around at home with his arm so openly visible, he'd have people staring, coming up to question him, but everyone here seemed to just accept it. It was something of a relief to him, and he could only guess how it might have made the girl with the tentacle arms feel if she had the same experience.
Hearing the familiar voice of Lisa coming toward him, he turned to face her, seeing the group come back toward him as he forced something of an awkward half-smile. "Sorry, just a bit eager to stretch my legs." He shrugged as he excused himself, glancing over to Alexandra as she spoke up, raising an eyebrow but smiling softly at her comment, pleased to know at least now what room he was in. Glancing back up the hall, he could see the room from where he was, the plain door with the number in brass letters.
Turning his gaze back toward Lisa, he shrugged at her question. "I saw two of them run about up here, though i'm not sure where they are." He explained with a shrug, glancing back down the hall for a moment before looking over to Alexandra again as she spoke up. This time, Marcus decided not to move off, even though he knew which way to go, he'd stick around this time until at least he knew that it was alright to make his way off to his room and get settled. | Marcus Williams
"Greatness is what you do with the hand you're dealt."
-Victor Sullivan
Dorothy - Missile
| Full Name |
Marcus Samuel Williams.
| Nickname |
Sam
| Alias |
Iron Hand
| Birth Date |
March 13, 1999
| Age |
30
| Species |
Human Cyborg
| Gender |
Male
| Sexuality |
Bisexual
| Alignment |
Chaotic Good
| In-Depth Appearance |
Marcus has a number of scars, particularly around his cybernetic arm, but also across most of his torso, the majority appear to be from surgeries, but there are a few from shrapnel and bullet wounds. He has a tattoo along the underside of his right forearm, and another from his back left shoulder to the middle of his back, this one is cut in half by the cybernetic arm, however. He has no visible birthmarks or abnormalities, apart from the arm itself.
Marcus' day-to-day outfit is generally designed to make him blend in as much as possible, he generally wears a jacket, long-sleeved shirts and gloves to cover his glaringly obvious left arm. He doesn't put a great deal of effort into looking fashionable, and instead focuses on being comfortable while looking as generic as he can. He'll usually be wearing a cap with his longer hair tucked back, and if not, he'll generally have it up in a small bun or ponytail, so it isn't in his eyes.
Marcus' 'Work' outfit is rather different and far more combat-oriented. His torso is protected by a Kevlar bodysuit and his unaugmented arm is covered, he wears a face-mask to conceal his identity, and a utility belt around his waist holds extra ammunition and equipment.
| Abilities |
Augmented Strength - Marcus' cybernetic arm is custom-made and designed to give him far greater strength, with a little effort, he can easily tear a car door off, or pack much more force into a punch.
Enhanced Reactions - Marcus' has been equipped with a neural implant which allows him heightened senses, increasing his reaction time and making him generally faster to respond to threats, or to adapt in a fight.
| Limitations |
Marcus only has one cybernetic limb, and as a result the extra force and strength which it provides doesn't apply to any of his other limbs, or even him generally. He might be able to punch a hole through a brick wall with his left arm, but he certainly couldn't with his right. His cybernetics are also not self-powering, and while they generally can last for a while, over-working and over-use can generally make their enhancement far weaker.
| Equipment |
Colt M4a1 SOPMOD rifle, with grenade launcher
H&K USP .45 pistol
2 spare .45 magazines for pistol
3 spare 5.56x45mm magazines for rifle
A Gerber LHR Combat Knife
An iPhone 4S
A wallet with $20, US military ID
A passport
| Personality Traits |
Serious, Unforgiving, Relentless, Cynical | Kind, Smartass, Courageous, Devoted
| Personality |
Since his augmentation, Marcus has suffered from sort sort of bipolarity. Before his augmentation, and when he isn't working, Marcus is generally a kind individual, easy to be around and befriend, a trustworthy individual who would go to most any end to help people. He is quick to crack a joke, and even quicker to put himself at risk for others or try to offer them some sort of assistance in any way he can. He is fiercely loyal to his friends, easily trusted with any sort of secret. He is an incredibly polite individual as well, fitting the model of an ideal soldier through-and-through, as he's also quite disciplined.
When he is working, and in fact the second he usually puts on his mask, Marcus adopts an entirely different persona. Marcus isn't particularly cruel, but usually shows no remorse when it comes to his enemies, and generally no mercy either. He has no particular moral code which restricts him, and is just as content to kill his enemy as wound them, as was generally his job when he was first augmented. He can be relatively difficult to control when in this sort of phase, and the longer fighting goes on, the worse it generally gets, with Marcus progressively becoming more and more brutal. He can get like this even when not fighting however, and dealing with Marcus at this time is usually rather difficult, as he becomes cynical, mean, and under the general assumption that most people are out to get him.
| Quirks |
Particularly reminiscent, Marcus gets lost in the past a lot
Marcus likes to take photos, a lot, of pretty much anything
He talks in his sleep
| Hobbies |
Weapon/Vehicle maintenance
Reading, particularly history
Drawing, Marcus is surprisingly quite the artist
| Likes |
80s Movies
History books
80s Music
Spicy food
Children
Art
| Dislikes |
The Military
Criminals of any sort
His arm/Cybernetics in General
Unhealthy food
Hot weather
Clowns
| Fears |
Explosions/Very Loud Noises
Drowning
Being used by the government again
| Place Of Origin |
Born: Springfield, Illinois
Resides in: Istanbul, Turkey
| Family |
Jake Williams - Father, United States Navy SEAL. Killed in Afganistan. Powerless
Elizabeth Williams - Mother, R&D Specialist at the US Department of Defense. Powerless
| History |
Born into an all-American patriotic family in the quintessential town of Springfield, Illinois, Marcus was brought into the world as the only child of a happily-married couple. His father made sure that Marcus knew from a young age that he would need to uphold a tradition of men in his family, one where all Williams men would serve in the military in some way or another. It was a tradition which Marcus accepted and grew up happy to be a part of. It did not take long for Marcus to decide that he would follow in his father's footsteps as a Navy SEAL as well.
Training throughout much of his young and teenage life, Marcus was ready to, and happily enlisted shortly after graduating from high school. Graduating from Navy SEAL BUD/s training, it wasn't long before Marcus was through all of his training and deployed on his first operations in the Middle East. Assisting local forces in their fight against terrorist forces. Marcus served with relative distinction, being granted a Navy Cross and at one point recommended for a Medal of Honor. He continued to serve for many years effectively, and advanced quickly within the SEAL teams, until he was caught in a large explosion in a terrorist stronghold, and listed as deceased officially.
In reality, Marcus' body was recovered by another team of special forces operators, and brought under the care of a department of defense medical and R&D team, headed by his own mother. This team replaced the majority of Marcus' internal organs which were damaged by the explosion with cybernetic enhancements, as well as replacing his left arm, which was severely burnt in the explosion. The process of bringing Marcus back was a long one, and required his cryogenic freezing for close to seven years for it to be complete. After his 'resurrection' of sorts, Marcus was sent on numerous black ops by the US Military, used to assassinate high-ranking terrorist leaders, and generally sent on lone-wolf high-risk missions. During this period Marcus earned his alias, as the terrorist groups he attacked put up a bounty for his execution or capture, referring to him as 'The Iron Hand'. This continued until Marcus reached the age of 28, when he finally asked to be discharged.
Reluctant to lose their personal killing machine, the department of defense made a deal with Marcus, he would go on one last, incredibly high-risk operation, and if he completed it, he could leave the military. Sent into the Amazon rainforest to clear it of a large terrorist presence, Marcus managed not only to complete the mission, but with significant effort managed to break apart the entire command of the terrorist group, which was played off in the media as a result of 'in-fighting'. Having completed the mission, the military still had no real desire to let Marcus go, and did what they could to make him stay, even threatening him. Only angered by this, Marcus went AWOL and disappeared to Turkey, living in relative obscurity in Istanbul.
Although he was tired of his own service, at least under the US government, Marcus felt a longing and a need to still use his augments to assist people, considering the massive downfall the world seemed to be in. As a result he came to accept the call when it came, despite his better judgement.
| Extra |
Captain America, GMT +10, This is a High-Casual RP, so I suggest you bring your A-Game!
Face Claim: Sebastian Stan |
4,062 | 101 | 0 | 631 | 34 | Entry #89
Loud winds are able to be heard and there is a metallic banging in the background. "I guess this is it....... I'm out of food.....out of water.....out of time. I hear it outside, the whirling winds of The Wastes, and it's banging at the door. I don't know how much longer the door can hold out before it buckles to the Beast. It had gotten to Bucky and now it's about to get me. I warned him so many fucking times about this place and he just went in anyway, now he's dead. If you find this, I'm probably dead.......or worse." A loud crash and roar is heard. "It's here, this is it...." The recording cuts out abruptly. | Name: David Barton
Age: 30
Gender: Male
Reasons for enter The Wastes: Looking for any signs of where his brother went. |
4,063 | 101 | 1 | 407 | 586 | Entry #33
*STATIC NOISES* "-re. Damn thing cut out, let me try that again." *SOUNDS OF THROAT CLEARING* "OK. I am standing in the centre of a crater. The area around it is dead and burnt. But inside the crater there seems to be some kind of moss and foliage. Never in my life have I ever seen or heard about this kind of thing, it's bright green and glowing. This right here is a great story to tell, when I get back nobody is gonna belive this when I get home."
ENTRY END | Name: William Kind
Age: 19
Gender: Male
Reasons for entering The Wastes: Looking for something that would make him famous. |
4,064 | 101 | 2 | 2,483 | 4,750 | Day 13:
I found a cave today, or maybe it was an old mine? Either way, there was a lake at the bottom, so I now have a good source of water. That is, of course, assuming that there isn't anything in it. I swear I heard scratching, but I couldn't find anything, despite watching it for an hour. Maybe a lizard or some rats got down here and were trying to escape?
Either way, I think the stress and the lack of someone to talk to is starting to effect me. I thought I saw a dog on the surface, but when I reached where I saw it it wasn't there, nor were its tracks. I must have scared it away. It hasn't seen a human before, and didn't know that I just wanted to try and train it.
Whatever. This looks like a good place to start my village, anyway. Maybe gather some supplies from that old town over there? I guess I should head there tomorrow. | Name: Gary Johnson
Age: 30
Gender: Male
Reason for entering The Wastes: Imagine all of the wealth that's out there just ready for us to salvage it. |
4,065 | 101 | 3 | 1,455 | 757 | entry#23
The recording stars with the foundling of the recorder and a am accidental rub of the microphone. "Today I found a dead dog. It made me sad thinking about how scared it must have felt or weak it must have been. It reminded me of myself in a way. The twisted and lifeless body represents how I feel inside you could say. I decided I would keep a memory of it. I brought a camera along with this recorder to document my findings for anyone who finds this. I saw a person earlier today. They waved to me, or at least I thought they did. It turned out to be just a skeletal arm in the wind. I'm staying in an old metal shack in the middle of some scorched trees. It's run down but it's the closest thing I have to call home for the time being. It hasn't been easy with Jerry being gone. I think I'll go inside without interaction of some sort of living interaction. I question myself when I think about why I'm here. the message ends with click from the button. | Name: Drew
Age: 20
Gender: female
Reason for entering The Wastes: When you have nothing left in life and the universe seemes to likes to fuck with you especially you go somewhere where it's fucked with everyone else to. |
4,066 | 101 | 4 | 218 | 293 | Day 6
Click of recording button, distinctive woman's English voice on recording.
"Personal Entry log at Three twenty eight A.M."
*Deep breath*
"I've walked through most of the night, the full moon was bright enough. It should have closed the gap between us, by their tracks they seem to be slowing down- there are more frequent signs of stopping and dropping of their gear. They could be overloaded or burning their energy too quickly but it's too soon to tell. Sol's scouted three clicks to the east, I'm waiting for his signal before I progress any further."
The sound of shifting small rocks and clothing
"I've dug out down inside a small ditch on the top of the ravine, it's providing a good view of the road below, should these fuckers double back I'll be able to scope sight them a few miles off. I think I'm pretty well hidden and I'm friggen cold here so I might try and catch some shuteye while I can...... Client report tomorrow."
End of Recording. | Name: Vera. R. (Refuses to use her surname)
Age: 31
Gender: Female
Reason for entering The Wastes: Got to earn a living somehow. Tracking down lost things* pays better than slaving.
*This includes and not limited to:
- Stolen Equipment
- Personal effects
- Game hunting
- Persons (runaways, undesirables etc) |
4,067 | 101 | 5 | 1,455 | 757 | entry#30
*wispering* "I'm scared... I think don't think it can see me... or smell me. I'm pretty sure it blind from the glossy tint of its eyes. What ever 'it' is it's big, real big. I'm afraid of being it's lunch soon. It's obviously not friendly to humans considering it tried to kill me."
It's silent except what sounds like gravel being crawled across and clothing rubbing the microphone. "It's in this old mining cave with me. *wispering* "I found a detonation charge and receiver, I'm gonna try and blow the opening and trap it in here. I can see light around the corner, hopefully it's the exit. I'd like to leave before I get to 'comfortable' with the beast. Lord knows what it will do to me. Wish me luck."
The recording ends with a low *eeee* as she set the charge on the cave opening and a screech from the beast who had found her and began to approach. | Name: Drew
Age: 20
Gender: female
Reason for entering The Wastes: When you have nothing left in life and the universe seemes to likes to fuck with you especially you go somewhere where it's fucked with everyone else to. |
4,068 | 101 | 6 | 218 | 293 | Day 7
"Vera R. Client Entry Log at Six forty P.M - Current position -Unnamed Road - Latitude: North 49.253. Longitude: East 7.767."
"Solovyov doubled back to my current position. Intel gathered suggests one party member is injured suspected broken leg. They will not be able to cross the mud flats with such injuries and expect them to return through the canyons. After discussion best course of action will be to sit tight and wait. No physical evidence that they have the package but it is safe to assume they still have it"
ENTRY ENDS
"Personal Entry Ten sixteen PM"
"I'm taking first watch. It's hauntingly quiet out. So much more comforting than back at the encampment. When I'm out here everything is heightened- sight, smell, hearing.... touch. I love the way it makes me feel out here."
Break in recording
"Sol seems still a little distant, I guess what happened the other night is still playing on his mind. We haven't really brought it up, this hunt has kept busy. Dunno... Nothing's changed for me. Probably should just give the old guy some space."
End of Recording | Name: Vera. R. (Refuses to use her surname)
Age: 31
Gender: Female
Reason for entering The Wastes: Got to earn a living somehow. Tracking down lost things* pays better than slaving.
*This includes and not limited to:
- Stolen Equipment
- Personal effects
- Game hunting
- Persons (runaways, undesirables etc) |
4,069 | 101 | 7 | 2,483 | 4,750 | Day 15:
That old town had some promising loot, though for some reason moving through it gave me the creeps. Damn ghost town, making me see the people that might have lived there.
I rigged a sled and brought back enough tarps, flags, and old fabric to make a good sized tent near the entrance of the mine. Had to drag it myself, though, as I don't have a pack animal. I seriously need to catch something so I can train it. Maybe then I wouldn't be so lonely. | Name: Gary Johnson
Age: 30
Gender: Male
Reason for entering The Wastes: Imagine all of the wealth that's out there just ready for us to salvage it. |
4,070 | 101 | 8 | 407 | 586 | Entry #136
They're all around me. I can hear them, plotting and planning. They want me dead. No! Nononononono. Get away. GET AWAY!*LOUD SHRIEKING* GET OUT OF MY HEAD!
ENTRY END | Name: William Kind
Age: 19
Gender: Male
Reasons for entering The Wastes: Looking for something that would make him famous. |
4,071 | 101 | 9 | 1,455 | 757 | ENTRY#31
"I killed it! I killed it! I killed the beast! I blew the charges at the perfect time and the ceiling caved in on it. I can see its arm and head. It's scaly with patches of fir along with a tuft of hair like a Mohawk from its head down it's back. Hope fully there's only one, I'd hate to run into more.
"I found some equipment in there. I got a head lamp along with a flashlight, an old sleeping bag, a backpack, a pickax, a knife, a chopping axe, and some spare riffle rounds. Turns out going into that cave was almost worth dying over. I'm gonna see if I can get anything off of the beast, I've decided to name it Charley."
ENTRY END | Name: Drew
Age: 20
Gender: female
Reason for entering The Wastes: When you have nothing left in life and the universe seemes to likes to fuck with you especially you go somewhere where it's fucked with everyone else to. |
4,072 | 102 | 0 | 1,653 | 259 | Kyle Andrew
Academy grounds - September 10th - 9:06 AM
This was the beginning of a new term in the prestigious Academy for young sorcerers. The first day was always chaotic; new student flashing their powers, accidents here and there, and lots of paperwork to do. It was a busy day for teachers, without a doubt.
A young man dressed in elegant and somewhat old-fashioned clothes walked towards the entrance of the big mansion that now served as a school. His long coat floated behind him as he traversed the big hall and entered in what it seemed like an auditorium. Both the new students and the senior ones were gathering there, waiting to be assigned to a classroom, and the man smiled gently at the younger ones who were always very nervous. He fixed his clothes one last time and went to the front part of the room to welcome his new students.
"Greetings, gentlemen. It's a great honor for me to be able to accompany you in your seek of knowledge for another year." His voice was calm, warm, polite. He had given this same speech a few times before and, even if he was very nervous the first time, he had come to enjoy being the first one to speak to the students. "For those who don't know me yet; I'm Professor Andrew, of the Psychic department, and I'm in charge of the new students. If any problem arises, come to me immediately." He looked around, noticing some curious stares from the new students, and some bored ones from the rest. He could't help but laugh softly. There was something special about the beginning of the new school year that never ceased to amuse him. "Now, my colleague Professor Smoke will show you the way to your dormitories, the dinning hall and the library, and after that we'll give you some free time to explore the school grounds. The real classes begin tomorrow." He took a deep breath and smiled. "We hope you enjoy your stay at the Academy." | Age: 27
Sexuality: Unsure. He likes women (or at least he tries to convince himself that he does) but has a thing for cute young boys.
Teacher
Class: Psychic
Powers/abilities:
(I'll add this later.)
Likes:
♥ - Expensive clothes
♥ - Animals/Nature
♥ - Quiet places (the library, his bedroom...)
♥ - Sleeping
♥ - Sunny days
Dislikes:
✘ - People who question his authority
✘ - Troublesome students
✘ - Places that are too crowded
Personality:
▐ CALM▐ GENTLE▐ NAIVE▐ STRICT▐ POSSESSIVE▐
Kyle is usually very gentle towards others, specially towards cute boys. He's kind to them, always has a warm smile on his face, but he's very strict when he is at school. He doesn't allow any disrespectful behavior and wouldn't hesitate to give someone a punishment.
He avoids getting too attached to people but, when he does, he's a bit possessive and jealous, but also a passionate lover.
History: (optional) I'll add this later.
Other info:
» Owns a cat called Ruetta. |
4,073 | 102 | 1 | 66 | 1,312 | Matthew had shifted into an 18-year-old to blend into the seniors. He heard rumors and secrets, a childish smile playing on his lips. So that was the famed great professor, the man at least looked like he could take a joke, that was one good thing. It was probably not the smartest idea for the boy to be looking so old, considering no one would help him find his classroom, but that wasn't too bad. He'd either ask someone or swipe a map.
The boy leaned against the large room's wall, his hands in his pockets, and whistled a little. Would his classmates be like him, fun and somewhat impulsive or dull and stubborn. And the new possibilities of the different pranks he could do would be glorious!
(Just to make sure, I'm thinking all the professors taking care of the new students should have heard of his case.) | Name: Matthew Callahan
Age: He seems to be a 17-year-old, but you can never know for sure.
Sexuality: Homosexual
Student
Class: Shapeshifter
Powers/abilities: Age transformation - He can grow to any age, getting younger or older. He can keep this appearance up until he either gets extremely tired or unconscious. The boy still doesn't have complete control over this power, when he is highly depressed he will turn younger to about 10, when he feels threatened he will grow to a much taller and older appearance. Another limitation is he can't get bigger than his body will warrant.
Likes:
-sweets
-jokes and puns
-staying up really late
-snooping
Dislikes:
-mornings
-sour foods
-school (because he has to get up so early)
-bullying
Fears:
-Rejection
-snakes
-spiders
Personality: Even how innocent the boy looks, he has a mischevious side. He'll sneak into places that normal-sized teenage boys won't fit in. He'll pretend to be a substitute. The teacher Mr. Andrews may have heard of him from his old school, getting into trouble left and right. But he's also really sweet when he values people as a friend, turning larger to get that thing you can't reach, or helping bring something back to your room.
History: Who would have thought there would be a boy that would change his age every three minutes? You go to give the child a bath to find him a grown man naked in your bathroom. When his mother found out about Matthew's abilities, she left, saying he was too much for him to handle. He lived with his single father, helping him as best he could until he got the letter from the Academy. |
4,074 | 102 | 2 | 2,689 | 247 | Nikolas Augustine
While he waited for Professor Andrew to give the welcoming speech, Nikolas fidgeted with the collar of his white button-down. He wore a purple tie that matched his eyes, despite clashing with the navy uniform, and tugged at that as well. This was his least favourite part about the the start of a new school year, and he was ready for it to be over with. Thankfully, Professor Andrews entered the auditorium and greeted the students gathered - old and new watching him with varying levels of interest - and he let the professor's words go in one ear and out the other. After two years of attending the Academy, he was more familiar with the speech than he liked, so he tried not to pay much attention to it. As a psychic himself, Nikolas had studied under Professor Andrew for the past two years. The man oozed sincerity and enjoyment, and the blonde shifted uncomfortably with the sensation. At the very least, Nikolas had managed to tune out the emotions of his fellow students by focusing on those of the professors, so it was a small victory.
"Fantastic," he muttered under his breath when the students were dismissed to follow Professor Smoke around the campus. Nikolas already knew his way around, but he couldn't very well skip out on the tour. Sometimes there was new information, and the last thing he wanted was to be caught off-guard. Reaching discretely into his shirt sleeve to pet Medusa, he resigned himself to another tour of the school. He supposed it didn't hurt to have a refresher, though he'd really rather get away from the concentration of emotions that his peers were emitting. | Name: Nikolas Augustine
Age: Twenty-Three
Sexuality: Demisexual
Student
Class: Psychic
Powers/abilities: Specializes in telepathy and empathy.
Likes: Books, gullible people, mythology, serpents.
Dislikes: Communicating over a phone or computer, outdated technology, people who call snakes slimy.
Personality: amiable ✦ confident ✦ impulsive ✦ roguish ✦ self-assured
If anyone's asked about Niko, the first thing you'll realize is that he's incredibly friendly. His amiable nature makes him hard to refuse, and this is due in part to his empathy. However, it's also not uncommon for his natural confidence to draw people in. He's very self-assured, trusting in himself and his abilities, and is not easily upset. Insults roll off of his shoulders like water off of a duck's back, making it difficult to pick a fight with him. He likes to start trouble, though, whether it be a few barbed words or a well-timed prank.
History: From a young age, Niko's psychic abilities made themselves known. His parents, however, didn't want to send their boy away to school to master his abilities. Instead, they hired tutors over the years, always encouraging him to surpass them as soon as possible. It wasn't until a couple of years ago that he learned about the Academy, and he packed his bags and left to see if there was anything more for him to learn. If nothing else, it provides a great opportunity for him to socialize and expand his skill set. Niko has been attending the Academy for the past two years, and this third year will likely be his last. He's considering becoming a teacher following his graduation.
Other info: Niko has a pet ball python named Medusa. According to him, she's the only one he needs. |
4,075 | 102 | 3 | 2,750 | 152 | Thonovan Wavecrest
Academy grounds - September 10th - A little after 9 AM
Two older students made their way inside. The tallest of them, Thonovan Wavecrest, yawned while his kept both of his hands around a mug containing an unidentified hot drink. The other boy sighed. "Really, Thonovan, I had expected you to take your last year at the Academy more seriously. If it wasn't for me, you'd be late on your first day of the new year. And please, fix your tie properly." Thonovan took a sip of his warm drink and smiled. "I guess I'm lucky I got friends like you then, right? Besides, the teachers are all busy with the new students anyway. Remember last year? We waited for half an hour until the Professor finally arrived. I am going to drop off Thowk at the dormitory first."
Both of them had to take a different turn and Thonovan passed Professor Andrew, giving his annual introduction. Thonovan wondered how much stress it would cause the Professor to spot him, considering Thonovan could be quite a handful at times. Then again, perhaps the idea of this being Thonovan's last year would give Professor Andrew some peace of mind. Just as he passed him, he heard the last phrase of his speech: 'We hope you enjoy your stay at the Academy.' Thonovan grinned and couldn't resist adding his opinion. "Which should be perfectly possible if you avoid the Psychic departement." A few of the new students laughed and Thonovan continued his way without even looking at the Professor's reaction.
Warlock Dormitory
Thonovan put his mug away and reached in his bag for a small box. He took a frog out, which croaked once, and put it in a pet tank. Thonovan also opened a little jar with living bugs and put them in the tank with the frog. "Bon appetit, Thowk." he said to the frog and went on emptying his bag. | Name: Thonovan Wavecrest
Age: 17
Sexuality: Homoflexible
Student
Class: Warlock
Powers/abilities: Eco-Phoenix --> Thonovan's abilities are a combination of nature and (green) fire control. For example, he can control plants with his mind and let them combust if needed. When he is hurt, the nature aspect of his powers will slowly heal him.
Likes: Dancing, drinking, flirting, pizza, cheesecake, reading (when alone), underdog types.
Dislikes: Conservatives, older people, onions.
Personality: The average person would describe him as mischievous, playful and even naughty at times. Because of these traits, only those who know him really well realize he has a good heart and pure intentions. Can also be a little weird at times.
History: He had a rough time growing up but never talks about it. His cheerful personality is his way of getting rid of his past.
Other info: He has a pet frog called Thowk. |
4,076 | 102 | 4 | 1,856 | 402 | Mason Smoke
It was the first day and the most exciting day for classes. Everyone seemed to be in the school's auditorium and a lot of students were there excited for the school year, some weren't that much excited. A teenage boy with Strawberry-Blond hair and about 5'5 feet tall stood at the back of the other students, listening to the announcement that was made by one of the professors. Mason smiled in excitement as he started to jump up and down while clapping his hands quickly in a rather exciting way. "Yay yay! This is actually starting! I'm finally going to show everyone that I got what it takes to be a powerful warlock." he'd say with a chuckle while running his hand slowly through his soft hair.
"Now, my colleague Professor Smoke will show you the way to your dormitories"
Hearing his oldest brother's tittle made his ears perk up as if interested to see where his brother was. It was going to be a bit weird to have his brother as his teacher, and Mason always thought that he was better than Felix at magic but he was wrong. Mason bit his bottom lips while his Magenta hues looked around the auditorium to see if he could get a lock of his brother. As they all were dismissed, even-though Mason already knew some parts of the school because his brother did work here, he still went to meet new people and potentially make new friends right?
"Aghhhh. I forgot to feed Snow White!" he'd say to himself while facepalming while following the other students. Mason came to a halt, slowly turning around as he walked away from the group of students, he knew that his brother would be furious with him but Mason had to feed Snow White or else something bad will happen to his precious bunny! As he was making his way there, accidentally tripped over a book falling facefirst on the ground as he started to mutter a few curse words while standing up from the ground and brushing himself off. But then remembered that he actually did feed his bunny a carrot before leaving. "Ooooh! Yeaaaah. Wow, Mace. You could be an idiot sometime but still be so adorable." Mason chuckled to himself before skipping back over to the tour that was going to be given by his oldest brother. A sigh of relief escaped his lips as he calmed down a bit and walked behind the other students. Mason bit his bottom lips while looking around to see if he could find his brother or someone that he knew. He did find someone, Miko, but he left to another tour which caught Mason by surprise and he was actually excited because Miko had the serpent that Mace hated the most. "Heh, thank god Miko isn't around... I cannot stand that snake of his. Pft Medusa... yeah right. Instead of me turning into stone, I turn into a screaming girl and run away while yel--" laughs were heard in-front of him as some of the students stared at Mason talking to himself but Mason stared at them back and stuck his tongue out at them in a rudely manner before crossing his arms over his chest while thinking about how this school year will go. | Mason Smoke
Age:
20
Sexuality:
Homosexual
Student/teacher:
Student
Class:
Warlock
Height:
5'6
Weight:
120
Powers/abilities:
■■ Probability Manipulation: Mason possesses the mutant power of affecting probability fields. By a combination of gestures and mental concentration, he creates a hex-sphere, a finite pocket of reality-disrupting quasi-psionic force, which upon reaching its intended target, causes disturbance in the molecular-level probability field surrounding the target. Thus, unlikely phenomena will occur. Among the many phenomena Mase is able to cause are: the sudden melting of gun barrels, the spontaneous combustion of any flammable object, the rapid rust or decay of various organic and inorganic materials, the poltergeist-like deflection of an object in flight, the sudden evacuation of air from a given volume, the disruption of energy transmissions and fields, and so on. These phenomena occur practically instantaneously after the completion of his hexes. His range limit of hex-casting is limited by his line of sight.
Note: Mason could also cast spells, making him a somewhat of a sorcerer/warlock
Likes:
❥❥ Boys who are taller than him
❥❥ Sexy boys
❥❥ Pizza
❥❥ NICE PEOPLE!
❥❥ Swimming
❥❥ Magic
❥❥ Being adorable
❥❥ Sleep
❥❥ Boys who are nice to him
Dislikes:
x Bullies
x Broccoli
x Spiders
x Enemies
x Judgmental people
x People who mess with him or his friends
x Snakes
x Being called ugly
Personality:
■■ Quick-tempered and Feisty; It doesn't take a great deal to get Mason pissed off. Don't let his appearance fool you, just because he's an adorable and acts adorable, but when he gets upset he goes all in. He isn't the type of person to sit back and just let stuff roll over him or those he calls friends. If you have an issue with Mase, it'd be in your best benefit to bring the problem to his face and not talk behind his back. Cause if he hears about it from the grape vine, you'll have a lot of heat coming your way sooner rather than later. In fact, he's a lot of fun to be around. He just isn't a pushover and doesn't take crap from nobody or let anyone push him around without putting up a fight. He'll go ten rounds for any friend or mentor if it comes down to that.
■■ Boastful and Risk-taking; Mason likes to talk himself up, if he feels as though someone is looking down on him or his team the young teen will brag about his/their capabilities and accept any challenge. The boy has a competitive nature to him, there is a fire that inspires within his spirit that he refuses to let anyone quell or back down from. When it comes to training or being out in the field he'll take what others might deem to be crazy risks. At the end of the day, he looks at it as being willing to go the extra mile to get the job done. Without big risks there are never big rewards, if you aren't willing to put everything on the line what's the point of fighting for what you believe?
■■ Imaginative and Joyful; Several people wouldn't expect from his sometimes rough exterior or temperamental attitude that Mason would be into the artistic and poetry scene. Mason enjoys spending time with friends, getting involved in outdoor activities, dancing, and writing in his journal daily, which he will deny if asked about by anyone. Perhaps it's his own fault for putting up a shield for reasons like his appearance, family ties, and sexuality due to him being a homosexual. Mason is a fun but conflicted person, the teen prefers people to see him in a certain light. A tough bad-ass who, despite his adorable looks and past family actions, shouldn't be judged by them.
History: ( I will add this later on, on my phone and it's hard to type and I am tired. )
Other info: Mason is of-course homosexual and very proud of it. He's body is very curvaceous formed as-well and he has a little rabbit called Snow White, she has blue eyes and her fur is white as snow!~ Oh and he's a swimmer and loves to sing. |
4,077 | 102 | 5 | 1,137 | 128 | Felix Smoke
Academy Auditorium – September 10th – 9:08
Felix arrived at the auditorium just as his superior started the welcoming speech that he now knew so well and smiled at the gathering of young men and boys before him. They were the core of the Academy. Its world class reputation gained through an embrace of new magical study and science. This was evident from the youth of the staff themselves, he himself having been a student only 5 years ago, Kyle Andrews a powerful psychic in the year above him. His grey eyes scanned the sea of faces before him, noting both past students and the anxious expressions of those who were attending for the first time. He couldn’t help but let a smile run over his lips as he spotted his younger brother’s blonde locks in the crowd but his eyes quickly narrowed at the sight of Thonovan Wavecrest slipping out of the study with a small commotion. It was then he noticed that his fellow professor had finished his speech.
With a nod to his immaculately dressed friend he stepped forward and sent a shower of sparks into the air with a flick of his wrist each erupting in a clouds of glittering silver smoke. He smiled at the nominal pun. “Gentlemen” his warm voice boomed across the cavernous room, “if any of you would care for a tour of the grounds, please do follow me." He turned on his heel and strode down the long corridor.
He listened keenly to the shuffling of feet behind him as a crowd followed him toward the dining hall. “I’m Professor Smoke of the Warlock department” he said to his following. “Any of you interested in defensive magic, botany, healing or this…” water erupted from a passing drinking fountain and arched over their heads before freezing in a lacy floral archway, “will be seeing me for classes.” The archway burst into a power of snow that drifted down on the gaggle of students. He stopped before a warm room filled with large tables and a permanently roaring fireplace. “This room, gentlemen, is the dining room, where you will be served 3 meals a day.” He gestured behind them at a tall set of intricately carved doors. “Behind you is our research library, where you all have access and straight ahead are your dormitory rooms.” He’d ditched the complete tour last year after all parties involved found individual room allocations relatively awkward. Instead: “You’ll find your names on your rooms. Please do come find me in the auditorium if you have any questions.”
He headed back toward the large room puzzled at the lack of his little brother’s blonde mop. “So Professor,” he asked in a mocking tone to Kyle, “anything I need to know about this year?” | Felix Smoke
Age:
26
Sexuality:
Homosexual
Student/teacher:
Teacher
Class:
Warlock
Height:
6’2”
Weight:
170
Powers/abilities:
Healing:
Felix is highly skilled at healing magic having focused on it for most of his education as well as learning techniques from various other magic practitioners and doctors from around the globe on his travels.
Defensive magic:
Opposed to offensive magic Felix threw all his efforts into learning powerful shielding and supportive magical techniques which he now helps teach at school.
Herbology:
Combined with his knowledge of healing and medicine he has also learnt to tune himself to plants, magical or not, and continues research into plants properties.
Water magic:
Felix’s natural elemental is for water magic. This assists with his healing as well as making him skilled with cold and ice magic as well.
Likes:
❥ Tall, dark and handsome
❥ Chocolate
❥ Swimming
❥ Geography
❥ Nature
❥ Cuddling
❥ Magical research
❥ Helping people
❥ Teaching
❥ Magic
Dislikes:
x Bullies
x Laziness
x Untidiness
x Arrogance
x Disobedience
x Sports
x Small enclosed spaces
x Heights
x Liquorice
Personality:
Organised – Loyal – Witty – Aloof – Charming – Romantic – Logical – Passionate – Reserved - Protective
History: Born to an English father and French mother, Felix was brought up around the world as his parents travelled with their jobs, diplomacy and writing respectively. When his powers manifested aged 12 his parents enrolled him in the school. He therefore left them and his younger brother Mason behind for his studies, although he does fly out to visit them every holiday, no matter where they are. Since graduating with honours in a variety of skills at 21 he travelled for a while before returning to the school as a teacher of both healing, herbology, defensive and water magic as well as being the school’s medic. He his highly protective of his younger brother although he is still adjusting to being his brother's teacher...
Other info: Felix loves romance, reading, baking, travelling, the outdoors and swimming. |
4,078 | 102 | 6 | 1,242 | 35 | Atlas leaned against the wall hands in the pockets of his dark blue jeans as the teacher, Mr. Andrew, gave his speech to all of the new students. He couldn't help but to stare at the man whose presence demanded attention, something he tried to accomplish. Learning that the man on stage was to be his teacher set a fire in his cheeks.Maybe I could talk to him after class... Though the idea seemed tempting, he knew he'd never be able to muster up the courage to do it.
When Mr. Smoke came to the stage he gave a small show before introducing himself, and leading us from the auditorium . The school was one filled with magic, for obvious reasons. The thought of discovering the identity of his roommate sent his mind into overdrive. Who are they? Does it matter? What if I don't like them? Fix the issue. This internal banter left him stranded in the hallway, surrounded by people he didn't know. Help? I got this. he mumbled aloud pushing his hair back from his dark set eyes. | Name: Atlas King (originally Dominik McGlendon)
Age: 16
Sexuality: I like you, you like me. Who cares about labels.
Student/teacher: Student
Class: Psychic
Power:
Starting out he is only able to control the gravity of his own body, and the gravity of a small area but only for a short time.
Likes: Candy, Lions, the color purple
Dislikes: Being alone, The name McGlendon, miniature anything.
Personality: Atlas has a strange dominance complex. He feels he has to in control, even when he's completely unsure. He hates being seen as weak,and needy which often leads him to losing friends or even making them. On the inside he's an emotional and mental wreck, always in conflict with himself.
History: Possibly explained IC.
Other info: Changes his name to Atlas King IC. |
4,079 | 102 | 7 | 66 | 1,312 | Hoping no one would see him, Matthew slipped younger to his normal age, his clothes getting a bit baggier. It would have been annoying to wear something he couldn't move around in as his older self, so he chose to buy the bigger uniform. Matthew followed after professor Smoke, deciding instead to take the tour.
Matthew had heard quite a few interesting things, such as if he wanted to have a fun time, he might want to stop by the psych department. He wondered who those two were, drinking from some kind of mug.
He watched as the Professor showed off his talents, maybe a little bit interested in botany. Wasn't there such a thing as a man-eating plant or a mandrake? ...So cool. The snow melted on his slightly too big uniform and he shook his head.
Rooms? He didn't care about that. Matthew switched back into an older age of 26 and started walking back to where he saw the professor go. | Name: Matthew Callahan
Age: He seems to be a 17-year-old, but you can never know for sure.
Sexuality: Homosexual
Student
Class: Shapeshifter
Powers/abilities: Age transformation - He can grow to any age, getting younger or older. He can keep this appearance up until he either gets extremely tired or unconscious. The boy still doesn't have complete control over this power, when he is highly depressed he will turn younger to about 10, when he feels threatened he will grow to a much taller and older appearance. Another limitation is he can't get bigger than his body will warrant.
Likes:
-sweets
-jokes and puns
-staying up really late
-snooping
Dislikes:
-mornings
-sour foods
-school (because he has to get up so early)
-bullying
Fears:
-Rejection
-snakes
-spiders
Personality: Even how innocent the boy looks, he has a mischevious side. He'll sneak into places that normal-sized teenage boys won't fit in. He'll pretend to be a substitute. The teacher Mr. Andrews may have heard of him from his old school, getting into trouble left and right. But he's also really sweet when he values people as a friend, turning larger to get that thing you can't reach, or helping bring something back to your room.
History: Who would have thought there would be a boy that would change his age every three minutes? You go to give the child a bath to find him a grown man naked in your bathroom. When his mother found out about Matthew's abilities, she left, saying he was too much for him to handle. He lived with his single father, helping him as best he could until he got the letter from the Academy. |
4,080 | 102 | 8 | 2,750 | 152 | Thonovan Wavecrest
Academy Auditorium – September 10th
Returning to the auditorium, Thonovan unwrapped a chocolate bar. He was so distracted by it that he nearly bumped into Mr Andrew and Mr Smoke. He blushed a little. "Good morning, Professors." he said, completely ignoring the little scene from before. He hoped he wouldn't get in trouble on his first day. "I hope you had a great summer." he tried, obviously trying to avoid a speech about his joke earlier. Both of the Professors had tried to teach him appropriate social behavior but each in their own unique way. Mr Smoke had been his favorite teacher from the start, despite being far more serious than Thonovan himself.
Thonovan looked at Mr Smoke directly, perhaps to avoid Mr Andrew's outburst. "Oh, Professor, I think my self-healing has improved quite a bit. Could I show you in class later?" As soon as he asked the question, he wondered how he would show that when he wasn't wounded to begin with. He took another bit of his chocolate bar and mumbled with a full mouth "I m-mean.. If the-re i s timefor that, of coarse.." | Name: Thonovan Wavecrest
Age: 17
Sexuality: Homoflexible
Student
Class: Warlock
Powers/abilities: Eco-Phoenix --> Thonovan's abilities are a combination of nature and (green) fire control. For example, he can control plants with his mind and let them combust if needed. When he is hurt, the nature aspect of his powers will slowly heal him.
Likes: Dancing, drinking, flirting, pizza, cheesecake, reading (when alone), underdog types.
Dislikes: Conservatives, older people, onions.
Personality: The average person would describe him as mischievous, playful and even naughty at times. Because of these traits, only those who know him really well realize he has a good heart and pure intentions. Can also be a little weird at times.
History: He had a rough time growing up but never talks about it. His cheerful personality is his way of getting rid of his past.
Other info: He has a pet frog called Thowk. |
4,081 | 102 | 9 | 1,653 | 259 | Kyle Andrew
Academy auditorium - September 10th
Mr. Andrew blinked in surprise when Thonovan passed next to him and made his statement. The younger students laughed and he laughed too. Some rivalry among departments was always good, and it reminded him of his student years, when the spell-casters and the psychics were always competing against each other. He decided to let the comment slip (for now) and finished his speech explaining the rules of the Academy. When he finished talking, his colleague Mr. Smoke had already come back from his tour with the first year students.
"So Professor, anything I need to know about this year?”
Kyle passed his arm around Felix's shoulders in a friendly manner and brought him closer to him. "I'm about to include a new rule about teaching younger siblings some discipline." He said, joking. "You should keep a closer eye on that troublesome blonde thing you brought with you if you don't want him getting lost on his first day." He of course meant Mason. He had spotted the boy from the distance, and for what he had heard from Felix it seemed that the blonde boy had a tendency for getting in trouble. Well, that usually happened with younger siblings.
"Good morning, Professors." As he talked to Felix, a student he knew too well almost bumped into them.
"Oh, so here you are..." The young Professor smirked. "The pesky student from before." The man grabbed Thonovan by his arm, not letting him leave. "Good to hear that you've improved your healing abilities, because I think you're going to need them." He playfully let some of his power flow into his arm and give him a small electricity shock. Nothing painful, of course; just a small warning. | Age: 27
Sexuality: Unsure. He likes women (or at least he tries to convince himself that he does) but has a thing for cute young boys.
Teacher
Class: Psychic
Powers/abilities:
(I'll add this later.)
Likes:
♥ - Expensive clothes
♥ - Animals/Nature
♥ - Quiet places (the library, his bedroom...)
♥ - Sleeping
♥ - Sunny days
Dislikes:
✘ - People who question his authority
✘ - Troublesome students
✘ - Places that are too crowded
Personality:
▐ CALM▐ GENTLE▐ NAIVE▐ STRICT▐ POSSESSIVE▐
Kyle is usually very gentle towards others, specially towards cute boys. He's kind to them, always has a warm smile on his face, but he's very strict when he is at school. He doesn't allow any disrespectful behavior and wouldn't hesitate to give someone a punishment.
He avoids getting too attached to people but, when he does, he's a bit possessive and jealous, but also a passionate lover.
History: (optional) I'll add this later.
Other info:
» Owns a cat called Ruetta. |
4,082 | 102 | 10 | 1,137 | 128 | Felix Smoke
Academy Auditorium – September 10th
His heart skipped as Kyle placed his arm around him. He'd kept his feelings hidden for around a decade, he wasn't going to start now. He only hoped Kyle hadn't advanced his mind-reading enough to manoeuvre his mind block. Instead he smiled at his friend as he joked about his sprite of a brother. He gasped in mock offence at Kyle's suggestions about a new rule "...if you don't want him getting lost on his first day."but a pang of concern and guilt rose rose as he thought about his brother having already actually messed up the first part of his first day. "About that..." he began, but his companion's attention had been captured by the red headed student in front of him for the second time already today. Thonovan.
He smiled at one of his favourite students impressed that the he'd improved his attitude and worked hard to improve a skill that he had found challenging, rather than his usual response of giving up and openly mocking the task, as he had done with his few psychic studies. Despite Thonovan's dislike of authority, Felix had won him round early in his career and Thonovan's powerful eco-ability was one of his personal achievements, impressing the older faculty staff. Kyle on the other hand disapproved of the boy entirely, the hot headed student being one of few points of contention between the two school friends. While Felix agreed with the school's zero tolerance approach to unacceptable behaviour, he sometimes found Kyle needlessly harsh on the student. Now was one of those times.
He detected the pulse of magic spark from the fellow professor and his brow furrowed. He did not approve of using magic on students when not teaching or absolutely necessary. He threw Kyle a disapproving glare placing a hand on the well dressed arm that grasped his student. A chill emitted from his touch, crystalline frost spreading from his fingers. “I am sure Mr Wavecrest won't be giving anyone a reason to test his self-healing outside of my classroom, Professor.” Pulling on Kyle's arm he looked kindly upon Thonovan again, "Although I'll be sure to cover the nuances of defending against more advanced magic, like electricity," he glanced pointedly at Professor Andrew "this term. Just to be on the safe side." | Felix Smoke
Age:
26
Sexuality:
Homosexual
Student/teacher:
Teacher
Class:
Warlock
Height:
6’2”
Weight:
170
Powers/abilities:
Healing:
Felix is highly skilled at healing magic having focused on it for most of his education as well as learning techniques from various other magic practitioners and doctors from around the globe on his travels.
Defensive magic:
Opposed to offensive magic Felix threw all his efforts into learning powerful shielding and supportive magical techniques which he now helps teach at school.
Herbology:
Combined with his knowledge of healing and medicine he has also learnt to tune himself to plants, magical or not, and continues research into plants properties.
Water magic:
Felix’s natural elemental is for water magic. This assists with his healing as well as making him skilled with cold and ice magic as well.
Likes:
❥ Tall, dark and handsome
❥ Chocolate
❥ Swimming
❥ Geography
❥ Nature
❥ Cuddling
❥ Magical research
❥ Helping people
❥ Teaching
❥ Magic
Dislikes:
x Bullies
x Laziness
x Untidiness
x Arrogance
x Disobedience
x Sports
x Small enclosed spaces
x Heights
x Liquorice
Personality:
Organised – Loyal – Witty – Aloof – Charming – Romantic – Logical – Passionate – Reserved - Protective
History: Born to an English father and French mother, Felix was brought up around the world as his parents travelled with their jobs, diplomacy and writing respectively. When his powers manifested aged 12 his parents enrolled him in the school. He therefore left them and his younger brother Mason behind for his studies, although he does fly out to visit them every holiday, no matter where they are. Since graduating with honours in a variety of skills at 21 he travelled for a while before returning to the school as a teacher of both healing, herbology, defensive and water magic as well as being the school’s medic. He his highly protective of his younger brother although he is still adjusting to being his brother's teacher...
Other info: Felix loves romance, reading, baking, travelling, the outdoors and swimming. |
4,083 | 102 | 11 | 66 | 1,312 | It was like watching a show. Matthew had never really been a fan of popcorn, but it was almost needed in this kind of situation. How come his the teachers here we so cool? This was one of the only times he had been around people with powers... and things were already starting to get a little bit messy, the teachers involved as well.
Matthew leaned against the wall again, having slipped on a long trench coat from his bag to cover up his uniform. He reached into his bag to find any kind of snack but was rather disappointed not to find some. | Name: Matthew Callahan
Age: He seems to be a 17-year-old, but you can never know for sure.
Sexuality: Homosexual
Student
Class: Shapeshifter
Powers/abilities: Age transformation - He can grow to any age, getting younger or older. He can keep this appearance up until he either gets extremely tired or unconscious. The boy still doesn't have complete control over this power, when he is highly depressed he will turn younger to about 10, when he feels threatened he will grow to a much taller and older appearance. Another limitation is he can't get bigger than his body will warrant.
Likes:
-sweets
-jokes and puns
-staying up really late
-snooping
Dislikes:
-mornings
-sour foods
-school (because he has to get up so early)
-bullying
Fears:
-Rejection
-snakes
-spiders
Personality: Even how innocent the boy looks, he has a mischevious side. He'll sneak into places that normal-sized teenage boys won't fit in. He'll pretend to be a substitute. The teacher Mr. Andrews may have heard of him from his old school, getting into trouble left and right. But he's also really sweet when he values people as a friend, turning larger to get that thing you can't reach, or helping bring something back to your room.
History: Who would have thought there would be a boy that would change his age every three minutes? You go to give the child a bath to find him a grown man naked in your bathroom. When his mother found out about Matthew's abilities, she left, saying he was too much for him to handle. He lived with his single father, helping him as best he could until he got the letter from the Academy. |
4,084 | 102 | 12 | 2,689 | 247 | Nikolas Augustine
Touring the school with the first years gave Nikolas a much-needed break, and he braced himself as they returned to the auditorium. Since he had been isolated for most of his life - his parents believing that since they could afford tutors for any subject, they should hire them all - the telepath was still building a tolerance to being around others. It was easy enough to look like he was well-adjusted, his self-assurance helping greatly, but when it came to his empathy, it was a hurdle he'd yet to overcome. That was why he had pushed for a third year at the Academy; the more he was exposed to, the better he could manage it. Aside from gaining a reputation as a snake charmer, he was also known as a charmer in general; Nikolas found himself flirting with most of his peers that were over eighteen.
No longer as overwhelmed as he'd been during the opening ceremony, the blonde scanned the auditorium with both his eyes and his mind, looking for someone to speak with. He'd get a feel for the first years later, see how many of them were afraid of snakes or particularly gullible, but for right now a nice conversation seemed like a good decision. He picked up on several interesting emotional spikes, but one held his interest, and after weaving through his peers a bit, he found the source. Mason, a fellow blonde, but significantly shorter than his six foot frame. Nikolas had met him before, while Medusa had been out of his shirt, and he knew Mason couldn't stand her. Smirking confidently to himself, he unbuttoned his sleeves and rolled them up to show that his snake wasn't there. At least, not anymore. She'd settled at his back on his waistline, curled up for a nice morning nap.
"Mason! Causing a scene?" Nikolas teased the young man as he approached. "It's only the first day! You're supposed to lull everyone into a false sense of security before you do that." | Name: Nikolas Augustine
Age: Twenty-Three
Sexuality: Demisexual
Student
Class: Psychic
Powers/abilities: Specializes in telepathy and empathy.
Likes: Books, gullible people, mythology, serpents.
Dislikes: Communicating over a phone or computer, outdated technology, people who call snakes slimy.
Personality: amiable ✦ confident ✦ impulsive ✦ roguish ✦ self-assured
If anyone's asked about Niko, the first thing you'll realize is that he's incredibly friendly. His amiable nature makes him hard to refuse, and this is due in part to his empathy. However, it's also not uncommon for his natural confidence to draw people in. He's very self-assured, trusting in himself and his abilities, and is not easily upset. Insults roll off of his shoulders like water off of a duck's back, making it difficult to pick a fight with him. He likes to start trouble, though, whether it be a few barbed words or a well-timed prank.
History: From a young age, Niko's psychic abilities made themselves known. His parents, however, didn't want to send their boy away to school to master his abilities. Instead, they hired tutors over the years, always encouraging him to surpass them as soon as possible. It wasn't until a couple of years ago that he learned about the Academy, and he packed his bags and left to see if there was anything more for him to learn. If nothing else, it provides a great opportunity for him to socialize and expand his skill set. Niko has been attending the Academy for the past two years, and this third year will likely be his last. He's considering becoming a teacher following his graduation.
Other info: Niko has a pet ball python named Medusa. According to him, she's the only one he needs. |
4,085 | 102 | 13 | 2,750 | 152 | Thonovan Wavecrest
"Pesky?" he repeated with much disbelieve. Next thing he knew Mr Andrews zapped him with a light jolt. "Aw! Hey you can't do that!" Thonovan turned back to Mr Smoke. "Can he do that?" he asked, not really expecting an answer. Thonovan hesitated to counter the move with a little magic of his own, fully realizing it would get him in a bunch of trouble. Luckily for all of them, Mr Smoke quickly saved the situation. Thonovan glared at Mr Andrews with a certain frustration but his glare slowly vanished and Thonovan's usual cheerfulness returned. "Then again, I had that one coming, didn't I?" he laughed. "Anyhow, see you in class, Professors."
A bit further down the hall
When no one could see it, Thonovan's facial expression turned back into frustration. "Who does he think he is?" he mumbled to himself. "The pesky student from before." he imitated Mr Andrews. Near him was one of the students who had apparently noticed him talking to himself. "What?" he shrugged at him. | Name: Thonovan Wavecrest
Age: 17
Sexuality: Homoflexible
Student
Class: Warlock
Powers/abilities: Eco-Phoenix --> Thonovan's abilities are a combination of nature and (green) fire control. For example, he can control plants with his mind and let them combust if needed. When he is hurt, the nature aspect of his powers will slowly heal him.
Likes: Dancing, drinking, flirting, pizza, cheesecake, reading (when alone), underdog types.
Dislikes: Conservatives, older people, onions.
Personality: The average person would describe him as mischievous, playful and even naughty at times. Because of these traits, only those who know him really well realize he has a good heart and pure intentions. Can also be a little weird at times.
History: He had a rough time growing up but never talks about it. His cheerful personality is his way of getting rid of his past.
Other info: He has a pet frog called Thowk. |
4,086 | 102 | 14 | 1,856 | 402 | Mason Smoke
"I just have to pull this here... and then I can totally go back to the others." he'd say tying one of the students that were laughing at him, shoes as that student was looking somewhere else. As soon as the student took a step forward he fell on the ground facefirst thus making Mason pop out and leaning forward on the student. "That's for laughing at me, mister. Don't do it again or worse things will happen." he'd giggle in a cutely way before walking away and accidentally bumping into Niko.
Mason's eyes widened as he backed away from the serpent lover, Mace might've not been afraid of most things but one were snakes that he despites so badly and wouldn't want to get close to one even if one of his friend's were snake owners. "What? I-I'm not causing trouble! He deserved what he got for laughing at me! But I did not cause trouble, how could this adorable face cause some trouble?" he rose an eyebrow before squeezing both of his cheeks together making an adorably blowfish face while he stared down at Niko. Then suddenly, Mason noticed something moving inside of Niko's shirt as he slowly took a few steps backwards before tripping once again and falling onto his buttocks.
"Oh, no no no no. No please don't show me that snake I don't want to see it..." Mason thought to himself while slowly rising from the ground to stand up straight onto his feet. "W-What are you doing around here..?" he'd ask while rubbing his arm nervously as his hues stared right into Niko's and his eyes were the cutest he has ever seen. Mason did have a small crush for Niko but knew that it won't ever happen, especially because Niko flirts with everyone. | Mason Smoke
Age:
20
Sexuality:
Homosexual
Student/teacher:
Student
Class:
Warlock
Height:
5'6
Weight:
120
Powers/abilities:
■■ Probability Manipulation: Mason possesses the mutant power of affecting probability fields. By a combination of gestures and mental concentration, he creates a hex-sphere, a finite pocket of reality-disrupting quasi-psionic force, which upon reaching its intended target, causes disturbance in the molecular-level probability field surrounding the target. Thus, unlikely phenomena will occur. Among the many phenomena Mase is able to cause are: the sudden melting of gun barrels, the spontaneous combustion of any flammable object, the rapid rust or decay of various organic and inorganic materials, the poltergeist-like deflection of an object in flight, the sudden evacuation of air from a given volume, the disruption of energy transmissions and fields, and so on. These phenomena occur practically instantaneously after the completion of his hexes. His range limit of hex-casting is limited by his line of sight.
Note: Mason could also cast spells, making him a somewhat of a sorcerer/warlock
Likes:
❥❥ Boys who are taller than him
❥❥ Sexy boys
❥❥ Pizza
❥❥ NICE PEOPLE!
❥❥ Swimming
❥❥ Magic
❥❥ Being adorable
❥❥ Sleep
❥❥ Boys who are nice to him
Dislikes:
x Bullies
x Broccoli
x Spiders
x Enemies
x Judgmental people
x People who mess with him or his friends
x Snakes
x Being called ugly
Personality:
■■ Quick-tempered and Feisty; It doesn't take a great deal to get Mason pissed off. Don't let his appearance fool you, just because he's an adorable and acts adorable, but when he gets upset he goes all in. He isn't the type of person to sit back and just let stuff roll over him or those he calls friends. If you have an issue with Mase, it'd be in your best benefit to bring the problem to his face and not talk behind his back. Cause if he hears about it from the grape vine, you'll have a lot of heat coming your way sooner rather than later. In fact, he's a lot of fun to be around. He just isn't a pushover and doesn't take crap from nobody or let anyone push him around without putting up a fight. He'll go ten rounds for any friend or mentor if it comes down to that.
■■ Boastful and Risk-taking; Mason likes to talk himself up, if he feels as though someone is looking down on him or his team the young teen will brag about his/their capabilities and accept any challenge. The boy has a competitive nature to him, there is a fire that inspires within his spirit that he refuses to let anyone quell or back down from. When it comes to training or being out in the field he'll take what others might deem to be crazy risks. At the end of the day, he looks at it as being willing to go the extra mile to get the job done. Without big risks there are never big rewards, if you aren't willing to put everything on the line what's the point of fighting for what you believe?
■■ Imaginative and Joyful; Several people wouldn't expect from his sometimes rough exterior or temperamental attitude that Mason would be into the artistic and poetry scene. Mason enjoys spending time with friends, getting involved in outdoor activities, dancing, and writing in his journal daily, which he will deny if asked about by anyone. Perhaps it's his own fault for putting up a shield for reasons like his appearance, family ties, and sexuality due to him being a homosexual. Mason is a fun but conflicted person, the teen prefers people to see him in a certain light. A tough bad-ass who, despite his adorable looks and past family actions, shouldn't be judged by them.
History: ( I will add this later on, on my phone and it's hard to type and I am tired. )
Other info: Mason is of-course homosexual and very proud of it. He's body is very curvaceous formed as-well and he has a little rabbit called Snow White, she has blue eyes and her fur is white as snow!~ Oh and he's a swimmer and loves to sing. |
4,087 | 102 | 15 | 1,653 | 259 | Kyle released Thonovan and stared confused at Felix. He hadn't meant to hurt the student. In fact, as opposing to his friend thoughts, he didn't dislike the boy. It was true that sometimes Thonovan managed to get him on his nerves, but most of the time the teacher found his pranks kind of funny. He wasn't even angry at what he had done before, he just wanted to tease him a bit. But it seemed that his intentions were completely misunderstood and the student had left all offended, while the other teacher was staring at him disapprovingly.
"I didn't mean to be harsh on him..." He apologized to Felix. Kyle was usually calm and gentle, but when if comes to his abilities, he hadn't specialized in defense and healing like his friend, but rather on the more dangerous side of his psychic power. It's not that he wasn't interested in mind reading or clairvoyance, but he had an innate ability to make things explode or combust, and after years of practice there were times in which his energy still flowed uncontrolled. This probably had been one of those, since he just wanted to tickle the boy a bit. "Should I apologize to him?" He looked at Felix with puppy eyes. It contrasted a lot with the serious facade he put when he gives his lessons. "After that we can go find Mase if you want." | Age: 27
Sexuality: Unsure. He likes women (or at least he tries to convince himself that he does) but has a thing for cute young boys.
Teacher
Class: Psychic
Powers/abilities:
(I'll add this later.)
Likes:
♥ - Expensive clothes
♥ - Animals/Nature
♥ - Quiet places (the library, his bedroom...)
♥ - Sleeping
♥ - Sunny days
Dislikes:
✘ - People who question his authority
✘ - Troublesome students
✘ - Places that are too crowded
Personality:
▐ CALM▐ GENTLE▐ NAIVE▐ STRICT▐ POSSESSIVE▐
Kyle is usually very gentle towards others, specially towards cute boys. He's kind to them, always has a warm smile on his face, but he's very strict when he is at school. He doesn't allow any disrespectful behavior and wouldn't hesitate to give someone a punishment.
He avoids getting too attached to people but, when he does, he's a bit possessive and jealous, but also a passionate lover.
History: (optional) I'll add this later.
Other info:
» Owns a cat called Ruetta. |
4,088 | 102 | 16 | 66 | 1,312 | Matthew couldn't quite what had happened between his upperclassman and the professor, but it looked like the upperclassman wasn't too happy, neither was Professor smoke. He instead scanned the room for something else to watch, coming up on the confrontation of two other upperclassman, looking to be maybe third years.
Something about causing trouble? That sounded a little intriguing. The two seemed to know each other well enough, but there was a strange look of fear on the face of one of them. The blonde one suddenly fell on his butt and Matthew wondered if he was okay, slipping into his normal age and walking over. | Name: Matthew Callahan
Age: He seems to be a 17-year-old, but you can never know for sure.
Sexuality: Homosexual
Student
Class: Shapeshifter
Powers/abilities: Age transformation - He can grow to any age, getting younger or older. He can keep this appearance up until he either gets extremely tired or unconscious. The boy still doesn't have complete control over this power, when he is highly depressed he will turn younger to about 10, when he feels threatened he will grow to a much taller and older appearance. Another limitation is he can't get bigger than his body will warrant.
Likes:
-sweets
-jokes and puns
-staying up really late
-snooping
Dislikes:
-mornings
-sour foods
-school (because he has to get up so early)
-bullying
Fears:
-Rejection
-snakes
-spiders
Personality: Even how innocent the boy looks, he has a mischevious side. He'll sneak into places that normal-sized teenage boys won't fit in. He'll pretend to be a substitute. The teacher Mr. Andrews may have heard of him from his old school, getting into trouble left and right. But he's also really sweet when he values people as a friend, turning larger to get that thing you can't reach, or helping bring something back to your room.
History: Who would have thought there would be a boy that would change his age every three minutes? You go to give the child a bath to find him a grown man naked in your bathroom. When his mother found out about Matthew's abilities, she left, saying he was too much for him to handle. He lived with his single father, helping him as best he could until he got the letter from the Academy. |
4,089 | 102 | 17 | 166 | 1,196 | Jason sauntered out of the auditorium and after Professor Smoke, only half listening to him as he glanced at his surroundings. As he walked, he tugged absentmindedly at the strap that held his runed stave to his back. He was still not entirely sure this wasn't some kind of joke, having been tossed from one "special needs" school to the next. But this place felt different. "Maybe this place will actually take me seriously, instead of trying to convince me magic doesn't exist..." he thought to himself. Out of the corner of his he noticed what looked to be a confrontation about to happen, and wandered over towards Mason and Niko. "Don't leave me out now." He said, a mischievous smile appearing on his face. | Name: Jason Lightwood
Age: 18
Sexuality: Unsure
Student
Class: Warlock
Powers/abilities: Has has control over fire and lightning, being able to both summon them and alter their characteristics(to an extent). The stronger and more complex the spell he performs, the more tired he becomes. He uses a stave(just a simple wooden rod with some runes etched into it) as a focus for more complex spells and when he is in battle.
Likes: Pranks, reading, and woodcrafting.
Dislikes: Pushy people, overly strict teachers, and self-centered individuals.
Personality: Mischievous and somewhat of a trouble maker, he is fond of pranks and tricks. He doesn't go out of his way to start fights, but occasionally it is unavoidable. He has quite high self esteem, and is generally sure of himself. And, when push comes to shove, he'll generally try to do the right thing.
History: I'll flesh this out over the course of the RP. |
4,090 | 102 | 18 | 2,689 | 247 | Nikolas Augustine
Nikolas stifled a laugh at Mason's claim of being too adorable to cause trouble, not believing it for a second. It was the cute ones you had to look out for, after all. Before he could respond, Medusa stirred, slithering to the front of his shirt. He'd left his jacket in his dorm, so it was painfully obvious to anyone who looked that he had something in his shirt. Mason stumbled backwards, falling over in the process, and Nikolas cringed in sympathy. Okay, so he hadn't managed to hide his snake this time. Before he could help the other blonde up, he was already on his feet and standing steadily. Pink eyes met purple, and all he could think was wow. Mason's eyes were super cute, but they were panicked, and that just wouldn't do.
"Well, I go to this school, too, you see." Nikolas responded smartly, sarcasm lacing his voice. "So I thought I'd talk to my friends. The cute ones come first, you know."
Gently touching Medusa through his shirt, he eased her to his side, resting her on his hip. He felt her press herself against his side, appreciating his warmth, and couldn't help the genuine smile on his face. One of the best things about his empathy was how it allowed him to communicate with Medusa, and he took great joy in it. He just wished he could share that with the small blonde in front of him - it wasn't any fun for the cute man to be afraid of his best friend. An auburn-haired man approached the pair, and his face was unfamiliar to Nikolas. Smile faltering for a moment but quickly returning full-strength, he glanced at Mason.
"Do you know him?" he asked cheerfully, then turned to the man in question. "My name's Nikolas, who might you be?" he inquired charmingly. | Name: Nikolas Augustine
Age: Twenty-Three
Sexuality: Demisexual
Student
Class: Psychic
Powers/abilities: Specializes in telepathy and empathy.
Likes: Books, gullible people, mythology, serpents.
Dislikes: Communicating over a phone or computer, outdated technology, people who call snakes slimy.
Personality: amiable ✦ confident ✦ impulsive ✦ roguish ✦ self-assured
If anyone's asked about Niko, the first thing you'll realize is that he's incredibly friendly. His amiable nature makes him hard to refuse, and this is due in part to his empathy. However, it's also not uncommon for his natural confidence to draw people in. He's very self-assured, trusting in himself and his abilities, and is not easily upset. Insults roll off of his shoulders like water off of a duck's back, making it difficult to pick a fight with him. He likes to start trouble, though, whether it be a few barbed words or a well-timed prank.
History: From a young age, Niko's psychic abilities made themselves known. His parents, however, didn't want to send their boy away to school to master his abilities. Instead, they hired tutors over the years, always encouraging him to surpass them as soon as possible. It wasn't until a couple of years ago that he learned about the Academy, and he packed his bags and left to see if there was anything more for him to learn. If nothing else, it provides a great opportunity for him to socialize and expand his skill set. Niko has been attending the Academy for the past two years, and this third year will likely be his last. He's considering becoming a teacher following his graduation.
Other info: Niko has a pet ball python named Medusa. According to him, she's the only one he needs. |
4,091 | 102 | 19 | 66 | 1,312 | Matthew reached the spot where the two of them had been conversing, the blonde still looked a bit scared. While Niko started talking to the new boy that had come up, Matthew decided to get over his weird anxiousness that came with talking to other people and said, "Hey um, you doing okay? Your eyes are as big as saucers."
Having been too far away from the two originally, he hadn't seen Niko's shirt move so he didn't know what was actually concealed in it, but that may have been a good thing. | Name: Matthew Callahan
Age: He seems to be a 17-year-old, but you can never know for sure.
Sexuality: Homosexual
Student
Class: Shapeshifter
Powers/abilities: Age transformation - He can grow to any age, getting younger or older. He can keep this appearance up until he either gets extremely tired or unconscious. The boy still doesn't have complete control over this power, when he is highly depressed he will turn younger to about 10, when he feels threatened he will grow to a much taller and older appearance. Another limitation is he can't get bigger than his body will warrant.
Likes:
-sweets
-jokes and puns
-staying up really late
-snooping
Dislikes:
-mornings
-sour foods
-school (because he has to get up so early)
-bullying
Fears:
-Rejection
-snakes
-spiders
Personality: Even how innocent the boy looks, he has a mischevious side. He'll sneak into places that normal-sized teenage boys won't fit in. He'll pretend to be a substitute. The teacher Mr. Andrews may have heard of him from his old school, getting into trouble left and right. But he's also really sweet when he values people as a friend, turning larger to get that thing you can't reach, or helping bring something back to your room.
History: Who would have thought there would be a boy that would change his age every three minutes? You go to give the child a bath to find him a grown man naked in your bathroom. When his mother found out about Matthew's abilities, she left, saying he was too much for him to handle. He lived with his single father, helping him as best he could until he got the letter from the Academy. |
4,092 | 102 | 20 | 1,137 | 128 | Felix Smoke stared after the student. He registered that cheery persona but could see the anger and hurt in the boy's eyes. The healer sighed. This'll make for an interesting conversation later on... Kyle's voice brought him out of his reverie.
"I didn't mean to be harsh on him..." The apologetic tone made the regret obvious. A pang of guilt struck Felix himself as he was reminded of Kyle's innate telekinetic abilities. A stark contrast to his own specialisms they complimented one another so much that he often forget the struggle of his friend to control such immense power. "Should I apologize to him? After that we can go find Mase if you want."
Felix turned to see the glistening adorable expression on his friend's face and all his disapproval melted away. He was initially confused, he'd never seen his friend like this before. They'd known one another for around a decade and Kyle had always been the stronger, more certain of the pair. But he didn't let the concern show. He hide it well and smiled comfortingly, moving his hand down Kyle's arm to grasp his hand with both hands in reassurance. "Don't worry about it." he tried to reassure. "You know I have a good relationship with him, I'll be sure to have a word with him later." He gave the hand a squeeze as he joked: "He might even like you if he knew how powerful you were Professor." His smile stretched into a grin and he let go of Kyle's hand to dig his elbow into those toned ribs.
His eyes flicked away to a commotion at the side of the auditorium and he rolled his eyes. "No need to go looking for Mase. That blonde mess in the middle of the fuss over there is my brother..." He had long ago stopped interfering in his brother's life, but ever protective he'd keep abreast of the situation and would always be there for advice if his brother ever needed him. "So what are you up to now given they have a free day to settle in?" | Felix Smoke
Age:
26
Sexuality:
Homosexual
Student/teacher:
Teacher
Class:
Warlock
Height:
6’2”
Weight:
170
Powers/abilities:
Healing:
Felix is highly skilled at healing magic having focused on it for most of his education as well as learning techniques from various other magic practitioners and doctors from around the globe on his travels.
Defensive magic:
Opposed to offensive magic Felix threw all his efforts into learning powerful shielding and supportive magical techniques which he now helps teach at school.
Herbology:
Combined with his knowledge of healing and medicine he has also learnt to tune himself to plants, magical or not, and continues research into plants properties.
Water magic:
Felix’s natural elemental is for water magic. This assists with his healing as well as making him skilled with cold and ice magic as well.
Likes:
❥ Tall, dark and handsome
❥ Chocolate
❥ Swimming
❥ Geography
❥ Nature
❥ Cuddling
❥ Magical research
❥ Helping people
❥ Teaching
❥ Magic
Dislikes:
x Bullies
x Laziness
x Untidiness
x Arrogance
x Disobedience
x Sports
x Small enclosed spaces
x Heights
x Liquorice
Personality:
Organised – Loyal – Witty – Aloof – Charming – Romantic – Logical – Passionate – Reserved - Protective
History: Born to an English father and French mother, Felix was brought up around the world as his parents travelled with their jobs, diplomacy and writing respectively. When his powers manifested aged 12 his parents enrolled him in the school. He therefore left them and his younger brother Mason behind for his studies, although he does fly out to visit them every holiday, no matter where they are. Since graduating with honours in a variety of skills at 21 he travelled for a while before returning to the school as a teacher of both healing, herbology, defensive and water magic as well as being the school’s medic. He his highly protective of his younger brother although he is still adjusting to being his brother's teacher...
Other info: Felix loves romance, reading, baking, travelling, the outdoors and swimming. |
4,093 | 102 | 21 | 1,856 | 402 | Mason Smoke
Of-course he was terrified, Niko had a snake in his sleeves for god-sakes and Mason wasn't really fond of that but since Niko is his friend and his secretly crush it will have to be put aside, his fear that is. "I never knew that you would have come to this school. My brother is one of the professors and he basically told me to attend so I did and now here I am. A-And..." he bit his bottom lips and as soon as he was about to say something, someone came and interrupted their conversation. Actually it was two people that did that. Mason turned his head quickly over to the intruders, squinting his eyes at him wanting to yell at the guy for interrupting his precious conversation with his crush but instead all he did was smile and offer him a friendly wave, while in his head; "UGH! Just when I was about to tell Niko how I feel and for him to help me get out of my fears and this guy comes and ruins it! Fffffffffffffffffffffffffffffffffffffffffuck me."
Mason smiled at the two before clearing his throat to speak in a calmly tone of voice while at the same time, trying to keep his distance from Niko because he didn't want Medusa to just jump out of Niko's arm and then jumping inside of Mason's shirt. "My name is Mason Smoke and you may know me as the most adorable guy in the school, well not much people know -yet- but I am the most adorable guy in the school. Mhm." he'd nod before winking at Matthew and Jason with a peace sign over his left eye. His pink hues scanning the area before slowly reaching his hand forward to poke Niko's shoulder, hoping not to hit the serpent. "Uhhh. I want you to help me with my fear of snakes. Would you pretty pleaseeeee?" His eyes widened as he made an adorable puppy dog face, pouting as-well. In order for Mason to actually stop being afraid of the snake, he'll need professional help and knowing Niko he was the expert of serpents. "Not now though, I don't want to cause a scene and make my brother come and pick me up and then take me to the office. You see, my brother thinks that I'm troublesome, and I swear." he looked at Niko and then back at Matthew and Jason. "I swear I am not. -- I mean.." he paused for a bit while placing his index finger on his bottom lips, tapping it twice before speaking once again. "I mean, I can have a little temper and probably end up doing something bad but that doesn't mean that I'm troublesome, right?" Mason rose an eyebrow while staring at Matthew and Jason as if asking him, before his head turned back to Niko. "Am I right? I am right! So my brother should totally watch out for what he says about me!"Mason said while placing both of his hands onto his hips as he stood there proud of himself for telling his brother that he was totally wrong about his younger sibling, even-though he wasn't really present. | Mason Smoke
Age:
20
Sexuality:
Homosexual
Student/teacher:
Student
Class:
Warlock
Height:
5'6
Weight:
120
Powers/abilities:
■■ Probability Manipulation: Mason possesses the mutant power of affecting probability fields. By a combination of gestures and mental concentration, he creates a hex-sphere, a finite pocket of reality-disrupting quasi-psionic force, which upon reaching its intended target, causes disturbance in the molecular-level probability field surrounding the target. Thus, unlikely phenomena will occur. Among the many phenomena Mase is able to cause are: the sudden melting of gun barrels, the spontaneous combustion of any flammable object, the rapid rust or decay of various organic and inorganic materials, the poltergeist-like deflection of an object in flight, the sudden evacuation of air from a given volume, the disruption of energy transmissions and fields, and so on. These phenomena occur practically instantaneously after the completion of his hexes. His range limit of hex-casting is limited by his line of sight.
Note: Mason could also cast spells, making him a somewhat of a sorcerer/warlock
Likes:
❥❥ Boys who are taller than him
❥❥ Sexy boys
❥❥ Pizza
❥❥ NICE PEOPLE!
❥❥ Swimming
❥❥ Magic
❥❥ Being adorable
❥❥ Sleep
❥❥ Boys who are nice to him
Dislikes:
x Bullies
x Broccoli
x Spiders
x Enemies
x Judgmental people
x People who mess with him or his friends
x Snakes
x Being called ugly
Personality:
■■ Quick-tempered and Feisty; It doesn't take a great deal to get Mason pissed off. Don't let his appearance fool you, just because he's an adorable and acts adorable, but when he gets upset he goes all in. He isn't the type of person to sit back and just let stuff roll over him or those he calls friends. If you have an issue with Mase, it'd be in your best benefit to bring the problem to his face and not talk behind his back. Cause if he hears about it from the grape vine, you'll have a lot of heat coming your way sooner rather than later. In fact, he's a lot of fun to be around. He just isn't a pushover and doesn't take crap from nobody or let anyone push him around without putting up a fight. He'll go ten rounds for any friend or mentor if it comes down to that.
■■ Boastful and Risk-taking; Mason likes to talk himself up, if he feels as though someone is looking down on him or his team the young teen will brag about his/their capabilities and accept any challenge. The boy has a competitive nature to him, there is a fire that inspires within his spirit that he refuses to let anyone quell or back down from. When it comes to training or being out in the field he'll take what others might deem to be crazy risks. At the end of the day, he looks at it as being willing to go the extra mile to get the job done. Without big risks there are never big rewards, if you aren't willing to put everything on the line what's the point of fighting for what you believe?
■■ Imaginative and Joyful; Several people wouldn't expect from his sometimes rough exterior or temperamental attitude that Mason would be into the artistic and poetry scene. Mason enjoys spending time with friends, getting involved in outdoor activities, dancing, and writing in his journal daily, which he will deny if asked about by anyone. Perhaps it's his own fault for putting up a shield for reasons like his appearance, family ties, and sexuality due to him being a homosexual. Mason is a fun but conflicted person, the teen prefers people to see him in a certain light. A tough bad-ass who, despite his adorable looks and past family actions, shouldn't be judged by them.
History: ( I will add this later on, on my phone and it's hard to type and I am tired. )
Other info: Mason is of-course homosexual and very proud of it. He's body is very curvaceous formed as-well and he has a little rabbit called Snow White, she has blue eyes and her fur is white as snow!~ Oh and he's a swimmer and loves to sing. |
4,094 | 102 | 22 | 166 | 1,196 | Jason turned his attention towards Niko, the smile still on his face. "My name is Jason. Glad to see I've not missed anything." He said, glancing at the scene before him. "I hope I've not interrupted anything important." While talking, he took a mental note of the people around him. They all seemed...different than anybody he had met before, and for some reason he didn't feel as reserved towards them as he normally was. Maybe it was because they all had something in common, an ability? He remembered reading the pamphlets for the school, about how it was for people with special abilities. Of course, at the time he still felt like it was a joke. "I'll give this place a chance I suppose." Jason thought to himself.
Hearing Mason's words, he chuckled. "Well someone is sure of himself." Granted, the guy did have a charm to him, but more in the way a little brother would. "Nice to meet you!" He told him. | Name: Jason Lightwood
Age: 18
Sexuality: Unsure
Student
Class: Warlock
Powers/abilities: Has has control over fire and lightning, being able to both summon them and alter their characteristics(to an extent). The stronger and more complex the spell he performs, the more tired he becomes. He uses a stave(just a simple wooden rod with some runes etched into it) as a focus for more complex spells and when he is in battle.
Likes: Pranks, reading, and woodcrafting.
Dislikes: Pushy people, overly strict teachers, and self-centered individuals.
Personality: Mischievous and somewhat of a trouble maker, he is fond of pranks and tricks. He doesn't go out of his way to start fights, but occasionally it is unavoidable. He has quite high self esteem, and is generally sure of himself. And, when push comes to shove, he'll generally try to do the right thing.
History: I'll flesh this out over the course of the RP. |
4,095 | 102 | 23 | 66 | 1,312 | Nice to meet you as well! I'm Matthew Callahan, a shapeshifter. Are you guys upperclassmen? It was a little weird for the blond -Mason- to do the peace sign, then again, just about everything at this school was weird. But weird is good and strange is bad, so whatever.
"S-Snakes?" A shiver ran through the boy as he heard it, how had snakes even come into the conversation? Is eyes had grown a little wide and he pinched himself to stop shivering. One of the main reasons he had come to this school was to learn to stop involuntarily changing ages. He had to calm down before he changed... now that would cause a scene.
(Totally want to make him change XD) | Name: Matthew Callahan
Age: He seems to be a 17-year-old, but you can never know for sure.
Sexuality: Homosexual
Student
Class: Shapeshifter
Powers/abilities: Age transformation - He can grow to any age, getting younger or older. He can keep this appearance up until he either gets extremely tired or unconscious. The boy still doesn't have complete control over this power, when he is highly depressed he will turn younger to about 10, when he feels threatened he will grow to a much taller and older appearance. Another limitation is he can't get bigger than his body will warrant.
Likes:
-sweets
-jokes and puns
-staying up really late
-snooping
Dislikes:
-mornings
-sour foods
-school (because he has to get up so early)
-bullying
Fears:
-Rejection
-snakes
-spiders
Personality: Even how innocent the boy looks, he has a mischevious side. He'll sneak into places that normal-sized teenage boys won't fit in. He'll pretend to be a substitute. The teacher Mr. Andrews may have heard of him from his old school, getting into trouble left and right. But he's also really sweet when he values people as a friend, turning larger to get that thing you can't reach, or helping bring something back to your room.
History: Who would have thought there would be a boy that would change his age every three minutes? You go to give the child a bath to find him a grown man naked in your bathroom. When his mother found out about Matthew's abilities, she left, saying he was too much for him to handle. He lived with his single father, helping him as best he could until he got the letter from the Academy. |
4,096 | 102 | 24 | 2,689 | 247 | Nikolas Augustine
Another blonde approached the now trio, asking if Mason was doing alright, and Nikolas struggled to keep the smile on his face. Great, now he'd gone and made a scene. So much for teasing Mason. Speaking of, the young man introduced himself as "the most adorable guy in the school", and Nikolas couldn't help but nod along in agreement. If there were ever a vote, he'd definitely find himself voting for him, that was for sure. The wink and peace sign only seemed to affirm this, and he could've cried from the pleading pout Mason was giving him. Though he would've helped with his request with no questions asked as it was, the look only cemented his decision to do so. He was a sucker for cute guys, and Mason was no exception.
"I'd be happy to help you!" Nikolas agreed, beaming. "Medusa likes making new friends, too."
He patted his side where Medusa was resting, hoping that his rolled sleeves and gesture to where his snake was would put people at ease. It seemed to freak them out more when they didn't know where she was, so he made sure to make it obvious when he could. She never meant any harm to anyone, but they tended to be afraid of her. Medusa was just a ball python, though, so the most she could do was be adorable, not unlike the people Nikolas was weakest in the face of. Mason spoke about not being troublesome, and how his brother - Professor Smoke - was wrong about him, and looked to Nikolas and their peers for confirmation of this. Though his first reaction was to agree, he did his best to fight against that.
"Well if you do plan on starting any trouble, make sure to let me know - I'd be happy to help you," he told Mason, resting a hand on his shoulder. "You'd just owe me a favour," he added with a smirk.
Jason and Matthew introduced themselves as well, and Nikolas committed their mental signatures to memory. He was tempted to peek in their minds, but refrained, positive that Professor Andrew would find out that he had done so. Instead, he just took in their emotions, not surprised by Jason's amusement, but needing a moment to catalogue Matthew's fear. Removing his hand from Mason's small shoulder when he realized he had not done so, he addressed the other new students. He felt strange, knowing he was surrounded by new students, when he himself had been at the Academy for a couple of years already.
"This is my third and final year here," he told them kindly. "If either of you need anything, don't be afraid to ask your professor or come to me. I'm always available."
Deciding it was best to address Matthew's fear as soon as possible, Nikolas gestured to the lump on his hip. "Guys, this is Medusa. She's a ball python, and she's almost always with me. She's the sweetest girl you'll ever meet." | Name: Nikolas Augustine
Age: Twenty-Three
Sexuality: Demisexual
Student
Class: Psychic
Powers/abilities: Specializes in telepathy and empathy.
Likes: Books, gullible people, mythology, serpents.
Dislikes: Communicating over a phone or computer, outdated technology, people who call snakes slimy.
Personality: amiable ✦ confident ✦ impulsive ✦ roguish ✦ self-assured
If anyone's asked about Niko, the first thing you'll realize is that he's incredibly friendly. His amiable nature makes him hard to refuse, and this is due in part to his empathy. However, it's also not uncommon for his natural confidence to draw people in. He's very self-assured, trusting in himself and his abilities, and is not easily upset. Insults roll off of his shoulders like water off of a duck's back, making it difficult to pick a fight with him. He likes to start trouble, though, whether it be a few barbed words or a well-timed prank.
History: From a young age, Niko's psychic abilities made themselves known. His parents, however, didn't want to send their boy away to school to master his abilities. Instead, they hired tutors over the years, always encouraging him to surpass them as soon as possible. It wasn't until a couple of years ago that he learned about the Academy, and he packed his bags and left to see if there was anything more for him to learn. If nothing else, it provides a great opportunity for him to socialize and expand his skill set. Niko has been attending the Academy for the past two years, and this third year will likely be his last. He's considering becoming a teacher following his graduation.
Other info: Niko has a pet ball python named Medusa. According to him, she's the only one he needs. |
4,097 | 102 | 25 | 66 | 1,312 | Hearing the idea of trouble, Matthew volunteered, "Call me as well, I'll do anything for no charge~" He watched how close the two upperclassmen were and hoped that he would have a close relationship like that too. It was hard to find people that were comfortable with his power. There was even a time where his normal friends sneaked a sex tape into his room without telling him what it was. Once he saw it, he involuntarily turned into a child... and he never was close to them again.
Niko brought seemed to be bringing something out of his shirt and Matthew froze.
Nope, nope, nope! This wasn't happening, he was starting to shift. His tips of his hair shrunk first, which led to his head, and hands. He shifted down to what looked to be a runt-sized 8 year old, tiny specks of tears coming from his eyes. It always was horrible to turn into a child from emotion, children tended to start crying much to easily.
"S-S-Snake...!" | Name: Matthew Callahan
Age: He seems to be a 17-year-old, but you can never know for sure.
Sexuality: Homosexual
Student
Class: Shapeshifter
Powers/abilities: Age transformation - He can grow to any age, getting younger or older. He can keep this appearance up until he either gets extremely tired or unconscious. The boy still doesn't have complete control over this power, when he is highly depressed he will turn younger to about 10, when he feels threatened he will grow to a much taller and older appearance. Another limitation is he can't get bigger than his body will warrant.
Likes:
-sweets
-jokes and puns
-staying up really late
-snooping
Dislikes:
-mornings
-sour foods
-school (because he has to get up so early)
-bullying
Fears:
-Rejection
-snakes
-spiders
Personality: Even how innocent the boy looks, he has a mischevious side. He'll sneak into places that normal-sized teenage boys won't fit in. He'll pretend to be a substitute. The teacher Mr. Andrews may have heard of him from his old school, getting into trouble left and right. But he's also really sweet when he values people as a friend, turning larger to get that thing you can't reach, or helping bring something back to your room.
History: Who would have thought there would be a boy that would change his age every three minutes? You go to give the child a bath to find him a grown man naked in your bathroom. When his mother found out about Matthew's abilities, she left, saying he was too much for him to handle. He lived with his single father, helping him as best he could until he got the letter from the Academy. |
4,098 | 102 | 26 | 2,750 | 152 | Still frustrated over his showdown with Professor Andrews, Thonovan noticed how one of the new students had been staring at the Professor, causing a little blushing. A mischievous grin spread on Thonovan's face as he just saw a great opportunity for revenge on the Psychic teacher. He casually walked up to the student. "Good morning. I noticed you standing there all by yourself. Are you new to the academy? My name is Thonovan Wavecrest, I'm in my last Warlock year."
Behind them there was a lot of commotion going on. He heard students making a fuss about a snake and he instantly realized what was going on. He took the new boy's hand (Atlas) and dragged him along towards the group. "Come with me." he whispered to him.
When they got to the group, Thonovan quickly let go of the boy's hand. "Nikolas Augustine. I knew it had to be you. How have you been?" He then gave Mason a friendly pinch in the shoulder. "Hey buddy, good to see you." Thonovan had always gotten along great with Mason but then again, Professor Smoke probably had a lot to do with that.
He noticed movements on Niko's clothes that just had to be Medusa. "Can I touch your snake?" he asked, only to immediately realize his question sounded a bit weird, when he saw the expression on everyone's faces. "Okay, that sounded better in my head. Not the perfect way to make a fine impression, is it?" he jokingly said to the boys he didn't know (Jason and Matthew). He shook both of their hands. One of them had just shifted into the form of a young child, but Thonovan didn't seem to find it strange at all. "My name is Thonovan Wavecrest. And this is..." he said while pointing to Atlas, giving him a chance to introduce himself. | Name: Thonovan Wavecrest
Age: 17
Sexuality: Homoflexible
Student
Class: Warlock
Powers/abilities: Eco-Phoenix --> Thonovan's abilities are a combination of nature and (green) fire control. For example, he can control plants with his mind and let them combust if needed. When he is hurt, the nature aspect of his powers will slowly heal him.
Likes: Dancing, drinking, flirting, pizza, cheesecake, reading (when alone), underdog types.
Dislikes: Conservatives, older people, onions.
Personality: The average person would describe him as mischievous, playful and even naughty at times. Because of these traits, only those who know him really well realize he has a good heart and pure intentions. Can also be a little weird at times.
History: He had a rough time growing up but never talks about it. His cheerful personality is his way of getting rid of his past.
Other info: He has a pet frog called Thowk. |
4,099 | 102 | 27 | 1,653 | 259 | When Felix grabbed his hand, Kyle froze for a moment. It wasn't that he disliked it, but the gesture was a bit too friendly. They weren't kids anymore, and holding hands wasn't exactly very manly. He looked around, as if making sure that nobody was staring at them, and then discretely took a step backwards, putting some distance between him and his friend.
"I... Have a lot of paperwork to do. I'll see you later." Kyle tried to hide a hint of nervousness and quickly turned around to leave the room. But then he saw a little boy of around eight years old crying near the fuss that Mason had started. There were some young students in the Academy, but none so young, that he knew of. That must be some kind of involuntary spell, and he might need to check it out... Dammit, more problems.
The teacher decided to approach and see what was happening. "Hey, are you okay?" He asked the little boy. | Age: 27
Sexuality: Unsure. He likes women (or at least he tries to convince himself that he does) but has a thing for cute young boys.
Teacher
Class: Psychic
Powers/abilities:
(I'll add this later.)
Likes:
♥ - Expensive clothes
♥ - Animals/Nature
♥ - Quiet places (the library, his bedroom...)
♥ - Sleeping
♥ - Sunny days
Dislikes:
✘ - People who question his authority
✘ - Troublesome students
✘ - Places that are too crowded
Personality:
▐ CALM▐ GENTLE▐ NAIVE▐ STRICT▐ POSSESSIVE▐
Kyle is usually very gentle towards others, specially towards cute boys. He's kind to them, always has a warm smile on his face, but he's very strict when he is at school. He doesn't allow any disrespectful behavior and wouldn't hesitate to give someone a punishment.
He avoids getting too attached to people but, when he does, he's a bit possessive and jealous, but also a passionate lover.
History: (optional) I'll add this later.
Other info:
» Owns a cat called Ruetta. |
Subsets and Splits
No saved queries yet
Save your SQL queries to embed, download, and access them later. Queries will appear here once saved.