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tcu::Matrix<float, 3, 4> deqp::gles3::Functional::MatrixCaseUtils::matrixCompMult<float, 3, 4>(tcu::Matrix<float, 3, 4> const&, tcu::Matrix<float, 3, 4> const&)
tcu::Matrix<T, Rows, Cols> matrixCompMult (const tcu::Matrix<T, Rows, Cols>& a, const tcu::Matrix<T, Rows, Cols>& b) { tcu::Matrix<T, Rows, Cols> retVal; for (int r = 0; r < Rows; ++r) for (int c = 0; c < Cols; ++c) retVal(r,c) = a(r,c) * b(r, c); return retVal; }
movq %rdi, %rax xorps %xmm0, %xmm0 movups %xmm0, 0x20(%rdi) movups %xmm0, 0x10(%rdi) movups %xmm0, (%rdi) xorl %ecx, %ecx movss 0x655e84(%rip), %xmm0 # 0x9fbca0 movq %rdi, %r8 xorl %r9d, %r9d xorl %r10d, %r10d movaps %xmm0, %xmm1 cmpq %r10, %rcx je 0x3a5e30 xorps %xmm1, %xmm1 movss %xmm1, (%r8,%r10) addq $0xc, %r10 cmpq $0x30, %r10 jne 0x3a5e25 incq %r9 addq $0x4, %r8 addq $0xc, %rcx cmpq $0x3, %r9 jne 0x3a5e22 xorl %ecx, %ecx xorl %r8d, %r8d movss (%rsi,%r8), %xmm0 mulss (%rdx,%r8), %xmm0 movss %xmm0, (%rdi,%r8) addq $0xc, %r8 cmpq $0x30, %r8 jne 0x3a5e56 incq %rcx addq $0x4, %rsi addq $0x4, %rdx addq $0x4, %rdi cmpq $0x3, %rcx jne 0x3a5e53 retq
/kaydenl[P]VK-GL-CTS/modules/gles3/functional/es3fShaderMatrixTests.cpp
tcu::Matrix<float, 3, 3> tcu::operator*<float, 3, 4, 4, 3>(tcu::Matrix<float, 3, 4> const&, tcu::Matrix<float, 4, 3> const&)
Matrix<T, Rows0, Cols1> operator* (const Matrix<T, Rows0, Cols0>& a, const Matrix<T, Rows1, Cols1>& b) { DE_STATIC_ASSERT(Cols0 == Rows1); Matrix<T, Rows0, Cols1> res; for (int row = 0; row < Rows0; row++) { for (int col = 0; col < Cols1; col++) { T v = T(0); for (int ndx = 0; ndx < Cols0; ndx++) v += a(row,ndx) * b(ndx,col); res(row,col) = v; } } return res; }
movq %rdi, %rax xorps %xmm0, %xmm0 movups %xmm0, 0x10(%rdi) movups %xmm0, (%rdi) movl $0x0, 0x20(%rdi) xorl %ecx, %ecx movss 0x655d54(%rip), %xmm0 # 0x9fbca0 xorl %r8d, %r8d xorl %r9d, %r9d movaps %xmm0, %xmm1 cmpq %r9, %rcx je 0x3a5f5d xorps %xmm1, %xmm1 movss %xmm1, (%rdi,%r9) addq $0xc, %r9 cmpq $0x24, %r9 jne 0x3a5f52 incq %r8 addq $0x4, %rdi addq $0xc, %rcx cmpq $0x3, %r8 jne 0x3a5f4f xorl %ecx, %ecx leaq (%rax,%rcx,4), %rdi movq %rdx, %r8 xorl %r9d, %r9d xorps %xmm0, %xmm0 movq %rsi, %r10 xorl %r11d, %r11d movss (%r10), %xmm1 mulss (%r8,%r11,4), %xmm1 addss %xmm1, %xmm0 incq %r11 addq $0xc, %r10 cmpq $0x4, %r11 jne 0x3a5f93 leaq (%r9,%r9,2), %r10 movss %xmm0, (%rdi,%r10,4) incq %r9 addq $0x10, %r8 cmpq $0x3, %r9 jne 0x3a5f8a incq %rcx addq $0x4, %rsi cmpq $0x3, %rcx jne 0x3a5f80 retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuMatrix.hpp
tcu::Matrix<float, 3, 4> tcu::operator*<float, 3, 4, 4, 4>(tcu::Matrix<float, 3, 4> const&, tcu::Matrix<float, 4, 4> const&)
Matrix<T, Rows0, Cols1> operator* (const Matrix<T, Rows0, Cols0>& a, const Matrix<T, Rows1, Cols1>& b) { DE_STATIC_ASSERT(Cols0 == Rows1); Matrix<T, Rows0, Cols1> res; for (int row = 0; row < Rows0; row++) { for (int col = 0; col < Cols1; col++) { T v = T(0); for (int ndx = 0; ndx < Cols0; ndx++) v += a(row,ndx) * b(ndx,col); res(row,col) = v; } } return res; }
movq %rdi, %rax xorps %xmm0, %xmm0 movups %xmm0, 0x20(%rdi) movups %xmm0, 0x10(%rdi) movups %xmm0, (%rdi) xorl %ecx, %ecx movss 0x655cb1(%rip), %xmm0 # 0x9fbca0 xorl %r8d, %r8d xorl %r9d, %r9d movaps %xmm0, %xmm1 cmpq %r9, %rcx je 0x3a6000 xorps %xmm1, %xmm1 movss %xmm1, (%rdi,%r9) addq $0xc, %r9 cmpq $0x30, %r9 jne 0x3a5ff5 incq %r8 addq $0x4, %rdi addq $0xc, %rcx cmpq $0x3, %r8 jne 0x3a5ff2 xorl %ecx, %ecx leaq (%rax,%rcx,4), %rdi movq %rdx, %r8 xorl %r9d, %r9d xorps %xmm0, %xmm0 movq %rsi, %r10 xorl %r11d, %r11d movss (%r10), %xmm1 mulss (%r8,%r11,4), %xmm1 addss %xmm1, %xmm0 incq %r11 addq $0xc, %r10 cmpq $0x4, %r11 jne 0x3a6036 leaq (%r9,%r9,2), %r10 movss %xmm0, (%rdi,%r10,4) incq %r9 addq $0x10, %r8 cmpq $0x4, %r9 jne 0x3a602d incq %rcx addq $0x4, %rsi cmpq $0x3, %rcx jne 0x3a6023 retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuMatrix.hpp
tcu::Matrix<float, 4, 4> tcu::operator+<float, 4, 4>(tcu::Matrix<float, 4, 4> const&, tcu::Matrix<float, 4, 4> const&)
Matrix<T, Rows, Cols> operator+ (const Matrix<T, Rows, Cols>& a, const Matrix<T, Rows, Cols>& b) { Matrix<T, Rows, Cols> res; for (int col = 0; col < Cols; col++) for (int row = 0; row < Rows; row++) res(row, col) = a(row, col) + b(row, col); return res; }
movq %rdi, %rax xorps %xmm0, %xmm0 movups %xmm0, 0x30(%rdi) movups %xmm0, 0x20(%rdi) movups %xmm0, 0x10(%rdi) movups %xmm0, (%rdi) xorl %ecx, %ecx movss 0x655c0a(%rip), %xmm0 # 0x9fbca0 movq %rdi, %r8 xorl %r9d, %r9d xorl %r10d, %r10d movaps %xmm0, %xmm1 cmpq %r10, %rcx je 0x3a60aa xorps %xmm1, %xmm1 movss %xmm1, (%r8,%r10) addq $0x10, %r10 cmpq $0x40, %r10 jne 0x3a609f incq %r9 addq $0x4, %r8 addq $0x10, %rcx cmpq $0x4, %r9 jne 0x3a609c xorl %ecx, %ecx xorl %r8d, %r8d movss (%rsi,%r8,4), %xmm0 addss (%rdx,%r8,4), %xmm0 movss %xmm0, (%rdi,%r8,4) incq %r8 cmpq $0x4, %r8 jne 0x3a60d0 incq %rcx addq $0x10, %rdi addq $0x10, %rdx addq $0x10, %rsi cmpq $0x4, %rcx jne 0x3a60cd retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuMatrix.hpp
tcu::Matrix<float, 4, 4> tcu::operator-<float, 4, 4>(tcu::Matrix<float, 4, 4> const&, tcu::Matrix<float, 4, 4> const&)
Matrix<T, Rows, Cols> operator- (const Matrix<T, Rows, Cols>& a, const Matrix<T, Rows, Cols>& b) { Matrix<T, Rows, Cols> res; for (int col = 0; col < Cols; col++) for (int row = 0; row < Rows; row++) res(row, col) = a(row, col) - b(row, col); return res; }
movq %rdi, %rax xorps %xmm0, %xmm0 movups %xmm0, 0x30(%rdi) movups %xmm0, 0x20(%rdi) movups %xmm0, 0x10(%rdi) movups %xmm0, (%rdi) xorl %ecx, %ecx movss 0x655b80(%rip), %xmm0 # 0x9fbca0 movq %rdi, %r8 xorl %r9d, %r9d xorl %r10d, %r10d movaps %xmm0, %xmm1 cmpq %r10, %rcx je 0x3a6134 xorps %xmm1, %xmm1 movss %xmm1, (%r8,%r10) addq $0x10, %r10 cmpq $0x40, %r10 jne 0x3a6129 incq %r9 addq $0x4, %r8 addq $0x10, %rcx cmpq $0x4, %r9 jne 0x3a6126 xorl %ecx, %ecx xorl %r8d, %r8d movss (%rsi,%r8,4), %xmm0 subss (%rdx,%r8,4), %xmm0 movss %xmm0, (%rdi,%r8,4) incq %r8 cmpq $0x4, %r8 jne 0x3a615a incq %rcx addq $0x10, %rdi addq $0x10, %rdx addq $0x10, %rsi cmpq $0x4, %rcx jne 0x3a6157 retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuMatrix.hpp
tcu::Matrix<float, 4, 4> tcu::operator/<float, 4, 4>(tcu::Matrix<float, 4, 4> const&, tcu::Matrix<float, 4, 4> const&)
Matrix<T, Rows, Cols> operator/ (const Matrix<T, Rows, Cols>& a, const Matrix<T, Rows, Cols>& b) { Matrix<T, Rows, Cols> res; for (int col = 0; col < Cols; col++) for (int row = 0; row < Rows; row++) res(row, col) = a(row, col) / b(row, col); return res; }
movq %rdi, %rax xorps %xmm0, %xmm0 movups %xmm0, 0x30(%rdi) movups %xmm0, 0x20(%rdi) movups %xmm0, 0x10(%rdi) movups %xmm0, (%rdi) xorl %ecx, %ecx movss 0x655af6(%rip), %xmm0 # 0x9fbca0 movq %rdi, %r8 xorl %r9d, %r9d xorl %r10d, %r10d movaps %xmm0, %xmm1 cmpq %r10, %rcx je 0x3a61be xorps %xmm1, %xmm1 movss %xmm1, (%r8,%r10) addq $0x10, %r10 cmpq $0x40, %r10 jne 0x3a61b3 incq %r9 addq $0x4, %r8 addq $0x10, %rcx cmpq $0x4, %r9 jne 0x3a61b0 xorl %ecx, %ecx xorl %r8d, %r8d movss (%rsi,%r8,4), %xmm0 divss (%rdx,%r8,4), %xmm0 movss %xmm0, (%rdi,%r8,4) incq %r8 cmpq $0x4, %r8 jne 0x3a61e4 incq %rcx addq $0x10, %rdi addq $0x10, %rdx addq $0x10, %rsi cmpq $0x4, %rcx jne 0x3a61e1 retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuMatrix.hpp
tcu::Matrix<float, 4, 4> deqp::gles3::Functional::MatrixCaseUtils::matrixCompMult<float, 4, 4>(tcu::Matrix<float, 4, 4> const&, tcu::Matrix<float, 4, 4> const&)
tcu::Matrix<T, Rows, Cols> matrixCompMult (const tcu::Matrix<T, Rows, Cols>& a, const tcu::Matrix<T, Rows, Cols>& b) { tcu::Matrix<T, Rows, Cols> retVal; for (int r = 0; r < Rows; ++r) for (int c = 0; c < Cols; ++c) retVal(r,c) = a(r,c) * b(r, c); return retVal; }
movq %rdi, %rax xorps %xmm0, %xmm0 movups %xmm0, 0x30(%rdi) movups %xmm0, 0x20(%rdi) movups %xmm0, 0x10(%rdi) movups %xmm0, (%rdi) xorl %ecx, %ecx movss 0x655a6c(%rip), %xmm0 # 0x9fbca0 movq %rdi, %r8 xorl %r9d, %r9d xorl %r10d, %r10d movaps %xmm0, %xmm1 cmpq %r10, %rcx je 0x3a6248 xorps %xmm1, %xmm1 movss %xmm1, (%r8,%r10) addq $0x10, %r10 cmpq $0x40, %r10 jne 0x3a623d incq %r9 addq $0x4, %r8 addq $0x10, %rcx cmpq $0x4, %r9 jne 0x3a623a xorl %ecx, %ecx xorl %r8d, %r8d movss (%rsi,%r8), %xmm0 mulss (%rdx,%r8), %xmm0 movss %xmm0, (%rdi,%r8) addq $0x10, %r8 cmpq $0x40, %r8 jne 0x3a626e incq %rcx addq $0x4, %rsi addq $0x4, %rdx addq $0x4, %rdi cmpq $0x4, %rcx jne 0x3a626b retq
/kaydenl[P]VK-GL-CTS/modules/gles3/functional/es3fShaderMatrixTests.cpp
tcu::Matrix<float, 4, 2> tcu::operator*<float, 4, 4, 4, 2>(tcu::Matrix<float, 4, 4> const&, tcu::Matrix<float, 4, 2> const&)
Matrix<T, Rows0, Cols1> operator* (const Matrix<T, Rows0, Cols0>& a, const Matrix<T, Rows1, Cols1>& b) { DE_STATIC_ASSERT(Cols0 == Rows1); Matrix<T, Rows0, Cols1> res; for (int row = 0; row < Rows0; row++) { for (int col = 0; col < Cols1; col++) { T v = T(0); for (int ndx = 0; ndx < Cols0; ndx++) v += a(row,ndx) * b(ndx,col); res(row,col) = v; } } return res; }
movq %rdi, %rax xorps %xmm0, %xmm0 movups %xmm0, 0x10(%rdi) movups %xmm0, (%rdi) xorl %ecx, %ecx movss 0x6559e9(%rip), %xmm0 # 0x9fbca0 xorl %r8d, %r8d xorl %r9d, %r9d movaps %xmm0, %xmm1 cmpq %r9, %rcx je 0x3a62c8 xorps %xmm1, %xmm1 movss %xmm1, (%rdi,%r9) addq $0x10, %r9 cmpq $0x10, %r9 je 0x3a62bd incq %r8 addq $0x4, %rdi addq $0x10, %rcx cmpq $0x4, %r8 jne 0x3a62ba xorl %ecx, %ecx leaq (%rax,%rcx,4), %rdi movq %rdx, %r8 xorl %r9d, %r9d xorps %xmm0, %xmm0 xorl %r10d, %r10d movss (%rsi,%r10,4), %xmm1 mulss (%r8,%r10), %xmm1 addss %xmm1, %xmm0 addq $0x4, %r10 cmpq $0x10, %r10 jne 0x3a62fb movq %r9, %r10 shlq $0x4, %r10 movss %xmm0, (%rdi,%r10) leaq 0x1(%r9), %r10 addq $0x10, %r8 testq %r9, %r9 movq %r10, %r9 je 0x3a62f5 incq %rcx addq $0x4, %rsi cmpq $0x4, %rcx jne 0x3a62eb retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuMatrix.hpp
tcu::Matrix<float, 4, 3> tcu::operator*<float, 4, 4, 4, 3>(tcu::Matrix<float, 4, 4> const&, tcu::Matrix<float, 4, 3> const&)
Matrix<T, Rows0, Cols1> operator* (const Matrix<T, Rows0, Cols0>& a, const Matrix<T, Rows1, Cols1>& b) { DE_STATIC_ASSERT(Cols0 == Rows1); Matrix<T, Rows0, Cols1> res; for (int row = 0; row < Rows0; row++) { for (int col = 0; col < Cols1; col++) { T v = T(0); for (int ndx = 0; ndx < Cols0; ndx++) v += a(row,ndx) * b(ndx,col); res(row,col) = v; } } return res; }
movq %rdi, %rax xorps %xmm0, %xmm0 movups %xmm0, 0x20(%rdi) movups %xmm0, 0x10(%rdi) movups %xmm0, (%rdi) xorl %ecx, %ecx movss 0x655945(%rip), %xmm0 # 0x9fbca0 xorl %r8d, %r8d xorl %r9d, %r9d movaps %xmm0, %xmm1 cmpq %r9, %rcx je 0x3a636c xorps %xmm1, %xmm1 movss %xmm1, (%rdi,%r9) addq $0x10, %r9 cmpq $0x30, %r9 jne 0x3a6361 incq %r8 addq $0x4, %rdi addq $0x10, %rcx cmpq $0x4, %r8 jne 0x3a635e xorl %ecx, %ecx leaq (%rax,%rcx,4), %rdi movq %rdx, %r8 xorl %r9d, %r9d xorps %xmm0, %xmm0 xorl %r10d, %r10d movss (%rsi,%r10,4), %xmm1 mulss (%r8,%r10), %xmm1 addss %xmm1, %xmm0 addq $0x4, %r10 cmpq $0x10, %r10 jne 0x3a639f movq %r9, %r10 shlq $0x4, %r10 movss %xmm0, (%rdi,%r10) incq %r9 addq $0x10, %r8 cmpq $0x3, %r9 jne 0x3a6399 incq %rcx addq $0x4, %rsi cmpq $0x4, %rcx jne 0x3a638f retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuMatrix.hpp
tcu::Matrix<float, 2, 2> deqp::gles3::Functional::MatrixCaseUtils::outerProduct<float, 2, 2>(tcu::Vector<float, 2> const&, tcu::Vector<float, 2> const&)
tcu::Matrix<T, Cols, Rows> outerProduct (const tcu::Vector<T, Cols>& a, const tcu::Vector<T, Rows>& b) { tcu::Matrix<T, Rows, Cols> retVal; for (int r = 0; r < Rows; ++r) for (int c = 0; c < Cols; ++c) retVal(r,c) = a[c] * b[r]; return transpose(retVal); // to gl-form (column-major) }
movq %rdi, %rax xorps %xmm0, %xmm0 leaq -0x18(%rsp), %rcx movaps %xmm0, (%rcx) xorl %r8d, %r8d movss 0x655801(%rip), %xmm0 # 0x9fbca0 xorl %r9d, %r9d movaps %xmm0, %xmm1 cmpq %r9, %r8 je 0x3a64ad xorps %xmm1, %xmm1 movss %xmm1, (%rcx,%r9,8) incq %r9 cmpq $0x1, %r9 je 0x3a64a2 leaq 0x1(%r8), %r9 addq $0x4, %rcx testq %r8, %r8 movq %r9, %r8 je 0x3a649f leaq -0x18(%rsp), %rcx xorl %r8d, %r8d movss (%rdx,%r8,4), %xmm0 xorl %r9d, %r9d movss (%rsi,%r9,4), %xmm1 mulss %xmm0, %xmm1 movss %xmm1, (%rcx,%r9,8) incq %r9 cmpq $0x1, %r9 je 0x3a64dd leaq 0x1(%r8), %r9 addq $0x4, %rcx testq %r8, %r8 movq %r9, %r8 je 0x3a64d4 xorps %xmm0, %xmm0 movups %xmm0, (%rdi) xorl %ecx, %ecx movss 0x65578a(%rip), %xmm0 # 0x9fbca0 movq %rdi, %rdx xorl %esi, %esi movaps %xmm0, %xmm1 cmpq %rsi, %rcx je 0x3a6526 xorps %xmm1, %xmm1 movss %xmm1, (%rdx,%rsi,8) incq %rsi cmpq $0x1, %rsi je 0x3a651b leaq 0x1(%rcx), %rsi addq $0x4, %rdx testq %rcx, %rcx movq %rsi, %rcx je 0x3a6519 leaq -0x18(%rsp), %rcx xorl %edx, %edx xorl %esi, %esi movss (%rcx,%rsi,8), %xmm0 movss %xmm0, (%rdi,%rsi,4) incq %rsi cmpq $0x1, %rsi je 0x3a654d leaq 0x1(%rdx), %rsi addq $0x8, %rdi addq $0x4, %rcx testq %rdx, %rdx movq %rsi, %rdx je 0x3a654b retq
/kaydenl[P]VK-GL-CTS/modules/gles3/functional/es3fShaderMatrixTests.cpp
tcu::Matrix<float, 2, 3> deqp::gles3::Functional::MatrixCaseUtils::outerProduct<float, 3, 2>(tcu::Vector<float, 2> const&, tcu::Vector<float, 3> const&)
tcu::Matrix<T, Cols, Rows> outerProduct (const tcu::Vector<T, Cols>& a, const tcu::Vector<T, Rows>& b) { tcu::Matrix<T, Rows, Cols> retVal; for (int r = 0; r < Rows; ++r) for (int c = 0; c < Cols; ++c) retVal(r,c) = a[c] * b[r]; return transpose(retVal); // to gl-form (column-major) }
movq %rdi, %rax xorps %xmm0, %xmm0 leaq -0x18(%rsp), %rcx movaps %xmm0, (%rcx) movq $0x0, 0x10(%rcx) xorl %r8d, %r8d movss 0x65570a(%rip), %xmm0 # 0x9fbca0 xorl %r9d, %r9d xorl %r10d, %r10d movaps %xmm0, %xmm1 cmpq %r10, %r8 je 0x3a65a7 xorps %xmm1, %xmm1 movss %xmm1, (%rcx,%r10) addq $0xc, %r10 cmpq $0xc, %r10 je 0x3a659c incq %r9 addq $0x4, %rcx addq $0xc, %r8 cmpq $0x3, %r9 jne 0x3a6599 leaq -0x18(%rsp), %rcx xorl %r8d, %r8d movss (%rdx,%r8,4), %xmm0 movq %rcx, %r9 xorl %r10d, %r10d movss (%rsi,%r10,4), %xmm1 mulss %xmm0, %xmm1 movss %xmm1, (%r9) incq %r10 addq $0xc, %r9 cmpq $0x1, %r10 je 0x3a65dc incq %r8 addq $0x4, %rcx cmpq $0x3, %r8 jne 0x3a65d0 xorps %xmm0, %xmm0 movups %xmm0, (%rdi) movq $0x0, 0x10(%rdi) xorl %ecx, %ecx movss 0x655683(%rip), %xmm0 # 0x9fbca0 movq %rdi, %rdx xorl %esi, %esi movaps %xmm0, %xmm1 cmpq %rsi, %rcx je 0x3a662d xorps %xmm1, %xmm1 movss %xmm1, (%rdx,%rsi,8) incq %rsi cmpq $0x3, %rsi jne 0x3a6622 leaq 0x1(%rcx), %rsi addq $0x4, %rdx testq %rcx, %rcx movq %rsi, %rcx je 0x3a6620 leaq -0x18(%rsp), %rcx xorl %edx, %edx movq %rcx, %rsi xorl %r8d, %r8d movss (%rsi), %xmm0 movss %xmm0, (%rdi,%r8,4) incq %r8 addq $0xc, %rsi cmpq $0x1, %r8 je 0x3a6658 incq %rdx addq $0x8, %rdi addq $0x4, %rcx cmpq $0x3, %rdx jne 0x3a6652 retq
/kaydenl[P]VK-GL-CTS/modules/gles3/functional/es3fShaderMatrixTests.cpp
tcu::Matrix<float, 2, 4> deqp::gles3::Functional::MatrixCaseUtils::outerProduct<float, 4, 2>(tcu::Vector<float, 2> const&, tcu::Vector<float, 4> const&)
tcu::Matrix<T, Cols, Rows> outerProduct (const tcu::Vector<T, Cols>& a, const tcu::Vector<T, Rows>& b) { tcu::Matrix<T, Rows, Cols> retVal; for (int r = 0; r < Rows; ++r) for (int c = 0; c < Cols; ++c) retVal(r,c) = a[c] * b[r]; return transpose(retVal); // to gl-form (column-major) }
movq %rdi, %rax xorps %xmm0, %xmm0 leaq -0x28(%rsp), %rcx movaps %xmm0, 0x10(%rcx) movaps %xmm0, (%rcx) xorl %r8d, %r8d movss 0x655602(%rip), %xmm0 # 0x9fbca0 xorl %r9d, %r9d xorl %r10d, %r10d movaps %xmm0, %xmm1 cmpq %r10, %r8 je 0x3a66af xorps %xmm1, %xmm1 movss %xmm1, (%rcx,%r10) addq $0x10, %r10 cmpq $0x10, %r10 je 0x3a66a4 incq %r9 addq $0x4, %rcx addq $0x10, %r8 cmpq $0x4, %r9 jne 0x3a66a1 leaq -0x28(%rsp), %rcx xorl %r8d, %r8d movss (%rdx,%r8,4), %xmm0 xorl %r9d, %r9d movss (%rsi,%r9), %xmm1 mulss %xmm0, %xmm1 movss %xmm1, (%rcx,%r9,4) addq $0x4, %r9 cmpq $0x4, %r9 je 0x3a66e1 incq %r8 addq $0x4, %rcx cmpq $0x4, %r8 jne 0x3a66d8 xorps %xmm0, %xmm0 movups %xmm0, 0x10(%rdi) movups %xmm0, (%rdi) xorl %ecx, %ecx movss 0x655584(%rip), %xmm0 # 0x9fbca0 movq %rdi, %rdx xorl %esi, %esi movaps %xmm0, %xmm1 cmpq %rsi, %rcx je 0x3a672c xorps %xmm1, %xmm1 movss %xmm1, (%rdx,%rsi,8) incq %rsi cmpq $0x4, %rsi jne 0x3a6721 leaq 0x1(%rcx), %rsi addq $0x4, %rdx testq %rcx, %rcx movq %rsi, %rcx je 0x3a671f leaq -0x28(%rsp), %rcx xorl %edx, %edx xorl %esi, %esi movss (%rcx,%rsi,4), %xmm0 movss %xmm0, (%rdi,%rsi) addq $0x4, %rsi cmpq $0x4, %rsi je 0x3a6753 incq %rdx addq $0x8, %rdi addq $0x4, %rcx cmpq $0x4, %rdx jne 0x3a6751 retq
/kaydenl[P]VK-GL-CTS/modules/gles3/functional/es3fShaderMatrixTests.cpp
tcu::Matrix<float, 3, 2> deqp::gles3::Functional::MatrixCaseUtils::outerProduct<float, 2, 3>(tcu::Vector<float, 3> const&, tcu::Vector<float, 2> const&)
tcu::Matrix<T, Cols, Rows> outerProduct (const tcu::Vector<T, Cols>& a, const tcu::Vector<T, Rows>& b) { tcu::Matrix<T, Rows, Cols> retVal; for (int r = 0; r < Rows; ++r) for (int c = 0; c < Cols; ++c) retVal(r,c) = a[c] * b[r]; return transpose(retVal); // to gl-form (column-major) }
movq %rdi, %rax xorps %xmm0, %xmm0 leaq -0x18(%rsp), %rcx movaps %xmm0, (%rcx) movq $0x0, 0x10(%rcx) xorl %r8d, %r8d movss 0x655506(%rip), %xmm0 # 0x9fbca0 xorl %r9d, %r9d movaps %xmm0, %xmm1 cmpq %r9, %r8 je 0x3a67a8 xorps %xmm1, %xmm1 movss %xmm1, (%rcx,%r9,8) incq %r9 cmpq $0x3, %r9 jne 0x3a679d leaq 0x1(%r8), %r9 addq $0x4, %rcx testq %r8, %r8 movq %r9, %r8 je 0x3a679a leaq -0x18(%rsp), %rcx xorl %r8d, %r8d movss (%rdx,%r8,4), %xmm0 xorl %r9d, %r9d movss (%rsi,%r9,4), %xmm1 mulss %xmm0, %xmm1 movss %xmm1, (%rcx,%r9,8) incq %r9 cmpq $0x3, %r9 jne 0x3a67d8 leaq 0x1(%r8), %r9 addq $0x4, %rcx testq %r8, %r8 movq %r9, %r8 je 0x3a67cf xorps %xmm0, %xmm0 movups %xmm0, (%rdi) movq $0x0, 0x10(%rdi) xorl %ecx, %ecx movss 0x655487(%rip), %xmm0 # 0x9fbca0 movq %rdi, %rdx xorl %esi, %esi xorl %r8d, %r8d movaps %xmm0, %xmm1 cmpq %r8, %rcx je 0x3a682c xorps %xmm1, %xmm1 movss %xmm1, (%rdx,%r8) addq $0xc, %r8 cmpq $0xc, %r8 je 0x3a6821 incq %rsi addq $0x4, %rdx addq $0xc, %rcx cmpq $0x3, %rsi jne 0x3a681e leaq -0x18(%rsp), %rcx xorl %edx, %edx xorl %esi, %esi movss (%rcx,%rsi,8), %xmm0 movss %xmm0, (%rdi,%rsi,4) incq %rsi cmpq $0x3, %rsi jne 0x3a6856 leaq 0x1(%rdx), %rsi addq $0xc, %rdi addq $0x4, %rcx testq %rdx, %rdx movq %rsi, %rdx je 0x3a6854 retq
/kaydenl[P]VK-GL-CTS/modules/gles3/functional/es3fShaderMatrixTests.cpp
tcu::Matrix<float, 3, 3> deqp::gles3::Functional::MatrixCaseUtils::outerProduct<float, 3, 3>(tcu::Vector<float, 3> const&, tcu::Vector<float, 3> const&)
tcu::Matrix<T, Cols, Rows> outerProduct (const tcu::Vector<T, Cols>& a, const tcu::Vector<T, Rows>& b) { tcu::Matrix<T, Rows, Cols> retVal; for (int r = 0; r < Rows; ++r) for (int c = 0; c < Cols; ++c) retVal(r,c) = a[c] * b[r]; return transpose(retVal); // to gl-form (column-major) }
movq %rdi, %rax xorps %xmm0, %xmm0 leaq -0x28(%rsp), %rcx movaps %xmm0, 0x10(%rcx) movaps %xmm0, (%rcx) movl $0x0, 0x20(%rcx) xorl %r8d, %r8d movss 0x6553fe(%rip), %xmm0 # 0x9fbca0 xorl %r9d, %r9d xorl %r10d, %r10d movaps %xmm0, %xmm1 cmpq %r10, %r8 je 0x3a68b3 xorps %xmm1, %xmm1 movss %xmm1, (%rcx,%r10) addq $0xc, %r10 cmpq $0x24, %r10 jne 0x3a68a8 incq %r9 addq $0x4, %rcx addq $0xc, %r8 cmpq $0x3, %r9 jne 0x3a68a5 leaq -0x28(%rsp), %rcx xorl %r8d, %r8d movss (%rdx,%r8,4), %xmm0 movq %rcx, %r9 xorl %r10d, %r10d movss (%rsi,%r10,4), %xmm1 mulss %xmm0, %xmm1 movss %xmm1, (%r9) incq %r10 addq $0xc, %r9 cmpq $0x3, %r10 jne 0x3a68e8 incq %r8 addq $0x4, %rcx cmpq $0x3, %r8 jne 0x3a68dc xorps %xmm0, %xmm0 movups %xmm0, 0x10(%rdi) movups %xmm0, (%rdi) movl $0x0, 0x20(%rdi) xorl %ecx, %ecx movss 0x655374(%rip), %xmm0 # 0x9fbca0 movq %rdi, %rdx xorl %esi, %esi xorl %r8d, %r8d movaps %xmm0, %xmm1 cmpq %r8, %rcx je 0x3a693f xorps %xmm1, %xmm1 movss %xmm1, (%rdx,%r8) addq $0xc, %r8 cmpq $0x24, %r8 jne 0x3a6934 incq %rsi addq $0x4, %rdx addq $0xc, %rcx cmpq $0x3, %rsi jne 0x3a6931 leaq -0x28(%rsp), %rcx xorl %edx, %edx movq %rcx, %rsi xorl %r8d, %r8d movss (%rsi), %xmm0 movss %xmm0, (%rdi,%r8,4) incq %r8 addq $0xc, %rsi cmpq $0x3, %r8 jne 0x3a696d incq %rdx addq $0xc, %rdi addq $0x4, %rcx cmpq $0x3, %rdx jne 0x3a6967 retq
/kaydenl[P]VK-GL-CTS/modules/gles3/functional/es3fShaderMatrixTests.cpp
tcu::Matrix<float, 2, 2> deqp::gles3::Functional::MatrixCaseUtils::negate<float, 2, 2>(tcu::Matrix<float, 2, 2> const&)
tcu::Matrix<T, Rows, Cols> negate (const tcu::Matrix<T, Rows, Cols>& mat) { tcu::Matrix<T, Rows, Cols> retVal; for (int r = 0; r < Rows; ++r) for (int c = 0; c < Cols; ++c) retVal(r,c) = -mat(r, c); return retVal; }
movq %rdi, %rax xorps %xmm0, %xmm0 movups %xmm0, (%rdi) xorl %ecx, %ecx movss 0x654ed4(%rip), %xmm0 # 0x9fbca0 movq %rdi, %rdx xorl %r8d, %r8d movaps %xmm0, %xmm1 cmpq %r8, %rcx je 0x3a6ddd xorps %xmm1, %xmm1 movss %xmm1, (%rdx,%r8,8) incq %r8 cmpq $0x1, %r8 je 0x3a6dd2 leaq 0x1(%rcx), %r8 addq $0x4, %rdx testq %rcx, %rcx movq %r8, %rcx je 0x3a6dcf xorl %ecx, %ecx movaps 0x65a0cb(%rip), %xmm0 # 0xa00ed0 xorl %edx, %edx movss (%rsi,%rdx,8), %xmm1 xorps %xmm0, %xmm1 movss %xmm1, (%rdi,%rdx,8) incq %rdx cmpq $0x1, %rdx je 0x3a6e07 leaq 0x1(%rcx), %rdx addq $0x4, %rsi addq $0x4, %rdi testq %rcx, %rcx movq %rdx, %rcx je 0x3a6e05 retq
/kaydenl[P]VK-GL-CTS/modules/gles3/functional/es3fShaderMatrixTests.cpp
tcu::Matrix<float, 2, 2> deqp::gles3::Functional::MatrixCaseUtils::increment<float, 2, 2>(tcu::Matrix<float, 2, 2> const&)
tcu::Matrix<T, Rows, Cols> increment (const tcu::Matrix<T, Rows, Cols>& mat) { tcu::Matrix<T, Rows, Cols> retVal; for (int r = 0; r < Rows; ++r) for (int c = 0; c < Cols; ++c) retVal(r,c) = mat(r, c) + 1.0f; return retVal; }
movq %rdi, %rax xorps %xmm0, %xmm0 movups %xmm0, (%rdi) xorl %ecx, %ecx movss 0x654e5b(%rip), %xmm0 # 0x9fbca0 movq %rdi, %rdx xorl %r8d, %r8d movaps %xmm0, %xmm1 cmpq %r8, %rcx je 0x3a6e56 xorps %xmm1, %xmm1 movss %xmm1, (%rdx,%r8,8) incq %r8 cmpq $0x1, %r8 je 0x3a6e4b leaq 0x1(%rcx), %r8 addq $0x4, %rdx testq %rcx, %rcx movq %r8, %rcx je 0x3a6e48 xorl %ecx, %ecx movss 0x654e21(%rip), %xmm0 # 0x9fbca0 xorl %edx, %edx movss (%rsi,%rdx,8), %xmm1 addss %xmm0, %xmm1 movss %xmm1, (%rdi,%rdx,8) incq %rdx cmpq $0x1, %rdx je 0x3a6e81 leaq 0x1(%rcx), %rdx addq $0x4, %rsi addq $0x4, %rdi testq %rcx, %rcx movq %rdx, %rcx je 0x3a6e7f retq
/kaydenl[P]VK-GL-CTS/modules/gles3/functional/es3fShaderMatrixTests.cpp
tcu::Matrix<float, 2, 2> deqp::gles3::Functional::MatrixCaseUtils::decrement<float, 2, 2>(tcu::Matrix<float, 2, 2> const&)
tcu::Matrix<T, Rows, Cols> decrement (const tcu::Matrix<T, Rows, Cols>& mat) { tcu::Matrix<T, Rows, Cols> retVal; for (int r = 0; r < Rows; ++r) for (int c = 0; c < Cols; ++c) retVal(r,c) = mat(r, c) - 1.0f; return retVal; }
movq %rdi, %rax xorps %xmm0, %xmm0 movups %xmm0, (%rdi) xorl %ecx, %ecx movss 0x654de0(%rip), %xmm0 # 0x9fbca0 movq %rdi, %rdx xorl %r8d, %r8d movaps %xmm0, %xmm1 cmpq %r8, %rcx je 0x3a6ed1 xorps %xmm1, %xmm1 movss %xmm1, (%rdx,%r8,8) incq %r8 cmpq $0x1, %r8 je 0x3a6ec6 leaq 0x1(%rcx), %r8 addq $0x4, %rdx testq %rcx, %rcx movq %r8, %rcx je 0x3a6ec3 xorl %ecx, %ecx movss 0x65ac72(%rip), %xmm0 # 0xa01b6c xorl %edx, %edx movss (%rsi,%rdx,8), %xmm1 addss %xmm0, %xmm1 movss %xmm1, (%rdi,%rdx,8) incq %rdx cmpq $0x1, %rdx je 0x3a6efc leaq 0x1(%rcx), %rdx addq $0x4, %rsi addq $0x4, %rdi testq %rcx, %rcx movq %rdx, %rcx je 0x3a6efa retq
/kaydenl[P]VK-GL-CTS/modules/gles3/functional/es3fShaderMatrixTests.cpp
tcu::Matrix<float, 3, 2> deqp::gles3::Functional::MatrixCaseUtils::negate<float, 3, 2>(tcu::Matrix<float, 3, 2> const&)
tcu::Matrix<T, Rows, Cols> negate (const tcu::Matrix<T, Rows, Cols>& mat) { tcu::Matrix<T, Rows, Cols> retVal; for (int r = 0; r < Rows; ++r) for (int c = 0; c < Cols; ++c) retVal(r,c) = -mat(r, c); return retVal; }
movq %rdi, %rax xorps %xmm0, %xmm0 movups %xmm0, (%rdi) movq $0x0, 0x10(%rdi) xorl %ecx, %ecx movss 0x654d5d(%rip), %xmm0 # 0x9fbca0 movq %rdi, %rdx xorl %r8d, %r8d xorl %r9d, %r9d movaps %xmm0, %xmm1 cmpq %r9, %rcx je 0x3a6f57 xorps %xmm1, %xmm1 movss %xmm1, (%rdx,%r9) addq $0xc, %r9 cmpq $0xc, %r9 je 0x3a6f4c incq %r8 addq $0x4, %rdx addq $0xc, %rcx cmpq $0x3, %r8 jne 0x3a6f49 xorl %ecx, %ecx movaps 0x659f4f(%rip), %xmm0 # 0xa00ed0 xorl %edx, %edx movss (%rsi,%rdx), %xmm1 xorps %xmm0, %xmm1 movss %xmm1, (%rdi,%rdx) addq $0xc, %rdx cmpq $0xc, %rdx je 0x3a6f83 incq %rcx addq $0x4, %rsi addq $0x4, %rdi cmpq $0x3, %rcx jne 0x3a6f81 retq
/kaydenl[P]VK-GL-CTS/modules/gles3/functional/es3fShaderMatrixTests.cpp
tcu::Matrix<float, 3, 2> deqp::gles3::Functional::MatrixCaseUtils::increment<float, 3, 2>(tcu::Matrix<float, 3, 2> const&)
tcu::Matrix<T, Rows, Cols> increment (const tcu::Matrix<T, Rows, Cols>& mat) { tcu::Matrix<T, Rows, Cols> retVal; for (int r = 0; r < Rows; ++r) for (int c = 0; c < Cols; ++c) retVal(r,c) = mat(r, c) + 1.0f; return retVal; }
movq %rdi, %rax xorps %xmm0, %xmm0 movups %xmm0, (%rdi) movq $0x0, 0x10(%rdi) xorl %ecx, %ecx movss 0x654cd9(%rip), %xmm0 # 0x9fbca0 movq %rdi, %rdx xorl %r8d, %r8d xorl %r9d, %r9d movaps %xmm0, %xmm1 cmpq %r9, %rcx je 0x3a6fdb xorps %xmm1, %xmm1 movss %xmm1, (%rdx,%r9) addq $0xc, %r9 cmpq $0xc, %r9 je 0x3a6fd0 incq %r8 addq $0x4, %rdx addq $0xc, %rcx cmpq $0x3, %r8 jne 0x3a6fcd xorl %ecx, %ecx movss 0x654c9a(%rip), %xmm0 # 0x9fbca0 xorl %edx, %edx movss (%rsi,%rdx), %xmm1 addss %xmm0, %xmm1 movss %xmm1, (%rdi,%rdx) addq $0xc, %rdx cmpq $0xc, %rdx je 0x3a7008 incq %rcx addq $0x4, %rsi addq $0x4, %rdi cmpq $0x3, %rcx jne 0x3a7006 retq
/kaydenl[P]VK-GL-CTS/modules/gles3/functional/es3fShaderMatrixTests.cpp
tcu::Matrix<float, 3, 2> deqp::gles3::Functional::MatrixCaseUtils::decrement<float, 3, 2>(tcu::Matrix<float, 3, 2> const&)
tcu::Matrix<T, Rows, Cols> decrement (const tcu::Matrix<T, Rows, Cols>& mat) { tcu::Matrix<T, Rows, Cols> retVal; for (int r = 0; r < Rows; ++r) for (int c = 0; c < Cols; ++c) retVal(r,c) = mat(r, c) - 1.0f; return retVal; }
movq %rdi, %rax xorps %xmm0, %xmm0 movups %xmm0, (%rdi) movq $0x0, 0x10(%rdi) xorl %ecx, %ecx movss 0x654c53(%rip), %xmm0 # 0x9fbca0 movq %rdi, %rdx xorl %r8d, %r8d xorl %r9d, %r9d movaps %xmm0, %xmm1 cmpq %r9, %rcx je 0x3a7061 xorps %xmm1, %xmm1 movss %xmm1, (%rdx,%r9) addq $0xc, %r9 cmpq $0xc, %r9 je 0x3a7056 incq %r8 addq $0x4, %rdx addq $0xc, %rcx cmpq $0x3, %r8 jne 0x3a7053 xorl %ecx, %ecx movss 0x65aae0(%rip), %xmm0 # 0xa01b6c xorl %edx, %edx movss (%rsi,%rdx), %xmm1 addss %xmm0, %xmm1 movss %xmm1, (%rdi,%rdx) addq $0xc, %rdx cmpq $0xc, %rdx je 0x3a708e incq %rcx addq $0x4, %rsi addq $0x4, %rdi cmpq $0x3, %rcx jne 0x3a708c retq
/kaydenl[P]VK-GL-CTS/modules/gles3/functional/es3fShaderMatrixTests.cpp
tcu::Matrix<float, 4, 2> deqp::gles3::Functional::MatrixCaseUtils::negate<float, 4, 2>(tcu::Matrix<float, 4, 2> const&)
tcu::Matrix<T, Rows, Cols> negate (const tcu::Matrix<T, Rows, Cols>& mat) { tcu::Matrix<T, Rows, Cols> retVal; for (int r = 0; r < Rows; ++r) for (int c = 0; c < Cols; ++c) retVal(r,c) = -mat(r, c); return retVal; }
movq %rdi, %rax xorps %xmm0, %xmm0 movups %xmm0, 0x10(%rdi) movups %xmm0, (%rdi) xorl %ecx, %ecx movss 0x654bd1(%rip), %xmm0 # 0x9fbca0 movq %rdi, %rdx xorl %r8d, %r8d xorl %r9d, %r9d movaps %xmm0, %xmm1 cmpq %r9, %rcx je 0x3a70e3 xorps %xmm1, %xmm1 movss %xmm1, (%rdx,%r9) addq $0x10, %r9 cmpq $0x10, %r9 je 0x3a70d8 incq %r8 addq $0x4, %rdx addq $0x10, %rcx cmpq $0x4, %r8 jne 0x3a70d5 xorl %ecx, %ecx movaps 0x659dc3(%rip), %xmm0 # 0xa00ed0 xorl %edx, %edx movss (%rsi,%rdx), %xmm1 xorps %xmm0, %xmm1 movss %xmm1, (%rdi,%rdx) addq $0x10, %rdx cmpq $0x10, %rdx je 0x3a710f incq %rcx addq $0x4, %rsi addq $0x4, %rdi cmpq $0x4, %rcx jne 0x3a710d retq
/kaydenl[P]VK-GL-CTS/modules/gles3/functional/es3fShaderMatrixTests.cpp
tcu::Matrix<float, 4, 2> deqp::gles3::Functional::MatrixCaseUtils::increment<float, 4, 2>(tcu::Matrix<float, 4, 2> const&)
tcu::Matrix<T, Rows, Cols> increment (const tcu::Matrix<T, Rows, Cols>& mat) { tcu::Matrix<T, Rows, Cols> retVal; for (int r = 0; r < Rows; ++r) for (int c = 0; c < Cols; ++c) retVal(r,c) = mat(r, c) + 1.0f; return retVal; }
movq %rdi, %rax xorps %xmm0, %xmm0 movups %xmm0, 0x10(%rdi) movups %xmm0, (%rdi) xorl %ecx, %ecx movss 0x654b51(%rip), %xmm0 # 0x9fbca0 movq %rdi, %rdx xorl %r8d, %r8d xorl %r9d, %r9d movaps %xmm0, %xmm1 cmpq %r9, %rcx je 0x3a7163 xorps %xmm1, %xmm1 movss %xmm1, (%rdx,%r9) addq $0x10, %r9 cmpq $0x10, %r9 je 0x3a7158 incq %r8 addq $0x4, %rdx addq $0x10, %rcx cmpq $0x4, %r8 jne 0x3a7155 xorl %ecx, %ecx movss 0x654b12(%rip), %xmm0 # 0x9fbca0 xorl %edx, %edx movss (%rsi,%rdx), %xmm1 addss %xmm0, %xmm1 movss %xmm1, (%rdi,%rdx) addq $0x10, %rdx cmpq $0x10, %rdx je 0x3a7190 incq %rcx addq $0x4, %rsi addq $0x4, %rdi cmpq $0x4, %rcx jne 0x3a718e retq
/kaydenl[P]VK-GL-CTS/modules/gles3/functional/es3fShaderMatrixTests.cpp
tcu::Matrix<float, 4, 2> deqp::gles3::Functional::MatrixCaseUtils::decrement<float, 4, 2>(tcu::Matrix<float, 4, 2> const&)
tcu::Matrix<T, Rows, Cols> decrement (const tcu::Matrix<T, Rows, Cols>& mat) { tcu::Matrix<T, Rows, Cols> retVal; for (int r = 0; r < Rows; ++r) for (int c = 0; c < Cols; ++c) retVal(r,c) = mat(r, c) - 1.0f; return retVal; }
movq %rdi, %rax xorps %xmm0, %xmm0 movups %xmm0, 0x10(%rdi) movups %xmm0, (%rdi) xorl %ecx, %ecx movss 0x654acf(%rip), %xmm0 # 0x9fbca0 movq %rdi, %rdx xorl %r8d, %r8d xorl %r9d, %r9d movaps %xmm0, %xmm1 cmpq %r9, %rcx je 0x3a71e5 xorps %xmm1, %xmm1 movss %xmm1, (%rdx,%r9) addq $0x10, %r9 cmpq $0x10, %r9 je 0x3a71da incq %r8 addq $0x4, %rdx addq $0x10, %rcx cmpq $0x4, %r8 jne 0x3a71d7 xorl %ecx, %ecx movss 0x65a95c(%rip), %xmm0 # 0xa01b6c xorl %edx, %edx movss (%rsi,%rdx), %xmm1 addss %xmm0, %xmm1 movss %xmm1, (%rdi,%rdx) addq $0x10, %rdx cmpq $0x10, %rdx je 0x3a7212 incq %rcx addq $0x4, %rsi addq $0x4, %rdi cmpq $0x4, %rcx jne 0x3a7210 retq
/kaydenl[P]VK-GL-CTS/modules/gles3/functional/es3fShaderMatrixTests.cpp
tcu::Matrix<float, 2, 3> deqp::gles3::Functional::MatrixCaseUtils::negate<float, 2, 3>(tcu::Matrix<float, 2, 3> const&)
tcu::Matrix<T, Rows, Cols> negate (const tcu::Matrix<T, Rows, Cols>& mat) { tcu::Matrix<T, Rows, Cols> retVal; for (int r = 0; r < Rows; ++r) for (int c = 0; c < Cols; ++c) retVal(r,c) = -mat(r, c); return retVal; }
movq %rdi, %rax xorps %xmm0, %xmm0 movups %xmm0, (%rdi) movq $0x0, 0x10(%rdi) xorl %ecx, %ecx movss 0x654a49(%rip), %xmm0 # 0x9fbca0 movq %rdi, %rdx xorl %r8d, %r8d movaps %xmm0, %xmm1 cmpq %r8, %rcx je 0x3a7268 xorps %xmm1, %xmm1 movss %xmm1, (%rdx,%r8,8) incq %r8 cmpq $0x3, %r8 jne 0x3a725d leaq 0x1(%rcx), %r8 addq $0x4, %rdx testq %rcx, %rcx movq %r8, %rcx je 0x3a725a xorl %ecx, %ecx movaps 0x659c40(%rip), %xmm0 # 0xa00ed0 xorl %edx, %edx movss (%rsi,%rdx,8), %xmm1 xorps %xmm0, %xmm1 movss %xmm1, (%rdi,%rdx,8) incq %rdx cmpq $0x3, %rdx jne 0x3a7292 leaq 0x1(%rcx), %rdx addq $0x4, %rsi addq $0x4, %rdi testq %rcx, %rcx movq %rdx, %rcx je 0x3a7290 retq
/kaydenl[P]VK-GL-CTS/modules/gles3/functional/es3fShaderMatrixTests.cpp
tcu::Matrix<float, 2, 3> deqp::gles3::Functional::MatrixCaseUtils::increment<float, 2, 3>(tcu::Matrix<float, 2, 3> const&)
tcu::Matrix<T, Rows, Cols> increment (const tcu::Matrix<T, Rows, Cols>& mat) { tcu::Matrix<T, Rows, Cols> retVal; for (int r = 0; r < Rows; ++r) for (int c = 0; c < Cols; ++c) retVal(r,c) = mat(r, c) + 1.0f; return retVal; }
movq %rdi, %rax xorps %xmm0, %xmm0 movups %xmm0, (%rdi) movq $0x0, 0x10(%rdi) xorl %ecx, %ecx movss 0x6549c8(%rip), %xmm0 # 0x9fbca0 movq %rdi, %rdx xorl %r8d, %r8d movaps %xmm0, %xmm1 cmpq %r8, %rcx je 0x3a72e9 xorps %xmm1, %xmm1 movss %xmm1, (%rdx,%r8,8) incq %r8 cmpq $0x3, %r8 jne 0x3a72de leaq 0x1(%rcx), %r8 addq $0x4, %rdx testq %rcx, %rcx movq %r8, %rcx je 0x3a72db xorl %ecx, %ecx movss 0x65498e(%rip), %xmm0 # 0x9fbca0 xorl %edx, %edx movss (%rsi,%rdx,8), %xmm1 addss %xmm0, %xmm1 movss %xmm1, (%rdi,%rdx,8) incq %rdx cmpq $0x3, %rdx jne 0x3a7314 leaq 0x1(%rcx), %rdx addq $0x4, %rsi addq $0x4, %rdi testq %rcx, %rcx movq %rdx, %rcx je 0x3a7312 retq
/kaydenl[P]VK-GL-CTS/modules/gles3/functional/es3fShaderMatrixTests.cpp
tcu::Matrix<float, 2, 3> deqp::gles3::Functional::MatrixCaseUtils::decrement<float, 2, 3>(tcu::Matrix<float, 2, 3> const&)
tcu::Matrix<T, Rows, Cols> decrement (const tcu::Matrix<T, Rows, Cols>& mat) { tcu::Matrix<T, Rows, Cols> retVal; for (int r = 0; r < Rows; ++r) for (int c = 0; c < Cols; ++c) retVal(r,c) = mat(r, c) - 1.0f; return retVal; }
movq %rdi, %rax xorps %xmm0, %xmm0 movups %xmm0, (%rdi) movq $0x0, 0x10(%rdi) xorl %ecx, %ecx movss 0x654945(%rip), %xmm0 # 0x9fbca0 movq %rdi, %rdx xorl %r8d, %r8d movaps %xmm0, %xmm1 cmpq %r8, %rcx je 0x3a736c xorps %xmm1, %xmm1 movss %xmm1, (%rdx,%r8,8) incq %r8 cmpq $0x3, %r8 jne 0x3a7361 leaq 0x1(%rcx), %r8 addq $0x4, %rdx testq %rcx, %rcx movq %r8, %rcx je 0x3a735e xorl %ecx, %ecx movss 0x65a7d7(%rip), %xmm0 # 0xa01b6c xorl %edx, %edx movss (%rsi,%rdx,8), %xmm1 addss %xmm0, %xmm1 movss %xmm1, (%rdi,%rdx,8) incq %rdx cmpq $0x3, %rdx jne 0x3a7397 leaq 0x1(%rcx), %rdx addq $0x4, %rsi addq $0x4, %rdi testq %rcx, %rcx movq %rdx, %rcx je 0x3a7395 retq
/kaydenl[P]VK-GL-CTS/modules/gles3/functional/es3fShaderMatrixTests.cpp
tcu::Matrix<float, 4, 3> deqp::gles3::Functional::MatrixCaseUtils::negate<float, 4, 3>(tcu::Matrix<float, 4, 3> const&)
tcu::Matrix<T, Rows, Cols> negate (const tcu::Matrix<T, Rows, Cols>& mat) { tcu::Matrix<T, Rows, Cols> retVal; for (int r = 0; r < Rows; ++r) for (int c = 0; c < Cols; ++c) retVal(r,c) = -mat(r, c); return retVal; }
movq %rdi, %rax xorps %xmm0, %xmm0 movups %xmm0, 0x20(%rdi) movups %xmm0, 0x10(%rdi) movups %xmm0, (%rdi) xorl %ecx, %ecx movss 0x654729(%rip), %xmm0 # 0x9fbca0 movq %rdi, %rdx xorl %r8d, %r8d xorl %r9d, %r9d movaps %xmm0, %xmm1 cmpq %r9, %rcx je 0x3a758b xorps %xmm1, %xmm1 movss %xmm1, (%rdx,%r9) addq $0x10, %r9 cmpq $0x30, %r9 jne 0x3a7580 incq %r8 addq $0x4, %rdx addq $0x10, %rcx cmpq $0x4, %r8 jne 0x3a757d xorl %ecx, %ecx movaps 0x65991b(%rip), %xmm0 # 0xa00ed0 xorl %edx, %edx movss (%rsi,%rdx), %xmm1 xorps %xmm0, %xmm1 movss %xmm1, (%rdi,%rdx) addq $0x10, %rdx cmpq $0x30, %rdx jne 0x3a75b7 incq %rcx addq $0x4, %rsi addq $0x4, %rdi cmpq $0x4, %rcx jne 0x3a75b5 retq
/kaydenl[P]VK-GL-CTS/modules/gles3/functional/es3fShaderMatrixTests.cpp
tcu::Matrix<float, 4, 3> deqp::gles3::Functional::MatrixCaseUtils::increment<float, 4, 3>(tcu::Matrix<float, 4, 3> const&)
tcu::Matrix<T, Rows, Cols> increment (const tcu::Matrix<T, Rows, Cols>& mat) { tcu::Matrix<T, Rows, Cols> retVal; for (int r = 0; r < Rows; ++r) for (int c = 0; c < Cols; ++c) retVal(r,c) = mat(r, c) + 1.0f; return retVal; }
movq %rdi, %rax xorps %xmm0, %xmm0 movups %xmm0, 0x20(%rdi) movups %xmm0, 0x10(%rdi) movups %xmm0, (%rdi) xorl %ecx, %ecx movss 0x6546a5(%rip), %xmm0 # 0x9fbca0 movq %rdi, %rdx xorl %r8d, %r8d xorl %r9d, %r9d movaps %xmm0, %xmm1 cmpq %r9, %rcx je 0x3a760f xorps %xmm1, %xmm1 movss %xmm1, (%rdx,%r9) addq $0x10, %r9 cmpq $0x30, %r9 jne 0x3a7604 incq %r8 addq $0x4, %rdx addq $0x10, %rcx cmpq $0x4, %r8 jne 0x3a7601 xorl %ecx, %ecx movss 0x654666(%rip), %xmm0 # 0x9fbca0 xorl %edx, %edx movss (%rsi,%rdx), %xmm1 addss %xmm0, %xmm1 movss %xmm1, (%rdi,%rdx) addq $0x10, %rdx cmpq $0x30, %rdx jne 0x3a763c incq %rcx addq $0x4, %rsi addq $0x4, %rdi cmpq $0x4, %rcx jne 0x3a763a retq
/kaydenl[P]VK-GL-CTS/modules/gles3/functional/es3fShaderMatrixTests.cpp
tcu::Matrix<float, 4, 3> deqp::gles3::Functional::MatrixCaseUtils::decrement<float, 4, 3>(tcu::Matrix<float, 4, 3> const&)
tcu::Matrix<T, Rows, Cols> decrement (const tcu::Matrix<T, Rows, Cols>& mat) { tcu::Matrix<T, Rows, Cols> retVal; for (int r = 0; r < Rows; ++r) for (int c = 0; c < Cols; ++c) retVal(r,c) = mat(r, c) - 1.0f; return retVal; }
movq %rdi, %rax xorps %xmm0, %xmm0 movups %xmm0, 0x20(%rdi) movups %xmm0, 0x10(%rdi) movups %xmm0, (%rdi) xorl %ecx, %ecx movss 0x65461f(%rip), %xmm0 # 0x9fbca0 movq %rdi, %rdx xorl %r8d, %r8d xorl %r9d, %r9d movaps %xmm0, %xmm1 cmpq %r9, %rcx je 0x3a7695 xorps %xmm1, %xmm1 movss %xmm1, (%rdx,%r9) addq $0x10, %r9 cmpq $0x30, %r9 jne 0x3a768a incq %r8 addq $0x4, %rdx addq $0x10, %rcx cmpq $0x4, %r8 jne 0x3a7687 xorl %ecx, %ecx movss 0x65a4ac(%rip), %xmm0 # 0xa01b6c xorl %edx, %edx movss (%rsi,%rdx), %xmm1 addss %xmm0, %xmm1 movss %xmm1, (%rdi,%rdx) addq $0x10, %rdx cmpq $0x30, %rdx jne 0x3a76c2 incq %rcx addq $0x4, %rsi addq $0x4, %rdi cmpq $0x4, %rcx jne 0x3a76c0 retq
/kaydenl[P]VK-GL-CTS/modules/gles3/functional/es3fShaderMatrixTests.cpp
deqp::gles3::Functional::eval_negate_vec4(deqp::gls::ShaderEvalContext&)
Vector<T, 4> swizzle (int a, int b, int c, int d) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); DE_ASSERT(d >= 0 && d < Size); return Vector<T, 4>(m_data[a], m_data[b], m_data[c], m_data[d]); }
movq 0x34(%rdi), %rax movss 0x3c(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movq %rax, -0x28(%rsp) movss %xmm0, -0x20(%rsp) movss %xmm1, -0x1c(%rsp) xorps %xmm0, %xmm0 movaps %xmm0, -0x18(%rsp) xorl %eax, %eax movaps 0x65720e(%rip), %xmm0 # 0xa00ed0 movss -0x28(%rsp,%rax,4), %xmm1 xorps %xmm0, %xmm1 movss %xmm1, -0x18(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3a9cc2 movaps -0x18(%rsp), %xmm0 movups %xmm0, 0x1f0(%rdi) retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_div_ivec2(deqp::gls::ShaderEvalContext&)
Vector<T, 2> swizzle (int a, int b) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); return Vector<T, 2>(m_data[a], m_data[b]); }
movss 0x34(%rdi), %xmm0 movss 0x3c(%rdi), %xmm1 movss %xmm1, -0x20(%rsp) movss %xmm0, -0x1c(%rsp) movq $0x0, -0x38(%rsp) xorl %eax, %eax cvttss2si -0x20(%rsp,%rax,4), %ecx movl %ecx, -0x38(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3abb62 movq 0x40(%rdi), %rax rolq $0x20, %rax movq %rax, -0x18(%rsp) movq $0x0, -0x40(%rsp) xorl %eax, %eax cvttss2si -0x18(%rsp,%rax,4), %ecx movl %ecx, -0x40(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3abb8d movq $0x0, -0x30(%rsp) xorl %ecx, %ecx movl -0x38(%rsp,%rcx,4), %eax cltd idivl -0x40(%rsp,%rcx,4) movl %eax, -0x30(%rsp,%rcx,4) incq %rcx cmpq $0x1, %rcx je 0x3abbab movq $0x0, -0x28(%rsp) xorl %eax, %eax xorps %xmm0, %xmm0 cvtsi2ssl -0x30(%rsp,%rax,4), %xmm0 movss %xmm0, -0x28(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3abbcc addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x10(%rsp) movabsq $0x200000001, %rax # imm = 0x200000001 movq %rax, -0x8(%rsp) xorl %eax, %eax movss -0x28(%rsp,%rax,4), %xmm0 movslq -0x8(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x1, %rax je 0x3abc01 retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_div_ivec3(deqp::gls::ShaderEvalContext&)
Vector<T, 3> swizzle (int a, int b, int c) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); return Vector<T, 3>(m_data[a], m_data[b], m_data[c]); }
movss 0x38(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movss 0x34(%rdi), %xmm2 movss %xmm0, -0x30(%rsp) movss %xmm1, -0x2c(%rsp) movss %xmm2, -0x28(%rsp) movq $0x0, -0x60(%rsp) movl $0x0, -0x58(%rsp) xorl %eax, %eax cvttss2si -0x30(%rsp,%rax,4), %ecx movl %ecx, -0x60(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3abc4f movq 0x44(%rdi), %rax movss 0x40(%rdi), %xmm0 movq %rax, -0x24(%rsp) movss %xmm0, -0x1c(%rsp) movq $0x0, -0x70(%rsp) movl $0x0, -0x68(%rsp) xorl %eax, %eax cvttss2si -0x24(%rsp,%rax,4), %ecx movl %ecx, -0x70(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3abc89 movl $0x0, -0x48(%rsp) movq $0x0, -0x50(%rsp) xorl %ecx, %ecx movl -0x60(%rsp,%rcx,4), %eax cltd idivl -0x70(%rsp,%rcx,4) movl %eax, -0x50(%rsp,%rcx,4) incq %rcx cmpq $0x3, %rcx jne 0x3abcaf movl $0x0, -0x38(%rsp) movq $0x0, -0x40(%rsp) xorl %eax, %eax xorps %xmm0, %xmm0 cvtsi2ssl -0x50(%rsp,%rax,4), %xmm0 movss %xmm0, -0x40(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3abcd8 addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x18(%rsp) movabsq $0x100000000, %rax # imm = 0x100000000 movq %rax, -0x10(%rsp) movl $0x2, -0x8(%rsp) movl $0x2, %eax movss -0x48(%rsp,%rax,4), %xmm0 movslq -0x18(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x5, %rax jne 0x3abd18 retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_mod_ivec2(deqp::gls::ShaderEvalContext&)
Vector<T, 2> swizzle (int a, int b) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); return Vector<T, 2>(m_data[a], m_data[b]); }
movss 0x34(%rdi), %xmm0 movss 0x3c(%rdi), %xmm1 movss %xmm1, -0x20(%rsp) movss %xmm0, -0x1c(%rsp) movq $0x0, -0x38(%rsp) xorl %eax, %eax cvttss2si -0x20(%rsp,%rax,4), %ecx movl %ecx, -0x38(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3abe41 movq 0x40(%rdi), %rax rolq $0x20, %rax movq %rax, -0x18(%rsp) movq $0x0, -0x40(%rsp) xorl %eax, %eax cvttss2si -0x18(%rsp,%rax,4), %ecx movl %ecx, -0x40(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3abe6c movq $0x0, -0x30(%rsp) xorl %ecx, %ecx movl -0x38(%rsp,%rcx,4), %eax cltd idivl -0x40(%rsp,%rcx,4) movl %edx, -0x30(%rsp,%rcx,4) incq %rcx cmpq $0x1, %rcx je 0x3abe8a movq $0x0, -0x28(%rsp) xorl %eax, %eax xorps %xmm0, %xmm0 cvtsi2ssl -0x30(%rsp,%rax,4), %xmm0 movss %xmm0, -0x28(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3abeab addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x10(%rsp) movabsq $0x200000001, %rax # imm = 0x200000001 movq %rax, -0x8(%rsp) xorl %eax, %eax movss -0x28(%rsp,%rax,4), %xmm0 movslq -0x8(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x1, %rax je 0x3abee0 retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_mod_ivec4(deqp::gls::ShaderEvalContext&)
Vector<T, 4> swizzle (int a, int b, int c, int d) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); DE_ASSERT(d >= 0 && d < Size); return Vector<T, 4>(m_data[a], m_data[b], m_data[c], m_data[d]); }
movq 0x34(%rdi), %rax movss 0x3c(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movq %rax, -0x58(%rsp) movss %xmm0, -0x50(%rsp) movss %xmm1, -0x4c(%rsp) xorps %xmm0, %xmm0 movaps %xmm0, -0x38(%rsp) xorl %eax, %eax cvttss2si -0x58(%rsp,%rax,4), %ecx movl %ecx, -0x38(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3ac03a movss 0x4c(%rdi), %xmm0 movss 0x48(%rdi), %xmm1 movss 0x40(%rdi), %xmm2 movss 0x44(%rdi), %xmm3 movss %xmm0, -0x68(%rsp) movss %xmm1, -0x64(%rsp) movss %xmm3, -0x60(%rsp) movss %xmm2, -0x5c(%rsp) xorps %xmm0, %xmm0 movaps %xmm0, -0x48(%rsp) xorl %eax, %eax cvttss2si -0x68(%rsp,%rax,4), %ecx movl %ecx, -0x48(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3ac083 xorps %xmm0, %xmm0 movaps %xmm0, -0x28(%rsp) xorl %ecx, %ecx movl -0x38(%rsp,%rcx,4), %eax cltd idivl -0x48(%rsp,%rcx,4) movl %edx, -0x28(%rsp,%rcx,4) incq %rcx cmpq $0x4, %rcx jne 0x3ac0a0 xorps %xmm0, %xmm0 movaps %xmm0, -0x18(%rsp) xorl %eax, %eax xorps %xmm0, %xmm0 cvtsi2ssl -0x28(%rsp,%rax,4), %xmm0 movss %xmm0, -0x18(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3ac0c0 movaps -0x18(%rsp), %xmm0 movups %xmm0, 0x1f0(%rdi) retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_bitwiseAnd_ivec3(deqp::gls::ShaderEvalContext&)
Vector<T, 3> swizzle (int a, int b, int c) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); return Vector<T, 3>(m_data[a], m_data[b], m_data[c]); }
movss 0x38(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movss 0x34(%rdi), %xmm2 movss %xmm0, -0x30(%rsp) movss %xmm1, -0x2c(%rsp) movss %xmm2, -0x28(%rsp) movq $0x0, -0x60(%rsp) movl $0x0, -0x58(%rsp) xorl %eax, %eax cvttss2si -0x30(%rsp,%rax,4), %ecx movl %ecx, -0x60(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3ac20b movq 0x44(%rdi), %rax movss 0x40(%rdi), %xmm0 movq %rax, -0x24(%rsp) movss %xmm0, -0x1c(%rsp) movq $0x0, -0x70(%rsp) movl $0x0, -0x68(%rsp) xorl %eax, %eax cvttss2si -0x24(%rsp,%rax,4), %ecx movl %ecx, -0x70(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3ac245 movl $0x0, -0x48(%rsp) movq $0x0, -0x50(%rsp) xorl %eax, %eax movl -0x70(%rsp,%rax,4), %ecx andl -0x60(%rsp,%rax,4), %ecx movl %ecx, -0x50(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3ac26b movl $0x0, -0x38(%rsp) movq $0x0, -0x40(%rsp) xorl %eax, %eax xorps %xmm0, %xmm0 cvtsi2ssl -0x50(%rsp,%rax,4), %xmm0 movss %xmm0, -0x40(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3ac293 addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x18(%rsp) movabsq $0x100000000, %rax # imm = 0x100000000 movq %rax, -0x10(%rsp) movl $0x2, -0x8(%rsp) movl $0x2, %eax movss -0x48(%rsp,%rax,4), %xmm0 movslq -0x18(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x5, %rax jne 0x3ac2d3 retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_bitwiseOr_ivec2(deqp::gls::ShaderEvalContext&)
Vector<T, 2> swizzle (int a, int b) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); return Vector<T, 2>(m_data[a], m_data[b]); }
movss 0x34(%rdi), %xmm0 movss 0x3c(%rdi), %xmm1 movss %xmm1, -0x20(%rsp) movss %xmm0, -0x1c(%rsp) movq $0x0, -0x38(%rsp) xorl %eax, %eax cvttss2si -0x20(%rsp,%rax,4), %ecx movl %ecx, -0x38(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3ac3fa movq 0x40(%rdi), %rax rolq $0x20, %rax movq %rax, -0x18(%rsp) movq $0x0, -0x40(%rsp) xorl %eax, %eax cvttss2si -0x18(%rsp,%rax,4), %ecx movl %ecx, -0x40(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3ac425 movq $0x0, -0x30(%rsp) xorl %eax, %eax movl -0x40(%rsp,%rax,4), %ecx orl -0x38(%rsp,%rax,4), %ecx movl %ecx, -0x30(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3ac443 movq $0x0, -0x28(%rsp) xorl %eax, %eax xorps %xmm0, %xmm0 cvtsi2ssl -0x30(%rsp,%rax,4), %xmm0 movss %xmm0, -0x28(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3ac463 addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x10(%rsp) movabsq $0x200000001, %rax # imm = 0x200000001 movq %rax, -0x8(%rsp) xorl %eax, %eax movss -0x28(%rsp,%rax,4), %xmm0 movslq -0x8(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x1, %rax je 0x3ac498 retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_bitwiseOr_ivec3(deqp::gls::ShaderEvalContext&)
Vector<T, 3> swizzle (int a, int b, int c) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); return Vector<T, 3>(m_data[a], m_data[b], m_data[c]); }
movss 0x38(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movss 0x34(%rdi), %xmm2 movss %xmm0, -0x30(%rsp) movss %xmm1, -0x2c(%rsp) movss %xmm2, -0x28(%rsp) movq $0x0, -0x60(%rsp) movl $0x0, -0x58(%rsp) xorl %eax, %eax cvttss2si -0x30(%rsp,%rax,4), %ecx movl %ecx, -0x60(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3ac4e6 movq 0x44(%rdi), %rax movss 0x40(%rdi), %xmm0 movq %rax, -0x24(%rsp) movss %xmm0, -0x1c(%rsp) movq $0x0, -0x70(%rsp) movl $0x0, -0x68(%rsp) xorl %eax, %eax cvttss2si -0x24(%rsp,%rax,4), %ecx movl %ecx, -0x70(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3ac520 movl $0x0, -0x48(%rsp) movq $0x0, -0x50(%rsp) xorl %eax, %eax movl -0x70(%rsp,%rax,4), %ecx orl -0x60(%rsp,%rax,4), %ecx movl %ecx, -0x50(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3ac546 movl $0x0, -0x38(%rsp) movq $0x0, -0x40(%rsp) xorl %eax, %eax xorps %xmm0, %xmm0 cvtsi2ssl -0x50(%rsp,%rax,4), %xmm0 movss %xmm0, -0x40(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3ac56e addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x18(%rsp) movabsq $0x100000000, %rax # imm = 0x100000000 movq %rax, -0x10(%rsp) movl $0x2, -0x8(%rsp) movl $0x2, %eax movss -0x48(%rsp,%rax,4), %xmm0 movslq -0x18(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x5, %rax jne 0x3ac5ae retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_bitwiseXor_ivec2(deqp::gls::ShaderEvalContext&)
Vector<T, 2> swizzle (int a, int b) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); return Vector<T, 2>(m_data[a], m_data[b]); }
movss 0x34(%rdi), %xmm0 movss 0x3c(%rdi), %xmm1 movss %xmm1, -0x20(%rsp) movss %xmm0, -0x1c(%rsp) movq $0x0, -0x38(%rsp) xorl %eax, %eax cvttss2si -0x20(%rsp,%rax,4), %ecx movl %ecx, -0x38(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3ac6d5 movq 0x40(%rdi), %rax rolq $0x20, %rax movq %rax, -0x18(%rsp) movq $0x0, -0x40(%rsp) xorl %eax, %eax cvttss2si -0x18(%rsp,%rax,4), %ecx movl %ecx, -0x40(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3ac700 movq $0x0, -0x30(%rsp) xorl %eax, %eax movl -0x40(%rsp,%rax,4), %ecx xorl -0x38(%rsp,%rax,4), %ecx movl %ecx, -0x30(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3ac71e movq $0x0, -0x28(%rsp) xorl %eax, %eax xorps %xmm0, %xmm0 cvtsi2ssl -0x30(%rsp,%rax,4), %xmm0 movss %xmm0, -0x28(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3ac73e addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x10(%rsp) movabsq $0x200000001, %rax # imm = 0x200000001 movq %rax, -0x8(%rsp) xorl %eax, %eax movss -0x28(%rsp,%rax,4), %xmm0 movslq -0x8(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x1, %rax je 0x3ac773 retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_bitwiseXor_ivec4(deqp::gls::ShaderEvalContext&)
Vector<T, 4> swizzle (int a, int b, int c, int d) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); DE_ASSERT(d >= 0 && d < Size); return Vector<T, 4>(m_data[a], m_data[b], m_data[c], m_data[d]); }
movq 0x34(%rdi), %rax movss 0x3c(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movq %rax, -0x58(%rsp) movss %xmm0, -0x50(%rsp) movss %xmm1, -0x4c(%rsp) xorps %xmm0, %xmm0 movaps %xmm0, -0x38(%rsp) xorl %eax, %eax cvttss2si -0x58(%rsp,%rax,4), %ecx movl %ecx, -0x38(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3ac8cc movss 0x4c(%rdi), %xmm0 movss 0x48(%rdi), %xmm1 movss 0x40(%rdi), %xmm2 movss 0x44(%rdi), %xmm3 movss %xmm0, -0x68(%rsp) movss %xmm1, -0x64(%rsp) movss %xmm3, -0x60(%rsp) movss %xmm2, -0x5c(%rsp) xorps %xmm0, %xmm0 movaps %xmm0, -0x48(%rsp) xorl %eax, %eax cvttss2si -0x68(%rsp,%rax,4), %ecx movl %ecx, -0x48(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3ac915 xorps %xmm0, %xmm0 movaps %xmm0, -0x28(%rsp) xorl %eax, %eax movl -0x48(%rsp,%rax,4), %ecx xorl -0x38(%rsp,%rax,4), %ecx movl %ecx, -0x28(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3ac932 xorps %xmm0, %xmm0 movaps %xmm0, -0x18(%rsp) xorl %eax, %eax xorps %xmm0, %xmm0 cvtsi2ssl -0x28(%rsp,%rax,4), %xmm0 movss %xmm0, -0x18(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3ac951 movaps -0x18(%rsp), %xmm0 movups %xmm0, 0x1f0(%rdi) retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_leftShift_ivec3(deqp::gls::ShaderEvalContext&)
Vector<T, 3> swizzle (int a, int b, int c) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); return Vector<T, 3>(m_data[a], m_data[b], m_data[c]); }
movss 0x38(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movss 0x34(%rdi), %xmm2 movss %xmm0, -0x30(%rsp) movss %xmm1, -0x2c(%rsp) movss %xmm2, -0x28(%rsp) movq $0x0, -0x60(%rsp) movl $0x0, -0x58(%rsp) xorl %eax, %eax cvttss2si -0x30(%rsp,%rax,4), %ecx movl %ecx, -0x60(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3aca9e movq 0x44(%rdi), %rax movss 0x40(%rdi), %xmm0 movq %rax, -0x24(%rsp) movss %xmm0, -0x1c(%rsp) movq $0x0, -0x70(%rsp) movl $0x0, -0x68(%rsp) xorl %eax, %eax cvttss2si -0x24(%rsp,%rax,4), %ecx movl %ecx, -0x70(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3acad8 movl $0x0, -0x48(%rsp) movq $0x0, -0x50(%rsp) xorl %eax, %eax movl -0x60(%rsp,%rax,4), %edx movb -0x70(%rsp,%rax,4), %cl shll %cl, %edx movl %edx, -0x50(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3acafe movl $0x0, -0x38(%rsp) movq $0x0, -0x40(%rsp) xorl %eax, %eax xorps %xmm0, %xmm0 cvtsi2ssl -0x50(%rsp,%rax,4), %xmm0 movss %xmm0, -0x40(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3acb28 addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x18(%rsp) movabsq $0x100000000, %rax # imm = 0x100000000 movq %rax, -0x10(%rsp) movl $0x2, -0x8(%rsp) movl $0x2, %eax movss -0x48(%rsp,%rax,4), %xmm0 movslq -0x18(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x5, %rax jne 0x3acb68 retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_rightShift_ivec2(deqp::gls::ShaderEvalContext&)
Vector<T, 2> swizzle (int a, int b) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); return Vector<T, 2>(m_data[a], m_data[b]); }
movss 0x34(%rdi), %xmm0 movss 0x3c(%rdi), %xmm1 movss %xmm1, -0x20(%rsp) movss %xmm0, -0x1c(%rsp) movq $0x0, -0x38(%rsp) xorl %eax, %eax cvttss2si -0x20(%rsp,%rax,4), %ecx movl %ecx, -0x38(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3acca3 movq 0x40(%rdi), %rax rolq $0x20, %rax movq %rax, -0x18(%rsp) movq $0x0, -0x40(%rsp) xorl %eax, %eax cvttss2si -0x18(%rsp,%rax,4), %ecx movl %ecx, -0x40(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3accce movq $0x0, -0x30(%rsp) xorl %eax, %eax movl -0x38(%rsp,%rax,4), %edx movb -0x40(%rsp,%rax,4), %cl movl %edx, %esi sarl %cl, %esi movl $0xffffffff, %r8d # imm = 0xFFFFFFFF shrl %cl, %r8d notl %r8d sarl $0x1f, %edx andl %r8d, %edx orl %esi, %edx movl %edx, -0x30(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3accec movq $0x0, -0x28(%rsp) xorl %eax, %eax xorps %xmm0, %xmm0 cvtsi2ssl -0x30(%rsp,%rax,4), %xmm0 movss %xmm0, -0x28(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3acd24 addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x10(%rsp) movabsq $0x200000001, %rax # imm = 0x200000001 movq %rax, -0x8(%rsp) xorl %eax, %eax movss -0x28(%rsp,%rax,4), %xmm0 movslq -0x8(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x1, %rax je 0x3acd59 retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_leftShiftVecScalar_ivec2(deqp::gls::ShaderEvalContext&)
Vector<T, 2> swizzle (int a, int b) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); return Vector<T, 2>(m_data[a], m_data[b]); }
movss 0x34(%rdi), %xmm0 movss 0x3c(%rdi), %xmm1 movss %xmm1, -0x18(%rsp) movss %xmm0, -0x14(%rsp) movq $0x0, -0x30(%rsp) xorl %eax, %eax cvttss2si -0x18(%rsp,%rax,4), %ecx movl %ecx, -0x30(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3acfad cvttss2si 0x40(%rdi), %eax xorl %ecx, %ecx movl %eax, -0x10(%rsp,%rcx,4) incq %rcx cmpq $0x1, %rcx je 0x3acfc7 movq $0x0, -0x28(%rsp) xorl %eax, %eax movl -0x30(%rsp,%rax,4), %edx movb -0x10(%rsp,%rax,4), %cl shll %cl, %edx movl %edx, -0x28(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3acfdf movq $0x0, -0x20(%rsp) xorl %eax, %eax xorps %xmm0, %xmm0 cvtsi2ssl -0x28(%rsp,%rax,4), %xmm0 movss %xmm0, -0x20(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3ad001 addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x10(%rsp) movabsq $0x200000001, %rax # imm = 0x200000001 movq %rax, -0x8(%rsp) xorl %eax, %eax movss -0x20(%rsp,%rax,4), %xmm0 movslq -0x8(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x1, %rax je 0x3ad036 retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_rightShiftVecScalar_ivec4(deqp::gls::ShaderEvalContext&)
Vector<T, 4> swizzle (int a, int b, int c, int d) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); DE_ASSERT(d >= 0 && d < Size); return Vector<T, 4>(m_data[a], m_data[b], m_data[c], m_data[d]); }
movq 0x34(%rdi), %rax movss 0x3c(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movq %rax, -0x38(%rsp) movss %xmm0, -0x30(%rsp) movss %xmm1, -0x2c(%rsp) xorps %xmm0, %xmm0 movaps %xmm0, -0x28(%rsp) xorl %eax, %eax cvttss2si -0x38(%rsp,%rax,4), %ecx movl %ecx, -0x28(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3ad3ed cvttss2si 0x40(%rdi), %eax xorl %ecx, %ecx movl %eax, -0x48(%rsp,%rcx,4) incq %rcx cmpq $0x4, %rcx jne 0x3ad407 xorps %xmm0, %xmm0 movaps %xmm0, -0x18(%rsp) xorl %eax, %eax movl -0x28(%rsp,%rax,4), %edx movb -0x48(%rsp,%rax,4), %cl movl %edx, %esi sarl %cl, %esi movl $0xffffffff, %r8d # imm = 0xFFFFFFFF shrl %cl, %r8d notl %r8d sarl $0x1f, %edx andl %r8d, %edx orl %esi, %edx movl %edx, -0x18(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3ad41e xorps %xmm0, %xmm0 movaps %xmm0, -0x48(%rsp) xorl %eax, %eax xorps %xmm0, %xmm0 cvtsi2ssl -0x18(%rsp,%rax,4), %xmm0 movss %xmm0, -0x48(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3ad455 movaps -0x48(%rsp), %xmm0 movups %xmm0, 0x1f0(%rdi) retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_nop_uvec3(deqp::gls::ShaderEvalContext&)
Vector<T, 3> swizzle (int a, int b, int c) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); return Vector<T, 3>(m_data[a], m_data[b], m_data[c]); }
movss 0x38(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movss 0x34(%rdi), %xmm2 movss %xmm0, -0x24(%rsp) movss %xmm1, -0x20(%rsp) movss %xmm2, -0x1c(%rsp) movq $0x0, -0x40(%rsp) movl $0x0, -0x38(%rsp) xorl %eax, %eax cvttss2si -0x24(%rsp,%rax,4), %rcx movl %ecx, -0x40(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3ad84a movl $0x0, -0x28(%rsp) movq $0x0, -0x30(%rsp) xorl %eax, %eax movl -0x40(%rsp,%rax,4), %ecx xorps %xmm0, %xmm0 cvtsi2ss %rcx, %xmm0 movss %xmm0, -0x30(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3ad871 addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x18(%rsp) movabsq $0x100000000, %rax # imm = 0x100000000 movq %rax, -0x10(%rsp) movl $0x2, -0x8(%rsp) movl $0x2, %eax movss -0x38(%rsp,%rax,4), %xmm0 movslq -0x18(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x5, %rax jne 0x3ad8b4 retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_bitwiseNot_uvec2(deqp::gls::ShaderEvalContext&)
Vector<T, 2> swizzle (int a, int b) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); return Vector<T, 2>(m_data[a], m_data[b]); }
movss 0x34(%rdi), %xmm0 movss 0x3c(%rdi), %xmm1 movss %xmm1, -0x18(%rsp) movss %xmm0, -0x14(%rsp) movq $0x0, -0x30(%rsp) xorl %eax, %eax cvttss2si -0x18(%rsp,%rax,4), %rcx movl %ecx, -0x30(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3adba4 movq $0x0, -0x28(%rsp) xorl %eax, %eax movl -0x30(%rsp,%rax,4), %ecx notl %ecx movl %ecx, -0x28(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3adbc3 movq $0x0, -0x20(%rsp) xorl %eax, %eax movl -0x28(%rsp,%rax,4), %ecx xorps %xmm0, %xmm0 cvtsi2ss %rcx, %xmm0 movss %xmm0, -0x20(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3adbe1 addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x10(%rsp) movabsq $0x200000001, %rax # imm = 0x200000001 movq %rax, -0x8(%rsp) xorl %eax, %eax movss -0x20(%rsp,%rax,4), %xmm0 movslq -0x8(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x1, %rax je 0x3adc19 retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_addOne_uvec3(deqp::gls::ShaderEvalContext&)
Vector<T, 3> swizzle (int a, int b, int c) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); return Vector<T, 3>(m_data[a], m_data[b], m_data[c]); }
movss 0x38(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movss 0x34(%rdi), %xmm2 movss %xmm0, -0x24(%rsp) movss %xmm1, -0x20(%rsp) movss %xmm2, -0x1c(%rsp) movq $0x0, -0x50(%rsp) movl $0x0, -0x48(%rsp) xorl %eax, %eax cvttss2si -0x24(%rsp,%rax,4), %rcx movl %ecx, -0x50(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3ade97 movl $0x0, -0x38(%rsp) movq $0x0, -0x40(%rsp) xorl %eax, %eax movl -0x50(%rsp,%rax,4), %ecx incl %ecx movl %ecx, -0x40(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3adebe movl $0x0, -0x28(%rsp) movq $0x0, -0x30(%rsp) xorl %eax, %eax movl -0x40(%rsp,%rax,4), %ecx xorps %xmm0, %xmm0 cvtsi2ss %rcx, %xmm0 movss %xmm0, -0x30(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3adee4 addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x18(%rsp) movabsq $0x100000000, %rax # imm = 0x100000000 movq %rax, -0x10(%rsp) movl $0x2, -0x8(%rsp) movl $0x2, %eax movss -0x38(%rsp,%rax,4), %xmm0 movslq -0x18(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x5, %rax jne 0x3adf27 retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_subOne_uvec3(deqp::gls::ShaderEvalContext&)
Vector<T, 3> swizzle (int a, int b, int c) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); return Vector<T, 3>(m_data[a], m_data[b], m_data[c]); }
movss 0x38(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movss 0x34(%rdi), %xmm2 movss %xmm0, -0x24(%rsp) movss %xmm1, -0x20(%rsp) movss %xmm2, -0x1c(%rsp) movq $0x0, -0x50(%rsp) movl $0x0, -0x48(%rsp) xorl %eax, %eax cvttss2si -0x24(%rsp,%rax,4), %rcx movl %ecx, -0x50(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3ae0db movl $0x0, -0x28(%rsp) movq $0x0, -0x30(%rsp) xorl %eax, %eax movl -0x50(%rsp,%rax,4), %ecx decl %ecx movl %ecx, -0x30(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3ae102 movl $0x0, -0x38(%rsp) movq $0x0, -0x40(%rsp) xorl %eax, %eax movl -0x30(%rsp,%rax,4), %ecx xorps %xmm0, %xmm0 cvtsi2ss %rcx, %xmm0 movss %xmm0, -0x40(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3ae128 addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x18(%rsp) movabsq $0x100000000, %rax # imm = 0x100000000 movq %rax, -0x10(%rsp) movl $0x2, -0x8(%rsp) movl $0x2, %eax movss -0x48(%rsp,%rax,4), %xmm0 movslq -0x18(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x5, %rax jne 0x3ae16b retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_add_uvec4(deqp::gls::ShaderEvalContext&)
Vector<T, 4> swizzle (int a, int b, int c, int d) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); DE_ASSERT(d >= 0 && d < Size); return Vector<T, 4>(m_data[a], m_data[b], m_data[c], m_data[d]); }
movq 0x34(%rdi), %rax movss 0x3c(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movq %rax, -0x58(%rsp) movss %xmm0, -0x50(%rsp) movss %xmm1, -0x4c(%rsp) xorps %xmm0, %xmm0 movaps %xmm0, -0x38(%rsp) xorl %eax, %eax cvttss2si -0x58(%rsp,%rax,4), %rcx movl %ecx, -0x38(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3ae44f movss 0x4c(%rdi), %xmm0 movss 0x48(%rdi), %xmm1 movss 0x40(%rdi), %xmm2 movss 0x44(%rdi), %xmm3 movss %xmm0, -0x68(%rsp) movss %xmm1, -0x64(%rsp) movss %xmm3, -0x60(%rsp) movss %xmm2, -0x5c(%rsp) xorps %xmm0, %xmm0 movaps %xmm0, -0x48(%rsp) xorl %eax, %eax cvttss2si -0x68(%rsp,%rax,4), %rcx movl %ecx, -0x48(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3ae499 xorps %xmm0, %xmm0 movaps %xmm0, -0x28(%rsp) xorl %eax, %eax movl -0x48(%rsp,%rax,4), %ecx addl -0x38(%rsp,%rax,4), %ecx movl %ecx, -0x28(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3ae4b7 xorps %xmm0, %xmm0 movaps %xmm0, -0x18(%rsp) xorl %eax, %eax movl -0x28(%rsp,%rax,4), %ecx xorps %xmm0, %xmm0 cvtsi2ss %rcx, %xmm0 movss %xmm0, -0x18(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3ae4d6 movaps -0x18(%rsp), %xmm0 movups %xmm0, 0x1f0(%rdi) retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_sub_uvec4(deqp::gls::ShaderEvalContext&)
Vector<T, 4> swizzle (int a, int b, int c, int d) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); DE_ASSERT(d >= 0 && d < Size); return Vector<T, 4>(m_data[a], m_data[b], m_data[c], m_data[d]); }
movq 0x34(%rdi), %rax movss 0x3c(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movq %rax, -0x58(%rsp) movss %xmm0, -0x50(%rsp) movss %xmm1, -0x4c(%rsp) xorps %xmm0, %xmm0 movaps %xmm0, -0x38(%rsp) xorl %eax, %eax cvttss2si -0x58(%rsp,%rax,4), %rcx movl %ecx, -0x38(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3ae73c movss 0x4c(%rdi), %xmm0 movss 0x48(%rdi), %xmm1 movss 0x40(%rdi), %xmm2 movss 0x44(%rdi), %xmm3 movss %xmm0, -0x68(%rsp) movss %xmm1, -0x64(%rsp) movss %xmm3, -0x60(%rsp) movss %xmm2, -0x5c(%rsp) xorps %xmm0, %xmm0 movaps %xmm0, -0x48(%rsp) xorl %eax, %eax cvttss2si -0x68(%rsp,%rax,4), %rcx movl %ecx, -0x48(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3ae786 xorps %xmm0, %xmm0 movaps %xmm0, -0x28(%rsp) xorl %eax, %eax movl -0x38(%rsp,%rax,4), %ecx subl -0x48(%rsp,%rax,4), %ecx movl %ecx, -0x28(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3ae7a4 xorps %xmm0, %xmm0 movaps %xmm0, -0x18(%rsp) xorl %eax, %eax movl -0x28(%rsp,%rax,4), %ecx xorps %xmm0, %xmm0 cvtsi2ss %rcx, %xmm0 movss %xmm0, -0x18(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3ae7c3 movaps -0x18(%rsp), %xmm0 movups %xmm0, 0x1f0(%rdi) retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_mul_uvec2(deqp::gls::ShaderEvalContext&)
Vector<T, 2> swizzle (int a, int b) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); return Vector<T, 2>(m_data[a], m_data[b]); }
movss 0x34(%rdi), %xmm0 movss 0x3c(%rdi), %xmm1 movss %xmm1, -0x20(%rsp) movss %xmm0, -0x1c(%rsp) movq $0x0, -0x38(%rsp) xorl %eax, %eax cvttss2si -0x20(%rsp,%rax,4), %rcx movl %ecx, -0x38(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3ae829 movq 0x40(%rdi), %rax rolq $0x20, %rax movq %rax, -0x18(%rsp) movq $0x0, -0x40(%rsp) xorl %eax, %eax cvttss2si -0x18(%rsp,%rax,4), %rcx movl %ecx, -0x40(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3ae855 movq $0x0, -0x30(%rsp) xorl %eax, %eax movl -0x40(%rsp,%rax,4), %ecx imull -0x38(%rsp,%rax,4), %ecx movl %ecx, -0x30(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3ae874 movq $0x0, -0x28(%rsp) xorl %eax, %eax movl -0x30(%rsp,%rax,4), %ecx xorps %xmm0, %xmm0 cvtsi2ss %rcx, %xmm0 movss %xmm0, -0x28(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3ae895 addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x10(%rsp) movabsq $0x200000001, %rax # imm = 0x200000001 movq %rax, -0x8(%rsp) xorl %eax, %eax movss -0x28(%rsp,%rax,4), %xmm0 movslq -0x8(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x1, %rax je 0x3ae8cd retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_mul_uvec4(deqp::gls::ShaderEvalContext&)
Vector<T, 4> swizzle (int a, int b, int c, int d) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); DE_ASSERT(d >= 0 && d < Size); return Vector<T, 4>(m_data[a], m_data[b], m_data[c], m_data[d]); }
movq 0x34(%rdi), %rax movss 0x3c(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movq %rax, -0x58(%rsp) movss %xmm0, -0x50(%rsp) movss %xmm1, -0x4c(%rsp) xorps %xmm0, %xmm0 movaps %xmm0, -0x38(%rsp) xorl %eax, %eax cvttss2si -0x58(%rsp,%rax,4), %rcx movl %ecx, -0x38(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3aea2c movss 0x4c(%rdi), %xmm0 movss 0x48(%rdi), %xmm1 movss 0x40(%rdi), %xmm2 movss 0x44(%rdi), %xmm3 movss %xmm0, -0x68(%rsp) movss %xmm1, -0x64(%rsp) movss %xmm3, -0x60(%rsp) movss %xmm2, -0x5c(%rsp) xorps %xmm0, %xmm0 movaps %xmm0, -0x48(%rsp) xorl %eax, %eax cvttss2si -0x68(%rsp,%rax,4), %rcx movl %ecx, -0x48(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3aea76 xorps %xmm0, %xmm0 movaps %xmm0, -0x28(%rsp) xorl %eax, %eax movl -0x48(%rsp,%rax,4), %ecx imull -0x38(%rsp,%rax,4), %ecx movl %ecx, -0x28(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3aea94 xorps %xmm0, %xmm0 movaps %xmm0, -0x18(%rsp) xorl %eax, %eax movl -0x28(%rsp,%rax,4), %ecx xorps %xmm0, %xmm0 cvtsi2ss %rcx, %xmm0 movss %xmm0, -0x18(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3aeab4 movaps -0x18(%rsp), %xmm0 movups %xmm0, 0x1f0(%rdi) retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_div_uvec2(deqp::gls::ShaderEvalContext&)
Vector<T, 2> swizzle (int a, int b) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); return Vector<T, 2>(m_data[a], m_data[b]); }
movss 0x34(%rdi), %xmm0 movss 0x3c(%rdi), %xmm1 movss %xmm1, -0x20(%rsp) movss %xmm0, -0x1c(%rsp) movq $0x0, -0x38(%rsp) xorl %eax, %eax cvttss2si -0x20(%rsp,%rax,4), %rcx movl %ecx, -0x38(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3aeb1b movq 0x40(%rdi), %rax rolq $0x20, %rax movq %rax, -0x18(%rsp) movq $0x0, -0x40(%rsp) xorl %eax, %eax cvttss2si -0x18(%rsp,%rax,4), %rcx movl %ecx, -0x40(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3aeb47 movq $0x0, -0x30(%rsp) xorl %ecx, %ecx movl -0x38(%rsp,%rcx,4), %eax xorl %edx, %edx divl -0x40(%rsp,%rcx,4) movl %eax, -0x30(%rsp,%rcx,4) incq %rcx cmpq $0x1, %rcx je 0x3aeb66 movq $0x0, -0x28(%rsp) xorl %eax, %eax movl -0x30(%rsp,%rax,4), %ecx xorps %xmm0, %xmm0 cvtsi2ss %rcx, %xmm0 movss %xmm0, -0x28(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3aeb88 addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x10(%rsp) movabsq $0x200000001, %rax # imm = 0x200000001 movq %rax, -0x8(%rsp) xorl %eax, %eax movss -0x28(%rsp,%rax,4), %xmm0 movslq -0x8(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x1, %rax je 0x3aebc0 retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_div_uvec3(deqp::gls::ShaderEvalContext&)
Vector<T, 3> swizzle (int a, int b, int c) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); return Vector<T, 3>(m_data[a], m_data[b], m_data[c]); }
movss 0x38(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movss 0x34(%rdi), %xmm2 movss %xmm0, -0x30(%rsp) movss %xmm1, -0x2c(%rsp) movss %xmm2, -0x28(%rsp) movq $0x0, -0x60(%rsp) movl $0x0, -0x58(%rsp) xorl %eax, %eax cvttss2si -0x30(%rsp,%rax,4), %rcx movl %ecx, -0x60(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3aec0e movq 0x44(%rdi), %rax movss 0x40(%rdi), %xmm0 movq %rax, -0x24(%rsp) movss %xmm0, -0x1c(%rsp) movq $0x0, -0x70(%rsp) movl $0x0, -0x68(%rsp) xorl %eax, %eax cvttss2si -0x24(%rsp,%rax,4), %rcx movl %ecx, -0x70(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3aec49 movl $0x0, -0x48(%rsp) movq $0x0, -0x50(%rsp) xorl %ecx, %ecx movl -0x60(%rsp,%rcx,4), %eax xorl %edx, %edx divl -0x70(%rsp,%rcx,4) movl %eax, -0x50(%rsp,%rcx,4) incq %rcx cmpq $0x3, %rcx jne 0x3aec70 movl $0x0, -0x38(%rsp) movq $0x0, -0x40(%rsp) xorl %eax, %eax movl -0x50(%rsp,%rax,4), %ecx xorps %xmm0, %xmm0 cvtsi2ss %rcx, %xmm0 movss %xmm0, -0x40(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3aec9a addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x18(%rsp) movabsq $0x100000000, %rax # imm = 0x100000000 movq %rax, -0x10(%rsp) movl $0x2, -0x8(%rsp) movl $0x2, %eax movss -0x48(%rsp,%rax,4), %xmm0 movslq -0x18(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x5, %rax jne 0x3aecdd retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_div_uvec4(deqp::gls::ShaderEvalContext&)
Vector<T, 4> swizzle (int a, int b, int c, int d) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); DE_ASSERT(d >= 0 && d < Size); return Vector<T, 4>(m_data[a], m_data[b], m_data[c], m_data[d]); }
movq 0x34(%rdi), %rax movss 0x3c(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movq %rax, -0x58(%rsp) movss %xmm0, -0x50(%rsp) movss %xmm1, -0x4c(%rsp) xorps %xmm0, %xmm0 movaps %xmm0, -0x38(%rsp) xorl %eax, %eax cvttss2si -0x58(%rsp,%rax,4), %rcx movl %ecx, -0x38(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3aed20 movss 0x4c(%rdi), %xmm0 movss 0x48(%rdi), %xmm1 movss 0x40(%rdi), %xmm2 movss 0x44(%rdi), %xmm3 movss %xmm0, -0x68(%rsp) movss %xmm1, -0x64(%rsp) movss %xmm3, -0x60(%rsp) movss %xmm2, -0x5c(%rsp) xorps %xmm0, %xmm0 movaps %xmm0, -0x48(%rsp) xorl %eax, %eax cvttss2si -0x68(%rsp,%rax,4), %rcx movl %ecx, -0x48(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3aed6a xorps %xmm0, %xmm0 movaps %xmm0, -0x28(%rsp) xorl %ecx, %ecx movl -0x38(%rsp,%rcx,4), %eax xorl %edx, %edx divl -0x48(%rsp,%rcx,4) movl %eax, -0x28(%rsp,%rcx,4) incq %rcx cmpq $0x4, %rcx jne 0x3aed88 xorps %xmm0, %xmm0 movaps %xmm0, -0x18(%rsp) xorl %eax, %eax movl -0x28(%rsp,%rax,4), %ecx xorps %xmm0, %xmm0 cvtsi2ss %rcx, %xmm0 movss %xmm0, -0x18(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3aeda9 movaps -0x18(%rsp), %xmm0 movups %xmm0, 0x1f0(%rdi) retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_mod_uvec2(deqp::gls::ShaderEvalContext&)
Vector<T, 2> swizzle (int a, int b) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); return Vector<T, 2>(m_data[a], m_data[b]); }
movss 0x34(%rdi), %xmm0 movss 0x3c(%rdi), %xmm1 movss %xmm1, -0x20(%rsp) movss %xmm0, -0x1c(%rsp) movq $0x0, -0x38(%rsp) xorl %eax, %eax cvttss2si -0x20(%rsp,%rax,4), %rcx movl %ecx, -0x38(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3aee10 movq 0x40(%rdi), %rax rolq $0x20, %rax movq %rax, -0x18(%rsp) movq $0x0, -0x40(%rsp) xorl %eax, %eax cvttss2si -0x18(%rsp,%rax,4), %rcx movl %ecx, -0x40(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3aee3c movq $0x0, -0x30(%rsp) xorl %ecx, %ecx movl -0x38(%rsp,%rcx,4), %eax xorl %edx, %edx divl -0x40(%rsp,%rcx,4) movl %edx, -0x30(%rsp,%rcx,4) incq %rcx cmpq $0x1, %rcx je 0x3aee5b movq $0x0, -0x28(%rsp) xorl %eax, %eax movl -0x30(%rsp,%rax,4), %ecx xorps %xmm0, %xmm0 cvtsi2ss %rcx, %xmm0 movss %xmm0, -0x28(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3aee7d addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x10(%rsp) movabsq $0x200000001, %rax # imm = 0x200000001 movq %rax, -0x8(%rsp) xorl %eax, %eax movss -0x28(%rsp,%rax,4), %xmm0 movslq -0x8(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x1, %rax je 0x3aeeb5 retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_mod_uvec3(deqp::gls::ShaderEvalContext&)
Vector<T, 3> swizzle (int a, int b, int c) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); return Vector<T, 3>(m_data[a], m_data[b], m_data[c]); }
movss 0x38(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movss 0x34(%rdi), %xmm2 movss %xmm0, -0x30(%rsp) movss %xmm1, -0x2c(%rsp) movss %xmm2, -0x28(%rsp) movq $0x0, -0x60(%rsp) movl $0x0, -0x58(%rsp) xorl %eax, %eax cvttss2si -0x30(%rsp,%rax,4), %rcx movl %ecx, -0x60(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3aef03 movq 0x44(%rdi), %rax movss 0x40(%rdi), %xmm0 movq %rax, -0x24(%rsp) movss %xmm0, -0x1c(%rsp) movq $0x0, -0x70(%rsp) movl $0x0, -0x68(%rsp) xorl %eax, %eax cvttss2si -0x24(%rsp,%rax,4), %rcx movl %ecx, -0x70(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3aef3e movl $0x0, -0x48(%rsp) movq $0x0, -0x50(%rsp) xorl %ecx, %ecx movl -0x60(%rsp,%rcx,4), %eax xorl %edx, %edx divl -0x70(%rsp,%rcx,4) movl %edx, -0x50(%rsp,%rcx,4) incq %rcx cmpq $0x3, %rcx jne 0x3aef65 movl $0x0, -0x38(%rsp) movq $0x0, -0x40(%rsp) xorl %eax, %eax movl -0x50(%rsp,%rax,4), %ecx xorps %xmm0, %xmm0 cvtsi2ss %rcx, %xmm0 movss %xmm0, -0x40(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3aef8f addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x18(%rsp) movabsq $0x100000000, %rax # imm = 0x100000000 movq %rax, -0x10(%rsp) movl $0x2, -0x8(%rsp) movl $0x2, %eax movss -0x48(%rsp,%rax,4), %xmm0 movslq -0x18(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x5, %rax jne 0x3aefd2 retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_mod_uvec4(deqp::gls::ShaderEvalContext&)
Vector<T, 4> swizzle (int a, int b, int c, int d) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); DE_ASSERT(d >= 0 && d < Size); return Vector<T, 4>(m_data[a], m_data[b], m_data[c], m_data[d]); }
movq 0x34(%rdi), %rax movss 0x3c(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movq %rax, -0x58(%rsp) movss %xmm0, -0x50(%rsp) movss %xmm1, -0x4c(%rsp) xorps %xmm0, %xmm0 movaps %xmm0, -0x38(%rsp) xorl %eax, %eax cvttss2si -0x58(%rsp,%rax,4), %rcx movl %ecx, -0x38(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3af015 movss 0x4c(%rdi), %xmm0 movss 0x48(%rdi), %xmm1 movss 0x40(%rdi), %xmm2 movss 0x44(%rdi), %xmm3 movss %xmm0, -0x68(%rsp) movss %xmm1, -0x64(%rsp) movss %xmm3, -0x60(%rsp) movss %xmm2, -0x5c(%rsp) xorps %xmm0, %xmm0 movaps %xmm0, -0x48(%rsp) xorl %eax, %eax cvttss2si -0x68(%rsp,%rax,4), %rcx movl %ecx, -0x48(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3af05f xorps %xmm0, %xmm0 movaps %xmm0, -0x28(%rsp) xorl %ecx, %ecx movl -0x38(%rsp,%rcx,4), %eax xorl %edx, %edx divl -0x48(%rsp,%rcx,4) movl %edx, -0x28(%rsp,%rcx,4) incq %rcx cmpq $0x4, %rcx jne 0x3af07d xorps %xmm0, %xmm0 movaps %xmm0, -0x18(%rsp) xorl %eax, %eax movl -0x28(%rsp,%rax,4), %ecx xorps %xmm0, %xmm0 cvtsi2ss %rcx, %xmm0 movss %xmm0, -0x18(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3af09e movaps -0x18(%rsp), %xmm0 movups %xmm0, 0x1f0(%rdi) retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_bitwiseAnd_uvec3(deqp::gls::ShaderEvalContext&)
Vector<T, 3> swizzle (int a, int b, int c) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); return Vector<T, 3>(m_data[a], m_data[b], m_data[c]); }
movss 0x38(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movss 0x34(%rdi), %xmm2 movss %xmm0, -0x30(%rsp) movss %xmm1, -0x2c(%rsp) movss %xmm2, -0x28(%rsp) movq $0x0, -0x60(%rsp) movl $0x0, -0x58(%rsp) xorl %eax, %eax cvttss2si -0x30(%rsp,%rax,4), %rcx movl %ecx, -0x60(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3af1f4 movq 0x44(%rdi), %rax movss 0x40(%rdi), %xmm0 movq %rax, -0x24(%rsp) movss %xmm0, -0x1c(%rsp) movq $0x0, -0x70(%rsp) movl $0x0, -0x68(%rsp) xorl %eax, %eax cvttss2si -0x24(%rsp,%rax,4), %rcx movl %ecx, -0x70(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3af22f movl $0x0, -0x48(%rsp) movq $0x0, -0x50(%rsp) xorl %eax, %eax movl -0x70(%rsp,%rax,4), %ecx andl -0x60(%rsp,%rax,4), %ecx movl %ecx, -0x50(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3af256 movl $0x0, -0x38(%rsp) movq $0x0, -0x40(%rsp) xorl %eax, %eax movl -0x50(%rsp,%rax,4), %ecx xorps %xmm0, %xmm0 cvtsi2ss %rcx, %xmm0 movss %xmm0, -0x40(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3af27e addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x18(%rsp) movabsq $0x100000000, %rax # imm = 0x100000000 movq %rax, -0x10(%rsp) movl $0x2, -0x8(%rsp) movl $0x2, %eax movss -0x48(%rsp,%rax,4), %xmm0 movslq -0x18(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x5, %rax jne 0x3af2c1 retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_bitwiseAnd_uvec4(deqp::gls::ShaderEvalContext&)
Vector<T, 4> swizzle (int a, int b, int c, int d) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); DE_ASSERT(d >= 0 && d < Size); return Vector<T, 4>(m_data[a], m_data[b], m_data[c], m_data[d]); }
movq 0x34(%rdi), %rax movss 0x3c(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movq %rax, -0x58(%rsp) movss %xmm0, -0x50(%rsp) movss %xmm1, -0x4c(%rsp) xorps %xmm0, %xmm0 movaps %xmm0, -0x38(%rsp) xorl %eax, %eax cvttss2si -0x58(%rsp,%rax,4), %rcx movl %ecx, -0x38(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3af304 movss 0x4c(%rdi), %xmm0 movss 0x48(%rdi), %xmm1 movss 0x40(%rdi), %xmm2 movss 0x44(%rdi), %xmm3 movss %xmm0, -0x68(%rsp) movss %xmm1, -0x64(%rsp) movss %xmm3, -0x60(%rsp) movss %xmm2, -0x5c(%rsp) xorps %xmm0, %xmm0 movaps %xmm0, -0x48(%rsp) xorl %eax, %eax cvttss2si -0x68(%rsp,%rax,4), %rcx movl %ecx, -0x48(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3af34e xorps %xmm0, %xmm0 movaps %xmm0, -0x28(%rsp) xorl %eax, %eax movl -0x48(%rsp,%rax,4), %ecx andl -0x38(%rsp,%rax,4), %ecx movl %ecx, -0x28(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3af36c xorps %xmm0, %xmm0 movaps %xmm0, -0x18(%rsp) xorl %eax, %eax movl -0x28(%rsp,%rax,4), %ecx xorps %xmm0, %xmm0 cvtsi2ss %rcx, %xmm0 movss %xmm0, -0x18(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3af38b movaps -0x18(%rsp), %xmm0 movups %xmm0, 0x1f0(%rdi) retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_bitwiseOr_uvec2(deqp::gls::ShaderEvalContext&)
Vector<T, 2> swizzle (int a, int b) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); return Vector<T, 2>(m_data[a], m_data[b]); }
movss 0x34(%rdi), %xmm0 movss 0x3c(%rdi), %xmm1 movss %xmm1, -0x20(%rsp) movss %xmm0, -0x1c(%rsp) movq $0x0, -0x38(%rsp) xorl %eax, %eax cvttss2si -0x20(%rsp,%rax,4), %rcx movl %ecx, -0x38(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3af3f0 movq 0x40(%rdi), %rax rolq $0x20, %rax movq %rax, -0x18(%rsp) movq $0x0, -0x40(%rsp) xorl %eax, %eax cvttss2si -0x18(%rsp,%rax,4), %rcx movl %ecx, -0x40(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3af41c movq $0x0, -0x30(%rsp) xorl %eax, %eax movl -0x40(%rsp,%rax,4), %ecx orl -0x38(%rsp,%rax,4), %ecx movl %ecx, -0x30(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3af43b movq $0x0, -0x28(%rsp) xorl %eax, %eax movl -0x30(%rsp,%rax,4), %ecx xorps %xmm0, %xmm0 cvtsi2ss %rcx, %xmm0 movss %xmm0, -0x28(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3af45b addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x10(%rsp) movabsq $0x200000001, %rax # imm = 0x200000001 movq %rax, -0x8(%rsp) xorl %eax, %eax movss -0x28(%rsp,%rax,4), %xmm0 movslq -0x8(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x1, %rax je 0x3af493 retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_bitwiseOr_uvec3(deqp::gls::ShaderEvalContext&)
Vector<T, 3> swizzle (int a, int b, int c) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); return Vector<T, 3>(m_data[a], m_data[b], m_data[c]); }
movss 0x38(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movss 0x34(%rdi), %xmm2 movss %xmm0, -0x30(%rsp) movss %xmm1, -0x2c(%rsp) movss %xmm2, -0x28(%rsp) movq $0x0, -0x60(%rsp) movl $0x0, -0x58(%rsp) xorl %eax, %eax cvttss2si -0x30(%rsp,%rax,4), %rcx movl %ecx, -0x60(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3af4e1 movq 0x44(%rdi), %rax movss 0x40(%rdi), %xmm0 movq %rax, -0x24(%rsp) movss %xmm0, -0x1c(%rsp) movq $0x0, -0x70(%rsp) movl $0x0, -0x68(%rsp) xorl %eax, %eax cvttss2si -0x24(%rsp,%rax,4), %rcx movl %ecx, -0x70(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3af51c movl $0x0, -0x48(%rsp) movq $0x0, -0x50(%rsp) xorl %eax, %eax movl -0x70(%rsp,%rax,4), %ecx orl -0x60(%rsp,%rax,4), %ecx movl %ecx, -0x50(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3af543 movl $0x0, -0x38(%rsp) movq $0x0, -0x40(%rsp) xorl %eax, %eax movl -0x50(%rsp,%rax,4), %ecx xorps %xmm0, %xmm0 cvtsi2ss %rcx, %xmm0 movss %xmm0, -0x40(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3af56b addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x18(%rsp) movabsq $0x100000000, %rax # imm = 0x100000000 movq %rax, -0x10(%rsp) movl $0x2, -0x8(%rsp) movl $0x2, %eax movss -0x48(%rsp,%rax,4), %xmm0 movslq -0x18(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x5, %rax jne 0x3af5ae retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_bitwiseOr_uvec4(deqp::gls::ShaderEvalContext&)
Vector<T, 4> swizzle (int a, int b, int c, int d) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); DE_ASSERT(d >= 0 && d < Size); return Vector<T, 4>(m_data[a], m_data[b], m_data[c], m_data[d]); }
movq 0x34(%rdi), %rax movss 0x3c(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movq %rax, -0x58(%rsp) movss %xmm0, -0x50(%rsp) movss %xmm1, -0x4c(%rsp) xorps %xmm0, %xmm0 movaps %xmm0, -0x38(%rsp) xorl %eax, %eax cvttss2si -0x58(%rsp,%rax,4), %rcx movl %ecx, -0x38(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3af5f1 movss 0x4c(%rdi), %xmm0 movss 0x48(%rdi), %xmm1 movss 0x40(%rdi), %xmm2 movss 0x44(%rdi), %xmm3 movss %xmm0, -0x68(%rsp) movss %xmm1, -0x64(%rsp) movss %xmm3, -0x60(%rsp) movss %xmm2, -0x5c(%rsp) xorps %xmm0, %xmm0 movaps %xmm0, -0x48(%rsp) xorl %eax, %eax cvttss2si -0x68(%rsp,%rax,4), %rcx movl %ecx, -0x48(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3af63b xorps %xmm0, %xmm0 movaps %xmm0, -0x28(%rsp) xorl %eax, %eax movl -0x48(%rsp,%rax,4), %ecx orl -0x38(%rsp,%rax,4), %ecx movl %ecx, -0x28(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3af659 xorps %xmm0, %xmm0 movaps %xmm0, -0x18(%rsp) xorl %eax, %eax movl -0x28(%rsp,%rax,4), %ecx xorps %xmm0, %xmm0 cvtsi2ss %rcx, %xmm0 movss %xmm0, -0x18(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3af678 movaps -0x18(%rsp), %xmm0 movups %xmm0, 0x1f0(%rdi) retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_bitwiseXor_uvec3(deqp::gls::ShaderEvalContext&)
Vector<T, 3> swizzle (int a, int b, int c) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); return Vector<T, 3>(m_data[a], m_data[b], m_data[c]); }
movss 0x38(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movss 0x34(%rdi), %xmm2 movss %xmm0, -0x30(%rsp) movss %xmm1, -0x2c(%rsp) movss %xmm2, -0x28(%rsp) movq $0x0, -0x60(%rsp) movl $0x0, -0x58(%rsp) xorl %eax, %eax cvttss2si -0x30(%rsp,%rax,4), %rcx movl %ecx, -0x60(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3af7ce movq 0x44(%rdi), %rax movss 0x40(%rdi), %xmm0 movq %rax, -0x24(%rsp) movss %xmm0, -0x1c(%rsp) movq $0x0, -0x70(%rsp) movl $0x0, -0x68(%rsp) xorl %eax, %eax cvttss2si -0x24(%rsp,%rax,4), %rcx movl %ecx, -0x70(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3af809 movl $0x0, -0x48(%rsp) movq $0x0, -0x50(%rsp) xorl %eax, %eax movl -0x70(%rsp,%rax,4), %ecx xorl -0x60(%rsp,%rax,4), %ecx movl %ecx, -0x50(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3af830 movl $0x0, -0x38(%rsp) movq $0x0, -0x40(%rsp) xorl %eax, %eax movl -0x50(%rsp,%rax,4), %ecx xorps %xmm0, %xmm0 cvtsi2ss %rcx, %xmm0 movss %xmm0, -0x40(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3af858 addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x18(%rsp) movabsq $0x100000000, %rax # imm = 0x100000000 movq %rax, -0x10(%rsp) movl $0x2, -0x8(%rsp) movl $0x2, %eax movss -0x48(%rsp,%rax,4), %xmm0 movslq -0x18(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x5, %rax jne 0x3af89b retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_leftShift_uvec2(deqp::gls::ShaderEvalContext&)
Vector<T, 2> swizzle (int a, int b) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); return Vector<T, 2>(m_data[a], m_data[b]); }
movss 0x34(%rdi), %xmm0 movss 0x3c(%rdi), %xmm1 movss %xmm1, -0x20(%rsp) movss %xmm0, -0x1c(%rsp) movq $0x0, -0x38(%rsp) xorl %eax, %eax cvttss2si -0x20(%rsp,%rax,4), %rcx movl %ecx, -0x38(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3af9c9 movq 0x40(%rdi), %rax rolq $0x20, %rax movq %rax, -0x18(%rsp) movq $0x0, -0x40(%rsp) xorl %eax, %eax cvttss2si -0x18(%rsp,%rax,4), %ecx movl %ecx, -0x40(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3af9f5 movq $0x0, -0x30(%rsp) xorl %eax, %eax movl -0x38(%rsp,%rax,4), %edx movb -0x40(%rsp,%rax,4), %cl shll %cl, %edx movl %edx, -0x30(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3afa13 movq $0x0, -0x28(%rsp) xorl %eax, %eax movl -0x30(%rsp,%rax,4), %ecx xorps %xmm0, %xmm0 cvtsi2ss %rcx, %xmm0 movss %xmm0, -0x28(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3afa35 addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x10(%rsp) movabsq $0x200000001, %rax # imm = 0x200000001 movq %rax, -0x8(%rsp) xorl %eax, %eax movss -0x28(%rsp,%rax,4), %xmm0 movslq -0x8(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x1, %rax je 0x3afa6d retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_leftShift_uvec4(deqp::gls::ShaderEvalContext&)
Vector<T, 4> swizzle (int a, int b, int c, int d) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); DE_ASSERT(d >= 0 && d < Size); return Vector<T, 4>(m_data[a], m_data[b], m_data[c], m_data[d]); }
movq 0x34(%rdi), %rax movss 0x3c(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movq %rax, -0x58(%rsp) movss %xmm0, -0x50(%rsp) movss %xmm1, -0x4c(%rsp) xorps %xmm0, %xmm0 movaps %xmm0, -0x38(%rsp) xorl %eax, %eax cvttss2si -0x58(%rsp,%rax,4), %rcx movl %ecx, -0x38(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3afbcc movss 0x4c(%rdi), %xmm0 movss 0x48(%rdi), %xmm1 movss 0x40(%rdi), %xmm2 movss 0x44(%rdi), %xmm3 movss %xmm0, -0x68(%rsp) movss %xmm1, -0x64(%rsp) movss %xmm3, -0x60(%rsp) movss %xmm2, -0x5c(%rsp) xorps %xmm0, %xmm0 movaps %xmm0, -0x48(%rsp) xorl %eax, %eax cvttss2si -0x68(%rsp,%rax,4), %ecx movl %ecx, -0x48(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3afc16 xorps %xmm0, %xmm0 movaps %xmm0, -0x28(%rsp) xorl %eax, %eax movl -0x38(%rsp,%rax,4), %edx movb -0x48(%rsp,%rax,4), %cl shll %cl, %edx movl %edx, -0x28(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3afc33 xorps %xmm0, %xmm0 movaps %xmm0, -0x18(%rsp) xorl %eax, %eax movl -0x28(%rsp,%rax,4), %ecx xorps %xmm0, %xmm0 cvtsi2ss %rcx, %xmm0 movss %xmm0, -0x18(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3afc54 movaps -0x18(%rsp), %xmm0 movups %xmm0, 0x1f0(%rdi) retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_rightShift_uvec3(deqp::gls::ShaderEvalContext&)
Vector<T, 3> swizzle (int a, int b, int c) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); return Vector<T, 3>(m_data[a], m_data[b], m_data[c]); }
movss 0x38(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movss 0x34(%rdi), %xmm2 movss %xmm0, -0x30(%rsp) movss %xmm1, -0x2c(%rsp) movss %xmm2, -0x28(%rsp) movq $0x0, -0x60(%rsp) movl $0x0, -0x58(%rsp) xorl %eax, %eax cvttss2si -0x30(%rsp,%rax,4), %rcx movl %ecx, -0x60(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3afdaa movq 0x44(%rdi), %rax movss 0x40(%rdi), %xmm0 movq %rax, -0x24(%rsp) movss %xmm0, -0x1c(%rsp) movq $0x0, -0x70(%rsp) movl $0x0, -0x68(%rsp) xorl %eax, %eax cvttss2si -0x24(%rsp,%rax,4), %ecx movl %ecx, -0x70(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3afde5 movl $0x0, -0x48(%rsp) movq $0x0, -0x50(%rsp) xorl %eax, %eax movl -0x60(%rsp,%rax,4), %edx movb -0x70(%rsp,%rax,4), %cl shrl %cl, %edx movl %edx, -0x50(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3afe0b movl $0x0, -0x38(%rsp) movq $0x0, -0x40(%rsp) xorl %eax, %eax movl -0x50(%rsp,%rax,4), %ecx xorps %xmm0, %xmm0 cvtsi2ss %rcx, %xmm0 movss %xmm0, -0x40(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3afe35 addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x18(%rsp) movabsq $0x100000000, %rax # imm = 0x100000000 movq %rax, -0x10(%rsp) movl $0x2, -0x8(%rsp) movl $0x2, %eax movss -0x48(%rsp,%rax,4), %xmm0 movslq -0x18(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x5, %rax jne 0x3afe78 retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_rightShift_uvec4(deqp::gls::ShaderEvalContext&)
Vector<T, 4> swizzle (int a, int b, int c, int d) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); DE_ASSERT(d >= 0 && d < Size); return Vector<T, 4>(m_data[a], m_data[b], m_data[c], m_data[d]); }
movq 0x34(%rdi), %rax movss 0x3c(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movq %rax, -0x58(%rsp) movss %xmm0, -0x50(%rsp) movss %xmm1, -0x4c(%rsp) xorps %xmm0, %xmm0 movaps %xmm0, -0x38(%rsp) xorl %eax, %eax cvttss2si -0x58(%rsp,%rax,4), %rcx movl %ecx, -0x38(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3afebb movss 0x4c(%rdi), %xmm0 movss 0x48(%rdi), %xmm1 movss 0x40(%rdi), %xmm2 movss 0x44(%rdi), %xmm3 movss %xmm0, -0x68(%rsp) movss %xmm1, -0x64(%rsp) movss %xmm3, -0x60(%rsp) movss %xmm2, -0x5c(%rsp) xorps %xmm0, %xmm0 movaps %xmm0, -0x48(%rsp) xorl %eax, %eax cvttss2si -0x68(%rsp,%rax,4), %ecx movl %ecx, -0x48(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3aff05 xorps %xmm0, %xmm0 movaps %xmm0, -0x28(%rsp) xorl %eax, %eax movl -0x38(%rsp,%rax,4), %edx movb -0x48(%rsp,%rax,4), %cl shrl %cl, %edx movl %edx, -0x28(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3aff22 xorps %xmm0, %xmm0 movaps %xmm0, -0x18(%rsp) xorl %eax, %eax movl -0x28(%rsp,%rax,4), %ecx xorps %xmm0, %xmm0 cvtsi2ss %rcx, %xmm0 movss %xmm0, -0x18(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3aff43 movaps -0x18(%rsp), %xmm0 movups %xmm0, 0x1f0(%rdi) retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_leftShiftVecScalar_uvec3(deqp::gls::ShaderEvalContext&)
Vector<T, 3> swizzle (int a, int b, int c) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); return Vector<T, 3>(m_data[a], m_data[b], m_data[c]); }
movss 0x38(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movss 0x34(%rdi), %xmm2 movss %xmm0, -0x24(%rsp) movss %xmm1, -0x20(%rsp) movss %xmm2, -0x1c(%rsp) movq $0x0, -0x50(%rsp) movl $0x0, -0x48(%rsp) xorl %eax, %eax cvttss2si -0x24(%rsp,%rax,4), %rcx movl %ecx, -0x50(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3b0067 cvttss2si 0x40(%rdi), %eax xorl %ecx, %ecx movl %eax, -0x18(%rsp,%rcx,4) incq %rcx cmpq $0x3, %rcx jne 0x3b0082 movl $0x0, -0x38(%rsp) movq $0x0, -0x40(%rsp) xorl %eax, %eax movl -0x50(%rsp,%rax,4), %edx movb -0x18(%rsp,%rax,4), %cl shll %cl, %edx movl %edx, -0x40(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3b00a2 movq $0x0, -0x30(%rsp) movl $0x0, -0x28(%rsp) xorl %eax, %eax movl -0x40(%rsp,%rax,4), %ecx xorps %xmm0, %xmm0 cvtsi2ss %rcx, %xmm0 movss %xmm0, -0x30(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3b00cc addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x18(%rsp) movabsq $0x100000000, %rax # imm = 0x100000000 movq %rax, -0x10(%rsp) movl $0x2, -0x8(%rsp) movl $0x2, %eax movss -0x38(%rsp,%rax,4), %xmm0 movslq -0x18(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x5, %rax jne 0x3b010f retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_rightShiftVecScalar_uvec2(deqp::gls::ShaderEvalContext&)
Vector<T, 2> swizzle (int a, int b) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); return Vector<T, 2>(m_data[a], m_data[b]); }
movss 0x34(%rdi), %xmm0 movss 0x3c(%rdi), %xmm1 movss %xmm1, -0x18(%rsp) movss %xmm0, -0x14(%rsp) movq $0x0, -0x30(%rsp) xorl %eax, %eax cvttss2si -0x18(%rsp,%rax,4), %rcx movl %ecx, -0x30(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3b01ee cvttss2si 0x40(%rdi), %eax xorl %ecx, %ecx movl %eax, -0x10(%rsp,%rcx,4) incq %rcx cmpq $0x1, %rcx je 0x3b0209 movq $0x0, -0x28(%rsp) xorl %eax, %eax movl -0x30(%rsp,%rax,4), %edx movb -0x10(%rsp,%rax,4), %cl shrl %cl, %edx movl %edx, -0x28(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3b0221 movq $0x0, -0x20(%rsp) xorl %eax, %eax movl -0x28(%rsp,%rax,4), %ecx xorps %xmm0, %xmm0 cvtsi2ss %rcx, %xmm0 movss %xmm0, -0x20(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3b0243 addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x10(%rsp) movabsq $0x200000001, %rax # imm = 0x200000001 movq %rax, -0x8(%rsp) xorl %eax, %eax movss -0x20(%rsp,%rax,4), %xmm0 movslq -0x8(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x1, %rax je 0x3b027b retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_rightShiftVecScalar_uvec4(deqp::gls::ShaderEvalContext&)
Vector<T, 4> swizzle (int a, int b, int c, int d) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); DE_ASSERT(d >= 0 && d < Size); return Vector<T, 4>(m_data[a], m_data[b], m_data[c], m_data[d]); }
movq 0x34(%rdi), %rax movss 0x3c(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movq %rax, -0x38(%rsp) movss %xmm0, -0x30(%rsp) movss %xmm1, -0x2c(%rsp) xorps %xmm0, %xmm0 movaps %xmm0, -0x28(%rsp) xorl %eax, %eax cvttss2si -0x38(%rsp,%rax,4), %rcx movl %ecx, -0x28(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3b03b4 cvttss2si 0x40(%rdi), %eax xorl %ecx, %ecx movl %eax, -0x48(%rsp,%rcx,4) incq %rcx cmpq $0x4, %rcx jne 0x3b03cf xorps %xmm0, %xmm0 movaps %xmm0, -0x18(%rsp) xorl %eax, %eax movl -0x28(%rsp,%rax,4), %edx movb -0x48(%rsp,%rax,4), %cl shrl %cl, %edx movl %edx, -0x18(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3b03e6 xorps %xmm0, %xmm0 movaps %xmm0, -0x48(%rsp) xorl %eax, %eax movl -0x18(%rsp,%rax,4), %ecx xorps %xmm0, %xmm0 cvtsi2ss %rcx, %xmm0 movss %xmm0, -0x48(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3b0407 movaps -0x48(%rsp), %xmm0 movups %xmm0, 0x1f0(%rdi) retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_selection_uvec3(deqp::gls::ShaderEvalContext&)
void eval_selection_uvec3 (ShaderEvalContext& c) { c.color.xyz() = selection(c.in[0].z() > 0.0f, c.in[1].swizzle(1, 2, 0).asUint(), c.in[2].swizzle(3, 1, 2).asUint()).asFloat(); }
movss 0x38(%rdi), %xmm0 movq 0x44(%rdi), %rax movss 0x40(%rdi), %xmm1 movq %rax, -0x24(%rsp) movss %xmm1, -0x1c(%rsp) movq $0x0, -0x58(%rsp) movl $0x0, -0x50(%rsp) xorl %eax, %eax cvttss2si -0x24(%rsp,%rax,4), %rcx movl %ecx, -0x58(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3b0560 movss 0x5c(%rdi), %xmm1 movss 0x54(%rdi), %xmm2 movss 0x58(%rdi), %xmm3 movss %xmm1, -0x3c(%rsp) movss %xmm2, -0x38(%rsp) movss %xmm3, -0x34(%rsp) movq $0x0, -0x68(%rsp) movl $0x0, -0x60(%rsp) xorl %eax, %eax cvttss2si -0x3c(%rsp,%rax,4), %rcx movl %ecx, -0x68(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3b05a8 xorps %xmm1, %xmm1 ucomiss %xmm1, %xmm0 leaq -0x58(%rsp), %rax leaq -0x68(%rsp), %rcx cmovaq %rax, %rcx movl 0x8(%rcx), %eax movl %eax, -0x28(%rsp) movq (%rcx), %rax movq %rax, -0x30(%rsp) movq $0x0, -0x48(%rsp) movl $0x0, -0x40(%rsp) xorl %eax, %eax movl -0x30(%rsp,%rax,4), %ecx xorps %xmm0, %xmm0 cvtsi2ss %rcx, %xmm0 movss %xmm0, -0x48(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3b05f2 addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x18(%rsp) movabsq $0x100000000, %rax # imm = 0x100000000 movq %rax, -0x10(%rsp) movl $0x2, -0x8(%rsp) movl $0x2, %eax movss -0x50(%rsp,%rax,4), %xmm0 movslq -0x18(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x5, %rax jne 0x3b0635 retq
/kaydenl[P]VK-GL-CTS/modules/gles3/functional/es3fShaderOperatorTests.cpp
deqp::gles3::Functional::eval_boolNot_bvec2(deqp::gls::ShaderEvalContext&)
Vector<T, 2> swizzle (int a, int b) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); return Vector<T, 2>(m_data[a], m_data[b]); }
movss 0x34(%rdi), %xmm0 movss 0x3c(%rdi), %xmm1 movss %xmm1, -0x20(%rsp) movss %xmm0, -0x1c(%rsp) movq $0x0, -0x18(%rsp) movw $0x0, -0x2c(%rsp) xorl %eax, %eax movss -0x20(%rsp,%rax,4), %xmm0 ucomiss -0x18(%rsp,%rax,4), %xmm0 seta -0x2c(%rsp,%rax) incq %rax cmpq $0x1, %rax je 0x3b077b movw $0x0, -0x2a(%rsp) xorl %eax, %eax movb -0x2c(%rsp,%rax), %cl xorb $0x1, %cl movb %cl, -0x2a(%rsp,%rax) incq %rax cmpq $0x1, %rax je 0x3b079d movq $0x0, -0x28(%rsp) xorl %eax, %eax movsbl -0x2a(%rsp,%rax), %ecx xorps %xmm0, %xmm0 cvtsi2ss %ecx, %xmm0 movss %xmm0, -0x28(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3b07bc addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x10(%rsp) movabsq $0x200000001, %rax # imm = 0x200000001 movq %rax, -0x8(%rsp) xorl %eax, %eax movss -0x28(%rsp,%rax,4), %xmm0 movslq -0x8(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x1, %rax je 0x3b07f4 retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_boolNot_bvec4(deqp::gls::ShaderEvalContext&)
Vector<T, 4> swizzle (int a, int b, int c, int d) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); DE_ASSERT(d >= 0 && d < Size); return Vector<T, 4>(m_data[a], m_data[b], m_data[c], m_data[d]); }
movq 0x34(%rdi), %rax movss 0x3c(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movq %rax, -0x38(%rsp) movss %xmm0, -0x30(%rsp) movss %xmm1, -0x2c(%rsp) xorps %xmm0, %xmm0 movaps %xmm0, -0x18(%rsp) movl $0x0, -0x40(%rsp) xorl %eax, %eax movss -0x38(%rsp,%rax,4), %xmm0 ucomiss -0x18(%rsp,%rax,4), %xmm0 seta -0x40(%rsp,%rax) incq %rax cmpq $0x4, %rax jne 0x3b092a movl $0x0, -0x3c(%rsp) xorl %eax, %eax movb -0x40(%rsp,%rax), %cl xorb $0x1, %cl movb %cl, -0x3c(%rsp,%rax) incq %rax cmpq $0x4, %rax jne 0x3b094d xorps %xmm0, %xmm0 movaps %xmm0, -0x28(%rsp) xorl %eax, %eax movsbl -0x3c(%rsp,%rax), %ecx xorps %xmm0, %xmm0 cvtsi2ss %ecx, %xmm0 movss %xmm0, -0x28(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3b096b movaps -0x28(%rsp), %xmm0 movups %xmm0, 0x1f0(%rdi) retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_selection_bvec3(deqp::gls::ShaderEvalContext&)
void eval_selection_bvec3 (ShaderEvalContext& c) { c.color.xyz() = selection(c.in[0].z() > 0.0f, greaterThan(c.in[1].swizzle(1, 2, 0), Vec3(0.0f, 0.0f, 0.0f)), greaterThan(c.in[2].swizzle(3, 1, 2), Vec3(0.0f, 0.0f, 0.0f))).asFloat(); }
movss 0x38(%rdi), %xmm0 movq 0x44(%rdi), %rax movss 0x40(%rdi), %xmm1 movq %rax, -0x24(%rsp) movss %xmm1, -0x1c(%rsp) movq $0x0, -0x30(%rsp) movl $0x0, -0x28(%rsp) movw $0x0, -0x60(%rsp) movb $0x0, -0x5e(%rsp) xorl %eax, %eax movss -0x24(%rsp,%rax,4), %xmm1 ucomiss -0x30(%rsp,%rax,4), %xmm1 seta -0x60(%rsp,%rax) incq %rax cmpq $0x3, %rax jne 0x3b0b8a movss 0x5c(%rdi), %xmm1 movss 0x54(%rdi), %xmm2 movss 0x58(%rdi), %xmm3 movss %xmm1, -0x48(%rsp) movss %xmm2, -0x44(%rsp) movss %xmm3, -0x40(%rsp) movq $0x0, -0x3c(%rsp) movl $0x0, -0x34(%rsp) movw $0x0, -0x64(%rsp) movb $0x0, -0x62(%rsp) xorl %eax, %eax movss -0x48(%rsp,%rax,4), %xmm1 ucomiss -0x3c(%rsp,%rax,4), %xmm1 seta -0x64(%rsp,%rax) incq %rax cmpq $0x3, %rax jne 0x3b0be3 xorps %xmm1, %xmm1 ucomiss %xmm1, %xmm0 leaq -0x60(%rsp), %rax leaq -0x64(%rsp), %rcx cmovaq %rax, %rcx movb 0x2(%rcx), %al movb %al, -0x5a(%rsp) movzwl (%rcx), %eax movw %ax, -0x5c(%rsp) movq $0x0, -0x58(%rsp) movl $0x0, -0x50(%rsp) xorl %eax, %eax movsbl -0x5c(%rsp,%rax), %ecx xorps %xmm0, %xmm0 cvtsi2ss %ecx, %xmm0 movss %xmm0, -0x58(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3b0c32 addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x18(%rsp) movabsq $0x100000000, %rax # imm = 0x100000000 movq %rax, -0x10(%rsp) movl $0x2, -0x8(%rsp) movl $0x2, %eax movss -0x60(%rsp,%rax,4), %xmm0 movslq -0x18(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x5, %rax jne 0x3b0c75 retq
/kaydenl[P]VK-GL-CTS/modules/gles3/functional/es3fShaderOperatorTests.cpp
deqp::gles3::Functional::eval_addVecScalar_vec2(deqp::gls::ShaderEvalContext&)
Vector<T, 2> swizzle (int a, int b) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); return Vector<T, 2>(m_data[a], m_data[b]); }
movss 0x34(%rdi), %xmm0 movss 0x3c(%rdi), %xmm1 movss %xmm1, -0x18(%rsp) movss %xmm0, -0x14(%rsp) movss 0x40(%rdi), %xmm0 movq $0x0, -0x20(%rsp) xorl %eax, %eax movss -0x18(%rsp,%rax,4), %xmm1 addss %xmm0, %xmm1 movss %xmm1, -0x20(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3b0db4 addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x10(%rsp) movabsq $0x200000001, %rax # imm = 0x200000001 movq %rax, -0x8(%rsp) xorl %eax, %eax movss -0x20(%rsp,%rax,4), %xmm0 movslq -0x8(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x1, %rax je 0x3b0dea retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_addVecScalar_vec4(deqp::gls::ShaderEvalContext&)
Vector<T, 4> swizzle (int a, int b, int c, int d) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); DE_ASSERT(d >= 0 && d < Size); return Vector<T, 4>(m_data[a], m_data[b], m_data[c], m_data[d]); }
movq 0x34(%rdi), %rax movss 0x3c(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movq %rax, -0x28(%rsp) movss %xmm0, -0x20(%rsp) movss %xmm1, -0x1c(%rsp) movss 0x40(%rdi), %xmm0 xorps %xmm1, %xmm1 movaps %xmm1, -0x18(%rsp) xorl %eax, %eax movss -0x28(%rsp,%rax,4), %xmm1 addss %xmm0, %xmm1 movss %xmm1, -0x18(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3b0ec6 movaps -0x18(%rsp), %xmm0 movups %xmm0, 0x1f0(%rdi) retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_subVecScalar_vec3(deqp::gls::ShaderEvalContext&)
Vector<T, 3> swizzle (int a, int b, int c) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); return Vector<T, 3>(m_data[a], m_data[b], m_data[c]); }
movss 0x38(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movss 0x34(%rdi), %xmm2 movss %xmm0, -0x24(%rsp) movss %xmm1, -0x20(%rsp) movss %xmm2, -0x1c(%rsp) movss 0x40(%rdi), %xmm0 movl $0x0, -0x28(%rsp) movq $0x0, -0x30(%rsp) xorl %eax, %eax movss -0x24(%rsp,%rax,4), %xmm1 subss %xmm0, %xmm1 movss %xmm1, -0x30(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3b0f9b addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x18(%rsp) movabsq $0x100000000, %rax # imm = 0x100000000 movq %rax, -0x10(%rsp) movl $0x2, -0x8(%rsp) movl $0x2, %eax movss -0x38(%rsp,%rax,4), %xmm0 movslq -0x18(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x5, %rax jne 0x3b0fdc retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_mulVecScalar_vec3(deqp::gls::ShaderEvalContext&)
Vector<T, 3> swizzle (int a, int b, int c) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); return Vector<T, 3>(m_data[a], m_data[b], m_data[c]); }
movss 0x38(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movss 0x34(%rdi), %xmm2 movss %xmm0, -0x24(%rsp) movss %xmm1, -0x20(%rsp) movss %xmm2, -0x1c(%rsp) movss 0x40(%rdi), %xmm0 movl $0x0, -0x28(%rsp) movq $0x0, -0x30(%rsp) xorl %eax, %eax movss -0x24(%rsp,%rax,4), %xmm1 mulss %xmm0, %xmm1 movss %xmm1, -0x30(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3b10f9 addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x18(%rsp) movabsq $0x100000000, %rax # imm = 0x100000000 movq %rax, -0x10(%rsp) movl $0x2, -0x8(%rsp) movl $0x2, %eax movss -0x38(%rsp,%rax,4), %xmm0 movslq -0x18(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x5, %rax jne 0x3b113a retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_divVecScalar_vec2(deqp::gls::ShaderEvalContext&)
Vector<T, 2> swizzle (int a, int b) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); return Vector<T, 2>(m_data[a], m_data[b]); }
movss 0x34(%rdi), %xmm0 movss 0x3c(%rdi), %xmm1 movss %xmm1, -0x18(%rsp) movss %xmm0, -0x14(%rsp) movss 0x40(%rdi), %xmm0 movq $0x0, -0x20(%rsp) xorl %eax, %eax movss -0x18(%rsp,%rax,4), %xmm1 divss %xmm0, %xmm1 movss %xmm1, -0x20(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3b11ce addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x10(%rsp) movabsq $0x200000001, %rax # imm = 0x200000001 movq %rax, -0x8(%rsp) xorl %eax, %eax movss -0x20(%rsp,%rax,4), %xmm0 movslq -0x8(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x1, %rax je 0x3b1204 retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_divVecScalar_vec4(deqp::gls::ShaderEvalContext&)
Vector<T, 4> swizzle (int a, int b, int c, int d) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); DE_ASSERT(d >= 0 && d < Size); return Vector<T, 4>(m_data[a], m_data[b], m_data[c], m_data[d]); }
movq 0x34(%rdi), %rax movss 0x3c(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movq %rax, -0x28(%rsp) movss %xmm0, -0x20(%rsp) movss %xmm1, -0x1c(%rsp) movss 0x40(%rdi), %xmm0 xorps %xmm1, %xmm1 movaps %xmm1, -0x18(%rsp) xorl %eax, %eax movss -0x28(%rsp,%rax,4), %xmm1 divss %xmm0, %xmm1 movss %xmm1, -0x18(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3b12e0 movaps -0x18(%rsp), %xmm0 movups %xmm0, 0x1f0(%rdi) retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_subScalarVec_vec2(deqp::gls::ShaderEvalContext&)
Vector<T, 2> swizzle (int a, int b) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); return Vector<T, 2>(m_data[a], m_data[b]); }
movq 0x40(%rdi), %rax rolq $0x20, %rax movss 0x38(%rdi), %xmm0 movq %rax, -0x18(%rsp) movq $0x0, -0x20(%rsp) xorl %eax, %eax movaps %xmm0, %xmm1 subss -0x18(%rsp,%rax,4), %xmm1 movss %xmm1, -0x20(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3b1478 addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x10(%rsp) movabsq $0x200000001, %rax # imm = 0x200000001 movq %rax, -0x8(%rsp) xorl %eax, %eax movss -0x20(%rsp,%rax,4), %xmm0 movslq -0x8(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x1, %rax je 0x3b14ad retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_divScalarVec_vec2(deqp::gls::ShaderEvalContext&)
Vector<T, 2> swizzle (int a, int b) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); return Vector<T, 2>(m_data[a], m_data[b]); }
movq 0x40(%rdi), %rax rolq $0x20, %rax movss 0x38(%rdi), %xmm0 movq %rax, -0x18(%rsp) movq $0x0, -0x20(%rsp) xorl %eax, %eax movaps %xmm0, %xmm1 divss -0x18(%rsp,%rax,4), %xmm1 movss %xmm1, -0x20(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3b171f addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x10(%rsp) movabsq $0x200000001, %rax # imm = 0x200000001 movq %rax, -0x8(%rsp) xorl %eax, %eax movss -0x20(%rsp,%rax,4), %xmm0 movslq -0x8(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x1, %rax je 0x3b1754 retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_addVecScalar_ivec3(deqp::gls::ShaderEvalContext&)
Vector<T, 3> swizzle (int a, int b, int c) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); return Vector<T, 3>(m_data[a], m_data[b], m_data[c]); }
movss 0x38(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movss 0x34(%rdi), %xmm2 movss %xmm0, -0x24(%rsp) movss %xmm1, -0x20(%rsp) movss %xmm2, -0x1c(%rsp) movq $0x0, -0x50(%rsp) movl $0x0, -0x48(%rsp) xorl %eax, %eax cvttss2si -0x24(%rsp,%rax,4), %ecx movl %ecx, -0x50(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3b1939 cvttss2si 0x40(%rdi), %eax movl $0x0, -0x38(%rsp) movq $0x0, -0x40(%rsp) xorl %ecx, %ecx movl -0x50(%rsp,%rcx,4), %edx addl %eax, %edx movl %edx, -0x40(%rsp,%rcx,4) incq %rcx cmpq $0x3, %rcx jne 0x3b1964 movl $0x0, -0x28(%rsp) movq $0x0, -0x30(%rsp) xorl %eax, %eax xorps %xmm0, %xmm0 cvtsi2ssl -0x40(%rsp,%rax,4), %xmm0 movss %xmm0, -0x30(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3b198a addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x18(%rsp) movabsq $0x100000000, %rax # imm = 0x100000000 movq %rax, -0x10(%rsp) movl $0x2, -0x8(%rsp) movl $0x2, %eax movss -0x38(%rsp,%rax,4), %xmm0 movslq -0x18(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x5, %rax jne 0x3b19ca retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_subVecScalar_ivec2(deqp::gls::ShaderEvalContext&)
Vector<T, 2> swizzle (int a, int b) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); return Vector<T, 2>(m_data[a], m_data[b]); }
movss 0x34(%rdi), %xmm0 movss 0x3c(%rdi), %xmm1 movss %xmm1, -0x18(%rsp) movss %xmm0, -0x14(%rsp) movq $0x0, -0x30(%rsp) xorl %eax, %eax cvttss2si -0x18(%rsp,%rax,4), %ecx movl %ecx, -0x30(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3b1a92 cvttss2si 0x40(%rdi), %eax movq $0x0, -0x28(%rsp) xorl %ecx, %ecx movl -0x30(%rsp,%rcx,4), %edx subl %eax, %edx movl %edx, -0x28(%rsp,%rcx,4) incq %rcx cmpq $0x1, %rcx je 0x3b1ab5 movq $0x0, -0x20(%rsp) xorl %eax, %eax xorps %xmm0, %xmm0 cvtsi2ssl -0x28(%rsp,%rax,4), %xmm0 movss %xmm0, -0x20(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3b1ad3 addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x10(%rsp) movabsq $0x200000001, %rax # imm = 0x200000001 movq %rax, -0x8(%rsp) xorl %eax, %eax movss -0x20(%rsp,%rax,4), %xmm0 movslq -0x8(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x1, %rax je 0x3b1b08 retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_mulVecScalar_ivec3(deqp::gls::ShaderEvalContext&)
Vector<T, 3> swizzle (int a, int b, int c) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); return Vector<T, 3>(m_data[a], m_data[b], m_data[c]); }
movss 0x38(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movss 0x34(%rdi), %xmm2 movss %xmm0, -0x24(%rsp) movss %xmm1, -0x20(%rsp) movss %xmm2, -0x1c(%rsp) movq $0x0, -0x50(%rsp) movl $0x0, -0x48(%rsp) xorl %eax, %eax cvttss2si -0x24(%rsp,%rax,4), %ecx movl %ecx, -0x50(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3b1d74 cvttss2si 0x40(%rdi), %eax movl $0x0, -0x38(%rsp) movq $0x0, -0x40(%rsp) xorl %ecx, %ecx movl -0x50(%rsp,%rcx,4), %edx imull %eax, %edx movl %edx, -0x40(%rsp,%rcx,4) incq %rcx cmpq $0x3, %rcx jne 0x3b1d9f movl $0x0, -0x28(%rsp) movq $0x0, -0x30(%rsp) xorl %eax, %eax xorps %xmm0, %xmm0 cvtsi2ssl -0x40(%rsp,%rax,4), %xmm0 movss %xmm0, -0x30(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3b1dc6 addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x18(%rsp) movabsq $0x100000000, %rax # imm = 0x100000000 movq %rax, -0x10(%rsp) movl $0x2, -0x8(%rsp) movl $0x2, %eax movss -0x38(%rsp,%rax,4), %xmm0 movslq -0x18(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x5, %rax jne 0x3b1e06 retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_bitwiseXorVecScalar_ivec3(deqp::gls::ShaderEvalContext&)
Vector<T, 3> swizzle (int a, int b, int c) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); return Vector<T, 3>(m_data[a], m_data[b], m_data[c]); }
movss 0x38(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movss 0x34(%rdi), %xmm2 movss %xmm0, -0x24(%rsp) movss %xmm1, -0x20(%rsp) movss %xmm2, -0x1c(%rsp) movq $0x0, -0x50(%rsp) movl $0x0, -0x48(%rsp) xorl %eax, %eax cvttss2si -0x24(%rsp,%rax,4), %ecx movl %ecx, -0x50(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3b28b7 cvttss2si 0x40(%rdi), %eax xorl %ecx, %ecx movl %eax, -0x18(%rsp,%rcx,4) incq %rcx cmpq $0x3, %rcx jne 0x3b28d1 movl $0x0, -0x38(%rsp) movq $0x0, -0x40(%rsp) xorl %eax, %eax movl -0x18(%rsp,%rax,4), %ecx xorl -0x50(%rsp,%rax,4), %ecx movl %ecx, -0x40(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3b28f1 movq $0x0, -0x30(%rsp) movl $0x0, -0x28(%rsp) xorl %eax, %eax xorps %xmm0, %xmm0 cvtsi2ssl -0x40(%rsp,%rax,4), %xmm0 movss %xmm0, -0x30(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3b2919 addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x18(%rsp) movabsq $0x100000000, %rax # imm = 0x100000000 movq %rax, -0x10(%rsp) movl $0x2, -0x8(%rsp) movl $0x2, %eax movss -0x38(%rsp,%rax,4), %xmm0 movslq -0x18(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x5, %rax jne 0x3b2959 retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_max_uvec3(deqp::gls::ShaderEvalContext&)
Vector<T, 3> swizzle (int a, int b, int c) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); return Vector<T, 3>(m_data[a], m_data[b], m_data[c]); }
movss 0x38(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movss 0x34(%rdi), %xmm2 movss %xmm0, -0x30(%rsp) movss %xmm1, -0x2c(%rsp) movss %xmm2, -0x28(%rsp) movq $0x0, -0x60(%rsp) movl $0x0, -0x58(%rsp) xorl %eax, %eax cvttss2si -0x30(%rsp,%rax,4), %rcx movl %ecx, -0x60(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3bb1af movq 0x44(%rdi), %rax movss 0x40(%rdi), %xmm0 movq %rax, -0x24(%rsp) movss %xmm0, -0x1c(%rsp) movq $0x0, -0x70(%rsp) movl $0x0, -0x68(%rsp) xorl %eax, %eax cvttss2si -0x24(%rsp,%rax,4), %rcx movl %ecx, -0x70(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3bb1ea movl $0x0, -0x48(%rsp) movq $0x0, -0x50(%rsp) xorl %eax, %eax movl -0x60(%rsp,%rax,4), %ecx movl -0x70(%rsp,%rax,4), %edx cmpl %edx, %ecx cmoval %ecx, %edx movl %edx, -0x50(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3bb211 movl $0x0, -0x38(%rsp) movq $0x0, -0x40(%rsp) xorl %eax, %eax movl -0x50(%rsp,%rax,4), %ecx xorps %xmm0, %xmm0 cvtsi2ss %rcx, %xmm0 movss %xmm0, -0x40(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3bb23e addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x18(%rsp) movabsq $0x100000000, %rax # imm = 0x100000000 movq %rax, -0x10(%rsp) movl $0x2, -0x8(%rsp) movl $0x2, %eax movss -0x48(%rsp,%rax,4), %xmm0 movslq -0x18(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x5, %rax jne 0x3bb281 retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_clampVecScalarScalar_uvec4(deqp::gls::ShaderEvalContext&)
Vector<T, 4> swizzle (int a, int b, int c, int d) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); DE_ASSERT(d >= 0 && d < Size); return Vector<T, 4>(m_data[a], m_data[b], m_data[c], m_data[d]); }
movq 0x34(%rdi), %rax movss 0x3c(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movq %rax, -0x48(%rsp) movss %xmm0, -0x40(%rsp) movss %xmm1, -0x3c(%rsp) xorps %xmm0, %xmm0 movaps %xmm0, -0x38(%rsp) xorl %eax, %eax cvttss2si -0x48(%rsp,%rax,4), %rcx movl %ecx, -0x38(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3bc5c4 cvttss2si 0x40(%rdi), %rax cvttss2si 0x54(%rdi), %rcx xorps %xmm0, %xmm0 movaps %xmm0, -0x28(%rsp) xorl %edx, %edx movl -0x38(%rsp,%rdx,4), %esi cmpl %ecx, %esi movl %ecx, %r8d cmovbl %esi, %r8d cmpl %eax, %esi cmovbl %eax, %r8d movl %r8d, -0x28(%rsp,%rdx,4) incq %rdx cmpq $0x4, %rdx jne 0x3bc5ee xorps %xmm0, %xmm0 movaps %xmm0, -0x18(%rsp) xorl %eax, %eax movl -0x28(%rsp,%rax,4), %ecx xorps %xmm0, %xmm0 cvtsi2ss %rcx, %xmm0 movss %xmm0, -0x18(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3bc619 movaps -0x18(%rsp), %xmm0 movups %xmm0, 0x1f0(%rdi) retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_mix_vec4(deqp::gls::ShaderEvalContext&)
Vector<T, 4> swizzle (int a, int b, int c, int d) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); DE_ASSERT(d >= 0 && d < Size); return Vector<T, 4>(m_data[a], m_data[b], m_data[c], m_data[d]); }
movq 0x34(%rdi), %rax movss 0x3c(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movq %rax, -0x28(%rsp) movss %xmm0, -0x20(%rsp) movss %xmm1, -0x1c(%rsp) movss 0x4c(%rdi), %xmm0 movss 0x48(%rdi), %xmm1 movss 0x40(%rdi), %xmm2 movss 0x44(%rdi), %xmm3 movss %xmm0, -0x38(%rsp) movss %xmm1, -0x34(%rsp) movss %xmm3, -0x30(%rsp) movss %xmm2, -0x2c(%rsp) movss 0x5c(%rdi), %xmm0 movss 0x58(%rdi), %xmm1 movss 0x50(%rdi), %xmm2 movss 0x54(%rdi), %xmm3 movss %xmm2, -0x48(%rsp) movss %xmm0, -0x44(%rsp) movss %xmm1, -0x40(%rsp) movss %xmm3, -0x3c(%rsp) xorps %xmm0, %xmm0 movaps %xmm0, -0x18(%rsp) xorl %eax, %eax movss 0x63f429(%rip), %xmm0 # 0x9fbca0 movss -0x48(%rsp,%rax,4), %xmm1 movaps %xmm0, %xmm2 subss %xmm1, %xmm2 mulss -0x38(%rsp,%rax,4), %xmm1 mulss -0x28(%rsp,%rax,4), %xmm2 addss %xmm1, %xmm2 movss %xmm2, -0x18(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3bc877 movaps -0x18(%rsp), %xmm0 movups %xmm0, 0x1f0(%rdi) retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_mixVecVecScalar_vec3(deqp::gls::ShaderEvalContext&)
Vector<T, 3> swizzle (int a, int b, int c) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); return Vector<T, 3>(m_data[a], m_data[b], m_data[c]); }
movss 0x38(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movss 0x34(%rdi), %xmm2 movss %xmm0, -0x30(%rsp) movss %xmm1, -0x2c(%rsp) movss %xmm2, -0x28(%rsp) movq 0x44(%rdi), %rax movss 0x40(%rdi), %xmm0 movq %rax, -0x24(%rsp) movss %xmm0, -0x1c(%rsp) movss 0x54(%rdi), %xmm0 movl $0x0, -0x38(%rsp) movq $0x0, -0x40(%rsp) movss 0x63f300(%rip), %xmm1 # 0x9fbca0 subss %xmm0, %xmm1 xorl %eax, %eax movss -0x24(%rsp,%rax,4), %xmm2 mulss %xmm0, %xmm2 movss -0x30(%rsp,%rax,4), %xmm3 mulss %xmm1, %xmm3 addss %xmm2, %xmm3 movss %xmm3, -0x40(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3bc9a6 addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x18(%rsp) movabsq $0x100000000, %rax # imm = 0x100000000 movq %rax, -0x10(%rsp) movl $0x2, -0x8(%rsp) movl $0x2, %eax movss -0x48(%rsp,%rax,4), %xmm0 movslq -0x18(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x5, %rax jne 0x3bc9f5 retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_step_vec2(deqp::gls::ShaderEvalContext&)
Vector<T, 2> swizzle (int a, int b) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); return Vector<T, 2>(m_data[a], m_data[b]); }
movss 0x34(%rdi), %xmm0 movss 0x3c(%rdi), %xmm1 movss %xmm1, -0x20(%rsp) movss %xmm0, -0x1c(%rsp) movq 0x40(%rdi), %rax rolq $0x20, %rax movq %rax, -0x18(%rsp) movq $0x0, -0x28(%rsp) xorl %eax, %eax movss 0x63f1a2(%rip), %xmm0 # 0x9fbca0 movss -0x18(%rsp,%rax,4), %xmm1 cmpltss -0x20(%rsp,%rax,4), %xmm1 andnps %xmm0, %xmm1 movss %xmm1, -0x28(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3bcafe addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x10(%rsp) movabsq $0x200000001, %rax # imm = 0x200000001 movq %rax, -0x8(%rsp) xorl %eax, %eax movss -0x28(%rsp,%rax,4), %xmm0 movslq -0x8(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x1, %rax je 0x3bcb3a retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_step_vec4(deqp::gls::ShaderEvalContext&)
Vector<T, 4> swizzle (int a, int b, int c, int d) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); DE_ASSERT(d >= 0 && d < Size); return Vector<T, 4>(m_data[a], m_data[b], m_data[c], m_data[d]); }
movq 0x34(%rdi), %rax movss 0x3c(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movq %rax, -0x28(%rsp) movss %xmm0, -0x20(%rsp) movss %xmm1, -0x1c(%rsp) movss 0x4c(%rdi), %xmm0 movss 0x48(%rdi), %xmm1 movss 0x40(%rdi), %xmm2 movss 0x44(%rdi), %xmm3 movss %xmm0, -0x38(%rsp) movss %xmm1, -0x34(%rsp) movss %xmm3, -0x30(%rsp) movss %xmm2, -0x2c(%rsp) xorps %xmm0, %xmm0 movaps %xmm0, -0x18(%rsp) xorl %eax, %eax movss 0x63f03e(%rip), %xmm0 # 0x9fbca0 movss -0x38(%rsp,%rax,4), %xmm1 cmpltss -0x28(%rsp,%rax,4), %xmm1 andnps %xmm0, %xmm1 movss %xmm1, -0x18(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3bcc62 movaps -0x18(%rsp), %xmm0 movups %xmm0, 0x1f0(%rdi) retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_smoothStep_vec2(deqp::gls::ShaderEvalContext&)
Vector<T, 2> swizzle (int a, int b) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); return Vector<T, 2>(m_data[a], m_data[b]); }
movss 0x34(%rdi), %xmm0 movss 0x3c(%rdi), %xmm1 movss %xmm1, -0x28(%rsp) movss %xmm0, -0x24(%rsp) movq 0x40(%rdi), %rax rolq $0x20, %rax movq %rax, -0x18(%rsp) movq 0x54(%rdi), %rax rolq $0x20, %rax movq %rax, -0x20(%rsp) movq $0x0, -0x30(%rsp) xorl %eax, %eax movss 0x63ee00(%rip), %xmm0 # 0x9fbca0 movss 0x64f440(%rip), %xmm1 # 0xa0c2e8 movss -0x28(%rsp,%rax,4), %xmm3 movss -0x20(%rsp,%rax,4), %xmm2 xorps %xmm4, %xmm4 ucomiss %xmm2, %xmm3 jae 0x3bceec movss -0x18(%rsp,%rax,4), %xmm5 ucomiss %xmm5, %xmm2 movaps %xmm0, %xmm4 jae 0x3bceec subss %xmm3, %xmm2 subss %xmm3, %xmm5 divss %xmm5, %xmm2 movaps %xmm2, %xmm3 mulss %xmm2, %xmm3 addss %xmm2, %xmm2 movaps %xmm1, %xmm4 subss %xmm2, %xmm4 mulss %xmm3, %xmm4 movss %xmm4, -0x30(%rsp,%rax,4) incq %rax cmpq $0x1, %rax je 0x3bcea8 addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x10(%rsp) movabsq $0x200000001, %rax # imm = 0x200000001 movq %rax, -0x8(%rsp) xorl %eax, %eax movss -0x30(%rsp,%rax,4), %xmm0 movslq -0x8(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x1, %rax je 0x3bcf18 retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_smoothStep_vec3(deqp::gls::ShaderEvalContext&)
Vector<T, 3> swizzle (int a, int b, int c) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); return Vector<T, 3>(m_data[a], m_data[b], m_data[c]); }
movss 0x38(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movss 0x34(%rdi), %xmm2 movss %xmm0, -0x30(%rsp) movss %xmm1, -0x2c(%rsp) movss %xmm2, -0x28(%rsp) movq 0x44(%rdi), %rax movss 0x40(%rdi), %xmm0 movq %rax, -0x24(%rsp) movss %xmm0, -0x1c(%rsp) movss 0x5c(%rdi), %xmm0 movss 0x54(%rdi), %xmm1 movss 0x58(%rdi), %xmm2 movss %xmm0, -0x3c(%rsp) movss %xmm1, -0x38(%rsp) movss %xmm2, -0x34(%rsp) movq $0x0, -0x48(%rsp) movl $0x0, -0x40(%rsp) xorl %eax, %eax movss 0x63ecfd(%rip), %xmm0 # 0x9fbca0 movss 0x64f33d(%rip), %xmm1 # 0xa0c2e8 movss -0x30(%rsp,%rax,4), %xmm3 movss -0x3c(%rsp,%rax,4), %xmm2 xorps %xmm4, %xmm4 ucomiss %xmm2, %xmm3 jae 0x3bcfef movss -0x24(%rsp,%rax,4), %xmm5 ucomiss %xmm5, %xmm2 movaps %xmm0, %xmm4 jae 0x3bcfef subss %xmm3, %xmm2 subss %xmm3, %xmm5 divss %xmm5, %xmm2 movaps %xmm2, %xmm3 mulss %xmm2, %xmm3 addss %xmm2, %xmm2 movaps %xmm1, %xmm4 subss %xmm2, %xmm4 mulss %xmm3, %xmm4 movss %xmm4, -0x48(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3bcfab addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x18(%rsp) movabsq $0x100000000, %rax # imm = 0x100000000 movq %rax, -0x10(%rsp) movl $0x2, -0x8(%rsp) movl $0x2, %eax movss -0x50(%rsp,%rax,4), %xmm0 movslq -0x18(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x5, %rax jne 0x3bd026 retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_length_vec2(deqp::gls::ShaderEvalContext&)
void eval_cross_vec3 (ShaderEvalContext& c) { c.color.xyz() = cross(c.in[0].swizzle(2, 0, 1), c.in[1].swizzle(1, 2, 0)); }
pushq %rbx subq $0x10, %rsp movq %rdi, %rbx movss 0x34(%rdi), %xmm0 movss 0x3c(%rdi), %xmm1 movss %xmm1, 0x8(%rsp) movss %xmm0, 0xc(%rsp) xorps %xmm0, %xmm0 xorl %eax, %eax movss 0x8(%rsp,%rax,4), %xmm1 mulss %xmm1, %xmm1 addss %xmm1, %xmm0 incq %rax cmpq $0x1, %rax je 0x3bd3f5 xorps %xmm1, %xmm1 ucomiss %xmm1, %xmm0 jb 0x3bd41a sqrtss %xmm0, %xmm0 jmp 0x3bd41f callq 0x325ea0 movss %xmm0, 0x1f0(%rbx) addq $0x10, %rsp popq %rbx retq
/kaydenl[P]VK-GL-CTS/modules/gles3/functional/es3fShaderOperatorTests.cpp
deqp::gles3::Functional::eval_faceForward_vec3(deqp::gls::ShaderEvalContext&)
Vector<T, 3> swizzle (int a, int b, int c) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); return Vector<T, 3>(m_data[a], m_data[b], m_data[c]); }
movss 0x38(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movss 0x34(%rdi), %xmm2 movss %xmm0, -0x3c(%rsp) movss %xmm1, -0x38(%rsp) movss %xmm2, -0x34(%rsp) movq 0x44(%rdi), %rax movss 0x40(%rdi), %xmm0 movq %rax, -0x24(%rsp) movss %xmm0, -0x1c(%rsp) movss 0x5c(%rdi), %xmm0 movss 0x54(%rdi), %xmm1 movss 0x58(%rdi), %xmm2 movss %xmm0, -0x30(%rsp) movss %xmm1, -0x2c(%rsp) movss %xmm2, -0x28(%rsp) xorps %xmm0, %xmm0 xorl %eax, %eax movss -0x30(%rsp,%rax,4), %xmm1 mulss -0x24(%rsp,%rax,4), %xmm1 addss %xmm1, %xmm0 incq %rax cmpq $0x3, %rax jne 0x3bdcaa xorps %xmm1, %xmm1 ucomiss %xmm0, %xmm1 jbe 0x3bdcdf movl -0x34(%rsp), %eax movl %eax, -0x40(%rsp) movq -0x3c(%rsp), %rax movq %rax, -0x48(%rsp) jmp 0x3bdd11 movl $0x0, -0x40(%rsp) movq $0x0, -0x48(%rsp) xorl %eax, %eax movaps 0x6431d7(%rip), %xmm0 # 0xa00ed0 movss -0x3c(%rsp,%rax,4), %xmm1 xorps %xmm0, %xmm1 movss %xmm1, -0x48(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3bdcf9 addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x18(%rsp) movabsq $0x100000000, %rax # imm = 0x100000000 movq %rax, -0x10(%rsp) movl $0x2, -0x8(%rsp) movl $0x2, %eax movss -0x50(%rsp,%rax,4), %xmm0 movslq -0x18(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x5, %rax jne 0x3bdd39 retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_refract_vec3(deqp::gls::ShaderEvalContext&)
void eval_refract_vec3 (ShaderEvalContext& c) { c.color.xyz() = refract(c.in[0].swizzle(2, 0, 1), c.in[1].swizzle(1, 2, 0), c.in[2].y()); }
pushq %rbx subq $0x50, %rsp movq %rdi, %rbx movss 0x38(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movss 0x34(%rdi), %xmm2 movss %xmm0, 0x14(%rsp) movss %xmm1, 0x18(%rsp) movss %xmm2, 0x1c(%rsp) movq 0x44(%rdi), %rax movss 0x40(%rdi), %xmm0 movq %rax, 0x44(%rsp) movss %xmm0, 0x4c(%rsp) movss 0x54(%rdi), %xmm3 xorps %xmm4, %xmm4 xorl %eax, %eax movss 0x44(%rsp,%rax,4), %xmm0 mulss 0x14(%rsp,%rax,4), %xmm0 addss %xmm0, %xmm4 incq %rax cmpq $0x3, %rax jne 0x3be335 movaps %xmm4, %xmm1 mulss %xmm4, %xmm1 movss 0x63d943(%rip), %xmm0 # 0x9fbca0 movaps %xmm0, %xmm2 subss %xmm1, %xmm2 movaps %xmm3, %xmm1 mulss %xmm3, %xmm1 mulss %xmm2, %xmm1 subss %xmm1, %xmm0 xorps %xmm1, %xmm1 ucomiss %xmm0, %xmm1 jbe 0x3be390 movl $0x0, 0x8(%rsp) movq $0x0, (%rsp) jmp 0x3be447 movl $0x0, 0x28(%rsp) movq $0x0, 0x20(%rsp) xorl %eax, %eax movss 0x14(%rsp,%rax,4), %xmm1 mulss %xmm3, %xmm1 movss %xmm1, 0x20(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3be3a3 xorps %xmm1, %xmm1 ucomiss %xmm1, %xmm0 jb 0x3be3ca sqrtss %xmm0, %xmm0 jmp 0x3be3e7 movss %xmm3, 0x10(%rsp) movss %xmm4, 0xc(%rsp) callq 0x325ea0 movss 0xc(%rsp), %xmm4 movss 0x10(%rsp), %xmm3 mulss %xmm4, %xmm3 addss %xmm0, %xmm3 movl $0x0, 0x40(%rsp) movq $0x0, 0x38(%rsp) xorl %eax, %eax movss 0x44(%rsp,%rax,4), %xmm0 mulss %xmm3, %xmm0 movss %xmm0, 0x38(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3be402 movl $0x0, 0x8(%rsp) movq $0x0, (%rsp) xorl %eax, %eax movss 0x20(%rsp,%rax,4), %xmm0 subss 0x38(%rsp,%rax,4), %xmm0 movss %xmm0, (%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3be42d addq $0x1f0, %rbx # imm = 0x1F0 movq %rbx, 0x20(%rsp) movabsq $0x100000000, %rax # imm = 0x100000000 movq %rax, 0x28(%rsp) movl $0x2, 0x30(%rsp) movl $0x2, %eax movss -0x8(%rsp,%rax,4), %xmm0 movslq 0x20(%rsp,%rax,4), %rcx movss %xmm0, (%rbx,%rcx,4) incq %rax cmpq $0x5, %rax jne 0x3be46f addq $0x50, %rsp popq %rbx retq
/kaydenl[P]VK-GL-CTS/modules/gles3/functional/es3fShaderOperatorTests.cpp
deqp::gles3::Functional::eval_greaterThanEqual_vec3(deqp::gls::ShaderEvalContext&)
Vector<T, 3> swizzle (int a, int b, int c) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); return Vector<T, 3>(m_data[a], m_data[b], m_data[c]); }
movss 0x38(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movss 0x34(%rdi), %xmm2 movss %xmm0, -0x30(%rsp) movss %xmm1, -0x2c(%rsp) movss %xmm2, -0x28(%rsp) movq 0x44(%rdi), %rax movss 0x40(%rdi), %xmm0 movq %rax, -0x24(%rsp) movss %xmm0, -0x1c(%rsp) movw $0x0, -0x44(%rsp) movb $0x0, -0x42(%rsp) xorl %eax, %eax movss -0x30(%rsp,%rax,4), %xmm0 ucomiss -0x24(%rsp,%rax,4), %xmm0 setae -0x44(%rsp,%rax) incq %rax cmpq $0x3, %rax jne 0x3bf065 movl $0x0, -0x38(%rsp) movq $0x0, -0x40(%rsp) xorl %eax, %eax movsbl -0x44(%rsp,%rax), %ecx xorps %xmm0, %xmm0 cvtsi2ss %ecx, %xmm0 movss %xmm0, -0x40(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3bf091 addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x18(%rsp) movabsq $0x100000000, %rax # imm = 0x100000000 movq %rax, -0x10(%rsp) movl $0x2, -0x8(%rsp) movl $0x2, %eax movss -0x48(%rsp,%rax,4), %xmm0 movslq -0x18(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x5, %rax jne 0x3bf0d4 retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_notEqual_vec3(deqp::gls::ShaderEvalContext&)
Vector<T, 3> swizzle (int a, int b, int c) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); return Vector<T, 3>(m_data[a], m_data[b], m_data[c]); }
movss 0x38(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movss 0x34(%rdi), %xmm2 movss %xmm0, -0x30(%rsp) movss %xmm1, -0x2c(%rsp) movss %xmm2, -0x28(%rsp) movq 0x44(%rdi), %rax movss 0x40(%rdi), %xmm0 movq %rax, -0x24(%rsp) movss %xmm0, -0x1c(%rsp) movw $0x0, -0x44(%rsp) movb $0x0, -0x42(%rsp) xorl %eax, %eax movss -0x30(%rsp,%rax,4), %xmm0 ucomiss -0x24(%rsp,%rax,4), %xmm0 setp %cl setne %dl orb %cl, %dl movb %dl, -0x44(%rsp,%rax) incq %rax cmpq $0x3, %rax jne 0x3bf4db movl $0x0, -0x38(%rsp) movq $0x0, -0x40(%rsp) xorl %eax, %eax movsbl -0x44(%rsp,%rax), %ecx xorps %xmm0, %xmm0 cvtsi2ss %ecx, %xmm0 movss %xmm0, -0x40(%rsp,%rax,4) incq %rax cmpq $0x3, %rax jne 0x3bf50e addq $0x1f0, %rdi # imm = 0x1F0 movq %rdi, -0x18(%rsp) movabsq $0x100000000, %rax # imm = 0x100000000 movq %rax, -0x10(%rsp) movl $0x2, -0x8(%rsp) movl $0x2, %eax movss -0x48(%rsp,%rax,4), %xmm0 movslq -0x18(%rsp,%rax,4), %rcx movss %xmm0, (%rdi,%rcx,4) incq %rax cmpq $0x5, %rax jne 0x3bf551 retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp
deqp::gles3::Functional::eval_notEqual_vec4(deqp::gls::ShaderEvalContext&)
Vector<T, 4> swizzle (int a, int b, int c, int d) const { DE_ASSERT(a >= 0 && a < Size); DE_ASSERT(b >= 0 && b < Size); DE_ASSERT(c >= 0 && c < Size); DE_ASSERT(d >= 0 && d < Size); return Vector<T, 4>(m_data[a], m_data[b], m_data[c], m_data[d]); }
movq 0x34(%rdi), %rax movss 0x3c(%rdi), %xmm0 movss 0x30(%rdi), %xmm1 movq %rax, -0x28(%rsp) movss %xmm0, -0x20(%rsp) movss %xmm1, -0x1c(%rsp) movss 0x4c(%rdi), %xmm0 movss 0x48(%rdi), %xmm1 movss 0x40(%rdi), %xmm2 movss 0x44(%rdi), %xmm3 movss %xmm0, -0x38(%rsp) movss %xmm1, -0x34(%rsp) movss %xmm3, -0x30(%rsp) movss %xmm2, -0x2c(%rsp) movl $0x0, -0x3c(%rsp) xorl %eax, %eax movss -0x28(%rsp,%rax,4), %xmm0 ucomiss -0x38(%rsp,%rax,4), %xmm0 setp %cl setne %dl orb %cl, %dl movb %dl, -0x3c(%rsp,%rax) incq %rax cmpq $0x4, %rax jne 0x3bf5c0 xorps %xmm0, %xmm0 movaps %xmm0, -0x18(%rsp) xorl %eax, %eax movsbl -0x3c(%rsp,%rax), %ecx xorps %xmm0, %xmm0 cvtsi2ss %ecx, %xmm0 movss %xmm0, -0x18(%rsp,%rax,4) incq %rax cmpq $0x4, %rax jne 0x3bf5ea movaps -0x18(%rsp), %xmm0 movups %xmm0, 0x1f0(%rdi) retq
/kaydenl[P]VK-GL-CTS/framework/common/tcuVector.hpp