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1b3fc1a2_nja_Village_Guide___AdeptGamer__Effect
[Name] Mansion [Build Cost] 200G [Maintenance] 10G [Unlock Condition] Complete Mansion Research [Effect]
Allows your villagers to recover energy at 2 x the normal rate
[]
Ninja Village Guide | AdeptGamer
Effect
http://adeptgamer.com/forum/pages/ninja-village-guide/
18/1438042989142.82_20150728002309-00163-ip-10-236-191-2_2969412_6.json
1b3fc1a2_nja_Village_Guide___AdeptGamer__Effect
[Name] Cherry Tree [Build Cost] 20G [Unlock Condition] Initially Available [Effect]
Boosts the stats of all buildings in the area of effect
[]
Ninja Village Guide | AdeptGamer
Effect
http://adeptgamer.com/forum/pages/ninja-village-guide/
18/1438042989142.82_20150728002309-00163-ip-10-236-191-2_2969412_6.json
1b3fc1a2_nja_Village_Guide___AdeptGamer__Effect
[Name] Flower Garden [Build Cost] 100G [Base Purchase Price] 100G [Successive Price Increase] 40G [Unlock Condition] Clear Ukita Clan Battle [Effect]
Boosts the selling power of all shops in the area of effect
[]
Ninja Village Guide | AdeptGamer
Effect
http://adeptgamer.com/forum/pages/ninja-village-guide/
18/1438042989142.82_20150728002309-00163-ip-10-236-191-2_2969412_6.json
1b3fc1a2_nja_Village_Guide___AdeptGamer__Effect
[Name] Well [Build Cost] 150G [Base Purchase Price] 200G [Successive Price Increase] 120G [Unlock Condition] Clear Imagawa Clan Battle [Effect]
Boosts the production of all facilities in the area of effect
[]
Ninja Village Guide | AdeptGamer
Effect
http://adeptgamer.com/forum/pages/ninja-village-guide/
18/1438042989142.82_20150728002309-00163-ip-10-236-191-2_2969412_6.json
1b3fc1a2_nja_Village_Guide___AdeptGamer__Effect
[Name] Garden [Build Cost] 200G [Base Purchase Price] 250G [Successive Price Increase] 190G [Unlock Condition] Clear Emperor [Lvl 21] Battle [Effect]
Boosts the recovery rate of all houses in the area of effect
[]
Ninja Village Guide | AdeptGamer
Effect
http://adeptgamer.com/forum/pages/ninja-village-guide/
18/1438042989142.82_20150728002309-00163-ip-10-236-191-2_2969412_6.json
1b3fc1a2_nja_Village_Guide___AdeptGamer__Effect
[Name] Scarecrow [Build Cost] 100G [Base Purchase Price] 150G [Successive Price Increase] 80G [Unlock Condition] Clear Rokkaku Clan Battle [Effect]
Boosts the food production of all Fields and Rice Paddies in the area of effect
[]
Ninja Village Guide | AdeptGamer
Effect
http://adeptgamer.com/forum/pages/ninja-village-guide/
18/1438042989142.82_20150728002309-00163-ip-10-236-191-2_2969412_6.json
1b3fc1a2_nja_Village_Guide___AdeptGamer__Effect
[Name] Festival Drum [Build Cost] 300G [Maintenance] 10G [Base Purchase Price] 500G [Successive Price Increase] 350G [Unlock Condition] Clear Tokugawa Clan Battle [Effect]
Greatly boosts the production of all facilities in the area of effect
[]
Ninja Village Guide | AdeptGamer
Effect
http://adeptgamer.com/forum/pages/ninja-village-guide/
18/1438042989142.82_20150728002309-00163-ip-10-236-191-2_2969412_6.json
1b3fc1a2_nja_Village_Guide___AdeptGamer__Effect
[Name] Fireworks [Build Cost] 250G [Maintenance] 20G [Base Purchase Price] 600G [Successive Price Increase] 400G [Unlock Condition] Clear Ishiyama Hongan-ji Battle [Effect]
Greatly boosts the selling power of all shops in the area of effect. (Failed fireworks will generate 10G.)
[]
Ninja Village Guide | AdeptGamer
Effect
http://adeptgamer.com/forum/pages/ninja-village-guide/
18/1438042989142.82_20150728002309-00163-ip-10-236-191-2_2969412_6.json
d428a440_ct_Pokemon___Smogon_University__Characteristic
[Stat] HP [Characteristic]
Often dozes off
[ [ "O", "f", "t", "e", "n", " ", "d", "o", "z", "e", "s", " ", "o", "f", "f" ], [ "L", "i", "k", "e", "s", " ", "t", "o", " ", "t", "h", "r", "a", "s", "h", " ", "a", "b", "o", "u", "t" ], [ "C", "a", "p", "a", "b", "l", "e", " ", "o", "f", " ", "t", "a", "k", "i", "n", "g", " ", "h", "i", "t", "s" ], [ "M", "i", "s", "c", "h", "i", "e", "v", "o", "u", "s" ], [ "S", "o", "m", "e", "w", "h", "a", "t", " ", "v", "a", "i", "n" ], [ "A", "l", "e", "r", "t", " ", "t", "o", " ", "S", "o", "u", "n", "d", "s" ] ]
DPP / HGSS RNG Manipulation Guide Part 2 - How to Capture / Receive Perfect Pokemon - Smogon University
Characteristic
http://www.smogon.com/ingame/rng/dpphgss_rng_part2
18/1438042989142.82_20150728002309-00315-ip-10-236-191-2_718455562_3.json
d428a440_ct_Pokemon___Smogon_University__Characteristic
[Stat] Atk [Characteristic]
Likes to thrash about
[ [ "O", "f", "t", "e", "n", " ", "d", "o", "z", "e", "s", " ", "o", "f", "f" ], [ "L", "i", "k", "e", "s", " ", "t", "o", " ", "t", "h", "r", "a", "s", "h", " ", "a", "b", "o", "u", "t" ], [ "C", "a", "p", "a", "b", "l", "e", " ", "o", "f", " ", "t", "a", "k", "i", "n", "g", " ", "h", "i", "t", "s" ], [ "M", "i", "s", "c", "h", "i", "e", "v", "o", "u", "s" ], [ "S", "o", "m", "e", "w", "h", "a", "t", " ", "v", "a", "i", "n" ], [ "A", "l", "e", "r", "t", " ", "t", "o", " ", "S", "o", "u", "n", "d", "s" ] ]
DPP / HGSS RNG Manipulation Guide Part 2 - How to Capture / Receive Perfect Pokemon - Smogon University
Characteristic
http://www.smogon.com/ingame/rng/dpphgss_rng_part2
18/1438042989142.82_20150728002309-00315-ip-10-236-191-2_718455562_3.json
d428a440_ct_Pokemon___Smogon_University__Characteristic
[Stat] Def [Characteristic]
Capable of taking hits
[ [ "O", "f", "t", "e", "n", " ", "d", "o", "z", "e", "s", " ", "o", "f", "f" ], [ "L", "i", "k", "e", "s", " ", "t", "o", " ", "t", "h", "r", "a", "s", "h", " ", "a", "b", "o", "u", "t" ], [ "C", "a", "p", "a", "b", "l", "e", " ", "o", "f", " ", "t", "a", "k", "i", "n", "g", " ", "h", "i", "t", "s" ], [ "M", "i", "s", "c", "h", "i", "e", "v", "o", "u", "s" ], [ "S", "o", "m", "e", "w", "h", "a", "t", " ", "v", "a", "i", "n" ], [ "A", "l", "e", "r", "t", " ", "t", "o", " ", "S", "o", "u", "n", "d", "s" ] ]
DPP / HGSS RNG Manipulation Guide Part 2 - How to Capture / Receive Perfect Pokemon - Smogon University
Characteristic
http://www.smogon.com/ingame/rng/dpphgss_rng_part2
18/1438042989142.82_20150728002309-00315-ip-10-236-191-2_718455562_3.json
d428a440_ct_Pokemon___Smogon_University__Characteristic
[Stat] SpA [Characteristic]
Mischievous
[ [ "O", "f", "t", "e", "n", " ", "d", "o", "z", "e", "s", " ", "o", "f", "f" ], [ "L", "i", "k", "e", "s", " ", "t", "o", " ", "t", "h", "r", "a", "s", "h", " ", "a", "b", "o", "u", "t" ], [ "C", "a", "p", "a", "b", "l", "e", " ", "o", "f", " ", "t", "a", "k", "i", "n", "g", " ", "h", "i", "t", "s" ], [ "M", "i", "s", "c", "h", "i", "e", "v", "o", "u", "s" ], [ "S", "o", "m", "e", "w", "h", "a", "t", " ", "v", "a", "i", "n" ], [ "A", "l", "e", "r", "t", " ", "t", "o", " ", "S", "o", "u", "n", "d", "s" ] ]
DPP / HGSS RNG Manipulation Guide Part 2 - How to Capture / Receive Perfect Pokemon - Smogon University
Characteristic
http://www.smogon.com/ingame/rng/dpphgss_rng_part2
18/1438042989142.82_20150728002309-00315-ip-10-236-191-2_718455562_3.json
d428a440_ct_Pokemon___Smogon_University__Characteristic
[Stat] SpD [Characteristic]
Somewhat vain
[ [ "O", "f", "t", "e", "n", " ", "d", "o", "z", "e", "s", " ", "o", "f", "f" ], [ "L", "i", "k", "e", "s", " ", "t", "o", " ", "t", "h", "r", "a", "s", "h", " ", "a", "b", "o", "u", "t" ], [ "C", "a", "p", "a", "b", "l", "e", " ", "o", "f", " ", "t", "a", "k", "i", "n", "g", " ", "h", "i", "t", "s" ], [ "M", "i", "s", "c", "h", "i", "e", "v", "o", "u", "s" ], [ "S", "o", "m", "e", "w", "h", "a", "t", " ", "v", "a", "i", "n" ], [ "A", "l", "e", "r", "t", " ", "t", "o", " ", "S", "o", "u", "n", "d", "s" ] ]
DPP / HGSS RNG Manipulation Guide Part 2 - How to Capture / Receive Perfect Pokemon - Smogon University
Characteristic
http://www.smogon.com/ingame/rng/dpphgss_rng_part2
18/1438042989142.82_20150728002309-00315-ip-10-236-191-2_718455562_3.json
d428a440_ct_Pokemon___Smogon_University__Characteristic
[Stat] Spe [Characteristic]
Alert to Sounds
[ [ "O", "f", "t", "e", "n", " ", "d", "o", "z", "e", "s", " ", "o", "f", "f" ], [ "L", "i", "k", "e", "s", " ", "t", "o", " ", "t", "h", "r", "a", "s", "h", " ", "a", "b", "o", "u", "t" ], [ "C", "a", "p", "a", "b", "l", "e", " ", "o", "f", " ", "t", "a", "k", "i", "n", "g", " ", "h", "i", "t", "s" ], [ "M", "i", "s", "c", "h", "i", "e", "v", "o", "u", "s" ], [ "S", "o", "m", "e", "w", "h", "a", "t", " ", "v", "a", "i", "n" ], [ "A", "l", "e", "r", "t", " ", "t", "o", " ", "S", "o", "u", "n", "d", "s" ] ]
DPP / HGSS RNG Manipulation Guide Part 2 - How to Capture / Receive Perfect Pokemon - Smogon University
Characteristic
http://www.smogon.com/ingame/rng/dpphgss_rng_part2
18/1438042989142.82_20150728002309-00315-ip-10-236-191-2_718455562_3.json
8a72190d____Official_Team_Fortress_Wiki__Exists_on_360
[Title] Infinite Sentry Health [Description] Whereby a Spy and an Engineer working together can infinitely increase the health of a Sentry Gun by using the Red-Tape Recorder [Exists on PC] No [Exists on PS3] Never Existed [Exists on 360]
Never Existed
[ [ "N", "e", "v", "e", "r", " ", "E", "x", "i", "s", "t", "e", "d" ], [ "N", "o" ], [ "Y", "e", "s" ], [ "?" ] ]
Exploits - Official TF2 Wiki | Official Team Fortress Wiki
Exists on 360
http://wiki.tf2.com/wiki/Exploits
37/1438042982013.25_20150728002302-00313-ip-10-236-191-2_261590878_1.json
8a72190d____Official_Team_Fortress_Wiki__Exists_on_360
[Title] Infinite Teleporter Health [Description] Whereby an Engineer could infinitely increase the health of a Teleporter by moving and destroying the entrance. [Exists on PC] No [Exists on PS3] No [Exists on 360]
No
[ [ "N", "e", "v", "e", "r", " ", "E", "x", "i", "s", "t", "e", "d" ], [ "N", "o" ], [ "Y", "e", "s" ], [ "?" ] ]
Exploits - Official TF2 Wiki | Official Team Fortress Wiki
Exists on 360
http://wiki.tf2.com/wiki/Exploits
37/1438042982013.25_20150728002302-00313-ip-10-236-191-2_261590878_1.json
8a72190d____Official_Team_Fortress_Wiki__Exists_on_360
[Title] Backstab Not Breaking Disguise [Description] Whereby a Spy could backstab while retaining their disguise. [Exists on PC] No [Exists on PS3] Yes [Exists on 360]
Yes
[ [ "N", "e", "v", "e", "r", " ", "E", "x", "i", "s", "t", "e", "d" ], [ "N", "o" ], [ "Y", "e", "s" ], [ "?" ] ]
Exploits - Official TF2 Wiki | Official Team Fortress Wiki
Exists on 360
http://wiki.tf2.com/wiki/Exploits
37/1438042982013.25_20150728002302-00313-ip-10-236-191-2_261590878_1.json
8a72190d____Official_Team_Fortress_Wiki__Exists_on_360
[Title] Bunny Hopping [Description] A jumping technique that allowed players to move faster than they should by bypassing the velocity cap. [Exists on PC] No [Exists on PS3] Yes [Exists on 360]
No
[ [ "N", "e", "v", "e", "r", " ", "E", "x", "i", "s", "t", "e", "d" ], [ "N", "o" ], [ "Y", "e", "s" ], [ "?" ] ]
Exploits - Official TF2 Wiki | Official Team Fortress Wiki
Exists on 360
http://wiki.tf2.com/wiki/Exploits
37/1438042982013.25_20150728002302-00313-ip-10-236-191-2_261590878_1.json
8a72190d____Official_Team_Fortress_Wiki__Exists_on_360
[Title] Reference Pose Heavy [Description] Whereby a Heavy could go into a reference pose by spinning the Minigun in spawn and switching class to Heavy. This is still performable, but another method is required. [Exists on PC] No [Exists on PS3] ? [Exists on 360]
No
[ [ "N", "e", "v", "e", "r", " ", "E", "x", "i", "s", "t", "e", "d" ], [ "N", "o" ], [ "Y", "e", "s" ], [ "?" ] ]
Exploits - Official TF2 Wiki | Official Team Fortress Wiki
Exists on 360
http://wiki.tf2.com/wiki/Exploits
37/1438042982013.25_20150728002302-00313-ip-10-236-191-2_261590878_1.json
8a72190d____Official_Team_Fortress_Wiki__Exists_on_360
[Title] Cloaked Backstab [Description] Whereby a Spy could backstab while remaining Cloaked. [Exists on PC] No [Exists on PS3] Yes [Exists on 360]
No
[ [ "N", "e", "v", "e", "r", " ", "E", "x", "i", "s", "t", "e", "d" ], [ "N", "o" ], [ "Y", "e", "s" ], [ "?" ] ]
Exploits - Official TF2 Wiki | Official Team Fortress Wiki
Exists on 360
http://wiki.tf2.com/wiki/Exploits
37/1438042982013.25_20150728002302-00313-ip-10-236-191-2_261590878_1.json
8a72190d____Official_Team_Fortress_Wiki__Exists_on_360
[Title] Critical Hit Storing [Description] Whereby players are able to store Critical hits in their weapon. [Exists on PC] No [Exists on PS3] Yes [Exists on 360]
No
[ [ "N", "e", "v", "e", "r", " ", "E", "x", "i", "s", "t", "e", "d" ], [ "N", "o" ], [ "Y", "e", "s" ], [ "?" ] ]
Exploits - Official TF2 Wiki | Official Team Fortress Wiki
Exists on 360
http://wiki.tf2.com/wiki/Exploits
37/1438042982013.25_20150728002302-00313-ip-10-236-191-2_261590878_1.json
8a72190d____Official_Team_Fortress_Wiki__Exists_on_360
[Title] Crouch Jump [Description] Whereby players are able to build Teleporters in places that they should not be able to, such as spawn rooms. [Exists on PC] No [Exists on PS3] No [Exists on 360]
No
[ [ "N", "e", "v", "e", "r", " ", "E", "x", "i", "s", "t", "e", "d" ], [ "N", "o" ], [ "Y", "e", "s" ], [ "?" ] ]
Exploits - Official TF2 Wiki | Official Team Fortress Wiki
Exists on 360
http://wiki.tf2.com/wiki/Exploits
37/1438042982013.25_20150728002302-00313-ip-10-236-191-2_261590878_1.json
8a72190d____Official_Team_Fortress_Wiki__Exists_on_360
[Title] Spectator Achievements [Description] Whereby players could complete achievements by spectating other players who earned them. [Exists on PC] No [Exists on PS3] Never Existed [Exists on 360]
Never Existed
[ [ "N", "e", "v", "e", "r", " ", "E", "x", "i", "s", "t", "e", "d" ], [ "N", "o" ], [ "Y", "e", "s" ], [ "?" ] ]
Exploits - Official TF2 Wiki | Official Team Fortress Wiki
Exists on 360
http://wiki.tf2.com/wiki/Exploits
37/1438042982013.25_20150728002302-00313-ip-10-236-191-2_261590878_1.json
8a72190d____Official_Team_Fortress_Wiki__Exists_on_360
[Title] Door Block Exploit [Description] Allowed Engineer players to block spawn doors with the help of Teleporters. [Exists on PC] No [Exists on PS3] Yes [Exists on 360]
No
[ [ "N", "e", "v", "e", "r", " ", "E", "x", "i", "s", "t", "e", "d" ], [ "N", "o" ], [ "Y", "e", "s" ], [ "?" ] ]
Exploits - Official TF2 Wiki | Official Team Fortress Wiki
Exists on 360
http://wiki.tf2.com/wiki/Exploits
37/1438042982013.25_20150728002302-00313-ip-10-236-191-2_261590878_1.json
8a72190d____Official_Team_Fortress_Wiki__Exists_on_360
[Title] Heavy Minigun Exploit [Description] Whereby a Heavy was able to run and simultaneously rev up or fire their Minigun. [Exists on PC] No [Exists on PS3] Yes [Exists on 360]
No
[ [ "N", "e", "v", "e", "r", " ", "E", "x", "i", "s", "t", "e", "d" ], [ "N", "o" ], [ "Y", "e", "s" ], [ "?" ] ]
Exploits - Official TF2 Wiki | Official Team Fortress Wiki
Exists on 360
http://wiki.tf2.com/wiki/Exploits
37/1438042982013.25_20150728002302-00313-ip-10-236-191-2_261590878_1.json
8a72190d____Official_Team_Fortress_Wiki__Exists_on_360
[Title] Intelligence Teleportation [Description] An exploit that allowed a player to teleport with the intelligence by dropping it next to the Teleporter, then picking it up as they were teleported. [Exists on PC] No [Exists on PS3] Yes [Exists on 360]
Yes
[ [ "N", "e", "v", "e", "r", " ", "E", "x", "i", "s", "t", "e", "d" ], [ "N", "o" ], [ "Y", "e", "s" ], [ "?" ] ]
Exploits - Official TF2 Wiki | Official Team Fortress Wiki
Exists on 360
http://wiki.tf2.com/wiki/Exploits
37/1438042982013.25_20150728002302-00313-ip-10-236-191-2_261590878_1.json
8a72190d____Official_Team_Fortress_Wiki__Exists_on_360
[Title] Melee Weapon Switching Exploits [Description] Whereby players could attack and then instantly switch to another weapon and back again, making the next attack with the melee weapon land instantly, and stack on the attack they were already making. [Exists on PC] No [Exists on PS3] Yes [Exists on 360]
No
[ [ "N", "e", "v", "e", "r", " ", "E", "x", "i", "s", "t", "e", "d" ], [ "N", "o" ], [ "Y", "e", "s" ], [ "?" ] ]
Exploits - Official TF2 Wiki | Official Team Fortress Wiki
Exists on 360
http://wiki.tf2.com/wiki/Exploits
37/1438042982013.25_20150728002302-00313-ip-10-236-191-2_261590878_1.json
8a72190d____Official_Team_Fortress_Wiki__Exists_on_360
[Title] Needle Boosting [Description] Whereby players could be boosted by the Medic's Syringe Gun needles. [Exists on PC] No [Exists on PS3] Yes [Exists on 360]
Yes
[ [ "N", "e", "v", "e", "r", " ", "E", "x", "i", "s", "t", "e", "d" ], [ "N", "o" ], [ "Y", "e", "s" ], [ "?" ] ]
Exploits - Official TF2 Wiki | Official Team Fortress Wiki
Exists on 360
http://wiki.tf2.com/wiki/Exploits
37/1438042982013.25_20150728002302-00313-ip-10-236-191-2_261590878_1.json
8a72190d____Official_Team_Fortress_Wiki__Exists_on_360
[Title] Occlusion Visualization Cheat (cvar) [Description] Allowed players to make use of the built-in Performance UI to enable visible occluders which would let you then see through walls. [Exists on PC] No [Exists on PS3] No [Exists on 360]
No
[ [ "N", "e", "v", "e", "r", " ", "E", "x", "i", "s", "t", "e", "d" ], [ "N", "o" ], [ "Y", "e", "s" ], [ "?" ] ]
Exploits - Official TF2 Wiki | Official Team Fortress Wiki
Exists on 360
http://wiki.tf2.com/wiki/Exploits
37/1438042982013.25_20150728002302-00313-ip-10-236-191-2_261590878_1.json
8a72190d____Official_Team_Fortress_Wiki__Exists_on_360
[Title] Permanent ÜberCharge [Description] Whereby a disconnected Medic could continue to ÜberCharge his target indefinitely. [Exists on PC] No [Exists on PS3] Yes [Exists on 360]
?
[ [ "N", "e", "v", "e", "r", " ", "E", "x", "i", "s", "t", "e", "d" ], [ "N", "o" ], [ "Y", "e", "s" ], [ "?" ] ]
Exploits - Official TF2 Wiki | Official Team Fortress Wiki
Exists on 360
http://wiki.tf2.com/wiki/Exploits
37/1438042982013.25_20150728002302-00313-ip-10-236-191-2_261590878_1.json
8a72190d____Official_Team_Fortress_Wiki__Exists_on_360
[Title] Permanent ÜberCharge #2 [Description] Whereby a Medic is able to give himself an ever-lasting ÜberCharge for the rest of the round. It requires a player to have unlocked the Kritzkrieg, and is done by switching to the Kritzkrieg whilst deploying the Über in the team respawn room. This can also be done the opposite way around - by switching to the Medi Gun, giving the player infinite Critical hits for the rest of the round. Standing near a Dispenser (or Payload while attacking), healing a teammate, or being healed by a teammate will however end the charge. [Exists on PC] No [Exists on PS3] Never Existed [Exists on 360]
Never Existed
[ [ "N", "e", "v", "e", "r", " ", "E", "x", "i", "s", "t", "e", "d" ], [ "N", "o" ], [ "Y", "e", "s" ], [ "?" ] ]
Exploits - Official TF2 Wiki | Official Team Fortress Wiki
Exists on 360
http://wiki.tf2.com/wiki/Exploits
37/1438042982013.25_20150728002302-00313-ip-10-236-191-2_261590878_1.json
8a72190d____Official_Team_Fortress_Wiki__Exists_on_360
[Title] Permanent Atomic Punch [Description] Where a Scout becomes permanently under the effect of Bonk! Atomic Punch by drinking the item while moving into a supply cabinet. [Exists on PC] No [Exists on PS3] Never Existed [Exists on 360]
Never Existed
[ [ "N", "e", "v", "e", "r", " ", "E", "x", "i", "s", "t", "e", "d" ], [ "N", "o" ], [ "Y", "e", "s" ], [ "?" ] ]
Exploits - Official TF2 Wiki | Official Team Fortress Wiki
Exists on 360
http://wiki.tf2.com/wiki/Exploits
37/1438042982013.25_20150728002302-00313-ip-10-236-191-2_261590878_1.json
8a72190d____Official_Team_Fortress_Wiki__Exists_on_360
[Title] Teleporter Exploit [Description] Whereby an Engineer could earn himself large amounts of points by using his own teleporter repeatedly. [Exists on PC] No [Exists on PS3] Yes [Exists on 360]
Yes
[ [ "N", "e", "v", "e", "r", " ", "E", "x", "i", "s", "t", "e", "d" ], [ "N", "o" ], [ "Y", "e", "s" ], [ "?" ] ]
Exploits - Official TF2 Wiki | Official Team Fortress Wiki
Exists on 360
http://wiki.tf2.com/wiki/Exploits
37/1438042982013.25_20150728002302-00313-ip-10-236-191-2_261590878_1.json
8a72190d____Official_Team_Fortress_Wiki__Exists_on_360
[Title] Wall Sap [Description] Whereby a Spy could attach a Sapper to enemy buildings through thin walls. [Exists on PC] No [Exists on PS3] Yes [Exists on 360]
No
[ [ "N", "e", "v", "e", "r", " ", "E", "x", "i", "s", "t", "e", "d" ], [ "N", "o" ], [ "Y", "e", "s" ], [ "?" ] ]
Exploits - Official TF2 Wiki | Official Team Fortress Wiki
Exists on 360
http://wiki.tf2.com/wiki/Exploits
37/1438042982013.25_20150728002302-00313-ip-10-236-191-2_261590878_1.json
8a72190d____Official_Team_Fortress_Wiki__Exists_on_360
[Title] Cart Upgrading [Description] Where BLU Engineers could "upgrade" the Dispenser on the cart by hitting where the blue stream comes out of the pipe on the cart, allowing it to dispense health faster than normal.[1] [Exists on PC] No [Exists on PS3] Never Existed [Exists on 360]
Never Existed
[ [ "N", "e", "v", "e", "r", " ", "E", "x", "i", "s", "t", "e", "d" ], [ "N", "o" ], [ "Y", "e", "s" ], [ "?" ] ]
Exploits - Official TF2 Wiki | Official Team Fortress Wiki
Exists on 360
http://wiki.tf2.com/wiki/Exploits
37/1438042982013.25_20150728002302-00313-ip-10-236-191-2_261590878_1.json
8a72190d____Official_Team_Fortress_Wiki__Exists_on_360
[Title] Level 3 Combat Mini-Sentry Exploit [Description] Whereby an Engineer could build a Combat Mini-Sentry that fires rockets by building a Level 3 Sentry Gun, switching to Gunslinger (either by respawning or using resupply lockers), then re-deploying the Sentry Gun. The resulted Sentry Gun would take only 2.5 seconds to build like a Combat Mini-Sentry, but fired rockets like a normal Sentry Gun. [Exists on PC] No [Exists on PS3] Never Existed [Exists on 360]
Never Existed
[ [ "N", "e", "v", "e", "r", " ", "E", "x", "i", "s", "t", "e", "d" ], [ "N", "o" ], [ "Y", "e", "s" ], [ "?" ] ]
Exploits - Official TF2 Wiki | Official Team Fortress Wiki
Exists on 360
http://wiki.tf2.com/wiki/Exploits
37/1438042982013.25_20150728002302-00313-ip-10-236-191-2_261590878_1.json
8a72190d____Official_Team_Fortress_Wiki__Exists_on_360
[Title] Multiple Buildings Exploit [Description] Several methods where the Engineer (or in some cases the Spy) could build multiple copies of all his buildings. [Exists on PC] No [Exists on PS3] No [Exists on 360]
No
[ [ "N", "e", "v", "e", "r", " ", "E", "x", "i", "s", "t", "e", "d" ], [ "N", "o" ], [ "Y", "e", "s" ], [ "?" ] ]
Exploits - Official TF2 Wiki | Official Team Fortress Wiki
Exists on 360
http://wiki.tf2.com/wiki/Exploits
37/1438042982013.25_20150728002302-00313-ip-10-236-191-2_261590878_1.json
8a72190d____Official_Team_Fortress_Wiki__Exists_on_360
[Title] Multiple Buildings Exploit #2 [Description] An Engineer could pick up a building with the "Automatically respawn after loadout changes in respawn zones" option and change their loadout hereby glitching them into having a building being "carried" and allowing the Engineer to build multiple buildings using the "build x" commands. [Exists on PC] No [Exists on PS3] Never Existed [Exists on 360]
Never Existed
[ [ "N", "e", "v", "e", "r", " ", "E", "x", "i", "s", "t", "e", "d" ], [ "N", "o" ], [ "Y", "e", "s" ], [ "?" ] ]
Exploits - Official TF2 Wiki | Official Team Fortress Wiki
Exists on 360
http://wiki.tf2.com/wiki/Exploits
37/1438042982013.25_20150728002302-00313-ip-10-236-191-2_261590878_1.json
8a72190d____Official_Team_Fortress_Wiki__Exists_on_360
[Title] Multiple Buildings Exploit #3 [Description] Whereby an Engineer can build an unlimited number of buildings by using the commands, "build 0 x", "build 1 x", and "build 2 x" (where x is the number of the building), and a Spy can build an unlimited number of Dispensers using "build 0 x" (where x is the number of the building). [Exists on PC] No [Exists on PS3] Never Existed [Exists on 360]
Never Existed
[ [ "N", "e", "v", "e", "r", " ", "E", "x", "i", "s", "t", "e", "d" ], [ "N", "o" ], [ "Y", "e", "s" ], [ "?" ] ]
Exploits - Official TF2 Wiki | Official Team Fortress Wiki
Exists on 360
http://wiki.tf2.com/wiki/Exploits
37/1438042982013.25_20150728002302-00313-ip-10-236-191-2_261590878_1.json
8a72190d____Official_Team_Fortress_Wiki__Exists_on_360
[Title] Invisible Buildings Exploit [Description] Any Engineer picking up a building and immediately taunting would be able to use the weapon they taunted with whilst holding this building. If placed back down with the "build x" commands, these buildings would be invisible, leaving only the sentry shadow, Dispenser screen or teleporter effect. [Exists on PC] No [Exists on PS3] Never Existed [Exists on 360]
Never Existed
[ [ "N", "e", "v", "e", "r", " ", "E", "x", "i", "s", "t", "e", "d" ], [ "N", "o" ], [ "Y", "e", "s" ], [ "?" ] ]
Exploits - Official TF2 Wiki | Official Team Fortress Wiki
Exists on 360
http://wiki.tf2.com/wiki/Exploits
37/1438042982013.25_20150728002302-00313-ip-10-236-191-2_261590878_1.json
8a72190d____Official_Team_Fortress_Wiki__Exists_on_360
[Title] Infinite Crit Exploit [Description] An Engineer that had revenge Crits on the Frontier Justice could abuse a loadout-related glitch to gain infinite Crits for all weapons, including ones that don't normally Crit (such as the Southern Hospitality). [Exists on PC] No [Exists on PS3] Never Existed [Exists on 360]
Never Existed
[ [ "N", "e", "v", "e", "r", " ", "E", "x", "i", "s", "t", "e", "d" ], [ "N", "o" ], [ "Y", "e", "s" ], [ "?" ] ]
Exploits - Official TF2 Wiki | Official Team Fortress Wiki
Exists on 360
http://wiki.tf2.com/wiki/Exploits
37/1438042982013.25_20150728002302-00313-ip-10-236-191-2_261590878_1.json
8a72190d____Official_Team_Fortress_Wiki__Exists_on_360
[Title] Powerjack Heal Exploit [Description] A Pyro could switch to the Powerjack before an ignited enemy died from afterburn and still get the +75 health. [Exists on PC] No [Exists on PS3] Never Existed [Exists on 360]
Never Existed
[ [ "N", "e", "v", "e", "r", " ", "E", "x", "i", "s", "t", "e", "d" ], [ "N", "o" ], [ "Y", "e", "s" ], [ "?" ] ]
Exploits - Official TF2 Wiki | Official Team Fortress Wiki
Exists on 360
http://wiki.tf2.com/wiki/Exploits
37/1438042982013.25_20150728002302-00313-ip-10-236-191-2_261590878_1.json
8a72190d____Official_Team_Fortress_Wiki__Exists_on_360
[Title] Permanent Regen Exploit [Description] By disconnecting from the server mid-taunt with the Amputator, the healing effect would stay on all in the healing radius (through death and class change), until they disconnected or the map changed. [Exists on PC] No [Exists on PS3] Never Existed [Exists on 360]
Never Existed
[ [ "N", "e", "v", "e", "r", " ", "E", "x", "i", "s", "t", "e", "d" ], [ "N", "o" ], [ "Y", "e", "s" ], [ "?" ] ]
Exploits - Official TF2 Wiki | Official Team Fortress Wiki
Exists on 360
http://wiki.tf2.com/wiki/Exploits
37/1438042982013.25_20150728002302-00313-ip-10-236-191-2_261590878_1.json
8a72190d____Official_Team_Fortress_Wiki__Exists_on_360
[Title] Surviving Kamikaze Exploit [Description] Performing the Kamikaze taunt with the Rocket Jumper equipped to the primary slot will allow the Soldier to survive the taunt with no blast damage. This was removed and later re-implemented as a feature. [Exists on PC] No [Exists on PS3] Never Existed [Exists on 360]
Never Existed
[ [ "N", "e", "v", "e", "r", " ", "E", "x", "i", "s", "t", "e", "d" ], [ "N", "o" ], [ "Y", "e", "s" ], [ "?" ] ]
Exploits - Official TF2 Wiki | Official Team Fortress Wiki
Exists on 360
http://wiki.tf2.com/wiki/Exploits
37/1438042982013.25_20150728002302-00313-ip-10-236-191-2_261590878_1.json
8a72190d____Official_Team_Fortress_Wiki__Exists_on_360
[Title] Spectator Halloween Gift Grab [Description] Briefly during the 2010 Halloween event, it was possible to pick up gifts whilst in spectator mode simply by running the free camera into them. [Exists on PC] No [Exists on PS3] Never Existed [Exists on 360]
Never Existed
[ [ "N", "e", "v", "e", "r", " ", "E", "x", "i", "s", "t", "e", "d" ], [ "N", "o" ], [ "Y", "e", "s" ], [ "?" ] ]
Exploits - Official TF2 Wiki | Official Team Fortress Wiki
Exists on 360
http://wiki.tf2.com/wiki/Exploits
37/1438042982013.25_20150728002302-00313-ip-10-236-191-2_261590878_1.json
8a72190d____Official_Team_Fortress_Wiki__Exists_on_360
[Title] Huntsman Reload Exploit [Description] By switching to a different weapon and quickly switching back, it was possible to reload the Huntsman faster than intended. [Exists on PC] No [Exists on PS3] Never Existed [Exists on 360]
Never Existed
[ [ "N", "e", "v", "e", "r", " ", "E", "x", "i", "s", "t", "e", "d" ], [ "N", "o" ], [ "Y", "e", "s" ], [ "?" ] ]
Exploits - Official TF2 Wiki | Official Team Fortress Wiki
Exists on 360
http://wiki.tf2.com/wiki/Exploits
37/1438042982013.25_20150728002302-00313-ip-10-236-191-2_261590878_1.json
c33dbcd9_al_Fantasy_X___Overdrive_Modes__Method_Of_Aquirement
[Mode] Ally [Description] Overdrive Bar fills up when character’s turn comes up [Method Of Aquirement]
Automatically Aquired.
[]
Final Fantasy X - Overdrive Modes
Method Of Aquirement
http://gravedigger71983.tripod.com/ffxoverdrivemodes.htm
37/1438042982013.25_20150728002302-00134-ip-10-236-191-2_113289819_1.json
c33dbcd9_al_Fantasy_X___Overdrive_Modes__Method_Of_Aquirement
[Mode] Avenger [Description] Overdrive Bar fills up when ally gets killed [Method Of Aquirement]
Gained when your party is killed a lot.
[]
Final Fantasy X - Overdrive Modes
Method Of Aquirement
http://gravedigger71983.tripod.com/ffxoverdrivemodes.htm
37/1438042982013.25_20150728002302-00134-ip-10-236-191-2_113289819_1.json
c33dbcd9_al_Fantasy_X___Overdrive_Modes__Method_Of_Aquirement
[Mode] Comrade [Description] Overdrive Bar fills up when allies take damage [Method Of Aquirement]
Automaticaly Aquired
[]
Final Fantasy X - Overdrive Modes
Method Of Aquirement
http://gravedigger71983.tripod.com/ffxoverdrivemodes.htm
37/1438042982013.25_20150728002302-00134-ip-10-236-191-2_113289819_1.json
c33dbcd9_al_Fantasy_X___Overdrive_Modes__Method_Of_Aquirement
[Mode] Daredevil [Description] Overdrive Bar fills up when character fights with low HP [Method Of Aquirement]
Fight alot with in critical stage (low HP)
[]
Final Fantasy X - Overdrive Modes
Method Of Aquirement
http://gravedigger71983.tripod.com/ffxoverdrivemodes.htm
37/1438042982013.25_20150728002302-00134-ip-10-236-191-2_113289819_1.json
c33dbcd9_al_Fantasy_X___Overdrive_Modes__Method_Of_Aquirement
[Mode] Hero [Description] Overdrive Bar fills up when character defeats powerful enemy [Method Of Aquirement]
Let the character you want to learn defeat bosses or stronger enemies.
[]
Final Fantasy X - Overdrive Modes
Method Of Aquirement
http://gravedigger71983.tripod.com/ffxoverdrivemodes.htm
37/1438042982013.25_20150728002302-00134-ip-10-236-191-2_113289819_1.json
c33dbcd9_al_Fantasy_X___Overdrive_Modes__Method_Of_Aquirement
[Mode] Slayer [Description] Overdrive Bar fills up when the character defeats an enemy [Method Of Aquirement]
Let the character you want to teach it to defeat a lot of enemies.
[]
Final Fantasy X - Overdrive Modes
Method Of Aquirement
http://gravedigger71983.tripod.com/ffxoverdrivemodes.htm
37/1438042982013.25_20150728002302-00134-ip-10-236-191-2_113289819_1.json
c33dbcd9_al_Fantasy_X___Overdrive_Modes__Method_Of_Aquirement
[Mode] Stoic [Description] Overdrive Bar fills up when character takes damage [Method Of Aquirement]
Automatically Aquired
[]
Final Fantasy X - Overdrive Modes
Method Of Aquirement
http://gravedigger71983.tripod.com/ffxoverdrivemodes.htm
37/1438042982013.25_20150728002302-00134-ip-10-236-191-2_113289819_1.json
c33dbcd9_al_Fantasy_X___Overdrive_Modes__Method_Of_Aquirement
[Mode] Sufferer [Description] Overdrive Bar fills up when character suffers from status ailments [Method Of Aquirement]
Let your character become inflicted by status ailments
[]
Final Fantasy X - Overdrive Modes
Method Of Aquirement
http://gravedigger71983.tripod.com/ffxoverdrivemodes.htm
37/1438042982013.25_20150728002302-00134-ip-10-236-191-2_113289819_1.json
c33dbcd9_al_Fantasy_X___Overdrive_Modes__Method_Of_Aquirement
[Mode] Tactician [Description] harges when status attack succeeds [Method Of Aquirement]
Use Offensive Status Attacks
[]
Final Fantasy X - Overdrive Modes
Method Of Aquirement
http://gravedigger71983.tripod.com/ffxoverdrivemodes.htm
37/1438042982013.25_20150728002302-00134-ip-10-236-191-2_113289819_1.json
c33dbcd9_al_Fantasy_X___Overdrive_Modes__Method_Of_Aquirement
[Mode] Victim [Description] Overdrive Bar fills up when character is hit with status attacks [Method Of Aquirement]
Automatically Aquired
[]
Final Fantasy X - Overdrive Modes
Method Of Aquirement
http://gravedigger71983.tripod.com/ffxoverdrivemodes.htm
37/1438042982013.25_20150728002302-00134-ip-10-236-191-2_113289819_1.json
c33dbcd9_al_Fantasy_X___Overdrive_Modes__Method_Of_Aquirement
[Mode] Victor [Description] Overdrive Bar fills up when the party wins the battle [Method Of Aquirement]
Automatically Aquired
[]
Final Fantasy X - Overdrive Modes
Method Of Aquirement
http://gravedigger71983.tripod.com/ffxoverdrivemodes.htm
37/1438042982013.25_20150728002302-00134-ip-10-236-191-2_113289819_1.json
c33dbcd9_al_Fantasy_X___Overdrive_Modes__Method_Of_Aquirement
[Mode] Warrior [Description] Overdrive Bar fills up when character damages enemy [Method Of Aquirement]
Let the character you want to learn it get hit by an enemy frequently.
[]
Final Fantasy X - Overdrive Modes
Method Of Aquirement
http://gravedigger71983.tripod.com/ffxoverdrivemodes.htm
37/1438042982013.25_20150728002302-00134-ip-10-236-191-2_113289819_1.json
32e476d6_d_Publishing___Obsidian_Portal__ACTION
[SKILL] Acrobatics [ABILITY] Agl [UNTRAINED?] No [ACTION]
move or free
[ [ "m", "o", "v", "e", " ", "o", "r", " ", "f", "r", "e", "e" ], [ "m", "o", "v", "e" ], [ "s", "t", "a", "n", "d", "a", "r", "d" ], [ "—" ], [ "f", "r", "e", "e" ] ]
Cheat Sheet | Stories From Exalted Publishing | Obsidian Portal
ACTION
https://stories-from-exalted-publishing.obsidianportal.com/wikis/cheat-sheet
37/1438042982013.25_20150728002302-00007-ip-10-236-191-2_876850454_0.json
32e476d6_d_Publishing___Obsidian_Portal__ACTION
[SKILL] Athletics [ABILITY] Str [UNTRAINED?] Yes [ACTION]
move
[ [ "m", "o", "v", "e", " ", "o", "r", " ", "f", "r", "e", "e" ], [ "m", "o", "v", "e" ], [ "s", "t", "a", "n", "d", "a", "r", "d" ], [ "—" ], [ "f", "r", "e", "e" ] ]
Cheat Sheet | Stories From Exalted Publishing | Obsidian Portal
ACTION
https://stories-from-exalted-publishing.obsidianportal.com/wikis/cheat-sheet
37/1438042982013.25_20150728002302-00007-ip-10-236-191-2_876850454_0.json
32e476d6_d_Publishing___Obsidian_Portal__ACTION
[SKILL] Close Combat [ABILITY] Fgt [UNTRAINED?] Yes [ACTION]
standard
[ [ "m", "o", "v", "e", " ", "o", "r", " ", "f", "r", "e", "e" ], [ "m", "o", "v", "e" ], [ "s", "t", "a", "n", "d", "a", "r", "d" ], [ "—" ], [ "f", "r", "e", "e" ] ]
Cheat Sheet | Stories From Exalted Publishing | Obsidian Portal
ACTION
https://stories-from-exalted-publishing.obsidianportal.com/wikis/cheat-sheet
37/1438042982013.25_20150728002302-00007-ip-10-236-191-2_876850454_0.json
32e476d6_d_Publishing___Obsidian_Portal__ACTION
[SKILL] Deception [ABILITY] Pre [UNTRAINED?] Yes [ACTION]
standard
[ [ "m", "o", "v", "e", " ", "o", "r", " ", "f", "r", "e", "e" ], [ "m", "o", "v", "e" ], [ "s", "t", "a", "n", "d", "a", "r", "d" ], [ "—" ], [ "f", "r", "e", "e" ] ]
Cheat Sheet | Stories From Exalted Publishing | Obsidian Portal
ACTION
https://stories-from-exalted-publishing.obsidianportal.com/wikis/cheat-sheet
37/1438042982013.25_20150728002302-00007-ip-10-236-191-2_876850454_0.json
32e476d6_d_Publishing___Obsidian_Portal__ACTION
[SKILL] Expertise [ABILITY] Int [UNTRAINED?] No* [ACTION]
[ [ "m", "o", "v", "e", " ", "o", "r", " ", "f", "r", "e", "e" ], [ "m", "o", "v", "e" ], [ "s", "t", "a", "n", "d", "a", "r", "d" ], [ "—" ], [ "f", "r", "e", "e" ] ]
Cheat Sheet | Stories From Exalted Publishing | Obsidian Portal
ACTION
https://stories-from-exalted-publishing.obsidianportal.com/wikis/cheat-sheet
37/1438042982013.25_20150728002302-00007-ip-10-236-191-2_876850454_0.json
32e476d6_d_Publishing___Obsidian_Portal__ACTION
[SKILL] Insight [ABILITY] Awe [UNTRAINED?] Yes [ACTION]
free
[ [ "m", "o", "v", "e", " ", "o", "r", " ", "f", "r", "e", "e" ], [ "m", "o", "v", "e" ], [ "s", "t", "a", "n", "d", "a", "r", "d" ], [ "—" ], [ "f", "r", "e", "e" ] ]
Cheat Sheet | Stories From Exalted Publishing | Obsidian Portal
ACTION
https://stories-from-exalted-publishing.obsidianportal.com/wikis/cheat-sheet
37/1438042982013.25_20150728002302-00007-ip-10-236-191-2_876850454_0.json
32e476d6_d_Publishing___Obsidian_Portal__ACTION
[SKILL] Intimidation [ABILITY] Pre [UNTRAINED?] Yes [ACTION]
standard
[ [ "m", "o", "v", "e", " ", "o", "r", " ", "f", "r", "e", "e" ], [ "m", "o", "v", "e" ], [ "s", "t", "a", "n", "d", "a", "r", "d" ], [ "—" ], [ "f", "r", "e", "e" ] ]
Cheat Sheet | Stories From Exalted Publishing | Obsidian Portal
ACTION
https://stories-from-exalted-publishing.obsidianportal.com/wikis/cheat-sheet
37/1438042982013.25_20150728002302-00007-ip-10-236-191-2_876850454_0.json
32e476d6_d_Publishing___Obsidian_Portal__ACTION
[SKILL] Investigation [ABILITY] Int [UNTRAINED?] No [ACTION]
[ [ "m", "o", "v", "e", " ", "o", "r", " ", "f", "r", "e", "e" ], [ "m", "o", "v", "e" ], [ "s", "t", "a", "n", "d", "a", "r", "d" ], [ "—" ], [ "f", "r", "e", "e" ] ]
Cheat Sheet | Stories From Exalted Publishing | Obsidian Portal
ACTION
https://stories-from-exalted-publishing.obsidianportal.com/wikis/cheat-sheet
37/1438042982013.25_20150728002302-00007-ip-10-236-191-2_876850454_0.json
32e476d6_d_Publishing___Obsidian_Portal__ACTION
[SKILL] Perception [ABILITY] Awe [UNTRAINED?] Yes [ACTION]
free
[ [ "m", "o", "v", "e", " ", "o", "r", " ", "f", "r", "e", "e" ], [ "m", "o", "v", "e" ], [ "s", "t", "a", "n", "d", "a", "r", "d" ], [ "—" ], [ "f", "r", "e", "e" ] ]
Cheat Sheet | Stories From Exalted Publishing | Obsidian Portal
ACTION
https://stories-from-exalted-publishing.obsidianportal.com/wikis/cheat-sheet
37/1438042982013.25_20150728002302-00007-ip-10-236-191-2_876850454_0.json
32e476d6_d_Publishing___Obsidian_Portal__ACTION
[SKILL] Persuasion [ABILITY] Pre [UNTRAINED?] Yes [ACTION]
[ [ "m", "o", "v", "e", " ", "o", "r", " ", "f", "r", "e", "e" ], [ "m", "o", "v", "e" ], [ "s", "t", "a", "n", "d", "a", "r", "d" ], [ "—" ], [ "f", "r", "e", "e" ] ]
Cheat Sheet | Stories From Exalted Publishing | Obsidian Portal
ACTION
https://stories-from-exalted-publishing.obsidianportal.com/wikis/cheat-sheet
37/1438042982013.25_20150728002302-00007-ip-10-236-191-2_876850454_0.json
32e476d6_d_Publishing___Obsidian_Portal__ACTION
[SKILL] Ranged Combat [ABILITY] Dex [UNTRAINED?] Yes [ACTION]
standard
[ [ "m", "o", "v", "e", " ", "o", "r", " ", "f", "r", "e", "e" ], [ "m", "o", "v", "e" ], [ "s", "t", "a", "n", "d", "a", "r", "d" ], [ "—" ], [ "f", "r", "e", "e" ] ]
Cheat Sheet | Stories From Exalted Publishing | Obsidian Portal
ACTION
https://stories-from-exalted-publishing.obsidianportal.com/wikis/cheat-sheet
37/1438042982013.25_20150728002302-00007-ip-10-236-191-2_876850454_0.json
32e476d6_d_Publishing___Obsidian_Portal__ACTION
[SKILL] Sleight of Hand [ABILITY] Dex [UNTRAINED?] No [ACTION]
standard
[ [ "m", "o", "v", "e", " ", "o", "r", " ", "f", "r", "e", "e" ], [ "m", "o", "v", "e" ], [ "s", "t", "a", "n", "d", "a", "r", "d" ], [ "—" ], [ "f", "r", "e", "e" ] ]
Cheat Sheet | Stories From Exalted Publishing | Obsidian Portal
ACTION
https://stories-from-exalted-publishing.obsidianportal.com/wikis/cheat-sheet
37/1438042982013.25_20150728002302-00007-ip-10-236-191-2_876850454_0.json
32e476d6_d_Publishing___Obsidian_Portal__ACTION
[SKILL] Stealth [ABILITY] Agl [UNTRAINED?] Yes [ACTION]
move
[ [ "m", "o", "v", "e", " ", "o", "r", " ", "f", "r", "e", "e" ], [ "m", "o", "v", "e" ], [ "s", "t", "a", "n", "d", "a", "r", "d" ], [ "—" ], [ "f", "r", "e", "e" ] ]
Cheat Sheet | Stories From Exalted Publishing | Obsidian Portal
ACTION
https://stories-from-exalted-publishing.obsidianportal.com/wikis/cheat-sheet
37/1438042982013.25_20150728002302-00007-ip-10-236-191-2_876850454_0.json
32e476d6_d_Publishing___Obsidian_Portal__ACTION
[SKILL] Technology [ABILITY] Int [UNTRAINED?] No [ACTION]
standard
[ [ "m", "o", "v", "e", " ", "o", "r", " ", "f", "r", "e", "e" ], [ "m", "o", "v", "e" ], [ "s", "t", "a", "n", "d", "a", "r", "d" ], [ "—" ], [ "f", "r", "e", "e" ] ]
Cheat Sheet | Stories From Exalted Publishing | Obsidian Portal
ACTION
https://stories-from-exalted-publishing.obsidianportal.com/wikis/cheat-sheet
37/1438042982013.25_20150728002302-00007-ip-10-236-191-2_876850454_0.json
32e476d6_d_Publishing___Obsidian_Portal__ACTION
[SKILL] Treatment [ABILITY] Int [UNTRAINED?] No [ACTION]
standard
[ [ "m", "o", "v", "e", " ", "o", "r", " ", "f", "r", "e", "e" ], [ "m", "o", "v", "e" ], [ "s", "t", "a", "n", "d", "a", "r", "d" ], [ "—" ], [ "f", "r", "e", "e" ] ]
Cheat Sheet | Stories From Exalted Publishing | Obsidian Portal
ACTION
https://stories-from-exalted-publishing.obsidianportal.com/wikis/cheat-sheet
37/1438042982013.25_20150728002302-00007-ip-10-236-191-2_876850454_0.json
32e476d6_d_Publishing___Obsidian_Portal__ACTION
[SKILL] Vehicles [ABILITY] Dex [UNTRAINED?] No [ACTION]
move
[ [ "m", "o", "v", "e", " ", "o", "r", " ", "f", "r", "e", "e" ], [ "m", "o", "v", "e" ], [ "s", "t", "a", "n", "d", "a", "r", "d" ], [ "—" ], [ "f", "r", "e", "e" ] ]
Cheat Sheet | Stories From Exalted Publishing | Obsidian Portal
ACTION
https://stories-from-exalted-publishing.obsidianportal.com/wikis/cheat-sheet
37/1438042982013.25_20150728002302-00007-ip-10-236-191-2_876850454_0.json
53fca0e3__in_the_Void___Obsidian_Portal__Effect_Dice_Pool
[Game] Vampire: The Requiem [Morality Trait] Humanity [Alternate Suggestions] Stamina + Resolve [Effect/Dice Pool]
Base time spent in torpor
[]
House Rules | Shadows in the Void | Obsidian Portal
Effect/Dice Pool
https://shadows-in-the-void.obsidianportal.com/wikis/house-rules
37/1438042991019.80_20150728002311-00159-ip-10-236-191-2_880230130_0.json
53fca0e3__in_the_Void___Obsidian_Portal__Effect_Dice_Pool
[Alternate Suggestions] Stamina + Resolve – Blood Potency [Effect/Dice Pool]
Remaining awake during the day
[]
House Rules | Shadows in the Void | Obsidian Portal
Effect/Dice Pool
https://shadows-in-the-void.obsidianportal.com/wikis/house-rules
37/1438042991019.80_20150728002311-00159-ip-10-236-191-2_880230130_0.json
53fca0e3__in_the_Void___Obsidian_Portal__Effect_Dice_Pool
[Alternate Suggestions] Blood Potency acts as negative modifier to appropriate rolls [Effect/Dice Pool]
Interacting with mortals
[]
House Rules | Shadows in the Void | Obsidian Portal
Effect/Dice Pool
https://shadows-in-the-void.obsidianportal.com/wikis/house-rules
37/1438042991019.80_20150728002311-00159-ip-10-236-191-2_880230130_0.json
53fca0e3__in_the_Void___Obsidian_Portal__Effect_Dice_Pool
[Game] Werewolf: The Forsaken [Morality Trait] Harmony [Alternate Suggestions] Storyteller’s judgment [Effect/Dice Pool]
Death Rage Stimuli
[]
House Rules | Shadows in the Void | Obsidian Portal
Effect/Dice Pool
https://shadows-in-the-void.obsidianportal.com/wikis/house-rules
37/1438042991019.80_20150728002311-00159-ip-10-236-191-2_880230130_0.json
53fca0e3__in_the_Void___Obsidian_Portal__Effect_Dice_Pool
[Alternate Suggestions] Bonuses/penalties are based on sum of Primal Urge + Occult [Effect/Dice Pool]
Dealing with spirits
[]
House Rules | Shadows in the Void | Obsidian Portal
Effect/Dice Pool
https://shadows-in-the-void.obsidianportal.com/wikis/house-rules
37/1438042991019.80_20150728002311-00159-ip-10-236-191-2_880230130_0.json
53fca0e3__in_the_Void___Obsidian_Portal__Effect_Dice_Pool
[Game] Mage: The Awakening [Morality Trait] Wisdom [Alternate Suggestions] Bonuses/penalties are based on sum of Gnosis + Occult [Effect/Dice Pool]
Dealing with spirits
[]
House Rules | Shadows in the Void | Obsidian Portal
Effect/Dice Pool
https://shadows-in-the-void.obsidianportal.com/wikis/house-rules
37/1438042991019.80_20150728002311-00159-ip-10-236-191-2_880230130_0.json
53fca0e3__in_the_Void___Obsidian_Portal__Effect_Dice_Pool
[Alternate Suggestions] Bonuses/penalties are based on sum of Gnosis + Stamina [Effect/Dice Pool]
Contesting Abyssal beings
[]
House Rules | Shadows in the Void | Obsidian Portal
Effect/Dice Pool
https://shadows-in-the-void.obsidianportal.com/wikis/house-rules
37/1438042991019.80_20150728002311-00159-ip-10-236-191-2_880230130_0.json
53fca0e3__in_the_Void___Obsidian_Portal__Effect_Dice_Pool
[Alternate Suggestions] Intelligence + Wits [Effect/Dice Pool]
Determining Paradox effects/duration
[]
House Rules | Shadows in the Void | Obsidian Portal
Effect/Dice Pool
https://shadows-in-the-void.obsidianportal.com/wikis/house-rules
37/1438042991019.80_20150728002311-00159-ip-10-236-191-2_880230130_0.json
53fca0e3__in_the_Void___Obsidian_Portal__Effect_Dice_Pool
[Game] Promethean: The Created [Morality Trait] Humanity [Alternate Suggestions] Resolve + Composure [Effect/Dice Pool]
Avoiding Torment
[]
House Rules | Shadows in the Void | Obsidian Portal
Effect/Dice Pool
https://shadows-in-the-void.obsidianportal.com/wikis/house-rules
37/1438042991019.80_20150728002311-00159-ip-10-236-191-2_880230130_0.json
53fca0e3__in_the_Void___Obsidian_Portal__Effect_Dice_Pool
[Alternate Suggestions] Intelligence + Occult [Effect/Dice Pool]
Creating a new Promethean
[]
House Rules | Shadows in the Void | Obsidian Portal
Effect/Dice Pool
https://shadows-in-the-void.obsidianportal.com/wikis/house-rules
37/1438042991019.80_20150728002311-00159-ip-10-236-191-2_880230130_0.json
53fca0e3__in_the_Void___Obsidian_Portal__Effect_Dice_Pool
[Alternate Suggestions] Azoth (the Storyteller should consider being lenient with modifiers if using this method) [Effect/Dice Pool]
Reaching the New Dawn
[]
House Rules | Shadows in the Void | Obsidian Portal
Effect/Dice Pool
https://shadows-in-the-void.obsidianportal.com/wikis/house-rules
37/1438042991019.80_20150728002311-00159-ip-10-236-191-2_880230130_0.json
53fca0e3__in_the_Void___Obsidian_Portal__Effect_Dice_Pool
[Game] Changeling: The Lost [Morality Trait] Clarity [Alternate Suggestions] Bonuses/penalties are based on sum of Wyrd + Wits [Effect/Dice Pool]
Perception
[]
House Rules | Shadows in the Void | Obsidian Portal
Effect/Dice Pool
https://shadows-in-the-void.obsidianportal.com/wikis/house-rules
37/1438042991019.80_20150728002311-00159-ip-10-236-191-2_880230130_0.json
53fca0e3__in_the_Void___Obsidian_Portal__Effect_Dice_Pool
[Alternate Suggestions] Wits + Wyrd [Effect/Dice Pool]
Kenning
[]
House Rules | Shadows in the Void | Obsidian Portal
Effect/Dice Pool
https://shadows-in-the-void.obsidianportal.com/wikis/house-rules
37/1438042991019.80_20150728002311-00159-ip-10-236-191-2_880230130_0.json
53fca0e3__in_the_Void___Obsidian_Portal__Effect_Dice_Pool
[Game] Hunter: The Vigil [Morality Trait] Morality [Alternate Suggestions] N/A [Effect/Dice Pool]
N/A
[]
House Rules | Shadows in the Void | Obsidian Portal
Effect/Dice Pool
https://shadows-in-the-void.obsidianportal.com/wikis/house-rules
37/1438042991019.80_20150728002311-00159-ip-10-236-191-2_880230130_0.json
53fca0e3__in_the_Void___Obsidian_Portal__Effect_Dice_Pool
[Game] Geist: The Sin-Eaters [Morality Trait] Synergy [Alternate Suggestions] Bonuses/penalties are based on sum of Psyche + Manipulation [Effect/Dice Pool]
Opening Avernian Gates
[]
House Rules | Shadows in the Void | Obsidian Portal
Effect/Dice Pool
https://shadows-in-the-void.obsidianportal.com/wikis/house-rules
37/1438042991019.80_20150728002311-00159-ip-10-236-191-2_880230130_0.json
53fca0e3__in_the_Void___Obsidian_Portal__Effect_Dice_Pool
[Alternate Suggestions] Bonuses/penalties are based on sum of Psyche + Presence [Effect/Dice Pool]
Dealing with geists/Kerberoi
[]
House Rules | Shadows in the Void | Obsidian Portal
Effect/Dice Pool
https://shadows-in-the-void.obsidianportal.com/wikis/house-rules
37/1438042991019.80_20150728002311-00159-ip-10-236-191-2_880230130_0.json
53fca0e3__in_the_Void___Obsidian_Portal__Effect_Dice_Pool
[Alternate Suggestions] Bonuses/penalties are based on sum of Psyche + Manipulation [Effect/Dice Pool]
Conducting Ceremonies
[]
House Rules | Shadows in the Void | Obsidian Portal
Effect/Dice Pool
https://shadows-in-the-void.obsidianportal.com/wikis/house-rules
37/1438042991019.80_20150728002311-00159-ip-10-236-191-2_880230130_0.json
53fca0e3__in_the_Void___Obsidian_Portal__Effect_Dice_Pool
[Alternate Suggestions] Bonuses/penalties are based on sum of Psyche + Wits [Effect/Dice Pool]
Navigating the Underworld
[]
House Rules | Shadows in the Void | Obsidian Portal
Effect/Dice Pool
https://shadows-in-the-void.obsidianportal.com/wikis/house-rules
37/1438042991019.80_20150728002311-00159-ip-10-236-191-2_880230130_0.json
5239ddac_CHMS__Data_User_Guide__Cycle_1_id_not_complete_the_mCAFT_test_Reason
[Key] 1 [When to choose this answer] Respondent refuses to participate [Reason]
Refusal
[ [ "R", "e", "f", "u", "s", "a", "l" ], [ "U", "n", "a", "b", "l", "e", " ", "t", "o", " ", "m", "a", "i", "n", "t", "a", "i", "n", " ", "p", "r", "o", "p", "e", "r", " ", "c", "a", "d", "e", "n", "c", "e" ], [ "D", "i", "z", "z", "i", "n", "e", "s", "s" ], [ "E", "x", "t", "r", "e", "m", "e", " ", "l", "e", "g", " ", "p", "a", "i", "n" ], [ "N", "a", "u", "s", "e", "a" ], [ "C", "h", "e", "s", "t", " ", "p", "a", "i", "n" ], [ "F", "a", "c", "i", "a", "l", " ", "p", "a", "l", "l", "o", "r" ], [ "O", "t", "h", "e", "r", " ", "–", " ", "S", "p", "e", "c", "i", "f", "y" ] ]
Canadian Health Measures Survey (CHMS) Data User Guide: Cycle 1
Reason
http://www23.statcan.gc.ca/imdb-bmdi/pub/document/5071_D2_T1_V1-eng.htm
37/1438042982013.25_20150728002302-00270-ip-10-236-191-2_838812791_17.json
5239ddac_CHMS__Data_User_Guide__Cycle_1_id_not_complete_the_mCAFT_test_Reason
[Key] 2 [When to choose this answer] Respondent cannot perform the test at the proper cadence [Reason]
Unable to maintain proper cadence
[ [ "R", "e", "f", "u", "s", "a", "l" ], [ "U", "n", "a", "b", "l", "e", " ", "t", "o", " ", "m", "a", "i", "n", "t", "a", "i", "n", " ", "p", "r", "o", "p", "e", "r", " ", "c", "a", "d", "e", "n", "c", "e" ], [ "D", "i", "z", "z", "i", "n", "e", "s", "s" ], [ "E", "x", "t", "r", "e", "m", "e", " ", "l", "e", "g", " ", "p", "a", "i", "n" ], [ "N", "a", "u", "s", "e", "a" ], [ "C", "h", "e", "s", "t", " ", "p", "a", "i", "n" ], [ "F", "a", "c", "i", "a", "l", " ", "p", "a", "l", "l", "o", "r" ], [ "O", "t", "h", "e", "r", " ", "–", " ", "S", "p", "e", "c", "i", "f", "y" ] ]
Canadian Health Measures Survey (CHMS) Data User Guide: Cycle 1
Reason
http://www23.statcan.gc.ca/imdb-bmdi/pub/document/5071_D2_T1_V1-eng.htm
37/1438042982013.25_20150728002302-00270-ip-10-236-191-2_838812791_17.json
5239ddac_CHMS__Data_User_Guide__Cycle_1_id_not_complete_the_mCAFT_test_Reason
[Key] 3 [When to choose this answer] Respondent feels dizzy [Reason]
Dizziness
[ [ "R", "e", "f", "u", "s", "a", "l" ], [ "U", "n", "a", "b", "l", "e", " ", "t", "o", " ", "m", "a", "i", "n", "t", "a", "i", "n", " ", "p", "r", "o", "p", "e", "r", " ", "c", "a", "d", "e", "n", "c", "e" ], [ "D", "i", "z", "z", "i", "n", "e", "s", "s" ], [ "E", "x", "t", "r", "e", "m", "e", " ", "l", "e", "g", " ", "p", "a", "i", "n" ], [ "N", "a", "u", "s", "e", "a" ], [ "C", "h", "e", "s", "t", " ", "p", "a", "i", "n" ], [ "F", "a", "c", "i", "a", "l", " ", "p", "a", "l", "l", "o", "r" ], [ "O", "t", "h", "e", "r", " ", "–", " ", "S", "p", "e", "c", "i", "f", "y" ] ]
Canadian Health Measures Survey (CHMS) Data User Guide: Cycle 1
Reason
http://www23.statcan.gc.ca/imdb-bmdi/pub/document/5071_D2_T1_V1-eng.htm
37/1438042982013.25_20150728002302-00270-ip-10-236-191-2_838812791_17.json
5239ddac_CHMS__Data_User_Guide__Cycle_1_id_not_complete_the_mCAFT_test_Reason
[Key] 4 [When to choose this answer] Respondent cannot go on or start the test due to leg pain (lactic acid build up, injury, arthritis…) [Reason]
Extreme leg pain
[ [ "R", "e", "f", "u", "s", "a", "l" ], [ "U", "n", "a", "b", "l", "e", " ", "t", "o", " ", "m", "a", "i", "n", "t", "a", "i", "n", " ", "p", "r", "o", "p", "e", "r", " ", "c", "a", "d", "e", "n", "c", "e" ], [ "D", "i", "z", "z", "i", "n", "e", "s", "s" ], [ "E", "x", "t", "r", "e", "m", "e", " ", "l", "e", "g", " ", "p", "a", "i", "n" ], [ "N", "a", "u", "s", "e", "a" ], [ "C", "h", "e", "s", "t", " ", "p", "a", "i", "n" ], [ "F", "a", "c", "i", "a", "l", " ", "p", "a", "l", "l", "o", "r" ], [ "O", "t", "h", "e", "r", " ", "–", " ", "S", "p", "e", "c", "i", "f", "y" ] ]
Canadian Health Measures Survey (CHMS) Data User Guide: Cycle 1
Reason
http://www23.statcan.gc.ca/imdb-bmdi/pub/document/5071_D2_T1_V1-eng.htm
37/1438042982013.25_20150728002302-00270-ip-10-236-191-2_838812791_17.json
5239ddac_CHMS__Data_User_Guide__Cycle_1_id_not_complete_the_mCAFT_test_Reason
[Key] 5 [When to choose this answer] Respondent feels nauseated or has an extreme headache [Reason]
Nausea
[ [ "R", "e", "f", "u", "s", "a", "l" ], [ "U", "n", "a", "b", "l", "e", " ", "t", "o", " ", "m", "a", "i", "n", "t", "a", "i", "n", " ", "p", "r", "o", "p", "e", "r", " ", "c", "a", "d", "e", "n", "c", "e" ], [ "D", "i", "z", "z", "i", "n", "e", "s", "s" ], [ "E", "x", "t", "r", "e", "m", "e", " ", "l", "e", "g", " ", "p", "a", "i", "n" ], [ "N", "a", "u", "s", "e", "a" ], [ "C", "h", "e", "s", "t", " ", "p", "a", "i", "n" ], [ "F", "a", "c", "i", "a", "l", " ", "p", "a", "l", "l", "o", "r" ], [ "O", "t", "h", "e", "r", " ", "–", " ", "S", "p", "e", "c", "i", "f", "y" ] ]
Canadian Health Measures Survey (CHMS) Data User Guide: Cycle 1
Reason
http://www23.statcan.gc.ca/imdb-bmdi/pub/document/5071_D2_T1_V1-eng.htm
37/1438042982013.25_20150728002302-00270-ip-10-236-191-2_838812791_17.json
5239ddac_CHMS__Data_User_Guide__Cycle_1_id_not_complete_the_mCAFT_test_Reason
[Key] 6 [When to choose this answer] Respondent feels chest pain [Reason]
Chest pain
[ [ "R", "e", "f", "u", "s", "a", "l" ], [ "U", "n", "a", "b", "l", "e", " ", "t", "o", " ", "m", "a", "i", "n", "t", "a", "i", "n", " ", "p", "r", "o", "p", "e", "r", " ", "c", "a", "d", "e", "n", "c", "e" ], [ "D", "i", "z", "z", "i", "n", "e", "s", "s" ], [ "E", "x", "t", "r", "e", "m", "e", " ", "l", "e", "g", " ", "p", "a", "i", "n" ], [ "N", "a", "u", "s", "e", "a" ], [ "C", "h", "e", "s", "t", " ", "p", "a", "i", "n" ], [ "F", "a", "c", "i", "a", "l", " ", "p", "a", "l", "l", "o", "r" ], [ "O", "t", "h", "e", "r", " ", "–", " ", "S", "p", "e", "c", "i", "f", "y" ] ]
Canadian Health Measures Survey (CHMS) Data User Guide: Cycle 1
Reason
http://www23.statcan.gc.ca/imdb-bmdi/pub/document/5071_D2_T1_V1-eng.htm
37/1438042982013.25_20150728002302-00270-ip-10-236-191-2_838812791_17.json
5239ddac_CHMS__Data_User_Guide__Cycle_1_id_not_complete_the_mCAFT_test_Reason
[Key] 7 [When to choose this answer] Respondent appears ill [Reason]
Facial pallor
[ [ "R", "e", "f", "u", "s", "a", "l" ], [ "U", "n", "a", "b", "l", "e", " ", "t", "o", " ", "m", "a", "i", "n", "t", "a", "i", "n", " ", "p", "r", "o", "p", "e", "r", " ", "c", "a", "d", "e", "n", "c", "e" ], [ "D", "i", "z", "z", "i", "n", "e", "s", "s" ], [ "E", "x", "t", "r", "e", "m", "e", " ", "l", "e", "g", " ", "p", "a", "i", "n" ], [ "N", "a", "u", "s", "e", "a" ], [ "C", "h", "e", "s", "t", " ", "p", "a", "i", "n" ], [ "F", "a", "c", "i", "a", "l", " ", "p", "a", "l", "l", "o", "r" ], [ "O", "t", "h", "e", "r", " ", "–", " ", "S", "p", "e", "c", "i", "f", "y" ] ]
Canadian Health Measures Survey (CHMS) Data User Guide: Cycle 1
Reason
http://www23.statcan.gc.ca/imdb-bmdi/pub/document/5071_D2_T1_V1-eng.htm
37/1438042982013.25_20150728002302-00270-ip-10-236-191-2_838812791_17.json
5239ddac_CHMS__Data_User_Guide__Cycle_1_id_not_complete_the_mCAFT_test_Reason
[Key] 8 [When to choose this answer] Any other reason not mentioned above. You will be prompted to explain this reason in a text box. [Reason]
Other – Specify
[ [ "R", "e", "f", "u", "s", "a", "l" ], [ "U", "n", "a", "b", "l", "e", " ", "t", "o", " ", "m", "a", "i", "n", "t", "a", "i", "n", " ", "p", "r", "o", "p", "e", "r", " ", "c", "a", "d", "e", "n", "c", "e" ], [ "D", "i", "z", "z", "i", "n", "e", "s", "s" ], [ "E", "x", "t", "r", "e", "m", "e", " ", "l", "e", "g", " ", "p", "a", "i", "n" ], [ "N", "a", "u", "s", "e", "a" ], [ "C", "h", "e", "s", "t", " ", "p", "a", "i", "n" ], [ "F", "a", "c", "i", "a", "l", " ", "p", "a", "l", "l", "o", "r" ], [ "O", "t", "h", "e", "r", " ", "–", " ", "S", "p", "e", "c", "i", "f", "y" ] ]
Canadian Health Measures Survey (CHMS) Data User Guide: Cycle 1
Reason
http://www23.statcan.gc.ca/imdb-bmdi/pub/document/5071_D2_T1_V1-eng.htm
37/1438042982013.25_20150728002302-00270-ip-10-236-191-2_838812791_17.json