task
stringlengths
12
99
input
stringlengths
8
3.26k
output
stringlengths
1
2.05k
options
sequence
pageTitle
stringlengths
0
1.11k
outputColName
stringlengths
1
158
url
stringlengths
19
232
wdcFile
stringlengths
68
75
1fcc97a7_r_Bomb___Candy_Crush_Saga_Wiki__EFFECT
[0] Colour Bomb [SPECIAL CANDY] Wrapped Candy [EFFECT]
Sets off the Wrapped Candy to clear every candy of the same colour on the board, then the Colour Bomb itself will clear the most abundant colour present on the board. In effect, this combination clears two colours, and usually scores massive amounts of points.
[]
Colour Bomb - Candy Crush Saga Wiki
EFFECT
http://candycrush.wikia.com/wiki/Colour_Bomb
19/1438042985140.15_20150728002305-00015-ip-10-236-191-2_37778650_0.json
1fcc97a7_r_Bomb___Candy_Crush_Saga_Wiki__EFFECT
[0] Colour Bomb [SPECIAL CANDY] Colour Bomb [EFFECT]
Sweeps every tile, clears every candy inside and takes out one layer of blockers.
[]
Colour Bomb - Candy Crush Saga Wiki
EFFECT
http://candycrush.wikia.com/wiki/Colour_Bomb
19/1438042985140.15_20150728002305-00015-ip-10-236-191-2_37778650_0.json
1fcc97a7_r_Bomb___Candy_Crush_Saga_Wiki__EFFECT
[0] Colour Bomb [SPECIAL CANDY] Candy Bomb [EFFECT]
Same effect as using a colour bomb with a normal candy, except it scores you much more points, and even more depending how many bombs of the same colour are on the board.
[]
Colour Bomb - Candy Crush Saga Wiki
EFFECT
http://candycrush.wikia.com/wiki/Colour_Bomb
19/1438042985140.15_20150728002305-00015-ip-10-236-191-2_37778650_0.json
1fcc97a7_r_Bomb___Candy_Crush_Saga_Wiki__EFFECT
[0] Colour Bomb [SPECIAL CANDY] Jelly Fish [EFFECT]
Creates three dotted fish that eat three candies as normal, and transform those candies into three more jelly fish. This has the potential to create twelve fish in total.
[]
Colour Bomb - Candy Crush Saga Wiki
EFFECT
http://candycrush.wikia.com/wiki/Colour_Bomb
19/1438042985140.15_20150728002305-00015-ip-10-236-191-2_37778650_0.json
1fcc97a7_r_Bomb___Candy_Crush_Saga_Wiki__EFFECT
[0] Colour Bomb [SPECIAL CANDY] Coconut Wheel [EFFECT]
The colour bomb activates. After, the coconut wheel will scroll in whatever direction was made and makes a full line of vertical/horizontal striped candies. Every candy (unless already a special one) scrolled past is turned into a striped candy. Then all scrolled candies are set off.
[]
Colour Bomb - Candy Crush Saga Wiki
EFFECT
http://candycrush.wikia.com/wiki/Colour_Bomb
19/1438042985140.15_20150728002305-00015-ip-10-236-191-2_37778650_0.json
829782ff_d20herosrd__TASK
[CHECK USING..] Close Combat skill (or Fighting) [TASK]
Sock a villain in the jaw
[]
d20herosrd
TASK
http://www.d20herosrd.com/
19/1438044160065.87_20150728004240-00134-ip-10-236-191-2_392008031_5.json
829782ff_d20herosrd__TASK
[CHECK USING..] Athletics skill (or Strength) [TASK]
Climb the outside of a building
[]
d20herosrd
TASK
http://www.d20herosrd.com/
19/1438044160065.87_20150728004240-00134-ip-10-236-191-2_392008031_5.json
829782ff_d20herosrd__TASK
[CHECK USING..] Acrobatics skill (or Agility) [TASK]
Do a triple-back flip
[]
d20herosrd
TASK
http://www.d20herosrd.com/
19/1438044160065.87_20150728004240-00134-ip-10-236-191-2_392008031_5.json
829782ff_d20herosrd__TASK
[CHECK USING..] Investigation skill (or Intellect) [TASK]
Find clues at a crime scene
[]
d20herosrd
TASK
http://www.d20herosrd.com/
19/1438044160065.87_20150728004240-00134-ip-10-236-191-2_392008031_5.json
829782ff_d20herosrd__TASK
[CHECK USING..] Perception skill (or Awareness) [TASK]
Notice a ninja sneaking up on you
[]
d20herosrd
TASK
http://www.d20herosrd.com/
19/1438044160065.87_20150728004240-00134-ip-10-236-191-2_392008031_5.json
829782ff_d20herosrd__TASK
[CHECK USING..] Expertise skill (or Intellect) [TASK]
Recall a particular fact
[]
d20herosrd
TASK
http://www.d20herosrd.com/
19/1438044160065.87_20150728004240-00134-ip-10-236-191-2_392008031_5.json
829782ff_d20herosrd__TASK
[CHECK USING..] Technology skill [TASK]
Fix a broken device
[]
d20herosrd
TASK
http://www.d20herosrd.com/
19/1438044160065.87_20150728004240-00134-ip-10-236-191-2_392008031_5.json
829782ff_d20herosrd__TASK
[CHECK USING..] Deception skill (Persuasion skill, if it’s true, or Presence) [TASK]
Convince someone of something
[]
d20herosrd
TASK
http://www.d20herosrd.com/
19/1438044160065.87_20150728004240-00134-ip-10-236-191-2_392008031_5.json
a1b702e5_eon__Gates_to_Infinity___Items__Effect
[Name] Bright Specs ぱっちりメガネ [Price] 5,000 [Location] Kecleon Store Random prizes Random dungeons [Effect]
Allows for Traps to be visible
[]
Pokemon Mystery Dungeon: Gates to Infinity - Items
Effect
http://www.serebii.net/dungeoninfinity/items.shtml
19/1438044160065.87_20150728004240-00009-ip-10-236-191-2_712212002_6.json
a1b702e5_eon__Gates_to_Infinity___Items__Effect
[Name] Focus Lens ピントレンズ [Price] 2,000 [Location] Kecleon Store Random prizes Random dungeons [Effect]
Increases Critical Hit Ratio
[]
Pokemon Mystery Dungeon: Gates to Infinity - Items
Effect
http://www.serebii.net/dungeoninfinity/items.shtml
19/1438044160065.87_20150728004240-00009-ip-10-236-191-2_712212002_6.json
a1b702e5_eon__Gates_to_Infinity___Items__Effect
[Name] Insomniscope ふみんスコープ [Price] 1,500 [Location] Kecleon Store Random prizes Random dungeons [Effect]
Prevents Sleep, Napping, Nightmare and Yawning status
[]
Pokemon Mystery Dungeon: Gates to Infinity - Items
Effect
http://www.serebii.net/dungeoninfinity/items.shtml
19/1438044160065.87_20150728004240-00009-ip-10-236-191-2_712212002_6.json
a1b702e5_eon__Gates_to_Infinity___Items__Effect
[Name] Water Scope きんかいスコープ [Price] 2,500 [Location] Kecleon Store Random prizes Random dungeons [Effect]
Allows to walk on water
[]
Pokemon Mystery Dungeon: Gates to Infinity - Items
Effect
http://www.serebii.net/dungeoninfinity/items.shtml
19/1438044160065.87_20150728004240-00009-ip-10-236-191-2_712212002_6.json
a1b702e5_eon__Gates_to_Infinity___Items__Effect
[Name] X-Ray Specs みとおしメガネ [Price] 6,000 [Location] Kecleon Store Random prizes Random dungeons [Effect]
Enables Pokemon to see location of items and foes
[]
Pokemon Mystery Dungeon: Gates to Infinity - Items
Effect
http://www.serebii.net/dungeoninfinity/items.shtml
19/1438044160065.87_20150728004240-00009-ip-10-236-191-2_712212002_6.json
a1b702e5_eon__Gates_to_Infinity___Items__Effect
[Name] Gold Scope [Price] 10,000 [Location] Random prizes Random dungeons [Effect]
Sells for a high price. Can be used to see hidden Gold Bars
[]
Pokemon Mystery Dungeon: Gates to Infinity - Items
Effect
http://www.serebii.net/dungeoninfinity/items.shtml
19/1438044160065.87_20150728004240-00009-ip-10-236-191-2_712212002_6.json
b658aed6__World_Interactions___UESPWiki__Details
[Encounter Name] Adventurer on the Way to Nearby Dungeon [Options] You can persuade them to tell you the location. [Requirements] Level 5 [Details]
A mercenary is on the way to investigate a location.
[]
Skyrim:World Interactions - UESPWiki
Details
http://www.uesp.net/wiki/Skyrim:World_Interactions
19/1438042985140.15_20150728002305-00119-ip-10-236-191-2_803234673_1.json
b658aed6__World_Interactions___UESPWiki__Details
[Encounter Name] Arguing about HaknirDB [Requirements] On Solstheim. [Details]
A pirate and pirate mage arguing over treasure.
[]
Skyrim:World Interactions - UESPWiki
Details
http://www.uesp.net/wiki/Skyrim:World_Interactions
19/1438042985140.15_20150728002305-00119-ip-10-236-191-2_803234673_1.json
b658aed6__World_Interactions___UESPWiki__Details
[Encounter Name] Babette on the Road Near a BodyDG [Requirements] Between 10pm and 5am, Hail Sithis! complete [Details]
Babette feeding on an adventurer.
[]
Skyrim:World Interactions - UESPWiki
Details
http://www.uesp.net/wiki/Skyrim:World_Interactions
19/1438042985140.15_20150728002305-00119-ip-10-236-191-2_803234673_1.json
b658aed6__World_Interactions___UESPWiki__Details
[Encounter Name] Bandit Killed With Horse Left Behind [Options] The horse is free to ride. It travels when you fast travel, but won't stay in one place. [Requirements] None [Details]
An idle horse, with a dead bandit usually by its feet or hidden in the undergrowth.
[]
Skyrim:World Interactions - UESPWiki
Details
http://www.uesp.net/wiki/Skyrim:World_Interactions
19/1438042985140.15_20150728002305-00119-ip-10-236-191-2_803234673_1.json
b658aed6__World_Interactions___UESPWiki__Details
[Encounter Name] Bard at rest [Options] You can pay him to sing a song. [Requirements] Talsgar is alive. [Details]
Talsgar the Wanderer resting by the side of the road.
[]
Skyrim:World Interactions - UESPWiki
Details
http://www.uesp.net/wiki/Skyrim:World_Interactions
19/1438042985140.15_20150728002305-00119-ip-10-236-191-2_803234673_1.json
b658aed6__World_Interactions___UESPWiki__Details
[Encounter Name] Bard travelling on the road [Options] You can pay him to sing a song. [Requirements] Talsgar is alive. [Details]
Talsgar the Wanderer traveling the roads of Skyrim.
[]
Skyrim:World Interactions - UESPWiki
Details
http://www.uesp.net/wiki/Skyrim:World_Interactions
19/1438042985140.15_20150728002305-00119-ip-10-236-191-2_803234673_1.json
b658aed6__World_Interactions___UESPWiki__Details
[Encounter Name] Bitten by a vampire [Options] If you have a Potion of Cure Disease you can heal him and receive 100 Gold; if not he will run off in a panic. Only a found or purchased potion will work; one created using Alchemy won't. A map marker for a vampire lair will be added if asked. [Requirements] None [Details]
A hunter approaches and asks for a potion to cure himself after being bitten by a vampire.
[]
Skyrim:World Interactions - UESPWiki
Details
http://www.uesp.net/wiki/Skyrim:World_Interactions
19/1438042985140.15_20150728002305-00119-ip-10-236-191-2_803234673_1.json
b658aed6__World_Interactions___UESPWiki__Details
[Encounter Name] College Application Denied [Options] Talking to him will give options to acquire a Leveled Reanimation Staff. [Requirements] Level 15 [Details]
An Aspiring Mage attempts to reanimate a small animal.
[]
Skyrim:World Interactions - UESPWiki
Details
http://www.uesp.net/wiki/Skyrim:World_Interactions
19/1438042985140.15_20150728002305-00119-ip-10-236-191-2_803234673_1.json
b658aed6__World_Interactions___UESPWiki__Details
[Encounter Name] Corpses in the aftermath of a dragon attack, Dog left behind [Options] Lootable chest in the carriage. [Requirements] Dragon Rising complete [Details]
Three burnt corpses around a carriage. A stray dog nearby and possibly a dragon.
[]
Skyrim:World Interactions - UESPWiki
Details
http://www.uesp.net/wiki/Skyrim:World_Interactions
19/1438042985140.15_20150728002305-00119-ip-10-236-191-2_803234673_1.json
b658aed6__World_Interactions___UESPWiki__Details
[Encounter Name] Courier Delivering an Important Message [Options] Reading the letter adds a map marker. To read the letter you can persuade the courier to give it to you, kill him, or read it while pickpocketing him (it is not necessary to take it). [Requirements] None [Details]
A courier taking a letter to an investor.
[]
Skyrim:World Interactions - UESPWiki
Details
http://www.uesp.net/wiki/Skyrim:World_Interactions
19/1438042985140.15_20150728002305-00119-ip-10-236-191-2_803234673_1.json
b658aed6__World_Interactions___UESPWiki__Details
[Encounter Name] Courier on the Run [Requirements] A False Front not active [Details]
An Imperial or Stormcloak courier running along the road.
[]
Skyrim:World Interactions - UESPWiki
Details
http://www.uesp.net/wiki/Skyrim:World_Interactions
19/1438042985140.15_20150728002305-00119-ip-10-236-191-2_803234673_1.json
b658aed6__World_Interactions___UESPWiki__Details
[Encounter Name] Cragslane [Options] The NPC carries a note which adds Cragslane Cavern to your map. [Requirements] None [Details]
Three pit wolves near a dead NPC.
[]
Skyrim:World Interactions - UESPWiki
Details
http://www.uesp.net/wiki/Skyrim:World_Interactions
19/1438042985140.15_20150728002305-00119-ip-10-236-191-2_803234673_1.json
b658aed6__World_Interactions___UESPWiki__Details
[Encounter Name] Dark Elf on Pilgrimage to Azura's Shrine [Options] Talking to him will reveal the shrine's location. [Requirements] None [Details]
Faldrus walking to the Shrine of Azura.
[]
Skyrim:World Interactions - UESPWiki
Details
http://www.uesp.net/wiki/Skyrim:World_Interactions
19/1438042985140.15_20150728002305-00119-ip-10-236-191-2_803234673_1.json
b658aed6__World_Interactions___UESPWiki__Details
[Encounter Name] Dawnguard OutriderDG [Options] She will only tell you to "Stand Aside!" if you get in her way. She carries a key and a note that give access to Dawnguard supply caches. [Requirements] Complete either The Bloodstone Chalice for the Volkihar vampires or A New Order for the Dawnguard. [Details]
You encounter Saliah on the road.
[]
Skyrim:World Interactions - UESPWiki
Details
http://www.uesp.net/wiki/Skyrim:World_Interactions
19/1438042985140.15_20150728002305-00119-ip-10-236-191-2_803234673_1.json
b658aed6__World_Interactions___UESPWiki__Details
[Encounter Name] Dead Treasure Hunter with instructions [Options] The note adds a marker for a dungeon (other than a Dragon Lair) [Requirements] Level 8 [Details]
A dead treasure hunter with a note and a leveled enchanted weapon.
[]
Skyrim:World Interactions - UESPWiki
Details
http://www.uesp.net/wiki/Skyrim:World_Interactions
19/1438042985140.15_20150728002305-00119-ip-10-236-191-2_803234673_1.json
b658aed6__World_Interactions___UESPWiki__Details
[Encounter Name] Drinking Companions [Options] Offering Black-Briar Mead results in insulting the brand. Offering Honningbrew Mead results in a Charmed Necklace. Having neither results in a Honningbrew Mead. [Requirements] None [Details]
Three revelers offer you some Honningbrew Mead.
[]
Skyrim:World Interactions - UESPWiki
Details
http://www.uesp.net/wiki/Skyrim:World_Interactions
19/1438042985140.15_20150728002305-00119-ip-10-236-191-2_803234673_1.json
b658aed6__World_Interactions___UESPWiki__Details
[Encounter Name] Dwemer Junk Peddlers [Options] Asking about where they got the junk will add Deep Folk Crossing. [Requirements] None [Details]
Two children, Sond and Bottar, approach and try to sell some Dwemer junk.
[]
Skyrim:World Interactions - UESPWiki
Details
http://www.uesp.net/wiki/Skyrim:World_Interactions
19/1438042985140.15_20150728002305-00119-ip-10-236-191-2_803234673_1.json
b658aed6__World_Interactions___UESPWiki__Details
[Encounter Name] Farmer leading Painted Cow to Giant Camp [Options] If you talk to him, he will tell you to stay away. After further questioning he will explain that he is taking the cow to a giant's camp, and that they might mistake you for a part of the offering. He advises you to keep your distance. You can then either wish him good luck, offer your help, or probe for further information. Probing further, he will explain that an annual offering keeps the giants away from his livestock, and that the paint signifies that the cow is being given willingly, adding that some people consider it to be a superstition. If you talk to him afterwards he will state that he is going to the inn, and the same three options as before appear. If the cow is killed he will only state that his wife is going to kill him when she finds out. Killing the cow does not make the farmer hostile, and, if attacked, he will draw a dagger but run away. If you follow him he will eventually end up in a giant's camp. If he gets too near to a giant they will attack him, however they will not attack the cow. [Requirements] Eastmarch or Whiterun Hold [Details]
A farmer (00106a61) leads a cow to a giant camp.
[]
Skyrim:World Interactions - UESPWiki
Details
http://www.uesp.net/wiki/Skyrim:World_Interactions
19/1438042985140.15_20150728002305-00119-ip-10-236-191-2_803234673_1.json
b658aed6__World_Interactions___UESPWiki__Details
[Encounter Name] Farmer refugees after dragon attack [Options] You can choose to give the farmers 5 gold, or say you have no gold to spare. [Requirements] Level 4 [Details]
A Farmer (001034e4) and his wife (001034e6) either walking along the road, or resting in an inn, after their farm was destroyed by a dragon.
[]
Skyrim:World Interactions - UESPWiki
Details
http://www.uesp.net/wiki/Skyrim:World_Interactions
19/1438042985140.15_20150728002305-00119-ip-10-236-191-2_803234673_1.json
b658aed6__World_Interactions___UESPWiki__Details
[Encounter Name] Finding the Gourmet [Options] You can tell him you're the Gourmet, but you will need the Gourmet's writ of passage to prove it. If you prove yourself to be the Gourmet, he will give you a fork and some rare ingredients. [Requirements] Balbus still alive [Details]
Balbus, an aspiring cook, is wandering Skyrim looking for the Gourmet.
[]
Skyrim:World Interactions - UESPWiki
Details
http://www.uesp.net/wiki/Skyrim:World_Interactions
19/1438042985140.15_20150728002305-00119-ip-10-236-191-2_803234673_1.json
b658aed6__World_Interactions___UESPWiki__Details
[Encounter Name] Frostmoon InvitationDB [Requirements] You are a werewolf. [Details]
A Hunter directs you to Frostmoon Crag.
[]
Skyrim:World Interactions - UESPWiki
Details
http://www.uesp.net/wiki/Skyrim:World_Interactions
19/1438042985140.15_20150728002305-00119-ip-10-236-191-2_803234673_1.json
b658aed6__World_Interactions___UESPWiki__Details
[Encounter Name] Giant leading a painted cow to camp [Requirements] Eastmarch or Whiterun Hold [Details]
A giant leads a cow towards a giant's camp.
[]
Skyrim:World Interactions - UESPWiki
Details
http://www.uesp.net/wiki/Skyrim:World_Interactions
19/1438042985140.15_20150728002305-00119-ip-10-236-191-2_803234673_1.json
b658aed6__World_Interactions___UESPWiki__Details
[Encounter Name] Gift of flightDB [Requirements] On Solstheim. [Details]
A wizard experiments with flight.
[]
Skyrim:World Interactions - UESPWiki
Details
http://www.uesp.net/wiki/Skyrim:World_Interactions
19/1438042985140.15_20150728002305-00119-ip-10-236-191-2_803234673_1.json
b658aed6__World_Interactions___UESPWiki__Details
[Encounter Name] Headless Horseman [Options] No interaction possible. [Requirements] Between 10pm and 5:30am [Details]
The Headless Horseman appears and travels across Skyrim towards Hamvir's Rest.
[]
Skyrim:World Interactions - UESPWiki
Details
http://www.uesp.net/wiki/Skyrim:World_Interactions
19/1438042985140.15_20150728002305-00119-ip-10-236-191-2_803234673_1.json
b658aed6__World_Interactions___UESPWiki__Details
[Encounter Name] Hey you there, take this [Options] Return the item for a single coin and betray the fugitive, keep the item and betray the fugitive, or keep the item and fool the hunter. The fugitive does not take the item back if still alive. Talking to the hunter after your first dialogue just yields generic hunter dialogue and no further interaction. [Requirements] Level 2 [Details]
A fugitive approaches and foists an enchanted item upon you and runs off. Then a hunter approaches and asks about the fugitive.
[]
Skyrim:World Interactions - UESPWiki
Details
http://www.uesp.net/wiki/Skyrim:World_Interactions
19/1438042985140.15_20150728002305-00119-ip-10-236-191-2_803234673_1.json
b658aed6__World_Interactions___UESPWiki__Details
[Encounter Name] Hook, Afflicted Refugee Headed to High Rock [Options] Adds a marker for the Shrine of Peryite when talked to. [Requirements] Level 10 and before stage 10 of The Only Cure [Details]
Afflicted Refugee fleeing Skyrim.
[]
Skyrim:World Interactions - UESPWiki
Details
http://www.uesp.net/wiki/Skyrim:World_Interactions
19/1438042985140.15_20150728002305-00119-ip-10-236-191-2_803234673_1.json
b658aed6__World_Interactions___UESPWiki__Details
[Encounter Name] Hunter and Dog in the Wilderness [Options] Talking to hunters yields generic hunter dialogue, such as"I've been hunting and fishing in these parts for years." No other interactions available. [Requirements] None [Details]
A Hunter and a dog.
[]
Skyrim:World Interactions - UESPWiki
Details
http://www.uesp.net/wiki/Skyrim:World_Interactions
19/1438042985140.15_20150728002305-00119-ip-10-236-191-2_803234673_1.json
b658aed6__World_Interactions___UESPWiki__Details
[Encounter Name] Hunters chasing [Options] Talking to hunters yields generic hunter dialogue, such as"I've been hunting and fishing in these parts for years." No other interactions available. [Requirements] None [Details]
Two hunters hunting a deer.
[]
Skyrim:World Interactions - UESPWiki
Details
http://www.uesp.net/wiki/Skyrim:World_Interactions
19/1438042985140.15_20150728002305-00119-ip-10-236-191-2_803234673_1.json
b658aed6__World_Interactions___UESPWiki__Details
[Encounter Name] Looking to join Imperials [Options] When attempting to talk to him for the first time, he explains that he is on his way to Solitude to join the Imperial Legion, because he believes a united Empire is better for everyone. Attempting to talk to him further yields one of two responses, either "I was born and raised in Skyrim, but the Nords treat us like dirt," or "I want to be on the right side." Attacking him results in a bounty in whichever hold you are in. If you follow him, he will eventually reach Solitude and disappear while going through the front gate. [Requirements] Not Eastmarch or Haafingar [Details]
A Dark Elf farmer (000bd759) (named Bodryn) walking to Solitude to join the Imperial Legion
[]
Skyrim:World Interactions - UESPWiki
Details
http://www.uesp.net/wiki/Skyrim:World_Interactions
19/1438042985140.15_20150728002305-00119-ip-10-236-191-2_803234673_1.json
b658aed6__World_Interactions___UESPWiki__Details
[Encounter Name] Looking to join Stormcloaks [Options] Attacking him results in a bounty in whichever hold you are in. If you follow him, he will eventually reach Windhelm and disappear while going through the front gate. [Requirements] Not Eastmarch or Haafingar [Details]
An Imperial farmer (named Sylvian) walking to Windhelm to join the Stormcloaks, because "I may be Imperial, but Skyrim's just as much my home as any Nords'" and he believes that "Ulfric has the right of it," and because the Empire "banned the worship of Talos".
[]
Skyrim:World Interactions - UESPWiki
Details
http://www.uesp.net/wiki/Skyrim:World_Interactions
19/1438042985140.15_20150728002305-00119-ip-10-236-191-2_803234673_1.json
b658aed6__World_Interactions___UESPWiki__Details
[Encounter Name] Magic Student [Options] The student wishes to learn how to use ward spells by seeing one being used properly, by you. Once you have completed his request he departs, in the hope of finally gaining acceptance into the College of Winterhold. [Requirements] Any settlement except Orc Strongholds [Details]
A student appears and requests help in learning how to use ward spells.
[]
Skyrim:World Interactions - UESPWiki
Details
http://www.uesp.net/wiki/Skyrim:World_Interactions
19/1438042985140.15_20150728002305-00119-ip-10-236-191-2_803234673_1.json
b658aed6__World_Interactions___UESPWiki__Details
[Encounter Name] M'aiq the Liar [Options] Listen to his words and try to understand their meaning. Thinking outside the box and on the other side of the 4th wall may be required. [Requirements] None [Details]
M'aiq the Liar appears, and proceeds to dispense his words of wisdom.
[]
Skyrim:World Interactions - UESPWiki
Details
http://www.uesp.net/wiki/Skyrim:World_Interactions
19/1438042985140.15_20150728002305-00119-ip-10-236-191-2_803234673_1.json
b658aed6__World_Interactions___UESPWiki__Details
[Encounter Name] Mistwatch Escapee [Options] Direct her to the nearest city. Mistwatch will be added to your map if you have not already found it. [Requirements] None [Details]
A Frightened Woman approaches and says she has escaped from Mistwatch and asks for help.
[]
Skyrim:World Interactions - UESPWiki
Details
http://www.uesp.net/wiki/Skyrim:World_Interactions
19/1438042985140.15_20150728002305-00119-ip-10-236-191-2_803234673_1.json
b658aed6__World_Interactions___UESPWiki__Details
[Encounter Name] Netch Hunting PartyDB [Options] You can join them on the hunt or wish them luck and leave. [Requirements] On Solstheim. [Details]
Join a group of hunters who are hunting Netch.
[]
Skyrim:World Interactions - UESPWiki
Details
http://www.uesp.net/wiki/Skyrim:World_Interactions
19/1438042985140.15_20150728002305-00119-ip-10-236-191-2_803234673_1.json
b658aed6__World_Interactions___UESPWiki__Details
[Encounter Name] Nobles Traveling with Bodyguard [sic] [Options] If talked to, the Noble will be rude and warn you to leave, threatening to call his guard on you if you do not. This is a bluff, however, as he never does unless directly attacked. [Requirements] None [Details]
A Noble riding a horse and escorted by a bodyguard.
[]
Skyrim:World Interactions - UESPWiki
Details
http://www.uesp.net/wiki/Skyrim:World_Interactions
19/1438042985140.15_20150728002305-00119-ip-10-236-191-2_803234673_1.json
b658aed6__World_Interactions___UESPWiki__Details
[Encounter Name] On the way to the Wedding [Options] The player can act as a highwayman and demand they hand over their wedding presents, starting a fight. Looting them grants you expensive jewelry and gems. [Requirements] Bound Until Death not started [Details]
Plautis Carvain and his wife Salonia Carvain, with their bodyguard travel to Solitude to attend a wedding.
[]
Skyrim:World Interactions - UESPWiki
Details
http://www.uesp.net/wiki/Skyrim:World_Interactions
19/1438042985140.15_20150728002305-00119-ip-10-236-191-2_803234673_1.json
b658aed6__World_Interactions___UESPWiki__Details
[Encounter Name] Vigilants Patrol [Options] Due to bugs, they might turn hostile if healed or beneficial illusion magic is cast upon them. [Requirements] None [Details]
Two Vigilants of Stendarr patrolling the roads of Skyrim.
[]
Skyrim:World Interactions - UESPWiki
Details
http://www.uesp.net/wiki/Skyrim:World_Interactions
19/1438042985140.15_20150728002305-00119-ip-10-236-191-2_803234673_1.json
69fdd034_s____Dungeons_and_Dragons_Wiki_Knowledge__religion__Result
[DC] 5 [Result]
Asuta paragons are well known for being highly resilient.
[]
Asuta Paragon (3.5e Racial Paragon Class) - Dungeons and Dragons Wiki
Result
http://dungeons.wikia.com/wiki/Asuta_Paragon_(3.5e_Racial_Paragon_Class)?oldid=56521
19/1438042985140.15_20150728002305-00229-ip-10-236-191-2_77604676_4.json
69fdd034_s____Dungeons_and_Dragons_Wiki_Knowledge__religion__Result
[DC] 10 [Result]
Asuta paragons are composed of both good and evil, able to smite those who oppose them. Their wings gradually strengthen to carry them aloft.
[]
Asuta Paragon (3.5e Racial Paragon Class) - Dungeons and Dragons Wiki
Result
http://dungeons.wikia.com/wiki/Asuta_Paragon_(3.5e_Racial_Paragon_Class)?oldid=56521
19/1438042985140.15_20150728002305-00229-ip-10-236-191-2_77604676_4.json
69fdd034_s____Dungeons_and_Dragons_Wiki_Knowledge__religion__Result
[DC] 15 [Result]
Asuta paragons manifest the innate powers of their disparate essences to resist the effects of other outsiders, transform their features and imbue their weapons with energy.
[]
Asuta Paragon (3.5e Racial Paragon Class) - Dungeons and Dragons Wiki
Result
http://dungeons.wikia.com/wiki/Asuta_Paragon_(3.5e_Racial_Paragon_Class)?oldid=56521
19/1438042985140.15_20150728002305-00229-ip-10-236-191-2_77604676_4.json
69fdd034_s____Dungeons_and_Dragons_Wiki_Knowledge__religion__Result
[DC] 20 [Result]
Asuta paragons are able to channel their essences to drive them to despair, rapture or maddened frenzy.
[]
Asuta Paragon (3.5e Racial Paragon Class) - Dungeons and Dragons Wiki
Result
http://dungeons.wikia.com/wiki/Asuta_Paragon_(3.5e_Racial_Paragon_Class)?oldid=56521
19/1438042985140.15_20150728002305-00229-ip-10-236-191-2_77604676_4.json
69fdd034_s____Dungeons_and_Dragons_Wiki_Knowledge__religion__Result
[DC] 25 [Result]
Give player the details of 4th level class features and below.
[]
Asuta Paragon (3.5e Racial Paragon Class) - Dungeons and Dragons Wiki
Result
http://dungeons.wikia.com/wiki/Asuta_Paragon_(3.5e_Racial_Paragon_Class)?oldid=56521
19/1438042985140.15_20150728002305-00229-ip-10-236-191-2_77604676_4.json
69fdd034_s____Dungeons_and_Dragons_Wiki_Knowledge__religion__Result
[DC] 30 [Result]
Give player the details of 8th level class features and below.
[]
Asuta Paragon (3.5e Racial Paragon Class) - Dungeons and Dragons Wiki
Result
http://dungeons.wikia.com/wiki/Asuta_Paragon_(3.5e_Racial_Paragon_Class)?oldid=56521
19/1438042985140.15_20150728002305-00229-ip-10-236-191-2_77604676_4.json
b52f0f4c__PoPuPS____Université_de_Liège__Origin_of_data
[Balance component] QRECH [type] recharge [Origin of data]
Meteorological data and SMB
[]
Geologica Belgica | PoPuPS |  Université de Liège
Origin of data
http://popups.ulg.ac.be/1374-8505/index.php?rec=1
19/1438044160065.87_20150728004240-00021-ip-10-236-191-2_211383383_12.json
b52f0f4c__PoPuPS____Université_de_Liège__Origin_of_data
[Balance component] QIRF [type] recharge [Origin of data]
Model calibration, fraction of QEX
[]
Geologica Belgica | PoPuPS |  Université de Liège
Origin of data
http://popups.ulg.ac.be/1374-8505/index.php?rec=1
19/1438044160065.87_20150728004240-00021-ip-10-236-191-2_211383383_12.json
b52f0f4c__PoPuPS____Université_de_Liège__Origin_of_data
[Balance component] QMFR [type] recharge [Origin of data]
Model calibration
[]
Geologica Belgica | PoPuPS |  Université de Liège
Origin of data
http://popups.ulg.ac.be/1374-8505/index.php?rec=1
19/1438044160065.87_20150728004240-00021-ip-10-236-191-2_211383383_12.json
b52f0f4c__PoPuPS____Université_de_Liège__Origin_of_data
[Balance component] QEX [type] discharge [Origin of data]
Registered data
[]
Geologica Belgica | PoPuPS |  Université de Liège
Origin of data
http://popups.ulg.ac.be/1374-8505/index.php?rec=1
19/1438044160065.87_20150728004240-00021-ip-10-236-191-2_211383383_12.json
b52f0f4c__PoPuPS____Université_de_Liège__Origin_of_data
[Balance component] QRIV [type] discharge [Origin of data]
Absent in present situation
[]
Geologica Belgica | PoPuPS |  Université de Liège
Origin of data
http://popups.ulg.ac.be/1374-8505/index.php?rec=1
19/1438044160065.87_20150728004240-00021-ip-10-236-191-2_211383383_12.json
b52f0f4c__PoPuPS____Université_de_Liège__Origin_of_data
[Balance component] QSUB [type] discharge [Origin of data]
Neglected because very small
[]
Geologica Belgica | PoPuPS |  Université de Liège
Origin of data
http://popups.ulg.ac.be/1374-8505/index.php?rec=1
19/1438044160065.87_20150728004240-00021-ip-10-236-191-2_211383383_12.json
32e6a5c2_fall____The_Elder_Scrolls_Wiki__Area_of_protection
[Types] Helm [Area of protection]
Head
[ [ "H", "e", "a", "d" ], [ "R", "i", "g", "h", "t", " ", "s", "h", "o", "u", "l", "d", "e", "r", " ", "a", "n", "d", " ", "a", "r", "m" ], [ "L", "e", "f", "t", " ", "s", "h", "o", "u", "l", "d", "e", "r", " ", "a", "n", "d", " ", "a", "r", "m" ], [ "C", "h", "e", "s", "t", " ", "a", "n", "d", " ", "b", "a", "c", "k" ], [ "H", "a", "n", "d", "s" ], [ "W", "a", "i", "s", "t", " ", "a", "n", "d", " ", "u", "p", "p", "e", "r", " ", "l", "e", "g", "s" ], [ "L", "o", "w", "e", "r", " ", "l", "e", "g", "s", " ", "a", "n", "d", " ", "f", "e", "e", "t" ] ]
Armor (Daggerfall) - The Elder Scrolls Wiki
Area of protection
http://elderscrolls.wikia.com/wiki/Armor_(Daggerfall)
19/1438044160065.87_20150728004240-00278-ip-10-236-191-2_80276674_0.json
32e6a5c2_fall____The_Elder_Scrolls_Wiki__Area_of_protection
[Types] Right Pauldron [Area of protection]
Right shoulder and arm
[ [ "H", "e", "a", "d" ], [ "R", "i", "g", "h", "t", " ", "s", "h", "o", "u", "l", "d", "e", "r", " ", "a", "n", "d", " ", "a", "r", "m" ], [ "L", "e", "f", "t", " ", "s", "h", "o", "u", "l", "d", "e", "r", " ", "a", "n", "d", " ", "a", "r", "m" ], [ "C", "h", "e", "s", "t", " ", "a", "n", "d", " ", "b", "a", "c", "k" ], [ "H", "a", "n", "d", "s" ], [ "W", "a", "i", "s", "t", " ", "a", "n", "d", " ", "u", "p", "p", "e", "r", " ", "l", "e", "g", "s" ], [ "L", "o", "w", "e", "r", " ", "l", "e", "g", "s", " ", "a", "n", "d", " ", "f", "e", "e", "t" ] ]
Armor (Daggerfall) - The Elder Scrolls Wiki
Area of protection
http://elderscrolls.wikia.com/wiki/Armor_(Daggerfall)
19/1438044160065.87_20150728004240-00278-ip-10-236-191-2_80276674_0.json
32e6a5c2_fall____The_Elder_Scrolls_Wiki__Area_of_protection
[Types] Left Pauldron [Area of protection]
Left shoulder and arm
[ [ "H", "e", "a", "d" ], [ "R", "i", "g", "h", "t", " ", "s", "h", "o", "u", "l", "d", "e", "r", " ", "a", "n", "d", " ", "a", "r", "m" ], [ "L", "e", "f", "t", " ", "s", "h", "o", "u", "l", "d", "e", "r", " ", "a", "n", "d", " ", "a", "r", "m" ], [ "C", "h", "e", "s", "t", " ", "a", "n", "d", " ", "b", "a", "c", "k" ], [ "H", "a", "n", "d", "s" ], [ "W", "a", "i", "s", "t", " ", "a", "n", "d", " ", "u", "p", "p", "e", "r", " ", "l", "e", "g", "s" ], [ "L", "o", "w", "e", "r", " ", "l", "e", "g", "s", " ", "a", "n", "d", " ", "f", "e", "e", "t" ] ]
Armor (Daggerfall) - The Elder Scrolls Wiki
Area of protection
http://elderscrolls.wikia.com/wiki/Armor_(Daggerfall)
19/1438044160065.87_20150728004240-00278-ip-10-236-191-2_80276674_0.json
32e6a5c2_fall____The_Elder_Scrolls_Wiki__Area_of_protection
[Types] Cuirass [Area of protection]
Chest and back
[ [ "H", "e", "a", "d" ], [ "R", "i", "g", "h", "t", " ", "s", "h", "o", "u", "l", "d", "e", "r", " ", "a", "n", "d", " ", "a", "r", "m" ], [ "L", "e", "f", "t", " ", "s", "h", "o", "u", "l", "d", "e", "r", " ", "a", "n", "d", " ", "a", "r", "m" ], [ "C", "h", "e", "s", "t", " ", "a", "n", "d", " ", "b", "a", "c", "k" ], [ "H", "a", "n", "d", "s" ], [ "W", "a", "i", "s", "t", " ", "a", "n", "d", " ", "u", "p", "p", "e", "r", " ", "l", "e", "g", "s" ], [ "L", "o", "w", "e", "r", " ", "l", "e", "g", "s", " ", "a", "n", "d", " ", "f", "e", "e", "t" ] ]
Armor (Daggerfall) - The Elder Scrolls Wiki
Area of protection
http://elderscrolls.wikia.com/wiki/Armor_(Daggerfall)
19/1438044160065.87_20150728004240-00278-ip-10-236-191-2_80276674_0.json
32e6a5c2_fall____The_Elder_Scrolls_Wiki__Area_of_protection
[Types] Gauntlets [Area of protection]
Hands
[ [ "H", "e", "a", "d" ], [ "R", "i", "g", "h", "t", " ", "s", "h", "o", "u", "l", "d", "e", "r", " ", "a", "n", "d", " ", "a", "r", "m" ], [ "L", "e", "f", "t", " ", "s", "h", "o", "u", "l", "d", "e", "r", " ", "a", "n", "d", " ", "a", "r", "m" ], [ "C", "h", "e", "s", "t", " ", "a", "n", "d", " ", "b", "a", "c", "k" ], [ "H", "a", "n", "d", "s" ], [ "W", "a", "i", "s", "t", " ", "a", "n", "d", " ", "u", "p", "p", "e", "r", " ", "l", "e", "g", "s" ], [ "L", "o", "w", "e", "r", " ", "l", "e", "g", "s", " ", "a", "n", "d", " ", "f", "e", "e", "t" ] ]
Armor (Daggerfall) - The Elder Scrolls Wiki
Area of protection
http://elderscrolls.wikia.com/wiki/Armor_(Daggerfall)
19/1438044160065.87_20150728004240-00278-ip-10-236-191-2_80276674_0.json
32e6a5c2_fall____The_Elder_Scrolls_Wiki__Area_of_protection
[Types] Greaves [Area of protection]
Waist and upper legs
[ [ "H", "e", "a", "d" ], [ "R", "i", "g", "h", "t", " ", "s", "h", "o", "u", "l", "d", "e", "r", " ", "a", "n", "d", " ", "a", "r", "m" ], [ "L", "e", "f", "t", " ", "s", "h", "o", "u", "l", "d", "e", "r", " ", "a", "n", "d", " ", "a", "r", "m" ], [ "C", "h", "e", "s", "t", " ", "a", "n", "d", " ", "b", "a", "c", "k" ], [ "H", "a", "n", "d", "s" ], [ "W", "a", "i", "s", "t", " ", "a", "n", "d", " ", "u", "p", "p", "e", "r", " ", "l", "e", "g", "s" ], [ "L", "o", "w", "e", "r", " ", "l", "e", "g", "s", " ", "a", "n", "d", " ", "f", "e", "e", "t" ] ]
Armor (Daggerfall) - The Elder Scrolls Wiki
Area of protection
http://elderscrolls.wikia.com/wiki/Armor_(Daggerfall)
19/1438044160065.87_20150728004240-00278-ip-10-236-191-2_80276674_0.json
32e6a5c2_fall____The_Elder_Scrolls_Wiki__Area_of_protection
[Types] Boots [Area of protection]
Lower legs and feet
[ [ "H", "e", "a", "d" ], [ "R", "i", "g", "h", "t", " ", "s", "h", "o", "u", "l", "d", "e", "r", " ", "a", "n", "d", " ", "a", "r", "m" ], [ "L", "e", "f", "t", " ", "s", "h", "o", "u", "l", "d", "e", "r", " ", "a", "n", "d", " ", "a", "r", "m" ], [ "C", "h", "e", "s", "t", " ", "a", "n", "d", " ", "b", "a", "c", "k" ], [ "H", "a", "n", "d", "s" ], [ "W", "a", "i", "s", "t", " ", "a", "n", "d", " ", "u", "p", "p", "e", "r", " ", "l", "e", "g", "s" ], [ "L", "o", "w", "e", "r", " ", "l", "e", "g", "s", " ", "a", "n", "d", " ", "f", "e", "e", "t" ] ]
Armor (Daggerfall) - The Elder Scrolls Wiki
Area of protection
http://elderscrolls.wikia.com/wiki/Armor_(Daggerfall)
19/1438044160065.87_20150728004240-00278-ip-10-236-191-2_80276674_0.json
3a65691e__Creatures___Technic_Pack_Wiki__Name
[Description] At day, bears don't attack the player unless the player harms the bear ( only in easy difficulty or higher). Bears usually prefer hunting other mobs, but they will hunt the player at night. They drop fur when killed. [Name]
Bears
[ [ "B", "e", "a", "r", "s" ], [ "C", "r", "o", "c", "o", "d", "i", "l", "e", "s" ], [ "B", "o", "a", "r", "s" ], [ "W", "o", "l", "v", "e", "s" ], [ "F", "o", "x", "e", "s" ], [ "R", "a", "t", "s" ], [ "S", "t", "i", "n", "g", " ", "r", "a", "y", "s" ], [ "J", "e", "l", "l", "y", "f", "i", "s", "h" ], [ "O", "s", "t", "r", "i", "c", "h", "e", "s" ] ]
Mo' Creatures - Technic Pack Wiki
Name
http://technicpack.wikia.com/wiki/Mo'_Creatures
19/1438044160065.87_20150728004240-00013-ip-10-236-191-2_245411109_1.json
3a65691e__Creatures___Technic_Pack_Wiki__Name
[Description] Crocodiles spawn in swamps and if they detect a victim, they will try to carry them into the water and perform a death roll. Sometimes, they remain static, but they can be ready to attack. They drop Croc ribs, usable to craft "croc" armor, similar to leather armor. [Name]
Crocodiles
[ [ "B", "e", "a", "r", "s" ], [ "C", "r", "o", "c", "o", "d", "i", "l", "e", "s" ], [ "B", "o", "a", "r", "s" ], [ "W", "o", "l", "v", "e", "s" ], [ "F", "o", "x", "e", "s" ], [ "R", "a", "t", "s" ], [ "S", "t", "i", "n", "g", " ", "r", "a", "y", "s" ], [ "J", "e", "l", "l", "y", "f", "i", "s", "h" ], [ "O", "s", "t", "r", "i", "c", "h", "e", "s" ] ]
Mo' Creatures - Technic Pack Wiki
Name
http://technicpack.wikia.com/wiki/Mo'_Creatures
19/1438044160065.87_20150728004240-00013-ip-10-236-191-2_245411109_1.json
3a65691e__Creatures___Technic_Pack_Wiki__Name
[Description] Boars have the same model as pigs, but the texture is different. It will attack the player if attacked or if the player gets too close. It will attack smaller prey when they are hungry. They deal about 2 hearts of damage. They drop porkchops when killed. [Name]
Boars
[ [ "B", "e", "a", "r", "s" ], [ "C", "r", "o", "c", "o", "d", "i", "l", "e", "s" ], [ "B", "o", "a", "r", "s" ], [ "W", "o", "l", "v", "e", "s" ], [ "F", "o", "x", "e", "s" ], [ "R", "a", "t", "s" ], [ "S", "t", "i", "n", "g", " ", "r", "a", "y", "s" ], [ "J", "e", "l", "l", "y", "f", "i", "s", "h" ], [ "O", "s", "t", "r", "i", "c", "h", "e", "s" ] ]
Mo' Creatures - Technic Pack Wiki
Name
http://technicpack.wikia.com/wiki/Mo'_Creatures
19/1438044160065.87_20150728004240-00013-ip-10-236-191-2_245411109_1.json
3a65691e__Creatures___Technic_Pack_Wiki__Name
[Description] These will not attack the player unless they are harmed or if it is night. They drop leather when killed. These do not replace the wolves from vanilla Minecraft. [Name]
Wolves
[ [ "B", "e", "a", "r", "s" ], [ "C", "r", "o", "c", "o", "d", "i", "l", "e", "s" ], [ "B", "o", "a", "r", "s" ], [ "W", "o", "l", "v", "e", "s" ], [ "F", "o", "x", "e", "s" ], [ "R", "a", "t", "s" ], [ "S", "t", "i", "n", "g", " ", "r", "a", "y", "s" ], [ "J", "e", "l", "l", "y", "f", "i", "s", "h" ], [ "O", "s", "t", "r", "i", "c", "h", "e", "s" ] ]
Mo' Creatures - Technic Pack Wiki
Name
http://technicpack.wikia.com/wiki/Mo'_Creatures
19/1438044160065.87_20150728004240-00013-ip-10-236-191-2_245411109_1.json
3a65691e__Creatures___Technic_Pack_Wiki__Name
[Description] Foxes will only attack mobs that are smaller than them. They will only attack you if you attack them. Drop 1 piece of fur when killed. [Name]
Foxes
[ [ "B", "e", "a", "r", "s" ], [ "C", "r", "o", "c", "o", "d", "i", "l", "e", "s" ], [ "B", "o", "a", "r", "s" ], [ "W", "o", "l", "v", "e", "s" ], [ "F", "o", "x", "e", "s" ], [ "R", "a", "t", "s" ], [ "S", "t", "i", "n", "g", " ", "r", "a", "y", "s" ], [ "J", "e", "l", "l", "y", "f", "i", "s", "h" ], [ "O", "s", "t", "r", "i", "c", "h", "e", "s" ] ]
Mo' Creatures - Technic Pack Wiki
Name
http://technicpack.wikia.com/wiki/Mo'_Creatures
19/1438044160065.87_20150728004240-00013-ip-10-236-191-2_245411109_1.json
3a65691e__Creatures___Technic_Pack_Wiki__Name
[Description] During the day, rats are neutral towards the player, but at night or in caves they are aggressive and will attack on sight. Rats drop coal when killed. [Name]
Rats
[ [ "B", "e", "a", "r", "s" ], [ "C", "r", "o", "c", "o", "d", "i", "l", "e", "s" ], [ "B", "o", "a", "r", "s" ], [ "W", "o", "l", "v", "e", "s" ], [ "F", "o", "x", "e", "s" ], [ "R", "a", "t", "s" ], [ "S", "t", "i", "n", "g", " ", "r", "a", "y", "s" ], [ "J", "e", "l", "l", "y", "f", "i", "s", "h" ], [ "O", "s", "t", "r", "i", "c", "h", "e", "s" ] ]
Mo' Creatures - Technic Pack Wiki
Name
http://technicpack.wikia.com/wiki/Mo'_Creatures
19/1438044160065.87_20150728004240-00013-ip-10-236-191-2_245411109_1.json
3a65691e__Creatures___Technic_Pack_Wiki__Name
[Description] Sting rays will poison you if you get too close, but will not actively attack you. They don't drop anything. [Name]
Sting rays
[ [ "B", "e", "a", "r", "s" ], [ "C", "r", "o", "c", "o", "d", "i", "l", "e", "s" ], [ "B", "o", "a", "r", "s" ], [ "W", "o", "l", "v", "e", "s" ], [ "F", "o", "x", "e", "s" ], [ "R", "a", "t", "s" ], [ "S", "t", "i", "n", "g", " ", "r", "a", "y", "s" ], [ "J", "e", "l", "l", "y", "f", "i", "s", "h" ], [ "O", "s", "t", "r", "i", "c", "h", "e", "s" ] ]
Mo' Creatures - Technic Pack Wiki
Name
http://technicpack.wikia.com/wiki/Mo'_Creatures
19/1438044160065.87_20150728004240-00013-ip-10-236-191-2_245411109_1.json
3a65691e__Creatures___Technic_Pack_Wiki__Name
[Description] Jellyfish float about in the water and become luminescent at night. They will poison you if you get too close, but will not chase you. They are easy to kill and drop slimeballs. [Name]
Jellyfish
[ [ "B", "e", "a", "r", "s" ], [ "C", "r", "o", "c", "o", "d", "i", "l", "e", "s" ], [ "B", "o", "a", "r", "s" ], [ "W", "o", "l", "v", "e", "s" ], [ "F", "o", "x", "e", "s" ], [ "R", "a", "t", "s" ], [ "S", "t", "i", "n", "g", " ", "r", "a", "y", "s" ], [ "J", "e", "l", "l", "y", "f", "i", "s", "h" ], [ "O", "s", "t", "r", "i", "c", "h", "e", "s" ] ]
Mo' Creatures - Technic Pack Wiki
Name
http://technicpack.wikia.com/wiki/Mo'_Creatures
19/1438044160065.87_20150728004240-00013-ip-10-236-191-2_245411109_1.json
3a65691e__Creatures___Technic_Pack_Wiki__Name
[Description] Ostriches are most commonly found in the desert. They will only attack if you take their eggs. However, males will attack you if you attack them. The females just stick their heads in the sand. [Name]
Ostriches
[ [ "B", "e", "a", "r", "s" ], [ "C", "r", "o", "c", "o", "d", "i", "l", "e", "s" ], [ "B", "o", "a", "r", "s" ], [ "W", "o", "l", "v", "e", "s" ], [ "F", "o", "x", "e", "s" ], [ "R", "a", "t", "s" ], [ "S", "t", "i", "n", "g", " ", "r", "a", "y", "s" ], [ "J", "e", "l", "l", "y", "f", "i", "s", "h" ], [ "O", "s", "t", "r", "i", "c", "h", "e", "s" ] ]
Mo' Creatures - Technic Pack Wiki
Name
http://technicpack.wikia.com/wiki/Mo'_Creatures
19/1438044160065.87_20150728004240-00013-ip-10-236-191-2_245411109_1.json
92e89e43_hinese_Daily_Farmer_s_Calendar__Luck_or_Bad_Luck
[Fly Star] White 1 [Fly Star_1] Green 4 [House Type] House of Intelligence [Luck or Bad Luck]
Wisdom Luck
[]
Chinese Daily Farmer's Calendar
Luck or Bad Luck
http://chinesefortunecalendar.com/farmer/FengShuiHouse.htm
19/1438042985140.15_20150728002305-00185-ip-10-236-191-2_44360371_2.json
92e89e43_hinese_Daily_Farmer_s_Calendar__Luck_or_Bad_Luck
[Fly Star] White 6 [Fly Star_1] White 8 [House Type] House of Baby Boy [Luck or Bad Luck]
Better Chance to have Baby Boy
[]
Chinese Daily Farmer's Calendar
Luck or Bad Luck
http://chinesefortunecalendar.com/farmer/FengShuiHouse.htm
19/1438042985140.15_20150728002305-00185-ip-10-236-191-2_44360371_2.json
92e89e43_hinese_Daily_Farmer_s_Calendar__Luck_or_Bad_Luck
[Fly Star] White 1 [Fly Star_1] Green 3 [House Type] House of Baby Boy [Luck or Bad Luck]
Better Chance to have Baby Boy
[]
Chinese Daily Farmer's Calendar
Luck or Bad Luck
http://chinesefortunecalendar.com/farmer/FengShuiHouse.htm
19/1438042985140.15_20150728002305-00185-ip-10-236-191-2_44360371_2.json
92e89e43_hinese_Daily_Farmer_s_Calendar__Luck_or_Bad_Luck
[Fly Star] Black 2 [Fly Star_1] White 8 [House Type] House of Money [Luck or Bad Luck]
Money Luck
[]
Chinese Daily Farmer's Calendar
Luck or Bad Luck
http://chinesefortunecalendar.com/farmer/FengShuiHouse.htm
19/1438042985140.15_20150728002305-00185-ip-10-236-191-2_44360371_2.json
92e89e43_hinese_Daily_Farmer_s_Calendar__Luck_or_Bad_Luck
[Fly Star] Black 2 [Fly Star_1] White 3 [House Type] House of Wealth [Luck or Bad Luck]
Wealth Opportunity
[]
Chinese Daily Farmer's Calendar
Luck or Bad Luck
http://chinesefortunecalendar.com/farmer/FengShuiHouse.htm
19/1438042985140.15_20150728002305-00185-ip-10-236-191-2_44360371_2.json
92e89e43_hinese_Daily_Farmer_s_Calendar__Luck_or_Bad_Luck
[Fly Star] Black 2 [Fly Star_1] Green 4 [House Type] House of Love [Luck or Bad Luck]
Romance and Love
[]
Chinese Daily Farmer's Calendar
Luck or Bad Luck
http://chinesefortunecalendar.com/farmer/FengShuiHouse.htm
19/1438042985140.15_20150728002305-00185-ip-10-236-191-2_44360371_2.json
92e89e43_hinese_Daily_Farmer_s_Calendar__Luck_or_Bad_Luck
[Fly Star] White 8 [Fly Star_1] Purple 9 [House Type] House of Love [Luck or Bad Luck]
Love and Marriage Luck
[]
Chinese Daily Farmer's Calendar
Luck or Bad Luck
http://chinesefortunecalendar.com/farmer/FengShuiHouse.htm
19/1438042985140.15_20150728002305-00185-ip-10-236-191-2_44360371_2.json
92e89e43_hinese_Daily_Farmer_s_Calendar__Luck_or_Bad_Luck
[Fly Star] Green 3 [Fly Star_1] Red 7 [House Type] House of Debt [Luck or Bad Luck]
Bad Luck in Money
[]
Chinese Daily Farmer's Calendar
Luck or Bad Luck
http://chinesefortunecalendar.com/farmer/FengShuiHouse.htm
19/1438042985140.15_20150728002305-00185-ip-10-236-191-2_44360371_2.json
92e89e43_hinese_Daily_Farmer_s_Calendar__Luck_or_Bad_Luck
[Fly Star] Black 2 [Fly Star_1] Yellow 5 [House Type] House of Health [Luck or Bad Luck]
Poor Health
[]
Chinese Daily Farmer's Calendar
Luck or Bad Luck
http://chinesefortunecalendar.com/farmer/FengShuiHouse.htm
19/1438042985140.15_20150728002305-00185-ip-10-236-191-2_44360371_2.json
92e89e43_hinese_Daily_Farmer_s_Calendar__Luck_or_Bad_Luck
[Fly Star] White 6 [Fly Star_1] Red 7 [House Type] House of Weakness [Luck or Bad Luck]
Bad Health
[]
Chinese Daily Farmer's Calendar
Luck or Bad Luck
http://chinesefortunecalendar.com/farmer/FengShuiHouse.htm
19/1438042985140.15_20150728002305-00185-ip-10-236-191-2_44360371_2.json
92e89e43_hinese_Daily_Farmer_s_Calendar__Luck_or_Bad_Luck
[Fly Star] Brown 5 [Fly Star_1] Brown 5 [House Type] House of Disaster [Luck or Bad Luck]
Bad Luck
[]
Chinese Daily Farmer's Calendar
Luck or Bad Luck
http://chinesefortunecalendar.com/farmer/FengShuiHouse.htm
19/1438042985140.15_20150728002305-00185-ip-10-236-191-2_44360371_2.json
92e89e43_hinese_Daily_Farmer_s_Calendar__Luck_or_Bad_Luck
[Fly Star] Red 7 [Fly Star_1] Purple 9 [House Type] House of Inferno [Luck or Bad Luck]
Chance to have Fire Accident
[]
Chinese Daily Farmer's Calendar
Luck or Bad Luck
http://chinesefortunecalendar.com/farmer/FengShuiHouse.htm
19/1438042985140.15_20150728002305-00185-ip-10-236-191-2_44360371_2.json
d1d1cfee____Classes___Game_Guide___TERA__Skill
[Level] 1 [Description] Shoot a fireball at a target. [Skill]
Fireball
[]
Sorcerer | Classes | Game Guide | TERA
Skill
http://tera.enmasse.com/game-guide/classes/sorcerer/
19/1438042985140.15_20150728002305-00146-ip-10-236-191-2_233403998_0.json
d1d1cfee____Classes___Game_Guide___TERA__Skill
[Level] 1 [Description] Summon a column of flame directly in front of you that burns any enemies within it. [Skill]
Flame Pillar
[]
Sorcerer | Classes | Game Guide | TERA
Skill
http://tera.enmasse.com/game-guide/classes/sorcerer/
19/1438042985140.15_20150728002305-00146-ip-10-236-191-2_233403998_0.json
d1d1cfee____Classes___Game_Guide___TERA__Skill
[Level] 2 [Description] Quickly back up out of harm’s way. [Skill]
Backstep
[]
Sorcerer | Classes | Game Guide | TERA
Skill
http://tera.enmasse.com/game-guide/classes/sorcerer/
19/1438042985140.15_20150728002305-00146-ip-10-236-191-2_233403998_0.json
d1d1cfee____Classes___Game_Guide___TERA__Skill
[Level] 2 [Description] Replenishes MP for several seconds. [Skill]
Mana Infusion
[]
Sorcerer | Classes | Game Guide | TERA
Skill
http://tera.enmasse.com/game-guide/classes/sorcerer/
19/1438042985140.15_20150728002305-00146-ip-10-236-191-2_233403998_0.json