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d647950c_d___Game_Guide_and_Walkthrough__BONE_CHARM_PROPERTY | [BONE CHARM NAME] Acrobat [USEFULNESS] Quite interesting a charm but, in many cases, it is better to teleport instead of climbing. [BONE CHARM PROPERTY] | Faster climbing. | [] | Bone Charms - list - Collectibles - Dishonored - Game Guide and Walkthrough | BONE CHARM PROPERTY | http://guides.gamepressure.com/dishonored/guide.asp?ID=17379 | 42/1438042988310.3_20150728002308-00306-ip-10-236-191-2_104442180_0.json |
d647950c_d___Game_Guide_and_Walkthrough__BONE_CHARM_PROPERTY | [BONE CHARM NAME] Albino [USEFULNESS] You can easily ignore this charm unless you use Possession frequently. [BONE CHARM PROPERTY] | Increased chance for albino rats to appear. | [] | Bone Charms - list - Collectibles - Dishonored - Game Guide and Walkthrough | BONE CHARM PROPERTY | http://guides.gamepressure.com/dishonored/guide.asp?ID=17379 | 42/1438042988310.3_20150728002308-00306-ip-10-236-191-2_104442180_0.json |
d647950c_d___Game_Guide_and_Walkthrough__BONE_CHARM_PROPERTY | [BONE CHARM NAME] Carrion Killer [USEFULNESS] Not really useful. You can easily ignore it. [BONE CHARM PROPERTY] | You receive adrenaline points for killing rats. | [] | Bone Charms - list - Collectibles - Dishonored - Game Guide and Walkthrough | BONE CHARM PROPERTY | http://guides.gamepressure.com/dishonored/guide.asp?ID=17379 | 42/1438042988310.3_20150728002308-00306-ip-10-236-191-2_104442180_0.json |
d647950c_d___Game_Guide_and_Walkthrough__BONE_CHARM_PROPERTY | [BONE CHARM NAME] Clockwork Malfunction [USEFULNESS] A charm that is virtually useless for those, who remain in shadows. You can ignore it even if you occasionally participate in fights. [BONE CHARM PROPERTY] | Grenades thrown by your enemies take slightly more time to explode. | [] | Bone Charms - list - Collectibles - Dishonored - Game Guide and Walkthrough | BONE CHARM PROPERTY | http://guides.gamepressure.com/dishonored/guide.asp?ID=17379 | 42/1438042988310.3_20150728002308-00306-ip-10-236-191-2_104442180_0.json |
d647950c_d___Game_Guide_and_Walkthrough__BONE_CHARM_PROPERTY | [BONE CHARM NAME] Falling Star [USEFULNESS] It is a good idea to wear this charm only if you like landing on enemies to kill them. [BONE CHARM PROPERTY] | You receive mana points each time you kill an enemy from above by jumping down on them. | [] | Bone Charms - list - Collectibles - Dishonored - Game Guide and Walkthrough | BONE CHARM PROPERTY | http://guides.gamepressure.com/dishonored/guide.asp?ID=17379 | 42/1438042988310.3_20150728002308-00306-ip-10-236-191-2_104442180_0.json |
d647950c_d___Game_Guide_and_Walkthrough__BONE_CHARM_PROPERTY | [BONE CHARM NAME] Fleet Fighter [USEFULNESS] A bonus offered by this charm is especially handy if you fight often but, even if you avoid open conflicts, it is a good idea to have both weapons drawn, just in case. [BONE CHARM PROPERTY] | Holding your weapons in your hands doesn't slow you down. | [] | Bone Charms - list - Collectibles - Dishonored - Game Guide and Walkthrough | BONE CHARM PROPERTY | http://guides.gamepressure.com/dishonored/guide.asp?ID=17379 | 42/1438042988310.3_20150728002308-00306-ip-10-236-191-2_104442180_0.json |
d647950c_d___Game_Guide_and_Walkthrough__BONE_CHARM_PROPERTY | [BONE CHARM NAME] Healthy Appetite I [USEFULNESS] Not really useful for someone who stays in shadows at all times. It's also moderately useful for someone who needs to replenish their health points on a regular basis. [BONE CHARM PROPERTY] | You receive more health points when you eat your food. | [] | Bone Charms - list - Collectibles - Dishonored - Game Guide and Walkthrough | BONE CHARM PROPERTY | http://guides.gamepressure.com/dishonored/guide.asp?ID=17379 | 42/1438042988310.3_20150728002308-00306-ip-10-236-191-2_104442180_0.json |
d647950c_d___Game_Guide_and_Walkthrough__BONE_CHARM_PROPERTY | [BONE CHARM NAME] Healthy Appetite II [USEFULNESS] Not really useful for someone who stays in shadows at all times. It's also moderately useful for someone who needs to replenish their health points on a regular basis. [BONE CHARM PROPERTY] | You receive considerably more health points when you eat your food. | [] | Bone Charms - list - Collectibles - Dishonored - Game Guide and Walkthrough | BONE CHARM PROPERTY | http://guides.gamepressure.com/dishonored/guide.asp?ID=17379 | 42/1438042988310.3_20150728002308-00306-ip-10-236-191-2_104442180_0.json |
d647950c_d___Game_Guide_and_Walkthrough__BONE_CHARM_PROPERTY | [BONE CHARM NAME] Ox Blood [USEFULNESS] A very interesting charm that is worth getting regardless of the preferred gaming style. A longer mana bar makes for a more frequent and more convenient use of powers. [BONE CHARM PROPERTY] | Extends mana bar. | [] | Bone Charms - list - Collectibles - Dishonored - Game Guide and Walkthrough | BONE CHARM PROPERTY | http://guides.gamepressure.com/dishonored/guide.asp?ID=17379 | 42/1438042988310.3_20150728002308-00306-ip-10-236-191-2_104442180_0.json |
d647950c_d___Game_Guide_and_Walkthrough__BONE_CHARM_PROPERTY | [BONE CHARM NAME] Plague Affinity [USEFULNESS] A charm that is useless for those who operate in shadows, because they avoid coming into any contact with weepers. You can check it out if you prefer a more aggressive approach. [BONE CHARM PROPERTY] | Taking damage from weepers comes with receiving additional mana points. | [] | Bone Charms - list - Collectibles - Dishonored - Game Guide and Walkthrough | BONE CHARM PROPERTY | http://guides.gamepressure.com/dishonored/guide.asp?ID=17379 | 42/1438042988310.3_20150728002308-00306-ip-10-236-191-2_104442180_0.json |
d647950c_d___Game_Guide_and_Walkthrough__BONE_CHARM_PROPERTY | [BONE CHARM NAME] Plague Resistant [USEFULNESS] The charm is useless for those who operate in shadows, because they avoid coming into any contact with weepers. You can check it out if you prefer a more aggressive approach. [BONE CHARM PROPERTY] | Weepers deal less damage to you. | [] | Bone Charms - list - Collectibles - Dishonored - Game Guide and Walkthrough | BONE CHARM PROPERTY | http://guides.gamepressure.com/dishonored/guide.asp?ID=17379 | 42/1438042988310.3_20150728002308-00306-ip-10-236-191-2_104442180_0.json |
d647950c_d___Game_Guide_and_Walkthrough__BONE_CHARM_PROPERTY | [BONE CHARM NAME] Rat Scent [USEFULNESS] The charm may turn out to be useful regardless of the preferred style of game play, although rats can be avoided easily, on the other hand, or simply killed. [BONE CHARM PROPERTY] | Rats attack Corvo only if he comes really close. | [] | Bone Charms - list - Collectibles - Dishonored - Game Guide and Walkthrough | BONE CHARM PROPERTY | http://guides.gamepressure.com/dishonored/guide.asp?ID=17379 | 42/1438042988310.3_20150728002308-00306-ip-10-236-191-2_104442180_0.json |
d647950c_d___Game_Guide_and_Walkthrough__BONE_CHARM_PROPERTY | [BONE CHARM NAME] Reinforced Bolts [USEFULNESS] It is a good idea to wear this charm if you like using your crossbow frequently.. [BONE CHARM PROPERTY] | A lower chance for a bolt to break when it sticks into enemy body. | [] | Bone Charms - list - Collectibles - Dishonored - Game Guide and Walkthrough | BONE CHARM PROPERTY | http://guides.gamepressure.com/dishonored/guide.asp?ID=17379 | 42/1438042988310.3_20150728002308-00306-ip-10-236-191-2_104442180_0.json |
d647950c_d___Game_Guide_and_Walkthrough__BONE_CHARM_PROPERTY | [BONE CHARM NAME] Robust I [USEFULNESS] Not really useful to those who remain in shadows, an moderately useful to those who need to replenish their health frequently. [BONE CHARM PROPERTY] | You receive more health points when you drink a potion. | [] | Bone Charms - list - Collectibles - Dishonored - Game Guide and Walkthrough | BONE CHARM PROPERTY | http://guides.gamepressure.com/dishonored/guide.asp?ID=17379 | 42/1438042988310.3_20150728002308-00306-ip-10-236-191-2_104442180_0.json |
d647950c_d___Game_Guide_and_Walkthrough__BONE_CHARM_PROPERTY | [BONE CHARM NAME] Robust II [USEFULNESS] Not really useful to those who remain in shadows, an moderately useful to those who need to replenish their health frequently. [BONE CHARM PROPERTY] | You receive considerably more health points when you drink a potion. | [] | Bone Charms - list - Collectibles - Dishonored - Game Guide and Walkthrough | BONE CHARM PROPERTY | http://guides.gamepressure.com/dishonored/guide.asp?ID=17379 | 42/1438042988310.3_20150728002308-00306-ip-10-236-191-2_104442180_0.json |
d647950c_d___Game_Guide_and_Walkthrough__BONE_CHARM_PROPERTY | [BONE CHARM NAME] Spirit Water [USEFULNESS] I recommend that you wear it only if you have no better solutions connected with mana regeneration. [BONE CHARM PROPERTY] | Drinking tap water slightly regenerates your mana. | [] | Bone Charms - list - Collectibles - Dishonored - Game Guide and Walkthrough | BONE CHARM PROPERTY | http://guides.gamepressure.com/dishonored/guide.asp?ID=17379 | 42/1438042988310.3_20150728002308-00306-ip-10-236-191-2_104442180_0.json |
d647950c_d___Game_Guide_and_Walkthrough__BONE_CHARM_PROPERTY | [BONE CHARM NAME] Spiritual Pool [USEFULNESS] Quite useful a charm, especially if you use powers frequently . [BONE CHARM PROPERTY] | Faster mana regeneration. | [] | Bone Charms - list - Collectibles - Dishonored - Game Guide and Walkthrough | BONE CHARM PROPERTY | http://guides.gamepressure.com/dishonored/guide.asp?ID=17379 | 42/1438042988310.3_20150728002308-00306-ip-10-236-191-2_104442180_0.json |
d647950c_d___Game_Guide_and_Walkthrough__BONE_CHARM_PROPERTY | [BONE CHARM NAME] Strong Arms [USEFULNESS] One of the most useful charms for those operating in shadows. Allows faster movement between locations occupied by the enemy. [BONE CHARM PROPERTY] | Choking enemies is faster. | [] | Bone Charms - list - Collectibles - Dishonored - Game Guide and Walkthrough | BONE CHARM PROPERTY | http://guides.gamepressure.com/dishonored/guide.asp?ID=17379 | 42/1438042988310.3_20150728002308-00306-ip-10-236-191-2_104442180_0.json |
d647950c_d___Game_Guide_and_Walkthrough__BONE_CHARM_PROPERTY | [BONE CHARM NAME] Sturdy Bolts [USEFULNESS] It is a good idea to wear this charm if you like using crossbow frequently. [BONE CHARM PROPERTY] | Decreases the risk of breaking a bolt. | [] | Bone Charms - list - Collectibles - Dishonored - Game Guide and Walkthrough | BONE CHARM PROPERTY | http://guides.gamepressure.com/dishonored/guide.asp?ID=17379 | 42/1438042988310.3_20150728002308-00306-ip-10-236-191-2_104442180_0.json |
d647950c_d___Game_Guide_and_Walkthrough__BONE_CHARM_PROPERTY | [BONE CHARM NAME] Sustained Rage [USEFULNESS] It is a good idea to wear this charm only if you often take part in open fights. [BONE CHARM PROPERTY] | Adrenaline lasts for longer. | [] | Bone Charms - list - Collectibles - Dishonored - Game Guide and Walkthrough | BONE CHARM PROPERTY | http://guides.gamepressure.com/dishonored/guide.asp?ID=17379 | 42/1438042988310.3_20150728002308-00306-ip-10-236-191-2_104442180_0.json |
d647950c_d___Game_Guide_and_Walkthrough__BONE_CHARM_PROPERTY | [BONE CHARM NAME] Swift Shadow [USEFULNESS] It's one of the more useful charms for a player who constantly stays in shadows. It allows easier movement between locations occupied by enemy units. [BONE CHARM PROPERTY] | Faster movement if you stay in shadows. | [] | Bone Charms - list - Collectibles - Dishonored - Game Guide and Walkthrough | BONE CHARM PROPERTY | http://guides.gamepressure.com/dishonored/guide.asp?ID=17379 | 42/1438042988310.3_20150728002308-00306-ip-10-236-191-2_104442180_0.json |
d647950c_d___Game_Guide_and_Walkthrough__BONE_CHARM_PROPERTY | [BONE CHARM NAME] Throwing Hand [USEFULNESS] This charm is not that useful, unless you often use grenades or other throwable objects. [BONE CHARM PROPERTY] | You toss items over longer distances. | [] | Bone Charms - list - Collectibles - Dishonored - Game Guide and Walkthrough | BONE CHARM PROPERTY | http://guides.gamepressure.com/dishonored/guide.asp?ID=17379 | 42/1438042988310.3_20150728002308-00306-ip-10-236-191-2_104442180_0.json |
d647950c_d___Game_Guide_and_Walkthrough__BONE_CHARM_PROPERTY | [BONE CHARM NAME] Tough Skin [USEFULNESS] Wear this charm only if you opt for aggressive gameplay. [BONE CHARM PROPERTY] | Extends the health bar. | [] | Bone Charms - list - Collectibles - Dishonored - Game Guide and Walkthrough | BONE CHARM PROPERTY | http://guides.gamepressure.com/dishonored/guide.asp?ID=17379 | 42/1438042988310.3_20150728002308-00306-ip-10-236-191-2_104442180_0.json |
d647950c_d___Game_Guide_and_Walkthrough__BONE_CHARM_PROPERTY | [BONE CHARM NAME] Twist of Fortune I [USEFULNESS] It is much better to focus on charms that offer certain bonuses. [BONE CHARM PROPERTY] | Slightly increases the chance of regenerating your mana after you drink an elixir. | [] | Bone Charms - list - Collectibles - Dishonored - Game Guide and Walkthrough | BONE CHARM PROPERTY | http://guides.gamepressure.com/dishonored/guide.asp?ID=17379 | 42/1438042988310.3_20150728002308-00306-ip-10-236-191-2_104442180_0.json |
d647950c_d___Game_Guide_and_Walkthrough__BONE_CHARM_PROPERTY | [BONE CHARM NAME] Twist of Fortune II [USEFULNESS] It is much better to focus on charms that offer certain bonuses. [BONE CHARM PROPERTY] | Increases a bit the chance of regenerating your mana after you drink an elixir. | [] | Bone Charms - list - Collectibles - Dishonored - Game Guide and Walkthrough | BONE CHARM PROPERTY | http://guides.gamepressure.com/dishonored/guide.asp?ID=17379 | 42/1438042988310.3_20150728002308-00306-ip-10-236-191-2_104442180_0.json |
d647950c_d___Game_Guide_and_Walkthrough__BONE_CHARM_PROPERTY | [BONE CHARM NAME] Undertaker [USEFULNESS] One of the most useful charms for someone who operates in shadows. Very often, you will face a situation in which concealing a corpse will be of key importance. [BONE CHARM PROPERTY] | Faster movement while carrying bodies. | [] | Bone Charms - list - Collectibles - Dishonored - Game Guide and Walkthrough | BONE CHARM PROPERTY | http://guides.gamepressure.com/dishonored/guide.asp?ID=17379 | 42/1438042988310.3_20150728002308-00306-ip-10-236-191-2_104442180_0.json |
d647950c_d___Game_Guide_and_Walkthrough__BONE_CHARM_PROPERTY | [BONE CHARM NAME] Unnerving Target I [USEFULNESS] A charm that is useless to someone, who operates from hiding, and moderately useful to someone who engages in open fights. [BONE CHARM PROPERTY] | Slightly cripples the enemies' ability to wield weapon. | [] | Bone Charms - list - Collectibles - Dishonored - Game Guide and Walkthrough | BONE CHARM PROPERTY | http://guides.gamepressure.com/dishonored/guide.asp?ID=17379 | 42/1438042988310.3_20150728002308-00306-ip-10-236-191-2_104442180_0.json |
d647950c_d___Game_Guide_and_Walkthrough__BONE_CHARM_PROPERTY | [BONE CHARM NAME] Unnerving Target II [USEFULNESS] A charm that is useless to someone, who operates from hiding, and moderately useful to someone who engages in open fights. [BONE CHARM PROPERTY] | Cripples the enemies' ability to wield weapon. | [] | Bone Charms - list - Collectibles - Dishonored - Game Guide and Walkthrough | BONE CHARM PROPERTY | http://guides.gamepressure.com/dishonored/guide.asp?ID=17379 | 42/1438042988310.3_20150728002308-00306-ip-10-236-191-2_104442180_0.json |
d647950c_d___Game_Guide_and_Walkthrough__BONE_CHARM_PROPERTY | [BONE CHARM NAME] Vengeance [USEFULNESS] It is a good idea to turn your interest to this charm if you often engage in open fights [BONE CHARM PROPERTY] | As you take damage, your mana increases. | [] | Bone Charms - list - Collectibles - Dishonored - Game Guide and Walkthrough | BONE CHARM PROPERTY | http://guides.gamepressure.com/dishonored/guide.asp?ID=17379 | 42/1438042988310.3_20150728002308-00306-ip-10-236-191-2_104442180_0.json |
d647950c_d___Game_Guide_and_Walkthrough__BONE_CHARM_PROPERTY | [BONE CHARM NAME] Water of Life [USEFULNESS] I recommend that you wear this charm only if you do not have any better solutions concerning health regeneration. [BONE CHARM PROPERTY] | Drinking tap water results in health bar being slightly regenerated. | [] | Bone Charms - list - Collectibles - Dishonored - Game Guide and Walkthrough | BONE CHARM PROPERTY | http://guides.gamepressure.com/dishonored/guide.asp?ID=17379 | 42/1438042988310.3_20150728002308-00306-ip-10-236-191-2_104442180_0.json |
d647950c_d___Game_Guide_and_Walkthrough__BONE_CHARM_PROPERTY | [BONE CHARM NAME] Welcoming Host [USEFULNESS] You can ignore this charm unless you like using the power of Possession frequently. [BONE CHARM PROPERTY] | The power of Possession lasts longer. | [] | Bone Charms - list - Collectibles - Dishonored - Game Guide and Walkthrough | BONE CHARM PROPERTY | http://guides.gamepressure.com/dishonored/guide.asp?ID=17379 | 42/1438042988310.3_20150728002308-00306-ip-10-236-191-2_104442180_0.json |
d647950c_d___Game_Guide_and_Walkthrough__BONE_CHARM_PROPERTY | [BONE CHARM NAME] Whirlwind I [USEFULNESS] A charm useless to those who prefer to operate in shadows, and moderately useful to those who engage in open fights. [BONE CHARM PROPERTY] | Bladed attacks slightly faster. | [] | Bone Charms - list - Collectibles - Dishonored - Game Guide and Walkthrough | BONE CHARM PROPERTY | http://guides.gamepressure.com/dishonored/guide.asp?ID=17379 | 42/1438042988310.3_20150728002308-00306-ip-10-236-191-2_104442180_0.json |
d647950c_d___Game_Guide_and_Walkthrough__BONE_CHARM_PROPERTY | [BONE CHARM NAME] Whirlwind II [USEFULNESS] A charm useless to those who prefer to operate in shadows, and moderately useful to those who engage in open fights. [BONE CHARM PROPERTY] | Bladed attacks faster. | [] | Bone Charms - list - Collectibles - Dishonored - Game Guide and Walkthrough | BONE CHARM PROPERTY | http://guides.gamepressure.com/dishonored/guide.asp?ID=17379 | 42/1438042988310.3_20150728002308-00306-ip-10-236-191-2_104442180_0.json |
43306a8c_me___Cheat___Trainer___PC_Game__Unlockable | [How to Unlock] Complete all 12 Levels of the Firetruck Missions [Unlockable] | CJ becomes Fireproof | [] | Cheat Codes GTA San Andreas PC Game - Cheat | Trainer | PC Game | Unlockable | http://cheat-pcgame.blogspot.com/2011/06/cheat-codes-gta-san-andreas-pc-game.html | 42/1438042988310.3_20150728002308-00145-ip-10-236-191-2_45326745_8.json |
43306a8c_me___Cheat___Trainer___PC_Game__Unlockable | [How to Unlock] Complete all 12 Levels of the Vigilante Missions [Unlockable] | Armor get raised to Maximum | [] | Cheat Codes GTA San Andreas PC Game - Cheat | Trainer | PC Game | Unlockable | http://cheat-pcgame.blogspot.com/2011/06/cheat-codes-gta-san-andreas-pc-game.html | 42/1438042988310.3_20150728002308-00145-ip-10-236-191-2_45326745_8.json |
43306a8c_me___Cheat___Trainer___PC_Game__Unlockable | [How to Unlock] Complete all 12 Levels of the Paramedic Missions [Unlockable] | Health get raised to Maximum | [] | Cheat Codes GTA San Andreas PC Game - Cheat | Trainer | PC Game | Unlockable | http://cheat-pcgame.blogspot.com/2011/06/cheat-codes-gta-san-andreas-pc-game.html | 42/1438042988310.3_20150728002308-00145-ip-10-236-191-2_45326745_8.json |
43306a8c_me___Cheat___Trainer___PC_Game__Unlockable | [How to Unlock] Complete all 2 Levels of the Freight Train Missions [Unlockable] | $50,000 & Free Train Rides | [] | Cheat Codes GTA San Andreas PC Game - Cheat | Trainer | PC Game | Unlockable | http://cheat-pcgame.blogspot.com/2011/06/cheat-codes-gta-san-andreas-pc-game.html | 42/1438042988310.3_20150728002308-00145-ip-10-236-191-2_45326745_8.json |
43306a8c_me___Cheat___Trainer___PC_Game__Unlockable | [How to Unlock] Succesfully Transport 50 People(Complete 50 Fares) [Unlockable] | Nirto on all Taxis/Cabbies and Taxi's and Cabbies can Hop | [] | Cheat Codes GTA San Andreas PC Game - Cheat | Trainer | PC Game | Unlockable | http://cheat-pcgame.blogspot.com/2011/06/cheat-codes-gta-san-andreas-pc-game.html | 42/1438042988310.3_20150728002308-00145-ip-10-236-191-2_45326745_8.json |
43306a8c_me___Cheat___Trainer___PC_Game__Unlockable | [How to Unlock] Complete level 10 of the pimping missions [Unlockable] | Entertaining prositutes earns you money (instead of taking it away) | [] | Cheat Codes GTA San Andreas PC Game - Cheat | Trainer | PC Game | Unlockable | http://cheat-pcgame.blogspot.com/2011/06/cheat-codes-gta-san-andreas-pc-game.html | 42/1438042988310.3_20150728002308-00145-ip-10-236-191-2_45326745_8.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] General [Question] What happens if one of the team members is sick the day of the competition and that makes our team below the 8 required? [Answer] | You need at least 8 registered team members present on challenge day to be eligible for the final trophy awards. If something happens to make it so that less than 8 show up then they are MORE than welcome to compete with fewer they just won't be eligible for trophies. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] General [Question] Can we use different base units comprised of more than one kit, but we would only be using one NXT. In other words, we want to just place the NXT controller onto the bases. [Answer] | If you mean place the controller (RCX or NXT) in a different shell, for professional teams the answer is yes. Apprentice teams are limited to one kit. However, the controller must be same for all the missions (registered). | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] General [Question] Is there any kind of penalty if a piece falls off the robot (intentionally or unintentionally) while completing the scenario? [Answer] | Unless explictly stated by the course mission itself, there is no penalty. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] Table Display/Notebook [Question] Can your display face multiple directions? [Answer] | No, your display should face one direction. It is likely that your table will be placed against a wall or something else blocking one side of the table from view. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] Table Display/Notebook [Question] Can coaches stand next to you and tell you were to put things on your table display? [Answer] | No. The creation and set-up of the Table and Notebook display should be done entirely by the student team members. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] Table Display/Notebook [Question] Are dates important on individual entries in the notebook? [Answer] | Dates are not mandatory but could be important to show the process or progress of learning over a period of time. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] Table Display/Notebook [Question] Do team members need to stand beside the Table and Notebook Display? [Answer] | No. The Table and Notebook Display does not need to be manned. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] Table Display/Notebook [Question] Does each team have to have a separate Table Display/Notebook? We have three teams and are making one team notebook and Table Display. [Answer] | Each team is a entering the challenge completely independently and in competition with each other. Each team must complete the missions independently and separate from each other - this includes the table and notebook display. You MUST designate which team the notebook/table display is for | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] Table Display/Notebook [Question] How many team members may be used to setup the display. [Answer] | All student team members (no adults allowed!) | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] Table/Notebook [Question] May we move the table within our allotted space? [Answer] | No. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] Line Follower [Question] Can we get clarification on the 1" tolerance? [Answer] | The robot is considered off the track by 1" when the robot is completely off the black track by more than 1." That section will still be counted when it when off track. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] Line Follower [Question] When is the course considered "complete?" [Answer] | When the robot is at the 'K' mark. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] RampIt! [Question] Where is the location of the divit? [Answer] | It is described now on the course scoring. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] RampIt! [Question] How long does the ball have to stay "on the spot?" (divit) [Answer] | The ball must stay on the divit when the robot is removed from the course. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] RampIt! [Question] When does the robot receive credit for making it to a certain grade? [Answer] | When the forwardmost part of the robot touches a point of the horizontal section defining that grade. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] Table Runner [Question] Can I touch the same side more than one in a row? [Answer] | Yes, the extra touches are allowed (no additional points are awarded though). | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] Table Runner [Question] Can I use a light sensor? [Answer] | No, the rules state that you MUST use the touch sensor. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] Table Runner [Question] Does the sensor have go completely over the edge? [Answer] | No | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] APICS (Hurricane) [Question] The scoring table confuses me. [Answer] | The scoring table has been modified with additional "cumulative" information for clarity. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] APICS (Hurricane) [Question] Does the cart have to be upright to receive points or can it be on its side? [Answer] | The whole cart should be placed with in the hospital region marked as a rectangular box. The orientation of the cart does not matter. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] APICS (Hurricane) [Question] Do you have to connect to the cart to move it, or can you push it? [Answer] | To reach a destination you can either move the cart or push it doesn't matter. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] APICS (Hurricane) [Question] The instructions mention turning on a light or triggering a signal. What light are you talking about. Light Sensor or something else? [Answer] | The robot could use the light (LED from the kit), this light has to be turned on anywhere in region 3. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] APICS (Hurricane) [Question] In the picture there is a 1"x1"x3" wall at the back of the cart parking space. Is this a fixed wall and is it within or outside of the 3x5 space? [Answer] | The wall at the back of the cart is fixed outside the 3X4 space. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] APICS (Hurricane) [Question] The hospital and Cart parking size are both specified as 3" x 5" on the layout. The drawing has these located between 31" and 35" from the edge which leaves 4" for length. These do not seem to match. [Answer] | The dimensions on the drawing are correct (31" and 35"). The space should be defined as a 3" x 4" space. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] APICS (Hurricane) [Question] The first answer to a similar question (now removed from this list of FAQs)indicates the hospital and cart parking spaces are 3"x5" and the answers to the second and third indicate the spaces are 3"x4". What is the size, and if 3"x5", where is it positioned? [Answer] | The first question and response was a duplication and replaced by the existing question and answer (the first response has now been removed from this list of FAQs). The correct size is 3x4. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] APICS (Hurricane) [Question] When the light is turned on, can the light sensor be used or do you have to use the LED light? [Answer] | No, a light sensor may not be used. It must be the LED. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] APICS (Hurricane) [Question] Does the Robot has to turn on the light exactly for 10 secs? [Answer] | No, there is a tolerance of +/- 2 seconds. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] EC (Earthquake) [Question] After picking up the dog and before picking up the bridge to place it over the break. Where is the dog to be set down? Is there a specific location? [Answer] | Yes there is a 4 inch radius around the river that the dog can be set in. It has to be set completely in that line or it doesn't count. The radius line is drawn on our course. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] EC (Earthquake) [Question] How wide is the line on the course and is it drawn on with permanent marker or put down with tape? [Answer] | The line is just a line made from a normal "Sharpie" Black Marker. The width of the marker is the width of the line. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] EC (Earthquake) [Question] What if we don't use wheels, but a tread or slide or disc? [Answer] | Each of these things will be count as one wheel. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] EC (Earthquake) [Question] Is the styrofoam arch glued down? [Answer] | The styrofoam arch is not glued down so you can move it. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] EC (Earthquake) [Question] Can the small bocks leave the course? [Answer] | The small blocks have to be totally into the green, but cannot leave the course to get total points. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] EC (Earthquake) [Question] Can we go into the green areas with the robot? [Answer] | Yes, you may go into the green areas with the robot. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] EC (Earthquake) [Question] The dimensions of the main block seem wrong. [Answer] | The drawing is updated (modified dimensions are in red - ignore the old dimensions) | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] IEEE (Tornado) [Question] How high off the ground is the hard disk? [Answer] | The complete instructions are now posted to build the device (in both pdf and MLCAD) | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] IEEE (Tornado) [Question] Why do the points add up to 1000? [Answer] | that is because all points are not added. The last two items are an "or." You either "pass through the lobby" or you don't. Hence, the difference in points. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] IEEE (Tornado) [Question] What are the dimensions of the doors and will they placed uppright or leaning/slanted against the walls/"doorframes." [Answer] | The dimensions of the cardboard gates are as follows- 1) Door for lab A - 10 INCHES x 3 1/2 INCHES 2) Door for Fuel Chamber - 12 INCHES x 3 1/2 INCHES These doors are made using cardboard found at the back of regular notepads. They will be placed leaning on the wall just like shown in the picture. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] SWE (Fire) [Question] The scoring table and drawing confuses me. [Answer] | The scoring drawing has been modified to better match the table. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] SWE (Fire) [Question] Once you place the child through the window is the robot done, or is it to travel back out the house? [Answer] | After the robot places the child out of the room, the robot IS done. There is no need to go back through the house. In fact, once the robot goes up the ramp (stairs), it would be impossible to come back down it because of the "damage" done to it by the fire. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] SWE (Fire) [Question] We are confused about the path the robot is to take, could there be a drawng added showing the direction to go, where each door is and so forth. [Answer] | New drawing with directions has been posted. It may be confusing on which route to take because we left the course open, so certain areas of the course could be skipped, if a school's robot chose to do so. The only penalty would be the lost points from going through the skipped doors, etc. (ie. if the robot doesn't search every room, it may have missed trapped people). | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] SWE (Fire) [Question] The next to last entry on Fire scoring table is "Robot moves child off markerRobot moves child through window". Should the last part of the phrase be eliminated since it is on the last step and this means you get 200 points just for moving the child from its place? [Answer] | Yes, you get 200 for just moving the "child" off the marker (completely not touching black tape "marker"). And then another 200 for moving the child through the window. This is a typo. The words "Robot moves child through window" have been removed from the scoring table. Sorry! | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] SWE (Fire) [Question] Another item on the scoring table says "Robot backs through the third door". Does this mean the robot has to go backwards? [Answer] | No, the robot does not have to move backwards to get the points, just must come back through the door after completing the previous step of "entire robot passes the horizontal line". If the robot does not complete the step before this one, the points of going back through the door can not be awarded. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] SWE (Fire) [Question] On the second turn, do you have to follow the tape or go diagonally. [Answer] | You are not required to follow the tape at any point. It is there as a possible method of maneuvering the course. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] Wallace (Deep Sea) [Question] I am confused between the 7 and 5 minutes in the description, how much time do we really have? [Answer] | If you complete the course within 6 minutes, without the oxygen tanks, okay. The divers will survive. However, these tanks give you an extra minute of air to get the divers to the surface. The divers have 6 minutes of air with them and that is the time for this course. The oxygen tanks represent the extra minute of air for the total of 7. (The 5 in the course description has been changed to a 6, noted by the number in red). | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] Wallace (Deep Sea) [Question] How are the waves made? How deep are they? [Answer] | The waves are made using the hot wire foam cutter, with the medium width blade from the kit (between 1/4" and 1/2"). Use the foam cutter to make a shallow cut into the foam. This cut will be about 1/4" deep. Note that the wave cuts are covered with paper. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] Wallace (Deep Sea) [Question] What if there is only 1 shark left? [Answer] | No divers die. With 3 sharks, only 1 diver dies. Always round down for the sharks. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] Wallace (Deep Sea) [Question] Are the sharks always in the same place as shown on the drawings or will they be randomly placed? [Answer] | They will always be placed approximately as shown. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] Wallace (Deep Sea) [Question] I see an RCX in the picture on the elevator, what is it for? [Answer] | The pictures have changed and the RCX is not shown in the updated pictures. There will be an RCX on the elevator to operate the light when the button is pressed (details to follow). | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] Wallace (Deep Sea) [Question] On the drawing of the top level where the hole goes down to the second level, from the center of the hole to the edge shows 8". The dimensions for the space to the gole is 6". Should the 8" be 10." [Answer] | No, the space to the hole is not 6", the space is 4". Which makes the 8" dimension correct. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] Wallace (Deep Sea) [Question] What happens if the "sharks" are pushed into the second level funnel? Are they still considered to be on the course? [Answer] | The sharks are still considered to be on the course. They have to completely exit the entire course. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] Wallace (Deep Sea) [Question] When can we get precise details on the location of the RCX and the touch sensor on the elevator? [Answer] | A new drawing has been posted which describes the plan view of the elevator containing these items. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] Wallace (Deep Sea) [Question] Does everything have to be inside the start box? [Answer] | Only the NXT/RCX must be in the box to start the run. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] Wallace (Deep Sea) [Question] What if the oxygen falls out of the sub? [Answer] | It still counts. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] Wallace (Deep Sea) [Question] Do we have to press the button every time to move the elevator? [Answer] | Yes. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] Wallace (Deep Sea) [Question] Where is the staging zone? [Answer] | The start box. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
8ee68c2d_RMS___Wichita_State_University__Answer | [Topic] Wallace (Deep Sea) [Question] Can the song play during the 15 second elevator movement? [Answer] | The song can only be played once the elevator has stopped. The song may not start until the 15 second moving time. | [] | SHOCKER MINDSTORMS - Wichita State University | Answer | http://webs.wichita.edu/?u=mindstorms&p=/challenge/2008/answers | 42/1438042989018.40_20150728002309-00227-ip-10-236-191-2_258043126_0.json |
51d94dc4_y_and_Steel____Obsidian_Portal__Wound_Level | [Penalty] +0 [Total] # [Wound Level] | Healthy | [
[
"H",
"e",
"a",
"l",
"t",
"h",
"y"
],
[
"N",
"i",
"c",
"k",
"e",
"d"
],
[
"G",
"r",
"a",
"z",
"e",
"d"
],
[
"H",
"u",
"r",
"t"
],
[
"I",
"n",
"j",
"u",
"r",
"e",
"d"
],
[
"C",
"r",
"i",
"p",
"p",
"l",
"e",
"d"
],
[
"D",
"o",
"w",
"n"
],
[
"O",
"u",
"t"
]
] | Test Character McGee | L5R (Sincerity and Steel) | Obsidian Portal | Wound Level | https://campaign-39436.obsidianportal.com/characters/test1 | 42/1438042987662.63_20150728002307-00134-ip-10-236-191-2_160677243_2.json |
51d94dc4_y_and_Steel____Obsidian_Portal__Wound_Level | [Penalty] +3 [Total] # [Wound Level] | Nicked | [
[
"H",
"e",
"a",
"l",
"t",
"h",
"y"
],
[
"N",
"i",
"c",
"k",
"e",
"d"
],
[
"G",
"r",
"a",
"z",
"e",
"d"
],
[
"H",
"u",
"r",
"t"
],
[
"I",
"n",
"j",
"u",
"r",
"e",
"d"
],
[
"C",
"r",
"i",
"p",
"p",
"l",
"e",
"d"
],
[
"D",
"o",
"w",
"n"
],
[
"O",
"u",
"t"
]
] | Test Character McGee | L5R (Sincerity and Steel) | Obsidian Portal | Wound Level | https://campaign-39436.obsidianportal.com/characters/test1 | 42/1438042987662.63_20150728002307-00134-ip-10-236-191-2_160677243_2.json |
51d94dc4_y_and_Steel____Obsidian_Portal__Wound_Level | [Penalty] +5 [Total] # [Wound Level] | Grazed | [
[
"H",
"e",
"a",
"l",
"t",
"h",
"y"
],
[
"N",
"i",
"c",
"k",
"e",
"d"
],
[
"G",
"r",
"a",
"z",
"e",
"d"
],
[
"H",
"u",
"r",
"t"
],
[
"I",
"n",
"j",
"u",
"r",
"e",
"d"
],
[
"C",
"r",
"i",
"p",
"p",
"l",
"e",
"d"
],
[
"D",
"o",
"w",
"n"
],
[
"O",
"u",
"t"
]
] | Test Character McGee | L5R (Sincerity and Steel) | Obsidian Portal | Wound Level | https://campaign-39436.obsidianportal.com/characters/test1 | 42/1438042987662.63_20150728002307-00134-ip-10-236-191-2_160677243_2.json |
51d94dc4_y_and_Steel____Obsidian_Portal__Wound_Level | [Penalty] +10 [Total] # [Wound Level] | Hurt | [
[
"H",
"e",
"a",
"l",
"t",
"h",
"y"
],
[
"N",
"i",
"c",
"k",
"e",
"d"
],
[
"G",
"r",
"a",
"z",
"e",
"d"
],
[
"H",
"u",
"r",
"t"
],
[
"I",
"n",
"j",
"u",
"r",
"e",
"d"
],
[
"C",
"r",
"i",
"p",
"p",
"l",
"e",
"d"
],
[
"D",
"o",
"w",
"n"
],
[
"O",
"u",
"t"
]
] | Test Character McGee | L5R (Sincerity and Steel) | Obsidian Portal | Wound Level | https://campaign-39436.obsidianportal.com/characters/test1 | 42/1438042987662.63_20150728002307-00134-ip-10-236-191-2_160677243_2.json |
51d94dc4_y_and_Steel____Obsidian_Portal__Wound_Level | [Penalty] +15 [Total] # [Wound Level] | Injured | [
[
"H",
"e",
"a",
"l",
"t",
"h",
"y"
],
[
"N",
"i",
"c",
"k",
"e",
"d"
],
[
"G",
"r",
"a",
"z",
"e",
"d"
],
[
"H",
"u",
"r",
"t"
],
[
"I",
"n",
"j",
"u",
"r",
"e",
"d"
],
[
"C",
"r",
"i",
"p",
"p",
"l",
"e",
"d"
],
[
"D",
"o",
"w",
"n"
],
[
"O",
"u",
"t"
]
] | Test Character McGee | L5R (Sincerity and Steel) | Obsidian Portal | Wound Level | https://campaign-39436.obsidianportal.com/characters/test1 | 42/1438042987662.63_20150728002307-00134-ip-10-236-191-2_160677243_2.json |
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