Filename
stringlengths 5
155
| Patch Contents
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22.3M
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int64 1
315k
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#X msg 65 266 open dmk00__024-c0.wav;
#X msg 243 267 1;
#X obj 65 164 sel 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76
;
#X obj 65 238 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1
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#X obj 155 427 readsf~;
#X msg 495 264 1, f 4;
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#X msg 289 264 open ./dm/dmk00__038-d1.wav;
#N canvas 0 50 450 250 (subpatch) 0;
#X array bank1 16 float 3;
#A 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0;
#X coords 0 1 16 -1 200 140 1;
#X restore 610 21 graph;
#X connect 1 0 2 0;
#X connect 1 1 2 1;
#X connect 2 0 3 0;
#X connect 2 1 0 0;
#X connect 3 0 8 0;
#X connect 3 0 14 0;
#X connect 6 0 9 0;
#X connect 7 0 6 0;
#X connect 7 1 5 0;
#X connect 10 0 11 0;
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#X connect 17 0 16 0;
#X connect 18 0 19 0;
#X connect 18 0 17 0;
#X connect 19 0 16 0;
| 54 |
10393_bytemask.pd | #N canvas 385 66 614 377 10;
#X obj 269 332 outlet;
#X obj 269 279 float;
#X obj 318 183 |;
#X obj 111 239 -;
#X obj 110 204 float;
#X obj 110 184 trigger bang float;
#X obj 231 204 &;
#X obj 183 142 route 0 1;
#X obj 36 35 inlet;
#X obj 106 35 inlet;
#X obj 176 35 inlet;
#X obj 246 35 inlet;
#X obj 316 35 inlet;
#X obj 386 35 inlet;
#X obj 456 35 inlet;
#X obj 526 35 inlet;
#X msg 36 56 \$1 1;
#X msg 106 56 \$1 2;
#X msg 176 56 \$1 4;
#X msg 246 56 \$1 8;
#X msg 316 56 \$1 16;
#X msg 386 56 \$1 32;
#X msg 456 56 \$1 64;
#X msg 526 56 \$1 128;
#X connect 1 0 2 1;
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#X connect 21 0 7 0;
#X connect 22 0 7 0;
#X connect 23 0 7 0;
| 54 |
10394_chc.pd | #N canvas 642 472 470 320 10;
#X obj 99 184 outlet;
#X obj 100 100 bng 17 250 50 0 empty empty empty 17 7 0 10 -262144
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#N canvas 250 195 469 419 generate 1;
#X obj 151 15 inlet;
#X obj 153 355 outlet;
#X obj 153 58 unpack float float float;
#X obj 153 82 * 255;
#X obj 153 105 int;
#X obj 153 128 makefilename %x;
#X obj 253 82 * 255;
#X obj 253 105 int;
#X obj 253 128 makefilename %x;
#X obj 353 82 * 255;
#X obj 353 105 int;
#X obj 353 128 makefilename %x;
#X obj 153 163 pack symbol symbol symbol;
#X obj 153 187 zexy/makesymbol #%s%s%s;
#X obj 153 318 trigger bang anything;
#X obj 153 210 trigger bang symbol;
#X obj 153 262 pack symbol symbol;
#X obj 153 235 symbol \$1;
#X obj 20 271 receive themer_go;
#X msg 153 292 set set \$1 \$2;
#X connect 0 0 2 0;
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#X connect 17 0 16 0;
#X connect 18 0 1 0;
#X connect 19 0 14 0;
#X restore 100 151 pd generate web color;
#X obj 100 125 hcs/colorpanel;
#X connect 1 0 3 0;
#X connect 2 0 0 0;
#X connect 3 0 2 0;
#X coords 0 -1 1 1 85 17 1 100 100;
| 54 |
10395_csync.pd | #N canvas 555 220 982 352 10;
#X obj 95 48 inlet;
#X obj 94 108 route bang float list symbol;
#X obj 336 51 inlet;
#X obj 191 147 t a b;
#X obj 269 149 t a b;
#X obj 339 128 spigot;
#X msg 394 128 0;
#X msg 378 102 1;
#X obj 97 79 t a b;
#X msg 103 178 0;
#X msg 223 182 1;
#X msg 297 181 2;
#X obj 137 324 outlet;
#X obj 335 78 bang;
#X obj 166 271 list;
#X obj 229 273 list;
#X obj 232 300 list trim;
#X obj 138 228 demux 0 1 2;
#X text 444 134 accepted message types: float \, symbol \, list \,
bang \, anything;
#X text 442 86 output a single message from the left inlet only after
a bang from the right inlet. useful for time synchronization of messages.
;
#X text 443 159 caution: only the most recent message before a bang
will be passed through \, any previous messages will be discarded!
;
#X connect 0 0 8 0;
#X connect 1 0 9 0;
#X connect 1 1 3 0;
#X connect 1 2 3 0;
#X connect 1 3 3 0;
#X connect 1 4 4 0;
#X connect 2 0 13 0;
#X connect 3 0 14 1;
#X connect 3 1 10 0;
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#X connect 5 0 6 0;
#X connect 5 0 17 0;
#X connect 6 0 5 1;
#X connect 7 0 5 1;
#X connect 8 0 1 0;
#X connect 8 1 7 0;
#X connect 9 0 17 1;
#X connect 10 0 17 1;
#X connect 11 0 17 1;
#X connect 13 0 5 0;
#X connect 14 0 12 0;
#X connect 15 0 16 0;
#X connect 16 0 12 0;
#X connect 17 0 12 0;
#X connect 17 1 14 0;
#X connect 17 2 15 0;
| 54 |
10396_displaytext.pd | #N canvas 263 95 541 509 10;
#X floatatom 293 165 0 0 0 0 - - -;
#X msg 181 100 1;
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#X floatatom 250 165 0 0 0 0 - - -;
#X obj 180 132 gemhead;
#X floatatom 206 165 0 0 0 0 - - -;
#X obj 180 311 rotate;
#X msg 250 245 0 1 0;
#X msg 254 269 1 0 0;
#X obj 180 206 translateXYZ;
#X text 176 36 3-D polygonal text;
#X text 423 395 size;
#X msg 189 358 font ../data/vera.ttf;
#X msg 196 388 font \$1;
#X obj 268 387 openpanel;
#X msg 348 386 bang;
#X msg 13 352 justify right top;
#X msg 12 325 justify center center;
#X obj 80 97 inlet;
#X obj 134 87 inlet;
#X obj 415 284 loadbang;
#X obj 179 421 text3d CYOA;
#X obj 290 130 inlet;
#X obj 242 130 inlet;
#X obj 341 133 inlet;
#X msg 411 314 8;
#X connect 0 0 11 3;
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#X connect 2 0 6 0;
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#X connect 10 0 8 2;
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#X connect 24 0 5 0;
#X connect 25 0 7 0;
#X connect 26 0 0 0;
#X connect 27 0 3 0;
| 54 |
10397_iPlane3D-help.pd | #N canvas 2 81 610 587 10;
#X text 174 327 8 : constante Normal Force;
#X text 175 353 9 : normal rigidity;
#X text 166 405 10 : normal damping;
#X text 161 463 12 : normal displacement;
#X text 174 258 5 : X point of the plane;
#X text 173 281 6 : Y point of the plane;
#X text 173 304 7 : Z point of the plane;
#X text 162 491 13 : dormal displacement (proportional to the pronfondary
of the point);
#X text 175 107 1 : name;
#X text 121 74 message to change parametter / default value / creation
arg number / description;
#X text 196 125 this is the name of the mass interacting with this
object. you can also conect the output of this object to a mass \,
to allow an interaction with this mass.;
#X msg 95 327 setFN 0;
#X text 207 237 normal vector of the circle;
#X msg 96 255 setX 0;
#X msg 95 280 setY 0;
#X msg 95 303 setZ 0;
#X msg 93 171 setVX 0;
#X msg 93 196 setVY 0;
#X msg 95 218 setVZ 0;
#X msg 95 354 setKN 0;
#X msg 96 400 setD 0;
#X msg 95 433 setPmax 10000;
#X msg 94 462 setdN 0;
#X msg 95 493 setdKN 0;
#X text 283 12 Plane interaction;
#X obj 21 521 iPlane3D;
#X text 174 170 2 : X coordonate of the orientation vector of the plane
;
#X text 173 195 3 : Y coordonate of the orientation vector of the plane
;
#X text 174 219 4 : Z coordonate of the orientation vector of the plane
;
#X text 162 433 11 : maximum profound of the circle interaction;
#X text 196 376 Force is proportional to the distance between the mass
and the circle plane.;
#X text 177 41 This object sould be used for the simulation of interaction
between a collection of masses and a plane;
#X connect 11 0 25 0;
#X connect 13 0 25 0;
#X connect 14 0 25 0;
#X connect 15 0 25 0;
#X connect 16 0 25 0;
#X connect 17 0 25 0;
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#X connect 19 0 25 0;
#X connect 20 0 25 0;
#X connect 21 0 25 0;
#X connect 22 0 25 0;
#X connect 23 0 25 0;
| 54 |
10398_test_text3d_UDOO.pd | #N canvas 191 566 837 491 10;
#X msg 35 32 dimen 1280 720 \, create \, 1;
#X msg 45 52 destroy;
#X obj 325 133 gemhead;
#X obj 325 349 text3d;
#X obj 358 296 loadbang;
#X obj 37 285 loadbang;
#X obj 36 179 text define -k mytext;
#A set abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ12345678
\; abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ12345678 \;
abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ12345678 \; abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ12345678
\; abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ12345678 \;
abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ12345678 \; abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ12345678
\; abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ12345678 \;
abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ12345678 \; abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ12345678
\; abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ12345678 \;
abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ12345678 \; abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ12345678
\; abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ12345678 \;
abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ12345678 \; abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ12345678
\; abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ12345678 \;
abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ12345678 \; abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ12345678
\; abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ12345678 \;
abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ12345678 \; abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ12345678
\; abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ12345678 \;
abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ12345678 \;;
#X obj 325 202 text sequence mytext;
#X msg 458 202 line 0;
#X obj 325 177 t b a;
#X obj 325 254 gemlist;
#X obj 325 224 t b a;
#X obj 325 371 translateXYZ 0 -0.33 0;
#X obj 325 155 translateXYZ -7 3.85 0;
#X msg 37 307 justify left middle \, font DejaVuSansMono.ttf;
#X msg 358 318 5;
#X text 202 32 <- Fullscreen is still needed ?;
#X obj 35 108 realFPS;
#X obj 35 74 gemwin 20;
#X connect 0 0 18 0;
#X connect 1 0 18 0;
#X connect 2 0 13 0;
#X connect 3 0 12 0;
#X connect 4 0 15 0;
#X connect 5 0 14 0;
#X connect 7 0 11 0;
#X connect 7 1 8 0;
#X connect 8 0 7 0;
#X connect 9 0 7 0;
#X connect 9 1 10 1;
#X connect 10 0 3 0;
#X connect 11 0 10 0;
#X connect 11 1 3 0;
#X connect 13 0 9 0;
#X connect 14 0 3 0;
#X connect 15 0 3 1;
| 54 |
10399_acoustics-help.pd | #N canvas 652 59 560 590 12;
#X obj 115 425 ftom;
#X obj 39 18 mtof;
#X obj 115 357 mtof;
#X floatatom 115 390 9 0 0 0 - - - 0;
#X obj 80 18 ftom;
#X obj 119 18 dbtorms;
#X obj 38 44 rmstodb;
#X obj 96 44 dbtopow;
#X obj 157 44 powtodb;
#X obj 230 357 dbtorms;
#X obj 230 425 rmstodb;
#X obj 354 357 dbtopow;
#X obj 354 425 powtodb;
#X text 43 271 Finally \, dbtopow and powtodb convert decibels to and
from power units \, equal to the square of the "RMS" amplitude., f
66;
#X text 301 556 updated for Pd version 0.40.;
#X text 43 187 The dbtorms and rmstodb objects convert from decibels
to linear ("RMS") amplitude \, so that 100 dB corresponds to an "RMS"
of 1 Zero amplitude (strictly speaking \, minus infinity dB) is clipped
to zero dB \, and zero dB \, which should correspond to 0.0001 in "RMS"
\, is instead rounded down to zero., f 66;
#X text 183 18 - acoustic conversions;
#X floatatom 230 390 9 0 0 0 - - - 0;
#X floatatom 354 390 9 0 0 0 - - - 0;
#X text 40 526 see also:;
#X obj 117 513 mtof~;
#X text 164 512 (etc.) - acoustic conversions for audio signals;
#X text 43 96 The mtof object transposes a midi value into a frequency
in Hertz \, so that "69" goes to "440". You can specify microtonal
pitches as in "69.5" \, which is a quarter tone (or 50 cents) higher
than 69 (so 0.01 = 1 cent). Ftom does the reverse. A frequency of zero
Hertz is given a MIDI value of -1500 (strictly speaking \, it is negative
infinity.), f 66;
#X obj 118 540 expr;
#X floatatom 115 326 6 0 0 0 - - - 0;
#X floatatom 230 326 6 0 0 0 - - - 0;
#X floatatom 354 326 6 0 0 0 - - - 0;
#X floatatom 115 459 6 0 0 0 - - - 0;
#X floatatom 230 459 6 0 0 0 - - - 0;
#X floatatom 354 459 6 0 0 0 - - - 0;
#X connect 0 0 27 0;
#X connect 2 0 3 0;
#X connect 3 0 0 0;
#X connect 9 0 17 0;
#X connect 10 0 28 0;
#X connect 11 0 18 0;
#X connect 12 0 29 0;
#X connect 17 0 10 0;
#X connect 18 0 12 0;
#X connect 24 0 2 0;
#X connect 25 0 9 0;
#X connect 26 0 11 0;
| 54 |
1039_innermixer.pd | #N canvas 294 194 963 426 10;
#X obj 90 305 namecanvas innerscroller;
#X coords 0 0 1 1 440 295 2 -2 0;
| 3 |
10400_pow~-help.pd | #N canvas 780 75 518 503 12;
#X obj 50 21 pow~;
#X obj 148 188 loadbang;
#X obj 148 221 metro 100;
#X obj 148 259 snapshot~;
#X floatatom 42 127 5 0 0 0 - - - 0;
#X floatatom 103 127 5 0 0 0 - - - 0;
#X floatatom 148 288 7 0 0 0 - - - 0;
#X text 284 423 updated for Pd version 0.42.;
#X obj 78 199 pow~;
#X text 92 19 - power function for signals, f 52;
#X text 39 404 see also:;
#X obj 154 429 log~;
#X obj 39 429 pow;
#X obj 116 429 exp~;
#X obj 72 429 sqrt~;
#X floatatom 291 203 5 0 0 0 - - - 0;
#X text 317 228 An optional creation argument initializes right inlet
for when you don't have a signal input., f 23;
#X obj 238 190 sig~ 2;
#X obj 238 258 snapshot~;
#X floatatom 238 287 7 0 0 0 - - - 0;
#X obj 238 230 pow~ 1.5;
#X obj 42 158 sig~ 2;
#X obj 103 158 sig~ 2;
#X text 26 318 WARNING: it's easy to generate "infinity" by accident
\, and if you do \, the DSP chain may dramatically slow down if you're
using an i386 or ia64 processor. Out-of-range floating point values
are thousands of times slower to compute with than in-range ones. There'
a protection agains NaNs (they become 0)., f 65;
#X text 44 56 pow~ raises a signal to a numeric power (given by another
signal or argument/float). The inputs may be positive \, zero \, or
negative.;
#X obj 39 455 +~;
#X text 70 457 (etc.) - signal binary operators;
#X obj 192 429 expr~;
#X msg 273 131 \; pd dsp \$1;
#X obj 273 110 tgl 15 0 empty empty empty 17 7 0 10 #fcfcfc #000000
#000000 0 1;
#X text 292 108 DSP on/off;
#X connect 1 0 2 0;
#X connect 2 0 3 0;
#X connect 2 0 18 0;
#X connect 3 0 6 0;
#X connect 4 0 21 0;
#X connect 5 0 22 0;
#X connect 8 0 3 0;
#X connect 15 0 20 1;
#X connect 17 0 20 0;
#X connect 18 0 19 0;
#X connect 20 0 18 0;
#X connect 21 0 8 0;
#X connect 22 0 8 1;
#X connect 29 0 28 0;
| 54 |
10401_aspect-local.pd | #N canvas 47 39 651 434 10;
#X obj 168 147 hsl 128 15 0 127 0 0 empty empty /x1 -30 7 0 12 -262144
-1 -1 0 1;
#X obj 168 165 hsl 128 15 0 127 0 0 empty empty /y1 -30 7 0 12 -262144
-1 -1 0 1;
#X obj 168 183 hsl 128 15 0 127 0 0 empty empty /z1 -30 7 0 12 -262144
-1 -1 0 1;
#X obj 72 208 aspect \$1/x1 \$0;
#X obj 72 228 aspect \$1/y1 \$0;
#X obj 72 248 aspect \$1/z1 \$0;
#X obj 250 130 bng 15 250 50 0 empty empty Save 17 7 0 12 -262144 -1
-1;
#X obj 361 174 s \$0/ASPECTS;
#X obj 361 204 r \$0/ASPECTS;
#X obj 317 384 outlet;
#X msg 361 154 save;
#X obj 317 133 t b b;
#X obj 317 224 list append done \$0/ASPECTS set;
#X obj 317 244 list trim;
#X msg 361 334 set \, addsemi;
#X obj 466 314 list prepend add;
#X obj 466 334 list trim;
#X obj 361 284 route save persist done;
#X obj 212 20 loadbang;
#X msg 212 60 0 0 0;
#X obj 212 80 unpack 0 0 0;
#X obj 212 40 t b b;
#X connect 0 0 3 1;
#X connect 1 0 4 1;
#X connect 2 0 5 1;
#X connect 3 0 0 0;
#X connect 4 0 1 0;
#X connect 5 0 2 0;
#X connect 6 0 11 0;
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#X connect 10 0 7 0;
#X connect 11 0 12 0;
#X connect 11 1 10 0;
#X connect 12 0 13 0;
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#X connect 14 0 9 0;
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#X connect 17 0 14 0;
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#X connect 17 2 15 0;
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#X connect 19 0 20 0;
#X connect 20 0 0 0;
#X connect 20 1 1 0;
#X connect 20 2 2 0;
#X connect 21 0 11 0;
#X connect 21 1 19 0;
#X coords 0 -1 1 1 200 100 1 100 100;
| 54 |
10402_Delay.pd | #N canvas 395 87 490 340 10;
#X obj 49 113 cnv 15 160 60 empty empty empty 20 12 0 14 -24198 -66577
0;
#X floatatom 135 128 5 0 0 0 - - -;
#X text 126 113 scrub me!;
#X obj 49 147 pix_delay;
#X obj 31 218 pix_mix;
#X obj 39 40 r \$3-stream-in;
#X obj 56 85 pix_separator;
#X obj 36 256 s \$3-stream-out;
#X obj 164 183 t a;
#X msg 331 213 /Remote\$1 \$2;
#X obj 333 236 s \$2-OSC-s;
#X obj 331 190 list prepend /p;
#X msg 316 161 0_1_0.133858_mix;
#X obj 188 182 commun /\$2-\$1-mix \$2;
#X obj 270 47 t a;
#X obj 292 47 commun /\$2-\$1-p \$2;
#X obj 270 75 sel 0 1;
#X obj 208 24 t a;
#X obj 232 23 commun /\$2-\$1-p1 \$2;
#X obj 26 186 pix_separator;
#X msg 420 161 0_1_0_Nada;
#X msg 357 134 0.1_100_19.1024_Scrub;
#X msg 219 102 set 0.1_100_\$1_Scrub;
#X msg 217 134 set 0.01_1_\$1_mix;
#X connect 1 0 3 1;
#X connect 3 0 4 1;
#X connect 4 0 7 0;
#X connect 5 0 6 0;
#X connect 5 0 19 0;
#X connect 6 0 3 0;
#X connect 8 0 13 0;
#X connect 8 0 4 2;
#X connect 9 0 10 0;
#X connect 11 0 9 0;
#X connect 12 0 11 0;
#X connect 13 0 8 0;
#X connect 13 0 23 0;
#X connect 14 0 15 0;
#X connect 14 0 16 0;
#X connect 15 0 14 0;
#X connect 16 0 12 0;
#X connect 16 1 21 0;
#X connect 16 2 20 0;
#X connect 17 0 18 0;
#X connect 17 0 3 1;
#X connect 18 0 17 0;
#X connect 18 0 22 0;
#X connect 19 0 4 0;
#X connect 20 0 11 0;
#X connect 21 0 11 0;
#X connect 22 0 21 0;
#X connect 23 0 12 0;
| 54 |
10403_link-setter.pd | #N canvas 387 191 685 720 10;
#X obj 372 443 float \$1;
#X obj 500 464 pointer model;
#X obj 500 383 makefilename pd-%d-data;
#X obj 500 409 symbol;
#X msg 500 439 traverse \$1 \, next;
#X text 433 281 2 : \$0 of parent patch;
#X obj 92 281 lia2D \$2-lia 0 10 0.1 2.5;
#X obj 148 365 r \$2-INIT;
#X obj 500 356 f \$2;
#X obj 372 468 element model l;
#X obj 92 307 outlet;
#X obj 262 49 inlet;
#X obj 262 311 outlet;
#X obj 372 503 s \$0-my_pointer;
#X obj 509 141 r \$0-my_pointer;
#X text 58 338 Initialization section: bang this first!;
#X obj 93 38 inlet;
#X obj 346 219 set liaison x1 y1 x2 y2;
#X obj 313 168 unpack s f f;
#X obj 343 100 unpack s f f;
#X obj 341 193 f;
#X obj 324 46 r \$2-datalia;
#X msg 148 423 0;
#X obj 148 505 s \$0-my_pointer;
#X obj 148 477 model-append \$2 liaison;
#X obj 148 448 t f b;
#X text 86 530 Every link is not a single struct;
#X text 433 261 1 : element number (now unused!);
#X connect 0 0 9 0;
#X connect 1 0 9 1;
#X connect 2 0 3 0;
#X connect 3 0 4 0;
#X connect 4 0 1 0;
#X connect 6 0 10 0;
#X connect 6 1 12 0;
#X connect 7 0 22 0;
#X connect 8 0 2 0;
#X connect 9 0 13 0;
#X connect 11 0 6 1;
#X connect 11 0 19 0;
#X connect 14 0 17 4;
#X connect 16 0 6 0;
#X connect 16 0 18 0;
#X connect 18 1 20 1;
#X connect 18 2 17 1;
#X connect 19 1 17 2;
#X connect 19 2 17 3;
#X connect 20 0 17 0;
#X connect 21 0 20 0;
#X connect 22 0 25 0;
#X connect 24 0 23 0;
#X connect 25 0 24 0;
#X connect 25 1 24 1;
| 54 |
10404_init2.pd | #N canvas 544 230 405 255 10;
#X text 205 173 (c) [email protected];
#X text 246 186 IEM KUG;
#X text 221 200 graz \, austria 2001;
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#X text 136 6 exemple : init \$1 0;
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| 54 |
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#X text 215 163 <--------------------------1)------- TUIOCLIENT;
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#X text 170 43 SIMPLE EXAMPLE OF PROCESSING CHAIN;
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;
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Whenever an object/event is detected by camera \, it is attached to
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| 54 |
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#X text 281 353 [email protected] | www.frey.co.nz;
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| 54 |
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| 3 |
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| 54 |
10412_grain2~.pd | #N canvas 116 170 827 612 12;
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#X text 412 13 defferent phase for each grain;
#X text 67 525 sample and hold (change value only when wave~ outputs
signal 0 __for avoiding noises when play position is changed );
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| 54 |
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| 54 |
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| 54 |
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| 54 |
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| 54 |
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#X text 375 2 the fonts line up on these platforms:;
#X text 8 3 actual font points used on various platforms:;
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#X text 446 208 (closest);
#X text 439 67 (closest);
| 54 |
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| 54 |
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#X text 75 19 Copyright 2009 by Mathieu Bouchard;
#X text 289 347 Split list at center \, send first half back and repeat
until there's only one element in the first half. This element is sent
to the outlet and the spigot is closed. The previous list that has
passed the open spigot consisted of the first two elements of the list.
This is now handled by the next section.;
#X text 399 307 Comments by Frank Barknecht:;
#X text 38 448 Split list at center \, sent second half back. If second
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| 54 |
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#X text 23 -2 list-jumble: Randomly shuffle the elements list;
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| 54 |
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#X obj 39 384 print dump;
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#X msg 619 165 0 10 20 30 40 50 60 70 80 90 100;
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#X obj 619 213 table y-dump 10;
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#X text 213 495 gets size of array;
#X text 21 23 list-tabdump: get a table's content as a list.;
#X text 172 187 float <x>: set <count> to <x> and do a dump;
#X text 33 58 Arguments: <table> <count> <start>;
#X text 174 223 list <tablename> <count>: set <tablename> and <count>
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#X text 174 291 list <tablename> <count> <start>: set <tablename> \,
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#X text 171 124 bang: dump contents of table as specified by <table>
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arguments or with the following messages.;
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#X text 33 91 Inlet methods:;
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#X text 34 412 Hint: You can use [expr] to get the size of a table
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| 54 |
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#X msg 224 128 127;
#X text 216 27 Use spacebar to start/stop recording;
#X obj 168 487 dac~;
#X text 585 510 [email protected];
#X text 400 275 These three black fields are XY tables to control properties
of granulator.;
#X text 482 366 Middle: envelope stepness slider;
#X text 395 353 Left: radio buttons to set grain length range;
#X text 523 380 Right: Loop length in seconds/pitch transposition in
halftones;
#X text 398 409 Left: first keyname or this toggle turns on/off the
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#X text 482 437 Middle: slider for master gain;
#X text 537 461 Right: second keyname or this toggle turns on/off granulator
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#X text 589 11 INLETS:;
#X text 588 35 1 audio signal;
#X text 588 52 2 footswitch ctrl [0 \, 127];
#X text 588 68 3 pitch transposition ctrl [0-127];
#X text 588 111 ABSTRACTIONS:;
#X text 590 132 1) loopreader.pd;
#X text 590 145 1) random_range.pd;
#X text 591 172 USAGE;
#X text 588 85 4 master gain ctrl [0-127];
#X text 589 191 [looper /name keyname1 keyname2];
#X text 592 211 keyname1=toggle for looper on/off;
#X text 592 226 keyname2=toggle for grainer on/off;
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| 54 |
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#X text 284 96 <- change angle of "wave" of rtx;
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| 54 |
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#X text 659 222 etc.;
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| 54 |
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#X msg 196 249 connect 192.168.0.11 3001;
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#X msg 83 378 connect 192.168.0.12 3001;
#X msg 188 466 connect 192.168.0.13 3001;
#X msg 11 194 connect localhost 3001;
#X text 11 175 for a local test ...;
#X msg 11 220 send gvim;
#X text 214 196 the command goes here ..;
#X text 244 233 the address here;
#X text 215 267 3001 is the port number;
#X text 175 43 all go at once;
#X text 173 89 green = go;
#X text 172 104 brown = connect;
#X text 135 589 Simon Wise 2012;
#X text 185 58 (must be connected first);
#X text 59 562 just edit commands and addreses to suit!;
#X msg 185 211 send omxplayer fireleft.mov;
#X msg 72 350 send omxplayer waterleft.mov;
#X msg 177 437 send omxplayer fireright.mov;
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| 54 |
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#X text 12 205 AUTHOR Karlheinz Essl;
#X text 12 25 DESCRIPTION generate a transition between a start velocity
\, a middle velocity and an end velocity (which the same as start velocity)
;
#X text 12 5 KEYWORDS control abstraction ramp;
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#X text 15 17 This patch unwrappes the phase of the incomming signal
;
#X text 30 126 phase with possible discontinuities [-pi ~ pi] ->;
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| 55 |
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#X msg 160 274 33;
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#X text 44 495 BUT: This still has serious problems: For one we would
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#X text 43 564 Additionally we would need to make sure that no receiver
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#X text 41 33 The main problem we had so far is \, that we cannot really
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other. So the first thing to do is move away the message boxes and
use sends and receives instead:;
#X text 44 341 Now we could put the right side of the construct above
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| 55 |
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| 55 |
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| 3 |
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#X text 162 19 IN: tablename gain transposition start(ms) duration(ms)
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#X text 542 64 dispatcher (later);
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#X text 57 88 This program is free software: you can redistribute it
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the License \, or (at your option) any later version.;
#X text 58 168 This program is distributed in the hope that it will
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of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.;
#X text 57 261 You should have received a copy of the GNU General Public
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;
#X text 61 54 Copyright (C) 2009 \, Reality Jockey Ltd.;
#X text 60 325 See the file LICENSE.txt for the full license text.
;
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| 55 |
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| 55 |
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| 55 |
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| 55 |
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| 55 |
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#X text 12 25 LICENSE SIBSD;
#X text 12 195 HELP_PATCH_AUTHORS Frank Barknecht. "pd meta" information
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#X text 12 5 KEYWORDS control list_op;
#X text 12 45 DESCRIPTION an advanced [list split] which also accepts
negative indices to split elements from the back of a list;
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#X text 12 115 OUTLET_0 list float symbol pointer;
#X text 12 135 OUTLET_1 list float symbol pointer;
#X text 12 155 OUTLET_2 list float symbol pointer;
#X text 12 175 AUTHOR Frank Barknecht;
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| 55 |
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| 55 |
Subsets and Splits