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GuiSnowstormParticleMorphSection.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/gui/dashboard/panels/snowstorm/sections/GuiSnowstormParticleMorphSection.java
package mchorse.blockbuster.client.gui.dashboard.panels.snowstorm.sections; import mchorse.blockbuster.ClientProxy; import mchorse.blockbuster.client.gui.dashboard.panels.snowstorm.GuiSnowstorm; import mchorse.blockbuster.client.particles.BedrockScheme; import mchorse.blockbuster.client.particles.components.appearance.BedrockComponentParticleMorph; import mchorse.mclib.client.gui.framework.elements.buttons.GuiToggleElement; import mchorse.mclib.client.gui.framework.elements.utils.GuiContext; import mchorse.mclib.client.gui.framework.elements.utils.GuiDraw; import mchorse.mclib.client.gui.utils.keys.IKey; import mchorse.metamorph.api.morphs.AbstractMorph; import mchorse.metamorph.client.gui.creative.GuiNestedEdit; import net.minecraft.client.Minecraft; public class GuiSnowstormParticleMorphSection extends GuiSnowstormComponentSection<BedrockComponentParticleMorph> { public GuiToggleElement enabled; public GuiToggleElement renderTexture; public GuiNestedEdit pickMorph; public GuiSnowstormParticleMorphSection(Minecraft mc, GuiSnowstorm parent) { super(mc, parent); this.enabled = new GuiToggleElement(mc, IKey.lang("blockbuster.gui.snowstorm.particle_morph.enabled"), (b) -> { this.component.enabled = b.isToggled(); this.parent.dirty(); }); this.renderTexture = new GuiToggleElement(mc, IKey.lang("blockbuster.gui.snowstorm.particle_morph.render_texture"), (b) -> { this.component.renderTexture = b.isToggled(); this.parent.dirty(); }); this.pickMorph = new GuiNestedEdit(mc, (editing) -> { ClientProxy.panels.addMorphs(this.parent, editing, this.component.morph.get()); this.parent.dirty(); }); this.pickMorph.marginTop(80); this.fields.add(this.enabled, this.pickMorph, this.renderTexture); } public void setMorph(AbstractMorph morph) { this.component.morph.set(morph); this.pickMorph.setMorph(morph); } @Override public String getTitle() { return "blockbuster.gui.snowstorm.particle_morph.title"; } @Override public void draw(GuiContext context) { if (!this.component.morph.isEmpty()) { AbstractMorph morph = this.component.morph.get(); int x = this.area.mx(); int y = this.enabled.area.y(1F) + 50; GuiDraw.scissor(this.area.x, this.area.y, this.area.w, this.area.h, context); morph.renderOnScreen(this.mc.player, x, y, this.area.h / 3.5F, 1.0F); GuiDraw.unscissor(context); } super.draw(context); } @Override protected BedrockComponentParticleMorph getComponent(BedrockScheme scheme) { return this.scheme.getOrCreate(BedrockComponentParticleMorph.class); } @Override protected void fillData() { this.enabled.toggled(this.component.enabled); this.renderTexture.toggled(this.component.renderTexture); this.pickMorph.setMorph(this.component.morph.get()); } }
3,119
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
GuiSnowstormSection.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/gui/dashboard/panels/snowstorm/sections/GuiSnowstormSection.java
package mchorse.blockbuster.client.gui.dashboard.panels.snowstorm.sections; import mchorse.blockbuster.client.gui.dashboard.panels.snowstorm.GuiSectionManager; import mchorse.blockbuster.client.gui.dashboard.panels.snowstorm.GuiSnowstorm; import mchorse.blockbuster.client.particles.BedrockScheme; import mchorse.mclib.McLib; import mchorse.mclib.client.gui.framework.elements.GuiElement; import mchorse.mclib.client.gui.framework.elements.input.GuiTextElement; import mchorse.mclib.client.gui.framework.elements.utils.GuiContext; import mchorse.mclib.client.gui.framework.elements.utils.GuiLabel; import mchorse.mclib.client.gui.utils.Elements; import mchorse.mclib.client.gui.utils.keys.IKey; import mchorse.mclib.math.molang.MolangParser; import mchorse.mclib.math.molang.expressions.MolangExpression; import mchorse.mclib.utils.ColorUtils; import net.minecraft.client.Minecraft; public abstract class GuiSnowstormSection extends GuiElement { public GuiLabel title; public GuiElement fields; protected BedrockScheme scheme; protected GuiSnowstorm parent; public GuiSnowstormSection(Minecraft mc, GuiSnowstorm parent) { super(mc); this.parent = parent; this.title = Elements.label(IKey.lang(this.getTitle())).background(() -> ColorUtils.HALF_BLACK + McLib.primaryColor.get()); this.fields = new GuiElement(mc); this.fields.flex().column(5).stretch().vertical().height(20); this.flex().column(5).stretch().vertical(); this.add(this.title); this.collapseState(); } protected void collapseState() { if (!GuiSectionManager.isCollapsed(this.getClass().getSimpleName())) { this.add(this.fields); } } protected void resizeParent() { this.getParent().resize(); } public void dirty() { this.parent.dirty(); } public abstract String getTitle(); public MolangExpression parse(String string, GuiTextElement element, MolangExpression old) { if (string.isEmpty()) { return MolangParser.ZERO; } try { MolangExpression expression = this.scheme.parser.parseExpression(string); element.field.setTextColor(0xffffff); this.parent.dirty(); return expression; } catch (Exception e) {} element.field.setTextColor(0xff2244); return old; } public void set(GuiTextElement element, MolangExpression expression) { element.field.setTextColor(0xffffff); element.setText(expression.toString()); } public void setScheme(BedrockScheme scheme) { this.scheme = scheme; } public void beforeSave(BedrockScheme scheme) {} /** * Toggle visibility of the field section */ @Override public boolean mouseClicked(GuiContext context) { if (super.mouseClicked(context)) { return true; } if (this.title.area.isInside(context)) { if (this.fields.hasParent()) { this.fields.removeFromParent(); GuiSectionManager.setCollapsed(this.getClass().getSimpleName(), true); } else { this.add(this.fields); GuiSectionManager.setCollapsed(this.getClass().getSimpleName(), false); } this.resizeParent(); return true; } return false; } }
3,573
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
GuiSnowstormMotionSection.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/gui/dashboard/panels/snowstorm/sections/GuiSnowstormMotionSection.java
package mchorse.blockbuster.client.gui.dashboard.panels.snowstorm.sections; import mchorse.blockbuster.client.gui.dashboard.panels.snowstorm.GuiSnowstorm; import mchorse.blockbuster.client.particles.components.motion.BedrockComponentInitialSpeed; import mchorse.blockbuster.client.particles.components.motion.BedrockComponentInitialSpin; import mchorse.blockbuster.client.particles.components.motion.BedrockComponentMotion; import mchorse.blockbuster.client.particles.components.motion.BedrockComponentMotionDynamic; import mchorse.blockbuster.client.particles.components.motion.BedrockComponentMotionParametric; import mchorse.mclib.client.gui.framework.elements.GuiElement; import mchorse.mclib.client.gui.framework.elements.buttons.GuiCirculateElement; import mchorse.mclib.client.gui.framework.elements.input.GuiTextElement; import mchorse.mclib.client.gui.utils.Elements; import mchorse.mclib.client.gui.utils.keys.IKey; import net.minecraft.client.Minecraft; public class GuiSnowstormMotionSection extends GuiSnowstormModeSection<BedrockComponentMotion> { public GuiElement position; public GuiElement positionElements; public GuiTextElement positionSpeed; public GuiTextElement positionX; public GuiTextElement positionY; public GuiTextElement positionZ; public GuiTextElement positionDrag; public GuiElement positionDragRow; public GuiElement positionTitle = Elements.label(IKey.lang("blockbuster.gui.snowstorm.motion.acceleration_title")).marginTop(12); public GuiElement rotation; public GuiTextElement rotationAngle; public GuiTextElement rotationRate; public GuiTextElement rotationAcceleration; public GuiElement rotationDragRow; public GuiTextElement rotationDrag; private BedrockComponentInitialSpeed speed; private BedrockComponentInitialSpin spin; public GuiSnowstormMotionSection(Minecraft mc, GuiSnowstorm parent) { super(mc, parent); this.positionSpeed = new GuiTextElement(mc, 10000, (str) -> this.speed.speed = this.parse(str, this.positionSpeed, this.speed.speed)); this.positionSpeed.tooltip(IKey.lang("blockbuster.gui.snowstorm.motion.position_speed")); this.positionX = new GuiTextElement(mc, 10000, (str) -> this.updatePosition(str, this.positionX, 0)); this.positionX.tooltip(IKey.lang("blockbuster.gui.snowstorm.motion.acceleration_x")); this.positionY = new GuiTextElement(mc, 10000, (str) -> this.updatePosition(str, this.positionY, 1)); this.positionY.tooltip(IKey.lang("blockbuster.gui.snowstorm.motion.acceleration_y")); this.positionZ = new GuiTextElement(mc, 10000, (str) -> this.updatePosition(str, this.positionZ, 2)); this.positionZ.tooltip(IKey.lang("blockbuster.gui.snowstorm.motion.acceleration_z")); this.positionDrag = new GuiTextElement(mc, 10000, (str) -> { BedrockComponentMotionDynamic component = (BedrockComponentMotionDynamic) this.component; component.motionDrag = this.parse(str, this.positionDrag, component.motionDrag); }); this.positionDrag.tooltip(IKey.lang("blockbuster.gui.snowstorm.motion.position_drag")); this.rotationAngle = new GuiTextElement(mc, 10000, (str) -> this.spin.rotation = this.parse(str, this.rotationAngle, this.spin.rotation)); this.rotationAngle.tooltip(IKey.lang("blockbuster.gui.snowstorm.motion.rotation_angle")); this.rotationRate = new GuiTextElement(mc, 10000, (str) -> this.spin.rate = this.parse(str, this.rotationRate, this.spin.rate)); this.rotationRate.tooltip(IKey.lang("blockbuster.gui.snowstorm.motion.rotation_speed")); this.rotationAcceleration = new GuiTextElement(mc, 10000, (str) -> { if (this.component instanceof BedrockComponentMotionDynamic) { BedrockComponentMotionDynamic component = (BedrockComponentMotionDynamic) this.component; component.rotationAcceleration = this.parse(str, this.rotationAcceleration, component.rotationAcceleration); } else { BedrockComponentMotionParametric component = (BedrockComponentMotionParametric) this.component; component.rotation = this.parse(str, this.rotationAcceleration, component.rotation); } }); this.rotationAcceleration.tooltip(IKey.lang("blockbuster.gui.snowstorm.motion.rotation_acceleration")); this.rotationDrag = new GuiTextElement(mc, 10000, (str) -> { BedrockComponentMotionDynamic component = (BedrockComponentMotionDynamic) this.component; component.rotationDrag = this.parse(str, this.rotationDrag, component.rotationDrag); }); this.rotationDrag.tooltip(IKey.lang("blockbuster.gui.snowstorm.motion.rotation_drag")); this.position = new GuiElement(mc); this.position.flex().column(5).vertical().stretch(); this.position.add(Elements.label(IKey.lang("blockbuster.gui.snowstorm.motion.speed")).marginTop(12), this.positionSpeed); this.positionElements = new GuiElement(mc); this.positionElements.flex().column(5).vertical().stretch(); this.positionElements.add(this.positionX, this.positionY, this.positionZ); this.positionElements.addBefore(this.positionX, this.positionTitle); this.position.add(this.positionElements); this.positionDragRow = new GuiElement(mc); this.rotationDragRow = new GuiElement(mc); this.rotationDragRow.flex().column(5).vertical().stretch(); this.rotationDragRow.add(Elements.label(IKey.lang("blockbuster.gui.snowstorm.motion.rotation_drag")), this.rotationDrag); this.positionDragRow.flex().column(5).vertical().stretch(); this.positionDragRow.add(Elements.label(IKey.lang("blockbuster.gui.snowstorm.motion.position_drag_title")), this.positionDrag); this.rotation = new GuiElement(mc); this.rotation.flex().column(5).vertical().stretch(); this.rotation.add(Elements.label(IKey.lang("blockbuster.gui.snowstorm.motion.rotation")).marginTop(12), this.rotationAngle, this.rotationRate); this.rotation.add(this.rotationAcceleration); this.fields.add(this.position, this.rotation); } private void updatePosition(String str, GuiTextElement element, int index) { if (this.component instanceof BedrockComponentMotionDynamic) { BedrockComponentMotionDynamic component = (BedrockComponentMotionDynamic) this.component; component.motionAcceleration[index] = this.parse(str, element, component.motionAcceleration[index]); } else { BedrockComponentMotionParametric component = (BedrockComponentMotionParametric) this.component; component.position[index] = this.parse(str, element, component.position[index]); } } @Override public String getTitle() { return "blockbuster.gui.snowstorm.motion.title"; } @Override protected void fillModes(GuiCirculateElement button) { button.addLabel(IKey.lang("blockbuster.gui.snowstorm.motion.dynamic")); button.addLabel(IKey.lang("blockbuster.gui.snowstorm.motion.parametric")); } @Override protected Class<BedrockComponentMotion> getBaseClass() { return BedrockComponentMotion.class; } @Override protected Class getDefaultClass() { return BedrockComponentMotionDynamic.class; } @Override protected Class getModeClass(int value) { if (value == 1) { return BedrockComponentMotionParametric.class; } return BedrockComponentMotionDynamic.class; } @Override protected void fillData() { super.fillData(); this.speed = this.scheme.getOrCreate(BedrockComponentInitialSpeed.class); this.spin = this.scheme.getOrCreate(BedrockComponentInitialSpin.class); this.set(this.positionSpeed, this.speed.speed); this.set(this.rotationAngle, this.spin.rotation); this.set(this.rotationRate, this.spin.rate); this.positionDragRow.removeFromParent(); this.rotationDragRow.removeFromParent(); if (this.component instanceof BedrockComponentMotionDynamic) { BedrockComponentMotionDynamic component = (BedrockComponentMotionDynamic) this.component; this.positionElements.remove(this.positionTitle); this.positionTitle = Elements.label(IKey.lang("blockbuster.gui.snowstorm.motion.acceleration_title")).marginTop(12); this.positionElements.addBefore(this.positionX, this.positionTitle); this.positionX.tooltip(IKey.lang("blockbuster.gui.snowstorm.motion.acceleration_x")); this.positionY.tooltip(IKey.lang("blockbuster.gui.snowstorm.motion.acceleration_y")); this.positionZ.tooltip(IKey.lang("blockbuster.gui.snowstorm.motion.acceleration_z")); this.set(this.positionX, component.motionAcceleration[0]); this.set(this.positionY, component.motionAcceleration[1]); this.set(this.positionZ, component.motionAcceleration[2]); this.set(this.rotationAcceleration, component.rotationAcceleration); this.set(this.positionDrag, component.motionDrag); this.set(this.rotationDrag, component.rotationDrag); this.position.add(this.positionDragRow); this.rotation.add(this.rotationDragRow); } else { BedrockComponentMotionParametric component = (BedrockComponentMotionParametric) this.component; this.positionElements.remove(this.positionTitle); this.positionTitle = Elements.label(IKey.lang("blockbuster.gui.snowstorm.motion.position")); this.positionTitle.marginTop(12); this.positionElements.addBefore(this.positionX, this.positionTitle); this.positionX.tooltip(IKey.lang("blockbuster.gui.model_block.x")); this.positionY.tooltip(IKey.lang("blockbuster.gui.model_block.y")); this.positionZ.tooltip(IKey.lang("blockbuster.gui.model_block.z")); this.set(this.positionX, component.position[0]); this.set(this.positionY, component.position[1]); this.set(this.positionZ, component.position[2]); this.set(this.rotationAcceleration, component.rotation); } this.resizeParent(); } }
10,532
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
GuiSnowstormShapeSection.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/gui/dashboard/panels/snowstorm/sections/GuiSnowstormShapeSection.java
package mchorse.blockbuster.client.gui.dashboard.panels.snowstorm.sections; import mchorse.blockbuster.client.gui.dashboard.panels.snowstorm.GuiSectionManager; import mchorse.blockbuster.client.gui.dashboard.panels.snowstorm.GuiSnowstorm; import mchorse.blockbuster.client.particles.components.shape.BedrockComponentShapeBase; import mchorse.blockbuster.client.particles.components.shape.BedrockComponentShapeBox; import mchorse.blockbuster.client.particles.components.shape.BedrockComponentShapeDisc; import mchorse.blockbuster.client.particles.components.shape.BedrockComponentShapeEntityAABB; import mchorse.blockbuster.client.particles.components.shape.BedrockComponentShapePoint; import mchorse.blockbuster.client.particles.components.shape.BedrockComponentShapeSphere; import mchorse.blockbuster.client.particles.components.shape.ShapeDirection; import mchorse.mclib.client.gui.framework.elements.GuiElement; import mchorse.mclib.client.gui.framework.elements.buttons.GuiCirculateElement; import mchorse.mclib.client.gui.framework.elements.buttons.GuiToggleElement; import mchorse.mclib.client.gui.framework.elements.input.GuiTextElement; import mchorse.mclib.client.gui.framework.elements.utils.GuiLabel; import mchorse.mclib.client.gui.utils.Elements; import mchorse.mclib.client.gui.utils.keys.IKey; import mchorse.mclib.math.molang.MolangParser; import net.minecraft.client.Minecraft; public class GuiSnowstormShapeSection extends GuiSnowstormModeSection<BedrockComponentShapeBase> { public GuiTextElement offsetX; public GuiTextElement offsetY; public GuiTextElement offsetZ; public GuiDirectionSection direction; public GuiToggleElement surface; public GuiLabel radiusLabel; public GuiTextElement radius; public GuiLabel label; public GuiTextElement x; public GuiTextElement y; public GuiTextElement z; public GuiSnowstormShapeSection(Minecraft mc, GuiSnowstorm parent) { super(mc, parent); this.offsetX = new GuiTextElement(mc, 10000, (str) -> this.component.offset[0] = this.parse(str, this.offsetX, this.component.offset[0])); this.offsetX.tooltip(IKey.lang("blockbuster.gui.model_block.x")); this.offsetY = new GuiTextElement(mc, 10000, (str) -> this.component.offset[1] = this.parse(str, this.offsetY, this.component.offset[1])); this.offsetY.tooltip(IKey.lang("blockbuster.gui.model_block.y")); this.offsetZ = new GuiTextElement(mc, 10000, (str) -> this.component.offset[2] = this.parse(str, this.offsetZ, this.component.offset[2])); this.offsetZ.tooltip(IKey.lang("blockbuster.gui.model_block.z")); this.direction = new GuiDirectionSection(mc, this); this.surface = new GuiToggleElement(mc, IKey.lang("blockbuster.gui.snowstorm.shape.surface"), (b) -> { this.component.surface = b.isToggled(); this.parent.dirty(); }); this.surface.tooltip(IKey.lang("blockbuster.gui.snowstorm.shape.surface_tooltip")); this.radiusLabel = Elements.label(IKey.lang("blockbuster.gui.snowstorm.shape.radius")); this.radiusLabel.marginTop(12); this.radius = new GuiTextElement(mc, 10000, (str) -> { BedrockComponentShapeSphere sphere = (BedrockComponentShapeSphere) this.component; sphere.radius = this.parse(str, this.radius, sphere.radius); }); this.label = Elements.label(IKey.lang("")); this.label.marginTop(12); this.x = new GuiTextElement(mc, 10000, (str) -> this.updateNormalDimension(str, this.x, 0)); this.x.tooltip(IKey.lang("blockbuster.gui.model_block.x")); this.y = new GuiTextElement(mc, 10000, (str) -> this.updateNormalDimension(str, this.y, 1)); this.y.tooltip(IKey.lang("blockbuster.gui.model_block.y")); this.z = new GuiTextElement(mc, 10000, (str) -> this.updateNormalDimension(str, this.z, 2)); this.z.tooltip(IKey.lang("blockbuster.gui.model_block.z")); this.modeLabel.label.set("blockbuster.gui.snowstorm.shape.shape"); this.fields.add(Elements.label(IKey.lang("blockbuster.gui.snowstorm.shape.offset")).marginTop(12), this.offsetX, this.offsetY, this.offsetZ, this.direction, this.surface); } @Override protected void collapseState() { GuiSectionManager.setDefaultState(this.getClass().getSimpleName(), false); super.collapseState(); } private void updateNormalDimension(String str, GuiTextElement element, int index) { if (this.component instanceof BedrockComponentShapeBox) { BedrockComponentShapeBox box = (BedrockComponentShapeBox) this.component; box.halfDimensions[index] = this.parse(str, element, box.halfDimensions[index]); } else if (this.component instanceof BedrockComponentShapeDisc) { BedrockComponentShapeDisc disc = (BedrockComponentShapeDisc) this.component; disc.normal[index] = this.parse(str, element, disc.normal[index]); } } @Override public String getTitle() { return "blockbuster.gui.snowstorm.shape.title"; } @Override protected void fillModes(GuiCirculateElement button) { button.addLabel(IKey.lang("blockbuster.gui.snowstorm.shape.point")); button.addLabel(IKey.lang("blockbuster.gui.snowstorm.shape.box")); button.addLabel(IKey.lang("blockbuster.gui.snowstorm.shape.sphere")); button.addLabel(IKey.lang("blockbuster.gui.snowstorm.shape.disc")); button.addLabel(IKey.lang("blockbuster.gui.snowstorm.shape.aabb")); } @Override protected void restoreInfo(BedrockComponentShapeBase component, BedrockComponentShapeBase old) { component.offset = old.offset; component.direction = old.direction; component.surface = old.surface; if (component instanceof BedrockComponentShapeSphere && old instanceof BedrockComponentShapeSphere) { ((BedrockComponentShapeSphere) component).radius = ((BedrockComponentShapeSphere) old).radius; } } @Override protected Class<BedrockComponentShapeBase> getBaseClass() { return BedrockComponentShapeBase.class; } @Override protected Class getDefaultClass() { return BedrockComponentShapePoint.class; } @Override protected Class getModeClass(int value) { if (value == 1) { return BedrockComponentShapeBox.class; } else if (value == 2) { return BedrockComponentShapeSphere.class; } else if (value == 3) { return BedrockComponentShapeDisc.class; } else if (value == 4) { return BedrockComponentShapeEntityAABB.class; } return BedrockComponentShapePoint.class; } @Override protected void fillData() { super.fillData(); this.set(this.offsetX, this.component.offset[0]); this.set(this.offsetY, this.component.offset[1]); this.set(this.offsetZ, this.component.offset[2]); this.direction.fillData(); this.surface.toggled(this.component.surface); if (this.component instanceof BedrockComponentShapeSphere) { this.set(this.radius, ((BedrockComponentShapeSphere) this.component).radius); } this.setNormalDimension(this.x, 0); this.setNormalDimension(this.y, 1); this.setNormalDimension(this.z, 2); this.radiusLabel.removeFromParent();; this.radius.removeFromParent(); this.label.removeFromParent(); this.x.removeFromParent(); this.y.removeFromParent(); this.z.removeFromParent(); this.surface.removeFromParent(); if (this.component instanceof BedrockComponentShapeSphere) { this.fields.add(this.radiusLabel, this.radius); } if (this.component instanceof BedrockComponentShapeBox || this.component instanceof BedrockComponentShapeDisc) { this.label.label.set("blockbuster.gui.snowstorm.shape." + (this.component instanceof BedrockComponentShapeBox ? "box_size" : "normal")); this.fields.add(this.label); this.fields.add(this.x); this.fields.add(this.y); this.fields.add(this.z); } this.fields.add(this.surface); this.resizeParent(); } private void setNormalDimension(GuiTextElement text, int index) { if (this.component instanceof BedrockComponentShapeBox) { this.set(text, ((BedrockComponentShapeBox) this.component).halfDimensions[index]); } else if (this.component instanceof BedrockComponentShapeDisc) { this.set(text, ((BedrockComponentShapeDisc) this.component).normal[index]); } } public static class GuiDirectionSection extends GuiElement { public GuiSnowstormShapeSection parent; public GuiCirculateElement mode; public GuiTextElement x; public GuiTextElement y; public GuiTextElement z; public GuiDirectionSection(Minecraft mc, GuiSnowstormShapeSection parent) { super(mc); this.parent = parent; this.mode = new GuiCirculateElement(mc, (b) -> { int value = this.mode.getValue(); if (value == 0) { this.parent.component.direction = ShapeDirection.OUTWARDS; } else if (value == 1) { this.parent.component.direction = ShapeDirection.INWARDS; } else { this.parent.component.direction = new ShapeDirection.Vector(MolangParser.ZERO, MolangParser.ZERO, MolangParser.ZERO); } this.parent.parent.dirty(); this.fillData(); }); this.mode.addLabel(IKey.lang("blockbuster.gui.snowstorm.shape.direction_outwards")); this.mode.addLabel(IKey.lang("blockbuster.gui.snowstorm.shape.direction_inwards")); this.mode.addLabel(IKey.lang("blockbuster.gui.snowstorm.shape.direction_vector")); this.x = new GuiTextElement(mc, 10000, (str) -> this.getVector().x = this.parent.parse(str, this.x, this.getVector().x)); this.x.tooltip(IKey.lang("blockbuster.gui.model_block.x")); this.y = new GuiTextElement(mc, 10000, (str) -> this.getVector().y = this.parent.parse(str, this.y, this.getVector().y)); this.y.tooltip(IKey.lang("blockbuster.gui.model_block.y")); this.z = new GuiTextElement(mc, 10000, (str) -> this.getVector().z = this.parent.parse(str, this.z, this.getVector().z)); this.z.tooltip(IKey.lang("blockbuster.gui.model_block.z")); this.flex().column(5).vertical().stretch().height(20); this.add(Elements.row(mc, 5, 0, 20, Elements.label(IKey.lang("blockbuster.gui.snowstorm.shape.direction"), 20).anchor(0, 0.5F), this.mode)); } private ShapeDirection.Vector getVector() { return (ShapeDirection.Vector) this.parent.component.direction; } public void fillData() { boolean isVector = this.parent.component.direction instanceof ShapeDirection.Vector; int value = 0; if (this.parent.component.direction == ShapeDirection.INWARDS) { value = 1; } else if (isVector) { value = 2; } this.mode.setValue(value); this.x.removeFromParent(); this.y.removeFromParent(); this.z.removeFromParent(); if (isVector) { ShapeDirection.Vector vector = (ShapeDirection.Vector) this.parent.component.direction; this.parent.set(this.x, vector.x); this.parent.set(this.y, vector.y); this.parent.set(this.z, vector.z); this.add(this.x, this.y, this.z); } this.parent.resizeParent(); } } }
12,298
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
GuiSnowstormModeSection.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/gui/dashboard/panels/snowstorm/sections/GuiSnowstormModeSection.java
package mchorse.blockbuster.client.gui.dashboard.panels.snowstorm.sections; import mchorse.blockbuster.client.gui.dashboard.panels.snowstorm.GuiSnowstorm; import mchorse.blockbuster.client.particles.BedrockScheme; import mchorse.blockbuster.client.particles.components.BedrockComponentBase; import mchorse.mclib.client.gui.framework.elements.buttons.GuiCirculateElement; import mchorse.mclib.client.gui.framework.elements.utils.GuiLabel; import mchorse.mclib.client.gui.utils.Elements; import mchorse.mclib.client.gui.utils.keys.IKey; import net.minecraft.client.Minecraft; public abstract class GuiSnowstormModeSection <T extends BedrockComponentBase> extends GuiSnowstormComponentSection<T> { public GuiCirculateElement mode; public GuiLabel modeLabel; public GuiSnowstormModeSection(Minecraft mc, GuiSnowstorm parent) { super(mc, parent); this.mode = new GuiCirculateElement(mc, (b) -> this.updateMode(this.mode.getValue())); this.fillModes(this.mode); this.modeLabel = Elements.label(IKey.lang("blockbuster.gui.snowstorm.mode"), 20).anchor(0, 0.5F); this.fields.add(Elements.row(mc, 5, 0, 20, this.modeLabel, this.mode)); } @Override protected T getComponent(BedrockScheme scheme) { return scheme.getOrCreate(this.getBaseClass(), this.getDefaultClass()); } @Override protected void fillData() { super.fillData(); for (int i = 0, c = this.mode.getLabels().size(); i < c; i ++) { if (this.getModeClass(i) == this.component.getClass()) { this.mode.setValue(i); break; } } } protected abstract void fillModes(GuiCirculateElement button); protected void updateMode(int value) { T old = this.component; this.component = this.scheme.replace(this.getBaseClass(), this.getModeClass(this.mode.getValue())); this.restoreInfo(this.component, old); this.parent.dirty(); this.fillData(); } protected void restoreInfo(T component, T old) {} protected abstract Class<T> getBaseClass(); protected abstract Class getDefaultClass(); protected abstract Class getModeClass(int value); }
2,262
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
GuiSnowstormRateSection.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/gui/dashboard/panels/snowstorm/sections/GuiSnowstormRateSection.java
package mchorse.blockbuster.client.gui.dashboard.panels.snowstorm.sections; import mchorse.blockbuster.client.gui.dashboard.panels.snowstorm.GuiSectionManager; import mchorse.blockbuster.client.gui.dashboard.panels.snowstorm.GuiSnowstorm; import mchorse.blockbuster.client.particles.components.rate.BedrockComponentRate; import mchorse.blockbuster.client.particles.components.rate.BedrockComponentRateInstant; import mchorse.blockbuster.client.particles.components.rate.BedrockComponentRateSteady; import mchorse.mclib.client.gui.framework.elements.buttons.GuiCirculateElement; import mchorse.mclib.client.gui.framework.elements.input.GuiTextElement; import mchorse.mclib.client.gui.framework.tooltips.LabelTooltip; import mchorse.mclib.client.gui.utils.keys.IKey; import net.minecraft.client.Minecraft; public class GuiSnowstormRateSection extends GuiSnowstormModeSection<BedrockComponentRate> { public GuiTextElement rate; public GuiTextElement particles; public GuiSnowstormRateSection(Minecraft mc, GuiSnowstorm parent) { super(mc, parent); this.rate = new GuiTextElement(mc, 10000, (str) -> { BedrockComponentRateSteady comp = (BedrockComponentRateSteady) this.component; comp.spawnRate = this.parse(str, this.rate, comp.spawnRate); }); this.rate.tooltip(IKey.lang("blockbuster.gui.snowstorm.rate.spawn_rate")); this.particles = new GuiTextElement(mc, 10000, (str) -> this.component.particles = this.parse(str, this.particles, this.component.particles)); this.particles.tooltip(IKey.lang("")); this.fields.add(this.particles); } @Override protected void collapseState() { GuiSectionManager.setDefaultState(this.getClass().getSimpleName(), false); super.collapseState(); } @Override public String getTitle() { return "blockbuster.gui.snowstorm.rate.title"; } @Override protected void fillModes(GuiCirculateElement button) { button.addLabel(IKey.lang("blockbuster.gui.snowstorm.rate.instant")); button.addLabel(IKey.lang("blockbuster.gui.snowstorm.rate.steady")); } @Override protected void restoreInfo(BedrockComponentRate component, BedrockComponentRate old) { component.particles = old.particles; } @Override protected Class<BedrockComponentRate> getBaseClass() { return BedrockComponentRate.class; } @Override protected Class getDefaultClass() { return BedrockComponentRateInstant.class; } @Override protected Class getModeClass(int value) { return value == 0 ? BedrockComponentRateInstant.class : BedrockComponentRateSteady.class; } @Override protected void fillData() { super.fillData(); this.updateVisibility(); this.set(this.particles, this.component.particles); ((LabelTooltip) this.particles.tooltip).label.set(this.isInstant() ? "blockbuster.gui.snowstorm.rate.particles" : "blockbuster.gui.snowstorm.rate.max_particles"); if (this.component instanceof BedrockComponentRateSteady) { this.set(this.rate, ((BedrockComponentRateSteady) this.component).spawnRate ); } } private void updateVisibility() { if (this.isInstant()) { this.rate.removeFromParent(); } else if (!this.rate.hasParent()) { this.fields.add(this.rate); } this.resizeParent(); } private boolean isInstant() { return this.component instanceof BedrockComponentRateInstant; } }
3,674
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
GuiGradientEditor.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/gui/dashboard/panels/snowstorm/utils/GuiGradientEditor.java
package mchorse.blockbuster.client.gui.dashboard.panels.snowstorm.utils; import mchorse.blockbuster.client.gui.dashboard.panels.snowstorm.sections.GuiSnowstormSection; import mchorse.blockbuster.client.particles.components.appearance.Tint; import mchorse.mclib.client.gui.framework.elements.GuiElement; import mchorse.mclib.client.gui.framework.elements.context.GuiContextMenu; import mchorse.mclib.client.gui.framework.elements.context.GuiSimpleContextMenu; import mchorse.mclib.client.gui.framework.elements.input.GuiColorElement; import mchorse.mclib.client.gui.framework.elements.utils.GuiContext; import mchorse.mclib.client.gui.framework.elements.utils.GuiDraw; import mchorse.mclib.client.gui.utils.Area; import mchorse.mclib.client.gui.utils.Icons; import mchorse.mclib.client.gui.utils.keys.IKey; import mchorse.mclib.math.Constant; import mchorse.mclib.math.molang.expressions.MolangValue; import mchorse.mclib.utils.Color; import mchorse.mclib.utils.MathUtils; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.Gui; import net.minecraft.client.renderer.GlStateManager; public class GuiGradientEditor extends GuiElement { private GuiSnowstormSection section; private GuiColorElement color; private Tint.Gradient gradient; private Tint.Gradient.ColorStop current; private int dragging = -1; private int lastX; private Area a = new Area(); private Area b = new Area(); private Color c = new Color(); public GuiGradientEditor(Minecraft mc, GuiSnowstormSection section, GuiColorElement color) { super(mc); this.section = section; this.color = color; this.flex().h(20); } private Color fillColor(Tint.Solid solid) { this.c.r = (float) solid.r.get(); this.c.g = (float) solid.g.get(); this.c.b = (float) solid.b.get(); this.c.a = (float) solid.a.get(); return this.c; } private Area fillBound(Tint.Gradient.ColorStop stop) { int x = this.a.x(stop.stop); this.b.set(x - 3, this.a.ey() - 7, 6, 10); return this.b; } private void fillStop(Tint.Gradient.ColorStop stop) { this.current = stop; this.color.picker.setColor(this.fillColor(stop.color).getRGBAColor()); } public void setColor(int color) { this.c.set(color, true); ((MolangValue) this.current.color.r).value.set(this.c.r); ((MolangValue) this.current.color.g).value.set(this.c.g); ((MolangValue) this.current.color.b).value.set(this.c.b); ((MolangValue) this.current.color.a).value.set(this.c.a); this.section.dirty(); } public void setGradient(Tint.Gradient gradient) { this.gradient = gradient; if (this.gradient.stops.isEmpty()) { this.gradient.stops.add(new Tint.Gradient.ColorStop(0, new Tint.Solid())); } this.fillStop(this.gradient.stops.get(0)); this.color.picker.setColor(this.fillColor(this.current.color).getRGBAColor()); } @Override public GuiContextMenu createContextMenu(GuiContext context) { GuiSimpleContextMenu menu = new GuiSimpleContextMenu(context.mc); menu.action(Icons.ADD, IKey.lang("blockbuster.gui.snowstorm.lighting.context.add_stop"), () -> this.addColorStop(context.mouseX)); if (this.gradient.stops.size() > 1) { menu.action(Icons.REMOVE, IKey.lang("blockbuster.gui.snowstorm.lighting.context.remove_stop"), this::removeColorStop); } return menu; } private void addColorStop(int mouseX) { float x = (mouseX - this.area.x) / (float) this.area.w; Tint.Solid color = new Tint.Solid(); Tint.Gradient.ColorStop stop = new Tint.Gradient.ColorStop(x, color); color.r = new MolangValue(null, new Constant(1F)); color.g = new MolangValue(null, new Constant(1F)); color.b = new MolangValue(null, new Constant(1F)); color.a = new MolangValue(null, new Constant(1F)); this.gradient.stops.add(stop); this.gradient.sort(); this.section.dirty(); this.fillStop(stop); } private void removeColorStop() { if (this.gradient.stops.size() > 2) { int index = this.gradient.stops.indexOf(this.current); this.gradient.stops.remove(index); index = MathUtils.clamp(index, 0, this.gradient.stops.size() - 1); this.section.dirty(); this.fillStop(this.gradient.stops.get(index)); } } @Override public void resize() { super.resize(); this.a.copy(this.area); this.a.offset(-1); } @Override public boolean mouseClicked(GuiContext context) { if (super.mouseClicked(context)) { return true; } if (this.area.isInside(context)) { for (Tint.Gradient.ColorStop stop : this.gradient.stops) { Area area = this.fillBound(stop); if (area.isInside(context)) { this.dragging = 0; this.lastX = context.mouseX; this.fillStop(stop); return true; } } return true; } return false; } @Override public void mouseReleased(GuiContext context) { super.mouseReleased(context); if (this.dragging != -1) { this.section.dirty(); } this.dragging = -1; } @Override public void draw(GuiContext context) { if (this.dragging == 0 && Math.abs(context.mouseX - this.lastX) > 3) { this.dragging = 1; } else if (this.dragging == 1) { float x = (context.mouseX - this.area.x) / (float) this.area.w; this.current.stop = MathUtils.clamp(x, 0, 1); this.gradient.sort(); } this.area.draw(0xff000000); int size = this.gradient.stops.size(); GlStateManager.color(1, 1, 1, 1); Icons.CHECKBOARD.renderArea(this.a.x, this.a.y, this.a.w, this.a.h); Tint.Gradient.ColorStop first = this.gradient.stops.get(0); if (first.stop > 0) { int x1 = this.a.x(first.stop); int rgba1 = this.fillColor(first.color).getRGBAColor(); Gui.drawRect(this.a.x, this.a.y, x1, this.a.ey(), rgba1); } for (int i = 0; i < size; i++) { Tint.Gradient.ColorStop stop = this.gradient.stops.get(i); Tint.Gradient.ColorStop next = i + 1 < size ? this.gradient.stops.get(i + 1) : stop; int x1 = this.a.x(stop.stop); int x2 = this.a.x((next == stop ? 1 : next.stop)); int rgba1 = this.fillColor(stop.color).getRGBAColor(); int rgba2 = this.fillColor(next.color).getRGBAColor(); GuiDraw.drawHorizontalGradientRect(x1, this.a.y, x2, this.a.ey(), rgba1, rgba2); } for (int i = 0; i < size; i++) { Tint.Gradient.ColorStop stop = this.gradient.stops.get(i); Area area = this.fillBound(stop); int x = this.a.x(stop.stop); Gui.drawRect(area.x, area.y, area.ex(), area.ey(), this.current == stop ? 0xffffffff : 0xff000000); Gui.drawRect(area.x + 1, area.y + 1, area.ex() - 1, area.ey() - 1, this.fillColor(stop.color).getRGBAColor()); } super.draw(context); } }
7,611
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
GuiModelEditorPanel.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/gui/dashboard/panels/model_editor/GuiModelEditorPanel.java
package mchorse.blockbuster.client.gui.dashboard.panels.model_editor; import mchorse.blockbuster.Blockbuster; import mchorse.blockbuster.ClientProxy; import mchorse.blockbuster.CommonProxy; import mchorse.blockbuster.api.Model; import mchorse.blockbuster.api.ModelLimb; import mchorse.blockbuster.api.ModelPose; import mchorse.blockbuster.api.ModelTransform; import mchorse.blockbuster.api.loaders.lazy.IModelLazyLoader; import mchorse.blockbuster.client.gui.dashboard.GuiBlockbusterPanel; import mchorse.blockbuster.client.gui.dashboard.panels.model_editor.tabs.GuiModelLimbs; import mchorse.blockbuster.client.gui.dashboard.panels.model_editor.tabs.GuiModelList; import mchorse.blockbuster.client.gui.dashboard.panels.model_editor.tabs.GuiModelOptions; import mchorse.blockbuster.client.gui.dashboard.panels.model_editor.tabs.GuiModelPoses; import mchorse.blockbuster.client.gui.dashboard.panels.model_editor.utils.GuiBBModelRenderer; import mchorse.blockbuster.client.gui.dashboard.panels.model_editor.utils.ModelUtils; import mchorse.blockbuster.client.model.ModelCustom; import mchorse.blockbuster.client.model.parsing.ModelExtrudedLayer; import mchorse.blockbuster.client.gui.dashboard.panels.model_editor.utils.GuiPoseTransformations; import mchorse.blockbuster.utils.mclib.BBIcons; import mchorse.mclib.client.gui.framework.GuiBase; import mchorse.mclib.client.gui.framework.elements.GuiElement; import mchorse.mclib.client.gui.framework.elements.buttons.GuiIconElement; import mchorse.mclib.client.gui.framework.elements.input.GuiTexturePicker; import mchorse.mclib.client.gui.framework.elements.utils.GuiContext; import mchorse.mclib.client.gui.mclib.GuiDashboard; import mchorse.mclib.client.gui.utils.Icons; import mchorse.mclib.client.gui.utils.keys.IKey; import mchorse.mclib.utils.DummyEntity; import mchorse.mclib.utils.files.entries.AbstractEntry; import mchorse.mclib.utils.files.entries.FolderEntry; import mchorse.mclib.utils.resources.RLUtils; import net.minecraft.client.Minecraft; import net.minecraft.util.ResourceLocation; import org.apache.commons.io.FileUtils; import org.lwjgl.input.Keyboard; import java.io.File; import java.nio.charset.StandardCharsets; import java.util.function.Consumer; public class GuiModelEditorPanel extends GuiBlockbusterPanel { /* GUI stuff */ public GuiBBModelRenderer modelRenderer; private GuiElement icons; private GuiIconElement openModels; private GuiIconElement openOptions; private GuiIconElement openPoses; private GuiIconElement saveModel; private GuiIconElement swipe; private GuiIconElement running; private GuiIconElement items; private GuiIconElement hitbox; private GuiIconElement looking; private GuiIconElement skin; private GuiPoseTransformations poseEditor; private GuiModelLimbs limbs; private GuiModelPoses poses; private GuiModelList models; private GuiModelOptions options; private GuiTexturePicker picker; /* Current data */ public String modelName; public Model model; public ModelPose pose; public ModelTransform transform; public ModelLimb limb; public IModelLazyLoader modelEntry; public ModelCustom renderModel; private boolean dirty; private boolean held; public GuiModelEditorPanel(Minecraft mc, GuiDashboard dashboard) { super(mc, dashboard); this.modelRenderer = new GuiBBModelRenderer(mc); this.modelRenderer.picker(this::setLimb); this.modelRenderer.flex().relative(this).wh(1F, 1F); this.modelRenderer.origin = this.modelRenderer.items = true; this.picker = new GuiTexturePicker(mc, null); this.picker.flex().relative(this).wh(1F, 1F); this.poseEditor = new GuiModelPoseTransformations(mc, this); this.poseEditor.flex().relative(this).set(0, 0, 256, 70).x(0.5F, -128).y(1, -80); this.limbs = new GuiModelLimbs(mc, this); this.limbs.flex().relative(this).x(1F).w(200).h(1F).anchorX(1F); this.poses = new GuiModelPoses(mc, this); this.poses.flex().relative(this).y(20).w(140).h(1F, -20); this.poses.setVisible(false); this.models = new GuiModelList(mc, this); this.models.flex().relative(this).y(20).w(140).h(1F, -20); this.models.setVisible(false); this.options = new GuiModelOptions(mc, this); this.options.flex().relative(this).y(20).w(200).h(1F, -20); this.options.setVisible(false); /* Toolbar buttons */ this.openModels = new GuiIconElement(mc, Icons.MORE, (b) -> this.toggle(this.models)); this.openOptions = new GuiIconElement(mc, Icons.GEAR, (b) -> this.toggle(this.options)); this.openPoses = new GuiIconElement(mc, Icons.POSE, (b) -> this.toggle(this.poses)); this.saveModel = new GuiIconElement(mc, Icons.SAVED, (b) -> this.saveModel()); this.saveModel.tooltip(IKey.lang("blockbuster.gui.me.tooltips.save")); this.swipe = new GuiIconElement(mc, BBIcons.ARM1, (b) -> this.modelRenderer.swipe()); this.swipe.tooltip(IKey.lang("blockbuster.gui.me.tooltips.swipe")); this.swipe.hovered(BBIcons.ARM2); this.running = new GuiIconElement(mc, BBIcons.LEGS1, (b) -> this.modelRenderer.swinging = !this.modelRenderer.swinging); this.running.hovered(BBIcons.LEGS2).hoverColor(0xffffffff).tooltip(IKey.lang("blockbuster.gui.me.tooltips.running")); this.items = new GuiIconElement(mc, BBIcons.NO_ITEMS, (b) -> { this.held = !this.held; ((DummyEntity) this.modelRenderer.getEntity()).toggleItems(this.held); }); this.items.hovered(BBIcons.HELD_ITEMS).tooltip(IKey.lang("blockbuster.gui.me.tooltips.held_items")); this.hitbox = new GuiIconElement(mc, BBIcons.HITBOX, (b) -> this.modelRenderer.aabb = !this.modelRenderer.aabb); this.hitbox.tooltip(IKey.lang("blockbuster.gui.me.tooltips.hitbox")); this.looking = new GuiIconElement(mc, BBIcons.LOOKING, (b) -> this.modelRenderer.looking = !this.modelRenderer.looking); this.looking.tooltip(IKey.lang("blockbuster.gui.me.tooltips.looking")); this.skin = new GuiIconElement(mc, Icons.MATERIAL, (b) -> this.pickTexture(this.modelRenderer.texture, (rl) -> this.modelRenderer.texture = rl)); this.skin.tooltip(IKey.lang("blockbuster.gui.me.tooltips.skin")); this.icons = new GuiElement(mc); this.icons.flex().relative(this).h(20).row(0).resize().height(20); this.icons.add(this.openModels, this.openOptions, this.openPoses, this.saveModel); GuiElement icons = new GuiElement(mc); icons.flex().relative(this.icons).x(1F, 20).h(20).row(0).resize().height(20); icons.add(this.swipe, this.running, this.items, this.hitbox, this.looking, this.skin); this.add(this.modelRenderer, this.poses, this.poseEditor, this.limbs, this.models, this.options, this.icons, icons); this.keys() .register(IKey.lang("blockbuster.gui.me.keys.save"), Keyboard.KEY_S, () -> this.saveModel.clickItself(GuiBase.getCurrent())) .held(Keyboard.KEY_LCONTROL).category(IKey.lang("blockbuster.gui.me.keys.category")); this.setModel("steve"); } private void toggle(GuiElement element) { boolean visible = element.isVisible(); this.models.setVisible(false); this.poses.setVisible(false); this.options.setVisible(false); element.setVisible(!visible); } public void dirty() { this.dirty(true); } public void dirty(boolean dirty) { this.dirty = dirty; this.updateSaveButton(); } private void updateSaveButton() { this.saveModel.both(this.dirty ? Icons.SAVE : Icons.SAVED); } @Override public void open() { this.models.updateModelList(); } public void pickTexture(ResourceLocation location, Consumer<ResourceLocation> callback) { this.picker.fill(location); this.picker.callback = callback; this.picker.resize(); this.add(this.picker); } public void setLimb(String str) { ModelLimb limb = this.model.limbs.get(str); if (limb != null) { this.limb = limb; if (this.pose != null) { this.transform = this.pose.limbs.get(str); } this.modelRenderer.limb = limb; this.poseEditor.set(this.transform); this.limbs.fillLimbData(limb); this.limbs.setCurrent(str); } } public void setPose(String str) { this.setPose(str, false); } public void setPose(String str, boolean scroll) { ModelPose pose = this.model.poses.get(str); if (pose != null) { this.pose = pose; this.modelRenderer.setPose(pose); this.renderModel.pose = pose; if (this.limb != null) { this.transform = pose.limbs.get(this.limb.name); } this.poses.setCurrent(str, scroll); this.poses.fillPoseData(); this.poseEditor.set(this.transform); } } public void saveModel() { this.saveModel(this.modelName); } /** * Save model * * This method is responsible for saving model into users's config folder. */ public boolean saveModel(String name) { if (name.isEmpty()) { return false; } File folder = new File(CommonProxy.configFile, "models/" + name); File file = new File(folder, "model.json"); String output = ModelUtils.toJson(this.model); folder.mkdirs(); try { FileUtils.write(file, output, StandardCharsets.UTF_8); IModelLazyLoader previous = Blockbuster.proxy.pack.models.get(this.modelName); /* Copy OBJ files */ if (previous != null) { previous.copyFiles(folder); } this.modelName = name; Blockbuster.proxy.loadModels(false); this.dirty(false); } catch (Exception e) { e.printStackTrace(); return false; } return true; } /** * Build the model from data model */ public void rebuildModel() { ModelPose oldPose = this.renderModel.pose; this.renderModel.delete(); this.renderModel = this.buildModel(); this.modelRenderer.model = this.renderModel; if (this.model != null) { this.renderModel.pose = oldPose; this.modelRenderer.setPose(oldPose); this.poseEditor.set(this.transform); } this.dirty(); } /** * Build the model from data model * * TODO: optimize by rebuilding only one limb */ public ModelCustom buildModel() { try { ModelExtrudedLayer.clearByModel(this.renderModel); return this.modelEntry.loadClientModel(this.modelName, this.model); } catch (Exception e) { e.printStackTrace(); } return null; } /** * Set a model from the repository */ public void setModel(String name) { ModelCustom model = ModelCustom.MODELS.get(name); if (model != null) { this.setModel(name, model.model, Blockbuster.proxy.pack.models.get(name)); } } public void setModel(String name, Model model, IModelLazyLoader loader) { this.dirty(false); this.modelName = name; this.model = model.copy(); this.modelEntry = loader; this.renderModel = this.buildModel(); this.modelRenderer.model = this.renderModel; this.modelRenderer.texture = this.getFirstResourceLocation(); this.modelRenderer.limb = this.limb; this.modelRenderer.setPose(this.pose); this.limbs.fillData(model); this.poses.fillData(model); this.options.fillData(model); this.setPose("standing", true); this.setLimb(this.model.limbs.keySet().iterator().next()); } /** * Get the first available resource location for this model */ private ResourceLocation getFirstResourceLocation() { ResourceLocation rl = this.model.defaultTexture; if (rl != null && rl.getResourcePath().isEmpty()) { rl = null; } if (rl == null) { FolderEntry folder = ClientProxy.tree.getByPath(this.modelName + "/skins", null); if (folder != null) { for (AbstractEntry file : folder.getEntries()) { if (file instanceof mchorse.mclib.utils.files.entries.FileEntry) { rl = ((mchorse.mclib.utils.files.entries.FileEntry) file).resource; } } } } return rl == null ? RLUtils.create("blockbuster", "textures/entity/actor.png") : rl; } @Override public void draw(GuiContext context) { if (this.models.isVisible()) { this.openModels.area.draw(0xaa000000); } else if (this.poses.isVisible()) { this.openPoses.area.draw(0xaa000000); } else if (this.options.isVisible()) { this.openOptions.area.draw(0xaa000000); } if (this.modelRenderer.swinging) { this.running.area.draw(0x66000000); } if (this.held) { this.items.area.draw(0x66000000); } if (this.modelRenderer.aabb) { this.hitbox.area.draw(0x66000000); } if (this.modelRenderer.looking) { this.looking.area.draw(0x66000000); } super.draw(context); } public static class GuiModelPoseTransformations extends GuiPoseTransformations { public GuiModelEditorPanel panel; public GuiModelPoseTransformations(Minecraft mc, GuiModelEditorPanel panel) { super(mc); this.panel = panel; } @Override public void setT(double x, double y, double z) { super.setT(x, y, z); this.panel.dirty(); } @Override public void setS(double x, double y, double z) { super.setS(x, y, z); this.panel.dirty(); } @Override public void setR(double x, double y, double z) { super.setR(x, y, z); this.panel.dirty(); } } }
14,853
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
ModelUtils.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/gui/dashboard/panels/model_editor/utils/ModelUtils.java
package mchorse.blockbuster.client.gui.dashboard.panels.model_editor.utils; import java.io.StringWriter; import com.google.gson.Gson; import com.google.gson.GsonBuilder; import com.google.gson.stream.JsonWriter; import mchorse.blockbuster.api.Model; import mchorse.blockbuster.api.ModelLimb; import mchorse.blockbuster.api.ModelPose; import mchorse.blockbuster.api.json.ModelAdapter; import mchorse.blockbuster.api.json.ModelLimbAdapter; import mchorse.blockbuster.api.json.ModelPoseAdapter; /** * Model utilities * * This code might be transferred to Metamorph, since this code is actually * supposed to be in {@link Model} class. */ public class ModelUtils { /** * Save model to JSON * * This method is responsible for making the JSON output pretty printed and * 4 spaces indented (fuck 2 space indentation). */ public static String toJson(Model model) { GsonBuilder builder = new GsonBuilder().setPrettyPrinting(); builder.registerTypeAdapter(Model.class, new ModelAdapter()); builder.registerTypeAdapter(ModelLimb.class, new ModelLimbAdapter()); builder.registerTypeAdapter(ModelPose.class, new ModelPoseAdapter()); builder.excludeFieldsWithoutExposeAnnotation(); Gson gson = builder.create(); StringWriter writer = new StringWriter(); JsonWriter jsonWriter = new JsonWriter(writer); jsonWriter.setIndent(" "); gson.toJson(model, Model.class, jsonWriter); String output = writer.toString(); /* Prettify arrays */ output = output.replaceAll("\\n\\s+(?=-?\\d|\\])", " "); return output; } }
1,663
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
GuiTwoElement.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/gui/dashboard/panels/model_editor/utils/GuiTwoElement.java
package mchorse.blockbuster.client.gui.dashboard.panels.model_editor.utils; import mchorse.mclib.client.gui.framework.elements.GuiElement; import mchorse.mclib.client.gui.framework.elements.input.GuiTrackpadElement; import mchorse.mclib.client.gui.utils.resizers.Flex; import net.minecraft.client.Minecraft; import java.util.function.Consumer; public class GuiTwoElement extends GuiElement { public GuiTrackpadElement a; public GuiTrackpadElement b; public Double[] array; public GuiTwoElement(Minecraft mc, Consumer<Double[]> callback) { super(mc); this.array = new Double[] {0D, 0D}; this.a = new GuiTrackpadElement(mc, (value) -> { this.array[0] = value; if (callback != null) { callback.accept(this.array); } }); this.b = new GuiTrackpadElement(mc, (value) -> { this.array[1] = value; if (callback != null) { callback.accept(this.array); } }); this.flex().h(20).row(5); this.add(this.a, this.b); } public void setLimit(int min, int max) { this.a.limit(min, max); this.b.limit(min, max); } public void setLimit(int min, int max, boolean integer) { this.a.limit(min, max, integer); this.b.limit(min, max, integer); } public void setValues(double a, double b) { this.a.setValue(a); this.b.setValue(b); this.array[0] = a; this.array[1] = b; } }
1,588
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
GuiPoseTransformations.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/gui/dashboard/panels/model_editor/utils/GuiPoseTransformations.java
package mchorse.blockbuster.client.gui.dashboard.panels.model_editor.utils; import mchorse.blockbuster.api.ModelTransform; import mchorse.mclib.client.gui.framework.elements.input.GuiTransformations; import net.minecraft.client.Minecraft; public class GuiPoseTransformations extends GuiTransformations { public ModelTransform trans; public ModelTransform oldTransform; public GuiPoseTransformations(Minecraft mc) { super(mc); } public void set(ModelTransform trans) { this.set(trans, null); } public void set(ModelTransform trans, ModelTransform oldTransform) { this.trans = trans; this.oldTransform = oldTransform; if (trans != null) { this.fillT(trans.translate[0], trans.translate[1], trans.translate[2]); this.fillS(trans.scale[0], trans.scale[1], trans.scale[2]); this.fillR(trans.rotate[0], trans.rotate[1], trans.rotate[2]); } } @Override public void localTranslate(double x, double y, double z) { this.trans.addTranslation(x, y, z, GuiStaticTransformOrientation.getOrientation()); this.fillT(this.trans.translate[0], this.trans.translate[1], this.trans.translate[2]); } @Override public void setT(double x, double y, double z) { this.trans.translate[0] = (float) x; this.trans.translate[1] = (float) y; this.trans.translate[2] = (float) z; } @Override public void setS(double x, double y, double z) { this.trans.scale[0] = (float) x; this.trans.scale[1] = (float) y; this.trans.scale[2] = (float) z; } @Override public void setR(double x, double y, double z) { this.trans.rotate[0] = (float) x; this.trans.rotate[1] = (float) y; this.trans.rotate[2] = (float) z; } @Override protected void reset() { if (this.oldTransform == null) { super.reset(); } else { this.fillSetT(this.oldTransform.translate[0], this.oldTransform.translate[1], this.oldTransform.translate[2]); this.fillSetS(this.oldTransform.scale[0], this.oldTransform.scale[1], this.oldTransform.scale[2]); this.fillSetR(this.oldTransform.rotate[0], this.oldTransform.rotate[1], this.oldTransform.rotate[2]); } } }
2,394
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
GuiTextureCanvas.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/gui/dashboard/panels/model_editor/utils/GuiTextureCanvas.java
package mchorse.blockbuster.client.gui.dashboard.panels.model_editor.utils; import mchorse.blockbuster.api.ModelLimb; import mchorse.blockbuster.client.gui.dashboard.panels.model_editor.tabs.GuiModelLimbs; import mchorse.mclib.client.gui.framework.elements.buttons.GuiIconElement; import mchorse.mclib.client.gui.framework.elements.input.GuiTrackpadElement; import mchorse.mclib.client.gui.framework.elements.utils.GuiCanvasEditor; import mchorse.mclib.client.gui.framework.elements.utils.GuiContext; import mchorse.mclib.client.gui.framework.elements.utils.GuiDraw; import mchorse.mclib.client.gui.utils.Area; import mchorse.mclib.client.gui.utils.Elements; import mchorse.mclib.client.gui.utils.Icons; import mchorse.mclib.client.gui.utils.keys.IKey; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.Gui; import net.minecraft.util.ResourceLocation; public class GuiTextureCanvas extends GuiCanvasEditor { public GuiTrackpadElement x; public GuiTrackpadElement y; public GuiIconElement close; public GuiModelLimbs panel; public GuiTextureCanvas(Minecraft mc, GuiModelLimbs panel) { super(mc); this.panel = panel; this.close = new GuiIconElement(mc, Icons.CLOSE, (b) -> this.toggleVisible()); this.close.flex().relative(this).x(1F, -25).y(5); this.x = new GuiTrackpadElement(mc, (value) -> { this.panel.getPanel().limb.texture[0] = value.intValue(); this.panel.getPanel().rebuildModel(); }); this.x.limit(0, 8192, true); this.y = new GuiTrackpadElement(mc, (value) -> { this.panel.getPanel().limb.texture[1] = value.intValue(); this.panel.getPanel().rebuildModel(); }); this.y.limit(0, 8192, true); this.editor.add(Elements.label(IKey.lang("blockbuster.gui.me.limbs.texture")).background(), this.x, this.y); this.add(this.editor, this.close); this.markContainer(); } @Override protected boolean shouldDrawCanvas(GuiContext context) { return this.panel.getPanel().modelRenderer.texture != null; } @Override protected void drawCanvasFrame(GuiContext guiContext) { ResourceLocation location = this.panel.getPanel().modelRenderer.texture; Area area = this.calculate(-this.w / 2, -this.h / 2, this.w / 2, this.h / 2); this.mc.renderEngine.bindTexture(location); GuiDraw.drawBillboard(area.x, area.y, 0, 0, area.w, area.h, area.w, area.h); ModelLimb limb = this.panel.getPanel().limb; int lx = limb.texture[0]; int ly = limb.texture[1]; int lw = limb.size[0]; int lh = limb.size[1]; int ld = limb.size[2]; /* Top and bottom */ area = this.calculateRelative(lx + ld, ly, lx + ld + lw, ly + ld); Gui.drawRect(area.x, area.y, area.ex(), area.ey(), 0x5500ff00); area = this.calculateRelative(lx + ld + lw, ly, lx + ld + lw + lw, ly + ld); Gui.drawRect(area.x, area.y, area.ex(), area.ey(), 0x5500ffff); /* Front and back */ area = this.calculateRelative(lx + ld, ly + ld, lx + ld + lw, ly + ld + lh); Gui.drawRect(area.x, area.y, area.ex(), area.ey(), 0x550000ff); area = this.calculateRelative(lx + ld * 2 + lw, ly + ld, lx + ld * 2 + lw * 2, ly + ld + lh); Gui.drawRect(area.x, area.y, area.ex(), area.ey(), 0x55ff00ff); /* Left and right */ area = this.calculateRelative(lx, ly + ld, lx + ld, ly + ld + lh); Gui.drawRect(area.x, area.y, area.ex(), area.ey(), 0x55ff0000); area = this.calculateRelative(lx + ld + lw, ly + ld, lx + ld * 2 + lw, ly + ld + lh); Gui.drawRect(area.x, area.y, area.ex(), area.ey(), 0x55ffff00); /* Holes */ area = this.calculateRelative(lx, ly, lx + ld, ly + ld); Gui.drawRect(area.x, area.y, area.ex(), area.ey(), 0xdd000000); area = this.calculateRelative(lx + ld + lw * 2, ly, lx + ld * 2 + lw * 2, ly + ld); Gui.drawRect(area.x, area.y, area.ex(), area.ey(), 0xdd000000); /* Outline */ area = this.calculateRelative(lx, ly, lx + ld * 2 + lw * 2, ly + ld + lh); GuiDraw.drawOutline(area.x, area.y, area.ex(), area.ey(), 0xffff0000); } }
4,313
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
GuiBBModelRenderer.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/gui/dashboard/panels/model_editor/utils/GuiBBModelRenderer.java
package mchorse.blockbuster.client.gui.dashboard.panels.model_editor.utils; import java.util.List; import java.util.Map; import mchorse.mclib.client.gui.framework.elements.input.GuiTransformations; import mchorse.mclib.utils.MatrixUtils; import mchorse.mclib.utils.RenderingUtils; import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GL13; import mchorse.blockbuster.api.ModelLimb; import mchorse.blockbuster.api.ModelPose; import mchorse.blockbuster.api.formats.obj.ShapeKey; import mchorse.blockbuster.client.gui.dashboard.panels.model_editor.tabs.GuiAnchorModal; import mchorse.blockbuster.client.model.ModelCustom; import mchorse.blockbuster.client.model.ModelCustomRenderer; import mchorse.blockbuster.client.render.RenderCustomModel; import mchorse.blockbuster.client.render.layer.LayerHeldItem; import mchorse.mclib.client.Draw; import mchorse.mclib.client.gui.framework.elements.GuiModelRenderer; import mchorse.mclib.client.gui.framework.elements.utils.GuiContext; import mchorse.mclib.utils.DummyEntity; import mchorse.mclib.utils.Interpolations; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.GuiScreen; import net.minecraft.client.model.ModelRenderer; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.RenderGlobal; import net.minecraft.client.renderer.block.model.ItemCameraTransforms; import net.minecraft.entity.EntityLivingBase; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumHandSide; import net.minecraft.util.ResourceLocation; import net.minecraft.util.math.MathHelper; import javax.vecmath.Matrix4f; import javax.vecmath.Vector3d; /** * Model renderer which renders Blockbuster models */ public class GuiBBModelRenderer extends GuiModelRenderer { public boolean swinging; private float swing; private float swingAmount; private int swipe; public boolean items; public boolean aabb; public boolean origin; public boolean looking = true; public Map<String, ResourceLocation> materials; public ResourceLocation texture; public ModelCustom model; public ModelLimb limb; public GuiAnchorModal anchorPreview; private ModelPose pose; private List<ShapeKey> shapes; public static void renderItems(EntityLivingBase entity, ModelCustom model) { ItemStack main = entity.getHeldItemMainhand(); ItemStack offhand = entity.getHeldItemOffhand(); if (!offhand.isEmpty() || !main.isEmpty()) { GlStateManager.pushMatrix(); LayerHeldItem.renderHeldItem(entity, offhand, model, ItemCameraTransforms.TransformType.THIRD_PERSON_LEFT_HAND, EnumHandSide.LEFT); LayerHeldItem.renderHeldItem(entity, main, model, ItemCameraTransforms.TransformType.THIRD_PERSON_RIGHT_HAND, EnumHandSide.RIGHT); GlStateManager.popMatrix(); } } public GuiBBModelRenderer(Minecraft mc) { super(mc); } public void swipe() { this.swipe = 6; } public void toggleItems() { this.items = !this.items; ((DummyEntity) this.entity).toggleItems(this.items); } /** * Update logic */ @Override protected void update() { super.update(); if (this.swipe > -1) { this.swipe--; } if (this.swinging) { this.swing += 0.75F; this.swingAmount = 1.0F; } else { this.swing = 0.0F; this.swingAmount = 0.0F; } } @Override public boolean mouseClicked(GuiContext context) { boolean result = super.mouseClicked(context); if (this.dragging && GuiScreen.isCtrlKeyDown()) { this.tryPicking = true; this.dragging = false; } return result; } @Override public void mouseReleased(GuiContext context) { super.mouseReleased(context); this.tryPicking = false; } protected float getScale() { return 1; } @Override protected void drawUserModel(GuiContext context) { if (this.model == null) { return; } float partial = context.partialTicks; float headYaw = this.yaw - (this.customEntity ? this.entityYawBody : 0); float headPitch = -this.pitch; final float factor = 1 / 16F; float limbSwing = this.swinging ? this.swing + partial : 0; if (!this.looking) { headYaw = this.customEntity ? this.entityYawHead - this.entityYawBody : 0; headPitch = this.customEntity ? this.entityPitch : 0; } this.updateModel(limbSwing, headYaw, headPitch, factor, partial); float scale = this.getScale(); GlStateManager.pushMatrix(); GlStateManager.scale(model.model.scale[0], model.model.scale[1], model.model.scale[2]); GlStateManager.scale(-1.0F * scale, -1.0F * scale, 1.0F * scale); GlStateManager.translate(0.0F, -1.501F, 0.0F); GlStateManager.rotate(180 + (this.customEntity ? this.entityYawBody : 0), 0, 1, 0); if (this.texture != null) { RenderCustomModel.bindLastTexture(this.texture); } this.tryPicking(context); this.renderModel(this.entity, headYaw, headPitch, this.customEntity ? this.entityTicksExisted : this.timer, context.mouseX, context.mouseY, partial, factor); if (this.items) { renderItems(this.entity, this.model); } /* Render highlighting things on top */ this.updateModel(limbSwing, headYaw, headPitch, factor, partial); GlStateManager.pushMatrix(); GlStateManager.disableTexture2D(); GlStateManager.disableDepth(); GlStateManager.disableLighting(); if (this.limb != null) { ModelCustomRenderer targetLimb = this.model.get(this.limb.name); if (targetLimb != null) { if (model.limbs.length > 1) { if (targetLimb.getClass() != ModelCustomRenderer.class) { this.renderObjHighlight(targetLimb); } else { targetLimb.postRender(1F / 16F); this.renderLimbHighlight(this.limb); } } else { if (this.origin) { targetLimb.postRender(1F / 16F); this.drawAxis(targetLimb, 0.25F); } } this.renderAnchorPreview(targetLimb); } } GlStateManager.enableLighting(); GlStateManager.enableDepth(); GlStateManager.enableTexture2D(); GlStateManager.popMatrix(); GlStateManager.popMatrix(); if (this.aabb) { this.renderAABB(); } } protected void drawAxis(ModelCustomRenderer target, float length) { GlStateManager.pushMatrix(); if (GuiTransformations.GuiStaticTransformOrientation.getOrientation() == GuiTransformations.TransformOrientation.GLOBAL) { RenderingUtils.glRevertRotationScale(new Vector3d(target.rotateAngleX, target.rotateAngleY, target.rotateAngleZ), new Vector3d(target.scaleX, target.scaleY, target.scaleZ), MatrixUtils.RotationOrder.XYZ); } Draw.axis(length); GlStateManager.popMatrix(); } protected void updateModel(float limbSwing, float headYaw, float headPitch, float factor, float partial) { this.model.materials = this.materials; this.model.shapes = this.shapes; this.model.pose = this.pose; this.model.swingProgress = this.swipe == -1 ? 0 : MathHelper.clamp(1.0F - (this.swipe - 1.0F * partial) / 6.0F, 0.0F, 1.0F); this.model.setLivingAnimations(this.entity, headYaw, headPitch, partial); this.model.setRotationAngles(limbSwing, this.swingAmount, this.customEntity ? this.entityTicksExisted : this.timer, headYaw, headPitch, factor, this.entity); } protected void renderModel(EntityLivingBase dummy, float headYaw, float headPitch, int timer, int yaw, int pitch, float partial, float factor) { this.model.render(dummy, headYaw, headPitch, timer, yaw, pitch, factor); } @Override protected void drawForStencil(GuiContext context) { if (this.model != null) { this.model.renderForStencil(this.entity, this.swing + context.partialTicks, this.swingAmount, this.customEntity ? this.entityTicksExisted : this.timer, this.yaw, this.pitch, 1 / 16F); } } @Override protected String getStencilValue(int value) { return this.model.limbs[value - 1].limb.name; } /** * Render limb highlight and the anchor and origin point of the limb */ protected void renderLimbHighlight(ModelLimb limb) { float f = 1F / 16F; float w = limb.size[0] * f; float h = limb.size[1] * f; float d = limb.size[2] * f; float o = limb.sizeOffset * f; float minX = 0; float minY = 0; float minZ = 0; float maxX = w; float maxY = h; float maxZ = d; float alpha = 0.2F; minX -= w * limb.anchor[0] + 0.1F * f; maxX -= w * limb.anchor[0] - 0.1F * f; minY -= h * limb.anchor[1] + 0.1F * f; maxY -= h * limb.anchor[1] - 0.1F * f; minZ -= d * limb.anchor[2] + 0.1F * f; maxZ -= d * limb.anchor[2] - 0.1F * f; minX *= -1; maxX *= -1; GlStateManager.enableAlpha(); GlStateManager.enableBlend(); Draw.cube(minX + o, minY - o, minZ -o, maxX - o, maxY + o, maxZ + o, 0F, 0.5F, 1F, alpha); GlStateManager.disableAlpha(); GlStateManager.disableBlend(); if (this.origin) { this.drawAxis(this.model.get(limb.name), 0.25F); } } protected void renderObjHighlight(ModelCustomRenderer renderer) { float f = 1F / 16F; GlStateManager.pushMatrix(); GL11.glClearStencil(0); GL11.glClear(GL11.GL_STENCIL_BUFFER_BIT); GL11.glEnable(GL11.GL_STENCIL_TEST); GL11.glStencilOp(GL11.GL_KEEP, GL11.GL_REPLACE, GL11.GL_REPLACE); GL11.glColorMask(false, false, false, false); if (renderer.parent != null) { renderer.parent.postRender(f); } List<ModelRenderer> children = renderer.childModels; renderer.childModels = null; renderer.setupStencilRendering(1); renderer.render(f); renderer.childModels = children; GL11.glStencilMask(0); GL11.glStencilFunc(GL11.GL_EQUAL, 1, -1); GL11.glStencilOp(GL11.GL_KEEP, GL11.GL_KEEP, GL11.GL_KEEP); GL11.glColorMask(true, true, true, true); GL11.glLoadIdentity(); GlStateManager.matrixMode(GL11.GL_PROJECTION); GlStateManager.pushMatrix(); GL11.glLoadIdentity(); GlStateManager.enableBlend(); GlStateManager.color(0F, 0.5F, 1F, 0.2F); GL11.glBegin(GL11.GL_TRIANGLE_STRIP); GL11.glVertex3f(-1.0F, -1.0F, 0.0F); GL11.glVertex3f(1.0F, -1.0F, 0.0F); GL11.glVertex3f(-1.0F, 1.0F, 0.0F); GL11.glVertex3f(1.0F, 1.0F, 0.0F); GL11.glEnd(); GL11.glFlush(); GlStateManager.color(1F, 1F, 1F, 1F); GlStateManager.disableBlend(); GL11.glStencilMask(-1); GL11.glStencilFunc(GL11.GL_NEVER, 0, 0); GL11.glStencilOp(GL11.GL_KEEP, GL11.GL_KEEP, GL11.GL_KEEP); GL11.glDisable(GL11.GL_STENCIL_TEST); GlStateManager.popMatrix(); GlStateManager.matrixMode(GL11.GL_MODELVIEW); GlStateManager.popMatrix(); renderer.postRender(f); if (this.origin) { this.drawAxis(renderer, 0.25F); } } /** * Render model's hitbox */ protected void renderAABB() { ModelPose current = this.pose; float minX = -current.size[0] / 2.0F; float maxX = current.size[0] / 2.0F; float minY = 0.0F; float maxY = current.size[1]; float minZ = -current.size[0] / 2.0F; float maxZ = current.size[0] / 2.0F; GlStateManager.depthMask(false); GlStateManager.disableTexture2D(); GlStateManager.disableLighting(); GlStateManager.disableCull(); GlStateManager.disableBlend(); /* This is necessary to hid / lines which are used to reduce * amount of drawing operations */ GlStateManager.enableAlpha(); RenderGlobal.drawBoundingBox(minX, minY, minZ, maxX, maxY, maxZ, 1.0F, 1.0F, 1.0F, 1.0F); GlStateManager.enableTexture2D(); GlStateManager.enableLighting(); GlStateManager.enableCull(); GlStateManager.disableBlend(); GlStateManager.depthMask(true); } protected void renderAnchorPreview(ModelCustomRenderer renderer) { if (this.anchorPreview != null && renderer.min != null && renderer.max != null) { float ax = (float) this.anchorPreview.vector.a.value; float ay = (float) this.anchorPreview.vector.b.value; float az = (float) this.anchorPreview.vector.c.value; float dx = renderer.max.x - renderer.min.x; float dy = renderer.max.y - renderer.min.y; float dz = renderer.max.z - renderer.min.z; float x = renderer.min.x + Interpolations.lerp(0, dx, ax) - this.limb.origin[0]; float y = renderer.min.y + Interpolations.lerp(0, dy, ay) - this.limb.origin[1]; float z = renderer.min.z + Interpolations.lerp(0, dz, az) - this.limb.origin[2]; GlStateManager.disableLighting(); GlStateManager.disableTexture2D(); GlStateManager.disableDepth(); GlStateManager.pushMatrix(); GlStateManager.translate(-x, -y, z); Draw.point(0, 0, 0); GlStateManager.popMatrix(); GlStateManager.enableDepth(); GlStateManager.enableTexture2D(); GlStateManager.enableLighting(); } } public void setPose(ModelPose pose) { this.setPose(pose, pose == null ? null : pose.shapes); } public void setPose(ModelPose pose, List<ShapeKey> shapes) { this.pose = pose; this.shapes = shapes; } }
14,847
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
GuiThreeElement.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/gui/dashboard/panels/model_editor/utils/GuiThreeElement.java
package mchorse.blockbuster.client.gui.dashboard.panels.model_editor.utils; import mchorse.mclib.client.gui.framework.elements.input.GuiTrackpadElement; import mchorse.mclib.client.gui.utils.resizers.Flex; import net.minecraft.client.Minecraft; import java.util.function.Consumer; public class GuiThreeElement extends GuiTwoElement { public GuiTrackpadElement c; public GuiThreeElement(Minecraft mc, Consumer<Double[]> callback) { super(mc, callback); this.array = new Double[] {0D, 0D, 0D}; this.c = new GuiTrackpadElement(mc, (value) -> { this.array[2] = value; if (callback != null) { callback.accept(this.array); } }); this.add(this.c); } @Override public void setLimit(int min, int max) { super.setLimit(min, max); this.c.min = min; this.c.max = max; } @Override public void setLimit(int min, int max, boolean integer) { super.setLimit(min, max, integer); this.c.limit(min, max, integer); } public void setValues(double a, double b, double c) { this.setValues(a, b); this.c.setValue(c); this.array[2] = c; } }
1,260
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
GuiModelLimbs.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/gui/dashboard/panels/model_editor/tabs/GuiModelLimbs.java
package mchorse.blockbuster.client.gui.dashboard.panels.model_editor.tabs; import javax.vecmath.Matrix4f; import mchorse.blockbuster.api.Model; import mchorse.blockbuster.api.ModelLimb; import mchorse.blockbuster.api.ModelLimb.ArmorSlot; import mchorse.blockbuster.api.ModelLimb.Holding; import mchorse.blockbuster.api.ModelTransform; import mchorse.blockbuster.client.gui.dashboard.panels.model_editor.GuiModelEditorPanel; import mchorse.blockbuster.client.gui.dashboard.panels.model_editor.utils.GuiTextureCanvas; import mchorse.blockbuster.client.gui.dashboard.panels.model_editor.utils.GuiThreeElement; import mchorse.blockbuster.client.model.ModelCustomRenderer; import mchorse.blockbuster.client.model.ModelOBJRenderer; import mchorse.blockbuster.client.model.ModelVoxRenderer; import mchorse.mclib.client.gui.framework.elements.GuiElement; import mchorse.mclib.client.gui.framework.elements.GuiScrollElement; import mchorse.mclib.client.gui.framework.elements.buttons.GuiButtonElement; import mchorse.mclib.client.gui.framework.elements.buttons.GuiCirculateElement; import mchorse.mclib.client.gui.framework.elements.buttons.GuiIconElement; import mchorse.mclib.client.gui.framework.elements.buttons.GuiToggleElement; import mchorse.mclib.client.gui.framework.elements.context.GuiSimpleContextMenu; import mchorse.mclib.client.gui.framework.elements.input.GuiColorElement; import mchorse.mclib.client.gui.framework.elements.input.GuiTrackpadElement; import mchorse.mclib.client.gui.framework.elements.list.GuiStringListElement; import mchorse.mclib.client.gui.framework.elements.modals.GuiListModal; import mchorse.mclib.client.gui.framework.elements.modals.GuiMessageModal; import mchorse.mclib.client.gui.framework.elements.modals.GuiModal; import mchorse.mclib.client.gui.framework.elements.modals.GuiPromptModal; import mchorse.mclib.client.gui.utils.Elements; import mchorse.mclib.client.gui.utils.Icons; import mchorse.mclib.client.gui.utils.keys.IKey; import mchorse.mclib.utils.Color; import mchorse.mclib.utils.Interpolations; import net.minecraft.client.Minecraft; import javax.vecmath.Vector3f; public class GuiModelLimbs extends GuiModelEditorTab { private GuiIconElement addLimb; private GuiIconElement dupeLimb; private GuiIconElement removeLimb; private GuiIconElement renameLimb; private GuiIconElement parentLimb; private GuiStringListElement limbs; private GuiScrollElement scroll; /* First category */ private GuiThreeElement size; private GuiTrackpadElement sizeOffset; private GuiTrackpadElement itemScale; private GuiButtonElement texture; private GuiThreeElement anchor; private GuiThreeElement origin; private GuiTextureCanvas textureEditor; /* Second category */ private GuiToggleElement mirror; private GuiToggleElement lighting; private GuiToggleElement shading; private GuiToggleElement smooth; private GuiToggleElement is3D; private GuiElement colors; private GuiColorElement color; private GuiColorElement specular; private GuiCirculateElement holding; private GuiCirculateElement slot; private GuiToggleElement hold; private GuiToggleElement swiping; private GuiToggleElement lookX; private GuiToggleElement lookY; private GuiToggleElement swinging; private GuiToggleElement idle; private GuiToggleElement invert; private GuiToggleElement wheel; private GuiToggleElement wing; private GuiToggleElement roll; private GuiToggleElement cape; private GuiElement vanillaPanel; private GuiElement objPanel; private float lastAnchorX; private float lastAnchorY; private float lastAnchorZ; public GuiModelLimbs(Minecraft mc, GuiModelEditorPanel panel) { super(mc, panel); this.title = IKey.lang("blockbuster.gui.me.limbs.title"); this.limbs = new GuiStringListElement(mc, (str) -> this.setLimb(str.get(0))); this.limbs.background().flex().relative(this).y(20).w(1F).h(100); this.scroll = new GuiScrollElement(mc); this.scroll.scroll.scrollSpeed = 15; this.scroll.flex().relative(this.limbs).y(1F).w(1F).hTo(this.area, 1F).column(5).vertical().stretch().scroll().height(20).padding(10); this.textureEditor = new GuiTextureCanvas(mc, this); this.textureEditor.flex().relative(this.limbs).y(1F).w(1F).hTo(this.area, 1F); /* First category */ this.size = new GuiThreeElement(mc, (values) -> { this.panel.limb.size[0] = values[0].intValue(); this.panel.limb.size[1] = values[1].intValue(); this.panel.limb.size[2] = values[2].intValue(); this.panel.rebuildModel(); }); this.size.setLimit(0, 8192, true); this.sizeOffset = new GuiTrackpadElement(mc, (value) -> { this.panel.limb.sizeOffset = value.floatValue(); this.panel.rebuildModel(); }); this.itemScale = new GuiTrackpadElement(mc, (value) -> { this.panel.limb.itemScale = value.floatValue(); this.panel.dirty(); }); this.texture = new GuiButtonElement(mc, IKey.comp(IKey.lang("blockbuster.gui.edit"), IKey.str("...")), (b) -> { this.textureEditor.toggleVisible(); this.textureEditor.setSize(this.panel.model.texture[0], this.panel.model.texture[1]); }); this.anchor = new GuiThreeElement(mc, (values) -> { if (this.is3D.isVisible()) { this.fixLimbPosition(values[0].floatValue(), values[1].floatValue(), values[2].floatValue()); this.lastAnchorX = this.panel.limb.anchor[0] = values[0].floatValue(); this.lastAnchorY = this.panel.limb.anchor[1] = values[1].floatValue(); this.lastAnchorZ = this.panel.limb.anchor[2] = values[2].floatValue(); } else { this.panel.limb.anchor[0] = values[0].floatValue(); this.panel.limb.anchor[1] = values[1].floatValue(); this.panel.limb.anchor[2] = values[2].floatValue(); } this.panel.rebuildModel(); }); this.origin = new GuiThreeElement(mc, (values) -> { this.fixLimbPosition(values[0].floatValue(), values[1].floatValue(), values[2].floatValue()); this.lastAnchorX = this.panel.limb.origin[0] = values[0].floatValue(); this.lastAnchorY = this.panel.limb.origin[1] = values[1].floatValue(); this.lastAnchorZ = this.panel.limb.origin[2] = values[2].floatValue(); this.panel.rebuildModel(); }); this.origin.context(() -> { ModelCustomRenderer renderer = this.panel.renderModel.get(this.panel.limb.name); if (renderer != null && renderer.min != null && renderer.max != null) { return new GuiSimpleContextMenu(this.mc) .action(Icons.FULLSCREEN, IKey.lang("blockbuster.gui.me.limbs.context.anchor_setup"), () -> this.setupAnchorPoint(renderer, false)) .action(Icons.DOWNLOAD, IKey.lang("blockbuster.gui.me.limbs.context.anchor_move"), () -> this.setupAnchorPoint(renderer, true)); } return null; }); this.slot = new GuiCirculateElement(mc, (b) -> { this.panel.limb.slot = ArmorSlot.values()[this.slot.getValue()]; this.panel.dirty(); }); this.slot.tooltip(IKey.lang("blockbuster.gui.me.limbs.slot")); this.hold = new GuiToggleElement(mc, IKey.lang("blockbuster.gui.me.limbs.holding"), false, (b) -> { this.panel.limb.hold = b.isToggled(); this.panel.dirty(); }); for (ArmorSlot slot : ArmorSlot.values()) { this.slot.addLabel(IKey.lang("blockbuster.gui.me.limbs.slots." + slot.name)); } /* Second category */ this.color = new GuiColorElement(mc, (eh) -> { Color color = this.color.picker.color; this.panel.limb.color[0] = color.r; this.panel.limb.color[1] = color.g; this.panel.limb.color[2] = color.b; this.panel.limb.opacity = color.a; this.panel.dirty(); }); this.color.picker.editAlpha(); this.color.tooltip(IKey.lang("blockbuster.gui.me.limbs.color")); this.specular = new GuiColorElement(mc, (eh) -> { Color color = this.specular.picker.color; this.panel.limb.specular = color.getRGBAColor(); this.panel.dirty(); }); this.specular.picker.editAlpha(); this.specular.tooltip(IKey.lang("blockbuster.gui.me.limbs.specular")); this.mirror = new GuiToggleElement(mc, IKey.lang("blockbuster.gui.me.limbs.mirror"), false, (b) -> { this.panel.limb.mirror = b.isToggled(); this.panel.rebuildModel(); }); this.mirror.flex().h(20); this.lighting = new GuiToggleElement(mc, IKey.lang("blockbuster.gui.me.limbs.lighting"), false, (b) -> { this.panel.limb.lighting = b.isToggled(); this.panel.dirty(); }); this.shading = new GuiToggleElement(mc, IKey.lang("blockbuster.gui.me.limbs.shading"), false, (b) -> { this.panel.limb.shading = b.isToggled(); this.panel.dirty(); }); this.smooth = new GuiToggleElement(mc, IKey.lang("blockbuster.gui.me.limbs.smooth"), false, (b) -> { this.panel.limb.smooth = b.isToggled(); this.panel.dirty(); }); this.is3D = new GuiToggleElement(mc, IKey.str("3D"), false, (b) -> { this.panel.limb.is3D = b.isToggled(); this.panel.dirty(); }); this.holding = new GuiCirculateElement(mc, (b) -> { this.panel.limb.holding = Holding.values()[this.holding.getValue()]; this.panel.rebuildModel(); }); this.holding.tooltip(IKey.lang("blockbuster.gui.me.limbs.hold")); this.holding.addLabel(IKey.lang("blockbuster.gui.me.limbs.none")); this.holding.addLabel(IKey.lang("blockbuster.gui.me.limbs.right")); this.holding.addLabel(IKey.lang("blockbuster.gui.me.limbs.left")); this.swiping = new GuiToggleElement(mc, IKey.lang("blockbuster.gui.me.limbs.swiping"), false, (b) -> { this.panel.limb.swiping = b.isToggled(); this.panel.dirty(); }); this.lookX = new GuiToggleElement(mc, IKey.comp(IKey.lang("blockbuster.gui.me.limbs.looking"), IKey.str(" X")), false, (b) -> { this.panel.limb.lookX = b.isToggled(); this.panel.dirty(); }); this.lookY = new GuiToggleElement(mc, IKey.comp(IKey.lang("blockbuster.gui.me.limbs.looking"), IKey.str(" Y")), false, (b) -> { this.panel.limb.lookY = b.isToggled(); this.panel.dirty(); }); this.swinging = new GuiToggleElement(mc, IKey.lang("blockbuster.gui.me.limbs.swinging"), false, (b) -> { this.panel.limb.swinging = b.isToggled(); this.panel.dirty(); }); this.idle = new GuiToggleElement(mc, IKey.lang("blockbuster.gui.me.limbs.idle"), false, (b) -> { this.panel.limb.idle = b.isToggled(); this.panel.dirty(); }); this.invert = new GuiToggleElement(mc, IKey.lang("blockbuster.gui.me.limbs.invert"), false, (b) -> { this.panel.limb.invert = b.isToggled(); this.panel.dirty(); }); this.wheel = new GuiToggleElement(mc, IKey.lang("blockbuster.gui.me.limbs.wheel"), false, (b) -> { this.panel.limb.wheel = b.isToggled(); this.panel.dirty(); }); this.wing = new GuiToggleElement(mc, IKey.lang("blockbuster.gui.me.limbs.wing"), false, (b) -> { this.panel.limb.wing = b.isToggled(); this.panel.dirty(); }); this.roll = new GuiToggleElement(mc, IKey.lang("blockbuster.gui.me.limbs.roll"), false, (b) -> { this.panel.limb.roll = b.isToggled(); this.panel.dirty(); }); this.cape = new GuiToggleElement(mc, IKey.lang("blockbuster.gui.me.limbs.cape"), false, (b) -> { this.panel.limb.cape = b.isToggled(); this.panel.dirty(); }); this.vanillaPanel = Elements.column(mc, 5); this.vanillaPanel.add(Elements.label(IKey.lang("blockbuster.gui.me.limbs.size")).background(), this.size); this.vanillaPanel.add(Elements.label(IKey.lang("blockbuster.gui.me.limbs.size_offset")).background(), this.sizeOffset); this.vanillaPanel.add(Elements.label(IKey.lang("blockbuster.gui.me.limbs.texture")).background().marginTop(12), Elements.row(mc, 5, 0, 20, this.texture, this.mirror)); this.objPanel = Elements.column(mc, 5); this.objPanel.add(Elements.label(IKey.lang("blockbuster.gui.me.limbs.origin")).background(), this.origin); GuiElement appearance = new GuiElement(mc); appearance.flex().grid(5).items(2).resizes(true); appearance.add(this.lighting, this.shading); appearance.add(this.smooth, this.is3D); this.colors = new GuiElement(mc); this.colors.flex().grid(5).items(1).resizes(true); this.colors.add(this.color); GuiElement animation = new GuiElement(mc); animation.flex().grid(5).items(2).resizes(true); animation.add(this.lookX, this.lookY); animation.add(this.idle, this.swinging); animation.add(this.invert, this.swiping); animation.add(this.hold, this.wheel); animation.add(this.wing, this.roll); animation.add(this.cape); this.scroll.add(Elements.label(IKey.lang("blockbuster.gui.me.limbs.anchor")).background().marginTop(12), this.anchor); this.scroll.add(Elements.row(mc, 5, this.slot, this.holding)); this.scroll.add(Elements.label(IKey.lang("blockbuster.gui.me.limbs.item_scale")).background(), this.itemScale); this.scroll.add(Elements.label(IKey.lang("blockbuster.gui.me.limbs.appearance")).background().marginTop(12), appearance, this.colors); this.scroll.add(Elements.label(IKey.lang("blockbuster.gui.me.limbs.animation")).background().marginTop(12), animation); /* Buttons */ this.addLimb = new GuiIconElement(mc, Icons.ADD, (b) -> this.addLimb()); this.dupeLimb = new GuiIconElement(mc, Icons.DUPE, (b) -> this.dupeLimb()); this.removeLimb = new GuiIconElement(mc, Icons.REMOVE, (b) -> this.removeLimb()); this.renameLimb = new GuiIconElement(mc, Icons.EDIT, (b) -> this.renameLimb()); this.parentLimb = new GuiIconElement(mc, Icons.LIMB, (b) -> this.parentLimb()); GuiElement sidebar = Elements.row(mc, 0, 0, 20, this.addLimb, this.dupeLimb, this.parentLimb, this.renameLimb, this.removeLimb); sidebar.flex().relative(this).x(1F).h(20).anchorX(1F).row(0).resize(); this.add(sidebar, this.limbs, this.scroll, this.textureEditor); } private void setupAnchorPoint(ModelCustomRenderer renderer, boolean move) { GuiAnchorModal modal = new GuiAnchorModal(this.mc, IKey.lang("blockbuster.gui.me.limbs.anchor_modal"), (anchor) -> this.doSetupAnchorPoint(renderer, anchor, move)); this.panel.modelRenderer.anchorPreview = modal; GuiModal.addFullModal(this, () -> modal); } private void doSetupAnchorPoint(ModelCustomRenderer renderer, Vector3f anchor, boolean move) { renderer.limb.origin[0] = Interpolations.lerp(renderer.min.x, renderer.max.x, anchor.x); renderer.limb.origin[1] = Interpolations.lerp(renderer.min.y, renderer.max.y, anchor.y); renderer.limb.origin[2] = Interpolations.lerp(renderer.min.z, renderer.max.z, anchor.z); if (move) { float[] translate = this.panel.pose.limbs.get(renderer.limb.name).translate; translate[0] = -renderer.limb.origin[0] * 16; translate[1] = renderer.limb.origin[1] * 16; translate[2] = -renderer.limb.origin[2] * 16; } this.panel.modelRenderer.anchorPreview = null; this.panel.setLimb(renderer.limb.name); this.panel.rebuildModel(); } private void addLimb() { GuiModal.addFullModal(this, () -> { GuiPromptModal modal = new GuiPromptModal(this.mc, IKey.lang("blockbuster.gui.me.limbs.new_limb"), this::addLimb); return modal.setValue(this.panel.limb.name); }); } private void addLimb(String text) { if (!this.panel.model.limbs.containsKey(text)) { this.panel.model.addLimb(text); this.limbs.add(text); this.limbs.setCurrent(text); this.panel.rebuildModel(); this.panel.setLimb(text); } } private void dupeLimb() { if (this.getLimbClass(this.panel.limb) != ModelCustomRenderer.class) { GuiModal.addFullModal(this, () -> new GuiMessageModal(this.mc, IKey.lang("blockbuster.gui.me.limbs.obj_limb"))); return; } ModelLimb limb = this.panel.limb.clone(); /* It must be unique name */ while (this.panel.model.limbs.containsKey(limb.name)) { limb.name += "_copy"; } this.panel.model.addLimb(limb); this.limbs.add(limb.name); this.limbs.setCurrent(limb.name); this.panel.rebuildModel(); this.panel.setLimb(limb.name); } private void removeLimb() { int size = this.panel.model.limbs.size(); if (this.getLimbClass(this.panel.limb) != ModelCustomRenderer.class) { GuiModal.addFullModal(this, () -> new GuiMessageModal(this.mc, IKey.lang("blockbuster.gui.me.limbs.obj_limb"))); } else if (size == this.panel.model.getLimbCount(this.panel.limb)) { GuiModal.addFullModal(this, () -> new GuiMessageModal(this.mc, IKey.lang("blockbuster.gui.me.limbs.last_limb"))); } else { this.panel.model.removeLimb(this.panel.limb); String newLimb = this.panel.model.limbs.keySet().iterator().next(); this.fillData(this.panel.model); this.panel.rebuildModel(); this.panel.setLimb(newLimb); } } private void renameLimb() { if (this.getLimbClass(this.panel.limb) != ModelCustomRenderer.class) { GuiModal.addFullModal(this, () -> new GuiMessageModal(this.mc, IKey.lang("blockbuster.gui.me.limbs.obj_limb"))); } else { GuiModal.addFullModal(this, () -> new GuiPromptModal(mc, IKey.lang("blockbuster.gui.me.limbs.rename_limb"), this::renameLimb).setValue(this.panel.limb.name)); } } private void renameLimb(String text) { if (this.panel.model.renameLimb(this.panel.limb, text)) { this.limbs.replace(text); this.panel.rebuildModel(); } } private void parentLimb() { GuiModal.addFullModal(this, () -> { GuiListModal modal = new GuiListModal(mc, IKey.lang("blockbuster.gui.me.limbs.parent_limb"), this::parentLimb); return modal.addValues(this.panel.model.limbs.keySet()).setValue(this.panel.limb.parent); }); } private void parentLimb(String text) { if (!this.panel.limb.name.equals(text)) { this.panel.limb.parent = text; this.panel.rebuildModel(); } } private void setLimb(String str) { this.panel.setLimb(str); this.fillLimbData(this.panel.limb); } public void setCurrent(String str) { this.limbs.setCurrent(str); this.fillLimbData(this.panel.limb); } public void fillData(Model model) { this.limbs.clear(); this.limbs.add(model.limbs.keySet()); this.limbs.sort(); this.textureEditor.setVisible(false); } public void fillLimbData(ModelLimb limb) { this.textureEditor.x.setValue(this.panel.limb.texture[0]); this.textureEditor.y.setValue(this.panel.limb.texture[1]); this.size.setValues(limb.size[0], limb.size[1], limb.size[2]); this.sizeOffset.setValue(limb.sizeOffset); this.itemScale.setValue(limb.itemScale); this.anchor.setValues(limb.anchor[0], limb.anchor[1], limb.anchor[2]); this.origin.setValues(limb.origin[0], limb.origin[1], limb.origin[2]); this.color.picker.setColor(limb.color[0], limb.color[1], limb.color[2], limb.opacity); this.mirror.toggled(limb.mirror); this.lighting.toggled(limb.lighting); this.shading.toggled(limb.shading); this.smooth.toggled(limb.smooth); this.is3D.toggled(limb.is3D); this.holding.setValue(limb.holding.ordinal()); this.slot.setValue(limb.slot.ordinal()); this.hold.toggled(limb.hold); this.swiping.toggled(limb.swiping); this.lookX.toggled(limb.lookX); this.lookY.toggled(limb.lookY); this.swinging.toggled(limb.swinging); this.idle.toggled(limb.idle); this.invert.toggled(limb.invert); this.wheel.toggled(limb.wheel); this.wing.toggled(limb.wing); this.roll.toggled(limb.roll); this.cape.toggled(limb.cape); boolean isObj = this.getLimbClass(limb) != ModelCustomRenderer.class; boolean isVOX = this.getLimbClass(limb) == ModelVoxRenderer.class; this.vanillaPanel.removeFromParent(); this.objPanel.removeFromParent(); this.is3D.setVisible(!isObj); if (isObj) { this.lastAnchorX = limb.origin[0]; this.lastAnchorY = limb.origin[1]; this.lastAnchorZ = limb.origin[2]; this.scroll.prepend(this.objPanel); } else { this.lastAnchorX = limb.anchor[0]; this.lastAnchorY = limb.anchor[1]; this.lastAnchorZ = limb.anchor[2]; this.scroll.prepend(this.vanillaPanel); } if (isVOX) { if (!this.specular.hasParent()) { this.colors.flex().grid(5).items(2).resizes(true); this.colors.add(this.specular); } this.specular.picker.setColor(limb.specular); } else { this.specular.removeFromParent(); this.colors.flex().grid(5).items(1).resizes(true); } this.scroll.resize(); } private void fixLimbPosition(float x, float y, float z) { Model model = this.panel.model; ModelLimb limb = this.panel.limb; ModelTransform transform = this.panel.transform; Class<? extends ModelCustomRenderer> clazz = this.getLimbClass(limb); Matrix4f mat = new Matrix4f(); mat.setIdentity(); mat.m03 = transform.translate[0]; mat.m13 = transform.translate[1]; mat.m23 = transform.translate[2]; Matrix4f mat2 = new Matrix4f(); mat2.rotZ((float) Math.toRadians(transform.rotate[2])); mat.mul(mat2); mat2.rotY((float) Math.toRadians(transform.rotate[1])); mat.mul(mat2); mat2.rotX((float) Math.toRadians(transform.rotate[0])); mat.mul(mat2); mat2.setIdentity(); mat2.m00 = transform.scale[0]; mat2.m11 = transform.scale[1]; mat2.m22 = transform.scale[2]; mat.mul(mat2); if (clazz != ModelCustomRenderer.class) { if (clazz == ModelOBJRenderer.class) { mat2.setIdentity(); mat2.m00 = model.legacyObj || this.getLimbClass(this.panel.limb) == ModelVoxRenderer.class ? 16 : -16; mat2.m11 = 16; mat2.m22 = 16; mat.mul(mat2); } mat2.setIdentity(); mat2.m03 = x - this.lastAnchorX; mat2.m13 = y - this.lastAnchorY; mat2.m23 = this.lastAnchorZ - z; mat.mul(mat2); } else { mat2.setIdentity(); mat2.m00 = limb.size[0]; mat2.m11 = limb.size[1]; mat2.m22 = limb.size[2]; mat.mul(mat2); mat2.setIdentity(); mat2.m03 = this.lastAnchorX - x; mat2.m13 = this.lastAnchorY - y; mat2.m23 = this.lastAnchorZ - z; mat.mul(mat2); } transform.translate[0] = mat.m03; transform.translate[1] = mat.m13; transform.translate[2] = mat.m23; } private Class<? extends ModelCustomRenderer> getLimbClass(ModelLimb limb) { for (ModelCustomRenderer limbRenderer : this.panel.renderModel.limbs) { if (limbRenderer.limb.name.equals(limb.name)) { return limbRenderer.getClass(); } } return null; } }
25,359
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
GuiModelList.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/gui/dashboard/panels/model_editor/tabs/GuiModelList.java
package mchorse.blockbuster.client.gui.dashboard.panels.model_editor.tabs; import mchorse.blockbuster.ClientProxy; import mchorse.blockbuster.api.Model; import mchorse.blockbuster.api.loaders.lazy.ModelLazyLoaderJSON; import mchorse.blockbuster.api.resource.StreamEntry; import mchorse.blockbuster.client.gui.dashboard.panels.model_editor.GuiModelEditorPanel; import mchorse.blockbuster.client.gui.dashboard.panels.model_editor.utils.GuiThreeElement; import mchorse.blockbuster.client.gui.dashboard.panels.model_editor.utils.GuiTwoElement; import mchorse.blockbuster.client.model.ModelCustom; import mchorse.blockbuster.client.model.parsing.ModelExporter; import mchorse.mclib.client.gui.framework.elements.GuiElement; import mchorse.mclib.client.gui.framework.elements.GuiScrollElement; import mchorse.mclib.client.gui.framework.elements.buttons.GuiButtonElement; import mchorse.mclib.client.gui.framework.elements.buttons.GuiIconElement; import mchorse.mclib.client.gui.framework.elements.buttons.GuiToggleElement; import mchorse.mclib.client.gui.framework.elements.input.GuiTextElement; import mchorse.mclib.client.gui.framework.elements.input.GuiTrackpadElement; import mchorse.mclib.client.gui.framework.elements.list.GuiStringSearchListElement; import mchorse.mclib.client.gui.framework.elements.modals.GuiListModal; import mchorse.mclib.client.gui.framework.elements.modals.GuiMessageModal; import mchorse.mclib.client.gui.framework.elements.modals.GuiModal; import mchorse.mclib.client.gui.framework.elements.modals.GuiPromptModal; import mchorse.mclib.client.gui.framework.elements.utils.GuiContext; import mchorse.mclib.client.gui.utils.Elements; import mchorse.mclib.client.gui.utils.GuiUtils; import mchorse.mclib.client.gui.utils.Icons; import mchorse.mclib.client.gui.utils.ScrollArea; import mchorse.mclib.client.gui.utils.keys.IKey; import mchorse.mclib.utils.Patterns; import mchorse.mclib.utils.resources.RLUtils; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.entity.Render; import net.minecraft.client.renderer.entity.RenderLivingBase; import net.minecraft.client.resources.I18n; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityList; import net.minecraft.entity.EntityLivingBase; import net.minecraft.util.ResourceLocation; import net.minecraftforge.fml.common.registry.EntityEntry; import net.minecraftforge.fml.common.registry.ForgeRegistries; import java.io.File; import java.util.ArrayList; import java.util.Collections; import java.util.List; import java.util.Map.Entry; import java.util.regex.Pattern; public class GuiModelList extends GuiModelEditorTab { public static final Pattern FILENAME_SLASHES = Pattern.compile(Patterns.FILENAME.pattern().replace("]*$","/]*$")); public GuiStringSearchListElement models; private GuiIconElement dupe; private GuiIconElement export; private GuiIconElement folder; public GuiModelList(Minecraft mc, GuiModelEditorPanel panel) { super(mc, panel); this.title = IKey.lang("blockbuster.gui.me.models.title"); this.models = new GuiStringSearchListElement(mc, (str) -> this.panel.setModel(str.get(0))); this.models.flex().relative(this.area).y(20).w(140).h(1, -20); this.models.list.scroll.scrollSpeed = 16; this.dupe = new GuiIconElement(mc, Icons.DUPE, (b) -> this.saveModel()); this.export = new GuiIconElement(mc, Icons.UPLOAD, (b) -> this.exportModel()); this.folder = new GuiIconElement(mc, Icons.FOLDER, (b) -> this.openFolder()); GuiElement sidebar = Elements.row(mc, 0, 0, 20, this.dupe, this.export, this.folder); sidebar.flex().relative(this.models).x(1F).y(-20).h(20).anchorX(1F).row(0).resize(); this.add(this.models, sidebar); } public void updateModelList() { String current = this.models.list.getCurrentFirst(); this.models.list.clear(); this.models.list.add(ModelCustom.MODELS.keySet()); this.models.list.sort(); if (current == null) { current = "steve"; } this.models.list.setCurrentScroll(current); } private void saveModel() { GuiModal.addFullModal(this, () -> { GuiPromptModal modal = new GuiPromptModal(mc, IKey.lang("blockbuster.gui.me.models.name"), this::saveModel).setValue(this.panel.modelName); modal.text.validator((string) -> FILENAME_SLASHES.matcher(string).find()); return modal; }); } private void saveModel(String name) { boolean exists = ModelCustom.MODELS.containsKey(name); if (!exists) { if (!this.panel.saveModel(name)) { return; } this.models.list.add(name); this.models.list.sort(); this.models.list.setCurrent(name); } } private void exportModel() { List<String> mobs = new ArrayList<String>(); for (Entry<ResourceLocation, EntityEntry> entry : ForgeRegistries.ENTITIES.getEntries()) { Class<? extends Entity> clazz = entry.getValue().getEntityClass(); while (clazz != null) { if (clazz == EntityLivingBase.class) { mobs.add(entry.getKey().toString()); break; } else { clazz = (Class<? extends Entity>) clazz.getSuperclass(); } } } Collections.sort(mobs); GuiModal.addFullModal(this, () -> { GuiListModal modal = new GuiListModal(this.mc, IKey.lang("blockbuster.gui.me.models.pick"), this::exportModel); return modal.addValues(mobs); }); } private void exportModel(String name) { if (name.isEmpty()) { return; } try { Entity entity = EntityList.createEntityByIDFromName(new ResourceLocation(name), this.mc.world); Render render = Minecraft.getMinecraft().getRenderManager().getEntityRenderObject(entity); ModelExporter exporter = new ModelExporter((EntityLivingBase) entity, (RenderLivingBase) render); Model model = exporter.exportModel(name); name = name.replaceAll(":", "_"); model.fillInMissing(); this.panel.setModel(name, model, new ModelLazyLoaderJSON(new StreamEntry("", 0))); } catch (Exception e) { GuiModal.addFullModal(this, () -> new GuiMessageModal(this.mc, IKey.str(I18n.format("blockbuster.gui.me.models.error", e.getMessage())))); e.printStackTrace(); } } private void openFolder() { GuiUtils.openFolder(new File(ClientProxy.configFile, "models/" + this.panel.modelName).getAbsolutePath()); } @Override public void draw(GuiContext context) { this.area.draw(0xaa000000); super.draw(context); } }
7,069
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
GuiModelOptions.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/gui/dashboard/panels/model_editor/tabs/GuiModelOptions.java
package mchorse.blockbuster.client.gui.dashboard.panels.model_editor.tabs; import mchorse.blockbuster.api.Model; import mchorse.blockbuster.client.gui.dashboard.panels.model_editor.GuiModelEditorPanel; import mchorse.blockbuster.client.gui.dashboard.panels.model_editor.utils.GuiThreeElement; import mchorse.blockbuster.client.gui.dashboard.panels.model_editor.utils.GuiTwoElement; import mchorse.mclib.client.gui.framework.elements.GuiScrollElement; import mchorse.mclib.client.gui.framework.elements.buttons.GuiButtonElement; import mchorse.mclib.client.gui.framework.elements.buttons.GuiToggleElement; import mchorse.mclib.client.gui.framework.elements.input.GuiTextElement; import mchorse.mclib.client.gui.framework.elements.input.GuiTrackpadElement; import mchorse.mclib.client.gui.framework.elements.utils.GuiContext; import mchorse.mclib.client.gui.utils.Elements; import mchorse.mclib.client.gui.utils.keys.IKey; import mchorse.mclib.utils.Direction; import net.minecraft.client.Minecraft; public class GuiModelOptions extends GuiModelEditorTab { /* Main properties */ private GuiTextElement name; private GuiTwoElement texture; private GuiTrackpadElement extrudeMaxFactor; private GuiTrackpadElement extrudeInwards; private GuiThreeElement scale; private GuiTrackpadElement scaleGui; private GuiButtonElement defaultTexture; private GuiTextElement skins; private GuiToggleElement providesObj; private GuiToggleElement providesMtl; private GuiToggleElement legacyObj; public GuiModelOptions(Minecraft mc, GuiModelEditorPanel panel) { super(mc, panel); /* Main properties */ GuiScrollElement element = new GuiScrollElement(mc); this.name = new GuiTextElement(mc, 120, (str) -> this.panel.model.name = str); this.texture = new GuiTwoElement(mc, (value) -> { this.panel.model.texture[0] = value[0].intValue(); this.panel.model.texture[1] = value[1].intValue(); this.panel.rebuildModel(); }); this.texture.setLimit(1, 8196, true); this.extrudeMaxFactor = new GuiTrackpadElement(mc, (value) -> { this.panel.model.extrudeMaxFactor = value.intValue(); this.panel.rebuildModel(); }); this.extrudeMaxFactor.tooltip(IKey.lang("blockbuster.gui.me.options.extrude_max_factor")); this.extrudeMaxFactor.integer().limit(1); this.extrudeInwards = new GuiTrackpadElement(mc, (value) -> { this.panel.model.extrudeInwards = value.intValue(); this.panel.rebuildModel(); }); this.extrudeInwards.tooltip(IKey.lang("blockbuster.gui.me.options.extrude_inwards")); this.extrudeInwards.integer().limit(1); this.scale = new GuiThreeElement(mc, (value) -> { this.panel.model.scale[0] = value[0].floatValue(); this.panel.model.scale[1] = value[1].floatValue(); this.panel.model.scale[2] = value[2].floatValue(); }); this.scaleGui = new GuiTrackpadElement(mc, (value) -> { this.panel.model.scaleGui = value.floatValue(); this.panel.dirty(); }); this.scaleGui.tooltip(IKey.lang("blockbuster.gui.me.options.scale_gui")); this.defaultTexture = new GuiButtonElement(mc, IKey.lang("blockbuster.gui.me.options.default_texture"), (b) -> { this.panel.pickTexture(this.panel.model.defaultTexture, (rl) -> { this.panel.model.defaultTexture = rl; this.panel.dirty(); }); }); this.skins = new GuiTextElement(mc, 120, (str) -> { this.panel.model.skins = str; this.panel.dirty(); }); this.providesObj = new GuiToggleElement(mc, IKey.lang("blockbuster.gui.me.options.provides_obj"), false, (b) -> { this.panel.model.providesObj = b.isToggled(); this.panel.rebuildModel(); }); this.providesMtl = new GuiToggleElement(mc, IKey.lang("blockbuster.gui.me.options.provides_mtl"), false, (b) -> { this.panel.model.providesMtl = b.isToggled(); this.panel.rebuildModel(); }); this.legacyObj = new GuiToggleElement(mc, IKey.lang("blockbuster.gui.me.options.legacy_obj"), false, (b) -> { this.panel.model.legacyObj = b.isToggled(); this.panel.rebuildModel(); }); this.legacyObj.tooltip(IKey.lang("blockbuster.gui.me.options.legacy_obj_tooltip"), Direction.TOP); element.flex().relative(this).wh(1F, 1F).column(5).vertical().stretch().scroll().padding(10).height(20); element.add(Elements.label(IKey.lang("blockbuster.gui.me.options.name")), this.name); element.add(Elements.label(IKey.lang("blockbuster.gui.me.options.texture")), this.texture); element.add(Elements.label(IKey.lang("blockbuster.gui.me.options.extrusion")), this.extrudeMaxFactor, this.extrudeInwards); element.add(Elements.label(IKey.lang("blockbuster.gui.me.options.scale")), this.scale, this.scaleGui, this.defaultTexture); element.add(Elements.label(IKey.lang("blockbuster.gui.me.options.skins")), this.skins, this.providesObj, this.providesMtl, this.legacyObj); this.add(element); } public void fillData(Model model) { this.name.setText(model.name); this.texture.setValues(model.texture[0], model.texture[1]); this.extrudeMaxFactor.setValue(model.extrudeMaxFactor); this.extrudeInwards.setValue(model.extrudeInwards); this.scale.setValues(model.scale[0], model.scale[1], model.scale[2]); this.scaleGui.setValue(model.scaleGui); this.skins.setText(model.skins); this.providesObj.toggled(model.providesObj); this.providesMtl.toggled(model.providesMtl); this.legacyObj.toggled(model.legacyObj); } @Override public void draw(GuiContext context) { this.area.draw(0xaa000000); super.draw(context); } }
6,104
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
GuiModelPoses.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/gui/dashboard/panels/model_editor/tabs/GuiModelPoses.java
package mchorse.blockbuster.client.gui.dashboard.panels.model_editor.tabs; import mchorse.blockbuster.api.Model; import mchorse.blockbuster.api.ModelPose; import mchorse.blockbuster.api.ModelTransform; import mchorse.blockbuster.client.gui.dashboard.panels.model_editor.GuiModelEditorPanel; import mchorse.blockbuster.client.gui.dashboard.panels.model_editor.utils.GuiTwoElement; import mchorse.blockbuster.client.gui.utils.GuiShapeKeysEditor; import mchorse.mclib.client.gui.framework.elements.GuiElement; import mchorse.mclib.client.gui.framework.elements.buttons.GuiIconElement; import mchorse.mclib.client.gui.framework.elements.context.GuiContextMenu; import mchorse.mclib.client.gui.framework.elements.context.GuiSimpleContextMenu; import mchorse.mclib.client.gui.framework.elements.list.GuiStringListElement; import mchorse.mclib.client.gui.framework.elements.modals.GuiListModal; import mchorse.mclib.client.gui.framework.elements.modals.GuiMessageModal; import mchorse.mclib.client.gui.framework.elements.modals.GuiModal; import mchorse.mclib.client.gui.framework.elements.modals.GuiPromptModal; import mchorse.mclib.client.gui.framework.elements.utils.GuiContext; import mchorse.mclib.client.gui.utils.Elements; import mchorse.mclib.client.gui.utils.Icons; import mchorse.mclib.client.gui.utils.keys.IKey; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.GuiScreen; import net.minecraft.nbt.JsonToNBT; import net.minecraft.nbt.NBTTagCompound; import java.util.List; import java.util.function.Consumer; public class GuiModelPoses extends GuiModelEditorTab { private GuiIconElement addPose; private GuiIconElement removePose; private GuiIconElement copyPose; private GuiIconElement applyPose; private GuiStringListElement posesList; private GuiShapeKeysEditor shapeKeys; private GuiTwoElement hitbox; private GuiElement bottom; private String pose; public static GuiSimpleContextMenu createCopyPasteMenu(Runnable copy, Consumer<ModelPose> paste) { GuiSimpleContextMenu menu = new GuiSimpleContextMenu(Minecraft.getMinecraft()); ModelPose pose = null; try { NBTTagCompound tag = JsonToNBT.getTagFromJson(GuiScreen.getClipboardString()); ModelPose loaded = new ModelPose(); loaded.fromNBT(tag); pose = loaded; } catch (Exception e) {} menu.action(Icons.COPY, IKey.lang("blockbuster.gui.me.poses.context.copy"), copy); if (pose != null) { final ModelPose innerPose = pose; menu.action(Icons.PASTE, IKey.lang("blockbuster.gui.me.poses.context.paste"), () -> paste.accept(innerPose)); } return menu; } public GuiModelPoses(Minecraft mc, GuiModelEditorPanel panel) { super(mc, panel); this.title = IKey.lang("blockbuster.gui.me.poses.title"); this.hitbox = new GuiTwoElement(mc, (values) -> { this.panel.pose.size[0] = values[0].floatValue(); this.panel.pose.size[1] = values[1].floatValue(); this.panel.dirty(); }); /* Buttons */ this.addPose = new GuiIconElement(mc, Icons.ADD, (b) -> this.addPose()); this.removePose = new GuiIconElement(mc, Icons.REMOVE, (b) -> this.removePose()); this.copyPose = new GuiIconElement(mc, Icons.COPY, (b) -> this.copyPose()); this.copyPose.tooltip(IKey.lang("blockbuster.gui.me.poses.copy_pose_tooltip")); this.applyPose = new GuiIconElement(mc, Icons.PASTE, (b) -> this.applyPose()); this.applyPose.tooltip(IKey.lang("blockbuster.gui.me.poses.apply_pose_tooltip")); GuiElement sidebar = Elements.row(mc, 0, 0, 20, this.addPose, this.removePose, this.copyPose, this.applyPose); this.bottom = new GuiElement(mc); sidebar.flex().relative(this).x(1F).h(20).anchorX(1F).row(0).resize(); this.bottom.flex().relative(this).y(1F).w(1F).anchorY(1F).column(5).vertical().stretch().height(20).padding(10); this.posesList = new GuiStringListElement(mc, (str) -> this.setPose(str.get(0))); this.posesList.flex().relative(this).y(20).w(1F).hTo(bottom.area); this.posesList.context(() -> { GuiSimpleContextMenu menu = createCopyPasteMenu(this::copyCurrentPose, this::pastePose); menu.action(Icons.EDIT, IKey.lang("blockbuster.gui.me.poses.context.rename"), this::renamePose); return menu; }); this.shapeKeys = new GuiShapeKeysEditor(mc, () -> this.panel.model); this.shapeKeys.flex().relative(this.posesList).y(1F, 10).x(10).w(1F, -20).hTo(this.hitbox.area, -27); this.bottom.add(Elements.label(IKey.lang("blockbuster.gui.me.poses.hitbox")), this.hitbox); this.add(sidebar, this.bottom, this.posesList); } private void copyCurrentPose() { GuiScreen.setClipboardString(this.panel.pose.toNBT(new NBTTagCompound()).toString()); } private void pastePose(ModelPose pose) { GuiModal.addFullModal(this, () -> { GuiPromptModal modal = new GuiPromptModal(mc, IKey.lang("blockbuster.gui.me.poses.paste_pose"), (text) -> { this.addPose(text, pose); }); String base = "pasted_pose"; String name = base; int index = 1; while (this.panel.model.poses.containsKey(name)) { name = base + "_" + (index++); } return modal.setValue(name); }); } private void renamePose() { GuiModal.addFullModal(this, () -> { GuiPromptModal modal = new GuiPromptModal(mc, IKey.lang("blockbuster.gui.me.poses.rename_pose"), this::renamePose); return modal.setValue(this.pose); }); } private void renamePose(String name) { if (!this.panel.model.poses.containsKey(name)) { this.panel.model.poses.put(name, this.panel.model.poses.remove(this.pose)); this.posesList.remove(this.pose); this.posesList.add(name); this.posesList.sort(); this.panel.setPose(name, true); this.panel.dirty(); } } private void addPose() { GuiModal.addFullModal(this, () -> { GuiPromptModal modal = new GuiPromptModal(mc, IKey.lang("blockbuster.gui.me.poses.new_pose"), this::addPose); return modal.setValue(this.pose); }); } private void addPose(String pose) { this.addPose(pose, this.panel.pose == null ? new ModelPose() : this.panel.pose.copy()); } private void addPose(String name, ModelPose pose) { if (!this.panel.model.poses.containsKey(name)) { this.panel.model.poses.put(name, pose); this.posesList.add(name); this.posesList.sort(); this.panel.setPose(name, true); this.panel.dirty(); } } private void removePose() { if (Model.REQUIRED_POSES.contains(this.pose)) { GuiModal.addFullModal(this, () -> new GuiMessageModal(this.mc, IKey.lang("blockbuster.gui.me.poses.standard"))); } else { this.panel.model.poses.remove(this.pose); String newPose = null; int index = this.posesList.getIndex(); int size = this.posesList.getList().size(); if (index > 0 && size > 1) { newPose = this.posesList.getList().get(this.posesList.getIndex() - 1); } else if (index == 0 && size > 1) { newPose = this.posesList.getList().get(1); } if (newPose == null) { newPose = this.panel.model.poses.keySet().iterator().next(); } this.posesList.remove(this.pose); this.setPose(newPose); this.panel.dirty(); } } private void copyPose() { GuiModal.addFullModal(this, () -> { GuiListModal modal = new GuiListModal(this.mc, IKey.lang("blockbuster.gui.me.poses.copy_pose"), this::copyPose); return modal.addValues(this.panel.model.poses.keySet()); }); } private void copyPose(String text) { ModelPose pose = this.panel.model.poses.get(text); if (pose == null) { return; } this.panel.transform.copy(pose.limbs.get(this.panel.limb.name)); this.panel.dirty(); } private void applyPose() { GuiModal.addFullModal(this, () -> { GuiListModal modal = new GuiListModal(this.mc, IKey.lang("blockbuster.gui.me.poses.apply_pose"), null).callback(this::copyPose); modal.list.getList().remove(0); modal.list.multi(); modal.addValues(this.panel.model.poses.keySet()); modal.list.selectAll(); modal.list.toggleIndex(modal.list.getList().indexOf(this.pose)); return modal; }); } private void copyPose(List<String> poses) { ModelPose pose = this.panel.model.poses.get(this.pose); if (pose == null) { return; } ModelTransform current = pose.limbs.get(this.panel.limb.name); if (current == null || poses.isEmpty()) { return; } for (String name : poses) { ModelPose target = this.panel.model.poses.get(name); if (target != null) { ModelTransform transform = target.limbs.get(this.panel.limb.name); if (transform != null) { transform.copy(current); } } } this.panel.dirty(); } public void setPose(String str) { this.pose = str; this.panel.setPose(str); this.fillPoseData(); } public void setCurrent(String pose, boolean scroll) { this.pose = pose; if (scroll) { this.posesList.setCurrentScroll(pose); } else { this.posesList.setCurrent(pose); } this.fillPoseData(); } public void fillData(Model model) { this.posesList.clear(); this.posesList.add(model.poses.keySet()); this.posesList.sort(); } public void fillPoseData() { this.hitbox.setValues(this.panel.pose.size[0], this.panel.pose.size[1]); boolean isVisible = !this.panel.model.shapes.isEmpty(); if (isVisible) { this.shapeKeys.fillData(this.panel.pose.shapes); if (!this.shapeKeys.hasParent()) { this.add(this.shapeKeys); this.posesList.flex().h(0.4F); } } else { this.shapeKeys.removeFromParent(); this.posesList.flex().hTo(this.bottom.area); } this.resize(); } @Override public void draw(GuiContext context) { this.area.draw(0xaa000000); super.draw(context); } }
11,298
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
GuiAnchorModal.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/gui/dashboard/panels/model_editor/tabs/GuiAnchorModal.java
package mchorse.blockbuster.client.gui.dashboard.panels.model_editor.tabs; import mchorse.blockbuster.client.gui.dashboard.panels.model_editor.utils.GuiThreeElement; import mchorse.mclib.client.gui.framework.elements.buttons.GuiButtonElement; import mchorse.mclib.client.gui.framework.elements.modals.GuiModal; import mchorse.mclib.client.gui.framework.elements.utils.GuiContext; import mchorse.mclib.client.gui.utils.keys.IKey; import net.minecraft.client.Minecraft; import org.lwjgl.input.Keyboard; import javax.vecmath.Vector3f; import java.util.function.Consumer; public class GuiAnchorModal extends GuiModal { public Consumer<Vector3f> callback; public GuiThreeElement vector; public GuiButtonElement confirm; public GuiAnchorModal(Minecraft mc, IKey label, Consumer<Vector3f> callback) { super(mc, label); this.callback = callback; this.vector = new GuiThreeElement(mc, null); this.vector.setLimit(0, 1, false); this.vector.a.increment(0.1).values(0.05, 0.01, 0.1); this.vector.b.increment(0.1).values(0.05, 0.01, 0.1); this.vector.c.increment(0.1).values(0.05, 0.01, 0.1); this.vector.flex().relative(this).set(10, 0, 0, 20).y(1, -55).w(1, -20); this.confirm = new GuiButtonElement(mc, IKey.lang("mclib.gui.ok"), (b) -> this.send()); this.bar.add(this.confirm); this.add(this.vector); } public void send() { this.removeFromParent(); if (this.callback != null) { this.callback.accept(new Vector3f((float) this.vector.a.value, (float) this.vector.b.value, (float) this.vector.c.value)); } } @Override public boolean keyTyped(GuiContext context) { if (super.keyTyped(context)) { return true; } if (context.keyCode == Keyboard.KEY_RETURN) { this.confirm.clickItself(context); return true; } return false; } }
2,001
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
GuiModelEditorTab.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/gui/dashboard/panels/model_editor/tabs/GuiModelEditorTab.java
package mchorse.blockbuster.client.gui.dashboard.panels.model_editor.tabs; import mchorse.blockbuster.client.gui.dashboard.panels.model_editor.GuiModelEditorPanel; import mchorse.mclib.client.gui.framework.elements.GuiElement; import mchorse.mclib.client.gui.framework.elements.utils.GuiContext; import mchorse.mclib.client.gui.utils.keys.IKey; import net.minecraft.client.Minecraft; public abstract class GuiModelEditorTab extends GuiElement { protected IKey title = IKey.EMPTY; protected GuiModelEditorPanel panel; public GuiModelEditorTab(Minecraft mc, GuiModelEditorPanel panel) { super(mc); this.panel = panel; } public GuiModelEditorPanel getPanel() { return this.panel; } @Override public void draw(GuiContext context) { this.drawLabels(); super.draw(context); } protected void drawLabels() { if (this.title != null) { this.font.drawStringWithShadow(this.title.get(), this.area.x + 4, this.area.y + 6, 0xeeeeee); } } }
1,068
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
GuiModelBlockList.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/gui/dashboard/panels/model_block/GuiModelBlockList.java
package mchorse.blockbuster.client.gui.dashboard.panels.model_block; import mchorse.blockbuster.client.gui.dashboard.panels.GuiBlockList; import mchorse.blockbuster.common.tileentity.TileEntityModel; import mchorse.mclib.client.gui.framework.GuiBase; import mchorse.mclib.client.gui.framework.elements.utils.GuiContext; import mchorse.mclib.client.gui.framework.elements.utils.GuiDraw; import mchorse.mclib.client.gui.utils.keys.IKey; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.Gui; import net.minecraft.client.gui.GuiScreen; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.MathHelper; import java.util.List; import java.util.function.Consumer; /** * Model block list */ public class GuiModelBlockList extends GuiBlockList<TileEntityModel> { public GuiModelBlockList(Minecraft mc, IKey title, Consumer<List<TileEntityModel>> callback) { super(mc, title, callback); } @Override public boolean addBlock(BlockPos pos) { TileEntity tile = this.mc.world.getTileEntity(pos); if (tile instanceof TileEntityModel) { this.list.add((TileEntityModel) tile); this.scroll.setSize(this.list.size()); this.scroll.clamp(); return true; } return false; } @Override protected void drawElementPart(TileEntityModel element, int i, int x, int y, boolean hover, boolean selected) { GuiContext context = GuiBase.getCurrent(); int h = this.scroll.scrollItemSize; if (!element.morph.isEmpty()) { int mny = MathHelper.clamp(y, this.scroll.y, this.scroll.ey()); int mxy = MathHelper.clamp(y + 20, this.scroll.y, this.scroll.ey()); if (mxy - mny > 0) { GuiDraw.scissor(x, mny, this.scroll.w, mxy - mny, context); element.morph.get().renderOnScreen(this.mc.player, x + this.scroll.w - 16, y + 30, 20, 1); GuiDraw.unscissor(context); } } BlockPos pos = element.getPos(); String label = String.format("(%s, %s, %s)", pos.getX(), pos.getY(), pos.getZ()); this.font.drawStringWithShadow(label, x + 10, y + 6, hover ? 16777120 : 0xffffff); Gui.drawRect(x, y + h - 1, x + this.area.w, y + h, 0x88181818); } }
2,405
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
GuiModelBlockPanel.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/gui/dashboard/panels/model_block/GuiModelBlockPanel.java
package mchorse.blockbuster.client.gui.dashboard.panels.model_block; import mchorse.blockbuster.Blockbuster; import mchorse.blockbuster.ClientProxy; import mchorse.blockbuster.client.gui.GuiImmersiveEditor; import mchorse.blockbuster.client.gui.GuiImmersiveMorphMenu; import mchorse.blockbuster.client.gui.dashboard.GuiBlockbusterPanel; import mchorse.blockbuster.common.BlockbusterPermissions; import mchorse.blockbuster.common.block.BlockModel; import mchorse.blockbuster.common.tileentity.TileEntityModel; import mchorse.blockbuster.network.Dispatcher; import mchorse.blockbuster.network.common.PacketModifyModelBlock; import mchorse.mclib.client.gui.framework.elements.GuiElement; import mchorse.mclib.client.gui.framework.elements.buttons.GuiButtonElement; import mchorse.mclib.client.gui.framework.elements.buttons.GuiCirculateElement; import mchorse.mclib.client.gui.framework.elements.buttons.GuiIconElement; import mchorse.mclib.client.gui.framework.elements.buttons.GuiSlotElement; import mchorse.mclib.client.gui.framework.elements.buttons.GuiToggleElement; import mchorse.mclib.client.gui.framework.elements.input.GuiTrackpadElement; import mchorse.mclib.client.gui.framework.elements.input.GuiTransformations; import mchorse.mclib.client.gui.framework.elements.utils.GuiContext; import mchorse.mclib.client.gui.mclib.GuiDashboard; import mchorse.mclib.client.gui.utils.Elements; import mchorse.mclib.client.gui.utils.Icons; import mchorse.mclib.client.gui.utils.keys.IKey; import mchorse.mclib.permissions.PermissionCategory; import mchorse.mclib.utils.ColorUtils; import mchorse.mclib.utils.Direction; import mchorse.mclib.utils.MatrixUtils.RotationOrder; import mchorse.mclib.utils.MatrixUtils.Transformation; import mchorse.mclib.utils.OpHelper; import mchorse.metamorph.api.MorphUtils; import mchorse.metamorph.api.morphs.AbstractMorph; import mchorse.metamorph.client.gui.creative.GuiNestedEdit; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.Gui; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.resources.I18n; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.math.BlockPos; import java.util.ArrayList; import java.util.HashMap; import java.util.List; import java.util.Map; import javax.vecmath.Matrix4f; import javax.vecmath.Vector3f; public class GuiModelBlockPanel extends GuiBlockbusterPanel { public static final List<BlockPos> lastBlocks = new ArrayList<BlockPos>(); private TileEntityModel model; private GuiTrackpadElement yaw; private GuiTrackpadElement pitch; private GuiTrackpadElement body; private GuiModelBlockTransformations trans; private GuiNestedEdit pickMorph; private GuiCirculateElement order; private GuiToggleElement shadow; private GuiToggleElement global; private GuiToggleElement enabled; private GuiToggleElement excludeResetPlayback; private GuiToggleElement renderLast; private GuiToggleElement renderAlways; private GuiToggleElement enableBlockHitbox; private GuiTrackpadElement lightLevel; private GuiModelBlockList list; private GuiElement subChildren; private GuiSlotElement[] slots = new GuiSlotElement[6]; private Map<BlockPos, TileEntityModel> old = new HashMap<BlockPos, TileEntityModel>(); private AbstractMorph morph; private boolean opened; /** * Try adding a block position, if it doesn't exist in list already */ public static void tryAddingBlock(BlockPos pos) { for (BlockPos stored : lastBlocks) { if (pos.equals(stored)) { return; } } lastBlocks.add(pos); } public GuiModelBlockPanel(Minecraft mc, GuiDashboard dashboard) { super(mc, dashboard); this.subChildren = new GuiElement(mc).noCulling(); this.subChildren.setVisible(false); this.add(this.subChildren); /* Transformations */ this.trans = new GuiModelBlockTransformations(mc); this.trans.flex().relative(this).x(0.5F, 42).y(1F, -10).wh(250, 70).anchor(0.5F, 1F); this.subChildren.add(this.trans); /* Entity angles */ this.subChildren.add(this.yaw = new GuiTrackpadElement(mc, (value) -> this.model.getSettings().setRotateYawHead(value.floatValue()))); this.yaw.tooltip(IKey.lang("blockbuster.gui.model_block.yaw")); this.subChildren.add(this.pitch = new GuiTrackpadElement(mc, (value) -> this.model.getSettings().setRotatePitch(value.floatValue()))); this.pitch.tooltip(IKey.lang("blockbuster.gui.model_block.pitch")); this.subChildren.add(this.body = new GuiTrackpadElement(mc, (value) -> this.model.getSettings().setRotateBody(value.floatValue()))); this.body.tooltip(IKey.lang("blockbuster.gui.model_block.body")); this.yaw.flex().set(-85, 0, 80, 20).relative(this.trans); this.pitch.flex().set(0, 25, 80, 20).relative(this.yaw.resizer()); this.body.flex().set(0, 25, 80, 20).relative(this.pitch.resizer()); this.subChildren.add(this.order = new GuiCirculateElement(mc, (b) -> { int index = 0; if (this.order.getValue() == 0) { index = 5; } this.model.getSettings().setOrder(RotationOrder.values()[index]); })); this.order.addLabel(IKey.str("ZYX")); this.order.addLabel(IKey.str("XYZ")); this.order.flex().relative(this.trans.rx).set(40, -22, 40, 20); /* Buttons */ GuiElement column = new GuiElement(mc); column.flex().relative(this).w(120).column(5).vertical().stretch().height(20).padding(10); this.pickMorph = new GuiNestedEdit(mc, (editing) -> { if (Blockbuster.immersiveModelBlock.get()) { GuiImmersiveEditor editor = ClientProxy.panels.showImmersiveEditor(editing, this.model.morph.get()); editor.morphs.updateCallback = this::updateMorphEditor; editor.morphs.beforeRender = this::beforeEditorRender; editor.morphs.afterRender = this::afterEditorRender; editor.onClose = this::afterEditorClose; /* Avoid update. */ this.morph = this.model.morph.get(); this.model.morph.setDirect(MorphUtils.copy(this.morph)); } else { ClientProxy.panels.addMorphs(this, editing, this.model.morph.get()); } }); GuiButtonElement look = new GuiButtonElement(mc, IKey.lang("blockbuster.gui.model_block.look"), (button) -> { this.model.getSettings().setRy(180 - this.mc.player.rotationYaw); this.fillData(); }); this.shadow = new GuiToggleElement(mc, IKey.lang("blockbuster.gui.model_block.shadow"), false, (button) -> this.model.getSettings().setShadow(button.isToggled())); this.global = new GuiToggleElement(mc, IKey.lang("blockbuster.gui.model_block.global"), false, (button) -> this.model.getSettings().setGlobal(button.isToggled())); this.global.tooltip(IKey.lang("blockbuster.gui.model_block.global_tooltip"), Direction.BOTTOM); this.enabled = new GuiToggleElement(mc, IKey.lang("blockbuster.gui.model_block.enabled"), false, (button) -> this.model.getSettings().setEnabled(button.isToggled())); this.enabled.tooltip(IKey.lang("blockbuster.gui.model_block.enabled_tooltip"), Direction.BOTTOM); this.excludeResetPlayback = new GuiToggleElement(mc, IKey.lang("blockbuster.gui.model_block.exlude_reset_playback"), false, (button) -> this.model.getSettings().setExcludeResetPlayback(button.isToggled())); this.excludeResetPlayback.tooltip(IKey.lang("blockbuster.gui.model_block.exlude_reset_playback_tooltip"), Direction.BOTTOM); this.renderLast = new GuiToggleElement(mc, IKey.lang("blockbuster.gui.model_block.render_last"), false, (button) -> this.model.getSettings().setRenderLast(button.isToggled())); this.renderLast.tooltip(IKey.lang("blockbuster.gui.model_block.render_last_tooltip"), Direction.BOTTOM); this.renderAlways = new GuiToggleElement(mc, IKey.lang("blockbuster.gui.model_block.render_always"), false, (button) -> this.model.getSettings().setRenderAlways(button.isToggled())); this.renderAlways.tooltip(IKey.lang("blockbuster.gui.model_block.render_always_tooltip"), Direction.BOTTOM); this.enableBlockHitbox = new GuiToggleElement(mc, IKey.lang("blockbuster.gui.model_block.enable_hitbox"), false, (b) -> this.model.getSettings().setEnableBlockHitbox(b.isToggled())); this.enableBlockHitbox.tooltip(IKey.lang("blockbuster.gui.model_block.enable_hitbox_tooltip"), Direction.BOTTOM); this.lightLevel = new GuiTrackpadElement(mc, (value) -> { this.model.getSettings().setLightValue(value.intValue()); this.model.getWorld().setBlockState(this.model.getPos(), this.model.getWorld().getBlockState(this.model.getPos()).withProperty(BlockModel.LIGHT, this.model.getSettings().getLightValue()) , 2); }); this.lightLevel.integer().limit(0, 15); this.lightLevel.tooltip(IKey.lang("blockbuster.gui.model_block.light_level_tooltip")); column.add(this.pickMorph, look, this.shadow, this.global, this.enabled, this.excludeResetPlayback, this.renderLast, this.renderAlways, this.enableBlockHitbox, Elements.label(IKey.lang("blockbuster.gui.model_block.light_level")), this.lightLevel); this.subChildren.add(column); /* Model blocks */ this.list = new GuiModelBlockList(mc, IKey.lang("blockbuster.gui.model_block.title"), (tile) -> this.setModelBlock(tile.get(0))); this.list.flex().relative(this.flex()).set(0, 0, 120, 0).h(1F).x(1F, -120); this.add(this.list); GuiIconElement toggle = new GuiIconElement(mc, Icons.BLOCK, (b) -> this.list.toggleVisible()); toggle.flex().set(0, 2, 24, 24).relative(this).x(1F, -28); this.add(toggle); /* Inventory */ for (int i = 0; i < this.slots.length; i++) { final int slot = i; this.slots[i] = new GuiSlotElement(mc, i, (stack) -> this.pickItem(stack, slot)); this.slots[i].flex().relative(this.area).anchor(0.5F, 0.5F); this.subChildren.add(this.slots[i]); } this.slots[0].flex().x(0.5F - 0.125F).y(0.5F, -15); this.slots[1].flex().x(0.5F - 0.125F).y(0.5F, 15); this.slots[2].flex().x(0.5F + 0.125F).y(0.5F, 45); this.slots[3].flex().x(0.5F + 0.125F).y(0.5F, 15); this.slots[4].flex().x(0.5F + 0.125F).y(0.5F, -15); this.slots[5].flex().x(0.5F + 0.125F).y(0.5F, -45); } public boolean isOpened() { return this.opened; } /** * @param tileEntityModel * @return true if the provided tileEntityModel reference matches the reference of the selected model. */ public boolean isSelected(TileEntityModel tileEntityModel) { return this.model == tileEntityModel; } @Override public PermissionCategory getRequiredPermission() { return BlockbusterPermissions.editModelBlock; } @Override public boolean needsBackground() { return false; } private void pickItem(ItemStack stack, int slot) { this.model.getSettings().setSlot(stack, slot); this.model.updateEntity(); } private void setMorph(AbstractMorph morph) { if (this.model != null) { if (Blockbuster.immersiveModelBlock.get()) { this.morph = morph; } else { this.model.morph.setDirect(morph); } } this.pickMorph.setMorph(morph); } private void updateMorphEditor(GuiImmersiveMorphMenu menu) { if (this.model == null) { return; } TileEntity te = this.model.getWorld().getTileEntity(this.model.getPos()); if (te != this.model) { if (te instanceof TileEntityModel) { this.setModelBlock((TileEntityModel) te); } } menu.target = this.model.entity; } private void beforeEditorRender(GuiContext context) { GlStateManager.pushMatrix(); ClientProxy.modelRenderer.transform(this.model); } private void afterEditorRender(GuiContext context) { GlStateManager.popMatrix(); } private void afterEditorClose(GuiImmersiveEditor editor) { this.model.morph.setDirect(this.morph); } @Override public void appear() { super.appear(); ClientProxy.panels.picker(this::setMorph); } @Override public void open() { opened = true; this.updateList(); /* Resetting the current model block, if it was removed from the world */ if (this.model != null && this.mc.world.getTileEntity(this.model.getPos()) == null) { this.setModelBlock(null); } } @Override public void close() { this.save(null); opened = false; } public void save(TileEntityModel model) { this.save(model, false); } public void save(TileEntityModel model, boolean force) { if (!OpHelper.isPlayerOp()) { return; } if (!force) { if (this.model == null || this.model == model) { return; } if (model != null && this.model.getPos().equals(model.getPos())) { return; } } if (ClientProxy.panels.morphs.hasParent()) { ClientProxy.panels.morphs.finish(); ClientProxy.panels.morphs.removeFromParent(); } Dispatcher.sendToServer(new PacketModifyModelBlock(this.model.getPos(), this.model)); if (Blockbuster.modelBlockRestore.get()) { this.old.put(this.model.getPos(), this.model); } } public GuiModelBlockPanel openModelBlock(TileEntityModel model) { if (model != null && Blockbuster.modelBlockRestore.get() && this.old.containsKey(model.getPos())) { TileEntityModel old = this.old.get(model.getPos()); model.copyData(old, false); } tryAddingBlock(model.getPos()); this.updateList(); this.list.setVisible(false); return this.setModelBlock(model); } public GuiModelBlockPanel setModelBlock(TileEntityModel model) { this.save(model); this.list.setCurrent(model); this.subChildren.setVisible(model != null); this.model = model; this.fillData(); return this; } private void updateList() { this.list.clear(); for (BlockPos pos : lastBlocks) { this.list.addBlock(pos); } this.list.setCurrent(this.model); } private void fillData() { if (this.model != null) { this.yaw.setValue(this.model.getSettings().getRotateYawHead()); this.pitch.setValue(this.model.getSettings().getRotatePitch()); this.body.setValue(this.model.getSettings().getRotateBody()); this.trans.set(this.model); this.pickMorph.setMorph(this.model.morph.get()); int orderIndex = this.model.getSettings().getOrder().ordinal(); if (orderIndex == 5) { this.order.setValue(0); } else if (orderIndex == 0) { this.order.setValue(1); } this.shadow.toggled(this.model.getSettings().isShadow()); this.global.toggled(this.model.getSettings().isGlobal()); this.enabled.toggled(this.model.getSettings().isEnabled()); this.excludeResetPlayback.toggled(this.model.getSettings().isExcludeResetPlayback()); this.renderLast.toggled(this.model.getSettings().isRenderLast()); this.renderAlways.toggled(this.model.getSettings().isRenderAlways()); this.enableBlockHitbox.toggled(this.model.getSettings().isBlockHitbox()); this.lightLevel.setValue(this.model.getSettings().getLightValue()); for (int i = 0; i < this.slots.length; i++) { this.slots[i].setStack(this.model.getSettings().getSlots()[i]); } } } @Override public void draw(GuiContext context) { if (this.model != null) { AbstractMorph morph = this.model.morph.get(); if (morph != null) { int x = this.area.mx(); int y = this.area.y + 30; int w = Math.max(this.font.getStringWidth(morph.name), this.font.getStringWidth(morph.getDisplayName())); Gui.drawRect(x - w / 2 - 3, y - 20, x + w / 2 + 3, y, ColorUtils.HALF_BLACK); this.drawCenteredString(this.font, morph.getDisplayName(), x, y - this.font.FONT_HEIGHT * 2, 0xffffff); this.drawCenteredString(this.font, morph.name, x, y - this.font.FONT_HEIGHT, 0xcccccc); } } if (this.subChildren.isVisible()) { this.drawString(this.font, I18n.format("blockbuster.gui.model_block.entity"), this.yaw.area.x + 2, this.yaw.area.y - 12, 0xffffff); } else if (this.model == null) { this.drawCenteredString(this.font, I18n.format("blockbuster.gui.model_block.not_selected"), this.area.mx(), this.area.my() - 6, 0xffffff); } super.draw(context); } public static class GuiModelBlockTransformations extends GuiTransformations { public TileEntityModel model; public GuiModelBlockTransformations(Minecraft mc) { super(mc); this.one.callback = (toggle) -> { boolean one = toggle.isToggled(); this.model.getSettings().setUniform(one); this.updateScaleFields(); if (!one) { this.sy.setValueAndNotify(this.sx.value); this.sz.setValueAndNotify(this.sx.value); } }; } public void set(TileEntityModel model) { this.model = model; if (model != null) { this.fillT(model.getSettings().getX(), model.getSettings().getY(), model.getSettings().getZ()); this.fillS(model.getSettings().getSx(), model.getSettings().getSy(), model.getSettings().getSz()); this.fillR(model.getSettings().getRx(), model.getSettings().getRy(), model.getSettings().getRz()); this.one.toggled(model.getSettings().isUniform()); this.updateScaleFields(); } } @Override public void setT(double x, double y, double z) { this.model.getSettings().setX((float) x); this.model.getSettings().setY((float) y); this.model.getSettings().setZ((float) z); } @Override public void setS(double x, double y, double z) { this.model.getSettings().setSx((float) x); this.model.getSettings().setSy((float) y); this.model.getSettings().setSz((float) z); } @Override public void setR(double x, double y, double z) { this.model.getSettings().setRx((float) x); this.model.getSettings().setRy((float) y); this.model.getSettings().setRz((float) z); } @Override protected void localTranslate(double x, double y, double z) { this.model.getSettings().addTranslation(x, y, z, GuiStaticTransformOrientation.getOrientation()); this.fillT(this.model.getSettings().getX(), this.model.getSettings().getY(), this.model.getSettings().getZ()); } @Override protected void prepareRotation(Matrix4f mat) { RotationOrder order = RotationOrder.valueOf(this.model.getSettings().getOrder().toString()); float[] rot = new float[] {(float) this.rx.value, (float) this.ry.value, (float) this.rz.value}; Matrix4f trans = new Matrix4f(); trans.setIdentity(); trans.set(Transformation.getRotationMatrix(order.thirdIndex, rot[order.thirdIndex])); mat.mul(trans); trans.set(Transformation.getRotationMatrix(order.secondIndex, rot[order.secondIndex])); mat.mul(trans); trans.set(Transformation.getRotationMatrix(order.firstIndex, rot[order.firstIndex])); mat.mul(trans); } @Override protected void postRotation(Transformation transform) { Vector3f result = transform.getRotation(RotationOrder.valueOf(this.model.getSettings().getOrder().toString()), new Vector3f((float) this.rx.value, (float) this.ry.value, (float) this.rz.value)); this.rx.setValueAndNotify(result.x); this.ry.setValueAndNotify(result.y); this.rz.setValueAndNotify(result.z); } } }
21,518
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
BedrockScheme.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/BedrockScheme.java
package mchorse.blockbuster.client.particles; import com.google.gson.Gson; import com.google.gson.GsonBuilder; import com.google.gson.JsonElement; import mchorse.blockbuster.Blockbuster; import mchorse.blockbuster.client.particles.components.BedrockComponentBase; import mchorse.blockbuster.client.particles.components.IComponentBase; import mchorse.blockbuster.client.particles.components.IComponentEmitterInitialize; import mchorse.blockbuster.client.particles.components.IComponentEmitterUpdate; import mchorse.blockbuster.client.particles.components.IComponentParticleInitialize; import mchorse.blockbuster.client.particles.components.IComponentParticleMorphRender; import mchorse.blockbuster.client.particles.components.IComponentParticleRender; import mchorse.blockbuster.client.particles.components.IComponentParticleUpdate; import mchorse.blockbuster.client.particles.components.motion.BedrockComponentInitialSpeed; import mchorse.mclib.math.Variable; import mchorse.mclib.math.molang.MolangParser; import net.minecraft.util.ResourceLocation; import java.util.ArrayList; import java.util.Collections; import java.util.Comparator; import java.util.HashMap; import java.util.Iterator; import java.util.List; import java.util.Map; public class BedrockScheme { public static final ResourceLocation DEFAULT_TEXTURE = new ResourceLocation(Blockbuster.MOD_ID, "textures/default_particles.png"); public static final Gson JSON_PARSER = new GsonBuilder() .registerTypeAdapter(BedrockScheme.class, new BedrockSchemeJsonAdapter()) .create(); /* Particles identifier */ public String identifier = ""; /* Particle description */ public BedrockMaterial material = BedrockMaterial.OPAQUE; public ResourceLocation texture = DEFAULT_TEXTURE; /* Particle's curves */ public Map<String, BedrockCurve> curves = new HashMap<String, BedrockCurve>(); /* Particle's components */ public List<BedrockComponentBase> components = new ArrayList<BedrockComponentBase>(); public List<IComponentEmitterInitialize> emitterInitializes; public List<IComponentEmitterUpdate> emitterUpdates; public List<IComponentParticleInitialize> particleInitializes; public List<IComponentParticleUpdate> particleUpdates; public List<IComponentParticleRender> particleRender; public List<IComponentParticleMorphRender> particleMorphRender; private boolean factory; /* MoLang integration */ public MolangParser parser; public static BedrockScheme parse(String json) { return JSON_PARSER.fromJson(json, BedrockScheme.class); } public static BedrockScheme parse(JsonElement json) { return JSON_PARSER.fromJson(json, BedrockScheme.class); } public static JsonElement toJson(BedrockScheme scheme) { return JSON_PARSER.toJsonTree(scheme); } /** * Probably it's very expensive, but it's much easier than implementing copy methods * to every component in the particle system... */ public static BedrockScheme dupe(BedrockScheme scheme) { return parse(toJson(scheme)); } public BedrockScheme() { this.parser = new MolangParser(); /* Default variables */ this.parser.register(new Variable("variable.particle_age", 0)); this.parser.register(new Variable("variable.particle_lifetime", 0)); this.parser.register(new Variable("variable.particle_random_1", 0)); this.parser.register(new Variable("variable.particle_random_2", 0)); this.parser.register(new Variable("variable.particle_random_3", 0)); this.parser.register(new Variable("variable.particle_random_4", 0)); this.parser.register(new Variable("variable.particle_speed.length", 0)); this.parser.register(new Variable("variable.particle_speed.x", 0)); this.parser.register(new Variable("variable.particle_speed.y", 0)); this.parser.register(new Variable("variable.particle_speed.z", 0)); this.parser.register(new Variable("variable.particle_pos.x", 0)); this.parser.register(new Variable("variable.particle_pos.y", 0)); this.parser.register(new Variable("variable.particle_pos.z", 0)); this.parser.register(new Variable("variable.particle_pos.distance", 0)); this.parser.register(new Variable("variable.particle_bounces", 0)); this.parser.register(new Variable("variable.emitter_age", 0)); this.parser.register(new Variable("variable.emitter_lifetime", 0)); this.parser.register(new Variable("variable.emitter_random_1", 0)); this.parser.register(new Variable("variable.emitter_random_2", 0)); this.parser.register(new Variable("variable.emitter_random_3", 0)); this.parser.register(new Variable("variable.emitter_random_4", 0)); } public BedrockScheme factory(boolean factory) { this.factory = factory; return this; } public boolean isFactory() { return this.factory; } public void setup() { this.getOrCreate(BedrockComponentInitialSpeed.class); this.emitterInitializes = this.getComponents(IComponentEmitterInitialize.class); this.emitterUpdates = this.getComponents(IComponentEmitterUpdate.class); this.particleInitializes = this.getComponents(IComponentParticleInitialize.class); this.particleUpdates = this.getComponents(IComponentParticleUpdate.class); this.particleRender = this.getComponents(IComponentParticleRender.class); this.particleMorphRender = this.getComponents(IComponentParticleMorphRender.class); /* Link variables with curves */ for (Map.Entry<String, BedrockCurve> entry : this.curves.entrySet()) { entry.getValue().variable = this.parser.variables.get(entry.getKey()); } } public <T extends IComponentBase> List<T> getComponents(Class<T> clazz) { List<T> list = new ArrayList<T>(); for (BedrockComponentBase component : this.components) { if (clazz.isAssignableFrom(component.getClass())) { list.add((T) component); } } if (list.size() > 1) { Collections.sort(list, Comparator.comparingInt(IComponentBase::getSortingIndex)); } return list; } public <T extends BedrockComponentBase> T get(Class<T> clazz) { for (BedrockComponentBase component : this.components) { if (clazz.isAssignableFrom(component.getClass())) { return (T) component; } } return null; } public <T extends BedrockComponentBase> T getExact(Class<T> clazz) { for (BedrockComponentBase component : this.components) { if (clazz.equals(component.getClass())) { return (T) component; } } return null; } public <T extends BedrockComponentBase> T add(Class<T> clazz) { T result = null; try { result = clazz.getConstructor().newInstance(); this.components.add(result); this.setup(); } catch (Exception e) {} return result; } /** * This method gets the component using isAssignableFrom() method. It can also get sub-classes * @param clazz target class * @param <T> * @return the component object */ public <T extends BedrockComponentBase> T getOrCreate(Class<T> clazz) { return this.getOrCreate(clazz, clazz); } /** * This method gets the component by its exact class and no sub-classes. * @param clazz target class * @param <T> * @return the component object */ public <T extends BedrockComponentBase> T getOrCreateExact(Class<T> clazz) { return this.getOrCreateExact(clazz, clazz); } /** * This method gets the component using isAssignableFrom() method. It can also get sub-classes. If clazz hasn't been found it will add the subclass parameter. * @param clazz target class * @param clazz alternative class too add in case target class doesnt exist * @param <T> * @return the component object */ public <T extends BedrockComponentBase> T getOrCreate(Class<T> clazz, Class subclass) { T result = this.get(clazz); if (result == null) { result = (T) this.add(subclass); } return result; } public <T extends BedrockComponentBase> T getOrCreateExact(Class<T> clazz, Class subclass) { T result = this.getExact(clazz); if (result == null) { result = (T) this.add(subclass); } return result; } public <T extends BedrockComponentBase> T remove(Class<T> clazz) { Iterator<BedrockComponentBase> it = this.components.iterator(); while (it.hasNext()) { BedrockComponentBase component = it.next(); if (clazz.isAssignableFrom(component.getClass())) { it.remove(); return (T) component; } } return null; } public <T extends BedrockComponentBase> T replace(Class<T> clazz, Class subclass) { this.remove(clazz); return (T) this.add(subclass); } /** * Update curve values */ public void updateCurves() { for (BedrockCurve curve : this.curves.values()) { if (curve.variable != null) { curve.variable.set(curve.compute()); } } } }
9,754
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
BedrockCurveType.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/BedrockCurveType.java
package mchorse.blockbuster.client.particles; public enum BedrockCurveType { LINEAR("linear"), HERMITE("catmull_rom"); public final String id; public static BedrockCurveType fromString(String type) { for (BedrockCurveType t : values()) { if (t.id.equals(type)) { return t; } } return LINEAR; } private BedrockCurveType(String id) { this.id = id; } }
478
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
BedrockSchemeJsonAdapter.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/BedrockSchemeJsonAdapter.java
package mchorse.blockbuster.client.particles; import com.google.common.collect.BiMap; import com.google.common.collect.HashBiMap; import com.google.gson.JsonDeserializationContext; import com.google.gson.JsonDeserializer; import com.google.gson.JsonElement; import com.google.gson.JsonObject; import com.google.gson.JsonParseException; import com.google.gson.JsonPrimitive; import com.google.gson.JsonSerializationContext; import com.google.gson.JsonSerializer; import mchorse.blockbuster.client.particles.components.BedrockComponentBase; import mchorse.blockbuster.client.particles.components.appearance.BedrockComponentAppearanceBillboard; import mchorse.blockbuster.client.particles.components.appearance.BedrockComponentAppearanceLighting; import mchorse.blockbuster.client.particles.components.appearance.BedrockComponentAppearanceTinting; import mchorse.blockbuster.client.particles.components.appearance.BedrockComponentCollisionAppearance; import mchorse.blockbuster.client.particles.components.appearance.BedrockComponentCollisionTinting; import mchorse.blockbuster.client.particles.components.appearance.BedrockComponentParticleMorph; import mchorse.blockbuster.client.particles.components.expiration.BedrockComponentExpireInBlocks; import mchorse.blockbuster.client.particles.components.expiration.BedrockComponentExpireNotInBlocks; import mchorse.blockbuster.client.particles.components.expiration.BedrockComponentKillPlane; import mchorse.blockbuster.client.particles.components.expiration.BedrockComponentParticleLifetime; import mchorse.blockbuster.client.particles.components.lifetime.BedrockComponentLifetimeExpression; import mchorse.blockbuster.client.particles.components.lifetime.BedrockComponentLifetimeLooping; import mchorse.blockbuster.client.particles.components.lifetime.BedrockComponentLifetimeOnce; import mchorse.blockbuster.client.particles.components.meta.BedrockComponentInitialization; import mchorse.blockbuster.client.particles.components.meta.BedrockComponentLocalSpace; import mchorse.blockbuster.client.particles.components.motion.BedrockComponentInitialSpeed; import mchorse.blockbuster.client.particles.components.motion.BedrockComponentInitialSpin; import mchorse.blockbuster.client.particles.components.motion.BedrockComponentMotionCollision; import mchorse.blockbuster.client.particles.components.motion.BedrockComponentMotionDynamic; import mchorse.blockbuster.client.particles.components.motion.BedrockComponentMotionParametric; import mchorse.blockbuster.client.particles.components.rate.BedrockComponentRateInstant; import mchorse.blockbuster.client.particles.components.rate.BedrockComponentRateSteady; import mchorse.blockbuster.client.particles.components.shape.BedrockComponentShapeBox; import mchorse.blockbuster.client.particles.components.shape.BedrockComponentShapeDisc; import mchorse.blockbuster.client.particles.components.shape.BedrockComponentShapeEntityAABB; import mchorse.blockbuster.client.particles.components.shape.BedrockComponentShapePoint; import mchorse.blockbuster.client.particles.components.shape.BedrockComponentShapeSphere; import mchorse.mclib.math.Operation; import mchorse.mclib.math.molang.MolangException; import mchorse.mclib.utils.resources.RLUtils; import java.lang.reflect.Type; import java.util.Map; public class BedrockSchemeJsonAdapter implements JsonDeserializer<BedrockScheme>, JsonSerializer<BedrockScheme> { public BiMap<String, Class<? extends BedrockComponentBase>> components = HashBiMap.create(); public static boolean isEmpty(JsonElement element) { if (element.isJsonArray()) { return element.getAsJsonArray().size() == 0; } else if (element.isJsonObject()) { return element.getAsJsonObject().size() == 0; } else if (element.isJsonPrimitive()) { JsonPrimitive primitive = element.getAsJsonPrimitive(); if (primitive.isString()) { return primitive.getAsString().isEmpty(); } else if (primitive.isNumber()) { return Operation.equals(primitive.getAsDouble(), 0); } } return element.isJsonNull(); } public BedrockSchemeJsonAdapter() { /* Meta components */ this.components.put("minecraft:emitter_local_space", BedrockComponentLocalSpace.class); this.components.put("minecraft:emitter_initialization", BedrockComponentInitialization.class); /* Rate */ this.components.put("minecraft:emitter_rate_instant", BedrockComponentRateInstant.class); this.components.put("minecraft:emitter_rate_steady", BedrockComponentRateSteady.class); /* Lifetime emitter */ this.components.put("minecraft:emitter_lifetime_looping", BedrockComponentLifetimeLooping.class); this.components.put("minecraft:emitter_lifetime_once", BedrockComponentLifetimeOnce.class); this.components.put("minecraft:emitter_lifetime_expression", BedrockComponentLifetimeExpression.class); /* Shapes */ this.components.put("minecraft:emitter_shape_disc", BedrockComponentShapeDisc.class); this.components.put("minecraft:emitter_shape_box", BedrockComponentShapeBox.class); this.components.put("minecraft:emitter_shape_entity_aabb", BedrockComponentShapeEntityAABB.class); this.components.put("minecraft:emitter_shape_point", BedrockComponentShapePoint.class); this.components.put("minecraft:emitter_shape_sphere", BedrockComponentShapeSphere.class); /* Lifetime particle */ this.components.put("minecraft:particle_lifetime_expression", BedrockComponentParticleLifetime.class); this.components.put("minecraft:particle_expire_if_in_blocks", BedrockComponentExpireInBlocks.class); this.components.put("minecraft:particle_expire_if_not_in_blocks", BedrockComponentExpireNotInBlocks.class); this.components.put("minecraft:particle_kill_plane", BedrockComponentKillPlane.class); /* Appearance */ this.components.put("minecraft:particle_appearance_billboard", BedrockComponentAppearanceBillboard.class); this.components.put("minecraft:particle_appearance_lighting", BedrockComponentAppearanceLighting.class); this.components.put("minecraft:particle_appearance_tinting", BedrockComponentAppearanceTinting.class); this.components.put("blockbuster:particle_collision_appearance", BedrockComponentCollisionAppearance.class); this.components.put("blockbuster:particle_collision_tinting", BedrockComponentCollisionTinting.class); this.components.put("blockbuster:particle_morph", BedrockComponentParticleMorph.class); /* Motion & Rotation */ this.components.put("minecraft:particle_initial_speed", BedrockComponentInitialSpeed.class); this.components.put("minecraft:particle_initial_spin", BedrockComponentInitialSpin.class); this.components.put("minecraft:particle_motion_collision", BedrockComponentMotionCollision.class); this.components.put("minecraft:particle_motion_dynamic", BedrockComponentMotionDynamic.class); this.components.put("minecraft:particle_motion_parametric", BedrockComponentMotionParametric.class); } @Override public BedrockScheme deserialize(JsonElement json, Type typeOfT, JsonDeserializationContext context) throws JsonParseException { BedrockScheme scheme = new BedrockScheme(); if (!json.isJsonObject()) { throw new JsonParseException("The root element of Bedrock particle should be an object!"); } /* Skip format_version check to avoid breaking semi-compatible particles */ JsonObject root = json.getAsJsonObject(); try { this.parseEffect(scheme, this.getObject(root, "particle_effect", "No particle_effect was found...")); } catch (MolangException e) { throw new JsonParseException("Couldn't parse some MoLang expression!", e); } scheme.setup(); return scheme; } private void parseEffect(BedrockScheme scheme, JsonObject effect) throws JsonParseException, MolangException { this.parseDescription(scheme, this.getObject(effect, "description", "No particle_effect.description was found...")); if (effect.has("curves")) { JsonElement curves = effect.get("curves"); if (curves.isJsonObject()) { this.parseCurves(scheme, curves.getAsJsonObject()); } } this.parseComponents(scheme, this.getObject(effect, "components", "No particle_effect.components was found...")); } /** * Parse description object (which contains ID of the particle, material type and texture) */ private void parseDescription(BedrockScheme scheme, JsonObject description) throws JsonParseException { if (description.has("identifier")) { scheme.identifier = description.get("identifier").getAsString(); } JsonObject parameters = this.getObject(description, "basic_render_parameters", "No particle_effect.basic_render_parameters was found..."); if (parameters.has("material")) { scheme.material = BedrockMaterial.fromString(parameters.get("material").getAsString()); } if (parameters.has("texture")) { String texture = parameters.get("texture").getAsString(); if (!texture.equals("textures/particle/particles")) { scheme.texture = RLUtils.create(texture); } } } /** * Parse curves object */ private void parseCurves(BedrockScheme scheme, JsonObject curves) throws MolangException { for (Map.Entry<String, JsonElement> entry : curves.entrySet()) { JsonElement element = entry.getValue(); if (element.isJsonObject()) { BedrockCurve curve = new BedrockCurve(); curve.fromJson(element.getAsJsonObject(), scheme.parser); scheme.curves.put(entry.getKey(), curve); } } } private void parseComponents(BedrockScheme scheme, JsonObject components) throws MolangException { for (Map.Entry<String, JsonElement> entry : components.entrySet()) { String key = entry.getKey(); if (this.components.containsKey(key)) { BedrockComponentBase component = null; try { component = this.components.get(key).getConstructor().newInstance(); } catch (Exception e) {} if (component != null) { component.fromJson(entry.getValue(), scheme.parser); scheme.components.add(component); } else { System.out.println("Failed to parse given component " + key + " in " + scheme.identifier + "!"); } } } } private JsonObject getObject(JsonObject object, String key, String message) throws JsonParseException { /* Skip format_version check to avoid breaking semi-compatible particles */ if (!object.has(key) && !object.get(key).isJsonObject()) { throw new JsonParseException(message); } return object.get(key).getAsJsonObject(); } /** * Turn given bedrock scheme into JSON */ @Override public JsonElement serialize(BedrockScheme src, Type typeOfSrc, JsonSerializationContext context) { JsonObject object = new JsonObject(); JsonObject effect = new JsonObject(); object.addProperty("format_version", "1.10.0"); object.add("particle_effect", effect); this.addDescription(effect, src); this.addCurves(effect, src); this.addComponents(effect, src); return object; } private void addDescription(JsonObject effect, BedrockScheme scheme) { JsonObject desc = new JsonObject(); JsonObject render = new JsonObject(); effect.add("description", desc); desc.addProperty("identifier", scheme.identifier); desc.add("basic_render_parameters", render); render.addProperty("material", scheme.material.id); render.addProperty("texture", "textures/particle/particles"); if (scheme.texture != null && !scheme.texture.equals(BedrockScheme.DEFAULT_TEXTURE)) { render.addProperty("texture", scheme.texture.toString()); } } private void addCurves(JsonObject effect, BedrockScheme scheme) { JsonObject curves = new JsonObject(); effect.add("curves", curves); for (Map.Entry<String, BedrockCurve> entry : scheme.curves.entrySet()) { curves.add(entry.getKey(), entry.getValue().toJson()); } } private void addComponents(JsonObject effect, BedrockScheme scheme) { JsonObject components = new JsonObject(); effect.add("components", components); for (BedrockComponentBase component : scheme.components) { JsonElement element = component.toJson(); if (this.isEmpty(element) && !component.canBeEmpty()) { continue; } components.add(this.components.inverse().get(component.getClass()), element); } } }
13,666
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
BedrockLibrary.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/BedrockLibrary.java
package mchorse.blockbuster.client.particles; import mchorse.mclib.utils.JsonUtils; import org.apache.commons.io.FileUtils; import org.apache.commons.io.IOUtils; import java.io.File; import java.nio.charset.StandardCharsets; import java.util.HashMap; import java.util.Map; public class BedrockLibrary { public static long lastUpdate; public Map<String, BedrockScheme> presets = new HashMap<String, BedrockScheme>(); public Map<String, BedrockScheme> factory = new HashMap<String, BedrockScheme>(); public File folder; public BedrockLibrary(File folder) { this.folder = folder; this.folder.mkdirs(); /* Load factory (default) presets */ this.storeFactory("default_fire"); this.storeFactory("default_magic"); this.storeFactory("default_rain"); this.storeFactory("default_snow"); } public File file(String name) { return new File(this.folder, name + ".json"); } public boolean hasEffect(String name) { return this.file(name).isFile(); } public void reload() { this.presets.clear(); this.presets.putAll(this.factory); for (File file : this.folder.listFiles()) { if (file.isFile() && file.getName().endsWith(".json")) { this.storeScheme(file); } } } public BedrockScheme load(String name) { BedrockScheme scheme = this.loadScheme(this.file(name)); if (scheme != null) { return scheme; } return this.loadFactory(name); } private void storeScheme(File file) { BedrockScheme scheme = this.loadScheme(file); if (scheme != null) { String name = file.getName(); this.presets.put(name.substring(0, name.indexOf(".json")), scheme); } } /** * Load a scheme from a file */ public BedrockScheme loadScheme(File file) { if (!file.exists()) { return null; } try { return BedrockScheme.parse(FileUtils.readFileToString(file, StandardCharsets.UTF_8)); } catch (Exception e) { e.printStackTrace(); } return null; } private void storeFactory(String name) { BedrockScheme scheme = this.loadFactory(name); if (scheme != null) { this.factory.put(name, scheme); } } /** * Load a scheme from Blockbuster's zip */ public BedrockScheme loadFactory(String name) { try { return BedrockScheme.parse(IOUtils.toString(this.getClass().getClassLoader().getResourceAsStream("assets/blockbuster/particles/" + name + ".json"), StandardCharsets.UTF_8)).factory(true); } catch (Exception e) { e.printStackTrace(); } return null; } public void save(String filename, BedrockScheme scheme) { String json = JsonUtils.jsonToPretty(BedrockScheme.toJson(scheme)); File file = this.file(filename); try { FileUtils.writeStringToFile(file, json, StandardCharsets.UTF_8); } catch (Exception e) {} this.storeScheme(file); lastUpdate = System.currentTimeMillis(); } }
3,400
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
BedrockCurve.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/BedrockCurve.java
package mchorse.blockbuster.client.particles; import com.google.gson.JsonArray; import com.google.gson.JsonElement; import com.google.gson.JsonObject; import mchorse.mclib.math.Variable; import mchorse.mclib.math.molang.MolangException; import mchorse.mclib.math.molang.MolangParser; import mchorse.mclib.math.molang.expressions.MolangExpression; import mchorse.mclib.utils.Interpolations; import mchorse.mclib.utils.MathUtils; public class BedrockCurve { public BedrockCurveType type = BedrockCurveType.LINEAR; public MolangExpression[] nodes = {MolangParser.ZERO, MolangParser.ONE, MolangParser.ZERO}; public MolangExpression input; public MolangExpression range; public Variable variable; public double compute() { return this.computeCurve(this.input.get() / this.range.get()); } private double computeCurve(double factor) { int length = this.nodes.length; if (length == 0) { return 0; } else if (length == 1) { return this.nodes[0].get(); } if (factor < 0) { factor = -(1 + factor); } factor = MathUtils.clamp(factor, 0, 1); if (this.type == BedrockCurveType.HERMITE) { if (length <= 3) { return this.nodes[length - 2].get(); } factor *= (length - 3); int index = (int) factor + 1; MolangExpression beforeFirst = this.getNode(index - 1); MolangExpression first = this.getNode(index); MolangExpression next = this.getNode(index + 1); MolangExpression afterNext = this.getNode(index + 2); return Interpolations.cubicHermite(beforeFirst.get(), first.get(), next.get(), afterNext.get(), factor % 1); } factor *= length - 1; int index = (int) factor; MolangExpression first = this.getNode(index); MolangExpression next = this.getNode(index + 1); return Interpolations.lerp(first.get(), next.get(), factor % 1); } private MolangExpression getNode(int index) { if (index < 0) { return this.nodes[0]; } else if (index >= this.nodes.length) { return this.nodes[this.nodes.length - 1]; } return this.nodes[index]; } public void fromJson(JsonObject object, MolangParser parser) throws MolangException { if (object.has("type")) { this.type = BedrockCurveType.fromString(object.get("type").getAsString()); } if (object.has("input")) { this.input = parser.parseJson(object.get("input")); } if (object.has("horizontal_range")) { this.range = parser.parseJson(object.get("horizontal_range")); } if (object.has("nodes")) { JsonArray nodes = object.getAsJsonArray("nodes"); MolangExpression[] result = new MolangExpression[nodes.size()]; for (int i = 0, c = result.length; i < c; i ++) { result[i] = parser.parseJson(nodes.get(i)); } this.nodes = result; } } public JsonElement toJson() { JsonObject curve = new JsonObject(); JsonArray nodes = new JsonArray(); curve.addProperty("type", this.type.id); curve.add("nodes", nodes); curve.add("input", this.input.toJson()); curve.add("horizontal_range", this.range.toJson()); for (MolangExpression expression : this.nodes) { nodes.add(expression.toJson()); } return curve; } }
3,738
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
BedrockMaterial.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/BedrockMaterial.java
package mchorse.blockbuster.client.particles; import net.minecraft.client.renderer.GlStateManager; import org.lwjgl.opengl.GL11; public enum BedrockMaterial { OPAQUE("particles_opaque"), ALPHA("particles_alpha"), BLEND("particles_blend"), ADDITIVE("particles_add"); public final String id; public static BedrockMaterial fromString(String material) { for (BedrockMaterial mat : values()) { if (mat.id.equals(material)) { return mat; } } return OPAQUE; } private BedrockMaterial(String id) { this.id = id; } public void beginGL() { switch (this) { case OPAQUE: GlStateManager.blendFunc(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA); GlStateManager.alphaFunc(GL11.GL_GREATER, 0F); GlStateManager.disableBlend(); GlStateManager.enableAlpha(); break; case ALPHA: GlStateManager.blendFunc(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA); GlStateManager.alphaFunc(GL11.GL_GREATER, 0.1F); GlStateManager.disableBlend(); GlStateManager.enableAlpha(); break; case BLEND: GlStateManager.blendFunc(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA); GlStateManager.alphaFunc(GL11.GL_GREATER, 0.0F); GlStateManager.enableBlend(); GlStateManager.enableAlpha(); break; case ADDITIVE: GlStateManager.blendFunc(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE); GlStateManager.alphaFunc(GL11.GL_GREATER, 0.0F); GlStateManager.enableBlend(); GlStateManager.enableAlpha(); break; } } public void endGL() { switch (this) { case OPAQUE: case ALPHA: case BLEND: case ADDITIVE: GlStateManager.blendFunc(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA); GlStateManager.disableBlend(); GlStateManager.enableAlpha(); GlStateManager.alphaFunc(GL11.GL_GREATER, 0.1F); break; } } }
2,524
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
BedrockEmitter.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/emitter/BedrockEmitter.java
package mchorse.blockbuster.client.particles.emitter; import mchorse.blockbuster.Blockbuster; import mchorse.blockbuster.client.particles.BedrockScheme; import mchorse.blockbuster.client.particles.components.*; import mchorse.blockbuster.client.particles.components.appearance.BedrockComponentAppearanceBillboard; import mchorse.blockbuster.client.particles.components.appearance.BedrockComponentCollisionAppearance; import mchorse.blockbuster.client.particles.components.appearance.BedrockComponentCollisionTinting; import mchorse.blockbuster.client.particles.components.appearance.BedrockComponentParticleMorph; import mchorse.blockbuster.client.particles.components.meta.BedrockComponentInitialization; import mchorse.blockbuster.client.particles.components.rate.BedrockComponentRateSteady; import mchorse.blockbuster.client.textures.GifTexture; import mchorse.mclib.client.gui.framework.elements.GuiModelRenderer; import mchorse.mclib.math.IValue; import mchorse.mclib.math.Variable; import mchorse.mclib.math.molang.MolangParser; import mchorse.mclib.math.molang.expressions.MolangExpression; import mchorse.mclib.utils.Interpolations; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.BufferBuilder; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.vertex.DefaultVertexFormats; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.util.ResourceLocation; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import org.lwjgl.opengl.GL11; import javax.vecmath.Matrix3f; import javax.vecmath.Vector3d; import javax.vecmath.Vector3f; import java.util.*; public class BedrockEmitter { public BedrockScheme scheme; public List<BedrockParticle> particles = new ArrayList<BedrockParticle>(); public List<BedrockParticle> splitParticles = new ArrayList<BedrockParticle>(); public Map<String, IValue> variables; public Map<String, Double> initialValues = new HashMap<String, Double>(); public EntityLivingBase target; public World world; public boolean lit; public boolean added; public int sanityTicks; public boolean running = true; private BedrockParticle guiParticle; /* Intermediate values */ public Vector3d lastGlobal = new Vector3d(); public Vector3d prevGlobal = new Vector3d(); public Matrix3f rotation = new Matrix3f(1,0,0,0,1,0,0,0,1); public Matrix3f prevRotation = new Matrix3f(1,0,0,0,1,0,0,0,1); public Vector3f angularVelocity = new Vector3f(); /** * Translation of immediate bodypart */ public Vector3d translation = new Vector3d(); /* Runtime properties */ public int age; public int lifetime; public double spawnedParticles; public boolean playing = true; public float random1 = (float) Math.random(); public float random2 = (float) Math.random(); public float random3 = (float) Math.random(); public float random4 = (float) Math.random(); private BlockPos.MutableBlockPos blockPos = new BlockPos.MutableBlockPos(); public double[] scale = {1,1,1}; /* Camera properties */ public int perspective; public float cYaw; public float cPitch; public double cX; public double cY; public double cZ; /* Cached variable references to avoid hash look ups */ private Variable varAge; private Variable varLifetime; private Variable varRandom1; private Variable varRandom2; private Variable varRandom3; private Variable varRandom4; /* Exclusive Blockbuster variables */ private Variable varSpeedABS; private Variable varSpeedX; private Variable varSpeedY; private Variable varSpeedZ; private Variable varPosX; private Variable varPosY; private Variable varPosZ; private Variable varPosDistance; private Variable varBounces; private Variable varEmitterAge; private Variable varEmitterLifetime; private Variable varEmitterRandom1; private Variable varEmitterRandom2; private Variable varEmitterRandom3; private Variable varEmitterRandom4; public boolean isFinished() { return !this.running && this.particles.isEmpty(); } public double getDistanceSq() { this.setupCameraProperties(0F); double dx = this.cX - this.lastGlobal.x; double dy = this.cY - this.lastGlobal.y; double dz = this.cZ - this.lastGlobal.z; return dx * dx + dy * dy + dz * dz; } public double getAge() { return this.getAge(0); } public double getAge(float partialTicks) { return (this.age + partialTicks) / 20.0; } public boolean isMorphParticle() { BedrockComponentParticleMorph morphComponent = this.scheme.getOrCreate(BedrockComponentParticleMorph.class); return morphComponent.enabled; } public void setTarget(EntityLivingBase target) { this.target = target; this.world = target == null ? null : target.world; } public void setScheme(BedrockScheme scheme) { this.setScheme(scheme, null); } public void setScheme(BedrockScheme scheme, Map<String, String> variables) { this.scheme = scheme; if (this.scheme == null) { return; } if (variables != null) { this.parseVariables(variables); } this.lit = true; this.stop(); this.start(); this.setupVariables(); this.setEmitterVariables(0); } /* Variable related code */ public void setupVariables() { this.varAge = this.scheme.parser.variables.get("variable.particle_age"); this.varLifetime = this.scheme.parser.variables.get("variable.particle_lifetime"); this.varRandom1 = this.scheme.parser.variables.get("variable.particle_random_1"); this.varRandom2 = this.scheme.parser.variables.get("variable.particle_random_2"); this.varRandom3 = this.scheme.parser.variables.get("variable.particle_random_3"); this.varRandom4 = this.scheme.parser.variables.get("variable.particle_random_4"); this.varSpeedABS = this.scheme.parser.variables.get("variable.particle_speed.length"); this.varSpeedX = this.scheme.parser.variables.get("variable.particle_speed.x"); this.varSpeedY = this.scheme.parser.variables.get("variable.particle_speed.y"); this.varSpeedZ = this.scheme.parser.variables.get("variable.particle_speed.z"); this.varPosX = this.scheme.parser.variables.get("variable.particle_pos.x"); this.varPosY = this.scheme.parser.variables.get("variable.particle_pos.y"); this.varPosZ = this.scheme.parser.variables.get("variable.particle_pos.z"); this.varPosDistance = this.scheme.parser.variables.get("variable.particle_pos.distance"); this.varBounces = this.scheme.parser.variables.get("variable.particle_bounces"); this.varEmitterAge = this.scheme.parser.variables.get("variable.emitter_age"); this.varEmitterLifetime = this.scheme.parser.variables.get("variable.emitter_lifetime"); this.varEmitterRandom1 = this.scheme.parser.variables.get("variable.emitter_random_1"); this.varEmitterRandom2 = this.scheme.parser.variables.get("variable.emitter_random_2"); this.varEmitterRandom3 = this.scheme.parser.variables.get("variable.emitter_random_3"); this.varEmitterRandom4 = this.scheme.parser.variables.get("variable.emitter_random_4"); } public void setParticleVariables(BedrockParticle particle, float partialTicks) { if (this.varAge != null) this.varAge.set(particle.getAge(partialTicks)); if (this.varLifetime != null) this.varLifetime.set(particle.lifetime / 20.0); if (this.varRandom1 != null) this.varRandom1.set(particle.random1); if (this.varRandom2 != null) this.varRandom2.set(particle.random2); if (this.varRandom3 != null) this.varRandom3.set(particle.random3); if (this.varRandom4 != null) this.varRandom4.set(particle.random4); Vector3d relativePos = new Vector3d(particle.getGlobalPosition(this)); relativePos.sub(this.lastGlobal); if (this.varPosDistance != null) this.varPosDistance.set(relativePos.length()); if (this.varPosX != null) this.varPosX.set(relativePos.x); if (this.varPosY != null) this.varPosY.set(relativePos.y); if (this.varPosZ != null) this.varPosZ.set(relativePos.z); if (this.varSpeedABS != null) this.varSpeedABS.set(particle.speed.length()); if (this.varSpeedX != null) this.varSpeedX.set(particle.speed.x); if (this.varSpeedY != null) this.varSpeedY.set(particle.speed.y); if (this.varSpeedZ != null) this.varSpeedZ.set(particle.speed.z); if (this.varBounces != null) this.varBounces.set(particle.bounces); this.scheme.updateCurves(); BedrockComponentInitialization component = this.scheme.get(BedrockComponentInitialization.class); if (component != null) { component.particleUpdate.get(); } } public void setEmitterVariables(float partialTicks) { for (Map.Entry<String, Double> entry : this.initialValues.entrySet()) { Variable var = this.scheme.parser.variables.get(entry.getKey()); if (var != null) { var.set(entry.getValue()); } } if (this.varEmitterAge != null) this.varEmitterAge.set(this.getAge(partialTicks)); if (this.varEmitterLifetime != null) this.varEmitterLifetime.set(this.lifetime / 20.0); if (this.varEmitterRandom1 != null) this.varEmitterRandom1.set(this.random1); if (this.varEmitterRandom2 != null) this.varEmitterRandom2.set(this.random2); if (this.varEmitterRandom3 != null) this.varEmitterRandom3.set(this.random3); if (this.varEmitterRandom4 != null) this.varEmitterRandom4.set(this.random4); this.scheme.updateCurves(); } public void parseVariables(Map<String, String> variables) { this.variables = new HashMap<String, IValue>(); for (Map.Entry<String, String> entry : variables.entrySet()) { this.parseVariable(entry.getKey(), entry.getValue()); } } public void parseVariable(String name, String expression) { try { this.variables.put(name, this.scheme.parser.parse(expression)); } catch (Exception e) {} } public void replaceVariables() { if (this.variables == null) { return; } for (Map.Entry<String, IValue> entry : this.variables.entrySet()) { Variable var = this.scheme.parser.variables.get(entry.getKey()); if (var != null) { var.set(entry.getValue().get().doubleValue()); } } } public void start() { if (this.playing) { return; } this.age = 0; this.spawnedParticles = 0; this.playing = true; for (IComponentEmitterInitialize component : this.scheme.emitterInitializes) { component.apply(this); } } public void stop() { if (!this.playing) { return; } this.spawnedParticles = 0; this.playing = false; this.random1 = (float) Math.random(); this.random2 = (float) Math.random(); this.random3 = (float) Math.random(); this.random4 = (float) Math.random(); } /** * Update this current emitter */ public void update() { if (this.scheme == null) { return; } this.setEmitterVariables(0); for (IComponentEmitterUpdate component : this.scheme.emitterUpdates) { component.update(this); } this.setEmitterVariables(0); this.updateParticles(); this.age += 1; this.sanityTicks += 1; } /** * Update all particles */ private void updateParticles() { Iterator<BedrockParticle> it = this.particles.iterator(); while (it.hasNext()) { BedrockParticle particle = it.next(); this.updateParticle(particle); if (particle.dead) { it.remove(); } } if (!this.splitParticles.isEmpty()) { this.particles.addAll(this.splitParticles); this.splitParticles.clear(); } } /** * Update a single particle */ private void updateParticle(BedrockParticle particle) { particle.update(this); this.setParticleVariables(particle, 0); for (IComponentParticleUpdate component : this.scheme.particleUpdates) { component.update(this, particle); } } /** * Spawn a particle */ public void spawnParticle() { if (!this.running) { return; } this.particles.add(this.createParticle(false)); } /** * Create a new particle */ public BedrockParticle createParticle(boolean forceRelative) { BedrockParticle particle = new BedrockParticle(); this.setParticleVariables(particle, 0); particle.setupMatrix(this); for (IComponentParticleInitialize component : this.scheme.particleInitializes) { component.apply(this, particle); } if (particle.relativePosition && !particle.relativeRotation) { Vector3f vec = new Vector3f(particle.position); particle.matrix.transform(vec); particle.position.x = vec.x; particle.position.y = vec.y; particle.position.z = vec.z; } if (!(particle.relativePosition && particle.relativeRotation)) { particle.position.add(this.lastGlobal); particle.initialPosition.add(this.lastGlobal); } particle.prevPosition.set(particle.position); particle.rotation = particle.initialRotation; particle.prevRotation = particle.rotation; return particle; } /** * Render the particle on screen */ public void renderOnScreen(int x, int y, float scale) { if (this.scheme == null) { return; } BedrockComponentParticleMorph particleMorphComponent = this.scheme.getOrCreate(BedrockComponentParticleMorph.class); float partialTicks = Minecraft.getMinecraft().getRenderPartialTicks(); List<IComponentParticleRender> listParticle = this.scheme.getComponents(IComponentParticleRender.class); List<IComponentParticleMorphRender> listMorph = this.scheme.getComponents(IComponentParticleMorphRender.class); Matrix3f rotation = this.rotation; this.rotation = new Matrix3f(); if (!listParticle.isEmpty() && (!this.isMorphParticle() || particleMorphComponent.renderTexture)) { Minecraft.getMinecraft().renderEngine.bindTexture(this.scheme.texture); this.scheme.material.beginGL(); GlStateManager.disableCull(); if (this.guiParticle == null || this.guiParticle.dead) { this.guiParticle = this.createParticle(true); } this.rotation.setIdentity(); this.guiParticle.update(this); this.setEmitterVariables(partialTicks); this.setParticleVariables(this.guiParticle, partialTicks); for (IComponentParticleRender render : listParticle) { render.renderOnScreen(this.guiParticle, x, y, scale, partialTicks); } this.scheme.material.endGL(); GlStateManager.enableCull(); } if (!listMorph.isEmpty() && this.isMorphParticle()) { if (this.guiParticle == null || this.guiParticle.dead) { this.guiParticle = this.createParticle(true); } this.rotation.setIdentity(); this.guiParticle.update(this); this.setEmitterVariables(partialTicks); this.setParticleVariables(this.guiParticle, partialTicks); for (IComponentParticleMorphRender render : listMorph) { render.renderOnScreen(this.guiParticle, x, y, scale, partialTicks); } } this.rotation = rotation; } /** * Render all the particles in this particle emitter */ public void render(float partialTicks) { if (this.scheme == null) { return; } this.setupCameraProperties(partialTicks); BedrockComponentParticleMorph particleMorphComponent = this.scheme.getOrCreate(BedrockComponentParticleMorph.class); List<IComponentParticleRender> renders = this.scheme.particleRender; List<IComponentParticleMorphRender> morphRenders = this.scheme.particleMorphRender; boolean morphRendering = this.isMorphParticle(); boolean particleRendering = !morphRendering || particleMorphComponent.renderTexture; /* particle rendering */ if (particleRendering) { this.setupOpenGL(partialTicks); for (IComponentParticleRender component : renders) { component.preRender(this, partialTicks); } if (!this.particles.isEmpty()) { this.depthSorting(); this.renderParticles(this.scheme.texture, renders, false, partialTicks); BedrockComponentCollisionAppearance collisionAppearance = this.scheme.getOrCreate(BedrockComponentCollisionAppearance.class); /* rendering the collided particles with an extra component */ if (collisionAppearance != null && collisionAppearance.texture != null) { this.renderParticles(collisionAppearance.texture, renders, true, partialTicks); } } for (IComponentParticleRender component : renders) { component.postRender(this, partialTicks); } this.endOpenGL(); } /* Morph rendering */ if (morphRendering) { for (IComponentParticleMorphRender component : morphRenders) { component.preRender(this, partialTicks); } if (!this.particles.isEmpty()) { //only depth sort either in particle rendering or morph rendering if (!particleRendering) { this.depthSorting(); } this.renderParticles(morphRenders, false, partialTicks); /*BedrockComponentCollisionParticleMorph collisionComponent = this.scheme.getOrCreate(BedrockComponentCollisionParticleMorph.class); if (collisionComponent != null && collisionComponent.morph != null) { this.renderParticles(morphRenders, true, partialTicks); }*/ } for (IComponentParticleMorphRender component : morphRenders) { if (component.getClass() == BedrockComponentRateSteady.class) { if (!particleRendering) { //only spawn particles either in particles or in morph rendering component.postRender(this, partialTicks); } } else { component.postRender(this, partialTicks); } } } } /** * This method renders the particles using morphs * @param renderComponents * @param collided * @param partialTicks */ private void renderParticles(List<? extends IComponentParticleMorphRender> renderComponents, boolean collided, float partialTicks) { BufferBuilder builder = Tessellator.getInstance().getBuffer(); for (BedrockParticle particle : this.particles) { this.setEmitterVariables(partialTicks); this.setParticleVariables(particle, partialTicks); for (IComponentRenderBase component : renderComponents) { component.render(this, particle, builder, partialTicks); } } } /** * This method renders the particles using the default bedrock billboards * @param texture Ressource location of the texture to render * @param renderComponents * @param collided * @param partialTicks */ private void renderParticles(ResourceLocation texture, List<? extends IComponentParticleRender> renderComponents, boolean collided, float partialTicks) { BufferBuilder builder = Tessellator.getInstance().getBuffer(); GifTexture.bindTexture(texture, this.age, partialTicks); builder.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_LMAP_COLOR); for (BedrockParticle particle : this.particles) { boolean collisionStuff = particle.isCollisionTexture(this) || particle.isCollisionTinting(this); if (collisionStuff != collided) { continue; } this.setEmitterVariables(partialTicks); this.setParticleVariables(particle, partialTicks); for (IComponentRenderBase component : renderComponents) { /* if collisionTexture or collisionTinting is true - means that those options are enabled * therefore the old Billboardappearance should not be called * because collisionAppearance.class is rendering */ if (!(collisionStuff && component.getClass() == BedrockComponentAppearanceBillboard.class)) { component.render(this, particle, builder, partialTicks); } } } Tessellator.getInstance().draw(); } private void setupOpenGL(float partialTicks) { this.scheme.material.beginGL(); if (!GuiModelRenderer.isRendering()) { Entity camera = Minecraft.getMinecraft().getRenderViewEntity(); double playerX = camera.prevPosX + (camera.posX - camera.prevPosX) * (double) partialTicks; double playerY = camera.prevPosY + (camera.posY - camera.prevPosY) * (double) partialTicks; double playerZ = camera.prevPosZ + (camera.posZ - camera.prevPosZ) * (double) partialTicks; BufferBuilder builder = Tessellator.getInstance().getBuffer(); builder.setTranslation(-playerX, -playerY, -playerZ); GlStateManager.disableCull(); GlStateManager.enableTexture2D(); } } private void endOpenGL() { if (!GuiModelRenderer.isRendering()) { Tessellator.getInstance().getBuffer().setTranslation(0, 0, 0); } this.scheme.material.endGL(); } private void depthSorting() { if (Blockbuster.snowstormDepthSorting.get()) { this.particles.sort((a, b) -> { double ad = a.getDistanceSq(this); double bd = b.getDistanceSq(this); if (ad < bd) { return 1; } else if (ad > bd) { return -1; } return 0; }); } } public void setupCameraProperties(float partialTicks) { if (this.world != null) { Entity camera = Minecraft.getMinecraft().getRenderViewEntity(); this.perspective = Minecraft.getMinecraft().gameSettings.thirdPersonView; this.cYaw = 180 - Interpolations.lerp(camera.prevRotationYaw, camera.rotationYaw, partialTicks); this.cPitch = 180 - Interpolations.lerp(camera.prevRotationPitch, camera.rotationPitch, partialTicks); this.cX = Interpolations.lerp(camera.prevPosX, camera.posX, partialTicks); this.cY = Interpolations.lerp(camera.prevPosY, camera.posY, partialTicks) + camera.getEyeHeight(); this.cZ = Interpolations.lerp(camera.prevPosZ, camera.posZ, partialTicks); } } /** * Get brightness for the block */ public int getBrightnessForRender(float partialTicks, double x, double y, double z) { if (this.lit || this.world == null) { return 15728880; } this.blockPos.setPos(x, y, z); return this.world.isBlockLoaded(this.blockPos) ? this.world.getCombinedLight(this.blockPos, 0) : 0; } }
25,183
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
BedrockParticle.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/emitter/BedrockParticle.java
package mchorse.blockbuster.client.particles.emitter; import mchorse.blockbuster.client.particles.components.appearance.BedrockComponentCollisionAppearance; import mchorse.blockbuster.client.particles.components.appearance.BedrockComponentCollisionTinting; import mchorse.mclib.math.molang.expressions.MolangExpression; import mchorse.mclib.utils.DummyEntity; import mchorse.mclib.utils.MathUtils; import mchorse.mclib.utils.MatrixUtils; import mchorse.metamorph.api.Morph; import net.minecraft.client.Minecraft; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import javax.vecmath.*; import java.util.HashMap; import java.util.Map; public class BedrockParticle { /* Randoms */ public float random1 = (float) Math.random(); public float random2 = (float) Math.random(); public float random3 = (float) Math.random(); public float random4 = (float) Math.random(); public Morph morph = new Morph(); private DummyEntity dummy; /* States */ public int age; public int lifetime; public boolean dead; public boolean relativePosition; public boolean relativeRotation; public boolean relativeDirection; public boolean relativeScale; public boolean relativeScaleBillboard; public boolean relativeAcceleration; public boolean realisticCollisionDrag; public float linearVelocity; public float angularVelocity; public boolean gravity; public boolean manual; /* Age when the particle should expire */ private int expireAge = -1; /* Used to determine lifetime when expirationDelay is on */ private int expirationDelay = -1; /** * This is used to estimate whether an object is only bouncing or lying on a surface * * CollisionTime won't work when e.g. the particle bounces of the surface and directly in the next * update cycle hits the same surface side, like from top of the block to bottom of the block... * I think this probably never happens in practice */ public Vector3f collisionTime = new Vector3f(-2f, -2f,-2f); public HashMap<Entity, Vector3f> entityCollisionTime = new HashMap<>(); public boolean collided; public int bounces; /** * Is set by collision component when there is a collision an drag should happen. */ public float rotationCollisionDrag = 0; /** * For collision Appearance needed for animation */ public int firstIntersection = -1; public boolean intersected; /* Rotation */ public float rotation; public float initialRotation; public float prevRotation; public float rotationVelocity; public float rotationAcceleration; public float rotationDrag; /* for transforming into intertial systems (currently just used for inertia)*/ public Vector3d offset = new Vector3d(); /* Position */ public Vector3d position = new Vector3d(); public Vector3d initialPosition = new Vector3d(); public Vector3d prevPosition = new Vector3d(); public Matrix3f matrix = new Matrix3f(); private boolean matrixSet; public Vector3f speed = new Vector3f(); public Vector3f acceleration = new Vector3f(); public Vector3f accelerationFactor = new Vector3f(1, 1, 1); public float drag = 0; /** * Is set by collision component when there is a collision an drag should happen. */ public float dragFactor = 0; /* Color */ public float r = 1; public float g = 1; public float b = 1; public float a = 1; private Vector3d global = new Vector3d(); public BedrockParticle() { this.speed.set((float) Math.random() - 0.5F, (float) Math.random() - 0.5F, (float) Math.random() - 0.5F); this.speed.normalize(); this.matrix.setIdentity(); } public boolean isCollisionTexture(BedrockEmitter emitter) { return MolangExpression.isOne(emitter.scheme.getOrCreate(BedrockComponentCollisionAppearance.class).enabled) && this.intersected; } public boolean isCollisionTinting(BedrockEmitter emitter) { return MolangExpression.isOne(emitter.scheme.getOrCreate(BedrockComponentCollisionTinting.class).enabled) && this.intersected; } public int getExpireAge() { return this.expireAge; } public int getExpirationDelay() { return this.expirationDelay; } /** * Copy this particle to the given particle (it does not copy fields that are initialized by components) * @param to destiny to copy values to * @return copied particle */ public BedrockParticle softCopy(BedrockParticle to) { to.age = this.age; to.expireAge = this.expireAge; to.expirationDelay = this.expirationDelay; to.realisticCollisionDrag = this.realisticCollisionDrag; to.collisionTime = (Vector3f) this.collisionTime.clone(); to.entityCollisionTime = new HashMap<>(); for(Map.Entry<Entity, Vector3f> entry : this.entityCollisionTime.entrySet()) { to.entityCollisionTime.put(entry.getKey(), (Vector3f) entry.getValue().clone()); } to.bounces = this.bounces; to.firstIntersection = this.firstIntersection; to.offset = (Vector3d) this.offset.clone(); to.position = (Vector3d) this.position.clone(); to.initialPosition = (Vector3d) this.initialPosition.clone(); to.prevPosition = (Vector3d) this.prevPosition.clone(); to.matrix = (Matrix3f) this.matrix.clone(); to.matrixSet = this.matrixSet; to.speed = (Vector3f) this.speed.clone(); to.acceleration = (Vector3f) this.acceleration.clone(); to.accelerationFactor = (Vector3f) this.accelerationFactor.clone(); to.dragFactor = this.dragFactor; to.global = (Vector3d) this.global.clone(); return to; } public double getDistanceSq(BedrockEmitter emitter) { Vector3d pos = this.getGlobalPosition(emitter); double dx = emitter.cX - pos.x; double dy = emitter.cY - pos.y; double dz = emitter.cZ - pos.z; return dx * dx + dy * dy + dz * dz; } public double getAge(float partialTick) { return (this.age + partialTick) / 20.0; } public Vector3d getGlobalPosition(BedrockEmitter emitter) { return this.getGlobalPosition(emitter, this.position); } public Vector3d getGlobalPosition(BedrockEmitter emitter, Vector3d vector) { double px = vector.x; double py = vector.y; double pz = vector.z; if (this.relativePosition && this.relativeRotation) { Vector3f v = new Vector3f((float) px, (float) py, (float) pz); emitter.rotation.transform(v); px = v.x; py = v.y; pz = v.z; px += emitter.lastGlobal.x; py += emitter.lastGlobal.y; pz += emitter.lastGlobal.z; } this.global.set(px, py, pz); return this.global; } public void update(BedrockEmitter emitter) { this.prevRotation = this.rotation; this.prevPosition.set(this.position); this.setupMatrix(emitter); if (!this.manual) { //this.position.add(this.offset); /*if (this.realisticCollisionDrag && Math.round(this.speed.x*10000) == 0 && Math.round(this.speed.y*10000) == 0 && Math.round(this.speed.z*10000) == 0) { this.dragFactor = 0; this.speed.scale(0); }*/ /* lazy fix for transforming from moving intertial system back to global space */ if (this.entityCollisionTime.isEmpty()) { transformOffsetToGlobal(); } else { for (HashMap.Entry<Entity, Vector3f> entry : this.entityCollisionTime.entrySet()) { if (entry.getValue().y != this.age) { transformOffsetToGlobal(); } } } //TODO drag force usually takes velocity^2 -> this cuts off higher velocities much quicker but takes longer with slower velocities. maybe two separate options? float rotationDrag = (this.rotationDrag + this.rotationCollisionDrag) * this.rotationVelocity; float rotationAcceleration = this.rotationAcceleration / 20F; /* clamp drag so it doesn't make rotation velocity explode*/ this.rotationVelocity = MathUtils.clamp(this.rotationVelocity - rotationDrag / 20F, Math.min(this.rotationVelocity, 0), Math.max(this.rotationVelocity, 0)); this.rotationVelocity += rotationAcceleration / 20F; this.rotation += this.rotationVelocity; /* Position */ if (this.age == 0) { if (this.relativeDirection) { emitter.rotation.transform(this.speed); } if (this.linearVelocity != 0) { Vector3f v = new Vector3f(emitter.lastGlobal); v.x -= emitter.prevGlobal.x; v.y -= emitter.prevGlobal.y; v.z -= emitter.prevGlobal.z; this.speed.x += v.x * this.linearVelocity; this.speed.y += v.y * this.linearVelocity; this.speed.z += v.z * this.linearVelocity; } if (this.angularVelocity != 0) { Matrix3f rotation1 = new Matrix3f(emitter.rotation); Matrix3f identity = new Matrix3f(); identity.setIdentity(); try { Matrix3f rotation0 = new Matrix3f(emitter.prevRotation); rotation0.invert(); rotation1.mul(rotation0); Vector3f angularV = MatrixUtils.getAngularVelocity(rotation1); Vector3f radius = new Vector3f(emitter.translation); radius.x += this.position.x - emitter.lastGlobal.x; radius.y += this.position.y - emitter.lastGlobal.y; radius.z += this.position.z - emitter.lastGlobal.z; Vector3f v = new Vector3f(); v.cross(angularV, radius); this.speed.x += v.x * this.angularVelocity; this.speed.y += v.y * this.angularVelocity; this.speed.z += v.z * this.angularVelocity; } catch (SingularMatrixException e) {} //maybe check if determinant is zero } } if (this.relativeAcceleration) { emitter.rotation.transform(this.acceleration); } if (this.gravity) { this.acceleration.y -= 9.81; } Vector3f drag = new Vector3f(this.speed); drag.scale(-(this.drag + this.dragFactor)); /* apply drag separately so we can clamp it - high drag values shouldn't accelerate particles again */ drag.scale(1 / 20F); if (this.speed.length() - drag.length() <= 0) { this.speed.scale(0); } else { this.speed.add(drag); } this.acceleration.scale(1 / 20F); this.speed.add(this.acceleration); Vector3f speed0 = new Vector3f(this.speed); speed0.x *= this.accelerationFactor.x; speed0.y *= this.accelerationFactor.y; speed0.z *= this.accelerationFactor.z; if (this.relativePosition || this.relativeRotation) { this.matrix.transform(speed0); } this.position.x += speed0.x / 20F; this.position.y += speed0.y / 20F; this.position.z += speed0.z / 20F; if (!this.morph.isEmpty()) { EntityLivingBase dummy = this.getDummy(emitter); this.morph.get().update(dummy); dummy.ticksExisted += 1; } } if (this.lifetime >= 0 && (this.age >= this.lifetime || (this.age >= this.expireAge && this.expireAge != -1)) ) { this.dead = true; } this.age ++; this.acceleration.set(0,0,0); } /** * Sets the expirationDelay and expireAge - the smallest expire age wins. Negative expiration delays always overwrite/win. */ public void setExpirationDelay(double delay) { int expirationDelay = (int) delay; if (this.age + expirationDelay < this.expireAge || this.expireAge == -1) { this.expirationDelay = Math.abs(expirationDelay); this.expireAge = this.age + this.expirationDelay; } } public void setupMatrix(BedrockEmitter emitter) { if (this.relativePosition) { if (this.relativeRotation) { this.matrix.setIdentity(); } else if (!this.matrixSet) { this.matrix.set(emitter.rotation); this.matrixSet = true; } } else if (this.relativeRotation) { this.matrix.set(emitter.rotation); } } /** * This method adds the offset to the speed to transform from a moving inertial system to the global space * (especially for inertia) */ public void transformOffsetToGlobal() { this.offset.scale(6); //scale it up so it gets more noticeable (artistic choice) this.speed.x += this.offset.x; this.speed.y += this.offset.y; this.speed.z += this.offset.z; this.offset.scale(0); } @SideOnly(Side.CLIENT) public EntityLivingBase getDummy(BedrockEmitter emitter) { if (this.dummy == null) { this.dummy = new DummyEntity(Minecraft.getMinecraft().world); } Vector3d pos = this.getGlobalPosition(emitter); this.dummy.setPosition(pos.x, pos.y, pos.z); this.dummy.prevPosX = this.dummy.posX; this.dummy.prevPosY = this.dummy.posY; this.dummy.prevPosZ = this.dummy.posZ; this.dummy.lastTickPosX = this.dummy.posX; this.dummy.lastTickPosY = this.dummy.posY; this.dummy.lastTickPosZ = this.dummy.posZ; this.dummy.rotationYaw = this.dummy.prevRotationYaw = 0; this.dummy.rotationPitch = this.dummy.prevRotationPitch = 0; this.dummy.rotationYawHead = this.dummy.prevRotationYawHead = 0; this.dummy.renderYawOffset = this.dummy.prevRenderYawOffset = 0; return this.dummy; } }
15,081
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
BedrockComponentBase.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/BedrockComponentBase.java
package mchorse.blockbuster.client.particles.components; import com.google.gson.JsonElement; import com.google.gson.JsonObject; import mchorse.mclib.math.molang.MolangException; import mchorse.mclib.math.molang.MolangParser; public abstract class BedrockComponentBase { public BedrockComponentBase fromJson(JsonElement element, MolangParser parser) throws MolangException { return this; } public JsonElement toJson() { return new JsonObject(); } public boolean canBeEmpty() { return false; } }
557
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
IComponentParticleMorphRender.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/IComponentParticleMorphRender.java
package mchorse.blockbuster.client.particles.components; import mchorse.blockbuster.client.particles.emitter.BedrockEmitter; import mchorse.blockbuster.client.particles.emitter.BedrockParticle; import net.minecraft.client.renderer.BufferBuilder; public interface IComponentParticleMorphRender extends IComponentRenderBase { }
328
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
IComponentRenderBase.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/IComponentRenderBase.java
package mchorse.blockbuster.client.particles.components; import mchorse.blockbuster.client.particles.emitter.BedrockEmitter; import mchorse.blockbuster.client.particles.emitter.BedrockParticle; import net.minecraft.client.renderer.BufferBuilder; public interface IComponentRenderBase extends IComponentBase { public void render(BedrockEmitter emitter, BedrockParticle particle, BufferBuilder builder, float partialTicks); public void renderOnScreen(BedrockParticle particle, int x, int y, float scale, float partialTicks); public void preRender(BedrockEmitter emitter, float partialTicks); public void postRender(BedrockEmitter emitter, float partialTicks); }
681
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
IComponentEmitterInitialize.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/IComponentEmitterInitialize.java
package mchorse.blockbuster.client.particles.components; import mchorse.blockbuster.client.particles.emitter.BedrockEmitter; public interface IComponentEmitterInitialize extends IComponentBase { public void apply(BedrockEmitter emitter); }
245
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
IComponentBase.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/IComponentBase.java
package mchorse.blockbuster.client.particles.components; public interface IComponentBase { public default int getSortingIndex() { return 0; } }
164
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
IComponentParticleUpdate.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/IComponentParticleUpdate.java
package mchorse.blockbuster.client.particles.components; import mchorse.blockbuster.client.particles.emitter.BedrockEmitter; import mchorse.blockbuster.client.particles.emitter.BedrockParticle; public interface IComponentParticleUpdate extends IComponentBase { public void update(BedrockEmitter emitter, BedrockParticle particle); }
338
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
IComponentParticleRender.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/IComponentParticleRender.java
package mchorse.blockbuster.client.particles.components; import mchorse.blockbuster.client.particles.emitter.BedrockEmitter; import mchorse.blockbuster.client.particles.emitter.BedrockParticle; import net.minecraft.client.renderer.BufferBuilder; public interface IComponentParticleRender extends IComponentRenderBase { }
322
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
IComponentEmitterUpdate.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/IComponentEmitterUpdate.java
package mchorse.blockbuster.client.particles.components; import mchorse.blockbuster.client.particles.emitter.BedrockEmitter; public interface IComponentEmitterUpdate extends IComponentBase { public void update(BedrockEmitter emitter); }
242
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
IComponentParticleInitialize.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/IComponentParticleInitialize.java
package mchorse.blockbuster.client.particles.components; import mchorse.blockbuster.client.particles.emitter.BedrockEmitter; import mchorse.blockbuster.client.particles.emitter.BedrockParticle; public interface IComponentParticleInitialize extends IComponentBase { public void apply(BedrockEmitter emitter, BedrockParticle particle); }
341
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
BedrockComponentExpireBlocks.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/expiration/BedrockComponentExpireBlocks.java
package mchorse.blockbuster.client.particles.components.expiration; import com.google.gson.JsonArray; import com.google.gson.JsonElement; import mchorse.blockbuster.client.particles.components.BedrockComponentBase; import mchorse.blockbuster.client.particles.emitter.BedrockEmitter; import mchorse.blockbuster.client.particles.emitter.BedrockParticle; import mchorse.mclib.math.molang.MolangException; import mchorse.mclib.math.molang.MolangParser; import net.minecraft.block.Block; import net.minecraft.init.Blocks; import net.minecraft.util.ResourceLocation; import net.minecraft.util.math.BlockPos; import net.minecraftforge.fml.common.registry.ForgeRegistries; import javax.vecmath.Vector3d; import java.util.ArrayList; import java.util.List; public abstract class BedrockComponentExpireBlocks extends BedrockComponentBase { public List<Block> blocks = new ArrayList<Block>(); private BlockPos.MutableBlockPos pos = new BlockPos.MutableBlockPos(); @Override public BedrockComponentBase fromJson(JsonElement element, MolangParser parser) throws MolangException { if (element.isJsonArray()) { for (JsonElement value : element.getAsJsonArray()) { ResourceLocation location = new ResourceLocation(value.getAsString()); Block block = ForgeRegistries.BLOCKS.getValue(location); if (block != null) { this.blocks.add(block); } } } return super.fromJson(element, parser); } @Override public JsonElement toJson() { JsonArray array = new JsonArray(); for (Block block : this.blocks) { ResourceLocation rl = ForgeRegistries.BLOCKS.getKey(block); if (rl != null) { array.add(rl.toString()); } } return array; } public Block getBlock(BedrockEmitter emitter, BedrockParticle particle) { if (emitter.world == null) { return Blocks.AIR; } Vector3d position = particle.getGlobalPosition(emitter); this.pos.setPos(position.getX(), position.getY(), position.getZ()); return emitter.world.getBlockState(this.pos).getBlock(); } }
2,310
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
BedrockComponentExpireNotInBlocks.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/expiration/BedrockComponentExpireNotInBlocks.java
package mchorse.blockbuster.client.particles.components.expiration; import mchorse.blockbuster.client.particles.components.IComponentParticleUpdate; import mchorse.blockbuster.client.particles.emitter.BedrockEmitter; import mchorse.blockbuster.client.particles.emitter.BedrockParticle; import net.minecraft.block.Block; public class BedrockComponentExpireNotInBlocks extends BedrockComponentExpireBlocks implements IComponentParticleUpdate { @Override public void update(BedrockEmitter emitter, BedrockParticle particle) { if (particle.dead || emitter.world == null) { return; } Block current = this.getBlock(emitter, particle); for (Block block : this.blocks) { if (block == current) { return; } } particle.dead = true; } }
873
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
BedrockComponentKillPlane.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/expiration/BedrockComponentKillPlane.java
package mchorse.blockbuster.client.particles.components.expiration; import com.google.gson.JsonArray; import com.google.gson.JsonElement; import mchorse.blockbuster.client.particles.components.BedrockComponentBase; import mchorse.blockbuster.client.particles.components.IComponentParticleUpdate; import mchorse.blockbuster.client.particles.emitter.BedrockEmitter; import mchorse.blockbuster.client.particles.emitter.BedrockParticle; import mchorse.mclib.math.Operation; import mchorse.mclib.math.molang.MolangException; import mchorse.mclib.math.molang.MolangParser; import javax.vecmath.Vector3d; public class BedrockComponentKillPlane extends BedrockComponentBase implements IComponentParticleUpdate { public float a; public float b; public float c; public float d; @Override public BedrockComponentBase fromJson(JsonElement element, MolangParser parser) throws MolangException { if (!element.isJsonArray()) { return super.fromJson(element, parser); } JsonArray array = element.getAsJsonArray(); if (array.size() >= 4) { this.a = array.get(0).getAsFloat(); this.b = array.get(1).getAsFloat(); this.c = array.get(2).getAsFloat(); this.d = array.get(3).getAsFloat(); } return super.fromJson(element, parser); } @Override public JsonElement toJson() { JsonArray array = new JsonArray(); if (Operation.equals(this.a, 0) && Operation.equals(this.b, 0) && Operation.equals(this.c, 0) && Operation.equals(this.d, 0)) { return array; } array.add(this.a); array.add(this.b); array.add(this.c); array.add(this.d); return array; } @Override public void update(BedrockEmitter emitter, BedrockParticle particle) { if (particle.dead) { return; } Vector3d prevLocal = new Vector3d(particle.prevPosition); Vector3d local = new Vector3d(particle.position); if (!particle.relativePosition) { local.sub(emitter.lastGlobal); prevLocal.sub(emitter.lastGlobal); } double prev = this.a * prevLocal.x + this.b * prevLocal.y + this.c * prevLocal.z + this.d; double now = this.a * local.x + this.b * local.y + this.c * local.z + this.d; if ((prev > 0 && now < 0) || (prev < 0 && now > 0)) { particle.dead = true; } } @Override public int getSortingIndex() { return 100; } }
2,614
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
BedrockComponentParticleLifetime.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/expiration/BedrockComponentParticleLifetime.java
package mchorse.blockbuster.client.particles.components.expiration; import com.google.gson.JsonElement; import com.google.gson.JsonObject; import com.google.gson.JsonParseException; import mchorse.blockbuster.client.particles.components.BedrockComponentBase; import mchorse.blockbuster.client.particles.components.IComponentParticleInitialize; import mchorse.blockbuster.client.particles.components.IComponentParticleUpdate; import mchorse.blockbuster.client.particles.emitter.BedrockEmitter; import mchorse.blockbuster.client.particles.emitter.BedrockParticle; import mchorse.mclib.math.molang.MolangException; import mchorse.mclib.math.molang.MolangParser; import mchorse.mclib.math.molang.expressions.MolangExpression; public class BedrockComponentParticleLifetime extends BedrockComponentBase implements IComponentParticleInitialize, IComponentParticleUpdate { public MolangExpression expression = MolangParser.ZERO; public boolean max; @Override public BedrockComponentBase fromJson(JsonElement elem, MolangParser parser) throws MolangException { if (!elem.isJsonObject()) return super.fromJson(elem, parser); JsonObject element = elem.getAsJsonObject(); JsonElement expression = null; if (element.has("expiration_expression")) { expression = element.get("expiration_expression"); this.max = false; } else if (element.has("max_lifetime")) { expression = element.get("max_lifetime"); this.max = true; } else { throw new JsonParseException("No expiration_expression or max_lifetime was found in minecraft:particle_lifetime_expression component"); } this.expression = parser.parseJson(expression); return super.fromJson(element, parser); } @Override public JsonElement toJson() { JsonObject object = new JsonObject(); object.add(this.max ? "max_lifetime" : "expiration_expression", this.expression.toJson()); return object; } @Override public void update(BedrockEmitter emitter, BedrockParticle particle) { if (!this.max && this.expression.get() != 0) { particle.dead = true; } } @Override public void apply(BedrockEmitter emitter, BedrockParticle particle) { if (this.max) { particle.lifetime = (int) (this.expression.get() * 20); } else { particle.lifetime = -1; } } }
2,560
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
BedrockComponentExpireInBlocks.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/expiration/BedrockComponentExpireInBlocks.java
package mchorse.blockbuster.client.particles.components.expiration; import mchorse.blockbuster.client.particles.components.IComponentParticleUpdate; import mchorse.blockbuster.client.particles.emitter.BedrockEmitter; import mchorse.blockbuster.client.particles.emitter.BedrockParticle; import net.minecraft.block.Block; public class BedrockComponentExpireInBlocks extends BedrockComponentExpireBlocks implements IComponentParticleUpdate { @Override public void update(BedrockEmitter emitter, BedrockParticle particle) { if (particle.dead || emitter.world == null) { return; } Block current = this.getBlock(emitter, particle); for (Block block : this.blocks) { if (block == current) { particle.dead = true; return; } } } }
878
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
BedrockComponentLifetimeExpression.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/lifetime/BedrockComponentLifetimeExpression.java
package mchorse.blockbuster.client.particles.components.lifetime; import com.google.gson.JsonElement; import com.google.gson.JsonObject; import mchorse.blockbuster.client.particles.components.BedrockComponentBase; import mchorse.blockbuster.client.particles.emitter.BedrockEmitter; import mchorse.mclib.math.Operation; import mchorse.mclib.math.molang.MolangException; import mchorse.mclib.math.molang.MolangParser; import mchorse.mclib.math.molang.expressions.MolangExpression; public class BedrockComponentLifetimeExpression extends BedrockComponentLifetime { public MolangExpression expiration = MolangParser.ZERO; @Override protected String getPropertyName() { return "activation_expression"; } public BedrockComponentBase fromJson(JsonElement elem, MolangParser parser) throws MolangException { if (!elem.isJsonObject()) { return super.fromJson(elem, parser); } JsonObject element = elem.getAsJsonObject(); if (element.has("expiration_expression")) { this.expiration = parser.parseJson(element.get("expiration_expression")); } return super.fromJson(element, parser); } @Override public JsonElement toJson() { JsonObject object = (JsonObject) super.toJson(); if (!MolangExpression.isZero(this.expiration)) { object.add("expiration_expression", this.expiration.toJson()); } return object; } @Override public void update(BedrockEmitter emitter) { if (!Operation.equals(this.activeTime.get(), 0)) { emitter.start(); } if (!Operation.equals(this.expiration.get(), 0)) { emitter.stop(); } } }
1,787
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
BedrockComponentLifetime.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/lifetime/BedrockComponentLifetime.java
package mchorse.blockbuster.client.particles.components.lifetime; import com.google.gson.JsonElement; import com.google.gson.JsonObject; import mchorse.blockbuster.client.particles.components.BedrockComponentBase; import mchorse.blockbuster.client.particles.components.IComponentEmitterUpdate; import mchorse.mclib.math.Constant; import mchorse.mclib.math.molang.MolangException; import mchorse.mclib.math.molang.MolangParser; import mchorse.mclib.math.molang.expressions.MolangExpression; import mchorse.mclib.math.molang.expressions.MolangValue; public abstract class BedrockComponentLifetime extends BedrockComponentBase implements IComponentEmitterUpdate { public static final MolangExpression DEFAULT_ACTIVE = new MolangValue(null, new Constant(10)); public MolangExpression activeTime = DEFAULT_ACTIVE; public BedrockComponentBase fromJson(JsonElement elem, MolangParser parser) throws MolangException { if (!elem.isJsonObject()) { return super.fromJson(elem, parser); } JsonObject element = elem.getAsJsonObject(); if (element.has(this.getPropertyName())) { this.activeTime = parser.parseJson(element.get(this.getPropertyName())); } return super.fromJson(element, parser); } @Override public JsonElement toJson() { JsonObject object = new JsonObject(); if (!MolangExpression.isConstant(this.activeTime, 10)) { object.add(this.getPropertyName(), this.activeTime.toJson()); } return object; } protected String getPropertyName() { return "active_time"; } @Override public int getSortingIndex() { return -10; } }
1,747
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
BedrockComponentLifetimeOnce.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/lifetime/BedrockComponentLifetimeOnce.java
package mchorse.blockbuster.client.particles.components.lifetime; import mchorse.blockbuster.client.particles.emitter.BedrockEmitter; public class BedrockComponentLifetimeOnce extends BedrockComponentLifetime { @Override public void update(BedrockEmitter emitter) { double time = this.activeTime.get(); emitter.lifetime = (int) (time * 20); if (emitter.getAge() >= time) { emitter.stop(); } } }
466
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
BedrockComponentLifetimeLooping.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/lifetime/BedrockComponentLifetimeLooping.java
package mchorse.blockbuster.client.particles.components.lifetime; import com.google.gson.JsonElement; import com.google.gson.JsonObject; import mchorse.blockbuster.client.particles.components.BedrockComponentBase; import mchorse.blockbuster.client.particles.emitter.BedrockEmitter; import mchorse.mclib.math.molang.MolangException; import mchorse.mclib.math.molang.MolangParser; import mchorse.mclib.math.molang.expressions.MolangExpression; public class BedrockComponentLifetimeLooping extends BedrockComponentLifetime { public MolangExpression sleepTime = MolangParser.ZERO; public BedrockComponentBase fromJson(JsonElement elem, MolangParser parser) throws MolangException { if (!elem.isJsonObject()) { return super.fromJson(elem, parser); } JsonObject element = elem.getAsJsonObject(); if (element.has("sleep_time")) { this.sleepTime = parser.parseJson(element.get("sleep_time")); } return super.fromJson(element, parser); } @Override public JsonElement toJson() { JsonObject object = (JsonObject) super.toJson(); if (!MolangExpression.isZero(this.sleepTime)) { object.add("sleep_time", this.sleepTime.toJson()); } return object; } @Override public void update(BedrockEmitter emitter) { double active = this.activeTime.get(); double sleep = this.sleepTime.get(); double age = emitter.getAge(); emitter.lifetime = (int) (active * 20); if (age >= active && emitter.playing) { emitter.stop(); } if (age >= sleep && !emitter.playing) { emitter.start(); } } }
1,763
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
BedrockComponentRateSteady.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/rate/BedrockComponentRateSteady.java
package mchorse.blockbuster.client.particles.components.rate; import com.google.gson.JsonElement; import com.google.gson.JsonObject; import mchorse.blockbuster.client.particles.components.BedrockComponentBase; import mchorse.blockbuster.client.particles.components.IComponentParticleMorphRender; import mchorse.blockbuster.client.particles.components.IComponentParticleRender; import mchorse.blockbuster.client.particles.emitter.BedrockEmitter; import mchorse.blockbuster.client.particles.emitter.BedrockParticle; import mchorse.mclib.math.Constant; import mchorse.mclib.math.molang.MolangException; import mchorse.mclib.math.molang.MolangParser; import mchorse.mclib.math.molang.expressions.MolangExpression; import mchorse.mclib.math.molang.expressions.MolangValue; import net.minecraft.client.renderer.BufferBuilder; public class BedrockComponentRateSteady extends BedrockComponentRate implements IComponentParticleRender, IComponentParticleMorphRender { public static final MolangExpression DEFAULT_PARTICLES = new MolangValue(null, new Constant(50)); public MolangExpression spawnRate = MolangParser.ONE; public BedrockComponentRateSteady() { this.particles = DEFAULT_PARTICLES; } public BedrockComponentBase fromJson(JsonElement elem, MolangParser parser) throws MolangException { if (!elem.isJsonObject()) return super.fromJson(elem, parser); JsonObject element = elem.getAsJsonObject(); if (element.has("spawn_rate")) this.spawnRate = parser.parseJson(element.get("spawn_rate")); if (element.has("max_particles")) this.particles = parser.parseJson(element.get("max_particles")); return super.fromJson(element, parser); } @Override public JsonElement toJson() { JsonObject object = new JsonObject(); if (!MolangExpression.isOne(this.spawnRate)) object.add("spawn_rate", this.spawnRate.toJson()); if (!MolangExpression.isConstant(this.particles, 50)) object.add("max_particles", this.particles.toJson()); return object; } @Override public void preRender(BedrockEmitter emitter, float partialTicks) {} @Override public void render(BedrockEmitter emitter, BedrockParticle particle, BufferBuilder builder, float partialTicks) {} @Override public void renderOnScreen(BedrockParticle particle, int x, int y, float scale, float partialTicks) {} @Override public void postRender(BedrockEmitter emitter, float partialTicks) { if (emitter.playing) { double particles = emitter.getAge(partialTicks) * this.spawnRate.get(); double diff = particles - emitter.spawnedParticles; double spawn = Math.round(diff); if (spawn > 0) { emitter.setEmitterVariables(partialTicks); double track = spawn; for (int i = 0; i < spawn; i++) { if (emitter.particles.size() < this.particles.get()) { emitter.spawnParticle(); } else { track -= 1; } } emitter.spawnedParticles += track; } } } @Override public int getSortingIndex() { return 10; } }
3,405
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
BedrockComponentRate.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/rate/BedrockComponentRate.java
package mchorse.blockbuster.client.particles.components.rate; import mchorse.blockbuster.client.particles.components.BedrockComponentBase; import mchorse.mclib.math.molang.expressions.MolangExpression; public abstract class BedrockComponentRate extends BedrockComponentBase { public MolangExpression particles; }
318
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
BedrockComponentRateInstant.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/rate/BedrockComponentRateInstant.java
package mchorse.blockbuster.client.particles.components.rate; import com.google.gson.JsonElement; import com.google.gson.JsonObject; import mchorse.blockbuster.client.particles.components.BedrockComponentBase; import mchorse.blockbuster.client.particles.components.IComponentEmitterUpdate; import mchorse.blockbuster.client.particles.emitter.BedrockEmitter; import mchorse.mclib.math.Constant; import mchorse.mclib.math.Operation; import mchorse.mclib.math.molang.MolangException; import mchorse.mclib.math.molang.MolangParser; import mchorse.mclib.math.molang.expressions.MolangExpression; import mchorse.mclib.math.molang.expressions.MolangValue; public class BedrockComponentRateInstant extends BedrockComponentRate implements IComponentEmitterUpdate { public static final MolangExpression DEFAULT_PARTICLES = new MolangValue(null, new Constant(10)); public BedrockComponentRateInstant() { this.particles = DEFAULT_PARTICLES; } public BedrockComponentBase fromJson(JsonElement elem, MolangParser parser) throws MolangException { if (!elem.isJsonObject()) return super.fromJson(elem, parser); JsonObject element = elem.getAsJsonObject(); if (element.has("num_particles")) { this.particles = parser.parseJson(element.get("num_particles")); } return super.fromJson(element, parser); } @Override public JsonElement toJson() { JsonObject object = new JsonObject(); if (!MolangExpression.isConstant(this.particles, 10)) { object.add("num_particles", this.particles.toJson()); } return object; } @Override public void update(BedrockEmitter emitter) { double age = emitter.getAge(); if (emitter.playing && Operation.equals(age, 0)) { emitter.setEmitterVariables(0); for (int i = 0, c = (int) this.particles.get(); i < c; i ++) { emitter.spawnParticle(); } } } }
2,045
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
BedrockComponentAppearanceLighting.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/appearance/BedrockComponentAppearanceLighting.java
package mchorse.blockbuster.client.particles.components.appearance; import mchorse.blockbuster.client.particles.components.BedrockComponentBase; import mchorse.blockbuster.client.particles.components.IComponentEmitterInitialize; import mchorse.blockbuster.client.particles.emitter.BedrockEmitter; public class BedrockComponentAppearanceLighting extends BedrockComponentBase implements IComponentEmitterInitialize { @Override public void apply(BedrockEmitter emitter) { emitter.lit = false; } @Override public boolean canBeEmpty() { return true; } }
599
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
BedrockComponentCollisionAppearance.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/appearance/BedrockComponentCollisionAppearance.java
package mchorse.blockbuster.client.particles.components.appearance; import com.google.gson.JsonElement; import com.google.gson.JsonObject; import mchorse.blockbuster.client.particles.BedrockMaterial; import mchorse.blockbuster.client.particles.BedrockScheme; import mchorse.blockbuster.client.particles.components.BedrockComponentBase; import mchorse.blockbuster.client.particles.components.IComponentParticleRender; import mchorse.blockbuster.client.particles.emitter.BedrockEmitter; import mchorse.blockbuster.client.particles.emitter.BedrockParticle; import mchorse.mclib.client.gui.framework.elements.GuiModelRenderer; import mchorse.mclib.math.molang.MolangException; import mchorse.mclib.math.molang.MolangParser; import mchorse.mclib.math.molang.expressions.MolangExpression; import mchorse.mclib.utils.Interpolations; import mchorse.mclib.utils.resources.RLUtils; import net.minecraft.client.renderer.BufferBuilder; import net.minecraft.util.ResourceLocation; import net.minecraft.util.math.MathHelper; import java.util.Map; import java.util.Set; import javax.vecmath.Vector3d; import javax.vecmath.Vector3f; import javax.vecmath.Vector4f; public class BedrockComponentCollisionAppearance extends BedrockComponentAppearanceBillboard implements IComponentParticleRender { /* Options */ public BedrockMaterial material = BedrockMaterial.OPAQUE; public ResourceLocation texture = BedrockScheme.DEFAULT_TEXTURE; public MolangExpression enabled = MolangParser.ZERO; public boolean lit; //gets set from GuiCollisionLighting @Override public BedrockComponentBase fromJson(JsonElement elem, MolangParser parser) throws MolangException { if (!elem.isJsonObject()) return super.fromJson(elem, parser); JsonObject element = elem.getAsJsonObject(); if (element.has("enabled")) this.enabled = parser.parseJson(element.get("enabled")); if (element.has("lit")) { this.lit = element.get("lit").getAsBoolean(); } if (element.has("material")) { this.material = BedrockMaterial.fromString(element.get("material").getAsString()); } if (element.has("texture")) { String texture = element.get("texture").getAsString(); if (!texture.equals("textures/particle/particles")) { this.texture = RLUtils.create(texture); } } return super.fromJson(element, parser); } @Override public JsonElement toJson() { JsonObject object = new JsonObject(); object.add("enabled", this.enabled.toJson()); object.addProperty("lit", this.lit); object.addProperty("material", this.material.id); if (this.texture != null && !this.texture.equals(BedrockScheme.DEFAULT_TEXTURE)) { object.addProperty("texture", this.texture.toString()); } /* add the default stuff from super */ JsonObject superJson = (JsonObject) super.toJson(); Set<Map.Entry<String, JsonElement>> entries = superJson.entrySet(); for(Map.Entry<String, JsonElement> entry : entries) { object.add(entry.getKey(), entry.getValue()); } return object; } @Override public void preRender(BedrockEmitter emitter, float partialTicks) {} @Override public void render(BedrockEmitter emitter, BedrockParticle particle, BufferBuilder builder, float partialTicks) { boolean tmpLit = false; if (!particle.isCollisionTexture(emitter)) { if (particle.isCollisionTinting(emitter)) { tmpLit = emitter.lit; emitter.lit = this.lit; emitter.scheme.get(BedrockComponentAppearanceBillboard.class).render(emitter, particle, builder, partialTicks); emitter.lit = tmpLit; } return; //when texture and tinting is false - this render method should not be used } else if (!particle.isCollisionTinting(emitter)) { //tinting false doesn't necessarily mean that lit was not passed - emitter.lit should be used tmpLit = this.lit; this.lit = emitter.lit; } this.calculateUVs(particle, partialTicks); /* Render the particle */ double px = Interpolations.lerp(particle.prevPosition.x, particle.position.x, partialTicks); double py = Interpolations.lerp(particle.prevPosition.y, particle.position.y, partialTicks); double pz = Interpolations.lerp(particle.prevPosition.z, particle.position.z, partialTicks); float angle = Interpolations.lerp(particle.prevRotation, particle.rotation, partialTicks); Vector3d pos = this.calculatePosition(emitter, particle, px, py, pz); px = pos.x; py = pos.y; pz = pos.z; /* Calculate the geometry for billboards using cool matrix math */ int light = this.lit ? 15728880 : emitter.getBrightnessForRender(partialTicks, px, py, pz); int lightX = light >> 16 & 65535; int lightY = light & 65535; this.calculateFacing(emitter, particle, px, py, pz); this.rotation.rotZ(angle / 180 * (float) Math.PI); this.transform.mul(this.rotation); this.transform.setTranslation(new Vector3f((float) px, (float) py, (float) pz)); for (Vector4f vertex : this.vertices) { this.transform.transform(vertex); } float u1 = this.u1 / (float) this.textureWidth; float u2 = this.u2 / (float) this.textureWidth; float v1 = this.v1 / (float) this.textureHeight; float v2 = this.v2 / (float) this.textureHeight; builder.pos(this.vertices[0].x, this.vertices[0].y, this.vertices[0].z).tex(u1, v1).lightmap(lightX, lightY).color(particle.r, particle.g, particle.b, particle.a).endVertex(); builder.pos(this.vertices[1].x, this.vertices[1].y, this.vertices[1].z).tex(u2, v1).lightmap(lightX, lightY).color(particle.r, particle.g, particle.b, particle.a).endVertex(); builder.pos(this.vertices[2].x, this.vertices[2].y, this.vertices[2].z).tex(u2, v2).lightmap(lightX, lightY).color(particle.r, particle.g, particle.b, particle.a).endVertex(); builder.pos(this.vertices[3].x, this.vertices[3].y, this.vertices[3].z).tex(u1, v2).lightmap(lightX, lightY).color(particle.r, particle.g, particle.b, particle.a).endVertex(); if (!particle.isCollisionTinting(emitter)) { this.lit = tmpLit; } } @Override //not really important because it seems to be used for guiParticles - there is no collision public void renderOnScreen(BedrockParticle particle, int x, int y, float scale, float partialTicks) { } @Override public void calculateUVs(BedrockParticle particle, float partialTicks) { /* Update particle's UVs and size */ this.w = (float) this.sizeW.get() * 2.25F; this.h = (float) this.sizeH.get() * 2.25F; float u = (float) this.uvX.get(); float v = (float) this.uvY.get(); float w = (float) this.uvW.get(); float h = (float) this.uvH.get(); if (this.flipbook) { int index = (int) (particle.getAge(partialTicks) * this.fps); int max = (int) this.maxFrame.get(); if (this.stretchFPS) { float lifetime = (particle.lifetime <= 0) ? 0 : (particle.age + partialTicks) / (particle.lifetime - particle.firstIntersection); //for collided particles with expiration - stretch differently since lifetime changed if (particle.getExpireAge() != -1) { lifetime = (particle.lifetime <= 0) ? 0 : (particle.age + partialTicks) / (particle.getExpirationDelay()); } index = (int) (lifetime * max); } if (this.loop && max != 0) { index = index % max; } if (index > max) { index = max; } u += this.stepX * index; v += this.stepY * index; } this.u1 = u; this.v1 = v; this.u2 = u + w; this.v2 = v + h; } @Override public void postRender(BedrockEmitter emitter, float partialTicks) {} @Override public int getSortingIndex() { return 200; } }
8,565
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
BedrockComponentCollisionTinting.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/appearance/BedrockComponentCollisionTinting.java
package mchorse.blockbuster.client.particles.components.appearance; import com.google.gson.JsonElement; import com.google.gson.JsonObject; import mchorse.blockbuster.client.particles.BedrockSchemeJsonAdapter; import mchorse.blockbuster.client.particles.components.BedrockComponentBase; import mchorse.blockbuster.client.particles.components.IComponentParticleRender; import mchorse.blockbuster.client.particles.emitter.BedrockEmitter; import mchorse.blockbuster.client.particles.emitter.BedrockParticle; import mchorse.mclib.math.molang.MolangException; import mchorse.mclib.math.molang.MolangParser; import mchorse.mclib.math.molang.expressions.MolangExpression; import net.minecraft.client.renderer.BufferBuilder; import java.util.Map; import java.util.Set; public class BedrockComponentCollisionTinting extends BedrockComponentAppearanceTinting implements IComponentParticleRender { public MolangExpression enabled = MolangParser.ZERO; @Override public BedrockComponentBase fromJson(JsonElement elem, MolangParser parser) throws MolangException { if (!elem.isJsonObject()) return super.fromJson(elem, parser); JsonObject element = elem.getAsJsonObject(); if (element.has("enabled")) this.enabled = parser.parseJson(element.get("enabled")); return super.fromJson(element, parser); } @Override public JsonElement toJson() { JsonObject object = new JsonObject(); object.add("enabled", this.enabled.toJson()); /* add the default stuff from super */ JsonObject superJson = (JsonObject) super.toJson(); Set<Map.Entry<String, JsonElement>> entries = superJson.entrySet(); for(Map.Entry<String, JsonElement> entry : entries) { object.add(entry.getKey(), entry.getValue()); } return object; } @Override public void render(BedrockEmitter emitter, BedrockParticle particle, BufferBuilder builder, float partialTicks) { if (particle.isCollisionTinting(emitter)) { this.renderOnScreen(particle, 0, 0, 0, 0); } } @Override public int getSortingIndex() { return -5; } }
2,273
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
BedrockComponentParticleMorph.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/appearance/BedrockComponentParticleMorph.java
package mchorse.blockbuster.client.particles.components.appearance; import com.google.gson.JsonElement; import com.google.gson.JsonObject; import mchorse.blockbuster.client.particles.components.BedrockComponentBase; import mchorse.blockbuster.client.particles.components.IComponentParticleInitialize; import mchorse.blockbuster.client.particles.components.IComponentParticleMorphRender; import mchorse.blockbuster.client.particles.emitter.BedrockEmitter; import mchorse.blockbuster.client.particles.emitter.BedrockParticle; import mchorse.mclib.client.gui.framework.elements.GuiModelRenderer; import mchorse.mclib.math.molang.MolangException; import mchorse.mclib.math.molang.MolangParser; import mchorse.mclib.utils.Interpolations; import mchorse.metamorph.api.Morph; import mchorse.metamorph.api.MorphManager; import mchorse.metamorph.api.MorphUtils; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.BufferBuilder; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.OpenGlHelper; import net.minecraft.client.renderer.RenderHelper; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.nbt.JsonToNBT; import net.minecraft.nbt.NBTException; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import javax.vecmath.Matrix3d; import javax.vecmath.Vector3d; import javax.vecmath.Vector3f; public class BedrockComponentParticleMorph extends BedrockComponentBase implements IComponentParticleMorphRender, IComponentParticleInitialize { public boolean enabled; public boolean renderTexture; public Morph morph = new Morph(); @Override public BedrockComponentBase fromJson(JsonElement elem, MolangParser parser) throws MolangException { if (!elem.isJsonObject()) return super.fromJson(elem, parser); JsonObject element = elem.getAsJsonObject(); if (element.has("enabled")) this.enabled = element.get("enabled").getAsBoolean(); if (element.has("render_texture")) this.renderTexture = element.get("render_texture").getAsBoolean(); if (element.has("nbt")) { try { this.morph.setDirect(MorphManager.INSTANCE.morphFromNBT(JsonToNBT.getTagFromJson(element.get("nbt").getAsString()))); } catch(NBTException e) { } } return super.fromJson(element, parser); } @Override public JsonElement toJson() { JsonObject object = new JsonObject(); object.addProperty("enabled", this.enabled); object.addProperty("render_texture", this.renderTexture); if (!this.morph.isEmpty()) object.addProperty("nbt", this.morph.toNBT().toString()); return object; } @Override public void apply(BedrockEmitter emitter, BedrockParticle particle) { if (this.enabled && !this.morph.isEmpty()) { particle.morph.set(MorphUtils.copy(this.morph.get())); } } @SideOnly(Side.CLIENT) @Override public void render(BedrockEmitter emitter, BedrockParticle particle, BufferBuilder builder, float partialTicks) { Entity camera = Minecraft.getMinecraft().getRenderViewEntity(); if (camera == null || this.morph.isEmpty() || !this.enabled) { return; } EntityLivingBase dummy = particle.getDummy(emitter); double x = Interpolations.lerp(particle.prevPosition.x, particle.position.x, partialTicks); double y = Interpolations.lerp(particle.prevPosition.y, particle.position.y, partialTicks); double z = Interpolations.lerp(particle.prevPosition.z, particle.position.z, partialTicks); Vector3d position = this.calculatePosition(emitter, particle, x, y, z); x = position.x; y = position.y; z = position.z; if (!GuiModelRenderer.isRendering()) { x -= Interpolations.lerp(camera.prevPosX, camera.posX, partialTicks); y -= Interpolations.lerp(camera.prevPosY, camera.posY, partialTicks); z -= Interpolations.lerp(camera.prevPosZ, camera.posZ, partialTicks); } int combinedBrightness = dummy.getBrightnessForRender(); int brightnessX = combinedBrightness % 65536; int brightnessY = combinedBrightness / 65536; GlStateManager.color(1, 1, 1, 1); RenderHelper.enableStandardItemLighting(); OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, brightnessX, brightnessY); GlStateManager.pushMatrix(); GlStateManager.translate(x, y, z); if (particle.relativeScaleBillboard) { GlStateManager.scale(emitter.scale[0], emitter.scale[1], emitter.scale[2]); } MorphUtils.render(this.morph.get(), dummy, 0, 0, 0, 0, partialTicks); RenderHelper.disableStandardItemLighting(); GlStateManager.popMatrix(); } protected Vector3d calculatePosition(BedrockEmitter emitter, BedrockParticle particle, double px, double py, double pz) { if (particle.relativePosition && particle.relativeRotation) { Vector3f vector = new Vector3f((float) px, (float) py, (float) pz); emitter.rotation.transform(vector); px = vector.x; py = vector.y; pz = vector.z; if (particle.relativeScale) { Vector3d pos = new Vector3d(px, py, pz); Matrix3d scale = new Matrix3d(emitter.scale[0], 0, 0, 0, emitter.scale[1], 0, 0, 0, emitter.scale[2]); scale.transform(pos); px = pos.x; py = pos.y; pz = pos.z; } px += emitter.lastGlobal.x; py += emitter.lastGlobal.y; pz += emitter.lastGlobal.z; } else if (particle.relativeScale) { Vector3d pos = new Vector3d(px, py, pz); Matrix3d scale = new Matrix3d(emitter.scale[0], 0, 0, 0, emitter.scale[1], 0, 0, 0, emitter.scale[2]); pos.sub(emitter.lastGlobal); //transform back to local scale.transform(pos); pos.add(emitter.lastGlobal); //transform back to global px = pos.x; py = pos.y; pz = pos.z; } return new Vector3d(px, py, pz); } @SideOnly(Side.CLIENT) @Override public void renderOnScreen(BedrockParticle particle, int x, int y, float scale, float partialTicks) { if (this.enabled && !particle.morph.isEmpty() && particle.morph.get() != null) { particle.morph.get().renderOnScreen(Minecraft.getMinecraft().player, x, y, scale, 1F); } } @Override public void preRender(BedrockEmitter emitter, float partialTicks) {} @Override public void postRender(BedrockEmitter emitter, float partialTicks) {} @Override public int getSortingIndex() { return 99; } }
7,162
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
BedrockComponentAppearanceTinting.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/appearance/BedrockComponentAppearanceTinting.java
package mchorse.blockbuster.client.particles.components.appearance; import com.google.gson.JsonElement; import com.google.gson.JsonObject; import mchorse.blockbuster.client.particles.BedrockSchemeJsonAdapter; import mchorse.blockbuster.client.particles.components.BedrockComponentBase; import mchorse.blockbuster.client.particles.components.IComponentParticleRender; import mchorse.blockbuster.client.particles.emitter.BedrockEmitter; import mchorse.blockbuster.client.particles.emitter.BedrockParticle; import mchorse.mclib.math.molang.MolangException; import mchorse.mclib.math.molang.MolangParser; import net.minecraft.client.renderer.BufferBuilder; public class BedrockComponentAppearanceTinting extends BedrockComponentBase implements IComponentParticleRender { public Tint color = new Tint.Solid(); @Override public BedrockComponentBase fromJson(JsonElement elem, MolangParser parser) throws MolangException { if (!elem.isJsonObject()) return super.fromJson(elem, parser); JsonObject element = elem.getAsJsonObject(); if (element.has("color")) { JsonElement color = element.get("color"); if (color.isJsonArray() || color.isJsonPrimitive()) { this.color = Tint.parseColor(color, parser); } else if (color.isJsonObject()) { this.color = Tint.parseGradient(color.getAsJsonObject(), parser); } } return super.fromJson(element, parser); } @Override public JsonElement toJson() { JsonObject object = new JsonObject(); JsonElement element = this.color.toJson(); if (!BedrockSchemeJsonAdapter.isEmpty(element)) { object.add("color", element); } return object; } /* Interface implementations */ @Override public void preRender(BedrockEmitter emitter, float partialTicks) {} @Override public void render(BedrockEmitter emitter, BedrockParticle particle, BufferBuilder builder, float partialTicks) { this.renderOnScreen(particle, 0, 0, 0, 0); } @Override public void renderOnScreen(BedrockParticle particle, int x, int y, float scale, float partialTicks) { if (this.color != null) { this.color.compute(particle); } else { particle.r = particle.g = particle.b = particle.a = 1; } } @Override public void postRender(BedrockEmitter emitter, float partialTicks) {} @Override public int getSortingIndex() { return -10; } }
2,652
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
CameraFacing.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/appearance/CameraFacing.java
package mchorse.blockbuster.client.particles.components.appearance; /** * Camera facing mode */ public enum CameraFacing { ROTATE_XYZ("rotate_xyz"), ROTATE_Y("rotate_y"), LOOKAT_XYZ("lookat_xyz", true, false), LOOKAT_Y("lookat_y", true, false), LOOKAT_DIRECTION("lookat_direction", true, true), DIRECTION_X("direction_x", false, true), DIRECTION_Y("direction_y", false, true), DIRECTION_Z("direction_z", false, true), EMITTER_XY("emitter_transform_xy"), EMITTER_XZ("emitter_transform_xz"), EMITTER_YZ("emitter_transform_yz"); public final String id; public final boolean isLookAt; public final boolean isDirection; public static CameraFacing fromString(String string) { for (CameraFacing facing : values()) { if (facing.id.equals(string)) { return facing; } } return ROTATE_XYZ; } private CameraFacing(String id, boolean isLookAt, boolean isDirection) { this.id = id; this.isLookAt = isLookAt; this.isDirection = isDirection; } private CameraFacing(String id) { this(id, false, false); } }
1,179
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
BedrockComponentAppearanceBillboard.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/appearance/BedrockComponentAppearanceBillboard.java
package mchorse.blockbuster.client.particles.components.appearance; import com.google.gson.JsonArray; import com.google.gson.JsonElement; import com.google.gson.JsonObject; import mchorse.blockbuster.client.particles.components.BedrockComponentBase; import mchorse.blockbuster.client.particles.components.IComponentParticleRender; import mchorse.blockbuster.client.particles.emitter.BedrockEmitter; import mchorse.blockbuster.client.particles.emitter.BedrockParticle; import mchorse.mclib.client.gui.framework.elements.GuiModelRenderer; import mchorse.mclib.math.molang.MolangException; import mchorse.mclib.math.molang.MolangParser; import mchorse.mclib.math.molang.expressions.MolangExpression; import mchorse.mclib.utils.Interpolations; import net.minecraft.client.renderer.BufferBuilder; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.vertex.DefaultVertexFormats; import net.minecraft.util.math.MathHelper; import org.lwjgl.opengl.GL11; import javax.vecmath.Matrix3d; import javax.vecmath.Matrix4f; import javax.vecmath.Vector3d; import javax.vecmath.Vector3f; import javax.vecmath.Vector4f; public class BedrockComponentAppearanceBillboard extends BedrockComponentBase implements IComponentParticleRender { /* Options */ public MolangExpression sizeW = MolangParser.ZERO; public MolangExpression sizeH = MolangParser.ZERO; public CameraFacing facing = CameraFacing.LOOKAT_XYZ; public boolean customDirection = false; public float directionSpeedThreshhold = 0.01F; public MolangExpression directionX = MolangParser.ZERO; public MolangExpression directionY = MolangParser.ZERO; public MolangExpression directionZ = MolangParser.ZERO; public int textureWidth = 128; public int textureHeight = 128; public MolangExpression uvX = MolangParser.ZERO; public MolangExpression uvY = MolangParser.ZERO; public MolangExpression uvW = MolangParser.ZERO; public MolangExpression uvH = MolangParser.ZERO; public boolean flipbook = false; public float stepX; public float stepY; public float fps; public MolangExpression maxFrame = MolangParser.ZERO; public boolean stretchFPS = false; public boolean loop = false; /* Runtime properties */ protected float w; protected float h; protected float u1; protected float v1; protected float u2; protected float v2; protected Matrix4f transform = new Matrix4f(); protected Matrix4f rotation = new Matrix4f(); protected Vector4f[] vertices = new Vector4f[] { new Vector4f(0, 0, 0, 1), new Vector4f(0, 0, 0, 1), new Vector4f(0, 0, 0, 1), new Vector4f(0, 0, 0, 1) }; protected Vector3f vector = new Vector3f(); protected Vector3f direction = new Vector3f(); public BedrockComponentAppearanceBillboard() {} @Override public BedrockComponentBase fromJson(JsonElement elem, MolangParser parser) throws MolangException { if (!elem.isJsonObject()) return super.fromJson(elem, parser); JsonObject element = elem.getAsJsonObject(); if (element.has("size") && element.get("size").isJsonArray()) { JsonArray size = element.getAsJsonArray("size"); if (size.size() >= 2) { this.sizeW = parser.parseJson(size.get(0)); this.sizeH = parser.parseJson(size.get(1)); } } if (element.has("facing_camera_mode")) { this.facing = CameraFacing.fromString(element.get("facing_camera_mode").getAsString()); } if (this.facing.isDirection && element.has("direction")) { this.parseDirection(element.get("direction").getAsJsonObject(), parser); } if (element.has("uv") && element.get("uv").isJsonObject()) { this.parseUv(element.get("uv").getAsJsonObject(), parser); } return super.fromJson(element, parser); } protected void parseDirection(JsonObject object, MolangParser parser) throws MolangException { this.customDirection = object.has("mode") && object.get("mode").getAsString().equals("custom"); if (this.customDirection && object.has("custom_direction")) { JsonArray directionArray = object.getAsJsonArray("custom_direction"); this.directionX = parser.parseJson(directionArray.get(0)); this.directionY = parser.parseJson(directionArray.get(1)); this.directionZ = parser.parseJson(directionArray.get(2)); } else if (!this.customDirection && object.has("min_speed_threshold")) { this.directionSpeedThreshhold = object.get("min_speed_threshold").getAsFloat(); } } protected void parseUv(JsonObject object, MolangParser parser) throws MolangException { if (object.has("texture_width")) this.textureWidth = object.get("texture_width").getAsInt(); if (object.has("texture_height")) this.textureHeight = object.get("texture_height").getAsInt(); if (object.has("uv") && object.get("uv").isJsonArray()) { JsonArray uv = object.getAsJsonArray("uv"); if (uv.size() >= 2) { this.uvX = parser.parseJson(uv.get(0)); this.uvY = parser.parseJson(uv.get(1)); } } if (object.has("uv_size") && object.get("uv_size").isJsonArray()) { JsonArray uv = object.getAsJsonArray("uv_size"); if (uv.size() >= 2) { this.uvW = parser.parseJson(uv.get(0)); this.uvH = parser.parseJson(uv.get(1)); } } if (object.has("flipbook") && object.get("flipbook").isJsonObject()) { this.flipbook = true; this.parseFlipbook(object.get("flipbook").getAsJsonObject(), parser); } } protected void parseFlipbook(JsonObject flipbook, MolangParser parser) throws MolangException { if (flipbook.has("base_UV") && flipbook.get("base_UV").isJsonArray()) { JsonArray uv = flipbook.getAsJsonArray("base_UV"); if (uv.size() >= 2) { this.uvX = parser.parseJson(uv.get(0)); this.uvY = parser.parseJson(uv.get(1)); } } if (flipbook.has("size_UV") && flipbook.get("size_UV").isJsonArray()) { JsonArray uv = flipbook.getAsJsonArray("size_UV"); if (uv.size() >= 2) { this.uvW = parser.parseJson(uv.get(0)); this.uvH = parser.parseJson(uv.get(1)); } } if (flipbook.has("step_UV") && flipbook.get("step_UV").isJsonArray()) { JsonArray uv = flipbook.getAsJsonArray("step_UV"); if (uv.size() >= 2) { this.stepX = uv.get(0).getAsFloat(); this.stepY = uv.get(1).getAsFloat(); } } if (flipbook.has("frames_per_second")) this.fps = flipbook.get("frames_per_second").getAsFloat(); if (flipbook.has("max_frame")) this.maxFrame = parser.parseJson(flipbook.get("max_frame")); if (flipbook.has("stretch_to_lifetime")) this.stretchFPS = flipbook.get("stretch_to_lifetime").getAsBoolean(); if (flipbook.has("loop")) this.loop = flipbook.get("loop").getAsBoolean(); } @Override public JsonElement toJson() { JsonObject object = new JsonObject(); JsonArray size = new JsonArray(); JsonObject uv = new JsonObject(); size.add(this.sizeW.toJson()); size.add(this.sizeH.toJson()); /* Adding "uv" properties */ uv.addProperty("texture_width", this.textureWidth); uv.addProperty("texture_height", this.textureHeight); if (!this.flipbook && !MolangExpression.isZero(this.uvX) || !MolangExpression.isZero(this.uvY)) { JsonArray uvs = new JsonArray(); uvs.add(this.uvX.toJson()); uvs.add(this.uvY.toJson()); uv.add("uv", uvs); } if (!this.flipbook && !MolangExpression.isZero(this.uvW) || !MolangExpression.isZero(this.uvH)) { JsonArray uvs = new JsonArray(); uvs.add(this.uvW.toJson()); uvs.add(this.uvH.toJson()); uv.add("uv_size", uvs); } /* Adding "flipbook" properties to "uv" */ if (this.flipbook) { JsonObject flipbook = new JsonObject(); if (!MolangExpression.isZero(this.uvX) || !MolangExpression.isZero(this.uvY)) { JsonArray base = new JsonArray(); base.add(this.uvX.toJson()); base.add(this.uvY.toJson()); flipbook.add("base_UV", base); } if (!MolangExpression.isZero(this.uvW) || !MolangExpression.isZero(this.uvH)) { JsonArray uvSize = new JsonArray(); uvSize.add(this.uvW.toJson()); uvSize.add(this.uvH.toJson()); flipbook.add("size_UV", uvSize); } if (this.stepX != 0 || this.stepY != 0) { JsonArray step = new JsonArray(); step.add(this.stepX); step.add(this.stepY); flipbook.add("step_UV", step); } if (this.fps != 0) flipbook.addProperty("frames_per_second", this.fps); if (!MolangExpression.isZero(this.maxFrame)) flipbook.add("max_frame", this.maxFrame.toJson()); if (this.stretchFPS) flipbook.addProperty("stretch_to_lifetime", true); if (this.loop) flipbook.addProperty("loop", true); uv.add("flipbook", flipbook); } if (this.facing.isDirection) { JsonObject directionObj = new JsonObject(); if (this.customDirection) { directionObj.addProperty("mode", "custom"); if (this.directionX != MolangParser.ZERO || this.directionY != MolangParser.ZERO || this.directionZ != MolangParser.ZERO) { JsonArray directionArray = new JsonArray(); directionArray.add(this.directionX.toJson()); directionArray.add(this.directionY.toJson()); directionArray.add(this.directionZ.toJson()); directionObj.add("custom_direction", directionArray); } object.add("direction", directionObj); } else if (this.directionSpeedThreshhold != 0.01f) { directionObj.addProperty("mode", "derive_from_velocity"); directionObj.addProperty("min_speed_threshold", this.directionSpeedThreshhold); object.add("direction", directionObj); } } /* Add main properties */ object.add("size", size); object.addProperty("facing_camera_mode", this.facing.id); object.add("uv", uv); return object; } @Override public void preRender(BedrockEmitter emitter, float partialTicks) {} @Override public void render(BedrockEmitter emitter, BedrockParticle particle, BufferBuilder builder, float partialTicks) { this.calculateUVs(particle, partialTicks); /* Render the particle */ double px = Interpolations.lerp(particle.prevPosition.x, particle.position.x, partialTicks); double py = Interpolations.lerp(particle.prevPosition.y, particle.position.y, partialTicks); double pz = Interpolations.lerp(particle.prevPosition.z, particle.position.z, partialTicks); float angle = Interpolations.lerp(particle.prevRotation, particle.rotation, partialTicks); Vector3d pos = this.calculatePosition(emitter, particle, px, py, pz); px = pos.x; py = pos.y; pz = pos.z; /* Calculate the geometry for billboards using cool matrix math */ int light = emitter.getBrightnessForRender(partialTicks, px, py, pz); int lightX = light >> 16 & 65535; int lightY = light & 65535; this.calculateFacing(emitter, particle, px, py, pz); this.rotation.rotZ(angle / 180 * (float) Math.PI); this.transform.mul(this.rotation); this.transform.setTranslation(new Vector3f((float) px, (float) py, (float) pz)); for (Vector4f vertex : this.vertices) { this.transform.transform(vertex); } float u1 = this.u1 / (float) this.textureWidth; float u2 = this.u2 / (float) this.textureWidth; float v1 = this.v1 / (float) this.textureHeight; float v2 = this.v2 / (float) this.textureHeight; builder.pos(this.vertices[0].x, this.vertices[0].y, this.vertices[0].z).tex(u1, v1).lightmap(lightX, lightY).color(particle.r, particle.g, particle.b, particle.a).endVertex(); builder.pos(this.vertices[1].x, this.vertices[1].y, this.vertices[1].z).tex(u2, v1).lightmap(lightX, lightY).color(particle.r, particle.g, particle.b, particle.a).endVertex(); builder.pos(this.vertices[2].x, this.vertices[2].y, this.vertices[2].z).tex(u2, v2).lightmap(lightX, lightY).color(particle.r, particle.g, particle.b, particle.a).endVertex(); builder.pos(this.vertices[3].x, this.vertices[3].y, this.vertices[3].z).tex(u1, v2).lightmap(lightX, lightY).color(particle.r, particle.g, particle.b, particle.a).endVertex(); } protected void calculateFacing(BedrockEmitter emitter, BedrockParticle particle, double px, double py, double pz) { /* Calculate yaw and pitch based on the facing mode */ float cameraYaw = emitter.cYaw; float cameraPitch = emitter.cPitch; double cameraX = emitter.cX; double cameraY = emitter.cY; double cameraZ = emitter.cZ; /* Flip width when frontal perspective mode */ if (emitter.perspective == 2) { this.w = -this.w; } /* In GUI renderer */ else if (emitter.perspective == 100 && !this.facing.isLookAt) { cameraYaw = 180 - cameraYaw; this.w = -this.w; this.h = -this.h; } if (this.facing.isLookAt && !this.facing.isDirection) { double dX = cameraX - px; double dY = cameraY - py; double dZ = cameraZ - pz; double horizontalDistance = MathHelper.sqrt(dX * dX + dZ * dZ); cameraYaw = 180 - (float) (MathHelper.atan2(dZ, dX) * (180D / Math.PI)) - 90.0F; cameraPitch = (float) (-(MathHelper.atan2(dY, horizontalDistance) * (180D / Math.PI))) + 180; } if (this.facing.isDirection) { if (this.customDirection) { /* evaluate custom direction molang */ this.direction.x = (float) this.directionX.get(); this.direction.y = (float) this.directionY.get(); this.direction.z = (float) this.directionZ.get(); } else if (particle.speed.lengthSquared() > this.directionSpeedThreshhold * this.directionSpeedThreshhold) { this.direction.set(particle.speed); this.direction.normalize(); } else { this.direction.set(1, 0, 0); } double lengthSq = this.direction.lengthSquared(); if (lengthSq < 0.0001) { this.direction.set(1, 0, 0); } else if (Math.abs(lengthSq - 1) > 0.0001) { this.direction.normalize(); } } this.calculateVertices(emitter, particle); switch (this.facing) { case ROTATE_XYZ: case LOOKAT_XYZ: this.rotation.rotY((float) Math.toRadians(cameraYaw)); this.transform.mul(this.rotation); this.rotation.rotX((float) Math.toRadians(cameraPitch)); this.transform.mul(this.rotation); break; case ROTATE_Y: case LOOKAT_Y: this.rotation.rotY((float) Math.toRadians(cameraYaw)); this.transform.mul(this.rotation); break; case EMITTER_YZ: if (!GuiModelRenderer.isRendering()) { this.rotation.rotZ((float) Math.toRadians(180)); this.transform.mul(this.rotation); this.rotation.rotY((float) Math.toRadians(90)); this.transform.mul(this.rotation); } else { this.rotation.rotY((float) Math.toRadians(-90)); this.transform.mul(this.rotation); } break; case EMITTER_XZ: if (!GuiModelRenderer.isRendering()) { this.rotation.rotX((float) Math.toRadians(90)); this.transform.mul(this.rotation); } else { this.rotation.rotZ((float) Math.toRadians(180)); this.transform.mul(this.rotation); this.rotation.rotX((float) Math.toRadians(-90)); this.transform.mul(this.rotation); } break; case EMITTER_XY: if (!GuiModelRenderer.isRendering()) { this.rotation.rotX((float) Math.toRadians(180)); this.transform.mul(this.rotation); } else { this.rotation.rotY((float) Math.toRadians(180)); this.transform.mul(this.rotation); } break; case DIRECTION_X: this.rotation.rotY((float) Math.toRadians(this.getYaw())); this.transform.mul(this.rotation); this.rotation.rotX((float) Math.toRadians(this.getPitch())); this.transform.mul(this.rotation); this.rotation.rotY((float) Math.toRadians(90)); this.transform.mul(this.rotation); break; case DIRECTION_Y: this.rotation.rotY((float) Math.toRadians(this.getYaw())); this.transform.mul(this.rotation); this.rotation.rotX((float) Math.toRadians(this.getPitch() + 90)); this.transform.mul(this.rotation); break; case DIRECTION_Z: this.rotation.rotY((float) Math.toRadians(this.getYaw())); this.transform.mul(this.rotation); this.rotation.rotX((float) Math.toRadians(this.getPitch())); this.transform.mul(this.rotation); break; case LOOKAT_DIRECTION: this.rotation.setIdentity(); this.rotation.rotY((float) Math.toRadians(this.getYaw())); this.transform.mul(this.rotation); this.rotation.rotX((float) Math.toRadians(this.getPitch() + 90)); this.transform.mul(this.rotation); Vector3f cameraDir = new Vector3f( (float) (cameraX - px), (float) (cameraY - py), (float) (cameraZ - pz)); Vector3f rotatedNormal = new Vector3f(0,0,1); this.transform.transform(rotatedNormal); /* * The direction vector is the normal of the plane used for calculating the rotation around local y Axis. * Project the cameraDir onto that plane to find out the axis angle (direction vector is the y axis). */ Vector3f projectDir = new Vector3f(this.direction); projectDir.scale(cameraDir.dot(this.direction)); cameraDir.sub(projectDir); if (cameraDir.lengthSquared() < 1.0e-30) break; cameraDir.normalize(); /* * The angle between two vectors is only between 0 and 180 degrees. * RotationDirection will be parallel to direction but pointing in different directions depending * on the rotation of cameraDir. Use this to find out the sign of the angle * between cameraDir and the rotatedNormal. */ Vector3f rotationDirection = new Vector3f(); rotationDirection.cross(cameraDir, rotatedNormal); this.rotation.rotY(-Math.copySign(cameraDir.angle(rotatedNormal), rotationDirection.dot(this.direction))); this.transform.mul(this.rotation); break; default: // Unknown facing mode break; } } /** * @return the yaw angle in degrees of this {@link #direction} */ private float getYaw() { double yaw = Math.atan2(-this.direction.x, this.direction.z); yaw = Math.toDegrees(yaw); if (yaw < -180) { yaw += 360; } else if (yaw > 180) { yaw -= 360; } return (float) -yaw; } /** * @return the pitch angle in degrees of this {@link #direction} */ private float getPitch() { double pitch = Math.atan2(this.direction.y, Math.sqrt(this.direction.x * this.direction.x + this.direction.z * this.direction.z)); return (float) -Math.toDegrees(pitch); } protected void calculateVertices(BedrockEmitter emitter, BedrockParticle particle) { this.transform.setIdentity(); float hw = this.w * 0.5f; float hh = this.h * 0.5f; if (particle.relativeScaleBillboard) { hw *= emitter.scale[0]; hh *= emitter.scale[1]; } this.vertices[0].set(-hw, -hh, 0, 1); this.vertices[1].set( hw, -hh, 0, 1); this.vertices[2].set( hw, hh, 0, 1); this.vertices[3].set(-hw, hh, 0, 1); } protected Vector3d calculatePosition(BedrockEmitter emitter, BedrockParticle particle, double px, double py, double pz) { if (particle.relativePosition && particle.relativeRotation) { this.vector.set((float) px, (float) py, (float) pz); if (particle.relativeScale) { Vector3d pos = new Vector3d(px, py, pz); Matrix3d scale = new Matrix3d(emitter.scale[0], 0, 0, 0, emitter.scale[1], 0, 0, 0, emitter.scale[2]); scale.transform(pos); this.vector.x = (float) pos.x; this.vector.y = (float) pos.y; this.vector.z = (float) pos.z; } emitter.rotation.transform(this.vector); px = this.vector.x; py = this.vector.y; pz = this.vector.z; px += emitter.lastGlobal.x; py += emitter.lastGlobal.y; pz += emitter.lastGlobal.z; } else if (particle.relativeScale) { Vector3d pos = new Vector3d(px, py, pz); Matrix3d scale = new Matrix3d(emitter.scale[0], 0, 0, 0, emitter.scale[1], 0, 0, 0, emitter.scale[2]); pos.sub(emitter.lastGlobal); //transform back to local scale.transform(pos); pos.add(emitter.lastGlobal); //transform back to global px = pos.x; py = pos.y; pz = pos.z; } return new Vector3d(px, py, pz); } @Override public void renderOnScreen(BedrockParticle particle, int x, int y, float scale, float partialTicks) { this.calculateUVs(particle, partialTicks); this.w = this.h = 0.5F; float angle = Interpolations.lerp(particle.prevRotation, particle.rotation, partialTicks); /* Calculate the geometry for billboards using cool matrix math */ float hw = this.w * 0.5f; float hh = this.h * 0.5f; this.vertices[0].set(-hw, -hh, 0, 1); this.vertices[1].set( hw, -hh, 0, 1); this.vertices[2].set( hw, hh, 0, 1); this.vertices[3].set(-hw, hh, 0, 1); this.transform.setIdentity(); this.transform.setScale(scale * 2.75F); this.transform.setTranslation(new Vector3f(x, y - scale / 2, 0)); this.rotation.rotZ(angle / 180 * (float) Math.PI); this.transform.mul(this.rotation); for (Vector4f vertex : this.vertices) { this.transform.transform(vertex); } float u1 = this.u1 / (float) this.textureWidth; float u2 = this.u2 / (float) this.textureWidth; float v1 = this.v1 / (float) this.textureHeight; float v2 = this.v2 / (float) this.textureHeight; BufferBuilder builder = Tessellator.getInstance().getBuffer(); builder.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR); builder.pos(this.vertices[0].x, this.vertices[0].y, this.vertices[0].z).tex(u1, v1).color(particle.r, particle.g, particle.b, particle.a).endVertex(); builder.pos(this.vertices[1].x, this.vertices[1].y, this.vertices[1].z).tex(u2, v1).color(particle.r, particle.g, particle.b, particle.a).endVertex(); builder.pos(this.vertices[2].x, this.vertices[2].y, this.vertices[2].z).tex(u2, v2).color(particle.r, particle.g, particle.b, particle.a).endVertex(); builder.pos(this.vertices[3].x, this.vertices[3].y, this.vertices[3].z).tex(u1, v2).color(particle.r, particle.g, particle.b, particle.a).endVertex(); Tessellator.getInstance().draw(); } public void calculateUVs(BedrockParticle particle, float partialTicks) { /* Update particle's UVs and size */ this.w = (float) this.sizeW.get() * 2.25F; this.h = (float) this.sizeH.get() * 2.25F; float u = (float) this.uvX.get(); float v = (float) this.uvY.get(); float w = (float) this.uvW.get(); float h = (float) this.uvH.get(); if (this.flipbook) { int index = (int) (particle.getAge(partialTicks) * this.fps); int max = (int) this.maxFrame.get(); if (this.stretchFPS) { float lifetime = (particle.lifetime <= 0) ? 0 : (particle.age + partialTicks) / (particle.lifetime); //for particles with expiration - stretch differently since lifetime changed if (particle.getExpireAge() != -1) { lifetime = (particle.lifetime <= 0) ? 0 : (particle.age + partialTicks) / (particle.getExpirationDelay()); } index = (int) (lifetime * max); } if (this.loop && max != 0) { index = index % max; } if (index > max) { index = max; } u += this.stepX * index; v += this.stepY * index; } this.u1 = u; this.v1 = v; this.u2 = u + w; this.v2 = v + h; } @Override public void postRender(BedrockEmitter emitter, float partialTicks) {} }
27,602
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
Tint.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/appearance/Tint.java
package mchorse.blockbuster.client.particles.components.appearance; import com.google.gson.JsonArray; import com.google.gson.JsonElement; import com.google.gson.JsonObject; import com.google.gson.JsonPrimitive; import mchorse.blockbuster.client.particles.BedrockSchemeJsonAdapter; import mchorse.blockbuster.client.particles.emitter.BedrockParticle; import mchorse.mclib.math.Constant; import mchorse.mclib.math.functions.rounding.Round; import mchorse.mclib.math.molang.MolangException; import mchorse.mclib.math.molang.MolangParser; import mchorse.mclib.math.molang.expressions.MolangExpression; import mchorse.mclib.math.molang.expressions.MolangValue; import mchorse.mclib.utils.Interpolations; import mchorse.mclib.utils.MathUtils; import org.apache.commons.lang3.StringUtils; import java.math.RoundingMode; import java.text.DecimalFormat; import java.util.ArrayList; import java.util.Collections; import java.util.List; import java.util.Map; public abstract class Tint { /** * Parse a single color either in hex string format or JSON array * (this should parse both RGB and RGBA expressions) */ public static Tint.Solid parseColor(JsonElement element, MolangParser parser) throws MolangException { MolangExpression r = MolangParser.ONE; MolangExpression g = MolangParser.ONE; MolangExpression b = MolangParser.ONE; MolangExpression a = MolangParser.ONE; if (element.isJsonPrimitive()) { String hex = element.getAsString(); if (hex.startsWith("#") && (hex.length() == 7 || hex.length() == 9)) { boolean hasAlpha = hex.length() == 9; try { /* Apparently, Integer.parseInt() can't parse hex * numbers that are longer than 6 hexadecimals... */ int color = Integer.parseInt(hex.substring(hasAlpha ? 3 : 1), 16); float hr = (color >> 16 & 0xff) / 255F; float hg = (color >> 8 & 0xff) / 255F; float hb = (color & 0xff) / 255F; float ha = hasAlpha ? Integer.parseInt(hex.substring(1, 3), 16) / 255F : 1; r = new MolangValue(parser, new Constant(hr)); g = new MolangValue(parser, new Constant(hg)); b = new MolangValue(parser, new Constant(hb)); a = new MolangValue(parser, new Constant(ha)); } catch (Exception e) {} } } else if (element.isJsonArray()) { JsonArray array = element.getAsJsonArray(); if (array.size() == 3 || array.size() == 4) { r = parser.parseJson(array.get(0)); g = parser.parseJson(array.get(1)); b = parser.parseJson(array.get(2)); if (array.size() == 4) { a = parser.parseJson(array.get(3)); } } } return new Tint.Solid(r, g, b, a); } /** * Parse a gradient */ public static Tint parseGradient(JsonObject color, MolangParser parser) throws MolangException { JsonElement gradient = color.get("gradient"); MolangExpression expression = MolangParser.ZERO; List<Tint.Gradient.ColorStop> colorStops = new ArrayList<Gradient.ColorStop>(); boolean equal = true; if (gradient.isJsonObject()) { for (Map.Entry<String, JsonElement> entry : gradient.getAsJsonObject().entrySet()) { Tint.Solid stopColor = parseColor(entry.getValue(), parser); colorStops.add(new Tint.Gradient.ColorStop(Float.parseFloat(entry.getKey()), stopColor)); } colorStops.sort((a, b) -> Float.compare(a.stop, b.stop)); equal = false; } else if (gradient.isJsonArray()) { JsonArray colors = gradient.getAsJsonArray(); int i = 0; for (JsonElement stop : colors) { colorStops.add(new Tint.Gradient.ColorStop(i / (float) (colors.size() - 1), parseColor(stop, parser))); i ++; } } float range = colorStops.get(colorStops.size() - 1).stop; for (Gradient.ColorStop stop : colorStops) { stop.stop /= range; } if (color.has("interpolant")) { expression = parser.parseJson(color.get("interpolant")); } return new Tint.Gradient(colorStops, range, expression, equal); } public abstract void compute(BedrockParticle particle); public abstract JsonElement toJson(); /** * Solid color (not necessarily static) */ public static class Solid extends Tint { public MolangExpression r; public MolangExpression g; public MolangExpression b; public MolangExpression a; public Solid(MolangExpression r, MolangExpression g, MolangExpression b, MolangExpression a) { this.r = r; this.g = g; this.b = b; this.a = a; } public Solid() { this.r = MolangParser.ONE; this.g = MolangParser.ONE; this.b = MolangParser.ONE; this.a = MolangParser.ONE; } public boolean isConstant() { return MolangExpression.isExpressionConstant(this.r) && MolangExpression.isExpressionConstant(this.g) && MolangExpression.isExpressionConstant(this.b) && MolangExpression.isExpressionConstant(this.a); } @Override public void compute(BedrockParticle particle) { particle.r = (float) this.r.get(); particle.g = (float) this.g.get(); particle.b = (float) this.b.get(); particle.a = (float) this.a.get(); } @Override public JsonElement toJson() { JsonArray array = new JsonArray(); if (MolangExpression.isOne(this.r) && MolangExpression.isOne(this.g) && MolangExpression.isOne(this.b) && MolangExpression.isOne(this.a)) { return array; } array.add(this.r.toJson()); array.add(this.g.toJson()); array.add(this.b.toJson()); array.add(this.a.toJson()); return array; } public JsonElement toHexJson() { int r = (int) (this.r.get() * 255) & 0xff; int g = (int) (this.g.get() * 255) & 0xff; int b = (int) (this.b.get() * 255) & 0xff; int a = (int) (this.a.get() * 255) & 0xff; String hex = "#"; if (a < 255) { hex += StringUtils.leftPad(Integer.toHexString(a), 2, "0").toUpperCase(); } hex += StringUtils.leftPad(Integer.toHexString(r), 2, "0").toUpperCase(); hex += StringUtils.leftPad(Integer.toHexString(g), 2, "0").toUpperCase(); hex += StringUtils.leftPad(Integer.toHexString(b), 2, "0").toUpperCase(); return new JsonPrimitive(hex); } public void lerp(BedrockParticle particle, float factor) { particle.r = Interpolations.lerp(particle.r, (float) this.r.get(), factor); particle.g = Interpolations.lerp(particle.g, (float) this.g.get(), factor); particle.b = Interpolations.lerp(particle.b, (float) this.b.get(), factor); particle.a = Interpolations.lerp(particle.a, (float) this.a.get(), factor); } } /** * Gradient color, instead of using formulas, you can just specify a couple of colors * and an expression at which color it would stop */ public static class Gradient extends Tint { public List<ColorStop> stops; public MolangExpression interpolant; public float range = 1; public boolean equal; public Gradient(List<ColorStop> stops, float range, MolangExpression interpolant, boolean equal) { this.stops = stops; this.range = range; this.interpolant = interpolant; this.equal = equal; } public Gradient() { this.stops = new ArrayList<>(); this.stops.add(new ColorStop(0, new Tint.Solid(new MolangValue(null, new Constant(1F)), new MolangValue(null, new Constant(1F)), new MolangValue(null, new Constant(1F)), new MolangValue(null, new Constant(1F))))); this.stops.add(new ColorStop(1, new Tint.Solid(new MolangValue(null, new Constant(0F)), new MolangValue(null, new Constant(0F)), new MolangValue(null, new Constant(0F)), new MolangValue(null, new Constant(1F))))); this.interpolant = MolangParser.ZERO; this.equal = false; } public void sort() { this.stops.sort((a, b) -> Float.compare(a.stop, b.stop)); } @Override public void compute(BedrockParticle particle) { int length = this.stops.size(); if (length == 0) { particle.r = particle.g = particle.b = particle.a = 1; return; } else if (length == 1) { this.stops.get(0).color.compute(particle); return; } double factor = this.interpolant.get(); factor = MathUtils.clamp(factor, 0, 1); ColorStop prev = this.stops.get(0); if (factor < prev.getStop(this.range)) { prev.color.compute(particle); return; } for (int i = 1; i < length; i ++) { ColorStop stop = this.stops.get(i); if (stop.getStop(this.range) > factor) { prev.color.compute(particle); stop.color.lerp(particle, (float) (factor - prev.getStop(this.range)) / (stop.getStop(this.range) - prev.getStop(this.range))); return; } prev = stop; } prev.color.compute(particle); } @Override public JsonElement toJson() { JsonObject object = new JsonObject(); JsonElement color; if (this.equal) { JsonArray gradient = new JsonArray(); for (ColorStop stop : this.stops) { gradient.add(stop.color.toHexJson()); } color = gradient; } else { JsonObject gradient = new JsonObject(); for (ColorStop stop : this.stops) { gradient.add(String.valueOf(stop.getStop(this.range)), stop.color.toHexJson()); } color = gradient; } if (!BedrockSchemeJsonAdapter.isEmpty(color)) { object.add("gradient", color); } if (!MolangExpression.isZero(this.interpolant)) { object.add("interpolant", this.interpolant.toJson()); } return object; } public static class ColorStop { public float stop; public Tint.Solid color; public ColorStop(float stop, Tint.Solid color) { this.stop = stop; this.color = color; } public float getStop(float range) { return this.stop * range; } } } }
11,878
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
BedrockComponentShapePoint.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/shape/BedrockComponentShapePoint.java
package mchorse.blockbuster.client.particles.components.shape; import mchorse.blockbuster.client.particles.emitter.BedrockEmitter; import mchorse.blockbuster.client.particles.emitter.BedrockParticle; public class BedrockComponentShapePoint extends BedrockComponentShapeBase { @Override public void apply(BedrockEmitter emitter, BedrockParticle particle) { particle.position.x = (float) this.offset[0].get(); particle.position.y = (float) this.offset[1].get(); particle.position.z = (float) this.offset[2].get(); if (this.direction instanceof ShapeDirection.Vector) { this.direction.applyDirection(particle, particle.position.x, particle.position.y, particle.position.z); } } }
755
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
ShapeDirection.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/shape/ShapeDirection.java
package mchorse.blockbuster.client.particles.components.shape; import com.google.gson.JsonArray; import com.google.gson.JsonElement; import com.google.gson.JsonPrimitive; import mchorse.blockbuster.client.particles.emitter.BedrockParticle; import mchorse.mclib.math.molang.expressions.MolangExpression; import javax.vecmath.Vector3d; public abstract class ShapeDirection { public static final ShapeDirection INWARDS = new Inwards(-1); public static final ShapeDirection OUTWARDS = new Inwards(1); public abstract void applyDirection(BedrockParticle particle, double x, double y, double z); public abstract JsonElement toJson(); private static class Inwards extends ShapeDirection { private float factor; public Inwards(float factor) { this.factor = factor; } @Override public void applyDirection(BedrockParticle particle, double x, double y, double z) { Vector3d vector = new Vector3d(particle.position); vector.sub(new Vector3d(x, y, z)); if (vector.length() <= 0) { vector.set(0, 0, 0); } else { vector.normalize(); vector.scale(this.factor); } particle.speed.set(vector); } @Override public JsonElement toJson() { return new JsonPrimitive(this.factor < 0 ? "inwards" : "outwards"); } } public static class Vector extends ShapeDirection { public MolangExpression x; public MolangExpression y; public MolangExpression z; public Vector(MolangExpression x, MolangExpression y, MolangExpression z) { this.x = x; this.y = y; this.z = z; } @Override public void applyDirection(BedrockParticle particle, double x, double y, double z) { particle.speed.set((float) this.x.get(), (float) this.y.get(), (float) this.z.get()); if (particle.speed.length() <= 0) { particle.speed.set(0, 0, 0); } else { particle.speed.normalize(); } } @Override public JsonElement toJson() { JsonArray array = new JsonArray(); array.add(this.x.toJson()); array.add(this.y.toJson()); array.add(this.z.toJson()); return array; } } }
2,561
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
BedrockComponentShapeEntityAABB.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/shape/BedrockComponentShapeEntityAABB.java
package mchorse.blockbuster.client.particles.components.shape; import mchorse.blockbuster.client.particles.emitter.BedrockEmitter; import mchorse.blockbuster.client.particles.emitter.BedrockParticle; public class BedrockComponentShapeEntityAABB extends BedrockComponentShapeBase { @Override public void apply(BedrockEmitter emitter, BedrockParticle particle) { float centerX = (float) this.offset[0].get(); float centerY = (float) this.offset[1].get(); float centerZ = (float) this.offset[2].get(); float w = 0; float h = 0; float d = 0; if (emitter.target != null) { w = emitter.target.width; h = emitter.target.height; d = emitter.target.width; } particle.position.x = centerX + ((float) Math.random() - 0.5F) * w; particle.position.y = centerY + ((float) Math.random() - 0.5F) * h; particle.position.z = centerZ + ((float) Math.random() - 0.5F) * d; if (this.surface) { int roll = (int) (Math.random() * 6 * 100) % 6; if (roll == 0) particle.position.x = centerX + w / 2F; else if (roll == 1) particle.position.x = centerX - w / 2F; else if (roll == 2) particle.position.y = centerY + h / 2F; else if (roll == 3) particle.position.y = centerY - h / 2F; else if (roll == 4) particle.position.z = centerZ + d / 2F; else if (roll == 5) particle.position.z = centerZ - d / 2F; } this.direction.applyDirection(particle, centerX, centerY, centerZ); } }
1,622
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
BedrockComponentShapeBox.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/shape/BedrockComponentShapeBox.java
package mchorse.blockbuster.client.particles.components.shape; import com.google.gson.JsonArray; import com.google.gson.JsonElement; import com.google.gson.JsonObject; import mchorse.blockbuster.client.particles.components.BedrockComponentBase; import mchorse.blockbuster.client.particles.emitter.BedrockEmitter; import mchorse.blockbuster.client.particles.emitter.BedrockParticle; import mchorse.mclib.math.molang.MolangException; import mchorse.mclib.math.molang.MolangParser; import mchorse.mclib.math.molang.expressions.MolangExpression; public class BedrockComponentShapeBox extends BedrockComponentShapeBase { public MolangExpression[] halfDimensions = {MolangParser.ZERO, MolangParser.ZERO, MolangParser.ZERO}; public BedrockComponentBase fromJson(JsonElement elem, MolangParser parser) throws MolangException { if (!elem.isJsonObject()) return super.fromJson(elem, parser); JsonObject element = elem.getAsJsonObject(); if (element.has("half_dimensions")) { JsonArray array = element.getAsJsonArray("half_dimensions"); if (array.size() >= 3) { this.halfDimensions[0] = parser.parseJson(array.get(0)); this.halfDimensions[1] = parser.parseJson(array.get(1)); this.halfDimensions[2] = parser.parseJson(array.get(2)); } } return super.fromJson(element, parser); } @Override public JsonElement toJson() { JsonObject object = (JsonObject) super.toJson(); JsonArray array = new JsonArray(); for (MolangExpression expression : this.halfDimensions) { array.add(expression.toJson()); } object.add("half_dimensions", array); return object; } @Override public void apply(BedrockEmitter emitter, BedrockParticle particle) { float centerX = (float) this.offset[0].get(); float centerY = (float) this.offset[1].get(); float centerZ = (float) this.offset[2].get(); float w = (float) this.halfDimensions[0].get(); float h = (float) this.halfDimensions[1].get(); float d = (float) this.halfDimensions[2].get(); particle.position.x = centerX + ((float) Math.random() * 2 - 1F) * w; particle.position.y = centerY + ((float) Math.random() * 2 - 1F) * h; particle.position.z = centerZ + ((float) Math.random() * 2 - 1F) * d; if (this.surface) { int roll = (int) (Math.random() * 6 * 100) % 6; if (roll == 0) particle.position.x = centerX + w; else if (roll == 1) particle.position.x = centerX - w; else if (roll == 2) particle.position.y = centerY + h; else if (roll == 3) particle.position.y = centerY - h; else if (roll == 4) particle.position.z = centerZ + d; else if (roll == 5) particle.position.z = centerZ - d; } this.direction.applyDirection(particle, centerX, centerY, centerZ); } }
3,042
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
BedrockComponentShapeSphere.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/shape/BedrockComponentShapeSphere.java
package mchorse.blockbuster.client.particles.components.shape; import com.google.gson.JsonElement; import com.google.gson.JsonObject; import mchorse.blockbuster.client.particles.components.BedrockComponentBase; import mchorse.blockbuster.client.particles.emitter.BedrockEmitter; import mchorse.blockbuster.client.particles.emitter.BedrockParticle; import mchorse.mclib.math.molang.MolangException; import mchorse.mclib.math.molang.MolangParser; import mchorse.mclib.math.molang.expressions.MolangExpression; import javax.vecmath.Vector3f; public class BedrockComponentShapeSphere extends BedrockComponentShapeBase { public MolangExpression radius = MolangParser.ZERO; @Override public BedrockComponentBase fromJson(JsonElement elem, MolangParser parser) throws MolangException { if (!elem.isJsonObject()) return super.fromJson(elem, parser); JsonObject element = elem.getAsJsonObject(); if (element.has("radius")) this.radius = parser.parseJson(element.get("radius")); return super.fromJson(element, parser); } @Override public JsonElement toJson() { JsonObject object = (JsonObject) super.toJson(); if (!MolangExpression.isZero(this.radius)) object.add("radius", this.radius.toJson()); return object; } @Override public void apply(BedrockEmitter emitter, BedrockParticle particle) { float centerX = (float) this.offset[0].get(); float centerY = (float) this.offset[1].get(); float centerZ = (float) this.offset[2].get(); float radius = (float) this.radius.get(); Vector3f direction = new Vector3f((float) Math.random() * 2 - 1, (float) Math.random() * 2 - 1, (float) Math.random() * 2 - 1); direction.normalize(); if (!this.surface) { radius *= Math.random(); } direction.scale(radius); particle.position.x = centerX + direction.x; particle.position.y = centerY + direction.y; particle.position.z = centerZ + direction.z; this.direction.applyDirection(particle, centerX, centerY, centerZ); } }
2,142
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
BedrockComponentShapeDisc.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/shape/BedrockComponentShapeDisc.java
package mchorse.blockbuster.client.particles.components.shape; import com.google.gson.JsonArray; import com.google.gson.JsonElement; import com.google.gson.JsonObject; import mchorse.blockbuster.client.particles.components.BedrockComponentBase; import mchorse.blockbuster.client.particles.emitter.BedrockEmitter; import mchorse.blockbuster.client.particles.emitter.BedrockParticle; import mchorse.mclib.math.molang.MolangException; import mchorse.mclib.math.molang.MolangParser; import mchorse.mclib.math.molang.expressions.MolangExpression; import javax.vecmath.Matrix4f; import javax.vecmath.Quat4f; import javax.vecmath.Vector3f; import javax.vecmath.Vector4f; public class BedrockComponentShapeDisc extends BedrockComponentShapeSphere { public MolangExpression[] normal = {MolangParser.ZERO, MolangParser.ONE, MolangParser.ZERO}; @Override public BedrockComponentBase fromJson(JsonElement elem, MolangParser parser) throws MolangException { if (!elem.isJsonObject()) return super.fromJson(elem, parser); JsonObject element = elem.getAsJsonObject(); if (element.has("plane_normal")) { JsonElement normal = element.get("plane_normal"); if (normal.isJsonPrimitive()) { String axis = normal.getAsString().toLowerCase(); if (axis.equals("x")) { this.normal[0] = MolangParser.ONE; this.normal[1] = MolangParser.ZERO; } else if (axis.equals("z")) { this.normal[1] = MolangParser.ZERO; this.normal[2] = MolangParser.ONE; } } else { JsonArray array = element.getAsJsonArray("plane_normal"); if (array.size() >= 3) { this.normal[0] = parser.parseJson(array.get(0)); this.normal[1] = parser.parseJson(array.get(1)); this.normal[2] = parser.parseJson(array.get(2)); } } } return super.fromJson(element, parser); } @Override public JsonElement toJson() { JsonObject object = (JsonObject) super.toJson(); JsonArray array = new JsonArray(); for (MolangExpression expression : this.normal) { array.add(expression.toJson()); } object.add("plane_normal", array); return object; } @Override public void apply(BedrockEmitter emitter, BedrockParticle particle) { float centerX = (float) this.offset[0].get(); float centerY = (float) this.offset[1].get(); float centerZ = (float) this.offset[2].get(); Vector3f normal = new Vector3f((float) this.normal[0].get(), (float) this.normal[1].get(), (float) this.normal[2].get()); normal.normalize(); Quat4f quaternion = new Quat4f(normal.x, normal.y, normal.z, 1); Matrix4f rotation = new Matrix4f(); rotation.set(quaternion); Vector4f position = new Vector4f((float) Math.random() - 0.5F, 0, (float) Math.random() - 0.5F, 0); position.normalize(); rotation.transform(position); position.scale((float) (this.radius.get() * (this.surface ? 1 : Math.random()))); position.add(new Vector4f(centerX, centerY, centerZ, 0)); particle.position.x += position.x; particle.position.y += position.y; particle.position.z += position.z; this.direction.applyDirection(particle, centerX, centerY, centerZ); } }
3,647
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
BedrockComponentShapeBase.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/shape/BedrockComponentShapeBase.java
package mchorse.blockbuster.client.particles.components.shape; import com.google.gson.JsonArray; import com.google.gson.JsonElement; import com.google.gson.JsonObject; import mchorse.blockbuster.client.particles.components.BedrockComponentBase; import mchorse.blockbuster.client.particles.components.IComponentParticleInitialize; import mchorse.mclib.math.molang.MolangException; import mchorse.mclib.math.molang.MolangParser; import mchorse.mclib.math.molang.expressions.MolangExpression; public abstract class BedrockComponentShapeBase extends BedrockComponentBase implements IComponentParticleInitialize { public MolangExpression[] offset = {MolangParser.ZERO, MolangParser.ZERO, MolangParser.ZERO}; public ShapeDirection direction = ShapeDirection.OUTWARDS; public boolean surface = false; @Override public BedrockComponentBase fromJson(JsonElement elem, MolangParser parser) throws MolangException { if (!elem.isJsonObject()) return super.fromJson(elem, parser); JsonObject element = elem.getAsJsonObject(); if (element.has("offset")) { JsonArray array = element.getAsJsonArray("offset"); if (array.size() >= 3) { this.offset[0] = parser.parseJson(array.get(0)); this.offset[1] = parser.parseJson(array.get(1)); this.offset[2] = parser.parseJson(array.get(2)); } } if (element.has("direction")) { JsonElement direction = element.get("direction"); if (direction.isJsonPrimitive()) { String name = direction.getAsString(); if (name.equals("inwards")) this.direction = ShapeDirection.INWARDS; else this.direction = ShapeDirection.OUTWARDS; } else if (direction.isJsonArray()) { JsonArray array = direction.getAsJsonArray(); if (array.size() >= 3) { this.direction = new ShapeDirection.Vector( parser.parseJson(array.get(0)), parser.parseJson(array.get(1)), parser.parseJson(array.get(2)) ); } } } if (element.has("surface_only")) { this.surface = element.get("surface_only").getAsBoolean(); } return super.fromJson(element, parser); } @Override public JsonElement toJson() { JsonObject object = new JsonObject(); JsonArray offset = new JsonArray(); for (MolangExpression expression : this.offset) { offset.add(expression.toJson()); } object.add("offset", offset); if (this.direction != ShapeDirection.OUTWARDS) { object.add("direction", this.direction.toJson()); } if (this.surface) { object.addProperty("surface_only", true); } return object; } }
3,063
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
BedrockComponentMotionDynamic.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/motion/BedrockComponentMotionDynamic.java
package mchorse.blockbuster.client.particles.components.motion; import com.google.gson.JsonArray; import com.google.gson.JsonElement; import com.google.gson.JsonObject; import mchorse.blockbuster.client.particles.components.BedrockComponentBase; import mchorse.blockbuster.client.particles.components.IComponentParticleUpdate; import mchorse.blockbuster.client.particles.emitter.BedrockEmitter; import mchorse.blockbuster.client.particles.emitter.BedrockParticle; import mchorse.mclib.math.molang.MolangException; import mchorse.mclib.math.molang.MolangParser; import mchorse.mclib.math.molang.expressions.MolangExpression; public class BedrockComponentMotionDynamic extends BedrockComponentMotion implements IComponentParticleUpdate { public MolangExpression[] motionAcceleration = {MolangParser.ZERO, MolangParser.ZERO, MolangParser.ZERO}; public MolangExpression motionDrag = MolangParser.ZERO; public MolangExpression rotationAcceleration = MolangParser.ZERO; public MolangExpression rotationDrag = MolangParser.ZERO; @Override public BedrockComponentBase fromJson(JsonElement elem, MolangParser parser) throws MolangException { if (!elem.isJsonObject()) return super.fromJson(elem, parser); JsonObject element = elem.getAsJsonObject(); if (element.has("linear_acceleration")) { JsonArray array = element.getAsJsonArray("linear_acceleration"); if (array.size() >= 3) { this.motionAcceleration[0] = parser.parseJson(array.get(0)); this.motionAcceleration[1] = parser.parseJson(array.get(1)); this.motionAcceleration[2] = parser.parseJson(array.get(2)); } } if (element.has("linear_drag_coefficient")) this.motionDrag = parser.parseJson(element.get("linear_drag_coefficient")); if (element.has("rotation_acceleration")) this.rotationAcceleration = parser.parseJson(element.get("rotation_acceleration")); if (element.has("rotation_drag_coefficient")) this.rotationDrag = parser.parseJson(element.get("rotation_drag_coefficient")); return super.fromJson(element, parser); } @Override public JsonElement toJson() { JsonObject object = new JsonObject(); JsonArray acceleration = new JsonArray(); for (MolangExpression expression : this.motionAcceleration) { acceleration.add(expression.toJson()); } object.add("linear_acceleration", acceleration); if (!MolangExpression.isZero(this.motionDrag)) object.add("linear_drag_coefficient", this.motionDrag.toJson()); if (!MolangExpression.isZero(this.rotationAcceleration)) object.add("rotation_acceleration", this.rotationAcceleration.toJson()); if (!MolangExpression.isZero(this.rotationDrag)) object.add("rotation_drag_coefficient", this.rotationDrag.toJson()); return object; } @Override public void update(BedrockEmitter emitter, BedrockParticle particle) { particle.acceleration.x += (float) this.motionAcceleration[0].get(); particle.acceleration.y += (float) this.motionAcceleration[1].get(); particle.acceleration.z += (float) this.motionAcceleration[2].get(); particle.drag = (float) this.motionDrag.get(); particle.rotationAcceleration += (float) this.rotationAcceleration.get() / 20F; particle.rotationDrag = (float) this.rotationDrag.get(); } }
3,485
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
BedrockComponentMotionCollision.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/motion/BedrockComponentMotionCollision.java
package mchorse.blockbuster.client.particles.components.motion; import com.google.gson.JsonElement; import com.google.gson.JsonObject; import com.google.gson.JsonPrimitive; import mchorse.blockbuster.client.particles.components.BedrockComponentBase; import mchorse.blockbuster.client.particles.components.IComponentParticleUpdate; import mchorse.blockbuster.client.particles.emitter.BedrockEmitter; import mchorse.blockbuster.client.particles.emitter.BedrockParticle; import mchorse.blockbuster.utils.EntityTransformationUtils; import mchorse.mclib.math.Operation; import mchorse.mclib.math.molang.MolangException; import mchorse.mclib.math.molang.MolangParser; import mchorse.mclib.math.molang.expressions.MolangExpression; import mchorse.mclib.utils.MathUtils; import mchorse.metamorph.api.MorphUtils; import net.minecraft.entity.Entity; import net.minecraft.util.EnumFacing; import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.BlockPos; import javax.annotation.Nullable; import javax.vecmath.Vector3d; import javax.vecmath.Vector3f; import java.util.HashMap; import java.util.List; public class BedrockComponentMotionCollision extends BedrockComponentBase implements IComponentParticleUpdate { public MolangExpression enabled = MolangParser.ONE; public boolean preserveEnergy = false; public boolean entityCollision; public boolean momentum; public float collisionDrag = 0; public float bounciness = 1; public float randomBounciness = 0; public float randomDamp = 0; public float damp = 0; // should be like in Blender public int splitParticleCount; public float splitParticleSpeedThreshold; // threshold to activate the split public float radius = 0.01F; public boolean expireOnImpact; public MolangExpression expirationDelay = MolangParser.ZERO; public boolean realisticCollision; public boolean realisticCollisionDrag; public float rotationCollisionDrag; /* Runtime options */ private Vector3d previous = new Vector3d(); private Vector3d current = new Vector3d(); private BlockPos.MutableBlockPos pos = new BlockPos.MutableBlockPos(); public static float getComponent(Vector3f vector, EnumFacing.Axis component) { if (component == EnumFacing.Axis.X) { return vector.x; } else if (component == EnumFacing.Axis.Y) { return vector.y; } return vector.z; } public static void setComponent(Vector3f vector, EnumFacing.Axis component, float value) { if (component == EnumFacing.Axis.X) { vector.x = value; } else if (component == EnumFacing.Axis.Y) { vector.y = value; } else { vector.z = value; } } public static void negateComponent(Vector3f vector, EnumFacing.Axis component) { setComponent(vector, component, -getComponent(vector, component)); } public static double getComponent(Vector3d vector, EnumFacing.Axis component) { if (component == EnumFacing.Axis.X) { return vector.x; } else if (component == EnumFacing.Axis.Y) { return vector.y; } return vector.z; } public static void setComponent(Vector3d vector, EnumFacing.Axis component, double value) { if (component == EnumFacing.Axis.X) { vector.x = value; } else if (component == EnumFacing.Axis.Y) { vector.y = value; } else { vector.z = value; } } public static void negateComponent(Vector3d vector, EnumFacing.Axis component) { setComponent(vector, component, -getComponent(vector, component)); } @Override public BedrockComponentBase fromJson(JsonElement elem, MolangParser parser) throws MolangException { if (!elem.isJsonObject()) return super.fromJson(elem, parser); JsonObject element = elem.getAsJsonObject(); if (element.has("enabled")) this.enabled = parser.parseJson(element.get("enabled")); if (element.has("entityCollision")) this.entityCollision = element.get("entityCollision").getAsBoolean(); if (element.has("momentum")) this.momentum = element.get("momentum").getAsBoolean(); if (element.has("realistic_collision_drag")) this.realisticCollisionDrag = element.get("realistic_collision_drag").getAsBoolean(); if (element.has("collision_drag")) this.collisionDrag = element.get("collision_drag").getAsFloat(); if (element.has("coefficient_of_restitution")) this.bounciness = element.get("coefficient_of_restitution").getAsFloat(); if (element.has("bounciness_randomness")) this.randomBounciness = element.get("bounciness_randomness").getAsFloat(); if (element.has("collision_rotation_drag")) this.rotationCollisionDrag = element.get("collision_rotation_drag").getAsFloat(); if (element.has("preserveEnergy") && element.get("preserveEnergy").isJsonPrimitive()) { JsonPrimitive energy = element.get("preserveEnergy").getAsJsonPrimitive(); if (energy.isBoolean()) { this.preserveEnergy = energy.getAsBoolean(); } else { this.preserveEnergy = MolangExpression.isOne(parser.parseJson(energy)); } } if (element.has("damp")) this.damp = element.get("damp").getAsFloat(); if (element.has("random_damp")) this.randomDamp = element.get("random_damp").getAsFloat(); if (element.has("split_particle_count")) this.splitParticleCount = element.get("split_particle_count").getAsInt(); if (element.has("split_particle_speedThreshold")) this.splitParticleSpeedThreshold = element.get("split_particle_speedThreshold").getAsFloat(); if (element.has("collision_radius")) this.radius = element.get("collision_radius").getAsFloat(); if (element.has("expire_on_contact")) this.expireOnImpact = element.get("expire_on_contact").getAsBoolean(); if (element.has("expirationDelay")) this.expirationDelay = parser.parseJson(element.get("expirationDelay")); if (element.has("realisticCollision")) this.realisticCollision = element.get("realisticCollision").getAsBoolean(); return super.fromJson(element, parser); } @Override public JsonElement toJson() { JsonObject object = new JsonObject(); if (!MolangExpression.isOne(this.enabled)) object.add("enabled", this.enabled.toJson()); if (this.realisticCollision) object.addProperty("realisticCollision", true); if (this.entityCollision) object.addProperty("entityCollision", true); if (this.momentum) object.addProperty("momentum", true); if (this.realisticCollisionDrag) object.addProperty("realistic_collision_drag", true); if (this.collisionDrag != 0) object.addProperty("collision_drag", this.collisionDrag); if (this.bounciness != 1) object.addProperty("coefficient_of_restitution", this.bounciness); if (this.rotationCollisionDrag != 0) object.addProperty("collision_rotation_drag", this.rotationCollisionDrag); if (this.randomBounciness != 0) object.addProperty("bounciness_randomness", this.randomBounciness); if (this.preserveEnergy) object.addProperty("preserveEnergy", this.preserveEnergy); if (this.damp != 0) object.addProperty("damp", this.damp); if (this.randomDamp != 0) object.addProperty("random_damp", this.randomDamp); if (this.splitParticleCount != 0) object.addProperty("split_particle_count", this.splitParticleCount); if (this.splitParticleSpeedThreshold != 0) object.addProperty("split_particle_speedThreshold", this.splitParticleSpeedThreshold); if (this.radius != 0.01F) object.addProperty("collision_radius", this.radius); if (this.expireOnImpact) object.addProperty("expire_on_contact", true); if (!MolangExpression.isZero(this.expirationDelay)) object.add("expirationDelay", this.expirationDelay.toJson()); return object; } @Override public void update(BedrockEmitter emitter, BedrockParticle particle) { particle.realisticCollisionDrag = this.realisticCollisionDrag; if (emitter.world == null) { return; } float r = this.radius; this.previous.set(particle.getGlobalPosition(emitter, particle.prevPosition)); this.current.set(particle.getGlobalPosition(emitter)); Vector3d prev = this.previous; Vector3d now = this.current; double x = now.x - prev.x; double y = now.y - prev.y; double z = now.z - prev.z; boolean veryBig = Math.abs(x) > 10 || Math.abs(y) > 10 || Math.abs(z) > 10; this.pos.setPos(now.x, now.y, now.z); if (veryBig || !emitter.world.isBlockLoaded(this.pos)) { return; } AxisAlignedBB aabb = new AxisAlignedBB(prev.x - r, prev.y - r, prev.z - r, prev.x + r, prev.y + r, prev.z + r); double d0 = y; double origX = x; double origZ = z; List<Entity> entities = emitter.world.getEntitiesWithinAABB(Entity.class, aabb.expand(x, y, z)); HashMap<Entity, AxisAlignedBB> entityAABBs = new HashMap<Entity, AxisAlignedBB>(); HashMap<Entity, CollisionOffset> staticEntityAABBs = new HashMap<>(); //for newtons first law /* for own hitbox implementation: check for hitbox expanded for the previous position - prevent fast moving tunneling */ List<AxisAlignedBB> list = emitter.world.getCollisionBoxes(null, aabb.expand(x, y, z)); if ((!list.isEmpty() || (!entities.isEmpty() && this.entityCollision)) && !particle.intersected) { particle.firstIntersection = particle.age; particle.intersected = true; } if (!particle.manual && !Operation.equals(this.enabled.get(), 0)) { if (this.entityCollision) { for (Entity entity : entities) { AxisAlignedBB aabb2 = new AxisAlignedBB(prev.x - r, prev.y - r, prev.z - r, prev.x + r, prev.y + r, prev.z + r); AxisAlignedBB entityAABB = entity.getEntityBoundingBox(); double y2 = y, x2 = x, z2 = z; y2 = entityAABB.calculateYOffset(aabb2, y2); aabb2 = aabb2.offset(0.0D, y2, 0.0D); x2 = entityAABB.calculateXOffset(aabb2, x2); aabb2 = aabb2.offset(x2, 0.0D, 0.0D); z2 = entityAABB.calculateZOffset(aabb2, z2); aabb2 = aabb2.offset(0.0D, 0.0D, z2); if (d0 == y2 && origX == x2 && origZ == z2) { entityAABBs.put(entity, entityAABB); //Note to myself: maybe start already here with collision response? } else { list.add(entityAABB); staticEntityAABBs.put(entity, new CollisionOffset(entityAABB, x2, y2, z2)); if (this.momentum && d0 == y2) { momentum(particle,entity); } } } } CollisionOffset offsetData = calculateOffsets(aabb, list, x, y, z); aabb = offsetData.aabb; x = offsetData.x; y = offsetData.y; z = offsetData.z; if (d0 != y || origX != x || origZ != z) { this.collision(particle, emitter, prev); now.set(aabb.minX + r, aabb.minY + r, aabb.minZ + r); if (d0 != y) { if (d0 < y) now.y = aabb.minY; else now.y = aabb.maxY; now.y += d0 < y ? r : -r; this.collisionHandler(particle, emitter, EnumFacing.Axis.Y, now, prev); /* here comes inertia */ /* remove unecessary elements from collisionTime*/ particle.entityCollisionTime.keySet().retainAll(staticEntityAABBs.keySet()); for (HashMap.Entry<Entity, CollisionOffset> entry : staticEntityAABBs.entrySet()) { CollisionOffset offsetData2 = entry.getValue(); AxisAlignedBB entityAABB = offsetData2.aabb; Entity collidingEntity = entry.getKey(); if (d0 != offsetData2.y && origX == offsetData2.x && origZ == offsetData2.z) { inertia(particle, collidingEntity, now); } if (particle.entityCollisionTime.containsKey(collidingEntity)) { particle.entityCollisionTime.get(collidingEntity).y = particle.age; } else { particle.entityCollisionTime.put(entry.getKey(), new Vector3f(-1F, particle.age, -1F)); } } } if (origX != x) { if (origX < x) now.x = aabb.minX; else now.x = aabb.maxX; now.x += origX < x ? r : -r; collisionHandler(particle, emitter, EnumFacing.Axis.X, now, prev); } if (origZ != z) { if (origZ < z) now.z = aabb.minZ; else now.z = aabb.maxZ; now.z += origZ < z ? r : -r; collisionHandler(particle, emitter, EnumFacing.Axis.Z, now, prev); } particle.position.set(now); drag(particle); } else if (entityAABBs.isEmpty() && this.realisticCollisionDrag) //no collision - reset collision drag { particle.dragFactor = 0; } else { particle.rotationCollisionDrag = 0; } for (HashMap.Entry<Entity, AxisAlignedBB> entry : entityAABBs.entrySet()) { AxisAlignedBB entityAABB = entry.getValue(); Entity entity = entry.getKey(); Vector3f speedEntity = new Vector3f((float) (entity.posX - entity.prevPosX), (float) (entity.posY - entity.prevPosY), (float) (entity.posZ - entity.prevPosZ)); Vector3f ray; if (speedEntity.x != 0 || speedEntity.y != 0 || speedEntity.z != 0) { ray = speedEntity; } else { /* fixes the issue of particles falling through the entity * when they lie on the surface while the hitbox changes * downside: the position is not always accurate depending on the movement*/ /*Vector3f particleMotion = new Vector3f(); particleMotion.x = (float) (particle.prevPosition.x - particle.position.x); particleMotion.y = (float) (particle.prevPosition.y - particle.position.y); particleMotion.z = (float) (particle.prevPosition.z - particle.position.z); ray = particleMotion;*/ continue; } Vector3d frac = intersect(ray, particle.getGlobalPosition(emitter), entityAABB); if (frac != null) { particle.position.add(frac); AxisAlignedBB aabb2 = new AxisAlignedBB(particle.position.x - r, particle.position.y - r, particle.position.z - r, particle.position.x + r, particle.position.y + r, particle.position.z + r); collision(particle, emitter, prev); if ((aabb2.minX < entityAABB.maxX && aabb2.maxX > entityAABB.maxX) || (aabb2.maxX > entityAABB.minX && aabb2.minX < entityAABB.minX)) { entityCollision(particle, emitter, entity, EnumFacing.Axis.X, prev); } if ((aabb2.minY < entityAABB.maxY && aabb2.maxY > entityAABB.maxY) || (aabb2.maxY > entityAABB.minY && aabb2.minY < entityAABB.minY)) { entityCollision(particle, emitter, entity, EnumFacing.Axis.Y, prev); } if ((aabb2.minZ < entityAABB.maxZ && aabb2.maxZ > entityAABB.maxZ) || (aabb2.maxZ > entityAABB.minZ && aabb2.minZ < entityAABB.minZ)) { entityCollision(particle, emitter, entity, EnumFacing.Axis.Z, prev); } } } if (!entityAABBs.isEmpty()) { this.drag(particle); } } } public void collision(BedrockParticle particle, BedrockEmitter emitter, Vector3d prev) { if (this.expireOnImpact) { double expirationDelay = this.expirationDelay.get(); if (expirationDelay != 0 && !particle.collided) { particle.setExpirationDelay(expirationDelay); } else if (expirationDelay == 0 && !particle.collided) { particle.dead = true; return; } } if (particle.relativePosition) { particle.relativePosition = false; particle.prevPosition.set(prev); } particle.rotationCollisionDrag = this.rotationCollisionDrag; particle.collided = true; } public void entityCollision(BedrockParticle particle, BedrockEmitter emitter, Entity entity, EnumFacing.Axis component, Vector3d prev) { Vector3f entitySpeed = new Vector3f((float) (entity.posX - entity.prevPosX), (float) (entity.posY - entity.prevPosY), (float) (entity.posZ - entity.prevPosZ)); Vector3d entityPosition = new Vector3d(entity.posX, entity.posY,entity.posZ); if (this.momentum) { momentum(particle,entity); } /* collisionTime should be not changed - otherwise the particles will stop when moving against moving entites */ float tmpTime = getComponent(particle.collisionTime, component); double delta = getComponent(particle.position, component) - getComponent(entityPosition, component); setComponent(particle.position, component, getComponent(particle.position, component) + (delta > 0 ? this.radius : -this.radius)); collisionHandler(particle, emitter, component, particle.position, prev); /* collisionTime should not change or otherwise particles will lose their speed although they should be reflected */ setComponent(particle.collisionTime, component, tmpTime); if (delta > 0 && component == EnumFacing.Axis.Y) //particle is above { inertia(particle, entity, null); } /* particle speed is always switched (realistcCollision==true), as it always collides with the entity, but it should only have one correct direction */ if (getComponent(particle.speed, component) > 0) { if (getComponent(entitySpeed, component) < 0) negateComponent(particle.speed, component); } else if (getComponent(particle.speed, component) < 0) { if (getComponent(entitySpeed, component) > 0) negateComponent(particle.speed, component); } /* otherwise particles would stick on the body and get reflected when entity stops */ /* note to myself: when particle lies on top and you fly up it floats weirdly - need to redo this system a little bit*/ setComponent(particle.position, component, getComponent(particle.position, component) + getComponent(particle.speed, component) / 20F); } public void collisionHandler(BedrockParticle particle, BedrockEmitter emitter, EnumFacing.Axis component, Vector3d now, Vector3d prev) { float collisionTime = getComponent(particle.collisionTime, component); float speed = getComponent(particle.speed, component); float accelerationFactor = getComponent(particle.accelerationFactor, component); /* realistic collision */ if (this.realisticCollision) { if (collisionTime != (particle.age - 1)) { if (this.bounciness != 0) { setComponent(particle.speed, component, -speed * this.bounciness); } } else if (collisionTime == (particle.age - 1)) { setComponent(particle.speed, component, 0); //particle laid on that surface since last tick } } else { setComponent(particle.accelerationFactor, component, accelerationFactor * -this.bounciness); } if (collisionTime != (particle.age - 1)) { /* random bounciness */ if (this.randomBounciness != 0 /* && Math.round(particle.speed.x) != 0 */) { particle.speed = this.randomBounciness(particle.speed, component, this.randomBounciness); } /* split particles */ if (this.splitParticleCount != 0) { this.splitParticle(particle, emitter, component, now, prev); } /* damping */ if (damp != 0) { particle.speed = this.damping(particle.speed); } } if (collisionTime != particle.age - 1) { particle.bounces++; } setComponent(particle.collisionTime, component, particle.age); } public void inertia(BedrockParticle particle, Entity entity, @Nullable Vector3d now) { if (this.collisionDrag==0) { return; } Vector3d entitySpeed = new Vector3d((entity.posX - entity.prevPosX), (entity.posY - entity.prevPosY), (entity.posZ - entity.prevPosZ)); double prevPrevPosX = EntityTransformationUtils.getPrevPrevPosX(entity); double prevPrevPosY = EntityTransformationUtils.getPrevPrevPosY(entity); double prevPrevPosZ = EntityTransformationUtils.getPrevPrevPosZ(entity); Vector3d prevEntitySpeed = new Vector3d(entity.prevPosX-prevPrevPosX, entity.prevPosY-prevPrevPosY, entity.prevPosZ-prevPrevPosZ); /*if (Math.round((prevEntitySpeed.x-entitySpeed.x)*1000D) != 0 || Math.round((prevEntitySpeed.y-entitySpeed.y)*1000D) != 0 || Math.round((prevEntitySpeed.z-entitySpeed.z)*1000D) != 0) { particle.dragFactor = 0; }*/ /* for first collision from the inertial system of the particle it is acceleration from zero to current velocity */ if (!particle.entityCollisionTime.containsKey(entity)) { prevEntitySpeed.scale(0); } else { /* stick the particle on top of the entity */ particle.offset.x = entitySpeed.x; particle.offset.z = entitySpeed.z; if (now==null) { particle.position.x += entitySpeed.x; particle.position.z += entitySpeed.z; } else { now.x += entitySpeed.x; now.z += entitySpeed.z; } } particle.speed.x += Math.round((prevEntitySpeed.x-entitySpeed.x)*1000D)/250D; //scale it up so it gets more noticable particle.speed.y += Math.round((prevEntitySpeed.y-entitySpeed.y)*1000D)/250D; particle.speed.z += Math.round((prevEntitySpeed.z-entitySpeed.z)*1000D)/250D; } public void momentum(BedrockParticle particle, Entity entity) { particle.speed.x += 2 * (entity.posX - entity.prevPosX); particle.speed.y += 2 * (entity.posY - entity.prevPosY); particle.speed.z += 2 * (entity.posZ - entity.prevPosZ); } public void drag(BedrockParticle particle) { /* only apply drag when speed is almost not zero and randombounciness and realisticCollision are off * prevent particles from accelerating away when randomBounciness is active */ if (!((this.randomBounciness != 0 || this.realisticCollision) && Math.round(particle.speed.x*10000) == 0 && Math.round(particle.speed.y*10000) == 0 && Math.round(particle.speed.z*10000) == 0)) { particle.dragFactor = this.collisionDrag; /*if (this.realisticCollisionDrag) { //TODO WTF IS THIS particle.dragFactor = 3*this.collisionDrag; } else { //why is it adding it on top of the old drag? particle.dragFactor += this.collisionDrag; }*/ } } public Vector3f damping(Vector3f vector) { float random = (float) (this.randomDamp * (Math.random() * 2 - 1)); float clampedValue = MathUtils.clamp((1 - this.damp) + random, 0, 1); vector.scale(clampedValue); return vector; } public void splitParticle(BedrockParticle particle, BedrockEmitter emitter, EnumFacing.Axis component, Vector3d now, Vector3d prev) { float speed = getComponent(particle.speed, component); if (!(Math.abs(speed) > Math.abs(this.splitParticleSpeedThreshold))) { return; } for (int i = 0; i < this.splitParticleCount; i++) { BedrockParticle splitParticle = emitter.createParticle(false); particle.softCopy(splitParticle); splitParticle.position.set(now); splitParticle.prevPosition.set(prev); splitParticle.morph.setDirect(MorphUtils.copy(particle.morph.get())); splitParticle.bounces = 1; double splitPosition = getComponent(splitParticle.position, component); setComponent(splitParticle.collisionTime, component, particle.age); setComponent(splitParticle.position, component, splitPosition/* + ((orig < offset) ? this.radius : -this.radius)*/); Vector3f randomSpeed = this.randomBounciness(particle.speed, component, (this.randomBounciness != 0) ? this.randomBounciness : 10); randomSpeed.scale(1.0f / this.splitParticleCount); splitParticle.speed.set(randomSpeed); if (this.damp != 0) { splitParticle.speed = this.damping(splitParticle.speed); } emitter.splitParticles.add(splitParticle); } particle.dead = true; } public Vector3f randomBounciness(Vector3f vector0, EnumFacing.Axis component, float randomness) { if (randomness != 0) { /* don't change the vector0 - pointer behaviour not wanted here */ Vector3f vector = new Vector3f(vector0); /* scale down the vector components not involved in the collision reflection */ float randomfactor = 0.25F; float prevLength = vector.length(); randomness *= 0.1F; float random1 = (float) Math.random() * randomness; float random2 = (float) (randomness * randomfactor * (Math.random() * 2 - 1)); float random3 = (float) (randomness * randomfactor * (Math.random() * 2 - 1)); float vectorValue = getComponent(vector, component); if (component == EnumFacing.Axis.X) { vector.y += random2; vector.z += random3; } else if (component == EnumFacing.Axis.Y) { vector.x += random2; vector.z += random3; } else { vector.y += random2; vector.x += random3; } if (this.bounciness != 0) { setComponent(vector, component, vectorValue + ((vectorValue < 0) ? -random1 : random1)); vector.scale(prevLength / vector.length()); //scale back to original length } else if (vector.x != 0 || vector.y != 0 || vector.z != 0) { /* if bounciness=0 then the speed of a specific component wont't affect the particles movement * so the particles speed needs to be scaled back without taking that component into account * when bounciness=0 the energy of that component gets absorbed by the collision block and therefore is lost for the particle */ if (this.preserveEnergy) { setComponent(vector, component, 0); } /* if the vector is now zero... don't execute 1/vector.length() -> 1/0 not possible */ if (vector.x != 0 || vector.y != 0 || vector.z != 0) { vector.scale(prevLength / vector.length()); } setComponent(vector, component, vectorValue); } else /* bounciness == 0 and vector is zero (rare case, but not impossible) */ { /* if you don't want particles to stop, while others randomly slide away, * when bounciness==0, then return vector0 */ return vector0; } return vector; } return vector0; } public Vector3d intersect(Vector3f ray, Vector3d orig, AxisAlignedBB aabb) { double tmin = (aabb.minX - orig.x) / ray.x; double tmax = (aabb.maxX - orig.x) / ray.x; if (tmin > tmax) { double tminTmp = tmin; tmin = tmax; tmax = tminTmp; } double tymin = (aabb.minY - orig.y) / ray.y; double tymax = (aabb.maxY - orig.y) / ray.y; if (tymin > tymax) { double tyminTmp = tymin; tymin = tymax; tymax = tyminTmp; } if (tmin > tymax || tymin > tmax) return null; if (tymin > tmin) tmin = tymin; if (tymax < tmax) tmax = tymax; double tzmin = (aabb.minZ - orig.z) / ray.z; double tzmax = (aabb.maxZ - orig.z) / ray.z; if (tzmin > tzmax) { double tzminTmp = tzmin; tzmin = tzmax; tzmax = tzminTmp; } if (tmin > tzmax || tzmin > tmax) return null; if (tzmax < tmax) tmax = tzmax; Vector3d ray1 = new Vector3d(ray); ray1.scale(tmax); return ray1; } /** * @param aabb AxisAlignedBoundingBox of the main aabb * @param list List of AxisAlignedBoundingBoxs of the targets * @param x origin * @param y origin * @param z origin * @return CollisionOffset which includes aabb, x, y, z */ public CollisionOffset calculateOffsets(AxisAlignedBB aabb, List<AxisAlignedBB> list, double x, double y, double z) { for (AxisAlignedBB axisalignedbb : list) { y = axisalignedbb.calculateYOffset(aabb, y); } aabb = aabb.offset(0.0D, y, 0.0D); for (AxisAlignedBB axisalignedbb1 : list) { x = axisalignedbb1.calculateXOffset(aabb, x); } aabb = aabb.offset(x, 0.0D, 0.0D); for (AxisAlignedBB axisalignedbb2 : list) { z = axisalignedbb2.calculateZOffset(aabb, z); } aabb = aabb.offset(0.0D, 0.0D, z); return new CollisionOffset(aabb, x, y, z); } @Override public int getSortingIndex() { return 50; } public class CollisionOffset { public AxisAlignedBB aabb; public double x; public double y; public double z; public CollisionOffset(AxisAlignedBB aabb, double x, double y, double z) { this.aabb = aabb; this.x = x; this.y = y; this.z = z; } } }
32,501
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
BedrockComponentInitialSpeed.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/motion/BedrockComponentInitialSpeed.java
package mchorse.blockbuster.client.particles.components.motion; import com.google.gson.JsonArray; import com.google.gson.JsonElement; import mchorse.blockbuster.client.particles.components.BedrockComponentBase; import mchorse.blockbuster.client.particles.components.IComponentParticleInitialize; import mchorse.blockbuster.client.particles.emitter.BedrockEmitter; import mchorse.blockbuster.client.particles.emitter.BedrockParticle; import mchorse.mclib.math.molang.MolangException; import mchorse.mclib.math.molang.MolangParser; import mchorse.mclib.math.molang.expressions.MolangExpression; public class BedrockComponentInitialSpeed extends BedrockComponentBase implements IComponentParticleInitialize { public MolangExpression speed = MolangParser.ONE; public MolangExpression[] direction; @Override public BedrockComponentBase fromJson(JsonElement element, MolangParser parser) throws MolangException { if (element.isJsonArray()) { JsonArray array = element.getAsJsonArray(); if (array.size() >= 3) { this.direction = new MolangExpression[] {parser.parseJson(array.get(0)), parser.parseJson(array.get(1)), parser.parseJson(array.get(2))}; } } else if (element.isJsonPrimitive()) { this.speed = parser.parseJson(element); } return super.fromJson(element, parser); } @Override public JsonElement toJson() { if (this.direction != null) { JsonArray array = new JsonArray(); for (MolangExpression expression : this.direction) { array.add(expression.toJson()); } return array; } return this.speed.toJson(); } @Override public boolean canBeEmpty() { return true; } @Override public void apply(BedrockEmitter emitter, BedrockParticle particle) { if (this.direction != null) { particle.speed.set( (float) this.direction[0].get(), (float) this.direction[1].get(), (float) this.direction[2].get() ); } else { float speed = (float) this.speed.get(); particle.speed.scale(speed); } } @Override public int getSortingIndex() { return 5; } }
2,430
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
BedrockComponentInitialSpin.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/motion/BedrockComponentInitialSpin.java
package mchorse.blockbuster.client.particles.components.motion; import com.google.gson.JsonElement; import com.google.gson.JsonObject; import mchorse.blockbuster.client.particles.components.BedrockComponentBase; import mchorse.blockbuster.client.particles.components.IComponentParticleInitialize; import mchorse.blockbuster.client.particles.emitter.BedrockEmitter; import mchorse.blockbuster.client.particles.emitter.BedrockParticle; import mchorse.mclib.math.molang.MolangException; import mchorse.mclib.math.molang.MolangParser; import mchorse.mclib.math.molang.expressions.MolangExpression; public class BedrockComponentInitialSpin extends BedrockComponentBase implements IComponentParticleInitialize { public MolangExpression rotation = MolangParser.ZERO; public MolangExpression rate = MolangParser.ZERO; @Override public BedrockComponentBase fromJson(JsonElement elem, MolangParser parser) throws MolangException { if (!elem.isJsonObject()) return super.fromJson(elem, parser); JsonObject element = elem.getAsJsonObject(); if (element.has("rotation")) this.rotation = parser.parseJson(element.get("rotation")); if (element.has("rotation_rate")) this.rate = parser.parseJson(element.get("rotation_rate")); return super.fromJson(element, parser); } @Override public JsonElement toJson() { JsonObject object = new JsonObject(); if (!MolangExpression.isZero(this.rotation)) object.add("rotation", this.rotation.toJson()); if (!MolangExpression.isZero(this.rate)) object.add("rotation_rate", this.rate.toJson()); return object; } @Override public void apply(BedrockEmitter emitter, BedrockParticle particle) { particle.initialRotation = (float) this.rotation.get(); particle.rotationVelocity = (float) this.rate.get() / 20; } }
1,882
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
BedrockComponentMotionParametric.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/motion/BedrockComponentMotionParametric.java
package mchorse.blockbuster.client.particles.components.motion; import com.google.gson.JsonArray; import com.google.gson.JsonElement; import com.google.gson.JsonObject; import mchorse.blockbuster.client.particles.components.BedrockComponentBase; import mchorse.blockbuster.client.particles.components.IComponentParticleInitialize; import mchorse.blockbuster.client.particles.components.IComponentParticleUpdate; import mchorse.blockbuster.client.particles.emitter.BedrockEmitter; import mchorse.blockbuster.client.particles.emitter.BedrockParticle; import mchorse.mclib.math.molang.MolangException; import mchorse.mclib.math.molang.MolangParser; import mchorse.mclib.math.molang.expressions.MolangExpression; import javax.vecmath.Vector3f; public class BedrockComponentMotionParametric extends BedrockComponentMotion implements IComponentParticleInitialize, IComponentParticleUpdate { public MolangExpression[] position = {MolangParser.ZERO, MolangParser.ZERO, MolangParser.ZERO}; public MolangExpression rotation = MolangParser.ZERO; @Override public BedrockComponentBase fromJson(JsonElement elem, MolangParser parser) throws MolangException { if (!elem.isJsonObject()) return super.fromJson(elem, parser); JsonObject element = elem.getAsJsonObject(); if (element.has("relative_position") && element.get("relative_position").isJsonArray()) { JsonArray array = element.get("relative_position").getAsJsonArray(); this.position[0] = parser.parseJson(array.get(0)); this.position[1] = parser.parseJson(array.get(1)); this.position[2] = parser.parseJson(array.get(2)); } if (element.has("rotation")) { this.rotation = parser.parseJson(element.get("rotation")); } return super.fromJson(element, parser); } @Override public JsonElement toJson() { JsonObject object = new JsonObject(); JsonArray position = new JsonArray(); for (MolangExpression expression : this.position) { position.add(expression.toJson()); } object.add("relative_position", position); if (!MolangExpression.isZero(this.rotation)) object.add("rotation", this.rotation.toJson()); return object; } @Override public void apply(BedrockEmitter emitter, BedrockParticle particle) { Vector3f position = new Vector3f((float) this.position[0].get(), (float) this.position[1].get(), (float) this.position[2].get()); particle.manual = true; particle.initialPosition.set(particle.position); particle.matrix.transform(position); particle.position.x = particle.initialPosition.x + position.x; particle.position.y = particle.initialPosition.y + position.y; particle.position.z = particle.initialPosition.z + position.z; particle.rotation = (float) this.rotation.get(); } @Override public void update(BedrockEmitter emitter, BedrockParticle particle) { Vector3f position = new Vector3f((float) this.position[0].get(), (float) this.position[1].get(), (float) this.position[2].get()); particle.matrix.transform(position); particle.position.x = particle.initialPosition.x + position.x; particle.position.y = particle.initialPosition.y + position.y; particle.position.z = particle.initialPosition.z + position.z; particle.rotation = (float) this.rotation.get(); } @Override public int getSortingIndex() { return 10; } }
3,599
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
BedrockComponentMotion.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/motion/BedrockComponentMotion.java
package mchorse.blockbuster.client.particles.components.motion; import mchorse.blockbuster.client.particles.components.BedrockComponentBase; public abstract class BedrockComponentMotion extends BedrockComponentBase {}
219
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
BedrockComponentLocalSpace.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/meta/BedrockComponentLocalSpace.java
package mchorse.blockbuster.client.particles.components.meta; import com.google.gson.JsonElement; import com.google.gson.JsonObject; import mchorse.blockbuster.client.particles.components.BedrockComponentBase; import mchorse.blockbuster.client.particles.components.IComponentParticleInitialize; import mchorse.blockbuster.client.particles.emitter.BedrockEmitter; import mchorse.blockbuster.client.particles.emitter.BedrockParticle; import mchorse.mclib.math.molang.MolangException; import mchorse.mclib.math.molang.MolangParser; public class BedrockComponentLocalSpace extends BedrockComponentBase implements IComponentParticleInitialize { public boolean position; public boolean rotation; public boolean scale; public boolean scaleBillboard; public boolean direction; public boolean acceleration; public boolean gravity; public float linearVelocity; public float angularVelocity; public BedrockComponentBase fromJson(JsonElement elem, MolangParser parser) throws MolangException { if (!elem.isJsonObject()) return super.fromJson(elem, parser); JsonObject element = elem.getAsJsonObject(); if (element.has("position")) this.position = element.get("position").getAsBoolean(); if (element.has("rotation")) this.rotation = element.get("rotation").getAsBoolean(); if (element.has("scale")) this.scale = element.get("scale").getAsBoolean(); if (element.has("scale_billboard")) this.scaleBillboard = element.get("scale_billboard").getAsBoolean(); if (element.has("direction")) this.direction = element.get("direction").getAsBoolean(); if (element.has("acceleration")) this.acceleration = element.get("acceleration").getAsBoolean(); if (element.has("gravity")) this.gravity = element.get("gravity").getAsBoolean(); if (element.has("linear_velocity")) this.linearVelocity = element.get("linear_velocity").getAsFloat(); if (element.has("angular_velocity")) this.angularVelocity = element.get("angular_velocity").getAsFloat(); return super.fromJson(element, parser); } @Override public JsonElement toJson() { JsonObject object = new JsonObject(); if (this.position) object.addProperty("position", true); if (this.rotation) object.addProperty("rotation", true); if (this.scale) object.addProperty("scale", true); if (this.scaleBillboard) object.addProperty("scale_billboard", true); if (this.direction) object.addProperty("direction", true); if (this.acceleration) object.addProperty("acceleration", true); if (this.gravity) object.addProperty("gravity", true); if (this.linearVelocity!=0) object.addProperty("linear_velocity", this.linearVelocity); if (this.angularVelocity!=0) object.addProperty("angular_velocity", this.angularVelocity); return object; } @Override public void apply(BedrockEmitter emitter, BedrockParticle particle) { particle.relativePosition = this.position; particle.relativeRotation = this.rotation; particle.relativeScale = this.scale; particle.relativeScaleBillboard = this.scaleBillboard; particle.relativeDirection = this.direction; particle.relativeAcceleration = this.acceleration; particle.gravity = this.gravity; particle.linearVelocity = this.linearVelocity; particle.angularVelocity = this.angularVelocity; particle.setupMatrix(emitter); } @Override public int getSortingIndex() { return 6; } }
3,602
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
BedrockComponentInitialization.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/particles/components/meta/BedrockComponentInitialization.java
package mchorse.blockbuster.client.particles.components.meta; import com.google.gson.JsonElement; import com.google.gson.JsonObject; import mchorse.blockbuster.client.particles.components.BedrockComponentBase; import mchorse.blockbuster.client.particles.components.IComponentEmitterInitialize; import mchorse.blockbuster.client.particles.components.IComponentEmitterUpdate; import mchorse.blockbuster.client.particles.emitter.BedrockEmitter; import mchorse.mclib.math.IValue; import mchorse.mclib.math.molang.MolangException; import mchorse.mclib.math.molang.MolangParser; import mchorse.mclib.math.molang.expressions.MolangAssignment; import mchorse.mclib.math.molang.expressions.MolangExpression; import mchorse.mclib.math.molang.expressions.MolangMultiStatement; import java.util.Map; public class BedrockComponentInitialization extends BedrockComponentBase implements IComponentEmitterInitialize, IComponentEmitterUpdate { /* Standard BedrockEdition variables - global inside an emitter */ public MolangExpression creation = MolangParser.ZERO; public MolangExpression update = MolangParser.ZERO; /* Blockbuster specific expression - local inside a particle (added by Chryfi) */ public MolangExpression particleUpdate = MolangParser.ZERO; public BedrockComponentBase fromJson(JsonElement elem, MolangParser parser) throws MolangException { if (!elem.isJsonObject()) return super.fromJson(elem, parser); JsonObject element = elem.getAsJsonObject(); if (element.has("creation_expression")) this.creation = parser.parseGlobalJson(element.get("creation_expression")); if (element.has("per_update_expression")) this.update = parser.parseGlobalJson(element.get("per_update_expression")); if (element.has("particle_update_expression")) this.particleUpdate = parser.parseGlobalJson(element.get("particle_update_expression")); return super.fromJson(element, parser); } @Override public JsonElement toJson() { JsonObject object = new JsonObject(); if (!MolangExpression.isZero(this.creation)) object.add("creation_expression", this.creation.toJson()); if (!MolangExpression.isZero(this.update)) object.add("per_update_expression", this.update.toJson()); if (!MolangExpression.isZero(this.particleUpdate)) object.add("particle_update_expression", this.particleUpdate.toJson()); return object; } @Override public void apply(BedrockEmitter emitter) { emitter.initialValues.clear(); this.creation.get(); this.cacheInitialValues(this.creation, emitter); if (emitter.variables != null) { for (Map.Entry<String, IValue> entry : emitter.variables.entrySet()) { emitter.initialValues.put(entry.getKey(), entry.getValue().get().doubleValue()); } } } @Override public void update(BedrockEmitter emitter) { this.update.get(); this.cacheInitialValues(this.update, emitter); emitter.replaceVariables(); } private void cacheInitialValues(MolangExpression e, BedrockEmitter emitter) { if (e instanceof MolangMultiStatement) { MolangMultiStatement statement = (MolangMultiStatement) e; for (MolangExpression expression : statement.expressions) { if (expression instanceof MolangAssignment) { this.cacheInitialValue((MolangAssignment) expression, emitter); } } } else if (e instanceof MolangAssignment) { this.cacheInitialValue((MolangAssignment) e, emitter); } } private void cacheInitialValue(MolangAssignment assignment, BedrockEmitter emitter) { emitter.initialValues.put(assignment.variable.getName(), assignment.variable.get().doubleValue()); } }
3,946
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
URLDownloadThread.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/textures/URLDownloadThread.java
package mchorse.blockbuster.client.textures; import java.awt.image.BufferedImage; import java.io.IOException; import java.io.InputStream; import java.net.URL; import java.net.URLConnection; import java.util.Map; import javax.imageio.ImageIO; import mchorse.mclib.utils.ReflectionUtils; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.texture.ITextureObject; import net.minecraft.client.renderer.texture.SimpleTexture; import net.minecraft.client.renderer.texture.TextureManager; import net.minecraft.client.renderer.texture.TextureUtil; import net.minecraft.util.ResourceLocation; /** * URL download thread * * This bad boy downloads a picture from internet and puts it into the * texture manager's. */ public class URLDownloadThread implements Runnable { /** * Look, MA! I'm Google Chrome on OS X!!! xD */ public static final String USER_AGENT = "Mozilla/5.0 (Macintosh; Intel Mac OS X 10_11_6) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/70.0.3538.110 Safari/537.36"; private ResourceLocation url; public URLDownloadThread(ResourceLocation url) { this.url = url; } public static InputStream downloadImage(final ResourceLocation url) throws IOException { URLConnection con = new URL(url.toString()).openConnection(); con.setRequestProperty("User-Agent", USER_AGENT); InputStream stream = con.getInputStream(); String type = con.getHeaderField("Content-Type"); if (type != null && !type.startsWith("image/")) { return null; } return stream; } public static void addToManager(ResourceLocation url, InputStream is) throws IOException { BufferedImage image = ImageIO.read(is); SimpleTexture texture = new SimpleTexture(url); TextureUtil.uploadTextureImageAllocate(texture.getGlTextureId(), image, false, false); TextureManager manager = Minecraft.getMinecraft().renderEngine; Map<ResourceLocation, ITextureObject> map = ReflectionUtils.getTextures(manager); map.put(url, texture); } @Override public void run() { Minecraft.getMinecraft().addScheduledTask(() -> { try { InputStream stream = downloadImage(this.url); if (stream != null) { addToManager(this.url, stream); } } catch (IOException e) {} }); } }
2,530
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
GifTexture.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/textures/GifTexture.java
package mchorse.blockbuster.client.textures; import java.io.IOException; import java.lang.reflect.Field; import java.util.Arrays; import mchorse.mclib.utils.MathUtils; import mchorse.mclib.utils.resources.RLUtils; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.texture.AbstractTexture; import net.minecraft.client.renderer.texture.ITextureObject; import net.minecraft.client.renderer.texture.TextureManager; import net.minecraft.client.resources.IResourceManager; import net.minecraft.util.ResourceLocation; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; @SideOnly(Side.CLIENT) public class GifTexture extends AbstractTexture { public static int globalTick = 0; public static int entityTick = -1; public static boolean tried = false; public static Field fieldMultiTex = null; public ResourceLocation base; public ResourceLocation[] frames; public int[] delays; public int duration; public static void bindTexture(ResourceLocation location, int ticks, float partialTicks) { TextureManager textures = Minecraft.getMinecraft().renderEngine; if (location.getResourcePath().endsWith("gif")) { ITextureObject object = textures.getTexture(location); if (object instanceof GifTexture) { GifTexture texture = (GifTexture) object; location = texture.getFrame(ticks, partialTicks); } } textures.bindTexture(location); } public static void updateTick() { globalTick += 1; } public GifTexture(ResourceLocation texture, int[] delays, ResourceLocation[] frames) { this.base = texture; this.delays = Arrays.copyOf(delays, delays.length); this.frames = frames; } public void calculateDuration() { this.duration = 0; for (int delay : this.delays) { this.duration += delay; } } @Override public void loadTexture(IResourceManager resourceManager) throws IOException {} @Override public int getGlTextureId() { Minecraft mc = Minecraft.getMinecraft(); TextureManager textures = mc.renderEngine; ResourceLocation rl = this.getFrame(entityTick > -1 ? entityTick : globalTick, mc.getRenderPartialTicks()); textures.bindTexture(rl); ITextureObject texture = textures.getTexture(rl); this.updateMultiTex(texture); return texture.getGlTextureId(); } @Override public void deleteGlTexture() {} public ResourceLocation getFrame(int ticks, float partialTicks) { int tick = (int) ((ticks + partialTicks) * 5 % this.duration); int duration = 0; int index = 0; for (int delay : this.delays) { duration += delay; if (tick < duration) { break; } index++; } index = MathUtils.clamp(index, 0, this.frames.length - 1); return this.frames[index]; } private void updateMultiTex(ITextureObject texture) { if (!tried) { try { fieldMultiTex = AbstractTexture.class.getField("multiTex"); } catch (NoSuchFieldException | SecurityException e) { fieldMultiTex = null; } tried = true; } if (texture instanceof AbstractTexture && fieldMultiTex != null) { try { Object obj = fieldMultiTex.get(texture); fieldMultiTex.set(this, obj); } catch (IllegalArgumentException | IllegalAccessException e) {} } } }
3,858
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
GifProcessThread.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/textures/GifProcessThread.java
package mchorse.blockbuster.client.textures; import java.util.HashMap; import java.util.Map; import at.dhyan.open_imaging.GifDecoder.GifImage; import mchorse.blockbuster.client.RenderingHandler; import mchorse.blockbuster.utils.mclib.GifFolder; import mchorse.mclib.utils.ReflectionUtils; import mchorse.mclib.utils.resources.MultiResourceLocation; import mchorse.mclib.utils.resources.RLUtils; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.texture.AbstractTexture; import net.minecraft.client.renderer.texture.ITextureObject; import net.minecraft.util.ResourceLocation; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; /** * GIF process thread * * This bad boy is responsible for creating an animated GIF texture */ @SideOnly(Side.CLIENT) public class GifProcessThread implements Runnable { public static final Map<ResourceLocation, GifProcessThread> THREADS = new HashMap<ResourceLocation, GifProcessThread>(); public ResourceLocation texture; public GifFolder gifFile; public GifProcessThread(ResourceLocation texture, GifFolder gif) { this.texture = texture; this.gifFile = gif; } @Override public void run() { if (this.texture instanceof MultiResourceLocation) { return; } try { Minecraft mc = Minecraft.getMinecraft(); GifImage image = this.gifFile.gif; int[] delays = new int[image.getFrameCount()]; ResourceLocation[] frames = new ResourceLocation[delays.length]; Map<ResourceLocation, ITextureObject> map = ReflectionUtils.getTextures(mc.renderEngine); for (int i = 0; i < delays.length; i++) { delays[i] = image.getDelay(i); frames[i] = RLUtils.create(this.texture.getResourceDomain(), this.texture.getResourcePath() + ">/frame" + i + ".png"); ITextureObject old = map.remove(frames[i]); if (old != null) { if (old instanceof AbstractTexture) { ((AbstractTexture) old).deleteGlTexture(); } } mc.renderEngine.loadTexture(frames[i], new GifFrameTexture(this.gifFile, i)); } GifTexture texture = new GifTexture(this.texture, delays, frames); ITextureObject old = map.remove(this.texture); if (old != null) { if (old instanceof AbstractTexture) { ((AbstractTexture) old).deleteGlTexture(); } } map.put(this.texture, texture); texture.calculateDuration(); } catch (Exception e) { e.printStackTrace(); } } public static void create(ResourceLocation location, GifFolder gif) { GifProcessThread thread = new GifProcessThread(location, gif); THREADS.put(location, thread); thread.run(); THREADS.remove(location); } }
3,171
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
GifFrameTexture.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/textures/GifFrameTexture.java
package mchorse.blockbuster.client.textures; import java.awt.image.BufferedImage; import java.io.FileNotFoundException; import java.io.IOException; import java.lang.reflect.InvocationTargetException; import java.lang.reflect.Method; import java.util.Arrays; import mchorse.blockbuster.utils.mclib.GifFolder; import net.minecraft.client.renderer.texture.AbstractTexture; import net.minecraft.client.renderer.texture.TextureUtil; import net.minecraft.client.resources.IResourceManager; public class GifFrameTexture extends AbstractTexture { public GifFolder file; public int index; public GifFrameTexture(GifFolder file, int index) { this.file = file; this.index = index; } @Override public void loadTexture(IResourceManager resourceManager) throws IOException { this.deleteGlTexture(); if (!this.file.exists()) { throw new FileNotFoundException(this.file.getFilePath()); } if (!tryLoadMultiTex()) { TextureUtil.uploadTextureImage(this.getGlTextureId(), this.file.gif.getFrame(this.index)); } } private boolean tryLoadMultiTex() { try { Class<?> config = Class.forName("Config"); Method isShaders = config.getMethod("isShaders"); if (!Boolean.TRUE.equals(isShaders.invoke(null))) { return false; } } catch (ClassNotFoundException | NoSuchMethodException | SecurityException | IllegalAccessException | IllegalArgumentException | InvocationTargetException e) { return false; } BufferedImage frame = this.file.gif.getFrame(this.index); int width = frame.getWidth(); int height = frame.getHeight(); int[] aint = new int[width * height * 3]; frame.getRGB(0, 0, width, height, aint, 0, width); String path = this.file.getFilePath(); path = path.substring(0, path.length() - 4); GifFolder normal = new GifFolder(path + "_n.gif"); GifFolder specular = new GifFolder(path + "_s.gif"); if (normal.exists()) { frame = normal.gif.getFrame(this.index); frame.getRGB(0, 0, width, height, aint, width * height, width); } else { Arrays.fill(aint, width * height, width * height * 2, 0xFF7F7FFF); } if (specular.exists()) { frame = specular.gif.getFrame(this.index); frame.getRGB(0, 0, width, height, aint, width * height * 2, width); } else { Arrays.fill(aint, width * height * 2, width * height * 3, 0); } try { Class<?> shadersTex = Class.forName("net.optifine.shaders.ShadersTex"); Method getMultiTexID = null; Method setupTexture = null; for (Method method : shadersTex.getMethods()) { if ("getMultiTexID".equals(method.getName())) { getMultiTexID = method; } else if ("setupTexture".equals(method.getName())) { setupTexture = method; } } if (getMultiTexID == null || setupTexture == null) { return false; } Object multiTex = getMultiTexID.invoke(null, this); setupTexture.invoke(null, multiTex, aint, width, height, false, false); } catch (ClassNotFoundException | SecurityException | IllegalAccessException | IllegalArgumentException | InvocationTargetException e) { return false; } return true; } }
3,783
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
MipmapTexture.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/textures/MipmapTexture.java
package mchorse.blockbuster.client.textures; import java.awt.image.BufferedImage; import java.io.IOException; import java.nio.ByteBuffer; import org.apache.commons.io.IOUtils; import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GL12; import org.lwjgl.opengl.GL14; import net.minecraft.client.renderer.GLAllocation; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.texture.SimpleTexture; import net.minecraft.client.renderer.texture.TextureUtil; import net.minecraft.client.resources.IResource; import net.minecraft.client.resources.IResourceManager; import net.minecraft.util.ResourceLocation; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; /** * Mipmap texture class * * This class is responsible for loading or rather replacing a regular * texture with a mipmapped version of a texture. */ @SideOnly(Side.CLIENT) public class MipmapTexture extends SimpleTexture { /** * Create a byte buffer from buffered image */ public static ByteBuffer bytesFromBuffer(BufferedImage image) { int w = image.getWidth(); int h = image.getHeight(); ByteBuffer buffer = GLAllocation.createDirectByteBuffer(w * h * 4); int[] pixels = new int[w * h]; image.getRGB(0, 0, w, h, pixels, 0, w); for (int y = 0; y < h; y++) { for (int x = 0; x < w; x++) { int pixel = pixels[y * w + x]; buffer.put((byte) ((pixel >> 16) & 0xFF)); buffer.put((byte) ((pixel >> 8) & 0xFF)); buffer.put((byte) (pixel & 0xFF)); buffer.put((byte) ((pixel >> 24) & 0xFF)); } } buffer.flip(); return buffer; } public MipmapTexture(ResourceLocation textureResourceLocation) { super(textureResourceLocation); } @Override public void loadTexture(IResourceManager resourceManager) throws IOException { super.loadTexture(resourceManager); IResource resource = null; try { resource = resourceManager.getResource(this.textureLocation); BufferedImage image = TextureUtil.readBufferedImage(resource.getInputStream()); int id = this.getGlTextureId(); int w = image.getWidth(); int h = image.getHeight(); GlStateManager.bindTexture(id); GlStateManager.glTexParameteri(GL11.GL_TEXTURE_2D, GL12.GL_TEXTURE_MIN_LOD, 0); GlStateManager.glTexParameteri(GL11.GL_TEXTURE_2D, GL12.GL_TEXTURE_MAX_LOD, 3); GlStateManager.glTexParameteri(GL11.GL_TEXTURE_2D, GL12.GL_TEXTURE_MAX_LEVEL, 3); GlStateManager.glTexParameterf(GL11.GL_TEXTURE_2D, GL14.GL_TEXTURE_LOD_BIAS, 0.0F); GlStateManager.glTexParameterf(GL11.GL_TEXTURE_2D, GL14.GL_GENERATE_MIPMAP, GL11.GL_TRUE); GlStateManager.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MIN_FILTER, GL11.GL_NEAREST_MIPMAP_LINEAR); GlStateManager.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST_MIPMAP_LINEAR); GL11.glTexImage2D(GL11.GL_TEXTURE_2D, 0, GL11.GL_RGBA8, w, h, 0, GL11.GL_RGBA, GL11.GL_UNSIGNED_BYTE, bytesFromBuffer(image)); } finally { IOUtils.closeQuietly(resource); } } }
3,415
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
RenderCustomModel.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/render/RenderCustomModel.java
package mchorse.blockbuster.client.render; import java.util.List; import java.util.Map; import javax.vecmath.Matrix4d; import javax.vecmath.Matrix4f; import javax.vecmath.Vector4f; import mchorse.blockbuster.api.Model; import mchorse.blockbuster.api.ModelLimb; import mchorse.blockbuster.api.ModelPose; import mchorse.blockbuster.client.model.ModelCustom; import mchorse.blockbuster.client.model.ModelCustomRenderer; import mchorse.blockbuster.common.OrientedBB; import mchorse.blockbuster_pack.morphs.CustomMorph; import mchorse.blockbuster_pack.morphs.SnowstormMorph; import mchorse.mclib.utils.MatrixUtils; import net.minecraft.client.Minecraft; import net.minecraft.client.model.ModelBase; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.entity.RenderLivingBase; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.util.ResourceLocation; import net.minecraft.util.math.MathHelper; import net.minecraft.util.math.Vec3d; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; @SideOnly(Side.CLIENT) public class RenderCustomModel extends RenderLivingBase<EntityLivingBase> { /** * Last bind texture */ public static ResourceLocation lastTexture; /** * Currently used morph */ public CustomMorph current; private int captured; private boolean capturedByMe; public static void bindLastTexture(ResourceLocation location) { lastTexture = location; bindLastTexture(); } public static void bindLastTexture() { if (lastTexture != null) { Minecraft.getMinecraft().renderEngine.bindTexture(lastTexture); } } public RenderCustomModel(RenderManager renderManagerIn, ModelBase modelBaseIn, float shadowSizeIn) { super(renderManagerIn, null, shadowSizeIn); } /** * Get default texture for entity */ @Override protected ResourceLocation getEntityTexture(EntityLivingBase entity) { return this.mainModel == null ? null : ((ModelCustom) this.mainModel).model.defaultTexture; } protected boolean bindEntityTexture(EntityLivingBase entity) { if (this.mainModel != null && ((ModelCustom) this.mainModel).model.providesMtl) { ResourceLocation texture = this.getEntityTexture(entity); if (texture == null) { return true; } } return super.bindEntityTexture(entity); } /** * Override method in order to save the last texture. Used by OBJ * renderer with materials to bind texture back */ @Override public void bindTexture(ResourceLocation location) { lastTexture = location; super.bindTexture(location); } /** * Render morph's name only if the player is pointed at the entity */ @Override protected boolean canRenderName(EntityLivingBase entity) { return super.canRenderName(entity) && entity.hasCustomName() && entity == this.renderManager.pointedEntity; } @Override public void doRender(EntityLivingBase entity, double x, double y, double z, float entityYaw, float partialTicks) { this.setupModel(entity, partialTicks); if (this.mainModel != null) { super.doRender(entity, x, y, z, entityYaw, partialTicks); } if (this.captured > 0) { this.captured --; if (this.captured == 0 && this.capturedByMe) { MatrixUtils.releaseMatrix(); this.capturedByMe = false; } } } @Override protected void renderLivingAt(EntityLivingBase entityLivingBaseIn, double x, double y, double z) { super.renderLivingAt(entityLivingBaseIn, x, y, z); if (this.captured == 0) { this.capturedByMe = MatrixUtils.captureMatrix(); } this.captured ++; } /** * Setup the model for player instance. * * This method is responsible for picking the right model and pose based * on player properties. */ public void setupModel(EntityLivingBase entity, float partialTicks) { Map<String, ModelCustom> models = ModelCustom.MODELS; ModelCustom model = null; ModelPose pose = null; if (this.current != null) { model = models.get(this.current.getKey()); pose = this.current.getPose(entity, partialTicks); } if (model != null) { if (pose == null) { pose = model.model.getPose("standing"); } model.materials = this.current.materials; model.shapes = this.current.getShapesForRendering(partialTicks); model.pose = pose; model.current = this.current; this.mainModel = model; } } /** * Make player a little bit smaller (so he looked like steve, and not like an * overgrown rodent). */ @Override protected void preRenderCallback(EntityLivingBase entity, float partialTickTime) { Model model = ((ModelCustom) this.mainModel).model; float scale = this.current == null ? 1.0F : this.current.scale; GlStateManager.scale(model.scale[0] * scale, model.scale[1] * scale, model.scale[2] * scale); } /** * Taken from RenderPlayer * * This code is primarily changes the angle of the player while it's flying * an elytra. You know? */ @Override protected void applyRotations(EntityLivingBase entity, float pitch, float yaw, float partialTicks) { if (entity.isEntityAlive() && entity.isPlayerSleeping()) { /* Nap time! */ GlStateManager.rotate(((EntityPlayer) entity).getBedOrientationInDegrees(), 0.0F, 1.0F, 0.0F); GlStateManager.rotate(this.getDeathMaxRotation(entity), 0.0F, 0.0F, 1.0F); GlStateManager.rotate(270.0F, 0.0F, 1.0F, 0.0F); } else if (entity.isElytraFlying()) { /* Elytra rotation */ super.applyRotations(entity, pitch, yaw, partialTicks); float f = entity.getTicksElytraFlying() + partialTicks; float f1 = MathHelper.clamp(f * f / 100.0F, 0.0F, 1.0F); Vec3d vec3d = entity.getLook(partialTicks); double d0 = entity.motionX * entity.motionX + entity.motionZ * entity.motionZ; double d1 = vec3d.x * vec3d.x + vec3d.z * vec3d.z; GlStateManager.rotate(f1 * (-90.0F - entity.rotationPitch), 1.0F, 0.0F, 0.0F); if (d0 > 0.0D && d1 > 0.0D) { double d2 = (entity.motionX * vec3d.x + entity.motionZ * vec3d.z) / (Math.sqrt(d0) * Math.sqrt(d1)); double d3 = entity.motionX * vec3d.z - entity.motionZ * vec3d.x; GlStateManager.rotate((float) (Math.signum(d3) * Math.acos(d2)) * 180.0F / (float) Math.PI, 0.0F, 1.0F, 0.0F); } } else { super.applyRotations(entity, pitch, yaw, partialTicks); } } /** * Render right hand */ public void renderRightArm(EntityPlayer player) { ResourceLocation texture = this.getEntityTexture(player); if (texture != null) { this.bindTexture(texture); } this.mainModel.swingProgress = 0.0F; this.mainModel.setRotationAngles(0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, player); GlStateManager.color(1.0F, 1.0F, 1.0F); GlStateManager.enableBlend(); for (ModelCustomRenderer arm : ((ModelCustom) this.mainModel).right) { arm.rotateAngleX = 0; arm.rotationPointX = -6; arm.rotationPointY = 13.8F - (arm.limb.size[1] > 8 ? arm.limb.size[1] : arm.limb.size[1] + 2); arm.rotationPointZ = 0; arm.render(0.0625F); } GlStateManager.disableBlend(); } /** * Render left hand */ public void renderLeftArm(EntityPlayer player) { ResourceLocation texture = this.getEntityTexture(player); if (texture != null) { this.bindTexture(texture); } this.mainModel.swingProgress = 0.0F; this.mainModel.setRotationAngles(0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, player); GlStateManager.color(1.0F, 1.0F, 1.0F); GlStateManager.enableBlend(); for (ModelCustomRenderer arm : ((ModelCustom) this.mainModel).left) { arm.rotateAngleX = 0; arm.rotationPointX = 6; arm.rotationPointY = 13.8F - (arm.limb.size[1] > 8 ? arm.limb.size[1] : arm.limb.size[1] + 2F); arm.rotationPointZ = 0; arm.render(0.0625F); } GlStateManager.disableBlend(); } }
9,074
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
GunMiscRender.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/render/GunMiscRender.java
package mchorse.blockbuster.client.render; import mchorse.blockbuster.Blockbuster; import mchorse.blockbuster.ClientProxy; import mchorse.blockbuster.client.KeyboardHandler; import mchorse.blockbuster.common.GunProps; import mchorse.blockbuster.common.item.ItemGun; import mchorse.blockbuster.network.Dispatcher; import mchorse.blockbuster.network.common.guns.PacketZoomCommand; import mchorse.blockbuster.utils.NBTUtils; import mchorse.metamorph.api.morphs.AbstractMorph; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.ScaledResolution; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.RenderHelper; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumHand; import net.minecraftforge.client.event.RenderGameOverlayEvent; import net.minecraftforge.fml.common.eventhandler.EventPriority; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; import net.minecraftforge.fml.common.gameevent.TickEvent; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import org.lwjgl.util.vector.Vector3f; /** * \* User: Evanechecssss * \* https://bio.link/evanechecssss * \* Data: 17.11.2021 * \* Description: * \ */ @SideOnly(Side.CLIENT) public class GunMiscRender { public static float ZOOM_TIME; public static float UN_ZOOM_TIME; public static boolean onZoom = true; private boolean hasChangedSensitivity = false; private boolean hasChangedFov = false; private float lastMouseSensitivity; private float lastFov; public Vector3f translate = new Vector3f(); public Vector3f scale = new Vector3f(1F, 1F, 1F); public Vector3f rotate = new Vector3f(); @SubscribeEvent @SideOnly(Side.CLIENT) public void onTick(TickEvent.RenderTickEvent event) { if (Minecraft.getMinecraft().player != null && event.phase.equals(TickEvent.Phase.END)) { EntityPlayer player = Minecraft.getMinecraft().player; ItemStack heldItem = player.getHeldItem(EnumHand.MAIN_HAND); GunProps props = NBTUtils.getGunProps(heldItem); if (heldItem.getItem().equals(Blockbuster.gunItem)) { this.handleZoom(event.renderTickTime); } if (ZOOM_TIME == 0) { if (hasChangedFov) { hasChangedFov = false; Minecraft.getMinecraft().gameSettings.fovSetting = lastFov; } else { lastFov = Minecraft.getMinecraft().gameSettings.fovSetting; } Minecraft.getMinecraft().renderGlobal.setDisplayListEntitiesDirty(); if (hasChangedSensitivity) { hasChangedSensitivity = false; Minecraft.getMinecraft().gameSettings.mouseSensitivity = lastMouseSensitivity; } else { lastMouseSensitivity = Minecraft.getMinecraft().gameSettings.mouseSensitivity; } } else if (ZOOM_TIME != 0) { if (heldItem.getItem().equals(Blockbuster.gunItem) && KeyboardHandler.zoom.isKeyDown()) { hasChangedSensitivity = true; hasChangedFov = true; if (props != null) { Minecraft.getMinecraft().gameSettings.mouseSensitivity = lastMouseSensitivity * props.mouseZoom - 0.3f; Minecraft.getMinecraft().gameSettings.fovSetting = lastFov - lastFov * ZOOM_TIME * props.zoomFactor; Minecraft.getMinecraft().renderGlobal.setDisplayListEntitiesDirty(); } } else { hasChangedSensitivity = true; hasChangedFov = true; Minecraft.getMinecraft().gameSettings.mouseSensitivity = lastMouseSensitivity; Minecraft.getMinecraft().gameSettings.fovSetting = lastFov; } } } } private void handleZoom(float partialTick) { boolean zoomed = onZoom; if (KeyboardHandler.zoom.isKeyDown()) { onZoom = true; ZOOM_TIME = Math.min(ZOOM_TIME + partialTick * 0.1F, 1); UN_ZOOM_TIME = Math.max(UN_ZOOM_TIME - partialTick * 0.2F, 0); if (!zoomed) { Dispatcher.sendToServer(new PacketZoomCommand(Minecraft.getMinecraft().player.getEntityId(), true)); } } else { onZoom = false; ZOOM_TIME = Math.max(ZOOM_TIME - partialTick * 0.1F, 0); UN_ZOOM_TIME = Math.min(UN_ZOOM_TIME + partialTick * 0.2F, 1); if (zoomed) { Dispatcher.sendToServer(new PacketZoomCommand(Minecraft.getMinecraft().player.getEntityId(), false)); } } } @SideOnly(Side.CLIENT) @SubscribeEvent(priority = EventPriority.HIGHEST) public void renderGameOverlay(RenderGameOverlayEvent event) { if (event.getType() == RenderGameOverlayEvent.ElementType.CROSSHAIRS) { Minecraft mc = Minecraft.getMinecraft(); ItemStack gun = mc.player.getHeldItemMainhand(); if (gun.getItem() instanceof ItemGun) { GunProps props = NBTUtils.getGunProps(gun); if (props == null) { return; } if ((props.hideCrosshairOnZoom && KeyboardHandler.zoom.isKeyDown()) || !props.currentCrosshair.isEmpty()) { event.setCanceled(true); } } } } @SideOnly(Side.CLIENT) @SubscribeEvent public void onHUDRender(RenderGameOverlayEvent.Post event) { ScaledResolution resolution = event.getResolution(); if (event.getType() == RenderGameOverlayEvent.ElementType.ALL) { EntityPlayer player = Minecraft.getMinecraft().player; if (player.getHeldItemMainhand().getItem() instanceof ItemGun) { GunProps props = NBTUtils.getGunProps(player.getHeldItemMainhand()); if (props != null && props.crosshairMorph != null && !(KeyboardHandler.zoom.isKeyDown() && props.hideCrosshairOnZoom)) { render(props.currentCrosshair.get(), resolution.getScaledWidth(), resolution.getScaledHeight()); } } } } public void render(AbstractMorph morph, int width, int height) { if (morph == null) { return; } Minecraft mc = Minecraft.getMinecraft(); GlStateManager.pushMatrix(); GlStateManager.translate(0.5F, 0, 0.5F); enableGLStates(); morph.renderOnScreen(mc.player, (width / 2) + (int) morph.cachedTranslation.x, (height / 2) + (int) morph.cachedTranslation.y, 15, 1f); GlStateManager.popMatrix(); } private void enableGLStates() { RenderHelper.enableStandardItemLighting(); GlStateManager.enableBlend(); GlStateManager.enableAlpha(); GlStateManager.enableRescaleNormal(); GlStateManager.enableDepth(); GlStateManager.disableCull(); GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); } }
7,740
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
IRenderLast.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/render/IRenderLast.java
package mchorse.blockbuster.client.render; import javax.vecmath.Vector3d; public interface IRenderLast { /** * @return the position used to depth sort */ public Vector3d getRenderLastPos(); }
212
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
RenderExpirableDummy.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/render/RenderExpirableDummy.java
package mchorse.blockbuster.client.render; import mchorse.blockbuster.common.entity.ExpirableDummyEntity; import net.minecraft.client.model.ModelBase; import net.minecraft.client.renderer.culling.ICamera; import net.minecraft.client.renderer.entity.RenderLivingBase; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.entity.Entity; import net.minecraft.util.ResourceLocation; import net.minecraftforge.fml.client.registry.IRenderFactory; import javax.annotation.Nullable; public class RenderExpirableDummy extends RenderLivingBase<ExpirableDummyEntity> { public RenderExpirableDummy(RenderManager renderManagerIn, ModelBase modelBaseIn, float shadowSizeIn) { super(renderManagerIn, modelBaseIn, shadowSizeIn); } @Override public void doRenderShadowAndFire(Entity entityIn, double x, double y, double z, float yaw, float partialTicks) {} @Override public boolean shouldRender(ExpirableDummyEntity livingEntity, ICamera camera, double camX, double camY, double camZ) { return false; } @Override public void doRender(ExpirableDummyEntity entity, double x, double y, double z, float entityYaw, float partialTicks) { } @Nullable @Override protected ResourceLocation getEntityTexture(ExpirableDummyEntity entity) { return null; } public static class FactoryExpirableDummy implements IRenderFactory<ExpirableDummyEntity> { @Override public RenderExpirableDummy createRenderFor(RenderManager manager) { return new RenderExpirableDummy(manager, null, 0); } } }
1,626
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
RenderActor.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/render/RenderActor.java
package mchorse.blockbuster.client.render; import mchorse.blockbuster.Blockbuster; import mchorse.blockbuster.client.RenderingHandler; import mchorse.blockbuster.common.entity.EntityActor; import mchorse.blockbuster_pack.morphs.CustomMorph; import mchorse.metamorph.api.morphs.AbstractMorph; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.FontRenderer; import net.minecraft.client.renderer.BufferBuilder; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.OpenGlHelper; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.culling.ICamera; import net.minecraft.client.renderer.entity.RenderLiving; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.client.renderer.vertex.DefaultVertexFormats; import net.minecraft.util.ResourceLocation; import net.minecraftforge.fml.client.registry.IRenderFactory; import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GL20; /** * Render actor class * * Render actor entities with custom swaggalicious models ?8| */ public class RenderActor extends RenderLiving<EntityActor> { /** * Default texture of the renderer */ private static final ResourceLocation defaultTexture = new ResourceLocation(Blockbuster.MOD_ID, "textures/entity/actor.png"); /** * Initiate render actor */ public RenderActor(RenderManager manager, float shadow) { super(manager, null, shadow); } /** * Use skin from resource pack or default one (if skin is empty or just * wasn't found by actor pack) */ @Override protected ResourceLocation getEntityTexture(EntityActor entity) { return defaultTexture; } @Override public boolean shouldRender(EntityActor livingEntity, ICamera camera, double camX, double camY, double camZ) { if (livingEntity.renderLast && RenderingHandler.addRenderLast(livingEntity)) { return false; } if (Blockbuster.actorAlwaysRender.get()) { return true; } return super.shouldRender(livingEntity, camera, camX, camY, camZ); } @Override public void doRender(EntityActor entity, double x, double y, double z, float entityYaw, float partialTicks) { this.shadowOpaque = 0; if (entity.invisible) { this.renderPlayerRecordingName(entity, x, y, z); return; } AbstractMorph morph = entity.getMorph(); if (morph != null) { this.shadowOpaque = 1.0F; float shadow = 0.5F; if (morph instanceof CustomMorph) { CustomMorph custom = (CustomMorph) morph; if (custom.model != null) { shadow = custom.getWidth(entity) * custom.model.scale[0]; } } this.shadowSize = shadow; morph.render(entity, x, y, z, entityYaw, partialTicks); } this.renderLeash(entity, x, y, z, entityYaw, partialTicks); this.renderPlayerRecordingName(entity, x, y, z); if (entity.playback != null && entity.playback.record != null) { RenderingHandler.recordsToRender.add(entity.playback.record); } } /** * Renders player recording name */ private void renderPlayerRecordingName(EntityActor entity, double x, double y, double z) { if (!Minecraft.getMinecraft().gameSettings.showDebugInfo) { return; } final double maxDistance = 64; double d0 = entity.getDistanceSq(this.renderManager.renderViewEntity); if (d0 <= (maxDistance * maxDistance) && entity.playback != null && entity.playback.record != null) { float viewerYaw = this.renderManager.playerViewY; float viewerPitch = this.renderManager.playerViewX; boolean isThirdPersonFrontal = this.renderManager.options.thirdPersonView == 2; float f2 = entity.height / 2; String str = entity.playback.record.filename; FontRenderer fontRendererIn = this.getFontRendererFromRenderManager(); int verticalShift = -fontRendererIn.FONT_HEIGHT / 2; y += f2; int shader = GL11.glGetInteger(GL20.GL_CURRENT_PROGRAM); if (shader != 0) { OpenGlHelper.glUseProgram(0); } GlStateManager.pushMatrix(); GlStateManager.translate(x, y, z); GlStateManager.glNormal3f(0.0F, 1.0F, 0.0F); GlStateManager.rotate(-viewerYaw, 0.0F, 1.0F, 0.0F); GlStateManager.rotate((float)(isThirdPersonFrontal ? -1 : 1) * viewerPitch, 1.0F, 0.0F, 0.0F); GlStateManager.scale(-0.025F, -0.025F, 0.025F); GlStateManager.disableLighting(); GlStateManager.disableDepth(); GlStateManager.enableBlend(); GlStateManager.tryBlendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO); int i = fontRendererIn.getStringWidth(str) / 2; GlStateManager.disableTexture2D(); Tessellator tessellator = Tessellator.getInstance(); BufferBuilder vertexbuffer = tessellator.getBuffer(); vertexbuffer.begin(7, DefaultVertexFormats.POSITION_COLOR); vertexbuffer.pos((double)(-i - 1), (double)(-1 + verticalShift), 0.0D).color(0.0F, 0.0F, 0.0F, 0.25F).endVertex(); vertexbuffer.pos((double)(-i - 1), (double)(8 + verticalShift), 0.0D).color(0.0F, 0.0F, 0.0F, 0.25F).endVertex(); vertexbuffer.pos((double)(i + 1), (double)(8 + verticalShift), 0.0D).color(0.0F, 0.0F, 0.0F, 0.25F).endVertex(); vertexbuffer.pos((double)(i + 1), (double)(-1 + verticalShift), 0.0D).color(0.0F, 0.0F, 0.0F, 0.25F).endVertex(); tessellator.draw(); GlStateManager.enableTexture2D(); fontRendererIn.drawString(str, -fontRendererIn.getStringWidth(str) / 2, verticalShift, -1); GlStateManager.enableDepth(); GlStateManager.enableLighting(); GlStateManager.disableBlend(); GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); GlStateManager.popMatrix(); if (shader != 0) { OpenGlHelper.glUseProgram(shader); } } } /** * Renderer factory * * Some interface provided by Minecraft Forge that will pass a RenderManager * instance into the method for easier Renders initiation. */ public static class FactoryActor implements IRenderFactory<EntityActor> { @Override public RenderActor createRenderFor(RenderManager manager) { return new RenderActor(manager, 0.5F); } } }
6,999
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
RenderGunProjectile.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/render/RenderGunProjectile.java
package mchorse.blockbuster.client.render; import mchorse.blockbuster.Blockbuster; import mchorse.blockbuster.common.entity.EntityGunProjectile; import mchorse.mclib.utils.Interpolations; import mchorse.mclib.utils.MatrixUtils; import mchorse.metamorph.api.morphs.AbstractMorph; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.culling.ICamera; import net.minecraft.client.renderer.entity.Render; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.util.ResourceLocation; import net.minecraftforge.fml.client.registry.IRenderFactory; /** * Gun projectile renderer * * This bad boy is responsible for rendering the projectile shot from * the gun. */ public class RenderGunProjectile extends Render<EntityGunProjectile> { protected RenderGunProjectile(RenderManager renderManager) { super(renderManager); } @Override public boolean shouldRender(EntityGunProjectile livingEntity, ICamera camera, double camX, double camY, double camZ) { if (Blockbuster.actorAlwaysRender.get()) { return true; } return super.shouldRender(livingEntity, camera, camX, camY, camZ); } @Override protected ResourceLocation getEntityTexture(EntityGunProjectile entity) { return null; } @Override public void doRender(EntityGunProjectile entity, double x, double y, double z, float entityYaw, float partialTicks) { AbstractMorph morph = entity.morph.get(); if (entity.props != null && morph != null) { int length = entity.props.lifeSpan; float timer = entity.ticksExisted + partialTicks; float scale = Interpolations.envelope(timer > length ? length : timer, 0, entity.props.fadeIn, length - entity.props.fadeOut, length); if (entity.vanish && entity.props.vanishDelay > 0) { scale = Interpolations.envelope(entity.vanishDelay - partialTicks, 0, entity.props.fadeOut, entity.props.vanishDelay, entity.props.vanishDelay); } /* A small scale factor to avoid Z fighting */ scale += (entity.getEntityId() % 100) / 10000F; GlStateManager.pushMatrix(); GlStateManager.translate(x, y, z); boolean captured = MatrixUtils.captureMatrix(); GlStateManager.scale(scale, scale, scale); if (entity.props.yaw) GlStateManager.rotate(entity.prevRotationYaw + (entity.rotationYaw - entity.prevRotationYaw) * partialTicks, 0.0F, 1.0F, 0.0F); if (entity.props.pitch) GlStateManager.rotate(-(entity.prevRotationPitch + (entity.rotationPitch - entity.prevRotationPitch) * partialTicks) + 90, 1.0F, 0.0F, 0.0F); entity.props.projectileTransform.transform(); entity.props.createEntity(); morph.render(entity.props.getEntity(entity), 0, 0, 0, 0, partialTicks); if (captured) { MatrixUtils.releaseMatrix(); } GlStateManager.popMatrix(); } } public static class FactoryGunProjectile implements IRenderFactory<EntityGunProjectile> { @Override public Render<? super EntityGunProjectile> createRenderFor(RenderManager manager) { return new RenderGunProjectile(manager); } } }
3,403
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
LayerHeldItem.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/render/layer/LayerHeldItem.java
package mchorse.blockbuster.client.render.layer; import mchorse.blockbuster.api.ModelPose; import mchorse.blockbuster.client.model.ModelCustom; import mchorse.blockbuster.client.model.ModelCustomRenderer; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.block.model.ItemCameraTransforms; import net.minecraft.client.renderer.entity.RenderLivingBase; import net.minecraft.client.renderer.entity.layers.LayerRenderer; import net.minecraft.entity.EntityLivingBase; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumHandSide; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; /** * This is patched LayerHeldItem layer class. This class is responsible for * rendering items in designated limbs in custom actor model. Lots of fun * stuff going on here. */ @SideOnly(Side.CLIENT) public class LayerHeldItem implements LayerRenderer<EntityLivingBase> { protected final RenderLivingBase<?> livingEntityRenderer; public LayerHeldItem(RenderLivingBase<?> livingEntityRendererIn) { this.livingEntityRenderer = livingEntityRendererIn; } @Override public void doRenderLayer(EntityLivingBase entity, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch, float scale) { ItemStack itemstack1 = entity.getHeldItemMainhand(); ItemStack itemstack = entity.getHeldItemOffhand(); if (!itemstack.isEmpty() || !itemstack1.isEmpty()) { HeldModel model = new HeldModel(((ModelCustom) this.livingEntityRenderer.getMainModel())); model.limbSwing = limbSwing; model.limbSwingAmount = limbSwingAmount; model.ageInTicks = ageInTicks; model.netHeadYaw = netHeadYaw; model.headPitch = headPitch; model.scale = scale; renderHeldItem(entity, itemstack1, model, ItemCameraTransforms.TransformType.THIRD_PERSON_RIGHT_HAND, EnumHandSide.RIGHT); renderHeldItem(entity, itemstack, model, ItemCameraTransforms.TransformType.THIRD_PERSON_LEFT_HAND, EnumHandSide.LEFT); model.model.setRotationAngles(limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scale, entity); } } /** * Render item in every arm. * * <p>Items could be rendered to several limbs.</p> */ public static void renderHeldItem(EntityLivingBase entity, ItemStack item, HeldModel model, ItemCameraTransforms.TransformType transform, EnumHandSide handSide) { if (!item.isEmpty()) { for (ModelCustomRenderer arm : model.model.getRenderForArm(handSide)) { boolean flag = handSide == EnumHandSide.LEFT; model.setup(entity); GlStateManager.pushMatrix(); applyTransform(arm); Minecraft.getMinecraft().getItemRenderer().renderItemSide(entity, item, transform, flag); GlStateManager.popMatrix(); } } } /** * Render item in every arm. * <p> * Items could be rendered to several limbs. */ public static void renderHeldItem(EntityLivingBase entity, ItemStack item, ModelCustom model, ItemCameraTransforms.TransformType transform, EnumHandSide handSide) { if (item != null) { for (ModelCustomRenderer arm : model.getRenderForArm(handSide)) { boolean flag = handSide == EnumHandSide.LEFT; GlStateManager.pushMatrix(); applyTransform(arm); Minecraft.getMinecraft().getItemRenderer().renderItemSide(entity, item, transform, flag); GlStateManager.popMatrix(); } } } private static void applyTransform(ModelCustomRenderer arm) { float x = (arm.limb.size[0] * (0.5F - arm.limb.anchor[0])) * 0.0625F; float y = arm.limb.size[1] * (arm.limb.size[1] * (1 - arm.limb.anchor[1]) / arm.limb.size[1]) * -0.0625F; float z = (arm.limb.size[2] * (arm.limb.anchor[2])) * 0.0625F; if (arm.limb.size[0] > arm.limb.size[1]) { x = arm.limb.size[0] * (10.0F / 12.0F) * 0.0625F; } arm.postRender(0.0625F); GlStateManager.rotate(-90.0F, 1.0F, 0.0F, 0.0F); GlStateManager.rotate(180.0F, 0.0F, 1.0F, 0.0F); GlStateManager.translate(x, z, y); if (arm.limb.size[0] > arm.limb.size[1]) { GlStateManager.rotate(-90.0F, 0.0F, 1.0F, 0.0F); } GlStateManager.scale(arm.limb.itemScale, arm.limb.itemScale, arm.limb.itemScale); } /** * Don't really understand how this method is going to affect the rendering * of this layer. */ @Override public boolean shouldCombineTextures() { return false; } /** * Held model class * <p> * This class is responsible for storing the data related to rendering of * some stuff in the layer class. This is needed to store the rotation and * angles during that stage, because recursive model block item stack * rendering messing up the angles, this class used to restore the original * state. */ public static class HeldModel { public float limbSwing; public float limbSwingAmount; public float ageInTicks; public float netHeadYaw; public float headPitch; public float scale; public ModelCustom model; public ModelPose pose; public HeldModel(ModelCustom model) { this.model = model; this.pose = model.pose; } public void setup(EntityLivingBase entity) { this.model.pose = this.pose; this.model.setRotationAngles(this.limbSwing, this.limbSwingAmount, this.ageInTicks, this.netHeadYaw, this.headPitch, this.scale, entity); } } }
6,051
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
TileEntityModelItemStackRenderer.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/render/tileentity/TileEntityModelItemStackRenderer.java
package mchorse.blockbuster.client.render.tileentity; import mchorse.blockbuster.ClientProxy; import mchorse.blockbuster.common.tileentity.TileEntityModel; import mchorse.mclib.utils.MatrixUtils; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.texture.TextureManager; import net.minecraft.client.renderer.texture.TextureMap; import net.minecraft.client.renderer.tileentity.TileEntityItemStackRenderer; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import javax.vecmath.Matrix4f; import java.util.HashMap; import java.util.Iterator; import java.util.Map; /** * Model block's TEISR * * This class is responsible for rendering model blocks in inventory */ @SideOnly(Side.CLIENT) public class TileEntityModelItemStackRenderer extends TileEntityItemStackRenderer { /** * Default tile entity model */ public TileEntityModel def; /** * A cache of model TEs */ public static final Map<NBTTagCompound, TEModel> models = new HashMap<NBTTagCompound, TEModel>(); private static boolean isRendering; public static boolean isRendering() { return isRendering; } @Override public void renderByItem(ItemStack stack, float partialTicks) { /* Thank you Mojang, very cool! */ partialTicks = Minecraft.getMinecraft().getRenderPartialTicks(); if (this.def == null) { this.def = new TileEntityModel(); } NBTTagCompound tag = stack.getTagCompound(); if (tag != null) { TEModel model = models.get(tag); if (model == null) { TileEntityModel te = new TileEntityModel(); te.readFromNBT(tag.getCompoundTag("BlockEntityTag")); model = new TEModel(te); models.put(tag, model); } /* * timer in ticks when to remove items that are not rendered anymore * 5 should be enough to ensure that even with very low fps the model doesn't get removed unnecessarily */ model.timer = 5; this.renderModel(model.model, partialTicks); return; } this.renderModel(this.def, partialTicks); } public void renderModel(TileEntityModel model, float partialTicks) { isRendering = true; ClientProxy.modelRenderer.render(model, 0, 0, 0, partialTicks, 0, 0); Minecraft mc = Minecraft.getMinecraft(); TextureManager manager = mc.getTextureManager(); manager.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE); mc.getTextureMapBlocks().setBlurMipmapDirect(false, true); mc.getTextureMapBlocks().setBlurMipmap(false, false); isRendering = false; } /** * {@link TileEntityModel} wrapper class * * This class allows to hold timer for unloading purpose (so objects * won't get stuck in the map forever, which might cause memory * leak) */ public static class TEModel { public int timer = 20; public TileEntityModel model; public TEModel(TileEntityModel model) { this.model = model; } } }
3,361
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
TileEntityModelRenderer.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/render/tileentity/TileEntityModelRenderer.java
package mchorse.blockbuster.client.render.tileentity; import mchorse.blockbuster.Blockbuster; import mchorse.blockbuster.client.gui.dashboard.panels.model_block.GuiModelBlockPanel; import mchorse.blockbuster.common.tileentity.TileEntityModel; import mchorse.mclib.client.gui.framework.GuiBase; import mchorse.mclib.client.gui.framework.elements.GuiModelRenderer; import mchorse.mclib.client.gui.framework.elements.input.GuiTransformations; import mchorse.mclib.utils.MatrixUtils.RotationOrder; import mchorse.blockbuster.common.tileentity.TileEntityModelSettings; import mchorse.mclib.client.Draw; import mchorse.mclib.utils.MatrixUtils; import mchorse.mclib.utils.RenderingUtils; import mchorse.metamorph.api.EntityUtils; import mchorse.metamorph.api.MorphUtils; import mchorse.metamorph.api.morphs.AbstractMorph; import mchorse.metamorph.bodypart.GuiBodyPartEditor; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.FontRenderer; import net.minecraft.client.renderer.BufferBuilder; import net.minecraft.client.renderer.EntityRenderer; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.OpenGlHelper; import net.minecraft.client.renderer.RenderHelper; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.entity.Render; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.client.renderer.vertex.DefaultVertexFormats; import net.minecraft.client.resources.I18n; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.util.ResourceLocation; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.MathHelper; import net.minecraft.util.math.Vec3d; import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GL20; import javax.vecmath.Vector3d; import java.util.List; /** * Model tile entity renderer * * This class is responsible for rendering a model based on given tile * entity data. */ public class TileEntityModelRenderer extends TileEntitySpecialRenderer<TileEntityModel> { /** * Entity shadow rendering */ public RenderShadow renderer; @Override public void render(TileEntityModel te, double x, double y, double z, float partialTicks, int destroyStage, float alpha) { Minecraft mc = Minecraft.getMinecraft(); TileEntityModelSettings teSettings = te.getSettings(); if (!te.morph.isEmpty() && (!Blockbuster.modelBlockDisableRendering.get() || teSettings.isRenderAlways()) && teSettings.isEnabled()) { AbstractMorph morph = te.morph.get(); if (this.renderer == null) { this.renderer = new RenderShadow(mc.getRenderManager()); } if (te.entity == null) { te.createEntity(mc.world); } if (te.entity == null) { return; } EntityLivingBase entity = te.entity; if (EntityUtils.getMorph(entity) != null) { morph = EntityUtils.getMorph(entity); } /* Apply entity rotations */ BlockPos pos = te.getPos(); entity.setPositionAndRotation(pos.getX() + 0.5F + teSettings.getX(), pos.getY() + teSettings.getY(), pos.getZ() + 0.5F + teSettings.getZ(), 0, 0); entity.setLocationAndAngles(pos.getX() + 0.5F + teSettings.getX(), pos.getY() + teSettings.getY(), pos.getZ() + 0.5F + teSettings.getZ(), 0, 0); entity.rotationYawHead = entity.prevRotationYawHead = teSettings.getRotateYawHead(); entity.rotationYaw = entity.prevRotationYaw = 0; entity.rotationPitch = entity.prevRotationPitch = teSettings.getRotatePitch(); entity.renderYawOffset = entity.prevRenderYawOffset = teSettings.getRotateBody(); entity.setVelocity(0, 0, 0); float xx = (float) x + 0.5F + teSettings.getX(); float yy = (float) y + teSettings.getY(); float zz = (float) z + 0.5F + teSettings.getZ(); /* Apply transformations */ GlStateManager.pushMatrix(); GlStateManager.translate(xx, yy, zz); boolean wasSet = MatrixUtils.captureMatrix(); this.transform(te); MorphUtils.render(morph, entity, 0, 0, 0, 0, partialTicks); this.drawAxis(te); GlStateManager.popMatrix(); if (teSettings.isShadow()) { this.renderer.setShadowSize(morph.getWidth(entity) * 0.8F); this.renderer.doRenderShadowAndFire(te.entity, xx, yy, zz, 0, partialTicks); } if (wasSet) MatrixUtils.releaseMatrix(); } /* Debug render (so people could find the block, lmao) */ if (mc.gameSettings.showDebugInfo && (!mc.gameSettings.hideGUI || Blockbuster.modelBlockRenderDebuginf1.get())) { int shader = GL11.glGetInteger(GL20.GL_CURRENT_PROGRAM); if (shader != 0) { OpenGlHelper.glUseProgram(0); } GlStateManager.disableTexture2D(); GlStateManager.disableDepth(); GlStateManager.disableLighting(); GlStateManager.enableBlend(); Tessellator tessellator = Tessellator.getInstance(); BufferBuilder buffer = tessellator.getBuffer(); buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_COLOR); float r = teSettings.isEnabled() ? 0 : 1; float g = teSettings.isEnabled() ? 0.5F : 0.85F; float b = teSettings.isEnabled() ? 1 : 0; if (!te.morph.isEmpty() && te.morph.get().errorRendering) { r = 1; g = b = 0; } Draw.cube(buffer, x + 0.25F, y + 0.25F, z + 0.25F, x + 0.75F, y + 0.75F, z + 0.75F, r, g, b, 0.35F); Draw.cube(buffer, x + 0.45F + teSettings.getX(), y + teSettings.getY(), z + 0.45F + teSettings.getZ(), x + 0.55F + teSettings.getX(), y + 0.1F + teSettings.getY(), z + 0.55F + teSettings.getZ(), 1, 1, 1, 0.85F); double distance = MathHelper.sqrt(Vec3d.ZERO.squareDistanceTo(teSettings.getX(), teSettings.getY(), teSettings.getZ())); if (distance > 0.1) { Draw.cube(buffer, x + 0.45F, y, z + 0.45F, x + 0.55F, y + 0.1F, z + 0.55F, 1, 1, 1, 0.85F); tessellator.draw(); double horizontalDistance = MathHelper.sqrt(teSettings.getX() * teSettings.getX() + teSettings.getZ() * teSettings.getZ()); double yaw = 180 - MathHelper.atan2(teSettings.getZ(), teSettings.getX()) * 180 / Math.PI + 90; double pitch = MathHelper.atan2(teSettings.getY(), horizontalDistance) * 180 / Math.PI; GL11.glPushMatrix(); GL11.glTranslated(x + 0.5, y + 0.05F, z + 0.5); GL11.glRotated(yaw, 0.0F, 1.0F, 0.0F); GL11.glRotated(pitch, 1.0F, 0.0F, 0.0F); Draw.cube(-0.025F, -0.025F, 0, 0.025F, 0.025F, -distance, 0, 0, 0, 0.5F); GL11.glPopMatrix(); } else { tessellator.draw(); } if (teSettings.getLightValue() != 0) { FontRenderer font = Minecraft.getMinecraft().fontRenderer; String text = I18n.format("blockbuster.light", teSettings.getLightValue()); RenderManager manager = mc.getRenderManager(); boolean isInventory = false; float yaw = (isInventory) ? 180F : manager.playerViewY; float pitch = (isInventory) ? 0F : manager.playerViewX; EntityRenderer.drawNameplate(this.getFontRenderer(), text, (float) (x + 0.5F), (float) (y + 0.5F) + font.FONT_HEIGHT / 48.0F + 0.05F, (float) (z + 0.5F), 0, yaw, pitch, mc.gameSettings.thirdPersonView == 2, false); } GlStateManager.disableBlend(); GlStateManager.enableLighting(); GlStateManager.enableDepth(); GlStateManager.enableTexture2D(); if (shader != 0) { OpenGlHelper.glUseProgram(shader); } } } private void drawAxis(TileEntityModel te) { List<GuiModelBlockPanel> childList = GuiBase.getCurrentChildren(GuiModelBlockPanel.class); if (childList == null) return; GuiModelBlockPanel modelBlockPanel = childList.get(0); if (modelBlockPanel != null && modelBlockPanel.isOpened() && modelBlockPanel.isSelected(te)) { GlStateManager.pushMatrix(); GlStateManager.setActiveTexture(OpenGlHelper.lightmapTexUnit); GlStateManager.disableTexture2D(); GlStateManager.setActiveTexture(OpenGlHelper.defaultTexUnit); GlStateManager.disableTexture2D(); GlStateManager.disableDepth(); GlStateManager.disableLighting(); Draw.point(0, 0, 0); if (GuiTransformations.GuiStaticTransformOrientation.getOrientation() == GuiTransformations.TransformOrientation.GLOBAL) { TileEntityModelSettings teSettings = te.getSettings(); Vector3d rotation = new Vector3d(Math.toRadians(teSettings.getRx()), Math.toRadians(teSettings.getRy()), Math.toRadians(teSettings.getRz())); Vector3d scale = new Vector3d(teSettings.getSx(), teSettings.getSy(), teSettings.getSz()); RenderingUtils.glRevertRotationScale(rotation, scale, teSettings.getOrder()); } Draw.axis(0.25F); GlStateManager.enableLighting(); GlStateManager.enableDepth(); GlStateManager.setActiveTexture(OpenGlHelper.lightmapTexUnit); GlStateManager.enableTexture2D(); GlStateManager.setActiveTexture(OpenGlHelper.defaultTexUnit); GlStateManager.enableTexture2D(); GlStateManager.popMatrix(); } } @Override public boolean isGlobalRenderer(TileEntityModel te) { return te.getSettings().isGlobal(); } public void transform(TileEntityModel te) { TileEntityModelSettings teSettings = te.getSettings(); if (teSettings.getOrder() == RotationOrder.ZYX) { GlStateManager.rotate(teSettings.getRx(), 1, 0, 0); GlStateManager.rotate(teSettings.getRy(), 0, 1, 0); GlStateManager.rotate(teSettings.getRz(), 0, 0, 1); } else { GlStateManager.rotate(teSettings.getRz(), 0, 0, 1); GlStateManager.rotate(teSettings.getRy(), 0, 1, 0); GlStateManager.rotate(teSettings.getRx(), 1, 0, 0); } /* the uniform rendering is needed for backwards compatibility * with model blocks that have only sx set */ if (teSettings.isUniform()) { GlStateManager.scale(teSettings.getSx(), teSettings.getSx(), teSettings.getSx()); } else { GlStateManager.scale(teSettings.getSx(), teSettings.getSy(), teSettings.getSz()); } } /** * Used for rendering entity shadow */ public static class RenderShadow extends Render<Entity> { protected RenderShadow(RenderManager renderManager) { super(renderManager); } @Override protected ResourceLocation getEntityTexture(Entity entity) { return null; } public void setShadowSize(float size) { this.shadowSize = size; this.shadowOpaque = 0.8F; } } }
11,853
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
TileEntityDirectorRenderer.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/render/tileentity/TileEntityDirectorRenderer.java
package mchorse.blockbuster.client.render.tileentity; import mchorse.blockbuster.common.tileentity.TileEntityDirector; import mchorse.mclib.client.Draw; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.OpenGlHelper; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GL20; public class TileEntityDirectorRenderer extends TileEntitySpecialRenderer<TileEntityDirector> { @Override public void render(TileEntityDirector te, double x, double y, double z, float partialTicks, int destroyStage, float alpha) { Minecraft mc = Minecraft.getMinecraft(); /* Debug render (so people could find the block, lmao) */ if (mc.gameSettings.showDebugInfo && !mc.gameSettings.hideGUI) { int shader = GL11.glGetInteger(GL20.GL_CURRENT_PROGRAM); if (shader != 0) { OpenGlHelper.glUseProgram(0); } GlStateManager.disableDepth(); GlStateManager.disableLighting(); GlStateManager.disableTexture2D(); GlStateManager.enableBlend(); Draw.cube(x + 0.25F, y + 0.25F, z + 0.25F, x + 0.75F, y + 0.75F, z + 0.75F, 1, 0, 0, 0.5F); GlStateManager.disableBlend(); GlStateManager.enableTexture2D(); GlStateManager.enableLighting(); GlStateManager.enableDepth(); if (shader != 0) { OpenGlHelper.glUseProgram(shader); } } } }
1,633
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
TileEntityGunItemStackRenderer.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/render/tileentity/TileEntityGunItemStackRenderer.java
package mchorse.blockbuster.client.render.tileentity; import mchorse.blockbuster.client.KeyboardHandler; import mchorse.blockbuster.client.RenderingHandler; import mchorse.blockbuster.common.GunProps; import mchorse.blockbuster.utils.NBTUtils; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.block.model.ItemCameraTransforms; import net.minecraft.client.renderer.texture.TextureManager; import net.minecraft.client.renderer.texture.TextureMap; import net.minecraft.client.renderer.tileentity.TileEntityItemStackRenderer; import net.minecraft.item.ItemStack; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import java.util.HashMap; import java.util.Iterator; import java.util.Map; /** * Gun items's TEISR * * <p>This class is responsible for rendering gun items</p> */ @SideOnly(Side.CLIENT) public class TileEntityGunItemStackRenderer extends TileEntityItemStackRenderer { /** * A cache of model TEs */ public static final Map<ItemStack, GunEntry> models = new HashMap<ItemStack, GunEntry>(); private static boolean isRendering; public static boolean isRendering() { return isRendering; } @Override public void renderByItem(ItemStack stack, float partialTicks) { isRendering = true; /* Thank you Mojang, very cool! */ partialTicks = Minecraft.getMinecraft().getRenderPartialTicks(); GunEntry model = models.get(stack); if (model == null) { GunProps props = NBTUtils.getGunProps(stack); if (props != null) { model = new GunEntry(props); models.put(stack, model); } } if (model != null) { /* * timer in ticks when to remove items that are not rendered anymore * 5 should be enough to ensure that even with very low fps the model doesn't get removed unnecessarily */ model.timer = 5; boolean firstPerson = RenderingHandler.itemTransformType == ItemCameraTransforms.TransformType.FIRST_PERSON_LEFT_HAND || RenderingHandler.itemTransformType == ItemCameraTransforms.TransformType.FIRST_PERSON_RIGHT_HAND; if ( RenderingHandler.itemTransformType != ItemCameraTransforms.TransformType.GUI && RenderingHandler.itemTransformType != ItemCameraTransforms.TransformType.THIRD_PERSON_RIGHT_HAND && RenderingHandler.itemTransformType != ItemCameraTransforms.TransformType.THIRD_PERSON_LEFT_HAND && RenderingHandler.itemTransformType != ItemCameraTransforms.TransformType.FIXED && RenderingHandler.itemTransformType != ItemCameraTransforms.TransformType.GROUND ) { if (!(KeyboardHandler.zoom.isKeyDown() && model.props.hideHandsOnZoom)) { model.props.renderHands(RenderingHandler.getLastItemHolder(), partialTicks, firstPerson); } if (model.props.useZoomOverlayMorph && KeyboardHandler.zoom.isKeyDown()) { model.props.renderZoomOverlay(RenderingHandler.getLastItemHolder(), partialTicks); } } if (RenderingHandler.itemTransformType != ItemCameraTransforms.TransformType.GUI) { if (KeyboardHandler.zoom.isKeyDown() && model.props.hideHandsOnZoom) { if ( RenderingHandler.itemTransformType != ItemCameraTransforms.TransformType.FIRST_PERSON_RIGHT_HAND && RenderingHandler.itemTransformType != ItemCameraTransforms.TransformType.FIRST_PERSON_LEFT_HAND ) { model.props.render(RenderingHandler.getLastItemHolder(), partialTicks, firstPerson); } } else { model.props.render(RenderingHandler.getLastItemHolder(), partialTicks, firstPerson); } } if (RenderingHandler.itemTransformType == ItemCameraTransforms.TransformType.GUI) { if (model.props.useInventoryMorph && model.props.inventoryMorph != null) { model.props.renderInventoryMorph(RenderingHandler.getLastItemHolder(), partialTicks); } else { model.props.render(RenderingHandler.getLastItemHolder(), partialTicks, firstPerson); } } this.reset(); } isRendering = false; } public void reset() { Minecraft mc = Minecraft.getMinecraft(); TextureManager manager = mc.getTextureManager(); manager.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE); mc.getTextureMapBlocks().setBlurMipmapDirect(false, true); mc.getTextureMapBlocks().setBlurMipmap(false, false); } public static class GunEntry { public int timer = 20; public GunProps props; public GunEntry(GunProps props) { this.props = props; } } }
5,305
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
ModelVoxRenderer.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/model/ModelVoxRenderer.java
package mchorse.blockbuster.client.model; import mchorse.blockbuster.api.ModelLimb; import mchorse.blockbuster.api.ModelTransform; import mchorse.blockbuster.api.formats.Mesh; import mchorse.blockbuster.api.formats.obj.OBJParser; import mchorse.blockbuster.api.formats.vox.MeshesVOX; import mchorse.blockbuster.api.formats.vox.data.VoxTexture; import mchorse.blockbuster.client.render.RenderCustomModel; import mchorse.mclib.client.render.VertexBuilder; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.BufferBuilder; import net.minecraft.client.renderer.GLAllocation; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.texture.TextureManager; import net.minecraft.util.ResourceLocation; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import org.lwjgl.opengl.GL11; /** * Like {@link ModelCustomRenderer}, this model renders */ @SideOnly(Side.CLIENT) public class ModelVoxRenderer extends ModelCustomRenderer { public static final ResourceLocation VOXTEX = new ResourceLocation("blockbuster", "textures/dynamic_vox"); /** * Mesh containing the data about the model */ public MeshesVOX mesh; /** * Vox palette texture */ public VoxTexture texture; public ModelVoxRenderer(ModelCustom model, ModelLimb limb, ModelTransform transform, MeshesVOX mesh) { super(model, limb, transform); this.mesh = mesh; this.min = mesh.getMin(); this.max = mesh.getMax(); } /** * Instead of generating plain cube, this model renderer will * generate mesh which was read by the {@link OBJParser}. */ @Override protected void compileDisplayList(float scale) { if (this.mesh != null) { BufferBuilder renderer = Tessellator.getInstance().getBuffer(); /* Generate display list */ Mesh mesh = this.mesh.mesh; { int id = GLAllocation.generateDisplayLists(1); GlStateManager.glNewList(id, GL11.GL_COMPILE); renderer.begin(GL11.GL_TRIANGLES, VertexBuilder.getFormat(false, true, false, true)); for (int i = 0, c = mesh.triangles; i < c; i++) { float x = (mesh.posData[i * 3] - this.limb.origin[0]) / 16F; float y = -(mesh.posData[i * 3 + 1] - this.limb.origin[1]) / 16F; float z = (mesh.posData[i * 3 + 2] - this.limb.origin[2]) / 16F; float u = mesh.texData[i * 2]; float v = mesh.texData[i * 2 + 1]; float nx = mesh.normData[i * 3]; float ny = -mesh.normData[i * 3 + 1]; float nz = mesh.normData[i * 3 + 2]; renderer.pos(x, y, z).tex(u, v).normal(nx, ny, nz).endVertex(); if (i % 3 == 2) { VertexBuilder.calcTangent(renderer, false); } } Tessellator.getInstance().draw(); GlStateManager.glEndList(); this.displayList = id; } this.texture = new VoxTexture(this.mesh.document.palette, this.limb.specular); this.compiled = true; this.mesh = null; } else { super.compileDisplayList(scale); } } /** * Instead of rendering one default display list, this method * renders the meshes */ @Override protected void renderDisplayList() { if (this.texture != null) { TextureManager mgr = Minecraft.getMinecraft().getTextureManager(); mgr.loadTexture(VOXTEX, this.texture); mgr.bindTexture(VOXTEX); GL11.glCallList(this.displayList); RenderCustomModel.bindLastTexture(); } } @Override public void delete() { super.delete(); if (this.texture != null) { this.texture.deleteGlTexture(); this.texture = null; } } }
4,237
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
ModelOBJRenderer.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/model/ModelOBJRenderer.java
package mchorse.blockbuster.client.model; import mchorse.blockbuster.api.ModelLimb; import mchorse.blockbuster.api.ModelTransform; import mchorse.blockbuster.api.formats.obj.MeshOBJ; import mchorse.blockbuster.api.formats.obj.MeshesOBJ; import mchorse.blockbuster.api.formats.obj.OBJMaterial; import mchorse.blockbuster.api.formats.obj.OBJParser; import mchorse.blockbuster.api.formats.obj.ShapeKey; import mchorse.blockbuster.client.render.RenderCustomModel; import mchorse.blockbuster.client.textures.MipmapTexture; import mchorse.mclib.client.render.VertexBuilder; import mchorse.mclib.utils.Interpolations; import mchorse.mclib.utils.ReflectionUtils; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.BufferBuilder; import net.minecraft.client.renderer.GLAllocation; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.texture.ITextureObject; import net.minecraft.client.renderer.texture.TextureManager; import net.minecraft.client.renderer.vertex.DefaultVertexFormats; import net.minecraft.util.ResourceLocation; import org.lwjgl.opengl.GL11; import java.nio.ByteBuffer; import java.util.List; import java.util.Map; /** * Like {@link ModelCustomRenderer}, this model renders */ public class ModelOBJRenderer extends ModelCustomRenderer { /** * Mesh containing the data about the model */ public MeshesOBJ mesh; /** * Display lists */ public OBJDisplayList[] displayLists; /** * Custom materials texture */ public Map<String, ResourceLocation> materials; /** * Shape configurations */ public List<ShapeKey> shapes; /** * Solid colored texture ID */ protected int solidColorTex = -1; public ModelOBJRenderer(ModelCustom model, ModelLimb limb, ModelTransform transform, MeshesOBJ mesh) { super(model, limb, transform); this.mesh = mesh; this.min = mesh.getMin(); this.max = mesh.getMax(); } /** * Instead of generating plain cube, this model renderer will * generate mesh which was read by the {@link OBJParser}. */ @Override protected void compileDisplayList(float scale) { if (this.mesh != null) { this.displayLists = new OBJDisplayList[this.mesh.meshes.size()]; int index = 0; int texture = 0; int count = 0; /* Generate a texture based on solid colored materials */ for (MeshOBJ mesh : this.mesh.meshes) { count += mesh.material != null && !mesh.material.useTexture ? 1 : 0; } if (count > 0) { ByteBuffer buffer = GLAllocation.createDirectByteBuffer(count * 4); texture = GL11.glGenTextures(); for (MeshOBJ mesh : this.mesh.meshes) { if (mesh.material != null && !mesh.material.useTexture) { buffer.put((byte) (mesh.material.r * 255)); buffer.put((byte) (mesh.material.g * 255)); buffer.put((byte) (mesh.material.b * 255)); buffer.put((byte) 255); } } buffer.flip(); /* For some reason, if there is no glTexParameter calls * the texture becomes pure white */ GlStateManager.bindTexture(texture); GlStateManager.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MIN_FILTER, GL11.GL_NEAREST); GlStateManager.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST); GL11.glTexImage2D(GL11.GL_TEXTURE_2D, 0, GL11.GL_RGBA8, count, 1, 0, GL11.GL_RGBA, GL11.GL_UNSIGNED_BYTE, buffer); } /* Generate display lists */ int j = 0; int k = 0; for (MeshOBJ mesh : this.mesh.meshes) { OBJMaterial material = mesh.material; if (material != null && material.useTexture && material.texture != null) { this.setupTexture(material); } int id = GLAllocation.generateDisplayLists(1); boolean hasColor = material != null && !mesh.material.useTexture; BufferBuilder renderer = Tessellator.getInstance().getBuffer(); GlStateManager.glNewList(id, GL11.GL_COMPILE); renderer.begin(GL11.GL_TRIANGLES, VertexBuilder.getFormat(false, true, false, true)); float texF = (j + 0.5F) / count; for (int i = 0, c = mesh.triangles; i < c; i++) { float x = mesh.posData[i * 3] - this.limb.origin[0]; float y = -mesh.posData[i * 3 + 1] + this.limb.origin[1]; float z = mesh.posData[i * 3 + 2] - this.limb.origin[2]; float u = mesh.texData[i * 2]; float v = mesh.texData[i * 2 + 1]; float nx = mesh.normData[i * 3]; float ny = -mesh.normData[i * 3 + 1]; float nz = mesh.normData[i * 3 + 2]; if (!this.model.model.legacyObj) { x = -mesh.posData[i * 3] + this.limb.origin[0]; nx *= -1; } if (hasColor) { renderer.pos(x, y, z).tex(texF, 0.5F).normal(nx, ny, nz).endVertex(); } else { renderer.pos(x, y, z).tex(u, v).normal(nx, ny, nz).endVertex(); } if (i % 3 == 2) { VertexBuilder.calcTangent(renderer, false); } } Tessellator.getInstance().draw(); GlStateManager.glEndList(); this.displayLists[index++] = new OBJDisplayList(k, id, texture, mesh, this.mesh.shapes == null); j += hasColor ? 1 : 0; k += 1; } this.compiled = true; this.solidColorTex = texture; /* Discard the mesh ONLY if there are no shapes */ if (this.mesh.shapes == null) { this.mesh = null; } } else { super.compileDisplayList(scale); } } /** * Manually replace/setup a mipmapped texture */ private void setupTexture(OBJMaterial material) { TextureManager manager = Minecraft.getMinecraft().renderEngine; ITextureObject texture = manager.getTexture(material.texture); Map<ResourceLocation, ITextureObject> map = ReflectionUtils.getTextures(manager); if (texture != null && !(texture instanceof MipmapTexture)) { GlStateManager.deleteTexture(map.remove(material.texture).getGlTextureId()); texture = null; } if (texture == null) { try { /* Load texture manually */ texture = new MipmapTexture(material.texture); texture.loadTexture(Minecraft.getMinecraft().getResourceManager()); map.put(material.texture, texture); } catch (Exception e) { System.err.println("An error occurred during loading manually a mipmap'd texture '" + material.texture + "'"); e.printStackTrace(); } } boolean loaded = texture instanceof MipmapTexture; manager.bindTexture(material.texture); int mod = material.linear ? (loaded ? GL11.GL_LINEAR_MIPMAP_LINEAR : GL11.GL_LINEAR) : (loaded ? GL11.GL_NEAREST_MIPMAP_LINEAR : GL11.GL_NEAREST); int mag = material.linear ? GL11.GL_LINEAR : GL11.GL_NEAREST; GlStateManager.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MIN_FILTER, mod); GlStateManager.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, mag); } /** * Instead of rendering one default display list, this method * renders the meshes */ @Override protected void renderDisplayList() { for (OBJDisplayList list : this.displayLists) { boolean hasColor = list.material != null && !list.material.useTexture; boolean hasTexture = list.material != null && list.material.useTexture; if (hasColor) { GlStateManager.bindTexture(list.texId); } if (hasTexture && list.material.texture != null) { ResourceLocation texture = list.material.texture; if (this.materials != null && this.materials.containsKey(list.material.name)) { texture = this.materials.get(list.material.name); } Minecraft.getMinecraft().renderEngine.bindTexture(texture); } list.render(this); if (hasColor || (hasTexture && list.material.texture != null)) { RenderCustomModel.bindLastTexture(); } } } @Override public void delete() { super.delete(); if (this.displayLists != null) { for (OBJDisplayList list : this.displayLists) { if (list.id != -1) { GL11.glDeleteLists(list.id, 1); } } } if (this.solidColorTex != -1) { GL11.glDeleteTextures(this.solidColorTex); } } public static class OBJDisplayList { public int index; public int id; public int texId; public OBJMaterial material; private MeshOBJ mesh; private MeshOBJ temporary; public OBJDisplayList(int index, int id, int texId, MeshOBJ mesh, boolean discard) { this.index = index; this.id = id; this.texId = texId; this.material = mesh.material; if (!discard) { this.mesh = mesh; this.temporary = new MeshOBJ(new float[mesh.posData.length], new float[mesh.texData.length], new float[mesh.normData.length]); } } public void render(ModelOBJRenderer renderer) { if (renderer.shapes != null && !renderer.shapes.isEmpty() && this.mesh != null) { BufferBuilder builder = Tessellator.getInstance().getBuffer(); builder.begin(GL11.GL_TRIANGLES, VertexBuilder.getFormat(false, true, false, true)); // float texF = (j + 0.5F) / count; for (int i = 0, c = this.mesh.triangles; i < c; i++) { this.temporary.posData[i * 3] = this.mesh.posData[i * 3]; this.temporary.posData[i * 3 + 1] = this.mesh.posData[i * 3 + 1]; this.temporary.posData[i * 3 + 2] = this.mesh.posData[i * 3 + 2]; this.temporary.texData[i * 2] = this.mesh.texData[i * 2]; this.temporary.texData[i * 2 + 1] = this.mesh.texData[i * 2 + 1]; this.temporary.normData[i * 3] = this.mesh.normData[i * 3]; this.temporary.normData[i * 3 + 1] = this.mesh.normData[i * 3 + 1]; this.temporary.normData[i * 3 + 2] = this.mesh.normData[i * 3 + 2]; } for (ShapeKey key : renderer.shapes) { List<MeshOBJ> list = renderer.mesh.shapes.get(key.name); if (list == null) { continue; } MeshOBJ mesh = list.get(this.index); float factor = key.value; if (mesh == null || this.temporary.triangles != mesh.triangles) { continue; } for (int i = 0, c = this.temporary.triangles; i < c; i++) { float x; float y; float z; float u; float v; float nx = this.temporary.normData[i * 3]; float ny = this.temporary.normData[i * 3 + 1]; float nz = this.temporary.normData[i * 3 + 2]; if (key.relative) { /* final = temporary + lerp(initial, current, x) - initial */ x = this.temporary.posData[i * 3] + Interpolations.lerp(this.mesh.posData[i * 3], mesh.posData[i * 3], factor) - this.mesh.posData[i * 3]; y = this.temporary.posData[i * 3 + 1] + Interpolations.lerp(this.mesh.posData[i * 3 + 1], mesh.posData[i * 3 + 1], factor) - this.mesh.posData[i * 3 + 1]; z = this.temporary.posData[i * 3 + 2] + Interpolations.lerp(this.mesh.posData[i * 3 + 2], mesh.posData[i * 3 + 2], factor) - this.mesh.posData[i * 3 + 2]; u = this.temporary.texData[i * 2] + Interpolations.lerp(this.mesh.texData[i * 2], mesh.texData[i * 2], factor) - this.mesh.texData[i * 2]; v = this.temporary.texData[i * 2 + 1] + Interpolations.lerp(this.mesh.texData[i * 2 + 1], mesh.texData[i * 2 + 1], factor) - this.mesh.texData[i * 2 + 1]; } else { x = Interpolations.lerp(this.temporary.posData[i * 3], mesh.posData[i * 3], factor); y = Interpolations.lerp(this.temporary.posData[i * 3 + 1], mesh.posData[i * 3 + 1], factor); z = Interpolations.lerp(this.temporary.posData[i * 3 + 2], mesh.posData[i * 3 + 2], factor); u = Interpolations.lerp(this.temporary.texData[i * 2], mesh.texData[i * 2], factor); v = Interpolations.lerp(this.temporary.texData[i * 2 + 1], mesh.texData[i * 2 + 1], factor); } if ( nx == mesh.normData[i * 3] && ny == mesh.normData[i * 3 + 1] && nz == mesh.normData[i * 3 + 2] ) { nx = Interpolations.lerp(nx, mesh.normData[i * 3], factor); ny = Interpolations.lerp(ny, mesh.normData[i * 3 + 1], factor); nz = Interpolations.lerp(nz, mesh.normData[i * 3 + 2], factor); } this.temporary.posData[i * 3] = x; this.temporary.posData[i * 3 + 1] = y; this.temporary.posData[i * 3 + 2] = z; this.temporary.texData[i * 2] = u; this.temporary.texData[i * 2 + 1] = v; this.temporary.normData[i * 3] = nx; this.temporary.normData[i * 3 + 1] = ny; this.temporary.normData[i * 3 + 2] = nz; } } for (int i = 0, c = this.temporary.triangles; i < c; i++) { float x = this.temporary.posData[i * 3] - renderer.limb.origin[0]; float y = -this.temporary.posData[i * 3 + 1] + renderer.limb.origin[1]; float z = this.temporary.posData[i * 3 + 2] - renderer.limb.origin[2]; float u = this.temporary.texData[i * 2]; float v = this.temporary.texData[i * 2 + 1]; float nx = this.temporary.normData[i * 3]; float ny = -this.temporary.normData[i * 3 + 1]; float nz = this.temporary.normData[i * 3 + 2]; if (!renderer.model.model.legacyObj) { x = -this.temporary.posData[i * 3] + renderer.limb.origin[0]; nx *= -1; } if (false) { // renderer.pos(x, y, z).tex(texF, 0.5F).normal(nx, ny, nz).endVertex(); } else { builder.pos(x, y, z).tex(u, v).normal(nx, ny, nz).endVertex(); } if (i % 3 == 2) { VertexBuilder.calcTangent(builder, false); } } Tessellator.getInstance().draw(); } else { GL11.glCallList(this.id); } } } }
17,204
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
ModelCustom.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/model/ModelCustom.java
package mchorse.blockbuster.client.model; import mchorse.blockbuster.api.Model; import mchorse.blockbuster.api.ModelLimb.Holding; import mchorse.blockbuster.api.ModelPose; import mchorse.blockbuster.api.ModelTransform; import mchorse.blockbuster.api.formats.obj.ShapeKey; import mchorse.blockbuster.client.KeyboardHandler; import mchorse.blockbuster.common.GunProps; import mchorse.blockbuster.common.OrientedBB; import mchorse.blockbuster.common.item.ItemGun; import mchorse.blockbuster.utils.EntityUtils; import mchorse.blockbuster.utils.NBTUtils; import mchorse.blockbuster_pack.morphs.CustomMorph; import mchorse.blockbuster_pack.morphs.CustomMorph.LimbProperties; import net.minecraft.client.Minecraft; import net.minecraft.client.model.ModelBiped; import net.minecraft.client.model.ModelRenderer; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.EnumAction; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumHandSide; import net.minecraft.util.ResourceLocation; import net.minecraft.util.math.MathHelper; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import java.util.HashMap; import java.util.List; import java.util.Map; import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GL14; /** * Custom Model class * <p> * This class is responsible for managing available custom models that have * been loaded from config folder or from server and also render a custom model * itself. */ @SideOnly(Side.CLIENT) public class ModelCustom extends ModelBiped { /** * Repository of custom models that are available for usage */ public static final Map<String, ModelCustom> MODELS = new HashMap<String, ModelCustom>(); /** * Model data */ public Model model; /** * Current pose */ public ModelPose pose; public CustomMorph current; /** * Array of all limbs that has been parsed from JSON model */ public ModelCustomRenderer[] limbs; /** * Array of limbs that has to be rendered (child limbs doesn't have to * be rendered, because they're getting render call from parent). */ public ModelCustomRenderer[] renderable; public ModelCustomRenderer[] left; public ModelCustomRenderer[] right; public ModelCustomRenderer[] armor; public Map<String, ResourceLocation> materials; public List<ShapeKey> shapes; /** * Initiate the model with the size of the texture */ public ModelCustom(Model model) { this.model = model; this.textureWidth = model.texture[0]; this.textureHeight = model.texture[1]; } /** * Get the {@link ModelCustomRenderer} for the provided limb name * @param name * @return the {@link ModelCustomRenderer} instance that has the limb with the same name as the provided String */ public ModelCustomRenderer get(String name) { for (ModelCustomRenderer renderer : this.limbs) { if (renderer.limb.name.equals(name)) { return renderer; } } return null; } @Override public void render(Entity entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale) { boolean keying = this.current != null && this.current.keying; GlStateManager.enableBlend(); if (keying) { GlStateManager.glBlendEquation(GL14.GL_FUNC_REVERSE_SUBTRACT); GlStateManager.blendFunc(GL11.GL_ZERO, GL11.GL_ZERO); } else { GlStateManager.blendFunc(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA); } if (this.current != null) { for (List<OrientedBB> obbs : this.current.orientedBBlimbs.values()) { for (OrientedBB obb : obbs) { obb.center.set(entityIn.prevPosX + (entityIn.posX - entityIn.prevPosX) * Minecraft.getMinecraft().getRenderPartialTicks(), entityIn.prevPosY + (entityIn.posY - entityIn.prevPosY) * Minecraft.getMinecraft().getRenderPartialTicks(), entityIn.prevPosZ + (entityIn.posZ - entityIn.prevPosZ) * Minecraft.getMinecraft().getRenderPartialTicks()); } } } for (ModelRenderer limb : this.renderable) { limb.render(scale); } if (keying) { GlStateManager.glBlendEquation(GL14.GL_FUNC_ADD); GlStateManager.blendFunc(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA); } GlStateManager.disableBlend(); this.current = null; } public void renderForStencil(Entity entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale) { GlStateManager.enableBlend(); GlStateManager.blendFunc(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA); for (int i = 0; i < this.limbs.length; i++) { this.limbs[i].setupStencilRendering(i + 1); } for (ModelRenderer limb : this.renderable) { limb.render(scale); } GlStateManager.disableBlend(); } /** * Set hands postures */ public void setHands(EntityLivingBase entity) { ItemStack rightItem = entity.getHeldItemMainhand(); ItemStack leftItem = entity.getHeldItemOffhand(); ModelBiped.ArmPose right = ModelBiped.ArmPose.EMPTY; ModelBiped.ArmPose left = ModelBiped.ArmPose.EMPTY; if (!rightItem.isEmpty()) { right = ModelBiped.ArmPose.ITEM; if (entity.getItemInUseCount() > 0) { EnumAction enumaction = rightItem.getItemUseAction(); if (enumaction == EnumAction.BLOCK) { right = ModelBiped.ArmPose.BLOCK; } else if (enumaction == EnumAction.BOW) { right = ModelBiped.ArmPose.BOW_AND_ARROW; } } if (rightItem.getItem() instanceof ItemGun) { GunProps props = NBTUtils.getGunProps(rightItem); if (props.alwaysArmsShootingPose) { right = ModelBiped.ArmPose.BOW_AND_ARROW; } else if (props.enableArmsShootingPose && KeyboardHandler.gunShoot.isKeyDown()) { right = ModelBiped.ArmPose.BOW_AND_ARROW; } } } if (!leftItem.isEmpty()) { left = ModelBiped.ArmPose.ITEM; if (entity.getItemInUseCount() > 0) { EnumAction action = leftItem.getItemUseAction(); if (action == EnumAction.BLOCK) { left = ModelBiped.ArmPose.BLOCK; } } } this.rightArmPose = right; this.leftArmPose = left; } /** * This method is responsible for setting gameplay wise features like head * looking, idle rotating (like arm swinging), swinging and swiping */ @Override public void setRotationAngles(float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor, Entity entityIn) { if (entityIn instanceof EntityLivingBase) { this.setHands((EntityLivingBase) entityIn); } else { this.leftArmPose = ArmPose.EMPTY; this.rightArmPose = ArmPose.EMPTY; } for (ModelCustomRenderer limb : this.limbs) { boolean mirror = limb.limb.mirror; boolean invert = limb.limb.invert; if (limb instanceof ModelOBJRenderer) { ModelOBJRenderer obj = (ModelOBJRenderer) limb; obj.materials = this.materials; obj.shapes = this.shapes; } float factor = mirror ^ invert ? -1 : 1; float PI = (float) Math.PI; /* Reseting the angles */ float anim = this.applyLimbPose(limb); float rotateX = limb.rotateAngleX; float rotateY = limb.rotateAngleY; float rotateZ = limb.rotateAngleZ; if (limb.limb.cape && entityIn instanceof EntityLivingBase && this.current != null) { float partialTicks = Minecraft.getMinecraft().getRenderPartialTicks(); EntityLivingBase living = (EntityLivingBase) entityIn; double dX = this.current.prevCapeX + (this.current.capeX - this.current.prevCapeX) * partialTicks - (living.prevPosX + (living.posX - living.prevPosX) * partialTicks); double dY = this.current.prevCapeY + (this.current.capeY - this.current.prevCapeY) * partialTicks - (living.prevPosY + (living.posY - living.prevPosY) * partialTicks); double dZ = this.current.prevCapeZ + (this.current.capeZ - this.current.prevCapeZ) * partialTicks - (living.prevPosZ + (living.posZ - living.prevPosZ) * partialTicks); float bodyYaw = living.prevRenderYawOffset + (living.renderYawOffset - living.prevRenderYawOffset) * partialTicks; double sin = MathHelper.sin(bodyYaw / 180 * PI); double cos = -MathHelper.cos(bodyYaw / 180 * PI); float h = (float) MathHelper.clamp(dY * 10.0F, -6.0F, 32.0F); float pitch = (float) (dX * sin + dZ * cos) * 100.0F; float yaw = (float) (dX * cos - dZ * sin) * 100.0F; if (pitch > 0.0F) { pitch = -pitch; } float cameraYaw = 0; if (living instanceof EntityPlayer) { EntityPlayer player = (EntityPlayer) living; cameraYaw = player.prevCameraYaw + (player.cameraYaw - player.prevCameraYaw) * partialTicks; } h += MathHelper.sin((living.prevDistanceWalkedModified + (living.distanceWalkedModified - living.prevDistanceWalkedModified) * partialTicks) * 6.0F) * 32.0F * cameraYaw; limb.rotateAngleX += (6.0F + pitch / 2.0F + h) / 180 * PI; limb.rotateAngleY += (yaw / 2.0F * 0) / 180 * PI; } if ((limb.limb.lookX || limb.limb.lookY) && !limb.limb.wheel) { if (limb.limb.lookX) { limb.rotateAngleX += headPitch * 0.017453292F; } if (limb.limb.lookY) { if (invert) { limb.rotateAngleZ += netHeadYaw * 0.017453292F; } else { limb.rotateAngleY += netHeadYaw * 0.017453292F; } } } if (limb.limb.swinging) { boolean flag = entityIn instanceof EntityLivingBase && ((EntityLivingBase) entityIn).getTicksElytraFlying() > 4; float f = 1.0F; if (flag) { f = (float) (entityIn.motionX * entityIn.motionX + entityIn.motionY * entityIn.motionY + entityIn.motionZ * entityIn.motionZ); f = f / 0.2F; f = f * f * f; } if (f < 1.0F) { f = 1.0F; } float f2 = mirror ^ invert ? 1 : 0; float f3 = limb.limb.holding == Holding.NONE ? 1.4F : 1.0F; limb.rotateAngleX += MathHelper.cos(limbSwing * 0.6662F + PI * f2) * f3 * limbSwingAmount / f; } if (limb.limb.idle) { limb.rotateAngleZ += (MathHelper.cos(ageInTicks * 0.09F) * 0.05F + 0.05F) * factor; limb.rotateAngleX += (MathHelper.sin(ageInTicks * 0.067F) * 0.05F) * factor; } if (limb.limb.swiping && !limb.limb.wing && this.swingProgress > 0.0F) { float swing = this.swingProgress; float bodyY = MathHelper.sin(MathHelper.sqrt(swing) * PI * 2F) * 0.2F; swing = 1.0F - swing; swing = swing * swing * swing; swing = 1.0F - swing; float sinSwing = MathHelper.sin(swing * PI); float sinSwing2 = MathHelper.sin(this.swingProgress * PI) * -(0.0F - 0.7F) * 0.75F; limb.rotateAngleX = limb.rotateAngleX - (sinSwing * 1.2F + sinSwing2); limb.rotateAngleY += bodyY * 2.0F * factor; limb.rotateAngleZ += MathHelper.sin(this.swingProgress * PI) * -0.4F * factor; } if (limb.limb.holding != Holding.NONE) { boolean right = limb.limb.holding == Holding.RIGHT; ModelBiped.ArmPose pose = right ? this.rightArmPose : this.leftArmPose; ModelBiped.ArmPose opposite = right ? this.leftArmPose : this.rightArmPose; switch (pose) { case BLOCK: limb.rotateAngleX = limb.rotateAngleX * 0.5F - 0.9424779F; limb.rotateAngleY = 0.5235988F * (right ? -1 : 1); break; case ITEM: if (limb.limb.hold) { limb.rotateAngleX = limb.rotateAngleX * 0.5F - PI / 10F; } break; } float rotateAngleX = headPitch * 0.017453292F; float rotateAngleY = netHeadYaw * 0.017453292F; if (right && pose == ModelBiped.ArmPose.BOW_AND_ARROW) { limb.rotateAngleY = -0.1F + rotateAngleY - 0.4F; limb.rotateAngleY = 0.1F + rotateAngleY; limb.rotateAngleX = -((float) Math.PI / 2F) + rotateAngleX; limb.rotateAngleX = -((float) Math.PI / 2F) + rotateAngleX; } else if (!right && opposite == ModelBiped.ArmPose.BOW_AND_ARROW) { limb.rotateAngleY = -0.1F + rotateAngleY; limb.rotateAngleY = 0.1F + rotateAngleY + 0.4F; limb.rotateAngleX = -((float) Math.PI / 2F) + rotateAngleX; limb.rotateAngleX = -((float) Math.PI / 2F) + rotateAngleX; } } if (limb.limb.wheel) { limb.rotateAngleX += limbSwing * factor; if (limb.limb.lookY) { limb.rotateAngleY = netHeadYaw / 180 * (float) Math.PI; } } if (limb.limb.wing) { float wingFactor = MathHelper.cos(ageInTicks * 1.3F) * (float) Math.PI * 0.25F * (0.5F + limbSwingAmount) * factor; if (limb.limb.swiping) { limb.rotateAngleZ = wingFactor; } else { limb.rotateAngleY = wingFactor; } } if (limb.limb.roll) { limb.rotateAngleZ += -EntityUtils.getRoll(entityIn, ageInTicks % 1) / 180F * PI; } limb.rotateAngleX = (limb.rotateAngleX - rotateX) * anim + rotateX; limb.rotateAngleY = (limb.rotateAngleY - rotateY) * anim + rotateY; limb.rotateAngleZ = (limb.rotateAngleZ - rotateZ) * anim + rotateZ; } } /** * Apply transform from current pose on given limb */ public float applyLimbPose(ModelCustomRenderer limb) { ModelTransform trans = this.pose.limbs.get(limb.limb.name); limb.applyTransform(trans == null ? ModelTransform.DEFAULT : trans); if (trans instanceof LimbProperties) { return 1F - ((LimbProperties) trans).fixed; } return 1F; } /** * Get renderer for an arm */ public ModelCustomRenderer[] getRenderForArm(EnumHandSide side) { if (side == EnumHandSide.LEFT) { return this.left; } else if (side == EnumHandSide.RIGHT) { return this.right; } return null; } /** * Clean up resources used by this model */ public void delete() { for (ModelCustomRenderer renderer : this.limbs) { renderer.delete(); } } }
17,132
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
ModelCustomRenderer.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/model/ModelCustomRenderer.java
package mchorse.blockbuster.client.model; import mchorse.blockbuster.api.ModelLimb; import mchorse.blockbuster.api.ModelTransform; import mchorse.blockbuster.client.model.parsing.ModelExtrudedLayer; import mchorse.blockbuster.client.render.RenderCustomModel; import mchorse.blockbuster.common.OrientedBB; import mchorse.blockbuster_pack.morphs.CustomMorph.LimbProperties; import mchorse.mclib.utils.MatrixUtils; import mchorse.metamorph.bodypart.BodyPart; import net.minecraft.client.model.ModelRenderer; import net.minecraft.client.renderer.BufferBuilder; import net.minecraft.client.renderer.GLAllocation; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.OpenGlHelper; import net.minecraft.client.renderer.RenderHelper; import net.minecraft.client.renderer.Tessellator; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import org.lwjgl.opengl.GL11; import javax.vecmath.Matrix3f; import javax.vecmath.Vector3f; /** * Custom model renderer class * * This class extended only for purpose of storing more */ @SideOnly(Side.CLIENT) public class ModelCustomRenderer extends ModelRenderer { private static float lastBrightnessX; private static float lastBrightnessY; public ModelLimb limb; public ModelTransform trasnform; public ModelCustomRenderer parent; public ModelCustom model; public Vector3f cachedTranslation = new Vector3f(); /** * At the moment no use -> would be useful to have realistic physics * for every limb, see robotics https://www.tu-chemnitz.de/informatik/KI/edu/robotik/ws2017/vel.kin.pdf */ public Vector3f angularVelocity = new Vector3f(); public float scaleX = 1; public float scaleY = 1; public float scaleZ = 1; /* Compied code from the ModelRenderer */ protected boolean compiled; protected int displayList = -1; /* Stencil magic */ public int stencilIndex = -1; public boolean stencilRendering = false; public Vector3f min; public Vector3f max; public ModelCustomRenderer(ModelCustom model, int texOffX, int texOffY) { super(model, texOffX, texOffY); this.model = model; } /** * Initiate with limb and transform instances */ public ModelCustomRenderer(ModelCustom model, ModelLimb limb, ModelTransform transform) { this(model, limb.texture[0], limb.texture[1]); this.limb = limb; this.trasnform = transform; } public void setupStencilRendering(int stencilIndex) { this.stencilIndex = stencilIndex; this.stencilRendering = true; } /** * Apply transformations on this model renderer */ public void applyTransform(ModelTransform transform) { this.trasnform = transform; float x = transform.translate[0]; float y = transform.translate[1]; float z = transform.translate[2]; this.rotationPointX = x; this.rotationPointY = this.limb.parent.isEmpty() ? (-y + 24) : -y; this.rotationPointZ = -z; this.rotateAngleX = transform.rotate[0] * (float) Math.PI / 180; this.rotateAngleY = -transform.rotate[1] * (float) Math.PI / 180; this.rotateAngleZ = -transform.rotate[2] * (float) Math.PI / 180; this.scaleX = transform.scale[0]; this.scaleY = transform.scale[1]; this.scaleZ = transform.scale[2]; } @Override public void addChild(ModelRenderer renderer) { if (renderer instanceof ModelCustomRenderer) { ((ModelCustomRenderer) renderer).parent = this; } super.addChild(renderer); } /** * Setup state for current limb */ protected void setup() { GlStateManager.color(this.limb.color[0], this.limb.color[1], this.limb.color[2], this.limb.opacity); lastBrightnessX = OpenGlHelper.lastBrightnessX; lastBrightnessY = OpenGlHelper.lastBrightnessY; if (!this.limb.lighting) { OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240, lastBrightnessY); } if (this.trasnform instanceof LimbProperties) { LimbProperties limb = (LimbProperties) this.trasnform; GlStateManager.color(limb.color.r, limb.color.g, limb.color.b, limb.color.a); limb.applyGlow(lastBrightnessX, lastBrightnessY); } if (!this.limb.shading) { RenderHelper.disableStandardItemLighting(); } if (this.limb.smooth) { GL11.glShadeModel(GL11.GL_SMOOTH); } } /** * Roll back the state to the way it was */ protected void disable() { OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, lastBrightnessX, lastBrightnessY); if (!this.limb.shading) { GlStateManager.enableLighting(); GlStateManager.enableLight(0); GlStateManager.enableLight(1); GlStateManager.enableColorMaterial(); } if (this.limb.smooth) { GL11.glShadeModel(GL11.GL_FLAT); } } @Override @SideOnly(Side.CLIENT) public void render(float scale) { if (!this.isHidden) { if (this.showModel) { GlStateManager.alphaFunc(GL11.GL_GREATER, 0); if (!this.compiled) { this.compileDisplayList(scale); } MatrixUtils.Transformation modelView = new MatrixUtils.Transformation(); if (MatrixUtils.matrix != null) { modelView = MatrixUtils.extractTransformations(MatrixUtils.matrix, MatrixUtils.readModelView(BodyPart.modelViewMatrix)); } this.cachedTranslation.set(this.rotationPointX/16,(this.limb.parent.isEmpty() ? this.rotationPointY -24 : this.rotationPointY)/16,this.rotationPointZ/16); Matrix3f transformation = new Matrix3f(modelView.getRotation3f()); transformation.mul(modelView.getScale3f()); transformation.transform(this.cachedTranslation); if (this.parent!=null) { this.cachedTranslation.add(this.parent.cachedTranslation); } if (this.model.current != null) { this.cachedTranslation.add(this.model.current.cachedTranslation); this.model.current.cachedTranslation.scale(0); } //currently deactivated, only use bodypart's translation as radius for angular stuff //BodyPart.cachedTranslation.set(this.cachedTranslation); GlStateManager.pushMatrix(); GlStateManager.translate(this.offsetX, this.offsetY, this.offsetZ); if (this.rotateAngleX == 0.0F && this.rotateAngleY == 0.0F && this.rotateAngleZ == 0.0F) { if (this.rotationPointX == 0.0F && this.rotationPointY == 0.0F && this.rotationPointZ == 0.0F) { GlStateManager.scale(this.scaleX, this.scaleY, this.scaleZ); this.renderRenderer(); if (this.childModels != null) { for (int k = 0; k < this.childModels.size(); ++k) { this.childModels.get(k).render(scale); } } updateObbs(); } else { GlStateManager.translate(this.rotationPointX * scale, this.rotationPointY * scale, this.rotationPointZ * scale); GlStateManager.scale(this.scaleX, this.scaleY, this.scaleZ); this.renderRenderer(); if (this.childModels != null) { for (int j = 0; j < this.childModels.size(); ++j) { this.childModels.get(j).render(scale); } } updateObbs(); GlStateManager.translate(-this.rotationPointX * scale, -this.rotationPointY * scale, -this.rotationPointZ * scale); } } else { GlStateManager.translate(this.rotationPointX * scale, this.rotationPointY * scale, this.rotationPointZ * scale); if (this.rotateAngleZ != 0.0F) { GlStateManager.rotate(this.rotateAngleZ * (180F / (float) Math.PI), 0.0F, 0.0F, 1.0F); } if (this.rotateAngleY != 0.0F) { GlStateManager.rotate(this.rotateAngleY * (180F / (float) Math.PI), 0.0F, 1.0F, 0.0F); } if (this.rotateAngleX != 0.0F) { GlStateManager.rotate(this.rotateAngleX * (180F / (float) Math.PI), 1.0F, 0.0F, 0.0F); } GlStateManager.scale(this.scaleX, this.scaleY, this.scaleZ); this.renderRenderer(); if (this.childModels != null) { for (int i = 0; i < this.childModels.size(); ++i) { this.childModels.get(i).render(scale); } } updateObbs(); } GlStateManager.translate(-this.offsetX, -this.offsetY, -this.offsetZ); GlStateManager.popMatrix(); GlStateManager.alphaFunc(GL11.GL_GREATER, 0.1F); } } } public void updateObbs() { if(this.model != null && this.model.current != null && this.model.current.orientedBBlimbs != null ) { if(this.model.current.orientedBBlimbs.get(this.limb) != null) { for(OrientedBB obb : this.model.current.orientedBBlimbs.get(this.limb)) { if (MatrixUtils.matrix != null) { MatrixUtils.Transformation modelView = MatrixUtils.extractTransformations(MatrixUtils.matrix, MatrixUtils.readModelView(OrientedBB.modelView)); obb.rotation.set(modelView.getRotation3f()); obb.offset.set(modelView.getTranslation3f()); obb.scale.set(modelView.getScale3f()); } obb.buildCorners(); } } } } @Override @SideOnly(Side.CLIENT) public void renderWithRotation(float scale) { if (!this.isHidden) { if (this.showModel) { if (!this.compiled) { this.compileDisplayList(scale); } GlStateManager.pushMatrix(); GlStateManager.translate(this.rotationPointX * scale, this.rotationPointY * scale, this.rotationPointZ * scale); if (this.rotateAngleY != 0.0F) { GlStateManager.rotate(this.rotateAngleY * (180F / (float) Math.PI), 0.0F, 1.0F, 0.0F); } if (this.rotateAngleX != 0.0F) { GlStateManager.rotate(this.rotateAngleX * (180F / (float) Math.PI), 1.0F, 0.0F, 0.0F); } if (this.rotateAngleZ != 0.0F) { GlStateManager.rotate(this.rotateAngleZ * (180F / (float) Math.PI), 0.0F, 0.0F, 1.0F); } GlStateManager.scale(this.scaleX, this.scaleY, this.scaleZ); this.renderRenderer(); GlStateManager.popMatrix(); } } } /** * Allows the changing of Angles after a box has been rendered */ @Override @SideOnly(Side.CLIENT) public void postRender(float scale) { if (this.parent != null) { this.parent.postRender(scale); } if (!this.isHidden) { if (this.showModel) { if (!this.compiled) { this.compileDisplayList(scale); } if (this.rotateAngleX == 0.0F && this.rotateAngleY == 0.0F && this.rotateAngleZ == 0.0F) { if (this.rotationPointX != 0.0F || this.rotationPointY != 0.0F || this.rotationPointZ != 0.0F) { GlStateManager.translate(this.rotationPointX * scale, this.rotationPointY * scale, this.rotationPointZ * scale); } } else { GlStateManager.translate(this.rotationPointX * scale, this.rotationPointY * scale, this.rotationPointZ * scale); if (this.rotateAngleZ != 0.0F) { GlStateManager.rotate(this.rotateAngleZ * (180F / (float) Math.PI), 0.0F, 0.0F, 1.0F); } if (this.rotateAngleY != 0.0F) { GlStateManager.rotate(this.rotateAngleY * (180F / (float) Math.PI), 0.0F, 1.0F, 0.0F); } if (this.rotateAngleX != 0.0F) { GlStateManager.rotate(this.rotateAngleX * (180F / (float) Math.PI), 1.0F, 0.0F, 0.0F); } } GlStateManager.scale(this.scaleX, this.scaleY, this.scaleZ); } } } /** * Compiles a GL display list for this model */ protected void compileDisplayList(float scale) { this.displayList = GLAllocation.generateDisplayLists(1); GlStateManager.glNewList(this.displayList, 4864); BufferBuilder vertexbuffer = Tessellator.getInstance().getBuffer(); for (int i = 0; i < this.cubeList.size(); ++i) { this.cubeList.get(i).render(vertexbuffer, scale); } GlStateManager.glEndList(); this.compiled = true; } protected void renderRenderer() { if (this.limb.opacity <= 0 || this.trasnform instanceof LimbProperties && ((LimbProperties) this.trasnform).color.a <= 0) { return; } if (this.stencilRendering) { GL11.glStencilFunc(GL11.GL_ALWAYS, this.stencilIndex, -1); this.stencilRendering = false; } this.setup(); this.renderDisplayList(); this.disable(); } /** * Render display list */ protected void renderDisplayList() { if (this.limb.is3D) { ModelExtrudedLayer.render3DLayer(this, RenderCustomModel.lastTexture); } else { GL11.glCallList(this.displayList); } } /** * DELET DIS */ public void delete() { if (this.displayList != -1) { GL11.glDeleteLists(this.displayList, 1); } } }
15,650
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
ModelExporterOBJ.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/model/parsing/ModelExporterOBJ.java
package mchorse.blockbuster.client.model.parsing; import java.lang.reflect.Field; import java.util.ArrayList; import java.util.HashMap; import java.util.List; import java.util.Map; import javax.vecmath.Matrix3f; import javax.vecmath.Matrix4f; import javax.vecmath.Vector3f; import javax.vecmath.Vector4f; import mchorse.blockbuster.Blockbuster; import mchorse.blockbuster.api.Model; import mchorse.blockbuster.api.ModelLimb; import mchorse.blockbuster.api.ModelPose; import mchorse.blockbuster.api.ModelTransform; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelBox; import net.minecraft.client.model.ModelRenderer; import net.minecraft.client.model.PositionTextureVertex; import net.minecraft.client.model.TexturedQuad; import net.minecraft.util.math.Vec3d; /** * Model exporter OBJ class * * <i>slaps roof of ModelExporterOBJ</i> this bad boy can convert so much * OBJ models from Blockbuster JSON models. */ public class ModelExporterOBJ { private Model data; private ModelPose pose; public ModelExporterOBJ(Model data, ModelPose pose) { this.data = data; this.pose = pose; } /** * Export given model into OBJ string */ public String export(String modelName) { String obj = "# OBJ generated by Blockbuster (version " + Blockbuster.VERSION + ")\n\nmtllib " + modelName + ".mtl\nusemtl default\n"; Map<ModelLimb, Mesh> meshes = new HashMap<>(); this.generateMeshes(meshes); return obj + this.generateBody(meshes); } /** * Find texture quads field in {@link ModelBox} class. */ private Field findField() { Field field = null; for (Field f : ModelBox.class.getDeclaredFields()) { if (f.getType().equals(TexturedQuad[].class)) { field = f; field.setAccessible(true); return field; } } return null; } /** * Prepare and generate meshes. This method is responsible for * turning model's limbs into boxes and also preparing * transformation matrices for actual generation of OBJ geometry. */ private void generateMeshes(Map<ModelLimb, Mesh> meshes) { ModelBase base = new ModelBase() {}; base.textureWidth = this.data.texture[0]; base.textureHeight = this.data.texture[1]; for (ModelLimb limb : this.data.limbs.values()) { ModelTransform transform = this.pose.limbs.get(limb.name); if (transform == null) { transform = ModelTransform.DEFAULT; } Matrix4f mat = new Matrix4f(); mat.setIdentity(); Matrix3f rotScale = new Matrix3f(); rotScale.setIdentity(); mat.setTranslation(new Vector3f(transform.translate)); mat.m23 = -mat.m23; mat.m13 = -mat.m13; Matrix3f x = new Matrix3f(); rotScale.m00 = transform.scale[0]; rotScale.m11 = transform.scale[1]; rotScale.m22 = transform.scale[2]; Matrix3f rot = new Matrix3f(); rot.setIdentity(); x.setIdentity(); x.rotZ((float) Math.toRadians(-transform.rotate[2])); rot.mul(x); x.setIdentity(); x.rotY((float) Math.toRadians(-transform.rotate[1])); rot.mul(x); x.setIdentity(); x.rotX((float) Math.toRadians(transform.rotate[0])); rot.mul(x); rotScale.mul(rot); mat.setRotationScale(rotScale); int w = limb.size[0]; int h = limb.size[1]; int d = limb.size[2]; float ox = 1 - limb.anchor[0]; float oy = limb.anchor[1]; float oz = limb.anchor[2]; ModelBox box = new ModelBox(new ModelRenderer(base), limb.texture[0], limb.texture[1], -w * ox, -h * oy, -d * oz, w, h, d, limb.sizeOffset, limb.mirror); meshes.put(limb, new Mesh(box, mat, rot)); } } /** * Generate body of the OBJ file based on given prepared meshes */ private String generateBody(Map<ModelLimb, Mesh> meshes) { String output = ""; Field field = this.findField(); /* Count of vertices, normals and UVs indices */ int v = 1; int u = 1; int n = 1; Matrix4f scale = new Matrix4f(); scale.setIdentity(); scale.rotZ((float) Math.PI); scale.setScale(1 / 16F); for (Map.Entry<ModelLimb, Mesh> entry : meshes.entrySet()) { TexturedQuad[] quads = null; ModelLimb limb = entry.getKey(); Mesh mesh = entry.getValue(); try { quads = (TexturedQuad[]) field.get(mesh.box); } catch (Exception e) {} /* Technically shouldn't ever happen, but just in case */ if (quads == null) continue; Matrix4f mat = new Matrix4f(mesh.mat); Matrix3f rot = new Matrix3f(mesh.rot); if (!limb.parent.isEmpty()) { ModelLimb parent = this.data.limbs.get(limb.parent); while (parent != null) { Mesh parentMesh = meshes.get(parent); Matrix4f mat2 = new Matrix4f(parentMesh.mat); Matrix3f rot2 = new Matrix3f(parentMesh.rot); mat2.mul(mat); rot2.mul(rot); mat = mat2; rot = rot2; parent = this.data.limbs.get(parent.parent); } } /* Downscale geometry and flip vertically */ Matrix4f m = new Matrix4f(scale); m.mul(mat); mat = m; /* Flip vertically normals */ Matrix3f r = new Matrix3f(); r.setIdentity(); r.m11 = -1; r.mul(rot); rot = r; output += "o " + limb.name.replaceAll("\\s", "_") + "\n"; String vertices = ""; String normals = ""; String uvs = ""; String faces = ""; /* List of already added vectors, so we could make connected * vertices, instead of separate faces (i.e. to simplify the work * on the modeler to do the remove doubles on every limb) */ List<Vector4f> vecs = new ArrayList<Vector4f>(); for (TexturedQuad quad : quads) { /* Calculating normal as done in TexturedQuad */ Vec3d v1 = quad.vertexPositions[1].vector3D.subtractReverse(quad.vertexPositions[0].vector3D); Vec3d v2 = quad.vertexPositions[1].vector3D.subtractReverse(quad.vertexPositions[2].vector3D); Vec3d v3 = v2.crossProduct(v1).normalize(); Vector3f normal = new Vector3f((float) v3.x, (float) v3.y, (float) v3.z); String face = "f "; rot.transform(normal); normal.normalize(); normals += String.format("vn %.4f %.4f %.4f\n", normal.x, normal.y, normal.z); /* We're iterating backward, because it's important for * normal generation. */ for (int i = 0; i < quad.nVertices; i++) { PositionTextureVertex vx = quad.vertexPositions[i]; Vector4f vec = new Vector4f((float) vx.vector3D.x, (float) vx.vector3D.y, (float) vx.vector3D.z, 1); mat.transform(vec); /* Find vector index */ int vi = vecs.indexOf(vec); if (vi == -1) { /* If vector index is not found, add it and write it */ vertices += String.format("v %.4f %.4f %.4f\n", vec.x, vec.y, vec.z); vi = vecs.size(); vecs.add(vec); } uvs += String.format("vt %f %f\n", vx.texturePositionX, 1 - vx.texturePositionY); face += (v + vi) + "/" + u + "/" + n + " "; u++; } faces += face.trim() + "\n"; n++; } v += vecs.size(); output += vertices + normals + uvs + faces; } return output; } /** * Temporary mesh structure which is used internally within this * class for generating an OBJ */ public static class Mesh { public ModelBox box; public Matrix4f mat; public Matrix3f rot; public Mesh(ModelBox box, Matrix4f mat, Matrix3f rot) { this.box = box; this.mat = mat; this.rot = rot; } } }
8,998
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
ModelExtrudedLayer.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/model/parsing/ModelExtrudedLayer.java
package mchorse.blockbuster.client.model.parsing; import mchorse.blockbuster.client.model.ModelCustom; import mchorse.blockbuster.client.model.ModelCustomRenderer; import mchorse.mclib.McLib; import mchorse.mclib.client.render.VertexBuilder; import mchorse.mclib.utils.MathUtils; import mchorse.mclib.utils.resources.MultiResourceLocation; import mchorse.mclib.utils.resources.MultiskinThread; import mchorse.mclib.utils.resources.TextureProcessor; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.BufferBuilder; import net.minecraft.client.renderer.GLAllocation; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.vertex.DefaultVertexFormats; import net.minecraft.client.renderer.vertex.VertexFormat; import net.minecraft.util.ResourceLocation; import org.lwjgl.opengl.GL11; import javax.imageio.ImageIO; import java.awt.image.BufferedImage; import java.util.HashMap; import java.util.Iterator; import java.util.Map; /** * Model extruded layer class * * This baby is responsible for making wonders. Basically, it allows * to render extruded layers based on the texture. * * TODO: Clean up and make sure the code isn't confusing (axes and coordinates) */ public class ModelExtrudedLayer { public static final byte TOP_BIT = 0b1; public static final byte BOTTOM_BIT = 0b10; public static final byte FRONT_BIT = 0b100; public static final byte BACK_BIT = 0b1000; public static final byte LEFT_BIT = 0b10000; public static final byte RIGHT_BIT = 0b100000; /** * Storage for extruded layers */ protected static Map<ModelCustomRenderer, Map<ResourceLocation, Integer>> layers = new HashMap<>(); /** * Cached textures */ protected static Map<ResourceLocation, CachedImage> images = new HashMap<>(); public static void forceReload(ResourceLocation location, BufferedImage image) { CachedImage cached = new CachedImage(image); cached.timer = Integer.MAX_VALUE; images.put(location, cached); } /** * Render the extruded 3D layer. If extruded layer wasn't generated * before, it will generate it. */ public static void render3DLayer(ModelCustomRenderer renderer, ResourceLocation texture) { Map<ResourceLocation, Integer> map = layers.get(renderer); int id = -1; if (map == null) { map = new HashMap<>(); layers.put(renderer, map); } if (!map.containsKey(texture)) { generateLayer(renderer, texture, map); } Integer callId = map.get(texture); if (callId != null) { id = callId; } if (id != -1) { // GlStateManager.disableTexture2D(); // GL11.glPolygonMode(GL11.GL_FRONT_AND_BACK, GL11.GL_LINE); GL11.glCallList(id); // GL11.glPolygonMode(GL11.GL_FRONT_AND_BACK, GL11.GL_FILL); // GlStateManager.enableTexture2D(); } } /** * Tick the cache to clean up the data */ public static void tickCache() { /* Clean up cache */ if (!images.isEmpty()) { Iterator<CachedImage> it = images.values().iterator(); while (it.hasNext()) { CachedImage image = it.next(); if (image.timer <= 0) { image.image.flush(); it.remove(); } image.timer -= 1; } } } /** * Generate extruded layer call list for given limb renderer and * texture location */ private static void generateLayer(ModelCustomRenderer renderer, ResourceLocation texture, Map<ResourceLocation, Integer> map) { int id = -1; try { CachedImage image = images.get(texture); if (image == null) { /* Multi-threaded multi-skins freak out when gerResource(ResourceLocation) gets called */ if (texture instanceof MultiResourceLocation && McLib.multiskinMultiThreaded.get()) { MultiskinThread.add((MultiResourceLocation) texture); return; } image = new CachedImage(ImageIO.read(Minecraft.getMinecraft().getResourceManager().getResource(texture).getInputStream())); images.put(texture, image); } if (image.timer > 20) { image.timer = 20; } Chunk chunk = fillChunk(image.image, renderer); if (chunk.stats > 0) { id = generateDisplayList(chunk, renderer); } } catch (Exception e) { System.err.println("An error occurred during construction of extruded 3D layer for texture " + texture + " and limb " + renderer.limb.name); e.printStackTrace(); } map.put(texture, id); } /** * Fill chunk based on given texture * * Basically, this method is responsible for filling the chunk data * with outer voxels. The voxels are getting filled based on the * limb's offset and Minecraft's cube mapping. * * There is a lot of copy-paste code since I'm not sure */ private static Chunk fillChunk(BufferedImage image, ModelCustomRenderer renderer) { final int threshold = 0x80; /* Extrude factor */ int ef = renderer.model.model.extrudeMaxFactor; int stepX = (int) (image.getWidth() / renderer.textureWidth); int stepY = (int) (image.getHeight() / renderer.textureHeight); int oStepX = stepX; int oStepY = stepY; if (ef > 1) { ef = Math.min(ef, Math.min(stepX, stepY)); if (stepX > 1) stepX = (int) (image.getWidth() / (renderer.textureWidth * ef)); if (stepY > 1) stepY = (int) (image.getHeight() / (renderer.textureHeight * ef)); } /* Extrude Factor Inwards */ int efi = MathUtils.clamp(renderer.model.model.extrudeInwards, 1, ef); int w = renderer.limb.size[0]; int h = renderer.limb.size[1]; int d = renderer.limb.size[2]; Chunk chunk = new Chunk(w, h, d, ef); int offsetX = renderer.limb.texture[0]; int offsetY = renderer.limb.texture[1]; /* Top & bottom */ int x = (offsetX + d) * oStepX; int y = offsetY * oStepY; for (int i = 0; i < chunk.w; i++) { for (int j = 0; j < chunk.d; j++) { int alpha = image.getRGB(x + i * stepX, y + j * stepY) >> 24 & 0xff; if (alpha >= threshold) { for (int k = 0; k < efi; k ++) { chunk.setBlockBit(i, chunk.h - 1 - k, j, TOP_BIT); } } } } x = (offsetX + d + w) * oStepX; y = offsetY * oStepY; for (int i = 0; i < chunk.w; i++) { for (int j = 0; j < chunk.h; j++) { int alpha = image.getRGB(x + i * stepX, y + j * stepY) >> 24 & 0xff; if (alpha >= threshold) { for (int k = 0; k < efi; k ++) { chunk.setBlockBit(i, k, j, BOTTOM_BIT); } } } } /* Front & back */ x = (offsetX + d) * oStepX; y = (offsetY + d) * oStepY; for (int i = 0; i < chunk.w; i++) { for (int j = 0; j < chunk.h; j++) { int alpha = image.getRGB(x + i * stepX, y + j * stepY) >> 24 & 0xff; if (alpha >= threshold) { for (int k = 0; k < efi; k ++) { chunk.setBlockBit(i, chunk.h - j - 1, chunk.d - 1 - k, FRONT_BIT); } } } } x = (offsetX + d * 2 + w) * oStepX; y = (offsetY + d) * oStepY; for (int i = 0; i < chunk.w; i++) { for (int j = 0; j < chunk.h; j++) { int alpha = image.getRGB(x + i * stepX, y + j * stepY) >> 24 & 0xff; if (alpha >= threshold) { for (int k = 0; k < efi; k ++) { chunk.setBlockBit(chunk.w - i - 1, chunk.h - j - 1, k, BACK_BIT); } } } } /* Left & right */ x = offsetX * oStepX; y = (offsetY + d) * oStepY; for (int i = 0; i < chunk.d; i++) { for (int j = 0; j < chunk.h; j++) { int alpha = image.getRGB(x + i * stepX, y + j * stepY) >> 24 & 0xff; if (alpha >= threshold) { for (int k = 0; k < efi; k ++) { chunk.setBlockBit(k, chunk.h - j - 1, i, LEFT_BIT); } } } } x = (offsetX + d + w) * oStepX; y = (offsetY + d) * oStepY; for (int i = 0; i < chunk.d; i++) { for (int j = 0; j < chunk.h; j++) { int xx = x + i * stepX; int yy = y + j * stepY; int color = image.getRGB(xx, yy); int alpha = color >> 24 & 0xff; if (alpha >= threshold) { for (int k = 0; k < efi; k ++) { chunk.setBlockBit(chunk.w - 1 - k, chunk.h - j - 1, chunk.d - i - 1, RIGHT_BIT); } } } } return chunk; } /** * Generate display list out of chunk */ private static int generateDisplayList(Chunk chunk, ModelCustomRenderer renderer) { int id = GLAllocation.generateDisplayLists(1); GlStateManager.glNewList(id, 4864); generateGeometry(chunk, renderer); GlStateManager.glEndList(); return id; } /** * Generate geometry based on given chunk. This method is basically * using stupid (instead of greedy) voxel meshing in order to * compile the geometry. * * TODO: Fix UV mapping on non primary sides to match the edges (for high-res textures, primarily) */ private static void generateGeometry(Chunk chunk, ModelCustomRenderer renderer) { BufferBuilder buffer = Tessellator.getInstance().getBuffer(); int ef = chunk.ef; int w = renderer.limb.size[0] * ef; int h = renderer.limb.size[1] * ef; int d = renderer.limb.size[2] * ef; float f = 1F / 16F / ef; float so = renderer.limb.sizeOffset * ef; float tw = renderer.textureWidth * ef; float th = renderer.textureHeight * ef; int offsetX = renderer.limb.texture[0] * ef; int offsetY = renderer.limb.texture[1] * ef; boolean mirror = renderer.limb.mirror; Offset off = new Offset(0, 0); Offset offmax = new Offset(0, 0); buffer.begin(GL11.GL_QUADS, VertexBuilder.getFormat(false, true, false, true)); for (int x = 0; x < chunk.w; x++) { for (int y = 0; y < chunk.h; y++) { for (int z = 0; z < chunk.d; z++) { int blockX = mirror ? w - x - 1 : x; byte block = chunk.getBlock(blockX, y, z); if (block == 0) { continue; } float sw = w + so * 2; float sh = h + so * 2; float sd = d + so * 2; float aX = -renderer.limb.anchor[0] * sw + sw; float aY = -renderer.limb.anchor[1] * sh + sh; float aZ = -renderer.limb.anchor[2] * sd + sd; /* Minimum and maximum */ float mnx = ((x + (mirror ? 1 : 0)) * (sw / (float) w) - aX) * f; float mmx = ((x + (mirror ? 0 : 1)) * (sw / (float) w) - aX) * f; float mny = -(y * (sh / (float) h) - aY) * f; float mmy = -((y + 1) * (sh / (float) h) - aY) * f; float mnz = -(z * (sd / (float) d) - aZ) * f; float mmz = -((z + 1) * (sd / (float) d) - aZ) * f; /* Top & Bottom */ if (!chunk.hasBlock(blockX, y + 1, z)) { if (!calculateOffset(off, offmax, (byte) (block & TOP_BIT), offsetX, offsetY, w, h, d, blockX, y, z, tw, th)) { calculateOffset(off, offmax, block, offsetX, offsetY, w, h, d, blockX, y, z, tw, th); } buffer.pos(mnx, mmy, mnz).tex(off.x, off.y).normal(0, -1, 0).endVertex(); buffer.pos(mnx, mmy, mmz).tex(off.x, offmax.y).normal(0, -1, 0).endVertex(); buffer.pos(mmx, mmy, mmz).tex(offmax.x, offmax.y).normal(0, -1, 0).endVertex(); buffer.pos(mmx, mmy, mnz).tex(offmax.x, off.y).normal(0, -1, 0).endVertex(); } if (!chunk.hasBlock(blockX, y - 1, z)) { if (!calculateOffset(off, offmax, (byte) (block & BOTTOM_BIT), offsetX, offsetY, w, h, d, blockX, y, z, tw, th)) { calculateOffset(off, offmax, block, offsetX, offsetY, w, h, d, blockX, y, z, tw, th); } buffer.pos(mnx, mny, mnz).tex(off.x, off.y).normal(0, 1, 0).endVertex(); buffer.pos(mmx, mny, mnz).tex(offmax.x, off.y).normal(0, 1, 0).endVertex(); buffer.pos(mmx, mny, mmz).tex(offmax.x, offmax.y).normal(0, 1, 0).endVertex(); buffer.pos(mnx, mny, mmz).tex(off.x, offmax.y).normal(0, 1, 0).endVertex(); } /* Front & back */ if (!chunk.hasBlock(blockX, y, z + 1)) { if (!calculateOffset(off, offmax, (byte) (block & FRONT_BIT), offsetX, offsetY, w, h, d, blockX, y, z, tw, th)) { calculateOffset(off, offmax, block, offsetX, offsetY, w, h, d, blockX, y, z, tw, th); } buffer.pos(mnx, mmy, mmz).tex(off.x, off.y).normal(0, 0, -1).endVertex(); buffer.pos(mnx, mny, mmz).tex(off.x, offmax.y).normal(0, 0, -1).endVertex(); buffer.pos(mmx, mny, mmz).tex(offmax.x, offmax.y).normal(0, 0, -1).endVertex(); buffer.pos(mmx, mmy, mmz).tex(offmax.x, off.y).normal(0, 0, -1).endVertex(); } if (!chunk.hasBlock(blockX, y, z - 1)) { if (!calculateOffset(off, offmax, (byte) (block & BACK_BIT), offsetX, offsetY, w, h, d, blockX, y, z, tw, th)) { calculateOffset(off, offmax, block, offsetX, offsetY, w, h, d, blockX, y, z, tw, th); } buffer.pos(mnx, mmy, mnz).tex(offmax.x, off.y).normal(0, 0, 1).endVertex(); buffer.pos(mmx, mmy, mnz).tex(off.x, off.y).normal(0, 0, 1).endVertex(); buffer.pos(mmx, mny, mnz).tex(off.x, offmax.y).normal(0, 0, 1).endVertex(); buffer.pos(mnx, mny, mnz).tex(offmax.x, offmax.y).normal(0, 0, 1).endVertex(); } /* Left & Right */ if (!chunk.hasBlock(blockX + 1, y, z)) { if (!calculateOffset(off, offmax, (byte) (block & RIGHT_BIT), offsetX, offsetY, w, h, d, blockX, y, z, tw, th)) { calculateOffset(off, offmax, block, offsetX, offsetY, w, h, d, blockX, y, z, tw, th); } buffer.pos(mmx, mmy, mnz).tex(offmax.x, off.y).normal(1, 0, 0).endVertex(); buffer.pos(mmx, mmy, mmz).tex(off.x, off.y).normal(1, 0, 0).endVertex(); buffer.pos(mmx, mny, mmz).tex(off.x, offmax.y).normal(1, 0, 0).endVertex(); buffer.pos(mmx, mny, mnz).tex(offmax.x, offmax.y).normal(1, 0, 0).endVertex(); } if (!chunk.hasBlock(blockX - 1, y, z)) { if (!calculateOffset(off, offmax, (byte) (block & LEFT_BIT), offsetX, offsetY, w, h, d, blockX, y, z, tw, th)) { calculateOffset(off, offmax, block, offsetX, offsetY, w, h, d, blockX, y, z, tw, th); } buffer.pos(mnx, mmy, mnz).tex(off.x, off.y).normal(-1, 0, 0).endVertex(); buffer.pos(mnx, mny, mnz).tex(off.x, offmax.y).normal(-1, 0, 0).endVertex(); buffer.pos(mnx, mny, mmz).tex(offmax.x, offmax.y).normal(-1, 0, 0).endVertex(); buffer.pos(mnx, mmy, mmz).tex(offmax.x, off.y).normal(-1, 0, 0).endVertex(); } } } } Tessellator.getInstance().draw(); } private static boolean calculateOffset(Offset offset, Offset max, byte block, int offsetX, int offsetY, int w, int h, int d, int x, int y, int z, float tw, float th) { /* Right */ float offX = -1; float offY = -1; /* Top */ if ((block & TOP_BIT) != 0) { offX = offsetX + d + x; offY = offsetY + z; } /* Bottom */ else if ((block & BOTTOM_BIT) != 0) { offX = offsetX + d + w + x; offY = offsetY + z; } /* Front */ else if ((block & FRONT_BIT) != 0) { offX = offsetX + d + x; offY = offsetY + d + h - y - 1; } /* Back */ else if ((block & BACK_BIT) != 0) { offX = offsetX + d * 2 + w * 2 - x - 1; offY = offsetY + d + h - y - 1; } /* Left */ else if ((block & LEFT_BIT) != 0) { offX = offsetX + z; offY = offsetY + d + h - y - 1; } else if ((block & RIGHT_BIT) != 0) { offX = offsetX + d + w + d - z - 1; offY = offsetY + d + h - y - 1; } if (offX == -1 && offY == -1) { return false; } float offMX = (offX + 1) / tw; float offMY = (offY + 1) / th; offX /= tw; offY /= th; offset.set(offX, offY); max.set(offMX, offMY); return true; } /** * Clean everything */ public static void clear() { for (Map<ResourceLocation, Integer> map : layers.values()) { for (Integer i : map.values()) { if (i != -1) { GL11.glDeleteLists(i, 1); } } } layers.clear(); } /** * Clean up layers by texture */ public static void clearByTexture(ResourceLocation texture) { for (Map<ResourceLocation, Integer> map : layers.values()) { if (map.containsKey(texture)) { int i = map.remove(texture); if (i != -1) { GL11.glDeleteLists(i, 1); } } } } /** * Clean up layers by model */ public static void clearByModel(ModelCustom model) { if (model == null) { return; } for (ModelCustomRenderer renderer : model.limbs) { if (!renderer.limb.is3D) { continue; } Map<ResourceLocation, Integer> map = layers.remove(renderer); if (map == null) { continue; } for (Integer i : map.values()) { GL11.glDeleteLists(i.intValue(), 1); } } } /** * Cached image class */ public static class CachedImage { public BufferedImage image; public int timer = 10; public CachedImage(BufferedImage image) { this.image = image; } } /** * Chunk class * * Another class I extracted from my unfinished voxel video game. * This class represents a voxel chunk. */ public static class Chunk { /** * Array of block data */ protected byte[] data; public final int w; public final int h; public final int d; public int stats; public int ef; /** * Initialize empty chunk data */ public Chunk(int w, int h, int d, int ef) { w *= ef; h *= ef; d *= ef; this.w = w; this.h = h; this.d = d; this.ef = ef; this.data = new byte[w * h * d]; } /** * Set block at given coordinates */ public void setBlock(int x, int y, int z, byte block) { if (x < 0 || y < 0 || z < 0 || x >= this.w || y >= this.h || z >= this.d) { return; } byte old = this.data[x + y * this.w + z * this.w * this.h]; this.data[x + y * this.w + z * this.w * this.h] = block; if (block != old) { this.stats += (block == 0) ? -1 : 1; } } /** * Set block at given coordinates */ public void setBlockBit(int x, int y, int z, byte bit) { if (x < 0 || y < 0 || z < 0 || x >= this.w || y >= this.h || z >= this.d) { return; } byte old = this.data[x + y * this.w + z * this.w * this.h]; byte block = (byte) (old | bit); this.data[x + y * this.w + z * this.w * this.h] = block; if (block != old) { this.stats += (block == 0) ? -1 : 1; } } /** * Is this chunk has a block at given coordinates */ public boolean hasBlock(int x, int y, int z) { return this.getBlock(x, y, z) != 0; } /** * Get block at given coordinate */ public byte getBlock(int x, int y, int z) { if (x < 0 || y < 0 || z < 0 || x >= this.w || y >= this.h || z >= this.d) { return 0; } return this.data[x + y * this.w + z * this.w * this.h]; } } public static class Offset { public float x; public float y; public Offset(float x, float y) { this.set(x, y); } public void set(float x, float y) { this.x = x; this.y = y; } } }
23,786
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
IModelCustom.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/model/parsing/IModelCustom.java
package mchorse.blockbuster.client.model.parsing; import mchorse.blockbuster.client.model.ModelCustom; import mchorse.blockbuster.client.model.ModelCustomRenderer; /** * Custom model interface * * This interface is used as a trait for models that extend from * {@link ModelCustom} for {@link ModelParser} to inject the * {@link ModelCustomRenderer}s in the public fields of the instance. */ public interface IModelCustom { /** * Gets called when the {@link ModelParser} has finished generating its * limbs. */ public void onGenerated(); }
573
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
ModelExporter.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/model/parsing/ModelExporter.java
package mchorse.blockbuster.client.model.parsing; import java.lang.reflect.Field; import java.lang.reflect.Method; import java.util.ArrayList; import java.util.Arrays; import java.util.HashMap; import java.util.List; import java.util.Map; import mchorse.blockbuster.api.Model; import mchorse.blockbuster.api.ModelLimb; import mchorse.blockbuster.api.ModelPose; import mchorse.blockbuster.api.ModelTransform; import mchorse.blockbuster.client.gui.dashboard.panels.model_editor.utils.ModelUtils; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelBiped; import net.minecraft.client.model.ModelBox; import net.minecraft.client.model.ModelRenderer; import net.minecraft.client.model.PositionTextureVertex; import net.minecraft.client.model.TextureOffset; import net.minecraft.client.model.TexturedQuad; import net.minecraft.client.renderer.entity.Render; import net.minecraft.client.renderer.entity.RenderLivingBase; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.passive.EntityTameable; import net.minecraft.util.ResourceLocation; /** * Model exporter * * Model exporter class is responsible for exporting Minecraft in-game models * based on the values of ModelBase ModelRenderer's ModelBoxes and given entity. */ public class ModelExporter { private EntityLivingBase entity; private RenderLivingBase<EntityLivingBase> render; private int limbId; public ModelExporter(EntityLivingBase entity, RenderLivingBase<EntityLivingBase> render) { this.entity = entity; this.render = render; } private ModelBase getModel() { return this.render.getMainModel(); } /** * Main method of this class. * * This method is responsible for exporting a JSON model based on the values * of given renderer's model and entity state. * * See private methods for more information about this export process. */ public Model exportModel(String name) { Model data = new Model(); this.limbId = 0; this.render.doRender(this.entity, 0, -420, 0, 0, 0); ModelBase model = this.getModel(); this.setupProperties(data, model, name); Map<String, ModelRenderer> limbs = this.generateLimbs(data, model); /* Save standing, sleeping and flying poses */ this.render.doRender(this.entity, 0, -420, 0, 0, 0); this.savePose("standing", data, limbs); this.savePose("sleeping", data, limbs); this.savePose("flying", data, limbs); /* Save sneaking pose */ this.setSneaking(this.entity); if (this.render.getMainModel() instanceof ModelBiped) { ModelBiped biped = ((ModelBiped) this.render.getMainModel()); boolean old = biped.isSneak; biped.isSneak = true; this.render.doRender(this.entity, 0, -420, 0, 0, 0); biped.isSneak = old; } else { this.render.doRender(this.entity, 0, -420, 0, 0, 0); } this.savePose("sneaking", data, limbs); this.setDefaultTexture(data); return data; } public String exportJSON(String name) { return ModelUtils.toJson(this.exportModel(name)); } /** * Tries to set default texture */ @SuppressWarnings({"rawtypes", "unchecked"}) private void setDefaultTexture(Model data) { Class<?> clazz = Render.class; for (Method method : clazz.getDeclaredMethods()) { Class[] args = method.getParameterTypes(); boolean hasEntityArg = args.length == 1 && args[0].isAssignableFrom(Entity.class); boolean returnsRL = method.getReturnType().isAssignableFrom(ResourceLocation.class); if (hasEntityArg && returnsRL) { try { method.setAccessible(true); data.defaultTexture = (ResourceLocation) method.invoke(this.render, this.entity); } catch (Exception e) { e.printStackTrace(); } break; } } } /** * Set entity sneaking */ private void setSneaking(EntityLivingBase entity) { if (entity instanceof EntityTameable) { ((EntityTameable) entity).setSitting(true); } else { entity.setSneaking(true); } } /** * Save pose transformations for every limb */ private void savePose(String poseName, Model data, Map<String, ModelRenderer> limbs) { ModelPose pose = new ModelPose(); /* Set size */ float width = this.entity.width; float height = this.entity.height; pose.size = new float[] {width, height, width}; /* Allocate transforms */ for (Map.Entry<String, ModelRenderer> entry : limbs.entrySet()) { String key = entry.getKey(); ModelRenderer renderer = entry.getValue(); ModelTransform transform = new ModelTransform(); float PI = (float) Math.PI; float rx = renderer.rotateAngleX * 180 / PI; float ry = renderer.rotateAngleY * 180 / PI; float rz = renderer.rotateAngleZ * 180 / PI; float x = renderer.rotationPointX; float y = renderer.rotationPointY; float z = renderer.rotationPointZ; if (data.limbs.get(key).parent.isEmpty()) { x *= -1; y = -(y - 24); z *= -1; } else { x *= -1; y *= -1; z *= -1; } transform.rotate = new float[] {rx, ry, rz}; transform.translate = new float[] {x, y, z}; pose.limbs.put(key, transform); } data.poses.put(poseName, pose); } /** * Setup main properties for given model */ private void setupProperties(Model data, ModelBase model, String name) { data.name = name; data.texture = new int[] {model.textureWidth, model.textureHeight}; } /** * Generate limbs from the given model */ private Map<String, ModelRenderer> generateLimbs(Model data, ModelBase model) { Map<String, ModelRenderer> limbs = new HashMap<String, ModelRenderer>(); int width = 0; int height = 0; for (ModelRenderer renderer : this.getModelRenderers(model)) { this.generateLimbs(limbs, renderer, data, model, ""); width = Math.max(width, (int) renderer.textureWidth); height = Math.max(height, (int) renderer.textureHeight); } /* Some bastard decided that it was a smart idea to define two variables * in Model's constructor and inject those values directly into the * ModelRenderer via setTextureSize() instead of setting model's * properties textureWidth and textureHeight. Therefore ModelBase * properties has misleading result. * * This is a workaround to inject the right texture size for exporting * JSON model. Basically, if the texture size from JSON model doesn't * correspond with values that has been set from ModelRenderers, * it uses the greater value that was got from ModelRenderers. * * Zero check for width and height is just in case. * * See ModelIronGolem for more information. I hope it wasn't jeb. */ if (data.texture[0] != width || data.texture[1] != height && width != 0 && height != 0) { data.texture = new int[] {width, height}; } return limbs; } /** * Recursive method for generating limbs */ private void generateLimbs(Map<String, ModelRenderer> limbs, ModelRenderer renderer, Model data, ModelBase model, String parentName) { int j = 0; String firstName = ""; for (ModelBox box : renderer.cubeList) { ModelLimb limb = new ModelLimb(); String boxName = box.boxName != null ? box.boxName : ""; String name = boxName.isEmpty() ? "limb_" + this.limbId : boxName; if (j == 0) { limb.mirror = renderer.mirror; limb.parent = parentName; firstName = name; limbs.put(name, renderer); } else { limb.parent = firstName; } limb.size = this.getModelSize(box); limb.texture = this.getModelOffset(box, renderer, model); limb.anchor = this.getAnchor(box, limb.size); data.limbs.put(name, limb); this.limbId++; j++; } if (renderer.childModels == null) { return; } for (ModelRenderer child : renderer.childModels) { this.generateLimbs(limbs, child, data, model, firstName); } } /** * Compute model size based on the box in the model renderer */ private int[] getModelSize(ModelBox box) { int w = (int) (box.posX2 - box.posX1); int h = (int) (box.posY2 - box.posY1); int d = (int) (box.posZ2 - box.posZ1); return new int[] {w, h, d}; } /** * Get texture offset of the model based on its box */ private int[] getModelOffset(ModelBox box, ModelRenderer renderer, ModelBase model) { TextureOffset offset = model.getTextureOffset(box.boxName); if (offset != null) { return new int[] {offset.textureOffsetX, offset.textureOffsetY}; } int[] zero = new int[] {0, 0}; Field field = this.getFieldByType(TexturedQuad[].class, ModelBox.class); TexturedQuad[] quads; field.setAccessible(true); try { quads = (TexturedQuad[]) field.get(box); } catch (Exception e) { e.printStackTrace(); return zero; } /* Getting the minimum */ float minX = 1.0F; float minY = 1.0F; for (TexturedQuad quad : quads) { for (PositionTextureVertex vertex : quad.vertexPositions) { minX = Math.min(vertex.texturePositionX, minX); minY = Math.min(vertex.texturePositionY, minY); } } minX *= renderer.textureWidth; minY *= renderer.textureHeight; return new int[] {(int) minX, (int) minY}; } /** * Compute anchor based on the renderer */ private float[] getAnchor(ModelBox box, int[] size) { float w = size[0] != 0 ? -box.posX1 / size[0] : 0; float h = size[1] != 0 ? -box.posY1 / size[1] : 0; float d = size[2] != 0 ? -box.posZ1 / size[2] : 0; return new float[] {w, h, d}; } /** * Get all model renderers that given model has (even if that is an array * of ModelRenderers) */ private List<ModelRenderer> getModelRenderers(ModelBase model) { List<ModelRenderer> renderers = new ArrayList<ModelRenderer>(); Class<?> rClass = ModelRenderer.class; Class<?> aRClass = ModelRenderer[].class; for (Field field : getInheritedFields(model.getClass())) { Class<?> type = field.getType(); if (!type.isAssignableFrom(rClass) && !type.isAssignableFrom(aRClass)) continue; if (!field.isAccessible()) field.setAccessible(true); try { if (type.isAssignableFrom(rClass)) { ModelRenderer renderer = (ModelRenderer) field.get(model); if (renderer != null && renderers.indexOf(renderer) == -1) { renderers.add(renderer); } } else if (type.isAssignableFrom(aRClass)) { ModelRenderer[] moreRenderers = (ModelRenderer[]) field.get(model); for (ModelRenderer renderer : moreRenderers) { if (renderer != null && renderers.indexOf(renderer) == -1) { renderers.add(renderer); } } } } catch (Exception e) { e.printStackTrace(); continue; } } /* Eliminate any children model renderers */ List<ModelRenderer> roots = new ArrayList<ModelRenderer>(); for (ModelRenderer child : renderers) { boolean isChild = false; for (ModelRenderer parent : renderers) { if (parent.childModels != null && parent.childModels.contains(child)) { isChild = true; break; } } if (!isChild) { roots.add(child); } } return roots; } /** * Get first field that corresponds to given class type in given class * subject */ private Field getFieldByType(Class<?> type, Class<?> subject) { for (Field field : subject.getDeclaredFields()) { if (field.getType().equals(type)) return field; } return null; } /** * From StackOverflow */ public static List<Field> getInheritedFields(Class<?> type) { List<Field> fields = new ArrayList<Field>(); for (Class<?> c = type; c != null; c = c.getSuperclass()) { fields.addAll(Arrays.asList(c.getDeclaredFields())); } return fields; } }
14,090
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
ModelParser.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/client/model/parsing/ModelParser.java
package mchorse.blockbuster.client.model.parsing; import java.lang.reflect.Field; import java.util.ArrayList; import java.util.HashMap; import java.util.List; import java.util.Map; import mchorse.blockbuster.api.Model; import mchorse.blockbuster.api.ModelLimb; import mchorse.blockbuster.api.ModelLimb.ArmorSlot; import mchorse.blockbuster.api.ModelLimb.Holding; import mchorse.blockbuster.api.ModelPose; import mchorse.blockbuster.api.ModelTransform; import mchorse.blockbuster.api.formats.IMeshes; import mchorse.blockbuster.client.model.ModelCustom; import mchorse.blockbuster.client.model.ModelCustomRenderer; import mchorse.metamorph.Metamorph; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; /** * Model parser * * This class is responsible for converting models into in-game renderable * models (ModelCustom) */ @SideOnly(Side.CLIENT) public class ModelParser { public String key; public Map<String, IMeshes> meshes; /** * Parse with default class */ public static ModelCustom parse(String key, Model data) { return parse(key, data, ModelCustom.class, null); } /** * Parse with default class */ public static ModelCustom parse(String key, Model data, Map<String, IMeshes> meshes) { return parse(key, data, ModelCustom.class, meshes); } /** * Parse given input stream as JSON model, and then save this model in * the custom model repository */ public static ModelCustom parse(String key, Model data, Class<? extends ModelCustom> clazz, Map<String, IMeshes> meshes) { try { return new ModelParser(key, meshes).parseModel(data, clazz); } catch (Exception e) { System.out.println("Model for key '" + key + "' couldn't converted to ModelCustom!"); e.printStackTrace(); } return null; } public ModelParser(String key, Map<String, IMeshes> meshes) { if (meshes == null) { meshes = new HashMap<String, IMeshes>(); } this.key = key; this.meshes = meshes; } /** * Parse and build model out of given JSON string. Throws exception in case * if parsed model doesn't have at least one required pose. */ public ModelCustom parseModel(Model data, Class<? extends ModelCustom> clazz) throws Exception { ModelCustom model = clazz.getConstructor(Model.class).newInstance(data); this.generateLimbs(data, model); if (model instanceof IModelCustom) { ((IModelCustom) model).onGenerated(); } return model; } /** * Generate limbs for a custom model renderer based on a passed model data * which was parsed from JSON. */ protected void generateLimbs(Model data, ModelCustom model) { /* Define lists for different purposes */ Map<String, ModelCustomRenderer> limbs = new HashMap<String, ModelCustomRenderer>(); List<ModelRenderer> renderable = new ArrayList<ModelRenderer>(); List<ModelRenderer> left = new ArrayList<ModelRenderer>(); List<ModelRenderer> right = new ArrayList<ModelRenderer>(); List<ModelRenderer> armor = new ArrayList<ModelRenderer>(); ModelPose standing = data.poses.get("standing"); /* First, iterate to create every limb */ for (Map.Entry<String, ModelLimb> entry : data.limbs.entrySet()) { ModelLimb limb = entry.getValue(); ModelTransform transform = standing.limbs.get(entry.getKey()); ModelCustomRenderer renderer = this.createRenderer(model, data, limb, transform); if (limb.holding == Holding.LEFT) left.add(renderer); if (limb.holding == Holding.RIGHT) right.add(renderer); if (limb.slot != ArmorSlot.NONE) armor.add(renderer); limbs.put(entry.getKey(), renderer); } /* Then, iterate to attach child to their parents */ for (Map.Entry<String, ModelCustomRenderer> entry : limbs.entrySet()) { ModelLimb limb = data.limbs.get(entry.getKey()); if (!limb.parent.isEmpty()) { limbs.get(limb.parent).addChild(entry.getValue()); } else { renderable.add(entry.getValue()); } /* Inject ModelCustomRenderers into the model's fields */ if (model instanceof IModelCustom) { try { Field field = model.getClass().getField(entry.getKey()); if (field != null) { field.set(model, entry.getValue()); } } catch (Exception e) { Metamorph.log("Field '" + entry.getKey() + "' was not found or is not accessible for " + model.getClass().getSimpleName()); } } } /* Assign values */ model.left = left.toArray(new ModelCustomRenderer[left.size()]); model.right = right.toArray(new ModelCustomRenderer[right.size()]); model.armor = armor.toArray(new ModelCustomRenderer[armor.size()]); model.limbs = limbs.values().toArray(new ModelCustomRenderer[limbs.size()]); model.renderable = renderable.toArray(new ModelCustomRenderer[renderable.size()]); } /** * Create limb renderer for the model */ protected ModelCustomRenderer createRenderer(ModelCustom model, Model data, ModelLimb limb, ModelTransform transform) { ModelCustomRenderer renderer = null; float w = limb.size[0]; float h = limb.size[1]; float d = limb.size[2]; float ax = 1 - limb.anchor[0]; float ay = limb.anchor[1]; float az = limb.anchor[2]; IMeshes meshes = this.meshes.get(limb.name); if (meshes != null) { renderer = meshes.createRenderer(data, model, limb, transform); } if (renderer == null) { renderer = new ModelCustomRenderer(model, limb, transform); renderer.mirror = limb.mirror; renderer.addBox(-ax * w, -ay * h, -az * d, (int) w, (int) h, (int) d, limb.sizeOffset); } renderer.applyTransform(transform); return renderer; } }
6,590
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z
EntityTransformationUtils.java
/FileExtraction/Java_unseen/mchorse_blockbuster/src/main/java/mchorse/blockbuster/utils/EntityTransformationUtils.java
package mchorse.blockbuster.utils; import net.minecraft.entity.Entity; /** * This is a utils class to avoid reflection to get asm injected variables of entity class. */ public class EntityTransformationUtils { /* LEAVE THE RETURN TYPES 0 or the core asm transformation will fail!*/ public static double getPrevPrevPosX(Entity entity) { return 0; } public static double getPrevPrevPosY(Entity entity) { return 0; } public static double getPrevPrevPosZ(Entity entity) { return 0; } }
554
Java
.java
mchorse/blockbuster
159
39
10
2016-06-17T21:52:40Z
2024-05-08T20:37:12Z