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5ff7de41d7b6e47d94803f087d3b0eee85a4dfc2 | 2a74108e7b36b32bca8a1fd84ed4c177a5b50913 | /src/light_block.h | eb33a3cff2f89c19add46c22e24098d9ddb2aa7d | [] | no_license | DanTheMan1/light | 2daa866b342a38599f39d7759431d7bfe120e694 | aa25a08a7ea2a44f407283ed95cd223a0d8ae1d6 | refs/heads/master | 2021-01-18T08:57:52.881496 | 2015-12-10T05:16:11 | 2015-12-10T05:34:34 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,094 | h | #pragma once
#include <stdint.h>
#include <stdlib.h>
#include <utility>
namespace light {
struct block {
block() {}
explicit block(size_t size) { resize(size); }
block(const block &other) { *this = other; }
block(block &&other) { *this = std::move(other); }
~block();
block &operator =(const block &other);
block &operator =(block &&other);
size_t size() const { return _size; }
size_t capacity() const { return _capacity; }
bool empty() const { return !_size; }
const void *data() const { return _data; }
void *data() { return _data; }
void clear() { _size = 0; }
void grow(size_t delta);
void shrink(size_t delta);
void resize(size_t size);
void reserve(size_t capacity);
void insert(size_t index, size_t delta);
void remove(size_t index, size_t delta);
void move(size_t before, size_t after, size_t count);
void swap(block &other);
void shrink_to_fit();
private:
void change_capacity(size_t capacity);
uint8_t *_data = nullptr;
size_t _capacity = 0;
size_t _size = 0;
};
}
| [
"[email protected]"
] | |
46e4252001f55acffac6c4fc63e6da4b14306469 | b4efa2b16ee0db5c945b8a0334ca0be3cc4e7c8e | /src/Ontology/OntTxBuilder.cpp | a5116153a34cdfaa5855738b97b0ff7f5a9d2721 | [
"MIT"
] | permissive | dakarcoin/wallet | 94b1f7a48ff396a184fd00da252e82a57c963bbf | 5d961e9e322ee769322124cb711cdebc5206aa0d | refs/heads/master | 2023-05-28T23:37:07.650035 | 2021-06-08T12:13:05 | 2021-06-08T12:13:05 | 374,943,848 | 1 | 1 | null | null | null | null | UTF-8 | C++ | false | false | 1,733 | cpp | // Copyright © 2020-2021 Dakar Wallet.
//
// This file is part of Dakar. The full Dakar copyright notice, including
// terms governing use, modification, and redistribution, is contained in the
// file LICENSE at the root of the source code distribution tree.
#include "OntTxBuilder.h"
using namespace TW;
using namespace TW::Ontology;
Data OntTxBuilder::decimals(const Ontology::Proto::SigningInput &input) {
auto transaction = Ont().decimals(input.nonce());
auto encoded = transaction.serialize();
return encoded;
}
Data OntTxBuilder::balanceOf(const Ontology::Proto::SigningInput &input) {
auto queryAddress = Address(input.query_address());
auto transaction = Ont().balanceOf(queryAddress, input.nonce());
auto encoded = transaction.serialize();
return encoded;
}
Data OntTxBuilder::transfer(const Ontology::Proto::SigningInput &input) {
auto payerSigner = Signer(PrivateKey(input.payer_private_key()));
auto fromSigner = Signer(PrivateKey(input.owner_private_key()));
auto toAddress = Address(input.to_address());
auto tranferTx = Ont().transfer(fromSigner, toAddress, input.amount(), payerSigner,
input.gas_price(), input.gas_limit(), input.nonce());
auto encoded = tranferTx.serialize();
return encoded;
}
Data OntTxBuilder::build(const Ontology::Proto::SigningInput &input) {
auto method = std::string(input.method().begin(), input.method().end());
if (method == "transfer") {
return OntTxBuilder::transfer(input);
} else if (method == "balanceOf") {
return OntTxBuilder::balanceOf(input);
} else if (method == "decimals") {
return OntTxBuilder::decimals(input);
}
return Data();
}
| [
"[email protected]"
] | |
76e42796586cca265860b73ff77c13fe836738c7 | 45014139581f1211a43b6415a6ee32d442c29fc0 | /src/net/third_party/quiche/src/quic/core/quic_crypto_client_handshaker_test.cc | 660663a9acd98168f0a88470cab9b03e87a75683 | [
"BSD-3-Clause"
] | permissive | webosose/chromium91 | a31b847e64391c3de98ca5b6dac3ac247d393e78 | b28e2ae83ee2e4907a36a49a4c0f054aa386dbfa | refs/heads/master | 2022-12-12T09:32:30.580155 | 2022-09-01T09:02:15 | 2022-09-18T23:58:11 | 460,692,960 | 1 | 5 | null | 2022-10-05T07:19:39 | 2022-02-18T03:16:04 | null | UTF-8 | C++ | false | false | 8,381 | cc | // Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "quic/core/quic_crypto_client_handshaker.h"
#include <utility>
#include "absl/strings/string_view.h"
#include "quic/core/proto/crypto_server_config_proto.h"
#include "quic/platform/api/quic_test.h"
#include "quic/test_tools/quic_test_utils.h"
namespace quic {
namespace {
class TestProofHandler : public QuicCryptoClientStream::ProofHandler {
public:
~TestProofHandler() override {}
void OnProofValid(
const QuicCryptoClientConfig::CachedState& /*cached*/) override {}
void OnProofVerifyDetailsAvailable(
const ProofVerifyDetails& /*verify_details*/) override {}
};
class InsecureProofVerifier : public ProofVerifier {
public:
InsecureProofVerifier() {}
~InsecureProofVerifier() override {}
// ProofVerifier override.
QuicAsyncStatus VerifyProof(
const std::string& /*hostname*/,
const uint16_t /*port*/,
const std::string& /*server_config*/,
QuicTransportVersion /*transport_version*/,
absl::string_view /*chlo_hash*/,
const std::vector<std::string>& /*certs*/,
const std::string& /*cert_sct*/,
const std::string& /*signature*/,
const ProofVerifyContext* /*context*/,
std::string* /*error_details*/,
std::unique_ptr<ProofVerifyDetails>* /*verify_details*/,
std::unique_ptr<ProofVerifierCallback> /*callback*/) override {
return QUIC_SUCCESS;
}
QuicAsyncStatus VerifyCertChain(
const std::string& /*hostname*/,
const uint16_t /*port*/,
const std::vector<std::string>& /*certs*/,
const std::string& /*ocsp_response*/,
const std::string& /*cert_sct*/,
const ProofVerifyContext* /*context*/,
std::string* /*error_details*/,
std::unique_ptr<ProofVerifyDetails>* /*details*/,
uint8_t* /*out_alert*/,
std::unique_ptr<ProofVerifierCallback> /*callback*/) override {
return QUIC_SUCCESS;
}
std::unique_ptr<ProofVerifyContext> CreateDefaultContext() override {
return nullptr;
}
};
class DummyProofSource : public ProofSource {
public:
DummyProofSource() {}
~DummyProofSource() override {}
// ProofSource override.
void GetProof(const QuicSocketAddress& server_address,
const QuicSocketAddress& client_address,
const std::string& hostname,
const std::string& /*server_config*/,
QuicTransportVersion /*transport_version*/,
absl::string_view /*chlo_hash*/,
std::unique_ptr<Callback> callback) override {
QuicReferenceCountedPointer<ProofSource::Chain> chain =
GetCertChain(server_address, client_address, hostname);
QuicCryptoProof proof;
proof.signature = "Dummy signature";
proof.leaf_cert_scts = "Dummy timestamp";
callback->Run(true, chain, proof, /*details=*/nullptr);
}
QuicReferenceCountedPointer<Chain> GetCertChain(
const QuicSocketAddress& /*server_address*/,
const QuicSocketAddress& /*client_address*/,
const std::string& /*hostname*/) override {
std::vector<std::string> certs;
certs.push_back("Dummy cert");
return QuicReferenceCountedPointer<ProofSource::Chain>(
new ProofSource::Chain(certs));
}
void ComputeTlsSignature(
const QuicSocketAddress& /*server_address*/,
const QuicSocketAddress& /*client_address*/,
const std::string& /*hostname*/,
uint16_t /*signature_algorit*/,
absl::string_view /*in*/,
std::unique_ptr<SignatureCallback> callback) override {
callback->Run(true, "Dummy signature", /*details=*/nullptr);
}
TicketCrypter* GetTicketCrypter() override { return nullptr; }
};
class Handshaker : public QuicCryptoClientHandshaker {
public:
Handshaker(const QuicServerId& server_id,
QuicCryptoClientStream* stream,
QuicSession* session,
std::unique_ptr<ProofVerifyContext> verify_context,
QuicCryptoClientConfig* crypto_config,
QuicCryptoClientStream::ProofHandler* proof_handler)
: QuicCryptoClientHandshaker(server_id,
stream,
session,
std::move(verify_context),
crypto_config,
proof_handler) {}
void DoSendCHLOTest(QuicCryptoClientConfig::CachedState* cached) {
QuicCryptoClientHandshaker::DoSendCHLO(cached);
}
};
class QuicCryptoClientHandshakerTest
: public QuicTestWithParam<ParsedQuicVersion> {
protected:
QuicCryptoClientHandshakerTest()
: version_(GetParam()),
proof_handler_(),
helper_(),
alarm_factory_(),
server_id_("host", 123),
connection_(new test::MockQuicConnection(&helper_,
&alarm_factory_,
Perspective::IS_CLIENT,
{version_})),
session_(connection_, false),
crypto_client_config_(std::make_unique<InsecureProofVerifier>()),
client_stream_(
new QuicCryptoClientStream(server_id_,
&session_,
nullptr,
&crypto_client_config_,
&proof_handler_,
/*has_application_state = */ false)),
handshaker_(server_id_,
client_stream_,
&session_,
nullptr,
&crypto_client_config_,
&proof_handler_),
state_() {
// Session takes the ownership of the client stream! (but handshaker also
// takes a reference to it, but doesn't take the ownership).
session_.SetCryptoStream(client_stream_);
session_.Initialize();
}
void InitializeServerParametersToEnableFullHello() {
QuicCryptoServerConfig::ConfigOptions options;
QuicServerConfigProtobuf config = QuicCryptoServerConfig::GenerateConfig(
helper_.GetRandomGenerator(), helper_.GetClock(), options);
state_.Initialize(
config.config(), "sourcetoken", std::vector<std::string>{"Dummy cert"},
"", "chlo_hash", "signature", helper_.GetClock()->WallNow(),
helper_.GetClock()->WallNow().Add(QuicTime::Delta::FromSeconds(30)));
state_.SetProofValid();
}
ParsedQuicVersion version_;
TestProofHandler proof_handler_;
test::MockQuicConnectionHelper helper_;
test::MockAlarmFactory alarm_factory_;
QuicServerId server_id_;
// Session takes the ownership of the connection.
test::MockQuicConnection* connection_;
test::MockQuicSession session_;
QuicCryptoClientConfig crypto_client_config_;
QuicCryptoClientStream* client_stream_;
Handshaker handshaker_;
QuicCryptoClientConfig::CachedState state_;
};
INSTANTIATE_TEST_SUITE_P(
QuicCryptoClientHandshakerTests,
QuicCryptoClientHandshakerTest,
::testing::ValuesIn(AllSupportedVersionsWithQuicCrypto()),
::testing::PrintToStringParamName());
TEST_P(QuicCryptoClientHandshakerTest, TestSendFullPaddingInInchoateHello) {
handshaker_.DoSendCHLOTest(&state_);
EXPECT_TRUE(connection_->fully_pad_during_crypto_handshake());
}
TEST_P(QuicCryptoClientHandshakerTest, TestDisabledPaddingInInchoateHello) {
crypto_client_config_.set_pad_inchoate_hello(false);
handshaker_.DoSendCHLOTest(&state_);
EXPECT_FALSE(connection_->fully_pad_during_crypto_handshake());
}
TEST_P(QuicCryptoClientHandshakerTest,
TestPaddingInFullHelloEvenIfInchoateDisabled) {
// Disable inchoate, but full hello should still be padded.
crypto_client_config_.set_pad_inchoate_hello(false);
InitializeServerParametersToEnableFullHello();
handshaker_.DoSendCHLOTest(&state_);
EXPECT_TRUE(connection_->fully_pad_during_crypto_handshake());
}
TEST_P(QuicCryptoClientHandshakerTest, TestNoPaddingInFullHelloWhenDisabled) {
crypto_client_config_.set_pad_full_hello(false);
InitializeServerParametersToEnableFullHello();
handshaker_.DoSendCHLOTest(&state_);
EXPECT_FALSE(connection_->fully_pad_during_crypto_handshake());
}
} // namespace
} // namespace quic
| [
"[email protected]"
] | |
5653f7619b5a0dec3d55e74ca1d4cf28d0628861 | 5272052bfc0c83f8bed0189e5506c876efa0feba | /NK_Instance/generate.cpp | 17c486523f087ea3de5f7813f596e152a8923849 | [] | no_license | tianliyu/DSMGA-II-TwoEdge | f7d845a336a96ed8faeef50467fdf876bd7e3af1 | f56820dada0a11ab7bdac42bc134cccc6273a7e5 | refs/heads/master | 2021-01-19T16:43:50.292003 | 2017-08-22T06:08:06 | 2017-08-22T06:08:06 | 101,024,278 | 0 | 1 | null | null | null | null | UTF-8 | C++ | false | false | 1,382 | cpp | #include<stdio.h>
#include<stdlib.h>
#include<time.h>
#include <iostream>
#include <iomanip>
using namespace std;
int main(int argc, char* argv[]){
int ell = atoi(argv[1]);
double max_f,tmp,optima;
int max_index[160];
int base;
srand(time(NULL));
char filename[50];
for(int n=0;n<100;n++){
sprintf(filename,"pnk%d_4_5_%d",ell,n);
FILE* f = fopen(filename,"w");
fprintf(f,"%d 4 5\n",ell);
optima = 0.0;
for(int i=0;i<ell/5;i++){
max_f = ((double)rand()/(double)RAND_MAX);
max_index[i] = 0;
fprintf(f,"%.9lf ",max_f);
for(int j=1;j<32;j++){
tmp = ((double)rand()/(double)RAND_MAX);
fprintf(f,"%.9lf ",tmp);
if(tmp>max_f){
max_f = tmp;
max_index[i] = j;
}
}
optima = optima + max_f;
}
fprintf(f,"\n%.9lf\n",optima);
for(int i=0;i<ell;i++)
fprintf(f,"%d ",i);
fprintf(f,"\n");
for(int i=0;i<ell/5;i++){
base = 16;
//printf("index=%d\n",max_index[i]);
for(int j=0;j<5;j++){
fprintf(f,"%d",max_index[i]/base);
//printf("%d",max_index[i]/base);
max_index[i] = max_index[i]%base;
base = base/2;
}
fprintf(f," ");
//printf(" ");
}
fprintf(f,"\n");
fclose(f);
}
return 0;
}
| [
"[email protected]"
] | |
816fde42b4372a51b72a951bee2949afff248bfe | a6e0dac05610177331c0413112ea92d0b1d5866b | /ProjectFR/FREditor/CamWaiting.h | d4f09db2b582cc6508715efd4289020ef657150b | [] | no_license | wwr1977/SJ-Studio | 11c64f4bed95d53eefc2fe2198c17a419dcb0cf4 | 9da71a796fa6636f260b77694b51be828ce1a891 | refs/heads/master | 2020-05-18T03:46:24.014589 | 2019-04-29T22:35:19 | 2019-04-29T22:35:19 | 184,147,071 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 175 | h | #pragma once
#include "EditCamState.h"
class CCamWaiting : public CEditCamState
{
public:
void StateReset();
void Update();
public:
CCamWaiting();
~CCamWaiting();
};
| [
"[email protected]"
] | |
6813edfc7c2b81841dcb2e806bb149782730e971 | f9726d2483d3c5ac38c8867a9cf962dc1bcaf5b4 | /CSE 225L Data Structures and Algorithms/Resources/Codes Previous/Spring-2019-CSE225 1/Lab5/sortedtype(5).cpp | 19d551c3d18780f936bc063c677c5bafcaa21ee7 | [
"MIT"
] | permissive | diptu/Teaching | e03c82feefe6cda52ebd05cd644063abb3cf8cd5 | 20655bb2c688ae29566b0a914df4a3e5936a2f61 | refs/heads/main | 2023-06-27T15:27:32.113183 | 2021-07-31T05:53:47 | 2021-07-31T05:53:47 | 341,259,841 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,653 | cpp | #include "sortedtype.h"
template <class ItemType>
SortedType<ItemType>::SortedType()
{
length=0;
currentPos=-1;
}
template <class ItemType>
void SortedType<ItemType>::MakeEmpty()
{
length=0;
}
template <class ItemType>
bool SortedType<ItemType>::IsFull()
{
if(length==MAX_ITEMS)
return true;
else
return false;
}
template <class ItemType>
int SortedType<ItemType>::LengthIs()
{
return length;
}
template <class ItemType>
void SortedType<ItemType>::ResetList()
{
currentPos=-1;
}
template <class ItemType>
void SortedType<ItemType>::GetNextItem(ItemType& item)
{
currentPos++;
item=info[currentPos];
}
template <class ItemType>
void SortedType<ItemType>::InsertItem(ItemType item)
{
int location=0;
if(length==MAX_ITEMS)
length=0;
while(info[location]<item)
location++;
for(int i=location;i<MAX_ITEMS;i++)
info[i+1]=info[i];
info[location]=item;
length++;
}
template <class ItemType>
void SortedType<ItemType>::DeleteItem(ItemType item)
{
int location=0;
while(item!=info[location])
location++;
for(int i=location+1;i<length-1;i++)
info[i-1]=info[i];
length--;
}
template <class ItemType>
void SortedType<ItemType>::RetrieveItem(ItemType& item, bool& found)
{
int first,last,mid;
first=0;
last=length-1;
found=false;
while(first<=last)
{
mid=(first+last)/2;
if(item==info[mid])
{
item=info[mid];
found=true;
return;
}
else if(item<info[mid])
last=mid-1;
else
first=mid+1;
}
}
| [
"[email protected]"
] | |
9e8d42193f20462ec9c08a23d1ee1cca6152aa6b | ad273708d98b1f73b3855cc4317bca2e56456d15 | /aws-cpp-sdk-codeguruprofiler/include/aws/codeguruprofiler/model/AgentConfiguration.h | e9eb656c70f858f873e3f1b50ae99de2a039ac83 | [
"MIT",
"Apache-2.0",
"JSON"
] | permissive | novaquark/aws-sdk-cpp | b390f2e29f86f629f9efcf41c4990169b91f4f47 | a0969508545bec9ae2864c9e1e2bb9aff109f90c | refs/heads/master | 2022-08-28T18:28:12.742810 | 2020-05-27T15:46:18 | 2020-05-27T15:46:18 | 267,351,721 | 1 | 0 | Apache-2.0 | 2020-05-27T15:08:16 | 2020-05-27T15:08:15 | null | UTF-8 | C++ | false | false | 2,477 | h | /*
* Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
#pragma once
#include <aws/codeguruprofiler/CodeGuruProfiler_EXPORTS.h>
namespace Aws
{
namespace Utils
{
namespace Json
{
class JsonValue;
class JsonView;
} // namespace Json
} // namespace Utils
namespace CodeGuruProfiler
{
namespace Model
{
/**
* <p/><p><h3>See Also:</h3> <a
* href="http://docs.aws.amazon.com/goto/WebAPI/codeguruprofiler-2019-07-18/AgentConfiguration">AWS
* API Reference</a></p>
*/
class AWS_CODEGURUPROFILER_API AgentConfiguration
{
public:
AgentConfiguration();
AgentConfiguration(Aws::Utils::Json::JsonView jsonValue);
AgentConfiguration& operator=(Aws::Utils::Json::JsonView jsonValue);
Aws::Utils::Json::JsonValue Jsonize() const;
/**
* <p/>
*/
inline int GetPeriodInSeconds() const{ return m_periodInSeconds; }
/**
* <p/>
*/
inline bool PeriodInSecondsHasBeenSet() const { return m_periodInSecondsHasBeenSet; }
/**
* <p/>
*/
inline void SetPeriodInSeconds(int value) { m_periodInSecondsHasBeenSet = true; m_periodInSeconds = value; }
/**
* <p/>
*/
inline AgentConfiguration& WithPeriodInSeconds(int value) { SetPeriodInSeconds(value); return *this;}
/**
* <p/>
*/
inline bool GetShouldProfile() const{ return m_shouldProfile; }
/**
* <p/>
*/
inline bool ShouldProfileHasBeenSet() const { return m_shouldProfileHasBeenSet; }
/**
* <p/>
*/
inline void SetShouldProfile(bool value) { m_shouldProfileHasBeenSet = true; m_shouldProfile = value; }
/**
* <p/>
*/
inline AgentConfiguration& WithShouldProfile(bool value) { SetShouldProfile(value); return *this;}
private:
int m_periodInSeconds;
bool m_periodInSecondsHasBeenSet;
bool m_shouldProfile;
bool m_shouldProfileHasBeenSet;
};
} // namespace Model
} // namespace CodeGuruProfiler
} // namespace Aws
| [
"[email protected]"
] | |
8aa2ab33374c1b185fa941c1bcfa0cda7445cc23 | 21a8cae66b5f0b9365b63037ed5d5eecfb4741c8 | /teensy/test_notes/test_notes.ino | a2af72d5aa408ea0765e15780be2b14e2d86c611 | [] | no_license | LukeMoll/teensy-midi | b0231650a9af105da70857e9547e6f26eba6d456 | 3b6162a45452ad207a900a4f37b007899d1a005c | refs/heads/master | 2020-04-22T10:12:41.504463 | 2019-02-15T16:02:49 | 2019-02-15T16:02:49 | 170,297,415 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,012 | ino | #include <Bounce.h>
#define MIDI_CHAN 1 // desu
#define DEBOUNCE_MS 5
int led = 13;
int buttonPin0 = 30;
int buttonPin1 = 31;
uint8_t notes = 0;
Bounce button0 = Bounce(buttonPin0, DEBOUNCE_MS);
Bounce button1 = Bounce(buttonPin1, DEBOUNCE_MS);
void setup() {
pinMode(led, OUTPUT);
pinMode(buttonPin0, INPUT_PULLUP);
pinMode(buttonPin1, INPUT_PULLUP);
}
void loop() {
if(button0.update()) {
if(button0.fallingEdge()) {
usbMIDI.sendNoteOn(60, 99, MIDI_CHAN);
notes++;
}
else if(button0.risingEdge()) {
usbMIDI.sendNoteOff(60, 99, MIDI_CHAN);
notes = notes ? notes-1 : 0;
}
}
if(button1.update()) {
if(button1.fallingEdge()) {
usbMIDI.sendNoteOn(61, 99, MIDI_CHAN);
notes++;
}
else if(button1.risingEdge()) {
usbMIDI.sendNoteOff(61, 99, MIDI_CHAN);
notes = notes > 0 ? notes - 1 : 0;
}
}
digitalWrite(led, notes > 0 ? HIGH : LOW);
delay(10);
while (usbMIDI.read()) {
// ignore incoming messages
}
} | [
"[email protected]"
] | |
39c9f09e0930ab6aab854bd9707866f14cc2b3a9 | f6b33088e82fd2043f709b25515260ae3e31f00b | /1_9_FindComMaxStr.cpp | 1b0e7d52f71ac121350e71835e309a4cc47a70f3 | [
"MIT"
] | permissive | Yazooliu/Algorthm_Interviews | 94906f2fe025bd6a5c80507932fdadcffd5389ee | 0c49f4fbdab9776761f2d0a3acc0f63d92eeacd6 | refs/heads/master | 2020-06-02T23:08:03.708608 | 2019-08-28T09:10:47 | 2019-08-28T09:10:47 | 191,338,061 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,609 | cpp | // 面试题目One. 刷刷看 - 推荐算法工程师
// 9.编程题: 怎样找到两个字符串中最长公共子子串
// 具体编程思想:https://blog.csdn.net/qq_25800311/article/details/81607168
#include<iostream>
#include<string>
#include<vector>
using namespace std;
void FindComMaxStr(string str1,string str2)
{
if(str1.size()>str2.size())
swap(str1,str2); // 希望这里str1的长度最小作为横坐标的个数
int maxLen = 0,start = 0;
int len1 = str1.length(),len2 = str2.length();
vector<vector<int>> res(len1+1,vector<int>(len2+1,0)); // res初始化成len1+1行,和len2+1列,并且全部是0
// 下面 i = 1,j=1 初始赋值是因为 表格是从第二个表格开始
// 而str1 and str2的索引是从 0 k开始的,所以str1[i-1],str2[j-1]
for (int i = 1;i<=len1;i++)
for (int j = 1;j<=len2;j++){
if(str1[i-1] == str2[j-1])
{
res[i][j] = res[i-1][j-1] +1; // 对角线上,如果前面的元素已经是1了,则后面的逐渐递加,最后的res[i][j]就是最大长度
if (maxLen<res[i][j])
{
maxLen = res[i][j];
start = i -maxLen; // 这里i 索引从1开始,所以i -maxLen 并不需要加1,start 表示最大公共字符串的开始位置
}
}
}
cout<<str1.substr(start,maxLen)<<endl; // position = start , maxlen = 长度
}
int main()
{
string str1,str2;
while(cin>>str1>>str2)
{
FindComMaxStr(str1,str2);
}
return 0;
} | [
"[email protected]"
] | |
420b013f297de44bd04cf0076920b34fa6b02c6e | 35d7bd647e9be78c053a66081ba4f4fa7825a96b | /lib/Stepper/Stepper.cpp | 215ccc5d0f3503ebf35f894468d26437365db933 | [] | no_license | orange-beans/lpc1786-mbed | d58e331c4bf56415c3b8b1e1148af983583dd5b5 | ca7661a0e20a58e9b127bf8627bf1de92b965c3c | refs/heads/master | 2021-01-13T09:22:45.195005 | 2017-06-28T08:31:52 | 2017-06-28T08:31:52 | 69,566,608 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,113 | cpp | /* mbed Stepper Library
* Copyright (c) 2010 fachatz
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "stepper.h"
#include "mbed.h"
// define the Stepper Motor save start/stop speed
#define START_STOP_SPEED 300
// define Library version number
#define VERSION 0.3
stepper::stepper(PinName clk, PinName dir) : _clk(clk), _dir(dir) {
_clk = 0, _dir = 0;
}
void stepper::step(int n_steps = 0, bool direction = 0, int speed = 300, bool accel = false) {
int accelspeed;
if(accel) accelspeed = START_STOP_SPEED;
else accelspeed = speed;
for(int i=0; i<n_steps; i++)
{
if(accel)//linear acceleration
{
if(i < START_STOP_SPEED) if (--accelspeed == speed) accelspeed ++;
if(i > (n_steps-START_STOP_SPEED)) if(++accelspeed == START_STOP_SPEED) accelspeed--;
}
_dir = direction;
_clk = 1;
wait_us(1);
_clk = 0;
wait_us(1);
wait_us(accelspeed);
}
}
// version() returns the version number of the library
float stepper::version(void) {
return VERSION;
}
| [
"[email protected]"
] | |
23fc85a03065f7d3a868ec3d5fea77ae45394f48 | 5705705b182ae3ee383f394a6f5c5c5039c47449 | /lib/common/ArduinoJson/src/ArduinoJson/Strings/SizedFlashStringAdapter.hpp | 54da915dd62ae8ed7aa10de3fe412c7f4353dd05 | [
"MIT"
] | permissive | shihaocao/lodestar | 2849c1ed6d05027755b08fd69eeaa682a47eba38 | 1f07c8ed14dec76d10bdff615b77183bbdb5848e | refs/heads/master | 2023-02-20T00:43:25.173943 | 2021-09-18T02:05:22 | 2021-09-18T02:05:22 | 229,489,562 | 2 | 1 | MIT | 2023-02-15T23:13:56 | 2019-12-21T22:17:53 | C++ | UTF-8 | C++ | false | false | 1,315 | hpp | // ArduinoJson - arduinojson.org
// Copyright Benoit Blanchon 2014-2020
// MIT License
#pragma once
#include <ArduinoJson/Namespace.hpp>
namespace ARDUINOJSON_NAMESPACE {
class SizedFlashStringAdapter {
public:
SizedFlashStringAdapter(const __FlashStringHelper* str, size_t sz)
: _str(str), _size(sz) {}
int8_t compare(const char* other) const {
if (!other && !_str) return 0;
if (!_str) return -1;
if (!other) return 1;
return int8_t(
-strncmp_P(other, reinterpret_cast<const char*>(_str), _size));
}
bool equals(const char* expected) const {
return compare(expected) == 0;
}
bool isNull() const {
return !_str;
}
char* save(MemoryPool* pool) const {
if (!_str) return NULL;
char* dup = pool->allocFrozenString(_size);
if (dup) memcpy_P(dup, reinterpret_cast<const char*>(_str), _size);
return dup;
}
size_t size() const {
return _size;
}
bool isStatic() const {
return false;
}
private:
const __FlashStringHelper* _str;
size_t _size;
};
inline SizedFlashStringAdapter adaptString(const __FlashStringHelper* str,
size_t sz) {
return SizedFlashStringAdapter(str, sz);
}
} // namespace ARDUINOJSON_NAMESPACE
| [
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] | |
f63015cacc3f59d815e0c5c1882e427ef1d56566 | 9147ea14bbf89d66dab3d461d3743d63f561d15e | /85.cc | ea426df77fa34e6ebe718c2273f53fe8b834ca32 | [] | no_license | wujingyue/leetcode | 6824d7fabe5d7076aa99a5a0892bb3007003f640 | 53a4d31cc2e81395ad88ee5933c5ff7cfcf19ea4 | refs/heads/master | 2022-06-01T02:10:46.279612 | 2022-05-22T18:30:05 | 2022-05-22T18:30:05 | 121,978,997 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,464 | cc | #include <iostream>
#include <vector>
using namespace std;
struct Rectangle {
int left;
int height;
};
class Solution {
public:
int maximalRectangle(const vector<vector<char>>& matrix) {
int m = matrix.size();
if (m == 0) {
return 0;
}
int n = matrix[0].size();
int max_area = 0;
vector<int> h(n);
for (int x = 0; x < m; ++x) {
for (int y = 0; y < n; ++y) {
if (matrix[x][y] == '1') {
h[y]++;
} else {
h[y] = 0;
}
}
max_area = max(max_area, MaxRectangleInHistogram(h));
}
return max_area;
}
private:
int MaxRectangleInHistogram(const vector<int>& h) {
int n = h.size();
int max_area = 0;
vector<Rectangle> stack;
for (int y = 0; y < n; ++y) {
int left = y;
while (!stack.empty() && stack.back().height >= h[y]) {
max_area = max(max_area, (y - stack.back().left) * stack.back().height);
left = stack.back().left;
stack.pop_back();
}
stack.push_back(Rectangle{left, h[y]});
}
while (!stack.empty()) {
max_area = max(max_area, (n - stack.back().left) * stack.back().height);
stack.pop_back();
}
return max_area;
}
};
int main() {
string line;
vector<vector<char>> matrix;
while (getline(cin, line)) {
matrix.push_back(vector<char>(line.begin(), line.end()));
}
Solution solution;
cout << solution.maximalRectangle(matrix) << endl;
}
| [
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] | |
6f072ef3383e184c713229262eda41b9becb8ab1 | eb2b04a0eb683ef576b4e26c4cd5d01ca74e0d12 | /project/video/video/main.cpp | 4d92fd9cbdf1d8dbdc37eb823d2accebe79c7e84 | [] | no_license | snail5201/Qt_example | 6ba3d181c7015ed1955c445ec41000bf697012b1 | 9cf123148c28cdeb6a9ea20b61149e90b141d162 | refs/heads/master | 2020-08-04T09:06:48.316615 | 2019-10-01T12:01:08 | 2019-10-01T12:01:08 | 212,083,990 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 206 | cpp | #include "mainwindow.h"
#include <QApplication>
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
MainWindow w;
w.setWindowTitle("video");
w.show();
return a.exec();
}
| [
"[email protected]"
] | |
bd77a631ff1ab5a8f8c301a14ea9fe528a457a4d | 67a5c1f346c8467afbdf64b16e81153c12714741 | /lhe/var_ttbar.h | 8c6e360119ba87386b1f5ae9f9b7e4c3acdcb7f8 | [] | no_license | milosdjordjevic/tHFCNC | d676806e2cdd1753300270ab0f7336dfb9c655ca | 31bb7a30433c9ce6cb4d1ef4d89a294bd9c7e139 | refs/heads/master | 2021-01-18T02:00:19.755925 | 2015-10-29T13:01:43 | 2015-10-29T13:01:43 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 3,663 | h | const int nh = 82;
std::string hname[nh] =
{
"h_pt_t",
"h_pt_tb",
"h_pt_tWl",
"h_pt_tWnu",
"h_pt_W",
"h_pt_H",
"h_pt_Hb",
"h_pt_j",
"h_eta_t",
"h_eta_tb",
"h_eta_tWl",
"h_eta_tWnu",
"h_eta_W",
"h_eta_H",
"h_eta_Hb",
"h_eta_j",
"h_phi_t",
"h_phi_tb",
"h_phi_tWl",
"h_phi_tWnu",
"h_phi_W",
"h_phi_H",
"h_phi_Hb",
"h_phi_j",
"h_dr_t_H",
"h_dr_t_j",
"h_dr_t_Hb",
"h_dr_t_tb",
"h_dr_t_W",
"h_dr_t_tWl",
"h_dr_t_tWnu",
"h_dr_H_j",
"h_dr_H_Hb",
"h_dr_H_tb",
"h_dr_H_W",
"h_dr_H_tWl",
"h_dr_H_tWnu",
"h_dr_W_tWl",
"h_dr_W_tWnu",
"h_dr_j_Hb",
"h_dr_j_tb",
"h_dr_j_W",
"h_dr_j_tWl",
"h_dr_j_tWnu",
"h_dr_Hb_tb",
"h_dr_Hb_W",
"h_dr_Hb_tWl",
"h_dr_Hb_tWnu",
"h_dr_tb_W",
"h_dr_tb_tWl",
"h_dr_tb_tWnu",
"h_dr_tWl_tWnu",
"h_dr_Hb1_Hb2",
"h_costheta_t_H",
"h_costheta_t_j",
"h_costheta_t_Hb",
"h_costheta_t_tb",
"h_costheta_t_W",
"h_costheta_t_tWl",
"h_costheta_t_tWnu",
"h_costheta_H_j",
"h_costheta_H_Hb",
"h_costheta_H_tb",
"h_costheta_H_W",
"h_costheta_H_tWl",
"h_costheta_H_tWnu",
"h_costheta_W_tWl",
"h_costheta_W_tWnu",
"h_costheta_j_Hb",
"h_costheta_j_tb",
"h_costheta_j_W",
"h_costheta_j_tWl",
"h_costheta_j_tWnu",
"h_costheta_Hb_tb",
"h_costheta_Hb_W",
"h_costheta_Hb_tWl",
"h_costheta_Hb_tWnu",
"h_costheta_tb_W",
"h_costheta_tb_tWl",
"h_costheta_tb_tWnu",
"h_costheta_tWl_tWnu",
"h_costheta_Hb1_Hb2"
};
std::string xtit[nh] =
{
"P_{T} (t) [GeV]",
"P_{T} (b_{t}) [GeV]",
"P_{T} (l) [GeV]",
"P_{T} (#nu) [GeV]",
"P_{T} (W) [GeV]",
"P_{T} (H) [GeV]",
"P_{T} (b_{H}) [GeV]",
"P_{T} (q) [GeV]",
"#eta (t)",
"#eta (b_{t})",
"#eta (l)",
"#eta (#nu)",
"#eta (W)",
"#eta (H)",
"#eta (b_{H})",
"#eta (q)",
"#varphi (t)",
"#varphi (b_{t})",
"#varphi (l)",
"#varphi (#nu)",
"#varphi (W)",
"#varphi (H)",
"#varphi (b_{H})",
"#varphi (q)",
"#Delta R (t,H)",
"#Delta R (t,q)",
"#Delta R (t,b_{H})",
"#Delta R (t,b_{t})",
"#Delta R (t,W)",
"#Delta R (t,l)",
"#Delta R (t,#nu)",
"#Delta R (H,q)",
"#Delta R (H,b_{H})",
"#Delta R (H,b_{t})",
"#Delta R (H,W)",
"#Delta R (H,l)",
"#Delta R (H,#nu)",
"#Delta R (W,l)",
"#Delta R (W,#nu)",
"#Delta R (q,b_{H})",
"#Delta R (q,b_{t})",
"#Delta R (q,W)",
"#Delta R (q,l)",
"#Delta R (q,#nu)",
"#Delta R (b_{H},b_{t})",
"#Delta R (b_{H},W)",
"#Delta R (b_{H},l)",
"#Delta R (b_{H},#nu)",
"#Delta R (b_{t},W)",
"#Delta R (b_{t},l)",
"#Delta R (b_{t},#nu)",
"#Delta R (l,#nu)",
"#Delta R (b1_{H},b2_{H})",
"cos#theta (t,H)",
"cos#theta (t,q)",
"cos#theta (t,b_{H})",
"cos#theta (t,b_{t})",
"cos#theta (t,W)",
"cos#theta (t,l)",
"cos#theta (t,#nu)",
"cos#theta (H,q)",
"cos#theta (H,b_{H})",
"cos#theta (H,b_{t})",
"cos#theta (H,W)",
"cos#theta (H,l)",
"cos#theta (H,#nu)",
"cos#theta (W,l)",
"cos#theta (W,#nu)",
"cos#theta (q,b_{H})",
"cos#theta (q,b_{t})",
"cos#theta (q,W)",
"cos#theta (q,l)",
"cos#theta (q,#nu)",
"cos#theta (b_{H},b_{t})",
"cos#theta (b_{H},W)",
"cos#theta (b_{H},l)",
"cos#theta (b_{H},#nu)",
"cos#theta (b_{t},W)",
"cos#theta (b_{t},l)",
"cos#theta (b_{t},#nu)",
"cos#theta (l,#nu)",
"cos#theta (b1_{H},b2_{H})",
};
// samples
const int nf = 2;
std::string fname[nf] =
{
"TTtoHToBB-1L-Kappa-hut_CMS",
"TTtoHToBB-1L-Kappa-hct_CMS"
};
std::string glab[nf] =
{
"Hut (ttbar)",
"Hct (ttbar)"
};
| [
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] | |
c2f614d833564b1ec97639327f904c423ff5d236 | e7e1b7ef69ccfefba7f3a13d7c23413ec335be56 | /data_struct_algorithm/array_list/array_list.h | 881567ade114d30822b940777fdfeb2bb79d4030 | [
"MIT"
] | permissive | zhangqiang880/optimized_cplusplus | 008ba55b65c07d19e81d5e36988d4340b0ed006e | a91c2ed842e270a9de0c3188f376bc6391dba47c | refs/heads/main | 2023-08-14T08:39:07.748500 | 2021-09-26T00:14:50 | 2021-09-26T00:14:50 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,588 | h | //
// Created by andrew on 2021/9/25.
//
#ifndef OPTIMIZED_CPLUSPLUS_ARRAY_LIST_H
#define OPTIMIZED_CPLUSPLUS_ARRAY_LIST_H
#include "linear_list.h"
#include <iostream>
/*
* // 需要实现的内容,先粘贴到这里
*
// return element whose index is theIndex
virtual int indexOf(const T &theElement) const = 0;
// return index of first occurence of theElement
virtual void erase(int theIndex) = 0;
// remove the element whose index is theIndex
virtual void insert(int theIndex, const T &theElement) = 0;
// insert theElement so that its index is theIndex
virtual void output(ostream &out) const = 0;
*
*
* */
template<typename T>
class ArrayList : public LinearList<T> {
public:
// 构造函数 析枸函数 赋值构造函数
explicit ArrayList(int32_t initialCapacity = 10);
ArrayList(const ArrayList<T>& arrayList);
~ArrayList() {
// nullptr 也可进行delete 不会出问题
delete [] m_element;
}
// ADT methods
bool Empty() const override {
// 只有list为空的返回true
return 0 == m_listSize;
}
int Size() const override {
return m_listSize;
}
T& Get(int index) const override;
int IndexOf(const T &theElement) const override;
void Erase(int theIndex) override;
protected:
void CheckIndex(int32_t index);
T* m_element; // 指向一个数组,数组里面存储列表的内容
int32_t m_arrayLength{}; // 数组的长度
int32_t m_listSize{}; // 列表的大小
};
#endif //OPTIMIZED_CPLUSPLUS_ARRAY_LIST_H
| [
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] | |
fc55ffc1e87111fee865f12a1a79d8d039cff094 | f1e27c1dd9ab142acc643689f7768db8b59c148d | /efm32/1.0.1/libraries/EmusDevices/CPUInfoDevice.h | 997ed64bdab98f78dfa8d944529fc38727a926a9 | [] | no_license | poojajune/engimusing-firmware | f15dbceb853b68b0b6714975e5ab287310261dd4 | b6fbd990f016e26cb950a589bb54006efc8d615c | refs/heads/master | 2021-01-23T16:13:26.348003 | 2017-06-04T04:01:05 | 2017-06-04T04:08:52 | 93,287,461 | 0 | 0 | null | 2017-06-04T03:21:52 | 2017-06-04T03:21:52 | null | UTF-8 | C++ | false | false | 1,175 | h | /*
Copyright (c) 2016 Engimusing LLC. All right reserved.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#pragma once
#include "Arduino.h"
#include "Device.h"
class CPUInfoDevice : public Device
{
public:
virtual void begin();
virtual float getTemperatureC();
virtual float getTemperatureF();
virtual float voltage();
virtual Device::ValueStruct readValue(int index);
virtual uint32_t numValues();
protected:
};
| [
"[email protected]"
] | |
55f453f82c29341e7915be2ec42fc344478edb32 | c466c487e1d1e743d4e3bfbe7168358c0787d5f3 | /src/game/server/Bullet.cpp | ef7704dc24cb9d89e8c636cc59eb248d1a816546 | [] | no_license | jucham/rouage | 686a0905cf198cf735dcec7dc28577756e3e321f | 33160fb4c44fb1320a33d893d36397075beeb223 | refs/heads/master | 2022-11-18T09:16:25.104931 | 2020-07-10T10:18:53 | 2020-07-10T10:18:53 | 278,144,034 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,134 | cpp | #include "Bullet.h"
#include <game/server/GameServer.h>
#include "EntityEnumerations.h"
float Bullet::m_fWIDTH;
float Bullet::m_fHEIGHT;
Bullet::Bullet(Character* pShooter, const Vector2D& facing, float magnitude, int damage) :
Projectile(pShooter, facing)
{
assert(pShooter != 0);
m_HitBox.setWidth(m_fWIDTH);
m_HitBox.setHeight(m_fHEIGHT);
m_pCurrentTileSpot = CurrentTileSpot();
m_iDamage = damage;
setMagnitude(magnitude); //0.7;
m_fG *= 0.3f;
setImpulseForce();
}
Bullet::~Bullet()
{
}
void Bullet::onCollide(EntityType entType, OrientHV ori)
{
switch (entType)
{
case ENTITY_TILE:
{
if (ori == HORIZ)
{
if (m_vVelocity.x > 0.0f)
{
}
else
{
}
Vector2D v(m_vVelocity);
v.Normalize();
}
else
{
if (m_vVelocity.y > 0.0f)
{
}
else
{
}
Vector2D v(m_vVelocity);
v.Normalize();
}
break;
}
case ENTITY_CHARACTER:
case ENTITY_PROJECTILE:
case ENTITY_TRIGGER:
case ENTITY_NONE:
default:
assert(false);
}
}
| [
"[email protected]"
] | |
17c02f44f2677af3435da3e5ceea465cb8ad01c9 | 8df198126a11543066c64a98a9d5ee24c7fa7618 | /(((... All online judge practice and contest ...)))/Light Oj/Ad-Hoc/AC/1354 - IP Checking.cpp | 7764661dbe27b1a2a2f8ec08071bbb0230ca720d | [] | no_license | mehadi-trackrep/ACM_Programming_related | eef0933febf44e3b024bc45afb3195b854eba719 | 7303931aa9f2ab68d76bbe04b06157b00ac9f6a6 | refs/heads/master | 2021-10-09T03:15:09.188172 | 2018-12-20T09:35:22 | 2018-12-20T09:35:22 | 117,265,703 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,840 | cpp | #include <bits/stdc++.h>
using namespace std;
char str[15];
void dec_to_bi(int n)
{
int i=0;
while(n > 0)
{
str[i++] = (n%2)+'0'; ///AC
n /= 2;
}
if(i < 8)
{
for(int j=i; j<8; j++)
{
str[j] = '0';
}
}
for(int j=0; j<4; j++)
{
char temp;
temp = str[j];
str[j] = str[8-j-1];
str[8-j-1] = temp;
}
str[8] = '\0';
}
int main()
{
int tcas;
int c=1;
cin >> tcas;
getchar();
while(tcas--)
{
char ch;
int ara[5];
int i=0,sum=0;
char str1[4][10];
while(1)
{
scanf("%c",&ch);
if(ch != '.' && ch != '\n')
{
sum = sum*10 + (ch-'0');
}
else
{
ara[i++] = sum;
sum = 0;
}
if(ch == '\n')
break;
}
i = 0;
int j = 0;
while(1)
{
scanf("%c",&ch);
if(ch != '.' && ch != '\n')
{
str1[i][j++] = ch;
}
else
{
str1[i][j] = '\0';
i++;
j = 0;
}
if(ch == '\n')
break;
}
int ck=1;
for(int j=0; j<4; j++)
{
dec_to_bi(ara[j]);
//cerr << "###: " << str << endl;
//cerr << "***: " << str1[j] << endl;
if(strcmp(str,str1[j]) == 0)
continue;
else
{
ck = 0;
break;
}
}
if(ck == 1)
printf("Case %d: Yes\n",c++);
else
printf("Case %d: No\n",c++);
}
return 0;
}
| [
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] | |
9339f0341a1759be16241aaec92866edcf84e7c4 | f5cc952686cf4b07c6f91f902474bd7cf3089042 | /Programmers(C++)/Programmers(C++)/Programmers(C++)/_0418_LV1_이상한문자 만들기.h | e9a831251a5a3d838bd2273e7af27b66433ebe19 | [] | no_license | ParkHD/programmers | 0d21803b8dda3cc32fac6bacd117a7bd42d4fd09 | cfedec08855e826e873a68db37b347f16949a652 | refs/heads/main | 2023-06-11T21:47:19.362522 | 2021-07-10T11:16:25 | 2021-07-10T11:16:25 | 355,236,184 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,029 | h | #pragma once
#include <string>
#include <vector>
#include <cctype>
using namespace std;
string solution(string s) {
int count = 0;
for (int i = 0; i < s.size(); i++)
{
if ('a' <= s[i] && s[i] <= 'z')
{
if (count % 2 == 0)
{
s[i] = toupper(s[i]);
}
count++;
continue;
}
if ('A' <= s[i] && s[i] <= 'Z')
{
if (count % 2 == 1)
{
s[i] = tolower(s[i]);
}
count++;
continue;
}
else
count = 0;
}
return s;
}
string solution1(string s) {
string answer = "";
int nIndex = 1;
for (int i = 0; i < s.size(); i++, nIndex++)
{
if (s[i] == ' ')
{
nIndex = 0;
answer += " ";
}
else
nIndex & 1 ? answer += toupper(s[i]) : answer += tolower(s[i]);
}
return answer;
} | [
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] | |
03531ec96920f514b55e5563728b98ecffd3e121 | a4344b32439a01e4ef67c521f97dc13e3600c642 | /before/10951.cpp | 1634d7c5d1055f39ce8706c40e2e59c0ab620a08 | [] | no_license | jjunCoder/ProblemSolving | 419ed6ded9ac46fcc52ec14fcfe626055462cfcc | ed150d186d2b02e514239f5d585bc068d426f4dd | refs/heads/master | 2022-09-03T14:10:32.086545 | 2020-05-30T04:15:59 | 2020-05-30T04:15:59 | 66,230,023 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 179 | cpp | #include <iostream>
using namespace std;
int main(){
int a,b;
cin.sync_with_stdio(false);
cin>>a>>b;
while(!cin.eof()){
printf("%d\n",a+b);
cin>>a>>b;
}
return 0;
} | [
"[email protected]"
] | |
3091ec8ed33175efa0d255ce79645e132b5eb091 | 507ca05e8357bf6ce6c821d28dce1faca6d39b73 | /rttr/include/detail/metadata/metadata.h | 6e5dcb316f601ab138c9cd1bd5ae5b621832b554 | [] | no_license | ahdaemon/rttr-test | eb200859970c37edc936d2a1d49c33fe2cb802e0 | 8224f935150e05175516b15e3b5643f2d158fa87 | refs/heads/master | 2023-06-05T12:55:45.824226 | 2021-06-19T12:53:05 | 2021-06-19T12:53:05 | 378,407,510 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 3,727 | h | /************************************************************************************
* *
* Copyright (c) 2014 - 2018 Axel Menzel <[email protected]> *
* *
* This file is part of RTTR (Run Time Type Reflection) *
* License: MIT License *
* *
* Permission is hereby granted, free of charge, to any person obtaining *
* a copy of this software and associated documentation files (the "Software"), *
* to deal in the Software without restriction, including without limitation *
* the rights to use, copy, modify, merge, publish, distribute, sublicense, *
* and/or sell copies of the Software, and to permit persons to whom the *
* Software is furnished to do so, subject to the following conditions: *
* *
* The above copyright notice and this permission notice shall be included in *
* all copies or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR *
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, *
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE *
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER *
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, *
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE *
* SOFTWARE. *
* *
*************************************************************************************/
#ifndef RTTR_METADATA_H_
#define RTTR_METADATA_H_
#include "../base/core_prerequisites.h"
#include "../../variant.h"
namespace rttr
{
namespace detail
{
/*!
* This class holds meta data.
*
*/
class RTTR_API metadata
{
public:
metadata() { }
metadata(variant key, variant value) : m_key(std::move(key)), m_value(std::move(value)) { }
metadata(const metadata& other) : m_key(other.m_key), m_value(other.m_value) {}
metadata(metadata&& other) : m_key(std::move(other.m_key)), m_value(std::move(other.m_value)) {}
metadata& operator=(const metadata& other) { m_key = other.m_key; m_value = other.m_value; return *this; }
variant get_key() const { return m_key; }
variant get_value() const { return m_value; }
struct order_by_key
{
RTTR_INLINE bool operator () ( const metadata& _left, const metadata& _right ) const
{
return _left.m_key < _right.m_key;
}
RTTR_INLINE bool operator () ( const variant& _left, const metadata& _right ) const
{
return _left < _right.m_key;
}
RTTR_INLINE bool operator () ( const metadata& _left, const variant& _right ) const
{
return _left.m_key < _right;
}
};
private:
variant m_key;
variant m_value;
};
} // end namespace detail
} // end namespace rttr
#endif // RTTR_METADATA_H_
| [
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] | |
6b2295a53050a118e437e89a891363bd2d4fcb97 | 52680e9f94cd9c5ba9a22a57b32d12e7f2d4e80b | /src/screen/GameOver.cpp | 02cb05116f76c22866a529bbb8d45cb75b75e423 | [] | no_license | VitorVRS/mind-blocs | 6cc66c5642f2cdffbb61fbc4d66552b463d0cc43 | 2e592f83a2fe83ff5367733497b528e9f74fef69 | refs/heads/master | 2020-06-27T20:03:26.338376 | 2016-12-06T01:34:15 | 2016-12-06T01:34:15 | 74,520,846 | 5 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 535 | cpp | #include "GameOver.h"
Screen::GameOver::GameOver() {
this->message = new Render::Text("GAME OVER", 350, 310);
}
Screen::GameOver::~GameOver() {
delete this->message;
}
void Screen::GameOver::show(double time) {
this->message->render();
}
void Screen::GameOver::keypress(int key, int scancode, int mods) {
switch (key) {
case GLFW_KEY_ENTER:
Screen::Manager::getInstance()->change(Screen::Manager::Start);
break;
}
};
void Screen::GameOver::click(double x, double y, int mods) {}; | [
"[email protected]"
] | |
3b7c1d8d1b107e21813a7cf20ba9318e7eb02781 | 5b7b4d3883233e21e7545478664a04d0eaebd423 | /tests/world/test_instance_pool.cpp | 65204df2bd310d9e29eb0f1d3670655c97afce30 | [
"MIT"
] | permissive | stefannesic/world | c8dca13c6d46c91c4d2a6e027f5cf413f51ccab0 | 44c01623ab1777c3224f83f53b74d50b58372fb1 | refs/heads/master | 2021-03-02T01:02:15.200828 | 2020-03-07T09:10:26 | 2020-03-07T09:10:26 | 245,825,486 | 0 | 0 | MIT | 2020-03-08T14:04:50 | 2020-03-08T14:04:49 | null | UTF-8 | C++ | false | false | 1,834 | cpp | #include <catch/catch.hpp>
#include <world/core.h>
#include <world/terrain.h>
using namespace world;
TEST_CASE("Templates", "[instance pool]") {
Template tmplate;
CHECK(tmplate.getAt(0) == nullptr);
CHECK(tmplate.getAt(12) == nullptr);
SECTION("Add node without resolution") {
tmplate.insert(SceneNode("dudu"));
REQUIRE(tmplate.getAt(12) != nullptr);
REQUIRE(tmplate.getAt(0) != nullptr);
auto *item = tmplate.getAt(0);
REQUIRE(item->_nodes.size() == 1);
CHECK(item->_nodes[0].getMeshID() == "dudu");
CHECK(item->_minRes == Approx(0));
}
SECTION("Create template with a scene node") {
Template tmplate2(SceneNode("dudu"));
REQUIRE(tmplate2.getAt(0) != nullptr);
auto *item = tmplate2.getAt(0);
CHECK(item->_nodes.size() == 1);
CHECK(item->_minRes == Approx(0));
}
SECTION("Add item at a given resolution") {
tmplate.insert(10, SceneNode("dada"));
tmplate.insert(15, SceneNode("dodo"));
CHECK(tmplate.getAt(0) == nullptr);
CHECK(tmplate.getAt(1) == nullptr);
REQUIRE(tmplate.getAt(10) != nullptr);
REQUIRE(tmplate.getAt(11) != nullptr);
REQUIRE(tmplate.getAt(15) != nullptr);
REQUIRE(tmplate.getAt(20) != nullptr);
CHECK(tmplate.getAt(10)->_minRes == Approx(10));
CHECK(tmplate.getAt(11)->_minRes == Approx(10));
CHECK(tmplate.getAt(15)->_minRes == Approx(15));
CHECK(tmplate.getAt(20)->_minRes == Approx(15));
CHECK(tmplate.getAt(11)->_nodes.at(0).getMeshID() == "dada");
CHECK(tmplate.getAt(15)->_nodes.at(0).getMeshID() == "dodo");
}
}
TEST_CASE("MapFilteredDistribution", "[instance pool]") {
CHECK_THROWS(MapFilteredDistribution<SeedDistribution>(nullptr, nullptr));
}
| [
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] | |
33614ec3c2a68c0eac4f790c4effb7ffe56cd9c5 | 314983bf9b412ef0bf0ad86327f081946a9b82c4 | /tracer2/src/triangle.cpp | aaae4e91e01ed5e743882b2341538d440e9e27de | [] | no_license | DarwinSenior/cs419 | ca8b3722c43dcb960089908bd8e0f7820f9fa21c | 81d6932a1dfa642de504891cec7486e8770e3606 | refs/heads/master | 2016-08-13T01:07:52.853231 | 2016-03-22T19:27:42 | 2016-03-22T19:27:42 | 50,739,417 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,168 | cpp | #include "triangle.h"
#include <limits>
using namespace cv;
Triangle::Triangle(Vec3f p1, Vec3f p2, Vec3f p3){
m_p1 = p1;
m_p2 = p2;
m_p3 = p3;
m_norm = normalize((m_p1-m_p2).cross(m_p1-m_p3));
}
bool Triangle::intersect(const Ray& ray, Intersect& intersect) const{
auto d = m_norm.dot(m_p1);
float dist = (d-ray.o.dot(m_norm))/(ray.d.dot(m_norm));
auto pos = ray.pos(dist);
if (dist > 0 && dist < intersect.dist && inside_triange(pos)){
intersect.norm = m_norm;
intersect.pos = pos;
intersect.dist = dist;
return true;
}else{
return false;
}
}
bool Triangle::inside_triange(const Vec3f& p) const{
auto v1 = m_p2-m_p1;
auto v2 = m_p3-m_p1;
auto v3 = p-m_p1;
auto dot11 = v1.dot(v1);
auto dot12 = v1.dot(v2);
auto dot13 = v1.dot(v3);
auto dot22 = v2.dot(v2);
auto dot23 = v2.dot(v3);
float in_denom = 1.0/(dot11*dot22-dot12*dot12);
float u = (dot22*dot13-dot12*dot23) * in_denom;
float v = (dot11*dot23-dot12*dot13) * in_denom;
return (u>=0) && (v>=0) && (u+v<1);
}
Vec3f Triangle::center() const{
return (m_p1+m_p2+m_p3)/3;
}
| [
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] | |
5146075b5f56913171a93a4a1877ed9edccc6f88 | 798e8d56678b4adaf640856c67c707044a51ba97 | /ACM ICPC Team.cpp | 917e691d148dc3eaa1fe2ee2cacb27b01b61b814 | [] | no_license | Wajeeha-Fatima/HackerRank | 5f01fb83b77da7197cf14ceba7023e5e0ddd1947 | 784b21bc4b11fe10b72ca514afc1b0b6765e9b06 | refs/heads/main | 2023-07-29T11:42:50.052354 | 2021-09-10T16:29:23 | 2021-09-10T16:29:23 | 338,267,549 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,189 | cpp | #include <bits/stdc++.h>
using namespace std;
vector<string> split_string(string);
// Complete the acmTeam function below.
vector<int> acmTeam(vector<string> topic) {
vector <int> team;
int count = 0, max = 0, teams= 0;
for(int i = 0; i < topic.size()-1; i++)
{
for(int j = i+1; j < topic.size(); j++)
{
count = 0;
for(int k = 0; k < topic[i].size(); k++)
{
if(topic[i][k] == '1' || topic[j][k] == '1')
count++;
}
if(count > max)
{
max = count;
teams = 1;
}
else if(count == max)
teams++;
}
}
team.push_back(max);
team.push_back(teams);
return team;
}
int main()
{
ofstream fout(getenv("OUTPUT_PATH"));
string nm_temp;
getline(cin, nm_temp);
vector<string> nm = split_string(nm_temp);
int n = stoi(nm[0]);
int m = stoi(nm[1]);
vector<string> topic(n);
for (int i = 0; i < n; i++) {
string topic_item;
getline(cin, topic_item);
topic[i] = topic_item;
}
vector<int> result = acmTeam(topic);
for (int i = 0; i < result.size(); i++) {
fout << result[i];
if (i != result.size() - 1) {
fout << "\n";
}
}
fout << "\n";
fout.close();
return 0;
}
vector<string> split_string(string input_string) {
string::iterator new_end = unique(input_string.begin(), input_string.end(), [] (const char &x, const char &y) {
return x == y and x == ' ';
});
input_string.erase(new_end, input_string.end());
while (input_string[input_string.length() - 1] == ' ') {
input_string.pop_back();
}
vector<string> splits;
char delimiter = ' ';
size_t i = 0;
size_t pos = input_string.find(delimiter);
while (pos != string::npos) {
splits.push_back(input_string.substr(i, pos - i));
i = pos + 1;
pos = input_string.find(delimiter, i);
}
splits.push_back(input_string.substr(i, min(pos, input_string.length()) - i + 1));
return splits;
}
| [
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] | |
047b15a3ab4b539398ae1de59b657fea442e8718 | 2e231d20c2079a19ad2e8616669f33a64fd3b038 | /src/seq.h | 37f24eb6901677922c1e449c260eac77d2a411d6 | [] | no_license | pcppcp/disciple | 396e0e636d83c86bd78464bcb12669ff46b7ff18 | 98e19794885d35dd7f7d35fd723db195d5843885 | refs/heads/master | 2021-01-23T07:38:04.422431 | 2017-06-02T13:24:21 | 2017-06-02T13:24:21 | 93,036,790 | 2 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 643 | h | #ifndef _SEQ_H_
#define _SEQ_H_
/* system includes */
/* local includes */
#include <stdint.h>
#ifdef __cplusplus
extern "C" {
#endif
#ifdef __cplusplus
}
#define SEQ_STEPS 16
#define INSTRUMENTS_MAX 4
namespace Seq {
typedef struct {
uint8_t trigger:1;
uint8_t param1;
uint8_t param2;
} seq_step_t;
typedef struct _pat {
_pat() : pat(), len(SEQ_STEPS), idx(0) {}
seq_step_t pat[INSTRUMENTS_MAX][SEQ_STEPS];
uint8_t len;
uint8_t idx;
} pattern_t;
pattern_t *getPattern();
void pattern_inc(pattern_t &pat);
const seq_step_t *pattern_get_step(const pattern_t &pat, const uint8_t instr);
}
#endif
#endif /* _SEQ_H_ */
| [
"[email protected]"
] | |
9a63e25dc87dc236635465aa169aeff391ad7192 | baf3c6dbd6f6ce65c6f597e2f6920f228bccb341 | /CPP/nSteps/nSteps.cpp | 4f69035a8514b88fb919bec0b8eab4d7e63d72f1 | [] | no_license | abhikmr778/cpp | ced86bb8fa7136e9b86dcf0b47a18819f3145390 | 0ceb41f6f5ba7bc3a79542443311cbbf86fb1014 | refs/heads/master | 2020-03-18T16:01:07.276659 | 2018-05-26T08:15:51 | 2018-05-26T08:15:51 | 134,942,400 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 337 | cpp | #include "iostream"
using namespace std;
int sum=0;
int steps(int n){
if(n==0){
return 1;
}
else if(n<0){
return 0;
}
// for(int x=1;x<=3;x++){
// return steps(n-x);
// }
return steps(n-1)+steps(n-2)+steps(n-3);
}
int main(){
int n;
cin>>n;
cout<<steps(n);
return 0;
} | [
"[email protected]"
] | |
1a3b07ecaeb0061cf3ad86adcad8bafba9630834 | dee9e7a5b9b0ecf3b9a8ddf7f30f972045217a45 | /gdem_terrainengine/CTriangleSelector.cpp | 60199807828631609fefc056583c6c7f026a7d39 | [] | no_license | shengzhe8688/QGlobe | 3e2d5c86ad6a2bff89f3773385fa8fd84d4ddf57 | 8e13b894fc1d89a18869c979740fefe47a161eeb | refs/heads/master | 2022-11-12T12:19:06.046336 | 2020-07-05T14:04:59 | 2020-07-05T14:04:59 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 3,047 | cpp | // Copyright (C) 2002-2008 Nikolaus Gebhardt
// This file is part of the "Geo Engine".
// For conditions of distribution and use, see copyright notice in geoEngine.h
#include "CTriangleSelector.h"
#include "ISceneNode.h"
#include "IMeshBuffer.h"
namespace geo
{
namespace scene
{
//! constructor
CTriangleSelector::CTriangleSelector(const ISceneNode* node)
: SceneNode(node)
{
#ifdef _DEBUG
setDebugName("CTriangleSelector");
#endif
}
//! constructor
CTriangleSelector::CTriangleSelector(const IMesh* mesh, const ISceneNode* node)
: SceneNode(node)
{
#ifdef _DEBUG
setDebugName("CTriangleSelector");
#endif
const u32 cnt = mesh->getMeshBufferCount();
u32 totalFaceCount = 0;
for (u32 j=0; j<cnt; ++j)
totalFaceCount += mesh->getMeshBuffer(j)->getIndexCount();
totalFaceCount /= 3;
Triangles.reallocate(totalFaceCount);
for (u32 i=0; i<cnt; ++i)
{
const IMeshBuffer* buf = mesh->getMeshBuffer(i);
const u32 idxCnt = buf->getIndexCount();
const u16* const indices = buf->getIndices();
for (u32 j=0; j<idxCnt; j+=3)
{
Triangles.push_back(core::triangle3df(
buf->getPosition(indices[j+0]),
buf->getPosition(indices[j+1]),
buf->getPosition(indices[j+2])));
}
}
}
//! constructor
CTriangleSelector::CTriangleSelector(const core::aabbox3d<f32>& box, const ISceneNode* node)
: SceneNode(node)
{
#ifdef _DEBUG
setDebugName("CTriangleSelector");
#endif
// TODO
}
//! Gets all triangles.
void CTriangleSelector::getTriangles(core::triangle3df* triangles,
s32 arraySize, s32& outTriangleCount,
const core::matrix4* transform) const
{
s32 cnt = Triangles.size();
if (cnt > arraySize)
cnt = arraySize;
core::matrix4 mat;
if (transform)
mat = *transform;
if (SceneNode)
mat *= SceneNode->getAbsoluteTransformation();
for (s32 i=0; i<cnt; ++i)
{
triangles[i] = Triangles[i];
mat.transformVect(triangles[i].pointA);
mat.transformVect(triangles[i].pointB);
mat.transformVect(triangles[i].pointC);
}
outTriangleCount = cnt;
}
//! Gets all triangles which lie within a specific bounding box.
void CTriangleSelector::getTriangles(core::triangle3df* triangles,
s32 arraySize, s32& outTriangleCount,
const core::aabbox3d<f32>& box,
const core::matrix4* transform) const
{
// return all triangles
getTriangles(triangles, arraySize, outTriangleCount, transform);
}
//! Gets all triangles which have or may have contact with a 3d line.
void CTriangleSelector::getTriangles(core::triangle3df* triangles,
s32 arraySize, s32& outTriangleCount,
const core::line3d<f32>& line,
const core::matrix4* transform) const
{
// return all triangles
getTriangles(triangles, arraySize, outTriangleCount, transform);
}
//! Returns amount of all available triangles in this selector
s32 CTriangleSelector::getTriangleCount() const
{
return Triangles.size();
}
} // end namespace scene
} // end namespace geo
| [
"[email protected]"
] | |
a1a33a16ee78570a2847d926bd11907f8cb19e97 | e9ade5ea33cf3382f8ab3ad980e7f6d8cb76faf8 | /solved/abc188/e.cpp | b7d352887296019e1303ba9bdf08cae1a4219b66 | [] | no_license | Creamy1137689/kyopro | 75bc3f92edb7bff2cbf27dc79d384b422a0a4702 | dcacbf27defe840ea7998e06a5f3fb78718e7d53 | refs/heads/master | 2023-05-10T19:28:56.447493 | 2021-06-03T12:54:11 | 2021-06-03T12:54:11 | 266,143,691 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,094 | cpp | #include <iostream>
#include <iomanip>
#include <utility>
#include <cmath>
#include <random>
#include <vector>
#include <map>
#include <set>
#include <deque>
#include <queue>
#include <stack>
#include <string>
#include <algorithm>
using namespace std;
#define rep(i,n) for(int i = 0; i<n; ++i)
#define REP(i,n) for(int i = 1; i<=n; ++i)
#define all(x) begin(x),end(x)
#define show(obj) for(auto x:obj)cout<<x<<' ';cout<<endl;
typedef long long ll;
typedef pair<int,int> P;
typedef pair<ll,ll> lp;
typedef pair<double, double> FP;
const int inf = 1001001000;
const ll INF = 1LL<<60;
const int MOD = (int)1e9 + 7;
int main(){
int n, m;
int x, y;
cin >> n >> m;
vector<ll> a(n);
rep(i,n)cin >> a[i];
vector<vector<int>> G(n, vector<int>());
rep(i,m){
cin >> x >> y;
--x; --y;
G[x].push_back(y);
}
vector<ll> mins(n, INF);
rep(i,n){
for(auto x:G[i]){
mins[x] = min({mins[x], mins[i], a[i]});
}
}
ll ans = -INF;
rep(i,n)ans = max(ans, a[i] - mins[i]);
cout << ans << endl;
return 0;
}
| [
"[email protected]"
] | |
cc97072eaf792e8cce9bdf30789d96d77b5da61d | ac48af1d42007f57ab21754ae135ec4a22fb533f | /kernel/archs/x86_32/Paging.cpp | 80765a90124dcaa5107752f2cfbbc157103f5f81 | [
"MIT",
"BSD-2-Clause"
] | permissive | raxracks/chadOS | 47e4e09dd61f61e1e2415dccc560783bb5e76827 | 0469528f5d4f390ff45d680b91783da445e66dcc | refs/heads/main | 2023-06-19T04:52:01.601917 | 2021-07-13T04:29:41 | 2021-07-13T04:29:41 | 379,407,996 | 3 | 0 | NOASSERTION | 2021-06-25T21:27:39 | 2021-06-22T21:43:36 | C++ | UTF-8 | C++ | false | false | 7,974 | cpp | #include <string.h>
#include "system/Streams.h"
#include <libutils/ResultOr.h>
#include "archs/Arch.h"
#include "archs/x86_32/Paging.h"
#include "system/interrupts/Interupts.h"
#include "system/memory/Memory.h"
#include "system/memory/Physical.h"
#include "system/system/System.h"
namespace Arch::x86_32
{
PageDirectory _kernel_page_directory ALIGNED(ARCH_PAGE_SIZE) = {};
PageTable _kernel_page_tables[256] ALIGNED(ARCH_PAGE_SIZE) = {};
void virtual_initialize()
{
// Setup the kernel pagedirectory.
for (size_t i = 0; i < 256; i++)
{
PageDirectoryEntry *entry = &_kernel_page_directory.entries[i];
entry->User = 0;
entry->Write = 1;
entry->Present = 1;
entry->PageFrameNumber = (size_t)&_kernel_page_tables[i] / ARCH_PAGE_SIZE;
}
}
void virtual_memory_enable()
{
paging_enable();
}
PageDirectory *kernel_page_directory()
{
return &_kernel_page_directory;
}
bool virtual_present(PageDirectory *page_directory, uintptr_t virtual_address)
{
ASSERT_INTERRUPTS_RETAINED();
int page_directory_index = PAGE_DIRECTORY_INDEX(virtual_address);
PageDirectoryEntry &page_directory_entry = page_directory->entries[page_directory_index];
if (!page_directory_entry.Present)
{
return false;
}
PageTable &page_table = *reinterpret_cast<PageTable *>(page_directory_entry.PageFrameNumber * ARCH_PAGE_SIZE);
int page_table_index = PAGE_TABLE_INDEX(virtual_address);
PageTableEntry &page_table_entry = page_table.entries[page_table_index];
return page_table_entry.Present;
}
uintptr_t virtual_to_physical(PageDirectory *page_directory, uintptr_t virtual_address)
{
ASSERT_INTERRUPTS_RETAINED();
int page_directory_index = PAGE_DIRECTORY_INDEX(virtual_address);
PageDirectoryEntry &page_directory_entry = page_directory->entries[page_directory_index];
if (!page_directory_entry.Present)
{
return 0;
}
PageTable &page_table = *reinterpret_cast<PageTable *>(page_directory_entry.PageFrameNumber * ARCH_PAGE_SIZE);
int page_table_index = PAGE_TABLE_INDEX(virtual_address);
PageTableEntry &page_table_entry = page_table.entries[page_table_index];
if (!page_table_entry.Present)
{
return 0;
}
return (page_table_entry.PageFrameNumber * ARCH_PAGE_SIZE) + (virtual_address & 0xfff);
}
HjResult virtual_map(PageDirectory *page_directory, MemoryRange physical_range, uintptr_t virtual_address, MemoryFlags flags)
{
ASSERT_INTERRUPTS_RETAINED();
for (size_t i = 0; i < physical_range.size() / ARCH_PAGE_SIZE; i++)
{
size_t offset = i * ARCH_PAGE_SIZE;
int page_directory_index = PAGE_DIRECTORY_INDEX(virtual_address + offset);
PageDirectoryEntry &page_directory_entry = page_directory->entries[page_directory_index];
PageTable *page_table = reinterpret_cast<PageTable *>(page_directory_entry.PageFrameNumber * ARCH_PAGE_SIZE);
if (!page_directory_entry.Present)
{
TRY(memory_alloc_identity(page_directory, MEMORY_CLEAR, (uintptr_t *)&page_table));
page_directory_entry.Present = 1;
page_directory_entry.Write = 1;
page_directory_entry.User = 1;
page_directory_entry.PageFrameNumber = (uint32_t)(page_table) >> 12;
}
int page_table_index = PAGE_TABLE_INDEX(virtual_address + offset);
PageTableEntry &page_table_entry = page_table->entries[page_table_index];
page_table_entry.Present = 1;
page_table_entry.Write = 1;
page_table_entry.User = flags & MEMORY_USER;
page_table_entry.PageFrameNumber = (physical_range.base() + offset) >> 12;
}
paging_invalidate_tlb();
return SUCCESS;
}
MemoryRange virtual_alloc(PageDirectory *page_directory, MemoryRange physical_range, MemoryFlags flags)
{
ASSERT_INTERRUPTS_RETAINED();
bool is_user_memory = flags & MEMORY_USER;
uintptr_t virtual_address = 0;
size_t current_size = 0;
// we skip the first page to make null deref trigger a page fault
for (size_t i = (is_user_memory ? 256 : 1) * 1024; i < (is_user_memory ? 1024 : 256) * 1024; i++)
{
uintptr_t current_address = i * ARCH_PAGE_SIZE;
if (!virtual_present(page_directory, current_address))
{
if (current_size == 0)
{
virtual_address = current_address;
}
current_size += ARCH_PAGE_SIZE;
if (current_size == physical_range.size())
{
assert(SUCCESS == virtual_map(page_directory, physical_range, virtual_address, flags));
return {virtual_address, current_size};
}
}
else
{
current_size = 0;
}
}
system_panic("Out of virtual memory!");
}
void virtual_free(PageDirectory *page_directory, MemoryRange virtual_range)
{
ASSERT_INTERRUPTS_RETAINED();
for (size_t i = 0; i < virtual_range.size() / ARCH_PAGE_SIZE; i++)
{
size_t offset = i * ARCH_PAGE_SIZE;
size_t page_directory_index = PAGE_DIRECTORY_INDEX(virtual_range.base() + offset);
PageDirectoryEntry *page_directory_entry = &page_directory->entries[page_directory_index];
if (!page_directory_entry->Present)
{
continue;
}
PageTable *page_table = (PageTable *)(page_directory_entry->PageFrameNumber * ARCH_PAGE_SIZE);
size_t page_table_index = PAGE_TABLE_INDEX(virtual_range.base() + offset);
PageTableEntry *page_table_entry = &page_table->entries[page_table_index];
if (page_table_entry->Present)
{
page_table_entry->as_uint = 0;
}
}
paging_invalidate_tlb();
}
PageDirectory *page_directory_create()
{
InterruptsRetainer retainer;
PageDirectory *page_directory = nullptr;
if (memory_alloc(kernel_page_directory(), sizeof(PageDirectory), MEMORY_CLEAR, (uintptr_t *)&page_directory) != SUCCESS)
{
Kernel::logln("Page directory allocation failed!");
return nullptr;
}
memset(page_directory, 0, sizeof(PageDirectory));
// Copy first gigs of virtual memory (kernel space);
for (size_t i = 0; i < 256; i++)
{
PageDirectoryEntry *page_directory_entry = &page_directory->entries[i];
page_directory_entry->User = 0;
page_directory_entry->Write = 1;
page_directory_entry->Present = 1;
page_directory_entry->PageFrameNumber = (uint32_t)&_kernel_page_tables[i] / ARCH_PAGE_SIZE;
}
return page_directory;
}
void page_directory_destroy(PageDirectory *page_directory)
{
InterruptsRetainer retainer;
assert(page_directory != kernel_page_directory());
for (size_t i = 256; i < 1024; i++)
{
PageDirectoryEntry *page_directory_entry = &page_directory->entries[i];
if (page_directory_entry->Present)
{
PageTable *page_table = (PageTable *)(page_directory_entry->PageFrameNumber * ARCH_PAGE_SIZE);
for (size_t i = 0; i < 1024; i++)
{
PageTableEntry *page_table_entry = &page_table->entries[i];
if (page_table_entry->Present)
{
uintptr_t physical_address = page_table_entry->PageFrameNumber * ARCH_PAGE_SIZE;
MemoryRange physical_range{physical_address, ARCH_PAGE_SIZE};
physical_free(physical_range);
}
}
memory_free(kernel_address_space(), (MemoryRange){(uintptr_t)page_table, sizeof(PageTable)});
}
}
memory_free(kernel_address_space(), (MemoryRange){(uintptr_t)page_directory, sizeof(PageDirectory)});
}
void page_directory_switch(PageDirectory *page_directory)
{
InterruptsRetainer retainer;
paging_load_directory(virtual_to_physical(kernel_page_directory(), (uintptr_t)page_directory));
}
} // namespace Arch::x86_32
| [
"[email protected]"
] | |
90f44af99dea88998a1aa5f63e64fca9b1a1bdc9 | 68a8b2e583bb941e74fac797771cc9d99b816505 | /singleton/main.cpp | 36a0566efb9f324a379d6a13a033ea2a7a4afb1a | [] | no_license | mowiru/My-thingy | 79dd802228699e5578d856561ffab8d5e8215779 | fd818096ff0f9004ab266540b524f18e41291f08 | refs/heads/master | 2020-04-04T20:08:26.916072 | 2018-12-03T15:02:17 | 2018-12-03T15:02:17 | 150,397,590 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 629 | cpp | #include <iostream>
#include <string.h>
#include <iomanip>
#include "log.hpp"
#define APP "singleton_test"
using namespace std;
/**
* Project: singleton_test
* Creator: ruedel
* Creation Date: Fr 30. Nov 14:19:43 CET 2018
*/
int main(int argc, char* argv[]) {
/*
ifstream inputFileBla("./MeineDatenDatei.json");
string ErsteZeile;
inputFileBla >> ErsteZeile;*/
FileLog Log;
//Log.START(" ");
Log.i("New Projekt: ", APP);
Log.i("I'm a test.");
Log.a("Potato.");
Log.w("This is a Test.");
Log.e("Test has no error!");
//Log.END(" ");
//cout << setw(40) << setfill('_') << endl;
return 0;
}
| [
"[email protected]"
] | |
237d4aa988f74ea7365f96c8b94ea34da0a1d2eb | 64fb05a37eea449e271a7255ee5dd0d382d18a11 | /formula.cpp | 0ce34567b3a2b5e903d6c69b94d23ee408cd8b3f | [] | no_license | JonathanNielson/CS-1410 | c52d93db0a5b2f4fa88593d480ed90dc9f4373b3 | f3cd10ad46a674c67ebe75c6f3e827864db9a281 | refs/heads/master | 2021-01-11T19:53:09.144949 | 2017-02-26T05:54:05 | 2017-02-26T05:54:05 | 79,416,784 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 671 | cpp | /*
*
* Solution to Programming Test #1
* Written by Jonathan Nielson on 1/25/2017
*
*/
#include <iostream>
#include <cmath>
using namespace std;
int main()
{
double P;
double i;
double g;
double n;
double F;
cout << "First off, please enter a value for P:" << endl;
cin >> P;
cout << "Second, please enter a value for i:" << endl;
cin >> i;
cout << "Now enter a value for g:" << endl;
cin >> g;
cout << "Finally, please enter a value for n:" << endl;
cin >> n;
F = P * ((1 - pow((1 + g), n) * pow((1 + i), n)) / (i - g));
cout << "Based on the provided numbers, the value of F is: " << F << endl;
return 0;
} | [
"[email protected]"
] | |
56f3943126b6c3f47fea49cc7a708348839f51dd | d822ffd937fae821fdc1f96369c26b8b31c0cda6 | /luogu/p6198.cpp | c439ec2d3cac849808d08ae87376fbed3236e7c5 | [
"MIT"
] | permissive | freedomDR/coding | f8bb5b43951f49cc1018132cc5c53e756a782740 | 408f0fd8d7e5dd986842746d27d4d26a8dc9896c | refs/heads/master | 2023-03-30T03:01:01.837043 | 2023-03-28T12:36:53 | 2023-03-28T12:36:53 | 183,414,292 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,389 | cpp | #include<bits/stdc++.h>
using namespace std;
int n;
int val = 1;
vector<int> arr(1e6+5), ans(1e6+5);
vector<vector<int>> pos(1e6+5, vector<int>());
void slove(int l, int r, int splitNum)
{
/* cout << l << " " << r << endl; */
if(l>r) return;
vector<int> splitPos; //记录分割点
// 二分查端点
int st = lower_bound(pos[splitNum].begin(), pos[splitNum].end(), r) - pos[splitNum].begin();
// splitNum 从r到l 按照val递增赋值
for(int i = min(st, int(pos[splitNum].size()-1)); i >= 0 && pos[splitNum][i] >= l; i--)
{
if(pos[splitNum][i] <= r && arr[pos[splitNum][i]] == splitNum)
{
ans[pos[splitNum][i]] = val++;
splitPos.push_back(pos[splitNum][i]);
}
}
// l r 也可以作为分割点
if(!splitPos.empty() && splitPos.back()!=l) splitPos.push_back(l-1);
if(splitPos.front()!=r) splitPos.insert(splitPos.begin(),r+1);
for(int i = splitPos.size()-2; i >= 0; i--)
{
slove(splitPos[i+1]+1, splitPos[i]-1, splitNum+1);
}
}
int main()
{
ios::sync_with_stdio(false);
cin.tie(0);
cin >> n;
for(int i = 1; i <= n; i++)
{
cin >> arr[i];
if(arr[i] == -1) arr[i] = arr[i-1]+1;
pos[arr[i]].push_back(i);
}
slove(1, n, 1);
for(int i = 1; i <= n; i++)
cout << ans[i] << " ";
cout << endl;
return 0;
}
| [
"[email protected]"
] | |
e76be0d70a2103c70fb2093481e8205eac92b883 | 4c93ca76318969f1624a0e77749bcdea3e7809d3 | /~9999/1978_소수찾기.cpp | 9fc081c57dc3d7acc386f2937c7886b3f5b17c77 | [] | no_license | root-jeong/BOJ | 080925f6cfbb5dcbdf13c4c3a3c7e0a444908e6e | ec1ef5ad322597883b74d276078da8a508f164a8 | refs/heads/master | 2022-04-03T22:33:44.866564 | 2020-01-08T12:21:19 | 2020-01-08T12:21:19 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 388 | cpp | #include <iostream>
#include <vector>
using namespace std;
int main() {
int arr[1001];
int N;
int data, count = 0;
vector<int> vec;
cin >> N;
bool can;
for (int i = 0; i < N; i++) {
cin >> data;
can = true;
if (data != 1) {
for (int i = 2; i < data; i++) {
if (data % i == 0) {
can = false;
break;
}
}
if (can)
count++;
}
}
cout << count;
} | [
"[email protected]"
] | |
e426c365df95c8d9df647fd9e8612ce9a2dad9a7 | db1467d280a821f2ef944f36003f2c049fc2c478 | /12周C++作业/6.20 Multiple/main.cpp | 73e89d424f82547a7a35b8f6ff7830b75ed7bfb1 | [] | no_license | Xinxrong/xin_xiangrong | 77a182f481a22b3a702fcbfd1356468d07fdff47 | eb215da6ae26bdd39c680f9a9d3a8bbb271a0754 | refs/heads/master | 2020-04-02T09:09:42.715874 | 2019-04-21T13:01:17 | 2019-04-21T13:01:17 | 154,277,030 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 373 | cpp | #include <iostream>
using namespace std;
bool multiple(int a,int b);
int main()
{
int a,b;
int c=1;
while(c>0)
{
cout<<"Please input two number :";
cin>>a>>b;
cout<<multiple(a,b)<<endl;
}
return 0;
}
bool multiple(int a,int b)
{
if(b%a==0)
{
return true;
}
else
{
return false;
}
}
| [
"[email protected]"
] | |
590c77fc282723c367c4b44e51d19ee38dccf3e9 | 95f7c923592bafc734f8970fa743faafd5226253 | /spoj/PARADOX.cpp | a47f5480e45aa651766e7eccb61545f3df4c9b9b | [] | no_license | vishnujayvel/practicecodes | 33132a1afc97e619df9950cd8782951ab183833d | 3849ac44596f56dda95b83d00a38b79a3921c496 | refs/heads/master | 2021-01-06T20:37:49.840924 | 2014-09-09T13:25:36 | 2014-09-09T13:25:36 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,226 | cpp |
#include <vector>
#include <list>
#include <map>
#include <set>
#include <deque>
#include <queue>
#include <stack>
#include <bitset>
#include <algorithm>
#include <functional>
#include <numeric>
#include <utility>
#include <sstream>
#include <iostream>
#include <iomanip>
#include <cstdio>
#include <cmath>
#include <cstdlib>
#include <ctime>
#include <cstring>
#include <climits>
#include <stdlib.h>
using namespace std;
#define REP(i,n) for(int i=0; i<n; i++)
#define FOR(i,st,end) for(int i=st;i<end;i++)
#define db(x) cout << (#x) << " = " << x << endl;
#define mp make_pair
#define pb push_back
int main(){
int n;
while(1){
scanf("%d",&n);
if(n==0)
break;
int dist[n+1][n+1];
REP(i,n+1)
REP(j,n+1)
dist[i][j]=999999;
int s;
char str[10];
FOR(i,1,n+1){
scanf("%d %s",&s,str);
if(str[0]=='f')
dist[i][s]=1;
else
dist[i][s]=2;
}
FOR(k,1,n+1)
FOR(i,1,n+1)
FOR(j,1,n+1){
if(dist[i][j]>dist[i][k]+dist[k][j])
dist[i][j]=dist[i][k]+dist[k][j];
}
int f=1;
FOR(i,1,n+1)
if(dist[i][i]<999999&&dist[i][i]%2==1){
printf("PARADOX\n");
f=0;
break;
}
if(f)
printf("NOT PARADOX\n");
}
}
| [
"[email protected]"
] | |
d684f07ea503433c7be1caf90e3ec8509f7423e9 | 89ed66520d8646b0d7182a667c3846c1da6cada1 | /join.cpp | e6fe983baeb8f60bf90b9ae4eb564f042e10e4be | [] | no_license | mukul13/DBMS-Join-using-external-hashing | 509a6a62bdc9371f51c2ab79b5bfe4681e846e51 | fcd422a55fe7e69fa68109e4fc9e58aacef32d62 | refs/heads/master | 2016-09-14T00:58:31.868987 | 2016-04-13T16:34:09 | 2016-04-13T16:34:09 | 56,168,563 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 18,374 | cpp | #include <iostream>
#include <stdio.h>
#include <string>
#include <math.h>
#include <vector>
#include <sstream>
#include <stdlib.h>
#include <fstream>
using namespace std;
namespace patch
{
template < typename T > std::string to_string( const T& n )
{
std::ostringstream stm ;
stm << n ;
return stm.str() ;
}
}
//relation1 file, relation 2 file, record size, page size, number of available pages, maximum number
//of hashing rounds
//int results;
bool chart=true;
FILE* result;
ofstream log_file;
ofstream quiz_output;
//FILE* log_file;
//int hash(int value,int rounds,int size)
//{
/* long long ans=1;
for(int i=1;i<=rounds;i++)
{
ans=ans*value+value*(value + rounds);
ans=ans%size;
}
*/
// return (value*rounds+value)%size;
//long long value^rounds + value*(value + rounds)
// return int(value*rounds*3.14157)%size;
//}
int hash(int value,int rounds,int max_buckets)
{
vector<int> bin;
int sig_bits=rounds+max_buckets;
for(int i=0;i<16;i++)
{
bin.push_back(0);
}
int temp= value;
for(int i=0;i<16;i++)
{
bin[15-i]=temp%2;
temp=temp/2;
// cout<<bin[i];
if(temp==0)
break;
}
int ans=0;
for(int i=0;i<sig_bits;i++)
{
ans=ans+bin[15-i]*pow(2,i);
//cout<<bin[i];
}
//cout<<"k+ i value"<<ans<<endl;
ans=ans%max_buckets;
//cout<<ans<<endl;
//cout<<endl<<endl;
return ans;
}
void hash_relation(string input_file,int record_size,int page_size,int max_avail_pages,int max_hash_rounds,int rounds,int relation)
{
FILE* f1;
//max_avail_pages=5;
//page_size=4;
//record_size=2;
int records_per_page=floor(page_size/record_size);
//int rounds=1;
int max_buckets=max_avail_pages-1;
FILE* bucket[max_buckets];
FILE* t_pages;
//char buffer[50];
//int relation=2;
//char file_name[50];
vector<int> t_records,t_flush;
cout<<endl;
log_file<<endl;
cout<<"Performing hashing round : "<<rounds<<endl;
log_file<<"Performing hashing round : "<<rounds<<endl;
//quiz_output<<"Round : "<<rounds<<endl;
string temp,file_name;
temp=input_file+".txt";
cout<<"Reading: "<<temp<<endl<<endl;
log_file<<"Reading: "<<temp<<endl<<endl;
//quiz_output<<"Reading: "<<temp<<endl<<endl;
f1=fopen(temp.c_str(),"r");
cout<<"Creating following files:"<<endl;
log_file<<"Creating following files:"<<endl;
for(int i=0;i<max_buckets;i++)
{
//file_name="rel"+string(relation)+"_round"+string(itoa(rounds))+"_bucket"+string(itoa(i))+".txt";
//sprintf(file_name,"rel%d_round%d_bucket%d.txt",relation,rounds,i);
file_name=input_file+"_bucket"+patch::to_string(i);
temp=file_name+".txt";
cout<<temp<<endl;
log_file<<temp<<endl;
bucket[i]=fopen(temp.c_str(),"w");
t_records.push_back(0);
t_flush.push_back(0);
}
cout<<endl;
log_file<<endl;
//sprintf(file_name,"rel%d_round%d.txt",relation,rounds);
file_name=input_file+"_round"+patch::to_string(rounds);
temp=file_name+".txt";
//fwrite(result,"%s\n",temp);
//fputs(temp.c_str(),result);
//fprintf(result,"\n");
t_pages=fopen(temp.c_str(),"w");
//cout<<"hello";
if(f1 == NULL)
{
cout<<"Error opening file"<<endl;
log_file<<"Error opening file"<<endl;
return ;
}
else
{
int count =1;
vector<int> data[max_buckets];
while ( ! feof (f1) )
{
int d;
fscanf(f1,"%d",&d);
if(feof(f1))
break;
// cout<<d<<endl;
int t1=hash(d,rounds,max_buckets);
//int t1=floor((d+ rounds*3.14157));
//t1=t1%max_buckets;
cout<<"Tuple "<<count<<" : value "<<d<<" Mapped to bucket : "<< t1<<endl ;
log_file<<"Tuple "<<count<<" : value "<<d<<" Mapped to bucket : "<< t1<<endl ;
//fprintf(bucket[t1], "%d\n", d);
data[t1].push_back(d);
t_records[t1]++;
t_flush[t1]++;
if(int((t_flush[t1])/records_per_page)==1)
{
cout<<"Page for bucket "<<t1<<" is full. Flushing to secondary memory"<<endl;
log_file<<"Page for bucket "<<t1<<" is full. Flushing to secondary memory"<<endl;
for(int i=0;i<data[t1].size();i++)
{
fprintf(bucket[t1], "%d\n", data[t1][i]);
}
data[t1].clear();
t_flush[t1]=0;
}
count++;
}
cout<<"Flushing all buckets to secondary memory"<<endl;
log_file<<"Flushing all buckets to secondary memory"<<endl;
for(int i=0;i<max_buckets;i++)
{
for(int j=0;j<data[i].size();j++)
{
fprintf(bucket[i], "%d\n", data[i][j]);
}
data[i].clear();
}
rounds++;
// cout<<d<<endl;
}
cout<<endl;
log_file<<endl;
for(int i=0;i<t_records.size();i++)
{
cout<<"Bucket "<<i<<" : "<<"Pages required : "<< int(ceil(float(t_records[i])/records_per_page))<<endl;
log_file<<"Bucket "<<i<<" : "<<"Pages required : "<< int(ceil(float(t_records[i])/records_per_page))<<endl;
fprintf(t_pages,"%d\n",int(ceil(float(t_records[i])/records_per_page)));
}
for(int i=0;i<max_buckets;i++)
{
fclose(bucket[i]);
}
fclose(t_pages);
fclose (f1);
cout<<endl;
}
void perform_hashing(string input_file1,string input_file2,int record_size1,int record_size2,int page_size,int max_avail_pages,int max_hash_rounds,int rounds)
{
//int max_avail_pages=5;
//int rounds=1;
string temp;
if(rounds > max_hash_rounds)
{
quiz_output<<"Unable to perform join in "<<max_hash_rounds<<" hashing rounds"<<endl<<endl;
cout<<"Unable to perform join in "<<max_hash_rounds<<" hashing rounds"<<endl<<endl;
log_file<<"Unable to perform join in "<<max_hash_rounds<<" hashing rounds"<<endl<<endl;
chart=false;
return;
}
int max_buckets=max_avail_pages-1;
//temp = input_file1+".txt";
hash_relation(input_file1,record_size1,page_size,max_avail_pages,max_hash_rounds,rounds,1);
hash_relation(input_file2,record_size2,page_size,max_avail_pages,max_hash_rounds,rounds,2);
FILE *f1,*f2;
string file_name,file_name1;
//char file_name[50],file_name1[50];
// sprintf(file_name,"rel1_round%d.txt",rounds);
file_name1=input_file1+"_round"+patch::to_string(rounds);
temp=file_name1+".txt";
//fputs(temp.c_str(),log_file);
//fprintf(log_file,"\n");
//cout<<"opening file "<<temp;
f1=fopen(temp.c_str(),"r");
// sprintf(file_name,"rel2_round%d.txt",rounds);
file_name1=input_file2+"_round"+patch::to_string(rounds);
temp=file_name1+".txt";
//cout<<"opening file "<<temp;
f2=fopen(temp.c_str(),"r");
if(f1 == NULL)
{
cout<<"Error opening file"<<endl;
log_file<<"Error opening file"<<endl;
return ;
}
if(f2 == NULL)
{
cout<<"Error opening file"<<endl;
log_file<<"Error opening file"<<endl;
return ;
}
FILE *out1,*out2;
int b=0;
cout<<"For "+input_file1+" and "+input_file2<<endl<<endl;
log_file<<"For "+input_file1+" and "+input_file2<<endl<<endl;
quiz_output<<"round : "<<rounds<<endl<<endl;
quiz_output<<"Processed "<<input_file1<<endl;
quiz_output<<"Processed "<<input_file2<<endl;
while ( ! feof (f1) )
{
int d1,d2;
fscanf(f1,"%d",&d1);
fscanf(f2,"%d",&d2);
// cout<<d1<<" "<<d2<<endl;
if(feof(f1))
break;
cout<<"For bucket "<<b<<" :" <<endl;
log_file<<"For bucket "<<b<<" :" <<endl;
// cout<<d1+d2<<endl;
if(d1+d2>max_buckets)
{
cout<<"Size of relation "<<input_file1<<" : "<<d1<<endl;
cout<<"Size of relation "<<input_file2<<" : "<<d2<<endl;
cout<<"Total pages required : "<<d1+d2<<endl;
cout<<"Cannot perform in memory join for bucket "<<b<<endl;
cout<<"Total pages available: " <<max_avail_pages<<endl;
log_file<<"Size of relation "<<input_file1<<" : "<<d1<<endl;
log_file<<"Size of relation "<<input_file2<<" : "<<d2<<endl;
log_file<<"Total pages required : "<<d1+d2<<endl;
log_file<<"Cannot perform in memory join for bucket "<<b<<endl;
log_file<<"Total pages available: " <<max_avail_pages<<endl;
file_name=input_file1+"_bucket"+patch::to_string(b);
temp=file_name+".txt";
out1=fopen(temp.c_str(),"r");
//sprintf(file_name,"rel2_round%d_bucket%d.txt",rounds,b);
file_name=input_file2+"_bucket"+patch::to_string(b);
temp=file_name+".txt";
out2=fopen(temp.c_str(),"r");
if(out1 == NULL)
{
cout<<"Error opening file"<<endl;
return ;
}
if(out2 == NULL)
{
cout<<"Error opening file"<<endl;
return ;
}
vector<int> vec1;
vector<int> vec2;
while ( ! feof (out1) )
{
int d1,d2;
fscanf(out1,"%d",&d1);
if(feof(out1))
break;
vec1.push_back(d1);
}
while ( ! feof (out2) )
{
int d1,d2;
fscanf(out2,"%d",&d2);
if(feof(out2))
break;
vec2.push_back(d2);
}
//sprintf(file_name,"result%d",results);
//FILE* r1=fopen(file_name,"w");
//results++;
//Zcout<<endl;
bool flag=false;
quiz_output<<"bucket "<<b<<" :"<<endl;
quiz_output<<input_file1<<" Keys :";
for(int i=0;i<vec1.size();i++)
{
quiz_output<<vec1[i]<<" ";
}
quiz_output<<" Pages : "<<d1;
quiz_output<<endl;
quiz_output<<input_file2<<" Keys :";
for(int i=0;i<vec2.size();i++)
{
quiz_output<<vec2[i]<<" ";
}
quiz_output<<"Pages : "<<d2<<endl;
quiz_output<<"In memory Join :No"<<endl<<endl;
// quiz_output<<"In memory join: No"<<endl;
//sprintf(file_name,"rel1_round%d_bucket%d.txt",rounds,b);
file_name=input_file1+"_bucket"+patch::to_string(b);
//temp=file_name+".txt";
// hash_relation(temp.c_str(),record_size1,page_size,max_avail_pages,max_hash_rounds,rounds+1,1);
//sprintf(file_name1,"rel2_round%d_bucket%d.txt",rounds,b);
file_name1=input_file2+"_bucket"+patch::to_string(b);
//temp=file_name+".txt";
//hash_relation(temp.c_str(),record_size2,page_size,max_avail_pages,max_hash_rounds,rounds+1,2);
perform_hashing(file_name,file_name1,record_size1,record_size2,page_size,max_avail_pages,max_hash_rounds,rounds+1);
// cout<<endl;
}
else
{
cout<<"Size of relation "<<input_file1<<" : "<<d1<<endl;
cout<<"Size of relation "<<input_file2<<" : "<<d2<<endl;
cout<<"Total pages required "<<d1+d2<<endl;
cout<<"Total pages available: " <<max_avail_pages<<endl;
cout<<"Performing in memory join"<<endl;
log_file<<"Size of relation "<<input_file1<<" : "<<d1<<endl;
log_file<<"Size of relation "<<input_file2<<" : "<<d2<<endl;
log_file<<"Total pages required "<<d1+d2<<endl;
log_file<<"Total pages available: " <<max_avail_pages<<endl;
log_file<<"Performing in memory join"<<endl;
//sprintf(file_name,"rel1_round%d_bucket%d.txt",rounds,b);
//file_name="rel1_round"+to_string(rounds)+
file_name=input_file1+"_bucket"+patch::to_string(b);
temp=file_name+".txt";
out1=fopen(temp.c_str(),"r");
//sprintf(file_name,"rel2_round%d_bucket%d.txt",rounds,b);
file_name=input_file2+"_bucket"+patch::to_string(b);
temp=file_name+".txt";
out2=fopen(temp.c_str(),"r");
if(out1 == NULL)
{
cout<<"Error opening file"<<endl;
return ;
}
if(out2 == NULL)
{
cout<<"Error opening file"<<endl;
return ;
}
vector<int> vec1;
vector<int> vec2;
while ( ! feof (out1) )
{
int d1,d2;
fscanf(out1,"%d",&d1);
if(feof(out1))
break;
vec1.push_back(d1);
}
while ( ! feof (out2) )
{
int d1,d2;
fscanf(out2,"%d",&d2);
if(feof(out2))
break;
vec2.push_back(d2);
}
//sprintf(file_name,"result%d",results);
//FILE* r1=fopen(file_name,"w");
//results++;
//Zcout<<endl;
bool flag=false;
quiz_output<<"bucket "<<b<<" :"<<endl;
quiz_output<<input_file1<<" Keys :";
for(int i=0;i<vec1.size();i++)
{
quiz_output<<vec1[i]<<" ";
}
quiz_output<<" Pages : "<<d1;
quiz_output<<endl;
quiz_output<<input_file2<<" Keys :";
for(int i=0;i<vec2.size();i++)
{
quiz_output<<vec2[i]<<" ";
}
quiz_output<<"Pages : "<<d2<<endl;
quiz_output<<"In memory Join Yes"<<endl<<endl;
for(int i=0;i<vec1.size();i++)
{
for(int j=0;j<vec2.size();j++)
{
if(vec1[i]==vec2[j])
{
fprintf(result,"%d\n",vec1[i]);
if(!flag)
{
cout<<"Matching tuples are : ";
log_file<<"Matching tuples are : ";
flag=true;
}
cout<<vec1[i]<<" ";
log_file<<vec1[i]<<" ";
}
}
}
if(!flag)
{
cout<<"No matching tuple. No further processing required";
log_file<<"No matching tuple. No further processing required";
}
cout<<endl;
log_file<<endl;
//fclose(r1);
fclose(out1);
fclose(out2);
}
cout<<endl;
log_file<<endl;
b++;
}
fclose(f1);
fclose(f2);
}
void join(string input_file1,string input_file2,int record_size1,int record_size2,int page_size,int max_avail_pages,int max_hash_rounds)
{
FILE *f1,*f2;
string temp=input_file1+".txt";
f1=fopen(temp.c_str(),"r");
temp=input_file2+".txt";
f2=fopen(temp.c_str(),"r");
int records_per_page2=floor(page_size/record_size1);
int records_per_page1=floor(page_size/record_size2);
vector<int> vec1,vec2;
if(f1 == NULL)
{
cout<<"Error opening file"<<endl;
log_file<<"Error opening file"<<endl;
return ;
}
if(f2 == NULL)
{
cout<<"Error opening file"<<endl;
log_file<<"Error opening file"<<endl;
return ;
}
int pages1=0,pages2=0;
while ( ! feof (f1) )
{
int d;
fscanf(f1,"%d",&d);
if(feof(f1))
break;
vec1.push_back(d);
pages1++;
}
while ( ! feof (f2) )
{
int d;
fscanf(f2,"%d",&d);
if(feof(f2))
break;
vec2.push_back(d);
pages2++;
}
pages1=ceil(float(pages1)/records_per_page1);
pages2=ceil(float(pages2)/records_per_page2);
bool flag=false;
if(pages1+pages2<max_avail_pages)
{
cout<<"Size of relation "<<input_file1<<" : "<<pages1<<endl;
cout<<"Size of relation "<<input_file2<<" : "<<pages2<<endl;
cout<<"Total pages required "<<pages1+pages2<<endl;
cout<<"Total pages available: " <<max_avail_pages<<endl;
cout<<"Performing in memory join"<<endl;
log_file<<"Size of relation "<<input_file1<<" : "<<pages1<<endl;
log_file<<"Size of relation "<<input_file2<<" : "<<pages2<<endl;
log_file<<"Total pages required "<<pages1+pages2<<endl;
log_file<<"Total pages available: " <<max_avail_pages<<endl;
log_file<<"Performing in memory join"<<endl;
quiz_output<<"round "<<0<<endl<<endl;
quiz_output<<"Processed "<<input_file1<<endl;
quiz_output<<"Processed "<<input_file2<<endl;
quiz_output<<input_file1<<" keys ";
for(int i=0;i<vec1.size();i++)
{
quiz_output<<vec1[i]<<" ";
}
quiz_output<<"Pages "<<pages1<<endl;
quiz_output<<input_file1<<" keys ";
for(int i=0;i<vec2.size();i++)
{
quiz_output<<vec2[i]<<" ";
}
quiz_output<<"Pages "<<pages2<<endl;
quiz_output<<"In memory join : yes"<<endl<<endl;
for(int i=0;i<vec1.size();i++)
{
for(int j=0;j<vec2.size();j++)
{
if(vec1[i]==vec2[j])
{
fprintf(result,"%d\n",vec1[i]);
if(!flag)
{
cout<<"Matching tuples are : ";
log_file<<"Matching tuples are : ";
flag=true;
}
cout<<vec1[i]<<" ";
log_file<<vec1[i]<<" ";
}
}
}
}
else
{
perform_hashing(input_file1,input_file2,record_size1,record_size2,page_size,max_avail_pages,max_hash_rounds,1);
}
}
int main()
{
//results=0;
result=fopen("result.txt","w");
log_file.open("log_file.txt");
quiz_output.open("quiz_output.txt");
int record_size1;
int record_size2;
int page_size;
int max_avail_pages;
int max_hash_rounds;
string file1;
string file2;
cout<<"Enter relation 1 name"<<endl;
cin>>file1;
cout<<"Enter relation 2 name"<<endl;
cin>>file2;
cout<<"Enter record_size1"<<endl;
cin>>record_size1;
cout<<"Enter record_size2"<<endl;
cin>>record_size2;
cout<<"Enter page size"<<endl;
cin>>page_size;
cout<<"Enter maximum available pages"<<endl;
cin>>max_avail_pages;
cout<<"Enter maximum hashing rounds"<<endl;
cin>>max_hash_rounds;
//perform_hashing(file1,file2,record_size1,record_size2,page_size,max_avail_pages,max_hash_rounds,1);
join(file1,file2,record_size1,record_size2,page_size,max_avail_pages,max_hash_rounds);
//hash_relation("relation1",180,400,5,3,1,1);
if(!chart)
{
cout<<endl;
cout<<"Unable to perform join in "<<max_hash_rounds<<" hashing rounds"<<endl<<endl;
log_file<<"Unable to perform join in "<<max_hash_rounds<<" hashing rounds"<<endl<<endl;
}
fclose(result);
log_file.close();
quiz_output.close();
}
| [
"[email protected]"
] | |
b56eef226bc6d178bfb5a664a0215622c903e8fa | 4153e7912b6cd79ab31fdc18df529b50f1582b67 | /seminars/task_3/task_3_3.cpp | 56c9f0d1260bce8a4c3ef7e37d33bbc5e47c513a | [
"BSD-3-Clause"
] | permissive | shevkunov/sgtl-and-others | be7c9e4509575fd3bac4dc3ae518425ea58c7eb8 | 573e8d57c8d0272c025d8509485bec0a26de3153 | refs/heads/master | 2021-01-19T08:36:04.822435 | 2017-04-08T18:04:13 | 2017-04-08T18:04:13 | 87,650,320 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 412 | cpp | #include <iostream>
#include "barrier.h"
int main() {
barrier br(3);
auto lambda = [&br](size_t id) {
while(true) {
br.enter();
std::cout << "Broken : " << id << std::endl;
}
};
std::thread t[3];
for (int i = 0; i < 3; ++i) {
t[i] = std::thread(lambda, i);
}
for (int i = 0; i < 3; ++i) {
t[i].join();
}
return 0;
}
| [
"[email protected]"
] | |
96fc853607179a8b6e5bd1c212a101e1fdf66c93 | 90e2d052ee6185678b01106ba2e9a180360ac18c | /gameupdate.cpp | 522e6ca2a574f9506920ff99e6209bea9fd1efd9 | [
"BSD-3-Clause",
"IJG"
] | permissive | imoimo2009/tetris | 7fe8cf16252195b4db6bf124b96e75bbdf6ba582 | 69f7f03cdc1b5535bbe94c052de1b5d6136a32c5 | refs/heads/master | 2020-03-19T08:01:01.140364 | 2019-02-18T04:10:19 | 2019-02-18T04:10:19 | 136,168,497 | 0 | 0 | null | null | null | null | SHIFT_JIS | C++ | false | false | 22,515 | cpp | // gameupdate.cpp
#include "tetris.h"
void GameMainUpdate(GameStatus *gs){
if(gs->AnimeTimer == 0){
UserControl(gs);
MoveTetriDrop(gs);
}else{
gs->AnimeTimer--;
if(gs->EraseLineNum > 0){
if(gs->AnimeTimer == L_ERASE_TIME){
EraseBlockLine(gs->Stage,gs->EraseLines);
}else if(gs->AnimeTimer == L_DROP_TIME){
DropBlockLine(gs->Stage,gs->Bl_Y - 1);
PlaySoundMem(gs->SoundHandle[SOUND_DROP],DX_PLAYTYPE_BACK);
}else if(gs->AnimeTimer == L_FLASH_TIME){
PlaySoundMem(gs->SoundHandle[SOUND_FLSH],DX_PLAYTYPE_BACK);
}else if(gs->AnimeTimer == 0){
UpdateGameParam(gs);
}
}
if(gs->AnimeTimer <= 0){
ResetTetriBlocks(gs);
gs->AnimeTimer = 0;
}
}
if(gs->ReplayMode == REPLAYMODE_PLAY){
if(gs->FadeStart == 1){
if(gs->FadeTimer > FADEOUT_END - FADEOUT_START){
gs->GameMode = GAMEMODE_TITLE;
StopSoundMem(gs->SoundHandle[SOUND_BGM]);
InitTitle(gs);
}
gs->FadeTimer += FADE_SPEED;
}else{
if(GetJoypadInputState(DX_INPUT_KEY_PAD1) == PAD_INPUT_A){
gs->FadeStart = 1;
PlaySoundMem(gs->SoundHandle[SOUND_KEYH],DX_PLAYTYPE_BACK);
}
}
}
gs->GameTime++;
}
void GameInitFirst(GameStatus *gs){
int ret;
gs->BgHandle = LoadGraph(BG_FNAME);
gs->TitleBgHandle = LoadGraph(TITLEBG_FNAME);
gs->OptionCharHandle = LoadGraph(OPTIONCH_FNAME);
ret = LoadCharacters(gs->CharHandle,CHAR_FNAME,CHARSET_SIZE_X,CHARSET_SIZE_Y,CHAR_SIZE);
ret = LoadCharacters(gs->CharHandle1,CHAR1_FNAME,CHARSET_SIZE_X,CHARSET1_SIZE_Y,CHAR_SIZE);
ret = LoadCharacters(gs->FontHandle,FONT_FNAME,FONTSET_SIZE_X,FONTSET_SIZE_Y,FONT_SIZE);
LoadSoundFiles(gs->SoundHandle);
SetLoopPosSoundMem(BGM_LOOP_POINT,gs->SoundHandle[SOUND_BGM]);
gs->CurrentReplay = gs->ReplayStart = NULL;
for(int i=0;i<SPEED_MAX;i++){
gs->SpeedTable[i] = GetStrParam(SPEED_TABLE,i*3,2);
}
DestroyBGHandle(gs->BgChipHandle);
if(LoadRankingFile(gs->PlayerRanking,RANKING_FILE) == DXLIB_FALSE){
RankingInit(gs);
SaveRankingFile(gs->PlayerRanking,RANKING_FILE);
}
LoadReplayFile(gs,REPLAY_FILE);
OptionInit(&gs->Op);
InitTitle(gs);
}
void InitStatus(GameStatus *gs){
int s_index = STAGE_SIZE_Y * STAGE_SIZE_X;
// ステージ初期化
for(int i=0;i<s_index;i++) gs->Stage[i] = BLOCK_OFF;
for(int i=0;i<STAGE_SIZE_Y;i++){
int index = i * STAGE_SIZE_X;
gs->Stage[index] = gs->Stage[index + 1] = BLOCK_WALL;
gs->Stage[index + 12] = gs->Stage[index + 13] = BLOCK_WALL;
}
for(int i=0;i<(STAGE_SIZE_X*2);i++){
int bot_index = s_index - (STAGE_SIZE_X * 2) + i;
gs->Stage[bot_index] = BLOCK_WALL;
}
// 各パラメータ初期化
gs->Speed = 0;
gs->GameTime = 0;
gs->Level = 1;
gs->Score = 0;
gs->GetLines = 0;
gs->StackHeight = 0;
gs->Hold = 0;
gs->FadeStart = 0;
gs->FadeTimer = 0;
gs->GovCounter = 0;
gs->HiScore = gs->PlayerRanking[0].Score;
gs->Rank = 0;
gs->KeyFlag_A = 1;
gs->KeyFlag_B = 1;
gs->KeyFlag_C = 0;
gs->KeyFlag_L = 1;
gs->KeyFlag_R = 1;
gs->KeyFlag_UP = 1;
gs->KeyRepeat_L = KEY_REPEAT_TIME;
gs->KeyRepeat_R = KEY_REPEAT_TIME;
// リプレイ用初期化処理
if(gs->ReplayMode == REPLAYMODE_REC){
DATEDATA dd;
GetDateTime(&dd);
gs->RandSeed = dd.Sec;
ResetReplay(gs);
}else{
gs->CurrentReplay = gs->ReplayStart;
gs->RecordIndex = 0;
}
SRand(gs->RandSeed);
for(int i=0;i<NEXT_NUM;i++) gs->Next[i] = GetRand(TETRI_NUM - 1) + 1;
ResetTetriBlocks(gs);
SetVolume(gs,VOL_BGM,gs->Op.BgmVolume * VOL_PITCH);
SetVolume(gs,VOL_SE,gs->Op.SeVolume * VOL_PITCH);
PlaySoundMem(gs->SoundHandle[SOUND_BGM],DX_PLAYTYPE_LOOP);
}
void ResetTetriBlocks(GameStatus *gs){
gs->Bl_Y = START_POS_Y;
gs->Bl_X = START_POS_X;
gs->PieceCenter = SetPattern(gs->Piece,RotateNext(gs));
gs->RotateStatus = 0;
gs->KeyFlag_UP = 1;
gs->KeyFlag_DOWN = 1;
gs->KeyFlag_C = 0;
gs->EraseLineNum = 0;
gs->AnimeTimer = 0;
gs->WaitTime = gs->SpeedTable[gs->Speed];
gs->HardDrop = 0;
gs->GroundFlag = 0;
if(GetCollision(gs->Piece,gs->Stage,gs->Bl_X,gs->Bl_Y) == DXLIB_TRUE){
GameOverInit(gs);
}
PlaySoundMem(gs->SoundHandle[SOUND_BLIN],DX_PLAYTYPE_BACK);
}
int SetPattern(int *piece,int type){
int returnValue = DXLIB_FALSE;
for(int i=0;i<TETRI_SIZE;i++){
for(int j=0;j<TETRI_SIZE;j++){
piece[i*TETRI_SIZE+j] = BLOCK_OFF;
}
}
switch(type){
case PIECE_TYPE_1:
piece[PIECE_1_1] = piece[PIECE_1_2] = piece[PIECE_1_3] = piece[PIECE_1_4] = PIECE_TYPE_1;
returnValue = PIECE_CENTER_1;
break;
case PIECE_TYPE_2:
piece[PIECE_2_1] = piece[PIECE_2_2] = piece[PIECE_2_3] = piece[PIECE_2_4] = PIECE_TYPE_2;
returnValue = PIECE_CENTER_2;
break;
case PIECE_TYPE_3:
piece[PIECE_3_1] = piece[PIECE_3_2] = piece[PIECE_3_3] = piece[PIECE_3_4] = PIECE_TYPE_3;
returnValue = PIECE_CENTER_3;
break;
case PIECE_TYPE_4:
piece[PIECE_4_1] = piece[PIECE_4_2] = piece[PIECE_4_3] = piece[PIECE_4_4] = PIECE_TYPE_4;
returnValue = PIECE_CENTER_4;
break;
case PIECE_TYPE_5:
piece[PIECE_5_1] = piece[PIECE_5_2] = piece[PIECE_5_3] = piece[PIECE_5_4] = PIECE_TYPE_5;
returnValue = PIECE_CENTER_5;
break;
case PIECE_TYPE_6:
piece[PIECE_6_1] = piece[PIECE_6_2] = piece[PIECE_6_3] = piece[PIECE_6_4] = PIECE_TYPE_6;
returnValue = PIECE_CENTER_6;
break;
case PIECE_TYPE_7:
piece[PIECE_7_1] = piece[PIECE_7_2] = piece[PIECE_7_3] = piece[PIECE_7_4] = PIECE_TYPE_7;
returnValue = PIECE_CENTER_7;
break;
}
return returnValue;
}
int LoadCharacters(int *gHandle,const char *str,int width,int height,int size){
const int allNum = width * height;
int retVal;
retVal = LoadDivGraph(str,allNum,width,height,size,size,gHandle);
return retVal;
}
int GetDigitNum(int num,int digit){
char buf[STRING_BUFFER];
int digit_max;
int returnValue;
sprintf_s(buf,STRING_BUFFER,"%d",num);
digit_max = (int)strlen(buf);
if(digit >= digit_max) return DXLIB_FALSE;
returnValue = (int)(buf[(digit_max - digit) - 1] - '0');
return returnValue;
}
void MoveTetriDrop(GameStatus *gs){
const int waitDrop = gs->SpeedTable[gs->Speed];
if(gs->GroundFlag == 0){
if(GetCollision(gs->Piece,gs->Stage,gs->Bl_X,gs->Bl_Y + 1) == DXLIB_TRUE){
gs->WaitTime = gs->SpeedTable[0];
gs->GroundFlag = 1;
PlaySoundMem(gs->SoundHandle[SOUND_BHIT],DX_PLAYTYPE_BACK);
}
}else{
if(GetCollision(gs->Piece,gs->Stage,gs->Bl_X,gs->Bl_Y + 1) == DXLIB_FALSE){
gs->WaitTime = waitDrop;
gs->GroundFlag = 0;
}
}
if(gs->HardDrop == 1){
gs->Bl_Y = GetGhostPos(gs->Stage,gs->Piece,gs->Bl_X,gs->Bl_Y);
gs->WaitTime = 0;
PlaySoundMem(gs->SoundHandle[SOUND_HDRP],DX_PLAYTYPE_BACK);
}
gs->WaitTime--;
if(gs->WaitTime < 0){
gs->Bl_Y++;
gs->WaitTime = waitDrop;
if(GetCollision(gs->Piece,gs->Stage,gs->Bl_X,gs->Bl_Y) == DXLIB_TRUE){
StackBlock(gs,gs->Bl_X,gs->Bl_Y-1);
gs->EraseLineNum = ScanBlockLine(gs->Stage,gs->EraseLines,gs->Bl_Y-1);
if(gs->EraseLineNum == 0) gs->AnimeTimer = BLOCK_RECAST;
else gs->AnimeTimer = ANIME_TIME;
if(gs->StackHeight >= PINCH_HEIGHT){
SetFrequencySoundMem(PINCH_FREQ,gs->SoundHandle[SOUND_BGM]);
}
}
}
}
int TetriRotate(GameStatus *gs,int rotate){
int tmpPiece[TETRI_SIZE * TETRI_SIZE];
int stat = gs->RotateStatus;
const int pieceNum = TETRI_SIZE * TETRI_SIZE;
const int ptype = gs->Next[0];
const int rOffsetX[] = { 1, 0,-1, 0, 0};
const int rOffsetY[] = { 0, 1, 0,-1, 0};
int ox,oy,ov,oIndex;
int offset_X = 0;
int offset_Y = 0;
if((ptype == PIECE_TYPE_1)||(ptype == PIECE_TYPE_3)||(ptype == PIECE_TYPE_4)){
if(stat == 1) rotate = ROTATE_LEFT;
else if(stat == 0) rotate = ROTATE_RIGHT;
}
for(int i=0;i<TETRI_SIZE;i++){
for(int j=0;j<TETRI_SIZE;j++){
int index;
switch(rotate){
case ROTATE_RIGHT:
index = (12 + i) - (j * TETRI_SIZE);
break;
case ROTATE_LEFT:
index = (3 - i) + (j * TETRI_SIZE);
break;
}
tmpPiece[i*TETRI_SIZE + j] = gs->Piece[index];
}
}
if(rotate == ROTATE_RIGHT){
stat++;
ov = 1;
if(stat > 3) stat = 0;
}else{
stat--;
ov = -1;
if(stat < 0) stat = 3;
}
if(gs->PieceCenter == 0){
oIndex = 4;
}else if(gs->PieceCenter == 1){
oIndex = stat;
}else {
oIndex = stat - 1;
if(oIndex < 0) oIndex = 3;
}
if(ov == -1){
oIndex = 3 - oIndex;
if(oIndex < 0) oIndex = 4;
}
ox = gs->Bl_X + (rOffsetX[oIndex] * ov);
oy = gs->Bl_Y + (rOffsetY[oIndex]);
offset_Y = PieceOffsetY(tmpPiece,gs->Stage,ox,oy);
offset_X = PieceOffsetX(tmpPiece,gs->Stage,ox,oy + offset_Y);
if(offset_X == ROTATE_NOT) return DXLIB_FALSE;
//if(GetCollision(tmpPiece,gs->Stage,ox,oy) == DXLIB_TRUE) return DXLIB_FALSE;
for(int i=0;i<pieceNum;i++) gs->Piece[i] = tmpPiece[i];
gs->RotateStatus = stat;
gs->Bl_X = ox + offset_X;
gs->Bl_Y = oy + offset_Y;
PlaySoundMem(gs->SoundHandle[SOUND_ROTE],DX_PLAYTYPE_BACK);
return DXLIB_TRUE;
}
int GetCollision(int *piece,int *stage,int x,int y){
int colFlag = DXLIB_FALSE;
for(int i=0;i<TETRI_SIZE;i++){
for(int j=0;j<TETRI_SIZE;j++){
int p_index = i * TETRI_SIZE + j;
int s_index = (i + y) * STAGE_SIZE_X + (j + x);
if(piece[p_index] > 0){
if(stage[s_index] > 0) colFlag = DXLIB_TRUE;
}
}
}
return colFlag;
}
void StackBlock(GameStatus *gs,int x,int y){
const int stageTop = STAGE_SIZE_X * STAGE_CLIP;
const int stageBot = STAGE_SIZE_Y - STAGE_CLIP;
int pieceHeight = 0;
int stage_mask[] = {1,1,1,1,1,0,0,0,0,1,1,1,1,1};
for(int i=0;i<TETRI_SIZE;i++){
for(int j=0;j<TETRI_SIZE;j++){
int p_index = i * TETRI_SIZE + j;
int mask_index = j + x;
int s_index = (i + y) * STAGE_SIZE_X + mask_index;
if(gs->Piece[p_index] > BLOCK_OFF){
if((s_index > stageTop)||(stage_mask[mask_index] == 0)){
gs->Stage[s_index] = gs->Piece[p_index];
if(pieceHeight == 0) pieceHeight = stageBot - (y + i);
}
}
}
}
if(gs->StackHeight < pieceHeight) gs->StackHeight = pieceHeight;
}
int UserControl(GameStatus *gs){
int vx = 0;
int stick;
if(gs->ReplayMode == REPLAYMODE_REC){
stick = GetJoypadInputState(DX_INPUT_KEY_PAD1);
RecordReplay(gs,stick);
}else{
stick = PlaybackReplay(gs);
if(stick == DXLIB_FALSE){
gs->GameMode = GAMEMODE_TITLE;
return 0;
}
}
// 左移動
if(stick & PAD_INPUT_LEFT){
if(gs->KeyFlag_L == 0){
vx = -1;
gs->KeyFlag_L = 1;
}else{
gs->KeyRepeat_L--;
if(gs->KeyRepeat_L <= 0){
gs->KeyFlag_L = 0;
gs->KeyRepeat_L = 0;
}
}
}else{
gs->KeyFlag_L = 0;
gs->KeyRepeat_L = KEY_REPEAT_TIME;
}
// 右移動
if(stick & PAD_INPUT_RIGHT){
if(gs->KeyFlag_R == 0){
vx = 1;
gs->KeyFlag_R = 1;
}else{
gs->KeyRepeat_R--;
if(gs->KeyRepeat_R <= 0){
gs->KeyFlag_R = 0;
gs->KeyRepeat_R = 0;
}
}
}else{
gs->KeyFlag_R = 0;
gs->KeyRepeat_R = KEY_REPEAT_TIME;
}
// 下入力(高速落下)
if(stick & PAD_INPUT_DOWN){
if(gs->KeyFlag_DOWN == 0){
gs->WaitTime = 0;
vx = 0;
}
}else{
gs->KeyFlag_DOWN = 0;
}
// 上入力(ハードドロップ)
if(gs->Op.HardDrop == 1){
if(stick & PAD_INPUT_UP){
if(gs->KeyFlag_UP == 0){
gs->HardDrop = 1;
gs->KeyFlag_UP = 1;
vx = 0;
}
}else{
gs->KeyFlag_UP = 0;
}
}
// 座標計算
if(GetCollision(gs->Piece,gs->Stage,gs->Bl_X+vx,gs->Bl_Y) == DXLIB_TRUE) vx = 0;
gs->Bl_X += vx;
// ボタン1(右回転)
if(stick & gs->Op.KeyRight){
if(gs->KeyFlag_A == 0){
TetriRotate(gs,ROTATE_RIGHT);
gs->KeyFlag_A = 1;
}
}else{
gs->KeyFlag_A = 0;
}
// ボタン2(左回転)
if(stick & gs->Op.KeyLeft){
if(gs->KeyFlag_B == 0){
TetriRotate(gs,ROTATE_LEFT);
gs->KeyFlag_B = 1;
}
}else{
gs->KeyFlag_B = 0;
}
// ボタン3(HOLD機能)
if(gs->Op.Hold == 1){
if(stick & gs->Op.KeyHold){
if(gs->KeyFlag_C == 0){
if(GetHoldBlock(gs) != DXLIB_FALSE) gs->KeyFlag_C = 1;
}
}
}
return stick;
}
int RotateNext(GameStatus *gs){
for(int i=1;i<NEXT_NUM;i++) gs->Next[i-1] = gs->Next[i];
gs->Next[NEXT_NUM-1] = GetRandomPiece(gs->Next);
return gs->Next[0];
}
int ScanBlockLine(int *stage,int *eraseLines,int row){
int lines = 0;
for(int i=0;i<STAGE_SIZE_Y;i++) eraseLines[i] = BLOCK_OFF;
for(int i=0;i<TETRI_SIZE;i++){
int count = 0;
if(CheckBlockLine(stage,row + i) == C_LINE_FULL){
eraseLines[i + row] = BLOCK_ENABLE;
lines++;
}
}
return lines;
}
void EraseBlockLine(int *stage,int *eraseLines){
const int stageBot = STAGE_SIZE_Y - STAGE_CLIP;
const int stageTop = STAGE_CLIP;
for(int i=stageTop;i<stageBot;i++){
if(eraseLines[i] == BLOCK_ENABLE){
for(int j=STAGE_CLIP;j<(STAGE_SIZE_X-STAGE_CLIP);j++){
int index = i * STAGE_SIZE_X + j;
stage[index] = BLOCK_OFF;
}
}
}
}
void DropBlockLine(int *stage,int row){
int scanY = row + TETRI_SIZE - 1;
int scanLimit = TETRI_SIZE;
const int stageLeft = STAGE_CLIP;
const int stageRight = STAGE_SIZE_X - STAGE_CLIP;
const int stageTop = STAGE_CLIP;
const int stageBot = STAGE_SIZE_Y - STAGE_CLIP;
const int scanEnd = row;
if(scanY >= stageBot) scanY = stageBot - 1;
while((scanY >= scanEnd)&&(scanLimit >= 0)){
if(CheckBlockLine(stage,scanY) == C_LINE_EMPTY){
for(int i=scanY;i>stageTop;i--){
CopyBlockLine(stage,i - 1,i);
}
for(int i=stageLeft;i<stageRight;i++){
const int index = STAGE_CLIP * STAGE_SIZE_X + i;
stage[index] = BLOCK_OFF;
}
}
if(CheckBlockLine(stage,scanY) != C_LINE_EMPTY){
scanY--;
}
scanLimit--;
}
}
int UpdateGameParam(GameStatus *gs){
gs->Score += gs->EraseLineNum * gs->EraseLineNum * 10;
if(gs->Score > gs->HiScore) gs->HiScore = gs->Score;
gs->GetLines += gs->EraseLineNum;
gs->StackHeight -= gs->EraseLineNum;
if(gs->GetLines >= (gs->Level * LEVEL_UP_LINES)){
gs->Level++;
gs->Speed++;
if(gs->Speed >= SPEED_MAX) gs->Speed = 5;
PlaySoundMem(gs->SoundHandle[SOUND_LVUP],DX_PLAYTYPE_BACK);
}
if(gs->StackHeight < PINCH_HEIGHT){
SetFrequencySoundMem(NORMAL_FREQ,gs->SoundHandle[SOUND_BGM]);
}
return gs->EraseLineNum;
}
void CopyBlockLine(int *stage,int orgLine,int copyLine){
const int stageLeft = STAGE_CLIP;
const int stageRight = STAGE_SIZE_X - STAGE_CLIP;
const int orgDes = orgLine * STAGE_SIZE_X;
const int copyDes = copyLine * STAGE_SIZE_X;
for(int i=stageLeft;i<stageRight;i++){
int s_index = orgDes + i;
int c_index = copyDes + i;
stage[c_index] = stage[s_index];
}
}
int CheckBlockLine(int *stage,int checkLine){
const int stageLeft = STAGE_CLIP;
const int stageRight = STAGE_SIZE_X - STAGE_CLIP;
const int checkDes = checkLine * STAGE_SIZE_X;
int count = 0;
for(int i=stageLeft;i<stageRight;i++){
int index = checkDes + i;
if((stage[index] > 0)&&(stage[index] < 9)) count++;
}
return count;
}
int GetGhostPos(int *stage,int *piece,int x,int y){
while(GetCollision(piece,stage,x,y) == DXLIB_FALSE) y++;
return --y;
}
int GetHoldBlock(GameStatus *gs){
int tmpHold;
int offset_X = 0;
int tmpPiece[TETRI_SIZE * TETRI_SIZE];
if(gs->Hold == 0){
gs->Hold = gs->Next[0];
gs->AnimeTimer = BLOCK_RECAST;
}else{
tmpHold = gs->Hold;
SetPattern(tmpPiece,tmpHold);
offset_X = PieceOffsetX(tmpPiece,gs->Stage,gs->Bl_X,gs->Bl_Y);
if(offset_X == ROTATE_NOT) return DXLIB_FALSE;
gs->Bl_X += offset_X;
gs->Hold = gs->Next[0];
gs->Next[0] = tmpHold;
SetPattern(gs->Piece,gs->Next[0]);
}
PlaySoundMem(gs->SoundHandle[SOUND_HOLD],DX_PLAYTYPE_BACK);
return gs->Hold;
}
int PieceOffsetX(int *piece,int *stage,int x,int y){
int offset = 0;
if(GetCollision(piece,stage,x,y) == DXLIB_FALSE) return 0;
for(int i=-2;i<=2;i++){
int of_x = x + i;
int returnValue;
if(of_x < 0) of_x = 0;
else if(of_x > STAGE_SIZE_X - TETRI_SIZE) of_x = STAGE_SIZE_X - TETRI_SIZE;
returnValue = GetCollision(piece,stage,of_x,y);
if(returnValue == DXLIB_FALSE){
if(i == 0) return 0;
else if(offset == 0) offset = i;
}
}
if(offset == 0) return ROTATE_NOT;
return offset;
}
int PieceOffsetY(int *piece,int *stage,int x,int y){
int offset = 0;
if(GetCollision(piece,stage,x,y) == DXLIB_FALSE) return 0;
for(int i=1;i<=2;i++){
int of_y = y - i;
int returnValue;
if(of_y > STAGE_SIZE_Y - TETRI_SIZE) of_y = STAGE_SIZE_Y - TETRI_SIZE;
returnValue = GetCollision(piece,stage,x,of_y);
if(returnValue == DXLIB_FALSE){
if(offset == 0) offset = -i;
}
}
return offset;
}
int LoadSoundFiles(int *sHandle){
sHandle[SOUND_BGM] = LoadSoundMem(S_FN_BGM);
sHandle[SOUND_BLIN] = LoadSoundMem(S_FN_BLIN);
sHandle[SOUND_BHIT] = LoadSoundMem(S_FN_BHIT);
sHandle[SOUND_DROP] = LoadSoundMem(S_FN_DROP);
sHandle[SOUND_HOLD] = LoadSoundMem(S_FN_HOLD);
sHandle[SOUND_ROTE] = LoadSoundMem(S_FN_ROTE);
sHandle[SOUND_FLSH] = LoadSoundMem(S_FN_FLSH);
sHandle[SOUND_KEYH] = LoadSoundMem(S_FN_KEYH);
sHandle[SOUND_HDRP] = LoadSoundMem(S_FN_HDRP);
sHandle[SOUND_LVUP] = LoadSoundMem(S_FN_LVUP);
sHandle[SOUND_GOVR] = LoadSoundMem(S_FN_GOVR);
for(int i=0;i<SOUND_NUM;i++){
if(sHandle[i] == DXLIB_FALSE) return DXLIB_FALSE;
}
return DXLIB_TRUE;
}
int GetRandomPiece(int *next){
int rnd,repeat= 1;
while(repeat){
rnd = GetRand(TETRI_NUM - 1) + 1;
repeat = 0;
for(int i=1;i<NEXT_NUM;i++){
if(rnd == next[i]) repeat = 1;
}
}
return rnd;
}
void GameOverUpdate(GameStatus *gs){
int stick = GetJoypadInputState(DX_INPUT_KEY_PAD1);
if(gs->GovCounter > GOVERDEMO_END){
if((stick > 0)&&(stick != PAD_INPUT_M)){
if(gs->KeyFlag_A == 0){
gs->Rank = CheckRanking(gs->PlayerRanking,gs->Score,gs->GetLines);
if((gs->Rank != DXLIB_FALSE)&&(gs->ReplayMode == REPLAYMODE_REC)){
StartRankingInput(gs);
}else InitTitle(gs);
gs->KeyFlag_A = 1;
PlaySoundMem(gs->SoundHandle[SOUND_KEYH],DX_PLAYTYPE_BACK);
}
}else gs->KeyFlag_A = 0;
gs->FadeTimer++;
if(gs->FadeTimer > GOVFADE_END) gs->FadeTimer = GOVFADE_END;
}else if(gs->GovCounter == GOVERDEMO_END){
int tetriMax = TETRI_SIZE * TETRI_SIZE;
for(int i=0;i<tetriMax;i++){
if(gs->Piece[i] > 0) gs->Piece[i] = BLOCK_WALL;
}
}else{
int gy = STAGE_SIZE_Y - STAGE_CLIP - gs->GovCounter - 1;
int stg_left = STAGE_SIZE_X - STAGE_CLIP;
for(int i=STAGE_CLIP;i<stg_left;i++){
int index = gy * STAGE_SIZE_X + i;
if(gs->Stage[index] > 0) gs->Stage[index] = BLOCK_WALL;
}
}
if((gs->GameTime % GOVERDEMO_TIME) == 0) gs->GovCounter++;
gs->GameTime++;
}
void SetBlockMask(int *mask,int x,int y){
int stage_mask[] = {1,1,1,1,1,0,0,0,0,1,1,1,1,1};
if(y == 0){
for(int i=0;i<TETRI_SIZE;i++){
int index = i + x;
mask[i] = MASK_ON;
mask[i + TETRI_SIZE] = stage_mask[index];
}
}else if(y == 1){
for(int i=0;i<TETRI_SIZE;i++){
int index = i + x;
mask[i] = stage_mask[index];
mask[i + TETRI_SIZE] = MASK_OFF;
}
}
}
void RecordReplay(GameStatus *gs,int stick){
Replay *rp;
if(stick != 0){
if(gs->ReplayStart == NULL){
rp = new Replay;
rp->Next = NULL;
rp->Stick = stick;
rp->GameTime = gs->GameTime;
gs->ReplayStart = gs->CurrentReplay = rp;
}else{
rp = gs->CurrentReplay;
rp->Next = new Replay;
rp->Next->Next = NULL;
rp->Next->GameTime = gs->GameTime;
rp->Next->Stick = stick;
gs->CurrentReplay = rp->Next;
}
gs->RecordIndex++;
}
}
int PlaybackReplay(GameStatus *gs){
Replay *rp = gs->CurrentReplay;
if(rp == NULL) goto END_OF_RECORD;
if(rp->GameTime == gs->GameTime){
gs->CurrentReplay = rp->Next;
gs->RecordIndex++;
return rp->Stick;
}
END_OF_RECORD:
return 0;
}
void ResetReplay(GameStatus *gs){
Replay *rp = gs->ReplayStart;
gs->RecordIndex = 0;
if(rp == NULL) return;
while(rp->Next != NULL){
Replay *rt = rp->Next;
delete rp;
rp = rt;
}
delete rp;
gs->ReplayStart = gs->CurrentReplay = NULL;
}
void GameOverInit(GameStatus *gs){
StopSoundMem(gs->SoundHandle[SOUND_BGM]);
SetFrequencySoundMem(NORMAL_FREQ,gs->SoundHandle[SOUND_BGM]);
PlaySoundMem(gs->SoundHandle[SOUND_GOVR],DX_PLAYTYPE_BACK);
gs->GameMode = GAMEMODE_GOV;
gs->FadeStart = 0;
gs->FadeTimer = 0;
}
int LoadRankingFile(Ranking *rp,char *str){
FILE *fp;
char buf[STRING_BUFFER];
if(fopen_s(&fp,str,"r") != 0) return DXLIB_FALSE;
for(int i=0;i<RANK_MAX;i++){
fgets(buf,STRING_BUFFER,fp);
rp[i].Date.Year = GetStrParam(buf,3,4);
rp[i].Date.Mon = GetStrParam(buf,8,2);
rp[i].Date.Day = GetStrParam(buf,11,2);
rp[i].Date.Hour = GetStrParam(buf,14,2);
rp[i].Date.Min = GetStrParam(buf,17,2);
rp[i].Score = GetStrParam(buf,20,7);
rp[i].Lines = GetStrParam(buf,28,4);
for(int j=0;j<RANKING_NAME;j++){
int index = 33 + j * 3;
rp[i].Name[j] = GetStrParam(buf,index,2);
}
}
fclose(fp);
return DXLIB_TRUE;
}
int SaveRankingFile(Ranking *rp,char *str){
FILE *fp;
char buf[STRING_BUFFER];
if(fopen_s(&fp,str,"w") != 0) return DXLIB_FALSE;
for(int i=0;i<RANK_MAX;i++){
const int rank = i + 1;
const int year = rp[i].Date.Year;
const int month = rp[i].Date.Mon;
const int day = rp[i].Date.Day;
const int hour = rp[i].Date.Hour;
const int minit = rp[i].Date.Min;
const int score = rp[i].Score;
const int line = rp[i].Lines;
int *name = rp[i].Name;
sprintf_s(buf,STRING_BUFFER
,"%02d,%04d,%02d,%02d,%02d,%02d,%07d,%04d,%02d,%02d,%02d,%02d,%02d\n"
,rank,year,month,day,hour,minit,score,line
,name[0],name[1],name[2],name[3],name[4]
);
fputs(buf,fp);
}
fclose(fp);
return DXLIB_TRUE;
}
int GetStrParam(char *str,int start,int digit){
char buf[STRING_BUFFER];
const int len = strlen(str);
int endpos = start + digit;
if(start > len) return DXLIB_FALSE;
if(endpos > len){
digit = len - start;
endpos = len;
}
for(int i=start;i<endpos;i++){
const int index = i - start;
buf[index] = str[i];
buf[index + 1] = NULL;
}
return atoi(buf);
}
int LoadReplayFile(GameStatus *gs,char *str){
FILE *fp;
int count = 0;
int seed;
if(fopen_s(&fp,str,"rb") != 0) return DXLIB_FALSE;
ResetReplay(gs);
fread(&seed,sizeof(int),1,fp);
gs->RandSeed = seed;
while(feof(fp) == 0){
int time;
int stick;
fread(&time,sizeof(int),1,fp);
fread(&stick,sizeof(int),1,fp);
gs->GameTime = time;
RecordReplay(gs,stick);
count++;
}
fclose(fp);
return DXLIB_TRUE;
}
int SaveReplayFile(GameStatus *gs,char *str){
FILE *fp;
Replay *rp = gs->ReplayStart;
int time,stick;
const int seed = gs->RandSeed;
if(fopen_s(&fp,str,"wb") != 0) return DXLIB_FALSE;
fwrite(&seed,sizeof(int),1,fp);
while(rp->Next !=NULL){
time = rp->GameTime;
stick = rp->Stick;
fwrite(&time,sizeof(int),1,fp);
fwrite(&stick,sizeof(int),1,fp);
rp = rp->Next;
}
time = rp->GameTime;
stick = rp->Stick;
fwrite(&time,sizeof(int),1,fp);
fwrite(&stick,sizeof(int),1,fp);
fclose(fp);
return DXLIB_TRUE;
}
void SetVolume(GameStatus *gs,int mode,int volume){
if(mode == 0){
ChangeVolumeSoundMem(volume,gs->SoundHandle[SOUND_BGM]);
}else{
for(int i=SOUND_BLIN;i<SOUND_NUM;i++){
ChangeVolumeSoundMem(volume,gs->SoundHandle[i]);
}
}
} | [
"今西弘治"
] | 今西弘治 |
5db9e9a0255f8b5f096e11e57d638d921f699e25 | 402d447604a9443f9085786753e36edc89f25890 | /Longest_Substring_Without_Repeating_Characters.cpp | f9743cac7e6dc659b272d0b0d6dc7a624a8937b2 | [] | no_license | whodewho/leetcode | 4f8c1b8064985482d495ec0b3ecf7f1f524cd039 | 10b9b106c7ae0c0bff383bf79dbe079b8d240b50 | refs/heads/master | 2021-01-21T21:39:37.151922 | 2016-04-06T11:21:43 | 2016-04-06T11:21:43 | 28,042,560 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 539 | cpp | //O(N*N)
class Solution {
public:
int lengthOfLongestSubstring(string s) {
// Start typing your C/C++ solution below
// DO NOT write int main() function
if(s.empty())return 0;
int result=1,last=1;
for(int i=1;i!=s.size();i++)
{
int j=i-1;
while(j>=0&&s[j]!=s[i]&&i-last<=j)j--;
last=i-j;
result=max(last,result);
}
return result;
}
};
| [
"[email protected]"
] | |
1ec1051b171758fb87a0bab29cc9c446ad1a97df | 07a4c96f62a92fab367e4909d3c92ac877a4fd46 | /LF/LF/lfinterpolate.h | c73824aa41854da63928ea0e2843d61aee18394e | [] | no_license | sushantojal/Multi-Perspective-Stereoscopy-from-Light-Fields | 78bb150595ae9e7fc7abf19e7077009bb6609f97 | 21ba394e574d14bf7d9d5ed3ba7f171f0b8f1971 | refs/heads/master | 2021-04-29T08:11:42.999570 | 2016-12-30T02:26:19 | 2016-12-30T02:26:19 | 77,652,718 | 3 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 492 | h | #pragma once
#include <cstdio>
#include <fstream>
#include <string>
#include <cstring>
#include <iostream>
#include <opencv2/core/core.hpp>
#include <opencv2/highgui/highgui.hpp>
#include "opencv2/imgproc/imgproc.hpp"
#include <math.h>
using namespace std;
using namespace cv;
//for interpolating and synthesising more images from a light field with a lesser number of miages.
class lfinterpolate
{
private:
Mat interplf;
public:
Mat interp(Mat rvolume, Mat dvolume, int grain);
}; | [
"[email protected]"
] | |
f2bc62757fd8eeb9c068d467a1726ab8651310bf | 521685507e5b26ec9be38b39a249bdc1ee638138 | /Servers/Filters/vtkMultiViewManager.cxx | 4dd1c3d694e23b2b3f40c08e07ff94e373731e1d | [
"LicenseRef-scancode-paraview-1.2"
] | permissive | matthb2/ParaView-beforekitwareswtichedtogit | 6ad4662a1ad8c3d35d2c41df209fc4d78b7ba298 | 392519e17af37f66f6465722930b3705c1c5ca6c | refs/heads/master | 2020-04-05T05:11:15.181579 | 2009-05-26T20:50:10 | 2009-05-26T20:50:10 | 211,087 | 1 | 2 | null | null | null | null | UTF-8 | C++ | false | false | 6,329 | cxx | /*=========================================================================
Program: ParaView
Module: $RCSfile$
Copyright (c) Kitware, Inc.
All rights reserved.
See Copyright.txt or http://www.paraview.org/HTML/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkMultiViewManager.h"
#include "vtkObjectFactory.h"
#include "vtkMemberFunctionCommand.h"
#include "vtkRenderer.h"
#include "vtkRenderWindow.h"
#include "vtkRendererCollection.h"
#include "vtkSmartPointer.h"
#include <vtkstd/map>
class vtkMultiViewManager::vtkRendererMap :
public vtkstd::map<int, vtkSmartPointer<vtkRendererCollection> >
{
};
vtkStandardNewMacro(vtkMultiViewManager);
vtkCxxRevisionMacro(vtkMultiViewManager, "$Revision$");
//----------------------------------------------------------------------------
vtkMultiViewManager::vtkMultiViewManager()
{
this->RenderWindow = 0;
this->ActiveViewID = 0;
this->FixViewport = false;
this->RendererMap = new vtkRendererMap();
vtkMemberFunctionCommand<vtkMultiViewManager>* obs =
vtkMemberFunctionCommand<vtkMultiViewManager>::New();
obs->SetCallback(*this, &vtkMultiViewManager::StartRenderCallback);
this->Observer = obs;
}
//----------------------------------------------------------------------------
vtkMultiViewManager::~vtkMultiViewManager()
{
this->SetRenderWindow(0);
this->Observer->Delete();
delete this->RendererMap;
this->RendererMap = 0;
}
//----------------------------------------------------------------------------
void vtkMultiViewManager::SetRenderWindow(vtkRenderWindow* win)
{
if (this->RenderWindow)
{
this->RenderWindow->RemoveObserver(this->Observer);
}
vtkSetObjectBodyMacro(RenderWindow, vtkRenderWindow, win);
if (this->RenderWindow)
{
// We want our event handler to be called before the event handler in the
// parallel render manager.
this->RenderWindow->AddObserver(vtkCommand::StartEvent,
this->Observer, 100);
}
}
//----------------------------------------------------------------------------
vtkRendererCollection* vtkMultiViewManager::GetActiveRenderers()
{
return this->GetRenderers(this->ActiveViewID);
}
//----------------------------------------------------------------------------
vtkRendererCollection* vtkMultiViewManager::GetRenderers(int id)
{
vtkRendererMap::iterator iter = this->RendererMap->find(id);
if (iter != this->RendererMap->end())
{
return iter->second.GetPointer();
}
return 0;
}
//----------------------------------------------------------------------------
void vtkMultiViewManager::StartMagnificationFix()
{
this->FixViewport = false;
vtkRendererCollection* renderers = this->GetActiveRenderers();
if (!renderers)
{
vtkErrorMacro("No active renderers selected!");
return;
}
int *size = this->RenderWindow->GetActualSize();
this->OriginalRenderWindowSize[0] = size[0];
this->OriginalRenderWindowSize[1] = size[1];
renderers->InitTraversal();
vtkRenderer* ren = renderers->GetNextItem();
ren->GetViewport(this->OriginalViewport);
int newSize[2];
newSize[0] = int((this->OriginalViewport[2]-this->OriginalViewport[0])*size[0] + 0.5);
newSize[1] = int((this->OriginalViewport[3]-this->OriginalViewport[1])*size[1]+0.5);
this->RenderWindow->SetSize(newSize);
renderers->InitTraversal();
while ( (ren = renderers->GetNextItem()) != 0)
{
ren->SetViewport(0, 0, 1, 1);
}
this->FixViewport = true;
}
//----------------------------------------------------------------------------
void vtkMultiViewManager::EndMagnificationFix()
{
if (!this->FixViewport)
{
return;
}
vtkRendererCollection* renderers = this->GetActiveRenderers();
renderers->InitTraversal();
while (vtkRenderer* ren = renderers->GetNextItem())
{
ren->SetViewport(this->OriginalViewport);
}
this->FixViewport = false;
this->RenderWindow->SetSize(this->OriginalRenderWindowSize);
}
//----------------------------------------------------------------------------
void vtkMultiViewManager::StartRenderCallback()
{
vtkRendererMap::iterator iter = this->RendererMap->begin();
for (; iter != this->RendererMap->end(); ++iter)
{
vtkRendererCollection* renderers = iter->second.GetPointer();
renderers->InitTraversal();
while (vtkRenderer* ren = renderers->GetNextItem())
{
ren->DrawOff();
}
}
vtkRendererCollection* renderers = this->GetActiveRenderers();
if (!renderers)
{
vtkErrorMacro("No active renderers selected!");
return;
}
renderers->InitTraversal();
while (vtkRenderer* ren = renderers->GetNextItem())
{
ren->DrawOn();
}
}
//----------------------------------------------------------------------------
void vtkMultiViewManager::AddRenderer(int id, vtkRenderer* ren)
{
vtkRendererMap::iterator iter = this->RendererMap->find(id);
if (iter== this->RendererMap->end())
{
(*this->RendererMap)[id] = vtkSmartPointer<vtkRendererCollection>::New();
iter = this->RendererMap->find(id);
}
iter->second.GetPointer()->AddItem(ren);
}
//----------------------------------------------------------------------------
void vtkMultiViewManager::RemoveRenderer(int id, vtkRenderer* ren)
{
vtkRendererMap::iterator iter = this->RendererMap->find(id);
if (iter!= this->RendererMap->end())
{
iter->second.GetPointer()->RemoveItem(ren);
}
}
//----------------------------------------------------------------------------
void vtkMultiViewManager::RemoveAllRenderers(int id)
{
vtkRendererMap::iterator iter = this->RendererMap->find(id);
if (iter!= this->RendererMap->end())
{
this->RendererMap->erase(iter);
}
}
//----------------------------------------------------------------------------
void vtkMultiViewManager::RemoveAllRenderers()
{
this->RendererMap->clear();
}
//----------------------------------------------------------------------------
void vtkMultiViewManager::PrintSelf(ostream& os, vtkIndent indent)
{
this->Superclass::PrintSelf(os, indent);
}
| [
"[email protected]"
] | |
1f25405460f4106e739b604e971d7a547059ed4a | bba62e6e48e60e4e41469061594cf1d6a96eb2fb | /tools/qcheck/main.cpp | 28ab74e36e9bb771f13f7d437760fc9bc489e3d4 | [
"MIT"
] | permissive | antonovvk/geonames | 0f2ad5127be118899073d7657d5a69d9c149a491 | aedf20574636eb6618337f7fa63d81f4c8c81e56 | refs/heads/master | 2020-12-24T07:35:21.414486 | 2016-10-21T09:44:27 | 2016-10-21T09:44:27 | 58,719,197 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 8,748 | cpp | #include <vector>
#include <fstream>
#include <codecvt>
#include <tclap/CmdLine.h>
#include "src/json.hpp"
#include "geonames/geonames.h"
using namespace std;
void JsonResult(nlohmann::json& res, const string& name, const geonames::ParsedObject& obj, bool printTokens) {
if (!obj) {
return;
}
wstring_convert<codecvt_utf8<char32_t>, char32_t> utf8codec;
res[name] = {
{ "name", utf8codec.to_bytes(obj.Object_->Name()) },
{ "latitude", obj.Object_->Latitude() },
{ "longitude", obj.Object_->Longitude() }
};
if (printTokens) {
res[name + "_tokens"] = obj.Tokens_;
}
}
int Main(int argc, char* argv[]) {
TCLAP::CmdLine cmd("Geonames quality checker");
TCLAP::ValueArg<string> input("i", "input", "Input file", false, "", "file_name", cmd);
TCLAP::MultiArg<string> queries("q", "query", "Query string (discards -i)", false, "string", cmd);
TCLAP::ValueArg<string> jsonField("j", "json-field", "Input is json object per line, read given field", true, "", "field", cmd);
TCLAP::ValueArg<string> output("o", "output", "Output file", false, "", "file_name", cmd);
TCLAP::ValueArg<string> jsonUpdate("", "json-update", "Input file is json object per line, add result as field obj", false, "", "field", cmd);
TCLAP::ValueArg<double> mergeNear("m", "merge-near", "Merge nearby ambiguous results", false, 0, "haversine distance", cmd);
TCLAP::SwitchArg uniqueOnly("u", "unique-only", "Output only results with unique match", cmd);
TCLAP::SwitchArg tokens("t", "tokens", "Output tokens used to deduce objects", cmd);
TCLAP::SwitchArg oneLine("1", "one-line", "Output result JSON in one line per request", cmd);
TCLAP::SwitchArg compareResults("", "compare-results", "Used with --json-update. Extract position from existing object and compare", cmd);
TCLAP::ValueArg<double> epsilon("e", "epsilon", "Report errors if distance more than epsilon", false, 0.1, "number", cmd);
TCLAP::UnlabeledValueArg<string> geodata("geodata", "Input map file", true, "", "file name", cmd);
cmd.parse(argc, argv);
geonames::GeoNames geoNames;
ostringstream err;
if (!geoNames.Init(geodata.getValue(), err)) {
cerr << "Failed to initialize geodata: " << err.str() << endl;
return 1;
}
auto* in = &cin;
auto* out = &cout;
unique_ptr<ifstream> inFile;
unique_ptr<istringstream> inString;
if (input.isSet()) {
inFile.reset(new ifstream(input.getValue()));
in = inFile.get();
} else if (queries.isSet()) {
string queriesString;
for (auto& q: queries) {
queriesString += q + '\n';
}
inString.reset(new istringstream(queriesString));
in = inString.get();
}
unique_ptr<ofstream> outFile;
if (output.isSet()) {
outFile.reset(new ofstream(output.getValue()));
out = outFile.get();
}
wstring_convert<codecvt_utf8<char32_t>, char32_t> utf8codec;
bool cmpResults = compareResults.getValue() && jsonUpdate.isSet();
size_t total = 0;
size_t cmp_matched = 0;
size_t cmp_errors = 0;
size_t cmp_missing = 0;
size_t cmp_ambiguous = 0;
size_t unique = 0;
size_t missing = 0;
size_t ambiguous = 0;
size_t n = 0;
string line;
geonames::ParserSettings settings;
settings.MergeNear_ = mergeNear.getValue();
settings.UniqueOnly_ = uniqueOnly.getValue();
vector<geonames::ParseResult> results;
while (getline(*in, line)) {
++n;
if (!jsonField.getValue().empty()) {
nlohmann::json data;
try {
data = nlohmann::json::parse(line);
} catch (const exception& e) {
cerr << "Failed to parse JSON from line: " << n << " error: " << e.what() << endl;
return 1;
}
const nlohmann::json* old = nullptr;
if (cmpResults) {
auto it = data.find(jsonUpdate.getValue());
if (it != data.end()) {
old = &it.value();
if (!old->count("lat") || !old->count("lng")) {
old = nullptr;
}
}
}
nlohmann::json res;
auto it = data.find(jsonField.getValue());
if (it != data.end()) {
results.clear();
if (geoNames.Parse(results, it.value().get<string>(), settings)) {
assert(!results.empty());
string city;
string state;
string country;
double lat;
double lng;
if (results[0].City_) {
city = utf8codec.to_bytes(results[0].City_.Object_->Name());
lat = results[0].City_.Object_->Latitude();
lng = results[0].City_.Object_->Longitude();
} else if (results[0].Province_) {
state = utf8codec.to_bytes(results[0].Province_.Object_->Name());
lat = results[0].Province_.Object_->Latitude();
lng = results[0].Province_.Object_->Longitude();
} else {
assert(results[0].Country_);
country = utf8codec.to_bytes(results[0].Country_.Object_->Name());
lat = results[0].Country_.Object_->Latitude();
lng = results[0].Country_.Object_->Longitude();
}
res = {
{ "city", city },
{ "state", state },
{ "country", country },
{ "lat", lat },
{ "lng", lng }
};
if (old) {
if (results.size() == 1) {
const double e = sqrt(
pow(lat - old->find("lat").value().get<double>(), 2) +
pow(lng - old->find("lng").value().get<double>(), 2)
);
if (e > epsilon.getValue()) {
++cmp_errors;
cerr << "Data: " << it.value().get<string>() << endl;
cerr << old->dump(4) << endl;
nlohmann::json obj(nlohmann::json::object());
JsonResult(obj, "country", results[0].Country_, tokens.getValue());
JsonResult(obj, "state", results[0].Province_, tokens.getValue());
JsonResult(obj, "city", results[0].City_, tokens.getValue());
cerr << obj.dump(4) << endl;
} else {
++cmp_matched;
}
} else {
++cmp_ambiguous;
}
} else if (results.size() == 1) {
++unique;
} else {
++ambiguous;
}
} else if (old) {
++cmp_missing;
} else {
++missing;
}
++total;
}
if (jsonUpdate.getValue().empty()) {
data = res;
} else if (!old && !res.is_null()) {
data[jsonUpdate.getValue()] = res;
}
*out << data.dump(oneLine.getValue() ? -1 : 4) << endl;
}
}
if (cmpResults) {
nlohmann::json stats = {
{ "total", total },
{ "cmp_matched", cmp_matched },
{ "cmp_errors", cmp_errors },
{ "cmp_missing", cmp_missing },
{ "cmp_ambiguous", cmp_ambiguous },
{ "unique", unique },
{ "missing", missing },
{ "ambiguous", ambiguous },
{ "valid_stats", total == (
cmp_matched +
cmp_errors +
cmp_missing +
cmp_ambiguous +
unique +
missing +
ambiguous
) }
};
cerr << stats.dump(4) << endl;
}
return 0;
}
int main(int argc, char* argv[]) {
try {
return Main(argc, argv);
} catch (const TCLAP::ArgException& e) {
cerr << "error: " << e.error() << " for arg " << e.argId() << endl;
} catch (const exception& e) {
cerr << "Caught exception: " << e.what() << endl;
}
return 1;
}
| [
"[email protected]"
] | |
c89bccfa51b6809847632fedd2fbcaf6efeab690 | 8e324e84f525262719c4a9642be37b05136e1641 | /src/server/game/Battlegrounds/Zones/BattlegroundTP.cpp | 44076d4d959614c26cb57e70d5c3baf5d5ce869e | [] | no_license | ProjectStarGate/StarGateEmu-Projekt | 837d1551fda58c1c91b6a31f0994a0993a043d53 | 4eabe8f08cf2802a31969a9a1503922116743833 | refs/heads/master | 2016-09-06T12:02:34.697192 | 2012-01-14T18:49:56 | 2012-01-14T18:49:56 | 3,037,279 | 3 | 2 | null | null | null | null | UTF-8 | C++ | false | false | 34,113 | cpp | /*
* Copyright (C) 2010-2012 Project StarGate
*/
#include "gamePCH.h"
#include "Battleground.h"
#include "BattlegroundTP.h"
#include "Creature.h"
#include "GameObject.h"
#include "Language.h"
#include "Object.h"
#include "ObjectMgr.h"
#include "BattlegroundMgr.h"
#include "Player.h"
#include "World.h"
#include "WorldPacket.h"
// these variables aren't used outside of this file, so declare them only here
enum BG_TP_Rewards
{
BG_TP_WIN = 0,
BG_TP_FLAG_CAP,
BG_TP_MAP_COMPLETE,
BG_TP_REWARD_NUM
};
uint32 BG_TP_Honor[BG_HONOR_MODE_NUM][BG_TP_REWARD_NUM] = {
{20, 40, 40}, // normal honor
{60, 40, 80} // holiday
};
uint32 BG_TP_Reputation[BG_HONOR_MODE_NUM][BG_TP_REWARD_NUM] = {
{0, 35, 0}, // normal honor
{0, 45, 0} // holiday
};
BattlegroundTP::BattlegroundTP()
{
m_BgObjects.resize(BG_TP_OBJECT_MAX);
m_BgCreatures.resize(BG_CREATURES_MAX_TP);
m_StartMessageIds[BG_STARTING_EVENT_FIRST] = LANG_BG_TP_START_TWO_MINUTES;
m_StartMessageIds[BG_STARTING_EVENT_SECOND] = LANG_BG_TP_START_ONE_MINUTE;
m_StartMessageIds[BG_STARTING_EVENT_THIRD] = LANG_BG_TP_START_HALF_MINUTE;
m_StartMessageIds[BG_STARTING_EVENT_FOURTH] = LANG_BG_TP_HAS_BEGUN;
}
BattlegroundTP::~BattlegroundTP()
{
}
void BattlegroundTP::Update(uint32 diff)
{
Battleground::Update(diff);
if (GetStatus() == STATUS_IN_PROGRESS)
{
if (GetStartTime() >= 25*MINUTE*IN_MILLISECONDS)
{
if (GetTeamScore(ALLIANCE) == 0)
{
if (GetTeamScore(HORDE) == 0) // No one scored - result is tie
EndBattleground(NULL);
else // Horde has more points and thus wins
EndBattleground(HORDE);
}
else if (GetTeamScore(HORDE) == 0)
EndBattleground(ALLIANCE); // Alliance has > 0, Horde has 0, alliance wins
else if (GetTeamScore(HORDE) == GetTeamScore(ALLIANCE)) // Team score equal, winner is team that scored the last flag
EndBattleground(m_LastFlagCaptureTeam);
else if (GetTeamScore(HORDE) > GetTeamScore(ALLIANCE)) // Last but not least, check who has the higher score
EndBattleground(HORDE);
else
EndBattleground(ALLIANCE);
}
else if (GetStartTime() > uint32(m_minutesElapsed * MINUTE * IN_MILLISECONDS))
{
++m_minutesElapsed;
UpdateWorldState(BG_TP_STATE_TIMER, 25 - m_minutesElapsed);
}
if (m_FlagState[BG_TEAM_ALLIANCE] == BG_TP_FLAG_STATE_WAIT_RESPAWN)
{
m_FlagsTimer[BG_TEAM_ALLIANCE] -= diff;
if (m_FlagsTimer[BG_TEAM_ALLIANCE] < 0)
{
m_FlagsTimer[BG_TEAM_ALLIANCE] = 0;
RespawnFlag(ALLIANCE, true);
}
}
if (m_FlagState[BG_TEAM_ALLIANCE] == BG_TP_FLAG_STATE_ON_GROUND)
{
m_FlagsDropTimer[BG_TEAM_ALLIANCE] -= diff;
if (m_FlagsDropTimer[BG_TEAM_ALLIANCE] < 0)
{
m_FlagsDropTimer[BG_TEAM_ALLIANCE] = 0;
RespawnFlagAfterDrop(ALLIANCE);
m_BothFlagsKept = false;
}
}
if (m_FlagState[BG_TEAM_HORDE] == BG_TP_FLAG_STATE_WAIT_RESPAWN)
{
m_FlagsTimer[BG_TEAM_HORDE] -= diff;
if (m_FlagsTimer[BG_TEAM_HORDE] < 0)
{
m_FlagsTimer[BG_TEAM_HORDE] = 0;
RespawnFlag(HORDE, true);
}
}
if (m_FlagState[BG_TEAM_HORDE] == BG_TP_FLAG_STATE_ON_GROUND)
{
m_FlagsDropTimer[BG_TEAM_HORDE] -= diff;
if (m_FlagsDropTimer[BG_TEAM_HORDE] < 0)
{
m_FlagsDropTimer[BG_TEAM_HORDE] = 0;
RespawnFlagAfterDrop(HORDE);
m_BothFlagsKept = false;
}
}
if (m_BothFlagsKept)
{
m_FlagSpellForceTimer += diff;
if (m_FlagDebuffState == 0 && m_FlagSpellForceTimer >= 600000) //10 minutes
{
if (Player * plr = sObjectMgr->GetPlayer(m_FlagKeepers[0]))
plr->CastSpell(plr, TP_SPELL_FOCUSED_ASSAULT, true);
if (Player * plr = sObjectMgr->GetPlayer(m_FlagKeepers[1]))
plr->CastSpell(plr, TP_SPELL_FOCUSED_ASSAULT, true);
m_FlagDebuffState = 1;
}
else if (m_FlagDebuffState == 1 && m_FlagSpellForceTimer >= 900000) //15 minutes
{
if (Player * plr = sObjectMgr->GetPlayer(m_FlagKeepers[0]))
{
plr->RemoveAurasDueToSpell(TP_SPELL_FOCUSED_ASSAULT);
plr->CastSpell(plr, TP_SPELL_BRUTAL_ASSAULT, true);
}
if (Player * plr = sObjectMgr->GetPlayer(m_FlagKeepers[1]))
{
plr->RemoveAurasDueToSpell(TP_SPELL_FOCUSED_ASSAULT);
plr->CastSpell(plr, TP_SPELL_BRUTAL_ASSAULT, true);
}
m_FlagDebuffState = 2;
}
}
else
{
m_FlagSpellForceTimer = 0; //reset timer.
m_FlagDebuffState = 0;
}
}
}
void BattlegroundTP::StartingEventCloseDoors()
{
for (uint32 i = BG_TP_OBJECT_DOOR_A_1; i <= BG_TP_OBJECT_DOOR_H_3; ++i)
{
DoorClose(i);
SpawnBGObject(i, RESPAWN_IMMEDIATELY);
}
for (uint32 i = BG_TP_OBJECT_A_FLAG; i <= BG_TP_OBJECT_BERSERKBUFF_2; ++i)
SpawnBGObject(i, RESPAWN_ONE_DAY);
UpdateWorldState(BG_TP_STATE_TIMER_ACTIVE, 1);
UpdateWorldState(BG_TP_STATE_TIMER, 25);
}
void BattlegroundTP::StartingEventOpenDoors()
{
for (uint32 i = BG_TP_OBJECT_DOOR_A_1; i <= BG_TP_OBJECT_DOOR_H_3; ++i)
{
DoorOpen(i);
SpawnBGObject(i, RESPAWN_ONE_DAY);
}
for (uint32 i = BG_TP_OBJECT_A_FLAG; i <= BG_TP_OBJECT_BERSERKBUFF_2; ++i)
SpawnBGObject(i, RESPAWN_IMMEDIATELY);
// players joining later are not egible
//StartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, TP_EVENT_START_BATTLE);
}
void BattlegroundTP::AddPlayer(Player *plr)
{
Battleground::AddPlayer(plr);
//create score and add it to map, default values are set in constructor
BattlegroundTPScore* sc = new BattlegroundTPScore;
m_PlayerScores[plr->GetGUID()] = sc;
}
void BattlegroundTP::RespawnFlag(uint32 Team, bool captured)
{
if (Team == ALLIANCE)
{
sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Respawn Alliance flag");
m_FlagState[BG_TEAM_ALLIANCE] = BG_TP_FLAG_STATE_ON_BASE;
}
else
{
sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Respawn Horde flag");
m_FlagState[BG_TEAM_HORDE] = BG_TP_FLAG_STATE_ON_BASE;
}
if (captured)
{
//when map_update will be allowed for battlegrounds this code will be useless
SpawnBGObject(BG_TP_OBJECT_H_FLAG, RESPAWN_IMMEDIATELY);
SpawnBGObject(BG_TP_OBJECT_A_FLAG, RESPAWN_IMMEDIATELY);
SendMessageToAll(LANG_BG_TP_F_PLACED, CHAT_MSG_BG_SYSTEM_NEUTRAL);
PlaySoundToAll(BG_TP_SOUND_FLAGS_RESPAWNED); // flag respawned sound...
}
m_BothFlagsKept = false;
}
void BattlegroundTP::RespawnFlagAfterDrop(uint32 team)
{
if (GetStatus() != STATUS_IN_PROGRESS)
return;
RespawnFlag(team, false);
if (team == ALLIANCE)
{
SpawnBGObject(BG_TP_OBJECT_A_FLAG, RESPAWN_IMMEDIATELY);
SendMessageToAll(LANG_BG_TP_ALLIANCE_FLAG_RESPAWNED, CHAT_MSG_BG_SYSTEM_NEUTRAL);
}
else
{
SpawnBGObject(BG_TP_OBJECT_H_FLAG, RESPAWN_IMMEDIATELY);
SendMessageToAll(LANG_BG_TP_HORDE_FLAG_RESPAWNED, CHAT_MSG_BG_SYSTEM_NEUTRAL);
}
PlaySoundToAll(BG_TP_SOUND_FLAGS_RESPAWNED);
GameObject *obj = GetBgMap()->GetGameObject(GetDroppedFlagGUID(team));
if (obj)
obj->Delete();
else
sLog->outError("unknown droped flag bg, guid: %u", GUID_LOPART(GetDroppedFlagGUID(team)));
SetDroppedFlagGUID(0, team);
m_BothFlagsKept = false;
}
void BattlegroundTP::EventPlayerCapturedFlag(Player *Source)
{
if (GetStatus() != STATUS_IN_PROGRESS)
return;
uint32 winner = 0;
Source->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_ENTER_PVP_COMBAT);
if (Source->GetTeam() == ALLIANCE)
{
if (!this->IsHordeFlagPickedup())
return;
SetHordeFlagPicker(0); // must be before aura remove to prevent 2 events (drop+capture) at the same time
// horde flag in base (but not respawned yet)
m_FlagState[BG_TEAM_HORDE] = BG_TP_FLAG_STATE_WAIT_RESPAWN;
// Drop Horde Flag from Player
Source->RemoveAurasDueToSpell(BG_TP_SPELL_HORDE_FLAG);
if (m_FlagDebuffState == 1)
Source->RemoveAurasDueToSpell(TP_SPELL_FOCUSED_ASSAULT);
if (m_FlagDebuffState == 2)
Source->RemoveAurasDueToSpell(TP_SPELL_BRUTAL_ASSAULT);
if (GetTeamScore(ALLIANCE) < BG_TP_MAX_TEAM_SCORE)
AddPoint(ALLIANCE, 1);
PlaySoundToAll(BG_TP_SOUND_FLAG_CAPTURED_ALLIANCE);
RewardReputationToTeam(890, m_ReputationCapture, ALLIANCE);
}
else
{
if (!this->IsAllianceFlagPickedup())
return;
SetAllianceFlagPicker(0); // must be before aura remove to prevent 2 events (drop+capture) at the same time
// alliance flag in base (but not respawned yet)
m_FlagState[BG_TEAM_ALLIANCE] = BG_TP_FLAG_STATE_WAIT_RESPAWN;
// Drop Alliance Flag from Player
Source->RemoveAurasDueToSpell(BG_TP_SPELL_ALLIANCE_FLAG);
if (m_FlagDebuffState == 1)
Source->RemoveAurasDueToSpell(TP_SPELL_FOCUSED_ASSAULT);
if (m_FlagDebuffState == 2)
Source->RemoveAurasDueToSpell(TP_SPELL_BRUTAL_ASSAULT);
if (GetTeamScore(HORDE) < BG_TP_MAX_TEAM_SCORE)
AddPoint(HORDE, 1);
PlaySoundToAll(BG_TP_SOUND_FLAG_CAPTURED_HORDE);
RewardReputationToTeam(889, m_ReputationCapture, HORDE);
}
//for flag capture is reward 2 honorable kills
RewardHonorToTeam(GetBonusHonorFromKill(2), Source->GetTeam());
SpawnBGObject(BG_TP_OBJECT_H_FLAG, BG_TP_FLAG_RESPAWN_TIME);
SpawnBGObject(BG_TP_OBJECT_A_FLAG, BG_TP_FLAG_RESPAWN_TIME);
if (Source->GetTeam() == ALLIANCE)
SendMessageToAll(LANG_BG_TP_CAPTURED_HF, CHAT_MSG_BG_SYSTEM_ALLIANCE, Source);
else
SendMessageToAll(LANG_BG_TP_CAPTURED_AF, CHAT_MSG_BG_SYSTEM_HORDE, Source);
UpdateFlagState(Source->GetTeam(), 1); // flag state none
UpdateTeamScore(Source->GetTeam());
// only flag capture should be updated
UpdatePlayerScore(Source, SCORE_FLAG_CAPTURES, 1); // +1 flag captures
// update last flag capture to be used if teamscore is equal
SetLastFlagCapture(Source->GetTeam());
if (GetTeamScore(ALLIANCE) == BG_TP_MAX_TEAM_SCORE)
winner = ALLIANCE;
if (GetTeamScore(HORDE) == BG_TP_MAX_TEAM_SCORE)
winner = HORDE;
if (winner)
{
UpdateWorldState(BG_TP_FLAG_UNK_ALLIANCE, 0);
UpdateWorldState(BG_TP_FLAG_UNK_HORDE, 0);
UpdateWorldState(BG_TP_FLAG_STATE_ALLIANCE, 1);
UpdateWorldState(BG_TP_FLAG_STATE_HORDE, 1);
UpdateWorldState(BG_TP_STATE_TIMER_ACTIVE, 0);
RewardHonorToTeam(BG_TP_Honor[m_HonorMode][BG_TP_WIN], winner);
EndBattleground(winner);
}
else
{
m_FlagsTimer[GetTeamIndexByTeamId(Source->GetTeam()) ? 0 : 1] = BG_TP_FLAG_RESPAWN_TIME;
}
}
void BattlegroundTP::EventPlayerDroppedFlag(Player *Source)
{
if (GetStatus() != STATUS_IN_PROGRESS)
{
// if not running, do not cast things at the dropper player (prevent spawning the "dropped" flag), neither send unnecessary messages
// just take off the aura
if (Source->GetTeam() == ALLIANCE)
{
if (!this->IsHordeFlagPickedup())
return;
if (GetHordeFlagPickerGUID() == Source->GetGUID())
{
SetHordeFlagPicker(0);
Source->RemoveAurasDueToSpell(BG_TP_SPELL_HORDE_FLAG);
}
}
else
{
if (!this->IsAllianceFlagPickedup())
return;
if (GetAllianceFlagPickerGUID() == Source->GetGUID())
{
SetAllianceFlagPicker(0);
Source->RemoveAurasDueToSpell(BG_TP_SPELL_ALLIANCE_FLAG);
}
}
return;
}
bool set = false;
if (Source->GetTeam() == ALLIANCE)
{
if (!IsHordeFlagPickedup())
return;
if (GetHordeFlagPickerGUID() == Source->GetGUID())
{
SetHordeFlagPicker(0);
Source->RemoveAurasDueToSpell(BG_TP_SPELL_HORDE_FLAG);
if (m_FlagDebuffState == 1)
Source->RemoveAurasDueToSpell(TP_SPELL_FOCUSED_ASSAULT);
if (m_FlagDebuffState == 2)
Source->RemoveAurasDueToSpell(TP_SPELL_BRUTAL_ASSAULT);
m_FlagState[BG_TEAM_HORDE] = BG_TP_FLAG_STATE_ON_GROUND;
Source->CastSpell(Source, BG_TP_SPELL_HORDE_FLAG_DROPPED, true);
set = true;
}
}
else
{
if (!IsAllianceFlagPickedup())
return;
if (GetAllianceFlagPickerGUID() == Source->GetGUID())
{
SetAllianceFlagPicker(0);
Source->RemoveAurasDueToSpell(BG_TP_SPELL_ALLIANCE_FLAG);
if (m_FlagDebuffState == 1)
Source->RemoveAurasDueToSpell(TP_SPELL_FOCUSED_ASSAULT);
if (m_FlagDebuffState == 2)
Source->RemoveAurasDueToSpell(TP_SPELL_BRUTAL_ASSAULT);
m_FlagState[BG_TEAM_ALLIANCE] = BG_TP_FLAG_STATE_ON_GROUND;
Source->CastSpell(Source, BG_TP_SPELL_ALLIANCE_FLAG_DROPPED, true);
set = true;
}
}
if (set)
{
Source->CastSpell(Source, SPELL_RECENTLY_DROPPED_FLAG, true);
UpdateFlagState(Source->GetTeam(), 1);
if (Source->GetTeam() == ALLIANCE)
{
SendMessageToAll(LANG_BG_TP_DROPPED_HF, CHAT_MSG_BG_SYSTEM_HORDE, Source);
UpdateWorldState(BG_TP_FLAG_UNK_HORDE, uint32(-1));
}
else
{
SendMessageToAll(LANG_BG_TP_DROPPED_AF, CHAT_MSG_BG_SYSTEM_ALLIANCE, Source);
UpdateWorldState(BG_TP_FLAG_UNK_ALLIANCE, uint32(-1));
}
m_FlagsDropTimer[GetTeamIndexByTeamId(Source->GetTeam()) ? 0 : 1] = BG_TP_FLAG_DROP_TIME;
}
}
void BattlegroundTP::EventPlayerClickedOnFlag(Player *Source, GameObject* target_obj)
{
if (GetStatus() != STATUS_IN_PROGRESS)
return;
int32 message_id = 0;
ChatMsg type = CHAT_MSG_BG_SYSTEM_NEUTRAL;
//alliance flag picked up from base
if (Source->GetTeam() == HORDE && this->GetFlagState(ALLIANCE) == BG_TP_FLAG_STATE_ON_BASE
&& this->m_BgObjects[BG_TP_OBJECT_A_FLAG] == target_obj->GetGUID())
{
message_id = LANG_BG_TP_PICKEDUP_AF;
type = CHAT_MSG_BG_SYSTEM_HORDE;
PlaySoundToAll(BG_TP_SOUND_ALLIANCE_FLAG_PICKED_UP);
SpawnBGObject(BG_TP_OBJECT_A_FLAG, RESPAWN_ONE_DAY);
SetAllianceFlagPicker(Source->GetGUID());
m_FlagState[BG_TEAM_ALLIANCE] = BG_TP_FLAG_STATE_ON_PLAYER;
//update world state to show correct flag carrier
UpdateFlagState(HORDE, BG_TP_FLAG_STATE_ON_PLAYER);
UpdateWorldState(BG_TP_FLAG_UNK_ALLIANCE, 1);
Source->CastSpell(Source, BG_TP_SPELL_ALLIANCE_FLAG, true);
//Source->GetAchievementMgr().StartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_SPELL_TARGET, BG_TP_SPELL_ALLIANCE_FLAG_PICKED);
if (m_FlagState[1] == BG_TP_FLAG_STATE_ON_PLAYER)
m_BothFlagsKept = true;
}
//horde flag picked up from base
if (Source->GetTeam() == ALLIANCE && this->GetFlagState(HORDE) == BG_TP_FLAG_STATE_ON_BASE
&& this->m_BgObjects[BG_TP_OBJECT_H_FLAG] == target_obj->GetGUID())
{
message_id = LANG_BG_TP_PICKEDUP_HF;
type = CHAT_MSG_BG_SYSTEM_ALLIANCE;
PlaySoundToAll(BG_TP_SOUND_HORDE_FLAG_PICKED_UP);
SpawnBGObject(BG_TP_OBJECT_H_FLAG, RESPAWN_ONE_DAY);
SetHordeFlagPicker(Source->GetGUID());
m_FlagState[BG_TEAM_HORDE] = BG_TP_FLAG_STATE_ON_PLAYER;
//update world state to show correct flag carrier
UpdateFlagState(ALLIANCE, BG_TP_FLAG_STATE_ON_PLAYER);
UpdateWorldState(BG_TP_FLAG_UNK_HORDE, 1);
Source->CastSpell(Source, BG_TP_SPELL_HORDE_FLAG, true);
//Source->GetAchievementMgr().StartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_SPELL_TARGET, BG_TP_SPELL_HORDE_FLAG_PICKED);
if (m_FlagState[0] == BG_TP_FLAG_STATE_ON_PLAYER)
m_BothFlagsKept = true;
}
//Alliance flag on ground(not in base) (returned or picked up again from ground!)
if (GetFlagState(ALLIANCE) == BG_TP_FLAG_STATE_ON_GROUND && Source->IsWithinDistInMap(target_obj, 10))
{
if (Source->GetTeam() == ALLIANCE)
{
message_id = LANG_BG_TP_RETURNED_AF;
type = CHAT_MSG_BG_SYSTEM_ALLIANCE;
UpdateFlagState(HORDE, BG_TP_FLAG_STATE_WAIT_RESPAWN);
RespawnFlag(ALLIANCE, false);
SpawnBGObject(BG_TP_OBJECT_A_FLAG, RESPAWN_IMMEDIATELY);
PlaySoundToAll(BG_TP_SOUND_FLAG_RETURNED);
UpdatePlayerScore(Source, SCORE_FLAG_RETURNS, 1);
m_BothFlagsKept = false;
}
else
{
message_id = LANG_BG_TP_PICKEDUP_AF;
type = CHAT_MSG_BG_SYSTEM_HORDE;
PlaySoundToAll(BG_TP_SOUND_ALLIANCE_FLAG_PICKED_UP);
SpawnBGObject(BG_TP_OBJECT_A_FLAG, RESPAWN_ONE_DAY);
SetAllianceFlagPicker(Source->GetGUID());
Source->CastSpell(Source, BG_TP_SPELL_ALLIANCE_FLAG, true);
m_FlagState[BG_TEAM_ALLIANCE] = BG_TP_FLAG_STATE_ON_PLAYER;
UpdateFlagState(HORDE, BG_TP_FLAG_STATE_ON_PLAYER);
if (m_FlagDebuffState == 1)
Source->CastSpell(Source, TP_SPELL_FOCUSED_ASSAULT, true);
if (m_FlagDebuffState == 2)
Source->CastSpell(Source, TP_SPELL_BRUTAL_ASSAULT, true);
UpdateWorldState(BG_TP_FLAG_UNK_ALLIANCE, 1);
}
//called in HandleGameObjectUseOpcode:
//target_obj->Delete();
}
//Horde flag on ground(not in base) (returned or picked up again)
if (GetFlagState(HORDE) == BG_TP_FLAG_STATE_ON_GROUND && Source->IsWithinDistInMap(target_obj, 10))
{
if (Source->GetTeam() == HORDE)
{
message_id = LANG_BG_TP_RETURNED_HF;
type = CHAT_MSG_BG_SYSTEM_HORDE;
UpdateFlagState(ALLIANCE, BG_TP_FLAG_STATE_WAIT_RESPAWN);
RespawnFlag(HORDE, false);
SpawnBGObject(BG_TP_OBJECT_H_FLAG, RESPAWN_IMMEDIATELY);
PlaySoundToAll(BG_TP_SOUND_FLAG_RETURNED);
UpdatePlayerScore(Source, SCORE_FLAG_RETURNS, 1);
m_BothFlagsKept = false;
}
else
{
message_id = LANG_BG_TP_PICKEDUP_HF;
type = CHAT_MSG_BG_SYSTEM_ALLIANCE;
PlaySoundToAll(BG_TP_SOUND_HORDE_FLAG_PICKED_UP);
SpawnBGObject(BG_TP_OBJECT_H_FLAG, RESPAWN_ONE_DAY);
SetHordeFlagPicker(Source->GetGUID());
Source->CastSpell(Source, BG_TP_SPELL_HORDE_FLAG, true);
m_FlagState[BG_TEAM_HORDE] = BG_TP_FLAG_STATE_ON_PLAYER;
UpdateFlagState(ALLIANCE, BG_TP_FLAG_STATE_ON_PLAYER);
if (m_FlagDebuffState == 1)
Source->CastSpell(Source, TP_SPELL_FOCUSED_ASSAULT, true);
if (m_FlagDebuffState == 2)
Source->CastSpell(Source, TP_SPELL_BRUTAL_ASSAULT, true);
UpdateWorldState(BG_TP_FLAG_UNK_HORDE, 1);
}
//called in HandleGameObjectUseOpcode:
//target_obj->Delete();
}
if (!message_id)
return;
SendMessageToAll(message_id, type, Source);
Source->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_ENTER_PVP_COMBAT);
}
void BattlegroundTP::RemovePlayer(Player *plr, uint64 guid)
{
// sometimes flag aura not removed :(
if (IsAllianceFlagPickedup() && m_FlagKeepers[BG_TEAM_ALLIANCE] == guid)
{
if (!plr)
{
sLog->outError("BattlegroundTP: Removing offline player who has the FLAG!!");
this->SetAllianceFlagPicker(0);
this->RespawnFlag(ALLIANCE, false);
}
else
this->EventPlayerDroppedFlag(plr);
}
if (IsHordeFlagPickedup() && m_FlagKeepers[BG_TEAM_HORDE] == guid)
{
if (!plr)
{
sLog->outError("BattlegroundTP: Removing offline player who has the FLAG!!");
this->SetHordeFlagPicker(0);
this->RespawnFlag(HORDE, false);
}
else
this->EventPlayerDroppedFlag(plr);
}
}
void BattlegroundTP::UpdateFlagState(uint32 team, uint32 value)
{
if (team == ALLIANCE)
UpdateWorldState(BG_TP_FLAG_STATE_ALLIANCE, value);
else
UpdateWorldState(BG_TP_FLAG_STATE_HORDE, value);
}
void BattlegroundTP::UpdateTeamScore(uint32 team)
{
if (team == ALLIANCE)
UpdateWorldState(BG_TP_FLAG_CAPTURES_ALLIANCE, GetTeamScore(team));
else
UpdateWorldState(BG_TP_FLAG_CAPTURES_HORDE, GetTeamScore(team));
}
void BattlegroundTP::HandleAreaTrigger(Player *Source, uint32 Trigger)
{
// this is wrong way to implement these things. On official it done by gameobject spell cast.
if (GetStatus() != STATUS_IN_PROGRESS)
return;
//uint32 SpellId = 0;
//uint64 buff_guid = 0;
switch(Trigger)
{
case 5904: // Alliance Flag spawn
if (m_FlagState[BG_TEAM_HORDE] && !m_FlagState[BG_TEAM_ALLIANCE])
if (GetHordeFlagPickerGUID() == Source->GetGUID())
EventPlayerCapturedFlag(Source);
break;
case 5905: // Horde Flag spawn
if (m_FlagState[BG_TEAM_ALLIANCE] && !m_FlagState[BG_TEAM_HORDE])
if (GetAllianceFlagPickerGUID() == Source->GetGUID())
EventPlayerCapturedFlag(Source);
break;
case 5908: // Horde Tower
case 5909: // Twin Peak House big
case 5910: // Horde House
case 5911: // Twin Peak House small
case 5914: // Allianz Start right
case 5916: // Allianz Start
case 5917: // Allianz Start left
case 5918: // Horde Start
case 5920: // Horde Start Front entrance
case 5921: // Horde Start left Water channel
break;
default:
sLog->outError("WARNING: Unhandled AreaTrigger in Battleground: %u", Trigger);
Source->GetSession()->SendAreaTriggerMessage("Warning: Unhandled AreaTrigger in Battleground: %u", Trigger);
break;
}
//if (buff_guid)
// HandleTriggerBuff(buff_guid, Source);
}
bool BattlegroundTP::SetupBattleground()
{
// flags X Y Z Orientation Rotation2 Rotation3
if (!AddObject(BG_TP_OBJECT_A_FLAG, BG_OBJECT_A_FLAG_TP_ENTRY, 2118.210f, 191.621f, 44.052f, 5.741259f, 0, 0, 0.9996573f, 0.02617699f, BG_TP_FLAG_RESPAWN_TIME/1000) // Cata
|| !AddObject(BG_TP_OBJECT_H_FLAG, BG_OBJECT_H_FLAG_TP_ENTRY, 1578.380f, 344.037f, 2.419f, 3.055978f, 0, 0, 0.008726535f, 0.9999619f, BG_TP_FLAG_RESPAWN_TIME/1000) // Cata
// buffs
|| !AddObject(BG_TP_OBJECT_SPEEDBUFF_1, BG_OBJECTID_SPEEDBUFF_ENTRY, 1545.402f, 304.028f, 0.5923f, -1.64061f, 0, 0, 0.7313537f, -0.6819983f, BUFF_RESPAWN_TIME) // Cata
|| !AddObject(BG_TP_OBJECT_SPEEDBUFF_2, BG_OBJECTID_SPEEDBUFF_ENTRY, 2171.279f, 222.334f, 43.8001f, 2.663309f, 0, 0, 0.7313537f, 0.6819984f, BUFF_RESPAWN_TIME) // Cata
|| !AddObject(BG_TP_OBJECT_REGENBUFF_1, BG_OBJECTID_REGENBUFF_ENTRY, 1753.957f, 242.092f, -14.1170f, 1.105848f, 0, 0, 0.1305263f, -0.9914448f, BUFF_RESPAWN_TIME) // Cata
|| !AddObject(BG_TP_OBJECT_REGENBUFF_2, BG_OBJECTID_REGENBUFF_ENTRY, 1952.121f, 383.857f, -10.2870f, 4.192612f, 0, 0, 0.333807f, -0.9426414f, BUFF_RESPAWN_TIME) // Cata
|| !AddObject(BG_TP_OBJECT_BERSERKBUFF_1, BG_OBJECTID_BERSERKERBUFF_ENTRY, 1934.369f, 226.064f, -17.0441f, 2.499154f, 0, 0, 0.5591929f, 0.8290376f, BUFF_RESPAWN_TIME) // Cata
|| !AddObject(BG_TP_OBJECT_BERSERKBUFF_2, BG_OBJECTID_BERSERKERBUFF_ENTRY, 1725.240f, 446.431f, -7.8327f, 5.709677f, 0, 0, 0.9396926f, -0.3420201f, BUFF_RESPAWN_TIME) // Cata
// alliance gates
|| !AddObject(BG_TP_OBJECT_DOOR_A_1, BG_OBJECT_DOOR_A_1_TP_ENTRY, 2115.399f, 150.175f, 43.526f, 2.62f, 0, 0, 0, 0, RESPAWN_IMMEDIATELY) // Cata
|| !AddObject(BG_TP_OBJECT_DOOR_A_2, BG_OBJECT_DOOR_A_2_TP_ENTRY, 2156.803f, 220.331f, 43.482f, 5.76f, 0, 0, 0, 0, RESPAWN_IMMEDIATELY) // Cata
|| !AddObject(BG_TP_OBJECT_DOOR_A_3, BG_OBJECT_DOOR_A_3_TP_ENTRY, 2126.760f, 224.051f, 43.647f, 2.63f, 0, 0, 0, 0, RESPAWN_IMMEDIATELY) // Cata
// horde gates
|| !AddObject(BG_TP_OBJECT_DOOR_H_1, BG_OBJECT_DOOR_H_1_TP_ENTRY, 1556.595f, 314.502f, 1.223f, 3.04f, 0, 0, 0, 0, RESPAWN_IMMEDIATELY)
|| !AddObject(BG_TP_OBJECT_DOOR_H_2, BG_OBJECT_DOOR_H_2_TP_ENTRY, 1587.415f, 319.935f, 1.522f, 6.20f, 0, 0, 0, 0, RESPAWN_IMMEDIATELY)
|| !AddObject(BG_TP_OBJECT_DOOR_H_3, BG_OBJECT_DOOR_H_3_TP_ENTRY, 1558.315f, 372.709f, 1.484f, 6.12f, 0, 0, 0, 0, RESPAWN_IMMEDIATELY)
)
{
sLog->outErrorDb("BatteGroundTP: Failed to spawn some object Battleground not created!");
return false;
}
WorldSafeLocsEntry const *sg = sWorldSafeLocsStore.LookupEntry(TP_GRAVEYARD_MIDDLE_ALLIANCE);
if (!sg || !AddSpiritGuide(TP_SPIRIT_ALLIANCE, sg->x, sg->y, sg->z, 3.641396f, ALLIANCE))
{
sLog->outErrorDb("BatteGroundTP: Failed to spawn Alliance spirit guide! Battleground not created!");
return false;
}
sg = sWorldSafeLocsStore.LookupEntry(TP_GRAVEYARD_START_ALLIANCE);
if (!sg || !AddSpiritGuide(TP_SPIRIT_ALLIANCE, sg->x, sg->y, sg->z, 3.641396f, ALLIANCE))
{
sLog->outErrorDb("BatteGroundTP: Failed to spawn Alliance start spirit guide! Battleground not created!");
return false;
}
sg = sWorldSafeLocsStore.LookupEntry(TP_GRAVEYARD_MIDDLE_HORDE);
if (!sg || !AddSpiritGuide(TP_SPIRIT_HORDE, sg->x, sg->y, sg->z, 3.641396f, HORDE))
{
sLog->outErrorDb("BatteGroundTP: Failed to spawn Horde spirit guide! Battleground not created!");
return false;
}
sg = sWorldSafeLocsStore.LookupEntry(TP_GRAVEYARD_START_HORDE);
if (!sg || !AddSpiritGuide(TP_SPIRIT_ALLIANCE, sg->x, sg->y, sg->z, 3.641396f, HORDE))
{
sLog->outErrorDb("BatteGroundTP: Failed to spawn Horde start spirit guide! Battleground not created!");
return false;
}
sLog->outDebug(LOG_FILTER_BATTLEGROUND, "BatteGroundTP: BG objects and spirit guides spawned");
return true;
}
void BattlegroundTP::Reset()
{
//call parent's class reset
Battleground::Reset();
m_FlagKeepers[BG_TEAM_ALLIANCE] = 0;
m_FlagKeepers[BG_TEAM_HORDE] = 0;
m_DroppedFlagGUID[BG_TEAM_ALLIANCE] = 0;
m_DroppedFlagGUID[BG_TEAM_HORDE] = 0;
m_FlagState[BG_TEAM_ALLIANCE] = BG_TP_FLAG_STATE_ON_BASE;
m_FlagState[BG_TEAM_HORDE] = BG_TP_FLAG_STATE_ON_BASE;
m_TeamScores[BG_TEAM_ALLIANCE] = 0;
m_TeamScores[BG_TEAM_HORDE] = 0;
bool isBGWeekend = sBattlegroundMgr->IsBGWeekend(GetTypeID());
m_ReputationCapture = (isBGWeekend) ? 45 : 35;
m_HonorWinKills = (isBGWeekend) ? 3 : 1;
m_HonorEndKills = (isBGWeekend) ? 4 : 2;
// For WorldState
m_minutesElapsed = 0;
m_LastFlagCaptureTeam = 0;
/* Spirit nodes is static at this BG and then not required deleting at BG reset.
if (m_BgCreatures[TP_SPIRIT_ALLIANCE])
DelCreature(TP_SPIRIT_ALLIANCE);
if (m_BgCreatures[TP_SPIRIT_HORDE])
DelCreature(TP_SPIRIT_HORDE);
*/
}
void BattlegroundTP::EndBattleground(uint32 winner)
{
//win reward
if (winner == ALLIANCE)
RewardHonorToTeam(GetBonusHonorFromKill(m_HonorWinKills), ALLIANCE);
RewardReputationToTeam(1168, m_ReputationCapture, ALLIANCE);
if (winner == HORDE)
RewardHonorToTeam(GetBonusHonorFromKill(m_HonorWinKills), HORDE);
RewardReputationToTeam(1168, m_ReputationCapture, HORDE);
//complete map_end rewards (even if no team wins)
RewardHonorToTeam(GetBonusHonorFromKill(m_HonorEndKills), ALLIANCE);
RewardHonorToTeam(GetBonusHonorFromKill(m_HonorEndKills), HORDE);
Battleground::EndBattleground(winner);
}
void BattlegroundTP::HandleKillPlayer(Player *player, Player *killer)
{
if (GetStatus() != STATUS_IN_PROGRESS)
return;
EventPlayerDroppedFlag(player);
Battleground::HandleKillPlayer(player, killer);
}
void BattlegroundTP::UpdatePlayerScore(Player *Source, uint32 type, uint32 value, bool doAddHonor)
{
BattlegroundScoreMap::iterator itr = m_PlayerScores.find(Source->GetGUID());
if (itr == m_PlayerScores.end()) // player not found
return;
switch(type)
{
case SCORE_FLAG_CAPTURES: // flags captured
((BattlegroundTPScore*)itr->second)->FlagCaptures += value;
//Source->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_BG_OBJECTIVE_CAPTURE, TP_OBJECTIVE_CAPTURE_FLAG);
break;
case SCORE_FLAG_RETURNS: // flags returned
((BattlegroundTPScore*)itr->second)->FlagReturns += value;
//Source->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_BG_OBJECTIVE_CAPTURE, TP_OBJECTIVE_RETURN_FLAG);
break;
default:
Battleground::UpdatePlayerScore(Source, type, value, doAddHonor);
break;
}
}
WorldSafeLocsEntry const* BattlegroundTP::GetClosestGraveYard(Player* player)
{
//if status in progress, it returns main or start graveyards with spiritguides
//else it will return the graveyard in the flagroom - this is especially good
//if a player dies in preparation phase - then the player can't cheat
//and teleport to the graveyard outside the flagroom
//and start running around, while the doors are still closed
if (player->GetTeam() == ALLIANCE)
{
if (GetStatus() == STATUS_IN_PROGRESS)
{
WorldSafeLocsEntry const* ret;
WorldSafeLocsEntry const* closest;
float dist, nearest;
float x, y, z;
player->GetPosition(x, y, z);
closest = sWorldSafeLocsStore.LookupEntry(TP_GRAVEYARD_MIDDLE_ALLIANCE);
nearest = sqrt((closest->x - x)*(closest->x - x) + (closest->y - y)*(closest->y - y)+(closest->z - z)*(closest->z - z));
ret = sWorldSafeLocsStore.LookupEntry(TP_GRAVEYARD_START_ALLIANCE);
dist = sqrt((ret->x - x)*(ret->x - x) + (ret->y - y)*(ret->y - y)+(ret->z - z)*(ret->z - z));
if (dist < nearest)
{
closest = ret;
nearest = dist;
}
return closest;
}
else
return sWorldSafeLocsStore.LookupEntry(TP_GRAVEYARD_FLAGROOM_ALLIANCE);
}
else
{
if (GetStatus() == STATUS_IN_PROGRESS)
return sWorldSafeLocsStore.LookupEntry(TP_GRAVEYARD_MIDDLE_HORDE);
else
return sWorldSafeLocsStore.LookupEntry(TP_GRAVEYARD_FLAGROOM_HORDE);
}
}
void BattlegroundTP::FillInitialWorldStates(WorldPacket& data)
{
data << uint32(BG_TP_FLAG_CAPTURES_ALLIANCE) << uint32(GetTeamScore(ALLIANCE));
data << uint32(BG_TP_FLAG_CAPTURES_HORDE) << uint32(GetTeamScore(HORDE));
if (m_FlagState[BG_TEAM_ALLIANCE] == BG_TP_FLAG_STATE_ON_GROUND)
data << uint32(BG_TP_FLAG_UNK_ALLIANCE) << uint32(-1);
else if (m_FlagState[BG_TEAM_ALLIANCE] == BG_TP_FLAG_STATE_ON_PLAYER)
data << uint32(BG_TP_FLAG_UNK_ALLIANCE) << uint32(1);
else
data << uint32(BG_TP_FLAG_UNK_ALLIANCE) << uint32(0);
if (m_FlagState[BG_TEAM_HORDE] == BG_TP_FLAG_STATE_ON_GROUND)
data << uint32(BG_TP_FLAG_UNK_HORDE) << uint32(-1);
else if (m_FlagState[BG_TEAM_HORDE] == BG_TP_FLAG_STATE_ON_PLAYER)
data << uint32(BG_TP_FLAG_UNK_HORDE) << uint32(1);
else
data << uint32(BG_TP_FLAG_UNK_HORDE) << uint32(0);
data << uint32(BG_TP_FLAG_CAPTURES_MAX) << uint32(BG_TP_MAX_TEAM_SCORE);
if (GetStatus() == STATUS_IN_PROGRESS)
{
data << uint32(BG_TP_STATE_TIMER_ACTIVE) << uint32(1);
data << uint32(BG_TP_STATE_TIMER) << uint32(25-m_minutesElapsed);
}
else
data << uint32(BG_TP_STATE_TIMER_ACTIVE) << uint32(0);
if (m_FlagState[BG_TEAM_HORDE] == BG_TP_FLAG_STATE_ON_PLAYER)
data << uint32(BG_TP_FLAG_STATE_ALLIANCE) << uint32(2);
else
data << uint32(BG_TP_FLAG_STATE_ALLIANCE) << uint32(1);
if (m_FlagState[BG_TEAM_ALLIANCE] == BG_TP_FLAG_STATE_ON_PLAYER)
data << uint32(BG_TP_FLAG_STATE_HORDE) << uint32(2);
else
data << uint32(BG_TP_FLAG_STATE_HORDE) << uint32(1);
} | [
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] | |
186d4384f9893d35e93aef0f86fc5151a474a0e2 | 7619f1f54f8a1f7b11dc1dbb840fd15677a10855 | /ExampleCode/Bullet.cpp | 8a62f2ec6faf19849da788f3813a5411a3c54875 | [] | no_license | kbyun03/4122FinalProject | b52ffd6f3f09161c2523f48dd6e061e130ea2554 | 83a414c3ebe49d03b0e90a8b515c81fa1666891c | refs/heads/master | 2020-03-10T15:13:30.964122 | 2018-05-03T18:22:36 | 2018-05-03T18:22:36 | 129,444,228 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,161 | cpp | #include "Bullet.h"
#include <QTimer>
#include <QDebug>
#include <QGraphicsScene>
#include <typeinfo>
#include "Enemy.h"
#include <QList>
#include "Game.h"
extern Game *game; //there is an external global object called game of type Game
Bullet::Bullet()
{
//draw rect
setRect(0,0,10,50);
//connect
QTimer *timer = new QTimer();
connect(timer,SIGNAL(timeout()),this,SLOT(move()));
timer->start(50);
}
void Bullet::move()
{
//if bullet colldes iwth enemy, destroy both
QList<QGraphicsItem *> colliding_items = collidingItems();
for (int i = 0, n = colliding_items.size(); i < n; ++i){
if(typeid (*(colliding_items[i])) == typeid(Enemy)){
//increase the score
game->score->increase();
//remove them both
scene()->removeItem(colliding_items[i]);
scene()->removeItem(this);
//delete them both
delete colliding_items[i];
delete this;
return;
}
}
//move bullet up
setPos(x(),y()-10);
if (pos().y() + rect().height()< 0){
scene()->removeItem(this);
delete this;
}
}
| [
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] | |
5fc975097c1d8909e2ebc1777a4613b3d4b63dd9 | 1c52a71a1d6851842a13ff193771aed24e46318c | /codeforces/670-B/670-B-23023757.cpp | f462a9ac29708b4fe3e181b83b0fd8b262a39fb7 | [] | no_license | nimxor/competitive_progeamming | d19654b94478aa59ff2103b4433e613f1fdf5ff6 | 7caf1353a2e8fc3d423cc9711228fbb4fd1e9a97 | refs/heads/master | 2021-01-19T03:28:52.056161 | 2017-04-05T14:02:33 | 2017-04-05T14:02:33 | 87,314,559 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 705 | cpp | // https://www.hackerearth.com/practice/algorithms/graphs/depth-first-search/practice-problems/algorithm/explorers-birthday/description/
#include<bits/stdc++.h>
#include<time.h>
using namespace std;
#define ll long long
#define mset(m,v) memset(m,v,sizeof(m))
#define pb push_back
#define mp make_pair
#define fi first
#define se second
#define pi 3.1415926535897932384
#define mod 1000000007
const int MAXM = 1e5+5;
const int MAXN = 5e1+5;
ll a[MAXM];
int main()
{
int n,k,i,j;
cin>>n>>k;
for(i=1;i<=n;i++){
cin>>a[i];
}
ll p = (-1+sqrt(1+8LL*k))/2;
ll x = ((1LL*p)*(p+1))/2;
k -= x;
if(k==0) cout<<a[p]<<endl;
else cout<<a[k]<<endl;
return 0;
} | [
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] | |
5cbd6e0f03e31fd8ae77f65d1e10be7bf08f7675 | 6457f1ee6c51b895c598e77b2e69454aabb8a411 | /include/UBLOX/serial_interface.h | f57bf98be5f3febbec6bf89cf9be7ebce20bdcfd | [] | no_license | superjax/UBLOX_read | c9c0f9c25ccd661e7c542a8131b534f0ffe22477 | 7f91e796c571389c71ac0b846c30f8e8093e43bc | refs/heads/master | 2021-06-02T01:41:28.760795 | 2020-10-16T16:13:05 | 2020-10-16T16:13:05 | 134,342,772 | 12 | 8 | null | 2019-11-15T20:55:51 | 2018-05-22T01:15:39 | C++ | UTF-8 | C++ | false | false | 548 | h | #pragma once
#include <cstdint>
#include <cstdlib>
#include <functional>
class SerialListener
{
public:
virtual void read_cb(const uint8_t* buf, const size_t size) = 0;
};
class SerialInterface
{
public:
typedef std::function<void(const uint8_t* buf, const size_t size)> serial_cb;
virtual void write(const uint8_t* buf, const size_t size) = 0;
void add_listener(SerialListener* l) { listeners_.push_back(l); }
void add_callback(serial_cb cb) { cb_ = cb; }
std::vector<SerialListener*> listeners_;
serial_cb cb_;
}; | [
"[email protected]"
] | |
13e6ca86c77dea0b796d6b8974e9a63b1b884dbb | 4f37d83eff2baed92fffb0a567ea6bbed1dda0ff | /arduino/configuracion_BT/configuracion_BT.ino | 575d2332863b2fb4eb715a75850740df3eb2dd55 | [] | no_license | georgesaavedra1612/desarrollo-ekg-ads1298R-arduino | 82166fe7a606e97087368470b62e46cb92b405eb | 25ef3344d7ca067059a9d6db6ddfb897cc2bf7ee | refs/heads/master | 2020-04-18T10:54:28.548323 | 2019-04-11T18:22:43 | 2019-04-11T18:22:43 | 167,482,155 | 0 | 1 | null | null | null | null | UTF-8 | C++ | false | false | 1,414 | ino | /*
Software serial multple serial test
Receives from the hardware serial, sends to software serial.
Receives from software serial, sends to hardware serial.
The circuit:
* RX is digital pin 10 (connect to TX of other device)
* TX is digital pin 11 (connect to RX of other device)
Note:
Not all pins on the Mega and Mega 2560 support change interrupts,
so only the following can be used for RX:
10, 11, 12, 13, 50, 51, 52, 53, 62, 63, 64, 65, 66, 67, 68, 69
Not all pins on the Leonardo and Micro support change interrupts,
so only the following can be used for RX:
8, 9, 10, 11, 14 (MISO), 15 (SCK), 16 (MOSI).
created back in the mists of time
modified 25 May 2012
by Tom Igoe
based on Mikal Hart's example
This example code is in the public domain.
*/
#include <SoftwareSerial.h>
SoftwareSerial mySerial(10, 11); // RX, TX mySerial es el dispositivo o modulo que estoy conectando al arduino.
void setup() {
// Open serial communications and wait for port to open:
Serial.begin(9600);
// set the data rate for the SoftwareSerial port
mySerial.begin(38400);
while (!Serial) {
; // wait for serial port to connect. Needed for native USB port only
}
Serial.println("Ingresar comandos AT:");
}
void loop() { // run over and over
if (mySerial.available()) {
Serial.write(mySerial.read());
}
if (Serial.available()) {
mySerial.write(Serial.read());
}
}
| [
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] | |
1d59944e15f0598d191f3baf96f2c7de934d5847 | f6fca6c43ad746c45c8321541178eb02e2cb555e | /openconf_src/ITextDoc.h | 54325fb17144ad3b9a82a1a92ff5e060727c7742 | [] | no_license | Asakra/alterplast | da271c590b32767953f09266fed1569831aa78cb | 682e1c2d2f4246183e9b8284d8cf2dbc14f6e228 | refs/heads/master | 2023-06-22T04:16:34.924155 | 2021-07-16T06:20:20 | 2021-07-16T06:20:20 | null | 0 | 0 | null | null | null | null | WINDOWS-1251 | C++ | false | false | 2,634 | h | // ITextDoc.h: interface for the CITextDoc class.
#if !defined(AFX_ITEXTDOC_H__99E6A405_0802_4BF4_BCC2_8CD5AFBC9392__INCLUDED_)
#define AFX_ITEXTDOC_H__99E6A405_0802_4BF4_BCC2_8CD5AFBC9392__INCLUDED_
#include "icfgdoc.h"
class CITextDoc : public CCfgDocDerived<ITextDoc, TextDoc>
{
public:
// Пустышки макросов, чтобы VC++ унутре себя связал интерфейс с классом реализации
BEGIN_COM_MAP(Empty)
COM_INTERFACE_ENTRY(ITextDoc)
END_COM_MAP()
CITextDoc(CDocument* pDoc);
virtual ~CITextDoc();
STDMETHOD(SaveToFile)(BSTR FileName,VARIANT_BOOL *bSucces);
STDMETHOD(LoadFromFile)(BSTR FileName,VARIANT_BOOL *bSuccess);
STDMETHOD(get_Text)(BSTR *pVal);
STDMETHOD(put_Text)(BSTR newVal);
STDMETHOD(get_LineCount)(long *pVal);
STDMETHOD(get_LineLen)(long LineNum,long *pVal);
STDMETHOD(get_IsModule)(VARIANT_BOOL *pVal);
STDMETHOD(put_IsModule)(VARIANT_BOOL newVal);
STDMETHOD(get_ReadOnly)(VARIANT_BOOL *pVal);
STDMETHOD(put_ReadOnly)(VARIANT_BOOL newVal);
STDMETHOD(get_Range)(long StartLine,VARIANT StartCol,VARIANT EndLine,VARIANT EndCol,BSTR *pVal);
STDMETHOD(put_Range)(long StartLine,VARIANT StartCol,VARIANT EndLine,VARIANT EndCol,BSTR newVal);
STDMETHOD(get_SelStartLine)(long *pVal);
STDMETHOD(get_SelStartCol)(long *pVal);
STDMETHOD(get_SelEndLine)(long *pVal);
STDMETHOD(get_SelEndCol)(long *pVal);
STDMETHOD(get_CurrentWord)(BSTR *pVal);
STDMETHOD(MoveCaret)(long LineStart,long ColStart,VARIANT LineEnd,VARIANT ColEnd);
STDMETHOD(get_BookMark)(long LineNum,VARIANT_BOOL *pVal);
STDMETHOD(put_BookMark)(long LineNum,VARIANT_BOOL newVal);
STDMETHOD(NextBookmark)(long StartLine,long *pNextBookmark);
STDMETHOD(PrevBookmark)(long StartLine,long *pRet);
STDMETHOD(ClearAllBookMark)();
STDMETHOD(get_CanUndo)(VARIANT_BOOL *pVal);
STDMETHOD(get_CanRedo)(VARIANT_BOOL *pVal);
STDMETHOD(Undo)();
STDMETHOD(Redo)();
STDMETHOD(Cut)();
STDMETHOD(Copy)();
STDMETHOD(Paste)();
STDMETHOD(CommentSel)();
STDMETHOD(UncommentSel)();
STDMETHOD(FormatSel)();
CTextEditor* GetView(CTextDocument* pDoc)
{
if(pDoc)
{
POSITION pos=pDoc->GetFirstViewPosition();
if(pos)
return (CTextEditor*)pDoc->GetNextView(pos);
}
SetError(E_FAIL,"Данная операция допустима только при открытом документе");
return NULL;
}
CTextDocument* GetTD(){return (CTextDocument*) m_doc.GetDocument();}
bool GetSelection(long num,long* res);
};
#endif // !defined(AFX_ITEXTDOC_H__99E6A405_0802_4BF4_BCC2_8CD5AFBC9392__INCLUDED_)
| [
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] | |
b47f493c53488a07aa1e8176c5e187758abf49a3 | 82112ca0a021b66c6c645b101ce5976a52f15a6a | /src/libgeo2tag/src/session.cpp | 8641fa6d3c788a9449d4e051f4225b1e679f2017 | [] | no_license | OSLL/geo2tag | 3d68eab2ed0eac4fd1d512eb2416eae9523ec44a | d8fa52aa72e64b98daf640c737c667926fd49a8c | refs/heads/master | 2021-01-23T07:21:28.296042 | 2012-12-10T04:16:02 | 2012-12-10T04:16:02 | 1,591,152 | 7 | 4 | null | null | null | null | UTF-8 | C++ | false | false | 1,966 | cpp | /*
* Copyright 2010 - 2012 Kirill Krinkin [email protected]
*
* Geo2tag LBS Platform (geo2tag.org)
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* 3. The name of the author may not be used to endorse or promote
* products derived from this software without specific prior written
* permission.
*
* The advertising clause requiring mention in adverts must never be included.
*/
/*! ---------------------------------------------------------------
*
* \file Session.cpp
* \brief Session implementation
*
* File description
*
* PROJ: OSLL/geo2tag
* ---------------------------------------------------------------- */
#include "../inc/session.h"
namespace Geo2tag
{
} // namespace Geo2tag
| [
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] | |
a8c603abcbb36e6918aa96a06d3ba1f8ce7e8a86 | 3fcb04025ed75c0f41076c437259f1d090bb0950 | /Algo solução - modificado Ruan/KociembaRubikSolver/SOLVER.CPP | 6bdc11f17b52e1ce15b8d0351c30d9302adff2ca | [] | no_license | petcomputacaoufrgs/robo-rubik | 3ba209e5359a4abf7eb1bc10c1a85fef630241d9 | 4865d99bf2c0cb059e92f5ac92ad4bc716e6b9c4 | refs/heads/master | 2023-01-24T22:56:07.489225 | 2014-05-14T20:11:01 | 2014-05-14T20:11:01 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 13,282 | cpp | // solver.cpp - Cube Solver class implementation
#include "stdafx.h"
#include "solver.h" // Solver
#include <iostream>
#include <iomanip>
Solver::Solver(void)
// Phase 1 move mapping tables
: twistMoveTable(cube),
flipMoveTable(cube),
choiceMoveTable(cube),
// Phase 2 move mapping tables
cornerPermutationMoveTable(cube),
nonMiddleSliceEdgePermutationMoveTable(cube),
middleSliceEdgePermutationMoveTable(cube),
// Phase 1 pruning tables
TwistAndFlipPruningTable(
twistMoveTable, flipMoveTable,
cube.Twist(), cube.Flip()),
TwistAndChoicePruningTable(
twistMoveTable, choiceMoveTable,
cube.Twist(), cube.Choice()),
FlipAndChoicePruningTable(
flipMoveTable, choiceMoveTable,
cube.Flip(), cube.Choice()),
// Phase 2 pruning tables
CornerAndSlicePruningTable(
cornerPermutationMoveTable, middleSliceEdgePermutationMoveTable,
cube.CornerPermutation(), cube.MiddleSliceEdgePermutation()),
EdgeAndSlicePruningTable(
nonMiddleSliceEdgePermutationMoveTable, middleSliceEdgePermutationMoveTable,
cube.NonMiddleSliceEdgePermutation(), cube.MiddleSliceEdgePermutation())
{
minSolutionLength = Huge; // Any solution disovered will look better than this one!
}
Solver::~Solver()
{
}
void Solver::InitializeTables(void)
{
// Phase 1 move mapping tables
cout << "Initializing TwistMoveTable" << endl;
twistMoveTable.Initialize("Twist.mtb");
cout << "Size = " << twistMoveTable.SizeOf() << endl;
cout << "Initializing FlipMoveTable" << endl;
flipMoveTable.Initialize("Flip.mtb");
cout << "Size = " << flipMoveTable.SizeOf() << endl;
cout << "Initializing ChoiceMoveTable" << endl;
choiceMoveTable.Initialize("Choice.mtb");
cout << "Size = " << choiceMoveTable.SizeOf() << endl;
// Phase 2 move mapping tables
cout << "Initializing CornerPermutationMoveTable" << endl;
cornerPermutationMoveTable.Initialize("CrnrPerm.mtb");
cout << "Size = " << cornerPermutationMoveTable.SizeOf() << endl;
cout << "Initializing NonMiddleSliceEdgePermutationMoveTable" << endl;
nonMiddleSliceEdgePermutationMoveTable.Initialize("EdgePerm.mtb");
cout << "Size = " << nonMiddleSliceEdgePermutationMoveTable.SizeOf() << endl;
cout << "Initializing MiddleSliceEdgePermutationMoveTable" << endl;
middleSliceEdgePermutationMoveTable.Initialize("SlicPerm.mtb");
cout << "Size = " << middleSliceEdgePermutationMoveTable.SizeOf() << endl;
// Phase 1 pruning tables
cout << "Initializing TwistAndFlipPruningTable" << endl;
TwistAndFlipPruningTable.Initialize("TwstFlip.ptb");
cout << "Size = " << TwistAndFlipPruningTable.SizeOf() << endl;
cout << "Initializing TwistAndChoicePruningTable" << endl;
TwistAndChoicePruningTable.Initialize("TwstChce.ptb");
cout << "Size = " << TwistAndChoicePruningTable.SizeOf() << endl;
cout << "Initializing FlipAndChoicePruningTable" << endl;
FlipAndChoicePruningTable.Initialize("FlipChce.ptb");
cout << "Size = " << FlipAndChoicePruningTable.SizeOf() << endl;
// Phase 2 pruning tables
// Obviously a CornerAndEdgePruningTable doesn't make sense as it's size
// would be extremely large (i.e. 8!*8!)
cout << "Initializing CornerAndSlicePruningTable" << endl;
CornerAndSlicePruningTable.Initialize("CrnrSlic.ptb");
cout << "Size = " << CornerAndSlicePruningTable.SizeOf() << endl;
cout << "Initializing EdgeAndSlicePruningTable" << endl;
EdgeAndSlicePruningTable.Initialize("EdgeSlic.ptb");
cout << "Size = " << EdgeAndSlicePruningTable.SizeOf() << endl;
}
int Solver::Solve(KociembaCube& scrambledCube)
{
int iteration = 1;
int result = NOT_FOUND;
// Make a copy of the scrambled cube for use later on
cube = scrambledCube;
// Establish initial cost estimate to goal state
threshold1 = Phase1Cost(cube.Twist(), cube.Flip(), cube.Choice());
nodes1 = 1; // Count root node here
solutionLength1 = 0;
do
{
cout << "threshold(" << iteration
<< ") = " << threshold1 << endl;
newThreshold1 = Huge; // Any cost will be less than this
// Perform the phase 1 recursive IDA* search
result = Search1(cube.Twist(), cube.Flip(), cube.Choice(), 0);
// Establish a new threshold for a deeper search
threshold1 = newThreshold1;
// Count interative deepenings
iteration++;
} while (result == NOT_FOUND);
cout << "Phase 1 nodes = " << nodes1 << endl;
return result;
}
int Solver::Search1(int twist, int flip, int choice, int depth)
{
int cost, totalCost;
int move;
int power;
int twist2, flip2, choice2;
int result;
// Compute cost estimate to phase 1 goal state
cost = Phase1Cost(twist, flip, choice); // h
if (cost == 0) // Phase 1 solution found...
{
solutionLength1 = depth; // Save phase 1 solution length
// We need an appropriately initialized cube in order
// to begin phase 2. First, create a new cube that
// is a copy of the initial scrambled cube. Then we
// apply the phase 1 move sequence to that cube. The
// phase 2 search can then determine the initial
// phase 2 coordinates (corner, edge, and slice
// permutation) from this cube.
//
// Note: No attempt is made to merge moves of the same
// face adjacent to the phase 1 & phase 2 boundary since
// the shorter sequence will quickly be found.
KociembaCube phase2Cube = cube;
for (int i = 0; i < solutionLength1; i++)
{
for (power = 0; power < solutionPowers1[i]; power++)
phase2Cube.ApplyMove(solutionMoves1[i]);
}
// Invoke Phase 2
(void)Solve2(phase2Cube);
}
// See if node should be expanded
totalCost = depth + cost; // g + h
if (totalCost <= threshold1) // Expand node
{
// If this happens, we should have found the
// optimal solution at this point, so we
// can exit indicating such. Note: the first
// complete solution found in phase1 is optimal
// due to it being an addmissible IDA* search.
if (depth >= minSolutionLength-1 || minSolutionLength < 24)
return OPTIMUM_FOUND;
for (move = Cube::Move::R; move <= Cube::Move::B; move++)
{
if (Disallowed(move, solutionMoves1, depth)) continue;
twist2 = twist;
flip2 = flip;
choice2 = choice;
solutionMoves1[depth] = move;
for (power = 1; power < 4; power++)
{
solutionPowers1[depth] = power;
twist2 = twistMoveTable[twist2][move];
flip2 = flipMoveTable[flip2][move];
choice2 = choiceMoveTable[choice2][move];
nodes1++;
// Apply the move
if (result = Search1(twist2, flip2, choice2, depth+1))
return result;
}
}
}
else // Maintain minimum cost exceeding threshold
{
if (totalCost < newThreshold1)
newThreshold1 = totalCost;
}
return NOT_FOUND;
}
int Solver::Solve2(KociembaCube& cube)
{
int iteration = 1;
int result = NOT_FOUND;
// Establish initial cost estimate to goal state
threshold2 = Phase2Cost(
cube.CornerPermutation(),
cube.NonMiddleSliceEdgePermutation(),
cube.MiddleSliceEdgePermutation());
nodes2 = 1; // Count root node here
solutionLength2 = 0;
do
{
newThreshold2 = Huge; // Any cost will be less than this
// Perform the phase 2 recursive IDA* search
result = Search2(
cube.CornerPermutation(),
cube.NonMiddleSliceEdgePermutation(),
cube.MiddleSliceEdgePermutation(), 0);
// Establish a new threshold for a deeper search
threshold2 = newThreshold2;
// Count interative deepenings
iteration++;
} while (result == NOT_FOUND);
// cout << "Phase 2 nodes = " << nodes2 << endl;
return result;
}
int Solver::Search2(
int cornerPermutation,
int nonMiddleSliceEdgePermutation,
int middleSliceEdgePermutation,
int depth)
{
int cost, totalCost;
int move;
int power, powerLimit;
int cornerPermutation2;
int nonMiddleSliceEdgePermutation2;
int middleSliceEdgePermutation2;
int result;
// Compute cost estimate to goal state
cost = Phase2Cost(
cornerPermutation,
nonMiddleSliceEdgePermutation,
middleSliceEdgePermutation); // h
if (cost == 0) // Solution found...
{
solutionLength2 = depth; // Save phase 2 solution length
if (solutionLength1 + solutionLength2 < minSolutionLength)
minSolutionLength = solutionLength1 + solutionLength2;
PrintSolution();
return FOUND;
}
// See if node should be expanded
totalCost = depth + cost; // g + h
if (totalCost <= threshold2) // Expand node
{
// No point in continuing to search for solutions of equal or greater
// length than the current best solution
if (solutionLength1 + depth >= minSolutionLength-1) return ABORT;
for (move = Cube::Move::R; move <= Cube::Move::B; move++)
{
if (Disallowed(move, solutionMoves2, depth)) continue;
cornerPermutation2 = cornerPermutation;
nonMiddleSliceEdgePermutation2 = nonMiddleSliceEdgePermutation;
middleSliceEdgePermutation2 = middleSliceEdgePermutation;
solutionMoves2[depth] = move;
powerLimit = 4;
if (move != Cube::Move::U && move != Cube::Move::D) powerLimit=2;
for (power = 1; power < powerLimit; power++)
{
cornerPermutation2 =
cornerPermutationMoveTable[cornerPermutation2][move];
nonMiddleSliceEdgePermutation2 =
nonMiddleSliceEdgePermutationMoveTable[nonMiddleSliceEdgePermutation2][move];
middleSliceEdgePermutation2 =
middleSliceEdgePermutationMoveTable[middleSliceEdgePermutation2][move];
solutionPowers2[depth] = power;
nodes2++;
// Apply the move
if (result = Search2(
cornerPermutation2,
nonMiddleSliceEdgePermutation2,
middleSliceEdgePermutation2, depth+1))
return result;
}
}
}
else // Maintain minimum cost exceeding threshold
{
if (totalCost < newThreshold2)
newThreshold2 = totalCost;
}
return NOT_FOUND;
}
int Solver::Phase1Cost(int twist, int flip, int choice)
{
// Combining admissible heuristics by taking their maximum
// produces an improved admissible heuristic.
int cost = TwistAndFlipPruningTable.GetValue(twist*flipMoveTable.SizeOf()+flip);
int cost2 = TwistAndChoicePruningTable.GetValue(twist*choiceMoveTable.SizeOf()+choice);
if (cost2 > cost) cost = cost2;
cost2 = FlipAndChoicePruningTable.GetValue(flip*choiceMoveTable.SizeOf()+choice);
if (cost2 > cost) cost = cost2;
return cost;
}
int Solver::Phase2Cost(
int cornerPermutation,
int nonMiddleSliceEdgePermutation,
int middleSliceEdgePermutation)
{
// Combining admissible heuristics by taking their maximum
// produces an improved admissible heuristic.
int cost = CornerAndSlicePruningTable.GetValue(
cornerPermutation*middleSliceEdgePermutationMoveTable.SizeOf()+middleSliceEdgePermutation);
int cost2 = EdgeAndSlicePruningTable.GetValue(
nonMiddleSliceEdgePermutation*middleSliceEdgePermutationMoveTable.SizeOf()+middleSliceEdgePermutation);
if (cost2 > cost) cost = cost2;
return cost;
}
int Solver::Disallowed(int move, int* solutionMoves, int depth)
{
if (depth > 0)
{
// Disallow successive moves of a single face (RR2 is same as R')
if (solutionMoves[depth-1] == move)
return 1;
// Disallow a move of an opposite face if the current face
// moved is B,L, or D. (BF, LR, DU are same as FB,RL,UD)
if ((move == Cube::Move::F) && solutionMoves[depth-1] == Cube::Move::B)
return 1;
if ((move == Cube::Move::R) && solutionMoves[depth-1] == Cube::Move::L)
return 1;
if ((move == Cube::Move::U) && solutionMoves[depth-1] == Cube::Move::D)
return 1;
// Disallow 3 or more consecutive moves of opposite faces
// (UDU is same as DU2 and U2D)
if ((depth > 1) && solutionMoves[depth-2] == move &&
solutionMoves[depth-1] == Cube::OpposingFace(move))
return 1;
}
return 0; // This move is allowed
}
void Solver::PrintSolution(void)
{
int i;
Moves = new char[170];
for(int i=0; i<170; i++) Moves[i] = 0;
for (i = 0; i < solutionLength1; i++)
{
cout
<< Cube::NameOfMove(TranslateMove(solutionMoves1[i], solutionPowers1[i], 0))
<< " ";
if(i>0)
std::sprintf(Moves,"%s %s",Moves,Cube::NameOfMove(TranslateMove(solutionMoves1[i], solutionPowers1[i], 0)));
else
std::sprintf(Moves,"%s",Cube::NameOfMove(TranslateMove(solutionMoves1[i], solutionPowers1[i], 0)));
}
cout << ". ";
for (i = 0; i < solutionLength2; i++)
{
cout << Cube::NameOfMove(TranslateMove(solutionMoves2[i], solutionPowers2[i], 1))
<< " ";
if(i==0 && solutionLength1 <= 0)
std::sprintf(Moves,"%s",Cube::NameOfMove(TranslateMove(solutionMoves2[i], solutionPowers2[i], 1)));
else
std::sprintf(Moves,"%s %s",Moves,Cube::NameOfMove(TranslateMove(solutionMoves2[i], solutionPowers2[i], 1)));
}
cout << "(" << solutionLength1 + solutionLength2 << ")" << endl;
}
int Solver::TranslateMove(int move, int power, int phase2)
{
int translatedMove = move;
if (phase2 && move != Cube::Move::U && move != Cube::Move::D)
power = 2;
if (power == 2)
translatedMove = Cube::QuarterTurnToHalfTurnMove(move);
else if (power == 3)
translatedMove = Cube::InverseOfMove(move);
else ;
return translatedMove;
}
| [
"lir-pet2@LRI-PET2.(none)"
] | lir-pet2@LRI-PET2.(none) |
6829c56c9217959ebeab88a1c3dc08b2da8f9c43 | 238165028f560e39a5fa795a0d3b1d9e6d34ba11 | /MyTimeIntegration/ExplicitNystroemNoVelocity.h | b53b11ab356b617607f621ad578428331a5377e5 | [] | no_license | pmueller2/NuToApps | 3b1d41b34cc3267f270fd20311543ec0751e96e2 | b09cb916ed510d79df99c85666a0b0b9a1bf6608 | refs/heads/master | 2018-12-18T08:58:14.402501 | 2018-09-14T12:28:47 | 2018-09-14T12:28:47 | 125,864,845 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,007 | h | #pragma once
#include <vector>
namespace NuTo
{
namespace TimeIntegration
{
template <typename Tstate>
class ExplicitNystroemNoVelocity
{
public:
//! @brief Initialization with method specific parameters (butcher tableau)
ExplicitNystroemNoVelocity(std::vector<std::vector<double>> aa2, std::vector<double> bb1, std::vector<double> bb2,
std::vector<double> cc)
: a2(aa2)
, b1(bb1)
, b2(bb2)
, c(cc)
{
}
//! @brief Performs one Nystroem step
//! @param f A functor that returns the right hand side of
//! the differential equation y'' = f(y,t)
//!
//! The signature of its call operator must be:
//! operator()(const Tstate& w, Tstate& d2wdt2, double t)
//! The return value is stored in dwdt
//!
//! @param w0 initial value
//! @param v0 initial velocity
//! @param t0 start time
//! @param h step size (t-t0)
//! @return value after one Nystroem step
template <typename F>
std::pair<Tstate, Tstate> DoStep(F f, Tstate w0, Tstate v0, double t0, double h)
{
if (k.empty())
{
k.resize(c.size());
}
for (int i=0; i<k.size(); i++)
{
k[i] = w0;
}
Tstate resultW = w0 + h * v0;
Tstate resultV = v0;
for (std::size_t i = 0; i < c.size(); i++)
{
double t = t0 + c[i] * h;
Tstate wni = w0 + h * v0 * c[i];
for (std::size_t j = 0; j < i; j++)
{
if (a2[i][j] != 0)
wni += h * h * a2[i][j] * k[j];
}
f(wni, k[i], t);
resultW += h * h * b2[i] * k[i];
resultV += h * b1[i] * k[i];
}
return std::make_pair(resultW, resultV);
}
protected:
std::vector<std::vector<double>> a2;
std::vector<double> b1;
std::vector<double> b2;
std::vector<double> c;
std::vector<Tstate> k;
};
}
}
| [
"[email protected]"
] | |
1ccdd3b554bbe4ecee8d1274ab765f3195034915 | daf2dfb1dee546bbac8462bafb4026aaf622bc47 | /tf2_bot_detector/UI/ImGui_TF2BotDetector.cpp | d69fa766dd25aa607d32f85a41caa9fa69ddaabe | [
"MIT"
] | permissive | kittenchilly/tf2_bot_detector | 67770462e0b3d118f87ea23c924093c4c2395f98 | f904eb5ac4622fe9c0ae1e7919adfc0ed92ad0a5 | refs/heads/master | 2023-06-23T04:48:22.024866 | 2021-07-20T03:57:03 | 2021-07-20T03:57:03 | 272,867,208 | 0 | 0 | MIT | 2020-06-17T03:16:51 | 2020-06-17T03:16:51 | null | UTF-8 | C++ | false | false | 16,466 | cpp | #include "ImGui_TF2BotDetector.h"
#include "Util/PathUtils.h"
#include "Clock.h"
#include "Networking/NetworkHelpers.h"
#include "Config/Settings.h"
#include "Util/RegexUtils.h"
#include "SteamID.h"
#include "Platform/Platform.h"
#include "Version.h"
#include "ReleaseChannel.h"
#include <imgui_internal.h>
#include <imgui_desktop/ScopeGuards.h>
#include <mh/memory/cached_variable.hpp>
#include <mh/text/string_insertion.hpp>
#include <cstdarg>
#include <memory>
#include <regex>
#include <stdexcept>
namespace ScopeGuards = ImGuiDesktop::ScopeGuards;
using namespace std::chrono_literals;
using namespace std::string_literals;
using namespace std::string_view_literals;
using namespace tf2_bot_detector;
namespace
{
enum class OverrideEnabled : int
{
Unset,
Disabled,
Enabled,
};
}
void ImGui::TextRightAligned(const std::string_view& text, float offsetX)
{
const auto textSize = ImGui::CalcTextSize(text.data(), text.data() + text.size());
float cursorPosX = ImGui::GetCursorPosX();
cursorPosX += ImGui::GetColumnWidth();// ImGui::GetContentRegionAvail().x;
cursorPosX -= textSize.x;
cursorPosX -= 2 * ImGui::GetStyle().ItemSpacing.x;
cursorPosX -= offsetX;
ImGui::SetCursorPosX(cursorPosX);
ImGui::TextFmt(text);
}
void ImGui::TextRightAlignedF(const char* fmt, ...)
{
std::va_list ap, ap2;
va_start(ap, fmt);
va_copy(ap2, ap);
const int count = vsnprintf(nullptr, 0, fmt, ap);
va_end(ap);
auto buf = std::make_unique<char[]>(count + 1);
vsnprintf(buf.get(), count + 1, fmt, ap2);
va_end(ap2);
ImGui::TextRightAligned(std::string_view(buf.get(), count));
}
void ImGui::AutoScrollBox(const char* ID, ImVec2 size, void(*contentsFn)(void* userData), void* userData)
{
if (!contentsFn)
throw std::invalid_argument("contentsFn cannot be nullptr");
if (ImGui::BeginChild(ID, size, true, ImGuiWindowFlags_AlwaysVerticalScrollbar))
{
const auto initialScrollY = ImGui::GetScrollY();
const auto maxScrollY = ImGui::GetScrollMaxY();
contentsFn(userData);
if (ImGui::GetScrollY() >= ImGui::GetScrollMaxY())
ImGui::SetScrollHereY(1);
}
ImGui::EndChild();
}
void ImGui::HorizontalScrollBox(const char* ID, void(*contentsFn)(void* userData), void* userData)
{
ScopeGuards::ID id(ID);
auto storage = ImGui::GetStateStorage();
static struct {} s_ScrollerHeight; // Unique pointer
const auto scrollerHeightID = ImGui::GetID(&s_ScrollerHeight);
auto& height = *storage->GetFloatRef(scrollerHeightID, 1);
if (ImGui::BeginChild("HorizontalScrollerBox", { 0, height }, false, ImGuiWindowFlags_HorizontalScrollbar))
{
ImGui::BeginGroup();
contentsFn(userData);
ImGui::EndGroup();
const auto contentRect = ImGui::GetItemRectSize();
const auto windowSize = ImGui::GetWindowSize();
height = contentRect.y;
if (contentRect.x > windowSize.x)
{
auto& style = ImGui::GetStyle();
height += style.FramePadding.y + style.ScrollbarSize;
}
}
ImGui::EndChild();
}
static std::filesystem::path GetLastPathElement(const std::filesystem::path& path)
{
auto begin = path.begin();
auto end = path.end();
for (auto it = end; (it--) != begin; )
{
if (!it->empty())
return *it;
}
return {};
}
using ValidatorFn = tf2_bot_detector::DirectoryValidatorResult(*)(std::filesystem::path path);
static std::string_view GetVisibleLabel(const std::string_view& label_id)
{
if (!label_id.empty())
{
auto hashIdx = label_id.find("##"sv);
if (hashIdx != 0)
{
if (hashIdx == label_id.npos)
return label_id;
else
return label_id.substr(0, hashIdx);
}
}
return {};
}
static bool InputPathValidated(const std::string_view& label_id, const std::filesystem::path& exampleDir,
std::filesystem::path& outPath, bool requireValid, ValidatorFn validator)
{
ScopeGuards::ID idScope(label_id);
bool modified = false;
std::string pathStr;
if (outPath.empty())
{
pathStr = exampleDir.string();
modified = true;
}
else
{
pathStr = outPath.string();
}
constexpr char BROWSE_BTN_LABEL[] = "Browse...";
const auto browseBtnSize = ImGui::CalcButtonSize(BROWSE_BTN_LABEL).x;
ImGui::SetNextItemWidth(ImGui::CalcItemWidth() - browseBtnSize - 8);
modified = ImGui::InputTextWithHint("##input", exampleDir.string().c_str(), &pathStr) || modified;
ImGui::SameLine();
if (ImGui::Button("Browse..."))
{
if (auto result = Shell::BrowseForFolderDialog(); !result.empty())
{
pathStr = result.string();
modified = true;
}
}
if (auto label = GetVisibleLabel(label_id); !label.empty())
{
ImGui::SameLine(0, 4);
ImGui::TextFmt(label);
}
bool modifySuccess = false;
const std::filesystem::path newPath(pathStr);
if (newPath.empty())
{
ImGui::TextFmt({ 1, 1, 0, 1 }, "Cannot be empty"sv);
}
else if (const auto validationResult = validator(newPath); !validationResult)
{
ImGui::TextFmt({ 1, 0, 0, 1 }, "Doesn't look like a real {} directory: {}",
GetLastPathElement(exampleDir), validationResult.m_Message);
}
else
{
ImGui::TextFmt({ 0, 1, 0, 1 }, "Looks good!"sv);
if (modified)
modifySuccess = true;
}
ImGui::NewLine();
if (!requireValid)
modifySuccess = modified;
if (modifySuccess)
outPath = newPath;
return modifySuccess;
}
template<typename T, typename TIsValidFunc, typename TInputFunc>
static bool OverrideControl(const std::string_view& overrideLabel, T& overrideValue,
const T& autodetectedValue, TIsValidFunc&& isValidFunc, TInputFunc&& inputFunc)
{
ScopeGuards::ID id(overrideLabel);
auto storage = ImGui::GetStateStorage();
static struct {} s_OverrideEnabled; // Unique pointer
const auto overrideEnabledID = ImGui::GetID(&s_OverrideEnabled);
auto& overrideEnabled = *reinterpret_cast<OverrideEnabled*>(storage->GetIntRef(overrideEnabledID, int(OverrideEnabled::Unset)));
if (overrideEnabled == OverrideEnabled::Unset)
overrideEnabled = isValidFunc(overrideValue) ? OverrideEnabled::Enabled : OverrideEnabled::Disabled;
const auto visibleLabel = GetVisibleLabel(overrideLabel);
const bool isAutodetectedValueValid = isValidFunc(autodetectedValue);
ImGui::EnabledSwitch(isAutodetectedValueValid, [&](bool enabled)
{
if (bool checked = (overrideEnabled == OverrideEnabled::Enabled || !enabled);
ImGui::Checkbox(mh::fmtstr<512>("Override {}", visibleLabel).c_str(), &checked))
{
overrideEnabled = checked ? OverrideEnabled::Enabled : OverrideEnabled::Disabled;
}
}, mh::fmtstr<512>("Failed to autodetect value for {}", visibleLabel).c_str());
ScopeGuards::Indent indent;
bool retVal = false;
if (overrideEnabled == OverrideEnabled::Enabled || !isAutodetectedValueValid)
{
retVal = inputFunc();// , InputPathValidated(label_id, exampleDir, outPath, requireValid, validator);
}
else
{
ImGui::TextFmt("Autodetected value: {}", autodetectedValue);
ImGui::TextFmt({ 0, 1, 0, 1 }, "Looks good!");
ImGui::NewLine();
if (overrideValue != T{})
{
overrideValue = T{};
retVal = true;
}
}
return retVal;
}
static bool InputTextSteamID(const char* label, SteamID& steamID, bool requireValid)
{
std::string steamIDStr;
if (steamID.IsValid())
steamIDStr = steamID.str();
SteamID newSID;
const bool modified = ImGui::InputTextWithHint(label, "[U:1:1234567890]", &steamIDStr);
bool modifySuccess = false;
{
if (steamIDStr.empty())
{
ScopeGuards::TextColor textColor({ 1, 1, 0, 1 });
ImGui::TextFmt("Cannot be empty");
}
else
{
try
{
const auto CheckValid = [&](const SteamID& id) { return !requireValid || id.IsValid(); };
bool valid = false;
if (modified)
{
newSID = SteamID(steamIDStr);
if (CheckValid(newSID))
{
modifySuccess = true;
valid = true;
}
}
else
{
valid = CheckValid(steamID);
}
if (valid)
{
ScopeGuards::TextColor textColor({ 0, 1, 0, 1 });
ImGui::TextFmt("Looks good!"sv);
}
else
{
ScopeGuards::TextColor textColor({ 1, 0, 0, 1 });
ImGui::TextFmt("Invalid SteamID"sv);
}
}
catch (const std::invalid_argument& error)
{
ScopeGuards::TextColor textColor({ 1, 0, 0, 1 });
ImGui::TextUnformatted(error.what());
}
}
}
ImGui::NewLine();
if (modifySuccess)
steamID = newSID;
return modifySuccess;
}
bool tf2_bot_detector::InputTextSteamIDOverride(const char* label, SteamID& steamID, bool requireValid)
{
return OverrideControl("SteamID"sv, steamID, GetCurrentActiveSteamID(),
[&](const SteamID& id) { return !requireValid || id.IsValid(); },
[&] { return InputTextSteamID(label, steamID, requireValid); });
#if 0
if (overrideEnabled)
{
if (!overrideEnabled->has_value())
overrideEnabled->emplace(steamID.IsValid());
ImGui::Checkbox(("Override "s << label).c_str(), &overrideEnabled->value());
}
if (!overrideEnabled || overrideEnabled->value())
{
}
else if (steamID.IsValid())
{
steamID = {};
return true;
}
return false;
#endif
}
static bool InputPathValidatedOverride(const std::string_view& label_id, const std::string_view& overrideLabel,
const std::filesystem::path& exampleDir, std::filesystem::path& outPath,
const std::filesystem::path& autodetectedPath, bool requireValid, ValidatorFn validator)
{
return OverrideControl(overrideLabel, outPath, autodetectedPath,
[](const std::filesystem::path& path) { return !path.empty(); },
[&] { return InputPathValidated(label_id, exampleDir, outPath, requireValid, validator); }
);
}
bool tf2_bot_detector::InputTextTFDirOverride(const std::string_view& label_id, std::filesystem::path& outPath,
const std::filesystem::path& autodetectedPath, bool requireValid)
{
static const std::filesystem::path s_ExamplePath("C:\\Program Files (x86)\\Steam\\steamapps\\common\\Team Fortress 2\\tf");
return InputPathValidatedOverride(label_id, "tf directory"sv, s_ExamplePath,
outPath, autodetectedPath, requireValid, &ValidateTFDir);
}
bool tf2_bot_detector::InputTextSteamDirOverride(const std::string_view& label_id,
std::filesystem::path& outPath, bool requireValid)
{
static const std::filesystem::path s_ExamplePath("C:\\Program Files (x86)\\Steam");
return InputPathValidatedOverride(label_id, "Steam directory"sv, s_ExamplePath, outPath,
GetCurrentSteamDir(), requireValid, &ValidateSteamDir);
}
namespace
{
struct [[nodiscard]] IPValidatorResult
{
IPValidatorResult(std::string addr) : m_Address(std::move(addr)) {}
enum class Result
{
Valid,
InvalidFormat, // Doesn't match XXX.XXX.XXX.XXX
InvalidOctetValue, // One of the octets is < 0 or > 255
} m_Result = Result::Valid;
operator bool() const { return m_Result == Result::Valid; }
std::string m_Address;
std::string m_Message;
};
//static IPValidatorResult ValidateIP(std::string addr, )
}
static IPValidatorResult ValidateAndParseIPv4(std::string addr, uint8_t* values)
{
IPValidatorResult retVal(std::move(addr));
using Result = IPValidatorResult::Result;
static const std::regex s_IPRegex(R"regex((\d+)\.(\d+)\.(\d+)\.(\d+))regex", std::regex::optimize);
std::smatch match;
if (!std::regex_match(retVal.m_Address, match, s_IPRegex))
{
retVal.m_Result = Result::InvalidFormat;
retVal.m_Message = "Unknown IPv4 format, it should look something like \"192.168.1.10\"";
return retVal;
}
for (size_t i = 0; i < 4; i++)
{
auto& octetStr = match[i + 1];
if (auto parseResult = from_chars(octetStr, values[i]); !parseResult)
{
retVal.m_Result = Result::InvalidOctetValue;
retVal.m_Message = "Octet #"s << (i + 1) << " should be between 0 and 255 inclusive";
return retVal;
}
}
return retVal;
}
static bool InputTextIPv4(std::string& addr, bool requireValid)
{
if (ImGui::InputTextWithHint("", "XXX.XXX.XXX.XXX", &addr))
{
uint8_t octets[4];
auto validation = ValidateAndParseIPv4(addr, octets);
if (auto validation = ValidateAndParseIPv4(addr, octets); !validation)
{
ImGui::TextColored({ 1, 0, 0, 1 }, "Invalid IPv4 address: %s", validation.m_Message);
return !requireValid;
}
else
{
ImGui::TextFmt({ 0, 1, 0, 1 }, "Looks good!");
return true;
}
}
return false;
}
bool tf2_bot_detector::InputTextLocalIPOverride(const std::string_view& label_id, std::string& ip, bool requireValid)
{
static mh::cached_variable s_AutodetectedValue(1s, &Networking::GetLocalIP);
static const auto IsValid = [](std::string value) -> bool
{
uint8_t dummy[4];
return !!ValidateAndParseIPv4(std::move(value), dummy);
};
const auto InputFunc = [&]() -> bool
{
return InputTextIPv4(ip, true);
};
return OverrideControl(label_id, ip, s_AutodetectedValue.get(), IsValid, InputFunc);
}
bool tf2_bot_detector::InputTextSteamAPIKey(const char* label_id, std::string& key, bool requireValid)
{
constexpr char BASE_INVALID_KEY_MSG[] = "Your Steam API key should be a 32 character hexadecimal string (NOT your Steam account password).";
std::string newKey = key;
if (ImGui::InputText(label_id, &newKey))
{
bool isValid = true;
if (isValid && newKey.size() > 0 && newKey.size() != 32)
{
isValid = false;
ImGui::TextColored({ 1, 0, 0, 1 },
"%s (current length: %zu)",
BASE_INVALID_KEY_MSG, newKey.size());
ImGui::NewLine();
}
if (isValid)
{
const auto invalidCharIndex = newKey.find_first_not_of("0123456789abcdefABCDEF");
if (invalidCharIndex != newKey.npos)
{
isValid = false;
ImGui::TextColored({ 1, 0, 0, 1 },
"%s (invalid character '%c')",
BASE_INVALID_KEY_MSG, newKey.at(invalidCharIndex));
ImGui::NewLine();
}
}
if (requireValid && !isValid)
newKey = key;
}
if (ImGui::Button("More Info..."))
Platform::Shell::OpenURL("https://github.com/PazerOP/tf2_bot_detector/wiki/Integrations:-Steam-API");
if (key.empty())
{
ImGui::SameLine();
if (ImGui::Button("Generate Steam API Key"))
Platform::Shell::OpenURL("https://steamcommunity.com/dev/apikey");
}
if (newKey != key)
{
key = newKey;
return true;
}
return false;
}
bool tf2_bot_detector::Combo(const char* label_id, std::optional<ReleaseChannel>& mode)
{
const char* friendlyText = "<UNKNOWN>";
static constexpr char FRIENDLY_TEXT_DISABLED[] = "Disable automatic update checks";
static constexpr char FRIENDLY_TEXT_NIGHTLY[] = "Notify about every new build (unstable)";
static constexpr char FRIENDLY_TEXT_PREVIEW[] = "Notify about new preview releases";
static constexpr char FRIENDLY_TEXT_STABLE[] = "Notify about new stable releases";
const auto oldMode = mode;
#if 0
constexpr bool allowReleases = VERSION.m_Preview == 0;
if (!allowReleases && mode == ProgramUpdateCheckMode::Releases)
mode = ProgramUpdateCheckMode::Previews;
#endif
if (mode.has_value())
{
switch (*mode)
{
case ReleaseChannel::None: friendlyText = FRIENDLY_TEXT_DISABLED; break;
case ReleaseChannel::Nightly: friendlyText = FRIENDLY_TEXT_NIGHTLY; break;
case ReleaseChannel::Preview: friendlyText = FRIENDLY_TEXT_PREVIEW; break;
case ReleaseChannel::Public: friendlyText = FRIENDLY_TEXT_STABLE; break;
}
}
else
{
friendlyText = "Select an option";
}
if (ImGui::BeginCombo(label_id, friendlyText))
{
if (ImGui::Selectable(FRIENDLY_TEXT_DISABLED))
mode = ReleaseChannel::None;
#if 0
ImGui::EnabledSwitch(allowReleases, [&]
{
ImGui::BeginGroup();
if (ImGui::Selectable(FRIENDLY_TEXT_STABLE))
mode = ProgramUpdateCheckMode::Releases;
ImGui::EndGroup();
}, "Since you are using a preview build, you will always be notified of new previews.");
#else
if (ImGui::Selectable(FRIENDLY_TEXT_STABLE))
mode = ReleaseChannel::Public;
#endif
if (ImGui::Selectable(FRIENDLY_TEXT_PREVIEW))
mode = ReleaseChannel::Preview;
if (ImGui::Selectable(FRIENDLY_TEXT_NIGHTLY))
mode = ReleaseChannel::Nightly;
ImGui::EndCombo();
}
return mode != oldMode;
}
bool tf2_bot_detector::AutoLaunchTF2Checkbox(bool& value)
{
return ImGui::Checkbox("Automatically launch TF2 when TF2 Bot Detector is opened", &value);
}
ImVec2 ImGui::CalcButtonSize(const char* label)
{
const auto& style = ImGui::GetStyle();
return (ImVec2(style.FramePadding) * 2) + CalcTextSize(label);
}
void ImGui::Value(const char* prefix, double v, const char* float_format)
{
return Value(prefix, float(v), float_format);
}
void ImGui::PushDisabled()
{
ImGui::PushItemFlag(ImGuiItemFlags_Disabled, true);
}
void ImGui::PopDisabled()
{
ImGui::PopItemFlag();
}
float ImGui::GetCurrentFontScale()
{
ImGuiContext& g = *GImGui;
return (g.FontSize * g.IO.FontGlobalScale) / g.FontBaseSize;
}
void ImGui::PacifierText()
{
ImGui::TextFmt("Loading..."sv);
}
| [
"[email protected]"
] | |
274a91e6f0f4b65d66eff54caec2624ab5bcb343 | d64306c77907757fff2d90198c3f63af0c2f88e5 | /project/Engine/Game.h | 4cfb3654b28c2f6a82a75e424428ab3d0b545149 | [] | no_license | kenbo736/TDP005 | 0f69a60f59673dd9d7daff30038b5cb9a6a0a6fd | 71cb30741ae2064fa2b217e98b078dd000dd0a07 | refs/heads/master | 2021-01-10T08:52:04.510906 | 2016-04-09T13:15:31 | 2016-04-09T13:15:31 | 51,699,467 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 367 | h | /* Game.h */
#pragma once
#include <SDL2/SDL.h>
#include <SDL2/SDL_ttf.h>
#include "./Graphics/Graphics.h"
#include "./System/Logic.h"
#include "./System/Input.h"
#include "../World/World.h"
class Game
{
public:
Game();
~Game();
void run();
private:
SDL_Window* window;
Graphics* graphics;
Logic* logic;
Input* input;
World* world;
int fps;
};
| [
"[email protected]"
] | |
8c8bdb0cfb9a9af3834d12fe14b351475ae55a93 | 7e753f9cadc4bb542ce751b29ceabd2cb83848c6 | /controls-home-devices-in-relay-control-mode-via-wifi.ino | 7fd18f46cf5ead6e37fb96d3f8e73470664ef5ae | [
"MIT"
] | permissive | ithieund/ArduinoRemoteLITE | 9e875f7a49bdac0778753cdb751de008d3efd6ed | f3562829456dcbf3e690d8f1432df33ba78ec14c | refs/heads/master | 2020-03-24T13:26:32.626722 | 2018-09-16T02:23:26 | 2018-09-16T02:23:26 | 142,744,396 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 5,315 | ino | /*
* Controls home devices with Arduino Remote LITE in Relay Control Mode via Wifi
* Author: Top Hot Apps
* Website: https://hotapps.top
* Email: [email protected]
* This sketch runs with Arduino Remote LITE. Download: https://play.google.com/store/apps/details?id=it.hieund.arduino_remote_lite
*/
#include <WiFi.h>
// Ports
const char PORT_RELAY1 = 13;
const char PORT_RELAY2 = 12;
const char PORT_RELAY3 = 14;
const char PORT_RELAY4 = 27;
const char PORT_RELAY5 = 26;
const char PORT_RELAY6 = 25;
const char PORT_RELAY7 = 33;
const char PORT_RELAY8 = 32;
// Constants
const char RELAY_ON = 0; // Relay on
const char RELAY_OFF = 1; // Relay off
// Variables
WiFiServer server(80);
char ssid[] = "YOUR-WIFI-SSID"; // Change this value before uploading
char password[] = "YOUR-WIFI-PASSWORD"; // Change this value before uploading
String request = "";
// Util function to setup wifi connection
void setupWiFi() {
Serial.print("Connecting to ");
Serial.println(ssid);
WiFi.begin(ssid, password);
// Wait until the connection is establed
while(WiFi.status() != WL_CONNECTED) {
delay(1000);
Serial.print(".");
}
// Show connection info
Serial.println("");
Serial.println("Connected to Wifi.");
Serial.print("WebServer URL: http://");
Serial.println(WiFi.localIP());
// Start the web server
server.begin();
}
// Setup when Arduino boots
void setup() {
Serial.begin(9600);
// Sets all ports as OUTPUT
pinMode(PORT_RELAY1, OUTPUT);
pinMode(PORT_RELAY2, OUTPUT);
pinMode(PORT_RELAY3, OUTPUT);
pinMode(PORT_RELAY4, OUTPUT);
pinMode(PORT_RELAY5, OUTPUT);
pinMode(PORT_RELAY6, OUTPUT);
pinMode(PORT_RELAY7, OUTPUT);
pinMode(PORT_RELAY8, OUTPUT);
// Sets default state as OFF
digitalWrite(PORT_RELAY1, RELAY_OFF);
digitalWrite(PORT_RELAY2, RELAY_OFF);
digitalWrite(PORT_RELAY3, RELAY_OFF);
digitalWrite(PORT_RELAY4, RELAY_OFF);
digitalWrite(PORT_RELAY5, RELAY_OFF);
digitalWrite(PORT_RELAY6, RELAY_OFF);
digitalWrite(PORT_RELAY7, RELAY_OFF);
digitalWrite(PORT_RELAY8, RELAY_OFF);
setupWiFi();
}
// Repeats continuously after boot
void loop() {
WiFiClient client = server.available();
if(!client) return;
// Listen to client request
String currentLine = "";
while(client.connected()) {
if(client.available()) {
char c = client.read();
request += c;
if(c != '\r' && c != '\n') currentLine += c;
if (c == '\n') {
if(currentLine.length() == 0) break;
currentLine = "";
}
}
}
// Handle client request
if(request.length() > 0) {
// Control Relay 1
if(request.indexOf("1:0") >= 0) {
digitalWrite(PORT_RELAY1, RELAY_OFF);
Serial.println("Relay 1: Off");
}
if(request.indexOf("1:1") >= 0) {
digitalWrite(PORT_RELAY1, RELAY_ON);
Serial.println("Relay 1: On");
}
// Control Relay 2
if(request.indexOf("2:0") >= 0) {
digitalWrite(PORT_RELAY2, RELAY_OFF);
Serial.println("Relay 2: Off");
}
if(request.indexOf("2:1") >= 0) {
digitalWrite(PORT_RELAY2, RELAY_ON);
Serial.println("Relay 1: On");
}
// Control Relay 3
if(request.indexOf("3:0") >= 0) {
digitalWrite(PORT_RELAY3, RELAY_OFF);
Serial.println("Relay 3: Off");
}
if(request.indexOf("3:1") >= 0) {
digitalWrite(PORT_RELAY3, RELAY_ON);
Serial.println("Relay 3: On");
}
// Control Relay 4
if(request.indexOf("4:0") >= 0) {
digitalWrite(PORT_RELAY4, RELAY_OFF);
Serial.println("Relay 4: Off");
}
if(request.indexOf("4:1") >= 0) {
digitalWrite(PORT_RELAY4, RELAY_ON);
Serial.println("Relay 4: On");
}
// Control Relay 5
if(request.indexOf("5:0") >= 0) {
digitalWrite(PORT_RELAY5, RELAY_OFF);
Serial.println("Relay 5: Off");
}
if(request.indexOf("5:1") >= 0) {
digitalWrite(PORT_RELAY5, RELAY_ON);
Serial.println("Relay 5: On");
}
// Control Relay 6
if(request.indexOf("6:0") >= 0) {
digitalWrite(PORT_RELAY6, RELAY_OFF);
Serial.println("Relay 6: Off");
}
if(request.indexOf("6:1") >= 0) {
digitalWrite(PORT_RELAY6, RELAY_ON);
Serial.println("Relay 6: On");
}
// Control Relay 7
if(request.indexOf("7:0") >= 0) {
digitalWrite(PORT_RELAY7, RELAY_OFF);
Serial.println("Relay 7: Off");
}
if(request.indexOf("7:1") >= 0) {
digitalWrite(PORT_RELAY7, RELAY_ON);
Serial.println("Relay 7: On");
}
// Control Relay 8
if(request.indexOf("8:0") >= 0) {
digitalWrite(PORT_RELAY8, RELAY_OFF);
Serial.println("Relay 8: Off");
}
if(request.indexOf("8:1") >= 0) {
digitalWrite(PORT_RELAY8, RELAY_ON);
Serial.println("Relay 8: On");
}
// Reset string to be ready for next request
request = "";
// Send response to client
client.println("HTTP/1.1 200 OK");
client.println("Content-type: text/html");
client.println("Connection: close");
client.println();
client.println("<!DOCTYPE html><html>");
client.println("<head><link rel=\"icon\" href=\"data:,\"><title>Arduino Remote LITE - ESP32</title></head>");
client.println("<body></body></html>");
}
// Close connection to client
client.stop();
}
| [
"[email protected]"
] | |
041cf641dffa8ba1f9bd72a9613ce71d3f2253c4 | 28bbc168051237c97e810697c589b51c3d4b6836 | /ValentinaHernandez/Semestre1-2017/comentados/UVA-11385.cpp | f7477e6e113537fffab795d871af307b7a4a863f | [] | no_license | fernandezeric/acmudec | 1ac14d916445a8c31d5914f2a99c33c7bb8af9b0 | 1042c759b1636b47fcf3c20fd8daeaa39338bbd1 | refs/heads/master | 2020-07-31T05:09:51.501552 | 2018-09-13T01:55:49 | 2018-09-13T01:55:49 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,501 | cpp | /*COMENTADO
https://github.com/ackoroa/UVa-Solutions/blob/master/UVa%2011385%20-%20Da%20Vinci%20Code/src/UVa%2011385%20-%20Da%20Vinci%20Code.cpp
*/
#include <cstdio>
#include <cmath>
#include <map>
#include <cctype>
#include <cstring>
using namespace std;
map<int, int> fibIdx, revFibIdx;
/*Obtiene el termino n de la sucesión de fibonacci
y se guardan en mapas, uno con la posicion y tu termino
otro al reves*/
int fib(int n) {
if (n == 1)
return 1;
if (n == 2)
return 2;
if (fibIdx.count(n) != 0)
return fibIdx[n];
int ans = fib(n - 1) + fib(n - 2);
fibIdx[n] = ans;
revFibIdx[ans] = n;
return ans;
}
/*inicializa fibonacci*/
void init() {
fibIdx[1] = 1;
fibIdx[2] = 2;
revFibIdx[1] = 1;
revFibIdx[2] = 2;
fib(46);
}
int main() {
int tc, n, i;
char s[10001], ans[10001], c;
int key[100];
init();
scanf("%d", &tc);
while (tc--) {
scanf("%d", &n);
int max = 0;
for (i = 0; i < n; i++) {
scanf("%d", &key[i]);
if (key[i] > max)
max = key[i];
}
/*En max se guarda el máximo termino de fibonacci*/
i = 0;
scanf("%c", &c);
while (true) {
scanf("%c", &c);
if (c == '\n')
break;
if (isupper(c))
s[i++] = c;
}
//se llena con espacios en donde no se encuentra el termino de fibonacci
for (i = 0; i < revFibIdx[max]; i++) {
ans[i] = ' ';
}
//se guarda en ans el termino que existe
for (i = 0; i < n; i++) {
ans[revFibIdx[key[i]] - 1] = s[i];
}
ans[revFibIdx[max]] = '\0';
printf("%s\n", ans);
}
return 0;
} | [
"[email protected]"
] | |
102fe4f68c101780b33579b58985c555c4fccc55 | 180159ae833c2ecfdafb3bbbba7c412b7b98bfb2 | /Demo4_1/main.cpp | a658c5ba7a61e6f391cccaf11356b0fd65ad8140 | [] | no_license | z2058550226/QtCode | f4a09808435b031c7a984fe6daa3d4ec2c58adb8 | 5d93ce50dcca968b11127851983f159859bfbda7 | refs/heads/master | 2020-03-25T20:32:45.795662 | 2018-08-09T10:06:08 | 2018-08-09T10:06:08 | 144,135,401 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 234 | cpp | #include "mainwindow.h"
#include <QApplication>
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
MainWindow w;
w.setTitle("OpenGL Hello World!");
w.resize(640,480);
w.show();
return a.exec();
}
| [
"[email protected]"
] | |
2467210150230b5d03711c2278e3ab4d40e5e824 | d13c1ce1555622663ebd6b21a70fb718b2a034e3 | /src/Van_Hove_all.cpp | 7a1a38b06576f92e28a63f3544f3f990d43d9bd3 | [] | no_license | mformlos/ReversibleSim | 207b56e94c8b85d0426975ac52b437eecb82d392 | e342d770e916c55b49e3108ab96102f20ac7921d | refs/heads/master | 2020-03-16T22:00:20.962087 | 2018-11-23T09:47:36 | 2018-11-23T09:47:36 | 133,023,126 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 4,773 | cpp | #include <vector>
#include <stdlib.h>
#include <iostream>
#include <fstream>
#include <string>
#include <map>
#include <math.h>
#include <sys/stat.h>
#include <sys/time.h>
#include "Molecule.h"
#include "HelperFunctions.h"
#include "BoundaryConditions.h"
int main(int argc, char* argv[]) {
std::string Directory{}, ReplicaDir {}, ConfigFile{}, ConfigFileStart{}, StepSampleFile{}, OutputDir{}, OutputFileStart{}, OutputFileName {};
double StartR{0.0}, DR{0.1};
unsigned StartStep{}, SamplingStep{}, Replicas{}, Monomers{}, BoxSize{}, T0Step {}, T1Step{};
double DeltaT{}, bin{};
std::vector<unsigned long long> SampleSteps {};
if (argc != 10) {
std::cout << "usage: ./Van_Hove DIRECTORY STEPFILE REPLICAS STARTSTEP SAMPLINGSTEP DELTAT Monomers BOXSIZE INTERVAL" << std::endl;
return EXIT_FAILURE;
}
Directory=argv[1];
StepSampleFile=argv[2];
Replicas = std::stoi(argv[3]);
StartStep = std::stoi(argv[4]);
SamplingStep = std::stoi(argv[5]);
DeltaT = std::stod(argv[6]);
Monomers = std::stoi(argv[7]);
BoxSize = std::stoi(argv[8]);
DR = std::stod(argv[9]);
std::cout << "Directory: " << Directory << std::endl;
std::cout << "StartStep: " << StartStep << " SamplingStep: " << SamplingStep << std::endl;
std::cout << "Replicas: " << Replicas << " DR: " << DR << std::endl;
initializeStepVector(SampleSteps, StepSampleFile);
std::vector<Particle> Monomers_zero{};
std::vector<Particle> Monomers_t{};
for (unsigned i = 0; i < Monomers; i++) {
Monomers_zero.push_back(Particle(i));
Monomers_t.push_back(Particle(i));
}
Vector3d relPos {};
double distance {};
std::array<unsigned,3> Box {};
Box[0] = Box[1] = Box[2] = BoxSize;
timeval start {}, end {};
gettimeofday(&start, NULL);
for (unsigned repl = 0; repl < Replicas; repl++){
std::cout << "Replica " << repl << std::endl;
ReplicaDir = Directory+"/REPL-"+std::to_string(repl);
OutputDir = ReplicaDir+"/VanHove";
ConfigFileStart = Directory+"/REPL-"+std::to_string(repl)+"/configs/config";
std::cout << OutputDir << std::endl;
const int dir_err {mkdir(OutputDir.c_str(), S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH)};
if (-1 == dir_err) {
printf("Error creating directory!");
return EXIT_FAILURE;
}
OutputFileStart = OutputDir + "/VanHove";
std::map<unsigned,std::map<double,double>> VanHove {}; // for each t, there is a map (r, p(r))
std::map<unsigned,unsigned> VanHove_count {}; // for each t, there is a map (r, p(r))
//initialize the VanHoveFunctions
for (unsigned i = 0; i < SampleSteps.size(); i++) {
VanHove[SampleSteps[i]] = std::map<double, double>();
VanHove_count[SampleSteps[i]] = 0;
}
T0Step = StartStep;
while(true) {
ConfigFile = ConfigFileStart+std::to_string(T0Step)+".pdb";
std::cout << "ConfigFile T0: " << ConfigFile << std::endl;
if (!initializePositions(Monomers_zero, ConfigFile)) {
std::cout << "problem with initializing monomers" << std::endl;
break;
}
for (auto& Step : SampleSteps) {
ConfigFile = ConfigFileStart+std::to_string(T0Step+Step)+".pdb";
std::cout << "ConfigFile T1: " << ConfigFile << std::endl;
if (!initializePositions(Monomers_t, ConfigFile)) {
std::cout << "problem with initializing monomers" << std::endl;
break;
}
for (unsigned i = 0; i < Monomers; i++) {
for (unsigned j = 0; j < Monomers; j++) {
relPos = relative(Monomers_zero[i], Monomers_t[j], Box, 0.0);
distance = relPos.norm();
bin = unsigned(distance/DR)*DR;
VanHove[Step][bin]++;
VanHove_count[Step]++;
}
}
}
T0Step += SamplingStep;
}
for (auto& Step : SampleSteps) {
OutputFileName = OutputFileStart + std::to_string(Step*DeltaT);
std::ofstream OutputFile (OutputFileName, std::ios::out | std::ios::trunc);
for (auto& corr : VanHove[Step]) {
OutputFile << corr.first << " " << corr.second/(Monomers*VanHove_count[Step]) << std::endl;
}
OutputFile.close();
}
}
gettimeofday(&end, NULL);
double realTime { ((end.tv_sec - start.tv_sec) * 1000000u + end.tv_usec - start.tv_usec) / 1.e6 };
std::cout << "total time: " << realTime << std::endl;
return 0;
}
| [
"[email protected]"
] | |
47f4a044808ee75977486eeb31c758bcaf584302 | 721ecafc8ab45066f3661cbde2257f6016f5b3a8 | /uva/random/188.cpp | d8c392d76085be4547f9bf279faa330d85b0fa82 | [] | no_license | dr0pdb/competitive | 8651ba9722ec260aeb40ef4faf5698e6ebd75d4b | fd0d17d96f934d1724069c4e737fee37a5874887 | refs/heads/master | 2022-04-08T02:14:39.203196 | 2020-02-15T19:05:38 | 2020-02-15T19:05:38 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 3,397 | cpp | #include<bits/stdc++.h>
#define ABS(a) ((a < 0) ? ((-1)*(a)) : (a))
#define F(i,a,b) for(long long i = (long long)(a); i < (long long)(b); i++)
#define RF(i,a,b) for(long long i = (long long)(a); i >= (long long)(b); i--)
#define MIN3(a,b,c) (a)<(b)?((a)<(c)?(a):(c)):((b)<(c)?(b):(c))
#define MAX(a,b) (a)>(b)?(a):(b)
#define MIN2(a,b) (a)<(b)?(a):(b)
#define SIEVELIM 10000000+10
#define coud(a,b) cout<<fixed << setprecision((b)) << (a)
using namespace std;
typedef pair<int, int> ii;
typedef pair<int, ii> iii;
typedef vector<ii> vii;
typedef vector<int> vi;
typedef long long ll;
#define ull unsigned long long
typedef long double ld;
typedef vector<ll> vll;
typedef pair<ll,ll> pll;
inline int nextint(){ int temporary; scanf("%d",&temporary); return temporary; }
inline ll nextll(){ ll temporary; scanf("%lld",&temporary); return temporary; }
inline double nextdouble(){double temporary; scanf("%lf",&temporary); return temporary;}
ll gcd(ll a, ll b) { return b == 0 ? a : gcd(b, a % b); }
ll lcm(ll a, ll b) { return a * (b / gcd(a, b)); }
ll leftChild(ll p ){return p<<1;}
ll rightChild(ll p ){return (p<<1)+1;}
inline ll mid(ll l, ll r){ return (l+r)/2;}
const ll MOD = 1000000007;
const ll INF = 1e9+5;
const double eps = 1e-7;
const double PI = acos(-1.0);
#define deb(x ) cerr << #x << " here "<< x;
#define endl "\n"
#define pb push_back
#define mp make_pair
#define all(cc) (cc).begin(),(cc).end()
inline bool is_palindrome(const string& s){ return std::equal(s.begin(), s.end(), s.rbegin()); }
template<typename T > void modulize(T & a, const T & b) { if (a >= b) { a %= b; } }
ll mulmod(ll a, ll b, ll m) { ll q = (ll)(((ld)a*(ld)b) / (ld)m); ll r = a*b - q*m; if (r>m)r %= m; if (r<0)r += m; return r; }
template <typename T, typename S>T expo(T e, S n) { T x = 1, p = e; while (n) { if (n & 1)x = x*p; p = p*p; n >>= 1; }return x; }
template <typename T>T power(T e, T n, T & m) { T x = 1, p = e; while (n) { if (n & 1)x = mod(x*p, m); p = mod(p*p, m); n >>= 1; }return x; }
template <typename T>T powerL(T e, T n, T & m) { T x = 1, p = e; while (n) { if (n & 1)x = mulmod(x, p, m); p = mulmod(p, p, m); n >>= 1; }return x; }
template <typename T> T InverseEuler(T a, T & m) { return (a == 1 ? 1 : power(a, m - 2, m)); }
inline int two(int n) { return 1 << n; }
inline void set_bit(int & n, int b) { n |= two(b); }
inline void unset_bit(int & n, int b) { n &= ~two(b); }
/*----------------------------------------------------------------------*/
int main(){
std::ios::sync_with_stdio(false);cin.tie(NULL); cout.tie(NULL);
string s, line;
while(getline(cin, s) && s != "") {
line = s;
stringstream ss(s);
std::vector<string> vs;
vi vals;
int c = INT_MAX, n;
while(ss>>s) {
int val = 0,mult = 1;
RF(i, s.size()-1, 0) {
val += mult * (s[i]-'a' + 1);
mult *= 32;
}
vs.push_back(s);
vals.pb(val);
c = min(c, val);
}
n = vals.size();
while(true) {
int next = c;
F(i, 0, vals.size()) {
F(j, i+1, vals.size()) {
if((c/vals[i]) % n == (c/vals[j]) % n) {
next = max(next, min((c/vals[i]+1)*vals[i], (c/vals[j]+1)*vals[j]));
}
}
}
if(next == c) {
break;
}
c = next;
}
cout<<line<<"\n"<<c<<endl<<endl;
}
return 0;
}/*
*/ | [
"[email protected]"
] | |
e29519558fd19ff7077082847a220dd17be857bd | 9c04607c6a658060a16c269cb673e5818a7074cf | /src/include/fst/script/convert.h | 1649bd90ad30c0904aab63aeea5a19202f83e7b0 | [
"Apache-2.0"
] | permissive | demitasse/openfst | 5e0029065f85126c7853bc3c5ba762cdbc66d01b | 6e4a66f7747e921dd2c220ee49927d0a2b69febf | refs/heads/master | 2020-06-11T08:39:08.108955 | 2017-11-18T13:54:53 | 2017-11-18T13:54:53 | 75,707,831 | 0 | 1 | null | null | null | null | UTF-8 | C++ | false | false | 876 | h | // See www.openfst.org for extensive documentation on this weighted
// finite-state transducer library.
#ifndef FST_SCRIPT_CONVERT_H_
#define FST_SCRIPT_CONVERT_H_
#include <memory>
#include <string>
#include <fst/script/arg-packs.h>
#include <fst/script/fst-class.h>
namespace fst {
namespace script {
typedef args::Package<const FstClass &, const string &> ConvertInnerArgs;
typedef args::WithReturnValue<FstClass *, ConvertInnerArgs> ConvertArgs;
template <class Arc>
void Convert(ConvertArgs *args) {
const Fst<Arc> &fst = *(args->args.arg1.GetFst<Arc>());
const string &new_type = args->args.arg2;
std::unique_ptr<Fst<Arc>> result(Convert(fst, new_type));
args->retval = result ? new FstClass(*result) : nullptr;
}
FstClass *Convert(const FstClass &f, const string &new_type);
} // namespace script
} // namespace fst
#endif // FST_SCRIPT_CONVERT_H_
| [
"[email protected]"
] | |
6632e9e3890fa6f7fa3a6b4ecf119bf076f4b50b | 359c8f346dc634010905080cfa3c8754403d8432 | /covidm_for_fitting/model_v2/parameters.cpp | b00a403c03073adc19494a8435a036d6c8a7f6ad | [
"MIT"
] | permissive | rosannaclairebarnard/covidm-mtd-Omi | b954e10895c7286ee9c8233305714a77760bc837 | 5458524d213b6590156ef0b5cc5e89cd7e22ea7b | refs/heads/main | 2023-04-15T04:18:54.867356 | 2022-08-31T11:57:09 | 2022-08-31T11:57:09 | 511,480,146 | 10 | 1 | null | null | null | null | UTF-8 | C++ | false | false | 28,771 | cpp | // parameters.cpp
#include "parameters.h"
// Helpers to set parameters
#define _CheckSet(variable) else if (name == #variable) { ParamSet(variable, value); }
#define _CheckSetParent(P, variable) else if (P != 0 && name == #variable) { ParamSet(P->variable, value); return false; }
void ParamSet(double& variable, Rcpp::RObject& value)
{
variable = Rcpp::as<double>(value);
}
void ParamSet(Discrete& variable, Rcpp::RObject& value)
{
variable = Rcpp::as<vector<double>>(value);
}
void ParamSet(vector<double>& variable, Rcpp::RObject& value)
{
variable = Rcpp::as<vector<double>>(value);
}
void ParamSet(Matrix& variable, Rcpp::RObject& value)
{
Rcpp::NumericMatrix rhs = Rcpp::as<Rcpp::NumericMatrix>(value);
variable = Matrix(0.0, rhs.nrow(), rhs.ncol());
for (int r = 0; r < rhs.nrow(); ++r)
for (int c = 0; c < rhs.ncol(); ++c)
variable(r, c) = rhs(r, c);
}
void ParamSet(vector<Matrix>& variable, Rcpp::RObject& value)
{
Rcpp::List ml = Rcpp::as<Rcpp::List>(value);
for (unsigned int i = 0; i < ml.size(); ++i)
{
Rcpp::RObject mat = Rcpp::as<Rcpp::RObject>(ml[i]);
ParamSet(variable[i], mat);
}
}
void ParamSet(vector<ProcessSpec>& variable, Rcpp::RObject& value)
{
Rcpp::List pl = Rcpp::as<Rcpp::List>(value);
unsigned int pc_id = 0;
vector<string> pc_names;
for (unsigned int i = 0; i < pl.size(); ++i)
{
Rcpp::List pli = Rcpp::as<Rcpp::List>(pl[i]);
ProcessSpec process;
process.source_name = Rcpp::as<string>(pli["source"]);
process.type = Rcpp::as<string>(pli["type"]);
process.names = Rcpp::as<vector<string>>(pli["names"]);
process.ids = vector<unsigned int>(process.names.size(), 0);
for (unsigned int j = 0; j < process.ids.size(); ++j)
{
if (process.names[j] == "null")
{
process.ids[j] = Null;
}
else
{
process.ids[j] = pc_id++;
pc_names.push_back(process.names[j]);
}
}
process.report = Rcpp::as<vector<string>>(pli["report"]);
Matrix m_prob, m_delays;
Rcpp::RObject r_prob = Rcpp::as<Rcpp::RObject>(pli["prob"]);
Rcpp::RObject r_delays = Rcpp::as<Rcpp::RObject>(pli["delays"]);
ParamSet(m_prob, r_prob);
ParamSet(m_delays, r_delays);
for (unsigned int c = 0; c < m_prob.NCol(); ++c)
{
process.prob.push_back(vector<double>(m_prob.NRow(), 0.));
for (unsigned int r = 0; r < m_prob.NRow(); ++r)
process.prob[c][r] = m_prob(r, c);
}
for (unsigned int r = 0; r < m_delays.NRow(); ++r)
{
process.delays.push_back(Discrete());
std::vector<double> uw(m_delays.NCol(), 0.);
for (unsigned int c = 0; c < m_delays.NCol(); ++c)
uw[c] = m_delays(r, c);
process.delays.back() = uw;
}
variable.push_back(process);
}
// Set source_ids
for (auto& pr : variable)
{
auto sn = std::find(pc_names.begin(), pc_names.end(), pr.source_name);
if (sn == pc_names.end())
{
if (pr.source_name == "newE")
pr.source_id = src_newE;
else if (pr.source_name == "newI")
pr.source_id = src_newI;
else if (pr.source_name == "newIp")
pr.source_id = src_newIp;
else if (pr.source_name == "newIs")
pr.source_id = src_newIs;
else if (pr.source_name == "newIa")
pr.source_id = src_newIa;
else if (pr.source_name == "newE2")
pr.source_id = src_newE2;
else if (pr.source_name == "newI2")
pr.source_id = src_newI2;
else if (pr.source_name == "newIp2")
pr.source_id = src_newIp2;
else if (pr.source_name == "newIs2")
pr.source_id = src_newIs2;
else if (pr.source_name == "newIa2")
pr.source_id = src_newIa2;
else if (pr.source_name == "newE3")
pr.source_id = src_newE3;
else if (pr.source_name == "newI3")
pr.source_id = src_newI3;
else if (pr.source_name == "newIp3")
pr.source_id = src_newIp3;
else if (pr.source_name == "newIs3")
pr.source_id = src_newIs3;
else if (pr.source_name == "newIa3")
pr.source_id = src_newIa3;
else if (pr.source_name == "newEE2E3")
pr.source_id = src_newEE2E3;
else if (pr.source_name == "newII2I3")
pr.source_id = src_newII2I3;
else if (pr.source_name == "newIpIp2Ip3")
pr.source_id = src_newIpIp2Ip3;
else if (pr.source_name == "newIsIs2Is3")
pr.source_id = src_newIsIs2Is3;
else if (pr.source_name == "newIaIa2Ia3")
pr.source_id = src_newIaIa2Ia3;
else if (pr.source_name == "newVa1")
pr.source_id = src_newVa1;
else if (pr.source_name == "newVb1")
pr.source_id = src_newVb1;
else if (pr.source_name == "HospAdm")
pr.source_id = src_HospAdm;
else
throw logic_error("Unrecognized process source name " + pr.source_name);
}
else
{
pr.source_id = (unsigned int)(sn - pc_names.begin());
}
}
}
bool PopulationParameters::Set(Parameters* parent, string& name, Rcpp::RObject& value)
{
if (name == "contact" || name == "contact_mult" || name == "contact_lowerto" || name == "matrices")
needs_recalc = true;
if (false) {}
_CheckSet(dE)
_CheckSet(dIp)
_CheckSet(dIa)
_CheckSet(dIs)
_CheckSet(dE2)
_CheckSet(dIp2)
_CheckSet(dIa2)
_CheckSet(dIs2)
_CheckSet(dE3)
_CheckSet(dIp3)
_CheckSet(dIa3)
_CheckSet(dIs3)
_CheckSet(dVa1)
_CheckSet(dVb1)
_CheckSet(dVa2)
_CheckSet(dVb2)
_CheckSet(size)
_CheckSet(imm0)
_CheckSet(matrices)
_CheckSet(contact)
_CheckSet(contact_mult)
_CheckSet(contact_lowerto)
_CheckSet(u)
_CheckSet(u2)
_CheckSet(u3)
_CheckSet(fIp)
_CheckSet(fIa)
_CheckSet(fIs)
_CheckSet(y)
_CheckSet(y2)
_CheckSet(y3)
_CheckSet(omega)
_CheckSet(tau)
_CheckSet(pi_r)
_CheckSet(pi_r2)
_CheckSet(pi_r3)
_CheckSet(pi2_r)
_CheckSet(pi2_r2)
_CheckSet(pi2_r3)
_CheckSet(pi3_r)
_CheckSet(pi3_r2)
_CheckSet(pi3_r3)
_CheckSet(wn)
_CheckSet(wn2)
_CheckSet(wn3)
_CheckSet(va1)
_CheckSet(wva1)
_CheckSet(ei_va1)
_CheckSet(ei2_va1)
_CheckSet(ei3_va1)
_CheckSet(ed_va1i)
_CheckSet(ed_va1i2)
_CheckSet(ed_va1i3)
_CheckSet(wva2)
_CheckSet(ei_va2)
_CheckSet(ei2_va2)
_CheckSet(ei3_va2)
_CheckSet(ed_va2i)
_CheckSet(ed_va2i2)
_CheckSet(ed_va2i3)
_CheckSet(wva3)
_CheckSet(ei_va3)
_CheckSet(ei2_va3)
_CheckSet(ei3_va3)
_CheckSet(ed_va3i)
_CheckSet(ed_va3i2)
_CheckSet(ed_va3i3)
_CheckSet(vb1)
_CheckSet(wvb1)
_CheckSet(ei_vb1)
_CheckSet(ei2_vb1)
_CheckSet(ei3_vb1)
_CheckSet(ed_vb1i)
_CheckSet(ed_vb1i2)
_CheckSet(ed_vb1i3)
_CheckSet(wvb2)
_CheckSet(ei_vb2)
_CheckSet(ei2_vb2)
_CheckSet(ei3_vb2)
_CheckSet(ed_vb2i)
_CheckSet(ed_vb2i2)
_CheckSet(ed_vb2i3)
_CheckSet(wvb3)
_CheckSet(ei_vb3)
_CheckSet(ei2_vb3)
_CheckSet(ei3_vb3)
_CheckSet(ed_vb3i)
_CheckSet(ed_vb3i2)
_CheckSet(ed_vb3i3)
_CheckSet(A)
_CheckSet(B)
_CheckSet(D)
_CheckSet(season_A)
_CheckSet(season_T)
_CheckSet(season_phi)
_CheckSet(ifr1)
_CheckSet(ihr1)
_CheckSet(iir1)
_CheckSet(ifr2)
_CheckSet(ihr2)
_CheckSet(iir2)
_CheckSet(ifr3)
_CheckSet(ihr3)
_CheckSet(iir3)
_CheckSet(eh_va1d)
_CheckSet(eh_va1d2)
_CheckSet(eh_va1d3)
_CheckSet(eh_va2d)
_CheckSet(eh_va2d2)
_CheckSet(eh_va2d3)
_CheckSet(eh_va3d)
_CheckSet(eh_va3d2)
_CheckSet(eh_va3d3)
_CheckSet(eh_vb1d)
_CheckSet(eh_vb1d2)
_CheckSet(eh_vb1d3)
_CheckSet(eh_vb2d)
_CheckSet(eh_vb2d2)
_CheckSet(eh_vb2d3)
_CheckSet(eh_vb3d)
_CheckSet(eh_vb3d2)
_CheckSet(eh_vb3d3)
_CheckSet(em_va1d)
_CheckSet(em_va1d2)
_CheckSet(em_va1d3)
_CheckSet(em_va2d)
_CheckSet(em_va2d2)
_CheckSet(em_va2d3)
_CheckSet(em_va3d)
_CheckSet(em_va3d2)
_CheckSet(em_va3d3)
_CheckSet(em_vb1d)
_CheckSet(em_vb1d2)
_CheckSet(em_vb1d3)
_CheckSet(em_vb2d)
_CheckSet(em_vb2d2)
_CheckSet(em_vb2d3)
_CheckSet(em_vb3d)
_CheckSet(em_vb3d2)
_CheckSet(em_vb3d3)
_CheckSet(et_va1i)
_CheckSet(et_va1i2)
_CheckSet(et_va1i3)
_CheckSet(et_va2i)
_CheckSet(et_va2i2)
_CheckSet(et_va2i3)
_CheckSet(et_va3i)
_CheckSet(et_va3i2)
_CheckSet(et_va3i3)
_CheckSet(et_vb1i)
_CheckSet(et_vb1i2)
_CheckSet(et_vb1i3)
_CheckSet(et_vb2i)
_CheckSet(et_vb2i2)
_CheckSet(et_vb2i3)
_CheckSet(et_vb3i)
_CheckSet(et_vb3i2)
_CheckSet(et_vb3i3)
_CheckSet(dDeath)
_CheckSet(dHosp)
_CheckSet(lHosp)
_CheckSet(dICU)
_CheckSet(lICU)
_CheckSetParent(parent, travel)
else
{
throw logic_error("Unrecognised parameter " + name + ".");
}
return true;
}
void ParamSet(double& variable, vector<double>& value)
{
variable = value[0];
}
void ParamSet(Discrete& variable, vector<double>& value)
{
variable = value;
}
void ParamSet(vector<double>& variable, vector<double>& value)
{
variable = value;
}
bool PopulationParameters::Set(Parameters* parent, string& name, vector<double>& value)
{
if (name == "contact" || name == "contact_mult" || name == "contact_lowerto" || name == "matrices")
needs_recalc = true;
if (false) {}
_CheckSet(dE)
_CheckSet(dIp)
_CheckSet(dIa)
_CheckSet(dIs)
_CheckSet(dE2)
_CheckSet(dIp2)
_CheckSet(dIa2)
_CheckSet(dIs2)
_CheckSet(dE3)
_CheckSet(dIp3)
_CheckSet(dIa3)
_CheckSet(dIs3)
_CheckSet(dVa1)
_CheckSet(dVb1)
_CheckSet(dVa2)
_CheckSet(dVb2)
_CheckSet(size)
_CheckSet(imm0)
//_CheckSet(matrices)
_CheckSet(contact)
_CheckSet(contact_mult)
_CheckSet(contact_lowerto)
_CheckSet(u)
_CheckSet(u2)
_CheckSet(u3)
_CheckSet(fIp)
_CheckSet(fIa)
_CheckSet(fIs)
_CheckSet(y)
_CheckSet(y2)
_CheckSet(y3)
_CheckSet(omega)
_CheckSet(tau)
_CheckSet(pi_r)
_CheckSet(pi_r2)
_CheckSet(pi_r3)
_CheckSet(pi2_r)
_CheckSet(pi2_r2)
_CheckSet(pi2_r3)
_CheckSet(pi3_r)
_CheckSet(pi3_r2)
_CheckSet(pi3_r3)
_CheckSet(wn)
_CheckSet(wn2)
_CheckSet(wn3)
_CheckSet(va1)
_CheckSet(wva1)
_CheckSet(ei_va1)
_CheckSet(ei2_va1)
_CheckSet(ei3_va1)
_CheckSet(ed_va1i)
_CheckSet(ed_va1i2)
_CheckSet(ed_va1i3)
_CheckSet(wva2)
_CheckSet(ei_va2)
_CheckSet(ei2_va2)
_CheckSet(ei3_va2)
_CheckSet(ed_va2i)
_CheckSet(ed_va2i2)
_CheckSet(ed_va2i3)
_CheckSet(wva3)
_CheckSet(ei_va3)
_CheckSet(ei2_va3)
_CheckSet(ei3_va3)
_CheckSet(ed_va3i)
_CheckSet(ed_va3i2)
_CheckSet(ed_va3i3)
_CheckSet(vb1)
_CheckSet(wvb1)
_CheckSet(ei_vb1)
_CheckSet(ei2_vb1)
_CheckSet(ei3_vb1)
_CheckSet(ed_vb1i)
_CheckSet(ed_vb1i2)
_CheckSet(ed_vb1i3)
_CheckSet(wvb2)
_CheckSet(ei_vb2)
_CheckSet(ei2_vb2)
_CheckSet(ei3_vb2)
_CheckSet(ed_vb2i)
_CheckSet(ed_vb2i2)
_CheckSet(ed_vb2i3)
_CheckSet(wvb3)
_CheckSet(ei_vb3)
_CheckSet(ei2_vb3)
_CheckSet(ei3_vb3)
_CheckSet(ed_vb3i)
_CheckSet(ed_vb3i2)
_CheckSet(ed_vb3i3)
_CheckSet(A)
_CheckSet(B)
_CheckSet(D)
_CheckSet(season_A)
_CheckSet(season_T)
_CheckSet(season_phi)
_CheckSet(ifr1)
_CheckSet(ihr1)
_CheckSet(iir1)
_CheckSet(ifr2)
_CheckSet(ihr2)
_CheckSet(iir2)
_CheckSet(ifr3)
_CheckSet(ihr3)
_CheckSet(iir3)
_CheckSet(eh_va1d)
_CheckSet(eh_va1d2)
_CheckSet(eh_va1d3)
_CheckSet(eh_va2d)
_CheckSet(eh_va2d2)
_CheckSet(eh_va2d3)
_CheckSet(eh_va3d)
_CheckSet(eh_va3d2)
_CheckSet(eh_va3d3)
_CheckSet(eh_vb1d)
_CheckSet(eh_vb1d2)
_CheckSet(eh_vb1d3)
_CheckSet(eh_vb2d)
_CheckSet(eh_vb2d2)
_CheckSet(eh_vb2d3)
_CheckSet(eh_vb3d)
_CheckSet(eh_vb3d2)
_CheckSet(eh_vb3d3)
_CheckSet(em_va1d)
_CheckSet(em_va1d2)
_CheckSet(em_va1d3)
_CheckSet(em_va2d)
_CheckSet(em_va2d2)
_CheckSet(em_va2d3)
_CheckSet(em_va3d)
_CheckSet(em_va3d2)
_CheckSet(em_va3d3)
_CheckSet(em_vb1d)
_CheckSet(em_vb1d2)
_CheckSet(em_vb1d3)
_CheckSet(em_vb2d)
_CheckSet(em_vb2d2)
_CheckSet(em_vb2d3)
_CheckSet(em_vb3d)
_CheckSet(em_vb3d2)
_CheckSet(em_vb3d3)
_CheckSet(et_va1i)
_CheckSet(et_va1i2)
_CheckSet(et_va1i3)
_CheckSet(et_va2i)
_CheckSet(et_va2i2)
_CheckSet(et_va2i3)
_CheckSet(et_va3i)
_CheckSet(et_va3i2)
_CheckSet(et_va3i3)
_CheckSet(et_vb1i)
_CheckSet(et_vb1i2)
_CheckSet(et_vb1i3)
_CheckSet(et_vb2i)
_CheckSet(et_vb2i2)
_CheckSet(et_vb2i3)
_CheckSet(et_vb3i)
_CheckSet(et_vb3i2)
_CheckSet(et_vb3i3)
_CheckSet(dDeath)
_CheckSet(dHosp)
_CheckSet(lHosp)
_CheckSet(dICU)
_CheckSet(lICU)
//_CheckSetParent(parent, travel)
else
{
throw logic_error("Unrecognised parameter " + name + ".");
}
return true;
}
void Parameters::FilterForRun(unsigned int r)
{
for (auto i = changes.ch.begin(); i != changes.ch.end(); )
{
if (i->runs.empty() || find(i->runs.begin(), i->runs.end(), r) != i->runs.end())
++i;
else
i = changes.ch.erase(i);
}
}
// Helpers to set parameters
#define ParamAssign(t, v) if (list.containsElementNamed(#v)) P.v = Rcpp::as<t>(list[#v]);
#define ParamMatrixAssign(v) if (list.containsElementNamed(#v)) SetMatrix(P.v, Rcpp::as<Rcpp::NumericMatrix>(list[#v]));
#define ParamPopAssign(t, v, i) if (popi.containsElementNamed(#v)) P.pop[i].v = Rcpp::as<t>(popi[#v]);
#define ParamPopMatrixAssign(v, i) if (popi.containsElementNamed(#v)) SetMatrix(P.pop[i].v, Rcpp::as<Rcpp::NumericMatrix>(popi[#v]));
void SetMatrix(Matrix& mat, const Rcpp::NumericMatrix& rhs)
{
mat = Matrix(0.0, rhs.nrow(), rhs.ncol());
for (int r = 0; r < rhs.nrow(); ++r)
for (int c = 0; c < rhs.ncol(); ++c)
mat(r, c) = rhs(r, c);
}
void SetParameters(Parameters& P, Rcpp::List list, Randomizer& Rand)
{
P.vax_limit = 1.0;
// TODO clean up and use namespace Rcpp
// TODO use the ParamSet functions above for all of these parameter assignments
ParamAssign(string, model);
ParamAssign(double, time_step);
ParamAssign(double, time0);
ParamAssign(double, time1);
ParamAssign(unsigned int, report_every);
ParamAssign(bool, fast_multinomial);
ParamAssign(bool, deterministic);
if (P.report_every != 1/P.time_step)
throw("report_every must be the reciprocal of time_step.");
if (list.containsElementNamed("pop"))
{
Rcpp::List populations = Rcpp::as<Rcpp::List>(list["pop"]);
unsigned int np = populations.size();
P.pop.assign(np, PopulationParameters());
for (unsigned int i = 0; i < np; ++i)
{
Rcpp::List popi = Rcpp::as<Rcpp::List>(populations[i]);
ParamPopAssign(vector<double>, dE, i);
ParamPopAssign(vector<double>, dIp, i);
ParamPopAssign(vector<double>, dIa, i);
ParamPopAssign(vector<double>, dIs, i);
ParamPopAssign(vector<double>, dE2, i);
ParamPopAssign(vector<double>, dIp2, i);
ParamPopAssign(vector<double>, dIa2, i);
ParamPopAssign(vector<double>, dIs2, i);
ParamPopAssign(vector<double>, dE3, i);
ParamPopAssign(vector<double>, dIp3, i);
ParamPopAssign(vector<double>, dIa3, i);
ParamPopAssign(vector<double>, dIs3, i);
ParamPopAssign(vector<double>, dVa1, i);
ParamPopAssign(vector<double>, dVb1, i);
ParamPopAssign(vector<double>, dVa2, i);
ParamPopAssign(vector<double>, dVb2, i);
if (P.fast_multinomial)
{
P.pop[i].dE.mn_approx.Set(P, Rand, P.pop[i].dE.weights);
P.pop[i].dIp.mn_approx.Set(P, Rand, P.pop[i].dIp.weights);
P.pop[i].dIa.mn_approx.Set(P, Rand, P.pop[i].dIa.weights);
P.pop[i].dIs.mn_approx.Set(P, Rand, P.pop[i].dIs.weights);
P.pop[i].dE2.mn_approx.Set(P, Rand, P.pop[i].dE2.weights);
P.pop[i].dIp2.mn_approx.Set(P, Rand, P.pop[i].dIp2.weights);
P.pop[i].dIa2.mn_approx.Set(P, Rand, P.pop[i].dIa2.weights);
P.pop[i].dIs2.mn_approx.Set(P, Rand, P.pop[i].dIs2.weights);
P.pop[i].dE3.mn_approx.Set(P, Rand, P.pop[i].dE3.weights);
P.pop[i].dIp3.mn_approx.Set(P, Rand, P.pop[i].dIp3.weights);
P.pop[i].dIa3.mn_approx.Set(P, Rand, P.pop[i].dIa3.weights);
P.pop[i].dIs3.mn_approx.Set(P, Rand, P.pop[i].dIs3.weights);
P.pop[i].dVa1.mn_approx.Set(P, Rand, P.pop[i].dVa1.weights);
P.pop[i].dVb1.mn_approx.Set(P, Rand, P.pop[i].dVb1.weights);
P.pop[i].dVa2.mn_approx.Set(P, Rand, P.pop[i].dVa2.weights);
P.pop[i].dVb2.mn_approx.Set(P, Rand, P.pop[i].dVb2.weights);
}
ParamPopAssign(vector<double>, size, i);
ParamPopAssign(vector<double>, imm0, i);
if (popi.containsElementNamed("matrices"))
{
Rcpp::List ml = Rcpp::as<Rcpp::List>(popi["matrices"]);
for (unsigned int m = 0; m < ml.size(); ++m)
{
Matrix mat;
SetMatrix(mat, Rcpp::as<Rcpp::NumericMatrix>(ml[m]));
P.pop[i].matrices.push_back(mat);
}
}
ParamPopAssign(vector<double>, contact, i);
ParamPopAssign(vector<double>, contact_mult, i);
ParamPopAssign(vector<double>, contact_lowerto, i);
ParamPopAssign(vector<double>, u, i);
ParamPopAssign(vector<double>, u2, i);
ParamPopAssign(vector<double>, u3, i);
ParamPopAssign(vector<double>, fIp, i);
ParamPopAssign(vector<double>, fIa, i);
ParamPopAssign(vector<double>, fIs, i);
ParamPopAssign(vector<double>, y, i);
ParamPopAssign(vector<double>, y2, i);
ParamPopAssign(vector<double>, y3, i);
ParamPopAssign(vector<double>, omega, i);
ParamPopAssign(vector<double>, tau, i);
ParamPopAssign(vector<double>, pi_r, i);
ParamPopAssign(vector<double>, pi_r2, i);
ParamPopAssign(vector<double>, pi_r3, i);
ParamPopAssign(vector<double>, pi2_r, i);
ParamPopAssign(vector<double>, pi2_r2, i);
ParamPopAssign(vector<double>, pi2_r3, i);
ParamPopAssign(vector<double>, pi3_r, i);
ParamPopAssign(vector<double>, pi3_r2, i);
ParamPopAssign(vector<double>, pi3_r3, i);
ParamPopAssign(vector<double>, wn, i);
ParamPopAssign(vector<double>, wn2, i);
ParamPopAssign(vector<double>, wn3, i);
ParamPopAssign(vector<double>, va1, i);
ParamPopAssign(vector<double>, wva1, i);
ParamPopAssign(vector<double>, ei_va1, i);
ParamPopAssign(vector<double>, ei2_va1, i);
ParamPopAssign(vector<double>, ei3_va1, i);
ParamPopAssign(vector<double>, ed_va1i, i);
ParamPopAssign(vector<double>, ed_va1i2, i);
ParamPopAssign(vector<double>, ed_va1i3, i);
ParamPopAssign(vector<double>, wva2, i);
ParamPopAssign(vector<double>, ei_va2, i);
ParamPopAssign(vector<double>, ei2_va2, i);
ParamPopAssign(vector<double>, ei3_va2, i);
ParamPopAssign(vector<double>, ed_va2i, i);
ParamPopAssign(vector<double>, ed_va2i2, i);
ParamPopAssign(vector<double>, ed_va2i3, i);
ParamPopAssign(vector<double>, wva3, i);
ParamPopAssign(vector<double>, ei_va3, i);
ParamPopAssign(vector<double>, ei2_va3, i);
ParamPopAssign(vector<double>, ei3_va3, i);
ParamPopAssign(vector<double>, ed_va3i, i);
ParamPopAssign(vector<double>, ed_va3i2, i);
ParamPopAssign(vector<double>, ed_va3i3, i);
ParamPopAssign(vector<double>, vb1, i);
ParamPopAssign(vector<double>, wvb1, i);
ParamPopAssign(vector<double>, ei_vb1, i);
ParamPopAssign(vector<double>, ei2_vb1, i);
ParamPopAssign(vector<double>, ei3_vb1, i);
ParamPopAssign(vector<double>, ed_vb1i, i);
ParamPopAssign(vector<double>, ed_vb1i2, i);
ParamPopAssign(vector<double>, ed_vb1i3, i);
ParamPopAssign(vector<double>, wvb2, i);
ParamPopAssign(vector<double>, ei_vb2, i);
ParamPopAssign(vector<double>, ei2_vb2, i);
ParamPopAssign(vector<double>, ei3_vb2, i);
ParamPopAssign(vector<double>, ed_vb2i, i);
ParamPopAssign(vector<double>, ed_vb2i2, i);
ParamPopAssign(vector<double>, ed_vb2i3, i);
ParamPopAssign(vector<double>, wvb3, i);
ParamPopAssign(vector<double>, ei_vb3, i);
ParamPopAssign(vector<double>, ei2_vb3, i);
ParamPopAssign(vector<double>, ei3_vb3, i);
ParamPopAssign(vector<double>, ed_vb3i, i);
ParamPopAssign(vector<double>, ed_vb3i2, i);
ParamPopAssign(vector<double>, ed_vb3i3, i);
ParamPopAssign(vector<double>, A, i);
ParamPopAssign(vector<double>, B, i);
ParamPopAssign(vector<double>, D, i);
ParamPopAssign(vector<double>, season_A, i);
ParamPopAssign(vector<double>, season_T, i);
ParamPopAssign(vector<double>, season_phi, i);
ParamPopAssign(vector<double>, ifr1, i);
ParamPopAssign(vector<double>, ihr1, i);
ParamPopAssign(vector<double>, iir1, i);
ParamPopAssign(vector<double>, ifr2, i);
ParamPopAssign(vector<double>, ihr2, i);
ParamPopAssign(vector<double>, iir2, i);
ParamPopAssign(vector<double>, ifr3, i);
ParamPopAssign(vector<double>, ihr3, i);
ParamPopAssign(vector<double>, iir3, i);
ParamPopAssign(vector<double>, eh_va1d, i);
ParamPopAssign(vector<double>, eh_va1d2, i);
ParamPopAssign(vector<double>, eh_va1d3, i);
ParamPopAssign(vector<double>, eh_va2d, i);
ParamPopAssign(vector<double>, eh_va2d2, i);
ParamPopAssign(vector<double>, eh_va2d3, i);
ParamPopAssign(vector<double>, eh_va3d, i);
ParamPopAssign(vector<double>, eh_va3d2, i);
ParamPopAssign(vector<double>, eh_va3d3, i);
ParamPopAssign(vector<double>, eh_vb1d, i);
ParamPopAssign(vector<double>, eh_vb1d2, i);
ParamPopAssign(vector<double>, eh_vb1d3, i);
ParamPopAssign(vector<double>, eh_vb2d, i);
ParamPopAssign(vector<double>, eh_vb2d2, i);
ParamPopAssign(vector<double>, eh_vb2d3, i);
ParamPopAssign(vector<double>, eh_vb3d, i);
ParamPopAssign(vector<double>, eh_vb3d2, i);
ParamPopAssign(vector<double>, eh_vb3d3, i);
ParamPopAssign(vector<double>, em_va1d, i);
ParamPopAssign(vector<double>, em_va1d2, i);
ParamPopAssign(vector<double>, em_va1d3, i);
ParamPopAssign(vector<double>, em_va2d, i);
ParamPopAssign(vector<double>, em_va2d2, i);
ParamPopAssign(vector<double>, em_va2d3, i);
ParamPopAssign(vector<double>, em_va3d, i);
ParamPopAssign(vector<double>, em_va3d2, i);
ParamPopAssign(vector<double>, em_va3d3, i);
ParamPopAssign(vector<double>, em_vb1d, i);
ParamPopAssign(vector<double>, em_vb1d2, i);
ParamPopAssign(vector<double>, em_vb1d3, i);
ParamPopAssign(vector<double>, em_vb2d, i);
ParamPopAssign(vector<double>, em_vb2d2, i);
ParamPopAssign(vector<double>, em_vb2d3, i);
ParamPopAssign(vector<double>, em_vb3d, i);
ParamPopAssign(vector<double>, em_vb3d2, i);
ParamPopAssign(vector<double>, em_vb3d3, i);
ParamPopAssign(vector<double>, et_va1i, i);
ParamPopAssign(vector<double>, et_va1i2, i);
ParamPopAssign(vector<double>, et_va1i3, i);
ParamPopAssign(vector<double>, et_va2i, i);
ParamPopAssign(vector<double>, et_va2i2, i);
ParamPopAssign(vector<double>, et_va2i3, i);
ParamPopAssign(vector<double>, et_va3i, i);
ParamPopAssign(vector<double>, et_va3i2, i);
ParamPopAssign(vector<double>, et_va3i3, i);
ParamPopAssign(vector<double>, et_vb1i, i);
ParamPopAssign(vector<double>, et_vb1i2, i);
ParamPopAssign(vector<double>, et_vb1i3, i);
ParamPopAssign(vector<double>, et_vb2i, i);
ParamPopAssign(vector<double>, et_vb2i2, i);
ParamPopAssign(vector<double>, et_vb2i3, i);
ParamPopAssign(vector<double>, et_vb3i, i);
ParamPopAssign(vector<double>, et_vb3i2, i);
ParamPopAssign(vector<double>, et_vb3i3, i);
ParamPopAssign(vector<double>, dDeath, i);
ParamPopAssign(vector<double>, dHosp, i);
ParamPopAssign(vector<double>, lHosp, i);
ParamPopAssign(vector<double>, dICU, i);
ParamPopAssign(vector<double>, lICU, i);
ParamPopAssign(vector<double>, seed_times, i);
ParamPopAssign(vector<double>, seed_times2, i);
ParamPopAssign(vector<double>, seed_times3, i);
ParamPopAssign(vector<double>, dist_seed_ages, i);
// Names
ParamPopAssign(string, name, i);
ParamPopAssign(vector<string>, group_names, i);
// Calculate
P.pop[i].Recalculate();
}
}
// Read in processes
if (list.containsElementNamed("processes"))
{
Rcpp::RObject r_processes = Rcpp::as<Rcpp::RObject>(list["processes"]);
ParamSet(P.processes, r_processes);
}
ParamMatrixAssign(travel);
// Read in schedule (change set)
if (list.containsElementNamed("schedule"))
{
Rcpp::List schedule = Rcpp::as<Rcpp::List>(list["schedule"]);
for (unsigned int j = 0; j < schedule.size(); ++j)
{
Rcpp::List sched = Rcpp::as<Rcpp::List>(schedule[j]);
string param_name = Rcpp::as<string>(sched["parameter"]);
vector<unsigned int> pops = Rcpp::as<vector<unsigned int>>(sched["pops"]);
vector<unsigned int> runs;
if (sched.containsElementNamed("runs"))
runs = Rcpp::as<vector<unsigned int>>(sched["runs"]);
string mode_name = Rcpp::as<string>(sched["mode"]);
Change::Mode mode = Change::Assign;
if (mode_name == "assign") mode = Change::Assign;
else if (mode_name == "add") mode = Change::Add;
else if (mode_name == "multiply") mode = Change::Multiply;
else if (mode_name == "lowerto") mode = Change::LowerTo;
else if (mode_name == "raiseto") mode = Change::RaiseTo;
else if (mode_name == "bypass") mode = Change::Bypass;
else throw std::logic_error("Unrecognized change mode " + mode_name + ".");
vector<double> times = Rcpp::as<vector<double>>(sched["times"]);
Rcpp::List values_list = Rcpp::as<Rcpp::List>(sched["values"]);
vector<vector<double>> values;
for (unsigned int k = 0; k < values_list.size(); ++k)
values.push_back(Rcpp::as<vector<double>>(values_list[k]));
P.changes.ch.push_back(Change(P, pops, runs, param_name, mode, times, values));
}
}
}
| [
"[email protected]"
] | |
88aa5f12964f4ff490c9a87692217f0e96b96fd5 | bf8b47c7726a07beef697de4c7ccd97d9df1cd8a | /testes/vectors.cpp | 39a767787a45cf4306869980a2e80e70851b3010 | [] | no_license | Vitor-labs/Trabalhos_ufc | 2b5ee23aeb9366646ce1ea5cbb32d2d125de4de1 | 59c579aa45eecb20304448dfd0de121f17ae3263 | refs/heads/main | 2023-08-25T20:24:41.648233 | 2021-09-24T20:42:50 | 2021-09-24T20:42:50 | 404,305,634 | 6 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,223 | cpp | #include <iostream>
#include <vector>
// vector são recomendados para dados que
// irão mudar pouco ao longo do tempo, já
// que retirar um certo dado é custoso.
// vectors pré-alocam espaço para elementos
// futuros, mas sem espaço adicional além do
// tipo do vector.
// armazena elementos em locais de memória
// contíguos, como uma matriz. Portanto, no
// vetor o acesso aleatório é possível.
using namespace std;
class ponto
{
public:
int x, y;
ponto(int x, int y)
{
this->x = x;
this->y = y;
}
};
int main(int argc, char const *argv[])
{
/*vector<int> vet(5);
for (int i = 0; i < vet.size(); i++){
vet[i] = i + 10;}
if (vet.empty()){
cout << "vetor vazio" << endl;}
else{
cout << "vetor com elementos: " << endl;}
vector<int>::iterator it;
for (it = vet.begin(); it != vet.end(); it++){
cout << vet.at(*it) << endl;}
cout << endl << "Ultimo inserido: "<< vet.back() << endl;
cout << "Primeiro inserido: " << vet.front() << endl;
cout << endl;
cout << "Primeiro Elemento: " << *vet.begin() << endl;
cout << "Ultimo Elemento: " << *(--vet.end()) << endl;
vet.pop_back();
vet.insert(vet.begin(), 40);
cout << "Primeiro Elemento: " << *vet.begin() << endl;
cout << "Ultimo Elemento: " << *(--vet.end()) << endl;
cout << endl;
vector<int>::reverse_iterator revit;
cout << "Revertido" << endl;
for (revit = vet.rbegin(); revit != vet.rend(); revit++){
cout << *revit << endl;}
vet.pop_back();
cout << "Ultimo Elemento: " << *(--vet.end()) << endl;*/
vector<ponto *> vet;
vector<ponto *>::iterator iter;
ponto *p1 = new ponto(1, 2);
ponto *p2 = new ponto(3, 4);
ponto *p3 = new ponto(5, 6);
ponto *p4 = new ponto(7, 8);
ponto *p5 = new ponto(9, 0);
vet.push_back(p1);
vet.push_back(p2);
vet.push_back(p3);
vet.push_back(p4);
vet.push_back(p5);
for (iter = vet.begin(); iter != vet.end(); iter++)
{
cout << (*iter)->x << " " << (*iter)->y << endl;
}
return 0;
} | [
"[email protected]"
] | |
797846ba820f9ee9b44242f9daacb5da5b551cff | 47923a324bf9b694d341072ee0d649f2af5d7fe3 | /src/Multiplicator.h | d4e57da1e9de45b93b98cfd1864d972b666673f2 | [] | no_license | SKYMAN44/research-ads2020 | da002ba6054c61dec1c5a1f3799751100d1c20d4 | 7fef93704a5a262e13497009ad42ac4cff84ee8e | refs/heads/master | 2023-03-20T00:10:46.553204 | 2021-03-11T19:47:37 | 2021-03-11T19:47:37 | 258,759,694 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 824 | h | //
// Created by Дмитрий Соколов on 26.04.2020.
//
#ifndef UNTITLED2_MULTIPLICATOR_H
#define UNTITLED2_MULTIPLICATOR_H
#endif //UNTITLED2_MULTIPLICATOR_H
#include <random>
#include <ctime>
#include "Number.h"
class Multiplicator
{
public:
virtual Number multiply(Number& a, Number& b) = 0;
static Number generate_random(size_t k, int seed);
virtual ~Multiplicator() {}
};
class GradeSchool : public Multiplicator
{
public:
Number multiply(Number &num_1, Number &num_2) override;
~GradeSchool () {}
};
class Karatsuba_M : public Multiplicator
{
public:
Number multiply(Number &fst, Number &scnd) override;
~Karatsuba_M() {}
};
class Divide_Conquere : public Multiplicator
{
public:
Number multiply(Number& fst,Number& scnd) override;
~Divide_Conquere () {}
};
| [
"[email protected]"
] | |
98e88682b307da1f7b1661979f2f474d9f3389c0 | 3208e9d63e390f2d84fb442c22c7dafc255e9795 | /Arrays/Easy/positionsoflargegroups.cpp | 43f5631140b3fe3916c5f6caa4a63edc8850530f | [] | no_license | preethichandra20/LeetCode | 892214522d164d8a616c5bb3906bfa10626e8b13 | 5ff4f7064089c3775eaef973ac33d52d3380d269 | refs/heads/master | 2023-05-28T21:48:44.559310 | 2021-06-14T17:23:34 | 2021-06-14T17:23:34 | 376,902,980 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 861 | cpp | #include<bits/stdc++.h>
using namespace std;
int main()
{
string s="abbxxxxzzy";
s=s+'0';
int n=s.length();
int count=1;
char key=s[0];
int j=0;
vector<vector<int>> result;
for(int i=1;i<n;i++)
{
if(s[i]==key)
{
count++;
}
else{
key=s[i];
if(count>=3)
{
vector<int> temp;
temp.push_back(i-count);
temp.push_back(i-1);
result[j].push_back(temp);
j++;
}
count=1;
}
}
for(int i=0;i<result.size();i++)
{
for(int j=0;j<2;j++)
{
cout<<result[i][j]<<" ";
}
cout<<endl;
}
} | [
"[email protected]"
] | |
c35ad47da074087c5f53e7450f5f831115b9f09b | 77315d0f84ec16354b490e705722df39be47b7b6 | /Source/NoesisGuiEditor/Private/NoesisBlueprintFactory.cpp | b66e0b9a5ba4922660562bdcbf469c4d0db55477 | [] | no_license | miaohongbiao/UE4Plugin | d259f57fadf77a5b152249fe303f5947ae4f28b7 | 8ae40958c823e6a5a29f8ff3fef1ba4c4c449623 | refs/heads/master | 2021-06-21T14:26:42.443016 | 2017-02-27T19:48:27 | 2017-02-27T19:48:27 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,664 | cpp | ////////////////////////////////////////////////////////////////////////////////////////////////////
// Noesis Engine - http://www.noesisengine.com
// Copyright (c) 2009-2010 Noesis Technologies S.L. All Rights Reserved.
////////////////////////////////////////////////////////////////////////////////////////////////////
#include "NoesisGuiEditorPrivatePCH.h"
#include "NoesisXamlFactory.h"
// NoesisGuiEditor includes
#include "NoesisGuiEditorModule.h"
#define LOCTEXT_NAMESPACE "UNoesisBlueprintFactory"
UNoesisBlueprintFactory::UNoesisBlueprintFactory(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
bCreateNew = true;
SupportedClass = UNoesisBlueprint::StaticClass();
ParentClass = UNoesisInstance::StaticClass();
}
UObject* UNoesisBlueprintFactory::FactoryCreateNew(UClass* Class, UObject* Parent, FName Name, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn)
{
if ((ParentClass == NULL) || !FKismetEditorUtilities::CanCreateBlueprintOfClass(ParentClass) || !ParentClass->IsChildOf(UNoesisInstance::StaticClass()))
{
FFormatNamedArguments Args;
Args.Add(TEXT("ClassName"), (ParentClass != NULL) ? FText::FromString(ParentClass->GetName()) : LOCTEXT("Null", "(null)"));
FMessageDialog::Open(EAppMsgType::Ok, FText::Format(LOCTEXT("CannotCreateNoesisBlueprint", "Cannot create a NoesisGui Blueprint based on the class '{ClassName}'."), Args));
return NULL;
}
else
{
return CastChecked<UNoesisBlueprint>(FKismetEditorUtilities::CreateBlueprint(ParentClass, Parent, Name, BPTYPE_Normal, UNoesisBlueprint::StaticClass(), UNoesisBlueprintGeneratedClass::StaticClass(), "UNoesisBlueprintFactory"));
}
} | [
"[email protected]"
] | |
85346a95d70c18b0994bf7cf0acd893c6eb51d79 | b4e91238f886f5c79fd0563e53f5eefeca1e3875 | /graph_theory/Edmonds_Karp.cpp | c4265754a5c25865889f9797a8dd361d82587e8c | [] | no_license | dushujun/ACM_SDNU | 89e8191f1572b113840695550af6d217abddda4a | e3b38762f91c623a4ed7eca4c33f9e722d0fe7f2 | refs/heads/master | 2021-01-17T12:37:21.553730 | 2014-09-13T16:44:08 | 2014-09-13T16:44:08 | 23,982,232 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,984 | cpp | /***********************************************************
最大流 Edmonds_Karp算法
Edmonds-Karp是一种求网络最大流的算法,与Ford-Fulkerson算法不同的是Edmonds-Karp
要求每次找长度最短的增广路径。可以使用BFS。
Ford-Fulkerson和Edmonds-Karp的执行效率不可相提并论——Edmonds-Karp可以过100,
而Ford-Fulkerson过50时时间就不可忍受了。
***********************************************************/
#include <iostream>
#include <queue>
using namespace std;
const int N = 210;
const int INF = 0x7FFFFFFF;
int n,m,map[N][N],path[N],flow[N],start,end;
queue<int> q;
int bfs(){
int i,t;
while(!q.empty()) q.pop();
memset(path,-1,sizeof(path));
path[start]=0,flow[start]=INF;
q.push(start);
while(!q.empty()){
t=q.front();
q.pop();
if(t==end) break;
for(i=1;i<=m;i++){
if(i!=start && path[i]==-1 && map[t][i]){
flow[i]=flow[t]<map[t][i]?flow[t]:map[t][i];
q.push(i);
path[i]=t;
}
}
}
if(path[end]==-1) return -1;
return flow[m]; //一次遍历之后的流量增量
}
int Edmonds_Karp(){
int max_flow=0,step,now,pre;
while((step=bfs())!=-1){ //找不到增路径时退出
max_flow+=step;
now=end;
while(now!=start){
pre=path[now];
map[pre][now]-=step; //更新正向边的实际容量
map[now][pre]+=step; //添加反向边
now=pre;
}
}
return max_flow;
}
int main(){
int i,u,v,cost;
while(scanf("%d %d",&n,&m)!=EOF){
memset(map,0,sizeof(map));
for(i=0;i<n;i++){
scanf("%d %d %d",&u,&v,&cost);
map[u][v]+=cost; //not just only one input
}
start=1,end=m;
printf("%d\n",Edmonds_Karp());
}
return 0;
}
| [
"[email protected]"
] | |
c56b9c758a82e59b5cdcf3b4669a39bdff43cb6e | 0ccba45cf6212c42daca792b764eec3051e103e7 | /LeetCode/Sort/maximum-gap.cpp | 715fecbc1a2a21e2c1cbb6dc69452486bb429f2d | [] | no_license | novostary/codes | a92d260484fb9b02d4e52de05bc30861b2b16376 | 2483f2b60b92b6e7b9c8d8e8cc38aeda6c2281c7 | refs/heads/master | 2021-01-22T03:39:34.870844 | 2016-03-28T15:35:38 | 2016-03-28T15:35:38 | 25,671,647 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,788 | cpp | #include <vector>
#include <algorithm>
using std::vector;
using std::max;
using std::min;
// Runtime: 8 ms
// bucket sort
// https://leetcode.com/discuss/18499/bucket-sort-java-solution-with-explanation-o-time-and-space
// https://leetcode.com/discuss/27754/my-c-code-12-ms-bucket-sort-o-n-time-and-space
class Solution {
public:
// Runtime: 8 ms
int maximumGap(vector<int>& nums) {
if (nums.size() < 2) {
return 0;
}
int minV = nums[0], maxV = nums[0];
for (int i = 1; i < nums.size(); i++) {
//minV = min(minV, nums[i]); // Runtime: 12 ms
//maxV = max(maxV, nums[i]);
if (minV > nums[i]) { // Runtime: 8 ms
minV = min(minV, nums[i]);
}
else {
maxV = max(maxV, nums[i]);
}
}
int bucketSize = max(1, (maxV - minV) / ((int)nums.size() - 1));
int bucketNum = (maxV - minV) / bucketSize + 1;
if (bucketNum == 1) {
return maxV - minV;
}
vector<int> bucketMax(bucketNum, INT_MIN);
vector<int> bucketMin(bucketNum, INT_MAX);
vector<int> bucketCount(bucketNum, 0);
for (auto n : nums) {
int index = (n - minV) / bucketSize;
bucketCount[index]++;
bucketMax[index] = max(bucketMax[index], n);
bucketMin[index] = min(bucketMin[index], n);
}
int preMax = minV;
int maxGap = INT_MIN;
for (int i = 0; i < bucketNum; i++) {
if (bucketCount[i] > 0) {
// if (bucketMin[i] != INT_MAX || bucketMax[i] != INT_MIN) // don't use bucketCount
maxGap = max(maxGap, bucketMin[i] - preMax);
preMax = bucketMax[i];
}
}
return maxGap;
}
// Runtime: 16 ms
int maximumGap3(vector<int>& nums) {
if (nums.size() < 2) {
return 0;
}
sort(nums.begin(), nums.end());
int maxGap = 0;
for (int i = 0; i < nums.size() - 1; i++) {
maxGap = max(nums[i + 1] - nums[i], maxGap);
}
return maxGap;
}
}; | [
"[email protected]"
] | |
914f9011c5ebd44dc062105c19d34430782c56f9 | 7a589d807fdce6d11a7e6d3bcc1289cf7e138137 | /2016-IAP-Arduino/group_large_projects/Jimmy-two shoes/src/AnimationController.h | 653e304c3e6d373acd897151f4e7cb5798ab6316 | [] | no_license | mens-et-manus/archive | d24b35019a28029da62ac40c17c2da4331ecaadb | 80959af9322cda6bc7bf843c3faf4d9aba31c0b4 | refs/heads/master | 2020-06-03T14:02:26.737837 | 2017-09-18T23:31:41 | 2017-09-18T23:31:41 | 94,132,895 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 635 | h | /*
AnimationController.h - Library to control the different weather conditions.
*/
#ifndef AnimationController_h
#define AnimationController_h
#include "Arduino.h"
enum WeatherCondition{
NONE,
RAINY,
CLOUDY,
SUNNY,
RAINY_LIGHTNING,
CLOUD_LIGHTNING,
STORM
}
class AnimationController
{
public:
AnimationController(CloudController cloud, LightController light, RainController rain, SoundController sound);
animateWithCondition(WeatherCondition weather);
private:
CloudController _cloud;
LightController _light;
RainController _rain;
SoundController _sound;
WeatherCondition _weather;
};
#endif | [
"[email protected]"
] | |
15d373c34ba710b6ea7cbc959e6515a8efe602a5 | 5f46f7b94395f6586889d6a1062d74745694fa27 | /Project/Bin/CHighScores.h | 9d83ec7e96e0117ab9bef1d1f3d4540a00a79e9f | [] | no_license | phautamaki/Space-Invaders | 360d7ce58a708e02b02325be127fcef2a70e5408 | d6f06e604246d1b7d8e58f8326889e615372928f | refs/heads/master | 2020-12-30T14:56:33.907381 | 2012-11-30T15:15:04 | 2012-11-30T15:15:04 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 758 | h | #ifndef _CHIGHSCORES_H_
#define _CHIGHSCORES_H_
#include "CSurface.h"
#include <vector>
#include <string>
//=============================================================================
class CHighScores {
public:
CHighScores();
bool OnInit();
void OnRender(SDL_Surface* Surf_Display) const;
bool CheckPoints(int Points) const;
void Add(std::string Name, int Points);
private:
bool SavePoints();
//-----------------------------------------------------------------------------
private:
// TODO: Use better container (or vector with struct)
std::vector<int> ScoreList;
std::vector<std::string> NameList;
std::string FilePath;
unsigned int MaxScores;
};
//=============================================================================
#endif | [
"[email protected]"
] | |
42d26aab00f9b0083c998cb1269dc72c10eb9ee1 | b34ee8a23cbdf8210566d1557b02d65bd5d5f23b | /tmp.cpp | bdbb8a2c812760bc89e7c0737f0d0c7641343a58 | [] | no_license | abramkinyura/Billiards | dfc7f53ecc252895d652f29555b4959b75d6bc29 | 62e9b118d21fbd816e46b2b035d2e6c63ae29963 | refs/heads/master | 2021-08-08T18:19:47.214257 | 2017-11-10T21:46:48 | 2017-11-10T21:46:48 | 110,293,496 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 8,809 | cpp | //
// A simple example of OpenGL usage over X11:
// draw a tetraedron with a spere on top of it.
//
// The 3D model can be rotated by the mouse movement
// with the left mouse button pressed.
//
// The program is based on the class GLWindow, that presents a
// convenient C++ interface to OpenGL and X11 functions.
//
// Written by V.Borisenko
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include "GLWindow.h"
//--------------------------------------------------
// Definition of class "MyWindow"
//
class MyWindow: public GLWindow { // Our main class derived from GLWindow
GLUquadricObj* m_Quadric; // Quadric object used to draw a sphere
GLfloat m_Alpha; // Angle of rotation around vert.axis in degrees
GLfloat m_Beta; // Angle of rotation around hor.axis in degrees
I2Point m_MousePos; // Previous position of mouse pointer
public:
MyWindow(): // Constructor
GLWindow(),
m_Quadric(0),
m_Alpha(-10.),
m_Beta(-7.),
m_MousePos(-1, -1)
{}
void render(); // Draw a scene graph
double f(double x, double y);
virtual void onExpose(XEvent& event);
virtual void onKeyPress(XEvent& event);
virtual void onButtonPress(XEvent& event);
virtual void onButtonRelease(XEvent& event);
virtual void onMotionNotify(XEvent& event);
};
//
// Process the Expose event: draw in the window
//
void MyWindow::onExpose(XEvent& event) {
makeCurrent();
// Rotate the scene
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glEnable(GL_LIGHT0); // Turn on the first light source
// Rotate a model
glRotatef(m_Beta, 1., 0., 0.);
glRotatef(m_Alpha, 0., 1., 0.);
render(); // Draw a scene graph
swapBuffers();
}
//
// Process the KeyPress event:
// if "q" is pressed, then close the window
//
void MyWindow::onKeyPress(XEvent& event) {
KeySym key;
char keyName[256];
int nameLen = XLookupString(&(event.xkey), keyName, 255, &key, 0);
printf("KeyPress: keycode=0x%x, state=0x%x, KeySym=0x%x\n",
event.xkey.keycode, event.xkey.state, (int) key);
if (nameLen > 0) {
keyName[nameLen] = 0;
printf("\"%s\" button pressed.\n", keyName);
if (keyName[0] == 'q') { // quit => close window
destroyWindow();
}
}
}
// Process mouse click
void MyWindow::onButtonPress(XEvent& event) {
int x = event.xbutton.x;
int y = event.xbutton.y;
int mouseButton = event.xbutton.button;
// printf("Mouse click: x=%d, y=%d, button=%d\n", x, y, mouseButton);
m_MousePos.x = (-1); m_MousePos.y = (-1); // Mouse position undefined
}
void MyWindow::onButtonRelease(XEvent& event) {
m_MousePos.x = (-1); m_MousePos.y = (-1); // Mouse position undefined
}
//
// Process the mouse movement
//
void MyWindow::onMotionNotify(XEvent& event) {
int x = event.xbutton.x;
int y = event.xbutton.y;
if ((event.xbutton.state & Button1Mask) != 0) {
if (m_MousePos.x >= 0) {
int dx = x - m_MousePos.x;
int dy = y - m_MousePos.y;
if (m_Beta > 100. || m_Beta < (-100.))
dx = -dx;
m_Alpha += (GLfloat) dx * 0.1;
if (fabs(m_Alpha) > 360.)
m_Alpha -= ((int) m_Alpha / 360) * 360.;
m_Beta += (GLfloat) dy * 0.1;
if (fabs(m_Beta) > 360.)
m_Beta -= ((int) m_Beta / 360) * 360.;
redraw();
}
m_MousePos.x = x; m_MousePos.y = y;
} else {
m_MousePos.x = (-1); m_MousePos.y = (-1); // Undefined
}
}
//
// Draw a 3D model
//
void MyWindow::render() {
GLfloat color[4], normal[3];
glClearColor(0.2, 0.3, 0.5, 1.); // Background color: dark blue
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
color[0] = 1.0; color[1] = 0.2; color[2] = 0.2; // Red
glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, color);
// Coordinate system
glBegin(GL_LINES);
// X-axis
normal[0] = 0.;
normal[1] = 0.;
normal[2] = 1.;
glNormal3fv(normal);
glVertex3f(-10., 0., 0.);
glVertex3f(10., 0., 0.);
// Y-axis
//... normal[0] = 0.;
//... normal[1] = 0.;
//... normal[2] = 1.;
//... glNormal3fv(normal);
glVertex3f(0., -10., 0.);
glVertex3f(0., 10., 0.);
// Z-axis
normal[0] = 1.;
normal[1] = 0.;
normal[2] = 0.;
glNormal3fv(normal);
glVertex3f(0., 0., -10.);
glVertex3f(0., 0., 10.);
glEnd();
// Construct a tetraedron
GLfloat side = sqrt(3.);
GLfloat height = sqrt(2.);
// Coordinates of tetraedron vertices:
GLfloat x0 = 0., y0 = (-height/4.), z0 = 1.;
GLfloat x1 = side/2., y1 = y0, z1 = (-0.5);
GLfloat x2 = (-x1), y2 = y0, z2 = z1;
GLfloat x3 = 0., y3 = height*3./4., z3 = 0.;
// Draw a tetraedron
glBegin(GL_TRIANGLES);
// Bottom face --------------------------------------
color[0] = 0.2; color[1] = 1.; color[2] = 0.2; // Green
glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, color);
// Set a normal to the bottom face
normal[0] = 0.;
normal[1] = -1.;
normal[2] = 0.;
glNormal3fv(normal);
// Define vertices of the face
glVertex3f(x0, y0, z0);
glVertex3f(x2, y2, z2);
glVertex3f(x1, y1, z1);
// Right side face --------------------------------------
color[0] = 1.; color[1] = 0.2; color[2] = 0.2; // Red
glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, color);
// Set a normal to the right side face
normal[0] = (x0 + x1 + x3) / 3.;
normal[1] = (y0 + y1 + y3) / 3.;
normal[2] = (z0 + z1 + z3) / 3.;
glNormal3fv(normal);
// Define vertices of the face
glVertex3f(x0, y0, z0);
glVertex3f(x1, y1, z1);
glVertex3f(x3, y3, z3);
// Back face --------------------------------------
color[0] = 0.9; color[1] = 0.8; color[2] = 0.1; // Yellow
glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, color);
// Define the normal to the face
normal[0] = (x1 + x2 + x3) / 3.;
normal[1] = (y1 + y2 + y3) / 3.;
normal[2] = (z1 + z2 + z3) / 3.;
glNormal3fv(normal);
// Define vertices of the face
glVertex3f(x1, y1, z1);
glVertex3f(x2, y2, z2);
glVertex3f(x3, y3, z3);
// Left side face --------------------------------------
color[0] = 0.2; color[1] = 0.2; color[2] = 1.; // Blue
glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, color);
// Define the normal to the face
normal[0] = (x0 + x2 + x3) / 3.;
normal[1] = (y0 + y2 + y3) / 3.;
normal[2] = (z0 + z2 + z3) / 3.;
glNormal3fv(normal);
// Define vertices of the face
glVertex3f(x2, y2, z2);
glVertex3f(x0, y0, z0);
glVertex3f(x3, y3, z3);
glEnd();
// Draw a sphere on top of tetraedron
if (m_Quadric == 0) {
m_Quadric = gluNewQuadric(); // Create a Quadric object
gluQuadricNormals(m_Quadric, GLU_SMOOTH);
}
glTranslatef(x3, y3, z3);
color[0] = 0.2; color[1] = 0.6; color[2] = 0.9;
glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, color);
gluSphere(
m_Quadric,
0.3,
32, // Num. slices (similar to lines of longitude)
16 // Num. stacks (similar to lines of latitude)
);
}
/////////////////////////////////////////////////////////////
// Main: initialize X, create an instance of MyWindow class,
// and start the message loop
int main() {
// Initialize X stuff
if (!GWindow::initX()) {
printf("Could not connect to X-server.\n");
exit(1);
}
int width = GWindow::screenMaxX()/2;
int height = GWindow::screenMaxY()/2;
double aspect = (double) width / (double) height;
MyWindow w;
w.createWindow(
I2Rectangle( // Window frame rectangle:
I2Point(10, 10), // left-top corner,
width, height // width, height
),
R2Rectangle( // Window coordinate rectangle
R2Point(-2. * aspect, -2.), // left-top corner,
4. * aspect, 4. // width, height
),
"OpenGL Test" // Window title
);
w.setBackground("lightGray");
w.makeCurrent();
GLWindow::initializeOpenGL();
GWindow::messageLoop();
GWindow::closeX();
return 0;
}
| [
"[email protected]"
] | |
c35cff7b00e29806267ec1aa29443fc2c5b28843 | 7129fecf95c3c27f19ccb63d2a6529647e766c6c | /TestClient/TCPsend.cpp | a11252d1b39a48b60e471a39bec2c0f78433ae2a | [
"MIT"
] | permissive | labbloe/Oracle | d103b5d60386c4d70306463256754d5c9d143ebe | 9acb42d68c04291da87bac7b92cabbae0c32a50d | refs/heads/master | 2023-04-14T11:00:34.558345 | 2021-04-24T21:01:30 | 2021-04-24T21:01:30 | 271,418,115 | 0 | 0 | MIT | 2021-04-24T21:01:30 | 2020-06-11T00:57:41 | C++ | UTF-8 | C++ | false | false | 7,090 | cpp | // Client program example
#define WIN32_LEAN_AND_MEAN
#include <iostream>
#include <winsock2.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
using std::getline;
using std::cin;
using std::cout;
using std::endl;
using std::string;
#define DEFAULT_PORT 2007
// TCP socket type
#define DEFAULT_PROTO SOCK_STREAM
void Usage(char *progname)
{
fprintf(stderr,"Usage: %s -p [protocol] -n [server name/IP] -e [port_num] -l [iterations]\n", progname);
fprintf(stderr,"Where:\n\tprotocol is one of TCP or UDP\n");
fprintf(stderr,"\t- server is the IP address or name of server\n");
fprintf(stderr,"\t- port_num is the port to listen on\n");
fprintf(stderr,"\t- iterations is the number of loops to execute.\n");
fprintf(stderr,"\t- (-l by itself makes client run in an infinite loop,\n");
fprintf(stderr,"\t- Hit Ctrl-C to terminate it)\n");
fprintf(stderr,"\t- The defaults are TCP , localhost and 2007\n");
WSACleanup();
exit(1);
}
int main(int argc, char **argv)
{
char Buffer[128];
// default to localhost
char *server_name= "localhost";
unsigned short port = DEFAULT_PORT;
int retval, loopflag = 0;
int i, loopcount, maxloop=-1;
unsigned int addr;
int socket_type = DEFAULT_PROTO;
struct sockaddr_in server;
struct hostent *hp;
WSADATA wsaData;
SOCKET conn_socket;
if (argc >1)
{
for(i=1; i<argc; i++)
{
if ((argv[i][0] == '-') || (argv[i][0] == '/'))
{
switch(tolower(argv[i][1]))
{
case 'p':
if (!stricmp(argv[i+1], "TCP"))
socket_type = SOCK_STREAM;
else if (!stricmp(argv[i+1], "UDP"))
socket_type = SOCK_DGRAM;
else
Usage(argv[0]);
i++;
break;
case 'n':
server_name = argv[++i];
break;
case 'e':
port = atoi(argv[++i]);
break;
case 'l':
loopflag =1;
if (argv[i+1]) {
if (argv[i+1][0] != '-')
maxloop = atoi(argv[i+1]);
}
else
maxloop = -1;
i++;
break;
default:
Usage(argv[0]);
break;
}
}
else
Usage(argv[0]);
}
}
if ((retval = WSAStartup(0x202, &wsaData)) != 0)
{
fprintf(stderr,"Client: WSAStartup() failed with error %d\n", retval);
WSACleanup();
return -1;
}
else
printf("Client: WSAStartup() is OK.\n");
if (port == 0)
{
Usage(argv[0]);
}
// Attempt to detect if we should call gethostbyname() or gethostbyaddr()
if (isalpha(server_name[0]))
{ // server address is a name
hp = gethostbyname(server_name);
}
else
{ // Convert nnn.nnn address to a usable one
addr = inet_addr(server_name);
hp = gethostbyaddr((char *)&addr, 4, AF_INET);
}
if (hp == NULL )
{
fprintf(stderr,"Client: Cannot resolve address \"%s\": Error %d\n", server_name, WSAGetLastError());
WSACleanup();
exit(1);
}
else
printf("Client: gethostbyaddr() is OK.\n");
// Copy the resolved information into the sockaddr_in structure
memset(&server, 0, sizeof(server));
memcpy(&(server.sin_addr), hp->h_addr, hp->h_length);
server.sin_family = hp->h_addrtype;
server.sin_port = htons(port);
conn_socket = socket(AF_INET, socket_type, 0); /* Open a socket */
if (conn_socket <0 )
{
fprintf(stderr,"Client: Error Opening socket: Error %d\n", WSAGetLastError());
WSACleanup();
return -1;
}
else
printf("Client: socket() is OK.\n");
// Notice that nothing in this code is specific to whether we
// are using UDP or TCP.
// We achieve this by using a simple trick.
// When connect() is called on a datagram socket, it does not
// actually establish the connection as a stream (TCP) socket
// would. Instead, TCP/IP establishes the remote half of the
// (LocalIPAddress, LocalPort, RemoteIP, RemotePort) mapping.
// This enables us to use send() and recv() on datagram sockets,
// instead of recvfrom() and sendto()
printf("Client: Client connecting to: %s.\n", hp->h_name);
if (connect(conn_socket, (struct sockaddr*)&server, sizeof(server)) == SOCKET_ERROR)
{
fprintf(stderr,"Client: connect() failed: %d\n", WSAGetLastError());
WSACleanup();
return -1;
}
else
printf("Client: connect() is OK.\n");
// Test sending some string
loopcount = 0;
while(1)
{
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
cout<<"Enter Command: ";
string userInput;
getline(cin,userInput,'\n');
LPSTR tempInput = const_cast<char*>(userInput.c_str());
wsprintf(Buffer,tempInput, loopcount++);
retval = send(conn_socket, Buffer, sizeof(Buffer), 0);
if (retval == SOCKET_ERROR)
{
fprintf(stderr,"Client: send() failed: error %d.\n", WSAGetLastError());
WSACleanup();
return -1;
}
else
printf("Client: send() is OK.\n");
printf("Client: Sent data \"%s\"\n", Buffer);
retval = recv(conn_socket, Buffer, sizeof(Buffer), 0);
if (retval == SOCKET_ERROR)
{
fprintf(stderr,"Client: recv() failed: error %d.\n", WSAGetLastError());
closesocket(conn_socket);
WSACleanup();
return -1;
}
else
printf("Client: recv() is OK.\n");
// We are not likely to see this with UDP, since there is no
// 'connection' established.
if (retval == 0)
{
printf("Client: Server closed connection.\n");
closesocket(conn_socket);
WSACleanup();
return -1;
}
printf("Client: Received %d bytes, data \"%s\" from server.\n", retval, Buffer);
if (!loopflag)
{
printf("Client: Terminating connection...\n");
break;
}
else
{
if ((loopcount >= maxloop) && (maxloop >0))
break;
}
}
closesocket(conn_socket);
WSACleanup();
return 0;
} | [
"[email protected]"
] | |
828014ee7851ccd8ad697edd357e6e27d39e6470 | 629ae5d7d939996dccbf4505cb74d1509ecf294d | /livox_ros_driver/livox_ros_driver/lds_lidar.cpp | e76117b0a0731ec980f6e7f946983497c65d7ab4 | [
"BSD-3-Clause",
"Zlib",
"BSD-4-Clause-UC",
"LicenseRef-scancode-rsa-md4",
"BSD-4-Clause",
"LicenseRef-scancode-other-permissive",
"MIT",
"Beerware",
"RSA-MD",
"ISC",
"BSL-1.0",
"Apache-2.0",
"LicenseRef-scancode-public-domain",
"LicenseRef-scancode-rsa-1990"
] | permissive | kmiya/livox_ros_driver | 643b9dfb80e181a51dd99cdf7b09bd23cb3bbb09 | 5b37ab7795eba597df2d10e17be4f5b29d79983d | refs/heads/master | 2022-12-29T18:26:41.301610 | 2020-08-13T01:26:59 | 2020-08-13T01:26:59 | 287,151,001 | 0 | 0 | NOASSERTION | 2020-08-13T01:22:09 | 2020-08-13T01:22:08 | null | UTF-8 | C++ | false | false | 30,520 | cpp | //
// The MIT License (MIT)
//
// Copyright (c) 2019 Livox. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
#include "lds_lidar.h"
#include <stdio.h>
#include <string.h>
#include <memory>
#include <thread>
#include <mutex>
#include "rapidjson/document.h"
#include "rapidjson/filereadstream.h"
#include "rapidjson/stringbuffer.h"
using namespace std;
namespace livox_ros {
/** Const varible
* -------------------------------------------------------------------------------
*/
/** For callback use only */
LdsLidar *g_lds_ldiar = nullptr;
/** Global function for common use
* ---------------------------------------------------------------*/
/** Lds lidar function
* ---------------------------------------------------------------------------*/
LdsLidar::LdsLidar(uint32_t interval_ms) : Lds(interval_ms, kSourceRawLidar) {
auto_connect_mode_ = true;
is_initialized_ = false;
whitelist_count_ = 0;
memset(broadcast_code_whitelist_, 0, sizeof(broadcast_code_whitelist_));
ResetLdsLidar();
}
LdsLidar::~LdsLidar() {}
void LdsLidar::ResetLdsLidar(void) { ResetLds(kSourceRawLidar); }
int LdsLidar::InitLdsLidar(std::vector<std::string> &broadcast_code_strs,
const char *user_config_path) {
if (is_initialized_) {
printf("LiDAR data source is already inited!\n");
return -1;
}
if (!Init()) {
Uninit();
printf("Livox-SDK init fail!\n");
return -1;
}
LivoxSdkVersion _sdkversion;
GetLivoxSdkVersion(&_sdkversion);
printf("Livox SDK version %d.%d.%d\n", _sdkversion.major, _sdkversion.minor,
_sdkversion.patch);
SetBroadcastCallback(OnDeviceBroadcast);
SetDeviceStateUpdateCallback(OnDeviceChange);
/** Add commandline input broadcast code */
for (auto input_str : broadcast_code_strs) {
AddBroadcastCodeToWhitelist(input_str.c_str());
}
ParseConfigFile(user_config_path);
if (whitelist_count_) {
DisableAutoConnectMode();
printf("Disable auto connect mode!\n");
printf("List all broadcast code in whiltelist:\n");
for (uint32_t i = 0; i < whitelist_count_; i++) {
printf("%s\n", broadcast_code_whitelist_[i]);
}
} else {
EnableAutoConnectMode();
printf("No broadcast code was added to whitelist, swith to automatic "
"connection mode!\n");
}
if (enable_timesync_) {
timesync_ = TimeSync::GetInstance();
if (timesync_->InitTimeSync(timesync_config_)) {
printf("Timesync init fail\n");
return -1;
}
if (timesync_->SetReceiveSyncTimeCb(ReceiveSyncTimeCallback, this)) {
printf("Set Timesync callback fail\n");
return -1;
}
timesync_->StartTimesync();
}
/** Start livox sdk to receive lidar data */
if (!Start()) {
Uninit();
printf("Livox-SDK init fail!\n");
return -1;
}
/** Add here, only for callback use */
if (g_lds_ldiar == nullptr) {
g_lds_ldiar = this;
}
is_initialized_ = true;
printf("Livox-SDK init success!\n");
return 0;
}
int LdsLidar::DeInitLdsLidar(void) {
if (!is_initialized_) {
printf("LiDAR data source is not exit");
return -1;
}
Uninit();
printf("Livox SDK Deinit completely!\n");
if (timesync_) {
timesync_->DeInitTimeSync();
}
return 0;
}
void LdsLidar::PrepareExit(void) { DeInitLdsLidar(); }
/** Static function in LdsLidar for callback or event process
* ------------------------------------*/
/** Receiving point cloud data from Livox LiDAR. */
void LdsLidar::OnLidarDataCb(uint8_t handle, LivoxEthPacket *data,
uint32_t data_num, void *client_data) {
using namespace std;
LdsLidar *lds_lidar = static_cast<LdsLidar *>(client_data);
LivoxEthPacket *eth_packet = data;
if (!data || !data_num || (handle >= kMaxLidarCount)) {
return;
}
LidarDevice *p_lidar = &lds_lidar->lidars_[handle];
LidarPacketStatistic *packet_statistic = &p_lidar->statistic_info;
LdsStamp cur_timestamp;
memcpy(cur_timestamp.stamp_bytes, eth_packet->timestamp,
sizeof(cur_timestamp));
if (kImu != eth_packet->data_type) {
if (p_lidar->raw_data_type != eth_packet->data_type) {
p_lidar->raw_data_type = eth_packet->data_type;
p_lidar->packet_interval = GetPacketInterval(eth_packet->data_type);
p_lidar->packet_interval_max = p_lidar->packet_interval * 1.8f;
}
if (eth_packet->timestamp_type == kTimestampTypePps) {
if ((cur_timestamp.stamp < packet_statistic->last_timestamp) &&
(cur_timestamp.stamp < kPacketTimeGap)) { // whether a new sync frame
auto cur_time = std::chrono::high_resolution_clock::now();
int64_t sync_time = cur_time.time_since_epoch().count();
packet_statistic->timebase = sync_time; // used receive time as timebase
}
}
packet_statistic->last_timestamp = cur_timestamp.stamp;
LidarDataQueue *p_queue = &p_lidar->data;
if (nullptr == p_queue->storage_packet) {
uint32_t queue_size = CalculatePacketQueueSize(lds_lidar->buffer_time_ms_,
eth_packet->data_type);
queue_size = queue_size * 16; /* 16 multiple the min size */
InitQueue(p_queue, queue_size);
printf("Lidar%02d[%s] queue size : %d %d\n", p_lidar->handle,
p_lidar->info.broadcast_code, queue_size, p_queue->size);
}
if (!QueueIsFull(p_queue)) {
QueuePushAny(p_queue, (uint8_t *)eth_packet,
GetEthPacketLen(eth_packet->data_type),
packet_statistic->timebase,
GetPointsPerPacket(eth_packet->data_type));
}
} else {
if (eth_packet->timestamp_type == kTimestampTypePps) {
if ((cur_timestamp.stamp < packet_statistic->last_imu_timestamp) &&
(cur_timestamp.stamp < kPacketTimeGap)) { // whether a new sync frame
auto cur_time = std::chrono::high_resolution_clock::now();
int64_t sync_time = cur_time.time_since_epoch().count();
packet_statistic->imu_timebase =
sync_time; // used receive time as timebase
}
}
packet_statistic->last_imu_timestamp = cur_timestamp.stamp;
LidarDataQueue *p_queue = &p_lidar->imu_data;
if (nullptr == p_queue->storage_packet) {
uint32_t queue_size = 256;
InitQueue(p_queue, queue_size);
printf("Lidar%02d[%s] imu queue size : %d %d\n", p_lidar->handle,
p_lidar->info.broadcast_code, queue_size, p_queue->size);
}
if (!QueueIsFull(p_queue)) {
QueuePushAny(p_queue, (uint8_t *)eth_packet,
GetEthPacketLen(eth_packet->data_type),
packet_statistic->timebase,
GetPointsPerPacket(eth_packet->data_type));
}
}
}
void LdsLidar::OnDeviceBroadcast(const BroadcastDeviceInfo *info) {
if (info == nullptr) {
return;
}
if (info->dev_type == kDeviceTypeHub) {
printf("In lidar mode, couldn't connect a hub : %s\n",
info->broadcast_code);
return;
}
if (g_lds_ldiar->IsAutoConnectMode()) {
printf("In automatic connection mode, will connect %s\n",
info->broadcast_code);
} else {
if (!g_lds_ldiar->IsBroadcastCodeExistInWhitelist(info->broadcast_code)) {
printf("Not in the whitelist, please add %s to if want to connect!\n",
info->broadcast_code);
return;
}
}
bool result = false;
uint8_t handle = 0;
result = AddLidarToConnect(info->broadcast_code, &handle);
if (result == kStatusSuccess && handle < kMaxLidarCount) {
SetDataCallback(handle, OnLidarDataCb, (void *)g_lds_ldiar);
LidarDevice *p_lidar = &(g_lds_ldiar->lidars_[handle]);
p_lidar->handle = handle;
p_lidar->connect_state = kConnectStateOff;
UserRawConfig config;
if (g_lds_ldiar->GetRawConfig(info->broadcast_code, config)) {
printf("Could not find raw config, set config to default!\n");
config.enable_fan = 1;
config.return_mode = kFirstReturn;
config.coordinate = kCoordinateCartesian;
config.imu_rate = kImuFreq200Hz;
config.extrinsic_parameter_source = kNoneExtrinsicParameter;
config.enable_high_sensitivity = false;
}
p_lidar->config.enable_fan = config.enable_fan;
p_lidar->config.return_mode = config.return_mode;
p_lidar->config.coordinate = config.coordinate;
p_lidar->config.imu_rate = config.imu_rate;
p_lidar->config.extrinsic_parameter_source =
config.extrinsic_parameter_source;
p_lidar->config.enable_high_sensitivity =
config.enable_high_sensitivity;
} else {
printf("Add lidar to connect is failed : %d %d \n", result, handle);
}
}
/** Callback function of changing of device state. */
void LdsLidar::OnDeviceChange(const DeviceInfo *info, DeviceEvent type) {
if (info == nullptr) {
return;
}
uint8_t handle = info->handle;
if (handle >= kMaxLidarCount) {
return;
}
LidarDevice *p_lidar = &(g_lds_ldiar->lidars_[handle]);
if (type == kEventConnect) {
QueryDeviceInformation(handle, DeviceInformationCb, g_lds_ldiar);
if (p_lidar->connect_state == kConnectStateOff) {
p_lidar->connect_state = kConnectStateOn;
p_lidar->info = *info;
}
} else if (type == kEventDisconnect) {
printf("Lidar[%s] disconnect!\n", info->broadcast_code);
ResetLidar(p_lidar, kSourceRawLidar);
} else if (type == kEventStateChange) {
p_lidar->info = *info;
}
if (p_lidar->connect_state == kConnectStateOn) {
printf("Lidar[%s] status_code[%d] working state[%d] feature[%d]\n",
p_lidar->info.broadcast_code,
p_lidar->info.status.status_code.error_code, p_lidar->info.state,
p_lidar->info.feature);
SetErrorMessageCallback(handle, LidarErrorStatusCb);
/** Config lidar parameter */
if (p_lidar->info.state == kLidarStateNormal) {
/** Ensure the thread safety for set_bits and connect_state */
lock_guard<mutex> lock(g_lds_ldiar->config_mutex_);
if (p_lidar->config.coordinate != 0) {
SetSphericalCoordinate(handle, SetCoordinateCb, g_lds_ldiar);
} else {
SetCartesianCoordinate(handle, SetCoordinateCb, g_lds_ldiar);
}
p_lidar->config.set_bits |= kConfigCoordinate;
if (kDeviceTypeLidarMid40 != info->type) {
LidarSetPointCloudReturnMode(
handle, (PointCloudReturnMode)(p_lidar->config.return_mode),
SetPointCloudReturnModeCb, g_lds_ldiar);
p_lidar->config.set_bits |= kConfigReturnMode;
}
if (kDeviceTypeLidarMid40 != info->type) {
LidarSetImuPushFrequency(handle, (ImuFreq)(p_lidar->config.imu_rate),
SetImuRatePushFrequencyCb, g_lds_ldiar);
p_lidar->config.set_bits |= kConfigImuRate;
}
if (p_lidar->config.extrinsic_parameter_source ==
kExtrinsicParameterFromLidar) {
LidarGetExtrinsicParameter(handle, GetLidarExtrinsicParameterCb,
g_lds_ldiar);
p_lidar->config.set_bits |= kConfigGetExtrinsicParameter;
}
if (kDeviceTypeLidarTele == info->type) {
if (p_lidar->config.enable_high_sensitivity) {
LidarEnableHighSensitivity(handle, SetHighSensitivityCb,
g_lds_ldiar);
printf("Enable high sensitivity\n");
} else {
LidarDisableHighSensitivity(handle, SetHighSensitivityCb,
g_lds_ldiar);
printf("Disable high sensitivity\n");
}
p_lidar->config.set_bits |= kConfigSetHighSensitivity;
}
p_lidar->connect_state = kConnectStateConfig;
}
}
}
/** Query the firmware version of Livox LiDAR. */
void LdsLidar::DeviceInformationCb(livox_status status, uint8_t handle,
DeviceInformationResponse *ack,
void *clent_data) {
if (status != kStatusSuccess) {
printf("Device Query Informations Failed : %d\n", status);
}
if (ack) {
printf("firmware version: %d.%d.%d.%d\n", ack->firmware_version[0],
ack->firmware_version[1], ack->firmware_version[2],
ack->firmware_version[3]);
}
}
/** Callback function of Lidar error message. */
void LdsLidar::LidarErrorStatusCb(livox_status status, uint8_t handle,
ErrorMessage *message) {
static uint32_t error_message_count = 0;
if (message != NULL) {
++error_message_count;
if (0 == (error_message_count % 100)) {
printf("handle: %u\n", handle);
printf("temp_status : %u\n", message->lidar_error_code.temp_status);
printf("volt_status : %u\n", message->lidar_error_code.volt_status);
printf("motor_status : %u\n", message->lidar_error_code.motor_status);
printf("dirty_warn : %u\n", message->lidar_error_code.dirty_warn);
printf("firmware_err : %u\n", message->lidar_error_code.firmware_err);
printf("pps_status : %u\n", message->lidar_error_code.device_status);
printf("fan_status : %u\n", message->lidar_error_code.fan_status);
printf("self_heating : %u\n", message->lidar_error_code.self_heating);
printf("ptp_status : %u\n", message->lidar_error_code.ptp_status);
printf("time_sync_status : %u\n",
message->lidar_error_code.time_sync_status);
printf("system_status : %u\n", message->lidar_error_code.system_status);
}
}
}
void LdsLidar::ControlFanCb(livox_status status, uint8_t handle,
uint8_t response, void *clent_data) {}
void LdsLidar::SetPointCloudReturnModeCb(livox_status status, uint8_t handle,
uint8_t response, void *clent_data) {
LdsLidar *lds_lidar = static_cast<LdsLidar *>(clent_data);
if (handle >= kMaxLidarCount) {
return;
}
LidarDevice *p_lidar = &(lds_lidar->lidars_[handle]);
if (status == kStatusSuccess) {
printf("Set return mode success!\n");
lock_guard<mutex> lock(lds_lidar->config_mutex_);
p_lidar->config.set_bits &= ~((uint32_t)(kConfigReturnMode));
if (!p_lidar->config.set_bits) {
LidarStartSampling(handle, StartSampleCb, lds_lidar);
p_lidar->connect_state = kConnectStateSampling;
}
} else {
LidarSetPointCloudReturnMode(
handle, (PointCloudReturnMode)(p_lidar->config.return_mode),
SetPointCloudReturnModeCb, lds_lidar);
printf("Set return mode fail, try again!\n");
}
}
void LdsLidar::SetCoordinateCb(livox_status status, uint8_t handle,
uint8_t response, void *clent_data) {
LdsLidar *lds_lidar = static_cast<LdsLidar *>(clent_data);
if (handle >= kMaxLidarCount) {
return;
}
LidarDevice *p_lidar = &(lds_lidar->lidars_[handle]);
if (status == kStatusSuccess) {
printf("Set coordinate success!\n");
lock_guard<mutex> lock(lds_lidar->config_mutex_);
p_lidar->config.set_bits &= ~((uint32_t)(kConfigCoordinate));
if (!p_lidar->config.set_bits) {
LidarStartSampling(handle, StartSampleCb, lds_lidar);
p_lidar->connect_state = kConnectStateSampling;
}
} else {
if (p_lidar->config.coordinate != 0) {
SetSphericalCoordinate(handle, SetCoordinateCb, lds_lidar);
} else {
SetCartesianCoordinate(handle, SetCoordinateCb, lds_lidar);
}
printf("Set coordinate fail, try again!\n");
}
}
void LdsLidar::SetImuRatePushFrequencyCb(livox_status status, uint8_t handle,
uint8_t response, void *clent_data) {
LdsLidar *lds_lidar = static_cast<LdsLidar *>(clent_data);
if (handle >= kMaxLidarCount) {
return;
}
LidarDevice *p_lidar = &(lds_lidar->lidars_[handle]);
if (status == kStatusSuccess) {
printf("Set imu rate success!\n");
lock_guard<mutex> lock(lds_lidar->config_mutex_);
p_lidar->config.set_bits &= ~((uint32_t)(kConfigImuRate));
if (!p_lidar->config.set_bits) {
LidarStartSampling(handle, StartSampleCb, lds_lidar);
p_lidar->connect_state = kConnectStateSampling;
}
} else {
LidarSetImuPushFrequency(handle, (ImuFreq)(p_lidar->config.imu_rate),
SetImuRatePushFrequencyCb, g_lds_ldiar);
printf("Set imu rate fail, try again!\n");
}
}
/** Callback function of get LiDARs' extrinsic parameter. */
void LdsLidar::GetLidarExtrinsicParameterCb(
livox_status status, uint8_t handle,
LidarGetExtrinsicParameterResponse *response, void *clent_data) {
LdsLidar *lds_lidar = static_cast<LdsLidar *>(clent_data);
if (handle >= kMaxLidarCount) {
return;
}
if (status == kStatusSuccess) {
if (response != nullptr) {
printf("Lidar[%d] get ExtrinsicParameter status[%d] response[%d]\n",
handle, status, response->ret_code);
LidarDevice *p_lidar = &(lds_lidar->lidars_[handle]);
ExtrinsicParameter *p_extrinsic = &p_lidar->extrinsic_parameter;
p_extrinsic->euler[0] = static_cast<float>(response->roll * PI / 180.0);
p_extrinsic->euler[1] = static_cast<float>(response->pitch * PI / 180.0);
p_extrinsic->euler[2] = static_cast<float>(response->yaw * PI / 180.0);
p_extrinsic->trans[0] = static_cast<float>(response->x / 1000.0);
p_extrinsic->trans[1] = static_cast<float>(response->y / 1000.0);
p_extrinsic->trans[2] = static_cast<float>(response->z / 1000.0);
EulerAnglesToRotationMatrix(p_extrinsic->euler, p_extrinsic->rotation);
if (p_lidar->config.extrinsic_parameter_source) {
p_extrinsic->enable = true;
}
printf("Lidar[%d] get ExtrinsicParameter success!\n", handle);
lock_guard<mutex> lock(lds_lidar->config_mutex_);
p_lidar->config.set_bits &= ~((uint32_t)(kConfigGetExtrinsicParameter));
if (!p_lidar->config.set_bits) {
LidarStartSampling(handle, StartSampleCb, lds_lidar);
p_lidar->connect_state = kConnectStateSampling;
}
} else {
printf("Lidar[%d] get ExtrinsicParameter fail!\n", handle);
}
} else if (status == kStatusTimeout) {
printf("Lidar[%d] get ExtrinsicParameter timeout!\n", handle);
}
}
void LdsLidar::SetHighSensitivityCb(livox_status status, uint8_t handle,
DeviceParameterResponse *response, void *clent_data) {
LdsLidar *lds_lidar = static_cast<LdsLidar *>(clent_data);
if (handle >= kMaxLidarCount) {
return;
}
LidarDevice *p_lidar = &(lds_lidar->lidars_[handle]);
if (status == kStatusSuccess) {
p_lidar->config.set_bits &= ~((uint32_t)(kConfigSetHighSensitivity));
printf("Set high sensitivity success!\n");
lock_guard<mutex> lock(lds_lidar->config_mutex_);
if (!p_lidar->config.set_bits) {
LidarStartSampling(handle, StartSampleCb, lds_lidar);
p_lidar->connect_state = kConnectStateSampling;
};
} else {
if (p_lidar->config.enable_high_sensitivity) {
LidarEnableHighSensitivity(handle, SetHighSensitivityCb,
g_lds_ldiar);
} else {
LidarDisableHighSensitivity(handle, SetHighSensitivityCb,
g_lds_ldiar);
}
printf("Set high sensitivity fail, try again!\n");
}
}
/** Callback function of starting sampling. */
void LdsLidar::StartSampleCb(livox_status status, uint8_t handle,
uint8_t response, void *clent_data) {
LdsLidar *lds_lidar = static_cast<LdsLidar *>(clent_data);
if (handle >= kMaxLidarCount) {
return;
}
LidarDevice *p_lidar = &(lds_lidar->lidars_[handle]);
if (status == kStatusSuccess) {
if (response != 0) {
p_lidar->connect_state = kConnectStateOn;
printf("Lidar start sample fail : state[%d] handle[%d] res[%d]\n", status,
handle, response);
} else {
printf("Lidar start sample success\n");
}
} else if (status == kStatusTimeout) {
p_lidar->connect_state = kConnectStateOn;
printf("Lidar start sample timeout : state[%d] handle[%d] res[%d]\n",
status, handle, response);
}
}
/** Callback function of stopping sampling. */
void LdsLidar::StopSampleCb(livox_status status, uint8_t handle,
uint8_t response, void *clent_data) {}
void LdsLidar::SetRmcSyncTimeCb(livox_status status, uint8_t handle,
uint8_t response, void *client_data) {
if (handle >= kMaxLidarCount) {
return;
}
printf("Set lidar[%d] sync time status[%d] response[%d]\n", handle, status,
response);
}
void LdsLidar::ReceiveSyncTimeCallback(const char *rmc, uint32_t rmc_length,
void *client_data) {
LdsLidar *lds_lidar = static_cast<LdsLidar *>(client_data);
// std::unique_lock<std::mutex> lock(mtx);
LidarDevice *p_lidar = nullptr;
for (uint8_t handle = 0; handle < kMaxLidarCount; handle++) {
p_lidar = &(lds_lidar->lidars_[handle]);
if (p_lidar->connect_state == kConnectStateSampling &&
p_lidar->info.state == kLidarStateNormal) {
livox_status status = LidarSetRmcSyncTime(handle, rmc, rmc_length,
SetRmcSyncTimeCb, lds_lidar);
if (status != kStatusSuccess) {
printf("Set GPRMC synchronization time error code: %d.\n", status);
}
}
}
}
/** Add broadcast code to whitelist */
int LdsLidar::AddBroadcastCodeToWhitelist(const char *broadcast_code) {
if (!broadcast_code || (strlen(broadcast_code) > kBroadcastCodeSize) ||
(whitelist_count_ >= kMaxLidarCount)) {
return -1;
}
if (LdsLidar::IsBroadcastCodeExistInWhitelist(broadcast_code)) {
printf("%s is alrealy exist!\n", broadcast_code);
return -1;
}
strcpy(broadcast_code_whitelist_[whitelist_count_], broadcast_code);
++whitelist_count_;
return 0;
}
bool LdsLidar::IsBroadcastCodeExistInWhitelist(const char *broadcast_code) {
if (!broadcast_code) {
return false;
}
for (uint32_t i = 0; i < whitelist_count_; i++) {
if (strncmp(broadcast_code, broadcast_code_whitelist_[i],
kBroadcastCodeSize) == 0) {
return true;
}
}
return false;
}
int LdsLidar::ParseTimesyncConfig(rapidjson::Document &doc) {
do {
if (!doc.HasMember("timesync_config") || !doc["timesync_config"].IsObject())
break;
const rapidjson::Value &object = doc["timesync_config"];
if (!object.IsObject())
break;
if (!object.HasMember("enable_timesync") ||
!object["enable_timesync"].IsBool())
break;
enable_timesync_ = object["enable_timesync"].GetBool();
if (!object.HasMember("device_name") || !object["device_name"].IsString())
break;
std::string device_name = object["device_name"].GetString();
std::strncpy(timesync_config_.dev_config.name, device_name.c_str(),
sizeof(timesync_config_.dev_config.name));
if (!object.HasMember("comm_device_type") ||
!object["comm_device_type"].IsInt())
break;
timesync_config_.dev_config.type = object["comm_device_type"].GetInt();
if (timesync_config_.dev_config.type == kCommDevUart) {
if (!object.HasMember("baudrate_index") ||
!object["baudrate_index"].IsInt())
break;
timesync_config_.dev_config.config.uart.baudrate =
object["baudrate_index"].GetInt();
if (!object.HasMember("parity_index") || !object["parity_index"].IsInt())
break;
timesync_config_.dev_config.config.uart.parity =
object["parity_index"].GetInt();
}
if (enable_timesync_) {
printf("Enable timesync : \n");
if (timesync_config_.dev_config.type == kCommDevUart) {
printf("Uart[%s],baudrate index[%d],parity index[%d]\n",
timesync_config_.dev_config.name,
timesync_config_.dev_config.config.uart.baudrate,
timesync_config_.dev_config.config.uart.parity);
}
} else {
printf("Disable timesync\n");
}
return 0;
} while (0);
return -1;
}
/** Config file process */
int LdsLidar::ParseConfigFile(const char *pathname) {
FILE *raw_file = std::fopen(pathname, "rb");
if (!raw_file) {
printf("Open json config file fail!\n");
return -1;
}
char read_buffer[32768];
rapidjson::FileReadStream config_file(raw_file, read_buffer,
sizeof(read_buffer));
rapidjson::Document doc;
if (!doc.ParseStream(config_file).HasParseError()) {
if (doc.HasMember("lidar_config") && doc["lidar_config"].IsArray()) {
const rapidjson::Value &array = doc["lidar_config"];
size_t len = array.Size();
for (size_t i = 0; i < len; i++) {
const rapidjson::Value &object = array[i];
if (object.IsObject()) {
UserRawConfig config = {0};
memset(&config, 0, sizeof(config));
if (object.HasMember("broadcast_code") &&
object["broadcast_code"].IsString()) {
std::string broadcast_code = object["broadcast_code"].GetString();
std::strncpy(config.broadcast_code, broadcast_code.c_str(),
sizeof(config.broadcast_code));
} else {
printf("User config file parse error\n");
continue;
}
if (object.HasMember("enable_connect") &&
object["enable_connect"].IsBool()) {
config.enable_connect = object["enable_connect"].GetBool();
}
if (object.HasMember("enable_fan") && object["enable_fan"].IsBool()) {
config.enable_fan = object["enable_fan"].GetBool();
}
if (object.HasMember("return_mode") &&
object["return_mode"].IsInt()) {
config.return_mode = object["return_mode"].GetInt();
}
if (object.HasMember("coordinate") && object["coordinate"].IsInt()) {
config.coordinate = object["coordinate"].GetInt();
}
if (object.HasMember("imu_rate") && object["imu_rate"].IsInt()) {
config.imu_rate = object["imu_rate"].GetInt();
}
if (object.HasMember("extrinsic_parameter_source") &&
object["extrinsic_parameter_source"].IsInt()) {
config.extrinsic_parameter_source =
object["extrinsic_parameter_source"].GetInt();
}
if (object.HasMember("enable_high_sensitivity") &&
object["enable_high_sensitivity"].GetBool()) {
config.enable_high_sensitivity =
object["enable_high_sensitivity"].GetBool();
}
printf("broadcast code[%s] : %d %d %d %d %d %d\n",
config.broadcast_code, config.enable_connect,
config.enable_fan, config.return_mode, config.coordinate,
config.imu_rate, config.extrinsic_parameter_source);
if (config.enable_connect) {
if (!AddBroadcastCodeToWhitelist(config.broadcast_code)) {
if (AddRawUserConfig(config)) {
printf("Raw config is already exist : %s \n",
config.broadcast_code);
}
}
}
}
}
}
if (ParseTimesyncConfig(doc)) {
printf("Parse timesync config fail\n");
enable_timesync_ = false;
}
} else {
printf("User config file parse error[%d]\n",
doc.ParseStream(config_file).HasParseError());
}
std::fclose(raw_file);
return 0;
}
int LdsLidar::AddRawUserConfig(UserRawConfig &config) {
if (IsExistInRawConfig(config.broadcast_code)) {
return -1;
}
raw_config_.push_back(config);
printf("Add Raw user config : %s \n", config.broadcast_code);
return 0;
}
bool LdsLidar::IsExistInRawConfig(const char *broadcast_code) {
if (broadcast_code == nullptr) {
return false;
}
for (auto ite_config : raw_config_) {
if (strncmp(ite_config.broadcast_code, broadcast_code,
kBroadcastCodeSize) == 0) {
return true;
}
}
return false;
}
int LdsLidar::GetRawConfig(const char *broadcast_code, UserRawConfig &config) {
if (broadcast_code == nullptr) {
return -1;
}
for (auto ite_config : raw_config_) {
if (strncmp(ite_config.broadcast_code, broadcast_code,
kBroadcastCodeSize) == 0) {
config.enable_fan = ite_config.enable_fan;
config.return_mode = ite_config.return_mode;
config.coordinate = ite_config.coordinate;
config.imu_rate = ite_config.imu_rate;
config.extrinsic_parameter_source = ite_config.extrinsic_parameter_source;
config.enable_high_sensitivity = ite_config.enable_high_sensitivity;
return 0;
}
}
return -1;
}
} // namespace livox_ros
| [
"[email protected]"
] | |
6a6b4e99bcdd7169d8db5997359d5024aab4f8b9 | eecf0603c8336a49d35ca87f12ad7b2769115422 | /QOSS-V1.0/Calculation/Gaussian_Beam_Circular.cpp | 38769f8741435cb276b1fd4b3f5aed16411506c1 | [] | no_license | Devil-ly/QOSS-V1.0 | e90fab43f9a69fdd16f5cbfc5f95db83fa09e656 | 73e15f398be7567e187cb2814415a2dd23caaf63 | refs/heads/master | 2021-05-06T19:12:02.890104 | 2018-05-26T07:49:56 | 2018-05-26T07:49:56 | 112,161,447 | 2 | 4 | null | 2018-04-12T06:13:32 | 2017-11-27T07:15:17 | C++ | GB18030 | C++ | false | false | 1,768 | cpp | #include "Gaussian_Beam_Circular.h"
//返回传播z长度后的高斯波束W值
double Gauss_Omega_Circular(double frequency0, double w0, double z0)
{
double lamda = C_Speed / frequency0;
double w = w0*pow(1.0 + pow((lamda*z0 / Pi / w0 / w0), 2), 0.5);
return w;
}
//返回圆高斯波束在P(x,y,z)的复数主极化值
complex<double> Gauss_E_Circular(double frequency0, double w0, Vector3 P)
{
double x0 = P.x;
double y0 = P.y;
double z0 = P.z;
double lamda = C_Speed / frequency0;
double k = 2 * Pi / lamda;
//由于公式中的R,即曲率半径公式中存在z为分母的情况,为了保险起见改为定义R1=1/R
double R1 = z0 / (z0*z0 + pow(Pi*w0*w0 / lamda, 2));
double phi0 = atan(lamda*z0 / Pi / w0 / w0);
complex <double> j(0, 1);//定义虚数单位j
complex<double> E = pow(2.0 / Pi / pow(Gauss_Omega_Circular(frequency0, w0, z0), 2), 0.5)
*exp(-(x0*x0 + y0*y0) / pow(Gauss_Omega_Circular(frequency0, w0, z0), 2))
*exp(-j*k*z0)
*exp(-j*k*(x0*x0 + y0*y0) / 2.0 *R1)
*exp(j*phi0);
//公式来源:《Gaussian Beam Quasi-optical Propagation and Applications》P25
return E;
}
//返回圆高斯波束在P(x,y,z)的弧度形式的未折叠相位值
double Gauss_Phase_Circular(double frequency0, double w0, Vector3 P)
{
double x0 = P.x;
double y0 = P.y;
double z0 = P.z;
double lamda = C_Speed / frequency0;
double k = 2 * Pi / lamda;
//由于公式中的R,即曲率半径公式中存在z为分母的情况,为了保险起见改为定义R1=1/R
double R1 = z0 / (z0*z0 + pow(Pi*w0*w0 / lamda, 2));
double phi0 = atan(lamda*z0 / Pi / w0 / w0);
double Phase = -k*z0 - k*(x0*x0 + y0*y0) / 2.0 *R1 + phi0;
//公式来源:《Gaussian Beam Quasi-optical Propagation and Applications》P25
return Phase;
} | [
"[email protected]"
] | |
cdb0ddcd1e67cc22b4f2fb2024fdc04e54c3603e | 0ad0cb2fcadd104f8bd7ad2e10324904335f107c | /Sample_GL3_2D (copy).cpp | a14408ba9bf5ce8fb8cce6f182d6d80c9a65a17b | [] | no_license | onkarverma975/Blox-Puzzle | c34418d4454b042f034f051adf37bc64d35a0600 | 592869c5a0b1cf278d8943cc3c50275a9efc460d | refs/heads/master | 2021-01-21T10:25:58.174906 | 2018-03-23T20:03:38 | 2018-03-23T20:03:38 | 83,428,278 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 54,229 | cpp | #include <iostream>
#include <cmath>
#include <fstream>
#include <vector>
#include <map>
#include <cstdlib>
#include <GL/glew.h>
#include <GL/gl.h>
#include <GLFW/glfw3.h>
#define GLM_FORCE_RADIANS
#include <glm/glm.hpp>
#include <glm/gtx/transform.hpp>
#include <glm/gtc/matrix_transform.hpp>
// #include <glad/glad.h>
#include <FTGL/ftgl.h>
#include <GLFW/glfw3.h>
#include <SOIL/SOIL.h>
using namespace std;
struct VAO {
GLuint VertexArrayID;
GLuint VertexBuffer;
GLuint ColorBuffer;
GLenum PrimitiveMode;
GLenum FillMode;
int NumVertices;
};
typedef struct VAO VAO;
struct COLOR{
float r,g,b;
};
typedef struct COLOR COLOR;
struct Sprite{
glm::vec3 pos;
glm::vec3 back;
glm::vec3 scale;
int speed;
int dr;
glm::vec3 ori;
glm::vec3 theta;
glm::vec3 limit;
COLOR color;
bool active;
int status;
bool choose;
bool hover;
VAO* object;
VAO* line;
string name;
};
typedef struct Sprite Sprite;
struct GLMatrices {
glm::mat4 projection;
glm::mat4 model;
glm::mat4 view;
GLuint MatrixID;
} Matrices;
typedef struct switch_struct{
bool used;
glm::vec3 place;
vector<glm::vec3>locations;
}switch_struct;
typedef struct cross_struct{
bool used;
glm::vec3 place;
glm::vec3 other;
}cross_struct;
typedef struct Level_struct{
int levelMatrix[10][10];
glm::vec3 cube0_pos;
glm::vec3 cube1_pos;
vector<switch_struct>switches;
vector<cross_struct>crosses;
}Level_struct;
int do_rot;
GLuint programID;
double last_update_time, current_time;
float rectangle_rotation = 0;
/* Function to load Shaders - Use it as it is */
GLuint LoadShaders(const char * vertex_file_path,const char * fragment_file_path) {
// Create the shaders
GLuint VertexShaderID = glCreateShader(GL_VERTEX_SHADER);
GLuint FragmentShaderID = glCreateShader(GL_FRAGMENT_SHADER);
// Read the Vertex Shader code from the file
std::string VertexShaderCode;
std::ifstream VertexShaderStream(vertex_file_path, std::ios::in);
if(VertexShaderStream.is_open())
{
std::string Line = "";
while(getline(VertexShaderStream, Line))
VertexShaderCode += "\n" + Line;
VertexShaderStream.close();
}
// Read the Fragment Shader code from the file
std::string FragmentShaderCode;
std::ifstream FragmentShaderStream(fragment_file_path, std::ios::in);
if(FragmentShaderStream.is_open()){
std::string Line = "";
while(getline(FragmentShaderStream, Line))
FragmentShaderCode += "\n" + Line;
FragmentShaderStream.close();
}
GLint Result = GL_FALSE;
int InfoLogLength;
// Compile Vertex Shader
// printf("Compiling shader : %s\n", vertex_file_path);
char const * VertexSourcePointer = VertexShaderCode.c_str();
glShaderSource(VertexShaderID, 1, &VertexSourcePointer , NULL);
glCompileShader(VertexShaderID);
// Check Vertex Shader
glGetShaderiv(VertexShaderID, GL_COMPILE_STATUS, &Result);
glGetShaderiv(VertexShaderID, GL_INFO_LOG_LENGTH, &InfoLogLength);
std::vector<char> VertexShaderErrorMessage(InfoLogLength);
glGetShaderInfoLog(VertexShaderID, InfoLogLength, NULL, &VertexShaderErrorMessage[0]);
// fprintf(stdout, "%s\n", &VertexShaderErrorMessage[0]);
// Compile Fragment Shader
// printf("Compiling shader : %s\n", fragment_file_path);
char const * FragmentSourcePointer = FragmentShaderCode.c_str();
glShaderSource(FragmentShaderID, 1, &FragmentSourcePointer , NULL);
glCompileShader(FragmentShaderID);
// Check Fragment Shader
glGetShaderiv(FragmentShaderID, GL_COMPILE_STATUS, &Result);
glGetShaderiv(FragmentShaderID, GL_INFO_LOG_LENGTH, &InfoLogLength);
std::vector<char> FragmentShaderErrorMessage(InfoLogLength);
glGetShaderInfoLog(FragmentShaderID, InfoLogLength, NULL, &FragmentShaderErrorMessage[0]);
// fprintf(stdout, "%s\n", &FragmentShaderErrorMessage[0]);
// Link the program
// fprintf(stdout, "Linking program\n");
GLuint ProgramID = glCreateProgram();
glAttachShader(ProgramID, VertexShaderID);
glAttachShader(ProgramID, FragmentShaderID);
glLinkProgram(ProgramID);
// Check the program
glGetProgramiv(ProgramID, GL_LINK_STATUS, &Result);
glGetProgramiv(ProgramID, GL_INFO_LOG_LENGTH, &InfoLogLength);
std::vector<char> ProgramErrorMessage( max(InfoLogLength, int(1)) );
glGetProgramInfoLog(ProgramID, InfoLogLength, NULL, &ProgramErrorMessage[0]);
// fprintf(stdout, "%s\n", &ProgramErrorMessage[0]);
glDeleteShader(VertexShaderID);
glDeleteShader(FragmentShaderID);
return ProgramID;
}
static void error_callback(int error, const char* description)
{
fprintf(stderr, "Error: %s\n", description);
}
void quit(GLFWwindow *window)
{
glfwDestroyWindow(window);
glfwTerminate();
exit(EXIT_SUCCESS);
}
void initGLEW(void){
glewExperimental = GL_TRUE;
if(glewInit()!=GLEW_OK){
fprintf(stderr,"Glew failed to initialize : %s\n", glewGetErrorString(glewInit()));
}
if(!GLEW_VERSION_3_3)
fprintf(stderr, "3.3 version not available\n");
}
/* Generate VAO, VBOs and return VAO handle */
struct VAO* create3DObject (GLenum primitive_mode, int numVertices, const GLfloat* vertex_buffer_data, const GLfloat* color_buffer_data, GLenum fill_mode=GL_FILL)
{
struct VAO* vao = new struct VAO;
vao->PrimitiveMode = primitive_mode;
vao->NumVertices = numVertices;
vao->FillMode = fill_mode;
// Create Vertex Array Object
// Should be done after CreateWindow and before any other GL calls
glGenVertexArrays(1, &(vao->VertexArrayID)); // VAO
glGenBuffers (1, &(vao->VertexBuffer)); // VBO - vertices
glGenBuffers (1, &(vao->ColorBuffer)); // VBO - colors
glBindVertexArray (vao->VertexArrayID); // Bind the VAO
glBindBuffer (GL_ARRAY_BUFFER, vao->VertexBuffer); // Bind the VBO vertices
glBufferData (GL_ARRAY_BUFFER, 3*numVertices*sizeof(GLfloat), vertex_buffer_data, GL_STATIC_DRAW); // Copy the vertices into VBO
glVertexAttribPointer(
0, // attribute 0. Vertices
3, // size (x,y,z)
GL_FLOAT, // type
GL_FALSE, // normalized?
0, // stride
(void*)0 // array buffer offset
);
glBindBuffer (GL_ARRAY_BUFFER, vao->ColorBuffer); // Bind the VBO colors
glBufferData (GL_ARRAY_BUFFER, 3*numVertices*sizeof(GLfloat), color_buffer_data, GL_STATIC_DRAW); // Copy the vertex colors
glVertexAttribPointer(
1, // attribute 1. Color
3, // size (r,g,b)
GL_FLOAT, // type
GL_FALSE, // normalized?
0, // stride
(void*)0 // array buffer offset
);
return vao;
}
/* Generate VAO, VBOs and return VAO handle - Common Color for all vertices */
struct VAO* create3DObject (GLenum primitive_mode, int numVertices, const GLfloat* vertex_buffer_data, const GLfloat red, const GLfloat green, const GLfloat blue, GLenum fill_mode=GL_FILL)
{
GLfloat* color_buffer_data = new GLfloat [3*numVertices];
for (int i=0; i<numVertices; i++) {
color_buffer_data [3*i] = red;
color_buffer_data [3*i + 1] = green;
color_buffer_data [3*i + 2] = blue;
}
return create3DObject(primitive_mode, numVertices, vertex_buffer_data, color_buffer_data, fill_mode);
}
/* Render the VBOs handled by VAO */
void draw3DObject (struct VAO* vao)
{
// Change the Fill Mode for this object
glPolygonMode (GL_FRONT_AND_BACK, vao->FillMode);
// Bind the VAO to use
glBindVertexArray (vao->VertexArrayID);
// Enable Vertex Attribute 0 - 3d Vertices
glEnableVertexAttribArray(0);
// Bind the VBO to use
glBindBuffer(GL_ARRAY_BUFFER, vao->VertexBuffer);
// Enable Vertex Attribute 1 - Color
glEnableVertexAttribArray(1);
// Bind the VBO to use
glBindBuffer(GL_ARRAY_BUFFER, vao->ColorBuffer);
// Draw the geometry !
glDrawArrays(vao->PrimitiveMode, 0, vao->NumVertices); // Starting from vertex 0; 3 vertices total -> 1 triangle
}
/**************************
* Customizable functions *
**************************/
Sprite floor_grey;
Sprite floor_orange;
Sprite floor_black;
Sprite floor_green;
Sprite floor_red;
Sprite rectangle_line;
Sprite cube[2];
Sprite camera;
vector<Level_struct>levels;
int score=0;
int timer[10];
int current_level;
int dom;
int rec;
int mode;
int toppling;
int merged;
int chosen;
float rectangle_rot_dir = 1;
bool rectangle_rot_status = true;
int dim=10;
bool paused;
int boardMatrix[10][10];
int falling =0;
float camera_rotation_angle_x = 90;
float camera_rotation_angle_y = 90;
int moves[10]={0};
bool right_move;
map <string, bool> buttons;
void updateScore(){
score+=(int)(1000000/(moves[current_level]*timer[current_level]));
}
void Initialize(){
if(right_move){
updateScore();
cout << "Score : "<<score<<endl;
current_level++;
right_move=false;
}
dom=0;
cube[dom].pos = levels[current_level].cube0_pos;
cube[1-dom].pos = levels[current_level].cube1_pos;
for(int i=0;i<dim;i++){
for(int j=0;j<dim;j++){
boardMatrix[i][j] = levels[current_level].levelMatrix[i][j];
}
}
for(vector<switch_struct>::iterator it=levels[current_level].switches.begin();it<levels[current_level].switches.end();it++)
{
it->used=false;
boardMatrix[(int)it->place.x][(int)it->place.y]=8;
}
for(vector<cross_struct>::iterator it=levels[current_level].crosses.begin();it<levels[current_level].crosses.end();it++)
{
boardMatrix[(int)it->place.x][(int)it->place.y]=7;
}
merged=1;
toppling=0;
falling=0;
timer[current_level]=1;
cube[0].theta.x=cube[0].ori.x=-45;
cube[0].theta.y=cube[0].ori.y=-45;
cube[1].theta.x=cube[1].ori.x=-45;
cube[1].theta.y=cube[1].ori.y=-45;
paused=false;
camera.pos = glm::vec3(0,0,0);
}
/* Executed when a regular key is pressed/released/held-down */
/* Prefered for Keyboard events */
int NorthDOM(){
if(cube[0].pos.x == cube[1].pos.x && cube[0].pos.y != cube[1].pos.y && cube[0].pos.z == cube[1].pos.z){
//case 1
if(cube[0].pos.y > cube[1].pos.y)
return 0; // fore most is dom
else return 1;
}
if(cube[0].pos.x != cube[1].pos.x && cube[0].pos.y == cube[1].pos.y && cube[0].pos.z == cube[1].pos.z){
//case 2
if(cube[0].pos.x > cube[1].pos.x)
return 0; // both are dom
else return 1;
}
if(cube[0].pos.x == cube[1].pos.x && cube[0].pos.y == cube[1].pos.y && cube[0].pos.z != cube[1].pos.z){
//case 3
if(cube[0].pos.z < cube[1].pos.z)
return 0; // lower is dom
else return 1;
}
}
int NorthMode(){
if(cube[0].pos.x == cube[1].pos.x && cube[0].pos.y != cube[1].pos.y && cube[0].pos.z == cube[1].pos.z){
//case 1
return 1;
}
if(cube[0].pos.x != cube[1].pos.x && cube[0].pos.y == cube[1].pos.y && cube[0].pos.z == cube[1].pos.z){
//case 2
return 2;
}
if(cube[0].pos.x == cube[1].pos.x && cube[0].pos.y == cube[1].pos.y && cube[0].pos.z != cube[1].pos.z){
//case 3
return 3;
}
}
int SouthDOM(){
if(cube[0].pos.x == cube[1].pos.x && cube[0].pos.y != cube[1].pos.y && cube[0].pos.z == cube[1].pos.z){
//case 1
if(cube[0].pos.y < cube[1].pos.y)
return 0; // back most is dom
else return 1;
}
if(cube[0].pos.x != cube[1].pos.x && cube[0].pos.y == cube[1].pos.y && cube[0].pos.z == cube[1].pos.z){
//case 2
if(cube[0].pos.x > cube[1].pos.x)
return 0; // both are dom
else return 1;
}
if(cube[0].pos.x == cube[1].pos.x && cube[0].pos.y == cube[1].pos.y && cube[0].pos.z != cube[1].pos.z){
//case 3
if(cube[0].pos.z < cube[1].pos.z)
return 0; // lower is dom
else return 1;
}
}
int SouthMode(){
if(cube[0].pos.x == cube[1].pos.x && cube[0].pos.y != cube[1].pos.y && cube[0].pos.z == cube[1].pos.z){
//case 1
return 3;
}
if(cube[0].pos.x != cube[1].pos.x && cube[0].pos.y == cube[1].pos.y && cube[0].pos.z == cube[1].pos.z){
//case 2
return 2;
}
if(cube[0].pos.x == cube[1].pos.x && cube[0].pos.y == cube[1].pos.y && cube[0].pos.z != cube[1].pos.z){
//case 3
return 1;
}
}
int EastDOM(){
if(cube[0].pos.x == cube[1].pos.x && cube[0].pos.y != cube[1].pos.y && cube[0].pos.z == cube[1].pos.z){
//case 1
if(cube[0].pos.y > cube[1].pos.y)
return 0;
else return 1;//both are dom
}
if(cube[0].pos.x != cube[1].pos.x && cube[0].pos.y == cube[1].pos.y && cube[0].pos.z == cube[1].pos.z){
//case 2
if(cube[0].pos.x > cube[1].pos.x)
return 0; // fore x is dom
else return 1;
}
if(cube[0].pos.x == cube[1].pos.x && cube[0].pos.y == cube[1].pos.y && cube[0].pos.z != cube[1].pos.z){
//case 3
if(cube[0].pos.z < cube[1].pos.z)
return 0; // lower is dom
else return 1;
}
}
int EastMode(){
if(cube[0].pos.x == cube[1].pos.x && cube[0].pos.y != cube[1].pos.y && cube[0].pos.z == cube[1].pos.z){
//case 1
return 2;
}
if(cube[0].pos.x != cube[1].pos.x && cube[0].pos.y == cube[1].pos.y && cube[0].pos.z == cube[1].pos.z){
//case 2
return 1;
}
if(cube[0].pos.x == cube[1].pos.x && cube[0].pos.y == cube[1].pos.y && cube[0].pos.z != cube[1].pos.z){
//case 3
return 3;
}
}
int WestDOM(){
if(cube[0].pos.x == cube[1].pos.x && cube[0].pos.y != cube[1].pos.y && cube[0].pos.z == cube[1].pos.z){
//case 1
if(cube[0].pos.y > cube[1].pos.y)
return 0;
else return 1;//both are dom
}
if(cube[0].pos.x != cube[1].pos.x && cube[0].pos.y == cube[1].pos.y && cube[0].pos.z == cube[1].pos.z){
//case 2
if(cube[0].pos.x < cube[1].pos.x)
return 0; // less x is dom
else return 1;
}
if(cube[0].pos.x == cube[1].pos.x && cube[0].pos.y == cube[1].pos.y && cube[0].pos.z != cube[1].pos.z){
//case 3
if(cube[0].pos.z < cube[1].pos.z)
return 0; // lower is dom
else return 1;
}
}
int WestMode(){
if(cube[0].pos.x == cube[1].pos.x && cube[0].pos.y != cube[1].pos.y && cube[0].pos.z == cube[1].pos.z){
//case 1
return 2;
}
if(cube[0].pos.x != cube[1].pos.x && cube[0].pos.y == cube[1].pos.y && cube[0].pos.z == cube[1].pos.z){
//case 2
return 3;
}
if(cube[0].pos.x == cube[1].pos.x && cube[0].pos.y == cube[1].pos.y && cube[0].pos.z != cube[1].pos.z){
//case 3
return 1;
}
}
void CuboidToppleNorth(){
cube[dom].pos = glm::vec3( cube[dom].back.x,
cube[dom].back.y + cube[dom].scale.y + cube[dom].scale.z*sin(cube[dom].theta.y*M_PI/180.0f)*sqrt(2),
floor_grey.scale.z + cube[dom].scale.z*cos(cube[dom].theta.y*M_PI/180.0f)*sqrt(2)
);
float dist;
if(mode == 1)
{
cube[rec].pos = glm::vec3( cube[dom].back.x,
cube[dom].pos.y - cos(45+cube[dom].theta.y*M_PI/180.0f),
cube[dom].pos.z + sin(45+cube[dom].theta.y*M_PI/180.0f)
);
}
else if (mode ==2){
cube[rec].pos = glm::vec3( cube[rec].back.x,
cube[dom].pos.y ,
cube[dom].pos.z
);
}
else if (mode ==3){
cube[rec].pos = glm::vec3( cube[dom].back.x,
cube[dom].pos.y + sin(45+cube[dom].theta.y*M_PI/180.0f),
cube[dom].pos.z + cos(45+cube[dom].theta.y*M_PI/180.0f)
);
}
cube[dom].theta.y += cube[dom].dr;
cube[rec].theta.y += cube[rec].dr;
if(cube[dom].theta.y >= cube[dom].limit.y){
if(mode==1){
cube[rec].pos = glm::vec3(cube[rec].back.x,cube[rec].back.y+2,cube[rec].back.z+1);
}
else if(mode==2){
cube[rec].pos = glm::vec3(cube[rec].back.x,cube[rec].back.y+1,cube[rec].back.z);
}
else if(mode==3){
cube[rec].pos = glm::vec3(cube[rec].back.x,cube[rec].back.y+2,cube[rec].back.z-1);
}
cube[dom].pos = glm::vec3(cube[dom].back.x,cube[dom].back.y+1,cube[dom].back.z);
cube[dom].theta.y=cube[rec].limit.y;
cube[rec].theta.y=cube[rec].limit.y;
toppling=0;
}
}
void CuboidToppleSouth(){
cube[dom].pos = glm::vec3( cube[dom].back.x,
cube[dom].back.y - cube[dom].scale.y + cube[dom].scale.z*sin(cube[dom].theta.y*M_PI/180.0f)*sqrt(2),
floor_grey.scale.z + cube[dom].scale.z*cos(cube[dom].theta.y*M_PI/180.0f)*sqrt(2)
);
if(mode == 1)
{
cube[rec].pos = glm::vec3( cube[dom].back.x,
cube[dom].pos.y - cos(45+cube[dom].theta.y*M_PI/180.0f),
cube[dom].pos.z + sin(45+cube[dom].theta.y*M_PI/180.0f)
);
}
else if (mode ==2){
cube[rec].pos = glm::vec3( cube[rec].back.x,
cube[dom].pos.y,
cube[dom].pos.z
);
}
else if (mode ==3){
cube[rec].pos = glm::vec3( cube[dom].back.x,
cube[dom].pos.y + sin(45+cube[dom].theta.y*M_PI/180.0f),
cube[dom].pos.z + cos(45+cube[dom].theta.y*M_PI/180.0f)
);
}
cube[dom].theta.y += cube[dom].dr;
cube[rec].theta.y += cube[rec].dr;
if(cube[dom].theta.y <= cube[dom].limit.y){
if(mode==1){
cube[rec].pos = glm::vec3(cube[rec].back.x,cube[rec].back.y-2,cube[rec].back.z-1);
}
else if(mode==2){
cube[rec].pos = glm::vec3(cube[rec].back.x,cube[rec].back.y-1,cube[rec].back.z);
}
else if(mode==3){
cube[rec].pos = glm::vec3(cube[rec].back.x,cube[rec].back.y-2,cube[rec].back.z+1);
}
cube[dom].pos = glm::vec3(cube[dom].back.x,cube[dom].back.y-1,cube[dom].back.z);
toppling=0;
cube[dom].theta.y=-45;
cube[rec].theta.y=-45;
}
}
void CuboidToppleWest(){
cube[dom].pos = glm::vec3( cube[dom].back.x - cube[dom].scale.y + cube[dom].scale.z*sin(cube[dom].theta.x*M_PI/180.0f)*sqrt(2),
cube[dom].back.y,
floor_grey.scale.z + cube[dom].scale.z*cos(cube[dom].theta.x*M_PI/180.0f)*sqrt(2)
);
if(mode == 1)
{
cube[rec].pos = glm::vec3( cube[dom].pos.x - cos(45+cube[dom].theta.x*M_PI/180.0f),
cube[dom].pos.y,
cube[dom].pos.z + sin(45+cube[dom].theta.x*M_PI/180.0f)
);
}
else if (mode ==2){
cube[rec].pos = glm::vec3( cube[dom].pos.x,
cube[rec].pos.y,
cube[dom].pos.z
);
}
else if (mode ==3){
cube[rec].pos = glm::vec3( cube[dom].pos.x + sin(45+cube[dom].theta.x*M_PI/180.0f),
cube[dom].pos.y,
cube[dom].pos.z + cos(45+cube[dom].theta.x*M_PI/180.0f)
);
}
cube[dom].theta.x += cube[dom].dr;
cube[rec].theta.x += cube[rec].dr;
if(cube[dom].theta.x <= cube[dom].limit.x){
if(mode==1){
cube[rec].pos = glm::vec3(cube[rec].back.x-2,cube[rec].back.y,cube[rec].back.z-1);
}
else if(mode==2){
cube[rec].pos = glm::vec3(cube[rec].back.x-1,cube[rec].back.y,cube[rec].back.z);
}
else if(mode==3){
cube[rec].pos = glm::vec3(cube[rec].back.x-2,cube[rec].back.y,cube[rec].back.z+1);
}
cube[dom].pos = glm::vec3(cube[dom].back.x-1,cube[dom].back.y,cube[dom].back.z);
cube[dom].theta.x=-45;
cube[rec].theta.x=-45;
toppling=0;
}
}
void CuboidToppleEast(){
cube[dom].pos = glm::vec3( cube[dom].back.x + cube[dom].scale.y + cube[dom].scale.z*sin(cube[dom].theta.x*M_PI/180.0f)*sqrt(2),
cube[dom].back.y,
floor_grey.scale.z + cube[dom].scale.z*cos(cube[dom].theta.x*M_PI/180.0f)*sqrt(2)
);
if(mode == 1)
{
cube[rec].pos = glm::vec3( cube[dom].pos.x - cos(45+cube[dom].theta.x*M_PI/180.0f),
cube[dom].back.y,
cube[dom].pos.z + sin(45+cube[dom].theta.x*M_PI/180.0f)
);
}
else if (mode ==2){
cube[rec].pos = glm::vec3( cube[dom].pos.x ,
cube[rec].pos.y,
cube[dom].pos.z
);
}
else if (mode ==3){
cube[rec].pos = glm::vec3( cube[dom].pos.x + sin(45+cube[dom].theta.x*M_PI/180.0f),
cube[dom].back.y,
cube[dom].pos.z + cos(45+cube[dom].theta.x*M_PI/180.0f)
);
}
cube[dom].theta.x += cube[dom].dr;
cube[rec].theta.x += cube[rec].dr;
if(cube[dom].theta.x >= cube[dom].limit.x){
if(mode==1){
cube[rec].pos = glm::vec3(cube[rec].back.x+2,cube[rec].back.y,cube[rec].back.z+1);
}
else if(mode==2){
cube[rec].pos = glm::vec3(cube[rec].back.x+1,cube[rec].back.y,cube[rec].back.z);
}
else if(mode==3){
cube[rec].pos = glm::vec3(cube[rec].back.x+2,cube[rec].back.y,cube[rec].back.z-1);
}
cube[dom].pos = glm::vec3(cube[dom].back.x+1,cube[dom].back.y,cube[dom].back.z);
cube[dom].theta.x=-cube[dom].limit.x;
cube[rec].theta.x=-cube[rec].limit.x;
toppling=0;
}
}
void CubeToppleNorth(){
cube[dom].pos = glm::vec3( cube[dom].back.x,
cube[dom].back.y + cube[dom].scale.y + cube[dom].scale.z*sin(cube[dom].theta.y*M_PI/180.0f)*sqrt(2),
floor_grey.scale.z + cube[dom].scale.z*cos(cube[dom].theta.y*M_PI/180.0f)*sqrt(2)
);
cube[dom].theta.y += cube[dom].dr;
if(cube[dom].theta.y >= cube[dom].limit.y){
cube[dom].pos = glm::vec3(cube[dom].back.x,cube[dom].back.y+1,cube[dom].back.z);
cube[dom].theta.y=cube[dom].limit.y;
toppling=0;
}
}
void CubeToppleSouth(){
cube[dom].pos = glm::vec3( cube[dom].back.x,
cube[dom].back.y - cube[dom].scale.y + cube[dom].scale.z*sin(cube[dom].theta.y*M_PI/180.0f)*sqrt(2),
floor_grey.scale.z + cube[dom].scale.z*cos(cube[dom].theta.y*M_PI/180.0f)*sqrt(2)
);
cube[dom].theta.y += cube[dom].dr;
if(cube[dom].theta.y <= cube[dom].limit.y){
cube[dom].pos = glm::vec3(cube[dom].back.x,cube[dom].back.y-1,cube[dom].back.z);
toppling=0;
cube[dom].theta.y=-45;
}
}
void CubeToppleWest(){
cube[dom].pos = glm::vec3( cube[dom].back.x - cube[dom].scale.y + cube[dom].scale.z*sin(cube[dom].theta.x*M_PI/180.0f)*sqrt(2),
cube[dom].back.y,
floor_grey.scale.z + cube[dom].scale.z*cos(cube[dom].theta.x*M_PI/180.0f)*sqrt(2)
);
cube[dom].theta.x += cube[dom].dr;
if(cube[dom].theta.x <= cube[dom].limit.x){
cube[dom].pos = glm::vec3(cube[dom].back.x-1,cube[dom].back.y,cube[dom].back.z);
cube[dom].theta.x=-45;
toppling=0;
}
}
void CubeToppleEast(){
cube[dom].pos = glm::vec3( cube[dom].back.x + cube[dom].scale.y + cube[dom].scale.z*sin(cube[dom].theta.x*M_PI/180.0f)*sqrt(2),
cube[dom].back.y,
floor_grey.scale.z + cube[dom].scale.z*cos(cube[dom].theta.x*M_PI/180.0f)*sqrt(2)
);
cube[dom].theta.x += cube[dom].dr;
if(cube[dom].theta.x >= cube[dom].limit.x){
cube[dom].pos = glm::vec3(cube[dom].back.x+1,cube[dom].back.y,cube[dom].back.z);
cube[dom].theta.x=-cube[dom].limit.x;
toppling=0;
}
}
void CubeActivateTopple(int dir){
if(toppling !=0)
return;
moves[current_level]++;
system("aplay -q ./sounds/button.wav &");
if(dir==1){
if(merged==1){
dom = NorthDOM();
rec = 1 - dom;
mode = NorthMode();
toppling = dir;
cube[dom].back = cube[dom].pos;
cube[rec].back = cube[rec].pos;
cube[dom].dr = cube[dom].speed;
cube[rec].dr = cube[rec].speed;
cube[dom].theta.y = cube[dom].ori.y = -45;
cube[dom].limit.y = 90 + cube[dom].theta.y ;
cube[rec].limit.y = 90 + cube[rec].theta.y ;
}
else{
dom = chosen;
rec = 1 - dom;
toppling = dir;
cube[dom].back = cube[dom].pos;
cube[dom].dr = cube[dom].speed;
cube[dom].theta.y = cube[dom].ori.y = -45;
cube[dom].limit.y = 90 + cube[dom].theta.y ;
}
}
else if(dir==2){
if(merged==1){
dom = SouthDOM();
rec = 1 - dom;
mode = SouthMode();
toppling = dir;
cube[dom].back = cube[dom].pos;
cube[rec].back = cube[rec].pos;
cube[dom].dr = -cube[dom].speed;
cube[rec].dr = -cube[rec].speed;
cube[dom].theta.y = cube[dom].ori.y = 45;
cube[dom].limit.y = -90 + cube[dom].theta.y ;
cube[rec].limit.y = -90 + cube[rec].theta.y ;
}
else{
toppling = dir;
dom = chosen;
rec = 1 - dom;
cube[dom].back = cube[dom].pos;
cube[dom].dr = -cube[dom].speed;
cube[dom].theta.y = cube[dom].ori.y = 45;
cube[dom].limit.y = -90 + cube[dom].theta.y ;
}
}
else if(dir==3){
if(merged==1){
dom = WestDOM();
rec = 1 - dom;
mode = WestMode();
toppling = dir;
cube[dom].back = cube[dom].pos;
cube[rec].back = cube[rec].pos;
cube[dom].dr = -cube[dom].speed;
cube[rec].dr = -cube[rec].speed;
cube[dom].theta.x = cube[dom].ori.x = 45;
cube[dom].limit.x = -90 + cube[dom].theta.x ;
cube[rec].limit.x = -90 + cube[rec].theta.x ;
}
else{
dom = chosen;
rec = 1 - dom;
toppling = dir;
cube[dom].back = cube[dom].pos;
cube[dom].dr = -cube[dom].speed;
cube[dom].theta.x = cube[dom].ori.x = 45;
cube[dom].limit.x = -90 + cube[dom].theta.x ;
}
}
else if(dir==4){
if(merged==1){
dom = EastDOM();
rec = 1 - dom;
mode = EastMode();
toppling=dir;
cube[dom].back = cube[dom].pos;
cube[rec].back = cube[rec].pos;
cube[dom].dr = cube[dom].speed;
cube[rec].dr = cube[rec].speed;
cube[dom].theta.x = cube[dom].ori.x = -45;
cube[dom].limit.x = 90 + cube[dom].theta.x ;
cube[rec].limit.x = 90 + cube[rec].theta.x ;
}
else{
dom = chosen;
rec = 1 - dom;
toppling=dir;
cube[dom].back = cube[dom].pos;
cube[dom].dr = cube[dom].speed;
cube[dom].theta.x = cube[dom].ori.x = -45;
cube[dom].limit.x = 90 + cube[dom].theta.x ;
}
}
}
/* Executed for character input (like in text boxes) */
/* Executed when a mouse button is pressed/released */
void keyboard (GLFWwindow* window, int key, int scancode, int action, int mods)
{
// Function is called first on GLFW_PRESS.
if (action == GLFW_RELEASE) {
switch (key) {
case GLFW_KEY_LEFT:
buttons["LEFT"]=false;
break;
case GLFW_KEY_RIGHT:
buttons["RIGHT"]=false;
break;
case GLFW_KEY_UP:
buttons["UP"]=false;
break;
case GLFW_KEY_DOWN:
buttons["DOWN"]=false;
break;
case GLFW_KEY_W:
buttons["W"]=false;
break;
case GLFW_KEY_S:
buttons["S"]=false;
break;
case GLFW_KEY_A:
buttons["A"]=false;
break;
case GLFW_KEY_D:
buttons["D"]=false;
break;
case GLFW_KEY_SPACE:
chosen = 1-chosen;
// do something ..
break;
default:
break;
}
}
else if (action == GLFW_PRESS) {
switch (key) {
case GLFW_KEY_ESCAPE:
quit(window);
break;
if(buttons["LEFT"])
// CubeActivateTopple(3);
// if(buttons["RIGHT"])
// CubeActivateTopple(4);
// if(buttons["UP"])
// CubeActivateTopple(1);
// if(buttons["DOWN"])
// CubeActivateTopple(2);
case GLFW_KEY_LEFT:
CubeActivateTopple(3);
// buttons["LEFT"]=true;
break;
case GLFW_KEY_RIGHT:
CubeActivateTopple(4);
// buttons["RIGHT"]=true;
break;
case GLFW_KEY_UP:
CubeActivateTopple(1);
// buttons["UP"]=true;
break;
case GLFW_KEY_DOWN:
CubeActivateTopple(2);
// buttons["DOWN"]=true;
break;
case GLFW_KEY_W:
buttons["W"]=true;
break;
case GLFW_KEY_S:
buttons["S"]=true;
break;
case GLFW_KEY_A:
buttons["A"]=true;
break;
case GLFW_KEY_D:
buttons["D"]=true;
break;
default:
break;
}
}
}
void keyboardChar (GLFWwindow* window, unsigned int key)
{
switch (key) {
case 'Q':
case 'q':
quit(window);
break;
case 'w':
camera_rotation_angle_y+=10;
break;
case 's':
camera_rotation_angle_y-=10;
break;
case 'a':
camera_rotation_angle_x-=10;
break;
case 'd':
camera_rotation_angle_x+=10;
break;
case 'j':
camera.pos.x-=0.1;
break;
case 'l':
camera.pos.x+=0.1;
break;
case 'i':
camera.pos.z+=0.1;
break;
case 'k':
camera.pos.z-=0.1;
break;
case 'p':
paused=!paused;
break;
case 'r':
Initialize();
break;
case 'g':
break;
case ' ':
break;
default:
break;
}
}
void mouseButton (GLFWwindow* window, int button, int action, int mods)
{
switch (button) {
case GLFW_MOUSE_BUTTON_RIGHT:
if (action == GLFW_RELEASE) {
rectangle_rot_dir *= -1;
}
break;
default:
break;
}
}
/* Executed when window is resized to 'width' and 'height' */
/* Modify the bounds of the screen here in glm::ortho or Field of View in glm::Perspective */
void reshapeWindow (GLFWwindow* window, int width, int height)
{
int fbwidth=width, fbheight=height;
glfwGetFramebufferSize(window, &fbwidth, &fbheight);
GLfloat fov = M_PI/2;
// sets the viewport of openGL renderer
glViewport (0, 0, (GLsizei) fbwidth, (GLsizei) fbheight);
// Store the projection matrix in a variable for future use
// Perspective projection for 3D views
Matrices.projection = glm::perspective(fov, (GLfloat) fbwidth / (GLfloat) fbheight, 0.1f, 500.0f);
// Ortho projection for 2D views
//Matrices.projection = glm::ortho(-4.0f, 4.0f, -4.0f, 4.0f, 0.1f, 500.0f);
}
VAO *rectangle, *cam, *floor_vao, *rectangle_grey, *rectangle_orange, *rectangle_grey_line;
// Creates the rectangle object used in this sample code
void createRectangle ()
{
floor_grey.pos = floor_orange.pos = glm::vec3(0,0,0);
floor_grey.scale = floor_orange.scale = glm::vec3(0.5,0.5,0.1);
cube[0].scale = cube[0].scale = glm::vec3(0.5,0.5,0.5);
cube[0].pos = cube[0].pos = glm::vec3(0,0,floor_grey.scale.z+cube[0].scale.z);
cube[0].speed = 10;
cube[1].scale = cube[1].scale = glm::vec3(0.5,0.5,0.5);
cube[1].pos = cube[1].pos = glm::vec3(1,0,floor_grey.scale.z+cube[1].scale.z);
cube[1].speed = 10;
// GL3 accepts only Triangles. Quads are not supported
static const GLfloat vertex_buffer_data[] = {
-1.0f,-1.0f,-1.0f, // triangle 1 : begin
-1.0f,-1.0f, 1.0f,
-1.0f, 1.0f, 1.0f, // triangle 1 : end
1.0f, 1.0f,-1.0f, // triangle 2 : begin
-1.0f,-1.0f,-1.0f,
-1.0f, 1.0f,-1.0f, // triangle 2 : end
1.0f,-1.0f, 1.0f,
-1.0f,-1.0f,-1.0f,
1.0f,-1.0f,-1.0f,
1.0f, 1.0f,-1.0f,
1.0f,-1.0f,-1.0f,
-1.0f,-1.0f,-1.0f,
-1.0f,-1.0f,-1.0f,
-1.0f, 1.0f, 1.0f,
-1.0f, 1.0f,-1.0f,
1.0f,-1.0f, 1.0f,
-1.0f,-1.0f, 1.0f,
-1.0f,-1.0f,-1.0f,
-1.0f, 1.0f, 1.0f,
-1.0f,-1.0f, 1.0f,
1.0f,-1.0f, 1.0f,
1.0f, 1.0f, 1.0f,
1.0f,-1.0f,-1.0f,
1.0f, 1.0f,-1.0f,
1.0f,-1.0f,-1.0f,
1.0f, 1.0f, 1.0f,
1.0f,-1.0f, 1.0f,
1.0f, 1.0f, 1.0f,
1.0f, 1.0f,-1.0f,
-1.0f, 1.0f,-1.0f,
1.0f, 1.0f, 1.0f,
-1.0f, 1.0f,-1.0f,
-1.0f, 1.0f, 1.0f,
1.0f, 1.0f, 1.0f,
-1.0f, 1.0f, 1.0f,
1.0f,-1.0f, 1.0f
};
float grey=(float)112/255;
float line=(float)50/255;
float b=(float)112/255;
COLOR orange,green, red;
orange.r=1;
orange.g=162.0f/255.0f;
orange.b=0;
green.r = (float)144/255;
green.g = (float)238 /255;
green.b = (float)144/255;
red.r = (float)1;
red.g = (float)0 /255;
red.b = (float)0/255;
static const GLfloat color_buffer_data_grey[] = {
grey, grey, grey,
grey, grey, grey,
grey, grey, grey,
grey, grey, grey,
grey, grey, grey,
grey, grey, grey,
grey, grey, grey,
grey, grey, grey,
grey, grey, grey,
grey, grey, grey,
grey, grey, grey,
grey, grey, grey,
grey, grey, grey,
grey, grey, grey,
grey, grey, grey,
grey, grey, grey,
grey, grey, grey,
grey, grey, grey,
grey, grey, grey,
grey, grey, grey,
grey, grey, grey,
grey, grey, grey,
grey, grey, grey,
grey, grey, grey,
grey, grey, grey,
grey, grey, grey,
grey, grey, grey,
grey, grey, grey,
grey, grey, grey,
grey, grey, grey,
grey, grey, grey,
grey, grey, grey,
grey, grey, grey,
grey, grey, grey,
grey, grey, grey,
grey, grey, grey
};
static const GLfloat color_buffer_data_green[] = {
green.r, green.g, green.b,
green.r, green.g, green.b,
green.r, green.g, green.b,
green.r, green.g, green.b,
green.r, green.g, green.b,
green.r, green.g, green.b,
green.r, green.g, green.b,
green.r, green.g, green.b,
green.r, green.g, green.b,
green.r, green.g, green.b,
green.r, green.g, green.b,
green.r, green.g, green.b,
green.r, green.g, green.b,
green.r, green.g, green.b,
green.r, green.g, green.b,
green.r, green.g, green.b,
green.r, green.g, green.b,
green.r, green.g, green.b,
green.r, green.g, green.b,
green.r, green.g, green.b,
green.r, green.g, green.b,
green.r, green.g, green.b,
green.r, green.g, green.b,
green.r, green.g, green.b,
green.r, green.g, green.b,
green.r, green.g, green.b,
green.r, green.g, green.b,
green.r, green.g, green.b,
green.r, green.g, green.b,
green.r, green.g, green.b,
green.r, green.g, green.b,
green.r, green.g, green.b,
green.r, green.g, green.b,
green.r, green.g, green.b,
green.r, green.g, green.b,
green.r, green.g, green.b
};
static const GLfloat color_buffer_data_red[] = {
red.r, red.g, red.b,
red.r, red.g, red.b,
red.r, red.g, red.b,
red.r, red.g, red.b,
red.r, red.g, red.b,
red.r, red.g, red.b,
red.r, red.g, red.b,
red.r, red.g, red.b,
red.r, red.g, red.b,
red.r, red.g, red.b,
red.r, red.g, red.b,
red.r, red.g, red.b,
red.r, red.g, red.b,
red.r, red.g, red.b,
red.r, red.g, red.b,
red.r, red.g, red.b,
red.r, red.g, red.b,
red.r, red.g, red.b,
red.r, red.g, red.b,
red.r, red.g, red.b,
red.r, red.g, red.b,
red.r, red.g, red.b,
red.r, red.g, red.b,
red.r, red.g, red.b,
red.r, red.g, red.b,
red.r, red.g, red.b,
red.r, red.g, red.b,
red.r, red.g, red.b,
red.r, red.g, red.b,
red.r, red.g, red.b,
red.r, red.g, red.b,
red.r, red.g, red.b,
red.r, red.g, red.b,
red.r, red.g, red.b,
red.r, red.g, red.b,
red.r, red.g, red.b
};
float black=(float)0/255;
static const GLfloat color_buffer_data_black[] = {
black, black, black,
black, black, black,
black, black, black,
black, black, black,
black, black, black,
black, black, black,
black, black, black,
black, black, black,
black, black, black,
black, black, black,
black, black, black,
black, black, black,
black, black, black,
black, black, black,
black, black, black,
black, black, black,
black, black, black,
black, black, black,
black, black, black,
black, black, black,
black, black, black,
black, black, black,
black, black, black,
black, black, black,
black, black, black,
black, black, black,
black, black, black,
black, black, black,
black, black, black,
black, black, black,
black, black, black,
black, black, black,
black, black, black,
black, black, black,
black, black, black,
black, black, black
};
static const GLfloat color_buffer_data_orange[] = {
orange.r, orange.g, orange.b,
orange.r, orange.g, orange.b,
orange.r, orange.g, orange.b,
orange.r, orange.g, orange.b,
orange.r, orange.g, orange.b,
orange.r, orange.g, orange.b,
orange.r, orange.g, orange.b,
orange.r, orange.g, orange.b,
orange.r, orange.g, orange.b,
orange.r, orange.g, orange.b,
orange.r, orange.g, orange.b,
orange.r, orange.g, orange.b,
orange.r, orange.g, orange.b,
orange.r, orange.g, orange.b,
orange.r, orange.g, orange.b,
orange.r, orange.g, orange.b,
orange.r, orange.g, orange.b,
orange.r, orange.g, orange.b,
orange.r, orange.g, orange.b,
orange.r, orange.g, orange.b,
orange.r, orange.g, orange.b,
orange.r, orange.g, orange.b,
orange.r, orange.g, orange.b,
orange.r, orange.g, orange.b,
orange.r, orange.g, orange.b,
orange.r, orange.g, orange.b,
orange.r, orange.g, orange.b,
orange.r, orange.g, orange.b,
orange.r, orange.g, orange.b,
orange.r, orange.g, orange.b,
orange.r, orange.g, orange.b,
orange.r, orange.g, orange.b,
orange.r, orange.g, orange.b,
orange.r, orange.g, orange.b,
orange.r, orange.g, orange.b,
orange.r, orange.g, orange.b
};
cube[1].color.r = cube[0].color.r=1;
cube[1].color.g = cube[0].color.g=162.0f/255.0f;
cube[1].color.b = cube[0].color.b=200.0f/255.0f;
static const GLfloat color_buffer_data_cube1[] = {
cube[0].color.r, cube[0].color.g, cube[0].color.b,
cube[0].color.r, cube[0].color.g, cube[0].color.b,
cube[0].color.r, cube[0].color.g, cube[0].color.b,
cube[0].color.r, cube[0].color.g, cube[0].color.b,
cube[0].color.r, cube[0].color.g, cube[0].color.b,
cube[0].color.r, cube[0].color.g, cube[0].color.b,
cube[0].color.r, cube[0].color.g, cube[0].color.b,
cube[0].color.r, cube[0].color.g, cube[0].color.b,
cube[0].color.r, cube[0].color.g, cube[0].color.b,
cube[0].color.r, cube[0].color.g, cube[0].color.b,
cube[0].color.r, cube[0].color.g, cube[0].color.b,
cube[0].color.r, cube[0].color.g, cube[0].color.b,
cube[0].color.r, cube[0].color.g, cube[0].color.b,
cube[0].color.r, cube[0].color.g, cube[0].color.b,
cube[0].color.r, cube[0].color.g, cube[0].color.b,
cube[0].color.r, cube[0].color.g, cube[0].color.b,
cube[0].color.r, cube[0].color.g, cube[0].color.b,
cube[0].color.r, cube[0].color.g, cube[0].color.b,
cube[0].color.r, cube[0].color.g, cube[0].color.b,
cube[0].color.r, cube[0].color.g, cube[0].color.b,
cube[0].color.r, cube[0].color.g, cube[0].color.b,
cube[0].color.r, cube[0].color.g, cube[0].color.b,
cube[0].color.r, cube[0].color.g, cube[0].color.b,
cube[0].color.r, cube[0].color.g, cube[0].color.b,
cube[0].color.r, cube[0].color.g, cube[0].color.b,
cube[0].color.r, cube[0].color.g, cube[0].color.b,
cube[0].color.r, cube[0].color.g, cube[0].color.b,
cube[0].color.r, cube[0].color.g, cube[0].color.b,
cube[0].color.r, cube[0].color.g, cube[0].color.b,
cube[0].color.r, cube[0].color.g, cube[0].color.b,
cube[0].color.r, cube[0].color.g, cube[0].color.b,
cube[0].color.r, cube[0].color.g, cube[0].color.b,
cube[0].color.r, cube[0].color.g, cube[0].color.b,
cube[0].color.r, cube[0].color.g, cube[0].color.b,
cube[0].color.r, cube[0].color.g, cube[0].color.b,
cube[0].color.r, cube[0].color.g, cube[0].color.b
};
static const GLfloat color_buffer_data_line[] = {
line, line, line,
line, line, line,
line, line, line,
line, line, line,
line, line, line,
line, line, line,
line, line, line,
line, line, line,
line, line, line,
line, line, line,
line, line, line,
line, line, line,
line, line, line,
line, line, line,
line, line, line,
line, line, line,
line, line, line,
line, line, line,
line, line, line,
line, line, line,
line, line, line,
line, line, line,
line, line, line,
line, line, line,
line, line, line,
line, line, line,
line, line, line,
line, line, line,
line, line, line,
line, line, line,
line, line, line,
line, line, line,
line, line, line,
line, line, line,
line, line, line,
line, line, line
};
// create3DObject creates and returns a handle to a VAO that can be used later
floor_grey.object = create3DObject(GL_TRIANGLES, 13*3, vertex_buffer_data, color_buffer_data_grey, GL_FILL);
floor_black.object = create3DObject(GL_TRIANGLES, 13*3, vertex_buffer_data, color_buffer_data_black, GL_FILL);
floor_red.object = create3DObject(GL_TRIANGLES, 13*3, vertex_buffer_data, color_buffer_data_red, GL_FILL);
floor_green.object = create3DObject(GL_TRIANGLES, 13*3, vertex_buffer_data, color_buffer_data_green, GL_FILL);
floor_black.line = floor_grey.line = floor_orange.line = cube[1].line =cube[0].line = create3DObject(GL_TRIANGLES, 13*3, vertex_buffer_data, color_buffer_data_line, GL_LINE);
floor_orange.object = create3DObject(GL_TRIANGLES, 13*3, vertex_buffer_data, color_buffer_data_orange, GL_FILL);
cube[0].object = create3DObject(GL_TRIANGLES, 13*3, vertex_buffer_data, color_buffer_data_cube1, GL_FILL);
cube[1].object = create3DObject(GL_TRIANGLES, 13*3, vertex_buffer_data, color_buffer_data_cube1, GL_FILL);
}
void createCam ()
{
// GL3 accepts only Triangles. Quads are not supported
static const GLfloat vertex_buffer_data [] = {
-0.1, 0, 0,
0.1, 0, 0,
0, 0.1, 0,
};
static const GLfloat color_buffer_data [] = {
1, 1, 1,
1, 1, 1,
1, 1, 1,
};
// create3DObject creates and returns a handle to a VAO that can be used later
cam = create3DObject(GL_TRIANGLES, 1*3, vertex_buffer_data, color_buffer_data, GL_LINE);
}
void createFloor ()
{
// GL3 accepts only Triangles. Quads are not supported
static const GLfloat vertex_buffer_data [] = {
-2, -1, 2,
2, -1, 2,
-2, -1, -2,
-2, -1, -2,
2, -1, 2,
2, -1, -2,
};
static const GLfloat color_buffer_data [] = {
0.65, 0.165, 0.165,
0.65, 0.165, 0.165,
0.65, 0.165, 0.165,
0.65, 0.165, 0.165,
0.65, 0.165, 0.165,
0.65, 0.165, 0.165,
};
// create3DObject creates and returns a handle to a VAO that can be used later
floor_vao = create3DObject(GL_TRIANGLES, 2*3, vertex_buffer_data, color_buffer_data, GL_FILL);
}
/* Render the scene with openGL */
/* Edit this function according to your assignment */
void draw (GLFWwindow* window, float x, float y, float w, float h, int doM, int doV, int doP)
{
int fbwidth, fbheight;
glfwGetFramebufferSize(window, &fbwidth, &fbheight);
glViewport((int)(x*fbwidth), (int)(y*fbheight), (int)(w*fbwidth), (int)(h*fbheight));
// use the loaded shader program
// Don't change unless you know what you are doing
glUseProgram(programID);
// Eye - Location of camera. Don't change unless you are sure!!
glm::vec3 eye ( 5*cos(camera_rotation_angle_x*M_PI/180.0f),
5*cos(camera_rotation_angle_y*M_PI/180.0f),
5*sin(camera_rotation_angle_y*M_PI/180.0f) + 5*sin(camera_rotation_angle_x*M_PI/180.0f) );
// Target - Where is the camera looking at. Don't change unless you are sure!!
glm::vec3 target (0, 0, 0);
// Up - Up vector defines tilt of camera. Don't change unless you are sure!!
glm::vec3 up (0, 1, 0);
// Compute Camera matrix (view)
if(doV)
Matrices.view = glm::lookAt(eye, target, up); // Fixed camera for 2D (ortho) in XY plane
else
Matrices.view = glm::mat4(1.0f);
// Compute ViewProject matrix as view/camera might not be changed for this frame (basic scenario)
glm::mat4 VP;
if (doP)
VP = Matrices.projection * Matrices.view;
else
VP = Matrices.view;
glm::mat4 MVP; // MVP = Projection * View * Model
// Send our transformation to the currently bound shader, in the "MVP" uniform
// For each model you render, since the MVP will be different (at least the M part)
for(int i=0;i<dim;i++){
for(int j=0;j<dim;j++){
// Load identity to model matrix
Matrices.model = glm::mat4(1.0f);
glm::mat4 translateRectangle = glm::translate (glm::vec3(floor_grey.pos.x+i, floor_grey.pos.y+j, floor_grey.pos.z)); // glTranslatef
glm::mat4 rotateRectangle = glm::rotate((float)(rectangle_rotation*M_PI/180.0f), glm::vec3(0,0,1));
glm::mat4 myScalingMatrix = glm::scale(glm::mat4(1.0f),floor_grey.scale);
Matrices.model *= (translateRectangle * rotateRectangle * myScalingMatrix);
MVP = VP * Matrices.model;
glUniformMatrix4fv(Matrices.MatrixID, 1, GL_FALSE, &MVP[0][0]);
// draw3DObject draws the VAO given to it using current MVP matrix
if(boardMatrix[i][j]==1)
draw3DObject(floor_grey.object);
else if(boardMatrix[i][j]==2)
draw3DObject(floor_orange.object);
else if(boardMatrix[i][j]==8)
draw3DObject(floor_green.object);
else if(boardMatrix[i][j]==7)
draw3DObject(floor_red.object);
else if(boardMatrix[i][j]==9)
draw3DObject(floor_black.object);
draw3DObject(floor_grey.line);
}
}
// Load identity to model matrix
Matrices.model = glm::mat4(1.0f);
glm::mat4 translateCam = glm::translate(eye);
glm::mat4 rotateCamX = glm::rotate((float)((90 - camera_rotation_angle_x)*M_PI/180.0f), glm::vec3(0,1,0));
glm::mat4 rotateCamY = glm::rotate((float)((90 - camera_rotation_angle_y)*M_PI/180.0f), glm::vec3(0,1,0));
Matrices.model *= (translateCam * rotateCamX*rotateCamY);
MVP = VP * Matrices.model;
glUniformMatrix4fv(Matrices.MatrixID, 1, GL_FALSE, &MVP[0][0]);
// draw3DObject draws the VAO given to it using current MVP matrix
draw3DObject(cam);
Matrices.model = glm::mat4(1.0f);
glm::mat4 translateCube1 = glm::translate (cube[0].pos); // glTranslatef
glm::mat4 rotateCube1X = glm::rotate((float)(-(cube[0].theta.x+45)*M_PI/180.0f), glm::vec3(0,-1,0));
glm::mat4 rotateCube1Y = glm::rotate((float)(-(cube[0].theta.y+45)*M_PI/180.0f), glm::vec3(1,0,0));
glm::mat4 myScalingMatrix2 = glm::scale(glm::mat4(1.0f),cube[0].scale);
Matrices.model *= (translateCube1 * rotateCube1X * rotateCube1Y * myScalingMatrix2);
MVP = VP * Matrices.model;
glUniformMatrix4fv(Matrices.MatrixID, 1, GL_FALSE, &MVP[0][0]);
// draw3DObject draws the VAO given to it using current MVP matrix
draw3DObject(cube[0].object);
draw3DObject(cube[0].line);
Matrices.model = glm::mat4(1.0f);
glm::mat4 translateCube2 = glm::translate (cube[1].pos); // glTranslatef
glm::mat4 rotateCube2X = glm::rotate((float)(-(cube[1].theta.x+45)*M_PI/180.0f), glm::vec3(0,-1,0));
glm::mat4 rotateCube2Y = glm::rotate((float)(-(cube[1].theta.y+45)*M_PI/180.0f), glm::vec3(1,0,0));
glm::mat4 myScalingMatrix = glm::scale(glm::mat4(1.0f),cube[1].scale);
Matrices.model *= (translateCube2 * rotateCube2X * rotateCube2Y * myScalingMatrix);
MVP = VP * Matrices.model;
glUniformMatrix4fv(Matrices.MatrixID, 1, GL_FALSE, &MVP[0][0]);
// draw3DObject draws the VAO given to it using current MVP matrix
draw3DObject(cube[1].object);
draw3DObject(cube[1].line);
Matrices.model = glm::mat4(1.0f);
glm::mat4 translateText = glm::translate(glm::vec3(-3,2,0));
glm::mat4 scaleText = glm::scale(glm::vec3(fontScaleValue,fontScaleValue,fontScaleValue));
Matrices.model *= (translateText * scaleText);
MVP = Matrices.projection * Matrices.view * Matrices.model;
// send font's MVP and font color to fond shaders
glUniformMatrix4fv(GL3Font.fontMatrixID, 1, GL_FALSE, &MVP[0][0]);
glUniform3fv(GL3Font.fontColorID, 1, &fontColor[0]);
// Render font
GL3Font.font->Render("Round n Round we go !!");
}
/* Initialise glfw window, I/O callbacks and the renderer to use */
/* Nothing to Edit here */
GLFWwindow* initGLFW (int width, int height){
GLFWwindow* window; // window desciptor/handle
glfwSetErrorCallback(error_callback);
if (!glfwInit()) {
exit(EXIT_FAILURE);
}
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
window = glfwCreateWindow(width, height, "Sample OpenGL 3.3 Application", NULL, NULL);
if (!window) {
exit(EXIT_FAILURE);
glfwTerminate();
}
glfwMakeContextCurrent(window);
// gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
glfwSwapInterval( 1 );
glfwSetFramebufferSizeCallback(window, reshapeWindow);
glfwSetWindowSizeCallback(window, reshapeWindow);
glfwSetWindowCloseCallback(window, quit);
glfwSetKeyCallback(window, keyboard); // general keyboard input
glfwSetCharCallback(window, keyboardChar); // simpler specific character handling
glfwSetMouseButtonCallback(window, mouseButton); // mouse button clicks
return window;
}
/* Initialize the OpenGL rendering properties */
/* Add all the models to be created here */
void initGL (GLFWwindow* window, int width, int height)
{
/* Objects should be created before any other gl function and shaders */
// Create the models
createRectangle ();
createCam();
createFloor();
// Create and compile our GLSL program from the shaders
programID = LoadShaders( "Sample_GL.vert", "Sample_GL.frag" );
// Get a handle for our "MVP" uniform
Matrices.MatrixID = glGetUniformLocation(programID, "MVP");
reshapeWindow (window, width, height);
// Background color of the scene
glClearColor (0.3f, 0.3f, 0.3f, 0.0f); // R, G, B, A
glClearDepth (1.0f);
glEnable (GL_DEPTH_TEST);
glDepthFunc (GL_LEQUAL);
cout << "VENDOR: " << glGetString(GL_VENDOR) << endl;
cout << "RENDERER: " << glGetString(GL_RENDERER) << endl;
cout << "VERSION: " << glGetString(GL_VERSION) << endl;
cout << "GLSL: " << glGetString(GL_SHADING_LANGUAGE_VERSION) << endl;
}
int fall_checker(){
if(boardMatrix[(int)cube[0].pos.x][(int)cube[0].pos.y]==0 || (int)cube[0].pos.y>=dim ||(int)cube[0].pos.y<0
|| (int)cube[0].pos.x>=dim || (int)cube[0].pos.x<0 )
{
system("aplay -q ./sounds/pin.wav &");
return 0;
}
if(boardMatrix[(int)cube[1].pos.x][(int)cube[1].pos.y]==0 || (int)cube[1].pos.y>=dim ||(int)cube[1].pos.y<0
|| (int)cube[1].pos.x>=dim || (int)cube[1].pos.x<0 )
{
system("aplay -q ./sounds/pin.wav &");
return 1;
}
return -1;
}
int hola,other;
void merge_checker(){
if((abs((int)cube[0].pos.y - (int)cube[1].pos.y)==1&&abs((int)cube[0].pos.x - (int)cube[1].pos.x)==0) || (abs((int)cube[0].pos.y - (int)cube[1].pos.y)==0 &&abs((int)cube[0].pos.x - (int)cube[1].pos.x)==1) ){
if(merged==0 && toppling==0 && falling==0){
merged=1;
}
}
}
void black_checker(){
if(cube[0].pos.y==cube[1].pos.y && cube[0].pos.x ==cube[1].pos.x && abs(cube[0].pos.z-cube[1].pos.z)==1 && merged==1 && falling ==0 && boardMatrix[(int)cube[0].pos.x][(int)cube[0].pos.y]==9){
falling = 1;
hola=0;
other=1;
right_move=true;
system("aplay -q ./sounds/pin.wav &");
}
}
void orange_checker(){
if(cube[0].pos.y==cube[1].pos.y && cube[0].pos.x ==cube[1].pos.x && abs(cube[0].pos.z-cube[1].pos.z)==1&& toppling ==0 && merged==1 && falling ==0 && boardMatrix[(int)cube[0].pos.x][(int)cube[0].pos.y]==2){
falling = 1;
hola=0;
other=1;
}
}
void cross_checker(){
for(vector<cross_struct>::iterator it=levels[current_level].crosses.begin();it<levels[current_level].crosses.end();it++)
{
if(merged==1 && falling ==0 && toppling ==0 &&
cube[0].pos.y==cube[1].pos.y &&
cube[0].pos.x==cube[1].pos.x &&
((cube[0].pos.x==it->place.x&&cube[0].pos.y==it->place.y))){
cube[0].pos = it->place;
cube[1].pos = it->other;
merged=0;
chosen=0;
break;
}
}
}
void switch_checker(){
for(vector<switch_struct>::iterator it=levels[current_level].switches.begin();it<levels[current_level].switches.end();it++)
{
if(falling ==0 && toppling ==0 && ((cube[0].pos.x==it->place.x&&cube[0].pos.y==it->place.y)||(cube[1].pos.x==it->place.x&&cube[1].pos.y==it->place.y))){
if(it->used==false){
it->used=true;
for(vector<glm::vec3>::iterator it2 = it->locations.begin();it2< it->locations.end();it2++){
boardMatrix[(int)it2->x][(int)it2->y]=1;
}
}
}
}
}
void gameEngine(){
merge_checker();
orange_checker();
black_checker();
cross_checker();
switch_checker();
//faller
if(fall_checker()!=-1 && toppling==0 && falling == 0){
hola = fall_checker();
other = 1-hola;
if(merged==1){
if(cube[other].pos.x == cube[hola].pos.x && cube[other].pos.y != cube[hola].pos.y){
int temp=1;
}
else if(cube[other].pos.y == cube[hola].pos.y && cube[other].pos.x != cube[hola].pos.x){
int temp=1;
}
else{
cube[other].pos.x = cube[hola].pos.x;
cube[other].pos.y = cube[hola].pos.y;
cube[other].pos.z = floor_grey.scale.z + cube[other].scale.z;
cube[ hola].pos.z = floor_grey.scale.z + 3*cube[other].scale.z;
}
}
toppling = 0;
falling = 1;
}
if(falling ==1){
if(merged==1){
cube[other].pos.z -=0.1;
cube[hola].pos.z -=0.1;
if(cube[hola].pos.z <=-10){
falling = 0;
Initialize();
}
}
else{
cube[dom].pos.z -=0.1;
if(cube[dom].pos.z <=-10){
falling = 0;
Initialize();
}
}
}
if(toppling!=0 && falling == 0 ){
if(toppling == 1){
if(merged==1)
CuboidToppleNorth();
else
CubeToppleNorth();
}
if(toppling == 2){
if(merged==1)
CuboidToppleSouth();
else
CubeToppleSouth();
}
if(toppling == 3){
if(merged==1)
CuboidToppleWest();
else
CubeToppleWest();
}
if(toppling == 4){
if(merged==1)
CuboidToppleEast();
else
CubeToppleEast();
}
}
// if(buttons["LEFT"])
// CubeActivateTopple(3);
// if(buttons["RIGHT"])
// CubeActivateTopple(4);
// if(buttons["UP"])
// CubeActivateTopple(1);
// if(buttons["DOWN"])
// CubeActivateTopple(2);
}
void Level_creator(){
//Level1
Level_struct curr;
int m1[10][10] = {
{1,1,2,0,0,0,0,0,0,0},
{1,1,1,1,2,1,0,0,0,0},
{1,1,1,1,1,1,1,1,1,0},
{0,1,1,1,1,1,1,1,1,1},
{0,0,0,0,0,1,1,9,1,1},
{0,0,0,0,0,0,1,1,1,0},
{0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0}
};
for(int i=0;i<dim;i++){
for(int j=0;j<dim;j++){
curr.levelMatrix[i][j] = m1[i][j];
}
}
curr.cube0_pos = glm::vec3(0,0,floor_grey.scale.z+ cube[0].scale.z);
curr.cube1_pos = glm::vec3(0,1,floor_grey.scale.z+ cube[0].scale.z);
levels.push_back(curr);
//Level2
int m2[10][10] = {
{1,1,1,1,0,0,0,1,1,1},
{1,1,1,1,0,0,0,1,9,1},
{1,1,1,1,0,0,0,1,1,1},
{1,1,1,1,0,0,1,1,1,1},
{0,0,0,0,1,1,1,0,0,0},
{0,0,0,0,1,1,1,0,0,0},
{0,0,0,0,1,1,1,0,0,0},
{0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0}
};
for(int i=0;i<dim;i++){
for(int j=0;j<dim;j++){
curr.levelMatrix[i][j] = m2[i][j];
}
}
switch_struct sw;
sw.used=false;
sw.place = glm::vec3(2,2,0);
sw.locations.push_back(glm::vec3(3,4,0));
curr.switches.push_back(sw);
cross_struct cw;
cw.place = glm::vec3(6,4,floor_grey.scale.z+ cube[0].scale.z);
cw.other = glm::vec3(4,6,floor_grey.scale.z+ cube[0].scale.z);
curr.crosses.push_back(cw);
levels.push_back(curr);
Level_struct curr2;
int m3[10][10] = {
{1,1,1,1,2,2,2,2,0,0},
{1,1,1,1,2,2,2,2,0,0},
{1,1,1,1,0,0,0,1,1,1},
{1,1,1,1,0,0,0,0,1,1},
{0,0,0,0,0,0,0,0,1,1},
{0,0,0,0,0,0,2,2,2,2},
{0,1,1,1,1,1,2,2,2,2},
{0,1,1,1,1,1,2,1,2,2},
{0,1,9,1,0,0,2,2,2,2},
{0,1,1,1,0,0,0,0,0,0}
};
for(int i=0;i<dim;i++){
for(int j=0;j<dim;j++){
curr2.levelMatrix[i][j] = m3[i][j];
}
}
switch_struct sw1;
sw1.used=false;
sw1.place = glm::vec3(2,7,0);
sw1.locations.push_back(glm::vec3(4,1,0));
sw1.locations.push_back(glm::vec3(5,1,0));
curr2.switches.push_back(sw1);
curr2.cube0_pos = glm::vec3(0,0,floor_grey.scale.z+ cube[0].scale.z);
curr2.cube1_pos = glm::vec3(0,1,floor_grey.scale.z+ cube[0].scale.z);
levels.push_back(curr2);
}
int main (int argc, char** argv)
{
int width = 600;
int height = 600;
do_rot = 0;
GLFWwindow* window = initGLFW(width, height);
initGLEW();
initGL (window, width, height);
last_update_time = glfwGetTime();
Level_creator();
int current_level=0;
Initialize();
score=0;
/* Draw in loop */
while (!glfwWindowShouldClose(window)) {
// clear the color and depth in the frame buffer
if(!paused){
gameEngine();
}
if(current_level>2)
break;
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
// OpenGL Draw commands
current_time = glfwGetTime();
if ((current_time - last_update_time) >= 1) { // atleast 0.5s elapsed since last frame
if(!paused)
timer[current_level]+=1;
// do something every 0.5 seconds ..
}
last_update_time = current_time;
draw(window, 0, 0, 1, 1, 0, 1, 1);
// draw(window, 0.5, 0, 0.5, 0.5, 0, 1, 1);
// draw(window, 0, 0.5, 0.5, 0.5, 1, 0, 1);
// draw(window, 0.5, 0.5, 0.5, 0.5, 0, 0, 1);
// Swap Frame Buffer in double buffering
glfwSwapBuffers(window);
// Poll for Keyboard and mouse events
glfwPollEvents();
}
glfwTerminate();
// exit(EXIT_SUCCESS);
}
| [
"[email protected]"
] | |
90acf5818442bbc1cf5c32b2f8f95b6db86debf7 | a081002197d091f1c387576894a160ececb69497 | /activemq-cpp/src/main/activemq/wireformat/openwire/marshal/generated/WireFormatInfoMarshaller.cpp | 48245e56460ab2fae7003508cda06b462ee1e1e9 | [
"Apache-2.0"
] | permissive | greatyang/activemq-cpp | 357fe087c839ed0d535ad7e3d987db2dc0badf1e | 4f5d0847552d6a5e206cc54c4354ebd8b0bb8fe3 | refs/heads/master | 2021-03-03T09:53:20.887464 | 2020-03-09T05:34:59 | 2020-03-09T05:34:59 | 245,951,764 | 0 | 0 | Apache-2.0 | 2020-03-09T05:31:25 | 2020-03-09T05:31:25 | null | UTF-8 | C++ | false | false | 6,890 | cpp | /*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <activemq/wireformat/openwire/marshal/generated/WireFormatInfoMarshaller.h>
#include <activemq/commands/WireFormatInfo.h>
#include <activemq/exceptions/ActiveMQException.h>
#include <decaf/lang/Pointer.h>
//
// NOTE!: This file is autogenerated - do not modify!
// if you need to make a change, please see the Java Classes in the
// activemq-core module
//
using namespace std;
using namespace activemq;
using namespace activemq::exceptions;
using namespace activemq::commands;
using namespace activemq::wireformat;
using namespace activemq::wireformat::openwire;
using namespace activemq::wireformat::openwire::marshal;
using namespace activemq::wireformat::openwire::utils;
using namespace activemq::wireformat::openwire::marshal::generated;
using namespace decaf;
using namespace decaf::io;
using namespace decaf::lang;
///////////////////////////////////////////////////////////////////////////////
DataStructure* WireFormatInfoMarshaller::createObject() const {
return new WireFormatInfo();
}
///////////////////////////////////////////////////////////////////////////////
unsigned char WireFormatInfoMarshaller::getDataStructureType() const {
return WireFormatInfo::ID_WIREFORMATINFO;
}
///////////////////////////////////////////////////////////////////////////////
void WireFormatInfoMarshaller::tightUnmarshal(OpenWireFormat* wireFormat, DataStructure* dataStructure, DataInputStream* dataIn, BooleanStream* bs) {
try {
BaseDataStreamMarshaller::tightUnmarshal(wireFormat, dataStructure, dataIn, bs);
WireFormatInfo* info =
dynamic_cast<WireFormatInfo*>(dataStructure);
info->beforeUnmarshal(wireFormat);
info->setMagic(tightUnmarshalConstByteArray(dataIn, bs, 8));
info->setVersion(dataIn->readInt());
info->setMarshalledProperties(tightUnmarshalByteArray(dataIn, bs));
info->afterUnmarshal( wireFormat );
}
AMQ_CATCH_RETHROW(decaf::io::IOException)
AMQ_CATCH_EXCEPTION_CONVERT(exceptions::ActiveMQException, decaf::io::IOException)
AMQ_CATCHALL_THROW(decaf::io::IOException)
}
///////////////////////////////////////////////////////////////////////////////
int WireFormatInfoMarshaller::tightMarshal1(OpenWireFormat* wireFormat, DataStructure* dataStructure, BooleanStream* bs) {
try {
WireFormatInfo* info =
dynamic_cast<WireFormatInfo*>(dataStructure);
info->beforeMarshal(wireFormat);
int rc = BaseDataStreamMarshaller::tightMarshal1(wireFormat, dataStructure, bs);
bs->writeBoolean(info->getMarshalledProperties().size() != 0);
rc += info->getMarshalledProperties().size() == 0 ? 0 : (int)info->getMarshalledProperties().size() + 4;
return rc + 12;
}
AMQ_CATCH_RETHROW(decaf::io::IOException)
AMQ_CATCH_EXCEPTION_CONVERT(exceptions::ActiveMQException, decaf::io::IOException)
AMQ_CATCHALL_THROW(decaf::io::IOException)
}
///////////////////////////////////////////////////////////////////////////////
void WireFormatInfoMarshaller::tightMarshal2(OpenWireFormat* wireFormat, DataStructure* dataStructure, DataOutputStream* dataOut, BooleanStream* bs) {
try {
BaseDataStreamMarshaller::tightMarshal2(wireFormat, dataStructure, dataOut, bs );
WireFormatInfo* info =
dynamic_cast<WireFormatInfo*>(dataStructure);
dataOut->write((const unsigned char*)(&info->getMagic()[0]), 8, 0, 8);
dataOut->writeInt(info->getVersion());
if (bs->readBoolean()) {
dataOut->writeInt((int)info->getMarshalledProperties().size() );
dataOut->write((const unsigned char*)(&info->getMarshalledProperties()[0]), (int)info->getMarshalledProperties().size(), 0, (int)info->getMarshalledProperties().size());
}
info->afterMarshal(wireFormat);
}
AMQ_CATCH_RETHROW(decaf::io::IOException)
AMQ_CATCH_EXCEPTION_CONVERT( exceptions::ActiveMQException, decaf::io::IOException)
AMQ_CATCHALL_THROW(decaf::io::IOException)
}
///////////////////////////////////////////////////////////////////////////////
void WireFormatInfoMarshaller::looseUnmarshal(OpenWireFormat* wireFormat, DataStructure* dataStructure, DataInputStream* dataIn) {
try {
BaseDataStreamMarshaller::looseUnmarshal(wireFormat, dataStructure, dataIn);
WireFormatInfo* info =
dynamic_cast<WireFormatInfo*>(dataStructure);
info->beforeUnmarshal(wireFormat);
info->setMagic(looseUnmarshalConstByteArray(dataIn, 8));
info->setVersion(dataIn->readInt());
info->setMarshalledProperties(looseUnmarshalByteArray(dataIn));
info->afterUnmarshal(wireFormat);
}
AMQ_CATCH_RETHROW(decaf::io::IOException)
AMQ_CATCH_EXCEPTION_CONVERT(exceptions::ActiveMQException, decaf::io::IOException)
AMQ_CATCHALL_THROW(decaf::io::IOException)
}
///////////////////////////////////////////////////////////////////////////////
void WireFormatInfoMarshaller::looseMarshal(OpenWireFormat* wireFormat, DataStructure* dataStructure, DataOutputStream* dataOut) {
try {
WireFormatInfo* info =
dynamic_cast<WireFormatInfo*>(dataStructure);
info->beforeMarshal(wireFormat);
BaseDataStreamMarshaller::looseMarshal(wireFormat, dataStructure, dataOut);
dataOut->write((const unsigned char*)(&info->getMagic()[0]), 8, 0, 8);
dataOut->writeInt(info->getVersion());
dataOut->write( info->getMarshalledProperties().size() != 0 );
if( info->getMarshalledProperties().size() != 0 ) {
dataOut->writeInt( (int)info->getMarshalledProperties().size() );
dataOut->write((const unsigned char*)(&info->getMarshalledProperties()[0]), (int)info->getMarshalledProperties().size(), 0, (int)info->getMarshalledProperties().size());
}
info->afterMarshal(wireFormat);
}
AMQ_CATCH_RETHROW(decaf::io::IOException)
AMQ_CATCH_EXCEPTION_CONVERT(exceptions::ActiveMQException, decaf::io::IOException)
AMQ_CATCHALL_THROW(decaf::io::IOException)
}
| [
"[email protected]"
] | |
7d121a6b6e0576db8c6f877bdea565fc4fe0077c | cf3ef2cb7cbce88fb28b184d05f1286a17c6a09a | /ns-3.19/src/buildings/model/buildings-propagation-loss-model.cc | bc1639fe939cb4c94a322b453b4e640460d5e83d | [] | no_license | G8XSU/ns3-pmipv6 | 4d318e39a799e2cfa8f8b8948972494d0d4ad559 | cde2da6d2476eaa5ed49580494e2788f62ddb71e | refs/heads/master | 2016-09-05T18:13:23.367968 | 2014-05-06T12:56:14 | 2014-05-06T12:56:14 | 19,178,140 | 6 | 6 | null | null | null | null | UTF-8 | C++ | false | false | 7,230 | cc | /* -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */
/*
* Copyright (c) 2011 Centre Tecnologic de Telecomunicacions de Catalunya (CTTC)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author: Marco Miozzo <[email protected]>,
* Nicola Baldo <[email protected]>
*
*/
#include "ns3/propagation-loss-model.h"
#include "ns3/log.h"
#include "ns3/mobility-model.h"
#include "ns3/double.h"
#include "ns3/pointer.h"
#include <cmath>
#include "buildings-propagation-loss-model.h"
#include <ns3/mobility-building-info.h>
#include "ns3/enum.h"
NS_LOG_COMPONENT_DEFINE ("BuildingsPropagationLossModel");
namespace ns3 {
NS_OBJECT_ENSURE_REGISTERED (BuildingsPropagationLossModel)
;
BuildingsPropagationLossModel::ShadowingLoss::ShadowingLoss ()
{
}
BuildingsPropagationLossModel::ShadowingLoss::ShadowingLoss (double shadowingValue, Ptr<MobilityModel> receiver)
: m_shadowingValue (shadowingValue), m_receiver (receiver)
{
NS_LOG_INFO (this << " New Shadowing value " << m_shadowingValue);
}
double
BuildingsPropagationLossModel::ShadowingLoss::GetLoss () const
{
return (m_shadowingValue);
}
Ptr<MobilityModel>
BuildingsPropagationLossModel::ShadowingLoss::GetReceiver () const
{
return m_receiver;
}
TypeId
BuildingsPropagationLossModel::GetTypeId (void)
{
static TypeId tid = TypeId ("ns3::BuildingsPropagationLossModel")
.SetParent<PropagationLossModel> ()
.AddAttribute ("ShadowSigmaOutdoor",
"Standard deviation of the normal distribution used for calculate the shadowing for outdoor nodes",
DoubleValue (7.0),
MakeDoubleAccessor (&BuildingsPropagationLossModel::m_shadowingSigmaOutdoor),
MakeDoubleChecker<double> ())
.AddAttribute ("ShadowSigmaIndoor",
"Standard deviation of the normal distribution used for calculate the shadowing for indoor nodes ",
DoubleValue (8.0),
MakeDoubleAccessor (&BuildingsPropagationLossModel::m_shadowingSigmaIndoor),
MakeDoubleChecker<double> ())
.AddAttribute ("ShadowSigmaExtWalls",
"Standard deviation of the normal distribution used for calculate the shadowing due to ext walls ",
DoubleValue (5.0),
MakeDoubleAccessor (&BuildingsPropagationLossModel::m_shadowingSigmaExtWalls),
MakeDoubleChecker<double> ())
.AddAttribute ("InternalWallLoss",
"Additional loss for each internal wall [dB]",
DoubleValue (5.0),
MakeDoubleAccessor (&BuildingsPropagationLossModel::m_lossInternalWall),
MakeDoubleChecker<double> ());
return tid;
}
BuildingsPropagationLossModel::BuildingsPropagationLossModel ()
{
m_randVariable = CreateObject<NormalRandomVariable> ();
}
double
BuildingsPropagationLossModel::ExternalWallLoss (Ptr<MobilityBuildingInfo> a) const
{
double loss = 0.0;
Ptr<Building> aBuilding = a->GetBuilding ();
if (aBuilding->GetExtWallsType () == Building::Wood)
{
loss = 4;
}
else if (aBuilding->GetExtWallsType () == Building::ConcreteWithWindows)
{
loss = 7;
}
else if (aBuilding->GetExtWallsType () == Building::ConcreteWithoutWindows)
{
loss = 15; // 10 ~ 20 dB
}
else if (aBuilding->GetExtWallsType () == Building::StoneBlocks)
{
loss = 12;
}
return (loss);
}
double
BuildingsPropagationLossModel::HeightLoss (Ptr<MobilityBuildingInfo> node) const
{
double loss = 0.0;
int nfloors = node->GetFloorNumber () - 1;
loss = -2 * (nfloors);
return (loss);
}
double
BuildingsPropagationLossModel::InternalWallsLoss (Ptr<MobilityBuildingInfo> a, Ptr<MobilityBuildingInfo>b) const
{
// approximate the number of internal walls with the Manhattan distance in "rooms" units
double dx = std::abs (a->GetRoomNumberX () - b->GetRoomNumberX ());
double dy = std::abs (a->GetRoomNumberY () - b->GetRoomNumberY ());
return m_lossInternalWall * (dx+dy);
}
double
BuildingsPropagationLossModel::GetShadowing (Ptr<MobilityModel> a, Ptr<MobilityModel> b)
const
{
Ptr<MobilityBuildingInfo> a1 = a->GetObject <MobilityBuildingInfo> ();
Ptr<MobilityBuildingInfo> b1 = b->GetObject <MobilityBuildingInfo> ();
NS_ASSERT_MSG ((a1 != 0) && (b1 != 0), "BuildingsPropagationLossModel only works with MobilityBuildingInfo");
std::map<Ptr<MobilityModel>, std::map<Ptr<MobilityModel>, ShadowingLoss> >::iterator ait = m_shadowingLossMap.find (a);
if (ait != m_shadowingLossMap.end ())
{
std::map<Ptr<MobilityModel>, ShadowingLoss>::iterator bit = ait->second.find (b);
if (bit != ait->second.end ())
{
return (bit->second.GetLoss ());
}
else
{
double sigma = EvaluateSigma (a1, b1);
// side effect: will create new entry
// sigma is standard deviation, not variance
double shadowingValue = m_randVariable->GetValue (0.0, (sigma*sigma));
ait->second[b] = ShadowingLoss (shadowingValue, b);
return (ait->second[b].GetLoss ());
}
}
else
{
double sigma = EvaluateSigma (a1, b1);
// side effect: will create new entries in both maps
// sigma is standard deviation, not variance
double shadowingValue = m_randVariable->GetValue (0.0, (sigma*sigma));
m_shadowingLossMap[a][b] = ShadowingLoss (shadowingValue, b);
return (m_shadowingLossMap[a][b].GetLoss ());
}
}
double
BuildingsPropagationLossModel::EvaluateSigma (Ptr<MobilityBuildingInfo> a, Ptr<MobilityBuildingInfo> b)
const
{
if (a->IsOutdoor ())
{
if (b->IsOutdoor ())
{
return (m_shadowingSigmaOutdoor);
}
else
{
double sigma = std::sqrt ((m_shadowingSigmaOutdoor * m_shadowingSigmaOutdoor) + (m_shadowingSigmaExtWalls * m_shadowingSigmaExtWalls));
return (sigma);
}
}
else
if (b->IsIndoor ())
{
return (m_shadowingSigmaIndoor);
}
else
{
double sigma = std::sqrt ((m_shadowingSigmaOutdoor * m_shadowingSigmaOutdoor) + (m_shadowingSigmaExtWalls * m_shadowingSigmaExtWalls));
return (sigma);
}
}
double
BuildingsPropagationLossModel::DoCalcRxPower (double txPowerDbm, Ptr<MobilityModel> a, Ptr<MobilityModel> b) const
{
return txPowerDbm - GetLoss (a, b) - GetShadowing (a, b);
}
int64_t
BuildingsPropagationLossModel::DoAssignStreams (int64_t stream)
{
m_randVariable->SetStream (stream);
return 1;
}
} // namespace ns3
| [
"[email protected]"
] | |
b683a1acd9224f7bda74870720308cd999ebda1e | db4bf625fd9098ec1d54be8a65abefda9d21b74b | /INET_EC/applications/packetdrill/PacketDrillInfo_m.h | 24d31d2cf556aeca6675f2193512c071962f1893 | [
"Apache-2.0"
] | permissive | LarryNguyen/ECSimpp | 1e648e3006b6908e342bea442c90b56d5a7026d0 | 0d3f848642e49845ed7e4c7b97dd16bd3d65ede5 | refs/heads/master | 2021-07-02T19:38:40.266460 | 2017-09-21T02:59:35 | 2017-09-21T02:59:35 | 104,284,993 | 0 | 1 | null | null | null | null | UTF-8 | C++ | false | false | 2,744 | h | //
// Generated file, do not edit! Created by nedtool 5.1 from inet/applications/packetdrill/PacketDrillInfo.msg.
//
#if defined(__clang__)
# pragma clang diagnostic ignored "-Wreserved-id-macro"
#endif
#ifndef __PACKETDRILLINFO_M_H
#define __PACKETDRILLINFO_M_H
#include <omnetpp.h>
// nedtool version check
#define MSGC_VERSION 0x0501
#if (MSGC_VERSION!=OMNETPP_VERSION)
# error Version mismatch! Probably this file was generated by an earlier version of nedtool: 'make clean' should help.
#endif
// dll export symbol
#ifndef INET_API
# if defined(INET_EXPORT)
# define INET_API OPP_DLLEXPORT
# elif defined(INET_IMPORT)
# define INET_API OPP_DLLIMPORT
# else
# define INET_API
# endif
#endif
/**
* Class generated from <tt>inet/applications/packetdrill/PacketDrillInfo.msg:20</tt> by nedtool.
* <pre>
* message PacketDrillInfo
* {
* simtime_t scriptTime;
* simtime_t scriptTimeEnd;
* simtime_t offset;
* uint16 timeType;
* simtime_t liveTime;
* }
* </pre>
*/
class INET_API PacketDrillInfo : public ::omnetpp::cMessage
{
protected:
::omnetpp::simtime_t scriptTime;
::omnetpp::simtime_t scriptTimeEnd;
::omnetpp::simtime_t offset;
uint16_t timeType;
::omnetpp::simtime_t liveTime;
private:
void copy(const PacketDrillInfo& other);
protected:
// protected and unimplemented operator==(), to prevent accidental usage
bool operator==(const PacketDrillInfo&);
public:
PacketDrillInfo(const char *name=nullptr, short kind=0);
PacketDrillInfo(const PacketDrillInfo& other);
virtual ~PacketDrillInfo();
PacketDrillInfo& operator=(const PacketDrillInfo& other);
virtual PacketDrillInfo *dup() const override {return new PacketDrillInfo(*this);}
virtual void parsimPack(omnetpp::cCommBuffer *b) const override;
virtual void parsimUnpack(omnetpp::cCommBuffer *b) override;
// field getter/setter methods
virtual ::omnetpp::simtime_t getScriptTime() const;
virtual void setScriptTime(::omnetpp::simtime_t scriptTime);
virtual ::omnetpp::simtime_t getScriptTimeEnd() const;
virtual void setScriptTimeEnd(::omnetpp::simtime_t scriptTimeEnd);
virtual ::omnetpp::simtime_t getOffset() const;
virtual void setOffset(::omnetpp::simtime_t offset);
virtual uint16_t getTimeType() const;
virtual void setTimeType(uint16_t timeType);
virtual ::omnetpp::simtime_t getLiveTime() const;
virtual void setLiveTime(::omnetpp::simtime_t liveTime);
};
inline void doParsimPacking(omnetpp::cCommBuffer *b, const PacketDrillInfo& obj) {obj.parsimPack(b);}
inline void doParsimUnpacking(omnetpp::cCommBuffer *b, PacketDrillInfo& obj) {obj.parsimUnpack(b);}
#endif // ifndef __PACKETDRILLINFO_M_H
| [
"[email protected]"
] | |
4a7d330140c071ef1e27646ee1a0ae91917123fa | 71c2107d2e98fee6399d0ecbb88c63fa529e7cfa | /parentpixmapgraph.cpp | e1c6fe2936d0cd73a3877a318c5528aea85ffdaa | [] | no_license | AiK312/DPLM | f3fc26701fab1462d3dc65076e15d697d12f0039 | 5a75d09f51c618c040ea1e7be147aac5392a7ab4 | refs/heads/master | 2021-01-17T07:15:14.884080 | 2016-05-24T10:00:21 | 2016-05-24T10:00:21 | 51,583,850 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,583 | cpp | #include "parentpixmapgraph.h"
parentPixmapGraph::parentPixmapGraph() : startX(0), startY(0)
{
}
QRectF parentPixmapGraph::boundingRect() const
{
return QRectF(pos(), QSizeF(10000.0, 10000.0));
}
void parentPixmapGraph::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
{
painter->setRenderHint(QPainter::HighQualityAntialiasing);
painter->drawLine(QPointF(0,0), pos());
Q_UNUSED(option);
Q_UNUSED(widget);
}
void parentPixmapGraph::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
this->setCursor(QCursor(Qt::ClosedHandCursor));
pressX = event->pos().x();
pressY = event->pos().y();
Q_UNUSED(event);
}
void parentPixmapGraph::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
{
this->setCursor(QCursor(Qt::ArrowCursor));
releaseX = event->pos().x();
releaseY = event->pos().y();
int deltaX = pressX - releaseX;
int deltaY = pressY - releaseY;
if (deltaX == 0 && deltaY == 0)
return;
this->setPos(startX-deltaX, startY-deltaY);
startX -= deltaX;
startY -= deltaY;
Q_UNUSED(event);
emit movingTiles();
}
void parentPixmapGraph::wheelEvent(QGraphicsSceneWheelEvent *event)
{
QPoint *p = new QPoint(event->pos().toPoint());
if(event->delta() > 0)
emit zoomIn(p);
else
emit zoomOut(p);
}
QPoint *parentPixmapGraph::getStartCoordinates(QPoint *coordinates)
{
coordinates->setX(startX);
coordinates->setY(startY);
return coordinates;
}
| [
"[email protected]"
] | |
b1146cc5106f478fa1793affa964833fa29796b6 | 641fa8341d8c436ad24945bcbf8e7d7d1dd7dbb2 | /third_party/WebKit/Source/core/html/parser/CSSPreloadScanner.h | 9cb8670c0c976d9ffc6579a3997bf62be6420ce6 | [
"LGPL-2.0-or-later",
"GPL-1.0-or-later",
"MIT",
"Apache-2.0",
"BSD-3-Clause",
"BSD-2-Clause",
"LGPL-2.0-only",
"LGPL-2.1-only",
"LicenseRef-scancode-warranty-disclaimer",
"GPL-2.0-only",
"LicenseRef-scancode-other-copyleft"
] | permissive | massnetwork/mass-browser | 7de0dfc541cbac00ffa7308541394bac1e945b76 | 67526da9358734698c067b7775be491423884339 | refs/heads/master | 2022-12-07T09:01:31.027715 | 2017-01-19T14:29:18 | 2017-01-19T14:29:18 | 73,799,690 | 4 | 4 | BSD-3-Clause | 2022-11-26T11:53:23 | 2016-11-15T09:49:29 | null | UTF-8 | C++ | false | false | 4,431 | h | /*
* Copyright (C) 2008 Apple Inc. All Rights Reserved.
* Copyright (C) 2010 Google Inc. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef CSSPreloadScanner_h
#define CSSPreloadScanner_h
#include "core/fetch/CSSStyleSheetResource.h"
#include "core/fetch/ResourceOwner.h"
#include "core/fetch/StyleSheetResourceClient.h"
#include "core/html/parser/HTMLToken.h"
#include "core/html/parser/PreloadRequest.h"
#include "platform/heap/Handle.h"
#include "wtf/text/StringBuilder.h"
namespace blink {
class SegmentedString;
class HTMLResourcePreloader;
class CSSPreloadScanner {
DISALLOW_NEW();
WTF_MAKE_NONCOPYABLE(CSSPreloadScanner);
public:
CSSPreloadScanner();
~CSSPreloadScanner();
void reset();
void scan(const HTMLToken::DataVector&,
const SegmentedString&,
PreloadRequestStream&,
const KURL&);
void scan(const String&,
const SegmentedString&,
PreloadRequestStream&,
const KURL&);
void setReferrerPolicy(const ReferrerPolicy);
private:
enum State {
Initial,
MaybeComment,
Comment,
MaybeCommentEnd,
RuleStart,
Rule,
AfterRule,
RuleValue,
AfterRuleValue,
DoneParsingImportRules,
};
template <typename Char>
void scanCommon(const Char* begin,
const Char* end,
const SegmentedString&,
PreloadRequestStream&,
const KURL&);
inline void tokenize(UChar, const SegmentedString&);
void emitRule(const SegmentedString&);
State m_state = Initial;
StringBuilder m_rule;
StringBuilder m_ruleValue;
ReferrerPolicy m_referrerPolicy = ReferrerPolicyDefault;
// Below members only non-null during scan()
PreloadRequestStream* m_requests = nullptr;
const KURL* m_predictedBaseElementURL = nullptr;
};
// Each CSSPreloaderResourceClient keeps track of a single CSS resource, and
// drives a CSSPreloadScanner as raw data arrives for it. This lets us preload
// @import tags before parsing.
class CORE_EXPORT CSSPreloaderResourceClient
: public GarbageCollectedFinalized<CSSPreloaderResourceClient>,
public StyleSheetResourceClient {
USING_GARBAGE_COLLECTED_MIXIN(CSSPreloaderResourceClient);
public:
CSSPreloaderResourceClient(Resource*, HTMLResourcePreloader*);
~CSSPreloaderResourceClient();
void setCSSStyleSheet(const String& href,
const KURL& baseURL,
const String& charset,
const CSSStyleSheetResource*) override;
void didAppendFirstData(const CSSStyleSheetResource*) override;
String debugName() const override { return "CSSPreloaderResourceClient"; }
DECLARE_TRACE();
protected:
// Protected for tests, which don't want to initialize a fully featured
// DocumentLoader.
virtual void fetchPreloads(PreloadRequestStream& preloads);
private:
void scanCSS(const CSSStyleSheetResource*);
void clearResource();
enum PreloadPolicy {
ScanOnly,
ScanAndPreload,
};
const PreloadPolicy m_policy;
WeakMember<HTMLResourcePreloader> m_preloader;
WeakMember<CSSStyleSheetResource> m_resource;
};
} // namespace blink
#endif
| [
"[email protected]"
] | |
705204ce62358bb9473a06c179290f9d566f0ba9 | 5387aefed0e5cd0a55f10fae7784f03190f2fdf0 | /catkin_ws/devel/include/ki_robotics/AIServiceRequest.h | 8d2b7e2f7f5cb7def7e299b010167777cecdcf4a | [] | no_license | Horenhof/ROSproject | 45f2979be9422f2f345746ed4f1d6c3e11198c60 | d6b479bb963b30c960f870dcf067db982256fb25 | refs/heads/main | 2023-02-23T06:03:37.376547 | 2021-01-21T20:01:19 | 2021-01-21T20:01:19 | 330,743,476 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 7,320 | h | // Generated by gencpp from file ki_robotics/AIServiceRequest.msg
// DO NOT EDIT!
#ifndef KI_ROBOTICS_MESSAGE_AISERVICEREQUEST_H
#define KI_ROBOTICS_MESSAGE_AISERVICEREQUEST_H
#include <string>
#include <vector>
#include <map>
#include <ros/types.h>
#include <ros/serialization.h>
#include <ros/builtin_message_traits.h>
#include <ros/message_operations.h>
#include <sensor_msgs/Image.h>
namespace ki_robotics
{
template <class ContainerAllocator>
struct AIServiceRequest_
{
typedef AIServiceRequest_<ContainerAllocator> Type;
AIServiceRequest_()
: image() {
}
AIServiceRequest_(const ContainerAllocator& _alloc)
: image(_alloc) {
(void)_alloc;
}
typedef ::sensor_msgs::Image_<ContainerAllocator> _image_type;
_image_type image;
typedef boost::shared_ptr< ::ki_robotics::AIServiceRequest_<ContainerAllocator> > Ptr;
typedef boost::shared_ptr< ::ki_robotics::AIServiceRequest_<ContainerAllocator> const> ConstPtr;
}; // struct AIServiceRequest_
typedef ::ki_robotics::AIServiceRequest_<std::allocator<void> > AIServiceRequest;
typedef boost::shared_ptr< ::ki_robotics::AIServiceRequest > AIServiceRequestPtr;
typedef boost::shared_ptr< ::ki_robotics::AIServiceRequest const> AIServiceRequestConstPtr;
// constants requiring out of line definition
template<typename ContainerAllocator>
std::ostream& operator<<(std::ostream& s, const ::ki_robotics::AIServiceRequest_<ContainerAllocator> & v)
{
ros::message_operations::Printer< ::ki_robotics::AIServiceRequest_<ContainerAllocator> >::stream(s, "", v);
return s;
}
template<typename ContainerAllocator1, typename ContainerAllocator2>
bool operator==(const ::ki_robotics::AIServiceRequest_<ContainerAllocator1> & lhs, const ::ki_robotics::AIServiceRequest_<ContainerAllocator2> & rhs)
{
return lhs.image == rhs.image;
}
template<typename ContainerAllocator1, typename ContainerAllocator2>
bool operator!=(const ::ki_robotics::AIServiceRequest_<ContainerAllocator1> & lhs, const ::ki_robotics::AIServiceRequest_<ContainerAllocator2> & rhs)
{
return !(lhs == rhs);
}
} // namespace ki_robotics
namespace ros
{
namespace message_traits
{
template <class ContainerAllocator>
struct IsMessage< ::ki_robotics::AIServiceRequest_<ContainerAllocator> >
: TrueType
{ };
template <class ContainerAllocator>
struct IsMessage< ::ki_robotics::AIServiceRequest_<ContainerAllocator> const>
: TrueType
{ };
template <class ContainerAllocator>
struct IsFixedSize< ::ki_robotics::AIServiceRequest_<ContainerAllocator> >
: FalseType
{ };
template <class ContainerAllocator>
struct IsFixedSize< ::ki_robotics::AIServiceRequest_<ContainerAllocator> const>
: FalseType
{ };
template <class ContainerAllocator>
struct HasHeader< ::ki_robotics::AIServiceRequest_<ContainerAllocator> >
: FalseType
{ };
template <class ContainerAllocator>
struct HasHeader< ::ki_robotics::AIServiceRequest_<ContainerAllocator> const>
: FalseType
{ };
template<class ContainerAllocator>
struct MD5Sum< ::ki_robotics::AIServiceRequest_<ContainerAllocator> >
{
static const char* value()
{
return "b13d2865c5af2a64e6e30ab1b56e1dd5";
}
static const char* value(const ::ki_robotics::AIServiceRequest_<ContainerAllocator>&) { return value(); }
static const uint64_t static_value1 = 0xb13d2865c5af2a64ULL;
static const uint64_t static_value2 = 0xe6e30ab1b56e1dd5ULL;
};
template<class ContainerAllocator>
struct DataType< ::ki_robotics::AIServiceRequest_<ContainerAllocator> >
{
static const char* value()
{
return "ki_robotics/AIServiceRequest";
}
static const char* value(const ::ki_robotics::AIServiceRequest_<ContainerAllocator>&) { return value(); }
};
template<class ContainerAllocator>
struct Definition< ::ki_robotics::AIServiceRequest_<ContainerAllocator> >
{
static const char* value()
{
return "sensor_msgs/Image image\n"
"\n"
"================================================================================\n"
"MSG: sensor_msgs/Image\n"
"# This message contains an uncompressed image\n"
"# (0, 0) is at top-left corner of image\n"
"#\n"
"\n"
"Header header # Header timestamp should be acquisition time of image\n"
" # Header frame_id should be optical frame of camera\n"
" # origin of frame should be optical center of camera\n"
" # +x should point to the right in the image\n"
" # +y should point down in the image\n"
" # +z should point into to plane of the image\n"
" # If the frame_id here and the frame_id of the CameraInfo\n"
" # message associated with the image conflict\n"
" # the behavior is undefined\n"
"\n"
"uint32 height # image height, that is, number of rows\n"
"uint32 width # image width, that is, number of columns\n"
"\n"
"# The legal values for encoding are in file src/image_encodings.cpp\n"
"# If you want to standardize a new string format, join\n"
"# [email protected] and send an email proposing a new encoding.\n"
"\n"
"string encoding # Encoding of pixels -- channel meaning, ordering, size\n"
" # taken from the list of strings in include/sensor_msgs/image_encodings.h\n"
"\n"
"uint8 is_bigendian # is this data bigendian?\n"
"uint32 step # Full row length in bytes\n"
"uint8[] data # actual matrix data, size is (step * rows)\n"
"\n"
"================================================================================\n"
"MSG: std_msgs/Header\n"
"# Standard metadata for higher-level stamped data types.\n"
"# This is generally used to communicate timestamped data \n"
"# in a particular coordinate frame.\n"
"# \n"
"# sequence ID: consecutively increasing ID \n"
"uint32 seq\n"
"#Two-integer timestamp that is expressed as:\n"
"# * stamp.sec: seconds (stamp_secs) since epoch (in Python the variable is called 'secs')\n"
"# * stamp.nsec: nanoseconds since stamp_secs (in Python the variable is called 'nsecs')\n"
"# time-handling sugar is provided by the client library\n"
"time stamp\n"
"#Frame this data is associated with\n"
"string frame_id\n"
;
}
static const char* value(const ::ki_robotics::AIServiceRequest_<ContainerAllocator>&) { return value(); }
};
} // namespace message_traits
} // namespace ros
namespace ros
{
namespace serialization
{
template<class ContainerAllocator> struct Serializer< ::ki_robotics::AIServiceRequest_<ContainerAllocator> >
{
template<typename Stream, typename T> inline static void allInOne(Stream& stream, T m)
{
stream.next(m.image);
}
ROS_DECLARE_ALLINONE_SERIALIZER
}; // struct AIServiceRequest_
} // namespace serialization
} // namespace ros
namespace ros
{
namespace message_operations
{
template<class ContainerAllocator>
struct Printer< ::ki_robotics::AIServiceRequest_<ContainerAllocator> >
{
template<typename Stream> static void stream(Stream& s, const std::string& indent, const ::ki_robotics::AIServiceRequest_<ContainerAllocator>& v)
{
s << indent << "image: ";
s << std::endl;
Printer< ::sensor_msgs::Image_<ContainerAllocator> >::stream(s, indent + " ", v.image);
}
};
} // namespace message_operations
} // namespace ros
#endif // KI_ROBOTICS_MESSAGE_AISERVICEREQUEST_H
| [
"[email protected]"
] | |
fc4f44521018133a31eb980344c86e92276243c2 | ec66f1b78f80a00b4405f7a227cfb8bbbe6b1efb | /HackerRank/Cipher.cpp | 73dc7caa58952d0072187342cfd567151bdf4b86 | [] | no_license | bagaria1207/CODE-Practice | bc0531934d50bd4c965765fc29cc94741ac2cdcd | 69f7cd12922e8ad52f91c3ad66199eb0974513d5 | refs/heads/master | 2022-11-26T02:55:06.492045 | 2020-08-04T11:51:51 | 2020-08-04T11:51:51 | 268,247,666 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 688 | cpp | #include<bits/stdc++.h>
using namespace std;
/*
Done with the help of editorial
Ascii of 0->48 1->48
%48 -> to get the value in int as
directly we get as ascii value
from string
*/
int main(){
int n,k;
cin>>n>>k;
string s;
cin>>s;
string b="";
b+=s[0];
if(n<=k){
for(int i=1;i<n;i++){
int a = s[i-1]%48^s[i]%48;
b+=(a+48);
}
}
else{
int i;
for(i=1;i<k;i++){
int a = s[i-1]%48^s[i]%48;
b+=(a+48);
}
for(int j=0;b.size()<n;j++,i++){
int a = s[i-1]%48^s[i]%48^b[j]%48;
b+=(a+48);
}
}
cout<<b<<"\n";
}
| [
"[email protected]"
] | |
aee832a9e4d8a13ea0a1208e97b2a5d99b8f7e21 | 6de5de01e4fc9ac387e2f41e0776be562ba0860a | /sapphire/dllmain.cpp | f0cf1362912a7432d014d1fc37a2a621247ae083 | [] | no_license | MatrixKung/sapphire | f1e07dce1d0616fdadccc2609cad2b6164711d86 | 34908a2ffb61543e5b5ba9befcabb845f52953c9 | refs/heads/main | 2023-08-28T03:33:23.887109 | 2021-10-26T02:11:10 | 2021-10-26T02:11:10 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,436 | cpp | #include "sapphire_crt.hpp"
#include "sapphire_hook.hpp"
#include "sapphire_importer.hpp"
#include "hooks.hpp"
auto DllMain( void*, std::uint32_t call_reason, void* ) -> bool {
if ( call_reason != 1 )
return false;
il2cpp_lib::init( );
{
impl::hooks::ddraw_ongui.setup( "UnityEngine::DDraw.OnGUI()", &impl::hooks::hk_ddraw_ongui, 0 ); // should work anywhere as long as we have hook to call it in.
impl::hooks::bp_client_input.setup( "BasePlayer.ClientInput()", &impl::hooks::hk_bp_client_input );
impl::hooks::launch_projectile.setup( "BaseProjectile.LaunchProjectile()", &impl::hooks::hk_launch_projectile );
impl::hooks::on_attacked.setup( "BasePlayer.OnAttacked()", &impl::hooks::hk_on_attacked );
// I think we can only hook this function in-game. Maybe find another function thats called in game often, or hook inside client input hook.
static auto projectile_shoot_sig = utl::pattern::find( L"GameAssembly.dll", "4C 8B 0D ? ? ? ? 48 8B 75 28" );
const auto relative_projectile_shoot = *reinterpret_cast< std::uintptr_t* >( projectile_shoot_sig + *reinterpret_cast< std::int32_t* >( projectile_shoot_sig + 3 ) + 7 );
if ( relative_projectile_shoot ) {
const auto projectile_shoot_rpc = **reinterpret_cast< std::uintptr_t*** >( relative_projectile_shoot + 0x30 );
HOOK_CUSTOM( projectile_shoot_rpc, impl::hooks::o_projectile_shoot_rpc, &impl::hooks::hk_projectile_shoot_rpc );
}
}
return true;
} | [
"[email protected]"
] | |
3df51b453c96bbb084c9600e17283ba4c1b40e4e | f3fa6c321305992c5b962a60f52c706a157e2c2e | /Audio/wave_vc_con/src/main_.cpp | 72e55b578ddd664cc82969383631326fb07e50f8 | [] | no_license | 0xFF1E071F/asm | a09a825b0b9fd50086410d4638174cf069ebe16e | 459a1b3b1a361717e5caf1e53f0ce87479d872c6 | refs/heads/master | 2022-11-23T02:15:32.968568 | 2020-07-24T08:40:41 | 2020-07-24T08:40:41 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,421 | cpp | #include <windows.h>
#include <mmsystem.h>
#define IDD_MAIN 101
#define IDC_LST1 103
BOOL CALLBACK DlgProc(HWND,UINT,WPARAM,LPARAM);
void ShowWaveDevices (HWND hList);
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd)
{
//HWND hWnd = GetDesktopWindow();
//MessageBox(hWnd, "123", "Hello", 0);
DialogBox( hInstance, MAKEINTRESOURCE(IDD_MAIN), 0, DlgProc);
return 0;
}
BOOL CALLBACK DlgProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_COMMAND:
{
switch(wParam)
{
case IDOK:
{
HWND hList = GetDlgItem(hWnd,IDC_LST1);
ShowWaveDevices (hList);
return FALSE;
}
case IDCANCEL:
{
EndDialog(hWnd, NULL);
return TRUE;
}
default: return FALSE;
}
}
default: return FALSE;
}
}
void ShowWaveDevices (HWND hList)
{
WAVEINCAPS inCaps;
WAVEOUTCAPS outCaps;
int i, nDevs = waveInGetNumDevs();
for (i=0; i<nDevs; i++){
waveInGetDevCaps(i,&inCaps,sizeof(inCaps));
SendMessage(hList,LB_ADDSTRING,0,(LPARAM)inCaps.szPname);
}
SendMessage(hList,LB_ADDSTRING,0,(LPARAM)" ");
nDevs = waveOutGetNumDevs();
for (i=0; i<nDevs; i++){
waveOutGetDevCaps(i,&outCaps,sizeof(outCaps));
SendMessage(hList,LB_ADDSTRING,0,(LPARAM)outCaps.szPname);
}
} | [
"[email protected]"
] | |
e9517eff4e50e1df1e98b9d2a0603e4e83db4b81 | 65b02eae4e6ea39beadb67c5efd62e0b429bb43b | /Algorithm/graph/spfa/k-short.cpp | 2653787696215eacce089a4ee7f51f6c244b2875 | [] | no_license | ctuu/acm-icpc | c0a96a347feba414fce28455e9b71546ac1cb08d | 7fde619dce94dd2e722465cdcad32c76d30afa16 | refs/heads/master | 2021-07-08T06:14:57.837572 | 2018-12-29T04:09:40 | 2018-12-29T04:09:40 | 81,524,853 | 2 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,476 | cpp | #include <algorithm>
#include <array>
#include <iostream>
#include <queue>
#include <vector>
using namespace std;
const int N = 1e4 + 7;
const int M = 1e5 + 7;
const int INF = 0x3f3f3f3f;
using G = vector<vector<int>>; //save index
array<int, N> vis, d;
array<int, M> pth;
struct Node
{
int d, u;
Node(int d, int u) : d(d), u(u) {}
bool operator<(const Node &a) const { return d > a.d; }
};
struct Edge
{
int fr, to, di;
Edge() = default;
Edge(int u, int v, int w) : fr(u), to(v), di(w) {}
};
using E = vector<Edge>;
void dijkstra(G &gr, E &edg, int s)
{
d.fill(INF);
d[s] = 0;
vis.fill(0);
priority_queue<Node> pq;
pq.push(Node(0, s));
while (!pq.empty())
{
Node x = pq.top();
pq.pop();
int u = x.u;
if (d[u] < x.d)
continue;
for (auto i : gr[u])
{
Edge &e = edg[i];
int to = (e.fr == u) ? e.to : e.fr;
if (d[to] > d[u] + e.di)
{
d[to] = d[u] + e.di;
pth[to] = i;
pq.push(Node(d[to], to));
}
}
}
}
struct Ande
{
int u, g, f;
Ande(int u, int g, int f) : u(u), g(g), f(f) {}
bool operator<(const Ande a) const
{
if (a.f == f)
return a.g < g;
return a.f < f;
}
};
int astar(G &gr, E &edg, int s, int t, int k)
{
if(d[s] == INF)
return INF;
priority_queue<Ande> que;
que.push(Ande(s, 0, d[s]));
while (!que.empty())
{
Ande c = que.top();
que.pop();
int u = c.u;
if (u == t)
if (k-- <= 1)
return c.f;
for (auto i : gr[u])
{
Edge &e = edg[i];
int to = (e.fr == u) ? e.to : e.fr;
que.push(Ande(to, c.g+e.di, c.g + e.di + d[to]));
}
}
return INF;
}
int main()
{
ios_base::sync_with_stdio(0);
cin.tie(0);
int n, m, s, t, k;
cin >> n >> m;
cin >> s >> t >> k;
G gr, grr;
E edg;
gr.resize(n + 1);
grr.resize(n + 1);
edg.resize(m + 1);
for (int i = 0; i < m; ++i)
{
int fr, to, di;
cin >> fr >> to >> di;
edg[i] = Edge(fr, to, di);
grr[to].push_back(i); // 反向建图
gr[fr].push_back(i);
// gr[to].push_back(i);// if Two-Way
}
dijkstra(grr, edg, t);
cout << astar(gr, edg, s, t, k) << endl;
// cout << d[t] << endl;
return 0;
} | [
"[email protected]"
] | |
2ea70f694de61292fa4de7b67fe30dec68bb1e3c | 3378a6f06cf3d6fed65ba6f9b4908f92646822dd | /bacalaureat/teste_antrenament/testul4/p3/main.cpp | 8e983170a3a2cc4a3aa93084c403c33cf91d4a73 | [] | no_license | zaBogdan/problemeInfo | 6bac9cd7f9ccb5cb81c5388752e3c3a37ff8af97 | 4046619186e6d57c2620ce4c6725fe4ebf931fdb | refs/heads/master | 2021-07-11T18:23:09.095312 | 2020-09-05T17:02:58 | 2020-09-05T17:02:58 | 192,736,624 | 1 | 1 | null | null | null | null | UTF-8 | C++ | false | false | 369 | cpp | #include <iostream>
#include <fstream>
using namespace std;
ifstream f("bac.txt");
int main(){
int x,y,ap=0;
f >> x;
while(f >> y){
if(x==y)
ap++;
else{
if(!ap)
cout << x << ' ';
ap=0;
}
x=y;
}
if(!ap)
cout << x << ' ';
cout << endl;
return 0;
} | [
"[email protected]"
] | |
2210ac585809e99460c7248332a2357473f106ba | b258e2449fd26ab92c4be56a368e45c514efe60a | /moc_bypasspage.cpp | ea229767020a06a5bdd8a0147b8eec8f48980c76 | [] | no_license | MinnieJewel/DJY | f6c3e6b99104f334fa41f98d6c5256352ff6fad8 | 74a3b6b34871a7fbd38b9fc0d8158b679d54014a | refs/heads/master | 2022-09-16T19:30:46.147808 | 2020-06-02T06:29:42 | 2020-06-02T06:29:42 | 268,722,025 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,049 | cpp | /****************************************************************************
** Meta object code from reading C++ file 'bypasspage.h'
**
** Created: Tue Jun 2 11:36:01 2020
** by: The Qt Meta Object Compiler version 62 (Qt 4.6.3)
**
** WARNING! All changes made in this file will be lost!
*****************************************************************************/
#include "bypasspage.h"
#if !defined(Q_MOC_OUTPUT_REVISION)
#error "The header file 'bypasspage.h' doesn't include <QObject>."
#elif Q_MOC_OUTPUT_REVISION != 62
#error "This file was generated using the moc from 4.6.3. It"
#error "cannot be used with the include files from this version of Qt."
#error "(The moc has changed too much.)"
#endif
QT_BEGIN_MOC_NAMESPACE
static const uint qt_meta_data_ByPassPage[] = {
// content:
4, // revision
0, // classname
0, 0, // classinfo
0, 0, // methods
0, 0, // properties
0, 0, // enums/sets
0, 0, // constructors
0, // flags
0, // signalCount
0 // eod
};
static const char qt_meta_stringdata_ByPassPage[] = {
"ByPassPage\0"
};
const QMetaObject ByPassPage::staticMetaObject = {
{ &MyBase::staticMetaObject, qt_meta_stringdata_ByPassPage,
qt_meta_data_ByPassPage, 0 }
};
#ifdef Q_NO_DATA_RELOCATION
const QMetaObject &ByPassPage::getStaticMetaObject() { return staticMetaObject; }
#endif //Q_NO_DATA_RELOCATION
const QMetaObject *ByPassPage::metaObject() const
{
return QObject::d_ptr->metaObject ? QObject::d_ptr->metaObject : &staticMetaObject;
}
void *ByPassPage::qt_metacast(const char *_clname)
{
if (!_clname) return 0;
if (!strcmp(_clname, qt_meta_stringdata_ByPassPage))
return static_cast<void*>(const_cast< ByPassPage*>(this));
return MyBase::qt_metacast(_clname);
}
int ByPassPage::qt_metacall(QMetaObject::Call _c, int _id, void **_a)
{
_id = MyBase::qt_metacall(_c, _id, _a);
if (_id < 0)
return _id;
return _id;
}
QT_END_MOC_NAMESPACE
| [
"[email protected]"
] | |
3bd7ea4dd2463bd5354a027ce54c90d1d5cb9cbd | d34b4df56264f411470bb0e99385f575a34eae8d | /p4c-bm/p4c_bm/templates/src/pd.cpp | 44415d94ddc6f4521bb3362e8bb712207a623d20 | [
"Apache-2.0"
] | permissive | evelinad/ops-p4c | 17dfb0d2ad3bf583dc40deee68cdbc61fb3e881b | efd7f7b01ae9af2b92d821abc271aed183015b5c | refs/heads/master | 2020-06-12T17:16:47.613630 | 2016-02-12T01:23:23 | 2016-02-12T01:23:23 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,273 | cpp | /* Copyright 2013-present Barefoot Networks, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/*
* Antonin Bas ([email protected])
*
*/
#include <cstring>
#include "pd/pd.h"
#include "pd_conn_mgr.h"
#include "pd_notifications.h"
extern pd_conn_mgr_t *conn_mgr_state;
#define NUM_DEVICES 256
int *my_devices;
extern "C" {
void ${pd_prefix}learning_notification_cb(const char *hdr, const char *data);
p4_pd_status_t ${pd_prefix}learning_new_device(int dev_id);
p4_pd_status_t ${pd_prefix}learning_remove_device(int dev_id);
void ${pd_prefix}ageing_notification_cb(const char *hdr, const char *data);
p4_pd_status_t ${pd_prefix}ageing_new_device(int dev_id);
p4_pd_status_t ${pd_prefix}ageing_remove_device(int dev_id);
p4_pd_status_t ${pd_prefix}init(void) {
my_devices = (int *) calloc(NUM_DEVICES, sizeof(int));
return 0;
}
p4_pd_status_t ${pd_prefix}assign_device(int dev_id,
const char *notifications_addr,
int rpc_port_num) {
assert(!my_devices[dev_id]);
${pd_prefix}learning_new_device(dev_id);
${pd_prefix}ageing_new_device(dev_id);
pd_notifications_add_device(dev_id, notifications_addr,
${pd_prefix}ageing_notification_cb,
${pd_prefix}learning_notification_cb);
my_devices[dev_id] = 1;
return pd_conn_mgr_client_init(conn_mgr_state, dev_id, rpc_port_num);
}
p4_pd_status_t ${pd_prefix}remove_device(int dev_id) {
assert(my_devices[dev_id]);
pd_notifications_remove_device(dev_id);
${pd_prefix}learning_remove_device(dev_id);
${pd_prefix}ageing_remove_device(dev_id);
my_devices[dev_id] = 0;
return pd_conn_mgr_client_close(conn_mgr_state, dev_id);
}
}
| [
"[email protected]"
] | |
b419f4ccbc6a8eb5dc8877eb5369dbe82667dd74 | 9a12150c1672fa7b304a728d86e5434aafeb5120 | /888A.cpp | d07c57f6cea7fb65e6ce4c885a655fc1e9565cb7 | [] | no_license | apurvparekh30/codeforces | 93b53f99d5d9e16f3d833f89418c8f7edfb63549 | c18384a62ddfc514e4d087007a9717276d02a350 | refs/heads/master | 2021-07-24T20:04:29.526385 | 2020-08-01T05:10:25 | 2020-08-01T05:10:25 | 204,581,591 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 358 | cpp | #include <bits/stdc++.h>
using namespace std;
int n;
int arr[1001];
int main() {
cin >> n;
for(int i=0;i<n;i++) {
cin >> arr[i];
}
int ex_count = 0;
for(int i=1;i<n-1;i++) {
if(arr[i] < arr[i-1] && arr[i] < arr[i+1]) ex_count++;
if(arr[i] > arr[i-1] && arr[i] > arr[i+1]) ex_count++;
}
cout << ex_count << "\n";
return 0;
}
| [
"[email protected]"
] | |
80285bf206df0734e362cd34e8ade7b658dc085b | 1b6e1561cbe910195ee9c26b122663b94719a971 | /комбинаторика/task4.cpp | 346c9fe1a698976705bdd1197ebf39ac37144baa | [] | no_license | FADelto/ASD | e3b5df5b835ea3b616f2dd506b95e0cce91b3acf | cd85e79efcb119117d434a8d17d5f88cd49ce2d4 | refs/heads/master | 2022-03-05T19:46:02.595275 | 2019-10-09T08:25:08 | 2019-10-09T08:25:08 | null | 0 | 0 | null | null | null | null | WINDOWS-1251 | C++ | false | false | 1,425 | cpp | /*
Задание 4. Переборный алгоритм
Сколько существует четных чисел, принадлежащих диапазону [10^10;10^11), для которых выполняется
правило: в записи числа не встречается подряд две цифры, являющихся простыми числами (2, 3, 5, 7)?
*/
#include <iostream>
#include <ctime>
using namespace std;
// Проверка правила: в записи числа не встречается подряд две цифры, являющихся простыми числами (2, 3, 5, 7)
bool two_digits_is_prime_nembers(unsigned __int64 n)
{
int count = 0;
do
{
if (n % 10 == 2 || n % 10 == 3 || n % 10 == 5 || n % 10 == 7)
{
count += 1;
if (count == 2)
return true;
}
else
count = 0;
n /= 10;
} while (n > 0);
return false;
}
unsigned __int64 count_with_two_prime_numbers()
{
unsigned __int64 count = 0;
for (unsigned __int64 i = pow(10,10); i < pow(10, 11); i++)
if (!two_digits_is_prime_nembers(i) && i % 2 == 0)
++count;
return count;
}
int main()
{
time_t start = clock();
cout << "Count even and two in a row prime numbers in range [10^10;10^11) = " << count_with_two_prime_numbers() << endl;
cout.precision(20);
cout << "; Time: " << double(clock() - start) / CLOCKS_PER_SEC << " seconds\n";
system("pause");
} | [
"[email protected]"
] | |
1e1e6739eced6723f1459d1dc7cf29dd5ae30b2f | dfec8731e6297a27121fd66859548ec25c406860 | /OpenGL_Project/OpenGL_dependency/gem/src/projects/lit_particles/lit_particles_system.hh | 04c51fb77c545dae3daa454ea1debe99f20ad800 | [
"MIT"
] | permissive | felixyf0124/COMP477_F19_A2 | 6a8d6de71912c6116ab7e7cc0be166358bdbbe8a | 80f96e130ef2715c3f10de25d1b973a60cc440e5 | refs/heads/master | 2020-08-26T20:17:28.525490 | 2020-02-07T21:44:30 | 2020-02-07T21:44:30 | 217,133,945 | 2 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,845 | hh | /*************************************************************************
* Copyright (c) 2016 François Trudel
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
*************************************************************************/
#ifndef LIT_PARTICLES_SYSTEM_HH
#define LIT_PARTICLES_SYSTEM_HH
#include "core/particle_system.hh"
#include "utils/light_module.hh"
#include "projects/lit_particles/lit_particles_pool.hh"
namespace gem { namespace particle {
class LitParticleSystem : public ParticleSystem<LifeDeathCycle::Enabled,lit_particles_project::LitParticlesData> {
DECLARE_UNCOPYABLE(LitParticleSystem)
DECLARE_UNMOVABLE(LitParticleSystem)
public:
LitParticleSystem(std::size_t a_unMaxParticleCount, std::size_t lightsCount,
const std::string& a_sSystemName = std::move(std::string("DEFAULT_SYS_NAME")))
: ParticleSystem<LifeDeathCycle::Enabled, lit_particles_project::LitParticlesData>(a_unMaxParticleCount, a_sSystemName) {
m_pParticlePool->CreateLightIndexes(lightsCount);
light::module::Resize(light::module::GetLightsCount() + lightsCount);
}
~LitParticleSystem() = default;
}; /* class ParticlePool*/
/*}*/ /* namespace lit_particles_project */
} /* namespace particle */
} /* namespace gem */
#endif /* end of include guard: LIT_PARTICLES_SYSTEM_HH */
| [
"[email protected]"
] | |
548513704b708ae0640f51a6283855e0d72b9655 | 91eb400364e3d4157b719526e0c12ab089a43e31 | /src/Client/ClientBaseHelpers.h | 64fb0616647a6eeea8d6f62c5876b9e6b3a5266f | [
"Apache-2.0"
] | permissive | GaryXiangK/ClickHouse | aa96651b1b74226fcca7f1ddd8850830c69572bc | ec966b7df587bcaea5357cebfba6177c3ef75c3d | refs/heads/master | 2023-07-31T10:38:52.673178 | 2021-10-01T13:18:52 | 2021-10-01T13:18:52 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 334 | h | #pragma once
#include <Core/Types.h>
#if USE_REPLXX
# include <common/ReplxxLineReader.h>
#endif
namespace DB
{
/// Should we celebrate a bit?
bool isNewYearMode();
bool isChineseNewYearMode(const String & local_tz);
#if USE_REPLXX
void highlight(const String & query, std::vector<replxx::Replxx::Color> & colors);
#endif
}
| [
"[email protected]"
] | |
3b5e15243f8fe5cdf92c000088ba8de94592494f | 98cc7d0c00a6580885eb9f4278bfcad2b8b7186f | /src/BalanceServer/error.h | 7b83d89f5efaf1c264d7952e4f70d2c07302467c | [] | no_license | liuhangyang/TSHH | 800216ceffde27280b666932fdd239f5c58e3167 | 890dc070db118812824b3becc5121d9da7e2e2fb | refs/heads/master | 2021-05-02T16:24:02.866599 | 2017-02-27T01:16:32 | 2017-02-27T01:16:32 | 65,291,519 | 3 | 1 | null | 2017-02-27T00:57:09 | 2016-08-09T12:01:10 | C++ | UTF-8 | C++ | false | false | 611 | h | //
// Created by kiosk on 8/9/16.
//
#ifndef TSHH_BALANCE_ERROR_H
#define TSHH_BALANCE_ERROR_H
#include <errno.h>
#include <string>
#include <iostream>
class error {
public:
error() = default;
error(const std::string errmsg,int errline) {
msg = errmsg;
line = errline;
}
void show() {
std::cerr << line << " : ";
perror(msg.c_str());
}
error set(const std::string errmsg, const int errline) {
msg = errmsg;
line = errline;
return *this;
}
private:
std::string msg;
int line;
};
#endif //TSHH_BALANCE_ERROR_H
| [
"[email protected]"
] | |
a545f065fc397a158353eae200665c86a109c85a | 58f46a28fc1b58f9cd4904c591b415c29ab2842f | /chromium-courgette-redacted-29.0.1547.57/chrome/browser/ui/webui/favicon_source.cc | 45522732b755fe411cb35e45929c56361a6d8aee | [
"BSD-3-Clause"
] | permissive | bbmjja8123/chromium-1 | e739ef69d176c636d461e44d54ec66d11ed48f96 | 2a46d8855c48acd51dafc475be7a56420a716477 | refs/heads/master | 2021-01-16T17:50:45.184775 | 2015-03-20T18:38:11 | 2015-03-20T18:42:06 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 10,148 | cc | // Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/ui/webui/favicon_source.h"
#include "base/bind.h"
#include "base/bind_helpers.h"
#include "base/strings/string_number_conversions.h"
#include "chrome/browser/favicon/favicon_service_factory.h"
#include "chrome/browser/history/top_sites.h"
#include "chrome/browser/profiles/profile.h"
#include "chrome/browser/search/instant_io_context.h"
#include "chrome/browser/search/instant_service.h"
#include "chrome/browser/search/instant_service_factory.h"
#include "chrome/common/url_constants.h"
#include "grit/locale_settings.h"
#include "grit/ui_resources.h"
#include "net/url_request/url_request.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/base/layout.h"
#include "ui/base/resource/resource_bundle.h"
#include "ui/webui/web_ui_util.h"
namespace {
// Parameters which can be used in chrome://favicon path. See .h file for a
// description of what each does.
const char kIconURLParameter[] = "iconurl/";
const char kLargestParameter[] = "largest/";
const char kOriginParameter[] = "origin/";
const char kSizeParameter[] = "size/";
// Returns true if |search| is a substring of |path| which starts at
// |start_index|.
bool HasSubstringAt(const std::string& path,
size_t start_index,
const std::string& search) {
if (search.empty())
return false;
if (start_index + search.size() >= path.size())
return false;
return (path.compare(start_index, search.size(), search) == 0);
}
} // namespace
FaviconSource::IconRequest::IconRequest()
: size_in_dip(gfx::kFaviconSize),
scale_factor(ui::SCALE_FACTOR_NONE) {
}
FaviconSource::IconRequest::IconRequest(
const content::URLDataSource::GotDataCallback& cb,
const GURL& path,
int size,
ui::ScaleFactor scale)
: callback(cb),
request_path(path),
size_in_dip(size),
scale_factor(scale) {
}
FaviconSource::IconRequest::~IconRequest() {
}
FaviconSource::FaviconSource(Profile* profile, IconType type)
: profile_(profile->GetOriginalProfile()),
icon_types_(type == FAVICON ? chrome::FAVICON :
chrome::TOUCH_PRECOMPOSED_ICON | chrome::TOUCH_ICON |
chrome::FAVICON) {
}
FaviconSource::~FaviconSource() {
}
std::string FaviconSource::GetSource() const {
return icon_types_ == chrome::FAVICON ?
chrome::kChromeUIFaviconHost : chrome::kChromeUITouchIconHost;
}
void FaviconSource::StartDataRequest(
const std::string& path,
int render_process_id,
int render_view_id,
const content::URLDataSource::GotDataCallback& callback) {
FaviconService* favicon_service =
FaviconServiceFactory::GetForProfile(profile_, Profile::EXPLICIT_ACCESS);
if (!favicon_service) {
SendDefaultResponse(callback);
return;
}
bool is_icon_url = false;
GURL url;
int size_in_dip = 16;
ui::ScaleFactor scale_factor = ui::SCALE_FACTOR_100P;
bool success = ParsePath(path, &is_icon_url, &url, &size_in_dip,
&scale_factor);
if (!success) {
SendDefaultResponse(callback);
return;
}
if (is_icon_url) {
// TODO(michaelbai): Change GetRawFavicon to support combination of
// IconType.
favicon_service->GetRawFavicon(
url,
chrome::FAVICON,
size_in_dip,
scale_factor,
base::Bind(&FaviconSource::OnFaviconDataAvailable,
base::Unretained(this),
IconRequest(callback,
url,
size_in_dip,
scale_factor)),
&cancelable_task_tracker_);
} else {
// Intercept requests for prepopulated pages.
for (size_t i = 0; i < arraysize(history::kPrepopulatedPages); i++) {
if (url.spec() ==
l10n_util::GetStringUTF8(history::kPrepopulatedPages[i].url_id)) {
callback.Run(
ResourceBundle::GetSharedInstance().LoadDataResourceBytesForScale(
history::kPrepopulatedPages[i].favicon_id,
scale_factor));
return;
}
}
favicon_service->GetRawFaviconForURL(
FaviconService::FaviconForURLParams(
profile_, url, icon_types_, size_in_dip),
scale_factor,
base::Bind(&FaviconSource::OnFaviconDataAvailable,
base::Unretained(this),
IconRequest(callback,
url,
size_in_dip,
scale_factor)),
&cancelable_task_tracker_);
}
}
std::string FaviconSource::GetMimeType(const std::string&) const {
// We need to explicitly return a mime type, otherwise if the user tries to
// drag the image they get no extension.
return "image/png";
}
bool FaviconSource::ShouldReplaceExistingSource() const {
// Leave the existing DataSource in place, otherwise we'll drop any pending
// requests on the floor.
return false;
}
bool FaviconSource::ShouldServiceRequest(const net::URLRequest* request) const {
if (request->url().SchemeIs(chrome::kChromeSearchScheme))
return InstantIOContext::ShouldServiceRequest(request);
return URLDataSource::ShouldServiceRequest(request);
}
bool FaviconSource::HandleMissingResource(const IconRequest& request) {
// No additional checks to locate the favicon resource in the base
// implementation.
return false;
}
bool FaviconSource::ParsePath(const std::string& path,
bool* is_icon_url,
GURL* url,
int* size_in_dip,
ui::ScaleFactor* scale_factor) const {
DCHECK_EQ(16, gfx::kFaviconSize);
*is_icon_url = false;
*url = GURL();
*size_in_dip = 16;
*scale_factor = ui::SCALE_FACTOR_100P;
if (path.empty())
return false;
size_t parsed_index = 0;
if (HasSubstringAt(path, parsed_index, kLargestParameter)) {
parsed_index += strlen(kLargestParameter);
*size_in_dip = 0;
} else if (HasSubstringAt(path, parsed_index, kSizeParameter)) {
parsed_index += strlen(kSizeParameter);
size_t slash = path.find("/", parsed_index);
if (slash == std::string::npos)
return false;
size_t scale_delimiter = path.find("@", parsed_index);
std::string size_str;
std::string scale_str;
if (scale_delimiter == std::string::npos) {
// Support the legacy size format of 'size/aa/' where 'aa' is the desired
// size in DIP for the sake of not regressing the extensions which use it.
size_str = path.substr(parsed_index, slash - parsed_index);
} else {
size_str = path.substr(parsed_index, scale_delimiter - parsed_index);
scale_str = path.substr(scale_delimiter + 1, slash - scale_delimiter - 1);
}
if (!base::StringToInt(size_str, size_in_dip))
return false;
if (*size_in_dip != 64 && *size_in_dip != 32) {
// Only 64x64, 32x32 and 16x16 icons are supported.
*size_in_dip = 16;
}
if (!scale_str.empty())
webui::ParseScaleFactor(scale_str, scale_factor);
// Return the default favicon (as opposed to a resized favicon) for
// favicon sizes which are not cached by the favicon service.
// Currently the favicon service caches:
// - favicons of sizes "16 * scale factor" px of type FAVICON
// where scale factor is one of FaviconUtil::GetFaviconScaleFactors().
// - the largest TOUCH_ICON / TOUCH_PRECOMPOSED_ICON
if (*size_in_dip != 16 && icon_types_ == chrome::FAVICON)
return false;
parsed_index = slash + 1;
}
if (HasSubstringAt(path, parsed_index, kIconURLParameter)) {
parsed_index += strlen(kIconURLParameter);
*is_icon_url = true;
*url = GURL(path.substr(parsed_index));
} else {
// URL requests prefixed with "origin/" are converted to a form with an
// empty path and a valid scheme. (e.g., example.com -->
// http://example.com/ or http://example.com/a --> http://example.com/)
if (HasSubstringAt(path, parsed_index, kOriginParameter)) {
parsed_index += strlen(kOriginParameter);
std::string possibly_invalid_url = path.substr(parsed_index);
// If the URL does not specify a scheme (e.g., example.com instead of
// http://example.com), add "http://" as a default.
if (!GURL(possibly_invalid_url).has_scheme())
possibly_invalid_url = "http://" + possibly_invalid_url;
// Strip the path beyond the top-level domain.
*url = GURL(possibly_invalid_url).GetOrigin();
} else {
*url = GURL(path.substr(parsed_index));
}
}
return true;
}
void FaviconSource::OnFaviconDataAvailable(
const IconRequest& request,
const chrome::FaviconBitmapResult& bitmap_result) {
if (bitmap_result.is_valid()) {
// Forward the data along to the networking system.
request.callback.Run(bitmap_result.bitmap_data.get());
} else if (!HandleMissingResource(request)) {
SendDefaultResponse(request);
}
}
void FaviconSource::SendDefaultResponse(
const content::URLDataSource::GotDataCallback& callback) {
SendDefaultResponse(
IconRequest(callback, GURL(), 16, ui::SCALE_FACTOR_100P));
}
void FaviconSource::SendDefaultResponse(const IconRequest& icon_request) {
int favicon_index;
int resource_id;
switch (icon_request.size_in_dip) {
case 64:
favicon_index = SIZE_64;
resource_id = IDR_DEFAULT_FAVICON_64;
break;
case 32:
favicon_index = SIZE_32;
resource_id = IDR_DEFAULT_FAVICON_32;
break;
default:
favicon_index = SIZE_16;
resource_id = IDR_DEFAULT_FAVICON;
break;
}
base::RefCountedMemory* default_favicon =
default_favicons_[favicon_index].get();
if (!default_favicon) {
ui::ScaleFactor scale_factor = icon_request.scale_factor;
default_favicon = ResourceBundle::GetSharedInstance()
.LoadDataResourceBytesForScale(resource_id, scale_factor);
default_favicons_[favicon_index] = default_favicon;
}
icon_request.callback.Run(default_favicon);
}
| [
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] | |
9cee6dfab1d1433ed692ae1cdfcb361f7d5cefac | c0d291eed180ef5c03cf818dd501faa2c435c8b2 | /DynamicLibrary/UnixDynaLib.cpp | e03343507f89b5614b1275bc4ece29cf843e6f67 | [] | no_license | alex-min/rtype-2014-minetta | 61e27ce2813fd499f1eb95a2b1fa53673c563cc5 | 442c6a472b9c50e3d586a6dcea40317356417a9e | refs/heads/master | 2016-08-12T06:34:30.565350 | 2012-01-31T10:36:11 | 2012-01-31T10:36:11 | 46,982,048 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 577 | cpp | #include "UnixDynaLib.hpp"
UnixDynaLib::UnixDynaLib()
{
}
void UnixDynaLib::dynaLoad(std::string libName)
{
libName += ".so";
_handle = dlopen(libName.c_str(), RTLD_LAZY);
if (_handle == NULL)
throw Exception(dlerror());
dlerror();
}
void *UnixDynaLib::funcLoad(std::string funcName)
{
char *error;
void *tmp = dlsym(_handle, funcName.c_str());
if ((error = dlerror()) != NULL) {
throw Exception(error);
}
return (tmp);
}
void UnixDynaLib::dynaFree()
{
if (_handle)
{
dlclose(_handle);
}
}
| [
"[email protected]"
] | |
75387416f9fe9828cd3407b39aac6b681fd6f711 | a3b8cf0df20ccfbed4ed73ebe67dc2e7cfcf0d7b | /Task4_Tim/Source.cpp | 7d5137e855719b2fb390504a130bc5784a8a883b | [] | no_license | anon20016/Modelirovanie | b6c86a173f0d77024e34622719c21ae4f92cc07f | d248711bf1cb40c991007c542f40043b436f557c | refs/heads/master | 2022-12-26T13:10:48.533346 | 2020-10-14T10:05:10 | 2020-10-14T10:05:10 | 262,797,207 | 0 | 0 | null | null | null | null | WINDOWS-1251 | C++ | false | false | 1,892 | cpp | #include <iostream>
#include <set>
#include <map>
#include <algorithm>
#include <time.h>
#include <vector>
#include <random>
using namespace std;
//
// 0 0 5
// 0 7 6
//
bool ispointincircle(double x, double y, double xc, double yc, double r) {
// Функция проверяет принадлежит ли точка окружности
return (x - xc) * (x - xc) + (y - yc) * (y - yc) <= r * r;
}
int main() {
std::random_device rd;
std::mt19937 gen(rd());
// В этой задаче на вход подаётся информация о двух окружностях
// x1 y1 r1
// x2 y2 r2
// Берется прямоугольник в который помещаются обе окружности так, что они касаются сторон прямоугольника.
// Методом Монте-Карло считается площадь пересечения.
double x1, x2, y1, y2, r1, r2;
cin >> x1 >> y1 >> r1;
cin >> x2 >> y2 >> r2;
double xmin = min(x1 - r1, x2 - r2);
double xmax = max(x1 + r1, x2 + r1);
// Считаются координаты углов прямоугольника.
double ymin = min(y1 - r2, y2 - r2);
double ymax = max(y1 + r2, y2 + r2);
// Генераторы для выбора случайной точки внутри прямоугольника
std::uniform_real_distribution<> d1(xmin, xmax);
std::uniform_real_distribution<> d2(ymin, ymax);
// Проведение эксперимента
double s = 0;
vector<double> r;
for (int i = 0; i < 10000; i++) {
double x = d1(gen);
double y = d2(gen);
if (ispointincircle(x, y, x1, y1, r1) and ispointincircle(x, y, x2, y2, r2)) {
s++;
}
}
cout << "Square: " << ((xmax - xmin) * (ymax - ymin)) * s / 10000;
} | [
"[email protected]"
] | |
b4d88027ba0f0769e92a9a77a3005d8bf783832f | 07427bde05816a58facb0c3573bbb753f9b312c9 | /Weekly Assessments and Exercises/Week 7/Exercise 2/pinChangeInterrupt.ino | cf222f30c6813182898b42b5df262830dcad8e8f | [] | no_license | AimanCheong/MCTE_4342_Embedded_System_Design | cc634043f72fd4d69644555073869358b683bfe7 | 0c6d0168bb902f49231dd966bbd7d30b5d8bff06 | refs/heads/main | 2023-02-21T11:44:23.902456 | 2021-01-21T09:31:00 | 2021-01-21T09:31:00 | 309,981,539 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 734 | ino | volatile bool changed;
unsigned char* sreg = (unsigned char*) 0x5F;
unsigned char* pcicr = (unsigned char*) 0x68;
unsigned char* pcmsk0 = (unsigned char*) 0x6B;
void setup()
{
*sreg |= (1 << 7); //Enable interrupts in general
*pcicr = 1; //Enable pin change interrupt 0 *pcmsk0 = 255; //Enable pin change interrupt on all the Port B pin
Serial.begin(9600);
while (1)
{
if (changed)
{
Serial.println("Sensor values changed");
//Perform necessary investigation and subsequent operations
changed = 0;
}
//Do other things or go back to sleep
//Sleep(); //There is no such function called ‘Sleep’. Just for demo.
}
}
ISR(PCINT0_vect)
{
changed = 1;
}
| [
"[email protected]"
] | |
114267fc57fd8b2b19eb2d0fae262850aff1049e | 21e8ed6d923068e56c988a77b29bd7fc19da958a | /src/test/script_P2PKH_tests.cpp | 13512ad16d832be72e1b82e0fd2165a0625fd147 | [
"MIT"
] | permissive | BTC-Tech/Blockcoin | 2f98130672ab3c30c8553cda65b84fa3724f2ced | 9a1ff83c267107112246b7ce3443b67889ab76b6 | refs/heads/master | 2020-05-19T03:01:25.657939 | 2019-05-06T09:43:55 | 2019-05-06T09:43:55 | 184,791,344 | 2 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,246 | cpp | // Copyright (c) 2012-2015 The Bitcoin Core developers
// Distributed under the MIT software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#include "script/script.h"
#include "test/test_blockcoin.h"
#include <boost/test/unit_test.hpp>
BOOST_FIXTURE_TEST_SUITE(script_P2PKH_tests, BasicTestingSetup)
BOOST_AUTO_TEST_CASE(IsPayToPublicKeyHash)
{
// Test CScript::IsPayToPublicKeyHash()
uint160 dummy;
CScript p2pkh;
p2pkh << OP_DUP << OP_HASH160 << ToByteVector(dummy) << OP_EQUALVERIFY << OP_CHECKSIG;
BOOST_CHECK(p2pkh.IsPayToPublicKeyHash());
static const unsigned char direct[] = {
OP_DUP, OP_HASH160, 20, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, OP_EQUALVERIFY, OP_CHECKSIG
};
BOOST_CHECK(CScript(direct, direct+sizeof(direct)).IsPayToPublicKeyHash());
static const unsigned char notp2pkh1[] = {
OP_DUP, OP_HASH160, 20, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, OP_EQUALVERIFY, OP_CHECKSIG, OP_CHECKSIG
};
BOOST_CHECK(!CScript(notp2pkh1, notp2pkh1+sizeof(notp2pkh1)).IsPayToPublicKeyHash());
static const unsigned char p2sh[] = {
OP_HASH160, 20, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, OP_EQUAL
};
BOOST_CHECK(!CScript(p2sh, p2sh+sizeof(p2sh)).IsPayToPublicKeyHash());
static const unsigned char extra[] = {
OP_DUP, OP_HASH160, 20, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, OP_EQUALVERIFY, OP_CHECKSIG, OP_CHECKSIG
};
BOOST_CHECK(!CScript(extra, extra+sizeof(extra)).IsPayToPublicKeyHash());
static const unsigned char missing[] = {
OP_HASH160, 20, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, OP_EQUALVERIFY, OP_CHECKSIG, OP_RETURN
};
BOOST_CHECK(!CScript(missing, missing+sizeof(missing)).IsPayToPublicKeyHash());
static const unsigned char missing2[] = {
OP_DUP, OP_HASH160, 20, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
};
BOOST_CHECK(!CScript(missing2, missing2+sizeof(missing2)).IsPayToPublicKeyHash());
static const unsigned char tooshort[] = {
OP_DUP, OP_HASH160, 2, 0,0, OP_EQUALVERIFY, OP_CHECKSIG
};
BOOST_CHECK(!CScript(tooshort, tooshort+sizeof(tooshort)).IsPayToPublicKeyHash());
}
BOOST_AUTO_TEST_SUITE_END()
| [
"[email protected]"
] | |
754b4539e44fc215dd18ebac6928b24a76d9a40a | 7689de51f8641eb43493685e8cbf962d1b79c9fb | /newbasic/date_filter_msg_buffer.h | 1cf40980660561a10b97fe6c337b1839685b48d8 | [] | no_license | sPHENIX-Collaboration/online_distribution | f229323fc848092d873524ab16458eb5bfc0ea5e | f87aeaacc79f8b7babad8804e648b0f87a6e01db | refs/heads/master | 2023-09-01T09:35:33.711931 | 2023-08-24T15:56:35 | 2023-08-24T15:56:35 | 84,598,252 | 4 | 18 | null | 2023-06-28T23:13:03 | 2017-03-10T20:29:17 | C++ | UTF-8 | C++ | false | false | 1,015 | h | #ifndef __DATE_FILTER_MSG_BUFFER_CC__
#define __DATE_FILTER_MSG_BUFFER_CC__
#include "filter_msg_buffer.h"
#define ON 1
#define OFF 0
/** This is the "date\_filter" msg\_buffer class which allows you to
filter messages based on their profile. Itacts much like the
filter\_msg\_buffer, but it also prepends a date tag to messages which have
a profile.
*/
class date_filter_msg_buffer : public filter_msg_buffer {
public:
/** The msglen parameter specifies the initial length of the
message string which is kept internally. If you exceed the length,
it is automautically extended.
*/
date_filter_msg_buffer (const int msglen=256);
/** This constructor defines a custom-sized matrix of
type/source/severities. */
date_filter_msg_buffer (const int type_max, const int source_max,
const int sev_max, const int msglen=256);
/// the virtual destructor
virtual ~date_filter_msg_buffer();
virtual int sync ();
};
#endif /* __DATE_FILTER_MSG_BUFFER_CC__ */
| [
"[email protected]"
] | |
5656860e2b4ad976e288c2ecb744c9b58e799990 | 95e95426db170526b269e60b162ff9f0c36ab3b0 | /thermostat_client/include/TemperatureSensor.hpp | b1b3708e18b8eccce824045021721b133db2e90a | [] | no_license | AcumenDev/climate_datalogger_client | 2cd69e35c34664cdfc7779eaf92e4e2223524c45 | 6ca862b3742729ea776ccc18acc8c0f1acbddb20 | refs/heads/master | 2018-12-20T16:49:33.654959 | 2018-12-09T22:58:35 | 2018-12-09T22:58:35 | 115,912,110 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 413 | hpp | //
// Created by vst on 5/22/18.
//
#ifndef ESP_TEMPERATURESENSOR_HPP
#define ESP_TEMPERATURESENSOR_HPP
#include <OneWire.h>
#include <DallasTemperature.h>
class TemperatureSensor {
OneWire *oneWire;
DallasTemperature *ds;
uint8_t sensorAdr[8];
const uint8_t *searchSensors();
public:
TemperatureSensor(uint8_t pin);
float getTemperature();
};
#endif //ESP_TEMPERATURESENSOR_HPP
| [
"[email protected]"
] | |
7ca6cee12f7c113cabf75ee27ea7419feecd244f | 349f0ae175c2ae449fdcc17b10f49ef2ec3d2dde | /World.cpp | 51e5a23af8d23c4a8dd2d7665ad38bd962151d5b | [] | no_license | scottrick/mcparse | 088425a9ee6d6d827e91fa41ffb29ae33b99448f | 01cb3a0e7c172be22325ffa86839dd92f9fc2533 | refs/heads/master | 2021-01-18T15:22:19.183663 | 2013-10-05T15:14:09 | 2013-10-05T15:14:09 | 2,075,508 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,317 | cpp | #include "World.h"
#include "Chunk.h"
#include <iostream>
using namespace std;
World::World(void)
{
}
World::~World(void)
{
deleteChunks();
}
void World::addRegion(Region *pRegion)
{
const list<Chunk *> chunks = pRegion->getChunks();
list<Chunk *>::const_iterator iter;
unsigned int MAX = 50000;
for (iter = chunks.begin(); iter != chunks.end(); iter++)
{
Chunk *pChunk = *iter;
pChunk->addRef();
pChunk->setWorld(this);
m_Chunks[pChunk->getLoc()] = pChunk;
if (m_Chunks.size() >= MAX)
{
break;
}
}
}
void World::deleteChunks()
{
map<const ChunkLoc, Chunk *>::const_iterator iter;
for (iter = m_Chunks.begin(); iter != m_Chunks.end(); iter++)
{
pair<const ChunkLoc, Chunk*> item = *iter;
Chunk *pChunk = item.second;
pChunk->release();
}
m_Chunks.clear();
}
void World::dump() const
{
map<const ChunkLoc, Chunk *>::const_iterator iter;
for (iter = m_Chunks.begin(); iter != m_Chunks.end(); iter++)
{
pair<const ChunkLoc, Chunk*> item = *iter;
ChunkLoc loc = item.first;
Chunk *pChunk = item.second;
cout << "(" << loc.x << ", " << loc.z << ")" << endl;
}
}
Chunk *World::getChunk(ChunkLoc &loc)
{
return m_Chunks[loc];
}
map<ChunkLoc, Chunk *> World::getChunks() const
{
return m_Chunks;
}
const char *World::getClassName() const
{
return "World";
} | [
"[email protected]"
] |
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