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| extension
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| authors
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| author
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119
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
d956ffc95b82cef7d397109cf2f95c172d857943
|
035b8e27237afb157adf4052b5b86712c5c44a83
|
/src/lib/Objects/RHI/FDepthStencilStateInitializerRHI.h
|
a7aa54cdfb9856d08b8e62140e66d32bd185beff
|
[] |
no_license
|
WorkingRobot/upp
|
e5a3cf7a6755d8fbc07263f5873c6a4c7d174bd6
|
1fa9f0e31393f9c3cd13cff2c813d874d1b34433
|
refs/heads/main
| 2023-07-09T14:57:28.778482 | 2021-08-15T05:19:25 | 2021-08-15T05:19:25 | 351,872,759 | 23 | 1 | null | null | null | null |
UTF-8
|
C++
| false | false | 865 |
h
|
#pragma once
#include "../Core/Serialization/FArchive.h"
#include "ECompareFunction.h"
#include "EStencilOp.h"
namespace upp::Objects {
struct FDepthStencilStateInitializerRHI {
bool EnableDepthWrite;
ECompareFunction DepthTest;
bool EnableFrontFaceStencil;
ECompareFunction FrontFaceStencilTest;
EStencilOp FrontFaceStencilFailStencilOp;
EStencilOp FrontFaceDepthFailStencilOp;
EStencilOp FrontFacePassStencilOp;
bool EnableBackFaceStencil;
ECompareFunction BackFaceStencilTest;
EStencilOp BackFaceStencilFailStencilOp;
EStencilOp BackFaceDepthFailStencilOp;
EStencilOp BackFacePassStencilOp;
uint8_t StencilReadMask;
uint8_t StencilWriteMask;
friend FArchive& operator>>(FArchive& Ar, FDepthStencilStateInitializerRHI& Value);
};
}
|
[
"[email protected]"
] | |
eb0c0269910b77bc11f56e6e0ce4b66bfe5edda2
|
0874b100cfd3b832194679da460066178040d676
|
/MFW/MFW_EngineHyfrax/Noise.h
|
f659bde72b6ad15160244e1d37e1ace3aa99ec31
|
[] |
no_license
|
ChxLearnCPP/MFrameWork
|
3a213a208f49f75feffe9c9b22621a095d77f749
|
e8747ea0f94301de46fe78fcc11810019bafbab0
|
refs/heads/master
| 2021-08-23T23:24:47.902382 | 2017-12-07T02:30:24 | 2017-12-07T02:30:24 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 2,489 |
h
|
#pragma once
#include "Prerequisites.h"
#include "GPUNormalMapManager.h"
namespace Hydrax{ namespace Noise
{
/** Base noise class,
Override it for create different ways of create water noise.
*/
class Noise
{
public:
/** Constructor
@param Name Noise name
@param GPUNormalMapSupported Is GPU normal map generation supported?
*/
Noise(const Ogre::String &Name, const bool& GPUNormalMapSupported);
/** Destructor
*/
virtual ~Noise();
/** Create
*/
virtual void create();
/** Remove
*/
virtual void remove();
/** Create GPUNormalMap resources
@param g GPUNormalMapManager pointer
@return true if it needs to be created, false if not
*/
virtual bool createGPUNormalMapResources(GPUNormalMapManager *g);
/** Remove GPUNormalMap resources
@param g GPUNormalMapManager pointer
*/
virtual void removeGPUNormalMapResources(GPUNormalMapManager *g);
/** Call it each frame
@param timeSinceLastFrame Time since last frame(delta)
*/
virtual void update(const Ogre::Real &timeSinceLastFrame) = 0;
/** Save config
@param Data String reference
*/
virtual void saveCfg(Ogre::String &Data);
/** Load config
@param CgfFile Ogre::ConfigFile reference
@return True if is the correct noise config
*/
virtual bool loadCfg(Ogre::ConfigFile &CfgFile);
/** Get noise name
@return Noise name
*/
inline const Ogre::String& getName() const
{
return mName;
}
/** Is created() called?
@return true if create() have been already called
*/
inline const bool& isCreated() const
{
return mCreated;
}
/** Is GPU Normal map generation supported
@return true if yes, false if not
*/
inline const bool& isGPUNormalMapSupported() const
{
return mGPUNormalMapSupported;
}
/** Are GPU normal map resources created?
@return true if yes, false if not
*/
inline const bool& areGPUNormalMapResourcesCreated() const
{
return mGPUNormalMapResourcesCreated;
}
/** Get the especified x/y noise value
@param x X Coord
@param y Y Coord
@return Noise value
*/
virtual float getValue(const float &x, const float &y) = 0;
protected:
/// Module name
Ogre::String mName;
/// Has create() been already called?
bool mCreated;
/// Is GPU normal map generation supported?
bool mGPUNormalMapSupported;
/// Are GPU normal map resources created?
bool mGPUNormalMapResourcesCreated;
};
}}
|
[
"[email protected]"
] | |
84d75b0d702be25eb1cefe68fb12a72126068d3a
|
5f0f4747f2594b9aef636ce987345bf585f93254
|
/src/tunnels/TunnelWorker.cpp
|
0c089039b97f60097d66ccf5534c5826ee33c415
|
[
"MIT"
] |
permissive
|
joaopapereira/tunnelier
|
0bcb7a7a0ce41594c3de9c53bd4c769fbd00dfa7
|
cb53517f020fd1209a59356b33909d9fd95da718
|
refs/heads/master
| 2021-01-22T09:27:26.942754 | 2014-06-05T16:24:28 | 2014-06-05T16:24:28 | 20,532,623 | 2 | 1 | null | null | null | null |
UTF-8
|
C++
| false | false | 400 |
cpp
|
/*
* TunnelWorker.cpp
*
* Created on: Apr 11, 2014
* Author: joao
*/
#include "tunnels/TunnelWorker.hpp"
namespace tunnelier {
namespace tunnels {
TunnelWorker::TunnelWorker() :
EventAcceptor(event_base_new()){
// TODO Auto-generated constructor stub
}
TunnelWorker::~TunnelWorker() {
// TODO Auto-generated destructor stub
}
} /* namespace tunnels */
} /* namespace tunnelier */
|
[
"[email protected]"
] | |
0a9167f936866bcaab110688b63fb81adbdd0518
|
7fa6feffa030d30e2d4e66af421bd04f9d063a2e
|
/CPP/Lecture-02 Codes/prime.cpp
|
ea630d39a59b0e78b8be15e5c491ab70ba224847
|
[] |
no_license
|
Utkarsh1999/data-structures-online-course-cpp
|
e4a2b4f1e37b60804166843f52822d0773b30204
|
888066564f73c11c6c79af006f8c8d61356c25a2
|
refs/heads/master
| 2020-04-06T18:05:53.200487 | 2018-10-19T06:16:06 | 2018-10-19T06:16:06 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 218 |
cpp
|
#include<iostream>
using namespace std;
//Print prime or not
int main(){
int n;
cin>>n;
int i=2;
while(i*i <= n){
if(n%i==0){
cout<<"Not Prime";
return 0;
}
i = i + 1;
}
cout<<"Prime";
return 5;
}
|
[
"[email protected]"
] | |
7c5ef4c0bffe17c39c5d7c746cb8c081fee9f597
|
0dc304acc118af3ce197e97d8ad42239f900c968
|
/a1/Task C/src/ColorTable.cpp
|
1a91420fb611f7ae90eb938dfc6f9474246b8c37
|
[] |
no_license
|
samuelsmal/Informatik-2--Algorithmen-und-Datenstrukturen-Solutions
|
1655005fac6ae9e59942bce601a6346622e130ff
|
3c8aa0e4d5b1ccc8214c2e8a084757ade6e161fa
|
refs/heads/master
| 2021-01-02T09:32:24.693825 | 2013-06-24T11:14:00 | 2013-06-24T11:14:00 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,336 |
cpp
|
/*
*
* Created by Matthias Thöny.
* Updated by Rafael Ballester on 09.01.13.
* Copyright (c) 2013 Uni Zürich. All rights reserved.
*
*/
#include "ColorTable.h"
using namespace std;
ColorTable::ColorTable()
{
}
/*
* TODO 1: Implement reading a specific colortable given by a filename and put the color values in the color structure.
*/
void ColorTable::readColorTable(std::string filename)
{
ifstream colorFile(filename);
string line;
string name;
int r, g, b;
/*
int linecount = 0;
while (colorFile >> name >> r >> g >> b) {
cout << name + "\n";
cout << r << endl;
colors[linecount].name = name;
colors[linecount].r = r;
colors[linecount].g = g;
colors[linecount].b = b;
linecount++;
}*/
int linecount = 0;
while (getline(colorFile, line)) {
cout << linecount << ": " << line << endl;
}
/*
for (int i = 0; getline(colorFile, line); i++) {
istringstream iss(line);
if (!(iss >> name >> r >> g >> b)) {
break;
}
colors[i].name = name;
colors[i].r = r;
colors[i].g = g;
colors[i].b = b;
}*/
}
/*
* TODO 2: look for a color
*/
bool ColorTable::getColor(std::string name, Color *foundColor) {
}
|
[
"[email protected]"
] | |
7e8859a3000ef47353c58f441a4bba666ad19173
|
cb10b5aec5a703cef41b135b2f58645ae08912a3
|
/Adobe/Illustrator/plugin/common/source/IllustratorSDK.cpp
|
89e172a1510a47b48330c4a32011c9258d5b2c74
|
[
"MIT"
] |
permissive
|
LongNguyenP/rhino.inside
|
388fdbf735e965cf880d2f5b9aa0972314eeda59
|
670b74087c0383eef5b71b7173e5c80bc93e660c
|
refs/heads/master
| 2020-09-24T08:44:03.087732 | 2019-11-27T11:21:31 | 2019-11-27T11:21:31 | 225,717,600 | 2 | 1 |
MIT
| 2019-12-03T21:16:50 | 2019-12-03T21:16:49 | null |
UTF-8
|
C++
| false | false | 743 |
cpp
|
//========================================================================================
//
// $File: //ai_stream/rel_23_0/devtech/sdk/public/samplecode/common/source/IllustratorSDK.cpp $
//
// $Revision: #1 $
//
// Copyright 1987 Adobe Systems Incorporated. All rights reserved.
//
// NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
// with the terms of the Adobe license agreement accompanying it. If you have received
// this file from a source other than Adobe, then your use, modification, or
// distribution of it requires the prior written permission of Adobe.
//
//========================================================================================
#include "IllustratorSDK.h"
|
[
"[email protected]"
] | |
c413319dfec31dc30f3ba1b60097f6aadcf10f43
|
ac227cc22d5f5364e5d029a2cef83816a6954590
|
/applications/physbam/physbam-lib/Public_Library/PhysBAM_Geometry/Grids_RLE_Computations/RIGID_GEOMETRY_RASTERIZATION_RLE.cpp
|
5ec101835d014e874b0a04f3a841061624407e98
|
[
"BSD-3-Clause"
] |
permissive
|
schinmayee/nimbus
|
597185bc8bac91a2480466cebc8b337f5d96bd2e
|
170cd15e24a7a88243a6ea80aabadc0fc0e6e177
|
refs/heads/master
| 2020-03-11T11:42:39.262834 | 2018-04-18T01:28:23 | 2018-04-18T01:28:23 | 129,976,755 | 0 | 0 |
BSD-3-Clause
| 2018-04-17T23:33:23 | 2018-04-17T23:33:23 | null |
UTF-8
|
C++
| false | false | 7,691 |
cpp
|
//#####################################################################
// Copyright 2009, Jon Gretarsson.
// This file is part of PhysBAM whose distribution is governed by the license contained in the accompanying file PHYSBAM_COPYRIGHT.txt.
//#####################################################################
// Namespace RASTERIZATION
//#####################################################################
#ifndef COMPILE_WITHOUT_RLE_SUPPORT
#include <PhysBAM_Tools/Grids_RLE/RLE_GRID_1D.h>
#include <PhysBAM_Tools/Grids_RLE/RLE_GRID_2D.h>
#include <PhysBAM_Tools/Grids_RLE/RLE_GRID_3D.h>
#include <PhysBAM_Tools/Grids_RLE/RLE_GRID_ITERATOR_BLOCK_2D.h>
#include <PhysBAM_Tools/Grids_RLE/RLE_GRID_ITERATOR_BLOCK_3D.h>
#include <PhysBAM_Tools/Grids_RLE/RLE_GRID_POLICY.h>
#include <PhysBAM_Tools/Grids_RLE_Arrays/GRID_ARRAYS_POLICY_RLE.h>
#include <PhysBAM_Tools/Grids_RLE_Interpolation/LINEAR_INTERPOLATION_RLE.h>
#include <PhysBAM_Tools/Grids_Uniform/GRID.h>
#include <PhysBAM_Tools/Grids_Uniform/UNIFORM_GRID_ITERATOR_CELL.h>
#include <PhysBAM_Tools/Grids_Uniform/UNIFORM_GRID_ITERATOR_NODE.h>
#include <PhysBAM_Tools/Vectors/VECTOR.h>
#include <PhysBAM_Geometry/Collisions/COLLISION_GEOMETRY.h>
#include <PhysBAM_Geometry/Collisions_And_Grids/OBJECTS_IN_CELL.h>
#include <PhysBAM_Geometry/Rasterization/RIGID_GEOMETRY_RASTERIZATION_HELPER.h>
#include <PhysBAM_Geometry/Topology_Based_Geometry/TRIANGULATED_SURFACE.h>
namespace PhysBAM{
namespace RASTERIZATION{
//#####################################################################
// Function Specializations for grids which we don't support
//#####################################################################
SPECIALIZE_RASTERIZE_OBJECT(RLE_GRID_1D<float>)
SPECIALIZE_COMPUTE_OCCUPIED(RLE_GRID_1D<float>)
#ifndef COMPILE_WITHOUT_DOUBLE_SUPPORT
SPECIALIZE_RASTERIZE_OBJECT(RLE_GRID_1D<double>)
SPECIALIZE_COMPUTE_OCCUPIED(RLE_GRID_1D<double>)
#endif
//#####################################################################
// Function Rasterize_Object
//#####################################################################
template<class TV,class T_GRID> void Rasterize_Object(const COLLISION_GEOMETRY<TV>& collision_geometry,const T_GRID& grid,OBJECTS_IN_CELL<T_GRID,COLLISION_GEOMETRY_ID>& objects,
const COLLISION_GEOMETRY_ID& id)
{
Rasterize_Object_Generic(collision_geometry,grid,objects,id);
}
template<> void Compute_Occupied_Blocks_Generic(const COLLISION_GEOMETRY<VECTOR<float,1> >&,const RLE_GRID_1D<float>&,ARRAY<bool>&,const bool,const float,const float){PHYSBAM_NOT_IMPLEMENTED();}
template<> void Compute_Occupied_Blocks_Generic(const COLLISION_GEOMETRY<VECTOR<double,1> >&,const RLE_GRID_1D<double>&,ARRAY<bool>&,const bool,const double,const double){PHYSBAM_NOT_IMPLEMENTED();}
//#####################################################################
// Function Compute_Occupied_Blocks
//#####################################################################
template<class T,class TV,class T_GRID> void Compute_Occupied_Blocks(const COLLISION_GEOMETRY<TV>& collision_geometry,const T_GRID& grid,
typename GRID_ARRAYS_POLICY<T_GRID>::ARRAYS_SCALAR::template REBIND<bool>::TYPE& occupied,const bool with_body_motion,const T& extra_thickness,const T& body_thickness_factor)
{
if(collision_geometry.Number_Of_Simplices()) Compute_Occupied_Blocks_Generic(collision_geometry,grid,occupied,with_body_motion,extra_thickness,body_thickness_factor);
else PHYSBAM_FATAL_ERROR();
/* for(typename T_GRID::BLOCK_ITERATOR block(grid,grid.number_of_ghost_cells-1);block;block++){int b=block.Block();
for(int i=0;i<T_GRID::number_of_cells_per_block;i++){
if(collision_geometry.Implicit_Geometry_Extended_Value(grid.X(block.Cell(i)))<=extra_thickness){occupied(b)=true;break;}}}*/
}
//#####################################################################
// Function Rasterize_Box_Onto_Blocks
//#####################################################################
template<class TV,class T_GRID> void Rasterize_Box_Onto_Blocks(const T_GRID& grid,ARRAY<bool>& occupied,const RANGE<TV>& box)
{
typedef typename REBIND<TV,int>::TYPE TV_INT;
GRID<TV> block_grid=grid.uniform_grid.Get_MAC_Grid(); // TODO: make Block_Index work for regular grids
TV_INT min_index=block_grid.Block_Index(box.Minimum_Corner(),grid.number_of_ghost_cells-1)-TV_INT::All_Ones_Vector(); // rle indexes block columns by first cell
TV_INT max_index=block_grid.Block_Index(box.Maximum_Corner(),grid.number_of_ghost_cells-1)-TV_INT::All_Ones_Vector();
typename T_GRID::BOX_HORIZONTAL_INT horizontal_box=RANGE<TV_INT>(min_index,max_index).Get_Horizontal_Box();
for(typename T_GRID::HORIZONTAL_GRID::NODE_ITERATOR iterator(grid.horizontal_grid,horizontal_box);iterator.Valid();iterator.Next()){
RANGE<VECTOR<int,1> > block_range=grid.Block_Range(iterator.Node_Index(),min_index.y,max_index.y);
for(int b=block_range.min_corner.x;b<=block_range.max_corner.x;b++)occupied(b)=true;}
}
//#####################################################################
// Function Rasterize_Box
//#####################################################################
template<class TV,class T_GRID> void Rasterize_Box(const T_GRID& grid,OBJECTS_IN_CELL<T_GRID,COLLISION_GEOMETRY_ID>& objects_in_cell,const RANGE<TV>& box,const COLLISION_GEOMETRY_ID id)
{
typedef typename REBIND<TV,int>::TYPE TV_INT;
typedef typename T_GRID::RUN T_RUN;
TV_INT min_index=grid.uniform_grid.Clamp_To_Cell(box.Minimum_Corner(),grid.number_of_ghost_cells);
TV_INT max_index=grid.uniform_grid.Clamp_To_Cell(box.Maximum_Corner(),grid.number_of_ghost_cells);
typename T_GRID::BOX_HORIZONTAL_INT horizontal_box=RANGE<TV_INT>(min_index,max_index).Get_Horizontal_Box();
for(typename T_GRID::HORIZONTAL_GRID::CELL_ITERATOR iterator(grid.horizontal_grid,horizontal_box);iterator.Valid();iterator.Next()){
const ARRAY<T_RUN>& column=grid.columns(iterator.Cell_Index());
const T_RUN* start_run=grid.Clamped_Run_In_Column(column,min_index.y);int start_cell=start_run->is_long?start_run->cell+2:start_run->cell+min_index.y-start_run->jmin;
const T_RUN* end_run=grid.Clamped_Run_In_Column(column,max_index.y);int end_cell=end_run->is_long?end_run->cell-1:end_run->cell+max_index.y-end_run->jmin;
for(int c=start_cell;c<=end_cell;c++)objects_in_cell.Add_Object_To_Cell(c,id);}
}
//#####################################################################
#define INSTANTIATION_HELPER(T,d) \
template void Rasterize_Object(const COLLISION_GEOMETRY<VECTOR<T,d> >&,const RLE_GRID_POLICY<VECTOR<T,d> >::RLE_GRID&,OBJECTS_IN_CELL<RLE_GRID_POLICY<VECTOR<T,d> >::RLE_GRID, \
COLLISION_GEOMETRY_ID>&,const COLLISION_GEOMETRY_ID&);
#define INSTANTIATION_HELPER_2(T,d) \
INSTANTIATION_HELPER(T,d); \
template void Compute_Occupied_Blocks(const COLLISION_GEOMETRY<VECTOR<T,d> >&,const RLE_GRID_POLICY<VECTOR<T,d> >::RLE_GRID&, \
GRID_ARRAYS_POLICY<RLE_GRID_POLICY<VECTOR<bool,d> >::RLE_GRID>::ARRAYS_SCALAR&,const bool,const T&,const T&); \
template void Rasterize_Box_Onto_Blocks(const RLE_GRID_POLICY<VECTOR<T,d> >::RLE_GRID&,ARRAY<bool>&,const RANGE<VECTOR<T,d> >&); \
template void Rasterize_Box(const RLE_GRID_POLICY<VECTOR<T,d> >::RLE_GRID&,OBJECTS_IN_CELL<RLE_GRID_POLICY<VECTOR<T,d> >::RLE_GRID,COLLISION_GEOMETRY_ID>&,const RANGE<VECTOR<T,d> >&,const COLLISION_GEOMETRY_ID);
INSTANTIATION_HELPER(float,1);
INSTANTIATION_HELPER_2(float,2);
INSTANTIATION_HELPER_2(float,3);
#ifndef COMPILE_WITHOUT_DOUBLE_SUPPORT
INSTANTIATION_HELPER(double,1);
INSTANTIATION_HELPER_2(double,2);
INSTANTIATION_HELPER_2(double,3);
#endif
};
};
#endif
|
[
"[email protected]"
] | |
870cc2d061d441b0a4b1e7363346d221125c46e0
|
b1dac0a81a3e7412fd728cdb85728f93076d277b
|
/extended.cpp
|
0135e8945e516d1a2d78bed143637aaf982e7acf
|
[] |
no_license
|
shivak215/ICS_CODES
|
dd7de204a81b914404e6b3f12cd4b847912f0319
|
23b8844b39c53c4c858a8f0fa7a997092641aa28
|
refs/heads/master
| 2020-09-07T19:38:04.246459 | 2019-11-11T03:32:44 | 2019-11-11T03:32:44 | 220,893,961 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 790 |
cpp
|
#include<bits/stdc++.h>
using namespace std;
int main()
{
int a,b;
cout<<"enter two numbers a and b for which you want to find gcd"<<endl;
cin>>a>>b;
int r1,r2,r,q,s1=1,s2=0,s,t1=0,t2=1,t;
if(a>b)
{
r1=a;
r2=b;
}
else
{
r1=b;
r2=a;
}
cout<<"q "<<"r1 "<<"r2 "<<"r "<<"s1 "<<"s2 "<<"s "<<"t1 "<<"t2 "<<"t "<<endl;
while(r2>0)
{
q=r1/r2;
r=r1-q*r2;
s=s1-q*s2;
t=t1-q*t2;
cout<<q<<" "<<r1<<" "<<r2<<" "<<r<<" "<<s1<<" "<<s2<<" "<<s<<" "<<t1<<" "<<t2<<" "<<t<<" "<<endl;
r1=r2;
r2=r;
s1=s2;
s2=s;
t1=t2;
t2=t;
}
cout<<" s1 t1"<<s1<<" "<<t1<<endl;
int y;
y=a*s1+b*t1;
cout<<"gcd for "<<a<<" "<<b<<"is "<<r1<<endl;
cout<<"y"<<y;
}
|
[
"[email protected]"
] | |
c2b98e8651075214545c47a221e485aa0fb3cc60
|
74d8b7e01e9db34c1bfbe2f97c7914f3dfed1c54
|
/SwipeUnlockSrv/notifyprovider.h
|
5bf7bd3c62f159aa0c3d545a5ecc0fc441f8e17b
|
[] |
no_license
|
harry159821/SwipeUnlock
|
44a8ad641b03fa23af07f82c98342e21631e5a3e
|
9c7936d69959047b5e46296f8241a9765af22881
|
refs/heads/master
| 2021-05-27T04:38:50.410405 | 2014-01-31T19:17:22 | 2014-01-31T19:17:22 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 2,668 |
h
|
#ifndef NOTIFYPROVIDER_H
#define NOTIFYPROVIDER_H
#include <QObject>
#include <logmonitor.h>
#include <SMSReciever.h>
#include <QDateTime>
#include <CenRepObserver.h>
#include <qcontactfetchrequest.h>
#include <QSettings>
#include <const.h>
#include <QDebug>
#include <e32base.h>
QTM_USE_NAMESPACE
const TUid KSMSNotifUid={0x101F87A8};
const TUint32 KSMSNotifKey=0x6;
const TUid KCallsNotifUid={0x101F874E};
const TUint32 KCallsNotifKey=0x6;
enum TNotifType{
ESMS=2,
EEmail=4,
EMissedCall=5,
ETwitter=1
};
struct TNotifyInfo
{
QString sender;
QString text;
QString time;
QDateTime timeStamp;
TNotifType type;
TInt32 id;
TBuf16<255> native_number;
int count;
int operator ==(TNotifyInfo info){
if (type==EMissedCall&&info.type==EMissedCall)
{
qDebug()<<type<<id<<count<<time<<text<<sender;
qDebug()<<"compare"<<sender<<info.sender;
if (native_number.Match(info.native_number)!=KErrNotFound) return 1;
else return 0;
}
else if (type==ESMS&&info.type==ESMS)
{
if (id==info.id) return 1;
else return 0;
}
else return 0;
}
};
class NotifyProvider : public QObject,public MLogMonitor, public MSMSRecCallBack, public MCRCallBack
{
Q_OBJECT
private:
CCenRepObserver* iCallCounter;
CCenRepObserver* iSMSCounter;
CLogMonitor* iLogs;
CSMSReceiver* iSMS;
QList<TNotifyInfo> iNotifiers;
void prepareNotifier(TNotifyInfo info,TNotifType type);
void prepareNotifierUpdate(TNotifyInfo info, int same,int index);
void clearNotifiers(TNotifType type);
QString findContact(QString number);
QContactManager* contacts;
int iSMSCount;
int iCallsCount;
public:
explicit NotifyProvider(QObject *parent = 0);
void TextValueChanged(TUid uid,TUint32 key,TPtrC aValue,TInt aErr);
void ValueChanged(TUid uid, TUint32 key, TInt aValue, TInt aErr);
void LogEventL(const CLogEvent& event);
void GotSMSMessageL(QString aMessage,const TPtrC aSender,TInt32 id);
void MarkSMSRead(TInt32 aId);
signals:
void addNotifier(QString from,QString text,QString time, QString icon,int type);
void updateNotifier(int index,QString from,QString text,QString time, QString icon,int type);
void removeNotifier(int index);
void Unlock();
void updateCallCount(int count);
void updateSMSCount(int count);
void SuspendApp(int show);
void unSuspendApp();
public slots:
void openViewer(int index);
};
#endif // NOTIFYPROVIDER_H
|
[
"[email protected]"
] | |
5289c18a3f0ca8f5ac90c0d50e8afecf6794a426
|
1d262562cfb531dfb0914243360916915937ca5d
|
/4.22/ExampleProject/Plugins/PlayFab/Source/PlayFabCpp/Public/Core/PlayFabLocalizationAPI.h
|
8616dd45e253f9e7611627a3f3cfad4f0d97847a
|
[
"Apache-2.0"
] |
permissive
|
Puche/UnrealMarketplacePlugin
|
583024c76dd71713cd3974cfa02798e57a4326b2
|
a3e161038d0d06386b0267941a78d259ec903c97
|
refs/heads/master
| 2020-09-13T22:42:54.137551 | 2019-10-29T23:09:49 | 2019-10-29T23:09:49 | 222,927,187 | 0 | 0 |
Apache-2.0
| 2019-11-20T11:57:25 | 2019-11-20T11:57:24 | null |
UTF-8
|
C++
| false | false | 1,850 |
h
|
//////////////////////////////////////////////////////
// Copyright (C) Microsoft. 2018. All rights reserved.
//////////////////////////////////////////////////////
// This is automatically generated by PlayFab SDKGenerator. DO NOT modify this manually!
#pragma once
#include "CoreMinimal.h"
#include "Core/PlayFabError.h"
#include "Core/PlayFabLocalizationDataModels.h"
#include "Core/PlayFabSettings.h"
#include "Interfaces/IHttpRequest.h"
#include "Interfaces/IHttpResponse.h"
namespace PlayFab
{
class PLAYFABCPP_API UPlayFabLocalizationAPI
{
public:
DECLARE_DELEGATE_OneParam(FGetLanguageListDelegate, const LocalizationModels::FGetLanguageListResponse&);
UPlayFabLocalizationAPI();
~UPlayFabLocalizationAPI();
int GetPendingCalls() const;
FString GetBuildIdentifier() const;
void SetTitleId(const FString& titleId);
void SetDevSecretKey(const FString& developerSecretKey);
// ------------ Generated API calls
// Retrieves the list of allowed languages, only accessible by title entities
bool GetLanguageList(const FGetLanguageListDelegate& SuccessDelegate = FGetLanguageListDelegate(), const FPlayFabErrorDelegate& ErrorDelegate = FPlayFabErrorDelegate());
// Retrieves the list of allowed languages, only accessible by title entities
bool GetLanguageList(LocalizationModels::FGetLanguageListRequest& request, const FGetLanguageListDelegate& SuccessDelegate = FGetLanguageListDelegate(), const FPlayFabErrorDelegate& ErrorDelegate = FPlayFabErrorDelegate());
private:
// ------------ Generated result handlers
void OnGetLanguageListResult(FHttpRequestPtr HttpRequest, FHttpResponsePtr HttpResponse, bool bSucceeded, FGetLanguageListDelegate SuccessDelegate, FPlayFabErrorDelegate ErrorDelegate);
};
};
|
[
"[email protected]"
] | |
a0c518f2865d80ecce40e973dfccd8dc6f548a86
|
b677894966f2ae2d0585a31f163a362e41a3eae0
|
/ns3/ns-3.26/examples/wireless/simple-ht-hidden-stations.cc
|
74bf37bbfab9b9601d3ef6716ad80fcbb6c754fb
|
[
"LicenseRef-scancode-free-unknown",
"GPL-2.0-only",
"Apache-2.0"
] |
permissive
|
cyliustack/clusim
|
667a9eef2e1ea8dad1511fd405f3191d150a04a8
|
cbedcf671ba19fded26e4776c0e068f81f068dfd
|
refs/heads/master
| 2022-10-06T20:14:43.052930 | 2022-10-01T19:42:19 | 2022-10-01T19:42:19 | 99,692,344 | 7 | 3 |
Apache-2.0
| 2018-07-04T10:09:24 | 2017-08-08T12:51:33 |
Python
|
UTF-8
|
C++
| false | false | 6,423 |
cc
|
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* Copyright (c) 2015 Sébastien Deronne
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author: Sébastien Deronne <[email protected]>
*/
#include "ns3/core-module.h"
#include "ns3/network-module.h"
#include "ns3/applications-module.h"
#include "ns3/wifi-module.h"
#include "ns3/mobility-module.h"
#include "ns3/ipv4-global-routing-helper.h"
#include "ns3/internet-module.h"
// This example considers two hidden stations in an 802.11n network which supports MPDU aggregation.
// The user can specify whether RTS/CTS is used and can set the number of aggregated MPDUs.
//
// Example: ./waf --run "simple-ht-hidden-stations --enableRts=1 --nMpdus=8"
//
// Network topology:
//
// Wifi 192.168.1.0
//
// AP
// * * *
// | | |
// n1 n2 n3
//
// Packets in this simulation aren't marked with a QosTag so they are considered
// belonging to BestEffort Access Class (AC_BE).
using namespace ns3;
NS_LOG_COMPONENT_DEFINE ("SimplesHtHiddenStations");
int main (int argc, char *argv[])
{
uint32_t payloadSize = 1472; //bytes
uint64_t simulationTime = 10; //seconds
uint32_t nMpdus = 1;
uint32_t maxAmpduSize = 0;
bool enableRts = 0;
CommandLine cmd;
cmd.AddValue ("nMpdus", "Number of aggregated MPDUs", nMpdus);
cmd.AddValue ("payloadSize", "Payload size in bytes", payloadSize);
cmd.AddValue ("enableRts", "Enable RTS/CTS", enableRts); // 1: RTS/CTS enabled; 0: RTS/CTS disabled
cmd.AddValue ("simulationTime", "Simulation time in seconds", simulationTime);
cmd.Parse (argc, argv);
if (!enableRts)
{
Config::SetDefault ("ns3::WifiRemoteStationManager::RtsCtsThreshold", StringValue ("999999"));
}
else
{
Config::SetDefault ("ns3::WifiRemoteStationManager::RtsCtsThreshold", StringValue ("0"));
}
//Set the maximum size for A-MPDU with regards to the payload size
maxAmpduSize = nMpdus * (payloadSize + 200);
// Set the maximum wireless range to 5 meters in order to reproduce a hidden nodes scenario, i.e. the distance between hidden stations is larger than 5 meters
Config::SetDefault ("ns3::RangePropagationLossModel::MaxRange", DoubleValue (5));
NodeContainer wifiStaNodes;
wifiStaNodes.Create (2);
NodeContainer wifiApNode;
wifiApNode.Create (1);
YansWifiChannelHelper channel = YansWifiChannelHelper::Default ();
channel.AddPropagationLoss ("ns3::RangePropagationLossModel"); //wireless range limited to 5 meters!
YansWifiPhyHelper phy = YansWifiPhyHelper::Default ();
phy.SetPcapDataLinkType (YansWifiPhyHelper::DLT_IEEE802_11_RADIO);
phy.SetChannel (channel.Create ());
WifiHelper wifi;
wifi.SetStandard (WIFI_PHY_STANDARD_80211n_5GHZ);
wifi.SetRemoteStationManager ("ns3::ConstantRateWifiManager", "DataMode", StringValue ("HtMcs7"), "ControlMode", StringValue ("HtMcs0"));
WifiMacHelper mac;
Ssid ssid = Ssid ("simple-mpdu-aggregation");
mac.SetType ("ns3::StaWifiMac",
"Ssid", SsidValue (ssid),
"BE_MaxAmpduSize", UintegerValue (maxAmpduSize));
NetDeviceContainer staDevices;
staDevices = wifi.Install (phy, mac, wifiStaNodes);
mac.SetType ("ns3::ApWifiMac",
"Ssid", SsidValue (ssid),
"BeaconGeneration", BooleanValue (true),
"BE_MaxAmpduSize", UintegerValue (maxAmpduSize));
NetDeviceContainer apDevice;
apDevice = wifi.Install (phy, mac, wifiApNode);
// Setting mobility model
MobilityHelper mobility;
Ptr<ListPositionAllocator> positionAlloc = CreateObject<ListPositionAllocator> ();
// AP is between the two stations, each station being located at 5 meters from the AP.
// The distance between the two stations is thus equal to 10 meters.
// Since the wireless range is limited to 5 meters, the two stations are hidden from each other.
positionAlloc->Add (Vector (5.0, 0.0, 0.0));
positionAlloc->Add (Vector (0.0, 0.0, 0.0));
positionAlloc->Add (Vector (10.0, 0.0, 0.0));
mobility.SetPositionAllocator (positionAlloc);
mobility.SetMobilityModel ("ns3::ConstantPositionMobilityModel");
mobility.Install (wifiApNode);
mobility.Install (wifiStaNodes);
// Internet stack
InternetStackHelper stack;
stack.Install (wifiApNode);
stack.Install (wifiStaNodes);
Ipv4AddressHelper address;
address.SetBase ("192.168.1.0", "255.255.255.0");
Ipv4InterfaceContainer StaInterface;
StaInterface = address.Assign (staDevices);
Ipv4InterfaceContainer ApInterface;
ApInterface = address.Assign (apDevice);
// Setting applications
UdpServerHelper myServer (9);
ApplicationContainer serverApp = myServer.Install (wifiApNode);
serverApp.Start (Seconds (0.0));
serverApp.Stop (Seconds (simulationTime + 1));
UdpClientHelper myClient (ApInterface.GetAddress (0), 9);
myClient.SetAttribute ("MaxPackets", UintegerValue (4294967295u));
myClient.SetAttribute ("Interval", TimeValue (Time ("0.00002"))); //packets/s
myClient.SetAttribute ("PacketSize", UintegerValue (payloadSize));
// Saturated UDP traffic from stations to AP
ApplicationContainer clientApp1 = myClient.Install (wifiStaNodes);
clientApp1.Start (Seconds (1.0));
clientApp1.Stop (Seconds (simulationTime + 1));
phy.EnablePcap ("SimpleHtHiddenStations_Ap", apDevice.Get (0));
phy.EnablePcap ("SimpleHtHiddenStations_Sta1", staDevices.Get (0));
phy.EnablePcap ("SimpleHtHiddenStations_Sta2", staDevices.Get (1));
Simulator::Stop (Seconds (simulationTime + 1));
Simulator::Run ();
Simulator::Destroy ();
uint32_t totalPacketsThrough = DynamicCast<UdpServer> (serverApp.Get (0))->GetReceived ();
double throughput = totalPacketsThrough * payloadSize * 8 / (simulationTime * 1000000.0);
std::cout << "Throughput: " << throughput << " Mbit/s" << '\n';
return 0;
}
|
[
"[email protected]"
] | |
83d69115ff2f89fa4e23504e497dc8c64036c719
|
84d2127f811a872714c83a4315e447960e0feb68
|
/src/394.cc
|
667bbbb4c473592f38eff4a2ab0de14e1e98ebee
|
[] |
no_license
|
ruippeixotog/uva
|
a3bdec676f0246f81e04a68222ba0607d3fd1feb
|
4f397f6acfaf2c3ffa6140d1268edbe9542bba39
|
refs/heads/master
| 2021-01-10T04:29:31.977701 | 2016-01-28T22:58:18 | 2016-01-28T22:58:18 | 50,620,185 | 3 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,260 |
cc
|
#include <iostream>
#include <map>
#include <vector>
#define uint unsigned int
using namespace std;
struct ArrayInfo {
int base;
int elemSize;
vector< pair<uint, uint> > dims;
};
int main() {
int N, R;
cin >> N >> R;
map<string, ArrayInfo> table;
for(int i = 0; i < N; i++) {
string name;
ArrayInfo info;
int nDims;
cin >> name >> info.base >> info.elemSize >> nDims;
while(nDims--) {
pair<int, int> bounds;
cin >> bounds.first >> bounds.second;
info.dims.push_back(bounds);
}
int step = info.elemSize;
for(int i = info.dims.size() - 1; i >= 0; i--) {
int newStep = step * (info.dims[i].second - info.dims[i].first + 1);
info.dims[i].second = step;
step = newStep;
}
table.insert(pair<string, ArrayInfo>(name, info));
}
for(int i = 0; i < R; i++) {
string name;
cin >> name;
ArrayInfo info = table.find(name)->second;
cout << name << "[";
int address = info.base;
for(uint j = 0; j < info.dims.size(); j++) {
int dimIdx;
cin >> dimIdx;
address += (dimIdx - info.dims[j].first) * info.dims[j].second;
if(j != 0) cout << ", ";
cout << dimIdx;
}
cout << "] = " << address << endl;
}
return 0;
}
|
[
"[email protected]"
] | |
be128a3b84bcee6a4f20c7fb47d2d3ca4d2bb726
|
8083c67443bb4fc55aa441883ab5e3fe6d362ea7
|
/example04_constexprfibonacci_cpp11/fibonacci.h
|
eb5f1d3cb9978d72e5fb1f77e2c4431f27074923
|
[] |
no_license
|
mark-grimes/ACCUTalk
|
0eb2d860aaaaef1666119c3a81e385070f4988a9
|
1fbf9aafec62cb57f81a81749465d4236de942c2
|
refs/heads/master
| 2020-03-23T22:37:08.627634 | 2018-07-24T16:28:26 | 2018-07-24T16:28:26 | 142,186,103 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 204 |
h
|
#pragma once
// In C++ 11, can only have a return statement, so still pretty limited
constexpr unsigned long long fibonacci( unsigned N )
{
return N==0 ? 0 : N==1 ? 1 : fibonacci(N-1)+fibonacci(N-2);
}
|
[
"[email protected]"
] | |
0da2812cc9ed5807ed826dca9a48b5fa08a1b4dc
|
6cbb3cb84d3c5f7e617c14d24cfef14ee7c1e27d
|
/Outros/matrizsuperior.cpp
|
00da2c12eed7c9cca7a6373d1a1fdf27b873516a
|
[] |
no_license
|
Nirvana16/MPC
|
157ec8fd7e9089b98e40801c4f5df9697a0a8261
|
9aa5656be58f64516b45bf9aaaa4893adc1d5659
|
refs/heads/master
| 2020-04-27T00:44:38.442646 | 2019-03-05T13:38:25 | 2019-03-05T13:38:25 | 173,944,261 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,793 |
cpp
|
#include<stdio.h>
#include<conio.h>
#include<stdlib.h>
int main(){
printf("MATRIZ TRIAGULAR SUPERIOR\n");
// int i,j,somatorio=0,ordem=3;
// float MatA[3][3]={3,1,0,0,2,-1,0,0,3};
// float VetB[3]={4,2,0};
// float X[3];
int i,j,somatorio, ordem;
printf("-> Informe a Ordem da Matriz L (Quadrada): "); // Solicitamos a Ordem ao usuario para que seja possivel colocar na matriz
scanf("%d", &ordem);
printf("\n\n");
float MatA[ordem][ordem]; //Variavel matriz e vetor recebem a ordem digitada acima
float VetB[ordem];
float X[ordem];
printf("Matriz A :\n");
for(i=0 ; i<ordem ; i++){
for(j=0 ; j<ordem ; j++){
if(j>=i){ //tem um bug aqui
printf("Informe a Posicao [%d][%d]: ", i+1, j+1);
scanf("%f", &MatA[i][j]);
}
else{
MatA[i][j] = 0;
}
}
}
printf("Matriz 2 \n");
for(i=0 ; i<ordem ; i++){
printf("Informe a Posicao: [%d][%d] ", i+1,1);
scanf("%f", &VetB[i]);
}
printf("\n\n");
//Imprimindo a Matriz A :::::::::::::::::::::::::::::::::::::::::
printf("MATRIZ A: \n\n");
for(i=0;i<ordem;i++){
for(j=0;j<3;j++){
printf(" %0.f " , MatA[i][j]);
}
printf("\n");
}
// Imprimindo o Vetor B :::::::::::::::::::::::::::::::::::::::::
printf("VETOR B:\n\n");
for(i=0;i<ordem;i++){
printf(" %0.f \n", VetB[i]);
}
printf("\n");
// Calculo ::::::::::::::::::::::::::::::::::::::::::::::::::::::
X[ordem-1] = VetB[ordem-1]/(MatA[ordem-1][ordem-1]);
for(i=(ordem-1);i>=0;i--){
somatorio=0;
for (j=(ordem-1);j>i;j--){
somatorio+=((MatA[i][j])*X[j]);
}
X[i]=(((VetB[i])-somatorio)/MatA[i][i]);
}
// Imprimindo o Vetor ::::::::::::::::::::::::::::::::::::::::
printf("VETOR X:\n");
for(i=0;i<ordem;i++){
printf("%0.f\n", X[i]);
}
getch();
}
|
[
"[email protected]"
] | |
4f675cd83a65bd0da2dd9c613729e6f72b601e0b
|
53016f2d10a3f5f6bcf38f3d94cb5324c9e98c27
|
/mlbc/MemoryLeakBuster2.cpp
|
6db93369073771ba162eb49f89b43d8ef4cc05b3
|
[] |
no_license
|
tk-aria/memleak-inspection
|
0dec826aa940c137a3ffe6520a4683239e010b58
|
a3252f45c0f37a7e643298b8cf277d30de3c6006
|
refs/heads/master
| 2022-12-24T20:21:24.780167 | 2020-09-30T20:08:52 | 2020-09-30T20:08:52 | 175,926,966 | 1 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 19,780 |
cpp
|
// this code is public domain.
// latest version: https://github.com/i-saint/scribble/blob/master/MemoryLeakBuster2.cpp
// メモリリーク検出器。
// この .cpp をプロジェクトに含めるだけで有効になり、プログラム終了時にリーク領域の確保時のコールスタックをデバッグ出力に表示します。
//
// また、デバッガで止めた際、イミディエイトウィンドウに以下のコマンドを打つことで、指定メモリ領域の確保時のコールスタックを出すことができます。
// PrintAllocInfo((void*)address)
//
// CRT が呼ぶ HeapAlloc/Free を hook することで、new/delete も malloc 一族も、外部 dll のリークも捕捉可能にしています。
// CRT を static link したモジュールの場合追加の手順が必要で、下の g_crtdllnames に対象モジュールを追加する必要があります。
#pragma warning(disable: 4073) // init_seg(lib) は普通は使っちゃダメ的な warning。正当な理由があるので黙らせる
#pragma warning(disable: 4996) // _s じゃない CRT 関数使うとでるやつ
#pragma init_seg(lib) // global オブジェクトの初期化の優先順位上げる
#pragma comment(lib, "dbghelp.lib")
#pragma comment(lib, "psapi.lib")
#include <windows.h>
#include <dbghelp.h>
#include <psapi.h>
#include <string>
#include <vector>
#include <map>
#include <algorithm>
namespace stl = std;
// windows.h の悪さ対策
#ifdef max
#undef max
#undef min
#endif // max
namespace {
// 保持する callstack の最大段数
const size_t MaxCallstackDepth = 64;
//#define __HOOK_ALL_MODULE_
// リークチェッカを仕掛ける対象となるモジュール名のリスト。(dll or exe)
// EnumProcessModules でロードされている全モジュールに仕掛けることもできるが、
// 色々誤判定されるので絞ったほうがいいと思われる。
// /MT や /MTd でビルドされたモジュールのリークチェックをしたい場合、このリストに対象モジュールを書けばいけるはず。
const char *g_crtdllnames[] = {
"msvcr140d.dll",
"msvcr110.dll",
"msvcr110d.dll",
"msvcr100.dll",
"msvcr100d.dll",
"msvcr90.dll",
"msvcr90d.dll",
"msvcr80.dll",
"msvcr80d.dll",
"msvcrt.dll",
};
// 以下の関数群はリーク判定しないようにする。
// 一部の CRT 関数などは確保したメモリをモジュール開放時にまとめて開放する仕様になっており、
// リーク情報を出力する時点ではモジュールはまだ開放されていないため、リーク判定されてしまう。そういう関数を無視できるようにしている。
// (たぶん下記以外にもあるはず)
const char *g_ignore_list[] = {
"!unlock",
"!fopen",
"!setlocale",
"!gmtime32_s",
"!_getmainargs",
"!mbtowc_l",
"!std::time_get",
"!std::time_put",
};
typedef LPVOID (WINAPI *HeapAllocT)( HANDLE hHeap, DWORD dwFlags, SIZE_T dwBytes );
typedef BOOL (WINAPI *HeapFreeT)( HANDLE hHeap, DWORD dwFlags, LPVOID lpMem );
// 乗っ取り前の HeapAlloc/Free
HeapAllocT HeapAlloc_Orig = NULL;
HeapFreeT HeapFree_Orig = NULL;
// 乗っ取り後の HeapAlloc/Free
LPVOID WINAPI HeapAlloc_Hooked( HANDLE hHeap, DWORD dwFlags, SIZE_T dwBytes );
BOOL WINAPI HeapFree_Hooked( HANDLE hHeap, DWORD dwFlags, LPVOID lpMem );
template<size_t N>
inline int istSPrintf(char (&buf)[N], const char *format, ...)
{
va_list vl;
va_start(vl, format);
int r = _vsnprintf(buf, N, format, vl);
va_end(vl);
return r;
}
template<size_t N>
inline int istVSprintf(char (&buf)[N], const char *format, va_list vl)
{
return _vsnprintf(buf, N, format, vl);
}
#define istPrint(...) DebugPrint(__FILE__, __LINE__, __VA_ARGS__)
static const int DPRINTF_MES_LENGTH = 4096;
void DebugPrintV(const char* /*file*/, int /*line*/, const char* fmt, va_list vl)
{
char buf[DPRINTF_MES_LENGTH];
//istsprintf(buf, "%s:%d - ", file, line);
//::OutputDebugStringA(buf);
//WriteLogFile(buf);
istVSprintf(buf, fmt, vl);
::OutputDebugStringA(buf);
}
void DebugPrint(const char* file, int line, const char* fmt, ...)
{
va_list vl;
va_start(vl, fmt);
DebugPrintV(file, line, fmt, vl);
va_end(vl);
}
bool InitializeDebugSymbol(HANDLE proc=::GetCurrentProcess())
{
if(!::SymInitialize(proc, NULL, TRUE)) {
return false;
}
::SymSetOptions(SYMOPT_DEFERRED_LOADS | SYMOPT_LOAD_LINES);
return true;
}
void FinalizeDebugSymbol(HANDLE proc=::GetCurrentProcess())
{
::SymCleanup(proc);
}
int GetCallstack(void **callstack, int callstack_size, int skip_size)
{
return CaptureStackBackTrace(skip_size, callstack_size, callstack, NULL);
}
template<class String>
void AddressToSymbolName(String &out_text, void *address, HANDLE proc=::GetCurrentProcess())
{
#ifdef _WIN64
typedef DWORD64 DWORDX;
typedef PDWORD64 PDWORDX;
#else
typedef DWORD DWORDX;
typedef PDWORD PDWORDX;
#endif
char buf[1024];
HANDLE process = proc;
IMAGEHLP_MODULE imageModule = { sizeof(IMAGEHLP_MODULE) };
IMAGEHLP_LINE line ={sizeof(IMAGEHLP_LINE)};
DWORDX dispSym = 0;
DWORD dispLine = 0;
char symbolBuffer[sizeof(IMAGEHLP_SYMBOL) + MAX_PATH] = {0};
IMAGEHLP_SYMBOL * imageSymbol = (IMAGEHLP_SYMBOL*)symbolBuffer;
imageSymbol->SizeOfStruct = sizeof(IMAGEHLP_SYMBOL);
imageSymbol->MaxNameLength = MAX_PATH;
if(!::SymGetModuleInfo(process, (DWORDX)address, &imageModule)) {
istSPrintf(buf, "[0x%p]\n", address);
}
else if(!::SymGetSymFromAddr(process, (DWORDX)address, &dispSym, imageSymbol)) {
istSPrintf(buf, "%s + 0x%x [0x%p]\n", imageModule.ModuleName, ((size_t)address-(size_t)imageModule.BaseOfImage), address);
}
else if(!::SymGetLineFromAddr(process, (DWORDX)address, &dispLine, &line)) {
istSPrintf(buf, "%s!%s + 0x%x [0x%p]\n", imageModule.ModuleName, imageSymbol->Name, ((size_t)address-(size_t)imageSymbol->Address), address);
}
else {
istSPrintf(buf, "%s(%d): %s!%s + 0x%x [0x%p]\n", line.FileName, line.LineNumber,
imageModule.ModuleName, imageSymbol->Name, ((size_t)address-(size_t)imageSymbol->Address), address);
}
out_text += buf;
}
template<class String>
void CallstackToSymbolNames(String &out_text, void * const *callstack, int callstack_size, int clamp_head=0, int clamp_tail=0, const char *indent="")
{
int begin = stl::max<int>(0, clamp_head);
int end = stl::max<int>(0, callstack_size-clamp_tail);
for(int i=begin; i<end; ++i) {
out_text += indent;
AddressToSymbolName(out_text, callstack[i]);
}
}
template<class T>
class ScopedLock
{
public:
ScopedLock(T &m) : m_mutex(m) { m_mutex.lock(); }
template<class F>
ScopedLock(T &m, const F &f) : m_mutex(m)
{
while(!m_mutex.tryLock()) { f(); }
}
~ScopedLock() { m_mutex.unlock(); }
private:
T &m_mutex;
ScopedLock& operator=(const ScopedLock &);
};
class Mutex
{
public:
typedef ScopedLock<Mutex> ScopedLock;
typedef CRITICAL_SECTION Handle;
Mutex() { InitializeCriticalSection(&m_lockobj); }
~Mutex() { DeleteCriticalSection(&m_lockobj); }
void lock() { EnterCriticalSection(&m_lockobj); }
bool tryLock() { return TryEnterCriticalSection(&m_lockobj)==TRUE; }
void unlock() { LeaveCriticalSection(&m_lockobj); }
Handle getHandle() const { return m_lockobj; }
private:
Handle m_lockobj;
};
// アロケーション情報を格納するコンテナのアロケータが new / delete を使うと永久再起するので、
// hook を通さないメモリ確保を行うアロケータを用意
template<typename T>
class OrigHeapAllocator {
public :
// typedefs
typedef T value_type;
typedef value_type* pointer;
typedef const value_type* const_pointer;
typedef value_type& reference;
typedef const value_type& const_reference;
typedef std::size_t size_type;
typedef std::ptrdiff_t difference_type;
public :
// convert an allocator<T> to allocator<U>
template<typename U>
struct rebind {
typedef OrigHeapAllocator<U> other;
};
public :
OrigHeapAllocator() {}
OrigHeapAllocator(const OrigHeapAllocator&) {}
template<typename U> OrigHeapAllocator(const OrigHeapAllocator<U>&) {}
~OrigHeapAllocator() {}
pointer address(reference r) { return &r; }
const_pointer address(const_reference r) { return &r; }
pointer allocate(size_type cnt, const void *p=NULL) { p; return (pointer)HeapAlloc_Orig((HANDLE)_get_heap_handle(), 0, cnt * sizeof(T)); }
void deallocate(pointer p, size_type) { HeapFree_Orig((HANDLE)_get_heap_handle(), 0, p); }
size_type max_size() const { return std::numeric_limits<size_type>::max() / sizeof(T); }
void construct(pointer p, const T& t) { new(p) T(t); }
void destroy(pointer p) { p; p->~T(); }
bool operator==(OrigHeapAllocator const&) { return true; }
bool operator!=(OrigHeapAllocator const& a) { return !operator==(a); }
};
template<class T, typename Alloc> inline bool operator==(const OrigHeapAllocator<T>& l, const OrigHeapAllocator<T>& r) { return (l.equals(r)); }
template<class T, typename Alloc> inline bool operator!=(const OrigHeapAllocator<T>& l, const OrigHeapAllocator<T>& r) { return (!(l == r)); }
// write protect がかかったメモリ領域を強引に書き換える
template<class T> inline void ForceWrite(T &dst, const T &src)
{
DWORD old_flag;
VirtualProtect(&dst, sizeof(T), PAGE_EXECUTE_READWRITE, &old_flag);
dst = src;
VirtualProtect(&dst, sizeof(T), old_flag, &old_flag);
}
// dllname: 大文字小文字区別しません
// F: functor。引数は (const char *funcname, void *&imp_func)
template<class F>
bool EachImportFunction(HMODULE module, const char *dllname, const F &f)
{
if(module==0) { return false; }
size_t ImageBase = (size_t)module;
PIMAGE_DOS_HEADER pDosHeader = (PIMAGE_DOS_HEADER)ImageBase;
if(pDosHeader->e_magic!=IMAGE_DOS_SIGNATURE) { return false; }
PIMAGE_NT_HEADERS pNTHeader = (PIMAGE_NT_HEADERS)(ImageBase + pDosHeader->e_lfanew);
size_t RVAImports = pNTHeader->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].VirtualAddress;
if(RVAImports==0) { return false; }
IMAGE_IMPORT_DESCRIPTOR *pImportDesc = (IMAGE_IMPORT_DESCRIPTOR*)(ImageBase + RVAImports);
while(pImportDesc->Name != 0) {
if(stricmp((const char*)(ImageBase+pImportDesc->Name), dllname)==0) {
IMAGE_IMPORT_BY_NAME **func_names = (IMAGE_IMPORT_BY_NAME**)(ImageBase+pImportDesc->Characteristics);
void **import_table = (void**)(ImageBase+pImportDesc->FirstThunk);
for(size_t i=0; ; ++i) {
if((size_t)func_names[i] == 0) { break;}
const char *funcname = (const char*)(ImageBase+(size_t)func_names[i]->Name);
f(funcname, import_table[i]);
}
}
++pImportDesc;
}
return true;
}
template<class F>
void EachImportFunctionInEveryModule(const char *dllname, const F &f)
{
stl::vector<HMODULE> modules;
DWORD num_modules;
::EnumProcessModules(::GetCurrentProcess(), NULL, 0, &num_modules);
modules.resize(num_modules/sizeof(HMODULE));
::EnumProcessModules(::GetCurrentProcess(), &modules[0], num_modules, &num_modules);
for(size_t i=0; i<modules.size(); ++i) {
EachImportFunction<F>(modules[i], dllname, f);
}
}
void HookHeapAlloc()
{
#ifdef __HOOK_ALL_MODULE_
auto hProcess = GetCurrentProcess();
HMODULE moduleHandles[1024] = {};
unsigned long moduleSize = 0;
char filename[MAX_PATH] = {};
char basename[MAX_PATH] = {};
if (!EnumProcessModules(hProcess, moduleHandles, sizeof(moduleHandles), &moduleSize)) {
MessageBoxA(0, "dont get process modules", "Error", 0);
return;
}
auto moduleNumber = moduleSize / sizeof(HMODULE);
for (int index = 0; index < (int)moduleNumber; index++) {
GetModuleBaseNameA(hProcess, moduleHandles[index], basename, MAX_PATH);
GetModuleFileNameA(moduleHandles[index], filename, MAX_PATH);
fprintf(stdout, "base : %s file : %s \n", basename, filename);
EachImportFunction(::GetModuleHandleA(basename), "kernel32.dll", [](const char *funcname, void *&imp_func) {
if (strcmp(funcname, "HeapAlloc") == 0) {
ForceWrite<void*>(imp_func, HeapAlloc_Hooked);
}
else if (strcmp(funcname, "HeapFree") == 0) {
ForceWrite<void*>(imp_func, HeapFree_Hooked);
}
});
}
#else
for(size_t i=0; i<_countof(g_crtdllnames); ++i) {
EachImportFunction(::GetModuleHandleA(g_crtdllnames[i]), "kernel32.dll", [](const char *funcname, void *&imp_func){
if(strcmp(funcname, "HeapAlloc")==0) {
ForceWrite<void*>(imp_func, HeapAlloc_Hooked);
}
else if(strcmp(funcname, "HeapFree")==0) {
ForceWrite<void*>(imp_func, HeapFree_Hooked);
}
});
}
#endif
}
void UnhookHeapAlloc()
{
#ifdef __HOOK_ALL_MODULE_
auto hProcess = GetCurrentProcess();
HMODULE moduleHandles[1024] = {};
unsigned long moduleSize = 0;
char filename[MAX_PATH] = {};
char basename[MAX_PATH] = {};
if (!EnumProcessModules(hProcess, moduleHandles, sizeof(moduleHandles), &moduleSize)) {
MessageBoxA(0, "dont get process modules", "Error", 0);
return;
}
auto moduleNumber = moduleSize / sizeof(HMODULE);
for (int index = 0; index < (int)moduleNumber; index++) {
GetModuleBaseNameA(hProcess, moduleHandles[index], basename, MAX_PATH);
GetModuleFileNameA(moduleHandles[index], filename, MAX_PATH);
fprintf(stdout, "base : %s file : %s \n", basename, filename);
EachImportFunction(::GetModuleHandleA(basename), "kernel32.dll", [](const char *funcname, void *&imp_func) {
if (strcmp(funcname, "HeapAlloc") == 0) {
ForceWrite<void*>(imp_func, HeapAlloc_Orig);
}
else if (strcmp(funcname, "HeapFree") == 0) {
ForceWrite<void*>(imp_func, HeapFree_Orig);
}
});
}
#else
for(size_t i=0; i<_countof(g_crtdllnames); ++i) {
EachImportFunction(::GetModuleHandleA(g_crtdllnames[i]), "kernel32.dll", [](const char *funcname, void *&imp_func){
if(strcmp(funcname, "HeapAlloc")==0) {
ForceWrite<void*>(imp_func, HeapAlloc_Orig);
}
else if(strcmp(funcname, "HeapFree")==0) {
ForceWrite<void*>(imp_func, HeapFree_Orig);
}
});
}
#endif
}
class MemoryLeakBuster
{
public:
// アロケート時の callstack を保持
struct AllocInfo
{
void *location;
size_t size;
void *stack[MaxCallstackDepth];
int depth;
};
typedef stl::map<void*, AllocInfo, stl::less<void*>, OrigHeapAllocator<stl::pair<const void*, AllocInfo> > > DataTableT;
typedef stl::basic_string<char, std::char_traits<char>, OrigHeapAllocator<char> > TempString;
MemoryLeakBuster()
: m_mutex(NULL)
, m_leakinfo(NULL)
, m_enabled(true)
{
InitializeDebugSymbol();
HeapAlloc_Orig = &HeapAlloc;
HeapFree_Orig = &HeapFree;
// CRT モジュールの中の import table の HeapAlloc/Free を塗り替えて hook を仕込む
HookHeapAlloc();
m_mutex = new (HeapAlloc_Orig((HANDLE)_get_heap_handle(), 0, sizeof(Mutex))) Mutex();
m_leakinfo = new (HeapAlloc_Orig((HANDLE)_get_heap_handle(), 0, sizeof(DataTableT))) DataTableT();
}
~MemoryLeakBuster()
{
Mutex::ScopedLock l(*m_mutex);
printLeakInfo();
// hook を解除
// 解除しないとアンロード時にメモリ解放する系の dll などが g_memory_leak_buster 破棄後に
// eraseAllocationInfo() を呼ぶため、問題が起きる
UnhookHeapAlloc();
m_leakinfo->~DataTableT();
HeapFree_Orig((HANDLE)_get_heap_handle(), 0, m_leakinfo);
m_leakinfo = NULL;
// m_mutex は開放しません
// 別スレッドから HeapFree_Hooked() が呼ばれて mutex を待ってる間に
// ここでその mutex を破棄してしまうとクラッシュしてしまうためです。
FinalizeDebugSymbol();
}
void enableLeakCheck(bool v) { m_enabled=v; }
void addAllocationInfo(void *p, size_t size)
{
if(!m_enabled) { return; }
AllocInfo cs;
cs.location = p;
cs.size = size;
cs.depth = GetCallstack(cs.stack, _countof(cs.stack), 3);
{
Mutex::ScopedLock l(*m_mutex);
if(m_leakinfo==NULL) { return; }
(*m_leakinfo)[p] = cs;
}
}
void eraseAllocationInfo(void *p)
{
Mutex::ScopedLock l(*m_mutex);
if(m_leakinfo==NULL) { return; }
m_leakinfo->erase(p);
}
const AllocInfo* findAllocationInfo(void *p) const
{
for(DataTableT::const_iterator li=m_leakinfo->begin(); li!=m_leakinfo->end(); ++li) {
const AllocInfo &ai = li->second;
if(p>=ai.location && (size_t)p<=(size_t)ai.location+ai.size) {
return &ai;
}
}
return NULL;
}
void printLeakInfo()
{
if(m_leakinfo==NULL) { return; }
char buf[128];
TempString text;
text.reserve(1024*16);
for(DataTableT::iterator li=m_leakinfo->begin(); li!=m_leakinfo->end(); ++li) {
text.clear();
sprintf(buf, "memory leak: 0x%p (%llu byte)\n", li->second.location, (unsigned long long)li->second.size);
text += buf;
CallstackToSymbolNames(text, li->second.stack, li->second.depth);
text += "\n";
bool ignore = false;
for(size_t ii=0; ii<_countof(g_ignore_list); ++ii) {
if(text.find(g_ignore_list[ii])!=stl::string::npos) {
ignore = true;
break;
}
}
if(ignore) { continue; }
OutputDebugStringA(text.c_str());
}
}
private:
Mutex *m_mutex;
DataTableT *m_leakinfo;
bool m_enabled;
};
// global 変数にすることで main 開始前に初期化、main 抜けた後に終了処理をさせる。
// entry point を乗っ取ってもっとスマートにやりたかったが、
// WinMainCRTStartup() は main を呼んだ後 exit() してしまい、main の後にリーク箇所を出力することができないため断念
MemoryLeakBuster g_memory_leak_buster;
LPVOID WINAPI HeapAlloc_Hooked( HANDLE hHeap, DWORD dwFlags, SIZE_T dwBytes )
{
LPVOID p = HeapAlloc_Orig(hHeap, dwFlags, dwBytes);
g_memory_leak_buster.addAllocationInfo(p, dwBytes);
return p;
}
BOOL WINAPI HeapFree_Hooked( HANDLE hHeap, DWORD dwFlags, LPVOID lpMem )
{
BOOL r = HeapFree_Orig(hHeap, dwFlags, lpMem);
g_memory_leak_buster.eraseAllocationInfo(lpMem);
return r;
}
} /// namespace
// イメディエイトウィンドウから実行可能な、指定メモリ領域の情報を出す関数。
// リンク時最適化で消されないようにするため dllexport
__declspec(dllexport) void PrintAllocInfo(void *p)
{
const MemoryLeakBuster::AllocInfo *ai = g_memory_leak_buster.findAllocationInfo(p);
if(ai==NULL) {
OutputDebugStringA("no information.\n");
return;
}
char buf[128];
MemoryLeakBuster::TempString text;
text.reserve(1024*16);
sprintf(buf, "0x%p (%llu byte)\n", ai->location, (unsigned long long)ai->size);
text += buf;
CallstackToSymbolNames(text, ai->stack, ai->depth);
text += "\n";
OutputDebugStringA(text.c_str());
}
|
[
"[email protected]"
] | |
fcaf1b9d8bd63c2bc2ffb1f1940d084a701cc8bd
|
2d9631c15a2a394535123bdcc703b17b485e8381
|
/test/qt_test/qt/Ctrl/ThreadCtrl.h
|
3069022fdcf178b03c7068c5821eaf479b6748bc
|
[] |
no_license
|
hongtao008/jlib
|
3c363561e501c68635b78b5fbab3baf28d9483e7
|
cd2515978d0bc52008338537cb561955dbb3764f
|
refs/heads/master
| 2020-12-13T16:14:37.709412 | 2020-01-12T19:12:26 | 2020-01-12T19:12:26 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 817 |
h
|
#pragma once
#include <QThread>
#include "../Model/ThreadModel.h"
#include <thread>
namespace jlib
{
namespace qt
{
class ThreadCtrl : public QThread
{
Q_OBJECT
public:
ThreadCtrl(QObject *parent, ThreadWorker worker)
: QThread(parent)
, worker_(worker)
{
}
~ThreadCtrl() {}
void set_worker(ThreadWorker worker) { worker_ = worker; }
void set_tag(int tag) { tag_ = tag; }
int get_tag() const { return tag_; }
protected:
virtual void run() override {
std::error_code result;
if (worker_) {
result = worker_();
}
emit sig_ready(tag_, result);
}
signals:
void sig_ready(int tag, std::error_code result);
void sig_progress(int tag, jlib::qt::ThreadProgress progress);
private:
ThreadWorker worker_ = {};
void* input_ = nullptr;
void* output_ = nullptr;
int tag_ = 0;
};
}
}
|
[
"[email protected]"
] | |
5adb6eeaafb62294d102f2504f918b1f9be6c1eb
|
dd2bcd6e829347eef6ab8020bd8e31a18c335acc
|
/ThisIsASoftRenderer/Editor/XTP/Source/Calendar/XTPCalendarDayViewTimeScale.h
|
0a61f4e7fe97bb2ffa1b7a6bfd9e7d550e579646
|
[] |
no_license
|
lai3d/ThisIsASoftRenderer
|
4dab4cac0e0ee82ac4f7f796aeafae40a4cb478a
|
a8d65af36f11a079e754c739a37803484df05311
|
refs/heads/master
| 2021-01-22T17:14:03.064181 | 2014-03-24T16:02:16 | 2014-03-24T16:02:16 | 56,359,042 | 1 | 0 | null | 2016-04-16T01:19:22 | 2016-04-16T01:19:20 | null |
UTF-8
|
C++
| false | false | 17,515 |
h
|
// XTPCalendarDayViewTimeScale.h: interface for the CXTPCalendarDayViewTimeScale class.
//
// This file is a part of the XTREME CALENDAR MFC class library.
// (c)1998-2011 Codejock Software, All Rights Reserved.
//
// THIS SOURCE FILE IS THE PROPERTY OF CODEJOCK SOFTWARE AND IS NOT TO BE
// RE-DISTRIBUTED BY ANY MEANS WHATSOEVER WITHOUT THE EXPRESSED WRITTEN
// CONSENT OF CODEJOCK SOFTWARE.
//
// THIS SOURCE CODE CAN ONLY BE USED UNDER THE TERMS AND CONDITIONS OUTLINED
// IN THE XTREME TOOLKIT PRO LICENSE AGREEMENT. CODEJOCK SOFTWARE GRANTS TO
// YOU (ONE SOFTWARE DEVELOPER) THE LIMITED RIGHT TO USE THIS SOFTWARE ON A
// SINGLE COMPUTER.
//
// CONTACT INFORMATION:
// [email protected]
// http://www.codejock.com
//
/////////////////////////////////////////////////////////////////////////////
//{{AFX_CODEJOCK_PRIVATE
#if !defined(_XTPCALENDARDAYVIEWTIMESCALE_H__)
#define _XTPCALENDARDAYVIEWTIMESCALE_H__
//}}AFX_CODEJOCK_PRIVATE
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
struct XTP_CALENDAR_HITTESTINFO;
class CXTPCalendarDayView;
class CXTPCalendarTimeZones;
//============================================================================
// Summary:
// Time format structure. Time values for timescale will be formatted using this parameter
//============================================================================
struct XTP_LC_TIMEFORMAT
{
XTP_LC_TIMEFORMAT();
virtual ~XTP_LC_TIMEFORMAT();
virtual void RefreshMetrics();
void LoadFromLocale();
void SetCustomFormat(BOOL bAmPm, BOOL bLeadingZero, const CString& separator, const CString& am, const CString& pm);
void ResetToDefault();
BOOL bIsCustom;
BOOL bAMPM_timeFormat;
BOOL bLeadingZeroTime;
CString strSeparator;
CString strAM;
CString strPM;
};
//===========================================================================
// Summary:
// This class implements a specific view portion of the Calendar
// Day view - called <b>Time scale</b>.
// Remarks:
// The Day view contains two time scales defining those intervals
// at the left of the view, which is represented by the
// CXTPCalendarDayViewTimeScale class. One time scale is the main and
// is visible by default, second one is the alternative and could be
// enabled programmatically. Time scale interval could be changed
// using SetScaleInterval member function.
//
// See Also: CXTPCalendarDayViewDay
//===========================================================================
class _XTP_EXT_CLASS CXTPCalendarDayViewTimeScale : public CXTPCmdTarget
{
//{{AFX_CODEJOCK_PRIVATE
DECLARE_DYNAMIC(CXTPCalendarDayViewTimeScale)
friend class CXTPCalendarDayView;
friend class CXTPCalendarTheme;
//}}AFX_CODEJOCK_PRIVATE
public:
// ---------------------------------------------------------------------
// Summary:
// Default object constructor.
// Parameters:
// pDayView : Pointer to associated CXTPCalendarDayView object.
// bVisible : Specifies initial visibility mode for the time
// scale.
// bDrawNowLine : If TRUE current time mark is drawn.
// See Also:
// ~CXTPCalendarDayViewTimeScale()
// ---------------------------------------------------------------------
CXTPCalendarDayViewTimeScale(CXTPCalendarDayView* pDayView, BOOL bVisible = TRUE, BOOL bDrawNowLine = TRUE);
//-----------------------------------------------------------------------
// Summary:
// Default class destructor.
// Remarks:
// Handles member items deallocation.
// See Also: CXTPCalendarDayViewTimeScale
//-----------------------------------------------------------------------
virtual ~CXTPCalendarDayViewTimeScale();
//-----------------------------------------------------------------------
// Summary:
// This member function is used to obtain the time scale width in pixels.
// Parameters:
// pDC - Pointer to a valid device context.
// Returns:
// An int that contains the time scale width in pixels.
//-----------------------------------------------------------------------
int CalcWidth(CDC* pDC);
//-----------------------------------------------------------------------
// Summary:
// This member function is used to get the time scale width.
// Returns:
// An int that contains the time scale width in pixels.
//-----------------------------------------------------------------------
int GetWidth() const;
//-----------------------------------------------------------------------
// Summary:
// This member function is used to perform all drawing logic of
// the time scale.
// Parameters:
// pDC - A pointer to a valid device context.
//-----------------------------------------------------------------------
void Draw(CDC* pDC);
//-----------------------------------------------------------------------
// Summary:
// This function is used to adjust the time scale layout.
// Parameters:
// pDC - Pointer to a valid device context.
//-----------------------------------------------------------------------
virtual void AdjustLayout(CDC* pDC);
//-----------------------------------------------------------------------
// Summary:
// This member function is used to format the time scale text.
// Parameters:
// dtTime - A COleDateTime object that contains the time to format to text.
// bTopCell - If TRUE and minutes value is 0 the minutes
// value is replaced on am/pm value. This valid only for
// AM/PM 12-hour time format. If this parameter FALSE, the
// minutes value 0 is replace only if hour value is 12.
// pHour - A pointer to the CString object to write the hour part of the value.
// pMin - A pointer to the CString object to write the minutes part of the value.
// Returns:
// A string containing formatted text.
//-----------------------------------------------------------------------
virtual CString Format(COleDateTime dtTime, BOOL bTopCell,
CString* pHour = NULL, CString* pMin = NULL);
//-----------------------------------------------------------------------
// Summary:
// This member function is used to determine is Current Time Mark
// can be drawn for this time scale.
// Remarks:
// By default it returns TRUE for primary time scale and
// FALSE for secondary.
// Returns:
// Returns TRUE if Current Time Mark may be drawn for this time scale,
// FALSE otherwise.
//-----------------------------------------------------------------------
virtual BOOL IsDrawNowLine() const;
public:
//-----------------------------------------------------------------------
// Summary:
// This member function obtains the time scale cell interval.
// Remarks:
// Use this member function to retrieve the current time scale
// cell interval.
// Returns:
// A COleDateTimeSpan object that contains the cell interval for
// the time scale.
//-----------------------------------------------------------------------
COleDateTimeSpan GetScaleInterval() const;
//-----------------------------------------------------------------------
// Summary:
// This member function is used to set the text caption for the
// time scale.
// Parameters:
// strCaption - A CString object that contains the new text
// caption for the time scale.
// Remarks:
// Use this function to set the current time scale caption.
// See Also: GetCaption
//-----------------------------------------------------------------------
void SetCaption(LPCTSTR strCaption);
//-----------------------------------------------------------------------
// Summary:
// This member function is used to obtain the text caption for
// the time scale.
// Remarks:
// Use GetCaption() to get the current time scale caption.
// Returns:
// A CString object that contains the text caption for the time scale.
// See Also: SetCaption
//-----------------------------------------------------------------------
CString GetCaption() const;
//-----------------------------------------------------------------------
// Summary:
// This member function is used to set the new time shift in
// hours for the time scale.
// Parameters:
// nMinutes - An int that contains the new time shift for the
// time scale in minutes.
// Remarks:
// Use this member function to set the new time shift for
// the time scale.
// See Also: GetTimeshift
//-----------------------------------------------------------------------
void SetTimeshift(int nMinutes);
//-----------------------------------------------------------------------
// Summary:
// This member function is used to obtain the time shift in
// hours for the time scale.
// Remarks:
// Use this member function to retrieve current time shift for
// the time scale.
// Returns:
// An int that contains the time shift for the time scale in minutes.
// See Also: SetTimeshift
//-----------------------------------------------------------------------
int GetTimeshift() const;
//-----------------------------------------------------------------------
// Summary:
// This member function is used to set the time scale visible
// mode (TRUE - visible, FALSE - invisible).
// Parameters:
// bVisible - A BOOL that contains the new time scale visible state.
// TRUE - Visible.
// FALSE - Invisible.
// See Also: GetVisible()
//-----------------------------------------------------------------------
void SetVisible(BOOL bVisible);
//-----------------------------------------------------------------------
// Summary:
// This member function is used to obtain the current time scale
// visibility mode.
// Returns:
// A BOOL that contains the time scale visibility scale value.
// TRUE if the time scale is visible.
// FALSE otherwise.
// See Also: SetVisible(BOOL)
//-----------------------------------------------------------------------
BOOL GetVisible() const;
public:
//-----------------------------------------------------------------------
// Summary:
// This member function is used to fill an
// XTP_CALENDAR_HITTESTINFO structure.
// Parameters:
// pHitTest - A pointer to an XTP_CALENDAR_HITTESTINFO structure.
// Returns:
// TRUE if the test is succesful, FALSE else.
// Remarks:
// Call this member function to gather hit test information from
// the day view.
// It uses pHitTest->pt point for gathering hit test information.
// See Also: XTP_CALENDAR_HITTESTINFO
//-----------------------------------------------------------------------
BOOL HitTestDateTime(XTP_CALENDAR_HITTESTINFO* pHitTest) const;
//-----------------------------------------------------------------------
// Summary:
// This member function obtains the time scale owner view.
// Remarks:
// Use this member function to get day view object which owns the time
// scale.
// Returns:
// A pointer to CXTPCalendarDayView object.
//-----------------------------------------------------------------------
CXTPCalendarDayView* GetDayView() const;
//-----------------------------------------------------------------------
// Summary:
// This member function shift the time scale object.
// Parameters:
// nXPos - Offset from base position.
// Remarks:
// Used by horizontal scrolling to place timescale always visible
// on the left border.
//-----------------------------------------------------------------------
void MoveTo(int nXPos);
//-----------------------------------------------------------------------
// Summary:
// Sets custom time format for day view timescale.
// Parameters:
// bAmPm - selects 24hrs or 12hrs time format
// TRUE - 12hrs format
// FALSE - 24 hrs format
// bLeadingZero - Set to TRUE to fill 1-digit time with leading zero
// separator - hours-mins separator
// am - string to fill for "am"
// pm - string to fill for "pm"
// Remarks:
// This function overrides locale time format for calendar control. To reset time format back to locale call ResetCustomTimeFormat()
//
//-----------------------------------------------------------------------
void SetCustomTimeFormat(BOOL bAmPm, BOOL bLeadingZero = TRUE, const CString& separator = _T(":"), const CString& am = _T("am"), const CString& pm = _T("pm"));
//-----------------------------------------------------------------------
// Summary:
// Resets timescale time format to current locale format
// Parameters:
// None
// Remarks:
// None
//-----------------------------------------------------------------------
void ResetCustomTimeFormat();
public:
void RefreshTimeFormat();
const XTP_LC_TIMEFORMAT& GetTimeFormat() const;
private:
void DrawLTR(CDC* pDC);
void DrawRTL(CDC* pDC);
public:
BOOL m_bDrawNowLine; // Specifies whether we should draw the "Now" line on the time scale.
protected:
XTP_TIMESCALE_LAYOUT& GetLayout();
protected:
XTP_TIMESCALE_LAYOUT m_Layout; // Store time scale layout.
XTP_LC_TIMEFORMAT m_timeFormat;
CXTPCalendarDayView* m_pDayView; // Pointer to the parent Calendar Day view object.
CString m_strCaption; // Caption under time scale.
int m_nTimeshift_min; // Time zone time shift in minutes.
BOOL m_bVisible; // Show this timescale or not.
private:
int m_nWidth; // Calculated time scale width.
BOOL m_bDrawNowLineDyn; // DrawNowLine attribute dynamically calculated on AdjustLayout.
};
/////////////////////////////////////////////////////////////////////////////
// CXTPCalendarTimeScalePropertiesDlg dialog
//
// This dialog allows to customize Calendar Time Scale part, set a proper
// time zone and it's description.
// It is a simplified version of similar Outlook dialog.
//
/////////////////////////////////////////////////////////////////////////////
class _XTP_EXT_CLASS CXTPCalendarTimeScalePropertiesDlg : public CDialog
{
public:
//{{AFX_CODEJOCK_PRIVATE
enum { IDD = XTP_IDD_CALENDAR_TIMESCALE_PROPERTIES };
//}}AFX_CODEJOCK_PRIVATE
//-----------------------------------------------------------------------
// Summary:
// Dialog class constructor.
// Parameters:
// pParent - [in] Pointer to parent window. Can be NULL.
// nIDTemplate - [in] Contains the ID number of a dialog-box template resource.
//-----------------------------------------------------------------------
CXTPCalendarTimeScalePropertiesDlg(CWnd* pParent = NULL,
UINT nIDTemplate = CXTPCalendarTimeScalePropertiesDlg::IDD);
~CXTPCalendarTimeScalePropertiesDlg();
public:
CString m_strCaption1; // [in, out] Store Caption string for main timescale.
BOOL m_bShowScale2; // [in, out] Store is additional timescale used or not.
CString m_strCaption2; // [in, out] Store Caption string for additional timescale.
TIME_ZONE_INFORMATION m_tziScale2; // [in, out] Store additional timescale data.
protected:
// Generated message map functions
//{{AFX_CODEJOCK_PRIVATE
virtual void DoDataExchange(CDataExchange* pDX);
virtual BOOL OnInitDialog();
virtual void OnOK();
afx_msg void OnSelchangeZones2();
afx_msg void OnBnClickedScale2();
//}}AFX_CODEJOCK_PRIVATE
DECLARE_MESSAGE_MAP()
protected:
CEdit m_edtCaption1; // An edit control for main time zone caption
CComboBox m_cmbZones1; // A combobox to display main time zone
CButton m_btnAutoAdjustDayLight1; // A check box control to show 'Auto Adjust Day Light' option for main timezone
CEdit m_edtCaption2; // An edit control for additional time zone caption
CComboBox m_cmbZones2; // A combobox to edit additional time zone
CButton m_btnAutoAdjustDayLight2; // A check box control to edit 'Auto Adjust Day Light' option for additional timezone
BOOL m_bAutoAdjustDayLight2; // A BOOL member which used to edit 'Auto Adjust Day Light' option for additional timezone
CXTPCalendarTimeZones* m_pTimeZones; // A collection of timezones.
};
/////////////////////////////////////////////////////////////////////////////
AFX_INLINE void CXTPCalendarDayViewTimeScale::SetCaption(LPCTSTR strCaption) {
m_strCaption = strCaption;
}
AFX_INLINE CString CXTPCalendarDayViewTimeScale::GetCaption() const {
return m_strCaption;
}
AFX_INLINE void CXTPCalendarDayViewTimeScale::SetTimeshift(int nMinutes) {
m_nTimeshift_min = nMinutes;
}
AFX_INLINE int CXTPCalendarDayViewTimeScale::GetTimeshift() const {
return m_nTimeshift_min;
}
AFX_INLINE void CXTPCalendarDayViewTimeScale::SetVisible(BOOL bVisible) {
m_bVisible = bVisible;
}
AFX_INLINE BOOL CXTPCalendarDayViewTimeScale::GetVisible() const {
return m_bVisible;
}
AFX_INLINE CXTPCalendarDayView* CXTPCalendarDayViewTimeScale::GetDayView() const {
return m_pDayView;
}
AFX_INLINE XTP_TIMESCALE_LAYOUT& CXTPCalendarDayViewTimeScale::GetLayout() {
return m_Layout;
}
AFX_INLINE const XTP_LC_TIMEFORMAT& CXTPCalendarDayViewTimeScale::GetTimeFormat() const {
return m_timeFormat;
}
AFX_INLINE BOOL CXTPCalendarDayViewTimeScale::IsDrawNowLine() const {
return m_bDrawNowLine;
}
AFX_INLINE int CXTPCalendarDayViewTimeScale::GetWidth() const {
return m_Layout.m_rcHeader.Width();
}
#endif // !defined(_XTPCALENDARDAYVIEWTIMESCALE_H__)
|
[
"[email protected]"
] | |
c46191482426d8069f7c5e8985f5ff986e97d550
|
321e07f9d187c6d19d767dad821e7aa926ceb9cb
|
/first_time/leetcode/c++/501. Find Mode in Binary Search Tree.cpp
|
43bb0da3238a8c1de209fa7cbbe61d54620d9559
|
[] |
no_license
|
Pipi24/OJ
|
f98dd24d2b743ba73519fb51c73e62981561ef0e
|
e4ff506c7a9aca4117519b35297469d0b139f81b
|
refs/heads/master
| 2023-06-02T18:05:03.928215 | 2021-06-10T10:03:36 | 2021-06-10T10:03:36 | 119,809,066 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,946 |
cpp
|
/**
* Definition for a binary tree node.
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode(int x) : val(x), left(NULL), right(NULL) {}
* };
*/
class Solution {
private:
vector<int> ans;
vector<int> inorder;
int max_count = 0;
int now_count = 0;
public:
vector<int> findMode(TreeNode* root) {
if(root==nullptr)
return ans;
stack<TreeNode*> s;
TreeNode* top_node=root;
while(top_node!=nullptr || !s.empty()){
while(top_node!=nullptr){
s.emplace(top_node);
top_node=top_node->left;
}
top_node = s.top();
inorder.emplace_back(top_node->val);
s.pop();
top_node = top_node->right;
}
for(int i=0; i<inorder.size(); ++i){
if(i==0){
max_count=now_count=1;
ans.emplace_back(inorder[i]);
continue;
}
now_count = inorder[i]==inorder[i-1]?now_count+1:1;
if(now_count==max_count)
ans.emplace_back(inorder[i]);
else if(now_count>max_count){
ans = vector<int>(1, inorder[i]);
max_count=now_count;
}
}
return ans;
}
};
class Solution {
public:
vector<int> findMode(TreeNode* root) {
inorder(root);
return ans;
}
void inorder(TreeNode* root) {
if (root == nullptr) return;
inorder(root->left);
cnt = (root->val == val) ? cnt + 1 : 1;
if (cnt == maxcnt) {
ans.push_back(root->val);
}
else if (cnt > maxcnt) {
maxcnt = cnt;
ans = vector<int>(1, root->val);
}
val = root->val;
inorder(root->right);
}
private:
int val = INT_MIN;
int cnt = 0;
int maxcnt = 0;
vector<int> ans;
};
|
[
"[email protected]"
] | |
be41fa981546973830f407f66f7b61d055177b9f
|
7e791eccdc4d41ba225a90b3918ba48e356fdd78
|
/chromium/src/remoting/protocol/ice_connection_to_host.h
|
717106c33a12e24633f9e72fc3a7cb6f93b79018
|
[
"BSD-3-Clause"
] |
permissive
|
WiViClass/cef-3.2623
|
4e22b763a75e90d10ebf9aa3ea9a48a3d9ccd885
|
17fe881e9e481ef368d9f26e903e00a6b7bdc018
|
refs/heads/master
| 2021-01-25T04:38:14.941623 | 2017-06-09T07:37:43 | 2017-06-09T07:37:43 | 93,824,379 | 2 | 1 | null | null | null | null |
UTF-8
|
C++
| false | false | 3,943 |
h
|
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_PROTOCOL_ICE_CONNECTION_TO_HOST_H_
#define REMOTING_PROTOCOL_ICE_CONNECTION_TO_HOST_H_
#include <set>
#include <string>
#include "base/callback_forward.h"
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_ptr.h"
#include "base/threading/non_thread_safe.h"
#include "remoting/proto/internal.pb.h"
#include "remoting/protocol/channel_dispatcher_base.h"
#include "remoting/protocol/clipboard_filter.h"
#include "remoting/protocol/connection_to_host.h"
#include "remoting/protocol/errors.h"
#include "remoting/protocol/ice_transport.h"
#include "remoting/protocol/input_filter.h"
#include "remoting/protocol/message_reader.h"
#include "remoting/protocol/monitored_video_stub.h"
#include "remoting/protocol/session.h"
#include "remoting/protocol/session_config.h"
namespace remoting {
namespace protocol {
class AudioReader;
class ClientControlDispatcher;
class ClientEventDispatcher;
class ClientVideoDispatcher;
class IceConnectionToHost : public ConnectionToHost,
public Session::EventHandler,
public IceTransport::EventHandler,
public ChannelDispatcherBase::EventHandler,
public base::NonThreadSafe {
public:
IceConnectionToHost();
~IceConnectionToHost() override;
// ConnectionToHost interface.
void set_client_stub(ClientStub* client_stub) override;
void set_clipboard_stub(ClipboardStub* clipboard_stub) override;
void set_video_renderer(VideoRenderer* video_renderer) override;
void set_audio_stub(AudioStub* audio_stub) override;
void Connect(scoped_ptr<Session> session,
scoped_refptr<TransportContext> transport_context,
HostEventCallback* event_callback) override;
const SessionConfig& config() override;
ClipboardStub* clipboard_forwarder() override;
HostStub* host_stub() override;
InputStub* input_stub() override;
State state() const override;
private:
// Session::EventHandler interface.
void OnSessionStateChange(Session::State state) override;
// IceTransport::EventHandler interface.
void OnIceTransportRouteChange(const std::string& channel_name,
const TransportRoute& route) override;
void OnIceTransportError(ErrorCode error) override;
// ChannelDispatcherBase::EventHandler interface.
void OnChannelInitialized(ChannelDispatcherBase* channel_dispatcher) override;
void OnChannelError(ChannelDispatcherBase* channel_dispatcher,
ErrorCode error) override;
// MonitoredVideoStub::EventHandler interface.
virtual void OnVideoChannelStatus(bool active);
void NotifyIfChannelsReady();
void CloseOnError(ErrorCode error);
// Closes the P2P connection.
void CloseChannels();
void SetState(State state, ErrorCode error);
HostEventCallback* event_callback_ = nullptr;
// Stub for incoming messages.
ClientStub* client_stub_ = nullptr;
ClipboardStub* clipboard_stub_ = nullptr;
VideoRenderer* video_renderer_ = nullptr;
AudioStub* audio_stub_ = nullptr;
scoped_ptr<Session> session_;
scoped_ptr<IceTransport> transport_;
scoped_ptr<MonitoredVideoStub> monitored_video_stub_;
scoped_ptr<ClientVideoDispatcher> video_dispatcher_;
scoped_ptr<AudioReader> audio_reader_;
scoped_ptr<ClientControlDispatcher> control_dispatcher_;
scoped_ptr<ClientEventDispatcher> event_dispatcher_;
ClipboardFilter clipboard_forwarder_;
InputFilter event_forwarder_;
// Internal state of the connection.
State state_ = INITIALIZING;
ErrorCode error_ = OK;
private:
DISALLOW_COPY_AND_ASSIGN(IceConnectionToHost);
};
} // namespace protocol
} // namespace remoting
#endif // REMOTING_PROTOCOL_ICE_CONNECTION_TO_HOST_H_
|
[
"[email protected]"
] | |
0e7a4d84d4b68413a22b4e9f071f379544456670
|
95e5aecdec2601bfaf335d88d21f4f93f481fed4
|
/RSSreader/Pugixml/PugiXmlTest/main.cpp
|
e4474de7efc181b179c994f715875ee3198390ef
|
[] |
no_license
|
mhcrnl/2017
|
5becc0f4aba29ff1d72340a37895512c16dc62ed
|
fee60c00ee653d8d9c5f82ff22c277492c9f451d
|
refs/heads/master
| 2021-01-11T09:03:24.782579 | 2017-09-23T07:43:56 | 2017-09-23T07:43:56 | 77,278,007 | 2 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 863 |
cpp
|
#include <iostream>
#include "../pugixml-1.8/src/pugixml.hpp"
using namespace std;
using namespace pugi;
class ReadXml{
string file;
public:
ReadXml(string file){
xml_document doc;
//xml_parse_result res = doc.load_file(file);
}
};
int main()
{
cout << "Hello world!" << endl;
xml_document doc;
xml_document doc1;
const char* source = "http://www.evz.ro/rss.xml";
xml_parse_result res = doc1.load_string(source);
cout<<"RESULT: "<<res.description()<<"TITLE: "<<doc.child("channel").attribute("title").value()<<endl;
xml_parse_result result = doc.load_file("../PugiXmlTest/evz.xml");
cout<<"Rezultat: "<<result.description()<<" ," <<doc.child("channel").attribute("title").value();
cout<<doc.first_child().value()<<doc.child_value("title");
cout<<doc.attribute("title");
return 0;
}
|
[
"[email protected]"
] | |
13b5d7717ad1e3768cb1d947f11d5adbe232ad0d
|
91163a89a11fec5aa522866d960c4bb0b919395d
|
/Week-3-Greedy Algo/prizes.cpp
|
44b15714c19d7496bda48627e0d6667bf0fb95ed
|
[] |
no_license
|
Siddhartha-bit/Algorithm-Toolbox-UC-San-Diego---Coursera
|
d08b49deb0e807e35b3e3b70b7969f0d142bb93e
|
9181e162ba93fd621422a8776d26b97df84ac873
|
refs/heads/master
| 2023-04-11T04:28:36.513090 | 2021-04-19T00:19:47 | 2021-04-19T00:19:47 | 359,279,160 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 629 |
cpp
|
#include <iostream>
#include <cmath>
#include <vector>
using namespace std;
#define ll long long
vector<ll> max_prizes(long long n,ll &count)
{
ll n2=ceil(n/2);
vector<ll> v;
ll sum=0;
v.push_back(0);
for(ll i=1;i<n2+1;i++)
{
if(sum+i<=n)
{
sum+=i;
v.push_back(i);
count++;
}
}
ll n1=n-sum;
v[count]+=n1;
return v;
}
int main()
{
ll n;
cin>>n;
ll count=0;
vector<ll> v=max_prizes(n,count);
cout<<count<<endl;
for(long j=1;j<count+1;j++)
{
cout<<v[j]<<" ";
}
return 0;
}
|
[
"[email protected]"
] | |
218533b3f0ffe5acac4cefb66995e9080efe6849
|
8c01f887de49c7b30adb60e513cbe9786cd8b81e
|
/src/Learn-OpenGL-Sln/Learn-OpenGL-Main/engine/Mesh.hpp
|
055ed63a123563a7754804dfe89622225ee6bd4d
|
[] |
no_license
|
SlaggyWolfie/learn-opengl
|
08d1694beee0b6709ea9ffc4b8898b867f6474ef
|
26fdf7832f5a1fc1a480e69921dd16eeede1ac85
|
refs/heads/master
| 2023-01-31T13:42:23.392572 | 2020-12-17T17:13:20 | 2020-12-17T17:13:20 | 260,175,754 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 733 |
hpp
|
#pragma once
#ifndef MESH_HPP
#define MESH_HPP
#include <string>
#include <vector>
#include "glm/glm.hpp"
class Shader;
class Mesh
{
public:
struct Vertex
{
glm::vec3 position, normal;
glm::vec2 textureCoordinate;
glm::vec3 tangent, bitangent;
};
struct Texture
{
unsigned int id = 0;
std::string type;
std::string path;
};
std::vector<Vertex> vertices;
std::vector<unsigned int> indices;
std::vector<Texture> textures;
Mesh(std::vector<Vertex> vertices, std::vector<unsigned int> indices, std::vector<Texture> textures);
~Mesh();
void draw(const Shader& shader) const;
unsigned int vao() const;
void freeGL() const;
private:
unsigned int _vao = 0, _vbo = 0, _ebo = 0;
void setup();
};
#endif
|
[
"[email protected]"
] | |
55c4d35378e420bb3dcd38448524d419431719fe
|
10f67f9503e52ed4a8bb757d470f2c3b8fe0cea1
|
/2021_Team3_Project/2021_Team3_Project/light.h
|
3aa70ddff3d15ffec7e6410b49b98e504504dcbe
|
[] |
no_license
|
Mesarthim-14/2021_Team3_Project
|
6e7a73a90c3e790d965fbdaa0f9fddebf5895ee7
|
f0b62a48edb1b4476c1f0ebaa4b96afb44962c80
|
refs/heads/master
| 2023-08-24T09:54:27.694543 | 2021-10-04T03:07:43 | 2021-10-04T03:07:48 | 373,224,774 | 3 | 0 | null | 2021-10-01T08:20:39 | 2021-06-02T15:54:25 |
C++
|
SHIFT_JIS
|
C++
| false | false | 1,300 |
h
|
#ifndef _LIGHT_H_
#define _LIGHT_H_
//=============================================================================
//
// ライト処理 [light.h]
// Author : Konishi Yuuto
//
//=============================================================================
//=============================================================================
// インクルードファイル
//=============================================================================
#include "main.h"
//=============================================================================
// クラス定義
//=============================================================================
class CLight
{
public:
CLight(); // コンストラクタ
~CLight(); // デストラクタ
static CLight *Create(void); // インスタンス生成処理
HRESULT Init(void); // 初期化処理
void Uninit(void); // 終了処理
void Update(void); // 更新処理
// Set関数
void SetPos(D3DXVECTOR3 pos) { m_Light.Position = pos; }
void SetVecDir(D3DXVECTOR3 Dir);
// Get関数
D3DXVECTOR3 GetPos(void) { return m_Light.Position; } // 座標
D3DXVECTOR3 GetLightDir(void) { return m_vecDir; } // ライトの向き
private:
D3DLIGHT9 m_Light; // ライトの変数
D3DXVECTOR3 m_vecDir; // ライトの向き
};
#endif
|
[
"[email protected]"
] | |
a061e961adde2758f7939b3d3faf66b9bf93387f
|
3d778b8aa1e3c61201181a2a1afb8307502c9726
|
/STM32Code/LightController.cpp
|
3110824221a58bae0263a112b23549201c669aa6
|
[] |
no_license
|
rupin/TrainAlert
|
f2fb818b74c625808b32a98773836e4b5c5fafc5
|
630b1ad09e8d4409e5dc785eef5e811e0d926ab8
|
refs/heads/master
| 2020-04-25T09:11:00.897571 | 2019-04-11T05:21:18 | 2019-04-11T05:21:18 | 172,668,718 | 1 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,554 |
cpp
|
#include <Arduino.h>
#define LED_COUNT 4
#define LED_SWITCHING_TIME 125
class LightController
{
private:
int LED_PINS[LED_COUNT] = {PB4, PB3, PA15, PA8};
bool debugLEDstate = true;
uint8_t currentLEDIndex=0;
boolean lightsOn=false;
public:
LightController()
{
uint8_t loopIndex;
for (loopIndex = 0; loopIndex < LED_COUNT; loopIndex++)
{
pinMode(LED_PINS[loopIndex], OUTPUT);
}
//pinMode(LED_BUILTIN, OUTPUT);
}
void turnOnLED()
{
digitalWrite(LED_PINS[currentLEDIndex], LOW); //Set the LED in sequence to low, this will turn it off. the current LEd has stayed on for "waitTime' milliseconds
currentLEDIndex = currentLEDIndex + 1; //increment LEDSequenceIndex by 1
currentLEDIndex = currentLEDIndex % LED_COUNT; // Limit the sequence index to less than the number of LED's in the system.
digitalWrite(LED_PINS[currentLEDIndex], HIGH); //Set the next LED in sequence to high, this will turn it on.
debugLEDstate = !debugLEDstate;
//digitalWrite(LED_BUILTIN, debugLEDstate);
lightsOn=true;
}
void shutDownLights()
{
if(!lightsOn)
{
return;
}
uint8_t loopIndex;
for (loopIndex = 0; loopIndex < LED_COUNT; loopIndex++)
{
digitalWrite(LED_PINS[loopIndex], LOW);
}
//digitalWrite(LED_BUILTIN, HIGH);// BuiltIn LED is Active Low
lightsOn=false;
}
};
|
[
"[email protected]"
] | |
81a19c174d486d4610165266e0ae0c988adaf81c
|
6fbfa5e97954e3c4b0856283fafa810f0c2cc97a
|
/B-SEARCH.cpp
|
e1c14401385e7b711049a7ce53d3c67fabc8b089
|
[] |
no_license
|
Rhaypapenfuzz/CS3-BINARY-SEARCH-HW5
|
85335972286030f57a85e1f9389fc91e358874f6
|
3a326ebb0a45d3a6a5ca1a10dfadec4009cc3262
|
refs/heads/master
| 2020-04-24T00:49:44.363158 | 2019-02-20T00:53:50 | 2019-02-20T00:53:50 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,778 |
cpp
|
/*
PROGRAM DESCRIPTION
Write a program that first generates a 100 member integer array containing the numbers 1 to 100. Then generate a random number between 1 and 100. Next, use the binary search algorithm in your book to search for this number in the array. Once the number is found display the number and the index of where it was found in the array.
Note: The index should be one less than the number.
Paste your code (or share your github repo) and your program's output below as a comment
*/
#include <iostream>
#include <random>
using namespace std;
int numArray[101];
int randomnumber; // This is the random number variable.
int binarySearch(int arr[],int,int,int);
int result;
int main() {
srand(time(NULL)); // This ensures the random function is more unpredictable each time the program is ran
for (int i = 0;i<=99;++i)
{
numArray[i] = i+1; // The numbers(1-100) are added to the array here
}
int x = randomnumber = 1 + rand() % (100) + 1; // This generates the random number.
cout << "Random Number is: " << randomnumber << endl;
int n = sizeof(numArray) / sizeof(numArray[0]);
result = binarySearch(numArray, 1, n-1, x);
cout << "Index is: " << result;
cout << "\nNumber is: " << numArray[result] << endl;
}
int binarySearch(int arr[], int l, int r, int x)
{
if (x == 1)
{
return 0;
}
else
{
while (l <= r) {
int m = l + (r - l) / 2;
// Check if x is present at mid
if (arr[m] == x)
return m;
// If x greater, ignore left half
if (arr[m] < x)
l = m + 1;
// If x is smaller, ignore right half
else
r = m - 1;
}
// if we reach here, then element was
// not present
return -1;
}
}
|
[
"[email protected]"
] | |
5fd98dc917396a2d8914d1b52617a9826f7a9bdd
|
288b9197ee07b546506545629938f5ce5280ecb2
|
/src/graphs/Graph.cpp
|
c67bc69e3895c2e231cfb2a7792b498fc05f9d43
|
[] |
no_license
|
Torla/GeneticCompetitiveSalesMan
|
a520396a6f3bc4113fc0c9c71d5b3996620cb9de
|
16a500ed4aee8082a1acbc7662c84f3db72b43c2
|
refs/heads/master
| 2020-04-22T00:43:30.703443 | 2019-03-11T14:00:16 | 2019-03-11T14:00:16 | 169,990,707 | 1 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 564 |
cpp
|
//
// Created by munfo on 08/02/2019.
//
#include "Graph.h"
unsigned int Graph::pathCost(const Path * path) const {
unsigned int ret=0;
for(register unsigned int i=0;i<path->size()-1;i++){
ret += (*this)(path->get(i), path->get(i+1));
}
return ret;
}
unsigned int Graph::pathCostCycle(const Path *path) const {
return this->pathCost(path) + (*this)(path->get(path->size()-1),path->get(0));
}
void Graph::placeOptimal(const Path *path) {
for(register unsigned int i=0;i<path->size();i++){
(*this)(path->get(i),path->get((i+1)%path->size()))=0;
}
}
|
[
"[email protected]"
] | |
e68ca7c817bae96ebdaf07ae9c85509483605d7c
|
54a8c7a41d60c2baeaed82ca751f47c0ec616695
|
/tigan.ino
|
169602e7304b37aed45d455b10d8cbb121ed1104
|
[] |
no_license
|
huanglinqing123/Gesture-control
|
a5d76e313c836049857fbc68bdf72a1998c97340
|
cecebecd87a581611afd43af177c34db0a3e3db5
|
refs/heads/master
| 2021-01-22T04:57:16.244107 | 2017-09-03T15:12:04 | 2017-09-03T15:12:04 | 102,273,013 | 4 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,379 |
ino
|
const int TrigPin1 = 2;
const int EchoPin1 = 3;
int i=5;
int cm1,cm2,cm3;
void setup() {
// put your setup code here, to run once:
Serial.begin(9600);
pinMode(TrigPin1, OUTPUT);
pinMode(EchoPin1, INPUT);
}
void loop() {
// put your main code here, to run repeatedly:
digitalWrite(TrigPin1, LOW); //低高低电平发一个短时间脉冲去TrigPin
delayMicroseconds(2);
digitalWrite(TrigPin1, HIGH);
delayMicroseconds(10);
digitalWrite(TrigPin1, LOW);
cm1 = pulseIn(EchoPin1, HIGH) / 58.0; //将回波时间换算成cm
delay(200);
digitalWrite(TrigPin1, LOW); //低高低电平发一个短时间脉冲去TrigPin
delayMicroseconds(2);
digitalWrite(TrigPin1, HIGH);
delayMicroseconds(10);
digitalWrite(TrigPin1, LOW);
cm2 = pulseIn(EchoPin1, HIGH) / 58.0; //将回波时间换算成cm
delay(200);
digitalWrite(TrigPin1, LOW); //低高低电平发一个短时间脉冲去TrigPin
delayMicroseconds(2);
digitalWrite(TrigPin1, HIGH);
delayMicroseconds(10);
digitalWrite(TrigPin1, LOW);
cm3 = pulseIn(EchoPin1, HIGH) / 58.0; //将回波时间换算成cm
delay(200);
if(cm1>0&cm1<30&cm2>0&cm2<30&cm3>0&cm3<30)
{
if(cm1>cm2&cm2>cm3)
{
Serial.print("0");
}
else if(cm1<cm2&cm2<cm3)
{
Serial.print("1");
}
else
{
Serial.print("2");
}
}
else
{
Serial.print("2");
}
delay(1000);
}
|
[
"[email protected]"
] | |
0145a694ed36b61d6ddd899d28851db2694069b2
|
d4876d852d32d64391f4eaf67b38a461a219cf73
|
/src/GameCuaTao/Castlevania/Utilities/CollisionCell.cpp
|
d08799285cfaf1a318d612e1f270f99313cb149b
|
[] |
no_license
|
ngb0511/Castlevania
|
1894988743bfcd622e4eb01d13329cffaf31c91a
|
c2c8a33fcbe9c67cb22b0fe15fbe65b313f0b8aa
|
refs/heads/master
| 2022-03-21T03:16:26.013207 | 2019-10-15T12:55:57 | 2019-10-15T12:55:57 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,095 |
cpp
|
#include "CollisionCell.h"
using namespace Castlevania;
CollisionCell::CollisionCell(RectF boundingBox)
{
this->boundingBox = boundingBox;
}
CollisionCell &CollisionCell::NullCell()
{
static auto nullCell = CollisionCell{ RectF::Empty() };
return nullCell;
}
void CollisionCell::AddEntity(std::unique_ptr<GameObject> object)
{
AddObject(collisionObject.entities, std::move(object));
}
void CollisionCell::AddStaticObject(std::unique_ptr<GameObject> object)
{
AddObject(collisionObject.staticObjects, std::move(object));
}
void CollisionCell::AddObject(GameObjects &objects, std::unique_ptr<GameObject> newObject)
{
auto newUnit = objects.insert(objects.end(), std::move(newObject));
objects.back()->SetCollisionGridData(CollisionGridData{ false, 0, 0, 0, 0, newUnit });
}
RectF CollisionCell::GetBoundingBox()
{
return boundingBox;
}
CollisionObject &CollisionCell::GetObjects()
{
return collisionObject;
}
GameObjects &CollisionCell::GetStaticObjects()
{
return collisionObject.staticObjects;
}
GameObjects &CollisionCell::GetEntites()
{
return collisionObject.entities;
}
|
[
"[email protected]"
] | |
b9a28a35fbe584a4f8364d37eae4e735d2e0a072
|
54866061343986ac5b1c50150974392e9a9940d3
|
/Source/ArchlineCollide/ArchlineCollideGameMode.cpp
|
6f0226eabdd115509e306918174dc60cc3153d26
|
[] |
no_license
|
Girritin/ArchlineCollide
|
284a37db4414ace4596f292229fb5448043701d0
|
fa4ecf42af5cd7803fbb98ad6d0b7b6659651257
|
refs/heads/master
| 2020-06-03T13:19:54.006513 | 2017-06-12T19:02:07 | 2017-06-12T19:02:07 | 94,128,242 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 663 |
cpp
|
// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
#include "ArchlineCollideGameMode.h"
#include "ArchlineCollidePlayerController.h"
#include "ArchlineCollideCharacter.h"
#include "UObject/ConstructorHelpers.h"
AArchlineCollideGameMode::AArchlineCollideGameMode()
{
// use our custom PlayerController class
PlayerControllerClass = AArchlineCollidePlayerController::StaticClass();
// set default pawn class to our Blueprinted character
static ConstructorHelpers::FClassFinder<APawn> PlayerPawnBPClass(TEXT("/Game/TopDownCPP/Blueprints/TopDownCharacter"));
if (PlayerPawnBPClass.Class != NULL)
{
DefaultPawnClass = PlayerPawnBPClass.Class;
}
}
|
[
"[email protected]"
] | |
dbf3d01f5d948630fa32c05c151405f0fcdf28a1
|
192c0b8cc9499adece796c42d029b6f148b4c47b
|
/Lab5/Exercise2/taxi.h
|
09c81ece4e534fc67abb83044f576e082ff6f475
|
[] |
no_license
|
Evan2804/CS264
|
89d3cd6cafb09bea41a3e723aeb9dfe75b2201b8
|
2e02e19aeca8268549b8f8a710f3173cae259e43
|
refs/heads/master
| 2021-09-03T05:40:45.985989 | 2018-01-06T00:10:04 | 2018-01-06T00:10:04 | 105,060,296 | 0 | 1 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,532 |
h
|
// Chapter 9 of C++ How to Program
// taxi.h
#ifndef TAXI_H
#define TAXI_H
#include <iostream>
#include "vehicle.h"
// class Taxi definition
class Taxi : public Vehicle {
friend ostream& operator<<( ostream &, const Taxi & );
public:
Taxi( double );
/* Write prototype for hasCustomers */
bool hasCustomers();
/* Write prototype for setCustomers */
void setCustomers(bool);
private:
bool customers;
}; // end class Taxi
#endif // TAXI_H
/**************************************************************************
* (C) Copyright 1992-2003 by Deitel & Associates, Inc. and Prentice *
* Hall. All Rights Reserved. *
* *
* DISCLAIMER: The authors and publisher of this book have used their *
* best efforts in preparing the book. These efforts include the *
* development, research, and testing of the theories and programs *
* to determine their effectiveness. The authors and publisher make *
* no warranty of any kind, expressed or implied, with regard to these *
* programs or to the documentation contained in these books. The authors *
* and publisher shall not be liable in any event for incidental or *
* consequential damages in connection with, or arising out of, the *
* furnishing, performance, or use of these programs. *
*************************************************************************/
|
[
"[email protected]"
] | |
2256d337763b25574dac7db214ef9f832e9acc7e
|
7e25312040e6e66fc36274764ce5a50becb6aa03
|
/source/libcheetah/src/cheetah_extensions_yaroslav/matlabLikeFunctions.cpp
|
976df246bed520764fd2b4a13e9502e79a07dad5
|
[] |
no_license
|
qpxu007/cheetah
|
a946c4fa349534aaeddcca5885c423920f296ede
|
3fb97a85bd3723fa664b37030d7539f3d390deac
|
refs/heads/master
| 2020-04-26T19:23:53.679504 | 2019-03-04T21:30:37 | 2019-03-04T21:30:37 | 173,773,520 | 0 | 1 | null | 2019-03-04T15:44:29 | 2019-03-04T15:44:28 | null |
UTF-8
|
C++
| false | false | 401 |
cpp
|
/*
* matlabLikeFunctions.cpp
*
* Created on: 28.06.2016
* Author: Yaro
*/
#include "matlabLikeFunctions.h"
std::vector< float > linspace(float a, float b, uint32_t n)
{
std::vector< float > result(n);
float step = (b - a) / (float) (n - 1);
for (uint32_t i = 0; i <= n - 2; i++) {
result[i] = a + (float) i * step;
}
result.back() = b;
return result;
}
|
[
"[email protected]"
] | |
350a0082946149675fa7b942d6b471775ac40999
|
c7b3a78cfd1d8d569de13e9eebee3044253c790b
|
/rEFIt_UEFI/Platform/Utils.h
|
cf44593ff4661ec29e0fa59290b472182ca4c492
|
[
"BSD-2-Clause"
] |
permissive
|
STA-LKER/CloverBootloader
|
8c32717d6864e24fc6b182b035822cdb0e1fd02c
|
626637762c149827c204c483916634fb604ef06c
|
refs/heads/master
| 2023-04-21T08:04:30.552819 | 2021-05-04T16:23:48 | 2021-05-04T16:23:48 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 4,115 |
h
|
//
//All rights reserved. This program and the accompanying materials
//are licensed and made available under the terms and conditions of the BSD License
//which accompanies this distribution. The full text of the license may be found at
//http://opensource.org/licenses/bsd-license.php
//
//THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
//WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
//
//Module Name:
//
// Utils
//
//
#ifndef _UTILS_H_
#define _UTILS_H_
#include "BootLog.h"
//Unicode
#define IS_COMMA(a) ((a) == L',')
#define IS_HYPHEN(a) ((a) == L'-')
#define IS_DOT(a) ((a) == L'.')
#define IS_LEFT_PARENTH(a) ((a) == L'(')
#define IS_RIGHT_PARENTH(a) ((a) == L')')
#define IS_SLASH(a) ((a) == L'/')
#define IS_NULL(a) ((a) == L'\0')
//Ascii
#define IS_DIGIT(a) (((a) >= '0') && ((a) <= '9'))
#define IS_HEX(a) ((((a) >= 'a') && ((a) <= 'f')) || (((a) >= 'A') && ((a) <= 'F')))
#define IS_UPPER(a) (((a) >= 'A') && ((a) <= 'Z'))
#define IS_ALFA(x) (((x >= 'a') && (x <='z')) || ((x >= 'A') && (x <='Z')))
#define IS_ASCII(x) ((x>=0x20) && (x<=0x7F))
#define IS_PUNCT(x) ((x == '.') || (x == '-'))
#define IS_BLANK(x) ((x == ' ') || (x == '\t'))
inline bool isPathSeparator(char32_t c) { return c == '/' || c == '\\'; }
////void LowCase (IN OUT CHAR8 *Str);
//UINT32 hex2bin(IN const CHAR8 *hex, OUT UINT8 *bin, UINT32 len);
BOOLEAN IsHexDigit (CHAR8 c);
UINT8 hexstrtouint8 (CONST CHAR8* buf); //one or two hex letters to one byte
#ifdef __cplusplus
#include "../cpp_foundation/XString.h"
#include "../cpp_foundation/XBuffer.h"
template <typename T, enable_if( is_char_ptr(T) || is___String(T) )>
size_t hex2bin(const T hex, size_t hexlen, uint8_t *out, size_t outlen)
{
size_t outidx = 0;
char buf[3] = {0,0,0};
if ( hex == NULL || hexlen <= 0 ) {
//DBG("[ERROR] bin2hex input error\n"); //this is not error, this is empty value
return 0;
}
if ( out == NULL && outlen > 0 ) {
DebugLog(1, "[WARN] bin2hex outlen is ignored when out==NULL\n");
}
if ( out != NULL && outlen == 0 ) {
DebugLog(1, "[WARN] bin2hex out is ignored when outlen==0\n");
}
for (size_t hexidx = 0; hexidx < hexlen ; )
{
while ( hex[hexidx] == 0x20 || hex[hexidx] == ',' || hex[hexidx] == '\n' || hex[hexidx] == '\r' ) {
if ( hexidx == hexlen ) {
return outidx;
}
hexidx++; //skip spaces and commas
}
if ( hexidx == hexlen-1 ) {
DebugLog(1, "[ERROR] bin2hex '%.*s' uneven char nuber\n", (int)hexlen, XString8().takeValueFrom(hex).c_str());
return 0;
}
if (!IsHexDigit(hex[hexidx]) || !IsHexDigit(hex[hexidx+1])) {
if ( hexlen > 200 ) hexlen = 200; // Do not print more than 200 chars.
DebugLog(1, "[ERROR] bin2hex '%.*s' syntax error\n", (int)hexlen, XString8().takeValueFrom(hex).c_str());
return 0;
}
buf[0] = hex[hexidx++];
buf[1] = hex[hexidx++];
if ( out != NULL ) {
if ( outidx == outlen ) {
DebugLog(1, "[ERROR] bin2hex '%.*s' outbuffer not big enough\n", (int)hexlen, XString8().takeValueFrom(hex).c_str());
return 0;
}
out[outidx] = hexstrtouint8(buf);
}
++outidx;
}
//bin[outlen] = 0;
return outidx;
}
size_t hex2bin(const XString8& s, uint8_t *out, size_t outlen);
size_t hex2bin(const XBuffer<char>& buffer, uint8_t *out, size_t outlen);
size_t hex2bin(const XStringW& s, uint8_t *out, size_t outlen);
XString8 Bytes2HexStr(UINT8 *data, UINTN len);
inline UINT64 EFIAPI AsciiStrHexToUint64(const XString8& String)
{
return AsciiStrHexToUint64(String.c_str());
}
inline UINTN EFIAPI AsciiStrHexToUintn(const XString8& String)
{
return AsciiStrHexToUintn(String.c_str());
}
inline UINTN EFIAPI AsciiStrDecimalToUintn(const XString8& String)
{
return AsciiStrDecimalToUintn(String.c_str());
}
UINT32 GetCrc32(UINT8 *Buffer, UINTN Size);
extern BOOLEAN haveError;
#endif // __cplusplus
#endif // _UTILS_H_
|
[
"[email protected]"
] | |
f65a7142dd22bdf9c31728503e11e18002dd1cb6
|
01364a2d1b121d1fc74c96d9b98ee8fe07ea5edb
|
/Source/Basic/WayPasser.cpp
|
b3cafc85b6d7d7c93d623610ff9b61ccc7076543
|
[] |
no_license
|
tamirMoshiashvili/Advance-Prog
|
d24c9b23d54f9076b253f2410f0be4fc5e924a2c
|
e169358dabe38fb1b736ed28c5105429992ecbff
|
refs/heads/master
| 2021-01-12T05:08:00.819345 | 2017-01-27T12:10:04 | 2017-01-27T12:10:04 | 77,862,304 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 540 |
cpp
|
#include "WayPasser.h"
/**
* Constructor.
* @return WayPasser object.
*/
WayPasser::WayPasser() {
numKilometersPassed = 0;
}
/**
* Destructor.
*/
WayPasser::~WayPasser() {
}
/**
* Add a value to the way we passed till now.
* @param num number to increase the value of kilometers passed.
*/
void WayPasser::addKilometersPassed(int num) {
numKilometersPassed += num;
}
/**
* Get the number of kilometers passed till now.
* @return number.
*/
int WayPasser::getNumKilometersPassed() {
return numKilometersPassed;
}
|
[
"[email protected]"
] | |
5551d620b0a5cea179522275f6acee62fdf94dcc
|
1999c7b2598f27dd45eb0a5db56396ad12f12fc5
|
/Ejercicios/10_ficheros/2_hacer_programas_que_leen_ficheros/0_emptiness.cpp
|
841092c842da5786d7104faf1af262d59f261cd8
|
[] |
no_license
|
Paynekk/Learning_c_plus_plus
|
c68d91eb154e3634f3670b69f9660f0285d0d859
|
7925d7a835c18da33c232687779babf6adfd39c9
|
refs/heads/master
| 2020-06-12T17:29:29.523256 | 2019-09-20T19:25:49 | 2019-09-20T19:25:49 | 194,372,386 | 2 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 617 |
cpp
|
/*
Emptiness
Haz un programa que lee el nombre de un fichero y escribe por
pantalla el tanto por ciento de líneas vacías que contiene ese fichero.
*/
#include <iostream>
#include <fstream>
using namespace std;
int main(){
int contador = 0;
string F;
cin >> F;
ifstream Fichero(F.c_str());
if(Fichero.is_open()){
string linea;
getline(Fichero, linea);
while(!Fichero.eof()){
if(linea == ""){
contador++;
}
getline(Fichero, linea);
}
}else{
cout << endl << "No existe un fichero con ese nombre por lo tanto ";
}
cout << "existen " << contador << " lineas vacias" << endl;
}
|
[
"[email protected]"
] | |
065f4a5757df86abb0a0f14c26b4129e755f32bd
|
7f62f204ffde7fed9c1cb69e2bd44de9203f14c8
|
/DboClient/Tool/ModelTool/ModelToolDoc.cpp
|
b6cdd3a970b4c4c5316d8e3301ce5684eebd0afa
|
[] |
no_license
|
4l3dx/DBOGLOBAL
|
9853c49f19882d3de10b5ca849ba53b44ab81a0c
|
c5828b24e99c649ae6a2953471ae57a653395ca2
|
refs/heads/master
| 2022-05-28T08:57:10.293378 | 2020-05-01T00:41:08 | 2020-05-01T00:41:08 | 259,094,679 | 3 | 3 | null | 2020-04-29T17:06:22 | 2020-04-26T17:43:08 | null |
UTF-8
|
C++
| false | false | 3,669 |
cpp
|
// ModelToolDoc.cpp : implementation of the CModelToolDoc class
//
#include "stdafx.h"
#include "ModelTool.h"
#include "ModelToolApplication.h"
#include "ModelToolDoc.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
// CModelToolDoc
IMPLEMENT_DYNCREATE(CModelToolDoc, CDocument)
BEGIN_MESSAGE_MAP(CModelToolDoc, CDocument)
ON_COMMAND(ID_FILE_NEW, &CModelToolDoc::OnFileNew)
ON_COMMAND(ID_FILE_SAVE, &CModelToolDoc::OnFileSave)
ON_COMMAND(ID_FILE_SAVE_AS, &CModelToolDoc::OnFileSaveAs)
ON_COMMAND(ID_VIEW_VIEWHIERARCHY, &CModelToolDoc::OnViewViewhierarchy)
ON_COMMAND(ID_VIEW_VIEWWORLD, &CModelToolDoc::OnViewViewworld)
ON_UPDATE_COMMAND_UI(ID_VIEW_VIEWWORLD, &CModelToolDoc::OnUpdateViewViewworld)
ON_COMMAND(ID_VIEW_VIEWWIREFRAME, &CModelToolDoc::OnViewViewwireframe)
ON_UPDATE_COMMAND_UI(ID_VIEW_VIEWHIERARCHY, &CModelToolDoc::OnUpdateViewViewhierarchy)
ON_UPDATE_COMMAND_UI(ID_VIEW_VIEWWIREFRAME, &CModelToolDoc::OnUpdateViewViewwireframe)
END_MESSAGE_MAP()
// CModelToolDoc construction/destruction
CModelToolDoc::CModelToolDoc()
{
// TODO: add one-time construction code here
}
CModelToolDoc::~CModelToolDoc()
{
}
BOOL CModelToolDoc::OnNewDocument()
{
//if (!CDocument::OnNewDocument())
// return FALSE;
//// TODO: add reinitialization code here
//// (SDI documents will reuse this document)
return TRUE;
}
// CModelToolDoc serialization
void CModelToolDoc::Serialize(CArchive& ar)
{
if (ar.IsStoring())
{
// TODO: add storing code here
}
else
{
// TODO: add loading code here
}
}
// CModelToolDoc diagnostics
#ifdef _DEBUG
void CModelToolDoc::AssertValid() const
{
CDocument::AssertValid();
}
void CModelToolDoc::Dump(CDumpContext& dc) const
{
CDocument::Dump(dc);
}
#endif //_DEBUG
// CModelToolDoc commands
BOOL CModelToolDoc::OnOpenDocument(LPCTSTR lpszPathName)
{
//if (!CDocument::OnOpenDocument(lpszPathName))
// return FALSE;
return TRUE;
}
void CModelToolDoc::OnFileNew()
{
// TODO: Add your command handler code here
}
void CModelToolDoc::OnFileSave()
{
// TODO: Add your command handler code here
}
void CModelToolDoc::OnFileSaveAs()
{
// TODO: Add your command handler code here
}
void CModelToolDoc::OnViewViewhierarchy()
{
// TODO: Add your command handler code here
BOOL bViewHierarchy = CModelToolApplication::GetInstance()->GetHierarchyView();
CModelToolApplication::GetInstance()->SetHierarchyView(!bViewHierarchy);
}
void CModelToolDoc::OnUpdateViewViewhierarchy(CCmdUI *pCmdUI)
{
// TODO: Add your command update UI handler code here
BOOL bViewHierarchy = CModelToolApplication::GetInstance()->GetHierarchyView();
pCmdUI->SetCheck(bViewHierarchy);
}
void CModelToolDoc::OnViewViewworld()
{
// TODO: Add your command handler code here
BOOL bViewWorld = CModelToolApplication::GetInstance()->GetWorldView();
CModelToolApplication::GetInstance()->SetWorldView(!bViewWorld);
}
void CModelToolDoc::OnUpdateViewViewworld(CCmdUI *pCmdUI)
{
// TODO: Add your command update UI handler code here
BOOL bViewWorld = CModelToolApplication::GetInstance()->GetWorldView();
pCmdUI->SetCheck(bViewWorld);
}
void CModelToolDoc::OnViewViewwireframe()
{
// TODO: Add your command handler code here
BOOL bViewWireframe = CModelToolApplication::GetInstance()->GetWireView();
CModelToolApplication::GetInstance()->SetWireView(!bViewWireframe);
}
void CModelToolDoc::OnUpdateViewViewwireframe(CCmdUI *pCmdUI)
{
// TODO: Add your command update UI handler code here
BOOL bViewWireframe = CModelToolApplication::GetInstance()->GetWireView();
pCmdUI->SetCheck(bViewWireframe);
}
|
[
"[email protected]"
] | |
be957bee12d16b4d8e1ae7bd3711a827cb737589
|
c7af8bde961d846dddd2890b129a7b6bd9e8ccea
|
/hsl2rgbtest.cpp
|
e62ff903ed3d5043240a62536f087d56cd746d2e
|
[] |
no_license
|
linfachen/julia
|
285f35cb0dad2fd2683872a193154eceb7f4692c
|
956fd8449f7e8c8a83e4b1e31aed5974fb1da5a9
|
refs/heads/master
| 2020-03-22T18:22:04.418803 | 2018-07-22T15:51:44 | 2018-07-22T15:51:44 | 140,455,214 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 320 |
cpp
|
#include "hsl2rgb.hpp"
#include <stdio.h>
int main()
{
COLOR_RGB rgb={254, 216, 166};
COLOR_HSL hsl;
RGBtoHSL(&rgb, &hsl);
printf("H=%.3f; S=%.3f; L=%.3f\n", hsl.h, hsl.s, hsl.l);
HSLtoRGB(&hsl, &rgb);
printf("R=%d; G=%d; B=%d\n", rgb.r, rgb.g, rgb.b);
return 0;
}
|
[
"[email protected]"
] | |
c7c62af128fe06ede9e5ea0f7772ba91666999f3
|
4c452179cf4c22a5e9d8ee4a9d0062ad3d6d0a45
|
/ds/db/server.h
|
39cbf1dd95fabffe825946bffec9446f8fd90e84
|
[] |
no_license
|
sdetwiler/pammo
|
ed749bdbd150a5665bdabc263005249a821cfa2e
|
aee306611ae8c681a5f8c03b3b0696e2cf771864
|
refs/heads/master
| 2021-01-13T01:49:15.414767 | 2015-05-18T22:21:24 | 2015-05-18T22:21:24 | 35,837,663 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,540 |
h
|
///////////////////////////////////////////////////////////////
// server.h
//
// Server base class.
//
//
///////////////////////////////////////////////////////////////
#ifndef PS_DS_DB_SERVER_H
#define PS_DS_DB_SERVER_H
#include "../types.h"
#include <string>
///////////////////////////////////////////////////////////////
namespace ps
{
namespace ds
{
namespace db
{
///////////////////////////////////////////////////////////////
class Database;
class Server
{
public:
Server();
virtual ~Server();
void setHost(std::string const& host);
void setHost(char const* host);
std::string const* getHost() const;
void setUsername(std::string const& un);
void setUsername(char const* un);
std::string const* getUsername() const;
void setPassword(std::string const& pw);
void setPassword(char const* pw);
std::string const* getPassword() const;
virtual Result connect()=0;
virtual Result disconnect()=0;
/// Allocates a new Database object for this database.
/// Caller is responsible for deallocation.
virtual Database* newDatabase()=0;
protected:
private:
std::string mHost;
std::string mUsername;
std::string mPassword;
};
///////////////////////////////////////////////////////////////
}
}
}
///////////////////////////////////////////////////////////////
#endif // PS_DS_DB_SERVER_H
|
[
"[email protected]"
] | |
14ed58bc070f7270298529a1f6d1a99c77fd1b9e
|
583488b9e16ea4f42db999759bed2f8228f799c4
|
/calculator/infrastructure/keys/AddKey.h
|
66b189ce420c5e6bd17533d0940ddf9bdde13029
|
[] |
no_license
|
aeagean/Calculator
|
68cfba00078a38757054a51aa2983a8fc3fac365
|
dc5771e1ee438ce64adc3566288e9d002277fdfd
|
refs/heads/master
| 2021-06-26T19:02:47.049303 | 2017-07-31T08:14:02 | 2017-07-31T08:14:02 | 97,385,166 | 2 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 260 |
h
|
#ifndef ADDKEY_H
#define ADDKEY_H
#include "KeyBase.h"
class AddKey : public KeyBase
{
Q_OBJECT
public:
AddKey();
void setText(QString text);
QString getText();
private:
QString m_keyValueStr;
QString m_text;
};
#endif // ADDKEY_H
|
[
"[email protected]"
] | |
b9b56f6ccd495a75dee8038c15b7a46211b72ddc
|
bebc14c2193f94556553c79eedd44e08d55c4013
|
/include/boost/static_views/through.hpp
|
6228c7c4a48b04bc3e943fc10b3d60a639c6ae1a
|
[] |
no_license
|
ned14/static-views
|
90d83a52e89cb662add5fd1247bfcc04274f6034
|
28302724a6654511e9cec71a0eb4e301a2145ade
|
refs/heads/development
| 2021-01-01T16:38:33.282926 | 2017-08-05T17:05:23 | 2017-08-05T17:05:23 | 97,881,399 | 0 | 0 | null | 2017-07-20T21:56:40 | 2017-07-20T21:56:40 | null |
UTF-8
|
C++
| false | false | 6,496 |
hpp
|
// Copyright Tom Westerhout 2017.
// Distributed under the Boost Software License, Version 1.0.
// (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#ifndef BOOST_STATIC_VIEWS_THROUGH_HPP
#define BOOST_STATIC_VIEWS_THROUGH_HPP
#include "algorithm_base.hpp"
#include "detail/config.hpp"
#include "view_base.hpp"
#include <type_traits>
BOOST_STATIC_VIEWS_BEGIN_NAMESPACE
namespace detail {
template <class View, class Proxy>
struct through_impl
: view_adaptor_base<through_impl<View, Proxy>, View> {
/// \brief Constructs a view of \p xs through \p proxy.
/// \tparam View
/// \verbatim embed:rst:leading-slashes
/// Wrapper around a view, i.e. ``typename View::type`` is a view
/// and
/// must model the :ref:`view <view-concept>` concept.
/// \endverbatim
/// \tparam Proxy
/// \verbatim embed:rst:leading-slashes
/// Just like ``View``, a wrapper around a view, i.e.
/// ``typename Proxy::type`` must be a view. Furthermore, viewed
/// elements must be of type ``std::size_t``.
/// \endverbatim
/// \param xs Rvalue reference to a wrapper around a view.
/// \param proxy Rvalue reference to a wrapper around a view. It
/// is
/// used as a proxy to access elements of \p xs, i.e.
/// if `ys = through_impl{xs, proxy}`, then
/// \f[
/// \text{ys}[i] = \text{xs.get}()\!\left[
/// \text{proxy.get}()[i]\right]\;,
/// \forall i \in \{0,1,\dots,\text{xs.size}() -
/// 1\}.
/// \f]
///
/// \verbatim embed:rst:leading-slashes
/// .. note::
/// It's annoying to have to specify the ``View`` and ``Proxy``
/// template parameters all the time. For this reason a
/// :cpp:var:`through` factory function is provided. Use it
/// instead
/// to construct views through other views.
/// \endverbatim
explicit BOOST_STATIC_VIEWS_CONSTEXPR through_impl(
View&& xs, Proxy&& proxy)
BOOST_STATIC_VIEWS_NOEXCEPT_IF(utils::all(
std::is_nothrow_constructible<
typename through_impl::view_adaptor_base_type,
View&&>::value,
std::is_nothrow_move_constructible<Proxy>::value))
: through_impl::view_adaptor_base_type{std::move(xs)}
, _proxy{std::move(proxy)}
{
}
/// \brief Returns the capacity of this view.
/// \verbatim embed:rst:leading-slashes
/// This function is required by the :ref:`view <view-concept>`
/// concept. It just calls ``capacity()`` on the proxy view. This
/// function never fails.
/// \endverbatim
static constexpr auto extent() noexcept -> std::ptrdiff_t
{
return Proxy::type::extent();
}
/// \brief Returns the number of elements viewed.
/// \verbatim embed:rst:leading-slashes
/// This function is required by the :ref:`view <view-concept>`
/// concept. It just calls ``size()`` on the proxy view. This
/// function never fails unless a call to ``proxy.size()``
/// fails.
/// \endverbatim
BOOST_STATIC_VIEWS_CONSTEXPR auto size() const
BOOST_STATIC_VIEWS_NOEXCEPT_IF(
noexcept(std::declval<Proxy const&>().get().size()))
{
return _proxy.get().size();
}
/// \brief "Maps" index \p i to the corresponding index in the
/// parent
/// view. Actually, it just calls ``operator[]`` on the proxy
/// view.
/// Let `ys` be of type #through_impl, i.e. `ys = ` #through
/// `(proxy)(xs)`. The following relation then holds
///
/// `ys.` #map `(i) = proxy[i],`
/// \f$\forall i \in \{0, 1, \dots,
/// \text{proxy.size}()-1\}.\f$
BOOST_STATIC_VIEWS_CONSTEXPR auto map(std::size_t const i) const
noexcept
/*
BOOST_STATIC_VIEWS_NOEXCEPT_IF(
noexcept(concepts::View::unsafe_at(
std::declval<Proxy const&>().get(),
std::declval<std::size_t>()))) -> std::size_t
*/
{
static_assert(noexcept(_proxy.get().unsafe_at(i)), "");
return _proxy.get().unsafe_at(
i); // concepts::View::unsafe_at(_proxy.get(), i);
}
private:
// friend struct
// BOOST_STATIC_VIEWS_NAMESPACE::view_adaptor_core_access;
Proxy _proxy;
};
struct make_through_impl {
// clang-format off
template <class View, class Proxy>
BOOST_STATIC_VIEWS_CONSTEXPR
auto operator()(View&& xs, Proxy&& proxy) const
BOOST_STATIC_VIEWS_DECLTYPE_NOEXCEPT_RETURN
(
through_impl<std::decay_t<View>,
decltype(make_wrapper(std::forward<Proxy>(proxy).get()))>{
std::forward<View>(xs),
make_wrapper(std::forward<Proxy>(proxy).get())}
);
// clang-format on
};
struct make_through_algo_impl {
// clang-format off
template <class Proxy>
BOOST_STATIC_VIEWS_FORCEINLINE
BOOST_STATIC_VIEWS_CONSTEXPR
auto operator()(Proxy&& proxy) const
BOOST_STATIC_VIEWS_DECLTYPE_NOEXCEPT_RETURN
(
algorithm(make_through_impl{},
make_wrapper(std::forward<Proxy>(proxy)))
/*
algorithm_impl<make_through_impl,
decltype(make_wrapper(std::forward<Proxy>(proxy)))>{
make_through_impl{}, make_wrapper(std::forward<Proxy>(proxy))}*/
);
// clang-format on
};
} // end namespace detail
/// \brief A functor for creating "through views"
/// \f[
/// \text{through} : \text{View} \to \text{View} \to \text{View}
/// \f]
///
/// \verbatim embed:rst:leading-slashes
/// Given a view ``proxy`` and a view ``xs``, creates a view of ``xs``
/// through
/// ``proxy``. Type of ``xs`` may be anything as long as it models the
/// :ref:`view <view-concept>` concept. ``proxy`` must be a view of
/// elements of type ``std::size_t``. The exact type of the returned
/// view is an implementation detail. What's important is that it also
/// models the :ref:`view <view-concept>` concept.
///
/// .. note::
/// Haskell notation is used here, i.e. the function is curried and
/// :math:`\text{through}(\text{proxy}) : \text{View} \to
/// \text{View}` models the :ref:`algorithm <algorithm-concept>`
/// concept.
///
/// \endverbatim
BOOST_STATIC_VIEWS_INLINE_VARIABLE(
detail::make_through_algo_impl, through)
BOOST_STATIC_VIEWS_END_NAMESPACE
#endif // BOOST_STATIC_VIEWS_THROUGH_HPP
|
[
"[email protected]"
] | |
963e5cceefa34826dad45dee89dd665a0b4c19fc
|
e91ddca7a5f9253b8be9f7d2c0f0fd5dcb910d0b
|
/betaAimbot.cpp
|
c31bde42adc878f8f184748de6b22980daa3a4af
|
[] |
no_license
|
EnScapeZ/Otario.tk
|
269fb67676c7919b2c1f3908fb5d41756fad3f11
|
6e380848bca3587d3e896539c9c7bf705dcb1594
|
refs/heads/master
| 2020-05-23T15:17:40.732373 | 2019-05-15T13:29:38 | 2019-05-15T13:29:38 | 186,823,049 | 2 | 4 | null | null | null | null |
UTF-8
|
C++
| false | false | 32,142 |
cpp
|
#include "betaAimbot.h"
template <class T>
constexpr const T& Minbeta(const T& x, const T& y)
{
return (x > y) ? y : x;
}
template <class T>
constexpr const T& Maxbeta(const T& x, const T& y)
{
return (x < y) ? y : x;
}
template <class T>
constexpr const T& Clampbeta(const T& v, const T& lo, const T& hi)
{
return (v >= lo && v <= hi) ? v : (v < lo ? lo : hi);
}
int TicksToStopbeta(Vector velocity)
{
static auto sv_maxspeed = g_pConVar->FindVar("sv_maxspeed");
const float max_speed = 320.f;
const float acceleration = 5.5f;
const float max_accelspeed = acceleration * max_speed * g_pGlobalVars->intervalPerTick;
return velocity.Length() / max_accelspeed;
}
float GetLatency()
{
auto nci = g_pEngine->GetNetChannelInfo();
if (!nci)
return 0.f;
return nci->GetLatency(FLOW_OUTGOING);
}
bool IsWeaponKnifebeta(C_BaseCombatWeapon* pWeapon)
{
if (pWeapon == nullptr) return false;
int id = pWeapon->sGetItemDefinitionIndex();
static const std::vector<int> v = { WEAPON_KNIFE_BAYONET, WEAPON_KNIFE_SURVIVAL_BOWIE, WEAPON_KNIFE_BUTTERFLY, WEAPON_KNIFE_FALCHION, WEAPON_KNIFE_FLIP, WEAPON_KNIFE_GUT, WEAPON_KNIFE_KARAMBIT, WEAPON_KNIFE_M9_BAYONET, WEAPON_KNIFE_PUSH, WEAPON_KNIFE_TACTICAL , WEAPON_KNIFE, WEAPON_KNIFE_T };
return (std::find(v.begin(), v.end(), id) != v.end());
}
bool IsSniperbeta(void* weapon)
{
if (weapon == nullptr) return false;
C_BaseEntity* weaponEnt = (C_BaseEntity*)weapon;
ClientClass* pWeaponClass = weaponEnt->GetClientClass();
if (pWeaponClass->m_ClassID == (int)EClassIds::CWeaponAWP || pWeaponClass->m_ClassID == (int)EClassIds::CWeaponSSG08 || pWeaponClass->m_ClassID == (int)EClassIds::CWeaponSCAR20 || pWeaponClass->m_ClassID == (int)EClassIds::CWeaponG3SG1)
return true;
else
return false;
}
bool IsWeaponGrenadebeta(C_BaseCombatWeapon* weapon)
{
if (weapon == nullptr) return false;
int id = weapon->sGetItemDefinitionIndex();
static const std::vector<int> v = { WEAPON_FLASHBANG,WEAPON_HEGRENADE,WEAPON_SMOKEGRENADE,WEAPON_MOLOTOV,WEAPON_DECOY,WEAPON_INCGRENADE };
return (std::find(v.begin(), v.end(), id) != v.end());
}
float GetCurtimebeta()
{
auto local_player = g_pEntityList->GetClientEntity(g_pEngine->GetLocalPlayer());
if (!local_player)
return 0.f;
return static_cast<float>(local_player->GetTickBase()) * g_pGlobalVars->intervalPerTick;
}
bool CanShootbeta(bool right_click)
{
auto local_player = g_pEntityList->GetClientEntity(g_pEngine->GetLocalPlayer());
if (!local_player || local_player->GetHealth() <= 0 || local_player->GetNextAttack() > GetCurtimebeta())
return false;
C_BaseCombatWeapon* weapon = g::pLocalEntity->GetActiveWeapon();
if (!weapon)
return false;
/// special shit for nades
if (IsWeaponGrenadebeta(weapon))
{
if (weapon->IsPinPulled())
return false;
if (weapon->GetThrowTime() <= 0 || weapon->GetThrowTime() > GetCurtimebeta())
return false;
return true;
}
if (right_click)
{
if (weapon->GetNextSecondaryAttack() > GetCurtimebeta())
return false;
}
else
{
if (weapon->GetNextPrimaryAttack() > GetCurtimebeta())
return false;
/// revolver
if (weapon->GetItemDefinitionIndex() == WEAPON_REVOLVER && weapon->GetPostponeFireReadyTime() > GetCurtimebeta())
return false;
}
return true;
}
void RotateMovementbeta(CUserCmd* cmd, float yaw)
{
Vector viewangles;
g_pEngine->GetViewAngles(viewangles);
float rotation = DEG2RAD(viewangles.y - yaw);
float cos_rot = cos(rotation);
float sin_rot = sin(rotation);
float new_forwardmove = (cos_rot * cmd->forwardmove) - (sin_rot * cmd->sidemove);
float new_sidemove = (sin_rot * cmd->forwardmove) + (cos_rot * cmd->sidemove);
cmd->forwardmove = new_forwardmove;
cmd->sidemove = new_sidemove;
}
bool IsTaserbeta(void* weapon)
{
if (weapon == nullptr) return false;
C_BaseEntity* weaponEnt = (C_BaseEntity*)weapon;
ClientClass* pWeaponClass = weaponEnt->GetClientClass();
if (pWeaponClass->m_ClassID == (int)EClassIds::CWeaponTaser)
return true;
else
return false;
}
namespace FEATURES
{
namespace RAGEBOT
{
Aimbot aimbot;
void Aimbot::Do(CUserCmd* cmd)
{
Globals::can_shoot_someone = false;
auto local_player = g_pEntityList->GetClientEntity(g_pEngine->GetLocalPlayer());
C_BaseCombatWeapon* weapon = g::pLocalEntity->GetActiveWeapon();
if (!weapon)
return;
if (!local_player || local_player->GetHealth() <= 0 || !g_Settings.bAimBotEnabled ||
IsWeaponKnifebeta(weapon) || IsWeaponGrenadebeta(weapon))
return;
auto BoundingBoxCheck = [this, local_player](C_BaseEntity* entity, const Backtracking_Record& record) -> bool
{
const auto bbmin = record.bbmin + record.vec_origin;
const auto bbmax = record.bbmax + record.vec_origin;
/// the 4 corners on the top, 1 for the head, 1 for the middle of the body, 1 for the feet
Vector points[7];
points[0] = GetHitboxPosition(entity, 0);
points[1] = (bbmin + bbmax) * 0.5f;
points[2] = Vector((bbmax.x + bbmin.x) * 0.5f, (bbmax.y + bbmin.y) * 0.5f, bbmin.z);
points[3] = bbmax;
points[4] = Vector(bbmax.x, bbmin.y, bbmax.z);
points[5] = Vector(bbmin.x, bbmin.y, bbmax.z);
points[6] = Vector(bbmin.x, bbmax.y, bbmax.z);
for (const auto& point : points)
{
if (betaautowall.CalculateDamage(local_player->GetEyeOrigin(), point, local_player, entity).damage > 0)
return true;
}
return false;
};
/// loop through every entity to find valid ones to aimbot
for (int i = 0; i < 64; i++)
{
/// reset player aimbot info
player_aimbot_info[i].head_damage = -1, player_aimbot_info[i].hitscan_damage = -1;
C_BaseEntity *entity = g_pEntityList->GetClientEntity(i);
if (!entity || entity->IsDormant() || entity->IsImmune() || entity->GetHealth() <= 0 || entity->GetTeam() == local_player->GetTeam())
continue;
int most_damage = 0;
for (const auto& rec : backtracking.GetPriorityRecords(entity))
{
const int tick = backtracking.GetTickCount(rec);
/// optimization
if (!BoundingBoxCheck(entity, rec))
continue;
int random_ticks = 0;
if (rec.is_exploiting)
random_ticks = TIME_TO_TICKS(GetLatency());
backtracking.Restore(entity, rec, random_ticks);
backtracking.ApplyRestore(entity, TICKS_TO_TIME(tick));
int cur_head_damage, cur_hitscan_damage;
Vector cur_head_pos, cur_hitscan_pos;
DoHeadAim(entity, cur_head_pos, cur_head_damage);
DoHitscan(entity, cur_hitscan_pos, cur_hitscan_damage);
if (cur_head_damage > most_damage || cur_hitscan_damage > most_damage)
{
most_damage = Maxbeta<int>(cur_head_damage, cur_hitscan_damage);
player_aimbot_info[i].head_damage = cur_head_damage;
player_aimbot_info[i].hitscan_damage = cur_hitscan_damage;
player_aimbot_info[i].head_position = cur_head_pos;
player_aimbot_info[i].hitscan_position = cur_hitscan_pos;
player_aimbot_info[i].tick = tick;
player_aimbot_info[i].backtrack_record = rec;
player_aimbot_info[i].extrapolted_ticks = random_ticks;
if (cur_hitscan_damage > entity->GetHealth())
break;
}
}
}
int highest_damage = 0, best_tick, last_extrapolated_ticks;
FEATURES::RAGEBOT::Backtracking_Record last_backtrack_record;
C_BaseEntity* best_entity = nullptr;
bool is_hitscan = false;
Vector best_position;
/// sort valid entities by most damage
for (int i = 0; i < 64; i++)
{
C_BaseEntity* entity = g_pEntityList->GetClientEntity(i);
if (!entity)
continue;
auto FillInfo = [&is_hitscan, &best_position, &best_entity, &last_backtrack_record, &last_extrapolated_ticks, &highest_damage, &best_tick, entity, i, this](bool hitscan) -> void
{
is_hitscan = hitscan, best_tick = player_aimbot_info[i].tick;
best_entity = entity, last_backtrack_record = player_aimbot_info[i].backtrack_record;
last_extrapolated_ticks = player_aimbot_info[i].extrapolted_ticks;
if (hitscan)
{
best_position = player_aimbot_info[i].hitscan_position;
highest_damage = player_aimbot_info[i].hitscan_damage;
}
else
{
best_position = player_aimbot_info[i].head_position;
highest_damage = player_aimbot_info[i].head_damage;
}
};
const int hitscan_dmg = player_aimbot_info[i].hitscan_damage, head_dmg = player_aimbot_info[i].head_damage;
/// if exploiting or jumping force baim and entirely ignore head
const bool is_exploiting = player_aimbot_info[i].backtrack_record.is_exploiting;
if (is_exploiting || (!(entity->GetFlags() & FL_ONGROUND)))
{
if (hitscan_dmg > highest_damage)
FillInfo(true);
continue;
}
/// can't shoot this entity, continue
if (hitscan_dmg <= 0 && head_dmg <= 0)
continue;
/// one of these is not valid, choose the one that is valid
if (hitscan_dmg <= 0 || head_dmg <= 0)
{
FillInfo(hitscan_dmg > head_dmg);
continue;
}
/// hitscan if lethal or if more than head damage
if (hitscan_dmg > entity->GetHealth() || hitscan_dmg > head_dmg)
{
FillInfo(true);
if (hitscan_dmg > entity->GetHealth())
break;
continue;
}
/// if resolved go for head
/*if (FEATURES::RAGEBOT::resolver.IsResolved(player_aimbot_info[i].backtrack_record.resolve_record.resolve_type))
{
FillInfo(false);
break;
}*/
const bool prefer_baim = g_Settings.bPreferBodyAim || !(entity->GetFlags() & FL_ONGROUND) || (g_Settings.iBodyAimIfxDamage > player_aimbot_info[i].hitscan_damage);
if (prefer_baim)
{
FillInfo(true);
continue;
}
FillInfo(false);
}
static float duration_spent_aiming = 0.f;
/// we have a valid target to shoot at
if (best_entity)
{
Globals::can_shoot_someone = true;
duration_spent_aiming += g_pGlobalVars->intervalPerTick;
/// maybe implement a knifebot sometime in the future?
const bool should_right_click = false;
/// the weapon is ready to fire
if (CanShootbeta(should_right_click))
{
/// autoscope
if (!local_player->IsScoped() && CanShootbeta(true) && IsSniperbeta(weapon) && local_player->GetFlags() & FL_ONGROUND)
cmd->buttons |= IN_ATTACK2;
/// need to restore to the player's backtrack record so that hitchance can work properly
backtracking.Restore(best_entity, last_backtrack_record, last_extrapolated_ticks);
backtracking.ApplyRestore(best_entity, best_tick);
/// delay shot
auto DelayShot = [best_entity, last_backtrack_record, highest_damage, local_player, is_hitscan]() -> bool
{
/// jumping
if (!(best_entity->GetFlags() & FL_ONGROUND))
return true;
if (highest_damage >= best_entity->GetHealth() + 10)
return true;
if (best_entity->GetVelocity().Length2D() > 75.f || local_player->GetVelocity().Length2D() > 75.f) /// moving fast
return duration_spent_aiming >= g_Settings.iDelayShot;
return true;
};
if (DelayShot())
{
if (g_Settings.bAutoStop && local_player->GetFlags() & FL_ONGROUND)
{
cmd->sidemove = 0;
cmd->forwardmove = local_player->GetVelocity().Length2D() > 20.f ? 450.f : 0.f;
RotateMovementbeta(cmd, Utils::CalcAngle(Vector(0, 0, 0), local_player->GetVelocity()).y + 180.f);
}
/// if is accurate enough to shoot, then shoot... (hitchance, spread limit, etc)
if (const auto net_channel = g_pEngine->GetNetChannelInfo(); IsAccurate(best_entity, best_position) && net_channel)
{
//if (last_backtrack_record.is_exploiting)
// {
// FEATURES::MISC::InGameLogger::Log log;
// log.color_line.PushBack(enc_str("Shot at exploiting player!"), BLUE);
// FEATURES::MISC::in_game_logger.AddLog(log);
//}
if (should_right_click)
cmd->buttons |= IN_ATTACK2;
else
cmd->buttons |= IN_ATTACK;
cmd->viewangles = Utils::CalcAngle(local_player->GetEyeOrigin(), best_position) - (local_player->GetPunchAngles() * 2.f);
cmd->tick_count = best_tick;
Globals::disable_fake_lag = true;
}
}
else if (g_Settings.bAutoStop && local_player->GetFlags() & FL_ONGROUND)
{
const int ticks_to_stop = TicksToStopbeta(local_player->GetVelocity());
const auto new_eye_position = local_player->GetOrigin() +
(local_player->GetVelocity() * g_pGlobalVars->intervalPerTick* ticks_to_stop);
if (FEATURES::RAGEBOT::betaautowall.CalculateDamage(new_eye_position, GetHitboxPosition(best_entity, 0), local_player, best_entity).damage > best_entity->GetHealth())
{
cmd->sidemove = 0;
cmd->forwardmove = local_player->GetVelocity().Length2D() > 13.f ? 450.f : 0.f;
RotateMovementbeta(cmd, Utils::CalcAngle(Vector(0, 0, 0), local_player->GetVelocity()).y + 180.f);
std::cout << ticks_to_stop << std::endl;
}
}
}
else if (weapon && weapon->GetItemDefinitionIndex() == ItemDefinitionIndex::WEAPON_REVOLVER)
cmd->buttons |= IN_ATTACK;
}
/// restore all players back to their current record
for (int i = 0; i < 64; i++)
{
C_BaseEntity* entity = g_pEntityList->GetClientEntity(i);
if (!entity || entity->IsDormant() || entity->IsImmune() || entity->GetHealth() <= 0 || entity->GetTeam() == local_player->GetTeam())
continue;
backtracking.RestoreToCurrentRecord(entity);
}
if (!best_entity)
duration_spent_aiming = 0.f;
}
bool Aimbot::DoHitscan(C_BaseEntity* entity, Vector& final_position, int& final_damage)
{
/// default value
final_damage = 0;
auto local_player = g_pEntityList->GetClientEntity(g_pEngine->GetLocalPlayer());
if (!local_player)
return false;
C_BaseCombatWeapon* weapon = g::pLocalEntity->GetActiveWeapon();
if (!weapon)
return false;
const auto eye_position = local_player->GetEyeOrigin();
const bool is_taser = IsTaserbeta(weapon);
const bool should_ignore_limbs = entity->GetVelocity().Length2D() > 30.f;
const float pointscale = g_Settings.iPointBodyScale * 0.01f;
/// if taser or low on ammo, set minimum damage to their health so that it kills in a single shot
const int minimum_damage = (is_taser || weapon->GetAmmo() <= 2) ? entity->GetHealth() + 10 : Minbeta<int>(g_Settings.iMinDamage, entity->GetHealth() + 10);
const int minimum_autowall_damage = (is_taser || weapon->GetAmmo() <= 2) ? entity->GetHealth() + 10 : Minbeta<int>(g_Settings.iMinAutoWallDamage, entity->GetHealth() + 10);
/// functions for creating the hitscan positions
auto ConstructHitscanMultipointPositions = [this, entity, pointscale, eye_position, local_player](bool ignore_limbs) -> std::vector<std::pair<Vector, int>>
{
std::vector<std::pair<Vector, int>> positions;
auto CreateAndAddBufferToVec = [this, entity](std::vector<std::pair<Vector, int>>& vec, int hitbox_index, float pointscale)
{
std::vector<Vector> buffer;
GetMultipointPositions(entity, buffer, hitbox_index, pointscale);
for (const auto& x : buffer)
vec.emplace_back(x, hitbox_index);
};
auto GetSpreadDistance = [this, local_player](float distance) -> float
{
C_BaseCombatWeapon* weapon = g::pLocalEntity->GetActiveWeapon();
if (!weapon)
return 0.f;
Vector viewangles;
g_pEngine->GetViewAngles(viewangles);
weapon->UpdateAccuracyPenalty();
float spread = weapon->GetSpreadCone();
float inaccuracy = weapon->GetInaccuracy();
Vector forward, right, up;
Utils::AngleVectorsbeta(viewangles, &forward, &right, &up);
float RandomA = 0;
float RandomB = 1.0f - RandomA * RandomA;
RandomA = M_PI_F * 2.0f;
RandomB *= spread;
float SpreadX1 = (cos(RandomA) * RandomB);
float SpreadY1 = (sin(RandomA) * RandomB);
float RandomC = 0;
float RandomF = 1.0f - RandomC * RandomC;
RandomC = M_PI_F * 2.0f;
RandomF *= inaccuracy;
float SpreadX2 = (cos(RandomC) * RandomF);
float SpreadY2 = (sin(RandomC) * RandomF);
float fSpreadX = SpreadX1 + SpreadX2;
float fSpreadY = SpreadY1 + SpreadY2;
Vector vSpreadForward;
vSpreadForward[0] = forward[0] + (fSpreadX * right[0]) + (fSpreadY * up[0]);
vSpreadForward[1] = forward[1] + (fSpreadX * right[1]) + (fSpreadY * up[1]);
vSpreadForward[2] = forward[2] + (fSpreadX * right[2]) + (fSpreadY * up[2]);
vSpreadForward.NormalizeInPlace();
Vector qaNewAngle;
Utils::VectorAngles(vSpreadForward, qaNewAngle);
qaNewAngle = Utils::NormalizeAngle(qaNewAngle);
Vector vEnd;
Utils::AngleVectors(qaNewAngle, &vEnd);
return ((vEnd - forward) * distance).Length();
};
auto GetIdealPointscale = [this, entity, eye_position, GetSpreadDistance](int hitbox_index) -> float
{
const auto hitbox = GetHitbox(entity, hitbox_index);
if (!hitbox)
return 0.f;
const float hitbox_radius = hitbox->radius,
spread_distance = GetSpreadDistance((eye_position - entity->GetVecOrigin()).Length());
float ideal_pointscale = 0.f;
if (spread_distance > hitbox_radius * 0.5f)
return ideal_pointscale;
ideal_pointscale = ((hitbox_radius * 0.5f) - spread_distance) / (hitbox_radius * 0.5f);
return Clampbeta<float>(ideal_pointscale - 0.1f, 0.f, 0.8f);
};
//if (SETTINGS::ragebot_configs.aimbot_selected_multipoint_hitgroups[0]) /// chest
//{
/* CreateAndAddBufferToVec(positions, 6, GetIdealPointscale(6));
CreateAndAddBufferToVec(positions, 5, GetIdealPointscale(5));
//}
//if (SETTINGS::ragebot_configs.aimbot_selected_multipoint_hitgroups[1]) /// stomach
//{
CreateAndAddBufferToVec(positions, 4, GetIdealPointscale(4));
CreateAndAddBufferToVec(positions, 3, GetIdealPointscale(3));
//}
//if (SETTINGS::ragebot_configs.aimbot_selected_multipoint_hitgroups[2]) /// arms
//{
CreateAndAddBufferToVec(positions, 18, GetIdealPointscale(18));
CreateAndAddBufferToVec(positions, 16, GetIdealPointscale(16));
//}
//if (SETTINGS::ragebot_configs.aimbot_selected_multipoint_hitgroups[3] && !ignore_limbs) /// legs
//{
CreateAndAddBufferToVec(positions, 9, GetIdealPointscale(9));
CreateAndAddBufferToVec(positions, 8, GetIdealPointscale(8));*/
//}
return positions;
};
auto ConstructHitscanPositions = [this, entity](bool ignore_limbs) -> std::vector<std::pair<Vector, int>>
{
std::vector<std::pair<Vector, int>> positions;
// if (SETTINGS::ragebot_configs.aimbot_selected_hitgroups[0]) /// chest
{
positions.emplace_back(GetHitboxPosition(entity, 6), 6);
positions.emplace_back(GetHitboxPosition(entity, 5), 5);
}
// if (SETTINGS::ragebot_configs.aimbot_selected_hitgroups[1]) /// stomach
{
positions.emplace_back(GetHitboxPosition(entity, 4), 4);
positions.emplace_back(GetHitboxPosition(entity, 3), 3);
}
// if (SETTINGS::ragebot_configs.aimbot_selected_hitgroups[2]) /// arms
{
positions.emplace_back(GetHitboxPosition(entity, 18), 18);
positions.emplace_back(GetHitboxPosition(entity, 16), 16);
}
if /*(SETTINGS::ragebot_configs.aimbot_selected_hitgroups[3] && */(!ignore_limbs) /// legs
{
positions.emplace_back(GetHitboxPosition(entity, 9), 9);
positions.emplace_back(GetHitboxPosition(entity, 8), 8);
}
if /*(SETTINGS::ragebot_configs.aimbot_selected_hitgroups[4] && */(!ignore_limbs) /// feet
{
positions.emplace_back(GetHitboxPosition(entity, 13), 13);
positions.emplace_back(GetHitboxPosition(entity, 12), 12);
positions.emplace_back(GetHitboxPosition(entity, 11), 11);
positions.emplace_back(GetHitboxPosition(entity, 10), 10);
}
return positions;
};
/// get the positions
const auto hitscan_mp_positions = ConstructHitscanMultipointPositions(should_ignore_limbs);
const auto hitscan_positions = ConstructHitscanPositions(should_ignore_limbs);
/// get the best multipoint hitscan position
int mp_damage = -1, mp_min_damage = 0;
Vector mp_position;
for (const auto& pair : hitscan_mp_positions)
{
const auto info = FEATURES::RAGEBOT::betaautowall.CalculateDamage(eye_position, pair.first, local_player, entity, is_taser ? 0 : -1);
const int min_dmg = info.did_penetrate_wall ? minimum_autowall_damage : minimum_damage;
if (info.damage > mp_damage)
{
mp_damage = info.damage, mp_position = pair.first;
mp_min_damage = info.did_penetrate_wall ? minimum_autowall_damage : minimum_damage;
}
}
/// get the best hitscan position
int hitscan_damage = -1, hitscan_min_damage = 0, hitscan_hitbox = 0;
Vector hitscan_position;
for (const auto& pair : hitscan_positions)
{
const auto info = FEATURES::RAGEBOT::betaautowall.CalculateDamage(eye_position, pair.first, local_player, entity, is_taser ? 0 : -1);
const bool has_pos_already = hitscan_damage != -1;
//Utils::Log("%", info.damage);
if (info.damage > hitscan_damage)
{
/// feet are the least priority
//const bool is_feet = pair.second >= 10 && pair.second <= 13;
//if (is_feet && has_pos_already)
//continue;
hitscan_hitbox = pair.second;
hitscan_damage = info.damage, hitscan_position = pair.first;
hitscan_min_damage = info.did_penetrate_wall ? minimum_autowall_damage : minimum_damage;
}
}
/// no positions deal enough damage
if (hitscan_damage < hitscan_min_damage && mp_damage < mp_min_damage)
return false;
/// one of these are not valid, choose the one that is valid
if (hitscan_damage < hitscan_min_damage || mp_damage < mp_min_damage)
{
if (hitscan_damage >= hitscan_min_damage)
{
final_position = hitscan_position;
final_damage = hitscan_damage;
return true;
}
else
{
final_position = mp_position;
final_damage = mp_damage;
return true;
}
}
/// just choose the position that does most damage gg
auto PrioritiseHitscan = [mp_damage, hitscan_hitbox, hitscan_damage, entity]() -> bool
{
switch (hitscan_hitbox)
{
case 6:
case 5:
case 4:
case 3:
{
/// is lethal
if (hitscan_damage > entity->GetHealth() + 10)
return true;
if (mp_damage > entity->GetHealth())
return false;
/// less than 10 damage difference, prefer hitscan over multipoint
if (abs(mp_damage - hitscan_damage) < 10)
return true;
}
default:
return false;
}
};
if (hitscan_damage > mp_damage || PrioritiseHitscan())
{
final_position = hitscan_position;
final_damage = hitscan_damage;
}
else
{
final_position = mp_position;
final_damage = mp_damage;
}
return true;
}
bool Aimbot::DoHeadAim(C_BaseEntity* entity, Vector& final_position, int& final_damage)
{
/// default value
final_damage = 0;
auto local_player = g_pEntityList->GetClientEntity(g_pEngine->GetLocalPlayer());
if (!local_player)
return false;
C_BaseCombatWeapon* weapon = g::pLocalEntity->GetActiveWeapon();
if (!weapon)
return false;
if (IsTaserbeta(weapon))
return false;
const auto eye_position = local_player->GetEyeOrigin();
const float pointscale = g_Settings.iPointHeadScale * 0.01f;
/// if taser or low on ammo, set minimum damage to their health so that it kills in a single shot
const int minimum_damage = (weapon->GetAmmo() <= 2) ? entity->GetHealth() : Minbeta<int>(g_Settings.iMinDamage, entity->GetHealth() + 10);
const int minimum_autowall_damage = (weapon->GetAmmo() <= 2) ? entity->GetHealth() : Minbeta<int>(g_Settings.iMinAutoWallDamage, entity->GetHealth() + 10);
/// center of the hitbox
const auto head_center_position = GetHitboxPosition(entity, 0);
const auto head_center_info = FEATURES::RAGEBOT::betaautowall.CalculateDamage(eye_position, head_center_position, local_player, entity);
const int head_center_damage = head_center_info.damage,
head_center_min_damage = head_center_info.did_penetrate_wall ? minimum_autowall_damage : minimum_damage;
/// the multipoints around the center of the hitbox
std::vector<Vector> head_multipoints;
GetMultipointPositions(entity, head_multipoints, 0, pointscale);
/// get the multipoint position that does the most damage
Vector best_multipoint_position;
int best_multipoint_damage = -1, multipoint_min_damage = 0;
for (const auto& x : head_multipoints)
{
const auto info = FEATURES::RAGEBOT::betaautowall.CalculateDamage(eye_position, x, local_player, entity);
if (info.damage > best_multipoint_damage)
{
best_multipoint_damage = info.damage, best_multipoint_position = x;
multipoint_min_damage = info.did_penetrate_wall ? minimum_autowall_damage : minimum_damage;
}
}
/// none are valid
if (head_center_damage < minimum_damage && best_multipoint_damage < minimum_damage)
return false;
/// one of these aren't valid, choose the valid one
if (head_center_damage < head_center_min_damage || best_multipoint_damage < multipoint_min_damage)
{
if (head_center_damage > best_multipoint_damage)
{
final_position = head_center_position;
final_damage = head_center_damage;
}
else
{
final_position = best_multipoint_position;
final_damage = best_multipoint_damage;
}
}
else /// both are valid, do some more decision making
{
/// decide whether to shoot the center of the hitbox or the multipoints of the hitbox
if (head_center_damage > entity->GetHealth() + 10 || head_center_damage + 10 > best_multipoint_damage)
{
final_position = head_center_position;
final_damage = head_center_damage;
}
else
{
final_position = best_multipoint_position;
final_damage = best_multipoint_damage;
}
}
return true;
}
bool Aimbot::IsAccurate(C_BaseEntity* entity, Vector position)
{
auto local_player = g_pEntityList->GetClientEntity(g_pEngine->GetLocalPlayer());
if (!local_player)
return false;
C_BaseCombatWeapon* weapon = g::pLocalEntity->GetActiveWeapon();
if (!weapon)
return false;
if (IsWeaponKnifebeta(weapon) || IsTaserbeta(weapon))
return true;
switch (g_Settings.iHitChanceType)
{
case 0: /// none
return true;
break;
case 1: /// hitchance
{
auto RandomFloat = [](float min, float max) -> float
{
typedef float(*RandomFloat_t)(float, float);
static RandomFloat_t m_RandomFloat = (RandomFloat_t)GetProcAddress(GetModuleHandleA("vstdlib.dll"), "RandomFloat");
return m_RandomFloat(min, max);
};
Vector angle = Utils::NormalizeAngle(Utils::CalcAngle(local_player->GetEyeOrigin(), position));
Vector forward, right, up;
Utils::AngleVectorsbeta(angle, &forward, &right, &up);
int iHit = 0;
weapon->UpdateAccuracyPenalty();
for (int i = 0; i < 256; i++)
{
float RandomA = RandomFloat(0.0f, 1.0f);
float RandomB = 1.0f - RandomA * RandomA;
RandomA = RandomFloat(0.0f, M_PI_F * 2.0f);
RandomB *= weapon->GetSpreadCone();
float SpreadX1 = (cos(RandomA) * RandomB);
float SpreadY1 = (sin(RandomA) * RandomB);
float RandomC = RandomFloat(0.0f, 1.0f);
float RandomF = 1.0f - RandomC * RandomC;
RandomC = RandomFloat(0.0f, M_PI_F * 2.0f);
RandomF *= weapon->GetInaccuracy();
float SpreadX2 = (cos(RandomC) * RandomF);
float SpreadY2 = (sin(RandomC) * RandomF);
float fSpreadX = SpreadX1 + SpreadX2;
float fSpreadY = SpreadY1 + SpreadY2;
Vector vSpreadForward;
vSpreadForward[0] = forward[0] + (fSpreadX * right[0]) + (fSpreadY * up[0]);
vSpreadForward[1] = forward[1] + (fSpreadX * right[1]) + (fSpreadY * up[1]);
vSpreadForward[2] = forward[2] + (fSpreadX * right[2]) + (fSpreadY * up[2]);
vSpreadForward.NormalizeInPlace();
Vector qaNewAngle;
Utils::VectorAngles(vSpreadForward, qaNewAngle);
qaNewAngle = Utils::NormalizeAngle(qaNewAngle);
Vector vEnd;
Utils::AngleVectors(qaNewAngle, &vEnd);
vEnd = local_player->GetEyeOrigin() + (vEnd * 8192.f);
trace_t trace;
CTraceFilterOneEntity2 filter;
filter.pEntity = entity;
Ray_t ray;
ray.Init(local_player->GetVecOrigin() + local_player->GetViewOffset(), vEnd);
g_pTrace->TraceRay(ray, MASK_ALL, &filter, &trace);
if (trace.m_pEnt == entity)
iHit++;
if (iHit / 256.f >= g_Settings.iHitChance / 100.f)
return true;
}
return false;
}
break;
case 2: /// spread limit
{
if (weapon->sGetItemDefinitionIndex() == ItemDefinitionIndex::WEAPON_TASER)
return 0;
float hitchance = 101; //lol idk why, its pasted anyway so w/e
float inaccuracy = weapon->GetInaccuracy();
if (inaccuracy == 0)
inaccuracy = 0.0000001;
inaccuracy = 1 / inaccuracy;
hitchance = inaccuracy;
return hitchance >= g_Settings.iHitChance;
}
break;
}
return false;
}
void Aimbot::GetMultipointPositions(C_BaseEntity* entity, std::vector<Vector>& positions, int hitbox_index, float pointscale)
{
const auto hitbox = GetHitbox(entity, hitbox_index);
if (!hitbox)
return;
const float hitbox_radius = hitbox->radius * pointscale;
// 2 spheres
Vector Min = hitbox->bbmin, Max = hitbox->bbmax;
if (hitbox->radius == -1.f)
{
const auto center = (Min + Max) * 0.5f;
positions.emplace_back();
}
else
{
// Points 0 - 5 = min
// Points 6 - 11 = max
Vector P[12];
for (int j = 0; j < 6; j++) { P[j] = Min; }
for (int j = 7; j < 12; j++) { P[j] = Max; }
P[1].x += hitbox_radius;
P[2].x -= hitbox_radius;
P[3].y += hitbox_radius;
P[4].y -= hitbox_radius;
P[5].z += hitbox_radius;
P[6].x += hitbox_radius;
P[7].x -= hitbox_radius;
P[8].y += hitbox_radius;
P[9].y -= hitbox_radius;
P[10].z += hitbox_radius;
P[11].z -= hitbox_radius;
for (int j = 0; j < 12; j++)
{
Utils::VectorTransform(P[j], entity->GetBoneMatrix(hitbox->bone), P[j]);
//Points[j] += OriginOffset;
positions.push_back(P[j]);
}
}
}
Vector Aimbot::GetHitboxPosition(C_BaseEntity* entity, int hitbox_index)
{
const auto hitbox = GetHitbox(entity, hitbox_index);
if (!hitbox)
return Vector(0, 0, 0);
const auto bone_matrix = entity->GetBoneMatrix(hitbox->bone);
Vector bbmin, bbmax;
Utils::VectorTransform(hitbox->bbmin, bone_matrix, bbmin);
Utils::VectorTransform(hitbox->bbmax, bone_matrix, bbmax);
return (bbmin + bbmax) * 0.5f;
}
mstudiobbox_t* Aimbot::GetHitbox(C_BaseEntity* entity, int hitbox_index)
{
if (entity->IsDormant() || entity->GetHealth() <= 0)
return nullptr;
const auto pModel = entity->GetModel();
if (!pModel)
return nullptr;
auto pStudioHdr = g_pModelInfo->GetStudiomodel(pModel);
if (!pStudioHdr)
return nullptr;
auto pSet = pStudioHdr->pHitboxSet(0);
if (!pSet)
return nullptr;
if (hitbox_index >= pSet->numhitboxes || hitbox_index < 0)
return nullptr;
return pSet->GetHitbox(hitbox_index);
}
}
}
|
[
"[email protected]"
] | |
7332d58981cd1754d84503fae46ad36e653f9e70
|
3a7023cb7fe00c232d7a049d3ec815638855450f
|
/dg_setting_long.cpp
|
2f31f4d8b2cb44616b6332b11791f8c421869af9
|
[] |
no_license
|
jindezhang/Q7fromRD330
|
6ef046d929915bd406791b977133242a2486bfce
|
af62ab42e1f5e7c7d0a089748b5b300248fafb68
|
refs/heads/master
| 2020-03-28T20:48:37.056244 | 2018-10-17T08:20:06 | 2018-10-17T08:20:06 | 149,104,137 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 4,271 |
cpp
|
#include "dg_setting_long.h"
#include "ui_dg_setting_long.h"
Dg_Setting_Long::Dg_Setting_Long(QWidget *parent) :
QDialog(parent),
ui(new Ui::Dg_Setting_Long)
{
ui->setupUi(this);
setWindowFlags(Qt::FramelessWindowHint | windowFlags());
init_Table();
cmenu = nullptr;
mpshade = init_Shade(this);
}
Dg_Setting_Long::~Dg_Setting_Long()
{
delete cmenu, mpshade;
delete ui;
}
void Dg_Setting_Long::on_pushButton_2_clicked()
{
hide();
}
void Dg_Setting_Long::init_Table()
{
ui->tableWidget->setContextMenuPolicy(Qt::CustomContextMenu);
connect(ui->tableWidget, SIGNAL(customContextMenuRequested(QPoint)), this, SLOT(show_contextMenu(QPoint)));
QStringList head_list;
head_list<<"卡号(名称)";
head_list<<"批次号(可为空)";
head_list<<"项目1";
head_list<<"项目2";
head_list<<"项目3";
//ui->tableWidget->setRowCount(8);
ui->tableWidget->setColumnCount(head_list.count());
ui->tableWidget->setHorizontalHeaderLabels(head_list);
//表头字体加粗
QFont font = ui->tableWidget->horizontalHeader()->font();
font.setBold(true);
font.setPointSize(11);
ui->tableWidget->horizontalHeader()->setFont(font);
//设置表头背景样式 设置表头字体,颜色,模式
ui->tableWidget->horizontalHeader()->setStyleSheet("QHeaderView::section {background-color:lightgray;color: black;"
"padding-left: 4px;border: 1px solid #6c6c6c;"
"font:11pt '宋体';}");
//隐藏旁边的数字,去掉默认自带的行号
ui->tableWidget->verticalHeader()->setHidden(true);
//设置列宽
for(int i = 0; i<head_list.count(); i++)
ui->tableWidget->setColumnWidth(i,ui->tableWidget->width()/head_list.count());
//设置表单中字体
font.setBold(false);
//font.setPointSize(11);
ui->tableWidget->setFont(font);
//禁止编辑
ui->tableWidget->setEditTriggers(QAbstractItemView::NoEditTriggers);
//每隔一行换一个颜色,一恢一白 setAlternatingRowColors(true);
ui->tableWidget->setAlternatingRowColors(true);
//任意单击都选中一行 setSelectionBehavior(QAbstractItemView::SelectRows);
ui->tableWidget->setSelectionBehavior(QAbstractItemView::SelectRows);
//表头最后一行会自动拉伸,也可以实现充满窗体的效果
ui->tableWidget->horizontalHeader()->setStretchLastSection(true);
}
void Dg_Setting_Long::show_contextMenu(QPoint pos)
{
Q_UNUSED(pos);
if(cmenu)//保证同时只存在一个menu,及时释放内存
{
delete cmenu;
cmenu = nullptr;
}
cmenu = new QMenu(ui->tableWidget);
QAction* modColAction = cmenu->addAction("修改该行");
QAction *delColAction = cmenu->addAction("删除该行");
QAction* addColAction = cmenu->addAction("增加一行");
connect(modColAction, SIGNAL(triggered(bool)), this, SLOT(action_mod()));
connect(delColAction, SIGNAL(triggered(bool)), this, SLOT(action_del()));
connect(addColAction, SIGNAL(triggered(bool)), this, SLOT(action_add()));
cmenu->exec(QCursor::pos());//在当前鼠标位置显示
//cmenu->exec(pos)是在viewport显示
}
void Dg_Setting_Long::action_mod()
{
}
void Dg_Setting_Long::action_add()
{
WG_Shade shade(mpshade);
Dg_Setting_add dialog;
dialog.exec();
QList<QString> value = dialog.get_Value();
int row_count = ui->tableWidget->rowCount();
ui->tableWidget->insertRow(row_count);
QTableWidgetItem* item = add_row(QString("*"));
ui->tableWidget->setItem(row_count, 0, item);
int i = 0;
for(auto tmp: value){
i++;
QTableWidgetItem* item = add_row(tmp);
ui->tableWidget->setItem(row_count, i, item);
}
}
QTableWidgetItem *Dg_Setting_Long::add_row(QString &info)
{
QTableWidgetItem* item = new QTableWidgetItem();
item->setText(info);
return item;
}
void Dg_Setting_Long::action_del()
{
int rowIndex = ui->tableWidget->currentRow();
if (rowIndex != -1)
ui->tableWidget->removeRow(rowIndex);
}
void Dg_Setting_Long::on_bt_canal_setting_clicked()
{
hide();
}
|
[
"[email protected]"
] | |
3e7186e6e535615e47138a3c2c035f4a9434bde8
|
92fb40652667481265bceb734cebaf0fe57ec56c
|
/source/lis3mdl_class.cpp
|
46404a13c4c9bf94c0a1bdd361b135cc5623ac03
|
[] |
no_license
|
AngelVeraHerrera/x-nucleo-sensors
|
a60bac19ad32befb50d96b5cc33f808d9ff8296e
|
0e1ac0d3f6ebb5a7060b42b886613e20ea42b45f
|
refs/heads/master
| 2021-01-17T01:41:37.934694 | 2015-11-24T07:15:43 | 2015-11-24T07:15:43 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 6,684 |
cpp
|
/**
******************************************************************************
* @file lis3mdl_class.cpp
* @author AST / EST
* @version V0.0.1
* @date 14-April-2015
* @brief Implementation file for the LIS3MDL driver class
******************************************************************************
* @attention
*
* <h2><center>© COPYRIGHT(c) 2015 STMicroelectronics</center></h2>
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. Neither the name of STMicroelectronics nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
******************************************************************************
*/
/* Includes ------------------------------------------------------------------*/
#include "x-nucleo-sensors/lis3mdl/lis3mdl_class.h"
#include "x-nucleo-sensors/lis3mdl/lis3mdl.h"
/* Methods -------------------------------------------------------------------*/
/* betzw - based on:
X-CUBE-MEMS1/trunk/Drivers/BSP/Components/lis3mdl/lis3mdl.c: revision #400,
X-CUBE-MEMS1/trunk: revision #416
*/
/**
* @brief Set LIS3MDL Initialization
* @param LIS3MDL_Init the configuration setting for the LIS3MDL
* @retval MAGNETO_OK in case of success, an error code otherwise
*/
MAGNETO_StatusTypeDef LIS3MDL::LIS3MDL_Init(MAGNETO_InitTypeDef *LIS3MDL_Init)
{
uint8_t tmp1 = 0x00;
/* Configure the low level interface ---------------------------------------*/
if(LIS3MDL_IO_Init() != MAGNETO_OK)
{
return MAGNETO_ERROR;
}
/****** Magnetic sensor *******/
if(LIS3MDL_IO_Read(&tmp1, LIS3MDL_M_CTRL_REG3_M, 1) != MAGNETO_OK)
{
return MAGNETO_ERROR;
}
/* Conversion mode selection */
tmp1 &= ~(LIS3MDL_M_MD_MASK);
tmp1 |= LIS3MDL_Init->M_OperatingMode;
if(LIS3MDL_IO_Write(&tmp1, LIS3MDL_M_CTRL_REG3_M, 1) != MAGNETO_OK)
{
return MAGNETO_ERROR;
}
if(LIS3MDL_IO_Read(&tmp1, LIS3MDL_M_CTRL_REG1_M, 1) != MAGNETO_OK)
{
return MAGNETO_ERROR;
}
/* Output data rate selection */
tmp1 &= ~(LIS3MDL_M_DO_MASK);
tmp1 |= LIS3MDL_Init->M_OutputDataRate;
/* X and Y axes Operative mode selection */
tmp1 &= ~(LIS3MDL_M_OM_MASK);
tmp1 |= LIS3MDL_Init->M_XYOperativeMode;
if(LIS3MDL_IO_Write(&tmp1, LIS3MDL_M_CTRL_REG1_M, 1) != MAGNETO_OK)
{
return MAGNETO_ERROR;
}
if(LIS3MDL_IO_Read(&tmp1, LIS3MDL_M_CTRL_REG2_M, 1) != MAGNETO_OK)
{
return MAGNETO_ERROR;
}
/* Full scale selection */
tmp1 &= ~(LIS3MDL_M_FS_MASK);
tmp1 |= LIS3MDL_Init->M_FullScale;
if(LIS3MDL_IO_Write(&tmp1, LIS3MDL_M_CTRL_REG2_M, 1) != MAGNETO_OK)
{
return MAGNETO_ERROR;
}
/* Configure interrupt lines */
LIS3MDL_IO_ITConfig();
return MAGNETO_OK;
/******************************/
}
/**
* @brief Read ID of LIS3MDL Magnetic sensor
* @param m_id the pointer where the ID of the device is stored
* @retval MAGNETO_OK in case of success, an error code otherwise
*/
MAGNETO_StatusTypeDef LIS3MDL::LIS3MDL_Read_M_ID(uint8_t *m_id)
{
if(!m_id)
{
return MAGNETO_ERROR;
}
return LIS3MDL_IO_Read(m_id, LIS3MDL_M_WHO_AM_I_ADDR, 1);
}
/**
* @brief Read raw data from LIS3MDL Magnetic sensor output register
* @param pData the pointer where the magnetometer raw data are stored
* @retval MAGNETO_OK in case of success, an error code otherwise
*/
MAGNETO_StatusTypeDef LIS3MDL::LIS3MDL_M_GetAxesRaw(int16_t *pData)
{
uint8_t tempReg[2] = {0, 0};
if(LIS3MDL_IO_Read(&tempReg[0], (LIS3MDL_M_OUT_X_L_M | LIS3MDL_I2C_MULTIPLEBYTE_CMD),
2) != MAGNETO_OK)
{
return MAGNETO_ERROR;
}
pData[0] = ((((int16_t)tempReg[1]) << 8) + (int16_t)tempReg[0]);
if(LIS3MDL_IO_Read(&tempReg[0], (LIS3MDL_M_OUT_Y_L_M | LIS3MDL_I2C_MULTIPLEBYTE_CMD),
2) != MAGNETO_OK)
{
return MAGNETO_ERROR;
}
pData[1] = ((((int16_t)tempReg[1]) << 8) + (int16_t)tempReg[0]);
if(LIS3MDL_IO_Read(&tempReg[0], (LIS3MDL_M_OUT_Z_L_M | LIS3MDL_I2C_MULTIPLEBYTE_CMD),
2) != MAGNETO_OK)
{
return MAGNETO_ERROR;
}
pData[2] = ((((int16_t)tempReg[1]) << 8) + (int16_t)tempReg[0]);
return MAGNETO_OK;
}
/**
* @brief Read data from LIS3MDL Magnetic sensor and calculate Magnetic in mgauss
* @param pData the pointer where the magnetometer data are stored
* @retval MAGNETO_OK in case of success, an error code otherwise
*/
MAGNETO_StatusTypeDef LIS3MDL::LIS3MDL_M_GetAxes(int32_t *pData)
{
uint8_t tempReg = 0x00;
int16_t pDataRaw[3];
float sensitivity = 0;
if(LIS3MDL_M_GetAxesRaw(pDataRaw) != MAGNETO_OK)
{
return MAGNETO_ERROR;
}
if(LIS3MDL_IO_Read(&tempReg, LIS3MDL_M_CTRL_REG2_M, 1) != MAGNETO_OK)
{
return MAGNETO_ERROR;
}
tempReg &= LIS3MDL_M_FS_MASK;
switch(tempReg)
{
case LIS3MDL_M_FS_4:
sensitivity = 0.14;
break;
case LIS3MDL_M_FS_8:
sensitivity = 0.29;
break;
case LIS3MDL_M_FS_12:
sensitivity = 0.43;
break;
case LIS3MDL_M_FS_16:
sensitivity = 0.58;
break;
}
pData[0] = (int32_t)(pDataRaw[0] * sensitivity);
pData[1] = (int32_t)(pDataRaw[1] * sensitivity);
pData[2] = (int32_t)(pDataRaw[2] * sensitivity);
return MAGNETO_OK;
}
/************************ (C) COPYRIGHT STMicroelectronics *****END OF FILE****/
|
[
"[email protected]"
] | |
5548aa090e5df5c667a9d3bb1bb87d87301c48b4
|
b5bf497847bcb5a801717f78361653fa0c675b8f
|
/Goknar/src/Goknar/Model/Mesh.cpp
|
72b4dd554c02b61f30f5944eed40e9eff4c75b24
|
[] |
no_license
|
emrebarisc/GGJ2020
|
786b976a4cad922c0611dbde882abe6f9ff5fb79
|
2702da83552b722b5d926c0ade8e562e308e9511
|
refs/heads/master
| 2020-12-26T11:05:50.803356 | 2020-02-10T20:36:36 | 2020-02-10T20:36:36 | 237,489,288 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 657 |
cpp
|
#include "pch.h"
#include "Mesh.h"
#include "Goknar/Camera.h"
#include "Goknar/Engine.h"
#include "Goknar/Material.h"
#include "Goknar/Scene.h"
#include "Goknar/Renderer/Shader.h"
#include "Goknar/Managers/CameraManager.h"
#include "Goknar/IO/IOManager.h"
#include "Goknar/Renderer/ShaderBuilder.h"
Mesh::Mesh() :
material_(0),
vertexCount_(0),
faceCount_(0),
baseVertex_(0),
vertexStartingIndex_(0)
{
vertices_ = new VertexArray();
faces_ = new FaceArray();
}
Mesh::~Mesh()
{
if (vertices_) delete[] vertices_;
if (faces_) delete[] faces_;
}
void Mesh::Init()
{
vertexCount_ = (int)vertices_->size();
faceCount_ = (int)faces_->size();
}
|
[
"[email protected]"
] | |
db1fa8fc632f7b63ac1680277e1fea538699eeb0
|
93c967df51334773c2d024f9580f2b0fe4e27550
|
/4Delphi/jvcl/examples/JvRunDll32/BCB/RunDLL32Demo.cpp
|
9ab2fee22ee471f78c9d1db1d485e8a3dc1f2abb
|
[] |
no_license
|
kaan3434/gvindelen
|
2e847be39413ade1c55342380652d3a8571840dc
|
4f8e53ccda19a0f9548ccb13b47556bbade1fcf7
|
refs/heads/master
| 2020-03-31T00:53:53.817915 | 2015-01-29T08:35:29 | 2015-01-29T08:35:29 | 42,419,453 | 0 | 1 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,148 |
cpp
|
//---------------------------------------------------------------------------
#include <vcl.h>
#pragma hdrstop
//---------------------------------------------------------------------------
USEFORM("RunDll32MainFormU.cpp", RunDll32MainForm);
USEFORM("InfoFrm.cpp", frmInfo);
//---------------------------------------------------------------------------
WINAPI WinMain(HINSTANCE, HINSTANCE, LPSTR, int)
{
try
{
Application->Initialize();
Application->CreateForm(__classid(TRunDll32MainForm), &RunDll32MainForm);
Application->Run();
}
catch (Exception &exception)
{
Application->ShowException(&exception);
}
catch (...)
{
try
{
throw Exception("");
}
catch (Exception &exception)
{
Application->ShowException(&exception);
}
}
return 0;
}
//---------------------------------------------------------------------------
|
[
"gvindelen@25f401a0-76e0-253e-e0f2-f62f10187558"
] |
gvindelen@25f401a0-76e0-253e-e0f2-f62f10187558
|
c698c21e5ba311dc6a40848b3fe0856aeb2c1122
|
d278b9acce1667a34e0dd306e02776391b7aaeb6
|
/vsomeip/test/subscribe_notify_one_tests/subscribe_notify_one_test_service.cpp
|
73cfbed5e9be39eeea1efe1b718d277373f8da99
|
[
"BSD-3-Clause",
"MPL-2.0",
"BSL-1.0"
] |
permissive
|
MathewRo/some-ip
|
26608531d794e7e82c156ed00b912bf906b39b5f
|
e57f29872dbe69333c7394b077bbdc87ee321dd7
|
refs/heads/master
| 2020-06-18T05:37:52.857218 | 2019-07-10T10:52:16 | 2019-07-10T10:52:16 | 196,182,158 | 0 | 0 |
BSD-3-Clause
| 2019-07-10T10:09:08 | 2019-07-10T10:09:08 | null |
UTF-8
|
C++
| false | false | 22,926 |
cpp
|
// Copyright (C) 2014-2017 Bayerische Motoren Werke Aktiengesellschaft (BMW AG)
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this
// file, You can obtain one at http://mozilla.org/MPL/2.0/.
#include <chrono>
#include <condition_variable>
#include <iomanip>
#include <iostream>
#include <sstream>
#include <thread>
#include <map>
#include <algorithm>
#include <unordered_set>
#include <atomic>
#include <gtest/gtest.h>
#include <vsomeip/vsomeip.hpp>
#include "../../implementation/logging/include/logger.hpp"
#include "subscribe_notify_one_test_globals.hpp"
class subscribe_notify_one_test_service {
public:
subscribe_notify_one_test_service(struct subscribe_notify_one_test::service_info _service_info,
vsomeip::subscription_type_e _subscription_type) :
service_info_(_service_info),
subscription_type_(_subscription_type),
app_(vsomeip::runtime::get()->create_application()),
wait_until_registered_(true),
wait_until_other_services_available_(true),
wait_until_notified_from_other_services_(true),
offer_thread_(std::bind(&subscribe_notify_one_test_service::run, this)),
wait_for_stop_(true),
stop_thread_(std::bind(&subscribe_notify_one_test_service::wait_for_stop, this)),
wait_for_notify_(true),
notify_thread_(std::bind(&subscribe_notify_one_test_service::notify_one, this)),
subscription_state_handler_called_(0),
subscription_error_occured_(false) {
if (!app_->init()) {
ADD_FAILURE() << "Couldn't initialize application";
return;
}
app_->register_state_handler(
std::bind(&subscribe_notify_one_test_service::on_state, this,
std::placeholders::_1));
// offer event
std::set<vsomeip::eventgroup_t> its_eventgroups;
its_eventgroups.insert(service_info_.eventgroup_id);
app_->offer_event(service_info_.service_id, service_info_.instance_id,
service_info_.event_id, its_eventgroups, false);
app_->register_message_handler(service_info_.service_id,
service_info_.instance_id, service_info_.method_id,
std::bind(&subscribe_notify_one_test_service::on_request, this,
std::placeholders::_1));
// register subscription handler to detect whether or not all other
// other services have subscribed
app_->register_subscription_handler(service_info_.service_id,
service_info_.instance_id, service_info_.eventgroup_id,
std::bind(&subscribe_notify_one_test_service::on_subscription, this,
std::placeholders::_1, std::placeholders::_2));
// register availability for all other services and request their event.
for(const auto& i : subscribe_notify_one_test::service_infos) {
if ((i.service_id == service_info_.service_id
&& i.instance_id == service_info_.instance_id)
|| (i.service_id == 0xFFFF && i.instance_id == 0xFFFF)) {
continue;
}
app_->register_message_handler(i.service_id,
i.instance_id, vsomeip::ANY_METHOD,
std::bind(&subscribe_notify_one_test_service::on_message, this,
std::placeholders::_1));
app_->register_availability_handler(i.service_id, i.instance_id,
std::bind(&subscribe_notify_one_test_service::on_availability, this,
std::placeholders::_1, std::placeholders::_2,
std::placeholders::_3));
app_->request_service(i.service_id, i.instance_id, vsomeip::DEFAULT_MAJOR, vsomeip::DEFAULT_MINOR, true);
auto handler = std::bind(&subscribe_notify_one_test_service::on_subscription_state_change, this,
std::placeholders::_1, std::placeholders::_2,
std::placeholders::_3, std::placeholders::_4, std::placeholders::_5);
app_->register_subscription_status_handler(i.service_id, i.instance_id, i.eventgroup_id, vsomeip::ANY_EVENT, handler);
app_->register_subscription_status_handler(vsomeip::ANY_SERVICE, i.instance_id, i.eventgroup_id, vsomeip::ANY_EVENT, handler);
app_->register_subscription_status_handler(i.service_id, vsomeip::ANY_INSTANCE, i.eventgroup_id, vsomeip::ANY_EVENT, handler);
app_->register_subscription_status_handler(vsomeip::ANY_SERVICE, vsomeip::ANY_INSTANCE, i.eventgroup_id, vsomeip::ANY_EVENT, handler);
std::set<vsomeip::eventgroup_t> its_eventgroups;
its_eventgroups.insert(i.eventgroup_id);
app_->request_event(i.service_id, i.instance_id, i.event_id, its_eventgroups, false);
other_services_available_[std::make_pair(i.service_id, i.instance_id)] = false;
other_services_received_notification_[std::make_pair(i.service_id, i.method_id)] = 0;
}
app_->start();
}
~subscribe_notify_one_test_service() {
offer_thread_.join();
stop_thread_.join();
}
void offer() {
app_->offer_service(service_info_.service_id, service_info_.instance_id);
}
void stop_offer() {
app_->stop_offer_service(service_info_.service_id, service_info_.instance_id);
}
void on_state(vsomeip::state_type_e _state) {
VSOMEIP_INFO << "Application " << app_->get_name() << " is "
<< (_state == vsomeip::state_type_e::ST_REGISTERED ?
"registered." : "deregistered.");
if (_state == vsomeip::state_type_e::ST_REGISTERED) {
std::lock_guard<std::mutex> its_lock(mutex_);
wait_until_registered_ = false;
condition_.notify_one();
}
}
void on_availability(vsomeip::service_t _service,
vsomeip::instance_t _instance, bool _is_available) {
if(_is_available) {
auto its_service = other_services_available_.find(std::make_pair(_service, _instance));
if(its_service != other_services_available_.end()) {
if(its_service->second != _is_available) {
its_service->second = true;
VSOMEIP_INFO << "[" << std::setw(4) << std::setfill('0') << std::hex
<< service_info_.service_id << "] Service ["
<< std::setw(4) << std::setfill('0') << std::hex << _service << "." << _instance
<< "] is available.";
}
}
if(std::all_of(other_services_available_.cbegin(),
other_services_available_.cend(),
[](const std::map<std::pair<vsomeip::service_t,
vsomeip::instance_t>, bool>::value_type& v) {
return v.second;})) {
std::lock_guard<std::mutex> its_lock(mutex_);
wait_until_other_services_available_ = false;
condition_.notify_one();
}
}
}
void on_subscription_state_change(const vsomeip::service_t _service, const vsomeip::instance_t _instance,
const vsomeip::eventgroup_t _eventgroup, const vsomeip::event_t _event, const uint16_t _error) {
(void)_service;
(void)_instance;
(void)_eventgroup;
(void)_event;
if (!_error) {
subscription_state_handler_called_++;
} else {
subscription_error_occured_ = true;
VSOMEIP_WARNING << std::hex << app_->get_client()
<< " : on_subscription_state_change: for service " << std::hex
<< _service << " received a subscription error!";
}
}
bool on_subscription(vsomeip::client_t _client, bool _subscribed) {
std::lock_guard<std::mutex> its_subscribers_lock(subscribers_mutex_);
// check if all other services have subscribed:
// -1 for placeholder in array and -1 for the service itself
if (subscribers_.size() == subscribe_notify_one_test::service_infos.size() - 2) {
return true;
}
if (_subscribed) {
subscribers_.insert(_client);
} else {
subscribers_.erase(_client);
}
VSOMEIP_DEBUG << "[" << std::setw(4) << std::setfill('0') << std::hex
<< service_info_.service_id << "] " << "Client: " << _client
<< " subscribed, now have " << std::dec << subscribers_.size()
<< " subscribers" ;
if(subscribers_.size() == subscribe_notify_one_test::service_infos.size() - 2)
{
// notify the notify thread to start sending out notifications
std::lock_guard<std::mutex> its_lock(notify_mutex_);
wait_for_notify_ = false;
notify_condition_.notify_one();
}
return true;
}
void on_request(const std::shared_ptr<vsomeip::message> &_message) {
if(_message->get_message_type() == vsomeip::message_type_e::MT_REQUEST) {
VSOMEIP_DEBUG << "Received a request with Client/Session [" << std::setw(4)
<< std::setfill('0') << std::hex << _message->get_client() << "/"
<< std::setw(4) << std::setfill('0') << std::hex
<< _message->get_session() << "]";
std::shared_ptr<vsomeip::message> its_response = vsomeip::runtime::get()
->create_response(_message);
app_->send(its_response);
}
}
void on_message(const std::shared_ptr<vsomeip::message> &_message) {
if(_message->get_message_type() == vsomeip::message_type_e::MT_NOTIFICATION) {
other_services_received_notification_[std::make_pair(_message->get_service(),
_message->get_method())]++;
VSOMEIP_DEBUG << "[" << std::setw(4) << std::setfill('0') << std::hex
<< service_info_.service_id << "] "
<< "Received a notification with Client/Session [" << std::setw(4)
<< std::setfill('0') << std::hex << _message->get_client() << "/"
<< std::setw(4) << std::setfill('0') << std::hex
<< _message->get_session() << "] from Service/Method ["
<< std::setw(4) << std::setfill('0') << std::hex
<< _message->get_service() << "/" << std::setw(4) << std::setfill('0')
<< std::hex << _message->get_method() <<"] (now have: "
<< std::dec << other_services_received_notification_[std::make_pair(_message->get_service(),
_message->get_method())] << ")";
bool notify(false);
switch(subscription_type_) {
case vsomeip::subscription_type_e::SU_UNRELIABLE:
case vsomeip::subscription_type_e::SU_RELIABLE:
case vsomeip::subscription_type_e::SU_PREFER_UNRELIABLE:
case vsomeip::subscription_type_e::SU_PREFER_RELIABLE:
case vsomeip::subscription_type_e::SU_RELIABLE_AND_UNRELIABLE:
if (all_notifications_received()) {
notify = true;
}
break;
}
if(notify) {
std::lock_guard<std::mutex> its_lock(stop_mutex_);
wait_for_stop_ = false;
stop_condition_.notify_one();
}
}
}
bool all_notifications_received() {
return std::all_of(
other_services_received_notification_.cbegin(),
other_services_received_notification_.cend(),
[&](const std::map<std::pair<vsomeip::service_t,
vsomeip::method_t>, std::uint32_t>::value_type& v)
{
return v.second == subscribe_notify_one_test::notifications_to_send;
}
);
}
bool all_notifications_received_tcp_and_udp() {
std::uint32_t received_twice(0);
std::uint32_t received_normal(0);
for(const auto &v : other_services_received_notification_) {
if (v.second == subscribe_notify_one_test::notifications_to_send * 2) {
received_twice++;
} else if(v.second == subscribe_notify_one_test::notifications_to_send) {
received_normal++;
}
}
if( received_twice == (subscribe_notify_one_test::service_infos.size() - 1) / 2
&& received_normal == (subscribe_notify_one_test::service_infos.size() - 1) / 2 - 1) {
// routing manager stub receives the notification
// - twice from external nodes
// - and normal from all internal nodes
VSOMEIP_DEBUG << "[" << std::setw(4) << std::setfill('0') << std::hex
<< service_info_.service_id << "] "
<< "Received notifications:"
<< " Normal: " << received_normal
<< " Twice: " << received_twice;
return true;
}
return false;
}
void run() {
VSOMEIP_DEBUG << "[" << std::setw(4) << std::setfill('0') << std::hex
<< service_info_.service_id << "] Running";
std::unique_lock<std::mutex> its_lock(mutex_);
while (wait_until_registered_) {
condition_.wait(its_lock);
}
VSOMEIP_DEBUG << "[" << std::setw(4) << std::setfill('0') << std::hex
<< service_info_.service_id << "] Offering";
offer();
while (wait_until_other_services_available_) {
condition_.wait(its_lock);
}
VSOMEIP_DEBUG << "[" << std::setw(4) << std::setfill('0') << std::hex
<< service_info_.service_id << "] Subscribing";
// subscribe to events of other services
uint32_t subscribe_count = 0;
for(const subscribe_notify_one_test::service_info& i: subscribe_notify_one_test::service_infos) {
if ((i.service_id == service_info_.service_id
&& i.instance_id == service_info_.instance_id)
|| (i.service_id == 0xFFFF && i.instance_id == 0xFFFF)) {
continue;
}
++subscribe_count;
app_->subscribe(i.service_id, i.instance_id, i.eventgroup_id,
vsomeip::DEFAULT_MAJOR, subscription_type_);
VSOMEIP_DEBUG << "[" << std::hex << service_info_.service_id
<< "] subscribing to Service/Instance/Eventgroup ["
<< std::setw(4) << std::setfill('0') << std::hex << i.service_id << "/"
<< std::setw(4) << std::setfill('0') << std::hex << i.instance_id
<< "/" << std::setw(4) << std::setfill('0') << std::hex << i.eventgroup_id <<"]";
}
while (wait_until_notified_from_other_services_) {
condition_.wait(its_lock);
}
// It is possible that we run in the case a subscription is NACKED
// due to TCP endpoint not completely connected when subscription
// is processed in the server - due to resubscribing the error handler
// count may differ from expected value, but its not a real but as
// the subscription takes places anyways and all events will be received.
if (!subscription_error_occured_) {
// 4 * subscribe count cause we installed three additional wild-card handlers
ASSERT_EQ(subscribe_count * 4, subscription_state_handler_called_);
} else {
VSOMEIP_WARNING << "Subscription state handler check skipped: CallCount="
<< std::dec << subscription_state_handler_called_;
}
}
void notify_one() {
std::unique_lock<std::mutex> its_lock(notify_mutex_);
while(wait_for_notify_) {
notify_condition_.wait(its_lock);
}
// sleep a while before starting to notify this is necessary as it's not
// possible to detect if _all_ clients on the remote side have
// successfully subscribed as we only receive once subscription per
// remote node no matter how many clients subscribed to this eventgroup
// on the remote node
std::this_thread::sleep_for(std::chrono::milliseconds(500));
VSOMEIP_INFO << "[" << std::setw(4) << std::setfill('0') << std::hex
<< service_info_.service_id << "] Starting to notify";
for(uint32_t i = 0; i < subscribe_notify_one_test::notifications_to_send; i++) {
std::shared_ptr<vsomeip::payload> its_payload =
vsomeip::runtime::get()->create_payload();
vsomeip::byte_t its_data[10] = {0};
for (uint32_t j = 0; j < i+1; ++j) {
its_data[j] = static_cast<uint8_t>(j);
}
its_payload->set_data(its_data, i+1);
for (vsomeip::client_t client : subscribers_) {
VSOMEIP_DEBUG << "[" << std::setw(4) << std::setfill('0') << std::hex
<< service_info_.service_id << "] Notifying client: "
<< client << " : " << i+1;
app_->notify_one(service_info_.service_id, service_info_.instance_id,
service_info_.event_id, its_payload, client);
}
std::this_thread::sleep_for(std::chrono::milliseconds(50));
}
}
void wait_for_stop() {
std::unique_lock<std::mutex> its_lock(stop_mutex_);
while (wait_for_stop_) {
stop_condition_.wait(its_lock);
}
VSOMEIP_INFO << "[" << std::setw(4) << std::setfill('0') << std::hex
<< service_info_.service_id
<< "] Received notifications from all other services, going down";
// wait until all notifications have been sent out
notify_thread_.join();
// let offer thread exit
{
std::lock_guard<std::mutex> its_lock(mutex_);
wait_until_notified_from_other_services_ = false;
condition_.notify_one();
}
stop_offer();
// ensure that the service which hosts the routing doesn't exit to early
if (app_->is_routing()) {
for (const auto& i : subscribe_notify_one_test::service_infos) {
if ((i.service_id == service_info_.service_id
&& i.instance_id == service_info_.instance_id)
|| (i.service_id == 0xFFFF && i.instance_id == 0xFFFF)) {
continue;
}
while (app_->is_available(i.service_id, i.instance_id,
vsomeip::ANY_MAJOR, vsomeip::ANY_MINOR)) {
std::this_thread::sleep_for(std::chrono::milliseconds(100));
}
}
}
for(const auto& i : subscribe_notify_one_test::service_infos) {
if ((i.service_id == service_info_.service_id
&& i.instance_id == service_info_.instance_id)
|| (i.service_id == 0xFFFF && i.instance_id == 0xFFFF)) {
continue;
}
app_->register_subscription_status_handler(i.service_id, i.instance_id,
i.eventgroup_id, vsomeip::ANY_EVENT, nullptr);
app_->unsubscribe(i.service_id, i.instance_id, i.eventgroup_id);
app_->release_event(i.service_id, i.instance_id, i.event_id);
app_->release_service(i.service_id, i.instance_id);
}
std::this_thread::sleep_for(std::chrono::seconds(1));
app_->clear_all_handler();
app_->stop();
}
private:
subscribe_notify_one_test::service_info service_info_;
vsomeip::subscription_type_e subscription_type_;
std::shared_ptr<vsomeip::application> app_;
std::map<std::pair<vsomeip::service_t, vsomeip::instance_t>, bool> other_services_available_;
std::map<std::pair<vsomeip::service_t, vsomeip::method_t>, std::uint32_t> other_services_received_notification_;
bool wait_until_registered_;
bool wait_until_other_services_available_;
bool wait_until_notified_from_other_services_;
std::mutex mutex_;
std::condition_variable condition_;
std::thread offer_thread_;
bool wait_for_stop_;
std::mutex stop_mutex_;
std::condition_variable stop_condition_;
std::thread stop_thread_;
bool wait_for_notify_;
std::mutex notify_mutex_;
std::condition_variable notify_condition_;
std::thread notify_thread_;
std::unordered_set<vsomeip::client_t> subscribers_;
std::atomic<uint32_t> subscription_state_handler_called_;
std::atomic<bool> subscription_error_occured_;
std::mutex subscribers_mutex_;
};
static int service_number;
static vsomeip::subscription_type_e subscription_type;
TEST(someip_subscribe_notify_one_test, send_ten_notifications_to_service)
{
subscribe_notify_one_test_service its_sample(
subscribe_notify_one_test::service_infos[service_number], subscription_type);
}
#ifndef _WIN32
int main(int argc, char** argv)
{
::testing::InitGoogleTest(&argc, argv);
if(argc < 3) {
std::cerr << "Please specify a service number and subscription type, like: " << argv[0] << " 2 UDP" << std::endl;
std::cerr << "Valid service numbers are in the range of [1,6]" << std::endl;
std::cerr << "Valid subscription types include:" << std::endl;
std::cerr << "[TCP_AND_UDP, PREFER_UDP, PREFER_TCP, UDP, TCP]" << std::endl;
return 1;
}
service_number = std::stoi(std::string(argv[1]), nullptr);
if(std::string("TCP_AND_UDP") == std::string(argv[2])) {
subscription_type = vsomeip::subscription_type_e::SU_RELIABLE_AND_UNRELIABLE;
} else if(std::string("PREFER_UDP") == std::string(argv[2])) {
subscription_type = vsomeip::subscription_type_e::SU_PREFER_UNRELIABLE;
} else if(std::string("PREFER_TCP") == std::string(argv[2])) {
subscription_type = vsomeip::subscription_type_e::SU_PREFER_RELIABLE;
} else if(std::string("UDP") == std::string(argv[2])) {
subscription_type = vsomeip::subscription_type_e::SU_UNRELIABLE;
} else if(std::string("TCP") == std::string(argv[2])) {
subscription_type = vsomeip::subscription_type_e::SU_RELIABLE;
} else {
std::cerr << "Wrong subscription type passed, exiting" << std::endl;
std::cerr << "Valid subscription types include:" << std::endl;
std::cerr << "[TCP_AND_UDP, PREFER_UDP, PREFER_TCP, UDP, TCP]" << std::endl;
return 1;
}
return RUN_ALL_TESTS();
}
#endif
|
[
"[email protected]"
] | |
e547baab65dcedd8d943312d8200fb9241615b22
|
a85b7e0d0f6f10e7cfa3a077d366677e068218e7
|
/Cajero automatico.cpp
|
33b27e4515a6ed13fdd14fd6d0eb1dc106d0396c
|
[] |
no_license
|
Dethklok99/Cajero-automatico
|
50981b56bc144fad96afb38c6f0519195f16f280
|
110a382ac0600b72429b3aadb841e5d350d4c7d5
|
refs/heads/main
| 2023-02-27T13:47:39.125797 | 2021-02-11T04:34:54 | 2021-02-11T04:34:54 | 331,202,011 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 3,952 |
cpp
|
/*Cajero automatico
Programa desarrollado por Adrian Alains de la Cruz Ventura 1° A Modo Sabatino*/
#include<iostream>
#include<conio.h>
#include<stdlib.h>
#include<fstream>
using namespace std;
void Saldo();
void Retiro();
void Cargar();
void Recibo();
void Salir();
//Definimos las variables
float saldo_inicial = 10000, retiro, saldo, cargar;
int main(){
int user[3] = {3000,3001,3002},PIN[3] = {1357,2468,9182},i,opc,a,salir;
float s,pines,usuario;
//Pantalla de bienvenida
cout<<"\t---------------------------------------\n\t- Bienvenido al Cajero Automatico - Xalapa, Veracruz. #QuedateEnCasa\n\t---------------------------------------\n"<<endl;
//Usuarios y pines
cout<<"\t\tIngresa tu usuario: ";cin>>usuario;
for(i = 0; i < 3; i++){
if(usuario == user[i]){
a = i;
}
}
cout<<"\n\t\tIngresa tu PIN : ";cin>>pines;
if((pines == PIN[i]));
else{
cout << "Error de usuario y/o PIN"<<endl;
}
//Opociones del cajero automatico
do{
system ("cls");
cout<<"\t-------------------------------------------------------\n\t- Bienvenido a las opciones del cajero automatico - No acepte ayuda de desconocidos\n\t-------------------------------------------------------\n"<<endl;
cout<<"\t\tElija una opcion:\n"<<endl;
cout<<"\t\t1.- Consultar saldo"<<endl;
cout<<"\t\t2.- Retirar efectivo"<<endl;
cout<<"\t\t3.- Cargar saldo"<<endl;
cout<<"\t\t4.- Imprimir saldo"<<endl;
cout<<"\t\t5.- Salir\n"<<endl;
cout<<"\t\tDigite la opcion que desea realizar: ";
cin>>opc;
switch(opc){
case 1:
Saldo();
break;
case 2:
Retiro();
break;
case 3:
Cargar();
break;
case 4:
Recibo();
break;
case 5:
Salir();
break;
default:
cout<<"\n\tOpcion no valida. Digite una opcion correcta.";
getch ();
break;
}
getch();
}while(opc != 5);
system("pause");
getch();
return 0;
}
void Saldo(){
system("cls");
cout<<"\n\t-------------------------\n\t- Consulta de saldo -\n\t-------------------------"<<endl;
cout<<"\n\tSu saldo actual es de: $"<<saldo_inicial<<" pesos. \n"<<endl;
cout<<"\tPresione [ENTER] para regresar al menu principal. ";
}
void Retiro(){
system("cls");
cout<<"\n\t--------------------------\n\t- Retiro de efectivo -\n\t--------------------------"<<endl;
cout<< "\n\tIngrese la cantidad que desea retirar: ";cin>>retiro;
saldo = saldo_inicial - retiro;
if (saldo>0){
cout<<"\n\tSu nuevo saldo es de: $"<<saldo + cargar<<" pesos. \n"<<endl;
cout<<"\tPresione [ENTER] para regresar al menu principal. ";
}
else{
cout<<"\n\tNo cuenta con la cantidad suficiente para realizar la transaccion";
}
}
void Cargar(){
system("cls");
cout<<"\n\t--------------------\n\t- Cargar saldo -\n\t--------------------"<<endl;
cout<<"\n\tIngrese la cantidad que desea cargar: ";cin>>cargar;
saldo = saldo + cargar;
cout<<"\n\tSu nuevo saldo es de: $"<<saldo<<" pesos. \n"<<endl;
cout<<"\tPresione [ENTER] para regresar al menu principal. ";
}
//Impresión del archivo .txt
void Recibo(){
system("cls");
ofstream recibo;
recibo.open("Recibo.txt", ios::out);
if(recibo.fail()){
cout<<"NO se puede imprimir el recibo. ";
exit(1);
}
cout<<"\n\t-------------------------------\n\t- Su recibo se ha impreso -\n\t-------------------------------\n"<<endl;
recibo<<"\n\tRecibo generado. \n"<<endl;
recibo<<"\tSu saldo actual es de: $"<<saldo<<" pesos. ";
cout<<"\tPresione [ENTER] para regresar al menu principal. ";
recibo.close();
}
void Salir(){
system("cls");
cout<<"\t--------------------------------------\n\t- Fue un placer poder atenderle. -\n\t--------------------------------------\n"<<endl;
cout<<"\tPresione [ENTER] para salir. "<<endl;
exit(1);
}
|
[
"[email protected]"
] | |
57bdcd0ce31a06041c73257031f6188c6b8f10dd
|
d5f9e54280cc8eadbef91a188c8b36a09c2c1603
|
/flatbuffers/samples/monster_generated.h
|
48ca9818d3a5dbc71f97e481ce44b3c50523bace
|
[
"Apache-2.0"
] |
permissive
|
cmidt-veasna/SwiftFlatbuffer
|
d43b95533321fed29a98cd5f891491f841d11c74
|
537e7bca8c04708a9af8a5225d245440127ab923
|
refs/heads/master
| 2021-01-17T09:37:02.908749 | 2018-09-02T07:16:47 | 2018-09-02T07:16:47 | 83,991,407 | 0 | 2 | null | null | null | null |
UTF-8
|
C++
| false | false | 19,221 |
h
|
// automatically generated by the FlatBuffers compiler, do not modify
#ifndef FLATBUFFERS_GENERATED_MONSTER_MYGAME_SAMPLE_H_
#define FLATBUFFERS_GENERATED_MONSTER_MYGAME_SAMPLE_H_
#include "flatbuffers/flatbuffers.h"
namespace MyGame {
namespace Sample {
struct Vec3;
struct Monster;
struct MonsterT;
struct Weapon;
struct WeaponT;
enum Color {
Color_Red = 0,
Color_Green = 1,
Color_Blue = 2,
Color_MIN = Color_Red,
Color_MAX = Color_Blue
};
inline const char **EnumNamesColor() {
static const char *names[] = {
"Red",
"Green",
"Blue",
nullptr
};
return names;
}
inline const char *EnumNameColor(Color e) {
const size_t index = static_cast<int>(e);
return EnumNamesColor()[index];
}
enum Equipment {
Equipment_NONE = 0,
Equipment_Weapon = 1,
Equipment_MIN = Equipment_NONE,
Equipment_MAX = Equipment_Weapon
};
inline const char **EnumNamesEquipment() {
static const char *names[] = {
"NONE",
"Weapon",
nullptr
};
return names;
}
inline const char *EnumNameEquipment(Equipment e) {
const size_t index = static_cast<int>(e);
return EnumNamesEquipment()[index];
}
template<typename T> struct EquipmentTraits {
static const Equipment enum_value = Equipment_NONE;
};
template<> struct EquipmentTraits<Weapon> {
static const Equipment enum_value = Equipment_Weapon;
};
struct EquipmentUnion {
Equipment type;
flatbuffers::NativeTable *table;
EquipmentUnion() : type(Equipment_NONE), table(nullptr) {}
EquipmentUnion(EquipmentUnion&& u):
type(Equipment_NONE), table(nullptr)
{ std::swap(type, u.type); std::swap(table, u.table); }
EquipmentUnion(const EquipmentUnion &);
EquipmentUnion &operator=(const EquipmentUnion &);
~EquipmentUnion() { Reset(); }
void Reset();
template <typename T>
void Set(T&& value) {
Reset();
type = EquipmentTraits<typename T::TableType>::enum_value;
if (type != Equipment_NONE) {
table = new T(std::forward<T>(value));
}
}
static flatbuffers::NativeTable *UnPack(const void *obj, Equipment type, const flatbuffers::resolver_function_t *resolver);
flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
WeaponT *AsWeapon() {
return type == Equipment_Weapon ?
reinterpret_cast<WeaponT *>(table) : nullptr;
}
};
bool VerifyEquipment(flatbuffers::Verifier &verifier, const void *obj, Equipment type);
bool VerifyEquipmentVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types);
MANUALLY_ALIGNED_STRUCT(4) Vec3 FLATBUFFERS_FINAL_CLASS {
private:
float x_;
float y_;
float z_;
public:
Vec3() {
memset(this, 0, sizeof(Vec3));
}
Vec3(const Vec3 &_o) {
memcpy(this, &_o, sizeof(Vec3));
}
Vec3(float _x, float _y, float _z)
: x_(flatbuffers::EndianScalar(_x)),
y_(flatbuffers::EndianScalar(_y)),
z_(flatbuffers::EndianScalar(_z)) {
}
float x() const {
return flatbuffers::EndianScalar(x_);
}
void mutate_x(float _x) {
flatbuffers::WriteScalar(&x_, _x);
}
float y() const {
return flatbuffers::EndianScalar(y_);
}
void mutate_y(float _y) {
flatbuffers::WriteScalar(&y_, _y);
}
float z() const {
return flatbuffers::EndianScalar(z_);
}
void mutate_z(float _z) {
flatbuffers::WriteScalar(&z_, _z);
}
};
STRUCT_END(Vec3, 12);
struct MonsterT : public flatbuffers::NativeTable {
typedef Monster TableType;
std::unique_ptr<Vec3> pos;
int16_t mana;
int16_t hp;
std::string name;
std::vector<uint8_t> inventory;
Color color;
std::vector<std::unique_ptr<WeaponT>> weapons;
EquipmentUnion equipped;
MonsterT()
: mana(150),
hp(100),
color(Color_Blue) {
}
};
struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
typedef MonsterT NativeTableType;
enum {
VT_POS = 4,
VT_MANA = 6,
VT_HP = 8,
VT_NAME = 10,
VT_INVENTORY = 14,
VT_COLOR = 16,
VT_WEAPONS = 18,
VT_EQUIPPED_TYPE = 20,
VT_EQUIPPED = 22
};
const Vec3 *pos() const {
return GetStruct<const Vec3 *>(VT_POS);
}
Vec3 *mutable_pos() {
return GetStruct<Vec3 *>(VT_POS);
}
int16_t mana() const {
return GetField<int16_t>(VT_MANA, 150);
}
bool mutate_mana(int16_t _mana) {
return SetField(VT_MANA, _mana);
}
int16_t hp() const {
return GetField<int16_t>(VT_HP, 100);
}
bool mutate_hp(int16_t _hp) {
return SetField(VT_HP, _hp);
}
const flatbuffers::String *name() const {
return GetPointer<const flatbuffers::String *>(VT_NAME);
}
flatbuffers::String *mutable_name() {
return GetPointer<flatbuffers::String *>(VT_NAME);
}
const flatbuffers::Vector<uint8_t> *inventory() const {
return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_INVENTORY);
}
flatbuffers::Vector<uint8_t> *mutable_inventory() {
return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_INVENTORY);
}
Color color() const {
return static_cast<Color>(GetField<int8_t>(VT_COLOR, 2));
}
bool mutate_color(Color _color) {
return SetField(VT_COLOR, static_cast<int8_t>(_color));
}
const flatbuffers::Vector<flatbuffers::Offset<Weapon>> *weapons() const {
return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<Weapon>> *>(VT_WEAPONS);
}
flatbuffers::Vector<flatbuffers::Offset<Weapon>> *mutable_weapons() {
return GetPointer<flatbuffers::Vector<flatbuffers::Offset<Weapon>> *>(VT_WEAPONS);
}
Equipment equipped_type() const {
return static_cast<Equipment>(GetField<uint8_t>(VT_EQUIPPED_TYPE, 0));
}
bool mutate_equipped_type(Equipment _equipped_type) {
return SetField(VT_EQUIPPED_TYPE, static_cast<uint8_t>(_equipped_type));
}
const void *equipped() const {
return GetPointer<const void *>(VT_EQUIPPED);
}
template<typename T> const T *equipped_as() const;
const Weapon *equipped_as_Weapon() const {
return (equipped_type() == Equipment_Weapon)? static_cast<const Weapon *>(equipped()) : nullptr;
}
void *mutable_equipped() {
return GetPointer<void *>(VT_EQUIPPED);
}
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<Vec3>(verifier, VT_POS) &&
VerifyField<int16_t>(verifier, VT_MANA) &&
VerifyField<int16_t>(verifier, VT_HP) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_NAME) &&
verifier.Verify(name()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_INVENTORY) &&
verifier.Verify(inventory()) &&
VerifyField<int8_t>(verifier, VT_COLOR) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_WEAPONS) &&
verifier.Verify(weapons()) &&
verifier.VerifyVectorOfTables(weapons()) &&
VerifyField<uint8_t>(verifier, VT_EQUIPPED_TYPE) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_EQUIPPED) &&
VerifyEquipment(verifier, equipped(), equipped_type()) &&
verifier.EndTable();
}
MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
void UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
static flatbuffers::Offset<Monster> Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
};
template<> inline const Weapon *Monster::equipped_as<Weapon>() const {
return equipped_as_Weapon();
}
struct MonsterBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_pos(const Vec3 *pos) {
fbb_.AddStruct(Monster::VT_POS, pos);
}
void add_mana(int16_t mana) {
fbb_.AddElement<int16_t>(Monster::VT_MANA, mana, 150);
}
void add_hp(int16_t hp) {
fbb_.AddElement<int16_t>(Monster::VT_HP, hp, 100);
}
void add_name(flatbuffers::Offset<flatbuffers::String> name) {
fbb_.AddOffset(Monster::VT_NAME, name);
}
void add_inventory(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory) {
fbb_.AddOffset(Monster::VT_INVENTORY, inventory);
}
void add_color(Color color) {
fbb_.AddElement<int8_t>(Monster::VT_COLOR, static_cast<int8_t>(color), 2);
}
void add_weapons(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<Weapon>>> weapons) {
fbb_.AddOffset(Monster::VT_WEAPONS, weapons);
}
void add_equipped_type(Equipment equipped_type) {
fbb_.AddElement<uint8_t>(Monster::VT_EQUIPPED_TYPE, static_cast<uint8_t>(equipped_type), 0);
}
void add_equipped(flatbuffers::Offset<void> equipped) {
fbb_.AddOffset(Monster::VT_EQUIPPED, equipped);
}
MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb)
: fbb_(_fbb) {
start_ = fbb_.StartTable();
}
MonsterBuilder &operator=(const MonsterBuilder &);
flatbuffers::Offset<Monster> Finish() {
const auto end = fbb_.EndTable(start_, 10);
auto o = flatbuffers::Offset<Monster>(end);
return o;
}
};
inline flatbuffers::Offset<Monster> CreateMonster(
flatbuffers::FlatBufferBuilder &_fbb,
const Vec3 *pos = 0,
int16_t mana = 150,
int16_t hp = 100,
flatbuffers::Offset<flatbuffers::String> name = 0,
flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory = 0,
Color color = Color_Blue,
flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<Weapon>>> weapons = 0,
Equipment equipped_type = Equipment_NONE,
flatbuffers::Offset<void> equipped = 0) {
MonsterBuilder builder_(_fbb);
builder_.add_equipped(equipped);
builder_.add_weapons(weapons);
builder_.add_inventory(inventory);
builder_.add_name(name);
builder_.add_pos(pos);
builder_.add_hp(hp);
builder_.add_mana(mana);
builder_.add_equipped_type(equipped_type);
builder_.add_color(color);
return builder_.Finish();
}
inline flatbuffers::Offset<Monster> CreateMonsterDirect(
flatbuffers::FlatBufferBuilder &_fbb,
const Vec3 *pos = 0,
int16_t mana = 150,
int16_t hp = 100,
const char *name = nullptr,
const std::vector<uint8_t> *inventory = nullptr,
Color color = Color_Blue,
const std::vector<flatbuffers::Offset<Weapon>> *weapons = nullptr,
Equipment equipped_type = Equipment_NONE,
flatbuffers::Offset<void> equipped = 0) {
return MyGame::Sample::CreateMonster(
_fbb,
pos,
mana,
hp,
name ? _fbb.CreateString(name) : 0,
inventory ? _fbb.CreateVector<uint8_t>(*inventory) : 0,
color,
weapons ? _fbb.CreateVector<flatbuffers::Offset<Weapon>>(*weapons) : 0,
equipped_type,
equipped);
}
flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
struct WeaponT : public flatbuffers::NativeTable {
typedef Weapon TableType;
std::string name;
int16_t damage;
WeaponT()
: damage(0) {
}
};
struct Weapon FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
typedef WeaponT NativeTableType;
enum {
VT_NAME = 4,
VT_DAMAGE = 6
};
const flatbuffers::String *name() const {
return GetPointer<const flatbuffers::String *>(VT_NAME);
}
flatbuffers::String *mutable_name() {
return GetPointer<flatbuffers::String *>(VT_NAME);
}
int16_t damage() const {
return GetField<int16_t>(VT_DAMAGE, 0);
}
bool mutate_damage(int16_t _damage) {
return SetField(VT_DAMAGE, _damage);
}
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_NAME) &&
verifier.Verify(name()) &&
VerifyField<int16_t>(verifier, VT_DAMAGE) &&
verifier.EndTable();
}
WeaponT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
void UnPackTo(WeaponT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
static flatbuffers::Offset<Weapon> Pack(flatbuffers::FlatBufferBuilder &_fbb, const WeaponT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
};
struct WeaponBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_name(flatbuffers::Offset<flatbuffers::String> name) {
fbb_.AddOffset(Weapon::VT_NAME, name);
}
void add_damage(int16_t damage) {
fbb_.AddElement<int16_t>(Weapon::VT_DAMAGE, damage, 0);
}
WeaponBuilder(flatbuffers::FlatBufferBuilder &_fbb)
: fbb_(_fbb) {
start_ = fbb_.StartTable();
}
WeaponBuilder &operator=(const WeaponBuilder &);
flatbuffers::Offset<Weapon> Finish() {
const auto end = fbb_.EndTable(start_, 2);
auto o = flatbuffers::Offset<Weapon>(end);
return o;
}
};
inline flatbuffers::Offset<Weapon> CreateWeapon(
flatbuffers::FlatBufferBuilder &_fbb,
flatbuffers::Offset<flatbuffers::String> name = 0,
int16_t damage = 0) {
WeaponBuilder builder_(_fbb);
builder_.add_name(name);
builder_.add_damage(damage);
return builder_.Finish();
}
inline flatbuffers::Offset<Weapon> CreateWeaponDirect(
flatbuffers::FlatBufferBuilder &_fbb,
const char *name = nullptr,
int16_t damage = 0) {
return MyGame::Sample::CreateWeapon(
_fbb,
name ? _fbb.CreateString(name) : 0,
damage);
}
flatbuffers::Offset<Weapon> CreateWeapon(flatbuffers::FlatBufferBuilder &_fbb, const WeaponT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new MonsterT();
UnPackTo(_o, _resolver);
return _o;
}
inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver) const {
(void)_o;
(void)_resolver;
{ auto _e = pos(); if (_e) _o->pos = std::unique_ptr<Vec3>(new Vec3(*_e)); };
{ auto _e = mana(); _o->mana = _e; };
{ auto _e = hp(); _o->hp = _e; };
{ auto _e = name(); if (_e) _o->name = _e->str(); };
{ auto _e = inventory(); if (_e) { _o->inventory.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->inventory[_i] = _e->Get(_i); } } };
{ auto _e = color(); _o->color = _e; };
{ auto _e = weapons(); if (_e) { _o->weapons.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->weapons[_i] = std::unique_ptr<WeaponT>(_e->Get(_i)->UnPack(_resolver)); } } };
{ auto _e = equipped_type(); _o->equipped.type = _e; };
{ auto _e = equipped(); if (_e) _o->equipped.table = EquipmentUnion::UnPack(_e, equipped_type(),_resolver); };
}
inline flatbuffers::Offset<Monster> Monster::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
return CreateMonster(_fbb, _o, _rehasher);
}
inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
(void)_rehasher;
(void)_o;
auto _pos = _o->pos ? _o->pos.get() : 0;
auto _mana = _o->mana;
auto _hp = _o->hp;
auto _name = _o->name.size() ? _fbb.CreateString(_o->name) : 0;
auto _inventory = _o->inventory.size() ? _fbb.CreateVector(_o->inventory) : 0;
auto _color = _o->color;
auto _weapons = _o->weapons.size() ? _fbb.CreateVector<flatbuffers::Offset<Weapon>>(_o->weapons.size(), [&](size_t i) { return CreateWeapon(_fbb, _o->weapons[i].get(), _rehasher); }) : 0;
auto _equipped_type = _o->equipped.type;
auto _equipped = _o->equipped.Pack(_fbb);
return MyGame::Sample::CreateMonster(
_fbb,
_pos,
_mana,
_hp,
_name,
_inventory,
_color,
_weapons,
_equipped_type,
_equipped);
}
inline WeaponT *Weapon::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
auto _o = new WeaponT();
UnPackTo(_o, _resolver);
return _o;
}
inline void Weapon::UnPackTo(WeaponT *_o, const flatbuffers::resolver_function_t *_resolver) const {
(void)_o;
(void)_resolver;
{ auto _e = name(); if (_e) _o->name = _e->str(); };
{ auto _e = damage(); _o->damage = _e; };
}
inline flatbuffers::Offset<Weapon> Weapon::Pack(flatbuffers::FlatBufferBuilder &_fbb, const WeaponT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
return CreateWeapon(_fbb, _o, _rehasher);
}
inline flatbuffers::Offset<Weapon> CreateWeapon(flatbuffers::FlatBufferBuilder &_fbb, const WeaponT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
(void)_rehasher;
(void)_o;
auto _name = _o->name.size() ? _fbb.CreateString(_o->name) : 0;
auto _damage = _o->damage;
return MyGame::Sample::CreateWeapon(
_fbb,
_name,
_damage);
}
inline bool VerifyEquipment(flatbuffers::Verifier &verifier, const void *obj, Equipment type) {
switch (type) {
case Equipment_NONE: {
return true;
}
case Equipment_Weapon: {
auto ptr = reinterpret_cast<const Weapon *>(obj);
return verifier.VerifyTable(ptr);
}
default: return false;
}
}
inline bool VerifyEquipmentVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types) {
if (values->size() != types->size()) return false;
for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
if (!VerifyEquipment(
verifier, values->Get(i), types->GetEnum<Equipment>(i))) {
return false;
}
}
return true;
}
inline flatbuffers::NativeTable *EquipmentUnion::UnPack(const void *obj, Equipment type, const flatbuffers::resolver_function_t *resolver) {
switch (type) {
case Equipment_Weapon: {
auto ptr = reinterpret_cast<const Weapon *>(obj);
return ptr->UnPack(resolver);
}
default: return nullptr;
}
}
inline flatbuffers::Offset<void> EquipmentUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const {
switch (type) {
case Equipment_Weapon: {
auto ptr = reinterpret_cast<const WeaponT *>(table);
return CreateWeapon(_fbb, ptr, _rehasher).Union();
}
default: return 0;
}
}
inline void EquipmentUnion::Reset() {
switch (type) {
case Equipment_Weapon: {
auto ptr = reinterpret_cast<WeaponT *>(table);
delete ptr;
break;
}
default: break;
}
table = nullptr;
type = Equipment_NONE;
}
inline const MyGame::Sample::Monster *GetMonster(const void *buf) {
return flatbuffers::GetRoot<MyGame::Sample::Monster>(buf);
}
inline Monster *GetMutableMonster(void *buf) {
return flatbuffers::GetMutableRoot<Monster>(buf);
}
inline bool VerifyMonsterBuffer(
flatbuffers::Verifier &verifier) {
return verifier.VerifyBuffer<MyGame::Sample::Monster>(nullptr);
}
inline void FinishMonsterBuffer(
flatbuffers::FlatBufferBuilder &fbb,
flatbuffers::Offset<MyGame::Sample::Monster> root) {
fbb.Finish(root);
}
inline std::unique_ptr<MonsterT> UnPackMonster(
const void *buf,
const flatbuffers::resolver_function_t *res = nullptr) {
return std::unique_ptr<MonsterT>(GetMonster(buf)->UnPack(res));
}
} // namespace Sample
} // namespace MyGame
#endif // FLATBUFFERS_GENERATED_MONSTER_MYGAME_SAMPLE_H_
|
[
"[email protected]"
] | |
6cfda5a6ba0ca76c7e3891ab86981469a250104d
|
9b48a13ab8cf632364c77f024654af1dee3b0301
|
/chrome/browser/ui/views/toolbar/chrome_labs_bubble_view.cc
|
7321f4bf700224496e27cdc8c029d87e4c31c212
|
[
"BSD-3-Clause"
] |
permissive
|
liwanfei999/chromium
|
d7e46041bf620288c578db5e2c8f093f7ece5dbc
|
52e63f36625b18083a37d8f6483aa34abbdc52d6
|
refs/heads/master
| 2023-02-21T08:55:23.957058 | 2021-01-28T11:07:00 | 2021-01-28T11:07:00 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 10,919 |
cc
|
// Copyright 2020 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/ui/views/toolbar/chrome_labs_bubble_view.h"
#include "base/bind.h"
#include "base/metrics/histogram_functions.h"
#include "chrome/browser/about_flags.h"
#include "chrome/browser/browser_process.h"
#include "chrome/browser/flag_descriptions.h"
#include "chrome/browser/lifetime/application_lifetime.h"
#include "chrome/browser/ui/webui/flags/flags_ui.h"
#include "chrome/common/channel_info.h"
#include "chrome/grit/generated_resources.h"
#include "chrome/grit/google_chrome_strings.h"
#include "components/flags_ui/pref_service_flags_storage.h"
#include "components/version_info/channel.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/gfx/color_palette.h"
#include "ui/views/background.h"
#include "ui/views/controls/button/md_text_button.h"
#include "ui/views/controls/label.h"
#include "ui/views/layout/flex_layout.h"
#include "ui/views/layout/flex_layout_types.h"
#include "ui/views/layout/layout_provider.h"
#include "ui/views/metadata/metadata_header_macros.h"
#include "ui/views/metadata/metadata_impl_macros.h"
namespace {
// These values are persisted to logs. Entries should not be renumbered and
// numeric values should never be reused.
enum class ChromeLabsSelectedLab {
kUnspecifiedSelected = 0,
kReadLaterSelected = 1,
kTabSearchSelected = 2,
kMaxValue = kTabSearchSelected,
};
void EmitToHistogram(const base::string16& selected_lab_state,
const std::string& internal_name) {
const auto get_histogram_name = [](const base::string16& selected_lab_state) {
if (selected_lab_state == base::ASCIIToUTF16(base::StringPiece(
flags_ui::kGenericExperimentChoiceDefault))) {
return "Toolbar.ChromeLabs.DefaultLabAction";
} else if (selected_lab_state ==
base::ASCIIToUTF16(base::StringPiece(
flags_ui::kGenericExperimentChoiceEnabled))) {
return "Toolbar.ChromeLabs.EnableLabAction";
} else if (selected_lab_state ==
base::ASCIIToUTF16(base::StringPiece(
flags_ui::kGenericExperimentChoiceDisabled))) {
return "Toolbar.ChromeLabs.DisableLabAction";
} else {
return "";
}
};
const auto get_enum = [](const std::string& internal_name) {
if (internal_name == flag_descriptions::kReadLaterFlagId) {
return ChromeLabsSelectedLab::kReadLaterSelected;
} else if (internal_name == flag_descriptions::kEnableTabSearchFlagId) {
return ChromeLabsSelectedLab::kTabSearchSelected;
} else {
return ChromeLabsSelectedLab::kUnspecifiedSelected;
}
};
const std::string histogram_name = get_histogram_name(selected_lab_state);
if (!histogram_name.empty())
base::UmaHistogramEnumeration(histogram_name, get_enum(internal_name));
}
ChromeLabsBubbleView* g_chrome_labs_bubble = nullptr;
class ChromeLabsFooter : public views::View {
public:
METADATA_HEADER(ChromeLabsFooter);
ChromeLabsFooter() {
SetLayoutManager(std::make_unique<views::FlexLayout>())
->SetOrientation(views::LayoutOrientation::kVertical)
.SetCrossAxisAlignment(views::LayoutAlignment::kStart);
AddChildView(
views::Builder<views::Label>()
.CopyAddressTo(&restart_label_)
.SetText(l10n_util::GetStringUTF16(
IDS_CHROMELABS_RELAUNCH_FOOTER_MESSAGE))
.SetMultiLine(true)
.SetHorizontalAlignment(gfx::ALIGN_LEFT)
.SetProperty(views::kFlexBehaviorKey,
views::FlexSpecification(
views::MinimumFlexSizeRule::kPreferred,
views::MaximumFlexSizeRule::kPreferred, true))
.SetBorder(views::CreateEmptyBorder(
gfx::Insets(0, 0,
views::LayoutProvider::Get()->GetDistanceMetric(
views::DISTANCE_RELATED_CONTROL_VERTICAL),
0)))
.Build());
AddChildView(views::Builder<views::MdTextButton>()
.CopyAddressTo(&restart_button_)
.SetCallback(base::BindRepeating(&chrome::AttemptRestart))
.SetText(l10n_util::GetStringUTF16(
IDS_CHROMELABS_RELAUNCH_BUTTON_LABEL))
.SetProminent(true)
.Build());
SetBackground(views::CreateThemedSolidBackground(
this, ui::NativeTheme::kColorId_BubbleFooterBackground));
SetBorder(views::CreateEmptyBorder(
views::LayoutProvider::Get()->GetInsetsMetric(views::INSETS_DIALOG)));
SetProperty(
views::kFlexBehaviorKey,
views::FlexSpecification(views::MinimumFlexSizeRule::kScaleToZero,
views::MaximumFlexSizeRule::kPreferred, true));
}
private:
views::MdTextButton* restart_button_;
views::Label* restart_label_;
};
BEGIN_METADATA(ChromeLabsFooter, views::View)
END_METADATA
} // namespace
// static
void ChromeLabsBubbleView::Show(
views::View* anchor_view,
std::unique_ptr<ChromeLabsBubbleViewModel> model) {
g_chrome_labs_bubble =
new ChromeLabsBubbleView(anchor_view, std::move(model));
views::Widget* const widget =
BubbleDialogDelegateView::CreateBubble(g_chrome_labs_bubble);
widget->Show();
}
// static
bool ChromeLabsBubbleView::IsShowing() {
return g_chrome_labs_bubble != nullptr &&
g_chrome_labs_bubble->GetWidget() != nullptr;
}
// static
void ChromeLabsBubbleView::Hide() {
if (IsShowing())
g_chrome_labs_bubble->GetWidget()->Close();
}
ChromeLabsBubbleView::~ChromeLabsBubbleView() {
g_chrome_labs_bubble = nullptr;
}
ChromeLabsBubbleView::ChromeLabsBubbleView(
views::View* anchor_view,
std::unique_ptr<ChromeLabsBubbleViewModel> model)
: BubbleDialogDelegateView(anchor_view,
views::BubbleBorder::Arrow::TOP_RIGHT),
model_(std::move(model)) {
SetButtons(ui::DIALOG_BUTTON_NONE);
SetShowCloseButton(true);
SetTitle(l10n_util::GetStringUTF16(IDS_WINDOW_TITLE_EXPERIMENTS));
SetLayoutManager(std::make_unique<views::FlexLayout>())
->SetOrientation(views::LayoutOrientation::kVertical);
set_fixed_width(views::LayoutProvider::Get()->GetDistanceMetric(
views::DISTANCE_BUBBLE_PREFERRED_WIDTH));
set_margins(gfx::Insets(0));
// TODO(elainechien): ChromeOS specific logic for creating FlagsStorage
flags_storage_ = std::make_unique<flags_ui::PrefServiceFlagsStorage>(
g_browser_process->local_state());
flags_state_ = about_flags::GetCurrentFlagsState();
menu_item_container_ = AddChildView(
views::Builder<views::FlexLayoutView>()
.SetOrientation(views::LayoutOrientation::kVertical)
.SetProperty(views::kFlexBehaviorKey,
views::FlexSpecification(
views::MinimumFlexSizeRule::kScaleToZero,
views::MaximumFlexSizeRule::kPreferred, true))
.SetBorder(views::CreateEmptyBorder(
views::LayoutProvider::Get()->GetInsetsMetric(
views::INSETS_DIALOG)))
.Build());
// Create each lab item.
const std::vector<LabInfo>& all_labs = model_->GetLabInfo();
for (const auto& lab : all_labs) {
const flags_ui::FeatureEntry* entry =
flags_state_->FindFeatureEntryByName(lab.internal_name);
if (IsFeatureSupportedOnChannel(lab) &&
IsFeatureSupportedOnPlatform(entry)) {
DCHECK_EQ(entry->type, flags_ui::FeatureEntry::FEATURE_VALUE);
int default_index = GetIndexOfEnabledLabState(entry);
menu_item_container_->AddChildView(
CreateLabItem(lab, default_index, entry));
}
}
// TODO(elainechien): Build UI for 0 experiments case.
DCHECK(menu_item_container_->children().size() >= 1);
restart_prompt_ = AddChildView(std::make_unique<ChromeLabsFooter>());
restart_prompt_->SetVisible(about_flags::IsRestartNeededToCommitChanges());
}
std::unique_ptr<ChromeLabsItemView> ChromeLabsBubbleView::CreateLabItem(
const LabInfo& lab,
int default_index,
const flags_ui::FeatureEntry* entry) {
auto combobox_callback = [](ChromeLabsBubbleView* bubble_view,
std::string internal_name,
ChromeLabsItemView* item_view) {
int selected_index = item_view->GetSelectedIndex();
about_flags::SetFeatureEntryEnabled(
bubble_view->flags_storage_.get(),
internal_name + "@" + base::NumberToString(selected_index), true);
bubble_view->ShowRelaunchPrompt();
EmitToHistogram(
item_view->GetFeatureEntry()->DescriptionForOption(selected_index),
internal_name);
};
std::unique_ptr<ChromeLabsItemView> item_view =
std::make_unique<ChromeLabsItemView>(
lab, default_index, entry,
base::BindRepeating(combobox_callback, this, lab.internal_name));
item_view->SetProperty(
views::kFlexBehaviorKey,
views::FlexSpecification(views::MinimumFlexSizeRule::kScaleToZero,
views::MaximumFlexSizeRule::kPreferred, true));
return item_view;
}
int ChromeLabsBubbleView::GetIndexOfEnabledLabState(
const flags_ui::FeatureEntry* entry) {
std::set<std::string> enabled_entries;
flags_state_->GetSanitizedEnabledFlags(flags_storage_.get(),
&enabled_entries);
for (int i = 0; i < entry->NumOptions(); i++) {
const std::string name = entry->NameForOption(i);
if (enabled_entries.count(name) > 0)
return i;
}
return 0;
}
bool ChromeLabsBubbleView::IsFeatureSupportedOnChannel(const LabInfo& lab) {
return chrome::GetChannel() <= lab.allowed_channel;
}
// TODO(elainechien): ChromeOS specific logic for owner access only flags.
bool ChromeLabsBubbleView::IsFeatureSupportedOnPlatform(
const flags_ui::FeatureEntry* entry) {
return (entry && (entry->supported_platforms &
flags_ui::FlagsState::GetCurrentPlatform()) != 0);
}
void ChromeLabsBubbleView::ShowRelaunchPrompt() {
restart_prompt_->SetVisible(about_flags::IsRestartNeededToCommitChanges());
DCHECK_EQ(g_chrome_labs_bubble, this);
g_chrome_labs_bubble->SizeToContents();
}
// static
ChromeLabsBubbleView*
ChromeLabsBubbleView::GetChromeLabsBubbleViewForTesting() {
return g_chrome_labs_bubble;
}
flags_ui::FlagsState* ChromeLabsBubbleView::GetFlagsStateForTesting() {
return flags_state_;
}
flags_ui::FlagsStorage* ChromeLabsBubbleView::GetFlagsStorageForTesting() {
return flags_storage_.get();
}
views::View* ChromeLabsBubbleView::GetMenuItemContainerForTesting() {
return menu_item_container_;
}
bool ChromeLabsBubbleView::IsRestartPromptVisibleForTesting() {
return restart_prompt_->GetVisible();
}
|
[
"[email protected]"
] | |
80dca49a23cb15a03dda853b63323192ab9b193c
|
0862de3e8742676e95928399ae12be2aa27c4a4e
|
/Library/Il2cppBuildCache/WebGL/il2cppOutput/UnityEngine.CoreModule1.cpp
|
a323b9ce428e12d067185d999b41b77472034b47
|
[
"Apache-2.0"
] |
permissive
|
mangelhoyos/Broken-Line
|
21281c662375a6f352ab67e08cbbbbcdcd73305d
|
021f8b658c904d16876bb4cee3bca86dd03c018d
|
refs/heads/main
| 2023-07-10T04:06:26.105540 | 2021-08-18T19:36:54 | 2021-08-18T19:36:54 | 397,706,564 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 2,525,572 |
cpp
|
#include "pch-cpp.hpp"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include <limits>
#include <stdint.h>
template <typename R>
struct VirtFuncInvoker0
{
typedef R (*Func)(void*, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename R, typename T1, typename T2>
struct VirtFuncInvoker2
{
typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
}
};
template <typename R, typename T1>
struct VirtFuncInvoker1
{
typedef R (*Func)(void*, T1, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename T1, typename T2>
struct VirtActionInvoker2
{
typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
}
};
template <typename T1, typename T2, typename T3>
struct VirtActionInvoker3
{
typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
}
};
template <typename T1>
struct VirtActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename R, typename T1, typename T2, typename T3, typename T4>
struct VirtFuncInvoker4
{
typedef R (*Func)(void*, T1, T2, T3, T4, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method);
}
};
template <typename R, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8>
struct VirtFuncInvoker8
{
typedef R (*Func)(void*, T1, T2, T3, T4, T5, T6, T7, T8, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, invokeData.method);
}
};
template <typename R>
struct InterfaceFuncInvoker0
{
typedef R (*Func)(void*, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
return ((Func)invokeData.methodPtr)(obj, invokeData.method);
}
};
struct InterfaceActionInvoker0
{
typedef void (*Action)(void*, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename T1>
struct InterfaceActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename T1, typename T2, typename T3>
struct InterfaceActionInvoker3
{
typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
}
};
template <typename R, typename T1, typename T2, typename T3>
struct InterfaceFuncInvoker3
{
typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
}
};
template <typename R, typename T1>
struct InterfaceFuncInvoker1
{
typedef R (*Func)(void*, T1, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
// System.Action`1<UnityEngine.AsyncOperation>
struct Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31;
// System.Action`1<UnityEngine.Cubemap>
struct Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7;
// System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>
struct Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6;
// System.Action`1<System.Object>
struct Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC;
// System.Action`2<System.Object,System.Boolean>
struct Action_2_tB46DEF21BEFDF9B046381C5FE787F08B0397DAB5;
// System.Action`2<System.Object,System.Int32Enum>
struct Action_2_t961B8FC40C595B3E8948D3CB85E51EB90540D7EF;
// System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
struct Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6;
// System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]>
struct Action_2_t254D87D7CB5E1987005531FFF30ED1CA3AEDECCE;
// System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera>
struct Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA;
// System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,System.Object>
struct Action_2_tD344092D96CD0E43070CBCDAFD460F86AC996BCC;
// System.Action`2<System.String,System.Boolean>
struct Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4;
// System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
struct Action_3_t8AAE5F5D9EC97A1EBD26E8ABE4111420D1F88E85;
// System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
struct Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40;
// UnityEngine.Events.CachedInvokableCall`1<System.Boolean>
struct CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B;
// UnityEngine.Events.CachedInvokableCall`1<System.Int32>
struct CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C;
// UnityEngine.Events.CachedInvokableCall`1<System.Object>
struct CachedInvokableCall_1_tFC8C3216F015832B6BFD51C5AC36AA9D70D6D654;
// UnityEngine.Events.CachedInvokableCall`1<System.Single>
struct CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1;
// UnityEngine.Events.CachedInvokableCall`1<System.String>
struct CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0;
// System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo>
struct Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402;
// System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo>
struct Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC;
// System.Func`2<System.Object,System.Boolean>
struct Func_2_t99409DECFF50F0FA9B427C863AC6C99C66E6F9F8;
// System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>
struct Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8;
// System.Collections.Generic.IEnumerable`1<System.Object>
struct IEnumerable_1_t52B1AC8D9E5E1ED28DF6C46A37C9A1B00B394F9D;
// System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding>
struct IEnumerable_1_tD7496573580AE787CDDC33F24EBBACF6AC0831FD;
// System.Collections.Generic.IEnumerable`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
struct IEnumerable_1_tA93DCE7610FC32373CFBADA9500AF0B516EBDF60;
// System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>
struct List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD;
// System.Collections.Generic.List`1<UnityEngine.Color32>
struct List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5;
// System.Collections.Generic.List`1<System.Int32>
struct List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7;
// System.Collections.Generic.List`1<System.Object>
struct List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5;
// System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>
struct List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E;
// System.Collections.Generic.List`1<UnityEngine.Vector2>
struct List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9;
// System.Collections.Generic.List`1<UnityEngine.Vector3>
struct List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181;
// System.Collections.Generic.List`1<UnityEngine.Vector4>
struct List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A;
// System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>
struct List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8;
// System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
struct List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E;
// UnityEngine.Events.UnityAction`1<System.Boolean>
struct UnityAction_1_t11E0F272F18CD83EDF205B4A43689B005D10B7BF;
// UnityEngine.Events.UnityAction`1<System.Int32>
struct UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79;
// UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
struct UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31;
// UnityEngine.Events.UnityAction`1<System.Object>
struct UnityAction_1_t00EE92422CBB066CEAB95CDDBF901E2967EC7B1A;
// UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>
struct UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2;
// UnityEngine.Events.UnityAction`1<System.Single>
struct UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB;
// UnityEngine.Events.UnityAction`1<System.String>
struct UnityAction_1_t4A1848C01D99711D0E3D235F1FDBBA96BA48B647;
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>
struct UnityAction_2_t808E43EBC9AA89CEA5830BD187EC213182A02B50;
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>
struct UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906;
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>
struct UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4;
// UnityEngine.Events.UnityEvent`1<System.Int32>
struct UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF;
// UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
struct UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B;
// UnityEngine.Events.UnityEvent`1<System.Object>
struct UnityEvent_1_t32063FE815890FF672DF76288FAC4ABE089B899F;
// System.Boolean[]
struct BooleanU5BU5D_tEC7BAF93C44F875016DAADC8696EE3A465644D3C;
// System.Byte[]
struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726;
// UnityEngine.Camera[]
struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001;
// System.Char[]
struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34;
// UnityEngine.Color[]
struct ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834;
// UnityEngine.Color32[]
struct Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2;
// System.Delegate[]
struct DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8;
// System.Int32[]
struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32;
// System.IntPtr[]
struct IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6;
// System.Object[]
struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE;
// UnityEngine.Object[]
struct ObjectU5BU5D_t1256A8B00BB71C7F582BF08257BE4F826FF64873;
// UnityEngine.Events.PersistentCall[]
struct PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8;
// UnityEngine.Playables.PlayableBinding[]
struct PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3;
// UnityEngine.LowLevel.PlayerLoopSystem[]
struct PlayerLoopSystemU5BU5D_t3BA4C765F5D8A6C384A54624258E9A167CA8CD17;
// UnityEngine.SortingLayer[]
struct SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074;
// System.Diagnostics.StackTrace[]
struct StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971;
// System.String[]
struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A;
// System.Type[]
struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755;
// System.UInt16[]
struct UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67;
// UnityEngine.Vector2[]
struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA;
// UnityEngine.Vector3[]
struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4;
// UnityEngine.Vector4[]
struct Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871;
// UnityEngine.Rendering.VertexAttributeDescriptor[]
struct VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF;
// UnityEngine.Camera/RenderRequest[]
struct RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers[]
struct MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0;
// UnityEngine.Events.ArgumentCache
struct ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27;
// System.ArgumentException
struct ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00;
// System.ArgumentNullException
struct ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB;
// System.ArgumentOutOfRangeException
struct ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8;
// System.AsyncCallback
struct AsyncCallback_tA7921BEF974919C46FF8F9D9867C567B200BB0EA;
// UnityEngine.AsyncOperation
struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86;
// System.Attribute
struct Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71;
// UnityEngine.Events.BaseInvokableCall
struct BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784;
// UnityEngine.Behaviour
struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9;
// System.Reflection.Binder
struct Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30;
// System.Byte
struct Byte_t0111FAB8B8685667EDDAF77683F0D8F86B659056;
// System.Globalization.Calendar
struct Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A;
// UnityEngine.Camera
struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C;
// UnityEngine.Rendering.CommandBuffer
struct CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29;
// System.Globalization.CompareInfo
struct CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9;
// UnityEngine.Component
struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684;
// UnityEngine.ComputeBuffer
struct ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427;
// System.Reflection.ConstructorInfo
struct ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B;
// UnityEngine.Coroutine
struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7;
// UnityEngine.Cubemap
struct Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938;
// UnityEngine.Rendering.CullingAllocationInfo
struct CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083;
// System.Globalization.CultureData
struct CultureData_t53CDF1C5F789A28897415891667799420D3C5529;
// System.Globalization.CultureInfo
struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98;
// System.Globalization.DateTimeFormatInfo
struct DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90;
// System.Delegate
struct Delegate_t;
// System.DelegateData
struct DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288;
// System.Exception
struct Exception_t;
// UnityEngine.GameObject
struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319;
// System.IAsyncResult
struct IAsyncResult_tC9F97BF36FCF122D29D3101D80642278297BF370;
// System.Collections.IDictionary
struct IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A;
// System.Collections.IEnumerator
struct IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105;
// UnityEngine.IExposedPropertyTable
struct IExposedPropertyTable_tF37EE69BC8134D4D34AEFA196A01B7DBF4394396;
// System.IFormatProvider
struct IFormatProvider_tF2AECC4B14F41D36718920D67F930CED940412DF;
// UnityEngine.Playables.INotification
struct INotification_tFB7646E6B1EA37ECE9D39374A3BD74B278E19C56;
// UnityEngine.Playables.INotificationReceiver
struct INotificationReceiver_tA4D70B9621684447E2C2328A43B9709272280F98;
// UnityEngine.IPlayerEditorConnectionNative
struct IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C;
// UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem
struct IScriptableRuntimeReflectionSystem_tDFCF2650239619208F155A71B7EAB3D0FFD8F71E;
// System.IndexOutOfRangeException
struct IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD;
// System.InvalidCastException
struct InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463;
// UnityEngine.Events.InvokableCall
struct InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741;
// UnityEngine.Events.InvokableCallList
struct InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9;
// UnityEngine.Light
struct Light_tA2F349FE839781469A0344CF6039B51512394275;
// UnityEngine.Material
struct Material_t8927C00353A72755313F046D0CE85178AE8218EE;
// System.Reflection.MemberFilter
struct MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81;
// UnityEngine.Mesh
struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6;
// UnityEngine.MeshFilter
struct MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A;
// UnityEngine.MeshRenderer
struct MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B;
// UnityEngine.Networking.PlayerConnection.MessageEventArgs
struct MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA;
// UnityEngine.Profiling.Memory.Experimental.MetaData
struct MetaData_t7640D62747628BC99B81A884714CD44D4BC84747;
// System.Reflection.MethodBase
struct MethodBase_t;
// System.Reflection.MethodInfo
struct MethodInfo_t;
// UnityEngine.MonoBehaviour
struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A;
// UnityEngine.Scripting.APIUpdating.MovedFromAttribute
struct MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8;
// Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute
struct NativeContainerAttribute_t3894E43A49A7B3CED9F729854E36D5683692D3D6;
// Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute
struct NativeContainerSupportsDeallocateOnJobCompletionAttribute_t1625CD8EAF1CD576724D86EA1D12106F849CB224;
// Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray
struct NativeContainerSupportsDeferredConvertListToArray_tAB5333AC295FDF71457ACC99E19724B86AF20A3D;
// Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute
struct NativeContainerSupportsMinMaxWriteRestrictionAttribute_tDDFD9B344FF160372E037F33687D7E1856FD1289;
// Unity.Collections.LowLevel.Unsafe.NativeDisableContainerSafetyRestrictionAttribute
struct NativeDisableContainerSafetyRestrictionAttribute_t138EDB45CE62A51C3779A77CDBF6E28309DF59A9;
// Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute
struct NativeDisableUnsafePtrRestrictionAttribute_tEA96E4FE8E1010BE2706F6CEC447E8C55A29DFC0;
// System.NullReferenceException
struct NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724;
// System.Globalization.NumberFormatInfo
struct NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D;
// UnityEngine.Object
struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A;
// System.ObjectDisposedException
struct ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A;
// UnityEngine.Events.PersistentCall
struct PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9;
// UnityEngine.Events.PersistentCallGroup
struct PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC;
// UnityEngine.Playables.PlayableAsset
struct PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137;
// UnityEngine.Playables.PlayableBehaviour
struct PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82;
// UnityEngine.Networking.PlayerConnection.PlayerConnection
struct PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3;
// UnityEngine.PlayerConnectionInternal
struct PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents
struct PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871;
// UnityEngine.LowLevel.PlayerLoopSystem
struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C;
// UnityEngine.PreloadData
struct PreloadData_t400AD8AFCE6EBB7674A988B6FD61512C11F85BF4;
// UnityEngine.Scripting.PreserveAttribute
struct PreserveAttribute_tD3CDF1454F8E64CEF59CF7094B45BBACE2C69948;
// UnityEngine.PropertyAttribute
struct PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052;
// System.Security.Cryptography.RandomNumberGenerator
struct RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50;
// UnityEngine.RangeAttribute
struct RangeAttribute_t14A6532D68168764C15E7CF1FDABCD99CB32D0C5;
// Unity.Collections.ReadOnlyAttribute
struct ReadOnlyAttribute_tCC6735BA1767371FBF636DC57BA8A8A4E4AE7F8D;
// UnityEngine.Profiling.Recorder
struct Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7;
// UnityEngine.RectOffset
struct RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70;
// UnityEngine.RectTransform
struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072;
// UnityEngine.ReflectionProbe
struct ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3;
// UnityEngine.Rendering.RenderPipeline
struct RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA;
// UnityEngine.Rendering.RenderPipelineAsset
struct RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF;
// UnityEngine.RenderTexture
struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849;
// UnityEngine.Renderer
struct Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C;
// UnityEngine.RequireComponent
struct RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91;
// UnityEngine.ResourcesAPI
struct ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F;
// UnityEngine.RuntimeInitializeOnLoadMethodAttribute
struct RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D;
// System.Runtime.Serialization.SafeSerializationManager
struct SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F;
// UnityEngine.Profiling.Sampler
struct Sampler_tFBEDA5A32F136EA4B0DE0ABB45E61843FE973D90;
// UnityEngine.SceneManagement.SceneManagerAPI
struct SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F;
// UnityEngine.ScriptableObject
struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A;
// UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper
struct ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61;
// UnityEngine.SelectionBaseAttribute
struct SelectionBaseAttribute_tDF4887CDD948FC2AB6384128E30778DF6BE8BAAB;
// UnityEngine.SerializeField
struct SerializeField_t6B23EE6CC99B21C3EBD946352112832A70E67E25;
// UnityEngine.Shader
struct Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39;
// UnityEngine.Skybox
struct Skybox_t8B0EA7C092363DBCCF0B51434F04E7EE661E28E0;
// UnityEngine.SpaceAttribute
struct SpaceAttribute_t041FADA1DC4DD39BBDEBC47F445290D7EE4BBCC8;
// System.String
struct String_t;
// UnityEngine.Rendering.SupportedRenderingFeatures
struct SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54;
// System.Globalization.TextInfo
struct TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C;
// UnityEngine.Texture
struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE;
// UnityEngine.Transform
struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1;
// System.Type
struct Type_t;
// System.UInt32
struct UInt32_tE60352A06233E4E69DD198BCC67142159F686B15;
// System.UInt64
struct UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281;
// UnityEngine.Events.UnityAction
struct UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099;
// UnityEngine.Events.UnityEventBase
struct UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB;
// UnityEngine.UnityException
struct UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101;
// System.Void
struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5;
// UnityEngine.Camera/CameraCallback
struct CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D;
// UnityEngine.Playables.PlayableBinding/CreateOutputMethod
struct CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876;
// UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0
struct U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769;
// UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0
struct U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54;
// UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0
struct U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0
struct U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0
struct U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0
struct U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
struct ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
struct MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
struct MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F;
// UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction
struct UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA;
// UnityEngine.RectTransform/ReapplyDrivenProperties
struct ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE;
IL2CPP_EXTERN_C RuntimeClass* Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* BuiltinRenderTextureType_t89FFB8A7C9095150BCA40E573A73664CC37F023A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Convert_tDA947A979C1DAB4F09C461FAFD94FE194743A671_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CubemapFace_t74FBCA71A21252C2E10E256E61FE0B1E09D7B9E5_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Guid_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IEnumerable_1_tA93DCE7610FC32373CFBADA9500AF0B516EBDF60_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IEnumerator_1_t87987B4E06FCDD3CB264EEB3ED17B42C9F31EFAB_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IScriptableRuntimeReflectionSystem_tDFCF2650239619208F155A71B7EAB3D0FFD8F71E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Il2CppComObject_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IntPtr_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Marshal_tEBAFAE20369FCB1B38C49C4E27A8D8C2C4B55058_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* MetaData_t7640D62747628BC99B81A884714CD44D4BC84747_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* NativeLeakDetection_t65BA42B9268B96490C87B2C2E8943D0B88B70DC7_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE_il2cpp_TypeInfo_var;
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IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m62A3B3E7D90C10A916CD77BCE93229D59AE37647_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mD0051F8BAF0F5FBE57BBE83DFCF42E2FC97A32A7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetIndexCount_m3ADD772F77C8EDE1CC2ABD9BA58BC70F0AD18EC0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetUVChannel_m9566A8802F5B87D061A2812FEF94230F8EA1CBBF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetUVsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mDF630E82000E431DB71B3ADC7922E47379D02F98_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetArrayForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m025CBD71C1899AD22BD38A95CD159AC5B2D9973E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetArrayForChannel_TisColor_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_mC13F7A20B6D6B3FCCCB3A53099552A1ED2AE85E0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetArrayForChannel_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_m45BC8B72341AD1B7DE819CADBAF9F8C1CA545442_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetArrayForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6A27CE685F588E51266F250EFE420647DB41D4CE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetArrayForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m994D17A299DAC58FF20DABBB7AA653D4D9067B40_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetListForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m4F37FAE52CA9B894A889CD49C4E82BFD9AE204A4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetListForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m27B42528C124019912FCAE667B57E21E2D6A3CA6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetSizedArrayForChannel_m4E03A6A18D0C5BB49E89828AE7A0DD34BB20E7CC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetUvsImpl_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_mBCD4C5301E9465358E2CDB449205575DDF545C30_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetUvsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m39E92F4F2539677FCCAE08110A6E6E8DE90B3D49_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_InvokeRepeating_mB77F4276826FBA696A150831D190875CB5802C70_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StartCoroutine_m81C113F45C28D065C9E31DD6D7566D1BF10CF851_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StopCoroutine_m3AB89AE7770E06BDB33BF39104BE5C57DF90616B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StopCoroutine_m5FF0476C9886FD8A3E6BA82BBE34B896CA279413_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_m9E7D10B81811FA59E5B5C6FFA11EB2C5B38D1132_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisRenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D_mA4BD98802B972222360E197F779094078CE2091E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_m14B46D560E10E17442AF635AF04975039470954B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m5BDA87ED32CFC55DA1F206A10F0F7269375460A0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_m55A91C1BCD1A7495F080D82F3B1C2D07670DC43B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Object_CheckNullArgument_mFA979ED3433CACA46AC9AE0029A537B46E17D080_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_m565A02EA45AEA7442E19FDC8E82695491938CB5A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_mA9A37F53F535C1FE2603DC002263C85337C1FE18_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_mADD3254CB5E6AB56FBB6964FE4B930F5187AB5AD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PersistentCall_GetObjectCall_m5CDF291A373C8FD34513EF1A1D26C9B36ED7A95D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableExtensions_SetInputCount_TisPlayable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_m88F0C0375C506B16B4FA49C6B5F75E2B7545EC9F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_CheckInputBounds_m2B050637D87BA7654451EBF5D1AB3AD4CBFDEDB3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_tC84FD711C54470AF76109EC9236489F86CDC7087_m9EF2993262A289653DFA93D8462F96A0E7A91489_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_mE7A0F096977E9FEF4139A4D66DA05DC07C67399A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_m9573E63723FDEBB68978AD4A14253DC648071582_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnection_MessageCallbackInternal_m223C558BDA58E11AE597D73CEC359718A336FD74_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnection_Register_m97A0118B2F172AA0236D0D428F2C6F6E8326BF3D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnection_Send_m51137877D6E519903AEA4A506ABD48A30AF684F0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnection_TrySend_m9AD3046E615B6DECE991776EEFAB10EA95E478A6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* RenderPipeline_InternalRenderWithRequests_m9883F1C0D6400EB2A0364C92F7F8BB39E9398DCF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* RenderPipeline_InternalRender_mD6C2FEDA607A430F963066B487C02F4D2379FBDA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* RenderTexture__ctor_m26C29617F265AAA52563A260A5D2EDAAC22CA1C5_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ScriptPlayableBinding_CreateScriptOutput_mEFFC9DE944E675569AD90509FFA927CD10A56E74_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ScriptPlayableOutput__ctor_mF708B56FB8ABD164EF4D7472B13590B27D31B846_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ScriptableCullingParameters_GetCullingPlane_m14A49FC18F8DF1968B85C99782149898D69624E3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ScriptableCullingParameters_GetLayerCullingDistance_m7186F45DF11D3A6CF0ACD7FBA3F982104F8F0C39_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ScriptableObject_CreateInstance_TisPlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_m94C1E90B84B8DF919DEFF9CD43B30CE2446D6DA3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ScriptableRenderContext_DrawRenderers_m2B54C71F41AA2C19371E03A2C9BDF9279B677DB6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ScriptableRenderContext_ExecuteCommandBufferAsync_mA501B481B3192D678B7D488B05C98645FACE1D78_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* SetupCoroutine_InvokeMoveNext_m036E6EE8C2A4D2DAA957D5702F1A3CA51313F2C7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ShadowSplitData_GetCullingPlane_m64E85C1DB8794095758E9A3A0120942934CEFA50_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ShadowSplitData_set_shadowCascadeBlendCullingFactor_m2755AC4704E5C0CF6FFF6482CA3C38C57D01C823_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* SphericalHarmonicsL2_get_Item_m9742D88691296FCFEF9A776BA486026A30F7A140_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Type_GetType_mCF53A469C313ACD667D1B7817F6794A62CE31700_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_m27C1416BAD7AF0A1BF83339C8A03865A6487B234_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_mBA34804D7BB1B4FFE45D077BBB07BFA81C8DCB00_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_m1D6C3976419CFCE0B612D04C135A985707C215E2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_mEF5D5DFC8F7C2CEC86378AC3BBD40E80A1D9C615_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_mAA3D205F35F7BE200A5DDD14099F56312FBED909_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m70805C4CE0F8DD258CC3975A8C90313A0A609BE3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_1_Invoke_m16F774E0F869579B89A02E33198957BF2B362763_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_1_Invoke_m34CD3B09DF7371CBA265F13CD7255906D697232D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_1__ctor_m2AEDA78AFEC4BF9B2C0655241A6EE8C02B3A9924_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_2_Invoke_m18BF12010083EEE6747DB474811A60B433B37CFB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_2_Invoke_mBE8D06B5C36F3C91DE37A9D965AEB4B499832596_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_AddListener_m588B231377E07BA41EB6FFC48582DDF26C1045EA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_m3E5097A6ABD6D215CA4BF8D81EEFFE18A338DACF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_RemoveListener_m6A12E4259C059FE7CC4FE86A9765131CE56E5B21_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeType* CachedInvokableCall_1_tDDAE975E163A9A4FA86FBDD79D0E4105A94D6D77_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* MethodInfo_t_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var;
struct CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_com;
struct CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_pinvoke;
struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_com;
struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_pinvoke;
struct Delegate_t_marshaled_com;
struct Delegate_t_marshaled_pinvoke;
struct Exception_t_marshaled_com;
struct Exception_t_marshaled_pinvoke;
struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A;;
struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com;
struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com;;
struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke;
struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke;;
struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C;;
struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com;
struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com;;
struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke;
struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke;;
struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726;
struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001;
struct ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834;
struct Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2;
struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32;
struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE;
struct ObjectU5BU5D_t1256A8B00BB71C7F582BF08257BE4F826FF64873;
struct ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B;
struct PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3;
struct PlayerLoopSystemU5BU5D_t3BA4C765F5D8A6C384A54624258E9A167CA8CD17;
struct SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074;
struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A;
struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755;
struct UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67;
struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA;
struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4;
struct Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871;
struct VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF;
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Object
// System.Collections.Generic.List`1<UnityEngine.Color32>
struct List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 : public RuntimeObject
{
public:
// T[] System.Collections.Generic.List`1::_items
Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject * ____syncRoot_4;
public:
inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5, ____items_1)); }
inline Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* get__items_1() const { return ____items_1; }
inline Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2** get_address_of__items_1() { return &____items_1; }
inline void set__items_1(Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* value)
{
____items_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
}
inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5, ____size_2)); }
inline int32_t get__size_2() const { return ____size_2; }
inline int32_t* get_address_of__size_2() { return &____size_2; }
inline void set__size_2(int32_t value)
{
____size_2 = value;
}
inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5, ____version_3)); }
inline int32_t get__version_3() const { return ____version_3; }
inline int32_t* get_address_of__version_3() { return &____version_3; }
inline void set__version_3(int32_t value)
{
____version_3 = value;
}
inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5, ____syncRoot_4)); }
inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
inline void set__syncRoot_4(RuntimeObject * value)
{
____syncRoot_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
}
};
struct List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5_StaticFields
{
public:
// T[] System.Collections.Generic.List`1::_emptyArray
Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* ____emptyArray_5;
public:
inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5_StaticFields, ____emptyArray_5)); }
inline Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* get__emptyArray_5() const { return ____emptyArray_5; }
inline Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2** get_address_of__emptyArray_5() { return &____emptyArray_5; }
inline void set__emptyArray_5(Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* value)
{
____emptyArray_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
}
};
// System.Collections.Generic.List`1<System.Int32>
struct List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 : public RuntimeObject
{
public:
// T[] System.Collections.Generic.List`1::_items
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject * ____syncRoot_4;
public:
inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7, ____items_1)); }
inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get__items_1() const { return ____items_1; }
inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of__items_1() { return &____items_1; }
inline void set__items_1(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
{
____items_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
}
inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7, ____size_2)); }
inline int32_t get__size_2() const { return ____size_2; }
inline int32_t* get_address_of__size_2() { return &____size_2; }
inline void set__size_2(int32_t value)
{
____size_2 = value;
}
inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7, ____version_3)); }
inline int32_t get__version_3() const { return ____version_3; }
inline int32_t* get_address_of__version_3() { return &____version_3; }
inline void set__version_3(int32_t value)
{
____version_3 = value;
}
inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7, ____syncRoot_4)); }
inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
inline void set__syncRoot_4(RuntimeObject * value)
{
____syncRoot_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
}
};
struct List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_StaticFields
{
public:
// T[] System.Collections.Generic.List`1::_emptyArray
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ____emptyArray_5;
public:
inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_StaticFields, ____emptyArray_5)); }
inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get__emptyArray_5() const { return ____emptyArray_5; }
inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of__emptyArray_5() { return &____emptyArray_5; }
inline void set__emptyArray_5(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
{
____emptyArray_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
}
};
// System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>
struct List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E : public RuntimeObject
{
public:
// T[] System.Collections.Generic.List`1::_items
PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject * ____syncRoot_4;
public:
inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E, ____items_1)); }
inline PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8* get__items_1() const { return ____items_1; }
inline PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8** get_address_of__items_1() { return &____items_1; }
inline void set__items_1(PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8* value)
{
____items_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
}
inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E, ____size_2)); }
inline int32_t get__size_2() const { return ____size_2; }
inline int32_t* get_address_of__size_2() { return &____size_2; }
inline void set__size_2(int32_t value)
{
____size_2 = value;
}
inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E, ____version_3)); }
inline int32_t get__version_3() const { return ____version_3; }
inline int32_t* get_address_of__version_3() { return &____version_3; }
inline void set__version_3(int32_t value)
{
____version_3 = value;
}
inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E, ____syncRoot_4)); }
inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
inline void set__syncRoot_4(RuntimeObject * value)
{
____syncRoot_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
}
};
struct List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E_StaticFields
{
public:
// T[] System.Collections.Generic.List`1::_emptyArray
PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8* ____emptyArray_5;
public:
inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E_StaticFields, ____emptyArray_5)); }
inline PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8* get__emptyArray_5() const { return ____emptyArray_5; }
inline PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8** get_address_of__emptyArray_5() { return &____emptyArray_5; }
inline void set__emptyArray_5(PersistentCallU5BU5D_tD75161239574F577A13288CD351BE2B65DEEABF8* value)
{
____emptyArray_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
}
};
// System.Collections.Generic.List`1<UnityEngine.Vector2>
struct List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 : public RuntimeObject
{
public:
// T[] System.Collections.Generic.List`1::_items
Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject * ____syncRoot_4;
public:
inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9, ____items_1)); }
inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* get__items_1() const { return ____items_1; }
inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA** get_address_of__items_1() { return &____items_1; }
inline void set__items_1(Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* value)
{
____items_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
}
inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9, ____size_2)); }
inline int32_t get__size_2() const { return ____size_2; }
inline int32_t* get_address_of__size_2() { return &____size_2; }
inline void set__size_2(int32_t value)
{
____size_2 = value;
}
inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9, ____version_3)); }
inline int32_t get__version_3() const { return ____version_3; }
inline int32_t* get_address_of__version_3() { return &____version_3; }
inline void set__version_3(int32_t value)
{
____version_3 = value;
}
inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9, ____syncRoot_4)); }
inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
inline void set__syncRoot_4(RuntimeObject * value)
{
____syncRoot_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
}
};
struct List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9_StaticFields
{
public:
// T[] System.Collections.Generic.List`1::_emptyArray
Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* ____emptyArray_5;
public:
inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9_StaticFields, ____emptyArray_5)); }
inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* get__emptyArray_5() const { return ____emptyArray_5; }
inline Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA** get_address_of__emptyArray_5() { return &____emptyArray_5; }
inline void set__emptyArray_5(Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* value)
{
____emptyArray_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
}
};
// System.Collections.Generic.List`1<UnityEngine.Vector3>
struct List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 : public RuntimeObject
{
public:
// T[] System.Collections.Generic.List`1::_items
Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject * ____syncRoot_4;
public:
inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181, ____items_1)); }
inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get__items_1() const { return ____items_1; }
inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of__items_1() { return &____items_1; }
inline void set__items_1(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value)
{
____items_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
}
inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181, ____size_2)); }
inline int32_t get__size_2() const { return ____size_2; }
inline int32_t* get_address_of__size_2() { return &____size_2; }
inline void set__size_2(int32_t value)
{
____size_2 = value;
}
inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181, ____version_3)); }
inline int32_t get__version_3() const { return ____version_3; }
inline int32_t* get_address_of__version_3() { return &____version_3; }
inline void set__version_3(int32_t value)
{
____version_3 = value;
}
inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181, ____syncRoot_4)); }
inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
inline void set__syncRoot_4(RuntimeObject * value)
{
____syncRoot_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
}
};
struct List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181_StaticFields
{
public:
// T[] System.Collections.Generic.List`1::_emptyArray
Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ____emptyArray_5;
public:
inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181_StaticFields, ____emptyArray_5)); }
inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* get__emptyArray_5() const { return ____emptyArray_5; }
inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4** get_address_of__emptyArray_5() { return &____emptyArray_5; }
inline void set__emptyArray_5(Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* value)
{
____emptyArray_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
}
};
// System.Collections.Generic.List`1<UnityEngine.Vector4>
struct List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A : public RuntimeObject
{
public:
// T[] System.Collections.Generic.List`1::_items
Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject * ____syncRoot_4;
public:
inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A, ____items_1)); }
inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* get__items_1() const { return ____items_1; }
inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871** get_address_of__items_1() { return &____items_1; }
inline void set__items_1(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* value)
{
____items_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
}
inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A, ____size_2)); }
inline int32_t get__size_2() const { return ____size_2; }
inline int32_t* get_address_of__size_2() { return &____size_2; }
inline void set__size_2(int32_t value)
{
____size_2 = value;
}
inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A, ____version_3)); }
inline int32_t get__version_3() const { return ____version_3; }
inline int32_t* get_address_of__version_3() { return &____version_3; }
inline void set__version_3(int32_t value)
{
____version_3 = value;
}
inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A, ____syncRoot_4)); }
inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
inline void set__syncRoot_4(RuntimeObject * value)
{
____syncRoot_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
}
};
struct List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A_StaticFields
{
public:
// T[] System.Collections.Generic.List`1::_emptyArray
Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ____emptyArray_5;
public:
inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A_StaticFields, ____emptyArray_5)); }
inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* get__emptyArray_5() const { return ____emptyArray_5; }
inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871** get_address_of__emptyArray_5() { return &____emptyArray_5; }
inline void set__emptyArray_5(Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* value)
{
____emptyArray_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
}
};
// System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>
struct List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 : public RuntimeObject
{
public:
// T[] System.Collections.Generic.List`1::_items
RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject * ____syncRoot_4;
public:
inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8, ____items_1)); }
inline RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* get__items_1() const { return ____items_1; }
inline RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664** get_address_of__items_1() { return &____items_1; }
inline void set__items_1(RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* value)
{
____items_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
}
inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8, ____size_2)); }
inline int32_t get__size_2() const { return ____size_2; }
inline int32_t* get_address_of__size_2() { return &____size_2; }
inline void set__size_2(int32_t value)
{
____size_2 = value;
}
inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8, ____version_3)); }
inline int32_t get__version_3() const { return ____version_3; }
inline int32_t* get_address_of__version_3() { return &____version_3; }
inline void set__version_3(int32_t value)
{
____version_3 = value;
}
inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8, ____syncRoot_4)); }
inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
inline void set__syncRoot_4(RuntimeObject * value)
{
____syncRoot_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
}
};
struct List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8_StaticFields
{
public:
// T[] System.Collections.Generic.List`1::_emptyArray
RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* ____emptyArray_5;
public:
inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8_StaticFields, ____emptyArray_5)); }
inline RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* get__emptyArray_5() const { return ____emptyArray_5; }
inline RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664** get_address_of__emptyArray_5() { return &____emptyArray_5; }
inline void set__emptyArray_5(RenderRequestU5BU5D_t2D09D44B1472DED405E7676210574FBDE93EF664* value)
{
____emptyArray_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
}
};
// System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
struct List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E : public RuntimeObject
{
public:
// T[] System.Collections.Generic.List`1::_items
MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject * ____syncRoot_4;
public:
inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E, ____items_1)); }
inline MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0* get__items_1() const { return ____items_1; }
inline MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0** get_address_of__items_1() { return &____items_1; }
inline void set__items_1(MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0* value)
{
____items_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
}
inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E, ____size_2)); }
inline int32_t get__size_2() const { return ____size_2; }
inline int32_t* get_address_of__size_2() { return &____size_2; }
inline void set__size_2(int32_t value)
{
____size_2 = value;
}
inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E, ____version_3)); }
inline int32_t get__version_3() const { return ____version_3; }
inline int32_t* get_address_of__version_3() { return &____version_3; }
inline void set__version_3(int32_t value)
{
____version_3 = value;
}
inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E, ____syncRoot_4)); }
inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
inline void set__syncRoot_4(RuntimeObject * value)
{
____syncRoot_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
}
};
struct List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E_StaticFields
{
public:
// T[] System.Collections.Generic.List`1::_emptyArray
MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0* ____emptyArray_5;
public:
inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E_StaticFields, ____emptyArray_5)); }
inline MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0* get__emptyArray_5() const { return ____emptyArray_5; }
inline MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0** get_address_of__emptyArray_5() { return &____emptyArray_5; }
inline void set__emptyArray_5(MessageTypeSubscribersU5BU5D_t22089BC97FCAC7EB77905E033710F94252F0D5A0* value)
{
____emptyArray_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
}
};
// UnityEngine.Events.ArgumentCache
struct ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 : public RuntimeObject
{
public:
// UnityEngine.Object UnityEngine.Events.ArgumentCache::m_ObjectArgument
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___m_ObjectArgument_0;
// System.String UnityEngine.Events.ArgumentCache::m_ObjectArgumentAssemblyTypeName
String_t* ___m_ObjectArgumentAssemblyTypeName_1;
// System.Int32 UnityEngine.Events.ArgumentCache::m_IntArgument
int32_t ___m_IntArgument_2;
// System.Single UnityEngine.Events.ArgumentCache::m_FloatArgument
float ___m_FloatArgument_3;
// System.String UnityEngine.Events.ArgumentCache::m_StringArgument
String_t* ___m_StringArgument_4;
// System.Boolean UnityEngine.Events.ArgumentCache::m_BoolArgument
bool ___m_BoolArgument_5;
public:
inline static int32_t get_offset_of_m_ObjectArgument_0() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_ObjectArgument_0)); }
inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * get_m_ObjectArgument_0() const { return ___m_ObjectArgument_0; }
inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A ** get_address_of_m_ObjectArgument_0() { return &___m_ObjectArgument_0; }
inline void set_m_ObjectArgument_0(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * value)
{
___m_ObjectArgument_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_ObjectArgument_0), (void*)value);
}
inline static int32_t get_offset_of_m_ObjectArgumentAssemblyTypeName_1() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_ObjectArgumentAssemblyTypeName_1)); }
inline String_t* get_m_ObjectArgumentAssemblyTypeName_1() const { return ___m_ObjectArgumentAssemblyTypeName_1; }
inline String_t** get_address_of_m_ObjectArgumentAssemblyTypeName_1() { return &___m_ObjectArgumentAssemblyTypeName_1; }
inline void set_m_ObjectArgumentAssemblyTypeName_1(String_t* value)
{
___m_ObjectArgumentAssemblyTypeName_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_ObjectArgumentAssemblyTypeName_1), (void*)value);
}
inline static int32_t get_offset_of_m_IntArgument_2() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_IntArgument_2)); }
inline int32_t get_m_IntArgument_2() const { return ___m_IntArgument_2; }
inline int32_t* get_address_of_m_IntArgument_2() { return &___m_IntArgument_2; }
inline void set_m_IntArgument_2(int32_t value)
{
___m_IntArgument_2 = value;
}
inline static int32_t get_offset_of_m_FloatArgument_3() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_FloatArgument_3)); }
inline float get_m_FloatArgument_3() const { return ___m_FloatArgument_3; }
inline float* get_address_of_m_FloatArgument_3() { return &___m_FloatArgument_3; }
inline void set_m_FloatArgument_3(float value)
{
___m_FloatArgument_3 = value;
}
inline static int32_t get_offset_of_m_StringArgument_4() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_StringArgument_4)); }
inline String_t* get_m_StringArgument_4() const { return ___m_StringArgument_4; }
inline String_t** get_address_of_m_StringArgument_4() { return &___m_StringArgument_4; }
inline void set_m_StringArgument_4(String_t* value)
{
___m_StringArgument_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_StringArgument_4), (void*)value);
}
inline static int32_t get_offset_of_m_BoolArgument_5() { return static_cast<int32_t>(offsetof(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27, ___m_BoolArgument_5)); }
inline bool get_m_BoolArgument_5() const { return ___m_BoolArgument_5; }
inline bool* get_address_of_m_BoolArgument_5() { return &___m_BoolArgument_5; }
inline void set_m_BoolArgument_5(bool value)
{
___m_BoolArgument_5 = value;
}
};
struct Il2CppArrayBounds;
// System.Array
// System.Attribute
struct Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 : public RuntimeObject
{
public:
public:
};
// UnityEngine.Events.BaseInvokableCall
struct BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 : public RuntimeObject
{
public:
public:
};
// System.Reflection.Binder
struct Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 : public RuntimeObject
{
public:
public:
};
// System.Globalization.CultureInfo
struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 : public RuntimeObject
{
public:
// System.Boolean System.Globalization.CultureInfo::m_isReadOnly
bool ___m_isReadOnly_3;
// System.Int32 System.Globalization.CultureInfo::cultureID
int32_t ___cultureID_4;
// System.Int32 System.Globalization.CultureInfo::parent_lcid
int32_t ___parent_lcid_5;
// System.Int32 System.Globalization.CultureInfo::datetime_index
int32_t ___datetime_index_6;
// System.Int32 System.Globalization.CultureInfo::number_index
int32_t ___number_index_7;
// System.Int32 System.Globalization.CultureInfo::default_calendar_type
int32_t ___default_calendar_type_8;
// System.Boolean System.Globalization.CultureInfo::m_useUserOverride
bool ___m_useUserOverride_9;
// System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::numInfo
NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___numInfo_10;
// System.Globalization.DateTimeFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::dateTimeInfo
DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * ___dateTimeInfo_11;
// System.Globalization.TextInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::textInfo
TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * ___textInfo_12;
// System.String System.Globalization.CultureInfo::m_name
String_t* ___m_name_13;
// System.String System.Globalization.CultureInfo::englishname
String_t* ___englishname_14;
// System.String System.Globalization.CultureInfo::nativename
String_t* ___nativename_15;
// System.String System.Globalization.CultureInfo::iso3lang
String_t* ___iso3lang_16;
// System.String System.Globalization.CultureInfo::iso2lang
String_t* ___iso2lang_17;
// System.String System.Globalization.CultureInfo::win3lang
String_t* ___win3lang_18;
// System.String System.Globalization.CultureInfo::territory
String_t* ___territory_19;
// System.String[] System.Globalization.CultureInfo::native_calendar_names
StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___native_calendar_names_20;
// System.Globalization.CompareInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::compareInfo
CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * ___compareInfo_21;
// System.Void* System.Globalization.CultureInfo::textinfo_data
void* ___textinfo_data_22;
// System.Int32 System.Globalization.CultureInfo::m_dataItem
int32_t ___m_dataItem_23;
// System.Globalization.Calendar System.Globalization.CultureInfo::calendar
Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * ___calendar_24;
// System.Globalization.CultureInfo System.Globalization.CultureInfo::parent_culture
CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___parent_culture_25;
// System.Boolean System.Globalization.CultureInfo::constructed
bool ___constructed_26;
// System.Byte[] System.Globalization.CultureInfo::cached_serialized_form
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___cached_serialized_form_27;
// System.Globalization.CultureData System.Globalization.CultureInfo::m_cultureData
CultureData_t53CDF1C5F789A28897415891667799420D3C5529 * ___m_cultureData_28;
// System.Boolean System.Globalization.CultureInfo::m_isInherited
bool ___m_isInherited_29;
public:
inline static int32_t get_offset_of_m_isReadOnly_3() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_isReadOnly_3)); }
inline bool get_m_isReadOnly_3() const { return ___m_isReadOnly_3; }
inline bool* get_address_of_m_isReadOnly_3() { return &___m_isReadOnly_3; }
inline void set_m_isReadOnly_3(bool value)
{
___m_isReadOnly_3 = value;
}
inline static int32_t get_offset_of_cultureID_4() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___cultureID_4)); }
inline int32_t get_cultureID_4() const { return ___cultureID_4; }
inline int32_t* get_address_of_cultureID_4() { return &___cultureID_4; }
inline void set_cultureID_4(int32_t value)
{
___cultureID_4 = value;
}
inline static int32_t get_offset_of_parent_lcid_5() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___parent_lcid_5)); }
inline int32_t get_parent_lcid_5() const { return ___parent_lcid_5; }
inline int32_t* get_address_of_parent_lcid_5() { return &___parent_lcid_5; }
inline void set_parent_lcid_5(int32_t value)
{
___parent_lcid_5 = value;
}
inline static int32_t get_offset_of_datetime_index_6() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___datetime_index_6)); }
inline int32_t get_datetime_index_6() const { return ___datetime_index_6; }
inline int32_t* get_address_of_datetime_index_6() { return &___datetime_index_6; }
inline void set_datetime_index_6(int32_t value)
{
___datetime_index_6 = value;
}
inline static int32_t get_offset_of_number_index_7() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___number_index_7)); }
inline int32_t get_number_index_7() const { return ___number_index_7; }
inline int32_t* get_address_of_number_index_7() { return &___number_index_7; }
inline void set_number_index_7(int32_t value)
{
___number_index_7 = value;
}
inline static int32_t get_offset_of_default_calendar_type_8() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___default_calendar_type_8)); }
inline int32_t get_default_calendar_type_8() const { return ___default_calendar_type_8; }
inline int32_t* get_address_of_default_calendar_type_8() { return &___default_calendar_type_8; }
inline void set_default_calendar_type_8(int32_t value)
{
___default_calendar_type_8 = value;
}
inline static int32_t get_offset_of_m_useUserOverride_9() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_useUserOverride_9)); }
inline bool get_m_useUserOverride_9() const { return ___m_useUserOverride_9; }
inline bool* get_address_of_m_useUserOverride_9() { return &___m_useUserOverride_9; }
inline void set_m_useUserOverride_9(bool value)
{
___m_useUserOverride_9 = value;
}
inline static int32_t get_offset_of_numInfo_10() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___numInfo_10)); }
inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * get_numInfo_10() const { return ___numInfo_10; }
inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D ** get_address_of_numInfo_10() { return &___numInfo_10; }
inline void set_numInfo_10(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * value)
{
___numInfo_10 = value;
Il2CppCodeGenWriteBarrier((void**)(&___numInfo_10), (void*)value);
}
inline static int32_t get_offset_of_dateTimeInfo_11() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___dateTimeInfo_11)); }
inline DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * get_dateTimeInfo_11() const { return ___dateTimeInfo_11; }
inline DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 ** get_address_of_dateTimeInfo_11() { return &___dateTimeInfo_11; }
inline void set_dateTimeInfo_11(DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * value)
{
___dateTimeInfo_11 = value;
Il2CppCodeGenWriteBarrier((void**)(&___dateTimeInfo_11), (void*)value);
}
inline static int32_t get_offset_of_textInfo_12() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___textInfo_12)); }
inline TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * get_textInfo_12() const { return ___textInfo_12; }
inline TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C ** get_address_of_textInfo_12() { return &___textInfo_12; }
inline void set_textInfo_12(TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * value)
{
___textInfo_12 = value;
Il2CppCodeGenWriteBarrier((void**)(&___textInfo_12), (void*)value);
}
inline static int32_t get_offset_of_m_name_13() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_name_13)); }
inline String_t* get_m_name_13() const { return ___m_name_13; }
inline String_t** get_address_of_m_name_13() { return &___m_name_13; }
inline void set_m_name_13(String_t* value)
{
___m_name_13 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_name_13), (void*)value);
}
inline static int32_t get_offset_of_englishname_14() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___englishname_14)); }
inline String_t* get_englishname_14() const { return ___englishname_14; }
inline String_t** get_address_of_englishname_14() { return &___englishname_14; }
inline void set_englishname_14(String_t* value)
{
___englishname_14 = value;
Il2CppCodeGenWriteBarrier((void**)(&___englishname_14), (void*)value);
}
inline static int32_t get_offset_of_nativename_15() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___nativename_15)); }
inline String_t* get_nativename_15() const { return ___nativename_15; }
inline String_t** get_address_of_nativename_15() { return &___nativename_15; }
inline void set_nativename_15(String_t* value)
{
___nativename_15 = value;
Il2CppCodeGenWriteBarrier((void**)(&___nativename_15), (void*)value);
}
inline static int32_t get_offset_of_iso3lang_16() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___iso3lang_16)); }
inline String_t* get_iso3lang_16() const { return ___iso3lang_16; }
inline String_t** get_address_of_iso3lang_16() { return &___iso3lang_16; }
inline void set_iso3lang_16(String_t* value)
{
___iso3lang_16 = value;
Il2CppCodeGenWriteBarrier((void**)(&___iso3lang_16), (void*)value);
}
inline static int32_t get_offset_of_iso2lang_17() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___iso2lang_17)); }
inline String_t* get_iso2lang_17() const { return ___iso2lang_17; }
inline String_t** get_address_of_iso2lang_17() { return &___iso2lang_17; }
inline void set_iso2lang_17(String_t* value)
{
___iso2lang_17 = value;
Il2CppCodeGenWriteBarrier((void**)(&___iso2lang_17), (void*)value);
}
inline static int32_t get_offset_of_win3lang_18() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___win3lang_18)); }
inline String_t* get_win3lang_18() const { return ___win3lang_18; }
inline String_t** get_address_of_win3lang_18() { return &___win3lang_18; }
inline void set_win3lang_18(String_t* value)
{
___win3lang_18 = value;
Il2CppCodeGenWriteBarrier((void**)(&___win3lang_18), (void*)value);
}
inline static int32_t get_offset_of_territory_19() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___territory_19)); }
inline String_t* get_territory_19() const { return ___territory_19; }
inline String_t** get_address_of_territory_19() { return &___territory_19; }
inline void set_territory_19(String_t* value)
{
___territory_19 = value;
Il2CppCodeGenWriteBarrier((void**)(&___territory_19), (void*)value);
}
inline static int32_t get_offset_of_native_calendar_names_20() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___native_calendar_names_20)); }
inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* get_native_calendar_names_20() const { return ___native_calendar_names_20; }
inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A** get_address_of_native_calendar_names_20() { return &___native_calendar_names_20; }
inline void set_native_calendar_names_20(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* value)
{
___native_calendar_names_20 = value;
Il2CppCodeGenWriteBarrier((void**)(&___native_calendar_names_20), (void*)value);
}
inline static int32_t get_offset_of_compareInfo_21() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___compareInfo_21)); }
inline CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * get_compareInfo_21() const { return ___compareInfo_21; }
inline CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 ** get_address_of_compareInfo_21() { return &___compareInfo_21; }
inline void set_compareInfo_21(CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * value)
{
___compareInfo_21 = value;
Il2CppCodeGenWriteBarrier((void**)(&___compareInfo_21), (void*)value);
}
inline static int32_t get_offset_of_textinfo_data_22() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___textinfo_data_22)); }
inline void* get_textinfo_data_22() const { return ___textinfo_data_22; }
inline void** get_address_of_textinfo_data_22() { return &___textinfo_data_22; }
inline void set_textinfo_data_22(void* value)
{
___textinfo_data_22 = value;
}
inline static int32_t get_offset_of_m_dataItem_23() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_dataItem_23)); }
inline int32_t get_m_dataItem_23() const { return ___m_dataItem_23; }
inline int32_t* get_address_of_m_dataItem_23() { return &___m_dataItem_23; }
inline void set_m_dataItem_23(int32_t value)
{
___m_dataItem_23 = value;
}
inline static int32_t get_offset_of_calendar_24() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___calendar_24)); }
inline Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * get_calendar_24() const { return ___calendar_24; }
inline Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A ** get_address_of_calendar_24() { return &___calendar_24; }
inline void set_calendar_24(Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * value)
{
___calendar_24 = value;
Il2CppCodeGenWriteBarrier((void**)(&___calendar_24), (void*)value);
}
inline static int32_t get_offset_of_parent_culture_25() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___parent_culture_25)); }
inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_parent_culture_25() const { return ___parent_culture_25; }
inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_parent_culture_25() { return &___parent_culture_25; }
inline void set_parent_culture_25(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
{
___parent_culture_25 = value;
Il2CppCodeGenWriteBarrier((void**)(&___parent_culture_25), (void*)value);
}
inline static int32_t get_offset_of_constructed_26() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___constructed_26)); }
inline bool get_constructed_26() const { return ___constructed_26; }
inline bool* get_address_of_constructed_26() { return &___constructed_26; }
inline void set_constructed_26(bool value)
{
___constructed_26 = value;
}
inline static int32_t get_offset_of_cached_serialized_form_27() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___cached_serialized_form_27)); }
inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_cached_serialized_form_27() const { return ___cached_serialized_form_27; }
inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_cached_serialized_form_27() { return &___cached_serialized_form_27; }
inline void set_cached_serialized_form_27(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
{
___cached_serialized_form_27 = value;
Il2CppCodeGenWriteBarrier((void**)(&___cached_serialized_form_27), (void*)value);
}
inline static int32_t get_offset_of_m_cultureData_28() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_cultureData_28)); }
inline CultureData_t53CDF1C5F789A28897415891667799420D3C5529 * get_m_cultureData_28() const { return ___m_cultureData_28; }
inline CultureData_t53CDF1C5F789A28897415891667799420D3C5529 ** get_address_of_m_cultureData_28() { return &___m_cultureData_28; }
inline void set_m_cultureData_28(CultureData_t53CDF1C5F789A28897415891667799420D3C5529 * value)
{
___m_cultureData_28 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_cultureData_28), (void*)value);
}
inline static int32_t get_offset_of_m_isInherited_29() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98, ___m_isInherited_29)); }
inline bool get_m_isInherited_29() const { return ___m_isInherited_29; }
inline bool* get_address_of_m_isInherited_29() { return &___m_isInherited_29; }
inline void set_m_isInherited_29(bool value)
{
___m_isInherited_29 = value;
}
};
struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields
{
public:
// System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::invariant_culture_info
CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___invariant_culture_info_0;
// System.Object System.Globalization.CultureInfo::shared_table_lock
RuntimeObject * ___shared_table_lock_1;
// System.Globalization.CultureInfo System.Globalization.CultureInfo::default_current_culture
CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___default_current_culture_2;
// System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentUICulture
CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___s_DefaultThreadCurrentUICulture_33;
// System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentCulture
CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * ___s_DefaultThreadCurrentCulture_34;
// System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_number
Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 * ___shared_by_number_35;
// System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_name
Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC * ___shared_by_name_36;
// System.Boolean System.Globalization.CultureInfo::IsTaiwanSku
bool ___IsTaiwanSku_37;
public:
inline static int32_t get_offset_of_invariant_culture_info_0() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___invariant_culture_info_0)); }
inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_invariant_culture_info_0() const { return ___invariant_culture_info_0; }
inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_invariant_culture_info_0() { return &___invariant_culture_info_0; }
inline void set_invariant_culture_info_0(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
{
___invariant_culture_info_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___invariant_culture_info_0), (void*)value);
}
inline static int32_t get_offset_of_shared_table_lock_1() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___shared_table_lock_1)); }
inline RuntimeObject * get_shared_table_lock_1() const { return ___shared_table_lock_1; }
inline RuntimeObject ** get_address_of_shared_table_lock_1() { return &___shared_table_lock_1; }
inline void set_shared_table_lock_1(RuntimeObject * value)
{
___shared_table_lock_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___shared_table_lock_1), (void*)value);
}
inline static int32_t get_offset_of_default_current_culture_2() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___default_current_culture_2)); }
inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_default_current_culture_2() const { return ___default_current_culture_2; }
inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_default_current_culture_2() { return &___default_current_culture_2; }
inline void set_default_current_culture_2(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
{
___default_current_culture_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___default_current_culture_2), (void*)value);
}
inline static int32_t get_offset_of_s_DefaultThreadCurrentUICulture_33() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___s_DefaultThreadCurrentUICulture_33)); }
inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_s_DefaultThreadCurrentUICulture_33() const { return ___s_DefaultThreadCurrentUICulture_33; }
inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_s_DefaultThreadCurrentUICulture_33() { return &___s_DefaultThreadCurrentUICulture_33; }
inline void set_s_DefaultThreadCurrentUICulture_33(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
{
___s_DefaultThreadCurrentUICulture_33 = value;
Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultThreadCurrentUICulture_33), (void*)value);
}
inline static int32_t get_offset_of_s_DefaultThreadCurrentCulture_34() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___s_DefaultThreadCurrentCulture_34)); }
inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * get_s_DefaultThreadCurrentCulture_34() const { return ___s_DefaultThreadCurrentCulture_34; }
inline CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 ** get_address_of_s_DefaultThreadCurrentCulture_34() { return &___s_DefaultThreadCurrentCulture_34; }
inline void set_s_DefaultThreadCurrentCulture_34(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * value)
{
___s_DefaultThreadCurrentCulture_34 = value;
Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultThreadCurrentCulture_34), (void*)value);
}
inline static int32_t get_offset_of_shared_by_number_35() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___shared_by_number_35)); }
inline Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 * get_shared_by_number_35() const { return ___shared_by_number_35; }
inline Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 ** get_address_of_shared_by_number_35() { return &___shared_by_number_35; }
inline void set_shared_by_number_35(Dictionary_2_t5B8303F2C9869A39ED3E03C0FBB09F817E479402 * value)
{
___shared_by_number_35 = value;
Il2CppCodeGenWriteBarrier((void**)(&___shared_by_number_35), (void*)value);
}
inline static int32_t get_offset_of_shared_by_name_36() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___shared_by_name_36)); }
inline Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC * get_shared_by_name_36() const { return ___shared_by_name_36; }
inline Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC ** get_address_of_shared_by_name_36() { return &___shared_by_name_36; }
inline void set_shared_by_name_36(Dictionary_2_t0015CBF964B0687CBB5ECFDDE06671A8F3DDE4BC * value)
{
___shared_by_name_36 = value;
Il2CppCodeGenWriteBarrier((void**)(&___shared_by_name_36), (void*)value);
}
inline static int32_t get_offset_of_IsTaiwanSku_37() { return static_cast<int32_t>(offsetof(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_StaticFields, ___IsTaiwanSku_37)); }
inline bool get_IsTaiwanSku_37() const { return ___IsTaiwanSku_37; }
inline bool* get_address_of_IsTaiwanSku_37() { return &___IsTaiwanSku_37; }
inline void set_IsTaiwanSku_37(bool value)
{
___IsTaiwanSku_37 = value;
}
};
// Native definition for P/Invoke marshalling of System.Globalization.CultureInfo
struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_pinvoke
{
int32_t ___m_isReadOnly_3;
int32_t ___cultureID_4;
int32_t ___parent_lcid_5;
int32_t ___datetime_index_6;
int32_t ___number_index_7;
int32_t ___default_calendar_type_8;
int32_t ___m_useUserOverride_9;
NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___numInfo_10;
DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * ___dateTimeInfo_11;
TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * ___textInfo_12;
char* ___m_name_13;
char* ___englishname_14;
char* ___nativename_15;
char* ___iso3lang_16;
char* ___iso2lang_17;
char* ___win3lang_18;
char* ___territory_19;
char** ___native_calendar_names_20;
CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * ___compareInfo_21;
void* ___textinfo_data_22;
int32_t ___m_dataItem_23;
Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * ___calendar_24;
CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_pinvoke* ___parent_culture_25;
int32_t ___constructed_26;
Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_pinvoke* ___m_cultureData_28;
int32_t ___m_isInherited_29;
};
// Native definition for COM marshalling of System.Globalization.CultureInfo
struct CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_com
{
int32_t ___m_isReadOnly_3;
int32_t ___cultureID_4;
int32_t ___parent_lcid_5;
int32_t ___datetime_index_6;
int32_t ___number_index_7;
int32_t ___default_calendar_type_8;
int32_t ___m_useUserOverride_9;
NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___numInfo_10;
DateTimeFormatInfo_t0B9F6CA631A51CFC98A3C6031CF8069843137C90 * ___dateTimeInfo_11;
TextInfo_tE823D0684BFE8B203501C9B2B38585E8F06E872C * ___textInfo_12;
Il2CppChar* ___m_name_13;
Il2CppChar* ___englishname_14;
Il2CppChar* ___nativename_15;
Il2CppChar* ___iso3lang_16;
Il2CppChar* ___iso2lang_17;
Il2CppChar* ___win3lang_18;
Il2CppChar* ___territory_19;
Il2CppChar** ___native_calendar_names_20;
CompareInfo_t4AB62EC32E8AF1E469E315620C7E3FB8B0CAE0C9 * ___compareInfo_21;
void* ___textinfo_data_22;
int32_t ___m_dataItem_23;
Calendar_t3D638AEAB45F029DF47138EDA4CF9A7CBBB1C32A * ___calendar_24;
CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_marshaled_com* ___parent_culture_25;
int32_t ___constructed_26;
Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
CultureData_t53CDF1C5F789A28897415891667799420D3C5529_marshaled_com* ___m_cultureData_28;
int32_t ___m_isInherited_29;
};
// UnityEngine.Events.InvokableCallList
struct InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 : public RuntimeObject
{
public:
// System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_PersistentCalls
List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * ___m_PersistentCalls_0;
// System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_RuntimeCalls
List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * ___m_RuntimeCalls_1;
// System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_ExecutingCalls
List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * ___m_ExecutingCalls_2;
// System.Boolean UnityEngine.Events.InvokableCallList::m_NeedsUpdate
bool ___m_NeedsUpdate_3;
public:
inline static int32_t get_offset_of_m_PersistentCalls_0() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_PersistentCalls_0)); }
inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * get_m_PersistentCalls_0() const { return ___m_PersistentCalls_0; }
inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD ** get_address_of_m_PersistentCalls_0() { return &___m_PersistentCalls_0; }
inline void set_m_PersistentCalls_0(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * value)
{
___m_PersistentCalls_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_PersistentCalls_0), (void*)value);
}
inline static int32_t get_offset_of_m_RuntimeCalls_1() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_RuntimeCalls_1)); }
inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * get_m_RuntimeCalls_1() const { return ___m_RuntimeCalls_1; }
inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD ** get_address_of_m_RuntimeCalls_1() { return &___m_RuntimeCalls_1; }
inline void set_m_RuntimeCalls_1(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * value)
{
___m_RuntimeCalls_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_RuntimeCalls_1), (void*)value);
}
inline static int32_t get_offset_of_m_ExecutingCalls_2() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_ExecutingCalls_2)); }
inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * get_m_ExecutingCalls_2() const { return ___m_ExecutingCalls_2; }
inline List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD ** get_address_of_m_ExecutingCalls_2() { return &___m_ExecutingCalls_2; }
inline void set_m_ExecutingCalls_2(List_1_tE59E678A3E54798EF83514F25BE9C5E3AAC595BD * value)
{
___m_ExecutingCalls_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_ExecutingCalls_2), (void*)value);
}
inline static int32_t get_offset_of_m_NeedsUpdate_3() { return static_cast<int32_t>(offsetof(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9, ___m_NeedsUpdate_3)); }
inline bool get_m_NeedsUpdate_3() const { return ___m_NeedsUpdate_3; }
inline bool* get_address_of_m_NeedsUpdate_3() { return &___m_NeedsUpdate_3; }
inline void set_m_NeedsUpdate_3(bool value)
{
___m_NeedsUpdate_3 = value;
}
};
// System.Reflection.MemberInfo
struct MemberInfo_t : public RuntimeObject
{
public:
public:
};
// UnityEngine.Profiling.Memory.Experimental.MemoryProfiler
struct MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6 : public RuntimeObject
{
public:
public:
};
struct MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields
{
public:
// System.Action`2<System.String,System.Boolean> UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::m_SnapshotFinished
Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * ___m_SnapshotFinished_0;
// System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture> UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::m_SaveScreenshotToDisk
Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * ___m_SaveScreenshotToDisk_1;
// System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData> UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::createMetaData
Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 * ___createMetaData_2;
public:
inline static int32_t get_offset_of_m_SnapshotFinished_0() { return static_cast<int32_t>(offsetof(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields, ___m_SnapshotFinished_0)); }
inline Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * get_m_SnapshotFinished_0() const { return ___m_SnapshotFinished_0; }
inline Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 ** get_address_of_m_SnapshotFinished_0() { return &___m_SnapshotFinished_0; }
inline void set_m_SnapshotFinished_0(Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * value)
{
___m_SnapshotFinished_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_SnapshotFinished_0), (void*)value);
}
inline static int32_t get_offset_of_m_SaveScreenshotToDisk_1() { return static_cast<int32_t>(offsetof(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields, ___m_SaveScreenshotToDisk_1)); }
inline Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * get_m_SaveScreenshotToDisk_1() const { return ___m_SaveScreenshotToDisk_1; }
inline Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 ** get_address_of_m_SaveScreenshotToDisk_1() { return &___m_SaveScreenshotToDisk_1; }
inline void set_m_SaveScreenshotToDisk_1(Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * value)
{
___m_SaveScreenshotToDisk_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_SaveScreenshotToDisk_1), (void*)value);
}
inline static int32_t get_offset_of_createMetaData_2() { return static_cast<int32_t>(offsetof(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields, ___createMetaData_2)); }
inline Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 * get_createMetaData_2() const { return ___createMetaData_2; }
inline Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 ** get_address_of_createMetaData_2() { return &___createMetaData_2; }
inline void set_createMetaData_2(Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 * value)
{
___createMetaData_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___createMetaData_2), (void*)value);
}
};
// UnityEngine.Networking.PlayerConnection.MessageEventArgs
struct MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA : public RuntimeObject
{
public:
// System.Int32 UnityEngine.Networking.PlayerConnection.MessageEventArgs::playerId
int32_t ___playerId_0;
// System.Byte[] UnityEngine.Networking.PlayerConnection.MessageEventArgs::data
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data_1;
public:
inline static int32_t get_offset_of_playerId_0() { return static_cast<int32_t>(offsetof(MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA, ___playerId_0)); }
inline int32_t get_playerId_0() const { return ___playerId_0; }
inline int32_t* get_address_of_playerId_0() { return &___playerId_0; }
inline void set_playerId_0(int32_t value)
{
___playerId_0 = value;
}
inline static int32_t get_offset_of_data_1() { return static_cast<int32_t>(offsetof(MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA, ___data_1)); }
inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_data_1() const { return ___data_1; }
inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_data_1() { return &___data_1; }
inline void set_data_1(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
{
___data_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___data_1), (void*)value);
}
};
// UnityEngine.Profiling.Memory.Experimental.MetaData
struct MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 : public RuntimeObject
{
public:
// System.String UnityEngine.Profiling.Memory.Experimental.MetaData::content
String_t* ___content_0;
// System.String UnityEngine.Profiling.Memory.Experimental.MetaData::platform
String_t* ___platform_1;
public:
inline static int32_t get_offset_of_content_0() { return static_cast<int32_t>(offsetof(MetaData_t7640D62747628BC99B81A884714CD44D4BC84747, ___content_0)); }
inline String_t* get_content_0() const { return ___content_0; }
inline String_t** get_address_of_content_0() { return &___content_0; }
inline void set_content_0(String_t* value)
{
___content_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___content_0), (void*)value);
}
inline static int32_t get_offset_of_platform_1() { return static_cast<int32_t>(offsetof(MetaData_t7640D62747628BC99B81A884714CD44D4BC84747, ___platform_1)); }
inline String_t* get_platform_1() const { return ___platform_1; }
inline String_t** get_address_of_platform_1() { return &___platform_1; }
inline void set_platform_1(String_t* value)
{
___platform_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___platform_1), (void*)value);
}
};
// Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility
struct NativeArrayUnsafeUtility_tABFEC25CB8DB147F19348E853EE24669F9682C83 : public RuntimeObject
{
public:
public:
};
// Unity.Collections.NativeLeakDetection
struct NativeLeakDetection_t65BA42B9268B96490C87B2C2E8943D0B88B70DC7 : public RuntimeObject
{
public:
public:
};
struct NativeLeakDetection_t65BA42B9268B96490C87B2C2E8943D0B88B70DC7_StaticFields
{
public:
// System.Int32 Unity.Collections.NativeLeakDetection::s_NativeLeakDetectionMode
int32_t ___s_NativeLeakDetectionMode_0;
public:
inline static int32_t get_offset_of_s_NativeLeakDetectionMode_0() { return static_cast<int32_t>(offsetof(NativeLeakDetection_t65BA42B9268B96490C87B2C2E8943D0B88B70DC7_StaticFields, ___s_NativeLeakDetectionMode_0)); }
inline int32_t get_s_NativeLeakDetectionMode_0() const { return ___s_NativeLeakDetectionMode_0; }
inline int32_t* get_address_of_s_NativeLeakDetectionMode_0() { return &___s_NativeLeakDetectionMode_0; }
inline void set_s_NativeLeakDetectionMode_0(int32_t value)
{
___s_NativeLeakDetectionMode_0 = value;
}
};
// Unity.Collections.LowLevel.Unsafe.NativeSliceUnsafeUtility
struct NativeSliceUnsafeUtility_tAF290F2A0826662EFE529FF0283F1250FF1D7CAF : public RuntimeObject
{
public:
public:
};
// UnityEngine.NoAllocHelpers
struct NoAllocHelpers_tDF63D8493CAD8DE137A5560CDAF336DA0A99D0D1 : public RuntimeObject
{
public:
public:
};
// UnityEngine.Rendering.OnDemandRendering
struct OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15 : public RuntimeObject
{
public:
public:
};
struct OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_StaticFields
{
public:
// System.Int32 UnityEngine.Rendering.OnDemandRendering::m_RenderFrameInterval
int32_t ___m_RenderFrameInterval_0;
public:
inline static int32_t get_offset_of_m_RenderFrameInterval_0() { return static_cast<int32_t>(offsetof(OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_StaticFields, ___m_RenderFrameInterval_0)); }
inline int32_t get_m_RenderFrameInterval_0() const { return ___m_RenderFrameInterval_0; }
inline int32_t* get_address_of_m_RenderFrameInterval_0() { return &___m_RenderFrameInterval_0; }
inline void set_m_RenderFrameInterval_0(int32_t value)
{
___m_RenderFrameInterval_0 = value;
}
};
// UnityEngine.Events.PersistentCallGroup
struct PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC : public RuntimeObject
{
public:
// System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall> UnityEngine.Events.PersistentCallGroup::m_Calls
List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * ___m_Calls_0;
public:
inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC, ___m_Calls_0)); }
inline List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * get_m_Calls_0() const { return ___m_Calls_0; }
inline List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E ** get_address_of_m_Calls_0() { return &___m_Calls_0; }
inline void set_m_Calls_0(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * value)
{
___m_Calls_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_Calls_0), (void*)value);
}
};
// UnityEngine.U2D.PixelPerfectRendering
struct PixelPerfectRendering_t150D9BB8589B009F44A3FB66914DF60C3F6823D6 : public RuntimeObject
{
public:
public:
};
// UnityEngine.Playables.PlayableBehaviour
struct PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 : public RuntimeObject
{
public:
public:
};
// UnityEngine.Playables.PlayableExtensions
struct PlayableExtensions_t40EB63C47F15126C589971F9BCBD04B6B82512B8 : public RuntimeObject
{
public:
public:
};
// UnityEngine.Playables.PlayableOutputExtensions
struct PlayableOutputExtensions_tCB0B8094F5C39750F0ECBFEE17F422618060BE5F : public RuntimeObject
{
public:
public:
};
// UnityEngine.PlayerConnectionInternal
struct PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C : public RuntimeObject
{
public:
public:
};
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents
struct PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 : public RuntimeObject
{
public:
// System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::messageTypeSubscribers
List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * ___messageTypeSubscribers_0;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::connectionEvent
ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * ___connectionEvent_1;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::disconnectionEvent
ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * ___disconnectionEvent_2;
public:
inline static int32_t get_offset_of_messageTypeSubscribers_0() { return static_cast<int32_t>(offsetof(PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871, ___messageTypeSubscribers_0)); }
inline List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * get_messageTypeSubscribers_0() const { return ___messageTypeSubscribers_0; }
inline List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E ** get_address_of_messageTypeSubscribers_0() { return &___messageTypeSubscribers_0; }
inline void set_messageTypeSubscribers_0(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * value)
{
___messageTypeSubscribers_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___messageTypeSubscribers_0), (void*)value);
}
inline static int32_t get_offset_of_connectionEvent_1() { return static_cast<int32_t>(offsetof(PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871, ___connectionEvent_1)); }
inline ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * get_connectionEvent_1() const { return ___connectionEvent_1; }
inline ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF ** get_address_of_connectionEvent_1() { return &___connectionEvent_1; }
inline void set_connectionEvent_1(ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * value)
{
___connectionEvent_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___connectionEvent_1), (void*)value);
}
inline static int32_t get_offset_of_disconnectionEvent_2() { return static_cast<int32_t>(offsetof(PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871, ___disconnectionEvent_2)); }
inline ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * get_disconnectionEvent_2() const { return ___disconnectionEvent_2; }
inline ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF ** get_address_of_disconnectionEvent_2() { return &___disconnectionEvent_2; }
inline void set_disconnectionEvent_2(ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * value)
{
___disconnectionEvent_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___disconnectionEvent_2), (void*)value);
}
};
// UnityEngine.Profiling.Profiler
struct Profiler_t758FCBFA17F70B57B17875527C9AEDDE5B18F3D6 : public RuntimeObject
{
public:
public:
};
// UnityEngine.Random
struct Random_t4B9DB584E68F6D0DA3CBD7247A6D8C9A353BD49E : public RuntimeObject
{
public:
public:
};
// UnityEngine.Rendering.RenderPipeline
struct RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA : public RuntimeObject
{
public:
// System.Boolean UnityEngine.Rendering.RenderPipeline::<disposed>k__BackingField
bool ___U3CdisposedU3Ek__BackingField_0;
public:
inline static int32_t get_offset_of_U3CdisposedU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA, ___U3CdisposedU3Ek__BackingField_0)); }
inline bool get_U3CdisposedU3Ek__BackingField_0() const { return ___U3CdisposedU3Ek__BackingField_0; }
inline bool* get_address_of_U3CdisposedU3Ek__BackingField_0() { return &___U3CdisposedU3Ek__BackingField_0; }
inline void set_U3CdisposedU3Ek__BackingField_0(bool value)
{
___U3CdisposedU3Ek__BackingField_0 = value;
}
};
// UnityEngine.Rendering.RenderPipelineManager
struct RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1 : public RuntimeObject
{
public:
public:
};
struct RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields
{
public:
// UnityEngine.Rendering.RenderPipelineAsset UnityEngine.Rendering.RenderPipelineManager::s_CurrentPipelineAsset
RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * ___s_CurrentPipelineAsset_0;
// UnityEngine.Camera[] UnityEngine.Rendering.RenderPipelineManager::s_Cameras
CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___s_Cameras_1;
// System.Int32 UnityEngine.Rendering.RenderPipelineManager::s_CameraCapacity
int32_t ___s_CameraCapacity_2;
// UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::<currentPipeline>k__BackingField
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * ___U3CcurrentPipelineU3Ek__BackingField_3;
// System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]> UnityEngine.Rendering.RenderPipelineManager::beginFrameRendering
Action_2_t254D87D7CB5E1987005531FFF30ED1CA3AEDECCE * ___beginFrameRendering_4;
// System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera> UnityEngine.Rendering.RenderPipelineManager::beginCameraRendering
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * ___beginCameraRendering_5;
// System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]> UnityEngine.Rendering.RenderPipelineManager::endFrameRendering
Action_2_t254D87D7CB5E1987005531FFF30ED1CA3AEDECCE * ___endFrameRendering_6;
// System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera> UnityEngine.Rendering.RenderPipelineManager::endCameraRendering
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * ___endCameraRendering_7;
public:
inline static int32_t get_offset_of_s_CurrentPipelineAsset_0() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields, ___s_CurrentPipelineAsset_0)); }
inline RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * get_s_CurrentPipelineAsset_0() const { return ___s_CurrentPipelineAsset_0; }
inline RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF ** get_address_of_s_CurrentPipelineAsset_0() { return &___s_CurrentPipelineAsset_0; }
inline void set_s_CurrentPipelineAsset_0(RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * value)
{
___s_CurrentPipelineAsset_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___s_CurrentPipelineAsset_0), (void*)value);
}
inline static int32_t get_offset_of_s_Cameras_1() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields, ___s_Cameras_1)); }
inline CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* get_s_Cameras_1() const { return ___s_Cameras_1; }
inline CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001** get_address_of_s_Cameras_1() { return &___s_Cameras_1; }
inline void set_s_Cameras_1(CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* value)
{
___s_Cameras_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___s_Cameras_1), (void*)value);
}
inline static int32_t get_offset_of_s_CameraCapacity_2() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields, ___s_CameraCapacity_2)); }
inline int32_t get_s_CameraCapacity_2() const { return ___s_CameraCapacity_2; }
inline int32_t* get_address_of_s_CameraCapacity_2() { return &___s_CameraCapacity_2; }
inline void set_s_CameraCapacity_2(int32_t value)
{
___s_CameraCapacity_2 = value;
}
inline static int32_t get_offset_of_U3CcurrentPipelineU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields, ___U3CcurrentPipelineU3Ek__BackingField_3)); }
inline RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * get_U3CcurrentPipelineU3Ek__BackingField_3() const { return ___U3CcurrentPipelineU3Ek__BackingField_3; }
inline RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA ** get_address_of_U3CcurrentPipelineU3Ek__BackingField_3() { return &___U3CcurrentPipelineU3Ek__BackingField_3; }
inline void set_U3CcurrentPipelineU3Ek__BackingField_3(RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * value)
{
___U3CcurrentPipelineU3Ek__BackingField_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&___U3CcurrentPipelineU3Ek__BackingField_3), (void*)value);
}
inline static int32_t get_offset_of_beginFrameRendering_4() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields, ___beginFrameRendering_4)); }
inline Action_2_t254D87D7CB5E1987005531FFF30ED1CA3AEDECCE * get_beginFrameRendering_4() const { return ___beginFrameRendering_4; }
inline Action_2_t254D87D7CB5E1987005531FFF30ED1CA3AEDECCE ** get_address_of_beginFrameRendering_4() { return &___beginFrameRendering_4; }
inline void set_beginFrameRendering_4(Action_2_t254D87D7CB5E1987005531FFF30ED1CA3AEDECCE * value)
{
___beginFrameRendering_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&___beginFrameRendering_4), (void*)value);
}
inline static int32_t get_offset_of_beginCameraRendering_5() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields, ___beginCameraRendering_5)); }
inline Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * get_beginCameraRendering_5() const { return ___beginCameraRendering_5; }
inline Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA ** get_address_of_beginCameraRendering_5() { return &___beginCameraRendering_5; }
inline void set_beginCameraRendering_5(Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * value)
{
___beginCameraRendering_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___beginCameraRendering_5), (void*)value);
}
inline static int32_t get_offset_of_endFrameRendering_6() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields, ___endFrameRendering_6)); }
inline Action_2_t254D87D7CB5E1987005531FFF30ED1CA3AEDECCE * get_endFrameRendering_6() const { return ___endFrameRendering_6; }
inline Action_2_t254D87D7CB5E1987005531FFF30ED1CA3AEDECCE ** get_address_of_endFrameRendering_6() { return &___endFrameRendering_6; }
inline void set_endFrameRendering_6(Action_2_t254D87D7CB5E1987005531FFF30ED1CA3AEDECCE * value)
{
___endFrameRendering_6 = value;
Il2CppCodeGenWriteBarrier((void**)(&___endFrameRendering_6), (void*)value);
}
inline static int32_t get_offset_of_endCameraRendering_7() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields, ___endCameraRendering_7)); }
inline Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * get_endCameraRendering_7() const { return ___endCameraRendering_7; }
inline Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA ** get_address_of_endCameraRendering_7() { return &___endCameraRendering_7; }
inline void set_endCameraRendering_7(Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * value)
{
___endCameraRendering_7 = value;
Il2CppCodeGenWriteBarrier((void**)(&___endCameraRendering_7), (void*)value);
}
};
// UnityEngine.Resources
struct Resources_t90EC380141241F7E4B284EC353EF4F0386218419 : public RuntimeObject
{
public:
public:
};
// UnityEngine.ResourcesAPI
struct ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F : public RuntimeObject
{
public:
public:
};
struct ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_StaticFields
{
public:
// UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::s_DefaultAPI
ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * ___s_DefaultAPI_0;
// UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::<overrideAPI>k__BackingField
ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * ___U3CoverrideAPIU3Ek__BackingField_1;
public:
inline static int32_t get_offset_of_s_DefaultAPI_0() { return static_cast<int32_t>(offsetof(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_StaticFields, ___s_DefaultAPI_0)); }
inline ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * get_s_DefaultAPI_0() const { return ___s_DefaultAPI_0; }
inline ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F ** get_address_of_s_DefaultAPI_0() { return &___s_DefaultAPI_0; }
inline void set_s_DefaultAPI_0(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * value)
{
___s_DefaultAPI_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultAPI_0), (void*)value);
}
inline static int32_t get_offset_of_U3CoverrideAPIU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_StaticFields, ___U3CoverrideAPIU3Ek__BackingField_1)); }
inline ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * get_U3CoverrideAPIU3Ek__BackingField_1() const { return ___U3CoverrideAPIU3Ek__BackingField_1; }
inline ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F ** get_address_of_U3CoverrideAPIU3Ek__BackingField_1() { return &___U3CoverrideAPIU3Ek__BackingField_1; }
inline void set_U3CoverrideAPIU3Ek__BackingField_1(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * value)
{
___U3CoverrideAPIU3Ek__BackingField_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___U3CoverrideAPIU3Ek__BackingField_1), (void*)value);
}
};
// UnityEngine.ResourcesAPIInternal
struct ResourcesAPIInternal_tF36BDA842ADD51D0483092DAFA14864F641AF22A : public RuntimeObject
{
public:
public:
};
// UnityEngine.ScalableBufferManager
struct ScalableBufferManager_t2ACE43840928431CBB11F1D14A1E0AD58DDA12EB : public RuntimeObject
{
public:
public:
};
// UnityEngine.SceneManagement.SceneManager
struct SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA : public RuntimeObject
{
public:
public:
};
struct SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields
{
public:
// System.Boolean UnityEngine.SceneManagement.SceneManager::s_AllowLoadScene
bool ___s_AllowLoadScene_0;
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode> UnityEngine.SceneManagement.SceneManager::sceneLoaded
UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * ___sceneLoaded_1;
// UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene> UnityEngine.SceneManagement.SceneManager::sceneUnloaded
UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * ___sceneUnloaded_2;
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene> UnityEngine.SceneManagement.SceneManager::activeSceneChanged
UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 * ___activeSceneChanged_3;
public:
inline static int32_t get_offset_of_s_AllowLoadScene_0() { return static_cast<int32_t>(offsetof(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields, ___s_AllowLoadScene_0)); }
inline bool get_s_AllowLoadScene_0() const { return ___s_AllowLoadScene_0; }
inline bool* get_address_of_s_AllowLoadScene_0() { return &___s_AllowLoadScene_0; }
inline void set_s_AllowLoadScene_0(bool value)
{
___s_AllowLoadScene_0 = value;
}
inline static int32_t get_offset_of_sceneLoaded_1() { return static_cast<int32_t>(offsetof(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields, ___sceneLoaded_1)); }
inline UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * get_sceneLoaded_1() const { return ___sceneLoaded_1; }
inline UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 ** get_address_of_sceneLoaded_1() { return &___sceneLoaded_1; }
inline void set_sceneLoaded_1(UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * value)
{
___sceneLoaded_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___sceneLoaded_1), (void*)value);
}
inline static int32_t get_offset_of_sceneUnloaded_2() { return static_cast<int32_t>(offsetof(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields, ___sceneUnloaded_2)); }
inline UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * get_sceneUnloaded_2() const { return ___sceneUnloaded_2; }
inline UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 ** get_address_of_sceneUnloaded_2() { return &___sceneUnloaded_2; }
inline void set_sceneUnloaded_2(UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * value)
{
___sceneUnloaded_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___sceneUnloaded_2), (void*)value);
}
inline static int32_t get_offset_of_activeSceneChanged_3() { return static_cast<int32_t>(offsetof(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields, ___activeSceneChanged_3)); }
inline UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 * get_activeSceneChanged_3() const { return ___activeSceneChanged_3; }
inline UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 ** get_address_of_activeSceneChanged_3() { return &___activeSceneChanged_3; }
inline void set_activeSceneChanged_3(UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 * value)
{
___activeSceneChanged_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&___activeSceneChanged_3), (void*)value);
}
};
// UnityEngine.SceneManagement.SceneManagerAPI
struct SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F : public RuntimeObject
{
public:
public:
};
struct SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_StaticFields
{
public:
// UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::s_DefaultAPI
SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * ___s_DefaultAPI_0;
// UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::<overrideAPI>k__BackingField
SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * ___U3CoverrideAPIU3Ek__BackingField_1;
public:
inline static int32_t get_offset_of_s_DefaultAPI_0() { return static_cast<int32_t>(offsetof(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_StaticFields, ___s_DefaultAPI_0)); }
inline SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * get_s_DefaultAPI_0() const { return ___s_DefaultAPI_0; }
inline SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F ** get_address_of_s_DefaultAPI_0() { return &___s_DefaultAPI_0; }
inline void set_s_DefaultAPI_0(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * value)
{
___s_DefaultAPI_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultAPI_0), (void*)value);
}
inline static int32_t get_offset_of_U3CoverrideAPIU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_StaticFields, ___U3CoverrideAPIU3Ek__BackingField_1)); }
inline SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * get_U3CoverrideAPIU3Ek__BackingField_1() const { return ___U3CoverrideAPIU3Ek__BackingField_1; }
inline SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F ** get_address_of_U3CoverrideAPIU3Ek__BackingField_1() { return &___U3CoverrideAPIU3Ek__BackingField_1; }
inline void set_U3CoverrideAPIU3Ek__BackingField_1(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * value)
{
___U3CoverrideAPIU3Ek__BackingField_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___U3CoverrideAPIU3Ek__BackingField_1), (void*)value);
}
};
// UnityEngine.SceneManagement.SceneManagerAPIInternal
struct SceneManagerAPIInternal_t6A198A908E5373580CEBD84327A14729824B0927 : public RuntimeObject
{
public:
public:
};
// UnityEngine.Screen
struct Screen_t9BCB7372025EBEF02ADC33A4A2397C4F88FC65B0 : public RuntimeObject
{
public:
public:
};
// UnityEngine.Playables.ScriptPlayableBinding
struct ScriptPlayableBinding_tDCE8CC2AEC15B229CE2971073C5EFB30186988FF : public RuntimeObject
{
public:
public:
};
// UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings
struct ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD : public RuntimeObject
{
public:
public:
};
struct ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields
{
public:
// UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::s_Instance
ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * ___s_Instance_0;
public:
inline static int32_t get_offset_of_s_Instance_0() { return static_cast<int32_t>(offsetof(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields, ___s_Instance_0)); }
inline ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * get_s_Instance_0() const { return ___s_Instance_0; }
inline ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 ** get_address_of_s_Instance_0() { return &___s_Instance_0; }
inline void set_s_Instance_0(ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * value)
{
___s_Instance_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___s_Instance_0), (void*)value);
}
};
// UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper
struct ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 : public RuntimeObject
{
public:
// UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::<implementation>k__BackingField
RuntimeObject* ___U3CimplementationU3Ek__BackingField_0;
public:
inline static int32_t get_offset_of_U3CimplementationU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61, ___U3CimplementationU3Ek__BackingField_0)); }
inline RuntimeObject* get_U3CimplementationU3Ek__BackingField_0() const { return ___U3CimplementationU3Ek__BackingField_0; }
inline RuntimeObject** get_address_of_U3CimplementationU3Ek__BackingField_0() { return &___U3CimplementationU3Ek__BackingField_0; }
inline void set_U3CimplementationU3Ek__BackingField_0(RuntimeObject* value)
{
___U3CimplementationU3Ek__BackingField_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___U3CimplementationU3Ek__BackingField_0), (void*)value);
}
};
// UnityEngine.ScriptingUtility
struct ScriptingUtility_t9E44A9DB47F02381261252BC76D190B69102B16F : public RuntimeObject
{
public:
public:
};
// UnityEngine.SetupCoroutine
struct SetupCoroutine_t5EBE04ABA234733C13412DEFD38F5C0DDFC839F0 : public RuntimeObject
{
public:
public:
};
// UnityEngine.SpookyHash
struct SpookyHash_t14B083DD16DC52DFD6B6D22DCD3DAFD141EE7662 : public RuntimeObject
{
public:
public:
};
struct SpookyHash_t14B083DD16DC52DFD6B6D22DCD3DAFD141EE7662_StaticFields
{
public:
// System.Boolean UnityEngine.SpookyHash::AllowUnalignedRead
bool ___AllowUnalignedRead_0;
public:
inline static int32_t get_offset_of_AllowUnalignedRead_0() { return static_cast<int32_t>(offsetof(SpookyHash_t14B083DD16DC52DFD6B6D22DCD3DAFD141EE7662_StaticFields, ___AllowUnalignedRead_0)); }
inline bool get_AllowUnalignedRead_0() const { return ___AllowUnalignedRead_0; }
inline bool* get_address_of_AllowUnalignedRead_0() { return &___AllowUnalignedRead_0; }
inline void set_AllowUnalignedRead_0(bool value)
{
___AllowUnalignedRead_0 = value;
}
};
// System.String
struct String_t : public RuntimeObject
{
public:
// System.Int32 System.String::m_stringLength
int32_t ___m_stringLength_0;
// System.Char System.String::m_firstChar
Il2CppChar ___m_firstChar_1;
public:
inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
inline void set_m_stringLength_0(int32_t value)
{
___m_stringLength_0 = value;
}
inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
inline void set_m_firstChar_1(Il2CppChar value)
{
___m_firstChar_1 = value;
}
};
struct String_t_StaticFields
{
public:
// System.String System.String::Empty
String_t* ___Empty_5;
public:
inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
inline String_t* get_Empty_5() const { return ___Empty_5; }
inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
inline void set_Empty_5(String_t* value)
{
___Empty_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value);
}
};
// UnityEngine.Events.UnityEventBase
struct UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB : public RuntimeObject
{
public:
// UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls
InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * ___m_Calls_0;
// UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls
PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * ___m_PersistentCalls_1;
// System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty
bool ___m_CallsDirty_2;
public:
inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_Calls_0)); }
inline InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * get_m_Calls_0() const { return ___m_Calls_0; }
inline InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 ** get_address_of_m_Calls_0() { return &___m_Calls_0; }
inline void set_m_Calls_0(InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * value)
{
___m_Calls_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_Calls_0), (void*)value);
}
inline static int32_t get_offset_of_m_PersistentCalls_1() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_PersistentCalls_1)); }
inline PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * get_m_PersistentCalls_1() const { return ___m_PersistentCalls_1; }
inline PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC ** get_address_of_m_PersistentCalls_1() { return &___m_PersistentCalls_1; }
inline void set_m_PersistentCalls_1(PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * value)
{
___m_PersistentCalls_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_PersistentCalls_1), (void*)value);
}
inline static int32_t get_offset_of_m_CallsDirty_2() { return static_cast<int32_t>(offsetof(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB, ___m_CallsDirty_2)); }
inline bool get_m_CallsDirty_2() const { return ___m_CallsDirty_2; }
inline bool* get_address_of_m_CallsDirty_2() { return &___m_CallsDirty_2; }
inline void set_m_CallsDirty_2(bool value)
{
___m_CallsDirty_2 = value;
}
};
// System.ValueType
struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject
{
public:
public:
};
// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com
{
};
// UnityEngine.YieldInstruction
struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF : public RuntimeObject
{
public:
public:
};
// Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.YieldInstruction
struct YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com
{
};
// UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0
struct U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD : public RuntimeObject
{
public:
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::msgReceived
bool ___msgReceived_0;
public:
inline static int32_t get_offset_of_msgReceived_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD, ___msgReceived_0)); }
inline bool get_msgReceived_0() const { return ___msgReceived_0; }
inline bool* get_address_of_msgReceived_0() { return &___msgReceived_0; }
inline void set_msgReceived_0(bool value)
{
___msgReceived_0 = value;
}
};
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
struct MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F : public RuntimeObject
{
public:
// System.String UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::m_messageTypeId
String_t* ___m_messageTypeId_0;
// System.Int32 UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::subscriberCount
int32_t ___subscriberCount_1;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::messageCallback
MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * ___messageCallback_2;
public:
inline static int32_t get_offset_of_m_messageTypeId_0() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F, ___m_messageTypeId_0)); }
inline String_t* get_m_messageTypeId_0() const { return ___m_messageTypeId_0; }
inline String_t** get_address_of_m_messageTypeId_0() { return &___m_messageTypeId_0; }
inline void set_m_messageTypeId_0(String_t* value)
{
___m_messageTypeId_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_messageTypeId_0), (void*)value);
}
inline static int32_t get_offset_of_subscriberCount_1() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F, ___subscriberCount_1)); }
inline int32_t get_subscriberCount_1() const { return ___subscriberCount_1; }
inline int32_t* get_address_of_subscriberCount_1() { return &___subscriberCount_1; }
inline void set_subscriberCount_1(int32_t value)
{
___subscriberCount_1 = value;
}
inline static int32_t get_offset_of_messageCallback_2() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F, ___messageCallback_2)); }
inline MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * get_messageCallback_2() const { return ___messageCallback_2; }
inline MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B ** get_address_of_messageCallback_2() { return &___messageCallback_2; }
inline void set_messageCallback_2(MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * value)
{
___messageCallback_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___messageCallback_2), (void*)value);
}
};
// System.Collections.Generic.List`1/Enumerator<System.Int32>
struct Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C
{
public:
// System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::list
List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___list_0;
// System.Int32 System.Collections.Generic.List`1/Enumerator::index
int32_t ___index_1;
// System.Int32 System.Collections.Generic.List`1/Enumerator::version
int32_t ___version_2;
// T System.Collections.Generic.List`1/Enumerator::current
int32_t ___current_3;
public:
inline static int32_t get_offset_of_list_0() { return static_cast<int32_t>(offsetof(Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C, ___list_0)); }
inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * get_list_0() const { return ___list_0; }
inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 ** get_address_of_list_0() { return &___list_0; }
inline void set_list_0(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * value)
{
___list_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value);
}
inline static int32_t get_offset_of_index_1() { return static_cast<int32_t>(offsetof(Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C, ___index_1)); }
inline int32_t get_index_1() const { return ___index_1; }
inline int32_t* get_address_of_index_1() { return &___index_1; }
inline void set_index_1(int32_t value)
{
___index_1 = value;
}
inline static int32_t get_offset_of_version_2() { return static_cast<int32_t>(offsetof(Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C, ___version_2)); }
inline int32_t get_version_2() const { return ___version_2; }
inline int32_t* get_address_of_version_2() { return &___version_2; }
inline void set_version_2(int32_t value)
{
___version_2 = value;
}
inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C, ___current_3)); }
inline int32_t get_current_3() const { return ___current_3; }
inline int32_t* get_address_of_current_3() { return &___current_3; }
inline void set_current_3(int32_t value)
{
___current_3 = value;
}
};
// System.Collections.Generic.List`1/Enumerator<System.Object>
struct Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6
{
public:
// System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::list
List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * ___list_0;
// System.Int32 System.Collections.Generic.List`1/Enumerator::index
int32_t ___index_1;
// System.Int32 System.Collections.Generic.List`1/Enumerator::version
int32_t ___version_2;
// T System.Collections.Generic.List`1/Enumerator::current
RuntimeObject * ___current_3;
public:
inline static int32_t get_offset_of_list_0() { return static_cast<int32_t>(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___list_0)); }
inline List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * get_list_0() const { return ___list_0; }
inline List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 ** get_address_of_list_0() { return &___list_0; }
inline void set_list_0(List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * value)
{
___list_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value);
}
inline static int32_t get_offset_of_index_1() { return static_cast<int32_t>(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___index_1)); }
inline int32_t get_index_1() const { return ___index_1; }
inline int32_t* get_address_of_index_1() { return &___index_1; }
inline void set_index_1(int32_t value)
{
___index_1 = value;
}
inline static int32_t get_offset_of_version_2() { return static_cast<int32_t>(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___version_2)); }
inline int32_t get_version_2() const { return ___version_2; }
inline int32_t* get_address_of_version_2() { return &___version_2; }
inline void set_version_2(int32_t value)
{
___version_2 = value;
}
inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6, ___current_3)); }
inline RuntimeObject * get_current_3() const { return ___current_3; }
inline RuntimeObject ** get_address_of_current_3() { return &___current_3; }
inline void set_current_3(RuntimeObject * value)
{
___current_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&___current_3), (void*)value);
}
};
// System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>
struct Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9
{
public:
// System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::list
List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * ___list_0;
// System.Int32 System.Collections.Generic.List`1/Enumerator::index
int32_t ___index_1;
// System.Int32 System.Collections.Generic.List`1/Enumerator::version
int32_t ___version_2;
// T System.Collections.Generic.List`1/Enumerator::current
PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * ___current_3;
public:
inline static int32_t get_offset_of_list_0() { return static_cast<int32_t>(offsetof(Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9, ___list_0)); }
inline List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * get_list_0() const { return ___list_0; }
inline List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E ** get_address_of_list_0() { return &___list_0; }
inline void set_list_0(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * value)
{
___list_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value);
}
inline static int32_t get_offset_of_index_1() { return static_cast<int32_t>(offsetof(Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9, ___index_1)); }
inline int32_t get_index_1() const { return ___index_1; }
inline int32_t* get_address_of_index_1() { return &___index_1; }
inline void set_index_1(int32_t value)
{
___index_1 = value;
}
inline static int32_t get_offset_of_version_2() { return static_cast<int32_t>(offsetof(Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9, ___version_2)); }
inline int32_t get_version_2() const { return ___version_2; }
inline int32_t* get_address_of_version_2() { return &___version_2; }
inline void set_version_2(int32_t value)
{
___version_2 = value;
}
inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9, ___current_3)); }
inline PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * get_current_3() const { return ___current_3; }
inline PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 ** get_address_of_current_3() { return &___current_3; }
inline void set_current_3(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * value)
{
___current_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&___current_3), (void*)value);
}
};
// UnityEngine.Events.InvokableCall`1<System.Boolean>
struct InvokableCall_1_t3C3B0B0B930948588A189C18F589C65343D49493 : public BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784
{
public:
// UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
UnityAction_1_t11E0F272F18CD83EDF205B4A43689B005D10B7BF * ___Delegate_0;
public:
inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_1_t3C3B0B0B930948588A189C18F589C65343D49493, ___Delegate_0)); }
inline UnityAction_1_t11E0F272F18CD83EDF205B4A43689B005D10B7BF * get_Delegate_0() const { return ___Delegate_0; }
inline UnityAction_1_t11E0F272F18CD83EDF205B4A43689B005D10B7BF ** get_address_of_Delegate_0() { return &___Delegate_0; }
inline void set_Delegate_0(UnityAction_1_t11E0F272F18CD83EDF205B4A43689B005D10B7BF * value)
{
___Delegate_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Delegate_0), (void*)value);
}
};
// UnityEngine.Events.InvokableCall`1<System.Int32>
struct InvokableCall_1_tB1DAF383EC84453DA99582568ED89C6570E979E9 : public BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784
{
public:
// UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___Delegate_0;
public:
inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_1_tB1DAF383EC84453DA99582568ED89C6570E979E9, ___Delegate_0)); }
inline UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * get_Delegate_0() const { return ___Delegate_0; }
inline UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 ** get_address_of_Delegate_0() { return &___Delegate_0; }
inline void set_Delegate_0(UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * value)
{
___Delegate_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Delegate_0), (void*)value);
}
};
// UnityEngine.Events.InvokableCall`1<System.Single>
struct InvokableCall_1_t13EC6185325262950E00B739E096E4B705195690 : public BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784
{
public:
// UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * ___Delegate_0;
public:
inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_1_t13EC6185325262950E00B739E096E4B705195690, ___Delegate_0)); }
inline UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * get_Delegate_0() const { return ___Delegate_0; }
inline UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB ** get_address_of_Delegate_0() { return &___Delegate_0; }
inline void set_Delegate_0(UnityAction_1_t50101DC7058B3235A520FF57E827D51694843FBB * value)
{
___Delegate_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Delegate_0), (void*)value);
}
};
// UnityEngine.Events.InvokableCall`1<System.String>
struct InvokableCall_1_t9FF38D7375748BACB4C5AD4F1E77E62055E60EBD : public BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784
{
public:
// UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
UnityAction_1_t4A1848C01D99711D0E3D235F1FDBBA96BA48B647 * ___Delegate_0;
public:
inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_1_t9FF38D7375748BACB4C5AD4F1E77E62055E60EBD, ___Delegate_0)); }
inline UnityAction_1_t4A1848C01D99711D0E3D235F1FDBBA96BA48B647 * get_Delegate_0() const { return ___Delegate_0; }
inline UnityAction_1_t4A1848C01D99711D0E3D235F1FDBBA96BA48B647 ** get_address_of_Delegate_0() { return &___Delegate_0; }
inline void set_Delegate_0(UnityAction_1_t4A1848C01D99711D0E3D235F1FDBBA96BA48B647 * value)
{
___Delegate_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Delegate_0), (void*)value);
}
};
// UnityEngine.Events.UnityEvent`1<System.Int32>
struct UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB
{
public:
// System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3;
public:
inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF, ___m_InvokeArray_3)); }
inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
{
___m_InvokeArray_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
}
};
// UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
struct UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B : public UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB
{
public:
// System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___m_InvokeArray_3;
public:
inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B, ___m_InvokeArray_3)); }
inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
inline ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
inline void set_m_InvokeArray_3(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* value)
{
___m_InvokeArray_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
}
};
// System.Boolean
struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37
{
public:
// System.Boolean System.Boolean::m_value
bool ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); }
inline bool get_m_value_0() const { return ___m_value_0; }
inline bool* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(bool value)
{
___m_value_0 = value;
}
};
struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields
{
public:
// System.String System.Boolean::TrueString
String_t* ___TrueString_5;
// System.String System.Boolean::FalseString
String_t* ___FalseString_6;
public:
inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); }
inline String_t* get_TrueString_5() const { return ___TrueString_5; }
inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
inline void set_TrueString_5(String_t* value)
{
___TrueString_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
}
inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); }
inline String_t* get_FalseString_6() const { return ___FalseString_6; }
inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
inline void set_FalseString_6(String_t* value)
{
___FalseString_6 = value;
Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
}
};
// System.Byte
struct Byte_t0111FAB8B8685667EDDAF77683F0D8F86B659056
{
public:
// System.Byte System.Byte::m_value
uint8_t ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Byte_t0111FAB8B8685667EDDAF77683F0D8F86B659056, ___m_value_0)); }
inline uint8_t get_m_value_0() const { return ___m_value_0; }
inline uint8_t* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(uint8_t value)
{
___m_value_0 = value;
}
};
// System.Char
struct Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14
{
public:
// System.Char System.Char::m_value
Il2CppChar ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14, ___m_value_0)); }
inline Il2CppChar get_m_value_0() const { return ___m_value_0; }
inline Il2CppChar* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(Il2CppChar value)
{
___m_value_0 = value;
}
};
struct Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_StaticFields
{
public:
// System.Byte[] System.Char::categoryForLatin1
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___categoryForLatin1_3;
public:
inline static int32_t get_offset_of_categoryForLatin1_3() { return static_cast<int32_t>(offsetof(Char_tFF60D8E7E89A20BE2294A003734341BD1DF43E14_StaticFields, ___categoryForLatin1_3)); }
inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* get_categoryForLatin1_3() const { return ___categoryForLatin1_3; }
inline ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726** get_address_of_categoryForLatin1_3() { return &___categoryForLatin1_3; }
inline void set_categoryForLatin1_3(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* value)
{
___categoryForLatin1_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&___categoryForLatin1_3), (void*)value);
}
};
// UnityEngine.Color
struct Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659
{
public:
// System.Single UnityEngine.Color::r
float ___r_0;
// System.Single UnityEngine.Color::g
float ___g_1;
// System.Single UnityEngine.Color::b
float ___b_2;
// System.Single UnityEngine.Color::a
float ___a_3;
public:
inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___r_0)); }
inline float get_r_0() const { return ___r_0; }
inline float* get_address_of_r_0() { return &___r_0; }
inline void set_r_0(float value)
{
___r_0 = value;
}
inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___g_1)); }
inline float get_g_1() const { return ___g_1; }
inline float* get_address_of_g_1() { return &___g_1; }
inline void set_g_1(float value)
{
___g_1 = value;
}
inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___b_2)); }
inline float get_b_2() const { return ___b_2; }
inline float* get_address_of_b_2() { return &___b_2; }
inline void set_b_2(float value)
{
___b_2 = value;
}
inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659, ___a_3)); }
inline float get_a_3() const { return ___a_3; }
inline float* get_address_of_a_3() { return &___a_3; }
inline void set_a_3(float value)
{
___a_3 = value;
}
};
// UnityEngine.Color32
struct Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D
{
public:
union
{
#pragma pack(push, tp, 1)
struct
{
// System.Int32 UnityEngine.Color32::rgba
int32_t ___rgba_0;
};
#pragma pack(pop, tp)
struct
{
int32_t ___rgba_0_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
// System.Byte UnityEngine.Color32::r
uint8_t ___r_1;
};
#pragma pack(pop, tp)
struct
{
uint8_t ___r_1_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___g_2_OffsetPadding[1];
// System.Byte UnityEngine.Color32::g
uint8_t ___g_2;
};
#pragma pack(pop, tp)
struct
{
char ___g_2_OffsetPadding_forAlignmentOnly[1];
uint8_t ___g_2_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___b_3_OffsetPadding[2];
// System.Byte UnityEngine.Color32::b
uint8_t ___b_3;
};
#pragma pack(pop, tp)
struct
{
char ___b_3_OffsetPadding_forAlignmentOnly[2];
uint8_t ___b_3_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___a_4_OffsetPadding[3];
// System.Byte UnityEngine.Color32::a
uint8_t ___a_4;
};
#pragma pack(pop, tp)
struct
{
char ___a_4_OffsetPadding_forAlignmentOnly[3];
uint8_t ___a_4_forAlignmentOnly;
};
};
public:
inline static int32_t get_offset_of_rgba_0() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___rgba_0)); }
inline int32_t get_rgba_0() const { return ___rgba_0; }
inline int32_t* get_address_of_rgba_0() { return &___rgba_0; }
inline void set_rgba_0(int32_t value)
{
___rgba_0 = value;
}
inline static int32_t get_offset_of_r_1() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___r_1)); }
inline uint8_t get_r_1() const { return ___r_1; }
inline uint8_t* get_address_of_r_1() { return &___r_1; }
inline void set_r_1(uint8_t value)
{
___r_1 = value;
}
inline static int32_t get_offset_of_g_2() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___g_2)); }
inline uint8_t get_g_2() const { return ___g_2; }
inline uint8_t* get_address_of_g_2() { return &___g_2; }
inline void set_g_2(uint8_t value)
{
___g_2 = value;
}
inline static int32_t get_offset_of_b_3() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___b_3)); }
inline uint8_t get_b_3() const { return ___b_3; }
inline uint8_t* get_address_of_b_3() { return &___b_3; }
inline void set_b_3(uint8_t value)
{
___b_3 = value;
}
inline static int32_t get_offset_of_a_4() { return static_cast<int32_t>(offsetof(Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D, ___a_4)); }
inline uint8_t get_a_4() const { return ___a_4; }
inline uint8_t* get_address_of_a_4() { return &___a_4; }
inline void set_a_4(uint8_t value)
{
___a_4 = value;
}
};
// UnityEngine.Rendering.CoreCameraValues
struct CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94
{
public:
// System.Int32 UnityEngine.Rendering.CoreCameraValues::filterMode
int32_t ___filterMode_0;
// System.UInt32 UnityEngine.Rendering.CoreCameraValues::cullingMask
uint32_t ___cullingMask_1;
// System.Int32 UnityEngine.Rendering.CoreCameraValues::instanceID
int32_t ___instanceID_2;
public:
inline static int32_t get_offset_of_filterMode_0() { return static_cast<int32_t>(offsetof(CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94, ___filterMode_0)); }
inline int32_t get_filterMode_0() const { return ___filterMode_0; }
inline int32_t* get_address_of_filterMode_0() { return &___filterMode_0; }
inline void set_filterMode_0(int32_t value)
{
___filterMode_0 = value;
}
inline static int32_t get_offset_of_cullingMask_1() { return static_cast<int32_t>(offsetof(CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94, ___cullingMask_1)); }
inline uint32_t get_cullingMask_1() const { return ___cullingMask_1; }
inline uint32_t* get_address_of_cullingMask_1() { return &___cullingMask_1; }
inline void set_cullingMask_1(uint32_t value)
{
___cullingMask_1 = value;
}
inline static int32_t get_offset_of_instanceID_2() { return static_cast<int32_t>(offsetof(CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94, ___instanceID_2)); }
inline int32_t get_instanceID_2() const { return ___instanceID_2; }
inline int32_t* get_address_of_instanceID_2() { return &___instanceID_2; }
inline void set_instanceID_2(int32_t value)
{
___instanceID_2 = value;
}
};
// System.DateTime
struct DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405
{
public:
// System.UInt64 System.DateTime::dateData
uint64_t ___dateData_44;
public:
inline static int32_t get_offset_of_dateData_44() { return static_cast<int32_t>(offsetof(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405, ___dateData_44)); }
inline uint64_t get_dateData_44() const { return ___dateData_44; }
inline uint64_t* get_address_of_dateData_44() { return &___dateData_44; }
inline void set_dateData_44(uint64_t value)
{
___dateData_44 = value;
}
};
struct DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_StaticFields
{
public:
// System.Int32[] System.DateTime::DaysToMonth365
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___DaysToMonth365_29;
// System.Int32[] System.DateTime::DaysToMonth366
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___DaysToMonth366_30;
// System.DateTime System.DateTime::MinValue
DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 ___MinValue_31;
// System.DateTime System.DateTime::MaxValue
DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 ___MaxValue_32;
public:
inline static int32_t get_offset_of_DaysToMonth365_29() { return static_cast<int32_t>(offsetof(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_StaticFields, ___DaysToMonth365_29)); }
inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_DaysToMonth365_29() const { return ___DaysToMonth365_29; }
inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_DaysToMonth365_29() { return &___DaysToMonth365_29; }
inline void set_DaysToMonth365_29(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
{
___DaysToMonth365_29 = value;
Il2CppCodeGenWriteBarrier((void**)(&___DaysToMonth365_29), (void*)value);
}
inline static int32_t get_offset_of_DaysToMonth366_30() { return static_cast<int32_t>(offsetof(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_StaticFields, ___DaysToMonth366_30)); }
inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_DaysToMonth366_30() const { return ___DaysToMonth366_30; }
inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_DaysToMonth366_30() { return &___DaysToMonth366_30; }
inline void set_DaysToMonth366_30(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
{
___DaysToMonth366_30 = value;
Il2CppCodeGenWriteBarrier((void**)(&___DaysToMonth366_30), (void*)value);
}
inline static int32_t get_offset_of_MinValue_31() { return static_cast<int32_t>(offsetof(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_StaticFields, ___MinValue_31)); }
inline DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 get_MinValue_31() const { return ___MinValue_31; }
inline DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 * get_address_of_MinValue_31() { return &___MinValue_31; }
inline void set_MinValue_31(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 value)
{
___MinValue_31 = value;
}
inline static int32_t get_offset_of_MaxValue_32() { return static_cast<int32_t>(offsetof(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_StaticFields, ___MaxValue_32)); }
inline DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 get_MaxValue_32() const { return ___MaxValue_32; }
inline DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 * get_address_of_MaxValue_32() { return &___MaxValue_32; }
inline void set_MaxValue_32(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 value)
{
___MaxValue_32 = value;
}
};
// UnityEngine.Rendering.DepthState
struct DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA
{
public:
// System.Byte UnityEngine.Rendering.DepthState::m_WriteEnabled
uint8_t ___m_WriteEnabled_0;
// System.SByte UnityEngine.Rendering.DepthState::m_CompareFunction
int8_t ___m_CompareFunction_1;
public:
inline static int32_t get_offset_of_m_WriteEnabled_0() { return static_cast<int32_t>(offsetof(DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA, ___m_WriteEnabled_0)); }
inline uint8_t get_m_WriteEnabled_0() const { return ___m_WriteEnabled_0; }
inline uint8_t* get_address_of_m_WriteEnabled_0() { return &___m_WriteEnabled_0; }
inline void set_m_WriteEnabled_0(uint8_t value)
{
___m_WriteEnabled_0 = value;
}
inline static int32_t get_offset_of_m_CompareFunction_1() { return static_cast<int32_t>(offsetof(DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA, ___m_CompareFunction_1)); }
inline int8_t get_m_CompareFunction_1() const { return ___m_CompareFunction_1; }
inline int8_t* get_address_of_m_CompareFunction_1() { return &___m_CompareFunction_1; }
inline void set_m_CompareFunction_1(int8_t value)
{
___m_CompareFunction_1 = value;
}
};
// System.Double
struct Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181
{
public:
// System.Double System.Double::m_value
double ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181, ___m_value_0)); }
inline double get_m_value_0() const { return ___m_value_0; }
inline double* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(double value)
{
___m_value_0 = value;
}
};
struct Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181_StaticFields
{
public:
// System.Double System.Double::NegativeZero
double ___NegativeZero_7;
public:
inline static int32_t get_offset_of_NegativeZero_7() { return static_cast<int32_t>(offsetof(Double_t42821932CB52DE2057E685D0E1AF3DE5033D2181_StaticFields, ___NegativeZero_7)); }
inline double get_NegativeZero_7() const { return ___NegativeZero_7; }
inline double* get_address_of_NegativeZero_7() { return &___NegativeZero_7; }
inline void set_NegativeZero_7(double value)
{
___NegativeZero_7 = value;
}
};
// System.Enum
struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52
{
public:
public:
};
struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields
{
public:
// System.Char[] System.Enum::enumSeperatorCharArray
CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0;
public:
inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); }
inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; }
inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; }
inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value)
{
___enumSeperatorCharArray_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value);
}
};
// Native definition for P/Invoke marshalling of System.Enum
struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.Enum
struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com
{
};
// System.Guid
struct Guid_t
{
public:
// System.Int32 System.Guid::_a
int32_t ____a_1;
// System.Int16 System.Guid::_b
int16_t ____b_2;
// System.Int16 System.Guid::_c
int16_t ____c_3;
// System.Byte System.Guid::_d
uint8_t ____d_4;
// System.Byte System.Guid::_e
uint8_t ____e_5;
// System.Byte System.Guid::_f
uint8_t ____f_6;
// System.Byte System.Guid::_g
uint8_t ____g_7;
// System.Byte System.Guid::_h
uint8_t ____h_8;
// System.Byte System.Guid::_i
uint8_t ____i_9;
// System.Byte System.Guid::_j
uint8_t ____j_10;
// System.Byte System.Guid::_k
uint8_t ____k_11;
public:
inline static int32_t get_offset_of__a_1() { return static_cast<int32_t>(offsetof(Guid_t, ____a_1)); }
inline int32_t get__a_1() const { return ____a_1; }
inline int32_t* get_address_of__a_1() { return &____a_1; }
inline void set__a_1(int32_t value)
{
____a_1 = value;
}
inline static int32_t get_offset_of__b_2() { return static_cast<int32_t>(offsetof(Guid_t, ____b_2)); }
inline int16_t get__b_2() const { return ____b_2; }
inline int16_t* get_address_of__b_2() { return &____b_2; }
inline void set__b_2(int16_t value)
{
____b_2 = value;
}
inline static int32_t get_offset_of__c_3() { return static_cast<int32_t>(offsetof(Guid_t, ____c_3)); }
inline int16_t get__c_3() const { return ____c_3; }
inline int16_t* get_address_of__c_3() { return &____c_3; }
inline void set__c_3(int16_t value)
{
____c_3 = value;
}
inline static int32_t get_offset_of__d_4() { return static_cast<int32_t>(offsetof(Guid_t, ____d_4)); }
inline uint8_t get__d_4() const { return ____d_4; }
inline uint8_t* get_address_of__d_4() { return &____d_4; }
inline void set__d_4(uint8_t value)
{
____d_4 = value;
}
inline static int32_t get_offset_of__e_5() { return static_cast<int32_t>(offsetof(Guid_t, ____e_5)); }
inline uint8_t get__e_5() const { return ____e_5; }
inline uint8_t* get_address_of__e_5() { return &____e_5; }
inline void set__e_5(uint8_t value)
{
____e_5 = value;
}
inline static int32_t get_offset_of__f_6() { return static_cast<int32_t>(offsetof(Guid_t, ____f_6)); }
inline uint8_t get__f_6() const { return ____f_6; }
inline uint8_t* get_address_of__f_6() { return &____f_6; }
inline void set__f_6(uint8_t value)
{
____f_6 = value;
}
inline static int32_t get_offset_of__g_7() { return static_cast<int32_t>(offsetof(Guid_t, ____g_7)); }
inline uint8_t get__g_7() const { return ____g_7; }
inline uint8_t* get_address_of__g_7() { return &____g_7; }
inline void set__g_7(uint8_t value)
{
____g_7 = value;
}
inline static int32_t get_offset_of__h_8() { return static_cast<int32_t>(offsetof(Guid_t, ____h_8)); }
inline uint8_t get__h_8() const { return ____h_8; }
inline uint8_t* get_address_of__h_8() { return &____h_8; }
inline void set__h_8(uint8_t value)
{
____h_8 = value;
}
inline static int32_t get_offset_of__i_9() { return static_cast<int32_t>(offsetof(Guid_t, ____i_9)); }
inline uint8_t get__i_9() const { return ____i_9; }
inline uint8_t* get_address_of__i_9() { return &____i_9; }
inline void set__i_9(uint8_t value)
{
____i_9 = value;
}
inline static int32_t get_offset_of__j_10() { return static_cast<int32_t>(offsetof(Guid_t, ____j_10)); }
inline uint8_t get__j_10() const { return ____j_10; }
inline uint8_t* get_address_of__j_10() { return &____j_10; }
inline void set__j_10(uint8_t value)
{
____j_10 = value;
}
inline static int32_t get_offset_of__k_11() { return static_cast<int32_t>(offsetof(Guid_t, ____k_11)); }
inline uint8_t get__k_11() const { return ____k_11; }
inline uint8_t* get_address_of__k_11() { return &____k_11; }
inline void set__k_11(uint8_t value)
{
____k_11 = value;
}
};
struct Guid_t_StaticFields
{
public:
// System.Guid System.Guid::Empty
Guid_t ___Empty_0;
// System.Object System.Guid::_rngAccess
RuntimeObject * ____rngAccess_12;
// System.Security.Cryptography.RandomNumberGenerator System.Guid::_rng
RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 * ____rng_13;
public:
inline static int32_t get_offset_of_Empty_0() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ___Empty_0)); }
inline Guid_t get_Empty_0() const { return ___Empty_0; }
inline Guid_t * get_address_of_Empty_0() { return &___Empty_0; }
inline void set_Empty_0(Guid_t value)
{
___Empty_0 = value;
}
inline static int32_t get_offset_of__rngAccess_12() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ____rngAccess_12)); }
inline RuntimeObject * get__rngAccess_12() const { return ____rngAccess_12; }
inline RuntimeObject ** get_address_of__rngAccess_12() { return &____rngAccess_12; }
inline void set__rngAccess_12(RuntimeObject * value)
{
____rngAccess_12 = value;
Il2CppCodeGenWriteBarrier((void**)(&____rngAccess_12), (void*)value);
}
inline static int32_t get_offset_of__rng_13() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ____rng_13)); }
inline RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 * get__rng_13() const { return ____rng_13; }
inline RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 ** get_address_of__rng_13() { return &____rng_13; }
inline void set__rng_13(RandomNumberGenerator_t2CB5440F189986116A2FA9F907AE52644047AC50 * value)
{
____rng_13 = value;
Il2CppCodeGenWriteBarrier((void**)(&____rng_13), (void*)value);
}
};
// System.Int16
struct Int16_tD0F031114106263BB459DA1F099FF9F42691295A
{
public:
// System.Int16 System.Int16::m_value
int16_t ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int16_tD0F031114106263BB459DA1F099FF9F42691295A, ___m_value_0)); }
inline int16_t get_m_value_0() const { return ___m_value_0; }
inline int16_t* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(int16_t value)
{
___m_value_0 = value;
}
};
// System.Int32
struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046
{
public:
// System.Int32 System.Int32::m_value
int32_t ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); }
inline int32_t get_m_value_0() const { return ___m_value_0; }
inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(int32_t value)
{
___m_value_0 = value;
}
};
// System.Int64
struct Int64_t378EE0D608BD3107E77238E85F30D2BBD46981F3
{
public:
// System.Int64 System.Int64::m_value
int64_t ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int64_t378EE0D608BD3107E77238E85F30D2BBD46981F3, ___m_value_0)); }
inline int64_t get_m_value_0() const { return ___m_value_0; }
inline int64_t* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(int64_t value)
{
___m_value_0 = value;
}
};
// System.IntPtr
struct IntPtr_t
{
public:
// System.Void* System.IntPtr::m_value
void* ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
inline void* get_m_value_0() const { return ___m_value_0; }
inline void** get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(void* value)
{
___m_value_0 = value;
}
};
struct IntPtr_t_StaticFields
{
public:
// System.IntPtr System.IntPtr::Zero
intptr_t ___Zero_1;
public:
inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
inline intptr_t get_Zero_1() const { return ___Zero_1; }
inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
inline void set_Zero_1(intptr_t value)
{
___Zero_1 = value;
}
};
// UnityEngine.Events.InvokableCall
struct InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 : public BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784
{
public:
// UnityEngine.Events.UnityAction UnityEngine.Events.InvokableCall::Delegate
UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * ___Delegate_0;
public:
inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741, ___Delegate_0)); }
inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * get_Delegate_0() const { return ___Delegate_0; }
inline UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 ** get_address_of_Delegate_0() { return &___Delegate_0; }
inline void set_Delegate_0(UnityAction_t22E545F8BE0A62EE051C6A83E209587A0DB1C099 * value)
{
___Delegate_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Delegate_0), (void*)value);
}
};
// UnityEngine.Experimental.GlobalIllumination.LinearColor
struct LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2
{
public:
// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_red
float ___m_red_0;
// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_green
float ___m_green_1;
// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_blue
float ___m_blue_2;
// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_intensity
float ___m_intensity_3;
public:
inline static int32_t get_offset_of_m_red_0() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_red_0)); }
inline float get_m_red_0() const { return ___m_red_0; }
inline float* get_address_of_m_red_0() { return &___m_red_0; }
inline void set_m_red_0(float value)
{
___m_red_0 = value;
}
inline static int32_t get_offset_of_m_green_1() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_green_1)); }
inline float get_m_green_1() const { return ___m_green_1; }
inline float* get_address_of_m_green_1() { return &___m_green_1; }
inline void set_m_green_1(float value)
{
___m_green_1 = value;
}
inline static int32_t get_offset_of_m_blue_2() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_blue_2)); }
inline float get_m_blue_2() const { return ___m_blue_2; }
inline float* get_address_of_m_blue_2() { return &___m_blue_2; }
inline void set_m_blue_2(float value)
{
___m_blue_2 = value;
}
inline static int32_t get_offset_of_m_intensity_3() { return static_cast<int32_t>(offsetof(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2, ___m_intensity_3)); }
inline float get_m_intensity_3() const { return ___m_intensity_3; }
inline float* get_address_of_m_intensity_3() { return &___m_intensity_3; }
inline void set_m_intensity_3(float value)
{
___m_intensity_3 = value;
}
};
// UnityEngine.Mathf
struct Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194
{
public:
union
{
struct
{
};
uint8_t Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194__padding[1];
};
public:
};
struct Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_StaticFields
{
public:
// System.Single UnityEngine.Mathf::Epsilon
float ___Epsilon_0;
public:
inline static int32_t get_offset_of_Epsilon_0() { return static_cast<int32_t>(offsetof(Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_StaticFields, ___Epsilon_0)); }
inline float get_Epsilon_0() const { return ___Epsilon_0; }
inline float* get_address_of_Epsilon_0() { return &___Epsilon_0; }
inline void set_Epsilon_0(float value)
{
___Epsilon_0 = value;
}
};
// UnityEngine.Matrix4x4
struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461
{
public:
// System.Single UnityEngine.Matrix4x4::m00
float ___m00_0;
// System.Single UnityEngine.Matrix4x4::m10
float ___m10_1;
// System.Single UnityEngine.Matrix4x4::m20
float ___m20_2;
// System.Single UnityEngine.Matrix4x4::m30
float ___m30_3;
// System.Single UnityEngine.Matrix4x4::m01
float ___m01_4;
// System.Single UnityEngine.Matrix4x4::m11
float ___m11_5;
// System.Single UnityEngine.Matrix4x4::m21
float ___m21_6;
// System.Single UnityEngine.Matrix4x4::m31
float ___m31_7;
// System.Single UnityEngine.Matrix4x4::m02
float ___m02_8;
// System.Single UnityEngine.Matrix4x4::m12
float ___m12_9;
// System.Single UnityEngine.Matrix4x4::m22
float ___m22_10;
// System.Single UnityEngine.Matrix4x4::m32
float ___m32_11;
// System.Single UnityEngine.Matrix4x4::m03
float ___m03_12;
// System.Single UnityEngine.Matrix4x4::m13
float ___m13_13;
// System.Single UnityEngine.Matrix4x4::m23
float ___m23_14;
// System.Single UnityEngine.Matrix4x4::m33
float ___m33_15;
public:
inline static int32_t get_offset_of_m00_0() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m00_0)); }
inline float get_m00_0() const { return ___m00_0; }
inline float* get_address_of_m00_0() { return &___m00_0; }
inline void set_m00_0(float value)
{
___m00_0 = value;
}
inline static int32_t get_offset_of_m10_1() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m10_1)); }
inline float get_m10_1() const { return ___m10_1; }
inline float* get_address_of_m10_1() { return &___m10_1; }
inline void set_m10_1(float value)
{
___m10_1 = value;
}
inline static int32_t get_offset_of_m20_2() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m20_2)); }
inline float get_m20_2() const { return ___m20_2; }
inline float* get_address_of_m20_2() { return &___m20_2; }
inline void set_m20_2(float value)
{
___m20_2 = value;
}
inline static int32_t get_offset_of_m30_3() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m30_3)); }
inline float get_m30_3() const { return ___m30_3; }
inline float* get_address_of_m30_3() { return &___m30_3; }
inline void set_m30_3(float value)
{
___m30_3 = value;
}
inline static int32_t get_offset_of_m01_4() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m01_4)); }
inline float get_m01_4() const { return ___m01_4; }
inline float* get_address_of_m01_4() { return &___m01_4; }
inline void set_m01_4(float value)
{
___m01_4 = value;
}
inline static int32_t get_offset_of_m11_5() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m11_5)); }
inline float get_m11_5() const { return ___m11_5; }
inline float* get_address_of_m11_5() { return &___m11_5; }
inline void set_m11_5(float value)
{
___m11_5 = value;
}
inline static int32_t get_offset_of_m21_6() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m21_6)); }
inline float get_m21_6() const { return ___m21_6; }
inline float* get_address_of_m21_6() { return &___m21_6; }
inline void set_m21_6(float value)
{
___m21_6 = value;
}
inline static int32_t get_offset_of_m31_7() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m31_7)); }
inline float get_m31_7() const { return ___m31_7; }
inline float* get_address_of_m31_7() { return &___m31_7; }
inline void set_m31_7(float value)
{
___m31_7 = value;
}
inline static int32_t get_offset_of_m02_8() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m02_8)); }
inline float get_m02_8() const { return ___m02_8; }
inline float* get_address_of_m02_8() { return &___m02_8; }
inline void set_m02_8(float value)
{
___m02_8 = value;
}
inline static int32_t get_offset_of_m12_9() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m12_9)); }
inline float get_m12_9() const { return ___m12_9; }
inline float* get_address_of_m12_9() { return &___m12_9; }
inline void set_m12_9(float value)
{
___m12_9 = value;
}
inline static int32_t get_offset_of_m22_10() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m22_10)); }
inline float get_m22_10() const { return ___m22_10; }
inline float* get_address_of_m22_10() { return &___m22_10; }
inline void set_m22_10(float value)
{
___m22_10 = value;
}
inline static int32_t get_offset_of_m32_11() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m32_11)); }
inline float get_m32_11() const { return ___m32_11; }
inline float* get_address_of_m32_11() { return &___m32_11; }
inline void set_m32_11(float value)
{
___m32_11 = value;
}
inline static int32_t get_offset_of_m03_12() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m03_12)); }
inline float get_m03_12() const { return ___m03_12; }
inline float* get_address_of_m03_12() { return &___m03_12; }
inline void set_m03_12(float value)
{
___m03_12 = value;
}
inline static int32_t get_offset_of_m13_13() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m13_13)); }
inline float get_m13_13() const { return ___m13_13; }
inline float* get_address_of_m13_13() { return &___m13_13; }
inline void set_m13_13(float value)
{
___m13_13 = value;
}
inline static int32_t get_offset_of_m23_14() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m23_14)); }
inline float get_m23_14() const { return ___m23_14; }
inline float* get_address_of_m23_14() { return &___m23_14; }
inline void set_m23_14(float value)
{
___m23_14 = value;
}
inline static int32_t get_offset_of_m33_15() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461, ___m33_15)); }
inline float get_m33_15() const { return ___m33_15; }
inline float* get_address_of_m33_15() { return &___m33_15; }
inline void set_m33_15(float value)
{
___m33_15 = value;
}
};
struct Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields
{
public:
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___zeroMatrix_16;
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___identityMatrix_17;
public:
inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___zeroMatrix_16)); }
inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_zeroMatrix_16() const { return ___zeroMatrix_16; }
inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; }
inline void set_zeroMatrix_16(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
{
___zeroMatrix_16 = value;
}
inline static int32_t get_offset_of_identityMatrix_17() { return static_cast<int32_t>(offsetof(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461_StaticFields, ___identityMatrix_17)); }
inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_identityMatrix_17() const { return ___identityMatrix_17; }
inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_identityMatrix_17() { return &___identityMatrix_17; }
inline void set_identityMatrix_17(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
{
___identityMatrix_17 = value;
}
};
// System.Reflection.MethodBase
struct MethodBase_t : public MemberInfo_t
{
public:
public:
};
// UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
struct MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C
{
public:
// System.String UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::className
String_t* ___className_0;
// System.String UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::nameSpace
String_t* ___nameSpace_1;
// System.String UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::assembly
String_t* ___assembly_2;
// System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::classHasChanged
bool ___classHasChanged_3;
// System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::nameSpaceHasChanged
bool ___nameSpaceHasChanged_4;
// System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::assemblyHasChanged
bool ___assemblyHasChanged_5;
// System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::autoUdpateAPI
bool ___autoUdpateAPI_6;
public:
inline static int32_t get_offset_of_className_0() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___className_0)); }
inline String_t* get_className_0() const { return ___className_0; }
inline String_t** get_address_of_className_0() { return &___className_0; }
inline void set_className_0(String_t* value)
{
___className_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___className_0), (void*)value);
}
inline static int32_t get_offset_of_nameSpace_1() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___nameSpace_1)); }
inline String_t* get_nameSpace_1() const { return ___nameSpace_1; }
inline String_t** get_address_of_nameSpace_1() { return &___nameSpace_1; }
inline void set_nameSpace_1(String_t* value)
{
___nameSpace_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___nameSpace_1), (void*)value);
}
inline static int32_t get_offset_of_assembly_2() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___assembly_2)); }
inline String_t* get_assembly_2() const { return ___assembly_2; }
inline String_t** get_address_of_assembly_2() { return &___assembly_2; }
inline void set_assembly_2(String_t* value)
{
___assembly_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___assembly_2), (void*)value);
}
inline static int32_t get_offset_of_classHasChanged_3() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___classHasChanged_3)); }
inline bool get_classHasChanged_3() const { return ___classHasChanged_3; }
inline bool* get_address_of_classHasChanged_3() { return &___classHasChanged_3; }
inline void set_classHasChanged_3(bool value)
{
___classHasChanged_3 = value;
}
inline static int32_t get_offset_of_nameSpaceHasChanged_4() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___nameSpaceHasChanged_4)); }
inline bool get_nameSpaceHasChanged_4() const { return ___nameSpaceHasChanged_4; }
inline bool* get_address_of_nameSpaceHasChanged_4() { return &___nameSpaceHasChanged_4; }
inline void set_nameSpaceHasChanged_4(bool value)
{
___nameSpaceHasChanged_4 = value;
}
inline static int32_t get_offset_of_assemblyHasChanged_5() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___assemblyHasChanged_5)); }
inline bool get_assemblyHasChanged_5() const { return ___assemblyHasChanged_5; }
inline bool* get_address_of_assemblyHasChanged_5() { return &___assemblyHasChanged_5; }
inline void set_assemblyHasChanged_5(bool value)
{
___assemblyHasChanged_5 = value;
}
inline static int32_t get_offset_of_autoUdpateAPI_6() { return static_cast<int32_t>(offsetof(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C, ___autoUdpateAPI_6)); }
inline bool get_autoUdpateAPI_6() const { return ___autoUdpateAPI_6; }
inline bool* get_address_of_autoUdpateAPI_6() { return &___autoUdpateAPI_6; }
inline void set_autoUdpateAPI_6(bool value)
{
___autoUdpateAPI_6 = value;
}
};
// Native definition for P/Invoke marshalling of UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
struct MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_pinvoke
{
char* ___className_0;
char* ___nameSpace_1;
char* ___assembly_2;
int32_t ___classHasChanged_3;
int32_t ___nameSpaceHasChanged_4;
int32_t ___assemblyHasChanged_5;
int32_t ___autoUdpateAPI_6;
};
// Native definition for COM marshalling of UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
struct MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_com
{
Il2CppChar* ___className_0;
Il2CppChar* ___nameSpace_1;
Il2CppChar* ___assembly_2;
int32_t ___classHasChanged_3;
int32_t ___nameSpaceHasChanged_4;
int32_t ___assemblyHasChanged_5;
int32_t ___autoUdpateAPI_6;
};
// Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute
struct NativeContainerAttribute_t3894E43A49A7B3CED9F729854E36D5683692D3D6 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
{
public:
public:
};
// Unity.Collections.LowLevel.Unsafe.NativeContainerIsAtomicWriteOnlyAttribute
struct NativeContainerIsAtomicWriteOnlyAttribute_t2DB74DA0C416DD897E6F282B6F604646E0B344AB : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
{
public:
public:
};
// Unity.Collections.LowLevel.Unsafe.NativeContainerIsReadOnlyAttribute
struct NativeContainerIsReadOnlyAttribute_tD61823F3C518C6B2DF79CEF1A493A3B13B862E4A : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
{
public:
public:
};
// Unity.Collections.LowLevel.Unsafe.NativeContainerNeedsThreadIndexAttribute
struct NativeContainerNeedsThreadIndexAttribute_tA9A72D352CD4F820EF4D93463F0416ABA340AE1A : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
{
public:
public:
};
// Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute
struct NativeContainerSupportsDeallocateOnJobCompletionAttribute_t1625CD8EAF1CD576724D86EA1D12106F849CB224 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
{
public:
public:
};
// Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray
struct NativeContainerSupportsDeferredConvertListToArray_tAB5333AC295FDF71457ACC99E19724B86AF20A3D : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
{
public:
public:
};
// Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute
struct NativeContainerSupportsMinMaxWriteRestrictionAttribute_tDDFD9B344FF160372E037F33687D7E1856FD1289 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
{
public:
public:
};
// Unity.Collections.LowLevel.Unsafe.NativeDisableContainerSafetyRestrictionAttribute
struct NativeDisableContainerSafetyRestrictionAttribute_t138EDB45CE62A51C3779A77CDBF6E28309DF59A9 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
{
public:
public:
};
// Unity.Collections.NativeDisableParallelForRestrictionAttribute
struct NativeDisableParallelForRestrictionAttribute_t53B8478A2BD79DD7A9C47B1E2EC7DF38501FC743 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
{
public:
public:
};
// Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute
struct NativeDisableUnsafePtrRestrictionAttribute_tEA96E4FE8E1010BE2706F6CEC447E8C55A29DFC0 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
{
public:
public:
};
// Unity.Collections.NativeFixedLengthAttribute
struct NativeFixedLengthAttribute_t73E1BD0509DD77A37CC8FE26A939E20E78959CDD : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
{
public:
public:
};
// Unity.Collections.NativeMatchesParallelForLengthAttribute
struct NativeMatchesParallelForLengthAttribute_tA4250D24E3EBF236BADB63EAD7701F43FC7A329B : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
{
public:
public:
};
// Unity.Collections.LowLevel.Unsafe.NativeSetClassTypeToNullOnScheduleAttribute
struct NativeSetClassTypeToNullOnScheduleAttribute_t513804FA40F876209F5367906826C4BFF9F2ECDB : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
{
public:
public:
};
// Unity.Collections.LowLevel.Unsafe.NativeSetThreadIndexAttribute
struct NativeSetThreadIndexAttribute_t7681C9225114E2B1478DE516F9FE1CD44B3681E8 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
{
public:
public:
};
// System.Reflection.ParameterModifier
struct ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA
{
public:
// System.Boolean[] System.Reflection.ParameterModifier::_byRef
BooleanU5BU5D_tEC7BAF93C44F875016DAADC8696EE3A465644D3C* ____byRef_0;
public:
inline static int32_t get_offset_of__byRef_0() { return static_cast<int32_t>(offsetof(ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA, ____byRef_0)); }
inline BooleanU5BU5D_tEC7BAF93C44F875016DAADC8696EE3A465644D3C* get__byRef_0() const { return ____byRef_0; }
inline BooleanU5BU5D_tEC7BAF93C44F875016DAADC8696EE3A465644D3C** get_address_of__byRef_0() { return &____byRef_0; }
inline void set__byRef_0(BooleanU5BU5D_tEC7BAF93C44F875016DAADC8696EE3A465644D3C* value)
{
____byRef_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&____byRef_0), (void*)value);
}
};
// Native definition for P/Invoke marshalling of System.Reflection.ParameterModifier
struct ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA_marshaled_pinvoke
{
int32_t* ____byRef_0;
};
// Native definition for COM marshalling of System.Reflection.ParameterModifier
struct ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA_marshaled_com
{
int32_t* ____byRef_0;
};
// UnityEngine.PlayerLoop.PostLateUpdate
struct PostLateUpdate_tB0EEFB945E792D3FC9007281EA8A6BADD1A0231A
{
public:
union
{
struct
{
};
uint8_t PostLateUpdate_tB0EEFB945E792D3FC9007281EA8A6BADD1A0231A__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreLateUpdate
struct PreLateUpdate_tCA98ABCD94D2218D5F53C5DC83C455011E9550A2
{
public:
union
{
struct
{
};
uint8_t PreLateUpdate_tCA98ABCD94D2218D5F53C5DC83C455011E9550A2__padding[1];
};
public:
};
// UnityEngine.PlayerLoop.PreUpdate
struct PreUpdate_tC8EA9C6C460E1A7DC72849545F052D2D3E297775
{
public:
union
{
struct
{
};
uint8_t PreUpdate_tC8EA9C6C460E1A7DC72849545F052D2D3E297775__padding[1];
};
public:
};
// UnityEngine.PreferBinarySerialization
struct PreferBinarySerialization_t692C164E38F273C08A0200BBC8AE4CF2180A1A41 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
{
public:
public:
};
// UnityEngine.Scripting.PreserveAttribute
struct PreserveAttribute_tD3CDF1454F8E64CEF59CF7094B45BBACE2C69948 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
{
public:
public:
};
// UnityEngine.PropertyAttribute
struct PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
{
public:
public:
};
// UnityEngine.PropertyName
struct PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1
{
public:
// System.Int32 UnityEngine.PropertyName::id
int32_t ___id_0;
public:
inline static int32_t get_offset_of_id_0() { return static_cast<int32_t>(offsetof(PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1, ___id_0)); }
inline int32_t get_id_0() const { return ___id_0; }
inline int32_t* get_address_of_id_0() { return &___id_0; }
inline void set_id_0(int32_t value)
{
___id_0 = value;
}
};
// UnityEngine.Quaternion
struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4
{
public:
// System.Single UnityEngine.Quaternion::x
float ___x_0;
// System.Single UnityEngine.Quaternion::y
float ___y_1;
// System.Single UnityEngine.Quaternion::z
float ___z_2;
// System.Single UnityEngine.Quaternion::w
float ___w_3;
public:
inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___x_0)); }
inline float get_x_0() const { return ___x_0; }
inline float* get_address_of_x_0() { return &___x_0; }
inline void set_x_0(float value)
{
___x_0 = value;
}
inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___y_1)); }
inline float get_y_1() const { return ___y_1; }
inline float* get_address_of_y_1() { return &___y_1; }
inline void set_y_1(float value)
{
___y_1 = value;
}
inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___z_2)); }
inline float get_z_2() const { return ___z_2; }
inline float* get_address_of_z_2() { return &___z_2; }
inline void set_z_2(float value)
{
___z_2 = value;
}
inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4, ___w_3)); }
inline float get_w_3() const { return ___w_3; }
inline float* get_address_of_w_3() { return &___w_3; }
inline void set_w_3(float value)
{
___w_3 = value;
}
};
struct Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields
{
public:
// UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___identityQuaternion_4;
public:
inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields, ___identityQuaternion_4)); }
inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_identityQuaternion_4() const { return ___identityQuaternion_4; }
inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; }
inline void set_identityQuaternion_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
{
___identityQuaternion_4 = value;
}
};
// UnityEngine.RangeInt
struct RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A
{
public:
// System.Int32 UnityEngine.RangeInt::start
int32_t ___start_0;
// System.Int32 UnityEngine.RangeInt::length
int32_t ___length_1;
public:
inline static int32_t get_offset_of_start_0() { return static_cast<int32_t>(offsetof(RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A, ___start_0)); }
inline int32_t get_start_0() const { return ___start_0; }
inline int32_t* get_address_of_start_0() { return &___start_0; }
inline void set_start_0(int32_t value)
{
___start_0 = value;
}
inline static int32_t get_offset_of_length_1() { return static_cast<int32_t>(offsetof(RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A, ___length_1)); }
inline int32_t get_length_1() const { return ___length_1; }
inline int32_t* get_address_of_length_1() { return &___length_1; }
inline void set_length_1(int32_t value)
{
___length_1 = value;
}
};
// Unity.Collections.ReadOnlyAttribute
struct ReadOnlyAttribute_tCC6735BA1767371FBF636DC57BA8A8A4E4AE7F8D : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
{
public:
public:
};
// UnityEngine.Rect
struct Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878
{
public:
// System.Single UnityEngine.Rect::m_XMin
float ___m_XMin_0;
// System.Single UnityEngine.Rect::m_YMin
float ___m_YMin_1;
// System.Single UnityEngine.Rect::m_Width
float ___m_Width_2;
// System.Single UnityEngine.Rect::m_Height
float ___m_Height_3;
public:
inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_XMin_0)); }
inline float get_m_XMin_0() const { return ___m_XMin_0; }
inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; }
inline void set_m_XMin_0(float value)
{
___m_XMin_0 = value;
}
inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_YMin_1)); }
inline float get_m_YMin_1() const { return ___m_YMin_1; }
inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; }
inline void set_m_YMin_1(float value)
{
___m_YMin_1 = value;
}
inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Width_2)); }
inline float get_m_Width_2() const { return ___m_Width_2; }
inline float* get_address_of_m_Width_2() { return &___m_Width_2; }
inline void set_m_Width_2(float value)
{
___m_Width_2 = value;
}
inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878, ___m_Height_3)); }
inline float get_m_Height_3() const { return ___m_Height_3; }
inline float* get_address_of_m_Height_3() { return &___m_Height_3; }
inline void set_m_Height_3(float value)
{
___m_Height_3 = value;
}
};
// UnityEngine.RectInt
struct RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49
{
public:
// System.Int32 UnityEngine.RectInt::m_XMin
int32_t ___m_XMin_0;
// System.Int32 UnityEngine.RectInt::m_YMin
int32_t ___m_YMin_1;
// System.Int32 UnityEngine.RectInt::m_Width
int32_t ___m_Width_2;
// System.Int32 UnityEngine.RectInt::m_Height
int32_t ___m_Height_3;
public:
inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49, ___m_XMin_0)); }
inline int32_t get_m_XMin_0() const { return ___m_XMin_0; }
inline int32_t* get_address_of_m_XMin_0() { return &___m_XMin_0; }
inline void set_m_XMin_0(int32_t value)
{
___m_XMin_0 = value;
}
inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49, ___m_YMin_1)); }
inline int32_t get_m_YMin_1() const { return ___m_YMin_1; }
inline int32_t* get_address_of_m_YMin_1() { return &___m_YMin_1; }
inline void set_m_YMin_1(int32_t value)
{
___m_YMin_1 = value;
}
inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49, ___m_Width_2)); }
inline int32_t get_m_Width_2() const { return ___m_Width_2; }
inline int32_t* get_address_of_m_Width_2() { return &___m_Width_2; }
inline void set_m_Width_2(int32_t value)
{
___m_Width_2 = value;
}
inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49, ___m_Height_3)); }
inline int32_t get_m_Height_3() const { return ___m_Height_3; }
inline int32_t* get_address_of_m_Height_3() { return &___m_Height_3; }
inline void set_m_Height_3(int32_t value)
{
___m_Height_3 = value;
}
};
// UnityEngine.Rendering.RenderQueueRange
struct RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7
{
public:
// System.Int32 UnityEngine.Rendering.RenderQueueRange::m_LowerBound
int32_t ___m_LowerBound_0;
// System.Int32 UnityEngine.Rendering.RenderQueueRange::m_UpperBound
int32_t ___m_UpperBound_1;
public:
inline static int32_t get_offset_of_m_LowerBound_0() { return static_cast<int32_t>(offsetof(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7, ___m_LowerBound_0)); }
inline int32_t get_m_LowerBound_0() const { return ___m_LowerBound_0; }
inline int32_t* get_address_of_m_LowerBound_0() { return &___m_LowerBound_0; }
inline void set_m_LowerBound_0(int32_t value)
{
___m_LowerBound_0 = value;
}
inline static int32_t get_offset_of_m_UpperBound_1() { return static_cast<int32_t>(offsetof(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7, ___m_UpperBound_1)); }
inline int32_t get_m_UpperBound_1() const { return ___m_UpperBound_1; }
inline int32_t* get_address_of_m_UpperBound_1() { return &___m_UpperBound_1; }
inline void set_m_UpperBound_1(int32_t value)
{
___m_UpperBound_1 = value;
}
};
struct RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7_StaticFields
{
public:
// System.Int32 UnityEngine.Rendering.RenderQueueRange::minimumBound
int32_t ___minimumBound_3;
// System.Int32 UnityEngine.Rendering.RenderQueueRange::maximumBound
int32_t ___maximumBound_5;
public:
inline static int32_t get_offset_of_minimumBound_3() { return static_cast<int32_t>(offsetof(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7_StaticFields, ___minimumBound_3)); }
inline int32_t get_minimumBound_3() const { return ___minimumBound_3; }
inline int32_t* get_address_of_minimumBound_3() { return &___minimumBound_3; }
inline void set_minimumBound_3(int32_t value)
{
___minimumBound_3 = value;
}
inline static int32_t get_offset_of_maximumBound_5() { return static_cast<int32_t>(offsetof(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7_StaticFields, ___maximumBound_5)); }
inline int32_t get_maximumBound_5() const { return ___maximumBound_5; }
inline int32_t* get_address_of_maximumBound_5() { return &___maximumBound_5; }
inline void set_maximumBound_5(int32_t value)
{
___maximumBound_5 = value;
}
};
// UnityEngine.Rendering.RenderTargetBlendState
struct RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD
{
public:
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_WriteMask
uint8_t ___m_WriteMask_0;
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_SourceColorBlendMode
uint8_t ___m_SourceColorBlendMode_1;
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_DestinationColorBlendMode
uint8_t ___m_DestinationColorBlendMode_2;
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_SourceAlphaBlendMode
uint8_t ___m_SourceAlphaBlendMode_3;
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_DestinationAlphaBlendMode
uint8_t ___m_DestinationAlphaBlendMode_4;
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_ColorBlendOperation
uint8_t ___m_ColorBlendOperation_5;
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_AlphaBlendOperation
uint8_t ___m_AlphaBlendOperation_6;
// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_Padding
uint8_t ___m_Padding_7;
public:
inline static int32_t get_offset_of_m_WriteMask_0() { return static_cast<int32_t>(offsetof(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD, ___m_WriteMask_0)); }
inline uint8_t get_m_WriteMask_0() const { return ___m_WriteMask_0; }
inline uint8_t* get_address_of_m_WriteMask_0() { return &___m_WriteMask_0; }
inline void set_m_WriteMask_0(uint8_t value)
{
___m_WriteMask_0 = value;
}
inline static int32_t get_offset_of_m_SourceColorBlendMode_1() { return static_cast<int32_t>(offsetof(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD, ___m_SourceColorBlendMode_1)); }
inline uint8_t get_m_SourceColorBlendMode_1() const { return ___m_SourceColorBlendMode_1; }
inline uint8_t* get_address_of_m_SourceColorBlendMode_1() { return &___m_SourceColorBlendMode_1; }
inline void set_m_SourceColorBlendMode_1(uint8_t value)
{
___m_SourceColorBlendMode_1 = value;
}
inline static int32_t get_offset_of_m_DestinationColorBlendMode_2() { return static_cast<int32_t>(offsetof(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD, ___m_DestinationColorBlendMode_2)); }
inline uint8_t get_m_DestinationColorBlendMode_2() const { return ___m_DestinationColorBlendMode_2; }
inline uint8_t* get_address_of_m_DestinationColorBlendMode_2() { return &___m_DestinationColorBlendMode_2; }
inline void set_m_DestinationColorBlendMode_2(uint8_t value)
{
___m_DestinationColorBlendMode_2 = value;
}
inline static int32_t get_offset_of_m_SourceAlphaBlendMode_3() { return static_cast<int32_t>(offsetof(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD, ___m_SourceAlphaBlendMode_3)); }
inline uint8_t get_m_SourceAlphaBlendMode_3() const { return ___m_SourceAlphaBlendMode_3; }
inline uint8_t* get_address_of_m_SourceAlphaBlendMode_3() { return &___m_SourceAlphaBlendMode_3; }
inline void set_m_SourceAlphaBlendMode_3(uint8_t value)
{
___m_SourceAlphaBlendMode_3 = value;
}
inline static int32_t get_offset_of_m_DestinationAlphaBlendMode_4() { return static_cast<int32_t>(offsetof(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD, ___m_DestinationAlphaBlendMode_4)); }
inline uint8_t get_m_DestinationAlphaBlendMode_4() const { return ___m_DestinationAlphaBlendMode_4; }
inline uint8_t* get_address_of_m_DestinationAlphaBlendMode_4() { return &___m_DestinationAlphaBlendMode_4; }
inline void set_m_DestinationAlphaBlendMode_4(uint8_t value)
{
___m_DestinationAlphaBlendMode_4 = value;
}
inline static int32_t get_offset_of_m_ColorBlendOperation_5() { return static_cast<int32_t>(offsetof(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD, ___m_ColorBlendOperation_5)); }
inline uint8_t get_m_ColorBlendOperation_5() const { return ___m_ColorBlendOperation_5; }
inline uint8_t* get_address_of_m_ColorBlendOperation_5() { return &___m_ColorBlendOperation_5; }
inline void set_m_ColorBlendOperation_5(uint8_t value)
{
___m_ColorBlendOperation_5 = value;
}
inline static int32_t get_offset_of_m_AlphaBlendOperation_6() { return static_cast<int32_t>(offsetof(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD, ___m_AlphaBlendOperation_6)); }
inline uint8_t get_m_AlphaBlendOperation_6() const { return ___m_AlphaBlendOperation_6; }
inline uint8_t* get_address_of_m_AlphaBlendOperation_6() { return &___m_AlphaBlendOperation_6; }
inline void set_m_AlphaBlendOperation_6(uint8_t value)
{
___m_AlphaBlendOperation_6 = value;
}
inline static int32_t get_offset_of_m_Padding_7() { return static_cast<int32_t>(offsetof(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD, ___m_Padding_7)); }
inline uint8_t get_m_Padding_7() const { return ___m_Padding_7; }
inline uint8_t* get_address_of_m_Padding_7() { return &___m_Padding_7; }
inline void set_m_Padding_7(uint8_t value)
{
___m_Padding_7 = value;
}
};
// UnityEngine.RequireComponent
struct RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
{
public:
// System.Type UnityEngine.RequireComponent::m_Type0
Type_t * ___m_Type0_0;
// System.Type UnityEngine.RequireComponent::m_Type1
Type_t * ___m_Type1_1;
// System.Type UnityEngine.RequireComponent::m_Type2
Type_t * ___m_Type2_2;
public:
inline static int32_t get_offset_of_m_Type0_0() { return static_cast<int32_t>(offsetof(RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91, ___m_Type0_0)); }
inline Type_t * get_m_Type0_0() const { return ___m_Type0_0; }
inline Type_t ** get_address_of_m_Type0_0() { return &___m_Type0_0; }
inline void set_m_Type0_0(Type_t * value)
{
___m_Type0_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_Type0_0), (void*)value);
}
inline static int32_t get_offset_of_m_Type1_1() { return static_cast<int32_t>(offsetof(RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91, ___m_Type1_1)); }
inline Type_t * get_m_Type1_1() const { return ___m_Type1_1; }
inline Type_t ** get_address_of_m_Type1_1() { return &___m_Type1_1; }
inline void set_m_Type1_1(Type_t * value)
{
___m_Type1_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_Type1_1), (void*)value);
}
inline static int32_t get_offset_of_m_Type2_2() { return static_cast<int32_t>(offsetof(RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91, ___m_Type2_2)); }
inline Type_t * get_m_Type2_2() const { return ___m_Type2_2; }
inline Type_t ** get_address_of_m_Type2_2() { return &___m_Type2_2; }
inline void set_m_Type2_2(Type_t * value)
{
___m_Type2_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_Type2_2), (void*)value);
}
};
// UnityEngine.Resolution
struct Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767
{
public:
// System.Int32 UnityEngine.Resolution::m_Width
int32_t ___m_Width_0;
// System.Int32 UnityEngine.Resolution::m_Height
int32_t ___m_Height_1;
// System.Int32 UnityEngine.Resolution::m_RefreshRate
int32_t ___m_RefreshRate_2;
public:
inline static int32_t get_offset_of_m_Width_0() { return static_cast<int32_t>(offsetof(Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767, ___m_Width_0)); }
inline int32_t get_m_Width_0() const { return ___m_Width_0; }
inline int32_t* get_address_of_m_Width_0() { return &___m_Width_0; }
inline void set_m_Width_0(int32_t value)
{
___m_Width_0 = value;
}
inline static int32_t get_offset_of_m_Height_1() { return static_cast<int32_t>(offsetof(Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767, ___m_Height_1)); }
inline int32_t get_m_Height_1() const { return ___m_Height_1; }
inline int32_t* get_address_of_m_Height_1() { return &___m_Height_1; }
inline void set_m_Height_1(int32_t value)
{
___m_Height_1 = value;
}
inline static int32_t get_offset_of_m_RefreshRate_2() { return static_cast<int32_t>(offsetof(Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767, ___m_RefreshRate_2)); }
inline int32_t get_m_RefreshRate_2() const { return ___m_RefreshRate_2; }
inline int32_t* get_address_of_m_RefreshRate_2() { return &___m_RefreshRate_2; }
inline void set_m_RefreshRate_2(int32_t value)
{
___m_RefreshRate_2 = value;
}
};
// UnityEngine.SceneManagement.Scene
struct Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE
{
public:
// System.Int32 UnityEngine.SceneManagement.Scene::m_Handle
int32_t ___m_Handle_0;
public:
inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE, ___m_Handle_0)); }
inline int32_t get_m_Handle_0() const { return ___m_Handle_0; }
inline int32_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
inline void set_m_Handle_0(int32_t value)
{
___m_Handle_0 = value;
}
};
// UnityEngine.SelectionBaseAttribute
struct SelectionBaseAttribute_tDF4887CDD948FC2AB6384128E30778DF6BE8BAAB : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
{
public:
public:
};
// UnityEngine.SerializeField
struct SerializeField_t6B23EE6CC99B21C3EBD946352112832A70E67E25 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
{
public:
public:
};
// UnityEngine.SerializeReference
struct SerializeReference_t83057B8E7EDCEB5FBB3C32C696FC0422BFFF3677 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
{
public:
public:
};
// UnityEngine.Rendering.ShaderKeyword
struct ShaderKeyword_tB80AFAD38D643E44345A1EBEE584C064E2416972
{
public:
// System.Int32 UnityEngine.Rendering.ShaderKeyword::m_KeywordIndex
int32_t ___m_KeywordIndex_0;
public:
inline static int32_t get_offset_of_m_KeywordIndex_0() { return static_cast<int32_t>(offsetof(ShaderKeyword_tB80AFAD38D643E44345A1EBEE584C064E2416972, ___m_KeywordIndex_0)); }
inline int32_t get_m_KeywordIndex_0() const { return ___m_KeywordIndex_0; }
inline int32_t* get_address_of_m_KeywordIndex_0() { return &___m_KeywordIndex_0; }
inline void set_m_KeywordIndex_0(int32_t value)
{
___m_KeywordIndex_0 = value;
}
};
// UnityEngine.Rendering.ShaderTagId
struct ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795
{
public:
// System.Int32 UnityEngine.Rendering.ShaderTagId::m_Id
int32_t ___m_Id_1;
public:
inline static int32_t get_offset_of_m_Id_1() { return static_cast<int32_t>(offsetof(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795, ___m_Id_1)); }
inline int32_t get_m_Id_1() const { return ___m_Id_1; }
inline int32_t* get_address_of_m_Id_1() { return &___m_Id_1; }
inline void set_m_Id_1(int32_t value)
{
___m_Id_1 = value;
}
};
struct ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_StaticFields
{
public:
// UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ShaderTagId::none
ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___none_0;
public:
inline static int32_t get_offset_of_none_0() { return static_cast<int32_t>(offsetof(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_StaticFields, ___none_0)); }
inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_none_0() const { return ___none_0; }
inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_none_0() { return &___none_0; }
inline void set_none_0(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value)
{
___none_0 = value;
}
};
// System.Single
struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E
{
public:
// System.Single System.Single::m_value
float ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); }
inline float get_m_value_0() const { return ___m_value_0; }
inline float* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(float value)
{
___m_value_0 = value;
}
};
// UnityEngine.SortingLayer
struct SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B
{
public:
// System.Int32 UnityEngine.SortingLayer::m_Id
int32_t ___m_Id_0;
public:
inline static int32_t get_offset_of_m_Id_0() { return static_cast<int32_t>(offsetof(SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B, ___m_Id_0)); }
inline int32_t get_m_Id_0() const { return ___m_Id_0; }
inline int32_t* get_address_of_m_Id_0() { return &___m_Id_0; }
inline void set_m_Id_0(int32_t value)
{
___m_Id_0 = value;
}
};
// UnityEngine.Rendering.SortingLayerRange
struct SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9
{
public:
// System.Int16 UnityEngine.Rendering.SortingLayerRange::m_LowerBound
int16_t ___m_LowerBound_0;
// System.Int16 UnityEngine.Rendering.SortingLayerRange::m_UpperBound
int16_t ___m_UpperBound_1;
public:
inline static int32_t get_offset_of_m_LowerBound_0() { return static_cast<int32_t>(offsetof(SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9, ___m_LowerBound_0)); }
inline int16_t get_m_LowerBound_0() const { return ___m_LowerBound_0; }
inline int16_t* get_address_of_m_LowerBound_0() { return &___m_LowerBound_0; }
inline void set_m_LowerBound_0(int16_t value)
{
___m_LowerBound_0 = value;
}
inline static int32_t get_offset_of_m_UpperBound_1() { return static_cast<int32_t>(offsetof(SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9, ___m_UpperBound_1)); }
inline int16_t get_m_UpperBound_1() const { return ___m_UpperBound_1; }
inline int16_t* get_address_of_m_UpperBound_1() { return &___m_UpperBound_1; }
inline void set_m_UpperBound_1(int16_t value)
{
___m_UpperBound_1 = value;
}
};
// UnityEngine.Rendering.SphericalHarmonicsL2
struct SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64
{
public:
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr0
float ___shr0_0;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr1
float ___shr1_1;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr2
float ___shr2_2;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr3
float ___shr3_3;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr4
float ___shr4_4;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr5
float ___shr5_5;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr6
float ___shr6_6;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr7
float ___shr7_7;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr8
float ___shr8_8;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg0
float ___shg0_9;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg1
float ___shg1_10;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg2
float ___shg2_11;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg3
float ___shg3_12;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg4
float ___shg4_13;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg5
float ___shg5_14;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg6
float ___shg6_15;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg7
float ___shg7_16;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg8
float ___shg8_17;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb0
float ___shb0_18;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb1
float ___shb1_19;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb2
float ___shb2_20;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb3
float ___shb3_21;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb4
float ___shb4_22;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb5
float ___shb5_23;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb6
float ___shb6_24;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb7
float ___shb7_25;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb8
float ___shb8_26;
public:
inline static int32_t get_offset_of_shr0_0() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shr0_0)); }
inline float get_shr0_0() const { return ___shr0_0; }
inline float* get_address_of_shr0_0() { return &___shr0_0; }
inline void set_shr0_0(float value)
{
___shr0_0 = value;
}
inline static int32_t get_offset_of_shr1_1() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shr1_1)); }
inline float get_shr1_1() const { return ___shr1_1; }
inline float* get_address_of_shr1_1() { return &___shr1_1; }
inline void set_shr1_1(float value)
{
___shr1_1 = value;
}
inline static int32_t get_offset_of_shr2_2() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shr2_2)); }
inline float get_shr2_2() const { return ___shr2_2; }
inline float* get_address_of_shr2_2() { return &___shr2_2; }
inline void set_shr2_2(float value)
{
___shr2_2 = value;
}
inline static int32_t get_offset_of_shr3_3() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shr3_3)); }
inline float get_shr3_3() const { return ___shr3_3; }
inline float* get_address_of_shr3_3() { return &___shr3_3; }
inline void set_shr3_3(float value)
{
___shr3_3 = value;
}
inline static int32_t get_offset_of_shr4_4() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shr4_4)); }
inline float get_shr4_4() const { return ___shr4_4; }
inline float* get_address_of_shr4_4() { return &___shr4_4; }
inline void set_shr4_4(float value)
{
___shr4_4 = value;
}
inline static int32_t get_offset_of_shr5_5() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shr5_5)); }
inline float get_shr5_5() const { return ___shr5_5; }
inline float* get_address_of_shr5_5() { return &___shr5_5; }
inline void set_shr5_5(float value)
{
___shr5_5 = value;
}
inline static int32_t get_offset_of_shr6_6() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shr6_6)); }
inline float get_shr6_6() const { return ___shr6_6; }
inline float* get_address_of_shr6_6() { return &___shr6_6; }
inline void set_shr6_6(float value)
{
___shr6_6 = value;
}
inline static int32_t get_offset_of_shr7_7() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shr7_7)); }
inline float get_shr7_7() const { return ___shr7_7; }
inline float* get_address_of_shr7_7() { return &___shr7_7; }
inline void set_shr7_7(float value)
{
___shr7_7 = value;
}
inline static int32_t get_offset_of_shr8_8() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shr8_8)); }
inline float get_shr8_8() const { return ___shr8_8; }
inline float* get_address_of_shr8_8() { return &___shr8_8; }
inline void set_shr8_8(float value)
{
___shr8_8 = value;
}
inline static int32_t get_offset_of_shg0_9() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shg0_9)); }
inline float get_shg0_9() const { return ___shg0_9; }
inline float* get_address_of_shg0_9() { return &___shg0_9; }
inline void set_shg0_9(float value)
{
___shg0_9 = value;
}
inline static int32_t get_offset_of_shg1_10() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shg1_10)); }
inline float get_shg1_10() const { return ___shg1_10; }
inline float* get_address_of_shg1_10() { return &___shg1_10; }
inline void set_shg1_10(float value)
{
___shg1_10 = value;
}
inline static int32_t get_offset_of_shg2_11() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shg2_11)); }
inline float get_shg2_11() const { return ___shg2_11; }
inline float* get_address_of_shg2_11() { return &___shg2_11; }
inline void set_shg2_11(float value)
{
___shg2_11 = value;
}
inline static int32_t get_offset_of_shg3_12() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shg3_12)); }
inline float get_shg3_12() const { return ___shg3_12; }
inline float* get_address_of_shg3_12() { return &___shg3_12; }
inline void set_shg3_12(float value)
{
___shg3_12 = value;
}
inline static int32_t get_offset_of_shg4_13() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shg4_13)); }
inline float get_shg4_13() const { return ___shg4_13; }
inline float* get_address_of_shg4_13() { return &___shg4_13; }
inline void set_shg4_13(float value)
{
___shg4_13 = value;
}
inline static int32_t get_offset_of_shg5_14() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shg5_14)); }
inline float get_shg5_14() const { return ___shg5_14; }
inline float* get_address_of_shg5_14() { return &___shg5_14; }
inline void set_shg5_14(float value)
{
___shg5_14 = value;
}
inline static int32_t get_offset_of_shg6_15() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shg6_15)); }
inline float get_shg6_15() const { return ___shg6_15; }
inline float* get_address_of_shg6_15() { return &___shg6_15; }
inline void set_shg6_15(float value)
{
___shg6_15 = value;
}
inline static int32_t get_offset_of_shg7_16() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shg7_16)); }
inline float get_shg7_16() const { return ___shg7_16; }
inline float* get_address_of_shg7_16() { return &___shg7_16; }
inline void set_shg7_16(float value)
{
___shg7_16 = value;
}
inline static int32_t get_offset_of_shg8_17() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shg8_17)); }
inline float get_shg8_17() const { return ___shg8_17; }
inline float* get_address_of_shg8_17() { return &___shg8_17; }
inline void set_shg8_17(float value)
{
___shg8_17 = value;
}
inline static int32_t get_offset_of_shb0_18() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shb0_18)); }
inline float get_shb0_18() const { return ___shb0_18; }
inline float* get_address_of_shb0_18() { return &___shb0_18; }
inline void set_shb0_18(float value)
{
___shb0_18 = value;
}
inline static int32_t get_offset_of_shb1_19() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shb1_19)); }
inline float get_shb1_19() const { return ___shb1_19; }
inline float* get_address_of_shb1_19() { return &___shb1_19; }
inline void set_shb1_19(float value)
{
___shb1_19 = value;
}
inline static int32_t get_offset_of_shb2_20() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shb2_20)); }
inline float get_shb2_20() const { return ___shb2_20; }
inline float* get_address_of_shb2_20() { return &___shb2_20; }
inline void set_shb2_20(float value)
{
___shb2_20 = value;
}
inline static int32_t get_offset_of_shb3_21() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shb3_21)); }
inline float get_shb3_21() const { return ___shb3_21; }
inline float* get_address_of_shb3_21() { return &___shb3_21; }
inline void set_shb3_21(float value)
{
___shb3_21 = value;
}
inline static int32_t get_offset_of_shb4_22() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shb4_22)); }
inline float get_shb4_22() const { return ___shb4_22; }
inline float* get_address_of_shb4_22() { return &___shb4_22; }
inline void set_shb4_22(float value)
{
___shb4_22 = value;
}
inline static int32_t get_offset_of_shb5_23() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shb5_23)); }
inline float get_shb5_23() const { return ___shb5_23; }
inline float* get_address_of_shb5_23() { return &___shb5_23; }
inline void set_shb5_23(float value)
{
___shb5_23 = value;
}
inline static int32_t get_offset_of_shb6_24() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shb6_24)); }
inline float get_shb6_24() const { return ___shb6_24; }
inline float* get_address_of_shb6_24() { return &___shb6_24; }
inline void set_shb6_24(float value)
{
___shb6_24 = value;
}
inline static int32_t get_offset_of_shb7_25() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shb7_25)); }
inline float get_shb7_25() const { return ___shb7_25; }
inline float* get_address_of_shb7_25() { return &___shb7_25; }
inline void set_shb7_25(float value)
{
___shb7_25 = value;
}
inline static int32_t get_offset_of_shb8_26() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64, ___shb8_26)); }
inline float get_shb8_26() const { return ___shb8_26; }
inline float* get_address_of_shb8_26() { return &___shb8_26; }
inline void set_shb8_26(float value)
{
___shb8_26 = value;
}
};
// UnityEngine.Rendering.StencilState
struct StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007
{
public:
// System.Byte UnityEngine.Rendering.StencilState::m_Enabled
uint8_t ___m_Enabled_0;
// System.Byte UnityEngine.Rendering.StencilState::m_ReadMask
uint8_t ___m_ReadMask_1;
// System.Byte UnityEngine.Rendering.StencilState::m_WriteMask
uint8_t ___m_WriteMask_2;
// System.Byte UnityEngine.Rendering.StencilState::m_Padding
uint8_t ___m_Padding_3;
// System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionFront
uint8_t ___m_CompareFunctionFront_4;
// System.Byte UnityEngine.Rendering.StencilState::m_PassOperationFront
uint8_t ___m_PassOperationFront_5;
// System.Byte UnityEngine.Rendering.StencilState::m_FailOperationFront
uint8_t ___m_FailOperationFront_6;
// System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationFront
uint8_t ___m_ZFailOperationFront_7;
// System.Byte UnityEngine.Rendering.StencilState::m_CompareFunctionBack
uint8_t ___m_CompareFunctionBack_8;
// System.Byte UnityEngine.Rendering.StencilState::m_PassOperationBack
uint8_t ___m_PassOperationBack_9;
// System.Byte UnityEngine.Rendering.StencilState::m_FailOperationBack
uint8_t ___m_FailOperationBack_10;
// System.Byte UnityEngine.Rendering.StencilState::m_ZFailOperationBack
uint8_t ___m_ZFailOperationBack_11;
public:
inline static int32_t get_offset_of_m_Enabled_0() { return static_cast<int32_t>(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_Enabled_0)); }
inline uint8_t get_m_Enabled_0() const { return ___m_Enabled_0; }
inline uint8_t* get_address_of_m_Enabled_0() { return &___m_Enabled_0; }
inline void set_m_Enabled_0(uint8_t value)
{
___m_Enabled_0 = value;
}
inline static int32_t get_offset_of_m_ReadMask_1() { return static_cast<int32_t>(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_ReadMask_1)); }
inline uint8_t get_m_ReadMask_1() const { return ___m_ReadMask_1; }
inline uint8_t* get_address_of_m_ReadMask_1() { return &___m_ReadMask_1; }
inline void set_m_ReadMask_1(uint8_t value)
{
___m_ReadMask_1 = value;
}
inline static int32_t get_offset_of_m_WriteMask_2() { return static_cast<int32_t>(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_WriteMask_2)); }
inline uint8_t get_m_WriteMask_2() const { return ___m_WriteMask_2; }
inline uint8_t* get_address_of_m_WriteMask_2() { return &___m_WriteMask_2; }
inline void set_m_WriteMask_2(uint8_t value)
{
___m_WriteMask_2 = value;
}
inline static int32_t get_offset_of_m_Padding_3() { return static_cast<int32_t>(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_Padding_3)); }
inline uint8_t get_m_Padding_3() const { return ___m_Padding_3; }
inline uint8_t* get_address_of_m_Padding_3() { return &___m_Padding_3; }
inline void set_m_Padding_3(uint8_t value)
{
___m_Padding_3 = value;
}
inline static int32_t get_offset_of_m_CompareFunctionFront_4() { return static_cast<int32_t>(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_CompareFunctionFront_4)); }
inline uint8_t get_m_CompareFunctionFront_4() const { return ___m_CompareFunctionFront_4; }
inline uint8_t* get_address_of_m_CompareFunctionFront_4() { return &___m_CompareFunctionFront_4; }
inline void set_m_CompareFunctionFront_4(uint8_t value)
{
___m_CompareFunctionFront_4 = value;
}
inline static int32_t get_offset_of_m_PassOperationFront_5() { return static_cast<int32_t>(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_PassOperationFront_5)); }
inline uint8_t get_m_PassOperationFront_5() const { return ___m_PassOperationFront_5; }
inline uint8_t* get_address_of_m_PassOperationFront_5() { return &___m_PassOperationFront_5; }
inline void set_m_PassOperationFront_5(uint8_t value)
{
___m_PassOperationFront_5 = value;
}
inline static int32_t get_offset_of_m_FailOperationFront_6() { return static_cast<int32_t>(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_FailOperationFront_6)); }
inline uint8_t get_m_FailOperationFront_6() const { return ___m_FailOperationFront_6; }
inline uint8_t* get_address_of_m_FailOperationFront_6() { return &___m_FailOperationFront_6; }
inline void set_m_FailOperationFront_6(uint8_t value)
{
___m_FailOperationFront_6 = value;
}
inline static int32_t get_offset_of_m_ZFailOperationFront_7() { return static_cast<int32_t>(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_ZFailOperationFront_7)); }
inline uint8_t get_m_ZFailOperationFront_7() const { return ___m_ZFailOperationFront_7; }
inline uint8_t* get_address_of_m_ZFailOperationFront_7() { return &___m_ZFailOperationFront_7; }
inline void set_m_ZFailOperationFront_7(uint8_t value)
{
___m_ZFailOperationFront_7 = value;
}
inline static int32_t get_offset_of_m_CompareFunctionBack_8() { return static_cast<int32_t>(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_CompareFunctionBack_8)); }
inline uint8_t get_m_CompareFunctionBack_8() const { return ___m_CompareFunctionBack_8; }
inline uint8_t* get_address_of_m_CompareFunctionBack_8() { return &___m_CompareFunctionBack_8; }
inline void set_m_CompareFunctionBack_8(uint8_t value)
{
___m_CompareFunctionBack_8 = value;
}
inline static int32_t get_offset_of_m_PassOperationBack_9() { return static_cast<int32_t>(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_PassOperationBack_9)); }
inline uint8_t get_m_PassOperationBack_9() const { return ___m_PassOperationBack_9; }
inline uint8_t* get_address_of_m_PassOperationBack_9() { return &___m_PassOperationBack_9; }
inline void set_m_PassOperationBack_9(uint8_t value)
{
___m_PassOperationBack_9 = value;
}
inline static int32_t get_offset_of_m_FailOperationBack_10() { return static_cast<int32_t>(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_FailOperationBack_10)); }
inline uint8_t get_m_FailOperationBack_10() const { return ___m_FailOperationBack_10; }
inline uint8_t* get_address_of_m_FailOperationBack_10() { return &___m_FailOperationBack_10; }
inline void set_m_FailOperationBack_10(uint8_t value)
{
___m_FailOperationBack_10 = value;
}
inline static int32_t get_offset_of_m_ZFailOperationBack_11() { return static_cast<int32_t>(offsetof(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007, ___m_ZFailOperationBack_11)); }
inline uint8_t get_m_ZFailOperationBack_11() const { return ___m_ZFailOperationBack_11; }
inline uint8_t* get_address_of_m_ZFailOperationBack_11() { return &___m_ZFailOperationBack_11; }
inline void set_m_ZFailOperationBack_11(uint8_t value)
{
___m_ZFailOperationBack_11 = value;
}
};
// System.UInt16
struct UInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD
{
public:
// System.UInt16 System.UInt16::m_value
uint16_t ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt16_t894EA9D4FB7C799B244E7BBF2DF0EEEDBC77A8BD, ___m_value_0)); }
inline uint16_t get_m_value_0() const { return ___m_value_0; }
inline uint16_t* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(uint16_t value)
{
___m_value_0 = value;
}
};
// System.UInt32
struct UInt32_tE60352A06233E4E69DD198BCC67142159F686B15
{
public:
// System.UInt32 System.UInt32::m_value
uint32_t ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt32_tE60352A06233E4E69DD198BCC67142159F686B15, ___m_value_0)); }
inline uint32_t get_m_value_0() const { return ___m_value_0; }
inline uint32_t* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(uint32_t value)
{
___m_value_0 = value;
}
};
// System.UInt64
struct UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281
{
public:
// System.UInt64 System.UInt64::m_value
uint64_t ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt64_tEC57511B3E3CA2DBA1BEBD434C6983E31C943281, ___m_value_0)); }
inline uint64_t get_m_value_0() const { return ___m_value_0; }
inline uint64_t* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(uint64_t value)
{
___m_value_0 = value;
}
};
// UnityEngine.Vector2
struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9
{
public:
// System.Single UnityEngine.Vector2::x
float ___x_0;
// System.Single UnityEngine.Vector2::y
float ___y_1;
public:
inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___x_0)); }
inline float get_x_0() const { return ___x_0; }
inline float* get_address_of_x_0() { return &___x_0; }
inline void set_x_0(float value)
{
___x_0 = value;
}
inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___y_1)); }
inline float get_y_1() const { return ___y_1; }
inline float* get_address_of_y_1() { return &___y_1; }
inline void set_y_1(float value)
{
___y_1 = value;
}
};
struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields
{
public:
// UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___zeroVector_2;
// UnityEngine.Vector2 UnityEngine.Vector2::oneVector
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___oneVector_3;
// UnityEngine.Vector2 UnityEngine.Vector2::upVector
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___upVector_4;
// UnityEngine.Vector2 UnityEngine.Vector2::downVector
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___downVector_5;
// UnityEngine.Vector2 UnityEngine.Vector2::leftVector
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___leftVector_6;
// UnityEngine.Vector2 UnityEngine.Vector2::rightVector
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rightVector_7;
// UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___positiveInfinityVector_8;
// UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___negativeInfinityVector_9;
public:
inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___zeroVector_2)); }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_zeroVector_2() const { return ___zeroVector_2; }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_zeroVector_2() { return &___zeroVector_2; }
inline void set_zeroVector_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
{
___zeroVector_2 = value;
}
inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___oneVector_3)); }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_oneVector_3() const { return ___oneVector_3; }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_oneVector_3() { return &___oneVector_3; }
inline void set_oneVector_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
{
___oneVector_3 = value;
}
inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___upVector_4)); }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_upVector_4() const { return ___upVector_4; }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_upVector_4() { return &___upVector_4; }
inline void set_upVector_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
{
___upVector_4 = value;
}
inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___downVector_5)); }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_downVector_5() const { return ___downVector_5; }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_downVector_5() { return &___downVector_5; }
inline void set_downVector_5(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
{
___downVector_5 = value;
}
inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___leftVector_6)); }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_leftVector_6() const { return ___leftVector_6; }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_leftVector_6() { return &___leftVector_6; }
inline void set_leftVector_6(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
{
___leftVector_6 = value;
}
inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___rightVector_7)); }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_rightVector_7() const { return ___rightVector_7; }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_rightVector_7() { return &___rightVector_7; }
inline void set_rightVector_7(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
{
___rightVector_7 = value;
}
inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___positiveInfinityVector_8)); }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
inline void set_positiveInfinityVector_8(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
{
___positiveInfinityVector_8 = value;
}
inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___negativeInfinityVector_9)); }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
inline void set_negativeInfinityVector_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
{
___negativeInfinityVector_9 = value;
}
};
// UnityEngine.Vector3
struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E
{
public:
// System.Single UnityEngine.Vector3::x
float ___x_2;
// System.Single UnityEngine.Vector3::y
float ___y_3;
// System.Single UnityEngine.Vector3::z
float ___z_4;
public:
inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); }
inline float get_x_2() const { return ___x_2; }
inline float* get_address_of_x_2() { return &___x_2; }
inline void set_x_2(float value)
{
___x_2 = value;
}
inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); }
inline float get_y_3() const { return ___y_3; }
inline float* get_address_of_y_3() { return &___y_3; }
inline void set_y_3(float value)
{
___y_3 = value;
}
inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); }
inline float get_z_4() const { return ___z_4; }
inline float* get_address_of_z_4() { return &___z_4; }
inline void set_z_4(float value)
{
___z_4 = value;
}
};
struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields
{
public:
// UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___zeroVector_5;
// UnityEngine.Vector3 UnityEngine.Vector3::oneVector
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___oneVector_6;
// UnityEngine.Vector3 UnityEngine.Vector3::upVector
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upVector_7;
// UnityEngine.Vector3 UnityEngine.Vector3::downVector
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___downVector_8;
// UnityEngine.Vector3 UnityEngine.Vector3::leftVector
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___leftVector_9;
// UnityEngine.Vector3 UnityEngine.Vector3::rightVector
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rightVector_10;
// UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forwardVector_11;
// UnityEngine.Vector3 UnityEngine.Vector3::backVector
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___backVector_12;
// UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positiveInfinityVector_13;
// UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___negativeInfinityVector_14;
public:
inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___zeroVector_5)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_zeroVector_5() const { return ___zeroVector_5; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_zeroVector_5() { return &___zeroVector_5; }
inline void set_zeroVector_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___zeroVector_5 = value;
}
inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___oneVector_6)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_oneVector_6() const { return ___oneVector_6; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_oneVector_6() { return &___oneVector_6; }
inline void set_oneVector_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___oneVector_6 = value;
}
inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___upVector_7)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_upVector_7() const { return ___upVector_7; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_upVector_7() { return &___upVector_7; }
inline void set_upVector_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___upVector_7 = value;
}
inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___downVector_8)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_downVector_8() const { return ___downVector_8; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_downVector_8() { return &___downVector_8; }
inline void set_downVector_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___downVector_8 = value;
}
inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___leftVector_9)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_leftVector_9() const { return ___leftVector_9; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_leftVector_9() { return &___leftVector_9; }
inline void set_leftVector_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___leftVector_9 = value;
}
inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___rightVector_10)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_rightVector_10() const { return ___rightVector_10; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightVector_10() { return &___rightVector_10; }
inline void set_rightVector_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___rightVector_10 = value;
}
inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___forwardVector_11)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_forwardVector_11() const { return ___forwardVector_11; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_forwardVector_11() { return &___forwardVector_11; }
inline void set_forwardVector_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___forwardVector_11 = value;
}
inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___backVector_12)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_backVector_12() const { return ___backVector_12; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_backVector_12() { return &___backVector_12; }
inline void set_backVector_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___backVector_12 = value;
}
inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___positiveInfinityVector_13)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
inline void set_positiveInfinityVector_13(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___positiveInfinityVector_13 = value;
}
inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___negativeInfinityVector_14)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
inline void set_negativeInfinityVector_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___negativeInfinityVector_14 = value;
}
};
// UnityEngine.Vector4
struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7
{
public:
// System.Single UnityEngine.Vector4::x
float ___x_1;
// System.Single UnityEngine.Vector4::y
float ___y_2;
// System.Single UnityEngine.Vector4::z
float ___z_3;
// System.Single UnityEngine.Vector4::w
float ___w_4;
public:
inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___x_1)); }
inline float get_x_1() const { return ___x_1; }
inline float* get_address_of_x_1() { return &___x_1; }
inline void set_x_1(float value)
{
___x_1 = value;
}
inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___y_2)); }
inline float get_y_2() const { return ___y_2; }
inline float* get_address_of_y_2() { return &___y_2; }
inline void set_y_2(float value)
{
___y_2 = value;
}
inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___z_3)); }
inline float get_z_3() const { return ___z_3; }
inline float* get_address_of_z_3() { return &___z_3; }
inline void set_z_3(float value)
{
___z_3 = value;
}
inline static int32_t get_offset_of_w_4() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7, ___w_4)); }
inline float get_w_4() const { return ___w_4; }
inline float* get_address_of_w_4() { return &___w_4; }
inline void set_w_4(float value)
{
___w_4 = value;
}
};
struct Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields
{
public:
// UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___zeroVector_5;
// UnityEngine.Vector4 UnityEngine.Vector4::oneVector
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___oneVector_6;
// UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___positiveInfinityVector_7;
// UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___negativeInfinityVector_8;
public:
inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___zeroVector_5)); }
inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_zeroVector_5() const { return ___zeroVector_5; }
inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
inline void set_zeroVector_5(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
{
___zeroVector_5 = value;
}
inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___oneVector_6)); }
inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_oneVector_6() const { return ___oneVector_6; }
inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_oneVector_6() { return &___oneVector_6; }
inline void set_oneVector_6(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
{
___oneVector_6 = value;
}
inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___positiveInfinityVector_7)); }
inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; }
inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; }
inline void set_positiveInfinityVector_7(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
{
___positiveInfinityVector_7 = value;
}
inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_StaticFields, ___negativeInfinityVector_8)); }
inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; }
inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; }
inline void set_negativeInfinityVector_8(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
{
___negativeInfinityVector_8 = value;
}
};
// System.Void
struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5
{
public:
union
{
struct
{
};
uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1];
};
public:
};
// UnityEngine.Rendering.CameraProperties/<layerCullDistances>e__FixedBuffer
struct U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D
{
public:
union
{
struct
{
// System.Single UnityEngine.Rendering.CameraProperties/<layerCullDistances>e__FixedBuffer::FixedElementField
float ___FixedElementField_0;
};
uint8_t U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D__padding[128];
};
public:
inline static int32_t get_offset_of_FixedElementField_0() { return static_cast<int32_t>(offsetof(U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D, ___FixedElementField_0)); }
inline float get_FixedElementField_0() const { return ___FixedElementField_0; }
inline float* get_address_of_FixedElementField_0() { return &___FixedElementField_0; }
inline void set_FixedElementField_0(float value)
{
___FixedElementField_0 = value;
}
};
// UnityEngine.Rendering.CameraProperties/<m_CameraCullPlanes>e__FixedBuffer
struct U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715
{
public:
union
{
struct
{
// System.Byte UnityEngine.Rendering.CameraProperties/<m_CameraCullPlanes>e__FixedBuffer::FixedElementField
uint8_t ___FixedElementField_0;
};
uint8_t U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715__padding[96];
};
public:
inline static int32_t get_offset_of_FixedElementField_0() { return static_cast<int32_t>(offsetof(U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715, ___FixedElementField_0)); }
inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; }
inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; }
inline void set_FixedElementField_0(uint8_t value)
{
___FixedElementField_0 = value;
}
};
// UnityEngine.Rendering.CameraProperties/<m_ShadowCullPlanes>e__FixedBuffer
struct U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2
{
public:
union
{
struct
{
// System.Byte UnityEngine.Rendering.CameraProperties/<m_ShadowCullPlanes>e__FixedBuffer::FixedElementField
uint8_t ___FixedElementField_0;
};
uint8_t U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2__padding[96];
};
public:
inline static int32_t get_offset_of_FixedElementField_0() { return static_cast<int32_t>(offsetof(U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2, ___FixedElementField_0)); }
inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; }
inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; }
inline void set_FixedElementField_0(uint8_t value)
{
___FixedElementField_0 = value;
}
};
// UnityEngine.Rendering.DrawingSettings/<shaderPassNames>e__FixedBuffer
struct U3CshaderPassNamesU3Ee__FixedBuffer_tD1B82F2532DDB17723F27AB236D1A65F0A635DAF
{
public:
union
{
struct
{
// System.Int32 UnityEngine.Rendering.DrawingSettings/<shaderPassNames>e__FixedBuffer::FixedElementField
int32_t ___FixedElementField_0;
};
uint8_t U3CshaderPassNamesU3Ee__FixedBuffer_tD1B82F2532DDB17723F27AB236D1A65F0A635DAF__padding[64];
};
public:
inline static int32_t get_offset_of_FixedElementField_0() { return static_cast<int32_t>(offsetof(U3CshaderPassNamesU3Ee__FixedBuffer_tD1B82F2532DDB17723F27AB236D1A65F0A635DAF, ___FixedElementField_0)); }
inline int32_t get_FixedElementField_0() const { return ___FixedElementField_0; }
inline int32_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; }
inline void set_FixedElementField_0(int32_t value)
{
___FixedElementField_0 = value;
}
};
// UnityEngine.Rendering.ScriptableCullingParameters/<m_CullingPlanes>e__FixedBuffer
struct U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490
{
public:
union
{
struct
{
// System.Byte UnityEngine.Rendering.ScriptableCullingParameters/<m_CullingPlanes>e__FixedBuffer::FixedElementField
uint8_t ___FixedElementField_0;
};
uint8_t U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490__padding[160];
};
public:
inline static int32_t get_offset_of_FixedElementField_0() { return static_cast<int32_t>(offsetof(U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490, ___FixedElementField_0)); }
inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; }
inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; }
inline void set_FixedElementField_0(uint8_t value)
{
___FixedElementField_0 = value;
}
};
// UnityEngine.Rendering.ScriptableCullingParameters/<m_LayerFarCullDistances>e__FixedBuffer
struct U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884
{
public:
union
{
struct
{
// System.Single UnityEngine.Rendering.ScriptableCullingParameters/<m_LayerFarCullDistances>e__FixedBuffer::FixedElementField
float ___FixedElementField_0;
};
uint8_t U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884__padding[128];
};
public:
inline static int32_t get_offset_of_FixedElementField_0() { return static_cast<int32_t>(offsetof(U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884, ___FixedElementField_0)); }
inline float get_FixedElementField_0() const { return ___FixedElementField_0; }
inline float* get_address_of_FixedElementField_0() { return &___FixedElementField_0; }
inline void set_FixedElementField_0(float value)
{
___FixedElementField_0 = value;
}
};
// UnityEngine.ScriptingUtility/TestClass
struct TestClass_tE31E21A91B6A07C4CA1720FE6B57C980181F3F2C
{
public:
// System.Int32 UnityEngine.ScriptingUtility/TestClass::value
int32_t ___value_0;
public:
inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(TestClass_tE31E21A91B6A07C4CA1720FE6B57C980181F3F2C, ___value_0)); }
inline int32_t get_value_0() const { return ___value_0; }
inline int32_t* get_address_of_value_0() { return &___value_0; }
inline void set_value_0(int32_t value)
{
___value_0 = value;
}
};
// UnityEngine.Rendering.ShadowSplitData/<m_CullingPlanes>e__FixedBuffer
struct U3Cm_CullingPlanesU3Ee__FixedBuffer_t83A9378FE5BA54A07D7E8542C5D1FE3A666ECA4C
{
public:
union
{
struct
{
// System.Byte UnityEngine.Rendering.ShadowSplitData/<m_CullingPlanes>e__FixedBuffer::FixedElementField
uint8_t ___FixedElementField_0;
};
uint8_t U3Cm_CullingPlanesU3Ee__FixedBuffer_t83A9378FE5BA54A07D7E8542C5D1FE3A666ECA4C__padding[160];
};
public:
inline static int32_t get_offset_of_FixedElementField_0() { return static_cast<int32_t>(offsetof(U3Cm_CullingPlanesU3Ee__FixedBuffer_t83A9378FE5BA54A07D7E8542C5D1FE3A666ECA4C, ___FixedElementField_0)); }
inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; }
inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; }
inline void set_FixedElementField_0(uint8_t value)
{
___FixedElementField_0 = value;
}
};
// UnityEngine.SpookyHash/U
struct U_tEA9A82EE61C5DDF7656EA5DDFCB15367A0BE3ADB
{
public:
union
{
#pragma pack(push, tp, 1)
struct
{
// System.Byte* UnityEngine.SpookyHash/U::p8
uint8_t* ___p8_0;
};
#pragma pack(pop, tp)
struct
{
uint8_t* ___p8_0_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
// System.UInt32* UnityEngine.SpookyHash/U::p32
uint32_t* ___p32_1;
};
#pragma pack(pop, tp)
struct
{
uint32_t* ___p32_1_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
// System.UInt64* UnityEngine.SpookyHash/U::p64
uint64_t* ___p64_2;
};
#pragma pack(pop, tp)
struct
{
uint64_t* ___p64_2_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
// System.UInt64 UnityEngine.SpookyHash/U::i
uint64_t ___i_3;
};
#pragma pack(pop, tp)
struct
{
uint64_t ___i_3_forAlignmentOnly;
};
};
public:
inline static int32_t get_offset_of_p8_0() { return static_cast<int32_t>(offsetof(U_tEA9A82EE61C5DDF7656EA5DDFCB15367A0BE3ADB, ___p8_0)); }
inline uint8_t* get_p8_0() const { return ___p8_0; }
inline uint8_t** get_address_of_p8_0() { return &___p8_0; }
inline void set_p8_0(uint8_t* value)
{
___p8_0 = value;
}
inline static int32_t get_offset_of_p32_1() { return static_cast<int32_t>(offsetof(U_tEA9A82EE61C5DDF7656EA5DDFCB15367A0BE3ADB, ___p32_1)); }
inline uint32_t* get_p32_1() const { return ___p32_1; }
inline uint32_t** get_address_of_p32_1() { return &___p32_1; }
inline void set_p32_1(uint32_t* value)
{
___p32_1 = value;
}
inline static int32_t get_offset_of_p64_2() { return static_cast<int32_t>(offsetof(U_tEA9A82EE61C5DDF7656EA5DDFCB15367A0BE3ADB, ___p64_2)); }
inline uint64_t* get_p64_2() const { return ___p64_2; }
inline uint64_t** get_address_of_p64_2() { return &___p64_2; }
inline void set_p64_2(uint64_t* value)
{
___p64_2 = value;
}
inline static int32_t get_offset_of_i_3() { return static_cast<int32_t>(offsetof(U_tEA9A82EE61C5DDF7656EA5DDFCB15367A0BE3ADB, ___i_3)); }
inline uint64_t get_i_3() const { return ___i_3; }
inline uint64_t* get_address_of_i_3() { return &___i_3; }
inline void set_i_3(uint64_t value)
{
___i_3 = value;
}
};
// UnityEngine.Events.CachedInvokableCall`1<System.Boolean>
struct CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B : public InvokableCall_1_t3C3B0B0B930948588A189C18F589C65343D49493
{
public:
// T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
bool ___m_Arg1_1;
public:
inline static int32_t get_offset_of_m_Arg1_1() { return static_cast<int32_t>(offsetof(CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B, ___m_Arg1_1)); }
inline bool get_m_Arg1_1() const { return ___m_Arg1_1; }
inline bool* get_address_of_m_Arg1_1() { return &___m_Arg1_1; }
inline void set_m_Arg1_1(bool value)
{
___m_Arg1_1 = value;
}
};
// UnityEngine.Events.CachedInvokableCall`1<System.Int32>
struct CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C : public InvokableCall_1_tB1DAF383EC84453DA99582568ED89C6570E979E9
{
public:
// T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
int32_t ___m_Arg1_1;
public:
inline static int32_t get_offset_of_m_Arg1_1() { return static_cast<int32_t>(offsetof(CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C, ___m_Arg1_1)); }
inline int32_t get_m_Arg1_1() const { return ___m_Arg1_1; }
inline int32_t* get_address_of_m_Arg1_1() { return &___m_Arg1_1; }
inline void set_m_Arg1_1(int32_t value)
{
___m_Arg1_1 = value;
}
};
// UnityEngine.Events.CachedInvokableCall`1<System.Single>
struct CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1 : public InvokableCall_1_t13EC6185325262950E00B739E096E4B705195690
{
public:
// T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
float ___m_Arg1_1;
public:
inline static int32_t get_offset_of_m_Arg1_1() { return static_cast<int32_t>(offsetof(CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1, ___m_Arg1_1)); }
inline float get_m_Arg1_1() const { return ___m_Arg1_1; }
inline float* get_address_of_m_Arg1_1() { return &___m_Arg1_1; }
inline void set_m_Arg1_1(float value)
{
___m_Arg1_1 = value;
}
};
// UnityEngine.Events.CachedInvokableCall`1<System.String>
struct CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0 : public InvokableCall_1_t9FF38D7375748BACB4C5AD4F1E77E62055E60EBD
{
public:
// T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
String_t* ___m_Arg1_1;
public:
inline static int32_t get_offset_of_m_Arg1_1() { return static_cast<int32_t>(offsetof(CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0, ___m_Arg1_1)); }
inline String_t* get_m_Arg1_1() const { return ___m_Arg1_1; }
inline String_t** get_address_of_m_Arg1_1() { return &___m_Arg1_1; }
inline void set_m_Arg1_1(String_t* value)
{
___m_Arg1_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_Arg1_1), (void*)value);
}
};
// Unity.Collections.Allocator
struct Allocator_t9888223DEF4F46F3419ECFCCD0753599BEE52A05
{
public:
// System.Int32 Unity.Collections.Allocator::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Allocator_t9888223DEF4F46F3419ECFCCD0753599BEE52A05, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.AsyncOperation
struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF
{
public:
// System.IntPtr UnityEngine.AsyncOperation::m_Ptr
intptr_t ___m_Ptr_0;
// System.Action`1<UnityEngine.AsyncOperation> UnityEngine.AsyncOperation::m_completeCallback
Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * ___m_completeCallback_1;
public:
inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86, ___m_Ptr_0)); }
inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
inline void set_m_Ptr_0(intptr_t value)
{
___m_Ptr_0 = value;
}
inline static int32_t get_offset_of_m_completeCallback_1() { return static_cast<int32_t>(offsetof(AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86, ___m_completeCallback_1)); }
inline Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * get_m_completeCallback_1() const { return ___m_completeCallback_1; }
inline Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 ** get_address_of_m_completeCallback_1() { return &___m_completeCallback_1; }
inline void set_m_completeCallback_1(Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 * value)
{
___m_completeCallback_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_completeCallback_1), (void*)value);
}
};
// Native definition for P/Invoke marshalling of UnityEngine.AsyncOperation
struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_pinvoke : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke
{
intptr_t ___m_Ptr_0;
Il2CppMethodPointer ___m_completeCallback_1;
};
// Native definition for COM marshalling of UnityEngine.AsyncOperation
struct AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_com : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com
{
intptr_t ___m_Ptr_0;
Il2CppMethodPointer ___m_completeCallback_1;
};
// System.Reflection.BindingFlags
struct BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733
{
public:
// System.Int32 System.Reflection.BindingFlags::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BindingFlags_tAAAB07D9AC588F0D55D844E51D7035E96DF94733, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.BlendMode
struct BlendMode_t1AC349F6E58A38A767C6E6CD8B4FBB40CF0B2D95
{
public:
// System.Int32 UnityEngine.Rendering.BlendMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BlendMode_t1AC349F6E58A38A767C6E6CD8B4FBB40CF0B2D95, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.BlendOp
struct BlendOp_t2CBF7E6202E2AE209B4EF181C9E6F97B0764B0E8
{
public:
// System.Int32 UnityEngine.Rendering.BlendOp::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BlendOp_t2CBF7E6202E2AE209B4EF181C9E6F97B0764B0E8, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.BlendState
struct BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34
{
public:
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState0
RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___m_BlendState0_0;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState1
RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___m_BlendState1_1;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState2
RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___m_BlendState2_2;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState3
RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___m_BlendState3_3;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState4
RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___m_BlendState4_4;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState5
RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___m_BlendState5_5;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState6
RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___m_BlendState6_6;
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState7
RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___m_BlendState7_7;
// System.Byte UnityEngine.Rendering.BlendState::m_SeparateMRTBlendStates
uint8_t ___m_SeparateMRTBlendStates_8;
// System.Byte UnityEngine.Rendering.BlendState::m_AlphaToMask
uint8_t ___m_AlphaToMask_9;
// System.Int16 UnityEngine.Rendering.BlendState::m_Padding
int16_t ___m_Padding_10;
public:
inline static int32_t get_offset_of_m_BlendState0_0() { return static_cast<int32_t>(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_BlendState0_0)); }
inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD get_m_BlendState0_0() const { return ___m_BlendState0_0; }
inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * get_address_of_m_BlendState0_0() { return &___m_BlendState0_0; }
inline void set_m_BlendState0_0(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD value)
{
___m_BlendState0_0 = value;
}
inline static int32_t get_offset_of_m_BlendState1_1() { return static_cast<int32_t>(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_BlendState1_1)); }
inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD get_m_BlendState1_1() const { return ___m_BlendState1_1; }
inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * get_address_of_m_BlendState1_1() { return &___m_BlendState1_1; }
inline void set_m_BlendState1_1(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD value)
{
___m_BlendState1_1 = value;
}
inline static int32_t get_offset_of_m_BlendState2_2() { return static_cast<int32_t>(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_BlendState2_2)); }
inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD get_m_BlendState2_2() const { return ___m_BlendState2_2; }
inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * get_address_of_m_BlendState2_2() { return &___m_BlendState2_2; }
inline void set_m_BlendState2_2(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD value)
{
___m_BlendState2_2 = value;
}
inline static int32_t get_offset_of_m_BlendState3_3() { return static_cast<int32_t>(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_BlendState3_3)); }
inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD get_m_BlendState3_3() const { return ___m_BlendState3_3; }
inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * get_address_of_m_BlendState3_3() { return &___m_BlendState3_3; }
inline void set_m_BlendState3_3(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD value)
{
___m_BlendState3_3 = value;
}
inline static int32_t get_offset_of_m_BlendState4_4() { return static_cast<int32_t>(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_BlendState4_4)); }
inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD get_m_BlendState4_4() const { return ___m_BlendState4_4; }
inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * get_address_of_m_BlendState4_4() { return &___m_BlendState4_4; }
inline void set_m_BlendState4_4(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD value)
{
___m_BlendState4_4 = value;
}
inline static int32_t get_offset_of_m_BlendState5_5() { return static_cast<int32_t>(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_BlendState5_5)); }
inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD get_m_BlendState5_5() const { return ___m_BlendState5_5; }
inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * get_address_of_m_BlendState5_5() { return &___m_BlendState5_5; }
inline void set_m_BlendState5_5(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD value)
{
___m_BlendState5_5 = value;
}
inline static int32_t get_offset_of_m_BlendState6_6() { return static_cast<int32_t>(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_BlendState6_6)); }
inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD get_m_BlendState6_6() const { return ___m_BlendState6_6; }
inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * get_address_of_m_BlendState6_6() { return &___m_BlendState6_6; }
inline void set_m_BlendState6_6(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD value)
{
___m_BlendState6_6 = value;
}
inline static int32_t get_offset_of_m_BlendState7_7() { return static_cast<int32_t>(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_BlendState7_7)); }
inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD get_m_BlendState7_7() const { return ___m_BlendState7_7; }
inline RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * get_address_of_m_BlendState7_7() { return &___m_BlendState7_7; }
inline void set_m_BlendState7_7(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD value)
{
___m_BlendState7_7 = value;
}
inline static int32_t get_offset_of_m_SeparateMRTBlendStates_8() { return static_cast<int32_t>(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_SeparateMRTBlendStates_8)); }
inline uint8_t get_m_SeparateMRTBlendStates_8() const { return ___m_SeparateMRTBlendStates_8; }
inline uint8_t* get_address_of_m_SeparateMRTBlendStates_8() { return &___m_SeparateMRTBlendStates_8; }
inline void set_m_SeparateMRTBlendStates_8(uint8_t value)
{
___m_SeparateMRTBlendStates_8 = value;
}
inline static int32_t get_offset_of_m_AlphaToMask_9() { return static_cast<int32_t>(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_AlphaToMask_9)); }
inline uint8_t get_m_AlphaToMask_9() const { return ___m_AlphaToMask_9; }
inline uint8_t* get_address_of_m_AlphaToMask_9() { return &___m_AlphaToMask_9; }
inline void set_m_AlphaToMask_9(uint8_t value)
{
___m_AlphaToMask_9 = value;
}
inline static int32_t get_offset_of_m_Padding_10() { return static_cast<int32_t>(offsetof(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34, ___m_Padding_10)); }
inline int16_t get_m_Padding_10() const { return ___m_Padding_10; }
inline int16_t* get_address_of_m_Padding_10() { return &___m_Padding_10; }
inline void set_m_Padding_10(int16_t value)
{
___m_Padding_10 = value;
}
};
// UnityEngine.Bounds
struct Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37
{
public:
// UnityEngine.Vector3 UnityEngine.Bounds::m_Center
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Center_0;
// UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Extents_1;
public:
inline static int32_t get_offset_of_m_Center_0() { return static_cast<int32_t>(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Center_0)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Center_0() const { return ___m_Center_0; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Center_0() { return &___m_Center_0; }
inline void set_m_Center_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___m_Center_0 = value;
}
inline static int32_t get_offset_of_m_Extents_1() { return static_cast<int32_t>(offsetof(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37, ___m_Extents_1)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Extents_1() const { return ___m_Extents_1; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Extents_1() { return &___m_Extents_1; }
inline void set_m_Extents_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___m_Extents_1 = value;
}
};
// UnityEngine.Rendering.BuiltinRenderTextureType
struct BuiltinRenderTextureType_t89FFB8A7C9095150BCA40E573A73664CC37F023A
{
public:
// System.Int32 UnityEngine.Rendering.BuiltinRenderTextureType::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BuiltinRenderTextureType_t89FFB8A7C9095150BCA40E573A73664CC37F023A, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.CameraProperties
struct CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A
{
public:
// UnityEngine.Rect UnityEngine.Rendering.CameraProperties::screenRect
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___screenRect_0;
// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::viewDir
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___viewDir_1;
// System.Single UnityEngine.Rendering.CameraProperties::projectionNear
float ___projectionNear_2;
// System.Single UnityEngine.Rendering.CameraProperties::projectionFar
float ___projectionFar_3;
// System.Single UnityEngine.Rendering.CameraProperties::cameraNear
float ___cameraNear_4;
// System.Single UnityEngine.Rendering.CameraProperties::cameraFar
float ___cameraFar_5;
// System.Single UnityEngine.Rendering.CameraProperties::cameraAspect
float ___cameraAspect_6;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraToWorld
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___cameraToWorld_7;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::actualWorldToClip
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___actualWorldToClip_8;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraClipToWorld
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___cameraClipToWorld_9;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraWorldToClip
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___cameraWorldToClip_10;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::implicitProjection
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___implicitProjection_11;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::stereoWorldToClipLeft
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___stereoWorldToClipLeft_12;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::stereoWorldToClipRight
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___stereoWorldToClipRight_13;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::worldToCamera
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___worldToCamera_14;
// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::up
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___up_15;
// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::right
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___right_16;
// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::transformDirection
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___transformDirection_17;
// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::cameraEuler
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___cameraEuler_18;
// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::velocity
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___velocity_19;
// System.Single UnityEngine.Rendering.CameraProperties::farPlaneWorldSpaceLength
float ___farPlaneWorldSpaceLength_20;
// System.UInt32 UnityEngine.Rendering.CameraProperties::rendererCount
uint32_t ___rendererCount_21;
// UnityEngine.Rendering.CameraProperties/<m_ShadowCullPlanes>e__FixedBuffer UnityEngine.Rendering.CameraProperties::m_ShadowCullPlanes
U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2 ___m_ShadowCullPlanes_22;
// UnityEngine.Rendering.CameraProperties/<m_CameraCullPlanes>e__FixedBuffer UnityEngine.Rendering.CameraProperties::m_CameraCullPlanes
U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715 ___m_CameraCullPlanes_23;
// System.Single UnityEngine.Rendering.CameraProperties::baseFarDistance
float ___baseFarDistance_24;
// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::shadowCullCenter
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___shadowCullCenter_25;
// UnityEngine.Rendering.CameraProperties/<layerCullDistances>e__FixedBuffer UnityEngine.Rendering.CameraProperties::layerCullDistances
U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D ___layerCullDistances_26;
// System.Int32 UnityEngine.Rendering.CameraProperties::layerCullSpherical
int32_t ___layerCullSpherical_27;
// UnityEngine.Rendering.CoreCameraValues UnityEngine.Rendering.CameraProperties::coreCameraValues
CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 ___coreCameraValues_28;
// System.UInt32 UnityEngine.Rendering.CameraProperties::cameraType
uint32_t ___cameraType_29;
// System.Int32 UnityEngine.Rendering.CameraProperties::projectionIsOblique
int32_t ___projectionIsOblique_30;
// System.Int32 UnityEngine.Rendering.CameraProperties::isImplicitProjectionMatrix
int32_t ___isImplicitProjectionMatrix_31;
public:
inline static int32_t get_offset_of_screenRect_0() { return static_cast<int32_t>(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___screenRect_0)); }
inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 get_screenRect_0() const { return ___screenRect_0; }
inline Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * get_address_of_screenRect_0() { return &___screenRect_0; }
inline void set_screenRect_0(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 value)
{
___screenRect_0 = value;
}
inline static int32_t get_offset_of_viewDir_1() { return static_cast<int32_t>(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___viewDir_1)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_viewDir_1() const { return ___viewDir_1; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_viewDir_1() { return &___viewDir_1; }
inline void set_viewDir_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___viewDir_1 = value;
}
inline static int32_t get_offset_of_projectionNear_2() { return static_cast<int32_t>(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___projectionNear_2)); }
inline float get_projectionNear_2() const { return ___projectionNear_2; }
inline float* get_address_of_projectionNear_2() { return &___projectionNear_2; }
inline void set_projectionNear_2(float value)
{
___projectionNear_2 = value;
}
inline static int32_t get_offset_of_projectionFar_3() { return static_cast<int32_t>(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___projectionFar_3)); }
inline float get_projectionFar_3() const { return ___projectionFar_3; }
inline float* get_address_of_projectionFar_3() { return &___projectionFar_3; }
inline void set_projectionFar_3(float value)
{
___projectionFar_3 = value;
}
inline static int32_t get_offset_of_cameraNear_4() { return static_cast<int32_t>(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraNear_4)); }
inline float get_cameraNear_4() const { return ___cameraNear_4; }
inline float* get_address_of_cameraNear_4() { return &___cameraNear_4; }
inline void set_cameraNear_4(float value)
{
___cameraNear_4 = value;
}
inline static int32_t get_offset_of_cameraFar_5() { return static_cast<int32_t>(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraFar_5)); }
inline float get_cameraFar_5() const { return ___cameraFar_5; }
inline float* get_address_of_cameraFar_5() { return &___cameraFar_5; }
inline void set_cameraFar_5(float value)
{
___cameraFar_5 = value;
}
inline static int32_t get_offset_of_cameraAspect_6() { return static_cast<int32_t>(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraAspect_6)); }
inline float get_cameraAspect_6() const { return ___cameraAspect_6; }
inline float* get_address_of_cameraAspect_6() { return &___cameraAspect_6; }
inline void set_cameraAspect_6(float value)
{
___cameraAspect_6 = value;
}
inline static int32_t get_offset_of_cameraToWorld_7() { return static_cast<int32_t>(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraToWorld_7)); }
inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_cameraToWorld_7() const { return ___cameraToWorld_7; }
inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_cameraToWorld_7() { return &___cameraToWorld_7; }
inline void set_cameraToWorld_7(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
{
___cameraToWorld_7 = value;
}
inline static int32_t get_offset_of_actualWorldToClip_8() { return static_cast<int32_t>(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___actualWorldToClip_8)); }
inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_actualWorldToClip_8() const { return ___actualWorldToClip_8; }
inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_actualWorldToClip_8() { return &___actualWorldToClip_8; }
inline void set_actualWorldToClip_8(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
{
___actualWorldToClip_8 = value;
}
inline static int32_t get_offset_of_cameraClipToWorld_9() { return static_cast<int32_t>(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraClipToWorld_9)); }
inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_cameraClipToWorld_9() const { return ___cameraClipToWorld_9; }
inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_cameraClipToWorld_9() { return &___cameraClipToWorld_9; }
inline void set_cameraClipToWorld_9(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
{
___cameraClipToWorld_9 = value;
}
inline static int32_t get_offset_of_cameraWorldToClip_10() { return static_cast<int32_t>(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraWorldToClip_10)); }
inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_cameraWorldToClip_10() const { return ___cameraWorldToClip_10; }
inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_cameraWorldToClip_10() { return &___cameraWorldToClip_10; }
inline void set_cameraWorldToClip_10(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
{
___cameraWorldToClip_10 = value;
}
inline static int32_t get_offset_of_implicitProjection_11() { return static_cast<int32_t>(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___implicitProjection_11)); }
inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_implicitProjection_11() const { return ___implicitProjection_11; }
inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_implicitProjection_11() { return &___implicitProjection_11; }
inline void set_implicitProjection_11(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
{
___implicitProjection_11 = value;
}
inline static int32_t get_offset_of_stereoWorldToClipLeft_12() { return static_cast<int32_t>(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___stereoWorldToClipLeft_12)); }
inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_stereoWorldToClipLeft_12() const { return ___stereoWorldToClipLeft_12; }
inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_stereoWorldToClipLeft_12() { return &___stereoWorldToClipLeft_12; }
inline void set_stereoWorldToClipLeft_12(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
{
___stereoWorldToClipLeft_12 = value;
}
inline static int32_t get_offset_of_stereoWorldToClipRight_13() { return static_cast<int32_t>(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___stereoWorldToClipRight_13)); }
inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_stereoWorldToClipRight_13() const { return ___stereoWorldToClipRight_13; }
inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_stereoWorldToClipRight_13() { return &___stereoWorldToClipRight_13; }
inline void set_stereoWorldToClipRight_13(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
{
___stereoWorldToClipRight_13 = value;
}
inline static int32_t get_offset_of_worldToCamera_14() { return static_cast<int32_t>(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___worldToCamera_14)); }
inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_worldToCamera_14() const { return ___worldToCamera_14; }
inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_worldToCamera_14() { return &___worldToCamera_14; }
inline void set_worldToCamera_14(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
{
___worldToCamera_14 = value;
}
inline static int32_t get_offset_of_up_15() { return static_cast<int32_t>(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___up_15)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_up_15() const { return ___up_15; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_up_15() { return &___up_15; }
inline void set_up_15(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___up_15 = value;
}
inline static int32_t get_offset_of_right_16() { return static_cast<int32_t>(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___right_16)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_right_16() const { return ___right_16; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_right_16() { return &___right_16; }
inline void set_right_16(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___right_16 = value;
}
inline static int32_t get_offset_of_transformDirection_17() { return static_cast<int32_t>(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___transformDirection_17)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_transformDirection_17() const { return ___transformDirection_17; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_transformDirection_17() { return &___transformDirection_17; }
inline void set_transformDirection_17(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___transformDirection_17 = value;
}
inline static int32_t get_offset_of_cameraEuler_18() { return static_cast<int32_t>(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraEuler_18)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_cameraEuler_18() const { return ___cameraEuler_18; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_cameraEuler_18() { return &___cameraEuler_18; }
inline void set_cameraEuler_18(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___cameraEuler_18 = value;
}
inline static int32_t get_offset_of_velocity_19() { return static_cast<int32_t>(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___velocity_19)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_velocity_19() const { return ___velocity_19; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_velocity_19() { return &___velocity_19; }
inline void set_velocity_19(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___velocity_19 = value;
}
inline static int32_t get_offset_of_farPlaneWorldSpaceLength_20() { return static_cast<int32_t>(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___farPlaneWorldSpaceLength_20)); }
inline float get_farPlaneWorldSpaceLength_20() const { return ___farPlaneWorldSpaceLength_20; }
inline float* get_address_of_farPlaneWorldSpaceLength_20() { return &___farPlaneWorldSpaceLength_20; }
inline void set_farPlaneWorldSpaceLength_20(float value)
{
___farPlaneWorldSpaceLength_20 = value;
}
inline static int32_t get_offset_of_rendererCount_21() { return static_cast<int32_t>(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___rendererCount_21)); }
inline uint32_t get_rendererCount_21() const { return ___rendererCount_21; }
inline uint32_t* get_address_of_rendererCount_21() { return &___rendererCount_21; }
inline void set_rendererCount_21(uint32_t value)
{
___rendererCount_21 = value;
}
inline static int32_t get_offset_of_m_ShadowCullPlanes_22() { return static_cast<int32_t>(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___m_ShadowCullPlanes_22)); }
inline U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2 get_m_ShadowCullPlanes_22() const { return ___m_ShadowCullPlanes_22; }
inline U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2 * get_address_of_m_ShadowCullPlanes_22() { return &___m_ShadowCullPlanes_22; }
inline void set_m_ShadowCullPlanes_22(U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t27C8A3E160EA9662D45EE3054CAB0B1E6900FDE2 value)
{
___m_ShadowCullPlanes_22 = value;
}
inline static int32_t get_offset_of_m_CameraCullPlanes_23() { return static_cast<int32_t>(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___m_CameraCullPlanes_23)); }
inline U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715 get_m_CameraCullPlanes_23() const { return ___m_CameraCullPlanes_23; }
inline U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715 * get_address_of_m_CameraCullPlanes_23() { return &___m_CameraCullPlanes_23; }
inline void set_m_CameraCullPlanes_23(U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t59DEB93CDAC5F35F2FBBDE7FD1ACDEA5CBAE0715 value)
{
___m_CameraCullPlanes_23 = value;
}
inline static int32_t get_offset_of_baseFarDistance_24() { return static_cast<int32_t>(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___baseFarDistance_24)); }
inline float get_baseFarDistance_24() const { return ___baseFarDistance_24; }
inline float* get_address_of_baseFarDistance_24() { return &___baseFarDistance_24; }
inline void set_baseFarDistance_24(float value)
{
___baseFarDistance_24 = value;
}
inline static int32_t get_offset_of_shadowCullCenter_25() { return static_cast<int32_t>(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___shadowCullCenter_25)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_shadowCullCenter_25() const { return ___shadowCullCenter_25; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_shadowCullCenter_25() { return &___shadowCullCenter_25; }
inline void set_shadowCullCenter_25(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___shadowCullCenter_25 = value;
}
inline static int32_t get_offset_of_layerCullDistances_26() { return static_cast<int32_t>(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___layerCullDistances_26)); }
inline U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D get_layerCullDistances_26() const { return ___layerCullDistances_26; }
inline U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D * get_address_of_layerCullDistances_26() { return &___layerCullDistances_26; }
inline void set_layerCullDistances_26(U3ClayerCullDistancesU3Ee__FixedBuffer_tE71C7AFD9D79A3B7182FA61420BBC853479CB82D value)
{
___layerCullDistances_26 = value;
}
inline static int32_t get_offset_of_layerCullSpherical_27() { return static_cast<int32_t>(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___layerCullSpherical_27)); }
inline int32_t get_layerCullSpherical_27() const { return ___layerCullSpherical_27; }
inline int32_t* get_address_of_layerCullSpherical_27() { return &___layerCullSpherical_27; }
inline void set_layerCullSpherical_27(int32_t value)
{
___layerCullSpherical_27 = value;
}
inline static int32_t get_offset_of_coreCameraValues_28() { return static_cast<int32_t>(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___coreCameraValues_28)); }
inline CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 get_coreCameraValues_28() const { return ___coreCameraValues_28; }
inline CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 * get_address_of_coreCameraValues_28() { return &___coreCameraValues_28; }
inline void set_coreCameraValues_28(CoreCameraValues_t971621F868A0A21221BEFCE88E756FFEA310AF94 value)
{
___coreCameraValues_28 = value;
}
inline static int32_t get_offset_of_cameraType_29() { return static_cast<int32_t>(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___cameraType_29)); }
inline uint32_t get_cameraType_29() const { return ___cameraType_29; }
inline uint32_t* get_address_of_cameraType_29() { return &___cameraType_29; }
inline void set_cameraType_29(uint32_t value)
{
___cameraType_29 = value;
}
inline static int32_t get_offset_of_projectionIsOblique_30() { return static_cast<int32_t>(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___projectionIsOblique_30)); }
inline int32_t get_projectionIsOblique_30() const { return ___projectionIsOblique_30; }
inline int32_t* get_address_of_projectionIsOblique_30() { return &___projectionIsOblique_30; }
inline void set_projectionIsOblique_30(int32_t value)
{
___projectionIsOblique_30 = value;
}
inline static int32_t get_offset_of_isImplicitProjectionMatrix_31() { return static_cast<int32_t>(offsetof(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A, ___isImplicitProjectionMatrix_31)); }
inline int32_t get_isImplicitProjectionMatrix_31() const { return ___isImplicitProjectionMatrix_31; }
inline int32_t* get_address_of_isImplicitProjectionMatrix_31() { return &___isImplicitProjectionMatrix_31; }
inline void set_isImplicitProjectionMatrix_31(int32_t value)
{
___isImplicitProjectionMatrix_31 = value;
}
};
// UnityEngine.ColorSpace
struct ColorSpace_tAD694F94295170CB332A0F99BBE086F4AC8C15BA
{
public:
// System.Int32 UnityEngine.ColorSpace::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ColorSpace_tAD694F94295170CB332A0F99BBE086F4AC8C15BA, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.ColorWriteMask
struct ColorWriteMask_t3FA3CB36396FDF33FC5192A387BC3E75232299C0
{
public:
// System.Int32 UnityEngine.Rendering.ColorWriteMask::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ColorWriteMask_t3FA3CB36396FDF33FC5192A387BC3E75232299C0, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.CommandBuffer
struct CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 : public RuntimeObject
{
public:
// System.IntPtr UnityEngine.Rendering.CommandBuffer::m_Ptr
intptr_t ___m_Ptr_0;
public:
inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29, ___m_Ptr_0)); }
inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
inline void set_m_Ptr_0(intptr_t value)
{
___m_Ptr_0 = value;
}
};
// UnityEngine.ComputeBuffer
struct ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 : public RuntimeObject
{
public:
// System.IntPtr UnityEngine.ComputeBuffer::m_Ptr
intptr_t ___m_Ptr_0;
public:
inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427, ___m_Ptr_0)); }
inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
inline void set_m_Ptr_0(intptr_t value)
{
___m_Ptr_0 = value;
}
};
// UnityEngine.Rendering.ComputeQueueType
struct ComputeQueueType_t1533C6EA2F554A1068F0C319E8DE4934A4492DAF
{
public:
// System.Int32 UnityEngine.Rendering.ComputeQueueType::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ComputeQueueType_t1533C6EA2F554A1068F0C319E8DE4934A4492DAF, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// System.Reflection.ConstructorInfo
struct ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B : public MethodBase_t
{
public:
public:
};
struct ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B_StaticFields
{
public:
// System.String System.Reflection.ConstructorInfo::ConstructorName
String_t* ___ConstructorName_0;
// System.String System.Reflection.ConstructorInfo::TypeConstructorName
String_t* ___TypeConstructorName_1;
public:
inline static int32_t get_offset_of_ConstructorName_0() { return static_cast<int32_t>(offsetof(ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B_StaticFields, ___ConstructorName_0)); }
inline String_t* get_ConstructorName_0() const { return ___ConstructorName_0; }
inline String_t** get_address_of_ConstructorName_0() { return &___ConstructorName_0; }
inline void set_ConstructorName_0(String_t* value)
{
___ConstructorName_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___ConstructorName_0), (void*)value);
}
inline static int32_t get_offset_of_TypeConstructorName_1() { return static_cast<int32_t>(offsetof(ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B_StaticFields, ___TypeConstructorName_1)); }
inline String_t* get_TypeConstructorName_1() const { return ___TypeConstructorName_1; }
inline String_t** get_address_of_TypeConstructorName_1() { return &___TypeConstructorName_1; }
inline void set_TypeConstructorName_1(String_t* value)
{
___TypeConstructorName_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___TypeConstructorName_1), (void*)value);
}
};
// UnityEngine.Coroutine
struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF
{
public:
// System.IntPtr UnityEngine.Coroutine::m_Ptr
intptr_t ___m_Ptr_0;
public:
inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7, ___m_Ptr_0)); }
inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
inline void set_m_Ptr_0(intptr_t value)
{
___m_Ptr_0 = value;
}
};
// Native definition for P/Invoke marshalling of UnityEngine.Coroutine
struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_pinvoke : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_pinvoke
{
intptr_t ___m_Ptr_0;
};
// Native definition for COM marshalling of UnityEngine.Coroutine
struct Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7_marshaled_com : public YieldInstruction_tB0B4E05316710E51ECCC1E57174C27FE6DEBBEAF_marshaled_com
{
intptr_t ___m_Ptr_0;
};
// UnityEngine.CubemapFace
struct CubemapFace_t74FBCA71A21252C2E10E256E61FE0B1E09D7B9E5
{
public:
// System.Int32 UnityEngine.CubemapFace::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CubemapFace_t74FBCA71A21252C2E10E256E61FE0B1E09D7B9E5, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.CullMode
struct CullMode_t2217CE70E9A8E268EDDDB71F28D7F456E767C135
{
public:
// System.Int32 UnityEngine.Rendering.CullMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CullMode_t2217CE70E9A8E268EDDDB71F28D7F456E767C135, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.CullingOptions
struct CullingOptions_t36EEEF842AD217C369EA02DF85EFD28957A87109
{
public:
// System.Int32 UnityEngine.Rendering.CullingOptions::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CullingOptions_t36EEEF842AD217C369EA02DF85EFD28957A87109, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.CullingResults
struct CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760
{
public:
// System.IntPtr UnityEngine.Rendering.CullingResults::ptr
intptr_t ___ptr_0;
// UnityEngine.Rendering.CullingAllocationInfo* UnityEngine.Rendering.CullingResults::m_AllocationInfo
CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083 * ___m_AllocationInfo_1;
public:
inline static int32_t get_offset_of_ptr_0() { return static_cast<int32_t>(offsetof(CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760, ___ptr_0)); }
inline intptr_t get_ptr_0() const { return ___ptr_0; }
inline intptr_t* get_address_of_ptr_0() { return &___ptr_0; }
inline void set_ptr_0(intptr_t value)
{
___ptr_0 = value;
}
inline static int32_t get_offset_of_m_AllocationInfo_1() { return static_cast<int32_t>(offsetof(CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760, ___m_AllocationInfo_1)); }
inline CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083 * get_m_AllocationInfo_1() const { return ___m_AllocationInfo_1; }
inline CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083 ** get_address_of_m_AllocationInfo_1() { return &___m_AllocationInfo_1; }
inline void set_m_AllocationInfo_1(CullingAllocationInfo_tE699E87CDF753430EFA591B80E54D71A3624A083 * value)
{
___m_AllocationInfo_1 = value;
}
};
// UnityEngine.Experimental.Rendering.DefaultFormat
struct DefaultFormat_t07516FEBB0F52BA4FD627E19343F4B765D5B5E5D
{
public:
// System.Int32 UnityEngine.Experimental.Rendering.DefaultFormat::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DefaultFormat_t07516FEBB0F52BA4FD627E19343F4B765D5B5E5D, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// System.Delegate
struct Delegate_t : public RuntimeObject
{
public:
// System.IntPtr System.Delegate::method_ptr
Il2CppMethodPointer ___method_ptr_0;
// System.IntPtr System.Delegate::invoke_impl
intptr_t ___invoke_impl_1;
// System.Object System.Delegate::m_target
RuntimeObject * ___m_target_2;
// System.IntPtr System.Delegate::method
intptr_t ___method_3;
// System.IntPtr System.Delegate::delegate_trampoline
intptr_t ___delegate_trampoline_4;
// System.IntPtr System.Delegate::extra_arg
intptr_t ___extra_arg_5;
// System.IntPtr System.Delegate::method_code
intptr_t ___method_code_6;
// System.Reflection.MethodInfo System.Delegate::method_info
MethodInfo_t * ___method_info_7;
// System.Reflection.MethodInfo System.Delegate::original_method_info
MethodInfo_t * ___original_method_info_8;
// System.DelegateData System.Delegate::data
DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
// System.Boolean System.Delegate::method_is_virtual
bool ___method_is_virtual_10;
public:
inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); }
inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
inline void set_method_ptr_0(Il2CppMethodPointer value)
{
___method_ptr_0 = value;
}
inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); }
inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
inline void set_invoke_impl_1(intptr_t value)
{
___invoke_impl_1 = value;
}
inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); }
inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
inline void set_m_target_2(RuntimeObject * value)
{
___m_target_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value);
}
inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); }
inline intptr_t get_method_3() const { return ___method_3; }
inline intptr_t* get_address_of_method_3() { return &___method_3; }
inline void set_method_3(intptr_t value)
{
___method_3 = value;
}
inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); }
inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
inline void set_delegate_trampoline_4(intptr_t value)
{
___delegate_trampoline_4 = value;
}
inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); }
inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; }
inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; }
inline void set_extra_arg_5(intptr_t value)
{
___extra_arg_5 = value;
}
inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); }
inline intptr_t get_method_code_6() const { return ___method_code_6; }
inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; }
inline void set_method_code_6(intptr_t value)
{
___method_code_6 = value;
}
inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); }
inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; }
inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; }
inline void set_method_info_7(MethodInfo_t * value)
{
___method_info_7 = value;
Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value);
}
inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); }
inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; }
inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; }
inline void set_original_method_info_8(MethodInfo_t * value)
{
___original_method_info_8 = value;
Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value);
}
inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); }
inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * get_data_9() const { return ___data_9; }
inline DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 ** get_address_of_data_9() { return &___data_9; }
inline void set_data_9(DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * value)
{
___data_9 = value;
Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value);
}
inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); }
inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; }
inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; }
inline void set_method_is_virtual_10(bool value)
{
___method_is_virtual_10 = value;
}
};
// Native definition for P/Invoke marshalling of System.Delegate
struct Delegate_t_marshaled_pinvoke
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
MethodInfo_t * ___method_info_7;
MethodInfo_t * ___original_method_info_8;
DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
int32_t ___method_is_virtual_10;
};
// Native definition for COM marshalling of System.Delegate
struct Delegate_t_marshaled_com
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
MethodInfo_t * ___method_info_7;
MethodInfo_t * ___original_method_info_8;
DelegateData_t17DD30660E330C49381DAA99F934BE75CB11F288 * ___data_9;
int32_t ___method_is_virtual_10;
};
// UnityEngine.Playables.DirectorWrapMode
struct DirectorWrapMode_t0CB1A9A83B2A4167D5D8E82B404396187EB5BBA8
{
public:
// System.Int32 UnityEngine.Playables.DirectorWrapMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DirectorWrapMode_t0CB1A9A83B2A4167D5D8E82B404396187EB5BBA8, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.DistanceMetric
struct DistanceMetric_t9658ED7FE3FF0F0ADDA5F0CC40674DC374FBAF93
{
public:
// System.Int32 UnityEngine.Rendering.DistanceMetric::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DistanceMetric_t9658ED7FE3FF0F0ADDA5F0CC40674DC374FBAF93, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.DrawRendererFlags
struct DrawRendererFlags_tC15AAB6CAFB5D579823967D0F7A046449912055F
{
public:
// System.Int32 UnityEngine.Rendering.DrawRendererFlags::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DrawRendererFlags_tC15AAB6CAFB5D579823967D0F7A046449912055F, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// System.Exception
struct Exception_t : public RuntimeObject
{
public:
// System.String System.Exception::_className
String_t* ____className_1;
// System.String System.Exception::_message
String_t* ____message_2;
// System.Collections.IDictionary System.Exception::_data
RuntimeObject* ____data_3;
// System.Exception System.Exception::_innerException
Exception_t * ____innerException_4;
// System.String System.Exception::_helpURL
String_t* ____helpURL_5;
// System.Object System.Exception::_stackTrace
RuntimeObject * ____stackTrace_6;
// System.String System.Exception::_stackTraceString
String_t* ____stackTraceString_7;
// System.String System.Exception::_remoteStackTraceString
String_t* ____remoteStackTraceString_8;
// System.Int32 System.Exception::_remoteStackIndex
int32_t ____remoteStackIndex_9;
// System.Object System.Exception::_dynamicMethods
RuntimeObject * ____dynamicMethods_10;
// System.Int32 System.Exception::_HResult
int32_t ____HResult_11;
// System.String System.Exception::_source
String_t* ____source_12;
// System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
// System.Diagnostics.StackTrace[] System.Exception::captured_traces
StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
// System.IntPtr[] System.Exception::native_trace_ips
IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* ___native_trace_ips_15;
public:
inline static int32_t get_offset_of__className_1() { return static_cast<int32_t>(offsetof(Exception_t, ____className_1)); }
inline String_t* get__className_1() const { return ____className_1; }
inline String_t** get_address_of__className_1() { return &____className_1; }
inline void set__className_1(String_t* value)
{
____className_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value);
}
inline static int32_t get_offset_of__message_2() { return static_cast<int32_t>(offsetof(Exception_t, ____message_2)); }
inline String_t* get__message_2() const { return ____message_2; }
inline String_t** get_address_of__message_2() { return &____message_2; }
inline void set__message_2(String_t* value)
{
____message_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value);
}
inline static int32_t get_offset_of__data_3() { return static_cast<int32_t>(offsetof(Exception_t, ____data_3)); }
inline RuntimeObject* get__data_3() const { return ____data_3; }
inline RuntimeObject** get_address_of__data_3() { return &____data_3; }
inline void set__data_3(RuntimeObject* value)
{
____data_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value);
}
inline static int32_t get_offset_of__innerException_4() { return static_cast<int32_t>(offsetof(Exception_t, ____innerException_4)); }
inline Exception_t * get__innerException_4() const { return ____innerException_4; }
inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; }
inline void set__innerException_4(Exception_t * value)
{
____innerException_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value);
}
inline static int32_t get_offset_of__helpURL_5() { return static_cast<int32_t>(offsetof(Exception_t, ____helpURL_5)); }
inline String_t* get__helpURL_5() const { return ____helpURL_5; }
inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; }
inline void set__helpURL_5(String_t* value)
{
____helpURL_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value);
}
inline static int32_t get_offset_of__stackTrace_6() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTrace_6)); }
inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; }
inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; }
inline void set__stackTrace_6(RuntimeObject * value)
{
____stackTrace_6 = value;
Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value);
}
inline static int32_t get_offset_of__stackTraceString_7() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTraceString_7)); }
inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; }
inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; }
inline void set__stackTraceString_7(String_t* value)
{
____stackTraceString_7 = value;
Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value);
}
inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_8)); }
inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; }
inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; }
inline void set__remoteStackTraceString_8(String_t* value)
{
____remoteStackTraceString_8 = value;
Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value);
}
inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackIndex_9)); }
inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; }
inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; }
inline void set__remoteStackIndex_9(int32_t value)
{
____remoteStackIndex_9 = value;
}
inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast<int32_t>(offsetof(Exception_t, ____dynamicMethods_10)); }
inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; }
inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; }
inline void set__dynamicMethods_10(RuntimeObject * value)
{
____dynamicMethods_10 = value;
Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value);
}
inline static int32_t get_offset_of__HResult_11() { return static_cast<int32_t>(offsetof(Exception_t, ____HResult_11)); }
inline int32_t get__HResult_11() const { return ____HResult_11; }
inline int32_t* get_address_of__HResult_11() { return &____HResult_11; }
inline void set__HResult_11(int32_t value)
{
____HResult_11 = value;
}
inline static int32_t get_offset_of__source_12() { return static_cast<int32_t>(offsetof(Exception_t, ____source_12)); }
inline String_t* get__source_12() const { return ____source_12; }
inline String_t** get_address_of__source_12() { return &____source_12; }
inline void set__source_12(String_t* value)
{
____source_12 = value;
Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value);
}
inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast<int32_t>(offsetof(Exception_t, ____safeSerializationManager_13)); }
inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; }
inline SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; }
inline void set__safeSerializationManager_13(SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * value)
{
____safeSerializationManager_13 = value;
Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value);
}
inline static int32_t get_offset_of_captured_traces_14() { return static_cast<int32_t>(offsetof(Exception_t, ___captured_traces_14)); }
inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* get_captured_traces_14() const { return ___captured_traces_14; }
inline StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971** get_address_of_captured_traces_14() { return &___captured_traces_14; }
inline void set_captured_traces_14(StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* value)
{
___captured_traces_14 = value;
Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value);
}
inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast<int32_t>(offsetof(Exception_t, ___native_trace_ips_15)); }
inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* get_native_trace_ips_15() const { return ___native_trace_ips_15; }
inline IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; }
inline void set_native_trace_ips_15(IntPtrU5BU5D_t27FC72B0409D75AAF33EC42498E8094E95FEE9A6* value)
{
___native_trace_ips_15 = value;
Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value);
}
};
struct Exception_t_StaticFields
{
public:
// System.Object System.Exception::s_EDILock
RuntimeObject * ___s_EDILock_0;
public:
inline static int32_t get_offset_of_s_EDILock_0() { return static_cast<int32_t>(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); }
inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; }
inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; }
inline void set_s_EDILock_0(RuntimeObject * value)
{
___s_EDILock_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value);
}
};
// Native definition for P/Invoke marshalling of System.Exception
struct Exception_t_marshaled_pinvoke
{
char* ____className_1;
char* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_pinvoke* ____innerException_4;
char* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
char* ____stackTraceString_7;
char* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
char* ____source_12;
SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
};
// Native definition for COM marshalling of System.Exception
struct Exception_t_marshaled_com
{
Il2CppChar* ____className_1;
Il2CppChar* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_com* ____innerException_4;
Il2CppChar* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
Il2CppChar* ____stackTraceString_7;
Il2CppChar* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
Il2CppChar* ____source_12;
SafeSerializationManager_tDE44F029589A028F8A3053C5C06153FAB4AAE29F * ____safeSerializationManager_13;
StackTraceU5BU5D_t4AD999C288CB6D1F38A299D12B1598D606588971* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
};
// UnityEngine.Experimental.GlobalIllumination.FalloffType
struct FalloffType_t983DA2C11C909629E51BD1D4CF088C689C9863CB
{
public:
// System.Byte UnityEngine.Experimental.GlobalIllumination.FalloffType::value__
uint8_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FalloffType_t983DA2C11C909629E51BD1D4CF088C689C9863CB, ___value___2)); }
inline uint8_t get_value___2() const { return ___value___2; }
inline uint8_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(uint8_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.FilteringSettings
struct FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5
{
public:
// UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.FilteringSettings::m_RenderQueueRange
RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 ___m_RenderQueueRange_0;
// System.Int32 UnityEngine.Rendering.FilteringSettings::m_LayerMask
int32_t ___m_LayerMask_1;
// System.UInt32 UnityEngine.Rendering.FilteringSettings::m_RenderingLayerMask
uint32_t ___m_RenderingLayerMask_2;
// System.Int32 UnityEngine.Rendering.FilteringSettings::m_ExcludeMotionVectorObjects
int32_t ___m_ExcludeMotionVectorObjects_3;
// UnityEngine.Rendering.SortingLayerRange UnityEngine.Rendering.FilteringSettings::m_SortingLayerRange
SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 ___m_SortingLayerRange_4;
public:
inline static int32_t get_offset_of_m_RenderQueueRange_0() { return static_cast<int32_t>(offsetof(FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5, ___m_RenderQueueRange_0)); }
inline RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 get_m_RenderQueueRange_0() const { return ___m_RenderQueueRange_0; }
inline RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 * get_address_of_m_RenderQueueRange_0() { return &___m_RenderQueueRange_0; }
inline void set_m_RenderQueueRange_0(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 value)
{
___m_RenderQueueRange_0 = value;
}
inline static int32_t get_offset_of_m_LayerMask_1() { return static_cast<int32_t>(offsetof(FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5, ___m_LayerMask_1)); }
inline int32_t get_m_LayerMask_1() const { return ___m_LayerMask_1; }
inline int32_t* get_address_of_m_LayerMask_1() { return &___m_LayerMask_1; }
inline void set_m_LayerMask_1(int32_t value)
{
___m_LayerMask_1 = value;
}
inline static int32_t get_offset_of_m_RenderingLayerMask_2() { return static_cast<int32_t>(offsetof(FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5, ___m_RenderingLayerMask_2)); }
inline uint32_t get_m_RenderingLayerMask_2() const { return ___m_RenderingLayerMask_2; }
inline uint32_t* get_address_of_m_RenderingLayerMask_2() { return &___m_RenderingLayerMask_2; }
inline void set_m_RenderingLayerMask_2(uint32_t value)
{
___m_RenderingLayerMask_2 = value;
}
inline static int32_t get_offset_of_m_ExcludeMotionVectorObjects_3() { return static_cast<int32_t>(offsetof(FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5, ___m_ExcludeMotionVectorObjects_3)); }
inline int32_t get_m_ExcludeMotionVectorObjects_3() const { return ___m_ExcludeMotionVectorObjects_3; }
inline int32_t* get_address_of_m_ExcludeMotionVectorObjects_3() { return &___m_ExcludeMotionVectorObjects_3; }
inline void set_m_ExcludeMotionVectorObjects_3(int32_t value)
{
___m_ExcludeMotionVectorObjects_3 = value;
}
inline static int32_t get_offset_of_m_SortingLayerRange_4() { return static_cast<int32_t>(offsetof(FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5, ___m_SortingLayerRange_4)); }
inline SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 get_m_SortingLayerRange_4() const { return ___m_SortingLayerRange_4; }
inline SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 * get_address_of_m_SortingLayerRange_4() { return &___m_SortingLayerRange_4; }
inline void set_m_SortingLayerRange_4(SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 value)
{
___m_SortingLayerRange_4 = value;
}
};
// UnityEngine.Experimental.Rendering.FormatUsage
struct FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336
{
public:
// System.Int32 UnityEngine.Experimental.Rendering.FormatUsage::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FormatUsage_t98D974BA17DF860A91D96AEBF446A2E9BF914336, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.FullScreenMode
struct FullScreenMode_tF28B3C9888B26FFE135A67B592A50B50230FEE85
{
public:
// System.Int32 UnityEngine.FullScreenMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FullScreenMode_tF28B3C9888B26FFE135A67B592A50B50230FEE85, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Experimental.Rendering.GraphicsFormat
struct GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D
{
public:
// System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.HideFlags
struct HideFlags_tDC64149E37544FF83B2B4222D3E9DC8188766A12
{
public:
// System.Int32 UnityEngine.HideFlags::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(HideFlags_tDC64149E37544FF83B2B4222D3E9DC8188766A12, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.IndexFormat
struct IndexFormat_tDB840806BBDDDE721BF45EFE55CFB3EF3038DB20
{
public:
// System.Int32 UnityEngine.Rendering.IndexFormat::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(IndexFormat_tDB840806BBDDDE721BF45EFE55CFB3EF3038DB20, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// System.Int32Enum
struct Int32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C
{
public:
// System.Int32 System.Int32Enum::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Int32Enum_t9B63F771913F2B6D586F1173B44A41FBE26F6B5C, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.LODParameters
struct LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD
{
public:
// System.Int32 UnityEngine.Rendering.LODParameters::m_IsOrthographic
int32_t ___m_IsOrthographic_0;
// UnityEngine.Vector3 UnityEngine.Rendering.LODParameters::m_CameraPosition
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_CameraPosition_1;
// System.Single UnityEngine.Rendering.LODParameters::m_FieldOfView
float ___m_FieldOfView_2;
// System.Single UnityEngine.Rendering.LODParameters::m_OrthoSize
float ___m_OrthoSize_3;
// System.Int32 UnityEngine.Rendering.LODParameters::m_CameraPixelHeight
int32_t ___m_CameraPixelHeight_4;
public:
inline static int32_t get_offset_of_m_IsOrthographic_0() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_IsOrthographic_0)); }
inline int32_t get_m_IsOrthographic_0() const { return ___m_IsOrthographic_0; }
inline int32_t* get_address_of_m_IsOrthographic_0() { return &___m_IsOrthographic_0; }
inline void set_m_IsOrthographic_0(int32_t value)
{
___m_IsOrthographic_0 = value;
}
inline static int32_t get_offset_of_m_CameraPosition_1() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_CameraPosition_1)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_CameraPosition_1() const { return ___m_CameraPosition_1; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_CameraPosition_1() { return &___m_CameraPosition_1; }
inline void set_m_CameraPosition_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___m_CameraPosition_1 = value;
}
inline static int32_t get_offset_of_m_FieldOfView_2() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_FieldOfView_2)); }
inline float get_m_FieldOfView_2() const { return ___m_FieldOfView_2; }
inline float* get_address_of_m_FieldOfView_2() { return &___m_FieldOfView_2; }
inline void set_m_FieldOfView_2(float value)
{
___m_FieldOfView_2 = value;
}
inline static int32_t get_offset_of_m_OrthoSize_3() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_OrthoSize_3)); }
inline float get_m_OrthoSize_3() const { return ___m_OrthoSize_3; }
inline float* get_address_of_m_OrthoSize_3() { return &___m_OrthoSize_3; }
inline void set_m_OrthoSize_3(float value)
{
___m_OrthoSize_3 = value;
}
inline static int32_t get_offset_of_m_CameraPixelHeight_4() { return static_cast<int32_t>(offsetof(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD, ___m_CameraPixelHeight_4)); }
inline int32_t get_m_CameraPixelHeight_4() const { return ___m_CameraPixelHeight_4; }
inline int32_t* get_address_of_m_CameraPixelHeight_4() { return &___m_CameraPixelHeight_4; }
inline void set_m_CameraPixelHeight_4(int32_t value)
{
___m_CameraPixelHeight_4 = value;
}
};
// UnityEngine.Experimental.GlobalIllumination.LightMode
struct LightMode_t9D89979F39C1DBB9CD1E275BDD77C7EA1B506491
{
public:
// System.Byte UnityEngine.Experimental.GlobalIllumination.LightMode::value__
uint8_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightMode_t9D89979F39C1DBB9CD1E275BDD77C7EA1B506491, ___value___2)); }
inline uint8_t get_value___2() const { return ___value___2; }
inline uint8_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(uint8_t value)
{
___value___2 = value;
}
};
// UnityEngine.LightmapBakeType
struct LightmapBakeType_t6C5A20612951F0BFB370705B7132297E1F193AC0
{
public:
// System.Int32 UnityEngine.LightmapBakeType::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightmapBakeType_t6C5A20612951F0BFB370705B7132297E1F193AC0, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.LightmapsMode
struct LightmapsMode_t819A0A8C0EBF854ABBDE79973EAEF5F6348C17CD
{
public:
// System.Int32 UnityEngine.LightmapsMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightmapsMode_t819A0A8C0EBF854ABBDE79973EAEF5F6348C17CD, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.SceneManagement.LoadSceneMode
struct LoadSceneMode_tF5060E18B71D524860ECBF7B9B56193B1907E5CC
{
public:
// System.Int32 UnityEngine.SceneManagement.LoadSceneMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LoadSceneMode_tF5060E18B71D524860ECBF7B9B56193B1907E5CC, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.SceneManagement.LocalPhysicsMode
struct LocalPhysicsMode_t0BC6949E496E4E126141A944F9B5A26939798BE6
{
public:
// System.Int32 UnityEngine.SceneManagement.LocalPhysicsMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LocalPhysicsMode_t0BC6949E496E4E126141A944F9B5A26939798BE6, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.MeshTopology
struct MeshTopology_tF37D1A0C174D5906B715580E7318A21B4263C1A6
{
public:
// System.Int32 UnityEngine.MeshTopology::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MeshTopology_tF37D1A0C174D5906B715580E7318A21B4263C1A6, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.MeshUpdateFlags
struct MeshUpdateFlags_t6CC8A3E19F8A286528978810AB6FFAEEB6A125B5
{
public:
// System.Int32 UnityEngine.Rendering.MeshUpdateFlags::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MeshUpdateFlags_t6CC8A3E19F8A286528978810AB6FFAEEB6A125B5, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// System.Reflection.MethodInfo
struct MethodInfo_t : public MethodBase_t
{
public:
public:
};
// UnityEngine.MixedLightingMode
struct MixedLightingMode_tFB2A5273DD1129DA639FE8E3312D54AEB363DCA9
{
public:
// System.Int32 UnityEngine.MixedLightingMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MixedLightingMode_tFB2A5273DD1129DA639FE8E3312D54AEB363DCA9, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Scripting.APIUpdating.MovedFromAttribute
struct MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 : public Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71
{
public:
// UnityEngine.Scripting.APIUpdating.MovedFromAttributeData UnityEngine.Scripting.APIUpdating.MovedFromAttribute::data
MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C ___data_0;
public:
inline static int32_t get_offset_of_data_0() { return static_cast<int32_t>(offsetof(MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8, ___data_0)); }
inline MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C get_data_0() const { return ___data_0; }
inline MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * get_address_of_data_0() { return &___data_0; }
inline void set_data_0(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C value)
{
___data_0 = value;
Il2CppCodeGenWriteBarrier((void**)&(((&___data_0))->___className_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&___data_0))->___nameSpace_1), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&___data_0))->___assembly_2), (void*)NULL);
#endif
}
};
// Unity.Collections.NativeArrayOptions
struct NativeArrayOptions_t181E2A9B49F6D62868DE6428E4CDF148AEF558E3
{
public:
// System.Int32 Unity.Collections.NativeArrayOptions::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(NativeArrayOptions_t181E2A9B49F6D62868DE6428E4CDF148AEF558E3, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// System.Globalization.NumberStyles
struct NumberStyles_t379EFBF2535E1C950DEC8042704BB663BF636594
{
public:
// System.Int32 System.Globalization.NumberStyles::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(NumberStyles_t379EFBF2535E1C950DEC8042704BB663BF636594, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Object
struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject
{
public:
// System.IntPtr UnityEngine.Object::m_CachedPtr
intptr_t ___m_CachedPtr_0;
public:
inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); }
inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
inline void set_m_CachedPtr_0(intptr_t value)
{
___m_CachedPtr_0 = value;
}
};
struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields
{
public:
// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
public:
inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
{
___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
}
};
// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
{
intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
{
intptr_t ___m_CachedPtr_0;
};
// UnityEngine.Rendering.OpaqueSortMode
struct OpaqueSortMode_t28F187F722257DBDA13B3E62CB86A3B09A6A8200
{
public:
// System.Int32 UnityEngine.Rendering.OpaqueSortMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(OpaqueSortMode_t28F187F722257DBDA13B3E62CB86A3B09A6A8200, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.OpenGLESVersion
struct OpenGLESVersion_t874E15E307658EE5CC26F89E8699A138DCA49883
{
public:
// System.Int32 UnityEngine.Rendering.OpenGLESVersion::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(OpenGLESVersion_t874E15E307658EE5CC26F89E8699A138DCA49883, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.OperatingSystemFamily
struct OperatingSystemFamily_tA0F8964A9E51797792B4FCD070B5501858BEFC33
{
public:
// System.Int32 UnityEngine.OperatingSystemFamily::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(OperatingSystemFamily_tA0F8964A9E51797792B4FCD070B5501858BEFC33, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.PerObjectData
struct PerObjectData_t150ACB02EC862851E065E229889031FFB5AB418C
{
public:
// System.Int32 UnityEngine.Rendering.PerObjectData::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(PerObjectData_t150ACB02EC862851E065E229889031FFB5AB418C, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Events.PersistentListenerMode
struct PersistentListenerMode_t8C14676A2C0B75B241D48EDF3BEC3956E768DEED
{
public:
// System.Int32 UnityEngine.Events.PersistentListenerMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(PersistentListenerMode_t8C14676A2C0B75B241D48EDF3BEC3956E768DEED, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Plane
struct Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7
{
public:
// UnityEngine.Vector3 UnityEngine.Plane::m_Normal
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Normal_1;
// System.Single UnityEngine.Plane::m_Distance
float ___m_Distance_2;
public:
inline static int32_t get_offset_of_m_Normal_1() { return static_cast<int32_t>(offsetof(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7, ___m_Normal_1)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Normal_1() const { return ___m_Normal_1; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Normal_1() { return &___m_Normal_1; }
inline void set_m_Normal_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___m_Normal_1 = value;
}
inline static int32_t get_offset_of_m_Distance_2() { return static_cast<int32_t>(offsetof(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7, ___m_Distance_2)); }
inline float get_m_Distance_2() const { return ___m_Distance_2; }
inline float* get_address_of_m_Distance_2() { return &___m_Distance_2; }
inline void set_m_Distance_2(float value)
{
___m_Distance_2 = value;
}
};
// UnityEngine.Playables.PlayState
struct PlayState_tF150278E7AD225F6CB13B5DFF58E2632CAD04989
{
public:
// System.Int32 UnityEngine.Playables.PlayState::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(PlayState_tF150278E7AD225F6CB13B5DFF58E2632CAD04989, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Playables.PlayableGraph
struct PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A
{
public:
// System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle
intptr_t ___m_Handle_0;
// System.UInt32 UnityEngine.Playables.PlayableGraph::m_Version
uint32_t ___m_Version_1;
public:
inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A, ___m_Handle_0)); }
inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
inline void set_m_Handle_0(intptr_t value)
{
___m_Handle_0 = value;
}
inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A, ___m_Version_1)); }
inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
inline void set_m_Version_1(uint32_t value)
{
___m_Version_1 = value;
}
};
// UnityEngine.Playables.PlayableHandle
struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A
{
public:
// System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
intptr_t ___m_Handle_0;
// System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version
uint32_t ___m_Version_1;
public:
inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Handle_0)); }
inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
inline void set_m_Handle_0(intptr_t value)
{
___m_Handle_0 = value;
}
inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A, ___m_Version_1)); }
inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
inline void set_m_Version_1(uint32_t value)
{
___m_Version_1 = value;
}
};
struct PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields
{
public:
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Null_2;
public:
inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields, ___m_Null_2)); }
inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Null_2() const { return ___m_Null_2; }
inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Null_2() { return &___m_Null_2; }
inline void set_m_Null_2(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
{
___m_Null_2 = value;
}
};
// UnityEngine.Playables.PlayableOutputHandle
struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1
{
public:
// System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
intptr_t ___m_Handle_0;
// System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version
uint32_t ___m_Version_1;
public:
inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Handle_0)); }
inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
inline void set_m_Handle_0(intptr_t value)
{
___m_Handle_0 = value;
}
inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1, ___m_Version_1)); }
inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
inline void set_m_Version_1(uint32_t value)
{
___m_Version_1 = value;
}
};
struct PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields
{
public:
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Null_2;
public:
inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields, ___m_Null_2)); }
inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Null_2() const { return ___m_Null_2; }
inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Null_2() { return &___m_Null_2; }
inline void set_m_Null_2(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
{
___m_Null_2 = value;
}
};
// UnityEngine.Playables.PlayableTraversalMode
struct PlayableTraversalMode_tBCA0564F5947FB02AE666B24819583DB772D0AEB
{
public:
// System.Int32 UnityEngine.Playables.PlayableTraversalMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(PlayableTraversalMode_tBCA0564F5947FB02AE666B24819583DB772D0AEB, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.LowLevel.PlayerLoopSystem
struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C
{
public:
// System.Type UnityEngine.LowLevel.PlayerLoopSystem::type
Type_t * ___type_0;
// UnityEngine.LowLevel.PlayerLoopSystem[] UnityEngine.LowLevel.PlayerLoopSystem::subSystemList
PlayerLoopSystemU5BU5D_t3BA4C765F5D8A6C384A54624258E9A167CA8CD17* ___subSystemList_1;
// UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction UnityEngine.LowLevel.PlayerLoopSystem::updateDelegate
UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * ___updateDelegate_2;
// System.IntPtr UnityEngine.LowLevel.PlayerLoopSystem::updateFunction
intptr_t ___updateFunction_3;
// System.IntPtr UnityEngine.LowLevel.PlayerLoopSystem::loopConditionFunction
intptr_t ___loopConditionFunction_4;
public:
inline static int32_t get_offset_of_type_0() { return static_cast<int32_t>(offsetof(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C, ___type_0)); }
inline Type_t * get_type_0() const { return ___type_0; }
inline Type_t ** get_address_of_type_0() { return &___type_0; }
inline void set_type_0(Type_t * value)
{
___type_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___type_0), (void*)value);
}
inline static int32_t get_offset_of_subSystemList_1() { return static_cast<int32_t>(offsetof(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C, ___subSystemList_1)); }
inline PlayerLoopSystemU5BU5D_t3BA4C765F5D8A6C384A54624258E9A167CA8CD17* get_subSystemList_1() const { return ___subSystemList_1; }
inline PlayerLoopSystemU5BU5D_t3BA4C765F5D8A6C384A54624258E9A167CA8CD17** get_address_of_subSystemList_1() { return &___subSystemList_1; }
inline void set_subSystemList_1(PlayerLoopSystemU5BU5D_t3BA4C765F5D8A6C384A54624258E9A167CA8CD17* value)
{
___subSystemList_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___subSystemList_1), (void*)value);
}
inline static int32_t get_offset_of_updateDelegate_2() { return static_cast<int32_t>(offsetof(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C, ___updateDelegate_2)); }
inline UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * get_updateDelegate_2() const { return ___updateDelegate_2; }
inline UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA ** get_address_of_updateDelegate_2() { return &___updateDelegate_2; }
inline void set_updateDelegate_2(UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * value)
{
___updateDelegate_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___updateDelegate_2), (void*)value);
}
inline static int32_t get_offset_of_updateFunction_3() { return static_cast<int32_t>(offsetof(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C, ___updateFunction_3)); }
inline intptr_t get_updateFunction_3() const { return ___updateFunction_3; }
inline intptr_t* get_address_of_updateFunction_3() { return &___updateFunction_3; }
inline void set_updateFunction_3(intptr_t value)
{
___updateFunction_3 = value;
}
inline static int32_t get_offset_of_loopConditionFunction_4() { return static_cast<int32_t>(offsetof(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C, ___loopConditionFunction_4)); }
inline intptr_t get_loopConditionFunction_4() const { return ___loopConditionFunction_4; }
inline intptr_t* get_address_of_loopConditionFunction_4() { return &___loopConditionFunction_4; }
inline void set_loopConditionFunction_4(intptr_t value)
{
___loopConditionFunction_4 = value;
}
};
// Native definition for P/Invoke marshalling of UnityEngine.LowLevel.PlayerLoopSystem
struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke
{
Type_t * ___type_0;
PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke* ___subSystemList_1;
Il2CppMethodPointer ___updateDelegate_2;
intptr_t ___updateFunction_3;
intptr_t ___loopConditionFunction_4;
};
// Native definition for COM marshalling of UnityEngine.LowLevel.PlayerLoopSystem
struct PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com
{
Type_t * ___type_0;
PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com* ___subSystemList_1;
Il2CppMethodPointer ___updateDelegate_2;
intptr_t ___updateFunction_3;
intptr_t ___loopConditionFunction_4;
};
// UnityEngine.LowLevel.PlayerLoopSystemInternal
struct PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B
{
public:
// System.Type UnityEngine.LowLevel.PlayerLoopSystemInternal::type
Type_t * ___type_0;
// UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction UnityEngine.LowLevel.PlayerLoopSystemInternal::updateDelegate
UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * ___updateDelegate_1;
// System.IntPtr UnityEngine.LowLevel.PlayerLoopSystemInternal::updateFunction
intptr_t ___updateFunction_2;
// System.IntPtr UnityEngine.LowLevel.PlayerLoopSystemInternal::loopConditionFunction
intptr_t ___loopConditionFunction_3;
// System.Int32 UnityEngine.LowLevel.PlayerLoopSystemInternal::numSubSystems
int32_t ___numSubSystems_4;
public:
inline static int32_t get_offset_of_type_0() { return static_cast<int32_t>(offsetof(PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B, ___type_0)); }
inline Type_t * get_type_0() const { return ___type_0; }
inline Type_t ** get_address_of_type_0() { return &___type_0; }
inline void set_type_0(Type_t * value)
{
___type_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___type_0), (void*)value);
}
inline static int32_t get_offset_of_updateDelegate_1() { return static_cast<int32_t>(offsetof(PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B, ___updateDelegate_1)); }
inline UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * get_updateDelegate_1() const { return ___updateDelegate_1; }
inline UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA ** get_address_of_updateDelegate_1() { return &___updateDelegate_1; }
inline void set_updateDelegate_1(UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA * value)
{
___updateDelegate_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___updateDelegate_1), (void*)value);
}
inline static int32_t get_offset_of_updateFunction_2() { return static_cast<int32_t>(offsetof(PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B, ___updateFunction_2)); }
inline intptr_t get_updateFunction_2() const { return ___updateFunction_2; }
inline intptr_t* get_address_of_updateFunction_2() { return &___updateFunction_2; }
inline void set_updateFunction_2(intptr_t value)
{
___updateFunction_2 = value;
}
inline static int32_t get_offset_of_loopConditionFunction_3() { return static_cast<int32_t>(offsetof(PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B, ___loopConditionFunction_3)); }
inline intptr_t get_loopConditionFunction_3() const { return ___loopConditionFunction_3; }
inline intptr_t* get_address_of_loopConditionFunction_3() { return &___loopConditionFunction_3; }
inline void set_loopConditionFunction_3(intptr_t value)
{
___loopConditionFunction_3 = value;
}
inline static int32_t get_offset_of_numSubSystems_4() { return static_cast<int32_t>(offsetof(PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B, ___numSubSystems_4)); }
inline int32_t get_numSubSystems_4() const { return ___numSubSystems_4; }
inline int32_t* get_address_of_numSubSystems_4() { return &___numSubSystems_4; }
inline void set_numSubSystems_4(int32_t value)
{
___numSubSystems_4 = value;
}
};
// Native definition for P/Invoke marshalling of UnityEngine.LowLevel.PlayerLoopSystemInternal
struct PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_pinvoke
{
Type_t * ___type_0;
Il2CppMethodPointer ___updateDelegate_1;
intptr_t ___updateFunction_2;
intptr_t ___loopConditionFunction_3;
int32_t ___numSubSystems_4;
};
// Native definition for COM marshalling of UnityEngine.LowLevel.PlayerLoopSystemInternal
struct PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_com
{
Type_t * ___type_0;
Il2CppMethodPointer ___updateDelegate_1;
intptr_t ___updateFunction_2;
intptr_t ___loopConditionFunction_3;
int32_t ___numSubSystems_4;
};
// Unity.IO.LowLevel.Unsafe.Priority
struct Priority_t3664CAF65DE8CBFC2BB453BB20D0489E2126E0A2
{
public:
// System.Int32 Unity.IO.LowLevel.Unsafe.Priority::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Priority_t3664CAF65DE8CBFC2BB453BB20D0489E2126E0A2, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// Unity.IO.LowLevel.Unsafe.ProcessingState
struct ProcessingState_t6D0622359E4EDB21B0EFA52E2493FD51137CBD50
{
public:
// System.Int32 Unity.IO.LowLevel.Unsafe.ProcessingState::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ProcessingState_t6D0622359E4EDB21B0EFA52E2493FD51137CBD50, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.RangeAttribute
struct RangeAttribute_t14A6532D68168764C15E7CF1FDABCD99CB32D0C5 : public PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052
{
public:
// System.Single UnityEngine.RangeAttribute::min
float ___min_0;
// System.Single UnityEngine.RangeAttribute::max
float ___max_1;
public:
inline static int32_t get_offset_of_min_0() { return static_cast<int32_t>(offsetof(RangeAttribute_t14A6532D68168764C15E7CF1FDABCD99CB32D0C5, ___min_0)); }
inline float get_min_0() const { return ___min_0; }
inline float* get_address_of_min_0() { return &___min_0; }
inline void set_min_0(float value)
{
___min_0 = value;
}
inline static int32_t get_offset_of_max_1() { return static_cast<int32_t>(offsetof(RangeAttribute_t14A6532D68168764C15E7CF1FDABCD99CB32D0C5, ___max_1)); }
inline float get_max_1() const { return ___max_1; }
inline float* get_address_of_max_1() { return &___max_1; }
inline void set_max_1(float value)
{
___max_1 = value;
}
};
// UnityEngine.Ray
struct Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6
{
public:
// UnityEngine.Vector3 UnityEngine.Ray::m_Origin
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Origin_0;
// UnityEngine.Vector3 UnityEngine.Ray::m_Direction
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Direction_1;
public:
inline static int32_t get_offset_of_m_Origin_0() { return static_cast<int32_t>(offsetof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6, ___m_Origin_0)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Origin_0() const { return ___m_Origin_0; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Origin_0() { return &___m_Origin_0; }
inline void set_m_Origin_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___m_Origin_0 = value;
}
inline static int32_t get_offset_of_m_Direction_1() { return static_cast<int32_t>(offsetof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6, ___m_Direction_1)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Direction_1() const { return ___m_Direction_1; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Direction_1() { return &___m_Direction_1; }
inline void set_m_Direction_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___m_Direction_1 = value;
}
};
// UnityEngine.Profiling.Recorder
struct Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 : public RuntimeObject
{
public:
// System.IntPtr UnityEngine.Profiling.Recorder::m_Ptr
intptr_t ___m_Ptr_0;
public:
inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7, ___m_Ptr_0)); }
inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
inline void set_m_Ptr_0(intptr_t value)
{
___m_Ptr_0 = value;
}
};
struct Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7_StaticFields
{
public:
// UnityEngine.Profiling.Recorder UnityEngine.Profiling.Recorder::s_InvalidRecorder
Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * ___s_InvalidRecorder_1;
public:
inline static int32_t get_offset_of_s_InvalidRecorder_1() { return static_cast<int32_t>(offsetof(Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7_StaticFields, ___s_InvalidRecorder_1)); }
inline Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * get_s_InvalidRecorder_1() const { return ___s_InvalidRecorder_1; }
inline Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 ** get_address_of_s_InvalidRecorder_1() { return &___s_InvalidRecorder_1; }
inline void set_s_InvalidRecorder_1(Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * value)
{
___s_InvalidRecorder_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___s_InvalidRecorder_1), (void*)value);
}
};
// Native definition for P/Invoke marshalling of UnityEngine.Profiling.Recorder
struct Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7_marshaled_pinvoke
{
intptr_t ___m_Ptr_0;
};
// Native definition for COM marshalling of UnityEngine.Profiling.Recorder
struct Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7_marshaled_com
{
intptr_t ___m_Ptr_0;
};
// UnityEngine.RectOffset
struct RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 : public RuntimeObject
{
public:
// System.IntPtr UnityEngine.RectOffset::m_Ptr
intptr_t ___m_Ptr_0;
// System.Object UnityEngine.RectOffset::m_SourceStyle
RuntimeObject * ___m_SourceStyle_1;
public:
inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70, ___m_Ptr_0)); }
inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
inline void set_m_Ptr_0(intptr_t value)
{
___m_Ptr_0 = value;
}
inline static int32_t get_offset_of_m_SourceStyle_1() { return static_cast<int32_t>(offsetof(RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70, ___m_SourceStyle_1)); }
inline RuntimeObject * get_m_SourceStyle_1() const { return ___m_SourceStyle_1; }
inline RuntimeObject ** get_address_of_m_SourceStyle_1() { return &___m_SourceStyle_1; }
inline void set_m_SourceStyle_1(RuntimeObject * value)
{
___m_SourceStyle_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_SourceStyle_1), (void*)value);
}
};
// Native definition for P/Invoke marshalling of UnityEngine.RectOffset
struct RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_pinvoke
{
intptr_t ___m_Ptr_0;
Il2CppIUnknown* ___m_SourceStyle_1;
};
// Native definition for COM marshalling of UnityEngine.RectOffset
struct RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_com
{
intptr_t ___m_Ptr_0;
Il2CppIUnknown* ___m_SourceStyle_1;
};
// UnityEngine.Rendering.ReflectionProbeSortingCriteria
struct ReflectionProbeSortingCriteria_tAD2F76EF0ECBDCA0334296568300D724E7905708
{
public:
// System.Int32 UnityEngine.Rendering.ReflectionProbeSortingCriteria::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ReflectionProbeSortingCriteria_tAD2F76EF0ECBDCA0334296568300D724E7905708, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.RenderBufferLoadAction
struct RenderBufferLoadAction_t673D0CC931FCC9930810594C42D68DCBD37A857C
{
public:
// System.Int32 UnityEngine.Rendering.RenderBufferLoadAction::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderBufferLoadAction_t673D0CC931FCC9930810594C42D68DCBD37A857C, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.RenderBufferStoreAction
struct RenderBufferStoreAction_t6C9B7C07638B3B226C3F19899A810CE32595D454
{
public:
// System.Int32 UnityEngine.Rendering.RenderBufferStoreAction::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderBufferStoreAction_t6C9B7C07638B3B226C3F19899A810CE32595D454, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.RenderStateMask
struct RenderStateMask_t3501AB292C3334281865DF8E5CA5BF67C687AF35
{
public:
// System.Int32 UnityEngine.Rendering.RenderStateMask::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderStateMask_t3501AB292C3334281865DF8E5CA5BF67C687AF35, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.RenderTargetFlags
struct RenderTargetFlags_t2BC612AD05A1A6968016C5D63531D02346554ED6
{
public:
// System.Int32 UnityEngine.Rendering.RenderTargetFlags::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTargetFlags_t2BC612AD05A1A6968016C5D63531D02346554ED6, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.RenderTextureCreationFlags
struct RenderTextureCreationFlags_t24A9C99A84202C1F13828D9F5693BE46CFBD61F3
{
public:
// System.Int32 UnityEngine.RenderTextureCreationFlags::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureCreationFlags_t24A9C99A84202C1F13828D9F5693BE46CFBD61F3, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.RenderTextureFormat
struct RenderTextureFormat_t8371287102ED67772EF78229CF4AB9D38C2CD626
{
public:
// System.Int32 UnityEngine.RenderTextureFormat::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureFormat_t8371287102ED67772EF78229CF4AB9D38C2CD626, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.RenderTextureMemoryless
struct RenderTextureMemoryless_t37547D68C2186D2650440F719302CDA4A3BB7F67
{
public:
// System.Int32 UnityEngine.RenderTextureMemoryless::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureMemoryless_t37547D68C2186D2650440F719302CDA4A3BB7F67, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.RenderTextureReadWrite
struct RenderTextureReadWrite_t4F64C0CC7097707282602ADD52760C1A86552580
{
public:
// System.Int32 UnityEngine.RenderTextureReadWrite::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureReadWrite_t4F64C0CC7097707282602ADD52760C1A86552580, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.RenderTextureSubElement
struct RenderTextureSubElement_tC29E33385E25E1B32317B2428C92C06DA78328AF
{
public:
// System.Int32 UnityEngine.Rendering.RenderTextureSubElement::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureSubElement_tC29E33385E25E1B32317B2428C92C06DA78328AF, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.RuntimeInitializeLoadType
struct RuntimeInitializeLoadType_t78BE0E3079AE8955C97DF6A9814A6E6BFA146EA5
{
public:
// System.Int32 UnityEngine.RuntimeInitializeLoadType::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RuntimeInitializeLoadType_t78BE0E3079AE8955C97DF6A9814A6E6BFA146EA5, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.RuntimePlatform
struct RuntimePlatform_tB8798C800FD9810C0FE2B7D2F2A0A3979D239065
{
public:
// System.Int32 UnityEngine.RuntimePlatform::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RuntimePlatform_tB8798C800FD9810C0FE2B7D2F2A0A3979D239065, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// System.RuntimeTypeHandle
struct RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9
{
public:
// System.IntPtr System.RuntimeTypeHandle::value
intptr_t ___value_0;
public:
inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9, ___value_0)); }
inline intptr_t get_value_0() const { return ___value_0; }
inline intptr_t* get_address_of_value_0() { return &___value_0; }
inline void set_value_0(intptr_t value)
{
___value_0 = value;
}
};
// UnityEngine.Profiling.Sampler
struct Sampler_tFBEDA5A32F136EA4B0DE0ABB45E61843FE973D90 : public RuntimeObject
{
public:
// System.IntPtr UnityEngine.Profiling.Sampler::m_Ptr
intptr_t ___m_Ptr_0;
public:
inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(Sampler_tFBEDA5A32F136EA4B0DE0ABB45E61843FE973D90, ___m_Ptr_0)); }
inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
inline void set_m_Ptr_0(intptr_t value)
{
___m_Ptr_0 = value;
}
};
struct Sampler_tFBEDA5A32F136EA4B0DE0ABB45E61843FE973D90_StaticFields
{
public:
// UnityEngine.Profiling.Sampler UnityEngine.Profiling.Sampler::s_InvalidSampler
Sampler_tFBEDA5A32F136EA4B0DE0ABB45E61843FE973D90 * ___s_InvalidSampler_1;
public:
inline static int32_t get_offset_of_s_InvalidSampler_1() { return static_cast<int32_t>(offsetof(Sampler_tFBEDA5A32F136EA4B0DE0ABB45E61843FE973D90_StaticFields, ___s_InvalidSampler_1)); }
inline Sampler_tFBEDA5A32F136EA4B0DE0ABB45E61843FE973D90 * get_s_InvalidSampler_1() const { return ___s_InvalidSampler_1; }
inline Sampler_tFBEDA5A32F136EA4B0DE0ABB45E61843FE973D90 ** get_address_of_s_InvalidSampler_1() { return &___s_InvalidSampler_1; }
inline void set_s_InvalidSampler_1(Sampler_tFBEDA5A32F136EA4B0DE0ABB45E61843FE973D90 * value)
{
___s_InvalidSampler_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___s_InvalidSampler_1), (void*)value);
}
};
// Unity.Jobs.LowLevel.Unsafe.ScheduleMode
struct ScheduleMode_t25A6FBD7FAB995823340CBF0FDA24A3EB7D51B42
{
public:
// System.Int32 Unity.Jobs.LowLevel.Unsafe.ScheduleMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ScheduleMode_t25A6FBD7FAB995823340CBF0FDA24A3EB7D51B42, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.ScriptableRenderContext
struct ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D
{
public:
// System.IntPtr UnityEngine.Rendering.ScriptableRenderContext::m_Ptr
intptr_t ___m_Ptr_1;
public:
inline static int32_t get_offset_of_m_Ptr_1() { return static_cast<int32_t>(offsetof(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D, ___m_Ptr_1)); }
inline intptr_t get_m_Ptr_1() const { return ___m_Ptr_1; }
inline intptr_t* get_address_of_m_Ptr_1() { return &___m_Ptr_1; }
inline void set_m_Ptr_1(intptr_t value)
{
___m_Ptr_1 = value;
}
};
struct ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_StaticFields
{
public:
// UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ScriptableRenderContext::kRenderTypeTag
ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___kRenderTypeTag_0;
public:
inline static int32_t get_offset_of_kRenderTypeTag_0() { return static_cast<int32_t>(offsetof(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_StaticFields, ___kRenderTypeTag_0)); }
inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 get_kRenderTypeTag_0() const { return ___kRenderTypeTag_0; }
inline ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * get_address_of_kRenderTypeTag_0() { return &___kRenderTypeTag_0; }
inline void set_kRenderTypeTag_0(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 value)
{
___kRenderTypeTag_0 = value;
}
};
// UnityEngine.SendMessageOptions
struct SendMessageOptions_t89E16D7B4FAECAF721478B06E56214F97438C61B
{
public:
// System.Int32 UnityEngine.SendMessageOptions::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SendMessageOptions_t89E16D7B4FAECAF721478B06E56214F97438C61B, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.ShaderPropertyFlags
struct ShaderPropertyFlags_tA42BD86DA3355B30E253A6DE504E574CFD80B2EC
{
public:
// System.Int32 UnityEngine.Rendering.ShaderPropertyFlags::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShaderPropertyFlags_tA42BD86DA3355B30E253A6DE504E574CFD80B2EC, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.ShadowCastingMode
struct ShadowCastingMode_t4193084D236CFA695FE2F3FD04D0898ABF03F8B2
{
public:
// System.Int32 UnityEngine.Rendering.ShadowCastingMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShadowCastingMode_t4193084D236CFA695FE2F3FD04D0898ABF03F8B2, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.ShadowSamplingMode
struct ShadowSamplingMode_t864AB52A05C1F54A738E06F76F47CDF4C26CF7F9
{
public:
// System.Int32 UnityEngine.Rendering.ShadowSamplingMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShadowSamplingMode_t864AB52A05C1F54A738E06F76F47CDF4C26CF7F9, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.ShadowSplitData
struct ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1
{
public:
// System.Int32 UnityEngine.Rendering.ShadowSplitData::m_CullingPlaneCount
int32_t ___m_CullingPlaneCount_1;
// UnityEngine.Rendering.ShadowSplitData/<m_CullingPlanes>e__FixedBuffer UnityEngine.Rendering.ShadowSplitData::m_CullingPlanes
U3Cm_CullingPlanesU3Ee__FixedBuffer_t83A9378FE5BA54A07D7E8542C5D1FE3A666ECA4C ___m_CullingPlanes_2;
// UnityEngine.Vector4 UnityEngine.Rendering.ShadowSplitData::m_CullingSphere
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___m_CullingSphere_3;
// System.Single UnityEngine.Rendering.ShadowSplitData::m_ShadowCascadeBlendCullingFactor
float ___m_ShadowCascadeBlendCullingFactor_4;
// System.Single UnityEngine.Rendering.ShadowSplitData::m_CullingNearPlane
float ___m_CullingNearPlane_5;
public:
inline static int32_t get_offset_of_m_CullingPlaneCount_1() { return static_cast<int32_t>(offsetof(ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1, ___m_CullingPlaneCount_1)); }
inline int32_t get_m_CullingPlaneCount_1() const { return ___m_CullingPlaneCount_1; }
inline int32_t* get_address_of_m_CullingPlaneCount_1() { return &___m_CullingPlaneCount_1; }
inline void set_m_CullingPlaneCount_1(int32_t value)
{
___m_CullingPlaneCount_1 = value;
}
inline static int32_t get_offset_of_m_CullingPlanes_2() { return static_cast<int32_t>(offsetof(ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1, ___m_CullingPlanes_2)); }
inline U3Cm_CullingPlanesU3Ee__FixedBuffer_t83A9378FE5BA54A07D7E8542C5D1FE3A666ECA4C get_m_CullingPlanes_2() const { return ___m_CullingPlanes_2; }
inline U3Cm_CullingPlanesU3Ee__FixedBuffer_t83A9378FE5BA54A07D7E8542C5D1FE3A666ECA4C * get_address_of_m_CullingPlanes_2() { return &___m_CullingPlanes_2; }
inline void set_m_CullingPlanes_2(U3Cm_CullingPlanesU3Ee__FixedBuffer_t83A9378FE5BA54A07D7E8542C5D1FE3A666ECA4C value)
{
___m_CullingPlanes_2 = value;
}
inline static int32_t get_offset_of_m_CullingSphere_3() { return static_cast<int32_t>(offsetof(ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1, ___m_CullingSphere_3)); }
inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 get_m_CullingSphere_3() const { return ___m_CullingSphere_3; }
inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * get_address_of_m_CullingSphere_3() { return &___m_CullingSphere_3; }
inline void set_m_CullingSphere_3(Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
{
___m_CullingSphere_3 = value;
}
inline static int32_t get_offset_of_m_ShadowCascadeBlendCullingFactor_4() { return static_cast<int32_t>(offsetof(ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1, ___m_ShadowCascadeBlendCullingFactor_4)); }
inline float get_m_ShadowCascadeBlendCullingFactor_4() const { return ___m_ShadowCascadeBlendCullingFactor_4; }
inline float* get_address_of_m_ShadowCascadeBlendCullingFactor_4() { return &___m_ShadowCascadeBlendCullingFactor_4; }
inline void set_m_ShadowCascadeBlendCullingFactor_4(float value)
{
___m_ShadowCascadeBlendCullingFactor_4 = value;
}
inline static int32_t get_offset_of_m_CullingNearPlane_5() { return static_cast<int32_t>(offsetof(ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1, ___m_CullingNearPlane_5)); }
inline float get_m_CullingNearPlane_5() const { return ___m_CullingNearPlane_5; }
inline float* get_address_of_m_CullingNearPlane_5() { return &___m_CullingNearPlane_5; }
inline void set_m_CullingNearPlane_5(float value)
{
___m_CullingNearPlane_5 = value;
}
};
struct ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1_StaticFields
{
public:
// System.Int32 UnityEngine.Rendering.ShadowSplitData::maximumCullingPlaneCount
int32_t ___maximumCullingPlaneCount_0;
public:
inline static int32_t get_offset_of_maximumCullingPlaneCount_0() { return static_cast<int32_t>(offsetof(ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1_StaticFields, ___maximumCullingPlaneCount_0)); }
inline int32_t get_maximumCullingPlaneCount_0() const { return ___maximumCullingPlaneCount_0; }
inline int32_t* get_address_of_maximumCullingPlaneCount_0() { return &___maximumCullingPlaneCount_0; }
inline void set_maximumCullingPlaneCount_0(int32_t value)
{
___maximumCullingPlaneCount_0 = value;
}
};
// UnityEngine.ShadowmaskMode
struct ShadowmaskMode_t06D0770C7AD0967FC2719E3FEAA5CAD0AC49D395
{
public:
// System.Int32 UnityEngine.ShadowmaskMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShadowmaskMode_t06D0770C7AD0967FC2719E3FEAA5CAD0AC49D395, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.SinglePassStereoMode
struct SinglePassStereoMode_tBAA2955F6A8B0D6C5D4026750E17A0191237BA8C
{
public:
// System.Int32 UnityEngine.Rendering.SinglePassStereoMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SinglePassStereoMode_tBAA2955F6A8B0D6C5D4026750E17A0191237BA8C, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.SortingCriteria
struct SortingCriteria_tB1A065A1776F58E38A1749487F833F09CACEB92F
{
public:
// System.Int32 UnityEngine.Rendering.SortingCriteria::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SortingCriteria_tB1A065A1776F58E38A1749487F833F09CACEB92F, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Space
struct Space_t568D704D2B0AAC3E5894DDFF13DB2E02E2CD539E
{
public:
// System.Int32 UnityEngine.Space::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Space_t568D704D2B0AAC3E5894DDFF13DB2E02E2CD539E, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.SpaceAttribute
struct SpaceAttribute_t041FADA1DC4DD39BBDEBC47F445290D7EE4BBCC8 : public PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052
{
public:
// System.Single UnityEngine.SpaceAttribute::height
float ___height_0;
public:
inline static int32_t get_offset_of_height_0() { return static_cast<int32_t>(offsetof(SpaceAttribute_t041FADA1DC4DD39BBDEBC47F445290D7EE4BBCC8, ___height_0)); }
inline float get_height_0() const { return ___height_0; }
inline float* get_address_of_height_0() { return &___height_0; }
inline void set_height_0(float value)
{
___height_0 = value;
}
};
// UnityEngine.Rendering.TextureDimension
struct TextureDimension_tADCCB7C1D30E4D1182651BA9094B4DE61B63EACC
{
public:
// System.Int32 UnityEngine.Rendering.TextureDimension::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureDimension_tADCCB7C1D30E4D1182651BA9094B4DE61B63EACC, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.TextureFormat
struct TextureFormat_tBED5388A0445FE978F97B41D247275B036407932
{
public:
// System.Int32 UnityEngine.TextureFormat::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureFormat_tBED5388A0445FE978F97B41D247275B036407932, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// System.TimeSpan
struct TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203
{
public:
// System.Int64 System.TimeSpan::_ticks
int64_t ____ticks_3;
public:
inline static int32_t get_offset_of__ticks_3() { return static_cast<int32_t>(offsetof(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203, ____ticks_3)); }
inline int64_t get__ticks_3() const { return ____ticks_3; }
inline int64_t* get_address_of__ticks_3() { return &____ticks_3; }
inline void set__ticks_3(int64_t value)
{
____ticks_3 = value;
}
};
struct TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203_StaticFields
{
public:
// System.TimeSpan System.TimeSpan::Zero
TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 ___Zero_0;
// System.TimeSpan System.TimeSpan::MaxValue
TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 ___MaxValue_1;
// System.TimeSpan System.TimeSpan::MinValue
TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 ___MinValue_2;
// System.Boolean modreq(System.Runtime.CompilerServices.IsVolatile) System.TimeSpan::_legacyConfigChecked
bool ____legacyConfigChecked_4;
// System.Boolean modreq(System.Runtime.CompilerServices.IsVolatile) System.TimeSpan::_legacyMode
bool ____legacyMode_5;
public:
inline static int32_t get_offset_of_Zero_0() { return static_cast<int32_t>(offsetof(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203_StaticFields, ___Zero_0)); }
inline TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 get_Zero_0() const { return ___Zero_0; }
inline TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 * get_address_of_Zero_0() { return &___Zero_0; }
inline void set_Zero_0(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 value)
{
___Zero_0 = value;
}
inline static int32_t get_offset_of_MaxValue_1() { return static_cast<int32_t>(offsetof(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203_StaticFields, ___MaxValue_1)); }
inline TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 get_MaxValue_1() const { return ___MaxValue_1; }
inline TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 * get_address_of_MaxValue_1() { return &___MaxValue_1; }
inline void set_MaxValue_1(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 value)
{
___MaxValue_1 = value;
}
inline static int32_t get_offset_of_MinValue_2() { return static_cast<int32_t>(offsetof(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203_StaticFields, ___MinValue_2)); }
inline TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 get_MinValue_2() const { return ___MinValue_2; }
inline TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 * get_address_of_MinValue_2() { return &___MinValue_2; }
inline void set_MinValue_2(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 value)
{
___MinValue_2 = value;
}
inline static int32_t get_offset_of__legacyConfigChecked_4() { return static_cast<int32_t>(offsetof(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203_StaticFields, ____legacyConfigChecked_4)); }
inline bool get__legacyConfigChecked_4() const { return ____legacyConfigChecked_4; }
inline bool* get_address_of__legacyConfigChecked_4() { return &____legacyConfigChecked_4; }
inline void set__legacyConfigChecked_4(bool value)
{
____legacyConfigChecked_4 = value;
}
inline static int32_t get_offset_of__legacyMode_5() { return static_cast<int32_t>(offsetof(TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203_StaticFields, ____legacyMode_5)); }
inline bool get__legacyMode_5() const { return ____legacyMode_5; }
inline bool* get_address_of__legacyMode_5() { return &____legacyMode_5; }
inline void set__legacyMode_5(bool value)
{
____legacyMode_5 = value;
}
};
// UnityEngine.Events.UnityEventCallState
struct UnityEventCallState_t0C02178C38AC6CEA1C9CEAF96EFD05FE755C14A5
{
public:
// System.Int32 UnityEngine.Events.UnityEventCallState::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(UnityEventCallState_t0C02178C38AC6CEA1C9CEAF96EFD05FE755C14A5, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.VRTextureUsage
struct VRTextureUsage_t3C09DF3DD90B5620BC0AB6F8078DFEF4E607F645
{
public:
// System.Int32 UnityEngine.VRTextureUsage::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VRTextureUsage_t3C09DF3DD90B5620BC0AB6F8078DFEF4E607F645, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.VertexAttribute
struct VertexAttribute_t9B763063E3B1705070D4DB8BC32F21F0FB30867C
{
public:
// System.Int32 UnityEngine.Rendering.VertexAttribute::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VertexAttribute_t9B763063E3B1705070D4DB8BC32F21F0FB30867C, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.VertexAttributeFormat
struct VertexAttributeFormat_tE5FC93A96237AAF63142B0E521925CAE4F283485
{
public:
// System.Int32 UnityEngine.Rendering.VertexAttributeFormat::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VertexAttributeFormat_tE5FC93A96237AAF63142B0E521925CAE4F283485, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Playables.FrameData/Flags
struct Flags_t64F4A80C88F9E613B720DA0195BAB2B34C5307D5
{
public:
// System.Int32 UnityEngine.Playables.FrameData/Flags::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Flags_t64F4A80C88F9E613B720DA0195BAB2B34C5307D5, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0
struct U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 : public RuntimeObject
{
public:
// System.Guid UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::messageId
Guid_t ___messageId_0;
public:
inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769, ___messageId_0)); }
inline Guid_t get_messageId_0() const { return ___messageId_0; }
inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
inline void set_messageId_0(Guid_t value)
{
___messageId_0 = value;
}
};
// UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0
struct U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 : public RuntimeObject
{
public:
// System.Guid UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::messageId
Guid_t ___messageId_0;
public:
inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54, ___messageId_0)); }
inline Guid_t get_messageId_0() const { return ___messageId_0; }
inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
inline void set_messageId_0(Guid_t value)
{
___messageId_0 = value;
}
};
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0
struct U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F : public RuntimeObject
{
public:
// System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::messageId
Guid_t ___messageId_0;
public:
inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F, ___messageId_0)); }
inline Guid_t get_messageId_0() const { return ___messageId_0; }
inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
inline void set_messageId_0(Guid_t value)
{
___messageId_0 = value;
}
};
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0
struct U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 : public RuntimeObject
{
public:
// System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::messageId
Guid_t ___messageId_0;
public:
inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60, ___messageId_0)); }
inline Guid_t get_messageId_0() const { return ___messageId_0; }
inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
inline void set_messageId_0(Guid_t value)
{
___messageId_0 = value;
}
};
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0
struct U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 : public RuntimeObject
{
public:
// System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::messageId
Guid_t ___messageId_0;
public:
inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93, ___messageId_0)); }
inline Guid_t get_messageId_0() const { return ___messageId_0; }
inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
inline void set_messageId_0(Guid_t value)
{
___messageId_0 = value;
}
};
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
struct ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF : public UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF
{
public:
public:
};
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
struct MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B : public UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B
{
public:
public:
};
// UnityEngine.RectTransform/Axis
struct Axis_t8881AF0DB9EDF3F36FE049AA194D0206695EBF83
{
public:
// System.Int32 UnityEngine.RectTransform/Axis::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Axis_t8881AF0DB9EDF3F36FE049AA194D0206695EBF83, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.ReflectionProbe/ReflectionProbeEvent
struct ReflectionProbeEvent_tA90347B5A1B5256D229969ADF158978AF137003A
{
public:
// System.Int32 UnityEngine.ReflectionProbe/ReflectionProbeEvent::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ReflectionProbeEvent_tA90347B5A1B5256D229969ADF158978AF137003A, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes
struct LightmapMixedBakeModes_t517152ED1576E98EFCB29D358676919D88844F75
{
public:
// System.Int32 UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightmapMixedBakeModes_t517152ED1576E98EFCB29D358676919D88844F75, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.SupportedRenderingFeatures/ReflectionProbeModes
struct ReflectionProbeModes_tBE15DD8892571EBC569B7FCD5D918B0588F8EA4A
{
public:
// System.Int32 UnityEngine.Rendering.SupportedRenderingFeatures/ReflectionProbeModes::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ReflectionProbeModes_tBE15DD8892571EBC569B7FCD5D918B0588F8EA4A, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// Unity.Collections.NativeArray`1<System.Byte>
struct NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785
{
public:
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
public:
inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785, ___m_Buffer_0)); }
inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
inline void set_m_Buffer_0(void* value)
{
___m_Buffer_0 = value;
}
inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785, ___m_Length_1)); }
inline int32_t get_m_Length_1() const { return ___m_Length_1; }
inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
inline void set_m_Length_1(int32_t value)
{
___m_Length_1 = value;
}
inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785, ___m_AllocatorLabel_2)); }
inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
inline void set_m_AllocatorLabel_2(int32_t value)
{
___m_AllocatorLabel_2 = value;
}
};
// Unity.Collections.NativeArray`1<UnityEngine.Rendering.RenderStateBlock>
struct NativeArray_1_t850997AFC4E182CB5323FD7EDA9205DBFA006872
{
public:
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
public:
inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_t850997AFC4E182CB5323FD7EDA9205DBFA006872, ___m_Buffer_0)); }
inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
inline void set_m_Buffer_0(void* value)
{
___m_Buffer_0 = value;
}
inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_t850997AFC4E182CB5323FD7EDA9205DBFA006872, ___m_Length_1)); }
inline int32_t get_m_Length_1() const { return ___m_Length_1; }
inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
inline void set_m_Length_1(int32_t value)
{
___m_Length_1 = value;
}
inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_t850997AFC4E182CB5323FD7EDA9205DBFA006872, ___m_AllocatorLabel_2)); }
inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
inline void set_m_AllocatorLabel_2(int32_t value)
{
___m_AllocatorLabel_2 = value;
}
};
// Unity.Collections.NativeArray`1<UnityEngine.Rendering.ShaderTagId>
struct NativeArray_1_t6F338DB5CF76F316BAC0E8FEBB5E1A471A5399D9
{
public:
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
public:
inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_t6F338DB5CF76F316BAC0E8FEBB5E1A471A5399D9, ___m_Buffer_0)); }
inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
inline void set_m_Buffer_0(void* value)
{
___m_Buffer_0 = value;
}
inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_t6F338DB5CF76F316BAC0E8FEBB5E1A471A5399D9, ___m_Length_1)); }
inline int32_t get_m_Length_1() const { return ___m_Length_1; }
inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
inline void set_m_Length_1(int32_t value)
{
___m_Length_1 = value;
}
inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_t6F338DB5CF76F316BAC0E8FEBB5E1A471A5399D9, ___m_AllocatorLabel_2)); }
inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
inline void set_m_AllocatorLabel_2(int32_t value)
{
___m_AllocatorLabel_2 = value;
}
};
// UnityEngine.Component
struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
{
public:
public:
};
// UnityEngine.GameObject
struct GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
{
public:
public:
};
// UnityEngine.SceneManagement.LoadSceneParameters
struct LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2
{
public:
// UnityEngine.SceneManagement.LoadSceneMode UnityEngine.SceneManagement.LoadSceneParameters::m_LoadSceneMode
int32_t ___m_LoadSceneMode_0;
// UnityEngine.SceneManagement.LocalPhysicsMode UnityEngine.SceneManagement.LoadSceneParameters::m_LocalPhysicsMode
int32_t ___m_LocalPhysicsMode_1;
public:
inline static int32_t get_offset_of_m_LoadSceneMode_0() { return static_cast<int32_t>(offsetof(LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2, ___m_LoadSceneMode_0)); }
inline int32_t get_m_LoadSceneMode_0() const { return ___m_LoadSceneMode_0; }
inline int32_t* get_address_of_m_LoadSceneMode_0() { return &___m_LoadSceneMode_0; }
inline void set_m_LoadSceneMode_0(int32_t value)
{
___m_LoadSceneMode_0 = value;
}
inline static int32_t get_offset_of_m_LocalPhysicsMode_1() { return static_cast<int32_t>(offsetof(LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2, ___m_LocalPhysicsMode_1)); }
inline int32_t get_m_LocalPhysicsMode_1() const { return ___m_LocalPhysicsMode_1; }
inline int32_t* get_address_of_m_LocalPhysicsMode_1() { return &___m_LocalPhysicsMode_1; }
inline void set_m_LocalPhysicsMode_1(int32_t value)
{
___m_LocalPhysicsMode_1 = value;
}
};
// UnityEngine.Material
struct Material_t8927C00353A72755313F046D0CE85178AE8218EE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
{
public:
public:
};
// UnityEngine.Mesh
struct Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
{
public:
public:
};
// System.MulticastDelegate
struct MulticastDelegate_t : public Delegate_t
{
public:
// System.Delegate[] System.MulticastDelegate::delegates
DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* ___delegates_11;
public:
inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); }
inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* get_delegates_11() const { return ___delegates_11; }
inline DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8** get_address_of_delegates_11() { return &___delegates_11; }
inline void set_delegates_11(DelegateU5BU5D_t677D8FE08A5F99E8EE49150B73966CD6E9BF7DB8* value)
{
___delegates_11 = value;
Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value);
}
};
// Native definition for P/Invoke marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
{
Delegate_t_marshaled_pinvoke** ___delegates_11;
};
// Native definition for COM marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
{
Delegate_t_marshaled_com** ___delegates_11;
};
// System.Globalization.NumberFormatInfo
struct NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D : public RuntimeObject
{
public:
// System.Int32[] System.Globalization.NumberFormatInfo::numberGroupSizes
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___numberGroupSizes_1;
// System.Int32[] System.Globalization.NumberFormatInfo::currencyGroupSizes
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___currencyGroupSizes_2;
// System.Int32[] System.Globalization.NumberFormatInfo::percentGroupSizes
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___percentGroupSizes_3;
// System.String System.Globalization.NumberFormatInfo::positiveSign
String_t* ___positiveSign_4;
// System.String System.Globalization.NumberFormatInfo::negativeSign
String_t* ___negativeSign_5;
// System.String System.Globalization.NumberFormatInfo::numberDecimalSeparator
String_t* ___numberDecimalSeparator_6;
// System.String System.Globalization.NumberFormatInfo::numberGroupSeparator
String_t* ___numberGroupSeparator_7;
// System.String System.Globalization.NumberFormatInfo::currencyGroupSeparator
String_t* ___currencyGroupSeparator_8;
// System.String System.Globalization.NumberFormatInfo::currencyDecimalSeparator
String_t* ___currencyDecimalSeparator_9;
// System.String System.Globalization.NumberFormatInfo::currencySymbol
String_t* ___currencySymbol_10;
// System.String System.Globalization.NumberFormatInfo::ansiCurrencySymbol
String_t* ___ansiCurrencySymbol_11;
// System.String System.Globalization.NumberFormatInfo::nanSymbol
String_t* ___nanSymbol_12;
// System.String System.Globalization.NumberFormatInfo::positiveInfinitySymbol
String_t* ___positiveInfinitySymbol_13;
// System.String System.Globalization.NumberFormatInfo::negativeInfinitySymbol
String_t* ___negativeInfinitySymbol_14;
// System.String System.Globalization.NumberFormatInfo::percentDecimalSeparator
String_t* ___percentDecimalSeparator_15;
// System.String System.Globalization.NumberFormatInfo::percentGroupSeparator
String_t* ___percentGroupSeparator_16;
// System.String System.Globalization.NumberFormatInfo::percentSymbol
String_t* ___percentSymbol_17;
// System.String System.Globalization.NumberFormatInfo::perMilleSymbol
String_t* ___perMilleSymbol_18;
// System.String[] System.Globalization.NumberFormatInfo::nativeDigits
StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___nativeDigits_19;
// System.Int32 System.Globalization.NumberFormatInfo::m_dataItem
int32_t ___m_dataItem_20;
// System.Int32 System.Globalization.NumberFormatInfo::numberDecimalDigits
int32_t ___numberDecimalDigits_21;
// System.Int32 System.Globalization.NumberFormatInfo::currencyDecimalDigits
int32_t ___currencyDecimalDigits_22;
// System.Int32 System.Globalization.NumberFormatInfo::currencyPositivePattern
int32_t ___currencyPositivePattern_23;
// System.Int32 System.Globalization.NumberFormatInfo::currencyNegativePattern
int32_t ___currencyNegativePattern_24;
// System.Int32 System.Globalization.NumberFormatInfo::numberNegativePattern
int32_t ___numberNegativePattern_25;
// System.Int32 System.Globalization.NumberFormatInfo::percentPositivePattern
int32_t ___percentPositivePattern_26;
// System.Int32 System.Globalization.NumberFormatInfo::percentNegativePattern
int32_t ___percentNegativePattern_27;
// System.Int32 System.Globalization.NumberFormatInfo::percentDecimalDigits
int32_t ___percentDecimalDigits_28;
// System.Int32 System.Globalization.NumberFormatInfo::digitSubstitution
int32_t ___digitSubstitution_29;
// System.Boolean System.Globalization.NumberFormatInfo::isReadOnly
bool ___isReadOnly_30;
// System.Boolean System.Globalization.NumberFormatInfo::m_useUserOverride
bool ___m_useUserOverride_31;
// System.Boolean System.Globalization.NumberFormatInfo::m_isInvariant
bool ___m_isInvariant_32;
// System.Boolean System.Globalization.NumberFormatInfo::validForParseAsNumber
bool ___validForParseAsNumber_33;
// System.Boolean System.Globalization.NumberFormatInfo::validForParseAsCurrency
bool ___validForParseAsCurrency_34;
public:
inline static int32_t get_offset_of_numberGroupSizes_1() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberGroupSizes_1)); }
inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_numberGroupSizes_1() const { return ___numberGroupSizes_1; }
inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_numberGroupSizes_1() { return &___numberGroupSizes_1; }
inline void set_numberGroupSizes_1(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
{
___numberGroupSizes_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___numberGroupSizes_1), (void*)value);
}
inline static int32_t get_offset_of_currencyGroupSizes_2() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyGroupSizes_2)); }
inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_currencyGroupSizes_2() const { return ___currencyGroupSizes_2; }
inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_currencyGroupSizes_2() { return &___currencyGroupSizes_2; }
inline void set_currencyGroupSizes_2(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
{
___currencyGroupSizes_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___currencyGroupSizes_2), (void*)value);
}
inline static int32_t get_offset_of_percentGroupSizes_3() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentGroupSizes_3)); }
inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_percentGroupSizes_3() const { return ___percentGroupSizes_3; }
inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_percentGroupSizes_3() { return &___percentGroupSizes_3; }
inline void set_percentGroupSizes_3(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
{
___percentGroupSizes_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&___percentGroupSizes_3), (void*)value);
}
inline static int32_t get_offset_of_positiveSign_4() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___positiveSign_4)); }
inline String_t* get_positiveSign_4() const { return ___positiveSign_4; }
inline String_t** get_address_of_positiveSign_4() { return &___positiveSign_4; }
inline void set_positiveSign_4(String_t* value)
{
___positiveSign_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&___positiveSign_4), (void*)value);
}
inline static int32_t get_offset_of_negativeSign_5() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___negativeSign_5)); }
inline String_t* get_negativeSign_5() const { return ___negativeSign_5; }
inline String_t** get_address_of_negativeSign_5() { return &___negativeSign_5; }
inline void set_negativeSign_5(String_t* value)
{
___negativeSign_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___negativeSign_5), (void*)value);
}
inline static int32_t get_offset_of_numberDecimalSeparator_6() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberDecimalSeparator_6)); }
inline String_t* get_numberDecimalSeparator_6() const { return ___numberDecimalSeparator_6; }
inline String_t** get_address_of_numberDecimalSeparator_6() { return &___numberDecimalSeparator_6; }
inline void set_numberDecimalSeparator_6(String_t* value)
{
___numberDecimalSeparator_6 = value;
Il2CppCodeGenWriteBarrier((void**)(&___numberDecimalSeparator_6), (void*)value);
}
inline static int32_t get_offset_of_numberGroupSeparator_7() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberGroupSeparator_7)); }
inline String_t* get_numberGroupSeparator_7() const { return ___numberGroupSeparator_7; }
inline String_t** get_address_of_numberGroupSeparator_7() { return &___numberGroupSeparator_7; }
inline void set_numberGroupSeparator_7(String_t* value)
{
___numberGroupSeparator_7 = value;
Il2CppCodeGenWriteBarrier((void**)(&___numberGroupSeparator_7), (void*)value);
}
inline static int32_t get_offset_of_currencyGroupSeparator_8() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyGroupSeparator_8)); }
inline String_t* get_currencyGroupSeparator_8() const { return ___currencyGroupSeparator_8; }
inline String_t** get_address_of_currencyGroupSeparator_8() { return &___currencyGroupSeparator_8; }
inline void set_currencyGroupSeparator_8(String_t* value)
{
___currencyGroupSeparator_8 = value;
Il2CppCodeGenWriteBarrier((void**)(&___currencyGroupSeparator_8), (void*)value);
}
inline static int32_t get_offset_of_currencyDecimalSeparator_9() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyDecimalSeparator_9)); }
inline String_t* get_currencyDecimalSeparator_9() const { return ___currencyDecimalSeparator_9; }
inline String_t** get_address_of_currencyDecimalSeparator_9() { return &___currencyDecimalSeparator_9; }
inline void set_currencyDecimalSeparator_9(String_t* value)
{
___currencyDecimalSeparator_9 = value;
Il2CppCodeGenWriteBarrier((void**)(&___currencyDecimalSeparator_9), (void*)value);
}
inline static int32_t get_offset_of_currencySymbol_10() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencySymbol_10)); }
inline String_t* get_currencySymbol_10() const { return ___currencySymbol_10; }
inline String_t** get_address_of_currencySymbol_10() { return &___currencySymbol_10; }
inline void set_currencySymbol_10(String_t* value)
{
___currencySymbol_10 = value;
Il2CppCodeGenWriteBarrier((void**)(&___currencySymbol_10), (void*)value);
}
inline static int32_t get_offset_of_ansiCurrencySymbol_11() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___ansiCurrencySymbol_11)); }
inline String_t* get_ansiCurrencySymbol_11() const { return ___ansiCurrencySymbol_11; }
inline String_t** get_address_of_ansiCurrencySymbol_11() { return &___ansiCurrencySymbol_11; }
inline void set_ansiCurrencySymbol_11(String_t* value)
{
___ansiCurrencySymbol_11 = value;
Il2CppCodeGenWriteBarrier((void**)(&___ansiCurrencySymbol_11), (void*)value);
}
inline static int32_t get_offset_of_nanSymbol_12() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___nanSymbol_12)); }
inline String_t* get_nanSymbol_12() const { return ___nanSymbol_12; }
inline String_t** get_address_of_nanSymbol_12() { return &___nanSymbol_12; }
inline void set_nanSymbol_12(String_t* value)
{
___nanSymbol_12 = value;
Il2CppCodeGenWriteBarrier((void**)(&___nanSymbol_12), (void*)value);
}
inline static int32_t get_offset_of_positiveInfinitySymbol_13() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___positiveInfinitySymbol_13)); }
inline String_t* get_positiveInfinitySymbol_13() const { return ___positiveInfinitySymbol_13; }
inline String_t** get_address_of_positiveInfinitySymbol_13() { return &___positiveInfinitySymbol_13; }
inline void set_positiveInfinitySymbol_13(String_t* value)
{
___positiveInfinitySymbol_13 = value;
Il2CppCodeGenWriteBarrier((void**)(&___positiveInfinitySymbol_13), (void*)value);
}
inline static int32_t get_offset_of_negativeInfinitySymbol_14() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___negativeInfinitySymbol_14)); }
inline String_t* get_negativeInfinitySymbol_14() const { return ___negativeInfinitySymbol_14; }
inline String_t** get_address_of_negativeInfinitySymbol_14() { return &___negativeInfinitySymbol_14; }
inline void set_negativeInfinitySymbol_14(String_t* value)
{
___negativeInfinitySymbol_14 = value;
Il2CppCodeGenWriteBarrier((void**)(&___negativeInfinitySymbol_14), (void*)value);
}
inline static int32_t get_offset_of_percentDecimalSeparator_15() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentDecimalSeparator_15)); }
inline String_t* get_percentDecimalSeparator_15() const { return ___percentDecimalSeparator_15; }
inline String_t** get_address_of_percentDecimalSeparator_15() { return &___percentDecimalSeparator_15; }
inline void set_percentDecimalSeparator_15(String_t* value)
{
___percentDecimalSeparator_15 = value;
Il2CppCodeGenWriteBarrier((void**)(&___percentDecimalSeparator_15), (void*)value);
}
inline static int32_t get_offset_of_percentGroupSeparator_16() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentGroupSeparator_16)); }
inline String_t* get_percentGroupSeparator_16() const { return ___percentGroupSeparator_16; }
inline String_t** get_address_of_percentGroupSeparator_16() { return &___percentGroupSeparator_16; }
inline void set_percentGroupSeparator_16(String_t* value)
{
___percentGroupSeparator_16 = value;
Il2CppCodeGenWriteBarrier((void**)(&___percentGroupSeparator_16), (void*)value);
}
inline static int32_t get_offset_of_percentSymbol_17() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentSymbol_17)); }
inline String_t* get_percentSymbol_17() const { return ___percentSymbol_17; }
inline String_t** get_address_of_percentSymbol_17() { return &___percentSymbol_17; }
inline void set_percentSymbol_17(String_t* value)
{
___percentSymbol_17 = value;
Il2CppCodeGenWriteBarrier((void**)(&___percentSymbol_17), (void*)value);
}
inline static int32_t get_offset_of_perMilleSymbol_18() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___perMilleSymbol_18)); }
inline String_t* get_perMilleSymbol_18() const { return ___perMilleSymbol_18; }
inline String_t** get_address_of_perMilleSymbol_18() { return &___perMilleSymbol_18; }
inline void set_perMilleSymbol_18(String_t* value)
{
___perMilleSymbol_18 = value;
Il2CppCodeGenWriteBarrier((void**)(&___perMilleSymbol_18), (void*)value);
}
inline static int32_t get_offset_of_nativeDigits_19() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___nativeDigits_19)); }
inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* get_nativeDigits_19() const { return ___nativeDigits_19; }
inline StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A** get_address_of_nativeDigits_19() { return &___nativeDigits_19; }
inline void set_nativeDigits_19(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* value)
{
___nativeDigits_19 = value;
Il2CppCodeGenWriteBarrier((void**)(&___nativeDigits_19), (void*)value);
}
inline static int32_t get_offset_of_m_dataItem_20() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___m_dataItem_20)); }
inline int32_t get_m_dataItem_20() const { return ___m_dataItem_20; }
inline int32_t* get_address_of_m_dataItem_20() { return &___m_dataItem_20; }
inline void set_m_dataItem_20(int32_t value)
{
___m_dataItem_20 = value;
}
inline static int32_t get_offset_of_numberDecimalDigits_21() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberDecimalDigits_21)); }
inline int32_t get_numberDecimalDigits_21() const { return ___numberDecimalDigits_21; }
inline int32_t* get_address_of_numberDecimalDigits_21() { return &___numberDecimalDigits_21; }
inline void set_numberDecimalDigits_21(int32_t value)
{
___numberDecimalDigits_21 = value;
}
inline static int32_t get_offset_of_currencyDecimalDigits_22() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyDecimalDigits_22)); }
inline int32_t get_currencyDecimalDigits_22() const { return ___currencyDecimalDigits_22; }
inline int32_t* get_address_of_currencyDecimalDigits_22() { return &___currencyDecimalDigits_22; }
inline void set_currencyDecimalDigits_22(int32_t value)
{
___currencyDecimalDigits_22 = value;
}
inline static int32_t get_offset_of_currencyPositivePattern_23() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyPositivePattern_23)); }
inline int32_t get_currencyPositivePattern_23() const { return ___currencyPositivePattern_23; }
inline int32_t* get_address_of_currencyPositivePattern_23() { return &___currencyPositivePattern_23; }
inline void set_currencyPositivePattern_23(int32_t value)
{
___currencyPositivePattern_23 = value;
}
inline static int32_t get_offset_of_currencyNegativePattern_24() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___currencyNegativePattern_24)); }
inline int32_t get_currencyNegativePattern_24() const { return ___currencyNegativePattern_24; }
inline int32_t* get_address_of_currencyNegativePattern_24() { return &___currencyNegativePattern_24; }
inline void set_currencyNegativePattern_24(int32_t value)
{
___currencyNegativePattern_24 = value;
}
inline static int32_t get_offset_of_numberNegativePattern_25() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___numberNegativePattern_25)); }
inline int32_t get_numberNegativePattern_25() const { return ___numberNegativePattern_25; }
inline int32_t* get_address_of_numberNegativePattern_25() { return &___numberNegativePattern_25; }
inline void set_numberNegativePattern_25(int32_t value)
{
___numberNegativePattern_25 = value;
}
inline static int32_t get_offset_of_percentPositivePattern_26() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentPositivePattern_26)); }
inline int32_t get_percentPositivePattern_26() const { return ___percentPositivePattern_26; }
inline int32_t* get_address_of_percentPositivePattern_26() { return &___percentPositivePattern_26; }
inline void set_percentPositivePattern_26(int32_t value)
{
___percentPositivePattern_26 = value;
}
inline static int32_t get_offset_of_percentNegativePattern_27() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentNegativePattern_27)); }
inline int32_t get_percentNegativePattern_27() const { return ___percentNegativePattern_27; }
inline int32_t* get_address_of_percentNegativePattern_27() { return &___percentNegativePattern_27; }
inline void set_percentNegativePattern_27(int32_t value)
{
___percentNegativePattern_27 = value;
}
inline static int32_t get_offset_of_percentDecimalDigits_28() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___percentDecimalDigits_28)); }
inline int32_t get_percentDecimalDigits_28() const { return ___percentDecimalDigits_28; }
inline int32_t* get_address_of_percentDecimalDigits_28() { return &___percentDecimalDigits_28; }
inline void set_percentDecimalDigits_28(int32_t value)
{
___percentDecimalDigits_28 = value;
}
inline static int32_t get_offset_of_digitSubstitution_29() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___digitSubstitution_29)); }
inline int32_t get_digitSubstitution_29() const { return ___digitSubstitution_29; }
inline int32_t* get_address_of_digitSubstitution_29() { return &___digitSubstitution_29; }
inline void set_digitSubstitution_29(int32_t value)
{
___digitSubstitution_29 = value;
}
inline static int32_t get_offset_of_isReadOnly_30() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___isReadOnly_30)); }
inline bool get_isReadOnly_30() const { return ___isReadOnly_30; }
inline bool* get_address_of_isReadOnly_30() { return &___isReadOnly_30; }
inline void set_isReadOnly_30(bool value)
{
___isReadOnly_30 = value;
}
inline static int32_t get_offset_of_m_useUserOverride_31() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___m_useUserOverride_31)); }
inline bool get_m_useUserOverride_31() const { return ___m_useUserOverride_31; }
inline bool* get_address_of_m_useUserOverride_31() { return &___m_useUserOverride_31; }
inline void set_m_useUserOverride_31(bool value)
{
___m_useUserOverride_31 = value;
}
inline static int32_t get_offset_of_m_isInvariant_32() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___m_isInvariant_32)); }
inline bool get_m_isInvariant_32() const { return ___m_isInvariant_32; }
inline bool* get_address_of_m_isInvariant_32() { return &___m_isInvariant_32; }
inline void set_m_isInvariant_32(bool value)
{
___m_isInvariant_32 = value;
}
inline static int32_t get_offset_of_validForParseAsNumber_33() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___validForParseAsNumber_33)); }
inline bool get_validForParseAsNumber_33() const { return ___validForParseAsNumber_33; }
inline bool* get_address_of_validForParseAsNumber_33() { return &___validForParseAsNumber_33; }
inline void set_validForParseAsNumber_33(bool value)
{
___validForParseAsNumber_33 = value;
}
inline static int32_t get_offset_of_validForParseAsCurrency_34() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D, ___validForParseAsCurrency_34)); }
inline bool get_validForParseAsCurrency_34() const { return ___validForParseAsCurrency_34; }
inline bool* get_address_of_validForParseAsCurrency_34() { return &___validForParseAsCurrency_34; }
inline void set_validForParseAsCurrency_34(bool value)
{
___validForParseAsCurrency_34 = value;
}
};
struct NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D_StaticFields
{
public:
// System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.NumberFormatInfo::invariantInfo
NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * ___invariantInfo_0;
public:
inline static int32_t get_offset_of_invariantInfo_0() { return static_cast<int32_t>(offsetof(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D_StaticFields, ___invariantInfo_0)); }
inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * get_invariantInfo_0() const { return ___invariantInfo_0; }
inline NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D ** get_address_of_invariantInfo_0() { return &___invariantInfo_0; }
inline void set_invariantInfo_0(NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * value)
{
___invariantInfo_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___invariantInfo_0), (void*)value);
}
};
// UnityEngine.Events.PersistentCall
struct PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 : public RuntimeObject
{
public:
// UnityEngine.Object UnityEngine.Events.PersistentCall::m_Target
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___m_Target_0;
// System.String UnityEngine.Events.PersistentCall::m_TargetAssemblyTypeName
String_t* ___m_TargetAssemblyTypeName_1;
// System.String UnityEngine.Events.PersistentCall::m_MethodName
String_t* ___m_MethodName_2;
// UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::m_Mode
int32_t ___m_Mode_3;
// UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::m_Arguments
ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * ___m_Arguments_4;
// UnityEngine.Events.UnityEventCallState UnityEngine.Events.PersistentCall::m_CallState
int32_t ___m_CallState_5;
public:
inline static int32_t get_offset_of_m_Target_0() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_Target_0)); }
inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * get_m_Target_0() const { return ___m_Target_0; }
inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A ** get_address_of_m_Target_0() { return &___m_Target_0; }
inline void set_m_Target_0(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * value)
{
___m_Target_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_Target_0), (void*)value);
}
inline static int32_t get_offset_of_m_TargetAssemblyTypeName_1() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_TargetAssemblyTypeName_1)); }
inline String_t* get_m_TargetAssemblyTypeName_1() const { return ___m_TargetAssemblyTypeName_1; }
inline String_t** get_address_of_m_TargetAssemblyTypeName_1() { return &___m_TargetAssemblyTypeName_1; }
inline void set_m_TargetAssemblyTypeName_1(String_t* value)
{
___m_TargetAssemblyTypeName_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_TargetAssemblyTypeName_1), (void*)value);
}
inline static int32_t get_offset_of_m_MethodName_2() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_MethodName_2)); }
inline String_t* get_m_MethodName_2() const { return ___m_MethodName_2; }
inline String_t** get_address_of_m_MethodName_2() { return &___m_MethodName_2; }
inline void set_m_MethodName_2(String_t* value)
{
___m_MethodName_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_MethodName_2), (void*)value);
}
inline static int32_t get_offset_of_m_Mode_3() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_Mode_3)); }
inline int32_t get_m_Mode_3() const { return ___m_Mode_3; }
inline int32_t* get_address_of_m_Mode_3() { return &___m_Mode_3; }
inline void set_m_Mode_3(int32_t value)
{
___m_Mode_3 = value;
}
inline static int32_t get_offset_of_m_Arguments_4() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_Arguments_4)); }
inline ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * get_m_Arguments_4() const { return ___m_Arguments_4; }
inline ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 ** get_address_of_m_Arguments_4() { return &___m_Arguments_4; }
inline void set_m_Arguments_4(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * value)
{
___m_Arguments_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_Arguments_4), (void*)value);
}
inline static int32_t get_offset_of_m_CallState_5() { return static_cast<int32_t>(offsetof(PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9, ___m_CallState_5)); }
inline int32_t get_m_CallState_5() const { return ___m_CallState_5; }
inline int32_t* get_address_of_m_CallState_5() { return &___m_CallState_5; }
inline void set_m_CallState_5(int32_t value)
{
___m_CallState_5 = value;
}
};
// UnityEngine.Playables.Playable
struct Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2
{
public:
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::m_Handle
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___m_Handle_0;
public:
inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2, ___m_Handle_0)); }
inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A get_m_Handle_0() const { return ___m_Handle_0; }
inline PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * get_address_of_m_Handle_0() { return &___m_Handle_0; }
inline void set_m_Handle_0(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A value)
{
___m_Handle_0 = value;
}
};
struct Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_StaticFields
{
public:
// UnityEngine.Playables.Playable UnityEngine.Playables.Playable::m_NullPlayable
Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___m_NullPlayable_1;
public:
inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_StaticFields, ___m_NullPlayable_1)); }
inline Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
inline Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
inline void set_m_NullPlayable_1(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 value)
{
___m_NullPlayable_1 = value;
}
};
// UnityEngine.Playables.PlayableBinding
struct PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2
{
public:
// System.String UnityEngine.Playables.PlayableBinding::m_StreamName
String_t* ___m_StreamName_0;
// UnityEngine.Object UnityEngine.Playables.PlayableBinding::m_SourceObject
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___m_SourceObject_1;
// System.Type UnityEngine.Playables.PlayableBinding::m_SourceBindingType
Type_t * ___m_SourceBindingType_2;
// UnityEngine.Playables.PlayableBinding/CreateOutputMethod UnityEngine.Playables.PlayableBinding::m_CreateOutputMethod
CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * ___m_CreateOutputMethod_3;
public:
inline static int32_t get_offset_of_m_StreamName_0() { return static_cast<int32_t>(offsetof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2, ___m_StreamName_0)); }
inline String_t* get_m_StreamName_0() const { return ___m_StreamName_0; }
inline String_t** get_address_of_m_StreamName_0() { return &___m_StreamName_0; }
inline void set_m_StreamName_0(String_t* value)
{
___m_StreamName_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_StreamName_0), (void*)value);
}
inline static int32_t get_offset_of_m_SourceObject_1() { return static_cast<int32_t>(offsetof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2, ___m_SourceObject_1)); }
inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * get_m_SourceObject_1() const { return ___m_SourceObject_1; }
inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A ** get_address_of_m_SourceObject_1() { return &___m_SourceObject_1; }
inline void set_m_SourceObject_1(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * value)
{
___m_SourceObject_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_SourceObject_1), (void*)value);
}
inline static int32_t get_offset_of_m_SourceBindingType_2() { return static_cast<int32_t>(offsetof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2, ___m_SourceBindingType_2)); }
inline Type_t * get_m_SourceBindingType_2() const { return ___m_SourceBindingType_2; }
inline Type_t ** get_address_of_m_SourceBindingType_2() { return &___m_SourceBindingType_2; }
inline void set_m_SourceBindingType_2(Type_t * value)
{
___m_SourceBindingType_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_SourceBindingType_2), (void*)value);
}
inline static int32_t get_offset_of_m_CreateOutputMethod_3() { return static_cast<int32_t>(offsetof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2, ___m_CreateOutputMethod_3)); }
inline CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * get_m_CreateOutputMethod_3() const { return ___m_CreateOutputMethod_3; }
inline CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 ** get_address_of_m_CreateOutputMethod_3() { return &___m_CreateOutputMethod_3; }
inline void set_m_CreateOutputMethod_3(CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * value)
{
___m_CreateOutputMethod_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_CreateOutputMethod_3), (void*)value);
}
};
struct PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields
{
public:
// UnityEngine.Playables.PlayableBinding[] UnityEngine.Playables.PlayableBinding::None
PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3* ___None_4;
// System.Double UnityEngine.Playables.PlayableBinding::DefaultDuration
double ___DefaultDuration_5;
public:
inline static int32_t get_offset_of_None_4() { return static_cast<int32_t>(offsetof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields, ___None_4)); }
inline PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3* get_None_4() const { return ___None_4; }
inline PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3** get_address_of_None_4() { return &___None_4; }
inline void set_None_4(PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3* value)
{
___None_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&___None_4), (void*)value);
}
inline static int32_t get_offset_of_DefaultDuration_5() { return static_cast<int32_t>(offsetof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields, ___DefaultDuration_5)); }
inline double get_DefaultDuration_5() const { return ___DefaultDuration_5; }
inline double* get_address_of_DefaultDuration_5() { return &___DefaultDuration_5; }
inline void set_DefaultDuration_5(double value)
{
___DefaultDuration_5 = value;
}
};
// Native definition for P/Invoke marshalling of UnityEngine.Playables.PlayableBinding
struct PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_pinvoke
{
char* ___m_StreamName_0;
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke ___m_SourceObject_1;
Type_t * ___m_SourceBindingType_2;
Il2CppMethodPointer ___m_CreateOutputMethod_3;
};
// Native definition for COM marshalling of UnityEngine.Playables.PlayableBinding
struct PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_com
{
Il2CppChar* ___m_StreamName_0;
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com* ___m_SourceObject_1;
Type_t * ___m_SourceBindingType_2;
Il2CppMethodPointer ___m_CreateOutputMethod_3;
};
// UnityEngine.Playables.PlayableOutput
struct PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82
{
public:
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::m_Handle
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Handle_0;
public:
inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82, ___m_Handle_0)); }
inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Handle_0() const { return ___m_Handle_0; }
inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
inline void set_m_Handle_0(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
{
___m_Handle_0 = value;
}
};
struct PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_StaticFields
{
public:
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::m_NullPlayableOutput
PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ___m_NullPlayableOutput_1;
public:
inline static int32_t get_offset_of_m_NullPlayableOutput_1() { return static_cast<int32_t>(offsetof(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_StaticFields, ___m_NullPlayableOutput_1)); }
inline PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 get_m_NullPlayableOutput_1() const { return ___m_NullPlayableOutput_1; }
inline PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * get_address_of_m_NullPlayableOutput_1() { return &___m_NullPlayableOutput_1; }
inline void set_m_NullPlayableOutput_1(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 value)
{
___m_NullPlayableOutput_1 = value;
}
};
// UnityEngine.Experimental.GlobalIllumination.PointLight
struct PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E
{
public:
// System.Int32 UnityEngine.Experimental.GlobalIllumination.PointLight::instanceID
int32_t ___instanceID_0;
// System.Boolean UnityEngine.Experimental.GlobalIllumination.PointLight::shadow
bool ___shadow_1;
// UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.PointLight::mode
uint8_t ___mode_2;
// UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.PointLight::position
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::color
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_4;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.PointLight::indirectColor
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_5;
// System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::range
float ___range_6;
// System.Single UnityEngine.Experimental.GlobalIllumination.PointLight::sphereRadius
float ___sphereRadius_7;
// UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.PointLight::falloff
uint8_t ___falloff_8;
public:
inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___instanceID_0)); }
inline int32_t get_instanceID_0() const { return ___instanceID_0; }
inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
inline void set_instanceID_0(int32_t value)
{
___instanceID_0 = value;
}
inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___shadow_1)); }
inline bool get_shadow_1() const { return ___shadow_1; }
inline bool* get_address_of_shadow_1() { return &___shadow_1; }
inline void set_shadow_1(bool value)
{
___shadow_1 = value;
}
inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___mode_2)); }
inline uint8_t get_mode_2() const { return ___mode_2; }
inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
inline void set_mode_2(uint8_t value)
{
___mode_2 = value;
}
inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___position_3)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___position_3 = value;
}
inline static int32_t get_offset_of_color_4() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___color_4)); }
inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_4() const { return ___color_4; }
inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_4() { return &___color_4; }
inline void set_color_4(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
{
___color_4 = value;
}
inline static int32_t get_offset_of_indirectColor_5() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___indirectColor_5)); }
inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_5() const { return ___indirectColor_5; }
inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_5() { return &___indirectColor_5; }
inline void set_indirectColor_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
{
___indirectColor_5 = value;
}
inline static int32_t get_offset_of_range_6() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___range_6)); }
inline float get_range_6() const { return ___range_6; }
inline float* get_address_of_range_6() { return &___range_6; }
inline void set_range_6(float value)
{
___range_6 = value;
}
inline static int32_t get_offset_of_sphereRadius_7() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___sphereRadius_7)); }
inline float get_sphereRadius_7() const { return ___sphereRadius_7; }
inline float* get_address_of_sphereRadius_7() { return &___sphereRadius_7; }
inline void set_sphereRadius_7(float value)
{
___sphereRadius_7 = value;
}
inline static int32_t get_offset_of_falloff_8() { return static_cast<int32_t>(offsetof(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E, ___falloff_8)); }
inline uint8_t get_falloff_8() const { return ___falloff_8; }
inline uint8_t* get_address_of_falloff_8() { return &___falloff_8; }
inline void set_falloff_8(uint8_t value)
{
___falloff_8 = value;
}
};
// Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight
struct PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_pinvoke
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_4;
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_5;
float ___range_6;
float ___sphereRadius_7;
uint8_t ___falloff_8;
};
// Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.PointLight
struct PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_com
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_4;
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_5;
float ___range_6;
float ___sphereRadius_7;
uint8_t ___falloff_8;
};
// UnityEngine.PreloadData
struct PreloadData_t400AD8AFCE6EBB7674A988B6FD61512C11F85BF4 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
{
public:
public:
};
// UnityEngine.QualitySettings
struct QualitySettings_t5DCEF82055F1D94E4226D77EB3970567DF6B3B01 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
{
public:
public:
};
// UnityEngine.Rendering.RasterState
struct RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E
{
public:
// UnityEngine.Rendering.CullMode UnityEngine.Rendering.RasterState::m_CullingMode
int32_t ___m_CullingMode_1;
// System.Int32 UnityEngine.Rendering.RasterState::m_OffsetUnits
int32_t ___m_OffsetUnits_2;
// System.Single UnityEngine.Rendering.RasterState::m_OffsetFactor
float ___m_OffsetFactor_3;
// System.Byte UnityEngine.Rendering.RasterState::m_DepthClip
uint8_t ___m_DepthClip_4;
// System.Byte UnityEngine.Rendering.RasterState::m_Conservative
uint8_t ___m_Conservative_5;
// System.Byte UnityEngine.Rendering.RasterState::m_Padding1
uint8_t ___m_Padding1_6;
// System.Byte UnityEngine.Rendering.RasterState::m_Padding2
uint8_t ___m_Padding2_7;
public:
inline static int32_t get_offset_of_m_CullingMode_1() { return static_cast<int32_t>(offsetof(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E, ___m_CullingMode_1)); }
inline int32_t get_m_CullingMode_1() const { return ___m_CullingMode_1; }
inline int32_t* get_address_of_m_CullingMode_1() { return &___m_CullingMode_1; }
inline void set_m_CullingMode_1(int32_t value)
{
___m_CullingMode_1 = value;
}
inline static int32_t get_offset_of_m_OffsetUnits_2() { return static_cast<int32_t>(offsetof(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E, ___m_OffsetUnits_2)); }
inline int32_t get_m_OffsetUnits_2() const { return ___m_OffsetUnits_2; }
inline int32_t* get_address_of_m_OffsetUnits_2() { return &___m_OffsetUnits_2; }
inline void set_m_OffsetUnits_2(int32_t value)
{
___m_OffsetUnits_2 = value;
}
inline static int32_t get_offset_of_m_OffsetFactor_3() { return static_cast<int32_t>(offsetof(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E, ___m_OffsetFactor_3)); }
inline float get_m_OffsetFactor_3() const { return ___m_OffsetFactor_3; }
inline float* get_address_of_m_OffsetFactor_3() { return &___m_OffsetFactor_3; }
inline void set_m_OffsetFactor_3(float value)
{
___m_OffsetFactor_3 = value;
}
inline static int32_t get_offset_of_m_DepthClip_4() { return static_cast<int32_t>(offsetof(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E, ___m_DepthClip_4)); }
inline uint8_t get_m_DepthClip_4() const { return ___m_DepthClip_4; }
inline uint8_t* get_address_of_m_DepthClip_4() { return &___m_DepthClip_4; }
inline void set_m_DepthClip_4(uint8_t value)
{
___m_DepthClip_4 = value;
}
inline static int32_t get_offset_of_m_Conservative_5() { return static_cast<int32_t>(offsetof(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E, ___m_Conservative_5)); }
inline uint8_t get_m_Conservative_5() const { return ___m_Conservative_5; }
inline uint8_t* get_address_of_m_Conservative_5() { return &___m_Conservative_5; }
inline void set_m_Conservative_5(uint8_t value)
{
___m_Conservative_5 = value;
}
inline static int32_t get_offset_of_m_Padding1_6() { return static_cast<int32_t>(offsetof(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E, ___m_Padding1_6)); }
inline uint8_t get_m_Padding1_6() const { return ___m_Padding1_6; }
inline uint8_t* get_address_of_m_Padding1_6() { return &___m_Padding1_6; }
inline void set_m_Padding1_6(uint8_t value)
{
___m_Padding1_6 = value;
}
inline static int32_t get_offset_of_m_Padding2_7() { return static_cast<int32_t>(offsetof(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E, ___m_Padding2_7)); }
inline uint8_t get_m_Padding2_7() const { return ___m_Padding2_7; }
inline uint8_t* get_address_of_m_Padding2_7() { return &___m_Padding2_7; }
inline void set_m_Padding2_7(uint8_t value)
{
___m_Padding2_7 = value;
}
};
struct RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E_StaticFields
{
public:
// UnityEngine.Rendering.RasterState UnityEngine.Rendering.RasterState::defaultValue
RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E ___defaultValue_0;
public:
inline static int32_t get_offset_of_defaultValue_0() { return static_cast<int32_t>(offsetof(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E_StaticFields, ___defaultValue_0)); }
inline RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E get_defaultValue_0() const { return ___defaultValue_0; }
inline RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E * get_address_of_defaultValue_0() { return &___defaultValue_0; }
inline void set_defaultValue_0(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E value)
{
___defaultValue_0 = value;
}
};
// UnityEngine.Experimental.GlobalIllumination.RectangleLight
struct RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985
{
public:
// System.Int32 UnityEngine.Experimental.GlobalIllumination.RectangleLight::instanceID
int32_t ___instanceID_0;
// System.Boolean UnityEngine.Experimental.GlobalIllumination.RectangleLight::shadow
bool ___shadow_1;
// UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.RectangleLight::mode
uint8_t ___mode_2;
// UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.RectangleLight::position
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
// UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.RectangleLight::orientation
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.RectangleLight::color
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.RectangleLight::indirectColor
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
// System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::range
float ___range_7;
// System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::width
float ___width_8;
// System.Single UnityEngine.Experimental.GlobalIllumination.RectangleLight::height
float ___height_9;
// UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.RectangleLight::falloff
uint8_t ___falloff_10;
public:
inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___instanceID_0)); }
inline int32_t get_instanceID_0() const { return ___instanceID_0; }
inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
inline void set_instanceID_0(int32_t value)
{
___instanceID_0 = value;
}
inline static int32_t get_offset_of_shadow_1() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___shadow_1)); }
inline bool get_shadow_1() const { return ___shadow_1; }
inline bool* get_address_of_shadow_1() { return &___shadow_1; }
inline void set_shadow_1(bool value)
{
___shadow_1 = value;
}
inline static int32_t get_offset_of_mode_2() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___mode_2)); }
inline uint8_t get_mode_2() const { return ___mode_2; }
inline uint8_t* get_address_of_mode_2() { return &___mode_2; }
inline void set_mode_2(uint8_t value)
{
___mode_2 = value;
}
inline static int32_t get_offset_of_position_3() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___position_3)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_position_3() const { return ___position_3; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_position_3() { return &___position_3; }
inline void set_position_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___position_3 = value;
}
inline static int32_t get_offset_of_orientation_4() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___orientation_4)); }
inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 get_orientation_4() const { return ___orientation_4; }
inline Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * get_address_of_orientation_4() { return &___orientation_4; }
inline void set_orientation_4(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 value)
{
___orientation_4 = value;
}
inline static int32_t get_offset_of_color_5() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___color_5)); }
inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_color_5() const { return ___color_5; }
inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_color_5() { return &___color_5; }
inline void set_color_5(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
{
___color_5 = value;
}
inline static int32_t get_offset_of_indirectColor_6() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___indirectColor_6)); }
inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 get_indirectColor_6() const { return ___indirectColor_6; }
inline LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 * get_address_of_indirectColor_6() { return &___indirectColor_6; }
inline void set_indirectColor_6(LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 value)
{
___indirectColor_6 = value;
}
inline static int32_t get_offset_of_range_7() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___range_7)); }
inline float get_range_7() const { return ___range_7; }
inline float* get_address_of_range_7() { return &___range_7; }
inline void set_range_7(float value)
{
___range_7 = value;
}
inline static int32_t get_offset_of_width_8() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___width_8)); }
inline float get_width_8() const { return ___width_8; }
inline float* get_address_of_width_8() { return &___width_8; }
inline void set_width_8(float value)
{
___width_8 = value;
}
inline static int32_t get_offset_of_height_9() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___height_9)); }
inline float get_height_9() const { return ___height_9; }
inline float* get_address_of_height_9() { return &___height_9; }
inline void set_height_9(float value)
{
___height_9 = value;
}
inline static int32_t get_offset_of_falloff_10() { return static_cast<int32_t>(offsetof(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985, ___falloff_10)); }
inline uint8_t get_falloff_10() const { return ___falloff_10; }
inline uint8_t* get_address_of_falloff_10() { return &___falloff_10; }
inline void set_falloff_10(uint8_t value)
{
___falloff_10 = value;
}
};
// Native definition for P/Invoke marshalling of UnityEngine.Experimental.GlobalIllumination.RectangleLight
struct RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_pinvoke
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
float ___range_7;
float ___width_8;
float ___height_9;
uint8_t ___falloff_10;
};
// Native definition for COM marshalling of UnityEngine.Experimental.GlobalIllumination.RectangleLight
struct RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_com
{
int32_t ___instanceID_0;
int32_t ___shadow_1;
uint8_t ___mode_2;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position_3;
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___orientation_4;
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___color_5;
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 ___indirectColor_6;
float ___range_7;
float ___width_8;
float ___height_9;
uint8_t ___falloff_10;
};
// UnityEngine.RenderSettings
struct RenderSettings_t27BCBBFA42D1BA1E8CB224228FD67DD1187E36E1 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
{
public:
public:
};
// UnityEngine.Rendering.RenderTargetIdentifier
struct RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13
{
public:
// UnityEngine.Rendering.BuiltinRenderTextureType UnityEngine.Rendering.RenderTargetIdentifier::m_Type
int32_t ___m_Type_1;
// System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_NameID
int32_t ___m_NameID_2;
// System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_InstanceID
int32_t ___m_InstanceID_3;
// System.IntPtr UnityEngine.Rendering.RenderTargetIdentifier::m_BufferPointer
intptr_t ___m_BufferPointer_4;
// System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_MipLevel
int32_t ___m_MipLevel_5;
// UnityEngine.CubemapFace UnityEngine.Rendering.RenderTargetIdentifier::m_CubeFace
int32_t ___m_CubeFace_6;
// System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_DepthSlice
int32_t ___m_DepthSlice_7;
public:
inline static int32_t get_offset_of_m_Type_1() { return static_cast<int32_t>(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_Type_1)); }
inline int32_t get_m_Type_1() const { return ___m_Type_1; }
inline int32_t* get_address_of_m_Type_1() { return &___m_Type_1; }
inline void set_m_Type_1(int32_t value)
{
___m_Type_1 = value;
}
inline static int32_t get_offset_of_m_NameID_2() { return static_cast<int32_t>(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_NameID_2)); }
inline int32_t get_m_NameID_2() const { return ___m_NameID_2; }
inline int32_t* get_address_of_m_NameID_2() { return &___m_NameID_2; }
inline void set_m_NameID_2(int32_t value)
{
___m_NameID_2 = value;
}
inline static int32_t get_offset_of_m_InstanceID_3() { return static_cast<int32_t>(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_InstanceID_3)); }
inline int32_t get_m_InstanceID_3() const { return ___m_InstanceID_3; }
inline int32_t* get_address_of_m_InstanceID_3() { return &___m_InstanceID_3; }
inline void set_m_InstanceID_3(int32_t value)
{
___m_InstanceID_3 = value;
}
inline static int32_t get_offset_of_m_BufferPointer_4() { return static_cast<int32_t>(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_BufferPointer_4)); }
inline intptr_t get_m_BufferPointer_4() const { return ___m_BufferPointer_4; }
inline intptr_t* get_address_of_m_BufferPointer_4() { return &___m_BufferPointer_4; }
inline void set_m_BufferPointer_4(intptr_t value)
{
___m_BufferPointer_4 = value;
}
inline static int32_t get_offset_of_m_MipLevel_5() { return static_cast<int32_t>(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_MipLevel_5)); }
inline int32_t get_m_MipLevel_5() const { return ___m_MipLevel_5; }
inline int32_t* get_address_of_m_MipLevel_5() { return &___m_MipLevel_5; }
inline void set_m_MipLevel_5(int32_t value)
{
___m_MipLevel_5 = value;
}
inline static int32_t get_offset_of_m_CubeFace_6() { return static_cast<int32_t>(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_CubeFace_6)); }
inline int32_t get_m_CubeFace_6() const { return ___m_CubeFace_6; }
inline int32_t* get_address_of_m_CubeFace_6() { return &___m_CubeFace_6; }
inline void set_m_CubeFace_6(int32_t value)
{
___m_CubeFace_6 = value;
}
inline static int32_t get_offset_of_m_DepthSlice_7() { return static_cast<int32_t>(offsetof(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13, ___m_DepthSlice_7)); }
inline int32_t get_m_DepthSlice_7() const { return ___m_DepthSlice_7; }
inline int32_t* get_address_of_m_DepthSlice_7() { return &___m_DepthSlice_7; }
inline void set_m_DepthSlice_7(int32_t value)
{
___m_DepthSlice_7 = value;
}
};
// UnityEngine.RenderTextureDescriptor
struct RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47
{
public:
// System.Int32 UnityEngine.RenderTextureDescriptor::<width>k__BackingField
int32_t ___U3CwidthU3Ek__BackingField_0;
// System.Int32 UnityEngine.RenderTextureDescriptor::<height>k__BackingField
int32_t ___U3CheightU3Ek__BackingField_1;
// System.Int32 UnityEngine.RenderTextureDescriptor::<msaaSamples>k__BackingField
int32_t ___U3CmsaaSamplesU3Ek__BackingField_2;
// System.Int32 UnityEngine.RenderTextureDescriptor::<volumeDepth>k__BackingField
int32_t ___U3CvolumeDepthU3Ek__BackingField_3;
// System.Int32 UnityEngine.RenderTextureDescriptor::<mipCount>k__BackingField
int32_t ___U3CmipCountU3Ek__BackingField_4;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::_graphicsFormat
int32_t ____graphicsFormat_5;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::<stencilFormat>k__BackingField
int32_t ___U3CstencilFormatU3Ek__BackingField_6;
// System.Int32 UnityEngine.RenderTextureDescriptor::_depthBufferBits
int32_t ____depthBufferBits_7;
// UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::<dimension>k__BackingField
int32_t ___U3CdimensionU3Ek__BackingField_9;
// UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::<shadowSamplingMode>k__BackingField
int32_t ___U3CshadowSamplingModeU3Ek__BackingField_10;
// UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::<vrUsage>k__BackingField
int32_t ___U3CvrUsageU3Ek__BackingField_11;
// UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags
int32_t ____flags_12;
// UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::<memoryless>k__BackingField
int32_t ___U3CmemorylessU3Ek__BackingField_13;
public:
inline static int32_t get_offset_of_U3CwidthU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CwidthU3Ek__BackingField_0)); }
inline int32_t get_U3CwidthU3Ek__BackingField_0() const { return ___U3CwidthU3Ek__BackingField_0; }
inline int32_t* get_address_of_U3CwidthU3Ek__BackingField_0() { return &___U3CwidthU3Ek__BackingField_0; }
inline void set_U3CwidthU3Ek__BackingField_0(int32_t value)
{
___U3CwidthU3Ek__BackingField_0 = value;
}
inline static int32_t get_offset_of_U3CheightU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CheightU3Ek__BackingField_1)); }
inline int32_t get_U3CheightU3Ek__BackingField_1() const { return ___U3CheightU3Ek__BackingField_1; }
inline int32_t* get_address_of_U3CheightU3Ek__BackingField_1() { return &___U3CheightU3Ek__BackingField_1; }
inline void set_U3CheightU3Ek__BackingField_1(int32_t value)
{
___U3CheightU3Ek__BackingField_1 = value;
}
inline static int32_t get_offset_of_U3CmsaaSamplesU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmsaaSamplesU3Ek__BackingField_2)); }
inline int32_t get_U3CmsaaSamplesU3Ek__BackingField_2() const { return ___U3CmsaaSamplesU3Ek__BackingField_2; }
inline int32_t* get_address_of_U3CmsaaSamplesU3Ek__BackingField_2() { return &___U3CmsaaSamplesU3Ek__BackingField_2; }
inline void set_U3CmsaaSamplesU3Ek__BackingField_2(int32_t value)
{
___U3CmsaaSamplesU3Ek__BackingField_2 = value;
}
inline static int32_t get_offset_of_U3CvolumeDepthU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CvolumeDepthU3Ek__BackingField_3)); }
inline int32_t get_U3CvolumeDepthU3Ek__BackingField_3() const { return ___U3CvolumeDepthU3Ek__BackingField_3; }
inline int32_t* get_address_of_U3CvolumeDepthU3Ek__BackingField_3() { return &___U3CvolumeDepthU3Ek__BackingField_3; }
inline void set_U3CvolumeDepthU3Ek__BackingField_3(int32_t value)
{
___U3CvolumeDepthU3Ek__BackingField_3 = value;
}
inline static int32_t get_offset_of_U3CmipCountU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmipCountU3Ek__BackingField_4)); }
inline int32_t get_U3CmipCountU3Ek__BackingField_4() const { return ___U3CmipCountU3Ek__BackingField_4; }
inline int32_t* get_address_of_U3CmipCountU3Ek__BackingField_4() { return &___U3CmipCountU3Ek__BackingField_4; }
inline void set_U3CmipCountU3Ek__BackingField_4(int32_t value)
{
___U3CmipCountU3Ek__BackingField_4 = value;
}
inline static int32_t get_offset_of__graphicsFormat_5() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____graphicsFormat_5)); }
inline int32_t get__graphicsFormat_5() const { return ____graphicsFormat_5; }
inline int32_t* get_address_of__graphicsFormat_5() { return &____graphicsFormat_5; }
inline void set__graphicsFormat_5(int32_t value)
{
____graphicsFormat_5 = value;
}
inline static int32_t get_offset_of_U3CstencilFormatU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CstencilFormatU3Ek__BackingField_6)); }
inline int32_t get_U3CstencilFormatU3Ek__BackingField_6() const { return ___U3CstencilFormatU3Ek__BackingField_6; }
inline int32_t* get_address_of_U3CstencilFormatU3Ek__BackingField_6() { return &___U3CstencilFormatU3Ek__BackingField_6; }
inline void set_U3CstencilFormatU3Ek__BackingField_6(int32_t value)
{
___U3CstencilFormatU3Ek__BackingField_6 = value;
}
inline static int32_t get_offset_of__depthBufferBits_7() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____depthBufferBits_7)); }
inline int32_t get__depthBufferBits_7() const { return ____depthBufferBits_7; }
inline int32_t* get_address_of__depthBufferBits_7() { return &____depthBufferBits_7; }
inline void set__depthBufferBits_7(int32_t value)
{
____depthBufferBits_7 = value;
}
inline static int32_t get_offset_of_U3CdimensionU3Ek__BackingField_9() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CdimensionU3Ek__BackingField_9)); }
inline int32_t get_U3CdimensionU3Ek__BackingField_9() const { return ___U3CdimensionU3Ek__BackingField_9; }
inline int32_t* get_address_of_U3CdimensionU3Ek__BackingField_9() { return &___U3CdimensionU3Ek__BackingField_9; }
inline void set_U3CdimensionU3Ek__BackingField_9(int32_t value)
{
___U3CdimensionU3Ek__BackingField_9 = value;
}
inline static int32_t get_offset_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CshadowSamplingModeU3Ek__BackingField_10)); }
inline int32_t get_U3CshadowSamplingModeU3Ek__BackingField_10() const { return ___U3CshadowSamplingModeU3Ek__BackingField_10; }
inline int32_t* get_address_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return &___U3CshadowSamplingModeU3Ek__BackingField_10; }
inline void set_U3CshadowSamplingModeU3Ek__BackingField_10(int32_t value)
{
___U3CshadowSamplingModeU3Ek__BackingField_10 = value;
}
inline static int32_t get_offset_of_U3CvrUsageU3Ek__BackingField_11() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CvrUsageU3Ek__BackingField_11)); }
inline int32_t get_U3CvrUsageU3Ek__BackingField_11() const { return ___U3CvrUsageU3Ek__BackingField_11; }
inline int32_t* get_address_of_U3CvrUsageU3Ek__BackingField_11() { return &___U3CvrUsageU3Ek__BackingField_11; }
inline void set_U3CvrUsageU3Ek__BackingField_11(int32_t value)
{
___U3CvrUsageU3Ek__BackingField_11 = value;
}
inline static int32_t get_offset_of__flags_12() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ____flags_12)); }
inline int32_t get__flags_12() const { return ____flags_12; }
inline int32_t* get_address_of__flags_12() { return &____flags_12; }
inline void set__flags_12(int32_t value)
{
____flags_12 = value;
}
inline static int32_t get_offset_of_U3CmemorylessU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47, ___U3CmemorylessU3Ek__BackingField_13)); }
inline int32_t get_U3CmemorylessU3Ek__BackingField_13() const { return ___U3CmemorylessU3Ek__BackingField_13; }
inline int32_t* get_address_of_U3CmemorylessU3Ek__BackingField_13() { return &___U3CmemorylessU3Ek__BackingField_13; }
inline void set_U3CmemorylessU3Ek__BackingField_13(int32_t value)
{
___U3CmemorylessU3Ek__BackingField_13 = value;
}
};
struct RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields
{
public:
// System.Int32[] UnityEngine.RenderTextureDescriptor::depthFormatBits
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___depthFormatBits_8;
public:
inline static int32_t get_offset_of_depthFormatBits_8() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields, ___depthFormatBits_8)); }
inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* get_depthFormatBits_8() const { return ___depthFormatBits_8; }
inline Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32** get_address_of_depthFormatBits_8() { return &___depthFormatBits_8; }
inline void set_depthFormatBits_8(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* value)
{
___depthFormatBits_8 = value;
Il2CppCodeGenWriteBarrier((void**)(&___depthFormatBits_8), (void*)value);
}
};
// UnityEngine.ResourceRequest
struct ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD : public AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86
{
public:
// System.String UnityEngine.ResourceRequest::m_Path
String_t* ___m_Path_2;
// System.Type UnityEngine.ResourceRequest::m_Type
Type_t * ___m_Type_3;
public:
inline static int32_t get_offset_of_m_Path_2() { return static_cast<int32_t>(offsetof(ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD, ___m_Path_2)); }
inline String_t* get_m_Path_2() const { return ___m_Path_2; }
inline String_t** get_address_of_m_Path_2() { return &___m_Path_2; }
inline void set_m_Path_2(String_t* value)
{
___m_Path_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_Path_2), (void*)value);
}
inline static int32_t get_offset_of_m_Type_3() { return static_cast<int32_t>(offsetof(ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD, ___m_Type_3)); }
inline Type_t * get_m_Type_3() const { return ___m_Type_3; }
inline Type_t ** get_address_of_m_Type_3() { return &___m_Type_3; }
inline void set_m_Type_3(Type_t * value)
{
___m_Type_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_Type_3), (void*)value);
}
};
// Native definition for P/Invoke marshalling of UnityEngine.ResourceRequest
struct ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_pinvoke : public AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_pinvoke
{
char* ___m_Path_2;
Type_t * ___m_Type_3;
};
// Native definition for COM marshalling of UnityEngine.ResourceRequest
struct ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_com : public AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86_marshaled_com
{
Il2CppChar* ___m_Path_2;
Type_t * ___m_Type_3;
};
// UnityEngine.RuntimeInitializeOnLoadMethodAttribute
struct RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D : public PreserveAttribute_tD3CDF1454F8E64CEF59CF7094B45BBACE2C69948
{
public:
// UnityEngine.RuntimeInitializeLoadType UnityEngine.RuntimeInitializeOnLoadMethodAttribute::m_LoadType
int32_t ___m_LoadType_0;
public:
inline static int32_t get_offset_of_m_LoadType_0() { return static_cast<int32_t>(offsetof(RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D, ___m_LoadType_0)); }
inline int32_t get_m_LoadType_0() const { return ___m_LoadType_0; }
inline int32_t* get_address_of_m_LoadType_0() { return &___m_LoadType_0; }
inline void set_m_LoadType_0(int32_t value)
{
___m_LoadType_0 = value;
}
};
// UnityEngine.Playables.ScriptPlayableOutput
struct ScriptPlayableOutput_tC84FD711C54470AF76109EC9236489F86CDC7087
{
public:
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::m_Handle
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___m_Handle_0;
public:
inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(ScriptPlayableOutput_tC84FD711C54470AF76109EC9236489F86CDC7087, ___m_Handle_0)); }
inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 get_m_Handle_0() const { return ___m_Handle_0; }
inline PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
inline void set_m_Handle_0(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 value)
{
___m_Handle_0 = value;
}
};
// UnityEngine.Rendering.ScriptableCullingParameters
struct ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1
{
public:
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_IsOrthographic
int32_t ___m_IsOrthographic_0;
// UnityEngine.Rendering.LODParameters UnityEngine.Rendering.ScriptableCullingParameters::m_LODParameters
LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___m_LODParameters_1;
// UnityEngine.Rendering.ScriptableCullingParameters/<m_CullingPlanes>e__FixedBuffer UnityEngine.Rendering.ScriptableCullingParameters::m_CullingPlanes
U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490 ___m_CullingPlanes_3;
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingPlaneCount
int32_t ___m_CullingPlaneCount_4;
// System.UInt32 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingMask
uint32_t ___m_CullingMask_5;
// System.UInt64 UnityEngine.Rendering.ScriptableCullingParameters::m_SceneMask
uint64_t ___m_SceneMask_6;
// UnityEngine.Rendering.ScriptableCullingParameters/<m_LayerFarCullDistances>e__FixedBuffer UnityEngine.Rendering.ScriptableCullingParameters::m_LayerFarCullDistances
U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884 ___m_LayerFarCullDistances_8;
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_LayerCull
int32_t ___m_LayerCull_9;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingMatrix
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_CullingMatrix_10;
// UnityEngine.Vector3 UnityEngine.Rendering.ScriptableCullingParameters::m_Origin
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Origin_11;
// System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_ShadowDistance
float ___m_ShadowDistance_12;
// UnityEngine.Rendering.CullingOptions UnityEngine.Rendering.ScriptableCullingParameters::m_CullingOptions
int32_t ___m_CullingOptions_13;
// UnityEngine.Rendering.ReflectionProbeSortingCriteria UnityEngine.Rendering.ScriptableCullingParameters::m_ReflectionProbeSortingCriteria
int32_t ___m_ReflectionProbeSortingCriteria_14;
// UnityEngine.Rendering.CameraProperties UnityEngine.Rendering.ScriptableCullingParameters::m_CameraProperties
CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A ___m_CameraProperties_15;
// System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_AccurateOcclusionThreshold
float ___m_AccurateOcclusionThreshold_16;
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_MaximumPortalCullingJobs
int32_t ___m_MaximumPortalCullingJobs_17;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_StereoViewMatrix
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_StereoViewMatrix_18;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_StereoProjectionMatrix
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_StereoProjectionMatrix_19;
// System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_StereoSeparationDistance
float ___m_StereoSeparationDistance_20;
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_maximumVisibleLights
int32_t ___m_maximumVisibleLights_21;
public:
inline static int32_t get_offset_of_m_IsOrthographic_0() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_IsOrthographic_0)); }
inline int32_t get_m_IsOrthographic_0() const { return ___m_IsOrthographic_0; }
inline int32_t* get_address_of_m_IsOrthographic_0() { return &___m_IsOrthographic_0; }
inline void set_m_IsOrthographic_0(int32_t value)
{
___m_IsOrthographic_0 = value;
}
inline static int32_t get_offset_of_m_LODParameters_1() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_LODParameters_1)); }
inline LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD get_m_LODParameters_1() const { return ___m_LODParameters_1; }
inline LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * get_address_of_m_LODParameters_1() { return &___m_LODParameters_1; }
inline void set_m_LODParameters_1(LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD value)
{
___m_LODParameters_1 = value;
}
inline static int32_t get_offset_of_m_CullingPlanes_3() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_CullingPlanes_3)); }
inline U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490 get_m_CullingPlanes_3() const { return ___m_CullingPlanes_3; }
inline U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490 * get_address_of_m_CullingPlanes_3() { return &___m_CullingPlanes_3; }
inline void set_m_CullingPlanes_3(U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490 value)
{
___m_CullingPlanes_3 = value;
}
inline static int32_t get_offset_of_m_CullingPlaneCount_4() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_CullingPlaneCount_4)); }
inline int32_t get_m_CullingPlaneCount_4() const { return ___m_CullingPlaneCount_4; }
inline int32_t* get_address_of_m_CullingPlaneCount_4() { return &___m_CullingPlaneCount_4; }
inline void set_m_CullingPlaneCount_4(int32_t value)
{
___m_CullingPlaneCount_4 = value;
}
inline static int32_t get_offset_of_m_CullingMask_5() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_CullingMask_5)); }
inline uint32_t get_m_CullingMask_5() const { return ___m_CullingMask_5; }
inline uint32_t* get_address_of_m_CullingMask_5() { return &___m_CullingMask_5; }
inline void set_m_CullingMask_5(uint32_t value)
{
___m_CullingMask_5 = value;
}
inline static int32_t get_offset_of_m_SceneMask_6() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_SceneMask_6)); }
inline uint64_t get_m_SceneMask_6() const { return ___m_SceneMask_6; }
inline uint64_t* get_address_of_m_SceneMask_6() { return &___m_SceneMask_6; }
inline void set_m_SceneMask_6(uint64_t value)
{
___m_SceneMask_6 = value;
}
inline static int32_t get_offset_of_m_LayerFarCullDistances_8() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_LayerFarCullDistances_8)); }
inline U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884 get_m_LayerFarCullDistances_8() const { return ___m_LayerFarCullDistances_8; }
inline U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884 * get_address_of_m_LayerFarCullDistances_8() { return &___m_LayerFarCullDistances_8; }
inline void set_m_LayerFarCullDistances_8(U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884 value)
{
___m_LayerFarCullDistances_8 = value;
}
inline static int32_t get_offset_of_m_LayerCull_9() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_LayerCull_9)); }
inline int32_t get_m_LayerCull_9() const { return ___m_LayerCull_9; }
inline int32_t* get_address_of_m_LayerCull_9() { return &___m_LayerCull_9; }
inline void set_m_LayerCull_9(int32_t value)
{
___m_LayerCull_9 = value;
}
inline static int32_t get_offset_of_m_CullingMatrix_10() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_CullingMatrix_10)); }
inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_CullingMatrix_10() const { return ___m_CullingMatrix_10; }
inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_CullingMatrix_10() { return &___m_CullingMatrix_10; }
inline void set_m_CullingMatrix_10(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
{
___m_CullingMatrix_10 = value;
}
inline static int32_t get_offset_of_m_Origin_11() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_Origin_11)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Origin_11() const { return ___m_Origin_11; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Origin_11() { return &___m_Origin_11; }
inline void set_m_Origin_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___m_Origin_11 = value;
}
inline static int32_t get_offset_of_m_ShadowDistance_12() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_ShadowDistance_12)); }
inline float get_m_ShadowDistance_12() const { return ___m_ShadowDistance_12; }
inline float* get_address_of_m_ShadowDistance_12() { return &___m_ShadowDistance_12; }
inline void set_m_ShadowDistance_12(float value)
{
___m_ShadowDistance_12 = value;
}
inline static int32_t get_offset_of_m_CullingOptions_13() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_CullingOptions_13)); }
inline int32_t get_m_CullingOptions_13() const { return ___m_CullingOptions_13; }
inline int32_t* get_address_of_m_CullingOptions_13() { return &___m_CullingOptions_13; }
inline void set_m_CullingOptions_13(int32_t value)
{
___m_CullingOptions_13 = value;
}
inline static int32_t get_offset_of_m_ReflectionProbeSortingCriteria_14() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_ReflectionProbeSortingCriteria_14)); }
inline int32_t get_m_ReflectionProbeSortingCriteria_14() const { return ___m_ReflectionProbeSortingCriteria_14; }
inline int32_t* get_address_of_m_ReflectionProbeSortingCriteria_14() { return &___m_ReflectionProbeSortingCriteria_14; }
inline void set_m_ReflectionProbeSortingCriteria_14(int32_t value)
{
___m_ReflectionProbeSortingCriteria_14 = value;
}
inline static int32_t get_offset_of_m_CameraProperties_15() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_CameraProperties_15)); }
inline CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A get_m_CameraProperties_15() const { return ___m_CameraProperties_15; }
inline CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A * get_address_of_m_CameraProperties_15() { return &___m_CameraProperties_15; }
inline void set_m_CameraProperties_15(CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A value)
{
___m_CameraProperties_15 = value;
}
inline static int32_t get_offset_of_m_AccurateOcclusionThreshold_16() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_AccurateOcclusionThreshold_16)); }
inline float get_m_AccurateOcclusionThreshold_16() const { return ___m_AccurateOcclusionThreshold_16; }
inline float* get_address_of_m_AccurateOcclusionThreshold_16() { return &___m_AccurateOcclusionThreshold_16; }
inline void set_m_AccurateOcclusionThreshold_16(float value)
{
___m_AccurateOcclusionThreshold_16 = value;
}
inline static int32_t get_offset_of_m_MaximumPortalCullingJobs_17() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_MaximumPortalCullingJobs_17)); }
inline int32_t get_m_MaximumPortalCullingJobs_17() const { return ___m_MaximumPortalCullingJobs_17; }
inline int32_t* get_address_of_m_MaximumPortalCullingJobs_17() { return &___m_MaximumPortalCullingJobs_17; }
inline void set_m_MaximumPortalCullingJobs_17(int32_t value)
{
___m_MaximumPortalCullingJobs_17 = value;
}
inline static int32_t get_offset_of_m_StereoViewMatrix_18() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_StereoViewMatrix_18)); }
inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_StereoViewMatrix_18() const { return ___m_StereoViewMatrix_18; }
inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_StereoViewMatrix_18() { return &___m_StereoViewMatrix_18; }
inline void set_m_StereoViewMatrix_18(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
{
___m_StereoViewMatrix_18 = value;
}
inline static int32_t get_offset_of_m_StereoProjectionMatrix_19() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_StereoProjectionMatrix_19)); }
inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_StereoProjectionMatrix_19() const { return ___m_StereoProjectionMatrix_19; }
inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_StereoProjectionMatrix_19() { return &___m_StereoProjectionMatrix_19; }
inline void set_m_StereoProjectionMatrix_19(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
{
___m_StereoProjectionMatrix_19 = value;
}
inline static int32_t get_offset_of_m_StereoSeparationDistance_20() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_StereoSeparationDistance_20)); }
inline float get_m_StereoSeparationDistance_20() const { return ___m_StereoSeparationDistance_20; }
inline float* get_address_of_m_StereoSeparationDistance_20() { return &___m_StereoSeparationDistance_20; }
inline void set_m_StereoSeparationDistance_20(float value)
{
___m_StereoSeparationDistance_20 = value;
}
inline static int32_t get_offset_of_m_maximumVisibleLights_21() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1, ___m_maximumVisibleLights_21)); }
inline int32_t get_m_maximumVisibleLights_21() const { return ___m_maximumVisibleLights_21; }
inline int32_t* get_address_of_m_maximumVisibleLights_21() { return &___m_maximumVisibleLights_21; }
inline void set_m_maximumVisibleLights_21(int32_t value)
{
___m_maximumVisibleLights_21 = value;
}
};
struct ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1_StaticFields
{
public:
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::maximumCullingPlaneCount
int32_t ___maximumCullingPlaneCount_2;
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::layerCount
int32_t ___layerCount_7;
public:
inline static int32_t get_offset_of_maximumCullingPlaneCount_2() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1_StaticFields, ___maximumCullingPlaneCount_2)); }
inline int32_t get_maximumCullingPlaneCount_2() const { return ___maximumCullingPlaneCount_2; }
inline int32_t* get_address_of_maximumCullingPlaneCount_2() { return &___maximumCullingPlaneCount_2; }
inline void set_maximumCullingPlaneCount_2(int32_t value)
{
___maximumCullingPlaneCount_2 = value;
}
inline static int32_t get_offset_of_layerCount_7() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1_StaticFields, ___layerCount_7)); }
inline int32_t get_layerCount_7() const { return ___layerCount_7; }
inline int32_t* get_address_of_layerCount_7() { return &___layerCount_7; }
inline void set_layerCount_7(int32_t value)
{
___layerCount_7 = value;
}
};
// UnityEngine.ScriptableObject
struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
{
public:
public:
};
// Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
{
};
// UnityEngine.Shader
struct Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
{
public:
public:
};
// UnityEngine.Rendering.ShadowDrawingSettings
struct ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1
{
public:
// UnityEngine.Rendering.CullingResults UnityEngine.Rendering.ShadowDrawingSettings::m_CullingResults
CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___m_CullingResults_0;
// System.Int32 UnityEngine.Rendering.ShadowDrawingSettings::m_LightIndex
int32_t ___m_LightIndex_1;
// System.Int32 UnityEngine.Rendering.ShadowDrawingSettings::m_UseRenderingLayerMaskTest
int32_t ___m_UseRenderingLayerMaskTest_2;
// UnityEngine.Rendering.ShadowSplitData UnityEngine.Rendering.ShadowDrawingSettings::m_SplitData
ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 ___m_SplitData_3;
public:
inline static int32_t get_offset_of_m_CullingResults_0() { return static_cast<int32_t>(offsetof(ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1, ___m_CullingResults_0)); }
inline CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 get_m_CullingResults_0() const { return ___m_CullingResults_0; }
inline CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * get_address_of_m_CullingResults_0() { return &___m_CullingResults_0; }
inline void set_m_CullingResults_0(CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 value)
{
___m_CullingResults_0 = value;
}
inline static int32_t get_offset_of_m_LightIndex_1() { return static_cast<int32_t>(offsetof(ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1, ___m_LightIndex_1)); }
inline int32_t get_m_LightIndex_1() const { return ___m_LightIndex_1; }
inline int32_t* get_address_of_m_LightIndex_1() { return &___m_LightIndex_1; }
inline void set_m_LightIndex_1(int32_t value)
{
___m_LightIndex_1 = value;
}
inline static int32_t get_offset_of_m_UseRenderingLayerMaskTest_2() { return static_cast<int32_t>(offsetof(ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1, ___m_UseRenderingLayerMaskTest_2)); }
inline int32_t get_m_UseRenderingLayerMaskTest_2() const { return ___m_UseRenderingLayerMaskTest_2; }
inline int32_t* get_address_of_m_UseRenderingLayerMaskTest_2() { return &___m_UseRenderingLayerMaskTest_2; }
inline void set_m_UseRenderingLayerMaskTest_2(int32_t value)
{
___m_UseRenderingLayerMaskTest_2 = value;
}
inline static int32_t get_offset_of_m_SplitData_3() { return static_cast<int32_t>(offsetof(ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1, ___m_SplitData_3)); }
inline ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 get_m_SplitData_3() const { return ___m_SplitData_3; }
inline ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * get_address_of_m_SplitData_3() { return &___m_SplitData_3; }
inline void set_m_SplitData_3(ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 value)
{
___m_SplitData_3 = value;
}
};
// UnityEngine.Rendering.SortingSettings
struct SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6
{
public:
// UnityEngine.Matrix4x4 UnityEngine.Rendering.SortingSettings::m_WorldToCameraMatrix
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_WorldToCameraMatrix_0;
// UnityEngine.Vector3 UnityEngine.Rendering.SortingSettings::m_CameraPosition
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_CameraPosition_1;
// UnityEngine.Vector3 UnityEngine.Rendering.SortingSettings::m_CustomAxis
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_CustomAxis_2;
// UnityEngine.Rendering.SortingCriteria UnityEngine.Rendering.SortingSettings::m_Criteria
int32_t ___m_Criteria_3;
// UnityEngine.Rendering.DistanceMetric UnityEngine.Rendering.SortingSettings::m_DistanceMetric
int32_t ___m_DistanceMetric_4;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.SortingSettings::m_PreviousVPMatrix
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_PreviousVPMatrix_5;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.SortingSettings::m_NonJitteredVPMatrix
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___m_NonJitteredVPMatrix_6;
public:
inline static int32_t get_offset_of_m_WorldToCameraMatrix_0() { return static_cast<int32_t>(offsetof(SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6, ___m_WorldToCameraMatrix_0)); }
inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_WorldToCameraMatrix_0() const { return ___m_WorldToCameraMatrix_0; }
inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_WorldToCameraMatrix_0() { return &___m_WorldToCameraMatrix_0; }
inline void set_m_WorldToCameraMatrix_0(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
{
___m_WorldToCameraMatrix_0 = value;
}
inline static int32_t get_offset_of_m_CameraPosition_1() { return static_cast<int32_t>(offsetof(SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6, ___m_CameraPosition_1)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_CameraPosition_1() const { return ___m_CameraPosition_1; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_CameraPosition_1() { return &___m_CameraPosition_1; }
inline void set_m_CameraPosition_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___m_CameraPosition_1 = value;
}
inline static int32_t get_offset_of_m_CustomAxis_2() { return static_cast<int32_t>(offsetof(SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6, ___m_CustomAxis_2)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_CustomAxis_2() const { return ___m_CustomAxis_2; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_CustomAxis_2() { return &___m_CustomAxis_2; }
inline void set_m_CustomAxis_2(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___m_CustomAxis_2 = value;
}
inline static int32_t get_offset_of_m_Criteria_3() { return static_cast<int32_t>(offsetof(SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6, ___m_Criteria_3)); }
inline int32_t get_m_Criteria_3() const { return ___m_Criteria_3; }
inline int32_t* get_address_of_m_Criteria_3() { return &___m_Criteria_3; }
inline void set_m_Criteria_3(int32_t value)
{
___m_Criteria_3 = value;
}
inline static int32_t get_offset_of_m_DistanceMetric_4() { return static_cast<int32_t>(offsetof(SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6, ___m_DistanceMetric_4)); }
inline int32_t get_m_DistanceMetric_4() const { return ___m_DistanceMetric_4; }
inline int32_t* get_address_of_m_DistanceMetric_4() { return &___m_DistanceMetric_4; }
inline void set_m_DistanceMetric_4(int32_t value)
{
___m_DistanceMetric_4 = value;
}
inline static int32_t get_offset_of_m_PreviousVPMatrix_5() { return static_cast<int32_t>(offsetof(SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6, ___m_PreviousVPMatrix_5)); }
inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_PreviousVPMatrix_5() const { return ___m_PreviousVPMatrix_5; }
inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_PreviousVPMatrix_5() { return &___m_PreviousVPMatrix_5; }
inline void set_m_PreviousVPMatrix_5(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
{
___m_PreviousVPMatrix_5 = value;
}
inline static int32_t get_offset_of_m_NonJitteredVPMatrix_6() { return static_cast<int32_t>(offsetof(SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6, ___m_NonJitteredVPMatrix_6)); }
inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 get_m_NonJitteredVPMatrix_6() const { return ___m_NonJitteredVPMatrix_6; }
inline Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * get_address_of_m_NonJitteredVPMatrix_6() { return &___m_NonJitteredVPMatrix_6; }
inline void set_m_NonJitteredVPMatrix_6(Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 value)
{
___m_NonJitteredVPMatrix_6 = value;
}
};
// UnityEngine.Rendering.SubMeshDescriptor
struct SubMeshDescriptor_t676438BEFC295AA3D3EF4FA7F1418ED5661ABD81
{
public:
// UnityEngine.Bounds UnityEngine.Rendering.SubMeshDescriptor::<bounds>k__BackingField
Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___U3CboundsU3Ek__BackingField_0;
// UnityEngine.MeshTopology UnityEngine.Rendering.SubMeshDescriptor::<topology>k__BackingField
int32_t ___U3CtopologyU3Ek__BackingField_1;
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::<indexStart>k__BackingField
int32_t ___U3CindexStartU3Ek__BackingField_2;
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::<indexCount>k__BackingField
int32_t ___U3CindexCountU3Ek__BackingField_3;
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::<baseVertex>k__BackingField
int32_t ___U3CbaseVertexU3Ek__BackingField_4;
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::<firstVertex>k__BackingField
int32_t ___U3CfirstVertexU3Ek__BackingField_5;
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::<vertexCount>k__BackingField
int32_t ___U3CvertexCountU3Ek__BackingField_6;
public:
inline static int32_t get_offset_of_U3CboundsU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(SubMeshDescriptor_t676438BEFC295AA3D3EF4FA7F1418ED5661ABD81, ___U3CboundsU3Ek__BackingField_0)); }
inline Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 get_U3CboundsU3Ek__BackingField_0() const { return ___U3CboundsU3Ek__BackingField_0; }
inline Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * get_address_of_U3CboundsU3Ek__BackingField_0() { return &___U3CboundsU3Ek__BackingField_0; }
inline void set_U3CboundsU3Ek__BackingField_0(Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 value)
{
___U3CboundsU3Ek__BackingField_0 = value;
}
inline static int32_t get_offset_of_U3CtopologyU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(SubMeshDescriptor_t676438BEFC295AA3D3EF4FA7F1418ED5661ABD81, ___U3CtopologyU3Ek__BackingField_1)); }
inline int32_t get_U3CtopologyU3Ek__BackingField_1() const { return ___U3CtopologyU3Ek__BackingField_1; }
inline int32_t* get_address_of_U3CtopologyU3Ek__BackingField_1() { return &___U3CtopologyU3Ek__BackingField_1; }
inline void set_U3CtopologyU3Ek__BackingField_1(int32_t value)
{
___U3CtopologyU3Ek__BackingField_1 = value;
}
inline static int32_t get_offset_of_U3CindexStartU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(SubMeshDescriptor_t676438BEFC295AA3D3EF4FA7F1418ED5661ABD81, ___U3CindexStartU3Ek__BackingField_2)); }
inline int32_t get_U3CindexStartU3Ek__BackingField_2() const { return ___U3CindexStartU3Ek__BackingField_2; }
inline int32_t* get_address_of_U3CindexStartU3Ek__BackingField_2() { return &___U3CindexStartU3Ek__BackingField_2; }
inline void set_U3CindexStartU3Ek__BackingField_2(int32_t value)
{
___U3CindexStartU3Ek__BackingField_2 = value;
}
inline static int32_t get_offset_of_U3CindexCountU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(SubMeshDescriptor_t676438BEFC295AA3D3EF4FA7F1418ED5661ABD81, ___U3CindexCountU3Ek__BackingField_3)); }
inline int32_t get_U3CindexCountU3Ek__BackingField_3() const { return ___U3CindexCountU3Ek__BackingField_3; }
inline int32_t* get_address_of_U3CindexCountU3Ek__BackingField_3() { return &___U3CindexCountU3Ek__BackingField_3; }
inline void set_U3CindexCountU3Ek__BackingField_3(int32_t value)
{
___U3CindexCountU3Ek__BackingField_3 = value;
}
inline static int32_t get_offset_of_U3CbaseVertexU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(SubMeshDescriptor_t676438BEFC295AA3D3EF4FA7F1418ED5661ABD81, ___U3CbaseVertexU3Ek__BackingField_4)); }
inline int32_t get_U3CbaseVertexU3Ek__BackingField_4() const { return ___U3CbaseVertexU3Ek__BackingField_4; }
inline int32_t* get_address_of_U3CbaseVertexU3Ek__BackingField_4() { return &___U3CbaseVertexU3Ek__BackingField_4; }
inline void set_U3CbaseVertexU3Ek__BackingField_4(int32_t value)
{
___U3CbaseVertexU3Ek__BackingField_4 = value;
}
inline static int32_t get_offset_of_U3CfirstVertexU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(SubMeshDescriptor_t676438BEFC295AA3D3EF4FA7F1418ED5661ABD81, ___U3CfirstVertexU3Ek__BackingField_5)); }
inline int32_t get_U3CfirstVertexU3Ek__BackingField_5() const { return ___U3CfirstVertexU3Ek__BackingField_5; }
inline int32_t* get_address_of_U3CfirstVertexU3Ek__BackingField_5() { return &___U3CfirstVertexU3Ek__BackingField_5; }
inline void set_U3CfirstVertexU3Ek__BackingField_5(int32_t value)
{
___U3CfirstVertexU3Ek__BackingField_5 = value;
}
inline static int32_t get_offset_of_U3CvertexCountU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(SubMeshDescriptor_t676438BEFC295AA3D3EF4FA7F1418ED5661ABD81, ___U3CvertexCountU3Ek__BackingField_6)); }
inline int32_t get_U3CvertexCountU3Ek__BackingField_6() const { return ___U3CvertexCountU3Ek__BackingField_6; }
inline int32_t* get_address_of_U3CvertexCountU3Ek__BackingField_6() { return &___U3CvertexCountU3Ek__BackingField_6; }
inline void set_U3CvertexCountU3Ek__BackingField_6(int32_t value)
{
___U3CvertexCountU3Ek__BackingField_6 = value;
}
};
// UnityEngine.Rendering.SupportedRenderingFeatures
struct SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 : public RuntimeObject
{
public:
// UnityEngine.Rendering.SupportedRenderingFeatures/ReflectionProbeModes UnityEngine.Rendering.SupportedRenderingFeatures::<reflectionProbeModes>k__BackingField
int32_t ___U3CreflectionProbeModesU3Ek__BackingField_1;
// UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::<defaultMixedLightingModes>k__BackingField
int32_t ___U3CdefaultMixedLightingModesU3Ek__BackingField_2;
// UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::<mixedLightingModes>k__BackingField
int32_t ___U3CmixedLightingModesU3Ek__BackingField_3;
// UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::<lightmapBakeTypes>k__BackingField
int32_t ___U3ClightmapBakeTypesU3Ek__BackingField_4;
// UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::<lightmapsModes>k__BackingField
int32_t ___U3ClightmapsModesU3Ek__BackingField_5;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<enlighten>k__BackingField
bool ___U3CenlightenU3Ek__BackingField_6;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<lightProbeProxyVolumes>k__BackingField
bool ___U3ClightProbeProxyVolumesU3Ek__BackingField_7;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<motionVectors>k__BackingField
bool ___U3CmotionVectorsU3Ek__BackingField_8;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<receiveShadows>k__BackingField
bool ___U3CreceiveShadowsU3Ek__BackingField_9;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<reflectionProbes>k__BackingField
bool ___U3CreflectionProbesU3Ek__BackingField_10;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<rendererPriority>k__BackingField
bool ___U3CrendererPriorityU3Ek__BackingField_11;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<terrainDetailUnsupported>k__BackingField
bool ___U3CterrainDetailUnsupportedU3Ek__BackingField_12;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<rendersUIOverlay>k__BackingField
bool ___U3CrendersUIOverlayU3Ek__BackingField_13;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesEnvironmentLighting>k__BackingField
bool ___U3CoverridesEnvironmentLightingU3Ek__BackingField_14;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesFog>k__BackingField
bool ___U3CoverridesFogU3Ek__BackingField_15;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesRealtimeReflectionProbes>k__BackingField
bool ___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesOtherLightingSettings>k__BackingField
bool ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_17;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<editableMaterialRenderQueue>k__BackingField
bool ___U3CeditableMaterialRenderQueueU3Ek__BackingField_18;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesLODBias>k__BackingField
bool ___U3CoverridesLODBiasU3Ek__BackingField_19;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesMaximumLODLevel>k__BackingField
bool ___U3CoverridesMaximumLODLevelU3Ek__BackingField_20;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<rendererProbes>k__BackingField
bool ___U3CrendererProbesU3Ek__BackingField_21;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<particleSystemInstancing>k__BackingField
bool ___U3CparticleSystemInstancingU3Ek__BackingField_22;
// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesShadowmask>k__BackingField
bool ___U3CoverridesShadowmaskU3Ek__BackingField_23;
// System.String UnityEngine.Rendering.SupportedRenderingFeatures::<overrideShadowmaskMessage>k__BackingField
String_t* ___U3CoverrideShadowmaskMessageU3Ek__BackingField_24;
public:
inline static int32_t get_offset_of_U3CreflectionProbeModesU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CreflectionProbeModesU3Ek__BackingField_1)); }
inline int32_t get_U3CreflectionProbeModesU3Ek__BackingField_1() const { return ___U3CreflectionProbeModesU3Ek__BackingField_1; }
inline int32_t* get_address_of_U3CreflectionProbeModesU3Ek__BackingField_1() { return &___U3CreflectionProbeModesU3Ek__BackingField_1; }
inline void set_U3CreflectionProbeModesU3Ek__BackingField_1(int32_t value)
{
___U3CreflectionProbeModesU3Ek__BackingField_1 = value;
}
inline static int32_t get_offset_of_U3CdefaultMixedLightingModesU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CdefaultMixedLightingModesU3Ek__BackingField_2)); }
inline int32_t get_U3CdefaultMixedLightingModesU3Ek__BackingField_2() const { return ___U3CdefaultMixedLightingModesU3Ek__BackingField_2; }
inline int32_t* get_address_of_U3CdefaultMixedLightingModesU3Ek__BackingField_2() { return &___U3CdefaultMixedLightingModesU3Ek__BackingField_2; }
inline void set_U3CdefaultMixedLightingModesU3Ek__BackingField_2(int32_t value)
{
___U3CdefaultMixedLightingModesU3Ek__BackingField_2 = value;
}
inline static int32_t get_offset_of_U3CmixedLightingModesU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CmixedLightingModesU3Ek__BackingField_3)); }
inline int32_t get_U3CmixedLightingModesU3Ek__BackingField_3() const { return ___U3CmixedLightingModesU3Ek__BackingField_3; }
inline int32_t* get_address_of_U3CmixedLightingModesU3Ek__BackingField_3() { return &___U3CmixedLightingModesU3Ek__BackingField_3; }
inline void set_U3CmixedLightingModesU3Ek__BackingField_3(int32_t value)
{
___U3CmixedLightingModesU3Ek__BackingField_3 = value;
}
inline static int32_t get_offset_of_U3ClightmapBakeTypesU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3ClightmapBakeTypesU3Ek__BackingField_4)); }
inline int32_t get_U3ClightmapBakeTypesU3Ek__BackingField_4() const { return ___U3ClightmapBakeTypesU3Ek__BackingField_4; }
inline int32_t* get_address_of_U3ClightmapBakeTypesU3Ek__BackingField_4() { return &___U3ClightmapBakeTypesU3Ek__BackingField_4; }
inline void set_U3ClightmapBakeTypesU3Ek__BackingField_4(int32_t value)
{
___U3ClightmapBakeTypesU3Ek__BackingField_4 = value;
}
inline static int32_t get_offset_of_U3ClightmapsModesU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3ClightmapsModesU3Ek__BackingField_5)); }
inline int32_t get_U3ClightmapsModesU3Ek__BackingField_5() const { return ___U3ClightmapsModesU3Ek__BackingField_5; }
inline int32_t* get_address_of_U3ClightmapsModesU3Ek__BackingField_5() { return &___U3ClightmapsModesU3Ek__BackingField_5; }
inline void set_U3ClightmapsModesU3Ek__BackingField_5(int32_t value)
{
___U3ClightmapsModesU3Ek__BackingField_5 = value;
}
inline static int32_t get_offset_of_U3CenlightenU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CenlightenU3Ek__BackingField_6)); }
inline bool get_U3CenlightenU3Ek__BackingField_6() const { return ___U3CenlightenU3Ek__BackingField_6; }
inline bool* get_address_of_U3CenlightenU3Ek__BackingField_6() { return &___U3CenlightenU3Ek__BackingField_6; }
inline void set_U3CenlightenU3Ek__BackingField_6(bool value)
{
___U3CenlightenU3Ek__BackingField_6 = value;
}
inline static int32_t get_offset_of_U3ClightProbeProxyVolumesU3Ek__BackingField_7() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3ClightProbeProxyVolumesU3Ek__BackingField_7)); }
inline bool get_U3ClightProbeProxyVolumesU3Ek__BackingField_7() const { return ___U3ClightProbeProxyVolumesU3Ek__BackingField_7; }
inline bool* get_address_of_U3ClightProbeProxyVolumesU3Ek__BackingField_7() { return &___U3ClightProbeProxyVolumesU3Ek__BackingField_7; }
inline void set_U3ClightProbeProxyVolumesU3Ek__BackingField_7(bool value)
{
___U3ClightProbeProxyVolumesU3Ek__BackingField_7 = value;
}
inline static int32_t get_offset_of_U3CmotionVectorsU3Ek__BackingField_8() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CmotionVectorsU3Ek__BackingField_8)); }
inline bool get_U3CmotionVectorsU3Ek__BackingField_8() const { return ___U3CmotionVectorsU3Ek__BackingField_8; }
inline bool* get_address_of_U3CmotionVectorsU3Ek__BackingField_8() { return &___U3CmotionVectorsU3Ek__BackingField_8; }
inline void set_U3CmotionVectorsU3Ek__BackingField_8(bool value)
{
___U3CmotionVectorsU3Ek__BackingField_8 = value;
}
inline static int32_t get_offset_of_U3CreceiveShadowsU3Ek__BackingField_9() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CreceiveShadowsU3Ek__BackingField_9)); }
inline bool get_U3CreceiveShadowsU3Ek__BackingField_9() const { return ___U3CreceiveShadowsU3Ek__BackingField_9; }
inline bool* get_address_of_U3CreceiveShadowsU3Ek__BackingField_9() { return &___U3CreceiveShadowsU3Ek__BackingField_9; }
inline void set_U3CreceiveShadowsU3Ek__BackingField_9(bool value)
{
___U3CreceiveShadowsU3Ek__BackingField_9 = value;
}
inline static int32_t get_offset_of_U3CreflectionProbesU3Ek__BackingField_10() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CreflectionProbesU3Ek__BackingField_10)); }
inline bool get_U3CreflectionProbesU3Ek__BackingField_10() const { return ___U3CreflectionProbesU3Ek__BackingField_10; }
inline bool* get_address_of_U3CreflectionProbesU3Ek__BackingField_10() { return &___U3CreflectionProbesU3Ek__BackingField_10; }
inline void set_U3CreflectionProbesU3Ek__BackingField_10(bool value)
{
___U3CreflectionProbesU3Ek__BackingField_10 = value;
}
inline static int32_t get_offset_of_U3CrendererPriorityU3Ek__BackingField_11() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CrendererPriorityU3Ek__BackingField_11)); }
inline bool get_U3CrendererPriorityU3Ek__BackingField_11() const { return ___U3CrendererPriorityU3Ek__BackingField_11; }
inline bool* get_address_of_U3CrendererPriorityU3Ek__BackingField_11() { return &___U3CrendererPriorityU3Ek__BackingField_11; }
inline void set_U3CrendererPriorityU3Ek__BackingField_11(bool value)
{
___U3CrendererPriorityU3Ek__BackingField_11 = value;
}
inline static int32_t get_offset_of_U3CterrainDetailUnsupportedU3Ek__BackingField_12() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CterrainDetailUnsupportedU3Ek__BackingField_12)); }
inline bool get_U3CterrainDetailUnsupportedU3Ek__BackingField_12() const { return ___U3CterrainDetailUnsupportedU3Ek__BackingField_12; }
inline bool* get_address_of_U3CterrainDetailUnsupportedU3Ek__BackingField_12() { return &___U3CterrainDetailUnsupportedU3Ek__BackingField_12; }
inline void set_U3CterrainDetailUnsupportedU3Ek__BackingField_12(bool value)
{
___U3CterrainDetailUnsupportedU3Ek__BackingField_12 = value;
}
inline static int32_t get_offset_of_U3CrendersUIOverlayU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CrendersUIOverlayU3Ek__BackingField_13)); }
inline bool get_U3CrendersUIOverlayU3Ek__BackingField_13() const { return ___U3CrendersUIOverlayU3Ek__BackingField_13; }
inline bool* get_address_of_U3CrendersUIOverlayU3Ek__BackingField_13() { return &___U3CrendersUIOverlayU3Ek__BackingField_13; }
inline void set_U3CrendersUIOverlayU3Ek__BackingField_13(bool value)
{
___U3CrendersUIOverlayU3Ek__BackingField_13 = value;
}
inline static int32_t get_offset_of_U3CoverridesEnvironmentLightingU3Ek__BackingField_14() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesEnvironmentLightingU3Ek__BackingField_14)); }
inline bool get_U3CoverridesEnvironmentLightingU3Ek__BackingField_14() const { return ___U3CoverridesEnvironmentLightingU3Ek__BackingField_14; }
inline bool* get_address_of_U3CoverridesEnvironmentLightingU3Ek__BackingField_14() { return &___U3CoverridesEnvironmentLightingU3Ek__BackingField_14; }
inline void set_U3CoverridesEnvironmentLightingU3Ek__BackingField_14(bool value)
{
___U3CoverridesEnvironmentLightingU3Ek__BackingField_14 = value;
}
inline static int32_t get_offset_of_U3CoverridesFogU3Ek__BackingField_15() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesFogU3Ek__BackingField_15)); }
inline bool get_U3CoverridesFogU3Ek__BackingField_15() const { return ___U3CoverridesFogU3Ek__BackingField_15; }
inline bool* get_address_of_U3CoverridesFogU3Ek__BackingField_15() { return &___U3CoverridesFogU3Ek__BackingField_15; }
inline void set_U3CoverridesFogU3Ek__BackingField_15(bool value)
{
___U3CoverridesFogU3Ek__BackingField_15 = value;
}
inline static int32_t get_offset_of_U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16)); }
inline bool get_U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16() const { return ___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16; }
inline bool* get_address_of_U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16() { return &___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16; }
inline void set_U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16(bool value)
{
___U3CoverridesRealtimeReflectionProbesU3Ek__BackingField_16 = value;
}
inline static int32_t get_offset_of_U3CoverridesOtherLightingSettingsU3Ek__BackingField_17() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_17)); }
inline bool get_U3CoverridesOtherLightingSettingsU3Ek__BackingField_17() const { return ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_17; }
inline bool* get_address_of_U3CoverridesOtherLightingSettingsU3Ek__BackingField_17() { return &___U3CoverridesOtherLightingSettingsU3Ek__BackingField_17; }
inline void set_U3CoverridesOtherLightingSettingsU3Ek__BackingField_17(bool value)
{
___U3CoverridesOtherLightingSettingsU3Ek__BackingField_17 = value;
}
inline static int32_t get_offset_of_U3CeditableMaterialRenderQueueU3Ek__BackingField_18() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CeditableMaterialRenderQueueU3Ek__BackingField_18)); }
inline bool get_U3CeditableMaterialRenderQueueU3Ek__BackingField_18() const { return ___U3CeditableMaterialRenderQueueU3Ek__BackingField_18; }
inline bool* get_address_of_U3CeditableMaterialRenderQueueU3Ek__BackingField_18() { return &___U3CeditableMaterialRenderQueueU3Ek__BackingField_18; }
inline void set_U3CeditableMaterialRenderQueueU3Ek__BackingField_18(bool value)
{
___U3CeditableMaterialRenderQueueU3Ek__BackingField_18 = value;
}
inline static int32_t get_offset_of_U3CoverridesLODBiasU3Ek__BackingField_19() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesLODBiasU3Ek__BackingField_19)); }
inline bool get_U3CoverridesLODBiasU3Ek__BackingField_19() const { return ___U3CoverridesLODBiasU3Ek__BackingField_19; }
inline bool* get_address_of_U3CoverridesLODBiasU3Ek__BackingField_19() { return &___U3CoverridesLODBiasU3Ek__BackingField_19; }
inline void set_U3CoverridesLODBiasU3Ek__BackingField_19(bool value)
{
___U3CoverridesLODBiasU3Ek__BackingField_19 = value;
}
inline static int32_t get_offset_of_U3CoverridesMaximumLODLevelU3Ek__BackingField_20() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesMaximumLODLevelU3Ek__BackingField_20)); }
inline bool get_U3CoverridesMaximumLODLevelU3Ek__BackingField_20() const { return ___U3CoverridesMaximumLODLevelU3Ek__BackingField_20; }
inline bool* get_address_of_U3CoverridesMaximumLODLevelU3Ek__BackingField_20() { return &___U3CoverridesMaximumLODLevelU3Ek__BackingField_20; }
inline void set_U3CoverridesMaximumLODLevelU3Ek__BackingField_20(bool value)
{
___U3CoverridesMaximumLODLevelU3Ek__BackingField_20 = value;
}
inline static int32_t get_offset_of_U3CrendererProbesU3Ek__BackingField_21() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CrendererProbesU3Ek__BackingField_21)); }
inline bool get_U3CrendererProbesU3Ek__BackingField_21() const { return ___U3CrendererProbesU3Ek__BackingField_21; }
inline bool* get_address_of_U3CrendererProbesU3Ek__BackingField_21() { return &___U3CrendererProbesU3Ek__BackingField_21; }
inline void set_U3CrendererProbesU3Ek__BackingField_21(bool value)
{
___U3CrendererProbesU3Ek__BackingField_21 = value;
}
inline static int32_t get_offset_of_U3CparticleSystemInstancingU3Ek__BackingField_22() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CparticleSystemInstancingU3Ek__BackingField_22)); }
inline bool get_U3CparticleSystemInstancingU3Ek__BackingField_22() const { return ___U3CparticleSystemInstancingU3Ek__BackingField_22; }
inline bool* get_address_of_U3CparticleSystemInstancingU3Ek__BackingField_22() { return &___U3CparticleSystemInstancingU3Ek__BackingField_22; }
inline void set_U3CparticleSystemInstancingU3Ek__BackingField_22(bool value)
{
___U3CparticleSystemInstancingU3Ek__BackingField_22 = value;
}
inline static int32_t get_offset_of_U3CoverridesShadowmaskU3Ek__BackingField_23() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverridesShadowmaskU3Ek__BackingField_23)); }
inline bool get_U3CoverridesShadowmaskU3Ek__BackingField_23() const { return ___U3CoverridesShadowmaskU3Ek__BackingField_23; }
inline bool* get_address_of_U3CoverridesShadowmaskU3Ek__BackingField_23() { return &___U3CoverridesShadowmaskU3Ek__BackingField_23; }
inline void set_U3CoverridesShadowmaskU3Ek__BackingField_23(bool value)
{
___U3CoverridesShadowmaskU3Ek__BackingField_23 = value;
}
inline static int32_t get_offset_of_U3CoverrideShadowmaskMessageU3Ek__BackingField_24() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54, ___U3CoverrideShadowmaskMessageU3Ek__BackingField_24)); }
inline String_t* get_U3CoverrideShadowmaskMessageU3Ek__BackingField_24() const { return ___U3CoverrideShadowmaskMessageU3Ek__BackingField_24; }
inline String_t** get_address_of_U3CoverrideShadowmaskMessageU3Ek__BackingField_24() { return &___U3CoverrideShadowmaskMessageU3Ek__BackingField_24; }
inline void set_U3CoverrideShadowmaskMessageU3Ek__BackingField_24(String_t* value)
{
___U3CoverrideShadowmaskMessageU3Ek__BackingField_24 = value;
Il2CppCodeGenWriteBarrier((void**)(&___U3CoverrideShadowmaskMessageU3Ek__BackingField_24), (void*)value);
}
};
struct SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_StaticFields
{
public:
// UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::s_Active
SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * ___s_Active_0;
public:
inline static int32_t get_offset_of_s_Active_0() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_StaticFields, ___s_Active_0)); }
inline SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * get_s_Active_0() const { return ___s_Active_0; }
inline SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 ** get_address_of_s_Active_0() { return &___s_Active_0; }
inline void set_s_Active_0(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * value)
{
___s_Active_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___s_Active_0), (void*)value);
}
};
// System.SystemException
struct SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62 : public Exception_t
{
public:
public:
};
// UnityEngine.Texture
struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
{
public:
public:
};
struct Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields
{
public:
// System.Int32 UnityEngine.Texture::GenerateAllMips
int32_t ___GenerateAllMips_4;
public:
inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast<int32_t>(offsetof(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields, ___GenerateAllMips_4)); }
inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; }
inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; }
inline void set_GenerateAllMips_4(int32_t value)
{
___GenerateAllMips_4 = value;
}
};
// System.Type
struct Type_t : public MemberInfo_t
{
public:
// System.RuntimeTypeHandle System.Type::_impl
RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ____impl_9;
public:
inline static int32_t get_offset_of__impl_9() { return static_cast<int32_t>(offsetof(Type_t, ____impl_9)); }
inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 get__impl_9() const { return ____impl_9; }
inline RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 * get_address_of__impl_9() { return &____impl_9; }
inline void set__impl_9(RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 value)
{
____impl_9 = value;
}
};
struct Type_t_StaticFields
{
public:
// System.Reflection.MemberFilter System.Type::FilterAttribute
MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterAttribute_0;
// System.Reflection.MemberFilter System.Type::FilterName
MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterName_1;
// System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * ___FilterNameIgnoreCase_2;
// System.Object System.Type::Missing
RuntimeObject * ___Missing_3;
// System.Char System.Type::Delimiter
Il2CppChar ___Delimiter_4;
// System.Type[] System.Type::EmptyTypes
TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___EmptyTypes_5;
// System.Reflection.Binder System.Type::defaultBinder
Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * ___defaultBinder_6;
public:
inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); }
inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterAttribute_0() const { return ___FilterAttribute_0; }
inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; }
inline void set_FilterAttribute_0(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
{
___FilterAttribute_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value);
}
inline static int32_t get_offset_of_FilterName_1() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterName_1)); }
inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterName_1() const { return ___FilterName_1; }
inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterName_1() { return &___FilterName_1; }
inline void set_FilterName_1(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
{
___FilterName_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value);
}
inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); }
inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; }
inline MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; }
inline void set_FilterNameIgnoreCase_2(MemberFilter_t48D0AA10105D186AF42428FA532D4B4332CF8B81 * value)
{
___FilterNameIgnoreCase_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value);
}
inline static int32_t get_offset_of_Missing_3() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Missing_3)); }
inline RuntimeObject * get_Missing_3() const { return ___Missing_3; }
inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; }
inline void set_Missing_3(RuntimeObject * value)
{
___Missing_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value);
}
inline static int32_t get_offset_of_Delimiter_4() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Delimiter_4)); }
inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; }
inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; }
inline void set_Delimiter_4(Il2CppChar value)
{
___Delimiter_4 = value;
}
inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); }
inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* get_EmptyTypes_5() const { return ___EmptyTypes_5; }
inline TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; }
inline void set_EmptyTypes_5(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* value)
{
___EmptyTypes_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value);
}
inline static int32_t get_offset_of_defaultBinder_6() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___defaultBinder_6)); }
inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * get_defaultBinder_6() const { return ___defaultBinder_6; }
inline Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; }
inline void set_defaultBinder_6(Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 * value)
{
___defaultBinder_6 = value;
Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value);
}
};
// UnityEngine.UnityException
struct UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 : public Exception_t
{
public:
public:
};
// UnityEngine.Rendering.VertexAttributeDescriptor
struct VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E
{
public:
// UnityEngine.Rendering.VertexAttribute UnityEngine.Rendering.VertexAttributeDescriptor::<attribute>k__BackingField
int32_t ___U3CattributeU3Ek__BackingField_0;
// UnityEngine.Rendering.VertexAttributeFormat UnityEngine.Rendering.VertexAttributeDescriptor::<format>k__BackingField
int32_t ___U3CformatU3Ek__BackingField_1;
// System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::<dimension>k__BackingField
int32_t ___U3CdimensionU3Ek__BackingField_2;
// System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::<stream>k__BackingField
int32_t ___U3CstreamU3Ek__BackingField_3;
public:
inline static int32_t get_offset_of_U3CattributeU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E, ___U3CattributeU3Ek__BackingField_0)); }
inline int32_t get_U3CattributeU3Ek__BackingField_0() const { return ___U3CattributeU3Ek__BackingField_0; }
inline int32_t* get_address_of_U3CattributeU3Ek__BackingField_0() { return &___U3CattributeU3Ek__BackingField_0; }
inline void set_U3CattributeU3Ek__BackingField_0(int32_t value)
{
___U3CattributeU3Ek__BackingField_0 = value;
}
inline static int32_t get_offset_of_U3CformatU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E, ___U3CformatU3Ek__BackingField_1)); }
inline int32_t get_U3CformatU3Ek__BackingField_1() const { return ___U3CformatU3Ek__BackingField_1; }
inline int32_t* get_address_of_U3CformatU3Ek__BackingField_1() { return &___U3CformatU3Ek__BackingField_1; }
inline void set_U3CformatU3Ek__BackingField_1(int32_t value)
{
___U3CformatU3Ek__BackingField_1 = value;
}
inline static int32_t get_offset_of_U3CdimensionU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E, ___U3CdimensionU3Ek__BackingField_2)); }
inline int32_t get_U3CdimensionU3Ek__BackingField_2() const { return ___U3CdimensionU3Ek__BackingField_2; }
inline int32_t* get_address_of_U3CdimensionU3Ek__BackingField_2() { return &___U3CdimensionU3Ek__BackingField_2; }
inline void set_U3CdimensionU3Ek__BackingField_2(int32_t value)
{
___U3CdimensionU3Ek__BackingField_2 = value;
}
inline static int32_t get_offset_of_U3CstreamU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E, ___U3CstreamU3Ek__BackingField_3)); }
inline int32_t get_U3CstreamU3Ek__BackingField_3() const { return ___U3CstreamU3Ek__BackingField_3; }
inline int32_t* get_address_of_U3CstreamU3Ek__BackingField_3() { return &___U3CstreamU3Ek__BackingField_3; }
inline void set_U3CstreamU3Ek__BackingField_3(int32_t value)
{
___U3CstreamU3Ek__BackingField_3 = value;
}
};
// System.Action`1<UnityEngine.AsyncOperation>
struct Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31 : public MulticastDelegate_t
{
public:
public:
};
// System.Action`1<UnityEngine.Cubemap>
struct Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 : public MulticastDelegate_t
{
public:
public:
};
// System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>
struct Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 : public MulticastDelegate_t
{
public:
public:
};
// System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
struct Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 : public MulticastDelegate_t
{
public:
public:
};
// System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]>
struct Action_2_t254D87D7CB5E1987005531FFF30ED1CA3AEDECCE : public MulticastDelegate_t
{
public:
public:
};
// System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera>
struct Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA : public MulticastDelegate_t
{
public:
public:
};
// System.Action`2<System.String,System.Boolean>
struct Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 : public MulticastDelegate_t
{
public:
public:
};
// System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>
struct Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 : public MulticastDelegate_t
{
public:
public:
};
// UnityEngine.Events.UnityAction`1<System.Int32>
struct UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 : public MulticastDelegate_t
{
public:
public:
};
// UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
struct UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 : public MulticastDelegate_t
{
public:
public:
};
// UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>
struct UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 : public MulticastDelegate_t
{
public:
public:
};
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>
struct UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 : public MulticastDelegate_t
{
public:
public:
};
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>
struct UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 : public MulticastDelegate_t
{
public:
public:
};
// System.ArgumentException
struct ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
{
public:
// System.String System.ArgumentException::m_paramName
String_t* ___m_paramName_17;
public:
inline static int32_t get_offset_of_m_paramName_17() { return static_cast<int32_t>(offsetof(ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00, ___m_paramName_17)); }
inline String_t* get_m_paramName_17() const { return ___m_paramName_17; }
inline String_t** get_address_of_m_paramName_17() { return &___m_paramName_17; }
inline void set_m_paramName_17(String_t* value)
{
___m_paramName_17 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_paramName_17), (void*)value);
}
};
// UnityEngine.Behaviour
struct Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
{
public:
public:
};
// UnityEngine.Cubemap
struct Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
{
public:
public:
};
// UnityEngine.Profiling.Experimental.DebugScreenCapture
struct DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1
{
public:
// Unity.Collections.NativeArray`1<System.Byte> UnityEngine.Profiling.Experimental.DebugScreenCapture::<rawImageDataReference>k__BackingField
NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 ___U3CrawImageDataReferenceU3Ek__BackingField_0;
// UnityEngine.TextureFormat UnityEngine.Profiling.Experimental.DebugScreenCapture::<imageFormat>k__BackingField
int32_t ___U3CimageFormatU3Ek__BackingField_1;
// System.Int32 UnityEngine.Profiling.Experimental.DebugScreenCapture::<width>k__BackingField
int32_t ___U3CwidthU3Ek__BackingField_2;
// System.Int32 UnityEngine.Profiling.Experimental.DebugScreenCapture::<height>k__BackingField
int32_t ___U3CheightU3Ek__BackingField_3;
public:
inline static int32_t get_offset_of_U3CrawImageDataReferenceU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1, ___U3CrawImageDataReferenceU3Ek__BackingField_0)); }
inline NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 get_U3CrawImageDataReferenceU3Ek__BackingField_0() const { return ___U3CrawImageDataReferenceU3Ek__BackingField_0; }
inline NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 * get_address_of_U3CrawImageDataReferenceU3Ek__BackingField_0() { return &___U3CrawImageDataReferenceU3Ek__BackingField_0; }
inline void set_U3CrawImageDataReferenceU3Ek__BackingField_0(NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 value)
{
___U3CrawImageDataReferenceU3Ek__BackingField_0 = value;
}
inline static int32_t get_offset_of_U3CimageFormatU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1, ___U3CimageFormatU3Ek__BackingField_1)); }
inline int32_t get_U3CimageFormatU3Ek__BackingField_1() const { return ___U3CimageFormatU3Ek__BackingField_1; }
inline int32_t* get_address_of_U3CimageFormatU3Ek__BackingField_1() { return &___U3CimageFormatU3Ek__BackingField_1; }
inline void set_U3CimageFormatU3Ek__BackingField_1(int32_t value)
{
___U3CimageFormatU3Ek__BackingField_1 = value;
}
inline static int32_t get_offset_of_U3CwidthU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1, ___U3CwidthU3Ek__BackingField_2)); }
inline int32_t get_U3CwidthU3Ek__BackingField_2() const { return ___U3CwidthU3Ek__BackingField_2; }
inline int32_t* get_address_of_U3CwidthU3Ek__BackingField_2() { return &___U3CwidthU3Ek__BackingField_2; }
inline void set_U3CwidthU3Ek__BackingField_2(int32_t value)
{
___U3CwidthU3Ek__BackingField_2 = value;
}
inline static int32_t get_offset_of_U3CheightU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1, ___U3CheightU3Ek__BackingField_3)); }
inline int32_t get_U3CheightU3Ek__BackingField_3() const { return ___U3CheightU3Ek__BackingField_3; }
inline int32_t* get_address_of_U3CheightU3Ek__BackingField_3() { return &___U3CheightU3Ek__BackingField_3; }
inline void set_U3CheightU3Ek__BackingField_3(int32_t value)
{
___U3CheightU3Ek__BackingField_3 = value;
}
};
// UnityEngine.Rendering.DrawingSettings
struct DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D
{
public:
// UnityEngine.Rendering.SortingSettings UnityEngine.Rendering.DrawingSettings::m_SortingSettings
SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 ___m_SortingSettings_1;
// UnityEngine.Rendering.DrawingSettings/<shaderPassNames>e__FixedBuffer UnityEngine.Rendering.DrawingSettings::shaderPassNames
U3CshaderPassNamesU3Ee__FixedBuffer_tD1B82F2532DDB17723F27AB236D1A65F0A635DAF ___shaderPassNames_2;
// UnityEngine.Rendering.PerObjectData UnityEngine.Rendering.DrawingSettings::m_PerObjectData
int32_t ___m_PerObjectData_3;
// UnityEngine.Rendering.DrawRendererFlags UnityEngine.Rendering.DrawingSettings::m_Flags
int32_t ___m_Flags_4;
// System.Int32 UnityEngine.Rendering.DrawingSettings::m_OverrideMaterialInstanceId
int32_t ___m_OverrideMaterialInstanceId_5;
// System.Int32 UnityEngine.Rendering.DrawingSettings::m_OverrideMaterialPassIndex
int32_t ___m_OverrideMaterialPassIndex_6;
// System.Int32 UnityEngine.Rendering.DrawingSettings::m_MainLightIndex
int32_t ___m_MainLightIndex_7;
// System.Int32 UnityEngine.Rendering.DrawingSettings::m_UseSrpBatcher
int32_t ___m_UseSrpBatcher_8;
public:
inline static int32_t get_offset_of_m_SortingSettings_1() { return static_cast<int32_t>(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D, ___m_SortingSettings_1)); }
inline SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 get_m_SortingSettings_1() const { return ___m_SortingSettings_1; }
inline SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * get_address_of_m_SortingSettings_1() { return &___m_SortingSettings_1; }
inline void set_m_SortingSettings_1(SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 value)
{
___m_SortingSettings_1 = value;
}
inline static int32_t get_offset_of_shaderPassNames_2() { return static_cast<int32_t>(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D, ___shaderPassNames_2)); }
inline U3CshaderPassNamesU3Ee__FixedBuffer_tD1B82F2532DDB17723F27AB236D1A65F0A635DAF get_shaderPassNames_2() const { return ___shaderPassNames_2; }
inline U3CshaderPassNamesU3Ee__FixedBuffer_tD1B82F2532DDB17723F27AB236D1A65F0A635DAF * get_address_of_shaderPassNames_2() { return &___shaderPassNames_2; }
inline void set_shaderPassNames_2(U3CshaderPassNamesU3Ee__FixedBuffer_tD1B82F2532DDB17723F27AB236D1A65F0A635DAF value)
{
___shaderPassNames_2 = value;
}
inline static int32_t get_offset_of_m_PerObjectData_3() { return static_cast<int32_t>(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D, ___m_PerObjectData_3)); }
inline int32_t get_m_PerObjectData_3() const { return ___m_PerObjectData_3; }
inline int32_t* get_address_of_m_PerObjectData_3() { return &___m_PerObjectData_3; }
inline void set_m_PerObjectData_3(int32_t value)
{
___m_PerObjectData_3 = value;
}
inline static int32_t get_offset_of_m_Flags_4() { return static_cast<int32_t>(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D, ___m_Flags_4)); }
inline int32_t get_m_Flags_4() const { return ___m_Flags_4; }
inline int32_t* get_address_of_m_Flags_4() { return &___m_Flags_4; }
inline void set_m_Flags_4(int32_t value)
{
___m_Flags_4 = value;
}
inline static int32_t get_offset_of_m_OverrideMaterialInstanceId_5() { return static_cast<int32_t>(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D, ___m_OverrideMaterialInstanceId_5)); }
inline int32_t get_m_OverrideMaterialInstanceId_5() const { return ___m_OverrideMaterialInstanceId_5; }
inline int32_t* get_address_of_m_OverrideMaterialInstanceId_5() { return &___m_OverrideMaterialInstanceId_5; }
inline void set_m_OverrideMaterialInstanceId_5(int32_t value)
{
___m_OverrideMaterialInstanceId_5 = value;
}
inline static int32_t get_offset_of_m_OverrideMaterialPassIndex_6() { return static_cast<int32_t>(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D, ___m_OverrideMaterialPassIndex_6)); }
inline int32_t get_m_OverrideMaterialPassIndex_6() const { return ___m_OverrideMaterialPassIndex_6; }
inline int32_t* get_address_of_m_OverrideMaterialPassIndex_6() { return &___m_OverrideMaterialPassIndex_6; }
inline void set_m_OverrideMaterialPassIndex_6(int32_t value)
{
___m_OverrideMaterialPassIndex_6 = value;
}
inline static int32_t get_offset_of_m_MainLightIndex_7() { return static_cast<int32_t>(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D, ___m_MainLightIndex_7)); }
inline int32_t get_m_MainLightIndex_7() const { return ___m_MainLightIndex_7; }
inline int32_t* get_address_of_m_MainLightIndex_7() { return &___m_MainLightIndex_7; }
inline void set_m_MainLightIndex_7(int32_t value)
{
___m_MainLightIndex_7 = value;
}
inline static int32_t get_offset_of_m_UseSrpBatcher_8() { return static_cast<int32_t>(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D, ___m_UseSrpBatcher_8)); }
inline int32_t get_m_UseSrpBatcher_8() const { return ___m_UseSrpBatcher_8; }
inline int32_t* get_address_of_m_UseSrpBatcher_8() { return &___m_UseSrpBatcher_8; }
inline void set_m_UseSrpBatcher_8(int32_t value)
{
___m_UseSrpBatcher_8 = value;
}
};
struct DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D_StaticFields
{
public:
// System.Int32 UnityEngine.Rendering.DrawingSettings::maxShaderPasses
int32_t ___maxShaderPasses_0;
public:
inline static int32_t get_offset_of_maxShaderPasses_0() { return static_cast<int32_t>(offsetof(DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D_StaticFields, ___maxShaderPasses_0)); }
inline int32_t get_maxShaderPasses_0() const { return ___maxShaderPasses_0; }
inline int32_t* get_address_of_maxShaderPasses_0() { return &___maxShaderPasses_0; }
inline void set_maxShaderPasses_0(int32_t value)
{
___maxShaderPasses_0 = value;
}
};
// UnityEngine.Playables.FrameData
struct FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B
{
public:
// System.UInt64 UnityEngine.Playables.FrameData::m_FrameID
uint64_t ___m_FrameID_0;
// System.Double UnityEngine.Playables.FrameData::m_DeltaTime
double ___m_DeltaTime_1;
// System.Single UnityEngine.Playables.FrameData::m_Weight
float ___m_Weight_2;
// System.Single UnityEngine.Playables.FrameData::m_EffectiveWeight
float ___m_EffectiveWeight_3;
// System.Double UnityEngine.Playables.FrameData::m_EffectiveParentDelay
double ___m_EffectiveParentDelay_4;
// System.Single UnityEngine.Playables.FrameData::m_EffectiveParentSpeed
float ___m_EffectiveParentSpeed_5;
// System.Single UnityEngine.Playables.FrameData::m_EffectiveSpeed
float ___m_EffectiveSpeed_6;
// UnityEngine.Playables.FrameData/Flags UnityEngine.Playables.FrameData::m_Flags
int32_t ___m_Flags_7;
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.FrameData::m_Output
PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ___m_Output_8;
public:
inline static int32_t get_offset_of_m_FrameID_0() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_FrameID_0)); }
inline uint64_t get_m_FrameID_0() const { return ___m_FrameID_0; }
inline uint64_t* get_address_of_m_FrameID_0() { return &___m_FrameID_0; }
inline void set_m_FrameID_0(uint64_t value)
{
___m_FrameID_0 = value;
}
inline static int32_t get_offset_of_m_DeltaTime_1() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_DeltaTime_1)); }
inline double get_m_DeltaTime_1() const { return ___m_DeltaTime_1; }
inline double* get_address_of_m_DeltaTime_1() { return &___m_DeltaTime_1; }
inline void set_m_DeltaTime_1(double value)
{
___m_DeltaTime_1 = value;
}
inline static int32_t get_offset_of_m_Weight_2() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_Weight_2)); }
inline float get_m_Weight_2() const { return ___m_Weight_2; }
inline float* get_address_of_m_Weight_2() { return &___m_Weight_2; }
inline void set_m_Weight_2(float value)
{
___m_Weight_2 = value;
}
inline static int32_t get_offset_of_m_EffectiveWeight_3() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_EffectiveWeight_3)); }
inline float get_m_EffectiveWeight_3() const { return ___m_EffectiveWeight_3; }
inline float* get_address_of_m_EffectiveWeight_3() { return &___m_EffectiveWeight_3; }
inline void set_m_EffectiveWeight_3(float value)
{
___m_EffectiveWeight_3 = value;
}
inline static int32_t get_offset_of_m_EffectiveParentDelay_4() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_EffectiveParentDelay_4)); }
inline double get_m_EffectiveParentDelay_4() const { return ___m_EffectiveParentDelay_4; }
inline double* get_address_of_m_EffectiveParentDelay_4() { return &___m_EffectiveParentDelay_4; }
inline void set_m_EffectiveParentDelay_4(double value)
{
___m_EffectiveParentDelay_4 = value;
}
inline static int32_t get_offset_of_m_EffectiveParentSpeed_5() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_EffectiveParentSpeed_5)); }
inline float get_m_EffectiveParentSpeed_5() const { return ___m_EffectiveParentSpeed_5; }
inline float* get_address_of_m_EffectiveParentSpeed_5() { return &___m_EffectiveParentSpeed_5; }
inline void set_m_EffectiveParentSpeed_5(float value)
{
___m_EffectiveParentSpeed_5 = value;
}
inline static int32_t get_offset_of_m_EffectiveSpeed_6() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_EffectiveSpeed_6)); }
inline float get_m_EffectiveSpeed_6() const { return ___m_EffectiveSpeed_6; }
inline float* get_address_of_m_EffectiveSpeed_6() { return &___m_EffectiveSpeed_6; }
inline void set_m_EffectiveSpeed_6(float value)
{
___m_EffectiveSpeed_6 = value;
}
inline static int32_t get_offset_of_m_Flags_7() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_Flags_7)); }
inline int32_t get_m_Flags_7() const { return ___m_Flags_7; }
inline int32_t* get_address_of_m_Flags_7() { return &___m_Flags_7; }
inline void set_m_Flags_7(int32_t value)
{
___m_Flags_7 = value;
}
inline static int32_t get_offset_of_m_Output_8() { return static_cast<int32_t>(offsetof(FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B, ___m_Output_8)); }
inline PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 get_m_Output_8() const { return ___m_Output_8; }
inline PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * get_address_of_m_Output_8() { return &___m_Output_8; }
inline void set_m_Output_8(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 value)
{
___m_Output_8 = value;
}
};
// System.IndexOutOfRangeException
struct IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
{
public:
public:
};
// System.InvalidCastException
struct InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
{
public:
public:
};
// System.InvalidOperationException
struct InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
{
public:
public:
};
// UnityEngine.MeshFilter
struct MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
{
public:
public:
};
// System.NullReferenceException
struct NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 : public SystemException_tC551B4D6EE3772B5F32C71EE8C719F4B43ECCC62
{
public:
public:
};
// UnityEngine.Playables.PlayableAsset
struct PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A
{
public:
public:
};
// UnityEngine.Networking.PlayerConnection.PlayerConnection
struct PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A
{
public:
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents UnityEngine.Networking.PlayerConnection.PlayerConnection::m_PlayerEditorConnectionEvents
PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * ___m_PlayerEditorConnectionEvents_5;
// System.Collections.Generic.List`1<System.Int32> UnityEngine.Networking.PlayerConnection.PlayerConnection::m_connectedPlayers
List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___m_connectedPlayers_6;
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::m_IsInitilized
bool ___m_IsInitilized_7;
public:
inline static int32_t get_offset_of_m_PlayerEditorConnectionEvents_5() { return static_cast<int32_t>(offsetof(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3, ___m_PlayerEditorConnectionEvents_5)); }
inline PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * get_m_PlayerEditorConnectionEvents_5() const { return ___m_PlayerEditorConnectionEvents_5; }
inline PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 ** get_address_of_m_PlayerEditorConnectionEvents_5() { return &___m_PlayerEditorConnectionEvents_5; }
inline void set_m_PlayerEditorConnectionEvents_5(PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * value)
{
___m_PlayerEditorConnectionEvents_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_PlayerEditorConnectionEvents_5), (void*)value);
}
inline static int32_t get_offset_of_m_connectedPlayers_6() { return static_cast<int32_t>(offsetof(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3, ___m_connectedPlayers_6)); }
inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * get_m_connectedPlayers_6() const { return ___m_connectedPlayers_6; }
inline List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 ** get_address_of_m_connectedPlayers_6() { return &___m_connectedPlayers_6; }
inline void set_m_connectedPlayers_6(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * value)
{
___m_connectedPlayers_6 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_connectedPlayers_6), (void*)value);
}
inline static int32_t get_offset_of_m_IsInitilized_7() { return static_cast<int32_t>(offsetof(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3, ___m_IsInitilized_7)); }
inline bool get_m_IsInitilized_7() const { return ___m_IsInitilized_7; }
inline bool* get_address_of_m_IsInitilized_7() { return &___m_IsInitilized_7; }
inline void set_m_IsInitilized_7(bool value)
{
___m_IsInitilized_7 = value;
}
};
struct PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields
{
public:
// UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::connectionNative
RuntimeObject* ___connectionNative_4;
// UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::s_Instance
PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * ___s_Instance_8;
public:
inline static int32_t get_offset_of_connectionNative_4() { return static_cast<int32_t>(offsetof(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields, ___connectionNative_4)); }
inline RuntimeObject* get_connectionNative_4() const { return ___connectionNative_4; }
inline RuntimeObject** get_address_of_connectionNative_4() { return &___connectionNative_4; }
inline void set_connectionNative_4(RuntimeObject* value)
{
___connectionNative_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&___connectionNative_4), (void*)value);
}
inline static int32_t get_offset_of_s_Instance_8() { return static_cast<int32_t>(offsetof(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields, ___s_Instance_8)); }
inline PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * get_s_Instance_8() const { return ___s_Instance_8; }
inline PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 ** get_address_of_s_Instance_8() { return &___s_Instance_8; }
inline void set_s_Instance_8(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * value)
{
___s_Instance_8 = value;
Il2CppCodeGenWriteBarrier((void**)(&___s_Instance_8), (void*)value);
}
};
// UnityEngine.Rendering.RenderPipelineAsset
struct RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF : public ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A
{
public:
public:
};
// UnityEngine.Rendering.RenderStateBlock
struct RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D
{
public:
// UnityEngine.Rendering.BlendState UnityEngine.Rendering.RenderStateBlock::m_BlendState
BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 ___m_BlendState_0;
// UnityEngine.Rendering.RasterState UnityEngine.Rendering.RenderStateBlock::m_RasterState
RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E ___m_RasterState_1;
// UnityEngine.Rendering.DepthState UnityEngine.Rendering.RenderStateBlock::m_DepthState
DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA ___m_DepthState_2;
// UnityEngine.Rendering.StencilState UnityEngine.Rendering.RenderStateBlock::m_StencilState
StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 ___m_StencilState_3;
// System.Int32 UnityEngine.Rendering.RenderStateBlock::m_StencilReference
int32_t ___m_StencilReference_4;
// UnityEngine.Rendering.RenderStateMask UnityEngine.Rendering.RenderStateBlock::m_Mask
int32_t ___m_Mask_5;
public:
inline static int32_t get_offset_of_m_BlendState_0() { return static_cast<int32_t>(offsetof(RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D, ___m_BlendState_0)); }
inline BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 get_m_BlendState_0() const { return ___m_BlendState_0; }
inline BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 * get_address_of_m_BlendState_0() { return &___m_BlendState_0; }
inline void set_m_BlendState_0(BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 value)
{
___m_BlendState_0 = value;
}
inline static int32_t get_offset_of_m_RasterState_1() { return static_cast<int32_t>(offsetof(RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D, ___m_RasterState_1)); }
inline RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E get_m_RasterState_1() const { return ___m_RasterState_1; }
inline RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E * get_address_of_m_RasterState_1() { return &___m_RasterState_1; }
inline void set_m_RasterState_1(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E value)
{
___m_RasterState_1 = value;
}
inline static int32_t get_offset_of_m_DepthState_2() { return static_cast<int32_t>(offsetof(RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D, ___m_DepthState_2)); }
inline DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA get_m_DepthState_2() const { return ___m_DepthState_2; }
inline DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA * get_address_of_m_DepthState_2() { return &___m_DepthState_2; }
inline void set_m_DepthState_2(DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA value)
{
___m_DepthState_2 = value;
}
inline static int32_t get_offset_of_m_StencilState_3() { return static_cast<int32_t>(offsetof(RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D, ___m_StencilState_3)); }
inline StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 get_m_StencilState_3() const { return ___m_StencilState_3; }
inline StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 * get_address_of_m_StencilState_3() { return &___m_StencilState_3; }
inline void set_m_StencilState_3(StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 value)
{
___m_StencilState_3 = value;
}
inline static int32_t get_offset_of_m_StencilReference_4() { return static_cast<int32_t>(offsetof(RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D, ___m_StencilReference_4)); }
inline int32_t get_m_StencilReference_4() const { return ___m_StencilReference_4; }
inline int32_t* get_address_of_m_StencilReference_4() { return &___m_StencilReference_4; }
inline void set_m_StencilReference_4(int32_t value)
{
___m_StencilReference_4 = value;
}
inline static int32_t get_offset_of_m_Mask_5() { return static_cast<int32_t>(offsetof(RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D, ___m_Mask_5)); }
inline int32_t get_m_Mask_5() const { return ___m_Mask_5; }
inline int32_t* get_address_of_m_Mask_5() { return &___m_Mask_5; }
inline void set_m_Mask_5(int32_t value)
{
___m_Mask_5 = value;
}
};
// UnityEngine.RenderTexture
struct RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 : public Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE
{
public:
public:
};
// UnityEngine.Renderer
struct Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
{
public:
public:
};
// UnityEngine.Transform
struct Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
{
public:
public:
};
// UnityEngine.Playables.PlayableBinding/CreateOutputMethod
struct CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 : public MulticastDelegate_t
{
public:
public:
};
// UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction
struct UpdateFunction_tEDC2A88F61F179480CAA9443E6ADDA3F126B8AEA : public MulticastDelegate_t
{
public:
public:
};
// UnityEngine.RectTransform/ReapplyDrivenProperties
struct ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE : public MulticastDelegate_t
{
public:
public:
};
// System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
struct Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 : public MulticastDelegate_t
{
public:
public:
};
// System.ArgumentNullException
struct ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB : public ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00
{
public:
public:
};
// System.ArgumentOutOfRangeException
struct ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 : public ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00
{
public:
// System.Object System.ArgumentOutOfRangeException::m_actualValue
RuntimeObject * ___m_actualValue_19;
public:
inline static int32_t get_offset_of_m_actualValue_19() { return static_cast<int32_t>(offsetof(ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8, ___m_actualValue_19)); }
inline RuntimeObject * get_m_actualValue_19() const { return ___m_actualValue_19; }
inline RuntimeObject ** get_address_of_m_actualValue_19() { return &___m_actualValue_19; }
inline void set_m_actualValue_19(RuntimeObject * value)
{
___m_actualValue_19 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_actualValue_19), (void*)value);
}
};
struct ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_StaticFields
{
public:
// System.String modreq(System.Runtime.CompilerServices.IsVolatile) System.ArgumentOutOfRangeException::_rangeMessage
String_t* ____rangeMessage_18;
public:
inline static int32_t get_offset_of__rangeMessage_18() { return static_cast<int32_t>(offsetof(ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_StaticFields, ____rangeMessage_18)); }
inline String_t* get__rangeMessage_18() const { return ____rangeMessage_18; }
inline String_t** get_address_of__rangeMessage_18() { return &____rangeMessage_18; }
inline void set__rangeMessage_18(String_t* value)
{
____rangeMessage_18 = value;
Il2CppCodeGenWriteBarrier((void**)(&____rangeMessage_18), (void*)value);
}
};
// UnityEngine.Camera
struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
{
public:
public:
};
struct Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields
{
public:
// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreCull_4;
// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPreRender_5;
// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * ___onPostRender_6;
public:
inline static int32_t get_offset_of_onPreCull_4() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreCull_4)); }
inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreCull_4() const { return ___onPreCull_4; }
inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreCull_4() { return &___onPreCull_4; }
inline void set_onPreCull_4(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
{
___onPreCull_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&___onPreCull_4), (void*)value);
}
inline static int32_t get_offset_of_onPreRender_5() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPreRender_5)); }
inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPreRender_5() const { return ___onPreRender_5; }
inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPreRender_5() { return &___onPreRender_5; }
inline void set_onPreRender_5(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
{
___onPreRender_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___onPreRender_5), (void*)value);
}
inline static int32_t get_offset_of_onPostRender_6() { return static_cast<int32_t>(offsetof(Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_StaticFields, ___onPostRender_6)); }
inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * get_onPostRender_6() const { return ___onPostRender_6; }
inline CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D ** get_address_of_onPostRender_6() { return &___onPostRender_6; }
inline void set_onPostRender_6(CameraCallback_tD9E7B69E561CE2EFDEEDB0E7F1406AC52247160D * value)
{
___onPostRender_6 = value;
Il2CppCodeGenWriteBarrier((void**)(&___onPostRender_6), (void*)value);
}
};
// UnityEngine.Light
struct Light_tA2F349FE839781469A0344CF6039B51512394275 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
{
public:
// System.Int32 UnityEngine.Light::m_BakedIndex
int32_t ___m_BakedIndex_4;
public:
inline static int32_t get_offset_of_m_BakedIndex_4() { return static_cast<int32_t>(offsetof(Light_tA2F349FE839781469A0344CF6039B51512394275, ___m_BakedIndex_4)); }
inline int32_t get_m_BakedIndex_4() const { return ___m_BakedIndex_4; }
inline int32_t* get_address_of_m_BakedIndex_4() { return &___m_BakedIndex_4; }
inline void set_m_BakedIndex_4(int32_t value)
{
___m_BakedIndex_4 = value;
}
};
// UnityEngine.MeshRenderer
struct MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B : public Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C
{
public:
public:
};
// UnityEngine.MonoBehaviour
struct MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
{
public:
public:
};
// System.ObjectDisposedException
struct ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A : public InvalidOperationException_t10D3EE59AD28EC641ACEE05BCA4271A527E5ECAB
{
public:
// System.String System.ObjectDisposedException::objectName
String_t* ___objectName_17;
public:
inline static int32_t get_offset_of_objectName_17() { return static_cast<int32_t>(offsetof(ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A, ___objectName_17)); }
inline String_t* get_objectName_17() const { return ___objectName_17; }
inline String_t** get_address_of_objectName_17() { return &___objectName_17; }
inline void set_objectName_17(String_t* value)
{
___objectName_17 = value;
Il2CppCodeGenWriteBarrier((void**)(&___objectName_17), (void*)value);
}
};
// UnityEngine.RectTransform
struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 : public Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1
{
public:
public:
};
struct RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields
{
public:
// UnityEngine.RectTransform/ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties
ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * ___reapplyDrivenProperties_4;
public:
inline static int32_t get_offset_of_reapplyDrivenProperties_4() { return static_cast<int32_t>(offsetof(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields, ___reapplyDrivenProperties_4)); }
inline ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * get_reapplyDrivenProperties_4() const { return ___reapplyDrivenProperties_4; }
inline ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE ** get_address_of_reapplyDrivenProperties_4() { return &___reapplyDrivenProperties_4; }
inline void set_reapplyDrivenProperties_4(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * value)
{
___reapplyDrivenProperties_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&___reapplyDrivenProperties_4), (void*)value);
}
};
// UnityEngine.ReflectionProbe
struct ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
{
public:
public:
};
struct ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_StaticFields
{
public:
// System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent> UnityEngine.ReflectionProbe::reflectionProbeChanged
Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * ___reflectionProbeChanged_4;
// System.Action`1<UnityEngine.Cubemap> UnityEngine.ReflectionProbe::defaultReflectionSet
Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * ___defaultReflectionSet_5;
public:
inline static int32_t get_offset_of_reflectionProbeChanged_4() { return static_cast<int32_t>(offsetof(ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_StaticFields, ___reflectionProbeChanged_4)); }
inline Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * get_reflectionProbeChanged_4() const { return ___reflectionProbeChanged_4; }
inline Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 ** get_address_of_reflectionProbeChanged_4() { return &___reflectionProbeChanged_4; }
inline void set_reflectionProbeChanged_4(Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * value)
{
___reflectionProbeChanged_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&___reflectionProbeChanged_4), (void*)value);
}
inline static int32_t get_offset_of_defaultReflectionSet_5() { return static_cast<int32_t>(offsetof(ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_StaticFields, ___defaultReflectionSet_5)); }
inline Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * get_defaultReflectionSet_5() const { return ___defaultReflectionSet_5; }
inline Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 ** get_address_of_defaultReflectionSet_5() { return &___defaultReflectionSet_5; }
inline void set_defaultReflectionSet_5(Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * value)
{
___defaultReflectionSet_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___defaultReflectionSet_5), (void*)value);
}
};
// UnityEngine.Skybox
struct Skybox_t8B0EA7C092363DBCCF0B51434F04E7EE661E28E0 : public Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9
{
public:
public:
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// System.Byte[]
struct ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726 : public RuntimeArray
{
public:
ALIGN_FIELD (8) uint8_t m_Items[1];
public:
inline uint8_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline uint8_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, uint8_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value)
{
m_Items[index] = value;
}
};
// UnityEngine.Rendering.VertexAttributeDescriptor[]
struct VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF : public RuntimeArray
{
public:
ALIGN_FIELD (8) VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E m_Items[1];
public:
inline VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E * GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E * GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, VertexAttributeDescriptor_t63A6AA231C2400B66A65E1B66732882B6C27E54E value)
{
m_Items[index] = value;
}
};
// System.Int32[]
struct Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32 : public RuntimeArray
{
public:
ALIGN_FIELD (8) int32_t m_Items[1];
public:
inline int32_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline int32_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, int32_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
{
m_Items[index] = value;
}
};
// UnityEngine.Vector3[]
struct Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4 : public RuntimeArray
{
public:
ALIGN_FIELD (8) Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E m_Items[1];
public:
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
m_Items[index] = value;
}
};
// UnityEngine.Vector4[]
struct Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871 : public RuntimeArray
{
public:
ALIGN_FIELD (8) Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 m_Items[1];
public:
inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 value)
{
m_Items[index] = value;
}
};
// UnityEngine.Vector2[]
struct Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA : public RuntimeArray
{
public:
ALIGN_FIELD (8) Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 m_Items[1];
public:
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
{
m_Items[index] = value;
}
};
// UnityEngine.Color[]
struct ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834 : public RuntimeArray
{
public:
ALIGN_FIELD (8) Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 m_Items[1];
public:
inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 value)
{
m_Items[index] = value;
}
};
// UnityEngine.Color32[]
struct Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2 : public RuntimeArray
{
public:
ALIGN_FIELD (8) Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D m_Items[1];
public:
inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D * GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Color32_tDB54A78627878A7D2DE42BB028D64306A18E858D value)
{
m_Items[index] = value;
}
};
// System.UInt16[]
struct UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67 : public RuntimeArray
{
public:
ALIGN_FIELD (8) uint16_t m_Items[1];
public:
inline uint16_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline uint16_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, uint16_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline uint16_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline uint16_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, uint16_t value)
{
m_Items[index] = value;
}
};
// UnityEngine.Object[]
struct ObjectU5BU5D_t1256A8B00BB71C7F582BF08257BE4F826FF64873 : public RuntimeArray
{
public:
ALIGN_FIELD (8) Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * m_Items[1];
public:
inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A ** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Object_tF2F3778131EFF286AF62B7B013A170F95A91571A ** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Type[]
struct TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755 : public RuntimeArray
{
public:
ALIGN_FIELD (8) Type_t * m_Items[1];
public:
inline Type_t * GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Type_t ** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Type_t * value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Type_t * GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Type_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Type_t * value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Object[]
struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE : public RuntimeArray
{
public:
ALIGN_FIELD (8) RuntimeObject * m_Items[1];
public:
inline RuntimeObject * GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Playables.PlayableBinding[]
struct PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3 : public RuntimeArray
{
public:
ALIGN_FIELD (8) PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 m_Items[1];
public:
inline PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 * GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_StreamName_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceObject_1), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceBindingType_2), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_CreateOutputMethod_3), (void*)NULL);
#endif
}
inline PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 * GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_StreamName_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceObject_1), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceBindingType_2), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_CreateOutputMethod_3), (void*)NULL);
#endif
}
};
// System.String[]
struct StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A : public RuntimeArray
{
public:
ALIGN_FIELD (8) String_t* m_Items[1];
public:
inline String_t* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline String_t** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, String_t* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.LowLevel.PlayerLoopSystem[]
struct PlayerLoopSystemU5BU5D_t3BA4C765F5D8A6C384A54624258E9A167CA8CD17 : public RuntimeArray
{
public:
ALIGN_FIELD (8) PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C m_Items[1];
public:
inline PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C * GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___type_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___subSystemList_1), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___updateDelegate_2), (void*)NULL);
#endif
}
inline PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C * GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___type_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___subSystemList_1), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___updateDelegate_2), (void*)NULL);
#endif
}
};
// UnityEngine.Camera[]
struct CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001 : public RuntimeArray
{
public:
ALIGN_FIELD (8) Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * m_Items[1];
public:
inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C ** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Reflection.ParameterModifier[]
struct ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B : public RuntimeArray
{
public:
ALIGN_FIELD (8) ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA m_Items[1];
public:
inline ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA * GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->____byRef_0), (void*)NULL);
}
inline ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA * GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterModifier_tC1C793BD8B003B24010657487AFD17A4BA3DF6EA value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->____byRef_0), (void*)NULL);
}
};
// UnityEngine.SortingLayer[]
struct SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074 : public RuntimeArray
{
public:
ALIGN_FIELD (8) SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B m_Items[1];
public:
inline SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B * GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B * GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B value)
{
m_Items[index] = value;
}
};
IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke_back(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled);
IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke_cleanup(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled);
IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com_back(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled);
IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com_cleanup(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled);
IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_pinvoke(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_pinvoke_back(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke& marshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled);
IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_pinvoke_cleanup(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_com(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com& marshaled);
IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_com_back(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com& marshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled);
IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_com_cleanup(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com& marshaled);
// System.Void System.Action`1<System.Object>::Invoke(!0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_gshared (Action_1_tD9663D9715FAA4E62035CFCF1AD4D094EE7872DC * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
// System.Void System.Action`2<System.Object,System.Boolean>::Invoke(!0,!1)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_2_Invoke_m3AFC336858ED8FDC879110B26D2EC6A62EB1B754_gshared (Action_2_tB46DEF21BEFDF9B046381C5FE787F08B0397DAB5 * __this, RuntimeObject * ___arg10, bool ___arg21, const RuntimeMethod* method);
// Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Byte>(System.Void*,System.Int32,Unity.Collections.Allocator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_m9E7D10B81811FA59E5B5C6FFA11EB2C5B38D1132_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method);
// System.Void System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>::Invoke(!0,!1,!2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_3_Invoke_m94640B9D9B700350A46C7ACA822CBF55AB17CA09_gshared (Action_3_t8AAE5F5D9EC97A1EBD26E8ABE4111420D1F88E85 * __this, RuntimeObject * ___arg10, bool ___arg21, DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 ___arg32, const RuntimeMethod* method);
// T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6A27CE685F588E51266F250EFE420647DB41D4CE_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___values1, int32_t ___flags2, const RuntimeMethod* method);
// T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* Mesh_GetAllocArrayFromChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mD0051F8BAF0F5FBE57BBE83DFCF42E2FC97A32A7_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m994D17A299DAC58FF20DABBB7AA653D4D9067B40_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ___values1, int32_t ___flags2, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector2>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_m45BC8B72341AD1B7DE819CADBAF9F8C1CA545442_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* ___values1, int32_t ___flags2, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Color>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisColor_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_mC13F7A20B6D6B3FCCCB3A53099552A1ED2AE85E0_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* ___values1, int32_t ___flags2, const RuntimeMethod* method);
// T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* Mesh_GetAllocArrayFromChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m62A3B3E7D90C10A916CD77BCE93229D59AE37647_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,T[],UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m025CBD71C1899AD22BD38A95CD159AC5B2D9973E_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* ___values3, int32_t ___flags4, const RuntimeMethod* method);
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector3>(System.Collections.Generic.List`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159_gshared (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___values0, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___values1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method);
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD_gshared (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___values0, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m27B42528C124019912FCAE667B57E21E2D6A3CA6_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___values1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method);
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Color32>(System.Collections.Generic.List`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m5BDA87ED32CFC55DA1F206A10F0F7269375460A0_gshared (List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___values0, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m4F37FAE52CA9B894A889CD49C4E82BFD9AE204A4_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___values3, int32_t ___start4, int32_t ___length5, int32_t ___flags6, const RuntimeMethod* method);
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector2>(System.Collections.Generic.List`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_m55A91C1BCD1A7495F080D82F3B1C2D07670DC43B_gshared (List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * ___values0, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector2>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUvsImpl_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_mBCD4C5301E9465358E2CDB449205575DDF545C30_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___uvIndex0, int32_t ___dim1, List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * ___uvs2, int32_t ___start3, int32_t ___length4, int32_t ___flags5, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector4>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUvsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m39E92F4F2539677FCCAE08110A6E6E8DE90B3D49_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___uvIndex0, int32_t ___dim1, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs2, int32_t ___start3, int32_t ___length4, int32_t ___flags5, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::GetUVsImpl<UnityEngine.Vector4>(System.Int32,System.Collections.Generic.List`1<T>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetUVsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mDF630E82000E431DB71B3ADC7922E47379D02F98_gshared (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___uvIndex0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, int32_t ___dim2, const RuntimeMethod* method);
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<System.Int32>(System.Collections.Generic.List`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA_gshared (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___values0, const RuntimeMethod* method);
// System.Void UnityEngine.Events.CachedInvokableCall`1<System.Single>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m5882AF1938EA7B185D105275962D206D9735AEFC_gshared (CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, float ___argument2, const RuntimeMethod* method);
// System.Void UnityEngine.Events.CachedInvokableCall`1<System.Int32>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m979CFAB5873DB536CA3442F9FBED9E7792D3A0A0_gshared (CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, int32_t ___argument2, const RuntimeMethod* method);
// System.Void UnityEngine.Events.CachedInvokableCall`1<System.Object>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m97E2ADC9C27BAC9B5DCDC7093C4E7B2B1EE7CD54_gshared (CachedInvokableCall_1_tFC8C3216F015832B6BFD51C5AC36AA9D70D6D654 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, RuntimeObject * ___argument2, const RuntimeMethod* method);
// System.Void UnityEngine.Events.CachedInvokableCall`1<System.Boolean>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m5CA37D09D12C9E329D996AEDAE01CCC69ED7B4E8_gshared (CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, bool ___argument2, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
// System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Object>::GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 List_1_GetEnumerator_m1739A5E25DF502A6984F9B98CFCAC2D3FABCF233_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, const RuntimeMethod* method);
// !0 System.Collections.Generic.List`1/Enumerator<System.Object>::get_Current()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m9C4EBBD2108B51885E750F927D7936290C8E20EE_gshared_inline (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method);
// System.Boolean System.Collections.Generic.List`1/Enumerator<System.Object>::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m2E56233762839CE55C67E00AC8DD3D4D3F6C0DF0_gshared (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1/Enumerator<System.Object>::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_mCFB225D9E5E597A1CC8F958E53BEA1367D8AC7B8_gshared (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableExtensions::SetInputCount<UnityEngine.Playables.Playable>(U,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableExtensions_SetInputCount_TisPlayable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_m88F0C0375C506B16B4FA49C6B5F75E2B7545EC9F_gshared (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, int32_t ___value1, const RuntimeMethod* method);
// T UnityEngine.ScriptableObject::CreateInstance<System.Object>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * ScriptableObject_CreateInstance_TisRuntimeObject_mACD826EE1088E1006234E254924A7067CD467A5F_gshared (const RuntimeMethod* method);
// System.Void System.Func`2<System.Object,System.Boolean>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_2__ctor_mCA84157864A199574AD0B7F3083F99B54DC1F98C_gshared (Func_2_t99409DECFF50F0FA9B427C863AC6C99C66E6F9F8 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
// System.Boolean System.Linq.Enumerable::Any<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerable_Any_TisRuntimeObject_m79E5BEA29E663B44BB9C1BDD62286D214D22E600_gshared (RuntimeObject* ___source0, Func_2_t99409DECFF50F0FA9B427C863AC6C99C66E6F9F8 * ___predicate1, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityEvent`1<System.Object>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_m14DAE292BCF77B088359410E4C12071936DB681D_gshared (UnityEvent_1_t32063FE815890FF672DF76288FAC4ABE089B899F * __this, UnityAction_1_t00EE92422CBB066CEAB95CDDBF901E2967EC7B1A * ___call0, const RuntimeMethod* method);
// System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Int32>::GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C List_1_GetEnumerator_m153808182EE4702E05177827BB9D2D3961116B24_gshared (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method);
// !0 System.Collections.Generic.List`1/Enumerator<System.Int32>::get_Current()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Enumerator_get_Current_m6BBD624C51F7E20D347FE5894A6ECA94B8011181_gshared_inline (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityAction`1<System.Int32>::Invoke(T0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_m34CD3B09DF7371CBA265F13CD7255906D697232D_gshared (UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * __this, int32_t ___arg00, const RuntimeMethod* method);
// System.Boolean System.Collections.Generic.List`1/Enumerator<System.Int32>::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m40FD166B6757334A2BBCF67238EFDF70D727A4A6_gshared (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1/Enumerator<System.Int32>::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_m0F4FCA57A586D78D592E624FE089FC61DF99EF86_gshared (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2_gshared (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___call0, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D_gshared (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___call0, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityAction`1<System.Object>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1__ctor_mDACAB67F7E76FF788C30CA0E51BF3274666F951E_gshared (UnityAction_1_t00EE92422CBB066CEAB95CDDBF901E2967EC7B1A * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<System.Int32>::Add(!0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F_gshared (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, int32_t ___item0, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::Invoke(T0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530_gshared (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, int32_t ___arg00, const RuntimeMethod* method);
// System.Boolean System.Collections.Generic.List`1<System.Int32>::Remove(!0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m49B76327A7803D7CE1ACAF6D68C102E03A33391F_gshared (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, int32_t ___item0, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<System.Int32>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD_gshared (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method);
// System.Collections.Generic.IEnumerable`1<!!0> System.Linq.Enumerable::Where<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerable_Where_TisRuntimeObject_m51DA29A5CB10D532C42135ADA3270F6E695B9364_gshared (RuntimeObject* ___source0, Func_2_t99409DECFF50F0FA9B427C863AC6C99C66E6F9F8 * ___predicate1, const RuntimeMethod* method);
// System.Boolean System.Linq.Enumerable::Any<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerable_Any_TisRuntimeObject_m4EC05D3E15710E112A6399BED7BC82A128B5DED4_gshared (RuntimeObject* ___source0, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityEvent`1<System.Object>::Invoke(T0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m73C0FE7D4CDD8627332257E8503F2E9862E33C3E_gshared (UnityEvent_1_t32063FE815890FF672DF76288FAC4ABE089B899F * __this, RuntimeObject * ___arg00, const RuntimeMethod* method);
// !!0 System.Linq.Enumerable::SingleOrDefault<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Enumerable_SingleOrDefault_TisRuntimeObject_m7CD21B973B475FEEB49C0EBF6C580FC002F73DBA_gshared (RuntimeObject* ___source0, Func_2_t99409DECFF50F0FA9B427C863AC6C99C66E6F9F8 * ___predicate1, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<System.Object>::Add(!0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityEvent`1<System.Object>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_RemoveListener_m793372F5AF1175F5DD348F908874E7D607B16DBD_gshared (UnityEvent_1_t32063FE815890FF672DF76288FAC4ABE089B899F * __this, UnityAction_1_t00EE92422CBB066CEAB95CDDBF901E2967EC7B1A * ___call0, const RuntimeMethod* method);
// System.Boolean System.Collections.Generic.List`1<System.Object>::Remove(!0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m753F7B4281CC4D02C07AE90726F51EF34B588DF7_gshared (List_1_t3F94120C77410A62EAE48421CF166B83AB95A2F5 * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
// System.Void System.Action`2<System.Object,System.Int32Enum>::Invoke(!0,!1)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_2_Invoke_mB78C05F21CF54A991EDE3B5B9B6B1B5075A9B327_gshared (Action_2_t961B8FC40C595B3E8948D3CB85E51EB90540D7EF * __this, RuntimeObject * ___arg10, int32_t ___arg21, const RuntimeMethod* method);
// System.Void System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,System.Object>::Invoke(!0,!1)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_2_Invoke_mDD4EC73CAA425ACB3E7289D905B9154BA144A701_gshared (Action_2_tD344092D96CD0E43070CBCDAFD460F86AC996BCC * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___arg10, RuntimeObject * ___arg21, const RuntimeMethod* method);
// System.Void System.Array::Resize<System.Object>(!!0[]&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Resize_TisRuntimeObject_m6F70613DBB973872E27DFD9A42F7653C55337A64_gshared (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE** ___array0, int32_t ___newSize1, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>::Invoke(T0,T1)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_2_Invoke_m5AA1F690449F2F9671E0B94633F97A1FAD7E3ED1_gshared (UnityAction_2_t808E43EBC9AA89CEA5830BD187EC213182A02B50 * __this, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg00, int32_t ___arg11, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>::Invoke(T0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_m16F774E0F869579B89A02E33198957BF2B362763_gshared (UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * __this, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg00, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>::Invoke(T0,T1)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_2_Invoke_mBE8D06B5C36F3C91DE37A9D965AEB4B499832596_gshared (UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 * __this, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg00, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg11, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsPlayableOutputOfType<UnityEngine.Playables.ScriptPlayableOutput>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_tC84FD711C54470AF76109EC9236489F86CDC7087_m9EF2993262A289653DFA93D8462F96A0E7A91489_gshared (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, const RuntimeMethod* method);
// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr<UnityEngine.Rendering.ShaderTagId>(Unity.Collections.NativeArray`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_m14B46D560E10E17442AF635AF04975039470954B_gshared (NativeArray_1_t6F338DB5CF76F316BAC0E8FEBB5E1A471A5399D9 ___nativeArray0, const RuntimeMethod* method);
// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr<UnityEngine.Rendering.RenderStateBlock>(Unity.Collections.NativeArray`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisRenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D_mA4BD98802B972222360E197F779094078CE2091E_gshared (NativeArray_1_t850997AFC4E182CB5323FD7EDA9205DBFA006872 ___nativeArray0, const RuntimeMethod* method);
// System.Void UnityEngine.Profiling.Memory.Experimental.MetaData::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MetaData__ctor_mD7868B95DDB386C2F8AC614F09A6760F420A44D5 (MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * __this, const RuntimeMethod* method);
// System.Void System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>::Invoke(!0)
inline void Action_1_Invoke_mEE2F727AFCBAAED59AC0481FB1FC18DC6D254754 (Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 * __this, MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * ___obj0, const RuntimeMethod* method)
{
(( void (*) (Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 *, MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 *, const RuntimeMethod*))Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_gshared)(__this, ___obj0, method);
}
// System.Int32 System.String::get_Length()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline (String_t* __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteIntToByteArray(System.Byte[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteIntToByteArray_mEC9056AEB48E7906BAA9FDA7FF538E7341233E8E (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___array0, int32_t ___offset1, int32_t ___value2, const RuntimeMethod* method);
// System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteStringToByteArray(System.Byte[],System.Int32,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteStringToByteArray_m48936038ADD56D3BF498870F4DA6AB12DE0CA9FC (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___array0, int32_t ___offset1, String_t* ___value2, const RuntimeMethod* method);
// System.Int32 System.Runtime.CompilerServices.RuntimeHelpers::get_OffsetToStringData()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RuntimeHelpers_get_OffsetToStringData_mEB8E6EAEBAFAB7CD7F7A915B3081785AABB9FC42 (const RuntimeMethod* method);
// System.Void System.Action`2<System.String,System.Boolean>::Invoke(!0,!1)
inline void Action_2_Invoke_m1F55E53FB9F83CBD0ED5F4254B35132F967E08F4 (Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * __this, String_t* ___arg10, bool ___arg21, const RuntimeMethod* method)
{
(( void (*) (Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 *, String_t*, bool, const RuntimeMethod*))Action_2_Invoke_m3AFC336858ED8FDC879110B26D2EC6A62EB1B754_gshared)(__this, ___arg10, ___arg21, method);
}
// System.Void* System.IntPtr::ToPointer()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m5C7CE32B14B6E30467B378052FEA25300833C61F_inline (intptr_t* __this, const RuntimeMethod* method);
// Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Byte>(System.Void*,System.Int32,Unity.Collections.Allocator)
inline NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_m9E7D10B81811FA59E5B5C6FFA11EB2C5B38D1132 (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method)
{
return (( NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_m9E7D10B81811FA59E5B5C6FFA11EB2C5B38D1132_gshared)(___dataPointer0, ___length1, ___allocator2, method);
}
// System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_rawImageDataReference(Unity.Collections.NativeArray`1<System.Byte>)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_m9FE7228E0FB4696A255B2F477B6B50C902D7786B_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_height(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_m6CD0F6872F123966B784E6F356C51986B8B19F84_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_width(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_m6928DB2B2BCD54DE97BDA4116D69897921CCACF6_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_imageFormat(UnityEngine.TextureFormat)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m46E9D97376E844826DAE5C3C69E4AAF4B7A58ECB_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>::Invoke(!0,!1,!2)
inline void Action_3_Invoke_m42EB9E7A4AD760AF9D850B73C6D4D0C003AB7CA7 (Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * __this, String_t* ___arg10, bool ___arg21, DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 ___arg32, const RuntimeMethod* method)
{
(( void (*) (Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 *, String_t*, bool, DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 , const RuntimeMethod*))Action_3_Invoke_m94640B9D9B700350A46C7ACA822CBF55AB17CA09_gshared)(__this, ___arg10, ___arg21, ___arg32, method);
}
// System.Void UnityEngine.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Internal_Create_m6802A5B262F48CF3D72E58C2C234EF063C2552B7 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mono0, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::GetSubMesh_Injected(System.Int32,UnityEngine.Rendering.SubMeshDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetSubMesh_Injected_mE8EB52C401A34C4D8DFF832F88A09CE7545B1AC9 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___index0, SubMeshDescriptor_t676438BEFC295AA3D3EF4FA7F1418ED5661ABD81 * ___ret1, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::get_bounds_Injected(UnityEngine.Bounds&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_get_bounds_Injected_m1EFC3F0977E82DD74B76F15661C562EE48695140 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::set_bounds_Injected(UnityEngine.Bounds&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_bounds_Injected_m4DE5BB71883B1FC4CBD3299AF52FB299219FA6B7 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___value0, const RuntimeMethod* method);
// System.Void System.ArgumentException::.ctor(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * __this, String_t* ___message0, String_t* ___paramName1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Mesh::get_canAccess()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method);
// System.Void System.ArgumentOutOfRangeException::.ctor(System.String,System.Object,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9 (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * __this, String_t* ___paramName0, RuntimeObject * ___actualValue1, String_t* ___message2, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannelImpl_mBE2748A89C312EE0F77BBD88F086EB421AA64952 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray * ___values3, int32_t ___arraySize4, int32_t ___valuesStart5, int32_t ___valuesCount6, int32_t ___flags7, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessChannel_m39BB0FADC48525EAE52AA38AC8D7EE5BA650294C (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___ch0, const RuntimeMethod* method);
// T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute)
inline Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, const RuntimeMethod* method)
{
return (( Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B_gshared)(__this, ___channel0, method);
}
// System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
inline void Mesh_SetArrayForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6A27CE685F588E51266F250EFE420647DB41D4CE (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___values1, int32_t ___flags2, const RuntimeMethod* method)
{
(( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4*, int32_t, const RuntimeMethod*))Mesh_SetArrayForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6A27CE685F588E51266F250EFE420647DB41D4CE_gshared)(__this, ___channel0, ___values1, ___flags2, method);
}
// T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute)
inline Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* Mesh_GetAllocArrayFromChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mD0051F8BAF0F5FBE57BBE83DFCF42E2FC97A32A7 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, const RuntimeMethod* method)
{
return (( Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mD0051F8BAF0F5FBE57BBE83DFCF42E2FC97A32A7_gshared)(__this, ___channel0, method);
}
// System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
inline void Mesh_SetArrayForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m994D17A299DAC58FF20DABBB7AA653D4D9067B40 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ___values1, int32_t ___flags2, const RuntimeMethod* method)
{
(( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871*, int32_t, const RuntimeMethod*))Mesh_SetArrayForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m994D17A299DAC58FF20DABBB7AA653D4D9067B40_gshared)(__this, ___channel0, ___values1, ___flags2, method);
}
// System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector2>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
inline void Mesh_SetArrayForChannel_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_m45BC8B72341AD1B7DE819CADBAF9F8C1CA545442 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* ___values1, int32_t ___flags2, const RuntimeMethod* method)
{
(( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA*, int32_t, const RuntimeMethod*))Mesh_SetArrayForChannel_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_m45BC8B72341AD1B7DE819CADBAF9F8C1CA545442_gshared)(__this, ___channel0, ___values1, ___flags2, method);
}
// System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Color>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
inline void Mesh_SetArrayForChannel_TisColor_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_mC13F7A20B6D6B3FCCCB3A53099552A1ED2AE85E0 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* ___values1, int32_t ___flags2, const RuntimeMethod* method)
{
(( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834*, int32_t, const RuntimeMethod*))Mesh_SetArrayForChannel_TisColor_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_mC13F7A20B6D6B3FCCCB3A53099552A1ED2AE85E0_gshared)(__this, ___channel0, ___values1, ___flags2, method);
}
// T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
inline Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* Mesh_GetAllocArrayFromChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m62A3B3E7D90C10A916CD77BCE93229D59AE37647 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, const RuntimeMethod* method)
{
return (( Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m62A3B3E7D90C10A916CD77BCE93229D59AE37647_gshared)(__this, ___channel0, ___format1, ___dim2, method);
}
// System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,T[],UnityEngine.Rendering.MeshUpdateFlags)
inline void Mesh_SetArrayForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m025CBD71C1899AD22BD38A95CD159AC5B2D9973E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* ___values3, int32_t ___flags4, const RuntimeMethod* method)
{
(( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, int32_t, Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2*, int32_t, const RuntimeMethod*))Mesh_SetArrayForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m025CBD71C1899AD22BD38A95CD159AC5B2D9973E_gshared)(__this, ___channel0, ___format1, ___dim2, ___values3, ___flags4, method);
}
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector3>(System.Collections.Generic.List`1<T>)
inline int32_t NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159 (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___values0, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 *, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159_gshared)(___values0, method);
}
// System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m0603941E5ACFAEC45C95FE8658C41E196BE8164E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inVertices0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m26E8F8BCF660FBCFFC512FF683A7FBB8FEA32214 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inVertices0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
inline void Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___values1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method)
{
(( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 *, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1_gshared)(__this, ___channel0, ___values1, ___start2, ___length3, ___flags4, method);
}
// System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m8E810FA8F3EF65B047AE7C11B8E428FE9F1250BD (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inNormals0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_mF37082B29FFB07FB5FCBDD842C01620213924E53 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inNormals0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method);
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>)
inline int32_t NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___values0, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD_gshared)(___values0, method);
}
// System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m273D26B0AB58BD29EEAE0CA31D497430A8873D66 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___inTangents0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_mC172BCA3C194ADBF1B565DEC54CD884EB63B1D8C (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___inTangents0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
inline void Mesh_SetListForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m27B42528C124019912FCAE667B57E21E2D6A3CA6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___values1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method)
{
(( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m27B42528C124019912FCAE667B57E21E2D6A3CA6_gshared)(__this, ___channel0, ___values1, ___start2, ___length3, ___flags4, method);
}
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Color32>(System.Collections.Generic.List`1<T>)
inline int32_t NoAllocHelpers_SafeLength_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m5BDA87ED32CFC55DA1F206A10F0F7269375460A0 (List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___values0, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 *, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m5BDA87ED32CFC55DA1F206A10F0F7269375460A0_gshared)(___values0, method);
}
// System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m1A9D32B21B621A3C246BEBCD842127123718303A (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___inColors0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_mF89C9599491ACBAEBB2F3C8D92A8192B3F9B55CF (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___inColors0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
inline void Mesh_SetListForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m4F37FAE52CA9B894A889CD49C4E82BFD9AE204A4 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___values3, int32_t ___start4, int32_t ___length5, int32_t ___flags6, const RuntimeMethod* method)
{
(( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, int32_t, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 *, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m4F37FAE52CA9B894A889CD49C4E82BFD9AE204A4_gshared)(__this, ___channel0, ___format1, ___dim2, ___values3, ___start4, ___length5, ___flags6, method);
}
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector2>(System.Collections.Generic.List`1<T>)
inline int32_t NoAllocHelpers_SafeLength_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_m55A91C1BCD1A7495F080D82F3B1C2D07670DC43B (List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * ___values0, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 *, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_m55A91C1BCD1A7495F080D82F3B1C2D07670DC43B_gshared)(___values0, method);
}
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m5CE63A380341B88A588D73B4240A2F79B3A1776F (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * ___uvs1, int32_t ___start2, int32_t ___length3, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_mC1054EF3F2C44C77BEBC118A1D29A5705BEC01D8 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, int32_t ___start2, int32_t ___length3, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_mC431E98259699C3524EEEF58E491F3053ECE14F3 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * ___uvs1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector2>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
inline void Mesh_SetUvsImpl_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_mBCD4C5301E9465358E2CDB449205575DDF545C30 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___uvIndex0, int32_t ___dim1, List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * ___uvs2, int32_t ___start3, int32_t ___length4, int32_t ___flags5, const RuntimeMethod* method)
{
(( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 *, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetUvsImpl_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_mBCD4C5301E9465358E2CDB449205575DDF545C30_gshared)(__this, ___uvIndex0, ___dim1, ___uvs2, ___start3, ___length4, ___flags5, method);
}
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m214D7C3C83206D452B5784A8D9BDA9612ACDB1A3 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector4>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
inline void Mesh_SetUvsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m39E92F4F2539677FCCAE08110A6E6E8DE90B3D49 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___uvIndex0, int32_t ___dim1, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs2, int32_t ___start3, int32_t ___length4, int32_t ___flags5, const RuntimeMethod* method)
{
(( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetUvsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m39E92F4F2539677FCCAE08110A6E6E8DE90B3D49_gshared)(__this, ___uvIndex0, ___dim1, ___uvs2, ___start3, ___length4, ___flags5, method);
}
// System.Void UnityEngine.Mesh::GetUVsImpl<UnityEngine.Vector4>(System.Int32,System.Collections.Generic.List`1<T>,System.Int32)
inline void Mesh_GetUVsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mDF630E82000E431DB71B3ADC7922E47379D02F98 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___uvIndex0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, int32_t ___dim2, const RuntimeMethod* method)
{
(( void (*) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A *, int32_t, const RuntimeMethod*))Mesh_GetUVsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mDF630E82000E431DB71B3ADC7922E47379D02F98_gshared)(__this, ___uvIndex0, ___uvs1, ___dim2, method);
}
// System.Void UnityEngine.Mesh::SetVertexBufferParamsFromArray(System.Int32,UnityEngine.Rendering.VertexAttributeDescriptor[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertexBufferParamsFromArray_m0022CFAA574BBFD96DD6E5C65BA6AB03FDEEC35A (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___vertexCount0, VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF* ___attributes1, const RuntimeMethod* method);
// System.String UnityEngine.Object::get_name()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method);
// System.String System.String::Format(System.String,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17 (String_t* ___format0, RuntimeObject * ___arg01, const RuntimeMethod* method);
// System.Void UnityEngine.Debug::LogError(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m8850D65592770A364D494025FF3A73E8D4D70485 (RuntimeObject * ___message0, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::PrintErrorCantAccessIndices()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessIndices_m2416235DD4E4CB1E5B5124480185157C9599A2B6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Mesh::get_subMeshCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_subMeshCount_m60E2BCBFEEF21260C70D06EAEC3A2A51D80796FF (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mEFF048E5541EE45362C0AAD829E3FA4C2CAB9199 (RuntimeObject * ___message0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___context1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Mesh::CheckCanAccessSubmesh(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmesh_m639D3AFE8E9A6A8D6113897D6628BCB8D9851470 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, bool ___errorAboutTriangles1, const RuntimeMethod* method);
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Array)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_m02DFDBC654748FCB895D2ADDC5E5C92415C3A4B2 (RuntimeArray * ___values0, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::SetTrianglesImpl(System.Int32,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTrianglesImpl_m996CAEDB2B197F72F41C865759FD21C3E9AB6964 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, int32_t ___indicesFormat1, RuntimeArray * ___triangles2, int32_t ___trianglesArrayLength3, int32_t ___start4, int32_t ___length5, bool ___calculateBounds6, int32_t ___baseVertex7, const RuntimeMethod* method);
// System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* Mesh_GetIndices_m716824BAD490CC3818631A2A4476DD174EF995C9 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshIndices(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshIndices_m4C72E5C166B623591E599D0A5E93A7BF44E6DD52 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, const RuntimeMethod* method);
// System.Int32[] UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* Mesh_GetIndicesImpl_m4438ED268047265769FBD7D73F942C13293ECF9E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method);
// System.Void System.IndexOutOfRangeException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * __this, String_t* ___message0, const RuntimeMethod* method);
// System.UInt32 UnityEngine.Mesh::GetIndexCountImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Mesh_GetIndexCountImpl_m08997F03225BC98F6F68139CB2FD7EFFABC02B16 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::CheckIndicesArrayRange(System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___valuesLength0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndicesImpl_mD313F66DDE73C2497530789D9EF7E2EEC9633479 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, int32_t ___topology1, int32_t ___indicesFormat2, RuntimeArray * ___indices3, int32_t ___arrayStart4, int32_t ___arraySize5, bool ___calculateBounds6, int32_t ___baseVertex7, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m9DA501E911C965F2FFFAF44F8956222E86DCB71E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___triangles0, int32_t ___submesh1, bool ___calculateBounds2, int32_t ___baseVertex3, const RuntimeMethod* method);
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<System.Int32>(System.Collections.Generic.List`1<T>)
inline int32_t NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___values0, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA_gshared)(___values0, method);
}
// System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m8F0B711A6E0FFCB6DE06943F24D12019B3100EB4 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___triangles0, int32_t ___trianglesStart1, int32_t ___trianglesLength2, int32_t ___submesh3, bool ___calculateBounds4, int32_t ___baseVertex5, const RuntimeMethod* method);
// System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshTriangles(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshTriangles_m3FA6D53E009E173066F08968A34C810A968CD354 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, const RuntimeMethod* method);
// System.Array UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray * NoAllocHelpers_ExtractArrayFromList_m097334749C829402A9634BF025A54F3918D238DD (RuntimeObject * ___list0, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::SetIndices(System.Int32[],UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_m6269D5A9E751E7DFA21248CAD177270989224770 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___indices0, int32_t ___topology1, int32_t ___submesh2, bool ___calculateBounds3, int32_t ___baseVertex4, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::SetIndices(System.Int32[],System.Int32,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_m87CA046F5A408FAE35E6C2645C86683D91D5D725 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___indices0, int32_t ___indicesStart1, int32_t ___indicesLength2, int32_t ___topology3, int32_t ___submesh4, bool ___calculateBounds5, int32_t ___baseVertex6, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::SetIndices(System.UInt16[],System.Int32,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_m682DADFB25118BE623B3A14A27D25BCF591A3601 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67* ___indices0, int32_t ___indicesStart1, int32_t ___indicesLength2, int32_t ___topology3, int32_t ___submesh4, bool ___calculateBounds5, int32_t ___baseVertex6, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::ClearImpl(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_ClearImpl_mD00C840FA60B68829F9D315B6888D60D0E3EB9E5 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, bool ___keepVertexLayout0, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::RecalculateBounds(UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_m30A0A5900837569C4016A1FE2CEC0BB3E50CC43A (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___flags0, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBoundsImpl_mB8C82BD506A5D075562538AE30E1569BA2DFA373 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___flags0, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::MarkDynamicImpl()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_MarkDynamicImpl_m58203C57ECC338CBE9FD4561A48515386C7A0174 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::UploadMeshDataImpl(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_UploadMeshDataImpl_mEE786AC05A4FAFA95782AB8D08BAA95243B3146E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, bool ___markNoLongerReadable0, const RuntimeMethod* method);
// System.Void System.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405 (RuntimeObject * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_Internal_IsInvokingAll_m898D1B5B37BBFC74C98EA5F86544987A5B41C49B (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, const RuntimeMethod* method);
// System.Void UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Internal_CancelInvokeAll_mE619220C0A18AE2657DFABDBCC54E54F53C60D83 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, const RuntimeMethod* method);
// System.Void UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeDelayed_mD3EE47F65885A45357A5822A82F48E17D24C62C7 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, String_t* ___methodName1, float ___time2, float ___repeatRate3, const RuntimeMethod* method);
// System.Void UnityEngine.UnityException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8 (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * __this, String_t* ___message0, const RuntimeMethod* method);
// System.Void UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m6BBDCBE18EEBE2584EED4F8706DA3BC6771E2529 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, String_t* ___methodName1, const RuntimeMethod* method);
// System.Boolean UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m2584CADBA55F43D3A1D9955F1E9EAA579B8FD206 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, String_t* ___methodName1, const RuntimeMethod* method);
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_m81C113F45C28D065C9E31DD6D7566D1BF10CF851 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method);
// System.Boolean System.String::IsNullOrEmpty(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C (String_t* ___value0, const RuntimeMethod* method);
// System.Void System.NullReferenceException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NullReferenceException__ctor_mF1733893E10358B400E817297D686A48AB3FB7B3 (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * __this, String_t* ___message0, const RuntimeMethod* method);
// System.Boolean UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method);
// System.Void System.ArgumentException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * __this, String_t* ___message0, const RuntimeMethod* method);
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutineManaged_mAA34ABF1564BF65264FF972AF41CF8C0F6A6B6F4 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method);
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutineManaged2_m46EFC2DA4428D3CC64BA3F1394D24351E316577D (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___enumerator0, const RuntimeMethod* method);
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___routine0, const RuntimeMethod* method);
// System.Void UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineFromEnumeratorManaged_m17DB11886ABA10DF9749F5E1DDCCD14AD4B5E31E (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___routine0, const RuntimeMethod* method);
// System.Void UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineManaged_m8214F615A10BC1C8C78CEE92DF921C892BE3603D (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * ___routine0, const RuntimeMethod* method);
// System.Void UnityEngine.Debug::Log(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_mC26E5AD0D8D156C7FFD173AA15827F69225E9DB8 (RuntimeObject * ___message0, const RuntimeMethod* method);
// System.Void UnityEngine.Behaviour::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour__ctor_mCACD3614226521EA607B0F3640C0FAC7EACCBCE0 (Behaviour_t1A3DDDCF73B4627928FBFE02ED52B7251777DBD9 * __this, const RuntimeMethod* method);
// System.Void System.Attribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1 (Attribute_t037CA9D9F3B742C063DB364D2EEBBF9FC5772C71 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::Set(System.Boolean,System.String,System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttributeData_Set_mC5572E6033FCE1C53B8C43A8D5280E71CE388640 (MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * __this, bool ___autoUpdateAPI0, String_t* ___sourceNamespace1, String_t* ___sourceAssembly2, String_t* ___sourceClassName3, const RuntimeMethod* method);
// System.Int32 System.Array::get_Length()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Array_get_Length_m12B3E61F1BF9880AB252640D69269B49665C0A10 (RuntimeArray * __this, const RuntimeMethod* method);
// System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73 (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method);
// System.Int32 UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7749BCDBEBAE50378BE38DA313E2D854D77BB18C (const RuntimeMethod* method);
// System.Int64 System.IntPtr::ToInt64()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t IntPtr_ToInt64_m521F809F5D9ECAF93E808CFFFE45F67620C7879A (intptr_t* __this, const RuntimeMethod* method);
// System.Void System.IntPtr::.ctor(System.Int64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IntPtr__ctor_m2CDDF5A1715E7BCFDFB6823D7A18339BD8EB0E90 (intptr_t* __this, int64_t ___value0, const RuntimeMethod* method);
// System.Void* System.IntPtr::op_Explicit(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD (intptr_t ___value0, const RuntimeMethod* method);
// System.Int32 System.Object::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetHashCode_m29972277898725CF5403FB9765F335F0FAEA8162 (RuntimeObject * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Object::CompareBaseObjects(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_CompareBaseObjects_m412CC4C56457345D91A509C83A0B04E3AE5A0AED (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___lhs0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___rhs1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Object::IsNativeObjectAlive(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_IsNativeObjectAlive_mE631050FBED7A72BC8A0394F26FF1984F546B6D4 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___o0, const RuntimeMethod* method);
// System.IntPtr UnityEngine.Object::GetCachedPtr()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Object_GetCachedPtr_m9F3F26858655E3CE7D471324271E3E32C7AEFD7A (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method);
// System.Boolean System.IntPtr::op_Inequality(System.IntPtr,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Inequality_m212AF0E66AA81FEDC982B1C8A44ADDA24B995EB8 (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method);
// System.String UnityEngine.Object::GetName(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_GetName_m6F0498EEECA37CD27B052F53ECDDA019129F3D7A (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method);
// System.Void UnityEngine.Object::SetName(UnityEngine.Object,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_SetName_mD80C3B5E390937EF4885BE21FBAC3D91A1C6EC96 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, String_t* ___name1, const RuntimeMethod* method);
// System.Void UnityEngine.Object::CheckNullArgument(System.Object,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_CheckNullArgument_mFA979ED3433CACA46AC9AE0029A537B46E17D080 (RuntimeObject * ___arg0, String_t* ___message1, const RuntimeMethod* method);
// UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Internal_InstantiateSingle_mE1865EB98332FDFEDC294AD90748D28ED272021A (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___data0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rot2, const RuntimeMethod* method);
// UnityEngine.Object UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Internal_CloneSingle_m6C669D602DFD7BC6C47ACA19B2F4D7C853F124BB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___data0, const RuntimeMethod* method);
// UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Instantiate_m565A02EA45AEA7442E19FDC8E82695491938CB5A (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___original0, const RuntimeMethod* method);
// UnityEngine.Object UnityEngine.Object::Internal_CloneSingleWithParent(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Internal_CloneSingleWithParent_m56C2AADC1D19A4D84AB18E8A2C0247528B8BF6FB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___data0, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent1, bool ___worldPositionStays2, const RuntimeMethod* method);
// System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_mAAAA103F4911E9FA18634BF9605C28559F5E2AC7 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, float ___t1, const RuntimeMethod* method);
// System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m69AA5B06236FACFF316DDFAD131B2622B397AC49 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, bool ___allowDestroyingAssets1, const RuntimeMethod* method);
// UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t1256A8B00BB71C7F582BF08257BE4F826FF64873* Object_FindObjectsOfType_m0AEB81CC6F1D224A6F4DCC7D553482D54FC03C5A (Type_t * ___type0, bool ___includeInactive1, const RuntimeMethod* method);
// System.String UnityEngine.Object::ToString(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_m4E499FDF54B8B2727FCCE6EB7BEB976BAB670030 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method);
// UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle_Injected(UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Internal_InstantiateSingle_Injected_mD475F2979EDD95363A9AC52EC1BB3E98E6D1D3C2 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___data0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___pos1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___rot2, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.OnDemandRendering::get_renderFrameInterval()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t OnDemandRendering_get_renderFrameInterval_m7B3F913B3C16E756BE5DF901D86FC7F869759367 (const RuntimeMethod* method);
// System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method);
// System.Type System.Object::GetType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B (RuntimeObject * __this, const RuntimeMethod* method);
// System.String UnityEngine.Events.UnityEventTools::TidyAssemblyTypeName(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityEventTools_TidyAssemblyTypeName_m7ABD7C25EA8BF24C586CD9BD637421A12D8C5B44 (String_t* ___assemblyTypeName0, const RuntimeMethod* method);
// System.String UnityEngine.Events.PersistentCall::get_targetAssemblyTypeName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_targetAssemblyTypeName_m2F53F996EA6BFFDFCDF1D10B6361DE2A98DD9113 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
// System.String UnityEngine.Events.PersistentCall::get_methodName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_methodName_m249643D059927A05051B73309FCEAC6A6C9F9C88 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
// System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(UnityEngine.Events.PersistentCall)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_FindMethod_m665F2360483EC2BE2D190C6EFA4A624FB8722089 (UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * __this, PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * ___call0, const RuntimeMethod* method);
// System.Boolean System.Reflection.MethodBase::get_IsStatic()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MethodBase_get_IsStatic_mDFDF51EDFE5DBDD5FE942564A1F56E3C7E3DE43F (MethodBase_t * __this, const RuntimeMethod* method);
// UnityEngine.Object UnityEngine.Events.PersistentCall::get_target()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * PersistentCall_get_target_mE1268D2B40A4618C5E318D439F37022B969A6115 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
// UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetObjectCall(UnityEngine.Object,System.Reflection.MethodInfo,UnityEngine.Events.ArgumentCache)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * PersistentCall_GetObjectCall_m5CDF291A373C8FD34513EF1A1D26C9B36ED7A95D (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___method1, ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * ___arguments2, const RuntimeMethod* method);
// System.Single UnityEngine.Events.ArgumentCache::get_floatArgument()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ArgumentCache_get_floatArgument_m941EC215EC34675CA224A311BEDBBEF647F02150 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Events.CachedInvokableCall`1<System.Single>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
inline void CachedInvokableCall_1__ctor_m5882AF1938EA7B185D105275962D206D9735AEFC (CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, float ___argument2, const RuntimeMethod* method)
{
(( void (*) (CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1 *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, MethodInfo_t *, float, const RuntimeMethod*))CachedInvokableCall_1__ctor_m5882AF1938EA7B185D105275962D206D9735AEFC_gshared)(__this, ___target0, ___theFunction1, ___argument2, method);
}
// System.Int32 UnityEngine.Events.ArgumentCache::get_intArgument()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ArgumentCache_get_intArgument_m8BDE2E1DBF5870F5F91041540EC7F867F0D24CFF (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Events.CachedInvokableCall`1<System.Int32>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
inline void CachedInvokableCall_1__ctor_m979CFAB5873DB536CA3442F9FBED9E7792D3A0A0 (CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, int32_t ___argument2, const RuntimeMethod* method)
{
(( void (*) (CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, MethodInfo_t *, int32_t, const RuntimeMethod*))CachedInvokableCall_1__ctor_m979CFAB5873DB536CA3442F9FBED9E7792D3A0A0_gshared)(__this, ___target0, ___theFunction1, ___argument2, method);
}
// System.String UnityEngine.Events.ArgumentCache::get_stringArgument()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_stringArgument_mE71B434FCF1AA70BF2A922647F419BED0553E7FB (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Events.CachedInvokableCall`1<System.String>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
inline void CachedInvokableCall_1__ctor_mA055448E56757350359304D30275CFA3BDB339E5 (CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, String_t* ___argument2, const RuntimeMethod* method)
{
(( void (*) (CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0 *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, MethodInfo_t *, String_t*, const RuntimeMethod*))CachedInvokableCall_1__ctor_m97E2ADC9C27BAC9B5DCDC7093C4E7B2B1EE7CD54_gshared)(__this, ___target0, ___theFunction1, ___argument2, method);
}
// System.Boolean UnityEngine.Events.ArgumentCache::get_boolArgument()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ArgumentCache_get_boolArgument_mB66F6E9F16B1246A82A368E8B6AB94C4E05AF127 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Events.CachedInvokableCall`1<System.Boolean>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
inline void CachedInvokableCall_1__ctor_m5CA37D09D12C9E329D996AEDAE01CCC69ED7B4E8 (CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___theFunction1, bool ___argument2, const RuntimeMethod* method)
{
(( void (*) (CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, MethodInfo_t *, bool, const RuntimeMethod*))CachedInvokableCall_1__ctor_m5CA37D09D12C9E329D996AEDAE01CCC69ED7B4E8_gshared)(__this, ___target0, ___theFunction1, ___argument2, method);
}
// System.Void UnityEngine.Events.InvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCall__ctor_mB755E9394048D1920AA344EA3B3905810042E992 (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * __this, RuntimeObject * ___target0, MethodInfo_t * ___theFunction1, const RuntimeMethod* method);
// System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E (RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 ___handle0, const RuntimeMethod* method);
// System.String UnityEngine.Events.ArgumentCache::get_unityObjectArgumentAssemblyTypeName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mAA84D93F6FE66B3422F4A99D794BCCA11882DE35 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method);
// System.Reflection.ConstructorInfo System.Type::GetConstructor(System.Type[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B * Type_GetConstructor_m98D609FCFA8EB6E54A9FF705D77EEE16603B278C (Type_t * __this, TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* ___types0, const RuntimeMethod* method);
// UnityEngine.Object UnityEngine.Events.ArgumentCache::get_unityObjectArgument()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ArgumentCache_get_unityObjectArgument_m546FEA2DAB93AD1222C0000A882FFAF66DF88B47 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method);
// System.Object System.Reflection.ConstructorInfo::Invoke(System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * ConstructorInfo_Invoke_m8DF5D6F53038C7B6443EEA82D922724F39CD2906 (ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B * __this, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___parameters0, const RuntimeMethod* method);
// System.Void UnityEngine.Events.ArgumentCache::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentCache__ctor_mF667890D72F5C3C3AE197688DEF71A23310248A0 (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>::.ctor()
inline void List_1__ctor_mBE3BCE9E5957F0ABD87AE89CDB53A1ABE518436E (List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method);
}
// System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>::GetEnumerator()
inline Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 List_1_GetEnumerator_m36CA306DAA957BDA080C65FD5F27A9C67B22F239 (List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * __this, const RuntimeMethod* method)
{
return (( Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 (*) (List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E *, const RuntimeMethod*))List_1_GetEnumerator_m1739A5E25DF502A6984F9B98CFCAC2D3FABCF233_gshared)(__this, method);
}
// !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::get_Current()
inline PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * Enumerator_get_Current_mCDD8A49A4CAF44D3BE535A180932917CBB24FDAB_inline (Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 * __this, const RuntimeMethod* method)
{
return (( PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * (*) (Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 *, const RuntimeMethod*))Enumerator_get_Current_m9C4EBBD2108B51885E750F927D7936290C8E20EE_gshared_inline)(__this, method);
}
// System.Boolean UnityEngine.Events.PersistentCall::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PersistentCall_IsValid_m3BDFC18A3D1AD8ECA8822EA4265127B35237E11B (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method);
// UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetRuntimeCall(UnityEngine.Events.UnityEventBase)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * PersistentCall_GetRuntimeCall_mCD3A4A0287D8A9C2CF00D894F378BD4E4684287A (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * ___theEvent0, const RuntimeMethod* method);
// System.Void UnityEngine.Events.InvokableCallList::AddPersistentInvokableCall(UnityEngine.Events.BaseInvokableCall)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokableCallList_AddPersistentInvokableCall_mE7A19335649958FBF5522D7468D6075EEC325D9C (InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * __this, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * ___call0, const RuntimeMethod* method);
// System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::MoveNext()
inline bool Enumerator_MoveNext_mCC49F2AAA195673E2EA3F52DE47AA3CFCA76FDDC (Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 * __this, const RuntimeMethod* method)
{
return (( bool (*) (Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 *, const RuntimeMethod*))Enumerator_MoveNext_m2E56233762839CE55C67E00AC8DD3D4D3F6C0DF0_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::Dispose()
inline void Enumerator_Dispose_m3FD7DB4556744E547C1981F9036F78A7362792CB (Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 * __this, const RuntimeMethod* method)
{
(( void (*) (Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 *, const RuntimeMethod*))Enumerator_Dispose_mCFB225D9E5E597A1CC8F958E53BEA1367D8AC7B8_gshared)(__this, method);
}
// UnityEngine.Vector3 UnityEngine.Plane::get_normal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Plane_get_normal_m71CB4BAB04EE04CAEF9AD272B16766800F7D556B (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Plane::set_normal(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane_set_normal_m4F84FE27CD58E2B3EE27DB108576B570EF8AE723 (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
// System.Single UnityEngine.Plane::get_distance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Plane_get_distance_mB36C8725BD4228914F0410F4B45E12496A1D87D7 (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Plane::set_distance(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane_set_distance_m7B427E5F6F6D1DD44C96A503980F4627CDD4A59A (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, float ___value0, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_Normalize_m7C9B0E84BCB84D54A16D1212F3DE5AB2A386FCD9 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
// System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method);
// System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane__ctor_m5B830C0E99AA5A47EF0D15767828D6E859867E67 (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inNormal0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inPoint1, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Plane::ClosestPointOnPlane(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Plane_ClosestPointOnPlane_mDBB63D79FA643E10949FEE1AE692975940716BCE (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Ray::get_direction()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Ray::get_origin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55 (float ___a0, float ___b1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Plane_Raycast_m8E3B0EF5B22DF336430373D4997155B647E99A24 (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray0, float* ___enter1, const RuntimeMethod* method);
// System.Globalization.CultureInfo System.Globalization.CultureInfo::get_InvariantCulture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164 (const RuntimeMethod* method);
// System.String UnityEngine.Plane::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_m0AF5EF6354605B6F6698346081FBC1A8BE138C4B (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
// System.String UnityEngine.Plane::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mD0E5921B1DFC4E83443BA7267E1182ACDD65C5DD (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, const RuntimeMethod* method);
// System.String UnityEngine.Vector3::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
// System.String System.Single::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B (float* __this, String_t* ___format0, RuntimeObject* ___provider1, const RuntimeMethod* method);
// System.String UnityEngine.UnityString::Format(System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9 (String_t* ___fmt0, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args1, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableGraph::CreatePlayableHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A PlayableGraph_CreatePlayableHandle_m85B440E4F66392BA77EDA22CEA513EDA27F2C2BC (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__ctor_m4B5AC727703A68C00773F99DE1C711EFC973DCA8 (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableExtensions::SetInputCount<UnityEngine.Playables.Playable>(U,System.Int32)
inline void PlayableExtensions_SetInputCount_TisPlayable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_m88F0C0375C506B16B4FA49C6B5F75E2B7545EC9F (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, int32_t ___value1, const RuntimeMethod* method)
{
(( void (*) (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 , int32_t, const RuntimeMethod*))PlayableExtensions_SetInputCount_TisPlayable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_m88F0C0375C506B16B4FA49C6B5F75E2B7545EC9F_gshared)(___playable0, ___value1, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A Playable_GetHandle_mA646BB041702651694A643FDE1A835112F718351 (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * __this, const RuntimeMethod* method);
// System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_m5E523E4DA00DF2FAB2E209B0B43FD5AA430AE84F (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method);
// System.Type UnityEngine.Playables.Playable::GetPlayableType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Playable_GetPlayableType_mF78D0DE98A7D000F8B49CEF6AA7986D0964472C8 (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___x0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___y1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.Playable::Equals(UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Playable_Equals_m1BFA06EB851EEEB20705520563A2D504637CDA1C (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___other0, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612 (const RuntimeMethod* method);
// UnityEngine.Playables.Playable UnityEngine.Playables.Playable::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 Playable_get_Null_m008AFBC0B01AE584444CF8322CCCC038ED2B8B58 (const RuntimeMethod* method);
// System.Void UnityEngine.ScriptableObject::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063 (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * __this, const RuntimeMethod* method);
// System.Object System.Object::MemberwiseClone()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Object_MemberwiseClone_m0AEE84C38E9A87C372139B4C342454553F0F6392 (RuntimeObject * __this, const RuntimeMethod* method);
// UnityEngine.Object UnityEngine.Playables.PlayableBinding::get_sourceObject()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * PlayableBinding_get_sourceObject_mA9F9D01BA9B168E64A96B58ABF1AFBC83AD1CF4B (PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 * __this, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableBinding/CreateOutputMethod::Invoke(UnityEngine.Playables.PlayableGraph,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 CreateOutputMethod_Invoke_mFD551E15D9A6FD8B2C70A2CC96AAD0D2D9D3D109 (CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * __this, PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, String_t* ___name1, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 PlayableOutput_get_Null_m3CACA02CD6FEC52948FFEA09138349658E1ADCD1 (const RuntimeMethod* method);
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableBinding::CreateOutput(UnityEngine.Playables.PlayableGraph)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 PlayableBinding_CreateOutput_m32BA99BF52F2BB0631C83D35B1B84814287B9BF0 (PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 * __this, PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableGraph::IsValid_Injected(UnityEngine.Playables.PlayableGraph&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_IsValid_Injected_m1D63A408C0DC75F09C1DA17CF0EC6408851FD158 (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * ____unity_self0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableGraph::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_IsValid_m17ACC938FF3352E2A37D068074BED37BAB2B6A7C (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * __this, const RuntimeMethod* method);
// UnityEngine.IExposedPropertyTable UnityEngine.Playables.PlayableGraph::GetResolver_Injected(UnityEngine.Playables.PlayableGraph&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayableGraph_GetResolver_Injected_m32A6AA7226D2B7B8395CFD9F36B9A39C980A9199 (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * ____unity_self0, const RuntimeMethod* method);
// UnityEngine.IExposedPropertyTable UnityEngine.Playables.PlayableGraph::GetResolver()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayableGraph_GetResolver_mD9E30AE4B156FCA2A02A177879EBA230FD298632 (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Playables.PlayableGraph::GetPlayableCount_Injected(UnityEngine.Playables.PlayableGraph&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableGraph_GetPlayableCount_Injected_m1A0475756AC5FF04E61B38EF17C9BD389D62608E (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * ____unity_self0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Playables.PlayableGraph::GetPlayableCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableGraph_GetPlayableCount_mD5E3E504A99F8114301305A8472BA40386D22E8E (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableGraph::CreatePlayableHandle_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableGraph_CreatePlayableHandle_Injected_m1A001A99FDD5BFC5A6E032CFB512392404CB3179 (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * ____unity_self0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___ret1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableGraph::CreateScriptOutputInternal_Injected(UnityEngine.Playables.PlayableGraph&,System.String,UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_CreateScriptOutputInternal_Injected_m4C71E195160FD180FC7799725FAA5BE81CBE86C3 (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * ____unity_self0, String_t* ___name1, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * ___handle2, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableGraph::CreateScriptOutputInternal(System.String,UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_CreateScriptOutputInternal_mF8ADE1A2A6640BDE63C70CCF6F24911D1593B446 (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * __this, String_t* ___name0, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * ___handle1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableGraph::ConnectInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&,System.Int32,UnityEngine.Playables.PlayableHandle&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_ConnectInternal_Injected_mDD1B77135702E4CBA478951C71CA5FBFBF6D3ED4 (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * ____unity_self0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___source1, int32_t ___sourceOutputPort2, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___destination3, int32_t ___destinationInputPort4, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableGraph::ConnectInternal(UnityEngine.Playables.PlayableHandle,System.Int32,UnityEngine.Playables.PlayableHandle,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_ConnectInternal_mE1CE63B32B7B28DA3D5722AC160152C9C7374E2F (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___source0, int32_t ___sourceOutputPort1, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___destination2, int32_t ___destinationInputPort3, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::GetInputHandle(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A PlayableHandle_GetInputHandle_mAB35F5EF57E5D7F9A3712B3E772A4C5360D4CDC8 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, int32_t ___index0, const RuntimeMethod* method);
// UnityEngine.Playables.Playable UnityEngine.Playables.PlayableHandle::GetInput(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 PlayableHandle_GetInput_m62A9D166414D9975AFD4FA1643AE864CA918A233 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, int32_t ___inputPort0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::CheckInputBounds(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CheckInputBounds_m59487D5FDB3151684BA82E5931E02348673C1492 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, int32_t ___inputIndex0, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::SetInputWeightFromIndex(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeightFromIndex_m51EDFC29F7F0DD53105FF056432AADC6063FB8FE (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, int32_t ___index0, float ___weight1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::SetInputWeight(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_SetInputWeight_m7ECA97A86428E6028FF6E542A5F13641DC7E8A57 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, int32_t ___inputIndex0, float ___weight1, const RuntimeMethod* method);
// System.Single UnityEngine.Playables.PlayableHandle::GetInputWeightFromIndex(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlayableHandle_GetInputWeightFromIndex_mA67832B7EEF839230D6268BA958357FBF8AA6ECB (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, int32_t ___index0, const RuntimeMethod* method);
// System.Single UnityEngine.Playables.PlayableHandle::GetInputWeight(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlayableHandle_GetInputWeight_m48B04E735135ADBB59934F4BE868A0B6CACAEF72 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, int32_t ___inputIndex0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CompareVersion_m7B2FDE7E81BCBB16D3E2667AEDAA879FA75EA1AA (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___lhs0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___rhs1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::Equals(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_mB50663A8BC01BCED4A650EFADE88DCF47309E955 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_mEF30690ECF60C980C207198C86E401CB4DA5EF3F (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, RuntimeObject * ___p0, const RuntimeMethod* method);
// System.Int32 System.IntPtr::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D (intptr_t* __this, const RuntimeMethod* method);
// System.Int32 System.UInt32::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UInt32_GetHashCode_m60E3A243F3D79311A64836148AE1AC23C679FC45 (uint32_t* __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetHashCode_m26AD05C2D6209A017CA6A079F026BC8D28600D72 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::CheckInputBounds(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CheckInputBounds_m2B050637D87BA7654451EBF5D1AB3AD4CBFDEDB3 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, int32_t ___inputIndex0, bool ___acceptAny1, const RuntimeMethod* method);
// System.Int32 UnityEngine.Playables.PlayableHandle::GetInputCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetInputCount_m210B285B1EDB6D92D55108E009E09B1BF3590EF9 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method);
// System.String System.Int32::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411 (int32_t* __this, const RuntimeMethod* method);
// System.String System.String::Concat(System.String[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mFEA7EFA1A6E75B96B1B7BC4526AAC864BFF83CC9 (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* ___values0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_Injected_m177B41D5EF570AEA24146EE35628EFF2DE256ADF (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method);
// System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_Injected_m05EDC4CC2DC82043F97BC6BC97EA38B7AD537B9A (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::SetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetScriptInstance_Injected_mC71D463920D16EE01642C9317EC16C7EBF6B02DE (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, RuntimeObject * ___scriptInstance1, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::SetScriptInstance(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetScriptInstance_mE1394E51BA433BE85C4E7A59274C9C25E24FB410 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, RuntimeObject * ___scriptInstance0, const RuntimeMethod* method);
// UnityEngine.Playables.PlayState UnityEngine.Playables.PlayableHandle::GetPlayState_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetPlayState_Injected_m0CC6B69596BFFFBE9D2F02BD79566BB5AF8B72C7 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, const RuntimeMethod* method);
// UnityEngine.Playables.PlayState UnityEngine.Playables.PlayableHandle::GetPlayState()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetPlayState_m1B178666774AC33BCC60A396437ABA7E76479BB3 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::Play_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Play_Injected_mA48E20217DD205CC7229D7FEDB2B9FD6639F50D8 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::Play()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Play_m437DFC8ECD1435AFA181E00287B6F14C90D20A5A (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::Pause_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Pause_Injected_m0665A00A46975520BEA96D5C925283F4482FEFF7 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::Pause()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Pause_mB3B26DE18B6F0E1CC484A9AEB316894515F4E572 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::SetSpeed_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetSpeed_Injected_m2CDF783BC8A76F777BA022877F99A7746C51AE28 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, double ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::SetSpeed(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetSpeed_mC4777C554A067AFA1E43497A2FA9242241F03A30 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, double ___value0, const RuntimeMethod* method);
// System.Double UnityEngine.Playables.PlayableHandle::GetTime_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetTime_Injected_m51C746967AD0DC207D5AC0EE4C29A1870EDE6976 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, const RuntimeMethod* method);
// System.Double UnityEngine.Playables.PlayableHandle::GetTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetTime_m14835C693A0A82A4014F401354384EAD6349AB97 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::SetTime_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTime_Injected_m0454AC1C240EADF0B2B9EDEAA6DA00C45564742A (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, double ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::SetTime(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTime_m8B0B1134427EB6EADE65FE02368DA57BD33263D4 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, double ___value0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsDone_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsDone_Injected_m160AB9D0AD1437FB9AD5DD195054F728CB32AB27 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsDone()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsDone_m674DE3BFED2A0B5D8BC9E96996EA9D024E77C727 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method);
// System.Double UnityEngine.Playables.PlayableHandle::GetDuration_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetDuration_Injected_m42DD591DE3AF0FC3797CA02636B09E9A29582C3F (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, const RuntimeMethod* method);
// System.Double UnityEngine.Playables.PlayableHandle::GetDuration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetDuration_m2AB34E8F6397DA6BF090046183CE563521B00FE6 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::SetDuration_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetDuration_Injected_mDD32DBF01EC7ECB7AD24C083E72F1145F80CF392 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, double ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::SetDuration(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetDuration_mAD32E3772366220B972689F2285BD588F25C8D95 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, double ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::SetPropagateSetTime_Injected(UnityEngine.Playables.PlayableHandle&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetPropagateSetTime_Injected_mB71FB9A1BB07F1F450171C6E51260DB9605F709E (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, bool ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::SetPropagateSetTime(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetPropagateSetTime_mBD123E24FCA61291B90A7EC1AB8F95711C8A3E5C (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, bool ___value0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Playables.PlayableHandle::GetInputCount_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetInputCount_Injected_mF3434EF0E952957B6C34FA70E37B7C2AA8E5B63A (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::SetInputCount_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputCount_Injected_mC7B83440F3D2151EDDCC96D915D7BCB0D6B926F8 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, int32_t ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::SetInputCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputCount_mF476D7A0B1D1086914BB87ABF80D478740A97E8E (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::SetInputWeight_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableHandle&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeight_Injected_m3CE6FB5829AD045B2CCBF3A7401A289A15840C5F (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___input1, float ___weight2, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::SetInputWeight(UnityEngine.Playables.PlayableHandle,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeight_m44ACDBDD2D5A5BA617DE71035F621B1C7F8F51D7 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___input0, float ___weight1, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::SetTraversalMode_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableTraversalMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTraversalMode_Injected_m1A214DB199D05C3146318F4EC4C4F200D3CF6143 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, int32_t ___mode1, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::SetTraversalMode(UnityEngine.Playables.PlayableTraversalMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTraversalMode_m1FD433AAFF58862BA61F3EA70AF67E189CAA67CC (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, int32_t ___mode0, const RuntimeMethod* method);
// UnityEngine.Playables.DirectorWrapMode UnityEngine.Playables.PlayableHandle::GetTimeWrapMode_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetTimeWrapMode_Injected_m3B642C877E8ABBC8041D220226C67B8C13BCB08B (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, const RuntimeMethod* method);
// UnityEngine.Playables.DirectorWrapMode UnityEngine.Playables.PlayableHandle::GetTimeWrapMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetTimeWrapMode_mAC082C86377F2A8CE658F09D51D2FDCFF9DF6D81 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::SetTimeWrapMode_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.DirectorWrapMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTimeWrapMode_Injected_mD1EC1CB52375404ACA25670FF4DE2E11CB253B30 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, int32_t ___mode1, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::SetTimeWrapMode(UnityEngine.Playables.DirectorWrapMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTimeWrapMode_mC59AE90EA44005C2D342B5685E98BFB61309A4DD (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, int32_t ___mode0, const RuntimeMethod* method);
// System.Object UnityEngine.Playables.PlayableHandle::GetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * PlayableHandle_GetScriptInstance_Injected_mB566828007FB103727CB896AA07D8C2E83A5D430 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, const RuntimeMethod* method);
// System.Object UnityEngine.Playables.PlayableHandle::GetScriptInstance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * PlayableHandle_GetScriptInstance_mF4670514F611D126B454564157B3BD816DFC6C1B (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::GetInputHandle_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_GetInputHandle_Injected_m7F28BB6CD88414A0F1265EB90C556140C5195C96 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, int32_t ___index1, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___ret2, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::SetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeightFromIndex_Injected_mD4A6F6B18444B2D4B935763ABBF3A730530C9B18 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, int32_t ___index1, float ___weight2, const RuntimeMethod* method);
// System.Single UnityEngine.Playables.PlayableHandle::GetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlayableHandle_GetInputWeightFromIndex_Injected_m64E2452998D4AFBD140B1E9406DA2B4DEB058283 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, int32_t ___index1, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m69B5F29DF2D785051B714CFEAAAF09A237978297 (PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___handle0, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 PlayableOutput_GetHandle_mC56A4F912A7AC8640DE78F95DD6C4F346E36820E (PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_op_Equality_mD24E3FB556D12A8D2B6EBDB6953F667B963F5DA9 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___lhs0, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___rhs1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutput_Equals_m5A66A7B50C52A8524BB807F439345D22E96FD5CE (PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * __this, PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ___other0, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 PlayableOutputHandle_get_Null_m33F7D36A76BFDC0B58633BF931E55FA5BBFFD93D (const RuntimeMethod* method);
// System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetHashCode_mB4BD207CB03FA499179FBEAF64CC66A91F49E59C (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_CompareVersion_mB96AE424417CD9E5610906A1508B299679814D8E (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___lhs0, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___rhs1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_mA8CE0F7B36B440F067705FA90DC4A836E92542E0 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_m06CE237BED975C0A3E9B19D071767EF6E7A3F83C (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, RuntimeObject * ___p0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsValid_Injected(UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsValid_Injected_mAB442A7F2A6CAC7B6F583AF5D790B7BA2E449C3A (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * ____unity_self0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsValid_m23C6528BCD9B9D2A1CE03D7600523F09A5F9A34F (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, const RuntimeMethod* method);
// System.Type UnityEngine.Playables.PlayableOutputHandle::GetPlayableOutputType_Injected(UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableOutputHandle_GetPlayableOutputType_Injected_mC7366D7303397DCDC8794C71855AF17EE790312B (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * ____unity_self0, const RuntimeMethod* method);
// System.Type UnityEngine.Playables.PlayableOutputHandle::GetPlayableOutputType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableOutputHandle_GetPlayableOutputType_mF5685ABFEE661D934CF922834229F819D0197300 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetReferenceObject_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetReferenceObject_Injected_m44F1F65857EFE41A447AE5845866155196EF2501 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * ____unity_self0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target1, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetReferenceObject(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetReferenceObject_mB27184B082C313AE4701F02FD3B8E7B14D880348 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetUserData_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetUserData_Injected_m66DBE188FAC762175EF89E5622F75B147D02ED40 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * ____unity_self0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target1, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetUserData(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetUserData_mC10EBA4025C2EAF8473B385D1B441593BDB29778 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableOutputHandle::GetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_GetSourcePlayable_Injected_m57A195AD0B69A6B2300BFD2D306A94B4296E2CA2 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * ____unity_self0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___ret1, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableOutputHandle::GetSourcePlayable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A PlayableOutputHandle_GetSourcePlayable_m6AB3B2C06A216AE791622421142569E3A3961C3A (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetSourcePlayable_Injected_m24570CDF232023210A02C8A3F61147940936653A (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * ____unity_self0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___target1, int32_t ___port2, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetSourcePlayable(UnityEngine.Playables.PlayableHandle,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetSourcePlayable_m52F2F47CB273552A63A5937AE0A48BF71671B252 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___target0, int32_t ___port1, const RuntimeMethod* method);
// System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetSourceOutputPort_Injected(UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetSourceOutputPort_Injected_m92D93E3BFBCB45A3C4E5B0E38B216252DB5632CF (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * ____unity_self0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetSourceOutputPort()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetSourceOutputPort_m1218C4A70927B40F301DBB6FCC8B4DB49C033BC6 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetWeight_Injected(UnityEngine.Playables.PlayableOutputHandle&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetWeight_Injected_m0F6A32CA7480A4A4027F8C57E4171A50AC9CA4E5 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * ____unity_self0, float ___weight1, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetWeight(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetWeight_m0FA09E9FC170305A12553026FA07469314980DB5 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, float ___weight0, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableOutputHandle::PushNotification_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.INotification,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_PushNotification_Injected_m3264650386EBBEA9F5712BA73795CB8CC915E3FF (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * ____unity_self0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___origin1, RuntimeObject* ___notification2, RuntimeObject * ___context3, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableOutputHandle::PushNotification(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.INotification,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_PushNotification_m873C33139252A83E5117EC97C239EEE5007B01DB (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___origin0, RuntimeObject* ___notification1, RuntimeObject * ___context2, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableOutputHandle::AddNotificationReceiver_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.INotificationReceiver)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_AddNotificationReceiver_Injected_m37114361B9DCCF56D080664E215F634624DD5E8D (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * ____unity_self0, RuntimeObject* ___receiver1, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableOutputHandle::AddNotificationReceiver(UnityEngine.Playables.INotificationReceiver)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_AddNotificationReceiver_m309FC7F48690943B354075410405E044E76125F5 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, RuntimeObject* ___receiver0, const RuntimeMethod* method);
// UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::CreateInstance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * PlayerConnection_CreateInstance_m761E97DB4F693FC1A92418088B90872AA559BFFE (const RuntimeMethod* method);
// UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::GetConnectionNativeApi()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, const RuntimeMethod* method);
// T UnityEngine.ScriptableObject::CreateInstance<UnityEngine.Networking.PlayerConnection.PlayerConnection>()
inline PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * ScriptableObject_CreateInstance_TisPlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_m94C1E90B84B8DF919DEFF9CD43B30CE2446D6DA3 (const RuntimeMethod* method)
{
return (( PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * (*) (const RuntimeMethod*))ScriptableObject_CreateInstance_TisRuntimeObject_mACD826EE1088E1006234E254924A7067CD467A5F_gshared)(method);
}
// System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.PlayerConnectionInternal::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal__ctor_m220EE8E01600348418FFBC1B83BF824C39A4441B (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass12_0__ctor_m66E5B9C72A27F0645F9854522ACE087CE32A5EEE (U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * __this, const RuntimeMethod* method);
// System.Boolean System.Guid::op_Equality(System.Guid,System.Guid)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0 (Guid_t ___a0, Guid_t ___b1, const RuntimeMethod* method);
// System.Void System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>::.ctor(System.Object,System.IntPtr)
inline void Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9 (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Func_2__ctor_mCA84157864A199574AD0B7F3083F99B54DC1F98C_gshared)(__this, ___object0, ___method1, method);
}
// System.Boolean System.Linq.Enumerable::Any<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
inline bool Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mDAFF80F537C5C285FFC96A336C747FB6DCDCDB68 (RuntimeObject* ___source0, Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * ___predicate1, const RuntimeMethod* method)
{
return (( bool (*) (RuntimeObject*, Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *, const RuntimeMethod*))Enumerable_Any_TisRuntimeObject_m79E5BEA29E663B44BB9C1BDD62286D214D22E600_gshared)(___source0, ___predicate1, method);
}
// UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::AddAndCreate(System.Guid)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * PlayerEditorConnectionEvents_AddAndCreate_m9722774BB976599BF8AD8745CA8EC3218828306B (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, Guid_t ___messageId0, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
inline void UnityEvent_1_AddListener_m588B231377E07BA41EB6FFC48582DDF26C1045EA (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * __this, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___call0, const RuntimeMethod* method)
{
(( void (*) (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B *, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 *, const RuntimeMethod*))UnityEvent_1_AddListener_m14DAE292BCF77B088359410E4C12071936DB681D_gshared)(__this, ___call0, method);
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass13_0__ctor_m75A8930EBA7C6BF81519358930656DAA2FBDDEDB (U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::UnregisterManagedCallback(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_UnregisterManagedCallback_mEB4C4FBCBA7A9527475914F61AFDB9676B8BEFB3 (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, Guid_t ___messageId0, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___callback1, const RuntimeMethod* method);
// System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Int32>::GetEnumerator()
inline Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C List_1_GetEnumerator_m153808182EE4702E05177827BB9D2D3961116B24 (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method)
{
return (( Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, const RuntimeMethod*))List_1_GetEnumerator_m153808182EE4702E05177827BB9D2D3961116B24_gshared)(__this, method);
}
// !0 System.Collections.Generic.List`1/Enumerator<System.Int32>::get_Current()
inline int32_t Enumerator_get_Current_m6BBD624C51F7E20D347FE5894A6ECA94B8011181_inline (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C * __this, const RuntimeMethod* method)
{
return (( int32_t (*) (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C *, const RuntimeMethod*))Enumerator_get_Current_m6BBD624C51F7E20D347FE5894A6ECA94B8011181_gshared_inline)(__this, method);
}
// System.Void UnityEngine.Events.UnityAction`1<System.Int32>::Invoke(T0)
inline void UnityAction_1_Invoke_m34CD3B09DF7371CBA265F13CD7255906D697232D (UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * __this, int32_t ___arg00, const RuntimeMethod* method)
{
(( void (*) (UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 *, int32_t, const RuntimeMethod*))UnityAction_1_Invoke_m34CD3B09DF7371CBA265F13CD7255906D697232D_gshared)(__this, ___arg00, method);
}
// System.Boolean System.Collections.Generic.List`1/Enumerator<System.Int32>::MoveNext()
inline bool Enumerator_MoveNext_m40FD166B6757334A2BBCF67238EFDF70D727A4A6 (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C * __this, const RuntimeMethod* method)
{
return (( bool (*) (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C *, const RuntimeMethod*))Enumerator_MoveNext_m40FD166B6757334A2BBCF67238EFDF70D727A4A6_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1/Enumerator<System.Int32>::Dispose()
inline void Enumerator_Dispose_m0F4FCA57A586D78D592E624FE089FC61DF99EF86 (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C * __this, const RuntimeMethod* method)
{
(( void (*) (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C *, const RuntimeMethod*))Enumerator_Dispose_m0F4FCA57A586D78D592E624FE089FC61DF99EF86_gshared)(__this, method);
}
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
inline void UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2 (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___call0, const RuntimeMethod* method)
{
(( void (*) (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF *, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 *, const RuntimeMethod*))UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2_gshared)(__this, ___call0, method);
}
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
inline void UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___call0, const RuntimeMethod* method)
{
(( void (*) (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF *, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 *, const RuntimeMethod*))UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D_gshared)(__this, ___call0, method);
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass20_0__ctor_m2B215926A23E33037D754DFAFDF8459D82243683 (U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::.ctor(System.Object,System.IntPtr)
inline void UnityAction_1__ctor_m2AEDA78AFEC4BF9B2C0655241A6EE8C02B3A9924 (UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 *, RuntimeObject *, intptr_t, const RuntimeMethod*))UnityAction_1__ctor_mDACAB67F7E76FF788C30CA0E51BF3274666F951E_gshared)(__this, ___object0, ___method1, method);
}
// System.DateTime System.DateTime::get_Now()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 DateTime_get_Now_mCAC695993D6E2C57B900C83BEF3F8B18BC4EBC2C (const RuntimeMethod* method);
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Register(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Register_m97A0118B2F172AA0236D0D428F2C6F6E8326BF3D (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, Guid_t ___messageId0, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___callback1, const RuntimeMethod* method);
// System.TimeSpan System.DateTime::op_Subtraction(System.DateTime,System.DateTime)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 DateTime_op_Subtraction_m67E0BD5004FEDD3A704BC74B9DC858C9BCED4DF2 (DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 ___d10, DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 ___d21, const RuntimeMethod* method);
// System.Double System.TimeSpan::get_TotalMilliseconds()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimeSpan_get_TotalMilliseconds_m97368AE0609D865EB2A6BAE96AAA97AF8BDBF1C5 (TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Unregister(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Unregister_m1D2F6BE95E82D60F6EA02139AA64D7D58B4B889B (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, Guid_t ___messageId0, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___callback1, const RuntimeMethod* method);
// System.Void System.Runtime.InteropServices.Marshal::Copy(System.IntPtr,System.Byte[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Marshal_Copy_m057A8067BF7212A361510EA26B24022990A07AC0 (intptr_t ___source0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___destination1, int32_t ___startIndex2, int32_t ___length3, const RuntimeMethod* method);
// UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::get_instance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * PlayerConnection_get_instance_mA46C9194C4D2FE0BB06C135C4C0521DD516592F6 (const RuntimeMethod* method);
// System.Void System.Guid::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Guid__ctor_mF80313305B9CD2AD39B621E1CEC5C7DFDFFBDE66 (Guid_t * __this, String_t* ___g0, const RuntimeMethod* method);
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::InvokeMessageIdSubscribers(System.Guid,System.Byte[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m157C5C69D6E22A8BCBDC40929BA67E1B6E586389 (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, Guid_t ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<System.Int32>::Add(!0)
inline void List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, int32_t ___item0, const RuntimeMethod* method)
{
(( void (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, int32_t, const RuntimeMethod*))List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F_gshared)(__this, ___item0, method);
}
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::Invoke(T0)
inline void UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530 (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF * __this, int32_t ___arg00, const RuntimeMethod* method)
{
(( void (*) (UnityEvent_1_tB235B5DAD099AC425DC059D10DEB8B97A35E2BBF *, int32_t, const RuntimeMethod*))UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530_gshared)(__this, ___arg00, method);
}
// System.Boolean System.Collections.Generic.List`1<System.Int32>::Remove(!0)
inline bool List_1_Remove_m49B76327A7803D7CE1ACAF6D68C102E03A33391F (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, int32_t ___item0, const RuntimeMethod* method)
{
return (( bool (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, int32_t, const RuntimeMethod*))List_1_Remove_m49B76327A7803D7CE1ACAF6D68C102E03A33391F_gshared)(__this, ___item0, method);
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents__ctor_m40946A5B9D9FB40849BEA07DCD600891229249A0 (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<System.Int32>::.ctor()
inline void List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *, const RuntimeMethod*))List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD_gshared)(__this, method);
}
// System.String System.Guid::ToString(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Guid_ToString_mB4CBA020EEFAC3F6E828BB8A15E813F3680CEFAB (Guid_t * __this, String_t* ___format0, const RuntimeMethod* method);
// System.Void UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_SendMessage_m28075B14E3C74180BC8B54C013D22F7B0DDEFA8E (String_t* ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method);
// System.Boolean UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_TrySendMessage_m654FD63C3F37CA5381FA3C956B4C6F68EFF8A202 (String_t* ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method);
// System.Void UnityEngine.PlayerConnectionInternal::PollInternal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_PollInternal_m51A00BEDBF9EA39C42023981C0A1CA8B38116D86 (const RuntimeMethod* method);
// System.Void UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_RegisterInternal_mEA39746E226DE13CDA2AD91050A7B49BE6CEDFD6 (String_t* ___messageId0, const RuntimeMethod* method);
// System.Void UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnregisterInternal_m22AB7635F9B4EE0EA1F23F61E212763375479EB0 (String_t* ___messageId0, const RuntimeMethod* method);
// System.Void UnityEngine.PlayerConnectionInternal::Initialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_Initialize_m0E2E758B321FDCBA8598FE99E453F371E8544676 (const RuntimeMethod* method);
// System.Boolean UnityEngine.PlayerConnectionInternal::IsConnected()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_IsConnected_m6E50FFCA993DB110A440A175417542F19360878C (const RuntimeMethod* method);
// System.Void UnityEngine.PlayerConnectionInternal::DisconnectAll()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_DisconnectAll_mBE50046CA1DD3A969860F0D25B5FD3381907881D (const RuntimeMethod* method);
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass6_0__ctor_mEB8DB2BFDA9F6F083E77F1EC1CE3F4861CD1815A (U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * __this, const RuntimeMethod* method);
// System.Collections.Generic.IEnumerable`1<!!0> System.Linq.Enumerable::Where<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
inline RuntimeObject* Enumerable_Where_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA26033CBE81E6D1F0D6C753C803AD940D592C8F1 (RuntimeObject* ___source0, Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * ___predicate1, const RuntimeMethod* method)
{
return (( RuntimeObject* (*) (RuntimeObject*, Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *, const RuntimeMethod*))Enumerable_Where_TisRuntimeObject_m51DA29A5CB10D532C42135ADA3270F6E695B9364_gshared)(___source0, ___predicate1, method);
}
// System.Boolean System.Linq.Enumerable::Any<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>)
inline bool Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA242050AA582EAC899DE69D44E8C31863566465A (RuntimeObject* ___source0, const RuntimeMethod* method)
{
return (( bool (*) (RuntimeObject*, const RuntimeMethod*))Enumerable_Any_TisRuntimeObject_m4EC05D3E15710E112A6399BED7BC82A128B5DED4_gshared)(___source0, method);
}
// System.String System.Guid::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Guid_ToString_mA3AB7742FB0E04808F580868E82BDEB93187FB75 (Guid_t * __this, const RuntimeMethod* method);
// System.String System.String::Concat(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B (String_t* ___str00, String_t* ___str11, const RuntimeMethod* method);
// System.Void UnityEngine.Networking.PlayerConnection.MessageEventArgs::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEventArgs__ctor_m18272C7358FAC22848ED84A952DCE17E8CD623BA (MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::Invoke(T0)
inline void UnityEvent_1_Invoke_m3E5097A6ABD6D215CA4BF8D81EEFFE18A338DACF (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * __this, MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * ___arg00, const RuntimeMethod* method)
{
(( void (*) (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B *, MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA *, const RuntimeMethod*))UnityEvent_1_Invoke_m73C0FE7D4CDD8627332257E8503F2E9862E33C3E_gshared)(__this, ___arg00, method);
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass7_0__ctor_m97B67DA8AA306A160A790CCDD869669878DDB7F3 (U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * __this, const RuntimeMethod* method);
// !!0 System.Linq.Enumerable::SingleOrDefault<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
inline MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m087FAFC00AD5CB0A490BC11B19140B0480AF4271 (RuntimeObject* ___source0, Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * ___predicate1, const RuntimeMethod* method)
{
return (( MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * (*) (RuntimeObject*, Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *, const RuntimeMethod*))Enumerable_SingleOrDefault_TisRuntimeObject_m7CD21B973B475FEEB49C0EBF6C580FC002F73DBA_gshared)(___source0, ___predicate1, method);
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers__ctor_mA51A6D3E38DBAA5B8237BAB1688F669F24982F29 (MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::set_MessageTypeId(System.Guid)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers_set_MessageTypeId_m7125FF3E71F4E678644F056A4DC5C29EFB749762 (MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * __this, Guid_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEvent__ctor_mE4D70D8837C51E422C9A40C3F8F34ACB9AB572BB (MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::Add(!0)
inline void List_1_Add_m6660EE127A63BB303600B706204E272689EC5092 (List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * __this, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * ___item0, const RuntimeMethod* method)
{
(( void (*) (List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E *, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F *, const RuntimeMethod*))List_1_Add_mE5B3CBB3A625606D9BC4337FEAAF1D66BCB6F96E_gshared)(__this, ___item0, method);
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass8_0__ctor_m18AC0B2825D7BB04F59DC800DFF74D45921A28FA (U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
inline void UnityEvent_1_RemoveListener_m6A12E4259C059FE7CC4FE86A9765131CE56E5B21 (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * __this, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___call0, const RuntimeMethod* method)
{
(( void (*) (UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B *, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 *, const RuntimeMethod*))UnityEvent_1_RemoveListener_m793372F5AF1175F5DD348F908874E7D607B16DBD_gshared)(__this, ___call0, method);
}
// System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::Remove(!0)
inline bool List_1_Remove_mDC39ADD6D9F63A74F037D388A4F24AF33E21448B (List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * __this, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * ___item0, const RuntimeMethod* method)
{
return (( bool (*) (List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E *, MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F *, const RuntimeMethod*))List_1_Remove_m753F7B4281CC4D02C07AE90726F51EF34B588DF7_gshared)(__this, ___item0, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::.ctor()
inline void List_1__ctor_m66D42DB9F8C7A395331B327420ACD8343C281757 (List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E *, const RuntimeMethod*))List_1__ctor_m0F0E00088CF56FEACC9E32D8B7D91B93D91DAA3B_gshared)(__this, method);
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ConnectionChangeEvent__ctor_m95EBD8B5EA1C4A14A5F2B71CEE1A2C18C73DB0A1 (ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * __this, const RuntimeMethod* method);
// System.String UnityEngine.LowLevel.PlayerLoopSystem::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerLoopSystem_ToString_mAC7EE13A5561966294881362AD59CB55DBBED9EE (PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.PropertyName::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PropertyName_GetHashCode_m828E67AAF7497C2D0B293AF713B4E0C92CBA4D13 (PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.PropertyName::Equals(UnityEngine.PropertyName)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_Equals_m3403F8B6A014D98CF5D928E322F4FA0C163E2BAF (PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 * __this, PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.PropertyName::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_Equals_m935B0325223CA7143D4769F796F2472D982E5FDC (PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.PropertyName::op_Equality(UnityEngine.PropertyName,UnityEngine.PropertyName)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_op_Equality_m316B86AFE69346984F63047DE1803D6738C5C208 (PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 ___lhs0, PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 ___rhs1, const RuntimeMethod* method);
// System.String UnityEngine.PropertyName::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PropertyName_ToString_m8DA8C292200497F4EFEB024B7A4468D5EF9C44D8 (PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Quaternion::FromToRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_FromToRotation_Injected_mF0D47B601B2A983EF001C4BDDA1819DB1CAAC68E (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___fromDirection0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___toDirection1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret2, const RuntimeMethod* method);
// System.Void UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Inverse_Injected_m709B75EDEB9B03431C31D5D5A100237FAB9F34D6 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___rotation0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret1, const RuntimeMethod* method);
// System.Void UnityEngine.Quaternion::Slerp_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Slerp_Injected_m7325B4F268FE37F766E2718DA4AB0EA2B15F8131 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___a0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___b1, float ___t2, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret3, const RuntimeMethod* method);
// System.Void UnityEngine.Quaternion::SlerpUnclamped_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_SlerpUnclamped_Injected_m74BEDC4026D6E4BA445269B0156A7F6C45F730F0 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___a0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___b1, float ___t2, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret3, const RuntimeMethod* method);
// System.Void UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_FromEulerRad_Injected_m5220AD64F37DB56C6DFF9DAE8B78F4E3F7185110 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___euler0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret1, const RuntimeMethod* method);
// System.Void UnityEngine.Quaternion::Internal_ToEulerRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_ToEulerRad_Injected_m4626950CCFC82D6D08FEDC4EA7F3C594C9C3DED0 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___rotation0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method);
// System.Void UnityEngine.Quaternion::AngleAxis_Injected(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_AngleAxis_Injected_m651561C71005DEB6C7A0BF672B631DBF121B5B61 (float ___angle0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___axis1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret2, const RuntimeMethod* method);
// System.Void UnityEngine.Quaternion::LookRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_LookRotation_Injected_m5D096FB4F030FA09FACCB550040173DE7E3F9356 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___forward0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___upwards1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret2, const RuntimeMethod* method);
// System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__ctor_m564FA9302F5B9DA8BAB97B0A2D86FFE83ACAA421 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method);
// System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Quaternion_Dot_m7F12C5843352AB2EA687923444CC987D51515F9A (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___a0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___b1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Quaternion::IsEqualUsingDot(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_IsEqualUsingDot_mC57C44978B13AD1592750B1D523AAB4549BD5643 (float ___dot0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_m7EC909C253064DBECF7DB83BCF7C2E42163685BE (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___lhs0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rhs1, const RuntimeMethod* method);
// System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14 (float ___a0, float ___b1, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Quaternion::Internal_ToEulerRad(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_Internal_ToEulerRad_m442827358B6C9EB81ADCC01F316AA2201453001E (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation0, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Quaternion::Internal_MakePositive(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_Internal_MakePositive_mD0A2B4D1439FC9AC4B487C2392836C8436323857 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___euler0, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_get_eulerAngles_m3DA616CAD670235A407E8A7A75925AA8E22338C3 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
// UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Internal_FromEulerRad_m3D0312F9F199A8ADD7463C450B24081061C884A7 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___euler0, const RuntimeMethod* method);
// UnityEngine.Quaternion UnityEngine.Quaternion::get_identity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_get_identity_mF2E565DBCE793A1AE6208056D42CA7C59D83A702 (const RuntimeMethod* method);
// UnityEngine.Quaternion UnityEngine.Quaternion::Normalize(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Normalize_m2C2E651E23B027A60166D558BC4A561FA8C37623 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___q0, const RuntimeMethod* method);
// UnityEngine.Quaternion UnityEngine.Quaternion::get_normalized()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_get_normalized_m32E57BB637B9A38379421B1C269C299AF3002C94 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method);
// System.Int32 System.Single::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9 (float* __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Quaternion::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_mFCEA4CA542544DC9BD222C66F524C2F3CFE60744 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Quaternion::Equals(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m02CE0D27C1DA0C037D8721750E30BB1FAF1A7DAD (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Quaternion::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m3EDD7DBA22F59A5797B91820AE4BBA64576D240F (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
// System.Boolean System.Single::Equals(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914 (float* __this, float ___obj0, const RuntimeMethod* method);
// System.String UnityEngine.Quaternion::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_mF10FE18AAC385F9CFE721ECD8B66F14346774F31 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
// System.String UnityEngine.Quaternion::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_mD3D4C66907C994D30D99E76063623F7000F6998E (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.PropertyAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7 (PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.RangeInt::get_end()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RangeInt_get_end_m6F8F3C6EA01F7A99BF3A094827F5A0D612AA179E (RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A * __this, const RuntimeMethod* method);
// System.Void UnityEngine.RangeInt::.ctor(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RangeInt__ctor_m61527D982CDE91D896757816896BE6BDB366B9E0 (RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A * __this, int32_t ___start0, int32_t ___length1, const RuntimeMethod* method);
// System.Byte System.Convert::ToByte(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t Convert_ToByte_m85B5A8C973A43E62BF581A0F9569EA3A6ED12AE2 (bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RasterState::.ctor(UnityEngine.Rendering.CullMode,System.Int32,System.Single,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RasterState__ctor_m9C7CDD5494A3C48E401DB68C203026C583637335 (RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E * __this, int32_t ___cullingMode0, int32_t ___offsetUnits1, float ___offsetFactor2, bool ___depthClip3, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.RasterState::Equals(UnityEngine.Rendering.RasterState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RasterState_Equals_m3833716876B103F4A7C4C558538A27A7AF59DD82 (RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E * __this, RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.RasterState::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RasterState_Equals_m4BE67E3411F4ADB413C4012798D809B6B7088782 (RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
// System.Int32 System.Byte::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Byte_GetHashCode_m5111B9229C948E0B734597AED742936F9542E093 (uint8_t* __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.RasterState::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RasterState_GetHashCode_m084C5080D902F1A2B42BCC2D8D816109896070C3 (RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E * __this, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray__ctor_m75B1F651FF47EE6B887105101B7DA61CBF41F83C (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_GetPoint_mC92464E32E42603B7B3444938E8BB8ADA43AB240 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, float ___distance0, const RuntimeMethod* method);
// System.String UnityEngine.Ray::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_m9D764E4D9D0742160471AFD9D0AA21B13252C1EC (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
// System.String UnityEngine.Ray::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_mC923383E101007E445FB0229261813AD13FBA509 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Profiling.Recorder::DisposeNative(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Recorder_DisposeNative_mD1808C1EF13B77C3E3C0C36B160F2D59A1590099 (intptr_t ___ptr0, const RuntimeMethod* method);
// System.Void System.Object::Finalize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A (RuntimeObject * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Profiling.Recorder::get_isValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Recorder_get_isValid_m54BC9EBBF6AF879317CB1FA89699F4DEA2F72741 (Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Profiling.Recorder::IsEnabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Recorder_IsEnabled_m4E1C751A304136AC39D2291B33A2F8C518D88279 (Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Profiling.Recorder::SetEnabled(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Recorder_SetEnabled_m83DEB290DD3325ED0A7E353251F6E9E6CA2498D7 (Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * __this, bool ___enabled0, const RuntimeMethod* method);
// System.Int64 UnityEngine.Profiling.Recorder::GetElapsedNanoseconds()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t Recorder_GetElapsedNanoseconds_mD08B9F5CCE6E32550268533BA5F98FD214E02A0E (Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * __this, const RuntimeMethod* method);
// System.Int64 UnityEngine.Profiling.Recorder::GetGpuElapsedNanoseconds()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t Recorder_GetGpuElapsedNanoseconds_m4EECAEE3373C1BB4F4383A870F927E933D543AD7 (Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Profiling.Recorder::GetSampleBlockCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Recorder_GetSampleBlockCount_mEFAF7D6853481990E2FC2E1241685FD0CA79C5C1 (Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Profiling.Recorder::GetGpuSampleBlockCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Recorder_GetGpuSampleBlockCount_mBE1ECCF9750B7313D60B48DDEFDE2D55D691F559 (Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Profiling.Recorder::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Recorder__ctor_m51F04E240EA80F84A7CA3708F4BE93C64C3474DE (Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method);
// System.Void UnityEngine.Rect::.ctor(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m00C682F84642AE657D7EBB0D5BC6E8F3CA4D1E82 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___position0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___size1, const RuntimeMethod* method);
// System.Void UnityEngine.Rect::.ctor(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m4976D69877F052A2BF4FDC3558F5697412BE08C3 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___source0, const RuntimeMethod* method);
// System.Single UnityEngine.Rect::get_x()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rect::set_x(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_m1147A05B5046E1D4427E8EC99B9DFA4A32EEDEE6 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
// System.Single UnityEngine.Rect::get_y()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rect::set_y(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_m015507262F8AC5AFF1B4E986B66307F31FB3A10E (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.Rect::get_position()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rect::set_position(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_position_m25716C90100155ED807D2812E24D2880D7D89D0D (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.Rect::get_center()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_center_mDFC7A4AE153DCDC1D6248803381C6F36C7883707 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Rect::get_xMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Rect::get_yMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.Rect::get_min()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_min_mAB48143A34188D0C92C811E6BCE3684FC81F29B6 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Rect::get_xMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Rect::get_yMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.Rect::get_max()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_max_mD553C13D7CBC8CD7DB0D7FD0D7D2B703734EAC78 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Rect::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rect::set_width(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
// System.Single UnityEngine.Rect::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rect::set_height(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.Rect::get_size()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rect::set_xMin(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMin_mC91AC74347F8E3D537E8C5D70015E9B8EA872A3F (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rect::set_yMin(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMin_mA2FDFF7C8C2361A4CF3F446BAB9A861F923F763A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rect::set_xMax(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMax_m4E466ED07B11CC5457BD62517418C493C0DDF2E3 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rect::set_yMax(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMax_m4E7A7C5E88FA369D6ED022C939427F4895F6635D (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_m8438BA185AD95D6C50E7A2CF9DD30FBA044CE0B2 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___point0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_m51C65159B1706EB00CC962D7CD1CEC2EBD85BC3A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_mFF91B379E163CE421F334C99C9F3E5A7D3C1591F (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, const RuntimeMethod* method);
// UnityEngine.Rect UnityEngine.Rect::OrderMinMax(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Rect_OrderMinMax_mB0EAA3C5660D716D83556F42F7D87DDB8FF7F39C (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rect0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m4B186F55121E25A8D498AEFECCE973AEE62E7EDD (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, bool ___allowInverse1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Equality_m17C955A4F85F01A7CF0B43EDE41463301E93F6C1 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___lhs0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rhs1, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rect::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_mE5841C54528B29D5E85173AF1973326793AF9311 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rect::Equals(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mC9EE5E0C234DB174AC16E653ED8D32BB4D356BB8 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rect::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mF1F747B913CDB083ED803F5DD21E2005736AE4AB (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
// System.String UnityEngine.Rect::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_m3DFE65344E06224C23BB7500D069F908D5DDE8F5 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
// System.String UnityEngine.Rect::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_mCB7EA3D9B51213304AB0175B2D5E4545AFBCF483 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.RectInt::get_x()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_x_m2D7412BC4EE7871D19042F469D6C573016E39F79 (RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.RectInt::set_x(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_x_mCBB2EA6223610F58A5FC4CD972AB8A0A3755F36F (RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Int32 UnityEngine.RectInt::get_y()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_y_mAEB15FA1B7CCD08DA9FCB978EE0BA45D6BB9FE33 (RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.RectInt::set_y(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_y_m9A8D98EB6482E4A16AA6B8CFBB534B698417F827 (RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Int32 UnityEngine.RectInt::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_width_m7C3DBF05BE2DC727635FC9D7C778EACF0A9E4085 (RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.RectInt::set_width(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_width_mD953EC5E374B559F075FA6601652E3AB983975A8 (RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Int32 UnityEngine.RectInt::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_height_m5CCF18289CB154C1709AE02AA6375093ECA07DBC (RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.RectInt::set_height(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_height_mA821DDCEE9E93F079113F4D1E94F251F3C73F0A6 (RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RectInt::.ctor(System.Int32,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt__ctor_m53209E2851578015083B4DEF8354AB38EAD4C553 (RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * __this, int32_t ___xMin0, int32_t ___yMin1, int32_t ___width2, int32_t ___height3, const RuntimeMethod* method);
// System.String UnityEngine.RectInt::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_m4166071DDA0606D66F0BD83538D000174A33EED9 (RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
// System.String UnityEngine.RectInt::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_mDDF5677F3BD7A81A75913503531D9AAB6E5127A8 (RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * __this, const RuntimeMethod* method);
// System.String System.Int32::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8 (int32_t* __this, String_t* ___format0, RuntimeObject* ___provider1, const RuntimeMethod* method);
// System.Boolean UnityEngine.RectInt::Equals(UnityEngine.RectInt)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectInt_Equals_mAF3A442FB55544FF362006EDB9B2F225D32BDF6D (RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * __this, RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 ___other0, const RuntimeMethod* method);
// System.IntPtr UnityEngine.RectOffset::InternalCreate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t RectOffset_InternalCreate_m24E70055383879A2ECA568F0B6B57C026188E3A7 (const RuntimeMethod* method);
// System.Void UnityEngine.RectOffset::Destroy()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Destroy_m56862AB47C5C13956BA4DDE49CB01701069E2EFE (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method);
// System.String UnityEngine.RectOffset::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_mA3FFA19BFCBA3A7DE7700B4C6C10E476C61B4ACE (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method);
// System.Int32 UnityEngine.RectOffset::get_left()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_m3B3066D09D8C9C94826258386B609CDBFFF11910 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.RectOffset::get_right()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_right_m889468939F3F926FE21F8E81E23C0342D45615C6 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.RectOffset::get_top()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_m42000C7682185F03F23E7E0C3E8EC026FDBAB9D1 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.RectOffset::get_bottom()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_bottom_mDDEBF1389FC1B8DCD9FC15DF91E51D264925C00D (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.RectOffset::InternalDestroy(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_InternalDestroy_m58D18EDE9295B31E2BCA824825FE08F9A1C1D42F (intptr_t ___ptr0, const RuntimeMethod* method);
// System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Combine_m631D10D6CFF81AB4F237B9D549B235A54F45FA55 (Delegate_t * ___a0, Delegate_t * ___b1, const RuntimeMethod* method);
// System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Remove_m8B4AD17254118B2904720D55C9B34FB3DCCBD7D4 (Delegate_t * ___source0, Delegate_t * ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_rect_Injected_m9E2423A68A47664E62278AF461D5F5E8444E3E63 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.RectTransform::get_anchorMin_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMin_Injected_m591E30B205148C8EE6B40DEFF59C26578B269E86 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.RectTransform::set_anchorMin_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_Injected_mE7DC3F6291CD07ECE04F3E602395B1E8C841B9DB (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RectTransform::get_anchorMax_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMax_Injected_m66E954822B58B90A6C0BCF215BF8ADECF2AE82A5 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.RectTransform::set_anchorMax_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_Injected_m5C4650BC3A0CB3F5B9BB42020ED98310ED217D9F (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RectTransform::get_anchoredPosition_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchoredPosition_Injected_mEAE78E52E8C07DF7C3FD72FC31E675557B7D2D21 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.RectTransform::set_anchoredPosition_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_Injected_m5F082F2C7BECB268DD87C04857157E2C50C44FB9 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RectTransform::get_sizeDelta_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_sizeDelta_Injected_mCDC20F4A6886D32FD2450EF690EA8B067769C093 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.RectTransform::set_sizeDelta_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_Injected_m7693B136F6C2F35B06D21E813FE4D90007D0FCEA (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RectTransform::get_pivot_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_pivot_Injected_m37B7AD78DD72F2A181EC5B06AB9499EB11D20EB3 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_Injected_m9FE95D2C721B381940FCDA8D202B3A3AC5B03B56 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.Vector2::Scale(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method);
// System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.Vector2::get_one()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_one_m9B2AFD26404B6DD0F520D19FC7F79371C5C18B42 (const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method);
// System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method);
// UnityEngine.Rect UnityEngine.RectTransform::get_rect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.RectTransform::GetLocalCorners(UnityEngine.Vector3[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetLocalCorners_mA93C3DA0EF4915A399E111F23E8B0037FB0D897C (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___fourCornersArray0, const RuntimeMethod* method);
// UnityEngine.Transform UnityEngine.Component::get_transform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F (Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 * __this, const RuntimeMethod* method);
// UnityEngine.Matrix4x4 UnityEngine.Transform::get_localToWorldMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 Transform_get_localToWorldMatrix_m6B810B0F20BA5DE48009461A4D662DD8BFF6A3CC (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Matrix4x4_MultiplyPoint_mE92BEE4DED3B602983C2BBE06C44AD29564EDA83 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.RectTransform::GetParentSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_GetParentSize_mB360151D47F306B0614F87B85402156C8FD949D5 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Vector2::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926 (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, int32_t ___index0, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchorMax_mC1577047A20870209C9A6801B75FE6930AE56F1E (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchorMin_m5CBB2E649A3D4234A7A5A16B1BBAADAC9C033319 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::Invoke(UnityEngine.RectTransform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_Invoke_m5B39EC5205C3910AC09DCF378EAA2D8E99391636 (ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * __this, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___driven0, const RuntimeMethod* method);
// UnityEngine.Transform UnityEngine.Transform::get_parent()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9 (Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___exists0, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828 (const RuntimeMethod* method);
// System.Void System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>::Invoke(!0,!1)
inline void Action_2_Invoke_m9CE157481B0502C54D8582E49B660DEE5777A9EA (Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * __this, ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3 * ___arg10, int32_t ___arg21, const RuntimeMethod* method)
{
(( void (*) (Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 *, ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3 *, int32_t, const RuntimeMethod*))Action_2_Invoke_mB78C05F21CF54A991EDE3B5B9B6B1B5075A9B327_gshared)(__this, ___arg10, ___arg21, method);
}
// System.Void System.Action`1<UnityEngine.Cubemap>::Invoke(!0)
inline void Action_1_Invoke_mE5FE8BC81EC9AB66009D1B593E24A041B19538A5 (Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * __this, Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * ___obj0, const RuntimeMethod* method)
{
(( void (*) (Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 *, Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 *, const RuntimeMethod*))Action_1_Invoke_m587509C88BB83721D7918D89DF07606BB752D744_gshared)(__this, ___obj0, method);
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::BeginFrameRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_BeginFrameRendering_m1B74B718E7389E86A72BCD1EFF9001CEF161CF58 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cameras1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RenderPipelineManager::BeginCameraRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_BeginCameraRendering_m3E79ED5ECC6E83F99DACC23135F57773E7FE0AE0 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RenderPipelineManager::EndFrameRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_EndFrameRendering_m9ACD903AD74F7357CA57303924E1BF828B191BBE (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cameras1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RenderPipelineManager::EndCameraRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_EndCameraRendering_mCEA2CB01A8B44E871752D63509911796CE50F616 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.RenderPipeline::get_disposed()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, const RuntimeMethod* method);
// System.Void System.ObjectDisposedException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ObjectDisposedException__ctor_mE57C6A61713668708F9B3CEF060A8D006B1FE880 (ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A * __this, String_t* ___objectName0, const RuntimeMethod* method);
// System.Void System.GC::SuppressFinalize(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GC_SuppressFinalize_mEE880E988C6AF32AA2F67F2D62715281EAA41555 (RuntimeObject * ___obj0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RenderPipeline::set_disposed(System.Boolean)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_mB375F2860E0C96CA5E7124154610CB67CE3F80CA_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Debug::LogException(System.Exception)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_m1BE957624F4DD291B1B4265D4A55A34EFAA8D7BA (Exception_t * ___exception0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RenderPipelineManager::CleanupRenderPipeline()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_CleanupRenderPipeline_m85443E0BE0778DFA602405C8047DCAE5DCF6D54E (const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RenderPipelineManager::PrepareRenderPipeline(UnityEngine.Rendering.RenderPipelineAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_PrepareRenderPipeline_m4C5F3624BD68AFCAAD4A9D800ED906B9DF4DFB55 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * ___pipelineAsset0, const RuntimeMethod* method);
// System.Void System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]>::Invoke(!0,!1)
inline void Action_2_Invoke_m5C25724FD0B7C580C716BDD2F95F36538A325DD4 (Action_2_t254D87D7CB5E1987005531FFF30ED1CA3AEDECCE * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___arg10, CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___arg21, const RuntimeMethod* method)
{
(( void (*) (Action_2_t254D87D7CB5E1987005531FFF30ED1CA3AEDECCE *, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D , CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001*, const RuntimeMethod*))Action_2_Invoke_mDD4EC73CAA425ACB3E7289D905B9154BA144A701_gshared)(__this, ___arg10, ___arg21, method);
}
// System.Void System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera>::Invoke(!0,!1)
inline void Action_2_Invoke_m1EE97B0A1B03F8D1BFE7BAC68AEB3053D84C1B44 (Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___arg10, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___arg21, const RuntimeMethod* method)
{
(( void (*) (Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA *, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D , Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, const RuntimeMethod*))Action_2_Invoke_mDD4EC73CAA425ACB3E7289D905B9154BA144A701_gshared)(__this, ___arg10, ___arg21, method);
}
// UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::get_currentPipeline()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline (const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RenderPipeline::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_mE06FE618AE8AE1B563CAC05585ACBA8832849A7F (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RenderPipelineManager::set_currentPipeline(UnityEngine.Rendering.RenderPipeline)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_m03D0E14C590848C8D5ABC2C22C026935119CE526_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures__ctor_m0612F2A9F55682A7255B3B276E9BAFCFC0CB4EF4 (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::set_active(UnityEngine.Rendering.SupportedRenderingFeatures)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_set_active_m3BC49234CD45C5EFAE64E319D5198CA159143F54 (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * ___value0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetNumberOfCameras_m43FCE097543E85E40FCA641C570A25E718E3D6F6 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, const RuntimeMethod* method);
// System.Void System.Array::Resize<UnityEngine.Camera>(!!0[]&,System.Int32)
inline void Array_Resize_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mF7094789582E9536B350627CEFBB438C8FDAAD6F (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001** ___array0, int32_t ___newSize1, const RuntimeMethod* method)
{
(( void (*) (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001**, int32_t, const RuntimeMethod*))Array_Resize_TisRuntimeObject_m6F70613DBB973872E27DFD9A42F7653C55337A64_gshared)(___array0, ___newSize1, method);
}
// UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ScriptableRenderContext_GetCamera_mF8D58C4C1BB5667F63A2DCFDB72CE4C3C7ADBBFA (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, int32_t ___index0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::.ctor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext__ctor_mEA592FA995EF36C1F8F05EF2E51BC1089D7371CA (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, intptr_t ___ptr0, const RuntimeMethod* method);
// System.Void System.Array::Clear(System.Array,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Clear_mEB42D172C5E0825D340F6209F28578BDDDDCE34F (RuntimeArray * ___array0, int32_t ___index1, int32_t ___length2, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RenderPipelineManager::GetCameras(UnityEngine.Rendering.ScriptableRenderContext)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_GetCameras_m8BB39469D10975B096634537AC44FB7CF6D52938 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RenderPipeline::InternalRender(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRender_mD6C2FEDA607A430F963066B487C02F4D2379FBDA (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cameras1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RenderPipeline::InternalRenderWithRequests(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[],System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRenderWithRequests_m9883F1C0D6400EB2A0364C92F7F8BB39E9398DCF (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cameras1, List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * ___renderRequests2, const RuntimeMethod* method);
// UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::InternalCreatePipeline()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * RenderPipelineAsset_InternalCreatePipeline_mAE0E11E7E8D2D501F7F0F06D37DB484D37533406 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.RenderQueueRange::Equals(UnityEngine.Rendering.RenderQueueRange)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderQueueRange_Equals_m847CD039A152B5A0DF774231A4BB979CE1B5B790 (RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 * __this, RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.RenderQueueRange::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderQueueRange_Equals_mBAA8EC73CB6A68707947332F3536186D04EABE3F (RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.RenderQueueRange::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderQueueRange_GetHashCode_m8A029ABFE67F06D7B0D511A81481205931A4C6E7 (RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.RenderSettings::get_ambientSkyColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_ambientSkyColor_Injected_m94ED76616E6D17A9996349533334BE6D7DCCA65A (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderSettings::get_ambientEquatorColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_ambientEquatorColor_Injected_m1387AC8C76F42607E19C74ACF53DEB34BDF085C3 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderSettings::get_ambientGroundColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_ambientGroundColor_Injected_m696FD667CEEDCF2CD943FBBE9FC6080297A34F05 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderSettings::get_subtractiveShadowColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_subtractiveShadowColor_Injected_mA9C9AFB8746A9B6276C1916772CBA5DBCA8C6672 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderSettings::get_ambientProbe_Injected(UnityEngine.Rendering.SphericalHarmonicsL2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_ambientProbe_Injected_m47BFFB8DAB41F508AE4B8E0468E66213264B8C61 (SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 * ___ret0, const RuntimeMethod* method);
// UnityEngine.Rendering.BlendState UnityEngine.Rendering.BlendState::get_defaultValue()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 BlendState_get_defaultValue_m1D2236739FA5A5678BE1F87132EA4935A4AF99A5 (const RuntimeMethod* method);
// UnityEngine.Rendering.DepthState UnityEngine.Rendering.DepthState::get_defaultValue()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA DepthState_get_defaultValue_mBF989BD20EA91E3965F6E03830F58B41FA725B11 (const RuntimeMethod* method);
// UnityEngine.Rendering.StencilState UnityEngine.Rendering.StencilState::get_defaultValue()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 StencilState_get_defaultValue_mABB09CB595478EAF5F17B67E4EA542892AEADEA2 (const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RenderStateBlock::.ctor(UnityEngine.Rendering.RenderStateMask)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock__ctor_m80A56A5B66752FD31DF33ECE8BE5F8794F01C954 (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * __this, int32_t ___mask0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RenderStateBlock::set_depthState(UnityEngine.Rendering.DepthState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_depthState_mBA0F5339344121EF3CE9DB787BCB5504B209889A (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * __this, DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA ___value0, const RuntimeMethod* method);
// UnityEngine.Rendering.StencilState UnityEngine.Rendering.RenderStateBlock::get_stencilState()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 RenderStateBlock_get_stencilState_m82AB90B98E462C06B99547626AFBA7AC57C7FC83 (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RenderStateBlock::set_stencilState(UnityEngine.Rendering.StencilState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_stencilState_m2ADA55CDB2AAC6F3FC1771C5F0B1B4AF8391C91F (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * __this, StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 ___value0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.RenderStateBlock::get_stencilReference()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderStateBlock_get_stencilReference_mD69B30934E97535738771993F08A2CE18A286C2D (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RenderStateBlock::set_stencilReference(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_stencilReference_mBDEF18F59923BD6AEFEDBD5A756FB0A54868AF79 (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * __this, int32_t ___value0, const RuntimeMethod* method);
// UnityEngine.Rendering.RenderStateMask UnityEngine.Rendering.RenderStateBlock::get_mask()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderStateBlock_get_mask_m39D651F5D8FEB414114C6BEAB8A15271911E2C67 (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RenderStateBlock::set_mask(UnityEngine.Rendering.RenderStateMask)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_mask_mE5A0028DCC48A74A9773393E09B254862DFE458D (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.BlendState::Equals(UnityEngine.Rendering.BlendState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BlendState_Equals_m0BBFCCF9A731CF2528579F35659D6B4AB4C18AE8 (BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 * __this, BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.DepthState::Equals(UnityEngine.Rendering.DepthState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DepthState_Equals_m604492030D559E7FAF501284C859A8001C8CD252 (DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA * __this, DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.StencilState::Equals(UnityEngine.Rendering.StencilState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StencilState_Equals_m42AD09CE4CA533904E5B24050242CDFDB2D38DA2 (StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 * __this, StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.RenderStateBlock::Equals(UnityEngine.Rendering.RenderStateBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderStateBlock_Equals_mD08C484D5905EE5E8436602DCF1A321DD0B36AF9 (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * __this, RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.RenderStateBlock::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderStateBlock_Equals_m2348798A749EC98E2E91E1457CC0E5111EAB541D (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.BlendState::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BlendState_GetHashCode_mF16E911886FA4F2D5C1757C78886E543842EF35F (BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.DepthState::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DepthState_GetHashCode_m7FA2BF72FCFB9AAA3BCFAB61698261FA94CFCAB9 (DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.StencilState::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StencilState_GetHashCode_m93460F3A386D4F0C26F03AAD3449D57A774E744A (StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.RenderStateBlock::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderStateBlock_GetHashCode_m6B59EC12D501030278CAFC26B24458D7D41209D1 (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RenderTargetBlendState::.ctor(UnityEngine.Rendering.ColorWriteMask,UnityEngine.Rendering.BlendMode,UnityEngine.Rendering.BlendMode,UnityEngine.Rendering.BlendMode,UnityEngine.Rendering.BlendMode,UnityEngine.Rendering.BlendOp,UnityEngine.Rendering.BlendOp)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetBlendState__ctor_mB15A7038C8163026F251E679032C714E0E94BDC9 (RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * __this, int32_t ___writeMask0, int32_t ___sourceColorBlendMode1, int32_t ___destinationColorBlendMode2, int32_t ___sourceAlphaBlendMode3, int32_t ___destinationAlphaBlendMode4, int32_t ___colorBlendOperation5, int32_t ___alphaBlendOperation6, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.RenderTargetBlendState::Equals(UnityEngine.Rendering.RenderTargetBlendState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetBlendState_Equals_mCF153ADDABD58C6C2B4D536024D648B322DB471C (RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * __this, RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.RenderTargetBlendState::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetBlendState_Equals_mDFB451E24A0E13B8721CF753738E090742EC5CFA (RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.RenderTargetBlendState::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTargetBlendState_GetHashCode_mFCCB56045C79BB2A87A98DA519574F79B5A06BD9 (RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Rendering.BuiltinRenderTextureType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m8F174D7C9A3172B5C5D0C5C8933973801157CDBB (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * __this, int32_t ___type0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m76845E674E8D1597F68C57F362F522E37CCFCD5D (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * __this, int32_t ___nameID0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(System.Int32,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m346AE18F713743E404EEA3BA566D32DC4C5342E8 (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * __this, int32_t ___nameID0, int32_t ___mipLevel1, int32_t ___cubeFace2, int32_t ___depthSlice3, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Rendering.RenderTargetIdentifier,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_mDBFAB9845573B33D9CCF6E9BDAF5866BDD815D0C (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___renderTargetIdentifier0, int32_t ___mipLevel1, int32_t ___cubeFace2, int32_t ___depthSlice3, const RuntimeMethod* method);
// System.Int32 UnityEngine.Object::GetInstanceID()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m23C0BAC2C6EF09642BC468CF9CABDF0D2B0DB9EC (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___tex0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Texture,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_mCB3EE78F0416D53654E2F4BF8472E020B520C517 (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___tex0, int32_t ___mipLevel1, int32_t ___cubeFace2, int32_t ___depthSlice3, const RuntimeMethod* method);
// System.String UnityEngine.Rendering.RenderTargetIdentifier::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RenderTargetIdentifier_ToString_m6A676BAE1AD75ADAE5134EE9E243325DBC23CC4D (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * __this, const RuntimeMethod* method);
// System.Int32 System.Int32::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Int32_GetHashCode_mEDD3F492A5F7CF021125AE3F38E2B8F8743FC667 (int32_t* __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTargetIdentifier_GetHashCode_mB5C49CB1724A3086C19B504C1B659754D67AB967 (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::Equals(UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetIdentifier_Equals_mFDF40A5663B058DA6026AAA920C0CFE6BAD05D1A (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___rhs0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetIdentifier_Equals_m57C0226B891EA78C5A9387C7B2A225CE3E4A521A (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::get_graphicsFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_graphicsFormat_m1D7330403A886C0F7F43A0C82CFECFDC56DC6937 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method);
// UnityEngine.RenderTextureFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetRenderTextureFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetRenderTextureFormat_m46863058423E437148320C07088F53250E781F95 (int32_t ___format0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_Injected_m37024A53E72A10E7F192E51100E2224AA7D0169A (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * ___desc0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDescriptor_Injected_mF6F57BE0A174E81000F35E1E46A38311B661C2A3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * ___ret0, const RuntimeMethod* method);
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * RenderTexture_GetTemporary_Internal_Injected_m22A0AFBD90D2E2C8E4058A662EFA3ECC965FAF3C (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * ___desc0, const RuntimeMethod* method);
// System.Void UnityEngine.Texture::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___rt0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_mD39CEA1EAF6810889EDB9D5CE08A84F14706F499 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method);
// System.Void System.ArgumentNullException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97 (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * __this, String_t* ___paramName0, const RuntimeMethod* method);
// UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 RenderTexture_get_descriptor_mBD2530599DF6A24EB0C8F502718B862FC4BF1B9E (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method);
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55 (int32_t ___format0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mBE300C716D0DD565F63442E58077515EC82E7BA8 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method);
// System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * __this, int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::set_depth(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C (int32_t ___format0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, bool ___srgb0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m320C821459C7856A088415334267C2963B270A9D (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::set_descriptor(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_descriptor_m3C8E31AE4644B23719A12345771D1B85EB6E5881 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___value0, const RuntimeMethod* method);
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetCompatibleFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7 (int32_t ___renderTextureFormat0, int32_t ___readWrite1, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mBE459F2C0FB9B65A5201F7C646C7EC653408A3D6 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___mipCount4, const RuntimeMethod* method);
// UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::GetDescriptor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 RenderTexture_GetDescriptor_mC6D87F96283042B76AA07994AC73E8131FA65F79 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method);
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m03EDA316B42377504BA47B256EB094F8A54BC75C (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method);
// System.String System.String::Concat(System.String,System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44 (String_t* ___str00, String_t* ___str11, String_t* ___str22, const RuntimeMethod* method);
// System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method);
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m5ED879E5A23929743CD65735DEDDF3BE701946D8 (int32_t ___format0, int32_t ___readWrite1, const RuntimeMethod* method);
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetCompatibleFormat_m02B5C5B1F3836661A92F3C83E44B66729C03B228 (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method);
// System.String System.String::Format(System.String,System.Object,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m8D1CB0410C35E052A53AE957C914C841E54BAB66 (String_t* ___format0, RuntimeObject * ___arg01, RuntimeObject * ___arg12, const RuntimeMethod* method);
// System.Void UnityEngine.Debug::LogWarning(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m24085D883C9E74D7AB423F0625E13259923960E7 (RuntimeObject * ___message0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_createdFromScript(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_createdFromScript_mA73F313083556517070DB861089F9C8BD7C3FE31 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, const RuntimeMethod* method);
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * RenderTexture_GetTemporary_Internal_mF3F0B64948F5A615FFF8DD9A3263A2616B9B1D29 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m25B4507361143C0DCCD40AC1D9B3D57F36DC83BE (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useDynamicScale_mCD89818EC0E56C34DD71023F8C1821A5299621B4 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, const RuntimeMethod* method);
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * RenderTexture_GetTemporary_m7997BAA9A1DFE4D9D1B9F5047ECEE8464835B8DF (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method);
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporaryImpl(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * RenderTexture_GetTemporaryImpl_mEA42AB2F6F4F97F0ECA712E82CB2C6C05A515A58 (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, int32_t ___antiAliasing4, int32_t ___memorylessMode5, int32_t ___vrUsage6, bool ___useDynamicScale7, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Int32 UnityEngine.RenderTextureDescriptor::get_mipCount()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_mipCount_m7712C0C03EFAABB3B40528018FE5A5CE07ACA5FE_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_mipCount(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mE713137D106256F44EF3E7B7CF33D5F146874659_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_stencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_stencilFormat_mB758B9D778DD2FAE6C973A3DFA4F617B904255E3_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
// UnityEngine.RenderTextureFormat UnityEngine.RenderTextureDescriptor::get_colorFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_colorFormat_m8DEB83CC5B5BD5737AA9FBE8E3B02A4967E3B098 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.RenderTextureDescriptor::get_sRGB()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTextureDescriptor_get_sRGB_m2CE40C33A7051CA5F2AC87F579A28CA617BDA88F (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method);
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mD73B7F075511D7D392D55B146711F19A76E5AF1C (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_colorFormat(UnityEngine.RenderTextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_colorFormat_mFA8CF3E0BCB1A26C5B40AD0FCD4EFCFBD225372B (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_sRGB(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_sRGB_m92925430C9C202528AA56DC9E01FCD382FCEB1D2 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
// UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::get_dimension()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mC7CB3DA0E163E4C7C3C4BC14B5B92C4EAADC87D3_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m92B77BB68CC465F38790F5865A7402C5DE77B8D1_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method);
// UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::get_vrUsage()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_vrUsage_m51AC5C8A266689B8E69E91A1531F4F9408928197_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m57B26A2A1000EFE736C0C97147FBB40C9B9B4CA3 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m64ED776461CF27E7A5E0DBC1E0B6BC579AC1D5E2 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_useMipMap(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useMipMap_m12CB5C3FB080267160281489734107AA60078EBC (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_autoGenerateMips(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_autoGenerateMips_mB2B22300BCC043280A910A3E54E9DA327DEB0EA6 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_enableRandomWrite(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_enableRandomWrite_m7D6527C509E8B02F720F80742EB23D2174890CAB (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_bindMS(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_bindMS_m21CE0D38ED7F97F445B299D302A994CA23806FD7 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, const RuntimeMethod* method);
// System.Boolean UnityEngine.RenderTextureDescriptor::get_useDynamicScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTextureDescriptor_get_useDynamicScale_mC4DE029F44307FDDBECBF2EC82F15267C8813C48 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::get_bounds_Injected(UnityEngine.Bounds&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_get_bounds_Injected_m37798C3D5E22FC1910B4ED4FEBDCD264BEF4C7AA (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___ret0, const RuntimeMethod* method);
// UnityEngine.Material UnityEngine.Renderer::GetMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * Renderer_GetMaterial_m1879C3A29E54692423F2030EFDC7CE13817978A3 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method);
// UnityEngine.Material UnityEngine.Renderer::GetSharedMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * Renderer_GetSharedMaterial_m273D9ED2135F4A6808C4E814BA13E346F4231DFD (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::SetMaterial(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetMaterial_m45DB63437410875B21F714779FC6D68827BF9497 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m0, const RuntimeMethod* method);
// System.String UnityEngine.Resolution::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Resolution_ToString_m0F17D03CC087E67DAB7F8F383D86A9D5C3E2587B (Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767 * __this, const RuntimeMethod* method);
// UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_ActiveAPI()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * ResourcesAPI_get_ActiveAPI_mA3236B01A2D59991780A82398914A19869714890 (const RuntimeMethod* method);
// UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_overrideAPI()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * ResourcesAPI_get_overrideAPI_mD588ADEA9E8093DD30251CC27D053EE53F5ACAA6_inline (const RuntimeMethod* method);
// UnityEngine.Shader UnityEngine.ResourcesAPIInternal::FindShaderByName(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ResourcesAPIInternal_FindShaderByName_m20A7CECEF3938084974ECE7F96974F04F70518AE (String_t* ___name0, const RuntimeMethod* method);
// UnityEngine.Object UnityEngine.ResourcesAPIInternal::Load(System.String,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ResourcesAPIInternal_Load_m42611D41AFAEBCDD60B948317770FB1AB299BD3F (String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method);
// System.Void UnityEngine.ResourcesAPI::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourcesAPI__ctor_m2B10F95A3C78C4AF1433922F9EFAAC532874D912 (ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Scripting.PreserveAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PreserveAttribute__ctor_mBD1EEF1095DBD581365C77729CF4ACB914859CD2 (PreserveAttribute_tD3CDF1454F8E64CEF59CF7094B45BBACE2C69948 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::set_loadType(UnityEngine.RuntimeInitializeLoadType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute_set_loadType_m5C045AAF89A8C1541871F7F9090B3C0A289E32C6 (RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D * __this, int32_t ___value0, const RuntimeMethod* method);
// System.IntPtr UnityEngine.Profiling.Sampler::GetRecorderInternal(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Sampler_GetRecorderInternal_mA0EC2B09DEFD08E82C140A278C39575B6F6C99CC (intptr_t ___ptr0, const RuntimeMethod* method);
// System.Void UnityEngine.Profiling.Recorder::.ctor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Recorder__ctor_mF9684B814E33A6FD2FAD0F13AB37AFA736A8D0EE (Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * __this, intptr_t ___ptr0, const RuntimeMethod* method);
// System.Void UnityEngine.Profiling.Sampler::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sampler__ctor_m51978C567885CFA01810011795B5796B588693DD (Sampler_tFBEDA5A32F136EA4B0DE0ABB45E61843FE973D90 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.SceneManagement.Scene::get_handle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_get_handle_m57967C50E461CD48441CA60645AF8FA04F7B132C (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.SceneManagement.Scene::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_GetHashCode_mFC620B8CA1EAA64BF0D7B33E8D3EAFAEDC9A6DCB (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.SceneManagement.Scene::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_Equals_m78D2F82F3133AD32F35C7981B65D0980A6C3006D (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
// System.Void UnityEngine.SceneManagement.SceneManager::GetSceneAt_Injected(System.Int32,UnityEngine.SceneManagement.Scene&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_GetSceneAt_Injected_m2649DB4E01B925CFDF17EBDFB48816447082771A (int32_t ___index0, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * ___ret1, const RuntimeMethod* method);
// UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_ActiveAPI()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * SceneManagerAPI_get_ActiveAPI_m0D37AAD13BCEA4851A14AD625B3C6E875EF133A4 (const RuntimeMethod* method);
// System.Void UnityEngine.SceneManagement.LoadSceneParameters::.ctor(UnityEngine.SceneManagement.LoadSceneMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LoadSceneParameters__ctor_m6B4C0245743813570AE22B68A8F75332248929AC (LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 * __this, int32_t ___mode0, const RuntimeMethod* method);
// UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::LoadScene(System.String,UnityEngine.SceneManagement.LoadSceneParameters)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE SceneManager_LoadScene_m84A1D8B405E365CFC372040E311669E497D12591 (String_t* ___sceneName0, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 ___parameters1, const RuntimeMethod* method);
// UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManager_LoadSceneAsyncNameIndexInternal_mD72656A5141151775F28886F59D2830B0EC1B659 (String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method);
// System.Int32 UnityEngine.SceneManagement.SceneManager::get_sceneCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SceneManager_get_sceneCount_m57B8EB790D8B6673BA840442B4F125121CC5456E (const RuntimeMethod* method);
// UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::GetSceneAt(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE SceneManager_GetSceneAt_m46AF96028C6A3A09198ABB313E4206D93A8D1F3F (int32_t ___index0, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>::Invoke(T0,T1)
inline void UnityAction_2_Invoke_m18BF12010083EEE6747DB474811A60B433B37CFB (UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * __this, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg00, int32_t ___arg11, const RuntimeMethod* method)
{
(( void (*) (UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 *, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE , int32_t, const RuntimeMethod*))UnityAction_2_Invoke_m5AA1F690449F2F9671E0B94633F97A1FAD7E3ED1_gshared)(__this, ___arg00, ___arg11, method);
}
// System.Void UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>::Invoke(T0)
inline void UnityAction_1_Invoke_m16F774E0F869579B89A02E33198957BF2B362763 (UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * __this, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg00, const RuntimeMethod* method)
{
(( void (*) (UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 *, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE , const RuntimeMethod*))UnityAction_1_Invoke_m16F774E0F869579B89A02E33198957BF2B362763_gshared)(__this, ___arg00, method);
}
// System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>::Invoke(T0,T1)
inline void UnityAction_2_Invoke_mBE8D06B5C36F3C91DE37A9D965AEB4B499832596 (UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 * __this, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg00, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___arg11, const RuntimeMethod* method)
{
(( void (*) (UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 *, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE , Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE , const RuntimeMethod*))UnityAction_2_Invoke_mBE8D06B5C36F3C91DE37A9D965AEB4B499832596_gshared)(__this, ___arg00, ___arg11, method);
}
// UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_overrideAPI()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * SceneManagerAPI_get_overrideAPI_m481E89994FFE6384A8F0B4F6891E4A0A504C81D7_inline (const RuntimeMethod* method);
// UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_m17ADD5CEBB41A67CFD806CF61CFED9EB0C288C35 (String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method);
// System.Void UnityEngine.SceneManagement.SceneManagerAPI::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManagerAPI__ctor_m3DD636D3929892F46996A95396A912C589C9EECF (SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * __this, const RuntimeMethod* method);
// UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal_Injected(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mE2CC557F3CD2085753D6AE5C5E8280E3C931C37D (String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 * ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableBinding/CreateOutputMethod::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateOutputMethod__ctor_m944A1B790F35F52E108EF2CC13BA02BD8DE62EB3 (CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableBinding UnityEngine.Playables.PlayableBinding::CreateInternal(System.String,UnityEngine.Object,System.Type,UnityEngine.Playables.PlayableBinding/CreateOutputMethod)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 PlayableBinding_CreateInternal_mB7307A5C46672D3A7D00AF6A6EC66608ADE2B671 (String_t* ___name0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___sourceObject1, Type_t * ___sourceType2, CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * ___createFunction3, const RuntimeMethod* method);
// UnityEngine.Playables.ScriptPlayableOutput UnityEngine.Playables.ScriptPlayableOutput::Create(UnityEngine.Playables.PlayableGraph,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptPlayableOutput_tC84FD711C54470AF76109EC9236489F86CDC7087 ScriptPlayableOutput_Create_mD21A9E2DEAC0911A384AB99F44012D3BA7418F9B (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, String_t* ___name1, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.ScriptPlayableOutput::op_Implicit(UnityEngine.Playables.ScriptPlayableOutput)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ScriptPlayableOutput_op_Implicit_m34B9417C52700CCD17D2AAE1F36C6D5B21F81AF6 (ScriptPlayableOutput_tC84FD711C54470AF76109EC9236489F86CDC7087 ___output0, const RuntimeMethod* method);
// UnityEngine.Playables.ScriptPlayableOutput UnityEngine.Playables.ScriptPlayableOutput::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptPlayableOutput_tC84FD711C54470AF76109EC9236489F86CDC7087 ScriptPlayableOutput_get_Null_mBAEEF5F43022152D63621C8CC04C9A003ED32449 (const RuntimeMethod* method);
// System.Void UnityEngine.Playables.ScriptPlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptPlayableOutput__ctor_mF708B56FB8ABD164EF4D7472B13590B27D31B846 (ScriptPlayableOutput_tC84FD711C54470AF76109EC9236489F86CDC7087 * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___handle0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsPlayableOutputOfType<UnityEngine.Playables.ScriptPlayableOutput>()
inline bool PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_tC84FD711C54470AF76109EC9236489F86CDC7087_m9EF2993262A289653DFA93D8462F96A0E7A91489 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, const RuntimeMethod* method)
{
return (( bool (*) (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *, const RuntimeMethod*))PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_tC84FD711C54470AF76109EC9236489F86CDC7087_m9EF2993262A289653DFA93D8462F96A0E7A91489_gshared)(__this, method);
}
// System.Void System.InvalidCastException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidCastException__ctor_m50103CBF0C211B93BF46697875413A10B5A5C5A3 (InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 * __this, String_t* ___message0, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ScriptPlayableOutput_GetHandle_mC2AEB4549DABF3871C477911A999243308DAE7B9 (ScriptPlayableOutput_tC84FD711C54470AF76109EC9236489F86CDC7087 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_maximumVisibleLights(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_maximumVisibleLights_m977CF8BA9A91E5C8E567881F4E9221702C6114B0 (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::get_cullingPlaneCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableCullingParameters_get_cullingPlaneCount_mAB50F99043C7540C2E3AACE5841DD437B50DC6A5 (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * __this, const RuntimeMethod* method);
// System.Int32 System.Convert::ToInt32(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Convert_ToInt32_m3B3C332A65A7F38D6DDF1A1D0ED511C701F67CD3 (bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_isOrthographic(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_isOrthographic_mC9F4C4E709CF539B699788ACA99EFCACDC380178 (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * __this, bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_shadowDistance(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_shadowDistance_m02066EEB7E232EF22180B039BDEBC6E31BF51C4E (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * __this, float ___value0, const RuntimeMethod* method);
// UnityEngine.Rendering.CullingOptions UnityEngine.Rendering.ScriptableCullingParameters::get_cullingOptions()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableCullingParameters_get_cullingOptions_m024AC47E3641D47847C4B67457BA398B9814D86B (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_cullingOptions(UnityEngine.Rendering.CullingOptions)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_cullingOptions_m03942DACE93C8F2F705D306984D3F42D18670D6D (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_stereoViewMatrix(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_stereoViewMatrix_m90FE292147863E3114E9313DC1444AE4E2D5223E (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___value0, const RuntimeMethod* method);
// UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::get_stereoProjectionMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ScriptableCullingParameters_get_stereoProjectionMatrix_mF6ABC977BBDD58F5BCD6C0957D95EBB3D6A678AD (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_stereoProjectionMatrix(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_stereoProjectionMatrix_m379838C991578CB21E3439AD45A6901D4DB95437 (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___value0, const RuntimeMethod* method);
// System.String System.String::Format(System.String,System.Object,System.Object,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m039737CCD992C5BFC8D16DFD681F5E8786E87FA6 (String_t* ___format0, RuntimeObject * ___arg01, RuntimeObject * ___arg12, RuntimeObject * ___arg23, const RuntimeMethod* method);
// System.Void System.ArgumentOutOfRangeException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_m329C2882A4CB69F185E98D0DD7E853AA9220960A (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * __this, String_t* ___paramName0, const RuntimeMethod* method);
// System.Single UnityEngine.Rendering.ScriptableCullingParameters::GetLayerCullingDistance(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScriptableCullingParameters_GetLayerCullingDistance_m7186F45DF11D3A6CF0ACD7FBA3F982104F8F0C39 (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * __this, int32_t ___layerIndex0, const RuntimeMethod* method);
// UnityEngine.Plane UnityEngine.Rendering.ScriptableCullingParameters::GetCullingPlane(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 ScriptableCullingParameters_GetCullingPlane_m14A49FC18F8DF1968B85C99782149898D69624E3 (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * __this, int32_t ___index0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.LODParameters::Equals(UnityEngine.Rendering.LODParameters)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LODParameters_Equals_mF803671C1F46ECEEE0B376EBF3AAF69D1236B4C0 (LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * __this, LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Matrix4x4::Equals(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mAE7AC284A922B094E4ACCC04A1C48B247E9A7997 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.CameraProperties::Equals(UnityEngine.Rendering.CameraProperties)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraProperties_Equals_mF3B7D5D37C46D1B416C329912B4161AE6F0483EA (CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A * __this, CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.ScriptableCullingParameters::Equals(UnityEngine.Rendering.ScriptableCullingParameters)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableCullingParameters_Equals_m331CE3E2F77D43F2464C55633180506235AC4C0D (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * __this, ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.ScriptableCullingParameters::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableCullingParameters_Equals_m9C95369F71645BF602ADF77565A7ACE21E461750 (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.LODParameters::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LODParameters_GetHashCode_m5310697EE3BF4943F7358EF0EA2E7B3A9D7C1BAD (LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * __this, const RuntimeMethod* method);
// System.Int32 System.UInt64::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UInt64_GetHashCode_mCDF662897A3F02CED11A9F9E66C5BF4E28C02B33 (uint64_t* __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Matrix4x4::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m102B903082CD1C786C221268A19679820E365B59 (Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Vector3::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.CameraProperties::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CameraProperties_GetHashCode_m75218063C549F833FD8A555A150F297284A66D51 (CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableCullingParameters_GetHashCode_mC3564E2505D3968C8651BBE218666B84EF1E8A18 (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject_CreateScriptableObject_m9627DCBB805911280823940601D996E008021D6B (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * ___self0, const RuntimeMethod* method);
// UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * ScriptableObject_CreateScriptableObjectInstanceFromType_mA2EB72F4D5FC5643D7CFFD07A29DD726CAB1B9AD (Type_t * ___type0, bool ___applyDefaultsAndReset1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::Internal_Cull_Injected(UnityEngine.Rendering.ScriptableCullingParameters&,UnityEngine.Rendering.ScriptableRenderContext&,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_Internal_Cull_Injected_m9D503CD00D96CE7241786ABCC05B9C91D9DBC61C (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * ___parameters0, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ___renderLoop1, intptr_t ___results2, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::Submit_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_Submit_Internal_Injected_m56B666358822B7EA7E89E63E69951FA1C54BFEC7 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ____unity_self0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::Submit_Internal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_Submit_Internal_mEF18ED1D11973D34CC0ECA804988E9B3B7B47DF3 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetNumberOfCameras_Internal_Injected_m65EF6B7DE8AFA868E6D83B2D75791315D9841426 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ____unity_self0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras_Internal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetNumberOfCameras_Internal_mDD1E260788000AB57C94A2D3F8F02A2B91DA653F (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, const RuntimeMethod* method);
// UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ScriptableRenderContext_GetCamera_Internal_Injected_m17CA2AE7513419CA8FC464A270218F599D48C830 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ____unity_self0, int32_t ___index1, const RuntimeMethod* method);
// UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera_Internal(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ScriptableRenderContext_GetCamera_Internal_m20F51E42E84B8E2BBF2CC72F8C8EBFDCE6737646 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, int32_t ___index0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.IntPtr,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.ShaderTagId&,System.Boolean,System.IntPtr,System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawRenderers_Internal_Injected_mE12E0DEBB38D726A4C095C041B0DE6845B2D58DA (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ____unity_self0, intptr_t ___cullResults1, DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * ___drawingSettings2, FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * ___filteringSettings3, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * ___tagName4, bool ___isPassTagName5, intptr_t ___tagValues6, intptr_t ___stateBlocks7, int32_t ___stateCount8, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers_Internal(System.IntPtr,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.ShaderTagId,System.Boolean,System.IntPtr,System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawRenderers_Internal_m5ADE07438B10D957F8B9EDA177C75F96E25C9D1E (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, intptr_t ___cullResults0, DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * ___drawingSettings1, FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * ___filteringSettings2, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___tagName3, bool ___isPassTagName4, intptr_t ___tagValues5, intptr_t ___stateBlocks6, int32_t ___stateCount7, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawShadows_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawShadows_Internal_Injected_m1AF800154BB1F67B06A8DF1706D5FC7EB696A5DB (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ____unity_self0, intptr_t ___shadowDrawingSettings1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawShadows_Internal(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawShadows_Internal_m1C9BD4D483F2A42E84D70725B65C68EB7F6FD03B (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, intptr_t ___shadowDrawingSettings0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBuffer_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBuffer_Internal_Injected_mA51E7D95930EACD5E4124A3C0AF9F1C48F6A1358 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ____unity_self0, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___commandBuffer1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBuffer_Internal(UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBuffer_Internal_mFE60D5FBF7C679A96983CE2C55FC0C29E7EB7446 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___commandBuffer0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBufferAsync_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ComputeQueueType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBufferAsync_Internal_Injected_mABB8414E5FC3E6F6A72A4BD82DAC47588161234C (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ____unity_self0, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___commandBuffer1, int32_t ___queueType2, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBufferAsync_Internal(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ComputeQueueType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBufferAsync_Internal_mC3B029903830DD32B320D90EAEA2AC01E0CAF0E0 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___commandBuffer0, int32_t ___queueType1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::SetupCameraProperties_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Camera,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_SetupCameraProperties_Internal_Injected_m6FCD35118C0F368EA745D4A3CD791479F9D3A8E3 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ____unity_self0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, bool ___stereoSetup2, int32_t ___eye3, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::SetupCameraProperties_Internal(UnityEngine.Camera,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_SetupCameraProperties_Internal_m4FD0B236EF5591FAF76EABF7E03997243883242C (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, bool ___stereoSetup1, int32_t ___eye2, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawSkybox_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawSkybox_Internal_Injected_m303ECE43A12B79ADBB41E3AF57A755635D91BE34 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ____unity_self0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawSkybox_Internal(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawSkybox_Internal_m7B149E101FEE9E8B4459C869CEA0C14CB10F1DB8 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::InvokeOnRenderObjectCallback_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_InvokeOnRenderObjectCallback_Internal_Injected_m92A69430987AE43EF1526F49CAE912C29D3B05BA (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ____unity_self0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::InvokeOnRenderObjectCallback_Internal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_InvokeOnRenderObjectCallback_Internal_m58F689AC8E7D2BB410B0BEE7037B9C1BBBAD1CE3 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawWireOverlay_Impl_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawWireOverlay_Impl_Injected_mFE472E9BF6BEF7EAE2A8B980FFD35E82C473EA2B (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ____unity_self0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawWireOverlay_Impl(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawWireOverlay_Impl_m0A68FC05F55448A6745C044726F8B6B1B7196430 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::Submit()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_Submit_mFA237621E606FA7DD5FF2EE732C27663713ED46C (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers(UnityEngine.Rendering.CullingResults,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawRenderers_m1D4D465A6E9D0AD0FA5B386D52EEA2AD33DB1036 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___cullingResults0, DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * ___drawingSettings1, FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * ___filteringSettings2, const RuntimeMethod* method);
// System.IntPtr System.IntPtr::op_Explicit(System.Void*)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t IntPtr_op_Explicit_mBD40223EE90BDDF40A24C0F321D3398DEA300495 (void* ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers(UnityEngine.Rendering.CullingResults,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.RenderStateBlock&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawRenderers_m0FA0ED171B259FB3AE0B8350C43289DCC5A4CD7C (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___cullingResults0, DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * ___drawingSettings1, FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * ___filteringSettings2, RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * ___stateBlock3, const RuntimeMethod* method);
// System.String System.String::Format(System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mCED6767EA5FEE6F15ABCD5B4F9150D1284C2795B (String_t* ___format0, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args1, const RuntimeMethod* method);
// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr<UnityEngine.Rendering.ShaderTagId>(Unity.Collections.NativeArray`1<T>)
inline void* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_m14B46D560E10E17442AF635AF04975039470954B (NativeArray_1_t6F338DB5CF76F316BAC0E8FEBB5E1A471A5399D9 ___nativeArray0, const RuntimeMethod* method)
{
return (( void* (*) (NativeArray_1_t6F338DB5CF76F316BAC0E8FEBB5E1A471A5399D9 , const RuntimeMethod*))NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_m14B46D560E10E17442AF635AF04975039470954B_gshared)(___nativeArray0, method);
}
// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr<UnityEngine.Rendering.RenderStateBlock>(Unity.Collections.NativeArray`1<T>)
inline void* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisRenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D_mA4BD98802B972222360E197F779094078CE2091E (NativeArray_1_t850997AFC4E182CB5323FD7EDA9205DBFA006872 ___nativeArray0, const RuntimeMethod* method)
{
return (( void* (*) (NativeArray_1_t850997AFC4E182CB5323FD7EDA9205DBFA006872 , const RuntimeMethod*))NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisRenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D_mA4BD98802B972222360E197F779094078CE2091E_gshared)(___nativeArray0, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers(UnityEngine.Rendering.CullingResults,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.ShaderTagId,System.Boolean,Unity.Collections.NativeArray`1<UnityEngine.Rendering.ShaderTagId>,Unity.Collections.NativeArray`1<UnityEngine.Rendering.RenderStateBlock>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawRenderers_m2B54C71F41AA2C19371E03A2C9BDF9279B677DB6 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___cullingResults0, DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * ___drawingSettings1, FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * ___filteringSettings2, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___tagName3, bool ___isPassTagName4, NativeArray_1_t6F338DB5CF76F316BAC0E8FEBB5E1A471A5399D9 ___tagValues5, NativeArray_1_t850997AFC4E182CB5323FD7EDA9205DBFA006872 ___stateBlocks6, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawShadows(UnityEngine.Rendering.ShadowDrawingSettings&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawShadows_mDDDD9488963F4DCADB674BDC009CED8AC26BFA13 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 * ___settings0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBuffer(UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___commandBuffer0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBufferAsync(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ComputeQueueType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBufferAsync_mA501B481B3192D678B7D488B05C98645FACE1D78 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___commandBuffer0, int32_t ___queueType1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::SetupCameraProperties(UnityEngine.Camera,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_SetupCameraProperties_m62248B2B921F6B2B3CDC25337F42AEFFC3FE43AC (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, bool ___stereoSetup1, int32_t ___eye2, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::SetupCameraProperties(UnityEngine.Camera,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_SetupCameraProperties_m9B6F9684E21DEA5A78B98A2BD3AA74CBF5638AC9 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, bool ___stereoSetup1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawSkybox(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawSkybox_m569E52D09F17BD10DCBF7F70321C5791B84D2563 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::InvokeOnRenderObjectCallback()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_InvokeOnRenderObjectCallback_mB9CFCE20F2E8743AAA57CA2D50A76E2BEB67D517 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawWireOverlay(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawWireOverlay_mD8FB2EF7D824CCE84ABDC1DD410A41F61BD5AB3E (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::Internal_Cull(UnityEngine.Rendering.ScriptableCullingParameters&,UnityEngine.Rendering.ScriptableRenderContext,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_Internal_Cull_m0F02E544DC6FD6D9B9A19FF17D9708D37858A0CF (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * ___parameters0, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___renderLoop1, intptr_t ___results2, const RuntimeMethod* method);
// UnityEngine.Rendering.CullingResults UnityEngine.Rendering.ScriptableRenderContext::Cull(UnityEngine.Rendering.ScriptableCullingParameters&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ScriptableRenderContext_Cull_m79DA38648DFD870DCC594ED7BE1B89FB664FAF6F (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * ___parameters0, const RuntimeMethod* method);
// System.Boolean System.IntPtr::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_Equals_m8ABF0A82F61F3B236B11DD4A1E19CEC5CC5A50F0 (intptr_t* __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(UnityEngine.Rendering.ScriptableRenderContext)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_mDC10DFED8A46426E355FE7877624EC2D549EA7B7 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_mB04CFBF55095DF6179ED2229F4C9FE907F95799D (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetHashCode_mACDECBAC76686105322F409089D9A867DF4BD46D (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ShaderTagId::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, String_t* ___name0, const RuntimeMethod* method);
// UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::get_implementation()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6_inline (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::set_implementation(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_set_implementation_m95A62C63F5D1D50EDCD5351D74F73EEBC0A239B1_inline (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, RuntimeObject* ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper__ctor_m14586B1A430F0316A379C966D52BDE6410BA5FCC (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Shader::SetGlobalVectorImpl_Injected(System.Int32,UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVectorImpl_Injected_mAA9C501ED50FE158BE6961E15B63A0EB2A165D0F (int32_t ___name0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Shader::SetGlobalVectorImpl(System.Int32,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVectorImpl_m03AB40125EDA538CEDCA098CFA971C0FB5EE2167 (int32_t ___name0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Shader::SetGlobalTextureImpl(System.Int32,UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalTextureImpl_mA0CAE25859DE59F4AA6A47929D2CB3E183EC6BF2 (int32_t ___name0, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Shader::SetGlobalConstantBufferImpl(System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalConstantBufferImpl_m7865DF846A8272BD354A72AA4F3BC23589E2D81C (int32_t ___name0, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___value1, int32_t ___offset2, int32_t ___size3, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.ShaderKeyword::GetGlobalKeywordIndex(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderKeyword_GetGlobalKeywordIndex_mC253FF45EF6BEF11F13AA2053E24AEB1CEDD0C96 (String_t* ___keyword0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ShaderKeyword::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderKeyword__ctor_mD86F7349CC98A5BBD69BC0D86DFCA063C80A641F (ShaderKeyword_tB80AFAD38D643E44345A1EBEE584C064E2416972 * __this, String_t* ___keywordName0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Shader::TagToID(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_TagToID_m8780A4E444802A1B3FE348EEFADD61139D9CC221 (String_t* ___name0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.ShaderTagId::get_id()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderTagId_get_id_m0340687DA0CA3F820D569CAE280E3EBF10A23B6E (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ShaderTagId::set_id(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId_set_id_m291EC34E5E1EE99B6D6DF664B331347DBE83364D (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(UnityEngine.Rendering.ShaderTagId)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m19A2CFBFF4915B92F7E2572CCAB00A7CBD934DA3 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m13F76C51B5ECF4EC9856579496F93D2B5B9041A7 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.ShaderTagId::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderTagId_GetHashCode_m6912AAFF83FFD29FBB2BBE51E2611C2A3667FB67 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.ShaderTagId::op_Equality(UnityEngine.Rendering.ShaderTagId,UnityEngine.Rendering.ShaderTagId)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_op_Equality_m3EE956DEED6D91F17F355723945B84ED59F7B9D7 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___tag10, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___tag21, const RuntimeMethod* method);
// UnityEngine.Rendering.ShadowSplitData UnityEngine.Rendering.ShadowDrawingSettings::get_splitData()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 ShadowDrawingSettings_get_splitData_m796CB5F844E512E1EA02638AE823B1CDC7CEF579 (ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ShadowDrawingSettings::set_splitData(UnityEngine.Rendering.ShadowSplitData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowDrawingSettings_set_splitData_m7EBC49D5BC624532AE13E9A59F5D28950630C960 (ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 * __this, ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ShadowSplitData::set_shadowCascadeBlendCullingFactor(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowSplitData_set_shadowCascadeBlendCullingFactor_m2755AC4704E5C0CF6FFF6482CA3C38C57D01C823 (ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * __this, float ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ShadowDrawingSettings::.ctor(UnityEngine.Rendering.CullingResults,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowDrawingSettings__ctor_mF220726F210BA98569D4E082E28978F99986ACE4 (ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 * __this, CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___cullingResults0, int32_t ___lightIndex1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.CullingResults::Equals(UnityEngine.Rendering.CullingResults)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_Equals_m7887C46ABF683A2B876FE9FFE18F0D17951744AF (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * __this, CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.ShadowSplitData::Equals(UnityEngine.Rendering.ShadowSplitData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowSplitData_Equals_m4F2F3EE966A34EE82ED48B240CC59D449A85DE38 (ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * __this, ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 ___other0, const RuntimeMethod* method);
// System.Boolean System.Int32::Equals(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Int32_Equals_mA73E9B3A01B9B9151C262C1E1A56C6AB4891A5E4 (int32_t* __this, int32_t ___obj0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.ShadowDrawingSettings::Equals(UnityEngine.Rendering.ShadowDrawingSettings)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowDrawingSettings_Equals_mAD1246F7AD35455D310EF09E8B15753E6ED8D758 (ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 * __this, ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.ShadowDrawingSettings::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowDrawingSettings_Equals_mD6E2AA9B9A0C65122AD7F85038E1D0E62F13B2CB (ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.CullingResults::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingResults_GetHashCode_mADC80C9FA5AF6A7590AE2D536312DAB9FD742AEA (CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.ShadowSplitData::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShadowSplitData_GetHashCode_m383D566B90318C3726F83E43898E33CF2A699801 (ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.ShadowDrawingSettings::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShadowDrawingSettings_GetHashCode_m5C39B3168BF3EA1D7608AA205ED2D04F04B99372 (ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.ShadowSplitData::get_cullingPlaneCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShadowSplitData_get_cullingPlaneCount_mDE8795F75CC08393A061506989A30A1A9A17D652 (ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * __this, const RuntimeMethod* method);
// UnityEngine.Vector4 UnityEngine.Rendering.ShadowSplitData::get_cullingSphere()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ShadowSplitData_get_cullingSphere_m3D12FB88E1FE3DD6EEFC0CBA0B63BF1201F316A8 (ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ShadowSplitData::set_cullingSphere(UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowSplitData_set_cullingSphere_m202945FC420D17181A14CC941F03EEA04F9E0321 (ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value0, const RuntimeMethod* method);
// UnityEngine.Plane UnityEngine.Rendering.ShadowSplitData::GetCullingPlane(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 ShadowSplitData_GetCullingPlane_m64E85C1DB8794095758E9A3A0120942934CEFA50 (ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * __this, int32_t ___index0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.ShadowSplitData::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowSplitData_Equals_mBFC32CAB5FA1875126C2038CCEBB9AC729DCFED6 (ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Vector4::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895 (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.SortingLayer::get_id()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayer_get_id_m99D43CFACD8EE667371B15A98F9582A21159BBC7 (SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayer_GetLayerValueFromID_mA244A6AFF800BD8D27D9E402C01EC9B1D85421F3 (int32_t ___id0, const RuntimeMethod* method);
// System.Int32 UnityEngine.SortingLayer::get_value()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayer_get_value_m39F7C575B23FC9B2BCCA8D5D0996AA2C977B93C9 (SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B * __this, const RuntimeMethod* method);
// System.Int32[] UnityEngine.SortingLayer::GetSortingLayerIDsInternal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* SortingLayer_GetSortingLayerIDsInternal_mC2850B4BC646EACFF31F717CC22B8D59271C3C10 (const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.SortingLayerRange::.ctor(System.Int16,System.Int16)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingLayerRange__ctor_mABC65F71B8895DDD80F001C4E270952D39400073 (SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 * __this, int16_t ___lowerBound0, int16_t ___upperBound1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.SortingLayerRange::Equals(UnityEngine.Rendering.SortingLayerRange)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SortingLayerRange_Equals_m1275688509A4086C1C24F405FA6BE3861096CDE9 (SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 * __this, SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.SortingLayerRange::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SortingLayerRange_Equals_m6B6304DBB2E5D75F2F3E9E8DDF167D79DDDEE0BC (SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.SortingLayerRange::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayerRange_GetHashCode_m756A8809047AD1DE38BA0A3FDA451AFE19114647 (SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::InitializeSortSettings(UnityEngine.Camera,UnityEngine.Rendering.SortingSettings&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_InitializeSortSettings_m46A6AEB8FC4090E7B26658EAD9EA91C6F822CAB2 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * ___sortingSettings1, const RuntimeMethod* method);
// UnityEngine.Rendering.SortingCriteria UnityEngine.Rendering.SortingSettings::get_criteria()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingSettings_get_criteria_m4F214864C72720B3A12898AB2FC1337527E309DF (SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.SortingSettings::.ctor(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingSettings__ctor_mD6341AF63E4A5F4D12C82195C883FF3A9AA5E121 (SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.SortingSettings::set_customAxis(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingSettings_set_customAxis_mAD72C29A9DBB3E0A556185AA485B199187803184 (SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.SortingSettings::set_criteria(UnityEngine.Rendering.SortingCriteria)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingSettings_set_criteria_m4AEC6D3DA8D75978A472E0EDCBC2036F5AC10A30 (SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.SortingSettings::set_distanceMetric(UnityEngine.Rendering.DistanceMetric)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingSettings_set_distanceMetric_m31472088F5CABE3CD5B6BB03ED217796E4F8B980 (SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.SortingSettings::Equals(UnityEngine.Rendering.SortingSettings)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SortingSettings_Equals_m1E506294682838EAD436CE5C51588566532E1D5F (SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * __this, SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.SortingSettings::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SortingSettings_Equals_m89CC19E72F03FD84EA0FE7ED0A504DDAC3675671 (SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.SortingSettings::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingSettings_GetHashCode_m29D364BFD001D503BA1D4DB3C4E3BFBE91AA5080 (SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::get_Item(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float SphericalHarmonicsL2_get_Item_m9742D88691296FCFEF9A776BA486026A30F7A140 (SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 * __this, int32_t ___rgb0, int32_t ___coefficient1, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.SphericalHarmonicsL2::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SphericalHarmonicsL2_GetHashCode_m01ABB0C93C13460EF74534071BAECCF6C2B3D989 (SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.SphericalHarmonicsL2::Equals(UnityEngine.Rendering.SphericalHarmonicsL2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SphericalHarmonicsL2_Equals_mE2AE9E68662F1944744A5F3FF7AA65391597C622 (SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 * __this, SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.SphericalHarmonicsL2::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SphericalHarmonicsL2_Equals_m6E9BC940742B4EFCC4D5E18E46336499A2E925A1 (SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.SphericalHarmonicsL2::op_Equality(UnityEngine.Rendering.SphericalHarmonicsL2,UnityEngine.Rendering.SphericalHarmonicsL2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SphericalHarmonicsL2_op_Equality_m2F59674131CBA6B956AB0ADFF2533BCE60B81024 (SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 ___lhs0, SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 ___rhs1, const RuntimeMethod* method);
// System.String UnityEngine.SystemInfo::get_processorType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_get_processorType_mA84DD6B72682E1F078486D5D8CAF9CD6E4FB9C4D (const RuntimeMethod* method);
// System.Boolean System.String::op_Equality(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB (String_t* ___a0, String_t* ___b1, const RuntimeMethod* method);
// System.Void UnityEngine.SpookyHash::Short(System.Void*,System.UInt64,System.UInt64*,System.UInt64*)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_Short_mAB11D1C4FEC7E6BCD23D3C6BF1157B450F0CE0C3 (void* ___message0, uint64_t ___length1, uint64_t* ___hash12, uint64_t* ___hash23, const RuntimeMethod* method);
// System.Void UnityEngine.SpookyHash/U::.ctor(System.UInt16*)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U__ctor_m29915B03ADD0CB26085DB325B7FC87C4A5134C01 (U_tEA9A82EE61C5DDF7656EA5DDFCB15367A0BE3ADB * __this, uint16_t* ___p80, const RuntimeMethod* method);
// System.Void UnityEngine.SpookyHash::Mix(System.UInt64*,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_Mix_m9EC6D90C6AA838428C05496B9D84157786C83764 (uint64_t* ___data0, uint64_t* ___s01, uint64_t* ___s12, uint64_t* ___s23, uint64_t* ___s34, uint64_t* ___s45, uint64_t* ___s56, uint64_t* ___s67, uint64_t* ___s78, uint64_t* ___s89, uint64_t* ___s910, uint64_t* ___s1011, uint64_t* ___s1112, const RuntimeMethod* method);
// System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpy(System.Void*,System.Void*,System.Int64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemCpy_m8E335BAB1C2A8483AF8531CE8464C6A69BB98C1B (void* ___destination0, void* ___source1, int64_t ___size2, const RuntimeMethod* method);
// System.Void UnityEngine.SpookyHash::memset(System.Void*,System.Int32,System.UInt64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_memset_m358C82329892DAD10412D61638E016F70A3A1E17 (void* ___dst0, int32_t ___value1, uint64_t ___numberOfBytes2, const RuntimeMethod* method);
// System.Void UnityEngine.SpookyHash::End(System.UInt64*,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_End_mD8DCBF74F1D68089B77564FEC70B06265B6262C3 (uint64_t* ___data0, uint64_t* ___h01, uint64_t* ___h12, uint64_t* ___h23, uint64_t* ___h34, uint64_t* ___h45, uint64_t* ___h56, uint64_t* ___h67, uint64_t* ___h78, uint64_t* ___h89, uint64_t* ___h910, uint64_t* ___h1011, uint64_t* ___h1112, const RuntimeMethod* method);
// System.Void UnityEngine.SpookyHash::EndPartial(System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_EndPartial_m1DA822AADC89E68D3623F60BB7CB5CF826431B89 (uint64_t* ___h00, uint64_t* ___h11, uint64_t* ___h22, uint64_t* ___h33, uint64_t* ___h44, uint64_t* ___h55, uint64_t* ___h66, uint64_t* ___h77, uint64_t* ___h88, uint64_t* ___h99, uint64_t* ___h1010, uint64_t* ___h1111, const RuntimeMethod* method);
// System.Void UnityEngine.SpookyHash::Rot64(System.UInt64&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893 (uint64_t* ___x0, int32_t ___k1, const RuntimeMethod* method);
// System.Void UnityEngine.SpookyHash::ShortMix(System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_ShortMix_m64D458EA9A9CF89B9EB8FC07DE68320DCD902C50 (uint64_t* ___h00, uint64_t* ___h11, uint64_t* ___h22, uint64_t* ___h33, const RuntimeMethod* method);
// System.Void UnityEngine.SpookyHash::ShortEnd(System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_ShortEnd_m74643C27A1974AB3780D058857DE1B8286028C25 (uint64_t* ___h00, uint64_t* ___h11, uint64_t* ___h22, uint64_t* ___h33, const RuntimeMethod* method);
// System.Boolean UnityEngine.SpookyHash::AttemptDetectAllowUnalignedRead()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpookyHash_AttemptDetectAllowUnalignedRead_mF52139327D8F44C959EA1F315FC32F472E3E3F7C (const RuntimeMethod* method);
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Byte[] UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::PrepareMetadata()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* MemoryProfiler_PrepareMetadata_m571D85DE9BEAF3D3E0ED8269AE350960717D947E (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_mEE2F727AFCBAAED59AC0481FB1FC18DC6D254754_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MetaData_t7640D62747628BC99B81A884714CD44D4BC84747_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
s_Il2CppMethodInitialized = true;
}
MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
int32_t V_3 = 0;
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* V_4 = NULL;
int32_t V_5 = 0;
bool V_6 = false;
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* V_7 = NULL;
bool V_8 = false;
bool V_9 = false;
{
Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 * L_0 = ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->get_createMetaData_2();
V_6 = (bool)((((RuntimeObject*)(Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_1 = V_6;
if (!L_1)
{
goto IL_001d;
}
}
{
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_2 = (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)SZArrayNew(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726_il2cpp_TypeInfo_var, (uint32_t)0);
V_7 = L_2;
goto IL_00e5;
}
IL_001d:
{
MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_3 = (MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 *)il2cpp_codegen_object_new(MetaData_t7640D62747628BC99B81A884714CD44D4BC84747_il2cpp_TypeInfo_var);
MetaData__ctor_mD7868B95DDB386C2F8AC614F09A6760F420A44D5(L_3, /*hidden argument*/NULL);
V_0 = L_3;
Action_1_t724B39F7ADC58A3ACA419106F8E59F5FFC4DDDA6 * L_4 = ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->get_createMetaData_2();
MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_5 = V_0;
Action_1_Invoke_mEE2F727AFCBAAED59AC0481FB1FC18DC6D254754(L_4, L_5, /*hidden argument*/Action_1_Invoke_mEE2F727AFCBAAED59AC0481FB1FC18DC6D254754_RuntimeMethod_var);
MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_6 = V_0;
String_t* L_7 = L_6->get_content_0();
V_8 = (bool)((((RuntimeObject*)(String_t*)L_7) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_8 = V_8;
if (!L_8)
{
goto IL_0049;
}
}
{
MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_9 = V_0;
L_9->set_content_0(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
}
IL_0049:
{
MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_10 = V_0;
String_t* L_11 = L_10->get_platform_1();
V_9 = (bool)((((RuntimeObject*)(String_t*)L_11) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_12 = V_9;
if (!L_12)
{
goto IL_0063;
}
}
{
MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_13 = V_0;
L_13->set_platform_1(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
}
IL_0063:
{
MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_14 = V_0;
String_t* L_15 = L_14->get_content_0();
int32_t L_16;
L_16 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_15, /*hidden argument*/NULL);
V_1 = ((int32_t)il2cpp_codegen_multiply((int32_t)2, (int32_t)L_16));
MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_17 = V_0;
String_t* L_18 = L_17->get_platform_1();
int32_t L_19;
L_19 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_18, /*hidden argument*/NULL);
V_2 = ((int32_t)il2cpp_codegen_multiply((int32_t)2, (int32_t)L_19));
int32_t L_20 = V_1;
int32_t L_21 = V_2;
V_3 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_20, (int32_t)L_21)), (int32_t)((int32_t)12)));
int32_t L_22 = V_3;
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_23 = (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)SZArrayNew(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726_il2cpp_TypeInfo_var, (uint32_t)L_22);
V_4 = L_23;
V_5 = 0;
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_24 = V_4;
int32_t L_25 = V_5;
MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_26 = V_0;
String_t* L_27 = L_26->get_content_0();
int32_t L_28;
L_28 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_27, /*hidden argument*/NULL);
int32_t L_29;
L_29 = MemoryProfiler_WriteIntToByteArray_mEC9056AEB48E7906BAA9FDA7FF538E7341233E8E(L_24, L_25, L_28, /*hidden argument*/NULL);
V_5 = L_29;
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_30 = V_4;
int32_t L_31 = V_5;
MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_32 = V_0;
String_t* L_33 = L_32->get_content_0();
int32_t L_34;
L_34 = MemoryProfiler_WriteStringToByteArray_m48936038ADD56D3BF498870F4DA6AB12DE0CA9FC(L_30, L_31, L_33, /*hidden argument*/NULL);
V_5 = L_34;
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_35 = V_4;
int32_t L_36 = V_5;
MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_37 = V_0;
String_t* L_38 = L_37->get_platform_1();
int32_t L_39;
L_39 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_38, /*hidden argument*/NULL);
int32_t L_40;
L_40 = MemoryProfiler_WriteIntToByteArray_mEC9056AEB48E7906BAA9FDA7FF538E7341233E8E(L_35, L_36, L_39, /*hidden argument*/NULL);
V_5 = L_40;
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_41 = V_4;
int32_t L_42 = V_5;
MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * L_43 = V_0;
String_t* L_44 = L_43->get_platform_1();
int32_t L_45;
L_45 = MemoryProfiler_WriteStringToByteArray_m48936038ADD56D3BF498870F4DA6AB12DE0CA9FC(L_41, L_42, L_44, /*hidden argument*/NULL);
V_5 = L_45;
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_46 = V_4;
V_7 = L_46;
goto IL_00e5;
}
IL_00e5:
{
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_47 = V_7;
return L_47;
}
}
// System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteIntToByteArray(System.Byte[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteIntToByteArray_mEC9056AEB48E7906BAA9FDA7FF538E7341233E8E (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___array0, int32_t ___offset1, int32_t ___value2, const RuntimeMethod* method)
{
uint8_t* V_0 = NULL;
int32_t V_1 = 0;
{
V_0 = (uint8_t*)((uintptr_t)(&___value2));
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_0 = ___array0;
int32_t L_1 = ___offset1;
int32_t L_2 = L_1;
___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)1));
uint8_t* L_3 = V_0;
int32_t L_4 = *((uint8_t*)L_3);
(L_0)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_2), (uint8_t)L_4);
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_5 = ___array0;
int32_t L_6 = ___offset1;
int32_t L_7 = L_6;
___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1));
uint8_t* L_8 = V_0;
int32_t L_9 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_8, (int32_t)1)));
(L_5)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_7), (uint8_t)L_9);
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_10 = ___array0;
int32_t L_11 = ___offset1;
int32_t L_12 = L_11;
___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1));
uint8_t* L_13 = V_0;
int32_t L_14 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_13, (int32_t)2)));
(L_10)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_12), (uint8_t)L_14);
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_15 = ___array0;
int32_t L_16 = ___offset1;
int32_t L_17 = L_16;
___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_17, (int32_t)1));
uint8_t* L_18 = V_0;
int32_t L_19 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_18, (int32_t)3)));
(L_15)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_17), (uint8_t)L_19);
int32_t L_20 = ___offset1;
V_1 = L_20;
goto IL_0039;
}
IL_0039:
{
int32_t L_21 = V_1;
return L_21;
}
}
// System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteStringToByteArray(System.Byte[],System.Int32,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteStringToByteArray_m48936038ADD56D3BF498870F4DA6AB12DE0CA9FC (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___array0, int32_t ___offset1, String_t* ___value2, const RuntimeMethod* method)
{
bool V_0 = false;
Il2CppChar* V_1 = NULL;
String_t* V_2 = NULL;
Il2CppChar* V_3 = NULL;
Il2CppChar* V_4 = NULL;
int32_t V_5 = 0;
bool V_6 = false;
bool V_7 = false;
int32_t V_8 = 0;
{
String_t* L_0 = ___value2;
int32_t L_1;
L_1 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_0, /*hidden argument*/NULL);
V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0070;
}
}
{
String_t* L_3 = ___value2;
V_2 = L_3;
String_t* L_4 = V_2;
V_1 = (Il2CppChar*)((uintptr_t)L_4);
Il2CppChar* L_5 = V_1;
if (!L_5)
{
goto IL_0020;
}
}
{
Il2CppChar* L_6 = V_1;
int32_t L_7;
L_7 = RuntimeHelpers_get_OffsetToStringData_mEB8E6EAEBAFAB7CD7F7A915B3081785AABB9FC42(/*hidden argument*/NULL);
V_1 = (Il2CppChar*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_6, (int32_t)L_7));
}
IL_0020:
{
Il2CppChar* L_8 = V_1;
V_3 = (Il2CppChar*)L_8;
Il2CppChar* L_9 = V_1;
String_t* L_10 = ___value2;
int32_t L_11;
L_11 = String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline(L_10, /*hidden argument*/NULL);
V_4 = (Il2CppChar*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_9, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_11), (int32_t)2))));
goto IL_005d;
}
IL_0032:
{
V_5 = 0;
goto IL_004d;
}
IL_0038:
{
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_12 = ___array0;
int32_t L_13 = ___offset1;
int32_t L_14 = L_13;
___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_14, (int32_t)1));
Il2CppChar* L_15 = V_3;
int32_t L_16 = V_5;
int32_t L_17 = *((uint8_t*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_15, (int32_t)L_16)));
(L_12)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_14), (uint8_t)L_17);
int32_t L_18 = V_5;
V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_18, (int32_t)1));
}
IL_004d:
{
int32_t L_19 = V_5;
V_6 = (bool)((((int32_t)L_19) < ((int32_t)2))? 1 : 0);
bool L_20 = V_6;
if (L_20)
{
goto IL_0038;
}
}
{
Il2CppChar* L_21 = V_3;
V_3 = (Il2CppChar*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_21, (int32_t)2));
}
IL_005d:
{
Il2CppChar* L_22 = V_3;
Il2CppChar* L_23 = V_4;
V_7 = (bool)((((int32_t)((((intptr_t)L_22) == ((intptr_t)L_23))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_24 = V_7;
if (L_24)
{
goto IL_0032;
}
}
{
V_2 = (String_t*)NULL;
}
IL_0070:
{
int32_t L_25 = ___offset1;
V_8 = L_25;
goto IL_0075;
}
IL_0075:
{
int32_t L_26 = V_8;
return L_26;
}
}
// System.Void UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::FinalizeSnapshot(System.String,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MemoryProfiler_FinalizeSnapshot_m7DE2A0E49B6457B64D53255BE00F7F1C7EA30526 (String_t* ___path0, bool ___result1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_Invoke_m1F55E53FB9F83CBD0ED5F4254B35132F967E08F4_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * V_1 = NULL;
{
Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * L_0 = ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->get_m_SnapshotFinished_0();
V_0 = (bool)((!(((RuntimeObject*)(Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0024;
}
}
{
Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * L_2 = ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->get_m_SnapshotFinished_0();
V_1 = L_2;
((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->set_m_SnapshotFinished_0((Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 *)NULL);
Action_2_t8FC3CF6A24FB4EA34536D08E810B50E7D41F53D4 * L_3 = V_1;
String_t* L_4 = ___path0;
bool L_5 = ___result1;
Action_2_Invoke_m1F55E53FB9F83CBD0ED5F4254B35132F967E08F4(L_3, L_4, L_5, /*hidden argument*/Action_2_Invoke_m1F55E53FB9F83CBD0ED5F4254B35132F967E08F4_RuntimeMethod_var);
}
IL_0024:
{
return;
}
}
// System.Void UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::SaveScreenshotToDisk(System.String,System.Boolean,System.IntPtr,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MemoryProfiler_SaveScreenshotToDisk_m9419808BAC900EAB213522E34F6268975722495A (String_t* ___path0, bool ___result1, intptr_t ___pixelsPtr2, int32_t ___pixelsCount3, int32_t ___format4, int32_t ___width5, int32_t ___height6, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_3_Invoke_m42EB9E7A4AD760AF9D850B73C6D4D0C003AB7CA7_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_m9E7D10B81811FA59E5B5C6FFA11EB2C5B38D1132_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * V_1 = NULL;
DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 V_2;
memset((&V_2), 0, sizeof(V_2));
bool V_3 = false;
NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 V_4;
memset((&V_4), 0, sizeof(V_4));
{
Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * L_0 = ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->get_m_SaveScreenshotToDisk_1();
V_0 = (bool)((!(((RuntimeObject*)(Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_006e;
}
}
{
Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * L_2 = ((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->get_m_SaveScreenshotToDisk_1();
V_1 = L_2;
((MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_tA9B2B0C63FB9B28D735A664EB3857D38DAE4DCE6_il2cpp_TypeInfo_var))->set_m_SaveScreenshotToDisk_1((Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 *)NULL);
il2cpp_codegen_initobj((&V_2), sizeof(DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 ));
bool L_3 = ___result1;
V_3 = L_3;
bool L_4 = V_3;
if (!L_4)
{
goto IL_0063;
}
}
{
void* L_5;
L_5 = IntPtr_ToPointer_m5C7CE32B14B6E30467B378052FEA25300833C61F_inline((intptr_t*)(&___pixelsPtr2), /*hidden argument*/NULL);
int32_t L_6 = ___pixelsCount3;
NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 L_7;
L_7 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_m9E7D10B81811FA59E5B5C6FFA11EB2C5B38D1132((void*)(void*)L_5, L_6, 4, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056_m9E7D10B81811FA59E5B5C6FFA11EB2C5B38D1132_RuntimeMethod_var);
V_4 = L_7;
NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 L_8 = V_4;
DebugScreenCapture_set_rawImageDataReference_m9FE7228E0FB4696A255B2F477B6B50C902D7786B_inline((DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *)(&V_2), L_8, /*hidden argument*/NULL);
int32_t L_9 = ___height6;
DebugScreenCapture_set_height_m6CD0F6872F123966B784E6F356C51986B8B19F84_inline((DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *)(&V_2), L_9, /*hidden argument*/NULL);
int32_t L_10 = ___width5;
DebugScreenCapture_set_width_m6928DB2B2BCD54DE97BDA4116D69897921CCACF6_inline((DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *)(&V_2), L_10, /*hidden argument*/NULL);
int32_t L_11 = ___format4;
DebugScreenCapture_set_imageFormat_m46E9D97376E844826DAE5C3C69E4AAF4B7A58ECB_inline((DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 *)(&V_2), L_11, /*hidden argument*/NULL);
}
IL_0063:
{
Action_3_t4CF22767AF14E0CCEB1592922756B7BBD9008E40 * L_12 = V_1;
String_t* L_13 = ___path0;
bool L_14 = ___result1;
DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 L_15 = V_2;
Action_3_Invoke_m42EB9E7A4AD760AF9D850B73C6D4D0C003AB7CA7(L_12, L_13, L_14, L_15, /*hidden argument*/Action_3_Invoke_m42EB9E7A4AD760AF9D850B73C6D4D0C003AB7CA7_RuntimeMethod_var);
}
IL_006e:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Internal_Create_m6802A5B262F48CF3D72E58C2C234EF063C2552B7 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___mono0, const RuntimeMethod* method)
{
typedef void (*Mesh_Internal_Create_m6802A5B262F48CF3D72E58C2C234EF063C2552B7_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *);
static Mesh_Internal_Create_m6802A5B262F48CF3D72E58C2C234EF063C2552B7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_Internal_Create_m6802A5B262F48CF3D72E58C2C234EF063C2552B7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)");
_il2cpp_icall_func(___mono0);
}
// System.Void UnityEngine.Mesh::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh__ctor_mA3D8570373462201AD7B8C9586A7F9412E49C2F6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
Mesh_Internal_Create_m6802A5B262F48CF3D72E58C2C234EF063C2552B7(__this, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Mesh::set_indexFormat(UnityEngine.Rendering.IndexFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_indexFormat_m7B5C838359D779E58CC0672E02F19E7584AB6F59 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Mesh_set_indexFormat_m7B5C838359D779E58CC0672E02F19E7584AB6F59_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t);
static Mesh_set_indexFormat_m7B5C838359D779E58CC0672E02F19E7584AB6F59_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_set_indexFormat_m7B5C838359D779E58CC0672E02F19E7584AB6F59_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::set_indexFormat(UnityEngine.Rendering.IndexFormat)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.Mesh::SetVertexBufferParamsFromArray(System.Int32,UnityEngine.Rendering.VertexAttributeDescriptor[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertexBufferParamsFromArray_m0022CFAA574BBFD96DD6E5C65BA6AB03FDEEC35A (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___vertexCount0, VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF* ___attributes1, const RuntimeMethod* method)
{
typedef void (*Mesh_SetVertexBufferParamsFromArray_m0022CFAA574BBFD96DD6E5C65BA6AB03FDEEC35A_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF*);
static Mesh_SetVertexBufferParamsFromArray_m0022CFAA574BBFD96DD6E5C65BA6AB03FDEEC35A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_SetVertexBufferParamsFromArray_m0022CFAA574BBFD96DD6E5C65BA6AB03FDEEC35A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetVertexBufferParamsFromArray(System.Int32,UnityEngine.Rendering.VertexAttributeDescriptor[])");
_il2cpp_icall_func(__this, ___vertexCount0, ___attributes1);
}
// System.Void UnityEngine.Mesh::InternalSetVertexBufferData(System.Int32,System.IntPtr,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_InternalSetVertexBufferData_m2F63D274488B537F8610DAA69A67B1B5E002FAD2 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___stream0, intptr_t ___data1, int32_t ___dataStart2, int32_t ___meshBufferStart3, int32_t ___count4, int32_t ___elemSize5, int32_t ___flags6, const RuntimeMethod* method)
{
typedef void (*Mesh_InternalSetVertexBufferData_m2F63D274488B537F8610DAA69A67B1B5E002FAD2_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, intptr_t, int32_t, int32_t, int32_t, int32_t, int32_t);
static Mesh_InternalSetVertexBufferData_m2F63D274488B537F8610DAA69A67B1B5E002FAD2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_InternalSetVertexBufferData_m2F63D274488B537F8610DAA69A67B1B5E002FAD2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::InternalSetVertexBufferData(System.Int32,System.IntPtr,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)");
_il2cpp_icall_func(__this, ___stream0, ___data1, ___dataStart2, ___meshBufferStart3, ___count4, ___elemSize5, ___flags6);
}
// System.UInt32 UnityEngine.Mesh::GetIndexCountImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Mesh_GetIndexCountImpl_m08997F03225BC98F6F68139CB2FD7EFFABC02B16 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, const RuntimeMethod* method)
{
typedef uint32_t (*Mesh_GetIndexCountImpl_m08997F03225BC98F6F68139CB2FD7EFFABC02B16_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t);
static Mesh_GetIndexCountImpl_m08997F03225BC98F6F68139CB2FD7EFFABC02B16_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetIndexCountImpl_m08997F03225BC98F6F68139CB2FD7EFFABC02B16_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetIndexCountImpl(System.Int32)");
uint32_t icallRetVal = _il2cpp_icall_func(__this, ___submesh0);
return icallRetVal;
}
// System.Int32[] UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* Mesh_GetIndicesImpl_m4438ED268047265769FBD7D73F942C13293ECF9E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method)
{
typedef Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* (*Mesh_GetIndicesImpl_m4438ED268047265769FBD7D73F942C13293ECF9E_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, bool);
static Mesh_GetIndicesImpl_m4438ED268047265769FBD7D73F942C13293ECF9E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetIndicesImpl_m4438ED268047265769FBD7D73F942C13293ECF9E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)");
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* icallRetVal = _il2cpp_icall_func(__this, ___submesh0, ___applyBaseVertex1);
return icallRetVal;
}
// System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndicesImpl_mD313F66DDE73C2497530789D9EF7E2EEC9633479 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, int32_t ___topology1, int32_t ___indicesFormat2, RuntimeArray * ___indices3, int32_t ___arrayStart4, int32_t ___arraySize5, bool ___calculateBounds6, int32_t ___baseVertex7, const RuntimeMethod* method)
{
typedef void (*Mesh_SetIndicesImpl_mD313F66DDE73C2497530789D9EF7E2EEC9633479_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, int32_t, RuntimeArray *, int32_t, int32_t, bool, int32_t);
static Mesh_SetIndicesImpl_mD313F66DDE73C2497530789D9EF7E2EEC9633479_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_SetIndicesImpl_mD313F66DDE73C2497530789D9EF7E2EEC9633479_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)");
_il2cpp_icall_func(__this, ___submesh0, ___topology1, ___indicesFormat2, ___indices3, ___arrayStart4, ___arraySize5, ___calculateBounds6, ___baseVertex7);
}
// System.Void UnityEngine.Mesh::SetIndicesNativeArrayImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.IntPtr,System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndicesNativeArrayImpl_m08041F48F45621E0956FAC6D7DE84B9972C05358 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, int32_t ___topology1, int32_t ___indicesFormat2, intptr_t ___indices3, int32_t ___arrayStart4, int32_t ___arraySize5, bool ___calculateBounds6, int32_t ___baseVertex7, const RuntimeMethod* method)
{
typedef void (*Mesh_SetIndicesNativeArrayImpl_m08041F48F45621E0956FAC6D7DE84B9972C05358_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, int32_t, intptr_t, int32_t, int32_t, bool, int32_t);
static Mesh_SetIndicesNativeArrayImpl_m08041F48F45621E0956FAC6D7DE84B9972C05358_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_SetIndicesNativeArrayImpl_m08041F48F45621E0956FAC6D7DE84B9972C05358_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetIndicesNativeArrayImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.IntPtr,System.Int32,System.Int32,System.Boolean,System.Int32)");
_il2cpp_icall_func(__this, ___submesh0, ___topology1, ___indicesFormat2, ___indices3, ___arrayStart4, ___arraySize5, ___calculateBounds6, ___baseVertex7);
}
// System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessChannel_m39BB0FADC48525EAE52AA38AC8D7EE5BA650294C (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___ch0, const RuntimeMethod* method)
{
typedef void (*Mesh_PrintErrorCantAccessChannel_m39BB0FADC48525EAE52AA38AC8D7EE5BA650294C_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t);
static Mesh_PrintErrorCantAccessChannel_m39BB0FADC48525EAE52AA38AC8D7EE5BA650294C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_PrintErrorCantAccessChannel_m39BB0FADC48525EAE52AA38AC8D7EE5BA650294C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)");
_il2cpp_icall_func(__this, ___ch0);
}
// System.Boolean UnityEngine.Mesh::HasVertexAttribute(UnityEngine.Rendering.VertexAttribute)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_HasVertexAttribute_m55371DBBBA8C77FBF6404F0D7989C0C7BDE3275C (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___attr0, const RuntimeMethod* method)
{
typedef bool (*Mesh_HasVertexAttribute_m55371DBBBA8C77FBF6404F0D7989C0C7BDE3275C_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t);
static Mesh_HasVertexAttribute_m55371DBBBA8C77FBF6404F0D7989C0C7BDE3275C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_HasVertexAttribute_m55371DBBBA8C77FBF6404F0D7989C0C7BDE3275C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::HasVertexAttribute(UnityEngine.Rendering.VertexAttribute)");
bool icallRetVal = _il2cpp_icall_func(__this, ___attr0);
return icallRetVal;
}
// System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannelImpl_mBE2748A89C312EE0F77BBD88F086EB421AA64952 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray * ___values3, int32_t ___arraySize4, int32_t ___valuesStart5, int32_t ___valuesCount6, int32_t ___flags7, const RuntimeMethod* method)
{
typedef void (*Mesh_SetArrayForChannelImpl_mBE2748A89C312EE0F77BBD88F086EB421AA64952_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, int32_t, RuntimeArray *, int32_t, int32_t, int32_t, int32_t);
static Mesh_SetArrayForChannelImpl_mBE2748A89C312EE0F77BBD88F086EB421AA64952_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_SetArrayForChannelImpl_mBE2748A89C312EE0F77BBD88F086EB421AA64952_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)");
_il2cpp_icall_func(__this, ___channel0, ___format1, ___dim2, ___values3, ___arraySize4, ___valuesStart5, ___valuesCount6, ___flags7);
}
// System.Array UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray * Mesh_GetAllocArrayFromChannelImpl_m9EC298F950FDC7F699CB02A265AAE1E1E580B541 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, const RuntimeMethod* method)
{
typedef RuntimeArray * (*Mesh_GetAllocArrayFromChannelImpl_m9EC298F950FDC7F699CB02A265AAE1E1E580B541_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, int32_t);
static Mesh_GetAllocArrayFromChannelImpl_m9EC298F950FDC7F699CB02A265AAE1E1E580B541_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetAllocArrayFromChannelImpl_m9EC298F950FDC7F699CB02A265AAE1E1E580B541_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)");
RuntimeArray * icallRetVal = _il2cpp_icall_func(__this, ___channel0, ___format1, ___dim2);
return icallRetVal;
}
// System.Void UnityEngine.Mesh::GetArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetArrayFromChannelImpl_m71BD9D5D72762ED7399D5662FE5DA4294102A6DA (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray * ___values3, const RuntimeMethod* method)
{
typedef void (*Mesh_GetArrayFromChannelImpl_m71BD9D5D72762ED7399D5662FE5DA4294102A6DA_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, int32_t, int32_t, RuntimeArray *);
static Mesh_GetArrayFromChannelImpl_m71BD9D5D72762ED7399D5662FE5DA4294102A6DA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetArrayFromChannelImpl_m71BD9D5D72762ED7399D5662FE5DA4294102A6DA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array)");
_il2cpp_icall_func(__this, ___channel0, ___format1, ___dim2, ___values3);
}
// System.Boolean UnityEngine.Mesh::get_canAccess()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
{
typedef bool (*Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *);
static Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_canAccess()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Mesh::get_vertexCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_vertexCount_m1EF3DD16EE298B955311F53EA1CAF05007A7722F (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
{
typedef int32_t (*Mesh_get_vertexCount_m1EF3DD16EE298B955311F53EA1CAF05007A7722F_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *);
static Mesh_get_vertexCount_m1EF3DD16EE298B955311F53EA1CAF05007A7722F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_get_vertexCount_m1EF3DD16EE298B955311F53EA1CAF05007A7722F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_vertexCount()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Mesh::get_subMeshCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_subMeshCount_m60E2BCBFEEF21260C70D06EAEC3A2A51D80796FF (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
{
typedef int32_t (*Mesh_get_subMeshCount_m60E2BCBFEEF21260C70D06EAEC3A2A51D80796FF_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *);
static Mesh_get_subMeshCount_m60E2BCBFEEF21260C70D06EAEC3A2A51D80796FF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_get_subMeshCount_m60E2BCBFEEF21260C70D06EAEC3A2A51D80796FF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_subMeshCount()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Rendering.SubMeshDescriptor UnityEngine.Mesh::GetSubMesh(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SubMeshDescriptor_t676438BEFC295AA3D3EF4FA7F1418ED5661ABD81 Mesh_GetSubMesh_mD4D5C47110D8ABDB38928A054B43FFB3A585F5F8 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___index0, const RuntimeMethod* method)
{
SubMeshDescriptor_t676438BEFC295AA3D3EF4FA7F1418ED5661ABD81 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___index0;
Mesh_GetSubMesh_Injected_mE8EB52C401A34C4D8DFF832F88A09CE7545B1AC9(__this, L_0, (SubMeshDescriptor_t676438BEFC295AA3D3EF4FA7F1418ED5661ABD81 *)(&V_0), /*hidden argument*/NULL);
SubMeshDescriptor_t676438BEFC295AA3D3EF4FA7F1418ED5661ABD81 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Bounds UnityEngine.Mesh::get_bounds()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 Mesh_get_bounds_m8704A23E8BA2D77C89FD4BF4379238062B1BE5DF (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
{
Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Mesh_get_bounds_Injected_m1EFC3F0977E82DD74B76F15661C562EE48695140(__this, (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_0), /*hidden argument*/NULL);
Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Mesh::set_bounds(UnityEngine.Bounds)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_bounds_m9752E145EA6D719B417AA27555DDC2A388AB4E0A (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 ___value0, const RuntimeMethod* method)
{
{
Mesh_set_bounds_Injected_m4DE5BB71883B1FC4CBD3299AF52FB299219FA6B7(__this, (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&___value0), /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Mesh::ClearImpl(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_ClearImpl_mD00C840FA60B68829F9D315B6888D60D0E3EB9E5 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, bool ___keepVertexLayout0, const RuntimeMethod* method)
{
typedef void (*Mesh_ClearImpl_mD00C840FA60B68829F9D315B6888D60D0E3EB9E5_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, bool);
static Mesh_ClearImpl_mD00C840FA60B68829F9D315B6888D60D0E3EB9E5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_ClearImpl_mD00C840FA60B68829F9D315B6888D60D0E3EB9E5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::ClearImpl(System.Boolean)");
_il2cpp_icall_func(__this, ___keepVertexLayout0);
}
// System.Void UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBoundsImpl_mB8C82BD506A5D075562538AE30E1569BA2DFA373 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___flags0, const RuntimeMethod* method)
{
typedef void (*Mesh_RecalculateBoundsImpl_mB8C82BD506A5D075562538AE30E1569BA2DFA373_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t);
static Mesh_RecalculateBoundsImpl_mB8C82BD506A5D075562538AE30E1569BA2DFA373_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_RecalculateBoundsImpl_mB8C82BD506A5D075562538AE30E1569BA2DFA373_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags)");
_il2cpp_icall_func(__this, ___flags0);
}
// System.Void UnityEngine.Mesh::MarkDynamicImpl()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_MarkDynamicImpl_m58203C57ECC338CBE9FD4561A48515386C7A0174 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
{
typedef void (*Mesh_MarkDynamicImpl_m58203C57ECC338CBE9FD4561A48515386C7A0174_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *);
static Mesh_MarkDynamicImpl_m58203C57ECC338CBE9FD4561A48515386C7A0174_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_MarkDynamicImpl_m58203C57ECC338CBE9FD4561A48515386C7A0174_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::MarkDynamicImpl()");
_il2cpp_icall_func(__this);
}
// System.Void UnityEngine.Mesh::UploadMeshDataImpl(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_UploadMeshDataImpl_mEE786AC05A4FAFA95782AB8D08BAA95243B3146E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, bool ___markNoLongerReadable0, const RuntimeMethod* method)
{
typedef void (*Mesh_UploadMeshDataImpl_mEE786AC05A4FAFA95782AB8D08BAA95243B3146E_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, bool);
static Mesh_UploadMeshDataImpl_mEE786AC05A4FAFA95782AB8D08BAA95243B3146E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_UploadMeshDataImpl_mEE786AC05A4FAFA95782AB8D08BAA95243B3146E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::UploadMeshDataImpl(System.Boolean)");
_il2cpp_icall_func(__this, ___markNoLongerReadable0);
}
// UnityEngine.Rendering.VertexAttribute UnityEngine.Mesh::GetUVChannel(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetUVChannel_m9566A8802F5B87D061A2812FEF94230F8EA1CBBF (int32_t ___uvIndex0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t V_1 = 0;
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___uvIndex0;
if ((((int32_t)L_0) < ((int32_t)0)))
{
goto IL_000b;
}
}
{
int32_t L_1 = ___uvIndex0;
G_B3_0 = ((((int32_t)L_1) > ((int32_t)7))? 1 : 0);
goto IL_000c;
}
IL_000b:
{
G_B3_0 = 1;
}
IL_000c:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0020;
}
}
{
ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8874CAD9F07833417DF37E7C26DCEBA5DAB7400D)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA2253D0D64C3CE2F70001AEF414A71355CC152DD)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_GetUVChannel_m9566A8802F5B87D061A2812FEF94230F8EA1CBBF_RuntimeMethod_var)));
}
IL_0020:
{
int32_t L_4 = ___uvIndex0;
V_1 = ((int32_t)il2cpp_codegen_add((int32_t)4, (int32_t)L_4));
goto IL_0026;
}
IL_0026:
{
int32_t L_5 = V_1;
return L_5;
}
}
// System.Int32 UnityEngine.Mesh::DefaultDimensionForChannel(UnityEngine.Rendering.VertexAttribute)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_DefaultDimensionForChannel_m95062483A5D77AC517FE0F87EC41250CFDDEF8FD (int32_t ___channel0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
int32_t G_B3_0 = 0;
int32_t G_B8_0 = 0;
int32_t G_B13_0 = 0;
{
int32_t L_0 = ___channel0;
if (!L_0)
{
goto IL_000a;
}
}
{
int32_t L_1 = ___channel0;
G_B3_0 = ((((int32_t)L_1) == ((int32_t)1))? 1 : 0);
goto IL_000b;
}
IL_000a:
{
G_B3_0 = 1;
}
IL_000b:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0013;
}
}
{
V_1 = 3;
goto IL_004d;
}
IL_0013:
{
int32_t L_3 = ___channel0;
if ((((int32_t)L_3) < ((int32_t)4)))
{
goto IL_0021;
}
}
{
int32_t L_4 = ___channel0;
G_B8_0 = ((((int32_t)((((int32_t)L_4) > ((int32_t)((int32_t)11)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0022;
}
IL_0021:
{
G_B8_0 = 0;
}
IL_0022:
{
V_2 = (bool)G_B8_0;
bool L_5 = V_2;
if (!L_5)
{
goto IL_002a;
}
}
{
V_1 = 2;
goto IL_004d;
}
IL_002a:
{
int32_t L_6 = ___channel0;
if ((((int32_t)L_6) == ((int32_t)2)))
{
goto IL_0034;
}
}
{
int32_t L_7 = ___channel0;
G_B13_0 = ((((int32_t)L_7) == ((int32_t)3))? 1 : 0);
goto IL_0035;
}
IL_0034:
{
G_B13_0 = 1;
}
IL_0035:
{
V_3 = (bool)G_B13_0;
bool L_8 = V_3;
if (!L_8)
{
goto IL_003d;
}
}
{
V_1 = 4;
goto IL_004d;
}
IL_003d:
{
ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_9 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3EF80F46B377F90522231FE0AF2EC86CE1EF646D)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral44F1E7DB2E8AAD233857868896DFEFE5A63EECEF)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_DefaultDimensionForChannel_m95062483A5D77AC517FE0F87EC41250CFDDEF8FD_RuntimeMethod_var)));
}
IL_004d:
{
int32_t L_10 = V_1;
return L_10;
}
}
// System.Void UnityEngine.Mesh::SetSizedArrayForChannel(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetSizedArrayForChannel_m4E03A6A18D0C5BB49E89828AE7A0DD34BB20E7CC (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray * ___values3, int32_t ___valuesArrayLength4, int32_t ___valuesStart5, int32_t ___valuesCount6, int32_t ___flags7, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
int32_t G_B8_0 = 0;
{
bool L_0;
L_0 = Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F(__this, /*hidden argument*/NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_00c6;
}
}
{
int32_t L_2 = ___valuesStart5;
V_1 = (bool)((((int32_t)L_2) < ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_002f;
}
}
{
int32_t L_4 = ___valuesStart5;
int32_t L_5 = L_4;
RuntimeObject * L_6 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_5);
ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_7 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C15AA9860EA132E537148CBC6619ADD860EF775)), L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5A28EAF939FA54DDC7D6409EB047072A5FCE993A)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_m4E03A6A18D0C5BB49E89828AE7A0DD34BB20E7CC_RuntimeMethod_var)));
}
IL_002f:
{
int32_t L_8 = ___valuesCount6;
V_2 = (bool)((((int32_t)L_8) < ((int32_t)0))? 1 : 0);
bool L_9 = V_2;
if (!L_9)
{
goto IL_004f;
}
}
{
int32_t L_10 = ___valuesCount6;
int32_t L_11 = L_10;
RuntimeObject * L_12 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_11);
ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_13 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_13, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFF54EBEF45A506AA2137A63AB3B1A51A3EC8E03E)), L_12, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8E2EB1751B013C482084A249B3B1831BF63B5179)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_m4E03A6A18D0C5BB49E89828AE7A0DD34BB20E7CC_RuntimeMethod_var)));
}
IL_004f:
{
int32_t L_14 = ___valuesStart5;
int32_t L_15 = ___valuesArrayLength4;
if ((((int32_t)L_14) < ((int32_t)L_15)))
{
goto IL_005c;
}
}
{
int32_t L_16 = ___valuesCount6;
G_B8_0 = ((!(((uint32_t)L_16) <= ((uint32_t)0)))? 1 : 0);
goto IL_005d;
}
IL_005c:
{
G_B8_0 = 0;
}
IL_005d:
{
V_3 = (bool)G_B8_0;
bool L_17 = V_3;
if (!L_17)
{
goto IL_0078;
}
}
{
int32_t L_18 = ___valuesStart5;
int32_t L_19 = L_18;
RuntimeObject * L_20 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_19);
ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_21 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_21, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C15AA9860EA132E537148CBC6619ADD860EF775)), L_20, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral86148AFA53B41F7F2E4A932EF9A77F32D8925D5A)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_21, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_m4E03A6A18D0C5BB49E89828AE7A0DD34BB20E7CC_RuntimeMethod_var)));
}
IL_0078:
{
int32_t L_22 = ___valuesStart5;
int32_t L_23 = ___valuesCount6;
int32_t L_24 = ___valuesArrayLength4;
V_4 = (bool)((((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_22, (int32_t)L_23))) > ((int32_t)L_24))? 1 : 0);
bool L_25 = V_4;
if (!L_25)
{
goto IL_00a1;
}
}
{
int32_t L_26 = ___valuesStart5;
int32_t L_27 = ___valuesCount6;
int32_t L_28 = ((int32_t)il2cpp_codegen_add((int32_t)L_26, (int32_t)L_27));
RuntimeObject * L_29 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_28);
ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_30 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_30, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFF54EBEF45A506AA2137A63AB3B1A51A3EC8E03E)), L_29, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD66DF1615B82CE45AADB397D89F35CEF382A6196)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_30, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_m4E03A6A18D0C5BB49E89828AE7A0DD34BB20E7CC_RuntimeMethod_var)));
}
IL_00a1:
{
RuntimeArray * L_31 = ___values3;
V_5 = (bool)((((RuntimeObject*)(RuntimeArray *)L_31) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_32 = V_5;
if (!L_32)
{
goto IL_00af;
}
}
{
___valuesStart5 = 0;
}
IL_00af:
{
int32_t L_33 = ___channel0;
int32_t L_34 = ___format1;
int32_t L_35 = ___dim2;
RuntimeArray * L_36 = ___values3;
int32_t L_37 = ___valuesArrayLength4;
int32_t L_38 = ___valuesStart5;
int32_t L_39 = ___valuesCount6;
int32_t L_40 = ___flags7;
Mesh_SetArrayForChannelImpl_mBE2748A89C312EE0F77BBD88F086EB421AA64952(__this, L_33, L_34, L_35, L_36, L_37, L_38, L_39, L_40, /*hidden argument*/NULL);
goto IL_00ce;
}
IL_00c6:
{
int32_t L_41 = ___channel0;
Mesh_PrintErrorCantAccessChannel_m39BB0FADC48525EAE52AA38AC8D7EE5BA650294C(__this, L_41, /*hidden argument*/NULL);
}
IL_00ce:
{
return;
}
}
// UnityEngine.Vector3[] UnityEngine.Mesh::get_vertices()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* Mesh_get_vertices_mB7A79698792B3CBA0E7E6EACDA6C031E496FB595 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* V_0 = NULL;
{
Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_0;
L_0 = Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B(__this, 0, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B_RuntimeMethod_var);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Mesh::set_vertices(UnityEngine.Vector3[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_vertices_m38F0908D0FDFE484BE19E94BE9D6176667469AAD (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6A27CE685F588E51266F250EFE420647DB41D4CE_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_0 = ___value0;
Mesh_SetArrayForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6A27CE685F588E51266F250EFE420647DB41D4CE(__this, 0, L_0, 0, /*hidden argument*/Mesh_SetArrayForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6A27CE685F588E51266F250EFE420647DB41D4CE_RuntimeMethod_var);
return;
}
}
// UnityEngine.Vector3[] UnityEngine.Mesh::get_normals()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* Mesh_get_normals_m5212279CEF7538618C8BA884C9A7B976B32352B0 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* V_0 = NULL;
{
Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_0;
L_0 = Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B(__this, 1, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_mA1BECCEFD7D5C525E52D3E4773958B1FBB08FE4B_RuntimeMethod_var);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Mesh::set_normals(UnityEngine.Vector3[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_normals_m3D06E214B63B49788710672B71C99F2365A83130 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6A27CE685F588E51266F250EFE420647DB41D4CE_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_0 = ___value0;
Mesh_SetArrayForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6A27CE685F588E51266F250EFE420647DB41D4CE(__this, 1, L_0, 0, /*hidden argument*/Mesh_SetArrayForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6A27CE685F588E51266F250EFE420647DB41D4CE_RuntimeMethod_var);
return;
}
}
// UnityEngine.Vector4[] UnityEngine.Mesh::get_tangents()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* Mesh_get_tangents_m278A41721D47A627367F3F8E2B722B80A949A0F3 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mD0051F8BAF0F5FBE57BBE83DFCF42E2FC97A32A7_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* V_0 = NULL;
{
Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_0;
L_0 = Mesh_GetAllocArrayFromChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mD0051F8BAF0F5FBE57BBE83DFCF42E2FC97A32A7(__this, 2, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mD0051F8BAF0F5FBE57BBE83DFCF42E2FC97A32A7_RuntimeMethod_var);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Mesh::set_tangents(UnityEngine.Vector4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_tangents_mFA4E0A26B52C1FCF80FA5DA642B28716249ACF67 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m994D17A299DAC58FF20DABBB7AA653D4D9067B40_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
Vector4U5BU5D_tCE72D928AA6FF1852BAC5E4396F6F0131ED11871* L_0 = ___value0;
Mesh_SetArrayForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m994D17A299DAC58FF20DABBB7AA653D4D9067B40(__this, 2, L_0, 0, /*hidden argument*/Mesh_SetArrayForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m994D17A299DAC58FF20DABBB7AA653D4D9067B40_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::set_uv(UnityEngine.Vector2[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_uv_mF6FED6DDACBAE3EAF28BFBF257A0D5356FCF3AAC (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_m45BC8B72341AD1B7DE819CADBAF9F8C1CA545442_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_0 = ___value0;
Mesh_SetArrayForChannel_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_m45BC8B72341AD1B7DE819CADBAF9F8C1CA545442(__this, 4, L_0, 0, /*hidden argument*/Mesh_SetArrayForChannel_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_m45BC8B72341AD1B7DE819CADBAF9F8C1CA545442_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::set_uv2(UnityEngine.Vector2[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_uv2_mE60F42676D5CD294524617262BABEB81B9FB8F22 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_m45BC8B72341AD1B7DE819CADBAF9F8C1CA545442_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
Vector2U5BU5D_tE0F58A2D6D8592B5EC37D9CDEF09103A02E5D7FA* L_0 = ___value0;
Mesh_SetArrayForChannel_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_m45BC8B72341AD1B7DE819CADBAF9F8C1CA545442(__this, 5, L_0, 0, /*hidden argument*/Mesh_SetArrayForChannel_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_m45BC8B72341AD1B7DE819CADBAF9F8C1CA545442_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::set_colors(UnityEngine.Color[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_colors_m676FFD24FC594C87CE6D23287C2FCBDA363E69B0 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisColor_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_mC13F7A20B6D6B3FCCCB3A53099552A1ED2AE85E0_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
ColorU5BU5D_t358DD89F511301E663AD9157305B94A2DEFF8834* L_0 = ___value0;
Mesh_SetArrayForChannel_TisColor_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_mC13F7A20B6D6B3FCCCB3A53099552A1ED2AE85E0(__this, 3, L_0, 0, /*hidden argument*/Mesh_SetArrayForChannel_TisColor_tF40DAF76C04FFECF3FE6024F85A294741C9CC659_mC13F7A20B6D6B3FCCCB3A53099552A1ED2AE85E0_RuntimeMethod_var);
return;
}
}
// UnityEngine.Color32[] UnityEngine.Mesh::get_colors32()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* Mesh_get_colors32_m4BD048545AD6BC19E982926AB0C8A1948A82AD32 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m62A3B3E7D90C10A916CD77BCE93229D59AE37647_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* V_0 = NULL;
{
Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* L_0;
L_0 = Mesh_GetAllocArrayFromChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m62A3B3E7D90C10A916CD77BCE93229D59AE37647(__this, 3, 2, 4, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m62A3B3E7D90C10A916CD77BCE93229D59AE37647_RuntimeMethod_var);
V_0 = L_0;
goto IL_000d;
}
IL_000d:
{
Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Mesh::set_colors32(UnityEngine.Color32[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_colors32_m0EA838C15BBD01710A4EE1A475DB585EB9B5BD91 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m025CBD71C1899AD22BD38A95CD159AC5B2D9973E_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
Color32U5BU5D_t7FEB526973BF84608073B85CF2D581427F0235E2* L_0 = ___value0;
Mesh_SetArrayForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m025CBD71C1899AD22BD38A95CD159AC5B2D9973E(__this, 3, 2, 4, L_0, 0, /*hidden argument*/Mesh_SetArrayForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m025CBD71C1899AD22BD38A95CD159AC5B2D9973E_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m08C90A1665735C09E15E17DE1A8CD9F196762BCD (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inVertices0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_0 = ___inVertices0;
List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_1 = ___inVertices0;
int32_t L_2;
L_2 = NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159(L_1, /*hidden argument*/NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159_RuntimeMethod_var);
Mesh_SetVertices_m0603941E5ACFAEC45C95FE8658C41E196BE8164E(__this, L_0, 0, L_2, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m0603941E5ACFAEC45C95FE8658C41E196BE8164E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inVertices0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method)
{
{
List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_0 = ___inVertices0;
int32_t L_1 = ___start1;
int32_t L_2 = ___length2;
Mesh_SetVertices_m26E8F8BCF660FBCFFC512FF683A7FBB8FEA32214(__this, L_0, L_1, L_2, 0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m26E8F8BCF660FBCFFC512FF683A7FBB8FEA32214 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inVertices0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_0 = ___inVertices0;
int32_t L_1 = ___start1;
int32_t L_2 = ___length2;
int32_t L_3 = ___flags3;
Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1(__this, 0, L_0, L_1, L_2, L_3, /*hidden argument*/Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m10B6C93B59F4BC8F5D959CD79494F3FCDB67B168 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inNormals0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_0 = ___inNormals0;
List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_1 = ___inNormals0;
int32_t L_2;
L_2 = NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159(L_1, /*hidden argument*/NoAllocHelpers_SafeLength_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m6D424749FB41FF954AA7F64B7692638719F3E159_RuntimeMethod_var);
Mesh_SetNormals_m8E810FA8F3EF65B047AE7C11B8E428FE9F1250BD(__this, L_0, 0, L_2, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m8E810FA8F3EF65B047AE7C11B8E428FE9F1250BD (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inNormals0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method)
{
{
List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_0 = ___inNormals0;
int32_t L_1 = ___start1;
int32_t L_2 = ___length2;
Mesh_SetNormals_mF37082B29FFB07FB5FCBDD842C01620213924E53(__this, L_0, L_1, L_2, 0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_mF37082B29FFB07FB5FCBDD842C01620213924E53 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * ___inNormals0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t577D28CFF6DFE3F6A8D4409F7A21CBF513C04181 * L_0 = ___inNormals0;
int32_t L_1 = ___start1;
int32_t L_2 = ___length2;
int32_t L_3 = ___flags3;
Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1(__this, 1, L_0, L_1, L_2, L_3, /*hidden argument*/Mesh_SetListForChannel_TisVector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_m2938681F73D85BF97FFB78694899872748850BB1_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m728C5E61FD6656209686AE3F6734686A2F4E549E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___inTangents0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_0 = ___inTangents0;
List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_1 = ___inTangents0;
int32_t L_2;
L_2 = NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD(L_1, /*hidden argument*/NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD_RuntimeMethod_var);
Mesh_SetTangents_m273D26B0AB58BD29EEAE0CA31D497430A8873D66(__this, L_0, 0, L_2, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m273D26B0AB58BD29EEAE0CA31D497430A8873D66 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___inTangents0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method)
{
{
List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_0 = ___inTangents0;
int32_t L_1 = ___start1;
int32_t L_2 = ___length2;
Mesh_SetTangents_mC172BCA3C194ADBF1B565DEC54CD884EB63B1D8C(__this, L_0, L_1, L_2, 0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_mC172BCA3C194ADBF1B565DEC54CD884EB63B1D8C (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___inTangents0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m27B42528C124019912FCAE667B57E21E2D6A3CA6_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_0 = ___inTangents0;
int32_t L_1 = ___start1;
int32_t L_2 = ___length2;
int32_t L_3 = ___flags3;
Mesh_SetListForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m27B42528C124019912FCAE667B57E21E2D6A3CA6(__this, 2, L_0, L_1, L_2, L_3, /*hidden argument*/Mesh_SetListForChannel_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m27B42528C124019912FCAE667B57E21E2D6A3CA6_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m3A1D5B4986EC06E3930617D45A88BA768072FA2F (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___inColors0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m5BDA87ED32CFC55DA1F206A10F0F7269375460A0_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * L_0 = ___inColors0;
List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * L_1 = ___inColors0;
int32_t L_2;
L_2 = NoAllocHelpers_SafeLength_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m5BDA87ED32CFC55DA1F206A10F0F7269375460A0(L_1, /*hidden argument*/NoAllocHelpers_SafeLength_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m5BDA87ED32CFC55DA1F206A10F0F7269375460A0_RuntimeMethod_var);
Mesh_SetColors_m1A9D32B21B621A3C246BEBCD842127123718303A(__this, L_0, 0, L_2, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m1A9D32B21B621A3C246BEBCD842127123718303A (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___inColors0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method)
{
{
List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * L_0 = ___inColors0;
int32_t L_1 = ___start1;
int32_t L_2 = ___length2;
Mesh_SetColors_mF89C9599491ACBAEBB2F3C8D92A8192B3F9B55CF(__this, L_0, L_1, L_2, 0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_mF89C9599491ACBAEBB2F3C8D92A8192B3F9B55CF (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * ___inColors0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m4F37FAE52CA9B894A889CD49C4E82BFD9AE204A4_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_tE21C42BE31D35DD3ECF3322C6CA057E27A81B4D5 * L_0 = ___inColors0;
int32_t L_1 = ___start1;
int32_t L_2 = ___length2;
int32_t L_3 = ___flags3;
Mesh_SetListForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m4F37FAE52CA9B894A889CD49C4E82BFD9AE204A4(__this, 3, 2, 4, L_0, L_1, L_2, L_3, /*hidden argument*/Mesh_SetListForChannel_TisColor32_tDB54A78627878A7D2DE42BB028D64306A18E858D_m4F37FAE52CA9B894A889CD49C4E82BFD9AE204A4_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector2>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_mDDD16F3EC3434233E34F18221FFD47F8AEA7BCCE (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * ___uvs1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_m55A91C1BCD1A7495F080D82F3B1C2D07670DC43B_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___channel0;
List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * L_1 = ___uvs1;
List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * L_2 = ___uvs1;
int32_t L_3;
L_3 = NoAllocHelpers_SafeLength_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_m55A91C1BCD1A7495F080D82F3B1C2D07670DC43B(L_2, /*hidden argument*/NoAllocHelpers_SafeLength_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_m55A91C1BCD1A7495F080D82F3B1C2D07670DC43B_RuntimeMethod_var);
Mesh_SetUVs_m5CE63A380341B88A588D73B4240A2F79B3A1776F(__this, L_0, L_1, 0, L_3, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m949810A73F5C96C7F7C4D6AC695EE37FC97B71EE (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___channel0;
List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_1 = ___uvs1;
List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_2 = ___uvs1;
int32_t L_3;
L_3 = NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD(L_2, /*hidden argument*/NoAllocHelpers_SafeLength_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m2F702FC41F0D28D59ED05964609082B91F8960FD_RuntimeMethod_var);
Mesh_SetUVs_mC1054EF3F2C44C77BEBC118A1D29A5705BEC01D8(__this, L_0, L_1, 0, L_3, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m5CE63A380341B88A588D73B4240A2F79B3A1776F (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * ___uvs1, int32_t ___start2, int32_t ___length3, const RuntimeMethod* method)
{
{
int32_t L_0 = ___channel0;
List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * L_1 = ___uvs1;
int32_t L_2 = ___start2;
int32_t L_3 = ___length3;
Mesh_SetUVs_mC431E98259699C3524EEEF58E491F3053ECE14F3(__this, L_0, L_1, L_2, L_3, 0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_mC431E98259699C3524EEEF58E491F3053ECE14F3 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * ___uvs1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetUvsImpl_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_mBCD4C5301E9465358E2CDB449205575DDF545C30_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___channel0;
List_1_t400048180333F4A09A4A727C9A666AA5D2BB27A9 * L_1 = ___uvs1;
int32_t L_2 = ___start2;
int32_t L_3 = ___length3;
int32_t L_4 = ___flags4;
Mesh_SetUvsImpl_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_mBCD4C5301E9465358E2CDB449205575DDF545C30(__this, L_0, 2, L_1, L_2, L_3, L_4, /*hidden argument*/Mesh_SetUvsImpl_TisVector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_mBCD4C5301E9465358E2CDB449205575DDF545C30_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_mC1054EF3F2C44C77BEBC118A1D29A5705BEC01D8 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, int32_t ___start2, int32_t ___length3, const RuntimeMethod* method)
{
{
int32_t L_0 = ___channel0;
List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_1 = ___uvs1;
int32_t L_2 = ___start2;
int32_t L_3 = ___length3;
Mesh_SetUVs_m214D7C3C83206D452B5784A8D9BDA9612ACDB1A3(__this, L_0, L_1, L_2, L_3, 0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m214D7C3C83206D452B5784A8D9BDA9612ACDB1A3 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetUvsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m39E92F4F2539677FCCAE08110A6E6E8DE90B3D49_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___channel0;
List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_1 = ___uvs1;
int32_t L_2 = ___start2;
int32_t L_3 = ___length3;
int32_t L_4 = ___flags4;
Mesh_SetUvsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m39E92F4F2539677FCCAE08110A6E6E8DE90B3D49(__this, L_0, 4, L_1, L_2, L_3, L_4, /*hidden argument*/Mesh_SetUvsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_m39E92F4F2539677FCCAE08110A6E6E8DE90B3D49_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::GetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetUVs_m1D0782DFB09CE0D0AEC8E73006088BD97DCF2FF1 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___channel0, List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * ___uvs1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetUVsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mDF630E82000E431DB71B3ADC7922E47379D02F98_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___channel0;
List_1_t14D5F8426BD7087A7AEB49D4DE3DEF404C8BE65A * L_1 = ___uvs1;
Mesh_GetUVsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mDF630E82000E431DB71B3ADC7922E47379D02F98(__this, L_0, L_1, 4, /*hidden argument*/Mesh_GetUVsImpl_TisVector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7_mDF630E82000E431DB71B3ADC7922E47379D02F98_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::SetVertexBufferParams(System.Int32,UnityEngine.Rendering.VertexAttributeDescriptor[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertexBufferParams_mE887E93D5E67A4661D702E9ACF480C2B0304FA83 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___vertexCount0, VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF* ___attributes1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___vertexCount0;
VertexAttributeDescriptorU5BU5D_tD5E8E25AC5B9F233FDC5658F2C11FB7412BBDBFF* L_1 = ___attributes1;
Mesh_SetVertexBufferParamsFromArray_m0022CFAA574BBFD96DD6E5C65BA6AB03FDEEC35A(__this, L_0, L_1, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Mesh::PrintErrorCantAccessIndices()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessIndices_m2416235DD4E4CB1E5B5124480185157C9599A2B6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral06B4789277698F9756D5AB8A749EB1D8F38CDF57);
s_Il2CppMethodInitialized = true;
}
{
String_t* L_0;
L_0 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(__this, /*hidden argument*/NULL);
String_t* L_1;
L_1 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(_stringLiteral06B4789277698F9756D5AB8A749EB1D8F38CDF57, L_0, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
Debug_LogError_m8850D65592770A364D494025FF3A73E8D4D70485(L_1, /*hidden argument*/NULL);
return;
}
}
// System.Boolean UnityEngine.Mesh::CheckCanAccessSubmesh(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmesh_m639D3AFE8E9A6A8D6113897D6628BCB8D9851470 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, bool ___errorAboutTriangles1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4DC0ECF676CDB8466A06C299A2E315606DFC00BD);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7EF771DC1DDB512A8FAB7AF357549BD349530F7D);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
int32_t G_B5_0 = 0;
String_t* G_B8_0 = NULL;
String_t* G_B7_0 = NULL;
String_t* G_B9_0 = NULL;
String_t* G_B9_1 = NULL;
{
bool L_0;
L_0 = Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F(__this, /*hidden argument*/NULL);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001a;
}
}
{
Mesh_PrintErrorCantAccessIndices_m2416235DD4E4CB1E5B5124480185157C9599A2B6(__this, /*hidden argument*/NULL);
V_1 = (bool)0;
goto IL_005a;
}
IL_001a:
{
int32_t L_2 = ___submesh0;
if ((((int32_t)L_2) < ((int32_t)0)))
{
goto IL_002c;
}
}
{
int32_t L_3 = ___submesh0;
int32_t L_4;
L_4 = Mesh_get_subMeshCount_m60E2BCBFEEF21260C70D06EAEC3A2A51D80796FF(__this, /*hidden argument*/NULL);
G_B5_0 = ((((int32_t)((((int32_t)L_3) < ((int32_t)L_4))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_002d;
}
IL_002c:
{
G_B5_0 = 1;
}
IL_002d:
{
V_2 = (bool)G_B5_0;
bool L_5 = V_2;
if (!L_5)
{
goto IL_0056;
}
}
{
bool L_6 = ___errorAboutTriangles1;
G_B7_0 = _stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3;
if (L_6)
{
G_B8_0 = _stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3;
goto IL_0041;
}
}
{
G_B9_0 = _stringLiteral4DC0ECF676CDB8466A06C299A2E315606DFC00BD;
G_B9_1 = G_B7_0;
goto IL_0046;
}
IL_0041:
{
G_B9_0 = _stringLiteral7EF771DC1DDB512A8FAB7AF357549BD349530F7D;
G_B9_1 = G_B8_0;
}
IL_0046:
{
String_t* L_7;
L_7 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(G_B9_1, G_B9_0, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
Debug_LogError_mEFF048E5541EE45362C0AAD829E3FA4C2CAB9199(L_7, __this, /*hidden argument*/NULL);
V_1 = (bool)0;
goto IL_005a;
}
IL_0056:
{
V_1 = (bool)1;
goto IL_005a;
}
IL_005a:
{
bool L_8 = V_1;
return L_8;
}
}
// System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshTriangles(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshTriangles_m3FA6D53E009E173066F08968A34C810A968CD354 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___submesh0;
bool L_1;
L_1 = Mesh_CheckCanAccessSubmesh_m639D3AFE8E9A6A8D6113897D6628BCB8D9851470(__this, L_0, (bool)1, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000c;
}
IL_000c:
{
bool L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshIndices(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshIndices_m4C72E5C166B623591E599D0A5E93A7BF44E6DD52 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___submesh0;
bool L_1;
L_1 = Mesh_CheckCanAccessSubmesh_m639D3AFE8E9A6A8D6113897D6628BCB8D9851470(__this, L_0, (bool)0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000c;
}
IL_000c:
{
bool L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.Mesh::set_triangles(System.Int32[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_triangles_mF1D92E67523CD5FDC66A4378FC4AD8D4AD0D5FEC (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___value0, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F(__this, /*hidden argument*/NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0026;
}
}
{
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_2 = ___value0;
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_3 = ___value0;
int32_t L_4;
L_4 = NoAllocHelpers_SafeLength_m02DFDBC654748FCB895D2ADDC5E5C92415C3A4B2((RuntimeArray *)(RuntimeArray *)L_3, /*hidden argument*/NULL);
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_5 = ___value0;
int32_t L_6;
L_6 = NoAllocHelpers_SafeLength_m02DFDBC654748FCB895D2ADDC5E5C92415C3A4B2((RuntimeArray *)(RuntimeArray *)L_5, /*hidden argument*/NULL);
Mesh_SetTrianglesImpl_m996CAEDB2B197F72F41C865759FD21C3E9AB6964(__this, (-1), 1, (RuntimeArray *)(RuntimeArray *)L_2, L_4, 0, L_6, (bool)1, 0, /*hidden argument*/NULL);
goto IL_002d;
}
IL_0026:
{
Mesh_PrintErrorCantAccessIndices_m2416235DD4E4CB1E5B5124480185157C9599A2B6(__this, /*hidden argument*/NULL);
}
IL_002d:
{
return;
}
}
// System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* Mesh_GetIndices_m8C8D25ABFA9D8A7AE23DAEB6FD7142E6BB46C49D (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, const RuntimeMethod* method)
{
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* V_0 = NULL;
{
int32_t L_0 = ___submesh0;
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_1;
L_1 = Mesh_GetIndices_m716824BAD490CC3818631A2A4476DD174EF995C9(__this, L_0, (bool)1, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000c;
}
IL_000c:
{
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_2 = V_0;
return L_2;
}
}
// System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* Mesh_GetIndices_m716824BAD490CC3818631A2A4476DD174EF995C9 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* V_0 = NULL;
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* G_B3_0 = NULL;
{
int32_t L_0 = ___submesh0;
bool L_1;
L_1 = Mesh_CheckCanAccessSubmeshIndices_m4C72E5C166B623591E599D0A5E93A7BF44E6DD52(__this, L_0, /*hidden argument*/NULL);
if (L_1)
{
goto IL_0012;
}
}
{
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_2 = (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)SZArrayNew(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var, (uint32_t)0);
G_B3_0 = L_2;
goto IL_001a;
}
IL_0012:
{
int32_t L_3 = ___submesh0;
bool L_4 = ___applyBaseVertex1;
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_5;
L_5 = Mesh_GetIndicesImpl_m4438ED268047265769FBD7D73F942C13293ECF9E(__this, L_3, L_4, /*hidden argument*/NULL);
G_B3_0 = L_5;
}
IL_001a:
{
V_0 = G_B3_0;
goto IL_001d;
}
IL_001d:
{
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_6 = V_0;
return L_6;
}
}
// System.UInt32 UnityEngine.Mesh::GetIndexCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Mesh_GetIndexCount_m3ADD772F77C8EDE1CC2ABD9BA58BC70F0AD18EC0 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, const RuntimeMethod* method)
{
bool V_0 = false;
uint32_t V_1 = 0;
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___submesh0;
if ((((int32_t)L_0) < ((int32_t)0)))
{
goto IL_0013;
}
}
{
int32_t L_1 = ___submesh0;
int32_t L_2;
L_2 = Mesh_get_subMeshCount_m60E2BCBFEEF21260C70D06EAEC3A2A51D80796FF(__this, /*hidden argument*/NULL);
G_B3_0 = ((((int32_t)((((int32_t)L_1) < ((int32_t)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0014;
}
IL_0013:
{
G_B3_0 = 1;
}
IL_0014:
{
V_0 = (bool)G_B3_0;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0023;
}
}
{
IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_4 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var)));
IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE6BDA80D0EDE7958044EFBF0BF94DF506AD3C76E)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_GetIndexCount_m3ADD772F77C8EDE1CC2ABD9BA58BC70F0AD18EC0_RuntimeMethod_var)));
}
IL_0023:
{
int32_t L_5 = ___submesh0;
uint32_t L_6;
L_6 = Mesh_GetIndexCountImpl_m08997F03225BC98F6F68139CB2FD7EFFABC02B16(__this, L_5, /*hidden argument*/NULL);
V_1 = L_6;
goto IL_002d;
}
IL_002d:
{
uint32_t L_7 = V_1;
return L_7;
}
}
// System.Void UnityEngine.Mesh::CheckIndicesArrayRange(System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___valuesLength0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
int32_t G_B7_0 = 0;
{
int32_t L_0 = ___start1;
V_0 = (bool)((((int32_t)L_0) < ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001f;
}
}
{
int32_t L_2 = ___start1;
int32_t L_3 = L_2;
RuntimeObject * L_4 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_3);
ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_5 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2AD47C03F7A83F82E3B2ADFE8A60F1727FD3BEFD)), L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE3A7A90887FC3B15F0563C8C0EABD795B6507ADB)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6_RuntimeMethod_var)));
}
IL_001f:
{
int32_t L_6 = ___length2;
V_1 = (bool)((((int32_t)L_6) < ((int32_t)0))? 1 : 0);
bool L_7 = V_1;
if (!L_7)
{
goto IL_003d;
}
}
{
int32_t L_8 = ___length2;
int32_t L_9 = L_8;
RuntimeObject * L_10 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_9);
ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_11 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE8744A8B8BD390EB66CA0CAE2376C973E6904FFB)), L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC145AA6A2BD9D4D36385A097D054FFED354721DF)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6_RuntimeMethod_var)));
}
IL_003d:
{
int32_t L_12 = ___start1;
int32_t L_13 = ___valuesLength0;
if ((((int32_t)L_12) < ((int32_t)L_13)))
{
goto IL_0047;
}
}
{
int32_t L_14 = ___length2;
G_B7_0 = ((!(((uint32_t)L_14) <= ((uint32_t)0)))? 1 : 0);
goto IL_0048;
}
IL_0047:
{
G_B7_0 = 0;
}
IL_0048:
{
V_2 = (bool)G_B7_0;
bool L_15 = V_2;
if (!L_15)
{
goto IL_0062;
}
}
{
int32_t L_16 = ___start1;
int32_t L_17 = L_16;
RuntimeObject * L_18 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_17);
ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_19 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_19, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2AD47C03F7A83F82E3B2ADFE8A60F1727FD3BEFD)), L_18, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral28C465003282051121EE7D48EF8B31BA0647E4E4)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_19, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6_RuntimeMethod_var)));
}
IL_0062:
{
int32_t L_20 = ___start1;
int32_t L_21 = ___length2;
int32_t L_22 = ___valuesLength0;
V_3 = (bool)((((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_20, (int32_t)L_21))) > ((int32_t)L_22))? 1 : 0);
bool L_23 = V_3;
if (!L_23)
{
goto IL_0084;
}
}
{
int32_t L_24 = ___start1;
int32_t L_25 = ___length2;
int32_t L_26 = ((int32_t)il2cpp_codegen_add((int32_t)L_24, (int32_t)L_25));
RuntimeObject * L_27 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_26);
ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_28 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
ArgumentOutOfRangeException__ctor_m7C5B3BE7792B7C73E7D82C4DBAD4ACA2DAE71AA9(L_28, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE8744A8B8BD390EB66CA0CAE2376C973E6904FFB)), L_27, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4F673DA184FCA110DBB1F3B27CA5C5ABA2ACAE4D)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_28, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6_RuntimeMethod_var)));
}
IL_0084:
{
return;
}
}
// System.Void UnityEngine.Mesh::SetTrianglesImpl(System.Int32,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTrianglesImpl_m996CAEDB2B197F72F41C865759FD21C3E9AB6964 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___submesh0, int32_t ___indicesFormat1, RuntimeArray * ___triangles2, int32_t ___trianglesArrayLength3, int32_t ___start4, int32_t ___length5, bool ___calculateBounds6, int32_t ___baseVertex7, const RuntimeMethod* method)
{
{
int32_t L_0 = ___trianglesArrayLength3;
int32_t L_1 = ___start4;
int32_t L_2 = ___length5;
Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6(__this, L_0, L_1, L_2, /*hidden argument*/NULL);
int32_t L_3 = ___submesh0;
int32_t L_4 = ___indicesFormat1;
RuntimeArray * L_5 = ___triangles2;
int32_t L_6 = ___start4;
int32_t L_7 = ___length5;
bool L_8 = ___calculateBounds6;
int32_t L_9 = ___baseVertex7;
Mesh_SetIndicesImpl_mD313F66DDE73C2497530789D9EF7E2EEC9633479(__this, L_3, 0, L_4, L_5, L_6, L_7, L_8, L_9, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mF74536E3A39AECF33809A7D23AFF54A1CFC37129 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___triangles0, int32_t ___submesh1, const RuntimeMethod* method)
{
{
List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_0 = ___triangles0;
int32_t L_1 = ___submesh1;
Mesh_SetTriangles_m9DA501E911C965F2FFFAF44F8956222E86DCB71E(__this, L_0, L_1, (bool)1, 0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m9DA501E911C965F2FFFAF44F8956222E86DCB71E (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___triangles0, int32_t ___submesh1, bool ___calculateBounds2, int32_t ___baseVertex3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_0 = ___triangles0;
List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_1 = ___triangles0;
int32_t L_2;
L_2 = NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA(L_1, /*hidden argument*/NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA_RuntimeMethod_var);
int32_t L_3 = ___submesh1;
bool L_4 = ___calculateBounds2;
int32_t L_5 = ___baseVertex3;
Mesh_SetTriangles_m8F0B711A6E0FFCB6DE06943F24D12019B3100EB4(__this, L_0, 0, L_2, L_3, L_4, L_5, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m8F0B711A6E0FFCB6DE06943F24D12019B3100EB4 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * ___triangles0, int32_t ___trianglesStart1, int32_t ___trianglesLength2, int32_t ___submesh3, bool ___calculateBounds4, int32_t ___baseVertex5, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
int32_t L_0 = ___submesh3;
bool L_1;
L_1 = Mesh_CheckCanAccessSubmeshTriangles_m3FA6D53E009E173066F08968A34C810A968CD354(__this, L_0, /*hidden argument*/NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0029;
}
}
{
int32_t L_3 = ___submesh3;
List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_4 = ___triangles0;
RuntimeArray * L_5;
L_5 = NoAllocHelpers_ExtractArrayFromList_m097334749C829402A9634BF025A54F3918D238DD(L_4, /*hidden argument*/NULL);
List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_6 = ___triangles0;
int32_t L_7;
L_7 = NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA(L_6, /*hidden argument*/NoAllocHelpers_SafeLength_TisInt32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_m4B9D1CD951454AB53830295C8EC6981FE2CC67BA_RuntimeMethod_var);
int32_t L_8 = ___trianglesStart1;
int32_t L_9 = ___trianglesLength2;
bool L_10 = ___calculateBounds4;
int32_t L_11 = ___baseVertex5;
Mesh_SetTrianglesImpl_m996CAEDB2B197F72F41C865759FD21C3E9AB6964(__this, L_3, 1, L_5, L_7, L_8, L_9, L_10, L_11, /*hidden argument*/NULL);
}
IL_0029:
{
return;
}
}
// System.Void UnityEngine.Mesh::SetIndices(System.Int32[],UnityEngine.MeshTopology,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_m0F4759FEA76365C435890DAD0D3034D74F1C9E4A (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___indices0, int32_t ___topology1, int32_t ___submesh2, bool ___calculateBounds3, const RuntimeMethod* method)
{
{
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_0 = ___indices0;
int32_t L_1 = ___topology1;
int32_t L_2 = ___submesh2;
bool L_3 = ___calculateBounds3;
Mesh_SetIndices_m6269D5A9E751E7DFA21248CAD177270989224770(__this, L_0, L_1, L_2, L_3, 0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetIndices(System.Int32[],UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_m6269D5A9E751E7DFA21248CAD177270989224770 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___indices0, int32_t ___topology1, int32_t ___submesh2, bool ___calculateBounds3, int32_t ___baseVertex4, const RuntimeMethod* method)
{
{
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_0 = ___indices0;
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_1 = ___indices0;
int32_t L_2;
L_2 = NoAllocHelpers_SafeLength_m02DFDBC654748FCB895D2ADDC5E5C92415C3A4B2((RuntimeArray *)(RuntimeArray *)L_1, /*hidden argument*/NULL);
int32_t L_3 = ___topology1;
int32_t L_4 = ___submesh2;
bool L_5 = ___calculateBounds3;
int32_t L_6 = ___baseVertex4;
Mesh_SetIndices_m87CA046F5A408FAE35E6C2645C86683D91D5D725(__this, L_0, 0, L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetIndices(System.Int32[],System.Int32,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_m87CA046F5A408FAE35E6C2645C86683D91D5D725 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* ___indices0, int32_t ___indicesStart1, int32_t ___indicesLength2, int32_t ___topology3, int32_t ___submesh4, bool ___calculateBounds5, int32_t ___baseVertex6, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___submesh4;
bool L_1;
L_1 = Mesh_CheckCanAccessSubmeshIndices_m4C72E5C166B623591E599D0A5E93A7BF44E6DD52(__this, L_0, /*hidden argument*/NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0031;
}
}
{
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_3 = ___indices0;
int32_t L_4;
L_4 = NoAllocHelpers_SafeLength_m02DFDBC654748FCB895D2ADDC5E5C92415C3A4B2((RuntimeArray *)(RuntimeArray *)L_3, /*hidden argument*/NULL);
int32_t L_5 = ___indicesStart1;
int32_t L_6 = ___indicesLength2;
Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6(__this, L_4, L_5, L_6, /*hidden argument*/NULL);
int32_t L_7 = ___submesh4;
int32_t L_8 = ___topology3;
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_9 = ___indices0;
int32_t L_10 = ___indicesStart1;
int32_t L_11 = ___indicesLength2;
bool L_12 = ___calculateBounds5;
int32_t L_13 = ___baseVertex6;
Mesh_SetIndicesImpl_mD313F66DDE73C2497530789D9EF7E2EEC9633479(__this, L_7, L_8, 1, (RuntimeArray *)(RuntimeArray *)L_9, L_10, L_11, L_12, L_13, /*hidden argument*/NULL);
}
IL_0031:
{
return;
}
}
// System.Void UnityEngine.Mesh::SetIndices(System.UInt16[],UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_mF87D553F149D07CCC7B270B792801A040A40C6C2 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67* ___indices0, int32_t ___topology1, int32_t ___submesh2, bool ___calculateBounds3, int32_t ___baseVertex4, const RuntimeMethod* method)
{
{
UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67* L_0 = ___indices0;
UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67* L_1 = ___indices0;
int32_t L_2;
L_2 = NoAllocHelpers_SafeLength_m02DFDBC654748FCB895D2ADDC5E5C92415C3A4B2((RuntimeArray *)(RuntimeArray *)L_1, /*hidden argument*/NULL);
int32_t L_3 = ___topology1;
int32_t L_4 = ___submesh2;
bool L_5 = ___calculateBounds3;
int32_t L_6 = ___baseVertex4;
Mesh_SetIndices_m682DADFB25118BE623B3A14A27D25BCF591A3601(__this, L_0, 0, L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetIndices(System.UInt16[],System.Int32,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_m682DADFB25118BE623B3A14A27D25BCF591A3601 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67* ___indices0, int32_t ___indicesStart1, int32_t ___indicesLength2, int32_t ___topology3, int32_t ___submesh4, bool ___calculateBounds5, int32_t ___baseVertex6, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___submesh4;
bool L_1;
L_1 = Mesh_CheckCanAccessSubmeshIndices_m4C72E5C166B623591E599D0A5E93A7BF44E6DD52(__this, L_0, /*hidden argument*/NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0031;
}
}
{
UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67* L_3 = ___indices0;
int32_t L_4;
L_4 = NoAllocHelpers_SafeLength_m02DFDBC654748FCB895D2ADDC5E5C92415C3A4B2((RuntimeArray *)(RuntimeArray *)L_3, /*hidden argument*/NULL);
int32_t L_5 = ___indicesStart1;
int32_t L_6 = ___indicesLength2;
Mesh_CheckIndicesArrayRange_mEB6E1B2EE3E56B1D802F0C7EF2A7A9D15E32F5D6(__this, L_4, L_5, L_6, /*hidden argument*/NULL);
int32_t L_7 = ___submesh4;
int32_t L_8 = ___topology3;
UInt16U5BU5D_t42D35C587B07DCDBCFDADF572C6D733AE85B2A67* L_9 = ___indices0;
int32_t L_10 = ___indicesStart1;
int32_t L_11 = ___indicesLength2;
bool L_12 = ___calculateBounds5;
int32_t L_13 = ___baseVertex6;
Mesh_SetIndicesImpl_mD313F66DDE73C2497530789D9EF7E2EEC9633479(__this, L_7, L_8, 0, (RuntimeArray *)(RuntimeArray *)L_9, L_10, L_11, L_12, L_13, /*hidden argument*/NULL);
}
IL_0031:
{
return;
}
}
// System.Void UnityEngine.Mesh::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Clear_m7500ECE6209E14CC750CB16B48301B8D2A57ACCE (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
{
{
Mesh_ClearImpl_mD00C840FA60B68829F9D315B6888D60D0E3EB9E5(__this, (bool)1, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Mesh::RecalculateBounds()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_mC39556595CFE3E4D8EFA777476ECD22B97FC2737 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
{
{
Mesh_RecalculateBounds_m30A0A5900837569C4016A1FE2CEC0BB3E50CC43A(__this, 0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Mesh::RecalculateBounds(UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_m30A0A5900837569C4016A1FE2CEC0BB3E50CC43A (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___flags0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7B2B1D83D4166F2422125AE7114548E91757803C);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
bool L_0;
L_0 = Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F(__this, /*hidden argument*/NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
int32_t L_2 = ___flags0;
Mesh_RecalculateBoundsImpl_mB8C82BD506A5D075562538AE30E1569BA2DFA373(__this, L_2, /*hidden argument*/NULL);
goto IL_002b;
}
IL_0015:
{
String_t* L_3;
L_3 = Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB(__this, /*hidden argument*/NULL);
String_t* L_4;
L_4 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(_stringLiteral7B2B1D83D4166F2422125AE7114548E91757803C, L_3, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
Debug_LogError_m8850D65592770A364D494025FF3A73E8D4D70485(L_4, /*hidden argument*/NULL);
}
IL_002b:
{
return;
}
}
// System.Void UnityEngine.Mesh::MarkDynamic()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_MarkDynamic_m11FFDC281C64F11C36EDDA47BC132EAC95082999 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F(__this, /*hidden argument*/NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0012;
}
}
{
Mesh_MarkDynamicImpl_m58203C57ECC338CBE9FD4561A48515386C7A0174(__this, /*hidden argument*/NULL);
}
IL_0012:
{
return;
}
}
// System.Void UnityEngine.Mesh::UploadMeshData(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_UploadMeshData_m3745185BFF4D9B970DEB23EEB6FD93DCAFFA8C07 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, bool ___markNoLongerReadable0, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = Mesh_get_canAccess_m991B64F0FA651459A7E0DD4526D7EF0384F1792F(__this, /*hidden argument*/NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0013;
}
}
{
bool L_2 = ___markNoLongerReadable0;
Mesh_UploadMeshDataImpl_mEE786AC05A4FAFA95782AB8D08BAA95243B3146E(__this, L_2, /*hidden argument*/NULL);
}
IL_0013:
{
return;
}
}
// System.Void UnityEngine.Mesh::GetSubMesh_Injected(System.Int32,UnityEngine.Rendering.SubMeshDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetSubMesh_Injected_mE8EB52C401A34C4D8DFF832F88A09CE7545B1AC9 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, int32_t ___index0, SubMeshDescriptor_t676438BEFC295AA3D3EF4FA7F1418ED5661ABD81 * ___ret1, const RuntimeMethod* method)
{
typedef void (*Mesh_GetSubMesh_Injected_mE8EB52C401A34C4D8DFF832F88A09CE7545B1AC9_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, int32_t, SubMeshDescriptor_t676438BEFC295AA3D3EF4FA7F1418ED5661ABD81 *);
static Mesh_GetSubMesh_Injected_mE8EB52C401A34C4D8DFF832F88A09CE7545B1AC9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetSubMesh_Injected_mE8EB52C401A34C4D8DFF832F88A09CE7545B1AC9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetSubMesh_Injected(System.Int32,UnityEngine.Rendering.SubMeshDescriptor&)");
_il2cpp_icall_func(__this, ___index0, ___ret1);
}
// System.Void UnityEngine.Mesh::get_bounds_Injected(UnityEngine.Bounds&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_get_bounds_Injected_m1EFC3F0977E82DD74B76F15661C562EE48695140 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___ret0, const RuntimeMethod* method)
{
typedef void (*Mesh_get_bounds_Injected_m1EFC3F0977E82DD74B76F15661C562EE48695140_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *);
static Mesh_get_bounds_Injected_m1EFC3F0977E82DD74B76F15661C562EE48695140_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_get_bounds_Injected_m1EFC3F0977E82DD74B76F15661C562EE48695140_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_bounds_Injected(UnityEngine.Bounds&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.Mesh::set_bounds_Injected(UnityEngine.Bounds&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_bounds_Injected_m4DE5BB71883B1FC4CBD3299AF52FB299219FA6B7 (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___value0, const RuntimeMethod* method)
{
typedef void (*Mesh_set_bounds_Injected_m4DE5BB71883B1FC4CBD3299AF52FB299219FA6B7_ftn) (Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *);
static Mesh_set_bounds_Injected_m4DE5BB71883B1FC4CBD3299AF52FB299219FA6B7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_set_bounds_Injected_m4DE5BB71883B1FC4CBD3299AF52FB299219FA6B7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::set_bounds_Injected(UnityEngine.Bounds&)");
_il2cpp_icall_func(__this, ___value0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.MeshFilter::DontStripMeshFilter()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshFilter_DontStripMeshFilter_m8982FEABBD1847BE8B3E53E9DD2A15FBC7370DE2 (MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * __this, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.MeshFilter::set_sharedMesh(UnityEngine.Mesh)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshFilter_set_sharedMesh_mC96D5F9AE4BC1D186221F568A4C3CE23572EC958 (MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A * __this, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 * ___value0, const RuntimeMethod* method)
{
typedef void (*MeshFilter_set_sharedMesh_mC96D5F9AE4BC1D186221F568A4C3CE23572EC958_ftn) (MeshFilter_t763BB2BBF3881176AD25E4570E6DD215BA0AA51A *, Mesh_t2F5992DBA650D5862B43D3823ACD997132A57DA6 *);
static MeshFilter_set_sharedMesh_mC96D5F9AE4BC1D186221F568A4C3CE23572EC958_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MeshFilter_set_sharedMesh_mC96D5F9AE4BC1D186221F568A4C3CE23572EC958_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MeshFilter::set_sharedMesh(UnityEngine.Mesh)");
_il2cpp_icall_func(__this, ___value0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.MeshRenderer::DontStripMeshRenderer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshRenderer_DontStripMeshRenderer_m68A34690B98E3BF30C620117C323B48A31DE512F (MeshRenderer_tCD983A2F635E12BCB0BAA2E635D96A318757908B * __this, const RuntimeMethod* method)
{
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.MessageEventArgs::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEventArgs__ctor_m18272C7358FAC22848ED84A952DCE17E8CD623BA (MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * __this, const RuntimeMethod* method)
{
{
Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Profiling.Memory.Experimental.MetaData::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MetaData__ctor_mD7868B95DDB386C2F8AC614F09A6760F420A44D5 (MetaData_t7640D62747628BC99B81A884714CD44D4BC84747 * __this, const RuntimeMethod* method)
{
{
Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.MonoBehaviour::IsInvoking()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m7967B0E7FEE6F3FAD9E7565D37B009A8C43FE9A8 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = MonoBehaviour_Internal_IsInvokingAll_m898D1B5B37BBFC74C98EA5F86544987A5B41C49B(__this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.MonoBehaviour::CancelInvoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_mAF87B47704B16B114F82AC6914E4DA9AE034095D (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method)
{
{
MonoBehaviour_Internal_CancelInvokeAll_mE619220C0A18AE2657DFABDBCC54E54F53C60D83(__this, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.MonoBehaviour::Invoke(System.String,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Invoke_m4AAB759653B1C6FB0653527F4DDC72D1E9162CC4 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, float ___time1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___methodName0;
float L_1 = ___time1;
MonoBehaviour_InvokeDelayed_mD3EE47F65885A45357A5822A82F48E17D24C62C7(__this, L_0, L_1, (0.0f), /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.MonoBehaviour::InvokeRepeating(System.String,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeRepeating_mB77F4276826FBA696A150831D190875CB5802C70 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, float ___time1, float ___repeatRate2, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
float L_0 = ___repeatRate2;
if ((!(((float)L_0) <= ((float)(9.99999975E-06f)))))
{
goto IL_0016;
}
}
{
float L_1 = ___repeatRate2;
G_B3_0 = ((((int32_t)((((float)L_1) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0017;
}
IL_0016:
{
G_B3_0 = 0;
}
IL_0017:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0026;
}
}
{
UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_3 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var)));
UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFD7FA235EF0D48CA30DB4D353583ED96DBE6D261)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_InvokeRepeating_mB77F4276826FBA696A150831D190875CB5802C70_RuntimeMethod_var)));
}
IL_0026:
{
String_t* L_4 = ___methodName0;
float L_5 = ___time1;
float L_6 = ___repeatRate2;
MonoBehaviour_InvokeDelayed_mD3EE47F65885A45357A5822A82F48E17D24C62C7(__this, L_4, L_5, L_6, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.MonoBehaviour::CancelInvoke(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_mAD4E486A74AF79DC1AFA880691EF839CDDE630A9 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, const RuntimeMethod* method)
{
{
String_t* L_0 = ___methodName0;
MonoBehaviour_CancelInvoke_m6BBDCBE18EEBE2584EED4F8706DA3BC6771E2529(__this, L_0, /*hidden argument*/NULL);
return;
}
}
// System.Boolean UnityEngine.MonoBehaviour::IsInvoking(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m6BF9433789CE7CE12E12069DBF043D620DFB0B4F (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, const RuntimeMethod* method)
{
bool V_0 = false;
{
String_t* L_0 = ___methodName0;
bool L_1;
L_1 = MonoBehaviour_IsInvoking_m2584CADBA55F43D3A1D9955F1E9EAA579B8FD206(__this, L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
bool L_2 = V_0;
return L_2;
}
}
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_m338FBDDDEBF67D9FC1F9E5CDEE50E66726454E2E (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, const RuntimeMethod* method)
{
RuntimeObject * V_0 = NULL;
Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * V_1 = NULL;
{
V_0 = NULL;
String_t* L_0 = ___methodName0;
RuntimeObject * L_1 = V_0;
Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_2;
L_2 = MonoBehaviour_StartCoroutine_m81C113F45C28D065C9E31DD6D7566D1BF10CF851(__this, L_0, L_1, /*hidden argument*/NULL);
V_1 = L_2;
goto IL_000e;
}
IL_000e:
{
Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_3 = V_1;
return L_3;
}
}
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_m81C113F45C28D065C9E31DD6D7566D1BF10CF851 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * V_2 = NULL;
{
String_t* L_0 = ___methodName0;
bool L_1;
L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0016;
}
}
{
NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * L_3 = (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724_il2cpp_TypeInfo_var)));
NullReferenceException__ctor_mF1733893E10358B400E817297D686A48AB3FB7B3(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral780CA364F2E37F73BA317766D6CE36AC3245EE2E)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_m81C113F45C28D065C9E31DD6D7566D1BF10CF851_RuntimeMethod_var)));
}
IL_0016:
{
bool L_4;
L_4 = MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF(__this, /*hidden argument*/NULL);
V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
bool L_5 = V_1;
if (!L_5)
{
goto IL_002e;
}
}
{
ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_6 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_m81C113F45C28D065C9E31DD6D7566D1BF10CF851_RuntimeMethod_var)));
}
IL_002e:
{
String_t* L_7 = ___methodName0;
RuntimeObject * L_8 = ___value1;
Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_9;
L_9 = MonoBehaviour_StartCoroutineManaged_mAA34ABF1564BF65264FF972AF41CF8C0F6A6B6F4(__this, L_7, L_8, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0039;
}
IL_0039:
{
Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_10 = V_2;
return L_10;
}
}
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___routine0, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * V_2 = NULL;
{
RuntimeObject* L_0 = ___routine0;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * L_2 = (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724_il2cpp_TypeInfo_var)));
NullReferenceException__ctor_mF1733893E10358B400E817297D686A48AB3FB7B3(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral26A69F385CB916B500238120B972B54B804F7DDE)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719_RuntimeMethod_var)));
}
IL_0014:
{
bool L_3;
L_3 = MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF(__this, /*hidden argument*/NULL);
V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_002c;
}
}
{
ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_5 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719_RuntimeMethod_var)));
}
IL_002c:
{
RuntimeObject* L_6 = ___routine0;
Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_7;
L_7 = MonoBehaviour_StartCoroutineManaged2_m46EFC2DA4428D3CC64BA3F1394D24351E316577D(__this, L_6, /*hidden argument*/NULL);
V_2 = L_7;
goto IL_0036;
}
IL_0036:
{
Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_8 = V_2;
return L_8;
}
}
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine_Auto(System.Collections.IEnumerator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutine_Auto_m78A5B32C9E51A3C64C19BB73ED4A9A9B7536677A (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___routine0, const RuntimeMethod* method)
{
Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * V_0 = NULL;
{
RuntimeObject* L_0 = ___routine0;
Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_1;
L_1 = MonoBehaviour_StartCoroutine_m3E33706D38B23CDD179E99BAD61E32303E9CC719(__this, L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.Collections.IEnumerator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_m3AB89AE7770E06BDB33BF39104BE5C57DF90616B (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___routine0, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___routine0;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * L_2 = (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724_il2cpp_TypeInfo_var)));
NullReferenceException__ctor_mF1733893E10358B400E817297D686A48AB3FB7B3(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral26A69F385CB916B500238120B972B54B804F7DDE)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_m3AB89AE7770E06BDB33BF39104BE5C57DF90616B_RuntimeMethod_var)));
}
IL_0014:
{
bool L_3;
L_3 = MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF(__this, /*hidden argument*/NULL);
V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_002c;
}
}
{
ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_5 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_m3AB89AE7770E06BDB33BF39104BE5C57DF90616B_RuntimeMethod_var)));
}
IL_002c:
{
RuntimeObject* L_6 = ___routine0;
MonoBehaviour_StopCoroutineFromEnumeratorManaged_m17DB11886ABA10DF9749F5E1DDCCD14AD4B5E31E(__this, L_6, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.MonoBehaviour::StopCoroutine(UnityEngine.Coroutine)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_m5FF0476C9886FD8A3E6BA82BBE34B896CA279413 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * ___routine0, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
{
Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_0 = ___routine0;
V_0 = (bool)((((RuntimeObject*)(Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 * L_2 = (NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_t44B4F3CDE3111E74591952B8BE8707B28866D724_il2cpp_TypeInfo_var)));
NullReferenceException__ctor_mF1733893E10358B400E817297D686A48AB3FB7B3(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral26A69F385CB916B500238120B972B54B804F7DDE)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_m5FF0476C9886FD8A3E6BA82BBE34B896CA279413_RuntimeMethod_var)));
}
IL_0014:
{
bool L_3;
L_3 = MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF(__this, /*hidden argument*/NULL);
V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_002c;
}
}
{
ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_5 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB354FCF3A750169C4EEFC050334DD9F51BC10E0C)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MonoBehaviour_StopCoroutine_m5FF0476C9886FD8A3E6BA82BBE34B896CA279413_RuntimeMethod_var)));
}
IL_002c:
{
Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * L_6 = ___routine0;
MonoBehaviour_StopCoroutineManaged_m8214F615A10BC1C8C78CEE92DF921C892BE3603D(__this, L_6, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_m4DB2A899F9BDF8CA3264DD8C4130E767702B626B (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, const RuntimeMethod* method)
{
typedef void (*MonoBehaviour_StopCoroutine_m4DB2A899F9BDF8CA3264DD8C4130E767702B626B_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, String_t*);
static MonoBehaviour_StopCoroutine_m4DB2A899F9BDF8CA3264DD8C4130E767702B626B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_StopCoroutine_m4DB2A899F9BDF8CA3264DD8C4130E767702B626B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutine(System.String)");
_il2cpp_icall_func(__this, ___methodName0);
}
// System.Void UnityEngine.MonoBehaviour::StopAllCoroutines()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopAllCoroutines_m6CFEADAA0266A99176A33B47129392DF954962B4 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method)
{
typedef void (*MonoBehaviour_StopAllCoroutines_m6CFEADAA0266A99176A33B47129392DF954962B4_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *);
static MonoBehaviour_StopAllCoroutines_m6CFEADAA0266A99176A33B47129392DF954962B4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_StopAllCoroutines_m6CFEADAA0266A99176A33B47129392DF954962B4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopAllCoroutines()");
_il2cpp_icall_func(__this);
}
// System.Boolean UnityEngine.MonoBehaviour::get_useGUILayout()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_get_useGUILayout_m42BE255035467866EB989932C62E99D5BC347524 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method)
{
typedef bool (*MonoBehaviour_get_useGUILayout_m42BE255035467866EB989932C62E99D5BC347524_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *);
static MonoBehaviour_get_useGUILayout_m42BE255035467866EB989932C62E99D5BC347524_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_get_useGUILayout_m42BE255035467866EB989932C62E99D5BC347524_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::get_useGUILayout()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.MonoBehaviour::set_useGUILayout(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_set_useGUILayout_m2FEF8B91090540BBED30EE904B11F0FB5F7C1E27 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*MonoBehaviour_set_useGUILayout_m2FEF8B91090540BBED30EE904B11F0FB5F7C1E27_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, bool);
static MonoBehaviour_set_useGUILayout_m2FEF8B91090540BBED30EE904B11F0FB5F7C1E27_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_set_useGUILayout_m2FEF8B91090540BBED30EE904B11F0FB5F7C1E27_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::set_useGUILayout(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.MonoBehaviour::print(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_print_m4F113B89EC1C221CAC6EC64365E6DAD0AF86F090 (RuntimeObject * ___message0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
RuntimeObject * L_0 = ___message0;
IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
Debug_Log_mC26E5AD0D8D156C7FFD173AA15827F69225E9DB8(L_0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Internal_CancelInvokeAll_mE619220C0A18AE2657DFABDBCC54E54F53C60D83 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, const RuntimeMethod* method)
{
typedef void (*MonoBehaviour_Internal_CancelInvokeAll_mE619220C0A18AE2657DFABDBCC54E54F53C60D83_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *);
static MonoBehaviour_Internal_CancelInvokeAll_mE619220C0A18AE2657DFABDBCC54E54F53C60D83_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_Internal_CancelInvokeAll_mE619220C0A18AE2657DFABDBCC54E54F53C60D83_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)");
_il2cpp_icall_func(___self0);
}
// System.Boolean UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_Internal_IsInvokingAll_m898D1B5B37BBFC74C98EA5F86544987A5B41C49B (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, const RuntimeMethod* method)
{
typedef bool (*MonoBehaviour_Internal_IsInvokingAll_m898D1B5B37BBFC74C98EA5F86544987A5B41C49B_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *);
static MonoBehaviour_Internal_IsInvokingAll_m898D1B5B37BBFC74C98EA5F86544987A5B41C49B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_Internal_IsInvokingAll_m898D1B5B37BBFC74C98EA5F86544987A5B41C49B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour)");
bool icallRetVal = _il2cpp_icall_func(___self0);
return icallRetVal;
}
// System.Void UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeDelayed_mD3EE47F65885A45357A5822A82F48E17D24C62C7 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, String_t* ___methodName1, float ___time2, float ___repeatRate3, const RuntimeMethod* method)
{
typedef void (*MonoBehaviour_InvokeDelayed_mD3EE47F65885A45357A5822A82F48E17D24C62C7_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, String_t*, float, float);
static MonoBehaviour_InvokeDelayed_mD3EE47F65885A45357A5822A82F48E17D24C62C7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_InvokeDelayed_mD3EE47F65885A45357A5822A82F48E17D24C62C7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single)");
_il2cpp_icall_func(___self0, ___methodName1, ___time2, ___repeatRate3);
}
// System.Void UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m6BBDCBE18EEBE2584EED4F8706DA3BC6771E2529 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, String_t* ___methodName1, const RuntimeMethod* method)
{
typedef void (*MonoBehaviour_CancelInvoke_m6BBDCBE18EEBE2584EED4F8706DA3BC6771E2529_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, String_t*);
static MonoBehaviour_CancelInvoke_m6BBDCBE18EEBE2584EED4F8706DA3BC6771E2529_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_CancelInvoke_m6BBDCBE18EEBE2584EED4F8706DA3BC6771E2529_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String)");
_il2cpp_icall_func(___self0, ___methodName1);
}
// System.Boolean UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_m2584CADBA55F43D3A1D9955F1E9EAA579B8FD206 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * ___self0, String_t* ___methodName1, const RuntimeMethod* method)
{
typedef bool (*MonoBehaviour_IsInvoking_m2584CADBA55F43D3A1D9955F1E9EAA579B8FD206_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, String_t*);
static MonoBehaviour_IsInvoking_m2584CADBA55F43D3A1D9955F1E9EAA579B8FD206_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_IsInvoking_m2584CADBA55F43D3A1D9955F1E9EAA579B8FD206_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String)");
bool icallRetVal = _il2cpp_icall_func(___self0, ___methodName1);
return icallRetVal;
}
// System.Boolean UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method)
{
typedef bool (*MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *);
static MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_IsObjectMonoBehaviour_mE580D905186AD91FD74214B643B26F55D54A46AF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object)");
bool icallRetVal = _il2cpp_icall_func(___obj0);
return icallRetVal;
}
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutineManaged_mAA34ABF1564BF65264FF972AF41CF8C0F6A6B6F4 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method)
{
typedef Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * (*MonoBehaviour_StartCoroutineManaged_mAA34ABF1564BF65264FF972AF41CF8C0F6A6B6F4_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, String_t*, RuntimeObject *);
static MonoBehaviour_StartCoroutineManaged_mAA34ABF1564BF65264FF972AF41CF8C0F6A6B6F4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_StartCoroutineManaged_mAA34ABF1564BF65264FF972AF41CF8C0F6A6B6F4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object)");
Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * icallRetVal = _il2cpp_icall_func(__this, ___methodName0, ___value1);
return icallRetVal;
}
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * MonoBehaviour_StartCoroutineManaged2_m46EFC2DA4428D3CC64BA3F1394D24351E316577D (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___enumerator0, const RuntimeMethod* method)
{
typedef Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * (*MonoBehaviour_StartCoroutineManaged2_m46EFC2DA4428D3CC64BA3F1394D24351E316577D_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, RuntimeObject*);
static MonoBehaviour_StartCoroutineManaged2_m46EFC2DA4428D3CC64BA3F1394D24351E316577D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_StartCoroutineManaged2_m46EFC2DA4428D3CC64BA3F1394D24351E316577D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator)");
Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * icallRetVal = _il2cpp_icall_func(__this, ___enumerator0);
return icallRetVal;
}
// System.Void UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineManaged_m8214F615A10BC1C8C78CEE92DF921C892BE3603D (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 * ___routine0, const RuntimeMethod* method)
{
typedef void (*MonoBehaviour_StopCoroutineManaged_m8214F615A10BC1C8C78CEE92DF921C892BE3603D_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, Coroutine_t899D5232EF542CB8BA70AF9ECEECA494FAA9CCB7 *);
static MonoBehaviour_StopCoroutineManaged_m8214F615A10BC1C8C78CEE92DF921C892BE3603D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_StopCoroutineManaged_m8214F615A10BC1C8C78CEE92DF921C892BE3603D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine)");
_il2cpp_icall_func(__this, ___routine0);
}
// System.Void UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineFromEnumeratorManaged_m17DB11886ABA10DF9749F5E1DDCCD14AD4B5E31E (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, RuntimeObject* ___routine0, const RuntimeMethod* method)
{
typedef void (*MonoBehaviour_StopCoroutineFromEnumeratorManaged_m17DB11886ABA10DF9749F5E1DDCCD14AD4B5E31E_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *, RuntimeObject*);
static MonoBehaviour_StopCoroutineFromEnumeratorManaged_m17DB11886ABA10DF9749F5E1DDCCD14AD4B5E31E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_StopCoroutineFromEnumeratorManaged_m17DB11886ABA10DF9749F5E1DDCCD14AD4B5E31E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator)");
_il2cpp_icall_func(__this, ___routine0);
}
// System.String UnityEngine.MonoBehaviour::GetScriptClassName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* MonoBehaviour_GetScriptClassName_m2968E4771004FC58819BF2D9391DED766D1213E3 (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method)
{
typedef String_t* (*MonoBehaviour_GetScriptClassName_m2968E4771004FC58819BF2D9391DED766D1213E3_ftn) (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A *);
static MonoBehaviour_GetScriptClassName_m2968E4771004FC58819BF2D9391DED766D1213E3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MonoBehaviour_GetScriptClassName_m2968E4771004FC58819BF2D9391DED766D1213E3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::GetScriptClassName()");
String_t* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.MonoBehaviour::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_mC0995D847F6A95B1A553652636C38A2AA8B13BED (MonoBehaviour_t37A501200D970A8257124B0EAE00A0FF3DDC354A * __this, const RuntimeMethod* method)
{
{
Behaviour__ctor_mCACD3614226521EA607B0F3640C0FAC7EACCBCE0(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::.ctor(System.Boolean,System.String,System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttribute__ctor_mA14E9BEFEB7154D461D78BF7EABE797753BAD09C (MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 * __this, bool ___autoUpdateAPI0, String_t* ___sourceNamespace1, String_t* ___sourceAssembly2, String_t* ___sourceClassName3, const RuntimeMethod* method)
{
{
Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * L_0 = __this->get_address_of_data_0();
bool L_1 = ___autoUpdateAPI0;
String_t* L_2 = ___sourceNamespace1;
String_t* L_3 = ___sourceAssembly2;
String_t* L_4 = ___sourceClassName3;
MovedFromAttributeData_Set_mC5572E6033FCE1C53B8C43A8D5280E71CE388640((MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C *)L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttribute__ctor_mA4B2632CE3004A3E0EA8E1241736518320806568 (MovedFromAttribute_t7DFA9E51FA9540D9D5EB8D41E363D2BC51F43BC8 * __this, String_t* ___sourceNamespace0, const RuntimeMethod* method)
{
{
Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * L_0 = __this->get_address_of_data_0();
String_t* L_1 = ___sourceNamespace0;
MovedFromAttributeData_Set_mC5572E6033FCE1C53B8C43A8D5280E71CE388640((MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C *)L_0, (bool)1, L_1, (String_t*)NULL, (String_t*)NULL, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
IL2CPP_EXTERN_C void MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshal_pinvoke(const MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C& unmarshaled, MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_pinvoke& marshaled)
{
marshaled.___className_0 = il2cpp_codegen_marshal_string(unmarshaled.get_className_0());
marshaled.___nameSpace_1 = il2cpp_codegen_marshal_string(unmarshaled.get_nameSpace_1());
marshaled.___assembly_2 = il2cpp_codegen_marshal_string(unmarshaled.get_assembly_2());
marshaled.___classHasChanged_3 = static_cast<int32_t>(unmarshaled.get_classHasChanged_3());
marshaled.___nameSpaceHasChanged_4 = static_cast<int32_t>(unmarshaled.get_nameSpaceHasChanged_4());
marshaled.___assemblyHasChanged_5 = static_cast<int32_t>(unmarshaled.get_assemblyHasChanged_5());
marshaled.___autoUdpateAPI_6 = static_cast<int32_t>(unmarshaled.get_autoUdpateAPI_6());
}
IL2CPP_EXTERN_C void MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshal_pinvoke_back(const MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_pinvoke& marshaled, MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C& unmarshaled)
{
unmarshaled.set_className_0(il2cpp_codegen_marshal_string_result(marshaled.___className_0));
unmarshaled.set_nameSpace_1(il2cpp_codegen_marshal_string_result(marshaled.___nameSpace_1));
unmarshaled.set_assembly_2(il2cpp_codegen_marshal_string_result(marshaled.___assembly_2));
bool unmarshaled_classHasChanged_temp_3 = false;
unmarshaled_classHasChanged_temp_3 = static_cast<bool>(marshaled.___classHasChanged_3);
unmarshaled.set_classHasChanged_3(unmarshaled_classHasChanged_temp_3);
bool unmarshaled_nameSpaceHasChanged_temp_4 = false;
unmarshaled_nameSpaceHasChanged_temp_4 = static_cast<bool>(marshaled.___nameSpaceHasChanged_4);
unmarshaled.set_nameSpaceHasChanged_4(unmarshaled_nameSpaceHasChanged_temp_4);
bool unmarshaled_assemblyHasChanged_temp_5 = false;
unmarshaled_assemblyHasChanged_temp_5 = static_cast<bool>(marshaled.___assemblyHasChanged_5);
unmarshaled.set_assemblyHasChanged_5(unmarshaled_assemblyHasChanged_temp_5);
bool unmarshaled_autoUdpateAPI_temp_6 = false;
unmarshaled_autoUdpateAPI_temp_6 = static_cast<bool>(marshaled.___autoUdpateAPI_6);
unmarshaled.set_autoUdpateAPI_6(unmarshaled_autoUdpateAPI_temp_6);
}
// Conversion method for clean up from marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
IL2CPP_EXTERN_C void MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshal_pinvoke_cleanup(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_pinvoke& marshaled)
{
il2cpp_codegen_marshal_free(marshaled.___className_0);
marshaled.___className_0 = NULL;
il2cpp_codegen_marshal_free(marshaled.___nameSpace_1);
marshaled.___nameSpace_1 = NULL;
il2cpp_codegen_marshal_free(marshaled.___assembly_2);
marshaled.___assembly_2 = NULL;
}
// Conversion methods for marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
IL2CPP_EXTERN_C void MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshal_com(const MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C& unmarshaled, MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_com& marshaled)
{
marshaled.___className_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_className_0());
marshaled.___nameSpace_1 = il2cpp_codegen_marshal_bstring(unmarshaled.get_nameSpace_1());
marshaled.___assembly_2 = il2cpp_codegen_marshal_bstring(unmarshaled.get_assembly_2());
marshaled.___classHasChanged_3 = static_cast<int32_t>(unmarshaled.get_classHasChanged_3());
marshaled.___nameSpaceHasChanged_4 = static_cast<int32_t>(unmarshaled.get_nameSpaceHasChanged_4());
marshaled.___assemblyHasChanged_5 = static_cast<int32_t>(unmarshaled.get_assemblyHasChanged_5());
marshaled.___autoUdpateAPI_6 = static_cast<int32_t>(unmarshaled.get_autoUdpateAPI_6());
}
IL2CPP_EXTERN_C void MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshal_com_back(const MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_com& marshaled, MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C& unmarshaled)
{
unmarshaled.set_className_0(il2cpp_codegen_marshal_bstring_result(marshaled.___className_0));
unmarshaled.set_nameSpace_1(il2cpp_codegen_marshal_bstring_result(marshaled.___nameSpace_1));
unmarshaled.set_assembly_2(il2cpp_codegen_marshal_bstring_result(marshaled.___assembly_2));
bool unmarshaled_classHasChanged_temp_3 = false;
unmarshaled_classHasChanged_temp_3 = static_cast<bool>(marshaled.___classHasChanged_3);
unmarshaled.set_classHasChanged_3(unmarshaled_classHasChanged_temp_3);
bool unmarshaled_nameSpaceHasChanged_temp_4 = false;
unmarshaled_nameSpaceHasChanged_temp_4 = static_cast<bool>(marshaled.___nameSpaceHasChanged_4);
unmarshaled.set_nameSpaceHasChanged_4(unmarshaled_nameSpaceHasChanged_temp_4);
bool unmarshaled_assemblyHasChanged_temp_5 = false;
unmarshaled_assemblyHasChanged_temp_5 = static_cast<bool>(marshaled.___assemblyHasChanged_5);
unmarshaled.set_assemblyHasChanged_5(unmarshaled_assemblyHasChanged_temp_5);
bool unmarshaled_autoUdpateAPI_temp_6 = false;
unmarshaled_autoUdpateAPI_temp_6 = static_cast<bool>(marshaled.___autoUdpateAPI_6);
unmarshaled.set_autoUdpateAPI_6(unmarshaled_autoUdpateAPI_temp_6);
}
// Conversion method for clean up from marshalling of: UnityEngine.Scripting.APIUpdating.MovedFromAttributeData
IL2CPP_EXTERN_C void MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshal_com_cleanup(MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C_marshaled_com& marshaled)
{
il2cpp_codegen_marshal_free_bstring(marshaled.___className_0);
marshaled.___className_0 = NULL;
il2cpp_codegen_marshal_free_bstring(marshaled.___nameSpace_1);
marshaled.___nameSpace_1 = NULL;
il2cpp_codegen_marshal_free_bstring(marshaled.___assembly_2);
marshaled.___assembly_2 = NULL;
}
// System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::Set(System.Boolean,System.String,System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MovedFromAttributeData_Set_mC5572E6033FCE1C53B8C43A8D5280E71CE388640 (MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * __this, bool ___autoUpdateAPI0, String_t* ___sourceNamespace1, String_t* ___sourceAssembly2, String_t* ___sourceClassName3, const RuntimeMethod* method)
{
{
String_t* L_0 = ___sourceClassName3;
__this->set_className_0(L_0);
String_t* L_1 = __this->get_className_0();
__this->set_classHasChanged_3((bool)((!(((RuntimeObject*)(String_t*)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0));
String_t* L_2 = ___sourceNamespace1;
__this->set_nameSpace_1(L_2);
String_t* L_3 = __this->get_nameSpace_1();
__this->set_nameSpaceHasChanged_4((bool)((!(((RuntimeObject*)(String_t*)L_3) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0));
String_t* L_4 = ___sourceAssembly2;
__this->set_assembly_2(L_4);
String_t* L_5 = __this->get_assembly_2();
__this->set_assemblyHasChanged_5((bool)((!(((RuntimeObject*)(String_t*)L_5) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0));
bool L_6 = ___autoUpdateAPI0;
__this->set_autoUdpateAPI_6(L_6);
return;
}
}
IL2CPP_EXTERN_C void MovedFromAttributeData_Set_mC5572E6033FCE1C53B8C43A8D5280E71CE388640_AdjustorThunk (RuntimeObject * __this, bool ___autoUpdateAPI0, String_t* ___sourceNamespace1, String_t* ___sourceAssembly2, String_t* ___sourceClassName3, const RuntimeMethod* method)
{
int32_t _offset = 1;
MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C * _thisAdjusted = reinterpret_cast<MovedFromAttributeData_tD215FAE7C2C99058DABB245C5A5EC95AEF05533C *>(__this + _offset);
MovedFromAttributeData_Set_mC5572E6033FCE1C53B8C43A8D5280E71CE388640(_thisAdjusted, ___autoUpdateAPI0, ___sourceNamespace1, ___sourceAssembly2, ___sourceClassName3, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerAttribute__ctor_m3863E2733AAF8A12491A6D448B14182C89864633 (NativeContainerAttribute_t3894E43A49A7B3CED9F729854E36D5683692D3D6 * __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsDeallocateOnJobCompletionAttribute__ctor_mFA8893231D6CAF247A130FA9A9950672757848E6 (NativeContainerSupportsDeallocateOnJobCompletionAttribute_t1625CD8EAF1CD576724D86EA1D12106F849CB224 * __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsDeferredConvertListToArray__ctor_m0C65F9A9FF8862741C56E758FB996C5708E2D975 (NativeContainerSupportsDeferredConvertListToArray_tAB5333AC295FDF71457ACC99E19724B86AF20A3D * __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsMinMaxWriteRestrictionAttribute__ctor_mBB573360E0CCDC3FEBD208460D9109485687F1C8 (NativeContainerSupportsMinMaxWriteRestrictionAttribute_tDDFD9B344FF160372E037F33687D7E1856FD1289 * __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Collections.LowLevel.Unsafe.NativeDisableContainerSafetyRestrictionAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeDisableContainerSafetyRestrictionAttribute__ctor_m7BE01587CDE8989EB499B7A9E0FD8DC35D330993 (NativeDisableContainerSafetyRestrictionAttribute_t138EDB45CE62A51C3779A77CDBF6E28309DF59A9 * __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeDisableUnsafePtrRestrictionAttribute__ctor_m649878F0E120D899AA0B7D2D096BC045218834AE (NativeDisableUnsafePtrRestrictionAttribute_tEA96E4FE8E1010BE2706F6CEC447E8C55A29DFC0 * __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Collections.NativeLeakDetection::Initialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeLeakDetection_Initialize_m1A20F4DD5DD1EF32704F40F0B05B0DE021399936 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeLeakDetection_t65BA42B9268B96490C87B2C2E8943D0B88B70DC7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
((NativeLeakDetection_t65BA42B9268B96490C87B2C2E8943D0B88B70DC7_StaticFields*)il2cpp_codegen_static_fields_for(NativeLeakDetection_t65BA42B9268B96490C87B2C2E8943D0B88B70DC7_il2cpp_TypeInfo_var))->set_s_NativeLeakDetectionMode_0(1);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Array)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_m02DFDBC654748FCB895D2ADDC5E5C92415C3A4B2 (RuntimeArray * ___values0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t G_B3_0 = 0;
{
RuntimeArray * L_0 = ___values0;
if (L_0)
{
goto IL_0007;
}
}
{
G_B3_0 = 0;
goto IL_000d;
}
IL_0007:
{
RuntimeArray * L_1 = ___values0;
int32_t L_2;
L_2 = Array_get_Length_m12B3E61F1BF9880AB252640D69269B49665C0A10(L_1, /*hidden argument*/NULL);
G_B3_0 = L_2;
}
IL_000d:
{
V_0 = G_B3_0;
goto IL_0010;
}
IL_0010:
{
int32_t L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.NoAllocHelpers::Internal_ResizeList(System.Object,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NoAllocHelpers_Internal_ResizeList_m32452578286848AD58CF77E1CA6B078492F723F6 (RuntimeObject * ___list0, int32_t ___size1, const RuntimeMethod* method)
{
typedef void (*NoAllocHelpers_Internal_ResizeList_m32452578286848AD58CF77E1CA6B078492F723F6_ftn) (RuntimeObject *, int32_t);
static NoAllocHelpers_Internal_ResizeList_m32452578286848AD58CF77E1CA6B078492F723F6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (NoAllocHelpers_Internal_ResizeList_m32452578286848AD58CF77E1CA6B078492F723F6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.NoAllocHelpers::Internal_ResizeList(System.Object,System.Int32)");
_il2cpp_icall_func(___list0, ___size1);
}
// System.Array UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray * NoAllocHelpers_ExtractArrayFromList_m097334749C829402A9634BF025A54F3918D238DD (RuntimeObject * ___list0, const RuntimeMethod* method)
{
typedef RuntimeArray * (*NoAllocHelpers_ExtractArrayFromList_m097334749C829402A9634BF025A54F3918D238DD_ftn) (RuntimeObject *);
static NoAllocHelpers_ExtractArrayFromList_m097334749C829402A9634BF025A54F3918D238DD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (NoAllocHelpers_ExtractArrayFromList_m097334749C829402A9634BF025A54F3918D238DD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)");
RuntimeArray * icallRetVal = _il2cpp_icall_func(___list0);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Object
IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled)
{
marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
}
IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke_back(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled)
{
intptr_t unmarshaled_m_CachedPtr_temp_0;
memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
}
// Conversion method for clean up from marshalling of: UnityEngine.Object
IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_pinvoke_cleanup(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Object
IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled)
{
marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
}
IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com_back(const Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A& unmarshaled)
{
intptr_t unmarshaled_m_CachedPtr_temp_0;
memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
}
// Conversion method for clean up from marshalling of: UnityEngine.Object
IL2CPP_EXTERN_C void Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshal_com_cleanup(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com& marshaled)
{
}
// System.Int32 UnityEngine.Object::GetInstanceID()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
bool V_2 = false;
{
intptr_t L_0 = __this->get_m_CachedPtr_0();
bool L_1;
L_1 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0019;
}
}
{
V_1 = 0;
goto IL_0050;
}
IL_0019:
{
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
int32_t L_3 = ((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields*)il2cpp_codegen_static_fields_for(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var))->get_OffsetOfInstanceIDInCPlusPlusObject_1();
V_2 = (bool)((((int32_t)L_3) == ((int32_t)(-1)))? 1 : 0);
bool L_4 = V_2;
if (!L_4)
{
goto IL_002f;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
int32_t L_5;
L_5 = Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7749BCDBEBAE50378BE38DA313E2D854D77BB18C(/*hidden argument*/NULL);
((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields*)il2cpp_codegen_static_fields_for(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var))->set_OffsetOfInstanceIDInCPlusPlusObject_1(L_5);
}
IL_002f:
{
intptr_t* L_6 = __this->get_address_of_m_CachedPtr_0();
int64_t L_7;
L_7 = IntPtr_ToInt64_m521F809F5D9ECAF93E808CFFFE45F67620C7879A((intptr_t*)L_6, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
int32_t L_8 = ((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields*)il2cpp_codegen_static_fields_for(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var))->get_OffsetOfInstanceIDInCPlusPlusObject_1();
intptr_t L_9;
memset((&L_9), 0, sizeof(L_9));
IntPtr__ctor_m2CDDF5A1715E7BCFDFB6823D7A18339BD8EB0E90((&L_9), ((int64_t)il2cpp_codegen_add((int64_t)L_7, (int64_t)((int64_t)((int64_t)L_8)))), /*hidden argument*/NULL);
void* L_10;
L_10 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_9, /*hidden argument*/NULL);
int32_t L_11 = *((int32_t*)L_10);
V_1 = L_11;
goto IL_0050;
}
IL_0050:
{
int32_t L_12 = V_1;
return L_12;
}
}
// System.Int32 UnityEngine.Object::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetHashCode_m7CC0B54570AA90E51ED2D2D6F6F078BEF9996538 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0;
L_0 = Object_GetHashCode_m29972277898725CF5403FB9765F335F0FAEA8162(__this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
// System.Boolean UnityEngine.Object::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_Equals_m42425AB7E6C5B6E2BAB15B3184B23371AB0B3435 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
int32_t G_B4_0 = 0;
{
RuntimeObject * L_0 = ___other0;
V_0 = ((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)IsInstClass((RuntimeObject*)L_0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var));
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
bool L_2;
L_2 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_1, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
if (!L_2)
{
goto IL_0022;
}
}
{
RuntimeObject * L_3 = ___other0;
if (!L_3)
{
goto IL_0022;
}
}
{
RuntimeObject * L_4 = ___other0;
G_B4_0 = ((((int32_t)((!(((RuntimeObject*)(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)IsInstClass((RuntimeObject*)L_4, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0023;
}
IL_0022:
{
G_B4_0 = 0;
}
IL_0023:
{
V_1 = (bool)G_B4_0;
bool L_5 = V_1;
if (!L_5)
{
goto IL_002b;
}
}
{
V_2 = (bool)0;
goto IL_0035;
}
IL_002b:
{
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_6 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
bool L_7;
L_7 = Object_CompareBaseObjects_m412CC4C56457345D91A509C83A0B04E3AE5A0AED(__this, L_6, /*hidden argument*/NULL);
V_2 = L_7;
goto IL_0035;
}
IL_0035:
{
bool L_8 = V_2;
return L_8;
}
}
// System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___exists0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___exists0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_CompareBaseObjects_m412CC4C56457345D91A509C83A0B04E3AE5A0AED(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
goto IL_000e;
}
IL_000e:
{
bool L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.Object::CompareBaseObjects(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_CompareBaseObjects_m412CC4C56457345D91A509C83A0B04E3AE5A0AED (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___lhs0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___rhs1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
{
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___lhs0;
V_0 = (bool)((((RuntimeObject*)(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = ___rhs1;
V_1 = (bool)((((RuntimeObject*)(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_2 = V_1;
bool L_3 = V_0;
V_2 = (bool)((int32_t)((int32_t)L_2&(int32_t)L_3));
bool L_4 = V_2;
if (!L_4)
{
goto IL_0016;
}
}
{
V_3 = (bool)1;
goto IL_0043;
}
IL_0016:
{
bool L_5 = V_1;
V_4 = L_5;
bool L_6 = V_4;
if (!L_6)
{
goto IL_0029;
}
}
{
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_7 = ___lhs0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
bool L_8;
L_8 = Object_IsNativeObjectAlive_mE631050FBED7A72BC8A0394F26FF1984F546B6D4(L_7, /*hidden argument*/NULL);
V_3 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
goto IL_0043;
}
IL_0029:
{
bool L_9 = V_0;
V_5 = L_9;
bool L_10 = V_5;
if (!L_10)
{
goto IL_003c;
}
}
{
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_11 = ___rhs1;
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
bool L_12;
L_12 = Object_IsNativeObjectAlive_mE631050FBED7A72BC8A0394F26FF1984F546B6D4(L_11, /*hidden argument*/NULL);
V_3 = (bool)((((int32_t)L_12) == ((int32_t)0))? 1 : 0);
goto IL_0043;
}
IL_003c:
{
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_13 = ___lhs0;
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_14 = ___rhs1;
V_3 = (bool)((((RuntimeObject*)(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)L_13) == ((RuntimeObject*)(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)L_14))? 1 : 0);
goto IL_0043;
}
IL_0043:
{
bool L_15 = V_3;
return L_15;
}
}
// System.Boolean UnityEngine.Object::IsNativeObjectAlive(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_IsNativeObjectAlive_mE631050FBED7A72BC8A0394F26FF1984F546B6D4 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___o0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___o0;
intptr_t L_1;
L_1 = Object_GetCachedPtr_m9F3F26858655E3CE7D471324271E3E32C7AEFD7A(L_0, /*hidden argument*/NULL);
bool L_2;
L_2 = IntPtr_op_Inequality_m212AF0E66AA81FEDC982B1C8A44ADDA24B995EB8((intptr_t)L_1, (intptr_t)(0), /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0014;
}
IL_0014:
{
bool L_3 = V_0;
return L_3;
}
}
// System.IntPtr UnityEngine.Object::GetCachedPtr()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Object_GetCachedPtr_m9F3F26858655E3CE7D471324271E3E32C7AEFD7A (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method)
{
intptr_t V_0;
memset((&V_0), 0, sizeof(V_0));
{
intptr_t L_0 = __this->get_m_CachedPtr_0();
V_0 = (intptr_t)L_0;
goto IL_000a;
}
IL_000a:
{
intptr_t L_1 = V_0;
return (intptr_t)L_1;
}
}
// System.String UnityEngine.Object::get_name()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_m0C7BC870ED2F0DC5A2FB09628136CD7D1CB82CFB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
String_t* L_0;
L_0 = Object_GetName_m6F0498EEECA37CD27B052F53ECDDA019129F3D7A(__this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
String_t* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Object::set_name(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_name_m87C4006618ADB325ABE5439DF159E10DD8DD0781 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, String_t* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
String_t* L_0 = ___value0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
Object_SetName_mD80C3B5E390937EF4885BE21FBAC3D91A1C6EC96(__this, L_0, /*hidden argument*/NULL);
return;
}
}
// UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Instantiate_mADD3254CB5E6AB56FBB6964FE4B930F5187AB5AD (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___original0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___position1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF704B54D833421164E45E576DFD279921246BCEA);
s_Il2CppMethodInitialized = true;
}
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_3 = NULL;
{
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___original0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
Object_CheckNullArgument_mFA979ED3433CACA46AC9AE0029A537B46E17D080(L_0, _stringLiteralF704B54D833421164E45E576DFD279921246BCEA, /*hidden argument*/NULL);
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = ___original0;
V_1 = (bool)((!(((RuntimeObject*)(ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A *)((ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A *)IsInstClass((RuntimeObject*)L_1, ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0025;
}
}
{
ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral016DDF01E81285FBE4AE7C34D80F659419AAB011)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_Instantiate_mADD3254CB5E6AB56FBB6964FE4B930F5187AB5AD_RuntimeMethod_var)));
}
IL_0025:
{
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_4 = ___original0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = ___position1;
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_6 = ___rotation2;
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_7;
L_7 = Object_Internal_InstantiateSingle_mE1865EB98332FDFEDC294AD90748D28ED272021A(L_4, L_5, L_6, /*hidden argument*/NULL);
V_0 = L_7;
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_8 = V_0;
bool L_9;
L_9 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_8, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
V_2 = L_9;
bool L_10 = V_2;
if (!L_10)
{
goto IL_0044;
}
}
{
UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_11 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var)));
UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1C09770F25C8580FC7F6623067ACD12EBA570614)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_Instantiate_mADD3254CB5E6AB56FBB6964FE4B930F5187AB5AD_RuntimeMethod_var)));
}
IL_0044:
{
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_12 = V_0;
V_3 = L_12;
goto IL_0048;
}
IL_0048:
{
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_13 = V_3;
return L_13;
}
}
// UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Instantiate_m565A02EA45AEA7442E19FDC8E82695491938CB5A (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___original0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF704B54D833421164E45E576DFD279921246BCEA);
s_Il2CppMethodInitialized = true;
}
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_0 = NULL;
bool V_1 = false;
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_2 = NULL;
{
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___original0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
Object_CheckNullArgument_mFA979ED3433CACA46AC9AE0029A537B46E17D080(L_0, _stringLiteralF704B54D833421164E45E576DFD279921246BCEA, /*hidden argument*/NULL);
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = ___original0;
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_2;
L_2 = Object_Internal_CloneSingle_m6C669D602DFD7BC6C47ACA19B2F4D7C853F124BB(L_1, /*hidden argument*/NULL);
V_0 = L_2;
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_3 = V_0;
bool L_4;
L_4 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_3, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
V_1 = L_4;
bool L_5 = V_1;
if (!L_5)
{
goto IL_002a;
}
}
{
UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_6 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var)));
UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1C09770F25C8580FC7F6623067ACD12EBA570614)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_Instantiate_m565A02EA45AEA7442E19FDC8E82695491938CB5A_RuntimeMethod_var)));
}
IL_002a:
{
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_7 = V_0;
V_2 = L_7;
goto IL_002e;
}
IL_002e:
{
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_8 = V_2;
return L_8;
}
}
// UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Instantiate_mA9A37F53F535C1FE2603DC002263C85337C1FE18 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___original0, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent1, bool ___instantiateInWorldSpace2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF704B54D833421164E45E576DFD279921246BCEA);
s_Il2CppMethodInitialized = true;
}
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_0 = NULL;
bool V_1 = false;
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_2 = NULL;
bool V_3 = false;
{
Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0 = ___parent1;
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
V_1 = L_1;
bool L_2 = V_1;
if (!L_2)
{
goto IL_0015;
}
}
{
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_3 = ___original0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_4;
L_4 = Object_Instantiate_m565A02EA45AEA7442E19FDC8E82695491938CB5A(L_3, /*hidden argument*/NULL);
V_2 = L_4;
goto IL_0044;
}
IL_0015:
{
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_5 = ___original0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
Object_CheckNullArgument_mFA979ED3433CACA46AC9AE0029A537B46E17D080(L_5, _stringLiteralF704B54D833421164E45E576DFD279921246BCEA, /*hidden argument*/NULL);
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_6 = ___original0;
Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_7 = ___parent1;
bool L_8 = ___instantiateInWorldSpace2;
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_9;
L_9 = Object_Internal_CloneSingleWithParent_m56C2AADC1D19A4D84AB18E8A2C0247528B8BF6FB(L_6, L_7, L_8, /*hidden argument*/NULL);
V_0 = L_9;
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_10 = V_0;
bool L_11;
L_11 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_10, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
V_3 = L_11;
bool L_12 = V_3;
if (!L_12)
{
goto IL_0040;
}
}
{
UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 * L_13 = (UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_t5BD9575D9E8FC894770E16640BBC9C2A3DF40101_il2cpp_TypeInfo_var)));
UnityException__ctor_mB8EBFD7A68451D56285E7D51B42FBECFC8A141D8(L_13, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1C09770F25C8580FC7F6623067ACD12EBA570614)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_Instantiate_mA9A37F53F535C1FE2603DC002263C85337C1FE18_RuntimeMethod_var)));
}
IL_0040:
{
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_14 = V_0;
V_2 = L_14;
goto IL_0044;
}
IL_0044:
{
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_15 = V_2;
return L_15;
}
}
// System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_mAAAA103F4911E9FA18634BF9605C28559F5E2AC7 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, float ___t1, const RuntimeMethod* method)
{
typedef void (*Object_Destroy_mAAAA103F4911E9FA18634BF9605C28559F5E2AC7_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, float);
static Object_Destroy_mAAAA103F4911E9FA18634BF9605C28559F5E2AC7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Object_Destroy_mAAAA103F4911E9FA18634BF9605C28559F5E2AC7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)");
_il2cpp_icall_func(___obj0, ___t1);
}
// System.Void UnityEngine.Object::Destroy(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_m3EEDB6ECD49A541EC826EA8E1C8B599F7AF67D30 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
V_0 = (0.0f);
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___obj0;
float L_1 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
Object_Destroy_mAAAA103F4911E9FA18634BF9605C28559F5E2AC7(L_0, L_1, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m69AA5B06236FACFF316DDFAD131B2622B397AC49 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, bool ___allowDestroyingAssets1, const RuntimeMethod* method)
{
typedef void (*Object_DestroyImmediate_m69AA5B06236FACFF316DDFAD131B2622B397AC49_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, bool);
static Object_DestroyImmediate_m69AA5B06236FACFF316DDFAD131B2622B397AC49_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Object_DestroyImmediate_m69AA5B06236FACFF316DDFAD131B2622B397AC49_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)");
_il2cpp_icall_func(___obj0, ___allowDestroyingAssets1);
}
// System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_mCCED69F4D4C9A4FA3AC30A142CF3D7F085F7C422 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
V_0 = (bool)0;
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___obj0;
bool L_1 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
Object_DestroyImmediate_m69AA5B06236FACFF316DDFAD131B2622B397AC49(L_0, L_1, /*hidden argument*/NULL);
return;
}
}
// UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t1256A8B00BB71C7F582BF08257BE4F826FF64873* Object_FindObjectsOfType_m0AEB81CC6F1D224A6F4DCC7D553482D54FC03C5A (Type_t * ___type0, bool ___includeInactive1, const RuntimeMethod* method)
{
typedef ObjectU5BU5D_t1256A8B00BB71C7F582BF08257BE4F826FF64873* (*Object_FindObjectsOfType_m0AEB81CC6F1D224A6F4DCC7D553482D54FC03C5A_ftn) (Type_t *, bool);
static Object_FindObjectsOfType_m0AEB81CC6F1D224A6F4DCC7D553482D54FC03C5A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Object_FindObjectsOfType_m0AEB81CC6F1D224A6F4DCC7D553482D54FC03C5A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::FindObjectsOfType(System.Type,System.Boolean)");
ObjectU5BU5D_t1256A8B00BB71C7F582BF08257BE4F826FF64873* icallRetVal = _il2cpp_icall_func(___type0, ___includeInactive1);
return icallRetVal;
}
// System.Void UnityEngine.Object::DontDestroyOnLoad(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DontDestroyOnLoad_m03007A68ABBA4CCD8C27B944964983395E7640F9 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, const RuntimeMethod* method)
{
typedef void (*Object_DontDestroyOnLoad_m03007A68ABBA4CCD8C27B944964983395E7640F9_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *);
static Object_DontDestroyOnLoad_m03007A68ABBA4CCD8C27B944964983395E7640F9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Object_DontDestroyOnLoad_m03007A68ABBA4CCD8C27B944964983395E7640F9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::DontDestroyOnLoad(UnityEngine.Object)");
_il2cpp_icall_func(___target0);
}
// UnityEngine.HideFlags UnityEngine.Object::get_hideFlags()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_get_hideFlags_m0F6495E1FB440A08314B7D74CCA99C897FAC05D1 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method)
{
typedef int32_t (*Object_get_hideFlags_m0F6495E1FB440A08314B7D74CCA99C897FAC05D1_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *);
static Object_get_hideFlags_m0F6495E1FB440A08314B7D74CCA99C897FAC05D1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Object_get_hideFlags_m0F6495E1FB440A08314B7D74CCA99C897FAC05D1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::get_hideFlags()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, int32_t);
static Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.Object::CheckNullArgument(System.Object,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_CheckNullArgument_mFA979ED3433CACA46AC9AE0029A537B46E17D080 (RuntimeObject * ___arg0, String_t* ___message1, const RuntimeMethod* method)
{
bool V_0 = false;
{
RuntimeObject * L_0 = ___arg0;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0010;
}
}
{
String_t* L_2 = ___message1;
ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_3, L_2, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Object_CheckNullArgument_mFA979ED3433CACA46AC9AE0029A537B46E17D080_RuntimeMethod_var)));
}
IL_0010:
{
return;
}
}
// UnityEngine.Object UnityEngine.Object::FindObjectOfType(System.Type,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_FindObjectOfType_mFDEFCE84CE9C644F2B51DCC26CDAC78AC7E89B1B (Type_t * ___type0, bool ___includeInactive1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ObjectU5BU5D_t1256A8B00BB71C7F582BF08257BE4F826FF64873* V_0 = NULL;
bool V_1 = false;
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_2 = NULL;
{
Type_t * L_0 = ___type0;
bool L_1 = ___includeInactive1;
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
ObjectU5BU5D_t1256A8B00BB71C7F582BF08257BE4F826FF64873* L_2;
L_2 = Object_FindObjectsOfType_m0AEB81CC6F1D224A6F4DCC7D553482D54FC03C5A(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
ObjectU5BU5D_t1256A8B00BB71C7F582BF08257BE4F826FF64873* L_3 = V_0;
V_1 = (bool)((!(((uint32_t)(((RuntimeArray*)L_3)->max_length)) <= ((uint32_t)0)))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0018;
}
}
{
ObjectU5BU5D_t1256A8B00BB71C7F582BF08257BE4F826FF64873* L_5 = V_0;
int32_t L_6 = 0;
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_7 = (L_5)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_6));
V_2 = L_7;
goto IL_001c;
}
IL_0018:
{
V_2 = (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL;
goto IL_001c;
}
IL_001c:
{
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_8 = V_2;
return L_8;
}
}
// System.String UnityEngine.Object::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_m2B1E5081A55425442324F437090FAD552931A7E9 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
String_t* L_0;
L_0 = Object_ToString_m4E499FDF54B8B2727FCCE6EB7BEB976BAB670030(__this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
String_t* L_1 = V_0;
return L_1;
}
}
// System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___x0;
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = ___y1;
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
bool L_2;
L_2 = Object_CompareBaseObjects_m412CC4C56457345D91A509C83A0B04E3AE5A0AED(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_000b;
}
IL_000b:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___x0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___y1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___x0;
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = ___y1;
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
bool L_2;
L_2 = Object_CompareBaseObjects_m412CC4C56457345D91A509C83A0B04E3AE5A0AED(L_0, L_1, /*hidden argument*/NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_000e;
}
IL_000e:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Int32 UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7749BCDBEBAE50378BE38DA313E2D854D77BB18C (const RuntimeMethod* method)
{
typedef int32_t (*Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7749BCDBEBAE50378BE38DA313E2D854D77BB18C_ftn) ();
static Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7749BCDBEBAE50378BE38DA313E2D854D77BB18C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7749BCDBEBAE50378BE38DA313E2D854D77BB18C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.Object UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Internal_CloneSingle_m6C669D602DFD7BC6C47ACA19B2F4D7C853F124BB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___data0, const RuntimeMethod* method)
{
typedef Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * (*Object_Internal_CloneSingle_m6C669D602DFD7BC6C47ACA19B2F4D7C853F124BB_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *);
static Object_Internal_CloneSingle_m6C669D602DFD7BC6C47ACA19B2F4D7C853F124BB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Object_Internal_CloneSingle_m6C669D602DFD7BC6C47ACA19B2F4D7C853F124BB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)");
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * icallRetVal = _il2cpp_icall_func(___data0);
return icallRetVal;
}
// UnityEngine.Object UnityEngine.Object::Internal_CloneSingleWithParent(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Internal_CloneSingleWithParent_m56C2AADC1D19A4D84AB18E8A2C0247528B8BF6FB (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___data0, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * ___parent1, bool ___worldPositionStays2, const RuntimeMethod* method)
{
typedef Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * (*Object_Internal_CloneSingleWithParent_m56C2AADC1D19A4D84AB18E8A2C0247528B8BF6FB_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 *, bool);
static Object_Internal_CloneSingleWithParent_m56C2AADC1D19A4D84AB18E8A2C0247528B8BF6FB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Object_Internal_CloneSingleWithParent_m56C2AADC1D19A4D84AB18E8A2C0247528B8BF6FB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_CloneSingleWithParent(UnityEngine.Object,UnityEngine.Transform,System.Boolean)");
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * icallRetVal = _il2cpp_icall_func(___data0, ___parent1, ___worldPositionStays2);
return icallRetVal;
}
// UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Internal_InstantiateSingle_mE1865EB98332FDFEDC294AD90748D28ED272021A (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___data0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___pos1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rot2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___data0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1;
L_1 = Object_Internal_InstantiateSingle_Injected_mD475F2979EDD95363A9AC52EC1BB3E98E6D1D3C2(L_0, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___pos1), (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&___rot2), /*hidden argument*/NULL);
return L_1;
}
}
// System.String UnityEngine.Object::ToString(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_m4E499FDF54B8B2727FCCE6EB7BEB976BAB670030 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method)
{
typedef String_t* (*Object_ToString_m4E499FDF54B8B2727FCCE6EB7BEB976BAB670030_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *);
static Object_ToString_m4E499FDF54B8B2727FCCE6EB7BEB976BAB670030_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Object_ToString_m4E499FDF54B8B2727FCCE6EB7BEB976BAB670030_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::ToString(UnityEngine.Object)");
String_t* icallRetVal = _il2cpp_icall_func(___obj0);
return icallRetVal;
}
// System.String UnityEngine.Object::GetName(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_GetName_m6F0498EEECA37CD27B052F53ECDDA019129F3D7A (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, const RuntimeMethod* method)
{
typedef String_t* (*Object_GetName_m6F0498EEECA37CD27B052F53ECDDA019129F3D7A_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *);
static Object_GetName_m6F0498EEECA37CD27B052F53ECDDA019129F3D7A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Object_GetName_m6F0498EEECA37CD27B052F53ECDDA019129F3D7A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::GetName(UnityEngine.Object)");
String_t* icallRetVal = _il2cpp_icall_func(___obj0);
return icallRetVal;
}
// System.Void UnityEngine.Object::SetName(UnityEngine.Object,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_SetName_mD80C3B5E390937EF4885BE21FBAC3D91A1C6EC96 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___obj0, String_t* ___name1, const RuntimeMethod* method)
{
typedef void (*Object_SetName_mD80C3B5E390937EF4885BE21FBAC3D91A1C6EC96_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*);
static Object_SetName_mD80C3B5E390937EF4885BE21FBAC3D91A1C6EC96_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Object_SetName_mD80C3B5E390937EF4885BE21FBAC3D91A1C6EC96_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::SetName(UnityEngine.Object,System.String)");
_il2cpp_icall_func(___obj0, ___name1);
}
// UnityEngine.Object UnityEngine.Object::FindObjectFromInstanceID(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_FindObjectFromInstanceID_m0AD731D3F583CBBDC7DC0E08B38F742B447FA44A (int32_t ___instanceID0, const RuntimeMethod* method)
{
typedef Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * (*Object_FindObjectFromInstanceID_m0AD731D3F583CBBDC7DC0E08B38F742B447FA44A_ftn) (int32_t);
static Object_FindObjectFromInstanceID_m0AD731D3F583CBBDC7DC0E08B38F742B447FA44A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Object_FindObjectFromInstanceID_m0AD731D3F583CBBDC7DC0E08B38F742B447FA44A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::FindObjectFromInstanceID(System.Int32)");
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * icallRetVal = _il2cpp_icall_func(___instanceID0);
return icallRetVal;
}
// System.Void UnityEngine.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * __this, const RuntimeMethod* method)
{
{
Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Object::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__cctor_mD6AB403C7A4ED74F04167372E52C3C876EC422A1 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields*)il2cpp_codegen_static_fields_for(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var))->set_OffsetOfInstanceIDInCPlusPlusObject_1((-1));
return;
}
}
// UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle_Injected(UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_Internal_InstantiateSingle_Injected_mD475F2979EDD95363A9AC52EC1BB3E98E6D1D3C2 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___data0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___pos1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___rot2, const RuntimeMethod* method)
{
typedef Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * (*Object_Internal_InstantiateSingle_Injected_mD475F2979EDD95363A9AC52EC1BB3E98E6D1D3C2_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
static Object_Internal_InstantiateSingle_Injected_mD475F2979EDD95363A9AC52EC1BB3E98E6D1D3C2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Object_Internal_InstantiateSingle_Injected_mD475F2979EDD95363A9AC52EC1BB3E98E6D1D3C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_InstantiateSingle_Injected(UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * icallRetVal = _il2cpp_icall_func(___data0, ___pos1, ___rot2);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.Rendering.OnDemandRendering::get_renderFrameInterval()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t OnDemandRendering_get_renderFrameInterval_m7B3F913B3C16E756BE5DF901D86FC7F869759367 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
IL2CPP_RUNTIME_CLASS_INIT(OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var);
int32_t L_0 = ((OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_StaticFields*)il2cpp_codegen_static_fields_for(OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var))->get_m_RenderFrameInterval_0();
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.OnDemandRendering::GetRenderFrameInterval(System.Int32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnDemandRendering_GetRenderFrameInterval_mF254C740E4C04295AC2EF10D05D22BCA179D7685 (int32_t* ___frameInterval0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t* L_0 = ___frameInterval0;
IL2CPP_RUNTIME_CLASS_INIT(OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var);
int32_t L_1;
L_1 = OnDemandRendering_get_renderFrameInterval_m7B3F913B3C16E756BE5DF901D86FC7F869759367(/*hidden argument*/NULL);
*((int32_t*)L_0) = (int32_t)L_1;
return;
}
}
// System.Void UnityEngine.Rendering.OnDemandRendering::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnDemandRendering__cctor_m3C3EFF1AE188B9FACE3E94D9F333CF873D110FD0 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
((OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_StaticFields*)il2cpp_codegen_static_fields_for(OnDemandRendering_t7F019F84E16CA49CF16F7C895FBC127C4B25CB15_il2cpp_TypeInfo_var))->set_m_RenderFrameInterval_0(1);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Object UnityEngine.Events.PersistentCall::get_target()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * PersistentCall_get_target_mE1268D2B40A4618C5E318D439F37022B969A6115 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
{
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_0 = NULL;
{
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = __this->get_m_Target_0();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = V_0;
return L_1;
}
}
// System.String UnityEngine.Events.PersistentCall::get_targetAssemblyTypeName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_targetAssemblyTypeName_m2F53F996EA6BFFDFCDF1D10B6361DE2A98DD9113 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
String_t* V_1 = NULL;
int32_t G_B3_0 = 0;
{
String_t* L_0 = __this->get_m_TargetAssemblyTypeName_1();
bool L_1;
L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
if (!L_1)
{
goto IL_001c;
}
}
{
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_2 = __this->get_m_Target_0();
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
bool L_3;
L_3 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_2, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
G_B3_0 = ((int32_t)(L_3));
goto IL_001d;
}
IL_001c:
{
G_B3_0 = 0;
}
IL_001d:
{
V_0 = (bool)G_B3_0;
bool L_4 = V_0;
if (!L_4)
{
goto IL_003e;
}
}
{
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_5 = __this->get_m_Target_0();
Type_t * L_6;
L_6 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_5, /*hidden argument*/NULL);
String_t* L_7;
L_7 = VirtFuncInvoker0< String_t* >::Invoke(27 /* System.String System.Type::get_AssemblyQualifiedName() */, L_6);
String_t* L_8;
L_8 = UnityEventTools_TidyAssemblyTypeName_m7ABD7C25EA8BF24C586CD9BD637421A12D8C5B44(L_7, /*hidden argument*/NULL);
__this->set_m_TargetAssemblyTypeName_1(L_8);
}
IL_003e:
{
String_t* L_9 = __this->get_m_TargetAssemblyTypeName_1();
V_1 = L_9;
goto IL_0047;
}
IL_0047:
{
String_t* L_10 = V_1;
return L_10;
}
}
// System.String UnityEngine.Events.PersistentCall::get_methodName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PersistentCall_get_methodName_m249643D059927A05051B73309FCEAC6A6C9F9C88 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0 = __this->get_m_MethodName_2();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
String_t* L_1 = V_0;
return L_1;
}
}
// UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::get_mode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PersistentCall_get_mode_m7041C70D7CA9CC2D7FCB5D31C81E9C519AF1FEB8 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->get_m_Mode_3();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
// UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::get_arguments()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * PersistentCall_get_arguments_m9FDD073B5551520F0FF4A672C60E237CADBC3435 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
{
ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * V_0 = NULL;
{
ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_0 = __this->get_m_Arguments_4();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_1 = V_0;
return L_1;
}
}
// System.Boolean UnityEngine.Events.PersistentCall::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PersistentCall_IsValid_m3BDFC18A3D1AD8ECA8822EA4265127B35237E11B (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
String_t* L_0;
L_0 = PersistentCall_get_targetAssemblyTypeName_m2F53F996EA6BFFDFCDF1D10B6361DE2A98DD9113(__this, /*hidden argument*/NULL);
bool L_1;
L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
if (L_1)
{
goto IL_001e;
}
}
{
String_t* L_2;
L_2 = PersistentCall_get_methodName_m249643D059927A05051B73309FCEAC6A6C9F9C88(__this, /*hidden argument*/NULL);
bool L_3;
L_3 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_2, /*hidden argument*/NULL);
G_B3_0 = ((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
goto IL_001f;
}
IL_001e:
{
G_B3_0 = 0;
}
IL_001f:
{
V_0 = (bool)G_B3_0;
goto IL_0022;
}
IL_0022:
{
bool L_4 = V_0;
return L_4;
}
}
// UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetRuntimeCall(UnityEngine.Events.UnityEventBase)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * PersistentCall_GetRuntimeCall_mCD3A4A0287D8A9C2CF00D894F378BD4E4684287A (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * ___theEvent0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1__ctor_m5882AF1938EA7B185D105275962D206D9735AEFC_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1__ctor_m5CA37D09D12C9E329D996AEDAE01CCC69ED7B4E8_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1__ctor_m979CFAB5873DB536CA3442F9FBED9E7792D3A0A0_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1__ctor_mA055448E56757350359304D30275CFA3BDB339E5_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
MethodInfo_t * V_0 = NULL;
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_1 = NULL;
bool V_2 = false;
BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * V_3 = NULL;
bool V_4 = false;
int32_t V_5 = 0;
int32_t V_6 = 0;
int32_t G_B3_0 = 0;
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * G_B10_0 = NULL;
{
int32_t L_0 = __this->get_m_CallState_5();
if (!L_0)
{
goto IL_000f;
}
}
{
UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * L_1 = ___theEvent0;
G_B3_0 = ((((RuntimeObject*)(UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
goto IL_0010;
}
IL_000f:
{
G_B3_0 = 1;
}
IL_0010:
{
V_2 = (bool)G_B3_0;
bool L_2 = V_2;
if (!L_2)
{
goto IL_001b;
}
}
{
V_3 = (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *)NULL;
goto IL_00f4;
}
IL_001b:
{
UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * L_3 = ___theEvent0;
MethodInfo_t * L_4;
L_4 = UnityEventBase_FindMethod_m665F2360483EC2BE2D190C6EFA4A624FB8722089(L_3, __this, /*hidden argument*/NULL);
V_0 = L_4;
MethodInfo_t * L_5 = V_0;
V_4 = (bool)((((RuntimeObject*)(MethodInfo_t *)L_5) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_6 = V_4;
if (!L_6)
{
goto IL_0034;
}
}
{
V_3 = (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *)NULL;
goto IL_00f4;
}
IL_0034:
{
MethodInfo_t * L_7 = V_0;
bool L_8;
L_8 = MethodBase_get_IsStatic_mDFDF51EDFE5DBDD5FE942564A1F56E3C7E3DE43F(L_7, /*hidden argument*/NULL);
if (L_8)
{
goto IL_0044;
}
}
{
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_9;
L_9 = PersistentCall_get_target_mE1268D2B40A4618C5E318D439F37022B969A6115(__this, /*hidden argument*/NULL);
G_B10_0 = L_9;
goto IL_0045;
}
IL_0044:
{
G_B10_0 = ((Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)(NULL));
}
IL_0045:
{
V_1 = G_B10_0;
int32_t L_10 = __this->get_m_Mode_3();
V_6 = L_10;
int32_t L_11 = V_6;
V_5 = L_11;
int32_t L_12 = V_5;
switch (L_12)
{
case 0:
{
goto IL_0077;
}
case 1:
{
goto IL_00e6;
}
case 2:
{
goto IL_0082;
}
case 3:
{
goto IL_00a7;
}
case 4:
{
goto IL_0092;
}
case 5:
{
goto IL_00bc;
}
case 6:
{
goto IL_00d1;
}
}
}
{
goto IL_00f0;
}
IL_0077:
{
UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * L_13 = ___theEvent0;
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_14 = V_1;
MethodInfo_t * L_15 = V_0;
BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_16;
L_16 = VirtFuncInvoker2< BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *, RuntimeObject *, MethodInfo_t * >::Invoke(7 /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEventBase::GetDelegate(System.Object,System.Reflection.MethodInfo) */, L_13, L_14, L_15);
V_3 = L_16;
goto IL_00f4;
}
IL_0082:
{
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_17 = V_1;
MethodInfo_t * L_18 = V_0;
ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_19 = __this->get_m_Arguments_4();
BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_20;
L_20 = PersistentCall_GetObjectCall_m5CDF291A373C8FD34513EF1A1D26C9B36ED7A95D(L_17, L_18, L_19, /*hidden argument*/NULL);
V_3 = L_20;
goto IL_00f4;
}
IL_0092:
{
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_21 = V_1;
MethodInfo_t * L_22 = V_0;
ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_23 = __this->get_m_Arguments_4();
float L_24;
L_24 = ArgumentCache_get_floatArgument_m941EC215EC34675CA224A311BEDBBEF647F02150(L_23, /*hidden argument*/NULL);
CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1 * L_25 = (CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1 *)il2cpp_codegen_object_new(CachedInvokableCall_1_t45FCF4426D9E9008C1C26A82115A7265508C98E1_il2cpp_TypeInfo_var);
CachedInvokableCall_1__ctor_m5882AF1938EA7B185D105275962D206D9735AEFC(L_25, L_21, L_22, L_24, /*hidden argument*/CachedInvokableCall_1__ctor_m5882AF1938EA7B185D105275962D206D9735AEFC_RuntimeMethod_var);
V_3 = L_25;
goto IL_00f4;
}
IL_00a7:
{
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_26 = V_1;
MethodInfo_t * L_27 = V_0;
ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_28 = __this->get_m_Arguments_4();
int32_t L_29;
L_29 = ArgumentCache_get_intArgument_m8BDE2E1DBF5870F5F91041540EC7F867F0D24CFF(L_28, /*hidden argument*/NULL);
CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C * L_30 = (CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C *)il2cpp_codegen_object_new(CachedInvokableCall_1_tC6A70C750F7E5B0181E1921FEF964D3207F2462C_il2cpp_TypeInfo_var);
CachedInvokableCall_1__ctor_m979CFAB5873DB536CA3442F9FBED9E7792D3A0A0(L_30, L_26, L_27, L_29, /*hidden argument*/CachedInvokableCall_1__ctor_m979CFAB5873DB536CA3442F9FBED9E7792D3A0A0_RuntimeMethod_var);
V_3 = L_30;
goto IL_00f4;
}
IL_00bc:
{
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_31 = V_1;
MethodInfo_t * L_32 = V_0;
ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_33 = __this->get_m_Arguments_4();
String_t* L_34;
L_34 = ArgumentCache_get_stringArgument_mE71B434FCF1AA70BF2A922647F419BED0553E7FB(L_33, /*hidden argument*/NULL);
CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0 * L_35 = (CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0 *)il2cpp_codegen_object_new(CachedInvokableCall_1_t4408C66B7DD6BB74FC4D532624751EC0F706B8E0_il2cpp_TypeInfo_var);
CachedInvokableCall_1__ctor_mA055448E56757350359304D30275CFA3BDB339E5(L_35, L_31, L_32, L_34, /*hidden argument*/CachedInvokableCall_1__ctor_mA055448E56757350359304D30275CFA3BDB339E5_RuntimeMethod_var);
V_3 = L_35;
goto IL_00f4;
}
IL_00d1:
{
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_36 = V_1;
MethodInfo_t * L_37 = V_0;
ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_38 = __this->get_m_Arguments_4();
bool L_39;
L_39 = ArgumentCache_get_boolArgument_mB66F6E9F16B1246A82A368E8B6AB94C4E05AF127(L_38, /*hidden argument*/NULL);
CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B * L_40 = (CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B *)il2cpp_codegen_object_new(CachedInvokableCall_1_t39B390863EE040B7E93C5703E7C7C28BF94F3F4B_il2cpp_TypeInfo_var);
CachedInvokableCall_1__ctor_m5CA37D09D12C9E329D996AEDAE01CCC69ED7B4E8(L_40, L_36, L_37, L_39, /*hidden argument*/CachedInvokableCall_1__ctor_m5CA37D09D12C9E329D996AEDAE01CCC69ED7B4E8_RuntimeMethod_var);
V_3 = L_40;
goto IL_00f4;
}
IL_00e6:
{
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_41 = V_1;
MethodInfo_t * L_42 = V_0;
InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 * L_43 = (InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741 *)il2cpp_codegen_object_new(InvokableCall_tFCDA359B453E64E6655CE5FF57315417F6EBB741_il2cpp_TypeInfo_var);
InvokableCall__ctor_mB755E9394048D1920AA344EA3B3905810042E992(L_43, L_41, L_42, /*hidden argument*/NULL);
V_3 = L_43;
goto IL_00f4;
}
IL_00f0:
{
V_3 = (BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *)NULL;
goto IL_00f4;
}
IL_00f4:
{
BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_44 = V_3;
return L_44;
}
}
// UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetObjectCall(UnityEngine.Object,System.Reflection.MethodInfo,UnityEngine.Events.ArgumentCache)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * PersistentCall_GetObjectCall_m5CDF291A373C8FD34513EF1A1D26C9B36ED7A95D (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, MethodInfo_t * ___method1, ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * ___arguments2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CachedInvokableCall_1_tDDAE975E163A9A4FA86FBDD79D0E4105A94D6D77_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MethodInfo_t_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PersistentCall_GetObjectCall_m5CDF291A373C8FD34513EF1A1D26C9B36ED7A95D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_GetType_mCF53A469C313ACD667D1B7817F6794A62CE31700_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Type_t * V_0 = NULL;
Type_t * V_1 = NULL;
Type_t * V_2 = NULL;
ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B * V_3 = NULL;
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_4 = NULL;
bool V_5 = false;
bool V_6 = false;
BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * V_7 = NULL;
Type_t * G_B3_0 = NULL;
Type_t * G_B2_0 = NULL;
int32_t G_B7_0 = 0;
{
RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_0 = { reinterpret_cast<intptr_t> (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_1;
L_1 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_0, /*hidden argument*/NULL);
V_0 = L_1;
ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_2 = ___arguments2;
String_t* L_3;
L_3 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mAA84D93F6FE66B3422F4A99D794BCCA11882DE35(L_2, /*hidden argument*/NULL);
bool L_4;
L_4 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_3, /*hidden argument*/NULL);
V_5 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
bool L_5 = V_5;
if (!L_5)
{
goto IL_003b;
}
}
{
ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_6 = ___arguments2;
String_t* L_7;
L_7 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_mAA84D93F6FE66B3422F4A99D794BCCA11882DE35(L_6, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_8;
L_8 = il2cpp_codegen_get_type(Type_GetType_mCF53A469C313ACD667D1B7817F6794A62CE31700_RuntimeMethod_var, L_7, (bool)0, PersistentCall_GetObjectCall_m5CDF291A373C8FD34513EF1A1D26C9B36ED7A95D_RuntimeMethod_var);
Type_t * L_9 = L_8;
G_B2_0 = L_9;
if (L_9)
{
G_B3_0 = L_9;
goto IL_003a;
}
}
{
RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_10 = { reinterpret_cast<intptr_t> (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_11;
L_11 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_10, /*hidden argument*/NULL);
G_B3_0 = L_11;
}
IL_003a:
{
V_0 = G_B3_0;
}
IL_003b:
{
RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_12 = { reinterpret_cast<intptr_t> (CachedInvokableCall_1_tDDAE975E163A9A4FA86FBDD79D0E4105A94D6D77_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_13;
L_13 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_12, /*hidden argument*/NULL);
V_1 = L_13;
Type_t * L_14 = V_1;
TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_15 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)1);
TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_16 = L_15;
Type_t * L_17 = V_0;
ArrayElementTypeCheck (L_16, L_17);
(L_16)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_17);
Type_t * L_18;
L_18 = VirtFuncInvoker1< Type_t *, TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* >::Invoke(90 /* System.Type System.Type::MakeGenericType(System.Type[]) */, L_14, L_16);
V_2 = L_18;
Type_t * L_19 = V_2;
TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_20 = (TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755*)SZArrayNew(TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755_il2cpp_TypeInfo_var, (uint32_t)3);
TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_21 = L_20;
RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_22 = { reinterpret_cast<intptr_t> (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_0_0_0_var) };
Type_t * L_23;
L_23 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_22, /*hidden argument*/NULL);
ArrayElementTypeCheck (L_21, L_23);
(L_21)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_23);
TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_24 = L_21;
RuntimeTypeHandle_tC33965ADA3E041E0C94AF05E5CB527B56482CEF9 L_25 = { reinterpret_cast<intptr_t> (MethodInfo_t_0_0_0_var) };
Type_t * L_26;
L_26 = Type_GetTypeFromHandle_m8BB57524FF7F9DB1803BC561D2B3A4DBACEB385E(L_25, /*hidden argument*/NULL);
ArrayElementTypeCheck (L_24, L_26);
(L_24)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_26);
TypeU5BU5D_t85B10489E46F06CEC7C4B1CCBD0E01FAB6649755* L_27 = L_24;
Type_t * L_28 = V_0;
ArrayElementTypeCheck (L_27, L_28);
(L_27)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (Type_t *)L_28);
ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B * L_29;
L_29 = Type_GetConstructor_m98D609FCFA8EB6E54A9FF705D77EEE16603B278C(L_19, L_27, /*hidden argument*/NULL);
V_3 = L_29;
ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_30 = ___arguments2;
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_31;
L_31 = ArgumentCache_get_unityObjectArgument_m546FEA2DAB93AD1222C0000A882FFAF66DF88B47(L_30, /*hidden argument*/NULL);
V_4 = L_31;
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_32 = V_4;
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
bool L_33;
L_33 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_32, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
if (!L_33)
{
goto IL_00a6;
}
}
{
Type_t * L_34 = V_0;
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_35 = V_4;
Type_t * L_36;
L_36 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_35, /*hidden argument*/NULL);
bool L_37;
L_37 = VirtFuncInvoker1< bool, Type_t * >::Invoke(105 /* System.Boolean System.Type::IsAssignableFrom(System.Type) */, L_34, L_36);
G_B7_0 = ((((int32_t)L_37) == ((int32_t)0))? 1 : 0);
goto IL_00a7;
}
IL_00a6:
{
G_B7_0 = 0;
}
IL_00a7:
{
V_6 = (bool)G_B7_0;
bool L_38 = V_6;
if (!L_38)
{
goto IL_00b0;
}
}
{
V_4 = (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL;
}
IL_00b0:
{
ConstructorInfo_t449AEC508DCA508EE46784C4F2716545488ACD5B * L_39 = V_3;
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_40 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)3);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_41 = L_40;
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_42 = ___target0;
ArrayElementTypeCheck (L_41, L_42);
(L_41)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_42);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_43 = L_41;
MethodInfo_t * L_44 = ___method1;
ArrayElementTypeCheck (L_43, L_44);
(L_43)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_44);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_45 = L_43;
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_46 = V_4;
ArrayElementTypeCheck (L_45, L_46);
(L_45)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_46);
RuntimeObject * L_47;
L_47 = ConstructorInfo_Invoke_m8DF5D6F53038C7B6443EEA82D922724F39CD2906(L_39, L_45, /*hidden argument*/NULL);
V_7 = ((BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *)IsInstClass((RuntimeObject*)L_47, BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784_il2cpp_TypeInfo_var));
goto IL_00d2;
}
IL_00d2:
{
BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_48 = V_7;
return L_48;
}
}
// System.Void UnityEngine.Events.PersistentCall::OnBeforeSerialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCall_OnBeforeSerialize_mD5109AA99B22304579296F4B6077647839456346 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
{
{
String_t* L_0 = __this->get_m_TargetAssemblyTypeName_1();
String_t* L_1;
L_1 = UnityEventTools_TidyAssemblyTypeName_m7ABD7C25EA8BF24C586CD9BD637421A12D8C5B44(L_0, /*hidden argument*/NULL);
__this->set_m_TargetAssemblyTypeName_1(L_1);
return;
}
}
// System.Void UnityEngine.Events.PersistentCall::OnAfterDeserialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCall_OnAfterDeserialize_m73B5F8F782FC97AE4C4DCE3DB2C1D9F102455D9E (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
{
{
String_t* L_0 = __this->get_m_TargetAssemblyTypeName_1();
String_t* L_1;
L_1 = UnityEventTools_TidyAssemblyTypeName_m7ABD7C25EA8BF24C586CD9BD637421A12D8C5B44(L_0, /*hidden argument*/NULL);
__this->set_m_TargetAssemblyTypeName_1(L_1);
return;
}
}
// System.Void UnityEngine.Events.PersistentCall::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCall__ctor_mCA080B989171E4FE13761074DD7DE76683969140 (PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
__this->set_m_Mode_3(0);
ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 * L_0 = (ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27 *)il2cpp_codegen_object_new(ArgumentCache_t4D7FB57CCBE856231DAF2D883AD4C1EB6726CB27_il2cpp_TypeInfo_var);
ArgumentCache__ctor_mF667890D72F5C3C3AE197688DEF71A23310248A0(L_0, /*hidden argument*/NULL);
__this->set_m_Arguments_4(L_0);
__this->set_m_CallState_5(2);
Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Events.PersistentCallGroup::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCallGroup__ctor_m0F94D4591DB6C4D6C7B997FA45A39C680610B1E0 (PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mBE3BCE9E5957F0ABD87AE89CDB53A1ABE518436E_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * L_0 = (List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E *)il2cpp_codegen_object_new(List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E_il2cpp_TypeInfo_var);
List_1__ctor_mBE3BCE9E5957F0ABD87AE89CDB53A1ABE518436E(L_0, /*hidden argument*/List_1__ctor_mBE3BCE9E5957F0ABD87AE89CDB53A1ABE518436E_RuntimeMethod_var);
__this->set_m_Calls_0(L_0);
return;
}
}
// System.Void UnityEngine.Events.PersistentCallGroup::Initialize(UnityEngine.Events.InvokableCallList,UnityEngine.Events.UnityEventBase)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PersistentCallGroup_Initialize_m162FC343BA2C41CBBB6358D624CBD2CED9468833 (PersistentCallGroup_t9A1D83DA2BA3118C103FA87D93CE92557A956FDC * __this, InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * ___invokableList0, UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * ___unityEventBase1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m3FD7DB4556744E547C1981F9036F78A7362792CB_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_mCC49F2AAA195673E2EA3F52DE47AA3CFCA76FDDC_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mCDD8A49A4CAF44D3BE535A180932917CBB24FDAB_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m36CA306DAA957BDA080C65FD5F27A9C67B22F239_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 V_0;
memset((&V_0), 0, sizeof(V_0));
PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * V_1 = NULL;
BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * V_2 = NULL;
bool V_3 = false;
bool V_4 = false;
Exception_t * __last_unhandled_exception = 0;
il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
{
List_1_t0AA6B1123983D70EF4686E9230A4AE3DC192BB3E * L_0 = __this->get_m_Calls_0();
Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 L_1;
L_1 = List_1_GetEnumerator_m36CA306DAA957BDA080C65FD5F27A9C67B22F239(L_0, /*hidden argument*/List_1_GetEnumerator_m36CA306DAA957BDA080C65FD5F27A9C67B22F239_RuntimeMethod_var);
V_0 = L_1;
}
IL_000e:
try
{ // begin try (depth: 1)
{
goto IL_0043;
}
IL_0010:
{
PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_2;
L_2 = Enumerator_get_Current_mCDD8A49A4CAF44D3BE535A180932917CBB24FDAB_inline((Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 *)(&V_0), /*hidden argument*/Enumerator_get_Current_mCDD8A49A4CAF44D3BE535A180932917CBB24FDAB_RuntimeMethod_var);
V_1 = L_2;
PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_3 = V_1;
bool L_4;
L_4 = PersistentCall_IsValid_m3BDFC18A3D1AD8ECA8822EA4265127B35237E11B(L_3, /*hidden argument*/NULL);
V_3 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
bool L_5 = V_3;
if (!L_5)
{
goto IL_0028;
}
}
IL_0026:
{
goto IL_0043;
}
IL_0028:
{
PersistentCall_tD4B4BC3A0C50BD829EB4511AEB9862EF8045C8E9 * L_6 = V_1;
UnityEventBase_tBB43047292084BA63C5CBB1A379A8BB88611C6FB * L_7 = ___unityEventBase1;
BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_8;
L_8 = PersistentCall_GetRuntimeCall_mCD3A4A0287D8A9C2CF00D894F378BD4E4684287A(L_6, L_7, /*hidden argument*/NULL);
V_2 = L_8;
BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_9 = V_2;
V_4 = (bool)((!(((RuntimeObject*)(BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 *)L_9) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_10 = V_4;
if (!L_10)
{
goto IL_0042;
}
}
IL_003a:
{
InvokableCallList_tB7C66AA0C00F9C102C8BDC17A144E569AC7527A9 * L_11 = ___invokableList0;
BaseInvokableCall_tEE2D6A7BA0C533CE83516B9CB652FB0982400784 * L_12 = V_2;
InvokableCallList_AddPersistentInvokableCall_mE7A19335649958FBF5522D7468D6075EEC325D9C(L_11, L_12, /*hidden argument*/NULL);
}
IL_0042:
{
}
IL_0043:
{
bool L_13;
L_13 = Enumerator_MoveNext_mCC49F2AAA195673E2EA3F52DE47AA3CFCA76FDDC((Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 *)(&V_0), /*hidden argument*/Enumerator_MoveNext_mCC49F2AAA195673E2EA3F52DE47AA3CFCA76FDDC_RuntimeMethod_var);
if (L_13)
{
goto IL_0010;
}
}
IL_004c:
{
IL2CPP_LEAVE(0x5D, FINALLY_004e);
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__last_unhandled_exception = (Exception_t *)e.ex;
goto FINALLY_004e;
}
FINALLY_004e:
{ // begin finally (depth: 1)
Enumerator_Dispose_m3FD7DB4556744E547C1981F9036F78A7362792CB((Enumerator_t5677681B46B0D8461F5FAF27B1AF4AAB1F4EC9C9 *)(&V_0), /*hidden argument*/Enumerator_Dispose_m3FD7DB4556744E547C1981F9036F78A7362792CB_RuntimeMethod_var);
IL2CPP_END_FINALLY(78)
} // end finally (depth: 1)
IL2CPP_CLEANUP(78)
{
IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
IL2CPP_JUMP_TBL(0x5D, IL_005d)
}
IL_005d:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.U2D.PixelPerfectRendering::set_pixelSnapSpacing(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PixelPerfectRendering_set_pixelSnapSpacing_m2294835A1D269249C71ACE16384E668369FF4919 (float ___value0, const RuntimeMethod* method)
{
typedef void (*PixelPerfectRendering_set_pixelSnapSpacing_m2294835A1D269249C71ACE16384E668369FF4919_ftn) (float);
static PixelPerfectRendering_set_pixelSnapSpacing_m2294835A1D269249C71ACE16384E668369FF4919_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PixelPerfectRendering_set_pixelSnapSpacing_m2294835A1D269249C71ACE16384E668369FF4919_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.U2D.PixelPerfectRendering::set_pixelSnapSpacing(System.Single)");
_il2cpp_icall_func(___value0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Vector3 UnityEngine.Plane::get_normal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Plane_get_normal_m71CB4BAB04EE04CAEF9AD272B16766800F7D556B (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Normal_1();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Plane_get_normal_m71CB4BAB04EE04CAEF9AD272B16766800F7D556B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * _thisAdjusted = reinterpret_cast<Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *>(__this + _offset);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
_returnValue = Plane_get_normal_m71CB4BAB04EE04CAEF9AD272B16766800F7D556B(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Plane::set_normal(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane_set_normal_m4F84FE27CD58E2B3EE27DB108576B570EF8AE723 (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
{
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0;
__this->set_m_Normal_1(L_0);
return;
}
}
IL2CPP_EXTERN_C void Plane_set_normal_m4F84FE27CD58E2B3EE27DB108576B570EF8AE723_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * _thisAdjusted = reinterpret_cast<Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *>(__this + _offset);
Plane_set_normal_m4F84FE27CD58E2B3EE27DB108576B570EF8AE723(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.Plane::get_distance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Plane_get_distance_mB36C8725BD4228914F0410F4B45E12496A1D87D7 (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->get_m_Distance_2();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Plane_get_distance_mB36C8725BD4228914F0410F4B45E12496A1D87D7_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * _thisAdjusted = reinterpret_cast<Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *>(__this + _offset);
float _returnValue;
_returnValue = Plane_get_distance_mB36C8725BD4228914F0410F4B45E12496A1D87D7(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Plane::set_distance(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane_set_distance_m7B427E5F6F6D1DD44C96A503980F4627CDD4A59A (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
__this->set_m_Distance_2(L_0);
return;
}
}
IL2CPP_EXTERN_C void Plane_set_distance_m7B427E5F6F6D1DD44C96A503980F4627CDD4A59A_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * _thisAdjusted = reinterpret_cast<Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *>(__this + _offset);
Plane_set_distance_m7B427E5F6F6D1DD44C96A503980F4627CDD4A59A(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane__ctor_m5B830C0E99AA5A47EF0D15767828D6E859867E67 (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inNormal0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inPoint1, const RuntimeMethod* method)
{
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___inNormal0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
L_1 = Vector3_Normalize_m7C9B0E84BCB84D54A16D1212F3DE5AB2A386FCD9(L_0, /*hidden argument*/NULL);
__this->set_m_Normal_1(L_1);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = __this->get_m_Normal_1();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___inPoint1;
float L_4;
L_4 = Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline(L_2, L_3, /*hidden argument*/NULL);
__this->set_m_Distance_2(((-L_4)));
return;
}
}
IL2CPP_EXTERN_C void Plane__ctor_m5B830C0E99AA5A47EF0D15767828D6E859867E67_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inNormal0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___inPoint1, const RuntimeMethod* method)
{
int32_t _offset = 1;
Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * _thisAdjusted = reinterpret_cast<Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *>(__this + _offset);
Plane__ctor_m5B830C0E99AA5A47EF0D15767828D6E859867E67(_thisAdjusted, ___inNormal0, ___inPoint1, method);
}
// UnityEngine.Vector3 UnityEngine.Plane::ClosestPointOnPlane(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Plane_ClosestPointOnPlane_mDBB63D79FA643E10949FEE1AE692975940716BCE (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method)
{
float V_0 = 0.0f;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_1;
memset((&V_1), 0, sizeof(V_1));
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Normal_1();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___point0;
float L_2;
L_2 = Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline(L_0, L_1, /*hidden argument*/NULL);
float L_3 = __this->get_m_Distance_2();
V_0 = ((float)il2cpp_codegen_add((float)L_2, (float)L_3));
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___point0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = __this->get_m_Normal_1();
float L_6 = V_0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7;
L_7 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_5, L_6, /*hidden argument*/NULL);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8;
L_8 = Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline(L_4, L_7, /*hidden argument*/NULL);
V_1 = L_8;
goto IL_002a;
}
IL_002a:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9 = V_1;
return L_9;
}
}
IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Plane_ClosestPointOnPlane_mDBB63D79FA643E10949FEE1AE692975940716BCE_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * _thisAdjusted = reinterpret_cast<Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *>(__this + _offset);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
_returnValue = Plane_ClosestPointOnPlane_mDBB63D79FA643E10949FEE1AE692975940716BCE(_thisAdjusted, ___point0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Plane_Raycast_m8E3B0EF5B22DF336430373D4997155B647E99A24 (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray0, float* ___enter1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
bool V_2 = false;
bool V_3 = false;
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
L_0 = Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = __this->get_m_Normal_1();
float L_2;
L_2 = Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
L_3 = Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = __this->get_m_Normal_1();
float L_5;
L_5 = Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline(L_3, L_4, /*hidden argument*/NULL);
float L_6 = __this->get_m_Distance_2();
V_1 = ((float)il2cpp_codegen_subtract((float)((-L_5)), (float)L_6));
float L_7 = V_0;
bool L_8;
L_8 = Mathf_Approximately_mC2A3F657E3FD0CCAD4A4936CEE2F67D624A2AA55(L_7, (0.0f), /*hidden argument*/NULL);
V_2 = L_8;
bool L_9 = V_2;
if (!L_9)
{
goto IL_004a;
}
}
{
float* L_10 = ___enter1;
*((float*)L_10) = (float)(0.0f);
V_3 = (bool)0;
goto IL_005b;
}
IL_004a:
{
float* L_11 = ___enter1;
float L_12 = V_1;
float L_13 = V_0;
*((float*)L_11) = (float)((float)((float)L_12/(float)L_13));
float* L_14 = ___enter1;
float L_15 = *((float*)L_14);
V_3 = (bool)((((float)L_15) > ((float)(0.0f)))? 1 : 0);
goto IL_005b;
}
IL_005b:
{
bool L_16 = V_3;
return L_16;
}
}
IL2CPP_EXTERN_C bool Plane_Raycast_m8E3B0EF5B22DF336430373D4997155B647E99A24_AdjustorThunk (RuntimeObject * __this, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray0, float* ___enter1, const RuntimeMethod* method)
{
int32_t _offset = 1;
Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * _thisAdjusted = reinterpret_cast<Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *>(__this + _offset);
bool _returnValue;
_returnValue = Plane_Raycast_m8E3B0EF5B22DF336430373D4997155B647E99A24(_thisAdjusted, ___ray0, ___enter1, method);
return _returnValue;
}
// System.String UnityEngine.Plane::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mD0E5921B1DFC4E83443BA7267E1182ACDD65C5DD (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
String_t* L_2;
L_2 = Plane_ToString_m0AF5EF6354605B6F6698346081FBC1A8BE138C4B((Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
String_t* L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C String_t* Plane_ToString_mD0E5921B1DFC4E83443BA7267E1182ACDD65C5DD_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * _thisAdjusted = reinterpret_cast<Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *>(__this + _offset);
String_t* _returnValue;
_returnValue = Plane_ToString_mD0E5921B1DFC4E83443BA7267E1182ACDD65C5DD(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Plane::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_m0AF5EF6354605B6F6698346081FBC1A8BE138C4B (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1E2D33BD1FC3A2794686E619378FA9702D64BCA4);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
String_t* V_1 = NULL;
{
String_t* L_0 = ___format0;
bool L_1;
L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0012;
}
}
{
___format0 = _stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391;
}
IL_0012:
{
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_5 = __this->get_address_of_m_Normal_1();
String_t* L_6 = ___format0;
RuntimeObject* L_7 = ___formatProvider1;
String_t* L_8;
L_8 = Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_5, L_6, L_7, /*hidden argument*/NULL);
ArrayElementTypeCheck (L_4, L_8);
(L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4;
float* L_10 = __this->get_address_of_m_Distance_2();
String_t* L_11 = ___format0;
RuntimeObject* L_12 = ___formatProvider1;
String_t* L_13;
L_13 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_10, L_11, L_12, /*hidden argument*/NULL);
ArrayElementTypeCheck (L_9, L_13);
(L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_13);
String_t* L_14;
L_14 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral1E2D33BD1FC3A2794686E619378FA9702D64BCA4, L_9, /*hidden argument*/NULL);
V_1 = L_14;
goto IL_0045;
}
IL_0045:
{
String_t* L_15 = V_1;
return L_15;
}
}
IL2CPP_EXTERN_C String_t* Plane_ToString_m0AF5EF6354605B6F6698346081FBC1A8BE138C4B_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
{
int32_t _offset = 1;
Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * _thisAdjusted = reinterpret_cast<Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *>(__this + _offset);
String_t* _returnValue;
_returnValue = Plane_ToString_m0AF5EF6354605B6F6698346081FBC1A8BE138C4B(_thisAdjusted, ___format0, ___formatProvider1, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.Playable UnityEngine.Playables.Playable::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 Playable_get_Null_m008AFBC0B01AE584444CF8322CCCC038ED2B8B58 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
IL2CPP_RUNTIME_CLASS_INIT(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var);
Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_0 = ((Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_StaticFields*)il2cpp_codegen_static_fields_for(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var))->get_m_NullPlayable_1();
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Playables.Playable UnityEngine.Playables.Playable::Create(UnityEngine.Playables.PlayableGraph,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 Playable_Create_mDF4E7CC758191EAF415E3831D1E6A74C5C32ED16 (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, int32_t ___inputCount1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_SetInputCount_TisPlayable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_m88F0C0375C506B16B4FA49C6B5F75E2B7545EC9F_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 V_0;
memset((&V_0), 0, sizeof(V_0));
Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 V_1;
memset((&V_1), 0, sizeof(V_1));
{
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
L_0 = PlayableGraph_CreatePlayableHandle_m85B440E4F66392BA77EDA22CEA513EDA27F2C2BC((PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A *)(&___graph0), /*hidden argument*/NULL);
Playable__ctor_m4B5AC727703A68C00773F99DE1C711EFC973DCA8((Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *)(&V_0), L_0, /*hidden argument*/NULL);
Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_1 = V_0;
int32_t L_2 = ___inputCount1;
PlayableExtensions_SetInputCount_TisPlayable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_m88F0C0375C506B16B4FA49C6B5F75E2B7545EC9F(L_1, L_2, /*hidden argument*/PlayableExtensions_SetInputCount_TisPlayable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_m88F0C0375C506B16B4FA49C6B5F75E2B7545EC9F_RuntimeMethod_var);
Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_3 = V_0;
V_1 = L_3;
goto IL_001b;
}
IL_001b:
{
Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_4 = V_1;
return L_4;
}
}
// System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__ctor_m4B5AC727703A68C00773F99DE1C711EFC973DCA8 (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
{
{
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = ___handle0;
__this->set_m_Handle_0(L_0);
return;
}
}
IL2CPP_EXTERN_C void Playable__ctor_m4B5AC727703A68C00773F99DE1C711EFC973DCA8_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___handle0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * _thisAdjusted = reinterpret_cast<Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *>(__this + _offset);
Playable__ctor_m4B5AC727703A68C00773F99DE1C711EFC973DCA8(_thisAdjusted, ___handle0, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A Playable_GetHandle_mA646BB041702651694A643FDE1A835112F718351 (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * __this, const RuntimeMethod* method)
{
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = __this->get_m_Handle_0();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A Playable_GetHandle_mA646BB041702651694A643FDE1A835112F718351_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * _thisAdjusted = reinterpret_cast<Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *>(__this + _offset);
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
_returnValue = Playable_GetHandle_mA646BB041702651694A643FDE1A835112F718351(_thisAdjusted, method);
return _returnValue;
}
// System.Type UnityEngine.Playables.Playable::GetPlayableType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Playable_GetPlayableType_mF78D0DE98A7D000F8B49CEF6AA7986D0964472C8 (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * __this, const RuntimeMethod* method)
{
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
memset((&V_0), 0, sizeof(V_0));
Type_t * V_1 = NULL;
{
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
L_0 = Playable_GetHandle_mA646BB041702651694A643FDE1A835112F718351((Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *)__this, /*hidden argument*/NULL);
V_0 = L_0;
Type_t * L_1;
L_1 = PlayableHandle_GetPlayableType_m5E523E4DA00DF2FAB2E209B0B43FD5AA430AE84F((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&V_0), /*hidden argument*/NULL);
V_1 = L_1;
goto IL_0012;
}
IL_0012:
{
Type_t * L_2 = V_1;
return L_2;
}
}
IL2CPP_EXTERN_C Type_t * Playable_GetPlayableType_mF78D0DE98A7D000F8B49CEF6AA7986D0964472C8_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * _thisAdjusted = reinterpret_cast<Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *>(__this + _offset);
Type_t * _returnValue;
_returnValue = Playable_GetPlayableType_mF78D0DE98A7D000F8B49CEF6AA7986D0964472C8(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.Playable::Equals(UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Playable_Equals_m1BFA06EB851EEEB20705520563A2D504637CDA1C (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
L_0 = Playable_GetHandle_mA646BB041702651694A643FDE1A835112F718351((Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *)__this, /*hidden argument*/NULL);
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1;
L_1 = Playable_GetHandle_mA646BB041702651694A643FDE1A835112F718351((Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *)(&___other0), /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0016;
}
IL_0016:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool Playable_Equals_m1BFA06EB851EEEB20705520563A2D504637CDA1C_AdjustorThunk (RuntimeObject * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * _thisAdjusted = reinterpret_cast<Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *>(__this + _offset);
bool _returnValue;
_returnValue = Playable_Equals_m1BFA06EB851EEEB20705520563A2D504637CDA1C(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.Playable::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__cctor_m83EA9DB5D7F0DAE681E34D0899A2562795301888 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0;
L_0 = PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612(/*hidden argument*/NULL);
Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_1;
memset((&L_1), 0, sizeof(L_1));
Playable__ctor_m4B5AC727703A68C00773F99DE1C711EFC973DCA8((&L_1), L_0, /*hidden argument*/NULL);
((Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_StaticFields*)il2cpp_codegen_static_fields_for(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Double UnityEngine.Playables.PlayableAsset::get_duration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableAsset_get_duration_m7D57ED7F9E30E414F2981357A61C42CBF3D8367D (PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
double V_0 = 0.0;
{
IL2CPP_RUNTIME_CLASS_INIT(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var);
double L_0 = ((PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var))->get_DefaultDuration_5();
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
double L_1 = V_0;
return L_1;
}
}
// System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Playables.PlayableAsset::get_outputs()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayableAsset_get_outputs_m5F941EB83243BB24A93C27A7583BB55FF18CB38C (PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RuntimeObject* V_0 = NULL;
{
IL2CPP_RUNTIME_CLASS_INIT(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var);
PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3* L_0 = ((PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var))->get_None_4();
V_0 = (RuntimeObject*)L_0;
goto IL_0009;
}
IL_0009:
{
RuntimeObject* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Playables.PlayableAsset::Internal_CreatePlayable(UnityEngine.Playables.PlayableAsset,UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset_Internal_CreatePlayable_m5E4984A4BF33518FBE69B43A29DB486AF6501537 (PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * ___asset0, PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph1, GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * ___go2, intptr_t ___ptr3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 V_0;
memset((&V_0), 0, sizeof(V_0));
Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * V_1 = NULL;
bool V_2 = false;
{
PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * L_0 = ___asset0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
V_2 = L_1;
bool L_2 = V_2;
if (!L_2)
{
goto IL_0014;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2_il2cpp_TypeInfo_var);
Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_3;
L_3 = Playable_get_Null_m008AFBC0B01AE584444CF8322CCCC038ED2B8B58(/*hidden argument*/NULL);
V_0 = L_3;
goto IL_001d;
}
IL_0014:
{
PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * L_4 = ___asset0;
PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A L_5 = ___graph1;
GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * L_6 = ___go2;
Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_7;
L_7 = VirtFuncInvoker2< Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 , PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A , GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319 * >::Invoke(6 /* UnityEngine.Playables.Playable UnityEngine.Playables.PlayableAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject) */, L_4, L_5, L_6);
V_0 = L_7;
}
IL_001d:
{
void* L_8;
L_8 = IntPtr_ToPointer_m5C7CE32B14B6E30467B378052FEA25300833C61F_inline((intptr_t*)(&___ptr3), /*hidden argument*/NULL);
V_1 = (Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *)L_8;
Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 * L_9 = V_1;
Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_10 = V_0;
*(Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 *)L_9 = L_10;
return;
}
}
// System.Void UnityEngine.Playables.PlayableAsset::Internal_GetPlayableAssetDuration(UnityEngine.Playables.PlayableAsset,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset_Internal_GetPlayableAssetDuration_mE27BD3B5B7D9E80D1C249D6430401BD81E4AFB4C (PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * ___asset0, intptr_t ___ptrToDouble1, const RuntimeMethod* method)
{
double V_0 = 0.0;
double* V_1 = NULL;
{
PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * L_0 = ___asset0;
double L_1;
L_1 = VirtFuncInvoker0< double >::Invoke(7 /* System.Double UnityEngine.Playables.PlayableAsset::get_duration() */, L_0);
V_0 = L_1;
void* L_2;
L_2 = IntPtr_ToPointer_m5C7CE32B14B6E30467B378052FEA25300833C61F_inline((intptr_t*)(&___ptrToDouble1), /*hidden argument*/NULL);
V_1 = (double*)L_2;
double* L_3 = V_1;
double L_4 = V_0;
*((double*)L_3) = (double)L_4;
return;
}
}
// System.Void UnityEngine.Playables.PlayableAsset::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset__ctor_mAE1FA54D280C75ADC9486656C5C36AC1917D5FE4 (PlayableAsset_t5AD1606B76C9753A7F4C6B1061193F581023F137 * __this, const RuntimeMethod* method)
{
{
ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Playables.PlayableBehaviour::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour__ctor_m1EA2FC6B8DE3503745344E7BBAA0B40FDCD50FC8 (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, const RuntimeMethod* method)
{
{
Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Playables.PlayableBehaviour::OnGraphStart(UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnGraphStart_mB302433EB8460D88FD2FD035D2BF9BF82BD82AA6 (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.Playables.PlayableBehaviour::OnGraphStop(UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnGraphStop_m24F852A18B98173C2CBF1B96C0477A1F77BB9CFE (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.Playables.PlayableBehaviour::OnPlayableCreate(UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnPlayableCreate_m62F834EDF37B809612E47CCC9C4848435A89CD12 (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.Playables.PlayableBehaviour::OnPlayableDestroy(UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnPlayableDestroy_m9F6E1A185DC7C98C312D9F3A0A7308DE3D32F745 (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.Playables.PlayableBehaviour::OnBehaviourPlay(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnBehaviourPlay_m71A792D97CD840F5D6C73889D00C2887F41A0F41 (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B ___info1, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.Playables.PlayableBehaviour::OnBehaviourPause(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnBehaviourPause_mCC4EAD0766538FE39656D3EE04268239BB091AD2 (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B ___info1, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.Playables.PlayableBehaviour::PrepareFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_PrepareFrame_m45F96C7EDDA4ABF4C2271DB16163FBD873AA1432 (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B ___info1, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.Playables.PlayableBehaviour::ProcessFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_ProcessFrame_m5EB22A817FFF0662E0E3AFAB34C41D7B09D4326F (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 ___playable0, FrameData_tE12630B2C0918A5945E834E53F1E0028BBD8898B ___info1, RuntimeObject * ___playerData2, const RuntimeMethod* method)
{
{
return;
}
}
// System.Object UnityEngine.Playables.PlayableBehaviour::Clone()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * PlayableBehaviour_Clone_m3265FD7A4EA58C9A607F0F28EFF108EBBD826C3A (PlayableBehaviour_t451A3E3A605FDB6CD89DE1DAD0CBE96C20687D82 * __this, const RuntimeMethod* method)
{
RuntimeObject * V_0 = NULL;
{
RuntimeObject * L_0;
L_0 = Object_MemberwiseClone_m0AEE84C38E9A87C372139B4C342454553F0F6392(__this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
RuntimeObject * L_1 = V_0;
return L_1;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Playables.PlayableBinding
IL2CPP_EXTERN_C void PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshal_pinvoke(const PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2& unmarshaled, PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
}
IL2CPP_EXTERN_C void PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshal_pinvoke_back(const PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_pinvoke& marshaled, PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2& unmarshaled)
{
Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Playables.PlayableBinding
IL2CPP_EXTERN_C void PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshal_pinvoke_cleanup(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Playables.PlayableBinding
IL2CPP_EXTERN_C void PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshal_com(const PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2& unmarshaled, PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_com& marshaled)
{
Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
}
IL2CPP_EXTERN_C void PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshal_com_back(const PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_com& marshaled, PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2& unmarshaled)
{
Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Playables.PlayableBinding
IL2CPP_EXTERN_C void PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshal_com_cleanup(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_marshaled_com& marshaled)
{
}
// UnityEngine.Object UnityEngine.Playables.PlayableBinding::get_sourceObject()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * PlayableBinding_get_sourceObject_mA9F9D01BA9B168E64A96B58ABF1AFBC83AD1CF4B (PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 * __this, const RuntimeMethod* method)
{
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_0 = NULL;
{
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = __this->get_m_SourceObject_1();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * PlayableBinding_get_sourceObject_mA9F9D01BA9B168E64A96B58ABF1AFBC83AD1CF4B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 * _thisAdjusted = reinterpret_cast<PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 *>(__this + _offset);
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * _returnValue;
_returnValue = PlayableBinding_get_sourceObject_mA9F9D01BA9B168E64A96B58ABF1AFBC83AD1CF4B(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableBinding::CreateOutput(UnityEngine.Playables.PlayableGraph)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 PlayableBinding_CreateOutput_m32BA99BF52F2BB0631C83D35B1B84814287B9BF0 (PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 * __this, PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 V_1;
memset((&V_1), 0, sizeof(V_1));
{
CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * L_0 = __this->get_m_CreateOutputMethod_3();
V_0 = (bool)((!(((RuntimeObject*)(CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0023;
}
}
{
CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * L_2 = __this->get_m_CreateOutputMethod_3();
PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A L_3 = ___graph0;
String_t* L_4 = __this->get_m_StreamName_0();
PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 L_5;
L_5 = CreateOutputMethod_Invoke_mFD551E15D9A6FD8B2C70A2CC96AAD0D2D9D3D109(L_2, L_3, L_4, /*hidden argument*/NULL);
V_1 = L_5;
goto IL_002b;
}
IL_0023:
{
IL2CPP_RUNTIME_CLASS_INIT(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_il2cpp_TypeInfo_var);
PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 L_6;
L_6 = PlayableOutput_get_Null_m3CACA02CD6FEC52948FFEA09138349658E1ADCD1(/*hidden argument*/NULL);
V_1 = L_6;
goto IL_002b;
}
IL_002b:
{
PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 L_7 = V_1;
return L_7;
}
}
IL2CPP_EXTERN_C PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 PlayableBinding_CreateOutput_m32BA99BF52F2BB0631C83D35B1B84814287B9BF0_AdjustorThunk (RuntimeObject * __this, PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 * _thisAdjusted = reinterpret_cast<PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 *>(__this + _offset);
PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 _returnValue;
_returnValue = PlayableBinding_CreateOutput_m32BA99BF52F2BB0631C83D35B1B84814287B9BF0(_thisAdjusted, ___graph0, method);
return _returnValue;
}
// UnityEngine.Playables.PlayableBinding UnityEngine.Playables.PlayableBinding::CreateInternal(System.String,UnityEngine.Object,System.Type,UnityEngine.Playables.PlayableBinding/CreateOutputMethod)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 PlayableBinding_CreateInternal_mB7307A5C46672D3A7D00AF6A6EC66608ADE2B671 (String_t* ___name0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___sourceObject1, Type_t * ___sourceType2, CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * ___createFunction3, const RuntimeMethod* method)
{
PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 V_0;
memset((&V_0), 0, sizeof(V_0));
PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 V_1;
memset((&V_1), 0, sizeof(V_1));
{
il2cpp_codegen_initobj((&V_0), sizeof(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 ));
String_t* L_0 = ___name0;
(&V_0)->set_m_StreamName_0(L_0);
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = ___sourceObject1;
(&V_0)->set_m_SourceObject_1(L_1);
Type_t * L_2 = ___sourceType2;
(&V_0)->set_m_SourceBindingType_2(L_2);
CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * L_3 = ___createFunction3;
(&V_0)->set_m_CreateOutputMethod_3(L_3);
PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 L_4 = V_0;
V_1 = L_4;
goto IL_002d;
}
IL_002d:
{
PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 L_5 = V_1;
return L_5;
}
}
// System.Void UnityEngine.Playables.PlayableBinding::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBinding__cctor_m75475729474FE236198B967978A11DBA38CC6E47 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3* L_0 = (PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3*)(PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3*)SZArrayNew(PlayableBindingU5BU5D_t4FD470872BB5C6A1794C9CB06830B557CA874CB3_il2cpp_TypeInfo_var, (uint32_t)0);
((PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var))->set_None_4(L_0);
((PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var))->set_DefaultDuration_5((std::numeric_limits<double>::infinity()));
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Playables.PlayableGraph::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_IsValid_m17ACC938FF3352E2A37D068074BED37BAB2B6A7C (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * __this, const RuntimeMethod* method)
{
{
bool L_0;
L_0 = PlayableGraph_IsValid_Injected_m1D63A408C0DC75F09C1DA17CF0EC6408851FD158((PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A *)__this, /*hidden argument*/NULL);
return L_0;
}
}
IL2CPP_EXTERN_C bool PlayableGraph_IsValid_m17ACC938FF3352E2A37D068074BED37BAB2B6A7C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * _thisAdjusted = reinterpret_cast<PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A *>(__this + _offset);
bool _returnValue;
_returnValue = PlayableGraph_IsValid_m17ACC938FF3352E2A37D068074BED37BAB2B6A7C(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.IExposedPropertyTable UnityEngine.Playables.PlayableGraph::GetResolver()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayableGraph_GetResolver_mD9E30AE4B156FCA2A02A177879EBA230FD298632 (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * __this, const RuntimeMethod* method)
{
{
RuntimeObject* L_0;
L_0 = PlayableGraph_GetResolver_Injected_m32A6AA7226D2B7B8395CFD9F36B9A39C980A9199((PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A *)__this, /*hidden argument*/NULL);
return L_0;
}
}
IL2CPP_EXTERN_C RuntimeObject* PlayableGraph_GetResolver_mD9E30AE4B156FCA2A02A177879EBA230FD298632_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * _thisAdjusted = reinterpret_cast<PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A *>(__this + _offset);
RuntimeObject* _returnValue;
_returnValue = PlayableGraph_GetResolver_mD9E30AE4B156FCA2A02A177879EBA230FD298632(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.Playables.PlayableGraph::GetPlayableCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableGraph_GetPlayableCount_mD5E3E504A99F8114301305A8472BA40386D22E8E (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * __this, const RuntimeMethod* method)
{
{
int32_t L_0;
L_0 = PlayableGraph_GetPlayableCount_Injected_m1A0475756AC5FF04E61B38EF17C9BD389D62608E((PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A *)__this, /*hidden argument*/NULL);
return L_0;
}
}
IL2CPP_EXTERN_C int32_t PlayableGraph_GetPlayableCount_mD5E3E504A99F8114301305A8472BA40386D22E8E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * _thisAdjusted = reinterpret_cast<PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A *>(__this + _offset);
int32_t _returnValue;
_returnValue = PlayableGraph_GetPlayableCount_mD5E3E504A99F8114301305A8472BA40386D22E8E(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableGraph::CreatePlayableHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A PlayableGraph_CreatePlayableHandle_m85B440E4F66392BA77EDA22CEA513EDA27F2C2BC (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * __this, const RuntimeMethod* method)
{
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableGraph_CreatePlayableHandle_Injected_m1A001A99FDD5BFC5A6E032CFB512392404CB3179((PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A *)__this, (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&V_0), /*hidden argument*/NULL);
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = V_0;
return L_0;
}
}
IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A PlayableGraph_CreatePlayableHandle_m85B440E4F66392BA77EDA22CEA513EDA27F2C2BC_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * _thisAdjusted = reinterpret_cast<PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A *>(__this + _offset);
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
_returnValue = PlayableGraph_CreatePlayableHandle_m85B440E4F66392BA77EDA22CEA513EDA27F2C2BC(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableGraph::CreateScriptOutputInternal(System.String,UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_CreateScriptOutputInternal_mF8ADE1A2A6640BDE63C70CCF6F24911D1593B446 (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * __this, String_t* ___name0, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * ___handle1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * L_1 = ___handle1;
bool L_2;
L_2 = PlayableGraph_CreateScriptOutputInternal_Injected_m4C71E195160FD180FC7799725FAA5BE81CBE86C3((PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A *)__this, L_0, (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)L_1, /*hidden argument*/NULL);
return L_2;
}
}
IL2CPP_EXTERN_C bool PlayableGraph_CreateScriptOutputInternal_mF8ADE1A2A6640BDE63C70CCF6F24911D1593B446_AdjustorThunk (RuntimeObject * __this, String_t* ___name0, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * ___handle1, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * _thisAdjusted = reinterpret_cast<PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A *>(__this + _offset);
bool _returnValue;
_returnValue = PlayableGraph_CreateScriptOutputInternal_mF8ADE1A2A6640BDE63C70CCF6F24911D1593B446(_thisAdjusted, ___name0, ___handle1, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableGraph::ConnectInternal(UnityEngine.Playables.PlayableHandle,System.Int32,UnityEngine.Playables.PlayableHandle,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_ConnectInternal_mE1CE63B32B7B28DA3D5722AC160152C9C7374E2F (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___source0, int32_t ___sourceOutputPort1, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___destination2, int32_t ___destinationInputPort3, const RuntimeMethod* method)
{
{
int32_t L_0 = ___sourceOutputPort1;
int32_t L_1 = ___destinationInputPort3;
bool L_2;
L_2 = PlayableGraph_ConnectInternal_Injected_mDD1B77135702E4CBA478951C71CA5FBFBF6D3ED4((PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A *)__this, (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___source0), L_0, (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___destination2), L_1, /*hidden argument*/NULL);
return L_2;
}
}
IL2CPP_EXTERN_C bool PlayableGraph_ConnectInternal_mE1CE63B32B7B28DA3D5722AC160152C9C7374E2F_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___source0, int32_t ___sourceOutputPort1, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___destination2, int32_t ___destinationInputPort3, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * _thisAdjusted = reinterpret_cast<PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A *>(__this + _offset);
bool _returnValue;
_returnValue = PlayableGraph_ConnectInternal_mE1CE63B32B7B28DA3D5722AC160152C9C7374E2F(_thisAdjusted, ___source0, ___sourceOutputPort1, ___destination2, ___destinationInputPort3, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableGraph::IsValid_Injected(UnityEngine.Playables.PlayableGraph&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_IsValid_Injected_m1D63A408C0DC75F09C1DA17CF0EC6408851FD158 (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * ____unity_self0, const RuntimeMethod* method)
{
typedef bool (*PlayableGraph_IsValid_Injected_m1D63A408C0DC75F09C1DA17CF0EC6408851FD158_ftn) (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A *);
static PlayableGraph_IsValid_Injected_m1D63A408C0DC75F09C1DA17CF0EC6408851FD158_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableGraph_IsValid_Injected_m1D63A408C0DC75F09C1DA17CF0EC6408851FD158_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableGraph::IsValid_Injected(UnityEngine.Playables.PlayableGraph&)");
bool icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// UnityEngine.IExposedPropertyTable UnityEngine.Playables.PlayableGraph::GetResolver_Injected(UnityEngine.Playables.PlayableGraph&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayableGraph_GetResolver_Injected_m32A6AA7226D2B7B8395CFD9F36B9A39C980A9199 (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * ____unity_self0, const RuntimeMethod* method)
{
typedef RuntimeObject* (*PlayableGraph_GetResolver_Injected_m32A6AA7226D2B7B8395CFD9F36B9A39C980A9199_ftn) (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A *);
static PlayableGraph_GetResolver_Injected_m32A6AA7226D2B7B8395CFD9F36B9A39C980A9199_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableGraph_GetResolver_Injected_m32A6AA7226D2B7B8395CFD9F36B9A39C980A9199_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableGraph::GetResolver_Injected(UnityEngine.Playables.PlayableGraph&)");
RuntimeObject* icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Int32 UnityEngine.Playables.PlayableGraph::GetPlayableCount_Injected(UnityEngine.Playables.PlayableGraph&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableGraph_GetPlayableCount_Injected_m1A0475756AC5FF04E61B38EF17C9BD389D62608E (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * ____unity_self0, const RuntimeMethod* method)
{
typedef int32_t (*PlayableGraph_GetPlayableCount_Injected_m1A0475756AC5FF04E61B38EF17C9BD389D62608E_ftn) (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A *);
static PlayableGraph_GetPlayableCount_Injected_m1A0475756AC5FF04E61B38EF17C9BD389D62608E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableGraph_GetPlayableCount_Injected_m1A0475756AC5FF04E61B38EF17C9BD389D62608E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableGraph::GetPlayableCount_Injected(UnityEngine.Playables.PlayableGraph&)");
int32_t icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Void UnityEngine.Playables.PlayableGraph::CreatePlayableHandle_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableGraph_CreatePlayableHandle_Injected_m1A001A99FDD5BFC5A6E032CFB512392404CB3179 (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * ____unity_self0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___ret1, const RuntimeMethod* method)
{
typedef void (*PlayableGraph_CreatePlayableHandle_Injected_m1A001A99FDD5BFC5A6E032CFB512392404CB3179_ftn) (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A *, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *);
static PlayableGraph_CreatePlayableHandle_Injected_m1A001A99FDD5BFC5A6E032CFB512392404CB3179_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableGraph_CreatePlayableHandle_Injected_m1A001A99FDD5BFC5A6E032CFB512392404CB3179_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableGraph::CreatePlayableHandle_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&)");
_il2cpp_icall_func(____unity_self0, ___ret1);
}
// System.Boolean UnityEngine.Playables.PlayableGraph::CreateScriptOutputInternal_Injected(UnityEngine.Playables.PlayableGraph&,System.String,UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_CreateScriptOutputInternal_Injected_m4C71E195160FD180FC7799725FAA5BE81CBE86C3 (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * ____unity_self0, String_t* ___name1, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * ___handle2, const RuntimeMethod* method)
{
typedef bool (*PlayableGraph_CreateScriptOutputInternal_Injected_m4C71E195160FD180FC7799725FAA5BE81CBE86C3_ftn) (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A *, String_t*, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *);
static PlayableGraph_CreateScriptOutputInternal_Injected_m4C71E195160FD180FC7799725FAA5BE81CBE86C3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableGraph_CreateScriptOutputInternal_Injected_m4C71E195160FD180FC7799725FAA5BE81CBE86C3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableGraph::CreateScriptOutputInternal_Injected(UnityEngine.Playables.PlayableGraph&,System.String,UnityEngine.Playables.PlayableOutputHandle&)");
bool icallRetVal = _il2cpp_icall_func(____unity_self0, ___name1, ___handle2);
return icallRetVal;
}
// System.Boolean UnityEngine.Playables.PlayableGraph::ConnectInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&,System.Int32,UnityEngine.Playables.PlayableHandle&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_ConnectInternal_Injected_mDD1B77135702E4CBA478951C71CA5FBFBF6D3ED4 (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A * ____unity_self0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___source1, int32_t ___sourceOutputPort2, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___destination3, int32_t ___destinationInputPort4, const RuntimeMethod* method)
{
typedef bool (*PlayableGraph_ConnectInternal_Injected_mDD1B77135702E4CBA478951C71CA5FBFBF6D3ED4_ftn) (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A *, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, int32_t, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, int32_t);
static PlayableGraph_ConnectInternal_Injected_mDD1B77135702E4CBA478951C71CA5FBFBF6D3ED4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableGraph_ConnectInternal_Injected_mDD1B77135702E4CBA478951C71CA5FBFBF6D3ED4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableGraph::ConnectInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&,System.Int32,UnityEngine.Playables.PlayableHandle&,System.Int32)");
bool icallRetVal = _il2cpp_icall_func(____unity_self0, ___source1, ___sourceOutputPort2, ___destination3, ___destinationInputPort4);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A PlayableHandle_get_Null_mD1C6FC2D7F6A7A23955ACDD87BE934B75463E612 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
memset((&V_0), 0, sizeof(V_0));
{
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = ((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields*)il2cpp_codegen_static_fields_for(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var))->get_m_Null_2();
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
return L_1;
}
}
// UnityEngine.Playables.Playable UnityEngine.Playables.PlayableHandle::GetInput(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 PlayableHandle_GetInput_m62A9D166414D9975AFD4FA1643AE864CA918A233 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, int32_t ___inputPort0, const RuntimeMethod* method)
{
Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___inputPort0;
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1;
L_1 = PlayableHandle_GetInputHandle_mAB35F5EF57E5D7F9A3712B3E772A4C5360D4CDC8((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, L_0, /*hidden argument*/NULL);
Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_2;
memset((&L_2), 0, sizeof(L_2));
Playable__ctor_m4B5AC727703A68C00773F99DE1C711EFC973DCA8((&L_2), L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 PlayableHandle_GetInput_m62A9D166414D9975AFD4FA1643AE864CA918A233_AdjustorThunk (RuntimeObject * __this, int32_t ___inputPort0, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
Playable_tC24692CDD1DD8F1D5C646035A76D2830A70214E2 _returnValue;
_returnValue = PlayableHandle_GetInput_m62A9D166414D9975AFD4FA1643AE864CA918A233(_thisAdjusted, ___inputPort0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableHandle::SetInputWeight(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_SetInputWeight_m7ECA97A86428E6028FF6E542A5F13641DC7E8A57 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, int32_t ___inputIndex0, float ___weight1, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
{
int32_t L_0 = ___inputIndex0;
bool L_1;
L_1 = PlayableHandle_CheckInputBounds_m59487D5FDB3151684BA82E5931E02348673C1492((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, L_0, /*hidden argument*/NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
int32_t L_3 = ___inputIndex0;
float L_4 = ___weight1;
PlayableHandle_SetInputWeightFromIndex_m51EDFC29F7F0DD53105FF056432AADC6063FB8FE((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, L_3, L_4, /*hidden argument*/NULL);
V_1 = (bool)1;
goto IL_001e;
}
IL_001a:
{
V_1 = (bool)0;
goto IL_001e;
}
IL_001e:
{
bool L_5 = V_1;
return L_5;
}
}
IL2CPP_EXTERN_C bool PlayableHandle_SetInputWeight_m7ECA97A86428E6028FF6E542A5F13641DC7E8A57_AdjustorThunk (RuntimeObject * __this, int32_t ___inputIndex0, float ___weight1, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
bool _returnValue;
_returnValue = PlayableHandle_SetInputWeight_m7ECA97A86428E6028FF6E542A5F13641DC7E8A57(_thisAdjusted, ___inputIndex0, ___weight1, method);
return _returnValue;
}
// System.Single UnityEngine.Playables.PlayableHandle::GetInputWeight(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlayableHandle_GetInputWeight_m48B04E735135ADBB59934F4BE868A0B6CACAEF72 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, int32_t ___inputIndex0, const RuntimeMethod* method)
{
bool V_0 = false;
float V_1 = 0.0f;
{
int32_t L_0 = ___inputIndex0;
bool L_1;
L_1 = PlayableHandle_CheckInputBounds_m59487D5FDB3151684BA82E5931E02348673C1492((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, L_0, /*hidden argument*/NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0017;
}
}
{
int32_t L_3 = ___inputIndex0;
float L_4;
L_4 = PlayableHandle_GetInputWeightFromIndex_mA67832B7EEF839230D6268BA958357FBF8AA6ECB((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, L_3, /*hidden argument*/NULL);
V_1 = L_4;
goto IL_001f;
}
IL_0017:
{
V_1 = (0.0f);
goto IL_001f;
}
IL_001f:
{
float L_5 = V_1;
return L_5;
}
}
IL2CPP_EXTERN_C float PlayableHandle_GetInputWeight_m48B04E735135ADBB59934F4BE868A0B6CACAEF72_AdjustorThunk (RuntimeObject * __this, int32_t ___inputIndex0, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
float _returnValue;
_returnValue = PlayableHandle_GetInputWeight_m48B04E735135ADBB59934F4BE868A0B6CACAEF72(_thisAdjusted, ___inputIndex0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_mFD26CFA8ECF2B622B1A3D4117066CAE965C9F704 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___x0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___y1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = ___x0;
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = ___y1;
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableHandle_CompareVersion_m7B2FDE7E81BCBB16D3E2667AEDAA879FA75EA1AA(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_000b;
}
IL_000b:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_mEF30690ECF60C980C207198C86E401CB4DA5EF3F (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, RuntimeObject * ___p0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
RuntimeObject * L_0 = ___p0;
if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var)))
{
goto IL_0017;
}
}
{
RuntimeObject * L_1 = ___p0;
bool L_2;
L_2 = PlayableHandle_Equals_mB50663A8BC01BCED4A650EFADE88DCF47309E955((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, ((*(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)UnBox(L_1, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
G_B3_0 = ((int32_t)(L_2));
goto IL_0018;
}
IL_0017:
{
G_B3_0 = 0;
}
IL_0018:
{
V_0 = (bool)G_B3_0;
goto IL_001b;
}
IL_001b:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool PlayableHandle_Equals_mEF30690ECF60C980C207198C86E401CB4DA5EF3F_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___p0, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
bool _returnValue;
_returnValue = PlayableHandle_Equals_mEF30690ECF60C980C207198C86E401CB4DA5EF3F(_thisAdjusted, ___p0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableHandle::Equals(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_mB50663A8BC01BCED4A650EFADE88DCF47309E955 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = (*(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this);
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = ___other0;
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableHandle_CompareVersion_m7B2FDE7E81BCBB16D3E2667AEDAA879FA75EA1AA(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool PlayableHandle_Equals_mB50663A8BC01BCED4A650EFADE88DCF47309E955_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
bool _returnValue;
_returnValue = PlayableHandle_Equals_mB50663A8BC01BCED4A650EFADE88DCF47309E955(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetHashCode_m26AD05C2D6209A017CA6A079F026BC8D28600D72 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
intptr_t* L_0 = __this->get_address_of_m_Handle_0();
int32_t L_1;
L_1 = IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D((intptr_t*)L_0, /*hidden argument*/NULL);
uint32_t* L_2 = __this->get_address_of_m_Version_1();
int32_t L_3;
L_3 = UInt32_GetHashCode_m60E3A243F3D79311A64836148AE1AC23C679FC45((uint32_t*)L_2, /*hidden argument*/NULL);
V_0 = ((int32_t)((int32_t)L_1^(int32_t)L_3));
goto IL_001b;
}
IL_001b:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t PlayableHandle_GetHashCode_m26AD05C2D6209A017CA6A079F026BC8D28600D72_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
int32_t _returnValue;
_returnValue = PlayableHandle_GetHashCode_m26AD05C2D6209A017CA6A079F026BC8D28600D72(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CompareVersion_m7B2FDE7E81BCBB16D3E2667AEDAA879FA75EA1AA (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___lhs0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = ___lhs0;
intptr_t L_1 = L_0.get_m_Handle_0();
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_2 = ___rhs1;
intptr_t L_3 = L_2.get_m_Handle_0();
bool L_4;
L_4 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_1, (intptr_t)L_3, /*hidden argument*/NULL);
if (!L_4)
{
goto IL_0024;
}
}
{
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_5 = ___lhs0;
uint32_t L_6 = L_5.get_m_Version_1();
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_7 = ___rhs1;
uint32_t L_8 = L_7.get_m_Version_1();
G_B3_0 = ((((int32_t)L_6) == ((int32_t)L_8))? 1 : 0);
goto IL_0025;
}
IL_0024:
{
G_B3_0 = 0;
}
IL_0025:
{
V_0 = (bool)G_B3_0;
goto IL_0028;
}
IL_0028:
{
bool L_9 = V_0;
return L_9;
}
}
// System.Boolean UnityEngine.Playables.PlayableHandle::CheckInputBounds(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CheckInputBounds_m59487D5FDB3151684BA82E5931E02348673C1492 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, int32_t ___inputIndex0, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___inputIndex0;
bool L_1;
L_1 = PlayableHandle_CheckInputBounds_m2B050637D87BA7654451EBF5D1AB3AD4CBFDEDB3((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, L_0, (bool)0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000c;
}
IL_000c:
{
bool L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C bool PlayableHandle_CheckInputBounds_m59487D5FDB3151684BA82E5931E02348673C1492_AdjustorThunk (RuntimeObject * __this, int32_t ___inputIndex0, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
bool _returnValue;
_returnValue = PlayableHandle_CheckInputBounds_m59487D5FDB3151684BA82E5931E02348673C1492(_thisAdjusted, ___inputIndex0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableHandle::CheckInputBounds(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CheckInputBounds_m2B050637D87BA7654451EBF5D1AB3AD4CBFDEDB3 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, int32_t ___inputIndex0, bool ___acceptAny1, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
int32_t V_4 = 0;
{
int32_t L_0 = ___inputIndex0;
bool L_1 = ___acceptAny1;
V_0 = (bool)((int32_t)((int32_t)((((int32_t)L_0) == ((int32_t)(-1)))? 1 : 0)&(int32_t)L_1));
bool L_2 = V_0;
if (!L_2)
{
goto IL_000f;
}
}
{
V_1 = (bool)1;
goto IL_007d;
}
IL_000f:
{
int32_t L_3 = ___inputIndex0;
V_2 = (bool)((((int32_t)L_3) < ((int32_t)0))? 1 : 0);
bool L_4 = V_2;
if (!L_4)
{
goto IL_0023;
}
}
{
IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_5 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var)));
IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE2F79FB192876E4E1E171924672DA41A76D4BECA)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayableHandle_CheckInputBounds_m2B050637D87BA7654451EBF5D1AB3AD4CBFDEDB3_RuntimeMethod_var)));
}
IL_0023:
{
int32_t L_6;
L_6 = PlayableHandle_GetInputCount_m210B285B1EDB6D92D55108E009E09B1BF3590EF9((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, /*hidden argument*/NULL);
int32_t L_7 = ___inputIndex0;
V_3 = (bool)((((int32_t)((((int32_t)L_6) > ((int32_t)L_7))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_8 = V_3;
if (!L_8)
{
goto IL_0079;
}
}
{
StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_9 = (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)SZArrayNew(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A_il2cpp_TypeInfo_var)), (uint32_t)5);
StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_10 = L_9;
ArrayElementTypeCheck (L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral489645AAD8BA859BA3C92176D1FC5FD57829EF03)));
(L_10)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral489645AAD8BA859BA3C92176D1FC5FD57829EF03)));
StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_11 = L_10;
String_t* L_12;
L_12 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&___inputIndex0), /*hidden argument*/NULL);
ArrayElementTypeCheck (L_11, L_12);
(L_11)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (String_t*)L_12);
StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_13 = L_11;
ArrayElementTypeCheck (L_13, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral29C142AE3A55685A1D7CC7DC727CB3C94CC89323)));
(L_13)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral29C142AE3A55685A1D7CC7DC727CB3C94CC89323)));
StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_14 = L_13;
int32_t L_15;
L_15 = PlayableHandle_GetInputCount_m210B285B1EDB6D92D55108E009E09B1BF3590EF9((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, /*hidden argument*/NULL);
V_4 = L_15;
String_t* L_16;
L_16 = Int32_ToString_m340C0A14D16799421EFDF8A81C8A16FA76D48411((int32_t*)(&V_4), /*hidden argument*/NULL);
ArrayElementTypeCheck (L_14, L_16);
(L_14)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (String_t*)L_16);
StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* L_17 = L_14;
ArrayElementTypeCheck (L_17, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral23C02924FA8C5A15B58E9DDD13C84007E2431466)));
(L_17)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(4), (String_t*)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral23C02924FA8C5A15B58E9DDD13C84007E2431466)));
String_t* L_18;
L_18 = String_Concat_mFEA7EFA1A6E75B96B1B7BC4526AAC864BFF83CC9(L_17, /*hidden argument*/NULL);
IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_19 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var)));
IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_19, L_18, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_19, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayableHandle_CheckInputBounds_m2B050637D87BA7654451EBF5D1AB3AD4CBFDEDB3_RuntimeMethod_var)));
}
IL_0079:
{
V_1 = (bool)1;
goto IL_007d;
}
IL_007d:
{
bool L_20 = V_1;
return L_20;
}
}
IL2CPP_EXTERN_C bool PlayableHandle_CheckInputBounds_m2B050637D87BA7654451EBF5D1AB3AD4CBFDEDB3_AdjustorThunk (RuntimeObject * __this, int32_t ___inputIndex0, bool ___acceptAny1, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
bool _returnValue;
_returnValue = PlayableHandle_CheckInputBounds_m2B050637D87BA7654451EBF5D1AB3AD4CBFDEDB3(_thisAdjusted, ___inputIndex0, ___acceptAny1, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
bool L_0;
L_0 = PlayableHandle_IsValid_Injected_m177B41D5EF570AEA24146EE35628EFF2DE256ADF((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, /*hidden argument*/NULL);
return L_0;
}
}
IL2CPP_EXTERN_C bool PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
bool _returnValue;
_returnValue = PlayableHandle_IsValid_m237A5E7818768641BAC928BD08EC0AB439E3DAF6(_thisAdjusted, method);
return _returnValue;
}
// System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_m5E523E4DA00DF2FAB2E209B0B43FD5AA430AE84F (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
Type_t * L_0;
L_0 = PlayableHandle_GetPlayableType_Injected_m05EDC4CC2DC82043F97BC6BC97EA38B7AD537B9A((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, /*hidden argument*/NULL);
return L_0;
}
}
IL2CPP_EXTERN_C Type_t * PlayableHandle_GetPlayableType_m5E523E4DA00DF2FAB2E209B0B43FD5AA430AE84F_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
Type_t * _returnValue;
_returnValue = PlayableHandle_GetPlayableType_m5E523E4DA00DF2FAB2E209B0B43FD5AA430AE84F(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetScriptInstance(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetScriptInstance_mE1394E51BA433BE85C4E7A59274C9C25E24FB410 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, RuntimeObject * ___scriptInstance0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
RuntimeObject * L_0 = ___scriptInstance0;
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
PlayableHandle_SetScriptInstance_Injected_mC71D463920D16EE01642C9317EC16C7EBF6B02DE((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, L_0, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableHandle_SetScriptInstance_mE1394E51BA433BE85C4E7A59274C9C25E24FB410_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___scriptInstance0, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
PlayableHandle_SetScriptInstance_mE1394E51BA433BE85C4E7A59274C9C25E24FB410(_thisAdjusted, ___scriptInstance0, method);
}
// UnityEngine.Playables.PlayState UnityEngine.Playables.PlayableHandle::GetPlayState()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetPlayState_m1B178666774AC33BCC60A396437ABA7E76479BB3 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
int32_t L_0;
L_0 = PlayableHandle_GetPlayState_Injected_m0CC6B69596BFFFBE9D2F02BD79566BB5AF8B72C7((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, /*hidden argument*/NULL);
return L_0;
}
}
IL2CPP_EXTERN_C int32_t PlayableHandle_GetPlayState_m1B178666774AC33BCC60A396437ABA7E76479BB3_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
int32_t _returnValue;
_returnValue = PlayableHandle_GetPlayState_m1B178666774AC33BCC60A396437ABA7E76479BB3(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableHandle::Play()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Play_m437DFC8ECD1435AFA181E00287B6F14C90D20A5A (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
PlayableHandle_Play_Injected_mA48E20217DD205CC7229D7FEDB2B9FD6639F50D8((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableHandle_Play_m437DFC8ECD1435AFA181E00287B6F14C90D20A5A_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
PlayableHandle_Play_m437DFC8ECD1435AFA181E00287B6F14C90D20A5A(_thisAdjusted, method);
}
// System.Void UnityEngine.Playables.PlayableHandle::Pause()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Pause_mB3B26DE18B6F0E1CC484A9AEB316894515F4E572 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
PlayableHandle_Pause_Injected_m0665A00A46975520BEA96D5C925283F4482FEFF7((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableHandle_Pause_mB3B26DE18B6F0E1CC484A9AEB316894515F4E572_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
PlayableHandle_Pause_mB3B26DE18B6F0E1CC484A9AEB316894515F4E572(_thisAdjusted, method);
}
// System.Void UnityEngine.Playables.PlayableHandle::SetSpeed(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetSpeed_mC4777C554A067AFA1E43497A2FA9242241F03A30 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, double ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
double L_0 = ___value0;
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
PlayableHandle_SetSpeed_Injected_m2CDF783BC8A76F777BA022877F99A7746C51AE28((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, L_0, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableHandle_SetSpeed_mC4777C554A067AFA1E43497A2FA9242241F03A30_AdjustorThunk (RuntimeObject * __this, double ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
PlayableHandle_SetSpeed_mC4777C554A067AFA1E43497A2FA9242241F03A30(_thisAdjusted, ___value0, method);
}
// System.Double UnityEngine.Playables.PlayableHandle::GetTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetTime_m14835C693A0A82A4014F401354384EAD6349AB97 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
double L_0;
L_0 = PlayableHandle_GetTime_Injected_m51C746967AD0DC207D5AC0EE4C29A1870EDE6976((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, /*hidden argument*/NULL);
return L_0;
}
}
IL2CPP_EXTERN_C double PlayableHandle_GetTime_m14835C693A0A82A4014F401354384EAD6349AB97_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
double _returnValue;
_returnValue = PlayableHandle_GetTime_m14835C693A0A82A4014F401354384EAD6349AB97(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetTime(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTime_m8B0B1134427EB6EADE65FE02368DA57BD33263D4 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, double ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
double L_0 = ___value0;
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
PlayableHandle_SetTime_Injected_m0454AC1C240EADF0B2B9EDEAA6DA00C45564742A((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, L_0, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableHandle_SetTime_m8B0B1134427EB6EADE65FE02368DA57BD33263D4_AdjustorThunk (RuntimeObject * __this, double ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
PlayableHandle_SetTime_m8B0B1134427EB6EADE65FE02368DA57BD33263D4(_thisAdjusted, ___value0, method);
}
// System.Boolean UnityEngine.Playables.PlayableHandle::IsDone()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsDone_m674DE3BFED2A0B5D8BC9E96996EA9D024E77C727 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
bool L_0;
L_0 = PlayableHandle_IsDone_Injected_m160AB9D0AD1437FB9AD5DD195054F728CB32AB27((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, /*hidden argument*/NULL);
return L_0;
}
}
IL2CPP_EXTERN_C bool PlayableHandle_IsDone_m674DE3BFED2A0B5D8BC9E96996EA9D024E77C727_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
bool _returnValue;
_returnValue = PlayableHandle_IsDone_m674DE3BFED2A0B5D8BC9E96996EA9D024E77C727(_thisAdjusted, method);
return _returnValue;
}
// System.Double UnityEngine.Playables.PlayableHandle::GetDuration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetDuration_m2AB34E8F6397DA6BF090046183CE563521B00FE6 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
double L_0;
L_0 = PlayableHandle_GetDuration_Injected_m42DD591DE3AF0FC3797CA02636B09E9A29582C3F((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, /*hidden argument*/NULL);
return L_0;
}
}
IL2CPP_EXTERN_C double PlayableHandle_GetDuration_m2AB34E8F6397DA6BF090046183CE563521B00FE6_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
double _returnValue;
_returnValue = PlayableHandle_GetDuration_m2AB34E8F6397DA6BF090046183CE563521B00FE6(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetDuration(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetDuration_mAD32E3772366220B972689F2285BD588F25C8D95 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, double ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
double L_0 = ___value0;
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
PlayableHandle_SetDuration_Injected_mDD32DBF01EC7ECB7AD24C083E72F1145F80CF392((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, L_0, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableHandle_SetDuration_mAD32E3772366220B972689F2285BD588F25C8D95_AdjustorThunk (RuntimeObject * __this, double ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
PlayableHandle_SetDuration_mAD32E3772366220B972689F2285BD588F25C8D95(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Playables.PlayableHandle::SetPropagateSetTime(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetPropagateSetTime_mBD123E24FCA61291B90A7EC1AB8F95711C8A3E5C (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, bool ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
bool L_0 = ___value0;
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
PlayableHandle_SetPropagateSetTime_Injected_mB71FB9A1BB07F1F450171C6E51260DB9605F709E((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, L_0, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableHandle_SetPropagateSetTime_mBD123E24FCA61291B90A7EC1AB8F95711C8A3E5C_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
PlayableHandle_SetPropagateSetTime_mBD123E24FCA61291B90A7EC1AB8F95711C8A3E5C(_thisAdjusted, ___value0, method);
}
// System.Int32 UnityEngine.Playables.PlayableHandle::GetInputCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetInputCount_m210B285B1EDB6D92D55108E009E09B1BF3590EF9 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
int32_t L_0;
L_0 = PlayableHandle_GetInputCount_Injected_mF3434EF0E952957B6C34FA70E37B7C2AA8E5B63A((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, /*hidden argument*/NULL);
return L_0;
}
}
IL2CPP_EXTERN_C int32_t PlayableHandle_GetInputCount_m210B285B1EDB6D92D55108E009E09B1BF3590EF9_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
int32_t _returnValue;
_returnValue = PlayableHandle_GetInputCount_m210B285B1EDB6D92D55108E009E09B1BF3590EF9(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetInputCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputCount_mF476D7A0B1D1086914BB87ABF80D478740A97E8E (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, int32_t ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___value0;
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
PlayableHandle_SetInputCount_Injected_mC7B83440F3D2151EDDCC96D915D7BCB0D6B926F8((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, L_0, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableHandle_SetInputCount_mF476D7A0B1D1086914BB87ABF80D478740A97E8E_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
PlayableHandle_SetInputCount_mF476D7A0B1D1086914BB87ABF80D478740A97E8E(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Playables.PlayableHandle::SetInputWeight(UnityEngine.Playables.PlayableHandle,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeight_m44ACDBDD2D5A5BA617DE71035F621B1C7F8F51D7 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___input0, float ___weight1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
float L_0 = ___weight1;
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
PlayableHandle_SetInputWeight_Injected_m3CE6FB5829AD045B2CCBF3A7401A289A15840C5F((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___input0), L_0, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableHandle_SetInputWeight_m44ACDBDD2D5A5BA617DE71035F621B1C7F8F51D7_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___input0, float ___weight1, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
PlayableHandle_SetInputWeight_m44ACDBDD2D5A5BA617DE71035F621B1C7F8F51D7(_thisAdjusted, ___input0, ___weight1, method);
}
// System.Void UnityEngine.Playables.PlayableHandle::SetTraversalMode(UnityEngine.Playables.PlayableTraversalMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTraversalMode_m1FD433AAFF58862BA61F3EA70AF67E189CAA67CC (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, int32_t ___mode0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___mode0;
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
PlayableHandle_SetTraversalMode_Injected_m1A214DB199D05C3146318F4EC4C4F200D3CF6143((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, L_0, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableHandle_SetTraversalMode_m1FD433AAFF58862BA61F3EA70AF67E189CAA67CC_AdjustorThunk (RuntimeObject * __this, int32_t ___mode0, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
PlayableHandle_SetTraversalMode_m1FD433AAFF58862BA61F3EA70AF67E189CAA67CC(_thisAdjusted, ___mode0, method);
}
// UnityEngine.Playables.DirectorWrapMode UnityEngine.Playables.PlayableHandle::GetTimeWrapMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetTimeWrapMode_mAC082C86377F2A8CE658F09D51D2FDCFF9DF6D81 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
int32_t L_0;
L_0 = PlayableHandle_GetTimeWrapMode_Injected_m3B642C877E8ABBC8041D220226C67B8C13BCB08B((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, /*hidden argument*/NULL);
return L_0;
}
}
IL2CPP_EXTERN_C int32_t PlayableHandle_GetTimeWrapMode_mAC082C86377F2A8CE658F09D51D2FDCFF9DF6D81_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
int32_t _returnValue;
_returnValue = PlayableHandle_GetTimeWrapMode_mAC082C86377F2A8CE658F09D51D2FDCFF9DF6D81(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetTimeWrapMode(UnityEngine.Playables.DirectorWrapMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTimeWrapMode_mC59AE90EA44005C2D342B5685E98BFB61309A4DD (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, int32_t ___mode0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___mode0;
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
PlayableHandle_SetTimeWrapMode_Injected_mD1EC1CB52375404ACA25670FF4DE2E11CB253B30((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, L_0, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableHandle_SetTimeWrapMode_mC59AE90EA44005C2D342B5685E98BFB61309A4DD_AdjustorThunk (RuntimeObject * __this, int32_t ___mode0, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
PlayableHandle_SetTimeWrapMode_mC59AE90EA44005C2D342B5685E98BFB61309A4DD(_thisAdjusted, ___mode0, method);
}
// System.Object UnityEngine.Playables.PlayableHandle::GetScriptInstance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * PlayableHandle_GetScriptInstance_mF4670514F611D126B454564157B3BD816DFC6C1B (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
RuntimeObject * L_0;
L_0 = PlayableHandle_GetScriptInstance_Injected_mB566828007FB103727CB896AA07D8C2E83A5D430((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, /*hidden argument*/NULL);
return L_0;
}
}
IL2CPP_EXTERN_C RuntimeObject * PlayableHandle_GetScriptInstance_mF4670514F611D126B454564157B3BD816DFC6C1B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
RuntimeObject * _returnValue;
_returnValue = PlayableHandle_GetScriptInstance_mF4670514F611D126B454564157B3BD816DFC6C1B(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::GetInputHandle(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A PlayableHandle_GetInputHandle_mAB35F5EF57E5D7F9A3712B3E772A4C5360D4CDC8 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, int32_t ___index0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___index0;
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
PlayableHandle_GetInputHandle_Injected_m7F28BB6CD88414A0F1265EB90C556140C5195C96((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, L_0, (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&V_0), /*hidden argument*/NULL);
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A PlayableHandle_GetInputHandle_mAB35F5EF57E5D7F9A3712B3E772A4C5360D4CDC8_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
_returnValue = PlayableHandle_GetInputHandle_mAB35F5EF57E5D7F9A3712B3E772A4C5360D4CDC8(_thisAdjusted, ___index0, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetInputWeightFromIndex(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeightFromIndex_m51EDFC29F7F0DD53105FF056432AADC6063FB8FE (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, int32_t ___index0, float ___weight1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___index0;
float L_1 = ___weight1;
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
PlayableHandle_SetInputWeightFromIndex_Injected_mD4A6F6B18444B2D4B935763ABBF3A730530C9B18((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, L_0, L_1, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableHandle_SetInputWeightFromIndex_m51EDFC29F7F0DD53105FF056432AADC6063FB8FE_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, float ___weight1, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
PlayableHandle_SetInputWeightFromIndex_m51EDFC29F7F0DD53105FF056432AADC6063FB8FE(_thisAdjusted, ___index0, ___weight1, method);
}
// System.Single UnityEngine.Playables.PlayableHandle::GetInputWeightFromIndex(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlayableHandle_GetInputWeightFromIndex_mA67832B7EEF839230D6268BA958357FBF8AA6ECB (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * __this, int32_t ___index0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___index0;
IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
float L_1;
L_1 = PlayableHandle_GetInputWeightFromIndex_Injected_m64E2452998D4AFBD140B1E9406DA2B4DEB058283((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)__this, L_0, /*hidden argument*/NULL);
return L_1;
}
}
IL2CPP_EXTERN_C float PlayableHandle_GetInputWeightFromIndex_mA67832B7EEF839230D6268BA958357FBF8AA6ECB_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * _thisAdjusted = reinterpret_cast<PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *>(__this + _offset);
float _returnValue;
_returnValue = PlayableHandle_GetInputWeightFromIndex_mA67832B7EEF839230D6268BA958357FBF8AA6ECB(_thisAdjusted, ___index0, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableHandle::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle__cctor_m14F0FDD932E8AB558039FFCD57C2E319AA25C989 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_initobj((((PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_StaticFields*)il2cpp_codegen_static_fields_for(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A_il2cpp_TypeInfo_var))->get_address_of_m_Null_2()), sizeof(PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ));
return;
}
}
// System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_Injected_m177B41D5EF570AEA24146EE35628EFF2DE256ADF (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, const RuntimeMethod* method)
{
typedef bool (*PlayableHandle_IsValid_Injected_m177B41D5EF570AEA24146EE35628EFF2DE256ADF_ftn) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *);
static PlayableHandle_IsValid_Injected_m177B41D5EF570AEA24146EE35628EFF2DE256ADF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_IsValid_Injected_m177B41D5EF570AEA24146EE35628EFF2DE256ADF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)");
bool icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_Injected_m05EDC4CC2DC82043F97BC6BC97EA38B7AD537B9A (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, const RuntimeMethod* method)
{
typedef Type_t * (*PlayableHandle_GetPlayableType_Injected_m05EDC4CC2DC82043F97BC6BC97EA38B7AD537B9A_ftn) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *);
static PlayableHandle_GetPlayableType_Injected_m05EDC4CC2DC82043F97BC6BC97EA38B7AD537B9A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_GetPlayableType_Injected_m05EDC4CC2DC82043F97BC6BC97EA38B7AD537B9A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)");
Type_t * icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetScriptInstance_Injected_mC71D463920D16EE01642C9317EC16C7EBF6B02DE (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, RuntimeObject * ___scriptInstance1, const RuntimeMethod* method)
{
typedef void (*PlayableHandle_SetScriptInstance_Injected_mC71D463920D16EE01642C9317EC16C7EBF6B02DE_ftn) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, RuntimeObject *);
static PlayableHandle_SetScriptInstance_Injected_mC71D463920D16EE01642C9317EC16C7EBF6B02DE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_SetScriptInstance_Injected_mC71D463920D16EE01642C9317EC16C7EBF6B02DE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&,System.Object)");
_il2cpp_icall_func(____unity_self0, ___scriptInstance1);
}
// UnityEngine.Playables.PlayState UnityEngine.Playables.PlayableHandle::GetPlayState_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetPlayState_Injected_m0CC6B69596BFFFBE9D2F02BD79566BB5AF8B72C7 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, const RuntimeMethod* method)
{
typedef int32_t (*PlayableHandle_GetPlayState_Injected_m0CC6B69596BFFFBE9D2F02BD79566BB5AF8B72C7_ftn) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *);
static PlayableHandle_GetPlayState_Injected_m0CC6B69596BFFFBE9D2F02BD79566BB5AF8B72C7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_GetPlayState_Injected_m0CC6B69596BFFFBE9D2F02BD79566BB5AF8B72C7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetPlayState_Injected(UnityEngine.Playables.PlayableHandle&)");
int32_t icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Void UnityEngine.Playables.PlayableHandle::Play_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Play_Injected_mA48E20217DD205CC7229D7FEDB2B9FD6639F50D8 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, const RuntimeMethod* method)
{
typedef void (*PlayableHandle_Play_Injected_mA48E20217DD205CC7229D7FEDB2B9FD6639F50D8_ftn) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *);
static PlayableHandle_Play_Injected_mA48E20217DD205CC7229D7FEDB2B9FD6639F50D8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_Play_Injected_mA48E20217DD205CC7229D7FEDB2B9FD6639F50D8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::Play_Injected(UnityEngine.Playables.PlayableHandle&)");
_il2cpp_icall_func(____unity_self0);
}
// System.Void UnityEngine.Playables.PlayableHandle::Pause_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Pause_Injected_m0665A00A46975520BEA96D5C925283F4482FEFF7 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, const RuntimeMethod* method)
{
typedef void (*PlayableHandle_Pause_Injected_m0665A00A46975520BEA96D5C925283F4482FEFF7_ftn) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *);
static PlayableHandle_Pause_Injected_m0665A00A46975520BEA96D5C925283F4482FEFF7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_Pause_Injected_m0665A00A46975520BEA96D5C925283F4482FEFF7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::Pause_Injected(UnityEngine.Playables.PlayableHandle&)");
_il2cpp_icall_func(____unity_self0);
}
// System.Void UnityEngine.Playables.PlayableHandle::SetSpeed_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetSpeed_Injected_m2CDF783BC8A76F777BA022877F99A7746C51AE28 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, double ___value1, const RuntimeMethod* method)
{
typedef void (*PlayableHandle_SetSpeed_Injected_m2CDF783BC8A76F777BA022877F99A7746C51AE28_ftn) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, double);
static PlayableHandle_SetSpeed_Injected_m2CDF783BC8A76F777BA022877F99A7746C51AE28_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_SetSpeed_Injected_m2CDF783BC8A76F777BA022877F99A7746C51AE28_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetSpeed_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)");
_il2cpp_icall_func(____unity_self0, ___value1);
}
// System.Double UnityEngine.Playables.PlayableHandle::GetTime_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetTime_Injected_m51C746967AD0DC207D5AC0EE4C29A1870EDE6976 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, const RuntimeMethod* method)
{
typedef double (*PlayableHandle_GetTime_Injected_m51C746967AD0DC207D5AC0EE4C29A1870EDE6976_ftn) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *);
static PlayableHandle_GetTime_Injected_m51C746967AD0DC207D5AC0EE4C29A1870EDE6976_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_GetTime_Injected_m51C746967AD0DC207D5AC0EE4C29A1870EDE6976_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetTime_Injected(UnityEngine.Playables.PlayableHandle&)");
double icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetTime_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTime_Injected_m0454AC1C240EADF0B2B9EDEAA6DA00C45564742A (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, double ___value1, const RuntimeMethod* method)
{
typedef void (*PlayableHandle_SetTime_Injected_m0454AC1C240EADF0B2B9EDEAA6DA00C45564742A_ftn) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, double);
static PlayableHandle_SetTime_Injected_m0454AC1C240EADF0B2B9EDEAA6DA00C45564742A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_SetTime_Injected_m0454AC1C240EADF0B2B9EDEAA6DA00C45564742A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetTime_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)");
_il2cpp_icall_func(____unity_self0, ___value1);
}
// System.Boolean UnityEngine.Playables.PlayableHandle::IsDone_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsDone_Injected_m160AB9D0AD1437FB9AD5DD195054F728CB32AB27 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, const RuntimeMethod* method)
{
typedef bool (*PlayableHandle_IsDone_Injected_m160AB9D0AD1437FB9AD5DD195054F728CB32AB27_ftn) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *);
static PlayableHandle_IsDone_Injected_m160AB9D0AD1437FB9AD5DD195054F728CB32AB27_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_IsDone_Injected_m160AB9D0AD1437FB9AD5DD195054F728CB32AB27_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::IsDone_Injected(UnityEngine.Playables.PlayableHandle&)");
bool icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Double UnityEngine.Playables.PlayableHandle::GetDuration_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetDuration_Injected_m42DD591DE3AF0FC3797CA02636B09E9A29582C3F (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, const RuntimeMethod* method)
{
typedef double (*PlayableHandle_GetDuration_Injected_m42DD591DE3AF0FC3797CA02636B09E9A29582C3F_ftn) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *);
static PlayableHandle_GetDuration_Injected_m42DD591DE3AF0FC3797CA02636B09E9A29582C3F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_GetDuration_Injected_m42DD591DE3AF0FC3797CA02636B09E9A29582C3F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetDuration_Injected(UnityEngine.Playables.PlayableHandle&)");
double icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetDuration_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetDuration_Injected_mDD32DBF01EC7ECB7AD24C083E72F1145F80CF392 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, double ___value1, const RuntimeMethod* method)
{
typedef void (*PlayableHandle_SetDuration_Injected_mDD32DBF01EC7ECB7AD24C083E72F1145F80CF392_ftn) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, double);
static PlayableHandle_SetDuration_Injected_mDD32DBF01EC7ECB7AD24C083E72F1145F80CF392_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_SetDuration_Injected_mDD32DBF01EC7ECB7AD24C083E72F1145F80CF392_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetDuration_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)");
_il2cpp_icall_func(____unity_self0, ___value1);
}
// System.Void UnityEngine.Playables.PlayableHandle::SetPropagateSetTime_Injected(UnityEngine.Playables.PlayableHandle&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetPropagateSetTime_Injected_mB71FB9A1BB07F1F450171C6E51260DB9605F709E (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, bool ___value1, const RuntimeMethod* method)
{
typedef void (*PlayableHandle_SetPropagateSetTime_Injected_mB71FB9A1BB07F1F450171C6E51260DB9605F709E_ftn) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, bool);
static PlayableHandle_SetPropagateSetTime_Injected_mB71FB9A1BB07F1F450171C6E51260DB9605F709E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_SetPropagateSetTime_Injected_mB71FB9A1BB07F1F450171C6E51260DB9605F709E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetPropagateSetTime_Injected(UnityEngine.Playables.PlayableHandle&,System.Boolean)");
_il2cpp_icall_func(____unity_self0, ___value1);
}
// System.Int32 UnityEngine.Playables.PlayableHandle::GetInputCount_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetInputCount_Injected_mF3434EF0E952957B6C34FA70E37B7C2AA8E5B63A (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, const RuntimeMethod* method)
{
typedef int32_t (*PlayableHandle_GetInputCount_Injected_mF3434EF0E952957B6C34FA70E37B7C2AA8E5B63A_ftn) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *);
static PlayableHandle_GetInputCount_Injected_mF3434EF0E952957B6C34FA70E37B7C2AA8E5B63A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_GetInputCount_Injected_mF3434EF0E952957B6C34FA70E37B7C2AA8E5B63A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetInputCount_Injected(UnityEngine.Playables.PlayableHandle&)");
int32_t icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetInputCount_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputCount_Injected_mC7B83440F3D2151EDDCC96D915D7BCB0D6B926F8 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, int32_t ___value1, const RuntimeMethod* method)
{
typedef void (*PlayableHandle_SetInputCount_Injected_mC7B83440F3D2151EDDCC96D915D7BCB0D6B926F8_ftn) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, int32_t);
static PlayableHandle_SetInputCount_Injected_mC7B83440F3D2151EDDCC96D915D7BCB0D6B926F8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_SetInputCount_Injected_mC7B83440F3D2151EDDCC96D915D7BCB0D6B926F8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetInputCount_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32)");
_il2cpp_icall_func(____unity_self0, ___value1);
}
// System.Void UnityEngine.Playables.PlayableHandle::SetInputWeight_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableHandle&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeight_Injected_m3CE6FB5829AD045B2CCBF3A7401A289A15840C5F (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___input1, float ___weight2, const RuntimeMethod* method)
{
typedef void (*PlayableHandle_SetInputWeight_Injected_m3CE6FB5829AD045B2CCBF3A7401A289A15840C5F_ftn) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, float);
static PlayableHandle_SetInputWeight_Injected_m3CE6FB5829AD045B2CCBF3A7401A289A15840C5F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_SetInputWeight_Injected_m3CE6FB5829AD045B2CCBF3A7401A289A15840C5F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetInputWeight_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableHandle&,System.Single)");
_il2cpp_icall_func(____unity_self0, ___input1, ___weight2);
}
// System.Void UnityEngine.Playables.PlayableHandle::SetTraversalMode_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableTraversalMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTraversalMode_Injected_m1A214DB199D05C3146318F4EC4C4F200D3CF6143 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, int32_t ___mode1, const RuntimeMethod* method)
{
typedef void (*PlayableHandle_SetTraversalMode_Injected_m1A214DB199D05C3146318F4EC4C4F200D3CF6143_ftn) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, int32_t);
static PlayableHandle_SetTraversalMode_Injected_m1A214DB199D05C3146318F4EC4C4F200D3CF6143_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_SetTraversalMode_Injected_m1A214DB199D05C3146318F4EC4C4F200D3CF6143_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetTraversalMode_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableTraversalMode)");
_il2cpp_icall_func(____unity_self0, ___mode1);
}
// UnityEngine.Playables.DirectorWrapMode UnityEngine.Playables.PlayableHandle::GetTimeWrapMode_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetTimeWrapMode_Injected_m3B642C877E8ABBC8041D220226C67B8C13BCB08B (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, const RuntimeMethod* method)
{
typedef int32_t (*PlayableHandle_GetTimeWrapMode_Injected_m3B642C877E8ABBC8041D220226C67B8C13BCB08B_ftn) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *);
static PlayableHandle_GetTimeWrapMode_Injected_m3B642C877E8ABBC8041D220226C67B8C13BCB08B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_GetTimeWrapMode_Injected_m3B642C877E8ABBC8041D220226C67B8C13BCB08B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetTimeWrapMode_Injected(UnityEngine.Playables.PlayableHandle&)");
int32_t icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetTimeWrapMode_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.DirectorWrapMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTimeWrapMode_Injected_mD1EC1CB52375404ACA25670FF4DE2E11CB253B30 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, int32_t ___mode1, const RuntimeMethod* method)
{
typedef void (*PlayableHandle_SetTimeWrapMode_Injected_mD1EC1CB52375404ACA25670FF4DE2E11CB253B30_ftn) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, int32_t);
static PlayableHandle_SetTimeWrapMode_Injected_mD1EC1CB52375404ACA25670FF4DE2E11CB253B30_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_SetTimeWrapMode_Injected_mD1EC1CB52375404ACA25670FF4DE2E11CB253B30_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetTimeWrapMode_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.DirectorWrapMode)");
_il2cpp_icall_func(____unity_self0, ___mode1);
}
// System.Object UnityEngine.Playables.PlayableHandle::GetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * PlayableHandle_GetScriptInstance_Injected_mB566828007FB103727CB896AA07D8C2E83A5D430 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, const RuntimeMethod* method)
{
typedef RuntimeObject * (*PlayableHandle_GetScriptInstance_Injected_mB566828007FB103727CB896AA07D8C2E83A5D430_ftn) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *);
static PlayableHandle_GetScriptInstance_Injected_mB566828007FB103727CB896AA07D8C2E83A5D430_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_GetScriptInstance_Injected_mB566828007FB103727CB896AA07D8C2E83A5D430_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&)");
RuntimeObject * icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Void UnityEngine.Playables.PlayableHandle::GetInputHandle_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_GetInputHandle_Injected_m7F28BB6CD88414A0F1265EB90C556140C5195C96 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, int32_t ___index1, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___ret2, const RuntimeMethod* method)
{
typedef void (*PlayableHandle_GetInputHandle_Injected_m7F28BB6CD88414A0F1265EB90C556140C5195C96_ftn) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, int32_t, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *);
static PlayableHandle_GetInputHandle_Injected_m7F28BB6CD88414A0F1265EB90C556140C5195C96_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_GetInputHandle_Injected_m7F28BB6CD88414A0F1265EB90C556140C5195C96_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetInputHandle_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,UnityEngine.Playables.PlayableHandle&)");
_il2cpp_icall_func(____unity_self0, ___index1, ___ret2);
}
// System.Void UnityEngine.Playables.PlayableHandle::SetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeightFromIndex_Injected_mD4A6F6B18444B2D4B935763ABBF3A730530C9B18 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, int32_t ___index1, float ___weight2, const RuntimeMethod* method)
{
typedef void (*PlayableHandle_SetInputWeightFromIndex_Injected_mD4A6F6B18444B2D4B935763ABBF3A730530C9B18_ftn) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, int32_t, float);
static PlayableHandle_SetInputWeightFromIndex_Injected_mD4A6F6B18444B2D4B935763ABBF3A730530C9B18_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_SetInputWeightFromIndex_Injected_mD4A6F6B18444B2D4B935763ABBF3A730530C9B18_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,System.Single)");
_il2cpp_icall_func(____unity_self0, ___index1, ___weight2);
}
// System.Single UnityEngine.Playables.PlayableHandle::GetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlayableHandle_GetInputWeightFromIndex_Injected_m64E2452998D4AFBD140B1E9406DA2B4DEB058283 (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ____unity_self0, int32_t ___index1, const RuntimeMethod* method)
{
typedef float (*PlayableHandle_GetInputWeightFromIndex_Injected_m64E2452998D4AFBD140B1E9406DA2B4DEB058283_ftn) (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, int32_t);
static PlayableHandle_GetInputWeightFromIndex_Injected_m64E2452998D4AFBD140B1E9406DA2B4DEB058283_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableHandle_GetInputWeightFromIndex_Injected_m64E2452998D4AFBD140B1E9406DA2B4DEB058283_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32)");
float icallRetVal = _il2cpp_icall_func(____unity_self0, ___index1);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 PlayableOutput_get_Null_m3CACA02CD6FEC52948FFEA09138349658E1ADCD1 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 V_0;
memset((&V_0), 0, sizeof(V_0));
{
IL2CPP_RUNTIME_CLASS_INIT(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_il2cpp_TypeInfo_var);
PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 L_0 = ((PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_il2cpp_TypeInfo_var))->get_m_NullPlayableOutput_1();
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m69B5F29DF2D785051B714CFEAAAF09A237978297 (PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___handle0, const RuntimeMethod* method)
{
{
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0 = ___handle0;
__this->set_m_Handle_0(L_0);
return;
}
}
IL2CPP_EXTERN_C void PlayableOutput__ctor_m69B5F29DF2D785051B714CFEAAAF09A237978297_AdjustorThunk (RuntimeObject * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___handle0, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * _thisAdjusted = reinterpret_cast<PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 *>(__this + _offset);
PlayableOutput__ctor_m69B5F29DF2D785051B714CFEAAAF09A237978297(_thisAdjusted, ___handle0, method);
}
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 PlayableOutput_GetHandle_mC56A4F912A7AC8640DE78F95DD6C4F346E36820E (PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * __this, const RuntimeMethod* method)
{
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0 = __this->get_m_Handle_0();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 PlayableOutput_GetHandle_mC56A4F912A7AC8640DE78F95DD6C4F346E36820E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * _thisAdjusted = reinterpret_cast<PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 *>(__this + _offset);
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 _returnValue;
_returnValue = PlayableOutput_GetHandle_mC56A4F912A7AC8640DE78F95DD6C4F346E36820E(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutput_Equals_m5A66A7B50C52A8524BB807F439345D22E96FD5CE (PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * __this, PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0;
L_0 = PlayableOutput_GetHandle_mC56A4F912A7AC8640DE78F95DD6C4F346E36820E((PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 *)__this, /*hidden argument*/NULL);
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_1;
L_1 = PlayableOutput_GetHandle_mC56A4F912A7AC8640DE78F95DD6C4F346E36820E((PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 *)(&___other0), /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableOutputHandle_op_Equality_mD24E3FB556D12A8D2B6EBDB6953F667B963F5DA9(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0016;
}
IL_0016:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool PlayableOutput_Equals_m5A66A7B50C52A8524BB807F439345D22E96FD5CE_AdjustorThunk (RuntimeObject * __this, PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 * _thisAdjusted = reinterpret_cast<PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 *>(__this + _offset);
bool _returnValue;
_returnValue = PlayableOutput_Equals_m5A66A7B50C52A8524BB807F439345D22E96FD5CE(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableOutput::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__cctor_m4F7AC7CBF2D9DD26FF45B6D521C4051CDC1A17D3 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0;
L_0 = PlayableOutputHandle_get_Null_m33F7D36A76BFDC0B58633BF931E55FA5BBFFD93D(/*hidden argument*/NULL);
PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 L_1;
memset((&L_1), 0, sizeof(L_1));
PlayableOutput__ctor_m69B5F29DF2D785051B714CFEAAAF09A237978297((&L_1), L_0, /*hidden argument*/NULL);
((PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82_il2cpp_TypeInfo_var))->set_m_NullPlayableOutput_1(L_1);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 PlayableOutputHandle_get_Null_m33F7D36A76BFDC0B58633BF931E55FA5BBFFD93D (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 V_0;
memset((&V_0), 0, sizeof(V_0));
{
IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0 = ((PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var))->get_m_Null_2();
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_1 = V_0;
return L_1;
}
}
// System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetHashCode_mB4BD207CB03FA499179FBEAF64CC66A91F49E59C (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
intptr_t* L_0 = __this->get_address_of_m_Handle_0();
int32_t L_1;
L_1 = IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D((intptr_t*)L_0, /*hidden argument*/NULL);
uint32_t* L_2 = __this->get_address_of_m_Version_1();
int32_t L_3;
L_3 = UInt32_GetHashCode_m60E3A243F3D79311A64836148AE1AC23C679FC45((uint32_t*)L_2, /*hidden argument*/NULL);
V_0 = ((int32_t)((int32_t)L_1^(int32_t)L_3));
goto IL_001b;
}
IL_001b:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t PlayableOutputHandle_GetHashCode_mB4BD207CB03FA499179FBEAF64CC66A91F49E59C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *>(__this + _offset);
int32_t _returnValue;
_returnValue = PlayableOutputHandle_GetHashCode_mB4BD207CB03FA499179FBEAF64CC66A91F49E59C(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_op_Equality_mD24E3FB556D12A8D2B6EBDB6953F667B963F5DA9 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___lhs0, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___rhs1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0 = ___lhs0;
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_1 = ___rhs1;
IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableOutputHandle_CompareVersion_mB96AE424417CD9E5610906A1508B299679814D8E(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_000b;
}
IL_000b:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_m06CE237BED975C0A3E9B19D071767EF6E7A3F83C (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, RuntimeObject * ___p0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
RuntimeObject * L_0 = ___p0;
if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var)))
{
goto IL_0017;
}
}
{
RuntimeObject * L_1 = ___p0;
bool L_2;
L_2 = PlayableOutputHandle_Equals_mA8CE0F7B36B440F067705FA90DC4A836E92542E0((PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)__this, ((*(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)((PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)UnBox(L_1, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
G_B3_0 = ((int32_t)(L_2));
goto IL_0018;
}
IL_0017:
{
G_B3_0 = 0;
}
IL_0018:
{
V_0 = (bool)G_B3_0;
goto IL_001b;
}
IL_001b:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool PlayableOutputHandle_Equals_m06CE237BED975C0A3E9B19D071767EF6E7A3F83C_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___p0, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *>(__this + _offset);
bool _returnValue;
_returnValue = PlayableOutputHandle_Equals_m06CE237BED975C0A3E9B19D071767EF6E7A3F83C(_thisAdjusted, ___p0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_mA8CE0F7B36B440F067705FA90DC4A836E92542E0 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0 = (*(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)__this);
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_1 = ___other0;
IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableOutputHandle_CompareVersion_mB96AE424417CD9E5610906A1508B299679814D8E(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool PlayableOutputHandle_Equals_mA8CE0F7B36B440F067705FA90DC4A836E92542E0_AdjustorThunk (RuntimeObject * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *>(__this + _offset);
bool _returnValue;
_returnValue = PlayableOutputHandle_Equals_mA8CE0F7B36B440F067705FA90DC4A836E92542E0(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_CompareVersion_mB96AE424417CD9E5610906A1508B299679814D8E (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___lhs0, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0 = ___lhs0;
intptr_t L_1 = L_0.get_m_Handle_0();
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_2 = ___rhs1;
intptr_t L_3 = L_2.get_m_Handle_0();
bool L_4;
L_4 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_1, (intptr_t)L_3, /*hidden argument*/NULL);
if (!L_4)
{
goto IL_0024;
}
}
{
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_5 = ___lhs0;
uint32_t L_6 = L_5.get_m_Version_1();
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_7 = ___rhs1;
uint32_t L_8 = L_7.get_m_Version_1();
G_B3_0 = ((((int32_t)L_6) == ((int32_t)L_8))? 1 : 0);
goto IL_0025;
}
IL_0024:
{
G_B3_0 = 0;
}
IL_0025:
{
V_0 = (bool)G_B3_0;
goto IL_0028;
}
IL_0028:
{
bool L_9 = V_0;
return L_9;
}
}
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsValid_m23C6528BCD9B9D2A1CE03D7600523F09A5F9A34F (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
bool L_0;
L_0 = PlayableOutputHandle_IsValid_Injected_mAB442A7F2A6CAC7B6F583AF5D790B7BA2E449C3A((PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)__this, /*hidden argument*/NULL);
return L_0;
}
}
IL2CPP_EXTERN_C bool PlayableOutputHandle_IsValid_m23C6528BCD9B9D2A1CE03D7600523F09A5F9A34F_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *>(__this + _offset);
bool _returnValue;
_returnValue = PlayableOutputHandle_IsValid_m23C6528BCD9B9D2A1CE03D7600523F09A5F9A34F(_thisAdjusted, method);
return _returnValue;
}
// System.Type UnityEngine.Playables.PlayableOutputHandle::GetPlayableOutputType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableOutputHandle_GetPlayableOutputType_mF5685ABFEE661D934CF922834229F819D0197300 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
Type_t * L_0;
L_0 = PlayableOutputHandle_GetPlayableOutputType_Injected_mC7366D7303397DCDC8794C71855AF17EE790312B((PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)__this, /*hidden argument*/NULL);
return L_0;
}
}
IL2CPP_EXTERN_C Type_t * PlayableOutputHandle_GetPlayableOutputType_mF5685ABFEE661D934CF922834229F819D0197300_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *>(__this + _offset);
Type_t * _returnValue;
_returnValue = PlayableOutputHandle_GetPlayableOutputType_mF5685ABFEE661D934CF922834229F819D0197300(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetReferenceObject(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetReferenceObject_mB27184B082C313AE4701F02FD3B8E7B14D880348 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___target0;
IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
PlayableOutputHandle_SetReferenceObject_Injected_m44F1F65857EFE41A447AE5845866155196EF2501((PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)__this, L_0, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableOutputHandle_SetReferenceObject_mB27184B082C313AE4701F02FD3B8E7B14D880348_AdjustorThunk (RuntimeObject * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *>(__this + _offset);
PlayableOutputHandle_SetReferenceObject_mB27184B082C313AE4701F02FD3B8E7B14D880348(_thisAdjusted, ___target0, method);
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetUserData(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetUserData_mC10EBA4025C2EAF8473B385D1B441593BDB29778 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_0 = ___target0;
IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
PlayableOutputHandle_SetUserData_Injected_m66DBE188FAC762175EF89E5622F75B147D02ED40((PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)__this, L_0, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableOutputHandle_SetUserData_mC10EBA4025C2EAF8473B385D1B441593BDB29778_AdjustorThunk (RuntimeObject * __this, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target0, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *>(__this + _offset);
PlayableOutputHandle_SetUserData_mC10EBA4025C2EAF8473B385D1B441593BDB29778(_thisAdjusted, ___target0, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableOutputHandle::GetSourcePlayable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A PlayableOutputHandle_GetSourcePlayable_m6AB3B2C06A216AE791622421142569E3A3961C3A (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A V_0;
memset((&V_0), 0, sizeof(V_0));
{
IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
PlayableOutputHandle_GetSourcePlayable_Injected_m57A195AD0B69A6B2300BFD2D306A94B4296E2CA2((PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)__this, (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&V_0), /*hidden argument*/NULL);
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A L_0 = V_0;
return L_0;
}
}
IL2CPP_EXTERN_C PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A PlayableOutputHandle_GetSourcePlayable_m6AB3B2C06A216AE791622421142569E3A3961C3A_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *>(__this + _offset);
PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A _returnValue;
_returnValue = PlayableOutputHandle_GetSourcePlayable_m6AB3B2C06A216AE791622421142569E3A3961C3A(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetSourcePlayable(UnityEngine.Playables.PlayableHandle,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetSourcePlayable_m52F2F47CB273552A63A5937AE0A48BF71671B252 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___target0, int32_t ___port1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___port1;
IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
PlayableOutputHandle_SetSourcePlayable_Injected_m24570CDF232023210A02C8A3F61147940936653A((PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)__this, (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___target0), L_0, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableOutputHandle_SetSourcePlayable_m52F2F47CB273552A63A5937AE0A48BF71671B252_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___target0, int32_t ___port1, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *>(__this + _offset);
PlayableOutputHandle_SetSourcePlayable_m52F2F47CB273552A63A5937AE0A48BF71671B252(_thisAdjusted, ___target0, ___port1, method);
}
// System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetSourceOutputPort()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetSourceOutputPort_m1218C4A70927B40F301DBB6FCC8B4DB49C033BC6 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
int32_t L_0;
L_0 = PlayableOutputHandle_GetSourceOutputPort_Injected_m92D93E3BFBCB45A3C4E5B0E38B216252DB5632CF((PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)__this, /*hidden argument*/NULL);
return L_0;
}
}
IL2CPP_EXTERN_C int32_t PlayableOutputHandle_GetSourceOutputPort_m1218C4A70927B40F301DBB6FCC8B4DB49C033BC6_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *>(__this + _offset);
int32_t _returnValue;
_returnValue = PlayableOutputHandle_GetSourceOutputPort_m1218C4A70927B40F301DBB6FCC8B4DB49C033BC6(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetWeight(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetWeight_m0FA09E9FC170305A12553026FA07469314980DB5 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, float ___weight0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
float L_0 = ___weight0;
IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
PlayableOutputHandle_SetWeight_Injected_m0F6A32CA7480A4A4027F8C57E4171A50AC9CA4E5((PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)__this, L_0, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableOutputHandle_SetWeight_m0FA09E9FC170305A12553026FA07469314980DB5_AdjustorThunk (RuntimeObject * __this, float ___weight0, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *>(__this + _offset);
PlayableOutputHandle_SetWeight_m0FA09E9FC170305A12553026FA07469314980DB5(_thisAdjusted, ___weight0, method);
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::PushNotification(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.INotification,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_PushNotification_m873C33139252A83E5117EC97C239EEE5007B01DB (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___origin0, RuntimeObject* ___notification1, RuntimeObject * ___context2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
RuntimeObject* L_0 = ___notification1;
RuntimeObject * L_1 = ___context2;
IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
PlayableOutputHandle_PushNotification_Injected_m3264650386EBBEA9F5712BA73795CB8CC915E3FF((PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)__this, (PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *)(&___origin0), L_0, L_1, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableOutputHandle_PushNotification_m873C33139252A83E5117EC97C239EEE5007B01DB_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A ___origin0, RuntimeObject* ___notification1, RuntimeObject * ___context2, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *>(__this + _offset);
PlayableOutputHandle_PushNotification_m873C33139252A83E5117EC97C239EEE5007B01DB(_thisAdjusted, ___origin0, ___notification1, ___context2, method);
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::AddNotificationReceiver(UnityEngine.Playables.INotificationReceiver)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_AddNotificationReceiver_m309FC7F48690943B354075410405E044E76125F5 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * __this, RuntimeObject* ___receiver0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
RuntimeObject* L_0 = ___receiver0;
IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
PlayableOutputHandle_AddNotificationReceiver_Injected_m37114361B9DCCF56D080664E215F634624DD5E8D((PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)__this, L_0, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void PlayableOutputHandle_AddNotificationReceiver_m309FC7F48690943B354075410405E044E76125F5_AdjustorThunk (RuntimeObject * __this, RuntimeObject* ___receiver0, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *>(__this + _offset);
PlayableOutputHandle_AddNotificationReceiver_m309FC7F48690943B354075410405E044E76125F5(_thisAdjusted, ___receiver0, method);
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle__cctor_mFC855E625CBD628602F990B3A15AF0DB8C7E3AC1 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_initobj((((PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var))->get_address_of_m_Null_2()), sizeof(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ));
return;
}
}
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsValid_Injected(UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsValid_Injected_mAB442A7F2A6CAC7B6F583AF5D790B7BA2E449C3A (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * ____unity_self0, const RuntimeMethod* method)
{
typedef bool (*PlayableOutputHandle_IsValid_Injected_mAB442A7F2A6CAC7B6F583AF5D790B7BA2E449C3A_ftn) (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *);
static PlayableOutputHandle_IsValid_Injected_mAB442A7F2A6CAC7B6F583AF5D790B7BA2E449C3A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableOutputHandle_IsValid_Injected_mAB442A7F2A6CAC7B6F583AF5D790B7BA2E449C3A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::IsValid_Injected(UnityEngine.Playables.PlayableOutputHandle&)");
bool icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Type UnityEngine.Playables.PlayableOutputHandle::GetPlayableOutputType_Injected(UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableOutputHandle_GetPlayableOutputType_Injected_mC7366D7303397DCDC8794C71855AF17EE790312B (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * ____unity_self0, const RuntimeMethod* method)
{
typedef Type_t * (*PlayableOutputHandle_GetPlayableOutputType_Injected_mC7366D7303397DCDC8794C71855AF17EE790312B_ftn) (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *);
static PlayableOutputHandle_GetPlayableOutputType_Injected_mC7366D7303397DCDC8794C71855AF17EE790312B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableOutputHandle_GetPlayableOutputType_Injected_mC7366D7303397DCDC8794C71855AF17EE790312B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::GetPlayableOutputType_Injected(UnityEngine.Playables.PlayableOutputHandle&)");
Type_t * icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetReferenceObject_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetReferenceObject_Injected_m44F1F65857EFE41A447AE5845866155196EF2501 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * ____unity_self0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target1, const RuntimeMethod* method)
{
typedef void (*PlayableOutputHandle_SetReferenceObject_Injected_m44F1F65857EFE41A447AE5845866155196EF2501_ftn) (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *);
static PlayableOutputHandle_SetReferenceObject_Injected_m44F1F65857EFE41A447AE5845866155196EF2501_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableOutputHandle_SetReferenceObject_Injected_m44F1F65857EFE41A447AE5845866155196EF2501_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::SetReferenceObject_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Object)");
_il2cpp_icall_func(____unity_self0, ___target1);
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetUserData_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetUserData_Injected_m66DBE188FAC762175EF89E5622F75B147D02ED40 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * ____unity_self0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___target1, const RuntimeMethod* method)
{
typedef void (*PlayableOutputHandle_SetUserData_Injected_m66DBE188FAC762175EF89E5622F75B147D02ED40_ftn) (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *);
static PlayableOutputHandle_SetUserData_Injected_m66DBE188FAC762175EF89E5622F75B147D02ED40_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableOutputHandle_SetUserData_Injected_m66DBE188FAC762175EF89E5622F75B147D02ED40_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::SetUserData_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Object)");
_il2cpp_icall_func(____unity_self0, ___target1);
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::GetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_GetSourcePlayable_Injected_m57A195AD0B69A6B2300BFD2D306A94B4296E2CA2 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * ____unity_self0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___ret1, const RuntimeMethod* method)
{
typedef void (*PlayableOutputHandle_GetSourcePlayable_Injected_m57A195AD0B69A6B2300BFD2D306A94B4296E2CA2_ftn) (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *);
static PlayableOutputHandle_GetSourcePlayable_Injected_m57A195AD0B69A6B2300BFD2D306A94B4296E2CA2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableOutputHandle_GetSourcePlayable_Injected_m57A195AD0B69A6B2300BFD2D306A94B4296E2CA2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::GetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&)");
_il2cpp_icall_func(____unity_self0, ___ret1);
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetSourcePlayable_Injected_m24570CDF232023210A02C8A3F61147940936653A (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * ____unity_self0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___target1, int32_t ___port2, const RuntimeMethod* method)
{
typedef void (*PlayableOutputHandle_SetSourcePlayable_Injected_m24570CDF232023210A02C8A3F61147940936653A_ftn) (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, int32_t);
static PlayableOutputHandle_SetSourcePlayable_Injected_m24570CDF232023210A02C8A3F61147940936653A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableOutputHandle_SetSourcePlayable_Injected_m24570CDF232023210A02C8A3F61147940936653A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::SetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&,System.Int32)");
_il2cpp_icall_func(____unity_self0, ___target1, ___port2);
}
// System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetSourceOutputPort_Injected(UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetSourceOutputPort_Injected_m92D93E3BFBCB45A3C4E5B0E38B216252DB5632CF (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * ____unity_self0, const RuntimeMethod* method)
{
typedef int32_t (*PlayableOutputHandle_GetSourceOutputPort_Injected_m92D93E3BFBCB45A3C4E5B0E38B216252DB5632CF_ftn) (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *);
static PlayableOutputHandle_GetSourceOutputPort_Injected_m92D93E3BFBCB45A3C4E5B0E38B216252DB5632CF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableOutputHandle_GetSourceOutputPort_Injected_m92D93E3BFBCB45A3C4E5B0E38B216252DB5632CF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::GetSourceOutputPort_Injected(UnityEngine.Playables.PlayableOutputHandle&)");
int32_t icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetWeight_Injected(UnityEngine.Playables.PlayableOutputHandle&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetWeight_Injected_m0F6A32CA7480A4A4027F8C57E4171A50AC9CA4E5 (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * ____unity_self0, float ___weight1, const RuntimeMethod* method)
{
typedef void (*PlayableOutputHandle_SetWeight_Injected_m0F6A32CA7480A4A4027F8C57E4171A50AC9CA4E5_ftn) (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *, float);
static PlayableOutputHandle_SetWeight_Injected_m0F6A32CA7480A4A4027F8C57E4171A50AC9CA4E5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableOutputHandle_SetWeight_Injected_m0F6A32CA7480A4A4027F8C57E4171A50AC9CA4E5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::SetWeight_Injected(UnityEngine.Playables.PlayableOutputHandle&,System.Single)");
_il2cpp_icall_func(____unity_self0, ___weight1);
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::PushNotification_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.INotification,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_PushNotification_Injected_m3264650386EBBEA9F5712BA73795CB8CC915E3FF (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * ____unity_self0, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A * ___origin1, RuntimeObject* ___notification2, RuntimeObject * ___context3, const RuntimeMethod* method)
{
typedef void (*PlayableOutputHandle_PushNotification_Injected_m3264650386EBBEA9F5712BA73795CB8CC915E3FF_ftn) (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *, PlayableHandle_t50DCD240B0400DDAD0822C13E5DBC7AD64DC027A *, RuntimeObject*, RuntimeObject *);
static PlayableOutputHandle_PushNotification_Injected_m3264650386EBBEA9F5712BA73795CB8CC915E3FF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableOutputHandle_PushNotification_Injected_m3264650386EBBEA9F5712BA73795CB8CC915E3FF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::PushNotification_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.INotification,System.Object)");
_il2cpp_icall_func(____unity_self0, ___origin1, ___notification2, ___context3);
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::AddNotificationReceiver_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.INotificationReceiver)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_AddNotificationReceiver_Injected_m37114361B9DCCF56D080664E215F634624DD5E8D (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 * ____unity_self0, RuntimeObject* ___receiver1, const RuntimeMethod* method)
{
typedef void (*PlayableOutputHandle_AddNotificationReceiver_Injected_m37114361B9DCCF56D080664E215F634624DD5E8D_ftn) (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *, RuntimeObject*);
static PlayableOutputHandle_AddNotificationReceiver_Injected_m37114361B9DCCF56D080664E215F634624DD5E8D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayableOutputHandle_AddNotificationReceiver_Injected_m37114361B9DCCF56D080664E215F634624DD5E8D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::AddNotificationReceiver_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.INotificationReceiver)");
_il2cpp_icall_func(____unity_self0, ___receiver1);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::get_instance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * PlayerConnection_get_instance_mA46C9194C4D2FE0BB06C135C4C0521DD516592F6 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * V_1 = NULL;
{
PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_0 = ((PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var))->get_s_Instance_8();
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0019;
}
}
{
PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_3;
L_3 = PlayerConnection_CreateInstance_m761E97DB4F693FC1A92418088B90872AA559BFFE(/*hidden argument*/NULL);
V_1 = L_3;
goto IL_0021;
}
IL_0019:
{
PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_4 = ((PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var))->get_s_Instance_8();
V_1 = L_4;
goto IL_0021;
}
IL_0021:
{
PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_5 = V_1;
return L_5;
}
}
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::get_isConnected()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnection_get_isConnected_m315E30E90CA2BBEF2C2C366EF68BF0380C2BCF28 (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
RuntimeObject* L_0;
L_0 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL);
bool L_1;
L_1 = InterfaceFuncInvoker0< bool >::Invoke(7 /* System.Boolean UnityEngine.IPlayerEditorConnectionNative::IsConnected() */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_0);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
bool L_2 = V_0;
return L_2;
}
}
// UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::CreateInstance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * PlayerConnection_CreateInstance_m761E97DB4F693FC1A92418088B90872AA559BFFE (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableObject_CreateInstance_TisPlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_m94C1E90B84B8DF919DEFF9CD43B30CE2446D6DA3_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * V_0 = NULL;
{
PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_0;
L_0 = ScriptableObject_CreateInstance_TisPlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_m94C1E90B84B8DF919DEFF9CD43B30CE2446D6DA3(/*hidden argument*/ScriptableObject_CreateInstance_TisPlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_m94C1E90B84B8DF919DEFF9CD43B30CE2446D6DA3_RuntimeMethod_var);
((PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var))->set_s_Instance_8(L_0);
PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_1 = ((PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var))->get_s_Instance_8();
Object_set_hideFlags_m7DE229AF60B92F0C68819F77FEB27D775E66F3AC(L_1, ((int32_t)61), /*hidden argument*/NULL);
PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_2 = ((PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var))->get_s_Instance_8();
V_0 = L_2;
goto IL_0020;
}
IL_0020:
{
PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::OnEnable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_OnEnable_m89048E6B2F1A820F9FD99C3237CB55FF7F56F558 (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
bool L_0 = __this->get_m_IsInitilized_7();
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_000e;
}
}
{
goto IL_0021;
}
IL_000e:
{
__this->set_m_IsInitilized_7((bool)1);
RuntimeObject* L_2;
L_2 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL);
InterfaceActionInvoker0::Invoke(0 /* System.Void UnityEngine.IPlayerEditorConnectionNative::Initialize() */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_2);
}
IL_0021:
{
return;
}
}
// UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::GetConnectionNativeApi()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RuntimeObject* V_0 = NULL;
RuntimeObject* G_B2_0 = NULL;
RuntimeObject* G_B1_0 = NULL;
{
RuntimeObject* L_0 = ((PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3_il2cpp_TypeInfo_var))->get_connectionNative_4();
RuntimeObject* L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000f;
}
}
{
PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * L_2 = (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C *)il2cpp_codegen_object_new(PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C_il2cpp_TypeInfo_var);
PlayerConnectionInternal__ctor_m220EE8E01600348418FFBC1B83BF824C39A4441B(L_2, /*hidden argument*/NULL);
G_B2_0 = ((RuntimeObject*)(L_2));
}
IL_000f:
{
V_0 = G_B2_0;
goto IL_0012;
}
IL_0012:
{
RuntimeObject* L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Register(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Register_m97A0118B2F172AA0236D0D428F2C6F6E8326BF3D (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, Guid_t ___messageId0, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___callback1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mDAFF80F537C5C285FFC96A336C747FB6DCDCDB68_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_m27C1416BAD7AF0A1BF83339C8A03865A6487B234_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_m588B231377E07BA41EB6FFC48582DDF26C1045EA_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
{
U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * L_0 = (U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769_il2cpp_TypeInfo_var);
U3CU3Ec__DisplayClass12_0__ctor_m66E5B9C72A27F0645F9854522ACE087CE32A5EEE(L_0, /*hidden argument*/NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * L_1 = V_0;
Guid_t L_2 = ___messageId0;
L_1->set_messageId_0(L_2);
U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * L_3 = V_0;
Guid_t L_4 = L_3->get_messageId_0();
IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
Guid_t L_5 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0();
bool L_6;
L_6 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_4, L_5, /*hidden argument*/NULL);
V_1 = L_6;
bool L_7 = V_1;
if (!L_7)
{
goto IL_0033;
}
}
{
ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_8 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2247379E1082E1715B5F2D05047AD3CA037FC897)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3A89C966CAF63D124829CBE94CF38A7B43E9FC1C)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnection_Register_m97A0118B2F172AA0236D0D428F2C6F6E8326BF3D_RuntimeMethod_var)));
}
IL_0033:
{
PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_9 = __this->get_m_PlayerEditorConnectionEvents_5();
List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_10 = L_9->get_messageTypeSubscribers_0();
U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * L_11 = V_0;
Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * L_12 = (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *)il2cpp_codegen_object_new(Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9(L_12, L_11, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_m27C1416BAD7AF0A1BF83339C8A03865A6487B234_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
bool L_13;
L_13 = Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mDAFF80F537C5C285FFC96A336C747FB6DCDCDB68(L_10, L_12, /*hidden argument*/Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mDAFF80F537C5C285FFC96A336C747FB6DCDCDB68_RuntimeMethod_var);
V_2 = (bool)((((int32_t)L_13) == ((int32_t)0))? 1 : 0);
bool L_14 = V_2;
if (!L_14)
{
goto IL_006a;
}
}
{
RuntimeObject* L_15;
L_15 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL);
U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * L_16 = V_0;
Guid_t L_17 = L_16->get_messageId_0();
InterfaceActionInvoker1< Guid_t >::Invoke(5 /* System.Void UnityEngine.IPlayerEditorConnectionNative::RegisterInternal(System.Guid) */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_15, L_17);
}
IL_006a:
{
PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_18 = __this->get_m_PlayerEditorConnectionEvents_5();
U3CU3Ec__DisplayClass12_0_tC029C4F11E384EFEF6FD86B7BEC83D295D098769 * L_19 = V_0;
Guid_t L_20 = L_19->get_messageId_0();
UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * L_21;
L_21 = PlayerEditorConnectionEvents_AddAndCreate_m9722774BB976599BF8AD8745CA8EC3218828306B(L_18, L_20, /*hidden argument*/NULL);
UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * L_22 = ___callback1;
UnityEvent_1_AddListener_m588B231377E07BA41EB6FFC48582DDF26C1045EA(L_21, L_22, /*hidden argument*/UnityEvent_1_AddListener_m588B231377E07BA41EB6FFC48582DDF26C1045EA_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Unregister(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Unregister_m1D2F6BE95E82D60F6EA02139AA64D7D58B4B889B (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, Guid_t ___messageId0, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___callback1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mDAFF80F537C5C285FFC96A336C747FB6DCDCDB68_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_mBA34804D7BB1B4FFE45D077BBB07BFA81C8DCB00_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * V_0 = NULL;
bool V_1 = false;
{
U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * L_0 = (U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54_il2cpp_TypeInfo_var);
U3CU3Ec__DisplayClass13_0__ctor_m75A8930EBA7C6BF81519358930656DAA2FBDDEDB(L_0, /*hidden argument*/NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * L_1 = V_0;
Guid_t L_2 = ___messageId0;
L_1->set_messageId_0(L_2);
PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_3 = __this->get_m_PlayerEditorConnectionEvents_5();
U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * L_4 = V_0;
Guid_t L_5 = L_4->get_messageId_0();
UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * L_6 = ___callback1;
PlayerEditorConnectionEvents_UnregisterManagedCallback_mEB4C4FBCBA7A9527475914F61AFDB9676B8BEFB3(L_3, L_5, L_6, /*hidden argument*/NULL);
PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_7 = __this->get_m_PlayerEditorConnectionEvents_5();
List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_8 = L_7->get_messageTypeSubscribers_0();
U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * L_9 = V_0;
Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * L_10 = (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *)il2cpp_codegen_object_new(Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9(L_10, L_9, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_mBA34804D7BB1B4FFE45D077BBB07BFA81C8DCB00_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
bool L_11;
L_11 = Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mDAFF80F537C5C285FFC96A336C747FB6DCDCDB68(L_8, L_10, /*hidden argument*/Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mDAFF80F537C5C285FFC96A336C747FB6DCDCDB68_RuntimeMethod_var);
V_1 = (bool)((((int32_t)L_11) == ((int32_t)0))? 1 : 0);
bool L_12 = V_1;
if (!L_12)
{
goto IL_0058;
}
}
{
RuntimeObject* L_13;
L_13 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL);
U3CU3Ec__DisplayClass13_0_t1A8EBE4E3370D09549DE4FD59077B3A7AEAD0C54 * L_14 = V_0;
Guid_t L_15 = L_14->get_messageId_0();
InterfaceActionInvoker1< Guid_t >::Invoke(6 /* System.Void UnityEngine.IPlayerEditorConnectionNative::UnregisterInternal(System.Guid) */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_13, L_15);
}
IL_0058:
{
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::RegisterConnection(UnityEngine.Events.UnityAction`1<System.Int32>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_RegisterConnection_m3DA7DB08B44854C6914F9A154C486EFFCC2B4E8D (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___callback0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m0F4FCA57A586D78D592E624FE089FC61DF99EF86_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m40FD166B6757334A2BBCF67238EFDF70D727A4A6_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m6BBD624C51F7E20D347FE5894A6ECA94B8011181_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m153808182EE4702E05177827BB9D2D3961116B24_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_Invoke_m34CD3B09DF7371CBA265F13CD7255906D697232D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
Exception_t * __last_unhandled_exception = 0;
il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
{
List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_0 = __this->get_m_connectedPlayers_6();
Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C L_1;
L_1 = List_1_GetEnumerator_m153808182EE4702E05177827BB9D2D3961116B24(L_0, /*hidden argument*/List_1_GetEnumerator_m153808182EE4702E05177827BB9D2D3961116B24_RuntimeMethod_var);
V_0 = L_1;
}
IL_000e:
try
{ // begin try (depth: 1)
{
goto IL_0022;
}
IL_0010:
{
int32_t L_2;
L_2 = Enumerator_get_Current_m6BBD624C51F7E20D347FE5894A6ECA94B8011181_inline((Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C *)(&V_0), /*hidden argument*/Enumerator_get_Current_m6BBD624C51F7E20D347FE5894A6ECA94B8011181_RuntimeMethod_var);
V_1 = L_2;
UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * L_3 = ___callback0;
int32_t L_4 = V_1;
UnityAction_1_Invoke_m34CD3B09DF7371CBA265F13CD7255906D697232D(L_3, L_4, /*hidden argument*/UnityAction_1_Invoke_m34CD3B09DF7371CBA265F13CD7255906D697232D_RuntimeMethod_var);
}
IL_0022:
{
bool L_5;
L_5 = Enumerator_MoveNext_m40FD166B6757334A2BBCF67238EFDF70D727A4A6((Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C *)(&V_0), /*hidden argument*/Enumerator_MoveNext_m40FD166B6757334A2BBCF67238EFDF70D727A4A6_RuntimeMethod_var);
if (L_5)
{
goto IL_0010;
}
}
IL_002b:
{
IL2CPP_LEAVE(0x3C, FINALLY_002d);
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__last_unhandled_exception = (Exception_t *)e.ex;
goto FINALLY_002d;
}
FINALLY_002d:
{ // begin finally (depth: 1)
Enumerator_Dispose_m0F4FCA57A586D78D592E624FE089FC61DF99EF86((Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C *)(&V_0), /*hidden argument*/Enumerator_Dispose_m0F4FCA57A586D78D592E624FE089FC61DF99EF86_RuntimeMethod_var);
IL2CPP_END_FINALLY(45)
} // end finally (depth: 1)
IL2CPP_CLEANUP(45)
{
IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
IL2CPP_JUMP_TBL(0x3C, IL_003c)
}
IL_003c:
{
PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_6 = __this->get_m_PlayerEditorConnectionEvents_5();
ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_7 = L_6->get_connectionEvent_1();
UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * L_8 = ___callback0;
UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2(L_7, L_8, /*hidden argument*/UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::RegisterDisconnection(UnityEngine.Events.UnityAction`1<System.Int32>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_RegisterDisconnection_mA0D4C45243C1244339CAF66E45C65A6130E8B87A (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___callback0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_0 = __this->get_m_PlayerEditorConnectionEvents_5();
ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_1 = L_0->get_disconnectionEvent_2();
UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * L_2 = ___callback0;
UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2(L_1, L_2, /*hidden argument*/UnityEvent_1_AddListener_mFCFAC8ACA3F75283268DC2629ADEB5504E8FC0C2_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::UnregisterConnection(UnityEngine.Events.UnityAction`1<System.Int32>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_UnregisterConnection_mC44D98524BD2E21B7658AB898B8283C34A5AD96E (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___callback0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_0 = __this->get_m_PlayerEditorConnectionEvents_5();
ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_1 = L_0->get_connectionEvent_1();
UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * L_2 = ___callback0;
UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D(L_1, L_2, /*hidden argument*/UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::UnregisterDisconnection(UnityEngine.Events.UnityAction`1<System.Int32>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_UnregisterDisconnection_m1DB86C159F601428F59DAB3A4BB912C780F8EAFD (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * ___callback0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_0 = __this->get_m_PlayerEditorConnectionEvents_5();
ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_1 = L_0->get_disconnectionEvent_2();
UnityAction_1_t5CF46572372725E6225588C466A7AF5C8597AA79 * L_2 = ___callback0;
UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D(L_1, L_2, /*hidden argument*/UnityEvent_1_RemoveListener_m0DDD8A7A01D83C10E72C71631F8487FE817B264D_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Send(System.Guid,System.Byte[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Send_m51137877D6E519903AEA4A506ABD48A30AF684F0 (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, Guid_t ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Guid_t L_0 = ___messageId0;
IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0();
bool L_2;
L_2 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0021;
}
}
{
ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_4 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2247379E1082E1715B5F2D05047AD3CA037FC897)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3A89C966CAF63D124829CBE94CF38A7B43E9FC1C)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnection_Send_m51137877D6E519903AEA4A506ABD48A30AF684F0_RuntimeMethod_var)));
}
IL_0021:
{
RuntimeObject* L_5;
L_5 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL);
Guid_t L_6 = ___messageId0;
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_7 = ___data1;
InterfaceActionInvoker3< Guid_t , ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, int32_t >::Invoke(2 /* System.Void UnityEngine.IPlayerEditorConnectionNative::SendMessage(System.Guid,System.Byte[],System.Int32) */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_5, L_6, L_7, 0);
return;
}
}
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::TrySend(System.Guid,System.Byte[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnection_TrySend_m9AD3046E615B6DECE991776EEFAB10EA95E478A6 (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, Guid_t ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
Guid_t L_0 = ___messageId0;
IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0();
bool L_2;
L_2 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0021;
}
}
{
ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_4 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2247379E1082E1715B5F2D05047AD3CA037FC897)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3A89C966CAF63D124829CBE94CF38A7B43E9FC1C)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnection_TrySend_m9AD3046E615B6DECE991776EEFAB10EA95E478A6_RuntimeMethod_var)));
}
IL_0021:
{
RuntimeObject* L_5;
L_5 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL);
Guid_t L_6 = ___messageId0;
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_7 = ___data1;
bool L_8;
L_8 = InterfaceFuncInvoker3< bool, Guid_t , ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, int32_t >::Invoke(3 /* System.Boolean UnityEngine.IPlayerEditorConnectionNative::TrySendMessage(System.Guid,System.Byte[],System.Int32) */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_5, L_6, L_7, 0);
V_1 = L_8;
goto IL_0032;
}
IL_0032:
{
bool L_9 = V_1;
return L_9;
}
}
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::BlockUntilRecvMsg(System.Guid,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnection_BlockUntilRecvMsg_m3C3CE1A885657B18DEE2C10066425B45F2B15FAC (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, Guid_t ___messageId0, int32_t ___timeout1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_m1D6C3976419CFCE0B612D04C135A985707C215E2_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1__ctor_m2AEDA78AFEC4BF9B2C0655241A6EE8C02B3A9924_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * V_0 = NULL;
UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * V_1 = NULL;
DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 V_2;
memset((&V_2), 0, sizeof(V_2));
bool V_3 = false;
TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 V_4;
memset((&V_4), 0, sizeof(V_4));
bool V_5 = false;
int32_t G_B5_0 = 0;
{
U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * L_0 = (U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD_il2cpp_TypeInfo_var);
U3CU3Ec__DisplayClass20_0__ctor_m2B215926A23E33037D754DFAFDF8459D82243683(L_0, /*hidden argument*/NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * L_1 = V_0;
L_1->set_msgReceived_0((bool)0);
U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * L_2 = V_0;
UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * L_3 = (UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 *)il2cpp_codegen_object_new(UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31_il2cpp_TypeInfo_var);
UnityAction_1__ctor_m2AEDA78AFEC4BF9B2C0655241A6EE8C02B3A9924(L_3, L_2, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_m1D6C3976419CFCE0B612D04C135A985707C215E2_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_m2AEDA78AFEC4BF9B2C0655241A6EE8C02B3A9924_RuntimeMethod_var);
V_1 = L_3;
IL2CPP_RUNTIME_CLASS_INIT(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_il2cpp_TypeInfo_var);
DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 L_4;
L_4 = DateTime_get_Now_mCAC695993D6E2C57B900C83BEF3F8B18BC4EBC2C(/*hidden argument*/NULL);
V_2 = L_4;
Guid_t L_5 = ___messageId0;
UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * L_6 = V_1;
PlayerConnection_Register_m97A0118B2F172AA0236D0D428F2C6F6E8326BF3D(__this, L_5, L_6, /*hidden argument*/NULL);
goto IL_0038;
}
IL_002c:
{
RuntimeObject* L_7;
L_7 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL);
InterfaceActionInvoker0::Invoke(4 /* System.Void UnityEngine.IPlayerEditorConnectionNative::Poll() */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_7);
}
IL_0038:
{
IL2CPP_RUNTIME_CLASS_INIT(DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405_il2cpp_TypeInfo_var);
DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 L_8;
L_8 = DateTime_get_Now_mCAC695993D6E2C57B900C83BEF3F8B18BC4EBC2C(/*hidden argument*/NULL);
DateTime_tEAF2CD16E071DF5441F40822E4CFE880E5245405 L_9 = V_2;
TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 L_10;
L_10 = DateTime_op_Subtraction_m67E0BD5004FEDD3A704BC74B9DC858C9BCED4DF2(L_8, L_9, /*hidden argument*/NULL);
V_4 = L_10;
double L_11;
L_11 = TimeSpan_get_TotalMilliseconds_m97368AE0609D865EB2A6BAE96AAA97AF8BDBF1C5((TimeSpan_t4F6A0E13E703B65365CFCAB58E05EE0AF3EE6203 *)(&V_4), /*hidden argument*/NULL);
int32_t L_12 = ___timeout1;
if ((!(((double)L_11) < ((double)((double)((double)L_12))))))
{
goto IL_005b;
}
}
{
U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * L_13 = V_0;
bool L_14 = L_13->get_msgReceived_0();
G_B5_0 = ((((int32_t)L_14) == ((int32_t)0))? 1 : 0);
goto IL_005c;
}
IL_005b:
{
G_B5_0 = 0;
}
IL_005c:
{
V_3 = (bool)G_B5_0;
bool L_15 = V_3;
if (L_15)
{
goto IL_002c;
}
}
{
Guid_t L_16 = ___messageId0;
UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * L_17 = V_1;
PlayerConnection_Unregister_m1D2F6BE95E82D60F6EA02139AA64D7D58B4B889B(__this, L_16, L_17, /*hidden argument*/NULL);
U3CU3Ec__DisplayClass20_0_tEA47E236E3FCEC75772DAF52911B35E8F14766DD * L_18 = V_0;
bool L_19 = L_18->get_msgReceived_0();
V_5 = L_19;
goto IL_0073;
}
IL_0073:
{
bool L_20 = V_5;
return L_20;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::DisconnectAll()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_DisconnectAll_m2A55CA3DECCC5683315504EACB9311E565D1EFF5 (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
RuntimeObject* L_0;
L_0 = PlayerConnection_GetConnectionNativeApi_m94F4E5D341869936857659D92591483D5F6EE95F(__this, /*hidden argument*/NULL);
InterfaceActionInvoker0::Invoke(1 /* System.Void UnityEngine.IPlayerEditorConnectionNative::DisconnectAll() */, IPlayerEditorConnectionNative_tC3358A3232ED7154BEA465497D8797B6BCCDC47C_il2cpp_TypeInfo_var, L_0);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::MessageCallbackInternal(System.IntPtr,System.UInt64,System.UInt64,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_MessageCallbackInternal_m223C558BDA58E11AE597D73CEC359718A336FD74 (intptr_t ___data0, uint64_t ___size1, uint64_t ___guid2, String_t* ___messageId3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Marshal_tEBAFAE20369FCB1B38C49C4E27A8D8C2C4B55058_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerConnection_MessageCallbackInternal_m223C558BDA58E11AE597D73CEC359718A336FD74_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* V_0 = NULL;
bool V_1 = false;
{
V_0 = (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)NULL;
uint64_t L_0 = ___size1;
V_1 = (bool)((!(((uint64_t)L_0) <= ((uint64_t)((int64_t)((int64_t)0)))))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_0021;
}
}
{
uint64_t L_2 = ___size1;
if ((uint64_t)(L_2) > INTPTR_MAX) IL2CPP_RAISE_MANAGED_EXCEPTION(il2cpp_codegen_get_overflow_exception(), PlayerConnection_MessageCallbackInternal_m223C558BDA58E11AE597D73CEC359718A336FD74_RuntimeMethod_var);
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_3 = (ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*)SZArrayNew(ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726_il2cpp_TypeInfo_var, (uint32_t)((intptr_t)L_2));
V_0 = L_3;
intptr_t L_4 = ___data0;
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_5 = V_0;
uint64_t L_6 = ___size1;
IL2CPP_RUNTIME_CLASS_INIT(Marshal_tEBAFAE20369FCB1B38C49C4E27A8D8C2C4B55058_il2cpp_TypeInfo_var);
Marshal_Copy_m057A8067BF7212A361510EA26B24022990A07AC0((intptr_t)L_4, L_5, 0, ((int32_t)((int32_t)L_6)), /*hidden argument*/NULL);
}
IL_0021:
{
PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_7;
L_7 = PlayerConnection_get_instance_mA46C9194C4D2FE0BB06C135C4C0521DD516592F6(/*hidden argument*/NULL);
PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_8 = L_7->get_m_PlayerEditorConnectionEvents_5();
String_t* L_9 = ___messageId3;
Guid_t L_10;
memset((&L_10), 0, sizeof(L_10));
Guid__ctor_mF80313305B9CD2AD39B621E1CEC5C7DFDFFBDE66((&L_10), L_9, /*hidden argument*/NULL);
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_11 = V_0;
uint64_t L_12 = ___guid2;
PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m157C5C69D6E22A8BCBDC40929BA67E1B6E586389(L_8, L_10, L_11, ((int32_t)((int32_t)L_12)), /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::ConnectedCallbackInternal(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_ConnectedCallbackInternal_m9143E59EA71734C96F877CFD685F0935CEEBA13E (int32_t ___playerId0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_0;
L_0 = PlayerConnection_get_instance_mA46C9194C4D2FE0BB06C135C4C0521DD516592F6(/*hidden argument*/NULL);
List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_1 = L_0->get_m_connectedPlayers_6();
int32_t L_2 = ___playerId0;
List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F(L_1, L_2, /*hidden argument*/List_1_Add_mEE653047BDB3486ACC2E16DC6C3422A0BA48F01F_RuntimeMethod_var);
PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_3;
L_3 = PlayerConnection_get_instance_mA46C9194C4D2FE0BB06C135C4C0521DD516592F6(/*hidden argument*/NULL);
PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_4 = L_3->get_m_PlayerEditorConnectionEvents_5();
ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_5 = L_4->get_connectionEvent_1();
int32_t L_6 = ___playerId0;
UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530(L_5, L_6, /*hidden argument*/UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::DisconnectedCallback(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_DisconnectedCallback_mCC356CB2D6C8820A435950F630BA349B7CA5E267 (int32_t ___playerId0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_m49B76327A7803D7CE1ACAF6D68C102E03A33391F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_0;
L_0 = PlayerConnection_get_instance_mA46C9194C4D2FE0BB06C135C4C0521DD516592F6(/*hidden argument*/NULL);
List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_1 = L_0->get_m_connectedPlayers_6();
int32_t L_2 = ___playerId0;
bool L_3;
L_3 = List_1_Remove_m49B76327A7803D7CE1ACAF6D68C102E03A33391F(L_1, L_2, /*hidden argument*/List_1_Remove_m49B76327A7803D7CE1ACAF6D68C102E03A33391F_RuntimeMethod_var);
PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * L_4;
L_4 = PlayerConnection_get_instance_mA46C9194C4D2FE0BB06C135C4C0521DD516592F6(/*hidden argument*/NULL);
PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_5 = L_4->get_m_PlayerEditorConnectionEvents_5();
ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_6 = L_5->get_disconnectionEvent_2();
int32_t L_7 = ___playerId0;
UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530(L_6, L_7, /*hidden argument*/UnityEvent_1_Invoke_m75A79471AE45A1246054BDE3A9BFCEBA14967530_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection__ctor_mBB02EDC32EB6458CB527F9703CFD4400C7CDCB92 (PlayerConnection_t4A5AAC39753FEC33854C3478DD55863FDF2788B3 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * L_0 = (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 *)il2cpp_codegen_object_new(PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871_il2cpp_TypeInfo_var);
PlayerEditorConnectionEvents__ctor_m40946A5B9D9FB40849BEA07DCD600891229249A0(L_0, /*hidden argument*/NULL);
__this->set_m_PlayerEditorConnectionEvents_5(L_0);
List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 * L_1 = (List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7 *)il2cpp_codegen_object_new(List_1_t260B41F956D673396C33A4CF94E8D6C4389EACB7_il2cpp_TypeInfo_var);
List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD(L_1, /*hidden argument*/List_1__ctor_m45E78772E9157F6CD684A69AAB07CE4082FE5FFD_RuntimeMethod_var);
__this->set_m_connectedPlayers_6(L_1);
ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.SendMessage(System.Guid,System.Byte[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_mE7A0F096977E9FEF4139A4D66DA05DC07C67399A (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, Guid_t ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Guid_t L_0 = ___messageId0;
IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0();
bool L_2;
L_2 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_001c;
}
}
{
ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_4 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC14626A039090CCC594D00FE277A6B007814EE40)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_mE7A0F096977E9FEF4139A4D66DA05DC07C67399A_RuntimeMethod_var)));
}
IL_001c:
{
String_t* L_5;
L_5 = Guid_ToString_mB4CBA020EEFAC3F6E828BB8A15E813F3680CEFAB((Guid_t *)(&___messageId0), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, /*hidden argument*/NULL);
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_6 = ___data1;
int32_t L_7 = ___playerId2;
PlayerConnectionInternal_SendMessage_m28075B14E3C74180BC8B54C013D22F7B0DDEFA8E(L_5, L_6, L_7, /*hidden argument*/NULL);
return;
}
}
// System.Boolean UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.TrySendMessage(System.Guid,System.Byte[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_m9573E63723FDEBB68978AD4A14253DC648071582 (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, Guid_t ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
Guid_t L_0 = ___messageId0;
IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0();
bool L_2;
L_2 = Guid_op_Equality_m4C2AA9C31D173525E381965A7246814B4C74D5B0(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_001c;
}
}
{
ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_4 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC14626A039090CCC594D00FE277A6B007814EE40)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_m9573E63723FDEBB68978AD4A14253DC648071582_RuntimeMethod_var)));
}
IL_001c:
{
String_t* L_5;
L_5 = Guid_ToString_mB4CBA020EEFAC3F6E828BB8A15E813F3680CEFAB((Guid_t *)(&___messageId0), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, /*hidden argument*/NULL);
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_6 = ___data1;
int32_t L_7 = ___playerId2;
bool L_8;
L_8 = PlayerConnectionInternal_TrySendMessage_m654FD63C3F37CA5381FA3C956B4C6F68EFF8A202(L_5, L_6, L_7, /*hidden argument*/NULL);
V_1 = L_8;
goto IL_0032;
}
IL_0032:
{
bool L_9 = V_1;
return L_9;
}
}
// System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.Poll()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Poll_mA33C0EA45F7DFF196710206BD472896DD02BB0BF (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, const RuntimeMethod* method)
{
{
PlayerConnectionInternal_PollInternal_m51A00BEDBF9EA39C42023981C0A1CA8B38116D86(/*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.RegisterInternal(System.Guid)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_RegisterInternal_mC10E40AF3DE9AC1E1DAC42BF2F4F738E42F1131E (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, Guid_t ___messageId0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
s_Il2CppMethodInitialized = true;
}
{
String_t* L_0;
L_0 = Guid_ToString_mB4CBA020EEFAC3F6E828BB8A15E813F3680CEFAB((Guid_t *)(&___messageId0), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, /*hidden argument*/NULL);
PlayerConnectionInternal_RegisterInternal_mEA39746E226DE13CDA2AD91050A7B49BE6CEDFD6(L_0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.UnregisterInternal(System.Guid)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_UnregisterInternal_m5E7A02A5A9569D111F9197ED07D5E822357FADBF (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, Guid_t ___messageId0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
s_Il2CppMethodInitialized = true;
}
{
String_t* L_0;
L_0 = Guid_ToString_mB4CBA020EEFAC3F6E828BB8A15E813F3680CEFAB((Guid_t *)(&___messageId0), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, /*hidden argument*/NULL);
PlayerConnectionInternal_UnregisterInternal_m22AB7635F9B4EE0EA1F23F61E212763375479EB0(L_0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.Initialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Initialize_mC461084E67159FF60B78A2B995A0D6C6A5F05847 (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, const RuntimeMethod* method)
{
{
PlayerConnectionInternal_Initialize_m0E2E758B321FDCBA8598FE99E453F371E8544676(/*hidden argument*/NULL);
return;
}
}
// System.Boolean UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.IsConnected()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_IsConnected_mFBCF58F025DCD0E95E1077019F30A915436221C8 (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = PlayerConnectionInternal_IsConnected_m6E50FFCA993DB110A440A175417542F19360878C(/*hidden argument*/NULL);
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.DisconnectAll()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_DisconnectAll_m39E3D0780D7BA1BBBAA514AB02C8B7121E6F1607 (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, const RuntimeMethod* method)
{
{
PlayerConnectionInternal_DisconnectAll_mBE50046CA1DD3A969860F0D25B5FD3381907881D(/*hidden argument*/NULL);
return;
}
}
// System.Boolean UnityEngine.PlayerConnectionInternal::IsConnected()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_IsConnected_m6E50FFCA993DB110A440A175417542F19360878C (const RuntimeMethod* method)
{
typedef bool (*PlayerConnectionInternal_IsConnected_m6E50FFCA993DB110A440A175417542F19360878C_ftn) ();
static PlayerConnectionInternal_IsConnected_m6E50FFCA993DB110A440A175417542F19360878C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerConnectionInternal_IsConnected_m6E50FFCA993DB110A440A175417542F19360878C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::IsConnected()");
bool icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.PlayerConnectionInternal::Initialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_Initialize_m0E2E758B321FDCBA8598FE99E453F371E8544676 (const RuntimeMethod* method)
{
typedef void (*PlayerConnectionInternal_Initialize_m0E2E758B321FDCBA8598FE99E453F371E8544676_ftn) ();
static PlayerConnectionInternal_Initialize_m0E2E758B321FDCBA8598FE99E453F371E8544676_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerConnectionInternal_Initialize_m0E2E758B321FDCBA8598FE99E453F371E8544676_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::Initialize()");
_il2cpp_icall_func();
}
// System.Void UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_RegisterInternal_mEA39746E226DE13CDA2AD91050A7B49BE6CEDFD6 (String_t* ___messageId0, const RuntimeMethod* method)
{
typedef void (*PlayerConnectionInternal_RegisterInternal_mEA39746E226DE13CDA2AD91050A7B49BE6CEDFD6_ftn) (String_t*);
static PlayerConnectionInternal_RegisterInternal_mEA39746E226DE13CDA2AD91050A7B49BE6CEDFD6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerConnectionInternal_RegisterInternal_mEA39746E226DE13CDA2AD91050A7B49BE6CEDFD6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)");
_il2cpp_icall_func(___messageId0);
}
// System.Void UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnregisterInternal_m22AB7635F9B4EE0EA1F23F61E212763375479EB0 (String_t* ___messageId0, const RuntimeMethod* method)
{
typedef void (*PlayerConnectionInternal_UnregisterInternal_m22AB7635F9B4EE0EA1F23F61E212763375479EB0_ftn) (String_t*);
static PlayerConnectionInternal_UnregisterInternal_m22AB7635F9B4EE0EA1F23F61E212763375479EB0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerConnectionInternal_UnregisterInternal_m22AB7635F9B4EE0EA1F23F61E212763375479EB0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)");
_il2cpp_icall_func(___messageId0);
}
// System.Void UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_SendMessage_m28075B14E3C74180BC8B54C013D22F7B0DDEFA8E (String_t* ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method)
{
typedef void (*PlayerConnectionInternal_SendMessage_m28075B14E3C74180BC8B54C013D22F7B0DDEFA8E_ftn) (String_t*, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, int32_t);
static PlayerConnectionInternal_SendMessage_m28075B14E3C74180BC8B54C013D22F7B0DDEFA8E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerConnectionInternal_SendMessage_m28075B14E3C74180BC8B54C013D22F7B0DDEFA8E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)");
_il2cpp_icall_func(___messageId0, ___data1, ___playerId2);
}
// System.Boolean UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_TrySendMessage_m654FD63C3F37CA5381FA3C956B4C6F68EFF8A202 (String_t* ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method)
{
typedef bool (*PlayerConnectionInternal_TrySendMessage_m654FD63C3F37CA5381FA3C956B4C6F68EFF8A202_ftn) (String_t*, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726*, int32_t);
static PlayerConnectionInternal_TrySendMessage_m654FD63C3F37CA5381FA3C956B4C6F68EFF8A202_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerConnectionInternal_TrySendMessage_m654FD63C3F37CA5381FA3C956B4C6F68EFF8A202_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)");
bool icallRetVal = _il2cpp_icall_func(___messageId0, ___data1, ___playerId2);
return icallRetVal;
}
// System.Void UnityEngine.PlayerConnectionInternal::PollInternal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_PollInternal_m51A00BEDBF9EA39C42023981C0A1CA8B38116D86 (const RuntimeMethod* method)
{
typedef void (*PlayerConnectionInternal_PollInternal_m51A00BEDBF9EA39C42023981C0A1CA8B38116D86_ftn) ();
static PlayerConnectionInternal_PollInternal_m51A00BEDBF9EA39C42023981C0A1CA8B38116D86_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerConnectionInternal_PollInternal_m51A00BEDBF9EA39C42023981C0A1CA8B38116D86_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::PollInternal()");
_il2cpp_icall_func();
}
// System.Void UnityEngine.PlayerConnectionInternal::DisconnectAll()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_DisconnectAll_mBE50046CA1DD3A969860F0D25B5FD3381907881D (const RuntimeMethod* method)
{
typedef void (*PlayerConnectionInternal_DisconnectAll_mBE50046CA1DD3A969860F0D25B5FD3381907881D_ftn) ();
static PlayerConnectionInternal_DisconnectAll_mBE50046CA1DD3A969860F0D25B5FD3381907881D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerConnectionInternal_DisconnectAll_mBE50046CA1DD3A969860F0D25B5FD3381907881D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::DisconnectAll()");
_il2cpp_icall_func();
}
// System.Void UnityEngine.PlayerConnectionInternal::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal__ctor_m220EE8E01600348418FFBC1B83BF824C39A4441B (PlayerConnectionInternal_t552648E5D96521681862B276311DB1136570DD2C * __this, const RuntimeMethod* method)
{
{
Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::InvokeMessageIdSubscribers(System.Guid,System.Byte[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m157C5C69D6E22A8BCBDC40929BA67E1B6E586389 (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, Guid_t ___messageId0, ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* ___data1, int32_t ___playerId2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA242050AA582EAC899DE69D44E8C31863566465A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_Where_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA26033CBE81E6D1F0D6C753C803AD940D592C8F1_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_tA93DCE7610FC32373CFBADA9500AF0B516EBDF60_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_t87987B4E06FCDD3CB264EEB3ED17B42C9F31EFAB_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_mEF5D5DFC8F7C2CEC86378AC3BBD40E80A1D9C615_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_m3E5097A6ABD6D215CA4BF8D81EEFFE18A338DACF_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral39FAE74D15788315AB78133F0E7597E1DC324337);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * V_0 = NULL;
RuntimeObject* V_1 = NULL;
MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * V_2 = NULL;
bool V_3 = false;
Guid_t V_4;
memset((&V_4), 0, sizeof(V_4));
RuntimeObject* V_5 = NULL;
MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * V_6 = NULL;
Exception_t * __last_unhandled_exception = 0;
il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
{
U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * L_0 = (U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F_il2cpp_TypeInfo_var);
U3CU3Ec__DisplayClass6_0__ctor_mEB8DB2BFDA9F6F083E77F1EC1CE3F4861CD1815A(L_0, /*hidden argument*/NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * L_1 = V_0;
Guid_t L_2 = ___messageId0;
L_1->set_messageId_0(L_2);
List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_3 = __this->get_messageTypeSubscribers_0();
U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * L_4 = V_0;
Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * L_5 = (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *)il2cpp_codegen_object_new(Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9(L_5, L_4, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_mEF5D5DFC8F7C2CEC86378AC3BBD40E80A1D9C615_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
RuntimeObject* L_6;
L_6 = Enumerable_Where_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA26033CBE81E6D1F0D6C753C803AD940D592C8F1(L_3, L_5, /*hidden argument*/Enumerable_Where_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA26033CBE81E6D1F0D6C753C803AD940D592C8F1_RuntimeMethod_var);
V_1 = L_6;
RuntimeObject* L_7 = V_1;
bool L_8;
L_8 = Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA242050AA582EAC899DE69D44E8C31863566465A(L_7, /*hidden argument*/Enumerable_Any_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_mA242050AA582EAC899DE69D44E8C31863566465A_RuntimeMethod_var);
V_3 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
bool L_9 = V_3;
if (!L_9)
{
goto IL_005b;
}
}
{
U3CU3Ec__DisplayClass6_0_t96633FB6A2AE351A4A3FCDF89D10891DA07AD54F * L_10 = V_0;
Guid_t L_11 = L_10->get_messageId_0();
V_4 = L_11;
String_t* L_12;
L_12 = Guid_ToString_mA3AB7742FB0E04808F580868E82BDEB93187FB75((Guid_t *)(&V_4), /*hidden argument*/NULL);
String_t* L_13;
L_13 = String_Concat_m4B4AB72618348C5DFBFBA8DED84B9E2EBDB55E1B(_stringLiteral39FAE74D15788315AB78133F0E7597E1DC324337, L_12, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
Debug_LogError_m8850D65592770A364D494025FF3A73E8D4D70485(L_13, /*hidden argument*/NULL);
goto IL_00ab;
}
IL_005b:
{
MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * L_14 = (MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA *)il2cpp_codegen_object_new(MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA_il2cpp_TypeInfo_var);
MessageEventArgs__ctor_m18272C7358FAC22848ED84A952DCE17E8CD623BA(L_14, /*hidden argument*/NULL);
MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * L_15 = L_14;
int32_t L_16 = ___playerId2;
L_15->set_playerId_0(L_16);
MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * L_17 = L_15;
ByteU5BU5D_tDBBEB0E8362242FA7223000D978B0DD19D4B0726* L_18 = ___data1;
L_17->set_data_1(L_18);
V_2 = L_17;
RuntimeObject* L_19 = V_1;
RuntimeObject* L_20;
L_20 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<!0> System.Collections.Generic.IEnumerable`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::GetEnumerator() */, IEnumerable_1_tA93DCE7610FC32373CFBADA9500AF0B516EBDF60_il2cpp_TypeInfo_var, L_19);
V_5 = L_20;
}
IL_0078:
try
{ // begin try (depth: 1)
{
goto IL_0093;
}
IL_007a:
{
RuntimeObject* L_21 = V_5;
MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_22;
L_22 = InterfaceFuncInvoker0< MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * >::Invoke(0 /* !0 System.Collections.Generic.IEnumerator`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::get_Current() */, IEnumerator_1_t87987B4E06FCDD3CB264EEB3ED17B42C9F31EFAB_il2cpp_TypeInfo_var, L_21);
V_6 = L_22;
MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_23 = V_6;
MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * L_24 = L_23->get_messageCallback_2();
MessageEventArgs_t6905F6AA12A37C5A38BBCB907E9215622364DCCA * L_25 = V_2;
UnityEvent_1_Invoke_m3E5097A6ABD6D215CA4BF8D81EEFFE18A338DACF(L_24, L_25, /*hidden argument*/UnityEvent_1_Invoke_m3E5097A6ABD6D215CA4BF8D81EEFFE18A338DACF_RuntimeMethod_var);
}
IL_0093:
{
RuntimeObject* L_26 = V_5;
bool L_27;
L_27 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var, L_26);
if (L_27)
{
goto IL_007a;
}
}
IL_009c:
{
IL2CPP_LEAVE(0xAB, FINALLY_009e);
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__last_unhandled_exception = (Exception_t *)e.ex;
goto FINALLY_009e;
}
FINALLY_009e:
{ // begin finally (depth: 1)
{
RuntimeObject* L_28 = V_5;
if (!L_28)
{
goto IL_00aa;
}
}
IL_00a2:
{
RuntimeObject* L_29 = V_5;
InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var, L_29);
}
IL_00aa:
{
IL2CPP_END_FINALLY(158)
}
} // end finally (depth: 1)
IL2CPP_CLEANUP(158)
{
IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
IL2CPP_JUMP_TBL(0xAB, IL_00ab)
}
IL_00ab:
{
return;
}
}
// UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::AddAndCreate(System.Guid)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * PlayerEditorConnectionEvents_AddAndCreate_m9722774BB976599BF8AD8745CA8EC3218828306B (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, Guid_t ___messageId0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m087FAFC00AD5CB0A490BC11B19140B0480AF4271_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m6660EE127A63BB303600B706204E272689EC5092_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_mAA3D205F35F7BE200A5DDD14099F56312FBED909_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * V_0 = NULL;
MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * V_1 = NULL;
bool V_2 = false;
UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * V_3 = NULL;
{
U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * L_0 = (U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60_il2cpp_TypeInfo_var);
U3CU3Ec__DisplayClass7_0__ctor_m97B67DA8AA306A160A790CCDD869669878DDB7F3(L_0, /*hidden argument*/NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * L_1 = V_0;
Guid_t L_2 = ___messageId0;
L_1->set_messageId_0(L_2);
List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_3 = __this->get_messageTypeSubscribers_0();
U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * L_4 = V_0;
Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * L_5 = (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *)il2cpp_codegen_object_new(Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9(L_5, L_4, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_mAA3D205F35F7BE200A5DDD14099F56312FBED909_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_6;
L_6 = Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m087FAFC00AD5CB0A490BC11B19140B0480AF4271(L_3, L_5, /*hidden argument*/Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m087FAFC00AD5CB0A490BC11B19140B0480AF4271_RuntimeMethod_var);
V_1 = L_6;
MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_7 = V_1;
V_2 = (bool)((((RuntimeObject*)(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F *)L_7) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_8 = V_2;
if (!L_8)
{
goto IL_005b;
}
}
{
MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_9 = (MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F *)il2cpp_codegen_object_new(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_il2cpp_TypeInfo_var);
MessageTypeSubscribers__ctor_mA51A6D3E38DBAA5B8237BAB1688F669F24982F29(L_9, /*hidden argument*/NULL);
MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_10 = L_9;
U3CU3Ec__DisplayClass7_0_t7C625D285CBB757F88C0232D12D88EDABF06EB60 * L_11 = V_0;
Guid_t L_12 = L_11->get_messageId_0();
MessageTypeSubscribers_set_MessageTypeId_m7125FF3E71F4E678644F056A4DC5C29EFB749762(L_10, L_12, /*hidden argument*/NULL);
MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_13 = L_10;
MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * L_14 = (MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B *)il2cpp_codegen_object_new(MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B_il2cpp_TypeInfo_var);
MessageEvent__ctor_mE4D70D8837C51E422C9A40C3F8F34ACB9AB572BB(L_14, /*hidden argument*/NULL);
L_13->set_messageCallback_2(L_14);
V_1 = L_13;
List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_15 = __this->get_messageTypeSubscribers_0();
MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_16 = V_1;
List_1_Add_m6660EE127A63BB303600B706204E272689EC5092(L_15, L_16, /*hidden argument*/List_1_Add_m6660EE127A63BB303600B706204E272689EC5092_RuntimeMethod_var);
}
IL_005b:
{
MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_17 = V_1;
MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_18 = L_17;
int32_t L_19 = L_18->get_subscriberCount_1();
L_18->set_subscriberCount_1(((int32_t)il2cpp_codegen_add((int32_t)L_19, (int32_t)1)));
MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_20 = V_1;
MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * L_21 = L_20->get_messageCallback_2();
V_3 = L_21;
goto IL_0072;
}
IL_0072:
{
UnityEvent_1_t5380899C55F3CD7FD1CD64F13EE5E1E4B11D602B * L_22 = V_3;
return L_22;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::UnregisterManagedCallback(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_UnregisterManagedCallback_mEB4C4FBCBA7A9527475914F61AFDB9676B8BEFB3 (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, Guid_t ___messageId0, UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * ___callback1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m087FAFC00AD5CB0A490BC11B19140B0480AF4271_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_mDC39ADD6D9F63A74F037D388A4F24AF33E21448B_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m70805C4CE0F8DD258CC3975A8C90313A0A609BE3_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_RemoveListener_m6A12E4259C059FE7CC4FE86A9765131CE56E5B21_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 * V_0 = NULL;
MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * V_1 = NULL;
bool V_2 = false;
bool V_3 = false;
{
U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 * L_0 = (U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93_il2cpp_TypeInfo_var);
U3CU3Ec__DisplayClass8_0__ctor_m18AC0B2825D7BB04F59DC800DFF74D45921A28FA(L_0, /*hidden argument*/NULL);
V_0 = L_0;
U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 * L_1 = V_0;
Guid_t L_2 = ___messageId0;
L_1->set_messageId_0(L_2);
List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_3 = __this->get_messageTypeSubscribers_0();
U3CU3Ec__DisplayClass8_0_tE64E7CAC5415DCD425D14A6062600087CC872B93 * L_4 = V_0;
Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 * L_5 = (Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8 *)il2cpp_codegen_object_new(Func_2_t5F8D0CE7FEC1909F009FDD63706CECBB1BD5D5A8_il2cpp_TypeInfo_var);
Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9(L_5, L_4, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m70805C4CE0F8DD258CC3975A8C90313A0A609BE3_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m0056B8A0585931D0D6B82C61A71B78C7831C10D9_RuntimeMethod_var);
MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_6;
L_6 = Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m087FAFC00AD5CB0A490BC11B19140B0480AF4271(L_3, L_5, /*hidden argument*/Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F_m087FAFC00AD5CB0A490BC11B19140B0480AF4271_RuntimeMethod_var);
V_1 = L_6;
MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_7 = V_1;
V_2 = (bool)((((RuntimeObject*)(MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F *)L_7) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_8 = V_2;
if (!L_8)
{
goto IL_0031;
}
}
{
goto IL_006b;
}
IL_0031:
{
MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_9 = V_1;
MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_10 = L_9;
int32_t L_11 = L_10->get_subscriberCount_1();
L_10->set_subscriberCount_1(((int32_t)il2cpp_codegen_subtract((int32_t)L_11, (int32_t)1)));
MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_12 = V_1;
MessageEvent_tF0C632D7EBE9C4B2B91E20F2AA4B593D1B55469B * L_13 = L_12->get_messageCallback_2();
UnityAction_1_tC416C0B5D8D67CC46E455200016B5C8E6B75EC31 * L_14 = ___callback1;
UnityEvent_1_RemoveListener_m6A12E4259C059FE7CC4FE86A9765131CE56E5B21(L_13, L_14, /*hidden argument*/UnityEvent_1_RemoveListener_m6A12E4259C059FE7CC4FE86A9765131CE56E5B21_RuntimeMethod_var);
MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_15 = V_1;
int32_t L_16 = L_15->get_subscriberCount_1();
V_3 = (bool)((((int32_t)((((int32_t)L_16) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_17 = V_3;
if (!L_17)
{
goto IL_006b;
}
}
{
List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_18 = __this->get_messageTypeSubscribers_0();
MessageTypeSubscribers_t7A69A1D132BF9A354D94F9E490E148BBB81A508F * L_19 = V_1;
bool L_20;
L_20 = List_1_Remove_mDC39ADD6D9F63A74F037D388A4F24AF33E21448B(L_18, L_19, /*hidden argument*/List_1_Remove_mDC39ADD6D9F63A74F037D388A4F24AF33E21448B_RuntimeMethod_var);
}
IL_006b:
{
return;
}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents__ctor_m40946A5B9D9FB40849BEA07DCD600891229249A0 (PlayerEditorConnectionEvents_t213E2B05B10B9FDE14BF840564B1DBD7A6BFA871 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m66D42DB9F8C7A395331B327420ACD8343C281757_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E * L_0 = (List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E *)il2cpp_codegen_object_new(List_1_t842D0C636A38CB2DC974F9A4CFD45C93CBEE352E_il2cpp_TypeInfo_var);
List_1__ctor_m66D42DB9F8C7A395331B327420ACD8343C281757(L_0, /*hidden argument*/List_1__ctor_m66D42DB9F8C7A395331B327420ACD8343C281757_RuntimeMethod_var);
__this->set_messageTypeSubscribers_0(L_0);
ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_1 = (ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF *)il2cpp_codegen_object_new(ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF_il2cpp_TypeInfo_var);
ConnectionChangeEvent__ctor_m95EBD8B5EA1C4A14A5F2B71CEE1A2C18C73DB0A1(L_1, /*hidden argument*/NULL);
__this->set_connectionEvent_1(L_1);
ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF * L_2 = (ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF *)il2cpp_codegen_object_new(ConnectionChangeEvent_tCA1C8C14171C72EC394EF45450D69C1585067BDF_il2cpp_TypeInfo_var);
ConnectionChangeEvent__ctor_m95EBD8B5EA1C4A14A5F2B71CEE1A2C18C73DB0A1(L_2, /*hidden argument*/NULL);
__this->set_disconnectionEvent_2(L_2);
Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.LowLevel.PlayerLoopSystem
IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_pinvoke(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke& marshaled)
{
Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystem': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
}
IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_pinvoke_back(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke& marshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled)
{
Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystem': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.LowLevel.PlayerLoopSystem
IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_pinvoke_cleanup(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.LowLevel.PlayerLoopSystem
IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_com(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com& marshaled)
{
Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystem': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
}
IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_com_back(const PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com& marshaled, PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C& unmarshaled)
{
Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystem': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.LowLevel.PlayerLoopSystem
IL2CPP_EXTERN_C void PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshal_com_cleanup(PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C_marshaled_com& marshaled)
{
}
// System.String UnityEngine.LowLevel.PlayerLoopSystem::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerLoopSystem_ToString_mAC7EE13A5561966294881362AD59CB55DBBED9EE (PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C * __this, const RuntimeMethod* method)
{
{
Type_t * L_0 = __this->get_type_0();
String_t* L_1;
L_1 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_0);
return L_1;
}
}
IL2CPP_EXTERN_C String_t* PlayerLoopSystem_ToString_mAC7EE13A5561966294881362AD59CB55DBBED9EE_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C * _thisAdjusted = reinterpret_cast<PlayerLoopSystem_t3C4FAE5D2149A8DBB8BED0C2AE9B957B7830E54C *>(__this + _offset);
String_t* _returnValue;
_returnValue = PlayerLoopSystem_ToString_mAC7EE13A5561966294881362AD59CB55DBBED9EE(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.LowLevel.PlayerLoopSystemInternal
IL2CPP_EXTERN_C void PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshal_pinvoke(const PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B& unmarshaled, PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_pinvoke& marshaled)
{
Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystemInternal': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
}
IL2CPP_EXTERN_C void PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshal_pinvoke_back(const PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_pinvoke& marshaled, PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B& unmarshaled)
{
Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystemInternal': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.LowLevel.PlayerLoopSystemInternal
IL2CPP_EXTERN_C void PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshal_pinvoke_cleanup(PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.LowLevel.PlayerLoopSystemInternal
IL2CPP_EXTERN_C void PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshal_com(const PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B& unmarshaled, PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_com& marshaled)
{
Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystemInternal': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
}
IL2CPP_EXTERN_C void PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshal_com_back(const PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_com& marshaled, PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B& unmarshaled)
{
Exception_t* ___type_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'type' of type 'PlayerLoopSystemInternal': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___type_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.LowLevel.PlayerLoopSystemInternal
IL2CPP_EXTERN_C void PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshal_com_cleanup(PlayerLoopSystemInternal_t47326D2B668596299A94B36D0A20A874FBED781B_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight
IL2CPP_EXTERN_C void PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshal_pinvoke(const PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E& unmarshaled, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_pinvoke& marshaled)
{
marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
marshaled.___mode_2 = unmarshaled.get_mode_2();
marshaled.___position_3 = unmarshaled.get_position_3();
marshaled.___color_4 = unmarshaled.get_color_4();
marshaled.___indirectColor_5 = unmarshaled.get_indirectColor_5();
marshaled.___range_6 = unmarshaled.get_range_6();
marshaled.___sphereRadius_7 = unmarshaled.get_sphereRadius_7();
marshaled.___falloff_8 = unmarshaled.get_falloff_8();
}
IL2CPP_EXTERN_C void PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshal_pinvoke_back(const PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_pinvoke& marshaled, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E& unmarshaled)
{
int32_t unmarshaled_instanceID_temp_0 = 0;
unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
bool unmarshaled_shadow_temp_1 = false;
unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
uint8_t unmarshaled_mode_temp_2 = 0;
unmarshaled_mode_temp_2 = marshaled.___mode_2;
unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
unmarshaled_position_temp_3 = marshaled.___position_3;
unmarshaled.set_position_3(unmarshaled_position_temp_3);
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_4;
memset((&unmarshaled_color_temp_4), 0, sizeof(unmarshaled_color_temp_4));
unmarshaled_color_temp_4 = marshaled.___color_4;
unmarshaled.set_color_4(unmarshaled_color_temp_4);
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_5;
memset((&unmarshaled_indirectColor_temp_5), 0, sizeof(unmarshaled_indirectColor_temp_5));
unmarshaled_indirectColor_temp_5 = marshaled.___indirectColor_5;
unmarshaled.set_indirectColor_5(unmarshaled_indirectColor_temp_5);
float unmarshaled_range_temp_6 = 0.0f;
unmarshaled_range_temp_6 = marshaled.___range_6;
unmarshaled.set_range_6(unmarshaled_range_temp_6);
float unmarshaled_sphereRadius_temp_7 = 0.0f;
unmarshaled_sphereRadius_temp_7 = marshaled.___sphereRadius_7;
unmarshaled.set_sphereRadius_7(unmarshaled_sphereRadius_temp_7);
uint8_t unmarshaled_falloff_temp_8 = 0;
unmarshaled_falloff_temp_8 = marshaled.___falloff_8;
unmarshaled.set_falloff_8(unmarshaled_falloff_temp_8);
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight
IL2CPP_EXTERN_C void PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshal_pinvoke_cleanup(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight
IL2CPP_EXTERN_C void PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshal_com(const PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E& unmarshaled, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_com& marshaled)
{
marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
marshaled.___mode_2 = unmarshaled.get_mode_2();
marshaled.___position_3 = unmarshaled.get_position_3();
marshaled.___color_4 = unmarshaled.get_color_4();
marshaled.___indirectColor_5 = unmarshaled.get_indirectColor_5();
marshaled.___range_6 = unmarshaled.get_range_6();
marshaled.___sphereRadius_7 = unmarshaled.get_sphereRadius_7();
marshaled.___falloff_8 = unmarshaled.get_falloff_8();
}
IL2CPP_EXTERN_C void PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshal_com_back(const PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_com& marshaled, PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E& unmarshaled)
{
int32_t unmarshaled_instanceID_temp_0 = 0;
unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
bool unmarshaled_shadow_temp_1 = false;
unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
uint8_t unmarshaled_mode_temp_2 = 0;
unmarshaled_mode_temp_2 = marshaled.___mode_2;
unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
unmarshaled_position_temp_3 = marshaled.___position_3;
unmarshaled.set_position_3(unmarshaled_position_temp_3);
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_4;
memset((&unmarshaled_color_temp_4), 0, sizeof(unmarshaled_color_temp_4));
unmarshaled_color_temp_4 = marshaled.___color_4;
unmarshaled.set_color_4(unmarshaled_color_temp_4);
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_5;
memset((&unmarshaled_indirectColor_temp_5), 0, sizeof(unmarshaled_indirectColor_temp_5));
unmarshaled_indirectColor_temp_5 = marshaled.___indirectColor_5;
unmarshaled.set_indirectColor_5(unmarshaled_indirectColor_temp_5);
float unmarshaled_range_temp_6 = 0.0f;
unmarshaled_range_temp_6 = marshaled.___range_6;
unmarshaled.set_range_6(unmarshaled_range_temp_6);
float unmarshaled_sphereRadius_temp_7 = 0.0f;
unmarshaled_sphereRadius_temp_7 = marshaled.___sphereRadius_7;
unmarshaled.set_sphereRadius_7(unmarshaled_sphereRadius_temp_7);
uint8_t unmarshaled_falloff_temp_8 = 0;
unmarshaled_falloff_temp_8 = marshaled.___falloff_8;
unmarshaled.set_falloff_8(unmarshaled_falloff_temp_8);
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.PointLight
IL2CPP_EXTERN_C void PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshal_com_cleanup(PointLight_t543DD0461FFC4EA9F3B08CF9F4BF5BB2164D167E_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.PreloadData::PreloadDataDontStripMe()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PreloadData_PreloadDataDontStripMe_mE542B732FBF4F1E9F01B1D1C2160C43E37E70B7A (PreloadData_t400AD8AFCE6EBB7674A988B6FD61512C11F85BF4 * __this, const RuntimeMethod* method)
{
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Scripting.PreserveAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PreserveAttribute__ctor_mBD1EEF1095DBD581365C77729CF4ACB914859CD2 (PreserveAttribute_tD3CDF1454F8E64CEF59CF7094B45BBACE2C69948 * __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int64 UnityEngine.Profiling.Profiler::GetRuntimeMemorySizeLong(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t Profiler_GetRuntimeMemorySizeLong_m054953564A368A3C4CD456608DE7665F367E9B60 (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___o0, const RuntimeMethod* method)
{
typedef int64_t (*Profiler_GetRuntimeMemorySizeLong_m054953564A368A3C4CD456608DE7665F367E9B60_ftn) (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *);
static Profiler_GetRuntimeMemorySizeLong_m054953564A368A3C4CD456608DE7665F367E9B60_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Profiler_GetRuntimeMemorySizeLong_m054953564A368A3C4CD456608DE7665F367E9B60_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Profiling.Profiler::GetRuntimeMemorySizeLong(UnityEngine.Object)");
int64_t icallRetVal = _il2cpp_icall_func(___o0);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.PropertyAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7 (PropertyAttribute_t4A352471DF625C56C811E27AC86B7E1CE6444052 * __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.PropertyName::op_Equality(UnityEngine.PropertyName,UnityEngine.PropertyName)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_op_Equality_m316B86AFE69346984F63047DE1803D6738C5C208 (PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 ___lhs0, PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
{
PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 L_0 = ___lhs0;
int32_t L_1 = L_0.get_id_0();
PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 L_2 = ___rhs1;
int32_t L_3 = L_2.get_id_0();
V_0 = (bool)((((int32_t)L_1) == ((int32_t)L_3))? 1 : 0);
goto IL_0012;
}
IL_0012:
{
bool L_4 = V_0;
return L_4;
}
}
// System.Int32 UnityEngine.PropertyName::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PropertyName_GetHashCode_m828E67AAF7497C2D0B293AF713B4E0C92CBA4D13 (PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->get_id_0();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t PropertyName_GetHashCode_m828E67AAF7497C2D0B293AF713B4E0C92CBA4D13_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 * _thisAdjusted = reinterpret_cast<PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 *>(__this + _offset);
int32_t _returnValue;
_returnValue = PropertyName_GetHashCode_m828E67AAF7497C2D0B293AF713B4E0C92CBA4D13(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.PropertyName::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_Equals_m935B0325223CA7143D4769F796F2472D982E5FDC (PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
RuntimeObject * L_0 = ___other0;
if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1_il2cpp_TypeInfo_var)))
{
goto IL_0017;
}
}
{
RuntimeObject * L_1 = ___other0;
bool L_2;
L_2 = PropertyName_Equals_m3403F8B6A014D98CF5D928E322F4FA0C163E2BAF((PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 *)__this, ((*(PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 *)((PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 *)UnBox(L_1, PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
G_B3_0 = ((int32_t)(L_2));
goto IL_0018;
}
IL_0017:
{
G_B3_0 = 0;
}
IL_0018:
{
V_0 = (bool)G_B3_0;
goto IL_001b;
}
IL_001b:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool PropertyName_Equals_m935B0325223CA7143D4769F796F2472D982E5FDC_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 * _thisAdjusted = reinterpret_cast<PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 *>(__this + _offset);
bool _returnValue;
_returnValue = PropertyName_Equals_m935B0325223CA7143D4769F796F2472D982E5FDC(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.PropertyName::Equals(UnityEngine.PropertyName)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_Equals_m3403F8B6A014D98CF5D928E322F4FA0C163E2BAF (PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 * __this, PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
{
PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 L_0 = (*(PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 *)__this);
PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 L_1 = ___other0;
bool L_2;
L_2 = PropertyName_op_Equality_m316B86AFE69346984F63047DE1803D6738C5C208(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool PropertyName_Equals_m3403F8B6A014D98CF5D928E322F4FA0C163E2BAF_AdjustorThunk (RuntimeObject * __this, PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 * _thisAdjusted = reinterpret_cast<PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 *>(__this + _offset);
bool _returnValue;
_returnValue = PropertyName_Equals_m3403F8B6A014D98CF5D928E322F4FA0C163E2BAF(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.String UnityEngine.PropertyName::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PropertyName_ToString_m8DA8C292200497F4EFEB024B7A4468D5EF9C44D8 (PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAE636349BF94DAF03048086636807797AF7DE59C);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
int32_t L_0 = __this->get_id_0();
int32_t L_1 = L_0;
RuntimeObject * L_2 = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &L_1);
String_t* L_3;
L_3 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(_stringLiteralAE636349BF94DAF03048086636807797AF7DE59C, L_2, /*hidden argument*/NULL);
V_0 = L_3;
goto IL_0019;
}
IL_0019:
{
String_t* L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C String_t* PropertyName_ToString_m8DA8C292200497F4EFEB024B7A4468D5EF9C44D8_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 * _thisAdjusted = reinterpret_cast<PropertyName_t1B3B39F9873F8967D3557FE2CCF4E415F909FEC1 *>(__this + _offset);
String_t* _returnValue;
_returnValue = PropertyName_ToString_m8DA8C292200497F4EFEB024B7A4468D5EF9C44D8(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.ShadowmaskMode UnityEngine.QualitySettings::get_shadowmaskMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_shadowmaskMode_m0CA013B0DD03FFC40D5D0827791ECDA6AA62437A (const RuntimeMethod* method)
{
typedef int32_t (*QualitySettings_get_shadowmaskMode_m0CA013B0DD03FFC40D5D0827791ECDA6AA62437A_ftn) ();
static QualitySettings_get_shadowmaskMode_m0CA013B0DD03FFC40D5D0827791ECDA6AA62437A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_shadowmaskMode_m0CA013B0DD03FFC40D5D0827791ECDA6AA62437A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_shadowmaskMode()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.QualitySettings::set_vSyncCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_vSyncCount_mE91593C022E003EC0028C9F86751FDF160F32A9E (int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*QualitySettings_set_vSyncCount_mE91593C022E003EC0028C9F86751FDF160F32A9E_ftn) (int32_t);
static QualitySettings_set_vSyncCount_mE91593C022E003EC0028C9F86751FDF160F32A9E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_set_vSyncCount_mE91593C022E003EC0028C9F86751FDF160F32A9E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_vSyncCount(System.Int32)");
_il2cpp_icall_func(___value0);
}
// System.Int32 UnityEngine.QualitySettings::get_antiAliasing()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_antiAliasing_m47FE4122D4F9CD25E8B605525E2E35C37FA34918 (const RuntimeMethod* method)
{
typedef int32_t (*QualitySettings_get_antiAliasing_m47FE4122D4F9CD25E8B605525E2E35C37FA34918_ftn) ();
static QualitySettings_get_antiAliasing_m47FE4122D4F9CD25E8B605525E2E35C37FA34918_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_antiAliasing_m47FE4122D4F9CD25E8B605525E2E35C37FA34918_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_antiAliasing()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.QualitySettings::set_antiAliasing(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_antiAliasing_m1725DEB8969C730FB10E0BCB373A372492582772 (int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*QualitySettings_set_antiAliasing_m1725DEB8969C730FB10E0BCB373A372492582772_ftn) (int32_t);
static QualitySettings_set_antiAliasing_m1725DEB8969C730FB10E0BCB373A372492582772_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_set_antiAliasing_m1725DEB8969C730FB10E0BCB373A372492582772_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_antiAliasing(System.Int32)");
_il2cpp_icall_func(___value0);
}
// System.Int32 UnityEngine.QualitySettings::get_maxQueuedFrames()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_maxQueuedFrames_m63BD228D580039A62CD668A74521B7202E4F2F44 (const RuntimeMethod* method)
{
typedef int32_t (*QualitySettings_get_maxQueuedFrames_m63BD228D580039A62CD668A74521B7202E4F2F44_ftn) ();
static QualitySettings_get_maxQueuedFrames_m63BD228D580039A62CD668A74521B7202E4F2F44_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_maxQueuedFrames_m63BD228D580039A62CD668A74521B7202E4F2F44_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_maxQueuedFrames()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_m65BE7300D1A12D2981B492329B32673199CCE7F4 (const RuntimeMethod* method)
{
typedef int32_t (*QualitySettings_get_activeColorSpace_m65BE7300D1A12D2981B492329B32673199CCE7F4_ftn) ();
static QualitySettings_get_activeColorSpace_m65BE7300D1A12D2981B492329B32673199CCE7F4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_activeColorSpace_m65BE7300D1A12D2981B492329B32673199CCE7F4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_activeColorSpace()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Quaternion UnityEngine.Quaternion::FromToRotation(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_FromToRotation_mD0EBB9993FC7C6A45724D0365B09F11F1CEADB80 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___fromDirection0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___toDirection1, const RuntimeMethod* method)
{
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_FromToRotation_Injected_mF0D47B601B2A983EF001C4BDDA1819DB1CAAC68E((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___fromDirection0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___toDirection1), (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&V_0), /*hidden argument*/NULL);
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::Inverse(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Inverse_mE2A449C7AC8A40350AAC3761AE1AFC170062CAC9 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation0, const RuntimeMethod* method)
{
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_Inverse_Injected_m709B75EDEB9B03431C31D5D5A100237FAB9F34D6((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&___rotation0), (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&V_0), /*hidden argument*/NULL);
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::Slerp(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Slerp_m6D2BD18286254E28D2288B51962EC71F85C7B5C8 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___a0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___b1, float ___t2, const RuntimeMethod* method)
{
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___t2;
Quaternion_Slerp_Injected_m7325B4F268FE37F766E2718DA4AB0EA2B15F8131((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&___a0), (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&___b1), L_0, (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&V_0), /*hidden argument*/NULL);
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::SlerpUnclamped(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_SlerpUnclamped_m654DA9A5B418C2E18B2794BC0CE92E52DF96151F (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___a0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___b1, float ___t2, const RuntimeMethod* method)
{
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___t2;
Quaternion_SlerpUnclamped_Injected_m74BEDC4026D6E4BA445269B0156A7F6C45F730F0((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&___a0), (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&___b1), L_0, (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&V_0), /*hidden argument*/NULL);
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Internal_FromEulerRad_m3D0312F9F199A8ADD7463C450B24081061C884A7 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___euler0, const RuntimeMethod* method)
{
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_Internal_FromEulerRad_Injected_m5220AD64F37DB56C6DFF9DAE8B78F4E3F7185110((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___euler0), (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&V_0), /*hidden argument*/NULL);
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Vector3 UnityEngine.Quaternion::Internal_ToEulerRad(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_Internal_ToEulerRad_m442827358B6C9EB81ADCC01F316AA2201453001E (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation0, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_Internal_ToEulerRad_Injected_m4626950CCFC82D6D08FEDC4EA7F3C594C9C3DED0((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&___rotation0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&V_0), /*hidden argument*/NULL);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = V_0;
return L_0;
}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::AngleAxis(System.Single,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_AngleAxis_m4644D20F58ADF03E9EA297CB4A845E5BCDA1E398 (float ___angle0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___axis1, const RuntimeMethod* method)
{
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___angle0;
Quaternion_AngleAxis_Injected_m651561C71005DEB6C7A0BF672B631DBF121B5B61(L_0, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___axis1), (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&V_0), /*hidden argument*/NULL);
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_LookRotation_m8A7DB5BDBC361586191AB67ACF857F46160EE3F1 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forward0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upwards1, const RuntimeMethod* method)
{
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_LookRotation_Injected_m5D096FB4F030FA09FACCB550040173DE7E3F9356((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___forward0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___upwards1), (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)(&V_0), /*hidden argument*/NULL);
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__ctor_m564FA9302F5B9DA8BAB97B0A2D86FFE83ACAA421 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->set_x_0(L_0);
float L_1 = ___y1;
__this->set_y_1(L_1);
float L_2 = ___z2;
__this->set_z_2(L_2);
float L_3 = ___w3;
__this->set_w_3(L_3);
return;
}
}
IL2CPP_EXTERN_C void Quaternion__ctor_m564FA9302F5B9DA8BAB97B0A2D86FFE83ACAA421_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
{
int32_t _offset = 1;
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset);
Quaternion__ctor_m564FA9302F5B9DA8BAB97B0A2D86FFE83ACAA421(_thisAdjusted, ___x0, ___y1, ___z2, ___w3, method);
}
// UnityEngine.Quaternion UnityEngine.Quaternion::get_identity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_get_identity_mF2E565DBCE793A1AE6208056D42CA7C59D83A702 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = ((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var))->get_identityQuaternion_4();
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_op_Multiply_m5C7A60AC0CDCA2C5E2F23E45FBD1B15CA152D7B0 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___lhs0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rhs1, const RuntimeMethod* method)
{
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = ___lhs0;
float L_1 = L_0.get_w_3();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_2 = ___rhs1;
float L_3 = L_2.get_x_0();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_4 = ___lhs0;
float L_5 = L_4.get_x_0();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_6 = ___rhs1;
float L_7 = L_6.get_w_3();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_8 = ___lhs0;
float L_9 = L_8.get_y_1();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_10 = ___rhs1;
float L_11 = L_10.get_z_2();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_12 = ___lhs0;
float L_13 = L_12.get_z_2();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_14 = ___rhs1;
float L_15 = L_14.get_y_1();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_16 = ___lhs0;
float L_17 = L_16.get_w_3();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18 = ___rhs1;
float L_19 = L_18.get_y_1();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_20 = ___lhs0;
float L_21 = L_20.get_y_1();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_22 = ___rhs1;
float L_23 = L_22.get_w_3();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_24 = ___lhs0;
float L_25 = L_24.get_z_2();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_26 = ___rhs1;
float L_27 = L_26.get_x_0();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_28 = ___lhs0;
float L_29 = L_28.get_x_0();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_30 = ___rhs1;
float L_31 = L_30.get_z_2();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_32 = ___lhs0;
float L_33 = L_32.get_w_3();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_34 = ___rhs1;
float L_35 = L_34.get_z_2();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_36 = ___lhs0;
float L_37 = L_36.get_z_2();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_38 = ___rhs1;
float L_39 = L_38.get_w_3();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_40 = ___lhs0;
float L_41 = L_40.get_x_0();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_42 = ___rhs1;
float L_43 = L_42.get_y_1();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_44 = ___lhs0;
float L_45 = L_44.get_y_1();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_46 = ___rhs1;
float L_47 = L_46.get_x_0();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_48 = ___lhs0;
float L_49 = L_48.get_w_3();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_50 = ___rhs1;
float L_51 = L_50.get_w_3();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_52 = ___lhs0;
float L_53 = L_52.get_x_0();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_54 = ___rhs1;
float L_55 = L_54.get_x_0();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_56 = ___lhs0;
float L_57 = L_56.get_y_1();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_58 = ___rhs1;
float L_59 = L_58.get_y_1();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_60 = ___lhs0;
float L_61 = L_60.get_z_2();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_62 = ___rhs1;
float L_63 = L_62.get_z_2();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_64;
memset((&L_64), 0, sizeof(L_64));
Quaternion__ctor_m564FA9302F5B9DA8BAB97B0A2D86FFE83ACAA421((&L_64), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))), (float)((float)il2cpp_codegen_multiply((float)L_13, (float)L_15)))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_17, (float)L_19)), (float)((float)il2cpp_codegen_multiply((float)L_21, (float)L_23)))), (float)((float)il2cpp_codegen_multiply((float)L_25, (float)L_27)))), (float)((float)il2cpp_codegen_multiply((float)L_29, (float)L_31)))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_33, (float)L_35)), (float)((float)il2cpp_codegen_multiply((float)L_37, (float)L_39)))), (float)((float)il2cpp_codegen_multiply((float)L_41, (float)L_43)))), (float)((float)il2cpp_codegen_multiply((float)L_45, (float)L_47)))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_49, (float)L_51)), (float)((float)il2cpp_codegen_multiply((float)L_53, (float)L_55)))), (float)((float)il2cpp_codegen_multiply((float)L_57, (float)L_59)))), (float)((float)il2cpp_codegen_multiply((float)L_61, (float)L_63)))), /*hidden argument*/NULL);
V_0 = L_64;
goto IL_00e5;
}
IL_00e5:
{
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_65 = V_0;
return L_65;
}
}
// UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_op_Multiply_mDC5F913E6B21FEC72AB2CF737D34CC6C7A69803D (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rotation0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
float V_2 = 0.0f;
float V_3 = 0.0f;
float V_4 = 0.0f;
float V_5 = 0.0f;
float V_6 = 0.0f;
float V_7 = 0.0f;
float V_8 = 0.0f;
float V_9 = 0.0f;
float V_10 = 0.0f;
float V_11 = 0.0f;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_12;
memset((&V_12), 0, sizeof(V_12));
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_13;
memset((&V_13), 0, sizeof(V_13));
{
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = ___rotation0;
float L_1 = L_0.get_x_0();
V_0 = ((float)il2cpp_codegen_multiply((float)L_1, (float)(2.0f)));
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_2 = ___rotation0;
float L_3 = L_2.get_y_1();
V_1 = ((float)il2cpp_codegen_multiply((float)L_3, (float)(2.0f)));
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_4 = ___rotation0;
float L_5 = L_4.get_z_2();
V_2 = ((float)il2cpp_codegen_multiply((float)L_5, (float)(2.0f)));
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_6 = ___rotation0;
float L_7 = L_6.get_x_0();
float L_8 = V_0;
V_3 = ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8));
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_9 = ___rotation0;
float L_10 = L_9.get_y_1();
float L_11 = V_1;
V_4 = ((float)il2cpp_codegen_multiply((float)L_10, (float)L_11));
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_12 = ___rotation0;
float L_13 = L_12.get_z_2();
float L_14 = V_2;
V_5 = ((float)il2cpp_codegen_multiply((float)L_13, (float)L_14));
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_15 = ___rotation0;
float L_16 = L_15.get_x_0();
float L_17 = V_1;
V_6 = ((float)il2cpp_codegen_multiply((float)L_16, (float)L_17));
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_18 = ___rotation0;
float L_19 = L_18.get_x_0();
float L_20 = V_2;
V_7 = ((float)il2cpp_codegen_multiply((float)L_19, (float)L_20));
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_21 = ___rotation0;
float L_22 = L_21.get_y_1();
float L_23 = V_2;
V_8 = ((float)il2cpp_codegen_multiply((float)L_22, (float)L_23));
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_24 = ___rotation0;
float L_25 = L_24.get_w_3();
float L_26 = V_0;
V_9 = ((float)il2cpp_codegen_multiply((float)L_25, (float)L_26));
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_27 = ___rotation0;
float L_28 = L_27.get_w_3();
float L_29 = V_1;
V_10 = ((float)il2cpp_codegen_multiply((float)L_28, (float)L_29));
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_30 = ___rotation0;
float L_31 = L_30.get_w_3();
float L_32 = V_2;
V_11 = ((float)il2cpp_codegen_multiply((float)L_31, (float)L_32));
float L_33 = V_4;
float L_34 = V_5;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_35 = ___point1;
float L_36 = L_35.get_x_2();
float L_37 = V_6;
float L_38 = V_11;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_39 = ___point1;
float L_40 = L_39.get_y_3();
float L_41 = V_7;
float L_42 = V_10;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_43 = ___point1;
float L_44 = L_43.get_z_4();
(&V_12)->set_x_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_add((float)L_33, (float)L_34)))), (float)L_36)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_37, (float)L_38)), (float)L_40)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_41, (float)L_42)), (float)L_44)))));
float L_45 = V_6;
float L_46 = V_11;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_47 = ___point1;
float L_48 = L_47.get_x_2();
float L_49 = V_3;
float L_50 = V_5;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_51 = ___point1;
float L_52 = L_51.get_y_3();
float L_53 = V_8;
float L_54 = V_9;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_55 = ___point1;
float L_56 = L_55.get_z_4();
(&V_12)->set_y_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_45, (float)L_46)), (float)L_48)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_add((float)L_49, (float)L_50)))), (float)L_52)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_53, (float)L_54)), (float)L_56)))));
float L_57 = V_7;
float L_58 = V_10;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_59 = ___point1;
float L_60 = L_59.get_x_2();
float L_61 = V_8;
float L_62 = V_9;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_63 = ___point1;
float L_64 = L_63.get_y_3();
float L_65 = V_3;
float L_66 = V_4;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_67 = ___point1;
float L_68 = L_67.get_z_4();
(&V_12)->set_z_4(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_57, (float)L_58)), (float)L_60)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_61, (float)L_62)), (float)L_64)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_add((float)L_65, (float)L_66)))), (float)L_68)))));
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_69 = V_12;
V_13 = L_69;
goto IL_011e;
}
IL_011e:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_70 = V_13;
return L_70;
}
}
// System.Boolean UnityEngine.Quaternion::IsEqualUsingDot(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_IsEqualUsingDot_mC57C44978B13AD1592750B1D523AAB4549BD5643 (float ___dot0, const RuntimeMethod* method)
{
bool V_0 = false;
{
float L_0 = ___dot0;
V_0 = (bool)((((float)L_0) > ((float)(0.999998987f)))? 1 : 0);
goto IL_000c;
}
IL_000c:
{
bool L_1 = V_0;
return L_1;
}
}
// System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_m7EC909C253064DBECF7DB83BCF7C2E42163685BE (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___lhs0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
{
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = ___lhs0;
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1 = ___rhs1;
float L_2;
L_2 = Quaternion_Dot_m7F12C5843352AB2EA687923444CC987D51515F9A(L_0, L_1, /*hidden argument*/NULL);
bool L_3;
L_3 = Quaternion_IsEqualUsingDot_mC57C44978B13AD1592750B1D523AAB4549BD5643(L_2, /*hidden argument*/NULL);
V_0 = L_3;
goto IL_0010;
}
IL_0010:
{
bool L_4 = V_0;
return L_4;
}
}
// System.Boolean UnityEngine.Quaternion::op_Inequality(UnityEngine.Quaternion,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_op_Inequality_m37169F3E8ADDA24A5A221AD7397835B437B71439 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___lhs0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
{
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = ___lhs0;
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1 = ___rhs1;
bool L_2;
L_2 = Quaternion_op_Equality_m7EC909C253064DBECF7DB83BCF7C2E42163685BE(L_0, L_1, /*hidden argument*/NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_000e;
}
IL_000e:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Quaternion_Dot_m7F12C5843352AB2EA687923444CC987D51515F9A (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___a0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___b1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = ___a0;
float L_1 = L_0.get_x_0();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_2 = ___b1;
float L_3 = L_2.get_x_0();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_4 = ___a0;
float L_5 = L_4.get_y_1();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_6 = ___b1;
float L_7 = L_6.get_y_1();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_8 = ___a0;
float L_9 = L_8.get_z_2();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_10 = ___b1;
float L_11 = L_10.get_z_2();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_12 = ___a0;
float L_13 = L_12.get_w_3();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_14 = ___b1;
float L_15 = L_14.get_w_3();
V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))), (float)((float)il2cpp_codegen_multiply((float)L_13, (float)L_15))));
goto IL_003b;
}
IL_003b:
{
float L_16 = V_0;
return L_16;
}
}
// System.Single UnityEngine.Quaternion::Angle(UnityEngine.Quaternion,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Quaternion_Angle_m3BE44E43965BB9EDFD06DBC1E0985324A83327CF (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___a0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___b1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
float G_B3_0 = 0.0f;
{
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = ___a0;
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1 = ___b1;
float L_2;
L_2 = Quaternion_Dot_m7F12C5843352AB2EA687923444CC987D51515F9A(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
float L_3 = V_0;
bool L_4;
L_4 = Quaternion_IsEqualUsingDot_mC57C44978B13AD1592750B1D523AAB4549BD5643(L_3, /*hidden argument*/NULL);
if (L_4)
{
goto IL_0034;
}
}
{
float L_5 = V_0;
float L_6;
L_6 = fabsf(L_5);
float L_7;
L_7 = Mathf_Min_mD28BD5C9012619B74E475F204F96603193E99B14(L_6, (1.0f), /*hidden argument*/NULL);
float L_8;
L_8 = acosf(L_7);
G_B3_0 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_8, (float)(2.0f))), (float)(57.2957802f)));
goto IL_0039;
}
IL_0034:
{
G_B3_0 = (0.0f);
}
IL_0039:
{
V_1 = G_B3_0;
goto IL_003c;
}
IL_003c:
{
float L_9 = V_1;
return L_9;
}
}
// UnityEngine.Vector3 UnityEngine.Quaternion::Internal_MakePositive(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_Internal_MakePositive_mD0A2B4D1439FC9AC4B487C2392836C8436323857 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___euler0, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
bool V_6 = false;
bool V_7 = false;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_8;
memset((&V_8), 0, sizeof(V_8));
{
V_0 = (-0.00572957797f);
float L_0 = V_0;
V_1 = ((float)il2cpp_codegen_add((float)(360.0f), (float)L_0));
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___euler0;
float L_2 = L_1.get_x_2();
float L_3 = V_0;
V_2 = (bool)((((float)L_2) < ((float)L_3))? 1 : 0);
bool L_4 = V_2;
if (!L_4)
{
goto IL_002e;
}
}
{
float* L_5 = (&___euler0)->get_address_of_x_2();
float* L_6 = L_5;
float L_7 = *((float*)L_6);
*((float*)L_6) = (float)((float)il2cpp_codegen_add((float)L_7, (float)(360.0f)));
goto IL_004b;
}
IL_002e:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___euler0;
float L_9 = L_8.get_x_2();
float L_10 = V_1;
V_3 = (bool)((((float)L_9) > ((float)L_10))? 1 : 0);
bool L_11 = V_3;
if (!L_11)
{
goto IL_004b;
}
}
{
float* L_12 = (&___euler0)->get_address_of_x_2();
float* L_13 = L_12;
float L_14 = *((float*)L_13);
*((float*)L_13) = (float)((float)il2cpp_codegen_subtract((float)L_14, (float)(360.0f)));
}
IL_004b:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15 = ___euler0;
float L_16 = L_15.get_y_3();
float L_17 = V_0;
V_4 = (bool)((((float)L_16) < ((float)L_17))? 1 : 0);
bool L_18 = V_4;
if (!L_18)
{
goto IL_006c;
}
}
{
float* L_19 = (&___euler0)->get_address_of_y_3();
float* L_20 = L_19;
float L_21 = *((float*)L_20);
*((float*)L_20) = (float)((float)il2cpp_codegen_add((float)L_21, (float)(360.0f)));
goto IL_008b;
}
IL_006c:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_22 = ___euler0;
float L_23 = L_22.get_y_3();
float L_24 = V_1;
V_5 = (bool)((((float)L_23) > ((float)L_24))? 1 : 0);
bool L_25 = V_5;
if (!L_25)
{
goto IL_008b;
}
}
{
float* L_26 = (&___euler0)->get_address_of_y_3();
float* L_27 = L_26;
float L_28 = *((float*)L_27);
*((float*)L_27) = (float)((float)il2cpp_codegen_subtract((float)L_28, (float)(360.0f)));
}
IL_008b:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_29 = ___euler0;
float L_30 = L_29.get_z_4();
float L_31 = V_0;
V_6 = (bool)((((float)L_30) < ((float)L_31))? 1 : 0);
bool L_32 = V_6;
if (!L_32)
{
goto IL_00ac;
}
}
{
float* L_33 = (&___euler0)->get_address_of_z_4();
float* L_34 = L_33;
float L_35 = *((float*)L_34);
*((float*)L_34) = (float)((float)il2cpp_codegen_add((float)L_35, (float)(360.0f)));
goto IL_00cb;
}
IL_00ac:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_36 = ___euler0;
float L_37 = L_36.get_z_4();
float L_38 = V_1;
V_7 = (bool)((((float)L_37) > ((float)L_38))? 1 : 0);
bool L_39 = V_7;
if (!L_39)
{
goto IL_00cb;
}
}
{
float* L_40 = (&___euler0)->get_address_of_z_4();
float* L_41 = L_40;
float L_42 = *((float*)L_41);
*((float*)L_41) = (float)((float)il2cpp_codegen_subtract((float)L_42, (float)(360.0f)));
}
IL_00cb:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_43 = ___euler0;
V_8 = L_43;
goto IL_00d0;
}
IL_00d0:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_44 = V_8;
return L_44;
}
}
// UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_get_eulerAngles_m3DA616CAD670235A407E8A7A75925AA8E22338C3 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = (*(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)__this);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
L_1 = Quaternion_Internal_ToEulerRad_m442827358B6C9EB81ADCC01F316AA2201453001E(L_0, /*hidden argument*/NULL);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
L_2 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_1, (57.2957802f), /*hidden argument*/NULL);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
L_3 = Quaternion_Internal_MakePositive_mD0A2B4D1439FC9AC4B487C2392836C8436323857(L_2, /*hidden argument*/NULL);
V_0 = L_3;
goto IL_001e;
}
IL_001e:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Quaternion_get_eulerAngles_m3DA616CAD670235A407E8A7A75925AA8E22338C3_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
_returnValue = Quaternion_get_eulerAngles_m3DA616CAD670235A407E8A7A75925AA8E22338C3(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Euler_m37BF99FFFA09F4B3F83DC066641B82C59B19A9C3 (float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
{
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___x0;
float L_1 = ___y1;
float L_2 = ___z2;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
memset((&L_3), 0, sizeof(L_3));
Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
L_4 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_3, (0.0174532924f), /*hidden argument*/NULL);
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_5;
L_5 = Quaternion_Internal_FromEulerRad_m3D0312F9F199A8ADD7463C450B24081061C884A7(L_4, /*hidden argument*/NULL);
V_0 = L_5;
goto IL_001b;
}
IL_001b:
{
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_6 = V_0;
return L_6;
}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::Euler(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Euler_m887ABE4F4DD563351E9874D63922C2F53969BBAB (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___euler0, const RuntimeMethod* method)
{
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___euler0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
L_1 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_0, (0.0174532924f), /*hidden argument*/NULL);
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_2;
L_2 = Quaternion_Internal_FromEulerRad_m3D0312F9F199A8ADD7463C450B24081061C884A7(L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0014;
}
IL_0014:
{
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_3 = V_0;
return L_3;
}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::Normalize(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_Normalize_m2C2E651E23B027A60166D558BC4A561FA8C37623 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___q0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
bool V_1 = false;
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_2;
memset((&V_2), 0, sizeof(V_2));
{
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = ___q0;
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1 = ___q0;
float L_2;
L_2 = Quaternion_Dot_m7F12C5843352AB2EA687923444CC987D51515F9A(L_0, L_1, /*hidden argument*/NULL);
float L_3;
L_3 = sqrtf(L_2);
V_0 = L_3;
float L_4 = V_0;
float L_5 = ((Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_t4D4AC358D24F6DDC32EC291DDE1DF2C3B752A194_il2cpp_TypeInfo_var))->get_Epsilon_0();
V_1 = (bool)((((float)L_4) < ((float)L_5))? 1 : 0);
bool L_6 = V_1;
if (!L_6)
{
goto IL_0022;
}
}
{
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_7;
L_7 = Quaternion_get_identity_mF2E565DBCE793A1AE6208056D42CA7C59D83A702(/*hidden argument*/NULL);
V_2 = L_7;
goto IL_004a;
}
IL_0022:
{
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_8 = ___q0;
float L_9 = L_8.get_x_0();
float L_10 = V_0;
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_11 = ___q0;
float L_12 = L_11.get_y_1();
float L_13 = V_0;
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_14 = ___q0;
float L_15 = L_14.get_z_2();
float L_16 = V_0;
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_17 = ___q0;
float L_18 = L_17.get_w_3();
float L_19 = V_0;
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_20;
memset((&L_20), 0, sizeof(L_20));
Quaternion__ctor_m564FA9302F5B9DA8BAB97B0A2D86FFE83ACAA421((&L_20), ((float)((float)L_9/(float)L_10)), ((float)((float)L_12/(float)L_13)), ((float)((float)L_15/(float)L_16)), ((float)((float)L_18/(float)L_19)), /*hidden argument*/NULL);
V_2 = L_20;
goto IL_004a;
}
IL_004a:
{
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_21 = V_2;
return L_21;
}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::get_normalized()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_get_normalized_m32E57BB637B9A38379421B1C269C299AF3002C94 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method)
{
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0 = (*(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)__this);
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1;
L_1 = Quaternion_Normalize_m2C2E651E23B027A60166D558BC4A561FA8C37623(L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 Quaternion_get_normalized_m32E57BB637B9A38379421B1C269C299AF3002C94_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset);
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 _returnValue;
_returnValue = Quaternion_get_normalized_m32E57BB637B9A38379421B1C269C299AF3002C94(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.Quaternion::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_mFCEA4CA542544DC9BD222C66F524C2F3CFE60744 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
float* L_0 = __this->get_address_of_x_0();
int32_t L_1;
L_1 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_0, /*hidden argument*/NULL);
float* L_2 = __this->get_address_of_y_1();
int32_t L_3;
L_3 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_2, /*hidden argument*/NULL);
float* L_4 = __this->get_address_of_z_2();
int32_t L_5;
L_5 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_4, /*hidden argument*/NULL);
float* L_6 = __this->get_address_of_w_3();
int32_t L_7;
L_7 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_6, /*hidden argument*/NULL);
V_0 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1))));
goto IL_0039;
}
IL_0039:
{
int32_t L_8 = V_0;
return L_8;
}
}
IL2CPP_EXTERN_C int32_t Quaternion_GetHashCode_mFCEA4CA542544DC9BD222C66F524C2F3CFE60744_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset);
int32_t _returnValue;
_returnValue = Quaternion_GetHashCode_mFCEA4CA542544DC9BD222C66F524C2F3CFE60744(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Quaternion::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m3EDD7DBA22F59A5797B91820AE4BBA64576D240F (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject * L_0 = ___other0;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject * L_2 = ___other0;
bool L_3;
L_3 = Quaternion_Equals_m02CE0D27C1DA0C037D8721750E30BB1FAF1A7DAD((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)__this, ((*(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)UnBox(L_2, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C bool Quaternion_Equals_m3EDD7DBA22F59A5797B91820AE4BBA64576D240F_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset);
bool _returnValue;
_returnValue = Quaternion_Equals_m3EDD7DBA22F59A5797B91820AE4BBA64576D240F(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Quaternion::Equals(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m02CE0D27C1DA0C037D8721750E30BB1FAF1A7DAD (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
float* L_0 = __this->get_address_of_x_0();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_1 = ___other0;
float L_2 = L_1.get_x_0();
bool L_3;
L_3 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_0, L_2, /*hidden argument*/NULL);
if (!L_3)
{
goto IL_004d;
}
}
{
float* L_4 = __this->get_address_of_y_1();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_5 = ___other0;
float L_6 = L_5.get_y_1();
bool L_7;
L_7 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_4, L_6, /*hidden argument*/NULL);
if (!L_7)
{
goto IL_004d;
}
}
{
float* L_8 = __this->get_address_of_z_2();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_9 = ___other0;
float L_10 = L_9.get_z_2();
bool L_11;
L_11 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_8, L_10, /*hidden argument*/NULL);
if (!L_11)
{
goto IL_004d;
}
}
{
float* L_12 = __this->get_address_of_w_3();
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_13 = ___other0;
float L_14 = L_13.get_w_3();
bool L_15;
L_15 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_12, L_14, /*hidden argument*/NULL);
G_B5_0 = ((int32_t)(L_15));
goto IL_004e;
}
IL_004d:
{
G_B5_0 = 0;
}
IL_004e:
{
V_0 = (bool)G_B5_0;
goto IL_0051;
}
IL_0051:
{
bool L_16 = V_0;
return L_16;
}
}
IL2CPP_EXTERN_C bool Quaternion_Equals_m02CE0D27C1DA0C037D8721750E30BB1FAF1A7DAD_AdjustorThunk (RuntimeObject * __this, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset);
bool _returnValue;
_returnValue = Quaternion_Equals_m02CE0D27C1DA0C037D8721750E30BB1FAF1A7DAD(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.String UnityEngine.Quaternion::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_mD3D4C66907C994D30D99E76063623F7000F6998E (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
String_t* L_2;
L_2 = Quaternion_ToString_mF10FE18AAC385F9CFE721ECD8B66F14346774F31((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
String_t* L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C String_t* Quaternion_ToString_mD3D4C66907C994D30D99E76063623F7000F6998E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset);
String_t* _returnValue;
_returnValue = Quaternion_ToString_mD3D4C66907C994D30D99E76063623F7000F6998E(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Quaternion::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_mF10FE18AAC385F9CFE721ECD8B66F14346774F31 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
String_t* V_1 = NULL;
{
String_t* L_0 = ___format0;
bool L_1;
L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0012;
}
}
{
___format0 = _stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391;
}
IL_0012:
{
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)4);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3;
float* L_5 = __this->get_address_of_x_0();
String_t* L_6 = ___format0;
RuntimeObject* L_7 = ___formatProvider1;
String_t* L_8;
L_8 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_5, L_6, L_7, /*hidden argument*/NULL);
ArrayElementTypeCheck (L_4, L_8);
(L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4;
float* L_10 = __this->get_address_of_y_1();
String_t* L_11 = ___format0;
RuntimeObject* L_12 = ___formatProvider1;
String_t* L_13;
L_13 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_10, L_11, L_12, /*hidden argument*/NULL);
ArrayElementTypeCheck (L_9, L_13);
(L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_13);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_14 = L_9;
float* L_15 = __this->get_address_of_z_2();
String_t* L_16 = ___format0;
RuntimeObject* L_17 = ___formatProvider1;
String_t* L_18;
L_18 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_15, L_16, L_17, /*hidden argument*/NULL);
ArrayElementTypeCheck (L_14, L_18);
(L_14)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_18);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_19 = L_14;
float* L_20 = __this->get_address_of_w_3();
String_t* L_21 = ___format0;
RuntimeObject* L_22 = ___formatProvider1;
String_t* L_23;
L_23 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)L_20, L_21, L_22, /*hidden argument*/NULL);
ArrayElementTypeCheck (L_19, L_23);
(L_19)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_23);
String_t* L_24;
L_24 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05, L_19, /*hidden argument*/NULL);
V_1 = L_24;
goto IL_0065;
}
IL_0065:
{
String_t* L_25 = V_1;
return L_25;
}
}
IL2CPP_EXTERN_C String_t* Quaternion_ToString_mF10FE18AAC385F9CFE721ECD8B66F14346774F31_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
{
int32_t _offset = 1;
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * _thisAdjusted = reinterpret_cast<Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *>(__this + _offset);
String_t* _returnValue;
_returnValue = Quaternion_ToString_mF10FE18AAC385F9CFE721ECD8B66F14346774F31(_thisAdjusted, ___format0, ___formatProvider1, method);
return _returnValue;
}
// System.Void UnityEngine.Quaternion::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__cctor_m580F8269E5FCCBE5C27222B87E7726823CEEC5E0 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 L_0;
memset((&L_0), 0, sizeof(L_0));
Quaternion__ctor_m564FA9302F5B9DA8BAB97B0A2D86FFE83ACAA421((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
((Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4_il2cpp_TypeInfo_var))->set_identityQuaternion_4(L_0);
return;
}
}
// System.Void UnityEngine.Quaternion::FromToRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_FromToRotation_Injected_mF0D47B601B2A983EF001C4BDDA1819DB1CAAC68E (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___fromDirection0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___toDirection1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret2, const RuntimeMethod* method)
{
typedef void (*Quaternion_FromToRotation_Injected_mF0D47B601B2A983EF001C4BDDA1819DB1CAAC68E_ftn) (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
static Quaternion_FromToRotation_Injected_mF0D47B601B2A983EF001C4BDDA1819DB1CAAC68E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Quaternion_FromToRotation_Injected_mF0D47B601B2A983EF001C4BDDA1819DB1CAAC68E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::FromToRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
_il2cpp_icall_func(___fromDirection0, ___toDirection1, ___ret2);
}
// System.Void UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Inverse_Injected_m709B75EDEB9B03431C31D5D5A100237FAB9F34D6 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___rotation0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret1, const RuntimeMethod* method)
{
typedef void (*Quaternion_Inverse_Injected_m709B75EDEB9B03431C31D5D5A100237FAB9F34D6_ftn) (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
static Quaternion_Inverse_Injected_m709B75EDEB9B03431C31D5D5A100237FAB9F34D6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Quaternion_Inverse_Injected_m709B75EDEB9B03431C31D5D5A100237FAB9F34D6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)");
_il2cpp_icall_func(___rotation0, ___ret1);
}
// System.Void UnityEngine.Quaternion::Slerp_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Slerp_Injected_m7325B4F268FE37F766E2718DA4AB0EA2B15F8131 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___a0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___b1, float ___t2, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret3, const RuntimeMethod* method)
{
typedef void (*Quaternion_Slerp_Injected_m7325B4F268FE37F766E2718DA4AB0EA2B15F8131_ftn) (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *, float, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
static Quaternion_Slerp_Injected_m7325B4F268FE37F766E2718DA4AB0EA2B15F8131_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Quaternion_Slerp_Injected_m7325B4F268FE37F766E2718DA4AB0EA2B15F8131_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Slerp_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)");
_il2cpp_icall_func(___a0, ___b1, ___t2, ___ret3);
}
// System.Void UnityEngine.Quaternion::SlerpUnclamped_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_SlerpUnclamped_Injected_m74BEDC4026D6E4BA445269B0156A7F6C45F730F0 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___a0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___b1, float ___t2, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret3, const RuntimeMethod* method)
{
typedef void (*Quaternion_SlerpUnclamped_Injected_m74BEDC4026D6E4BA445269B0156A7F6C45F730F0_ftn) (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *, float, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
static Quaternion_SlerpUnclamped_Injected_m74BEDC4026D6E4BA445269B0156A7F6C45F730F0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Quaternion_SlerpUnclamped_Injected_m74BEDC4026D6E4BA445269B0156A7F6C45F730F0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::SlerpUnclamped_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)");
_il2cpp_icall_func(___a0, ___b1, ___t2, ___ret3);
}
// System.Void UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_FromEulerRad_Injected_m5220AD64F37DB56C6DFF9DAE8B78F4E3F7185110 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___euler0, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret1, const RuntimeMethod* method)
{
typedef void (*Quaternion_Internal_FromEulerRad_Injected_m5220AD64F37DB56C6DFF9DAE8B78F4E3F7185110_ftn) (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
static Quaternion_Internal_FromEulerRad_Injected_m5220AD64F37DB56C6DFF9DAE8B78F4E3F7185110_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Quaternion_Internal_FromEulerRad_Injected_m5220AD64F37DB56C6DFF9DAE8B78F4E3F7185110_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)");
_il2cpp_icall_func(___euler0, ___ret1);
}
// System.Void UnityEngine.Quaternion::Internal_ToEulerRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_ToEulerRad_Injected_m4626950CCFC82D6D08FEDC4EA7F3C594C9C3DED0 (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___rotation0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___ret1, const RuntimeMethod* method)
{
typedef void (*Quaternion_Internal_ToEulerRad_Injected_m4626950CCFC82D6D08FEDC4EA7F3C594C9C3DED0_ftn) (Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
static Quaternion_Internal_ToEulerRad_Injected_m4626950CCFC82D6D08FEDC4EA7F3C594C9C3DED0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Quaternion_Internal_ToEulerRad_Injected_m4626950CCFC82D6D08FEDC4EA7F3C594C9C3DED0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Internal_ToEulerRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&)");
_il2cpp_icall_func(___rotation0, ___ret1);
}
// System.Void UnityEngine.Quaternion::AngleAxis_Injected(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_AngleAxis_Injected_m651561C71005DEB6C7A0BF672B631DBF121B5B61 (float ___angle0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___axis1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret2, const RuntimeMethod* method)
{
typedef void (*Quaternion_AngleAxis_Injected_m651561C71005DEB6C7A0BF672B631DBF121B5B61_ftn) (float, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
static Quaternion_AngleAxis_Injected_m651561C71005DEB6C7A0BF672B631DBF121B5B61_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Quaternion_AngleAxis_Injected_m651561C71005DEB6C7A0BF672B631DBF121B5B61_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::AngleAxis_Injected(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
_il2cpp_icall_func(___angle0, ___axis1, ___ret2);
}
// System.Void UnityEngine.Quaternion::LookRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_LookRotation_Injected_m5D096FB4F030FA09FACCB550040173DE7E3F9356 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___forward0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___upwards1, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 * ___ret2, const RuntimeMethod* method)
{
typedef void (*Quaternion_LookRotation_Injected_m5D096FB4F030FA09FACCB550040173DE7E3F9356_ftn) (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *, Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 *);
static Quaternion_LookRotation_Injected_m5D096FB4F030FA09FACCB550040173DE7E3F9356_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Quaternion_LookRotation_Injected_m5D096FB4F030FA09FACCB550040173DE7E3F9356_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::LookRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
_il2cpp_icall_func(___forward0, ___upwards1, ___ret2);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Single UnityEngine.Random::Range(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Random_Range_mC15372D42A9ABDCAC3DE82E114D60A40C9C311D2 (float ___minInclusive0, float ___maxInclusive1, const RuntimeMethod* method)
{
typedef float (*Random_Range_mC15372D42A9ABDCAC3DE82E114D60A40C9C311D2_ftn) (float, float);
static Random_Range_mC15372D42A9ABDCAC3DE82E114D60A40C9C311D2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Random_Range_mC15372D42A9ABDCAC3DE82E114D60A40C9C311D2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::Range(System.Single,System.Single)");
float icallRetVal = _il2cpp_icall_func(___minInclusive0, ___maxInclusive1);
return icallRetVal;
}
// System.Single UnityEngine.Random::get_value()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Random_get_value_m9AEBC7DF0BB6C57C928B0798349A7D3C0B3FB872 (const RuntimeMethod* method)
{
typedef float (*Random_get_value_m9AEBC7DF0BB6C57C928B0798349A7D3C0B3FB872_ftn) ();
static Random_get_value_m9AEBC7DF0BB6C57C928B0798349A7D3C0B3FB872_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Random_get_value_m9AEBC7DF0BB6C57C928B0798349A7D3C0B3FB872_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::get_value()");
float icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.RangeAttribute::.ctor(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RangeAttribute__ctor_mC74D39A9F20DD2A0D4174F05785ABE4F0DAEF000 (RangeAttribute_t14A6532D68168764C15E7CF1FDABCD99CB32D0C5 * __this, float ___min0, float ___max1, const RuntimeMethod* method)
{
{
PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7(__this, /*hidden argument*/NULL);
float L_0 = ___min0;
__this->set_min_0(L_0);
float L_1 = ___max1;
__this->set_max_1(L_1);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.RangeInt::get_end()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RangeInt_get_end_m6F8F3C6EA01F7A99BF3A094827F5A0D612AA179E (RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->get_start_0();
int32_t L_1 = __this->get_length_1();
V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)L_1));
goto IL_0011;
}
IL_0011:
{
int32_t L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C int32_t RangeInt_get_end_m6F8F3C6EA01F7A99BF3A094827F5A0D612AA179E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A * _thisAdjusted = reinterpret_cast<RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A *>(__this + _offset);
int32_t _returnValue;
_returnValue = RangeInt_get_end_m6F8F3C6EA01F7A99BF3A094827F5A0D612AA179E(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RangeInt::.ctor(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RangeInt__ctor_m61527D982CDE91D896757816896BE6BDB366B9E0 (RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A * __this, int32_t ___start0, int32_t ___length1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___start0;
__this->set_start_0(L_0);
int32_t L_1 = ___length1;
__this->set_length_1(L_1);
return;
}
}
IL2CPP_EXTERN_C void RangeInt__ctor_m61527D982CDE91D896757816896BE6BDB366B9E0_AdjustorThunk (RuntimeObject * __this, int32_t ___start0, int32_t ___length1, const RuntimeMethod* method)
{
int32_t _offset = 1;
RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A * _thisAdjusted = reinterpret_cast<RangeInt_tD575E0CF6A8D8C85F3AEF8898C72E4DD71E2E05A *>(__this + _offset);
RangeInt__ctor_m61527D982CDE91D896757816896BE6BDB366B9E0(_thisAdjusted, ___start0, ___length1, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.RasterState::.ctor(UnityEngine.Rendering.CullMode,System.Int32,System.Single,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RasterState__ctor_m9C7CDD5494A3C48E401DB68C203026C583637335 (RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E * __this, int32_t ___cullingMode0, int32_t ___offsetUnits1, float ___offsetFactor2, bool ___depthClip3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Convert_tDA947A979C1DAB4F09C461FAFD94FE194743A671_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___cullingMode0;
__this->set_m_CullingMode_1(L_0);
int32_t L_1 = ___offsetUnits1;
__this->set_m_OffsetUnits_2(L_1);
float L_2 = ___offsetFactor2;
__this->set_m_OffsetFactor_3(L_2);
bool L_3 = ___depthClip3;
IL2CPP_RUNTIME_CLASS_INIT(Convert_tDA947A979C1DAB4F09C461FAFD94FE194743A671_il2cpp_TypeInfo_var);
uint8_t L_4;
L_4 = Convert_ToByte_m85B5A8C973A43E62BF581A0F9569EA3A6ED12AE2(L_3, /*hidden argument*/NULL);
__this->set_m_DepthClip_4(L_4);
uint8_t L_5;
L_5 = Convert_ToByte_m85B5A8C973A43E62BF581A0F9569EA3A6ED12AE2((bool)0, /*hidden argument*/NULL);
__this->set_m_Conservative_5(L_5);
__this->set_m_Padding1_6((uint8_t)0);
__this->set_m_Padding2_7((uint8_t)0);
return;
}
}
IL2CPP_EXTERN_C void RasterState__ctor_m9C7CDD5494A3C48E401DB68C203026C583637335_AdjustorThunk (RuntimeObject * __this, int32_t ___cullingMode0, int32_t ___offsetUnits1, float ___offsetFactor2, bool ___depthClip3, const RuntimeMethod* method)
{
int32_t _offset = 1;
RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E * _thisAdjusted = reinterpret_cast<RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E *>(__this + _offset);
RasterState__ctor_m9C7CDD5494A3C48E401DB68C203026C583637335(_thisAdjusted, ___cullingMode0, ___offsetUnits1, ___offsetFactor2, ___depthClip3, method);
}
// System.Boolean UnityEngine.Rendering.RasterState::Equals(UnityEngine.Rendering.RasterState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RasterState_Equals_m3833716876B103F4A7C4C558538A27A7AF59DD82 (RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E * __this, RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B6_0 = 0;
{
int32_t L_0 = __this->get_m_CullingMode_1();
RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E L_1 = ___other0;
int32_t L_2 = L_1.get_m_CullingMode_1();
if ((!(((uint32_t)L_0) == ((uint32_t)L_2))))
{
goto IL_004e;
}
}
{
int32_t L_3 = __this->get_m_OffsetUnits_2();
RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E L_4 = ___other0;
int32_t L_5 = L_4.get_m_OffsetUnits_2();
if ((!(((uint32_t)L_3) == ((uint32_t)L_5))))
{
goto IL_004e;
}
}
{
float* L_6 = __this->get_address_of_m_OffsetFactor_3();
RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E L_7 = ___other0;
float L_8 = L_7.get_m_OffsetFactor_3();
bool L_9;
L_9 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_6, L_8, /*hidden argument*/NULL);
if (!L_9)
{
goto IL_004e;
}
}
{
uint8_t L_10 = __this->get_m_DepthClip_4();
RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E L_11 = ___other0;
uint8_t L_12 = L_11.get_m_DepthClip_4();
if ((!(((uint32_t)L_10) == ((uint32_t)L_12))))
{
goto IL_004e;
}
}
{
uint8_t L_13 = __this->get_m_Conservative_5();
RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E L_14 = ___other0;
uint8_t L_15 = L_14.get_m_Conservative_5();
G_B6_0 = ((((int32_t)L_13) == ((int32_t)L_15))? 1 : 0);
goto IL_004f;
}
IL_004e:
{
G_B6_0 = 0;
}
IL_004f:
{
V_0 = (bool)G_B6_0;
goto IL_0052;
}
IL_0052:
{
bool L_16 = V_0;
return L_16;
}
}
IL2CPP_EXTERN_C bool RasterState_Equals_m3833716876B103F4A7C4C558538A27A7AF59DD82_AdjustorThunk (RuntimeObject * __this, RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E * _thisAdjusted = reinterpret_cast<RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E *>(__this + _offset);
bool _returnValue;
_returnValue = RasterState_Equals_m3833716876B103F4A7C4C558538A27A7AF59DD82(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.RasterState::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RasterState_Equals_m4BE67E3411F4ADB413C4012798D809B6B7088782 (RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
RuntimeObject * L_0 = ___obj0;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000d;
}
}
{
V_1 = (bool)0;
goto IL_0027;
}
IL_000d:
{
RuntimeObject * L_2 = ___obj0;
if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_2, RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E_il2cpp_TypeInfo_var)))
{
goto IL_0023;
}
}
{
RuntimeObject * L_3 = ___obj0;
bool L_4;
L_4 = RasterState_Equals_m3833716876B103F4A7C4C558538A27A7AF59DD82((RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E *)__this, ((*(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E *)((RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E *)UnBox(L_3, RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
G_B5_0 = ((int32_t)(L_4));
goto IL_0024;
}
IL_0023:
{
G_B5_0 = 0;
}
IL_0024:
{
V_1 = (bool)G_B5_0;
goto IL_0027;
}
IL_0027:
{
bool L_5 = V_1;
return L_5;
}
}
IL2CPP_EXTERN_C bool RasterState_Equals_m4BE67E3411F4ADB413C4012798D809B6B7088782_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E * _thisAdjusted = reinterpret_cast<RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E *>(__this + _offset);
bool _returnValue;
_returnValue = RasterState_Equals_m4BE67E3411F4ADB413C4012798D809B6B7088782(_thisAdjusted, ___obj0, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.RasterState::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RasterState_GetHashCode_m084C5080D902F1A2B42BCC2D8D816109896070C3 (RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
int32_t L_0 = __this->get_m_CullingMode_1();
V_0 = L_0;
int32_t L_1 = V_0;
int32_t L_2 = __this->get_m_OffsetUnits_2();
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_1, (int32_t)((int32_t)397)))^(int32_t)L_2));
int32_t L_3 = V_0;
float* L_4 = __this->get_address_of_m_OffsetFactor_3();
int32_t L_5;
L_5 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_4, /*hidden argument*/NULL);
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_3, (int32_t)((int32_t)397)))^(int32_t)L_5));
int32_t L_6 = V_0;
uint8_t* L_7 = __this->get_address_of_m_DepthClip_4();
int32_t L_8;
L_8 = Byte_GetHashCode_m5111B9229C948E0B734597AED742936F9542E093((uint8_t*)L_7, /*hidden argument*/NULL);
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_6, (int32_t)((int32_t)397)))^(int32_t)L_8));
int32_t L_9 = V_0;
uint8_t* L_10 = __this->get_address_of_m_Conservative_5();
int32_t L_11;
L_11 = Byte_GetHashCode_m5111B9229C948E0B734597AED742936F9542E093((uint8_t*)L_10, /*hidden argument*/NULL);
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_9, (int32_t)((int32_t)397)))^(int32_t)L_11));
int32_t L_12 = V_0;
V_1 = L_12;
goto IL_0058;
}
IL_0058:
{
int32_t L_13 = V_1;
return L_13;
}
}
IL2CPP_EXTERN_C int32_t RasterState_GetHashCode_m084C5080D902F1A2B42BCC2D8D816109896070C3_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E * _thisAdjusted = reinterpret_cast<RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E *>(__this + _offset);
int32_t _returnValue;
_returnValue = RasterState_GetHashCode_m084C5080D902F1A2B42BCC2D8D816109896070C3(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.RasterState::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RasterState__cctor_m9F47E73B223A28EC6EC87B03357797C0378B99F2 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E L_0;
memset((&L_0), 0, sizeof(L_0));
RasterState__ctor_m9C7CDD5494A3C48E401DB68C203026C583637335((&L_0), 2, 0, (0.0f), (bool)1, /*hidden argument*/NULL);
((RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E_StaticFields*)il2cpp_codegen_static_fields_for(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E_il2cpp_TypeInfo_var))->set_defaultValue_0(L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray__ctor_m75B1F651FF47EE6B887105101B7DA61CBF41F83C (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, const RuntimeMethod* method)
{
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___origin0;
__this->set_m_Origin_0(L_0);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
L_1 = Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___direction1), /*hidden argument*/NULL);
__this->set_m_Direction_1(L_1);
return;
}
}
IL2CPP_EXTERN_C void Ray__ctor_m75B1F651FF47EE6B887105101B7DA61CBF41F83C_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, const RuntimeMethod* method)
{
int32_t _offset = 1;
Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * _thisAdjusted = reinterpret_cast<Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *>(__this + _offset);
Ray__ctor_m75B1F651FF47EE6B887105101B7DA61CBF41F83C(_thisAdjusted, ___origin0, ___direction1, method);
}
// UnityEngine.Vector3 UnityEngine.Ray::get_origin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Origin_0();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * _thisAdjusted = reinterpret_cast<Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *>(__this + _offset);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
_returnValue = Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Vector3 UnityEngine.Ray::get_direction()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Direction_1();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * _thisAdjusted = reinterpret_cast<Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *>(__this + _offset);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
_returnValue = Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_GetPoint_mC92464E32E42603B7B3444938E8BB8ADA43AB240 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, float ___distance0, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Origin_0();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = __this->get_m_Direction_1();
float L_2 = ___distance0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3;
L_3 = Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline(L_1, L_2, /*hidden argument*/NULL);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
L_4 = Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline(L_0, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
}
IL_001b:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5 = V_0;
return L_5;
}
}
IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_GetPoint_mC92464E32E42603B7B3444938E8BB8ADA43AB240_AdjustorThunk (RuntimeObject * __this, float ___distance0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * _thisAdjusted = reinterpret_cast<Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *>(__this + _offset);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
_returnValue = Ray_GetPoint_mC92464E32E42603B7B3444938E8BB8ADA43AB240(_thisAdjusted, ___distance0, method);
return _returnValue;
}
// System.String UnityEngine.Ray::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_mC923383E101007E445FB0229261813AD13FBA509 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
String_t* L_2;
L_2 = Ray_ToString_m9D764E4D9D0742160471AFD9D0AA21B13252C1EC((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
String_t* L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C String_t* Ray_ToString_mC923383E101007E445FB0229261813AD13FBA509_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * _thisAdjusted = reinterpret_cast<Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *>(__this + _offset);
String_t* _returnValue;
_returnValue = Ray_ToString_mC923383E101007E445FB0229261813AD13FBA509(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Ray::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_m9D764E4D9D0742160471AFD9D0AA21B13252C1EC (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAB55A42C6A319BBA215282176B3F1B04AC5FA83B);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
String_t* V_1 = NULL;
{
String_t* L_0 = ___format0;
bool L_1;
L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0012;
}
}
{
___format0 = _stringLiteralC613D4D2FE3F5D74727D376F793286A2BCBB1391;
}
IL_0012:
{
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)2);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_5 = __this->get_address_of_m_Origin_0();
String_t* L_6 = ___format0;
RuntimeObject* L_7 = ___formatProvider1;
String_t* L_8;
L_8 = Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_5, L_6, L_7, /*hidden argument*/NULL);
ArrayElementTypeCheck (L_4, L_8);
(L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_10 = __this->get_address_of_m_Direction_1();
String_t* L_11 = ___format0;
RuntimeObject* L_12 = ___formatProvider1;
String_t* L_13;
L_13 = Vector3_ToString_m8E771CC90555B06B8BDBA5F691EC5D8D87D68414((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_10, L_11, L_12, /*hidden argument*/NULL);
ArrayElementTypeCheck (L_9, L_13);
(L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_13);
String_t* L_14;
L_14 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteralAB55A42C6A319BBA215282176B3F1B04AC5FA83B, L_9, /*hidden argument*/NULL);
V_1 = L_14;
goto IL_0045;
}
IL_0045:
{
String_t* L_15 = V_1;
return L_15;
}
}
IL2CPP_EXTERN_C String_t* Ray_ToString_m9D764E4D9D0742160471AFD9D0AA21B13252C1EC_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
{
int32_t _offset = 1;
Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * _thisAdjusted = reinterpret_cast<Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *>(__this + _offset);
String_t* _returnValue;
_returnValue = Ray_ToString_m9D764E4D9D0742160471AFD9D0AA21B13252C1EC(_thisAdjusted, ___format0, ___formatProvider1, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Collections.ReadOnlyAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReadOnlyAttribute__ctor_mAD4CE17A9D08D1361B9D0E789E9B7DEA9A343ABF (ReadOnlyAttribute_tCC6735BA1767371FBF636DC57BA8A8A4E4AE7F8D * __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Profiling.Recorder
IL2CPP_EXTERN_C void Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7_marshal_pinvoke(const Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7& unmarshaled, Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7_marshaled_pinvoke& marshaled)
{
marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
}
IL2CPP_EXTERN_C void Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7_marshal_pinvoke_back(const Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7_marshaled_pinvoke& marshaled, Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7& unmarshaled)
{
intptr_t unmarshaled_m_Ptr_temp_0;
memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
}
// Conversion method for clean up from marshalling of: UnityEngine.Profiling.Recorder
IL2CPP_EXTERN_C void Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7_marshal_pinvoke_cleanup(Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Profiling.Recorder
IL2CPP_EXTERN_C void Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7_marshal_com(const Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7& unmarshaled, Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7_marshaled_com& marshaled)
{
marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
}
IL2CPP_EXTERN_C void Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7_marshal_com_back(const Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7_marshaled_com& marshaled, Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7& unmarshaled)
{
intptr_t unmarshaled_m_Ptr_temp_0;
memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
}
// Conversion method for clean up from marshalling of: UnityEngine.Profiling.Recorder
IL2CPP_EXTERN_C void Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7_marshal_com_cleanup(Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.Profiling.Recorder::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Recorder__ctor_m51F04E240EA80F84A7CA3708F4BE93C64C3474DE (Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * __this, const RuntimeMethod* method)
{
{
Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Profiling.Recorder::.ctor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Recorder__ctor_mF9684B814E33A6FD2FAD0F13AB37AFA736A8D0EE (Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * __this, intptr_t ___ptr0, const RuntimeMethod* method)
{
{
Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
intptr_t L_0 = ___ptr0;
__this->set_m_Ptr_0((intptr_t)L_0);
return;
}
}
// System.Void UnityEngine.Profiling.Recorder::Finalize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Recorder_Finalize_mC1ED592E3CD856025C954BA9EAC624F475A67DF4 (Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
Exception_t * __last_unhandled_exception = 0;
il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
{
}
IL_0001:
try
{ // begin try (depth: 1)
{
intptr_t L_0 = __this->get_m_Ptr_0();
bool L_1;
L_1 = IntPtr_op_Inequality_m212AF0E66AA81FEDC982B1C8A44ADDA24B995EB8((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0022;
}
}
IL_0016:
{
intptr_t L_3 = __this->get_m_Ptr_0();
IL2CPP_RUNTIME_CLASS_INIT(Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7_il2cpp_TypeInfo_var);
Recorder_DisposeNative_mD1808C1EF13B77C3E3C0C36B160F2D59A1590099((intptr_t)L_3, /*hidden argument*/NULL);
}
IL_0022:
{
IL2CPP_LEAVE(0x2C, FINALLY_0024);
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__last_unhandled_exception = (Exception_t *)e.ex;
goto FINALLY_0024;
}
FINALLY_0024:
{ // begin finally (depth: 1)
Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A(__this, /*hidden argument*/NULL);
IL2CPP_END_FINALLY(36)
} // end finally (depth: 1)
IL2CPP_CLEANUP(36)
{
IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
IL2CPP_JUMP_TBL(0x2C, IL_002c)
}
IL_002c:
{
return;
}
}
// System.Boolean UnityEngine.Profiling.Recorder::get_isValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Recorder_get_isValid_m54BC9EBBF6AF879317CB1FA89699F4DEA2F72741 (Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
intptr_t L_0 = __this->get_m_Ptr_0();
bool L_1;
L_1 = IntPtr_op_Inequality_m212AF0E66AA81FEDC982B1C8A44ADDA24B995EB8((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
V_0 = L_1;
goto IL_0014;
}
IL_0014:
{
bool L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.Profiling.Recorder::DisposeNative(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Recorder_DisposeNative_mD1808C1EF13B77C3E3C0C36B160F2D59A1590099 (intptr_t ___ptr0, const RuntimeMethod* method)
{
typedef void (*Recorder_DisposeNative_mD1808C1EF13B77C3E3C0C36B160F2D59A1590099_ftn) (intptr_t);
static Recorder_DisposeNative_mD1808C1EF13B77C3E3C0C36B160F2D59A1590099_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Recorder_DisposeNative_mD1808C1EF13B77C3E3C0C36B160F2D59A1590099_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Profiling.Recorder::DisposeNative(System.IntPtr)");
_il2cpp_icall_func(___ptr0);
}
// System.Boolean UnityEngine.Profiling.Recorder::get_enabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Recorder_get_enabled_m75FDB75C76F362C392025EE6F9796C61685393FA (Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * __this, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
bool L_0;
L_0 = Recorder_get_isValid_m54BC9EBBF6AF879317CB1FA89699F4DEA2F72741(__this, /*hidden argument*/NULL);
if (L_0)
{
goto IL_000c;
}
}
{
G_B3_0 = 0;
goto IL_0012;
}
IL_000c:
{
bool L_1;
L_1 = Recorder_IsEnabled_m4E1C751A304136AC39D2291B33A2F8C518D88279(__this, /*hidden argument*/NULL);
G_B3_0 = ((int32_t)(L_1));
}
IL_0012:
{
V_0 = (bool)G_B3_0;
goto IL_0015;
}
IL_0015:
{
bool L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.Profiling.Recorder::set_enabled(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Recorder_set_enabled_mC2721EBA00B94ED1ABB277179E6A506D7ED2255B (Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * __this, bool ___value0, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = Recorder_get_isValid_m54BC9EBBF6AF879317CB1FA89699F4DEA2F72741(__this, /*hidden argument*/NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0013;
}
}
{
bool L_2 = ___value0;
Recorder_SetEnabled_m83DEB290DD3325ED0A7E353251F6E9E6CA2498D7(__this, L_2, /*hidden argument*/NULL);
}
IL_0013:
{
return;
}
}
// System.Boolean UnityEngine.Profiling.Recorder::IsEnabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Recorder_IsEnabled_m4E1C751A304136AC39D2291B33A2F8C518D88279 (Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * __this, const RuntimeMethod* method)
{
typedef bool (*Recorder_IsEnabled_m4E1C751A304136AC39D2291B33A2F8C518D88279_ftn) (Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 *);
static Recorder_IsEnabled_m4E1C751A304136AC39D2291B33A2F8C518D88279_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Recorder_IsEnabled_m4E1C751A304136AC39D2291B33A2F8C518D88279_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Profiling.Recorder::IsEnabled()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Profiling.Recorder::SetEnabled(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Recorder_SetEnabled_m83DEB290DD3325ED0A7E353251F6E9E6CA2498D7 (Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * __this, bool ___enabled0, const RuntimeMethod* method)
{
typedef void (*Recorder_SetEnabled_m83DEB290DD3325ED0A7E353251F6E9E6CA2498D7_ftn) (Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 *, bool);
static Recorder_SetEnabled_m83DEB290DD3325ED0A7E353251F6E9E6CA2498D7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Recorder_SetEnabled_m83DEB290DD3325ED0A7E353251F6E9E6CA2498D7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Profiling.Recorder::SetEnabled(System.Boolean)");
_il2cpp_icall_func(__this, ___enabled0);
}
// System.Int64 UnityEngine.Profiling.Recorder::get_elapsedNanoseconds()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t Recorder_get_elapsedNanoseconds_mF6FA29FA05850FC0A369E3C0AE55F91F91FF886E (Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * __this, const RuntimeMethod* method)
{
int64_t V_0 = 0;
int64_t G_B3_0 = 0;
{
bool L_0;
L_0 = Recorder_get_isValid_m54BC9EBBF6AF879317CB1FA89699F4DEA2F72741(__this, /*hidden argument*/NULL);
if (L_0)
{
goto IL_000d;
}
}
{
G_B3_0 = ((int64_t)((int64_t)0));
goto IL_0013;
}
IL_000d:
{
int64_t L_1;
L_1 = Recorder_GetElapsedNanoseconds_mD08B9F5CCE6E32550268533BA5F98FD214E02A0E(__this, /*hidden argument*/NULL);
G_B3_0 = L_1;
}
IL_0013:
{
V_0 = G_B3_0;
goto IL_0016;
}
IL_0016:
{
int64_t L_2 = V_0;
return L_2;
}
}
// System.Int64 UnityEngine.Profiling.Recorder::get_gpuElapsedNanoseconds()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t Recorder_get_gpuElapsedNanoseconds_m9B0BF2C24FFC01625EE4CCA28283D9980CB5E05D (Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * __this, const RuntimeMethod* method)
{
int64_t V_0 = 0;
int64_t G_B3_0 = 0;
{
bool L_0;
L_0 = Recorder_get_isValid_m54BC9EBBF6AF879317CB1FA89699F4DEA2F72741(__this, /*hidden argument*/NULL);
if (L_0)
{
goto IL_000d;
}
}
{
G_B3_0 = ((int64_t)((int64_t)0));
goto IL_0013;
}
IL_000d:
{
int64_t L_1;
L_1 = Recorder_GetGpuElapsedNanoseconds_m4EECAEE3373C1BB4F4383A870F927E933D543AD7(__this, /*hidden argument*/NULL);
G_B3_0 = L_1;
}
IL_0013:
{
V_0 = G_B3_0;
goto IL_0016;
}
IL_0016:
{
int64_t L_2 = V_0;
return L_2;
}
}
// System.Int64 UnityEngine.Profiling.Recorder::GetElapsedNanoseconds()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t Recorder_GetElapsedNanoseconds_mD08B9F5CCE6E32550268533BA5F98FD214E02A0E (Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * __this, const RuntimeMethod* method)
{
typedef int64_t (*Recorder_GetElapsedNanoseconds_mD08B9F5CCE6E32550268533BA5F98FD214E02A0E_ftn) (Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 *);
static Recorder_GetElapsedNanoseconds_mD08B9F5CCE6E32550268533BA5F98FD214E02A0E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Recorder_GetElapsedNanoseconds_mD08B9F5CCE6E32550268533BA5F98FD214E02A0E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Profiling.Recorder::GetElapsedNanoseconds()");
int64_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int64 UnityEngine.Profiling.Recorder::GetGpuElapsedNanoseconds()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t Recorder_GetGpuElapsedNanoseconds_m4EECAEE3373C1BB4F4383A870F927E933D543AD7 (Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * __this, const RuntimeMethod* method)
{
typedef int64_t (*Recorder_GetGpuElapsedNanoseconds_m4EECAEE3373C1BB4F4383A870F927E933D543AD7_ftn) (Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 *);
static Recorder_GetGpuElapsedNanoseconds_m4EECAEE3373C1BB4F4383A870F927E933D543AD7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Recorder_GetGpuElapsedNanoseconds_m4EECAEE3373C1BB4F4383A870F927E933D543AD7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Profiling.Recorder::GetGpuElapsedNanoseconds()");
int64_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Profiling.Recorder::get_sampleBlockCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Recorder_get_sampleBlockCount_m2526CAD8CC8496A4896C59E4834E7D8039BE8C0E (Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t G_B3_0 = 0;
{
bool L_0;
L_0 = Recorder_get_isValid_m54BC9EBBF6AF879317CB1FA89699F4DEA2F72741(__this, /*hidden argument*/NULL);
if (L_0)
{
goto IL_000c;
}
}
{
G_B3_0 = 0;
goto IL_0012;
}
IL_000c:
{
int32_t L_1;
L_1 = Recorder_GetSampleBlockCount_mEFAF7D6853481990E2FC2E1241685FD0CA79C5C1(__this, /*hidden argument*/NULL);
G_B3_0 = L_1;
}
IL_0012:
{
V_0 = G_B3_0;
goto IL_0015;
}
IL_0015:
{
int32_t L_2 = V_0;
return L_2;
}
}
// System.Int32 UnityEngine.Profiling.Recorder::get_gpuSampleBlockCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Recorder_get_gpuSampleBlockCount_mCA3D13D45ACE5565CAB7D2AE9C689602054D44A3 (Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t G_B3_0 = 0;
{
bool L_0;
L_0 = Recorder_get_isValid_m54BC9EBBF6AF879317CB1FA89699F4DEA2F72741(__this, /*hidden argument*/NULL);
if (L_0)
{
goto IL_000c;
}
}
{
G_B3_0 = 0;
goto IL_0012;
}
IL_000c:
{
int32_t L_1;
L_1 = Recorder_GetGpuSampleBlockCount_mBE1ECCF9750B7313D60B48DDEFDE2D55D691F559(__this, /*hidden argument*/NULL);
G_B3_0 = L_1;
}
IL_0012:
{
V_0 = G_B3_0;
goto IL_0015;
}
IL_0015:
{
int32_t L_2 = V_0;
return L_2;
}
}
// System.Int32 UnityEngine.Profiling.Recorder::GetSampleBlockCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Recorder_GetSampleBlockCount_mEFAF7D6853481990E2FC2E1241685FD0CA79C5C1 (Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * __this, const RuntimeMethod* method)
{
typedef int32_t (*Recorder_GetSampleBlockCount_mEFAF7D6853481990E2FC2E1241685FD0CA79C5C1_ftn) (Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 *);
static Recorder_GetSampleBlockCount_mEFAF7D6853481990E2FC2E1241685FD0CA79C5C1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Recorder_GetSampleBlockCount_mEFAF7D6853481990E2FC2E1241685FD0CA79C5C1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Profiling.Recorder::GetSampleBlockCount()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Profiling.Recorder::GetGpuSampleBlockCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Recorder_GetGpuSampleBlockCount_mBE1ECCF9750B7313D60B48DDEFDE2D55D691F559 (Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * __this, const RuntimeMethod* method)
{
typedef int32_t (*Recorder_GetGpuSampleBlockCount_mBE1ECCF9750B7313D60B48DDEFDE2D55D691F559_ftn) (Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 *);
static Recorder_GetGpuSampleBlockCount_mBE1ECCF9750B7313D60B48DDEFDE2D55D691F559_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Recorder_GetGpuSampleBlockCount_mBE1ECCF9750B7313D60B48DDEFDE2D55D691F559_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Profiling.Recorder::GetGpuSampleBlockCount()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Profiling.Recorder::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Recorder__cctor_m1084310643E53CB0BE070790FAB8A7C50609DB9D (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * L_0 = (Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 *)il2cpp_codegen_object_new(Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7_il2cpp_TypeInfo_var);
Recorder__ctor_m51F04E240EA80F84A7CA3708F4BE93C64C3474DE(L_0, /*hidden argument*/NULL);
((Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7_StaticFields*)il2cpp_codegen_static_fields_for(Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7_il2cpp_TypeInfo_var))->set_s_InvalidRecorder_1(L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->set_m_XMin_0(L_0);
float L_1 = ___y1;
__this->set_m_YMin_1(L_1);
float L_2 = ___width2;
__this->set_m_Width_2(L_2);
float L_3 = ___height3;
__this->set_m_Height_3(L_3);
return;
}
}
IL2CPP_EXTERN_C void Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70(_thisAdjusted, ___x0, ___y1, ___width2, ___height3, method);
}
// System.Void UnityEngine.Rect::.ctor(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m00C682F84642AE657D7EBB0D5BC6E8F3CA4D1E82 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___position0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___size1, const RuntimeMethod* method)
{
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___position0;
float L_1 = L_0.get_x_0();
__this->set_m_XMin_0(L_1);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___position0;
float L_3 = L_2.get_y_1();
__this->set_m_YMin_1(L_3);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___size1;
float L_5 = L_4.get_x_0();
__this->set_m_Width_2(L_5);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___size1;
float L_7 = L_6.get_y_1();
__this->set_m_Height_3(L_7);
return;
}
}
IL2CPP_EXTERN_C void Rect__ctor_m00C682F84642AE657D7EBB0D5BC6E8F3CA4D1E82_AdjustorThunk (RuntimeObject * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___position0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___size1, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
Rect__ctor_m00C682F84642AE657D7EBB0D5BC6E8F3CA4D1E82(_thisAdjusted, ___position0, ___size1, method);
}
// System.Void UnityEngine.Rect::.ctor(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m4976D69877F052A2BF4FDC3558F5697412BE08C3 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___source0, const RuntimeMethod* method)
{
{
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = ___source0;
float L_1 = L_0.get_m_XMin_0();
__this->set_m_XMin_0(L_1);
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_2 = ___source0;
float L_3 = L_2.get_m_YMin_1();
__this->set_m_YMin_1(L_3);
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_4 = ___source0;
float L_5 = L_4.get_m_Width_2();
__this->set_m_Width_2(L_5);
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_6 = ___source0;
float L_7 = L_6.get_m_Height_3();
__this->set_m_Height_3(L_7);
return;
}
}
IL2CPP_EXTERN_C void Rect__ctor_m4976D69877F052A2BF4FDC3558F5697412BE08C3_AdjustorThunk (RuntimeObject * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___source0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
Rect__ctor_m4976D69877F052A2BF4FDC3558F5697412BE08C3(_thisAdjusted, ___source0, method);
}
// UnityEngine.Rect UnityEngine.Rect::get_zero()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Rect_get_zero_m4F738804E40698120CC691AB45A6416C4FF52589 (const RuntimeMethod* method)
{
{
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0;
memset((&L_0), 0, sizeof(L_0));
Rect__ctor_m12075526A02B55B680716A34AD5287B223122B70((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
return L_0;
}
}
// System.Single UnityEngine.Rect::get_x()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->get_m_XMin_0();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
float _returnValue;
_returnValue = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_x(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_m1147A05B5046E1D4427E8EC99B9DFA4A32EEDEE6 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
__this->set_m_XMin_0(L_0);
return;
}
}
IL2CPP_EXTERN_C void Rect_set_x_m1147A05B5046E1D4427E8EC99B9DFA4A32EEDEE6_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
Rect_set_x_m1147A05B5046E1D4427E8EC99B9DFA4A32EEDEE6(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.Rect::get_y()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->get_m_YMin_1();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
float _returnValue;
_returnValue = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_y(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_m015507262F8AC5AFF1B4E986B66307F31FB3A10E (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
__this->set_m_YMin_1(L_0);
return;
}
}
IL2CPP_EXTERN_C void Rect_set_y_m015507262F8AC5AFF1B4E986B66307F31FB3A10E_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
Rect_set_y_m015507262F8AC5AFF1B4E986B66307F31FB3A10E(_thisAdjusted, ___value0, method);
}
// UnityEngine.Vector2 UnityEngine.Rect::get_position()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = __this->get_m_XMin_0();
float L_1 = __this->get_m_YMin_1();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
memset((&L_2), 0, sizeof(L_2));
Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 _returnValue;
_returnValue = Rect_get_position_m4D98DEE21C60D7EA5E4A30869F4DBDE25DB93A86(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_position(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_position_m25716C90100155ED807D2812E24D2880D7D89D0D (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
{
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___value0;
float L_1 = L_0.get_x_0();
__this->set_m_XMin_0(L_1);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___value0;
float L_3 = L_2.get_y_1();
__this->set_m_YMin_1(L_3);
return;
}
}
IL2CPP_EXTERN_C void Rect_set_position_m25716C90100155ED807D2812E24D2880D7D89D0D_AdjustorThunk (RuntimeObject * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
Rect_set_position_m25716C90100155ED807D2812E24D2880D7D89D0D(_thisAdjusted, ___value0, method);
}
// UnityEngine.Vector2 UnityEngine.Rect::get_center()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_center_mDFC7A4AE153DCDC1D6248803381C6F36C7883707 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0;
L_0 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
float L_1 = __this->get_m_Width_2();
float L_2;
L_2 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
float L_3 = __this->get_m_Height_3();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
memset((&L_4), 0, sizeof(L_4));
Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_4), ((float)il2cpp_codegen_add((float)L_0, (float)((float)((float)L_1/(float)(2.0f))))), ((float)il2cpp_codegen_add((float)L_2, (float)((float)((float)L_3/(float)(2.0f))))), /*hidden argument*/NULL);
V_0 = L_4;
goto IL_002f;
}
IL_002f:
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = V_0;
return L_5;
}
}
IL2CPP_EXTERN_C Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_center_mDFC7A4AE153DCDC1D6248803381C6F36C7883707_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 _returnValue;
_returnValue = Rect_get_center_mDFC7A4AE153DCDC1D6248803381C6F36C7883707(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Vector2 UnityEngine.Rect::get_min()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_min_mAB48143A34188D0C92C811E6BCE3684FC81F29B6 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0;
L_0 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
float L_1;
L_1 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
memset((&L_2), 0, sizeof(L_2));
Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_min_mAB48143A34188D0C92C811E6BCE3684FC81F29B6_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 _returnValue;
_returnValue = Rect_get_min_mAB48143A34188D0C92C811E6BCE3684FC81F29B6(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Vector2 UnityEngine.Rect::get_max()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_max_mD553C13D7CBC8CD7DB0D7FD0D7D2B703734EAC78 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0;
L_0 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
float L_1;
L_1 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
memset((&L_2), 0, sizeof(L_2));
Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_max_mD553C13D7CBC8CD7DB0D7FD0D7D2B703734EAC78_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 _returnValue;
_returnValue = Rect_get_max_mD553C13D7CBC8CD7DB0D7FD0D7D2B703734EAC78(_thisAdjusted, method);
return _returnValue;
}
// System.Single UnityEngine.Rect::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->get_m_Width_2();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
float _returnValue;
_returnValue = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_width(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
__this->set_m_Width_2(L_0);
return;
}
}
IL2CPP_EXTERN_C void Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
Rect_set_width_m07D84AD7C7093EDCCD94A7B93A9447CA9917DD9D(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.Rect::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->get_m_Height_3();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
float _returnValue;
_returnValue = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_height(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
__this->set_m_Height_3(L_0);
return;
}
}
IL2CPP_EXTERN_C void Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
Rect_set_height_m4A00B16C122F44FEF4BA074386F3DC11FF4B4D23(_thisAdjusted, ___value0, method);
}
// UnityEngine.Vector2 UnityEngine.Rect::get_size()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = __this->get_m_Width_2();
float L_1 = __this->get_m_Height_3();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
memset((&L_2), 0, sizeof(L_2));
Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 _returnValue;
_returnValue = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00(_thisAdjusted, method);
return _returnValue;
}
// System.Single UnityEngine.Rect::get_xMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->get_m_XMin_0();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
float _returnValue;
_returnValue = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_xMin(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMin_mC91AC74347F8E3D537E8C5D70015E9B8EA872A3F (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0;
L_0 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
V_0 = L_0;
float L_1 = ___value0;
__this->set_m_XMin_0(L_1);
float L_2 = V_0;
float L_3 = __this->get_m_XMin_0();
__this->set_m_Width_2(((float)il2cpp_codegen_subtract((float)L_2, (float)L_3)));
return;
}
}
IL2CPP_EXTERN_C void Rect_set_xMin_mC91AC74347F8E3D537E8C5D70015E9B8EA872A3F_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
Rect_set_xMin_mC91AC74347F8E3D537E8C5D70015E9B8EA872A3F(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.Rect::get_yMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->get_m_YMin_1();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
float _returnValue;
_returnValue = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_yMin(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMin_mA2FDFF7C8C2361A4CF3F446BAB9A861F923F763A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0;
L_0 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
V_0 = L_0;
float L_1 = ___value0;
__this->set_m_YMin_1(L_1);
float L_2 = V_0;
float L_3 = __this->get_m_YMin_1();
__this->set_m_Height_3(((float)il2cpp_codegen_subtract((float)L_2, (float)L_3)));
return;
}
}
IL2CPP_EXTERN_C void Rect_set_yMin_mA2FDFF7C8C2361A4CF3F446BAB9A861F923F763A_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
Rect_set_yMin_mA2FDFF7C8C2361A4CF3F446BAB9A861F923F763A(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.Rect::get_xMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->get_m_Width_2();
float L_1 = __this->get_m_XMin_0();
V_0 = ((float)il2cpp_codegen_add((float)L_0, (float)L_1));
goto IL_0011;
}
IL_0011:
{
float L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C float Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
float _returnValue;
_returnValue = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_xMax(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMax_m4E466ED07B11CC5457BD62517418C493C0DDF2E3 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
float L_1 = __this->get_m_XMin_0();
__this->set_m_Width_2(((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)));
return;
}
}
IL2CPP_EXTERN_C void Rect_set_xMax_m4E466ED07B11CC5457BD62517418C493C0DDF2E3_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
Rect_set_xMax_m4E466ED07B11CC5457BD62517418C493C0DDF2E3(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.Rect::get_yMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->get_m_Height_3();
float L_1 = __this->get_m_YMin_1();
V_0 = ((float)il2cpp_codegen_add((float)L_0, (float)L_1));
goto IL_0011;
}
IL_0011:
{
float L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C float Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
float _returnValue;
_returnValue = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_yMax(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMax_m4E7A7C5E88FA369D6ED022C939427F4895F6635D (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
float L_1 = __this->get_m_YMin_1();
__this->set_m_Height_3(((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)));
return;
}
}
IL2CPP_EXTERN_C void Rect_set_yMax_m4E7A7C5E88FA369D6ED022C939427F4895F6635D_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
Rect_set_yMax_m4E7A7C5E88FA369D6ED022C939427F4895F6635D(_thisAdjusted, ___value0, method);
}
// System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_m8438BA185AD95D6C50E7A2CF9DD30FBA044CE0B2 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___point0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___point0;
float L_1 = L_0.get_x_0();
float L_2;
L_2 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
if ((!(((float)L_1) >= ((float)L_2))))
{
goto IL_003b;
}
}
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3 = ___point0;
float L_4 = L_3.get_x_0();
float L_5;
L_5 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
if ((!(((float)L_4) < ((float)L_5))))
{
goto IL_003b;
}
}
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___point0;
float L_7 = L_6.get_y_1();
float L_8;
L_8 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
if ((!(((float)L_7) >= ((float)L_8))))
{
goto IL_003b;
}
}
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = ___point0;
float L_10 = L_9.get_y_1();
float L_11;
L_11 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
G_B5_0 = ((((float)L_10) < ((float)L_11))? 1 : 0);
goto IL_003c;
}
IL_003b:
{
G_B5_0 = 0;
}
IL_003c:
{
V_0 = (bool)G_B5_0;
goto IL_003f;
}
IL_003f:
{
bool L_12 = V_0;
return L_12;
}
}
IL2CPP_EXTERN_C bool Rect_Contains_m8438BA185AD95D6C50E7A2CF9DD30FBA044CE0B2_AdjustorThunk (RuntimeObject * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___point0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
bool _returnValue;
_returnValue = Rect_Contains_m8438BA185AD95D6C50E7A2CF9DD30FBA044CE0B2(_thisAdjusted, ___point0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_m51C65159B1706EB00CC962D7CD1CEC2EBD85BC3A (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___point0;
float L_1 = L_0.get_x_2();
float L_2;
L_2 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
if ((!(((float)L_1) >= ((float)L_2))))
{
goto IL_003b;
}
}
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___point0;
float L_4 = L_3.get_x_2();
float L_5;
L_5 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
if ((!(((float)L_4) < ((float)L_5))))
{
goto IL_003b;
}
}
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___point0;
float L_7 = L_6.get_y_3();
float L_8;
L_8 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
if ((!(((float)L_7) >= ((float)L_8))))
{
goto IL_003b;
}
}
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9 = ___point0;
float L_10 = L_9.get_y_3();
float L_11;
L_11 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
G_B5_0 = ((((float)L_10) < ((float)L_11))? 1 : 0);
goto IL_003c;
}
IL_003b:
{
G_B5_0 = 0;
}
IL_003c:
{
V_0 = (bool)G_B5_0;
goto IL_003f;
}
IL_003f:
{
bool L_12 = V_0;
return L_12;
}
}
IL2CPP_EXTERN_C bool Rect_Contains_m51C65159B1706EB00CC962D7CD1CEC2EBD85BC3A_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___point0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
bool _returnValue;
_returnValue = Rect_Contains_m51C65159B1706EB00CC962D7CD1CEC2EBD85BC3A(_thisAdjusted, ___point0, method);
return _returnValue;
}
// UnityEngine.Rect UnityEngine.Rect::OrderMinMax(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 Rect_OrderMinMax_mB0EAA3C5660D716D83556F42F7D87DDB8FF7F39C (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rect0, const RuntimeMethod* method)
{
bool V_0 = false;
float V_1 = 0.0f;
bool V_2 = false;
float V_3 = 0.0f;
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_4;
memset((&V_4), 0, sizeof(V_4));
{
float L_0;
L_0 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL);
float L_1;
L_1 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL);
V_0 = (bool)((((float)L_0) > ((float)L_1))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0037;
}
}
{
float L_3;
L_3 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL);
V_1 = L_3;
float L_4;
L_4 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL);
Rect_set_xMin_mC91AC74347F8E3D537E8C5D70015E9B8EA872A3F((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), L_4, /*hidden argument*/NULL);
float L_5 = V_1;
Rect_set_xMax_m4E466ED07B11CC5457BD62517418C493C0DDF2E3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), L_5, /*hidden argument*/NULL);
}
IL_0037:
{
float L_6;
L_6 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL);
float L_7;
L_7 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL);
V_2 = (bool)((((float)L_6) > ((float)L_7))? 1 : 0);
bool L_8 = V_2;
if (!L_8)
{
goto IL_006d;
}
}
{
float L_9;
L_9 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL);
V_3 = L_9;
float L_10;
L_10 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), /*hidden argument*/NULL);
Rect_set_yMin_mA2FDFF7C8C2361A4CF3F446BAB9A861F923F763A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), L_10, /*hidden argument*/NULL);
float L_11 = V_3;
Rect_set_yMax_m4E7A7C5E88FA369D6ED022C939427F4895F6635D((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rect0), L_11, /*hidden argument*/NULL);
}
IL_006d:
{
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_12 = ___rect0;
V_4 = L_12;
goto IL_0072;
}
IL_0072:
{
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_13 = V_4;
return L_13;
}
}
// System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_mFF91B379E163CE421F334C99C9F3E5A7D3C1591F (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
float L_0;
L_0 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL);
float L_1;
L_1 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
if ((!(((float)L_0) > ((float)L_1))))
{
goto IL_003f;
}
}
{
float L_2;
L_2 = Rect_get_xMin_m02EA330BE4C4A07A3F18F50F257832E9E3C2B873((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL);
float L_3;
L_3 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
if ((!(((float)L_2) < ((float)L_3))))
{
goto IL_003f;
}
}
{
float L_4;
L_4 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL);
float L_5;
L_5 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
if ((!(((float)L_4) > ((float)L_5))))
{
goto IL_003f;
}
}
{
float L_6;
L_6 = Rect_get_yMin_m2C91041817D410B32B80E338764109D75ACB01E4((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL);
float L_7;
L_7 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
G_B5_0 = ((((float)L_6) < ((float)L_7))? 1 : 0);
goto IL_0040;
}
IL_003f:
{
G_B5_0 = 0;
}
IL_0040:
{
V_0 = (bool)G_B5_0;
goto IL_0043;
}
IL_0043:
{
bool L_8 = V_0;
return L_8;
}
}
IL2CPP_EXTERN_C bool Rect_Overlaps_mFF91B379E163CE421F334C99C9F3E5A7D3C1591F_AdjustorThunk (RuntimeObject * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
bool _returnValue;
_returnValue = Rect_Overlaps_mFF91B379E163CE421F334C99C9F3E5A7D3C1591F(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m4B186F55121E25A8D498AEFECCE973AEE62E7EDD (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, bool ___allowInverse1, const RuntimeMethod* method)
{
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
bool V_2 = false;
{
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = (*(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this);
V_0 = L_0;
bool L_1 = ___allowInverse1;
V_1 = L_1;
bool L_2 = V_1;
if (!L_2)
{
goto IL_001e;
}
}
{
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_3 = V_0;
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_4;
L_4 = Rect_OrderMinMax_mB0EAA3C5660D716D83556F42F7D87DDB8FF7F39C(L_3, /*hidden argument*/NULL);
V_0 = L_4;
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_5 = ___other0;
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_6;
L_6 = Rect_OrderMinMax_mB0EAA3C5660D716D83556F42F7D87DDB8FF7F39C(L_5, /*hidden argument*/NULL);
___other0 = L_6;
}
IL_001e:
{
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_7 = ___other0;
bool L_8;
L_8 = Rect_Overlaps_mFF91B379E163CE421F334C99C9F3E5A7D3C1591F((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), L_7, /*hidden argument*/NULL);
V_2 = L_8;
goto IL_0029;
}
IL_0029:
{
bool L_9 = V_2;
return L_9;
}
}
IL2CPP_EXTERN_C bool Rect_Overlaps_m4B186F55121E25A8D498AEFECCE973AEE62E7EDD_AdjustorThunk (RuntimeObject * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, bool ___allowInverse1, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
bool _returnValue;
_returnValue = Rect_Overlaps_m4B186F55121E25A8D498AEFECCE973AEE62E7EDD(_thisAdjusted, ___other0, ___allowInverse1, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rect::op_Inequality(UnityEngine.Rect,UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Inequality_m6D87EE93EB6C68B78B8C044217EAFCE33EE12B66 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___lhs0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
{
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = ___lhs0;
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_1 = ___rhs1;
bool L_2;
L_2 = Rect_op_Equality_m17C955A4F85F01A7CF0B43EDE41463301E93F6C1(L_0, L_1, /*hidden argument*/NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_000e;
}
IL_000e:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Equality_m17C955A4F85F01A7CF0B43EDE41463301E93F6C1 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___lhs0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
float L_0;
L_0 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___lhs0), /*hidden argument*/NULL);
float L_1;
L_1 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rhs1), /*hidden argument*/NULL);
if ((!(((float)L_0) == ((float)L_1))))
{
goto IL_0043;
}
}
{
float L_2;
L_2 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___lhs0), /*hidden argument*/NULL);
float L_3;
L_3 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rhs1), /*hidden argument*/NULL);
if ((!(((float)L_2) == ((float)L_3))))
{
goto IL_0043;
}
}
{
float L_4;
L_4 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___lhs0), /*hidden argument*/NULL);
float L_5;
L_5 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rhs1), /*hidden argument*/NULL);
if ((!(((float)L_4) == ((float)L_5))))
{
goto IL_0043;
}
}
{
float L_6;
L_6 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___lhs0), /*hidden argument*/NULL);
float L_7;
L_7 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___rhs1), /*hidden argument*/NULL);
G_B5_0 = ((((float)L_6) == ((float)L_7))? 1 : 0);
goto IL_0044;
}
IL_0043:
{
G_B5_0 = 0;
}
IL_0044:
{
V_0 = (bool)G_B5_0;
goto IL_0047;
}
IL_0047:
{
bool L_8 = V_0;
return L_8;
}
}
// System.Int32 UnityEngine.Rect::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_mE5841C54528B29D5E85173AF1973326793AF9311 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
int32_t V_1 = 0;
{
float L_0;
L_0 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
V_0 = L_0;
int32_t L_1;
L_1 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)(&V_0), /*hidden argument*/NULL);
float L_2;
L_2 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
V_0 = L_2;
int32_t L_3;
L_3 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)(&V_0), /*hidden argument*/NULL);
float L_4;
L_4 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
V_0 = L_4;
int32_t L_5;
L_5 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)(&V_0), /*hidden argument*/NULL);
float L_6;
L_6 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
V_0 = L_6;
int32_t L_7;
L_7 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)(&V_0), /*hidden argument*/NULL);
V_1 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1))));
goto IL_0045;
}
IL_0045:
{
int32_t L_8 = V_1;
return L_8;
}
}
IL2CPP_EXTERN_C int32_t Rect_GetHashCode_mE5841C54528B29D5E85173AF1973326793AF9311_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
int32_t _returnValue;
_returnValue = Rect_GetHashCode_mE5841C54528B29D5E85173AF1973326793AF9311(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rect::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mF1F747B913CDB083ED803F5DD21E2005736AE4AB (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject * L_0 = ___other0;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject * L_2 = ___other0;
bool L_3;
L_3 = Rect_Equals_mC9EE5E0C234DB174AC16E653ED8D32BB4D356BB8((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, ((*(Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)UnBox(L_2, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C bool Rect_Equals_mF1F747B913CDB083ED803F5DD21E2005736AE4AB_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
bool _returnValue;
_returnValue = Rect_Equals_mF1F747B913CDB083ED803F5DD21E2005736AE4AB(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rect::Equals(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mC9EE5E0C234DB174AC16E653ED8D32BB4D356BB8 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, const RuntimeMethod* method)
{
float V_0 = 0.0f;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
float L_0;
L_0 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
V_0 = L_0;
float L_1;
L_1 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL);
bool L_2;
L_2 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)(&V_0), L_1, /*hidden argument*/NULL);
if (!L_2)
{
goto IL_005d;
}
}
{
float L_3;
L_3 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
V_0 = L_3;
float L_4;
L_4 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL);
bool L_5;
L_5 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)(&V_0), L_4, /*hidden argument*/NULL);
if (!L_5)
{
goto IL_005d;
}
}
{
float L_6;
L_6 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
V_0 = L_6;
float L_7;
L_7 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL);
bool L_8;
L_8 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)(&V_0), L_7, /*hidden argument*/NULL);
if (!L_8)
{
goto IL_005d;
}
}
{
float L_9;
L_9 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
V_0 = L_9;
float L_10;
L_10 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&___other0), /*hidden argument*/NULL);
bool L_11;
L_11 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)(&V_0), L_10, /*hidden argument*/NULL);
G_B5_0 = ((int32_t)(L_11));
goto IL_005e;
}
IL_005d:
{
G_B5_0 = 0;
}
IL_005e:
{
V_1 = (bool)G_B5_0;
goto IL_0061;
}
IL_0061:
{
bool L_12 = V_1;
return L_12;
}
}
IL2CPP_EXTERN_C bool Rect_Equals_mC9EE5E0C234DB174AC16E653ED8D32BB4D356BB8_AdjustorThunk (RuntimeObject * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
bool _returnValue;
_returnValue = Rect_Equals_mC9EE5E0C234DB174AC16E653ED8D32BB4D356BB8(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.String UnityEngine.Rect::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_mCB7EA3D9B51213304AB0175B2D5E4545AFBCF483 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
String_t* L_2;
L_2 = Rect_ToString_m3DFE65344E06224C23BB7500D069F908D5DDE8F5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
String_t* L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C String_t* Rect_ToString_mCB7EA3D9B51213304AB0175B2D5E4545AFBCF483_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
String_t* _returnValue;
_returnValue = Rect_ToString_mCB7EA3D9B51213304AB0175B2D5E4545AFBCF483(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Rect::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_m3DFE65344E06224C23BB7500D069F908D5DDE8F5 (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
float V_1 = 0.0f;
String_t* V_2 = NULL;
{
String_t* L_0 = ___format0;
bool L_1;
L_1 = String_IsNullOrEmpty_m9AFBB5335B441B94E884B8A9D4A27AD60E3D7F7C(L_0, /*hidden argument*/NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0012;
}
}
{
___format0 = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
}
IL_0012:
{
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)4);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3;
float L_5;
L_5 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
V_1 = L_5;
String_t* L_6 = ___format0;
RuntimeObject* L_7 = ___formatProvider1;
String_t* L_8;
L_8 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)(&V_1), L_6, L_7, /*hidden argument*/NULL);
ArrayElementTypeCheck (L_4, L_8);
(L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_8);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_4;
float L_10;
L_10 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
V_1 = L_10;
String_t* L_11 = ___format0;
RuntimeObject* L_12 = ___formatProvider1;
String_t* L_13;
L_13 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)(&V_1), L_11, L_12, /*hidden argument*/NULL);
ArrayElementTypeCheck (L_9, L_13);
(L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_13);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_14 = L_9;
float L_15;
L_15 = Rect_get_width_m4A0500D95CA84917787A8E90D26E66D49DFA90EF((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
V_1 = L_15;
String_t* L_16 = ___format0;
RuntimeObject* L_17 = ___formatProvider1;
String_t* L_18;
L_18 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)(&V_1), L_16, L_17, /*hidden argument*/NULL);
ArrayElementTypeCheck (L_14, L_18);
(L_14)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_18);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_19 = L_14;
float L_20;
L_20 = Rect_get_height_m42FEF31015A269E6E2B7E6F62E72E5BF6602302A((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)__this, /*hidden argument*/NULL);
V_1 = L_20;
String_t* L_21 = ___format0;
RuntimeObject* L_22 = ___formatProvider1;
String_t* L_23;
L_23 = Single_ToString_m7631D332703B4197EAA7DC0BA067CE7E16334D8B((float*)(&V_1), L_21, L_22, /*hidden argument*/NULL);
ArrayElementTypeCheck (L_19, L_23);
(L_19)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_23);
String_t* L_24;
L_24 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E, L_19, /*hidden argument*/NULL);
V_2 = L_24;
goto IL_0071;
}
IL_0071:
{
String_t* L_25 = V_2;
return L_25;
}
}
IL2CPP_EXTERN_C String_t* Rect_ToString_m3DFE65344E06224C23BB7500D069F908D5DDE8F5_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
{
int32_t _offset = 1;
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * _thisAdjusted = reinterpret_cast<Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *>(__this + _offset);
String_t* _returnValue;
_returnValue = Rect_ToString_m3DFE65344E06224C23BB7500D069F908D5DDE8F5(_thisAdjusted, ___format0, ___formatProvider1, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.RectInt::get_x()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_x_m2D7412BC4EE7871D19042F469D6C573016E39F79 (RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->get_m_XMin_0();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t RectInt_get_x_m2D7412BC4EE7871D19042F469D6C573016E39F79_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * _thisAdjusted = reinterpret_cast<RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 *>(__this + _offset);
int32_t _returnValue;
_returnValue = RectInt_get_x_m2D7412BC4EE7871D19042F469D6C573016E39F79(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RectInt::set_x(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_x_mCBB2EA6223610F58A5FC4CD972AB8A0A3755F36F (RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_m_XMin_0(L_0);
return;
}
}
IL2CPP_EXTERN_C void RectInt_set_x_mCBB2EA6223610F58A5FC4CD972AB8A0A3755F36F_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * _thisAdjusted = reinterpret_cast<RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 *>(__this + _offset);
RectInt_set_x_mCBB2EA6223610F58A5FC4CD972AB8A0A3755F36F(_thisAdjusted, ___value0, method);
}
// System.Int32 UnityEngine.RectInt::get_y()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_y_mAEB15FA1B7CCD08DA9FCB978EE0BA45D6BB9FE33 (RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->get_m_YMin_1();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t RectInt_get_y_mAEB15FA1B7CCD08DA9FCB978EE0BA45D6BB9FE33_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * _thisAdjusted = reinterpret_cast<RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 *>(__this + _offset);
int32_t _returnValue;
_returnValue = RectInt_get_y_mAEB15FA1B7CCD08DA9FCB978EE0BA45D6BB9FE33(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RectInt::set_y(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_y_m9A8D98EB6482E4A16AA6B8CFBB534B698417F827 (RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_m_YMin_1(L_0);
return;
}
}
IL2CPP_EXTERN_C void RectInt_set_y_m9A8D98EB6482E4A16AA6B8CFBB534B698417F827_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * _thisAdjusted = reinterpret_cast<RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 *>(__this + _offset);
RectInt_set_y_m9A8D98EB6482E4A16AA6B8CFBB534B698417F827(_thisAdjusted, ___value0, method);
}
// System.Int32 UnityEngine.RectInt::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_width_m7C3DBF05BE2DC727635FC9D7C778EACF0A9E4085 (RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->get_m_Width_2();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t RectInt_get_width_m7C3DBF05BE2DC727635FC9D7C778EACF0A9E4085_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * _thisAdjusted = reinterpret_cast<RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 *>(__this + _offset);
int32_t _returnValue;
_returnValue = RectInt_get_width_m7C3DBF05BE2DC727635FC9D7C778EACF0A9E4085(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RectInt::set_width(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_width_mD953EC5E374B559F075FA6601652E3AB983975A8 (RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_m_Width_2(L_0);
return;
}
}
IL2CPP_EXTERN_C void RectInt_set_width_mD953EC5E374B559F075FA6601652E3AB983975A8_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * _thisAdjusted = reinterpret_cast<RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 *>(__this + _offset);
RectInt_set_width_mD953EC5E374B559F075FA6601652E3AB983975A8(_thisAdjusted, ___value0, method);
}
// System.Int32 UnityEngine.RectInt::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_height_m5CCF18289CB154C1709AE02AA6375093ECA07DBC (RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->get_m_Height_3();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t RectInt_get_height_m5CCF18289CB154C1709AE02AA6375093ECA07DBC_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * _thisAdjusted = reinterpret_cast<RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 *>(__this + _offset);
int32_t _returnValue;
_returnValue = RectInt_get_height_m5CCF18289CB154C1709AE02AA6375093ECA07DBC(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RectInt::set_height(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_height_mA821DDCEE9E93F079113F4D1E94F251F3C73F0A6 (RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_m_Height_3(L_0);
return;
}
}
IL2CPP_EXTERN_C void RectInt_set_height_mA821DDCEE9E93F079113F4D1E94F251F3C73F0A6_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * _thisAdjusted = reinterpret_cast<RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 *>(__this + _offset);
RectInt_set_height_mA821DDCEE9E93F079113F4D1E94F251F3C73F0A6(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RectInt::.ctor(System.Int32,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt__ctor_m53209E2851578015083B4DEF8354AB38EAD4C553 (RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * __this, int32_t ___xMin0, int32_t ___yMin1, int32_t ___width2, int32_t ___height3, const RuntimeMethod* method)
{
{
int32_t L_0 = ___xMin0;
__this->set_m_XMin_0(L_0);
int32_t L_1 = ___yMin1;
__this->set_m_YMin_1(L_1);
int32_t L_2 = ___width2;
__this->set_m_Width_2(L_2);
int32_t L_3 = ___height3;
__this->set_m_Height_3(L_3);
return;
}
}
IL2CPP_EXTERN_C void RectInt__ctor_m53209E2851578015083B4DEF8354AB38EAD4C553_AdjustorThunk (RuntimeObject * __this, int32_t ___xMin0, int32_t ___yMin1, int32_t ___width2, int32_t ___height3, const RuntimeMethod* method)
{
int32_t _offset = 1;
RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * _thisAdjusted = reinterpret_cast<RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 *>(__this + _offset);
RectInt__ctor_m53209E2851578015083B4DEF8354AB38EAD4C553(_thisAdjusted, ___xMin0, ___yMin1, ___width2, ___height3, method);
}
// System.String UnityEngine.RectInt::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_mDDF5677F3BD7A81A75913503531D9AAB6E5127A8 (RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
String_t* L_2;
L_2 = RectInt_ToString_m4166071DDA0606D66F0BD83538D000174A33EED9((RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 *)__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
String_t* L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C String_t* RectInt_ToString_mDDF5677F3BD7A81A75913503531D9AAB6E5127A8_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * _thisAdjusted = reinterpret_cast<RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 *>(__this + _offset);
String_t* _returnValue;
_returnValue = RectInt_ToString_mDDF5677F3BD7A81A75913503531D9AAB6E5127A8(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.RectInt::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_m4166071DDA0606D66F0BD83538D000174A33EED9 (RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
String_t* V_1 = NULL;
{
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_0 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)4);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_1 = L_0;
int32_t L_2;
L_2 = RectInt_get_x_m2D7412BC4EE7871D19042F469D6C573016E39F79((RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 *)__this, /*hidden argument*/NULL);
V_0 = L_2;
String_t* L_3 = ___format0;
RuntimeObject* L_4 = ___formatProvider1;
String_t* L_5;
L_5 = Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8((int32_t*)(&V_0), L_3, L_4, /*hidden argument*/NULL);
ArrayElementTypeCheck (L_1, L_5);
(L_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_5);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_6 = L_1;
int32_t L_7;
L_7 = RectInt_get_y_mAEB15FA1B7CCD08DA9FCB978EE0BA45D6BB9FE33((RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 *)__this, /*hidden argument*/NULL);
V_0 = L_7;
String_t* L_8 = ___format0;
RuntimeObject* L_9 = ___formatProvider1;
String_t* L_10;
L_10 = Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8((int32_t*)(&V_0), L_8, L_9, /*hidden argument*/NULL);
ArrayElementTypeCheck (L_6, L_10);
(L_6)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_10);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_11 = L_6;
int32_t L_12;
L_12 = RectInt_get_width_m7C3DBF05BE2DC727635FC9D7C778EACF0A9E4085((RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 *)__this, /*hidden argument*/NULL);
V_0 = L_12;
String_t* L_13 = ___format0;
RuntimeObject* L_14 = ___formatProvider1;
String_t* L_15;
L_15 = Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8((int32_t*)(&V_0), L_13, L_14, /*hidden argument*/NULL);
ArrayElementTypeCheck (L_11, L_15);
(L_11)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_15);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_16 = L_11;
int32_t L_17;
L_17 = RectInt_get_height_m5CCF18289CB154C1709AE02AA6375093ECA07DBC((RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 *)__this, /*hidden argument*/NULL);
V_0 = L_17;
String_t* L_18 = ___format0;
RuntimeObject* L_19 = ___formatProvider1;
String_t* L_20;
L_20 = Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8((int32_t*)(&V_0), L_18, L_19, /*hidden argument*/NULL);
ArrayElementTypeCheck (L_16, L_20);
(L_16)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_20);
String_t* L_21;
L_21 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E, L_16, /*hidden argument*/NULL);
V_1 = L_21;
goto IL_0060;
}
IL_0060:
{
String_t* L_22 = V_1;
return L_22;
}
}
IL2CPP_EXTERN_C String_t* RectInt_ToString_m4166071DDA0606D66F0BD83538D000174A33EED9_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
{
int32_t _offset = 1;
RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * _thisAdjusted = reinterpret_cast<RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 *>(__this + _offset);
String_t* _returnValue;
_returnValue = RectInt_ToString_m4166071DDA0606D66F0BD83538D000174A33EED9(_thisAdjusted, ___format0, ___formatProvider1, method);
return _returnValue;
}
// System.Boolean UnityEngine.RectInt::Equals(UnityEngine.RectInt)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectInt_Equals_mAF3A442FB55544FF362006EDB9B2F225D32BDF6D (RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * __this, RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
int32_t L_0 = __this->get_m_XMin_0();
RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 L_1 = ___other0;
int32_t L_2 = L_1.get_m_XMin_0();
if ((!(((uint32_t)L_0) == ((uint32_t)L_2))))
{
goto IL_003b;
}
}
{
int32_t L_3 = __this->get_m_YMin_1();
RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 L_4 = ___other0;
int32_t L_5 = L_4.get_m_YMin_1();
if ((!(((uint32_t)L_3) == ((uint32_t)L_5))))
{
goto IL_003b;
}
}
{
int32_t L_6 = __this->get_m_Width_2();
RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 L_7 = ___other0;
int32_t L_8 = L_7.get_m_Width_2();
if ((!(((uint32_t)L_6) == ((uint32_t)L_8))))
{
goto IL_003b;
}
}
{
int32_t L_9 = __this->get_m_Height_3();
RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 L_10 = ___other0;
int32_t L_11 = L_10.get_m_Height_3();
G_B5_0 = ((((int32_t)L_9) == ((int32_t)L_11))? 1 : 0);
goto IL_003c;
}
IL_003b:
{
G_B5_0 = 0;
}
IL_003c:
{
V_0 = (bool)G_B5_0;
goto IL_003f;
}
IL_003f:
{
bool L_12 = V_0;
return L_12;
}
}
IL2CPP_EXTERN_C bool RectInt_Equals_mAF3A442FB55544FF362006EDB9B2F225D32BDF6D_AdjustorThunk (RuntimeObject * __this, RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 * _thisAdjusted = reinterpret_cast<RectInt_tE7B8105A280C1AC73A4157ED41F9B86C9BD91E49 *>(__this + _offset);
bool _returnValue;
_returnValue = RectInt_Equals_mAF3A442FB55544FF362006EDB9B2F225D32BDF6D(_thisAdjusted, ___other0, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.RectOffset
IL2CPP_EXTERN_C void RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshal_pinvoke(const RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70& unmarshaled, RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_pinvoke& marshaled)
{
marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
if (unmarshaled.get_m_SourceStyle_1() != NULL)
{
if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1()))
{
marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_query_interface<Il2CppIUnknown>(static_cast<Il2CppComObject*>(unmarshaled.get_m_SourceStyle_1()));
(marshaled.___m_SourceStyle_1)->AddRef();
}
else
{
marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw<Il2CppIUnknown>(unmarshaled.get_m_SourceStyle_1());
}
}
else
{
marshaled.___m_SourceStyle_1 = NULL;
}
}
IL2CPP_EXTERN_C void RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshal_pinvoke_back(const RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_pinvoke& marshaled, RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70& unmarshaled)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Il2CppComObject_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
intptr_t unmarshaled_m_Ptr_temp_0;
memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
if (marshaled.___m_SourceStyle_1 != NULL)
{
unmarshaled.set_m_SourceStyle_1(il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var));
if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1()))
{
il2cpp_codegen_com_cache_queried_interface(static_cast<Il2CppComObject*>(unmarshaled.get_m_SourceStyle_1()), Il2CppIUnknown::IID, marshaled.___m_SourceStyle_1);
}
}
else
{
unmarshaled.set_m_SourceStyle_1(NULL);
}
}
// Conversion method for clean up from marshalling of: UnityEngine.RectOffset
IL2CPP_EXTERN_C void RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshal_pinvoke_cleanup(RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_pinvoke& marshaled)
{
if (marshaled.___m_SourceStyle_1 != NULL)
{
(marshaled.___m_SourceStyle_1)->Release();
marshaled.___m_SourceStyle_1 = NULL;
}
}
// Conversion methods for marshalling of: UnityEngine.RectOffset
IL2CPP_EXTERN_C void RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshal_com(const RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70& unmarshaled, RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_com& marshaled)
{
marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
if (unmarshaled.get_m_SourceStyle_1() != NULL)
{
if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1()))
{
marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_query_interface<Il2CppIUnknown>(static_cast<Il2CppComObject*>(unmarshaled.get_m_SourceStyle_1()));
(marshaled.___m_SourceStyle_1)->AddRef();
}
else
{
marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw<Il2CppIUnknown>(unmarshaled.get_m_SourceStyle_1());
}
}
else
{
marshaled.___m_SourceStyle_1 = NULL;
}
}
IL2CPP_EXTERN_C void RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshal_com_back(const RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_com& marshaled, RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70& unmarshaled)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Il2CppComObject_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
intptr_t unmarshaled_m_Ptr_temp_0;
memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
if (marshaled.___m_SourceStyle_1 != NULL)
{
unmarshaled.set_m_SourceStyle_1(il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var));
if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1()))
{
il2cpp_codegen_com_cache_queried_interface(static_cast<Il2CppComObject*>(unmarshaled.get_m_SourceStyle_1()), Il2CppIUnknown::IID, marshaled.___m_SourceStyle_1);
}
}
else
{
unmarshaled.set_m_SourceStyle_1(NULL);
}
}
// Conversion method for clean up from marshalling of: UnityEngine.RectOffset
IL2CPP_EXTERN_C void RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshal_com_cleanup(RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70_marshaled_com& marshaled)
{
if (marshaled.___m_SourceStyle_1 != NULL)
{
(marshaled.___m_SourceStyle_1)->Release();
marshaled.___m_SourceStyle_1 = NULL;
}
}
// System.Void UnityEngine.RectOffset::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_m83529BADBE62C2D61ABEE8EB774BAB2D38DCF2AD (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
{
{
Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
intptr_t L_0;
L_0 = RectOffset_InternalCreate_m24E70055383879A2ECA568F0B6B57C026188E3A7(/*hidden argument*/NULL);
__this->set_m_Ptr_0((intptr_t)L_0);
return;
}
}
// System.Void UnityEngine.RectOffset::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_mA519A9F678D6B88731C3F6A67E0DA9092A4596D4 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, RuntimeObject * ___sourceStyle0, intptr_t ___source1, const RuntimeMethod* method)
{
{
Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
RuntimeObject * L_0 = ___sourceStyle0;
__this->set_m_SourceStyle_1(L_0);
intptr_t L_1 = ___source1;
__this->set_m_Ptr_0((intptr_t)L_1);
return;
}
}
// System.Void UnityEngine.RectOffset::Finalize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Finalize_m640BD40EDCC5A2774B9501E75735A1D530AFED27 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
{
bool V_0 = false;
Exception_t * __last_unhandled_exception = 0;
il2cpp::utils::ExceptionSupportStack<int32_t, 1> __leave_targets;
{
}
IL_0001:
try
{ // begin try (depth: 1)
{
RuntimeObject * L_0 = __this->get_m_SourceStyle_1();
V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
IL_000f:
{
RectOffset_Destroy_m56862AB47C5C13956BA4DDE49CB01701069E2EFE(__this, /*hidden argument*/NULL);
}
IL_0016:
{
IL2CPP_LEAVE(0x20, FINALLY_0018);
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__last_unhandled_exception = (Exception_t *)e.ex;
goto FINALLY_0018;
}
FINALLY_0018:
{ // begin finally (depth: 1)
Object_Finalize_mC59C83CF4F7707E425FFA6362931C25D4C36676A(__this, /*hidden argument*/NULL);
IL2CPP_END_FINALLY(24)
} // end finally (depth: 1)
IL2CPP_CLEANUP(24)
{
IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
IL2CPP_JUMP_TBL(0x20, IL_0020)
}
IL_0020:
{
return;
}
}
// System.String UnityEngine.RectOffset::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_mFD37DA306C2835C1C5CE0F1DFBE92654A27231C0 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
IL2CPP_RUNTIME_CLASS_INIT(CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98_il2cpp_TypeInfo_var);
CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 * L_0;
L_0 = CultureInfo_get_InvariantCulture_m9FAAFAF8A00091EE1FCB7098AD3F163ECDF02164(/*hidden argument*/NULL);
NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * L_1;
L_1 = VirtFuncInvoker0< NumberFormatInfo_t58780B43B6A840C38FD10C50CDFE2128884CAD1D * >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_0);
String_t* L_2;
L_2 = RectOffset_ToString_mA3FFA19BFCBA3A7DE7700B4C6C10E476C61B4ACE(__this, (String_t*)NULL, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
String_t* L_3 = V_0;
return L_3;
}
}
// System.String UnityEngine.RectOffset::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_mA3FFA19BFCBA3A7DE7700B4C6C10E476C61B4ACE (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7B9743BBBE2B4AEF1AE28F15A5D42721AA0CAE6C);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
String_t* V_1 = NULL;
{
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_0 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)4);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_1 = L_0;
int32_t L_2;
L_2 = RectOffset_get_left_m3B3066D09D8C9C94826258386B609CDBFFF11910(__this, /*hidden argument*/NULL);
V_0 = L_2;
String_t* L_3 = ___format0;
RuntimeObject* L_4 = ___formatProvider1;
String_t* L_5;
L_5 = Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8((int32_t*)(&V_0), L_3, L_4, /*hidden argument*/NULL);
ArrayElementTypeCheck (L_1, L_5);
(L_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_5);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_6 = L_1;
int32_t L_7;
L_7 = RectOffset_get_right_m889468939F3F926FE21F8E81E23C0342D45615C6(__this, /*hidden argument*/NULL);
V_0 = L_7;
String_t* L_8 = ___format0;
RuntimeObject* L_9 = ___formatProvider1;
String_t* L_10;
L_10 = Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8((int32_t*)(&V_0), L_8, L_9, /*hidden argument*/NULL);
ArrayElementTypeCheck (L_6, L_10);
(L_6)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_10);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_11 = L_6;
int32_t L_12;
L_12 = RectOffset_get_top_m42000C7682185F03F23E7E0C3E8EC026FDBAB9D1(__this, /*hidden argument*/NULL);
V_0 = L_12;
String_t* L_13 = ___format0;
RuntimeObject* L_14 = ___formatProvider1;
String_t* L_15;
L_15 = Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8((int32_t*)(&V_0), L_13, L_14, /*hidden argument*/NULL);
ArrayElementTypeCheck (L_11, L_15);
(L_11)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_15);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_16 = L_11;
int32_t L_17;
L_17 = RectOffset_get_bottom_mDDEBF1389FC1B8DCD9FC15DF91E51D264925C00D(__this, /*hidden argument*/NULL);
V_0 = L_17;
String_t* L_18 = ___format0;
RuntimeObject* L_19 = ___formatProvider1;
String_t* L_20;
L_20 = Int32_ToString_m246774E1922012AE787EB97743F42CB798B70CD8((int32_t*)(&V_0), L_18, L_19, /*hidden argument*/NULL);
ArrayElementTypeCheck (L_16, L_20);
(L_16)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_20);
String_t* L_21;
L_21 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral7B9743BBBE2B4AEF1AE28F15A5D42721AA0CAE6C, L_16, /*hidden argument*/NULL);
V_1 = L_21;
goto IL_0060;
}
IL_0060:
{
String_t* L_22 = V_1;
return L_22;
}
}
// System.Void UnityEngine.RectOffset::Destroy()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Destroy_m56862AB47C5C13956BA4DDE49CB01701069E2EFE (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
intptr_t L_0 = __this->get_m_Ptr_0();
bool L_1;
L_1 = IntPtr_op_Inequality_m212AF0E66AA81FEDC982B1C8A44ADDA24B995EB8((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_002e;
}
}
{
intptr_t L_3 = __this->get_m_Ptr_0();
RectOffset_InternalDestroy_m58D18EDE9295B31E2BCA824825FE08F9A1C1D42F((intptr_t)L_3, /*hidden argument*/NULL);
__this->set_m_Ptr_0((intptr_t)(0));
}
IL_002e:
{
return;
}
}
// System.IntPtr UnityEngine.RectOffset::InternalCreate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t RectOffset_InternalCreate_m24E70055383879A2ECA568F0B6B57C026188E3A7 (const RuntimeMethod* method)
{
typedef intptr_t (*RectOffset_InternalCreate_m24E70055383879A2ECA568F0B6B57C026188E3A7_ftn) ();
static RectOffset_InternalCreate_m24E70055383879A2ECA568F0B6B57C026188E3A7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_InternalCreate_m24E70055383879A2ECA568F0B6B57C026188E3A7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::InternalCreate()");
intptr_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.RectOffset::InternalDestroy(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_InternalDestroy_m58D18EDE9295B31E2BCA824825FE08F9A1C1D42F (intptr_t ___ptr0, const RuntimeMethod* method)
{
typedef void (*RectOffset_InternalDestroy_m58D18EDE9295B31E2BCA824825FE08F9A1C1D42F_ftn) (intptr_t);
static RectOffset_InternalDestroy_m58D18EDE9295B31E2BCA824825FE08F9A1C1D42F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_InternalDestroy_m58D18EDE9295B31E2BCA824825FE08F9A1C1D42F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::InternalDestroy(System.IntPtr)");
_il2cpp_icall_func(___ptr0);
}
// System.Int32 UnityEngine.RectOffset::get_left()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_m3B3066D09D8C9C94826258386B609CDBFFF11910 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
{
typedef int32_t (*RectOffset_get_left_m3B3066D09D8C9C94826258386B609CDBFFF11910_ftn) (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *);
static RectOffset_get_left_m3B3066D09D8C9C94826258386B609CDBFFF11910_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_get_left_m3B3066D09D8C9C94826258386B609CDBFFF11910_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_left()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.RectOffset::get_right()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_right_m889468939F3F926FE21F8E81E23C0342D45615C6 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
{
typedef int32_t (*RectOffset_get_right_m889468939F3F926FE21F8E81E23C0342D45615C6_ftn) (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *);
static RectOffset_get_right_m889468939F3F926FE21F8E81E23C0342D45615C6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_get_right_m889468939F3F926FE21F8E81E23C0342D45615C6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_right()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.RectOffset::get_top()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_m42000C7682185F03F23E7E0C3E8EC026FDBAB9D1 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
{
typedef int32_t (*RectOffset_get_top_m42000C7682185F03F23E7E0C3E8EC026FDBAB9D1_ftn) (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *);
static RectOffset_get_top_m42000C7682185F03F23E7E0C3E8EC026FDBAB9D1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_get_top_m42000C7682185F03F23E7E0C3E8EC026FDBAB9D1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_top()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.RectOffset::get_bottom()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_bottom_mDDEBF1389FC1B8DCD9FC15DF91E51D264925C00D (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
{
typedef int32_t (*RectOffset_get_bottom_mDDEBF1389FC1B8DCD9FC15DF91E51D264925C00D_ftn) (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *);
static RectOffset_get_bottom_mDDEBF1389FC1B8DCD9FC15DF91E51D264925C00D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_get_bottom_mDDEBF1389FC1B8DCD9FC15DF91E51D264925C00D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_bottom()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.RectOffset::get_horizontal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_horizontal_m7B1D97260EF95BCEDB9A7AF7AC9FAF99D56E9177 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
{
typedef int32_t (*RectOffset_get_horizontal_m7B1D97260EF95BCEDB9A7AF7AC9FAF99D56E9177_ftn) (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *);
static RectOffset_get_horizontal_m7B1D97260EF95BCEDB9A7AF7AC9FAF99D56E9177_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_get_horizontal_m7B1D97260EF95BCEDB9A7AF7AC9FAF99D56E9177_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_horizontal()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.RectOffset::get_vertical()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_vertical_m589292AEF7A556D4FD0CED648DEED422C1CA36A4 (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 * __this, const RuntimeMethod* method)
{
typedef int32_t (*RectOffset_get_vertical_m589292AEF7A556D4FD0CED648DEED422C1CA36A4_ftn) (RectOffset_tE3A58467CD0749AD9D3E1271F9E315B38F39AE70 *);
static RectOffset_get_vertical_m589292AEF7A556D4FD0CED648DEED422C1CA36A4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_get_vertical_m589292AEF7A556D4FD0CED648DEED422C1CA36A4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_vertical()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.RectTransform::add_reapplyDrivenProperties(UnityEngine.RectTransform/ReapplyDrivenProperties)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_add_reapplyDrivenProperties_mCD8CB43C59C3C04528C842E4640AD1DC5B71F043 (ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * V_0 = NULL;
ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * V_1 = NULL;
ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * V_2 = NULL;
{
ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_0 = ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var))->get_reapplyDrivenProperties_4();
V_0 = L_0;
}
IL_0006:
{
ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_1 = V_0;
V_1 = L_1;
ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_2 = V_1;
ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_3 = ___value0;
Delegate_t * L_4;
L_4 = Delegate_Combine_m631D10D6CFF81AB4F237B9D549B235A54F45FA55(L_2, L_3, /*hidden argument*/NULL);
V_2 = ((ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *)CastclassSealed((RuntimeObject*)L_4, ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE_il2cpp_TypeInfo_var));
ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_5 = V_2;
ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_6 = V_1;
ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_7;
L_7 = InterlockedCompareExchangeImpl<ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *>((ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE **)(((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var))->get_address_of_reapplyDrivenProperties_4()), L_5, L_6);
V_0 = L_7;
ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_8 = V_0;
ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_9 = V_1;
if ((!(((RuntimeObject*)(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *)L_8) == ((RuntimeObject*)(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// System.Void UnityEngine.RectTransform::remove_reapplyDrivenProperties(UnityEngine.RectTransform/ReapplyDrivenProperties)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_remove_reapplyDrivenProperties_m2F771726CC09F7CF3E9194B72D87ABB3B61001F1 (ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * V_0 = NULL;
ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * V_1 = NULL;
ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * V_2 = NULL;
{
ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_0 = ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var))->get_reapplyDrivenProperties_4();
V_0 = L_0;
}
IL_0006:
{
ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_1 = V_0;
V_1 = L_1;
ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_2 = V_1;
ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_3 = ___value0;
Delegate_t * L_4;
L_4 = Delegate_Remove_m8B4AD17254118B2904720D55C9B34FB3DCCBD7D4(L_2, L_3, /*hidden argument*/NULL);
V_2 = ((ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *)CastclassSealed((RuntimeObject*)L_4, ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE_il2cpp_TypeInfo_var));
ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_5 = V_2;
ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_6 = V_1;
ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_7;
L_7 = InterlockedCompareExchangeImpl<ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *>((ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE **)(((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var))->get_address_of_reapplyDrivenProperties_4()), L_5, L_6);
V_0 = L_7;
ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_8 = V_0;
ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_9 = V_1;
if ((!(((RuntimeObject*)(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *)L_8) == ((RuntimeObject*)(ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE *)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// UnityEngine.Rect UnityEngine.RectTransform::get_rect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method)
{
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RectTransform_get_rect_Injected_m9E2423A68A47664E62278AF461D5F5E8444E3E63(__this, (Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchorMin_m5CBB2E649A3D4234A7A5A16B1BBAADAC9C033319 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method)
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RectTransform_get_anchorMin_Injected_m591E30B205148C8EE6B40DEFF59C26578B269E86(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.RectTransform::set_anchorMin(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_mD9E6E95890B701A5190C12F5AE42E622246AF798 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
{
{
RectTransform_set_anchorMin_Injected_mE7DC3F6291CD07ECE04F3E602395B1E8C841B9DB(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___value0), /*hidden argument*/NULL);
return;
}
}
// UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchorMax_mC1577047A20870209C9A6801B75FE6930AE56F1E (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method)
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RectTransform_get_anchorMax_Injected_m66E954822B58B90A6C0BCF215BF8ADECF2AE82A5(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.RectTransform::set_anchorMax(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_m67E04F54B5122804E32019D5FAE50C21CC67651D (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
{
{
RectTransform_set_anchorMax_Injected_m5C4650BC3A0CB3F5B9BB42020ED98310ED217D9F(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___value0), /*hidden argument*/NULL);
return;
}
}
// UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method)
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RectTransform_get_anchoredPosition_Injected_mEAE78E52E8C07DF7C3FD72FC31E675557B7D2D21(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
{
{
RectTransform_set_anchoredPosition_Injected_m5F082F2C7BECB268DD87C04857157E2C50C44FB9(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___value0), /*hidden argument*/NULL);
return;
}
}
// UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method)
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RectTransform_get_sizeDelta_Injected_mCDC20F4A6886D32FD2450EF690EA8B067769C093(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
{
{
RectTransform_set_sizeDelta_Injected_m7693B136F6C2F35B06D21E813FE4D90007D0FCEA(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___value0), /*hidden argument*/NULL);
return;
}
}
// UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method)
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RectTransform_get_pivot_Injected_m37B7AD78DD72F2A181EC5B06AB9499EB11D20EB3(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_0), /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.RectTransform::set_pivot(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_m94F32EF88DC4EC9CA96721F8EDD8BFBC4FD07335 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
{
{
RectTransform_set_pivot_Injected_m9FE95D2C721B381940FCDA8D202B3A3AC5B03B56(__this, (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&___value0), /*hidden argument*/NULL);
return;
}
}
// UnityEngine.Vector2 UnityEngine.RectTransform::get_offsetMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_offsetMin_m6573EC7E31B25028A35C21D4195D96EA94645E5C (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method)
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0;
L_0 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(__this, /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1;
L_1 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(__this, /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
L_2 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(__this, /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3;
L_3 = Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline(L_1, L_2, /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
L_4 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_0, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_0020;
}
IL_0020:
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5 = V_0;
return L_5;
}
}
// System.Void UnityEngine.RectTransform::set_offsetMin(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_offsetMin_m86D7818770137C150B70A3842EBF03F494C34271 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___value0;
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1;
L_1 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(__this, /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
L_2 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(__this, /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3;
L_3 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(__this, /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
L_4 = Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline(L_2, L_3, /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5;
L_5 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_1, L_4, /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
L_6 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_0, L_5, /*hidden argument*/NULL);
V_0 = L_6;
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
L_7 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(__this, /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8 = V_0;
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9;
L_9 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_7, L_8, /*hidden argument*/NULL);
RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(__this, L_9, /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_10;
L_10 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(__this, /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_11 = V_0;
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_12;
L_12 = Vector2_get_one_m9B2AFD26404B6DD0F520D19FC7F79371C5C18B42(/*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13;
L_13 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(__this, /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_14;
L_14 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_12, L_13, /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_15;
L_15 = Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline(L_11, L_14, /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_16;
L_16 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_10, L_15, /*hidden argument*/NULL);
RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905(__this, L_16, /*hidden argument*/NULL);
return;
}
}
// UnityEngine.Vector2 UnityEngine.RectTransform::get_offsetMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_get_offsetMax_m27465B00CD222399CC8B3BB53A4A68CF342319C6 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method)
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0;
L_0 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(__this, /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1;
L_1 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(__this, /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
L_2 = Vector2_get_one_m9B2AFD26404B6DD0F520D19FC7F79371C5C18B42(/*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3;
L_3 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(__this, /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
L_4 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_2, L_3, /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5;
L_5 = Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline(L_1, L_4, /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
L_6 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_0, L_5, /*hidden argument*/NULL);
V_0 = L_6;
goto IL_002a;
}
IL_002a:
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7 = V_0;
return L_7;
}
}
// System.Void UnityEngine.RectTransform::set_offsetMax(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_offsetMax_m5FDE1063C8BA1EC98D3C57C58DD2A1B9B721A8BF (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___value0, const RuntimeMethod* method)
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___value0;
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1;
L_1 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(__this, /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2;
L_2 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(__this, /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_3;
L_3 = Vector2_get_one_m9B2AFD26404B6DD0F520D19FC7F79371C5C18B42(/*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
L_4 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(__this, /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_5;
L_5 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_3, L_4, /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6;
L_6 = Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline(L_2, L_5, /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
L_7 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_1, L_6, /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
L_8 = Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline(L_0, L_7, /*hidden argument*/NULL);
V_0 = L_8;
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9;
L_9 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(__this, /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_10 = V_0;
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_11;
L_11 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_9, L_10, /*hidden argument*/NULL);
RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(__this, L_11, /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_12;
L_12 = RectTransform_get_anchoredPosition_mFDC4F160F99634B2FBC73FE5FB1F4F4127CDD975(__this, /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13 = V_0;
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_14;
L_14 = RectTransform_get_pivot_m146F0BB5D3873FCEF3606DAFB8994BFA978095EE(__this, /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_15;
L_15 = Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline(L_13, L_14, /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_16;
L_16 = Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline(L_12, L_15, /*hidden argument*/NULL);
RectTransform_set_anchoredPosition_m8143009B7D2B786DF8309D1D319F2212EFD24905(__this, L_16, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.RectTransform::ForceUpdateRectTransforms()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_ForceUpdateRectTransforms_m1870AEDF1999900C2CC78F644ECB518C3CC374BE (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method)
{
typedef void (*RectTransform_ForceUpdateRectTransforms_m1870AEDF1999900C2CC78F644ECB518C3CC374BE_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *);
static RectTransform_ForceUpdateRectTransforms_m1870AEDF1999900C2CC78F644ECB518C3CC374BE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectTransform_ForceUpdateRectTransforms_m1870AEDF1999900C2CC78F644ECB518C3CC374BE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::ForceUpdateRectTransforms()");
_il2cpp_icall_func(__this);
}
// System.Void UnityEngine.RectTransform::GetLocalCorners(UnityEngine.Vector3[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetLocalCorners_mA93C3DA0EF4915A399E111F23E8B0037FB0D897C (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___fourCornersArray0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral07723F602A69DB560DB8CFD75FE87707EA0E307E);
s_Il2CppMethodInitialized = true;
}
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_0;
memset((&V_0), 0, sizeof(V_0));
float V_1 = 0.0f;
float V_2 = 0.0f;
float V_3 = 0.0f;
float V_4 = 0.0f;
bool V_5 = false;
int32_t G_B3_0 = 0;
{
Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_0 = ___fourCornersArray0;
if (!L_0)
{
goto IL_000c;
}
}
{
Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_1 = ___fourCornersArray0;
G_B3_0 = ((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length)))) < ((int32_t)4))? 1 : 0);
goto IL_000d;
}
IL_000c:
{
G_B3_0 = 1;
}
IL_000d:
{
V_5 = (bool)G_B3_0;
bool L_2 = V_5;
if (!L_2)
{
goto IL_0021;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
Debug_LogError_m8850D65592770A364D494025FF3A73E8D4D70485(_stringLiteral07723F602A69DB560DB8CFD75FE87707EA0E307E, /*hidden argument*/NULL);
goto IL_0097;
}
IL_0021:
{
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_3;
L_3 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(__this, /*hidden argument*/NULL);
V_0 = L_3;
float L_4;
L_4 = Rect_get_x_mA61220F6F26ECD6951B779FFA7CAD7ECE11D6987((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
V_1 = L_4;
float L_5;
L_5 = Rect_get_y_m4E1AAD20D167085FF4F9E9C86EF34689F5770A74((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
V_2 = L_5;
float L_6;
L_6 = Rect_get_xMax_m174FFAACE6F19A59AA793B3D507BE70116E27DE5((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
V_3 = L_6;
float L_7;
L_7 = Rect_get_yMax_m9685BF55B44C51FF9BA080F9995073E458E1CDC3((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_0), /*hidden argument*/NULL);
V_4 = L_7;
Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_8 = ___fourCornersArray0;
float L_9 = V_1;
float L_10 = V_2;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11;
memset((&L_11), 0, sizeof(L_11));
Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_11), L_9, L_10, (0.0f), /*hidden argument*/NULL);
(L_8)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_11);
Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_12 = ___fourCornersArray0;
float L_13 = V_1;
float L_14 = V_4;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_15;
memset((&L_15), 0, sizeof(L_15));
Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_15), L_13, L_14, (0.0f), /*hidden argument*/NULL);
(L_12)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_15);
Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_16 = ___fourCornersArray0;
float L_17 = V_3;
float L_18 = V_4;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_19;
memset((&L_19), 0, sizeof(L_19));
Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_19), L_17, L_18, (0.0f), /*hidden argument*/NULL);
(L_16)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_19);
Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_20 = ___fourCornersArray0;
float L_21 = V_3;
float L_22 = V_2;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_23;
memset((&L_23), 0, sizeof(L_23));
Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_23), L_21, L_22, (0.0f), /*hidden argument*/NULL);
(L_20)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_23);
}
IL_0097:
{
return;
}
}
// System.Void UnityEngine.RectTransform::GetWorldCorners(UnityEngine.Vector3[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetWorldCorners_m5351A825540654FFDBD0837AC37D2139F64A4FD8 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* ___fourCornersArray0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral300D50A3C3CA538D02C4BE38AE82044D58E0DEBF);
s_Il2CppMethodInitialized = true;
}
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
int32_t V_2 = 0;
bool V_3 = false;
int32_t G_B3_0 = 0;
{
Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_0 = ___fourCornersArray0;
if (!L_0)
{
goto IL_000c;
}
}
{
Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_1 = ___fourCornersArray0;
G_B3_0 = ((((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length)))) < ((int32_t)4))? 1 : 0);
goto IL_000d;
}
IL_000c:
{
G_B3_0 = 1;
}
IL_000d:
{
V_1 = (bool)G_B3_0;
bool L_2 = V_1;
if (!L_2)
{
goto IL_001f;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
Debug_LogError_m8850D65592770A364D494025FF3A73E8D4D70485(_stringLiteral300D50A3C3CA538D02C4BE38AE82044D58E0DEBF, /*hidden argument*/NULL);
goto IL_0058;
}
IL_001f:
{
Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_3 = ___fourCornersArray0;
RectTransform_GetLocalCorners_mA93C3DA0EF4915A399E111F23E8B0037FB0D897C(__this, L_3, /*hidden argument*/NULL);
Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_4;
L_4 = Component_get_transform_mE8496EBC45BEB1BADB5F314960F1DF1C952FA11F(__this, /*hidden argument*/NULL);
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_5;
L_5 = Transform_get_localToWorldMatrix_m6B810B0F20BA5DE48009461A4D662DD8BFF6A3CC(L_4, /*hidden argument*/NULL);
V_0 = L_5;
V_2 = 0;
goto IL_0050;
}
IL_0037:
{
Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_6 = ___fourCornersArray0;
int32_t L_7 = V_2;
Vector3U5BU5D_t5FB88EAA33E46838BDC2ABDAEA3E8727491CB9E4* L_8 = ___fourCornersArray0;
int32_t L_9 = V_2;
int32_t L_10 = L_9;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_11 = (L_8)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_10));
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12;
L_12 = Matrix4x4_MultiplyPoint_mE92BEE4DED3B602983C2BBE06C44AD29564EDA83((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)(&V_0), L_11, /*hidden argument*/NULL);
(L_6)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_7), (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E )L_12);
int32_t L_13 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1));
}
IL_0050:
{
int32_t L_14 = V_2;
V_3 = (bool)((((int32_t)L_14) < ((int32_t)4))? 1 : 0);
bool L_15 = V_3;
if (L_15)
{
goto IL_0037;
}
}
IL_0058:
{
return;
}
}
// System.Void UnityEngine.RectTransform::SetSizeWithCurrentAnchors(UnityEngine.RectTransform/Axis,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_SetSizeWithCurrentAnchors_m69641A375B011EA52C69C5E2553406FFB819F44B (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, int32_t ___axis0, float ___size1, const RuntimeMethod* method)
{
int32_t V_0 = 0;
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_1;
memset((&V_1), 0, sizeof(V_1));
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_2;
memset((&V_2), 0, sizeof(V_2));
{
int32_t L_0 = ___axis0;
V_0 = L_0;
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_1;
L_1 = RectTransform_get_sizeDelta_mCFAE8C916280C173AB79BE32B910376E310D1C50(__this, /*hidden argument*/NULL);
V_1 = L_1;
int32_t L_2 = V_0;
float L_3 = ___size1;
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
L_4 = RectTransform_GetParentSize_mB360151D47F306B0614F87B85402156C8FD949D5(__this, /*hidden argument*/NULL);
V_2 = L_4;
int32_t L_5 = V_0;
float L_6;
L_6 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_2), L_5, /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
L_7 = RectTransform_get_anchorMax_mC1577047A20870209C9A6801B75FE6930AE56F1E(__this, /*hidden argument*/NULL);
V_2 = L_7;
int32_t L_8 = V_0;
float L_9;
L_9 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_2), L_8, /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_10;
L_10 = RectTransform_get_anchorMin_m5CBB2E649A3D4234A7A5A16B1BBAADAC9C033319(__this, /*hidden argument*/NULL);
V_2 = L_10;
int32_t L_11 = V_0;
float L_12;
L_12 = Vector2_get_Item_m0F685FCCDE8FEFF108591D73A6D9F048CCEC5926((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_2), L_11, /*hidden argument*/NULL);
Vector2_set_Item_m817FDD0709F52F09ECBB949C29DEE88E73889CAD((Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *)(&V_1), L_2, ((float)il2cpp_codegen_subtract((float)L_3, (float)((float)il2cpp_codegen_multiply((float)L_6, (float)((float)il2cpp_codegen_subtract((float)L_9, (float)L_12)))))), /*hidden argument*/NULL);
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_13 = V_1;
RectTransform_set_sizeDelta_m61943618442E31C6FF0556CDFC70940AE7AD04D0(__this, L_13, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.RectTransform::SendReapplyDrivenProperties(UnityEngine.RectTransform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_SendReapplyDrivenProperties_m9139950FCE6E3C596110C5266174D8B2E56DC9CD (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * ___driven0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * G_B2_0 = NULL;
ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * G_B1_0 = NULL;
{
ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_0 = ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var))->get_reapplyDrivenProperties_4();
ReapplyDrivenProperties_t1441259DADA8FE33A95334AC24C017DFA3DEB4CE * L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000c;
}
}
{
goto IL_0013;
}
IL_000c:
{
RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_2 = ___driven0;
ReapplyDrivenProperties_Invoke_m5B39EC5205C3910AC09DCF378EAA2D8E99391636(G_B2_0, L_2, /*hidden argument*/NULL);
}
IL_0013:
{
return;
}
}
// UnityEngine.Vector2 UnityEngine.RectTransform::GetParentSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 RectTransform_GetParentSize_mB360151D47F306B0614F87B85402156C8FD949D5 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * V_0 = NULL;
bool V_1 = false;
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_2;
memset((&V_2), 0, sizeof(V_2));
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 V_3;
memset((&V_3), 0, sizeof(V_3));
{
Transform_tA8193BB29D4D2C7EC04918F3ED1816345186C3F1 * L_0;
L_0 = Transform_get_parent_m7D06005D9CB55F90F39D42F6A2AF9C7BC80745C9(__this, /*hidden argument*/NULL);
V_0 = ((RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *)IsInstSealed((RuntimeObject*)L_0, RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072_il2cpp_TypeInfo_var));
RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_1 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
bool L_2;
L_2 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_1, /*hidden argument*/NULL);
V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0022;
}
}
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4;
L_4 = Vector2_get_zero_m621041B9DF5FAE86C1EF4CB28C224FEA089CB828(/*hidden argument*/NULL);
V_2 = L_4;
goto IL_0033;
}
IL_0022:
{
RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * L_5 = V_0;
Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 L_6;
L_6 = RectTransform_get_rect_m7B24A1D6E0CB87F3481DDD2584C82C97025404E2(L_5, /*hidden argument*/NULL);
V_3 = L_6;
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_7;
L_7 = Rect_get_size_m752B3BB45AE862F6EAE941ED5E5C1B01C0973A00((Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *)(&V_3), /*hidden argument*/NULL);
V_2 = L_7;
goto IL_0033;
}
IL_0033:
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8 = V_2;
return L_8;
}
}
// System.Void UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_rect_Injected_m9E2423A68A47664E62278AF461D5F5E8444E3E63 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 * ___ret0, const RuntimeMethod* method)
{
typedef void (*RectTransform_get_rect_Injected_m9E2423A68A47664E62278AF461D5F5E8444E3E63_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Rect_t7D9187DB6339DBA5741C09B6CCEF2F54F1966878 *);
static RectTransform_get_rect_Injected_m9E2423A68A47664E62278AF461D5F5E8444E3E63_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectTransform_get_rect_Injected_m9E2423A68A47664E62278AF461D5F5E8444E3E63_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.RectTransform::get_anchorMin_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMin_Injected_m591E30B205148C8EE6B40DEFF59C26578B269E86 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method)
{
typedef void (*RectTransform_get_anchorMin_Injected_m591E30B205148C8EE6B40DEFF59C26578B269E86_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
static RectTransform_get_anchorMin_Injected_m591E30B205148C8EE6B40DEFF59C26578B269E86_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectTransform_get_anchorMin_Injected_m591E30B205148C8EE6B40DEFF59C26578B269E86_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_anchorMin_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.RectTransform::set_anchorMin_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_Injected_mE7DC3F6291CD07ECE04F3E602395B1E8C841B9DB (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method)
{
typedef void (*RectTransform_set_anchorMin_Injected_mE7DC3F6291CD07ECE04F3E602395B1E8C841B9DB_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
static RectTransform_set_anchorMin_Injected_mE7DC3F6291CD07ECE04F3E602395B1E8C841B9DB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectTransform_set_anchorMin_Injected_mE7DC3F6291CD07ECE04F3E602395B1E8C841B9DB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_anchorMin_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.RectTransform::get_anchorMax_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMax_Injected_m66E954822B58B90A6C0BCF215BF8ADECF2AE82A5 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method)
{
typedef void (*RectTransform_get_anchorMax_Injected_m66E954822B58B90A6C0BCF215BF8ADECF2AE82A5_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
static RectTransform_get_anchorMax_Injected_m66E954822B58B90A6C0BCF215BF8ADECF2AE82A5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectTransform_get_anchorMax_Injected_m66E954822B58B90A6C0BCF215BF8ADECF2AE82A5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_anchorMax_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.RectTransform::set_anchorMax_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_Injected_m5C4650BC3A0CB3F5B9BB42020ED98310ED217D9F (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method)
{
typedef void (*RectTransform_set_anchorMax_Injected_m5C4650BC3A0CB3F5B9BB42020ED98310ED217D9F_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
static RectTransform_set_anchorMax_Injected_m5C4650BC3A0CB3F5B9BB42020ED98310ED217D9F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectTransform_set_anchorMax_Injected_m5C4650BC3A0CB3F5B9BB42020ED98310ED217D9F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_anchorMax_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.RectTransform::get_anchoredPosition_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchoredPosition_Injected_mEAE78E52E8C07DF7C3FD72FC31E675557B7D2D21 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method)
{
typedef void (*RectTransform_get_anchoredPosition_Injected_mEAE78E52E8C07DF7C3FD72FC31E675557B7D2D21_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
static RectTransform_get_anchoredPosition_Injected_mEAE78E52E8C07DF7C3FD72FC31E675557B7D2D21_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectTransform_get_anchoredPosition_Injected_mEAE78E52E8C07DF7C3FD72FC31E675557B7D2D21_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_anchoredPosition_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.RectTransform::set_anchoredPosition_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_Injected_m5F082F2C7BECB268DD87C04857157E2C50C44FB9 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method)
{
typedef void (*RectTransform_set_anchoredPosition_Injected_m5F082F2C7BECB268DD87C04857157E2C50C44FB9_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
static RectTransform_set_anchoredPosition_Injected_m5F082F2C7BECB268DD87C04857157E2C50C44FB9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectTransform_set_anchoredPosition_Injected_m5F082F2C7BECB268DD87C04857157E2C50C44FB9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_anchoredPosition_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.RectTransform::get_sizeDelta_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_sizeDelta_Injected_mCDC20F4A6886D32FD2450EF690EA8B067769C093 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method)
{
typedef void (*RectTransform_get_sizeDelta_Injected_mCDC20F4A6886D32FD2450EF690EA8B067769C093_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
static RectTransform_get_sizeDelta_Injected_mCDC20F4A6886D32FD2450EF690EA8B067769C093_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectTransform_get_sizeDelta_Injected_mCDC20F4A6886D32FD2450EF690EA8B067769C093_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_sizeDelta_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.RectTransform::set_sizeDelta_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_Injected_m7693B136F6C2F35B06D21E813FE4D90007D0FCEA (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method)
{
typedef void (*RectTransform_set_sizeDelta_Injected_m7693B136F6C2F35B06D21E813FE4D90007D0FCEA_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
static RectTransform_set_sizeDelta_Injected_m7693B136F6C2F35B06D21E813FE4D90007D0FCEA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectTransform_set_sizeDelta_Injected_m7693B136F6C2F35B06D21E813FE4D90007D0FCEA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_sizeDelta_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.RectTransform::get_pivot_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_pivot_Injected_m37B7AD78DD72F2A181EC5B06AB9499EB11D20EB3 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___ret0, const RuntimeMethod* method)
{
typedef void (*RectTransform_get_pivot_Injected_m37B7AD78DD72F2A181EC5B06AB9499EB11D20EB3_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
static RectTransform_get_pivot_Injected_m37B7AD78DD72F2A181EC5B06AB9499EB11D20EB3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectTransform_get_pivot_Injected_m37B7AD78DD72F2A181EC5B06AB9499EB11D20EB3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_pivot_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_Injected_m9FE95D2C721B381940FCDA8D202B3A3AC5B03B56 (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 * __this, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * ___value0, const RuntimeMethod* method)
{
typedef void (*RectTransform_set_pivot_Injected_m9FE95D2C721B381940FCDA8D202B3A3AC5B03B56_ftn) (RectTransform_t8A6A306FB29A6C8C22010CF9040E319753571072 *, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 *);
static RectTransform_set_pivot_Injected_m9FE95D2C721B381940FCDA8D202B3A3AC5B03B56_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectTransform_set_pivot_Injected_m9FE95D2C721B381940FCDA8D202B3A3AC5B03B56_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___value0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_pinvoke(const RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985& unmarshaled, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_pinvoke& marshaled)
{
marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
marshaled.___mode_2 = unmarshaled.get_mode_2();
marshaled.___position_3 = unmarshaled.get_position_3();
marshaled.___orientation_4 = unmarshaled.get_orientation_4();
marshaled.___color_5 = unmarshaled.get_color_5();
marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
marshaled.___range_7 = unmarshaled.get_range_7();
marshaled.___width_8 = unmarshaled.get_width_8();
marshaled.___height_9 = unmarshaled.get_height_9();
marshaled.___falloff_10 = unmarshaled.get_falloff_10();
}
IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_pinvoke_back(const RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_pinvoke& marshaled, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985& unmarshaled)
{
int32_t unmarshaled_instanceID_temp_0 = 0;
unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
bool unmarshaled_shadow_temp_1 = false;
unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
uint8_t unmarshaled_mode_temp_2 = 0;
unmarshaled_mode_temp_2 = marshaled.___mode_2;
unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
unmarshaled_position_temp_3 = marshaled.___position_3;
unmarshaled.set_position_3(unmarshaled_position_temp_3);
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
unmarshaled_color_temp_5 = marshaled.___color_5;
unmarshaled.set_color_5(unmarshaled_color_temp_5);
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
float unmarshaled_range_temp_7 = 0.0f;
unmarshaled_range_temp_7 = marshaled.___range_7;
unmarshaled.set_range_7(unmarshaled_range_temp_7);
float unmarshaled_width_temp_8 = 0.0f;
unmarshaled_width_temp_8 = marshaled.___width_8;
unmarshaled.set_width_8(unmarshaled_width_temp_8);
float unmarshaled_height_temp_9 = 0.0f;
unmarshaled_height_temp_9 = marshaled.___height_9;
unmarshaled.set_height_9(unmarshaled_height_temp_9);
uint8_t unmarshaled_falloff_temp_10 = 0;
unmarshaled_falloff_temp_10 = marshaled.___falloff_10;
unmarshaled.set_falloff_10(unmarshaled_falloff_temp_10);
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_pinvoke_cleanup(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_com(const RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985& unmarshaled, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_com& marshaled)
{
marshaled.___instanceID_0 = unmarshaled.get_instanceID_0();
marshaled.___shadow_1 = static_cast<int32_t>(unmarshaled.get_shadow_1());
marshaled.___mode_2 = unmarshaled.get_mode_2();
marshaled.___position_3 = unmarshaled.get_position_3();
marshaled.___orientation_4 = unmarshaled.get_orientation_4();
marshaled.___color_5 = unmarshaled.get_color_5();
marshaled.___indirectColor_6 = unmarshaled.get_indirectColor_6();
marshaled.___range_7 = unmarshaled.get_range_7();
marshaled.___width_8 = unmarshaled.get_width_8();
marshaled.___height_9 = unmarshaled.get_height_9();
marshaled.___falloff_10 = unmarshaled.get_falloff_10();
}
IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_com_back(const RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_com& marshaled, RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985& unmarshaled)
{
int32_t unmarshaled_instanceID_temp_0 = 0;
unmarshaled_instanceID_temp_0 = marshaled.___instanceID_0;
unmarshaled.set_instanceID_0(unmarshaled_instanceID_temp_0);
bool unmarshaled_shadow_temp_1 = false;
unmarshaled_shadow_temp_1 = static_cast<bool>(marshaled.___shadow_1);
unmarshaled.set_shadow_1(unmarshaled_shadow_temp_1);
uint8_t unmarshaled_mode_temp_2 = 0;
unmarshaled_mode_temp_2 = marshaled.___mode_2;
unmarshaled.set_mode_2(unmarshaled_mode_temp_2);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E unmarshaled_position_temp_3;
memset((&unmarshaled_position_temp_3), 0, sizeof(unmarshaled_position_temp_3));
unmarshaled_position_temp_3 = marshaled.___position_3;
unmarshaled.set_position_3(unmarshaled_position_temp_3);
Quaternion_t6D28618CF65156D4A0AD747370DDFD0C514A31B4 unmarshaled_orientation_temp_4;
memset((&unmarshaled_orientation_temp_4), 0, sizeof(unmarshaled_orientation_temp_4));
unmarshaled_orientation_temp_4 = marshaled.___orientation_4;
unmarshaled.set_orientation_4(unmarshaled_orientation_temp_4);
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_color_temp_5;
memset((&unmarshaled_color_temp_5), 0, sizeof(unmarshaled_color_temp_5));
unmarshaled_color_temp_5 = marshaled.___color_5;
unmarshaled.set_color_5(unmarshaled_color_temp_5);
LinearColor_tB134EA090C61E6624DE36F52980CA7E2C893D5F2 unmarshaled_indirectColor_temp_6;
memset((&unmarshaled_indirectColor_temp_6), 0, sizeof(unmarshaled_indirectColor_temp_6));
unmarshaled_indirectColor_temp_6 = marshaled.___indirectColor_6;
unmarshaled.set_indirectColor_6(unmarshaled_indirectColor_temp_6);
float unmarshaled_range_temp_7 = 0.0f;
unmarshaled_range_temp_7 = marshaled.___range_7;
unmarshaled.set_range_7(unmarshaled_range_temp_7);
float unmarshaled_width_temp_8 = 0.0f;
unmarshaled_width_temp_8 = marshaled.___width_8;
unmarshaled.set_width_8(unmarshaled_width_temp_8);
float unmarshaled_height_temp_9 = 0.0f;
unmarshaled_height_temp_9 = marshaled.___height_9;
unmarshaled.set_height_9(unmarshaled_height_temp_9);
uint8_t unmarshaled_falloff_temp_10 = 0;
unmarshaled_falloff_temp_10 = marshaled.___falloff_10;
unmarshaled.set_falloff_10(unmarshaled_falloff_temp_10);
}
// Conversion method for clean up from marshalling of: UnityEngine.Experimental.GlobalIllumination.RectangleLight
IL2CPP_EXTERN_C void RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshal_com_cleanup(RectangleLight_t9F02AC7041621773D7676A5E2707898F24892985_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.ReflectionProbe::CallReflectionProbeEvent(UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_CallReflectionProbeEvent_mD705BC25F93FC786FA7E2B7E1025DF35366AF31D (ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3 * ___probe0, int32_t ___probeEvent1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_Invoke_m9CE157481B0502C54D8582E49B660DEE5777A9EA_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * V_0 = NULL;
bool V_1 = false;
{
Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * L_0 = ((ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_il2cpp_TypeInfo_var))->get_reflectionProbeChanged_4();
V_0 = L_0;
Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * L_1 = V_0;
V_1 = (bool)((!(((RuntimeObject*)(Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0018;
}
}
{
Action_2_t69EC34FAAA273FB9B19FE4B50F262C78DDD1A8B6 * L_3 = V_0;
ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3 * L_4 = ___probe0;
int32_t L_5 = ___probeEvent1;
Action_2_Invoke_m9CE157481B0502C54D8582E49B660DEE5777A9EA(L_3, L_4, L_5, /*hidden argument*/Action_2_Invoke_m9CE157481B0502C54D8582E49B660DEE5777A9EA_RuntimeMethod_var);
}
IL_0018:
{
return;
}
}
// System.Void UnityEngine.ReflectionProbe::CallSetDefaultReflection(UnityEngine.Cubemap)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_CallSetDefaultReflection_m88965097CBA94F6B21ED05F6770A1CAF1279486C (Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * ___defaultReflectionCubemap0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_Invoke_mE5FE8BC81EC9AB66009D1B593E24A041B19538A5_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * V_0 = NULL;
bool V_1 = false;
{
Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * L_0 = ((ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionProbe_tE553CF027821D5B1CA7533A2DF24F8711642C1E3_il2cpp_TypeInfo_var))->get_defaultReflectionSet_5();
V_0 = L_0;
Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * L_1 = V_0;
V_1 = (bool)((!(((RuntimeObject*)(Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0017;
}
}
{
Action_1_tD65D7CEC04C4CCE3F87F3F32187FB019EA4FE0D7 * L_3 = V_0;
Cubemap_tB48EEA79C233417AF4D7BF03EA1BE4AA07A5B938 * L_4 = ___defaultReflectionCubemap0;
Action_1_Invoke_mE5FE8BC81EC9AB66009D1B593E24A041B19538A5(L_3, L_4, /*hidden argument*/Action_1_Invoke_mE5FE8BC81EC9AB66009D1B593E24A041B19538A5_RuntimeMethod_var);
}
IL_0017:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.RenderPipeline::ProcessRenderRequests(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_ProcessRenderRequests_m730AE65F326D6007A8C3D7C83CAF182C2DD21A11 (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * ___renderRequests2, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipeline::BeginFrameRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_BeginFrameRendering_mAF5C89C7FB0EF314432759A59BB3CAC1B331A6FF (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cameras1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_0 = ___context0;
CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_1 = ___cameras1;
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
RenderPipelineManager_BeginFrameRendering_m1B74B718E7389E86A72BCD1EFF9001CEF161CF58(L_0, L_1, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipeline::BeginCameraRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_BeginCameraRendering_m46DED89589E2C09A43DB406B9104DAC9961C7F6A (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_0 = ___context0;
Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_1 = ___camera1;
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
RenderPipelineManager_BeginCameraRendering_m3E79ED5ECC6E83F99DACC23135F57773E7FE0AE0(L_0, L_1, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipeline::EndFrameRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_EndFrameRendering_m67E5224D516EB9810F5C578399539BFA8E402956 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cameras1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_0 = ___context0;
CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_1 = ___cameras1;
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
RenderPipelineManager_EndFrameRendering_m9ACD903AD74F7357CA57303924E1BF828B191BBE(L_0, L_1, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipeline::EndCameraRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_EndCameraRendering_mD71B3457FC400A87BDB4A6537950AA5DC526E5EC (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_0 = ___context0;
Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_1 = ___camera1;
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
RenderPipelineManager_EndCameraRendering_mCEA2CB01A8B44E871752D63509911796CE50F616(L_0, L_1, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipeline::InternalRender(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRender_mD6C2FEDA607A430F963066B487C02F4D2379FBDA (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cameras1, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline(__this, /*hidden argument*/NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_001c;
}
}
{
String_t* L_2;
L_2 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBB994086C18AA022E5A2DA0F304A8D5119EDD397)), __this, /*hidden argument*/NULL);
ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A * L_3 = (ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A_il2cpp_TypeInfo_var)));
ObjectDisposedException__ctor_mE57C6A61713668708F9B3CEF060A8D006B1FE880(L_3, L_2, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderPipeline_InternalRender_mD6C2FEDA607A430F963066B487C02F4D2379FBDA_RuntimeMethod_var)));
}
IL_001c:
{
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_4 = ___context0;
CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_5 = ___cameras1;
VirtActionInvoker2< ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D , CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* >::Invoke(4 /* System.Void UnityEngine.Rendering.RenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]) */, __this, L_4, L_5);
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipeline::InternalRenderWithRequests(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[],System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_InternalRenderWithRequests_m9883F1C0D6400EB2A0364C92F7F8BB39E9398DCF (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cameras1, List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * ___renderRequests2, const RuntimeMethod* method)
{
bool V_0 = false;
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D G_B5_0;
memset((&G_B5_0), 0, sizeof(G_B5_0));
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * G_B5_1 = NULL;
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D G_B3_0;
memset((&G_B3_0), 0, sizeof(G_B3_0));
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * G_B3_1 = NULL;
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D G_B4_0;
memset((&G_B4_0), 0, sizeof(G_B4_0));
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * G_B4_1 = NULL;
Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * G_B6_0 = NULL;
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D G_B6_1;
memset((&G_B6_1), 0, sizeof(G_B6_1));
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * G_B6_2 = NULL;
{
bool L_0;
L_0 = RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline(__this, /*hidden argument*/NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_001c;
}
}
{
String_t* L_2;
L_2 = String_Format_mB3D38E5238C3164DB4D7D29339D9E225A4496D17(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBB994086C18AA022E5A2DA0F304A8D5119EDD397)), __this, /*hidden argument*/NULL);
ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A * L_3 = (ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ObjectDisposedException_t29EF6F519F16BA477EC682F23E8344BB1E9A958A_il2cpp_TypeInfo_var)));
ObjectDisposedException__ctor_mE57C6A61713668708F9B3CEF060A8D006B1FE880(L_3, L_2, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderPipeline_InternalRenderWithRequests_m9883F1C0D6400EB2A0364C92F7F8BB39E9398DCF_RuntimeMethod_var)));
}
IL_001c:
{
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_4 = ___context0;
CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_5 = ___cameras1;
G_B3_0 = L_4;
G_B3_1 = __this;
if (!L_5)
{
G_B5_0 = L_4;
G_B5_1 = __this;
goto IL_002a;
}
}
{
CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_6 = ___cameras1;
G_B4_0 = G_B3_0;
G_B4_1 = G_B3_1;
if (!(((RuntimeArray*)L_6)->max_length))
{
G_B5_0 = G_B3_0;
G_B5_1 = G_B3_1;
goto IL_002a;
}
}
{
CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_7 = ___cameras1;
int32_t L_8 = 0;
Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_9 = (L_7)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_8));
G_B6_0 = L_9;
G_B6_1 = G_B4_0;
G_B6_2 = G_B4_1;
goto IL_002b;
}
IL_002a:
{
G_B6_0 = ((Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *)(NULL));
G_B6_1 = G_B5_0;
G_B6_2 = G_B5_1;
}
IL_002b:
{
List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * L_10 = ___renderRequests2;
VirtActionInvoker3< ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D , Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * >::Invoke(5 /* System.Void UnityEngine.Rendering.RenderPipeline::ProcessRenderRequests(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>) */, G_B6_2, G_B6_1, G_B6_0, L_10);
return;
}
}
// System.Boolean UnityEngine.Rendering.RenderPipeline::get_disposed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34 (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->get_U3CdisposedU3Ek__BackingField_0();
return L_0;
}
}
// System.Void UnityEngine.Rendering.RenderPipeline::set_disposed(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_mB375F2860E0C96CA5E7124154610CB67CE3F80CA (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, bool ___value0, const RuntimeMethod* method)
{
{
bool L_0 = ___value0;
__this->set_U3CdisposedU3Ek__BackingField_0(L_0);
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipeline::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_mE06FE618AE8AE1B563CAC05585ACBA8832849A7F (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
VirtActionInvoker1< bool >::Invoke(6 /* System.Void UnityEngine.Rendering.RenderPipeline::Dispose(System.Boolean) */, __this, (bool)1);
IL2CPP_RUNTIME_CLASS_INIT(GC_tD6F0377620BF01385965FD29272CF088A4309C0D_il2cpp_TypeInfo_var);
GC_SuppressFinalize_mEE880E988C6AF32AA2F67F2D62715281EAA41555(__this, /*hidden argument*/NULL);
RenderPipeline_set_disposed_mB375F2860E0C96CA5E7124154610CB67CE3F80CA_inline(__this, (bool)1, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipeline::Dispose(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_mC61059BB1A9F1CE9DB36C49FD01A1EB5BF4CFFE8 (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, bool ___disposing0, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipeline::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline__ctor_m5DDDC5F7343E7C565BF58336C4EC52A192C7C612 (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, const RuntimeMethod* method)
{
{
Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::InternalCreatePipeline()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * RenderPipelineAsset_InternalCreatePipeline_mAE0E11E7E8D2D501F7F0F06D37DB484D37533406 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * V_0 = NULL;
Exception_t * V_1 = NULL;
bool V_2 = false;
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * V_3 = NULL;
il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
il2cpp::utils::ExceptionSupportStack<int32_t, 2> __leave_targets;
int32_t G_B6_0 = 0;
{
V_0 = (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA *)NULL;
}
IL_0003:
try
{ // begin try (depth: 1)
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0;
L_0 = VirtFuncInvoker0< RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * >::Invoke(22 /* UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::CreatePipeline() */, __this);
V_0 = L_0;
goto IL_0065;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
{
IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
goto CATCH_000e;
}
throw e;
}
CATCH_000e:
{ // begin catch(System.Exception)
{
V_1 = ((Exception_t *)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t *));
Exception_t * L_1 = V_1;
RuntimeObject* L_2;
L_2 = VirtFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_1);
bool L_3;
L_3 = InterfaceFuncInvoker1< bool, RuntimeObject * >::Invoke(2 /* System.Boolean System.Collections.IDictionary::Contains(System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A_il2cpp_TypeInfo_var)), L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral180C5DB7272B54061862DF51C798C0FE1E1AB386)));
if (!L_3)
{
goto IL_0056;
}
}
IL_0022:
{
Exception_t * L_4 = V_1;
RuntimeObject* L_5;
L_5 = VirtFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_4);
RuntimeObject * L_6;
L_6 = InterfaceFuncInvoker1< RuntimeObject *, RuntimeObject * >::Invoke(0 /* System.Object System.Collections.IDictionary::get_Item(System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A_il2cpp_TypeInfo_var)), L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral180C5DB7272B54061862DF51C798C0FE1E1AB386)));
if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_6, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)))))
{
goto IL_0056;
}
}
IL_0039:
{
Exception_t * L_7 = V_1;
RuntimeObject* L_8;
L_8 = VirtFuncInvoker0< RuntimeObject* >::Invoke(6 /* System.Collections.IDictionary System.Exception::get_Data() */, L_7);
RuntimeObject * L_9;
L_9 = InterfaceFuncInvoker1< RuntimeObject *, RuntimeObject * >::Invoke(0 /* System.Object System.Collections.IDictionary::get_Item(System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IDictionary_t99871C56B8EC2452AC5C4CF3831695E617B89D3A_il2cpp_TypeInfo_var)), L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral180C5DB7272B54061862DF51C798C0FE1E1AB386)));
G_B6_0 = ((((int32_t)((((int32_t)((*(int32_t*)((int32_t*)UnBox(L_9, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var))))))) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0057;
}
IL_0056:
{
G_B6_0 = 1;
}
IL_0057:
{
V_2 = (bool)G_B6_0;
bool L_10 = V_2;
if (!L_10)
{
goto IL_0062;
}
}
IL_005b:
{
Exception_t * L_11 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var)));
Debug_LogException_m1BE957624F4DD291B1B4265D4A55A34EFAA8D7BA(L_11, /*hidden argument*/NULL);
}
IL_0062:
{
IL2CPP_POP_ACTIVE_EXCEPTION();
goto IL_0065;
}
} // end catch (depth: 1)
IL_0065:
{
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_12 = V_0;
V_3 = L_12;
goto IL_0069;
}
IL_0069:
{
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_13 = V_3;
return L_13;
}
}
// System.String[] UnityEngine.Rendering.RenderPipelineAsset::get_renderingLayerMaskNames()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* RenderPipelineAsset_get_renderingLayerMaskNames_m099B8C66F13086B843E997A91D5F29DFA640BD5B (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
{
return (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)NULL;
}
}
// UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultMaterial_mC04A65F5C07B7B186B734ACBDF5DA55DAFC88A4D (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
{
return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
}
}
// UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_autodeskInteractiveShader_mA096E3713307598F4F0714348A137E3A0F450EAF (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
{
return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
}
}
// UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveTransparentShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_autodeskInteractiveTransparentShader_m09C4E71DE3D7BD8CDE7BB60CE379DAB150F309FF (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
{
return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
}
}
// UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveMaskedShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_autodeskInteractiveMaskedShader_mD5AB54521766DF6A0FF42971D598761BCF7BC74A (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
{
return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
}
}
// UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailLitShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_terrainDetailLitShader_mB60D130908834F5E6585578DDEA4E175DECCA654 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
{
return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
}
}
// UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailGrassShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_terrainDetailGrassShader_m3F41ABB79E3672A99A77594D7516855906BB71F8 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
{
return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
}
}
// UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailGrassBillboardShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_terrainDetailGrassBillboardShader_mED61CD4E3CF38C120FBC20866F99C17C5FE35FBB (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
{
return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
}
}
// UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultParticleMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultParticleMaterial_mA67643D5E509468BC5C20EABAD895B9920636961 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
{
return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
}
}
// UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultLineMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultLineMaterial_mA76E800387087F9C4FB510E1C9526D43D7A430F3 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
{
return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
}
}
// UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultTerrainMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultTerrainMaterial_m29231CDF74C3D74809F5C990F6881E17759CE298 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
{
return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
}
}
// UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultUIMaterial_m73C804E2798E17A2452687AB46A5570DD813AEC7 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
{
return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
}
}
// UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIOverdrawMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultUIOverdrawMaterial_m75075F78B2FFC61DB9D05B09340D97B588FE6EB6 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
{
return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
}
}
// UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIETC1SupportedMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_defaultUIETC1SupportedMaterial_m530DC5B2F50F075DAB4CFA35A693293C8C98CA33 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
{
return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
}
}
// UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_default2DMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderPipelineAsset_get_default2DMaterial_mFC4CF7D4F8341D140CC0AB0B471B154AD580C4F0 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
{
return (Material_t8927C00353A72755313F046D0CE85178AE8218EE *)NULL;
}
}
// UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_defaultShader_mE3420265AB2F3629C6C86E88CC7FDB7744B177C1 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
{
return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
}
}
// UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultSpeedTree7Shader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_defaultSpeedTree7Shader_m14E423504D20BC7D296EDD97045790DEA68DBE14 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
{
return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
}
}
// UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultSpeedTree8Shader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * RenderPipelineAsset_get_defaultSpeedTree8Shader_mDAB93B789B21F1D58A6FE11858F8C18527ABD50B (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
{
return (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *)NULL;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineAsset::OnValidate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset_OnValidate_mEFE93B16F8AA5C809D95536A557FA9E29FF7B1DB (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_0 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, __this, /*hidden argument*/NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001f;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
RenderPipelineManager_CleanupRenderPipeline_m85443E0BE0778DFA602405C8047DCAE5DCF6D54E(/*hidden argument*/NULL);
RenderPipelineManager_PrepareRenderPipeline_m4C5F3624BD68AFCAAD4A9D800ED906B9DF4DFB55(__this, /*hidden argument*/NULL);
}
IL_001f:
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineAsset::OnDisable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset_OnDisable_m98A18DF5D40DBB36EF0A33C637CFA41A71FC03C1 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
RenderPipelineManager_CleanupRenderPipeline_m85443E0BE0778DFA602405C8047DCAE5DCF6D54E(/*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineAsset::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset__ctor_mC4E1451327751FBCB6F05982262D3B7ED8538DF4 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * __this, const RuntimeMethod* method)
{
{
ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::get_currentPipeline()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_U3CcurrentPipelineU3Ek__BackingField_3();
return L_0;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::set_currentPipeline(UnityEngine.Rendering.RenderPipeline)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_m03D0E14C590848C8D5ABC2C22C026935119CE526 (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0 = ___value0;
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_U3CcurrentPipelineU3Ek__BackingField_3(L_0);
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::add_beginCameraRendering(System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_add_beginCameraRendering_mFD39085AC9718190F30434932156BCE641DC1454 (Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * V_0 = NULL;
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * V_1 = NULL;
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * V_2 = NULL;
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_0 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_beginCameraRendering_5();
V_0 = L_0;
}
IL_0006:
{
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_1 = V_0;
V_1 = L_1;
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_2 = V_1;
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_3 = ___value0;
Delegate_t * L_4;
L_4 = Delegate_Combine_m631D10D6CFF81AB4F237B9D549B235A54F45FA55(L_2, L_3, /*hidden argument*/NULL);
V_2 = ((Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA *)CastclassSealed((RuntimeObject*)L_4, Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA_il2cpp_TypeInfo_var));
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_5 = V_2;
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_6 = V_1;
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_7;
L_7 = InterlockedCompareExchangeImpl<Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA *>((Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA **)(((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_address_of_beginCameraRendering_5()), L_5, L_6);
V_0 = L_7;
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_8 = V_0;
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_9 = V_1;
if ((!(((RuntimeObject*)(Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA *)L_8) == ((RuntimeObject*)(Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA *)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::remove_beginCameraRendering(System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_remove_beginCameraRendering_m3BEE5CA33C1213402B83F0033F43841570D789B7 (Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * V_0 = NULL;
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * V_1 = NULL;
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * V_2 = NULL;
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_0 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_beginCameraRendering_5();
V_0 = L_0;
}
IL_0006:
{
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_1 = V_0;
V_1 = L_1;
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_2 = V_1;
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_3 = ___value0;
Delegate_t * L_4;
L_4 = Delegate_Remove_m8B4AD17254118B2904720D55C9B34FB3DCCBD7D4(L_2, L_3, /*hidden argument*/NULL);
V_2 = ((Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA *)CastclassSealed((RuntimeObject*)L_4, Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA_il2cpp_TypeInfo_var));
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_5 = V_2;
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_6 = V_1;
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_7;
L_7 = InterlockedCompareExchangeImpl<Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA *>((Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA **)(((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_address_of_beginCameraRendering_5()), L_5, L_6);
V_0 = L_7;
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_8 = V_0;
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_9 = V_1;
if ((!(((RuntimeObject*)(Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA *)L_8) == ((RuntimeObject*)(Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA *)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::add_endCameraRendering(System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_add_endCameraRendering_mFE12E577DA1BB3EC202B1C1F82546713BB8B4F04 (Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * V_0 = NULL;
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * V_1 = NULL;
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * V_2 = NULL;
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_0 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_endCameraRendering_7();
V_0 = L_0;
}
IL_0006:
{
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_1 = V_0;
V_1 = L_1;
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_2 = V_1;
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_3 = ___value0;
Delegate_t * L_4;
L_4 = Delegate_Combine_m631D10D6CFF81AB4F237B9D549B235A54F45FA55(L_2, L_3, /*hidden argument*/NULL);
V_2 = ((Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA *)CastclassSealed((RuntimeObject*)L_4, Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA_il2cpp_TypeInfo_var));
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_5 = V_2;
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_6 = V_1;
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_7;
L_7 = InterlockedCompareExchangeImpl<Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA *>((Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA **)(((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_address_of_endCameraRendering_7()), L_5, L_6);
V_0 = L_7;
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_8 = V_0;
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_9 = V_1;
if ((!(((RuntimeObject*)(Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA *)L_8) == ((RuntimeObject*)(Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA *)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::remove_endCameraRendering(System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_remove_endCameraRendering_mDBAD634E6C67140D26D4BCCA94D7A2749224535F (Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * V_0 = NULL;
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * V_1 = NULL;
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * V_2 = NULL;
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_0 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_endCameraRendering_7();
V_0 = L_0;
}
IL_0006:
{
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_1 = V_0;
V_1 = L_1;
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_2 = V_1;
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_3 = ___value0;
Delegate_t * L_4;
L_4 = Delegate_Remove_m8B4AD17254118B2904720D55C9B34FB3DCCBD7D4(L_2, L_3, /*hidden argument*/NULL);
V_2 = ((Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA *)CastclassSealed((RuntimeObject*)L_4, Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA_il2cpp_TypeInfo_var));
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_5 = V_2;
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_6 = V_1;
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_7;
L_7 = InterlockedCompareExchangeImpl<Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA *>((Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA **)(((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_address_of_endCameraRendering_7()), L_5, L_6);
V_0 = L_7;
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_8 = V_0;
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_9 = V_1;
if ((!(((RuntimeObject*)(Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA *)L_8) == ((RuntimeObject*)(Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA *)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::BeginFrameRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_BeginFrameRendering_m1B74B718E7389E86A72BCD1EFF9001CEF161CF58 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cameras1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_Invoke_m5C25724FD0B7C580C716BDD2F95F36538A325DD4_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_2_t254D87D7CB5E1987005531FFF30ED1CA3AEDECCE * G_B2_0 = NULL;
Action_2_t254D87D7CB5E1987005531FFF30ED1CA3AEDECCE * G_B1_0 = NULL;
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
Action_2_t254D87D7CB5E1987005531FFF30ED1CA3AEDECCE * L_0 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_beginFrameRendering_4();
Action_2_t254D87D7CB5E1987005531FFF30ED1CA3AEDECCE * L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000c;
}
}
{
goto IL_0014;
}
IL_000c:
{
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_2 = ___context0;
CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_3 = ___cameras1;
Action_2_Invoke_m5C25724FD0B7C580C716BDD2F95F36538A325DD4(G_B2_0, L_2, L_3, /*hidden argument*/Action_2_Invoke_m5C25724FD0B7C580C716BDD2F95F36538A325DD4_RuntimeMethod_var);
}
IL_0014:
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::BeginCameraRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_BeginCameraRendering_m3E79ED5ECC6E83F99DACC23135F57773E7FE0AE0 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_Invoke_m1EE97B0A1B03F8D1BFE7BAC68AEB3053D84C1B44_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * G_B2_0 = NULL;
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * G_B1_0 = NULL;
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_0 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_beginCameraRendering_5();
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000c;
}
}
{
goto IL_0014;
}
IL_000c:
{
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_2 = ___context0;
Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3 = ___camera1;
Action_2_Invoke_m1EE97B0A1B03F8D1BFE7BAC68AEB3053D84C1B44(G_B2_0, L_2, L_3, /*hidden argument*/Action_2_Invoke_m1EE97B0A1B03F8D1BFE7BAC68AEB3053D84C1B44_RuntimeMethod_var);
}
IL_0014:
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::EndFrameRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_EndFrameRendering_m9ACD903AD74F7357CA57303924E1BF828B191BBE (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* ___cameras1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_Invoke_m5C25724FD0B7C580C716BDD2F95F36538A325DD4_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_2_t254D87D7CB5E1987005531FFF30ED1CA3AEDECCE * G_B2_0 = NULL;
Action_2_t254D87D7CB5E1987005531FFF30ED1CA3AEDECCE * G_B1_0 = NULL;
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
Action_2_t254D87D7CB5E1987005531FFF30ED1CA3AEDECCE * L_0 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_endFrameRendering_6();
Action_2_t254D87D7CB5E1987005531FFF30ED1CA3AEDECCE * L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000c;
}
}
{
goto IL_0014;
}
IL_000c:
{
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_2 = ___context0;
CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_3 = ___cameras1;
Action_2_Invoke_m5C25724FD0B7C580C716BDD2F95F36538A325DD4(G_B2_0, L_2, L_3, /*hidden argument*/Action_2_Invoke_m5C25724FD0B7C580C716BDD2F95F36538A325DD4_RuntimeMethod_var);
}
IL_0014:
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::EndCameraRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_EndCameraRendering_mCEA2CB01A8B44E871752D63509911796CE50F616 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_2_Invoke_m1EE97B0A1B03F8D1BFE7BAC68AEB3053D84C1B44_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * G_B2_0 = NULL;
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * G_B1_0 = NULL;
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_0 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_endCameraRendering_7();
Action_2_t9444326B9F179A6814807A6942C9A6086471ABDA * L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000c;
}
}
{
goto IL_0014;
}
IL_000c:
{
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_2 = ___context0;
Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_3 = ___camera1;
Action_2_Invoke_m1EE97B0A1B03F8D1BFE7BAC68AEB3053D84C1B44(G_B2_0, L_2, L_3, /*hidden argument*/Action_2_Invoke_m1EE97B0A1B03F8D1BFE7BAC68AEB3053D84C1B44_RuntimeMethod_var);
}
IL_0014:
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::CleanupRenderPipeline()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_CleanupRenderPipeline_m85443E0BE0778DFA602405C8047DCAE5DCF6D54E (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0;
L_0 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
if (!L_0)
{
goto IL_0017;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_1;
L_1 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
bool L_2;
L_2 = RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline(L_1, /*hidden argument*/NULL);
G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_0018;
}
IL_0017:
{
G_B3_0 = 0;
}
IL_0018:
{
V_0 = (bool)G_B3_0;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0041;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_4;
L_4 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
RenderPipeline_Dispose_mE06FE618AE8AE1B563CAC05585ACBA8832849A7F(L_4, /*hidden argument*/NULL);
((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_s_CurrentPipelineAsset_0((RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF *)NULL);
RenderPipelineManager_set_currentPipeline_m03D0E14C590848C8D5ABC2C22C026935119CE526_inline((RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA *)NULL, /*hidden argument*/NULL);
SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 * L_5 = (SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54 *)il2cpp_codegen_object_new(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
SupportedRenderingFeatures__ctor_m0612F2A9F55682A7255B3B276E9BAFCFC0CB4EF4(L_5, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t751F1D338419E1CFAF4A3F7CE61B52075D72AF54_il2cpp_TypeInfo_var);
SupportedRenderingFeatures_set_active_m3BC49234CD45C5EFAE64E319D5198CA159143F54(L_5, /*hidden argument*/NULL);
}
IL_0041:
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::GetCameras(UnityEngine.Rendering.ScriptableRenderContext)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_GetCameras_m8BB39469D10975B096634537AC44FB7CF6D52938 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___context0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Array_Resize_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mF7094789582E9536B350627CEFBB438C8FDAAD6F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
int32_t V_2 = 0;
bool V_3 = false;
{
int32_t L_0;
L_0 = ScriptableRenderContext_GetNumberOfCameras_m43FCE097543E85E40FCA641C570A25E718E3D6F6((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), /*hidden argument*/NULL);
V_0 = L_0;
int32_t L_1 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
int32_t L_2 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_CameraCapacity_2();
V_1 = (bool)((((int32_t)((((int32_t)L_1) == ((int32_t)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_002c;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
int32_t L_4 = V_0;
Array_Resize_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mF7094789582E9536B350627CEFBB438C8FDAAD6F((CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001**)(((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_address_of_s_Cameras_1()), L_4, /*hidden argument*/Array_Resize_TisCamera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C_mF7094789582E9536B350627CEFBB438C8FDAAD6F_RuntimeMethod_var);
int32_t L_5 = V_0;
((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_s_CameraCapacity_2(L_5);
}
IL_002c:
{
V_2 = 0;
goto IL_0045;
}
IL_0030:
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_6 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1();
int32_t L_7 = V_2;
int32_t L_8 = V_2;
Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_9;
L_9 = ScriptableRenderContext_GetCamera_mF8D58C4C1BB5667F63A2DCFDB72CE4C3C7ADBBFA((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___context0), L_8, /*hidden argument*/NULL);
ArrayElementTypeCheck (L_6, L_9);
(L_6)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(L_7), (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *)L_9);
int32_t L_10 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1));
}
IL_0045:
{
int32_t L_11 = V_2;
int32_t L_12 = V_0;
V_3 = (bool)((((int32_t)L_11) < ((int32_t)L_12))? 1 : 0);
bool L_13 = V_3;
if (L_13)
{
goto IL_0030;
}
}
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::DoRenderLoop_Internal(UnityEngine.Rendering.RenderPipelineAsset,System.IntPtr,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_DoRenderLoop_Internal_m43950BFAB0F05B48BE90B2B19679C0249D46273F (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * ___pipe0, intptr_t ___loopPtr1, List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * ___renderRequests2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
bool V_2 = false;
{
RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_0 = ___pipe0;
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
RenderPipelineManager_PrepareRenderPipeline_m4C5F3624BD68AFCAAD4A9D800ED906B9DF4DFB55(L_0, /*hidden argument*/NULL);
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_1;
L_1 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
V_1 = (bool)((((RuntimeObject*)(RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0016;
}
}
{
goto IL_0078;
}
IL_0016:
{
intptr_t L_3 = ___loopPtr1;
ScriptableRenderContext__ctor_mEA592FA995EF36C1F8F05EF2E51BC1089D7371CA((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&V_0), (intptr_t)L_3, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_4 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1();
CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_5 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1();
Array_Clear_mEB42D172C5E0825D340F6209F28578BDDDDCE34F((RuntimeArray *)(RuntimeArray *)L_4, 0, ((int32_t)((int32_t)(((RuntimeArray*)L_5)->max_length))), /*hidden argument*/NULL);
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_6 = V_0;
RenderPipelineManager_GetCameras_m8BB39469D10975B096634537AC44FB7CF6D52938(L_6, /*hidden argument*/NULL);
List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * L_7 = ___renderRequests2;
V_2 = (bool)((((RuntimeObject*)(List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 *)L_7) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_8 = V_2;
if (!L_8)
{
goto IL_0053;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_9;
L_9 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_10 = V_0;
CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_11 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1();
RenderPipeline_InternalRender_mD6C2FEDA607A430F963066B487C02F4D2379FBDA(L_9, L_10, L_11, /*hidden argument*/NULL);
goto IL_0065;
}
IL_0053:
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_12;
L_12 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_13 = V_0;
CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_14 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1();
List_1_t3F97F25645F414F7683BE3CD3FC8ECF8AA0875D8 * L_15 = ___renderRequests2;
RenderPipeline_InternalRenderWithRequests_m9883F1C0D6400EB2A0364C92F7F8BB39E9398DCF(L_12, L_13, L_14, L_15, /*hidden argument*/NULL);
}
IL_0065:
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_16 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1();
CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_17 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_Cameras_1();
Array_Clear_mEB42D172C5E0825D340F6209F28578BDDDDCE34F((RuntimeArray *)(RuntimeArray *)L_16, 0, ((int32_t)((int32_t)(((RuntimeArray*)L_17)->max_length))), /*hidden argument*/NULL);
}
IL_0078:
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::PrepareRenderPipeline(UnityEngine.Rendering.RenderPipelineAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager_PrepareRenderPipeline_m4C5F3624BD68AFCAAD4A9D800ED906B9DF4DFB55 (RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * ___pipelineAsset0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B6_0 = 0;
int32_t G_B8_0 = 0;
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_0 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_1 = ___pipelineAsset0;
V_0 = (bool)((((int32_t)((((RuntimeObject*)(RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF *)L_0) == ((RuntimeObject*)(RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF *)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001e;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
RenderPipelineManager_CleanupRenderPipeline_m85443E0BE0778DFA602405C8047DCAE5DCF6D54E(/*hidden argument*/NULL);
RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_3 = ___pipelineAsset0;
((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_s_CurrentPipelineAsset_0(L_3);
}
IL_001e:
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_4 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
bool L_5;
L_5 = Object_op_Inequality_mE1F187520BD83FB7D86A6D850710C4D42B864E90(L_4, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
if (!L_5)
{
goto IL_0041;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_6;
L_6 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
if (!L_6)
{
goto IL_003e;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_7;
L_7 = RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline(/*hidden argument*/NULL);
bool L_8;
L_8 = RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline(L_7, /*hidden argument*/NULL);
G_B6_0 = ((int32_t)(L_8));
goto IL_003f;
}
IL_003e:
{
G_B6_0 = 1;
}
IL_003f:
{
G_B8_0 = G_B6_0;
goto IL_0042;
}
IL_0041:
{
G_B8_0 = 0;
}
IL_0042:
{
V_1 = (bool)G_B8_0;
bool L_9 = V_1;
if (!L_9)
{
goto IL_0058;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
RenderPipelineAsset_tA4DBD0F0DD583DF3C9F85AF41F49308D167864EF * L_10 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_11;
L_11 = RenderPipelineAsset_InternalCreatePipeline_mAE0E11E7E8D2D501F7F0F06D37DB484D37533406(L_10, /*hidden argument*/NULL);
RenderPipelineManager_set_currentPipeline_m03D0E14C590848C8D5ABC2C22C026935119CE526_inline(L_11, /*hidden argument*/NULL);
}
IL_0058:
{
return;
}
}
// System.Void UnityEngine.Rendering.RenderPipelineManager::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineManager__cctor_mAF92ABD8F7586C49F9E8AAE720EBE21A2700CF6D (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001* L_0 = (CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001*)(CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001*)SZArrayNew(CameraU5BU5D_tAF84B9EC9AF40F1B6294BCEBA82A1AD123A9D001_il2cpp_TypeInfo_var, (uint32_t)0);
((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_s_Cameras_1(L_0);
((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_s_CameraCapacity_2(0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.RenderQueueRange::get_all()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 RenderQueueRange_get_all_mE340C95A0C0CBF017A0923CA00D0846E5D7FC99C (const RuntimeMethod* method)
{
RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
il2cpp_codegen_initobj((&V_0), sizeof(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 ));
(&V_0)->set_m_LowerBound_0(0);
(&V_0)->set_m_UpperBound_1(((int32_t)5000));
RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.RenderQueueRange::get_opaque()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 RenderQueueRange_get_opaque_m7700A228A1004E5BC207A1299FC586004074E716 (const RuntimeMethod* method)
{
RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
il2cpp_codegen_initobj((&V_0), sizeof(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 ));
(&V_0)->set_m_LowerBound_0(0);
(&V_0)->set_m_UpperBound_1(((int32_t)2500));
RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.RenderQueueRange::get_transparent()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 RenderQueueRange_get_transparent_mFEAD1CE1C06D6A337A7EA767C9923E61AFFF869D (const RuntimeMethod* method)
{
RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
il2cpp_codegen_initobj((&V_0), sizeof(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 ));
(&V_0)->set_m_LowerBound_0(((int32_t)2501));
(&V_0)->set_m_UpperBound_1(((int32_t)5000));
RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 L_0 = V_0;
return L_0;
}
}
// System.Boolean UnityEngine.Rendering.RenderQueueRange::Equals(UnityEngine.Rendering.RenderQueueRange)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderQueueRange_Equals_m847CD039A152B5A0DF774231A4BB979CE1B5B790 (RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 * __this, RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
int32_t L_0 = __this->get_m_LowerBound_0();
RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 L_1 = ___other0;
int32_t L_2 = L_1.get_m_LowerBound_0();
if ((!(((uint32_t)L_0) == ((uint32_t)L_2))))
{
goto IL_001f;
}
}
{
int32_t L_3 = __this->get_m_UpperBound_1();
RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 L_4 = ___other0;
int32_t L_5 = L_4.get_m_UpperBound_1();
G_B3_0 = ((((int32_t)L_3) == ((int32_t)L_5))? 1 : 0);
goto IL_0020;
}
IL_001f:
{
G_B3_0 = 0;
}
IL_0020:
{
V_0 = (bool)G_B3_0;
goto IL_0023;
}
IL_0023:
{
bool L_6 = V_0;
return L_6;
}
}
IL2CPP_EXTERN_C bool RenderQueueRange_Equals_m847CD039A152B5A0DF774231A4BB979CE1B5B790_AdjustorThunk (RuntimeObject * __this, RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 * _thisAdjusted = reinterpret_cast<RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 *>(__this + _offset);
bool _returnValue;
_returnValue = RenderQueueRange_Equals_m847CD039A152B5A0DF774231A4BB979CE1B5B790(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.RenderQueueRange::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderQueueRange_Equals_mBAA8EC73CB6A68707947332F3536186D04EABE3F (RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
RuntimeObject * L_0 = ___obj0;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000d;
}
}
{
V_1 = (bool)0;
goto IL_0027;
}
IL_000d:
{
RuntimeObject * L_2 = ___obj0;
if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_2, RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7_il2cpp_TypeInfo_var)))
{
goto IL_0023;
}
}
{
RuntimeObject * L_3 = ___obj0;
bool L_4;
L_4 = RenderQueueRange_Equals_m847CD039A152B5A0DF774231A4BB979CE1B5B790((RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 *)__this, ((*(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 *)((RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 *)UnBox(L_3, RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
G_B5_0 = ((int32_t)(L_4));
goto IL_0024;
}
IL_0023:
{
G_B5_0 = 0;
}
IL_0024:
{
V_1 = (bool)G_B5_0;
goto IL_0027;
}
IL_0027:
{
bool L_5 = V_1;
return L_5;
}
}
IL2CPP_EXTERN_C bool RenderQueueRange_Equals_mBAA8EC73CB6A68707947332F3536186D04EABE3F_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 * _thisAdjusted = reinterpret_cast<RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 *>(__this + _offset);
bool _returnValue;
_returnValue = RenderQueueRange_Equals_mBAA8EC73CB6A68707947332F3536186D04EABE3F(_thisAdjusted, ___obj0, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.RenderQueueRange::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderQueueRange_GetHashCode_m8A029ABFE67F06D7B0D511A81481205931A4C6E7 (RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->get_m_LowerBound_0();
int32_t L_1 = __this->get_m_UpperBound_1();
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_0, (int32_t)((int32_t)397)))^(int32_t)L_1));
goto IL_0018;
}
IL_0018:
{
int32_t L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C int32_t RenderQueueRange_GetHashCode_m8A029ABFE67F06D7B0D511A81481205931A4C6E7_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 * _thisAdjusted = reinterpret_cast<RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7 *>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderQueueRange_GetHashCode_m8A029ABFE67F06D7B0D511A81481205931A4C6E7(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.RenderQueueRange::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderQueueRange__cctor_m30AE3B4F88FAA7458A4599ED2A510B46598A95F7 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
((RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7_StaticFields*)il2cpp_codegen_static_fields_for(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7_il2cpp_TypeInfo_var))->set_minimumBound_3(0);
((RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7_StaticFields*)il2cpp_codegen_static_fields_for(RenderQueueRange_t328914EF72BEF60B323076881C62F04CE14027B7_il2cpp_TypeInfo_var))->set_maximumBound_5(((int32_t)5000));
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.RenderSettings::get_fog()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderSettings_get_fog_mAB01FC3FE552B153EB0D5AB467B29A896719B90F (const RuntimeMethod* method)
{
typedef bool (*RenderSettings_get_fog_mAB01FC3FE552B153EB0D5AB467B29A896719B90F_ftn) ();
static RenderSettings_get_fog_mAB01FC3FE552B153EB0D5AB467B29A896719B90F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_get_fog_mAB01FC3FE552B153EB0D5AB467B29A896719B90F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_fog()");
bool icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.Color UnityEngine.RenderSettings::get_ambientSkyColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 RenderSettings_get_ambientSkyColor_m5896B3B873B5D45304BCDC89D88537DE036F4049 (const RuntimeMethod* method)
{
Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderSettings_get_ambientSkyColor_Injected_m94ED76616E6D17A9996349533334BE6D7DCCA65A((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_0), /*hidden argument*/NULL);
Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Color UnityEngine.RenderSettings::get_ambientEquatorColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 RenderSettings_get_ambientEquatorColor_m0ECFA87A29880B79261EE660D456E393542E6F90 (const RuntimeMethod* method)
{
Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderSettings_get_ambientEquatorColor_Injected_m1387AC8C76F42607E19C74ACF53DEB34BDF085C3((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_0), /*hidden argument*/NULL);
Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Color UnityEngine.RenderSettings::get_ambientGroundColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 RenderSettings_get_ambientGroundColor_m99600F838B3DB339E79D33B036F9845FB75706FE (const RuntimeMethod* method)
{
Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderSettings_get_ambientGroundColor_Injected_m696FD667CEEDCF2CD943FBBE9FC6080297A34F05((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_0), /*hidden argument*/NULL);
Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Color UnityEngine.RenderSettings::get_subtractiveShadowColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 RenderSettings_get_subtractiveShadowColor_m0E9278FE139A0AEEA82DD30BC47A7F91A57AF9A0 (const RuntimeMethod* method)
{
Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderSettings_get_subtractiveShadowColor_Injected_mA9C9AFB8746A9B6276C1916772CBA5DBCA8C6672((Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *)(&V_0), /*hidden argument*/NULL);
Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Material UnityEngine.RenderSettings::get_skybox()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * RenderSettings_get_skybox_m26B7C34BE5FD107824F56520824A5CCB4686D4B1 (const RuntimeMethod* method)
{
typedef Material_t8927C00353A72755313F046D0CE85178AE8218EE * (*RenderSettings_get_skybox_m26B7C34BE5FD107824F56520824A5CCB4686D4B1_ftn) ();
static RenderSettings_get_skybox_m26B7C34BE5FD107824F56520824A5CCB4686D4B1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_get_skybox_m26B7C34BE5FD107824F56520824A5CCB4686D4B1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_skybox()");
Material_t8927C00353A72755313F046D0CE85178AE8218EE * icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.Light UnityEngine.RenderSettings::get_sun()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Light_tA2F349FE839781469A0344CF6039B51512394275 * RenderSettings_get_sun_mF349095D8EFEFFDD6450A02732B0881411F5AE9D (const RuntimeMethod* method)
{
typedef Light_tA2F349FE839781469A0344CF6039B51512394275 * (*RenderSettings_get_sun_mF349095D8EFEFFDD6450A02732B0881411F5AE9D_ftn) ();
static RenderSettings_get_sun_mF349095D8EFEFFDD6450A02732B0881411F5AE9D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_get_sun_mF349095D8EFEFFDD6450A02732B0881411F5AE9D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_sun()");
Light_tA2F349FE839781469A0344CF6039B51512394275 * icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.Rendering.SphericalHarmonicsL2 UnityEngine.RenderSettings::get_ambientProbe()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 RenderSettings_get_ambientProbe_m482AAFC51F1F34DF3189F0131E27B5534FDAA62E (const RuntimeMethod* method)
{
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderSettings_get_ambientProbe_Injected_m47BFFB8DAB41F508AE4B8E0468E66213264B8C61((SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 *)(&V_0), /*hidden argument*/NULL);
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_0 = V_0;
return L_0;
}
}
// System.Single UnityEngine.RenderSettings::get_reflectionIntensity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RenderSettings_get_reflectionIntensity_m2A1DC926F4FAA2E5AD0EAD62171AED62E512AAD7 (const RuntimeMethod* method)
{
typedef float (*RenderSettings_get_reflectionIntensity_m2A1DC926F4FAA2E5AD0EAD62171AED62E512AAD7_ftn) ();
static RenderSettings_get_reflectionIntensity_m2A1DC926F4FAA2E5AD0EAD62171AED62E512AAD7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_get_reflectionIntensity_m2A1DC926F4FAA2E5AD0EAD62171AED62E512AAD7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_reflectionIntensity()");
float icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.RenderSettings::get_ambientSkyColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_ambientSkyColor_Injected_m94ED76616E6D17A9996349533334BE6D7DCCA65A (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___ret0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_get_ambientSkyColor_Injected_m94ED76616E6D17A9996349533334BE6D7DCCA65A_ftn) (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *);
static RenderSettings_get_ambientSkyColor_Injected_m94ED76616E6D17A9996349533334BE6D7DCCA65A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_get_ambientSkyColor_Injected_m94ED76616E6D17A9996349533334BE6D7DCCA65A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_ambientSkyColor_Injected(UnityEngine.Color&)");
_il2cpp_icall_func(___ret0);
}
// System.Void UnityEngine.RenderSettings::get_ambientEquatorColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_ambientEquatorColor_Injected_m1387AC8C76F42607E19C74ACF53DEB34BDF085C3 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___ret0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_get_ambientEquatorColor_Injected_m1387AC8C76F42607E19C74ACF53DEB34BDF085C3_ftn) (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *);
static RenderSettings_get_ambientEquatorColor_Injected_m1387AC8C76F42607E19C74ACF53DEB34BDF085C3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_get_ambientEquatorColor_Injected_m1387AC8C76F42607E19C74ACF53DEB34BDF085C3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_ambientEquatorColor_Injected(UnityEngine.Color&)");
_il2cpp_icall_func(___ret0);
}
// System.Void UnityEngine.RenderSettings::get_ambientGroundColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_ambientGroundColor_Injected_m696FD667CEEDCF2CD943FBBE9FC6080297A34F05 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___ret0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_get_ambientGroundColor_Injected_m696FD667CEEDCF2CD943FBBE9FC6080297A34F05_ftn) (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *);
static RenderSettings_get_ambientGroundColor_Injected_m696FD667CEEDCF2CD943FBBE9FC6080297A34F05_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_get_ambientGroundColor_Injected_m696FD667CEEDCF2CD943FBBE9FC6080297A34F05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_ambientGroundColor_Injected(UnityEngine.Color&)");
_il2cpp_icall_func(___ret0);
}
// System.Void UnityEngine.RenderSettings::get_subtractiveShadowColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_subtractiveShadowColor_Injected_mA9C9AFB8746A9B6276C1916772CBA5DBCA8C6672 (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 * ___ret0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_get_subtractiveShadowColor_Injected_mA9C9AFB8746A9B6276C1916772CBA5DBCA8C6672_ftn) (Color_tF40DAF76C04FFECF3FE6024F85A294741C9CC659 *);
static RenderSettings_get_subtractiveShadowColor_Injected_mA9C9AFB8746A9B6276C1916772CBA5DBCA8C6672_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_get_subtractiveShadowColor_Injected_mA9C9AFB8746A9B6276C1916772CBA5DBCA8C6672_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_subtractiveShadowColor_Injected(UnityEngine.Color&)");
_il2cpp_icall_func(___ret0);
}
// System.Void UnityEngine.RenderSettings::get_ambientProbe_Injected(UnityEngine.Rendering.SphericalHarmonicsL2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_ambientProbe_Injected_m47BFFB8DAB41F508AE4B8E0468E66213264B8C61 (SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 * ___ret0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_get_ambientProbe_Injected_m47BFFB8DAB41F508AE4B8E0468E66213264B8C61_ftn) (SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 *);
static RenderSettings_get_ambientProbe_Injected_m47BFFB8DAB41F508AE4B8E0468E66213264B8C61_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_get_ambientProbe_Injected_m47BFFB8DAB41F508AE4B8E0468E66213264B8C61_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_ambientProbe_Injected(UnityEngine.Rendering.SphericalHarmonicsL2&)");
_il2cpp_icall_func(___ret0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.RenderStateBlock::.ctor(UnityEngine.Rendering.RenderStateMask)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock__ctor_m80A56A5B66752FD31DF33ECE8BE5F8794F01C954 (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * __this, int32_t ___mask0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 L_0;
L_0 = BlendState_get_defaultValue_m1D2236739FA5A5678BE1F87132EA4935A4AF99A5(/*hidden argument*/NULL);
__this->set_m_BlendState_0(L_0);
IL2CPP_RUNTIME_CLASS_INIT(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E_il2cpp_TypeInfo_var);
RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E L_1 = ((RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E_StaticFields*)il2cpp_codegen_static_fields_for(RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E_il2cpp_TypeInfo_var))->get_defaultValue_0();
__this->set_m_RasterState_1(L_1);
DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA L_2;
L_2 = DepthState_get_defaultValue_mBF989BD20EA91E3965F6E03830F58B41FA725B11(/*hidden argument*/NULL);
__this->set_m_DepthState_2(L_2);
StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 L_3;
L_3 = StencilState_get_defaultValue_mABB09CB595478EAF5F17B67E4EA542892AEADEA2(/*hidden argument*/NULL);
__this->set_m_StencilState_3(L_3);
__this->set_m_StencilReference_4(0);
int32_t L_4 = ___mask0;
__this->set_m_Mask_5(L_4);
return;
}
}
IL2CPP_EXTERN_C void RenderStateBlock__ctor_m80A56A5B66752FD31DF33ECE8BE5F8794F01C954_AdjustorThunk (RuntimeObject * __this, int32_t ___mask0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * _thisAdjusted = reinterpret_cast<RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D *>(__this + _offset);
RenderStateBlock__ctor_m80A56A5B66752FD31DF33ECE8BE5F8794F01C954(_thisAdjusted, ___mask0, method);
}
// System.Void UnityEngine.Rendering.RenderStateBlock::set_depthState(UnityEngine.Rendering.DepthState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_depthState_mBA0F5339344121EF3CE9DB787BCB5504B209889A (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * __this, DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA ___value0, const RuntimeMethod* method)
{
{
DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA L_0 = ___value0;
__this->set_m_DepthState_2(L_0);
return;
}
}
IL2CPP_EXTERN_C void RenderStateBlock_set_depthState_mBA0F5339344121EF3CE9DB787BCB5504B209889A_AdjustorThunk (RuntimeObject * __this, DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * _thisAdjusted = reinterpret_cast<RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D *>(__this + _offset);
RenderStateBlock_set_depthState_mBA0F5339344121EF3CE9DB787BCB5504B209889A(_thisAdjusted, ___value0, method);
}
// UnityEngine.Rendering.StencilState UnityEngine.Rendering.RenderStateBlock::get_stencilState()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 RenderStateBlock_get_stencilState_m82AB90B98E462C06B99547626AFBA7AC57C7FC83 (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * __this, const RuntimeMethod* method)
{
StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 V_0;
memset((&V_0), 0, sizeof(V_0));
{
StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 L_0 = __this->get_m_StencilState_3();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 RenderStateBlock_get_stencilState_m82AB90B98E462C06B99547626AFBA7AC57C7FC83_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * _thisAdjusted = reinterpret_cast<RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D *>(__this + _offset);
StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 _returnValue;
_returnValue = RenderStateBlock_get_stencilState_m82AB90B98E462C06B99547626AFBA7AC57C7FC83(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.RenderStateBlock::set_stencilState(UnityEngine.Rendering.StencilState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_stencilState_m2ADA55CDB2AAC6F3FC1771C5F0B1B4AF8391C91F (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * __this, StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 ___value0, const RuntimeMethod* method)
{
{
StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 L_0 = ___value0;
__this->set_m_StencilState_3(L_0);
return;
}
}
IL2CPP_EXTERN_C void RenderStateBlock_set_stencilState_m2ADA55CDB2AAC6F3FC1771C5F0B1B4AF8391C91F_AdjustorThunk (RuntimeObject * __this, StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * _thisAdjusted = reinterpret_cast<RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D *>(__this + _offset);
RenderStateBlock_set_stencilState_m2ADA55CDB2AAC6F3FC1771C5F0B1B4AF8391C91F(_thisAdjusted, ___value0, method);
}
// System.Int32 UnityEngine.Rendering.RenderStateBlock::get_stencilReference()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderStateBlock_get_stencilReference_mD69B30934E97535738771993F08A2CE18A286C2D (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->get_m_StencilReference_4();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t RenderStateBlock_get_stencilReference_mD69B30934E97535738771993F08A2CE18A286C2D_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * _thisAdjusted = reinterpret_cast<RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D *>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderStateBlock_get_stencilReference_mD69B30934E97535738771993F08A2CE18A286C2D(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.RenderStateBlock::set_stencilReference(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_stencilReference_mBDEF18F59923BD6AEFEDBD5A756FB0A54868AF79 (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_m_StencilReference_4(L_0);
return;
}
}
IL2CPP_EXTERN_C void RenderStateBlock_set_stencilReference_mBDEF18F59923BD6AEFEDBD5A756FB0A54868AF79_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * _thisAdjusted = reinterpret_cast<RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D *>(__this + _offset);
RenderStateBlock_set_stencilReference_mBDEF18F59923BD6AEFEDBD5A756FB0A54868AF79(_thisAdjusted, ___value0, method);
}
// UnityEngine.Rendering.RenderStateMask UnityEngine.Rendering.RenderStateBlock::get_mask()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderStateBlock_get_mask_m39D651F5D8FEB414114C6BEAB8A15271911E2C67 (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->get_m_Mask_5();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t RenderStateBlock_get_mask_m39D651F5D8FEB414114C6BEAB8A15271911E2C67_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * _thisAdjusted = reinterpret_cast<RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D *>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderStateBlock_get_mask_m39D651F5D8FEB414114C6BEAB8A15271911E2C67(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.RenderStateBlock::set_mask(UnityEngine.Rendering.RenderStateMask)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderStateBlock_set_mask_mE5A0028DCC48A74A9773393E09B254862DFE458D (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_m_Mask_5(L_0);
return;
}
}
IL2CPP_EXTERN_C void RenderStateBlock_set_mask_mE5A0028DCC48A74A9773393E09B254862DFE458D_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * _thisAdjusted = reinterpret_cast<RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D *>(__this + _offset);
RenderStateBlock_set_mask_mE5A0028DCC48A74A9773393E09B254862DFE458D(_thisAdjusted, ___value0, method);
}
// System.Boolean UnityEngine.Rendering.RenderStateBlock::Equals(UnityEngine.Rendering.RenderStateBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderStateBlock_Equals_mD08C484D5905EE5E8436602DCF1A321DD0B36AF9 (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * __this, RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B7_0 = 0;
{
BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 * L_0 = __this->get_address_of_m_BlendState_0();
RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D L_1 = ___other0;
BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 L_2 = L_1.get_m_BlendState_0();
bool L_3;
L_3 = BlendState_Equals_m0BBFCCF9A731CF2528579F35659D6B4AB4C18AE8((BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 *)L_0, L_2, /*hidden argument*/NULL);
if (!L_3)
{
goto IL_006b;
}
}
{
RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E * L_4 = __this->get_address_of_m_RasterState_1();
RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D L_5 = ___other0;
RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E L_6 = L_5.get_m_RasterState_1();
bool L_7;
L_7 = RasterState_Equals_m3833716876B103F4A7C4C558538A27A7AF59DD82((RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E *)L_4, L_6, /*hidden argument*/NULL);
if (!L_7)
{
goto IL_006b;
}
}
{
DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA * L_8 = __this->get_address_of_m_DepthState_2();
RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D L_9 = ___other0;
DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA L_10 = L_9.get_m_DepthState_2();
bool L_11;
L_11 = DepthState_Equals_m604492030D559E7FAF501284C859A8001C8CD252((DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA *)L_8, L_10, /*hidden argument*/NULL);
if (!L_11)
{
goto IL_006b;
}
}
{
StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 * L_12 = __this->get_address_of_m_StencilState_3();
RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D L_13 = ___other0;
StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 L_14 = L_13.get_m_StencilState_3();
bool L_15;
L_15 = StencilState_Equals_m42AD09CE4CA533904E5B24050242CDFDB2D38DA2((StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 *)L_12, L_14, /*hidden argument*/NULL);
if (!L_15)
{
goto IL_006b;
}
}
{
int32_t L_16 = __this->get_m_StencilReference_4();
RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D L_17 = ___other0;
int32_t L_18 = L_17.get_m_StencilReference_4();
if ((!(((uint32_t)L_16) == ((uint32_t)L_18))))
{
goto IL_006b;
}
}
{
int32_t L_19 = __this->get_m_Mask_5();
RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D L_20 = ___other0;
int32_t L_21 = L_20.get_m_Mask_5();
G_B7_0 = ((((int32_t)L_19) == ((int32_t)L_21))? 1 : 0);
goto IL_006c;
}
IL_006b:
{
G_B7_0 = 0;
}
IL_006c:
{
V_0 = (bool)G_B7_0;
goto IL_006f;
}
IL_006f:
{
bool L_22 = V_0;
return L_22;
}
}
IL2CPP_EXTERN_C bool RenderStateBlock_Equals_mD08C484D5905EE5E8436602DCF1A321DD0B36AF9_AdjustorThunk (RuntimeObject * __this, RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * _thisAdjusted = reinterpret_cast<RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D *>(__this + _offset);
bool _returnValue;
_returnValue = RenderStateBlock_Equals_mD08C484D5905EE5E8436602DCF1A321DD0B36AF9(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.RenderStateBlock::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderStateBlock_Equals_m2348798A749EC98E2E91E1457CC0E5111EAB541D (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
RuntimeObject * L_0 = ___obj0;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000d;
}
}
{
V_1 = (bool)0;
goto IL_0027;
}
IL_000d:
{
RuntimeObject * L_2 = ___obj0;
if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_2, RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D_il2cpp_TypeInfo_var)))
{
goto IL_0023;
}
}
{
RuntimeObject * L_3 = ___obj0;
bool L_4;
L_4 = RenderStateBlock_Equals_mD08C484D5905EE5E8436602DCF1A321DD0B36AF9((RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D *)__this, ((*(RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D *)((RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D *)UnBox(L_3, RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
G_B5_0 = ((int32_t)(L_4));
goto IL_0024;
}
IL_0023:
{
G_B5_0 = 0;
}
IL_0024:
{
V_1 = (bool)G_B5_0;
goto IL_0027;
}
IL_0027:
{
bool L_5 = V_1;
return L_5;
}
}
IL2CPP_EXTERN_C bool RenderStateBlock_Equals_m2348798A749EC98E2E91E1457CC0E5111EAB541D_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * _thisAdjusted = reinterpret_cast<RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D *>(__this + _offset);
bool _returnValue;
_returnValue = RenderStateBlock_Equals_m2348798A749EC98E2E91E1457CC0E5111EAB541D(_thisAdjusted, ___obj0, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.RenderStateBlock::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderStateBlock_GetHashCode_m6B59EC12D501030278CAFC26B24458D7D41209D1 (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 * L_0 = __this->get_address_of_m_BlendState_0();
int32_t L_1;
L_1 = BlendState_GetHashCode_mF16E911886FA4F2D5C1757C78886E543842EF35F((BlendState_t09DFE151438C901F8F49E436A9C3AFFE7B4BBF34 *)L_0, /*hidden argument*/NULL);
V_0 = L_1;
int32_t L_2 = V_0;
RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E * L_3 = __this->get_address_of_m_RasterState_1();
int32_t L_4;
L_4 = RasterState_GetHashCode_m084C5080D902F1A2B42BCC2D8D816109896070C3((RasterState_tCE938359A754790604BA6BDF3A2C688A691D0B9E *)L_3, /*hidden argument*/NULL);
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_2, (int32_t)((int32_t)397)))^(int32_t)L_4));
int32_t L_5 = V_0;
DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA * L_6 = __this->get_address_of_m_DepthState_2();
int32_t L_7;
L_7 = DepthState_GetHashCode_m7FA2BF72FCFB9AAA3BCFAB61698261FA94CFCAB9((DepthState_t5EED2586BDDA2B0B997E9B5CBBFCE5B59108E4EA *)L_6, /*hidden argument*/NULL);
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_5, (int32_t)((int32_t)397)))^(int32_t)L_7));
int32_t L_8 = V_0;
StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 * L_9 = __this->get_address_of_m_StencilState_3();
int32_t L_10;
L_10 = StencilState_GetHashCode_m93460F3A386D4F0C26F03AAD3449D57A774E744A((StencilState_tB28C694E61104FAA8E48C56B6604DCA7911DB007 *)L_9, /*hidden argument*/NULL);
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_8, (int32_t)((int32_t)397)))^(int32_t)L_10));
int32_t L_11 = V_0;
int32_t L_12 = __this->get_m_StencilReference_4();
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_11, (int32_t)((int32_t)397)))^(int32_t)L_12));
int32_t L_13 = V_0;
int32_t L_14 = __this->get_m_Mask_5();
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_13, (int32_t)((int32_t)397)))^(int32_t)L_14));
int32_t L_15 = V_0;
V_1 = L_15;
goto IL_0084;
}
IL_0084:
{
int32_t L_16 = V_1;
return L_16;
}
}
IL2CPP_EXTERN_C int32_t RenderStateBlock_GetHashCode_m6B59EC12D501030278CAFC26B24458D7D41209D1_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * _thisAdjusted = reinterpret_cast<RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D *>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderStateBlock_GetHashCode_m6B59EC12D501030278CAFC26B24458D7D41209D1(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.RenderTargetBlendState::get_defaultValue()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD RenderTargetBlendState_get_defaultValue_m885289655C86C7C28C966C87E369E325BA703F4E (const RuntimeMethod* method)
{
RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD L_0;
memset((&L_0), 0, sizeof(L_0));
RenderTargetBlendState__ctor_mB15A7038C8163026F251E679032C714E0E94BDC9((&L_0), ((int32_t)15), 1, 0, 1, 0, 0, 0, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_0011;
}
IL_0011:
{
RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Rendering.RenderTargetBlendState::.ctor(UnityEngine.Rendering.ColorWriteMask,UnityEngine.Rendering.BlendMode,UnityEngine.Rendering.BlendMode,UnityEngine.Rendering.BlendMode,UnityEngine.Rendering.BlendMode,UnityEngine.Rendering.BlendOp,UnityEngine.Rendering.BlendOp)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetBlendState__ctor_mB15A7038C8163026F251E679032C714E0E94BDC9 (RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * __this, int32_t ___writeMask0, int32_t ___sourceColorBlendMode1, int32_t ___destinationColorBlendMode2, int32_t ___sourceAlphaBlendMode3, int32_t ___destinationAlphaBlendMode4, int32_t ___colorBlendOperation5, int32_t ___alphaBlendOperation6, const RuntimeMethod* method)
{
{
int32_t L_0 = ___writeMask0;
__this->set_m_WriteMask_0((uint8_t)((int32_t)((uint8_t)L_0)));
int32_t L_1 = ___sourceColorBlendMode1;
__this->set_m_SourceColorBlendMode_1((uint8_t)((int32_t)((uint8_t)L_1)));
int32_t L_2 = ___destinationColorBlendMode2;
__this->set_m_DestinationColorBlendMode_2((uint8_t)((int32_t)((uint8_t)L_2)));
int32_t L_3 = ___sourceAlphaBlendMode3;
__this->set_m_SourceAlphaBlendMode_3((uint8_t)((int32_t)((uint8_t)L_3)));
int32_t L_4 = ___destinationAlphaBlendMode4;
__this->set_m_DestinationAlphaBlendMode_4((uint8_t)((int32_t)((uint8_t)L_4)));
int32_t L_5 = ___colorBlendOperation5;
__this->set_m_ColorBlendOperation_5((uint8_t)((int32_t)((uint8_t)L_5)));
int32_t L_6 = ___alphaBlendOperation6;
__this->set_m_AlphaBlendOperation_6((uint8_t)((int32_t)((uint8_t)L_6)));
__this->set_m_Padding_7((uint8_t)0);
return;
}
}
IL2CPP_EXTERN_C void RenderTargetBlendState__ctor_mB15A7038C8163026F251E679032C714E0E94BDC9_AdjustorThunk (RuntimeObject * __this, int32_t ___writeMask0, int32_t ___sourceColorBlendMode1, int32_t ___destinationColorBlendMode2, int32_t ___sourceAlphaBlendMode3, int32_t ___destinationAlphaBlendMode4, int32_t ___colorBlendOperation5, int32_t ___alphaBlendOperation6, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * _thisAdjusted = reinterpret_cast<RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD *>(__this + _offset);
RenderTargetBlendState__ctor_mB15A7038C8163026F251E679032C714E0E94BDC9(_thisAdjusted, ___writeMask0, ___sourceColorBlendMode1, ___destinationColorBlendMode2, ___sourceAlphaBlendMode3, ___destinationAlphaBlendMode4, ___colorBlendOperation5, ___alphaBlendOperation6, method);
}
// System.Boolean UnityEngine.Rendering.RenderTargetBlendState::Equals(UnityEngine.Rendering.RenderTargetBlendState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetBlendState_Equals_mCF153ADDABD58C6C2B4D536024D648B322DB471C (RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * __this, RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B8_0 = 0;
{
uint8_t L_0 = __this->get_m_WriteMask_0();
RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD L_1 = ___other0;
uint8_t L_2 = L_1.get_m_WriteMask_0();
if ((!(((uint32_t)L_0) == ((uint32_t)L_2))))
{
goto IL_0065;
}
}
{
uint8_t L_3 = __this->get_m_SourceColorBlendMode_1();
RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD L_4 = ___other0;
uint8_t L_5 = L_4.get_m_SourceColorBlendMode_1();
if ((!(((uint32_t)L_3) == ((uint32_t)L_5))))
{
goto IL_0065;
}
}
{
uint8_t L_6 = __this->get_m_DestinationColorBlendMode_2();
RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD L_7 = ___other0;
uint8_t L_8 = L_7.get_m_DestinationColorBlendMode_2();
if ((!(((uint32_t)L_6) == ((uint32_t)L_8))))
{
goto IL_0065;
}
}
{
uint8_t L_9 = __this->get_m_SourceAlphaBlendMode_3();
RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD L_10 = ___other0;
uint8_t L_11 = L_10.get_m_SourceAlphaBlendMode_3();
if ((!(((uint32_t)L_9) == ((uint32_t)L_11))))
{
goto IL_0065;
}
}
{
uint8_t L_12 = __this->get_m_DestinationAlphaBlendMode_4();
RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD L_13 = ___other0;
uint8_t L_14 = L_13.get_m_DestinationAlphaBlendMode_4();
if ((!(((uint32_t)L_12) == ((uint32_t)L_14))))
{
goto IL_0065;
}
}
{
uint8_t L_15 = __this->get_m_ColorBlendOperation_5();
RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD L_16 = ___other0;
uint8_t L_17 = L_16.get_m_ColorBlendOperation_5();
if ((!(((uint32_t)L_15) == ((uint32_t)L_17))))
{
goto IL_0065;
}
}
{
uint8_t L_18 = __this->get_m_AlphaBlendOperation_6();
RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD L_19 = ___other0;
uint8_t L_20 = L_19.get_m_AlphaBlendOperation_6();
G_B8_0 = ((((int32_t)L_18) == ((int32_t)L_20))? 1 : 0);
goto IL_0066;
}
IL_0065:
{
G_B8_0 = 0;
}
IL_0066:
{
V_0 = (bool)G_B8_0;
goto IL_0069;
}
IL_0069:
{
bool L_21 = V_0;
return L_21;
}
}
IL2CPP_EXTERN_C bool RenderTargetBlendState_Equals_mCF153ADDABD58C6C2B4D536024D648B322DB471C_AdjustorThunk (RuntimeObject * __this, RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * _thisAdjusted = reinterpret_cast<RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD *>(__this + _offset);
bool _returnValue;
_returnValue = RenderTargetBlendState_Equals_mCF153ADDABD58C6C2B4D536024D648B322DB471C(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.RenderTargetBlendState::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetBlendState_Equals_mDFB451E24A0E13B8721CF753738E090742EC5CFA (RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
RuntimeObject * L_0 = ___obj0;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000d;
}
}
{
V_1 = (bool)0;
goto IL_0027;
}
IL_000d:
{
RuntimeObject * L_2 = ___obj0;
if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_2, RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD_il2cpp_TypeInfo_var)))
{
goto IL_0023;
}
}
{
RuntimeObject * L_3 = ___obj0;
bool L_4;
L_4 = RenderTargetBlendState_Equals_mCF153ADDABD58C6C2B4D536024D648B322DB471C((RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD *)__this, ((*(RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD *)((RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD *)UnBox(L_3, RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
G_B5_0 = ((int32_t)(L_4));
goto IL_0024;
}
IL_0023:
{
G_B5_0 = 0;
}
IL_0024:
{
V_1 = (bool)G_B5_0;
goto IL_0027;
}
IL_0027:
{
bool L_5 = V_1;
return L_5;
}
}
IL2CPP_EXTERN_C bool RenderTargetBlendState_Equals_mDFB451E24A0E13B8721CF753738E090742EC5CFA_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * _thisAdjusted = reinterpret_cast<RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD *>(__this + _offset);
bool _returnValue;
_returnValue = RenderTargetBlendState_Equals_mDFB451E24A0E13B8721CF753738E090742EC5CFA(_thisAdjusted, ___obj0, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.RenderTargetBlendState::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTargetBlendState_GetHashCode_mFCCB56045C79BB2A87A98DA519574F79B5A06BD9 (RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
uint8_t* L_0 = __this->get_address_of_m_WriteMask_0();
int32_t L_1;
L_1 = Byte_GetHashCode_m5111B9229C948E0B734597AED742936F9542E093((uint8_t*)L_0, /*hidden argument*/NULL);
V_0 = L_1;
int32_t L_2 = V_0;
uint8_t* L_3 = __this->get_address_of_m_SourceColorBlendMode_1();
int32_t L_4;
L_4 = Byte_GetHashCode_m5111B9229C948E0B734597AED742936F9542E093((uint8_t*)L_3, /*hidden argument*/NULL);
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_2, (int32_t)((int32_t)397)))^(int32_t)L_4));
int32_t L_5 = V_0;
uint8_t* L_6 = __this->get_address_of_m_DestinationColorBlendMode_2();
int32_t L_7;
L_7 = Byte_GetHashCode_m5111B9229C948E0B734597AED742936F9542E093((uint8_t*)L_6, /*hidden argument*/NULL);
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_5, (int32_t)((int32_t)397)))^(int32_t)L_7));
int32_t L_8 = V_0;
uint8_t* L_9 = __this->get_address_of_m_SourceAlphaBlendMode_3();
int32_t L_10;
L_10 = Byte_GetHashCode_m5111B9229C948E0B734597AED742936F9542E093((uint8_t*)L_9, /*hidden argument*/NULL);
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_8, (int32_t)((int32_t)397)))^(int32_t)L_10));
int32_t L_11 = V_0;
uint8_t* L_12 = __this->get_address_of_m_DestinationAlphaBlendMode_4();
int32_t L_13;
L_13 = Byte_GetHashCode_m5111B9229C948E0B734597AED742936F9542E093((uint8_t*)L_12, /*hidden argument*/NULL);
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_11, (int32_t)((int32_t)397)))^(int32_t)L_13));
int32_t L_14 = V_0;
uint8_t* L_15 = __this->get_address_of_m_ColorBlendOperation_5();
int32_t L_16;
L_16 = Byte_GetHashCode_m5111B9229C948E0B734597AED742936F9542E093((uint8_t*)L_15, /*hidden argument*/NULL);
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_14, (int32_t)((int32_t)397)))^(int32_t)L_16));
int32_t L_17 = V_0;
uint8_t* L_18 = __this->get_address_of_m_AlphaBlendOperation_6();
int32_t L_19;
L_19 = Byte_GetHashCode_m5111B9229C948E0B734597AED742936F9542E093((uint8_t*)L_18, /*hidden argument*/NULL);
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_17, (int32_t)((int32_t)397)))^(int32_t)L_19));
int32_t L_20 = V_0;
V_1 = L_20;
goto IL_008a;
}
IL_008a:
{
int32_t L_21 = V_1;
return L_21;
}
}
IL2CPP_EXTERN_C int32_t RenderTargetBlendState_GetHashCode_mFCCB56045C79BB2A87A98DA519574F79B5A06BD9_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD * _thisAdjusted = reinterpret_cast<RenderTargetBlendState_tEFCC998AB00112AFCC263503C4F52E9F32048DBD *>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTargetBlendState_GetHashCode_mFCCB56045C79BB2A87A98DA519574F79B5A06BD9(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Rendering.BuiltinRenderTextureType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m8F174D7C9A3172B5C5D0C5C8933973801157CDBB (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * __this, int32_t ___type0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___type0;
__this->set_m_Type_1(L_0);
__this->set_m_NameID_2((-1));
__this->set_m_InstanceID_3(0);
__this->set_m_BufferPointer_4((intptr_t)(0));
__this->set_m_MipLevel_5(0);
__this->set_m_CubeFace_6((-1));
__this->set_m_DepthSlice_7(0);
return;
}
}
IL2CPP_EXTERN_C void RenderTargetIdentifier__ctor_m8F174D7C9A3172B5C5D0C5C8933973801157CDBB_AdjustorThunk (RuntimeObject * __this, int32_t ___type0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * _thisAdjusted = reinterpret_cast<RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *>(__this + _offset);
RenderTargetIdentifier__ctor_m8F174D7C9A3172B5C5D0C5C8933973801157CDBB(_thisAdjusted, ___type0, method);
}
// System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m76845E674E8D1597F68C57F362F522E37CCFCD5D (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * __this, int32_t ___nameID0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
__this->set_m_Type_1(((int32_t)-4));
int32_t L_0 = ___nameID0;
__this->set_m_NameID_2(L_0);
__this->set_m_InstanceID_3(0);
__this->set_m_BufferPointer_4((intptr_t)(0));
__this->set_m_MipLevel_5(0);
__this->set_m_CubeFace_6((-1));
__this->set_m_DepthSlice_7(0);
return;
}
}
IL2CPP_EXTERN_C void RenderTargetIdentifier__ctor_m76845E674E8D1597F68C57F362F522E37CCFCD5D_AdjustorThunk (RuntimeObject * __this, int32_t ___nameID0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * _thisAdjusted = reinterpret_cast<RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *>(__this + _offset);
RenderTargetIdentifier__ctor_m76845E674E8D1597F68C57F362F522E37CCFCD5D(_thisAdjusted, ___nameID0, method);
}
// System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(System.Int32,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m346AE18F713743E404EEA3BA566D32DC4C5342E8 (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * __this, int32_t ___nameID0, int32_t ___mipLevel1, int32_t ___cubeFace2, int32_t ___depthSlice3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
__this->set_m_Type_1(((int32_t)-4));
int32_t L_0 = ___nameID0;
__this->set_m_NameID_2(L_0);
__this->set_m_InstanceID_3(0);
__this->set_m_BufferPointer_4((intptr_t)(0));
int32_t L_1 = ___mipLevel1;
__this->set_m_MipLevel_5(L_1);
int32_t L_2 = ___cubeFace2;
__this->set_m_CubeFace_6(L_2);
int32_t L_3 = ___depthSlice3;
__this->set_m_DepthSlice_7(L_3);
return;
}
}
IL2CPP_EXTERN_C void RenderTargetIdentifier__ctor_m346AE18F713743E404EEA3BA566D32DC4C5342E8_AdjustorThunk (RuntimeObject * __this, int32_t ___nameID0, int32_t ___mipLevel1, int32_t ___cubeFace2, int32_t ___depthSlice3, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * _thisAdjusted = reinterpret_cast<RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *>(__this + _offset);
RenderTargetIdentifier__ctor_m346AE18F713743E404EEA3BA566D32DC4C5342E8(_thisAdjusted, ___nameID0, ___mipLevel1, ___cubeFace2, ___depthSlice3, method);
}
// System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Rendering.RenderTargetIdentifier,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_mDBFAB9845573B33D9CCF6E9BDAF5866BDD815D0C (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___renderTargetIdentifier0, int32_t ___mipLevel1, int32_t ___cubeFace2, int32_t ___depthSlice3, const RuntimeMethod* method)
{
{
RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = ___renderTargetIdentifier0;
int32_t L_1 = L_0.get_m_Type_1();
__this->set_m_Type_1(L_1);
RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_2 = ___renderTargetIdentifier0;
int32_t L_3 = L_2.get_m_NameID_2();
__this->set_m_NameID_2(L_3);
RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_4 = ___renderTargetIdentifier0;
int32_t L_5 = L_4.get_m_InstanceID_3();
__this->set_m_InstanceID_3(L_5);
RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_6 = ___renderTargetIdentifier0;
intptr_t L_7 = L_6.get_m_BufferPointer_4();
__this->set_m_BufferPointer_4((intptr_t)L_7);
int32_t L_8 = ___mipLevel1;
__this->set_m_MipLevel_5(L_8);
int32_t L_9 = ___cubeFace2;
__this->set_m_CubeFace_6(L_9);
int32_t L_10 = ___depthSlice3;
__this->set_m_DepthSlice_7(L_10);
return;
}
}
IL2CPP_EXTERN_C void RenderTargetIdentifier__ctor_mDBFAB9845573B33D9CCF6E9BDAF5866BDD815D0C_AdjustorThunk (RuntimeObject * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___renderTargetIdentifier0, int32_t ___mipLevel1, int32_t ___cubeFace2, int32_t ___depthSlice3, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * _thisAdjusted = reinterpret_cast<RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *>(__this + _offset);
RenderTargetIdentifier__ctor_mDBFAB9845573B33D9CCF6E9BDAF5866BDD815D0C(_thisAdjusted, ___renderTargetIdentifier0, ___mipLevel1, ___cubeFace2, ___depthSlice3, method);
}
// System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m23C0BAC2C6EF09642BC468CF9CABDF0D2B0DB9EC (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___tex0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * G_B7_0 = NULL;
RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * G_B6_0 = NULL;
int32_t G_B8_0 = 0;
RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * G_B8_1 = NULL;
{
Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_0 = ___tex0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0017;
}
}
{
__this->set_m_Type_1(0);
goto IL_0039;
}
IL_0017:
{
Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_3 = ___tex0;
V_1 = (bool)((!(((RuntimeObject*)(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *)((RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *)IsInstClass((RuntimeObject*)L_3, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0030;
}
}
{
__this->set_m_Type_1(((int32_t)-2));
goto IL_0039;
}
IL_0030:
{
__this->set_m_Type_1((-1));
}
IL_0039:
{
__this->set_m_BufferPointer_4((intptr_t)(0));
__this->set_m_NameID_2((-1));
Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_5 = ___tex0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
bool L_6;
L_6 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_5, /*hidden argument*/NULL);
G_B6_0 = __this;
if (L_6)
{
G_B7_0 = __this;
goto IL_0057;
}
}
{
G_B8_0 = 0;
G_B8_1 = G_B6_0;
goto IL_005d;
}
IL_0057:
{
Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_7 = ___tex0;
int32_t L_8;
L_8 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_7, /*hidden argument*/NULL);
G_B8_0 = L_8;
G_B8_1 = G_B7_0;
}
IL_005d:
{
G_B8_1->set_m_InstanceID_3(G_B8_0);
__this->set_m_MipLevel_5(0);
__this->set_m_CubeFace_6((-1));
__this->set_m_DepthSlice_7(0);
return;
}
}
IL2CPP_EXTERN_C void RenderTargetIdentifier__ctor_m23C0BAC2C6EF09642BC468CF9CABDF0D2B0DB9EC_AdjustorThunk (RuntimeObject * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___tex0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * _thisAdjusted = reinterpret_cast<RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *>(__this + _offset);
RenderTargetIdentifier__ctor_m23C0BAC2C6EF09642BC468CF9CABDF0D2B0DB9EC(_thisAdjusted, ___tex0, method);
}
// System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Texture,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_mCB3EE78F0416D53654E2F4BF8472E020B520C517 (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___tex0, int32_t ___mipLevel1, int32_t ___cubeFace2, int32_t ___depthSlice3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * G_B7_0 = NULL;
RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * G_B6_0 = NULL;
int32_t G_B8_0 = 0;
RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * G_B8_1 = NULL;
{
Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_0 = ___tex0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0017;
}
}
{
__this->set_m_Type_1(0);
goto IL_0039;
}
IL_0017:
{
Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_3 = ___tex0;
V_1 = (bool)((!(((RuntimeObject*)(RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *)((RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *)IsInstClass((RuntimeObject*)L_3, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0030;
}
}
{
__this->set_m_Type_1(((int32_t)-2));
goto IL_0039;
}
IL_0030:
{
__this->set_m_Type_1((-1));
}
IL_0039:
{
__this->set_m_BufferPointer_4((intptr_t)(0));
__this->set_m_NameID_2((-1));
Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_5 = ___tex0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
bool L_6;
L_6 = Object_op_Implicit_mC8214E4F028CC2F036CC82BDB81D102A02893499(L_5, /*hidden argument*/NULL);
G_B6_0 = __this;
if (L_6)
{
G_B7_0 = __this;
goto IL_0057;
}
}
{
G_B8_0 = 0;
G_B8_1 = G_B6_0;
goto IL_005d;
}
IL_0057:
{
Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_7 = ___tex0;
int32_t L_8;
L_8 = Object_GetInstanceID_m7CF962BC1DB5C03F3522F88728CB2F514582B501(L_7, /*hidden argument*/NULL);
G_B8_0 = L_8;
G_B8_1 = G_B7_0;
}
IL_005d:
{
G_B8_1->set_m_InstanceID_3(G_B8_0);
int32_t L_9 = ___mipLevel1;
__this->set_m_MipLevel_5(L_9);
int32_t L_10 = ___cubeFace2;
__this->set_m_CubeFace_6(L_10);
int32_t L_11 = ___depthSlice3;
__this->set_m_DepthSlice_7(L_11);
return;
}
}
IL2CPP_EXTERN_C void RenderTargetIdentifier__ctor_mCB3EE78F0416D53654E2F4BF8472E020B520C517_AdjustorThunk (RuntimeObject * __this, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___tex0, int32_t ___mipLevel1, int32_t ___cubeFace2, int32_t ___depthSlice3, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * _thisAdjusted = reinterpret_cast<RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *>(__this + _offset);
RenderTargetIdentifier__ctor_mCB3EE78F0416D53654E2F4BF8472E020B520C517(_thisAdjusted, ___tex0, ___mipLevel1, ___cubeFace2, ___depthSlice3, method);
}
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(UnityEngine.Rendering.BuiltinRenderTextureType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 RenderTargetIdentifier_op_Implicit_mB7B58C1D295E2DAE3C76874D030D4878A825E359 (int32_t ___type0, const RuntimeMethod* method)
{
RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___type0;
RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_1;
memset((&L_1), 0, sizeof(L_1));
RenderTargetIdentifier__ctor_m8F174D7C9A3172B5C5D0C5C8933973801157CDBB((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_2 = V_0;
return L_2;
}
}
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 RenderTargetIdentifier_op_Implicit_m065F5C06D85EAF99A60942A197E4CB25FB38B20B (int32_t ___nameID0, const RuntimeMethod* method)
{
RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___nameID0;
RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_1;
memset((&L_1), 0, sizeof(L_1));
RenderTargetIdentifier__ctor_m76845E674E8D1597F68C57F362F522E37CCFCD5D((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_2 = V_0;
return L_2;
}
}
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 RenderTargetIdentifier_op_Implicit_mFF9B98B136B3AB4E9413777F931392D02AA7A8FA (Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___tex0, const RuntimeMethod* method)
{
RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_0 = ___tex0;
RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_1;
memset((&L_1), 0, sizeof(L_1));
RenderTargetIdentifier__ctor_m23C0BAC2C6EF09642BC468CF9CABDF0D2B0DB9EC((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_2 = V_0;
return L_2;
}
}
// System.String UnityEngine.Rendering.RenderTargetIdentifier::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RenderTargetIdentifier_ToString_m6A676BAE1AD75ADAE5134EE9E243325DBC23CC4D (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BuiltinRenderTextureType_t89FFB8A7C9095150BCA40E573A73664CC37F023A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CubemapFace_t74FBCA71A21252C2E10E256E61FE0B1E09D7B9E5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4C6CE5DF96D354231E70A806FC48C28A97F4E4F6);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_0 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)7);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_1 = L_0;
int32_t L_2 = __this->get_m_Type_1();
int32_t L_3 = L_2;
RuntimeObject * L_4 = Box(BuiltinRenderTextureType_t89FFB8A7C9095150BCA40E573A73664CC37F023A_il2cpp_TypeInfo_var, &L_3);
ArrayElementTypeCheck (L_1, L_4);
(L_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_5 = L_1;
int32_t L_6 = __this->get_m_NameID_2();
int32_t L_7 = L_6;
RuntimeObject * L_8 = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &L_7);
ArrayElementTypeCheck (L_5, L_8);
(L_5)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_8);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_5;
int32_t L_10 = __this->get_m_InstanceID_3();
int32_t L_11 = L_10;
RuntimeObject * L_12 = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &L_11);
ArrayElementTypeCheck (L_9, L_12);
(L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_12);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_13 = L_9;
intptr_t L_14 = __this->get_m_BufferPointer_4();
intptr_t L_15 = L_14;
RuntimeObject * L_16 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_15);
ArrayElementTypeCheck (L_13, L_16);
(L_13)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_16);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_17 = L_13;
int32_t L_18 = __this->get_m_MipLevel_5();
int32_t L_19 = L_18;
RuntimeObject * L_20 = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &L_19);
ArrayElementTypeCheck (L_17, L_20);
(L_17)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(4), (RuntimeObject *)L_20);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_21 = L_17;
int32_t L_22 = __this->get_m_CubeFace_6();
int32_t L_23 = L_22;
RuntimeObject * L_24 = Box(CubemapFace_t74FBCA71A21252C2E10E256E61FE0B1E09D7B9E5_il2cpp_TypeInfo_var, &L_23);
ArrayElementTypeCheck (L_21, L_24);
(L_21)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(5), (RuntimeObject *)L_24);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_25 = L_21;
int32_t L_26 = __this->get_m_DepthSlice_7();
int32_t L_27 = L_26;
RuntimeObject * L_28 = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &L_27);
ArrayElementTypeCheck (L_25, L_28);
(L_25)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(6), (RuntimeObject *)L_28);
String_t* L_29;
L_29 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral4C6CE5DF96D354231E70A806FC48C28A97F4E4F6, L_25, /*hidden argument*/NULL);
V_0 = L_29;
goto IL_0076;
}
IL_0076:
{
String_t* L_30 = V_0;
return L_30;
}
}
IL2CPP_EXTERN_C String_t* RenderTargetIdentifier_ToString_m6A676BAE1AD75ADAE5134EE9E243325DBC23CC4D_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * _thisAdjusted = reinterpret_cast<RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *>(__this + _offset);
String_t* _returnValue;
_returnValue = RenderTargetIdentifier_ToString_m6A676BAE1AD75ADAE5134EE9E243325DBC23CC4D(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTargetIdentifier_GetHashCode_mB5C49CB1724A3086C19B504C1B659754D67AB967 (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t* L_0 = __this->get_address_of_m_Type_1();
int32_t L_1;
L_1 = Int32_GetHashCode_mEDD3F492A5F7CF021125AE3F38E2B8F8743FC667((int32_t*)L_0, /*hidden argument*/NULL);
int32_t* L_2 = __this->get_address_of_m_NameID_2();
int32_t L_3;
L_3 = Int32_GetHashCode_mEDD3F492A5F7CF021125AE3F38E2B8F8743FC667((int32_t*)L_2, /*hidden argument*/NULL);
int32_t* L_4 = __this->get_address_of_m_InstanceID_3();
int32_t L_5;
L_5 = Int32_GetHashCode_mEDD3F492A5F7CF021125AE3F38E2B8F8743FC667((int32_t*)L_4, /*hidden argument*/NULL);
V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_1, (int32_t)((int32_t)23))), (int32_t)L_3)), (int32_t)((int32_t)23))), (int32_t)L_5));
goto IL_0033;
}
IL_0033:
{
int32_t L_6 = V_0;
return L_6;
}
}
IL2CPP_EXTERN_C int32_t RenderTargetIdentifier_GetHashCode_mB5C49CB1724A3086C19B504C1B659754D67AB967_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * _thisAdjusted = reinterpret_cast<RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTargetIdentifier_GetHashCode_mB5C49CB1724A3086C19B504C1B659754D67AB967(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::Equals(UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetIdentifier_Equals_mFDF40A5663B058DA6026AAA920C0CFE6BAD05D1A (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___rhs0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B8_0 = 0;
{
int32_t L_0 = __this->get_m_Type_1();
RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_1 = ___rhs0;
int32_t L_2 = L_1.get_m_Type_1();
if ((!(((uint32_t)L_0) == ((uint32_t)L_2))))
{
goto IL_006a;
}
}
{
int32_t L_3 = __this->get_m_NameID_2();
RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_4 = ___rhs0;
int32_t L_5 = L_4.get_m_NameID_2();
if ((!(((uint32_t)L_3) == ((uint32_t)L_5))))
{
goto IL_006a;
}
}
{
int32_t L_6 = __this->get_m_InstanceID_3();
RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_7 = ___rhs0;
int32_t L_8 = L_7.get_m_InstanceID_3();
if ((!(((uint32_t)L_6) == ((uint32_t)L_8))))
{
goto IL_006a;
}
}
{
intptr_t L_9 = __this->get_m_BufferPointer_4();
RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_10 = ___rhs0;
intptr_t L_11 = L_10.get_m_BufferPointer_4();
bool L_12;
L_12 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_9, (intptr_t)L_11, /*hidden argument*/NULL);
if (!L_12)
{
goto IL_006a;
}
}
{
int32_t L_13 = __this->get_m_MipLevel_5();
RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_14 = ___rhs0;
int32_t L_15 = L_14.get_m_MipLevel_5();
if ((!(((uint32_t)L_13) == ((uint32_t)L_15))))
{
goto IL_006a;
}
}
{
int32_t L_16 = __this->get_m_CubeFace_6();
RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_17 = ___rhs0;
int32_t L_18 = L_17.get_m_CubeFace_6();
if ((!(((uint32_t)L_16) == ((uint32_t)L_18))))
{
goto IL_006a;
}
}
{
int32_t L_19 = __this->get_m_DepthSlice_7();
RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_20 = ___rhs0;
int32_t L_21 = L_20.get_m_DepthSlice_7();
G_B8_0 = ((((int32_t)L_19) == ((int32_t)L_21))? 1 : 0);
goto IL_006b;
}
IL_006a:
{
G_B8_0 = 0;
}
IL_006b:
{
V_0 = (bool)G_B8_0;
goto IL_006e;
}
IL_006e:
{
bool L_22 = V_0;
return L_22;
}
}
IL2CPP_EXTERN_C bool RenderTargetIdentifier_Equals_mFDF40A5663B058DA6026AAA920C0CFE6BAD05D1A_AdjustorThunk (RuntimeObject * __this, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___rhs0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * _thisAdjusted = reinterpret_cast<RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *>(__this + _offset);
bool _returnValue;
_returnValue = RenderTargetIdentifier_Equals_mFDF40A5663B058DA6026AAA920C0CFE6BAD05D1A(_thisAdjusted, ___rhs0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetIdentifier_Equals_m57C0226B891EA78C5A9387C7B2A225CE3E4A521A (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
bool V_2 = false;
{
RuntimeObject * L_0 = ___obj0;
V_1 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_0015;
}
}
{
V_2 = (bool)0;
goto IL_0026;
}
IL_0015:
{
RuntimeObject * L_2 = ___obj0;
V_0 = ((*(RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *)((RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *)UnBox(L_2, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13_il2cpp_TypeInfo_var))));
RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_3 = V_0;
bool L_4;
L_4 = RenderTargetIdentifier_Equals_mFDF40A5663B058DA6026AAA920C0CFE6BAD05D1A((RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *)__this, L_3, /*hidden argument*/NULL);
V_2 = L_4;
goto IL_0026;
}
IL_0026:
{
bool L_5 = V_2;
return L_5;
}
}
IL2CPP_EXTERN_C bool RenderTargetIdentifier_Equals_m57C0226B891EA78C5A9387C7B2A225CE3E4A521A_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 * _thisAdjusted = reinterpret_cast<RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *>(__this + _offset);
bool _returnValue;
_returnValue = RenderTargetIdentifier_Equals_m57C0226B891EA78C5A9387C7B2A225CE3E4A521A(_thisAdjusted, ___obj0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::op_Equality(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetIdentifier_op_Equality_m76A7A22A4AF9090131BF8D43BF9975E892CB5D6D (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___lhs0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
{
RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = ___rhs1;
bool L_1;
L_1 = RenderTargetIdentifier_Equals_mFDF40A5663B058DA6026AAA920C0CFE6BAD05D1A((RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *)(&___lhs0), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000c;
}
IL_000c:
{
bool L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::op_Inequality(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetIdentifier_op_Inequality_m8206ECC88D18CFE68D334A6945F5F6C3BA3753D2 (RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___lhs0, RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
{
RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 L_0 = ___rhs1;
bool L_1;
L_1 = RenderTargetIdentifier_Equals_mFDF40A5663B058DA6026AAA920C0CFE6BAD05D1A((RenderTargetIdentifier_t70F41F3016FFCC4AAF4D7C57F280818114534C13 *)(&___lhs0), L_0, /*hidden argument*/NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
goto IL_000f;
}
IL_000f:
{
bool L_2 = V_0;
return L_2;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.RenderTexture::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_width_m7E2915C08E3B59DE86707FAF9990A73AD62609BA (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
{
typedef int32_t (*RenderTexture_get_width_m7E2915C08E3B59DE86707FAF9990A73AD62609BA_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *);
static RenderTexture_get_width_m7E2915C08E3B59DE86707FAF9990A73AD62609BA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_get_width_m7E2915C08E3B59DE86707FAF9990A73AD62609BA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_width()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.RenderTexture::set_width(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_width_m24E7C6AD852FA9DB089253755A450E1FC53F5CC5 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_width_m24E7C6AD852FA9DB089253755A450E1FC53F5CC5_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, int32_t);
static RenderTexture_set_width_m24E7C6AD852FA9DB089253755A450E1FC53F5CC5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_width_m24E7C6AD852FA9DB089253755A450E1FC53F5CC5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_width(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.RenderTexture::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_height_m2A29272DA6BAFE2051A228B15E3BC4AECD97473D (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
{
typedef int32_t (*RenderTexture_get_height_m2A29272DA6BAFE2051A228B15E3BC4AECD97473D_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *);
static RenderTexture_get_height_m2A29272DA6BAFE2051A228B15E3BC4AECD97473D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_get_height_m2A29272DA6BAFE2051A228B15E3BC4AECD97473D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_height()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.RenderTexture::set_height(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_height_m131ECC892E6EA0CEA1E656C66862A272FF6F0376 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_height_m131ECC892E6EA0CEA1E656C66862A272FF6F0376_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, int32_t);
static RenderTexture_set_height_m131ECC892E6EA0CEA1E656C66862A272FF6F0376_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_height_m131ECC892E6EA0CEA1E656C66862A272FF6F0376_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_height(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.Rendering.TextureDimension UnityEngine.RenderTexture::get_dimension()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_dimension_m597D6E558F9DE585F58AFA983A4AB64421949BF3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
{
typedef int32_t (*RenderTexture_get_dimension_m597D6E558F9DE585F58AFA983A4AB64421949BF3_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *);
static RenderTexture_get_dimension_m597D6E558F9DE585F58AFA983A4AB64421949BF3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_get_dimension_m597D6E558F9DE585F58AFA983A4AB64421949BF3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_dimension()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.RenderTexture::set_dimension(UnityEngine.Rendering.TextureDimension)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_dimension_m0BCBFC68F6A92ECDC60FA9E1C5BFBD86261C16CE (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_dimension_m0BCBFC68F6A92ECDC60FA9E1C5BFBD86261C16CE_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, int32_t);
static RenderTexture_set_dimension_m0BCBFC68F6A92ECDC60FA9E1C5BFBD86261C16CE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_dimension_m0BCBFC68F6A92ECDC60FA9E1C5BFBD86261C16CE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_dimension(UnityEngine.Rendering.TextureDimension)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::get_graphicsFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_graphicsFormat_m1D7330403A886C0F7F43A0C82CFECFDC56DC6937 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
{
typedef int32_t (*RenderTexture_get_graphicsFormat_m1D7330403A886C0F7F43A0C82CFECFDC56DC6937_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *);
static RenderTexture_get_graphicsFormat_m1D7330403A886C0F7F43A0C82CFECFDC56DC6937_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_get_graphicsFormat_m1D7330403A886C0F7F43A0C82CFECFDC56DC6937_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_graphicsFormat()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, int32_t);
static RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.RenderTexture::get_useMipMap()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_get_useMipMap_m16EF1527A610D1D7F9FBA394ADB99EFBEB1A3B66 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
{
typedef bool (*RenderTexture_get_useMipMap_m16EF1527A610D1D7F9FBA394ADB99EFBEB1A3B66_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *);
static RenderTexture_get_useMipMap_m16EF1527A610D1D7F9FBA394ADB99EFBEB1A3B66_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_get_useMipMap_m16EF1527A610D1D7F9FBA394ADB99EFBEB1A3B66_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_useMipMap()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.RenderTexture::set_useMipMap(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_useMipMap_mAE1437C3D7D21441891A612C3B812EE9C379F126 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_useMipMap_mAE1437C3D7D21441891A612C3B812EE9C379F126_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, bool);
static RenderTexture_set_useMipMap_mAE1437C3D7D21441891A612C3B812EE9C379F126_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_useMipMap_mAE1437C3D7D21441891A612C3B812EE9C379F126_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_useMipMap(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.RenderTexture::get_sRGB()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_get_sRGB_m53EE975EDE763A0CC5B2CF5B347D5FC6E1FE3B21 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
{
typedef bool (*RenderTexture_get_sRGB_m53EE975EDE763A0CC5B2CF5B347D5FC6E1FE3B21_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *);
static RenderTexture_get_sRGB_m53EE975EDE763A0CC5B2CF5B347D5FC6E1FE3B21_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_get_sRGB_m53EE975EDE763A0CC5B2CF5B347D5FC6E1FE3B21_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_sRGB()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.RenderTexture::set_memorylessMode(UnityEngine.RenderTextureMemoryless)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_memorylessMode_mE48B2A38E9374A7BB419383B438790347474EFC1 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_memorylessMode_mE48B2A38E9374A7BB419383B438790347474EFC1_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, int32_t);
static RenderTexture_set_memorylessMode_mE48B2A38E9374A7BB419383B438790347474EFC1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_memorylessMode_mE48B2A38E9374A7BB419383B438790347474EFC1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_memorylessMode(UnityEngine.RenderTextureMemoryless)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.RenderTextureFormat UnityEngine.RenderTexture::get_format()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_format_mB9BBCACA0A809206FA73109ACF2A6976E19DB822 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0;
L_0 = RenderTexture_get_graphicsFormat_m1D7330403A886C0F7F43A0C82CFECFDC56DC6937(__this, /*hidden argument*/NULL);
int32_t L_1;
L_1 = GraphicsFormatUtility_GetRenderTextureFormat_m46863058423E437148320C07088F53250E781F95(L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
int32_t L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.RenderTexture::set_stencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_stencilFormat_m7C6E21FCDB7E786D403CFC9775105B050EFF19C7 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_stencilFormat_m7C6E21FCDB7E786D403CFC9775105B050EFF19C7_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, int32_t);
static RenderTexture_set_stencilFormat_m7C6E21FCDB7E786D403CFC9775105B050EFF19C7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_stencilFormat_m7C6E21FCDB7E786D403CFC9775105B050EFF19C7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_stencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.RenderTexture::set_autoGenerateMips(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_autoGenerateMips_m0F02D60D4C4D4790B354451732F2DA6BA12D2E63 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_autoGenerateMips_m0F02D60D4C4D4790B354451732F2DA6BA12D2E63_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, bool);
static RenderTexture_set_autoGenerateMips_m0F02D60D4C4D4790B354451732F2DA6BA12D2E63_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_autoGenerateMips_m0F02D60D4C4D4790B354451732F2DA6BA12D2E63_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_autoGenerateMips(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.RenderTexture::get_volumeDepth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_volumeDepth_mD0B567DC91B5633CB8C1F6A716914B07B12BBF65 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
{
typedef int32_t (*RenderTexture_get_volumeDepth_mD0B567DC91B5633CB8C1F6A716914B07B12BBF65_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *);
static RenderTexture_get_volumeDepth_mD0B567DC91B5633CB8C1F6A716914B07B12BBF65_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_get_volumeDepth_mD0B567DC91B5633CB8C1F6A716914B07B12BBF65_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_volumeDepth()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.RenderTexture::set_volumeDepth(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_volumeDepth_m01D7BD50386DDAE777CE3CB9B60FDD7DE798AC93 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_volumeDepth_m01D7BD50386DDAE777CE3CB9B60FDD7DE798AC93_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, int32_t);
static RenderTexture_set_volumeDepth_m01D7BD50386DDAE777CE3CB9B60FDD7DE798AC93_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_volumeDepth_m01D7BD50386DDAE777CE3CB9B60FDD7DE798AC93_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_volumeDepth(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.RenderTexture::get_antiAliasing()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_antiAliasing_m76067C7E6D42F9C97A3FE5B67489C0B818BA2451 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
{
typedef int32_t (*RenderTexture_get_antiAliasing_m76067C7E6D42F9C97A3FE5B67489C0B818BA2451_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *);
static RenderTexture_get_antiAliasing_m76067C7E6D42F9C97A3FE5B67489C0B818BA2451_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_get_antiAliasing_m76067C7E6D42F9C97A3FE5B67489C0B818BA2451_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_antiAliasing()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.RenderTexture::set_antiAliasing(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_antiAliasing_m4D37900B7E23CA0D33F109DB8DF21265DB70C38F (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_antiAliasing_m4D37900B7E23CA0D33F109DB8DF21265DB70C38F_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, int32_t);
static RenderTexture_set_antiAliasing_m4D37900B7E23CA0D33F109DB8DF21265DB70C38F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_antiAliasing_m4D37900B7E23CA0D33F109DB8DF21265DB70C38F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_antiAliasing(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.RenderTexture::set_bindTextureMS(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_bindTextureMS_m6C26F6AB2DE8FE81BFCA60C936AA08EA7F1A7177 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_bindTextureMS_m6C26F6AB2DE8FE81BFCA60C936AA08EA7F1A7177_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, bool);
static RenderTexture_set_bindTextureMS_m6C26F6AB2DE8FE81BFCA60C936AA08EA7F1A7177_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_bindTextureMS_m6C26F6AB2DE8FE81BFCA60C936AA08EA7F1A7177_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_bindTextureMS(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.RenderTexture::set_enableRandomWrite(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_enableRandomWrite_m024F49DB3CA3B02FA0EEBB3EACB37E6228CAA183 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_enableRandomWrite_m024F49DB3CA3B02FA0EEBB3EACB37E6228CAA183_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, bool);
static RenderTexture_set_enableRandomWrite_m024F49DB3CA3B02FA0EEBB3EACB37E6228CAA183_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_enableRandomWrite_m024F49DB3CA3B02FA0EEBB3EACB37E6228CAA183_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_enableRandomWrite(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.RenderTexture::set_useDynamicScale(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_useDynamicScale_m8F96571C7EDBEFAB9278E04A3F3EB67067A5AE29 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_useDynamicScale_m8F96571C7EDBEFAB9278E04A3F3EB67067A5AE29_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, bool);
static RenderTexture_set_useDynamicScale_m8F96571C7EDBEFAB9278E04A3F3EB67067A5AE29_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_useDynamicScale_m8F96571C7EDBEFAB9278E04A3F3EB67067A5AE29_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_useDynamicScale(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.RenderTexture::Create()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_Create_m723CBB7B7543E9FAFEBC04E8FDCDF629DA31F411 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
{
typedef bool (*RenderTexture_Create_m723CBB7B7543E9FAFEBC04E8FDCDF629DA31F411_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *);
static RenderTexture_Create_m723CBB7B7543E9FAFEBC04E8FDCDF629DA31F411_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_Create_m723CBB7B7543E9FAFEBC04E8FDCDF629DA31F411_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Create()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.RenderTexture::Release()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Release_m533506E903688E798921C0D35F1B082522D88986 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
{
typedef void (*RenderTexture_Release_m533506E903688E798921C0D35F1B082522D88986_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *);
static RenderTexture_Release_m533506E903688E798921C0D35F1B082522D88986_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_Release_m533506E903688E798921C0D35F1B082522D88986_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Release()");
_il2cpp_icall_func(__this);
}
// System.Void UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, bool ___srgb0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, bool);
static RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)");
_il2cpp_icall_func(__this, ___srgb0);
}
// System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___rt0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *);
static RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)");
_il2cpp_icall_func(___rt0);
}
// System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_mD39CEA1EAF6810889EDB9D5CE08A84F14706F499 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method)
{
{
RenderTexture_SetRenderTextureDescriptor_Injected_m37024A53E72A10E7F192E51100E2224AA7D0169A(__this, (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
return;
}
}
// UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::GetDescriptor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 RenderTexture_GetDescriptor_mC6D87F96283042B76AA07994AC73E8131FA65F79 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderTexture_GetDescriptor_Injected_mF6F57BE0A174E81000F35E1E46A38311B661C2A3(__this, (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), /*hidden argument*/NULL);
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = V_0;
return L_0;
}
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * RenderTexture_GetTemporary_Internal_mF3F0B64948F5A615FFF8DD9A3263A2616B9B1D29 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method)
{
{
RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0;
L_0 = RenderTexture_GetTemporary_Internal_Injected_m22A0AFBD90D2E2C8E4058A662EFA3ECC965FAF3C((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
return L_0;
}
}
// System.Void UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ReleaseTemporary_m2BF2BDDC359A491C05C401B977878DAE1D0850D4 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___temp0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_ReleaseTemporary_m2BF2BDDC359A491C05C401B977878DAE1D0850D4_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *);
static RenderTexture_ReleaseTemporary_m2BF2BDDC359A491C05C401B977878DAE1D0850D4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_ReleaseTemporary_m2BF2BDDC359A491C05C401B977878DAE1D0850D4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture)");
_il2cpp_icall_func(___temp0);
}
// System.Void UnityEngine.RenderTexture::set_depth(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, int32_t);
static RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_depth(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.RenderTexture::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m41C9973A79AF4CAD32E6C8987874BB20C9C87DF7 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m96C4C4C7B41EE884420046EFE4B8EC528B10D8BD (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = ___desc0;
RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404(L_0, /*hidden argument*/NULL);
RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3(__this, /*hidden argument*/NULL);
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_1 = ___desc0;
RenderTexture_SetRenderTextureDescriptor_mD39CEA1EAF6810889EDB9D5CE08A84F14706F499(__this, L_1, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m26C29617F265AAA52563A260A5D2EDAAC22CA1C5 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * ___textureToCopy0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_0 = ___textureToCopy0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mEE9EC7EB5C7DC3E95B94AB904E1986FC4D566D54(L_0, (Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *)NULL, /*hidden argument*/NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001e;
}
}
{
ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_3 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var)));
ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralEFFDE064E209436E365A2FB038A6092DD43A74D9)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture__ctor_m26C29617F265AAA52563A260A5D2EDAAC22CA1C5_RuntimeMethod_var)));
}
IL_001e:
{
RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_4 = ___textureToCopy0;
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_5;
L_5 = RenderTexture_get_descriptor_mBD2530599DF6A24EB0C8F502718B862FC4BF1B9E(L_4, /*hidden argument*/NULL);
RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404(L_5, /*hidden argument*/NULL);
RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3(__this, /*hidden argument*/NULL);
RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_6 = ___textureToCopy0;
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_7;
L_7 = RenderTexture_get_descriptor_mBD2530599DF6A24EB0C8F502718B862FC4BF1B9E(L_6, /*hidden argument*/NULL);
RenderTexture_SetRenderTextureDescriptor_mD39CEA1EAF6810889EDB9D5CE08A84F14706F499(__this, L_7, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mE4898D07FB66535165C92D4AA6E37DAC7FF57D50 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method)
{
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depth2;
int32_t L_3 = ___format3;
int32_t L_4;
L_4 = SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55(L_3, /*hidden argument*/NULL);
RenderTexture__ctor_mBE300C716D0DD565F63442E58077515EC82E7BA8(__this, L_0, L_1, L_2, L_4, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mBE300C716D0DD565F63442E58077515EC82E7BA8 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
int32_t L_0 = ___format3;
bool L_1;
L_1 = Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE(__this, L_0, 4, /*hidden argument*/NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
goto IL_0050;
}
IL_001a:
{
RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3(__this, /*hidden argument*/NULL);
int32_t L_3 = ___width0;
IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
VirtActionInvoker1< int32_t >::Invoke(6 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_3);
int32_t L_4 = ___height1;
VirtActionInvoker1< int32_t >::Invoke(8 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_4);
int32_t L_5 = ___depth2;
RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3(__this, L_5, /*hidden argument*/NULL);
int32_t L_6 = ___format3;
RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB(__this, L_6, /*hidden argument*/NULL);
int32_t L_7 = ___format3;
bool L_8;
L_8 = GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C(L_7, /*hidden argument*/NULL);
RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14(__this, L_8, /*hidden argument*/NULL);
}
IL_0050:
{
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mBE459F2C0FB9B65A5201F7C646C7EC653408A3D6 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___mipCount4, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
Texture__ctor_mA6FE9CC0AF05A99FADCEF0BED2FB0C95571AAF4A(__this, /*hidden argument*/NULL);
int32_t L_0 = ___format3;
bool L_1;
L_1 = Texture_ValidateFormat_mB721DB544C78FC025FC3D3F85AD705D54F1B52CE(__this, L_0, 4, /*hidden argument*/NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
goto IL_0063;
}
IL_001a:
{
RenderTexture_Internal_Create_m6374BF6C59B7A2307975D6D1A70C82859EF0D8F3(__this, /*hidden argument*/NULL);
int32_t L_3 = ___width0;
IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
VirtActionInvoker1< int32_t >::Invoke(6 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_3);
int32_t L_4 = ___height1;
VirtActionInvoker1< int32_t >::Invoke(8 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_4);
int32_t L_5 = ___depth2;
RenderTexture_set_depth_mA57CEFEDDB45D0429FAC9532A631839F523944A3(__this, L_5, /*hidden argument*/NULL);
int32_t L_6 = ___format3;
RenderTexture_set_graphicsFormat_mA378AAD8BD876EE96637FF0A80A2AFEA4D852FAB(__this, L_6, /*hidden argument*/NULL);
int32_t L_7 = ___width0;
int32_t L_8 = ___height1;
int32_t L_9 = ___format3;
int32_t L_10 = ___depth2;
int32_t L_11 = ___mipCount4;
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_12;
memset((&L_12), 0, sizeof(L_12));
RenderTextureDescriptor__ctor_m320C821459C7856A088415334267C2963B270A9D((&L_12), L_7, L_8, L_9, L_10, L_11, /*hidden argument*/NULL);
RenderTexture_set_descriptor_m3C8E31AE4644B23719A12345771D1B85EB6E5881(__this, L_12, /*hidden argument*/NULL);
int32_t L_13 = ___format3;
bool L_14;
L_14 = GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C(L_13, /*hidden argument*/NULL);
RenderTexture_SetSRGBReadWrite_m1C0BEC5511CE36A91F44E1C40AEF2399BA347D14(__this, L_14, /*hidden argument*/NULL);
}
IL_0063:
{
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m2C35C7AD5162A6CFB7F6CF638B2DAC0DDC9282FD (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___readWrite4, const RuntimeMethod* method)
{
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depth2;
int32_t L_3 = ___format3;
int32_t L_4 = ___readWrite4;
int32_t L_5;
L_5 = RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7(L_3, L_4, /*hidden argument*/NULL);
RenderTexture__ctor_mBE300C716D0DD565F63442E58077515EC82E7BA8(__this, L_0, L_1, L_2, L_5, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m8E4220FDA652BA3CACE60FBA59D868B921C0F533 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method)
{
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depth2;
int32_t L_3 = ___format3;
int32_t L_4;
L_4 = RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7(L_3, 0, /*hidden argument*/NULL);
RenderTexture__ctor_mBE300C716D0DD565F63442E58077515EC82E7BA8(__this, L_0, L_1, L_2, L_4, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m5D8D36B284951F95A048C6B9ACA24FC7509564FF (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, const RuntimeMethod* method)
{
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depth2;
int32_t L_3;
L_3 = RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7(7, 0, /*hidden argument*/NULL);
RenderTexture__ctor_mBE300C716D0DD565F63442E58077515EC82E7BA8(__this, L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m262905210EC882BA3F8B34B322848879561240F6 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___mipCount4, const RuntimeMethod* method)
{
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depth2;
int32_t L_3 = ___format3;
int32_t L_4;
L_4 = RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7(L_3, 0, /*hidden argument*/NULL);
int32_t L_5 = ___mipCount4;
RenderTexture__ctor_mBE459F2C0FB9B65A5201F7C646C7EC653408A3D6(__this, L_0, L_1, L_2, L_4, L_5, /*hidden argument*/NULL);
return;
}
}
// UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 RenderTexture_get_descriptor_mBD2530599DF6A24EB0C8F502718B862FC4BF1B9E (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0;
L_0 = RenderTexture_GetDescriptor_mC6D87F96283042B76AA07994AC73E8131FA65F79(__this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.RenderTexture::set_descriptor(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_descriptor_m3C8E31AE4644B23719A12345771D1B85EB6E5881 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___value0, const RuntimeMethod* method)
{
{
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = ___value0;
RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404(L_0, /*hidden argument*/NULL);
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_1 = ___value0;
RenderTexture_SetRenderTextureDescriptor_mD39CEA1EAF6810889EDB9D5CE08A84F14706F499(__this, L_1, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
bool V_6 = false;
int32_t G_B13_0 = 0;
int32_t G_B19_0 = 0;
{
int32_t L_0;
L_0 = RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
bool L_1;
L_1 = SystemInfo_IsFormatSupported_m03EDA316B42377504BA47B256EB094F8A54BC75C(L_0, 4, /*hidden argument*/NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0044;
}
}
{
int32_t L_3;
L_3 = RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
V_1 = L_3;
RuntimeObject * L_4 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var)), (&V_1));
String_t* L_5;
L_5 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_4);
V_1 = *(int32_t*)UnBox(L_4);
String_t* L_6;
L_6 = String_Concat_m89EAB4C6A96B0E5C3F87300D6BE78D386B9EFC44(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB19726143F1CB60CB74821ED0B9AB64839C2B1E6)), L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD42F80E7C19C40D7972DD304F9ED27FB69474570)), /*hidden argument*/NULL);
ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_7 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_7, L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral95CF3B69C023D371FAC50A9369688398DB92B4EF)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var)));
}
IL_0044:
{
int32_t L_8;
L_8 = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
V_2 = (bool)((((int32_t)((((int32_t)L_8) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_9 = V_2;
if (!L_9)
{
goto IL_0065;
}
}
{
ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_10 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCD21FD6FAF1A4217D4447ED6F3E51B933E94F348)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2871F975E8887269F65A6772517F34F6B41FB241)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var)));
}
IL_0065:
{
int32_t L_11;
L_11 = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
V_3 = (bool)((((int32_t)((((int32_t)L_11) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_12 = V_3;
if (!L_12)
{
goto IL_0086;
}
}
{
ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_13 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_13, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6CDB7153B7D589C1F981EAF810F3EC3BBBF4465A)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBDF5C8041FDAB55F79267FFC37C1B147844E6973)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var)));
}
IL_0086:
{
int32_t L_14;
L_14 = RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
V_4 = (bool)((((int32_t)((((int32_t)L_14) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_15 = V_4;
if (!L_15)
{
goto IL_00a9;
}
}
{
ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_16 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_16, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1EC6279B376F57C6EF85CDC72E684621F72DDD60)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE3C5ABF29EAC2AC68263D9D428DBC3CFFB44B9D9)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_16, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var)));
}
IL_00a9:
{
int32_t L_17;
L_17 = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
if ((((int32_t)L_17) == ((int32_t)1)))
{
goto IL_00d6;
}
}
{
int32_t L_18;
L_18 = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
if ((((int32_t)L_18) == ((int32_t)2)))
{
goto IL_00d6;
}
}
{
int32_t L_19;
L_19 = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
if ((((int32_t)L_19) == ((int32_t)4)))
{
goto IL_00d6;
}
}
{
int32_t L_20;
L_20 = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
G_B13_0 = ((((int32_t)((((int32_t)L_20) == ((int32_t)8))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_00d7;
}
IL_00d6:
{
G_B13_0 = 0;
}
IL_00d7:
{
V_5 = (bool)G_B13_0;
bool L_21 = V_5;
if (!L_21)
{
goto IL_00ed;
}
}
{
ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_22 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_22, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDB5BDF250FB405C28F8339105020CD7742C70937)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8F7C0FCFFDB01ADC850C35CA8C4F4AE5C1CE81F1)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_22, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var)));
}
IL_00ed:
{
int32_t L_23;
L_23 = RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
if (!L_23)
{
goto IL_0111;
}
}
{
int32_t L_24;
L_24 = RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
if ((((int32_t)L_24) == ((int32_t)((int32_t)16))))
{
goto IL_0111;
}
}
{
int32_t L_25;
L_25 = RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), /*hidden argument*/NULL);
G_B19_0 = ((((int32_t)((((int32_t)L_25) == ((int32_t)((int32_t)24)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0112;
}
IL_0111:
{
G_B19_0 = 0;
}
IL_0112:
{
V_6 = (bool)G_B19_0;
bool L_26 = V_6;
if (!L_26)
{
goto IL_0128;
}
}
{
ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_27 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_27, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral99AA39F5C9085F25562DA39E26FD6A9BF5267BFA)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral65B6909112857A033A71C6E4279231564A6C2F45)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_27, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404_RuntimeMethod_var)));
}
IL_0128:
{
return;
}
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetCompatibleFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7 (int32_t ___renderTextureFormat0, int32_t ___readWrite1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9473CB7CEA17DFB4E0023B876687EF7E88D40143);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
int32_t V_3 = 0;
{
int32_t L_0 = ___renderTextureFormat0;
int32_t L_1 = ___readWrite1;
int32_t L_2;
L_2 = GraphicsFormatUtility_GetGraphicsFormat_m5ED879E5A23929743CD65735DEDDF3BE701946D8(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
int32_t L_3 = V_0;
int32_t L_4;
L_4 = SystemInfo_GetCompatibleFormat_m02B5C5B1F3836661A92F3C83E44B66729C03B228(L_3, 4, /*hidden argument*/NULL);
V_1 = L_4;
int32_t L_5 = V_0;
int32_t L_6 = V_1;
V_2 = (bool)((((int32_t)L_5) == ((int32_t)L_6))? 1 : 0);
bool L_7 = V_2;
if (!L_7)
{
goto IL_001e;
}
}
{
int32_t L_8 = V_0;
V_3 = L_8;
goto IL_004d;
}
IL_001e:
{
RuntimeObject * L_9 = Box(GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var, (&V_0));
String_t* L_10;
L_10 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_9);
V_0 = *(int32_t*)UnBox(L_9);
RuntimeObject * L_11 = Box(GraphicsFormat_t07A3C024BC77B843C53A369D6FC02ABD27D2AB1D_il2cpp_TypeInfo_var, (&V_1));
String_t* L_12;
L_12 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_11);
V_1 = *(int32_t*)UnBox(L_11);
String_t* L_13;
L_13 = String_Format_m8D1CB0410C35E052A53AE957C914C841E54BAB66(_stringLiteral9473CB7CEA17DFB4E0023B876687EF7E88D40143, L_10, L_12, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(Debug_tEB68BCBEB8EFD60F8043C67146DC05E7F50F374B_il2cpp_TypeInfo_var);
Debug_LogWarning_m24085D883C9E74D7AB423F0625E13259923960E7(L_13, /*hidden argument*/NULL);
int32_t L_14 = V_1;
V_3 = L_14;
goto IL_004d;
}
IL_004d:
{
int32_t L_15 = V_3;
return L_15;
}
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * RenderTexture_GetTemporary_m7997BAA9A1DFE4D9D1B9F5047ECEE8464835B8DF (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ___desc0, const RuntimeMethod* method)
{
RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_0 = NULL;
{
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_0 = ___desc0;
RenderTexture_ValidateRenderTextureDesc_m5D363CF342A8C617A326B982D209893F76E30404(L_0, /*hidden argument*/NULL);
RenderTextureDescriptor_set_createdFromScript_mA73F313083556517070DB861089F9C8BD7C3FE31((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&___desc0), (bool)1, /*hidden argument*/NULL);
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_1 = ___desc0;
RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_2;
L_2 = RenderTexture_GetTemporary_Internal_mF3F0B64948F5A615FFF8DD9A3263A2616B9B1D29(L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_001a;
}
IL_001a:
{
RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_3 = V_0;
return L_3;
}
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporaryImpl(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * RenderTexture_GetTemporaryImpl_mEA42AB2F6F4F97F0ECA712E82CB2C6C05A515A58 (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, int32_t ___antiAliasing4, int32_t ___memorylessMode5, int32_t ___vrUsage6, bool ___useDynamicScale7, const RuntimeMethod* method)
{
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 V_0;
memset((&V_0), 0, sizeof(V_0));
RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_1 = NULL;
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___format3;
int32_t L_3 = ___depthBuffer2;
RenderTextureDescriptor__ctor_m25B4507361143C0DCCD40AC1D9B3D57F36DC83BE((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
int32_t L_4 = ___antiAliasing4;
RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), L_4, /*hidden argument*/NULL);
int32_t L_5 = ___memorylessMode5;
RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), L_5, /*hidden argument*/NULL);
int32_t L_6 = ___vrUsage6;
RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), L_6, /*hidden argument*/NULL);
bool L_7 = ___useDynamicScale7;
RenderTextureDescriptor_set_useDynamicScale_mCD89818EC0E56C34DD71023F8C1821A5299621B4((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)(&V_0), L_7, /*hidden argument*/NULL);
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 L_8 = V_0;
RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_9;
L_9 = RenderTexture_GetTemporary_m7997BAA9A1DFE4D9D1B9F5047ECEE8464835B8DF(L_8, /*hidden argument*/NULL);
V_1 = L_9;
goto IL_003d;
}
IL_003d:
{
RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_10 = V_1;
return L_10;
}
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * RenderTexture_GetTemporary_mEA38E780ED9C1E065B97E85BBC63F8DE548C7B8E (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, const RuntimeMethod* method)
{
RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * V_0 = NULL;
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___depthBuffer2;
int32_t L_3 = ___format3;
int32_t L_4;
L_4 = RenderTexture_GetCompatibleFormat_m21C46AD608AAA27D85641330E6F273AEF566FFB7(L_3, 0, /*hidden argument*/NULL);
RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_5;
L_5 = RenderTexture_GetTemporaryImpl_mEA42AB2F6F4F97F0ECA712E82CB2C6C05A515A58(L_0, L_1, L_2, L_4, 1, 0, 0, (bool)0, /*hidden argument*/NULL);
V_0 = L_5;
goto IL_0017;
}
IL_0017:
{
RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * L_6 = V_0;
return L_6;
}
}
// System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_Injected_m37024A53E72A10E7F192E51100E2224AA7D0169A (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * ___desc0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_SetRenderTextureDescriptor_Injected_m37024A53E72A10E7F192E51100E2224AA7D0169A_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *);
static RenderTexture_SetRenderTextureDescriptor_Injected_m37024A53E72A10E7F192E51100E2224AA7D0169A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_SetRenderTextureDescriptor_Injected_m37024A53E72A10E7F192E51100E2224AA7D0169A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)");
_il2cpp_icall_func(__this, ___desc0);
}
// System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDescriptor_Injected_mF6F57BE0A174E81000F35E1E46A38311B661C2A3 (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * __this, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * ___ret0, const RuntimeMethod* method)
{
typedef void (*RenderTexture_GetDescriptor_Injected_mF6F57BE0A174E81000F35E1E46A38311B661C2A3_ftn) (RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 *, RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *);
static RenderTexture_GetDescriptor_Injected_mF6F57BE0A174E81000F35E1E46A38311B661C2A3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_GetDescriptor_Injected_mF6F57BE0A174E81000F35E1E46A38311B661C2A3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)");
_il2cpp_icall_func(__this, ___ret0);
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * RenderTexture_GetTemporary_Internal_Injected_m22A0AFBD90D2E2C8E4058A662EFA3ECC965FAF3C (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * ___desc0, const RuntimeMethod* method)
{
typedef RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * (*RenderTexture_GetTemporary_Internal_Injected_m22A0AFBD90D2E2C8E4058A662EFA3ECC965FAF3C_ftn) (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *);
static RenderTexture_GetTemporary_Internal_Injected_m22A0AFBD90D2E2C8E4058A662EFA3ECC965FAF3C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_GetTemporary_Internal_Injected_m22A0AFBD90D2E2C8E4058A662EFA3ECC965FAF3C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&)");
RenderTexture_t5FE7A5B47EF962A0E8D7BEBA05E9FC87D49A1849 * icallRetVal = _il2cpp_icall_func(___desc0);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->get_U3CwidthU3Ek__BackingField_0();
return L_0;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CwidthU3Ek__BackingField_0(L_0);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline(_thisAdjusted, ___value0, method);
}
// System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->get_U3CheightU3Ek__BackingField_1();
return L_0;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CheightU3Ek__BackingField_1(L_0);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline(_thisAdjusted, ___value0, method);
}
// System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->get_U3CmsaaSamplesU3Ek__BackingField_2();
return L_0;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CmsaaSamplesU3Ek__BackingField_2(L_0);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline(_thisAdjusted, ___value0, method);
}
// System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->get_U3CvolumeDepthU3Ek__BackingField_3();
return L_0;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CvolumeDepthU3Ek__BackingField_3(L_0);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733_inline(_thisAdjusted, ___value0, method);
}
// System.Int32 UnityEngine.RenderTextureDescriptor::get_mipCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_mipCount_m7712C0C03EFAABB3B40528018FE5A5CE07ACA5FE (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->get_U3CmipCountU3Ek__BackingField_4();
return L_0;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_mipCount_m7712C0C03EFAABB3B40528018FE5A5CE07ACA5FE_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_mipCount_m7712C0C03EFAABB3B40528018FE5A5CE07ACA5FE_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_mipCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mE713137D106256F44EF3E7B7CF33D5F146874659 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CmipCountU3Ek__BackingField_4(L_0);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_mipCount_mE713137D106256F44EF3E7B7CF33D5F146874659_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
RenderTextureDescriptor_set_mipCount_mE713137D106256F44EF3E7B7CF33D5F146874659_inline(_thisAdjusted, ___value0, method);
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->get__graphicsFormat_5();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set__graphicsFormat_5(L_0);
int32_t L_1 = ___value0;
bool L_2;
L_2 = GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C(L_1, /*hidden argument*/NULL);
RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_2, 4, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_stencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_stencilFormat_mB758B9D778DD2FAE6C973A3DFA4F617B904255E3 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CstencilFormatU3Ek__BackingField_6(L_0);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_stencilFormat_mB758B9D778DD2FAE6C973A3DFA4F617B904255E3_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
RenderTextureDescriptor_set_stencilFormat_mB758B9D778DD2FAE6C973A3DFA4F617B904255E3_inline(_thisAdjusted, ___value0, method);
}
// UnityEngine.RenderTextureFormat UnityEngine.RenderTextureDescriptor::get_colorFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_colorFormat_m8DEB83CC5B5BD5737AA9FBE8E3B02A4967E3B098 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0;
L_0 = RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, /*hidden argument*/NULL);
int32_t L_1;
L_1 = GraphicsFormatUtility_GetRenderTextureFormat_m46863058423E437148320C07088F53250E781F95(L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
int32_t L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_colorFormat_m8DEB83CC5B5BD5737AA9FBE8E3B02A4967E3B098_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_colorFormat_m8DEB83CC5B5BD5737AA9FBE8E3B02A4967E3B098(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_colorFormat(UnityEngine.RenderTextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_colorFormat_mFA8CF3E0BCB1A26C5B40AD0FCD4EFCFBD225372B (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
bool L_1;
L_1 = RenderTextureDescriptor_get_sRGB_m2CE40C33A7051CA5F2AC87F579A28CA617BDA88F((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, /*hidden argument*/NULL);
int32_t L_2;
L_2 = GraphicsFormatUtility_GetGraphicsFormat_mD73B7F075511D7D392D55B146711F19A76E5AF1C(L_0, L_1, /*hidden argument*/NULL);
int32_t L_3;
L_3 = SystemInfo_GetCompatibleFormat_m02B5C5B1F3836661A92F3C83E44B66729C03B228(L_2, 4, /*hidden argument*/NULL);
RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_3, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_colorFormat_mFA8CF3E0BCB1A26C5B40AD0FCD4EFCFBD225372B_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
RenderTextureDescriptor_set_colorFormat_mFA8CF3E0BCB1A26C5B40AD0FCD4EFCFBD225372B(_thisAdjusted, ___value0, method);
}
// System.Boolean UnityEngine.RenderTextureDescriptor::get_sRGB()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTextureDescriptor_get_sRGB_m2CE40C33A7051CA5F2AC87F579A28CA617BDA88F (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0;
L_0 = RenderTextureDescriptor_get_graphicsFormat_m9D77E42E017808FE3181673152A69CBC9A9B8B85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, /*hidden argument*/NULL);
bool L_1;
L_1 = GraphicsFormatUtility_IsSRGBFormat_mDA5982709BD21EE1163A90381100F6C7C6F40F1C(L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
bool L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C bool RenderTextureDescriptor_get_sRGB_m2CE40C33A7051CA5F2AC87F579A28CA617BDA88F_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
bool _returnValue;
_returnValue = RenderTextureDescriptor_get_sRGB_m2CE40C33A7051CA5F2AC87F579A28CA617BDA88F(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_sRGB(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_sRGB_m92925430C9C202528AA56DC9E01FCD382FCEB1D2 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, const RuntimeMethod* method)
{
{
int32_t L_0;
L_0 = RenderTextureDescriptor_get_colorFormat_m8DEB83CC5B5BD5737AA9FBE8E3B02A4967E3B098((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, /*hidden argument*/NULL);
bool L_1 = ___value0;
int32_t L_2;
L_2 = GraphicsFormatUtility_GetGraphicsFormat_mD73B7F075511D7D392D55B146711F19A76E5AF1C(L_0, L_1, /*hidden argument*/NULL);
RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_2, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_sRGB_m92925430C9C202528AA56DC9E01FCD382FCEB1D2_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
RenderTextureDescriptor_set_sRGB_m92925430C9C202528AA56DC9E01FCD382FCEB1D2(_thisAdjusted, ___value0, method);
}
// System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
IL2CPP_RUNTIME_CLASS_INIT(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_il2cpp_TypeInfo_var);
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_0 = ((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields*)il2cpp_codegen_static_fields_for(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_il2cpp_TypeInfo_var))->get_depthFormatBits_8();
int32_t L_1 = __this->get__depthBufferBits_7();
int32_t L_2 = L_1;
int32_t L_3 = (L_0)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_2));
V_0 = L_3;
goto IL_0010;
}
IL_0010:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_depthBufferBits_m92A95D5A1DCA7B844B3AC81AADCDFDD37D26333C(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
{
int32_t L_0 = ___value0;
V_0 = (bool)((((int32_t)((((int32_t)L_0) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
__this->set__depthBufferBits_7(0);
goto IL_0031;
}
IL_0015:
{
int32_t L_2 = ___value0;
V_1 = (bool)((((int32_t)((((int32_t)L_2) > ((int32_t)((int32_t)16)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_002a;
}
}
{
__this->set__depthBufferBits_7(1);
goto IL_0031;
}
IL_002a:
{
__this->set__depthBufferBits_7(2);
}
IL_0031:
{
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85(_thisAdjusted, ___value0, method);
}
// UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::get_dimension()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mC7CB3DA0E163E4C7C3C4BC14B5B92C4EAADC87D3 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->get_U3CdimensionU3Ek__BackingField_9();
return L_0;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_dimension_mC7CB3DA0E163E4C7C3C4BC14B5B92C4EAADC87D3_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_dimension_mC7CB3DA0E163E4C7C3C4BC14B5B92C4EAADC87D3_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CdimensionU3Ek__BackingField_9(L_0);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_inline(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m92B77BB68CC465F38790F5865A7402C5DE77B8D1 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CshadowSamplingModeU3Ek__BackingField_10(L_0);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_shadowSamplingMode_m92B77BB68CC465F38790F5865A7402C5DE77B8D1_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
RenderTextureDescriptor_set_shadowSamplingMode_m92B77BB68CC465F38790F5865A7402C5DE77B8D1_inline(_thisAdjusted, ___value0, method);
}
// UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::get_vrUsage()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_vrUsage_m51AC5C8A266689B8E69E91A1531F4F9408928197 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->get_U3CvrUsageU3Ek__BackingField_11();
return L_0;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_vrUsage_m51AC5C8A266689B8E69E91A1531F4F9408928197_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_vrUsage_m51AC5C8A266689B8E69E91A1531F4F9408928197_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CvrUsageU3Ek__BackingField_11(L_0);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097_inline(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CmemorylessU3Ek__BackingField_13(L_0);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3_inline(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m57B26A2A1000EFE736C0C97147FBB40C9B9B4CA3 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2;
L_2 = SystemInfo_GetGraphicsFormat_mE36FE85F87F085503FEAA34112E454E9F2AFEF55(0, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
int32_t L_3 = ((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var))->get_GenerateAllMips_4();
RenderTextureDescriptor__ctor_m320C821459C7856A088415334267C2963B270A9D((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_0, L_1, L_2, 0, L_3, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m57B26A2A1000EFE736C0C97147FBB40C9B9B4CA3_AdjustorThunk (RuntimeObject * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
RenderTextureDescriptor__ctor_m57B26A2A1000EFE736C0C97147FBB40C9B9B4CA3(_thisAdjusted, ___width0, ___height1, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m25B4507361143C0DCCD40AC1D9B3D57F36DC83BE (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___colorFormat2;
int32_t L_3 = ___depthBufferBits3;
IL2CPP_RUNTIME_CLASS_INIT(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var);
int32_t L_4 = ((Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE_il2cpp_TypeInfo_var))->get_GenerateAllMips_4();
RenderTextureDescriptor__ctor_m320C821459C7856A088415334267C2963B270A9D((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m25B4507361143C0DCCD40AC1D9B3D57F36DC83BE_AdjustorThunk (RuntimeObject * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
RenderTextureDescriptor__ctor_m25B4507361143C0DCCD40AC1D9B3D57F36DC83BE(_thisAdjusted, ___width0, ___height1, ___colorFormat2, ___depthBufferBits3, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m64ED776461CF27E7A5E0DBC1E0B6BC579AC1D5E2 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method)
{
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
int32_t L_2 = ___colorFormat2;
int32_t L_3;
L_3 = GraphicsFormatUtility_GetGraphicsFormat_mD73B7F075511D7D392D55B146711F19A76E5AF1C(L_2, (bool)0, /*hidden argument*/NULL);
int32_t L_4;
L_4 = SystemInfo_GetCompatibleFormat_m02B5C5B1F3836661A92F3C83E44B66729C03B228(L_3, 4, /*hidden argument*/NULL);
int32_t L_5 = ___depthBufferBits3;
int32_t L_6 = ___mipCount4;
RenderTextureDescriptor__ctor_m320C821459C7856A088415334267C2963B270A9D((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_0, L_1, L_4, L_5, L_6, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m64ED776461CF27E7A5E0DBC1E0B6BC579AC1D5E2_AdjustorThunk (RuntimeObject * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
RenderTextureDescriptor__ctor_m64ED776461CF27E7A5E0DBC1E0B6BC579AC1D5E2(_thisAdjusted, ___width0, ___height1, ___colorFormat2, ___depthBufferBits3, ___mipCount4, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m320C821459C7856A088415334267C2963B270A9D (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method)
{
{
il2cpp_codegen_initobj(__this, sizeof(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 ));
__this->set__flags_12(((int32_t)130));
int32_t L_0 = ___width0;
RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_0, /*hidden argument*/NULL);
int32_t L_1 = ___height1;
RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_1, /*hidden argument*/NULL);
RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, 1, /*hidden argument*/NULL);
RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, 1, /*hidden argument*/NULL);
int32_t L_2 = ___colorFormat2;
RenderTextureDescriptor_set_graphicsFormat_m946B6FE4422E8CD33EB13ADAFDB53669EBD361C4((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_2, /*hidden argument*/NULL);
int32_t L_3 = ___depthBufferBits3;
RenderTextureDescriptor_set_depthBufferBits_m68BF4BF942828FF70442841A22D356E5D17BCF85((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_3, /*hidden argument*/NULL);
int32_t L_4 = ___mipCount4;
RenderTextureDescriptor_set_mipCount_mE713137D106256F44EF3E7B7CF33D5F146874659_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_4, /*hidden argument*/NULL);
RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, 2, /*hidden argument*/NULL);
RenderTextureDescriptor_set_shadowSamplingMode_m92B77BB68CC465F38790F5865A7402C5DE77B8D1_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, 2, /*hidden argument*/NULL);
RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, 0, /*hidden argument*/NULL);
RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3_inline((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, 0, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m320C821459C7856A088415334267C2963B270A9D_AdjustorThunk (RuntimeObject * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
RenderTextureDescriptor__ctor_m320C821459C7856A088415334267C2963B270A9D(_thisAdjusted, ___width0, ___height1, ___colorFormat2, ___depthBufferBits3, ___mipCount4, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0 = ___value0;
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0018;
}
}
{
int32_t L_2 = __this->get__flags_12();
int32_t L_3 = ___flag1;
__this->set__flags_12(((int32_t)((int32_t)L_2|(int32_t)L_3)));
goto IL_0029;
}
IL_0018:
{
int32_t L_4 = __this->get__flags_12();
int32_t L_5 = ___flag1;
__this->set__flags_12(((int32_t)((int32_t)L_4&(int32_t)((~L_5)))));
}
IL_0029:
{
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044_AdjustorThunk (RuntimeObject * __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044(_thisAdjusted, ___value0, ___flag1, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_useMipMap(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useMipMap_m12CB5C3FB080267160281489734107AA60078EBC (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, const RuntimeMethod* method)
{
{
bool L_0 = ___value0;
RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_0, 1, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_useMipMap_m12CB5C3FB080267160281489734107AA60078EBC_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
RenderTextureDescriptor_set_useMipMap_m12CB5C3FB080267160281489734107AA60078EBC(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_autoGenerateMips(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_autoGenerateMips_mB2B22300BCC043280A910A3E54E9DA327DEB0EA6 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, const RuntimeMethod* method)
{
{
bool L_0 = ___value0;
RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_0, 2, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_autoGenerateMips_mB2B22300BCC043280A910A3E54E9DA327DEB0EA6_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
RenderTextureDescriptor_set_autoGenerateMips_mB2B22300BCC043280A910A3E54E9DA327DEB0EA6(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_enableRandomWrite(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_enableRandomWrite_m7D6527C509E8B02F720F80742EB23D2174890CAB (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, const RuntimeMethod* method)
{
{
bool L_0 = ___value0;
RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_0, ((int32_t)16), /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_enableRandomWrite_m7D6527C509E8B02F720F80742EB23D2174890CAB_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
RenderTextureDescriptor_set_enableRandomWrite_m7D6527C509E8B02F720F80742EB23D2174890CAB(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_bindMS(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_bindMS_m21CE0D38ED7F97F445B299D302A994CA23806FD7 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, const RuntimeMethod* method)
{
{
bool L_0 = ___value0;
RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_0, ((int32_t)2048), /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_bindMS_m21CE0D38ED7F97F445B299D302A994CA23806FD7_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
RenderTextureDescriptor_set_bindMS_m21CE0D38ED7F97F445B299D302A994CA23806FD7(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_createdFromScript(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_createdFromScript_mA73F313083556517070DB861089F9C8BD7C3FE31 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, const RuntimeMethod* method)
{
{
bool L_0 = ___value0;
RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_0, ((int32_t)32), /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_createdFromScript_mA73F313083556517070DB861089F9C8BD7C3FE31_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
RenderTextureDescriptor_set_createdFromScript_mA73F313083556517070DB861089F9C8BD7C3FE31(_thisAdjusted, ___value0, method);
}
// System.Boolean UnityEngine.RenderTextureDescriptor::get_useDynamicScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTextureDescriptor_get_useDynamicScale_mC4DE029F44307FDDBECBF2EC82F15267C8813C48 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = __this->get__flags_12();
V_0 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_0&(int32_t)((int32_t)1024)))) <= ((uint32_t)0)))? 1 : 0);
goto IL_0013;
}
IL_0013:
{
bool L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C bool RenderTextureDescriptor_get_useDynamicScale_mC4DE029F44307FDDBECBF2EC82F15267C8813C48_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
bool _returnValue;
_returnValue = RenderTextureDescriptor_get_useDynamicScale_mC4DE029F44307FDDBECBF2EC82F15267C8813C48(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useDynamicScale_mCD89818EC0E56C34DD71023F8C1821A5299621B4 (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, bool ___value0, const RuntimeMethod* method)
{
{
bool L_0 = ___value0;
RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m33FD234885342E9D0C6450C90C0F2E1B6B6A1044((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *)__this, L_0, ((int32_t)1024), /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_useDynamicScale_mCD89818EC0E56C34DD71023F8C1821A5299621B4_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 *>(__this + _offset);
RenderTextureDescriptor_set_useDynamicScale_mCD89818EC0E56C34DD71023F8C1821A5299621B4(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__cctor_mD4015195DE93496CA03515BD76A118751F6CB88F (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_0 = (Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32*)SZArrayNew(Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32_il2cpp_TypeInfo_var, (uint32_t)3);
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_1 = L_0;
(L_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (int32_t)((int32_t)16));
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_2 = L_1;
(L_2)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (int32_t)((int32_t)24));
((RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_StaticFields*)il2cpp_codegen_static_fields_for(RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47_il2cpp_TypeInfo_var))->set_depthFormatBits_8(L_2);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Bounds UnityEngine.Renderer::get_bounds()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 Renderer_get_bounds_m296EE301CAC35DE15E295646CAD7911794825097 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method)
{
Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Renderer_get_bounds_Injected_m37798C3D5E22FC1910B4ED4FEBDCD264BEF4C7AA(__this, (Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *)(&V_0), /*hidden argument*/NULL);
Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Material UnityEngine.Renderer::GetMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * Renderer_GetMaterial_m1879C3A29E54692423F2030EFDC7CE13817978A3 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method)
{
typedef Material_t8927C00353A72755313F046D0CE85178AE8218EE * (*Renderer_GetMaterial_m1879C3A29E54692423F2030EFDC7CE13817978A3_ftn) (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C *);
static Renderer_GetMaterial_m1879C3A29E54692423F2030EFDC7CE13817978A3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_GetMaterial_m1879C3A29E54692423F2030EFDC7CE13817978A3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetMaterial()");
Material_t8927C00353A72755313F046D0CE85178AE8218EE * icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Material UnityEngine.Renderer::GetSharedMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * Renderer_GetSharedMaterial_m273D9ED2135F4A6808C4E814BA13E346F4231DFD (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method)
{
typedef Material_t8927C00353A72755313F046D0CE85178AE8218EE * (*Renderer_GetSharedMaterial_m273D9ED2135F4A6808C4E814BA13E346F4231DFD_ftn) (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C *);
static Renderer_GetSharedMaterial_m273D9ED2135F4A6808C4E814BA13E346F4231DFD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_GetSharedMaterial_m273D9ED2135F4A6808C4E814BA13E346F4231DFD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetSharedMaterial()");
Material_t8927C00353A72755313F046D0CE85178AE8218EE * icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Renderer::SetMaterial(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetMaterial_m45DB63437410875B21F714779FC6D68827BF9497 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___m0, const RuntimeMethod* method)
{
typedef void (*Renderer_SetMaterial_m45DB63437410875B21F714779FC6D68827BF9497_ftn) (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C *, Material_t8927C00353A72755313F046D0CE85178AE8218EE *);
static Renderer_SetMaterial_m45DB63437410875B21F714779FC6D68827BF9497_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_SetMaterial_m45DB63437410875B21F714779FC6D68827BF9497_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetMaterial(UnityEngine.Material)");
_il2cpp_icall_func(__this, ___m0);
}
// System.Boolean UnityEngine.Renderer::get_enabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer_get_enabled_mEFB6D3FD1D9D251EBB6E6286491592C4A6ABD6DE (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method)
{
typedef bool (*Renderer_get_enabled_mEFB6D3FD1D9D251EBB6E6286491592C4A6ABD6DE_ftn) (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C *);
static Renderer_get_enabled_mEFB6D3FD1D9D251EBB6E6286491592C4A6ABD6DE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_get_enabled_mEFB6D3FD1D9D251EBB6E6286491592C4A6ABD6DE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_enabled()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Renderer::set_enabled(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_enabled_mFFBA418C428C1B2B151C77B879DD10C393D9D95B (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*Renderer_set_enabled_mFFBA418C428C1B2B151C77B879DD10C393D9D95B_ftn) (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C *, bool);
static Renderer_set_enabled_mFFBA418C428C1B2B151C77B879DD10C393D9D95B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_set_enabled_mFFBA418C428C1B2B151C77B879DD10C393D9D95B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_enabled(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_shadowCastingMode_mDD2D9695A5F1B0D1FCACB8D87A3D1148C14D6F01 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Renderer_set_shadowCastingMode_mDD2D9695A5F1B0D1FCACB8D87A3D1148C14D6F01_ftn) (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C *, int32_t);
static Renderer_set_shadowCastingMode_mDD2D9695A5F1B0D1FCACB8D87A3D1148C14D6F01_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_set_shadowCastingMode_mDD2D9695A5F1B0D1FCACB8D87A3D1148C14D6F01_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.Renderer::set_receiveShadows(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_receiveShadows_mA7D75C6A0E4C9F3BEB8F9BB27829A5B749AAD875 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*Renderer_set_receiveShadows_mA7D75C6A0E4C9F3BEB8F9BB27829A5B749AAD875_ftn) (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C *, bool);
static Renderer_set_receiveShadows_mA7D75C6A0E4C9F3BEB8F9BB27829A5B749AAD875_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_set_receiveShadows_mA7D75C6A0E4C9F3BEB8F9BB27829A5B749AAD875_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_receiveShadows(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.Renderer::get_sortingLayerID()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingLayerID_m668C1AA36751AF6655BAAD42BE7627E7950E48E8 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method)
{
typedef int32_t (*Renderer_get_sortingLayerID_m668C1AA36751AF6655BAAD42BE7627E7950E48E8_ftn) (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C *);
static Renderer_get_sortingLayerID_m668C1AA36751AF6655BAAD42BE7627E7950E48E8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_get_sortingLayerID_m668C1AA36751AF6655BAAD42BE7627E7950E48E8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingLayerID()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Renderer::set_sortingLayerID(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sortingLayerID_m8F4A87EB577D6314BF191E6227E139AEBE962BC8 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Renderer_set_sortingLayerID_m8F4A87EB577D6314BF191E6227E139AEBE962BC8_ftn) (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C *, int32_t);
static Renderer_set_sortingLayerID_m8F4A87EB577D6314BF191E6227E139AEBE962BC8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_set_sortingLayerID_m8F4A87EB577D6314BF191E6227E139AEBE962BC8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_sortingLayerID(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.Renderer::get_sortingOrder()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingOrder_m043173C955559C12E0A33BD7F7945DA12B755AE0 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method)
{
typedef int32_t (*Renderer_get_sortingOrder_m043173C955559C12E0A33BD7F7945DA12B755AE0_ftn) (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C *);
static Renderer_get_sortingOrder_m043173C955559C12E0A33BD7F7945DA12B755AE0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_get_sortingOrder_m043173C955559C12E0A33BD7F7945DA12B755AE0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingOrder()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Renderer::set_sortingOrder(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sortingOrder_mAABE4F8F9B158068C8A1582ACE0BFEA3CF499139 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Renderer_set_sortingOrder_mAABE4F8F9B158068C8A1582ACE0BFEA3CF499139_ftn) (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C *, int32_t);
static Renderer_set_sortingOrder_mAABE4F8F9B158068C8A1582ACE0BFEA3CF499139_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_set_sortingOrder_mAABE4F8F9B158068C8A1582ACE0BFEA3CF499139_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_sortingOrder(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.Material UnityEngine.Renderer::get_material()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * Renderer_get_material_mE6B01125502D08EE0D6DFE2EAEC064AD9BB31804 (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method)
{
Material_t8927C00353A72755313F046D0CE85178AE8218EE * V_0 = NULL;
{
Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0;
L_0 = Renderer_GetMaterial_m1879C3A29E54692423F2030EFDC7CE13817978A3(__this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_1 = V_0;
return L_1;
}
}
// UnityEngine.Material UnityEngine.Renderer::get_sharedMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * Renderer_get_sharedMaterial_m42DF538F0C6EA249B1FB626485D45D083BA74FCC (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, const RuntimeMethod* method)
{
Material_t8927C00353A72755313F046D0CE85178AE8218EE * V_0 = NULL;
{
Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0;
L_0 = Renderer_GetSharedMaterial_m273D9ED2135F4A6808C4E814BA13E346F4231DFD(__this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Renderer::set_sharedMaterial(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sharedMaterial_m1E66766F93E95F692C3C9C2C09AFD795B156678B (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, Material_t8927C00353A72755313F046D0CE85178AE8218EE * ___value0, const RuntimeMethod* method)
{
{
Material_t8927C00353A72755313F046D0CE85178AE8218EE * L_0 = ___value0;
Renderer_SetMaterial_m45DB63437410875B21F714779FC6D68827BF9497(__this, L_0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Renderer::get_bounds_Injected(UnityEngine.Bounds&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_get_bounds_Injected_m37798C3D5E22FC1910B4ED4FEBDCD264BEF4C7AA (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C * __this, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 * ___ret0, const RuntimeMethod* method)
{
typedef void (*Renderer_get_bounds_Injected_m37798C3D5E22FC1910B4ED4FEBDCD264BEF4C7AA_ftn) (Renderer_t58147AB5B00224FE1460FD47542DC0DA7EC9378C *, Bounds_t0F1F36D4F7AF49524B3C2A2259594412A3D3AE37 *);
static Renderer_get_bounds_Injected_m37798C3D5E22FC1910B4ED4FEBDCD264BEF4C7AA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_get_bounds_Injected_m37798C3D5E22FC1910B4ED4FEBDCD264BEF4C7AA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_bounds_Injected(UnityEngine.Bounds&)");
_il2cpp_icall_func(__this, ___ret0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.RequireComponent::.ctor(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequireComponent__ctor_m5EC89D3D22D7D880E1B88A5C9FADF1FBDC713EE4 (RequireComponent_tEDA546F9722B8874DA9658BDAB821BA49647FC91 * __this, Type_t * ___requiredComponent0, const RuntimeMethod* method)
{
{
Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
Type_t * L_0 = ___requiredComponent0;
__this->set_m_Type0_0(L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.String UnityEngine.Resolution::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Resolution_ToString_m0F17D03CC087E67DAB7F8F383D86A9D5C3E2587B (Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6C61AD04D51CA4C9A1E363E6ABB3624AC65D8627);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_0 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)3);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_1 = L_0;
int32_t L_2 = __this->get_m_Width_0();
int32_t L_3 = L_2;
RuntimeObject * L_4 = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &L_3);
ArrayElementTypeCheck (L_1, L_4);
(L_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_5 = L_1;
int32_t L_6 = __this->get_m_Height_1();
int32_t L_7 = L_6;
RuntimeObject * L_8 = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &L_7);
ArrayElementTypeCheck (L_5, L_8);
(L_5)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_8);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = L_5;
int32_t L_10 = __this->get_m_RefreshRate_2();
int32_t L_11 = L_10;
RuntimeObject * L_12 = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &L_11);
ArrayElementTypeCheck (L_9, L_12);
(L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_12);
String_t* L_13;
L_13 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral6C61AD04D51CA4C9A1E363E6ABB3624AC65D8627, L_9, /*hidden argument*/NULL);
V_0 = L_13;
goto IL_003e;
}
IL_003e:
{
String_t* L_14 = V_0;
return L_14;
}
}
IL2CPP_EXTERN_C String_t* Resolution_ToString_m0F17D03CC087E67DAB7F8F383D86A9D5C3E2587B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767 * _thisAdjusted = reinterpret_cast<Resolution_t1906ED569E57B1BD0C7F7A8DBCEA1D584F5F1767 *>(__this + _offset);
String_t* _returnValue;
_returnValue = Resolution_ToString_m0F17D03CC087E67DAB7F8F383D86A9D5C3E2587B(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.ResourceRequest
IL2CPP_EXTERN_C void ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshal_pinvoke(const ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD& unmarshaled, ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
}
IL2CPP_EXTERN_C void ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshal_pinvoke_back(const ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_pinvoke& marshaled, ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD& unmarshaled)
{
Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ResourceRequest
IL2CPP_EXTERN_C void ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshal_pinvoke_cleanup(ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.ResourceRequest
IL2CPP_EXTERN_C void ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshal_com(const ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD& unmarshaled, ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_com& marshaled)
{
Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
}
IL2CPP_EXTERN_C void ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshal_com_back(const ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_com& marshaled, ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD& unmarshaled)
{
Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ResourceRequest
IL2CPP_EXTERN_C void ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshal_com_cleanup(ResourceRequest_tD2D09E98C844087E6AB0F04532B7AA139558CBAD_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Object UnityEngine.Resources::Load(System.String,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Resources_Load_m6E8E5EA02A03F3AFC8FD2D775263DBBC64BF205C (String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * V_0 = NULL;
{
IL2CPP_RUNTIME_CLASS_INIT(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_0;
L_0 = ResourcesAPI_get_ActiveAPI_mA3236B01A2D59991780A82398914A19869714890(/*hidden argument*/NULL);
String_t* L_1 = ___path0;
Type_t * L_2 = ___systemTypeInstance1;
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_3;
L_3 = VirtFuncInvoker2< Object_tF2F3778131EFF286AF62B7B013A170F95A91571A *, String_t*, Type_t * >::Invoke(5 /* UnityEngine.Object UnityEngine.ResourcesAPI::Load(System.String,System.Type) */, L_0, L_1, L_2);
V_0 = L_3;
goto IL_0010;
}
IL_0010:
{
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_4 = V_0;
return L_4;
}
}
// UnityEngine.Object UnityEngine.Resources::GetBuiltinResource(System.Type,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Resources_GetBuiltinResource_m59A7993A48D44A0002E532B7DD79BDA426E0C8A6 (Type_t * ___type0, String_t* ___path1, const RuntimeMethod* method)
{
typedef Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * (*Resources_GetBuiltinResource_m59A7993A48D44A0002E532B7DD79BDA426E0C8A6_ftn) (Type_t *, String_t*);
static Resources_GetBuiltinResource_m59A7993A48D44A0002E532B7DD79BDA426E0C8A6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Resources_GetBuiltinResource_m59A7993A48D44A0002E532B7DD79BDA426E0C8A6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::GetBuiltinResource(System.Type,System.String)");
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * icallRetVal = _il2cpp_icall_func(___type0, ___path1);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_ActiveAPI()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * ResourcesAPI_get_ActiveAPI_mA3236B01A2D59991780A82398914A19869714890 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * G_B2_0 = NULL;
ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * G_B1_0 = NULL;
{
IL2CPP_RUNTIME_CLASS_INIT(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_0;
L_0 = ResourcesAPI_get_overrideAPI_mD588ADEA9E8093DD30251CC27D053EE53F5ACAA6_inline(/*hidden argument*/NULL);
ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000e;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_2 = ((ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var))->get_s_DefaultAPI_0();
G_B2_0 = L_2;
}
IL_000e:
{
return G_B2_0;
}
}
// UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_overrideAPI()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * ResourcesAPI_get_overrideAPI_mD588ADEA9E8093DD30251CC27D053EE53F5ACAA6 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_0 = ((ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var))->get_U3CoverrideAPIU3Ek__BackingField_1();
return L_0;
}
}
// System.Void UnityEngine.ResourcesAPI::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourcesAPI__ctor_m2B10F95A3C78C4AF1433922F9EFAAC532874D912 (ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * __this, const RuntimeMethod* method)
{
{
Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
return;
}
}
// UnityEngine.Shader UnityEngine.ResourcesAPI::FindShaderByName(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ResourcesAPI_FindShaderByName_m39FC4C8EA2CA7BF0FB1EB88ED83E913CFC467E84 (ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * __this, String_t* ___name0, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_1;
L_1 = ResourcesAPIInternal_FindShaderByName_m20A7CECEF3938084974ECE7F96974F04F70518AE(L_0, /*hidden argument*/NULL);
return L_1;
}
}
// UnityEngine.Object UnityEngine.ResourcesAPI::Load(System.String,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ResourcesAPI_Load_m2E98767AD80F67567FCC40CD2AFD6BCB6AA9B7CD (ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * __this, String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___path0;
Type_t * L_1 = ___systemTypeInstance1;
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_2;
L_2 = ResourcesAPIInternal_Load_m42611D41AFAEBCDD60B948317770FB1AB299BD3F(L_0, L_1, /*hidden argument*/NULL);
return L_2;
}
}
// System.Void UnityEngine.ResourcesAPI::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ResourcesAPI__cctor_mF299A2749244ECE9CA0B1686E6C363EE37BA8952 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_0 = (ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F *)il2cpp_codegen_object_new(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
ResourcesAPI__ctor_m2B10F95A3C78C4AF1433922F9EFAAC532874D912(L_0, /*hidden argument*/NULL);
((ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var))->set_s_DefaultAPI_0(L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Shader UnityEngine.ResourcesAPIInternal::FindShaderByName(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * ResourcesAPIInternal_FindShaderByName_m20A7CECEF3938084974ECE7F96974F04F70518AE (String_t* ___name0, const RuntimeMethod* method)
{
typedef Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * (*ResourcesAPIInternal_FindShaderByName_m20A7CECEF3938084974ECE7F96974F04F70518AE_ftn) (String_t*);
static ResourcesAPIInternal_FindShaderByName_m20A7CECEF3938084974ECE7F96974F04F70518AE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ResourcesAPIInternal_FindShaderByName_m20A7CECEF3938084974ECE7F96974F04F70518AE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ResourcesAPIInternal::FindShaderByName(System.String)");
Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * icallRetVal = _il2cpp_icall_func(___name0);
return icallRetVal;
}
// UnityEngine.Object UnityEngine.ResourcesAPIInternal::Load(System.String,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ResourcesAPIInternal_Load_m42611D41AFAEBCDD60B948317770FB1AB299BD3F (String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method)
{
typedef Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * (*ResourcesAPIInternal_Load_m42611D41AFAEBCDD60B948317770FB1AB299BD3F_ftn) (String_t*, Type_t *);
static ResourcesAPIInternal_Load_m42611D41AFAEBCDD60B948317770FB1AB299BD3F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ResourcesAPIInternal_Load_m42611D41AFAEBCDD60B948317770FB1AB299BD3F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ResourcesAPIInternal::Load(System.String,System.Type)");
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * icallRetVal = _il2cpp_icall_func(___path0, ___systemTypeInstance1);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute__ctor_mAEDC96FCA281601682E7207BD386A1553C1B6081 (RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D * __this, const RuntimeMethod* method)
{
{
PreserveAttribute__ctor_mBD1EEF1095DBD581365C77729CF4ACB914859CD2(__this, /*hidden argument*/NULL);
RuntimeInitializeOnLoadMethodAttribute_set_loadType_m5C045AAF89A8C1541871F7F9090B3C0A289E32C6(__this, 0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::.ctor(UnityEngine.RuntimeInitializeLoadType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute__ctor_mE79C8FD7B18EC53391334A6E6A66CAF09CDA8516 (RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D * __this, int32_t ___loadType0, const RuntimeMethod* method)
{
{
PreserveAttribute__ctor_mBD1EEF1095DBD581365C77729CF4ACB914859CD2(__this, /*hidden argument*/NULL);
int32_t L_0 = ___loadType0;
RuntimeInitializeOnLoadMethodAttribute_set_loadType_m5C045AAF89A8C1541871F7F9090B3C0A289E32C6(__this, L_0, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::set_loadType(UnityEngine.RuntimeInitializeLoadType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeInitializeOnLoadMethodAttribute_set_loadType_m5C045AAF89A8C1541871F7F9090B3C0A289E32C6 (RuntimeInitializeOnLoadMethodAttribute_tDE87D2AA72896514411AC9F8F48A4084536BDC2D * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_m_LoadType_0(L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Profiling.Sampler::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sampler__ctor_m51978C567885CFA01810011795B5796B588693DD (Sampler_tFBEDA5A32F136EA4B0DE0ABB45E61843FE973D90 * __this, const RuntimeMethod* method)
{
{
Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
return;
}
}
// System.Boolean UnityEngine.Profiling.Sampler::get_isValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Sampler_get_isValid_mF6AD72415A12E1D7F28E38631605B0DE68693113 (Sampler_tFBEDA5A32F136EA4B0DE0ABB45E61843FE973D90 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
intptr_t L_0 = __this->get_m_Ptr_0();
bool L_1;
L_1 = IntPtr_op_Inequality_m212AF0E66AA81FEDC982B1C8A44ADDA24B995EB8((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
V_0 = L_1;
goto IL_0014;
}
IL_0014:
{
bool L_2 = V_0;
return L_2;
}
}
// UnityEngine.Profiling.Recorder UnityEngine.Profiling.Sampler::GetRecorder()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * Sampler_GetRecorder_mC511FAE4EA8D972071A5787B5E2E852468D0038D (Sampler_tFBEDA5A32F136EA4B0DE0ABB45E61843FE973D90 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Sampler_tFBEDA5A32F136EA4B0DE0ABB45E61843FE973D90_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
intptr_t V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * V_2 = NULL;
{
intptr_t L_0 = __this->get_m_Ptr_0();
IL2CPP_RUNTIME_CLASS_INIT(Sampler_tFBEDA5A32F136EA4B0DE0ABB45E61843FE973D90_il2cpp_TypeInfo_var);
intptr_t L_1;
L_1 = Sampler_GetRecorderInternal_mA0EC2B09DEFD08E82C140A278C39575B6F6C99CC((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = (intptr_t)L_1;
intptr_t L_2 = V_0;
bool L_3;
L_3 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_2, (intptr_t)(0), /*hidden argument*/NULL);
V_1 = L_3;
bool L_4 = V_1;
if (!L_4)
{
goto IL_0024;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7_il2cpp_TypeInfo_var);
Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * L_5 = ((Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7_StaticFields*)il2cpp_codegen_static_fields_for(Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7_il2cpp_TypeInfo_var))->get_s_InvalidRecorder_1();
V_2 = L_5;
goto IL_002d;
}
IL_0024:
{
intptr_t L_6 = V_0;
Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * L_7 = (Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 *)il2cpp_codegen_object_new(Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7_il2cpp_TypeInfo_var);
Recorder__ctor_mF9684B814E33A6FD2FAD0F13AB37AFA736A8D0EE(L_7, (intptr_t)L_6, /*hidden argument*/NULL);
V_2 = L_7;
goto IL_002d;
}
IL_002d:
{
Recorder_tE699CB09736E50BC3E2BBE782CECD59A4B9C7DA7 * L_8 = V_2;
return L_8;
}
}
// System.IntPtr UnityEngine.Profiling.Sampler::GetRecorderInternal(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Sampler_GetRecorderInternal_mA0EC2B09DEFD08E82C140A278C39575B6F6C99CC (intptr_t ___ptr0, const RuntimeMethod* method)
{
typedef intptr_t (*Sampler_GetRecorderInternal_mA0EC2B09DEFD08E82C140A278C39575B6F6C99CC_ftn) (intptr_t);
static Sampler_GetRecorderInternal_mA0EC2B09DEFD08E82C140A278C39575B6F6C99CC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Sampler_GetRecorderInternal_mA0EC2B09DEFD08E82C140A278C39575B6F6C99CC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Profiling.Sampler::GetRecorderInternal(System.IntPtr)");
intptr_t icallRetVal = _il2cpp_icall_func(___ptr0);
return icallRetVal;
}
// System.Void UnityEngine.Profiling.Sampler::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sampler__cctor_m2F37AC69CC14822FF3182C5FC100A3CF7E2AF08F (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Sampler_tFBEDA5A32F136EA4B0DE0ABB45E61843FE973D90_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Sampler_tFBEDA5A32F136EA4B0DE0ABB45E61843FE973D90 * L_0 = (Sampler_tFBEDA5A32F136EA4B0DE0ABB45E61843FE973D90 *)il2cpp_codegen_object_new(Sampler_tFBEDA5A32F136EA4B0DE0ABB45E61843FE973D90_il2cpp_TypeInfo_var);
Sampler__ctor_m51978C567885CFA01810011795B5796B588693DD(L_0, /*hidden argument*/NULL);
((Sampler_tFBEDA5A32F136EA4B0DE0ABB45E61843FE973D90_StaticFields*)il2cpp_codegen_static_fields_for(Sampler_tFBEDA5A32F136EA4B0DE0ABB45E61843FE973D90_il2cpp_TypeInfo_var))->set_s_InvalidSampler_1(L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Single UnityEngine.ScalableBufferManager::get_widthScaleFactor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScalableBufferManager_get_widthScaleFactor_mC37F159A9D0E2330C7B25516D8E9A77C659DE4B3 (const RuntimeMethod* method)
{
typedef float (*ScalableBufferManager_get_widthScaleFactor_mC37F159A9D0E2330C7B25516D8E9A77C659DE4B3_ftn) ();
static ScalableBufferManager_get_widthScaleFactor_mC37F159A9D0E2330C7B25516D8E9A77C659DE4B3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScalableBufferManager_get_widthScaleFactor_mC37F159A9D0E2330C7B25516D8E9A77C659DE4B3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScalableBufferManager::get_widthScaleFactor()");
float icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Single UnityEngine.ScalableBufferManager::get_heightScaleFactor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScalableBufferManager_get_heightScaleFactor_m0352408B8C997C87689F7A9321405509C5FBF699 (const RuntimeMethod* method)
{
typedef float (*ScalableBufferManager_get_heightScaleFactor_m0352408B8C997C87689F7A9321405509C5FBF699_ftn) ();
static ScalableBufferManager_get_heightScaleFactor_m0352408B8C997C87689F7A9321405509C5FBF699_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScalableBufferManager_get_heightScaleFactor_m0352408B8C997C87689F7A9321405509C5FBF699_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScalableBufferManager::get_heightScaleFactor()");
float icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.ScalableBufferManager::ResizeBuffers(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScalableBufferManager_ResizeBuffers_mD2DFB8CD170A163A538152A720C8C92CECA8DA89 (float ___widthScale0, float ___heightScale1, const RuntimeMethod* method)
{
typedef void (*ScalableBufferManager_ResizeBuffers_mD2DFB8CD170A163A538152A720C8C92CECA8DA89_ftn) (float, float);
static ScalableBufferManager_ResizeBuffers_mD2DFB8CD170A163A538152A720C8C92CECA8DA89_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScalableBufferManager_ResizeBuffers_mD2DFB8CD170A163A538152A720C8C92CECA8DA89_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScalableBufferManager::ResizeBuffers(System.Single,System.Single)");
_il2cpp_icall_func(___widthScale0, ___heightScale1);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.SceneManagement.Scene::get_handle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_get_handle_m57967C50E461CD48441CA60645AF8FA04F7B132C (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->get_m_Handle_0();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t Scene_get_handle_m57967C50E461CD48441CA60645AF8FA04F7B132C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * _thisAdjusted = reinterpret_cast<Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *>(__this + _offset);
int32_t _returnValue;
_returnValue = Scene_get_handle_m57967C50E461CD48441CA60645AF8FA04F7B132C(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.SceneManagement.Scene::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Scene_GetHashCode_mFC620B8CA1EAA64BF0D7B33E8D3EAFAEDC9A6DCB (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->get_m_Handle_0();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t Scene_GetHashCode_mFC620B8CA1EAA64BF0D7B33E8D3EAFAEDC9A6DCB_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * _thisAdjusted = reinterpret_cast<Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *>(__this + _offset);
int32_t _returnValue;
_returnValue = Scene_GetHashCode_mFC620B8CA1EAA64BF0D7B33E8D3EAFAEDC9A6DCB(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.SceneManagement.Scene::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Scene_Equals_m78D2F82F3133AD32F35C7981B65D0980A6C3006D (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
bool V_2 = false;
{
RuntimeObject * L_0 = ___other0;
V_1 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_0015;
}
}
{
V_2 = (bool)0;
goto IL_002e;
}
IL_0015:
{
RuntimeObject * L_2 = ___other0;
V_0 = ((*(Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *)((Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *)UnBox(L_2, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE_il2cpp_TypeInfo_var))));
int32_t L_3;
L_3 = Scene_get_handle_m57967C50E461CD48441CA60645AF8FA04F7B132C((Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *)__this, /*hidden argument*/NULL);
int32_t L_4;
L_4 = Scene_get_handle_m57967C50E461CD48441CA60645AF8FA04F7B132C((Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *)(&V_0), /*hidden argument*/NULL);
V_2 = (bool)((((int32_t)L_3) == ((int32_t)L_4))? 1 : 0);
goto IL_002e;
}
IL_002e:
{
bool L_5 = V_2;
return L_5;
}
}
IL2CPP_EXTERN_C bool Scene_Equals_m78D2F82F3133AD32F35C7981B65D0980A6C3006D_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * _thisAdjusted = reinterpret_cast<Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *>(__this + _offset);
bool _returnValue;
_returnValue = Scene_Equals_m78D2F82F3133AD32F35C7981B65D0980A6C3006D(_thisAdjusted, ___other0, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.SceneManagement.SceneManager::get_sceneCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SceneManager_get_sceneCount_m57B8EB790D8B6673BA840442B4F125121CC5456E (const RuntimeMethod* method)
{
typedef int32_t (*SceneManager_get_sceneCount_m57B8EB790D8B6673BA840442B4F125121CC5456E_ftn) ();
static SceneManager_get_sceneCount_m57B8EB790D8B6673BA840442B4F125121CC5456E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SceneManager_get_sceneCount_m57B8EB790D8B6673BA840442B4F125121CC5456E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManager::get_sceneCount()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::GetSceneAt(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE SceneManager_GetSceneAt_m46AF96028C6A3A09198ABB313E4206D93A8D1F3F (int32_t ___index0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___index0;
IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
SceneManager_GetSceneAt_Injected_m2649DB4E01B925CFDF17EBDFB48816447082771A(L_0, (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *)(&V_0), /*hidden argument*/NULL);
Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_1 = V_0;
return L_1;
}
}
// UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManager_LoadSceneAsyncNameIndexInternal_mD72656A5141151775F28886F59D2830B0EC1B659 (String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * V_1 = NULL;
{
IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
bool L_0 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_s_AllowLoadScene_0();
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0011;
}
}
{
V_1 = (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 *)NULL;
goto IL_0022;
}
IL_0011:
{
IL2CPP_RUNTIME_CLASS_INIT(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_2;
L_2 = SceneManagerAPI_get_ActiveAPI_m0D37AAD13BCEA4851A14AD625B3C6E875EF133A4(/*hidden argument*/NULL);
String_t* L_3 = ___sceneName0;
int32_t L_4 = ___sceneBuildIndex1;
LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 L_5 = ___parameters2;
bool L_6 = ___mustCompleteNextFrame3;
AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * L_7;
L_7 = VirtFuncInvoker4< AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 *, String_t*, int32_t, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 , bool >::Invoke(4 /* UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::LoadSceneAsyncByNameOrIndex(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean) */, L_2, L_3, L_4, L_5, L_6);
V_1 = L_7;
goto IL_0022;
}
IL_0022:
{
AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * L_8 = V_1;
return L_8;
}
}
// UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadFirstScene_Internal(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManager_LoadFirstScene_Internal_mC0778CB81D17E92E17A814E25C7481E0747A573E (bool ___async0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * V_0 = NULL;
{
IL2CPP_RUNTIME_CLASS_INIT(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_0;
L_0 = SceneManagerAPI_get_ActiveAPI_m0D37AAD13BCEA4851A14AD625B3C6E875EF133A4(/*hidden argument*/NULL);
bool L_1 = ___async0;
AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * L_2;
L_2 = VirtFuncInvoker1< AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 *, bool >::Invoke(5 /* UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::LoadFirstScene(System.Boolean) */, L_0, L_1);
V_0 = L_2;
goto IL_000f;
}
IL_000f:
{
AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.SceneManagement.SceneManager::add_sceneLoaded(UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_add_sceneLoaded_m54990A485E2E66739E31090BDC3A4C01EF7729BA (UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * V_0 = NULL;
UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * V_1 = NULL;
UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * V_2 = NULL;
{
IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_0 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_sceneLoaded_1();
V_0 = L_0;
}
IL_0006:
{
UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_1 = V_0;
V_1 = L_1;
UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_2 = V_1;
UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_3 = ___value0;
Delegate_t * L_4;
L_4 = Delegate_Combine_m631D10D6CFF81AB4F237B9D549B235A54F45FA55(L_2, L_3, /*hidden argument*/NULL);
V_2 = ((UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 *)CastclassSealed((RuntimeObject*)L_4, UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906_il2cpp_TypeInfo_var));
IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_5 = V_2;
UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_6 = V_1;
UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_7;
L_7 = InterlockedCompareExchangeImpl<UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 *>((UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 **)(((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_address_of_sceneLoaded_1()), L_5, L_6);
V_0 = L_7;
UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_8 = V_0;
UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_9 = V_1;
if ((!(((RuntimeObject*)(UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 *)L_8) == ((RuntimeObject*)(UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 *)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// System.Void UnityEngine.SceneManagement.SceneManager::remove_sceneLoaded(UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_remove_sceneLoaded_m69725C1E9ADF1E5FE760656AAC95054AC00AF97D (UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * V_0 = NULL;
UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * V_1 = NULL;
UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * V_2 = NULL;
{
IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_0 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_sceneLoaded_1();
V_0 = L_0;
}
IL_0006:
{
UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_1 = V_0;
V_1 = L_1;
UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_2 = V_1;
UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_3 = ___value0;
Delegate_t * L_4;
L_4 = Delegate_Remove_m8B4AD17254118B2904720D55C9B34FB3DCCBD7D4(L_2, L_3, /*hidden argument*/NULL);
V_2 = ((UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 *)CastclassSealed((RuntimeObject*)L_4, UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906_il2cpp_TypeInfo_var));
IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_5 = V_2;
UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_6 = V_1;
UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_7;
L_7 = InterlockedCompareExchangeImpl<UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 *>((UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 **)(((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_address_of_sceneLoaded_1()), L_5, L_6);
V_0 = L_7;
UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_8 = V_0;
UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_9 = V_1;
if ((!(((RuntimeObject*)(UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 *)L_8) == ((RuntimeObject*)(UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 *)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// System.Void UnityEngine.SceneManagement.SceneManager::add_sceneUnloaded(UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_add_sceneUnloaded_m2CE4194528D7AAE67F494EB15C8BBE650FBA4C72 (UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * V_0 = NULL;
UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * V_1 = NULL;
UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * V_2 = NULL;
{
IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_0 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_sceneUnloaded_2();
V_0 = L_0;
}
IL_0006:
{
UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_1 = V_0;
V_1 = L_1;
UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_2 = V_1;
UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_3 = ___value0;
Delegate_t * L_4;
L_4 = Delegate_Combine_m631D10D6CFF81AB4F237B9D549B235A54F45FA55(L_2, L_3, /*hidden argument*/NULL);
V_2 = ((UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 *)CastclassSealed((RuntimeObject*)L_4, UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2_il2cpp_TypeInfo_var));
IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_5 = V_2;
UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_6 = V_1;
UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_7;
L_7 = InterlockedCompareExchangeImpl<UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 *>((UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 **)(((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_address_of_sceneUnloaded_2()), L_5, L_6);
V_0 = L_7;
UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_8 = V_0;
UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_9 = V_1;
if ((!(((RuntimeObject*)(UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 *)L_8) == ((RuntimeObject*)(UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 *)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// System.Void UnityEngine.SceneManagement.SceneManager::remove_sceneUnloaded(UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_remove_sceneUnloaded_mA7CD60918C6EE3B8D8623201A487C2CEC8D4EA5E (UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * V_0 = NULL;
UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * V_1 = NULL;
UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * V_2 = NULL;
{
IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_0 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_sceneUnloaded_2();
V_0 = L_0;
}
IL_0006:
{
UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_1 = V_0;
V_1 = L_1;
UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_2 = V_1;
UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_3 = ___value0;
Delegate_t * L_4;
L_4 = Delegate_Remove_m8B4AD17254118B2904720D55C9B34FB3DCCBD7D4(L_2, L_3, /*hidden argument*/NULL);
V_2 = ((UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 *)CastclassSealed((RuntimeObject*)L_4, UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2_il2cpp_TypeInfo_var));
IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_5 = V_2;
UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_6 = V_1;
UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_7;
L_7 = InterlockedCompareExchangeImpl<UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 *>((UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 **)(((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_address_of_sceneUnloaded_2()), L_5, L_6);
V_0 = L_7;
UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_8 = V_0;
UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_9 = V_1;
if ((!(((RuntimeObject*)(UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 *)L_8) == ((RuntimeObject*)(UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 *)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// System.Void UnityEngine.SceneManagement.SceneManager::LoadScene(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_LoadScene_m7DAF30213E99396ECBDB1BD40CC34CCF36902092 (String_t* ___sceneName0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
LoadSceneParameters__ctor_m6B4C0245743813570AE22B68A8F75332248929AC((LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 *)(&V_0), 0, /*hidden argument*/NULL);
String_t* L_0 = ___sceneName0;
LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 L_1 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_2;
L_2 = SceneManager_LoadScene_m84A1D8B405E365CFC372040E311669E497D12591(L_0, L_1, /*hidden argument*/NULL);
return;
}
}
// UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::LoadScene(System.String,UnityEngine.SceneManagement.LoadSceneParameters)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE SceneManager_LoadScene_m84A1D8B405E365CFC372040E311669E497D12591 (String_t* ___sceneName0, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 ___parameters1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE V_0;
memset((&V_0), 0, sizeof(V_0));
{
String_t* L_0 = ___sceneName0;
LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 L_1 = ___parameters1;
IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * L_2;
L_2 = SceneManager_LoadSceneAsyncNameIndexInternal_mD72656A5141151775F28886F59D2830B0EC1B659(L_0, (-1), L_1, (bool)1, /*hidden argument*/NULL);
int32_t L_3;
L_3 = SceneManager_get_sceneCount_m57B8EB790D8B6673BA840442B4F125121CC5456E(/*hidden argument*/NULL);
Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_4;
L_4 = SceneManager_GetSceneAt_m46AF96028C6A3A09198ABB313E4206D93A8D1F3F(((int32_t)il2cpp_codegen_subtract((int32_t)L_3, (int32_t)1)), /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
}
IL_001a:
{
Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_5 = V_0;
return L_5;
}
}
// System.Void UnityEngine.SceneManagement.SceneManager::Internal_SceneLoaded(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_Internal_SceneLoaded_m3546B371F03BC8DC053FFF165AB25ADF44A183BE (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___scene0, int32_t ___mode1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_2_Invoke_m18BF12010083EEE6747DB474811A60B433B37CFB_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_0 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_sceneLoaded_1();
V_0 = (bool)((!(((RuntimeObject*)(UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001c;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
UnityAction_2_tDEF0DD47461C853F98CD2FF3CEC4F5EE13A19906 * L_2 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_sceneLoaded_1();
Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_3 = ___scene0;
int32_t L_4 = ___mode1;
UnityAction_2_Invoke_m18BF12010083EEE6747DB474811A60B433B37CFB(L_2, L_3, L_4, /*hidden argument*/UnityAction_2_Invoke_m18BF12010083EEE6747DB474811A60B433B37CFB_RuntimeMethod_var);
}
IL_001c:
{
return;
}
}
// System.Void UnityEngine.SceneManagement.SceneManager::Internal_SceneUnloaded(UnityEngine.SceneManagement.Scene)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_Internal_SceneUnloaded_m9A68F15B0FA483633F24E0E50574CFB6DD2D5520 (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___scene0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_Invoke_m16F774E0F869579B89A02E33198957BF2B362763_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_0 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_sceneUnloaded_2();
V_0 = (bool)((!(((RuntimeObject*)(UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001b;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
UnityAction_1_t98C9D5462DAC5B38057FFF4D18D84AAE4783CBE2 * L_2 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_sceneUnloaded_2();
Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_3 = ___scene0;
UnityAction_1_Invoke_m16F774E0F869579B89A02E33198957BF2B362763(L_2, L_3, /*hidden argument*/UnityAction_1_Invoke_m16F774E0F869579B89A02E33198957BF2B362763_RuntimeMethod_var);
}
IL_001b:
{
return;
}
}
// System.Void UnityEngine.SceneManagement.SceneManager::Internal_ActiveSceneChanged(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_Internal_ActiveSceneChanged_m4094F4307C6B3DE0BB87ED646EA9BD6640B831DC (Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___previousActiveScene0, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE ___newActiveScene1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_2_Invoke_mBE8D06B5C36F3C91DE37A9D965AEB4B499832596_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 * L_0 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_activeSceneChanged_3();
V_0 = (bool)((!(((RuntimeObject*)(UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001c;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
UnityAction_2_t617D40B57FD0E410A99764D18A04CAA0E4CB35D4 * L_2 = ((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->get_activeSceneChanged_3();
Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_3 = ___previousActiveScene0;
Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE L_4 = ___newActiveScene1;
UnityAction_2_Invoke_mBE8D06B5C36F3C91DE37A9D965AEB4B499832596(L_2, L_3, L_4, /*hidden argument*/UnityAction_2_Invoke_mBE8D06B5C36F3C91DE37A9D965AEB4B499832596_RuntimeMethod_var);
}
IL_001c:
{
return;
}
}
// System.Void UnityEngine.SceneManagement.SceneManager::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager__cctor_m5D677C6723892CAB16E0F9710AF214D7A328B396 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
((SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_tEC9D10ECC0377F8AE5AEEB5A789FFD24364440FA_il2cpp_TypeInfo_var))->set_s_AllowLoadScene_0((bool)1);
return;
}
}
// System.Void UnityEngine.SceneManagement.SceneManager::GetSceneAt_Injected(System.Int32,UnityEngine.SceneManagement.Scene&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManager_GetSceneAt_Injected_m2649DB4E01B925CFDF17EBDFB48816447082771A (int32_t ___index0, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE * ___ret1, const RuntimeMethod* method)
{
typedef void (*SceneManager_GetSceneAt_Injected_m2649DB4E01B925CFDF17EBDFB48816447082771A_ftn) (int32_t, Scene_t5495AD2FDC587DB2E94D9BDE2B85868BFB9A92EE *);
static SceneManager_GetSceneAt_Injected_m2649DB4E01B925CFDF17EBDFB48816447082771A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SceneManager_GetSceneAt_Injected_m2649DB4E01B925CFDF17EBDFB48816447082771A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManager::GetSceneAt_Injected(System.Int32,UnityEngine.SceneManagement.Scene&)");
_il2cpp_icall_func(___index0, ___ret1);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_ActiveAPI()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * SceneManagerAPI_get_ActiveAPI_m0D37AAD13BCEA4851A14AD625B3C6E875EF133A4 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * G_B2_0 = NULL;
SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * G_B1_0 = NULL;
{
IL2CPP_RUNTIME_CLASS_INIT(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_0;
L_0 = SceneManagerAPI_get_overrideAPI_m481E89994FFE6384A8F0B4F6891E4A0A504C81D7_inline(/*hidden argument*/NULL);
SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000e;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_2 = ((SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var))->get_s_DefaultAPI_0();
G_B2_0 = L_2;
}
IL_000e:
{
return G_B2_0;
}
}
// UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_overrideAPI()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * SceneManagerAPI_get_overrideAPI_m481E89994FFE6384A8F0B4F6891E4A0A504C81D7 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_0 = ((SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var))->get_U3CoverrideAPIU3Ek__BackingField_1();
return L_0;
}
}
// System.Void UnityEngine.SceneManagement.SceneManagerAPI::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManagerAPI__ctor_m3DD636D3929892F46996A95396A912C589C9EECF (SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * __this, const RuntimeMethod* method)
{
{
Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
return;
}
}
// UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::LoadSceneAsyncByNameOrIndex(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManagerAPI_LoadSceneAsyncByNameOrIndex_m351028028E2A19B144F133011B7314DC8714495B (SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * __this, String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method)
{
{
String_t* L_0 = ___sceneName0;
int32_t L_1 = ___sceneBuildIndex1;
LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 L_2 = ___parameters2;
bool L_3 = ___mustCompleteNextFrame3;
AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * L_4;
L_4 = SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_m17ADD5CEBB41A67CFD806CF61CFED9EB0C288C35(L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
return L_4;
}
}
// UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::LoadFirstScene(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManagerAPI_LoadFirstScene_m0ECE028BAA91CE0EEAF39C713493667B6BFFE759 (SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * __this, bool ___mustLoadAsync0, const RuntimeMethod* method)
{
{
return (AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 *)NULL;
}
}
// System.Void UnityEngine.SceneManagement.SceneManagerAPI::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneManagerAPI__cctor_mE2DB55CFCB089B29C626309084CDBFDAE704F8EB (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_0 = (SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F *)il2cpp_codegen_object_new(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
SceneManagerAPI__ctor_m3DD636D3929892F46996A95396A912C589C9EECF(L_0, /*hidden argument*/NULL);
((SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var))->set_s_DefaultAPI_0(L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_m17ADD5CEBB41A67CFD806CF61CFED9EB0C288C35 (String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method)
{
{
String_t* L_0 = ___sceneName0;
int32_t L_1 = ___sceneBuildIndex1;
bool L_2 = ___mustCompleteNextFrame3;
AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * L_3;
L_3 = SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mE2CC557F3CD2085753D6AE5C5E8280E3C931C37D(L_0, L_1, (LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 *)(&___parameters2), L_2, /*hidden argument*/NULL);
return L_3;
}
}
// UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal_Injected(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mE2CC557F3CD2085753D6AE5C5E8280E3C931C37D (String_t* ___sceneName0, int32_t ___sceneBuildIndex1, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 * ___parameters2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method)
{
typedef AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * (*SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mE2CC557F3CD2085753D6AE5C5E8280E3C931C37D_ftn) (String_t*, int32_t, LoadSceneParameters_t98D2B4FCF0184320590305D3F367834287C2CAA2 *, bool);
static SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mE2CC557F3CD2085753D6AE5C5E8280E3C931C37D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mE2CC557F3CD2085753D6AE5C5E8280E3C931C37D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal_Injected(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters&,System.Boolean)");
AsyncOperation_tB6913CEC83169F22E96067CE8C7117A221E51A86 * icallRetVal = _il2cpp_icall_func(___sceneName0, ___sceneBuildIndex1, ___parameters2, ___mustCompleteNextFrame3);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.Screen::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_width_m52188F76E8AAF57BE373018CB14083BB74C43C1C (const RuntimeMethod* method)
{
typedef int32_t (*Screen_get_width_m52188F76E8AAF57BE373018CB14083BB74C43C1C_ftn) ();
static Screen_get_width_m52188F76E8AAF57BE373018CB14083BB74C43C1C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Screen_get_width_m52188F76E8AAF57BE373018CB14083BB74C43C1C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_width()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Int32 UnityEngine.Screen::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_height_m110C90A573EE67895DC4F59E9165235EA22039EE (const RuntimeMethod* method)
{
typedef int32_t (*Screen_get_height_m110C90A573EE67895DC4F59E9165235EA22039EE_ftn) ();
static Screen_get_height_m110C90A573EE67895DC4F59E9165235EA22039EE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Screen_get_height_m110C90A573EE67895DC4F59E9165235EA22039EE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_height()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Single UnityEngine.Screen::get_dpi()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Screen_get_dpi_m37167A82DE896C738517BBF75BFD70C616CCCF55 (const RuntimeMethod* method)
{
typedef float (*Screen_get_dpi_m37167A82DE896C738517BBF75BFD70C616CCCF55_ftn) ();
static Screen_get_dpi_m37167A82DE896C738517BBF75BFD70C616CCCF55_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Screen_get_dpi_m37167A82DE896C738517BBF75BFD70C616CCCF55_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_dpi()");
float icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.FullScreenMode UnityEngine.Screen::get_fullScreenMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_fullScreenMode_m282CC0BCBD3C02B7199D0606090D28BB328EC624 (const RuntimeMethod* method)
{
typedef int32_t (*Screen_get_fullScreenMode_m282CC0BCBD3C02B7199D0606090D28BB328EC624_ftn) ();
static Screen_get_fullScreenMode_m282CC0BCBD3C02B7199D0606090D28BB328EC624_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Screen_get_fullScreenMode_m282CC0BCBD3C02B7199D0606090D28BB328EC624_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_fullScreenMode()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableBinding UnityEngine.Playables.ScriptPlayableBinding::Create(System.String,UnityEngine.Object,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 ScriptPlayableBinding_Create_mAAA74560713BDBC2C99DE67383B7AA062666A7E9 (String_t* ___name0, Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * ___key1, Type_t * ___type2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptPlayableBinding_CreateScriptOutput_mEFFC9DE944E675569AD90509FFA927CD10A56E74_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
String_t* L_0 = ___name0;
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1 = ___key1;
Type_t * L_2 = ___type2;
CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 * L_3 = (CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876 *)il2cpp_codegen_object_new(CreateOutputMethod_t7A129D00E8823B50AEDD0C9B082C9CB3DF863876_il2cpp_TypeInfo_var);
CreateOutputMethod__ctor_m944A1B790F35F52E108EF2CC13BA02BD8DE62EB3(L_3, NULL, (intptr_t)((intptr_t)ScriptPlayableBinding_CreateScriptOutput_mEFFC9DE944E675569AD90509FFA927CD10A56E74_RuntimeMethod_var), /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2_il2cpp_TypeInfo_var);
PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 L_4;
L_4 = PlayableBinding_CreateInternal_mB7307A5C46672D3A7D00AF6A6EC66608ADE2B671(L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_0018;
}
IL_0018:
{
PlayableBinding_t265202500C703254AD9777368C05D1986C8AC7A2 L_5 = V_0;
return L_5;
}
}
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.ScriptPlayableBinding::CreateScriptOutput(UnityEngine.Playables.PlayableGraph,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ScriptPlayableBinding_CreateScriptOutput_mEFFC9DE944E675569AD90509FFA927CD10A56E74 (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, String_t* ___name1, const RuntimeMethod* method)
{
PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A L_0 = ___graph0;
String_t* L_1 = ___name1;
ScriptPlayableOutput_tC84FD711C54470AF76109EC9236489F86CDC7087 L_2;
L_2 = ScriptPlayableOutput_Create_mD21A9E2DEAC0911A384AB99F44012D3BA7418F9B(L_0, L_1, /*hidden argument*/NULL);
PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 L_3;
L_3 = ScriptPlayableOutput_op_Implicit_m34B9417C52700CCD17D2AAE1F36C6D5B21F81AF6(L_2, /*hidden argument*/NULL);
V_0 = L_3;
goto IL_0010;
}
IL_0010:
{
PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 L_4 = V_0;
return L_4;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.ScriptPlayableOutput UnityEngine.Playables.ScriptPlayableOutput::Create(UnityEngine.Playables.PlayableGraph,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptPlayableOutput_tC84FD711C54470AF76109EC9236489F86CDC7087 ScriptPlayableOutput_Create_mD21A9E2DEAC0911A384AB99F44012D3BA7418F9B (PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A ___graph0, String_t* ___name1, const RuntimeMethod* method)
{
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
ScriptPlayableOutput_tC84FD711C54470AF76109EC9236489F86CDC7087 V_2;
memset((&V_2), 0, sizeof(V_2));
{
String_t* L_0 = ___name1;
bool L_1;
L_1 = PlayableGraph_CreateScriptOutputInternal_mF8ADE1A2A6640BDE63C70CCF6F24911D1593B446((PlayableGraph_t2D5083CFACB413FA1BB13FF054BE09A5A55A205A *)(&___graph0), L_0, (PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)(&V_0), /*hidden argument*/NULL);
V_1 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_001a;
}
}
{
ScriptPlayableOutput_tC84FD711C54470AF76109EC9236489F86CDC7087 L_3;
L_3 = ScriptPlayableOutput_get_Null_mBAEEF5F43022152D63621C8CC04C9A003ED32449(/*hidden argument*/NULL);
V_2 = L_3;
goto IL_0023;
}
IL_001a:
{
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_4 = V_0;
ScriptPlayableOutput_tC84FD711C54470AF76109EC9236489F86CDC7087 L_5;
memset((&L_5), 0, sizeof(L_5));
ScriptPlayableOutput__ctor_mF708B56FB8ABD164EF4D7472B13590B27D31B846((&L_5), L_4, /*hidden argument*/NULL);
V_2 = L_5;
goto IL_0023;
}
IL_0023:
{
ScriptPlayableOutput_tC84FD711C54470AF76109EC9236489F86CDC7087 L_6 = V_2;
return L_6;
}
}
// System.Void UnityEngine.Playables.ScriptPlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptPlayableOutput__ctor_mF708B56FB8ABD164EF4D7472B13590B27D31B846 (ScriptPlayableOutput_tC84FD711C54470AF76109EC9236489F86CDC7087 * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___handle0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_tC84FD711C54470AF76109EC9236489F86CDC7087_m9EF2993262A289653DFA93D8462F96A0E7A91489_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
bool L_0;
L_0 = PlayableOutputHandle_IsValid_m23C6528BCD9B9D2A1CE03D7600523F09A5F9A34F((PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)(&___handle0), /*hidden argument*/NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0027;
}
}
{
bool L_2;
L_2 = PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_tC84FD711C54470AF76109EC9236489F86CDC7087_m9EF2993262A289653DFA93D8462F96A0E7A91489((PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 *)(&___handle0), /*hidden argument*/PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_tC84FD711C54470AF76109EC9236489F86CDC7087_m9EF2993262A289653DFA93D8462F96A0E7A91489_RuntimeMethod_var);
V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0026;
}
}
{
InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 * L_4 = (InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_tD99F9FF94C3859C78E90F68C2F77A1558BCAF463_il2cpp_TypeInfo_var)));
InvalidCastException__ctor_m50103CBF0C211B93BF46697875413A10B5A5C5A3(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE8AD7FBC702E767C92DE68E9B5D81D24ED183C29)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ScriptPlayableOutput__ctor_mF708B56FB8ABD164EF4D7472B13590B27D31B846_RuntimeMethod_var)));
}
IL_0026:
{
}
IL_0027:
{
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_5 = ___handle0;
__this->set_m_Handle_0(L_5);
return;
}
}
IL2CPP_EXTERN_C void ScriptPlayableOutput__ctor_mF708B56FB8ABD164EF4D7472B13590B27D31B846_AdjustorThunk (RuntimeObject * __this, PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ___handle0, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptPlayableOutput_tC84FD711C54470AF76109EC9236489F86CDC7087 * _thisAdjusted = reinterpret_cast<ScriptPlayableOutput_tC84FD711C54470AF76109EC9236489F86CDC7087 *>(__this + _offset);
ScriptPlayableOutput__ctor_mF708B56FB8ABD164EF4D7472B13590B27D31B846(_thisAdjusted, ___handle0, method);
}
// UnityEngine.Playables.ScriptPlayableOutput UnityEngine.Playables.ScriptPlayableOutput::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptPlayableOutput_tC84FD711C54470AF76109EC9236489F86CDC7087 ScriptPlayableOutput_get_Null_mBAEEF5F43022152D63621C8CC04C9A003ED32449 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ScriptPlayableOutput_tC84FD711C54470AF76109EC9236489F86CDC7087 V_0;
memset((&V_0), 0, sizeof(V_0));
{
IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1_il2cpp_TypeInfo_var);
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0;
L_0 = PlayableOutputHandle_get_Null_m33F7D36A76BFDC0B58633BF931E55FA5BBFFD93D(/*hidden argument*/NULL);
ScriptPlayableOutput_tC84FD711C54470AF76109EC9236489F86CDC7087 L_1;
memset((&L_1), 0, sizeof(L_1));
ScriptPlayableOutput__ctor_mF708B56FB8ABD164EF4D7472B13590B27D31B846((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000e;
}
IL_000e:
{
ScriptPlayableOutput_tC84FD711C54470AF76109EC9236489F86CDC7087 L_2 = V_0;
return L_2;
}
}
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ScriptPlayableOutput_GetHandle_mC2AEB4549DABF3871C477911A999243308DAE7B9 (ScriptPlayableOutput_tC84FD711C54470AF76109EC9236489F86CDC7087 * __this, const RuntimeMethod* method)
{
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0 = __this->get_m_Handle_0();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 ScriptPlayableOutput_GetHandle_mC2AEB4549DABF3871C477911A999243308DAE7B9_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptPlayableOutput_tC84FD711C54470AF76109EC9236489F86CDC7087 * _thisAdjusted = reinterpret_cast<ScriptPlayableOutput_tC84FD711C54470AF76109EC9236489F86CDC7087 *>(__this + _offset);
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 _returnValue;
_returnValue = ScriptPlayableOutput_GetHandle_mC2AEB4549DABF3871C477911A999243308DAE7B9(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.ScriptPlayableOutput::op_Implicit(UnityEngine.Playables.ScriptPlayableOutput)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 ScriptPlayableOutput_op_Implicit_m34B9417C52700CCD17D2AAE1F36C6D5B21F81AF6 (ScriptPlayableOutput_tC84FD711C54470AF76109EC9236489F86CDC7087 ___output0, const RuntimeMethod* method)
{
PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableOutputHandle_t8C84BCDB2AECFEDBCF0E7CC7CDBADD517D148CD1 L_0;
L_0 = ScriptPlayableOutput_GetHandle_mC2AEB4549DABF3871C477911A999243308DAE7B9((ScriptPlayableOutput_tC84FD711C54470AF76109EC9236489F86CDC7087 *)(&___output0), /*hidden argument*/NULL);
PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 L_1;
memset((&L_1), 0, sizeof(L_1));
PlayableOutput__ctor_m69B5F29DF2D785051B714CFEAAAF09A237978297((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_0010;
}
IL_0010:
{
PlayableOutput_tE735DC774F014DB1711310988F2F914C66520F82 L_2 = V_0;
return L_2;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_maximumVisibleLights(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_maximumVisibleLights_m977CF8BA9A91E5C8E567881F4E9221702C6114B0 (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_m_maximumVisibleLights_21(L_0);
return;
}
}
IL2CPP_EXTERN_C void ScriptableCullingParameters_set_maximumVisibleLights_m977CF8BA9A91E5C8E567881F4E9221702C6114B0_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * _thisAdjusted = reinterpret_cast<ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *>(__this + _offset);
ScriptableCullingParameters_set_maximumVisibleLights_m977CF8BA9A91E5C8E567881F4E9221702C6114B0(_thisAdjusted, ___value0, method);
}
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::get_cullingPlaneCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableCullingParameters_get_cullingPlaneCount_mAB50F99043C7540C2E3AACE5841DD437B50DC6A5 (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->get_m_CullingPlaneCount_4();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t ScriptableCullingParameters_get_cullingPlaneCount_mAB50F99043C7540C2E3AACE5841DD437B50DC6A5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * _thisAdjusted = reinterpret_cast<ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *>(__this + _offset);
int32_t _returnValue;
_returnValue = ScriptableCullingParameters_get_cullingPlaneCount_mAB50F99043C7540C2E3AACE5841DD437B50DC6A5(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_isOrthographic(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_isOrthographic_mC9F4C4E709CF539B699788ACA99EFCACDC380178 (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * __this, bool ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Convert_tDA947A979C1DAB4F09C461FAFD94FE194743A671_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
bool L_0 = ___value0;
IL2CPP_RUNTIME_CLASS_INIT(Convert_tDA947A979C1DAB4F09C461FAFD94FE194743A671_il2cpp_TypeInfo_var);
int32_t L_1;
L_1 = Convert_ToInt32_m3B3C332A65A7F38D6DDF1A1D0ED511C701F67CD3(L_0, /*hidden argument*/NULL);
__this->set_m_IsOrthographic_0(L_1);
return;
}
}
IL2CPP_EXTERN_C void ScriptableCullingParameters_set_isOrthographic_mC9F4C4E709CF539B699788ACA99EFCACDC380178_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * _thisAdjusted = reinterpret_cast<ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *>(__this + _offset);
ScriptableCullingParameters_set_isOrthographic_mC9F4C4E709CF539B699788ACA99EFCACDC380178(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_shadowDistance(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_shadowDistance_m02066EEB7E232EF22180B039BDEBC6E31BF51C4E (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
__this->set_m_ShadowDistance_12(L_0);
return;
}
}
IL2CPP_EXTERN_C void ScriptableCullingParameters_set_shadowDistance_m02066EEB7E232EF22180B039BDEBC6E31BF51C4E_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * _thisAdjusted = reinterpret_cast<ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *>(__this + _offset);
ScriptableCullingParameters_set_shadowDistance_m02066EEB7E232EF22180B039BDEBC6E31BF51C4E(_thisAdjusted, ___value0, method);
}
// UnityEngine.Rendering.CullingOptions UnityEngine.Rendering.ScriptableCullingParameters::get_cullingOptions()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableCullingParameters_get_cullingOptions_m024AC47E3641D47847C4B67457BA398B9814D86B (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->get_m_CullingOptions_13();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t ScriptableCullingParameters_get_cullingOptions_m024AC47E3641D47847C4B67457BA398B9814D86B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * _thisAdjusted = reinterpret_cast<ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *>(__this + _offset);
int32_t _returnValue;
_returnValue = ScriptableCullingParameters_get_cullingOptions_m024AC47E3641D47847C4B67457BA398B9814D86B(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_cullingOptions(UnityEngine.Rendering.CullingOptions)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_cullingOptions_m03942DACE93C8F2F705D306984D3F42D18670D6D (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_m_CullingOptions_13(L_0);
return;
}
}
IL2CPP_EXTERN_C void ScriptableCullingParameters_set_cullingOptions_m03942DACE93C8F2F705D306984D3F42D18670D6D_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * _thisAdjusted = reinterpret_cast<ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *>(__this + _offset);
ScriptableCullingParameters_set_cullingOptions_m03942DACE93C8F2F705D306984D3F42D18670D6D(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_stereoViewMatrix(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_stereoViewMatrix_m90FE292147863E3114E9313DC1444AE4E2D5223E (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___value0, const RuntimeMethod* method)
{
{
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_0 = ___value0;
__this->set_m_StereoViewMatrix_18(L_0);
return;
}
}
IL2CPP_EXTERN_C void ScriptableCullingParameters_set_stereoViewMatrix_m90FE292147863E3114E9313DC1444AE4E2D5223E_AdjustorThunk (RuntimeObject * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * _thisAdjusted = reinterpret_cast<ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *>(__this + _offset);
ScriptableCullingParameters_set_stereoViewMatrix_m90FE292147863E3114E9313DC1444AE4E2D5223E(_thisAdjusted, ___value0, method);
}
// UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::get_stereoProjectionMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ScriptableCullingParameters_get_stereoProjectionMatrix_mF6ABC977BBDD58F5BCD6C0957D95EBB3D6A678AD (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * __this, const RuntimeMethod* method)
{
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_0 = __this->get_m_StereoProjectionMatrix_19();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ScriptableCullingParameters_get_stereoProjectionMatrix_mF6ABC977BBDD58F5BCD6C0957D95EBB3D6A678AD_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * _thisAdjusted = reinterpret_cast<ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *>(__this + _offset);
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 _returnValue;
_returnValue = ScriptableCullingParameters_get_stereoProjectionMatrix_mF6ABC977BBDD58F5BCD6C0957D95EBB3D6A678AD(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_stereoProjectionMatrix(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters_set_stereoProjectionMatrix_m379838C991578CB21E3439AD45A6901D4DB95437 (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___value0, const RuntimeMethod* method)
{
{
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_0 = ___value0;
__this->set_m_StereoProjectionMatrix_19(L_0);
return;
}
}
IL2CPP_EXTERN_C void ScriptableCullingParameters_set_stereoProjectionMatrix_m379838C991578CB21E3439AD45A6901D4DB95437_AdjustorThunk (RuntimeObject * __this, Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * _thisAdjusted = reinterpret_cast<ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *>(__this + _offset);
ScriptableCullingParameters_set_stereoProjectionMatrix_m379838C991578CB21E3439AD45A6901D4DB95437(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.Rendering.ScriptableCullingParameters::GetLayerCullingDistance(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScriptableCullingParameters_GetLayerCullingDistance_m7186F45DF11D3A6CF0ACD7FBA3F982104F8F0C39 (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * __this, int32_t ___layerIndex0, const RuntimeMethod* method)
{
bool V_0 = false;
float* V_1 = NULL;
float* V_2 = NULL;
float V_3 = 0.0f;
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___layerIndex0;
if ((((int32_t)L_0) < ((int32_t)0)))
{
goto IL_000f;
}
}
{
int32_t L_1 = ___layerIndex0;
G_B3_0 = ((((int32_t)((((int32_t)L_1) < ((int32_t)((int32_t)32)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0010;
}
IL_000f:
{
G_B3_0 = 1;
}
IL_0010:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0036;
}
}
{
int32_t L_3 = ___layerIndex0;
int32_t L_4 = L_3;
RuntimeObject * L_5 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_4);
int32_t L_6 = ((int32_t)32);
RuntimeObject * L_7 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_6);
String_t* L_8;
L_8 = String_Format_m039737CCD992C5BFC8D16DFD681F5E8786E87FA6(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral09EA45F231A58CBA9C1A8FEB1F3CE06AB382EA34)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral51A170FF50F6F987DB39394B76A00962DAAC1D32)), L_5, L_7, /*hidden argument*/NULL);
ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_9 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
ArgumentOutOfRangeException__ctor_m329C2882A4CB69F185E98D0DD7E853AA9220960A(L_9, L_8, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ScriptableCullingParameters_GetLayerCullingDistance_m7186F45DF11D3A6CF0ACD7FBA3F982104F8F0C39_RuntimeMethod_var)));
}
IL_0036:
{
U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t5B7FC7CD51D4855019C575D8B77A38581146E884 * L_10 = __this->get_address_of_m_LayerFarCullDistances_8();
float* L_11 = L_10->get_address_of_FixedElementField_0();
V_2 = (float*)L_11;
float* L_12 = V_2;
V_1 = (float*)((uintptr_t)L_12);
float* L_13 = V_1;
int32_t L_14 = ___layerIndex0;
float L_15 = *((float*)((float*)il2cpp_codegen_add((intptr_t)L_13, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_14), (int32_t)4)))));
V_3 = L_15;
goto IL_0050;
}
IL_0050:
{
float L_16 = V_3;
return L_16;
}
}
IL2CPP_EXTERN_C float ScriptableCullingParameters_GetLayerCullingDistance_m7186F45DF11D3A6CF0ACD7FBA3F982104F8F0C39_AdjustorThunk (RuntimeObject * __this, int32_t ___layerIndex0, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * _thisAdjusted = reinterpret_cast<ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *>(__this + _offset);
float _returnValue;
_returnValue = ScriptableCullingParameters_GetLayerCullingDistance_m7186F45DF11D3A6CF0ACD7FBA3F982104F8F0C39(_thisAdjusted, ___layerIndex0, method);
return _returnValue;
}
// UnityEngine.Plane UnityEngine.Rendering.ScriptableCullingParameters::GetCullingPlane(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 ScriptableCullingParameters_GetCullingPlane_m14A49FC18F8DF1968B85C99782149898D69624E3 (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * __this, int32_t ___index0, const RuntimeMethod* method)
{
bool V_0 = false;
uint8_t* V_1 = NULL;
uint8_t* V_2 = NULL;
Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * V_3 = NULL;
Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 V_4;
memset((&V_4), 0, sizeof(V_4));
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___index0;
if ((((int32_t)L_0) < ((int32_t)0)))
{
goto IL_0013;
}
}
{
int32_t L_1 = ___index0;
int32_t L_2;
L_2 = ScriptableCullingParameters_get_cullingPlaneCount_mAB50F99043C7540C2E3AACE5841DD437B50DC6A5((ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *)__this, /*hidden argument*/NULL);
G_B3_0 = ((((int32_t)((((int32_t)L_1) < ((int32_t)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0014;
}
IL_0013:
{
G_B3_0 = 1;
}
IL_0014:
{
V_0 = (bool)G_B3_0;
bool L_3 = V_0;
if (!L_3)
{
goto IL_003e;
}
}
{
int32_t L_4 = ___index0;
int32_t L_5 = L_4;
RuntimeObject * L_6 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_5);
int32_t L_7;
L_7 = ScriptableCullingParameters_get_cullingPlaneCount_mAB50F99043C7540C2E3AACE5841DD437B50DC6A5((ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *)__this, /*hidden argument*/NULL);
int32_t L_8 = L_7;
RuntimeObject * L_9 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_8);
String_t* L_10;
L_10 = String_Format_m039737CCD992C5BFC8D16DFD681F5E8786E87FA6(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral09EA45F231A58CBA9C1A8FEB1F3CE06AB382EA34)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2B6D6F48C27C60C3B55391AB377D9DC8F5639AA1)), L_6, L_9, /*hidden argument*/NULL);
ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 * L_11 = (ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tFAF23713820951D4A09ABBFE5CC091E445A6F3D8_il2cpp_TypeInfo_var)));
ArgumentOutOfRangeException__ctor_m329C2882A4CB69F185E98D0DD7E853AA9220960A(L_11, L_10, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ScriptableCullingParameters_GetCullingPlane_m14A49FC18F8DF1968B85C99782149898D69624E3_RuntimeMethod_var)));
}
IL_003e:
{
U3Cm_CullingPlanesU3Ee__FixedBuffer_t68E97CADA0C5FB08E8F025822CDE2CC1B8CC1490 * L_12 = __this->get_address_of_m_CullingPlanes_3();
uint8_t* L_13 = L_12->get_address_of_FixedElementField_0();
V_2 = (uint8_t*)L_13;
uint8_t* L_14 = V_2;
V_1 = (uint8_t*)((uintptr_t)L_14);
uint8_t* L_15 = V_1;
V_3 = (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *)L_15;
Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * L_16 = V_3;
int32_t L_17 = ___index0;
uint32_t L_18 = sizeof(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 );
Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 L_19 = (*(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *)((Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *)il2cpp_codegen_add((intptr_t)L_16, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_17), (int32_t)L_18)))));
V_4 = L_19;
goto IL_0064;
}
IL_0064:
{
Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 L_20 = V_4;
return L_20;
}
}
IL2CPP_EXTERN_C Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 ScriptableCullingParameters_GetCullingPlane_m14A49FC18F8DF1968B85C99782149898D69624E3_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * _thisAdjusted = reinterpret_cast<ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *>(__this + _offset);
Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 _returnValue;
_returnValue = ScriptableCullingParameters_GetCullingPlane_m14A49FC18F8DF1968B85C99782149898D69624E3(_thisAdjusted, ___index0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.ScriptableCullingParameters::Equals(UnityEngine.Rendering.ScriptableCullingParameters)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableCullingParameters_Equals_m331CE3E2F77D43F2464C55633180506235AC4C0D (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * __this, ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
float V_2 = 0.0f;
bool V_3 = false;
bool V_4 = false;
int32_t V_5 = 0;
bool V_6 = false;
Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 V_7;
memset((&V_7), 0, sizeof(V_7));
bool V_8 = false;
int32_t G_B28_0 = 0;
{
V_0 = 0;
goto IL_0030;
}
IL_0005:
{
int32_t L_0 = V_0;
float L_1;
L_1 = ScriptableCullingParameters_GetLayerCullingDistance_m7186F45DF11D3A6CF0ACD7FBA3F982104F8F0C39((ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *)__this, L_0, /*hidden argument*/NULL);
V_2 = L_1;
int32_t L_2 = V_0;
float L_3;
L_3 = ScriptableCullingParameters_GetLayerCullingDistance_m7186F45DF11D3A6CF0ACD7FBA3F982104F8F0C39((ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *)(&___other0), L_2, /*hidden argument*/NULL);
bool L_4;
L_4 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)(&V_2), L_3, /*hidden argument*/NULL);
V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
bool L_5 = V_1;
if (!L_5)
{
goto IL_002b;
}
}
{
V_3 = (bool)0;
goto IL_01c9;
}
IL_002b:
{
int32_t L_6 = V_0;
V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_6, (int32_t)1));
}
IL_0030:
{
int32_t L_7 = V_0;
V_4 = (bool)((((int32_t)L_7) < ((int32_t)((int32_t)32)))? 1 : 0);
bool L_8 = V_4;
if (L_8)
{
goto IL_0005;
}
}
{
V_5 = 0;
goto IL_007d;
}
IL_0040:
{
int32_t L_9 = V_5;
Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 L_10;
L_10 = ScriptableCullingParameters_GetCullingPlane_m14A49FC18F8DF1968B85C99782149898D69624E3((ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *)__this, L_9, /*hidden argument*/NULL);
V_7 = L_10;
int32_t L_11 = V_5;
Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 L_12;
L_12 = ScriptableCullingParameters_GetCullingPlane_m14A49FC18F8DF1968B85C99782149898D69624E3((ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *)(&___other0), L_11, /*hidden argument*/NULL);
Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 L_13 = L_12;
RuntimeObject * L_14 = Box(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7_il2cpp_TypeInfo_var, &L_13);
RuntimeObject * L_15 = Box(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7_il2cpp_TypeInfo_var, (&V_7));
bool L_16;
L_16 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_15, L_14);
V_7 = *(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *)UnBox(L_15);
V_6 = (bool)((((int32_t)L_16) == ((int32_t)0))? 1 : 0);
bool L_17 = V_6;
if (!L_17)
{
goto IL_0076;
}
}
{
V_3 = (bool)0;
goto IL_01c9;
}
IL_0076:
{
int32_t L_18 = V_5;
V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_18, (int32_t)1));
}
IL_007d:
{
int32_t L_19 = V_5;
int32_t L_20;
L_20 = ScriptableCullingParameters_get_cullingPlaneCount_mAB50F99043C7540C2E3AACE5841DD437B50DC6A5((ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *)__this, /*hidden argument*/NULL);
V_8 = (bool)((((int32_t)L_19) < ((int32_t)L_20))? 1 : 0);
bool L_21 = V_8;
if (L_21)
{
goto IL_0040;
}
}
{
int32_t L_22 = __this->get_m_IsOrthographic_0();
ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 L_23 = ___other0;
int32_t L_24 = L_23.get_m_IsOrthographic_0();
if ((!(((uint32_t)L_22) == ((uint32_t)L_24))))
{
goto IL_01c5;
}
}
{
LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * L_25 = __this->get_address_of_m_LODParameters_1();
ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 L_26 = ___other0;
LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD L_27 = L_26.get_m_LODParameters_1();
bool L_28;
L_28 = LODParameters_Equals_mF803671C1F46ECEEE0B376EBF3AAF69D1236B4C0((LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD *)L_25, L_27, /*hidden argument*/NULL);
if (!L_28)
{
goto IL_01c5;
}
}
{
int32_t L_29 = __this->get_m_CullingPlaneCount_4();
ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 L_30 = ___other0;
int32_t L_31 = L_30.get_m_CullingPlaneCount_4();
if ((!(((uint32_t)L_29) == ((uint32_t)L_31))))
{
goto IL_01c5;
}
}
{
uint32_t L_32 = __this->get_m_CullingMask_5();
ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 L_33 = ___other0;
uint32_t L_34 = L_33.get_m_CullingMask_5();
if ((!(((uint32_t)L_32) == ((uint32_t)L_34))))
{
goto IL_01c5;
}
}
{
uint64_t L_35 = __this->get_m_SceneMask_6();
ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 L_36 = ___other0;
uint64_t L_37 = L_36.get_m_SceneMask_6();
if ((!(((uint64_t)L_35) == ((uint64_t)L_37))))
{
goto IL_01c5;
}
}
{
int32_t L_38 = __this->get_m_LayerCull_9();
ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 L_39 = ___other0;
int32_t L_40 = L_39.get_m_LayerCull_9();
if ((!(((uint32_t)L_38) == ((uint32_t)L_40))))
{
goto IL_01c5;
}
}
{
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_41 = __this->get_address_of_m_CullingMatrix_10();
ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 L_42 = ___other0;
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_43 = L_42.get_m_CullingMatrix_10();
bool L_44;
L_44 = Matrix4x4_Equals_mAE7AC284A922B094E4ACCC04A1C48B247E9A7997((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_41, L_43, /*hidden argument*/NULL);
if (!L_44)
{
goto IL_01c5;
}
}
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_45 = __this->get_address_of_m_Origin_11();
ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 L_46 = ___other0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_47 = L_46.get_m_Origin_11();
bool L_48;
L_48 = Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_45, L_47, /*hidden argument*/NULL);
if (!L_48)
{
goto IL_01c5;
}
}
{
float* L_49 = __this->get_address_of_m_ShadowDistance_12();
ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 L_50 = ___other0;
float L_51 = L_50.get_m_ShadowDistance_12();
bool L_52;
L_52 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_49, L_51, /*hidden argument*/NULL);
if (!L_52)
{
goto IL_01c5;
}
}
{
int32_t L_53 = __this->get_m_CullingOptions_13();
ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 L_54 = ___other0;
int32_t L_55 = L_54.get_m_CullingOptions_13();
if ((!(((uint32_t)L_53) == ((uint32_t)L_55))))
{
goto IL_01c5;
}
}
{
int32_t L_56 = __this->get_m_ReflectionProbeSortingCriteria_14();
ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 L_57 = ___other0;
int32_t L_58 = L_57.get_m_ReflectionProbeSortingCriteria_14();
if ((!(((uint32_t)L_56) == ((uint32_t)L_58))))
{
goto IL_01c5;
}
}
{
CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A * L_59 = __this->get_address_of_m_CameraProperties_15();
ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 L_60 = ___other0;
CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A L_61 = L_60.get_m_CameraProperties_15();
bool L_62;
L_62 = CameraProperties_Equals_mF3B7D5D37C46D1B416C329912B4161AE6F0483EA((CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A *)L_59, L_61, /*hidden argument*/NULL);
if (!L_62)
{
goto IL_01c5;
}
}
{
float* L_63 = __this->get_address_of_m_AccurateOcclusionThreshold_16();
ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 L_64 = ___other0;
float L_65 = L_64.get_m_AccurateOcclusionThreshold_16();
bool L_66;
L_66 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_63, L_65, /*hidden argument*/NULL);
if (!L_66)
{
goto IL_01c5;
}
}
{
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_67 = __this->get_address_of_m_StereoViewMatrix_18();
ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 L_68 = ___other0;
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_69 = L_68.get_m_StereoViewMatrix_18();
bool L_70;
L_70 = Matrix4x4_Equals_mAE7AC284A922B094E4ACCC04A1C48B247E9A7997((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_67, L_69, /*hidden argument*/NULL);
if (!L_70)
{
goto IL_01c5;
}
}
{
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_71 = __this->get_address_of_m_StereoProjectionMatrix_19();
ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 L_72 = ___other0;
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_73 = L_72.get_m_StereoProjectionMatrix_19();
bool L_74;
L_74 = Matrix4x4_Equals_mAE7AC284A922B094E4ACCC04A1C48B247E9A7997((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_71, L_73, /*hidden argument*/NULL);
if (!L_74)
{
goto IL_01c5;
}
}
{
float* L_75 = __this->get_address_of_m_StereoSeparationDistance_20();
ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 L_76 = ___other0;
float L_77 = L_76.get_m_StereoSeparationDistance_20();
bool L_78;
L_78 = Single_Equals_m298A3A849F30B9900813BE6DD98AE6810CDBE914((float*)L_75, L_77, /*hidden argument*/NULL);
if (!L_78)
{
goto IL_01c5;
}
}
{
int32_t L_79 = __this->get_m_maximumVisibleLights_21();
ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 L_80 = ___other0;
int32_t L_81 = L_80.get_m_maximumVisibleLights_21();
G_B28_0 = ((((int32_t)L_79) == ((int32_t)L_81))? 1 : 0);
goto IL_01c6;
}
IL_01c5:
{
G_B28_0 = 0;
}
IL_01c6:
{
V_3 = (bool)G_B28_0;
goto IL_01c9;
}
IL_01c9:
{
bool L_82 = V_3;
return L_82;
}
}
IL2CPP_EXTERN_C bool ScriptableCullingParameters_Equals_m331CE3E2F77D43F2464C55633180506235AC4C0D_AdjustorThunk (RuntimeObject * __this, ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * _thisAdjusted = reinterpret_cast<ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *>(__this + _offset);
bool _returnValue;
_returnValue = ScriptableCullingParameters_Equals_m331CE3E2F77D43F2464C55633180506235AC4C0D(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.ScriptableCullingParameters::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableCullingParameters_Equals_m9C95369F71645BF602ADF77565A7ACE21E461750 (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
RuntimeObject * L_0 = ___obj0;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000d;
}
}
{
V_1 = (bool)0;
goto IL_0027;
}
IL_000d:
{
RuntimeObject * L_2 = ___obj0;
if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_2, ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1_il2cpp_TypeInfo_var)))
{
goto IL_0023;
}
}
{
RuntimeObject * L_3 = ___obj0;
bool L_4;
L_4 = ScriptableCullingParameters_Equals_m331CE3E2F77D43F2464C55633180506235AC4C0D((ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *)__this, ((*(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *)((ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *)UnBox(L_3, ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
G_B5_0 = ((int32_t)(L_4));
goto IL_0024;
}
IL_0023:
{
G_B5_0 = 0;
}
IL_0024:
{
V_1 = (bool)G_B5_0;
goto IL_0027;
}
IL_0027:
{
bool L_5 = V_1;
return L_5;
}
}
IL2CPP_EXTERN_C bool ScriptableCullingParameters_Equals_m9C95369F71645BF602ADF77565A7ACE21E461750_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * _thisAdjusted = reinterpret_cast<ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *>(__this + _offset);
bool _returnValue;
_returnValue = ScriptableCullingParameters_Equals_m9C95369F71645BF602ADF77565A7ACE21E461750(_thisAdjusted, ___obj0, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableCullingParameters_GetHashCode_mC3564E2505D3968C8651BBE218666B84EF1E8A18 (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
int32_t L_0 = __this->get_m_IsOrthographic_0();
V_0 = L_0;
int32_t L_1 = V_0;
LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD * L_2 = __this->get_address_of_m_LODParameters_1();
int32_t L_3;
L_3 = LODParameters_GetHashCode_m5310697EE3BF4943F7358EF0EA2E7B3A9D7C1BAD((LODParameters_tA41D06C4BDB03138144BE9DCC4BC6B37963DC5CD *)L_2, /*hidden argument*/NULL);
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_1, (int32_t)((int32_t)397)))^(int32_t)L_3));
int32_t L_4 = V_0;
int32_t L_5 = __this->get_m_CullingPlaneCount_4();
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_4, (int32_t)((int32_t)397)))^(int32_t)L_5));
int32_t L_6 = V_0;
uint32_t L_7 = __this->get_m_CullingMask_5();
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_6, (int32_t)((int32_t)397)))^(int32_t)L_7));
int32_t L_8 = V_0;
uint64_t* L_9 = __this->get_address_of_m_SceneMask_6();
int32_t L_10;
L_10 = UInt64_GetHashCode_mCDF662897A3F02CED11A9F9E66C5BF4E28C02B33((uint64_t*)L_9, /*hidden argument*/NULL);
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_8, (int32_t)((int32_t)397)))^(int32_t)L_10));
int32_t L_11 = V_0;
int32_t L_12 = __this->get_m_LayerCull_9();
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_11, (int32_t)((int32_t)397)))^(int32_t)L_12));
int32_t L_13 = V_0;
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_14 = __this->get_address_of_m_CullingMatrix_10();
int32_t L_15;
L_15 = Matrix4x4_GetHashCode_m102B903082CD1C786C221268A19679820E365B59((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_14, /*hidden argument*/NULL);
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_13, (int32_t)((int32_t)397)))^(int32_t)L_15));
int32_t L_16 = V_0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_17 = __this->get_address_of_m_Origin_11();
int32_t L_18;
L_18 = Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_17, /*hidden argument*/NULL);
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_16, (int32_t)((int32_t)397)))^(int32_t)L_18));
int32_t L_19 = V_0;
float* L_20 = __this->get_address_of_m_ShadowDistance_12();
int32_t L_21;
L_21 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_20, /*hidden argument*/NULL);
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_19, (int32_t)((int32_t)397)))^(int32_t)L_21));
int32_t L_22 = V_0;
int32_t L_23 = __this->get_m_CullingOptions_13();
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_22, (int32_t)((int32_t)397)))^(int32_t)L_23));
int32_t L_24 = V_0;
int32_t L_25 = __this->get_m_ReflectionProbeSortingCriteria_14();
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_24, (int32_t)((int32_t)397)))^(int32_t)L_25));
int32_t L_26 = V_0;
CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A * L_27 = __this->get_address_of_m_CameraProperties_15();
int32_t L_28;
L_28 = CameraProperties_GetHashCode_m75218063C549F833FD8A555A150F297284A66D51((CameraProperties_t838715CFAFB627B6A059026AD9DE5E9C617CDF1A *)L_27, /*hidden argument*/NULL);
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_26, (int32_t)((int32_t)397)))^(int32_t)L_28));
int32_t L_29 = V_0;
float* L_30 = __this->get_address_of_m_AccurateOcclusionThreshold_16();
int32_t L_31;
L_31 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_30, /*hidden argument*/NULL);
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_29, (int32_t)((int32_t)397)))^(int32_t)L_31));
int32_t L_32 = V_0;
int32_t* L_33 = __this->get_address_of_m_MaximumPortalCullingJobs_17();
int32_t L_34;
L_34 = Int32_GetHashCode_mEDD3F492A5F7CF021125AE3F38E2B8F8743FC667((int32_t*)L_33, /*hidden argument*/NULL);
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_32, (int32_t)((int32_t)397)))^(int32_t)L_34));
int32_t L_35 = V_0;
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_36 = __this->get_address_of_m_StereoViewMatrix_18();
int32_t L_37;
L_37 = Matrix4x4_GetHashCode_m102B903082CD1C786C221268A19679820E365B59((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_36, /*hidden argument*/NULL);
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_35, (int32_t)((int32_t)397)))^(int32_t)L_37));
int32_t L_38 = V_0;
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_39 = __this->get_address_of_m_StereoProjectionMatrix_19();
int32_t L_40;
L_40 = Matrix4x4_GetHashCode_m102B903082CD1C786C221268A19679820E365B59((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_39, /*hidden argument*/NULL);
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_38, (int32_t)((int32_t)397)))^(int32_t)L_40));
int32_t L_41 = V_0;
float* L_42 = __this->get_address_of_m_StereoSeparationDistance_20();
int32_t L_43;
L_43 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_42, /*hidden argument*/NULL);
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_41, (int32_t)((int32_t)397)))^(int32_t)L_43));
int32_t L_44 = V_0;
int32_t L_45 = __this->get_m_maximumVisibleLights_21();
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_44, (int32_t)((int32_t)397)))^(int32_t)L_45));
int32_t L_46 = V_0;
V_1 = L_46;
goto IL_0167;
}
IL_0167:
{
int32_t L_47 = V_1;
return L_47;
}
}
IL2CPP_EXTERN_C int32_t ScriptableCullingParameters_GetHashCode_mC3564E2505D3968C8651BBE218666B84EF1E8A18_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * _thisAdjusted = reinterpret_cast<ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *>(__this + _offset);
int32_t _returnValue;
_returnValue = ScriptableCullingParameters_GetHashCode_mC3564E2505D3968C8651BBE218666B84EF1E8A18(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.ScriptableCullingParameters::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableCullingParameters__cctor_m316A36F477447095BEA89A5ECDCBC2F6F5DCFDFC (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
((ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1_il2cpp_TypeInfo_var))->set_maximumCullingPlaneCount_2(((int32_t)10));
((ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1_il2cpp_TypeInfo_var))->set_layerCount_7(((int32_t)32));
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.ScriptableObject
IL2CPP_EXTERN_C void ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshal_pinvoke(const ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A& unmarshaled, ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke& marshaled)
{
marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
}
IL2CPP_EXTERN_C void ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshal_pinvoke_back(const ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke& marshaled, ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A& unmarshaled)
{
intptr_t unmarshaled_m_CachedPtr_temp_0;
memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
}
// Conversion method for clean up from marshalling of: UnityEngine.ScriptableObject
IL2CPP_EXTERN_C void ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshal_pinvoke_cleanup(ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.ScriptableObject
IL2CPP_EXTERN_C void ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshal_com(const ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A& unmarshaled, ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com& marshaled)
{
marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
}
IL2CPP_EXTERN_C void ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshal_com_back(const ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com& marshaled, ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A& unmarshaled)
{
intptr_t unmarshaled_m_CachedPtr_temp_0;
memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
}
// Conversion method for clean up from marshalling of: UnityEngine.ScriptableObject
IL2CPP_EXTERN_C void ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshal_com_cleanup(ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.ScriptableObject::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m8DAE6CDCFA34E16F2543B02CC3669669FF203063 (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
ScriptableObject_CreateScriptableObject_m9627DCBB805911280823940601D996E008021D6B(__this, /*hidden argument*/NULL);
return;
}
}
// UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateInstance(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * ScriptableObject_CreateInstance_m5371BDC0B4F60FE15914A7BB3FBE07D0ACA0A8D4 (Type_t * ___type0, const RuntimeMethod* method)
{
ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * V_0 = NULL;
{
Type_t * L_0 = ___type0;
ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * L_1;
L_1 = ScriptableObject_CreateScriptableObjectInstanceFromType_mA2EB72F4D5FC5643D7CFFD07A29DD726CAB1B9AD(L_0, (bool)1, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject_CreateScriptableObject_m9627DCBB805911280823940601D996E008021D6B (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * ___self0, const RuntimeMethod* method)
{
typedef void (*ScriptableObject_CreateScriptableObject_m9627DCBB805911280823940601D996E008021D6B_ftn) (ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A *);
static ScriptableObject_CreateScriptableObject_m9627DCBB805911280823940601D996E008021D6B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableObject_CreateScriptableObject_m9627DCBB805911280823940601D996E008021D6B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject)");
_il2cpp_icall_func(___self0);
}
// UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * ScriptableObject_CreateScriptableObjectInstanceFromType_mA2EB72F4D5FC5643D7CFFD07A29DD726CAB1B9AD (Type_t * ___type0, bool ___applyDefaultsAndReset1, const RuntimeMethod* method)
{
typedef ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * (*ScriptableObject_CreateScriptableObjectInstanceFromType_mA2EB72F4D5FC5643D7CFFD07A29DD726CAB1B9AD_ftn) (Type_t *, bool);
static ScriptableObject_CreateScriptableObjectInstanceFromType_mA2EB72F4D5FC5643D7CFFD07A29DD726CAB1B9AD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableObject_CreateScriptableObjectInstanceFromType_mA2EB72F4D5FC5643D7CFFD07A29DD726CAB1B9AD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean)");
ScriptableObject_t4361E08CEBF052C650D3666C7CEC37EB31DE116A * icallRetVal = _il2cpp_icall_func(___type0, ___applyDefaultsAndReset1);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.ScriptableRenderContext::Internal_Cull(UnityEngine.Rendering.ScriptableCullingParameters&,UnityEngine.Rendering.ScriptableRenderContext,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_Internal_Cull_m0F02E544DC6FD6D9B9A19FF17D9708D37858A0CF (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * ___parameters0, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___renderLoop1, intptr_t ___results2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * L_0 = ___parameters0;
intptr_t L_1 = ___results2;
IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
ScriptableRenderContext_Internal_Cull_Injected_m9D503CD00D96CE7241786ABCC05B9C91D9DBC61C((ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *)L_0, (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)(&___renderLoop1), (intptr_t)L_1, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::InitializeSortSettings(UnityEngine.Camera,UnityEngine.Rendering.SortingSettings&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_InitializeSortSettings_m46A6AEB8FC4090E7B26658EAD9EA91C6F822CAB2 (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * ___sortingSettings1, const RuntimeMethod* method)
{
typedef void (*ScriptableRenderContext_InitializeSortSettings_m46A6AEB8FC4090E7B26658EAD9EA91C6F822CAB2_ftn) (Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 *);
static ScriptableRenderContext_InitializeSortSettings_m46A6AEB8FC4090E7B26658EAD9EA91C6F822CAB2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableRenderContext_InitializeSortSettings_m46A6AEB8FC4090E7B26658EAD9EA91C6F822CAB2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::InitializeSortSettings(UnityEngine.Camera,UnityEngine.Rendering.SortingSettings&)");
_il2cpp_icall_func(___camera0, ___sortingSettings1);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::Submit_Internal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_Submit_Internal_mEF18ED1D11973D34CC0ECA804988E9B3B7B47DF3 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
ScriptableRenderContext_Submit_Internal_Injected_m56B666358822B7EA7E89E63E69951FA1C54BFEC7((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_Submit_Internal_mEF18ED1D11973D34CC0ECA804988E9B3B7B47DF3_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
ScriptableRenderContext_Submit_Internal_mEF18ED1D11973D34CC0ECA804988E9B3B7B47DF3(_thisAdjusted, method);
}
// System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras_Internal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetNumberOfCameras_Internal_mDD1E260788000AB57C94A2D3F8F02A2B91DA653F (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
int32_t L_0;
L_0 = ScriptableRenderContext_GetNumberOfCameras_Internal_Injected_m65EF6B7DE8AFA868E6D83B2D75791315D9841426((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, /*hidden argument*/NULL);
return L_0;
}
}
IL2CPP_EXTERN_C int32_t ScriptableRenderContext_GetNumberOfCameras_Internal_mDD1E260788000AB57C94A2D3F8F02A2B91DA653F_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
int32_t _returnValue;
_returnValue = ScriptableRenderContext_GetNumberOfCameras_Internal_mDD1E260788000AB57C94A2D3F8F02A2B91DA653F(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera_Internal(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ScriptableRenderContext_GetCamera_Internal_m20F51E42E84B8E2BBF2CC72F8C8EBFDCE6737646 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, int32_t ___index0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___index0;
IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_1;
L_1 = ScriptableRenderContext_GetCamera_Internal_Injected_m17CA2AE7513419CA8FC464A270218F599D48C830((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, L_0, /*hidden argument*/NULL);
return L_1;
}
}
IL2CPP_EXTERN_C Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ScriptableRenderContext_GetCamera_Internal_m20F51E42E84B8E2BBF2CC72F8C8EBFDCE6737646_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * _returnValue;
_returnValue = ScriptableRenderContext_GetCamera_Internal_m20F51E42E84B8E2BBF2CC72F8C8EBFDCE6737646(_thisAdjusted, ___index0, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers_Internal(System.IntPtr,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.ShaderTagId,System.Boolean,System.IntPtr,System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawRenderers_Internal_m5ADE07438B10D957F8B9EDA177C75F96E25C9D1E (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, intptr_t ___cullResults0, DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * ___drawingSettings1, FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * ___filteringSettings2, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___tagName3, bool ___isPassTagName4, intptr_t ___tagValues5, intptr_t ___stateBlocks6, int32_t ___stateCount7, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
intptr_t L_0 = ___cullResults0;
DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * L_1 = ___drawingSettings1;
FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * L_2 = ___filteringSettings2;
bool L_3 = ___isPassTagName4;
intptr_t L_4 = ___tagValues5;
intptr_t L_5 = ___stateBlocks6;
int32_t L_6 = ___stateCount7;
IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
ScriptableRenderContext_DrawRenderers_Internal_Injected_mE12E0DEBB38D726A4C095C041B0DE6845B2D58DA((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, (intptr_t)L_0, (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *)L_1, (FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 *)L_2, (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *)(&___tagName3), L_3, (intptr_t)L_4, (intptr_t)L_5, L_6, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_DrawRenderers_Internal_m5ADE07438B10D957F8B9EDA177C75F96E25C9D1E_AdjustorThunk (RuntimeObject * __this, intptr_t ___cullResults0, DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * ___drawingSettings1, FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * ___filteringSettings2, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___tagName3, bool ___isPassTagName4, intptr_t ___tagValues5, intptr_t ___stateBlocks6, int32_t ___stateCount7, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
ScriptableRenderContext_DrawRenderers_Internal_m5ADE07438B10D957F8B9EDA177C75F96E25C9D1E(_thisAdjusted, ___cullResults0, ___drawingSettings1, ___filteringSettings2, ___tagName3, ___isPassTagName4, ___tagValues5, ___stateBlocks6, ___stateCount7, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawShadows_Internal(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawShadows_Internal_m1C9BD4D483F2A42E84D70725B65C68EB7F6FD03B (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, intptr_t ___shadowDrawingSettings0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
intptr_t L_0 = ___shadowDrawingSettings0;
IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
ScriptableRenderContext_DrawShadows_Internal_Injected_m1AF800154BB1F67B06A8DF1706D5FC7EB696A5DB((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, (intptr_t)L_0, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_DrawShadows_Internal_m1C9BD4D483F2A42E84D70725B65C68EB7F6FD03B_AdjustorThunk (RuntimeObject * __this, intptr_t ___shadowDrawingSettings0, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
ScriptableRenderContext_DrawShadows_Internal_m1C9BD4D483F2A42E84D70725B65C68EB7F6FD03B(_thisAdjusted, ___shadowDrawingSettings0, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBuffer_Internal(UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBuffer_Internal_mFE60D5FBF7C679A96983CE2C55FC0C29E7EB7446 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___commandBuffer0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___commandBuffer0;
IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
ScriptableRenderContext_ExecuteCommandBuffer_Internal_Injected_mA51E7D95930EACD5E4124A3C0AF9F1C48F6A1358((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, L_0, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_ExecuteCommandBuffer_Internal_mFE60D5FBF7C679A96983CE2C55FC0C29E7EB7446_AdjustorThunk (RuntimeObject * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___commandBuffer0, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
ScriptableRenderContext_ExecuteCommandBuffer_Internal_mFE60D5FBF7C679A96983CE2C55FC0C29E7EB7446(_thisAdjusted, ___commandBuffer0, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBufferAsync_Internal(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ComputeQueueType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBufferAsync_Internal_mC3B029903830DD32B320D90EAEA2AC01E0CAF0E0 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___commandBuffer0, int32_t ___queueType1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___commandBuffer0;
int32_t L_1 = ___queueType1;
IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
ScriptableRenderContext_ExecuteCommandBufferAsync_Internal_Injected_mABB8414E5FC3E6F6A72A4BD82DAC47588161234C((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, L_0, L_1, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_ExecuteCommandBufferAsync_Internal_mC3B029903830DD32B320D90EAEA2AC01E0CAF0E0_AdjustorThunk (RuntimeObject * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___commandBuffer0, int32_t ___queueType1, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
ScriptableRenderContext_ExecuteCommandBufferAsync_Internal_mC3B029903830DD32B320D90EAEA2AC01E0CAF0E0(_thisAdjusted, ___commandBuffer0, ___queueType1, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::SetupCameraProperties_Internal(UnityEngine.Camera,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_SetupCameraProperties_Internal_m4FD0B236EF5591FAF76EABF7E03997243883242C (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, bool ___stereoSetup1, int32_t ___eye2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = ___camera0;
bool L_1 = ___stereoSetup1;
int32_t L_2 = ___eye2;
IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
ScriptableRenderContext_SetupCameraProperties_Internal_Injected_m6FCD35118C0F368EA745D4A3CD791479F9D3A8E3((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, L_0, L_1, L_2, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_SetupCameraProperties_Internal_m4FD0B236EF5591FAF76EABF7E03997243883242C_AdjustorThunk (RuntimeObject * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, bool ___stereoSetup1, int32_t ___eye2, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
ScriptableRenderContext_SetupCameraProperties_Internal_m4FD0B236EF5591FAF76EABF7E03997243883242C(_thisAdjusted, ___camera0, ___stereoSetup1, ___eye2, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawSkybox_Internal(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawSkybox_Internal_m7B149E101FEE9E8B4459C869CEA0C14CB10F1DB8 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = ___camera0;
IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
ScriptableRenderContext_DrawSkybox_Internal_Injected_m303ECE43A12B79ADBB41E3AF57A755635D91BE34((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, L_0, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_DrawSkybox_Internal_m7B149E101FEE9E8B4459C869CEA0C14CB10F1DB8_AdjustorThunk (RuntimeObject * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
ScriptableRenderContext_DrawSkybox_Internal_m7B149E101FEE9E8B4459C869CEA0C14CB10F1DB8(_thisAdjusted, ___camera0, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::InvokeOnRenderObjectCallback_Internal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_InvokeOnRenderObjectCallback_Internal_m58F689AC8E7D2BB410B0BEE7037B9C1BBBAD1CE3 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
ScriptableRenderContext_InvokeOnRenderObjectCallback_Internal_Injected_m92A69430987AE43EF1526F49CAE912C29D3B05BA((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_InvokeOnRenderObjectCallback_Internal_m58F689AC8E7D2BB410B0BEE7037B9C1BBBAD1CE3_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
ScriptableRenderContext_InvokeOnRenderObjectCallback_Internal_m58F689AC8E7D2BB410B0BEE7037B9C1BBBAD1CE3(_thisAdjusted, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawWireOverlay_Impl(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawWireOverlay_Impl_m0A68FC05F55448A6745C044726F8B6B1B7196430 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = ___camera0;
IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
ScriptableRenderContext_DrawWireOverlay_Impl_Injected_mFE472E9BF6BEF7EAE2A8B980FFD35E82C473EA2B((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, L_0, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_DrawWireOverlay_Impl_m0A68FC05F55448A6745C044726F8B6B1B7196430_AdjustorThunk (RuntimeObject * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
ScriptableRenderContext_DrawWireOverlay_Impl_m0A68FC05F55448A6745C044726F8B6B1B7196430(_thisAdjusted, ___camera0, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::.ctor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext__ctor_mEA592FA995EF36C1F8F05EF2E51BC1089D7371CA (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, intptr_t ___ptr0, const RuntimeMethod* method)
{
{
intptr_t L_0 = ___ptr0;
__this->set_m_Ptr_1((intptr_t)L_0);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext__ctor_mEA592FA995EF36C1F8F05EF2E51BC1089D7371CA_AdjustorThunk (RuntimeObject * __this, intptr_t ___ptr0, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
ScriptableRenderContext__ctor_mEA592FA995EF36C1F8F05EF2E51BC1089D7371CA(_thisAdjusted, ___ptr0, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::Submit()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_Submit_mFA237621E606FA7DD5FF2EE732C27663713ED46C (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, const RuntimeMethod* method)
{
{
ScriptableRenderContext_Submit_Internal_mEF18ED1D11973D34CC0ECA804988E9B3B7B47DF3((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_Submit_mFA237621E606FA7DD5FF2EE732C27663713ED46C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
ScriptableRenderContext_Submit_mFA237621E606FA7DD5FF2EE732C27663713ED46C(_thisAdjusted, method);
}
// System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetNumberOfCameras_m43FCE097543E85E40FCA641C570A25E718E3D6F6 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0;
L_0 = ScriptableRenderContext_GetNumberOfCameras_Internal_mDD1E260788000AB57C94A2D3F8F02A2B91DA653F((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t ScriptableRenderContext_GetNumberOfCameras_m43FCE097543E85E40FCA641C570A25E718E3D6F6_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
int32_t _returnValue;
_returnValue = ScriptableRenderContext_GetNumberOfCameras_m43FCE097543E85E40FCA641C570A25E718E3D6F6(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ScriptableRenderContext_GetCamera_mF8D58C4C1BB5667F63A2DCFDB72CE4C3C7ADBBFA (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, int32_t ___index0, const RuntimeMethod* method)
{
Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * V_0 = NULL;
{
int32_t L_0 = ___index0;
Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_1;
L_1 = ScriptableRenderContext_GetCamera_Internal_m20F51E42E84B8E2BBF2CC72F8C8EBFDCE6737646((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ScriptableRenderContext_GetCamera_mF8D58C4C1BB5667F63A2DCFDB72CE4C3C7ADBBFA_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * _returnValue;
_returnValue = ScriptableRenderContext_GetCamera_mF8D58C4C1BB5667F63A2DCFDB72CE4C3C7ADBBFA(_thisAdjusted, ___index0, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers(UnityEngine.Rendering.CullingResults,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawRenderers_m1D4D465A6E9D0AD0FA5B386D52EEA2AD33DB1036 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___cullingResults0, DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * ___drawingSettings1, FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * ___filteringSettings2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 L_0 = ___cullingResults0;
intptr_t L_1 = L_0.get_ptr_0();
DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * L_2 = ___drawingSettings1;
FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * L_3 = ___filteringSettings2;
IL2CPP_RUNTIME_CLASS_INIT(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_il2cpp_TypeInfo_var);
ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_4 = ((ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_StaticFields*)il2cpp_codegen_static_fields_for(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_il2cpp_TypeInfo_var))->get_none_0();
ScriptableRenderContext_DrawRenderers_Internal_m5ADE07438B10D957F8B9EDA177C75F96E25C9D1E((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, (intptr_t)L_1, (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *)L_2, (FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 *)L_3, L_4, (bool)0, (intptr_t)(0), (intptr_t)(0), 0, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_DrawRenderers_m1D4D465A6E9D0AD0FA5B386D52EEA2AD33DB1036_AdjustorThunk (RuntimeObject * __this, CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___cullingResults0, DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * ___drawingSettings1, FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * ___filteringSettings2, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
ScriptableRenderContext_DrawRenderers_m1D4D465A6E9D0AD0FA5B386D52EEA2AD33DB1036(_thisAdjusted, ___cullingResults0, ___drawingSettings1, ___filteringSettings2, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers(UnityEngine.Rendering.CullingResults,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.RenderStateBlock&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawRenderers_m0FA0ED171B259FB3AE0B8350C43289DCC5A4CD7C (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___cullingResults0, DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * ___drawingSettings1, FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * ___filteringSettings2, RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * ___stateBlock3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 V_0;
memset((&V_0), 0, sizeof(V_0));
RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * V_1 = NULL;
RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * V_2 = NULL;
{
il2cpp_codegen_initobj((&V_0), sizeof(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ));
RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * L_0 = ___stateBlock3;
V_2 = (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D *)L_0;
RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * L_1 = V_2;
V_1 = (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D *)((uintptr_t)L_1);
CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 L_2 = ___cullingResults0;
intptr_t L_3 = L_2.get_ptr_0();
DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * L_4 = ___drawingSettings1;
FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * L_5 = ___filteringSettings2;
IL2CPP_RUNTIME_CLASS_INIT(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_il2cpp_TypeInfo_var);
ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_6 = ((ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_StaticFields*)il2cpp_codegen_static_fields_for(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_il2cpp_TypeInfo_var))->get_none_0();
intptr_t L_7;
L_7 = IntPtr_op_Explicit_mBD40223EE90BDDF40A24C0F321D3398DEA300495((void*)(void*)((uintptr_t)(&V_0)), /*hidden argument*/NULL);
RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * L_8 = V_1;
intptr_t L_9;
L_9 = IntPtr_op_Explicit_mBD40223EE90BDDF40A24C0F321D3398DEA300495((void*)(void*)L_8, /*hidden argument*/NULL);
ScriptableRenderContext_DrawRenderers_Internal_m5ADE07438B10D957F8B9EDA177C75F96E25C9D1E((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, (intptr_t)L_3, (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *)L_4, (FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 *)L_5, L_6, (bool)0, (intptr_t)L_7, (intptr_t)L_9, 1, /*hidden argument*/NULL);
V_2 = (RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D *)((uintptr_t)0);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_DrawRenderers_m0FA0ED171B259FB3AE0B8350C43289DCC5A4CD7C_AdjustorThunk (RuntimeObject * __this, CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___cullingResults0, DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * ___drawingSettings1, FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * ___filteringSettings2, RenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D * ___stateBlock3, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
ScriptableRenderContext_DrawRenderers_m0FA0ED171B259FB3AE0B8350C43289DCC5A4CD7C(_thisAdjusted, ___cullingResults0, ___drawingSettings1, ___filteringSettings2, ___stateBlock3, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers(UnityEngine.Rendering.CullingResults,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.ShaderTagId,System.Boolean,Unity.Collections.NativeArray`1<UnityEngine.Rendering.ShaderTagId>,Unity.Collections.NativeArray`1<UnityEngine.Rendering.RenderStateBlock>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawRenderers_m2B54C71F41AA2C19371E03A2C9BDF9279B677DB6 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___cullingResults0, DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * ___drawingSettings1, FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * ___filteringSettings2, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___tagName3, bool ___isPassTagName4, NativeArray_1_t6F338DB5CF76F316BAC0E8FEBB5E1A471A5399D9 ___tagValues5, NativeArray_1_t850997AFC4E182CB5323FD7EDA9205DBFA006872 ___stateBlocks6, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisRenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D_mA4BD98802B972222360E197F779094078CE2091E_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_m14B46D560E10E17442AF635AF04975039470954B_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
int32_t L_0;
L_0 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t6F338DB5CF76F316BAC0E8FEBB5E1A471A5399D9 *)(&___tagValues5))->___m_Length_1);
int32_t L_1;
L_1 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t850997AFC4E182CB5323FD7EDA9205DBFA006872 *)(&___stateBlocks6))->___m_Length_1);
V_0 = (bool)((((int32_t)((((int32_t)L_0) == ((int32_t)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_006c;
}
}
{
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var)), (uint32_t)6);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_4 = L_3;
ArrayElementTypeCheck (L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9349F69EBC794CACA792A953D209129589F86F2A)));
(L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9349F69EBC794CACA792A953D209129589F86F2A)));
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_5 = L_4;
ArrayElementTypeCheck (L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBFF201D71A66B6B79AE967AB8C08533D6661BEBA)));
(L_5)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBFF201D71A66B6B79AE967AB8C08533D6661BEBA)));
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_6 = L_5;
ArrayElementTypeCheck (L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9349F69EBC794CACA792A953D209129589F86F2A)));
(L_6)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9349F69EBC794CACA792A953D209129589F86F2A)));
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_7 = L_6;
int32_t L_8;
L_8 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t6F338DB5CF76F316BAC0E8FEBB5E1A471A5399D9 *)(&___tagValues5))->___m_Length_1);
int32_t L_9 = L_8;
RuntimeObject * L_10 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_9);
ArrayElementTypeCheck (L_7, L_10);
(L_7)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_10);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_11 = L_7;
ArrayElementTypeCheck (L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBFF201D71A66B6B79AE967AB8C08533D6661BEBA)));
(L_11)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(4), (RuntimeObject *)((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBFF201D71A66B6B79AE967AB8C08533D6661BEBA)));
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_12 = L_11;
int32_t L_13;
L_13 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t850997AFC4E182CB5323FD7EDA9205DBFA006872 *)(&___stateBlocks6))->___m_Length_1);
int32_t L_14 = L_13;
RuntimeObject * L_15 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_14);
ArrayElementTypeCheck (L_12, L_15);
(L_12)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(5), (RuntimeObject *)L_15);
String_t* L_16;
L_16 = String_Format_mCED6767EA5FEE6F15ABCD5B4F9150D1284C2795B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC77066553C7A3911927C3AA36BBB18DD9A65EE59)), L_12, /*hidden argument*/NULL);
ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_17 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_17, L_16, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_17, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ScriptableRenderContext_DrawRenderers_m2B54C71F41AA2C19371E03A2C9BDF9279B677DB6_RuntimeMethod_var)));
}
IL_006c:
{
CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 L_18 = ___cullingResults0;
intptr_t L_19 = L_18.get_ptr_0();
DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * L_20 = ___drawingSettings1;
FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * L_21 = ___filteringSettings2;
ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_22 = ___tagName3;
bool L_23 = ___isPassTagName4;
NativeArray_1_t6F338DB5CF76F316BAC0E8FEBB5E1A471A5399D9 L_24 = ___tagValues5;
void* L_25;
L_25 = NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_m14B46D560E10E17442AF635AF04975039470954B(L_24, /*hidden argument*/NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_m14B46D560E10E17442AF635AF04975039470954B_RuntimeMethod_var);
intptr_t L_26;
L_26 = IntPtr_op_Explicit_mBD40223EE90BDDF40A24C0F321D3398DEA300495((void*)(void*)L_25, /*hidden argument*/NULL);
NativeArray_1_t850997AFC4E182CB5323FD7EDA9205DBFA006872 L_27 = ___stateBlocks6;
void* L_28;
L_28 = NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisRenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D_mA4BD98802B972222360E197F779094078CE2091E(L_27, /*hidden argument*/NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisRenderStateBlock_tF93A39FEEF559096371ABBB792D58DFF892C240D_mA4BD98802B972222360E197F779094078CE2091E_RuntimeMethod_var);
intptr_t L_29;
L_29 = IntPtr_op_Explicit_mBD40223EE90BDDF40A24C0F321D3398DEA300495((void*)(void*)L_28, /*hidden argument*/NULL);
int32_t L_30;
L_30 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t6F338DB5CF76F316BAC0E8FEBB5E1A471A5399D9 *)(&___tagValues5))->___m_Length_1);
ScriptableRenderContext_DrawRenderers_Internal_m5ADE07438B10D957F8B9EDA177C75F96E25C9D1E((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, (intptr_t)L_19, (DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *)L_20, (FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 *)L_21, L_22, L_23, (intptr_t)L_26, (intptr_t)L_29, L_30, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_DrawRenderers_m2B54C71F41AA2C19371E03A2C9BDF9279B677DB6_AdjustorThunk (RuntimeObject * __this, CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___cullingResults0, DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * ___drawingSettings1, FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * ___filteringSettings2, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___tagName3, bool ___isPassTagName4, NativeArray_1_t6F338DB5CF76F316BAC0E8FEBB5E1A471A5399D9 ___tagValues5, NativeArray_1_t850997AFC4E182CB5323FD7EDA9205DBFA006872 ___stateBlocks6, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
ScriptableRenderContext_DrawRenderers_m2B54C71F41AA2C19371E03A2C9BDF9279B677DB6(_thisAdjusted, ___cullingResults0, ___drawingSettings1, ___filteringSettings2, ___tagName3, ___isPassTagName4, ___tagValues5, ___stateBlocks6, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawShadows(UnityEngine.Rendering.ShadowDrawingSettings&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawShadows_mDDDD9488963F4DCADB674BDC009CED8AC26BFA13 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 * ___settings0, const RuntimeMethod* method)
{
ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 * V_0 = NULL;
ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 * V_1 = NULL;
{
ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 * L_0 = ___settings0;
V_1 = (ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 *)L_0;
ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 * L_1 = V_1;
V_0 = (ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 *)((uintptr_t)L_1);
ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 * L_2 = V_0;
intptr_t L_3;
L_3 = IntPtr_op_Explicit_mBD40223EE90BDDF40A24C0F321D3398DEA300495((void*)(void*)L_2, /*hidden argument*/NULL);
ScriptableRenderContext_DrawShadows_Internal_m1C9BD4D483F2A42E84D70725B65C68EB7F6FD03B((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, (intptr_t)L_3, /*hidden argument*/NULL);
V_1 = (ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 *)((uintptr_t)0);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_DrawShadows_mDDDD9488963F4DCADB674BDC009CED8AC26BFA13_AdjustorThunk (RuntimeObject * __this, ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 * ___settings0, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
ScriptableRenderContext_DrawShadows_mDDDD9488963F4DCADB674BDC009CED8AC26BFA13(_thisAdjusted, ___settings0, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBuffer(UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___commandBuffer0, const RuntimeMethod* method)
{
bool V_0 = false;
{
CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___commandBuffer0;
V_0 = (bool)((((RuntimeObject*)(CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_2 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var)));
ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral10045265A10E0CC3B6EAB29D0E2C0D982F7BF6B9)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875_RuntimeMethod_var)));
}
IL_0014:
{
CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_3 = ___commandBuffer0;
ScriptableRenderContext_ExecuteCommandBuffer_Internal_mFE60D5FBF7C679A96983CE2C55FC0C29E7EB7446((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, L_3, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875_AdjustorThunk (RuntimeObject * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___commandBuffer0, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
ScriptableRenderContext_ExecuteCommandBuffer_m044EA375988E542EF1A03C560F924EEFD743A875(_thisAdjusted, ___commandBuffer0, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBufferAsync(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ComputeQueueType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBufferAsync_mA501B481B3192D678B7D488B05C98645FACE1D78 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___commandBuffer0, int32_t ___queueType1, const RuntimeMethod* method)
{
bool V_0 = false;
{
CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_0 = ___commandBuffer0;
V_0 = (bool)((((RuntimeObject*)(CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB * L_2 = (ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_tFB5C4621957BC53A7D1B4FDD5C38B4D6E15DB8FB_il2cpp_TypeInfo_var)));
ArgumentNullException__ctor_m81AB157B93BFE2FBFDB08B88F84B444293042F97(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral10045265A10E0CC3B6EAB29D0E2C0D982F7BF6B9)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ScriptableRenderContext_ExecuteCommandBufferAsync_mA501B481B3192D678B7D488B05C98645FACE1D78_RuntimeMethod_var)));
}
IL_0014:
{
CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * L_3 = ___commandBuffer0;
int32_t L_4 = ___queueType1;
ScriptableRenderContext_ExecuteCommandBufferAsync_Internal_mC3B029903830DD32B320D90EAEA2AC01E0CAF0E0((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, L_3, L_4, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_ExecuteCommandBufferAsync_mA501B481B3192D678B7D488B05C98645FACE1D78_AdjustorThunk (RuntimeObject * __this, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___commandBuffer0, int32_t ___queueType1, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
ScriptableRenderContext_ExecuteCommandBufferAsync_mA501B481B3192D678B7D488B05C98645FACE1D78(_thisAdjusted, ___commandBuffer0, ___queueType1, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::SetupCameraProperties(UnityEngine.Camera,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_SetupCameraProperties_m9B6F9684E21DEA5A78B98A2BD3AA74CBF5638AC9 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, bool ___stereoSetup1, const RuntimeMethod* method)
{
{
Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = ___camera0;
bool L_1 = ___stereoSetup1;
ScriptableRenderContext_SetupCameraProperties_m62248B2B921F6B2B3CDC25337F42AEFFC3FE43AC((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, L_0, L_1, 0, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_SetupCameraProperties_m9B6F9684E21DEA5A78B98A2BD3AA74CBF5638AC9_AdjustorThunk (RuntimeObject * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, bool ___stereoSetup1, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
ScriptableRenderContext_SetupCameraProperties_m9B6F9684E21DEA5A78B98A2BD3AA74CBF5638AC9(_thisAdjusted, ___camera0, ___stereoSetup1, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::SetupCameraProperties(UnityEngine.Camera,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_SetupCameraProperties_m62248B2B921F6B2B3CDC25337F42AEFFC3FE43AC (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, bool ___stereoSetup1, int32_t ___eye2, const RuntimeMethod* method)
{
{
Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = ___camera0;
bool L_1 = ___stereoSetup1;
int32_t L_2 = ___eye2;
ScriptableRenderContext_SetupCameraProperties_Internal_m4FD0B236EF5591FAF76EABF7E03997243883242C((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, L_0, L_1, L_2, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_SetupCameraProperties_m62248B2B921F6B2B3CDC25337F42AEFFC3FE43AC_AdjustorThunk (RuntimeObject * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, bool ___stereoSetup1, int32_t ___eye2, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
ScriptableRenderContext_SetupCameraProperties_m62248B2B921F6B2B3CDC25337F42AEFFC3FE43AC(_thisAdjusted, ___camera0, ___stereoSetup1, ___eye2, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawSkybox(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawSkybox_m569E52D09F17BD10DCBF7F70321C5791B84D2563 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, const RuntimeMethod* method)
{
{
Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = ___camera0;
ScriptableRenderContext_DrawSkybox_Internal_m7B149E101FEE9E8B4459C869CEA0C14CB10F1DB8((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, L_0, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_DrawSkybox_m569E52D09F17BD10DCBF7F70321C5791B84D2563_AdjustorThunk (RuntimeObject * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
ScriptableRenderContext_DrawSkybox_m569E52D09F17BD10DCBF7F70321C5791B84D2563(_thisAdjusted, ___camera0, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::InvokeOnRenderObjectCallback()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_InvokeOnRenderObjectCallback_mB9CFCE20F2E8743AAA57CA2D50A76E2BEB67D517 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, const RuntimeMethod* method)
{
{
ScriptableRenderContext_InvokeOnRenderObjectCallback_Internal_m58F689AC8E7D2BB410B0BEE7037B9C1BBBAD1CE3((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_InvokeOnRenderObjectCallback_mB9CFCE20F2E8743AAA57CA2D50A76E2BEB67D517_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
ScriptableRenderContext_InvokeOnRenderObjectCallback_mB9CFCE20F2E8743AAA57CA2D50A76E2BEB67D517(_thisAdjusted, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawWireOverlay(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawWireOverlay_mD8FB2EF7D824CCE84ABDC1DD410A41F61BD5AB3E (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, const RuntimeMethod* method)
{
{
Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = ___camera0;
ScriptableRenderContext_DrawWireOverlay_Impl_m0A68FC05F55448A6745C044726F8B6B1B7196430((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, L_0, /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void ScriptableRenderContext_DrawWireOverlay_mD8FB2EF7D824CCE84ABDC1DD410A41F61BD5AB3E_AdjustorThunk (RuntimeObject * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
ScriptableRenderContext_DrawWireOverlay_mD8FB2EF7D824CCE84ABDC1DD410A41F61BD5AB3E(_thisAdjusted, ___camera0, method);
}
// UnityEngine.Rendering.CullingResults UnityEngine.Rendering.ScriptableRenderContext::Cull(UnityEngine.Rendering.ScriptableCullingParameters&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ScriptableRenderContext_Cull_m79DA38648DFD870DCC594ED7BE1B89FB664FAF6F (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * ___parameters0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 V_0;
memset((&V_0), 0, sizeof(V_0));
CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 V_1;
memset((&V_1), 0, sizeof(V_1));
{
il2cpp_codegen_initobj((&V_0), sizeof(CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ));
ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * L_0 = ___parameters0;
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_1 = (*(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this);
intptr_t L_2;
L_2 = IntPtr_op_Explicit_mBD40223EE90BDDF40A24C0F321D3398DEA300495((void*)(void*)((uintptr_t)(&V_0)), /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
ScriptableRenderContext_Internal_Cull_m0F02E544DC6FD6D9B9A19FF17D9708D37858A0CF((ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *)L_0, L_1, (intptr_t)L_2, /*hidden argument*/NULL);
CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 L_3 = V_0;
V_1 = L_3;
goto IL_0022;
}
IL_0022:
{
CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ScriptableRenderContext_Cull_m79DA38648DFD870DCC594ED7BE1B89FB664FAF6F_AdjustorThunk (RuntimeObject * __this, ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * ___parameters0, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 _returnValue;
_returnValue = ScriptableRenderContext_Cull_m79DA38648DFD870DCC594ED7BE1B89FB664FAF6F(_thisAdjusted, ___parameters0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(UnityEngine.Rendering.ScriptableRenderContext)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_mDC10DFED8A46426E355FE7877624EC2D549EA7B7 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
intptr_t* L_0 = __this->get_address_of_m_Ptr_1();
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D L_1 = ___other0;
intptr_t L_2 = L_1.get_m_Ptr_1();
intptr_t L_3 = L_2;
RuntimeObject * L_4 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_3);
bool L_5;
L_5 = IntPtr_Equals_m8ABF0A82F61F3B236B11DD4A1E19CEC5CC5A50F0((intptr_t*)L_0, L_4, /*hidden argument*/NULL);
V_0 = L_5;
goto IL_001a;
}
IL_001a:
{
bool L_6 = V_0;
return L_6;
}
}
IL2CPP_EXTERN_C bool ScriptableRenderContext_Equals_mDC10DFED8A46426E355FE7877624EC2D549EA7B7_AdjustorThunk (RuntimeObject * __this, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
bool _returnValue;
_returnValue = ScriptableRenderContext_Equals_mDC10DFED8A46426E355FE7877624EC2D549EA7B7(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderContext_Equals_mB04CFBF55095DF6179ED2229F4C9FE907F95799D (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
RuntimeObject * L_0 = ___obj0;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000d;
}
}
{
V_1 = (bool)0;
goto IL_0027;
}
IL_000d:
{
RuntimeObject * L_2 = ___obj0;
if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_2, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var)))
{
goto IL_0023;
}
}
{
RuntimeObject * L_3 = ___obj0;
bool L_4;
L_4 = ScriptableRenderContext_Equals_mDC10DFED8A46426E355FE7877624EC2D549EA7B7((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)__this, ((*(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *)UnBox(L_3, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
G_B5_0 = ((int32_t)(L_4));
goto IL_0024;
}
IL_0023:
{
G_B5_0 = 0;
}
IL_0024:
{
V_1 = (bool)G_B5_0;
goto IL_0027;
}
IL_0027:
{
bool L_5 = V_1;
return L_5;
}
}
IL2CPP_EXTERN_C bool ScriptableRenderContext_Equals_mB04CFBF55095DF6179ED2229F4C9FE907F95799D_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
bool _returnValue;
_returnValue = ScriptableRenderContext_Equals_mB04CFBF55095DF6179ED2229F4C9FE907F95799D(_thisAdjusted, ___obj0, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetHashCode_mACDECBAC76686105322F409089D9A867DF4BD46D (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
intptr_t* L_0 = __this->get_address_of_m_Ptr_1();
int32_t L_1;
L_1 = IntPtr_GetHashCode_m55E65FB52EFE7C0EBC3C28E66A5D7542F3B1D35D((intptr_t*)L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
int32_t L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C int32_t ScriptableRenderContext_GetHashCode_mACDECBAC76686105322F409089D9A867DF4BD46D_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *>(__this + _offset);
int32_t _returnValue;
_returnValue = ScriptableRenderContext_GetHashCode_mACDECBAC76686105322F409089D9A867DF4BD46D(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext__cctor_m6993C6472C0532CA5057135C3B5D3015C8729C46 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCCE1912E091B2153DFAE28F4F55D34CD3C4EF3D4);
s_Il2CppMethodInitialized = true;
}
{
ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_0;
memset((&L_0), 0, sizeof(L_0));
ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830((&L_0), _stringLiteralCCE1912E091B2153DFAE28F4F55D34CD3C4EF3D4, /*hidden argument*/NULL);
((ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var))->set_kRenderTypeTag_0(L_0);
return;
}
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::Internal_Cull_Injected(UnityEngine.Rendering.ScriptableCullingParameters&,UnityEngine.Rendering.ScriptableRenderContext&,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_Internal_Cull_Injected_m9D503CD00D96CE7241786ABCC05B9C91D9DBC61C (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 * ___parameters0, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ___renderLoop1, intptr_t ___results2, const RuntimeMethod* method)
{
typedef void (*ScriptableRenderContext_Internal_Cull_Injected_m9D503CD00D96CE7241786ABCC05B9C91D9DBC61C_ftn) (ScriptableCullingParameters_tF7AB1C337F3E530C772138FE463EB3EC5F5141C1 *, ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *, intptr_t);
static ScriptableRenderContext_Internal_Cull_Injected_m9D503CD00D96CE7241786ABCC05B9C91D9DBC61C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableRenderContext_Internal_Cull_Injected_m9D503CD00D96CE7241786ABCC05B9C91D9DBC61C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::Internal_Cull_Injected(UnityEngine.Rendering.ScriptableCullingParameters&,UnityEngine.Rendering.ScriptableRenderContext&,System.IntPtr)");
_il2cpp_icall_func(___parameters0, ___renderLoop1, ___results2);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::Submit_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_Submit_Internal_Injected_m56B666358822B7EA7E89E63E69951FA1C54BFEC7 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ____unity_self0, const RuntimeMethod* method)
{
typedef void (*ScriptableRenderContext_Submit_Internal_Injected_m56B666358822B7EA7E89E63E69951FA1C54BFEC7_ftn) (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *);
static ScriptableRenderContext_Submit_Internal_Injected_m56B666358822B7EA7E89E63E69951FA1C54BFEC7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableRenderContext_Submit_Internal_Injected_m56B666358822B7EA7E89E63E69951FA1C54BFEC7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::Submit_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&)");
_il2cpp_icall_func(____unity_self0);
}
// System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderContext_GetNumberOfCameras_Internal_Injected_m65EF6B7DE8AFA868E6D83B2D75791315D9841426 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ____unity_self0, const RuntimeMethod* method)
{
typedef int32_t (*ScriptableRenderContext_GetNumberOfCameras_Internal_Injected_m65EF6B7DE8AFA868E6D83B2D75791315D9841426_ftn) (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *);
static ScriptableRenderContext_GetNumberOfCameras_Internal_Injected_m65EF6B7DE8AFA868E6D83B2D75791315D9841426_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableRenderContext_GetNumberOfCameras_Internal_Injected_m65EF6B7DE8AFA868E6D83B2D75791315D9841426_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::GetNumberOfCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&)");
int32_t icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// UnityEngine.Camera UnityEngine.Rendering.ScriptableRenderContext::GetCamera_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ScriptableRenderContext_GetCamera_Internal_Injected_m17CA2AE7513419CA8FC464A270218F599D48C830 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ____unity_self0, int32_t ___index1, const RuntimeMethod* method)
{
typedef Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * (*ScriptableRenderContext_GetCamera_Internal_Injected_m17CA2AE7513419CA8FC464A270218F599D48C830_ftn) (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *, int32_t);
static ScriptableRenderContext_GetCamera_Internal_Injected_m17CA2AE7513419CA8FC464A270218F599D48C830_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableRenderContext_GetCamera_Internal_Injected_m17CA2AE7513419CA8FC464A270218F599D48C830_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::GetCamera_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Int32)");
Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * icallRetVal = _il2cpp_icall_func(____unity_self0, ___index1);
return icallRetVal;
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.IntPtr,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.ShaderTagId&,System.Boolean,System.IntPtr,System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawRenderers_Internal_Injected_mE12E0DEBB38D726A4C095C041B0DE6845B2D58DA (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ____unity_self0, intptr_t ___cullResults1, DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D * ___drawingSettings2, FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 * ___filteringSettings3, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * ___tagName4, bool ___isPassTagName5, intptr_t ___tagValues6, intptr_t ___stateBlocks7, int32_t ___stateCount8, const RuntimeMethod* method)
{
typedef void (*ScriptableRenderContext_DrawRenderers_Internal_Injected_mE12E0DEBB38D726A4C095C041B0DE6845B2D58DA_ftn) (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *, intptr_t, DrawingSettings_t3DA1A01D2B97D79DCF2205DDC9363DFDB97E890D *, FilteringSettings_t39826B82D840F8E764363820E5585455977B2AF5 *, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *, bool, intptr_t, intptr_t, int32_t);
static ScriptableRenderContext_DrawRenderers_Internal_Injected_mE12E0DEBB38D726A4C095C041B0DE6845B2D58DA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableRenderContext_DrawRenderers_Internal_Injected_mE12E0DEBB38D726A4C095C041B0DE6845B2D58DA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.IntPtr,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.ShaderTagId&,System.Boolean,System.IntPtr,System.IntPtr,System.Int32)");
_il2cpp_icall_func(____unity_self0, ___cullResults1, ___drawingSettings2, ___filteringSettings3, ___tagName4, ___isPassTagName5, ___tagValues6, ___stateBlocks7, ___stateCount8);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawShadows_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawShadows_Internal_Injected_m1AF800154BB1F67B06A8DF1706D5FC7EB696A5DB (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ____unity_self0, intptr_t ___shadowDrawingSettings1, const RuntimeMethod* method)
{
typedef void (*ScriptableRenderContext_DrawShadows_Internal_Injected_m1AF800154BB1F67B06A8DF1706D5FC7EB696A5DB_ftn) (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *, intptr_t);
static ScriptableRenderContext_DrawShadows_Internal_Injected_m1AF800154BB1F67B06A8DF1706D5FC7EB696A5DB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableRenderContext_DrawShadows_Internal_Injected_m1AF800154BB1F67B06A8DF1706D5FC7EB696A5DB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::DrawShadows_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.IntPtr)");
_il2cpp_icall_func(____unity_self0, ___shadowDrawingSettings1);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBuffer_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBuffer_Internal_Injected_mA51E7D95930EACD5E4124A3C0AF9F1C48F6A1358 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ____unity_self0, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___commandBuffer1, const RuntimeMethod* method)
{
typedef void (*ScriptableRenderContext_ExecuteCommandBuffer_Internal_Injected_mA51E7D95930EACD5E4124A3C0AF9F1C48F6A1358_ftn) (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *);
static ScriptableRenderContext_ExecuteCommandBuffer_Internal_Injected_mA51E7D95930EACD5E4124A3C0AF9F1C48F6A1358_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableRenderContext_ExecuteCommandBuffer_Internal_Injected_mA51E7D95930EACD5E4124A3C0AF9F1C48F6A1358_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBuffer_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.CommandBuffer)");
_il2cpp_icall_func(____unity_self0, ___commandBuffer1);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBufferAsync_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ComputeQueueType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBufferAsync_Internal_Injected_mABB8414E5FC3E6F6A72A4BD82DAC47588161234C (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ____unity_self0, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 * ___commandBuffer1, int32_t ___queueType2, const RuntimeMethod* method)
{
typedef void (*ScriptableRenderContext_ExecuteCommandBufferAsync_Internal_Injected_mABB8414E5FC3E6F6A72A4BD82DAC47588161234C_ftn) (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *, CommandBuffer_t25CD231BD3E822660339DB7D0E8F8ED6B7DBEA29 *, int32_t);
static ScriptableRenderContext_ExecuteCommandBufferAsync_Internal_Injected_mABB8414E5FC3E6F6A72A4BD82DAC47588161234C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableRenderContext_ExecuteCommandBufferAsync_Internal_Injected_mABB8414E5FC3E6F6A72A4BD82DAC47588161234C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBufferAsync_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ComputeQueueType)");
_il2cpp_icall_func(____unity_self0, ___commandBuffer1, ___queueType2);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::SetupCameraProperties_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Camera,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_SetupCameraProperties_Internal_Injected_m6FCD35118C0F368EA745D4A3CD791479F9D3A8E3 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ____unity_self0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, bool ___stereoSetup2, int32_t ___eye3, const RuntimeMethod* method)
{
typedef void (*ScriptableRenderContext_SetupCameraProperties_Internal_Injected_m6FCD35118C0F368EA745D4A3CD791479F9D3A8E3_ftn) (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *, bool, int32_t);
static ScriptableRenderContext_SetupCameraProperties_Internal_Injected_m6FCD35118C0F368EA745D4A3CD791479F9D3A8E3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableRenderContext_SetupCameraProperties_Internal_Injected_m6FCD35118C0F368EA745D4A3CD791479F9D3A8E3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::SetupCameraProperties_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Camera,System.Boolean,System.Int32)");
_il2cpp_icall_func(____unity_self0, ___camera1, ___stereoSetup2, ___eye3);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawSkybox_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawSkybox_Internal_Injected_m303ECE43A12B79ADBB41E3AF57A755635D91BE34 (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ____unity_self0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, const RuntimeMethod* method)
{
typedef void (*ScriptableRenderContext_DrawSkybox_Internal_Injected_m303ECE43A12B79ADBB41E3AF57A755635D91BE34_ftn) (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
static ScriptableRenderContext_DrawSkybox_Internal_Injected_m303ECE43A12B79ADBB41E3AF57A755635D91BE34_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableRenderContext_DrawSkybox_Internal_Injected_m303ECE43A12B79ADBB41E3AF57A755635D91BE34_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::DrawSkybox_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Camera)");
_il2cpp_icall_func(____unity_self0, ___camera1);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::InvokeOnRenderObjectCallback_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_InvokeOnRenderObjectCallback_Internal_Injected_m92A69430987AE43EF1526F49CAE912C29D3B05BA (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ____unity_self0, const RuntimeMethod* method)
{
typedef void (*ScriptableRenderContext_InvokeOnRenderObjectCallback_Internal_Injected_m92A69430987AE43EF1526F49CAE912C29D3B05BA_ftn) (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *);
static ScriptableRenderContext_InvokeOnRenderObjectCallback_Internal_Injected_m92A69430987AE43EF1526F49CAE912C29D3B05BA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableRenderContext_InvokeOnRenderObjectCallback_Internal_Injected_m92A69430987AE43EF1526F49CAE912C29D3B05BA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::InvokeOnRenderObjectCallback_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&)");
_il2cpp_icall_func(____unity_self0);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawWireOverlay_Impl_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawWireOverlay_Impl_Injected_mFE472E9BF6BEF7EAE2A8B980FFD35E82C473EA2B (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D * ____unity_self0, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera1, const RuntimeMethod* method)
{
typedef void (*ScriptableRenderContext_DrawWireOverlay_Impl_Injected_mFE472E9BF6BEF7EAE2A8B980FFD35E82C473EA2B_ftn) (ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D *, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C *);
static ScriptableRenderContext_DrawWireOverlay_Impl_Injected_mFE472E9BF6BEF7EAE2A8B980FFD35E82C473EA2B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableRenderContext_DrawWireOverlay_Impl_Injected_mFE472E9BF6BEF7EAE2A8B980FFD35E82C473EA2B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ScriptableRenderContext::DrawWireOverlay_Impl_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Camera)");
_il2cpp_icall_func(____unity_self0, ___camera1);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::set_Internal_ScriptableRuntimeReflectionSystemSettings_system(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemSettings_set_Internal_ScriptableRuntimeReflectionSystemSettings_system_mE9EF71AD222FC661C616AC9687961D98946D8680 (RuntimeObject* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
IL2CPP_RUNTIME_CLASS_INIT(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * L_0 = ((ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var))->get_s_Instance_0();
RuntimeObject* L_1;
L_1 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6_inline(L_0, /*hidden argument*/NULL);
RuntimeObject* L_2 = ___value0;
V_0 = (bool)((((int32_t)((((RuntimeObject*)(RuntimeObject*)L_1) == ((RuntimeObject*)(RuntimeObject*)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_3 = V_0;
if (!L_3)
{
goto IL_0038;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * L_4 = ((ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var))->get_s_Instance_0();
RuntimeObject* L_5;
L_5 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6_inline(L_4, /*hidden argument*/NULL);
V_1 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_5) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_6 = V_1;
if (!L_6)
{
goto IL_0037;
}
}
{
IL2CPP_RUNTIME_CLASS_INIT(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * L_7 = ((ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var))->get_s_Instance_0();
RuntimeObject* L_8;
L_8 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6_inline(L_7, /*hidden argument*/NULL);
InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t099785737FC6A1E3699919A94109383715A8D807_il2cpp_TypeInfo_var, L_8);
}
IL_0037:
{
}
IL_0038:
{
IL2CPP_RUNTIME_CLASS_INIT(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * L_9 = ((ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var))->get_s_Instance_0();
RuntimeObject* L_10 = ___value0;
ScriptableRuntimeReflectionSystemWrapper_set_implementation_m95A62C63F5D1D50EDCD5351D74F73EEBC0A239B1_inline(L_9, L_10, /*hidden argument*/NULL);
return;
}
}
// UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::get_Internal_ScriptableRuntimeReflectionSystemSettings_instance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * ScriptableRuntimeReflectionSystemSettings_get_Internal_ScriptableRuntimeReflectionSystemSettings_instance_mC8110BFC8188AAFC7D4EC56780617AB33CB2D71C (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * V_0 = NULL;
{
IL2CPP_RUNTIME_CLASS_INIT(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * L_0 = ((ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var))->get_s_Instance_0();
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::ScriptingDirtyReflectionSystemInstance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_mE4FFB1863BE37B6E20388C15D2C48F4E01FCFEEF (const RuntimeMethod* method)
{
typedef void (*ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_mE4FFB1863BE37B6E20388C15D2C48F4E01FCFEEF_ftn) ();
static ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_mE4FFB1863BE37B6E20388C15D2C48F4E01FCFEEF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_mE4FFB1863BE37B6E20388C15D2C48F4E01FCFEEF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::ScriptingDirtyReflectionSystemInstance()");
_il2cpp_icall_func();
}
// System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemSettings__cctor_m24D01EC03C21F2E3A40CC9C0DC4A646C8690096A (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * L_0 = (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 *)il2cpp_codegen_object_new(ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61_il2cpp_TypeInfo_var);
ScriptableRuntimeReflectionSystemWrapper__ctor_m14586B1A430F0316A379C966D52BDE6410BA5FCC(L_0, /*hidden argument*/NULL);
((ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRuntimeReflectionSystemSettings_t3AF238E06EF34DE83F6A23952FA3D197FB6E6FCD_il2cpp_TypeInfo_var))->set_s_Instance_0(L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::get_implementation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6 (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = __this->get_U3CimplementationU3Ek__BackingField_0();
return L_0;
}
}
// System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::set_implementation(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_set_implementation_m95A62C63F5D1D50EDCD5351D74F73EEBC0A239B1 (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, RuntimeObject* ___value0, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = ___value0;
__this->set_U3CimplementationU3Ek__BackingField_0(L_0);
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes(System.Boolean&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes_mC04DACDD9BF402C3D12DE78F286A36B3A81BA547 (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, bool* ___result0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IScriptableRuntimeReflectionSystem_tDFCF2650239619208F155A71B7EAB3D0FFD8F71E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool* G_B2_0 = NULL;
bool* G_B1_0 = NULL;
int32_t G_B3_0 = 0;
bool* G_B3_1 = NULL;
{
bool* L_0 = ___result0;
RuntimeObject* L_1;
L_1 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6_inline(__this, /*hidden argument*/NULL);
G_B1_0 = L_0;
if (!L_1)
{
G_B2_0 = L_0;
goto IL_0017;
}
}
{
RuntimeObject* L_2;
L_2 = ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6_inline(__this, /*hidden argument*/NULL);
bool L_3;
L_3 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem::TickRealtimeProbes() */, IScriptableRuntimeReflectionSystem_tDFCF2650239619208F155A71B7EAB3D0FFD8F71E_il2cpp_TypeInfo_var, L_2);
G_B3_0 = ((int32_t)(L_3));
G_B3_1 = G_B1_0;
goto IL_0018;
}
IL_0017:
{
G_B3_0 = 0;
G_B3_1 = G_B2_0;
}
IL_0018:
{
*((int8_t*)G_B3_1) = (int8_t)G_B3_0;
return;
}
}
// System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper__ctor_m14586B1A430F0316A379C966D52BDE6410BA5FCC (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, const RuntimeMethod* method)
{
{
Object__ctor_m88880E0413421D13FD95325EDCE231707CE1F405(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.ScriptingUtility::IsManagedCodeWorking()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptingUtility_IsManagedCodeWorking_m176E49DF0BCA69480A3D9360DAED8DDDB8732F68 (const RuntimeMethod* method)
{
TestClass_tE31E21A91B6A07C4CA1720FE6B57C980181F3F2C V_0;
memset((&V_0), 0, sizeof(V_0));
TestClass_tE31E21A91B6A07C4CA1720FE6B57C980181F3F2C V_1;
memset((&V_1), 0, sizeof(V_1));
bool V_2 = false;
{
il2cpp_codegen_initobj((&V_1), sizeof(TestClass_tE31E21A91B6A07C4CA1720FE6B57C980181F3F2C ));
(&V_1)->set_value_0(((int32_t)42));
TestClass_tE31E21A91B6A07C4CA1720FE6B57C980181F3F2C L_0 = V_1;
V_0 = L_0;
TestClass_tE31E21A91B6A07C4CA1720FE6B57C980181F3F2C L_1 = V_0;
int32_t L_2 = L_1.get_value_0();
V_2 = (bool)((((int32_t)L_2) == ((int32_t)((int32_t)42)))? 1 : 0);
goto IL_0021;
}
IL_0021:
{
bool L_3 = V_2;
return L_3;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.SelectionBaseAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SelectionBaseAttribute__ctor_mDCDA943585A570BA4243FEFB022DABA360910E11 (SelectionBaseAttribute_tDF4887CDD948FC2AB6384128E30778DF6BE8BAAB * __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.SerializeField::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SerializeField__ctor_mDE6A7673BA2C1FAD03CFEC65C6D473CC37889DD3 (SerializeField_t6B23EE6CC99B21C3EBD946352112832A70E67E25 * __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m5C1862A7DFC2C25A4797A8C5F681FBB5CB53ECE1(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.SetupCoroutine::InvokeMoveNext(System.Collections.IEnumerator,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SetupCoroutine_InvokeMoveNext_m036E6EE8C2A4D2DAA957D5702F1A3CA51313F2C7 (RuntimeObject* ___enumerator0, intptr_t ___returnValueAddress1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
intptr_t L_0 = ___returnValueAddress1;
bool L_1;
L_1 = IntPtr_op_Equality_mD94F3FE43A65684EFF984A7B95E70D2520C0AC73((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0020;
}
}
{
ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_3 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7BCCF9BED94882532E04E04CCC62E45776F974C7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6C5C0435D770C34838B418825A7DF4290867564D)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&SetupCoroutine_InvokeMoveNext_m036E6EE8C2A4D2DAA957D5702F1A3CA51313F2C7_RuntimeMethod_var)));
}
IL_0020:
{
intptr_t L_4 = ___returnValueAddress1;
void* L_5;
L_5 = IntPtr_op_Explicit_mE8B472FDC632CBD121F7ADF4F94546D6610BACDD((intptr_t)L_4, /*hidden argument*/NULL);
RuntimeObject* L_6 = ___enumerator0;
bool L_7;
L_7 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t5956F3AFB7ECF1117E3BC5890E7FC7B7F7A04105_il2cpp_TypeInfo_var, L_6);
*((int8_t*)L_5) = (int8_t)L_7;
return;
}
}
// System.Object UnityEngine.SetupCoroutine::InvokeMember(System.Object,System.String,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * SetupCoroutine_InvokeMember_m953E000F2B95EA72D6B1BC2330F0C844A2C0C680 (RuntimeObject * ___behaviour0, String_t* ___name1, RuntimeObject * ___variable2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* V_0 = NULL;
bool V_1 = false;
RuntimeObject * V_2 = NULL;
{
V_0 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)NULL;
RuntimeObject * L_0 = ___variable2;
V_1 = (bool)((!(((RuntimeObject*)(RuntimeObject *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_0018;
}
}
{
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_2 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)1);
V_0 = L_2;
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_3 = V_0;
RuntimeObject * L_4 = ___variable2;
ArrayElementTypeCheck (L_3, L_4);
(L_3)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4);
}
IL_0018:
{
RuntimeObject * L_5 = ___behaviour0;
Type_t * L_6;
L_6 = Object_GetType_m571FE8360C10B98C23AAF1F066D92C08CC94F45B(L_5, /*hidden argument*/NULL);
String_t* L_7 = ___name1;
RuntimeObject * L_8 = ___behaviour0;
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_9 = V_0;
RuntimeObject * L_10;
L_10 = VirtFuncInvoker8< RuntimeObject *, String_t*, int32_t, Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 *, RuntimeObject *, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*, ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B*, CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 *, StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A* >::Invoke(22 /* System.Object System.Type::InvokeMember(System.String,System.Reflection.BindingFlags,System.Reflection.Binder,System.Object,System.Object[],System.Reflection.ParameterModifier[],System.Globalization.CultureInfo,System.String[]) */, L_6, L_7, ((int32_t)308), (Binder_t2BEE27FD84737D1E79BC47FD67F6D3DD2F2DDA30 *)NULL, L_8, L_9, (ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B*)(ParameterModifierU5BU5D_tFF6F73F1CFE837331D6AAA11CC78CE5D9B5F0A2B*)NULL, (CultureInfo_t1B787142231DB79ABDCE0659823F908A040E9A98 *)NULL, (StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)(StringU5BU5D_tACEBFEDE350025B554CD507C9AE8FFE49359549A*)NULL);
V_2 = L_10;
goto IL_0032;
}
IL_0032:
{
RuntimeObject * L_11 = V_2;
return L_11;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Shader UnityEngine.Shader::Find(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * Shader_Find_m596EC6EBDCA8C9D5D86E2410A319928C1E8E6B5A (String_t* ___name0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_0;
L_0 = ResourcesAPI_get_ActiveAPI_mA3236B01A2D59991780A82398914A19869714890(/*hidden argument*/NULL);
String_t* L_1 = ___name0;
Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * L_2;
L_2 = VirtFuncInvoker1< Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *, String_t* >::Invoke(4 /* UnityEngine.Shader UnityEngine.ResourcesAPI::FindShaderByName(System.String) */, L_0, L_1);
return L_2;
}
}
// System.Boolean UnityEngine.Shader::get_isSupported()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Shader_get_isSupported_m958F4978B3DFAD2FD471549B2C1D8A82639EDA41 (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * __this, const RuntimeMethod* method)
{
typedef bool (*Shader_get_isSupported_m958F4978B3DFAD2FD471549B2C1D8A82639EDA41_ftn) (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 *);
static Shader_get_isSupported_m958F4978B3DFAD2FD471549B2C1D8A82639EDA41_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_get_isSupported_m958F4978B3DFAD2FD471549B2C1D8A82639EDA41_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::get_isSupported()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Shader::set_globalRenderPipeline(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_set_globalRenderPipeline_mAC514D76028093787553E48858949D4B659A8E70 (String_t* ___value0, const RuntimeMethod* method)
{
typedef void (*Shader_set_globalRenderPipeline_mAC514D76028093787553E48858949D4B659A8E70_ftn) (String_t*);
static Shader_set_globalRenderPipeline_mAC514D76028093787553E48858949D4B659A8E70_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_set_globalRenderPipeline_mAC514D76028093787553E48858949D4B659A8E70_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::set_globalRenderPipeline(System.String)");
_il2cpp_icall_func(___value0);
}
// System.Void UnityEngine.Shader::EnableKeyword(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_EnableKeyword_m9AC58243D7FBD69DD73D13B73085E0B24E4ECFCE (String_t* ___keyword0, const RuntimeMethod* method)
{
typedef void (*Shader_EnableKeyword_m9AC58243D7FBD69DD73D13B73085E0B24E4ECFCE_ftn) (String_t*);
static Shader_EnableKeyword_m9AC58243D7FBD69DD73D13B73085E0B24E4ECFCE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_EnableKeyword_m9AC58243D7FBD69DD73D13B73085E0B24E4ECFCE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::EnableKeyword(System.String)");
_il2cpp_icall_func(___keyword0);
}
// System.Void UnityEngine.Shader::DisableKeyword(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_DisableKeyword_mA6360809F3D85D7D0CAE3EE3C9A85987EC60DBCF (String_t* ___keyword0, const RuntimeMethod* method)
{
typedef void (*Shader_DisableKeyword_mA6360809F3D85D7D0CAE3EE3C9A85987EC60DBCF_ftn) (String_t*);
static Shader_DisableKeyword_mA6360809F3D85D7D0CAE3EE3C9A85987EC60DBCF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_DisableKeyword_mA6360809F3D85D7D0CAE3EE3C9A85987EC60DBCF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::DisableKeyword(System.String)");
_il2cpp_icall_func(___keyword0);
}
// System.Int32 UnityEngine.Shader::TagToID(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_TagToID_m8780A4E444802A1B3FE348EEFADD61139D9CC221 (String_t* ___name0, const RuntimeMethod* method)
{
typedef int32_t (*Shader_TagToID_m8780A4E444802A1B3FE348EEFADD61139D9CC221_ftn) (String_t*);
static Shader_TagToID_m8780A4E444802A1B3FE348EEFADD61139D9CC221_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_TagToID_m8780A4E444802A1B3FE348EEFADD61139D9CC221_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::TagToID(System.String)");
int32_t icallRetVal = _il2cpp_icall_func(___name0);
return icallRetVal;
}
// System.Int32 UnityEngine.Shader::PropertyToID(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F (String_t* ___name0, const RuntimeMethod* method)
{
typedef int32_t (*Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F_ftn) (String_t*);
static Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_PropertyToID_m8C1BEBBAC0CC3015B142AF0FA856495D5D239F5F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::PropertyToID(System.String)");
int32_t icallRetVal = _il2cpp_icall_func(___name0);
return icallRetVal;
}
// System.Void UnityEngine.Shader::SetGlobalVectorImpl(System.Int32,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVectorImpl_m03AB40125EDA538CEDCA098CFA971C0FB5EE2167 (int32_t ___name0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___name0;
Shader_SetGlobalVectorImpl_Injected_mAA9C501ED50FE158BE6961E15B63A0EB2A165D0F(L_0, (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)(&___value1), /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalTextureImpl(System.Int32,UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalTextureImpl_mA0CAE25859DE59F4AA6A47929D2CB3E183EC6BF2 (int32_t ___name0, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value1, const RuntimeMethod* method)
{
typedef void (*Shader_SetGlobalTextureImpl_mA0CAE25859DE59F4AA6A47929D2CB3E183EC6BF2_ftn) (int32_t, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE *);
static Shader_SetGlobalTextureImpl_mA0CAE25859DE59F4AA6A47929D2CB3E183EC6BF2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_SetGlobalTextureImpl_mA0CAE25859DE59F4AA6A47929D2CB3E183EC6BF2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::SetGlobalTextureImpl(System.Int32,UnityEngine.Texture)");
_il2cpp_icall_func(___name0, ___value1);
}
// System.Void UnityEngine.Shader::SetGlobalConstantBufferImpl(System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalConstantBufferImpl_m7865DF846A8272BD354A72AA4F3BC23589E2D81C (int32_t ___name0, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___value1, int32_t ___offset2, int32_t ___size3, const RuntimeMethod* method)
{
typedef void (*Shader_SetGlobalConstantBufferImpl_m7865DF846A8272BD354A72AA4F3BC23589E2D81C_ftn) (int32_t, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 *, int32_t, int32_t);
static Shader_SetGlobalConstantBufferImpl_m7865DF846A8272BD354A72AA4F3BC23589E2D81C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_SetGlobalConstantBufferImpl_m7865DF846A8272BD354A72AA4F3BC23589E2D81C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::SetGlobalConstantBufferImpl(System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32)");
_il2cpp_icall_func(___name0, ___value1, ___offset2, ___size3);
}
// System.Void UnityEngine.Shader::SetGlobalVector(System.Int32,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVector_m241FC10C437094156CA0C6CC299A3F09404CE1F3 (int32_t ___nameID0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = ___value1;
Shader_SetGlobalVectorImpl_m03AB40125EDA538CEDCA098CFA971C0FB5EE2167(L_0, L_1, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalTexture(System.Int32,UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalTexture_m0C81952FBBF80467F736DA58434E4C2CEF757792 (int32_t ___nameID0, Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
Texture_t9FE0218A1EEDF266E8C85879FE123265CACC95AE * L_1 = ___value1;
Shader_SetGlobalTextureImpl_mA0CAE25859DE59F4AA6A47929D2CB3E183EC6BF2(L_0, L_1, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalConstantBuffer(System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalConstantBuffer_mC945B54A8E90FDC5DA4AD72A6B5940AD88C4949F (int32_t ___nameID0, ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * ___value1, int32_t ___offset2, int32_t ___size3, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
ComputeBuffer_t795666617BDC98AB4033FDD4CE0304A22B7E6427 * L_1 = ___value1;
int32_t L_2 = ___offset2;
int32_t L_3 = ___size3;
Shader_SetGlobalConstantBufferImpl_m7865DF846A8272BD354A72AA4F3BC23589E2D81C(L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Shader::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader__ctor_m51131927C3747131EBA5F99732E86E5C9F176DC8 (Shader_tB2355DC4F3CAF20B2F1AB5AABBF37C3555FFBC39 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
Object__ctor_m4DCF5CDB32C2C69290894101A81F473865169279(__this, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalVectorImpl_Injected(System.Int32,UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVectorImpl_Injected_mAA9C501ED50FE158BE6961E15B63A0EB2A165D0F (int32_t ___name0, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * ___value1, const RuntimeMethod* method)
{
typedef void (*Shader_SetGlobalVectorImpl_Injected_mAA9C501ED50FE158BE6961E15B63A0EB2A165D0F_ftn) (int32_t, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *);
static Shader_SetGlobalVectorImpl_Injected_mAA9C501ED50FE158BE6961E15B63A0EB2A165D0F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_SetGlobalVectorImpl_Injected_mAA9C501ED50FE158BE6961E15B63A0EB2A165D0F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::SetGlobalVectorImpl_Injected(System.Int32,UnityEngine.Vector4&)");
_il2cpp_icall_func(___name0, ___value1);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.Rendering.ShaderKeyword::GetGlobalKeywordIndex(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderKeyword_GetGlobalKeywordIndex_mC253FF45EF6BEF11F13AA2053E24AEB1CEDD0C96 (String_t* ___keyword0, const RuntimeMethod* method)
{
typedef int32_t (*ShaderKeyword_GetGlobalKeywordIndex_mC253FF45EF6BEF11F13AA2053E24AEB1CEDD0C96_ftn) (String_t*);
static ShaderKeyword_GetGlobalKeywordIndex_mC253FF45EF6BEF11F13AA2053E24AEB1CEDD0C96_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ShaderKeyword_GetGlobalKeywordIndex_mC253FF45EF6BEF11F13AA2053E24AEB1CEDD0C96_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.ShaderKeyword::GetGlobalKeywordIndex(System.String)");
int32_t icallRetVal = _il2cpp_icall_func(___keyword0);
return icallRetVal;
}
// System.Void UnityEngine.Rendering.ShaderKeyword::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderKeyword__ctor_mD86F7349CC98A5BBD69BC0D86DFCA063C80A641F (ShaderKeyword_tB80AFAD38D643E44345A1EBEE584C064E2416972 * __this, String_t* ___keywordName0, const RuntimeMethod* method)
{
{
String_t* L_0 = ___keywordName0;
int32_t L_1;
L_1 = ShaderKeyword_GetGlobalKeywordIndex_mC253FF45EF6BEF11F13AA2053E24AEB1CEDD0C96(L_0, /*hidden argument*/NULL);
__this->set_m_KeywordIndex_0(L_1);
return;
}
}
IL2CPP_EXTERN_C void ShaderKeyword__ctor_mD86F7349CC98A5BBD69BC0D86DFCA063C80A641F_AdjustorThunk (RuntimeObject * __this, String_t* ___keywordName0, const RuntimeMethod* method)
{
int32_t _offset = 1;
ShaderKeyword_tB80AFAD38D643E44345A1EBEE584C064E2416972 * _thisAdjusted = reinterpret_cast<ShaderKeyword_tB80AFAD38D643E44345A1EBEE584C064E2416972 *>(__this + _offset);
ShaderKeyword__ctor_mD86F7349CC98A5BBD69BC0D86DFCA063C80A641F(_thisAdjusted, ___keywordName0, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.ShaderTagId::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, String_t* ___name0, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_TagToID_m8780A4E444802A1B3FE348EEFADD61139D9CC221(L_0, /*hidden argument*/NULL);
__this->set_m_Id_1(L_1);
return;
}
}
IL2CPP_EXTERN_C void ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830_AdjustorThunk (RuntimeObject * __this, String_t* ___name0, const RuntimeMethod* method)
{
int32_t _offset = 1;
ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * _thisAdjusted = reinterpret_cast<ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *>(__this + _offset);
ShaderTagId__ctor_mC8779BC717DBC52669DDF99900F968216119A830(_thisAdjusted, ___name0, method);
}
// System.Int32 UnityEngine.Rendering.ShaderTagId::get_id()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderTagId_get_id_m0340687DA0CA3F820D569CAE280E3EBF10A23B6E (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->get_m_Id_1();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t ShaderTagId_get_id_m0340687DA0CA3F820D569CAE280E3EBF10A23B6E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * _thisAdjusted = reinterpret_cast<ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *>(__this + _offset);
int32_t _returnValue;
_returnValue = ShaderTagId_get_id_m0340687DA0CA3F820D569CAE280E3EBF10A23B6E(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.ShaderTagId::set_id(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId_set_id_m291EC34E5E1EE99B6D6DF664B331347DBE83364D (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_m_Id_1(L_0);
return;
}
}
IL2CPP_EXTERN_C void ShaderTagId_set_id_m291EC34E5E1EE99B6D6DF664B331347DBE83364D_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * _thisAdjusted = reinterpret_cast<ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *>(__this + _offset);
ShaderTagId_set_id_m291EC34E5E1EE99B6D6DF664B331347DBE83364D(_thisAdjusted, ___value0, method);
}
// System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m13F76C51B5ECF4EC9856579496F93D2B5B9041A7 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
RuntimeObject * L_0 = ___obj0;
if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_il2cpp_TypeInfo_var)))
{
goto IL_0017;
}
}
{
RuntimeObject * L_1 = ___obj0;
bool L_2;
L_2 = ShaderTagId_Equals_m19A2CFBFF4915B92F7E2572CCAB00A7CBD934DA3((ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *)__this, ((*(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *)((ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *)UnBox(L_1, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
G_B3_0 = ((int32_t)(L_2));
goto IL_0018;
}
IL_0017:
{
G_B3_0 = 0;
}
IL_0018:
{
V_0 = (bool)G_B3_0;
goto IL_001b;
}
IL_001b:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool ShaderTagId_Equals_m13F76C51B5ECF4EC9856579496F93D2B5B9041A7_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
int32_t _offset = 1;
ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * _thisAdjusted = reinterpret_cast<ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *>(__this + _offset);
bool _returnValue;
_returnValue = ShaderTagId_Equals_m13F76C51B5ECF4EC9856579496F93D2B5B9041A7(_thisAdjusted, ___obj0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(UnityEngine.Rendering.ShaderTagId)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_m19A2CFBFF4915B92F7E2572CCAB00A7CBD934DA3 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = __this->get_m_Id_1();
ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_1 = ___other0;
int32_t L_2 = L_1.get_m_Id_1();
V_0 = (bool)((((int32_t)L_0) == ((int32_t)L_2))? 1 : 0);
goto IL_0012;
}
IL_0012:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool ShaderTagId_Equals_m19A2CFBFF4915B92F7E2572CCAB00A7CBD934DA3_AdjustorThunk (RuntimeObject * __this, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * _thisAdjusted = reinterpret_cast<ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *>(__this + _offset);
bool _returnValue;
_returnValue = ShaderTagId_Equals_m19A2CFBFF4915B92F7E2572CCAB00A7CBD934DA3(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.ShaderTagId::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderTagId_GetHashCode_m6912AAFF83FFD29FBB2BBE51E2611C2A3667FB67 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
V_0 = ((int32_t)2079669542);
int32_t L_0 = V_0;
int32_t* L_1 = __this->get_address_of_m_Id_1();
int32_t L_2;
L_2 = Int32_GetHashCode_mEDD3F492A5F7CF021125AE3F38E2B8F8743FC667((int32_t*)L_1, /*hidden argument*/NULL);
V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_0, (int32_t)((int32_t)-1521134295))), (int32_t)L_2));
int32_t L_3 = V_0;
V_1 = L_3;
goto IL_001f;
}
IL_001f:
{
int32_t L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t ShaderTagId_GetHashCode_m6912AAFF83FFD29FBB2BBE51E2611C2A3667FB67_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 * _thisAdjusted = reinterpret_cast<ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *>(__this + _offset);
int32_t _returnValue;
_returnValue = ShaderTagId_GetHashCode_m6912AAFF83FFD29FBB2BBE51E2611C2A3667FB67(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.ShaderTagId::op_Equality(UnityEngine.Rendering.ShaderTagId,UnityEngine.Rendering.ShaderTagId)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_op_Equality_m3EE956DEED6D91F17F355723945B84ED59F7B9D7 (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___tag10, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___tag21, const RuntimeMethod* method)
{
bool V_0 = false;
{
ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_0 = ___tag21;
bool L_1;
L_1 = ShaderTagId_Equals_m19A2CFBFF4915B92F7E2572CCAB00A7CBD934DA3((ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 *)(&___tag10), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000c;
}
IL_000c:
{
bool L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.Rendering.ShaderTagId::op_Inequality(UnityEngine.Rendering.ShaderTagId,UnityEngine.Rendering.ShaderTagId)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_op_Inequality_mCA3F2C00814529311E83C1EEAF233437A112E96B (ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___tag10, ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ___tag21, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_0 = ___tag10;
ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 L_1 = ___tag21;
IL2CPP_RUNTIME_CLASS_INIT(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_il2cpp_TypeInfo_var);
bool L_2;
L_2 = ShaderTagId_op_Equality_m3EE956DEED6D91F17F355723945B84ED59F7B9D7(L_0, L_1, /*hidden argument*/NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_000e;
}
IL_000e:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.Rendering.ShaderTagId::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId__cctor_mDC50E07281EFBA6C8517F9AB20D187C74BCBE89D (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_initobj((((ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_StaticFields*)il2cpp_codegen_static_fields_for(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795_il2cpp_TypeInfo_var))->get_address_of_none_0()), sizeof(ShaderTagId_t51914C89B8119195DACD234D1A624AAB7A07F795 ));
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.ShadowSplitData UnityEngine.Rendering.ShadowDrawingSettings::get_splitData()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 ShadowDrawingSettings_get_splitData_m796CB5F844E512E1EA02638AE823B1CDC7CEF579 (ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 * __this, const RuntimeMethod* method)
{
ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 V_0;
memset((&V_0), 0, sizeof(V_0));
{
ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 L_0 = __this->get_m_SplitData_3();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 ShadowDrawingSettings_get_splitData_m796CB5F844E512E1EA02638AE823B1CDC7CEF579_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 * _thisAdjusted = reinterpret_cast<ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 *>(__this + _offset);
ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 _returnValue;
_returnValue = ShadowDrawingSettings_get_splitData_m796CB5F844E512E1EA02638AE823B1CDC7CEF579(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.ShadowDrawingSettings::set_splitData(UnityEngine.Rendering.ShadowSplitData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowDrawingSettings_set_splitData_m7EBC49D5BC624532AE13E9A59F5D28950630C960 (ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 * __this, ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 ___value0, const RuntimeMethod* method)
{
{
ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 L_0 = ___value0;
__this->set_m_SplitData_3(L_0);
return;
}
}
IL2CPP_EXTERN_C void ShadowDrawingSettings_set_splitData_m7EBC49D5BC624532AE13E9A59F5D28950630C960_AdjustorThunk (RuntimeObject * __this, ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 * _thisAdjusted = reinterpret_cast<ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 *>(__this + _offset);
ShadowDrawingSettings_set_splitData_m7EBC49D5BC624532AE13E9A59F5D28950630C960(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Rendering.ShadowDrawingSettings::.ctor(UnityEngine.Rendering.CullingResults,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowDrawingSettings__ctor_mF220726F210BA98569D4E082E28978F99986ACE4 (ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 * __this, CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___cullingResults0, int32_t ___lightIndex1, const RuntimeMethod* method)
{
{
CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 L_0 = ___cullingResults0;
__this->set_m_CullingResults_0(L_0);
int32_t L_1 = ___lightIndex1;
__this->set_m_LightIndex_1(L_1);
__this->set_m_UseRenderingLayerMaskTest_2(0);
ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * L_2 = __this->get_address_of_m_SplitData_3();
il2cpp_codegen_initobj(L_2, sizeof(ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 ));
ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * L_3 = __this->get_address_of_m_SplitData_3();
ShadowSplitData_set_shadowCascadeBlendCullingFactor_m2755AC4704E5C0CF6FFF6482CA3C38C57D01C823((ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 *)L_3, (1.0f), /*hidden argument*/NULL);
return;
}
}
IL2CPP_EXTERN_C void ShadowDrawingSettings__ctor_mF220726F210BA98569D4E082E28978F99986ACE4_AdjustorThunk (RuntimeObject * __this, CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 ___cullingResults0, int32_t ___lightIndex1, const RuntimeMethod* method)
{
int32_t _offset = 1;
ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 * _thisAdjusted = reinterpret_cast<ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 *>(__this + _offset);
ShadowDrawingSettings__ctor_mF220726F210BA98569D4E082E28978F99986ACE4(_thisAdjusted, ___cullingResults0, ___lightIndex1, method);
}
// System.Boolean UnityEngine.Rendering.ShadowDrawingSettings::Equals(UnityEngine.Rendering.ShadowDrawingSettings)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowDrawingSettings_Equals_mAD1246F7AD35455D310EF09E8B15753E6ED8D758 (ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 * __this, ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * L_0 = __this->get_address_of_m_CullingResults_0();
ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 L_1 = ___other0;
CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 L_2 = L_1.get_m_CullingResults_0();
bool L_3;
L_3 = CullingResults_Equals_m7887C46ABF683A2B876FE9FFE18F0D17951744AF((CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 *)L_0, L_2, /*hidden argument*/NULL);
if (!L_3)
{
goto IL_0048;
}
}
{
int32_t L_4 = __this->get_m_LightIndex_1();
ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 L_5 = ___other0;
int32_t L_6 = L_5.get_m_LightIndex_1();
if ((!(((uint32_t)L_4) == ((uint32_t)L_6))))
{
goto IL_0048;
}
}
{
ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * L_7 = __this->get_address_of_m_SplitData_3();
ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 L_8 = ___other0;
ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 L_9 = L_8.get_m_SplitData_3();
bool L_10;
L_10 = ShadowSplitData_Equals_m4F2F3EE966A34EE82ED48B240CC59D449A85DE38((ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 *)L_7, L_9, /*hidden argument*/NULL);
if (!L_10)
{
goto IL_0048;
}
}
{
int32_t* L_11 = __this->get_address_of_m_UseRenderingLayerMaskTest_2();
ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 L_12 = ___other0;
int32_t L_13 = L_12.get_m_UseRenderingLayerMaskTest_2();
bool L_14;
L_14 = Int32_Equals_mA73E9B3A01B9B9151C262C1E1A56C6AB4891A5E4((int32_t*)L_11, L_13, /*hidden argument*/NULL);
G_B5_0 = ((int32_t)(L_14));
goto IL_0049;
}
IL_0048:
{
G_B5_0 = 0;
}
IL_0049:
{
V_0 = (bool)G_B5_0;
goto IL_004c;
}
IL_004c:
{
bool L_15 = V_0;
return L_15;
}
}
IL2CPP_EXTERN_C bool ShadowDrawingSettings_Equals_mAD1246F7AD35455D310EF09E8B15753E6ED8D758_AdjustorThunk (RuntimeObject * __this, ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 * _thisAdjusted = reinterpret_cast<ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 *>(__this + _offset);
bool _returnValue;
_returnValue = ShadowDrawingSettings_Equals_mAD1246F7AD35455D310EF09E8B15753E6ED8D758(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.ShadowDrawingSettings::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowDrawingSettings_Equals_mD6E2AA9B9A0C65122AD7F85038E1D0E62F13B2CB (ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
RuntimeObject * L_0 = ___obj0;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000d;
}
}
{
V_1 = (bool)0;
goto IL_0027;
}
IL_000d:
{
RuntimeObject * L_2 = ___obj0;
if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_2, ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1_il2cpp_TypeInfo_var)))
{
goto IL_0023;
}
}
{
RuntimeObject * L_3 = ___obj0;
bool L_4;
L_4 = ShadowDrawingSettings_Equals_mAD1246F7AD35455D310EF09E8B15753E6ED8D758((ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 *)__this, ((*(ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 *)((ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 *)UnBox(L_3, ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
G_B5_0 = ((int32_t)(L_4));
goto IL_0024;
}
IL_0023:
{
G_B5_0 = 0;
}
IL_0024:
{
V_1 = (bool)G_B5_0;
goto IL_0027;
}
IL_0027:
{
bool L_5 = V_1;
return L_5;
}
}
IL2CPP_EXTERN_C bool ShadowDrawingSettings_Equals_mD6E2AA9B9A0C65122AD7F85038E1D0E62F13B2CB_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
int32_t _offset = 1;
ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 * _thisAdjusted = reinterpret_cast<ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 *>(__this + _offset);
bool _returnValue;
_returnValue = ShadowDrawingSettings_Equals_mD6E2AA9B9A0C65122AD7F85038E1D0E62F13B2CB(_thisAdjusted, ___obj0, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.ShadowDrawingSettings::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShadowDrawingSettings_GetHashCode_m5C39B3168BF3EA1D7608AA205ED2D04F04B99372 (ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 * L_0 = __this->get_address_of_m_CullingResults_0();
int32_t L_1;
L_1 = CullingResults_GetHashCode_mADC80C9FA5AF6A7590AE2D536312DAB9FD742AEA((CullingResults_tDD88138CA53E22569BE3E63082758F29F3988760 *)L_0, /*hidden argument*/NULL);
V_0 = L_1;
int32_t L_2 = V_0;
int32_t L_3 = __this->get_m_LightIndex_1();
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_2, (int32_t)((int32_t)397)))^(int32_t)L_3));
int32_t L_4 = V_0;
int32_t L_5 = __this->get_m_UseRenderingLayerMaskTest_2();
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_4, (int32_t)((int32_t)397)))^(int32_t)L_5));
int32_t L_6 = V_0;
ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * L_7 = __this->get_address_of_m_SplitData_3();
int32_t L_8;
L_8 = ShadowSplitData_GetHashCode_m383D566B90318C3726F83E43898E33CF2A699801((ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 *)L_7, /*hidden argument*/NULL);
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_6, (int32_t)((int32_t)397)))^(int32_t)L_8));
int32_t L_9 = V_0;
V_1 = L_9;
goto IL_0050;
}
IL_0050:
{
int32_t L_10 = V_1;
return L_10;
}
}
IL2CPP_EXTERN_C int32_t ShadowDrawingSettings_GetHashCode_m5C39B3168BF3EA1D7608AA205ED2D04F04B99372_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 * _thisAdjusted = reinterpret_cast<ShadowDrawingSettings_t1EDC7CE6A8C4D6F0189344BDBD9FA0639B2477D1 *>(__this + _offset);
int32_t _returnValue;
_returnValue = ShadowDrawingSettings_GetHashCode_m5C39B3168BF3EA1D7608AA205ED2D04F04B99372(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.Rendering.ShadowSplitData::get_cullingPlaneCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShadowSplitData_get_cullingPlaneCount_mDE8795F75CC08393A061506989A30A1A9A17D652 (ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->get_m_CullingPlaneCount_1();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t ShadowSplitData_get_cullingPlaneCount_mDE8795F75CC08393A061506989A30A1A9A17D652_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * _thisAdjusted = reinterpret_cast<ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 *>(__this + _offset);
int32_t _returnValue;
_returnValue = ShadowSplitData_get_cullingPlaneCount_mDE8795F75CC08393A061506989A30A1A9A17D652(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Vector4 UnityEngine.Rendering.ShadowSplitData::get_cullingSphere()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ShadowSplitData_get_cullingSphere_m3D12FB88E1FE3DD6EEFC0CBA0B63BF1201F316A8 (ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * __this, const RuntimeMethod* method)
{
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = __this->get_m_CullingSphere_3();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ShadowSplitData_get_cullingSphere_m3D12FB88E1FE3DD6EEFC0CBA0B63BF1201F316A8_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * _thisAdjusted = reinterpret_cast<ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 *>(__this + _offset);
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 _returnValue;
_returnValue = ShadowSplitData_get_cullingSphere_m3D12FB88E1FE3DD6EEFC0CBA0B63BF1201F316A8(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.ShadowSplitData::set_cullingSphere(UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowSplitData_set_cullingSphere_m202945FC420D17181A14CC941F03EEA04F9E0321 (ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value0, const RuntimeMethod* method)
{
{
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_0 = ___value0;
__this->set_m_CullingSphere_3(L_0);
return;
}
}
IL2CPP_EXTERN_C void ShadowSplitData_set_cullingSphere_m202945FC420D17181A14CC941F03EEA04F9E0321_AdjustorThunk (RuntimeObject * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * _thisAdjusted = reinterpret_cast<ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 *>(__this + _offset);
ShadowSplitData_set_cullingSphere_m202945FC420D17181A14CC941F03EEA04F9E0321(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Rendering.ShadowSplitData::set_shadowCascadeBlendCullingFactor(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowSplitData_set_shadowCascadeBlendCullingFactor_m2755AC4704E5C0CF6FFF6482CA3C38C57D01C823 (ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * __this, float ___value0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
float L_0 = ___value0;
if ((((float)L_0) < ((float)(0.0f))))
{
goto IL_0013;
}
}
{
float L_1 = ___value0;
G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0);
goto IL_0014;
}
IL_0013:
{
G_B3_0 = 1;
}
IL_0014:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_003a;
}
}
{
int32_t L_3 = 0;
RuntimeObject * L_4 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_3);
int32_t L_5 = 1;
RuntimeObject * L_6 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_5);
float L_7 = ___value0;
float L_8 = L_7;
RuntimeObject * L_9 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E_il2cpp_TypeInfo_var)), &L_8);
String_t* L_10;
L_10 = String_Format_m039737CCD992C5BFC8D16DFD681F5E8786E87FA6(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral29FCA82A8845B80036C48DEEBAADCB1798D5103D)), L_4, L_6, L_9, /*hidden argument*/NULL);
ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_11 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
ArgumentException__ctor_m2D35EAD113C2ADC99EB17B940A2097A93FD23EFC(L_11, L_10, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ShadowSplitData_set_shadowCascadeBlendCullingFactor_m2755AC4704E5C0CF6FFF6482CA3C38C57D01C823_RuntimeMethod_var)));
}
IL_003a:
{
float L_12 = ___value0;
__this->set_m_ShadowCascadeBlendCullingFactor_4(L_12);
return;
}
}
IL2CPP_EXTERN_C void ShadowSplitData_set_shadowCascadeBlendCullingFactor_m2755AC4704E5C0CF6FFF6482CA3C38C57D01C823_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * _thisAdjusted = reinterpret_cast<ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 *>(__this + _offset);
ShadowSplitData_set_shadowCascadeBlendCullingFactor_m2755AC4704E5C0CF6FFF6482CA3C38C57D01C823(_thisAdjusted, ___value0, method);
}
// UnityEngine.Plane UnityEngine.Rendering.ShadowSplitData::GetCullingPlane(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 ShadowSplitData_GetCullingPlane_m64E85C1DB8794095758E9A3A0120942934CEFA50 (ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * __this, int32_t ___index0, const RuntimeMethod* method)
{
bool V_0 = false;
uint8_t* V_1 = NULL;
uint8_t* V_2 = NULL;
Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * V_3 = NULL;
Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 V_4;
memset((&V_4), 0, sizeof(V_4));
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___index0;
if ((((int32_t)L_0) < ((int32_t)0)))
{
goto IL_0013;
}
}
{
int32_t L_1 = ___index0;
int32_t L_2;
L_2 = ShadowSplitData_get_cullingPlaneCount_mDE8795F75CC08393A061506989A30A1A9A17D652((ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 *)__this, /*hidden argument*/NULL);
G_B3_0 = ((((int32_t)((((int32_t)L_1) < ((int32_t)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0014;
}
IL_0013:
{
G_B3_0 = 1;
}
IL_0014:
{
V_0 = (bool)G_B3_0;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0044;
}
}
{
int32_t L_4 = 0;
RuntimeObject * L_5 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_4);
int32_t L_6;
L_6 = ShadowSplitData_get_cullingPlaneCount_mDE8795F75CC08393A061506989A30A1A9A17D652((ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 *)__this, /*hidden argument*/NULL);
int32_t L_7 = L_6;
RuntimeObject * L_8 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_7);
int32_t L_9 = ___index0;
int32_t L_10 = L_9;
RuntimeObject * L_11 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var)), &L_10);
String_t* L_12;
L_12 = String_Format_m039737CCD992C5BFC8D16DFD681F5E8786E87FA6(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCF4020D8849146EB9CBF7C3D8FF7F43C1F58FDB0)), L_5, L_8, L_11, /*hidden argument*/NULL);
ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 * L_13 = (ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00 *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_t505FA8C11E883F2D96C797AD9D396490794DEE00_il2cpp_TypeInfo_var)));
ArgumentException__ctor_m71044C2110E357B71A1C30D2561C3F861AF1DC0D(L_13, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2B6D6F48C27C60C3B55391AB377D9DC8F5639AA1)), L_12, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ShadowSplitData_GetCullingPlane_m64E85C1DB8794095758E9A3A0120942934CEFA50_RuntimeMethod_var)));
}
IL_0044:
{
U3Cm_CullingPlanesU3Ee__FixedBuffer_t83A9378FE5BA54A07D7E8542C5D1FE3A666ECA4C * L_14 = __this->get_address_of_m_CullingPlanes_2();
uint8_t* L_15 = L_14->get_address_of_FixedElementField_0();
V_2 = (uint8_t*)L_15;
uint8_t* L_16 = V_2;
V_1 = (uint8_t*)((uintptr_t)L_16);
uint8_t* L_17 = V_1;
V_3 = (Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *)L_17;
Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 * L_18 = V_3;
int32_t L_19 = ___index0;
uint32_t L_20 = sizeof(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 );
Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 L_21 = (*(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *)((Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *)il2cpp_codegen_add((intptr_t)L_18, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)L_19), (int32_t)L_20)))));
V_4 = L_21;
goto IL_006a;
}
IL_006a:
{
Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 L_22 = V_4;
return L_22;
}
}
IL2CPP_EXTERN_C Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 ShadowSplitData_GetCullingPlane_m64E85C1DB8794095758E9A3A0120942934CEFA50_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
{
int32_t _offset = 1;
ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * _thisAdjusted = reinterpret_cast<ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 *>(__this + _offset);
Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 _returnValue;
_returnValue = ShadowSplitData_GetCullingPlane_m64E85C1DB8794095758E9A3A0120942934CEFA50(_thisAdjusted, ___index0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.ShadowSplitData::Equals(UnityEngine.Rendering.ShadowSplitData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowSplitData_Equals_m4F2F3EE966A34EE82ED48B240CC59D449A85DE38 (ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * __this, ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t V_2 = 0;
bool V_3 = false;
Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 V_4;
memset((&V_4), 0, sizeof(V_4));
bool V_5 = false;
{
int32_t L_0 = __this->get_m_CullingPlaneCount_1();
ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 L_1 = ___other0;
int32_t L_2 = L_1.get_m_CullingPlaneCount_1();
V_0 = (bool)((((int32_t)((((int32_t)L_0) == ((int32_t)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_3 = V_0;
if (!L_3)
{
goto IL_001b;
}
}
{
V_1 = (bool)0;
goto IL_0077;
}
IL_001b:
{
V_2 = 0;
goto IL_0054;
}
IL_001f:
{
int32_t L_4 = V_2;
Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 L_5;
L_5 = ShadowSplitData_GetCullingPlane_m64E85C1DB8794095758E9A3A0120942934CEFA50((ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 *)__this, L_4, /*hidden argument*/NULL);
V_4 = L_5;
int32_t L_6 = V_2;
Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 L_7;
L_7 = ShadowSplitData_GetCullingPlane_m64E85C1DB8794095758E9A3A0120942934CEFA50((ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 *)(&___other0), L_6, /*hidden argument*/NULL);
Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 L_8 = L_7;
RuntimeObject * L_9 = Box(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7_il2cpp_TypeInfo_var, &L_8);
RuntimeObject * L_10 = Box(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7_il2cpp_TypeInfo_var, (&V_4));
bool L_11;
L_11 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_10, L_9);
V_4 = *(Plane_t80844BF2332EAFC1DDEDD616A950242031A115C7 *)UnBox(L_10);
V_3 = (bool)((((int32_t)L_11) == ((int32_t)0))? 1 : 0);
bool L_12 = V_3;
if (!L_12)
{
goto IL_004f;
}
}
{
V_1 = (bool)0;
goto IL_0077;
}
IL_004f:
{
int32_t L_13 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1));
}
IL_0054:
{
int32_t L_14 = V_2;
int32_t L_15;
L_15 = ShadowSplitData_get_cullingPlaneCount_mDE8795F75CC08393A061506989A30A1A9A17D652((ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 *)__this, /*hidden argument*/NULL);
V_5 = (bool)((((int32_t)L_14) < ((int32_t)L_15))? 1 : 0);
bool L_16 = V_5;
if (L_16)
{
goto IL_001f;
}
}
{
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_17 = __this->get_address_of_m_CullingSphere_3();
ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 L_18 = ___other0;
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_19 = L_18.get_m_CullingSphere_3();
bool L_20;
L_20 = Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)L_17, L_19, /*hidden argument*/NULL);
V_1 = L_20;
goto IL_0077;
}
IL_0077:
{
bool L_21 = V_1;
return L_21;
}
}
IL2CPP_EXTERN_C bool ShadowSplitData_Equals_m4F2F3EE966A34EE82ED48B240CC59D449A85DE38_AdjustorThunk (RuntimeObject * __this, ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * _thisAdjusted = reinterpret_cast<ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 *>(__this + _offset);
bool _returnValue;
_returnValue = ShadowSplitData_Equals_m4F2F3EE966A34EE82ED48B240CC59D449A85DE38(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.ShadowSplitData::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowSplitData_Equals_mBFC32CAB5FA1875126C2038CCEBB9AC729DCFED6 (ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
RuntimeObject * L_0 = ___obj0;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000d;
}
}
{
V_1 = (bool)0;
goto IL_0027;
}
IL_000d:
{
RuntimeObject * L_2 = ___obj0;
if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_2, ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1_il2cpp_TypeInfo_var)))
{
goto IL_0023;
}
}
{
RuntimeObject * L_3 = ___obj0;
bool L_4;
L_4 = ShadowSplitData_Equals_m4F2F3EE966A34EE82ED48B240CC59D449A85DE38((ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 *)__this, ((*(ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 *)((ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 *)UnBox(L_3, ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
G_B5_0 = ((int32_t)(L_4));
goto IL_0024;
}
IL_0023:
{
G_B5_0 = 0;
}
IL_0024:
{
V_1 = (bool)G_B5_0;
goto IL_0027;
}
IL_0027:
{
bool L_5 = V_1;
return L_5;
}
}
IL2CPP_EXTERN_C bool ShadowSplitData_Equals_mBFC32CAB5FA1875126C2038CCEBB9AC729DCFED6_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
int32_t _offset = 1;
ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * _thisAdjusted = reinterpret_cast<ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 *>(__this + _offset);
bool _returnValue;
_returnValue = ShadowSplitData_Equals_mBFC32CAB5FA1875126C2038CCEBB9AC729DCFED6(_thisAdjusted, ___obj0, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.ShadowSplitData::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShadowSplitData_GetHashCode_m383D566B90318C3726F83E43898E33CF2A699801 (ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->get_m_CullingPlaneCount_1();
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * L_1 = __this->get_address_of_m_CullingSphere_3();
int32_t L_2;
L_2 = Vector4_GetHashCode_mCA7B312F8CA141F6F25BABDDF406F3D2BDD5E895((Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 *)L_1, /*hidden argument*/NULL);
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_0, (int32_t)((int32_t)397)))^(int32_t)L_2));
goto IL_0023;
}
IL_0023:
{
int32_t L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C int32_t ShadowSplitData_GetHashCode_m383D566B90318C3726F83E43898E33CF2A699801_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 * _thisAdjusted = reinterpret_cast<ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1 *>(__this + _offset);
int32_t _returnValue;
_returnValue = ShadowSplitData_GetHashCode_m383D566B90318C3726F83E43898E33CF2A699801(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.ShadowSplitData::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowSplitData__cctor_mFD1AAD97E7BEC39DDD1C8C131700CAA1A3CF7EC6 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
((ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1_StaticFields*)il2cpp_codegen_static_fields_for(ShadowSplitData_tA6ED09B0AA0BC5DE361A3A108AB9456D3C7592B1_il2cpp_TypeInfo_var))->set_maximumCullingPlaneCount_0(((int32_t)10));
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Material UnityEngine.Skybox::get_material()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t8927C00353A72755313F046D0CE85178AE8218EE * Skybox_get_material_m9AAE5143C39D1E5E13CD41BE53E950B56E5AAD85 (Skybox_t8B0EA7C092363DBCCF0B51434F04E7EE661E28E0 * __this, const RuntimeMethod* method)
{
typedef Material_t8927C00353A72755313F046D0CE85178AE8218EE * (*Skybox_get_material_m9AAE5143C39D1E5E13CD41BE53E950B56E5AAD85_ftn) (Skybox_t8B0EA7C092363DBCCF0B51434F04E7EE661E28E0 *);
static Skybox_get_material_m9AAE5143C39D1E5E13CD41BE53E950B56E5AAD85_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Skybox_get_material_m9AAE5143C39D1E5E13CD41BE53E950B56E5AAD85_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Skybox::get_material()");
Material_t8927C00353A72755313F046D0CE85178AE8218EE * icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.SortingLayer::get_id()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayer_get_id_m99D43CFACD8EE667371B15A98F9582A21159BBC7 (SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->get_m_Id_0();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t SortingLayer_get_id_m99D43CFACD8EE667371B15A98F9582A21159BBC7_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B * _thisAdjusted = reinterpret_cast<SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B *>(__this + _offset);
int32_t _returnValue;
_returnValue = SortingLayer_get_id_m99D43CFACD8EE667371B15A98F9582A21159BBC7(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.SortingLayer::get_value()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayer_get_value_m39F7C575B23FC9B2BCCA8D5D0996AA2C977B93C9 (SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->get_m_Id_0();
int32_t L_1;
L_1 = SortingLayer_GetLayerValueFromID_mA244A6AFF800BD8D27D9E402C01EC9B1D85421F3(L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
int32_t L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C int32_t SortingLayer_get_value_m39F7C575B23FC9B2BCCA8D5D0996AA2C977B93C9_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B * _thisAdjusted = reinterpret_cast<SortingLayer_tC1C56343D7E889D6E4E8CA9618F0ED488BA2F19B *>(__this + _offset);
int32_t _returnValue;
_returnValue = SortingLayer_get_value_m39F7C575B23FC9B2BCCA8D5D0996AA2C977B93C9(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.SortingLayer[] UnityEngine.SortingLayer::get_layers()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074* SortingLayer_get_layers_m3E67DBDA872B9F7BCD747E9968B680078CD5A885 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* V_0 = NULL;
SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074* V_1 = NULL;
int32_t V_2 = 0;
bool V_3 = false;
SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074* V_4 = NULL;
{
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_0;
L_0 = SortingLayer_GetSortingLayerIDsInternal_mC2850B4BC646EACFF31F717CC22B8D59271C3C10(/*hidden argument*/NULL);
V_0 = L_0;
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_1 = V_0;
SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074* L_2 = (SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074*)(SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074*)SZArrayNew(SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074_il2cpp_TypeInfo_var, (uint32_t)((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length))));
V_1 = L_2;
V_2 = 0;
goto IL_0029;
}
IL_0014:
{
SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074* L_3 = V_1;
int32_t L_4 = V_2;
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_5 = V_0;
int32_t L_6 = V_2;
int32_t L_7 = L_6;
int32_t L_8 = (L_5)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_7));
((L_3)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_4)))->set_m_Id_0(L_8);
int32_t L_9 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1));
}
IL_0029:
{
int32_t L_10 = V_2;
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* L_11 = V_0;
V_3 = (bool)((((int32_t)L_10) < ((int32_t)((int32_t)((int32_t)(((RuntimeArray*)L_11)->max_length)))))? 1 : 0);
bool L_12 = V_3;
if (L_12)
{
goto IL_0014;
}
}
{
SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074* L_13 = V_1;
V_4 = L_13;
goto IL_0038;
}
IL_0038:
{
SortingLayerU5BU5D_t38FB8CC491354ADBC2857A462F4E82CA256B1074* L_14 = V_4;
return L_14;
}
}
// System.Int32[] UnityEngine.SortingLayer::GetSortingLayerIDsInternal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* SortingLayer_GetSortingLayerIDsInternal_mC2850B4BC646EACFF31F717CC22B8D59271C3C10 (const RuntimeMethod* method)
{
typedef Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* (*SortingLayer_GetSortingLayerIDsInternal_mC2850B4BC646EACFF31F717CC22B8D59271C3C10_ftn) ();
static SortingLayer_GetSortingLayerIDsInternal_mC2850B4BC646EACFF31F717CC22B8D59271C3C10_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SortingLayer_GetSortingLayerIDsInternal_mC2850B4BC646EACFF31F717CC22B8D59271C3C10_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SortingLayer::GetSortingLayerIDsInternal()");
Int32U5BU5D_t70F1BDC14B1786481B176D6139A5E3B87DC54C32* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Int32 UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayer_GetLayerValueFromID_mA244A6AFF800BD8D27D9E402C01EC9B1D85421F3 (int32_t ___id0, const RuntimeMethod* method)
{
typedef int32_t (*SortingLayer_GetLayerValueFromID_mA244A6AFF800BD8D27D9E402C01EC9B1D85421F3_ftn) (int32_t);
static SortingLayer_GetLayerValueFromID_mA244A6AFF800BD8D27D9E402C01EC9B1D85421F3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SortingLayer_GetLayerValueFromID_mA244A6AFF800BD8D27D9E402C01EC9B1D85421F3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(___id0);
return icallRetVal;
}
// System.String UnityEngine.SortingLayer::IDToName(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SortingLayer_IDToName_mB31668A577BCD268904183A16663F0E7FDA8422E (int32_t ___id0, const RuntimeMethod* method)
{
typedef String_t* (*SortingLayer_IDToName_mB31668A577BCD268904183A16663F0E7FDA8422E_ftn) (int32_t);
static SortingLayer_IDToName_mB31668A577BCD268904183A16663F0E7FDA8422E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SortingLayer_IDToName_mB31668A577BCD268904183A16663F0E7FDA8422E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SortingLayer::IDToName(System.Int32)");
String_t* icallRetVal = _il2cpp_icall_func(___id0);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.SortingLayerRange::.ctor(System.Int16,System.Int16)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingLayerRange__ctor_mABC65F71B8895DDD80F001C4E270952D39400073 (SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 * __this, int16_t ___lowerBound0, int16_t ___upperBound1, const RuntimeMethod* method)
{
{
int16_t L_0 = ___lowerBound0;
__this->set_m_LowerBound_0(L_0);
int16_t L_1 = ___upperBound1;
__this->set_m_UpperBound_1(L_1);
return;
}
}
IL2CPP_EXTERN_C void SortingLayerRange__ctor_mABC65F71B8895DDD80F001C4E270952D39400073_AdjustorThunk (RuntimeObject * __this, int16_t ___lowerBound0, int16_t ___upperBound1, const RuntimeMethod* method)
{
int32_t _offset = 1;
SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 * _thisAdjusted = reinterpret_cast<SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 *>(__this + _offset);
SortingLayerRange__ctor_mABC65F71B8895DDD80F001C4E270952D39400073(_thisAdjusted, ___lowerBound0, ___upperBound1, method);
}
// UnityEngine.Rendering.SortingLayerRange UnityEngine.Rendering.SortingLayerRange::get_all()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 SortingLayerRange_get_all_mB7AB6DDBDC9B7C2A202B4DFC61D89CDC00DBEE6B (const RuntimeMethod* method)
{
SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
il2cpp_codegen_initobj((&V_0), sizeof(SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 ));
(&V_0)->set_m_LowerBound_0((int16_t)((int32_t)-32768));
(&V_0)->set_m_UpperBound_1((int16_t)((int32_t)32767));
SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 L_0 = V_0;
return L_0;
}
}
// System.Boolean UnityEngine.Rendering.SortingLayerRange::Equals(UnityEngine.Rendering.SortingLayerRange)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SortingLayerRange_Equals_m1275688509A4086C1C24F405FA6BE3861096CDE9 (SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 * __this, SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
int16_t L_0 = __this->get_m_LowerBound_0();
SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 L_1 = ___other0;
int16_t L_2 = L_1.get_m_LowerBound_0();
if ((!(((uint32_t)L_0) == ((uint32_t)L_2))))
{
goto IL_001f;
}
}
{
int16_t L_3 = __this->get_m_UpperBound_1();
SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 L_4 = ___other0;
int16_t L_5 = L_4.get_m_UpperBound_1();
G_B3_0 = ((((int32_t)L_3) == ((int32_t)L_5))? 1 : 0);
goto IL_0020;
}
IL_001f:
{
G_B3_0 = 0;
}
IL_0020:
{
V_0 = (bool)G_B3_0;
goto IL_0023;
}
IL_0023:
{
bool L_6 = V_0;
return L_6;
}
}
IL2CPP_EXTERN_C bool SortingLayerRange_Equals_m1275688509A4086C1C24F405FA6BE3861096CDE9_AdjustorThunk (RuntimeObject * __this, SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 * _thisAdjusted = reinterpret_cast<SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 *>(__this + _offset);
bool _returnValue;
_returnValue = SortingLayerRange_Equals_m1275688509A4086C1C24F405FA6BE3861096CDE9(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.SortingLayerRange::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SortingLayerRange_Equals_m6B6304DBB2E5D75F2F3E9E8DDF167D79DDDEE0BC (SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject * L_0 = ___obj0;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject * L_2 = ___obj0;
bool L_3;
L_3 = SortingLayerRange_Equals_m1275688509A4086C1C24F405FA6BE3861096CDE9((SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 *)__this, ((*(SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 *)((SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 *)UnBox(L_2, SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C bool SortingLayerRange_Equals_m6B6304DBB2E5D75F2F3E9E8DDF167D79DDDEE0BC_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
int32_t _offset = 1;
SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 * _thisAdjusted = reinterpret_cast<SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 *>(__this + _offset);
bool _returnValue;
_returnValue = SortingLayerRange_Equals_m6B6304DBB2E5D75F2F3E9E8DDF167D79DDDEE0BC(_thisAdjusted, ___obj0, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.SortingLayerRange::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayerRange_GetHashCode_m756A8809047AD1DE38BA0A3FDA451AFE19114647 (SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int16_t L_0 = __this->get_m_UpperBound_1();
int16_t L_1 = __this->get_m_LowerBound_0();
V_0 = ((int32_t)((int32_t)((int32_t)((int32_t)L_0<<(int32_t)((int32_t)16)))|(int32_t)((int32_t)((int32_t)L_1&(int32_t)((int32_t)65535)))));
goto IL_001a;
}
IL_001a:
{
int32_t L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C int32_t SortingLayerRange_GetHashCode_m756A8809047AD1DE38BA0A3FDA451AFE19114647_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 * _thisAdjusted = reinterpret_cast<SortingLayerRange_t76843DC7CABEBDAFC0A767E3BF32CF381833AFC9 *>(__this + _offset);
int32_t _returnValue;
_returnValue = SortingLayerRange_GetHashCode_m756A8809047AD1DE38BA0A3FDA451AFE19114647(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.SortingSettings::.ctor(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingSettings__ctor_mD6341AF63E4A5F4D12C82195C883FF3A9AA5E121 (SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * L_0 = ___camera0;
IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderContext_tEDDDFFA7401E6860E1D82DFD779B7A101939F52D_il2cpp_TypeInfo_var);
ScriptableRenderContext_InitializeSortSettings_m46A6AEB8FC4090E7B26658EAD9EA91C6F822CAB2(L_0, (SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 *)__this, /*hidden argument*/NULL);
int32_t L_1;
L_1 = SortingSettings_get_criteria_m4F214864C72720B3A12898AB2FC1337527E309DF((SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 *)__this, /*hidden argument*/NULL);
__this->set_m_Criteria_3(L_1);
return;
}
}
IL2CPP_EXTERN_C void SortingSettings__ctor_mD6341AF63E4A5F4D12C82195C883FF3A9AA5E121_AdjustorThunk (RuntimeObject * __this, Camera_tC44E094BAB53AFC8A014C6F9CFCE11F4FC38006C * ___camera0, const RuntimeMethod* method)
{
int32_t _offset = 1;
SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * _thisAdjusted = reinterpret_cast<SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 *>(__this + _offset);
SortingSettings__ctor_mD6341AF63E4A5F4D12C82195C883FF3A9AA5E121(_thisAdjusted, ___camera0, method);
}
// System.Void UnityEngine.Rendering.SortingSettings::set_customAxis(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingSettings_set_customAxis_mAD72C29A9DBB3E0A556185AA485B199187803184 (SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
{
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___value0;
__this->set_m_CustomAxis_2(L_0);
return;
}
}
IL2CPP_EXTERN_C void SortingSettings_set_customAxis_mAD72C29A9DBB3E0A556185AA485B199187803184_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * _thisAdjusted = reinterpret_cast<SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 *>(__this + _offset);
SortingSettings_set_customAxis_mAD72C29A9DBB3E0A556185AA485B199187803184(_thisAdjusted, ___value0, method);
}
// UnityEngine.Rendering.SortingCriteria UnityEngine.Rendering.SortingSettings::get_criteria()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingSettings_get_criteria_m4F214864C72720B3A12898AB2FC1337527E309DF (SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->get_m_Criteria_3();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t SortingSettings_get_criteria_m4F214864C72720B3A12898AB2FC1337527E309DF_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * _thisAdjusted = reinterpret_cast<SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 *>(__this + _offset);
int32_t _returnValue;
_returnValue = SortingSettings_get_criteria_m4F214864C72720B3A12898AB2FC1337527E309DF(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rendering.SortingSettings::set_criteria(UnityEngine.Rendering.SortingCriteria)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingSettings_set_criteria_m4AEC6D3DA8D75978A472E0EDCBC2036F5AC10A30 (SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_m_Criteria_3(L_0);
return;
}
}
IL2CPP_EXTERN_C void SortingSettings_set_criteria_m4AEC6D3DA8D75978A472E0EDCBC2036F5AC10A30_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * _thisAdjusted = reinterpret_cast<SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 *>(__this + _offset);
SortingSettings_set_criteria_m4AEC6D3DA8D75978A472E0EDCBC2036F5AC10A30(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Rendering.SortingSettings::set_distanceMetric(UnityEngine.Rendering.DistanceMetric)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingSettings_set_distanceMetric_m31472088F5CABE3CD5B6BB03ED217796E4F8B980 (SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_m_DistanceMetric_4(L_0);
return;
}
}
IL2CPP_EXTERN_C void SortingSettings_set_distanceMetric_m31472088F5CABE3CD5B6BB03ED217796E4F8B980_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
int32_t _offset = 1;
SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * _thisAdjusted = reinterpret_cast<SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 *>(__this + _offset);
SortingSettings_set_distanceMetric_m31472088F5CABE3CD5B6BB03ED217796E4F8B980(_thisAdjusted, ___value0, method);
}
// System.Boolean UnityEngine.Rendering.SortingSettings::Equals(UnityEngine.Rendering.SortingSettings)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SortingSettings_Equals_m1E506294682838EAD436CE5C51588566532E1D5F (SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * __this, SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B8_0 = 0;
{
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_0 = __this->get_address_of_m_WorldToCameraMatrix_0();
SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 L_1 = ___other0;
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_2 = L_1.get_m_WorldToCameraMatrix_0();
bool L_3;
L_3 = Matrix4x4_Equals_mAE7AC284A922B094E4ACCC04A1C48B247E9A7997((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_0, L_2, /*hidden argument*/NULL);
if (!L_3)
{
goto IL_007c;
}
}
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_4 = __this->get_address_of_m_CameraPosition_1();
SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 L_5 = ___other0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = L_5.get_m_CameraPosition_1();
bool L_7;
L_7 = Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_4, L_6, /*hidden argument*/NULL);
if (!L_7)
{
goto IL_007c;
}
}
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_8 = __this->get_address_of_m_CustomAxis_2();
SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 L_9 = ___other0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = L_9.get_m_CustomAxis_2();
bool L_11;
L_11 = Vector3_Equals_mA92800CD98ED6A42DD7C55C5DB22DAB4DEAA6397((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_8, L_10, /*hidden argument*/NULL);
if (!L_11)
{
goto IL_007c;
}
}
{
int32_t L_12 = __this->get_m_Criteria_3();
SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 L_13 = ___other0;
int32_t L_14 = L_13.get_m_Criteria_3();
if ((!(((uint32_t)L_12) == ((uint32_t)L_14))))
{
goto IL_007c;
}
}
{
int32_t L_15 = __this->get_m_DistanceMetric_4();
SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 L_16 = ___other0;
int32_t L_17 = L_16.get_m_DistanceMetric_4();
if ((!(((uint32_t)L_15) == ((uint32_t)L_17))))
{
goto IL_007c;
}
}
{
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_18 = __this->get_address_of_m_PreviousVPMatrix_5();
SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 L_19 = ___other0;
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_20 = L_19.get_m_PreviousVPMatrix_5();
bool L_21;
L_21 = Matrix4x4_Equals_mAE7AC284A922B094E4ACCC04A1C48B247E9A7997((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_18, L_20, /*hidden argument*/NULL);
if (!L_21)
{
goto IL_007c;
}
}
{
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_22 = __this->get_address_of_m_NonJitteredVPMatrix_6();
SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 L_23 = ___other0;
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 L_24 = L_23.get_m_NonJitteredVPMatrix_6();
bool L_25;
L_25 = Matrix4x4_Equals_mAE7AC284A922B094E4ACCC04A1C48B247E9A7997((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_22, L_24, /*hidden argument*/NULL);
G_B8_0 = ((int32_t)(L_25));
goto IL_007d;
}
IL_007c:
{
G_B8_0 = 0;
}
IL_007d:
{
V_0 = (bool)G_B8_0;
goto IL_0080;
}
IL_0080:
{
bool L_26 = V_0;
return L_26;
}
}
IL2CPP_EXTERN_C bool SortingSettings_Equals_m1E506294682838EAD436CE5C51588566532E1D5F_AdjustorThunk (RuntimeObject * __this, SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * _thisAdjusted = reinterpret_cast<SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 *>(__this + _offset);
bool _returnValue;
_returnValue = SortingSettings_Equals_m1E506294682838EAD436CE5C51588566532E1D5F(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.SortingSettings::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SortingSettings_Equals_m89CC19E72F03FD84EA0FE7ED0A504DDAC3675671 (SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
RuntimeObject * L_0 = ___obj0;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000d;
}
}
{
V_1 = (bool)0;
goto IL_0027;
}
IL_000d:
{
RuntimeObject * L_2 = ___obj0;
if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_2, SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6_il2cpp_TypeInfo_var)))
{
goto IL_0023;
}
}
{
RuntimeObject * L_3 = ___obj0;
bool L_4;
L_4 = SortingSettings_Equals_m1E506294682838EAD436CE5C51588566532E1D5F((SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 *)__this, ((*(SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 *)((SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 *)UnBox(L_3, SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
G_B5_0 = ((int32_t)(L_4));
goto IL_0024;
}
IL_0023:
{
G_B5_0 = 0;
}
IL_0024:
{
V_1 = (bool)G_B5_0;
goto IL_0027;
}
IL_0027:
{
bool L_5 = V_1;
return L_5;
}
}
IL2CPP_EXTERN_C bool SortingSettings_Equals_m89CC19E72F03FD84EA0FE7ED0A504DDAC3675671_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
int32_t _offset = 1;
SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * _thisAdjusted = reinterpret_cast<SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 *>(__this + _offset);
bool _returnValue;
_returnValue = SortingSettings_Equals_m89CC19E72F03FD84EA0FE7ED0A504DDAC3675671(_thisAdjusted, ___obj0, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.SortingSettings::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingSettings_GetHashCode_m29D364BFD001D503BA1D4DB3C4E3BFBE91AA5080 (SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_0 = __this->get_address_of_m_WorldToCameraMatrix_0();
int32_t L_1;
L_1 = Matrix4x4_GetHashCode_m102B903082CD1C786C221268A19679820E365B59((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_0, /*hidden argument*/NULL);
V_0 = L_1;
int32_t L_2 = V_0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_3 = __this->get_address_of_m_CameraPosition_1();
int32_t L_4;
L_4 = Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_3, /*hidden argument*/NULL);
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_2, (int32_t)((int32_t)397)))^(int32_t)L_4));
int32_t L_5 = V_0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * L_6 = __this->get_address_of_m_CustomAxis_2();
int32_t L_7;
L_7 = Vector3_GetHashCode_m9F18401DA6025110A012F55BBB5ACABD36FA9A0A((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)L_6, /*hidden argument*/NULL);
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_5, (int32_t)((int32_t)397)))^(int32_t)L_7));
int32_t L_8 = V_0;
int32_t L_9 = __this->get_m_Criteria_3();
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_8, (int32_t)((int32_t)397)))^(int32_t)L_9));
int32_t L_10 = V_0;
int32_t L_11 = __this->get_m_DistanceMetric_4();
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_10, (int32_t)((int32_t)397)))^(int32_t)L_11));
int32_t L_12 = V_0;
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_13 = __this->get_address_of_m_PreviousVPMatrix_5();
int32_t L_14;
L_14 = Matrix4x4_GetHashCode_m102B903082CD1C786C221268A19679820E365B59((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_13, /*hidden argument*/NULL);
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_12, (int32_t)((int32_t)397)))^(int32_t)L_14));
int32_t L_15 = V_0;
Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 * L_16 = __this->get_address_of_m_NonJitteredVPMatrix_6();
int32_t L_17;
L_17 = Matrix4x4_GetHashCode_m102B903082CD1C786C221268A19679820E365B59((Matrix4x4_tDE7FF4F2E2EA284F6EFE00D627789D0E5B8B4461 *)L_16, /*hidden argument*/NULL);
V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_15, (int32_t)((int32_t)397)))^(int32_t)L_17));
int32_t L_18 = V_0;
V_1 = L_18;
goto IL_009e;
}
IL_009e:
{
int32_t L_19 = V_1;
return L_19;
}
}
IL2CPP_EXTERN_C int32_t SortingSettings_GetHashCode_m29D364BFD001D503BA1D4DB3C4E3BFBE91AA5080_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 * _thisAdjusted = reinterpret_cast<SortingSettings_t0D126E6892F6A0389C7AEC30C6F976A7AB21BDB6 *>(__this + _offset);
int32_t _returnValue;
_returnValue = SortingSettings_GetHashCode_m29D364BFD001D503BA1D4DB3C4E3BFBE91AA5080(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.SpaceAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpaceAttribute__ctor_m9C74D8BD18B12F12D81F733115FF9A0BFE581D1D (SpaceAttribute_t041FADA1DC4DD39BBDEBC47F445290D7EE4BBCC8 * __this, const RuntimeMethod* method)
{
{
PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7(__this, /*hidden argument*/NULL);
__this->set_height_0((8.0f));
return;
}
}
// System.Void UnityEngine.SpaceAttribute::.ctor(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpaceAttribute__ctor_m765D137779D8FB95279BCE4A90BAB4EA409C9C44 (SpaceAttribute_t041FADA1DC4DD39BBDEBC47F445290D7EE4BBCC8 * __this, float ___height0, const RuntimeMethod* method)
{
{
PropertyAttribute__ctor_mA13181D93341AEAE429F0615989CB4647F2EB8A7(__this, /*hidden argument*/NULL);
float L_0 = ___height0;
__this->set_height_0(L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::get_Item(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float SphericalHarmonicsL2_get_Item_m9742D88691296FCFEF9A776BA486026A30F7A140 (SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 * __this, int32_t ___rgb0, int32_t ___coefficient1, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
float V_3 = 0.0f;
{
int32_t L_0 = ___rgb0;
int32_t L_1 = ___coefficient1;
V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_0, (int32_t)((int32_t)9))), (int32_t)L_1));
int32_t L_2 = V_0;
V_2 = L_2;
int32_t L_3 = V_2;
V_1 = L_3;
int32_t L_4 = V_1;
switch (L_4)
{
case 0:
{
goto IL_0083;
}
case 1:
{
goto IL_008f;
}
case 2:
{
goto IL_009b;
}
case 3:
{
goto IL_00a7;
}
case 4:
{
goto IL_00b3;
}
case 5:
{
goto IL_00bf;
}
case 6:
{
goto IL_00cb;
}
case 7:
{
goto IL_00d7;
}
case 8:
{
goto IL_00e3;
}
case 9:
{
goto IL_00ef;
}
case 10:
{
goto IL_00fb;
}
case 11:
{
goto IL_0107;
}
case 12:
{
goto IL_0113;
}
case 13:
{
goto IL_011f;
}
case 14:
{
goto IL_012b;
}
case 15:
{
goto IL_0134;
}
case 16:
{
goto IL_013d;
}
case 17:
{
goto IL_0146;
}
case 18:
{
goto IL_014f;
}
case 19:
{
goto IL_0158;
}
case 20:
{
goto IL_0161;
}
case 21:
{
goto IL_016a;
}
case 22:
{
goto IL_0173;
}
case 23:
{
goto IL_017c;
}
case 24:
{
goto IL_0185;
}
case 25:
{
goto IL_018e;
}
case 26:
{
goto IL_0197;
}
}
}
{
goto IL_01a0;
}
IL_0083:
{
float L_5 = __this->get_shr0_0();
V_3 = L_5;
goto IL_01ab;
}
IL_008f:
{
float L_6 = __this->get_shr1_1();
V_3 = L_6;
goto IL_01ab;
}
IL_009b:
{
float L_7 = __this->get_shr2_2();
V_3 = L_7;
goto IL_01ab;
}
IL_00a7:
{
float L_8 = __this->get_shr3_3();
V_3 = L_8;
goto IL_01ab;
}
IL_00b3:
{
float L_9 = __this->get_shr4_4();
V_3 = L_9;
goto IL_01ab;
}
IL_00bf:
{
float L_10 = __this->get_shr5_5();
V_3 = L_10;
goto IL_01ab;
}
IL_00cb:
{
float L_11 = __this->get_shr6_6();
V_3 = L_11;
goto IL_01ab;
}
IL_00d7:
{
float L_12 = __this->get_shr7_7();
V_3 = L_12;
goto IL_01ab;
}
IL_00e3:
{
float L_13 = __this->get_shr8_8();
V_3 = L_13;
goto IL_01ab;
}
IL_00ef:
{
float L_14 = __this->get_shg0_9();
V_3 = L_14;
goto IL_01ab;
}
IL_00fb:
{
float L_15 = __this->get_shg1_10();
V_3 = L_15;
goto IL_01ab;
}
IL_0107:
{
float L_16 = __this->get_shg2_11();
V_3 = L_16;
goto IL_01ab;
}
IL_0113:
{
float L_17 = __this->get_shg3_12();
V_3 = L_17;
goto IL_01ab;
}
IL_011f:
{
float L_18 = __this->get_shg4_13();
V_3 = L_18;
goto IL_01ab;
}
IL_012b:
{
float L_19 = __this->get_shg5_14();
V_3 = L_19;
goto IL_01ab;
}
IL_0134:
{
float L_20 = __this->get_shg6_15();
V_3 = L_20;
goto IL_01ab;
}
IL_013d:
{
float L_21 = __this->get_shg7_16();
V_3 = L_21;
goto IL_01ab;
}
IL_0146:
{
float L_22 = __this->get_shg8_17();
V_3 = L_22;
goto IL_01ab;
}
IL_014f:
{
float L_23 = __this->get_shb0_18();
V_3 = L_23;
goto IL_01ab;
}
IL_0158:
{
float L_24 = __this->get_shb1_19();
V_3 = L_24;
goto IL_01ab;
}
IL_0161:
{
float L_25 = __this->get_shb2_20();
V_3 = L_25;
goto IL_01ab;
}
IL_016a:
{
float L_26 = __this->get_shb3_21();
V_3 = L_26;
goto IL_01ab;
}
IL_0173:
{
float L_27 = __this->get_shb4_22();
V_3 = L_27;
goto IL_01ab;
}
IL_017c:
{
float L_28 = __this->get_shb5_23();
V_3 = L_28;
goto IL_01ab;
}
IL_0185:
{
float L_29 = __this->get_shb6_24();
V_3 = L_29;
goto IL_01ab;
}
IL_018e:
{
float L_30 = __this->get_shb7_25();
V_3 = L_30;
goto IL_01ab;
}
IL_0197:
{
float L_31 = __this->get_shb8_26();
V_3 = L_31;
goto IL_01ab;
}
IL_01a0:
{
IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD * L_32 = (IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD *)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_tDC9EF7A0346CE39E54DA1083F07BE6DFC3CE2EDD_il2cpp_TypeInfo_var)));
IndexOutOfRangeException__ctor_mC5747EC0E0F49AAD1AD782ACC7A0CCD80D192FEF(L_32, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC707401F4742D3529AFC63BB5B7F306F4C678A50)), /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_32, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&SphericalHarmonicsL2_get_Item_m9742D88691296FCFEF9A776BA486026A30F7A140_RuntimeMethod_var)));
}
IL_01ab:
{
float L_33 = V_3;
return L_33;
}
}
IL2CPP_EXTERN_C float SphericalHarmonicsL2_get_Item_m9742D88691296FCFEF9A776BA486026A30F7A140_AdjustorThunk (RuntimeObject * __this, int32_t ___rgb0, int32_t ___coefficient1, const RuntimeMethod* method)
{
int32_t _offset = 1;
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 * _thisAdjusted = reinterpret_cast<SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 *>(__this + _offset);
float _returnValue;
_returnValue = SphericalHarmonicsL2_get_Item_m9742D88691296FCFEF9A776BA486026A30F7A140(_thisAdjusted, ___rgb0, ___coefficient1, method);
return _returnValue;
}
// System.Int32 UnityEngine.Rendering.SphericalHarmonicsL2::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SphericalHarmonicsL2_GetHashCode_m01ABB0C93C13460EF74534071BAECCF6C2B3D989 (SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
V_0 = ((int32_t)17);
int32_t L_0 = V_0;
float* L_1 = __this->get_address_of_shr0_0();
int32_t L_2;
L_2 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_1, /*hidden argument*/NULL);
V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_0, (int32_t)((int32_t)23))), (int32_t)L_2));
int32_t L_3 = V_0;
float* L_4 = __this->get_address_of_shr1_1();
int32_t L_5;
L_5 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_4, /*hidden argument*/NULL);
V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_3, (int32_t)((int32_t)23))), (int32_t)L_5));
int32_t L_6 = V_0;
float* L_7 = __this->get_address_of_shr2_2();
int32_t L_8;
L_8 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_7, /*hidden argument*/NULL);
V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_6, (int32_t)((int32_t)23))), (int32_t)L_8));
int32_t L_9 = V_0;
float* L_10 = __this->get_address_of_shr3_3();
int32_t L_11;
L_11 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_10, /*hidden argument*/NULL);
V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_9, (int32_t)((int32_t)23))), (int32_t)L_11));
int32_t L_12 = V_0;
float* L_13 = __this->get_address_of_shr4_4();
int32_t L_14;
L_14 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_13, /*hidden argument*/NULL);
V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_12, (int32_t)((int32_t)23))), (int32_t)L_14));
int32_t L_15 = V_0;
float* L_16 = __this->get_address_of_shr5_5();
int32_t L_17;
L_17 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_16, /*hidden argument*/NULL);
V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_15, (int32_t)((int32_t)23))), (int32_t)L_17));
int32_t L_18 = V_0;
float* L_19 = __this->get_address_of_shr6_6();
int32_t L_20;
L_20 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_19, /*hidden argument*/NULL);
V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_18, (int32_t)((int32_t)23))), (int32_t)L_20));
int32_t L_21 = V_0;
float* L_22 = __this->get_address_of_shr7_7();
int32_t L_23;
L_23 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_22, /*hidden argument*/NULL);
V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_21, (int32_t)((int32_t)23))), (int32_t)L_23));
int32_t L_24 = V_0;
float* L_25 = __this->get_address_of_shr8_8();
int32_t L_26;
L_26 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_25, /*hidden argument*/NULL);
V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_24, (int32_t)((int32_t)23))), (int32_t)L_26));
int32_t L_27 = V_0;
float* L_28 = __this->get_address_of_shg0_9();
int32_t L_29;
L_29 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_28, /*hidden argument*/NULL);
V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_27, (int32_t)((int32_t)23))), (int32_t)L_29));
int32_t L_30 = V_0;
float* L_31 = __this->get_address_of_shg1_10();
int32_t L_32;
L_32 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_31, /*hidden argument*/NULL);
V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_30, (int32_t)((int32_t)23))), (int32_t)L_32));
int32_t L_33 = V_0;
float* L_34 = __this->get_address_of_shg2_11();
int32_t L_35;
L_35 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_34, /*hidden argument*/NULL);
V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_33, (int32_t)((int32_t)23))), (int32_t)L_35));
int32_t L_36 = V_0;
float* L_37 = __this->get_address_of_shg3_12();
int32_t L_38;
L_38 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_37, /*hidden argument*/NULL);
V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_36, (int32_t)((int32_t)23))), (int32_t)L_38));
int32_t L_39 = V_0;
float* L_40 = __this->get_address_of_shg4_13();
int32_t L_41;
L_41 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_40, /*hidden argument*/NULL);
V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_39, (int32_t)((int32_t)23))), (int32_t)L_41));
int32_t L_42 = V_0;
float* L_43 = __this->get_address_of_shg5_14();
int32_t L_44;
L_44 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_43, /*hidden argument*/NULL);
V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_42, (int32_t)((int32_t)23))), (int32_t)L_44));
int32_t L_45 = V_0;
float* L_46 = __this->get_address_of_shg6_15();
int32_t L_47;
L_47 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_46, /*hidden argument*/NULL);
V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_45, (int32_t)((int32_t)23))), (int32_t)L_47));
int32_t L_48 = V_0;
float* L_49 = __this->get_address_of_shg7_16();
int32_t L_50;
L_50 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_49, /*hidden argument*/NULL);
V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_48, (int32_t)((int32_t)23))), (int32_t)L_50));
int32_t L_51 = V_0;
float* L_52 = __this->get_address_of_shg8_17();
int32_t L_53;
L_53 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_52, /*hidden argument*/NULL);
V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_51, (int32_t)((int32_t)23))), (int32_t)L_53));
int32_t L_54 = V_0;
float* L_55 = __this->get_address_of_shb0_18();
int32_t L_56;
L_56 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_55, /*hidden argument*/NULL);
V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_54, (int32_t)((int32_t)23))), (int32_t)L_56));
int32_t L_57 = V_0;
float* L_58 = __this->get_address_of_shb1_19();
int32_t L_59;
L_59 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_58, /*hidden argument*/NULL);
V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_57, (int32_t)((int32_t)23))), (int32_t)L_59));
int32_t L_60 = V_0;
float* L_61 = __this->get_address_of_shb2_20();
int32_t L_62;
L_62 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_61, /*hidden argument*/NULL);
V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_60, (int32_t)((int32_t)23))), (int32_t)L_62));
int32_t L_63 = V_0;
float* L_64 = __this->get_address_of_shb3_21();
int32_t L_65;
L_65 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_64, /*hidden argument*/NULL);
V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_63, (int32_t)((int32_t)23))), (int32_t)L_65));
int32_t L_66 = V_0;
float* L_67 = __this->get_address_of_shb4_22();
int32_t L_68;
L_68 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_67, /*hidden argument*/NULL);
V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_66, (int32_t)((int32_t)23))), (int32_t)L_68));
int32_t L_69 = V_0;
float* L_70 = __this->get_address_of_shb5_23();
int32_t L_71;
L_71 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_70, /*hidden argument*/NULL);
V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_69, (int32_t)((int32_t)23))), (int32_t)L_71));
int32_t L_72 = V_0;
float* L_73 = __this->get_address_of_shb6_24();
int32_t L_74;
L_74 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_73, /*hidden argument*/NULL);
V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_72, (int32_t)((int32_t)23))), (int32_t)L_74));
int32_t L_75 = V_0;
float* L_76 = __this->get_address_of_shb7_25();
int32_t L_77;
L_77 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_76, /*hidden argument*/NULL);
V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_75, (int32_t)((int32_t)23))), (int32_t)L_77));
int32_t L_78 = V_0;
float* L_79 = __this->get_address_of_shb8_26();
int32_t L_80;
L_80 = Single_GetHashCode_m7662E1812DDDBC85D464398740CFFC3588DFB2C9((float*)L_79, /*hidden argument*/NULL);
V_0 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_78, (int32_t)((int32_t)23))), (int32_t)L_80));
int32_t L_81 = V_0;
V_1 = L_81;
goto IL_01d4;
}
IL_01d4:
{
int32_t L_82 = V_1;
return L_82;
}
}
IL2CPP_EXTERN_C int32_t SphericalHarmonicsL2_GetHashCode_m01ABB0C93C13460EF74534071BAECCF6C2B3D989_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 * _thisAdjusted = reinterpret_cast<SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 *>(__this + _offset);
int32_t _returnValue;
_returnValue = SphericalHarmonicsL2_GetHashCode_m01ABB0C93C13460EF74534071BAECCF6C2B3D989(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.SphericalHarmonicsL2::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SphericalHarmonicsL2_Equals_m6E9BC940742B4EFCC4D5E18E46336499A2E925A1 (SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
RuntimeObject * L_0 = ___other0;
if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64_il2cpp_TypeInfo_var)))
{
goto IL_0017;
}
}
{
RuntimeObject * L_1 = ___other0;
bool L_2;
L_2 = SphericalHarmonicsL2_Equals_mE2AE9E68662F1944744A5F3FF7AA65391597C622((SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 *)__this, ((*(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 *)((SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 *)UnBox(L_1, SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
G_B3_0 = ((int32_t)(L_2));
goto IL_0018;
}
IL_0017:
{
G_B3_0 = 0;
}
IL_0018:
{
V_0 = (bool)G_B3_0;
goto IL_001b;
}
IL_001b:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool SphericalHarmonicsL2_Equals_m6E9BC940742B4EFCC4D5E18E46336499A2E925A1_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 * _thisAdjusted = reinterpret_cast<SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 *>(__this + _offset);
bool _returnValue;
_returnValue = SphericalHarmonicsL2_Equals_m6E9BC940742B4EFCC4D5E18E46336499A2E925A1(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.SphericalHarmonicsL2::Equals(UnityEngine.Rendering.SphericalHarmonicsL2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SphericalHarmonicsL2_Equals_mE2AE9E68662F1944744A5F3FF7AA65391597C622 (SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 * __this, SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
{
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_0 = (*(SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 *)__this);
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_1 = ___other0;
bool L_2;
L_2 = SphericalHarmonicsL2_op_Equality_m2F59674131CBA6B956AB0ADFF2533BCE60B81024(L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool SphericalHarmonicsL2_Equals_mE2AE9E68662F1944744A5F3FF7AA65391597C622_AdjustorThunk (RuntimeObject * __this, SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 * _thisAdjusted = reinterpret_cast<SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 *>(__this + _offset);
bool _returnValue;
_returnValue = SphericalHarmonicsL2_Equals_mE2AE9E68662F1944744A5F3FF7AA65391597C622(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rendering.SphericalHarmonicsL2::op_Equality(UnityEngine.Rendering.SphericalHarmonicsL2,UnityEngine.Rendering.SphericalHarmonicsL2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SphericalHarmonicsL2_op_Equality_m2F59674131CBA6B956AB0ADFF2533BCE60B81024 (SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 ___lhs0, SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B28_0 = 0;
{
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_0 = ___lhs0;
float L_1 = L_0.get_shr0_0();
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_2 = ___rhs1;
float L_3 = L_2.get_shr0_0();
if ((!(((float)L_1) == ((float)L_3))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_4 = ___lhs0;
float L_5 = L_4.get_shr1_1();
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_6 = ___rhs1;
float L_7 = L_6.get_shr1_1();
if ((!(((float)L_5) == ((float)L_7))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_8 = ___lhs0;
float L_9 = L_8.get_shr2_2();
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_10 = ___rhs1;
float L_11 = L_10.get_shr2_2();
if ((!(((float)L_9) == ((float)L_11))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_12 = ___lhs0;
float L_13 = L_12.get_shr3_3();
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_14 = ___rhs1;
float L_15 = L_14.get_shr3_3();
if ((!(((float)L_13) == ((float)L_15))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_16 = ___lhs0;
float L_17 = L_16.get_shr4_4();
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_18 = ___rhs1;
float L_19 = L_18.get_shr4_4();
if ((!(((float)L_17) == ((float)L_19))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_20 = ___lhs0;
float L_21 = L_20.get_shr5_5();
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_22 = ___rhs1;
float L_23 = L_22.get_shr5_5();
if ((!(((float)L_21) == ((float)L_23))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_24 = ___lhs0;
float L_25 = L_24.get_shr6_6();
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_26 = ___rhs1;
float L_27 = L_26.get_shr6_6();
if ((!(((float)L_25) == ((float)L_27))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_28 = ___lhs0;
float L_29 = L_28.get_shr7_7();
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_30 = ___rhs1;
float L_31 = L_30.get_shr7_7();
if ((!(((float)L_29) == ((float)L_31))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_32 = ___lhs0;
float L_33 = L_32.get_shr8_8();
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_34 = ___rhs1;
float L_35 = L_34.get_shr8_8();
if ((!(((float)L_33) == ((float)L_35))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_36 = ___lhs0;
float L_37 = L_36.get_shg0_9();
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_38 = ___rhs1;
float L_39 = L_38.get_shg0_9();
if ((!(((float)L_37) == ((float)L_39))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_40 = ___lhs0;
float L_41 = L_40.get_shg1_10();
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_42 = ___rhs1;
float L_43 = L_42.get_shg1_10();
if ((!(((float)L_41) == ((float)L_43))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_44 = ___lhs0;
float L_45 = L_44.get_shg2_11();
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_46 = ___rhs1;
float L_47 = L_46.get_shg2_11();
if ((!(((float)L_45) == ((float)L_47))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_48 = ___lhs0;
float L_49 = L_48.get_shg3_12();
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_50 = ___rhs1;
float L_51 = L_50.get_shg3_12();
if ((!(((float)L_49) == ((float)L_51))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_52 = ___lhs0;
float L_53 = L_52.get_shg4_13();
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_54 = ___rhs1;
float L_55 = L_54.get_shg4_13();
if ((!(((float)L_53) == ((float)L_55))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_56 = ___lhs0;
float L_57 = L_56.get_shg5_14();
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_58 = ___rhs1;
float L_59 = L_58.get_shg5_14();
if ((!(((float)L_57) == ((float)L_59))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_60 = ___lhs0;
float L_61 = L_60.get_shg6_15();
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_62 = ___rhs1;
float L_63 = L_62.get_shg6_15();
if ((!(((float)L_61) == ((float)L_63))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_64 = ___lhs0;
float L_65 = L_64.get_shg7_16();
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_66 = ___rhs1;
float L_67 = L_66.get_shg7_16();
if ((!(((float)L_65) == ((float)L_67))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_68 = ___lhs0;
float L_69 = L_68.get_shg8_17();
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_70 = ___rhs1;
float L_71 = L_70.get_shg8_17();
if ((!(((float)L_69) == ((float)L_71))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_72 = ___lhs0;
float L_73 = L_72.get_shb0_18();
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_74 = ___rhs1;
float L_75 = L_74.get_shb0_18();
if ((!(((float)L_73) == ((float)L_75))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_76 = ___lhs0;
float L_77 = L_76.get_shb1_19();
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_78 = ___rhs1;
float L_79 = L_78.get_shb1_19();
if ((!(((float)L_77) == ((float)L_79))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_80 = ___lhs0;
float L_81 = L_80.get_shb2_20();
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_82 = ___rhs1;
float L_83 = L_82.get_shb2_20();
if ((!(((float)L_81) == ((float)L_83))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_84 = ___lhs0;
float L_85 = L_84.get_shb3_21();
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_86 = ___rhs1;
float L_87 = L_86.get_shb3_21();
if ((!(((float)L_85) == ((float)L_87))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_88 = ___lhs0;
float L_89 = L_88.get_shb4_22();
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_90 = ___rhs1;
float L_91 = L_90.get_shb4_22();
if ((!(((float)L_89) == ((float)L_91))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_92 = ___lhs0;
float L_93 = L_92.get_shb5_23();
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_94 = ___rhs1;
float L_95 = L_94.get_shb5_23();
if ((!(((float)L_93) == ((float)L_95))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_96 = ___lhs0;
float L_97 = L_96.get_shb6_24();
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_98 = ___rhs1;
float L_99 = L_98.get_shb6_24();
if ((!(((float)L_97) == ((float)L_99))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_100 = ___lhs0;
float L_101 = L_100.get_shb7_25();
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_102 = ___rhs1;
float L_103 = L_102.get_shb7_25();
if ((!(((float)L_101) == ((float)L_103))))
{
goto IL_01b3;
}
}
{
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_104 = ___lhs0;
float L_105 = L_104.get_shb8_26();
SphericalHarmonicsL2_tD2EC2ADCA26B9BE05036C3ABCF3CC049EC73EA64 L_106 = ___rhs1;
float L_107 = L_106.get_shb8_26();
G_B28_0 = ((((float)L_105) == ((float)L_107))? 1 : 0);
goto IL_01b4;
}
IL_01b3:
{
G_B28_0 = 0;
}
IL_01b4:
{
V_0 = (bool)G_B28_0;
goto IL_01b7;
}
IL_01b7:
{
bool L_108 = V_0;
return L_108;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.SpookyHash::AttemptDetectAllowUnalignedRead()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpookyHash_AttemptDetectAllowUnalignedRead_mF52139327D8F44C959EA1F315FC32F472E3E3F7C (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral04AF71CB89352BF3C674AF457997A64167400895);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4908BF0936B537B6A39A4EACD2BD389033325122);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
String_t* V_1 = NULL;
bool V_2 = false;
{
String_t* L_0;
L_0 = SystemInfo_get_processorType_mA84DD6B72682E1F078486D5D8CAF9CD6E4FB9C4D(/*hidden argument*/NULL);
V_1 = L_0;
String_t* L_1 = V_1;
V_0 = L_1;
String_t* L_2 = V_0;
if (!L_2)
{
goto IL_002c;
}
}
{
String_t* L_3 = V_0;
bool L_4;
L_4 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_3, _stringLiteral4908BF0936B537B6A39A4EACD2BD389033325122, /*hidden argument*/NULL);
if (L_4)
{
goto IL_0028;
}
}
{
String_t* L_5 = V_0;
bool L_6;
L_6 = String_op_Equality_m2B91EE68355F142F67095973D32EB5828B7B73CB(L_5, _stringLiteral04AF71CB89352BF3C674AF457997A64167400895, /*hidden argument*/NULL);
if (L_6)
{
goto IL_0028;
}
}
{
goto IL_002c;
}
IL_0028:
{
V_2 = (bool)1;
goto IL_0030;
}
IL_002c:
{
V_2 = (bool)0;
goto IL_0030;
}
IL_0030:
{
bool L_7 = V_2;
return L_7;
}
}
// System.Void UnityEngine.SpookyHash::Hash(System.Void*,System.UInt64,System.UInt64*,System.UInt64*)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_Hash_mF4BA95279A61197152C581ECE5A2202B96BC5EF2 (void* ___message0, uint64_t ___length1, uint64_t* ___hash12, uint64_t* ___hash23, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpookyHash_t14B083DD16DC52DFD6B6D22DCD3DAFD141EE7662_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
uint64_t V_0 = 0;
uint64_t V_1 = 0;
uint64_t V_2 = 0;
uint64_t V_3 = 0;
uint64_t V_4 = 0;
uint64_t V_5 = 0;
uint64_t V_6 = 0;
uint64_t V_7 = 0;
uint64_t V_8 = 0;
uint64_t V_9 = 0;
uint64_t V_10 = 0;
uint64_t V_11 = 0;
uint64_t* V_12 = NULL;
uint64_t* V_13 = NULL;
uint64_t V_14 = 0;
U_tEA9A82EE61C5DDF7656EA5DDFCB15367A0BE3ADB V_15;
memset((&V_15), 0, sizeof(V_15));
bool V_16 = false;
bool V_17 = false;
bool V_18 = false;
bool V_19 = false;
int32_t G_B5_0 = 0;
{
uint64_t L_0 = ___length1;
V_16 = (bool)((!(((uint64_t)L_0) >= ((uint64_t)((int64_t)((int64_t)((int32_t)192))))))? 1 : 0);
bool L_1 = V_16;
if (!L_1)
{
goto IL_0020;
}
}
{
void* L_2 = ___message0;
uint64_t L_3 = ___length1;
uint64_t* L_4 = ___hash12;
uint64_t* L_5 = ___hash23;
IL2CPP_RUNTIME_CLASS_INIT(SpookyHash_t14B083DD16DC52DFD6B6D22DCD3DAFD141EE7662_il2cpp_TypeInfo_var);
SpookyHash_Short_mAB11D1C4FEC7E6BCD23D3C6BF1157B450F0CE0C3((void*)(void*)L_2, L_3, (uint64_t*)(uint64_t*)L_4, (uint64_t*)(uint64_t*)L_5, /*hidden argument*/NULL);
goto IL_018e;
}
IL_0020:
{
int8_t* L_6 = (int8_t*) alloca(((uintptr_t)((int32_t)96)));
memset(L_6, 0, ((uintptr_t)((int32_t)96)));
V_12 = (uint64_t*)(L_6);
uint64_t* L_7 = ___hash12;
int64_t L_8 = *((int64_t*)L_7);
int64_t L_9 = L_8;
V_9 = L_9;
int64_t L_10 = L_9;
V_6 = L_10;
int64_t L_11 = L_10;
V_3 = L_11;
V_0 = L_11;
uint64_t* L_12 = ___hash23;
int64_t L_13 = *((int64_t*)L_12);
int64_t L_14 = L_13;
V_10 = L_14;
int64_t L_15 = L_14;
V_7 = L_15;
int64_t L_16 = L_15;
V_4 = L_16;
V_1 = L_16;
int64_t L_17 = ((int64_t)-2401053088876216593LL);
V_11 = L_17;
int64_t L_18 = L_17;
V_8 = L_18;
int64_t L_19 = L_18;
V_5 = L_19;
V_2 = L_19;
void* L_20 = ___message0;
U__ctor_m29915B03ADD0CB26085DB325B7FC87C4A5134C01((U_tEA9A82EE61C5DDF7656EA5DDFCB15367A0BE3ADB *)(&V_15), (uint16_t*)(uint16_t*)L_20, /*hidden argument*/NULL);
U_tEA9A82EE61C5DDF7656EA5DDFCB15367A0BE3ADB L_21 = V_15;
uint64_t* L_22 = L_21.get_p64_2();
uint64_t L_23 = ___length1;
V_13 = (uint64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_22, (intptr_t)((uintptr_t)((int64_t)il2cpp_codegen_multiply((int64_t)((int64_t)il2cpp_codegen_multiply((int64_t)((int64_t)((uint64_t)(int64_t)L_23/(uint64_t)(int64_t)((int64_t)((int64_t)((int32_t)96))))), (int64_t)((int64_t)((int64_t)((int32_t)12))))), (int64_t)((int64_t)((int64_t)8)))))));
IL2CPP_RUNTIME_CLASS_INIT(SpookyHash_t14B083DD16DC52DFD6B6D22DCD3DAFD141EE7662_il2cpp_TypeInfo_var);
bool L_24 = ((SpookyHash_t14B083DD16DC52DFD6B6D22DCD3DAFD141EE7662_StaticFields*)il2cpp_codegen_static_fields_for(SpookyHash_t14B083DD16DC52DFD6B6D22DCD3DAFD141EE7662_il2cpp_TypeInfo_var))->get_AllowUnalignedRead_0();
if (L_24)
{
goto IL_0087;
}
}
{
U_tEA9A82EE61C5DDF7656EA5DDFCB15367A0BE3ADB L_25 = V_15;
uint64_t L_26 = L_25.get_i_3();
G_B5_0 = ((((int64_t)((int64_t)((int64_t)L_26&(int64_t)((int64_t)((int64_t)7))))) == ((int64_t)((int64_t)((int64_t)0))))? 1 : 0);
goto IL_0088;
}
IL_0087:
{
G_B5_0 = 1;
}
IL_0088:
{
V_17 = (bool)G_B5_0;
bool L_27 = V_17;
if (!L_27)
{
goto IL_00dc;
}
}
{
goto IL_00c8;
}
IL_0091:
{
U_tEA9A82EE61C5DDF7656EA5DDFCB15367A0BE3ADB L_28 = V_15;
uint64_t* L_29 = L_28.get_p64_2();
IL2CPP_RUNTIME_CLASS_INIT(SpookyHash_t14B083DD16DC52DFD6B6D22DCD3DAFD141EE7662_il2cpp_TypeInfo_var);
SpookyHash_Mix_m9EC6D90C6AA838428C05496B9D84157786C83764((uint64_t*)(uint64_t*)L_29, (uint64_t*)(&V_0), (uint64_t*)(&V_1), (uint64_t*)(&V_2), (uint64_t*)(&V_3), (uint64_t*)(&V_4), (uint64_t*)(&V_5), (uint64_t*)(&V_6), (uint64_t*)(&V_7), (uint64_t*)(&V_8), (uint64_t*)(&V_9), (uint64_t*)(&V_10), (uint64_t*)(&V_11), /*hidden argument*/NULL);
uint64_t** L_30 = (&V_15)->get_address_of_p64_2();
uint64_t** L_31 = L_30;
*((intptr_t*)L_31) = (intptr_t)((intptr_t)il2cpp_codegen_add((intptr_t)(*((intptr_t*)L_31)), (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)((int32_t)12)), (int32_t)8))));
}
IL_00c8:
{
U_tEA9A82EE61C5DDF7656EA5DDFCB15367A0BE3ADB L_32 = V_15;
uint64_t* L_33 = L_32.get_p64_2();
uint64_t* L_34 = V_13;
V_18 = (bool)((!(((uintptr_t)L_33) >= ((uintptr_t)L_34)))? 1 : 0);
bool L_35 = V_18;
if (L_35)
{
goto IL_0091;
}
}
{
goto IL_0135;
}
IL_00dc:
{
goto IL_0123;
}
IL_00df:
{
uint64_t* L_36 = V_12;
U_tEA9A82EE61C5DDF7656EA5DDFCB15367A0BE3ADB L_37 = V_15;
uint64_t* L_38 = L_37.get_p64_2();
UnsafeUtility_MemCpy_m8E335BAB1C2A8483AF8531CE8464C6A69BB98C1B((void*)(void*)L_36, (void*)(void*)L_38, ((int64_t)((int64_t)((int32_t)96))), /*hidden argument*/NULL);
uint64_t* L_39 = V_12;
IL2CPP_RUNTIME_CLASS_INIT(SpookyHash_t14B083DD16DC52DFD6B6D22DCD3DAFD141EE7662_il2cpp_TypeInfo_var);
SpookyHash_Mix_m9EC6D90C6AA838428C05496B9D84157786C83764((uint64_t*)(uint64_t*)L_39, (uint64_t*)(&V_0), (uint64_t*)(&V_1), (uint64_t*)(&V_2), (uint64_t*)(&V_3), (uint64_t*)(&V_4), (uint64_t*)(&V_5), (uint64_t*)(&V_6), (uint64_t*)(&V_7), (uint64_t*)(&V_8), (uint64_t*)(&V_9), (uint64_t*)(&V_10), (uint64_t*)(&V_11), /*hidden argument*/NULL);
uint64_t** L_40 = (&V_15)->get_address_of_p64_2();
uint64_t** L_41 = L_40;
*((intptr_t*)L_41) = (intptr_t)((intptr_t)il2cpp_codegen_add((intptr_t)(*((intptr_t*)L_41)), (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)((int32_t)12)), (int32_t)8))));
}
IL_0123:
{
U_tEA9A82EE61C5DDF7656EA5DDFCB15367A0BE3ADB L_42 = V_15;
uint64_t* L_43 = L_42.get_p64_2();
uint64_t* L_44 = V_13;
V_19 = (bool)((!(((uintptr_t)L_43) >= ((uintptr_t)L_44)))? 1 : 0);
bool L_45 = V_19;
if (L_45)
{
goto IL_00df;
}
}
{
}
IL_0135:
{
uint64_t L_46 = ___length1;
uint64_t* L_47 = V_13;
void* L_48 = ___message0;
V_14 = ((int64_t)il2cpp_codegen_subtract((int64_t)L_46, (int64_t)((int64_t)((int64_t)(intptr_t)((uint64_t*)((intptr_t)((uint64_t*)il2cpp_codegen_subtract((intptr_t)L_47, (intptr_t)L_48))/(int32_t)1))))));
uint64_t* L_49 = V_12;
uint64_t* L_50 = V_13;
uint64_t L_51 = V_14;
UnsafeUtility_MemCpy_m8E335BAB1C2A8483AF8531CE8464C6A69BB98C1B((void*)(void*)L_49, (void*)(void*)L_50, L_51, /*hidden argument*/NULL);
uint64_t* L_52 = V_12;
uint64_t L_53 = V_14;
uint64_t L_54 = V_14;
IL2CPP_RUNTIME_CLASS_INIT(SpookyHash_t14B083DD16DC52DFD6B6D22DCD3DAFD141EE7662_il2cpp_TypeInfo_var);
SpookyHash_memset_m358C82329892DAD10412D61638E016F70A3A1E17((void*)(void*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_52, (intptr_t)((uintptr_t)L_53))), 0, ((int64_t)il2cpp_codegen_subtract((int64_t)((int64_t)((int64_t)((int32_t)96))), (int64_t)L_54)), /*hidden argument*/NULL);
uint64_t* L_55 = V_12;
uint64_t L_56 = V_14;
*((int8_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_55, (int32_t)((int32_t)95)))) = (int8_t)((int32_t)((uint8_t)L_56));
uint64_t* L_57 = V_12;
SpookyHash_End_mD8DCBF74F1D68089B77564FEC70B06265B6262C3((uint64_t*)(uint64_t*)L_57, (uint64_t*)(&V_0), (uint64_t*)(&V_1), (uint64_t*)(&V_2), (uint64_t*)(&V_3), (uint64_t*)(&V_4), (uint64_t*)(&V_5), (uint64_t*)(&V_6), (uint64_t*)(&V_7), (uint64_t*)(&V_8), (uint64_t*)(&V_9), (uint64_t*)(&V_10), (uint64_t*)(&V_11), /*hidden argument*/NULL);
uint64_t* L_58 = ___hash12;
uint64_t L_59 = V_0;
*((int64_t*)L_58) = (int64_t)L_59;
uint64_t* L_60 = ___hash23;
uint64_t L_61 = V_1;
*((int64_t*)L_60) = (int64_t)L_61;
}
IL_018e:
{
return;
}
}
// System.Void UnityEngine.SpookyHash::End(System.UInt64*,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_End_mD8DCBF74F1D68089B77564FEC70B06265B6262C3 (uint64_t* ___data0, uint64_t* ___h01, uint64_t* ___h12, uint64_t* ___h23, uint64_t* ___h34, uint64_t* ___h45, uint64_t* ___h56, uint64_t* ___h67, uint64_t* ___h78, uint64_t* ___h89, uint64_t* ___h910, uint64_t* ___h1011, uint64_t* ___h1112, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpookyHash_t14B083DD16DC52DFD6B6D22DCD3DAFD141EE7662_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
uint64_t* L_0 = ___h01;
uint64_t* L_1 = ___h01;
int64_t L_2 = *((int64_t*)L_1);
uint64_t* L_3 = ___data0;
int64_t L_4 = *((int64_t*)L_3);
*((int64_t*)L_0) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_2, (int64_t)L_4));
uint64_t* L_5 = ___h12;
uint64_t* L_6 = ___h12;
int64_t L_7 = *((int64_t*)L_6);
uint64_t* L_8 = ___data0;
int64_t L_9 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_8, (int32_t)8)));
*((int64_t*)L_5) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_7, (int64_t)L_9));
uint64_t* L_10 = ___h23;
uint64_t* L_11 = ___h23;
int64_t L_12 = *((int64_t*)L_11);
uint64_t* L_13 = ___data0;
int64_t L_14 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_13, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)2), (int32_t)8)))));
*((int64_t*)L_10) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_12, (int64_t)L_14));
uint64_t* L_15 = ___h34;
uint64_t* L_16 = ___h34;
int64_t L_17 = *((int64_t*)L_16);
uint64_t* L_18 = ___data0;
int64_t L_19 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_18, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)3), (int32_t)8)))));
*((int64_t*)L_15) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_17, (int64_t)L_19));
uint64_t* L_20 = ___h45;
uint64_t* L_21 = ___h45;
int64_t L_22 = *((int64_t*)L_21);
uint64_t* L_23 = ___data0;
int64_t L_24 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_23, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)4), (int32_t)8)))));
*((int64_t*)L_20) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_22, (int64_t)L_24));
uint64_t* L_25 = ___h56;
uint64_t* L_26 = ___h56;
int64_t L_27 = *((int64_t*)L_26);
uint64_t* L_28 = ___data0;
int64_t L_29 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_28, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)5), (int32_t)8)))));
*((int64_t*)L_25) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_27, (int64_t)L_29));
uint64_t* L_30 = ___h67;
uint64_t* L_31 = ___h67;
int64_t L_32 = *((int64_t*)L_31);
uint64_t* L_33 = ___data0;
int64_t L_34 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_33, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)6), (int32_t)8)))));
*((int64_t*)L_30) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_32, (int64_t)L_34));
uint64_t* L_35 = ___h78;
uint64_t* L_36 = ___h78;
int64_t L_37 = *((int64_t*)L_36);
uint64_t* L_38 = ___data0;
int64_t L_39 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_38, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)7), (int32_t)8)))));
*((int64_t*)L_35) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_37, (int64_t)L_39));
uint64_t* L_40 = ___h89;
uint64_t* L_41 = ___h89;
int64_t L_42 = *((int64_t*)L_41);
uint64_t* L_43 = ___data0;
int64_t L_44 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_43, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)8), (int32_t)8)))));
*((int64_t*)L_40) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_42, (int64_t)L_44));
uint64_t* L_45 = ___h910;
uint64_t* L_46 = ___h910;
int64_t L_47 = *((int64_t*)L_46);
uint64_t* L_48 = ___data0;
int64_t L_49 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_48, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)((int32_t)9)), (int32_t)8)))));
*((int64_t*)L_45) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_47, (int64_t)L_49));
uint64_t* L_50 = ___h1011;
uint64_t* L_51 = ___h1011;
int64_t L_52 = *((int64_t*)L_51);
uint64_t* L_53 = ___data0;
int64_t L_54 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_53, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)((int32_t)10)), (int32_t)8)))));
*((int64_t*)L_50) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_52, (int64_t)L_54));
uint64_t* L_55 = ___h1112;
uint64_t* L_56 = ___h1112;
int64_t L_57 = *((int64_t*)L_56);
uint64_t* L_58 = ___data0;
int64_t L_59 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_58, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)((int32_t)11)), (int32_t)8)))));
*((int64_t*)L_55) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_57, (int64_t)L_59));
uint64_t* L_60 = ___h01;
uint64_t* L_61 = ___h12;
uint64_t* L_62 = ___h23;
uint64_t* L_63 = ___h34;
uint64_t* L_64 = ___h45;
uint64_t* L_65 = ___h56;
uint64_t* L_66 = ___h67;
uint64_t* L_67 = ___h78;
uint64_t* L_68 = ___h89;
uint64_t* L_69 = ___h910;
uint64_t* L_70 = ___h1011;
uint64_t* L_71 = ___h1112;
IL2CPP_RUNTIME_CLASS_INIT(SpookyHash_t14B083DD16DC52DFD6B6D22DCD3DAFD141EE7662_il2cpp_TypeInfo_var);
SpookyHash_EndPartial_m1DA822AADC89E68D3623F60BB7CB5CF826431B89((uint64_t*)L_60, (uint64_t*)L_61, (uint64_t*)L_62, (uint64_t*)L_63, (uint64_t*)L_64, (uint64_t*)L_65, (uint64_t*)L_66, (uint64_t*)L_67, (uint64_t*)L_68, (uint64_t*)L_69, (uint64_t*)L_70, (uint64_t*)L_71, /*hidden argument*/NULL);
uint64_t* L_72 = ___h01;
uint64_t* L_73 = ___h12;
uint64_t* L_74 = ___h23;
uint64_t* L_75 = ___h34;
uint64_t* L_76 = ___h45;
uint64_t* L_77 = ___h56;
uint64_t* L_78 = ___h67;
uint64_t* L_79 = ___h78;
uint64_t* L_80 = ___h89;
uint64_t* L_81 = ___h910;
uint64_t* L_82 = ___h1011;
uint64_t* L_83 = ___h1112;
SpookyHash_EndPartial_m1DA822AADC89E68D3623F60BB7CB5CF826431B89((uint64_t*)L_72, (uint64_t*)L_73, (uint64_t*)L_74, (uint64_t*)L_75, (uint64_t*)L_76, (uint64_t*)L_77, (uint64_t*)L_78, (uint64_t*)L_79, (uint64_t*)L_80, (uint64_t*)L_81, (uint64_t*)L_82, (uint64_t*)L_83, /*hidden argument*/NULL);
uint64_t* L_84 = ___h01;
uint64_t* L_85 = ___h12;
uint64_t* L_86 = ___h23;
uint64_t* L_87 = ___h34;
uint64_t* L_88 = ___h45;
uint64_t* L_89 = ___h56;
uint64_t* L_90 = ___h67;
uint64_t* L_91 = ___h78;
uint64_t* L_92 = ___h89;
uint64_t* L_93 = ___h910;
uint64_t* L_94 = ___h1011;
uint64_t* L_95 = ___h1112;
SpookyHash_EndPartial_m1DA822AADC89E68D3623F60BB7CB5CF826431B89((uint64_t*)L_84, (uint64_t*)L_85, (uint64_t*)L_86, (uint64_t*)L_87, (uint64_t*)L_88, (uint64_t*)L_89, (uint64_t*)L_90, (uint64_t*)L_91, (uint64_t*)L_92, (uint64_t*)L_93, (uint64_t*)L_94, (uint64_t*)L_95, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.SpookyHash::EndPartial(System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_EndPartial_m1DA822AADC89E68D3623F60BB7CB5CF826431B89 (uint64_t* ___h00, uint64_t* ___h11, uint64_t* ___h22, uint64_t* ___h33, uint64_t* ___h44, uint64_t* ___h55, uint64_t* ___h66, uint64_t* ___h77, uint64_t* ___h88, uint64_t* ___h99, uint64_t* ___h1010, uint64_t* ___h1111, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpookyHash_t14B083DD16DC52DFD6B6D22DCD3DAFD141EE7662_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
uint64_t* L_0 = ___h1111;
uint64_t* L_1 = ___h1111;
int64_t L_2 = *((int64_t*)L_1);
uint64_t* L_3 = ___h11;
int64_t L_4 = *((int64_t*)L_3);
*((int64_t*)L_0) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_2, (int64_t)L_4));
uint64_t* L_5 = ___h22;
uint64_t* L_6 = ___h22;
int64_t L_7 = *((int64_t*)L_6);
uint64_t* L_8 = ___h1111;
int64_t L_9 = *((int64_t*)L_8);
*((int64_t*)L_5) = (int64_t)((int64_t)((int64_t)L_7^(int64_t)L_9));
uint64_t* L_10 = ___h11;
IL2CPP_RUNTIME_CLASS_INIT(SpookyHash_t14B083DD16DC52DFD6B6D22DCD3DAFD141EE7662_il2cpp_TypeInfo_var);
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_10, ((int32_t)44), /*hidden argument*/NULL);
uint64_t* L_11 = ___h00;
uint64_t* L_12 = ___h00;
int64_t L_13 = *((int64_t*)L_12);
uint64_t* L_14 = ___h22;
int64_t L_15 = *((int64_t*)L_14);
*((int64_t*)L_11) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_13, (int64_t)L_15));
uint64_t* L_16 = ___h33;
uint64_t* L_17 = ___h33;
int64_t L_18 = *((int64_t*)L_17);
uint64_t* L_19 = ___h00;
int64_t L_20 = *((int64_t*)L_19);
*((int64_t*)L_16) = (int64_t)((int64_t)((int64_t)L_18^(int64_t)L_20));
uint64_t* L_21 = ___h22;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_21, ((int32_t)15), /*hidden argument*/NULL);
uint64_t* L_22 = ___h11;
uint64_t* L_23 = ___h11;
int64_t L_24 = *((int64_t*)L_23);
uint64_t* L_25 = ___h33;
int64_t L_26 = *((int64_t*)L_25);
*((int64_t*)L_22) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_24, (int64_t)L_26));
uint64_t* L_27 = ___h44;
uint64_t* L_28 = ___h44;
int64_t L_29 = *((int64_t*)L_28);
uint64_t* L_30 = ___h11;
int64_t L_31 = *((int64_t*)L_30);
*((int64_t*)L_27) = (int64_t)((int64_t)((int64_t)L_29^(int64_t)L_31));
uint64_t* L_32 = ___h33;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_32, ((int32_t)34), /*hidden argument*/NULL);
uint64_t* L_33 = ___h22;
uint64_t* L_34 = ___h22;
int64_t L_35 = *((int64_t*)L_34);
uint64_t* L_36 = ___h44;
int64_t L_37 = *((int64_t*)L_36);
*((int64_t*)L_33) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_35, (int64_t)L_37));
uint64_t* L_38 = ___h55;
uint64_t* L_39 = ___h55;
int64_t L_40 = *((int64_t*)L_39);
uint64_t* L_41 = ___h22;
int64_t L_42 = *((int64_t*)L_41);
*((int64_t*)L_38) = (int64_t)((int64_t)((int64_t)L_40^(int64_t)L_42));
uint64_t* L_43 = ___h44;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_43, ((int32_t)21), /*hidden argument*/NULL);
uint64_t* L_44 = ___h33;
uint64_t* L_45 = ___h33;
int64_t L_46 = *((int64_t*)L_45);
uint64_t* L_47 = ___h55;
int64_t L_48 = *((int64_t*)L_47);
*((int64_t*)L_44) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_46, (int64_t)L_48));
uint64_t* L_49 = ___h66;
uint64_t* L_50 = ___h66;
int64_t L_51 = *((int64_t*)L_50);
uint64_t* L_52 = ___h33;
int64_t L_53 = *((int64_t*)L_52);
*((int64_t*)L_49) = (int64_t)((int64_t)((int64_t)L_51^(int64_t)L_53));
uint64_t* L_54 = ___h55;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_54, ((int32_t)38), /*hidden argument*/NULL);
uint64_t* L_55 = ___h44;
uint64_t* L_56 = ___h44;
int64_t L_57 = *((int64_t*)L_56);
uint64_t* L_58 = ___h66;
int64_t L_59 = *((int64_t*)L_58);
*((int64_t*)L_55) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_57, (int64_t)L_59));
uint64_t* L_60 = ___h77;
uint64_t* L_61 = ___h77;
int64_t L_62 = *((int64_t*)L_61);
uint64_t* L_63 = ___h44;
int64_t L_64 = *((int64_t*)L_63);
*((int64_t*)L_60) = (int64_t)((int64_t)((int64_t)L_62^(int64_t)L_64));
uint64_t* L_65 = ___h66;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_65, ((int32_t)33), /*hidden argument*/NULL);
uint64_t* L_66 = ___h55;
uint64_t* L_67 = ___h55;
int64_t L_68 = *((int64_t*)L_67);
uint64_t* L_69 = ___h77;
int64_t L_70 = *((int64_t*)L_69);
*((int64_t*)L_66) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_68, (int64_t)L_70));
uint64_t* L_71 = ___h88;
uint64_t* L_72 = ___h88;
int64_t L_73 = *((int64_t*)L_72);
uint64_t* L_74 = ___h55;
int64_t L_75 = *((int64_t*)L_74);
*((int64_t*)L_71) = (int64_t)((int64_t)((int64_t)L_73^(int64_t)L_75));
uint64_t* L_76 = ___h77;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_76, ((int32_t)10), /*hidden argument*/NULL);
uint64_t* L_77 = ___h66;
uint64_t* L_78 = ___h66;
int64_t L_79 = *((int64_t*)L_78);
uint64_t* L_80 = ___h88;
int64_t L_81 = *((int64_t*)L_80);
*((int64_t*)L_77) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_79, (int64_t)L_81));
uint64_t* L_82 = ___h99;
uint64_t* L_83 = ___h99;
int64_t L_84 = *((int64_t*)L_83);
uint64_t* L_85 = ___h66;
int64_t L_86 = *((int64_t*)L_85);
*((int64_t*)L_82) = (int64_t)((int64_t)((int64_t)L_84^(int64_t)L_86));
uint64_t* L_87 = ___h88;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_87, ((int32_t)13), /*hidden argument*/NULL);
uint64_t* L_88 = ___h77;
uint64_t* L_89 = ___h77;
int64_t L_90 = *((int64_t*)L_89);
uint64_t* L_91 = ___h99;
int64_t L_92 = *((int64_t*)L_91);
*((int64_t*)L_88) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_90, (int64_t)L_92));
uint64_t* L_93 = ___h1010;
uint64_t* L_94 = ___h1010;
int64_t L_95 = *((int64_t*)L_94);
uint64_t* L_96 = ___h77;
int64_t L_97 = *((int64_t*)L_96);
*((int64_t*)L_93) = (int64_t)((int64_t)((int64_t)L_95^(int64_t)L_97));
uint64_t* L_98 = ___h99;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_98, ((int32_t)38), /*hidden argument*/NULL);
uint64_t* L_99 = ___h88;
uint64_t* L_100 = ___h88;
int64_t L_101 = *((int64_t*)L_100);
uint64_t* L_102 = ___h1010;
int64_t L_103 = *((int64_t*)L_102);
*((int64_t*)L_99) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_101, (int64_t)L_103));
uint64_t* L_104 = ___h1111;
uint64_t* L_105 = ___h1111;
int64_t L_106 = *((int64_t*)L_105);
uint64_t* L_107 = ___h88;
int64_t L_108 = *((int64_t*)L_107);
*((int64_t*)L_104) = (int64_t)((int64_t)((int64_t)L_106^(int64_t)L_108));
uint64_t* L_109 = ___h1010;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_109, ((int32_t)53), /*hidden argument*/NULL);
uint64_t* L_110 = ___h99;
uint64_t* L_111 = ___h99;
int64_t L_112 = *((int64_t*)L_111);
uint64_t* L_113 = ___h1111;
int64_t L_114 = *((int64_t*)L_113);
*((int64_t*)L_110) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_112, (int64_t)L_114));
uint64_t* L_115 = ___h00;
uint64_t* L_116 = ___h00;
int64_t L_117 = *((int64_t*)L_116);
uint64_t* L_118 = ___h99;
int64_t L_119 = *((int64_t*)L_118);
*((int64_t*)L_115) = (int64_t)((int64_t)((int64_t)L_117^(int64_t)L_119));
uint64_t* L_120 = ___h1111;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_120, ((int32_t)42), /*hidden argument*/NULL);
uint64_t* L_121 = ___h1010;
uint64_t* L_122 = ___h1010;
int64_t L_123 = *((int64_t*)L_122);
uint64_t* L_124 = ___h00;
int64_t L_125 = *((int64_t*)L_124);
*((int64_t*)L_121) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_123, (int64_t)L_125));
uint64_t* L_126 = ___h11;
uint64_t* L_127 = ___h11;
int64_t L_128 = *((int64_t*)L_127);
uint64_t* L_129 = ___h1010;
int64_t L_130 = *((int64_t*)L_129);
*((int64_t*)L_126) = (int64_t)((int64_t)((int64_t)L_128^(int64_t)L_130));
uint64_t* L_131 = ___h00;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_131, ((int32_t)54), /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.SpookyHash::Rot64(System.UInt64&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893 (uint64_t* ___x0, int32_t ___k1, const RuntimeMethod* method)
{
{
uint64_t* L_0 = ___x0;
uint64_t* L_1 = ___x0;
int64_t L_2 = *((int64_t*)L_1);
int32_t L_3 = ___k1;
uint64_t* L_4 = ___x0;
int64_t L_5 = *((int64_t*)L_4);
int32_t L_6 = ___k1;
*((int64_t*)L_0) = (int64_t)((int64_t)((int64_t)((int64_t)((int64_t)L_2<<(int32_t)((int32_t)((int32_t)L_3&(int32_t)((int32_t)63)))))|(int64_t)((int64_t)((uint64_t)L_5>>((int32_t)((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)64), (int32_t)L_6))&(int32_t)((int32_t)63)))))));
return;
}
}
// System.Void UnityEngine.SpookyHash::Short(System.Void*,System.UInt64,System.UInt64*,System.UInt64*)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_Short_mAB11D1C4FEC7E6BCD23D3C6BF1157B450F0CE0C3 (void* ___message0, uint64_t ___length1, uint64_t* ___hash12, uint64_t* ___hash23, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpookyHash_t14B083DD16DC52DFD6B6D22DCD3DAFD141EE7662_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
uint64_t* V_0 = NULL;
U_tEA9A82EE61C5DDF7656EA5DDFCB15367A0BE3ADB V_1;
memset((&V_1), 0, sizeof(V_1));
uint64_t V_2 = 0;
uint64_t V_3 = 0;
uint64_t V_4 = 0;
uint64_t V_5 = 0;
uint64_t V_6 = 0;
bool V_7 = false;
bool V_8 = false;
uint64_t* V_9 = NULL;
bool V_10 = false;
bool V_11 = false;
uint64_t V_12 = 0;
uint64_t V_13 = 0;
int32_t G_B3_0 = 0;
uint64_t G_B14_0 = 0;
uint64_t G_B13_0 = 0;
{
int8_t* L_0 = (int8_t*) alloca(((uintptr_t)((int32_t)192)));
memset(L_0, 0, ((uintptr_t)((int32_t)192)));
V_0 = (uint64_t*)(L_0);
void* L_1 = ___message0;
U__ctor_m29915B03ADD0CB26085DB325B7FC87C4A5134C01((U_tEA9A82EE61C5DDF7656EA5DDFCB15367A0BE3ADB *)(&V_1), (uint16_t*)(uint16_t*)L_1, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(SpookyHash_t14B083DD16DC52DFD6B6D22DCD3DAFD141EE7662_il2cpp_TypeInfo_var);
bool L_2 = ((SpookyHash_t14B083DD16DC52DFD6B6D22DCD3DAFD141EE7662_StaticFields*)il2cpp_codegen_static_fields_for(SpookyHash_t14B083DD16DC52DFD6B6D22DCD3DAFD141EE7662_il2cpp_TypeInfo_var))->get_AllowUnalignedRead_0();
if (L_2)
{
goto IL_0028;
}
}
{
U_tEA9A82EE61C5DDF7656EA5DDFCB15367A0BE3ADB L_3 = V_1;
uint64_t L_4 = L_3.get_i_3();
G_B3_0 = ((!(((uint64_t)((int64_t)((int64_t)L_4&(int64_t)((int64_t)((int64_t)7))))) <= ((uint64_t)((int64_t)((int64_t)0)))))? 1 : 0);
goto IL_0029;
}
IL_0028:
{
G_B3_0 = 0;
}
IL_0029:
{
V_7 = (bool)G_B3_0;
bool L_5 = V_7;
if (!L_5)
{
goto IL_0042;
}
}
{
uint64_t* L_6 = V_0;
void* L_7 = ___message0;
uint64_t L_8 = ___length1;
UnsafeUtility_MemCpy_m8E335BAB1C2A8483AF8531CE8464C6A69BB98C1B((void*)(void*)L_6, (void*)(void*)L_7, L_8, /*hidden argument*/NULL);
uint64_t* L_9 = V_0;
(&V_1)->set_p64_2((uint64_t*)L_9);
}
IL_0042:
{
uint64_t L_10 = ___length1;
V_2 = ((int64_t)((uint64_t)(int64_t)L_10%(uint64_t)(int64_t)((int64_t)((int64_t)((int32_t)32)))));
uint64_t* L_11 = ___hash12;
int64_t L_12 = *((int64_t*)L_11);
V_3 = L_12;
uint64_t* L_13 = ___hash23;
int64_t L_14 = *((int64_t*)L_13);
V_4 = L_14;
V_5 = ((int64_t)-2401053088876216593LL);
V_6 = ((int64_t)-2401053088876216593LL);
uint64_t L_15 = ___length1;
V_8 = (bool)((!(((uint64_t)L_15) <= ((uint64_t)((int64_t)((int64_t)((int32_t)15))))))? 1 : 0);
bool L_16 = V_8;
if (!L_16)
{
goto IL_0144;
}
}
{
U_tEA9A82EE61C5DDF7656EA5DDFCB15367A0BE3ADB L_17 = V_1;
uint64_t* L_18 = L_17.get_p64_2();
uint64_t L_19 = ___length1;
V_9 = (uint64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_18, (intptr_t)((uintptr_t)((int64_t)il2cpp_codegen_multiply((int64_t)((int64_t)il2cpp_codegen_multiply((int64_t)((int64_t)((uint64_t)(int64_t)L_19/(uint64_t)(int64_t)((int64_t)((int64_t)((int32_t)32))))), (int64_t)((int64_t)((int64_t)4)))), (int64_t)((int64_t)((int64_t)8)))))));
goto IL_00e5;
}
IL_008c:
{
uint64_t L_20 = V_5;
U_tEA9A82EE61C5DDF7656EA5DDFCB15367A0BE3ADB L_21 = V_1;
uint64_t* L_22 = L_21.get_p64_2();
int64_t L_23 = *((int64_t*)L_22);
V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_20, (int64_t)L_23));
uint64_t L_24 = V_6;
U_tEA9A82EE61C5DDF7656EA5DDFCB15367A0BE3ADB L_25 = V_1;
uint64_t* L_26 = L_25.get_p64_2();
int64_t L_27 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_26, (int32_t)8)));
V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_24, (int64_t)L_27));
IL2CPP_RUNTIME_CLASS_INIT(SpookyHash_t14B083DD16DC52DFD6B6D22DCD3DAFD141EE7662_il2cpp_TypeInfo_var);
SpookyHash_ShortMix_m64D458EA9A9CF89B9EB8FC07DE68320DCD902C50((uint64_t*)(&V_3), (uint64_t*)(&V_4), (uint64_t*)(&V_5), (uint64_t*)(&V_6), /*hidden argument*/NULL);
uint64_t L_28 = V_3;
U_tEA9A82EE61C5DDF7656EA5DDFCB15367A0BE3ADB L_29 = V_1;
uint64_t* L_30 = L_29.get_p64_2();
int64_t L_31 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_30, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)2), (int32_t)8)))));
V_3 = ((int64_t)il2cpp_codegen_add((int64_t)L_28, (int64_t)L_31));
uint64_t L_32 = V_4;
U_tEA9A82EE61C5DDF7656EA5DDFCB15367A0BE3ADB L_33 = V_1;
uint64_t* L_34 = L_33.get_p64_2();
int64_t L_35 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_34, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)3), (int32_t)8)))));
V_4 = ((int64_t)il2cpp_codegen_add((int64_t)L_32, (int64_t)L_35));
uint64_t** L_36 = (&V_1)->get_address_of_p64_2();
uint64_t** L_37 = L_36;
*((intptr_t*)L_37) = (intptr_t)((intptr_t)il2cpp_codegen_add((intptr_t)(*((intptr_t*)L_37)), (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)4), (int32_t)8))));
}
IL_00e5:
{
U_tEA9A82EE61C5DDF7656EA5DDFCB15367A0BE3ADB L_38 = V_1;
uint64_t* L_39 = L_38.get_p64_2();
uint64_t* L_40 = V_9;
V_10 = (bool)((!(((uintptr_t)L_39) >= ((uintptr_t)L_40)))? 1 : 0);
bool L_41 = V_10;
if (L_41)
{
goto IL_008c;
}
}
{
uint64_t L_42 = V_2;
V_11 = (bool)((((int32_t)((!(((uint64_t)L_42) >= ((uint64_t)((int64_t)((int64_t)((int32_t)16))))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_43 = V_11;
if (!L_43)
{
goto IL_0143;
}
}
{
uint64_t L_44 = V_5;
U_tEA9A82EE61C5DDF7656EA5DDFCB15367A0BE3ADB L_45 = V_1;
uint64_t* L_46 = L_45.get_p64_2();
int64_t L_47 = *((int64_t*)L_46);
V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_44, (int64_t)L_47));
uint64_t L_48 = V_6;
U_tEA9A82EE61C5DDF7656EA5DDFCB15367A0BE3ADB L_49 = V_1;
uint64_t* L_50 = L_49.get_p64_2();
int64_t L_51 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_50, (int32_t)8)));
V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_48, (int64_t)L_51));
IL2CPP_RUNTIME_CLASS_INIT(SpookyHash_t14B083DD16DC52DFD6B6D22DCD3DAFD141EE7662_il2cpp_TypeInfo_var);
SpookyHash_ShortMix_m64D458EA9A9CF89B9EB8FC07DE68320DCD902C50((uint64_t*)(&V_3), (uint64_t*)(&V_4), (uint64_t*)(&V_5), (uint64_t*)(&V_6), /*hidden argument*/NULL);
uint64_t** L_52 = (&V_1)->get_address_of_p64_2();
uint64_t** L_53 = L_52;
*((intptr_t*)L_53) = (intptr_t)((intptr_t)il2cpp_codegen_add((intptr_t)(*((intptr_t*)L_53)), (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)2), (int32_t)8))));
uint64_t L_54 = V_2;
V_2 = ((int64_t)il2cpp_codegen_subtract((int64_t)L_54, (int64_t)((int64_t)((int64_t)((int32_t)16)))));
}
IL_0143:
{
}
IL_0144:
{
uint64_t L_55 = V_6;
uint64_t L_56 = ___length1;
V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_55, (int64_t)((int64_t)((int64_t)L_56<<(int32_t)((int32_t)56)))));
uint64_t L_57 = V_2;
V_13 = L_57;
uint64_t L_58 = V_13;
V_12 = L_58;
uint64_t L_59 = V_12;
uint64_t L_60 = L_59;
G_B13_0 = L_60;
if ((!(((uint64_t)L_60) > ((uint64_t)((int64_t)((int64_t)((int32_t)15)))))))
{
G_B14_0 = L_60;
goto IL_0162;
}
}
{
goto IL_02f9;
}
IL_0162:
{
switch (((int32_t)((uint32_t)G_B14_0)))
{
case 0:
{
goto IL_02db;
}
case 1:
{
goto IL_02cc;
}
case 2:
{
goto IL_02b9;
}
case 3:
{
goto IL_02a5;
}
case 4:
{
goto IL_0296;
}
case 5:
{
goto IL_0282;
}
case 6:
{
goto IL_026e;
}
case 7:
{
goto IL_025a;
}
case 8:
{
goto IL_0249;
}
case 9:
{
goto IL_0238;
}
case 10:
{
goto IL_0224;
}
case 11:
{
goto IL_020f;
}
case 12:
{
goto IL_01ec;
}
case 13:
{
goto IL_01d7;
}
case 14:
{
goto IL_01c2;
}
case 15:
{
goto IL_01ad;
}
}
}
{
goto IL_02f9;
}
IL_01ad:
{
uint64_t L_61 = V_6;
U_tEA9A82EE61C5DDF7656EA5DDFCB15367A0BE3ADB L_62 = V_1;
uint8_t* L_63 = L_62.get_p8_0();
int32_t L_64 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_63, (int32_t)((int32_t)14))));
V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_61, (int64_t)((int64_t)((int64_t)((int64_t)((uint64_t)((uint32_t)((uint32_t)L_64))))<<(int32_t)((int32_t)48)))));
goto IL_01c2;
}
IL_01c2:
{
uint64_t L_65 = V_6;
U_tEA9A82EE61C5DDF7656EA5DDFCB15367A0BE3ADB L_66 = V_1;
uint8_t* L_67 = L_66.get_p8_0();
int32_t L_68 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_67, (int32_t)((int32_t)13))));
V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_65, (int64_t)((int64_t)((int64_t)((int64_t)((uint64_t)((uint32_t)((uint32_t)L_68))))<<(int32_t)((int32_t)40)))));
goto IL_01d7;
}
IL_01d7:
{
uint64_t L_69 = V_6;
U_tEA9A82EE61C5DDF7656EA5DDFCB15367A0BE3ADB L_70 = V_1;
uint8_t* L_71 = L_70.get_p8_0();
int32_t L_72 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_71, (int32_t)((int32_t)12))));
V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_69, (int64_t)((int64_t)((int64_t)((int64_t)((uint64_t)((uint32_t)((uint32_t)L_72))))<<(int32_t)((int32_t)32)))));
goto IL_01ec;
}
IL_01ec:
{
uint64_t L_73 = V_6;
U_tEA9A82EE61C5DDF7656EA5DDFCB15367A0BE3ADB L_74 = V_1;
uint32_t* L_75 = L_74.get_p32_1();
int32_t L_76 = *((uint32_t*)((uint32_t*)il2cpp_codegen_add((intptr_t)L_75, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)2), (int32_t)4)))));
V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_73, (int64_t)((int64_t)((uint64_t)((uint32_t)((uint32_t)L_76))))));
uint64_t L_77 = V_5;
U_tEA9A82EE61C5DDF7656EA5DDFCB15367A0BE3ADB L_78 = V_1;
uint64_t* L_79 = L_78.get_p64_2();
int64_t L_80 = *((int64_t*)L_79);
V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_77, (int64_t)L_80));
goto IL_02f9;
}
IL_020f:
{
uint64_t L_81 = V_6;
U_tEA9A82EE61C5DDF7656EA5DDFCB15367A0BE3ADB L_82 = V_1;
uint8_t* L_83 = L_82.get_p8_0();
int32_t L_84 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_83, (int32_t)((int32_t)10))));
V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_81, (int64_t)((int64_t)((int64_t)((int64_t)((uint64_t)((uint32_t)((uint32_t)L_84))))<<(int32_t)((int32_t)16)))));
goto IL_0224;
}
IL_0224:
{
uint64_t L_85 = V_6;
U_tEA9A82EE61C5DDF7656EA5DDFCB15367A0BE3ADB L_86 = V_1;
uint8_t* L_87 = L_86.get_p8_0();
int32_t L_88 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_87, (int32_t)((int32_t)9))));
V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_85, (int64_t)((int64_t)((int64_t)((int64_t)((uint64_t)((uint32_t)((uint32_t)L_88))))<<(int32_t)8))));
goto IL_0238;
}
IL_0238:
{
uint64_t L_89 = V_6;
U_tEA9A82EE61C5DDF7656EA5DDFCB15367A0BE3ADB L_90 = V_1;
uint8_t* L_91 = L_90.get_p8_0();
int32_t L_92 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_91, (int32_t)8)));
V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_89, (int64_t)((int64_t)((uint64_t)((uint32_t)((uint32_t)L_92))))));
goto IL_0249;
}
IL_0249:
{
uint64_t L_93 = V_5;
U_tEA9A82EE61C5DDF7656EA5DDFCB15367A0BE3ADB L_94 = V_1;
uint64_t* L_95 = L_94.get_p64_2();
int64_t L_96 = *((int64_t*)L_95);
V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_93, (int64_t)L_96));
goto IL_02f9;
}
IL_025a:
{
uint64_t L_97 = V_5;
U_tEA9A82EE61C5DDF7656EA5DDFCB15367A0BE3ADB L_98 = V_1;
uint8_t* L_99 = L_98.get_p8_0();
int32_t L_100 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_99, (int32_t)6)));
V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_97, (int64_t)((int64_t)((int64_t)((int64_t)((uint64_t)((uint32_t)((uint32_t)L_100))))<<(int32_t)((int32_t)48)))));
goto IL_026e;
}
IL_026e:
{
uint64_t L_101 = V_5;
U_tEA9A82EE61C5DDF7656EA5DDFCB15367A0BE3ADB L_102 = V_1;
uint8_t* L_103 = L_102.get_p8_0();
int32_t L_104 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_103, (int32_t)5)));
V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_101, (int64_t)((int64_t)((int64_t)((int64_t)((uint64_t)((uint32_t)((uint32_t)L_104))))<<(int32_t)((int32_t)40)))));
goto IL_0282;
}
IL_0282:
{
uint64_t L_105 = V_5;
U_tEA9A82EE61C5DDF7656EA5DDFCB15367A0BE3ADB L_106 = V_1;
uint8_t* L_107 = L_106.get_p8_0();
int32_t L_108 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_107, (int32_t)4)));
V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_105, (int64_t)((int64_t)((int64_t)((int64_t)((uint64_t)((uint32_t)((uint32_t)L_108))))<<(int32_t)((int32_t)32)))));
goto IL_0296;
}
IL_0296:
{
uint64_t L_109 = V_5;
U_tEA9A82EE61C5DDF7656EA5DDFCB15367A0BE3ADB L_110 = V_1;
uint32_t* L_111 = L_110.get_p32_1();
int32_t L_112 = *((uint32_t*)L_111);
V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_109, (int64_t)((int64_t)((uint64_t)((uint32_t)((uint32_t)L_112))))));
goto IL_02f9;
}
IL_02a5:
{
uint64_t L_113 = V_5;
U_tEA9A82EE61C5DDF7656EA5DDFCB15367A0BE3ADB L_114 = V_1;
uint8_t* L_115 = L_114.get_p8_0();
int32_t L_116 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_115, (int32_t)2)));
V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_113, (int64_t)((int64_t)((int64_t)((int64_t)((uint64_t)((uint32_t)((uint32_t)L_116))))<<(int32_t)((int32_t)16)))));
goto IL_02b9;
}
IL_02b9:
{
uint64_t L_117 = V_5;
U_tEA9A82EE61C5DDF7656EA5DDFCB15367A0BE3ADB L_118 = V_1;
uint8_t* L_119 = L_118.get_p8_0();
int32_t L_120 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_119, (int32_t)1)));
V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_117, (int64_t)((int64_t)((int64_t)((int64_t)((uint64_t)((uint32_t)((uint32_t)L_120))))<<(int32_t)8))));
goto IL_02cc;
}
IL_02cc:
{
uint64_t L_121 = V_5;
U_tEA9A82EE61C5DDF7656EA5DDFCB15367A0BE3ADB L_122 = V_1;
uint8_t* L_123 = L_122.get_p8_0();
int32_t L_124 = *((uint8_t*)L_123);
V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_121, (int64_t)((int64_t)((uint64_t)((uint32_t)((uint32_t)L_124))))));
goto IL_02f9;
}
IL_02db:
{
uint64_t L_125 = V_5;
V_5 = ((int64_t)il2cpp_codegen_add((int64_t)L_125, (int64_t)((int64_t)-2401053088876216593LL)));
uint64_t L_126 = V_6;
V_6 = ((int64_t)il2cpp_codegen_add((int64_t)L_126, (int64_t)((int64_t)-2401053088876216593LL)));
goto IL_02f9;
}
IL_02f9:
{
IL2CPP_RUNTIME_CLASS_INIT(SpookyHash_t14B083DD16DC52DFD6B6D22DCD3DAFD141EE7662_il2cpp_TypeInfo_var);
SpookyHash_ShortEnd_m74643C27A1974AB3780D058857DE1B8286028C25((uint64_t*)(&V_3), (uint64_t*)(&V_4), (uint64_t*)(&V_5), (uint64_t*)(&V_6), /*hidden argument*/NULL);
uint64_t* L_127 = ___hash12;
uint64_t L_128 = V_3;
*((int64_t*)L_127) = (int64_t)L_128;
uint64_t* L_129 = ___hash23;
uint64_t L_130 = V_4;
*((int64_t*)L_129) = (int64_t)L_130;
return;
}
}
// System.Void UnityEngine.SpookyHash::ShortMix(System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_ShortMix_m64D458EA9A9CF89B9EB8FC07DE68320DCD902C50 (uint64_t* ___h00, uint64_t* ___h11, uint64_t* ___h22, uint64_t* ___h33, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpookyHash_t14B083DD16DC52DFD6B6D22DCD3DAFD141EE7662_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
uint64_t* L_0 = ___h22;
IL2CPP_RUNTIME_CLASS_INIT(SpookyHash_t14B083DD16DC52DFD6B6D22DCD3DAFD141EE7662_il2cpp_TypeInfo_var);
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_0, ((int32_t)50), /*hidden argument*/NULL);
uint64_t* L_1 = ___h22;
uint64_t* L_2 = ___h22;
int64_t L_3 = *((int64_t*)L_2);
uint64_t* L_4 = ___h33;
int64_t L_5 = *((int64_t*)L_4);
*((int64_t*)L_1) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_3, (int64_t)L_5));
uint64_t* L_6 = ___h00;
uint64_t* L_7 = ___h00;
int64_t L_8 = *((int64_t*)L_7);
uint64_t* L_9 = ___h22;
int64_t L_10 = *((int64_t*)L_9);
*((int64_t*)L_6) = (int64_t)((int64_t)((int64_t)L_8^(int64_t)L_10));
uint64_t* L_11 = ___h33;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_11, ((int32_t)52), /*hidden argument*/NULL);
uint64_t* L_12 = ___h33;
uint64_t* L_13 = ___h33;
int64_t L_14 = *((int64_t*)L_13);
uint64_t* L_15 = ___h00;
int64_t L_16 = *((int64_t*)L_15);
*((int64_t*)L_12) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_14, (int64_t)L_16));
uint64_t* L_17 = ___h11;
uint64_t* L_18 = ___h11;
int64_t L_19 = *((int64_t*)L_18);
uint64_t* L_20 = ___h33;
int64_t L_21 = *((int64_t*)L_20);
*((int64_t*)L_17) = (int64_t)((int64_t)((int64_t)L_19^(int64_t)L_21));
uint64_t* L_22 = ___h00;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_22, ((int32_t)30), /*hidden argument*/NULL);
uint64_t* L_23 = ___h00;
uint64_t* L_24 = ___h00;
int64_t L_25 = *((int64_t*)L_24);
uint64_t* L_26 = ___h11;
int64_t L_27 = *((int64_t*)L_26);
*((int64_t*)L_23) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_25, (int64_t)L_27));
uint64_t* L_28 = ___h22;
uint64_t* L_29 = ___h22;
int64_t L_30 = *((int64_t*)L_29);
uint64_t* L_31 = ___h00;
int64_t L_32 = *((int64_t*)L_31);
*((int64_t*)L_28) = (int64_t)((int64_t)((int64_t)L_30^(int64_t)L_32));
uint64_t* L_33 = ___h11;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_33, ((int32_t)41), /*hidden argument*/NULL);
uint64_t* L_34 = ___h11;
uint64_t* L_35 = ___h11;
int64_t L_36 = *((int64_t*)L_35);
uint64_t* L_37 = ___h22;
int64_t L_38 = *((int64_t*)L_37);
*((int64_t*)L_34) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_36, (int64_t)L_38));
uint64_t* L_39 = ___h33;
uint64_t* L_40 = ___h33;
int64_t L_41 = *((int64_t*)L_40);
uint64_t* L_42 = ___h11;
int64_t L_43 = *((int64_t*)L_42);
*((int64_t*)L_39) = (int64_t)((int64_t)((int64_t)L_41^(int64_t)L_43));
uint64_t* L_44 = ___h22;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_44, ((int32_t)54), /*hidden argument*/NULL);
uint64_t* L_45 = ___h22;
uint64_t* L_46 = ___h22;
int64_t L_47 = *((int64_t*)L_46);
uint64_t* L_48 = ___h33;
int64_t L_49 = *((int64_t*)L_48);
*((int64_t*)L_45) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_47, (int64_t)L_49));
uint64_t* L_50 = ___h00;
uint64_t* L_51 = ___h00;
int64_t L_52 = *((int64_t*)L_51);
uint64_t* L_53 = ___h22;
int64_t L_54 = *((int64_t*)L_53);
*((int64_t*)L_50) = (int64_t)((int64_t)((int64_t)L_52^(int64_t)L_54));
uint64_t* L_55 = ___h33;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_55, ((int32_t)48), /*hidden argument*/NULL);
uint64_t* L_56 = ___h33;
uint64_t* L_57 = ___h33;
int64_t L_58 = *((int64_t*)L_57);
uint64_t* L_59 = ___h00;
int64_t L_60 = *((int64_t*)L_59);
*((int64_t*)L_56) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_58, (int64_t)L_60));
uint64_t* L_61 = ___h11;
uint64_t* L_62 = ___h11;
int64_t L_63 = *((int64_t*)L_62);
uint64_t* L_64 = ___h33;
int64_t L_65 = *((int64_t*)L_64);
*((int64_t*)L_61) = (int64_t)((int64_t)((int64_t)L_63^(int64_t)L_65));
uint64_t* L_66 = ___h00;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_66, ((int32_t)38), /*hidden argument*/NULL);
uint64_t* L_67 = ___h00;
uint64_t* L_68 = ___h00;
int64_t L_69 = *((int64_t*)L_68);
uint64_t* L_70 = ___h11;
int64_t L_71 = *((int64_t*)L_70);
*((int64_t*)L_67) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_69, (int64_t)L_71));
uint64_t* L_72 = ___h22;
uint64_t* L_73 = ___h22;
int64_t L_74 = *((int64_t*)L_73);
uint64_t* L_75 = ___h00;
int64_t L_76 = *((int64_t*)L_75);
*((int64_t*)L_72) = (int64_t)((int64_t)((int64_t)L_74^(int64_t)L_76));
uint64_t* L_77 = ___h11;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_77, ((int32_t)37), /*hidden argument*/NULL);
uint64_t* L_78 = ___h11;
uint64_t* L_79 = ___h11;
int64_t L_80 = *((int64_t*)L_79);
uint64_t* L_81 = ___h22;
int64_t L_82 = *((int64_t*)L_81);
*((int64_t*)L_78) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_80, (int64_t)L_82));
uint64_t* L_83 = ___h33;
uint64_t* L_84 = ___h33;
int64_t L_85 = *((int64_t*)L_84);
uint64_t* L_86 = ___h11;
int64_t L_87 = *((int64_t*)L_86);
*((int64_t*)L_83) = (int64_t)((int64_t)((int64_t)L_85^(int64_t)L_87));
uint64_t* L_88 = ___h22;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_88, ((int32_t)62), /*hidden argument*/NULL);
uint64_t* L_89 = ___h22;
uint64_t* L_90 = ___h22;
int64_t L_91 = *((int64_t*)L_90);
uint64_t* L_92 = ___h33;
int64_t L_93 = *((int64_t*)L_92);
*((int64_t*)L_89) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_91, (int64_t)L_93));
uint64_t* L_94 = ___h00;
uint64_t* L_95 = ___h00;
int64_t L_96 = *((int64_t*)L_95);
uint64_t* L_97 = ___h22;
int64_t L_98 = *((int64_t*)L_97);
*((int64_t*)L_94) = (int64_t)((int64_t)((int64_t)L_96^(int64_t)L_98));
uint64_t* L_99 = ___h33;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_99, ((int32_t)34), /*hidden argument*/NULL);
uint64_t* L_100 = ___h33;
uint64_t* L_101 = ___h33;
int64_t L_102 = *((int64_t*)L_101);
uint64_t* L_103 = ___h00;
int64_t L_104 = *((int64_t*)L_103);
*((int64_t*)L_100) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_102, (int64_t)L_104));
uint64_t* L_105 = ___h11;
uint64_t* L_106 = ___h11;
int64_t L_107 = *((int64_t*)L_106);
uint64_t* L_108 = ___h33;
int64_t L_109 = *((int64_t*)L_108);
*((int64_t*)L_105) = (int64_t)((int64_t)((int64_t)L_107^(int64_t)L_109));
uint64_t* L_110 = ___h00;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_110, 5, /*hidden argument*/NULL);
uint64_t* L_111 = ___h00;
uint64_t* L_112 = ___h00;
int64_t L_113 = *((int64_t*)L_112);
uint64_t* L_114 = ___h11;
int64_t L_115 = *((int64_t*)L_114);
*((int64_t*)L_111) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_113, (int64_t)L_115));
uint64_t* L_116 = ___h22;
uint64_t* L_117 = ___h22;
int64_t L_118 = *((int64_t*)L_117);
uint64_t* L_119 = ___h00;
int64_t L_120 = *((int64_t*)L_119);
*((int64_t*)L_116) = (int64_t)((int64_t)((int64_t)L_118^(int64_t)L_120));
uint64_t* L_121 = ___h11;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_121, ((int32_t)36), /*hidden argument*/NULL);
uint64_t* L_122 = ___h11;
uint64_t* L_123 = ___h11;
int64_t L_124 = *((int64_t*)L_123);
uint64_t* L_125 = ___h22;
int64_t L_126 = *((int64_t*)L_125);
*((int64_t*)L_122) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_124, (int64_t)L_126));
uint64_t* L_127 = ___h33;
uint64_t* L_128 = ___h33;
int64_t L_129 = *((int64_t*)L_128);
uint64_t* L_130 = ___h11;
int64_t L_131 = *((int64_t*)L_130);
*((int64_t*)L_127) = (int64_t)((int64_t)((int64_t)L_129^(int64_t)L_131));
return;
}
}
// System.Void UnityEngine.SpookyHash::ShortEnd(System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_ShortEnd_m74643C27A1974AB3780D058857DE1B8286028C25 (uint64_t* ___h00, uint64_t* ___h11, uint64_t* ___h22, uint64_t* ___h33, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpookyHash_t14B083DD16DC52DFD6B6D22DCD3DAFD141EE7662_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
uint64_t* L_0 = ___h33;
uint64_t* L_1 = ___h33;
int64_t L_2 = *((int64_t*)L_1);
uint64_t* L_3 = ___h22;
int64_t L_4 = *((int64_t*)L_3);
*((int64_t*)L_0) = (int64_t)((int64_t)((int64_t)L_2^(int64_t)L_4));
uint64_t* L_5 = ___h22;
IL2CPP_RUNTIME_CLASS_INIT(SpookyHash_t14B083DD16DC52DFD6B6D22DCD3DAFD141EE7662_il2cpp_TypeInfo_var);
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_5, ((int32_t)15), /*hidden argument*/NULL);
uint64_t* L_6 = ___h33;
uint64_t* L_7 = ___h33;
int64_t L_8 = *((int64_t*)L_7);
uint64_t* L_9 = ___h22;
int64_t L_10 = *((int64_t*)L_9);
*((int64_t*)L_6) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_8, (int64_t)L_10));
uint64_t* L_11 = ___h00;
uint64_t* L_12 = ___h00;
int64_t L_13 = *((int64_t*)L_12);
uint64_t* L_14 = ___h33;
int64_t L_15 = *((int64_t*)L_14);
*((int64_t*)L_11) = (int64_t)((int64_t)((int64_t)L_13^(int64_t)L_15));
uint64_t* L_16 = ___h33;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_16, ((int32_t)52), /*hidden argument*/NULL);
uint64_t* L_17 = ___h00;
uint64_t* L_18 = ___h00;
int64_t L_19 = *((int64_t*)L_18);
uint64_t* L_20 = ___h33;
int64_t L_21 = *((int64_t*)L_20);
*((int64_t*)L_17) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_19, (int64_t)L_21));
uint64_t* L_22 = ___h11;
uint64_t* L_23 = ___h11;
int64_t L_24 = *((int64_t*)L_23);
uint64_t* L_25 = ___h00;
int64_t L_26 = *((int64_t*)L_25);
*((int64_t*)L_22) = (int64_t)((int64_t)((int64_t)L_24^(int64_t)L_26));
uint64_t* L_27 = ___h00;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_27, ((int32_t)26), /*hidden argument*/NULL);
uint64_t* L_28 = ___h11;
uint64_t* L_29 = ___h11;
int64_t L_30 = *((int64_t*)L_29);
uint64_t* L_31 = ___h00;
int64_t L_32 = *((int64_t*)L_31);
*((int64_t*)L_28) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_30, (int64_t)L_32));
uint64_t* L_33 = ___h22;
uint64_t* L_34 = ___h22;
int64_t L_35 = *((int64_t*)L_34);
uint64_t* L_36 = ___h11;
int64_t L_37 = *((int64_t*)L_36);
*((int64_t*)L_33) = (int64_t)((int64_t)((int64_t)L_35^(int64_t)L_37));
uint64_t* L_38 = ___h11;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_38, ((int32_t)51), /*hidden argument*/NULL);
uint64_t* L_39 = ___h22;
uint64_t* L_40 = ___h22;
int64_t L_41 = *((int64_t*)L_40);
uint64_t* L_42 = ___h11;
int64_t L_43 = *((int64_t*)L_42);
*((int64_t*)L_39) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_41, (int64_t)L_43));
uint64_t* L_44 = ___h33;
uint64_t* L_45 = ___h33;
int64_t L_46 = *((int64_t*)L_45);
uint64_t* L_47 = ___h22;
int64_t L_48 = *((int64_t*)L_47);
*((int64_t*)L_44) = (int64_t)((int64_t)((int64_t)L_46^(int64_t)L_48));
uint64_t* L_49 = ___h22;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_49, ((int32_t)28), /*hidden argument*/NULL);
uint64_t* L_50 = ___h33;
uint64_t* L_51 = ___h33;
int64_t L_52 = *((int64_t*)L_51);
uint64_t* L_53 = ___h22;
int64_t L_54 = *((int64_t*)L_53);
*((int64_t*)L_50) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_52, (int64_t)L_54));
uint64_t* L_55 = ___h00;
uint64_t* L_56 = ___h00;
int64_t L_57 = *((int64_t*)L_56);
uint64_t* L_58 = ___h33;
int64_t L_59 = *((int64_t*)L_58);
*((int64_t*)L_55) = (int64_t)((int64_t)((int64_t)L_57^(int64_t)L_59));
uint64_t* L_60 = ___h33;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_60, ((int32_t)9), /*hidden argument*/NULL);
uint64_t* L_61 = ___h00;
uint64_t* L_62 = ___h00;
int64_t L_63 = *((int64_t*)L_62);
uint64_t* L_64 = ___h33;
int64_t L_65 = *((int64_t*)L_64);
*((int64_t*)L_61) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_63, (int64_t)L_65));
uint64_t* L_66 = ___h11;
uint64_t* L_67 = ___h11;
int64_t L_68 = *((int64_t*)L_67);
uint64_t* L_69 = ___h00;
int64_t L_70 = *((int64_t*)L_69);
*((int64_t*)L_66) = (int64_t)((int64_t)((int64_t)L_68^(int64_t)L_70));
uint64_t* L_71 = ___h00;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_71, ((int32_t)47), /*hidden argument*/NULL);
uint64_t* L_72 = ___h11;
uint64_t* L_73 = ___h11;
int64_t L_74 = *((int64_t*)L_73);
uint64_t* L_75 = ___h00;
int64_t L_76 = *((int64_t*)L_75);
*((int64_t*)L_72) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_74, (int64_t)L_76));
uint64_t* L_77 = ___h22;
uint64_t* L_78 = ___h22;
int64_t L_79 = *((int64_t*)L_78);
uint64_t* L_80 = ___h11;
int64_t L_81 = *((int64_t*)L_80);
*((int64_t*)L_77) = (int64_t)((int64_t)((int64_t)L_79^(int64_t)L_81));
uint64_t* L_82 = ___h11;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_82, ((int32_t)54), /*hidden argument*/NULL);
uint64_t* L_83 = ___h22;
uint64_t* L_84 = ___h22;
int64_t L_85 = *((int64_t*)L_84);
uint64_t* L_86 = ___h11;
int64_t L_87 = *((int64_t*)L_86);
*((int64_t*)L_83) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_85, (int64_t)L_87));
uint64_t* L_88 = ___h33;
uint64_t* L_89 = ___h33;
int64_t L_90 = *((int64_t*)L_89);
uint64_t* L_91 = ___h22;
int64_t L_92 = *((int64_t*)L_91);
*((int64_t*)L_88) = (int64_t)((int64_t)((int64_t)L_90^(int64_t)L_92));
uint64_t* L_93 = ___h22;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_93, ((int32_t)32), /*hidden argument*/NULL);
uint64_t* L_94 = ___h33;
uint64_t* L_95 = ___h33;
int64_t L_96 = *((int64_t*)L_95);
uint64_t* L_97 = ___h22;
int64_t L_98 = *((int64_t*)L_97);
*((int64_t*)L_94) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_96, (int64_t)L_98));
uint64_t* L_99 = ___h00;
uint64_t* L_100 = ___h00;
int64_t L_101 = *((int64_t*)L_100);
uint64_t* L_102 = ___h33;
int64_t L_103 = *((int64_t*)L_102);
*((int64_t*)L_99) = (int64_t)((int64_t)((int64_t)L_101^(int64_t)L_103));
uint64_t* L_104 = ___h33;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_104, ((int32_t)25), /*hidden argument*/NULL);
uint64_t* L_105 = ___h00;
uint64_t* L_106 = ___h00;
int64_t L_107 = *((int64_t*)L_106);
uint64_t* L_108 = ___h33;
int64_t L_109 = *((int64_t*)L_108);
*((int64_t*)L_105) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_107, (int64_t)L_109));
uint64_t* L_110 = ___h11;
uint64_t* L_111 = ___h11;
int64_t L_112 = *((int64_t*)L_111);
uint64_t* L_113 = ___h00;
int64_t L_114 = *((int64_t*)L_113);
*((int64_t*)L_110) = (int64_t)((int64_t)((int64_t)L_112^(int64_t)L_114));
uint64_t* L_115 = ___h00;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_115, ((int32_t)63), /*hidden argument*/NULL);
uint64_t* L_116 = ___h11;
uint64_t* L_117 = ___h11;
int64_t L_118 = *((int64_t*)L_117);
uint64_t* L_119 = ___h00;
int64_t L_120 = *((int64_t*)L_119);
*((int64_t*)L_116) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_118, (int64_t)L_120));
return;
}
}
// System.Void UnityEngine.SpookyHash::Mix(System.UInt64*,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_Mix_m9EC6D90C6AA838428C05496B9D84157786C83764 (uint64_t* ___data0, uint64_t* ___s01, uint64_t* ___s12, uint64_t* ___s23, uint64_t* ___s34, uint64_t* ___s45, uint64_t* ___s56, uint64_t* ___s67, uint64_t* ___s78, uint64_t* ___s89, uint64_t* ___s910, uint64_t* ___s1011, uint64_t* ___s1112, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpookyHash_t14B083DD16DC52DFD6B6D22DCD3DAFD141EE7662_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
uint64_t* L_0 = ___s01;
uint64_t* L_1 = ___s01;
int64_t L_2 = *((int64_t*)L_1);
uint64_t* L_3 = ___data0;
int64_t L_4 = *((int64_t*)L_3);
*((int64_t*)L_0) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_2, (int64_t)L_4));
uint64_t* L_5 = ___s23;
uint64_t* L_6 = ___s23;
int64_t L_7 = *((int64_t*)L_6);
uint64_t* L_8 = ___s1011;
int64_t L_9 = *((int64_t*)L_8);
*((int64_t*)L_5) = (int64_t)((int64_t)((int64_t)L_7^(int64_t)L_9));
uint64_t* L_10 = ___s1112;
uint64_t* L_11 = ___s1112;
int64_t L_12 = *((int64_t*)L_11);
uint64_t* L_13 = ___s01;
int64_t L_14 = *((int64_t*)L_13);
*((int64_t*)L_10) = (int64_t)((int64_t)((int64_t)L_12^(int64_t)L_14));
uint64_t* L_15 = ___s01;
IL2CPP_RUNTIME_CLASS_INIT(SpookyHash_t14B083DD16DC52DFD6B6D22DCD3DAFD141EE7662_il2cpp_TypeInfo_var);
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_15, ((int32_t)11), /*hidden argument*/NULL);
uint64_t* L_16 = ___s1112;
uint64_t* L_17 = ___s1112;
int64_t L_18 = *((int64_t*)L_17);
uint64_t* L_19 = ___s12;
int64_t L_20 = *((int64_t*)L_19);
*((int64_t*)L_16) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_18, (int64_t)L_20));
uint64_t* L_21 = ___s12;
uint64_t* L_22 = ___s12;
int64_t L_23 = *((int64_t*)L_22);
uint64_t* L_24 = ___data0;
int64_t L_25 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_24, (int32_t)8)));
*((int64_t*)L_21) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_23, (int64_t)L_25));
uint64_t* L_26 = ___s34;
uint64_t* L_27 = ___s34;
int64_t L_28 = *((int64_t*)L_27);
uint64_t* L_29 = ___s1112;
int64_t L_30 = *((int64_t*)L_29);
*((int64_t*)L_26) = (int64_t)((int64_t)((int64_t)L_28^(int64_t)L_30));
uint64_t* L_31 = ___s01;
uint64_t* L_32 = ___s01;
int64_t L_33 = *((int64_t*)L_32);
uint64_t* L_34 = ___s12;
int64_t L_35 = *((int64_t*)L_34);
*((int64_t*)L_31) = (int64_t)((int64_t)((int64_t)L_33^(int64_t)L_35));
uint64_t* L_36 = ___s12;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_36, ((int32_t)32), /*hidden argument*/NULL);
uint64_t* L_37 = ___s01;
uint64_t* L_38 = ___s01;
int64_t L_39 = *((int64_t*)L_38);
uint64_t* L_40 = ___s23;
int64_t L_41 = *((int64_t*)L_40);
*((int64_t*)L_37) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_39, (int64_t)L_41));
uint64_t* L_42 = ___s23;
uint64_t* L_43 = ___s23;
int64_t L_44 = *((int64_t*)L_43);
uint64_t* L_45 = ___data0;
int64_t L_46 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_45, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)2), (int32_t)8)))));
*((int64_t*)L_42) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_44, (int64_t)L_46));
uint64_t* L_47 = ___s45;
uint64_t* L_48 = ___s45;
int64_t L_49 = *((int64_t*)L_48);
uint64_t* L_50 = ___s01;
int64_t L_51 = *((int64_t*)L_50);
*((int64_t*)L_47) = (int64_t)((int64_t)((int64_t)L_49^(int64_t)L_51));
uint64_t* L_52 = ___s12;
uint64_t* L_53 = ___s12;
int64_t L_54 = *((int64_t*)L_53);
uint64_t* L_55 = ___s23;
int64_t L_56 = *((int64_t*)L_55);
*((int64_t*)L_52) = (int64_t)((int64_t)((int64_t)L_54^(int64_t)L_56));
uint64_t* L_57 = ___s23;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_57, ((int32_t)43), /*hidden argument*/NULL);
uint64_t* L_58 = ___s12;
uint64_t* L_59 = ___s12;
int64_t L_60 = *((int64_t*)L_59);
uint64_t* L_61 = ___s34;
int64_t L_62 = *((int64_t*)L_61);
*((int64_t*)L_58) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_60, (int64_t)L_62));
uint64_t* L_63 = ___s34;
uint64_t* L_64 = ___s34;
int64_t L_65 = *((int64_t*)L_64);
uint64_t* L_66 = ___data0;
int64_t L_67 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_66, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)3), (int32_t)8)))));
*((int64_t*)L_63) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_65, (int64_t)L_67));
uint64_t* L_68 = ___s56;
uint64_t* L_69 = ___s56;
int64_t L_70 = *((int64_t*)L_69);
uint64_t* L_71 = ___s12;
int64_t L_72 = *((int64_t*)L_71);
*((int64_t*)L_68) = (int64_t)((int64_t)((int64_t)L_70^(int64_t)L_72));
uint64_t* L_73 = ___s23;
uint64_t* L_74 = ___s23;
int64_t L_75 = *((int64_t*)L_74);
uint64_t* L_76 = ___s34;
int64_t L_77 = *((int64_t*)L_76);
*((int64_t*)L_73) = (int64_t)((int64_t)((int64_t)L_75^(int64_t)L_77));
uint64_t* L_78 = ___s34;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_78, ((int32_t)31), /*hidden argument*/NULL);
uint64_t* L_79 = ___s23;
uint64_t* L_80 = ___s23;
int64_t L_81 = *((int64_t*)L_80);
uint64_t* L_82 = ___s45;
int64_t L_83 = *((int64_t*)L_82);
*((int64_t*)L_79) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_81, (int64_t)L_83));
uint64_t* L_84 = ___s45;
uint64_t* L_85 = ___s45;
int64_t L_86 = *((int64_t*)L_85);
uint64_t* L_87 = ___data0;
int64_t L_88 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_87, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)4), (int32_t)8)))));
*((int64_t*)L_84) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_86, (int64_t)L_88));
uint64_t* L_89 = ___s67;
uint64_t* L_90 = ___s67;
int64_t L_91 = *((int64_t*)L_90);
uint64_t* L_92 = ___s23;
int64_t L_93 = *((int64_t*)L_92);
*((int64_t*)L_89) = (int64_t)((int64_t)((int64_t)L_91^(int64_t)L_93));
uint64_t* L_94 = ___s34;
uint64_t* L_95 = ___s34;
int64_t L_96 = *((int64_t*)L_95);
uint64_t* L_97 = ___s45;
int64_t L_98 = *((int64_t*)L_97);
*((int64_t*)L_94) = (int64_t)((int64_t)((int64_t)L_96^(int64_t)L_98));
uint64_t* L_99 = ___s45;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_99, ((int32_t)17), /*hidden argument*/NULL);
uint64_t* L_100 = ___s34;
uint64_t* L_101 = ___s34;
int64_t L_102 = *((int64_t*)L_101);
uint64_t* L_103 = ___s56;
int64_t L_104 = *((int64_t*)L_103);
*((int64_t*)L_100) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_102, (int64_t)L_104));
uint64_t* L_105 = ___s56;
uint64_t* L_106 = ___s56;
int64_t L_107 = *((int64_t*)L_106);
uint64_t* L_108 = ___data0;
int64_t L_109 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_108, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)5), (int32_t)8)))));
*((int64_t*)L_105) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_107, (int64_t)L_109));
uint64_t* L_110 = ___s78;
uint64_t* L_111 = ___s78;
int64_t L_112 = *((int64_t*)L_111);
uint64_t* L_113 = ___s34;
int64_t L_114 = *((int64_t*)L_113);
*((int64_t*)L_110) = (int64_t)((int64_t)((int64_t)L_112^(int64_t)L_114));
uint64_t* L_115 = ___s45;
uint64_t* L_116 = ___s45;
int64_t L_117 = *((int64_t*)L_116);
uint64_t* L_118 = ___s56;
int64_t L_119 = *((int64_t*)L_118);
*((int64_t*)L_115) = (int64_t)((int64_t)((int64_t)L_117^(int64_t)L_119));
uint64_t* L_120 = ___s56;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_120, ((int32_t)28), /*hidden argument*/NULL);
uint64_t* L_121 = ___s45;
uint64_t* L_122 = ___s45;
int64_t L_123 = *((int64_t*)L_122);
uint64_t* L_124 = ___s67;
int64_t L_125 = *((int64_t*)L_124);
*((int64_t*)L_121) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_123, (int64_t)L_125));
uint64_t* L_126 = ___s67;
uint64_t* L_127 = ___s67;
int64_t L_128 = *((int64_t*)L_127);
uint64_t* L_129 = ___data0;
int64_t L_130 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_129, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)6), (int32_t)8)))));
*((int64_t*)L_126) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_128, (int64_t)L_130));
uint64_t* L_131 = ___s89;
uint64_t* L_132 = ___s89;
int64_t L_133 = *((int64_t*)L_132);
uint64_t* L_134 = ___s45;
int64_t L_135 = *((int64_t*)L_134);
*((int64_t*)L_131) = (int64_t)((int64_t)((int64_t)L_133^(int64_t)L_135));
uint64_t* L_136 = ___s56;
uint64_t* L_137 = ___s56;
int64_t L_138 = *((int64_t*)L_137);
uint64_t* L_139 = ___s67;
int64_t L_140 = *((int64_t*)L_139);
*((int64_t*)L_136) = (int64_t)((int64_t)((int64_t)L_138^(int64_t)L_140));
uint64_t* L_141 = ___s67;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_141, ((int32_t)39), /*hidden argument*/NULL);
uint64_t* L_142 = ___s56;
uint64_t* L_143 = ___s56;
int64_t L_144 = *((int64_t*)L_143);
uint64_t* L_145 = ___s78;
int64_t L_146 = *((int64_t*)L_145);
*((int64_t*)L_142) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_144, (int64_t)L_146));
uint64_t* L_147 = ___s78;
uint64_t* L_148 = ___s78;
int64_t L_149 = *((int64_t*)L_148);
uint64_t* L_150 = ___data0;
int64_t L_151 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_150, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)7), (int32_t)8)))));
*((int64_t*)L_147) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_149, (int64_t)L_151));
uint64_t* L_152 = ___s910;
uint64_t* L_153 = ___s910;
int64_t L_154 = *((int64_t*)L_153);
uint64_t* L_155 = ___s56;
int64_t L_156 = *((int64_t*)L_155);
*((int64_t*)L_152) = (int64_t)((int64_t)((int64_t)L_154^(int64_t)L_156));
uint64_t* L_157 = ___s67;
uint64_t* L_158 = ___s67;
int64_t L_159 = *((int64_t*)L_158);
uint64_t* L_160 = ___s78;
int64_t L_161 = *((int64_t*)L_160);
*((int64_t*)L_157) = (int64_t)((int64_t)((int64_t)L_159^(int64_t)L_161));
uint64_t* L_162 = ___s78;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_162, ((int32_t)57), /*hidden argument*/NULL);
uint64_t* L_163 = ___s67;
uint64_t* L_164 = ___s67;
int64_t L_165 = *((int64_t*)L_164);
uint64_t* L_166 = ___s89;
int64_t L_167 = *((int64_t*)L_166);
*((int64_t*)L_163) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_165, (int64_t)L_167));
uint64_t* L_168 = ___s89;
uint64_t* L_169 = ___s89;
int64_t L_170 = *((int64_t*)L_169);
uint64_t* L_171 = ___data0;
int64_t L_172 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_171, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)8), (int32_t)8)))));
*((int64_t*)L_168) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_170, (int64_t)L_172));
uint64_t* L_173 = ___s1011;
uint64_t* L_174 = ___s1011;
int64_t L_175 = *((int64_t*)L_174);
uint64_t* L_176 = ___s67;
int64_t L_177 = *((int64_t*)L_176);
*((int64_t*)L_173) = (int64_t)((int64_t)((int64_t)L_175^(int64_t)L_177));
uint64_t* L_178 = ___s78;
uint64_t* L_179 = ___s78;
int64_t L_180 = *((int64_t*)L_179);
uint64_t* L_181 = ___s89;
int64_t L_182 = *((int64_t*)L_181);
*((int64_t*)L_178) = (int64_t)((int64_t)((int64_t)L_180^(int64_t)L_182));
uint64_t* L_183 = ___s89;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_183, ((int32_t)55), /*hidden argument*/NULL);
uint64_t* L_184 = ___s78;
uint64_t* L_185 = ___s78;
int64_t L_186 = *((int64_t*)L_185);
uint64_t* L_187 = ___s910;
int64_t L_188 = *((int64_t*)L_187);
*((int64_t*)L_184) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_186, (int64_t)L_188));
uint64_t* L_189 = ___s910;
uint64_t* L_190 = ___s910;
int64_t L_191 = *((int64_t*)L_190);
uint64_t* L_192 = ___data0;
int64_t L_193 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_192, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)((int32_t)9)), (int32_t)8)))));
*((int64_t*)L_189) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_191, (int64_t)L_193));
uint64_t* L_194 = ___s1112;
uint64_t* L_195 = ___s1112;
int64_t L_196 = *((int64_t*)L_195);
uint64_t* L_197 = ___s78;
int64_t L_198 = *((int64_t*)L_197);
*((int64_t*)L_194) = (int64_t)((int64_t)((int64_t)L_196^(int64_t)L_198));
uint64_t* L_199 = ___s89;
uint64_t* L_200 = ___s89;
int64_t L_201 = *((int64_t*)L_200);
uint64_t* L_202 = ___s910;
int64_t L_203 = *((int64_t*)L_202);
*((int64_t*)L_199) = (int64_t)((int64_t)((int64_t)L_201^(int64_t)L_203));
uint64_t* L_204 = ___s910;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_204, ((int32_t)54), /*hidden argument*/NULL);
uint64_t* L_205 = ___s89;
uint64_t* L_206 = ___s89;
int64_t L_207 = *((int64_t*)L_206);
uint64_t* L_208 = ___s1011;
int64_t L_209 = *((int64_t*)L_208);
*((int64_t*)L_205) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_207, (int64_t)L_209));
uint64_t* L_210 = ___s1011;
uint64_t* L_211 = ___s1011;
int64_t L_212 = *((int64_t*)L_211);
uint64_t* L_213 = ___data0;
int64_t L_214 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_213, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)((int32_t)10)), (int32_t)8)))));
*((int64_t*)L_210) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_212, (int64_t)L_214));
uint64_t* L_215 = ___s01;
uint64_t* L_216 = ___s01;
int64_t L_217 = *((int64_t*)L_216);
uint64_t* L_218 = ___s89;
int64_t L_219 = *((int64_t*)L_218);
*((int64_t*)L_215) = (int64_t)((int64_t)((int64_t)L_217^(int64_t)L_219));
uint64_t* L_220 = ___s910;
uint64_t* L_221 = ___s910;
int64_t L_222 = *((int64_t*)L_221);
uint64_t* L_223 = ___s1011;
int64_t L_224 = *((int64_t*)L_223);
*((int64_t*)L_220) = (int64_t)((int64_t)((int64_t)L_222^(int64_t)L_224));
uint64_t* L_225 = ___s1011;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_225, ((int32_t)22), /*hidden argument*/NULL);
uint64_t* L_226 = ___s910;
uint64_t* L_227 = ___s910;
int64_t L_228 = *((int64_t*)L_227);
uint64_t* L_229 = ___s1112;
int64_t L_230 = *((int64_t*)L_229);
*((int64_t*)L_226) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_228, (int64_t)L_230));
uint64_t* L_231 = ___s1112;
uint64_t* L_232 = ___s1112;
int64_t L_233 = *((int64_t*)L_232);
uint64_t* L_234 = ___data0;
int64_t L_235 = *((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_234, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)((intptr_t)((int32_t)11)), (int32_t)8)))));
*((int64_t*)L_231) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_233, (int64_t)L_235));
uint64_t* L_236 = ___s12;
uint64_t* L_237 = ___s12;
int64_t L_238 = *((int64_t*)L_237);
uint64_t* L_239 = ___s910;
int64_t L_240 = *((int64_t*)L_239);
*((int64_t*)L_236) = (int64_t)((int64_t)((int64_t)L_238^(int64_t)L_240));
uint64_t* L_241 = ___s1011;
uint64_t* L_242 = ___s1011;
int64_t L_243 = *((int64_t*)L_242);
uint64_t* L_244 = ___s1112;
int64_t L_245 = *((int64_t*)L_244);
*((int64_t*)L_241) = (int64_t)((int64_t)((int64_t)L_243^(int64_t)L_245));
uint64_t* L_246 = ___s1112;
SpookyHash_Rot64_mA851E04322115FCCAB39B9E2427429F12BF7F893((uint64_t*)L_246, ((int32_t)46), /*hidden argument*/NULL);
uint64_t* L_247 = ___s1011;
uint64_t* L_248 = ___s1011;
int64_t L_249 = *((int64_t*)L_248);
uint64_t* L_250 = ___s01;
int64_t L_251 = *((int64_t*)L_250);
*((int64_t*)L_247) = (int64_t)((int64_t)il2cpp_codegen_add((int64_t)L_249, (int64_t)L_251));
return;
}
}
// System.Void UnityEngine.SpookyHash::memset(System.Void*,System.Int32,System.UInt64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash_memset_m358C82329892DAD10412D61638E016F70A3A1E17 (void* ___dst0, int32_t ___value1, uint64_t ___numberOfBytes2, const RuntimeMethod* method)
{
uint64_t V_0 = 0;
uint64_t* V_1 = NULL;
uint64_t V_2 = 0;
uint64_t V_3 = 0;
bool V_4 = false;
uint8_t* V_5 = NULL;
uint8_t* V_6 = NULL;
uint64_t V_7 = 0;
uint64_t V_8 = 0;
bool V_9 = false;
{
int32_t L_0 = ___value1;
int32_t L_1 = ___value1;
V_0 = ((int64_t)((uint64_t)((uint32_t)((uint32_t)((int32_t)((int32_t)L_0|(int32_t)L_1))))));
void* L_2 = ___dst0;
V_1 = (uint64_t*)L_2;
uint64_t L_3 = ___numberOfBytes2;
V_2 = ((int64_t)((uint64_t)L_3>>3));
V_3 = ((int64_t)((int64_t)0));
goto IL_0020;
}
IL_0012:
{
uint64_t* L_4 = V_1;
uint64_t L_5 = V_3;
uint64_t L_6 = V_0;
*((int64_t*)((uint64_t*)il2cpp_codegen_add((intptr_t)L_4, (intptr_t)((uintptr_t)((int64_t)il2cpp_codegen_multiply((int64_t)L_5, (int64_t)((int64_t)((int64_t)8)))))))) = (int64_t)L_6;
uint64_t L_7 = V_3;
V_3 = ((int64_t)il2cpp_codegen_add((int64_t)L_7, (int64_t)((int64_t)((int64_t)1))));
}
IL_0020:
{
uint64_t L_8 = V_3;
uint64_t L_9 = V_2;
V_4 = (bool)((!(((uint64_t)L_8) >= ((uint64_t)L_9)))? 1 : 0);
bool L_10 = V_4;
if (L_10)
{
goto IL_0012;
}
}
{
uint64_t* L_11 = V_1;
___dst0 = (void*)L_11;
uint64_t L_12 = ___numberOfBytes2;
uint64_t L_13 = V_2;
___numberOfBytes2 = ((int64_t)il2cpp_codegen_subtract((int64_t)L_12, (int64_t)L_13));
int8_t* L_14 = (int8_t*) alloca(((uintptr_t)4));
memset(L_14, 0, ((uintptr_t)4));
V_5 = (uint8_t*)(L_14);
uint8_t* L_15 = V_5;
int32_t L_16 = ___value1;
*((int8_t*)L_15) = (int8_t)((int32_t)((uint8_t)((int32_t)((int32_t)L_16&(int32_t)((int32_t)15)))));
uint8_t* L_17 = V_5;
int32_t L_18 = ___value1;
*((int8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_17, (int32_t)1))) = (int8_t)((int32_t)((uint8_t)((int32_t)((int32_t)((int32_t)((uint32_t)L_18>>4))&(int32_t)((int32_t)15)))));
uint8_t* L_19 = V_5;
int32_t L_20 = ___value1;
*((int8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_19, (int32_t)2))) = (int8_t)((int32_t)((uint8_t)((int32_t)((int32_t)((int32_t)((uint32_t)L_20>>8))&(int32_t)((int32_t)15)))));
uint8_t* L_21 = V_5;
int32_t L_22 = ___value1;
*((int8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_21, (int32_t)3))) = (int8_t)((int32_t)((uint8_t)((int32_t)((int32_t)((int32_t)((uint32_t)L_22>>((int32_t)12)))&(int32_t)((int32_t)15)))));
void* L_23 = ___dst0;
V_6 = (uint8_t*)L_23;
uint64_t L_24 = ___numberOfBytes2;
V_7 = L_24;
V_8 = ((int64_t)((int64_t)0));
goto IL_008b;
}
IL_0073:
{
uint8_t* L_25 = V_6;
uint64_t L_26 = V_8;
uint8_t* L_27 = V_5;
uint64_t L_28 = V_8;
int32_t L_29 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_27, (intptr_t)((uintptr_t)((int64_t)((uint64_t)(int64_t)L_28%(uint64_t)(int64_t)((int64_t)((int64_t)4))))))));
*((int8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_25, (intptr_t)((uintptr_t)L_26)))) = (int8_t)L_29;
uint64_t L_30 = V_8;
V_8 = ((int64_t)il2cpp_codegen_add((int64_t)L_30, (int64_t)((int64_t)((int64_t)1))));
}
IL_008b:
{
uint64_t L_31 = V_8;
uint64_t L_32 = V_7;
V_9 = (bool)((!(((uint64_t)L_31) >= ((uint64_t)L_32)))? 1 : 0);
bool L_33 = V_9;
if (L_33)
{
goto IL_0073;
}
}
{
return;
}
}
// System.Void UnityEngine.SpookyHash::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpookyHash__cctor_m442EC0E7E715ED754C440C833BEE7DC6313597A2 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SpookyHash_t14B083DD16DC52DFD6B6D22DCD3DAFD141EE7662_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
bool L_0;
L_0 = SpookyHash_AttemptDetectAllowUnalignedRead_mF52139327D8F44C959EA1F315FC32F472E3E3F7C(/*hidden argument*/NULL);
((SpookyHash_t14B083DD16DC52DFD6B6D22DCD3DAFD141EE7662_StaticFields*)il2cpp_codegen_static_fields_for(SpookyHash_t14B083DD16DC52DFD6B6D22DCD3DAFD141EE7662_il2cpp_TypeInfo_var))->set_AllowUnalignedRead_0(L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t String_get_Length_m129FC0ADA02FECBED3C0B1A809AE84A5AEE1CF09_inline (String_t* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->get_m_stringLength_0();
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m5C7CE32B14B6E30467B378052FEA25300833C61F_inline (intptr_t* __this, const RuntimeMethod* method)
{
{
intptr_t L_0 = *__this;
return (void*)(L_0);
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_m9FE7228E0FB4696A255B2F477B6B50C902D7786B_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 ___value0, const RuntimeMethod* method)
{
{
NativeArray_1_t3C2855C5B238E8C6739D4C17833F244B95C0F785 L_0 = ___value0;
__this->set_U3CrawImageDataReferenceU3Ek__BackingField_0(L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_m6CD0F6872F123966B784E6F356C51986B8B19F84_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CheightU3Ek__BackingField_3(L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_m6928DB2B2BCD54DE97BDA4116D69897921CCACF6_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CwidthU3Ek__BackingField_2(L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m46E9D97376E844826DAE5C3C69E4AAF4B7A58ECB_inline (DebugScreenCapture_t82C35632EAE92C143A87097DC34C70EFADB750B1 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CimageFormatU3Ek__BackingField_1(L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_mD19905B093915BA12852732EA27AA2DBE030D11F_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___lhs0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rhs1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___lhs0;
float L_1 = L_0.get_x_2();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___rhs1;
float L_3 = L_2.get_x_2();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___lhs0;
float L_5 = L_4.get_y_3();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___rhs1;
float L_7 = L_6.get_y_3();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___lhs0;
float L_9 = L_8.get_z_4();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___rhs1;
float L_11 = L_10.get_z_4();
V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11))));
goto IL_002d;
}
IL_002d:
{
float L_12 = V_0;
return L_12;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Multiply_m9EA3D18290418D7B410C7D11C4788C13BFD2C30A_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
float L_1 = L_0.get_x_2();
float L_2 = ___d1;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___a0;
float L_4 = L_3.get_y_3();
float L_5 = ___d1;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a0;
float L_7 = L_6.get_z_4();
float L_8 = ___d1;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
memset((&L_9), 0, sizeof(L_9));
Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_2)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), /*hidden argument*/NULL);
V_0 = L_9;
goto IL_0021;
}
IL_0021:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0;
return L_10;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Subtraction_m2725C96965D5C0B1F9715797E51762B13A5FED58_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
float L_1 = L_0.get_x_2();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1;
float L_3 = L_2.get_x_2();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0;
float L_5 = L_4.get_y_3();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1;
float L_7 = L_6.get_y_3();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0;
float L_9 = L_8.get_z_4();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1;
float L_11 = L_10.get_z_4();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12;
memset((&L_12), 0, sizeof(L_12));
Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), ((float)il2cpp_codegen_subtract((float)L_9, (float)L_11)), /*hidden argument*/NULL);
V_0 = L_12;
goto IL_0030;
}
IL_0030:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0;
return L_13;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->set_x_2(L_0);
float L_1 = ___y1;
__this->set_y_3(L_1);
float L_2 = ___z2;
__this->set_z_4(L_2);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Addition_mEE4F672B923CCB184C39AABCA33443DB218E50E0_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___b1, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
float L_1 = L_0.get_x_2();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___b1;
float L_3 = L_2.get_x_2();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___a0;
float L_5 = L_4.get_y_3();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___b1;
float L_7 = L_6.get_y_3();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = ___a0;
float L_9 = L_8.get_z_4();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = ___b1;
float L_11 = L_10.get_z_4();
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_12;
memset((&L_12), 0, sizeof(L_12));
Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_12), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), ((float)il2cpp_codegen_add((float)L_9, (float)L_11)), /*hidden argument*/NULL);
V_0 = L_12;
goto IL_0030;
}
IL_0030:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_13 = V_0;
return L_13;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * __this, float ___x0, float ___y1, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->set_x_0(L_0);
float L_1 = ___y1;
__this->set_y_1(L_1);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_Scale_m54AA203304585B8BB6ECA4936A90F408BD880916_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
float L_1 = L_0.get_x_0();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
float L_3 = L_2.get_x_0();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
float L_5 = L_4.get_y_1();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
float L_7 = L_6.get_y_1();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)), /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0023;
}
IL_0023:
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Subtraction_m6E536A8C72FEAA37FF8D5E26E11D6E71EB59599A_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
float L_1 = L_0.get_x_0();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
float L_3 = L_2.get_x_0();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
float L_5 = L_4.get_y_1();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
float L_7 = L_6.get_y_1();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_subtract((float)L_1, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_5, (float)L_7)), /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0023;
}
IL_0023:
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 Vector2_op_Addition_m5EACC2AEA80FEE29F380397CF1F4B11D04BE71CC_inline (Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___a0, Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___b1, const RuntimeMethod* method)
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_0 = ___a0;
float L_1 = L_0.get_x_0();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_2 = ___b1;
float L_3 = L_2.get_x_0();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_4 = ___a0;
float L_5 = L_4.get_y_1();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_6 = ___b1;
float L_7 = L_6.get_y_1();
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector2__ctor_m9F1F2D5EB5D1FF7091BB527AC8A72CBB309D115E_inline((&L_8), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0023;
}
IL_0023:
{
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 L_9 = V_0;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool RenderPipeline_get_disposed_m67EE9900399CE2E9783C5C69BFD1FF08DF521C34_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->get_U3CdisposedU3Ek__BackingField_0();
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderPipeline_set_disposed_mB375F2860E0C96CA5E7124154610CB67CE3F80CA_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * __this, bool ___value0, const RuntimeMethod* method)
{
{
bool L_0 = ___value0;
__this->set_U3CdisposedU3Ek__BackingField_0(L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * RenderPipelineManager_get_currentPipeline_m096347F0BF45316A41A84B9344DB6B29F4D48611_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0 = ((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->get_U3CcurrentPipelineU3Ek__BackingField_3();
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_m03D0E14C590848C8D5ABC2C22C026935119CE526_inline (RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
RenderPipeline_t55376D7E1AF07ECAED806BE0AD967CD63B498AAA * L_0 = ___value0;
IL2CPP_RUNTIME_CLASS_INIT(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var);
((RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t891744C0325329F7FA7C64614C0E3DFF13284AF1_il2cpp_TypeInfo_var))->set_U3CcurrentPipelineU3Ek__BackingField_3(L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m5DD56A0652453FDDB51FF030FC5ED914F83F5E31_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->get_U3CwidthU3Ek__BackingField_0();
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m661881AD8E078D6C1FD6C549207AACC2B179D201_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->get_U3CheightU3Ek__BackingField_1();
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m05E4A20A05286909E65D394D0BA5F6904D653688_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->get_U3CvolumeDepthU3Ek__BackingField_3();
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_m332912610A1FF2B7C05B0BA9939D733F2E7F0646_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->get_U3CmsaaSamplesU3Ek__BackingField_2();
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m84320452D8BF3A8DD5662F6229FE666C299B5AEF_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CmsaaSamplesU3Ek__BackingField_2(L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m6C34CD3938C6C92F98227E3864E665026C50BCE3_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CmemorylessU3Ek__BackingField_13(L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m5E4F43CB35EF142D55AC22996B641483566A2097_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CvrUsageU3Ek__BackingField_11(L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m8D4BAEBB8089FD77F4DC81088ACB511F2BCA41EA_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CwidthU3Ek__BackingField_0(L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1300AF31BCDCF2E14E86A598AFDC5569B682A46D_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CheightU3Ek__BackingField_1(L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mC4D9C6B86B6799BA752855DE5C385CC24F6E3733_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CvolumeDepthU3Ek__BackingField_3(L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_mipCount_m7712C0C03EFAABB3B40528018FE5A5CE07ACA5FE_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->get_U3CmipCountU3Ek__BackingField_4();
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mE713137D106256F44EF3E7B7CF33D5F146874659_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CmipCountU3Ek__BackingField_4(L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_stencilFormat_mB758B9D778DD2FAE6C973A3DFA4F617B904255E3_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CstencilFormatU3Ek__BackingField_6(L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mC7CB3DA0E163E4C7C3C4BC14B5B92C4EAADC87D3_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->get_U3CdimensionU3Ek__BackingField_9();
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_m4D3F1486F761F3C52308F00267B918BD7DB8137F_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CdimensionU3Ek__BackingField_9(L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m92B77BB68CC465F38790F5865A7402C5DE77B8D1_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->set_U3CshadowSamplingModeU3Ek__BackingField_10(L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_vrUsage_m51AC5C8A266689B8E69E91A1531F4F9408928197_inline (RenderTextureDescriptor_t67FF189E1F35AEB5D6C43A2D7103F3A8A8CA0B47 * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->get_U3CvrUsageU3Ek__BackingField_11();
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * ResourcesAPI_get_overrideAPI_mD588ADEA9E8093DD30251CC27D053EE53F5ACAA6_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var);
ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F * L_0 = ((ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_StaticFields*)il2cpp_codegen_static_fields_for(ResourcesAPI_t4A16D5D82C13DC5B4A05DDC30EA1557EB7DFF83F_il2cpp_TypeInfo_var))->get_U3CoverrideAPIU3Ek__BackingField_1();
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * SceneManagerAPI_get_overrideAPI_m481E89994FFE6384A8F0B4F6891E4A0A504C81D7_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
IL2CPP_RUNTIME_CLASS_INIT(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var);
SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F * L_0 = ((SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_StaticFields*)il2cpp_codegen_static_fields_for(SceneManagerAPI_t0CF2C1EC6F41D027290701239F7E794B9C46845F_il2cpp_TypeInfo_var))->get_U3CoverrideAPIU3Ek__BackingField_1();
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* ScriptableRuntimeReflectionSystemWrapper_get_implementation_mD0D0BB589A80E0B0C53491CC916EE406378649D6_inline (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = __this->get_U3CimplementationU3Ek__BackingField_0();
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ScriptableRuntimeReflectionSystemWrapper_set_implementation_m95A62C63F5D1D50EDCD5351D74F73EEBC0A239B1_inline (ScriptableRuntimeReflectionSystemWrapper_t9F1EBF4C6EBF7B3D6742B6320205DD9475793F61 * __this, RuntimeObject* ___value0, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = ___value0;
__this->set_U3CimplementationU3Ek__BackingField_0(L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m0919D35807550372D1748193EB31E4C5E406AE61_inline (Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 * __this, Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
float L_0 = __this->get_x_1();
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_1 = ___other0;
float L_2 = L_1.get_x_1();
if ((!(((float)L_0) == ((float)L_2))))
{
goto IL_003b;
}
}
{
float L_3 = __this->get_y_2();
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_4 = ___other0;
float L_5 = L_4.get_y_2();
if ((!(((float)L_3) == ((float)L_5))))
{
goto IL_003b;
}
}
{
float L_6 = __this->get_z_3();
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_7 = ___other0;
float L_8 = L_7.get_z_3();
if ((!(((float)L_6) == ((float)L_8))))
{
goto IL_003b;
}
}
{
float L_9 = __this->get_w_4();
Vector4_tA56A37FC5661BCC89C3DDC24BE12BA5BCB6A02C7 L_10 = ___other0;
float L_11 = L_10.get_w_4();
G_B5_0 = ((((float)L_9) == ((float)L_11))? 1 : 0);
goto IL_003c;
}
IL_003b:
{
G_B5_0 = 0;
}
IL_003c:
{
V_0 = (bool)G_B5_0;
goto IL_003f;
}
IL_003f:
{
bool L_12 = V_0;
return L_12;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m9C4EBBD2108B51885E750F927D7936290C8E20EE_gshared_inline (Enumerator_tB6009981BD4E3881E3EC83627255A24198F902D6 * __this, const RuntimeMethod* method)
{
{
RuntimeObject * L_0 = (RuntimeObject *)__this->get_current_3();
return (RuntimeObject *)L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Enumerator_get_Current_m6BBD624C51F7E20D347FE5894A6ECA94B8011181_gshared_inline (Enumerator_t7BA00929E14A2F2A62CE085585044A3FEB2C5F3C * __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->get_current_3();
return (int32_t)L_0;
}
}
|
[
"[email protected]"
] | |
6f84779cd4df881fe82096797a87317699049839
|
b247cc2f479b19a1ada99f14fc4eb9bc7dd87987
|
/components/v9Decoder/Effects.cpp
|
9504d28fed75ac0760dc63a3d2c328189cbfc6d3
|
[] |
no_license
|
mwm126/myflexus
|
c36184664bde873c0127b195f41798a8ca666eba
|
45ce6f24b5a21db49289f6460e2625a210463858
|
refs/heads/master
| 2021-01-10T19:58:18.326246 | 2015-05-25T10:35:16 | 2015-05-25T10:35:16 | 33,780,271 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 50,415 |
cpp
|
// DO-NOT-REMOVE begin-copyright-block
//
// Redistributions of any form whatsoever must retain and/or include the
// following acknowledgment, notices and disclaimer:
//
// This product includes software developed by Carnegie Mellon University.
//
// Copyright 2012 by Mohammad Alisafaee, Eric Chung, Michael Ferdman, Brian
// Gold, Jangwoo Kim, Pejman Lotfi-Kamran, Onur Kocberber, Djordje Jevdjic,
// Jared Smolens, Stephen Somogyi, Evangelos Vlachos, Stavros Volos, Jason
// Zebchuk, Babak Falsafi, Nikos Hardavellas and Tom Wenisch for the SimFlex
// Project, Computer Architecture Lab at Carnegie Mellon, Carnegie Mellon University.
//
// For more information, see the SimFlex project website at:
// http://www.ece.cmu.edu/~simflex
//
// You may not use the name "Carnegie Mellon University" or derivations
// thereof to endorse or promote products derived from this software.
//
// If you modify the software you must place a notice on or within any
// modified version provided or made available to any third party stating
// that you have modified the software. The notice shall include at least
// your name, address, phone number, email address and the date and purpose
// of the modification.
//
// THE SOFTWARE IS PROVIDED "AS-IS" WITHOUT ANY WARRANTY OF ANY KIND, EITHER
// EXPRESS, IMPLIED OR STATUTORY, INCLUDING BUT NOT LIMITED TO ANY WARRANTY
// THAT THE SOFTWARE WILL CONFORM TO SPECIFICATIONS OR BE ERROR-FREE AND ANY
// IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE,
// TITLE, OR NON-INFRINGEMENT. IN NO EVENT SHALL CARNEGIE MELLON UNIVERSITY
// BE LIABLE FOR ANY DAMAGES, INCLUDING BUT NOT LIMITED TO DIRECT, INDIRECT,
// SPECIAL OR CONSEQUENTIAL DAMAGES, ARISING OUT OF, RESULTING FROM, OR IN
// ANY WAY CONNECTED WITH THIS SOFTWARE (WHETHER OR NOT BASED UPON WARRANTY,
// CONTRACT, TORT OR OTHERWISE).
//
// DO-NOT-REMOVE end-copyright-block
#include <iostream>
#include <iomanip>
#include <list>
#include <core/boost_extensions/intrusive_ptr.hpp>
#include <boost/throw_exception.hpp>
#include <boost/function.hpp>
#include <boost/lambda/lambda.hpp>
namespace ll = boost::lambda;
#include <core/target.hpp>
#include <core/debug/debug.hpp>
#include <core/types.hpp>
#include <core/performance/profile.hpp>
#include <components/uArch/uArchInterfaces.hpp>
#include "Effects.hpp"
#include "OperandCode.hpp"
#include "SemanticActions.hpp"
#include "SemanticInstruction.hpp"
#include "Interactions.hpp"
#define DBG_DeclareCategories v9Decoder
#define DBG_SetDefaultOps AddCat(v9Decoder)
#include DBG_Control()
namespace nv9Decoder {
using nuArch::uArch;
using nuArch::SemanticAction;
using nuArch::Interaction;
using nuArch::Instruction;
using nuArch::ccBits;
using nuArch::eSize;
using nuArch::kLoad;
using nuArch::kStore;
using nuArch::kCAS;
using nuArch::kRMW;
void EffectChain::invoke(SemanticInstruction & anInstruction) {
if (theFirst) {
theFirst->invoke(anInstruction);
}
}
void EffectChain::describe(std::ostream & anOstream) const {
if (theFirst) {
theFirst->describe(anOstream);
}
}
void EffectChain::append(Effect * anEffect) {
if (! theFirst) {
theFirst = anEffect;
} else {
theLast->theNext = anEffect;
}
theLast = anEffect;
}
EffectChain::EffectChain()
: theFirst(0)
, theLast(0)
{}
struct MapSourceEffect : public Effect {
eOperandCode theInputCode;
eOperandCode theOutputCode;
MapSourceEffect( eOperandCode anInputCode, eOperandCode anOutputCode )
: theInputCode( anInputCode )
, theOutputCode( anOutputCode )
{}
void invoke(SemanticInstruction & anInstruction) {
FLEXUS_PROFILE();
unmapped_reg name( anInstruction.operand< unmapped_reg > (theInputCode) );
mapped_reg mapped_name = anInstruction.core()->map( name );
anInstruction.setOperand(theOutputCode, mapped_name);
DBG_( Verb, ( << anInstruction.identify() << " MapEffect " << theInputCode << "(" << name << ")" << " mapped to " << mapped_name << " stored in " << theOutputCode) );
Effect::invoke(anInstruction);
}
void describe( std::ostream & anOstream) const {
anOstream << "MapSource " << theInputCode << " store mapping in " << theOutputCode;
Effect::describe(anOstream);
}
};
Effect * mapSource( SemanticInstruction * inst, eOperandCode anInputCode, eOperandCode anOutputCode) {
return new(inst->icb()) MapSourceEffect( anInputCode, anOutputCode );
}
/*
struct DisconnectRegisterEffect : public Effect {
eOperandCode theMappingCode;
DisconnectRegisterEffect( eOperandCode aMappingCode )
: theMappingCode( aMappingCode )
{ }
void invoke(SemanticInstruction & anInstruction) {
FLEXUS_PROFILE();
mapped_reg mapping ( anInstruction.operand< mapped_reg > (theMappingCode) );
DBG_( Verb, ( << anInstruction.identify() << " Disconnect Register " << theMappingCode << "(" << mapping << ")" ) );
anInstruction.core()->disconnectRegister( mapping, &anInstruction );
//We no longer disconnect from bypass - we just wait for the register to
//get unmapped, even though this extends the life of the instruction object
//anInstruction.core()->disconnectBypass( mapping, &anInstruction );
Effect::invoke(anInstruction);
}
void describe( std::ostream & anOstream) const {
anOstream << "DisconnectRegister " << theMappingCode ;
Effect::describe(anOstream);
}
};
Effect * disconnectRegister( SemanticInstruction * inst, eOperandCode aMapping) {
return new(inst->icb()) DisconnectRegisterEffect( aMapping );
}
*/
struct FreeMappingEffect : public Effect {
eOperandCode theMappingCode;
FreeMappingEffect( eOperandCode aMappingCode )
: theMappingCode( aMappingCode )
{ }
void invoke(SemanticInstruction & anInstruction) {
FLEXUS_PROFILE();
mapped_reg mapping ( anInstruction.operand< mapped_reg > (theMappingCode) );
DBG_( Verb, ( << anInstruction.identify() << " MapEffect free mapping for " << theMappingCode << "(" << mapping << ")" ) );
anInstruction.core()->free( mapping );
Effect::invoke(anInstruction);
}
void describe( std::ostream & anOstream) const {
anOstream << "FreeMapping " << theMappingCode ;
Effect::describe(anOstream);
}
};
Effect * freeMapping( SemanticInstruction * inst, eOperandCode aMapping) {
return new(inst->icb()) FreeMappingEffect( aMapping );
}
struct RestoreMappingEffect : public Effect {
eOperandCode theNameCode;
eOperandCode theMappingCode;
RestoreMappingEffect( eOperandCode aNameCode, eOperandCode aMappingCode)
: theNameCode( aNameCode )
, theMappingCode( aMappingCode )
{ }
void invoke(SemanticInstruction & anInstruction) {
FLEXUS_PROFILE();
unmapped_reg name ( anInstruction.operand< unmapped_reg > (theNameCode) );
mapped_reg mapping ( anInstruction.operand< mapped_reg > (theMappingCode) );
DBG_( Verb, ( << anInstruction.identify() << " MapEffect restore mapping for " << theNameCode << "(" << name << ") to " << theMappingCode << "( " << mapping << ")" ) );
anInstruction.core()->restore( name, mapping );
Effect::invoke(anInstruction);
}
void describe( std::ostream & anOstream) const {
anOstream << "RestoreMapping " << theNameCode << " to " << theMappingCode;
Effect::describe(anOstream);
}
};
Effect * restoreMapping( SemanticInstruction * inst, eOperandCode aName, eOperandCode aMapping) {
return new(inst->icb()) RestoreMappingEffect( aName, aMapping );
}
struct MapDestinationEffect : public Effect {
eOperandCode theInputCode;
eOperandCode theOutputCode;
eOperandCode thePreviousMappingCode;
bool theSquashEffects;
MapDestinationEffect( eOperandCode anInputCode, eOperandCode anOutputCode, eOperandCode aPreviousMappingCode, bool aSquashEffects)
: theInputCode( anInputCode )
, theOutputCode( anOutputCode )
, thePreviousMappingCode( aPreviousMappingCode )
, theSquashEffects(aSquashEffects)
{}
void invoke(SemanticInstruction & anInstruction) {
FLEXUS_PROFILE();
unmapped_reg name( anInstruction.operand< unmapped_reg > (theInputCode) );
mapped_reg mapped_name;
mapped_reg previous_mapping;
boost::tie(mapped_name, previous_mapping ) = anInstruction.core()->create( name );
anInstruction.setOperand(theOutputCode, mapped_name);
anInstruction.setOperand(thePreviousMappingCode, previous_mapping );
if (mapped_name.theType == ccBits) {
anInstruction.core()->copyRegValue(previous_mapping, mapped_name);
}
//Add effect to free previous mapping upon retirement
anInstruction.addRetirementEffect( new(anInstruction.icb()) FreeMappingEffect( thePreviousMappingCode ) );
//Add effect to deallocate new register and restore previous mapping upon squash
if (theSquashEffects) {
anInstruction.addSquashEffect( new(anInstruction.icb()) RestoreMappingEffect( theInputCode, thePreviousMappingCode ) );
anInstruction.addSquashEffect( new(anInstruction.icb()) FreeMappingEffect( theOutputCode ) );
}
DBG_( Verb, ( << anInstruction.identify() << " MapEffect new mapping for " << theInputCode << "(" << name << ") to " << mapped_name << " stored in " << theOutputCode << " previous mapping " << previous_mapping << " stored in " << thePreviousMappingCode ) );
Effect::invoke(anInstruction);
}
void describe( std::ostream & anOstream) const {
anOstream << "MapDestination " << theInputCode << ", store mapping in " << theOutputCode;
Effect::describe(anOstream);
}
};
Effect * mapDestination( SemanticInstruction * inst, eRegisterType aMapTable ) {
if ( aMapTable == ccBits ) {
return new(inst->icb()) MapDestinationEffect( kCCd, kCCpd, kPCCpd, true );
} else {
return new(inst->icb()) MapDestinationEffect( kRD, kPD, kPPD, true );
}
}
Effect * mapRD1Destination( SemanticInstruction * inst ) {
return new(inst->icb()) MapDestinationEffect( kRD1, kPD1, kPPD1, true );
}
Effect * mapXTRA(SemanticInstruction * inst ) {
return new(inst->icb()) MapDestinationEffect( eOperandCode(kXTRAr), eOperandCode(kXTRApd), eOperandCode(kXTRAppd), true);
}
Effect * mapFDestination( SemanticInstruction * inst, int32_t anIndex ) {
return new(inst->icb()) MapDestinationEffect( eOperandCode(kFD0 + anIndex), eOperandCode(kPFD0 + anIndex), eOperandCode(kPPFD0 + anIndex), true);
}
Effect * mapDestination_NoSquashEffects( SemanticInstruction * inst, eRegisterType aMapTable ) {
if ( aMapTable == ccBits ) {
return new(inst->icb()) MapDestinationEffect( kCCd, kCCpd, kPCCpd, false);
} else {
return new(inst->icb()) MapDestinationEffect( kRD, kPD, kPPD, false );
}
}
Effect * unmapDestination( SemanticInstruction * inst, eRegisterType aMapTable ) {
if ( aMapTable == ccBits ) {
return new(inst->icb()) FreeMappingEffect( kCCpd );
} else {
return new(inst->icb()) FreeMappingEffect( kPD );
}
}
Effect * unmapFDestination( SemanticInstruction * inst, int32_t anIndex ) {
return new(inst->icb()) FreeMappingEffect( eOperandCode(kPFD0 + anIndex) );
}
Effect * restorePreviousDestination(SemanticInstruction * inst, eRegisterType aMapTable ) {
if ( aMapTable == ccBits ) {
return new(inst->icb()) RestoreMappingEffect( kCCd, kPCCpd );
} else {
return new(inst->icb()) RestoreMappingEffect( kRD, kPPD );
}
}
struct SatisfyDependanceEffect : public Effect {
InternalDependance theDependance;
SatisfyDependanceEffect ( InternalDependance const & aDependance)
: theDependance( aDependance )
{ }
void invoke(SemanticInstruction & anInstruction) {
FLEXUS_PROFILE();
theDependance.satisfy();
Effect::invoke(anInstruction);
}
void describe( std::ostream & anOstream) const {
anOstream << "Satisfy Dependance Effect";
Effect::describe(anOstream);
}
};
struct SquashDependanceEffect : public Effect {
InternalDependance theDependance;
SquashDependanceEffect ( InternalDependance const & aDependance)
: theDependance( aDependance )
{}
void invoke(SemanticInstruction & anInstruction) {
FLEXUS_PROFILE();
theDependance.squash();
Effect::invoke(anInstruction);
}
void describe( std::ostream & anOstream) const {
anOstream << "Squash Dependance Effect";
Effect::describe(anOstream);
}
};
Effect * satisfy( SemanticInstruction * inst, InternalDependance const & aDependance) {
return new(inst->icb()) SatisfyDependanceEffect( aDependance );
}
Effect * squash( SemanticInstruction * inst, InternalDependance const & aDependance) {
return new(inst->icb()) SquashDependanceEffect( aDependance );
}
struct AnnulInstruction : public Interaction {
void operator() (boost::intrusive_ptr<nuArch::Instruction> anInstruction, nuArch::uArch & aCore) {
DBG_( Verb, ( << *anInstruction << " Annulled") );
anInstruction->annul();
}
bool annuls() {
return true;
}
void describe(std::ostream & anOstream) const {
anOstream << "Annul Instruction";
}
};
nuArch::Interaction * annulInstructionInteraction() {
return new AnnulInstruction;
}
struct ReinstateInstruction : public Interaction {
void operator() (boost::intrusive_ptr<nuArch::Instruction> anInstruction, nuArch::uArch & aCore) {
DBG_( Verb, ( << *anInstruction << " Reinstated") );
anInstruction->reinstate();
}
void describe(std::ostream & anOstream) const {
anOstream << "Reinstate Instruction";
}
};
nuArch::Interaction * reinstateInstructionInteraction() {
return new ReinstateInstruction;
}
struct AnnulNextEffect : public Effect {
void invoke(SemanticInstruction & anInstruction) {
FLEXUS_PROFILE();
DBG_( Verb, ( << anInstruction.identify() << " Annul Next Instruction") );
anInstruction.core()->applyToNext( boost::intrusive_ptr< nuArch::Instruction >( & anInstruction) , new AnnulInstruction() );
Effect::invoke(anInstruction);
}
void describe( std::ostream & anOstream) const {
anOstream << "Annul Next Instruction";
Effect::describe(anOstream);
}
};
Effect * annulNext(SemanticInstruction * inst) {
return new(inst->icb()) AnnulNextEffect( );
}
BranchInteraction::BranchInteraction( VirtualMemoryAddress aTarget)
: theTarget(aTarget)
{}
void BranchInteraction::operator() (boost::intrusive_ptr<nuArch::Instruction> anInstruction, nuArch::uArch & aCore) {
DBG_( Verb, ( << *anInstruction << " " << *this) );
if (theTarget == 0) {
theTarget = anInstruction->pc() + 4;
}
if (anInstruction->redirectNPC(theTarget) ) {
DBG_( Verb, ( << *anInstruction << " Branch Redirection.") );
if ( aCore.squashAfter(anInstruction) ) {
aCore.redirectFetch(theTarget);
}
}
}
void BranchInteraction::describe(std::ostream & anOstream) const {
anOstream << "Branch to " << theTarget;
}
nuArch::Interaction * branchInteraction( VirtualMemoryAddress aTarget) {
return new BranchInteraction( aTarget) ;
}
struct BranchFeedbackEffect: public Effect {
BranchFeedbackEffect( )
{}
void invoke(SemanticInstruction & anInstruction) {
FLEXUS_PROFILE();
if ( anInstruction.branchFeedback() ) {
DBG_( Verb, ( << anInstruction << " Update Branch predictor: " << anInstruction.branchFeedback()->theActualType << " " << anInstruction.branchFeedback()->theActualDirection << " to " << anInstruction.branchFeedback()->theActualTarget ) );
anInstruction.core()->branchFeedback(anInstruction.branchFeedback());
}
Effect::invoke(anInstruction);
}
void describe(std::ostream & anOstream) const {
anOstream << " Update Branch Predictor";
Effect::describe(anOstream);
}
};
struct BranchFeedbackWithOperandEffect: public Effect {
eDirection theDirection;
eBranchType theType;
eOperandCode theOperandCode;
BranchFeedbackWithOperandEffect( eBranchType aType, eDirection aDirection, eOperandCode anOperandCode)
: theDirection(aDirection)
, theType(aType)
, theOperandCode(anOperandCode)
{}
void invoke(SemanticInstruction & anInstruction) {
FLEXUS_PROFILE();
boost::intrusive_ptr<BranchFeedback> feedback( new BranchFeedback() );
feedback->thePC = anInstruction.pc();
feedback->theActualType = theType;
feedback->theActualDirection = theDirection;
VirtualMemoryAddress target(anInstruction.operand< uint64_t > (theOperandCode));
DBG_( Verb, ( << anInstruction << " Update Branch predictor: " << theType << " " << theDirection << " to " << target) );
feedback->theActualTarget = target;
feedback->theBPState = anInstruction.bpState();
anInstruction.core()->branchFeedback(feedback);
Effect::invoke(anInstruction);
}
void describe(std::ostream & anOstream) const {
anOstream << " Update Branch Predictor";
Effect::describe(anOstream);
}
};
Effect * updateConditional(SemanticInstruction * inst) {
return new(inst->icb()) BranchFeedbackEffect();
}
Effect * updateUnconditional(SemanticInstruction * inst, VirtualMemoryAddress aTarget) {
boost::intrusive_ptr<BranchFeedback> feedback( new BranchFeedback() );
feedback->thePC = inst->pc();
feedback->theActualType = kUnconditional;
feedback->theActualDirection = kTaken;
feedback->theActualTarget = aTarget ;
feedback->theBPState = inst->bpState();
inst->setBranchFeedback(feedback);
return new(inst->icb()) BranchFeedbackEffect();
}
Effect * updateNonBranch(SemanticInstruction * inst) {
boost::intrusive_ptr<BranchFeedback> feedback( new BranchFeedback() );
feedback->thePC = inst->pc();
feedback->theActualType = kNonBranch;
feedback->theActualDirection = kNotTaken;
feedback->theActualTarget = VirtualMemoryAddress(0);
feedback->theBPState = inst->bpState();
inst->setBranchFeedback(feedback);
return new(inst->icb()) BranchFeedbackEffect();
}
Effect * updateUnconditional(SemanticInstruction * inst, eOperandCode anOperandCode) {
return new(inst->icb()) BranchFeedbackWithOperandEffect( kUnconditional, kTaken, anOperandCode);
}
Effect * updateCall(SemanticInstruction * inst, VirtualMemoryAddress aTarget) {
boost::intrusive_ptr<BranchFeedback> feedback( new BranchFeedback() );
feedback->thePC = inst->pc();
feedback->theActualType = kUnconditional;
feedback->theActualDirection = kTaken;
feedback->theActualTarget = aTarget;
feedback->theBPState = inst->bpState();
inst->setBranchFeedback(feedback);
return new(inst->icb()) BranchFeedbackEffect( );
}
struct ReturnFromTrapEffect: public Effect {
bool theRetry;
ReturnFromTrapEffect(bool isRetry)
: theRetry(isRetry)
{}
void invoke(SemanticInstruction & anInstruction) {
FLEXUS_PROFILE();
VirtualMemoryAddress target;
VirtualMemoryAddress tnpc;
int32_t tl = anInstruction.core()->getTL();
if (tl >= 5 || tl < 0) {
DBG_( Crit, ( << anInstruction << " TL is out of range in ReturnFromTrapEffect.") );
}
//Redirect NPC
if (theRetry) {
DBG_( Iface, ( << anInstruction << " RETRY.") );
target = VirtualMemoryAddress(anInstruction.core()->getTPC(tl));
tnpc = target + 4;
if ( anInstruction.core()->getTNPC(tl) != anInstruction.core()->getTPC(tl) + 4) {
DBG_( Iface, ( << anInstruction << " TNPC is not TPC + 4. Creating BranchInteraction.") );
anInstruction.core()->deferInteraction( boost::intrusive_ptr< nuArch::Instruction >( & anInstruction) , new BranchInteraction(VirtualMemoryAddress(anInstruction.core()->getTNPC(tl))) );
tnpc = VirtualMemoryAddress(anInstruction.core()->getTNPC(tl));
}
} else {
DBG_( Iface, ( << anInstruction << " DONE.") );
target = VirtualMemoryAddress(anInstruction.core()->getTNPC(tl));
tnpc = VirtualMemoryAddress(anInstruction.core()->getTNPC(tl) + 4);
}
if ( anInstruction.redirectNPC(target, tnpc) ) {
DBG_( Iface, ( << anInstruction << " Return from Trap.") );
if ( anInstruction.core()->squashAfter(boost::intrusive_ptr<nuArch::Instruction> (&anInstruction)) ) {
anInstruction.core()->redirectFetch(target);
}
}
//Restore saved state
anInstruction.core()->popTL();
Effect::invoke(anInstruction);
}
void describe(std::ostream & anOstream) const {
anOstream << " Return from Trap";
Effect::describe(anOstream);
}
};
Effect * returnFromTrap(SemanticInstruction * inst, bool isRetry) {
return new(inst->icb()) ReturnFromTrapEffect( isRetry);
}
struct BranchEffect: public Effect {
VirtualMemoryAddress theTarget;
BranchEffect( VirtualMemoryAddress aTarget)
: theTarget(aTarget)
{}
void invoke(SemanticInstruction & anInstruction) {
FLEXUS_PROFILE();
//This effect is only used by ba,a, which need npcReg to be PC + 4
if ( anInstruction.redirectNPC(theTarget, anInstruction.pc() + 4 ) ) {
DBG_( Verb, ( << anInstruction << " Branch Misprediction. Must redirect.") );
if ( anInstruction.core()->squashAfter(boost::intrusive_ptr<nuArch::Instruction> (&anInstruction)) ) {
anInstruction.core()->redirectFetch(theTarget);
}
}
Effect::invoke(anInstruction);
}
void describe(std::ostream & anOstream) const {
anOstream << " Branch to " << theTarget;
Effect::describe(anOstream);
}
};
struct BranchAfterNext : public Effect {
VirtualMemoryAddress theTarget;
BranchAfterNext( VirtualMemoryAddress aTarget)
: theTarget(aTarget)
{}
void invoke(SemanticInstruction & anInstruction) {
FLEXUS_PROFILE();
DBG_( Verb, ( << anInstruction.identify() << " Branch after next instruction to " << theTarget ) );
anInstruction.core()->applyToNext( boost::intrusive_ptr< nuArch::Instruction >( & anInstruction) , new BranchInteraction(theTarget) );
Effect::invoke(anInstruction);
}
void describe( std::ostream & anOstream) const {
anOstream << "Branch to " << theTarget << " after next instruction";
Effect::describe(anOstream);
}
};
struct BranchAfterNextWithOperand : public Effect {
eOperandCode theOperandCode;
BranchAfterNextWithOperand( eOperandCode anOperandCode)
: theOperandCode(anOperandCode)
{}
void invoke(SemanticInstruction & anInstruction) {
FLEXUS_PROFILE();
VirtualMemoryAddress target(anInstruction.operand< uint64_t > (theOperandCode));
DBG_( Verb, ( << anInstruction.identify() << " Branch after next instruction to " << theOperandCode << "(" << target << ")" ) );
anInstruction.core()->applyToNext( boost::intrusive_ptr< nuArch::Instruction >( & anInstruction) , new BranchInteraction(target) );
Effect::invoke(anInstruction);
}
void describe( std::ostream & anOstream) const {
anOstream << "Branch to " << theOperandCode << " after next instruction";
Effect::describe(anOstream);
}
};
Effect * branch(SemanticInstruction * inst, VirtualMemoryAddress aTarget) {
return new(inst->icb()) BranchEffect( aTarget );
}
Effect * branchAfterNext(SemanticInstruction * inst, VirtualMemoryAddress aTarget) {
return new(inst->icb()) BranchAfterNext(aTarget);
}
Effect * branchAfterNext(SemanticInstruction * inst, eOperandCode anOperandCode) {
return new(inst->icb()) BranchAfterNextWithOperand(anOperandCode);
}
struct BranchConditionallyEffect: public Effect {
VirtualMemoryAddress theTarget;
bool theAnnul;
uint32_t theCondition;
bool isFloating;
eOperandCode theCCRCode;
BranchConditionallyEffect( VirtualMemoryAddress aTarget, bool anAnnul, uint32_t aCondition, bool floating, eOperandCode aCCRCode)
: theTarget(aTarget)
, theAnnul(anAnnul)
, theCondition(aCondition)
, isFloating(floating)
, theCCRCode(aCCRCode)
{}
void invoke(SemanticInstruction & anInstruction) {
FLEXUS_PROFILE();
mapped_reg name = anInstruction.operand< mapped_reg > (theCCRCode);
std::bitset<8> cc = boost::get< std::bitset<8> >( anInstruction.core()->readRegister( name ) );
boost::intrusive_ptr<BranchFeedback> feedback( new BranchFeedback() );
feedback->thePC = anInstruction.pc();
feedback->theActualType = kConditional;
feedback->theActualTarget = theTarget;
feedback->theBPState = anInstruction.bpState();
bool result;
if (isFloating) {
FCondition cond = fcondition( theCondition );
result = cond(cc);
DBG_( Verb, ( << anInstruction << " Floating condition: " << theCondition << " cc: " << cc.to_ulong() << " result: " << result ) );
} else {
Condition cond = condition( theCondition );
result = cond(cc);
}
if ( result ) {
//Taken
DBG_( Verb, ( << anInstruction << " conditional branch CC: " << cc << " TAKEN" ) );
anInstruction.core()->applyToNext( boost::intrusive_ptr< nuArch::Instruction >( & anInstruction) , new BranchInteraction(theTarget) );
feedback->theActualDirection = kTaken;
} else {
//Not Taken
DBG_( Verb, ( << anInstruction << " conditional branch CC: " << cc << " NOT TAKEN" ) );
if (theAnnul) {
DBG_( Verb, ( << anInstruction.identify() << " Annul Next Instruction") );
anInstruction.core()->applyToNext( boost::intrusive_ptr< nuArch::Instruction >( & anInstruction) , new AnnulInstruction() );
anInstruction.redirectNPC( anInstruction.pc() + 8 );
}
anInstruction.core()->applyToNext( boost::intrusive_ptr< nuArch::Instruction >( & anInstruction) , new BranchInteraction( anInstruction.pc() + 8 ) );
feedback->theActualDirection = kNotTaken;
}
anInstruction.core()->branchFeedback(feedback);
Effect::invoke(anInstruction);
}
void describe(std::ostream & anOstream) const {
anOstream << " Condition Branch to " << theTarget ;
Effect::describe(anOstream);
}
};
Effect * branchConditionally(SemanticInstruction * inst, VirtualMemoryAddress aTarget, bool anAnnul, uint32_t aCondition, bool isFloating) {
return new(inst->icb()) BranchConditionallyEffect( aTarget, anAnnul, aCondition, isFloating, kCCps );
}
struct BranchRegConditionallyEffect: public Effect {
VirtualMemoryAddress theTarget;
bool theAnnul;
uint32_t theCondition;
eOperandCode theValueCode;
BranchRegConditionallyEffect( VirtualMemoryAddress aTarget, bool anAnnul, uint32_t aCondition, eOperandCode aValueCode)
: theTarget(aTarget)
, theAnnul(anAnnul)
, theCondition(aCondition)
, theValueCode(aValueCode)
{}
void invoke(SemanticInstruction & anInstruction) {
FLEXUS_PROFILE();
uint64_t val = anInstruction.operand< uint64_t > (theValueCode);
boost::intrusive_ptr<BranchFeedback> feedback( new BranchFeedback() );
feedback->thePC = anInstruction.pc();
feedback->theActualType = kConditional;
feedback->theActualTarget = theTarget;
feedback->theBPState = anInstruction.bpState();
RCondition cond( rcondition(theCondition) );
if ( cond( val ) ) {
//Taken
DBG_( Verb, ( << anInstruction << " register conditional branch TAKEN" ) );
anInstruction.core()->applyToNext( boost::intrusive_ptr< nuArch::Instruction >( & anInstruction) , new BranchInteraction(theTarget) );
feedback->theActualDirection = kTaken;
} else {
//Not Taken
DBG_( Verb, ( << anInstruction << " register conditional branch NOT TAKEN" ) );
if (theAnnul) {
DBG_( Verb, ( << anInstruction.identify() << " Annul Next Instruction") );
anInstruction.core()->applyToNext( boost::intrusive_ptr< nuArch::Instruction >( & anInstruction) , new AnnulInstruction() );
anInstruction.redirectNPC( anInstruction.pc() + 8 );
}
anInstruction.core()->applyToNext( boost::intrusive_ptr< nuArch::Instruction >( & anInstruction) , new BranchInteraction( anInstruction.pc() + 8 ) );
feedback->theActualDirection = kNotTaken;
}
anInstruction.core()->branchFeedback(feedback);
Effect::invoke(anInstruction);
}
void describe(std::ostream & anOstream) const {
anOstream << " Register Condition Branch to " << theTarget ;
Effect::describe(anOstream);
}
};
Effect * branchRegConditionally(SemanticInstruction * inst, VirtualMemoryAddress aTarget, bool anAnnul, uint32_t aCondition) {
return new(inst->icb()) BranchRegConditionallyEffect( aTarget, anAnnul, aCondition, kOperand1 );
}
struct AllocateLSQEffect : public Effect {
eOperation theOperation;
eSize theSize;
bool hasDependance;
InternalDependance theDependance;
bool theBypassSB;
AllocateLSQEffect( eOperation anOperation, eSize aSize, bool aBypassSB, InternalDependance const & aDependance )
: theOperation(anOperation)
, theSize(aSize)
, hasDependance(true)
, theDependance(aDependance)
, theBypassSB(aBypassSB)
{}
AllocateLSQEffect( eOperation anOperation, eSize aSize, bool aBypassSB)
: theOperation(anOperation)
, theSize(aSize)
, hasDependance(false)
, theBypassSB(aBypassSB)
{}
void invoke(SemanticInstruction & anInstruction) {
FLEXUS_PROFILE();
DBG_( Verb, ( << anInstruction.identify() << " Allocate LSQ Entry") );
if (hasDependance) {
anInstruction.core()->insertLSQ( boost::intrusive_ptr< nuArch::Instruction >( & anInstruction) , theOperation, theSize, theBypassSB, anInstruction.makeInstructionDependance(theDependance) );
} else {
anInstruction.core()->insertLSQ( boost::intrusive_ptr< nuArch::Instruction >( & anInstruction) , theOperation, theSize, theBypassSB);
}
Effect::invoke(anInstruction);
}
void describe( std::ostream & anOstream) const {
anOstream << "Allocate LSQ Entry";
Effect::describe(anOstream);
}
};
Effect * allocateStore(SemanticInstruction * inst, eSize aSize, bool aBypassSB) {
return new(inst->icb()) AllocateLSQEffect( kStore, aSize, aBypassSB );
}
Effect * allocateMEMBAR(SemanticInstruction * inst ) {
return new(inst->icb()) AllocateLSQEffect( kMEMBARMarker, kWord, false );
}
Effect * allocateLoad(SemanticInstruction * inst, eSize aSize, InternalDependance const & aDependance) {
return new(inst->icb()) AllocateLSQEffect( kLoad, aSize, false, aDependance );
}
Effect * allocateCAS(SemanticInstruction * inst, eSize aSize, InternalDependance const & aDependance) {
return new(inst->icb()) AllocateLSQEffect( kCAS, aSize, false, aDependance );
}
Effect * allocateRMW(SemanticInstruction * inst, eSize aSize, InternalDependance const & aDependance) {
return new(inst->icb()) AllocateLSQEffect( kRMW, aSize, false, aDependance );
}
struct EraseLSQEffect : public Effect {
void invoke(SemanticInstruction & anInstruction) {
FLEXUS_PROFILE();
DBG_( Verb, ( << anInstruction.identify() << " Free LSQ Entry") );
anInstruction.core()->eraseLSQ( boost::intrusive_ptr< nuArch::Instruction >( & anInstruction));
Effect::invoke(anInstruction);
}
void describe( std::ostream & anOstream) const {
anOstream << "Free LSQ Load Entry";
Effect::describe(anOstream);
}
};
Effect * eraseLSQ(SemanticInstruction * inst) {
return new(inst->icb()) EraseLSQEffect( );
}
struct RetireMemEffect: public Effect {
void invoke(SemanticInstruction & anInstruction) {
FLEXUS_PROFILE();
anInstruction.core()->retireMem( boost::intrusive_ptr<nuArch::Instruction> (&anInstruction) );
DBG_( Verb, ( << anInstruction << " Retiring memory instruction" ) );
Effect::invoke(anInstruction);
}
void describe(std::ostream & anOstream) const {
anOstream << " Retire Memory";
Effect::describe(anOstream);
}
};
Effect * retireMem(SemanticInstruction * inst) {
return new(inst->icb()) RetireMemEffect( );
}
struct CommitStoreEffect: public Effect {
void invoke(SemanticInstruction & anInstruction) {
FLEXUS_PROFILE();
anInstruction.core()->commitStore( boost::intrusive_ptr<nuArch::Instruction> (&anInstruction) );
DBG_( Verb, ( << anInstruction << " Commit store instruction" ) );
Effect::invoke(anInstruction);
}
void describe(std::ostream & anOstream) const {
anOstream << " Commit Store";
Effect::describe(anOstream);
}
};
Effect * commitStore(SemanticInstruction * inst) {
return new(inst->icb()) CommitStoreEffect( );
}
struct AccessMemEffect: public Effect {
void invoke(SemanticInstruction & anInstruction) {
FLEXUS_PROFILE();
anInstruction.core()->accessMem( anInstruction.getAccessAddress(), boost::intrusive_ptr<nuArch::Instruction> (&anInstruction) );
DBG_( Verb, ( << anInstruction << " Access memory: " << anInstruction.getAccessAddress()) );
Effect::invoke(anInstruction);
}
void describe(std::ostream & anOstream) const {
anOstream << " Commit Store";
Effect::describe(anOstream);
}
};
Effect * accessMem(SemanticInstruction * inst) {
return new(inst->icb()) AccessMemEffect( );
}
int32_t regWinTrapType(bool isFill, SemanticInstruction & anInstruction ) {
int32_t tt;
if (isFill) {
tt = 0xC0; /* fill */
} else {
tt = 0x80;
}
DBG_( Verb, ( << anInstruction << " regWinTrapType isFill: " << isFill << " OTHERWIN: " << std::hex << anInstruction.core()->getOTHERWIN() << " WSTATE: " << anInstruction.core()->getWSTATE() << std::dec) );
if (anInstruction.core()->getOTHERWIN()) { //OTHERWIN?
tt |= 0x20;
tt |= ( ( anInstruction.core()->getWSTATE() >> 3) & 0x7 ) << 2; //WSTATE.OTHER
} else {
tt |= ( anInstruction.core()->getWSTATE() & 0x7 ) << 2; //WSTATE.NORMAL
}
return tt;
}
struct SaveTrapEffect: public Effect {
void invoke(SemanticInstruction & anInstruction) {
DBG_( Verb, ( << anInstruction << " Checking if save will raise.") );
if (anInstruction.core()->getCANSAVE() == 0) {
anInstruction.setWillRaise( regWinTrapType( false, anInstruction ) );
DBG_( Iface, ( << anInstruction << " SaveWindow Raise exception: " << anInstruction.willRaise() ) );
anInstruction.core()->takeTrap( boost::intrusive_ptr<Instruction>(& anInstruction), anInstruction.willRaise());
} else if (anInstruction.core()->getCLEANWIN() - anInstruction.core()->getCANRESTORE() == 0) {
anInstruction.setWillRaise( 0x24 /*clean_win*/ );
DBG_( Iface, ( << anInstruction << " SaveWindow Raise exception: " << anInstruction.willRaise() ) );
anInstruction.core()->takeTrap( boost::intrusive_ptr<Instruction>(& anInstruction), anInstruction.willRaise());
}
}
void describe(std::ostream & anOstream) const {
anOstream << " Save Register Window (Check Trap Effects)";
Effect::describe(anOstream);
}
};
struct FlushWTrapEffect: public Effect {
void invoke(SemanticInstruction & anInstruction) {
DBG_( Verb, ( << anInstruction << " Checking if FLUSHW will raise.") );
if (8 /*NWINDOWS*/ - 2 - anInstruction.core()->getCANSAVE() != 0) {
anInstruction.setWillRaise( regWinTrapType( false, anInstruction ) );
DBG_( Iface, ( << anInstruction << " FlushW Raise exception: " << anInstruction.willRaise() ) );
anInstruction.core()->takeTrap( boost::intrusive_ptr<Instruction>(& anInstruction), anInstruction.willRaise());
}
}
void describe(std::ostream & anOstream) const {
anOstream << " Flush Register Window (Check Trap Effects)";
Effect::describe(anOstream);
}
};
Effect * flushWTrap(SemanticInstruction * inst) {
return new(inst->icb()) FlushWTrapEffect();
}
struct RestoreTrapEffect: public Effect {
void invoke(SemanticInstruction & anInstruction) {
DBG_( Verb, ( << anInstruction << " Checking if restore will raise.") );
if (anInstruction.core()->getCANRESTORE() == 0) {
anInstruction.setWillRaise( regWinTrapType( true, anInstruction ) );
DBG_( Iface, ( << anInstruction << " RestoreWindow Raise exception: " << anInstruction.willRaise() ) );
anInstruction.core()->takeTrap( boost::intrusive_ptr<Instruction>(& anInstruction), anInstruction.willRaise());
}
}
void describe(std::ostream & anOstream) const {
anOstream << " Restore Register Window (Check Trap Effects)";
Effect::describe(anOstream);
}
};
Effect * saveWindowTrap(SemanticInstruction * inst) {
return new(inst->icb()) SaveTrapEffect();
}
Effect * restoreWindowTrap(SemanticInstruction * inst) {
return new(inst->icb()) RestoreTrapEffect();
}
struct SaveWindowPrivEffect: public Effect {
void invoke(SemanticInstruction & anInstruction) {
FLEXUS_PROFILE();
anInstruction.core()->saveWindowPriv();
anInstruction.setOperand(kocCANSAVE, anInstruction.core()->getCANSAVE() );
anInstruction.setOperand(kocCANRESTORE, anInstruction.core()->getCANRESTORE() );
DBG_( Verb, ( << anInstruction << " Save register window privileged effects." ) );
Effect::invoke(anInstruction);
}
void describe(std::ostream & anOstream) const {
anOstream << " Save Register Window (Privileged Effects)";
Effect::describe(anOstream);
}
};
Effect * saveWindowPriv(SemanticInstruction * inst) {
return new(inst->icb()) SaveWindowPrivEffect();
}
struct RestoreWindowPrivEffect: public Effect {
void invoke(SemanticInstruction & anInstruction) {
FLEXUS_PROFILE();
anInstruction.core()->restoreWindowPriv();
anInstruction.setOperand(kocCANSAVE, anInstruction.core()->getCANSAVE() );
anInstruction.setOperand(kocCANRESTORE, anInstruction.core()->getCANRESTORE() );
DBG_( Verb, ( << anInstruction << " Restore register window privileged effects." ) );
Effect::invoke(anInstruction);
}
void describe(std::ostream & anOstream) const {
anOstream << " Restore Register Window (Privileged Effects)";
Effect::describe(anOstream);
}
};
Effect * restoreWindowPriv(SemanticInstruction * inst) {
return new(inst->icb()) RestoreWindowPrivEffect();
}
struct SavedEffect: public Effect {
void invoke(SemanticInstruction & anInstruction) {
FLEXUS_PROFILE();
anInstruction.core()->saved();
anInstruction.setOperand(kocCANSAVE, anInstruction.core()->getCANSAVE() );
anInstruction.setOperand(kocCANRESTORE, anInstruction.core()->getCANRESTORE() );
anInstruction.setOperand(kocCLEANWIN, anInstruction.core()->getCLEANWIN() );
anInstruction.setOperand(kocOTHERWIN, anInstruction.core()->getOTHERWIN() );
DBG_( Verb, ( << anInstruction << " Saved register window." ) );
Effect::invoke(anInstruction);
}
void describe(std::ostream & anOstream) const {
anOstream << " Saved (Privileged Effects)";
Effect::describe(anOstream);
}
};
Effect * savedWindow(SemanticInstruction * inst) {
return new(inst->icb()) SavedEffect();
}
struct RestoredEffect: public Effect {
void invoke(SemanticInstruction & anInstruction) {
FLEXUS_PROFILE();
anInstruction.core()->restored();
anInstruction.setOperand(kocCANSAVE, anInstruction.core()->getCANSAVE() );
anInstruction.setOperand(kocCANRESTORE, anInstruction.core()->getCANRESTORE() );
anInstruction.setOperand(kocCLEANWIN, anInstruction.core()->getCLEANWIN() );
anInstruction.setOperand(kocOTHERWIN, anInstruction.core()->getOTHERWIN() );
DBG_( Verb, ( << anInstruction << " Restored register window." ) );
Effect::invoke(anInstruction);
}
void describe(std::ostream & anOstream) const {
anOstream << " Restored (Privileged Effects)";
Effect::describe(anOstream);
}
};
Effect * restoredWindow(SemanticInstruction * inst) {
return new(inst->icb()) RestoredEffect();
}
struct SaveWindowEffect: public Effect {
void invoke(SemanticInstruction & anInstruction) {
FLEXUS_PROFILE();
uint64_t cwp = anInstruction.core()->saveWindow();
anInstruction.setOperand(kocCWP, cwp);
DBG_( Verb, ( << anInstruction << " saving a register window. CWP=" << cwp ) );
Effect::invoke(anInstruction);
}
void describe(std::ostream & anOstream) const {
anOstream << " Save Register Window";
Effect::describe(anOstream);
}
};
Effect * saveWindow(SemanticInstruction * inst) {
return new(inst->icb()) SaveWindowEffect();
}
struct RestoreWindowEffect: public Effect {
void invoke(SemanticInstruction & anInstruction) {
FLEXUS_PROFILE();
uint64_t cwp = anInstruction.core()->restoreWindow();
anInstruction.setOperand(kocCWP, cwp);
DBG_( Verb, ( << anInstruction << " restoring a register window. CWP=" << cwp ) );
Effect::invoke(anInstruction);
}
void describe(std::ostream & anOstream) const {
anOstream << " Restore Register Window";
Effect::describe(anOstream);
}
};
Effect * restoreWindow(SemanticInstruction * inst) {
return new(inst->icb()) RestoreWindowEffect();
}
struct ReadPREffect: public Effect {
uint32_t thePR;
ReadPREffect( uint32_t aPR)
: thePR(aPR)
{}
void invoke(SemanticInstruction & anInstruction) {
FLEXUS_PROFILE();
if (! anInstruction.isAnnulled()) {
uint64_t pr = anInstruction.core()->readPR(thePR);
mapped_reg name = anInstruction.operand< mapped_reg > (kPD);
DBG_( Verb, ( << anInstruction << " Read " << anInstruction.core()->prName(thePR) << " value= " << std::hex << pr << std::dec << " rd=" << name) );
anInstruction.setOperand(kResult, pr);
anInstruction.core()->writeRegister( name, pr );
anInstruction.core()->bypass( name, pr);
} else {
//ReadPR was annulled. Copy PPD to PD
mapped_reg dest = anInstruction.operand< mapped_reg > (kPD);
mapped_reg prev = anInstruction.operand< mapped_reg > (kPPD);
register_value val = anInstruction.core()->readRegister( prev );
anInstruction.core()->writeRegister( dest, val);
anInstruction.setOperand(kResult, val );
}
Effect::invoke(anInstruction);
}
void describe(std::ostream & anOstream) const {
anOstream << " Read PR " << thePR;
Effect::describe(anOstream);
}
};
Effect * readPR(SemanticInstruction * inst, uint32_t aPR) {
return new(inst->icb()) ReadPREffect(aPR);
}
struct WritePREffect: public Effect {
uint32_t thePR;
WritePREffect( uint32_t aPR)
: thePR(aPR)
{}
void invoke(SemanticInstruction & anInstruction) {
FLEXUS_PROFILE();
if (! anInstruction.isAnnulled()) {
uint64_t pr = anInstruction.operand< uint64_t > (kResult);
DBG_( Verb, ( << anInstruction << " Write " << anInstruction.core()->prName(thePR) << " value= " << std::hex << pr << std::dec ) );
anInstruction.setOperand(kResult, pr);
anInstruction.core()->writePR( thePR, pr );
anInstruction.setOperand(kocTL, anInstruction.core()->getTL() );
} else {
anInstruction.setOperand(kResult, anInstruction.core()->readPR(thePR) );
anInstruction.setOperand(kocTL, anInstruction.core()->getTL() );
}
Effect::invoke(anInstruction);
}
void describe(std::ostream & anOstream) const {
anOstream << " Write PR " << thePR;
Effect::describe(anOstream);
}
};
Effect * writePR(SemanticInstruction * inst, uint32_t aPR) {
return new(inst->icb()) WritePREffect(aPR);
}
struct ForceResyncEffect: public Effect {
void invoke(SemanticInstruction & anInstruction) {
FLEXUS_PROFILE();
anInstruction.forceResync();
Effect::invoke(anInstruction);
}
void describe(std::ostream & anOstream) const {
anOstream << " Force Resync ";
Effect::describe(anOstream);
}
};
Effect * forceResync(SemanticInstruction * inst) {
return new(inst->icb()) ForceResyncEffect();
}
struct DMMUTranslationCheckEffect: public Effect {
DMMUTranslationCheckEffect( )
{}
void invoke(SemanticInstruction & anInstruction) {
FLEXUS_PROFILE();
anInstruction.core()->checkTranslation( boost::intrusive_ptr<Instruction>(& anInstruction));
Effect::invoke(anInstruction);
}
void describe(std::ostream & anOstream) const {
anOstream << " DMMU TranslationCheckEffect";
Effect::describe(anOstream);
}
};
Effect * dmmuTranslationCheck(SemanticInstruction * inst) {
return new(inst->icb()) DMMUTranslationCheckEffect();
}
struct IMMUExceptionEffect: public Effect {
IMMUExceptionEffect( )
{}
void invoke(SemanticInstruction & anInstruction) {
FLEXUS_PROFILE();
int32_t exception = anInstruction.retryTranslation();
if (exception != 0) {
anInstruction.setWillRaise( exception );
DBG_( Verb, ( << anInstruction << " IMMU Exception: " << anInstruction.willRaise() ) );
anInstruction.core()->takeTrap( boost::intrusive_ptr<Instruction>(& anInstruction), anInstruction.willRaise());
}
Effect::invoke(anInstruction);
}
void describe(std::ostream & anOstream) const {
anOstream << " IMMU Exception ";
Effect::describe(anOstream);
}
};
Effect * immuException(SemanticInstruction * inst) {
return new(inst->icb()) IMMUExceptionEffect();
}
struct TccEffect: public Effect {
void invoke(SemanticInstruction & anInstruction) {
DBG_( Verb, ( << anInstruction << " Checking trap condition.") );
uint64_t val = anInstruction.operand< uint64_t > (kResult);
if (val == 0) {
DBG_( Verb, ( << anInstruction << " TCC condition false. No trap. " ) );
} else {
DBG_( Verb, ( << anInstruction << " TCC raises trap: " << val ) );
anInstruction.setWillRaise( 0x100 + val );
anInstruction.core()->takeTrap( boost::intrusive_ptr<Instruction>(& anInstruction), anInstruction.willRaise());
}
}
void describe(std::ostream & anOstream) const {
anOstream << " Trap on condition";
Effect::describe(anOstream);
}
};
Effect * tccEffect(SemanticInstruction * inst) {
return new(inst->icb()) TccEffect();
}
struct UpdateFPRSEffect: public Effect {
uint32_t theDestFPReg;
UpdateFPRSEffect( uint32_t aDestReg)
: theDestFPReg(aDestReg)
{}
void invoke(SemanticInstruction & anInstruction) {
FLEXUS_PROFILE();
if (! anInstruction.isAnnulled()) {
uint64_t fprs = anInstruction.core()->getFPRS();
if (theDestFPReg < 32) {
fprs |= 1; //set DL
anInstruction.core()->setFPRS(fprs);
} else {
fprs |= 2; //set DU
anInstruction.core()->setFPRS(fprs);
}
anInstruction.setOperand(kocFPRS, fprs);
DBG_( Verb, ( << anInstruction << " Update FPRS value= " << std::hex << fprs << std::dec ) );
}
Effect::invoke(anInstruction);
}
void describe(std::ostream & anOstream) const {
anOstream << " Update FPRS";
Effect::describe(anOstream);
}
};
Effect * updateFPRS(SemanticInstruction * inst, uint32_t aDestReg) {
return new(inst->icb()) UpdateFPRSEffect(aDestReg);
}
struct WriteFPRSEffect: public Effect {
WriteFPRSEffect()
{}
void invoke(SemanticInstruction & anInstruction) {
FLEXUS_PROFILE();
if (! anInstruction.isAnnulled()) {
uint64_t fprs = anInstruction.operand< uint64_t > (kResult);
DBG_( Verb, ( << anInstruction << " Write FPRS value= " << std::hex << fprs << std::dec ) );
anInstruction.setOperand(kocFPRS, fprs);
anInstruction.core()->setFPRS( fprs );
} else {
anInstruction.setOperand(kocFPRS, anInstruction.core()->getFPRS() );
}
Effect::invoke(anInstruction);
}
void describe(std::ostream & anOstream) const {
anOstream << " Write FPRS";
Effect::describe(anOstream);
}
};
Effect * writeFPRS(SemanticInstruction * inst) {
return new(inst->icb()) WriteFPRSEffect();
}
struct RecordFPRSEffect: public Effect {
RecordFPRSEffect()
{}
void invoke(SemanticInstruction & anInstruction) {
FLEXUS_PROFILE();
uint64_t fprs = anInstruction.core()->getFPRS();
anInstruction.setOperand(kocFPRS, fprs);
Effect::invoke(anInstruction);
}
void describe(std::ostream & anOstream) const {
anOstream << " Record FPRS";
Effect::describe(anOstream);
}
};
Effect * recordFPRS(SemanticInstruction * inst) {
return new(inst->icb()) RecordFPRSEffect();
}
struct ReadFPRSEffect: public Effect {
ReadFPRSEffect()
{}
void invoke(SemanticInstruction & anInstruction) {
FLEXUS_PROFILE();
if (! anInstruction.isAnnulled()) {
uint64_t val = anInstruction.core()->getFPRS();
mapped_reg name = anInstruction.operand< mapped_reg > (kPD);
DBG_( Verb, ( << anInstruction << " ReadFPRS value= " << std::hex << val << std::dec << " rd=" << name) );
anInstruction.setOperand(kResult, val);
anInstruction.core()->writeRegister( name, val );
anInstruction.core()->bypass( name, val);
} else {
//ReadFPRS was annulled. Copy PPD to PD
mapped_reg dest = anInstruction.operand< mapped_reg > (kPD);
mapped_reg prev = anInstruction.operand< mapped_reg > (kPPD);
register_value val = anInstruction.core()->readRegister( prev );
anInstruction.core()->writeRegister( dest, val);
anInstruction.setOperand(kResult, val );
}
Effect::invoke(anInstruction);
}
void describe(std::ostream & anOstream) const {
anOstream << " Read FPRS";
Effect::describe(anOstream);
}
};
Effect * readFPRS(SemanticInstruction * inst) {
return new(inst->icb()) ReadFPRSEffect();
}
struct WriteFSREffect: public Effect {
eSize theSize;
WriteFSREffect(eSize aSize)
: theSize(aSize)
{}
void invoke(SemanticInstruction & anInstruction) {
FLEXUS_PROFILE();
if (! anInstruction.isAnnulled()) {
uint64_t fsr = anInstruction.operand< uint64_t > (kResult);
DBG_( Verb, ( << anInstruction << " Write FSR value= " << std::hex << fsr << std::dec ) );
if (theSize == kWord) {
uint64_t current_fsr = anInstruction.core()->readFSR();
fsr = (current_fsr & 0xFFFFFFFF00000000ULL) | fsr;
}
anInstruction.setOperand(kocFSR, fsr);
anInstruction.core()->writeFSR( fsr );
} else {
anInstruction.setOperand(kocFSR, anInstruction.core()->readFSR() );
}
Effect::invoke(anInstruction);
}
void describe(std::ostream & anOstream) const {
anOstream << " Write FSR";
Effect::describe(anOstream);
}
};
Effect * writeFSR(SemanticInstruction * inst, eSize aSize) {
return new(inst->icb()) WriteFSREffect(aSize);
}
struct StoreFSREffect: public Effect {
eSize theSize;
StoreFSREffect(eSize aSize)
: theSize(aSize)
{}
void invoke(SemanticInstruction & anInstruction) {
FLEXUS_PROFILE();
if (! anInstruction.isAnnulled()) {
uint64_t fsr = anInstruction.core()->readFSR();
anInstruction.setOperand(kocFSR, fsr );
if (theSize == kWord) {
fsr &= 0xFFFFFFFFULL;
}
DBG_( Verb, ( << anInstruction << " Store FSR value= " << std::hex << fsr << std::dec ) );
anInstruction.core()->updateStoreValue( boost::intrusive_ptr<Instruction>(& anInstruction), fsr);
} else {
anInstruction.setOperand(kocFSR, anInstruction.core()->readFSR() );
}
Effect::invoke(anInstruction);
}
void describe(std::ostream & anOstream) const {
anOstream << " Store FSR";
Effect::describe(anOstream);
}
};
Effect * storeFSR(SemanticInstruction * inst, eSize aSize) {
return new(inst->icb()) StoreFSREffect(aSize);
}
} //nv9Decoder
|
[
"[email protected]"
] | |
fc9ebfd306d68b99aa75a6e8f23716a9616cd5b7
|
fa47591f10c8fd115fa1e13e3f5cd9278735a782
|
/C++byExample/Arithmetic/arith4.cpp
|
c1637d2d7031a97ffba3fbcd2f5fc2ef4563f649
|
[] |
no_license
|
xiaoronglv/Practice-Cplusplus
|
703d7a65eb50d529e7b3c99cc5926b54bb2a9267
|
24c2f51ee619a523253db19fb4d595a31cf8fe08
|
refs/heads/master
| 2020-07-13T16:34:02.121796 | 2019-10-28T06:41:46 | 2019-10-28T06:41:46 | 205,115,469 | 1 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 167 |
cpp
|
#include <iostream>
using namespace std;
int main()
{
int b;
cout << b << endl; // Print not initialized variable"
b = 30;
cout << b << endl;
return 0;
}
|
[
"[email protected]"
] | |
115439a357acce282c4518e2761809ace72b2c2b
|
1791461e6740f81c2dd6704ae6a899a6707ee6b1
|
/HSAHRBNUOJ/P10xx/P1041.cpp
|
83988ff85269cd80ea48a54b46492e009a123124
|
[
"MIT"
] |
permissive
|
HeRaNO/OI-ICPC-Codes
|
b12569caa94828c4bedda99d88303eb6344f5d6e
|
4f542bb921914abd4e2ee7e17d8d93c1c91495e4
|
refs/heads/master
| 2023-08-06T10:46:32.714133 | 2023-07-26T08:10:44 | 2023-07-26T08:10:44 | 163,658,110 | 22 | 6 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,462 |
cpp
|
#include <cstdio>
#include <climits>
#include <iostream>
#define MAXN 500
using namespace std;
struct node
{
int father;
bool kill;
int num;
int lev;
};
node a[MAXN];
bool g[MAXN][MAXN] = {false};
int number[MAXN][MAXN] = {0};
int ans = INT_MAX, maxdep = 0;
int n, p, flag1, flag2, i;
void Build_A_Tree(int k)
{
int j;
a[k].num = 1;
a[k].kill = false;
for (j = 2; j <= n; j++)
{
if (g[k][j] && a[j].father == 0)
{
a[j].father = k;
a[j].lev = a[k].lev + 1;
number[a[j].lev][0]++;
number[a[j].lev][number[a[j].lev][0]] = j;
Build_A_Tree(j);
a[k].num += a[j].num;
}
}
maxdep = a[k].lev > maxdep ? a[k].lev : maxdep;
}
void dfs(int dep, int now)
{
if (dep > maxdep)
{
if (now < ans)
{
ans = now;
return ;
}
}
if (now < ans) ans = now;
for (int i = 1; i <= number[dep][0]; i++)
{
if (a[a[number[dep][i]].father].kill)
a[number[dep][i]].kill = true;
}
for (int j = 1; j <= number[dep][0]; j++)
{
if (a[number[dep][j]].kill)
{
a[number[dep][j]].kill = false;
dfs(dep + 1, now - a[number[dep][j]].num);
a[number[dep][j]].kill = true;
}
}
for (int q = 1; q <= number[dep][0]; q++)
a[number[dep][q]].kill = false;
}
int main()
{
scanf("%d %d", &n, &p);
for (i = 1; i <= p; i++)
{
scanf("%d %d", &flag1, &flag2);
g[flag1][flag2] = true;
g[flag2][flag1] = true;
}
a[1].lev = 0;
a[1].father = 0;
Build_A_Tree(1);
a[1].kill = true;
dfs(1, n);
printf("%d", ans);
return 0;
}
|
[
"[email protected]"
] | |
ca05bceb3adb4b15d6bb703c5180068690a2848d
|
ebf7654231c1819cef2097f60327c968b2fa6daf
|
/message/message_struct/Base_Struct.h
|
29a346a28609b5fc3c52480e7f03ec3ba512da9e
|
[] |
no_license
|
hdzz/game-server
|
71195bdba5825c2c37cb682ee3a25981237ce2ee
|
0abf247c107900fe36819454ec6298f3f1273e8b
|
refs/heads/master
| 2020-12-30T09:15:17.606172 | 2015-07-29T07:40:01 | 2015-07-29T07:40:01 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 18,334 |
h
|
/*
* Generate by devtool
*/
#ifndef _BASE_STRUCT_H_
#define _BASE_STRUCT_H_
#include "Block_Buffer.h"
#include <cstring>
struct Base_Msg {
uint32_t msg_id;
Base_Msg(void) : msg_id(0) {}
};
/* Base_Struct */
struct Coord {
enum Coord_Type {
GRID_TYPE = 0,
PIXEL_TYPE = 1
};
uint16_t x;/**/
uint16_t y;/**/
uint8_t type;
Coord(void) { reset(); };
Coord(int x_, int y_, int type_ = GRID_TYPE) : x(x_), y(y_), type(type_) { }
void set(int x_, int y_, int type_ = GRID_TYPE) {
x = x_;
y = y_;
type = type_;
}
Coord pixel_coord(void) {
if (type) {
return *this;
} else {
return Coord(x * 32 + 16, y * 32 + 16, PIXEL_TYPE);
}
}
Coord grid_coord(void) {
if (type) {
return Coord(x / 32, y / 32, GRID_TYPE);
} else {
return *this;
}
}
Coord &operator+=(Coord &coord) {
x += coord.x;
y += coord.y;
return *this;
}
bool operator==(const Coord &coord) const {
return x == coord.x && y == coord.y && type == coord.type;
}
bool operator!=(const Coord &coord) const {
return x != coord.x || y != coord.y || type != coord.type;
}
bool operator<(const Coord &coord) const {
if (x == coord.x)
return y < coord.y;
return x < coord.x;
}
Coord &operator-=(Coord &coord) {
x -= coord.x;
y -= coord.y;
return *this;
}
Coord &operator+=(int num) {
x += num;
y += num;
return *this;
}
Coord &operator-=(int num) {
x -= num;
y -= num;
return *this;
}
void serialize(Block_Buffer & w) const {
w.write_uint8(type);
w.write_uint16(x);
w.write_uint16(y);
}
int deserialize(Block_Buffer & r) {
if( r.read_uint8(type) || r.read_uint16(x) || r.read_uint16(y) )
return -1;
return 0;
}
void reset(void) {
x = 0;
y = 0;
type = 0;
}
};
/*
位置信息
*/
struct Location {
int32_t scene_id;/**/
int32_t scene_order;/**/
int32_t scene_layer;/**/
int32_t toward;/**/
Coord coord;
Location(void) { reset(); };
void serialize(Block_Buffer & w) const {
w.write_int32(scene_id);
w.write_int32(scene_order);
w.write_int32(scene_layer);
w.write_int32(toward);
coord.serialize(w);
}
int deserialize(Block_Buffer & r) {
if( r.read_int32(scene_id) || r.read_int32(scene_order) || r.read_int32(scene_layer) || r.read_int32(toward) || coord.deserialize(r) )
return -1;
return 0;
}
void reset(void) {
scene_id = 0;
scene_order = 0;
scene_layer = 0;
toward = 0;
coord.reset();
}
};
/*
服务器ip和端口
*/
struct Server_Link_Info {
std::string ip;/*IP*/
int32_t port;/*端口*/
Server_Link_Info(void) { reset(); };
void serialize(Block_Buffer & w) const {
w.write_string(ip);
w.write_int32(port);
}
int deserialize(Block_Buffer & r) {
if( r.read_string(ip) || r.read_int32(port) )
return -1;
return 0;
}
void reset(void) {
ip.clear();
port = 0;
}
};
/*
64位id-名字
*/
struct Uid_Name {
int64_t uid;/**/
std::string name;/**/
Uid_Name(void) { reset(); };
void serialize(Block_Buffer & w) const {
w.write_int64(uid);
w.write_string(name);
}
int deserialize(Block_Buffer & r) {
if( r.read_int64(uid) || r.read_string(name) )
return -1;
return 0;
}
void reset(void) {
uid = 0;
name.clear();
}
};
/*
整形-字符串
*/
struct Int_String {
int32_t int_value;/**/
std::string str_value;/**/
Int_String(void) { reset(); };
void serialize(Block_Buffer & w) const {
w.write_int32(int_value);
w.write_string(str_value);
}
int deserialize(Block_Buffer & r) {
if( r.read_int32(int_value) || r.read_string(str_value) )
return -1;
return 0;
}
void reset(void) {
int_value = 0;
str_value.clear();
}
};
/*
整形-整形
*/
struct Int_Int {
int32_t val_1;/**/
int32_t val_2;/**/
Int_Int(void) { reset(); };
void serialize(Block_Buffer & w) const {
w.write_int32(val_1);
w.write_int32(val_2);
}
int deserialize(Block_Buffer & r) {
if( r.read_int32(val_1) || r.read_int32(val_2) )
return -1;
return 0;
}
void reset(void) {
val_1 = 0;
val_2 = 0;
}
};
/*
整形-64位ID
*/
struct Int_Role_Id {
int32_t int_value;/**/
int64_t role_id;/**/
Int_Role_Id(void) { reset(); };
void serialize(Block_Buffer & w) const {
w.write_int32(int_value);
w.write_int64(role_id);
}
int deserialize(Block_Buffer & r) {
if( r.read_int32(int_value) || r.read_int64(role_id) )
return -1;
return 0;
}
void reset(void) {
int_value = 0;
role_id = 0;
}
};
/*
金钱
*/
struct Money {
int32_t copper;/*金币*/
int32_t bind_gold;/*绑定钻石*/
int32_t gold;/*钻石*/
int32_t dragon_soul;/*龙魂*/
int32_t souls;/*英灵*/
int32_t friendship;/*友情值*/
int32_t reputation;/*声望*/
Money(void) { reset(); };
bool operator==(const Money &money) const {
return bind_gold == money.bind_gold && copper == money.copper &&
gold == money.gold && dragon_soul == money.dragon_soul && souls == money.souls && friendship== money.friendship && reputation== money.reputation;
}
bool operator!=(const Money &money) const {
return !(bind_gold == money.bind_gold && copper == money.copper &&
gold == money.gold && dragon_soul == money.dragon_soul && souls == money.souls && friendship== money.friendship && reputation == money.reputation);
}
void serialize(Block_Buffer & w) const {
w.write_int32(copper);
w.write_int32(bind_gold);
w.write_int32(gold);
w.write_int32(dragon_soul);
w.write_int32(souls);
w.write_int32(friendship);
w.write_int32(reputation);
}
int deserialize(Block_Buffer & r) {
if( r.read_int32(copper) || r.read_int32(bind_gold) || r.read_int32(gold) || r.read_int32(dragon_soul) || r.read_int32(souls) || r.read_int32(friendship) || r.read_int32(reputation))
return -1;
return 0;
}
void reset(void) {
copper = 0;
bind_gold = 0;
gold = 0;
dragon_soul = 0;
souls = 0;
friendship= 0;
reputation = 0;
}
};
/*
物品基本信息
备注:
EQUIP_INDEX = 10000,
PACKAGE_INDEX = EQUIP_INDEX + INDEX_GAP,
WANDER_INDEX = PACKAGE_INDEX + INDEX_GAP,
*/
struct Item_Basic_Info {
uint32_t index;/*位置标识符*/
uint32_t seq;/*序列,绝不重复*/
uint32_t id;/*道具id(图标id整合到此id)*/
int32_t amount;/*总量*/
uint8_t bind;/*是否绑定(1)不绑,(2)已绑 其他值非法*/
int32_t overdue_time;/*时效(秒)*/
Item_Basic_Info(void) { reset(); };
void serialize(Block_Buffer & w) const {
w.write_uint32(index);
w.write_uint32(seq);
w.write_uint32(id);
w.write_int32(amount);
w.write_uint8(bind);
w.write_int32(overdue_time);
}
int deserialize(Block_Buffer & r) {
if( r.read_uint32(index) || r.read_uint32(seq) || r.read_uint32(id) || r.read_int32(amount) || r.read_uint8(bind) || r.read_int32(overdue_time) )
return -1;
return 0;
}
void reset(void) {
index = 0;
seq = 0;
id = 0;
amount = 0;
bind = 0;
overdue_time = 0;
}
};
/*
场景基本信息
*/
struct Scene_Base_Info {
int32_t scene_id;/**/
int32_t map_id;/**/
int32_t config_id;/**/
std::string scene_name;/**/
Scene_Base_Info(void) { reset(); };
void serialize(Block_Buffer & w) const {
w.write_int32(scene_id);
w.write_int32(map_id);
w.write_int32(config_id);
w.write_string(scene_name);
}
int deserialize(Block_Buffer & r) {
if( r.read_int32(scene_id) || r.read_int32(map_id) || r.read_int32(config_id) || r.read_string(scene_name) )
return -1;
return 0;
}
void reset(void) {
scene_id = 0;
map_id = 0;
config_id = 0;
scene_name.clear();
}
};
/*
指定物品Id与amount
*/
struct Item_Id_Amount {
uint32_t id;/**/
int32_t amount;/**/
Item_Id_Amount(void) { reset(); };
void serialize(Block_Buffer & w) const {
w.write_uint32(id);
w.write_int32(amount);
}
int deserialize(Block_Buffer & r) {
if( r.read_uint32(id) || r.read_int32(amount) )
return -1;
return 0;
}
void reset(void) {
id = 0;
amount = 0;
}
};
/*
地图传送点
*/
struct Transmit_Point {
Coord coord;
int32_t scene_id;/*属于哪个场景*/
int32_t des_scene_id;/*目标场景*/
int8_t visible;/*0 不显示 1 显示*/
int64_t role_id;/*传送点id*/
std::string role_name;/*传送点名*/
Transmit_Point(void) { reset(); };
void serialize(Block_Buffer & w) const {
coord.serialize(w);
w.write_int32(scene_id);
w.write_int32(des_scene_id);
w.write_int8(visible);
w.write_int64(role_id);
w.write_string(role_name);
}
int deserialize(Block_Buffer & r) {
if( coord.deserialize(r) || r.read_int32(scene_id) || r.read_int32(des_scene_id) || r.read_int8(visible) || r.read_int64(role_id) || r.read_string(role_name) )
return -1;
return 0;
}
void reset(void) {
coord.reset();
scene_id = 0;
des_scene_id = 0;
visible = 0;
role_id = 0;
role_name.clear();
}
};
struct Int_Double {
int32_t id;/**/
double value;/**/
Int_Double(void) { reset(); };
Int_Double(int id_, double value_) : id(id_), value(value_) { };
void serialize(Block_Buffer & w) const {
w.write_int32(id);
w.write_double(value);
}
int deserialize(Block_Buffer & r) {
if( r.read_int32(id) || r.read_double(value) )
return -1;
return 0;
}
void reset(void) {
id = 0;
value = 0.0;
}
};
/*
Item_Info
*/
struct Item_Info {
int32_t id;/**/
int32_t amount;/**/
int8_t bind;/**/
Item_Info(void) { reset(); };
void serialize(Block_Buffer & w) const {
w.write_int32(id);
w.write_int32(amount);
w.write_int8(bind);
}
int deserialize(Block_Buffer & r) {
if( r.read_int32(id) || r.read_int32(amount) || r.read_int8(bind) )
return -1;
return 0;
}
void reset(void) {
id = 0;
amount = 0;
bind = 0;
}
};
struct Prop_Change {
int32_t prop_type;/*物品类型定义.xlsx(属性)*/
double change_val;/*大于0加 小于0减*/
double old_val;/*当前值*/
double current_val;/*当前值*/
Prop_Change(void) { reset(); };
Prop_Change(int32_t prop) : prop_type(prop), change_val(0.0), old_val(0.0), current_val(0.0) {}
void serialize(Block_Buffer & w) const {
w.write_int32(prop_type);
w.write_double(change_val);
w.write_double(current_val);
}
int deserialize(Block_Buffer & r) {
if( r.read_int32(prop_type) || r.read_double(change_val) || r.read_double(current_val) )
return -1;
return 0;
}
void reset(void) {
prop_type = 0;
change_val = 0.0;
current_val = 0;
old_val = 0.0;
}
};
struct Property {
int32_t type;/*物品类型定义.xlsx*/
double value;/**/
Property(int32_t t, double v) : type(t), value(v) { };
Property(void) { reset(); };
void serialize(Block_Buffer & w) const {
w.write_int32(type);
w.write_double(value);
}
int deserialize(Block_Buffer & r) {
if( r.read_int32(type) || r.read_double(value) )
return -1;
return 0;
}
void reset(void) {
type = 0;
value = 0.0;
}
};
/*
Id_Int_Int
*/
struct Id_Int_Int {
int64_t id;/**/
int32_t val1;/**/
int32_t val2;/**/
Id_Int_Int(void) { reset(); };
void serialize(Block_Buffer & w) const {
w.write_int64(id);
w.write_int32(val1);
w.write_int32(val2);
}
int deserialize(Block_Buffer & r) {
if( r.read_int64(id) || r.read_int32(val1) || r.read_int32(val2) )
return -1;
return 0;
}
void reset(void) {
id = 0;
val1 = 0;
val2 = 0;
}
};
/*
状态信息
*/
struct Status_Info_Msg {
int32_t status_id;/**/
int64_t status_owner;/*状态持有人*/
int64_t last_time_ms;/*状态总时间(单位毫秒)*/
int32_t overlay;/*层数(当前多少层),0为删除*/
int32_t remain_time;/*剩余时间(单位秒)*/
std::vector<Property> prop;
int32_t source_id;/*怪物id*/
Status_Info_Msg(void) { reset(); };
void serialize(Block_Buffer & w) const {
w.write_int32(status_id);
w.write_int64(status_owner);
w.write_int64(last_time_ms);
w.write_int32(overlay);
w.write_int32(remain_time);
uint16_t __prop_vec_size = prop.size();
w.write_uint16(__prop_vec_size);
for(uint16_t i = 0; i < __prop_vec_size; ++i) {
prop[i].serialize(w);
}
w.write_int32(source_id);
}
int deserialize(Block_Buffer & r) {
if( r.read_int32(status_id) || r.read_int64(status_owner) || r.read_int64(last_time_ms) || r.read_int32(overlay) || r.read_int32(remain_time) )
return -1;
uint16_t __prop_vec_size;
if(r.read_uint16(__prop_vec_size) )
return -1;
prop.reserve(__prop_vec_size);
for(uint16_t i = 0; i < __prop_vec_size; ++i) {
Property v;
if(v.deserialize(r))
return -1;
prop.push_back(v);
}
if( r.read_int32(source_id) )
return -1;
return 0;
}
void reset(void) {
status_id = 0;
status_owner = 0;
last_time_ms = 0;
overlay = 0;
remain_time = 0;
prop.clear();
source_id = 0;
}
};
/*
无符号整形-无符号整形
*/
struct Uint_Uint {
uint32_t val_1;/**/
uint32_t val_2;/**/
Uint_Uint(void) { reset(); };
void serialize(Block_Buffer & w) const {
w.write_uint32(val_1);
w.write_uint32(val_2);
}
int deserialize(Block_Buffer & r) {
if( r.read_uint32(val_1) || r.read_uint32(val_2) )
return -1;
return 0;
}
void reset(void) {
val_1 = 0;
val_2 = 0;
}
};
/*
出现附加属性
类型:type:
100: 战场附加信息 array 【连杀数、连续死亡数、hp、是否拉矿】
200: 龙谷附加信息 int_value1: 品质
300: 公会战array 资源塔[已走时间、总时间、人数、所属(0未被占领 1红色 2蓝色)、突袭状态(0未突袭1红突袭2蓝突袭)] 人物[hp、是否正在采集]
400: 篝火晚会篝火附加信息 str:公会名称 array【等级、等级当前柴火数量、等级提升柴火数量、是否点燃】 int64_vec 【公会id】
401:篝火晚会人物附加信息(有该附加信息表示玩家在跳舞)
500:远征血条百分比
510:采集物信息:int64_vec已采人列表(默认每人一次),array:0已采次数1总数
*/
struct Appear_Addition {
int16_t type;/*类型*/
int32_t int_value1;/*值*/
std::string str;/**/
std::vector<int32_t> array;/**/
std::vector<int64_t> int64_vec;/**/
Appear_Addition(void) { reset(); };
void serialize(Block_Buffer & w) const {
w.write_int16(type);
w.write_int32(int_value1);
w.write_string(str);
uint16_t __array_vec_size = array.size();
w.write_uint16(__array_vec_size);
for(uint16_t i = 0; i < __array_vec_size; ++i) {
w.write_int32(array[i]);
}
uint16_t __int64_vec_vec_size = int64_vec.size();
w.write_uint16(__int64_vec_vec_size);
for(uint16_t i = 0; i < __int64_vec_vec_size; ++i) {
w.write_int64(int64_vec[i]);
}
}
int deserialize(Block_Buffer & r) {
if( r.read_int16(type) || r.read_int32(int_value1) || r.read_string(str) )
return -1;
uint16_t __array_vec_size;
if(r.read_uint16(__array_vec_size) )
return -1;
array.reserve(__array_vec_size);
for(uint16_t i = 0; i < __array_vec_size; ++i) {
int32_t v;
if(r.read_int32(v) )
return -1;
array.push_back(v);
}
uint16_t __int64_vec_vec_size;
if(r.read_uint16(__int64_vec_vec_size) )
return -1;
int64_vec.reserve(__int64_vec_vec_size);
for(uint16_t i = 0; i < __int64_vec_vec_size; ++i) {
int64_t v;
if(r.read_int64(v) )
return -1;
int64_vec.push_back(v);
}
return 0;
}
void reset(void) {
type = 0;
int_value1 = 0;
str.clear();
array.clear();
int64_vec.clear();
}
};
/*
成就内容明细
*/
struct Achievement_Detail_Msg {
int32_t id;/*成就id*/
int8_t state_count;/*成就点状态(0不领1可领2已领)*/
int8_t state_award;/*非成就点奖励状态(0不领1可领2已领)*/
int32_t data;/*具体完成度*/
Achievement_Detail_Msg(void) { reset(); };
void serialize(Block_Buffer & w) const {
w.write_int32(id);
w.write_int8(state_count);
w.write_int8(state_award);
w.write_int32(data);
}
int deserialize(Block_Buffer & r) {
if( r.read_int32(id) || r.read_int8(state_count) || r.read_int8(state_award) || r.read_int32(data) )
return -1;
return 0;
}
void reset(void) {
id = 0;
state_count = 0;
state_award = 0;
data = 0;
}
};
/*
字符串信息改变
备注:
type:
1 公会名
2 角色名
*/
struct String_Info_Change {
int32_t type;/**/
std::string value;/**/
String_Info_Change(void) { reset(); };
void serialize(Block_Buffer & w) const {
w.write_int32(type);
w.write_string(value);
}
int deserialize(Block_Buffer & r) {
if( r.read_int32(type) || r.read_string(value) )
return -1;
return 0;
}
void reset(void) {
type = 0;
value.clear();
}
};
/*
整型信息改变
备注:
type:
1 英雄等级
*/
struct Int32_Info_Change {
int32_t type;/**/
int32_t value;/**/
Int32_Info_Change(void) { reset(); };
void serialize(Block_Buffer & w) const {
w.write_int32(type);
w.write_int32(value);
}
int deserialize(Block_Buffer & r) {
if( r.read_int32(type) || r.read_int32(value) )
return -1;
return 0;
}
void reset(void) {
type = 0;
value = 0;
}
};
/*
公会战公会排名数据
*/
struct Gang_War_Gang_Rank {
std::string gang_name;/*公会名*/
int32_t score;/*总积分*/
int32_t win_nums;/*总胜场数*/
int32_t kill_nums;/*总击杀数*/
int32_t hold_nums;/*总抢点*/
int32_t force;/*总战力*/
std::string zone;/*服务器名*/
Gang_War_Gang_Rank(void) { reset(); };
void serialize(Block_Buffer & w) const {
w.write_string(gang_name);
w.write_int32(score);
w.write_int32(win_nums);
w.write_int32(kill_nums);
w.write_int32(hold_nums);
w.write_int32(force);
w.write_string(zone);
}
int deserialize(Block_Buffer & r) {
if( r.read_string(gang_name) || r.read_int32(score) || r.read_int32(win_nums) || r.read_int32(kill_nums) || r.read_int32(hold_nums) || r.read_int32(force) || r.read_string(zone) )
return -1;
return 0;
}
void reset(void) {
gang_name.clear();
score = 0;
win_nums = 0;
kill_nums = 0;
hold_nums = 0;
force = 0;
zone.clear();
}
};
/*
整形--整形--整形
*/
struct Int_Int_Int {
int32_t val1;/**/
int32_t val2;/**/
int32_t val3;/**/
Int_Int_Int(void) { reset(); };
void serialize(Block_Buffer & w) const {
w.write_int32(val1);
w.write_int32(val2);
w.write_int32(val3);
}
int deserialize(Block_Buffer & r) {
if( r.read_int32(val1) || r.read_int32(val2) || r.read_int32(val3) )
return -1;
return 0;
}
void reset(void) {
val1 = 0;
val2 = 0;
val3 = 0;
}
};
#endif
|
[
"[email protected]"
] | |
f0bf5a94ea56cccc78f7859af1d3dc9e10740240
|
91827e46ac3f3ebe143ed9e89fc8759085302d19
|
/black_belt/utils/xml.cpp
|
8f668ca55162686467938e7b9eb7f1df8081b014
|
[] |
no_license
|
ViktorRoy94/yandex_belts
|
d04f48ff0bf54bfc50479beed380cb86588d21dd
|
4e7db1b62f25cb6dca90a0db23245ef4f997cf8e
|
refs/heads/master
| 2021-06-30T15:59:55.222453 | 2021-06-17T13:43:05 | 2021-06-17T13:43:05 | 241,591,820 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 2,144 |
cpp
|
#include "xml.h"
#include <string_view>
#include <iostream>
using namespace std;
namespace Xml {
pair<string_view, string_view> Split(string_view line, char by) {
size_t pos = line.find(by);
string_view left = line.substr(0, pos);
if (pos < line.size() && pos + 1 < line.size()) {
return {left, line.substr(pos + 1)};
} else {
return {left, string_view()};
}
}
string_view Lstrip(string_view line) {
while (!line.empty() && isspace(line[0])) {
line.remove_prefix(1);
}
return line;
}
string_view Unquote(string_view value) {
if (!value.empty() && value.front() == '"') {
value.remove_prefix(1);
}
if (!value.empty() && value.back() == '"') {
value.remove_suffix(1);
}
return value;
}
Node LoadNode(istream& input) {
string root_name;
getline(input, root_name);
Node root(root_name.substr(1, root_name.size() - 2), {});
for (string line; getline(input, line) && Lstrip(line)[1] != '/'; ) {
// for (string line; getline(input, line) && line[1] != '/'; ) {
auto [node_name, attrs] = Split(Lstrip(line), ' ');
attrs = Split(attrs, '>').first;
unordered_map<string, string> node_attrs;
while (!attrs.empty()) {
auto [head, tail] = Split(attrs, ' ');
auto [name, value] = Split(head, '=');
if (!name.empty() && !value.empty()) {
node_attrs[string(Unquote(name))] = string(Unquote(value));
}
attrs = tail;
}
root.AddChild(Node(string(node_name.substr(1)), move(node_attrs)));
}
return root;
}
Document Load(istream& input) {
return Document{LoadNode(input)};
}
Node::Node(
string name, unordered_map<string, string> attrs
) : name(move(name)), attrs(move(attrs)) {
}
const vector<Node>& Node::Children() const {
return children;
}
Document::Document(Node root) : root(move(root)) {
}
const Node& Document::GetRoot() const {
return root;
}
void Node::AddChild(Node node) {
children.push_back(move(node));
}
string_view Node::Name() const {
return name;
}
}
|
[
"[email protected]"
] | |
79dd4f84336ddb0297fc8d50a2f2f1ec0feb8f9d
|
d20cf7de868dfb2c53578a70d0dda21306167d72
|
/data/raw/train/student_61/2317/2316/ManagerJoc.cpp
|
90b464d706eea84e889231f09dee2c0fd25bd50f
|
[] |
no_license
|
bulacu-magda/Alemia
|
905a84ca79157fb657eb424e337b0303fd3323bd
|
0fd019c4517064d300399feb94dbcb0f467e8d48
|
refs/heads/main
| 2023-03-01T17:41:08.788500 | 2021-02-05T08:00:35 | 2021-02-05T08:00:35 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 11,941 |
cpp
|
#include "ManagerJoc.h"
#include <iostream>
#include "Jucator.h"
#include <string>
#include <fstream>
#include "ConsoleOutput.h"
#include "Soare.h"
#include <Windows.h>
#include "ConsoleInput.h"
#include <time.h>
#include "Peashooter.h"
#include "Sunflower.h"
#include "Wallnut.h"
#include "Pea.h"
#include "Zombie.h"
#include "Buckethead.h"
#include "Log.h"
#include "Exceptie.h"
using namespace std;
ManagerJoc* ManagerJoc::manager = nullptr;
ManagerJoc::ManagerJoc()
{
aparitieResurse = 50;
aparitieZombie = 50;
scor = 0;
nrresurse = 100;
plantaselectata = 0;
nrzombie = 5;
}
ManagerJoc::~ManagerJoc()
{
}
ManagerJoc& ManagerJoc::getManager()
{
if (manager == nullptr)
manager = new ManagerJoc();
return *manager;
}
void ManagerJoc::logare()
{
string nume, parola;
int nivel = 1;
cout << "nume: ";
cin >> nume;
cout << "\nparola: ";
cin >> parola;
ifstream f("jucatori.txt");
if (!f.is_open())
throw Exceptie("Eroare fisier jucatori.txt");
string numef, parolaf;
int nivelf;
bool gasit = false;
while (f >> numef >> parolaf >> nivelf)
{
if (numef == nume)
{
gasit = true;
if (parolaf == parola)
{
Log::logare("Autentificare reusita.");
jucator = new Jucator(nume, parola, nivelf);
break;
}
else
{
Log::logare("Incercare de autentificare nereusita.");
cout << "\nParola incorecta\n";
system("pause");
system("cls");
logare();
}
}
}
f.close();
if (gasit == false)
{
ofstream f("jucatori.txt", ios_base::app);
if (!f.is_open())
throw Exceptie("Eroare fisier jucatori.txt");
f << nume << " " << parola << " " << nivel << "\n";
f.close();
Log::logare("Autentificare reusita.");
jucator = new Jucator(nume, parola, nivel);
}
}
void ManagerJoc::joaca()
{
Log::logare("Inceperea unui nou nivel.");
afiseazaNivel(jucator->nivel);
afiseazaInfo();
while (true)
{
Sleep(100);
verificaClic();
generareResurse();
generareZombie();
impusca();
lovesteZombie();
manancaPlante();
verificarefinal();
}
system("pause");
}
void ManagerJoc::afiseazaNivel(int n)
{
system("cls");
UserInterface::ConsoleOutput& conOut = UserInterface::ConsoleOutput::getInstance();
cout << "----- ---------------------------------------------\n";
cout << "|---| | || || || || || || || || |\n";
cout << "----- ---------------------------------------------\n";
cout << "\n";
for (int i = 0; i < 9; i++)
casuteResurse.push_back(new Casuta(1, 12 + i * 5));
if (n >= 3)
{
for (int i = 1; i <= 5; i++)
{
cout << "----- ---------------------------------------------\n";
cout << "| | | || || || || || || || || |\n";
cout << "----- ---------------------------------------------\n";
for (int j = 0; j < 9; j++)
casuteTeren.push_back(new Casuta(5 + (i - 1) * 3, 12 + j * 5));
}
}
else if (n == 2)
{
cout << "-----\n";
cout << "| |\n";
cout << "-----\n";
for (int i = 1; i <= 3; i++)
{
cout << "----- ---------------------------------------------\n";
cout << "| | | || || || || || || || || |\n";
cout << "----- ---------------------------------------------\n";
for (int j = 0; j < 9; j++)
casuteTeren.push_back(new Casuta(8 + (i - 1) * 3, 12 + j * 5));
}
cout << "-----\n";
cout << "| |\n";
cout << "-----\n";
}
else
{
cout << "-----\n";
cout << "| |\n";
cout << "-----\n";
cout << "-----\n";
cout << "| |\n";
cout << "-----\n";
cout << "----- ---------------------------------------------\n";
cout << "| | | || || || || || || || || |\n";
cout << "----- ---------------------------------------------\n";
cout << "-----\n";
cout << "| |\n";
cout << "-----\n";
cout << "-----\n";
cout << "| |\n";
cout << "-----\n";
for (int j = 0; j < 9; j++)
casuteTeren.push_back(new Casuta(11, 12 + j * 5));
}
UserInterface::ConsoleOutput::getInstance()(5, 2) << "P";
UserInterface::ConsoleOutput::getInstance()(8, 2) << "Y";
UserInterface::ConsoleOutput::getInstance()(11, 2) << "D";
UserInterface::ConsoleOutput::getInstance()(14, 2) << "R";
UserInterface::ConsoleOutput::getInstance()(17, 2) << "d";
UserInterface::ConsoleOutput::getInstance()(25, 2) << "P - peashooter";
UserInterface::ConsoleOutput::getInstance()(26, 2) << "Y - sunflower";
UserInterface::ConsoleOutput::getInstance()(27, 2) << "D - wallnut";
UserInterface::ConsoleOutput::getInstance()(28, 2) << "R - snowpea";
UserInterface::ConsoleOutput::getInstance()(29, 2) << "d - cherry bomb";
UserInterface::ConsoleOutput::getInstance()(30, 2) << "Z - zombie";
UserInterface::ConsoleOutput::getInstance()(31, 2) << "B - buckethead";
UserInterface::ConsoleOutput::getInstance()(32, 2) << "V - polevaulting";
UserInterface::ConsoleOutput::getInstance()(33, 2) << "S - super zombie";
UserInterface::ConsoleOutput::getInstance()(34, 2) << "* - pea";
}
void ManagerJoc::generareResurse()
{
static int nrbucle = 0;
if (nrbucle == aparitieResurse)
{
nrbucle = 0;
if (resurse.size() == 9)
return;
srand(time(NULL));
int inceput = rand() % 9;
for (int k = 0; k < 9; k++)
{
int i = inceput + k;
if (i >= 9)
i -= 9;
bool ocupat = false;
for (int j = 0; j < resurse.size(); j++)
{
if (resurse[j]->getCasuta() == casuteResurse[i])
ocupat = true;
}
if (!ocupat)
{
Soare* soare = new Soare(casuteResurse[i]);
Log::logare("A aparut un nou soare.");
resurse.push_back(soare);
soare->afiseaza();
break;
}
}
}
else
nrbucle++;
}
void ManagerJoc::generareZombie()
{
static int nrbucle = 0;
if (nrbucle == aparitieZombie)
{
nrbucle = 0;
if (nrzombie == 0)
return;
srand(time(NULL));
int randuri = 1;
if (jucator->nivel == 2)
randuri = 3;
else
randuri = 5;
int row = rand() % randuri + 1;
row = 5 + (row - 1) * 3;
Zombie* z = nullptr;
for (auto casuta : casuteTeren)
{
if (casuta->r == row && casuta->c == 52)
{
int alegere = rand() % 2 + 1;
if (alegere == 1)
{
z = new Zombie(casuta);
Log::logare("A aparut un nou zombie.");
}
else
{
z = new Buckethead(casuta);
Log::logare("A aparut un nou buckethead.");
}
z->afiseaza();
nrzombie--;
}
}
if (z != nullptr)
zombie.push_back(z);
}
else
nrbucle++;
}
void ManagerJoc::verificaClic()
{
string s = UserInterface::ConsoleInput::getInstance().getUserActions();
if (s != "")
{
UserInterface::ConsoleOutput::getInstance()(30, 70) << s;
}
else
return;
string row, col;
int i;
for (i = 0; i < s.size(); i++)
if (s[i] == '/')
break;
else
row.push_back(s[i]);
for (int j = i + 1; j < s.size(); j++)
col.push_back(s[j]);
int r = stoi(col);
int c = stoi(row);
Resursa* sters = nullptr;
for (auto resursa : resurse)
{
auto casuta = resursa->getCasuta();
if (casuta->c == c || casuta->c == c + 1 || casuta->c == c - 1)
if (casuta->r == r || casuta->r == r + 1 || casuta->r == r - 1)
{
nrresurse += resursa->getPuncte();
UserInterface::ConsoleOutput::getInstance()(casuta->r, casuta->c) << ' ';
sters = resursa;
afiseazaInfo();
Log::logare("Un soare a fost colectat.");
break;
}
}
if (sters != nullptr)
{
resurse.erase(find(resurse.begin(), resurse.end(), sters));
delete sters;
}
if (c <= 3)
{
if (r == 4 || r == 5 || r == 6)
if (nrresurse >= Peashooter::cost)
{
plantaselectata = 1;
afiseazaInfo();
}
if (r == 7 || r == 8 || r == 9)
{
if (nrresurse >= Sunflower::cost)
{
plantaselectata = 2;
afiseazaInfo();
}
}
if (r == 10 || r == 11 || r == 12)
{
if (nrresurse >= Wallnut::cost)
{
plantaselectata = 3;
afiseazaInfo();
}
}
}
Planta* p = nullptr;
for (auto casuta : casuteTeren)
{
if (casuta->c == c || casuta->c == c + 1 || casuta->c == c - 1)
if (casuta->r == r || casuta->r == r + 1 || casuta->r == r - 1)
{
bool ocupata = false;
for (auto planta : plante)
if (planta->getCasuta() == casuta)
ocupata = true;
if (ocupata)
break;
if (plantaselectata != 0)
{
if (plantaselectata == 1)
{
p = new Peashooter(casuta);
p->afiseaza();
nrresurse -= Peashooter::cost;
plantaselectata = 0;
afiseazaInfo();
}
if (plantaselectata == 2)
{
p = new Sunflower(casuta);
p->afiseaza();
nrresurse -= Sunflower::cost;
plantaselectata = 0;
afiseazaInfo();
aparitieResurse -= 10;
}
if (plantaselectata == 3)
{
p = new Wallnut(casuta);
p->afiseaza();
nrresurse -= Wallnut::cost;
plantaselectata = 0;
afiseazaInfo();
aparitieResurse -= 10;
}
}
break;
}
}
if (p != nullptr)
{
Log::logare("O planta a fost plantata.");
plante.push_back(p);
}
}
void ManagerJoc::afiseazaInfo()
{
UserInterface::ConsoleOutput::getInstance()(2, 75) << "scor: " << scor << " ";
UserInterface::ConsoleOutput::getInstance()(3, 75) << "resurse: " << nrresurse << " ";
UserInterface::ConsoleOutput::getInstance()(1, 75) << "Nivel " << jucator->nivel << " ";
if (plantaselectata == 0)
UserInterface::ConsoleOutput::getInstance()(4, 75) << "Selectata: " << "- ";
else if (plantaselectata == 1)
UserInterface::ConsoleOutput::getInstance()(4, 75) << "Selectata: " << "Peashooter ";
else if (plantaselectata == 2)
UserInterface::ConsoleOutput::getInstance()(4, 75) << "Selectata: " << "Sunflower ";
}
void ManagerJoc::impusca()
{
for (auto planta : plante)
{
Proiectil* p = planta->impusca();
if (p != nullptr)
{
Log::logare("Un peashooter a impuscat un nou pea.");
proiectile.push_back(p);
p->afiseaza();
}
}
}
void ManagerJoc::lovesteZombie()
{
Proiectil* p = nullptr;
for (auto proiectil : proiectile)
{
Zombie* z = nullptr;
for (auto zomb : zombie)
{
if (zomb->getCasuta()->r == proiectil->getCasuta()->r)
{
int dist = (zomb->getCasuta()->c - proiectil->getCasuta()->c);
if (dist > 0)
{
int damage = proiectil->loveste(dist);
zomb->scadehp(damage);
if (damage > 0)
{
Log::logare("Un zombie a fost impuscat de un pea.");
p = proiectil;
}
if (zomb->gethp() == 0)
{
z = zomb;
Log::logare("Un zombie a fost eliminat.");
}
}
}
}
if (z != nullptr)
{
auto it = find(zombie.begin(), zombie.end(), z);
if (it == zombie.end())
throw Exceptie("Eroare la stergere din vectorul zombie.");
zombie.erase(it);
UserInterface::ConsoleOutput::getInstance()(z->getCasuta()->r, z->getCasuta()->c) << " ";
this->scor += 10;
afiseazaInfo();
}
}
if (p != nullptr)
{
auto it = find(proiectile.begin(), proiectile.end(), p);
if (it == proiectile.end())
throw Exceptie("Eroare la stergere din vectorul proiectile.");
proiectile.erase(it);
}
}
void ManagerJoc::manancaPlante()
{
Planta* pl = nullptr;
for (auto z : zombie)
{
for (auto p : plante)
{
if (p->getCasuta()->r == z->getCasuta()->r)
{
int dist = (z->getCasuta()->c - p->getCasuta()->c);
if (dist > 0)
{
int damage = z->loveste(dist);
p->scadehp(damage);
Log::logare("O planta a fost atacata de un zombie.");
if (p->gethp() == 0)
{
Log::logare("O planta a fost eliminata de un zombie");
pl = p;
}
break;
}
}
}
}
if (pl)
{
UserInterface::ConsoleOutput::getInstance()(pl->getCasuta()->r, pl->getCasuta()->c) << " ";
plante.erase(find(plante.begin(), plante.end(), pl));
delete pl;
}
}
void ManagerJoc::verificarefinal()
{
for (auto z : zombie)
if (z->ajunsLaCasa((z->getCasuta()->c - 15) * 20))
{
Log::logare("Un zombie a ajuns la casa si jocul s-a incheiat.");
system("CLS");
cout << "game over" << endl;
system("pause");
exit(1);
}
}
|
[
"[email protected]"
] | |
f0624022137f75c1d6029443a1d690aaa0443d7c
|
cd0b9e5892764752012ca2c771fce2d0b82046c5
|
/muduo/timer/tests/Timer_test.cpp
|
fb8dc0d4fd01779060b6c5604ac3d65971ed67a7
|
[] |
no_license
|
ccliuyang/muduo14
|
7cbcca9b732fb29f463933bde8baeb979c822999
|
8e766a68a5289b2d30960c8b9d8a4fd73e594b9c
|
refs/heads/master
| 2020-06-04T04:51:36.509102 | 2017-09-12T03:05:34 | 2017-09-12T03:05:34 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 497 |
cpp
|
#include <muduo/timer/Timer.h>
#include <iostream>
#include <muduo/base/ChronoTimestamp.h>
using namespace std;
using namespace muduo::net;
using namespace muduo;
void f1()
{
cout << "f()...\n";
}
void f2()
{
cout << "f2()...\n";
}
int main()
{
Timer t1(f1,ChronoTimestamp::now(), 3);
Timer t2(f2, ChronoTimestamp::now(), 4);
t1.run();
t2.run();
cout<<t1.numCreated()<<endl;
cout<<t1.expiration().toFormattedString()<<endl;
cout<<t1.sequence()<<endl;
}
|
[
"[email protected]"
] | |
15e0814de93516e9e7ac112ffdfc6350627b451c
|
af44cf03d041a79091cceb45276a9f40e7eba2fe
|
/simconnect/tcp_connection.h
|
d948ecb78094de866ae1ef12a60af0b1dc729987
|
[] |
no_license
|
labinxu/wcode
|
068b07f9c02c2f32221701e62e86e0c3dec75eb7
|
ed20dff0ff7bfebd036c3f83e2185fce65eaab5a
|
refs/heads/master
| 2021-01-11T17:00:58.147263 | 2019-03-14T09:49:26 | 2019-03-14T09:49:26 | 68,826,099 | 1 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,344 |
h
|
#ifndef TCP_CONNECTION_H
#define TCP_CONNECTION_H
#include <cstddef>
#include <ctime>
#include <string>
#include <iostream>
#include <iterator>
#include <algorithm>
#include <vector>
#include <boost/asio.hpp>
#include <boost/bind.hpp>
#include <boost/thread.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/enable_shared_from_this.hpp>
#include "message.hpp"
#include "tcp_client.h"
using namespace boost::asio;
using boost::asio::ip::tcp;
class tcp_connection: public boost::enable_shared_from_this<tcp_connection>{
public:
typedef boost::shared_ptr<tcp_connection> pointer;
tcp::socket &socket();
void start();
tcp_connection(boost::asio::io_service &io_service,tcp_server *server);
void set_client(const tcp_client::pointer client);
void send(const message &msg);
void do_send(const message &msg);
void close();
private:
void message_handle_loop();
void handle_write(const boost::system::error_code &ec);
void handle_read_header(const boost::system::error_code &error);
void handle_read_body(const boost::system::error_code &error);
void handle_read(const boost::system::error_code &error);
private:
boost::asio::io_service &io_service_;
tcp_client::pointer client_;
tcp::socket socket_;
message read_msg_;
bool active_;
tcp_server *server_;
};
#endif
|
[
"[email protected]"
] | |
355ec7d7e89d23444370b727305e70424a8a11f6
|
66e45162ab219f75068784ef706984747bf02562
|
/numbersGame/image.h
|
9f6ad1c402ef32ae61cfe726230db2a280d90424
|
[] |
no_license
|
amrkebesh/NumbersGame
|
1ea46638f7957eb5da35be4ddfc886a2191ab765
|
e59e7c6977e848347cce401cc6c82287d36189f9
|
refs/heads/master
| 2020-05-19T23:30:03.354451 | 2019-05-06T20:41:14 | 2019-05-06T20:41:14 | 185,268,565 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 321 |
h
|
#include <cstdlib>
#include <cstdio>
#include <cmath>
#include <string>
#ifndef IMAGE_H
#define IMAGE_H
struct RGB
{
unsigned char red;
unsigned char green;
unsigned char blue;
};
class Image
{
private:
RGB pixels[2048][2048];
int width ;
int height ;
public :
Image (std::string);
void display (int , int );
};
#endif
|
[
"[email protected]"
] | |
8c5b159f8862df753635238e789b875050eb7dca
|
0601303fb8e2e2b43dc4fb90059754d6a06bc78e
|
/mapFunctions.cpp
|
450a5b8191816bf437e6949b828e568c0d919c1a
|
[] |
no_license
|
itancio/werewolf
|
bb17fded96b06647522e54e37fa301631efb56f3
|
639bce85167e65aa17d90d7ec77f5ca914cd0209
|
refs/heads/main
| 2023-07-16T03:04:36.116601 | 2021-09-04T07:36:17 | 2021-09-04T07:36:17 | 400,405,538 | 1 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 11,763 |
cpp
|
/*
* Group Members: Christian Davis, Irvin Tancioco, Jessie Martinez
*/
// DO NOT CHANGE OR REMOVE THE FOLLOWING LINES
#ifndef __DEFINE_MAP_FUNCTIONS_CPP__
#define __DEFINE_MAP_FUNCTIONS_CPP__
#include <cstring>
#include <fstream>
#include <iostream>
using namespace std;
#include "utilityFunctions.cpp"
// DO NOT CHANGE OR REMOVE THE PRECEDING LINES
/*
* MAP CONSTANTS
*/
const char MAP_SQUARE_CHASM = 'O';
const char MAP_SQUARE_EMPTY = ' ';
const char MAP_SQUARE_HEALTH = '+';
const char MAP_SQUARE_KEY = 'k';
const char MAP_SQUARE_LOCK = '@';
const char MAP_SQUARE_PEBBLE = '.';
const char MAP_SQUARE_PEBBLES = ':';
const char MAP_SQUARE_PLANK = '=';
const char MAP_SQUARE_PLANK_SET = 'I';
const char MAP_SQUARE_ROCK = '#';
const char MAP_SQUARE_ROPE = '&';
const char MAP_SQUARE_ROPE_TIED = '~';
const char MAP_SQUARE_SLINGSHOT = 'Y';
/*
* MAP STATE
*/
const int MAP_MAX_WIDTH_HEIGHT = 255;
int MAP_WIDTH;
int MAP_HEIGHT;
char MAP[MAP_MAX_WIDTH_HEIGHT][MAP_MAX_WIDTH_HEIGHT] = {{ MAP_SQUARE_EMPTY }};
/*
* FILE CONSTANTS
*/
const int FILE_INVENTORY_LENGTH = 10;
const char FILE_INVENTORY_ITEM_EMPTY = '\0';
const int FILE_INVENTORY_VALUE_EMPTY = 0;
/*
* FILE STATE
*/
int FILE_START_LOCATION_X;
int FILE_START_LOCATION_Y;
char FILE_START_LOOKING_DIRECTION;
char FILE_INVENTORY_ITEMS[FILE_INVENTORY_LENGTH];
int FILE_INVENTORY_VALUES[FILE_INVENTORY_LENGTH];
int FILE_WEREWOLF_START_X;
int FILE_WEREWOLF_START_Y;
int FILE_WEREWOLF_START_HEALTH;
int FILE_WEREWOLF_START_STUN_COUNT;
/* Instructions STEP 1 - mapFunc.cpp DOES NOT REQUIRE
FUNCTION PROTOTYPES
void printMapRow(const int, const int, const int, const int, const int, const char, const int[], const int[], const char[], const int);
char getMapSquare(const int, const int);
bool setMapSquare(const int, const int, const char, const char);
bool clearMapSquare(const int, const int, const char);
bool isOpenSpace(const int, const int);
bool loadMapFile(string);
bool loadGame(string fileName);
bool saveGame(string fileName, const int, const int, const char, const char[], const int[], const int);
*/
/*
* FUNCTION IMPLEMENTATIONS
*/
char getMapSquare(const int x, const int y)
{
// The function returns the object (key, pebbles, etc) to display on the map.
char result = MAP_SQUARE_ROCK;
if (x >= 0 && x < MAP_WIDTH && y >= 0 && y < MAP_HEIGHT)
{
/* MISSING CODE */
result = MAP[y][x]; // Instructions STEP 10
}
return result;
}
bool setMapSquare(const int x, const int y, const char currentValue, const char newValue)
{
bool result = false;
if (x >= 0 && x < MAP_WIDTH &&
y >= 0 && y < MAP_HEIGHT &&
getMapSquare(x, y) == currentValue)
{
/* MISSING CODE */
MAP[y][x] = newValue; // Instructions STEP 11
result = true;
}
return result;
}
bool clearMapSquare(const int x, const int y, const char currentValue)
{
return setMapSquare(x, y, currentValue, MAP_SQUARE_EMPTY);
}
bool isOpenSpace(const int x, const int y)
{
char mapSquare = getMapSquare(x, y);
return (mapSquare == MAP_SQUARE_EMPTY ||
mapSquare == MAP_SQUARE_PLANK_SET ||
mapSquare == MAP_SQUARE_ROPE_TIED);
}
bool canSeePast(const int x, const int y)
{
char mapSquare = getMapSquare(x, y);
//return true; /* MISSING CODE */
return (mapSquare == MAP_SQUARE_EMPTY ||
mapSquare == MAP_SQUARE_CHASM ||
mapSquare == MAP_SQUARE_KEY ||
mapSquare == MAP_SQUARE_PEBBLE ||
mapSquare == MAP_SQUARE_PEBBLES ||
mapSquare == MAP_SQUARE_PLANK ||
mapSquare == MAP_SQUARE_PLANK_SET ||
mapSquare == MAP_SQUARE_ROPE ||
mapSquare == MAP_SQUARE_ROPE_TIED ||
mapSquare == MAP_SQUARE_SLINGSHOT); // Instructions STEP 12
}
void printMapRow(const int centerX, const int centerY, const int rowOffset, const int screenWidth, const int screenRadius, const int specialXs[], const int specialYs[], const char specialChars[], const int specialsLength)
{
const int row = centerY - screenRadius + rowOffset;
for (int col = centerX - screenRadius; col <= centerX + screenRadius; col++)
{
bool isSpecial = false;
for (int i = 0; i < specialsLength; i++)
{
if (row == specialYs[i] && col == specialXs[i])
{
cout << specialChars[i];
isSpecial = true;
break;
}
}
if (!isSpecial)
{
if (row >= 0 && row < MAP_HEIGHT && col >= 0 && col < MAP_WIDTH)
{
cout << MAP[row][col];
}
else
{
cout << MAP_SQUARE_ROCK;
}
}
}
}
bool loadGame(string fileName)
{
bool success = false;
ifstream file;
file.open(fileName.c_str());
if (!file.fail())
{
int mapWidth, mapHeight, playerLocationX, playerLocationY, werewolfX, werewolfY, werewolfHealth, werewolfStunCount;
char lookingDirection;
file >> mapWidth >> mapHeight >> playerLocationX >> playerLocationY >> lookingDirection >> werewolfX >> werewolfY >> werewolfHealth >> werewolfStunCount;
if (mapWidth > 0 && mapHeight > 0)
{
char buffer;
char tempMap[MAP_MAX_WIDTH_HEIGHT][MAP_MAX_WIDTH_HEIGHT];
int charactersRead = 0;
for (int i = 0; i < mapWidth * mapHeight; i++)
{
/* MISSING CODE - 1 line */
file.get(buffer); // Instructions STEP 13
if (file.fail())
{
break;
}
else if (buffer == '\0' || buffer == '\n' || buffer == '\r')
{
i--;
continue;
}
//int row = 0; /* MISSING CODE - FIX THIS LINE */
int row = i / mapWidth; // Instructions STEP 13, corrected on 12/16 Irvin
//int col = 0; /* MISSING CODE - FIX THIS LINE */
int col = i % mapWidth; // Instructions STEP 13
tempMap[row][col] = buffer;
charactersRead++;
}
if (charactersRead == mapWidth * mapHeight)
{
for (int i = 0; i < mapHeight; i++)
{
for (int j = 0; j < mapWidth; j++)
{
MAP[i][j] = tempMap[i][j];
}
}
MAP_WIDTH = mapWidth;
MAP_HEIGHT = mapHeight;
FILE_START_LOCATION_X = playerLocationX;
FILE_START_LOCATION_Y = playerLocationY;
FILE_START_LOOKING_DIRECTION = lookingDirection;
FILE_WEREWOLF_START_X = werewolfX;
FILE_WEREWOLF_START_Y = werewolfY;
FILE_WEREWOLF_START_HEALTH = werewolfHealth;
FILE_WEREWOLF_START_STUN_COUNT = werewolfStunCount;
if (!file.fail())
{
char item;
int value;
for (int i = 0; i < FILE_INVENTORY_LENGTH; i++)
{
if (file.fail())
{
FILE_INVENTORY_ITEMS[i] = FILE_INVENTORY_ITEM_EMPTY;
FILE_INVENTORY_VALUES[i] = FILE_INVENTORY_VALUE_EMPTY;
continue;
}
file >> item;
if (file.fail())
{
i--;
continue;
}
file >> value;
if (file.fail())
{
i--;
continue;
}
FILE_INVENTORY_ITEMS[i] = item;
FILE_INVENTORY_VALUES[i] = value;
}
}
success = true;
}
}
}
file.close();
return success;
}
//bool saveGame(string fileName, const int playerX, const int playerY, const char lookingDirection, const char inventoryItems[], const int inventoryValues[], const int inventoryLength)
bool saveGame(string fileName, const int playerX, const int playerY, const char lookingDirection, const char inventoryItems[], const int inventoryValues[], const int inventoryLength, const int werewolfX, const int werewolfY, const int werewolfHealth, const int werewolfStunCount) // Instructions STEP 14
{
bool success = false;
ofstream file;
file.open(fileName.c_str());
if (!file.fail())
{
// write map dimensions and player location and other necessary information
//file << MAP_WIDTH << ' ' << MAP_HEIGHT << ' ' << playerX << ' ' << playerY << ' ' << lookingDirection << endl; /* MISSING CODE */
file << MAP_WIDTH << ' ' << MAP_HEIGHT << ' ' << playerX << ' ' << playerY << ' ' << lookingDirection
<< ' ' << werewolfX << ' ' << werewolfY << ' ' << werewolfHealth << ' ' << werewolfStunCount << endl;
// write map
for (int i = 0; i < MAP_HEIGHT; i++)
{
for (int j = 0; j < MAP_WIDTH; j++)
{
/* MISSING CODE - 1 line */
file << MAP[i][j]; // Instructions STEP 14
}
file << endl;
}
// write inventory
for (int i = 0; i < inventoryLength; i++)
{
file << inventoryItems[i] << ' ' << inventoryValues[i] << endl;
}
success = !file.fail();
}
file.close();
return success;
}
void loadDefaultMap()
{
for (int i = 0; i < FILE_INVENTORY_LENGTH; i++) // ADDED 12/12/16
{
FILE_INVENTORY_ITEMS[i] = FILE_INVENTORY_ITEM_EMPTY; // ADDED 12/12/16
FILE_INVENTORY_VALUES[i] = FILE_INVENTORY_VALUE_EMPTY; // ADDED 12/12/16
}
FILE_INVENTORY_ITEMS[0] = '+'; // ADDED 12/12/16
FILE_INVENTORY_VALUES[0] = 10; // ADDED 12/12/16
MAP_WIDTH = 5;
MAP_HEIGHT = 3;
strcpy(MAP[0], "&.@:=");
strcpy(MAP[1], " ");
strcpy(MAP[2], "OYO k");
FILE_START_LOCATION_X = 4;
FILE_START_LOCATION_Y = 1;
FILE_START_LOOKING_DIRECTION = '<';
FILE_WEREWOLF_START_X = 0;
FILE_WEREWOLF_START_Y = 1;
FILE_WEREWOLF_START_HEALTH = 1;
FILE_WEREWOLF_START_STUN_COUNT = 0;
}
//bool getRandomEmptyLocation(const int playerX, const int playerY, const int minDistanceFromPlayer, int emptyLocationX, int emptyLocationY)
bool getRandomEmptyLocation(const int playerX, const int playerY, const int minDistanceFromPlayer, int& emptyLocationX, int& emptyLocationY) // Instructions STEP 15a
{
int numberOfEmptyLocations = 0;
for (int row = 0; row < MAP_HEIGHT; row++)
{
for (int col = 0; col < MAP_WIDTH; col++)
{
if (MAP[row][col] == MAP_SQUARE_EMPTY && manhattanDistance(playerX, playerY, col, row) >= minDistanceFromPlayer)
{
numberOfEmptyLocations++;
}
}
}
if (numberOfEmptyLocations == 0)
{
return false;
}
//const int stopAfterThisMany = 0 /* MISSING CODE */;
const int stopAfterThisMany = 1 + rand() % numberOfEmptyLocations; // Instructions STEP 15b
numberOfEmptyLocations = 0;
for (int row = 0; row < MAP_HEIGHT; row++)
{
for (int col = 0; col < MAP_WIDTH; col++)
{
if (MAP[row][col] == MAP_SQUARE_EMPTY && manhattanDistance(playerX, playerY, col, row) >= minDistanceFromPlayer)
{
numberOfEmptyLocations++;
if (numberOfEmptyLocations == stopAfterThisMany)
{
emptyLocationX = col;
emptyLocationY = row;
return true;
}
}
}
}
return false;
}
bool twoLocationsAreVisibleToEachOther(const int firstX, const int firstY, const int secondX, const int secondY) // condition to test visibility between player and werewolf
{
bool areVisible = true;
if (firstX == secondX)
{
int direction = sign(secondY - firstY);
for (int i = firstY + direction; i != secondY; i += direction)
{
//if (false /* MISSING CODE */)
if (!canSeePast(firstX, i)) // Instructions STEP 16
{
areVisible = false;
break;
}
}
}
else if (firstY == secondY)
{
int direction = sign(secondX - firstX);
for (int i = firstX + direction; i != secondX; i += direction)
{
//if (false /* MISSING CODE */)
if (!canSeePast(i, firstY)) // Instructions STEP 16
{
areVisible = false;
break;
}
}
}
else
{
areVisible = false;
}
return areVisible;
}
// DO NOT CHANGE OR REMOVE THE FOLLOWING LINE
#endif
// DO NOT CHANGE OR REMOVE THE PRECEDING LINE
|
[
"[email protected]"
] | |
a72caead13778acbdc5f9630d6a8405e61308ade
|
3deede6aae27a9844a7396a19f3ff82ef4bb6dbe
|
/server/tf/player_vs_environment/tf_populator_interface.cpp
|
2d0078f2f98d5633cb45e652c73d8da68cc77a3d
|
[] |
no_license
|
sigsegv-mvm/mvm-reversed
|
2c1865af00253476887c74c9dd5993f7b26a879d
|
a466a2d5805230cadb7e09650f915bdcd40bc0d7
|
refs/heads/master
| 2020-05-21T04:51:36.421141 | 2018-11-25T03:44:45 | 2018-11-25T03:51:49 | 44,028,189 | 39 | 7 | null | null | null | null |
UTF-8
|
C++
| false | false | 144 |
cpp
|
/* reverse engineering by sigsegv
* based on TF2 version 20151007a
* server/tf/player_vs_environment/tf_populator_interface.cpp
*/
|
[
"[email protected]"
] | |
7c303630c5e7ac70698e94e611abe3875638c6ad
|
f3105aa4b43a618f59e662c6907082dd782ea024
|
/acmicpc.net/1934_최소공배수.cpp
|
ac7c70ad3b6cc117be53bb32b544733470610d05
|
[] |
no_license
|
inchoel/DailyCoding
|
b23b2524d7d5a45ea42c036727661bd759875e39
|
9d1291586ab8afea9866237002c3c64aedf8e855
|
refs/heads/master
| 2021-06-01T16:19:08.999296 | 2020-08-24T08:22:00 | 2020-08-24T08:22:13 | 109,554,116 | 1 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 399 |
cpp
|
#include <cstdio>
#include <vector>
using namespace std;
int gcd(int a, int b) {
int c;
while (b!=0) {
c = a % b;
a = b;
b = c;
}
return a;
}
int main(void) {
vector<int> ans;
int t, a, b;
scanf (" %d", &t);
while (t--) {
scanf (" %d %d", &a, &b);
ans.push_back(a*b/gcd(max(a, b), min(a, b)));
}
for (auto e : ans)
printf("%d\n", e);
return 0;
}
|
[
"[email protected]"
] | |
a682d1cac97bc3111395f305fd92f5bdfccdeae5
|
8bc4ad527b31cef37523e704343e01c0f4ea07b6
|
/TileNode.h
|
400febfc83cadbfdca20c9c26893670af8cb5fd5
|
[] |
no_license
|
davidkevork/COSC1076-A2
|
cbdcc1c1f4eaf3dd125ed6053b0c7cb6ed8a7bc4
|
8961fe90a86095ad01f1bab8de4776dfa3e25f3e
|
refs/heads/master
| 2022-09-02T07:15:26.911494 | 2020-05-22T10:41:30 | 2020-05-22T10:41:30 | 253,352,729 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,833 |
h
|
#ifndef TILE_NODE_H
#define TILE_NODE_H
#include "Tile.h"
/**
* @brief
* Data structure for nodes in the TileLList.
* Each node contains a pointer to it's tile
* and a pointer to the next tile in the linked list.
*/
class TileNode
{
public:
/**
* @brief Construct a new Tile Node object
*
* @param tile The Tile object to store
* @param next The next tile node in the list
*/
TileNode(Tile* tile, TileNode* next);
/**
* @brief Construct a new Tile Node object from another tile node
*
* @param other Other tile node to copy from
*/
TileNode(TileNode* other);
/**
* @brief Construct a new Tile Node object from another tile node
*
* @param other Other tile node to copy from
*/
TileNode(TileNode&& other);
/**
* @brief Destroy the Tile Node object
*/
~TileNode();
/**
* @brief Get the Tile object
*
* @return Tile* Tile object
*/
Tile* getTile();
/**
* @brief Set the Tile object
*
* @param self The new Tile object
*/
void setTile(Tile* self);
/**
* @brief Get the Next object
*
* @return TileNode* Next tile node
*/
TileNode* getNext();
/**
* @brief Set the Next object
*
* @param next The next tile node
*/
void setNext(TileNode* next);
private:
/**
* @brief Tile object which this linked list node references
*/
Tile* tile;
/**
* @brief Pointer to the next tile node in the linked list
*/
TileNode* next;
};
#endif // TILE_NODE_H
|
[
"[email protected]"
] | |
eacf1b3a78920786f52905ae728c66d939e42cad
|
2f3c96f21d6d61cac130b4e17e74bc173eafe579
|
/programming_challenges/problem_sets/6/a.cpp
|
120660480bf1f2d568b4ebec511da2c0dd4d2960
|
[] |
no_license
|
thequinneffect/t32020
|
90b817b245cf1025bf3a90ded7240f9c885ef766
|
e1aa3cf89367f2d016fd13cc2694a6d58f9b6e82
|
refs/heads/master
| 2023-01-29T14:23:37.739273 | 2020-12-09T06:41:44 | 2020-12-09T06:41:44 | 295,592,793 | 1 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,691 |
cpp
|
#include <iostream>
#include <cstdio>
#include <queue>
#include <vector>
#define MAXN 1000
#define MAXV MAXN*MAXN
using namespace std;
typedef pair<int, int> pii;
typedef pair<int, pii> edge;
int n, r, c;
int maze[MAXN][MAXN];
int seen[MAXN][MAXN], dist[MAXN][MAXN];
priority_queue<edge, vector<edge>, greater<edge>> pq;
bool is_valid(pii e) {
if (e.first >= 0 && e.first < r && e.second >= 0 && e.second < c) return true;
return false;
}
void add_edge(pii e, int c) {
if (is_valid(e) && !seen[e.first][e.second]) pq.push({c + maze[e.first][e.second], e});
}
void reset() {
for (int u=0; u < r; u++) for (int v=0; v < c; v++) {
seen[u][v] = maze[u][v] = dist[u][v] = 0;
}
}
int main() {
cin >> n;
for (int i=0; i < n; i++) {
reset();
cin >> r >> c;
for (int j=0; j < r; j++) for (int k=0; k < c; k++) cin >> maze[j][k];
pq.push({maze[0][0], {0, 0}}); // cost, {r, c}
while (!pq.empty()) {
edge e = pq.top();
pq.pop();
pii e_dest = e.second;
int e_cost = e.first;
if (seen[e_dest.first][e_dest.second]) continue;
seen[e_dest.first][e_dest.second] = true;
dist[e_dest.first][e_dest.second] = e_cost;
// add all 4 neighbours to pq, up, down, left, right
pii up, down, left, right;
up = down = left = right = e.second;
up.first--; down.first++; left.second--; right.second++;
add_edge(up, e_cost);
add_edge(down, e_cost);
add_edge(left, e_cost);
add_edge(right, e_cost);
}
printf("%d\n", dist[r-1][c-1]);
}
}
|
[
"[email protected]"
] | |
8c9ecfb51721ab9a4362826d34c58e2c811af760
|
9228d266b854a8767b2c3dd9f51a6cc07a9daf5e
|
/Source/Lutefisk3D/UI/View3D.cpp
|
bb87cf1f69bcd89f06a6dc9fb90f9cca85b6ff5d
|
[
"Apache-2.0",
"BSD-2-Clause",
"Zlib",
"MIT",
"LicenseRef-scancode-khronos",
"LicenseRef-scancode-unknown-license-reference"
] |
permissive
|
Lutefisk3D/lutefisk3d
|
9dfed84ab853134846ab9acf3c2fae419ec102f3
|
d2132b82003427511df0167f613905191b006eb5
|
refs/heads/master
| 2021-10-19T03:58:00.025782 | 2019-02-17T18:14:49 | 2019-02-17T18:14:49 | 37,516,913 | 3 | 1 |
NOASSERTION
| 2018-10-20T12:51:56 | 2015-06-16T08:10:08 |
C++
|
UTF-8
|
C++
| false | false | 4,666 |
cpp
|
//
// Copyright (c) 2008-2016 the Urho3D project.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
#include "View3D.h"
#include "UI.h"
#include "UIEvents.h"
#include "Lutefisk3D/Core/Context.h"
#include "Lutefisk3D/Graphics/Camera.h"
#include "Lutefisk3D/Graphics/Graphics.h"
#include "Lutefisk3D/Graphics/GraphicsEvents.h"
#include "Lutefisk3D/Graphics/Octree.h"
#include "Lutefisk3D/Graphics/RenderSurface.h"
#include "Lutefisk3D/Graphics/Texture2D.h"
#include "Lutefisk3D/Graphics/Zone.h"
#include "Lutefisk3D/Graphics/Viewport.h"
#include "Lutefisk3D/Scene/Scene.h"
namespace Urho3D
{
extern const char* UI_CATEGORY;
View3D::View3D(Context* context) :
Window(context),
ownScene_(true),
rttFormat_(Graphics::GetRGBFormat()),
autoUpdate_(true)
{
renderTexture_ = new Texture2D(context_);
depthTexture_ = new Texture2D(context_);
viewport_ = new Viewport(context_);
g_graphicsSignals.renderSurfaceUpdate.Connect(this,&View3D::HandleRenderSurfaceUpdate);
}
View3D::~View3D()
{
ResetScene();
}
void View3D::RegisterObject(Context* context)
{
context->RegisterFactory<View3D>(UI_CATEGORY);
URHO3D_COPY_BASE_ATTRIBUTES(Window);
// The texture format is API specific, so do not register it as a serializable attribute
URHO3D_ACCESSOR_ATTRIBUTE("Auto Update", GetAutoUpdate, SetAutoUpdate, bool, true, AM_FILE);
URHO3D_UPDATE_ATTRIBUTE_DEFAULT_VALUE("Clip Children", true);
URHO3D_UPDATE_ATTRIBUTE_DEFAULT_VALUE("Is Enabled", true);
}
void View3D::OnResize(const IntVector2& newSize, const IntVector2& delta)
{
int width = newSize.x_;
int height = newSize.y_;
if (width > 0 && height > 0)
{
renderTexture_->SetSize(width, height, rttFormat_, TEXTURE_RENDERTARGET);
depthTexture_->SetSize(width, height, Graphics::GetDepthStencilFormat(), TEXTURE_DEPTHSTENCIL);
RenderSurface* surface = renderTexture_->GetRenderSurface();
surface->SetViewport(0, viewport_);
surface->SetUpdateMode(SURFACE_MANUALUPDATE);
surface->SetLinkedDepthStencil(depthTexture_->GetRenderSurface());
SetTexture(renderTexture_);
SetImageRect(IntRect(0, 0, width, height));
if (!autoUpdate_)
surface->QueueUpdate();
}
}
void View3D::SetView(Scene* scene, Camera* camera, bool ownScene)
{
ResetScene();
scene_ = scene;
cameraNode_ = camera ? camera->GetNode() : nullptr;
ownScene_ = ownScene;
viewport_->SetScene(scene_);
viewport_->SetCamera(camera);
QueueUpdate();
}
void View3D::SetFormat(uint32_t format)
{
if (format != rttFormat_)
{
rttFormat_ = format;
OnResize(GetSize(), IntVector2::ZERO);
}
}
void View3D::SetAutoUpdate(bool enable)
{
autoUpdate_ = enable;
}
void View3D::QueueUpdate()
{
RenderSurface* surface = renderTexture_->GetRenderSurface();
if (surface)
surface->QueueUpdate();
}
Scene* View3D::GetScene() const
{
return scene_;
}
Node* View3D::GetCameraNode() const
{
return cameraNode_;
}
Texture2D* View3D::GetRenderTexture() const
{
return renderTexture_;
}
Texture2D* View3D::GetDepthTexture() const
{
return depthTexture_;
}
Viewport* View3D::GetViewport() const
{
return viewport_;
}
void View3D::ResetScene()
{
if (!scene_)
return;
if (!ownScene_)
{
RefCount* refCount = scene_->RefCountPtr();
++refCount->refs_;
scene_ = nullptr;
--refCount->refs_;
}
else
scene_ = nullptr;
}
void View3D::HandleRenderSurfaceUpdate()
{
if (autoUpdate_ && IsVisibleEffective())
QueueUpdate();
}
}
|
[
"[email protected]"
] | |
9e6118786418fee61d5f3850dd847d6f3187f882
|
54b9ee00bcd582d56853ddb90be5cfeb0c29ba29
|
/src/platform/toft_system_net_domain_resolver.cc
|
774bd0ee1fdb67663bd86242df6243cdce9b808d
|
[
"BSD-3-Clause"
] |
permissive
|
pengdu/bubblefs
|
8f4deb8668831496bb0cd8b7d9895900b1442ff1
|
9b27e191a287b3a1d012adfd3bab6a30629a5f33
|
refs/heads/master
| 2020-04-04T19:32:11.311925 | 2018-05-02T11:20:18 | 2018-05-02T11:20:18 | 156,210,664 | 2 | 0 | null | 2018-11-05T11:57:22 | 2018-11-05T11:57:21 | null |
UTF-8
|
C++
| false | false | 3,846 |
cc
|
// Copyright (c) 2011, The Toft Authors.
// All rights reserved.
//
// Author: CHEN Feng <[email protected]>
// Created: 10/27/11
// Description:
// toft/system/net/domain_resolver.cpp
#include "platform/toft_system_net_domain_resolver.h"
#ifndef _WIN32
#include <netdb.h>
#endif
#include <algorithm>
#include "platform/toft_system_net_os_socket.h"
#ifdef _WIN32
#ifndef NETDB_SUCCESS
#define NETDB_SUCCESS 0 /** no problem */
#endif
#endif
namespace bubblefs {
namespace mytoft {
static void SetErrorCode(int* error_code, int value)
{
if (error_code)
*error_code = value;
}
/////////////////////////////////////////////////////////////////////////////
// HostEntry class implementation
HostEntry::HostEntry()
{
}
HostEntry::~HostEntry()
{
}
void HostEntry::AddIp(IpAddress ip)
{
// make sure ip address are unique and keep same order as query result
if (std::find(m_addresses.begin(), m_addresses.end(), ip) == m_addresses.end())
m_addresses.push_back(ip);
}
void HostEntry::Initialize(const struct hostent* entry)
{
m_name = entry->h_name;
char** alias = entry->h_aliases;
if (alias)
{
while (*alias)
{
m_aliases.push_back(std::string(*alias));
++alias;
}
}
char** address = entry->h_addr_list;
if (address && entry->h_addrtype == AF_INET)
{
while (*address)
{
AddIp(IpAddress(*reinterpret_cast<in_addr*>(*address)));
++address;
}
}
}
void HostEntry::Initialize(const struct addrinfo* ainfo)
{
for (const struct addrinfo* ai = ainfo; ai; ai = ai->ai_next)
{
if (ai->ai_canonname)
m_name.assign(ai->ai_canonname);
else if (ai->ai_addrlen && ai->ai_addr && ai->ai_family == AF_INET)
AddIp(IpAddress(reinterpret_cast<sockaddr_in*>(ai->ai_addr)->sin_addr));
}
}
HostEntry::HostEntry(const HostEntry& entry):
m_name(entry.m_name),
m_aliases(entry.m_aliases),
m_addresses(entry.m_addresses)
{
}
void HostEntry::Clear()
{
m_name.clear();
m_aliases.clear();
m_addresses.clear();
}
HostEntry& HostEntry::operator = (const HostEntry& entry)
{
if (&entry != this)
{
m_name = entry.m_name;
m_aliases = entry.m_aliases;
m_addresses = entry.m_addresses;
}
return *this;
}
void HostEntry::Swap(HostEntry* other)
{
std::swap(m_name, other->m_name);
std::swap(m_aliases, other->m_aliases);
std::swap(m_addresses, other->m_addresses);
}
/////////////////////////////////////////////////////////////////////////////
// DomainResolver class implementation
bool DomainResolver::Query(
const std::string& hostname,
HostEntry* host_entry,
int* error_code)
{
struct hostent* he = NULL;
int error = 0;
#ifdef _GNU_SOURCE
char buf[4096];
struct hostent he_buf;
gethostbyname_r(hostname.c_str(), &he_buf, buf, sizeof(buf), &he, &error);
#else
he = gethostbyname(hostname.c_str());
if (!he)
error = h_errno;
#endif
if (!he)
{
SetErrorCode(error_code, error);
return false;
}
host_entry->Initialize(he);
SetErrorCode(error_code, 0);
return true;
}
bool DomainResolver::ResolveIpAddress(
const std::string& hostname,
std::vector<IpAddress>* ips,
int* error_code)
{
HostEntry host_entry;
if (Query(hostname, &host_entry, error_code))
{
*ips = host_entry.Addresses();
return true;
}
return false;
}
bool DomainResolver::IsFatalError(int error_code)
{
return error_code != NETDB_SUCCESS && error_code != TRY_AGAIN;
}
std::string DomainResolver::ErrorString(int error_code)
{
#ifndef _WIN32
return hstrerror(error_code);
#else
return strerror(error_code);
#endif
}
} // namespace mytoft
} // namespace bubblefs
|
[
"[email protected]"
] | |
5d28d32aa192f59b659950b7655e87844c7e5bfe
|
b4ca17baec637525eaf7d454cee9c7185a9136b4
|
/Pyre/src/Pyre/Core/Layer.hpp
|
20082d16ee94f09f0c9916bce9e7444dd6d64933
|
[
"Apache-2.0"
] |
permissive
|
wexaris/Pyre
|
b04ba06b8fac16747d1509e39ef6ed5d2fafb05e
|
9f4c1e64a2eeffd11f09ba9396d44c8b7e70f2b4
|
refs/heads/master
| 2020-12-01T22:30:19.218152 | 2020-07-02T14:36:33 | 2020-07-02T14:36:33 | 230,792,511 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 746 |
hpp
|
#pragma once
#include "Pyre/Core/Drawable.hpp"
#include "Pyre/Events/Event.hpp"
namespace Pyre {
class Layer : public Drawable, public ImGuiDrawable {
public:
Layer(const std::string& name = "Layer");
virtual ~Layer() = default;
virtual void OnAttach() {}
virtual void OnDetach() {}
virtual void Tick(float dt) = 0;
virtual void Draw() override = 0;
virtual void ImGuiDraw() override {}
virtual void OnEvent(Event&) {}
const std::string& GetName() const { return m_Name; }
bool IsEnabled() const { return m_Enabled; }
void Enable(bool enable) { m_Enabled = enable; }
protected:
std::string m_Name;
bool m_Enabled;
};
}
|
[
"[email protected]"
] | |
b97c6b7cba13b6a7a77066d5480755a159388722
|
ff80ffc5a5cef4ccd60430a09e41ea724ffc77a6
|
/fitness/results.cpp
|
69d2bbbdb2db6b965e30722cb3b492de8fc52415
|
[
"MIT"
] |
permissive
|
fQuinzan/Resampling-vs-Recombination-a-Statistical-Run-Time-Estimation.
|
493f0a6393255ac7ead90bbbcb4281ee328c09a5
|
e47533a126815601fbc5608ec3d93b8f60d72999
|
refs/heads/main
| 2023-04-04T17:46:29.290468 | 2021-04-23T14:19:52 | 2021-04-23T14:19:52 | 360,908,167 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,046 |
cpp
|
//
// results.cpp
// Reeval
//
// Created by Francesco Quinzan on 26.10.15.
// Copyright © 2015 Francesco Quinzan. All rights reserved.
//
#include "results.hpp"
#include "table.hpp"
using namespace std;
/* adds element to the table */
void results::add(double value){
results::data.RESIZE(data.GET_N_ROW()+1, 1);
results::data.SET_VALUE(value, results::data.GET_N_ROW()-1, 0);
return;
};
/* find index with min/max value */
int results::min(){
double inf = results::data.GET_VALUE(0,0);
int min = 0;
for (int i = 1; i < results::data.GET_N_ROW(); i++){
if (results::data.GET_VALUE(i,0) < inf){
inf = results::data.GET_VALUE(i,0);
min = i;
}
}
return (min);
};
int results::max(){
double sup = results::data.GET_VALUE(0,0);
int max = 0;
for (int i = 0; i < results::data.GET_N_ROW(); i++){
if (results::data.GET_VALUE(i,0) > sup){
sup = results::data.GET_VALUE(i,0);
max = i;
}
}
return (max);
};
|
[
"[email protected]"
] | |
326a36ea60671e69d08030c4c00b4fa895335a69
|
9365bbf30d3caf6da0c74531ad9ac77e5dd590bb
|
/Codigos/6-Filtragem_no_domínio_espacial_II/Exemplo do professor/addweighted.cpp
|
a64264ecf0a4ea9471fbdc3528d6250a30f6baf4
|
[] |
no_license
|
cassiox7/cassiox7.github.io
|
725e0a871aa42207186e8adf07cdf038781f804c
|
e9a1bfafb8faa06e7bd3691a73b28b3e7b9bd2d9
|
refs/heads/master
| 2021-07-06T16:20:23.499984 | 2019-04-10T21:40:45 | 2019-04-10T21:40:45 | 147,033,388 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,378 |
cpp
|
#include <iostream>
#include <opencv2/opencv.hpp>
using namespace cv;
using namespace std;
double alfa;
int alfa_slider = 0;
int alfa_slider_max = 100;
int top_slider = 0;
int top_slider_max = 100;
Mat image1, image2, blended;
Mat imageTop;
char TrackbarName[50];
void on_trackbar_blend(int, void*){
alfa = (double) alfa_slider/alfa_slider_max ;
addWeighted( image1, alfa, imageTop, 1-alfa, 0.0, blended);
imshow("addweighted", blended);
}
void on_trackbar_line(int, void*){
image1.copyTo(imageTop);
int limit = top_slider*255/100;
if(limit > 0){
Mat tmp = image2(Rect(0, 0, 256, limit));
tmp.copyTo(imageTop(Rect(0, 0, 256, limit)));
}
on_trackbar_blend(alfa_slider,0);
}
int main(int argvc, char** argv){
image1 = imread("blend1.jpg");
image2 = imread("blend2.jpg");
image2.copyTo(imageTop);
namedWindow("addweighted", 1);
sprintf( TrackbarName, "Alpha x %d", alfa_slider_max );
createTrackbar( TrackbarName, "addweighted",
&alfa_slider,
alfa_slider_max,
on_trackbar_blend );
on_trackbar_blend(alfa_slider, 0 );
sprintf( TrackbarName, "Scanline x %d", top_slider_max );
createTrackbar( TrackbarName, "addweighted",
&top_slider,
top_slider_max,
on_trackbar_line );
on_trackbar_line(top_slider, 0 );
sprintf( TrackbarName, "Scanline x %d", top_slider_max );
waitKey(0);
return 0;
}
|
[
"[email protected]"
] | |
e5ab759998d11c7a939d70026fdb29eae8895bef
|
0ba447ad10da4415235a4aef88f8a33fa3ac85d6
|
/OLD/forTOI/otog7.cpp
|
1b5d9c79612a9db19e7a1faecef6efe69561c949
|
[] |
no_license
|
jojoclt/C
|
9aeef9364c17284446cacf7ca2222af5fe5062ad
|
30fd09812c6436b28adf742347cb54947ba6a9d7
|
refs/heads/master
| 2023-01-08T01:50:29.555281 | 2023-01-05T15:19:34 | 2023-01-05T15:19:34 | 174,821,787 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 771 |
cpp
|
#include <bits/stdc++.h>
using namespace std;
struct cube{
int x,val;
bool operator < (cube t) const{
return val > t.val;
}
};
int n,m,cnt = 1e9;
int i,j;
int a[20][20];
int main(){
cin >> n >> m;
for (i = 0; i < n; i++)
for (j = 0; j < m; j++)
cin >> a[i][j];
for (i = 1; i < n; i++){
priority_queue <cube> heap;
for (j = 0; j <= 1; j++){
heap.push({j,a[i-1][j]});
}
for (j = 0; j < m; j++){
if (j > 0 && j + 1 < m) heap.push({j+1,a[i-1][j+1]});
while (heap.top().x < j-1) heap.pop();
a[i][j] += heap.top().val;
//printf("%d ",a[i][j]);
if (i == n-1) cnt = min(cnt,a[i][j]);
}
//printf("\n");
}
cout<<cnt;
}
|
[
"[email protected]"
] | |
f7601464e5e74b7b2535524c2f67e06b93a315f3
|
9235120551ec01d4406db645e616522e79d703e9
|
/lib.old/protocols/HttpProtocol.cpp
|
d930432b069fac47affdc70a96fa2ea2b3a888ab
|
[] |
no_license
|
googollee/libdownload
|
6173e929de7f79a798b59c396d2b9ad2e0c9d6de
|
32e5d666c2742397d0200062d13353efccd290f4
|
refs/heads/master
| 2020-04-02T12:28:53.383347 | 2009-09-11T09:51:23 | 2009-09-11T09:51:23 | 1,118,542 | 1 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 27,657 |
cpp
|
/**
* HttpProtocol Structure Map:
*
* +----------------------+
* | HttpProtocolData |
* +----------------------+
* |CURLM *handle |
* +-------|int running |
* | +----------------------+
* | <>
* | | 0..n
* | |
* | |
* | +------------------+ +--------------+
* +-------<>| HttpTask |<>---------|TaskInfo *info|
* HttpProtocolData *d+------------------+ +--------------+
* |File file |
* |HttpConfigure conf|
* +-------|SessionState state|
* | +------------------+
* | <>
* | | 1..n
* | |
* | |
* HttpTask *t| +------------------+
* +-----<>| Session |
* +------------------+
* +------|size_t pos |--+
* | |size_t length | |
* | +------------------+ |
* | <> |
* | | 1 |
* | | |
* | | |
* | +-------------+ |
* +------<>|CURL *handle |<>---+ WRITEFUNCTION_DATA
* PRIVATE_DATA +-------------+
*/
#include "HttpProtocol.h"
#include "HttpProtocolImpl.h"
#include <utility/File.h>
#include <utility/DownloadException.h>
#include <utility/SingleCurlHelper.h>
#include <curl/curl.h>
#include <boost/format.hpp>
#include <cstring>
#include <string>
#include <algorithm>
#include <sstream>
#define CHECK_CURLE(rete) \
{ \
if (rete != CURLE_OK) \
throw DOWNLOADEXCEPTION(rete, "CURL", curl_easy_strerror(rete)); \
}
enum HttpError
{
CURL_BAD_ALLOC,
CURLM_BAD_ALLOC,
NULL_INFO,
BAD_FILE_LENGTH,
FAIL_OPEN_FILE,
TASK_EXIST,
TASK_NOT_EXIST,
XML_PARSE_ERROR,
LAST_ERROR = XML_PARSE_ERROR,
};
const char* HttpProtocol::strerror(int error)
{
LOG(0, "enter strerror, error = %d\n", error);
static const char *errorString[] =
{
"alloc curl easy handle fail.", // CURL_BAD_ALLOC
"alloc curl multi handle fail.", // CURLM_BAD_ALLOC
"pass NULL task info.", // NULL_INFO
"bad length of file in write back.", // BAD_FILE_LENGTH
"open file failed.", // FAIL_OPEN_FILE
"task exist.", // TASK_EXIST
"task not exist.", // TASK_NOT_EXIST
"xml parse error.", // XML_PARSE_ERROR
};
if ( (CURL_BAD_ALLOC <= error) && (error <= LAST_ERROR) )
return errorString[error];
else
return "unknown error.";
}
size_t writeCallback(void *buffer, size_t size, size_t nmemb, HttpSession *ses)
{
HttpTask *task = ses->t;
if (task->state == HT_PREPARE)
{
task->d->initTask(task);
}
const size_t totalSize = size * nmemb;
size_t shouldWrite = totalSize;
if (ses->length > 0)
{
// got the file size from server.
if (totalSize > size_t(ses->length))
shouldWrite = ses->length;
task->file.seek(ses->pos, SF_FromBegin);
}
const size_t writed = task->file.write(buffer, shouldWrite);
task->info->downloadSize += writed;
task->d->performSize += writed;
if (ses->length > 0)
{
task->info->downloadMap.setRangeByLength(ses->pos, ses->pos + writed, true);
ses->length -= writed;
ses->pos += writed;
if (ses->length == 0)
{
task->d->finishSessions.push_back(ses);
CURLcode rete = curl_easy_pause(ses->handle, CURLPAUSE_ALL);
CHECK_CURLE(rete);
}
}
return (writed == shouldWrite) ? totalSize : writed; // trick to avoid curl easy fail.
}
std::string getFileName(CURL *handle, const std::string &uri)
{
size_t p = uri.find_last_of("*|\\:\"<>?/") + 1;
return uri.substr(p);
}
std::string getMimeType(CURL *handle, const std::string &uri)
{
char *contentType = NULL;
std::string ret;
curl_easy_getinfo(handle, CURLINFO_CONTENT_TYPE, &contentType);
if (contentType != NULL)
{
char *end = strchr(contentType, ';');
if (end != NULL)
{
ret = std::string(contentType, end - contentType);
}
else
{
ret = contentType;
}
}
return ret;
}
void HttpProtocolData::initTask(HttpTask *task)
{
LOG(0, "enter initTask, task = %p\n", task);
HttpSession *ses = task->sessions[0];
TaskInfo *info = task->info;
CURL *ehandle = ses->handle;
char logBuffer[64] = {0};
info->mimeType = getMimeType(ehandle, info->uri);
snprintf(logBuffer, 63, "mime type: %s", info->mimeType.c_str());
info->taskLog(info, logBuffer);
// get file information.
double length;
if (info->outputName.length() == 0)
info->outputName = getFileName(ehandle, info->uri);
std::string output = info->outputPath;
output.append(info->outputName);
if (info->totalSize == 0)
{
File::remove(output.c_str());
}
task->file.open(output.c_str(), OF_Create | OF_Write);
if (!task->file.isOpen())
throw DOWNLOADEXCEPTION(FAIL_OPEN_FILE, "HTTP", strerror(FAIL_OPEN_FILE));
snprintf(logBuffer, 63, "File path: %s", output.c_str());
info->taskLog(info, logBuffer);
if (info->totalSize == 0)
{
CURLcode rete = curl_easy_getinfo(ehandle, CURLINFO_CONTENT_LENGTH_DOWNLOAD, &length);
CHECK_CURLE(rete);
if (length > 0)
{
info->totalSize = static_cast<size_t>(length);
info->downloadMap = BitMap(size_t(length), task->conf.bytesPerBlock);
info->downloadMap.setAll(false);
info->validMap = BitMap(size_t(length), task->conf.bytesPerBlock);
info->validMap.setAll(true);
snprintf(logBuffer, 63, "File length: %lu", info->totalSize);
info->taskLog(info, logBuffer);
task->file.resize(info->totalSize);
}
else if (length < 0)
info->totalSize = 0;
else // length == 0, zero length file
return;
}
info->totalSource = info->validSource = 1;
if (info->totalSize > 0) // may equal 0 mean unknow length.
{
LOG(0, "make download sessions\n");
// seperate download part in 2 steps:
// 1 give each non-download part a session;
// 2 find a biggest part and divide, repeat till enough session.
unsigned int begin = ses->pos / info->downloadMap.bytesPerBit();
unsigned int end = info->downloadMap.find(true, begin);
unsigned int nextBegin = info->downloadMap.find(false, end);
ses->length = (end - begin) * info->downloadMap.bytesPerBit();
int i = 1;
begin = nextBegin;
while ( (i < task->conf.sessionNumber) && (begin < info->downloadMap.size()) )
{
end = info->downloadMap.find(true, begin);
nextBegin = info->downloadMap.find(false, end);
// make [begin, end) a seesion.
makeSession(task, begin * info->downloadMap.bytesPerBit(), (end - begin) * info->downloadMap.bytesPerBit());
++i;
begin = nextBegin;
}
while (i < task->conf.sessionNumber)
{
if (!splitMaxSession(task))
{
break;
}
++i;
}
}
task->state = HT_DOWNLOAD;
}
void HttpProtocolData::removeTask(const Tasks::iterator &taskIt)
{
LOG(0, "enter removeTask\n");
HttpTask *task = taskIt->second;
assert(task != NULL);
tasks.erase(taskIt);
for (Sessions::iterator it = task->sessions.begin();
it != task->sessions.end();
++it)
{
HttpSession *ses = *it;
char logBuffer[64] = {0};
snprintf(logBuffer, 63, "remove session at %lu", ses->pos);
task->info->taskLog(task->info, logBuffer);
if (ses->handle != NULL)
{
CURLMcode retm = curl_multi_remove_handle(handle, ses->handle);
if (retm != CURLM_OK)
throw DOWNLOADEXCEPTION(retm, "CURLM", curl_multi_strerror(retm));
curl_easy_cleanup(ses->handle);
--task->info->validSource;
--task->info->totalSource;
--running;
}
ses->handle = NULL;
ses->pos = 0;
ses->length = 0;
delete ses;
}
task->sessions.clear();
// task->file will be automatically closed.
delete task;
}
void HttpProtocolData::saveTask(const Tasks::iterator &taskIt, std::string &data)
{
HttpTask *task = taskIt->second;
data.clear();
// check if it can resume.
if (task->info->totalSize == 0)
return;
std::stringstream out;
out << boost::format(
"<MinSessionBlocks>%d</MinSessionBlocks>"
"<BytesPerBlock>%d</BytesPerBlock>"
"<TotalSize>%d</TotalSize>"
"<BitMap>")
% task->conf.minSessionBlocks
% task->conf.bytesPerBlock
% task->info->totalSize;
for (size_t i=0, n=task->info->downloadMap.size(); i<n; ++i)
{
out << task->info->downloadMap.get(i);
}
out << "</BitMap>";
data = out.str();
}
void HttpProtocolData::loadTask(HttpTask *task, std::string &data)
{
LOG(0, "enter loadTask, task = %p\n", task);
TaskInfo *info = task->info;
HttpConfXmlParser parser;
parser.feed(data.c_str());
if (parser.getError(NULL) != NULL)
{
LOG(0, "load task %p error: %s\n", task, parser.getError(NULL));
throw DOWNLOADEXCEPTION(XML_PARSE_ERROR, "HTTP", parser.getError(NULL));
}
parser.finish();
if (parser.conf.sessionNumber > 0)
task->conf.sessionNumber = parser.conf.sessionNumber;
if (parser.conf.minSessionBlocks > 0)
task->conf.minSessionBlocks = parser.conf.minSessionBlocks;
if (parser.conf.bytesPerBlock > 0)
task->conf.bytesPerBlock = parser.conf.bytesPerBlock;
if (parser.conf.referer.length() > 0)
task->conf.referer = parser.conf.referer;
if (parser.conf.userAgent.length() > 0)
task->conf.userAgent = parser.conf.userAgent;
if (parser.totalSize > 0)
info->totalSize = parser.totalSize;
if (parser.downloadMap.size() > 0)
{
info->downloadSize = parser.downloadSize;
info->downloadMap = parser.downloadMap;
}
}
bool findNonDownload(HttpTask *task, size_t *begin, size_t *len)
{
std::vector<size_t> downloadBegins;
for (Sessions::iterator it = task->sessions.begin();
it != task->sessions.end();
++it)
{
downloadBegins.push_back((*it)->pos / task->info->downloadMap.bytesPerBit());
LOG(0, "ses pos = %lu\n", downloadBegins.back());
}
size_t b = task->info->downloadMap.find(false, 0);
while (b < task->info->downloadMap.size())
{
size_t e = task->info->downloadMap.find(true, b);
if (find(downloadBegins.begin(), downloadBegins.end(), b) == downloadBegins.end())
{
// finded
*begin = b * task->info->downloadMap.bytesPerBit();
*len = (e - b) * task->info->downloadMap.bytesPerBit();
return true;
}
b = task->info->downloadMap.find(false, e);
}
return false;
}
bool HttpProtocolData::splitMaxSession(HttpTask *task)
{
LOG(0, "enter splitMaxSession, task = %p\n", task);
if (task->sessions.size() == 0)
{
LOG(0, "no session find in task\n");
return false;
}
HttpSession *maxLengthSes = task->sessions.front();
for (Sessions::iterator it = task->sessions.begin() + 1;
it != task->sessions.end();
++it)
{
if ((*it)->length > maxLengthSes->length)
{
maxLengthSes = *it;
}
}
if ( maxLengthSes->length < (task->conf.minSessionBlocks * task->conf.bytesPerBlock * 2) )
{
LOG(0, "don't have enough length to split\n");
return false;
}
size_t begin0 = maxLengthSes->pos / task->conf.bytesPerBlock;
size_t length0 = maxLengthSes->length / task->conf.bytesPerBlock;
size_t length = length0 / 2;
size_t begin = (begin0 + length) * task->conf.bytesPerBlock;
length0 = begin - maxLengthSes->pos;
length = maxLengthSes->length - length0;
maxLengthSes->length = length0;
char logBuffer[64];
snprintf(logBuffer, 63, "split session at %lu, length %d",
maxLengthSes->pos, maxLengthSes->length);
task->info->taskLog(task->info, logBuffer);
makeSession(task, begin, length);
return true;
}
void HttpProtocolData::checkSession(HttpSession *ses)
{
LOG(0, "enter checkSession, ses = %p in task = %p\n", ses, ses->t);
HttpTask *task = ses->t;
LOG(0, "check task %p session from %lu, len %d, sessions size = %lu\n",
task->info, ses->pos, ses->length, task->sessions.size());
if (ses->length > 0)
{
LOG(0, "session length is not 0.\n");
}
removeSession(ses);
size_t begin;
size_t len;
if (findNonDownload(task, &begin, &len))
{
makeSession(task, begin, len);
}
else if (task->sessions.size() == 0)
{
TaskInfo *info = task->info;
LOG(0, "task %p finish\n", info);
task->info->downloadFinish(info);
p->removeTask(info);
}
else
{
splitMaxSession(task);
}
}
void HttpProtocolData::checkTasks()
{
LOG(0, "check tasks\n");
// check task status.
CURLMsg *msg = NULL;
int msgsInQueue;
while ( (msg = curl_multi_info_read(handle, &msgsInQueue)) != NULL)
{
HttpSession *ses = NULL;
CURLcode rete = curl_easy_getinfo(msg->easy_handle, CURLINFO_PRIVATE, &ses);
CHECK_CURLE(rete);
long respCode = 0;
rete = curl_easy_getinfo(msg->easy_handle, CURLINFO_RESPONSE_CODE, &respCode);
CHECK_CURLE(rete);
int topRespCode = respCode / 100;
LOG(0, "top response code = %d\n", topRespCode);
switch (msg->msg)
{
case CURLMSG_DONE:
switch (topRespCode)
{
case 2: // succeed download
if (ses->t->state == HT_PREPARE)
{
initTask(ses->t);
}
ses->length = 0; // make sure session will be removed.
checkSession(ses);
break;
default:
break;
}
break;
// TODO: handle other return code.
default:
break;
}
}
}
void HttpProtocolData::makeSession(HttpTask *task, size_t begin, size_t len)
{
LOG(0, "make task %p session from %lu, len %lu\n", task->info, begin, len);
char logBuffer[64] = {0};
snprintf(logBuffer, 63, "make new session from %lu, len %lu", begin, len);
task->info->taskLog(task->info, logBuffer);
std::auto_ptr<HttpSession> ses( new HttpSession(task) );
ses->pos = begin;
size_t end = begin + len;
if (task->info->totalSize < end)
end = task->info->totalSize;
ses->length = end - begin;
ses->handle = curl_easy_init();
if (ses->handle == NULL)
throw DOWNLOADEXCEPTION(CURL_BAD_ALLOC, "CURL", strerror(CURL_BAD_ALLOC));
CURLcode rete = curl_easy_setopt(ses->handle, CURLOPT_URL, task->info->uri.c_str());
rete = curl_easy_setopt(ses->handle, CURLOPT_WRITEFUNCTION, writeCallback);
CHECK_CURLE(rete);
rete = curl_easy_setopt(ses->handle, CURLOPT_WRITEDATA, ses.get());
CHECK_CURLE(rete);
rete = curl_easy_setopt(ses->handle, CURLOPT_PRIVATE, ses.get());
CHECK_CURLE(rete);
char range[128] = {0};
sprintf(range, "%lu-%lu", begin, end - 1);
rete = curl_easy_setopt(ses->handle, CURLOPT_RANGE, range);
CHECK_CURLE(rete);
CURLMcode retm = curl_multi_add_handle(this->handle, ses->handle);
if (retm != CURLM_OK)
{
throw DOWNLOADEXCEPTION(retm, "CURL", curl_multi_strerror(retm));
}
++task->info->validSource;
++task->info->totalSource;
++running;
// TODO: maybe need short sessions by pos.
task->sessions.push_back(ses.get());
ses.release();
}
void HttpProtocolData::removeSession(HttpSession *ses)
{
HttpTask *task = ses->t;
LOG(0, "remove task %p session from %lu, len %d\n", task->info, ses->pos, ses->length);
Sessions::iterator it = std::find(task->sessions.begin(),
task->sessions.end(),
ses);
#ifdef _DEBUG
if (it == task->sessions.end())
{
LOG(0, "can't find ses\n");
return;
}
#endif
char logBuffer[64] = {0};
snprintf(logBuffer, 63, "remove session at %lu", ses->pos);
task->info->taskLog(task->info, logBuffer);
task->sessions.erase(it);
if (ses->handle != NULL)
{
CURLMcode retm = curl_multi_remove_handle(handle, ses->handle);
if (retm != CURLM_OK)
throw DOWNLOADEXCEPTION(retm, "CURLM", curl_multi_strerror(retm));
curl_easy_cleanup(ses->handle);
--task->info->validSource;
--task->info->totalSource;
--running;
}
ses->handle = NULL;
ses->pos = 0;
ses->length = 0;
delete ses;
}
HttpProtocol::HttpProtocol()
: d(new HttpProtocolData)
{
LOG(0, "enter HttpProtocol ctor\n");
SingleCurlHelper::init();
d->p = this;
d->handle = curl_multi_init();
if (d->handle == 0)
throw DOWNLOADEXCEPTION(CURLM_BAD_ALLOC, "CURLM", strerror(CURLM_BAD_ALLOC));
}
HttpProtocol::~HttpProtocol()
{
LOG(0, "enter HttpProtocol dtor\n");
for (Tasks::iterator it = d->tasks.begin();
it != d->tasks.end();
++it)
{
d->removeTask(it);
}
CURLMcode retm = curl_multi_cleanup(d->handle);
if (retm != CURLM_OK)
throw DOWNLOADEXCEPTION(retm, "CURLM", curl_multi_strerror(retm));
curl_global_cleanup();
}
const char* HttpProtocol::name()
{
return "HTTP";
}
bool nocaseEqual(char lhs, char rhs)
{
if (lhs == rhs)
return true;
if ( ('A' <= lhs) && (lhs <= 'Z') )
lhs = lhs - 'A' + 'a';
// rhs will always lower case in this file when use.
// if ( ('a' <= rhs) && (rhs <= 'z') )
// rhs -= 'a' - 'A';
return lhs == rhs;
}
bool HttpProtocol::canProcess(const char *uri)
{
// URI = scheme ":" hier-part [ "?" query ] [ "#" fragment ]
// Common schemes include "file", "http", "svn+ssh", etc.
char *scheme = strchr(uri, ':');
const char *http = "http";
while (uri != scheme)
{
if (!nocaseEqual(*uri, *http))
return false;
++uri;
++http;
}
return true;
}
const char* HttpProtocol::getOptionsDetail()
{
return
"<SessionNumber>"
"<title>Session number</title>"
"<desc>How many sessions in one task</desc>"
"<type>unsignedInt</type>"
"<pattern/>"
"</SessionNumber>"
"<MinSessionBlocks>"
"<title>Min session blocks</title>"
"<desc>The minimum blocks of one session</desc>"
"<type>unsignedInt</type>"
"<pattern/>"
"</MinSessionBlocks>"
"<BytesPerBlock>"
"<title>Bytes per block</title>"
"<desc>How many bytes in a block</desc>"
"<type>unsignedInt</type>"
"<pattern/>"
"</BytesPerBlock>"
"<Referer>"
"<title>Referer uri</title>"
"<desc>The referer in http request sent to remote server</desc>"
"<type>string</type>"
"<pattern/>"
"</Referer>"
"<UserAgent>"
"<title>User agent</title>"
"<desc>The user agent in http request sent to remote server</desc>"
"<type>string</type>"
"<pattern/>"
"</UserAgent>";
}
const char* HttpProtocol::getOptions()
{
static char buffer[64];
snprintf(buffer, 63,
"<SessionNumber>%d</SessionNumber>",
d->defaultConf.sessionNumber);
return buffer;
}
void HttpProtocol::setOptions(const char *options)
{
HttpConfXmlParser parser;
parser.feed(options);
parser.finish();
if (parser.getError(NULL) != NULL)
{
char buffer[64] = {0};
snprintf(buffer, 63, "setOptions fail: %s", parser.getError(NULL));
protocolLog(this, buffer);
return;
}
if (parser.conf.sessionNumber > 0)
d->defaultConf.sessionNumber = parser.conf.sessionNumber;
}
const char* HttpProtocol::getTaskOptions(const char *uri)
{
static char *ret = NULL;
static size_t s = 0;
std::string buffer = str(
boost::format("<SessionNumber>%d</SessionNumber>"
"<Referer>%s</Referer>"
"<UserAgent>%s</UserAgent>")
% d->defaultConf.sessionNumber
% d->defaultConf.referer
% d->defaultConf.userAgent);
if (ret == NULL)
{
s = buffer.length() + 1;
ret = new char[s];
}
else if ( (buffer.length() + 1) > s )
{
delete [] ret;
s = buffer.length() + 1;
ret = new char[s];
}
strcpy(ret, buffer.c_str());
return ret;
}
void HttpProtocol::addTask(TaskInfo *info)
{
LOG(0, "enter addTask, info = %p\n", info);
if (info == NULL)
throw DOWNLOADEXCEPTION(NULL_INFO, "HTTP", strerror(NULL_INFO));
Tasks::iterator it = d->tasks.find(info);
if (it != d->tasks.end())
{
LOG(0, "task %p has exist\n", info);
throw DOWNLOADEXCEPTION(TASK_EXIST, "HTTP", strerror(TASK_EXIST));
}
std::auto_ptr<HttpTask> task( new HttpTask(d.get()) );
task->state = HT_PREPARE;
task->info = info;
info->protocol = this;
info->downloadSize = 0;
info->totalSource = info->validSource = 0;
std::auto_ptr<HttpSession> ses( new HttpSession(task.get()) );
ses->handle = curl_easy_init();
if (ses->handle == NULL)
throw DOWNLOADEXCEPTION(CURL_BAD_ALLOC, "CURL", strerror(CURL_BAD_ALLOC));
CURLcode rete = curl_easy_setopt(ses->handle, CURLOPT_URL, task->info->uri.c_str());
CHECK_CURLE(rete);
rete = curl_easy_setopt(ses->handle, CURLOPT_FILETIME, 1);
CHECK_CURLE(rete);
rete = curl_easy_setopt(ses->handle, CURLOPT_WRITEFUNCTION, writeCallback);
CHECK_CURLE(rete);
rete = curl_easy_setopt(ses->handle, CURLOPT_WRITEDATA, ses.get());
CHECK_CURLE(rete);
rete = curl_easy_setopt(ses->handle, CURLOPT_PRIVATE, ses.get());
CHECK_CURLE(rete);
if (info->processData.length() != 0)
{
info->taskLog(task->info, "Resume task, initialize");
d->loadTask(task.get(), info->processData);
if (task->info->totalSize > 0)
{
unsigned int begin = info->downloadMap.find(false, 0) * task->info->downloadMap.bytesPerBit();
unsigned int end = info->downloadMap.find(true, begin) * task->info->downloadMap.bytesPerBit();
ses->pos = begin;
ses->length = end - begin;
char range[64];
sprintf(range, "%u-%u", begin, end);
LOG(0, "resume task at %s\n", range);
rete = curl_easy_setopt(ses->handle, CURLOPT_RANGE, range);
CHECK_CURLE(rete);
}
}
else
{
info->taskLog(task->info, "Add new task, initialize");
}
if (info->options.length() > 0)
{
d->loadTask(task.get(), info->options);
}
if (task->conf.referer.length() > 0)
{
rete = curl_easy_setopt(ses->handle, CURLOPT_REFERER, task->conf.referer.c_str());
CHECK_CURLE(rete);
}
if (task->conf.userAgent.length() > 0)
{
rete = curl_easy_setopt(ses->handle, CURLOPT_USERAGENT, task->conf.userAgent.c_str());
CHECK_CURLE(rete);
}
CURLMcode retm = curl_multi_add_handle(d->handle, ses->handle);
if (retm != CURLM_OK)
{
throw DOWNLOADEXCEPTION(retm, "CURL", curl_multi_strerror(retm));
}
++d->running;
d->tasks.insert(Tasks::value_type(info, task.get()));
task->sessions.push_back(ses.get());
ses.release();
task.release();
}
void HttpProtocol::flushTask(TaskInfo *info)
{
LOG(0, "enter flushTask, info = %p\n", info);
Tasks::iterator it = d->tasks.find(info);
if (it == d->tasks.end())
{
LOG(0, "task %p doesn't exist\n", info);
info->taskError(this, info, TASK_NOT_EXIST);
return;
}
info->taskLog(info, "save task");
d->saveTask(it, info->processData);
}
void HttpProtocol::removeTask(TaskInfo *info)
{
LOG(0, "enter removeTask, info = %p\n", info);
Tasks::iterator it = d->tasks.find(info);
if (it == d->tasks.end())
{
LOG(0, "task %p doesn't exist\n", info);
info->taskError(this, info, TASK_NOT_EXIST);
return;
}
info->taskLog(info, "remove task");
d->removeTask(it);
}
bool HttpProtocol::hasTask(TaskInfo *info)
{
LOG(0, "enter hasTask, info = %p\n", info);
Tasks::iterator it = d->tasks.find(info);
return it != d->tasks.end();
}
const char* HttpProtocol::getTaskState(TaskInfo *info)
{
LOG(0, "enter getTaskState, info = %p\n", info);
// TODO: return the state of all sessions.
return "";
}
void HttpProtocol::getFdSet(fd_set *read_fd_set,
fd_set *write_fd_set,
fd_set *exc_fd_set,
int *max_fd)
{
LOG(0, "enter getFdSet, read_fd_set = %p, write_fd_set = %p, exc_fd_set = %p, max_fd = %p\n",
read_fd_set, write_fd_set, exc_fd_set, max_fd);
// check task status.
CURLMcode retm = curl_multi_fdset(d->handle,
read_fd_set,
write_fd_set,
exc_fd_set,
max_fd);
if (retm != CURLM_OK)
{
throw DOWNLOADEXCEPTION(retm, "CURL", curl_multi_strerror(retm));
}
}
int HttpProtocol::performDownload(size_t *size)
{
int running;
CURLMcode retm = CURLM_OK;
d->performSize = 0;
while ( (retm = curl_multi_perform(d->handle, &running)) ==
CURLM_CALL_MULTI_PERFORM )
{}
if (size != NULL)
*size = d->performSize;
if (retm != CURLM_OK)
throw DOWNLOADEXCEPTION(retm, "CURL", curl_multi_strerror(retm));
if (running != d->running)
{
LOG(0, "running = %d / %d\n", d->running, running);
d->checkTasks();
d->running = running;
}
for (Sessions::iterator it = d->finishSessions.begin();
it != d->finishSessions.end();
++it)
{
LOG(0, "running = %d / %d\n", d->running, running);
d->checkSession(*it);
}
d->finishSessions.clear();
return d->tasks.size();
}
int HttpProtocol::performUpload(size_t *size)
{
// Http protocol doens't support upload now.
if (size != NULL)
*size = 0;
return 0;
}
|
[
"Googol@.(none)"
] |
Googol@.(none)
|
982d04fe2755016f91abdc9b0cab9e4d71c392b4
|
a84b013cd995870071589cefe0ab060ff3105f35
|
/webdriver/branches/jsapi/third_party/gecko-1.9.0.11/win32/include/nsIDOMHTMLDivElement.h
|
58240dff53fe950caf583599e816c826e189ca69
|
[
"Apache-2.0"
] |
permissive
|
vdt/selenium
|
137bcad58b7184690b8785859d77da0cd9f745a0
|
30e5e122b068aadf31bcd010d00a58afd8075217
|
refs/heads/master
| 2020-12-27T21:35:06.461381 | 2009-08-18T15:56:32 | 2009-08-18T15:56:32 | 13,650,409 | 1 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 3,322 |
h
|
/*
* DO NOT EDIT. THIS FILE IS GENERATED FROM e:/xr19rel/WINNT_5.2_Depend/mozilla/dom/public/idl/html/nsIDOMHTMLDivElement.idl
*/
#ifndef __gen_nsIDOMHTMLDivElement_h__
#define __gen_nsIDOMHTMLDivElement_h__
#ifndef __gen_nsIDOMHTMLElement_h__
#include "nsIDOMHTMLElement.h"
#endif
/* For IDL files that don't want to include root IDL files. */
#ifndef NS_NO_VTABLE
#define NS_NO_VTABLE
#endif
/* starting interface: nsIDOMHTMLDivElement */
#define NS_IDOMHTMLDIVELEMENT_IID_STR "a6cf90a0-15b3-11d2-932e-00805f8add32"
#define NS_IDOMHTMLDIVELEMENT_IID \
{0xa6cf90a0, 0x15b3, 0x11d2, \
{ 0x93, 0x2e, 0x00, 0x80, 0x5f, 0x8a, 0xdd, 0x32 }}
/**
* The nsIDOMHTMLDivElement interface is the interface to a [X]HTML
* div element.
*
* For more information on this interface please see
* http://www.w3.org/TR/DOM-Level-2-HTML/
*
* @status FROZEN
*/
class NS_NO_VTABLE NS_SCRIPTABLE nsIDOMHTMLDivElement : public nsIDOMHTMLElement {
public:
NS_DECLARE_STATIC_IID_ACCESSOR(NS_IDOMHTMLDIVELEMENT_IID)
/* attribute DOMString align; */
NS_SCRIPTABLE NS_IMETHOD GetAlign(nsAString & aAlign) = 0;
NS_SCRIPTABLE NS_IMETHOD SetAlign(const nsAString & aAlign) = 0;
};
NS_DEFINE_STATIC_IID_ACCESSOR(nsIDOMHTMLDivElement, NS_IDOMHTMLDIVELEMENT_IID)
/* Use this macro when declaring classes that implement this interface. */
#define NS_DECL_NSIDOMHTMLDIVELEMENT \
NS_SCRIPTABLE NS_IMETHOD GetAlign(nsAString & aAlign); \
NS_SCRIPTABLE NS_IMETHOD SetAlign(const nsAString & aAlign);
/* Use this macro to declare functions that forward the behavior of this interface to another object. */
#define NS_FORWARD_NSIDOMHTMLDIVELEMENT(_to) \
NS_SCRIPTABLE NS_IMETHOD GetAlign(nsAString & aAlign) { return _to GetAlign(aAlign); } \
NS_SCRIPTABLE NS_IMETHOD SetAlign(const nsAString & aAlign) { return _to SetAlign(aAlign); }
/* Use this macro to declare functions that forward the behavior of this interface to another object in a safe way. */
#define NS_FORWARD_SAFE_NSIDOMHTMLDIVELEMENT(_to) \
NS_SCRIPTABLE NS_IMETHOD GetAlign(nsAString & aAlign) { return !_to ? NS_ERROR_NULL_POINTER : _to->GetAlign(aAlign); } \
NS_SCRIPTABLE NS_IMETHOD SetAlign(const nsAString & aAlign) { return !_to ? NS_ERROR_NULL_POINTER : _to->SetAlign(aAlign); }
#if 0
/* Use the code below as a template for the implementation class for this interface. */
/* Header file */
class nsDOMHTMLDivElement : public nsIDOMHTMLDivElement
{
public:
NS_DECL_ISUPPORTS
NS_DECL_NSIDOMHTMLDIVELEMENT
nsDOMHTMLDivElement();
private:
~nsDOMHTMLDivElement();
protected:
/* additional members */
};
/* Implementation file */
NS_IMPL_ISUPPORTS1(nsDOMHTMLDivElement, nsIDOMHTMLDivElement)
nsDOMHTMLDivElement::nsDOMHTMLDivElement()
{
/* member initializers and constructor code */
}
nsDOMHTMLDivElement::~nsDOMHTMLDivElement()
{
/* destructor code */
}
/* attribute DOMString align; */
NS_IMETHODIMP nsDOMHTMLDivElement::GetAlign(nsAString & aAlign)
{
return NS_ERROR_NOT_IMPLEMENTED;
}
NS_IMETHODIMP nsDOMHTMLDivElement::SetAlign(const nsAString & aAlign)
{
return NS_ERROR_NOT_IMPLEMENTED;
}
/* End of implementation class template. */
#endif
#endif /* __gen_nsIDOMHTMLDivElement_h__ */
|
[
"simon.m.stewart@07704840-8298-11de-bf8c-fd130f914ac9"
] |
simon.m.stewart@07704840-8298-11de-bf8c-fd130f914ac9
|
cdf0d9b47d7dce9a2190764cef2bc3f2c6529e9c
|
c8b3533b9efc8d76345148c30589426deafddf06
|
/Week 6/Prof Codes/IO_Operators_Code/StudentIO.cpp
|
52e917be2c8341bdf64a0399efdc263f105cc519
|
[] |
no_license
|
shersingh7/OOP244
|
7ff3c7b541fa17447b5041cf7c3583038be34c2e
|
11f93f35b9edebcd545c64d8b2ea91d5bb52e378
|
refs/heads/main
| 2023-03-31T00:03:13.229330 | 2021-03-23T12:38:52 | 2021-03-23T12:38:52 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,181 |
cpp
|
#include "StudentIO.h"
#include <cstring>
/* implementations of two helper functions
- Note: You may omit "std::" if you have included "using namespace std;".
*/
std::ostream& operator<< (std::ostream& os, const StudentIO& person) {
person.write(os); // member function call with a StudentIO object
return os;
}
std::istream& operator>> (std::istream& is, StudentIO& person) {
person.read(is); // member function call with a StudentIO object
return is;
}
/* C++ class implementation */
std::ostream& StudentIO::write(std::ostream& os)const {
os << "number: " << no << ", "
<< "grades: " << grades << std::endl;
return os;
}
std::istream& StudentIO::read(std::istream& is) {
// data members of the current object: no, grades
std::cout << "Enter a studnet number: ";
is >> no;
std::cout << "Enter the grades: ";
is >> grades;
return is;
}
StudentIO::StudentIO(int d) { set(d, "AA"); }
StudentIO::StudentIO() { set( 12345, "A+A+" ); }
StudentIO::StudentIO(int m, const char * s) { set(m, s); }
void StudentIO::set(int n, const char* g){
no = n;
strcpy( grades, g );
}
|
[
"[email protected]"
] | |
857b199196691924ea586ee68137f451210f52a3
|
9a738fca238878462f0e743a35b66ccbda02a8c3
|
/yhge/Components/ComponentInterface.h
|
d42f441ef265bb82c940be77b5cff1d0875a6f66
|
[] |
no_license
|
trarck/yhge
|
10c67e33c1a63e78c450b99a8d415495cac7285b
|
d552b3afdb7abf19f6aa2977def6cb202737fc4c
|
refs/heads/master
| 2020-06-06T09:23:00.391378 | 2013-12-26T01:44:24 | 2013-12-26T01:44:24 | 3,649,586 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 369 |
h
|
#ifndef YHGE_COMPONENTS_COMPONENTINTERFACE_H_
#define YHGE_COMPONENTS_COMPONENTINTERFACE_H_
#include "cocos2d.h"
#include <yhge/YHGEMacros.h>
NS_CC_YHGE_BEGIN
class ComponentInterface : public CCObject
{
public:
~ComponentInterface(){};
virtual bool setup(void)=0;
virtual bool cleanup(void)=0;
};
NS_CC_YHGE_END
#endif // YHGE_COMPONENTS_COMPONENTINTERFACE_H_
|
[
"[email protected]"
] | |
c0694937e5471c5b1f352d4392b3b371482c456f
|
ca067a3e0c4ebe050435674ace23fbcafb1eec43
|
/controllers/behaviors/homingtofoodbeaconbehavior.cpp
|
9e1600c23b4a69aacc4dfdd3e3969771a8dc8a7c
|
[] |
no_license
|
hksaperstein/faultdetection-circle
|
7e20a645adbcc5bed20e263d247950df6d945712
|
c8574cab4b15bf97a901c0979f6f3eb9f1ae8073
|
refs/heads/master
| 2023-04-22T02:57:24.848879 | 2021-05-12T03:09:09 | 2021-05-12T03:09:09 | 363,707,102 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 3,141 |
cpp
|
#include "homingtofoodbeaconbehavior.h"
/******************************************************************************/
/******************************************************************************/
CHomingToFoodBeaconBehavior::CHomingToFoodBeaconBehavior(UInt8 BeaconData, Real MAX_BEACON_SIGNAL_RANGE)
{
m_iBeaconData = BeaconData;
m_fBeaconSignalRange = MAX_BEACON_SIGNAL_RANGE * 100.0f; // converting max range to cm
}
/******************************************************************************/
/******************************************************************************/
bool CHomingToFoodBeaconBehavior::TakeControl()
{
/* Get readings from RAB sensor */
/* Set heading to beacon with smallest range */
bool controltaken(false);
Real closestBeaconRange = 1000000.0f; CRadians closestBeaconBearing; /*Range of 1000000.0cm will never be exceeded */
for(size_t i = 0; i < m_sSensoryData.m_RABSensorData.size(); ++i)
{
//BEACON_ESTABLISHED = m_iBeaconData
//std::cout << "Received - byte 0 " << m_sSensoryData.m_RABSensorData[i].Data[0] << std::endl;
if(m_sSensoryData.m_RABSensorData[i].Data[0] == m_iBeaconData && m_sSensoryData.m_RABSensorData[i].Range < m_fBeaconSignalRange)
{
controltaken = true;
if(m_sSensoryData.m_RABSensorData[i].Range < closestBeaconRange)
{
closestBeaconRange = m_sSensoryData.m_RABSensorData[i].Range;
closestBeaconBearing = m_sSensoryData.m_RABSensorData[i].HorizontalBearing;
}
}
}
if(controltaken)
{
m_cHomingVector = CVector2(closestBeaconRange, closestBeaconBearing); // range is in cm, but since we are going to normalise the vector it does not matter
// std::cout << " HomingToFoodBeacon Behavior - closestBeaconBearing" << ToDegrees(closestBeaconBearing).UnsignedNormalize().GetValue() << std::endl;
}
return controltaken;
}
/******************************************************************************/
/******************************************************************************/
// Move in the opposite direction of CoM
void CHomingToFoodBeaconBehavior::Action(Real &fLeftWheelSpeed, Real &fRightWheelSpeed)
{
//CVector2 m_cHeadingVector = m_sRobotData.MaxSpeed * m_cHomingVector.Normalize(); // static aggregate formed around the beacon. may be needed for the missing RAB receiver fault
CVector2 m_cHeadingVector = m_sRobotData.MaxSpeed * m_cHomingVector.Normalize() + m_sRobotData.MaxSpeed * CVector2(1.0f, 0.0f);
WheelSpeedsFromHeadingVector(m_cHeadingVector, fLeftWheelSpeed, fRightWheelSpeed);
}
/******************************************************************************/
/******************************************************************************/
void CHomingToFoodBeaconBehavior::PrintBehaviorIdentity()
{
std::cout << "Homing behavior taking over" << std::endl;
}
/******************************************************************************/
/******************************************************************************/
|
[
"[email protected]"
] | |
ceb2f4f88d83ebc3ac0276a6de579d988f00e0e5
|
19bdbf780bd76d1235db02ab9e933e37b4cfbde0
|
/third_party/fmt/test/test-main.cc
|
8db257d60ba4d7977a1058f433640632accc8254
|
[
"MIT",
"LicenseRef-scancode-object-form-exception-to-mit",
"LicenseRef-scancode-free-unknown",
"Python-2.0"
] |
permissive
|
0vercl0k/clairvoyance
|
866d1f0809f77cd88988ba5198446fd95ac5e712
|
de49f0f9c9b046fc8b2c3afd87792c8b8e11061c
|
refs/heads/main
| 2023-03-17T12:44:13.273446 | 2020-12-25T08:56:41 | 2020-12-25T08:56:41 | 320,636,476 | 283 | 21 |
MIT
| 2021-03-16T01:55:51 | 2020-12-11T17:11:42 |
C++
|
UTF-8
|
C++
| false | false | 1,197 |
cc
|
// Formatting library for C++ - test main function.
//
// Copyright (c) 2012 - present, Victor Zverovich
// All rights reserved.
//
// For the license information refer to format.h.
#include <cstdlib>
#include "gtest.h"
#ifdef _WIN32
# include <windows.h>
#endif
#ifdef _MSC_VER
# include <crtdbg.h>
#else
# define _CrtSetReportFile(a, b)
# define _CrtSetReportMode(a, b)
#endif
int main(int argc, char** argv) {
#ifdef _WIN32
// Don't display any error dialogs. This also suppresses message boxes
// on assertion failures in MinGW where _set_error_mode/CrtSetReportMode
// doesn't help.
SetErrorMode(SEM_FAILCRITICALERRORS | SEM_NOGPFAULTERRORBOX |
SEM_NOOPENFILEERRORBOX);
#endif
// Disable message boxes on assertion failures.
_CrtSetReportMode(_CRT_ERROR, _CRTDBG_MODE_FILE | _CRTDBG_MODE_DEBUG);
_CrtSetReportFile(_CRT_ERROR, _CRTDBG_FILE_STDERR);
_CrtSetReportMode(_CRT_ASSERT, _CRTDBG_MODE_FILE | _CRTDBG_MODE_DEBUG);
_CrtSetReportFile(_CRT_ASSERT, _CRTDBG_FILE_STDERR);
try {
testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
} catch (...) {
// Catch all exceptions to make Coverity happy.
}
return EXIT_FAILURE;
}
|
[
"[email protected]"
] | |
6a58d04cc273bc2e1353c4372523878171382a90
|
8528860bfa4e51d5fb5d35464a321fa88b27abc3
|
/meta-heuristics-1.3/.Keka-8ACACB48-0237-4B36-8E73-D375AF5572E6/eda/edaSource.cpp
|
186dfaca0328ff5682d9c0550bc0a1855aa546bb
|
[] |
no_license
|
mohcicin/metaheuristics
|
d9fd28bac54f401d89cd0800136b9a7c65a6fd32
|
a112870b98626e35545f89a44898baadf0dba43d
|
refs/heads/master
| 2021-05-01T07:54:56.274119 | 2016-04-26T00:51:17 | 2016-04-26T00:51:17 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 4,658 |
cpp
|
#include "edaDefine.h"
#include "edaSearch.h"
#include "edaSerialize.h"
#include "edaSynthCollect.h"
#include "edaEliteCollect.h"
#include "edaIDCollect.h"
#if COMM_MPI
#include "edaMpiWorkflow.h"
#include "edaMpiWorker.h"
#else
#include "edaSeqWorkflow.h"
#include "edaSeqWorker.h"
#endif
#include "edaLoopCondition.h"
#include "edaTimeCondition.h"
#include "edaConstFitCondition.h"
#include "edaVarFitCondition.h"
#include "edaBestImprovement.h"
#include "edaFirstImprovement.h"
#include "edaRandImprovement.h"
#include "edaExpCoolingSchedule.h"
#include "edaLinearCoolingSchedule.h"
#include "edaNoAspirCrit.h"
#include "edaBestAspirCrit.h"
#include "edaStaticTabu.h"
#include "edaRankSelection.h"
#include "edaRandSwapMutation.h"
#include "edaPMCrossover.h"
#include "edaRateAdapt.h"
#include "edaSAExplorer.h"
#include "edaHCExplorer.h"
#include "edaTSExplorer.h"
#include "edaHC.h"
#include "edaSA.h"
#include "edaTS.h"
#include "edaGA.h"
#include "edaMA.h"
int __size, __rank;
std::ofstream __ofstr;
char __logName[256];
edaTimer __timer;
unsigned __logFlag;
#pragma weak userClassGenerate
edaSerialize* userClassGenerate( unsigned int clsid )
{
cerr << "User must override userClassGenerate()" << endl;
exit(-1);
}
edaSerialize* classGenerate(unsigned int clsid)
{
switch (clsid)
{
case (_SYSCLASSID_ + _CLSID_EDAPOPULATION_):
return (edaSerialize *)new edaPopulation();
case (_SYSCLASSID_ + _CLSID_EDALOOPCONDITION_):
return (edaSerialize *) new edaLoopCondition();
case (_SYSCLASSID_ + _CLSID_EDATIMECONDITION_):
return (edaSerialize *) new edaTimeCondition();
case (_SYSCLASSID_ + _CLSID_EDACONSTFITCONDITION_):
return (edaSerialize *) new edaConstFitCondition();
case (_SYSCLASSID_ + _CLSID_EDAVARFITCONDITION_):
return (edaSerialize *) new edaVarFitCondition();
case (_SYSCLASSID_ + _CLSID_EDAHC_):
return (edaSerialize *) new edaHC();
case (_SYSCLASSID_ + _CLSID_EDABESTIMPROVEMENT_):
return (edaSerialize *)new edaBestImprovement();
case (_SYSCLASSID_ + _CLSID_EDAFIRSTIMPROVEMENT_):
return (edaSerialize *)new edaFirstImprovement();
case (_SYSCLASSID_ + _CLSID_EDARANDIMPROVEMENT_):
return (edaSerialize *)new edaRandImprovement();
case (_SYSCLASSID_ + _CLSID_EDAHCEXPLORER_):
return (edaSerialize *)new edaHCExplorer();
case (_SYSCLASSID_ + _CLSID_EDASA_):
return (edaSerialize *) new edaSA();
case (_SYSCLASSID_ + _CLSID_EDAEXPCOOLINGSCHEDULE_):
return (edaSerialize *)new edaExpCoolingSchedule();
case (_SYSCLASSID_ + _CLSID_EDALINEARCOOLINGSCHEDULE_):
return (edaSerialize *)new edaLinearCoolingSchedule();
case (_SYSCLASSID_ + _CLSID_EDASAEXPLORER_):
return (edaSerialize *)new edaSAExplorer();
case (_SYSCLASSID_ + _CLSID_EDATS_):
return (edaSerialize *) new edaTS();
case (_SYSCLASSID_ + _CLSID_EDASTATICTABU_):
return (edaSerialize *) new edaStaticTabu();
case (_SYSCLASSID_ + _CLSID_EDABESTASPIRCRIT_):
return (edaSerialize *)new edaBestAspirCrit();
case (_SYSCLASSID_ + _CLSID_EDANOASPIRCRIT_):
return (edaSerialize *)new edaNoAspirCrit();
case (_SYSCLASSID_ + _CLSID_EDATSEXPLORER_):
return (edaSerialize *)new edaTSExplorer();
case (_SYSCLASSID_ + _CLSID_EDAMA_):
return (edaSerialize *) new edaMA();
case (_SYSCLASSID_ + _CLSID_EDARATEADAPT_):
return (edaSerialize *) new edaRateAdapt();
case (_SYSCLASSID_ + _CLSID_EDAGA_ ):
return (edaSerialize *) new edaGA();
case (_SYSCLASSID_ + _CLSID_EDARANKSELECTION_ ):
return (edaSerialize *) new edaRankSelection();
case (_SYSCLASSID_ + _CLSID_EDARANDSWAPMUTATION_ ):
return (edaSerialize *) new edaRandSwapMutation();
case (_SYSCLASSID_ + _CLSID_EDAPMCROSSOVER_ ):
return (edaSerialize *) new edaPMCrossover();
default:
return userClassGenerate(clsid);
}
}
|
[
"[email protected]"
] | |
69def92496310105eba23b7559f05521242cc13d
|
24711382d52daf68419628faef7461f38225c4ee
|
/nf/pin/counts.cpp
|
13b4b421d2c51a2fa6d489eea6ed790edf1b3f14
|
[] |
no_license
|
qiaokang92/bolt
|
88b24f7e8111f0c139d8ed7e647147ba006333c2
|
2dc8d1e5baf51daa244a883b4507cd14ed92c4f2
|
refs/heads/master
| 2022-02-18T09:29:49.005906 | 2019-08-05T18:58:23 | 2019-08-05T18:58:23 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 5,013 |
cpp
|
#include "pin.H"
#include <iostream>
#include <fstream>
#include <string>
// This is more or less copied from the pintool examples
ofstream trace;
static bool is_counting = false;
static UINT64 instr_count = 0;
static UINT64 mem_count = 0;
typedef struct {
unsigned long ip;
std::string function;
std::string assembly;
} instruction_data_t;
std::vector<std::pair<bool, unsigned long>> addresses;
VOID log_read_op(VOID *ip, VOID *addr) {
if(is_counting) addresses.push_back(std::make_pair(0, (unsigned long)addr));
}
VOID log_write_op(VOID *ip, VOID *addr) {
if(is_counting) addresses.push_back(std::make_pair(1, (unsigned long)addr));
}
VOID log_instruction(instruction_data_t *id) {
if (is_counting) {
trace << std::hex << std::uppercase << id->ip << " |";
trace << id->function << " | " << id->assembly << " |";
for (auto a : addresses) {
trace << " " << (a.first ? "w" : "r") << a.second;
}
addresses.clear();
trace << std::endl;
}
}
VOID doinstrcount()
{
if (is_counting) {
instr_count++;
}
}
VOID domemcount(VOID* ip, VOID* addr)
{
if (is_counting) {
mem_count++;
}
}
VOID trace_before(CHAR* name, ADDRINT size)
{
is_counting = true;
}
VOID trace_instr(INS ins, VOID* v)
{
INS_InsertCall(ins, IPOINT_BEFORE, (AFUNPTR)doinstrcount, IARG_END);
// Instruments memory accesses using a predicated call, i.e.
// the instrumentation is called iff the instruction will actually be executed.
//
// On the IA-32 and Intel(R) 64 architectures conditional moves and REP
// prefixed instructions appear as predicated instructions in Pin.
UINT32 memOperands = INS_MemoryOperandCount(ins);
// Iterate over each memory operand of the instruction.
for (UINT32 memOp = 0; memOp < memOperands; memOp++)
{
if (INS_MemoryOperandIsRead(ins, memOp) || INS_MemoryOperandIsWritten(ins, memOp))
{
INS_InsertPredicatedCall(
ins, IPOINT_BEFORE, (AFUNPTR)domemcount,
IARG_INST_PTR,
IARG_MEMORYOP_EA, memOp,
IARG_END);
break;
}
}
instruction_data_t *id = new instruction_data_t();
id->ip = INS_Address(ins);
id->function = RTN_FindNameByAddress(id->ip);
id->assembly = INS_Disassemble(ins);
for (UINT32 memOp = 0; memOp < memOperands; memOp++) {
if (INS_MemoryOperandIsRead(ins, memOp)) {
INS_InsertPredicatedCall(ins, IPOINT_BEFORE, (AFUNPTR)log_read_op,
IARG_INST_PTR, IARG_MEMORYOP_EA, memOp,
IARG_END);
}
// Note that in some architectures a single memory operand can be
// both read and written (for instance incl (%eax) on IA-32)
// In that case we instrument it once for read and once for write.
if (INS_MemoryOperandIsWritten(ins, memOp)) {
INS_InsertPredicatedCall(ins, IPOINT_BEFORE, (AFUNPTR)log_write_op,
IARG_INST_PTR, IARG_MEMORYOP_EA, memOp,
IARG_END);
}
}
INS_InsertCall(ins, IPOINT_BEFORE, (AFUNPTR)log_instruction, IARG_PTR, id,
IARG_END);
}
VOID trace_after(ADDRINT ret)
{
is_counting = false;
// trace << instr_count << " " << mem_count << " " << std::endl;
trace << "New Packet" <<std::endl;
instr_count = 0;
mem_count = 0;
}
VOID Image(IMG img, VOID* v)
{
RTN processRtn = RTN_FindByName(img, "nf_core_process");
if (RTN_Valid(processRtn)) {
RTN_Open(processRtn);
RTN_InsertCall(processRtn, IPOINT_BEFORE, (AFUNPTR) trace_before, IARG_ADDRINT, "nf_core_process", IARG_FUNCARG_ENTRYPOINT_VALUE, 0, IARG_END);
RTN_Close(processRtn);
}
else {
//std::cout << "ERROR: could not find nf_core_process.." << std::endl;
}
processRtn = RTN_FindByName(img, "ixgbe_xmit_pkts");
if (RTN_Valid(processRtn)){
RTN_Open(processRtn);
RTN_InsertCall(processRtn, IPOINT_AFTER, (AFUNPTR) trace_after, IARG_FUNCRET_EXITPOINT_VALUE, IARG_END);
RTN_Close(processRtn);
}
processRtn = RTN_FindByName(img, "singleton_enqueue");
if (RTN_Valid(processRtn)){
RTN_Open(processRtn);
RTN_InsertCall(processRtn, IPOINT_AFTER, (AFUNPTR) trace_after, IARG_FUNCRET_EXITPOINT_VALUE, IARG_END);
RTN_Close(processRtn);
}
{
processRtn = RTN_FindByName(img, "exit@plt");
if (RTN_Valid(processRtn)){
RTN_Open(processRtn);
RTN_InsertCall(processRtn, IPOINT_BEFORE, (AFUNPTR) trace_after, IARG_FUNCRET_EXITPOINT_VALUE, IARG_END);
RTN_Close(processRtn);
}
}
}
VOID Fini(INT32 code, VOID* v)
{
trace.close();
}
int main(int argc, char* argv[])
{
PIN_InitSymbols();
if (PIN_Init(argc, argv)) {
std::cout << "ERROR: could not init pin..." << std::endl;
return 1;
}
trace.open("pincounts.log", ios::trunc);
IMG_AddInstrumentFunction(Image, 0);
INS_AddInstrumentFunction(trace_instr, 0);
PIN_AddFiniFunction(Fini, 0);
PIN_StartProgram();
return 0;
}
|
[
"[email protected]"
] | |
62d622e52326d7de555b795bf7b40d8e70170a05
|
79527ac7914b37d8cd6faebb0ffae0e700a98bb6
|
/SlimDXc_Jun2010(VC++2008)/source/direct2d/DrawingStateDescription.h
|
899825c43350fdbd182972073a1e703f438844ad
|
[
"MIT"
] |
permissive
|
hugetiny/DTXManiaXG-verK
|
2f2cb7c5ba405b8252b7eef9365d9ae53b8b1a81
|
b19611208d45c40bf3d48d7084e05faea920ee92
|
refs/heads/master
| 2022-10-11T13:55:45.313428 | 2016-08-18T13:15:50 | 2016-08-18T13:15:50 | 243,325,915 | 1 | 0 | null | 2020-02-27T21:25:02 | 2020-02-26T17:40:04 |
C++
|
UTF-8
|
C++
| false | false | 1,459 |
h
|
/*
* Copyright (c) 2007-2010 SlimDX Group
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#pragma once
#include "Enums.h"
#include "Matrix3x2.h"
namespace SlimDX
{
namespace Direct2D
{
public value class DrawingStateDescription
{
public:
property AntialiasMode AntialiasMode;
property TextAntialiasMode TextAntialiasMode;
property System::Int64 Tag1;
property System::Int64 Tag2;
property Matrix3x2 Transform;
};
}
}
|
[
"[email protected]"
] | |
58d1217064ff61e516d6f5abea323a3ee8a74ff0
|
f4f7034344d4419d8cccbecb4e4c22baf532ef44
|
/COR/Common/Range.h
|
ca4762a03ea1dc5498e46e1a9bc6c29f3533f347
|
[] |
no_license
|
TheEndeavor/Sample-Math
|
7b622573b165e05dd365d8d83d551e05d5e1493f
|
2f3e0ff0d555c12587a0267171f3fc4fcd29158c
|
refs/heads/master
| 2021-01-23T08:24:40.512953 | 2017-09-05T19:30:27 | 2017-09-05T19:30:27 | 102,520,058 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 2,091 |
h
|
#pragma once
#include "COR\Types.h"
#include "COR\Math\Math.h"
namespace CommonObjectRepository
{
template <typename TYPE>
class RangeBase
{
protected:
TYPE startPoint;
TYPE endPoint;
RangeBase(const TYPE& start, const TYPE& end);
RangeBase(const RangeBase<TYPE>& toCopy);
RangeBase<TYPE>& operator=(const RangeBase<TYPE>& toAssign);
public:
~RangeBase(void);
TYPE& start();
const TYPE& start() const;
TYPE& end();
const TYPE& end() const;
};
template <typename TYPE>
class Range : public RangeBase<TYPE>
{
public:
Range() : RangeBase(0, 0) {}
Range(const TYPE& start, const TYPE& end) : RangeBase(start, end) {}
Range(const Range<TYPE>& toCopy) : RangeBase(toCopy) {}
~Range(void) {};
Range<TYPE>& operator=(const Range<TYPE>& toAssign)
{
RangeBase::operator=(toAssign);
return *this;
}
};
template <typename TYPE>
class NumericRange : public RangeBase<TYPE>
{
protected:
public:
NumericRange() : RangeBase(0, 0) {}
NumericRange(const TYPE& start, const TYPE& end) : RangeBase(start, end) {}
NumericRange(const Range<TYPE>& toCopy) : RangeBase(toCopy) {}
~NumericRange(void) {};
NumericRange<TYPE>& operator=(const RangeBase<TYPE>& toAssign)
{
RangeBase::operator=(toAssign);
return *this;
}
TYPE size() const
{
return endPoint - startPoint;
}
TYPE clamp(const TYPE& value) const
{
return Math::clamp(value, start(), end());
}
NumericRange<TYPE> clamp(const RangeBase<TYPE>& value) const
{
return Range<TYPE>(Math::clampMin(value.start(), start()), Math::clampMax(value.end(), end()));
}
};
/*
template <typename TYPE>
class IteratorRange : public RangeBase<TYPE>
{
public:
IteratorRange() : RangeBase(0, 0) {}
IteratorRange(const TYPE& start, const TYPE& end) : RangeBase(start, end) {}
IteratorRange(const IteratorRange<TYPE>& toCopy) : RangeBase(toCopy) {}
~IteratorRange(void) {};
IteratorRange<TYPE>& operator=(const IteratorRange<TYPE>& toAssign)
{
RangeBase::operator=(toAssign);
return *this;
}
};
*/
}
#include "Range.hpp"
|
[
"[email protected]"
] | |
5d120bb4858cce3c0a940ac3226ee1dd68be796b
|
e2920b442fbd03877b971f475795ca7426cf9788
|
/MyRichText/MainWindow.cpp
|
35fd537aa4ecd7e8acd2cf7d66b6445458d79361
|
[] |
no_license
|
Iceberry-qdd/Qt-practice
|
653557aff0539122577daa1f325f40cb46de5da8
|
0bf8c3d31c319c26843c26b51b92797c95b225b8
|
refs/heads/master
| 2023-02-23T18:54:47.385261 | 2021-01-29T11:43:59 | 2021-01-29T11:43:59 | 334,128,170 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 706 |
cpp
|
#include "MainWindow.h"
#include<QTextFrame>
MainWindow::MainWindow(QWidget *parent)
: QMainWindow(parent)
{
ui.setupUi(this);
QTextDocument* document = ui.textEdit->document();
QTextFrame* rootFrame = document->rootFrame();
QTextFrameFormat format;
format.setBorderBrush(Qt::red);
format.setBorder(3);
rootFrame->setFrameFormat(format);
QTextFrameFormat frameFormat;
frameFormat.setBackground(Qt::lightGray);
frameFormat.setMargin(10);
frameFormat.setPadding(5);
frameFormat.setBorder(2);
frameFormat.setBorderStyle(QTextFrameFormat::BorderStyle_Dotted);
QTextCursor cursor = ui.textEdit->textCursor();
cursor.insertFrame(frameFormat);
}
|
[
"[email protected]"
] | |
ef2c93293ed07d3188f1e5bf04ab9d516210bbff
|
f0749232d54f17e3c321b0b90daaeb23b9faec82
|
/Online Judge Code/[Other] Online-Judge-Solutions-master_from github/SGU/527 - Explode 'Em All.cpp
|
d3c142b0f0a49f76980bc5bf5cbead27cee01985
|
[] |
no_license
|
tmuttaqueen/MyCodes
|
c9024a5b901e68e7c7466885eddbfcd31a5c9780
|
80ec40b26649029ad546ce8ce5bfec0b314b1f61
|
refs/heads/master
| 2020-04-18T22:20:51.845309 | 2019-05-16T18:11:02 | 2019-05-16T18:11:02 | 167,791,029 | 1 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 683 |
cpp
|
#include <cstdio>
#include <cstring>
#include <algorithm>
using namespace std;
int main(){
int n,m;
scanf("%d %d",&n,&m);
char s[m + 1];
int row[n];
for(int i = 0;i < n;++i){
scanf("%s",s);
row[i] = 0;
for(int j = 0;j < m;++j)
if(s[j] == '*')
row[i] |= (1 << j);
}
int ans = n,mask[(1 << n)];
mask[0] = 0;
for(int i = 1;i < (1 << n);++i){
int lb = __builtin_ctz(i);
mask[i] = (mask[i ^ (1 << lb)] | row[lb]);
ans = min(ans,max(n - __builtin_popcount(i),__builtin_popcount(mask[i])));
}
printf("%d\n",ans);
return 0;
}
|
[
"[email protected]"
] | |
56047d2c2988dfa9a93d45692547181f4bc7d021
|
1e9063402c285564b24d2abce4fcee01b16c4059
|
/Greedy_Algorithms/noiday2.cpp
|
f5397f816bfd92665c7b1e4c75bbbbe69bf021a1
|
[] |
no_license
|
LoggIT2001/Data_Structure_And_Algorithms_PTIT_2021
|
0628d0262486aee08e7ec3d58e986c026b48b3f0
|
da282f12db54d13e5e6642d91c11c3a503bcfa2f
|
refs/heads/master
| 2023-05-31T13:51:53.859740 | 2021-07-12T15:42:37 | 2021-07-12T15:42:37 | 385,298,353 | 1 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 678 |
cpp
|
#include<bits/stdc++.h>
using namespace std;
long long const mod=1e9+7;
void noiday(long long a[], long long n){
priority_queue<long long, vector<long long>, greater<long long> > p(a,a+n);
long long sum=0;
while(p.size() >1){
long long first=p.top();
p.pop();
long long second=p.top();
p.pop();
long long x=(first+second)%mod;
sum+= x;
sum%=mod;
p.push(x);
}
cout << sum << endl;
}
int main(){
int test;
cin >> test;
while(test--){
long long n;
cin >> n;
long long a[n+5];
for(int i=0;i<n;i++) cin >> a[i];
noiday(a,n);
}
return 0;
}
|
[
"[email protected]"
] | |
1321be66529d82102ddd0eee6dfaf5bec089eca0
|
29d09c634ffdd8cab13631d62bc6e3ad00df49bf
|
/Algorithm/inflearn_cpp/강의 자료/CPS(소스파일)/51. 영지 선택(large).txt
|
2634d45f7882d2c6be5bca7aacc14eed108b030b
|
[] |
no_license
|
kim-taewoo/TIL_PUBLIC
|
f1d32c3b4f46344c1c99f02e95cc6d2a888a0374
|
ae86b542f8b1805b5dd103576d6538e3b1f5b9f4
|
refs/heads/master
| 2021-09-12T04:22:52.219301 | 2021-08-28T16:14:11 | 2021-08-28T16:14:11 | 237,408,159 | 2 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 548 |
txt
|
#include<stdio.h>
#include<vector>
#include<algorithm>
using namespace std;
int a[701][701], dy[701][701];
int main(){
freopen("input.txt", "rt", stdin);
int h, w, n, m, i, j, tmp, max=-2147000000;
scanf("%d %d", &h, &w);
for(i=1; i<=h; i++){
for(j=1; j<=w; j++){
scanf("%d", &a[i][j]);
dy[i][j]=dy[i-1][j]+dy[i][j-1]-dy[i-1][j-1]+a[i][j];
}
}
scanf("%d %d", &n, &m);
for(i=n; i<=h; i++){
for(j=m; j<=w; j++){
tmp=dy[i][j]-dy[i-n][j]-dy[i][j-m]+dy[i-n][j-m];
if(tmp>max) max=tmp;
}
}
printf("%d\n", max);
return 0;
}
|
[
"[email protected]"
] | |
73ec567e5449d3593815fff17bbc91e324ab1535
|
9f6ac63e81535daeb55611d66560ab2a87fc9d8c
|
/libs/vislib/test/testhelper.cpp
|
a444c6aed183d119c3d2f755bf0c37094d09ae16
|
[] |
no_license
|
ComputationalRadiationPhysics/rivlib
|
68e4de9cc98f62112ec21a05d68c406ef580a32d
|
1a838630400892a53ff7eb120aec4282fc9967ac
|
refs/heads/master
| 2021-01-21T05:00:23.480426 | 2016-05-23T07:29:51 | 2016-05-23T07:29:51 | 29,530,946 | 3 | 1 | null | 2016-05-23T07:29:51 | 2015-01-20T13:27:18 |
C++
|
UTF-8
|
C++
| false | false | 3,594 |
cpp
|
/*
* testhelper.cpp
*
* Copyright (C) 2006 by Universitaet Stuttgart (VIS). Alle Rechte vorbehalten.
*/
#include "testhelper.h"
#include <iomanip>
#include <vislib/Console.h>
static bool _assertTrueShowSuccess = true;
static bool _assertTrueShowFailure = true;
static unsigned int testhelp_testSuccess = 0;
static unsigned int testhelp_testFail = 0;
bool AssertTrue(const char *desc, const bool cond) {
if (cond) {
if (::_assertTrueShowSuccess) {
AssertOutput(desc);
AssertOutputSuccess();
} else { // CROWBAR
::testhelp_testSuccess++;
}
} else {
if (::_assertTrueShowFailure) {
std::cout << std::endl;
AssertOutput(desc);
AssertOutputFail();
std::cout << std::endl;
} else { // CROWBAR
::testhelp_testFail++;
}
}
return cond;
}
bool AssertFalse(const char *desc, const bool cond) {
return ::AssertTrue(desc, !cond);
}
void AssertOutput(const char *desc) {
using namespace std;
using namespace vislib::sys;
Console::SetForegroundColor(Console::DARK_GRAY);
cout << "[" << setw(4) << setfill('0')
<< (testhelp_testSuccess + testhelp_testFail + 1)
<< setw(0) << "] ";
Console::RestoreDefaultColors();
cout << "\"" << desc << "\" ";
}
void AssertOutputSuccess(void) {
using namespace std;
using namespace vislib::sys;
testhelp_testSuccess++;
Console::SetForegroundColor(Console::GREEN);
cout << "succeeded.";
Console::RestoreDefaultColors();
cout << endl;
cout << flush;
}
void AssertOutputFail(void) {
using namespace std;
using namespace vislib::sys;
testhelp_testFail++;
Console::SetForegroundColor(Console::RED);
cout << "FAILED.";
Console::RestoreDefaultColors();
cout << endl;
cout << flush;
}
void OutputAssertTestSummary(void) {
std::cout << std::endl << "Assert Test Summary:" << std::endl;
unsigned int testAll = testhelp_testFail + testhelp_testSuccess;
if (testAll == 0) {
std::cout << " No Test conducted." << std::endl << std::endl;
return;
}
double persFail = double(testhelp_testFail) / double(testAll) * 100.0;
double persSuccess = double(testhelp_testSuccess) / double(testAll) * 100.0;
std::cout << " " << testAll << " Assert Tests." << std::endl;
if (testAll > 0) {
if (testhelp_testSuccess == testAll) {
vislib::sys::Console::SetForegroundColor(vislib::sys::Console::GREEN);
} else {
vislib::sys::Console::SetForegroundColor(vislib::sys::Console::GRAY);
}
}
std::cout << std::setiosflags(std::ios::fixed) << std::setprecision(1);
std::cout << " " << testhelp_testSuccess << " Tests succeeded (" << persSuccess << "%)" << std::endl;
vislib::sys::Console::RestoreDefaultColors();
if ((testAll > 0) && (testhelp_testFail > 0)) {
vislib::sys::Console::SetForegroundColor(vislib::sys::Console::RED);
}
std::cout << " " << testhelp_testFail << " Tests failed (" << persFail << "%)" << std::endl << std::endl;
std::cout << std::resetiosflags(std::ios::fixed);
vislib::sys::Console::RestoreDefaultColors();
}
void EnableAssertSuccessOutput(const bool isEnabled) {
::_assertTrueShowSuccess = isEnabled;
}
void EnableAssertFailureOutput(const bool isEnabled) {
::_assertTrueShowFailure = isEnabled;
}
|
[
"[email protected]"
] | |
c9d5fe71561702b19688cd97e5e50158e00ebb0d
|
bbdd427e842f2fbcd22d72567cf02dfd5196f4d5
|
/09/q2.cpp
|
15a2a26a647056207808c5d37f89daaae3088a1c
|
[] |
no_license
|
varunchennamadhava/csc103
|
53cfecf6ceab98a77898d4f29e770961699451c3
|
d19f9607fa59a756a375c553979fa27bacebfd5e
|
refs/heads/master
| 2020-03-14T19:03:10.018382 | 2018-05-08T18:30:35 | 2018-05-08T18:30:35 | 131,754,149 | 0 | 1 | null | null | null | null |
UTF-8
|
C++
| false | false | 652 |
cpp
|
/* TODO: write a function that takes a string and a character
* and returns the number of occurences of the character in the string.
* */
#include <iostream>
#include <string>
using namespace std;
int occurences(string fake, char x)
{
int time= 0;
for(int i = 0; i < fake.size(); i++)
{
if( x == fake[i])
{
time++;
}
}
return time;
}
int main()
{
string userinput;
char c;
cout << "enter string" << endl;
cin >> userinput;
cout << "enter character: ";
cin >> c;
cout << "There are " << occurences(userinput, c)<< " occurences of " << c <<
" in " << userinput;
cout << endl;
return 0;
}
|
[
"[email protected]"
] | |
3d0705823d82290d399746c511fa6efd7862c1cf
|
ee119444ac089511b0bc8203bad66818866f4f45
|
/code/demo/wave_hom/wave_eq_hom_rhs.h
|
e570a131d0dfd812cb2bfef9223aa2170982b482
|
[] |
no_license
|
VidarStiernstrom/Hyperbolic-system-SBP-FD-solver
|
71c3042ec1d515749c4433ac81baef080fec1e62
|
5bfdbc5ab9b182de29b5f530dadc03a461fa0271
|
refs/heads/master
| 2023-05-11T18:48:33.992303 | 2021-05-25T08:46:53 | 2021-05-25T08:46:53 | 288,682,897 | 0 | 1 | null | null | null | null |
UTF-8
|
C++
| false | false | 16,663 |
h
|
#pragma once
#include<petscsystypes.h>
#include <array>
#include "partitioned_rhs/rhs.h"
#include "partitioned_rhs/boundary_conditions.h"
#include "grids/grid_function.h"
/**
* Functions for computing the righ-hand-side of the acoustic wave equation
*
* F(t,q) = [F1(t,q),F2(t,q),F3(t,q)]^T
* where q = [u,v,p]^T, and
* F1 = -1/rho(x,y) p_x + forcing_u
* F2 = -1/rho(x,y) p_y + forcing_v
* F3 = -(u_x + q_y)
*
* Subscripts _x, and _y denote partial derivates. These are approximated by the summation-by-parts (SBP) difference operator.
* The SBP difference operators have specialized stencils in the boundary regions (for each coordinate direction)
* For this reason, the domain is separated into 9 parts. See below.
*
* l - left
* i - interior
* r - right
* ****************
* * lr * ir * rr *
* ****************
* * li * ii * ri *
* ****************
* * ll * il * rl *
* ****************
*
* The RHS function F(t,q) are separated into the above regions, using the specialized stencils of the difference operator.
* Furthermore, along the boundary points, additional SBP operators are used to impose free surface boundary conditions,
* i.e, zero pressure conditions.
*
**/
/**
* ****************
* * * * *
* ****************
* * * * *
* ****************
* * ll * * *
* ****************
**/
template <class SbpDerivative>
void wave_eq_hom_ll(grid::grid_function_2d<PetscScalar> F,
const grid::grid_function_2d<PetscScalar> q,
const PetscInt cl_sz,
const SbpDerivative& D1,
const std::array<PetscScalar,2>& hi,
const std::array<PetscScalar,2>& xl,
const PetscScalar t)
{
for (PetscInt j = 0; j < cl_sz; j++) {
for (PetscInt i = 0; i < cl_sz; i++) {
F(j, i, 0) = -D1.apply_x_left(q, hi[0], i, j, 2);
F(j, i, 1) = -D1.apply_y_left(q, hi[1], i, j, 2);
F(j, i, 2) = -D1.apply_x_left(q, hi[0], i, j, 0) - D1.apply_y_left(q, hi[1], i, j, 1);
}
}
}
/**
* ****************
* * * * *
* ****************
* * * * *
* ****************
* * * il * *
* ****************
**/
template <class SbpDerivative>
void wave_eq_hom_il(grid::grid_function_2d<PetscScalar> F,
const grid::grid_function_2d<PetscScalar> q,
const std::array<PetscInt,2> ind_i,
const PetscInt cl_sz,
const SbpDerivative& D1,
const std::array<PetscScalar,2>& hi,
const std::array<PetscScalar,2>& xl,
const PetscScalar t)
{
for (PetscInt j = 0; j < cl_sz; j++) {
for (PetscInt i = ind_i[0]; i < ind_i[1]; i++) {
F(j, i, 0) = -D1.apply_x_interior(q, hi[0], i, j, 2);
F(j, i, 1) = -D1.apply_y_left(q, hi[1], i, j, 2);
F(j, i, 2) = -D1.apply_x_interior(q, hi[0], i, j, 0) - D1.apply_y_left(q, hi[1], i, j, 1);
}
}
}
/**
* ****************
* * * * *
* ****************
* * * * *
* ****************
* * * * rl *
* ****************
**/
template <class SbpDerivative>
void wave_eq_hom_rl(grid::grid_function_2d<PetscScalar> F,
const grid::grid_function_2d<PetscScalar> q,
const PetscInt cl_sz,
const SbpDerivative& D1,
const std::array<PetscScalar,2>& hi,
const std::array<PetscScalar,2>& xl,
const PetscScalar t)
{
const PetscInt nx = q.mapping().nx();
for (PetscInt j = 0; j < cl_sz; j++) {
for (PetscInt i = nx-cl_sz; i < nx; i++) {
F(j, i, 0) = -D1.apply_x_right(q, hi[0], i, j, 2);
F(j, i, 1) = -D1.apply_y_left(q, hi[1], i, j, 2);
F(j, i, 2) = -D1.apply_x_right(q, hi[0], i, j, 0) - D1.apply_y_left(q, hi[1], i, j, 1);
}
}
}
/**
* ****************
* * * * *
* ****************
* * li * * *
* ****************
* * * * *
* ****************
**/
template <class SbpDerivative>
void wave_eq_hom_li(grid::grid_function_2d<PetscScalar> F,
const grid::grid_function_2d<PetscScalar> q,
const std::array<PetscInt,2> ind_j,
const PetscInt cl_sz,
const SbpDerivative& D1,
const std::array<PetscScalar,2>& hi,
const std::array<PetscScalar,2>& xl,
const PetscScalar t)
{
for (PetscInt j = ind_j[0]; j < ind_j[1]; j++) {
for (PetscInt i = 0; i < cl_sz; i++) {
F(j, i, 0) = -D1.apply_x_left(q, hi[0], i, j, 2);
F(j, i, 1) = -D1.apply_y_interior(q, hi[1], i, j, 2);
F(j, i, 2) = -D1.apply_x_left(q, hi[0], i, j, 0) - D1.apply_y_interior(q, hi[1], i, j, 1);
}
}
}
/**
* ****************
* * * * *
* ****************
* * * ii * *
* ****************
* * * * *
* ****************
**/
template <class SbpDerivative>
void wave_eq_hom_ii(grid::grid_function_2d<PetscScalar> F,
const grid::grid_function_2d<PetscScalar> q,
const std::array<PetscInt,2> ind_i,
const std::array<PetscInt,2> ind_j,
const SbpDerivative& D1,
const std::array<PetscScalar,2>& hi,
const std::array<PetscScalar,2>& xl,
const PetscScalar t)
{
for (PetscInt j = ind_j[0]; j < ind_j[1]; j++) {
for (PetscInt i = ind_i[0]; i < ind_i[1]; i++) {
F(j, i, 0) = -D1.apply_x_interior(q, hi[0], i, j, 2);
F(j, i, 1) = -D1.apply_y_interior(q, hi[1], i, j, 2);
F(j, i, 2) = -D1.apply_x_interior(q, hi[0], i, j, 0) - D1.apply_y_interior(q, hi[1], i, j, 1);
}
}
}
/**
* ****************
* * * * *
* ****************
* * * * ri *
* ****************
* * * * *
* ****************
**/
template <class SbpDerivative>
void wave_eq_hom_ri(grid::grid_function_2d<PetscScalar> F,
const grid::grid_function_2d<PetscScalar> q,
const std::array<PetscInt,2> ind_j,
const PetscInt cl_sz,
const SbpDerivative& D1,
const std::array<PetscScalar,2>& hi,
const std::array<PetscScalar,2>& xl,
const PetscScalar t)
{
const PetscInt nx = q.mapping().nx();
for (PetscInt j = ind_j[0]; j < ind_j[1]; j++) {
for (PetscInt i = nx-cl_sz; i < nx; i++) {
F(j, i, 0) = -D1.apply_x_right(q, hi[0], i, j, 2);
F(j, i, 1) = -D1.apply_y_interior(q, hi[1], i, j, 2);
F(j, i, 2) = -D1.apply_x_right(q, hi[0], i, j, 0) - D1.apply_y_interior(q, hi[1], i, j, 1);
}
}
}
/**
* ****************
* * lr * * *
* ****************
* * * * *
* ****************
* * * * *
* ****************
**/
template <class SbpDerivative>
void wave_eq_hom_lr(grid::grid_function_2d<PetscScalar> F,
const grid::grid_function_2d<PetscScalar> q,
const PetscInt cl_sz,
const SbpDerivative& D1,
const std::array<PetscScalar,2>& hi,
const std::array<PetscScalar,2>& xl,
const PetscScalar t)
{
const PetscInt ny = q.mapping().ny();
for (PetscInt j = ny-cl_sz; j < ny; j++) {
for (PetscInt i = 0; i < cl_sz; i++) {
F(j, i, 0) = -D1.apply_x_left(q, hi[0], i, j, 2);
F(j, i, 1) = -D1.apply_y_right(q, hi[1], i, j, 2);
F(j, i, 2) = -D1.apply_x_left(q, hi[0], i, j, 0) - D1.apply_y_right(q, hi[1], i, j, 1);
}
}
}
/**
* ****************
* * * ir * *
* ****************
* * * * *
* ****************
* * * * *
* ****************
**/
template <class SbpDerivative>
void wave_eq_hom_ir(grid::grid_function_2d<PetscScalar> F,
const grid::grid_function_2d<PetscScalar> q,
const std::array<PetscInt,2> ind_i,
const PetscInt cl_sz,
const SbpDerivative& D1,
const std::array<PetscScalar,2>& hi,
const std::array<PetscScalar,2>& xl,
const PetscScalar t)
{
const PetscInt ny = q.mapping().ny();
for (PetscInt j = ny-cl_sz; j < ny; j++) {
for (PetscInt i = ind_i[0]; i < ind_i[1]; i++) {
F(j, i, 0) = -D1.apply_x_interior(q, hi[0], i, j, 2);
F(j, i, 1) = -D1.apply_y_right(q, hi[1], i, j, 2);
F(j, i, 2) = -D1.apply_x_interior(q, hi[0], i, j, 0) - D1.apply_y_right(q, hi[1], i, j, 1);
}
}
}
/**
* ****************
* * * * rr *
* ****************
* * * * *
* ****************
* * * * *
* ****************
**/
template <class SbpDerivative>
void wave_eq_hom_rr(grid::grid_function_2d<PetscScalar> F,
const grid::grid_function_2d<PetscScalar> q,
const PetscInt cl_sz,
const SbpDerivative& D1,
const std::array<PetscScalar,2>& hi,
const std::array<PetscScalar,2>& xl,
const PetscScalar t)
{
const PetscInt nx = q.mapping().nx();
const PetscInt ny = q.mapping().ny();
for (PetscInt j = ny-cl_sz; j < ny; j++) {
for (PetscInt i = nx-cl_sz; i < nx; i++) {
F(j, i, 0) = -D1.apply_x_right(q, hi[0], i, j, 2);
F(j, i, 1) = -D1.apply_y_right(q, hi[1], i, j, 2);
F(j, i, 2) = -D1.apply_x_right(q, hi[0], i, j, 0) - D1.apply_y_right(q, hi[1], i, j, 1);
}
}
}
template <class SbpDerivative>
void wave_eq_hom_all(grid::grid_function_2d<PetscScalar> F,
const grid::grid_function_2d<PetscScalar> q,
const std::array<PetscInt,2>& ind_i,
const std::array<PetscInt,2>& ind_j,
const PetscInt halo_sz,
const SbpDerivative& D1,
const std::array<PetscScalar,2>& hi,
const std::array<PetscScalar,2>& xl,
const PetscScalar t)
{
const PetscInt cl_sz = D1.closure_size();
rhs_all(wave_eq_hom_ll<decltype(D1)>,
wave_eq_hom_li<decltype(D1)>,
wave_eq_hom_lr<decltype(D1)>,
wave_eq_hom_il<decltype(D1)>,
wave_eq_hom_ii<decltype(D1)>,
wave_eq_hom_ir<decltype(D1)>,
wave_eq_hom_rl<decltype(D1)>,
wave_eq_hom_ri<decltype(D1)>,
wave_eq_hom_rr<decltype(D1)>,
F,q,ind_i,ind_j,cl_sz,halo_sz,D1,hi,xl,t);
}
template <class SbpDerivative>
void wave_eq_hom_local(grid::grid_function_2d<PetscScalar> F,
const grid::grid_function_2d<PetscScalar> q,
const std::array<PetscInt,2>& ind_i,
const std::array<PetscInt,2>& ind_j,
const PetscInt halo_sz,
const SbpDerivative& D1,
const std::array<PetscScalar,2>& hi,
const std::array<PetscScalar,2>& xl,
const PetscScalar t)
{
const PetscInt cl_sz = D1.closure_size();
rhs_local(wave_eq_hom_ll<decltype(D1)>,
wave_eq_hom_li<decltype(D1)>,
wave_eq_hom_lr<decltype(D1)>,
wave_eq_hom_il<decltype(D1)>,
wave_eq_hom_ii<decltype(D1)>,
wave_eq_hom_ir<decltype(D1)>,
wave_eq_hom_rl<decltype(D1)>,
wave_eq_hom_ri<decltype(D1)>,
wave_eq_hom_rr<decltype(D1)>,
F,q,ind_i,ind_j,cl_sz,halo_sz,D1,hi,xl,t);
}
template <class SbpDerivative>
void wave_eq_hom_overlap(grid::grid_function_2d<PetscScalar> F,
const grid::grid_function_2d<PetscScalar> q,
const std::array<PetscInt,2>& ind_i,
const std::array<PetscInt,2>& ind_j,
const PetscInt halo_sz,
const SbpDerivative& D1,
const std::array<PetscScalar,2>& hi,
const std::array<PetscScalar,2>& xl,
const PetscScalar t)
{
const PetscInt cl_sz = D1.closure_size();
rhs_overlap(wave_eq_hom_li<decltype(D1)>,
wave_eq_hom_il<decltype(D1)>,
wave_eq_hom_ii<decltype(D1)>,
wave_eq_hom_ir<decltype(D1)>,
wave_eq_hom_ri<decltype(D1)>,
F,q,ind_i,ind_j,cl_sz,halo_sz,D1,hi,xl,t);
}
template <class SbpDerivative>
void wave_eq_hom_serial(grid::grid_function_2d<PetscScalar> F,
const grid::grid_function_2d<PetscScalar> q,
const SbpDerivative& D1,
const std::array<PetscScalar,2>& hi,
const std::array<PetscScalar,2>& xl,
const PetscScalar t)
{
const PetscInt cl_sz = D1.closure_size();
rhs_serial(wave_eq_hom_ll<decltype(D1)>,
wave_eq_hom_li<decltype(D1)>,
wave_eq_hom_lr<decltype(D1)>,
wave_eq_hom_il<decltype(D1)>,
wave_eq_hom_ii<decltype(D1)>,
wave_eq_hom_ir<decltype(D1)>,
wave_eq_hom_rl<decltype(D1)>,
wave_eq_hom_ri<decltype(D1)>,
wave_eq_hom_rr<decltype(D1)>,
F,q,cl_sz,D1,hi,xl,t);
}
/**
* Free surface boundary condition functions
**/
template<class SbpInvQuad>
void free_surface_bc_west(grid::grid_function_2d<PetscScalar> F,
const grid::grid_function_2d<PetscScalar> q,
const std::array<PetscInt,2>& ind_j,
const SbpInvQuad& HI,
const std::array<PetscScalar,2>& hi)
{
const PetscInt i = 0;
for (PetscInt j = ind_j[0]; j < ind_j[1]; j++) {
F(j, i, 0) -= HI.apply_x_left(q, hi[0], i, j, 2);
}
};
template<class SbpInvQuad>
void free_surface_bc_south(grid::grid_function_2d<PetscScalar> F,
const grid::grid_function_2d<PetscScalar> q,
const std::array<PetscInt,2>& ind_i,
const SbpInvQuad& HI,
const std::array<PetscScalar,2>& hi)
{
const PetscInt j = 0;
for (PetscInt i = ind_i[0]; i < ind_i[1]; i++) {
F(j, i, 1) -= HI.apply_y_left(q, hi[1], i, j, 2);
}
};
template<class SbpInvQuad>
void free_surface_bc_east(grid::grid_function_2d<PetscScalar> F,
const grid::grid_function_2d<PetscScalar> q,
const std::array<PetscInt,2>& ind_j,
const SbpInvQuad& HI,
const std::array<PetscScalar,2>& hi)
{
const PetscInt nx = q.mapping().nx();
const PetscInt i = nx-1;
for (PetscInt j = ind_j[0]; j < ind_j[1]; j++) {
F(j, i, 0) += HI.apply_x_right(q, hi[0], nx, i, j, 2);
}
};
template<class SbpInvQuad>
void free_surface_bc_north(grid::grid_function_2d<PetscScalar> F,
const grid::grid_function_2d<PetscScalar> q,
const std::array<PetscInt,2>& ind_i,
const SbpInvQuad& HI,
const std::array<PetscScalar,2>& hi)
{
const PetscInt ny = q.mapping().ny();
const PetscInt j = ny-1;
for (PetscInt i = ind_i[0]; i < ind_i[1]; i++) {
F(j, i, 1) += HI.apply_y_right(q, hi[1], ny, i, j, 2);
}
};
template <class SbpInvQuad>
void wave_eq_hom_free_surface_bc_serial(grid::grid_function_2d<PetscScalar> F,
const grid::grid_function_2d<PetscScalar> q,
const SbpInvQuad& HI,
const std::array<PetscScalar,2>& hi)
{
bc_serial(free_surface_bc_west<decltype(HI)>,
free_surface_bc_south<decltype(HI)>,
free_surface_bc_east<decltype(HI)>,
free_surface_bc_north<decltype(HI)>,F,q,HI,hi);
};
template <class SbpInvQuad>
void wave_eq_hom_free_surface_bc(grid::grid_function_2d<PetscScalar> F,
const grid::grid_function_2d<PetscScalar> q,
const std::array<PetscInt,2>& ind_i,
const std::array<PetscInt,2>& ind_j,
const SbpInvQuad& HI,
const std::array<PetscScalar,2>& hi)
{
bc(free_surface_bc_west<decltype(HI)>,
free_surface_bc_south<decltype(HI)>,
free_surface_bc_east<decltype(HI)>,
free_surface_bc_north<decltype(HI)>,F,q,ind_i,ind_j,HI,hi);
};
|
[
"[email protected]"
] | |
57bb41babdb3289ea2a8264fc0157abae35cd1f4
|
948c7519745b6eebd4f9f70ea35cc8a8a3fba493
|
/src/util/ossimToolClient.cpp
|
2059c758f8ab568a5e15ba685d749e86cb252586
|
[
"MIT"
] |
permissive
|
Srprsr/ossim
|
62ec20fccbf57fb2c6ca129662775da57b5067a1
|
c472141165dfd0b6d7b5935cc55360764f103ff7
|
refs/heads/master
| 2021-01-12T22:31:11.052040 | 2016-07-21T15:30:26 | 2016-07-21T15:30:26 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 8,622 |
cpp
|
//**************************************************************************************************
//
// OSSIM Open Source Geospatial Data Processing Library
// See top level LICENSE.txt file for license information
//
//**************************************************************************************************
#include <ossim/util/ossimToolClient.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include <iostream>
#include <fstream>
#include <sstream>
#ifdef _MSC_VER
#include <Windows.h>
#include <io.h>
#else
#include <unistd.h>
#endif
using namespace std;
#define MAX_BUF_LEN 4096
#define _DEBUG_ false
ossimToolClient::ossimToolClient()
: m_svrsockfd(-1),
m_buffer(new char[MAX_BUF_LEN])
{
ossimFilename tmpdir = "/tmp";
#ifdef _MSC_VER
if (GetTempPath(MAX_BUF_LEN, m_buffer))
tmpdir = m_buffer;
#endif
setProductFilePath(tmpdir);
}
ossimToolClient::~ossimToolClient()
{
disconnect();
}
bool ossimToolClient::disconnect()
{
bool success = true;
if (m_svrsockfd < 0)
return success;
// Need to send close request to server:
if (close(m_svrsockfd) < 0)
{
error("Error closing socket");
success = false;
}
m_svrsockfd = -1;
return success;
}
void ossimToolClient::error(const char *msg)
{
perror(msg);
}
int ossimToolClient::connectToServer(char* hostname, char* portname)
{
m_svrsockfd = -1;
while (1)
{
// Consider port number in host URL:
ossimString host (hostname);
ossimString port;
if (portname)
port = portname;
else if (host.contains(":"))
{
port = host.after(":");
host = host.before(":");
}
// Establish full server address including port:
struct addrinfo hints;
memset(&hints, 0, sizeof hints); // make sure the struct is empty
hints.ai_family = AF_INET; // don't care IPv4 or IPv6
hints.ai_socktype = SOCK_STREAM; // TCP stream sockets
hints.ai_canonname = host.stringDup(); // fill in my IP for me
struct addrinfo *res;
int failed = getaddrinfo(host.stringDup(), port.stringDup(), &hints, &res);
if (failed)
{
error(gai_strerror(failed));
break;
}
// Create socket for this server by walking the linked list of available addresses:
struct addrinfo *server_info = res;
while (server_info)
{
m_svrsockfd =
socket(server_info->ai_family, server_info->ai_socktype, server_info->ai_protocol);
if (m_svrsockfd >= 0)
break;
server_info = server_info->ai_next;
}
if ((m_svrsockfd < 0) || (server_info == NULL))
{
error("Error opening socket");
break;
}
// Connect to the server:portno:
struct sockaddr_in* serv_addr = (sockaddr_in*) server_info->ai_addr;
serv_addr->sin_family = AF_INET;
if (connect(m_svrsockfd,(struct sockaddr*) serv_addr, server_info->ai_addrlen) < 0)
{
error("ERROR connecting");
disconnect();
}
break;
}
return m_svrsockfd;
}
bool ossimToolClient::execute(const char* command_spec)
{
// Clear previous file path of product filename:
if (!m_prodFilePath.isDir())
m_prodFilePath =m_prodFilePath.path();
if (command_spec == NULL)
return false;
// Write command to the OSSIM tool server socket:
if (_DEBUG_) cout<<"ossimToolClient:"<<__LINE__<<" sending <"<<command_spec<<">..."<<endl; //TODO REMOVE DEBUG
int n = send(m_svrsockfd, command_spec, strlen(command_spec), 0);
if (n < 0)
{
error("ERROR writing to socket");
return false;
}
while (n < (int) strlen(command_spec))
{
// Partial send, try remainder of buffer:
if (_DEBUG_) cout<<"ossimToolClient:"<<__LINE__<<" sending <"<<&(command_spec[n])<<">..."<<endl; //TODO REMOVE DEBUG
int r = send(m_svrsockfd, &(command_spec[n]), strlen(command_spec)-n, 0);
if (r < 0)
{
error("ERROR writing to socket");
return false;
}
n += r;
}
// Process response from server. First read the response type. Can be either:
// "TEXT" -- only text is streamed
// "FILE" -- a file is treamed
// "MIXED" -- Both file and text
// "ERROR" -- only text with error message. No product generated.
// "ADIOS" -- Server acknowledges disconnect
bool success = false;
memset(m_buffer, 0, MAX_BUF_LEN);
if (_DEBUG_) cout<<"ossimToolClient:"<<__LINE__<<" Waiting to recv"<<endl; //TODO REMOVE DEBUG
n = recv(m_svrsockfd, m_buffer, 5, 0);
if (_DEBUG_) cout<<"ossimToolClient:"<<__LINE__<<" Received <"<<m_buffer<<">"<<endl; //TODO REMOVE DEBUG
if (n < 0)
{
error("ERROR reading from socket");
return false;
}
ossimString response (string(m_buffer, n));
if (response.contains("TEXT"))
success = receiveText();
else if (response.contains("FILE"))
success = receiveFile();
else if (response.contains("MIXED"))
success = receiveText() && receiveFile();
else if (response.contains("ERROR"))
receiveText(); // success = false;
else if (response.contains("ADIOS"))
error("Received unexpected disconnect message from server.");
else
error("Unknown type in response header");
return success;
}
bool ossimToolClient::receiveText()
{
int n = MAX_BUF_LEN;
m_textResponse.clear();
while (n == MAX_BUF_LEN)
{
memset(m_buffer, 0, MAX_BUF_LEN);
if (_DEBUG_) cout<<"ossimToolClient:"<<__LINE__<<" Waiting to recv"<<endl; //TODO REMOVE DEBUG
n = recv(m_svrsockfd, m_buffer, MAX_BUF_LEN, 0);
if (_DEBUG_) cout<<"ossimToolClient:"<<__LINE__<<" Received <"<<m_buffer<<">"<<endl; //TODO REMOVE DEBUG
if (n < 0)
{
error("ERROR reading from socket");
return false;
}
m_textResponse.append(m_buffer);
}
if (!acknowledgeRcv())
return false;
printf("Text response:\n-----------------\n%s\n-----------------\n",m_textResponse.c_str());
return true;
}
bool ossimToolClient::receiveFile()
{
ostringstream xmsg;
cout << "Server requesting file send. " <<endl;
// Fetch the file size in bytes as the next message "SIZE: GGGMMMKKKBBB", (18 bytes)
if (!receiveText())
return false;
int filesize = m_textResponse.after("SIZE: ").toInt();
cout << "File size = " <<filesize<<endl;
// Fetch the filename as next message "NAME: AAAAA...", (256 bytes)
if (!receiveText())
return false;
ossimFilename fileName (m_textResponse.after("NAME: "));
m_prodFilePath = m_prodFilePath.dirCat(fileName);
cout << "File name = " <<m_prodFilePath<<endl;
// Open file for writing:
ofstream fout (m_prodFilePath.chars());
if (fout.fail())
{
xmsg <<"ERROR opening output file: <"<<m_prodFilePath<<">"<<ends;
error(xmsg.str().c_str());
return false;
}
memset(m_buffer, 0, MAX_BUF_LEN);
int n = MAX_BUF_LEN;
int numBytes = 0;
while ((n == MAX_BUF_LEN) && (numBytes < filesize))
{
n = recv(m_svrsockfd, m_buffer, MAX_BUF_LEN, 0);
if (n < 0)
{
error("ERROR reading from socket");
return false;
}
fout.write(m_buffer, n);
if (fout.fail())
{
error("ERROR on file write().");
return false;
}
numBytes += n;
}
if (!acknowledgeRcv())
return false;
cout<<"\nossim-client: Received and wrote "<<numBytes<<" bytes to: <"<<m_prodFilePath<<">."<<endl;;
fout.close();
return true;
}
bool ossimToolClient::acknowledgeRcv()
{
if (_DEBUG_) cout<<"ossimToolClient:"<<__LINE__<<" sending \"ok_to_send\"..."<<endl; //TODO REMOVE DEBUG
int r = send(m_svrsockfd, "ok_to_send", 11, 0);
if (r < 0)
{
error("ERROR writing to socket");
return false;
}
if (_DEBUG_) cout << "Receive acknowledged."<<endl;
return true;
}
bool ossimToolClient::setProductFilePath(const char* filepath)
{
if (filepath == NULL)
m_prodFilePath = "./";
else
m_prodFilePath = filepath;
ostringstream xmsg;
if (!m_prodFilePath.exists() && !m_prodFilePath.createDirectory())
{
xmsg <<"ERROR creating output directory: <"<<m_prodFilePath<<">"<<ends;
error(xmsg.str().c_str());
}
else if (!m_prodFilePath.isWriteable())
{
xmsg <<"ERROR output directory: <"<<m_prodFilePath<<"> is not writable."<<ends;
error(xmsg.str().c_str());
}
return true;
}
|
[
"[email protected]"
] | |
276999935435434335d0c5b7bda7aaf0608df0e8
|
55616c09132fb18aa6b19898446231fa39a7def7
|
/leetcode-733-dfs.cpp
|
94df1a906add1d7b78e7f48ecec032f775803186
|
[] |
no_license
|
Oakenshield-Su/leetcode-codelist
|
fa006a6ec4166436ae827b1e6bbab34b461e36c5
|
280cfc9209b9e2433db0e0af7c3cc509b2fcb4df
|
refs/heads/master
| 2023-04-01T00:35:13.228000 | 2021-03-29T04:18:19 | 2021-03-29T04:18:19 | 277,704,508 | 3 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 804 |
cpp
|
class Solution {
public:
const int dx[4] = {1, 0, 0, -1};
const int dy[4] = {0, 1, -1, 0};
void dfs(vector<vector<int>>& image, int x, int y, int color, int newColor) {
if (image[x][y] == color) {
image[x][y] = newColor;
for (int i = 0; i < 4; i++) {
int mx = x + dx[i], my = y + dy[i];
if (mx >= 0 && mx < image.size() && my >= 0 && my < image[0].size()) {
dfs(image, mx, my, color, newColor);
}
}
}
}
vector<vector<int>> floodFill(vector<vector<int>>& image, int sr, int sc, int newColor) {
int currColor = image[sr][sc];
if (currColor != newColor) {
dfs(image, sr, sc, currColor, newColor);
}
return image;
}
};
|
[
"[email protected]"
] | |
83b94936640e666425d97ed90735e5a32be22cc0
|
74efb2861fd72a037512374b79647000dc3ca83e
|
/cpp-primer-answers/Chapter_9/ex9-45.cpp
|
fba7b811e73072a604228f456db9e3734f23e4ed
|
[] |
no_license
|
Xlgd/learn-cpp
|
d29e83aabc696cd0a61793fa885c339aac01d094
|
046c6b16cedd0c020430ef0168ee5e12629d755d
|
refs/heads/master
| 2021-11-27T21:56:41.887764 | 2021-08-19T07:42:37 | 2021-08-19T07:42:37 | 249,366,924 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 654 |
cpp
|
// 练习9.45
/* 编写一个函数,接受一个表示名字的string参数和两个分别表示前缀(如"Mr."或"Mrs.")和后缀(如"Jr."或"III")的字符串。
使用迭代器及insert和append函数将前缀和后缀添加到给定的名字中,将生成的新string返回。*/
#include <iostream>
#include <string>
#include <vector>
using namespace std;
auto add_pre_and_suffix(string name, string const& pre, string const& su)
{
name.insert(name.begin(), pre.cbegin(), pre.cend());
return name.append(su);
}
int main()
{
string name("Wang");
cout << add_pre_and_suffix(name, "Mr.", ", Jr.") << endl;
return 0;
}
|
[
"[email protected]"
] | |
f76666afc2f7d4842947f9ff38ab929793e4d137
|
b9118d6e6c10fcce64106cc10bd3ac7e838a428e
|
/RouteAvoidance/dbscan_nezha.cpp
|
f52512ee76a0536a0116f8be5f38763caed8230e
|
[] |
no_license
|
MHabiburRahman7/BDASpring2020_routeAvoidance
|
121b9c6570e1fab16d59e45841e373665d2b6e40
|
6ab731f5a7ce4a846264a9fb6893b0b3fa5fa870
|
refs/heads/master
| 2022-11-19T10:03:24.958520 | 2020-07-05T12:25:50 | 2020-07-05T12:25:50 | 276,707,581 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 26 |
cpp
|
#include "dbscan_nezha.h"
|
[
"[email protected]"
] | |
de14fc1cfbc2dea5e7c2bc47abdfb08a2c6977cf
|
6b2a8dd202fdce77c971c412717e305e1caaac51
|
/solutions_6404600001200128_1/C++/liouzhou101/cheat.cpp
|
f99bc019227f8fa6c0c371ff0f4a5d08d96b0b8e
|
[] |
no_license
|
alexandraback/datacollection
|
0bc67a9ace00abbc843f4912562f3a064992e0e9
|
076a7bc7693f3abf07bfdbdac838cb4ef65ccfcf
|
refs/heads/master
| 2021-01-24T18:27:24.417992 | 2017-05-23T09:23:38 | 2017-05-23T09:23:38 | 84,313,442 | 2 | 4 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,164 |
cpp
|
#include<cstdio>
#include<cstdlib>
#include<cstring>
#include<ctime>
#include<cmath>
#include<iostream>
#include<sstream>
#include<algorithm>
#include<vector>
#include<set>
#include<map>
#include<bitset>
#include<string>
#include<queue>
#include<list>
#include<iomanip>
#include<limits>
#include<typeinfo>
#include<functional>
#include<numeric>
#include<complex>
using namespace std;
typedef long long ll;
typedef unsigned long long ull;
typedef long double ld;
typedef pair<int,int> pii;
typedef pair<ll,ll> pll;
typedef pair<ld,ld> pdd;
#define X first
#define Y second
int n;
int a[1010];
int main()
{
freopen("try.in","r",stdin);
freopen("try.out","w",stdout);
int Test;
cin>>Test;
for (int T=1;T<=Test;++T)
{
printf("Case #%d: ",T);
scanf("%d",&n);
for (int i=1;i<=n;++i)
scanf("%d",&a[i]);
{
int ans=0;
for (int i=1;i<n;++i)
ans+=max(a[i]-a[i+1],0);
printf("%d ",ans);
}
{
int v=0;
for (int i=1;i<n;++i)
v=max(v,a[i]-a[i+1]);
int ans=0;
for (int i=1;i<n;++i)
{
ans+=min(a[i],v);
}
printf("%d\n",ans);
}
}
return 0;
}
|
[
"[email protected]"
] | |
f85c5ae5899eb454484b7eba341597642b66cbe5
|
61a62af6e831f3003892abf4f73bb1aa4d74d1c7
|
/15-295/F21/Contest 12/F.cpp
|
83aa6f77220dca3a48b06401dc0cff80e089b4f7
|
[] |
no_license
|
amsraman/Competitive_Programming
|
7e420e5d029e8adfbe7edf845db77f96bd1ae80d
|
6f869a1e1716f56b081769d7f36ffa23ae82e356
|
refs/heads/master
| 2023-03-17T00:20:19.866063 | 2023-03-11T00:24:29 | 2023-03-11T00:24:29 | 173,763,104 | 16 | 2 | null | null | null | null |
UTF-8
|
C++
| false | false | 190 |
cpp
|
#include <bits/stdc++.h>
typedef long double ld;
using namespace std;
int main() {
int n;
cin >> n;
cout << fixed << setprecision(9) << (long double) n / (2 * n - 2) << '\n';
}
|
[
"[email protected]"
] | |
6184f7ef10dd56f78e6da6b3eaf56c399493aa02
|
045b2b55bb72976b76da9e891b6de3882590c8c1
|
/NowCoder/printSnakeMat/printSnakeMat.cpp
|
a489316908203e1100ec4951935180dc72f270cd
|
[] |
no_license
|
foocoder/LearnAlgorithm
|
e8e6da2a6498a05446291cbfc8a8e3e27bcddfec
|
c628c45fd2d3d334888b8f448e27ac94ab106572
|
refs/heads/master
| 2020-05-22T01:30:01.055078 | 2017-04-05T07:55:05 | 2017-04-05T07:55:05 | 53,630,722 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 982 |
cpp
|
// ---- Program Info Start----
//FileName: printSnakeMat.cpp
//
//Author: Fuchen Duan
//
//Email: [email protected]
//
//CreatedAt: 2016-09-07 21:58:24
// ---- Program Info End ----
#include<cstdio>
#include<iostream>
using namespace std;
void GetResult( int Num){
int lr=0, lc=0, rr=0, rc=0;
int **pResult = new int *[Num];
for(int i=0; i<Num; ++i){
pResult[i] = new int[Num];
}
int cnt = 0;
for( int i=0; i<Num; ++i ){
lr=i;
rc=i;
int r = lr, c = lc;
while(r>=rr && c<=rc){
pResult[r][c] = ++cnt;
r--,c++;
}
}
for( int i=0; i<Num; ++i ){
int j;
for( j=0; j<Num-i-1; ++j ){
printf("%d ",pResult[i][j]);
}
printf("%d\n",pResult[i][j]);
}
for(int i=0; i<Num; ++i)
delete [] pResult[i];
delete[]pResult;
}
int main(){
int n;
while(~scanf("%d", &n)){
GetResult(n);
}
}
|
[
"[email protected]"
] | |
ae1057bd73ecaccdbfdddf371f1c8f20dc64842b
|
22b8af34e275f93a88cfd69d1764525973cc1ffe
|
/test_mat.cc
|
4ccf572075522d820c6f9258a34caaceff856b64
|
[] |
no_license
|
veekxt/add_dep_t_t
|
0773a07ec7e890e34657dfc67b42f02f8bdc9351
|
fc037a11b70a459a99beb8e3543c2bf89ae545ce
|
refs/heads/master
| 2020-12-25T23:57:23.737163 | 2018-11-25T08:07:16 | 2018-11-25T08:07:16 | 56,289,897 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 632 |
cc
|
#include <iostream>
#include "opencv2/opencv.hpp"
using namespace std;
using namespace cv;
int main(int argc, char* argv[])
{
//读入图像,并将之转为单通道图像
Mat im = imread("pic/01-ChairBox/ChairBox_L_2.bmp", 0);
//请一定检查是否成功读图
if( im.empty() )
{
cout << "Can not load image." << endl;
return -1;
}
//进行 Canny 操作,并将结果存于 result
Mat result;
Canny(im, result, 50, 150);
//保存结果
//imwrite("lena-canny.png", result);
//显示
//cvNamedWindow("test_mat",CV_GUI_NORMAL);
imshow("test_mat",result);
waitKey();
return 0;
}
|
[
"[email protected]"
] | |
6d9f5fdb1e33d56c95cad016447ad89156a71b74
|
cae581d56a31a313c0c60a8171f0d8ebe2f4665d
|
/src/Engine/Event/EventManager.cpp
|
a4d478969aa6545f8ada02a60ac94055dbd9617f
|
[] |
no_license
|
Joshhua5/Protheus
|
3c5ac1a3a7a0f6ea81649bc5f328fc0446972b24
|
b46384371dee863fc288e4ffb2dd1c479c3a20d5
|
refs/heads/master
| 2021-05-04T10:16:28.174610 | 2018-11-09T21:52:55 | 2018-11-09T21:52:55 | 52,888,586 | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 1,830 |
cpp
|
#include "EventManager.h"
using namespace Pro;
using namespace Util;
using namespace Events;
EventManager::EventManager() {
_handle_count = 1;
}
EventManager::~EventManager() {
}
void EventManager::RegisterEvent(const Event& evnt, const string& channel_name) {
RegisterEvent(evnt, hash<string>()(channel_name));
}
void EventManager::RegisterListener(EventListener& listener, const string& channel_name) {
RegisterListener(listener, hash<string>()(channel_name));
}
void EventManager::RegisterEvent(const Event& evnt, const size_t hash) {
auto& listeners = _listeners.find(hash);
if (listeners != _listeners.end())
for (auto& listener : listeners->second)
if (listener.Active())
listener.Callback()(evnt);
}
void EventManager::RegisterListener(EventListener& listener, const size_t hash) {
auto& listeners = _listeners.find(hash);
if (listeners != _listeners.end()) {
listener.Handle(_handle_count.fetch_add(1));
listeners->second.push_back(listener);
}
else
{
std::vector<EventListener> new_channel;
new_channel.push_back(listener);
_listeners.insert({ hash, std::move(new_channel) });
}
}
EventListener* EventManager::RetrieveListener(const unsigned handle) {
for (auto& channels : _listeners)
for (auto& listener : channels.second)
if (listener.Handle() == handle)
return &listener;
}
EventListener* EventManager::RetrieveListener(const unsigned handle, const string& channel_name) {
return RetrieveListener(handle, hash<string>()(channel_name));
}
EventListener* EventManager::RetrieveListener(const unsigned handle, const size_t hashed_channel_name) {
auto& listeners = _listeners.find(hashed_channel_name);
if (listeners != _listeners.end())
for (auto& listener : listeners->second)
if (listener.Handle() == handle)
return &listener;
return nullptr;
}
|
[
"[email protected]"
] | |
e9b808ac31cac811f11745e45ef55c6f43648685
|
2f6c298a8abca53cea22b5e11be43bf0ccd0e5e7
|
/刷题/P1909 买铅笔.cpp
|
56342bf3eba392660e5794d20fbafe8e4bc5021f
|
[] |
no_license
|
hnyqwqgh/hny-cpp
|
207d39885c4ab55efd722f962347cf7d91de1110
|
95d310cac1bae2f727a23faf41cb4a42f8a129da
|
refs/heads/master
| 2023-04-29T15:48:17.076239 | 2020-02-13T03:09:04 | 2020-02-13T03:09:04 | null | 0 | 0 | null | null | null | null |
UTF-8
|
C++
| false | false | 324 |
cpp
|
//Happynewyear 2019/2/6 13:31
#include<bits/stdc++.h>
using namespace std;
int n,x,y,s,minx=0x7fffffff;
int main()
{
scanf("%d",&n);
for (int i=1;i<=3;i++)
{
scanf("%d%d",&x,&y);
s=(n/x+(n%x!=0))*y;
if (s<minx) minx=s;
}
printf("%d\n",minx);
return 0;
}
|
[
"[email protected]"
] | |
9745149d0f8587a1c302fa2b4fe4ed77f2814c9a
|
eabaf0af05d3840b8beab85b8f9284c966a501a8
|
/MimiFS/HandleCp.h
|
c15722d49842d2ee51c3abc574d031160b158ec2
|
[
"MIT"
] |
permissive
|
fangdongliu/MimiFS
|
f3dfa998513b051a784f29f42420e2e6288f7b12
|
a22f8be7a27c7c553dacb4a7f3d9f3a24ce8972d
|
refs/heads/master
| 2020-03-28T07:38:04.962833 | 2018-09-13T11:19:21 | 2018-09-13T11:19:21 | 147,894,660 | 0 | 0 |
MIT
| 2018-09-08T07:17:50 | 2018-09-08T02:41:14 |
C++
|
UTF-8
|
C++
| false | false | 226 |
h
|
#pragma once
#include "CommandHandler.h"
class HandleCp :
public CommandHandler
{
public:
HandleCp();
~HandleCp();
void onHandleCommand(Lexer¶m)override;
void doCopy(MiniFile*,MiniFolder*);
int cnt1;
int cnt2;
};
|
[
"[email protected]"
] | |
f1495a5d1012fd3c2a9d16983767ee1db300b33d
|
8dcffd5c5611c7a149bdc72f696f34e485b9a2bb
|
/code/stable/projectile/projectile_u_p_l_b_wi_v_f/src/cpp/Projectile.hpp
|
998fcdddb6540f16664675984a1ad041dc3fb7f1
|
[
"BSD-2-Clause"
] |
permissive
|
peter-michalski/Drasil
|
fdd1de2bdd110e3dc956e0caa5425b2273c605c8
|
3553724d2d21bad093c7a4bf03d3dc284ce848c3
|
refs/heads/master
| 2022-10-05T17:37:32.268801 | 2022-09-07T17:18:53 | 2022-09-07T17:18:53 | 207,017,077 | 0 | 0 |
BSD-2-Clause
| 2019-09-07T19:36:19 | 2019-09-07T19:36:19 | null |
UTF-8
|
C++
| false | false | 2,857 |
hpp
|
/** \file Projectile.hpp
\author Samuel J. Crawford, Brooks MacLachlan, and W. Spencer Smith
\brief Contains the entire Projectile program
*/
#ifndef Projectile_h
#define Projectile_h
#define _USE_MATH_DEFINES
#include <math.h>
#include <string>
using std::ifstream;
using std::ofstream;
using std::string;
/** \brief Structure for holding the input values and constant values
*/
class InputParameters {
public:
float v_launch;
float theta;
float p_target;
float g_vect = 9.8f;
float epsilon = 2.0e-2f;
/** \brief Initializes input object by reading inputs and checking physical constraints on the input
\param filename name of the input file
*/
InputParameters(string filename);
private:
/** \brief Reads input from a file with the given file name
\param filename name of the input file
*/
void get_input(string filename);
/** \brief Verifies that input values satisfy the physical constraints
*/
void input_constraints();
};
/** \brief Calculates flight duration: the time when the projectile lands (s)
\param inParams structure holding the input values
\return flight duration: the time when the projectile lands (s)
*/
float func_t_flight(InputParameters &inParams);
/** \brief Calculates landing position: the distance from the launcher to the final position of the projectile (m)
\param inParams structure holding the input values
\return landing position: the distance from the launcher to the final position of the projectile (m)
*/
float func_p_land(InputParameters &inParams);
/** \brief Calculates distance between the target position and the landing position: the offset between the target position and the landing position (m)
\param inParams structure holding the input values
\param p_land landing position: the distance from the launcher to the final position of the projectile (m)
\return distance between the target position and the landing position: the offset between the target position and the landing position (m)
*/
float func_d_offset(InputParameters &inParams, float p_land);
/** \brief Calculates output message as a string
\param inParams structure holding the input values
\param d_offset distance between the target position and the landing position: the offset between the target position and the landing position (m)
\return output message as a string
*/
string func_s(InputParameters &inParams, float d_offset);
/** \brief Writes the output values to output.txt
\param s output message as a string
\param d_offset distance between the target position and the landing position: the offset between the target position and the landing position (m)
*/
void write_output(string s, float d_offset);
#endif
|
[
"[email protected]"
] | |
e2b21bb392d45eff0f6bd45b4e4a9560b9fdea36
|
f6f105714bff9937dccf6cbe7935a2a528b66d6d
|
/Source/LearnSlate/Private/UI/Widget/SSlAiPointerWidget.cpp
|
b4e925dc63d69abbeedb51daa3abae70a3ecf0c7
|
[] |
no_license
|
hongilywang/UnrealSlateLearn
|
3f8cb630924a8cc820720490237f5c706b5f347d
|
dae124d3de4cc1463eec34b9dfd2c8372fb31309
|
refs/heads/master
| 2020-06-04T21:19:04.464494 | 2019-11-20T05:27:07 | 2019-11-20T05:27:07 | 192,195,227 | 0 | 0 | null | null | null | null |
GB18030
|
C++
| false | false | 1,802 |
cpp
|
// Fill out your copyright notice in the Description page of Project Settings.
#include "SSlAiPointerWidget.h"
#include "SlateOptMacros.h"
#include "SlAiStyle.h"
#include "SlAiGameWidgetStyle.h"
#include "SBox.h"
#include "SImage.h"
#include "Materials/MaterialInstance.h"
#include "Materials/MaterialInstanceDynamic.h"
BEGIN_SLATE_FUNCTION_BUILD_OPTIMIZATION
void SSlAiPointerWidget::Construct(const FArguments& InArgs)
{
GameStyle = &SlAiStyle::Get().GetWidgetStyle<FSlAiGameStyle>("BPSlAiGameStyle");
//初始化大小
CurrentSize = 20.f;
IsAimed = false;
ChildSlot
[
SAssignNew(RootBox, SBox)
.WidthOverride(TAttribute<FOptionalSize>(this, &SSlAiPointerWidget::GetBoxWidth))
.HeightOverride(TAttribute<FOptionalSize>(this, &SSlAiPointerWidget::GetBoxHeight))
[
SNew(SImage)
.Image(&GameStyle->PointerBrush)
]
];
//加载材质实例
static ConstructorHelpers::FObjectFinder<UMaterialInstance> StaticPointerMaterialInstance(TEXT("MaterialInstanceConstant'/Game/Material/PointerMatInst.PointerMatInst'"));
//转换为动态材质实例
PointerMaterial = (UMaterialInstanceDynamic*)StaticPointerMaterialInstance.Object;
}
void SSlAiPointerWidget::Tick(const FGeometry& AllottedGeometry, const double InCurrentTime, const float InDeltaTime)
{
CurrentSize = IsAimed ? FMath::FInterpTo(CurrentSize, 130.f, InDeltaTime, 10.f) : FMath::FInterpTo(CurrentSize, 20.f, InDeltaTime, 10.f);
}
void SSlAiPointerWidget::UpdatePointer(bool IsAim, float Range)
{
IsAimed = IsAim;
PointerMaterial->SetScalarParameterValue(FName("Range"), Range);
}
END_SLATE_FUNCTION_BUILD_OPTIMIZATION
FOptionalSize SSlAiPointerWidget::GetBoxWidth() const
{
return FOptionalSize(CurrentSize);
}
FOptionalSize SSlAiPointerWidget::GetBoxHeight() const
{
return FOptionalSize(CurrentSize);
}
|
[
"[email protected]"
] | |
55d93b38c2d152bedb11f6e59cfacf8a94acbae3
|
215750938b1dd4354eab9b8581eec76881502afb
|
/src/mfx/dsp/ctrl/lfo/PhaseGen.h
|
830960fa675eea075abf5f9d2557f7070925c1d2
|
[
"WTFPL"
] |
permissive
|
EleonoreMizo/pedalevite
|
c28fd19578506bce127b4f451c709914ff374189
|
3e324801e3a1c5f19a4f764176cc89e724055a2b
|
refs/heads/master
| 2023-05-30T12:13:26.159826 | 2023-05-01T06:53:31 | 2023-05-01T06:53:31 | 77,694,808 | 103 | 8 | null | null | null | null |
UTF-8
|
C++
| false | false | 2,749 |
h
|
/*****************************************************************************
PhaseGen.h
Author: Laurent de Soras, 2010
--- Legal stuff ---
This program is free software. It comes without any warranty, to
the extent permitted by applicable law. You can redistribute it
and/or modify it under the terms of the Do What The Fuck You Want
To Public License, Version 2, as published by Sam Hocevar. See
http://sam.zoy.org/wtfpl/COPYING for more details.
*Tab=3***********************************************************************/
#pragma once
#if ! defined (mfx_dsp_ctrl_lfo_PhaseGen_HEADER_INCLUDED)
#define mfx_dsp_ctrl_lfo_PhaseGen_HEADER_INCLUDED
#if defined (_MSC_VER)
#pragma warning (4 : 4250)
#endif
/*\\\ INCLUDE FILES \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\*/
#include "fstb/def.h"
namespace mfx
{
namespace dsp
{
namespace ctrl
{
namespace lfo
{
class PhaseGen
{
/*\\\ PUBLIC \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\*/
public:
inline PhaseGen () noexcept;
PhaseGen (const PhaseGen &other) = default;
PhaseGen (PhaseGen &&other) = default;
virtual ~PhaseGen () = default;
PhaseGen & operator = (const PhaseGen &other) = default;
PhaseGen & operator = (PhaseGen &&other) = default;
inline void set_sample_freq (double sample_freq) noexcept;
inline void set_period (double per) noexcept;
inline void set_phase (double phase) noexcept;
fstb_FORCEINLINE void
tick (int nbr_spl) noexcept;
fstb_FORCEINLINE double
get_sample_freq () const noexcept;
fstb_FORCEINLINE double
get_period () const noexcept;
fstb_FORCEINLINE double
get_phase () const noexcept;
/*\\\ PROTECTED \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\*/
protected:
/*\\\ PRIVATE \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\*/
private:
inline void update_period () noexcept;
double _phase = 0; // [0 ; 1[
double _step = 0;
double _sample_freq = 44100; // Hz, > 0
double _period = 1; // s, > 0
/*\\\ FORBIDDEN MEMBER FUNCTIONS \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\*/
private:
bool operator == (const PhaseGen &other) const = delete;
bool operator != (const PhaseGen &other) const = delete;
}; // class PhaseGen
} // namespace lfo
} // namespace ctrl
} // namespace dsp
} // namespace mfx
#include "mfx/dsp/ctrl/lfo/PhaseGen.hpp"
#endif // mfx_dsp_ctrl_lfo_PhaseGen_HEADER_INCLUDED
/*\\\ EOF \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\*/
|
[
"[email protected]"
] |
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