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/src/qt/askpassphrasedialog.cpp
9621f60e783699dc9c4153c137851f1ec43828c7
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permissive
xenixcoin/xenixcoin
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#include "askpassphrasedialog.h" #include "ui_askpassphrasedialog.h" #include "guiconstants.h" #include "walletmodel.h" #include <QMessageBox> #include <QPushButton> #include <QKeyEvent> extern bool fWalletUnlockStakingOnly; AskPassphraseDialog::AskPassphraseDialog(Mode mode, QWidget *parent) : QDialog(parent), ui(new Ui::AskPassphraseDialog), mode(mode), model(0), fCapsLock(false) { ui->setupUi(this); ui->passEdit1->setMaxLength(MAX_PASSPHRASE_SIZE); ui->passEdit2->setMaxLength(MAX_PASSPHRASE_SIZE); ui->passEdit3->setMaxLength(MAX_PASSPHRASE_SIZE); // Setup Caps Lock detection. ui->passEdit1->installEventFilter(this); ui->passEdit2->installEventFilter(this); ui->passEdit3->installEventFilter(this); switch(mode) { case Encrypt: // Ask passphrase x2 ui->passLabel1->hide(); ui->passEdit1->hide(); ui->warningLabel->setText(tr("Enter the new passphrase to the wallet.<br/>Please use a passphrase of <b>10 or more random characters</b>, or <b>eight or more words</b>.")); setWindowTitle(tr("Encrypt wallet")); break; case UnlockStaking: ui->stakingCheckBox->setChecked(true); ui->stakingCheckBox->show(); // fallthru case Unlock: // Ask passphrase ui->warningLabel->setText(tr("This operation needs your wallet passphrase to unlock the wallet.")); ui->passLabel2->hide(); ui->passEdit2->hide(); ui->passLabel3->hide(); ui->passEdit3->hide(); setWindowTitle(tr("Unlock wallet")); break; case Decrypt: // Ask passphrase ui->warningLabel->setText(tr("This operation needs your wallet passphrase to decrypt the wallet.")); ui->passLabel2->hide(); ui->passEdit2->hide(); ui->passLabel3->hide(); ui->passEdit3->hide(); setWindowTitle(tr("Decrypt wallet")); break; case ChangePass: // Ask old passphrase + new passphrase x2 setWindowTitle(tr("Change passphrase")); ui->warningLabel->setText(tr("Enter the old and new passphrase to the wallet.")); break; } textChanged(); connect(ui->passEdit1, SIGNAL(textChanged(QString)), this, SLOT(textChanged())); connect(ui->passEdit2, SIGNAL(textChanged(QString)), this, SLOT(textChanged())); connect(ui->passEdit3, SIGNAL(textChanged(QString)), this, SLOT(textChanged())); } AskPassphraseDialog::~AskPassphraseDialog() { // Attempt to overwrite text so that they do not linger around in memory ui->passEdit1->setText(QString(" ").repeated(ui->passEdit1->text().size())); ui->passEdit2->setText(QString(" ").repeated(ui->passEdit2->text().size())); ui->passEdit3->setText(QString(" ").repeated(ui->passEdit3->text().size())); delete ui; } void AskPassphraseDialog::setModel(WalletModel *model) { this->model = model; } void AskPassphraseDialog::accept() { SecureString oldpass, newpass1, newpass2; if(!model) return; oldpass.reserve(MAX_PASSPHRASE_SIZE); newpass1.reserve(MAX_PASSPHRASE_SIZE); newpass2.reserve(MAX_PASSPHRASE_SIZE); // TODO: get rid of this .c_str() by implementing SecureString::operator=(std::string) // Alternately, find a way to make this input mlock()'d to begin with. oldpass.assign(ui->passEdit1->text().toStdString().c_str()); newpass1.assign(ui->passEdit2->text().toStdString().c_str()); newpass2.assign(ui->passEdit3->text().toStdString().c_str()); switch(mode) { case Encrypt: { if(newpass1.empty() || newpass2.empty()) { // Cannot encrypt with empty passphrase break; } QMessageBox::StandardButton retval = QMessageBox::question(this, tr("Confirm wallet encryption"), tr("Warning: If you encrypt your wallet and lose your passphrase, you will <b>LOSE ALL OF YOUR COINS</b>!") + "<br><br>" + tr("Are you sure you wish to encrypt your wallet?"), QMessageBox::Yes|QMessageBox::Cancel, QMessageBox::Cancel); if(retval == QMessageBox::Yes) { if(newpass1 == newpass2) { if(model->setWalletEncrypted(true, newpass1)) { QMessageBox::warning(this, tr("Wallet encrypted"), "<qt>" + tr("xenixcoin will close now to finish the encryption process. " "Remember that encrypting your wallet cannot fully protect " "your coins from being stolen by malware infecting your computer.") + "<br><br><b>" + tr("IMPORTANT: Any previous backups you have made of your wallet file " "should be replaced with the newly generated, encrypted wallet file. " "For security reasons, previous backups of the unencrypted wallet file " "will become useless as soon as you start using the new, encrypted wallet.") + "</b></qt>"); QApplication::quit(); } else { QMessageBox::critical(this, tr("Wallet encryption failed"), tr("Wallet encryption failed due to an internal error. Your wallet was not encrypted.")); } QDialog::accept(); // Success } else { QMessageBox::critical(this, tr("Wallet encryption failed"), tr("The supplied passphrases do not match.")); } } else { QDialog::reject(); // Cancelled } } break; case UnlockStaking: case Unlock: if(!model->setWalletLocked(false, oldpass)) { QMessageBox::critical(this, tr("Wallet unlock failed"), tr("The passphrase entered for the wallet decryption was incorrect.")); } else { fWalletUnlockStakingOnly = ui->stakingCheckBox->isChecked(); QDialog::accept(); // Success } break; case Decrypt: if(!model->setWalletEncrypted(false, oldpass)) { QMessageBox::critical(this, tr("Wallet decryption failed"), tr("The passphrase entered for the wallet decryption was incorrect.")); } else { QDialog::accept(); // Success } break; case ChangePass: if(newpass1 == newpass2) { if(model->changePassphrase(oldpass, newpass1)) { QMessageBox::information(this, tr("Wallet encrypted"), tr("Wallet passphrase was successfully changed.")); QDialog::accept(); // Success } else { QMessageBox::critical(this, tr("Wallet encryption failed"), tr("The passphrase entered for the wallet decryption was incorrect.")); } } else { QMessageBox::critical(this, tr("Wallet encryption failed"), tr("The supplied passphrases do not match.")); } break; } } void AskPassphraseDialog::textChanged() { // Validate input, set Ok button to enabled when acceptable bool acceptable = false; switch(mode) { case Encrypt: // New passphrase x2 acceptable = !ui->passEdit2->text().isEmpty() && !ui->passEdit3->text().isEmpty(); break; case UnlockStaking: case Unlock: // Old passphrase x1 case Decrypt: acceptable = !ui->passEdit1->text().isEmpty(); break; case ChangePass: // Old passphrase x1, new passphrase x2 acceptable = !ui->passEdit1->text().isEmpty() && !ui->passEdit2->text().isEmpty() && !ui->passEdit3->text().isEmpty(); break; } ui->buttonBox->button(QDialogButtonBox::Ok)->setEnabled(acceptable); } bool AskPassphraseDialog::event(QEvent *event) { // Detect Caps Lock key press. if (event->type() == QEvent::KeyPress) { QKeyEvent *ke = static_cast<QKeyEvent *>(event); if (ke->key() == Qt::Key_CapsLock) { fCapsLock = !fCapsLock; } if (fCapsLock) { ui->capsLabel->setText(tr("Warning: The Caps Lock key is on!")); } else { ui->capsLabel->clear(); } } return QWidget::event(event); } bool AskPassphraseDialog::eventFilter(QObject *object, QEvent *event) { /* Detect Caps Lock. * There is no good OS-independent way to check a key state in Qt, but we * can detect Caps Lock by checking for the following condition: * Shift key is down and the result is a lower case character, or * Shift key is not down and the result is an upper case character. */ if (event->type() == QEvent::KeyPress) { QKeyEvent *ke = static_cast<QKeyEvent *>(event); QString str = ke->text(); if (str.length() != 0) { const QChar *psz = str.unicode(); bool fShift = (ke->modifiers() & Qt::ShiftModifier) != 0; if ((fShift && psz->isLower()) || (!fShift && psz->isUpper())) { fCapsLock = true; ui->capsLabel->setText(tr("Warning: The Caps Lock key is on!")); } else if (psz->isLetter()) { fCapsLock = false; ui->capsLabel->clear(); } } } return QDialog::eventFilter(object, event); }
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/* * Copyright 2009-2017 Alibaba Cloud All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include <alibabacloud/dms-enterprise/model/ListSQLReviewOriginSQLResult.h> #include <json/json.h> using namespace AlibabaCloud::Dms_enterprise; using namespace AlibabaCloud::Dms_enterprise::Model; ListSQLReviewOriginSQLResult::ListSQLReviewOriginSQLResult() : ServiceResult() {} ListSQLReviewOriginSQLResult::ListSQLReviewOriginSQLResult(const std::string &payload) : ServiceResult() { parse(payload); } ListSQLReviewOriginSQLResult::~ListSQLReviewOriginSQLResult() {} void ListSQLReviewOriginSQLResult::parse(const std::string &payload) { Json::Reader reader; Json::Value value; reader.parse(payload, value); setRequestId(value["RequestId"].asString()); auto allOriginSQLListNode = value["OriginSQLList"]["OriginSQLListItem"]; for (auto valueOriginSQLListOriginSQLListItem : allOriginSQLListNode) { OriginSQLListItem originSQLListObject; if(!valueOriginSQLListOriginSQLListItem["SQLId"].isNull()) originSQLListObject.sQLId = std::stol(valueOriginSQLListOriginSQLListItem["SQLId"].asString()); if(!valueOriginSQLListOriginSQLListItem["FileId"].isNull()) originSQLListObject.fileId = std::stol(valueOriginSQLListOriginSQLListItem["FileId"].asString()); if(!valueOriginSQLListOriginSQLListItem["FileName"].isNull()) originSQLListObject.fileName = valueOriginSQLListOriginSQLListItem["FileName"].asString(); if(!valueOriginSQLListOriginSQLListItem["SQLContent"].isNull()) originSQLListObject.sQLContent = valueOriginSQLListOriginSQLListItem["SQLContent"].asString(); if(!valueOriginSQLListOriginSQLListItem["CheckStatus"].isNull()) originSQLListObject.checkStatus = valueOriginSQLListOriginSQLListItem["CheckStatus"].asString(); if(!valueOriginSQLListOriginSQLListItem["StatusDesc"].isNull()) originSQLListObject.statusDesc = valueOriginSQLListOriginSQLListItem["StatusDesc"].asString(); if(!valueOriginSQLListOriginSQLListItem["CheckedTime"].isNull()) originSQLListObject.checkedTime = valueOriginSQLListOriginSQLListItem["CheckedTime"].asString(); if(!valueOriginSQLListOriginSQLListItem["SqlHash"].isNull()) originSQLListObject.sqlHash = valueOriginSQLListOriginSQLListItem["SqlHash"].asString(); if(!valueOriginSQLListOriginSQLListItem["ReviewSummary"].isNull()) originSQLListObject.reviewSummary = valueOriginSQLListOriginSQLListItem["ReviewSummary"].asString(); if(!valueOriginSQLListOriginSQLListItem["SQLReviewQueryKey"].isNull()) originSQLListObject.sQLReviewQueryKey = valueOriginSQLListOriginSQLListItem["SQLReviewQueryKey"].asString(); originSQLList_.push_back(originSQLListObject); } if(!value["ErrorCode"].isNull()) errorCode_ = value["ErrorCode"].asString(); if(!value["ErrorMessage"].isNull()) errorMessage_ = value["ErrorMessage"].asString(); if(!value["Success"].isNull()) success_ = value["Success"].asString() == "true"; if(!value["TotalCount"].isNull()) totalCount_ = std::stoi(value["TotalCount"].asString()); } int ListSQLReviewOriginSQLResult::getTotalCount()const { return totalCount_; } std::string ListSQLReviewOriginSQLResult::getErrorCode()const { return errorCode_; } std::string ListSQLReviewOriginSQLResult::getErrorMessage()const { return errorMessage_; } std::vector<ListSQLReviewOriginSQLResult::OriginSQLListItem> ListSQLReviewOriginSQLResult::getOriginSQLList()const { return originSQLList_; } bool ListSQLReviewOriginSQLResult::getSuccess()const { return success_; }
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#include <cstdio> #include <cstdlib> #include <cstring> using namespace std; char a[1 << 22]; // 不分块的珠子 int realn; // 珠子总长度 const int cut = 1 << 11; // 分块时每一块的长度 const int sec = 1 << 12; // 每块最大长度 char p[1 << 12][sec]; // 分的块 int plen[1 << 12]; // 每一块的长度 int pn; // 块数 struct Rank { int first, second; }; // a to p:将 a 切分成 p void a2p() { if (realn == 0) { pn = 1; plen[0] = 0; return; } int i = 0, j = 0; for (; j < realn; i++, j += cut) { int m = realn - j < cut ? realn - j : cut; memcpy(p[i], &a[j], m); plen[i] = m; } pn = i; } // p to a:将 p “组装”回 a void p2a() { int old_realn = realn; realn = 0; for (int i = 0; i < pn; i++) { memcpy(&a[realn], p[i], plen[i]); realn += plen[i]; } } // 调试用:打印所有块,每块一行 void viewp() { for (int i = 0; i < pn; i++) { for (int j = 0; j < plen[i]; j++) putchar(p[i][j]); putchar('\n'); } } Rank find(int rank) { int group = 0; while (group < pn - 1 && rank > plen[group]) { rank -= plen[group]; group++; } return {group, rank}; } inline char &get(Rank pos) { return p[pos.first][pos.second]; } // 在 p 上计算珠子的插入和消除 void play(int rank, char ch) { Rank pos = find(rank); char *cur = &get(pos); int succ_len = plen[pos.first] - pos.second; if (succ_len > 0) { memmove(cur + 1, cur, succ_len); } *cur = ch; realn++; plen[pos.first]++; // 块过长,重组 if (plen[pos.first] >= sec) { p2a(); a2p(); pos = find(rank); } Rank l = pos, r = pos; Rank lbound, rbound; int dis = 0; int decrease = 0; while (1) { while (l.first >= 0 && get(l) == ch) { l.second--; dis++; while (l.second < 0 && l.first >= 0) { l.first--; if (l.first >= 0) l.second += plen[l.first]; } } while (r.first < pn && get(r) == ch) { r.second++; dis++; while (r.second >= plen[r.first] && r.first < pn) { r.second -= plen[r.first]; r.first++; } } if (dis > 3) { decrease += dis - 1; lbound = l; rbound = r; ch = get(l); dis = 1; } else { break; } } if (decrease > 0) { realn -= decrease; l = lbound; r = rbound; if (l.first >= 0) { plen[l.first] = l.second + 1; } if (r.first < pn) { int len = plen[r.first] - r.second; if (len > 0) { memmove(&p[r.first][0], &p[r.first][r.second], len); } plen[r.first] = len; } for (int i = l.first + 1; i < r.first; i++) plen[i] = 0; } } int main() { int n; fgets(a, sizeof(a), stdin); realn = strlen(a); while (realn > 0 && (a[realn - 1] == '\n' || a[realn - 1] == '\r')) realn--; a2p(); scanf("%d", &n); while (n--) { char buf[16]; char &ch = buf[0]; int rank; scanf("%d%s", &rank, &ch); play(rank, ch); } p2a(); a[realn] = '\0'; puts(a); return 0; }
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/objectDetection/objectDetection.cpp
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// objectDetection.cpp : 建立双目相机坐标系与舵机坐标系映射关系,并标定舵机工作频率和运动角度。 #include <opencv.hpp> #include <iostream> #include <vector> using namespace cv; using namespace std; Point2f center(Mat &img, double threshValueOfCircle); int stereoImgCap() { VideoCapture cam1; VideoCapture cam2; Mat frame1,frame2; cam1.open(1); cam2.open(0); while (1) { cam1 >> frame1; cam2 >> frame2; cout << center(frame1, 0.75) << " "; cout << center(frame2, 0.75) << endl; imshow("frame1", frame1); imshow("frame2", frame2); if (waitKey(100) == 27) { return 0; } } return 0; } // 圆形目标提取 Point2f center(Mat &img, double threshValueOfCircle) { Mat gray,threImg; Mat morTmp1, morTmp2; Point2f center; cvtColor(img, gray, CV_BGR2GRAY); threshold(gray, threImg, 20, 255, CV_THRESH_BINARY_INV); Mat mor1 = getStructuringElement(MORPH_RECT, Size(5, 5)); Mat mor2 = getStructuringElement(MORPH_RECT, Size(13, 13)); morphologyEx(threImg, morTmp1, MORPH_DILATE, mor1); morphologyEx(morTmp1, morTmp2, MORPH_ERODE, mor2); //morphologyEx(tmpH2, tmpH3, MORPH_ERODE, mor1); //morphologyEx(tmpH3, morphOut1,MORPH_DILATE , mor1); vector<Vec4i> v4i; double area, len; vector<vector<Point>> contours, vecCircleRes; findContours(morTmp2, contours, v4i, CV_RETR_CCOMP, CV_CHAIN_APPROX_NONE); for (int i = 0; i < contours.size(); i++) { area = contourArea(contours[i]); len = arcLength(contours[i], true); double ratio = (4 * CV_PI*area) / (len*len); if (ratio>threshValueOfCircle&& area > 1000) { vecCircleRes.push_back(contours[i]); } } Moments mome; if (vecCircleRes.size() > 0) { mome = moments(vecCircleRes[0]); center=Point2f(mome.m10 / mome.m00, mome.m01 / mome.m00); circle(img, center, 3, Scalar(0, 0, 255)); drawContours(img, vecCircleRes, -1, Scalar(0, 0, 255)); } return center; } void transformPosToServoFrameAndSend(Vec3d camPos); int main() { Vec3d pos1(0, 0, 64),pos2(0,1,0),pos3(-10,-100,100); transformPosToServoFrameAndSend(pos1); //transformPosToServoFrameAndSend(pos2); //transformPosToServoFrameAndSend(pos3); return 0; } void transformPosToServoFrameAndSend(Vec3d camPos) { Mat objPosMat = Mat_<float>(4, 1); Mat camPosMat = (Mat_ < float>(4, 1) << camPos[0], camPos[1], camPos[2], 1); Mat rotateX_90 = (Mat_<double>(3, 3) << 1, 0, 0, 0, 0, 1, 0, -1, 0); Mat rotateZ_90 = (Mat_<double>(3, 3) << 0, 1, 0, -1, 0, 0, 0, 0, 1); Mat rotation = rotateZ_90*rotateX_90; Mat camFrame2ServoFrame = (Mat_<float>(4, 4) << rotation.at<double>(0, 0), rotation.at<double>(0, 1), rotation.at<double>(0, 2), 15, rotation.at<double>(1, 0), rotation.at<double>(1, 1), rotation.at<double>(1, 2), -90, rotation.at<double>(2, 0), rotation.at<double>(2, 1), rotation.at<double>(2, 2), 135, 0, 0, 0, 1); objPosMat = camFrame2ServoFrame*camPosMat; //发送指令给云台 int laserHeight = 50; int horAngle, verAngle; int x = objPosMat.at<float>(0, 0); int y = objPosMat.at<float>(1, 0); int z = objPosMat.at<float>(2, 0); horAngle = (atan2(y, x) / CV_PI) * 180; verAngle = (atan2(z - laserHeight, sqrtf(x*x + y*y)) / CV_PI) * 180; //角度转换为舵机旋转频率 int horHZ = 700 + 4.55* horAngle;//水平方向舵机,每度频率变换5个占空比,角度方向为负 int verHz = 700 - 4.55*verAngle; cout << objPosMat << endl; }
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/venusmmi/app/Cosmos/MusicPlayer/vapp_music_player_ncentercell.cpp
931ce515ee90dfd3eac62b88be2f7053fcd9b72e
[]
no_license
npnet/KJX_K7
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refs/heads/master
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2020-12-24T02:55:29
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/***************************************************************************** * Copyright Statement: * -------------------- * This software is protected by Copyright and the information contained * herein is confidential. The software may not be copied and the information * contained herein may not be used or disclosed except with the written * permission of MediaTek Inc. (C) 2008 * * BY OPENING THIS FILE, BUYER HEREBY UNEQUIVOCALLY ACKNOWLEDGES AND AGREES * THAT THE SOFTWARE/FIRMWARE AND ITS DOCUMENTATIONS ("MEDIATEK SOFTWARE") * RECEIVED FROM MEDIATEK AND/OR ITS REPRESENTATIVES ARE PROVIDED TO BUYER ON * AN "AS-IS" BASIS ONLY. MEDIATEK EXPRESSLY DISCLAIMS ANY AND ALL WARRANTIES, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NONINFRINGEMENT. * NEITHER DOES MEDIATEK PROVIDE ANY WARRANTY WHATSOEVER WITH RESPECT TO THE * SOFTWARE OF ANY THIRD PARTY WHICH MAY BE USED BY, INCORPORATED IN, OR * SUPPLIED WITH THE MEDIATEK SOFTWARE, AND BUYER AGREES TO LOOK ONLY TO SUCH * THIRD PARTY FOR ANY WARRANTY CLAIM RELATING THERETO. MEDIATEK SHALL ALSO * NOT BE RESPONSIBLE FOR ANY MEDIATEK SOFTWARE RELEASES MADE TO BUYER'S * SPECIFICATION OR TO CONFORM TO A PARTICULAR STANDARD OR OPEN FORUM. * * BUYER'S SOLE AND EXCLUSIVE REMEDY AND MEDIATEK'S ENTIRE AND CUMULATIVE * LIABILITY WITH RESPECT TO THE MEDIATEK SOFTWARE RELEASED HEREUNDER WILL BE, * AT MEDIATEK'S OPTION, TO REVISE OR REPLACE THE MEDIATEK SOFTWARE AT ISSUE, * OR REFUND ANY SOFTWARE LICENSE FEES OR SERVICE CHARGE PAID BY BUYER TO * MEDIATEK FOR SUCH MEDIATEK SOFTWARE AT ISSUE. * * THE TRANSACTION CONTEMPLATED HEREUNDER SHALL BE CONSTRUED IN ACCORDANCE * WITH THE LAWS OF THE STATE OF CALIFORNIA, USA, EXCLUDING ITS CONFLICT OF * LAWS PRINCIPLES. ANY DISPUTES, CONTROVERSIES OR CLAIMS ARISING THEREOF AND * RELATED THERETO SHALL BE SETTLED BY ARBITRATION IN SAN FRANCISCO, CA, UNDER * THE RULES OF THE INTERNATIONAL CHAMBER OF COMMERCE (ICC). * *****************************************************************************/ /******************************************************************************* * Filename: * --------- * vapp_music_player_ncentercell.cpp * * Project: * -------- * FTO Music Player notification center cell class * * Description: * ------------ * * * Author: * ------- * ------- * *============================================================================ * HISTORY * Below this line, this part is controlled by PVCS VM. DO NOT MODIFY!! *------------------------------------------------------------------------------ * removed! * * removed! * removed! * removed! * removed! * removed! * removed! * removed! * removed! * removed! * removed! * removed! * removed! * removed! * removed! * removed! * removed! * removed! * removed! * removed! * removed! * removed! * removed! * removed! * removed! * removed! * removed! * removed! * removed! * removed! * removed! * removed! * removed! * removed! * removed! * removed! * * removed! * removed! * removed! * * removed! * removed! * removed! * * removed! * removed! * removed! * * removed! * removed! * removed! * * removed! * removed! * removed! * * removed! * removed! * removed! * * removed! * removed! * removed! * * removed! * removed! * removed! * * removed! * removed! * removed! * * removed! * removed! * removed! * * removed! * removed! * removed! * * removed! * removed! * removed! * * removed! * removed! * removed! * * removed! * removed! * removed! * * removed! * removed! * removed! * removed! * removed! * * removed! * removed! * removed! * * removed! * removed! * removed! * * removed! * removed! * removed! * * removed! * removed! * removed! * * removed! * removed! * removed! * * removed! * removed! * removed! * *------------------------------------------------------------------------------ * Upper this line, this part is controlled by PVCS VM. DO NOT MODIFY!! *============================================================================ ****************************************************************************/ #include "mmi_features.h" #ifdef __COSMOS_MUSICPLY__ #ifdef __MMI_NCENTER_SUPPORT__ /***************************************************************************** * Include *****************************************************************************/ #include "vcp_global_popup.h" #include "vapp_music_player_ncentercell.h" #include "vapp_music_player.h" #include "vapp_music_player_util.h" #include "mmi_rp_vapp_music_player_def.h" #include "vsrv_ncenter.h" /* Pluto MMI headers */ #ifdef __cplusplus extern "C" { #endif #include "UCMSrvGProt.h" #ifdef __cplusplus } #endif /***************************************************************************** * Event receiver functions *****************************************************************************/ VfxBool g_close_exit_popup = TRUE; #ifdef __cplusplus extern "C" { #endif void vapp_music_player_update_cell() { MMI_TRACE(TRACE_GROUP_2, TRC_VAPP_MUSICPLY_NCENTER_UPDATE_CELL); VsrvNGroupSingleTitle *group; VSRV_NGROUP_CREATE_EX(group, VsrvNGroupSingleTitle, (VAPP_MUSIC_PLAYER)); group->setTitle(VFX_WSTR_RES(STR_ID_VAPP_MUSIC_PLAYER)); VsrvNotificationCustom *notify = NULL; VSRV_NOTIFICATION_CREATE_EX(notify, VsrvNotificationCustom, (VAPP_MUSIC_PLAYER, 0)); notify->setAutoLaunch(VFX_FALSE); notify->setAutoClose(VFX_FALSE); //notify->setIntentCallback(vapp_music_player_Intent_callback, NULL, 0); notify->addCustomViewInfo(VFX_OBJ_CLASS_INFO(VappMusicPlayerNcenterCustomerCell),VSRV_NVIEWER_TYPE_GENERAL,NULL,0); notify->setHeight(NCENTER_H); notify->notify(); } mmi_ret vapp_music_player_on_open_close(mmi_event_struct *evt) { VappMusicPlayerOpenCloseEvtStruct *openCloseEvt = (VappMusicPlayerOpenCloseEvtStruct*) evt; MMI_TRACE(TRACE_GROUP_2, TRC_VAPP_MUSICPLY_NCENTER_ON_OPEN_CLOSE, openCloseEvt->isOpen); if(openCloseEvt->isOpen) { // do nothing } else { VSRV_NOTIFICATION_CLOSE_EX((VsrvNGroupId)VAPP_MUSIC_PLAYER, 0); } return MMI_RET_OK; } mmi_ret vapp_music_player_on_show_hide(mmi_event_struct *evt) { //MMI_TRACE(TRACE_GROUP_2, TRC_VAPP_MUSICPLY_NCENTER_ON_SHOW_HIDE, showHideEvt->isShow); vapp_music_player_update_cell(); return MMI_RET_OK; } mmi_ret vapp_music_player_on_play_start_stop(mmi_event_struct *evt) { VsrvNCenter *srvNCenter = VFX_OBJ_GET_INSTANCE(VsrvNCenter); if (srvNCenter && !srvNCenter->queryNGroup(VAPP_MUSIC_PLAYER)) { return MMI_RET_OK; } // MMI_TRACE(TRACE_GROUP_2, TRC_VAPP_MUSICPLY_NCENTER_ON_PLAY_START_STOP, playEvt->isPlayStart); vapp_music_player_update_cell(); return MMI_RET_OK; } #ifdef __cplusplus } #endif static mmi_ret cancel_global_popup(mmi_event_struct *evt) { music_player_cancel_popup_event_struct *evnt = (music_player_cancel_popup_event_struct *)evt; VfxS32 popuphandle = evnt->popup_handle; if (popuphandle != NULL && g_close_exit_popup) { vcp_global_popup_cancel(popuphandle); } g_close_exit_popup = TRUE; return MMI_RET_OK; } static MMI_BOOL VappMusicPlayerNCellCallback(mmi_scenario_id scen_id, void *user_data) { //dummy return MMI_TRUE; } /***************************************************************************** * Music Player Widget Base Panel Class *****************************************************************************/ VFX_IMPLEMENT_CLASS("VappNcenterMusicPlayerBase", VappNcenterMusicPlayerBase, VfxControl); VappNcenterMusicPlayerBase::~VappNcenterMusicPlayerBase() { /* Disconnect app signal */ if(m_mplayerSrv != NULL) { m_mplayerSrv->m_signalOnPrevNext.disconnect(this, &VappNcenterMusicPlayerBase::onPrevNext); } /* Disconnect playback singal */ if(m_ctrlPlayback != NULL) { m_ctrlPlayback->m_signalPlaybackStateChange.disconnect(this, &VappNcenterMusicPlayerBase::onPlaybackStateChange); m_ctrlPlayback->m_signalMDICallback.disconnect(this, &VappNcenterMusicPlayerBase::onMDICallback); } } void VappNcenterMusicPlayerBase::getAppControl(void) { m_mplayerSrv = getMusicPlayerSrv(); if(m_mplayerSrv) { m_mplayerSrv->m_signalOnPrevNext.connect(this, &VappNcenterMusicPlayerBase::onPrevNext); /* Get playback control and connect state change */ m_ctrlPlayback = m_mplayerSrv->getCtrlPlayback(); m_ctrlPlayback->m_signalPlaybackStateChange.connect(this, &VappNcenterMusicPlayerBase::onPlaybackStateChange); m_ctrlPlayback->m_signalMDICallback.connect(this, &VappNcenterMusicPlayerBase::onMDICallback); } } void VappNcenterMusicPlayerBase::onPlayPause(void) { if(m_ctrlPlayback != NULL) { m_ctrlPlayback->setIsAppMode(TRUE); PlaybackStateEnum state; state = m_ctrlPlayback->getPlayState(); MMI_TRACE(MMI_MEDIA_TRC_G2_APP, TRC_VAPP_WIDGET_MUSICPLY_INFO_PANEL_BTN_CLICK, state); if(PB_STATE_PLAY == state || PB_STATE_PAUSE == state || PB_STATE_OPEN == state || PB_STATE_STOP == state || PB_STATE_CLOSE == state || PB_STATE_SWITCHING_PLAY == state || PB_STATE_SWITCHING_NOT_PLAY == state || PB_STATE_INTERRUPTED == state || PB_STATE_BT_CONNECTING_WHILE_PLAYING == state) { /* Stop the song if the song is not pausable */ if ((state == PB_STATE_PLAY || state == PB_STATE_BT_CONNECTING_WHILE_PLAYING) && !m_ctrlPlayback->isSongPausable(NULL)) { m_ctrlPlayback->stop(); } else if (m_ctrlPlayback->m_playStateBeforeSeek == PB_STATE_PAUSE) { // do seek while pasued if(m_mplayerSrv) { m_mplayerSrv->setPlayAfterSwitchSong(VFX_TRUE); } m_ctrlPlayback->play(); } else { if(m_mplayerSrv) { m_mplayerSrv->setPlayAfterSwitchSong(VFX_TRUE); } m_ctrlPlayback->playpause(); } } } } void VappNcenterMusicPlayerBase::onPrev(void) { if(m_mplayerSrv != NULL && isValidState()) { /* Control music player to previous song */ m_mplayerSrv->onPrev(VFX_TRUE); } } void VappNcenterMusicPlayerBase::onNext(void) { if(m_mplayerSrv != NULL && isValidState()) { /* Control music player to next song */ m_mplayerSrv->onNext(NEXT, VFX_TRUE); } } VfxBool VappNcenterMusicPlayerBase::isValidState(void) { if((m_mplayerSrv == NULL) || (m_mplayerSrv && (m_mplayerSrv->getActiveCount() == 0))) { return VFX_FALSE; } return VFX_TRUE; } /***************************************************************************** * Music PlayerVappNcenterMusicPlayerInfoPanel Class *****************************************************************************/ VFX_IMPLEMENT_CLASS("VappNcenterMusicPlayerInfoPanel", VappNcenterMusicPlayerInfoPanel, VappNcenterMusicPlayerBase) VappNcenterMusicPlayerInfoPanel::~VappNcenterMusicPlayerInfoPanel() { /* Deregister app event callback */ mmi_frm_cb_dereg_event(EVT_ID_SRV_UCM_STATUS_CHANGE,(mmi_proc_func)&VappNcenterMusicPlayerInfoPanel::staticEventHandler, this); } void VappNcenterMusicPlayerInfoPanel::onInit() { VfxFrame::onInit(); initUI(); getAppControl(); updateButton(); updatePanel(); mmi_frm_cb_reg_event(EVT_ID_SRV_UCM_STATUS_CHANGE,(mmi_proc_func)&VappNcenterMusicPlayerInfoPanel::staticEventHandler, this); } void VappNcenterMusicPlayerInfoPanel::initUI() { this->setPos(PANEL_X, PANEL_Y); this->setSize(NCENTER_PANEL_W, NCENTER_PANEL_H); this->setAlignParent(VFX_FRAME_ALIGNER_MODE_SIDE,VFX_FRAME_ALIGNER_MODE_SIDE,VFX_FRAME_ALIGNER_MODE_SIDE,VFX_FRAME_ALIGNER_MODE_SIDE); VFX_OBJ_CREATE(m_background, VfxImageFrame, this); m_background->setResId(IMG_ID_VAPP_MUSICPLY_BTN_BG_PANEL_NC); m_background->setRect(0, 0, this->getSize().width, this->getSize().height); m_background->setAlignParent(VFX_FRAME_ALIGNER_MODE_SIDE,VFX_FRAME_ALIGNER_MODE_SIDE,VFX_FRAME_ALIGNER_MODE_SIDE,VFX_FRAME_ALIGNER_MODE_SIDE); m_background->setContentPlacement(VFX_FRAME_CONTENT_PLACEMENT_TYPE_RESIZE); // icon VFX_OBJ_CREATE(m_icon, VfxImageFrame, this); m_icon->setPos(ICON_X, ICON_Y); m_icon->setAlignParent(VFX_FRAME_ALIGNER_MODE_SIDE,VFX_FRAME_ALIGNER_MODE_SIDE,VFX_FRAME_ALIGNER_MODE_NONE,VFX_FRAME_ALIGNER_MODE_NONE); m_icon->setResId(IMG_ID_VAPP_MUSICPLY_NCENTER_ICON); // btn_close VFX_OBJ_CREATE(m_close_btn, VcpImageButton, this); m_close_btn->setAnchor(1.0f, 0.0f); m_close_btn->setPos(NCENTER_PANEL_W-ICON_X, ICON_Y); m_close_btn->setSize(VAPP_NCENTER_ONGOING_CELL_CLOSE_BUTTON_WIDTH,VAPP_NCENTER_ONGOING_CELL_CLOSE_BUTTON_HEIGHT); m_close_btn->setAlignParent(VFX_FRAME_ALIGNER_MODE_NONE,VFX_FRAME_ALIGNER_MODE_SIDE,VFX_FRAME_ALIGNER_MODE_SIDE,VFX_FRAME_ALIGNER_MODE_NONE); m_close_btn->setId(BTN_COLSE); m_close_btn->setImage(VcpStateImage(VAPP_IMG_NCENTER_CLOSE_ICON)); m_close_btn->m_signalClicked.connect(this,&VappNcenterMusicPlayerInfoPanel::onButtonClicked); // Song title VFX_OBJ_CREATE(m_textTitle, VfxTextFrame, this); m_textTitle->setSize(NCENTER_PANEL_W-TEXT_X*2,m_textTitle->getSize().height); m_textTitle->setFont(VfxFontDesc(VFX_FONT_DESC_VF_SIZE(FONT_SIZE))); m_textTitle->setPos(TEXT_X, TEXT_Y); m_textTitle->setTruncateMode(VfxTextFrame::TRUNCATE_MODE_END); m_textTitle->setAlignParent(VFX_FRAME_ALIGNER_MODE_SIDE, VFX_FRAME_ALIGNER_MODE_SIDE, VFX_FRAME_ALIGNER_MODE_SIDE, VFX_FRAME_ALIGNER_MODE_NONE); /* Create button */ VFX_OBJ_CREATE(m_prev_btn,VcpButton,this); m_prev_btn->setId(BTN_PREV); m_prev_btn->setPos(PRAV_NEXT_BTN_X, PRAV_NEXT_BTN_Y); m_prev_btn->setImage(VcpStateImage(IMG_ID_VAPP_MUSICPLY_BTN_PREV_N_NC, IMG_ID_VAPP_MUSICPLY_BTN_PREV_N_NC, IMG_ID_VAPP_MUSICPLY_BTN_PREV_D_NC, 0)); m_prev_btn->setBgImageList(VcpStateImage(IMG_ID_VAPP_MUSICPLY_BTN_BG2_N_NC, IMG_ID_VAPP_MUSICPLY_BTN_BG2_D_NC, IMG_ID_VAPP_MUSICPLY_BTN_BG2_N_NC, 0)); m_prev_btn->setSize(PRAV_NEXT_BTN_SIZE, PRAV_NEXT_BTN_SIZE); m_prev_btn->setAlignParent(VFX_FRAME_ALIGNER_MODE_MID, VFX_FRAME_ALIGNER_MODE_SIDE, VFX_FRAME_ALIGNER_MODE_NONE, VFX_FRAME_ALIGNER_MODE_NONE); m_prev_btn->setPlacement(VCP_BUTTON_PLACEMENT_IMAGE_ONLY); m_prev_btn->setMargin(0,0,0,0); m_prev_btn->m_signalClicked.connect(this, &VappNcenterMusicPlayerInfoPanel::onButtonClicked); m_prev_btn->setFuzzy(VFX_FALSE); VFX_OBJ_CREATE(m_play_btn,VcpButton,this); m_play_btn->setId(BTN_PLAY); m_play_btn->setAnchor(0.5f, 0.0f); m_play_btn->setPos(VAPP_NCENTER_ONGOING_CELL_WIDTH/2, PLAY_BTN_Y); m_play_btn->setImage(VcpStateImage(IMG_ID_VAPP_MUSICPLY_BTN_PLAY_N_NC, IMG_ID_VAPP_MUSICPLY_BTN_PLAY_N_NC, IMG_ID_VAPP_MUSICPLY_BTN_PLAY_D_NC, 0)); m_play_btn->setBgImageList(VcpStateImage(IMG_ID_VAPP_MUSICPLY_BTN_BG1_N_NC, IMG_ID_VAPP_MUSICPLY_BTN_BG1_D_NC, IMG_ID_VAPP_MUSICPLY_BTN_BG1_N_NC, 0)); m_play_btn->setSize(PLAY_BTN_W, PLAY_BTN_H); m_play_btn->setIsAutoResized(VFX_FALSE); m_play_btn->setAlignParent(VFX_FRAME_ALIGNER_MODE_MID, VFX_FRAME_ALIGNER_MODE_SIDE, VFX_FRAME_ALIGNER_MODE_NONE, VFX_FRAME_ALIGNER_MODE_NONE); m_play_btn->setPlacement(VCP_BUTTON_PLACEMENT_IMAGE_ONLY); m_play_btn->setMargin(0,0,0,0); m_play_btn->m_signalClicked.connect(this, &VappNcenterMusicPlayerInfoPanel::onButtonClicked); m_play_btn->setFuzzy(VFX_FALSE); VFX_OBJ_CREATE(m_next_btn,VcpButton,this); m_next_btn->setId(BTN_NEXT); m_next_btn->setAnchor(1.0f, 0.0f); m_next_btn->setPos(NCENTER_PANEL_W-PRAV_NEXT_BTN_X, PRAV_NEXT_BTN_Y); m_next_btn->setImage(VcpStateImage(IMG_ID_VAPP_MUSICPLY_BTN_NEXT_N_NC, IMG_ID_VAPP_MUSICPLY_BTN_NEXT_N_NC, IMG_ID_VAPP_MUSICPLY_BTN_NEXT_D_NC, 0)); m_next_btn->setBgImageList(VcpStateImage(IMG_ID_VAPP_MUSICPLY_BTN_BG2_N_NC, IMG_ID_VAPP_MUSICPLY_BTN_BG2_D_NC, IMG_ID_VAPP_MUSICPLY_BTN_BG2_N_NC, 0)); m_next_btn->setSize(PRAV_NEXT_BTN_SIZE, PRAV_NEXT_BTN_SIZE); m_next_btn->setAlignParent(VFX_FRAME_ALIGNER_MODE_NONE, VFX_FRAME_ALIGNER_MODE_SIDE, VFX_FRAME_ALIGNER_MODE_MID, VFX_FRAME_ALIGNER_MODE_NONE); m_next_btn->setPlacement(VCP_BUTTON_PLACEMENT_IMAGE_ONLY); m_next_btn->setMargin(0,0,0,0); m_next_btn->m_signalClicked.connect(this, &VappNcenterMusicPlayerInfoPanel::onButtonClicked); m_next_btn->setFuzzy(VFX_FALSE); } void VappNcenterMusicPlayerInfoPanel::destroyUI() { VFX_OBJ_CLOSE(m_textTitle); VFX_OBJ_CLOSE(m_background); VFX_OBJ_CLOSE(m_icon); VFX_OBJ_CLOSE(m_close_btn); VFX_OBJ_CLOSE(m_play_btn); VFX_OBJ_CLOSE(m_prev_btn); VFX_OBJ_CLOSE(m_next_btn); sendPostCloseExitpopup(); } void VappNcenterMusicPlayerInfoPanel::sendPostCloseExitpopup() { if ( m_popup_id != NULL) { music_player_cancel_popup_event_struct postInvoke; MMI_FRM_INIT_EVENT(&postInvoke, 0); postInvoke.popup_handle = m_popup_id; MMI_FRM_POST_EVENT(&postInvoke, (mmi_proc_func)&cancel_global_popup, NULL); } } void VappNcenterMusicPlayerInfoPanel::onButtonClicked(VfxObject* obj, VfxId id) { /* if(srv_ucm_query_call_count(SRV_UCM_CALL_STATE_ALL, SRV_UCM_CALL_TYPE_NO_CSD, NULL) > 0) { return; }*/ switch(id) { case BTN_PLAY: onPlayPause(); break; case BTN_PREV: onPrev(); break; case BTN_NEXT: onNext(); break; case BTN_COLSE: onCloseButtonClick(); default: break; } } void VappNcenterMusicPlayerInfoPanel::onPlaybackStateChange(PlaybackStateEnum state) { switch(state) { case PB_STATE_NONE: /* Check if app clear its active list */ if(!isValidState()) { updatePanel(); return; } break; case PB_STATE_OPEN: updatePanel(); break; case PB_STATE_PLAY: updateButton(); break; case PB_STATE_PAUSE: updateButton(); break; case PB_STATE_STOP: updateButton(); break; case PB_STATE_CLOSE: updatePanel(); break; case PB_STATE_PLAYBACK_FAIL: updateButton(); break; default: updateButton(); break; } } void VappNcenterMusicPlayerInfoPanel::onMDICallback(VfxS32 result) { switch (result) { case VAPP_MUSICPLY_INTERRUPT_CB_RESUME: if(m_popup_id != NULL) { g_close_exit_popup = FALSE; } break; default: break; } } void VappNcenterMusicPlayerInfoPanel::onCloseButtonClick() { mmi_frm_nmgr_notify_by_app(MMI_SCENARIO_ID_DEFAULT, MMI_EVENT_WARNING, &VappMusicPlayerNCellCallback, this); m_popup_id = vcp_global_popup_show_confirm_two_button_id( GRP_ID_ROOT, VCP_POPUP_TYPE_WARNING, STR_ID_VAPP_MUSIC_PLAYER_POPUP_CLOSE_HINT, STR_GLOBAL_OK, STR_GLOBAL_CANCEL, VCP_POPUP_BUTTON_TYPE_WARNING, VCP_POPUP_BUTTON_TYPE_CANCEL, &VappNcenterMusicPlayerInfoPanel::onConfirmButtonClick, (void*)this); } VfxS32 VappNcenterMusicPlayerInfoPanel::getPopupID() { return m_popup_id; } void VappNcenterMusicPlayerInfoPanel::updatePanel() { if(isValidState()) { srv_plst_media_details_struct detail_info; //VFX_ALLOC_MEM(detail_info, sizeof(srv_plst_media_details_struct), this); if(m_mplayerSrv->getCurrDetailInfo(&detail_info)) { m_textTitle->setString(VFX_WSTR_MEM(detail_info.title)); } else { m_textTitle->setString(STR_ID_VAPP_MUSIC_PLAYER_PLAYLIST_NO_SONG); } //VFX_FREE_MEM(detail_info); } else { m_textTitle->setString(STR_ID_VAPP_MUSIC_PLAYER_PLAYLIST_NO_SONG); } updateButton(); } void VappNcenterMusicPlayerInfoPanel::onConfirmButtonClick(VfxId id, void *userData) { VappNcenterMusicPlayerInfoPanel *cell =(VappNcenterMusicPlayerInfoPanel*)userData; if (id == VCP_CONFIRM_POPUP_BUTTON_USER_1) { // close APP VappMusicPlayerApp *app = getMusicPlayerApp(); if (app) { app->goToRoot(); } VappMusicPlayerService *srv = getMusicPlayerSrv(); if (srv) { srv->closeMusicPlayer(); } } else if (id == VCP_CONFIRM_POPUP_BUTTON_USER_2) { vcp_global_popup_cancel(cell->getPopupID()); } } void VappNcenterMusicPlayerInfoPanel::updateButton(void) { VcpStateImage imgListPlayBtn; VfxBool in_call = VFX_FALSE; if(srv_ucm_query_call_count(SRV_UCM_CALL_STATE_ALL, SRV_UCM_CALL_TYPE_NO_CSD, NULL) > 0) { in_call = VFX_TRUE; } if(in_call || (m_ctrlPlayback == NULL) || !isValidState()) { imgListPlayBtn.setImage(IMG_ID_VAPP_MUSICPLY_BTN_PLAY_N_NC, IMG_ID_VAPP_MUSICPLY_BTN_PLAY_N_NC, IMG_ID_VAPP_MUSICPLY_BTN_PLAY_D_NC, 0); m_play_btn->setIsDisabled(VFX_TRUE); m_prev_btn->setIsDisabled(VFX_TRUE); m_next_btn->setIsDisabled(VFX_TRUE); } else { VfxBool isPlayImage = VFX_TRUE; if (m_ctrlPlayback) { isPlayImage = m_ctrlPlayback->getPlayPauseState(); } if(isPlayImage) { imgListPlayBtn.setImage(IMG_ID_VAPP_MUSICPLY_BTN_PLAY_N_NC, IMG_ID_VAPP_MUSICPLY_BTN_PLAY_N_NC, IMG_ID_VAPP_MUSICPLY_BTN_PLAY_D_NC, 0); } else { imgListPlayBtn.setImage(IMG_ID_VAPP_MUSICPLY_BTN_PAUSE_NC, IMG_ID_VAPP_MUSICPLY_BTN_PAUSE_NC, 0, 0); } // Check if need to disable play icon // Playback fail or interrupted in playback fail state, do not enable UI InterruptStruct interrupt = m_ctrlPlayback->getInterruptedInfo(); PlaybackStateEnum state = m_ctrlPlayback->getPlayState(); if (( state == PB_STATE_PLAYBACK_FAIL) || (interrupt.isInterrupted && (interrupt.state == PB_STATE_PLAYBACK_FAIL))) { m_play_btn->setIsDisabled(VFX_TRUE); } else { m_play_btn->setIsDisabled(VFX_FALSE); } // Set button unhittable when switching play if (state == PB_STATE_SWITCHING_PLAY || state == PB_STATE_SWITCHING_NOT_PLAY || state == PB_STATE_SEEKING) { // Make button up when change song m_play_btn->setState(VCP_BUTTON_STATE_NORMAL); m_play_btn->setIsUnhittable(VFX_TRUE); m_prev_btn->setState(VCP_BUTTON_STATE_NORMAL); m_prev_btn->setIsUnhittable(VFX_TRUE); m_next_btn->setState(VCP_BUTTON_STATE_NORMAL); m_next_btn->setIsUnhittable(VFX_TRUE); } else { m_play_btn->setIsUnhittable(VFX_FALSE); m_prev_btn->setIsUnhittable(VFX_FALSE); m_next_btn->setIsUnhittable(VFX_FALSE); } m_prev_btn->setIsDisabled(VFX_FALSE); m_next_btn->setIsDisabled(VFX_FALSE); } m_play_btn->setImage(imgListPlayBtn); } mmi_ret VappNcenterMusicPlayerInfoPanel::staticEventHandler(mmi_event_struct *evt) { switch(evt->evt_id) { case EVT_ID_SRV_UCM_STATUS_CHANGE: { VappNcenterMusicPlayerInfoPanel* ncenter = (VappNcenterMusicPlayerInfoPanel*) evt->user_data; if(ncenter->m_play_btn) { VcpStateImage imgListPlayBtn; imgListPlayBtn.setImage(IMG_ID_VAPP_MUSICPLY_BTN_PLAY_N_NC, IMG_ID_VAPP_MUSICPLY_BTN_PLAY_N_NC, IMG_ID_VAPP_MUSICPLY_BTN_PLAY_D_NC, 0); ncenter->m_play_btn->setImage(imgListPlayBtn); if(srv_ucm_query_call_count(SRV_UCM_CALL_STATE_ALL, SRV_UCM_CALL_TYPE_NO_CSD, NULL) > 0) { ncenter->m_play_btn->setIsDisabled(VFX_TRUE); ncenter->m_prev_btn->setIsDisabled(VFX_TRUE); ncenter->m_next_btn->setIsDisabled(VFX_TRUE); } else { if(ncenter->isValidState()) { ncenter->m_play_btn->setIsDisabled(VFX_FALSE); ncenter->m_prev_btn->setIsDisabled(VFX_FALSE); ncenter->m_next_btn->setIsDisabled(VFX_FALSE); } } } break; } default: break; } return MMI_RET_OK; } /***************************************************************************** * Music Player NCenter BaseCell Class *****************************************************************************/ VFX_IMPLEMENT_CLASS("VappMusicPlayerNcenterCustomerCell",VappMusicPlayerNcenterCustomerCell, VsrvNCell); void VappMusicPlayerNcenterCustomerCell::onCreateView(void *viewData,VfxU32 viewDataSize) { VsrvNCell::onCreateView(viewData, viewDataSize); this->setSize(VAPP_NCENTER_ONGOING_CELL_WIDTH, NCENTER_H); VFX_OBJ_CREATE(m_playback_panel, VappNcenterMusicPlayerInfoPanel, this); } void VappMusicPlayerNcenterCustomerCell::onCloseView() { m_playback_panel->destroyUI(); VFX_OBJ_CLOSE(m_playback_panel); VsrvNCell::onCloseView(); } #endif//__MMI_NCENTER_SUPPORT #endif //__COSMOS_MUSICPLY__
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/executor.cpp
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/************************************************************************* > File Name: executor.cpp > Author: Guo Hengkai > Description: Command executor class implementation for YAUSH > Created Time: Sun 17 May 2015 03:27:19 PM CST ************************************************************************/ #include "executor.h" #include <cstring> #include <errno.h> #include <fcntl.h> #include <stdlib.h> #include <sys/wait.h> #include <unistd.h> #include <string> #include <queue> #include <vector> #include "command_registry.h" #include "common.h" #include "error_util.h" #include "job_handler.h" using std::string; using std::queue; using std::vector; namespace ghk { Executor::Executor() { } FuncStatus Executor::Execute(const vector<CommandGroup> &command_list) { bool is_execute = true; for (auto group: command_list) { FuncStatus flag = FuncStatus::Error; if (is_execute) { flag = Execute(group.cmd, group.str, group.logic == CommandLogic::Background); } if ((flag == FuncStatus::Success && group.logic == CommandLogic::Or) || (flag == FuncStatus::Error && group.logic == CommandLogic::And)) { is_execute = false; string info = (group.logic == CommandLogic::Or ? "OR" : "AND"); LogDebug("%s triggered.", info.c_str()); } else { is_execute = true; } } return FuncStatus::Success; } FuncStatus Executor::Execute(const vector<Command> &cmds, const string &str, bool is_bg) { if (cmds.empty()) { return FuncStatus::Success; } JobHandler *handler = JobHandler::GetInstance(); CommandRegistry *registry = CommandRegistry::GetInstance(); int pipes[cmds.size() - 1][2]; for (size_t i = 0; i < cmds.size() - 1; ++i) { if (pipe(pipes[i]) < 0) { ErrorPrint(ShellError::PipeCreation, cmds[i].name); return FuncStatus::Error; } } Job current_job; current_job.status = JobStatus::Running; current_job.cmd = str; for (int i = static_cast<int>(cmds.size()) - 1; i >= 0; --i) // Reversely connect pipes { int pid = fork(); if (pid > 0) // parent { current_job.pids.push_back(pid); } else if (pid == 0) // child { // Input if (cmds[i].io_type[0] == CommandIOType::Pipe) { dup2(pipes[i - 1][0], STDIN_FILENO); LogDebug("command %s duplicate pipe to stdin", cmds[i].name.c_str()); } else if (cmds[i].io_type[0] == CommandIOType::File) { for (auto name: cmds[i].io_file_name[0]) { int fid = open(name.c_str(), O_RDONLY); if (fid == -1) { ErrorPrint(ShellError::FileError, name); exit(-1); } dup2(fid, STDIN_FILENO); close(fid); LogDebug("command %s duplicate %s to stdin", cmds[i].name.c_str(), name.c_str()); } } // Output if (cmds[i].io_type[1] == CommandIOType::Pipe) { dup2(pipes[i][1], STDOUT_FILENO); LogDebug("command %s duplicate pipe to stdout", cmds[i].name.c_str()); // Must use stderr } else if (cmds[i].io_type[1] == CommandIOType::File) { for (auto name: cmds[i].io_file_name[1]) { int fid = open(name.c_str(), O_WRONLY | O_CREAT | O_TRUNC, 0664); if (fid == -1) { ErrorPrint(ShellError::FileError, name); exit(-1); } dup2(fid, STDOUT_FILENO); close(fid); LogDebug("command %s duplicate %s to stdout", cmds[i].name.c_str(), name.c_str()); } } // Close all the pipe descriptors for (size_t j = 0; j < cmds.size() - 1; ++j) { close(pipes[j][0]); close(pipes[j][1]); } // Execute the command if (registry->IsCommandMain(cmds[i].name)) { exit(0); } auto status = registry->ExecuteCommand(cmds[i].name, cmds[i].arg_list); if (status == CmdStatus::Notfound) // System command { char *argv[cmds[i].arg_list.size() + 1]; for (size_t j = 0; j < cmds[i].arg_list.size(); ++j) { argv[j] = const_cast<char*>(cmds[i].arg_list[j].c_str()); } argv[cmds[i].arg_list.size()] = NULL; int flag = execvp(cmds[i].name.c_str(), argv); if (flag < 0) { ErrorPrint(ShellError::ExecError, cmds[i].name + ": " + strerror(errno)); exit(-1); } } else if (status == CmdStatus::Fail) { ErrorPrint(ShellError::ExecError, cmds[i].name + ": " + registry->error_info()); exit(-1); } else { exit(0); } } else // fail to fork { ErrorPrint(ShellError::ForkFail, cmds[i].name); return FuncStatus::Error; } } // Close all the pipe descriptors for (size_t i = 0; i < cmds.size() - 1; ++i) { close(pipes[i][0]); close(pipes[i][1]); } if (is_bg) // background { int job_num = handler->InsertBackgroundJob(current_job); handler->PrintJob(job_num); } else // foreground { handler->fg_job = current_job; auto &pid_list = handler->fg_job.pids; bool is_success = true; while (!pid_list.empty()) { auto pid = pid_list.front(); int status; int val = waitpid(pid, &status, 0); if (val > 0) { LogDebug("process %d is waited successfully", pid); if (!WIFEXITED(status) || (WIFEXITED(status) && WEXITSTATUS(status) != 0)) { is_success = false; } } else if (errno == ECHILD) // pid not found { LogDebug("process %d not found", pid); is_success = false; } else { ErrorPrint(ShellError::UnknownError, "waitpid"); is_success = false; } pid_list.pop_front(); } if (cmds.size() == 1 && registry->IsCommandMain(cmds[0].name)) { auto status = registry->ExecuteCommand(cmds[0].name, cmds[0].arg_list); if (status == CmdStatus::Fail) { ErrorPrint(ShellError::ExecError, cmds[0].name + ": " + registry->error_info()); return FuncStatus::Error; } } if (!is_success) { return FuncStatus::Error; } } return FuncStatus::Success; } } // namespace ghk
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#ifndef _ROS_asv_msgs_Heading_h #define _ROS_asv_msgs_Heading_h #include <stdint.h> #include <string.h> #include <stdlib.h> #include "ros/msg.h" namespace asv_msgs { class Heading : public ros::Msg { public: typedef float _phi_type; _phi_type phi; typedef float _speed_type; _speed_type speed; Heading(): phi(0), speed(0) { } virtual int serialize(unsigned char *outbuffer) const { int offset = 0; union { float real; uint32_t base; } u_phi; u_phi.real = this->phi; *(outbuffer + offset + 0) = (u_phi.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_phi.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_phi.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_phi.base >> (8 * 3)) & 0xFF; offset += sizeof(this->phi); union { float real; uint32_t base; } u_speed; u_speed.real = this->speed; *(outbuffer + offset + 0) = (u_speed.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_speed.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_speed.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_speed.base >> (8 * 3)) & 0xFF; offset += sizeof(this->speed); return offset; } virtual int deserialize(unsigned char *inbuffer) { int offset = 0; union { float real; uint32_t base; } u_phi; u_phi.base = 0; u_phi.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); u_phi.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); u_phi.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); u_phi.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); this->phi = u_phi.real; offset += sizeof(this->phi); union { float real; uint32_t base; } u_speed; u_speed.base = 0; u_speed.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); u_speed.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); u_speed.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); u_speed.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); this->speed = u_speed.real; offset += sizeof(this->speed); return offset; } const char * getType(){ return "asv_msgs/Heading"; }; const char * getMD5(){ return "8fe8a91eef3de9ae7860b3f07a1529db"; }; }; } #endif
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#pragma once #include <boost/noncopyable.hpp> #include <boost/serialization/access.hpp> #include <boost/serialization/nvp.hpp> #include <iostream> #include <string> #include <type_traits> namespace yandex { namespace contest { namespace invoker { namespace lxc { namespace config { class OutputArchive { public: using is_loading = std::integral_constant<bool, false>; using is_saving = std::integral_constant<bool, true>; unsigned int get_library_version() { return 0; } public: OutputArchive(std::ostream &out, const std::string &prefix) : out_(&out), prefix_(prefix) {} template <typename T> OutputArchive &operator<<(const T &obj) { save(obj); return *this; } template <typename T> OutputArchive &operator<<(const boost::serialization::nvp<T> &nvp) { saveToStream(nvp.value(), out_, prefix_ + "." + nvp.name()); return *this; } template <typename T> OutputArchive &operator<<( const boost::serialization::nvp<boost::optional<T>> &nvp) { using boost::serialization::make_nvp; if (nvp.value()) *this << make_nvp(nvp.name(), nvp.value().get()); return *this; } template <typename T> static void saveToStream(const T &obj, std::ostream &out, const std::string &prefix) { OutputArchive oa(out, prefix); oa << obj; } private: template <typename T> void save(const T &obj) {} private: std::ostream &out_; std::string prefix_; }; } // namespace config } // namespace lxc } // namespace invoker } // namespace contest } // namespace yandex
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// RUN: %clangxx_asan -O0 %s -pthread -o %t && %env_asan_opts=detect_stack_use_after_return=1 not %run %t 2>&1 | FileCheck %s // RUN: %clangxx_asan -O1 %s -pthread -o %t && %env_asan_opts=detect_stack_use_after_return=1 not %run %t 2>&1 | FileCheck %s // RUN: %clangxx_asan -O2 %s -pthread -o %t && %env_asan_opts=detect_stack_use_after_return=1 not %run %t 2>&1 | FileCheck %s // RUN: %clangxx_asan -O3 %s -pthread -o %t && %env_asan_opts=detect_stack_use_after_return=1 not %run %t 2>&1 | FileCheck %s // RUN: %env_asan_opts=detect_stack_use_after_return=0 %run %t // Regression test for a CHECK failure with small stack size and large frame. // RUN: %clangxx_asan -O3 %s -pthread -o %t -DkSize=10000 -DUseThread -DkStackSize=131072 && %env_asan_opts=detect_stack_use_after_return=1 not %run %t 2>&1 | FileCheck --check-prefix=THREAD %s // // Test that we can find UAR in a thread other than main: // RUN: %clangxx_asan -DUseThread -O2 %s -pthread -o %t && %env_asan_opts=detect_stack_use_after_return=1 not %run %t 2>&1 | FileCheck --check-prefix=THREAD %s // // Test the max_uar_stack_size_log/min_uar_stack_size_log flag. // // RUN: %env_asan_opts=detect_stack_use_after_return=1:max_uar_stack_size_log=20:verbosity=1 not %run %t 2>&1 | FileCheck --check-prefix=CHECK-20 %s // RUN: %env_asan_opts=detect_stack_use_after_return=1:min_uar_stack_size_log=24:max_uar_stack_size_log=24:verbosity=1 not %run %t 2>&1 | FileCheck --check-prefix=CHECK-24 %s // This test runs out of stack on AArch64. // UNSUPPORTED: aarch64 // stack size log lower than expected // XFAIL: freebsd // FIXME: Fix this test for dynamic runtime on arm linux. // UNSUPPORTED: (arm-linux || armhf-linux) && asan-dynamic-runtime #include <limits.h> #include <pthread.h> #include <stdio.h> #include <stdlib.h> #ifndef kSize # define kSize 1 #endif #ifndef UseThread # define UseThread 0 #endif #ifndef kStackSize # define kStackSize 0 #endif __attribute__((noinline)) char *Ident(char *x) { fprintf(stderr, "1: %p\n", x); return x; } __attribute__((noinline)) char *Func1() { char local[kSize]; return Ident(local); } __attribute__((noinline)) void Func2(char *x) { fprintf(stderr, "2: %p\n", x); *x = 1; // CHECK: WRITE of size 1 {{.*}} thread T0 // CHECK: #0{{.*}}Func2{{.*}}stack-use-after-return.cc:[[@LINE-2]] // CHECK: is located in stack of thread T0 at offset // CHECK: 'local'{{.*}} <== Memory access at offset {{16|32}} is inside this variable // THREAD: WRITE of size 1 {{.*}} thread T{{[1-9]}} // THREAD: #0{{.*}}Func2{{.*}}stack-use-after-return.cc:[[@LINE-6]] // THREAD: is located in stack of thread T{{[1-9]}} at offset // THREAD: 'local'{{.*}} <== Memory access at offset {{16|32}} is inside this variable // CHECK-20: T0: FakeStack created:{{.*}} stack_size_log: 20 // CHECK-24: T0: FakeStack created:{{.*}} stack_size_log: 24 } void *Thread(void *unused) { Func2(Func1()); return NULL; } int main(int argc, char **argv) { #if UseThread pthread_attr_t attr; pthread_attr_init(&attr); if (kStackSize > 0) { size_t desired_stack_size = kStackSize; if (desired_stack_size < PTHREAD_STACK_MIN) { desired_stack_size = PTHREAD_STACK_MIN; } int ret = pthread_attr_setstacksize(&attr, desired_stack_size); if (ret != 0) { fprintf(stderr, "pthread_attr_setstacksize returned %d\n", ret); abort(); } size_t stacksize_check; ret = pthread_attr_getstacksize(&attr, &stacksize_check); if (ret != 0) { fprintf(stderr, "pthread_attr_getstacksize returned %d\n", ret); abort(); } if (stacksize_check != desired_stack_size) { fprintf(stderr, "Unable to set stack size to %d, the stack size is %d.\n", (int)desired_stack_size, (int)stacksize_check); abort(); } } pthread_t t; pthread_create(&t, &attr, Thread, 0); pthread_attr_destroy(&attr); pthread_join(t, 0); #else Func2(Func1()); #endif return 0; }
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namespace Constants { extern const double gravity(9.8); }
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#pragma once #include "User.h" class LoginManager { private: ListNode<User*>* UserList; Node<User*>* SearchUser; User* NowUser; static LoginManager* pthis; LoginManager(); ~LoginManager(); public: static LoginManager* GetInstance(); static void Destory(); User* GetNowUser(); void Init(); void New(); bool Login(); void LogOut(); void Delete(); };
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#include "Pawn.h" #include "cocos2d.h" #include "Utils.h" USING_NS_CC; Pawn::Pawn(SpriteFrameCache* frameCache) { m_SpriteFrameCache = frameCache; } Pawn::~Pawn() { } void Pawn::CreateSprite() { // intentionally left empty } void Pawn::MoveToPoint(Vec2 point) { // TODO magic number MoveTo* moveToAction = MoveTo::create(0.3f, point); auto callback = CallFunc::create([this]() { Pawn::TargetPointReached.emit(); }); auto sequence = Sequence::create(moveToAction, callback, nullptr); m_PawnSprite->runAction(sequence); }
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struct c0; void __attribute__ ((noinline)) tester0(c0* p); struct c0 { bool active0; c0() : active0(true) {} virtual ~c0() { tester0(this); active0 = false; } virtual void f0(){} }; void __attribute__ ((noinline)) tester0(c0* p) { p->f0(); } struct c1; void __attribute__ ((noinline)) tester1(c1* p); struct c1 : virtual c0 { bool active1; c1() : active1(true) {} virtual ~c1() { tester1(this); c0 *p0_0 = (c0*)(c1*)(this); tester0(p0_0); active1 = false; } virtual void f1(){} }; void __attribute__ ((noinline)) tester1(c1* p) { p->f1(); if (p->active0) p->f0(); } struct c2; void __attribute__ ((noinline)) tester2(c2* p); struct c2 : virtual c0, virtual c1 { bool active2; c2() : active2(true) {} virtual ~c2() { tester2(this); c0 *p0_0 = (c0*)(c2*)(this); tester0(p0_0); c0 *p0_1 = (c0*)(c1*)(c2*)(this); tester0(p0_1); c1 *p1_0 = (c1*)(c2*)(this); tester1(p1_0); active2 = false; } virtual void f2(){} }; void __attribute__ ((noinline)) tester2(c2* p) { p->f2(); if (p->active0) p->f0(); if (p->active1) p->f1(); } struct c3; void __attribute__ ((noinline)) tester3(c3* p); struct c3 : c2, virtual c0 { bool active3; c3() : active3(true) {} virtual ~c3() { tester3(this); c0 *p0_0 = (c0*)(c2*)(c3*)(this); tester0(p0_0); c0 *p0_1 = (c0*)(c1*)(c2*)(c3*)(this); tester0(p0_1); c0 *p0_2 = (c0*)(c3*)(this); tester0(p0_2); c1 *p1_0 = (c1*)(c2*)(c3*)(this); tester1(p1_0); c2 *p2_0 = (c2*)(c3*)(this); tester2(p2_0); active3 = false; } virtual void f3(){} }; void __attribute__ ((noinline)) tester3(c3* p) { p->f3(); if (p->active2) p->f2(); if (p->active0) p->f0(); if (p->active1) p->f1(); } struct c4; void __attribute__ ((noinline)) tester4(c4* p); struct c4 : virtual c1, virtual c2 { bool active4; c4() : active4(true) {} virtual ~c4() { tester4(this); c0 *p0_0 = (c0*)(c1*)(c4*)(this); tester0(p0_0); c0 *p0_1 = (c0*)(c2*)(c4*)(this); tester0(p0_1); c0 *p0_2 = (c0*)(c1*)(c2*)(c4*)(this); tester0(p0_2); c1 *p1_0 = (c1*)(c4*)(this); tester1(p1_0); c1 *p1_1 = (c1*)(c2*)(c4*)(this); tester1(p1_1); c2 *p2_0 = (c2*)(c4*)(this); tester2(p2_0); active4 = false; } virtual void f4(){} }; void __attribute__ ((noinline)) tester4(c4* p) { p->f4(); if (p->active0) p->f0(); if (p->active1) p->f1(); if (p->active2) p->f2(); } int __attribute__ ((noinline)) inc(int v) {return ++v;} int main() { c0* ptrs0[25]; ptrs0[0] = (c0*)(new c0()); ptrs0[1] = (c0*)(c1*)(new c1()); ptrs0[2] = (c0*)(c2*)(new c2()); ptrs0[3] = (c0*)(c1*)(c2*)(new c2()); ptrs0[4] = (c0*)(c2*)(c3*)(new c3()); ptrs0[5] = (c0*)(c1*)(c2*)(c3*)(new c3()); ptrs0[6] = (c0*)(c3*)(new c3()); ptrs0[7] = (c0*)(c1*)(c4*)(new c4()); ptrs0[8] = (c0*)(c2*)(c4*)(new c4()); ptrs0[9] = (c0*)(c1*)(c2*)(c4*)(new c4()); for (int i=0;i<10;i=inc(i)) { tester0(ptrs0[i]); delete ptrs0[i]; } c1* ptrs1[25]; ptrs1[0] = (c1*)(new c1()); ptrs1[1] = (c1*)(c2*)(new c2()); ptrs1[2] = (c1*)(c2*)(c3*)(new c3()); ptrs1[3] = (c1*)(c4*)(new c4()); ptrs1[4] = (c1*)(c2*)(c4*)(new c4()); for (int i=0;i<5;i=inc(i)) { tester1(ptrs1[i]); delete ptrs1[i]; } c2* ptrs2[25]; ptrs2[0] = (c2*)(new c2()); ptrs2[1] = (c2*)(c3*)(new c3()); ptrs2[2] = (c2*)(c4*)(new c4()); for (int i=0;i<3;i=inc(i)) { tester2(ptrs2[i]); delete ptrs2[i]; } c3* ptrs3[25]; ptrs3[0] = (c3*)(new c3()); for (int i=0;i<1;i=inc(i)) { tester3(ptrs3[i]); delete ptrs3[i]; } c4* ptrs4[25]; ptrs4[0] = (c4*)(new c4()); for (int i=0;i<1;i=inc(i)) { tester4(ptrs4[i]); delete ptrs4[i]; } return 0; }
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/Various/Modula 2/Holger Kleinschmidt/M2POSX14/SRC/SIG.IPP
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IMPLEMENTATION MODULE sig; __IMP_SWITCHES__ __DEBUG__ #ifdef HM2 #ifdef __LONG_WHOLE__ (*$!i+: Modul muss mit $i- uebersetzt werden! *) (*$!w+: Modul muss mit $w- uebersetzt werden! *) #else (*$!i-: Modul muss mit $i+ uebersetzt werden! *) (*$!w-: Modul muss mit $w+ uebersetzt werden! *) #endif #endif (*****************************************************************************) (* Basiert auf der MiNTLIB von Eric R. Smith und anderen *) (* --------------------------------------------------------------------------*) (* 14-Mai-94, Holger Kleinschmidt *) (*****************************************************************************) VAL_INTRINSIC CAST_IMPORT FROM SYSTEM IMPORT (* TYPE *) ADDRESS, (* PROC *) ADR; FROM PORTAB IMPORT (* CONST*) NULL, (* TYPE *) UNSIGNEDWORD, SIGNEDLONG, UNSIGNEDLONG, WORDSETRANGE, WORDSET; FROM types IMPORT (* CONST*) ClkTck, (* TYPE *) int, unsigned, signedlong, pidT; IMPORT e; FROM pLONGSET IMPORT (* PROC *) UNIONlong, DIFFlong, INCLlong, EXCLlong, INlong; FROM DosSystem IMPORT (* VAR *) BASEP, (* PROC *) SysClock, DosPid, MiNTVersion; FROM DosSupport IMPORT (* CONST*) MINSIG, MAXSIG, (* VAR *) SIGMASK, SIGPENDING, SIGHANDLER; FROM OSCALLS IMPORT (* PROC *) Pkill, Psigpause, Psigblock, Psigsetmask, Psigpending, Pause, Psignal, Psigaction, Pterm, Talarm, Tmalarm, Fselect, Pgetpid, Syield, Pgetpgrp; (*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*) TYPE LONGsigset = RECORD CASE TAG_COLON BOOLEAN OF FALSE: sigset : sigsetT; |TRUE : siglong : UNSIGNEDLONG; END; END; VAR MiNT : BOOLEAN; hasMask : BOOLEAN; (* Werden 'Psigblock' und 'Psigsetmask' unterstuetzt ? *) #if !((defined HM2) || (defined TDIM2)) VAR Wrapper : RECORD code1 : UNSIGNEDLONG; code2 : UNSIGNEDWORD; code3 : UNSIGNEDWORD; call : SigHandler; code4 : UNSIGNEDWORD; END; #endif VAR Catch : UNSIGNEDWORD; (*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*) PROCEDURE sigemptyset ((* -- /AUS *) VAR set : sigsetT ); BEGIN set[0] := WORDSET{}; set[1] := WORDSET{}; END sigemptyset; (*---------------------------------------------------------------------------*) PROCEDURE sigfillset ((* -- /AUS *) VAR set : sigsetT ); BEGIN set[0] := WORDSET{0..15}; set[1] := WORDSET{0..15}; END sigfillset; (*---------------------------------------------------------------------------*) PROCEDURE sigaddset ((* EIN/AUS *) VAR set : sigsetT; (* EIN/ -- *) sig : int ): int; VAR cast : LONGsigset; BEGIN IF (sig < 0) OR (sig >= NSIG) THEN e.errno := e.EINVAL; RETURN(-1); END; cast.sigset := set; INCLlong(cast.siglong, VAL(UNSIGNEDWORD,sig)); set := cast.sigset; RETURN(0); END sigaddset; (*---------------------------------------------------------------------------*) PROCEDURE sigdelset ((* EIN/AUS *) VAR set : sigsetT; (* EIN/ -- *) sig : int ): int; VAR cast : LONGsigset; BEGIN IF (sig < 0) OR (sig >= NSIG) THEN e.errno := e.EINVAL; RETURN(-1); END; cast.sigset := set; EXCLlong(cast.siglong, VAL(UNSIGNEDWORD,sig)); set := cast.sigset; RETURN(0); END sigdelset; (*---------------------------------------------------------------------------*) PROCEDURE sigismember ((* EIN/ -- *) set : sigsetT; (* EIN/ -- *) sig : int ): int; VAR cast : LONGsigset; BEGIN IF (sig < 0) OR (sig >= NSIG) THEN e.errno := e.EINVAL; RETURN(-1); END; cast.sigset := set; RETURN(INT(INlong(VAL(UNSIGNEDWORD,sig), cast.siglong))); END sigismember; (*---------------------------------------------------------------------------*) #if (defined HM2) (*$E+*) #endif (* Ohne MiNT fuer alle Compiler, mit MiNT nur fuer LPR, SPC und MM * noetig. *) PROCEDURE dispatch ((* EIN/ -- *) sig : UNSIGNEDLONG ); VAR handler : SignalHandler; BEGIN handler.long := SIGHANDLER[VAL(UNSIGNEDWORD,sig)].HANDLER; handler.proc(sig); END dispatch; #if (defined HM2) (*$E=*) #endif (*---------------------------------------------------------------------------*) PROCEDURE kill ((* EIN/ -- *) pid : pidT; (* EIN/ -- *) sig : int ): int; VAR handler : SignalHandler; res : INTEGER; savemask : UNSIGNEDLONG; BEGIN IF (sig < 0) OR (sig >= NSIG) THEN e.errno := e.EINVAL; RETURN(-1); END; IF Pkill(pid, sig, res) THEN RETURN(0); ELSIF res <> e.eINVFN THEN (* 'Pkill'-Aufruf wird unterstuetzt, anderer Fehler *) e.errno := res; RETURN(-1); ELSE (* 'Pkill'-Aufruf wird nicht unterstuetzt *) IF (pid < 0) OR (pid > 0) AND (pid <> DosPid(BASEP)) THEN e.errno := e.ESRCH; RETURN(-1); END; handler.long := SIGHANDLER[VAL(UNSIGNEDWORD,sig)].HANDLER; IF (sig = SIGNULL) OR (handler.long = SigIgn) THEN (* Signal wird ignoriert *) RETURN(0); ELSIF (sig <> SIGKILL) (* kann nicht maskiert werden *) AND (sig <> SIGSTOP) (* -""- *) AND (sig <> SIGCONT) (* -""- *) AND INlong(VAL(UNSIGNEDWORD,sig), SIGMASK) THEN (* Falls Signal in der Signalmaske gesetzt -> nur vermerken *) INCLlong(SIGPENDING, VAL(UNSIGNEDWORD,sig)); RETURN(0); ELSE EXCLlong(SIGPENDING, VAL(UNSIGNEDWORD,sig)); IF handler.long = SigDfl THEN (* Kein Handler installiert -> Defaultaktion *) IF (sig=SIGCONT) OR (sig=SIGCHLD) OR (sig=SIGWINCH) OR (sig=SIGFPE) THEN (* Defaultaktion: Signal ignorieren *) RETURN(0); ELSE (* Defaultaktion: Programm beenden *) Pterm(VAL(CARDINAL,sig) * 256); (* Signal in obere 8 Bit *) END; ELSE (* Installierten Signalhandler ausfuehren, Signalmaske solange * aendern. *) savemask := SIGMASK; SIGMASK := UNIONlong(SIGMASK, SIGHANDLER[VAL(UNSIGNEDWORD,sig)].MASK); (* Zusaetzlich ist das behandelte Signal blockiert *) INCLlong(SIGMASK, VAL(UNSIGNEDWORD,sig)); handler.proc(VAL(UNSIGNEDLONG,sig)); (* Alte Signalmaske wiederherstellen *) SIGMASK := savemask; RETURN(0); END; END; END; END kill; (*---------------------------------------------------------------------------*) PROCEDURE DeliverUnblocked; (**) VAR __REG__ unblocked : UNSIGNEDLONG; __REG__ sig : UNSIGNEDWORD; __REG__ void : INTEGER; BEGIN unblocked := DIFFlong(SIGPENDING, SIGMASK); IF unblocked <> VAL(UNSIGNEDLONG,0) THEN FOR sig := 1 TO NSIG - 1 DO IF INlong(sig, unblocked) THEN void := kill(0, INT(sig)); END; END; END; END DeliverUnblocked; (*---------------------------------------------------------------------------*) PROCEDURE signal ((* EIN/ -- *) sig : int; (* EIN/ -- *) handler : SignalHandler; (* -- /AUS *) VAR old : SignalHandler ): int; VAR func : ADDRESS; prev : ADDRESS; void : INTEGER; BEGIN IF (sig < 0) OR (sig >= NSIG) THEN e.errno := e.EINVAL; old.long := SigErr; RETURN(-1); END; #if !((defined HM2) || (defined TDIM2)) WITH handler DO WITH SIGHANDLER[VAL(UNSIGNEDWORD,sig)] DO old.long := HANDLER; HANDLER := long; IF (long = SigDfl) OR (long = SigIgn) THEN func := CAST(ADDRESS,long); ELSE func := ADR(Wrapper); END; END; END; #else func := CAST(ADDRESS,handler.long); #endif IF Psignal(sig, func, prev) THEN #if !((defined HM2) || (defined TDIM2)) IF prev <> ADR(Wrapper) THEN old.long := CAST(SIGNEDLONG,prev); END; #else old.long := CAST(SIGNEDLONG,prev); #endif RETURN(0); ELSIF CAST(SIGNEDLONG,prev) <> VAL(SIGNEDLONG,e.eINVFN) THEN (* 'Psignal'-Aufruf wird unterstuetzt, anderer Fehler *) #if !((defined HM2) || (defined TDIM2)) (* Geaenderten Handler restaurieren *) SIGHANDLER[VAL(UNSIGNEDWORD,sig)].HANDLER := old.long; #endif e.errno := INT(CAST(SIGNEDLONG,prev)); old.long := SigErr; RETURN(-1); ELSE (* 'Psignal'-Aufruf wird nicht unterstuetzt *) WITH SIGHANDLER[VAL(UNSIGNEDWORD,sig)] DO #if (defined HM2) || (defined TDIM2) old.long := HANDLER; HANDLER := handler.long; #endif MASK := 0; END; (* Blockierung fuer behandeltes Signal aufheben und evtl. anstehendes * Signal ausfuehren. *) EXCLlong(SIGMASK, VAL(UNSIGNEDWORD,sig)); DeliverUnblocked; RETURN(0); END; END signal; (*---------------------------------------------------------------------------*) PROCEDURE sigaction ((* EIN/ -- *) sig : int; (* EIN/ -- *) act : SigactionPtr; (* EIN/ -- *) oact : SigactionPtr ): int; VAR oldh : SIGNEDLONG; tmp : SigactionRec; res : INTEGER; mask : LONGsigset; BEGIN IF (sig < 0) OR (sig >= NSIG) THEN e.errno := e.EINVAL; RETURN(-1); END; #if !((defined HM2) || (defined TDIM2)) WITH SIGHANDLER[VAL(UNSIGNEDWORD,sig)] DO oldh := HANDLER; IF act <> NULL THEN (* act^ nicht veraendern, nur eine Kopie *) tmp := act^; act := CAST(SigactionPtr,ADR(tmp)); WITH tmp.saHandler DO HANDLER := long; IF (long <> SigDfl) AND (long <> SigIgn) THEN long := CAST(SIGNEDLONG,ADR(Wrapper)); END; END; END; END; #endif IF Psigaction(sig, act, oact, res) THEN #if !((defined HM2) || (defined TDIM2)) IF oact <> NULL THEN WITH oact^.saHandler DO IF CAST(ADDRESS,long) = ADR(Wrapper) THEN long := oldh; END; END; END; #endif RETURN(0); ELSIF res <> e.eINVFN THEN (* 'Psigaction'-Aufruf wird unterstuetzt, anderer Fehler *) #if !((defined HM2) || (defined TDIM2)) (* Geaenderten Handler restaurieren *) SIGHANDLER[VAL(UNSIGNEDWORD,sig)].HANDLER := oldh; #endif e.errno := res; RETURN(-1); ELSE (* 'Psigaction'-Aufruf wird nicht unterstuetzt *) WITH SIGHANDLER[VAL(UNSIGNEDWORD,sig)] DO IF oact <> NULL THEN WITH oact^ DO #if (defined HM2) || (defined TDIM2) saHandler.long := HANDLER; #else saHandler.long := oldh; #endif saFlags := CAST(SaFlags,FLAGS); mask.siglong := MASK; saMask := mask.sigset; END; END; IF act <> NULL THEN WITH act^ DO #if (defined HM2) || (defined TDIM2) HANDLER := saHandler.long; #endif FLAGS := CAST(WORDSET,saFlags); (* Innerhalb des Handlers zusaetzlich die angegebene Signalmaske * beruecksichtigen. *) mask.sigset := saMask; MASK := mask.siglong; END; END; END; (* WITH SIGHANDLER *) (* Blockierung fuer behandeltes Signal aufheben und evtl. anstehendes * Signal ausfuehren. *) EXCLlong(SIGMASK, VAL(UNSIGNEDWORD,sig)); DeliverUnblocked; RETURN(0); END; END sigaction; (*---------------------------------------------------------------------------*) PROCEDURE raise ((* EIN/ -- *) sig : int ): int; VAR pid : INTEGER; BEGIN pid := Pgetpid(); IF pid < 0 THEN (* 'Pgetpid'-Aufruf wird nicht unterstuetzt *) RETURN(kill(0, sig)); ELSE RETURN(kill(pid, sig)); END; END raise; (*---------------------------------------------------------------------------*) PROCEDURE killpg ((* EIN/ -- *) pgrp : pidT; (* EIN/ -- *) sig : int ): int; BEGIN IF pgrp < 0 THEN e.errno := e.EINVAL; RETURN(-1); END; IF Pgetpgrp() <> e.eINVFN THEN (* Prozessgruppen werden unterstuetzt *) RETURN(kill(-pgrp, sig)); ELSE RETURN(kill(pgrp, sig)); END; END killpg; (*---------------------------------------------------------------------------*) PROCEDURE sigprocmask ((* EIN/ -- *) how : SigBlockType; (* EIN/ -- *) set : SigsetPtr; (* EIN/ -- *) oset : SigsetPtr ): int; VAR old : UNSIGNEDLONG; mask : LONGsigset; cast : LONGsigset; BEGIN mask.siglong := SIGMASK; CASE how OF SigBlock: IF hasMask THEN IF set = NULL THEN mask.siglong := 0; ELSE mask.sigset := set^; END; mask.siglong := Psigblock(mask.siglong); IF oset <> NULL THEN oset^ := mask.sigset; END; ELSE IF oset <> NULL THEN oset^ := mask.sigset; END; IF set <> NULL THEN cast.sigset := set^; SIGMASK := UNIONlong(SIGMASK, cast.siglong); END; END; |SigUnBlock: IF hasMask THEN mask.siglong := Psigblock(0); END; IF oset <> NULL THEN oset^ := mask.sigset; END; IF set <> NULL THEN cast.sigset := set^; mask.siglong := DIFFlong(mask.siglong, cast.siglong); IF hasMask THEN old := Psigsetmask(mask.siglong); ELSE SIGMASK := mask.siglong; DeliverUnblocked; END; END; ELSE (* SigSetMask *) IF hasMask THEN IF set = NULL THEN mask.siglong := Psigblock(0); ELSE mask.sigset := set^; mask.siglong := Psigsetmask(mask.siglong); END; IF oset <> NULL THEN oset^ := mask.sigset; END; ELSE IF oset <> NULL THEN oset^ := mask.sigset; END; IF set <> NULL THEN mask.sigset := set^; SIGMASK := mask.siglong; DeliverUnblocked; END; END; END; RETURN(0); END sigprocmask; (*---------------------------------------------------------------------------*) PROCEDURE sigpending ((* -- /AUS *) VAR set : sigsetT ): int; VAR pending : LONGsigset; res : SIGNEDLONG; BEGIN res := Psigpending(); IF res < VAL(SIGNEDLONG,0) THEN (* 'Psigpending'-Aufruf wird nicht unterstuetzt *) pending.siglong := SIGPENDING; ELSE pending.siglong := res; END; set := pending.sigset; RETURN(0); END sigpending; (*---------------------------------------------------------------------------*) PROCEDURE pause; VAR void : INTEGER; BEGIN void := Pause(); e.errno := e.EINTR; END pause; (*---------------------------------------------------------------------------*) PROCEDURE sigsuspend ((* EIN/ -- *) sigmask : sigsetT ); VAR mask : LONGsigset; old : UNSIGNEDLONG; BEGIN mask.sigset := sigmask; IF Psigpause(mask.siglong) < 0 THEN (* 'Psigpause'-Aufruf wird nicht unterstuetzt *) old := SIGMASK; SIGMASK := mask.siglong; DeliverUnblocked; SIGMASK := old; END; e.errno := e.EINTR; END sigsuspend; (*---------------------------------------------------------------------------*) PROCEDURE alarm ((* EIN/ -- *) sec : unsigned ): unsigned; CONST MAXSEC = LC(2147483); VAR secs : SIGNEDLONG; rem : SIGNEDLONG; BEGIN IF VAL(UNSIGNEDLONG,sec) > MAXSEC THEN (* sonst gibts Ueberlauf in MiNT *) sec := VAL(unsigned,MAXSEC); END; rem := Talarm(VAL(SIGNEDLONG,sec)); IF rem < VAL(SIGNEDLONG,0) THEN (* 'Talarm'-Aufruf wird nicht unterstuetzt *) RETURN(0); ELSE RETURN(VAL(CARDINAL,rem)); END; END alarm; (*---------------------------------------------------------------------------*) PROCEDURE sleep ((* EIN/ -- *) seconds : unsigned ): unsigned; CONST MAXSEC = LC(2147483); VAR until : UNSIGNEDLONG; voidB : BOOLEAN; voidL : UNSIGNEDLONG; voidA : ADDRESS; alarmSecs : SIGNEDLONG; secs : SIGNEDLONG; remain : SIGNEDLONG; oldHandler : ADDRESS; oldMask : UNSIGNEDLONG; cast : LONGsigset; res : INTEGER; BEGIN IF seconds = 0 THEN RETURN(0); END; IF VAL(UNSIGNEDLONG,seconds) > MAXSEC THEN (* sonst gibts Ueberlauf in MiNT *) seconds := VAL(CARDINAL,MAXSEC); END; secs := VAL(SIGNEDLONG,seconds); IF MiNT THEN (* Das folgende Algorithmus stammt aus der MiNTLib: *) alarmSecs := Talarm(0); oldMask := Psigblock(0FFFFFFFFH); voidB := Psignal(ORD(SIGALRM), ADR(Catch), oldHandler); voidL := Psigblock(0FFFFFFFFH); until := SysClock() DIV ClkTck + VAL(UNSIGNEDLONG,seconds); IF (alarmSecs > VAL(SIGNEDLONG,0)) AND (alarmSecs < secs) THEN voidL := Talarm(alarmSecs); ELSE voidL := Talarm(secs); END; EXCLlong(oldMask, VAL(UNSIGNEDWORD,SIGALRM)); res := Psigpause(oldMask); alarmSecs := Talarm(0); voidB := Psignal(ORD(SIGALRM), ADR(Catch), voidA); res := Syield(); voidL := Psigblock(0FFFFFFFFH); remain := CAST(SIGNEDLONG,until) - CAST(SIGNEDLONG,SysClock() DIV ClkTck); IF alarmSecs > VAL(SIGNEDLONG,0) THEN DEC(alarmSecs, secs - remain); IF alarmSecs > VAL(SIGNEDLONG,0) THEN voidL := Talarm(alarmSecs); ELSE voidB := Pkill(Pgetpid(), ORD(SIGALRM), res); END; END; voidB := Psignal(ORD(SIGALRM), oldHandler, voidA); voidL := Psigsetmask(oldMask); res := Syield(); IF remain > VAL(SIGNEDLONG,0) THEN RETURN(VAL(CARDINAL,remain)); ELSE RETURN(0); END; ELSE until := SysClock() + VAL(UNSIGNEDLONG,seconds) * ClkTck; REPEAT UNTIL SysClock() >= until; RETURN(0); END; END sleep; (*---------------------------------------------------------------------------*) PROCEDURE usleep ((* EIN/ -- *) useconds : signedlong ): signedlong; VAR until : UNSIGNEDLONG; voidB : BOOLEAN; voidL : UNSIGNEDLONG; voidA : ADDRESS; alarmMSecs : SIGNEDLONG; mSecs : SIGNEDLONG; remain : SIGNEDLONG; oldHandler : ADDRESS; oldMask : UNSIGNEDLONG; cast : LONGsigset; res : INTEGER; BEGIN mSecs := useconds DIV VAL(SIGNEDLONG,1000); IF mSecs <= VAL(SIGNEDLONG,0) THEN RETURN(0); END; (* 'useconds': Zeit in Millisekunden *) IF MiNT THEN (* Das folgende Algorithmus stammt aus der MiNTLib: *) alarmMSecs := Tmalarm(0); oldMask := Psigblock(0FFFFFFFFH); voidB := Psignal(ORD(SIGALRM), ADR(Catch), oldHandler); voidL := Psigblock(0FFFFFFFFH); until := SysClock() * VAL(UNSIGNEDLONG,5) + CAST(UNSIGNEDLONG,mSecs); IF (alarmMSecs > VAL(SIGNEDLONG,0)) AND (alarmMSecs < mSecs) THEN voidL := Tmalarm(alarmMSecs); ELSE voidL := Tmalarm(mSecs); END; EXCLlong(oldMask, VAL(UNSIGNEDWORD,SIGALRM)); res := Psigpause(oldMask); alarmMSecs := Tmalarm(0); voidB := Psignal(ORD(SIGALRM), ADR(Catch), voidA); res := Syield(); voidL := Psigblock(0FFFFFFFFH); remain := CAST(SIGNEDLONG,until) - CAST(SIGNEDLONG,SysClock() * LC(5)); IF alarmMSecs > VAL(SIGNEDLONG,0) THEN DEC(alarmMSecs, mSecs - remain); IF alarmMSecs > VAL(SIGNEDLONG,0) THEN voidL := Tmalarm(alarmMSecs); ELSE voidB := Pkill(Pgetpid(), ORD(SIGALRM), res); END; END; voidB := Psignal(ORD(SIGALRM), oldHandler, voidA); voidL := Psigsetmask(oldMask); res := Syield(); IF remain > VAL(SIGNEDLONG,0) THEN RETURN(VAL(UNSIGNEDLONG,remain) * VAL(UNSIGNEDLONG,1000)); ELSE RETURN(0); END; ELSE until := SysClock() + VAL(UNSIGNEDLONG,mSecs) DIV LC(5); REPEAT UNTIL SysClock() >= until; END; RETURN(0); END usleep; (*---------------------------------------------------------------------------*) PROCEDURE sigmask ((* EIN/ -- *) sig : int ): UNSIGNEDLONG; VAR cast : LONGsigset; BEGIN cast.siglong := 0H; INCLlong(cast.siglong, VAL(UNSIGNEDWORD,sig)); RETURN(cast.siglong); END sigmask; (*---------------------------------------------------------------------------*) PROCEDURE sigsetmask ((* EIN/ -- *) mask : UNSIGNEDLONG ): UNSIGNEDLONG; VAR old : UNSIGNEDLONG; BEGIN IF hasMask THEN RETURN(Psigsetmask(mask)); ELSE (* 'Psigsetmask'-Aufruf wird nicht unterstuetzt *) old := SIGMASK; SIGMASK := mask; DeliverUnblocked; RETURN(old); END; END sigsetmask; (*---------------------------------------------------------------------------*) PROCEDURE sigblock ((* EIN/ -- *) mask : UNSIGNEDLONG ): UNSIGNEDLONG; VAR old : UNSIGNEDLONG; BEGIN IF hasMask THEN RETURN(Psigblock(mask)); ELSE (* 'Psigblock'-Aufruf wird nicht unterstuetzt *) old := SIGMASK; SIGMASK := UNIONlong(SIGMASK, mask); RETURN(old); END; END sigblock; (*---------------------------------------------------------------------------*) PROCEDURE sigpause ((* EIN/ -- *) mask : UNSIGNEDLONG ); (**) VAR old : UNSIGNEDLONG; BEGIN IF Psigpause(mask) < 0 THEN (* 'Psigpause'-Aufruf wird nicht unterstuetzt *) old := SIGMASK; SIGMASK := mask; DeliverUnblocked; SIGMASK := old; END; e.errno := e.EINTR; END sigpause; (*===========================================================================*) CONST EINVFN = 0FFFFFFE0H; (* = e.EINVFN als (UN)SIGNEDLONG-Konstante *) BEGIN (* sig *) MiNT := MiNTVersion() > 0; hasMask := Psigblock(0) <> EINVFN; (* Wenn der 'Psigblock'-Aufruf unterstuetzt wird, kann dieses Bitmuster * nicht auftreten, weil SIGSTOP (Bit 17) und SIGCONT (Bit 19) nicht * blockiert werden/sein koennen. Es wird angenommen, dass das Ergebnis * des Tests auch fuer 'Psigsetmask' gilt. *) #if !((defined HM2) || (defined TDIM2)) WITH Wrapper DO code1 := 202F0004H; (* move.l 4(SP),D0 *) #ifdef MM2 code2 := 26C0H; (* move.l D0,(A3)+ *) #else code2 := 2F00H; (* move.l D0,-(SP) *) #endif code3 := 4EB9H; (* jsr ... *) call := dispatch; (* ... dispatch *) code4 := 4E75H; (* rts *) END; #endif Catch := 4E75H; (* rts, ein sehr einfacher Signalhandler... *) END sig.
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#include "Ship.h" #include "Ocean.h" int main() { Ship* endeavor = new Ship("Endeavor", "2FBA7", 20, 36.158, -5.357); Ship* seaswan = new Ship("Sea Swan", "2CEU8", 10, 36.180, -5.390); seaswan->setEmergency(true); seaswan->broadcast(); endeavor->moveTo(36.179, -5.391); }
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atishayjain20/Graph
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#include<iostream> using namespace std; struct node{ int u; int v; int wt; node(int first,int second,int weight) { u=first; v=second; wt=weight; } }; bool comp(node a,node b){ return a.wt<b.wt; } int findpar(int u,vector<int>&parent){ if(u==parent[u])return u; return parent[u]=findpar(parent[u],parent); } void unionn(int u,int v, vector<int>&parent,vecotr<int>&rank) { u=findpar(u,parent); v=findpar(v,parent); if(rank[u]<rank[v])parent[u]=v; else if(rank[v]<rank[u])parent[v]=u; else{ parent[v]=u; rank[u]++; } } int main(){ int n,m; cin>>n>>m; vector<node>edges; for(int i=0;i<n;i++) { int u,v,wt; cin>>u>>v>>wt; edges.push_back(node(u,v,wt)); } sort(edges.begin(),edges.end(),comp); vector<int>parent[n]; for(int i=0;i<n;i++) { parent[i]=i; } vector<int>rank(n,0); int cost=0; vector<pair<int,int>>mst; for(auto it:edges){ if(findpar(it.v,parent)!=find(it.u,parent)){ cost+=it.wt; mst.push_back({it.u,it.v}); unionn(it.u,it.v,parent,rank); } } cout<<cost<<endl; for(auto it:mst)cout<<it.first<<"-"<<it.second<<endl; return 0; }
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#include "ide.h" #define LLOG(x) //RLOG(x) #define LDUMP(x) //RDUMP(x) #ifdef PLATFORM_POSIX GLOBAL_VAR(UpdaterConfig,UpdaterCfg); void Ide::CheckUpdates(bool verbose){ LLOG("CheckUpdates, verbose="<<verbose); if(verbose){ su.NeedsUpdate(true); SetBar(); }else{ su.WhenUpdateAvailable=THISBACK(SetBar); su.CheckUpdates(); } } void Ide::CheckUpdatesManual(){ int tmp=UpdaterCfg().ignored; UpdaterCfg().ignored=0; su.ClearError(); if(su.NeedsUpdate(true)){ su.Execute(); }else{ String err=su.GetError(); if(err=="CANCEL") return; if(!err.IsEmpty()){ Exclamation("Unable to check for updates. "+err); }else{ PromptOK("No update found. You are using version "+su.GetLocal()+"."); } UpdaterCfg().ignored=tmp; } SetBar(); } void Ide::SetUpdateTimer(int period){ LLOG("SetUpdateTimer, period="<<period); PostCallback(THISBACK1(CheckUpdates,false)); SetTimeCallback(-60000*period,THISBACK1(CheckUpdates,false)); } #endif
[ "dolik@05275033-79c2-2956-22f4-0a99e774df92" ]
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jjzhang166/BOSS_ExternalLibs
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// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // ------------------------------------------------------------------- // $Id: G4PenelopeBremsstrahlungAngular.hh,v 1.3 2006/06/29 19:36:17 gunter Exp $ // GEANT4 tag $Name: geant4-09-03-patch-01 $ // // Author: L.Pandola // // History: // ----------- // 04 Feb 2003 L. Pandola 1st implementation // 07 Nov 2003 L. Pandola Added method for testing // Class description: // Calculation of angular distribution for Penelope Bremsstrahlung // -------------------------------------------------------------- #ifndef G4PENELOPEBREMSSTRAHLUNGANGULAR_HH #define G4PENELOPEBREMSSTRAHLUNGANGULAR_HH 1 #include "globals.hh" class G4PenelopeBremsstrahlungAngular { private: enum{NumberofZPoints=6, NumberofEPoints=6, NumberofKPoints=4, reducedEnergyGrid=21}; public: G4PenelopeBremsstrahlungAngular(G4int Zmat); ~G4PenelopeBremsstrahlungAngular(); G4double ExtractCosTheta(G4double PrimaryEnergy,G4double GammaEnergy); G4int GetAtomicNumber(); //testing purpose private: void InterpolationTableForZ(); //Initialization of tables (part 1) void InterpolationForK(); //Initialization of tables (part 2) G4double betas[NumberofEPoints]; //betas for interpolation //tables for interpolation G4double Q1[NumberofEPoints][NumberofKPoints],Q2[NumberofEPoints][NumberofKPoints]; //expanded tables for interpolation G4double Q1E[NumberofEPoints][reducedEnergyGrid],Q2E[NumberofEPoints][reducedEnergyGrid]; //Z of the element G4int Zmat; }; #endif
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#pragma once /* Type: Namespace Name: Hooks Intended for: Hooked Source Engine functions */ #include "sdk/include/valve_sdk/csgostructs.hpp" #include "sdk/include/helpers/vfunc_hook.hpp" #include "globals.h" #include <d3d9.h> namespace index { constexpr auto PaintTraverse = 41; constexpr auto CreateMove = 21; constexpr auto PlaySound = 82; constexpr auto FrameStageNotify = 36; constexpr auto DrawModelExecute = 21; constexpr auto DoPostScreenSpaceEffects = 44; constexpr auto EndScene = 42; constexpr auto Reset = 16; constexpr auto DrawIndexedPrimitive = 82; constexpr auto SetCrosshairAngle = 29; constexpr auto OverrideView = 18; constexpr auto GetViewModelFOV = 35; constexpr auto ShouldDrawViewModel = 27; } namespace Hooks { void Initialize(); void Shutdown(); extern vfunc_hook hlclient_hook; extern vfunc_hook vguipanel_hook; extern vfunc_hook vguisurf_hook; extern vfunc_hook mdlrender_hook; extern vfunc_hook viewrender_hook; extern vfunc_hook renderveiw_hook; extern vfunc_hook d3d_hook; using CreateMove = void(__thiscall*)(IBaseClientDLL*, int, float, bool); using PaintTraverse = void(__thiscall*)(IPanel*, vgui::VPANEL, bool, bool); using FrameStageNotify = void(__thiscall*)(IBaseClientDLL*, ClientFrameStage_t); using PlaySound = void(__thiscall*)(ISurface*, const char* name); using DrawModelExecute = void(__thiscall*)(IVModelRender*, IMatRenderContext*, const DrawModelState_t&, const ModelRenderInfo_t&, matrix3x4_t*); using FireEvent = bool(__thiscall*)(IGameEventManager2*, IGameEvent* pEvent); using DoPostScreenEffects = int(__thiscall*)(IClientMode*, int); using SetCrosshairAngle = void(__thiscall*)(const QAngle&); using OverrideView_t = void(__thiscall*)(void*,CViewSetup* view); using GetViewModelFOV_t = float(__thiscall*)(void*); using ShouldDrawViewModel_t = bool(__thiscall*)(void*); void __stdcall hkCreateMove(int sequence_number, float input_sample_frametime, bool active, bool& bSendPacket); void __stdcall hkCreateMove_Proxy(int sequence_number, float input_sample_frametime, bool active); void __stdcall hkPaintTraverse(vgui::VPANEL panel, bool forceRepaint, bool allowForce); void __stdcall hkPlaySound(const char* name); void __stdcall hkDrawModelExecute(IMatRenderContext* ctx, const DrawModelState_t& state, const ModelRenderInfo_t& pInfo, matrix3x4_t* pCustomBoneToWorld); void __stdcall hkFrameStageNotify(ClientFrameStage_t stage); int __stdcall hkDoPostScreenEffects(int a1); void __fastcall hkOverrideView(void* ecx, void* edx, CViewSetup* view); float __fastcall hkGetViewModelFOV(void* ecx, void* edx); bool __fastcall hkShouldDrawViewModel(void* ecx, void* edx); }
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jodier/atlas_HiggsAnalysis2
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/*-------------------------------------------------------------------------*/ #include "utils.h" #include <HiggsZZ4lUtils/IsEMPlusPlusH4lDefs.h> /*-------------------------------------------------------------------------*/ bool isLoosePlusPlusH4l_cr( double eta, double eT, double rHad, double rHad1, double Reta, double w2, double f1, double wstot, double DEmaxs1, double deltaEta, int nSi, int nSiOutliers, int nPix, int nPixOutliers, bool debug, bool isTrigger ) { unsigned int eTBin = getEtBinH4l(eT); if(isTrigger) { eTBin = getEtBinH4l(21.0f * 1000.0f); } unsigned int etaBin = getEtaBinH4l(eta); if(passRHad_looseH4l(rHad, rHad1, eTBin, etaBin) == false) { return false; } if(passReta_looseH4l(Reta, eTBin, etaBin) == false) { return false; } if(passW2_looseH4l(w2, eTBin, etaBin) == false) { return false; } if(f1 > 0.005) { if(passWstot_looseH4l(wstot, eTBin, etaBin) == false) { return false; } } if(nSi + nSiOutliers < 4) { return false; } return true; } /*-------------------------------------------------------------------------*/ Bool_t TLeptonAnalysis::el_loosePP_at(Int_t index) { float eta = el_cl_eta->at(index); float eT = el_cl_E->at(index) / coshf(eta); if(eT == 0.0f) { return false; } float rHad = el_Ethad->at(index) / eT; float rHad1 = el_Ethad1->at(index) / eT; float Reta = el_reta->at(index); float w2 = el_weta2->at(index); float f1 = el_f1->at(index); float wstot = el_wstot->at(index); float DEmaxs1 = (el_emaxs1->at(index) - el_Emax2->at(index)) / (el_emaxs1->at(index) + el_Emax2->at(index)); float deltaEta = el_deltaeta1->at(index); Int_t nSi = el_nSiHits->at(index); Int_t nSiOutliers = el_nPixelOutliers->at(index) + el_nSCTOutliers->at(index); Int_t nPix = el_nPixHits->at(index); Int_t nPixOutliers = el_nPixelOutliers->at(index); return isLoosePlusPlusH4l( eta, eT, rHad, rHad1, Reta, w2, f1, wstot, DEmaxs1, deltaEta, nSi, nSiOutliers, nPix, nPixOutliers, false, false ); } /*-------------------------------------------------------------------------*/ Bool_t TLeptonAnalysis::el_loosePP_cr_at(Int_t index) { float eta = el_cl_eta->at(index); float eT = el_cl_E->at(index) / coshf(eta); if(eT == 0.0f) { return false; } float rHad = el_Ethad->at(index) / eT; float rHad1 = el_Ethad1->at(index) / eT; float Reta = el_reta->at(index); float w2 = el_weta2->at(index); float f1 = el_f1->at(index); float wstot = el_wstot->at(index); float DEmaxs1 = (el_emaxs1->at(index) - el_Emax2->at(index)) / (el_emaxs1->at(index) + el_Emax2->at(index)); float deltaEta = el_deltaeta1->at(index); Int_t nSi = el_nSiHits->at(index); Int_t nSiOutliers = el_nPixelOutliers->at(index) + el_nSCTOutliers->at(index); Int_t nPix = el_nPixHits->at(index); Int_t nPixOutliers = el_nPixelOutliers->at(index); return isLoosePlusPlusH4l_cr( eta, eT, rHad, rHad1, Reta, w2, f1, wstot, DEmaxs1, deltaEta, nSi, nSiOutliers, nPix, nPixOutliers, false, false ); } /*-------------------------------------------------------------------------*/
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/** * Copyright 2020 Huawei Technologies Co., Ltd * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include <fstream> #include <memory> #include "frontend/parallel/strategy_checkpoint/parallel_strategy_checkpoint.h" #include "utils/log_adapter.h" namespace mindspore { namespace parallel { StrategyCheckpoint& StrategyCheckpoint::GetInstance() { static StrategyCheckpoint instance = StrategyCheckpoint(); return instance; } bool StrategyCheckpoint::CheckPointExit(const std::string path) const { return false; } Status StrategyCheckpoint::Load(StrategyMap* strategy_map) { return SUCCESS; } Status StrategyCheckpoint::Save(const StrategyMap &strategy_map, const TensorInfoMap &tensor_info_map, ManualShapeMap *manual_shape_map) { return SUCCESS; } } // namespace parallel } // namespace mindspore
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#include <stdio.h> #include <math.h> #include <stdlib.h> int main() { int a,b; while(scanf("%d %d",&a,&b)==2) { printf("%d\n",a^b); } return 0; }
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#pragma once class CSampleAttributeUserData : public ON_UserData { // Opennurbs classes that are saved in .3dm files require // an ON_OBJECT_DECLARE call in their declaration. ON_OBJECT_DECLARE(CSampleAttributeUserData); public: /* Returns: Uuid used to identify this type of user data. This is the value saved in m_userdata_uuid and passed to ON_Object::GetUserData(). */ static ON_UUID Id(); CSampleAttributeUserData(); ~CSampleAttributeUserData(); // NOTE WELL: // Because the members of this class are class are types // that have fully functional copy constructors and // operator=s, it is NOT necessary to provide an explicit // a copy constructor and operator=. In fact, it would // be best to use the ones C++ generates. // They are included in this example to demonstrate the // correct way to implement a copy constructor and // operator= because this is a task that trips up // many people that attempt to implement them. CSampleAttributeUserData(const CSampleAttributeUserData& src); CSampleAttributeUserData& operator=(const CSampleAttributeUserData& src); // override virtual ON_UserData::GetDescription() bool GetDescription(ON_wString& description) override; // override virtual ON_UserData::Archive() bool Archive() const override; // override virtual ON_UserData::Write() bool Write( ON_BinaryArchive& binary_archive ) const override; // override virtual ON_UserData::Read() bool Read( ON_BinaryArchive& binary_archive ) override; public: ON_wString m_my_string; ON_3dPoint m_my_point; };
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DuckMonster/AssimpTesting
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#include "stdafx.h" #include "animation.h" CAnimation::CAnimation( ) : CAnimation( 0.f, 0.f ) { } CAnimation::CAnimation( float length, float framerate ) : m_Time( 0.f ), m_Length( length ), m_Framerate( framerate ), m_PositionAttribute( vec3( 0.f ) ), m_ScaleAttribute( vec3( 1.f ) ), m_RotationAttribute( quat( ) ) { } vec3 CAnimation::GetPositionValue( ) { return m_PositionAttribute.GetValue( m_Time ); } vec3 CAnimation::GetScaleValue( ) { return m_ScaleAttribute.GetValue( m_Time ); } quat CAnimation::GetRotationValue( ) { return m_RotationAttribute.GetValue( m_Time ); } mat4 CAnimation::GetTransform( ) { /*return translate( mat4( 1.f ), GetPositionValue( ) ) * scale( mat4( 1.f ), GetScaleValue( ) ) * mat4( GetRotationValue( ) );*/ mat4 t = translate( mat4( 1.f ), GetPositionValue( ) ); mat4 s = scale( mat4( 1.f ), GetScaleValue( ) ); mat4 r = mat4( GetRotationValue( ) ); return t * r * s; } void CAnimation::Update( float delta ) { m_Time = mod( m_Time + delta * m_Framerate, m_Length ); }
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/********************************************************************** randSpg.h - Header file for spacegroup initialization functions Copyright (C) 2015 - 2016 by Patrick S. Avery This source code is released under the New BSD License, (the "License"). Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. ***********************************************************************/ #ifndef RAND_SPG_H #define RAND_SPG_H #include <string> #include <vector> #include <tuple> #include <utility> #include "crystal.h" typedef unsigned int uint; // output file name extern std::string e_logfilename; // verbosity extern char e_verbosity; // wyckPos is a tuple of a char (representing the Wyckoff letter), // an int (representing the multiplicity), a string (that contains the first // Wyckoff position), and a bool indicating whether the position is unique // or not. This bool is part of the tuple for improved speed. typedef std::tuple<char, int, std::string, bool> wyckPos; // Each spacegroup has a variable number of wyckoff positions. So each // spacegroup will have it's own vector of wyckoff positions. typedef std::vector<wyckPos> wyckoffPositions; // This assign an atom with a specific atomic number to be placed in a specific // wyckoff position // 'uint' is the atomic number typedef std::pair<wyckPos, uint> atomAssignment; // This is a vector of atom assignments typedef std::vector<atomAssignment> atomAssignments; // number of atoms and atomic number typedef std::pair<uint, uint> numAndType; typedef std::pair<std::string, std::string> fillCellInfo; struct randSpgInput { // The space group to be generated. Set in constructor. uint spg; // The vector of atomic numbers. Set in constructor. std::vector<uint> atoms; // The min values for the lattice. Set in constructor. latticeStruct latticeMins; // The max values for the lattice. Set in constructor. latticeStruct latticeMaxes; // Scaling factor for interatomic distances. For example, "0.5" would imply //that all atomic radii are 0.5 of their original value. Default is 1.0. double IADScalingFactor; // Minimum radius for atomic radii in Angstroms. All atomic radii below this // radius will be set to this value. Default is 0.0 double minRadius; // A vector of pairs. Each pair is an atomic number followed by a radius in // Angstroms. You may append to this vector to set your own radii. The // default is that it is empty. std::vector<std::pair<uint, double>> manualAtomicRadii; // Minimum volume for the final crystal in Angstroms cubed. Default is // -1 (No min volume). double minVolume; // Maximum volume for the final crystal in Angstroms cubed. Default is // -1 (No max volume). double maxVolume; // A vector of pairs. Each pair is an atomic number followed by a char // representing a Wyckoff letter. This essentially "forces" the program // to use the specified atomic number for the Wyckoff position defined by the // Wyckoff letter. If you wish to have an atom type in a Wyckoff position // multiple times, just add to this vector multiple items of it. std::vector<std::pair<uint, char>> forcedWyckAssignments; // Verbosity for log file printing. 'v' for verbose (prints all possibilities // found), 'r' for regular (prints Wyckoff assignments), or 'n' for none // (prints nothing other than what the options were set to). Default is 'n' char verbosity; // Max number of attempts to satisfy the minIAD requirements when placing // atoms in the Wyckoff positions. If it fails this many times, it will abort // the operation. Default is 100. int maxAttempts; // This forces the program to use the most general Wyckoff position at // least once. This ensures that the crystal will be of the correct space // group. If this is not set to true, then more compositions are possible for // some space groups, but the final space group will not be guaranteed to be // the correct space group. Default is true. bool forceMostGeneralWyckPos; // Most basic constructor randSpgInput(uint _spg, const std::vector<uint>& _atoms, const latticeStruct& _lmins, const latticeStruct& _lmaxes) : spg(_spg), atoms(_atoms), latticeMins(_lmins), latticeMaxes(_lmaxes), IADScalingFactor(1.0), minRadius(0.0), manualAtomicRadii(std::vector<std::pair<uint, double>>()), minVolume(-1.0), maxVolume(-1.0), forcedWyckAssignments(std::vector<std::pair<uint, char>>()), verbosity('n'), maxAttempts(100), forceMostGeneralWyckPos(true) {} // Defining-everything constructor randSpgInput(uint _spg, const std::vector<uint>& _atoms, const latticeStruct& _lmins, const latticeStruct& _lmaxes, double _IADSF, double _minRadius, const std::vector<std::pair<uint, double>>& _mar, double _minVolume, double _maxVolume, std::vector<std::pair<uint, char>> _fwa, char _v, int _maxAttempts, bool _fmgwp) : spg(_spg), atoms(_atoms), latticeMins(_lmins), latticeMaxes(_lmaxes), IADScalingFactor(_IADSF), minRadius(_minRadius), manualAtomicRadii(_mar), minVolume(_minVolume), maxVolume(_maxVolume), forcedWyckAssignments(_fwa), verbosity(_v), maxAttempts(_maxAttempts), forceMostGeneralWyckPos(_fmgwp) {} }; class RandSpg { public: // Get the info from the tuple in the database static char getWyckLet(const wyckPos& pos) {return std::get<0>(pos);}; static uint getMultiplicity(const wyckPos& pos) {return std::get<1>(pos);}; static std::string getWyckCoords(const wyckPos& pos) {return std::get<2>(pos);}; static bool containsUniquePosition(const wyckPos& pos) {return std::get<3>(pos);}; /* * Obtain the wyckoff positions of a spacegroup from the database * * @param spg The spacegroup from which to obtain the wyckoff positions * * @return Returns a constant reference to a vector of wyckoff positions * for the spacegroup from the database in wyckoffDatabase.h. Returns an * empty vector if an invalid spg is entered. */ static const wyckoffPositions& getWyckoffPositions(uint spg); static wyckPos getWyckPosFromWyckLet(uint spg, char wyckLet); static const fillCellInfo& getFillCellInfo(uint spg); static std::vector<std::string> getVectorOfDuplications(uint spg); static std::vector<std::string> getVectorOfFillPositions(uint spg); static double interpretComponent(const std::string& component, double x, double y, double z); /* * Used to determine if a spacegroup is possible for a given set of atoms. * It is determined by using the multiplicities in the Wyckoff database. * * @param spg The spacegroup to check. * @param atomTypes A vector of atomic numbers (one for each atom). So if * our system were Ti1O2, it should be {22, 8, 8} * * @return True if the spacegroup may be generated. False if it cannot. * */ static bool isSpgPossible(uint spg, const std::vector<uint>& atomTypes); /* * Generates a latticeStruct (contains a, b, c, alpha, beta, and gamma as * doubles) with randomly generated parameters for a given * spacegroup, mins, and maxes. If a parameter must be constrained due * to the spacegroup, it will be. * * @param spg The spacegroup for which to generate a lattice. * @param mins The minimum values for the lattice parameters * @param maxes The maximum values for the lattice parameters * * @return Returns the lattice struct that was generated. Returns a struct * with all zero values if a proper lattice struct cannot be generated * for a specific spacegroup due to invalid mins or maxes. * An error message will be printed to stdout with information if it fails. */ static latticeStruct generateLatticeForSpg(uint spg, const latticeStruct& mins, const latticeStruct& maxes); /* * Attempts to add an atom randomly to a wyckoff position of a given crystal. * The position of the atom is constrained by the given wyckoff position. * It will attempt to add an atom randomly to satisfy minimum IAD for * maxAttempts times, and if it fails, it returns false. If a fixed wyckoff * position is given, it will just add the atom to the fixed wyckoff position. * After it adds a Wyckoff atom, it attempts to fill the cell with it * according to the spacegroup. If it fails, it will remove the new Wyckoff * atom and try again. * * @param crystal The Crystal object for which an atom will be added * @param position The wyckoff position to add the atom to * @param atomicNum The atomic number of the atom to be added * @param spg The spacegroup which we are creating. * @param maxAttempts The number of attempts to make to add the atom randomly * before the function returns false. Default is 1000. * * @return True if it succeeded, and false if it failed. */ static bool addWyckoffAtomRandomly(Crystal& crystal, const wyckPos& position, uint atomicNum, uint spg, int maxAttempts = 1000); /* * Initialze and return a Crystal object with a given spacegroup! * The lattice mins and lattice maxes provide constraints for the lattice * to be generated. The list of atom types tell it which atoms to be added. * Returns a zero-volume Crystal object if it failed to generate it. * * @param spg The international number for the spacegroup to be generated * @param atomTypes A vector of atomic numbers (one for each atom). So if * our system were Ti1O2, it should be {22, 8, 8} * @param latticeMins A latticeStruct that contains the minima for a, b, c, * alpha, beta, and gamma. * @param latticeMaxes A latticeStruct that contains the maxima for a, b, c, * alpha, beta, and gamma. * @param IADScalingFactor A scaling factor used to scale the IAD * @param minVolume The minimum volume for the crystal to be generated. * If set to -1, there is no minimum volume. * @param maxVolume The maximum volume for the crystal to be generated. * If set to -1, there is no maximum volume. * @param numAttempts The max number number of attempts to generate a crystal * given these conditions. It will still only find all * combinations once (that's the most time consuming * step). It will randomly pick combinations for every * subsequent attempt from the combinations it found * originally. * * @return A Crystal object with the given spacegroup, atoms, * and lattice within the provided lattice constraints. Returns a Crystal * with zero volume if it failed to generate one successfully. */ static Crystal randSpgCrystal(const randSpgInput& input); static std::vector<numAndType> getNumOfEachType( const std::vector<uint>& atoms); static std::string getAtomAssignmentsString(const atomAssignments& a); static void printAtomAssignments(const atomAssignments& a); static void appendToLogFile(const std::string& text); }; #endif
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#include<iostream> #include<iomanip> using namespace std; int main(){ long a,b; float c; cin >> a >> b; c=(a*1.00) + b; cout << c << endl; return 0; }
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#include <opencv2/opencv.hpp> int main2() { cv::Mat source, scaleDown, scaleUp; // read souce image source = cv::imread("../../../../../images/lena.jpg"); // scaling factors double scaleX = 0.6; double scaleY = 0.6; // scaling down the image 0.6 times cv::resize(source, scaleDown, cv::Size(), scaleX, scaleY, cv::INTER_LINEAR); // scaling up the image 1.8 times cv::resize(source, scaleUp, cv::Size(), scaleX * 3, scaleY * 3, cv::INTER_LINEAR); // cropped image cv::Mat crop = source(cv::Range(50, 150), cv::Range(20, 200)); // create dsiplay windows for all three images cv::namedWindow("Original", cv::WINDOW_AUTOSIZE); cv::namedWindow("Scale Down", cv::WINDOW_AUTOSIZE); cv::namedWindow("Scale Up", cv::WINDOW_AUTOSIZE); cv::namedWindow("Croped Image", cv::WINDOW_AUTOSIZE); // show image cv::imshow("Original", source); cv::imshow("Scale Down", scaleDown); cv::imshow("Scale Up", scaleUp); cv::imshow("Cropped Image", crop); cv::waitKey(0); return EXIT_SUCCESS; }
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#include "ardrone.h" // -------------------------------------------------------------------------- // TCPSocket::TCPSocket() // Constructor of TCPSocket class. This will be called when you create it. // -------------------------------------------------------------------------- TCPSocket::TCPSocket() { sock = INVALID_SOCKET; } // -------------------------------------------------------------------------- // TCPSocket::~TCPSocket() // Destructor of TCPSocket class. This will be called when you destroy it. // -------------------------------------------------------------------------- TCPSocket::~TCPSocket() { closeE(); } // -------------------------------------------------------------------------- // TCPSocket::open(IP address, Port number) // Initialize specified socket. // Return value SUCCESS: 1 FAILED: 0 // -------------------------------------------------------------------------- int TCPSocket::open(const char *addr, int port) { // Create a socket sock = socket(AF_INET, SOCK_STREAM, 0); if (sock == INVALID_SOCKET) { printf("ERROR: socket() failed. (%s, %d)\n", __FILE__, __LINE__); return 0; } // Set the port and address of server memset(&server_addr, 0, sizeof(sockaddr_in)); server_addr.sin_family = AF_INET; server_addr.sin_port = htons((u_short)port); //server_addr.sin_addr.S_un.S_addr = inet_addr(addr); server_addr.sin_addr.s_addr= inet_addr(addr); // Connect the socket if (connect(sock, (sockaddr*)&server_addr, sizeof(sockaddr_in)) == SOCKET_ERROR) { printf("ERROR: connect() failed. (%s, %d)\n", __FILE__, __LINE__); return 0; } // Set to the non-blocking mode u_long nonblock = 1; //if (ioctlsocket(sock, FIONBIO, &nonblock) == SOCKET_ERROR) { if (ioctl(sock, FIONBIO, &nonblock) == SOCKET_ERROR) { printf("ERROR: ioctlsocket() failed. (%s, %d)\n", __FILE__, __LINE__); return 0; } // Enable re-use address option int reuse = 1; if (setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (const char*)&reuse, sizeof(reuse)) == SOCKET_ERROR) { printf("ERROR: setsockopt() failed. (%s, %d)\n", __FILE__, __LINE__); return 0; } return 1; } // -------------------------------------------------------------------------- // TCPSocket:::send2(Sending data, Size of data) // Sending the specified data. // Return value SUCCESS: Number of sent bytes FAILED: 0 // -------------------------------------------------------------------------- int TCPSocket::send2(void *data, int size) { // The socket is invalid if (sock == INVALID_SOCKET) return 0; // Send the data int n = send(sock, (char*)data, size, 0); if (n < 1) return 0; return n; } // -------------------------------------------------------------------------- // TCPSocket:::sendf(Your messages) // Sending the data with printf()-like format. // Return value SUCCESS: Number of sent bytes FAILED: 0 // -------------------------------------------------------------------------- int TCPSocket::sendf(char *str, ...) { va_list arg; char msg[1024]; // The socket is invalid if (sock == INVALID_SOCKET) return 0; // Apply format va_start(arg, str); vsprintf_s(msg, sizeof(msg), str, arg); va_end(arg); // Send data return send2(msg, (int)strlen(msg) + 1); } // -------------------------------------------------------------------------- // TCPSocket::receive(Receiving data, Size of data) // Receive the data. // Return value SUCCESS: Number of received bytes FAILED: 0 // -------------------------------------------------------------------------- int TCPSocket::receive(void *data, int size) { // The socket is invalid if (sock == INVALID_SOCKET) return 0; // Receive data int received = 0; while (received < size) { int n = recv(sock, (char*)data + received, size - received, 0); if (n < 1) break; received += n; } return received; } // -------------------------------------------------------------------------- // TCPSocket::close() // Finalize the socket. // Return value NONE // -------------------------------------------------------------------------- void TCPSocket::closeE(void) { // Close the socket if (sock != INVALID_SOCKET) { close(sock); sock = INVALID_SOCKET; } }
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/* 괄호문제는 일단 stack이 먼저 생각난다. 하지만 ((()))의 경우 (((까지 넣었을 때 왼쪽 괄호를 몇개 넣었느지 알고있어야 한다는 문제가 있다. 재귀의 매개변수가 많아지기도 하고 복잡해진다. 더 간단한 방법을 생각해보자. 1. n을 입력받아서 최대 2*n개의 괄호를 넣을 수 있다. 왼쪽 괄호를 +1, 오른쪽 괄호를 -1로 생각하자. 2. ((()))의 예제에서 볼 수 있듯이 왼쪽괄호가 먼저 많이 들어가는 것은 문제가 되지 않는다. 오른쪽 괄호를 맞춰서 넣으면 되니까. 3. 하지만 오른쪽 괄호를 왼쪽괄호보다 많이 넣으면 고칠 수가 없다. 이는 +1/-1의 개념을 적용해서 음수가 된 경우 오른쪽 괄호가 왼쪽 괄호보다 많은 경우라고 생각할 수 있다. 4. 재귀가 끝나는 조건은 자명하게 2*n개의 괄호를 넣었을 때이고, 5. 중간에 재귀를 더이상 진행하지 않아도 되는 경우는 음수가 되었을 때다. 6. 그리고 매 재귀마다 왼쪽괄호를 넣을 수도 있고, 오른쪽 괄호를 넣을 수도 있다. 7. ndl 14이므로 2*n 은 28이고 2^28은 1억보다 작다. */ #include <string> #include <vector> using namespace std; int len = 0; int foo(int count, int sum){ if(sum < 0) return 0; if(count == 2 * len){ if(sum == 0) return 1; else return 0; } return foo(count+1, sum+1) + foo(count+1, sum-1); } int solution(int n) { len = n; return foo(0,0); } /* sum을 사용하지 않고 왼쪽 괄호/오른쪽 괄호의 갯수로 푼 경우 */ #include <string> #include <vector> using namespace std; int len = 0; int foo(int left, int right){ if(left < right) return 0; if(left + right == 2 * len){ if(left == right) return 1; else return 0; } return foo(left+1, right) + foo(left, right+1); } int solution(int n) { len = n; return foo(0,0); }
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/**************************************************************************** * * Copyright (c) 2021 Vivante Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * *****************************************************************************/ #ifndef TIM_VX_OPS_LAYERNOMALIZATION_H_ #define TIM_VX_OPS_LAYERNOMALIZATION_H_ #include <cstdint> #include "tim/vx/operation.h" namespace tim { namespace vx { namespace ops { class LayerNormalization : public Operation { public: LayerNormalization(Graph* graph, int32_t axis = 0, float eps = 1e-5f); protected: int32_t axis_; int32_t eps_; }; } // namespace ops } // namespace vx } // namespace tim #endif
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#include <iostream> #include <cstring> #include <algorithm> #include <vector> #include <queue> using namespace std; const int MAXN=20010; int coins[MAXN]; int len,clen; bool check(int x){ int seq=len/clen; int lastl=coins[1]-x,lasth=coins[1]+x; for(int i=2;i<=clen;i++){ int curl=max(lastl+seq,coins[i]-x); int curh=min(lasth+seq,coins[i]+x); if(curl>curh)return false; lastl=curl;lasth=curh; } return true; } int main(){ int kase;cin>>kase; for(int ki=1;ki<=kase;ki++){ cin>>len>>clen; for(int i=1;i<=clen;i++){ cin>>coins[i]; } sort(coins+1,coins+1+clen); int l=0,r=len; while(l<r){ int mid=(l+r)/2; if(check(mid)){ r=mid; }else l=mid+1; } cout<<"Case #"<<ki<<": "<<l<<endl; } return 0; }
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/** * @file sf_perm.hpp * Simple codes to work with permutations */ /** * History * ------- * :2011-03-05: Initial version based on overlapping/hypercluster.cc */ // TODO add tests for this code // TODO add documentation for inverse_permutation // TODO add sparfun.h headers for these functions #include <vector> #include <algorithm> template <typename T, typename index_type = int> class sort_order_comparison { const std::vector<T>& items; public: sort_order_comparison(const std::vector<T>& i) : items(i) {} bool operator() (index_type i, index_type j) { return items[i] > items[j]; } }; /** * This function sorts in descending order * @param order this parameter is an output and will be initialized */ template <typename T> void sort_permutation(const std::vector<T>& a, std::vector<int>& order) { order.resize(a.size()); for (size_t i=0; i<a.size(); ++i) { order[i] = (int)i; } sort_order_comparison<T> comp(a); std::sort( order.begin(), order.end(), comp ); } template <typename Index> void inverse_permutation(const std::vector<Index>& perm, std::vector<Index>& inv) { inv.resize(perm.size()); for (size_t i=0; i<perm.size(); ++i) { inv[perm[i]] = i; } }
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/* * Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" file accompanying this file. This file is distributed * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either * express or implied. See the License for the specific language governing * permissions and limitations under the License. */ #pragma once #include <aws/appmesh/AppMesh_EXPORTS.h> #include <aws/appmesh/model/MeshData.h> #include <utility> namespace Aws { template<typename RESULT_TYPE> class AmazonWebServiceResult; namespace Utils { namespace Json { class JsonValue; } // namespace Json } // namespace Utils namespace AppMesh { namespace Model { /** * <p><h3>See Also:</h3> <a * href="http://docs.aws.amazon.com/goto/WebAPI/appmesh-2018-10-01/DescribeMeshOutput">AWS * API Reference</a></p> */ class AWS_APPMESH_API DescribeMeshResult { public: DescribeMeshResult(); DescribeMeshResult(const Aws::AmazonWebServiceResult<Aws::Utils::Json::JsonValue>& result); DescribeMeshResult& operator=(const Aws::AmazonWebServiceResult<Aws::Utils::Json::JsonValue>& result); /** * <p>The full description of your service mesh.</p> */ inline const MeshData& GetMesh() const{ return m_mesh; } /** * <p>The full description of your service mesh.</p> */ inline void SetMesh(const MeshData& value) { m_mesh = value; } /** * <p>The full description of your service mesh.</p> */ inline void SetMesh(MeshData&& value) { m_mesh = std::move(value); } /** * <p>The full description of your service mesh.</p> */ inline DescribeMeshResult& WithMesh(const MeshData& value) { SetMesh(value); return *this;} /** * <p>The full description of your service mesh.</p> */ inline DescribeMeshResult& WithMesh(MeshData&& value) { SetMesh(std::move(value)); return *this;} private: MeshData m_mesh; }; } // namespace Model } // namespace AppMesh } // namespace Aws
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/* * Copyright (c) 2018, The bitcoin2network developers. * Portions Copyright (c) 2012-2017, The CryptoNote Developers, The Bytecoin Developers. * * This file is part of bitcoin2network. * * This file is subject to the terms and conditions defined in the * file 'LICENSE', which is part of this source code package. */ #pragma once #include <boost/utility/value_init.hpp> #include "CryptoNoteBasic.h" #include "CryptoNoteSerialization.h" #include "Serialization/BinaryOutputStreamSerializer.h" #include "Serialization/BinaryInputStreamSerializer.h" namespace Logging { class ILogger; } namespace CryptoNote { bool parseAndValidateTransactionFromBinaryArray(const BinaryArray& transactionBinaryArray, Transaction& transaction, Crypto::Hash& transactionHash, Crypto::Hash& transactionPrefixHash); struct TransactionSourceEntry { typedef std::pair<uint32_t, Crypto::PublicKey> OutputEntry; std::vector<OutputEntry> outputs; //index + key size_t realOutput; //index in outputs vector of real output_entry Crypto::PublicKey realTransactionPublicKey; //incoming real tx public key size_t realOutputIndexInTransaction; //index in transaction outputs vector uint64_t amount; //money }; struct TransactionDestinationEntry { uint64_t amount; //money AccountPublicAddress addr; //destination address TransactionDestinationEntry() : amount(0), addr(boost::value_initialized<AccountPublicAddress>()) {} TransactionDestinationEntry(uint64_t amount, const AccountPublicAddress &addr) : amount(amount), addr(addr) {} }; bool constructTransaction( const AccountKeys& senderAccountKeys, const std::vector<TransactionSourceEntry>& sources, const std::vector<TransactionDestinationEntry>& destinations, std::vector<uint8_t> extra, Transaction& transaction, uint64_t unlock_time, Logging::ILogger& log); bool is_out_to_acc(const AccountKeys& acc, const KeyOutput& out_key, const Crypto::PublicKey& tx_pub_key, size_t keyIndex); bool is_out_to_acc(const AccountKeys& acc, const KeyOutput& out_key, const Crypto::KeyDerivation& derivation, size_t keyIndex); bool lookup_acc_outs(const AccountKeys& acc, const Transaction& tx, const Crypto::PublicKey& tx_pub_key, std::vector<size_t>& outs, uint64_t& money_transfered); bool lookup_acc_outs(const AccountKeys& acc, const Transaction& tx, std::vector<size_t>& outs, uint64_t& money_transfered); bool get_tx_fee(const Transaction& tx, uint64_t & fee); uint64_t get_tx_fee(const Transaction& tx); bool generate_key_image_helper(const AccountKeys& ack, const Crypto::PublicKey& tx_public_key, size_t real_output_index, KeyPair& in_ephemeral, Crypto::KeyImage& ki); bool get_block_hashing_blob(const BlockTemplate& block_template, BinaryArray& blob); void get_tx_tree_hash(const std::vector<Crypto::Hash>& tx_hashes, Crypto::Hash& h); Crypto::Hash get_tx_tree_hash(const std::vector<Crypto::Hash>& tx_hashes); Crypto::Hash get_tx_tree_hash(const BlockTemplate& block_template); bool getInputsMoneyAmount(const Transaction& tx, uint64_t& money); bool checkInputTypesSupported(const TransactionPrefix& tx); bool checkOutsValid(const TransactionPrefix& tx, std::string* error = nullptr); bool checkMoneyOverflow(const TransactionPrefix &tx); bool checkInputsOverflow(const TransactionPrefix &tx); bool checkOutsOverflow(const TransactionPrefix& tx); uint64_t get_outs_money_amount(const Transaction& tx); std::string short_hash_str(const Crypto::Hash& h); std::vector<uint32_t> relativeOutputOffsetsToAbsolute(const std::vector<uint32_t>& off); std::vector<uint32_t> absolute_output_offsets_to_relative(const std::vector<uint32_t>& off); // 62387455827 -> 455827 + 7000000 + 80000000 + 300000000 + 2000000000 + 60000000000, where 455827 <= dust_threshold template<typename chunk_handler_t, typename dust_handler_t> void decompose_amount_into_digits(uint64_t amount, uint64_t dust_threshold, const chunk_handler_t& chunk_handler, const dust_handler_t& dust_handler) { if (0 == amount) { return; } bool is_dust_handled = false; uint64_t dust = 0; uint64_t order = 1; while (0 != amount) { uint64_t chunk = (amount % 10) * order; amount /= 10; order *= 10; if (dust + chunk <= dust_threshold) { dust += chunk; } else { if (!is_dust_handled && 0 != dust) { dust_handler(dust); is_dust_handled = true; } if (0 != chunk) { chunk_handler(chunk); } } } if (!is_dust_handled && 0 != dust) { dust_handler(dust); } } }
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//Author : Vivek Dubey #include <bits/stdc++.h> using namespace std; // debug start template <typename A, typename B> string to_string(pair<A, B> p); template <typename A, typename B, typename C> string to_string(tuple<A, B, C> p); template <typename A, typename B, typename C, typename D> string to_string(tuple<A, B, C, D> p); string to_string(const string& s) { return '"' + s + '"'; } string to_string(const char* s) { return to_string((string) s); } string to_string(bool b) { return (b ? "true" : "false"); } string to_string(vector<bool> v) { bool first = true; string res = "{"; for (int i = 0; i < static_cast<int>(v.size()); i++) { if (!first) { res += ", "; } first = false; res += to_string(v[i]); } res += "}"; return res; } template <size_t N> string to_string(bitset<N> v) { string res = ""; for (size_t i = 0; i < N; i++) { res += static_cast<char>('0' + v[i]); } return res; } template <typename A> string to_string(A v) { bool first = true; string res = "{"; for (const auto &x : v) { if (!first) { res += ", "; } first = false; res += to_string(x); } res += "}"; return res; } template <typename A, typename B> string to_string(pair<A, B> p) { return "(" + to_string(p.first) + ", " + to_string(p.second) + ")"; } template <typename A, typename B, typename C> string to_string(tuple<A, B, C> p) { return "(" + to_string(get<0>(p)) + ", " + to_string(get<1>(p)) + ", " + to_string(get<2>(p)) + ")"; } template <typename A, typename B, typename C, typename D> string to_string(tuple<A, B, C, D> p) { return "(" + to_string(get<0>(p)) + ", " + to_string(get<1>(p)) + ", " + to_string(get<2>(p)) + ", " + to_string(get<3>(p)) + ")"; } void debug_out() { cerr << endl; } template <typename Head, typename... Tail> void debug_out(Head H, Tail... T) { cerr << " " << to_string(H); debug_out(T...); } #ifndef ONLINE_JUDGE #define debug(...) cerr << "[" << #__VA_ARGS__ << "]:", debug_out(__VA_ARGS__) #else #define debug(...) 42 #endif // end debug #define int long long const int mxN = 3e5 + 1; int n, k; int a[mxN]; int intersection(int l1, int r1, int l2, int r2) { if(l1 > l2) { swap(l1, l2); swap(r1, r2); } if(l1 == l2) { if(r1 > r2) { swap(r1, r2); } l2 = r1; } if(l2 <= r1 ) { l2 = r1; } if(r2 < r1) { r2 = r1; } if(r1 == l2) { return r1 - l1 + r2 - l2 + 1; } return r1 - l1 + r2 - l2 + 2; } void solve() { cin >> n >> k; for(int i = 0; i < n; i++) { cin >> a[i]; } int temp; for(int i = 0; i < n; i++) { cin >> temp; } if(n <= 2) { cout << n << "\n"; return; } sort(a, a + n); // for(int i = 0; i < n; i++) { // cerr << i << " : " << a[i] << " ; "; // } // int total1 = 0; vector<int> suffix(n), prefix(n); int j = 0; for(int i = 0; i < n; i++) { while(a[i] - a[j] > k) j++; prefix[i] = i - j + 1; } j = n - 1; for(int i = n - 1; i >= 0; i--) { while(a[j] - a[i] > k) j--; suffix[i] = j - i + 1; } for(int i = n - 2; i >= 0; i--) { suffix[i] = max(suffix[i + 1], suffix[i]); } for(int i = 1; i < n; i++) { prefix[i] = max(prefix[i], prefix[i - 1]); } int total = 0; for(int i = 0; i < n - 1; i++) { // no clear thoughts total = max(total, prefix[i] + suffix[i + 1]); } cout << min(total, n) << "\n"; } int32_t main() { #ifndef ONLINE_JUDGE // for getting input from input.txt freopen("input.txt", "r", stdin); // for writing output to output.txt //this can be opted out if you want to print the output to the sublime console freopen("output.txt", "w", stdout); #endif // for fast i/o ios_base::sync_with_stdio(false); cin.tie(NULL); cout.tie(NULL); // test cases int t = 1; cin >> t; while(t--) { solve(); } return 0; }
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#include "stdafx.h" #include <iostream> #include <cctype> #include <string> #include <cstring> using namespace std; /* Chapter 8 review questions 1. What kinds of functions are good candidates for inline status? Short/nonrecursive/one line. 2. Suppose the song() function has this prototype: void song(char * name, int times); a. How would you modify the prototype so that the default value for times is 1? void song(char * name, int times = 1); b. What changes would you make in the function definition? None, because 1 is in the domain of acceptable answers already? c. Can you provide a default value of "O, My Papa" for name? Yes, only if you also provide the default value for times.: -> void song(char * name = "O, My Papa", int times = 1); 3. Write overloaded versions of iquote(), a function rhat displays its argument enclosed in double quotation marks. Write three versions: one for an int argument, one for a double argument, and one for a string argumen. void iquote(int num); void iquote(double num); void iquote(char * quote); void iquote(int num) { cout << "\"" << num << "\"" << endl; } void iquote(double num) { cout << "\"" << num << "\"" << endl; } void iquote(const char * quote) { cout << "\"" << quote << "\"" << endl; } 4. The following is a structure template: struct box { char maker[40]; float height; float widgth; float length; float volume; }; a. Write a function that has a reference to a box structure as its formal argument and displays the value of each member. void showBox(const box & input) { cout << "maker: " << input.maker << endl; cout << "height: " << input.height << endl; cout << "width: " << input.width << endl; cout << "length: " << input.length << endl; cout << "volume: " << input.volume << endl; } b. Write a function that has a reference to a box structure as its formal argument and sets the volume member to the product of the other three dimensions. void setVolume(box & input) { input.volume = input.height * input.width * input.length; } 5. The following are some desired effects. Indicate whether each can be accomplished with default arguments, function overloading, both, or neither. Provide appropriate proto- types. a. mass(density, volume) returns the mass of an object having a density of density and a volume of volume, whereas mass(density) returns the mass hav- ing a density of density and a volume of 1.0 cubic meters. All quantities are type double. default arguments or function overloading: mass(double density, double volume = 1.0); // default arguments b. repeat(10, "I'm OK") displays the indicated string 10 times, and repeat("But you're kind of stupid") displays the indicated string 5 times. overloading: repeat(int n, char * phrase); repeat(char * phrase); c. average(3,6) returns the int average of two int arguments, and average(3.0, 6.0) returns the double average of two double values. function overloading: int average(int x, int y); double average(double x, double y); d. mangle("I'm glad to meet you") returns the character I or a pointer to the string "I'm mad to gleet you", depending on whether you assign the return value to a char variable or to a char* variable. neither: the return value is not part of the function signature. 6. Write a function template that returns the larger of its two arguments. template <typename T> T max(T x, T y) { if (x > y) return x; else return y; }s 7. Given the template of Review Question 6 and the box structure of Review Question 4, provide a template specialization that takes two box arguments and returns the one with the larger volume. template <> box max<box>(box x, box y) { if (x.volume > y.volume) return x; else return y; } */ using namespace std; void multi_printer(char * str, int times = 0) { static int calledTimes = 0; calledTimes++; times = times > 0 ? calledTimes : 1; for (int i = 0; i < times; ++i) cout << str << endl; } void ex8_1(void) { cout << "multi_printer(\"test phrase\"): \n"; multi_printer("test phrase"); cout << "multi_printer(\"test phrase\", 1): \n"; multi_printer("test phrase", 1); cout << "multi_printer(\"test phrase\"): \n"; multi_printer("test phrase"); cout << "multi_printer(\"test phrase\", 1): \n"; multi_printer("test phrase", 1); } const int MAX_STR = 64; struct CandyBar { char * brand; double weight; int calories; }; void updateBar(CandyBar & bar, char * brand = "Millenium Munch", double weight = 2.85, int calories = 350) { bar.brand = brand; bar.weight = weight; bar.calories = calories; } void showBar(const struct CandyBar & bar) { cout << "Brand: " << bar.brand << " weight: " << bar.weight << " calories: " << bar.calories << endl; } void ex8_2(void) { struct CandyBar testBar = { "test brand", 6.66, 600 }; cout << "Test Bar: "; showBar(testBar); updateBar(testBar, "test brand #2", 5.55, 500); cout << "After updating: " << endl; showBar(testBar); cout << "updating to all default vals: {\"Millenium Munch\", 2.85, 350}" << endl; updateBar(testBar); showBar(testBar); } void upperConv(std::string & phrase) { for (int i = 0; i < phrase.length(); ++i) { phrase[i] = toupper(phrase[i]); } } void ex8_3(void) { std::string input = ""; cout << "Enter a string (q to quit): "; getline(cin, input); while (input.compare("q")) { upperConv(input); cout << input << endl; cout << "Enter a string (q to quit): "; getline(cin, input); } } struct stringy { char * str; // points to a string int ct; // length of string (not counting '\0') }; // prototypes for set(), show(), and show() go here void set(struct stringy & beany, const char * testing); void show(const struct stringy & beany); void show(const struct stringy & beany, int times); void show(const char * phrase); void show(const char * phrase, int times); void ex8_4(void) { stringy beany; char testing[] = "Reality isn't what it used to be."; set(beany, testing); // first argument is a reference, // allocates space to hold copy of testing, // sets str member of beany to point to the // new block, copies testing to new block, // and sets ct member of beany show(beany); // prints member string once show(beany, 2); // prints member string twice testing[0] = 'D'; testing[1] = 'u'; show(testing); // prints testing string once show(testing, 3); // prints testing string thrice show("Done!"); } void set(struct stringy & beany, const char * testing) { char * newStr = new char[strlen(testing)]; beany.str = newStr; strcpy(beany.str, testing); beany.ct = strlen(testing); } void show(const struct stringy & beany) { cout << beany.str << endl; } void show(const struct stringy & beany, int times) { for (int i = 0; i < times; ++i) cout << beany.str << endl; } void show(const char * phrase) { cout << phrase << endl; } void show(const char * phrase, int times) { for (int i = 0; i < times; ++i) cout << phrase << endl; } template <typename T> T max5(const T * arr) { T theMax = arr[0]; for (int i = 1; i < 5; ++i) theMax = (arr[i] > theMax) ? arr[i] : theMax; return theMax; } void ex8_5(void) { int intTest[5] = { 1, 6, 2, 4, 3 }; double doubleTest[5] = { 10.0, 6.0, 2.0, 2.6, 3.0 }; cout << "the max of the ints: " << max5(intTest) << endl; cout << "The max of the doubles: " << max5(doubleTest) << endl; } template <typename T> T maxn(T arr[], int n); template <> const char * maxn(const char * arr[], int size); void ex8_6(void) { int intTest[] = { 1, 6, 2, 4, 3, 7}; double doubleTest[] = { 10.0, 6.0, 2.0, 2.6 }; const char * words[4] = { "cat", "doggy", "marmot", "elephant" }; cout << "the max of the ints: " << (int)maxn(intTest, 6) << endl; cout << "The max of the doubles: " << (double)maxn(doubleTest, 4) << endl; cout << "Array of cstrings: {cat, doggy, marmot, elephant}" << endl; cout << "The longest cstring is: " << (char *)maxn(words, 4) << endl; } template <typename T> T maxn(T arr[], int n) { T theMax = arr[0]; for (int i = 1; i < n; ++i) theMax = (arr[i] > theMax) ? arr[i] : theMax; return theMax; } template <> const char * maxn(const char * arr[], int size) { int best_len = 0; int best_idx = 0; for (int i = 0; i < size; ++i) { int cur = strlen(arr[i]); if (cur > best_len) { best_len = cur; best_idx = i; } } return arr[best_idx]; } template <typename T> // template A T ShowArray(T arr[], int n); template <typename T> // template B T ShowArray(T * arr[], int n); struct debts { char name[50]; double amount; }; /* Modify Listing 8.14 so that the template functions return the sum of the array contents instead of displaying the contents. The program now should report the total number of things and the sum of all the debts */ void ex8_7(void) { int things[6] = { 13, 31, 103, 301, 310, 130 }; struct debts mr_E[3] = { { "Ima Wolfe", 2400.0 }, { "Ura Fox", 1300.0 }, { "Iby Stout", 1800.0 } }; double * pd[3]; // set pointers to the amount members of the structures in the arr mr_E for (int i = 0; i < 3; i++) pd[i] = &mr_E[i].amount; cout << "Mr. E's has " << ShowArray(things, 6) << " things." << endl; cout << "Mr.E's debts total : $" << ShowArray(pd, 3) << endl; } template <typename T> T ShowArray(T arr[], int n) { cout << "template A\n"; int sum = 0; for (int i = 0; i < n; i++) sum += arr[i]; return sum; } template <typename T> T ShowArray(T * arr[], int n) { T sum = 0; cout << "template B\n"; for (int i = 0; i < n; i++) sum += *arr[i]; return sum; }
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#include "Bus.h" //constructor and destructor Bus::Bus(int p, int c, string r, float l) : Vehicle(r, l) { PSV = p; capacity = c; } Bus::~Bus() { } //getters and setters int Bus::getPSV() { return PSV; } void Bus::setPSV(int p) { PSV = p; } int Bus::getCapacity() { return capacity; } void Bus::setCapacity(int c) { capacity = c; }
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#include<bits/stdc++.h> #define inf 100 using namespace std; typedef long long ll; int main() { int m, n; //vector<vector<int> >dp(1000,) //int dp[100001][10001]; vector< vector<int> > dp(1001, vector<int>(1001, 0)); cin >> n >> m; int cost[10001]; for (int i = 1; i <= m; i++) cin >> cost[i]; dp[1][1] = cost[1]/3; dp[1][2] = cost[1] / 2; dp[1][3] = cost[1]; for (int i = 4; i <= n; i++) dp[1][i] = inf; for (int i = 1; i <= m; i++)//second { dp[0][i] =inf; } for(int i=2;i<=m;i++)//second for (int j = 1; j <= n; j++)//distance { vector<int> v; v.push_back(dp[i - 1][j]); if (j - 1 >= 0) v.push_back(dp[i - 1][j - 1] + cost[i] / 3); if (j - 2 >= 0) v.push_back(dp[i - 1][j - 2] + cost[i] / 2); if (j - 3 >= 0) v.push_back(dp[i - 1][j - 3] + cost[i]); sort(v.begin(), v.end()); dp[i][j] = v[0]; } for (int i = 0; i <= m; i++) { for (int j = 0; j <= n; j++) cout << dp[i][j] << " "; cout << endl; } system("pause"); /* 5 5 10000 2 3 4 10000*/ return 0; }
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#include <cstdio> #include <cstdlib> #include <iostream> #include <algorithm> #include <cstring> #include <set> #include <map> #include <vector> #include <sstream> using namespace std; int T, x, n, m; int main() { cin >> T; for (int t = 0; t < T; ++ t) { cin >> x >> n >> m; } return 0; }
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#include <TimerOne.h> #include <TimerThree.h> int DAI = 6; // Serial input DM13A pin 2 int DCK = 7; // Clock DM13A pin 3 int LAT = 8; // Output latch DM13A pin 4 int EN = 9; // Output enable (active low) DM13A pin 21 int feedSpeed = 100; // speed at wich the leds will be rolled on int dropSpeed = 200; // speed at wich the leds will be rolled off int brightness = 0; // how bright the LED is int fadeAmount = 1; // how many points to fade the LED (ATTENTION cannot changed without checking the brightness control) boolean fadeIn = false; // when true then a fade in sequence is starting and runing until full fade in // when switched to true to false then start a fade out sequence int fadeInSpeed = 10000; // speed at which the fadeIn /out will be performed (in micro seconds) volatile int fadeCounter = 0; byte motionUpStairs=10; byte motionMidStairs=11; boolean goingUp=false; void pwmHandler(){ fadeCounter = (fadeCounter + 1)%255; if (fadeCounter >= brightness) { digitalWrite(EN,HIGH); } else { digitalWrite(EN,LOW); } } void brightnessControl() { noInterrupts(); if (fadeIn) { brightness = brightness + fadeAmount; if (brightness > 255) brightness = 255; } else { brightness = brightness - fadeAmount; if (brightness < 0) brightness = 0; } interrupts(); // analogWrite(13,brightness); // analogWrite(13,0); } void clockReg() { digitalWrite(DCK,HIGH); digitalWrite(DCK,LOW); } void latchReg() { digitalWrite(LAT,HIGH); digitalWrite(LAT,LOW); } void writeReg (word val) { int i; word value; value = val; for (i=0;i<16;i++) { digitalWrite(DAI,value>32767); value = value << 1; clockReg(); } latchReg(); } void feedDown (word nbLed) { int i; digitalWrite(DAI,HIGH); fadeIn = true; for (i=0;i<nbLed;i++) { clockReg(); latchReg(); delay(feedSpeed); if (i == 6) { delay(2000); // delay if light reached the half floor } } } void dropDown (word nbLed) { int i; digitalWrite(DAI,LOW); fadeIn = false; for (i=0;i<nbLed;i++) { clockReg(); latchReg(); delay(dropSpeed); } } void feedUp (word nbLed) { int i; word val=0; fadeIn = true; for (i=nbLed-1;i>=0;i--) { val = val + round(pow(2,i)); writeReg(val); delay(feedSpeed); if (i == 7) { delay(2000); // delay if light reached the half floor } } } void dropUp (word nbLed) { int i; word val=0; val = round(pow(2,nbLed))-1; fadeIn = false; for (i=nbLed-1;i>=0;i--) { val = val - round(pow(2,i)); writeReg(val); delay(dropSpeed); } } // the setup routine runs once when you press reset: void setup() { // declare pin 9 to be an output: pinMode(13, OUTPUT); pinMode(DAI, OUTPUT); pinMode(DCK, OUTPUT); pinMode(LAT, OUTPUT); pinMode(EN, OUTPUT); digitalWrite(DAI,LOW); digitalWrite(DCK,LOW); digitalWrite(LAT,LOW); digitalWrite(EN,LOW); pinMode(motionUpStairs,INPUT); pinMode(motionMidStairs,INPUT); Serial.begin(9600); Timer1.initialize(50); // initialize timer1 to handle the software PWM Timer1.attachInterrupt(pwmHandler); // attaches callback() as a timer overflow interrupt Timer3.initialize(fadeInSpeed); // initialize timer3 to handle the feed in/out speed of leds Timer3.attachInterrupt(brightnessControl); // attaches callback() as a timer overflow interrupt } // the loop routine runs over and over again forever: void loop() { int val = 1; int i=0; int j=0; Serial.println("Start..."); writeReg(0); delay(1000); writeReg(1); fadeIn=true; delay(1000); writeReg(2); delay(1000); writeReg(4); delay(1000); writeReg(8); delay(1000); writeReg(128); delay(1000); fadeIn=false; delay(5000); writeReg(0); delay(1000); feedUp(15); delay(1000); dropDown(15); delay(1000); writeReg(0); while(1) { i = 0; j = 0; while ((i < 3) && (j < 3)) { i = i + 1; j = j + 1; if (digitalRead(motionUpStairs) == 0) { i = 0; } if (digitalRead(motionMidStairs) == 0) { j= 0; } delay(10); } analogWrite(13,120); goingUp = false; writeReg(0); if (i > (3-1)) { Serial.println("Turn on down"); feedDown(15); } else if (j > (3-1)) { Serial.println("Turn on up"); feedUp(15); goingUp = true; } delay(10000); // wait for motion detector to reset i = 0; while (i < 5) { i = i + 1; if ((digitalRead(motionUpStairs) != 0) || (digitalRead(motionMidStairs) != 0)) { i = 0; } delay(10); } if (goingUp) { Serial.println("Turn off up"); dropUp(15); } else { Serial.println("Turn off down"); dropDown(15); } analogWrite(13,0); } }
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#include<iostream> #include<sstream> #include<string> #include<algorithm> #include<iterator> #include<cmath> #include<cassert> #include<array> #include<vector> #include<iomanip> #include<locale> #include<regex> //regexヘッダで正規表現 #include<optional> //optional(C++17) #include<ios> #include<iomanip> #include<fstream> #include<chrono> #include<functional> #include<thread> //#include<filesystem> namespace ch = std::chrono; template <typename Time = std::chrono::microseconds, typename Clock = std::chrono::high_resolution_clock> struct perf_timer { template <typename F, typename... Args> static Time duration(F&& f, Args... args) { auto start = Clock::now(); std::invoke(std::forward<F>(f), std::forward<Args>(args)...); auto end = Clock::now(); return std::chrono::duration_cast<Time>(end-start); } }; using namespace std::chrono_literals; void f() { std::this_thread::sleep_for(2s); } void g(const int a, const int b) { std::this_thread::sleep_for(1s); } int main() { std::cout << perf_timer<std::chrono::microseconds>::duration(f).count() << " " << perf_timer<std::chrono::milliseconds>::duration(g,4,3).count() << std::endl; }
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/templet/ACM_SCL-master-8e1daef41d93438743425115141b3d259f08f673/code/Trie.cpp
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template<char L=' ',char R='~'> struct Trie{ int size; struct node{ node *son[R-L+1]; int size; bool is; }pool[MAXN]; node *root; node* add(){ memset(&pool[size],NULL,sizeof(node)); return &pool[size++]; } Trie(){size=0;root=add();} pair<node*,int> find(const string& s){ node *now=root; for(const auto&c:s){ if(!now->son[c-L]){ return make_pair(root,-1);//不存在 } now=now->son[c-L]; } if(now->is) return make_pair(now,1);//存在 return make_pair(now,0);//只存在前缀 } node* insert(const string& s){ node *now=root; for(const auto&c:s){ if(!now->son[c-L]){ now->son[c-L]=add(); } now->size++;now=now->son[c-L]; } now->is=1;now->size++; return now; } };
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/src/gens/cpp/TcpStream.cpp
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#include "TcpStream.hpp" #include <cstring> #include <stdexcept> TcpStream::TcpStream(const std::string& host, int port) : readBufferPos(0) , readBufferSize(0) , writeBufferPos(0) , writeBufferSize(0) { #ifdef _WIN32 WSADATA wsa_data; if (WSAStartup(MAKEWORD(1, 1), &wsa_data) != 0) { throw std::runtime_error("Failed to initialize sockets"); } #endif sock = socket(AF_INET, SOCK_STREAM, 0); if (sock == -1) { throw std::runtime_error("Failed to create socket"); } int yes = 1; if (setsockopt(sock, IPPROTO_TCP, TCP_NODELAY, (char*)&yes, sizeof(int)) < 0) { throw std::runtime_error("Failed to set TCP_NODELAY"); } addrinfo hints, *servinfo; std::memset(&hints, 0, sizeof(hints)); hints.ai_family = AF_INET; hints.ai_socktype = SOCK_STREAM; if (getaddrinfo(host.c_str(), std::to_string(port).c_str(), &hints, &servinfo) != 0) { throw std::runtime_error("Failed to get addr info"); } if (connect(sock, servinfo->ai_addr, servinfo->ai_addrlen) == -1) { throw std::runtime_error("Failed to connect"); } freeaddrinfo(servinfo); } void TcpStream::readBytes(char* buffer, size_t byteCount) { while (byteCount > 0) { if (readBufferSize > 0) { if (readBufferSize >= byteCount) { memcpy(buffer, this->readBuffer + readBufferPos, byteCount); readBufferPos += byteCount; readBufferSize -= byteCount; return; } memcpy(buffer, this->readBuffer + readBufferPos, readBufferSize); buffer += readBufferSize; byteCount -= readBufferSize; readBufferPos += readBufferSize; readBufferSize = 0; } if (readBufferPos == BUFFER_CAPACITY) { readBufferPos = 0; } RECV_SEND_T received = recv(sock, this->readBuffer + readBufferPos + readBufferSize, BUFFER_CAPACITY - readBufferPos - readBufferSize, 0); if (received < 0) { throw std::runtime_error("Failed to read from socket"); } readBufferSize += received; } } TcpStream::~TcpStream() { #ifdef _WIN32 if (closesocket(sock) != 0) #else if (close(sock) != 0) #endif { throw std::runtime_error("Failed to close socket"); } } void TcpStream::writeBytes(const char* buffer, size_t byteCount) { while (byteCount > 0) { size_t capacity = BUFFER_CAPACITY - writeBufferPos - writeBufferSize; if (capacity >= byteCount) { memcpy(this->writeBuffer + writeBufferPos + writeBufferSize, buffer, byteCount); writeBufferSize += byteCount; return; } memcpy(this->writeBuffer + writeBufferPos + writeBufferSize, buffer, capacity); writeBufferSize += capacity; byteCount -= capacity; buffer += capacity; flush(); } } void TcpStream::flush() { while (writeBufferSize > 0) { RECV_SEND_T sent = send(sock, writeBuffer + writeBufferPos, writeBufferSize, 0); if (sent < 0) { throw std::runtime_error("Failed to write to socket"); } writeBufferPos += sent; writeBufferSize -= sent; } writeBufferPos = 0; }
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#include <bits/stdc++.h> using namespace std; using ll = long long; using ii = pair<int, int>; using vi = vector<int>; #define all(v) begin(v), end(v) #define sz(v) (int)(v).size() #define fi first #define se second const int md = 1e9 + 7; int add(int x, int y) { if((x += y) >= md) x -= md; return x; } int sub(int x, int y) { if((x -= y) < 0) x += md; return x; } struct pt { int x = 0, y = 0; pt() {} pt(int _x, int _y) : x(_x), y(_y) {} pt operator - (const pt& o) const { return pt(sub(x, o.x), sub(y, o.y)); } pt operator + (const pt& o) const { return pt(add(x, o.x), add(y, o.y)); } }; void rotate90ccw(pt& p) { swap(p.x, p.y); // p.y = sub(0, p.y); p.x = sub(0, p.x); } void rotateccwwrt(pt p, pt& q, int t) { q = q - p; while(t--) rotate90ccw(q); q = q + p; } int main(int argc, char const *argv[]) { #ifdef LOCAL freopen("in", "r", stdin); #endif int n, q; scanf("%d %d", &n, &q); vector<int> x(n), y(n), t(n); for(int i = 0; i < n; ++i) { scanf("%d", &x[i]); x[i] = add(md, x[i]); } for(int i = 0; i < n; ++i) { scanf("%d", &y[i]); y[i] = add(y[i], md); } for(int i = 0; i < n; ++i) { scanf("%d", &t[i]); } while(q--) { int T; scanf("%d", &T); if(T == 1) { int i, xp, yp, tp; scanf("%d %d %d %d", &i, &xp, &yp, &tp); --i; x[i] = add(md, xp), y[i] = add(md, yp), t[i] = tp; } else { int l, r, xx, yy; scanf("%d %d %d %d", &l, &r, &xx, &yy); pt p(add(md, xx), add(md, yy)); for(int i = l-1; i < r; ++i) { rotateccwwrt(pt(x[i], y[i]), p, t[i]); } printf("%d %d\n", p.x, p.y); } } return 0; } /* * use std::array instead of std::vector, if u can * overflow? * array bounds */
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// Version information for the "groupsock" library // Copyright (c) 1996-2018 Live Networks, Inc. All rights reserved. #ifndef _GROUPSOCK_VERSION_HH #define _GROUPSOCK_VERSION_HH #define GROUPSOCK_LIBRARY_VERSION_STRING "2018.10.10" #define GROUPSOCK_LIBRARY_VERSION_INT 1539129600 #endif
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/* +----------------------------------------------------------------------+ | HipHop for PHP | +----------------------------------------------------------------------+ | Copyright (c) 2010-present Facebook, Inc. (http://www.facebook.com) | +----------------------------------------------------------------------+ | This source path is subject to version 3.01 of the PHP license, | | that is bundled with this package in the path LICENSE, and is | | available through the world-wide-web at the following url: | | http://www.php.net/license/3_01.txt | | If you did not receive a copy of the PHP license and are unable to | | obtain it through the world-wide-web, please send a note to | | [email protected] so we can mail you a copy immediately. | +----------------------------------------------------------------------+ */ #include "hphp/runtime/ext/facts/logging.h" #include <cstdio> #include <memory> #include <string> #include <unistd.h> #include <folly/Conv.h> #include <folly/SynchronizedPtr.h> #include <folly/futures/FutureSplitter.h> #include <folly/io/async/ScopedEventBaseThread.h> #include <folly/logging/Init.h> #include <folly/logging/LogConfig.h> #include <folly/logging/LogFormatter.h> #include <folly/logging/LogHandlerFactory.h> #include <folly/logging/LogLevel.h> #include <folly/logging/Logger.h> #include <folly/logging/LoggerDB.h> #include <folly/logging/StandardLogHandler.h> #include <folly/logging/StandardLogHandlerFactory.h> #include "hphp/util/cronolog.h" #include "hphp/util/logger.h" namespace HPHP { namespace Facts { namespace { const std::string kDefaultFactsLogCategory = "hphp.runtime.ext.facts"; folly::SynchronizedPtr<std::unique_ptr<Cronolog>> make_synchronized_crono( const std::string& file_template, const std::string& link, const std::string& owner, int period_multiple) { if (file_template.empty() || link.empty()) { throw std::runtime_error("File template and link are required settings."); } // First, let's attempt to honor the logging settings as specified by the // logging config. auto crono = std::make_unique<Cronolog>(); crono->m_template = file_template; crono->m_linkName = link; crono->setPeriodicity(); crono->m_periodMultiple = period_multiple; // Next, let's test if we can actually create the file and use it. If the // user doesn't have permissions on the file, we'll use a temp file instead. // The common case for this would be the user running a command line script // which won't be able to write to a file owned by apache. if (crono->getOutputFile() == nullptr) { crono->m_template = folly::sformat("/tmp/facts.%Y-%m-%d.log_{}.log", ::getpid()); crono->m_linkName.clear(); } #if !defined(SKIP_USER_CHANGE) if (!owner.empty()) { Cronolog::changeOwner(owner, link); } #endif return folly::SynchronizedPtr<std::unique_ptr<Cronolog>>(std::move(crono)); } bool isTtyHelper(FILE* fp) { return (fp != nullptr) && (::isatty(::fileno(fp)) == 1); } /* * HHVM has a Cronolog class which creates and maintains a FILE* point to * a log file which should be written to based on a template. This offers * conveniences like automatically rolling the log file over on date boundaries. * The CronoLogWriter class wraps a Cronolog for writing Facts related log * information. */ struct CronoLogWriter final : public folly::LogWriter { public: struct Options { std::string file_template; std::string link; std::string owner; int period_multiple = 1; bool flush_after_write = true; bool drop_on_error = true; }; explicit CronoLogWriter(const Options& options) : m_crono{make_synchronized_crono( options.file_template, options.link, options.owner, options.period_multiple)}, m_tty{isTtyHelper(m_crono.wlock()->getOutputFile())}, m_flush{options.flush_after_write}, m_drop_on_error{options.drop_on_error} {} void writeMessage(folly::StringPiece buffer, uint32_t flags = 0) override { auto crono = m_crono.wlock(); FILE* output = crono->getOutputFile(); if (output != nullptr) { bool should_flush = m_flush || (flags & folly::LogWriter::Flags::NEVER_DISCARD); bool write_failed = ::fwrite(buffer.data(), buffer.size(), 1, output) != 1; bool flush_failed = should_flush && ::fflush(output) != 1; if ((write_failed || flush_failed) && !m_drop_on_error) { std::cerr << buffer; if (should_flush) { std::cerr << std::flush; } } } } void writeMessage(std::string&& buffer, uint32_t flags = 0) override { writeMessage(folly::StringPiece{buffer}, flags); } void flush() override { // Only flush if we aren't already flushing after every write. if (!m_flush) { auto wlock = m_crono.wlock(); FILE* output = wlock->getOutputFile(); if (output != nullptr) { ::fflush(output); } } } bool ttyOutput() const override { return m_tty; } private: folly::SynchronizedPtr<std::unique_ptr<Cronolog>> m_crono; const bool m_tty; const bool m_flush; const bool m_drop_on_error; }; /* * The CronoLogHandlerFactory is a custom log handler for folly logging which * selects a destination file to write to using the Cronolog class. */ struct CronoLogHandlerFactory final : public folly::LogHandlerFactory { public: explicit CronoLogHandlerFactory(const std::string& owner) : m_owner(owner) {} folly::StringPiece getType() const override { return "crono"; } std::shared_ptr<folly::LogHandler> createHandler( const Options& options) override; private: std::string m_owner; struct WriterFactory; }; /* * Supported settings: * * See Cronolog code for further information on the file, link, and period * settings. * * async - Instead of writing to the file within the path of logging, queues * the message for writing by a different thread. This is the default setting. * * flush_after_write - Perform a flush after each message to be sure the message * has been written. If using asynchronously, the flush will occur after the * file write has occurred. If async is disabled, this setting may have * performance impacts. The default setting is true. * * drop_on_error - If a write error occurs while logging the message will be * dropped if this is set to true, or written to stderr if set to false. The * default setting is true. Note that setting this to false does not guarantee * that nothing will be dropped. If a previous write is buffered, it may be * lost. */ struct CronoLogHandlerFactory::WriterFactory final : public folly::StandardLogHandlerFactory::WriterFactory { public: explicit WriterFactory(const std::string& owner) { m_options.owner = owner; } bool processOption(folly::StringPiece name, folly::StringPiece value) override { try { if (name == "file_template") { m_options.file_template = value.str(); return true; } else if (name == "link") { m_options.link = value.str(); return true; } else if (name == "owner") { m_options.owner = value.str(); return true; } else if (name == "async") { m_async = folly::to<bool>(value); return true; } else if (name == "flush_after_write") { m_options.flush_after_write = folly::to<bool>(value); return true; } else if (name == "period_multiple") { m_options.period_multiple = folly::to<int>(value); return true; } else if (name == "drop_on_error") { m_options.drop_on_error = folly::to<bool>(value); return true; } } catch (...) { Logger::FError( "Caught exception while parsing arguments: {} = {}", name, value); } return false; } std::shared_ptr<folly::LogWriter> createWriter() override { if (m_async) { return std::make_shared<AsyncLogWriter>( std::make_unique<CronoLogWriter>(m_options)); } else { return std::make_shared<CronoLogWriter>(m_options); } } private: bool m_async = true; CronoLogWriter::Options m_options; }; std::shared_ptr<folly::LogHandler> CronoLogHandlerFactory::createHandler( const Options& options) { WriterFactory writerFactory(m_owner); return folly::StandardLogHandlerFactory::createHandler( getType(), &writerFactory, options); } struct HhvmLogWriter final : public folly::LogWriter { public: void writeMessage(folly::StringPiece buffer, uint32_t /* flags */ = 0) override { Logger::Error(buffer.str()); } void writeMessage(std::string&& buffer, uint32_t /* flags */ = 0) override { Logger::Error(buffer); } void flush() override {} bool ttyOutput() const override { return false; } }; struct HhvmLogFormatter final : public folly::LogFormatter { public: std::string formatMessage( const folly::LogMessage& message, const folly::LogCategory* /* handlerCategory */) override { auto level = message.getLevel(); folly::StringPiece level_string; if (level >= folly::LogLevel::FATAL) { level_string = "<level:fatal>"; } else if (level >= folly::LogLevel::WARN) { level_string = "<level:warning>"; } else if (level >= folly::LogLevel::INFO) { level_string = "<level:info>"; } else { level_string = "<level:none>"; } return folly::sformat( "{} {} {}:{} {}", level_string, message.getThreadID(), message.getFileBaseName(), message.getLineNumber(), message.getMessage()); } }; /* * The HhvmLogHandlerFactory is a custom log handler for folly logging which * writes to a log using the Logger::Error method. */ struct HhvmLogHandlerFactory final : public folly::LogHandlerFactory { public: folly::StringPiece getType() const override { return "hhvm"; } std::shared_ptr<folly::LogHandler> createHandler( const Options& options) override; private: struct WriterFactory; struct FormatterFactory; }; struct HhvmLogHandlerFactory::FormatterFactory final : public folly::StandardLogHandlerFactory::FormatterFactory { bool processOption( folly::StringPiece /* name */, folly::StringPiece /* value */) override { return false; } std::shared_ptr<folly::LogFormatter> createFormatter( const std::shared_ptr<folly::LogWriter>& /* logWriter */) override { return std::make_shared<HhvmLogFormatter>(); } }; /* * Supported settings: * * async - Instead of writing calling Logger::Error within path of logging, this * queues the message for writing by a different thread. Be warned that the * HHVM logger displays adds its own thread information in the output and that * logging to it asynchronously probably means that thread information is going * to be a lie. The logger includes valid thread information if needed. */ struct HhvmLogHandlerFactory::WriterFactory final : public folly::StandardLogHandlerFactory::WriterFactory { public: bool processOption(folly::StringPiece name, folly::StringPiece value) override { try { if (name == "async") { m_async = folly::to<bool>(value); return true; } } catch (...) { Logger::FError( "Caught exception while parsing arguments: {} = {}", name, value); } return false; } std::shared_ptr<folly::LogWriter> createWriter() override { if (m_async) { return std::make_shared<AsyncLogWriter>( std::make_unique<HhvmLogWriter>()); } else { return std::make_shared<HhvmLogWriter>(); } } private: bool m_async = false; }; std::shared_ptr<folly::LogHandler> HhvmLogHandlerFactory::createHandler( const Options& options) { WriterFactory writerFactory; FormatterFactory formatterFactory; return folly::StandardLogHandlerFactory::createHandler( getType(), &writerFactory, &formatterFactory, options); } } // namespace AsyncLogWriter::AsyncLogWriter(std::unique_ptr<folly::LogWriter> writer) : m_is_tty{writer->ttyOutput()}, m_writer{std::move(writer)}, m_exec{std::make_unique<folly::ScopedEventBaseThread>("AsyncLogging")}, m_syncedFuture{folly::makeFuture().via(m_exec.get())} {} void AsyncLogWriter::writeMessage(folly::StringPiece buffer, uint32_t flags) { writeMessage(buffer.str(), flags); } void AsyncLogWriter::writeMessage(std::string&& buffer, uint32_t flags) { auto wlock = m_syncedFuture.wlock(); *wlock = std::move(*wlock).thenValue( [this, buffer{std::move(buffer)}, flags](auto) mutable { m_writer->writeMessage(std::move(buffer), flags); }); } void AsyncLogWriter::flush() { m_syncedFuture .withWLock([this](folly::Future<folly::Unit>& future) { auto splitter = folly::splitFuture(std::move(future).thenValue([this](auto) { m_writer->flush(); return folly::Unit(); })); future = splitter.getFuture(); return splitter.getFuture(); }) .wait(); } void enableFactsLogging( const std::string& owner, const std::string& options, bool allow_propagation) { folly::LoggerDB::get().registerHandlerFactory( std::make_unique<CronoLogHandlerFactory>(owner)); folly::LoggerDB::get().registerHandlerFactory( std::make_unique<HhvmLogHandlerFactory>()); // It appears that this should be safe to call twice and this will merge // in the new options, but it does seem like if elsewhere in HHVM begins // to use folly logging and overrides the base logging configuration, we // might end up overwriting the overridden settings with the base // configuration before applying our own settings. folly::initLogging(options); // We don't really want facts messages to propagate up because if nothing // has configured logging higher up in the hierarchy, this will result in // logging being emitted to stderr. Sadly, this can't be configured via // options in initLogging, so we have to do this. if (!allow_propagation) { auto* facts = folly::LoggerDB::get().getCategory(kDefaultFactsLogCategory); facts->setPropagateLevelMessagesToParent(folly::LogLevel::MAX_LEVEL); } } } // namespace Facts } // namespace HPHP
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/interview_Code/Code/Huisu-6-LeetCode60-getPermutation.cc
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Stephenhua/CPP
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#include <iostream> #include <vector> #include <cmath> #include <map> #include <algorithm> #include <string.h> using namespace std; /* 60. 第k个排列 给出集合 [1,2,3,…,n],其所有元素共有 n! 种排列。 按大小顺序列出所有排列情况,并一一标记,当 n = 3 时, 所有排列如下: "123" "132" "213" "231" "312" "321" 给定 n 和 k,返回第 k 个排列。 说明: 给定 n 的范围是 [1, 9]。 给定 k 的范围是[1, n!]。 示例 1: 输入: n = 3, k = 3 输出: "213" 示例 2: 输入: n = 4, k = 9 输出: "2314" */ int getMul( int n){ int res = 1; for( int i=2 ;i<=n ;i++){ res *= i; } return res; } string getPermutation(int n, int k) { string res = ""; vector<int> nums; for( int i=1 ;i<=n ;i++){ nums.push_back(i); } for( int j = 0 ; j < n ; j++){ int len = nums.size(); for( int i = 1 ; i <= len ; i++){ int n = getMul( len-1); if( (( i-1) * n < k ) && (k<= i*n)){ char c = '0' + nums[i-1]; res += c; nums.erase(nums.begin()+(i-1)); k -= (i-1) * n; break; } } } return res; } //根据节点固定的位置进行选择求解; /* 我们可以从左往右遍历原先字符串的最小排列,每一次找到应该放在左边第一个位置的数字,将其添加到结果字符串中,并从原字符串中删除,然后对剩下的字符串重复这一操作,直到k==0。此外由于字符串最初的状态就是第1个排列,所以要将输入的k先减一。 */ vector<int> fac = {0,1,2,6,24,120,720,5040,40320,362880,3628800}; string getPermutation(int n, int k) { string res; string s = string("123456789").substr(0,n); --k; while( k > 0 ){ int i = k /fac[n-1];//表示在这个字符之前的个数都是小于K的; res.push_back(s[i]); s.erase(s.begin()+i);//减枝操作;去掉当前存在的元素; k %= fac[n-1]; --n; } return res+s; }
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/picbutton.cpp
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whitecambur/CursedBook
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#include "common.h" GameController * PicButton::Root=NULL; enum ButtonStatus{ Normal=1, MouseOn, MousePress, }; PicButton::PicButton(int num,int value) { ButtonType=num; MyValue=value; Status=Normal; w=200,h=50; } void PicButton::setPos(int x, int y){ DrawX=x,DrawY=y; } void PicButton::GetFundData(GameController * controller) { Root=controller; } void PicButton::paint(QPainter *painter){ QRect a(DrawX,DrawY,w,h); switch(Status){ case Normal:painter->fillRect(a,Qt::yellow);break; case MouseOn:painter->fillRect(a,Qt::blue);break; case MousePress:painter->fillRect(a,Qt::green);break; } }
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/components/exo/wayland/wl_output.h
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_EXO_WAYLAND_WL_OUTPUT_H_ #define COMPONENTS_EXO_WAYLAND_WL_OUTPUT_H_ #include <stdint.h> struct wl_client; namespace exo { namespace wayland { constexpr uint32_t kWlOutputVersion = 3; void bind_output(wl_client* client, void* data, uint32_t version, uint32_t id); } // namespace wayland } // namespace exo #endif // COMPONENTS_EXO_WAYLAND_WL_OUTPUT_H_
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yvanvds/interact
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/* Copyright(c) Microsoft Open Technologies, Inc. All rights reserved. The MIT License(MIT) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files(the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and / or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions : The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #pragma once #include "IStream.h" #include <mutex> namespace Microsoft { namespace Maker { namespace Serial { public ref class UsbSerial sealed : public IStream { public: virtual event IStreamConnectionCallback ^ConnectionEstablished; virtual event IStreamConnectionCallbackWithMessage ^ConnectionLost; virtual event IStreamConnectionCallbackWithMessage ^ConnectionFailed; [Windows::Foundation::Metadata::DefaultOverload] ///<summary> ///A constructor which accepts a string corresponding to a device VID to connect to. ///</summary> UsbSerial( Platform::String ^vid_ ); ///<summary> ///A constructor which accepts two strings corresponding to a device VID and PID to connect to. ///</summary> UsbSerial( Platform::String ^vid_, Platform::String ^pid_ ); ///<summary> ///A constructor which accepts a DeviceInformation object to explicitly specify which device to connect to. ///</summary> UsbSerial( Windows::Devices::Enumeration::DeviceInformation ^device_ ); virtual ~UsbSerial( void ); virtual uint16_t available( void ); virtual void begin( uint32_t baud_, SerialConfig config_ ); virtual bool connectionReady( void ); virtual void end( void ); virtual void flush( void ); virtual void lock( void ); virtual uint16_t read( void ); virtual void unlock( void ); virtual uint32_t write( uint8_t c_ ); ///<summary> ///Begins an asyncronous request for all USB devices that are connected and may be used to attempt a device connection. ///</summary> static Windows::Foundation::IAsyncOperation<Windows::Devices::Enumeration::DeviceInformationCollection ^> ^ listAvailableDevicesAsync( void ); private: //maximum amount of data that may be read at a time, allows efficient reads static const uint8_t MAX_READ_SIZE = 100; // Device specific members (set during instantation) Windows::Devices::Enumeration::DeviceInformation ^_device; Platform::String ^_pid; Platform::String ^_vid; //thread-safe mechanisms. std::unique_lock used to manage the lifecycle of std::mutex std::mutex _usbutex; std::unique_lock<std::mutex> _usb_lock; uint32_t _baud; SerialConfig _config; std::atomic_bool _connection_ready; Windows::Storage::Streams::DataReaderLoadOperation ^_current_load_operation; Windows::Devices::Enumeration::DeviceInformationCollection ^_device_collection; Windows::Devices::SerialCommunication::SerialDevice ^_serial_device; Windows::Storage::Streams::DataReader ^_rx; Windows::Storage::Streams::DataWriter ^_tx; Concurrency::task<void> connectToDeviceAsync( Windows::Devices::Enumeration::DeviceInformation ^device_ ); Windows::Devices::Enumeration::DeviceInformation ^ identifyDeviceFromCollection( Windows::Devices::Enumeration::DeviceInformationCollection ^devices_ ); }; } // namespace Serial } // namespace Maker } // namespace Microsoft
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tiwanari/coling_order_concept
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#include <iostream> #include <stdexcept> #include "juman_morph.h" namespace order_concepts { void JumanMorph::init( const std::string& morph, const std::vector<std::string>& infos) throw (std::runtime_error) { if (infos.size() < 5) { std::stringstream ss; for (const auto& info : infos) ss << info << ", "; ss << "size: " << infos.size() << std::endl; throw std::runtime_error( "Not enough params for juman morph (" + morph + "): " + ss.str()); } m_morph = morph; m_pos = POSFrom(infos[0]); m_sub_poss = std::vector<std::string>({infos[1]}); m_ctype = infos[2]; m_cform = infos[3]; m_lemma = infos[4]; } JumanMorph::JumanMorph(const std::string& infos) { std::vector<std::string> splitted_line; util::splitStringUsing(infos, "\t", &splitted_line); if (splitted_line.size() != 2) { std::stringstream ss; ss << "Invalid params for morph (size: " << splitted_line.size() << "): " << infos << std::endl; throw std::runtime_error(ss.str()); } std::vector<std::string> morph_infos; util::splitStringUsing(splitted_line[1], ",", &morph_infos); init(splitted_line[0], morph_infos); } JumanMorph::JumanMorph( const std::string& morph, const std::string& infos) { std::vector<std::string> morph_infos; util::splitStringUsing(infos, ",", &morph_infos); init(morph, morph_infos); } JumanMorph::JumanMorph( const std::string& morph, const std::vector<std::string>& infos) { init(morph, infos); } Morph::POS_TAG JumanMorph::POSFrom(const std::string& str) { if (str == STR_POS_NOUN) { return POS_TAG::NOUN; } else if (str == STR_POS_VERB) { return POS_TAG::VERB; } else if (str == STR_POS_ADJECTIVE) { return POS_TAG::ADJECTIVE; } else if (str == STR_POS_AUXILIARY_VERB) { return POS_TAG::AUXILIARY_VERB; } return POS_TAG::OTHER; }; } // namespace order_concepts
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/Source/ARPG/Public/Character/CharacterUtil/ARPG_DamageFunctionLibrary.h
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YaXing-yx/ARPG
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "Kismet/BlueprintFunctionLibrary.h" #include "ARPG_DamageFunctionLibrary.generated.h" /** * */ UCLASS() class ARPG_API UARPG_DamageFunctionLibrary : public UBlueprintFunctionLibrary { GENERATED_BODY() public: };
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/final_jjennin/checkvalid.cpp
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jjennin/odu-cs250
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#include "checkvalid.h" #include <string> #include <fstream> #include <iostream> using namespace std; // checks validity of email void checkEmail(string& x) { bool valid = false; while(!valid) { for(unsigned i = 0; i < x.length(); i++) { if(x[i] == '@') valid = true; } if(!valid) { cout << "Please enter a valid email! (includes @): "; cin >> x; } } } // checks validity of phone void checkPhone(string& x) { while(x.length() != 10) { if(x.length() < 10) cout << "Number too short! Try again: "; if(x.length() > 10) cout << "Number too long! Try again: "; cin >> x; } } // checks validity of phone void checkGender(char& x) { while(x != 'M' && x!= 'F') { cout << "Enter a valid gender (M/F): "; cin >> x; } } // checks validity of blood type void checkBloodType(string &x) { while(x != "A+" && x != "A-" && x != "B+" && x != "B-" && x != "O+" && x != "O-" && x != "AB" ) { cout << "(A+,A-,B+,B-,O+,O-,AB)" << endl; cout << "Incorrect Blood Type: "; cin >> x; } }
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/Demo2_AI/main.cpp
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cneal111/Tower-of-Hanoi
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//CS4346 //AI Project 2 //Professor Dr. Ali //Authors: Alhaeth Alomari, Mesut April, Cody Neal // #include <iostream> #include <chrono> #include <algorithm> #include <queue> #include <limits> #include <time.h> #include "AStar/AStar.h" #include "RBFS/RBFS.h" #include "Hanoi/Hanoi.h" int main() { std::cout << "Hello, World!" << std::endl; std::chrono::time_point<std::chrono::system_clock> aStart, aEnd, rbfsStart, rbfsEnd; int numOfDisk; std::cout << "Enter number of disks: "; std::cin >> numOfDisk; Hanoi start(numOfDisk); Hanoi goal(true, numOfDisk); std::cout << start << std::endl; AStar aStar; int aOpen = 0; int aExpand = 0; aStart = std::chrono::system_clock::now(); aStar.search(&start, &goal, aOpen, aExpand); aEnd = std::chrono::system_clock::now(); RBRS rbrs; int rbfsOpen = 0; int rbfsExpand = 0; rbfsStart = std::chrono::system_clock::now(); rbrs.search(&start, &goal, rbfsOpen, rbfsExpand); rbfsEnd = std::chrono::system_clock::now(); std::chrono::duration<double> aStartSeconds = aEnd - aStart; std::chrono::duration<double> rbfsSeconds = rbfsEnd - rbfsStart; std::cout << "Astar time = " << aStartSeconds.count() << std::endl; std::cout << "nodes opened = " << aOpen << std::endl; std::cout << "nodes expanded = " << aExpand << std::endl; std::cout << "RBFS time = " << rbfsSeconds.count() << std::endl; std::cout << "nodes opened = " << rbfsOpen << std::endl; std::cout << "nodes expanded = " << rbfsExpand << std::endl; std::cout << "End Program" << std::endl; return 0; }
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#include <WiFiNINA.h> #include "ThingSpeak.h" #include "secrets.h" #include "DHT.h" #define DHTPIN 2 #define DHTTYPE DHT11 DHT dht(DHTPIN, DHTTYPE); char ssid[] = SECRET_SSID; // your network SSID (name) char pass[] = SECRET_PASS; // your network password int keyIndex = 0; // your network key Index number (needed only for WEP) WiFiClient client; unsigned long myChannelNumber = SECRET_CH_ID; const char * myWriteAPIKey = SECRET_WRITE_APIKEY; int temperaturePin = A0; int lightPin = A1; int lightValue = 0; int windPin = A2; int windVoltage = 0; int windZero = 590; int windRatio = 20; void setup() { Serial.begin(115200); if (WiFi.status() == WL_NO_MODULE) { Serial.println("Communication with WiFi module failed!"); // don't continue while (true); } ThingSpeak.begin(client); dht.begin(); } void loop() { // Connect or reconnect to WiFi if(WiFi.status() != WL_CONNECTED){ Serial.print("Attempting to connect to SSID: "); Serial.println(SECRET_SSID); while(WiFi.status() != WL_CONNECTED){ WiFi.begin(ssid, pass); // Connect to WPA/WPA2 network. Change this line if using open or WEP network Serial.print("."); delay(5000); } Serial.println("\nConnected."); } //Read values float windVoltage = analogRead(windPin); float lightValue = analogRead(lightPin); float windValue = windVoltage- windZero; windValue = windValue / windRatio; float humidityValue = dht.readHumidity(); float temperatureValue = dht.readTemperature(); Serial.println("Temperatur: "); Serial.println(temperatureValue); Serial.println("VindVolt: "); Serial.println(windValue); //Write to Thingspeak ThingSpeak.setField(1, lightValue); ThingSpeak.setField(2, temperatureValue); ThingSpeak.setField(3, humidityValue); ThingSpeak.setField(4, windValue); int x = ThingSpeak.writeFields(myChannelNumber, myWriteAPIKey); if(x == 200){ Serial.println("Channel update successful."); } else{ Serial.println("Problem updating channel. HTTP error code " + String(x)); } delay(20000); }
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/* 版权声明: 本文件版权为易语言作者吴涛所有,仅授权给第三方用作开发易语言支持库,禁止用于其他任何场合。 */ #ifndef __HHCTRL_H__ #define __HHCTRL_H__ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "lib2.h" #include "untshare.h" #define CUR_UNIT_VER 1 class CPIHtmlViewer : public CPropertyInfo { public: INT m_nFontSize; BOOL m_blOffline; BOOL m_blSilent; CString m_strURL; public: CPIHtmlViewer () { } virtual void init (); virtual BOOL Serialize (CArchive& ar); }; extern "C" PFN_INTERFACE WINAPI htmlview_GetInterface_HtmlViewer (INT nInterfaceNO); HUNIT WINAPI Create_HtmlViewer (LPBYTE pAllData, INT nAllDataSize, DWORD dwStyle, HWND hParentWnd, UINT uID, HMENU hMenu, INT x, INT y, INT cx, INT cy, DWORD dwWinFormID, DWORD dwUnitID, HWND hDesignWnd = 0, BOOL blInDesignMode = FALSE); BOOL WINAPI NotifyPropertyChanged_HtmlViewer (HUNIT hUnit, INT nPropertyIndex, PUNIT_PROPERTY_VALUE pPropertyVaule, LPTSTR* ppszTipText); BOOL WINAPI GetPropertyData_HtmlViewer (HUNIT hUnit, INT nPropertyIndex, PUNIT_PROPERTY_VALUE pPropertyVaule); HGLOBAL WINAPI GetAllPropertyData_HtmlViewer (HUNIT hUnit); ////////////////////////////////////// #ifndef AFX_OLE_TRUE #define AFX_OLE_TRUE (-1) #define AFX_OLE_FALSE 0 #endif class CHHCtrl : public CWnd { public: CHHCtrl(); virtual ~CHHCtrl(); /////////////////////////// CPIHtmlViewer m_info; DWORD m_dwWinFormID, m_dwUnitID; BOOL m_blInDesignMode; BOOL m_blHasForceURL, m_blHasTitle; CString m_strForceURL; CString m_strTitle, m_strStatusText; /////////////////////////// BOOL Create (HWND hParentWnd, DWORD dwStyle, UINT nID, INT x, INT y, INT cx, INT cy); DECLARE_EVENTSINK_MAP() public: IWebBrowser2* GetBrowser() { return m_pBrowserApp; } CString GetType() const; BOOL GetBusy() const; READYSTATE GetReadyState() const; CString GetLocationName() const; long GetLeft() const; void SetLeft(long nNewValue) { ASSERT(m_pBrowserApp != NULL); m_pBrowserApp->put_Left(nNewValue); } long GetTop() const; void SetTop(long nNewValue) { ASSERT(m_pBrowserApp != NULL); m_pBrowserApp->put_Top(nNewValue); } long GetHeight() const; void SetHeight(long nNewValue) { ASSERT(m_pBrowserApp != NULL); m_pBrowserApp->put_Height(nNewValue); } BOOL GetVisible() const; void SetVisible(BOOL fNewValue) { ASSERT(m_pBrowserApp != NULL); m_pBrowserApp->put_Visible((short) (fNewValue ? AFX_OLE_TRUE : AFX_OLE_FALSE)); } BOOL GetOffline() const; void SetOffline(BOOL fNewValue) { ASSERT(m_pBrowserApp != NULL); m_pBrowserApp->put_Offline((short) (fNewValue ? AFX_OLE_TRUE : AFX_OLE_FALSE)); } BOOL GetSilent() const; void SetSilent(BOOL fNewValue) { ASSERT(m_pBrowserApp != NULL); m_pBrowserApp->put_Silent((short) (fNewValue ? AFX_OLE_TRUE : AFX_OLE_FALSE)); } CString GetLocationURL() const; void GoBack() { ASSERT(m_pBrowserApp != NULL); m_pBrowserApp->GoBack(); } void GoForward() { ASSERT(m_pBrowserApp != NULL); m_pBrowserApp->GoForward(); } void GoHome() { ASSERT(m_pBrowserApp != NULL); m_pBrowserApp->GoHome(); } void GoSearch() { ASSERT(m_pBrowserApp != NULL); m_pBrowserApp->GoSearch(); } void Refresh() { ASSERT(m_pBrowserApp != NULL); m_pBrowserApp->Refresh(); } void Stop() { ASSERT(m_pBrowserApp != NULL); m_pBrowserApp->Stop(); } void RunCmd (OLECMDID cmdid); void ExecWB(OLECMDID cmdID, OLECMDEXECOPT cmdexecopt, VARIANT* pvaIn, VARIANT* pvaOut); HRESULT Navigate(LPCTSTR URL, DWORD dwFlags = 0, LPCTSTR lpszTargetFrameName = NULL, LPCTSTR lpszHeaders = NULL, LPVOID lpvPostData = NULL, DWORD dwPostDataLen = 0); HRESULT NavigateChm(LPCTSTR szChmFileName, LPCTSTR URL, LPCTSTR lpszTargetFrameName = NULL); // Events virtual void OnBeforeNavigate2(LPCTSTR lpszURL, DWORD nFlags, LPCTSTR lpszTargetFrameName, CByteArray& baPostedData, LPCTSTR lpszHeaders, BOOL* pfCancel); virtual void OnNavigateComplete2(LPCTSTR strURL); virtual void OnDownloadBegin(); virtual void OnProgressChange(long nProgress, long nProgressMax); virtual void OnDownloadComplete(); virtual void OnDocumentComplete(LPCTSTR lpszURL); virtual void OnStatusTextChange(LPCTSTR lpszText); virtual void OnTitleChange(LPCTSTR lpszText); virtual void OnCommandStateChange(long nCommand, BOOL fEnable); virtual void OnNewWindow2(LPDISPATCH* ppDisp, BOOL* Cancel); virtual void OnQuit(); virtual void OnVisible(BOOL fVisible); virtual void OnPropertyChange(LPCTSTR lpszProperty); public: #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif // Event reflectors (not normally overridden) protected: virtual void NavigateComplete2(LPDISPATCH pDisp, VARIANT* URL); virtual void BeforeNavigate2(LPDISPATCH pDisp, VARIANT* URL, VARIANT* Flags, VARIANT* TargetFrameName, VARIANT* PostData, VARIANT* Headers, BOOL* Cancel); virtual void DocumentComplete(LPDISPATCH pDisp, VARIANT* URL); virtual void OnDraw(CDC* pDC); virtual void PostNcDestroy(); public: //{{AFX_MSG(CHHCtrl) afx_msg void OnSetFocus(CWnd* pOldWnd); afx_msg void OnSize(UINT nType, int cx, int cy); afx_msg void OnPaint(); afx_msg void OnDestroy(); //}}AFX_MSG DECLARE_MESSAGE_MAP() protected: CWnd m_wndBrowser; IWebBrowser2* m_pBrowserApp; }; #endif // __HHCTRL_H__
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#pragma once #include <chrono> #include <optional> #include <unordered_map> #include "cachedresult.hpp" #include "cct_flatset.hpp" #include "cct_run_modes.hpp" #include "curlhandle.hpp" #include "exchangebase.hpp" #include "market.hpp" namespace cct { namespace api { /// Public API connected to different exchanges, providing fast methods to retrieve huge amount of data. class CryptowatchAPI : public ExchangeBase { public: using Clock = std::chrono::high_resolution_clock; using TimePoint = std::chrono::time_point<Clock>; /// Cryptowatch markets are represented by one unique string pair, it's not trivial to split the two currencies /// acronyms. A second match will be needed to transform it to a final 'cct::Market' using PricesPerMarketMap = std::unordered_map<std::string, double>; explicit CryptowatchAPI(settings::RunMode runMode = settings::kProd, Clock::duration fiatsUpdateFrequency = std::chrono::hours(6), bool loadFromFileCacheAtInit = true); /// Tells whether given exchange is supported by Cryptowatch. bool queryIsExchangeSupported(const std::string &exchangeName) { return _supportedExchanges.get().contains(exchangeName); } /// Get a map containing all the average prices for all markets of given exchange. /// The Markets are represented as a unique string with the concatenation of both currency acronyms in upper case: /// Example: Market Bitcoin - Euro would have "BTCEUR" as key. PricesPerMarketMap queryAllPrices(std::string_view exchangeName) { return _allPricesCache.get(exchangeName); } /// Query the approximate price of market 'm' for exchange name 'exchangeName'. /// Data may not be up to date, but should respond quickly. std::optional<double> queryPrice(std::string_view exchangeName, Market m); /// Tells whether given currency code is a fiat currency or not. /// Fiat currencies are traditionnal currencies, such as EUR, USD, GBP, KRW, etc. /// Information here: https://en.wikipedia.org/wiki/Fiat_money bool queryIsCurrencyCodeFiat(CurrencyCode currencyCode); void updateCacheFile() const override; private: using Fiats = cct::FlatSet<CurrencyCode>; using SupportedExchanges = cct::FlatSet<std::string>; CryptowatchAPI(const CryptowatchAPI &) = delete; CryptowatchAPI(CryptowatchAPI &&) = default; CryptowatchAPI &operator=(const CryptowatchAPI &) = delete; CryptowatchAPI &operator=(CryptowatchAPI &&) = default; struct SupportedExchangesFunc { explicit SupportedExchangesFunc(CurlHandle &curlHandle) : _curlHandle(curlHandle) {} SupportedExchanges operator()(); CurlHandle &_curlHandle; }; struct AllPricesFunc { explicit AllPricesFunc(CurlHandle &curlHandle) : _curlHandle(curlHandle) {} PricesPerMarketMap operator()(std::string_view exchangeName); CurlHandle &_curlHandle; }; void queryFiats(); CurlHandle _curlHandle; Fiats _fiats; TimePoint _lastUpdatedFiatsTime; Clock::duration _fiatsUpdateFrequency; CachedResult<SupportedExchangesFunc> _supportedExchanges; CachedResult<AllPricesFunc, std::string> _allPricesCache; }; } // namespace api } // namespace cct
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#include<bits/stdc++.h> using namespace std; int main() { int n,i,j,t; string s; cin>>n>>t>>s; while(t>0) { for(i=0; i<n; i++) if(s[i]=='B'&&s[i+1]=='G')//swap(s[i],s[i+1]),i++; { s[i]='G'; s[i+1]='B'; i++; } t--; } cout<<s<<endl; return 0; }
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//File: Instrument.h //Info: Provides base information for security //Author: Dan Socaciu using namespace std; #ifndef INSTRUMENT_H_ #define INSTRUMENT_H_ //Instrument //contains the shared components of the stock and option class Instrument{ protected: float bidPrice; int bidSize; float askPrice; int askSize; public: char name[12]; void setName(char *str); void setBidPrice(float bPrice); void setBidSize(int bSize); void setAskPrice(float aPrice); void setAskSize(int aSize); float getBidPrice(); int getBidSize(); float getAskPrice(); int getAskSize(); Instrument(); virtual ~Instrument(); }; //contains the inherited features of the Instrument class //along with stock specific functionality class Stock: public Instrument { protected: string exchange; public: void setExchange(string exc); string getExchange(); Stock(); virtual ~Stock(); }; //contains the inherited features of the Instrument class //along with Option specific functionality class Option: public Instrument { protected: string expiration; public: char option_name[26]; void setExpiration(string exp); string getExpiration(); Option(); virtual ~Option(); }; #endif /*INSTRUMENT_H_*/
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#include <farm_ng/perception/tensor.h> #include <glog/logging.h> namespace farm_ng::perception { void EigenToTensor(const Eigen::Matrix<double, Eigen::Dynamic, Eigen::Dynamic, Eigen::ColMajor>& x, std::string rows_name, std::string cols_name, Tensor* out) { out->set_dtype(Tensor::DATA_TYPE_FLOAT64); auto dim1 = out->add_shape(); dim1->set_size(x.rows()); dim1->set_name(rows_name); auto dim2 = out->add_shape(); dim2->set_size(x.cols()); dim2->set_name(cols_name); out->set_data(reinterpret_cast<const char*>(x.data()), x.size() * sizeof(double)); } Eigen::Map<const Eigen::Matrix<double, Eigen::Dynamic, Eigen::Dynamic>> TensorToEigenMapXd(const farm_ng::perception::Tensor& x) { CHECK_EQ(x.dtype(), Tensor::DATA_TYPE_FLOAT64); CHECK_EQ(x.shape_size(), 2); int rows = x.shape(0).size(); int cols = x.shape(1).size(); return Eigen::Map< const Eigen::Matrix<double, Eigen::Dynamic, Eigen::Dynamic>>( reinterpret_cast<const double*>(x.data().data()), rows, cols); } void TensorToEigen(const farm_ng::perception::Tensor& x, Eigen::Matrix<double, Eigen::Dynamic, Eigen::Dynamic, Eigen::ColMajor>* out) { *out = TensorToEigenMapXd(x); } } // namespace farm_ng::perception
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#include<iostream> using namespace std; int main() { int c,n,i,j,tem; cin>>c>>n; int a[n],b[n]; for(i=0;i<n;i++) cin>>a[i]>>b[i]; for(i=0;i<n;i++) { for(j=i+1;j<n;j++) { if(a[i]>a[j]) { tem=a[i];a[i]=a[j];a[j]=tem; tem=b[i];b[i]=b[j];b[j]=tem; } } } for(i=0;i<n;i++) { if(a[i]<c) c=c+b[i]; else break; } if(i==n) cout<<"YES"<<endl; else cout<<"NO"<<endl; return 0; }
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// Ross Hoyt and Chris Downing - Assignment 5 - Phong face with Texture #include <glad.h> #include <glfw/glfw3.h> #include <float.h> #include <stdio.h> #include <string.h> #include "GLXtras.h" #include "Camera.h" #include "Draw.h" #include <Misc.h> #include <Numbers.h> #include "VecMat.h" #include <algorithm> #include <vector> // vertices for left half of face vec3 leftPoints[] = { vec3(722,244,434), vec3(912,269,488), vec3(1052,318,670), // 0-2 vec3(722,447,284), vec3(978,450,366), vec3(1093,496,490), vec3(1143,586,561), vec3(1173,732,687), // 3-7 vec3(722,660,216), vec3(1018,593,308), vec3(1147,787,516), // 8-10 vec3(722,1103,50), vec3(793,951,196), vec3(833,900,307), vec3(1065,923,409), // 11-14 vec3(722,1275,176),vec3(898,1134,286), vec3(1100,1095,417), vec3(1128,1219,543), // 15-18 vec3(904,1298,241),vec3(1024,1356,333), // 19-20 vec3(722,1480,162),vec3(853,1578,201), vec3(957,1594,440), vec3(1120,1255,818), // 21-24 vec3(722,1741,154),vec3(722,1802,554), vec3(977,1650,782), // 25-27 vec3(1185,914,653) // 28 }; // triangles for left half of face int leftTriangles[][3] = { {0,1,3}, {1,4,3}, {1,2,4}, {2,5,4}, {2,6,5}, {3,4,8}, {4,9,8}, {4,5,10}, {4,9,10}, {5,6,10}, {6,7,10}, {7,28,10}, {7,24,28}, /*{8,9,13},*/{8,13,12}, {8,12,11}, /*{9,10,14}, {9,14,13},*/ {10,28,18}, {10,18,17}, {10,17,14}, {11,12,16}, {11,16,15}, {12,13,16}, {13,14,16}, {14,17,16}, {15,16,19}, {15,19,21}, {16,17,18}, {16,18,20}, {16,20,19}, {17,10,18}, {18,28,24}, {18,24,23}, {18,23,20}, {19,20,21}, {20,23,22}, {20,22,21}, {21,22,25}, {22,23,25}, {23,24,27}, {23,27,26}, {23,26,25} }; // entire face const int nLeftPoints = sizeof(leftPoints)/sizeof(leftPoints[0]); const int nLeftTriangles = sizeof(leftTriangles)/sizeof(leftTriangles[0]); const int npoints = 2*nLeftPoints, ntriangles = 2*nLeftTriangles; vec3 normals[npoints], points[npoints]; int triangles[ntriangles][3]; int sizePts = sizeof(points); int midX = leftPoints[0].x; // midpoint of face std::vector<vec2> uvs; // vertex texture coordinates int textureUnit = 0; const char* filename = "C:\\Users\\Ross\ Hoyt\\Desktop\\ComputerGraphics_FA19\\GraphicsApps\\res\\texturesFaceCropped_Texture.tga"; GLuint textureName; // shaders const char *vShader = "\ #version 130 \n\ in vec3 point; \n\ in vec3 normal; \n\ in vec2 uv; \n\ uniform mat4 modelview; \n\ uniform mat4 persp; \n\ uniform mat4 textureTransform = mat4(1); \n\ out vec3 vPoint; \n\ out vec3 vNormal; \n\ out ve2 vuv; \n\ void main() { \n\ vPoint = (modelview*vec4(point, 1)).xyz; \n\ vNormal = (modelview*vec4(normal, 0)).xyz; \n\ vuv = (textureTransform * vec4(uv, 0, 1)).xy; \n\ gl_Position = persp*vec4(vPoint, 1); \n\ }"; const char *pShader = "\ #version 130 \n\ in vec2 vuv; \n\ in vec3 vPoint; \n\ in vec3 vNormal; \n\ uniform sampler2D textureImage; \n\ uniform float a = 0.1; \n\ uniform vec3 lightPos = vec3(-1, 0, -2); \n\ uniform vec3 color = texture(textureImage, vuv).rgb; \n\ out vec4 pColor; \n\ void main() { \n\ vec3 N = normalize(vNormal); \n\ vec3 L = normalize(lightPos-vPoint); \n\ vec3 R = reflect(L, N); \n\ vec3 E = normalize(vPoint); \n\ float d = abs(dot(L, N)); \n\ float h = max(0, dot(R, E)); \n\ float s = pow(h, 100); \n\ float intensity = clamp(a+d+s, 0, 1); \n\ pColor = vec4(intensity*color, 1); \n\ }"; // OpenGL identifiers GLuint vBuffer = 0, program = 0; // window size and camera int winWidth = 800, winHeight = 1000; Camera camera(winWidth, winHeight, vec3(0, 0, 0), vec3(0, 0, -5), 30, 0.001f, 500, false); // display bool annotate = false; void Display(GLFWwindow* w) { // clear to gray, use app's shader glClearColor(0.5, 0.5, 0.5, 1); glClear(GL_COLOR_BUFFER_BIT); glClear(GL_DEPTH_BUFFER_BIT); glEnable(GL_DEPTH_TEST); // use program, bind vertex buffer, set vertex feed, set uniforms glUseProgram(program); glBindBuffer(GL_ARRAY_BUFFER, vBuffer); glActiveTexture(GL_TEXTURE0 + textureUnit); glBindTexture(GL_TEXTURE_2D, textureName); float dx = 0, dy = 0, s = 1; mat4 t = Translate(dx, dy, 0) * Scale(s); SetUniform(program, "textureImage", textureUnit); SetUniform(program, "textureTransform", t); SetUniform(program, "modelview", camera.modelview); SetUniform(program, "persp", camera.persp); // set color, draw shape SetUniform(program, "color", vec3(1, 1, 1)); VertexAttribPointer(program, "point", 3, 0, (void*)0); VertexAttribPointer(program, "normal", 3, 0, (void*)sizePts); VertexAttribPointer(program, "uv", 2, 0, (void*)(sizePts + sizeof(normals))); glDrawElements(GL_TRIANGLES, 3*ntriangles, GL_UNSIGNED_INT, triangles); // optional vertex and triangle annotation if (annotate) { glDisable(GL_DEPTH_TEST); SetUniform(program, "color", vec3(0, 0, 1)); for (int i = 0; i < ntriangles; i++) glDrawElements(GL_LINE_LOOP, 3, GL_UNSIGNED_INT, &triangles[i]); for (int i = 0; i < npoints; i++) Number(points[i], camera.fullview, i, vec3(0,0,0), 10); } glFlush(); } // scale points to lie within +/-1 void Normalize() { vec3 mn(FLT_MAX), mx(-FLT_MAX); for (int i = 0; i < npoints; i++) { vec3 p = points[i]; for (int k = 0; k < 3; k++) { if (p[k] < mn[k]) mn[k] = p[k]; if (p[k] > mx[k]) mx[k] = p[k]; } } vec3 center = .5f*(mn+mx), range = mx-mn; float maxrange = std::max(range.x, std::max(range.y, range.z)), s = 2/maxrange; for (int i = 0; i < npoints; i++) points[i] = s*(points[i]-center); } bool Mid(float x) { return fabs(x-midX) < .0001f; } // is x close to the middle of the face? void Reflect() { // copy left face vertices and triangles to full face for (int i = 0; i < nLeftPoints; ++i) points[i] = leftPoints[i]; for (int i = 0; i < nLeftTriangles; ++i) { int *tLeft = leftTriangles[i], *t = triangles[i]; for (int k = 0; k < 3; k++) t[k] = tLeft[k]; } // fill second half of points, reflecting points around midX for (int i = 0; i < nLeftPoints; ++i) points[i+nLeftPoints] = vec3(2*midX-leftPoints[i].x, leftPoints[i].y, leftPoints[i].z); // fill second half of triangles for (int i = 0; i < nLeftTriangles; ++i) { int *t = leftTriangles[i]; // test each triangle vertex for proximity to midX; if close, use original vertex, else use reflected vertex for (int k = 0; k < 3; k++) triangles[i+nLeftTriangles][2-k] = Mid(points[t[k]].x)? t[k] : t[k]+nLeftPoints; // 2-k reverses order of reflected triangles to ensure still ccw } } void ComputeNormals() { // initialize to zero for (int i = 0; i < npoints; ++i) normals[i] = vec3(0, 0, 0); // for each triangle: compute surface normal and add to each corresponding vertex normal for (int i = 0; i < ntriangles; ++i) { int* t = triangles[i]; vec3 p1(points[t[0]]), p2(points[t[1]]), p3(points[t[2]]); vec3 n = normalize(cross(p3-p2, p2-p1)); for (int k = 0; k < 3; k++) normals[t[k]] += n; } // set normals to unit length for (int i = 0; i < npoints; ++i) normals[i] = normalize(normals[i]); } // Method that copies X and Y coordinates of Face into Vertex Texture Coordinate Vector void SetVertexTextureCoordinates() { for (int i = 0; i < nLeftPoints; i++) { uvs.push_back(vec2(leftPoints[i].x, leftPoints[i].y)); } } void Resize(GLFWwindow* w, int width, int height) { camera.Resize(width, height); glViewport(0, 0, width, height); } bool Shift(GLFWwindow *w) { return glfwGetKey(w, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS || glfwGetKey(w, GLFW_KEY_RIGHT_SHIFT) == GLFW_PRESS; } void MouseButton(GLFWwindow* w, int butn, int action, int mods) { if (action == GLFW_PRESS) { double x, y; glfwGetCursorPos(w, &x, &y); camera.MouseDown((int) x, (int) y); } if (action == GLFW_RELEASE) camera.MouseUp(); } void MouseWheel(GLFWwindow *w, double xoffset, double yoffset) { camera.MouseWheel((int) yoffset, Shift(w)); } void MouseMove(GLFWwindow* w, double x, double y) { if (glfwGetMouseButton(w, GLFW_MOUSE_BUTTON_LEFT) == GLFW_PRESS) camera.MouseDrag((int) x, (int) y, Shift(w)); } void Key(GLFWwindow* w, int key, int scancode, int action, int mods) { if (action == GLFW_PRESS) switch (key) { case 'A': annotate = !annotate; break; } } void InitVertexBuffer() { // create GPU buffer, make it active glGenBuffers(1, &vBuffer); glBindBuffer(GL_ARRAY_BUFFER, vBuffer); // allocate memory for points and normals glBufferData(GL_ARRAY_BUFFER, 2*sizePts + sizeof(uvs), NULL, GL_STATIC_DRAW); // copy glBufferSubData(GL_ARRAY_BUFFER, 0, sizePts, &points[0]); glBufferSubData(GL_ARRAY_BUFFER, sizePts, sizePts, &normals[0]); glBufferSubData(GL_ARRAY_BUFFER, sizePts * 2, sizeof(uvs), &uvs); textureName = LoadTexture(filename, textureUnit); } int main() { if (!glfwInit()) return 1; GLFWwindow *w = glfwCreateWindow(winWidth, winHeight, "Face", NULL, NULL); if (!w) { glfwTerminate(); return 1; } glfwMakeContextCurrent(w); gladLoadGLLoader((GLADloadproc)glfwGetProcAddress); PrintGLErrors(); program = LinkProgramViaCode(&vShader, &pShader); Reflect(); // reflect leftPoints to create entire face Normalize(); // set points within +/- 1. ComputeNormals(); // estimate vertex normals from surrounding triangles SetVertexTextureCoordinates(); InitVertexBuffer(); // store in GPU glfwSetKeyCallback(w, Key); glfwSetScrollCallback(w, MouseWheel); glfwSetMouseButtonCallback(w, MouseButton); glfwSetCursorPosCallback(w, MouseMove); glfwSetWindowSizeCallback(w, Resize); printf("Usage:\n\tA: toggle annotation\n"); glfwSwapInterval(1); while (!glfwWindowShouldClose(w)) { Display(w); glfwSwapBuffers(w); glfwPollEvents(); } glBindBuffer(GL_ARRAY_BUFFER, 0); glDeleteBuffers(1, &vBuffer); glfwDestroyWindow(w); glfwTerminate(); }
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// stdafx.cpp : source file that includes just the standard includes // Budget.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
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//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============ // // Purpose: // // $NoKeywords: $ //============================================================================= #include "cbase.h" #include "order_repair.h" #include "tf_team.h" #include "tf_class_defender.h" #include "order_helpers.h" #include "tf_obj.h" IMPLEMENT_SERVERCLASS_ST( COrderRepair, DT_OrderRepair ) END_SEND_TABLE() static int SortFn_Defender( void *pUserData, int a, int b ) { CSortBase *p = (CSortBase*)pUserData; const Vector &vOrigin1 = p->m_pPlayer->GetTFTeam()->GetObject( a )->GetAbsOrigin(); const Vector &vOrigin2 = p->m_pPlayer->GetTFTeam()->GetObject( b )->GetAbsOrigin(); return p->m_pPlayer->GetAbsOrigin().DistTo( vOrigin1 ) < p->m_pPlayer->GetAbsOrigin().DistTo( vOrigin2 ); } static bool IsValidFn_RepairFriendlyObjects( void *pUserData, int a ) { // Only pick objects that are damaged. CSortBase *p = (CSortBase*)pUserData; CBaseObject *pObj = p->m_pPlayer->GetTFTeam()->GetObject( a ); // Skip objects under construction if ( pObj->IsBuilding() ) return false; return ( pObj->m_iHealth < pObj->m_iMaxHealth ); } static bool IsValidFn_RepairOwnObjects( void *pUserData, int a ) { // Only pick objects that are damaged. CSortBase *pSortBase = (CSortBase*)pUserData; CBaseObject *pObj = pSortBase->m_pPlayer->GetObject(a); // Skip objects under construction if ( !pObj || pObj->IsBuilding() ) return false; return pObj->m_iHealth < pObj->m_iMaxHealth; } bool COrderRepair::CreateOrder_RepairFriendlyObjects( CPlayerClassDefender *pClass ) { if( !pClass->CanBuildSentryGun() ) return false; CBaseTFPlayer *pPlayer = pClass->GetPlayer(); CTFTeam *pTeam = pClass->GetTeam(); // Sort the list and filter out fully healed objects.. CSortBase info; info.m_pPlayer = pPlayer; int sorted[MAX_TEAM_OBJECTS]; int nSorted = BuildSortedActiveList( sorted, MAX_TEAM_OBJECTS, SortFn_Defender, IsValidFn_RepairFriendlyObjects, &info, pTeam->GetNumObjects() ); // If the player is close enough to the closest damaged object, issue an order. if( nSorted ) { CBaseObject *pObjToHeal = pTeam->GetObject( sorted[0] ); static float flClosestDist = 1024; if( pPlayer->GetAbsOrigin().DistTo( pObjToHeal->GetAbsOrigin() ) < flClosestDist ) { COrder *pOrder = new COrderRepair; pTeam->AddOrder( ORDER_REPAIR, pObjToHeal, pPlayer, 1e24, 60, pOrder ); return true; } } return false; } bool COrderRepair::CreateOrder_RepairOwnObjects( CPlayerClass *pClass ) { CSortBase info; info.m_pPlayer = pClass->GetPlayer(); int sorted[16]; int nSorted = BuildSortedActiveList( sorted, sizeof( sorted ) / sizeof( sorted[0] ), SortFn_PlayerObjectsByDistance, IsValidFn_RepairOwnObjects, &info, info.m_pPlayer->GetObjectCount() ); if( nSorted ) { // Make an order to repair the closest damaged object. CBaseObject *pObj = info.m_pPlayer->GetObject( sorted[0] ); if (!pObj) return false; COrderRepair *pOrder = new COrderRepair; info.m_pPlayer->GetTFTeam()->AddOrder( ORDER_REPAIR, pObj, info.m_pPlayer, 1e24, 60, pOrder ); return true; } else { return false; } } bool COrderRepair::Update() { CBaseEntity *pEnt = GetTargetEntity(); if( !pEnt ) return true; // Kill the order when the object is repaired. return pEnt->m_iHealth >= pEnt->m_iMaxHealth; }
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/* All modification made by Intel Corporation: © 2016 Intel Corporation All contributions by the University of California: Copyright (c) 2014, 2015, The Regents of the University of California (Regents) All rights reserved. All other contributions: Copyright (c) 2014, 2015, the respective contributors All rights reserved. For the list of contributors go to https://github.com/BVLC/caffe/blob/master/CONTRIBUTORS.md Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of Intel Corporation nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef CAFFE_SOFTMAX_LAYER_HPP_ #define CAFFE_SOFTMAX_LAYER_HPP_ #include <vector> #include "caffe/blob.hpp" #include "caffe/layer.hpp" #include "caffe/proto/caffe.pb.h" namespace caffe { /** * @brief Computes the softmax function. * * TODO(dox): thorough documentation for Forward, Backward, and proto params. */ template <typename Dtype> class SoftmaxLayer : public Layer<Dtype> { public: explicit SoftmaxLayer(const LayerParameter& param) : Layer<Dtype>(param) {} virtual void Reshape(const vector<Blob<Dtype>*>& bottom, const vector<Blob<Dtype>*>& top); virtual inline const char* type() const { return "Softmax"; } virtual inline int ExactNumBottomBlobs() const { return 1; } virtual inline int ExactNumTopBlobs() const { return 1; } protected: virtual void Forward_cpu(const vector<Blob<Dtype>*>& bottom, const vector<Blob<Dtype>*>& top); virtual void Forward_gpu(const vector<Blob<Dtype>*>& bottom, const vector<Blob<Dtype>*>& top); virtual void Backward_cpu(const vector<Blob<Dtype>*>& top, const vector<bool>& propagate_down, const vector<Blob<Dtype>*>& bottom); virtual void Backward_gpu(const vector<Blob<Dtype>*>& top, const vector<bool>& propagate_down, const vector<Blob<Dtype>*>& bottom); int outer_num_; int inner_num_; int softmax_axis_; /// sum_multiplier is used to carry out sum using BLAS Blob<Dtype> sum_multiplier_; /// scale is an intermediate Blob to hold temporary results. Blob<Dtype> scale_; }; } // namespace caffe #endif // CAFFE_SOFTMAX_LAYER_HPP_
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// Based off of Angel's vec2 functionality #include "Vector2.h" // Default Constructor Vector2::Vector2() { x = 0; y = 0; } // Parameterized Constructor Vector2::Vector2(GLfloat px, GLfloat py) { x = px; y = py; } // Copy Constructor Vector2::Vector2(const Vector2& v) { x = v.x; y = v.y; } // Destructor Vector2::~Vector2() { } // Copy assignment Vector2& Vector2::operator=(const Vector2& other) { x = other.x; y = other.y; return *this; } // Indexers (make safer?) GLfloat& Vector2::operator[](int i) { return *(&x + i); } const GLfloat Vector2::operator[](int i) const { return *(&x + i); } // Vector value negation operator (return Vector using new values) Vector2 Vector2::operator - () const { return Vector2( -x, -y); } // Vector-Vector addition operator (return Vector using new values) Vector2 Vector2::operator + ( const Vector2& v ) const { return Vector2( x + v.x, y + v.y); } // Vector-Vector subtraction operator (return Vector using new values) Vector2 Vector2::operator - ( const Vector2& v ) const { return Vector2(x - v.x, y - v.y); } // Vector-scalar multiplication operator (return Vector using new values) Vector2 Vector2::operator * ( const GLfloat s ) const { return Vector2(s * x, s * y); } // Vector-Vector multiplication operator (return Vector using new values) Vector2 Vector2::operator * ( const Vector2& v ) const { return Vector2(v.x * x, v.y * y); } // Vector-scalar division operator Vector2 Vector2::operator / ( const GLfloat s ) const { GLfloat temp = GLfloat(1.0) / s; return *this * temp; } // Vector-Vector addition applied to this object Vector2& Vector2::operator += ( const Vector2& v ) { x += v.x; y += v.y; return *this; } // Vector-Vector subtraction applied to this object Vector2& Vector2::operator -= ( const Vector2& v ) { x -= v.x; y -= v.y; return *this; } // Vector-scalar multiplication applied to this object Vector2& Vector2::operator *= ( const GLfloat s ) { x *= s; y *= s; return *this; } // Vector-Vector multiplication applied to this object Vector2& Vector2::operator *= ( const Vector2& v ) { x *= v.x; y *= v.y; return *this; } // Vector-scalar division applied to this object Vector2& Vector2::operator /= ( const GLfloat s ) { GLfloat r = GLfloat(1.0) / s; *this *= r; return *this; } // Vector-Vector dot product GLfloat Vector2::dot( const Vector2& v ) const { return x*v.x + y*v.y; } // Vector length GLfloat Vector2::length( ) const { return std::sqrt(dot(*this)); } // Vector normalize Vector2 Vector2::normalize( ) const { return *this / length(); } Vector2::operator double() { return length(); }
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#pragma once #include <string> #include <windows.h> #define STEAMWORKS_CLIENT_INTERFACES #include "Steamworks.h" class RichPresenceComponent { public: RichPresenceComponent(UINT parentId, const wchar_t* gameName); virtual ~RichPresenceComponent(); void InitializeMain(); void InitializeGameParent(); void InitializeGameChild(); protected: std::wstring GetCurrentProcessName(); std::wstring GetChildProcessCmd(const wchar_t* marker, const wchar_t* gameName); std::wstring GetCurrentDirectoryName(); private: UINT m_parentAppID; UINT m_parentProcID; std::wstring m_wsGameName; HANDLE m_hParentClosedEvent; HSteamPipe m_hPipe; HSteamUser m_hUser; ISteamClient017* m_pSteamClient; IClientEngine* m_pClientEngine; IClientUser* m_pClientUser; IClientShortcuts* m_pClientShortcuts; bool LoadSteamworks(); void InitializePublicAPI(); void InitializeClientAPI(); void InitializePresence(); void UpdateRichPresence(const char* status); void SpawnChildProcess(); };
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#include "my_application.h" #include <flutter_linux/flutter_linux.h> #ifdef GDK_WINDOWING_X11 #include <gdk/gdkx.h> #endif #include "flutter/generated_plugin_registrant.h" struct _MyApplication { GtkApplication parent_instance; char** dart_entrypoint_arguments; }; G_DEFINE_TYPE(MyApplication, my_application, GTK_TYPE_APPLICATION) // Implements GApplication::activate. static void my_application_activate(GApplication* application) { MyApplication* self = MY_APPLICATION(application); GtkWindow* window = GTK_WINDOW(gtk_application_window_new(GTK_APPLICATION(application))); // Use a header bar when running in GNOME as this is the common style used // by applications and is the setup most users will be using (e.g. Ubuntu // desktop). // If running on X and not using GNOME then just use a traditional title bar // in case the window manager does more exotic layout, e.g. tiling. // If running on Wayland assume the header bar will work (may need changing // if future cases occur). gboolean use_header_bar = TRUE; #ifdef GDK_WINDOWING_X11 GdkScreen* screen = gtk_window_get_screen(window); if (GDK_IS_X11_SCREEN(screen)) { const gchar* wm_name = gdk_x11_screen_get_window_manager_name(screen); if (g_strcmp0(wm_name, "GNOME Shell") != 0) { use_header_bar = FALSE; } } #endif if (use_header_bar) { GtkHeaderBar* header_bar = GTK_HEADER_BAR(gtk_header_bar_new()); gtk_widget_show(GTK_WIDGET(header_bar)); gtk_header_bar_set_title(header_bar, "material_restorationmixin_1"); gtk_header_bar_set_show_close_button(header_bar, TRUE); gtk_window_set_titlebar(window, GTK_WIDGET(header_bar)); } else { gtk_window_set_title(window, "material_restorationmixin_1"); } gtk_window_set_default_size(window, 1280, 720); gtk_widget_show(GTK_WIDGET(window)); g_autoptr(FlDartProject) project = fl_dart_project_new(); fl_dart_project_set_dart_entrypoint_arguments(project, self->dart_entrypoint_arguments); FlView* view = fl_view_new(project); gtk_widget_show(GTK_WIDGET(view)); gtk_container_add(GTK_CONTAINER(window), GTK_WIDGET(view)); fl_register_plugins(FL_PLUGIN_REGISTRY(view)); gtk_widget_grab_focus(GTK_WIDGET(view)); } // Implements GApplication::local_command_line. static gboolean my_application_local_command_line(GApplication* application, gchar*** arguments, int* exit_status) { MyApplication* self = MY_APPLICATION(application); // Strip out the first argument as it is the binary name. self->dart_entrypoint_arguments = g_strdupv(*arguments + 1); g_autoptr(GError) error = nullptr; if (!g_application_register(application, nullptr, &error)) { g_warning("Failed to register: %s", error->message); *exit_status = 1; return TRUE; } g_application_activate(application); *exit_status = 0; return TRUE; } // Implements GObject::dispose. static void my_application_dispose(GObject* object) { MyApplication* self = MY_APPLICATION(object); g_clear_pointer(&self->dart_entrypoint_arguments, g_strfreev); G_OBJECT_CLASS(my_application_parent_class)->dispose(object); } static void my_application_class_init(MyApplicationClass* klass) { G_APPLICATION_CLASS(klass)->activate = my_application_activate; G_APPLICATION_CLASS(klass)->local_command_line = my_application_local_command_line; G_OBJECT_CLASS(klass)->dispose = my_application_dispose; } static void my_application_init(MyApplication* self) {} MyApplication* my_application_new() { return MY_APPLICATION(g_object_new(my_application_get_type(), "application-id", APPLICATION_ID, "flags", G_APPLICATION_NON_UNIQUE, nullptr)); }
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#include <iostream> #include <vector> #include <string> #include <algorithm> #include <cstdio> using namespace std; struct TreeNode { int val; TreeNode* left; TreeNode* right; TreeNode(int x) : val(x), left(nullptr), right(nullptr) {} }; class Solution { public: int rob(TreeNode* root) { int yes = 0, no = 0; dfs(root, &yes, &no); return max(yes, no); } private: void dfs(TreeNode* root, int* yes, int* no) { if (root == nullptr) { *yes = 0; *no = 0; return; } int left_yes, left_no, right_yes, right_no; dfs(root->left, &left_yes, &left_no); dfs(root->right, &right_yes, &right_no); *yes = left_no + right_no + root->val; *no = max(left_yes, left_no) + max(right_yes, right_no); } }; TreeNode* mk_node(int val) { return new TreeNode(val); } TreeNode* mk_child(TreeNode* root, TreeNode* left, TreeNode* right) { root->left = left; root->right = right; return root; } TreeNode* mk_child(TreeNode* root, int left, int right) { return mk_child(root, new TreeNode(left), new TreeNode(right)); } TreeNode* mk_child(int root, int left, int right) { return mk_child(new TreeNode(root), new TreeNode(left), new TreeNode(right)); } int main(int argc, char** argv) { Solution solution; TreeNode* root = mk_child(4, 1, 0); return 0; }
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/* OpenImageIO and all code, documentation, and other materials contained therein are: Copyright 2010 Larry Gritz and the other authors and contributors. All Rights Reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of the software's owners nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. (This is the Modified BSD License) */ #include "softimage_pvt.h" OIIO_PLUGIN_NAMESPACE_BEGIN using namespace softimage_pvt; class SoftimageInput : public ImageInput { public: SoftimageInput() { init(); } virtual ~SoftimageInput() { close(); } virtual const char *format_name (void) const { return "softimage"; } virtual bool open (const std::string &name, ImageSpec &spec); virtual bool close(); virtual bool read_native_scanline (int y, int z, void *data); private: /// Resets the core data members to defaults. /// void init (); /// Read a scanline from m_fd. /// bool read_next_scanline (void * data); /// Read uncompressed pixel data from m_fd. /// bool read_pixels_uncompressed (const softimage_pvt::ChannelPacket & curPacket, void * data); /// Read pure run length encoded pixels. /// bool read_pixels_pure_run_length (const softimage_pvt::ChannelPacket & curPacket, void * data); /// Read mixed run length encoded pixels. /// bool read_pixels_mixed_run_length (const softimage_pvt::ChannelPacket & curPacket, void * data); FILE *m_fd; softimage_pvt::PicFileHeader m_pic_header; std::vector<softimage_pvt::ChannelPacket> m_channel_packets; std::string m_filename; std::vector<fpos_t> m_scanline_markers; }; // symbols required for OpenImageIO plugin OIIO_PLUGIN_EXPORTS_BEGIN OIIO_EXPORT ImageInput *softimage_input_imageio_create() { return new SoftimageInput; } OIIO_EXPORT const char *softimage_input_extensions[] = { "pic", NULL }; OIIO_PLUGIN_EXPORTS_END void SoftimageInput::init () { m_fd = NULL; m_filename.clear(); m_channel_packets.clear(); m_scanline_markers.clear(); } bool SoftimageInput::open (const std::string& name, ImageSpec& spec) { // Remember the filename m_filename = name; m_fd = Filesystem::fopen (m_filename, "rb"); if (!m_fd) { error ("Could not open file \"%s\"", name.c_str()); return false; } // Try read the header if (! m_pic_header.read_header (m_fd)) { error ("\"%s\": failed to read header", m_filename.c_str()); close(); return false; } // Check whether it has the pic magic number if (m_pic_header.magic != 0x5380f634) { error ("\"%s\" is not a Softimage Pic file, magic number of 0x%X is not Pic", m_filename.c_str(), m_pic_header.magic); close(); return false; } // Get the ChannelPackets ChannelPacket curPacket; int nchannels = 0; do { // Read the next packet into curPacket and store it off if (fread (&curPacket, 1, sizeof (ChannelPacket), m_fd) != sizeof (ChannelPacket)) { error ("Unexpected end of file \"%s\".", m_filename.c_str()); close(); return false; } m_channel_packets.push_back (curPacket); // Add the number of channels in this packet to nchannels nchannels += curPacket.channels().size(); } while (curPacket.chained); // Get the depth per pixel per channel TypeDesc chanType = TypeDesc::UINT8; if (curPacket.size == 16) chanType = TypeDesc::UINT16; // Set the details in the ImageSpec m_spec = ImageSpec (m_pic_header.width, m_pic_header.height, nchannels, chanType); m_spec.attribute ("BitsPerSample", (int)curPacket.size); if (m_pic_header.comment[0] != 0) { char comment[81]; strncpy (comment, m_pic_header.comment, 80); comment[80] = 0; m_spec.attribute ("ImageDescription", comment); } // Build the scanline index fpos_t curPos; fgetpos (m_fd, &curPos); m_scanline_markers.push_back(curPos); spec = m_spec; return true; } bool SoftimageInput::read_native_scanline (int y, int z, void* data) { bool result = false; if (y == (int)m_scanline_markers.size() - 1) { // we're up to this scanline result = read_next_scanline(data); // save the marker for the next scanline if we haven't got the who images if (m_scanline_markers.size() < m_pic_header.height) { fpos_t curPos; fgetpos(m_fd, &curPos); m_scanline_markers.push_back(curPos); } } else if (y >= (int)m_scanline_markers.size()) { // we haven't yet read this far fpos_t curPos; // Store the ones before this without pulling the pixels do { if (!read_next_scanline(NULL)) return false; fgetpos(m_fd, &curPos); m_scanline_markers.push_back(curPos); } while ((int)m_scanline_markers.size() <= y); result = read_next_scanline(data); fgetpos(m_fd, &curPos); m_scanline_markers.push_back(curPos); } else { // We've already got the index for this scanline and moved past // Let's seek to the scanline's data if (fsetpos (m_fd, &m_scanline_markers[y])) { error ("Failed to seek to scanline %d in \"%s\"", y, m_filename.c_str()); close(); return false; } result = read_next_scanline(data); // If the index isn't complete let's shift the file pointer back to the latest readline if (m_scanline_markers.size() < m_pic_header.height) { if (fsetpos (m_fd, &m_scanline_markers[m_scanline_markers.size() - 1])) { error ("Failed to restore to scanline %llu in \"%s\"", (long long unsigned int)m_scanline_markers.size() - 1, m_filename.c_str()); close(); return false; } } } return result; } bool SoftimageInput::close() { if (m_fd) { fclose (m_fd); m_fd = NULL; } init (); return true; } inline bool SoftimageInput::read_next_scanline (void * data) { // Each scanline is stored using one or more channel packets. // We go through each of those to pull the data for (size_t i = 0; i < m_channel_packets.size(); i++) { if (m_channel_packets[i].type & UNCOMPRESSED) { if (!read_pixels_uncompressed (m_channel_packets[i], data)) { error ("Failed to read uncompressed pixel data from \"%s\"", m_filename.c_str()); close(); return false; } } else if (m_channel_packets[i].type & PURE_RUN_LENGTH) { if (!read_pixels_pure_run_length (m_channel_packets[i], data)) { error ("Failed to read pure run length encoded pixel data from \"%s\"", m_filename.c_str()); close(); return false; } } else if (m_channel_packets[i].type & MIXED_RUN_LENGTH) { if (!read_pixels_mixed_run_length (m_channel_packets[i], data)) { error ("Failed to read mixed run length encoded pixel data from \"%s\"", m_filename.c_str()); close(); return false; } } } return true; } inline bool SoftimageInput::read_pixels_uncompressed (const softimage_pvt::ChannelPacket & curPacket, void * data) { // We're going to need to use the channels more than once std::vector<int> channels = curPacket.channels(); // We'll need to use the pixelChannelSize a bit size_t pixelChannelSize = curPacket.size / 8; if (data) { // data pointer is set so we're supposed to write data there uint8_t * scanlineData = (uint8_t *)data; for (size_t pixelX=0; pixelX < m_pic_header.width; pixelX++) { for (size_t curChan=0; curChan < channels.size(); curChan++) { for (size_t byte=0; byte < pixelChannelSize; byte++) { // Get which byte we should be placing this in depending on endianness size_t curByte = byte; if (littleendian()) curByte = ((pixelChannelSize) - 1) - curByte; //read the data into the correct place if (fread (&scanlineData[(pixelX * pixelChannelSize * m_spec.nchannels) + (channels[curChan] * pixelChannelSize) + curByte], 1, 1, m_fd) != 1) return false; } } } } else { // data pointer is null so we should just seek to the next scanline // If the seek fails return false if (fseek (m_fd, m_pic_header.width * pixelChannelSize * channels.size(), SEEK_CUR)) return false; } return true; } inline bool SoftimageInput::read_pixels_pure_run_length (const softimage_pvt::ChannelPacket & curPacket, void * data) { // How many pixels we've read so far this line size_t linePixelCount = 0; // Number of repeats of this value uint8_t curCount = 0; // We'll need to use the pixelChannelSize a bit size_t pixelChannelSize = curPacket.size / 8; // We're going to need to use the channels more than once std::vector<int> channels = curPacket.channels(); // Read the pixels until we've read them all while (linePixelCount < m_pic_header.width) { // Read the repeats for the run length - return false if read fails if (fread (&curCount, 1, 1, m_fd) != 1) return false; if (data) { // data pointer is set so we're supposed to write data there size_t pixelSize = pixelChannelSize * channels.size(); uint8_t * pixelData = new uint8_t[pixelSize]; if (fread (pixelData, pixelSize, 1, m_fd) != pixelSize) return false; // Now we've got the pixel value we need to push it into the data uint8_t * scanlineData = (uint8_t *)data; for (size_t pixelX=linePixelCount; pixelX < linePixelCount+curCount; pixelX++) { for (size_t curChan=0; curChan < channels.size(); curChan++) { for (size_t byte=0; byte < pixelChannelSize; byte++) { // Get which byte we should be placing this in depending on endianness size_t curByte = byte; if (littleendian()) curByte = ((pixelChannelSize) - 1) - curByte; //put the data into the correct place scanlineData[(pixelX * pixelChannelSize * m_spec.nchannels) + (channels[curChan] * pixelChannelSize) + curByte] = pixelData[(curChan * pixelChannelSize) + curByte]; } } } delete[] pixelData; } else { // data pointer is null so we should just seek to the next scanline // If the seek fails return false if (fseek (m_fd, pixelChannelSize * channels.size(), SEEK_CUR)) return false; } // Add these pixels to the current pixel count linePixelCount += curCount; } return true; } inline bool SoftimageInput::read_pixels_mixed_run_length (const softimage_pvt::ChannelPacket & curPacket, void * data) { // How many pixels we've read so far this line size_t linePixelCount = 0; // Number of repeats of this value uint8_t curCount = 0; // We'll need to use the pixelChannelSize a bit size_t pixelChannelSize = curPacket.size / 8; // We're going to need to use the channels more than once std::vector<int> channels = curPacket.channels(); // Read the pixels until we've read them all while (linePixelCount < m_pic_header.width) { // Read the repeats for the run length - return false if read fails if (fread (&curCount, 1, 1, m_fd) != 1) return false; if (curCount < 128) { // It's a raw packet - so this means the count is 1 less then the actual value curCount++; // Just to be safe let's make sure this wouldn't take us // past the end of this scanline if (curCount + linePixelCount > m_pic_header.width) curCount = m_pic_header.width - linePixelCount; if (data) { // data pointer is set so we're supposed to write data there uint8_t * scanlineData = (uint8_t *)data; for (size_t pixelX=linePixelCount; pixelX < linePixelCount+curCount; pixelX++) { for (size_t curChan=0; curChan < channels.size(); curChan++) { for (size_t byte=0; byte < pixelChannelSize; byte++) { // Get which byte we should be placing this in depending on endianness size_t curByte = byte; if (littleendian()) curByte = ((pixelChannelSize) - 1) - curByte; //read the data into the correct place if (fread (&scanlineData[(pixelX * pixelChannelSize * m_spec.nchannels) + (channels[curChan] * pixelChannelSize) + curByte], 1, 1, m_fd) != 1) return false; } } } } else { // data pointer is null so we should just seek to the // next scanline If the seek fails return false. if (fseek (m_fd, curCount * pixelChannelSize * channels.size(), SEEK_CUR)) return false; } // Add these pixels to the current pixel count linePixelCount += curCount; } else { // It's a run length encoded packet uint16_t longCount = 0; if (curCount == 128) { // This is a long count so the next 16bits of the file // are an unsigned int containing the count. If the // read fails we should return false. if (fread (&longCount, 1, 2, m_fd) != 2) return false; // longCount is in big endian format - if we're not // let's swap it if (littleendian()) OIIO::swap_endian (&longCount); } else { longCount = curCount - 127; } if (data) { // data pointer is set so we're supposed to write data there size_t pixelSize = pixelChannelSize * channels.size(); uint8_t * pixelData = new uint8_t[pixelSize]; if (fread (pixelData, 1, pixelSize, m_fd) != pixelSize) return false; // Now we've got the pixel value we need to push it into // the data. uint8_t * scanlineData = (uint8_t *)data; for (size_t pixelX=linePixelCount; pixelX < linePixelCount+longCount; pixelX++) { for (size_t curChan=0; curChan < channels.size(); curChan++) { for (size_t byte=0; byte < pixelChannelSize; byte++) { // Get which byte we should be placing this // in depending on endianness. size_t curByte = byte; if (littleendian()) curByte = ((pixelChannelSize) - 1) - curByte; //put the data into the correct place scanlineData[(pixelX * pixelChannelSize * m_spec.nchannels) + (channels[curChan] * pixelChannelSize) + curByte] = pixelData[(curChan * pixelChannelSize) + curByte]; } } } delete[] pixelData; } else { // data pointer is null so we should just seek to the // next scanline. If the seek fails return false. if (fseek (m_fd, pixelChannelSize * channels.size(), SEEK_CUR)) return false; } // Add these pixels to the current pixel count. linePixelCount += longCount; } } return true; } OIIO_PLUGIN_NAMESPACE_END
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#include <iostream> #include <map> #include <unordered_map> using namespace std; int main(void) { cin.tie(NULL); cin.sync_with_stdio(false); int t; cin >> t; while (t--) { map<string, string> net; int n; cin >> n; } }
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// DetectPlates.h #ifndef DETECT_PLATES_H #define DETECT_PLATES_H /* #include<opencv2/core/core.hpp> #include<opencv2/highgui/highgui.hpp> #include<opencv2/imgproc/imgproc.hpp> #include "Main.h" #include "PossiblePlate.h" #include "PossibleChar.h" #include "Preprocess.h" #include "DetectChars.h" */ // global constants /////////////////////////////////////////////////////////////////////////////// const double PLATE_WIDTH_PADDING_FACTOR = 1.3; const double PLATE_HEIGHT_PADDING_FACTOR = 1.5; // function prototypes //////////////////////////////////////////////////////////////////////////// std::vector<PossiblePlate> detectPlatesInScene(cv::Mat &imgOriginalScene); std::vector<PossibleChar> findPossibleCharsInScene(cv::Mat &imgThresh); PossiblePlate extractPlate(cv::Mat &imgOriginal, std::vector<PossibleChar> &vectorOfMatchingChars); # endif // DETECT_PLATES_H
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#include <iostream> using namespace std; int main() { int n,k,c,space=1; cout<<"Enter the number of Rows..."<<endl; cin>>n; space=n-1; for(k=1;k<=n;k++) { for(c=1;c<=space;c++) { cout<<" "; } space--; for(c=1;c<=2*k-1;c++) { cout<<"*"; } cout<<endl; } space=1; for(k=1;k<=n;k++) { for(c=1;c<=space;c++) { cout<<" "; } space++; for(c=1;c<=2*(n-k)-1;c++) { cout<<"*"; } cout<<endl; } return 0; }
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/*! \verbatim * \copyright Copyright (c) 2015 Julian Amann. All rights reserved. * \author Julian Amann <[email protected]> (https://www.cms.bgu.tum.de/en/team/amann) * \brief This file is part of the OpenInfraPlatform. * \endverbatim */ #include <sstream> #include <limits> #include "OpenInfraPlatform/IfcRoad/model/IfcRoadException.h" #include "OpenInfraPlatform/IfcRoad/reader/ReaderUtil.h" #include "OpenInfraPlatform/IfcRoad/writer/WriterUtil.h" #include "OpenInfraPlatform/IfcRoad/IfcRoadEntityEnums.h" #include "include/IfcCivilElementType.h" #include "include/IfcGloballyUniqueId.h" #include "include/IfcIdentifier.h" #include "include/IfcLabel.h" #include "include/IfcOwnerHistory.h" #include "include/IfcPropertySetDefinition.h" #include "include/IfcRelAggregates.h" #include "include/IfcRelAssigns.h" #include "include/IfcRelAssignsToProduct.h" #include "include/IfcRelAssociates.h" #include "include/IfcRelDeclares.h" #include "include/IfcRelDefinesByType.h" #include "include/IfcRelNests.h" #include "include/IfcRepresentationMap.h" #include "include/IfcText.h" namespace OpenInfraPlatform { namespace IfcRoad { // ENTITY IfcCivilElementType IfcCivilElementType::IfcCivilElementType() { m_entity_enum = IFCCIVILELEMENTTYPE; } IfcCivilElementType::IfcCivilElementType( int id ) { m_id = id; m_entity_enum = IFCCIVILELEMENTTYPE; } IfcCivilElementType::~IfcCivilElementType() {} // method setEntity takes over all attributes from another instance of the class void IfcCivilElementType::setEntity( shared_ptr<IfcRoadEntity> other_entity ) { shared_ptr<IfcCivilElementType> other = dynamic_pointer_cast<IfcCivilElementType>(other_entity); if( !other) { return; } m_GlobalId = other->m_GlobalId; m_OwnerHistory = other->m_OwnerHistory; m_Name = other->m_Name; m_Description = other->m_Description; m_ApplicableOccurrence = other->m_ApplicableOccurrence; m_HasPropertySets = other->m_HasPropertySets; m_RepresentationMaps = other->m_RepresentationMaps; m_Tag = other->m_Tag; m_ElementType = other->m_ElementType; } void IfcCivilElementType::getStepLine( std::stringstream& stream ) const { stream << "#" << m_id << "=IFCCIVILELEMENTTYPE" << "("; if( m_GlobalId ) { m_GlobalId->getStepParameter( stream ); } else { stream << "$"; } stream << ","; if( m_OwnerHistory ) { stream << "#" << m_OwnerHistory->getId(); } else { stream << "$"; } stream << ","; if( m_Name ) { m_Name->getStepParameter( stream ); } else { stream << "$"; } stream << ","; if( m_Description ) { m_Description->getStepParameter( stream ); } else { stream << "$"; } stream << ","; if( m_ApplicableOccurrence ) { m_ApplicableOccurrence->getStepParameter( stream ); } else { stream << "$"; } stream << ","; writeEntityList( stream, m_HasPropertySets ); stream << ","; writeEntityList( stream, m_RepresentationMaps ); stream << ","; if( m_Tag ) { m_Tag->getStepParameter( stream ); } else { stream << "$"; } stream << ","; if( m_ElementType ) { m_ElementType->getStepParameter( stream ); } else { stream << "$"; } stream << ");"; } void IfcCivilElementType::getStepParameter( std::stringstream& stream, bool ) const { stream << "#" << m_id; } void IfcCivilElementType::readStepData( std::vector<std::string>& args, const std::map<int,shared_ptr<IfcRoadEntity> >& map ) { const int num_args = (int)args.size(); if( num_args<9 ){ std::stringstream strserr; strserr << "Wrong parameter count for entity IfcCivilElementType, expecting 9, having " << num_args << ". Object id: " << getId() << std::endl; throw IfcRoadException( strserr.str().c_str() ); } #ifdef _DEBUG if( num_args>9 ){ std::cout << "Wrong parameter count for entity IfcCivilElementType, expecting 9, having " << num_args << ". Object id: " << getId() << std::endl; } #endif m_GlobalId = IfcGloballyUniqueId::readStepData( args[0] ); readEntityReference( args[1], m_OwnerHistory, map ); m_Name = IfcLabel::readStepData( args[2] ); m_Description = IfcText::readStepData( args[3] ); m_ApplicableOccurrence = IfcIdentifier::readStepData( args[4] ); readEntityReferenceList( args[5], m_HasPropertySets, map ); readEntityReferenceList( args[6], m_RepresentationMaps, map ); m_Tag = IfcLabel::readStepData( args[7] ); m_ElementType = IfcLabel::readStepData( args[8] ); } void IfcCivilElementType::setInverseCounterparts( shared_ptr<IfcRoadEntity> ptr_self_entity ) { IfcElementType::setInverseCounterparts( ptr_self_entity ); } void IfcCivilElementType::unlinkSelf() { IfcElementType::unlinkSelf(); } } // end namespace IfcRoad } // end namespace OpenInfraPlatform
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/*May The Force Be With Me*/ #include <bits/stdc++.h> #include <stdio.h> #include <ctype.h> #pragma GCC optimize ("Ofast") #define ll long long #define MOD 1000000007 #define endl "\n" #define vll vector<long long> #define pll pair<long long, long long> #define all(c) c.begin(),c.end() #define pb push_back #define f first #define s second #define inf INT_MAX #define size_1d 10000000 #define size_2d 1000 //Snippets: graph, segtree, delta, sieve, fastexp using namespace std; ll a, b, n; void Input() { cin >> a >> b >> n; n++; } void Solve() { ll x = a ^ b; if (n % 3 == 1)cout << a << endl; else if (n % 3 == 2)cout << b << endl; else cout << x << endl; } int main() { ios_base::sync_with_stdio(false); cin.tie(NULL); #ifndef ONLINE_JUDGE freopen("input.txt", "r", stdin); freopen("output.txt", "w", stdout); #endif ll T = 1; cin >> T; //ll t = 1; while (T--) { Input(); //cout << "Case " << t << ": "; Solve(); //t++; } return 0; }
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/CodeFiles/Maths and Number Theory/Count_Substrings_CodeChef.cpp
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ConnectNitish/CompetitiveProgramming
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#include<iostream> using namespace std; // https://www.codechef.com/problems/CSUB int main() { int t; cin >> t; while(t--) { int l; string s; cin >> l; cin >> s; int count=0; for(int k=0;k<l;k++) if(s[k]=='1') count++; cout << ((((long long)count) * ((long long)count + 1)) >> 1) << endl; } }
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omishukov/dsu_osis
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/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * Contributor(s): * Oleksander Mishukov <[email protected]> */ #ifndef OSISCRITERIA_H #define OSISCRITERIA_H #include <QObject> #include <QDomDocument> #include <QMultiMap> #include "osisdata.h" /* * <Criteria Index="1" Cri_Name="Skating Skills" Cri_Abbrev="SS" Cri_Factor="0.80"/> */ class OsisCriteria : public QObject, public OsisData { Q_OBJECT public: enum OsisElementAttributes { Index, // Index, used as identifier Cri_Name, // 40 Cri_Abbrev, // 10 Cri_Factor, // Format “9.99” Points // Format “9.99” }; Q_ENUM(OsisElementAttributes) public: explicit OsisCriteria(QDomElement& osisElement, QString& elementName, QObject *parent = 0); int Id; }; typedef QMultiMap <int, OsisCriteria*> OsisCriteriaMap; #endif // OSISCRITERIA_H
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RdeWilde/JoyStream
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/** * Copyright (C) JoyStream - All Rights Reserved * Unauthorized copying of this file, via any medium is strictly prohibited * Proprietary and confidential * Written by Bedeho Mender <[email protected]>, June 26 2015 */ #include <core/extension/Message/JoiningContract.hpp> #include <core/extension/Message/MessageType.hpp> #include <QDataStream> #include <common/PublicKey.hpp> JoiningContract::JoiningContract() { } JoiningContract::JoiningContract(const Coin::PublicKey & contractPk, const Coin::PublicKey & finalPk) : _contractPk(contractPk) , _finalPk(finalPk) { } JoiningContract::JoiningContract(QDataStream & stream) { // DOESN'T LINK: stream >> _contractPk >> _finalPk; Coin::operator >> (stream, _contractPk); Coin::operator >> (stream, _finalPk); } Coin::PublicKey JoiningContract::contractPk() const { return _contractPk; } Coin::PublicKey JoiningContract::finalPk() const { return _finalPk; } MessageType JoiningContract::messageType() const { return MessageType::joining_contract; } quint32 JoiningContract::length() const { return Coin::PublicKey::length() + Coin::PublicKey::length(); } void JoiningContract::write(QDataStream & stream) const { // DOESN'T LINK: stream << _contractPk << _finalPk; Coin::operator << (stream, _contractPk); Coin::operator << (stream, _finalPk); }
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andrewbolster/cppqubmarch2013
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#include "bridge.h" /* All the private members of Stack are encapsulated by StackImpl */ class Node{ private: string item; Node *next; public: Node(string in):item(in),next(0){} void setNext(Node* n=0){ next=n; } Node* getNext(){ return next; } string getItem(){ return item; } }; class StackImpl { private: Node *first; int currentSize; public: StackImpl(); void add(string item); int size(); string removeLast(); string get(int index); }; StackImpl::StackImpl() : first(0), currentSize(0) {} int StackImpl::size(){ return currentSize; } void StackImpl::add(string item){ if(!first){ first = new Node(item); } else { Node *ptr = first; while(ptr->getNext()) ptr = ptr->getNext(); ptr->setNext(new Node(item)); } currentSize++; } string StackImpl::get(int index){ if(!first) throw "no element"; Node *ptr = first; for(int i=1; i<index; i++) { ptr = ptr->getNext(); if(!ptr) throw "no element"; } return ptr->getItem(); } string StackImpl::removeLast(){ Node *ptr = first; Node *before_ptr = 0; if(!first) throw "no element"; while(ptr->getNext()){ before_ptr = ptr; ptr = ptr->getNext(); } string item = ptr->getItem(); if(ptr != first) { delete ptr; before_ptr->setNext(); } else { delete first; first = 0; } currentSize--; return item; } //All the members of Stack are implemented using StackImpl Stack::Stack() { pimpl = new StackImpl(); } Stack::~Stack() { delete pimpl; } void Stack::add(string item){ pimpl->add(item); } string Stack::get(int index){ return pimpl->get(index); } string Stack::removeLast(){ return pimpl->removeLast(); } int Stack::size(){ return pimpl->size(); }
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#include<iostream> #include<string> using namespace std; int main() { string s; cin >> s; int len = s.length(), countP = 0, countT = 0, ans = 0; for (int i = 0; i < len; i++) if (s.at(i) == 'T') countT++; for (int i = 0; i < len; i++) { if (s.at(i) == 'P') countP++; if (s.at(i) == 'T') countT--; if (s.at(i) == 'A') ans = (ans + (countP * countT) % 1000000007) % 1000000007; } cout << ans; return 0; }
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// Copyright 2017, 2019 ETH Zürich, Thomas Schöps // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // // 2. Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // 3. Neither the name of the copyright holder nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. #pragma once #include <cuda_runtime.h> #include "libvis/camera.h" #include "libvis/cuda/cuda_buffer.h" #include "libvis/eigen.h" #include "libvis/libvis.h" namespace vis { class CUDAUnprojectionLookup2D_; // Creates a lookup texture for 2D unprojection of image pixels to directions, // i.e., assuming that the z component of the unprojected vectors is always 1. class CUDAUnprojectionLookup2D { public: inline CUDAUnprojectionLookup2D(const Camera& camera, cudaStream_t stream) : lookup_buffer_(camera.height(), camera.width()) { IDENTIFY_CAMERA(camera, Initialize(_camera, stream)); } inline ~CUDAUnprojectionLookup2D() { cudaDestroyTextureObject(lookup_texture_); } inline cudaTextureObject_t lookup_texture() const { return lookup_texture_; } private: template <typename CameraT> void Initialize(const CameraT& camera, cudaStream_t stream) { Image<float2> lookup_buffer_cpu(camera.width(), camera.height()); for (int y = 0; y < camera.height(); ++ y) { for (int x = 0; x < camera.width(); ++ x) { Vec2f dir = camera.UnprojectFromPixelCenterConv(Vec2d(x, y).cast<typename CameraT::ScalarT>()).template cast<float>().template topRows<2>(); lookup_buffer_cpu(x, y) = make_float2(dir.x(), dir.y()); } } lookup_buffer_.UploadAsync(stream, lookup_buffer_cpu); lookup_buffer_.CreateTextureObject( cudaAddressModeClamp, cudaAddressModeClamp, cudaFilterModeLinear, cudaReadModeElementType, false, &lookup_texture_); cudaStreamSynchronize(stream); } CUDABuffer<float2> lookup_buffer_; cudaTextureObject_t lookup_texture_; }; }
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/SCI/src/include/casaChecks.h
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sanbee/capps
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#include <casa/aips.h> #include <casa/BasicSL/String.h> #include <casa/Exceptions/Error.h> #include <casa/sstream.h> #include <strstream> namespace casa { Bool checkCASAEnv(String pathVar="CASAPATH"); };
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/* * Copyright Bruce Liang ([email protected]) * * Version : 3.1.1 * Author : Bruce Liang * Website : http://www.jessma.org * Porject : https://code.google.com/p/ldcsaa * Bolg : http://www.cnblogs.com/ldcsaa * WeiBo : http://weibo.com/u/1402935851 * QQ Group : 75375912 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "stdafx.h" #include "TcpServer.h" #include "../WaitFor.h" #include "../FuncHelper.h" #include <malloc.h> #include <process.h> #define IOCP_SI_EXIT 0x00000000 #define IOCP_SI_ACCEPT 0xFFFFFFF1 #define IOCP_SI_DISCONNECT 0xFFFFFFF2 #define IOCP_SI_RS_GONO 0 #define IOCP_SI_RS_CONTINUE 1 #define IOCP_SI_RS_BREAK 2 const DWORD CTcpServer::MAX_WORKER_THREAD_COUNT = 500; const DWORD CTcpServer::MIN_SOCKET_BUFFER_SIZE = 64; const DWORD CTcpServer::DEFAULT_WORKER_THREAD_COUNT = min((::GetCpuCount() * 2 + 2), MAX_WORKER_THREAD_COUNT); const DWORD CTcpServer::DEFAULT_ACCEPT_SOCKET_COUNT = 1 * DEFAULT_WORKER_THREAD_COUNT; const DWORD CTcpServer::DEFAULT_SOCKET_BUFFER_SIZE = 4 * 1024 - sizeof(TBufferObj); const DWORD CTcpServer::DEFAULT_SOCKET_LISTEN_QUEUE = 30; const DWORD CTcpServer::DEFAULT_FREE_SOCKETOBJ_LOCK_TIME= 3 * 1000; const DWORD CTcpServer::DEFAULT_FREE_SOCKETOBJ_POOL = 100; const DWORD CTcpServer::DEFAULT_FREE_BUFFEROBJ_POOL = 200; const DWORD CTcpServer::DEFAULT_FREE_SOCKETOBJ_HOLD = 300; const DWORD CTcpServer::DEFAULT_FREE_BUFFEROBJ_HOLD = 600; const DWORD CTcpServer::DEFALUT_KEEPALIVE_TIME = 5 * 1000; const DWORD CTcpServer::DEFALUT_KEEPALIVE_INTERVAL = 3 * 1000; const DWORD CTcpServer::DEFAULT_MAX_SHUTDOWN_WAIT_TIME = 15 * 1000; void CTcpServer::SetLastError(EnServerError code, LPCSTR func, int ec) { m_enLastError = code; TRACE3("%s --> Error: %d, EC: %d\n", func, code, ec); } BOOL CTcpServer::Start(LPCTSTR pszBindAddress, USHORT usPort) { if(!CheckParams() || !CheckStarting()) return FALSE; if(CreateListenSocket(pszBindAddress, usPort)) if(CreateCompletePort()) if(CreateWorkerThreads()) if(StartAccept()) { m_enState = SS_STARTED; return TRUE; } Stop(); return FALSE; } BOOL CTcpServer::CheckParams(BOOL bPreconditions) { if(bPreconditions) if((int)m_dwWorkerThreadCount > 0 && m_dwWorkerThreadCount <= MAX_WORKER_THREAD_COUNT) if((int)m_dwAcceptSocketCount > 0) if((int)m_dwSocketBufferSize >= MIN_SOCKET_BUFFER_SIZE) if((int)m_dwSocketListenQueue > 0) if((int)m_dwFreeSocketObjLockTime >= 0 && m_dwFreeSocketObjLockTime <= MAXLONG) if((int)m_dwFreeSocketObjPool >= 0) if((int)m_dwFreeBufferObjPool >= 0) if((int)m_dwFreeSocketObjHold >= m_dwFreeSocketObjPool) if((int)m_dwFreeBufferObjHold >= m_dwFreeBufferObjPool) if((int)m_dwKeepAliveTime >= 0) if((int)m_dwKeepAliveInterval >= 0) if((int)m_dwMaxShutdownWaitTime >= 0) return TRUE; SetLastError(SE_INVALID_PARAM, __FUNCTION__, ERROR_INVALID_PARAMETER); return FALSE; } BOOL CTcpServer::CheckStarting() { if(m_enState == SS_STOPED) m_enState = SS_STARTING; else { SetLastError(SE_ILLEGAL_STATE, __FUNCTION__, ERROR_INVALID_OPERATION); return FALSE; } return TRUE; } BOOL CTcpServer::CheckStoping() { if(m_enState == SS_STARTED || m_enState == SS_STARTING) m_enState = SS_STOPING; else { SetLastError(SE_ILLEGAL_STATE, __FUNCTION__, ERROR_INVALID_OPERATION); return FALSE; } return TRUE; } BOOL CTcpServer::CreateListenSocket(LPCTSTR pszBindAddress, USHORT usPort) { BOOL isOK = FALSE; m_soListen = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); if(m_soListen != INVALID_SOCKET) { SOCKADDR_IN addr; ::sockaddr_A_2_IN(AF_INET, pszBindAddress, usPort, addr); if(::bind(m_soListen, (SOCKADDR*)&addr, sizeof(SOCKADDR_IN)) != SOCKET_ERROR) { if(FirePrepareListen(m_soListen) != ISocketListener::HR_ERROR) { if(::listen(m_soListen, m_dwSocketListenQueue) != SOCKET_ERROR) { m_pfnAcceptEx = ::Get_AcceptEx_FuncPtr(m_soListen); m_pfnGetAcceptExSockaddrs = ::Get_GetAcceptExSockaddrs_FuncPtr(m_soListen); m_pfnDisconnectEx = ::Get_DisconnectEx_FuncPtr(m_soListen); ASSERT(m_pfnAcceptEx); ASSERT(m_pfnGetAcceptExSockaddrs); ASSERT(m_pfnDisconnectEx); isOK = TRUE; } else SetLastError(SE_SOCKET_LISTEN, __FUNCTION__, ::WSAGetLastError()); } else SetLastError(SE_SOCKET_PREPARE, __FUNCTION__, ERROR_FUNCTION_FAILED); } else SetLastError(SE_SOCKET_BIND, __FUNCTION__, ::WSAGetLastError()); } else SetLastError(SE_SOCKET_CREATE, __FUNCTION__, ::WSAGetLastError()); return isOK; } BOOL CTcpServer::CreateCompletePort() { m_hCompletePort = ::CreateIoCompletionPort(INVALID_HANDLE_VALUE, nullptr, 0, 0); if(m_hCompletePort == nullptr) SetLastError(SE_CP_CREATE, __FUNCTION__, ::GetLastError()); return (m_hCompletePort != nullptr); } BOOL CTcpServer::CreateWorkerThreads() { BOOL isOK = TRUE; for(DWORD i = 0; i < m_dwWorkerThreadCount; i++) { HANDLE hThread = (HANDLE)_beginthreadex(nullptr, 0, WorkerThreadProc, (LPVOID)this, 0, nullptr); if(hThread) m_vtWorkerThreads.push_back(hThread); else { SetLastError(SE_WORKER_THREAD_CREATE, __FUNCTION__, ::GetLastError()); isOK = FALSE; break; } } return isOK; } BOOL CTcpServer::StartAccept() { BOOL isOK = FALSE; if(::CreateIoCompletionPort((HANDLE)m_soListen, m_hCompletePort, m_soListen, 0)) { isOK = TRUE; for(DWORD i = 0; i < m_dwAcceptSocketCount; i++) ::PostQueuedCompletionStatus(m_hCompletePort, IOCP_SI_ACCEPT, 0, nullptr); } else SetLastError(SE_SOCKE_ATTACH_TO_CP, __FUNCTION__, ::GetLastError()); return isOK; } BOOL CTcpServer::Stop() { if(!CheckStoping()) return FALSE; CloseListenSocket(); DisconnectClientSocket(); WaitForClientSocketClose(); WaitForWorkerThreadEnd(); ReleaseClientSocket(); FireServerShutdown(); ReleaseFreeSocket(); ReleaseFreeBuffer(); CloseCompletePort(); Reset(); return TRUE; } void CTcpServer::Reset() { m_phSocket.Reset(); m_phBuffer.Reset(); m_dwConnID = 0; m_pfnAcceptEx = nullptr; m_pfnGetAcceptExSockaddrs = nullptr; m_pfnDisconnectEx = nullptr; m_enState = SS_STOPED; } void CTcpServer::CloseListenSocket() { if(m_soListen != INVALID_SOCKET) { ::ManualCloseSocket(m_soListen); m_soListen = INVALID_SOCKET; } } void CTcpServer::DisconnectClientSocket() { CReentrantWriteLock locallock(m_csClientSocket); for(TSocketObjPtrMapI it = m_mpClientSocket.begin(); it != m_mpClientSocket.end(); ++it) Disconnect(it->first); } void CTcpServer::ReleaseClientSocket() { CReentrantWriteLock locallock(m_csClientSocket); for(TSocketObjPtrMapI it = m_mpClientSocket.begin(); it != m_mpClientSocket.end(); ++it) { TSocketObj* pSocketObj = it->second; CloseSocketObj(pSocketObj); DeleteSocketObj(pSocketObj); } m_mpClientSocket.clear(); } TSocketObj* CTcpServer::GetFreeSocketObj() { TSocketObj* pSocketObj = nullptr; if(m_lsFreeSocket.size() > 0) { CCriSecLock locallock(m_csFreeSocket); if(m_lsFreeSocket.size() > 0) { pSocketObj = m_lsFreeSocket.front(); if(::GetTimeGap32(pSocketObj->freeTime) >= m_dwFreeSocketObjLockTime) m_lsFreeSocket.pop_front(); else pSocketObj = nullptr; } } if(!pSocketObj) pSocketObj = CreateSocketObj(); pSocketObj->extra = nullptr; return pSocketObj; } void CTcpServer::AddFreeSocketObj(CONNID dwConnID) { BOOL bDone = FALSE; TSocketObj* pSocketObj = nullptr; { CReentrantWriteLock locallock(m_csClientSocket); pSocketObj = FindSocketObj(dwConnID); if(pSocketObj != nullptr) { m_mpClientSocket.erase(dwConnID); bDone = TRUE; } } if(bDone) { CloseSocketObj(pSocketObj); { CCriSecLock locallock(m_csFreeSocket); pSocketObj->freeTime = ::TimeGetTime(); m_lsFreeSocket.push_back(pSocketObj); } if(m_lsFreeSocket.size() > m_dwFreeSocketObjHold) CompressFreeSocket(m_dwFreeSocketObjPool); } } void CTcpServer::AddClientSocketObj(CONNID dwConnID, TSocketObj* pSocketObj) { CReentrantWriteLock locallock(m_csClientSocket); ASSERT(FindSocketObj(dwConnID) == nullptr); pSocketObj->connTime = ::TimeGetTime(); m_mpClientSocket[dwConnID] = pSocketObj; } void CTcpServer::ReleaseFreeSocket() { CompressFreeSocket(0, TRUE); } void CTcpServer::CompressFreeSocket(size_t size, BOOL bForce) { CCriSecLock locallock(m_csFreeSocket); while(m_lsFreeSocket.size() > size) { TSocketObj* pSocketObj = m_lsFreeSocket.front(); if(bForce || ::GetTimeGap32(pSocketObj->freeTime) >= m_dwFreeSocketObjLockTime) { m_lsFreeSocket.pop_front(); DeleteSocketObj(pSocketObj); } else break; } } TSocketObj* CTcpServer::CreateSocketObj() { TSocketObj* pSocketObj = (TSocketObj*)m_phSocket.Alloc(sizeof(TSocketObj) + sizeof(CRITICAL_SECTION), HEAP_ZERO_MEMORY); CRITICAL_SECTION* pcrisec = (CRITICAL_SECTION*)(((char*)pSocketObj) + sizeof(TSocketObj)); ASSERT(pSocketObj); ::InitializeCriticalSection(pcrisec); pSocketObj->crisec.Attach(pcrisec); return pSocketObj; } void CTcpServer::DeleteSocketObj(TSocketObj* pSocketObj) { CRITICAL_SECTION* pcrisec = pSocketObj->crisec.Detach(); ::DeleteCriticalSection(pcrisec); m_phSocket.Free(pSocketObj); } TBufferObj* CTcpServer::GetFreeBufferObj(int iLen) { ASSERT(iLen >= 0 && iLen <= (int)m_dwSocketBufferSize); TBufferObj* pBufferObj = nullptr; if(m_lsFreeBuffer.size() > 0) { CCriSecLock locallock(m_csFreeBuffer); if(m_lsFreeBuffer.size() > 0) { pBufferObj = m_lsFreeBuffer.front(); m_lsFreeBuffer.pop_front(); } } if(!pBufferObj) pBufferObj = CreateBufferObj(); if(iLen <= 0) iLen = m_dwSocketBufferSize; pBufferObj->buff.len = iLen; return pBufferObj; } void CTcpServer::AddFreeBufferObj(TBufferObj* pBufferObj) { { CCriSecLock locallock(m_csFreeBuffer); m_lsFreeBuffer.push_back(pBufferObj); } if(m_lsFreeBuffer.size() > m_dwFreeBufferObjHold) CompressFreeBuffer(m_dwFreeBufferObjPool); } void CTcpServer::ReleaseFreeBuffer() { CompressFreeBuffer(0); } void CTcpServer::CompressFreeBuffer(size_t size) { CCriSecLock locallock(m_csFreeBuffer); while(m_lsFreeBuffer.size() > size) { TBufferObj* pBufferObj = m_lsFreeBuffer.front(); m_lsFreeBuffer.pop_front(); DeleteBufferObj(pBufferObj); } } TBufferObj* CTcpServer::CreateBufferObj() { TBufferObj* pBufferObj = (TBufferObj*)m_phBuffer.Alloc(sizeof(TBufferObj) + m_dwSocketBufferSize, HEAP_ZERO_MEMORY); pBufferObj->buff.buf = ((char*)pBufferObj) + sizeof(TBufferObj); ASSERT(pBufferObj); return pBufferObj; } void CTcpServer::DeleteBufferObj(TBufferObj* pBufferObj) { m_phBuffer.Free(pBufferObj); } TSocketObj* CTcpServer::FindSocketObj(CONNID dwConnID) { TSocketObj* pSocketObj = nullptr; CReentrantReadLock locallock(m_csClientSocket); TSocketObjPtrMapCI it = m_mpClientSocket.find(dwConnID); if(it != m_mpClientSocket.end()) pSocketObj = it->second; return pSocketObj; } void CTcpServer::CloseSocketObj(TSocketObj* pSocketObj, int iShutdownFlag) { if(TSocketObj::IsValid(pSocketObj)) { CCriSecLock2 locallock(pSocketObj->crisec); if(pSocketObj->socket != INVALID_SOCKET) { ::ManualCloseSocket(pSocketObj->socket, iShutdownFlag); pSocketObj->socket = INVALID_SOCKET; } } } BOOL CTcpServer::GetListenAddress(LPTSTR lpszAddress, int& iAddressLen, USHORT& usPort) { ASSERT(lpszAddress != nullptr && iAddressLen > 0); return ::GetSocketLocalAddress(m_soListen, lpszAddress, iAddressLen, usPort); } BOOL CTcpServer::GetClientAddress(CONNID dwConnID, LPTSTR lpszAddress, int& iAddressLen, USHORT& usPort) { ASSERT(lpszAddress != nullptr && iAddressLen > 0); TSocketObj* pSocketObj = FindSocketObj(dwConnID); if(TSocketObj::IsValid(pSocketObj)) { ADDRESS_FAMILY usFamily; return ::sockaddr_IN_2_A(pSocketObj->clientAddr, usFamily, lpszAddress, iAddressLen, usPort); } return FALSE; } BOOL CTcpServer::SetConnectionExtra(CONNID dwConnID, PVOID pExtra) { TSocketObj* pSocketObj = FindSocketObj(dwConnID); if(TSocketObj::IsValid(pSocketObj)) { pSocketObj->extra = pExtra; return TRUE; } return FALSE; } BOOL CTcpServer::GetConnectionExtra(CONNID dwConnID, PVOID* ppExtra) { ASSERT(ppExtra != nullptr); TSocketObj* pSocketObj = FindSocketObj(dwConnID); if(TSocketObj::IsValid(pSocketObj)) { *ppExtra = pSocketObj->extra; return TRUE; } return FALSE; } DWORD CTcpServer::GetConnectionCount() { return (DWORD)m_mpClientSocket.size(); } BOOL CTcpServer::GetConnectPeriod(CONNID dwConnID, DWORD& dwPeriod) { BOOL isOK = TRUE; TSocketObj* pSocketObj = FindSocketObj(dwConnID); if(TSocketObj::IsValid(pSocketObj)) dwPeriod = GetTimeGap32(pSocketObj->connTime); else isOK = FALSE; return isOK; } BOOL CTcpServer::Disconnect(CONNID dwConnID, BOOL bForce) { BOOL isOK = FALSE; TSocketObj* pSocketObj = FindSocketObj(dwConnID); if(TSocketObj::IsValid(pSocketObj)) { if(bForce) isOK = ::PostQueuedCompletionStatus(m_hCompletePort, IOCP_SI_DISCONNECT, dwConnID, nullptr); else isOK = m_pfnDisconnectEx(pSocketObj->socket, nullptr, 0, 0); } return isOK; } BOOL CTcpServer::DisconnectLongConnections(DWORD dwPeriod, BOOL bForce) { ulong_ptr_list ls; { CReentrantReadLock locallock(m_csClientSocket); size_t size = m_mpClientSocket.size(); if(size > 0) { for(TSocketObjPtrMapCI it = m_mpClientSocket.begin(); it != m_mpClientSocket.end(); ++it) { if(::GetTimeGap32(it->second->connTime) >= dwPeriod) ls.push_back(it->first); } } } size_t size = ls.size(); if(size > 0) { for(ulong_ptr_list::const_iterator it = ls.begin(); it != ls.end(); ++it) Disconnect(*it, bForce); } return size > 0; } void CTcpServer::WaitForClientSocketClose() { DWORD dwWait = 0; DWORD dwOrig = ::TimeGetTime(); while(m_mpClientSocket.size() > 0 && dwWait < m_dwMaxShutdownWaitTime) { ::WaitWithMessageLoop(100); dwWait = ::GetTimeGap32(dwOrig); } } void CTcpServer::WaitForWorkerThreadEnd() { int count = (int)m_vtWorkerThreads.size(); for(int i = 0; i < count; i++) ::PostQueuedCompletionStatus(m_hCompletePort, IOCP_SI_EXIT, 0, nullptr); int remain = count; int index = 0; while(remain > 0) { int wait = min(remain, MAXIMUM_WAIT_OBJECTS); HANDLE* pHandles = (HANDLE*)_alloca(sizeof(HANDLE) * wait); for(int i = 0; i < wait; i++) pHandles[i] = m_vtWorkerThreads[i + index]; VERIFY(::WaitForMultipleObjects((DWORD)wait, pHandles, TRUE, INFINITE) == WAIT_OBJECT_0); for(int i = 0; i < wait; i++) ::CloseHandle(pHandles[i]); remain -= wait; index += wait; } m_vtWorkerThreads.clear(); } void CTcpServer::TerminateWorkerThread() { size_t count = m_vtWorkerThreads.size(); for(size_t i = 0; i < count; i++) { HANDLE hThread = m_vtWorkerThreads[i]; ::TerminateThread(hThread, 1); ::CloseHandle(hThread); } m_vtWorkerThreads.clear(); } void CTcpServer::CloseCompletePort() { if(m_hCompletePort != nullptr) { ::CloseHandle(m_hCompletePort); m_hCompletePort = nullptr; } } BOOL CTcpServer::DoAccept() { BOOL isOK = FALSE; if(HasStarted()) { SOCKET soClient = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); TBufferObj* pBufferObj = GetFreeBufferObj(); ASSERT(soClient != INVALID_SOCKET); isOK = (::PostAccept(m_pfnAcceptEx, m_soListen, soClient, pBufferObj) == NO_ERROR); if(!isOK) { VERIFY(!HasStarted()); ::ManualCloseSocket(soClient); AddFreeBufferObj(pBufferObj); } } return isOK; } UINT WINAPI CTcpServer::WorkerThreadProc(LPVOID pv) { CTcpServer* pServer = (CTcpServer*)pv; while (TRUE) { DWORD dwErrorCode = NO_ERROR; DWORD dwBytes; OVERLAPPED* pOverlapped; TSocketObj* pSocketObj; BOOL result = ::GetQueuedCompletionStatus ( pServer->m_hCompletePort, &dwBytes, (PULONG_PTR)&pSocketObj, &pOverlapped, INFINITE ); if(pOverlapped == nullptr) { int indative = pServer->CheckSpecialIndative(pOverlapped, dwBytes, pSocketObj); if(indative == IOCP_SI_RS_CONTINUE) continue; else if(indative == IOCP_SI_RS_BREAK) break; } TBufferObj* pBufferObj = CONTAINING_RECORD(pOverlapped, TBufferObj, ov); CONNID dwConnID = pBufferObj->operation != SO_ACCEPT ? pSocketObj->connID : 0; if (!result) { DWORD dwFlag = 0; DWORD dwSysCode = ::GetLastError(); if(pServer->HasStarted()) { SOCKET sock = pBufferObj->operation != SO_ACCEPT ? pSocketObj->socket : (SOCKET)pSocketObj; result = ::WSAGetOverlappedResult(sock, &pBufferObj->ov, &dwBytes, FALSE, &dwFlag); if (!result) { dwErrorCode = ::WSAGetLastError(); TRACE("GetQueuedCompletionStatus error (<S-CNNID: %Iu> SYS: %d, SOCK: %d, FLAG: %d)\n", dwConnID, dwSysCode, dwErrorCode, dwFlag); } } else dwErrorCode = dwSysCode; } pServer->HandleIo(dwConnID, pSocketObj, pBufferObj, dwBytes, dwErrorCode); } return 0; } int CTcpServer::CheckSpecialIndative(OVERLAPPED* pOverlapped, DWORD dwBytes, TSocketObj* pSocketObj) { int indative = 0; if(pOverlapped == nullptr) { if(dwBytes == IOCP_SI_ACCEPT) { DoAccept(); indative = IOCP_SI_RS_CONTINUE; } else if(dwBytes == IOCP_SI_DISCONNECT) { ForceDisconnect((CONNID)pSocketObj); indative = IOCP_SI_RS_CONTINUE; } else if(dwBytes == IOCP_SI_EXIT && pSocketObj == nullptr) indative = IOCP_SI_RS_BREAK; else VERIFY(FALSE); } return indative; } void CTcpServer::ForceDisconnect(CONNID dwConnID) { TSocketObj* pSocketObj = FindSocketObj(dwConnID); if(TSocketObj::IsValid(pSocketObj)) { FireClose(dwConnID); AddFreeSocketObj(dwConnID); } } void CTcpServer::HandleIo(CONNID dwConnID, TSocketObj* pSocketObj, TBufferObj* pBufferObj, DWORD dwBytes, DWORD dwErrorCode) { ASSERT(pBufferObj != nullptr); ASSERT(pSocketObj != nullptr); if(dwErrorCode != NO_ERROR) { HandleError(dwConnID, pBufferObj, dwErrorCode); return; } if(dwBytes == 0 && pBufferObj->operation != SO_ACCEPT) { FireClose(dwConnID); AddFreeSocketObj(dwConnID); AddFreeBufferObj(pBufferObj); return; } pBufferObj->buff.len = dwBytes; switch(pBufferObj->operation) { case SO_ACCEPT: HandleAccept((SOCKET)pSocketObj, pBufferObj); break; case SO_SEND: HandleSend(dwConnID, pSocketObj, pBufferObj); break; case SO_RECEIVE: HandleReceive(dwConnID, pSocketObj, pBufferObj); break; default: ASSERT(FALSE); } } void CTcpServer::HandleError(CONNID dwConnID, TBufferObj* pBufferObj, DWORD dwErrorCode) { if(pBufferObj->operation != SO_ACCEPT) CheckError(dwConnID, pBufferObj->operation, dwErrorCode); else { ::ManualCloseSocket(pBufferObj->client); ::PostQueuedCompletionStatus(m_hCompletePort, IOCP_SI_ACCEPT, 0, nullptr); } AddFreeBufferObj(pBufferObj); } void CTcpServer::HandleAccept(SOCKET soListen, TBufferObj* pBufferObj) { ::PostQueuedCompletionStatus(m_hCompletePort, IOCP_SI_ACCEPT, 0, nullptr); int iLocalSockaddrLen; int iRemoteSockaddrLen; SOCKADDR* pLocalSockAddr; SOCKADDR* pRemoteSockAddr; m_pfnGetAcceptExSockaddrs ( pBufferObj->buff.buf, 0, sizeof(SOCKADDR_IN) + 16, sizeof(SOCKADDR_IN) + 16, (SOCKADDR **)&pLocalSockAddr, &iLocalSockaddrLen, (SOCKADDR **)&pRemoteSockAddr, &iRemoteSockaddrLen ); SOCKET socket = pBufferObj->client; CONNID dwConnID = ::GenerateConnectionID(m_dwConnID); TSocketObj* pSocketObj = GetFreeSocketObj(); pSocketObj->socket = socket; pSocketObj->connID = dwConnID; memcpy(&pSocketObj->clientAddr, pRemoteSockAddr, sizeof(SOCKADDR_IN)); AddClientSocketObj(dwConnID, pSocketObj); VERIFY(::SSO_UpdateAcceptContext(socket, soListen) == NO_ERROR); BOOL bOnOff = (m_dwKeepAliveTime > 0 && m_dwKeepAliveInterval > 0); VERIFY(::SSO_KeepAliveVals(socket, bOnOff, m_dwKeepAliveTime, m_dwKeepAliveInterval) == NO_ERROR); if(FireAccept(dwConnID, socket) != ISocketListener::HR_ERROR) { VERIFY(::CreateIoCompletionPort((HANDLE)socket, m_hCompletePort, (ULONG_PTR)pSocketObj, 0)); DoReceive(dwConnID, pSocketObj, pBufferObj); } else { AddFreeSocketObj(dwConnID); AddFreeBufferObj(pBufferObj); } } void CTcpServer::HandleSend(CONNID dwConnID, TSocketObj* pSocketObj, TBufferObj* pBufferObj) { if(FireSend(dwConnID, (BYTE*)pBufferObj->buff.buf, pBufferObj->buff.len) == ISocketListener::HR_ERROR) { TRACE1("<S-CNNID: %Iu> OnSend() event should not return 'HR_ERROR' !!\n", dwConnID); ASSERT(FALSE); } AddFreeBufferObj(pBufferObj); } void CTcpServer::HandleReceive(CONNID dwConnID, TSocketObj* pSocketObj, TBufferObj* pBufferObj) { if(FireReceive(dwConnID, (BYTE*)pBufferObj->buff.buf, pBufferObj->buff.len) != ISocketListener::HR_ERROR) DoReceive(dwConnID, pSocketObj, pBufferObj); else { TRACE1("<S-CNNID: %Iu> OnReceive() event return 'HR_ERROR', connection will be closed !\n", dwConnID); FireError(dwConnID, SO_RECEIVE, ERROR_FUNCTION_FAILED); AddFreeSocketObj(dwConnID); AddFreeBufferObj(pBufferObj); } } int CTcpServer::DoReceive(CONNID dwConnID, TSocketObj* pSocketObj, TBufferObj* pBufferObj) { pBufferObj->buff.len = m_dwSocketBufferSize; int result = ::PostReceive(pSocketObj, pBufferObj); if(result != NO_ERROR) { CheckError(dwConnID, SO_RECEIVE, result); AddFreeBufferObj(pBufferObj); } return result; } BOOL CTcpServer::Send(CONNID dwConnID, const BYTE* pBuffer, int iLength) { ASSERT(pBuffer && iLength > 0); TSocketObj* pSocketObj = FindSocketObj(dwConnID); if(pSocketObj == nullptr) return FALSE; int result = DoSend(dwConnID, pSocketObj, pBuffer, iLength); if(result != NO_ERROR) CheckError(dwConnID, SO_SEND, result); return (result == NO_ERROR); } int CTcpServer::DoSend(CONNID dwConnID, TSocketObj* pSocketObj, const BYTE* pBuffer, int iLen) { int result = NO_ERROR; int iRemain = iLen; CCriSecLock2 locallock(pSocketObj->crisec); while(iRemain > 0) { int iBufferSize = min(iRemain, (int)m_dwSocketBufferSize); TBufferObj* pBufferObj = GetFreeBufferObj(iBufferSize); memcpy(pBufferObj->buff.buf, pBuffer, iBufferSize); result = ::PostSend(pSocketObj, pBufferObj); if(result != NO_ERROR) { AddFreeBufferObj(pBufferObj); break; } iRemain -= iBufferSize; pBuffer += iBufferSize; } return result; } void CTcpServer::CheckError(CONNID dwConnID, EnSocketOperation enOperation, int iErrorCode) { if(iErrorCode != WSAENOTSOCK && iErrorCode != ERROR_OPERATION_ABORTED) { FireError(dwConnID, enOperation, iErrorCode); AddFreeSocketObj(dwConnID); } } LPCTSTR CTcpServer::GetLastErrorDesc() { switch(m_enLastError) { case SE_OK: return _T("成功"); case SE_ILLEGAL_STATE: return _T("当前状态不允许操作"); case SE_INVALID_PARAM: return _T("非法参数"); case SE_SOCKET_CREATE: return _T("创建监听 SOCKET 失败"); case SE_SOCKET_BIND: return _T("绑定监听地址失败"); case SE_SOCKET_PREPARE: return _T("设置监听 SOCKET 失败"); case SE_SOCKET_LISTEN: return _T("启动监听失败"); case SE_CP_CREATE: return _T("创建完成端口失败"); case SE_WORKER_THREAD_CREATE: return _T("创建工作线程失败"); case SE_SOCKE_ATTACH_TO_CP: return _T("监听 SOCKET 绑定到完成端口失败"); default: ASSERT(FALSE); return _T(""); } }
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/* * Copyright 2020 IFPEN-CEA * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * SPDX-License-Identifier: Apache-2.0 */ #pragma once #include <alien/data/IVector.h> #include <alien/kernels/redistributor/Redistributor.h> #include <alien/ref/AlienRefSemanticPrecomp.h> #include <alien/utils/ICopyOnWriteObject.h> /*---------------------------------------------------------------------------*/ /*---------------------------------------------------------------------------*/ namespace Alien { /*---------------------------------------------------------------------------*/ /*---------------------------------------------------------------------------*/ class ALIEN_REFSEMANTIC_EXPORT RedistributedVector final : public IVector { public: RedistributedVector() = delete; RedistributedVector(RedistributedVector&& vector) = delete; RedistributedVector(IVector& vector, Redistributor& redist); ~RedistributedVector(); RedistributedVector& operator=(RedistributedVector&& vector) = delete; RedistributedVector(const RedistributedVector& vector) = delete; RedistributedVector& operator=(const RedistributedVector& vector) = delete; public: // Pour les expressions void visit(ICopyOnWriteVector&) const; const VectorDistribution& distribution() const; const ISpace& space() const; void setUserFeature(String feature); bool hasUserFeature(String feature) const; public: MultiVectorImpl* impl(); const MultiVectorImpl* impl() const; private: std::shared_ptr<MultiVectorImpl> m_impl; }; /*---------------------------------------------------------------------------*/ /*---------------------------------------------------------------------------*/ } // namespace Alien /*---------------------------------------------------------------------------*/ /*---------------------------------------------------------------------------*/
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#include <bits/stdc++.h> #define endl "\n" using namespace std; using lld = long long; using pii = pair<int, int>; using pll = pair<lld, lld>; //////////////////////////////////////////////////////////////// const int MN = 50005; int N, t, B[MN], D[MN][2], A[MN]; // D[i][j]: j is possible for A[i] void solve(int test) { string S; cin >> N >> t >> S; for (int i=0; i<N; i++) B[i] = S[i] - '0'; for (int i=0; i<N; i++) D[i][0] = D[i][1] = false; for (int i=N-1; i>=N-t; i--) D[i][0] = D[i][1] = true; for (int i=N-1-t; i>=0; i--) { if (B[i+t] == 0) { D[i][0] = true; D[i][1] = false; } else { D[i][0] = i+t+t < N ? D[i+t+t][1] : false; D[i][1] = true; } } for (int i=0; i<t; i++) A[i] = D[i][0] ? 0 : 1; for (int i=t; i<N; i++) { if (B[i-t] == 0) { A[i] = 0; } else { if (i-t-t >= 0 && A[i-t-t] == 1 && D[i][0]) A[i] = 0; else A[i] = 1; } } cout << "Case #" << test << endl; for (int i=0; i<N; i++) cout << A[i]; cout << endl; } int main() { ios_base::sync_with_stdio(false); cin.tie(nullptr); //////////////////////////////// int T; cin >> T; for (int t=1; t<=T; t++) { solve(t); } //////////////////////////////// return 0; }
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#pragma once #include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <stdint.h> #include "mscorlib_System_MulticastDelegate3201952435.h" #include "mscorlib_System_Void1841601450.h" // GooglePlayResult struct GooglePlayResult_t3097469636; // System.IAsyncResult struct IAsyncResult_t1999651008; // System.AsyncCallback struct AsyncCallback_t163412349; // System.Object struct Il2CppObject; #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Action`1<GooglePlayResult> struct Action_1_t2899269018 : public MulticastDelegate_t3201952435 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif
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//including library #include<iostream> using namespace std; int main(){ char str[10],*p,*j,i=0; cout<<"input a String of 10 characters "<<endl; cin>>str; //show string by shifting top character of string to right while(str[i]!='\0'){ i++; j=&str[i-1];} while(*j!=str[0]){ p=j; while(*p!='\0'){ cout<<" "<<*p; p++;} cout<<endl; j--; } while(*j!='\0'){ cout<<" "<<*j; j++;} cout<<endl; return 0; }
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//Current Sensor power analog input #define powerPin A0 //GSM Modem definition #define TINY_GSM_MODEM_SIM800 //GSM LIBRARY #include <TinyGsmClient.h> //Software Serial Library #include <SoftwareSerial.h> bool thereIsPower(); void alertServer(bool); bool serverAlertedForPower = false; bool serverAlertedForNoPower = false; // Your GPRS credentials const char apn[] = "internet.ng.airtel.com"; const char user[] = "internet"; const char pass[] = "internet"; //Web server details const char server[] = "watchdog.theonlyzhap.xyz"; const char resource[] = "/api/powerstate"; const int port = 80; //GPRS Serial port SoftwareSerial gprsSerial(10, 11); //GSM Initialization TinyGsm modem(gprsSerial); TinyGsmClient client(modem); void setup() { // put your setup code here, to run once: //Set power pin as input pin pinMode(powerPin, INPUT); //Initialize serials Serial.begin(9600); delay(10); gprsSerial.begin(9600); delay(1000); //Prep the GPRS Module modem.restart(); } void loop() { // put your main code here, to run repeatedly: if (thereIsPower) { if (!serverAlertedForPower) alertServer(true); serverAlertedForPower = true; serverAlertedForNoPower = false; } else { if (!serverAlertedForNoPower) alertServer(false); serverAlertedForNoPower = true; serverAlertedForPower = false; } } bool thereIsPower() { int rawValue = analogRead(powerPin); double measuredVoltage = (rawValue / 1024.0) * 5000; double referenceVoltage = 0.0; //Value should be changed after calibration with ac indicator light if (measuredVoltage > referenceVoltage) return true; return false; } void alertServer(bool powerState) { Serial.println("Power state: " + String(powerState)); Serial.print(F("Waiting for network...")); if (!modem.waitForNetwork()) { Serial.println(" fail"); delay(5000); return; } Serial.println(" OK"); Serial.print(F("Connecting to ")); Serial.print(apn); if (!modem.gprsConnect(apn, user, pass)) { Serial.println(" fail"); delay(5000); return; } Serial.println(" OK"); Serial.print(F("Connecting to ")); Serial.print(server); if (!client.connect(server, port)) { Serial.println(" fail"); delay(5000); return; } Serial.println(" OK"); // Make a HTTP POST request: client.print(String("POST ") + resource + " HTTP/1.1\r\n"); client.print(String("Host: ") + server + "\r\n"); client.print("Content-Type: application/x-www-form-urlencoded\r\n"); client.print("Cache-Control: no-cache\r\n"); client.print("dogID=test&state=" + String(powerState) + "\r\n"); client.print("Connection: close\r\n\r\n"); unsigned long timeout = millis(); while (client.connected() && millis() - timeout < 10000L) { // Print available data while (client.available()) { char c = client.read(); Serial.print(c); timeout = millis(); } } Serial.println(); client.stop(); Serial.println("Server disconnected"); modem.gprsDisconnect(); Serial.println("GPRS disconnected"); }
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/* Copyright 2021 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. ==============================================================================*/ #include <stddef.h> #include <stdint.h> #include <algorithm> #include <cstdlib> #include <string> #include "flatbuffers/flexbuffers.h" // from @flatbuffers #include "tensorflow/lite/core/c/common.h" #include "tensorflow/lite/kernels/internal/compatibility.h" #include "tensorflow/lite/kernels/internal/tensor.h" #include "tensorflow/lite/kernels/internal/tensor_ctypes.h" #include "tensorflow/lite/kernels/internal/types.h" #include "tensorflow/lite/kernels/kernel_util.h" #include "tensorflow/lite/kernels/padding.h" namespace tflite { namespace ops { namespace custom { namespace pooling_3d { namespace { // TODO(b/175003241): If promoting this op to a builtin op, move this struct to // lite/c/builtin_opdata.h. struct Pool3DParams { TfLiteFusedActivation activation; TfLitePadding padding_type; Padding3DValues padding_values; int stride_depth; int stride_height; int stride_width; int filter_depth; int filter_height; int filter_width; // int8_t and int16_t activation params. int32_t quantized_activation_min; int32_t quantized_activation_max; // float activation params. float float_activation_min; float float_activation_max; }; template <typename T, typename ActivationT> inline T RoundAndAverage(ActivationT sum, int count) { // Round to the closest integer value. return sum > 0 ? (sum + count / 2) / count : (sum - count / 2) / count; } template <> inline float RoundAndAverage(float sum, int count) { // No rounding for float type. return sum / count; } // TODO(b/175003241): If promoting this op to a builtin op, move AveragePool3D // and MaxPool3D to a dedicated header. template <typename T, typename ActivationT> inline void AveragePool3D(const Pool3DParams& params, const RuntimeShape& input_shape, const T* input_data, const RuntimeShape& output_shape, T* output_data) { TFLITE_DCHECK_EQ(input_shape.DimensionsCount(), 5); TFLITE_DCHECK_EQ(output_shape.DimensionsCount(), 5); ActivationT activation_min, activation_max; GetActivationParams(params, &activation_min, &activation_max); const int batches = MatchingDim(input_shape, 0, output_shape, 0); const int channels = MatchingDim(input_shape, 4, output_shape, 4); const int in_spatial_dim_1 = input_shape.Dims(1); const int in_spatial_dim_2 = input_shape.Dims(2); const int in_spatial_dim_3 = input_shape.Dims(3); const int out_spatial_dim_1 = output_shape.Dims(1); const int out_spatial_dim_2 = output_shape.Dims(2); const int out_spatial_dim_3 = output_shape.Dims(3); const int stride_spatial_dim_1 = params.stride_depth; const int stride_spatial_dim_2 = params.stride_height; const int stride_spatial_dim_3 = params.stride_width; const int filter_spatial_dim_1 = params.filter_depth; const int filter_spatial_dim_2 = params.filter_height; const int filter_spatial_dim_3 = params.filter_width; const int padding_spatial_dim_1 = params.padding_values.depth; const int padding_spatial_dim_2 = params.padding_values.height; const int padding_spatial_dim_3 = params.padding_values.width; for (int batch = 0; batch < batches; ++batch) { for (int out_d1 = 0; out_d1 < out_spatial_dim_1; ++out_d1) { const int in_d1_origin = (out_d1 * stride_spatial_dim_1) - padding_spatial_dim_1; const int filter_d1_start = std::max(0, -in_d1_origin); const int filter_d1_end = std::min(filter_spatial_dim_1, in_spatial_dim_1 - in_d1_origin); for (int out_d2 = 0; out_d2 < out_spatial_dim_2; ++out_d2) { const int in_d2_origin = (out_d2 * stride_spatial_dim_2) - padding_spatial_dim_2; const int filter_d2_start = std::max(0, -in_d2_origin); const int filter_d2_end = std::min(filter_spatial_dim_2, in_spatial_dim_2 - in_d2_origin); for (int out_d3 = 0; out_d3 < out_spatial_dim_3; ++out_d3) { const int in_d3_origin = (out_d3 * stride_spatial_dim_3) - padding_spatial_dim_3; const int filter_d3_start = std::max(0, -in_d3_origin); const int filter_d3_end = std::min(filter_spatial_dim_3, in_spatial_dim_3 - in_d3_origin); for (int channel = 0; channel < channels; ++channel) { ActivationT total = 0; for (int filter_d1 = filter_d1_start; filter_d1 < filter_d1_end; ++filter_d1) { const int in_d1 = in_d1_origin + filter_d1; for (int filter_d2 = filter_d2_start; filter_d2 < filter_d2_end; ++filter_d2) { const int in_d2 = in_d2_origin + filter_d2; for (int filter_d3 = filter_d3_start; filter_d3 < filter_d3_end; ++filter_d3) { const int in_d3 = in_d3_origin + filter_d3; total += input_data[Offset(input_shape, batch, in_d1, in_d2, in_d3, channel)]; } } } const int filter_count = (filter_d1_end - filter_d1_start) * (filter_d2_end - filter_d2_start) * (filter_d3_end - filter_d3_start); T average = pooling_3d::RoundAndAverage<T, ActivationT>( total, filter_count); average = std::max<T>(average, activation_min); average = std::min<T>(average, activation_max); output_data[Offset(output_shape, batch, out_d1, out_d2, out_d3, channel)] = average; } } } } } } template <typename T, typename ActivationT> inline void MaxPool3D(const Pool3DParams& params, const RuntimeShape& input_shape, const T* input_data, const RuntimeShape& output_shape, T* output_data) { TFLITE_DCHECK_EQ(input_shape.DimensionsCount(), 5); TFLITE_DCHECK_EQ(output_shape.DimensionsCount(), 5); ActivationT activation_min, activation_max; GetActivationParams(params, &activation_min, &activation_max); const int batches = MatchingDim(input_shape, 0, output_shape, 0); const int channels = MatchingDim(input_shape, 4, output_shape, 4); const int in_spatial_dim_1 = input_shape.Dims(1); const int in_spatial_dim_2 = input_shape.Dims(2); const int in_spatial_dim_3 = input_shape.Dims(3); const int out_spatial_dim_1 = output_shape.Dims(1); const int out_spatial_dim_2 = output_shape.Dims(2); const int out_spatial_dim_3 = output_shape.Dims(3); const int stride_spatial_dim_1 = params.stride_depth; const int stride_spatial_dim_2 = params.stride_height; const int stride_spatial_dim_3 = params.stride_width; const int filter_spatial_dim_1 = params.filter_depth; const int filter_spatial_dim_2 = params.filter_height; const int filter_spatial_dim_3 = params.filter_width; const int padding_spatial_dim_1 = params.padding_values.depth; const int padding_spatial_dim_2 = params.padding_values.height; const int padding_spatial_dim_3 = params.padding_values.width; for (int batch = 0; batch < batches; ++batch) { for (int out_d1 = 0; out_d1 < out_spatial_dim_1; ++out_d1) { const int in_d1_origin = (out_d1 * stride_spatial_dim_1) - padding_spatial_dim_1; const int filter_d1_start = std::max(0, -in_d1_origin); const int filter_d1_end = std::min(filter_spatial_dim_1, in_spatial_dim_1 - in_d1_origin); for (int out_d2 = 0; out_d2 < out_spatial_dim_2; ++out_d2) { const int in_d2_origin = (out_d2 * stride_spatial_dim_2) - padding_spatial_dim_2; const int filter_d2_start = std::max(0, -in_d2_origin); const int filter_d2_end = std::min(filter_spatial_dim_2, in_spatial_dim_2 - in_d2_origin); for (int out_d3 = 0; out_d3 < out_spatial_dim_3; ++out_d3) { const int in_d3_origin = (out_d3 * stride_spatial_dim_3) - padding_spatial_dim_3; const int filter_d3_start = std::max(0, -in_d3_origin); const int filter_d3_end = std::min(filter_spatial_dim_3, in_spatial_dim_3 - in_d3_origin); for (int channel = 0; channel < channels; ++channel) { T max = std::numeric_limits<T>::lowest(); for (int filter_d1 = filter_d1_start; filter_d1 < filter_d1_end; ++filter_d1) { const int in_d1 = in_d1_origin + filter_d1; for (int filter_d2 = filter_d2_start; filter_d2 < filter_d2_end; ++filter_d2) { const int in_d2 = in_d2_origin + filter_d2; for (int filter_d3 = filter_d3_start; filter_d3 < filter_d3_end; ++filter_d3) { const int in_d3 = in_d3_origin + filter_d3; max = std::max(max, input_data[Offset(input_shape, batch, in_d1, in_d2, in_d3, channel)]); } } } max = std::max<T>(max, activation_min); max = std::min<T>(max, activation_max); output_data[Offset(output_shape, batch, out_d1, out_d2, out_d3, channel)] = max; } } } } } } } // namespace enum PoolType { kAverage, kMax, }; constexpr const char kPoolSizeStr[] = "ksize"; constexpr const char kStridesStr[] = "strides"; constexpr const char kPaddingStr[] = "padding"; constexpr const char kDataFormatStr[] = "data_format"; constexpr const char kPaddingSameStr[] = "SAME"; constexpr const char kPaddingValidStr[] = "VALID"; struct OpData { Pool3DParams params; }; void* Init(TfLiteContext* context, const char* buffer, size_t length) { OpData* opdata = new OpData; opdata->params.activation = kTfLiteActNone; const flexbuffers::Map& m = flexbuffers::GetRoot(reinterpret_cast<const uint8_t*>(buffer), length) .AsMap(); const std::string data_format = m[kDataFormatStr].AsString().str(); TFLITE_CHECK_EQ(data_format, "NDHWC"); const std::string padding = m[kPaddingStr].AsString().str(); if (padding == kPaddingValidStr) { opdata->params.padding_type = kTfLitePaddingValid; } else if (padding == kPaddingSameStr) { opdata->params.padding_type = kTfLitePaddingSame; } else { opdata->params.padding_type = kTfLitePaddingUnknown; } // The first and last element of pool_size are always 1. const auto pool_size = m[kPoolSizeStr].AsTypedVector(); TFLITE_CHECK_EQ(pool_size.size(), 5); TFLITE_CHECK_EQ(pool_size[0].AsInt32(), 1); TFLITE_CHECK_EQ(pool_size[4].AsInt32(), 1); opdata->params.filter_depth = pool_size[1].AsInt32(); opdata->params.filter_height = pool_size[2].AsInt32(); opdata->params.filter_width = pool_size[3].AsInt32(); // The first and last element of strides are always 1. const auto strides = m[kStridesStr].AsTypedVector(); TFLITE_CHECK_EQ(strides.size(), 5); TFLITE_CHECK_EQ(strides[0].AsInt32(), 1); TFLITE_CHECK_EQ(strides[4].AsInt32(), 1); opdata->params.stride_depth = strides[1].AsInt32(); opdata->params.stride_height = strides[2].AsInt32(); opdata->params.stride_width = strides[3].AsInt32(); return opdata; } void Free(TfLiteContext* context, void* buffer) { delete reinterpret_cast<OpData*>(buffer); } TfLiteStatus GenericPrepare(TfLiteContext* context, TfLiteNode* node) { OpData* opdata = reinterpret_cast<OpData*>(node->user_data); Pool3DParams& params = opdata->params; TF_LITE_ENSURE_EQ(context, NumInputs(node), 1); TF_LITE_ENSURE_EQ(context, NumOutputs(node), 1); TfLiteTensor* output; TF_LITE_ENSURE_OK(context, GetOutputSafe(context, node, 0, &output)); const TfLiteTensor* input; TF_LITE_ENSURE_OK(context, GetInputSafe(context, node, 0, &input)); TF_LITE_ENSURE_EQ(context, NumDimensions(input), 5); TF_LITE_ENSURE_TYPES_EQ(context, input->type, output->type); TF_LITE_ENSURE_EQ(context, input->type == kTfLiteFloat32 || input->type == kTfLiteInt16 || input->type == kTfLiteInt8, true); int batches = input->dims->data[0]; int depth = input->dims->data[1]; int height = input->dims->data[2]; int width = input->dims->data[3]; int channels = input->dims->data[4]; // Prevent division by 0 in optimized pooling implementations TF_LITE_ENSURE(context, params.stride_depth > 0); TF_LITE_ENSURE(context, params.stride_height > 0); TF_LITE_ENSURE(context, params.stride_width > 0); // Matching GetWindowedOutputSize in TensorFlow. int out_width, out_height, out_depth; params.padding_values = ComputePadding3DValues( params.stride_height, params.stride_width, params.stride_depth, 1, 1, 1, height, width, depth, params.filter_height, params.filter_width, params.filter_depth, params.padding_type, &out_height, &out_width, &out_depth); if (input->type == kTfLiteInt8) { TF_LITE_ENSURE_NEAR(context, input->params.scale, output->params.scale, 1.0e-6); TFLITE_DCHECK_EQ(input->params.zero_point, output->params.zero_point); } TfLiteIntArray* output_size = TfLiteIntArrayCreate(5); output_size->data[0] = batches; output_size->data[1] = out_depth; output_size->data[2] = out_height; output_size->data[3] = out_width; output_size->data[4] = channels; return context->ResizeTensor(context, output, output_size); } TfLiteStatus AverageEval(TfLiteContext* context, TfLiteNode* node) { OpData* opdata = reinterpret_cast<OpData*>(node->user_data); Pool3DParams& params = opdata->params; TfLiteTensor* output; TF_LITE_ENSURE_OK(context, GetOutputSafe(context, node, 0, &output)); const TfLiteTensor* input; TF_LITE_ENSURE_OK(context, GetInputSafe(context, node, 0, &input)); #define TF_LITE_AVERAGE_POOL_3D(type, activation_type) \ SetActivationParams(activation_min, activation_max, &params); \ AveragePool3D<type, activation_type>( \ params, GetTensorShape(input), GetTensorData<type>(input), \ GetTensorShape(output), GetTensorData<type>(output)) switch (input->type) { case kTfLiteFloat32: { float activation_min, activation_max; CalculateActivationRange(params.activation, &activation_min, &activation_max); TF_LITE_AVERAGE_POOL_3D(float, float); } break; case kTfLiteInt8: { int32_t activation_min; int32_t activation_max; CalculateActivationRangeQuantized(context, params.activation, output, &activation_min, &activation_max); TF_LITE_AVERAGE_POOL_3D(int8_t, int32_t); } break; case kTfLiteInt16: { int32_t activation_min; int32_t activation_max; CalculateActivationRangeQuantized(context, params.activation, output, &activation_min, &activation_max); TF_LITE_AVERAGE_POOL_3D(int16_t, int32_t); } break; default: TF_LITE_KERNEL_LOG(context, "Type %s not currently supported.", TfLiteTypeGetName(input->type)); return kTfLiteError; } #undef TF_LITE_AVERAGE_POOL_3D return kTfLiteOk; } TfLiteStatus MaxEval(TfLiteContext* context, TfLiteNode* node) { OpData* opdata = reinterpret_cast<OpData*>(node->user_data); Pool3DParams& params = opdata->params; #define TF_LITE_MAX_POOL_3D(type, activation_type) \ SetActivationParams(activation_min, activation_max, &params); \ MaxPool3D<type, activation_type>( \ params, GetTensorShape(input), GetTensorData<type>(input), \ GetTensorShape(output), GetTensorData<type>(output)) TfLiteTensor* output; TF_LITE_ENSURE_OK(context, GetOutputSafe(context, node, 0, &output)); const TfLiteTensor* input; TF_LITE_ENSURE_OK(context, GetInputSafe(context, node, 0, &input)); switch (input->type) { case kTfLiteFloat32: { float activation_min, activation_max; CalculateActivationRange(params.activation, &activation_min, &activation_max); TF_LITE_MAX_POOL_3D(float, float); } break; case kTfLiteInt8: { int32_t activation_min; int32_t activation_max; CalculateActivationRangeQuantized(context, params.activation, output, &activation_min, &activation_max); TF_LITE_MAX_POOL_3D(int8_t, int32_t); } break; case kTfLiteInt16: { int32_t activation_min; int32_t activation_max; CalculateActivationRangeQuantized(context, params.activation, output, &activation_min, &activation_max); TF_LITE_MAX_POOL_3D(int16_t, int32_t); } break; default: TF_LITE_KERNEL_LOG(context, "Type %s not currently supported.", TfLiteTypeGetName(input->type)); return kTfLiteError; } #undef TF_LITE_MAX_POOL_3D return kTfLiteOk; } } // namespace pooling_3d TfLiteRegistration* Register_AVG_POOL_3D() { static TfLiteRegistration r = {pooling_3d::Init, pooling_3d::Free, pooling_3d::GenericPrepare, pooling_3d::AverageEval}; return &r; } TfLiteRegistration* Register_MAX_POOL_3D() { static TfLiteRegistration r = {pooling_3d::Init, pooling_3d::Free, pooling_3d::GenericPrepare, pooling_3d::MaxEval}; return &r; } } // namespace custom } // namespace ops } // namespace tflite
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/Notes/compilerGNUMake.cpp
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/* * This file is part of the Code::Blocks IDE and licensed under the GNU General Public License, version 3 * http://www.gnu.org/licenses/gpl-3.0.html * * $Revision$ * $Id$ * $HeadURL$ */ #include <sdk.h> #ifndef CB_PRECOMP // wxWidgets non GUI headers in sdk_common.h #include <wx/dir.h> #include <wx/filename.h> #include <wx/intl.h> #include <wx/regex.h> // wxWidgets GUI headers in sdk_common.h #include <wx/msgdlg.h> // CB SDK Headers in sdk_common.h #include <manager.h> #include <configmanager.h> #include <logmanager.h> #include <macrosmanager.h> #endif // #ifndef CB_PRECOMP #include <wx/config.h> #include <wx/fileconf.h> #include <wx/filefn.h> #ifdef __WXMSW__ #include <wx/msw/registry.h> #endif #include "CompilerGNUMake.h" CompilerGNUMake::CompilerGNUMake(const wxString& name, const wxString& ID) : Compiler(name, ID) { m_Weight = 99; Reset(); } CompilerGNUMake::~CompilerGNUMake() { //dtor } Compiler * CompilerGNUMake::CreateCopy() { return (new CompilerGNUMake(*this)); } AutoDetectResult CompilerGNUMake::AutoDetectInstallationDir() { // try to find MinGW in environment variable PATH first wxString pathValues; wxGetEnv(_T("PATH"), &pathValues); if (!pathValues.IsEmpty()) { wxString sep = platform::windows ? _T(";") : _T(":"); wxChar pathSep = platform::windows ? _T('\\') : _T('/'); wxArrayString pathArray = GetArrayFromString(pathValues, sep); for (size_t i = 0; i < pathArray.GetCount(); ++i) { if (wxFileExists(pathArray[i] + pathSep + m_Programs.MAKE)) { if (pathArray[i].AfterLast(pathSep).IsSameAs(_T("bin"))) { m_MasterPath = pathArray[i].BeforeLast(pathSep); return adrDetected; } } } } wxString sep = wxFileName::GetPathSeparator(); if (platform::windows) { // look first if MinGW was installed with Code::Blocks (new in beta6) m_MasterPath = ConfigManager::GetExecutableFolder(); if (!wxFileExists(m_MasterPath + sep + _T("bin") + sep + m_Programs.MAKE)) // if that didn't do it, look under C::B\MinGW, too (new in 08.02) m_MasterPath += sep + _T("MinGW"); if (!wxFileExists(m_MasterPath + sep + _T("bin") + sep + m_Programs.MAKE)) { // no... search for MinGW installation dir wxString windir = wxGetOSDirectory(); wxFileConfig ini(_T(""), _T(""), windir + _T("/MinGW.ini"), _T(""), wxCONFIG_USE_LOCAL_FILE | wxCONFIG_USE_NO_ESCAPE_CHARACTERS); m_MasterPath = ini.Read(_T("/InstallSettings/InstallPath"), _T("C:\\MinGW")); if (!wxFileExists(m_MasterPath + sep + _T("bin") + sep + m_Programs.MAKE)) { #ifdef __WXMSW__ // for wxRegKey // not found... // look for dev-cpp installation wxRegKey key; // defaults to HKCR key.SetName(_T("HKEY_LOCAL_MACHINE\\Software\\Dev-C++")); if (key.Exists() && key.Open(wxRegKey::Read)) { // found; read it key.QueryValue(_T("Install_Dir"), m_MasterPath); } else { // installed by inno-setup // HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Minimalist GNU for Windows 4.1_is1 // HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\TDM-GCC wxString name; long index; key.SetName(_T("HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Uninstall")); for (int i = 0; i < 2; ++i) { bool ok = key.GetFirstKey(name, index); while (ok && !name.StartsWith(wxT("Minimalist GNU for Windows")) && name != wxT("TDM-GCC")) { ok = key.GetNextKey(name, index); } if (ok) { name = key.GetName() + wxT("\\") + name; key.SetName(name); if (key.Exists() && key.Open(wxRegKey::Read)) { key.QueryValue(wxT("InstallLocation"), m_MasterPath); // determine configuration, eg: "x86_64-w64-mingw32-gcc.exe" wxDir binFolder(m_MasterPath + sep + wxT("bin")); if (binFolder.IsOpened() && binFolder.GetFirst(&name, wxT("*make*.exe"), wxDIR_FILES)) { m_Programs.MAKE = name; while (binFolder.GetNext(&name)) { if (name.Length() < m_Programs.MAKE.Length()) m_Programs.MAKE = name; // avoid "x86_64-w64-mingw32-gcc-4.8.1.exe" } m_Programs.C = m_Programs.MAKE; break; } } } // on 64 bit Windows key.SetName(wxT("HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\Microsoft\\Windows\\CurrentVersion\\Uninstall")); } } #endif } // check for PortableApps.com installation if (!wxFileExists(m_MasterPath + sep + _T("bin") + sep + m_Programs.MAKE)) { wxString drive = wxFileName(ConfigManager::GetExecutableFolder()).GetVolume() + wxT(":\\"); if (wxFileExists(drive + wxT("PortableApps\\CommonFiles\\MinGW\\bin\\") + m_Programs.MAKE)) m_MasterPath = drive + wxT("PortableApps\\CommonFiles\\MinGW"); else if (wxFileExists(drive + wxT("CommonFiles\\MinGW\\bin\\") + m_Programs.MAKE)) m_MasterPath = drive + wxT("CommonFiles\\MinGW"); else if (wxFileExists(drive + wxT("MinGW\\bin\\") + m_Programs.MAKE)) m_MasterPath = drive + wxT("MinGW"); } } } else m_MasterPath = _T("/usr"); AutoDetectResult ret = wxFileExists(m_MasterPath + sep + _T("bin") + sep + m_Programs.MAKE) ? adrDetected : adrGuessed; // don't add lib/include dirs. GCC knows where its files are located SetVersionString(); return ret; } void CompilerGNUMake::SetVersionString() { // Manager::Get()->GetLogManager()->DebugLog(_T("Compiler detection for compiler ID: '") + GetID() + _T("' (parent ID= '") + GetParentID() + _T("')")); wxArrayString output, errors; wxString sep = wxFileName::GetPathSeparator(); wxString master_path = m_MasterPath; wxString make_exe = m_Programs.MAKE; /* We should read the master path from the configuration manager as * the m_MasterPath is empty if AutoDetectInstallationDir() is not * called */ ConfigManager* cmgr = Manager::Get()->GetConfigManager(_T("compiler")); if (cmgr) { wxString settings_path; wxString make_path; /* Differ between user-defined compilers (copies of base compilers) */ if (GetParentID().IsEmpty()) { settings_path = _T("/sets/") + GetID() + _T("/master_path"); make_path = _T("/sets/") + GetID() + _T("/make"); } else { settings_path = _T("/user_sets/") + GetID() + _T("/master_path"); make_path = _T("/user_sets/") + GetID() + _T("/make"); } cmgr->Read(settings_path, &master_path); cmgr->Read(make_path, &make_exe); } if (master_path.IsEmpty()) { /* Notice: In general this is bad luck as e.g. all copies of a * compiler have a different path, most likely. * Thus the following might even return a wrong command! */ if (platform::windows) master_path = _T("C:\\MinGW"); else master_path = _T("/usr"); } wxString make_command = master_path + sep + _T("bin") + sep + make_exe; Manager::Get()->GetMacrosManager()->ReplaceMacros(make_command); if (!wxFileExists(make_command)) { // Manager::Get()->GetLogManager()->DebugLog(_T("Make version detection: Make not found: ") + make_command); return; } Manager::Get()->GetLogManager()->DebugLog(_T("Make version detection: Issuing command: ") + make_command); int flags = wxEXEC_SYNC; #if wxCHECK_VERSION(2, 9, 0) // Stop event-loop while wxExecute runs, to avoid a deadlock on startup, // that occurs from time to time on wx2.9 flags |= wxEXEC_NOEVENTS; #else flags |= wxEXEC_NODISABLE; #endif long result = wxExecute(make_command + _T(" --version"), output, errors, flags ); if(result != 0) { // Manager::Get()->GetLogManager()->DebugLog(_T("Make version detection: Error executing command.")); } else { if (output.GetCount() > 0) { // Manager::Get()->GetLogManager()->DebugLog(_T("Extracting compiler version from: ") + output[0]); wxRegEx reg_exp; if (reg_exp.Compile(_T("[0-9][.][0-9][.][0-9]")) && reg_exp.Matches(output[0])) { m_VersionString = reg_exp.GetMatch(output[0]); // Manager::Get()->GetLogManager()->DebugLog(_T("Make version via RegExp: ") + m_VersionString); } else { m_VersionString = output[0].Mid(10); m_VersionString = m_VersionString.Left(5); m_VersionString.Trim(false); // Manager::Get()->GetLogManager()->DebugLog(_T("Make version: ") + m_VersionString); } } } }
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/*============================================================================= Copyright (c) 2011-2013 Bolero MURAKAMI https://github.com/bolero-MURAKAMI/Sprout Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) =============================================================================*/ #ifndef SPROUT_FUNCTIONAL_MEMBER_HPP #define SPROUT_FUNCTIONAL_MEMBER_HPP #include <utility> #include <sprout/config.hpp> #include <sprout/utility/forward.hpp> namespace sprout { // // member // template<typename T = void> struct member; template<> struct member<void> { public: typedef void is_transparent; public: template<typename T, typename U> SPROUT_CONSTEXPR decltype(std::declval<T>().*std::declval<U>()) operator()(T&& x, U&& y) const SPROUT_NOEXCEPT_EXPR(SPROUT_NOEXCEPT_EXPR(std::declval<T>().*std::declval<U>())) { return sprout::forward<T>(x).*sprout::forward<U>(y); } }; } // namespace sprout #endif // #ifndef SPROUT_FUNCTIONAL_MEMBER_HPP
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/* Copyright (c) 2019 PaddlePaddle Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ #if defined(PADDLE_WITH_NCCL) || defined(PADDLE_WITH_RCCL) #include <float.h> #include "paddle/fluid/framework/device_worker.h" #include "paddle/fluid/framework/executor_gc_helper.h" #include "paddle/fluid/platform/device_context.h" namespace paddle { namespace framework { class TrainerDesc; uint64_t SectionWorker::batch_id_(0); void SectionWorker::Initialize(const TrainerDesc &desc) { dev_ctx_ = platform::DeviceContextPool::Instance().Get(place_); program_.reset( new ProgramDesc(desc.section_param().section_config().program_desc())); for (auto &op_desc : program_->Block(0).AllOps()) { ops_.push_back(OpRegistry::CreateOp(*op_desc)); } for (auto &op : ops_) { // cache the op type during the init part // reduce unnecessary op visit during running int op_role = op->Attr<int>("op_role"); if ((op_role == static_cast<int>(OpRole::kForward)) || (op_role == (static_cast<int>(OpRole::kForward) | static_cast<int>(OpRole::kLoss))) || (op_role == static_cast<int>(OpRole::kLRSched))) { // forward ops and lr schedule ops, used for first micro step forward_and_lr_ops_.push_back(op.get()); if ((op_role != static_cast<int>(OpRole::kLRSched))) { // only forward ops, used for second and later micro steps forward_ops_.push_back(op.get()); } } else if ((op_role == static_cast<int>(OpRole::kBackward)) || (op_role == (static_cast<int>(OpRole::kBackward) | static_cast<int>(OpRole::kLoss)))) { backward_ops_.push_back(op.get()); } else if (op_role == static_cast<int>(OpRole::kOptimize)) { optimizer_ops_.push_back(op.get()); } else { PADDLE_THROW(platform::errors::PreconditionNotMet( "The op %s is None of LRSched, Forward, Backward or Optimize.", op->Type())); } } // if not 1F1B scheduler if (schedule_mode_ != 1) return; bool is_first_stage = (pipeline_stage_ == 0); int BACKWARD = static_cast<int>(OpRole::kBackward); for (auto &op : ops_) { int op_role = op->Attr<int>("op_role"); auto op_type = op->Type(); // pipeline backward send op if (op_role != BACKWARD) continue; if (op_type != "send_v2" && op_type != "partial_send") continue; auto var_name = op->InputVars()[0]; VLOG(3) << "Pipeline backward send var " << var_name; PADDLE_ENFORCE_NE(is_first_stage, true, platform::errors::PreconditionNotMet( "The first pipeline stage must do not have a " "backward send var, please check var %s", var_name)); backward_send_vars_.push_back(var_name); skip_vars_.push_back(var_name); } } void SectionWorker::PrepareUnusedVar() { VLOG(5) << "begin prepare the unsed vars"; unused_vars_ = GetUnusedVars(program_->Block(0), ops_, skip_vars_); } void SectionWorker::RunForward( int micro_id, std::unique_ptr<GarbageCollector> &gc, std::unordered_map<const OperatorBase *, std::vector<std::string>> &unused_vars_) { std::vector<OperatorBase *> &forward_tmp = micro_id == 0 ? forward_and_lr_ops_ : forward_ops_; for (auto &op : forward_tmp) { VLOG(3) << "Forward: running op " << op->Type() << " for micro-batch " << micro_id; op->Run(*microbatch_scopes_[micro_id], place_); if (gc) { DeleteUnusedTensors( *microbatch_scopes_[micro_id], op, unused_vars_, gc.get()); } } } void SectionWorker::RunBackward( int micro_id, std::unique_ptr<GarbageCollector> &gc, std::unordered_map<const OperatorBase *, std::vector<std::string>> &unused_vars_) { for (auto &op : backward_ops_) { VLOG(3) << "Backward: running op " << op->Type() << " for micro-batch " << micro_id; op->Run(*microbatch_scopes_[micro_id], place_); if (gc) { DeleteUnusedTensors( *microbatch_scopes_[micro_id], op, unused_vars_, gc.get()); } } } void SectionWorker::RunUpdate( std::unique_ptr<GarbageCollector> &gc, std::unordered_map<const OperatorBase *, std::vector<std::string>> &unused_vars_) { for (auto &op : optimizer_ops_) { VLOG(3) << "Update: running op " << op->Type(); op->Run(*microbatch_scopes_[num_microbatches_ - 1], place_); if (gc) { DeleteUnusedTensors(*microbatch_scopes_[num_microbatches_ - 1], op, unused_vars_, gc.get()); } } } void SectionWorker::RunFThenB(std::unique_ptr<GarbageCollector> &gc) { // F-then-B scheduler which runs Forward phase for all microbatches, // then runs Backward phase for all microbatches. // step1: run forward for (int i = 0; i < num_microbatches_; ++i) { RunForward(i, gc, unused_vars_); } // step2: run backward for (int i = 0; i < num_microbatches_; ++i) { RunBackward(i, gc, unused_vars_); } // step3: run update RunUpdate(gc, unused_vars_); } void SectionWorker::Run1F1B(std::unique_ptr<GarbageCollector> &gc) { // 1F1B scheduler, which runs forward phase and backward phase altertively // after startup phase. For a stage, the number of microbatches for // startup is num_pipeline_stages_ - pipeline_stage_ - 1, where // num_pipeline_stages_ is the total number of pipeline stages and // pipeline_stage_ is the pipeline stage of the current device. auto startup_steps = num_pipeline_stages_ - pipeline_stage_ - 1; VLOG(3) << "startup_steps:" << startup_steps << ", num_stages: " << num_pipeline_stages_ << ", stage:" << pipeline_stage_; PADDLE_ENFORCE_GT( num_microbatches_, startup_steps, platform::errors::InvalidArgument( "To use pipeline with 1F1B scheduler, please make sure number of " "microbatches (%d) is than startup steps (%d).", num_microbatches_, startup_steps)); int fw_step = 0; int bw_step = 0; // startup phase while (fw_step < startup_steps) { RunForward(fw_step, gc, unused_vars_); fw_step += 1; VLOG(2) << "micro steps fw_step:" << fw_step; } // 1f1b phase while (fw_step < num_microbatches_) { RunForward(fw_step, gc, unused_vars_); // delete backward send var at step=(bw_step - 2) if (gc && bw_step >= 2) { DeleteUnusedTensors( *microbatch_scopes_[bw_step - 2], backward_send_vars_, gc.get()); } RunBackward(bw_step, gc, unused_vars_); fw_step += 1; bw_step += 1; VLOG(2) << "micro steps fw_step:" << fw_step << ", bw_step:" << bw_step; } int reserve_bw_send_step = bw_step - 2; // backward phase while (bw_step < num_microbatches_) { RunBackward(bw_step, gc, unused_vars_); bw_step += 1; VLOG(2) << "micro steps bw_step:" << bw_step; } VLOG(2) << "run update"; RunUpdate(gc, unused_vars_); if (gc) { // NOTE(wangxi): program must add sync backward send comm at update // delete backward send var for (int i = reserve_bw_send_step; i < num_microbatches_; ++i) { DeleteUnusedTensors( *microbatch_scopes_[i], backward_send_vars_, gc.get()); } } } void SectionWorker::TrainFiles() { VLOG(5) << "begin section_worker TrainFiles"; VLOG(2) << "mini batch steps:" << batch_id_; int64_t max_memory_size = GetEagerDeletionThreshold(); std::unique_ptr<GarbageCollector> gc; if (max_memory_size >= 0) { #if defined(PADDLE_WITH_CUDA) || defined(PADDLE_WITH_HIP) if (platform::is_gpu_place(place_)) { if (IsFastEagerDeletionModeEnabled()) { gc.reset(new UnsafeFastGPUGarbageCollector(place_, max_memory_size)); } } #endif } // max_memory_size >= 0 if (schedule_mode_ == 0) { RunFThenB(gc); } else { Run1F1B(gc); } dev_ctx_->Wait(); ++batch_id_; } } // namespace framework } // namespace paddle #endif
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/MyGraphics/MyGraphics/Source/Mesh.cpp
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#include "Mesh.h" #include "GL\glew.h" #include "Vertex.h" #include "Material.h" /******************************************************************************/ /*! \brief Default constructor - generate VBO/IBO here \param meshName - name of mesh */ /******************************************************************************/ Mesh::Mesh(const std::string &meshName) : name(meshName) , mode(DRAW_TRIANGLES) { glGenBuffers(1, &vertexBuffer); glGenBuffers(1, &indexBuffer); textureID = 0; } /******************************************************************************/ /*! \brief Destructor - delete VBO/IBO here */ /******************************************************************************/ Mesh::~Mesh() { glDeleteBuffers(1, &vertexBuffer); glDeleteBuffers(1, &indexBuffer); if (textureID > 0) { glDeleteTextures(1, &textureID); } } /******************************************************************************/ /*! \brief OpenGL render code */ /******************************************************************************/ void Mesh::Render() { glEnableVertexAttribArray(0); // 1st attribute buffer : positions glEnableVertexAttribArray(1); // 2nd attribute buffer : colors glEnableVertexAttribArray(2); // 3rd attribute buffer : normals glBindBuffer(GL_ARRAY_BUFFER, vertexBuffer); glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE , sizeof(Vertex), (void*)0); glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, sizeof(Vertex), (void*)sizeof(Position)); glVertexAttribPointer(2, 3, GL_FLOAT, GL_FALSE, sizeof(Vertex), (void*)(sizeof(Position) + sizeof(Color))); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexBuffer); if (textureID > 0) { glEnableVertexAttribArray(3); glVertexAttribPointer(3, 2, GL_FLOAT, GL_FALSE, sizeof(Vertex), (void*)(sizeof(Position)+sizeof(Color)+sizeof(Vector3))); } if (mode == DRAW_TRIANGLE_STRIP) { glDrawElements(GL_TRIANGLE_STRIP, indexSize, GL_UNSIGNED_INT, 0); } else if (mode == DRAW_LINES) { glDrawElements(GL_LINES, indexSize, GL_UNSIGNED_INT, 0); } else { glDrawElements(GL_TRIANGLES, indexSize, GL_UNSIGNED_INT, 0); } glDisableVertexAttribArray(0); glDisableVertexAttribArray(1); glDisableVertexAttribArray(2); if (textureID > 0) { glDisableVertexAttribArray(3); } } void Mesh::Render(unsigned offset, unsigned count) { glEnableVertexAttribArray(0); // 1st attribute buffer : positions glEnableVertexAttribArray(1); // 2nd attribute buffer : colors glEnableVertexAttribArray(2); // 3rd attribute buffer : normals glBindBuffer(GL_ARRAY_BUFFER, vertexBuffer); glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, sizeof(Vertex), (void*)0); glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, sizeof(Vertex), (void*)sizeof(Position)); glVertexAttribPointer(2, 3, GL_FLOAT, GL_FALSE, sizeof(Vertex), (void*)(sizeof(Position)+sizeof(Color))); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexBuffer); if (textureID > 0) { glEnableVertexAttribArray(3); glVertexAttribPointer(3, 2, GL_FLOAT, GL_FALSE, sizeof(Vertex), (void*)(sizeof(Position)+sizeof(Color)+sizeof(Vector3))); } if (mode == DRAW_LINES) glDrawElements(GL_LINES, count, GL_UNSIGNED_INT, (void*)(offset * sizeof(GLuint))); else if (mode == DRAW_TRIANGLE_STRIP) glDrawElements(GL_TRIANGLE_STRIP, count, GL_UNSIGNED_INT, (void*)(offset * sizeof(GLuint))); else glDrawElements(GL_TRIANGLES, count, GL_UNSIGNED_INT, (void*)(offset * sizeof(GLuint))); glDisableVertexAttribArray(0); glDisableVertexAttribArray(1); glDisableVertexAttribArray(2); if (textureID > 0) { glDisableVertexAttribArray(3); } }
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// Copyright (c) 2017 The REFSHARE developers // Copyright (c) 2017 The PIVX developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_BIP38_H #define BITCOIN_BIP38_H #include "pubkey.h" #include "uint256.h" #include <string> /** 39 bytes - 78 characters * 1) Prefix - 2 bytes - 4 chars - strKey[0..3] * 2) Flagbyte - 1 byte - 2 chars - strKey[4..5] * 3) addresshash - 4 bytes - 8 chars - strKey[6..13] * 4) Owner Entropy - 8 bytes - 16 chars - strKey[14..29] * 5) Encrypted Part 1 - 8 bytes - 16 chars - strKey[30..45] * 6) Encrypted Part 2 - 16 bytes - 32 chars - strKey[46..77] */ void DecryptAES(uint256 encryptedIn, uint256 decryptionKey, uint256& output); void ComputePreFactor(std::string strPassphrase, std::string strSalt, uint256& prefactor); void ComputePassfactor(std::string ownersalt, uint256 prefactor, uint256& passfactor); bool ComputePasspoint(uint256 passfactor, CPubKey& passpoint); void ComputeSeedBPass(CPubKey passpoint, std::string strAddressHash, std::string strOwnerSalt, uint512& seedBPass); void ComputeFactorB(uint256 seedB, uint256& factorB); std::string BIP38_Encrypt(std::string strAddress, std::string strPassphrase, uint256 privKey, bool fCompressed); bool BIP38_Decrypt(std::string strPassphrase, std::string strEncryptedKey, uint256& privKey, bool& fCompressed); std::string AddressToBip38Hash(std::string address); #endif // BIP38_H
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#include "Subject.h" Subject::Subject() {} int Subject::f3(int first, int second) { return first - second; } int Subject::f1(int a1, int a2, int a3, int a4, int a5) { return (a1 + a2 - a3 + a4) * a5; }
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// Copyright (c) Yevhenii Selivanov. #pragma once #include "IPropertyTypeCustomization.h" //--- #include "MyPropertyType/PropertyData.h" typedef class FMyPropertyTypeCustomization Super; /** * Overrides some property to make better experience avoiding any errors in properties by manual typing etc. * The FName Property is customised as button to select the value in a list. */ class MYEDITORUTILS_API FMyPropertyTypeCustomization : public IPropertyTypeCustomization { public: /** Is used to load and unload the Property Editor Module. */ inline static const FName PropertyEditorModule = TEXT("PropertyEditor"); /* --------------------------------------------------- * Public functions * --------------------------------------------------- */ /** * Called when the header of the property (the row in the details panel where the property is shown) * If nothing is added to the row, the header is not displayed * @param PropertyHandle Handle to the property being customized * @param HeaderRow A row that widgets can be added to * @param CustomizationUtils Utilities for customization */ virtual void CustomizeHeader(TSharedRef<IPropertyHandle> PropertyHandle, FDetailWidgetRow& HeaderRow, IPropertyTypeCustomizationUtils& CustomizationUtils) override; /** * Called when the children of the property should be customized or extra rows added. * @param PropertyHandle Handle to the property being customized * @param ChildBuilder A builder for adding children * @param CustomizationUtils Utilities for customization */ virtual void CustomizeChildren(TSharedRef<IPropertyHandle> PropertyHandle, IDetailChildrenBuilder& ChildBuilder, IPropertyTypeCustomizationUtils& CustomizationUtils) override; /** Get cached value contained in the property to be customized. */ FORCEINLINE FText GetCustomPropertyValue() const { return FText::FromString(CustomPropertyInternal.PropertyValue.ToString()); } /** Set the FName value into the property. * @see FMyPropertyTypeCustomization::MyPropertyHandleInternal. */ void SetCustomPropertyValue(FName Value); /** Set true to activate property, false to grey out it (read-only). */ void SetCustomPropertyEnabled(bool bEnabled); protected: /* --------------------------------------------------- * Protected properties * --------------------------------------------------- */ /** Contains data of hierarchically upper property which is chosen in editor module to customize its child property. */ FPropertyData ParentPropertyInternal = FPropertyData::Empty; /** Property data to be customized. It's property name has to be set in children's constructors. */ FPropertyData CustomPropertyInternal = FPropertyData::Empty; /** Contains data about all not custom child properties. */ TArray<FPropertyData> DefaultPropertiesInternal; /** The outer uobject of a property to be customized. */ TWeakObjectPtr<class UObject> MyPropertyOuterInternal = nullptr; /** The text widget that displays the chosen property value. */ TWeakPtr<class STextBlock> RowTextWidgetInternal = nullptr; /** Strings list of displayed values to be selected. */ TArray<TSharedPtr<FString>> SearchableComboBoxValuesInternal; /** Contains the widget row that displays values to be selected. * @see FMyPropertyTypeCustomization::SearchableComboBoxValuesInternal */ TWeakPtr<class SSearchableComboBox> SearchableComboBoxInternal = nullptr; /** Shared none string. Is selectable value in the searchable box. */ TWeakPtr<FString> NoneStringInternal = nullptr; /* --------------------------------------------------- * Protected functions * --------------------------------------------------- */ /** * Is called for each property on building its row. * @param ChildBuilder A builder for adding children. * @param PropertyData Data of a property to be customized. */ virtual void OnCustomizeChildren(IDetailChildrenBuilder& ChildBuilder, FPropertyData& PropertyData); /** * Is called on adding the custom property. * @param PropertyDisplayText The formatted (with spacers) title name of a row to be shown. * @param ChildBuilder A builder for adding children. * @see FMyPropertyTypeCustomization::CustomPropertyNameInternal */ virtual void AddCustomPropertyRow(const FText& PropertyDisplayText, IDetailChildrenBuilder& ChildBuilder); /** Set new values for the list of selectable members. * @see FMyPropertyTypeCustomization::SearchableComboBoxValuesInternal */ virtual void RefreshCustomProperty(); /** Is called to deactivate custom property. */ virtual void InvalidateCustomProperty(); /** Returns true if changing custom property currently is not forbidden. */ virtual bool IsAllowedEnableCustomProperty() const { return true; } /** * Callback for when the function selection has changed from the dropdown. Will call setter of custom property. * @param SelectedStringPtr The chosen string. * @param SelectInfo Additional information about a selection event. * @see FMyPropertyTypeCustomization::SetCustomPropertyValue(FName). */ void OnCustomPropertyChosen(TSharedPtr<FString> SelectedStringPtr, ESelectInfo::Type SelectInfo); /** Add an empty row once, so the users can clear the selection if they want. */ void InitSearchableComboBox(); /** Reset and remove all shared strings in array except 'None' string. */ void ResetSearchableComboBox(); };
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/** * All rights reserved. * License: see LICENSE.txt * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must display the names 'Denis Zyamaev' and * in the credits of the application, if such credits exist. * The authors of this work must be notified via email ([email protected]) in * this case of redistribution. * 3. Neither the name of copyright holders nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS * IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL COPYRIGHT HOLDERS OR CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. **/ // ----------------------------------------------------------- // =========================================================== // INCLUDES // =========================================================== // HEADER #ifndef MEM_MEMORY_ENGINE_HPP #include "../../public/mem/engine/MemoryEngine.hpp" #endif // !MEM_MEMORY_ENGINE_HPP // =========================================================== // mem::MemoryEngine // =========================================================== namespace mem { // ----------------------------------------------------------- // ----------------------------------------------------------- } /// mem // -----------------------------------------------------------
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#include <iostream> #include <stack> #include <cstdio> #include <vector> #include <iomanip> #include <fstream> #include <string> #include <sstream> #include <map> #include "primaryKey.h" #include "nodo.h" #include "arbolb.h" using namespace std; struct Campo{ string nombre; int tipo; int longitud; bool isKey; }; struct Informacion{ string texto; int value; }; struct Registro{ vector<Campo> estructura; vector<Informacion> informacion; }; int menu(); int menuCruzar(); void cargarIndices(string); void imprimir(string); void text2bin(string); int inicioRegistros(string); vector<int> cargarAvailList(string); vector<Campo> cargarEstructura(string); map<string,PrimaryKey*> indice; ArbolB btree(16); int main(int argc, char*argv[]){ int cantCampos; string filename; vector<Campo> campos; vector<Informacion> info; vector<Registro> registros; bool continuar = true; int useIndex; int indexType; int numPrimaryKeys = 0; while(continuar){ int opcion = menu(); if(opcion == 1){ int usaIndice; int tipoIndice; cout << "Ingrese el nombre del archivo a abrir: "; cin >> filename; ifstream fileExists(filename,ios::binary); if(fileExists){ fileExists.seekg(sizeof(int),ios::beg); fileExists.read(reinterpret_cast<char*>(&usaIndice),sizeof(usaIndice)); fileExists.read(reinterpret_cast<char*>(&tipoIndice),sizeof(tipoIndice)); if(usaIndice == 1){ if(tipoIndice == 1){ cargarIndices(filename); }else if(tipoIndice == 0){ cargarIndices(filename); btree.recorrer(); } } cout << "Archivo Abierto!"<<endl; fileExists.close(); }else{ cout << "El archivo no existe, se creara un archivo nuevo!"<<endl; cout << "Desea utilizar indices en este archivo? (1-Si/0-No): "; cin >> useIndex; if(useIndex == 1){ cout << "Que tipo de indice le gustaria utilizar? (1-Lineal/0-Arbol B): "; cin >> indexType; } cout << "Cuantos campos desea crear: "; cin >> cantCampos; for(int i = 0; i < cantCampos; i++){ Campo camp; cout << "Ingrese nombre del campo: "; cin >> camp.nombre; if(numPrimaryKeys==0){ int llave; cout << "Es llave primaria(1-Si/0-No): "; cin >> llave; if(llave==0){ camp.isKey = false; }else if(llave==1){ camp.isKey = true; } if(!camp.isKey){ cout << "Ingrese tipo del campo(1-Int/2-Texto): "; cin >> camp.tipo; if(camp.tipo == 2){ cout << "Ingrese longitud del texto: "; cin >> camp.longitud; } else { camp.longitud = sizeof(int); } } else { camp.tipo = 2; cout << "Ingrese longitud de la llave: "; cin >> camp.longitud; numPrimaryKeys++; } }else{ cout << "Ingrese tipo del campo(1-Int/2-Texto): "; cin >> camp.tipo; if(camp.tipo == 2){ cout << "Ingrese longitud del texto: "; cin >> camp.longitud; } else { camp.longitud = sizeof(int); } camp.isKey = false; } campos.push_back(camp); cout << "Campo Creado!"<<endl; } /* Crea el encabezado del archivo */ int position = 0; //primera posicion disponible en el availlist ofstream file(filename,ios::binary|ios::app); file.write(reinterpret_cast<const char*>(&cantCampos),sizeof(cantCampos)); //Guarda el numero de campos en el encabezado file.write(reinterpret_cast<const char*>(&useIndex),sizeof(useIndex)); //Guarda si el archivo utiliza indices o no file.write(reinterpret_cast<const char*>(&indexType),sizeof(indexType)); //Guarda que tipo de indice utiliza el archivo file.write(reinterpret_cast<const char*>(&position),sizeof(position));//guarda la primera posicion disponible para agregar en el availlist const char* pointer = reinterpret_cast<const char*>(&campos[0]);//Guarda la lista de campos con su respectiva informacion size_t bytes = campos.size() * sizeof(campos[0]); file.write(pointer, bytes); file.close(); fileExists.close(); if(useIndex == 1){ if(indexType==1){ ofstream indexFile("index_"+filename,ios::binary|ios::app); indexFile.close(); } } campos.clear(); } numPrimaryKeys = 0; } if(opcion == 2){ ifstream archivo(filename,ios::binary); if(archivo){ ofstream file2(filename,ios::binary|ios_base::app); int useIndex,indexType; archivo.seekg(sizeof(int),ios::beg); archivo.read(reinterpret_cast<char*>(&useIndex),sizeof(useIndex)); archivo.read(reinterpret_cast<char*>(&indexType),sizeof(indexType)); vector<int> availList = cargarAvailList(filename); campos = cargarEstructura(filename); cout << campos.size() << endl << availList.size()<<endl; /*Revisar el availlist */ if(availList.at(0) == 0){ //Si no hay posiciones que agregue al final info.clear(); string text; int data; string key; int start; for(int i = 0; i < campos.size(); i++){ Informacion temp; if(campos.at(i).tipo == 1){ cout << campos.at(i).nombre << ": "; cin >> temp.value; temp.texto = ""; info.push_back(temp); } if(campos.at(i).tipo == 2){ cout << campos.at(i).nombre << ": "; cin >> temp.texto; if(campos.at(i).isKey){ key = temp.texto; } temp.value = 0; info.push_back(temp); } } /*Escribe al final del archivo*/ const char* puntero = reinterpret_cast<const char*>(&info[0]); size_t cantBytes = info.size() * sizeof(info[0]); file2.write(puntero,cantBytes); if(useIndex==1){ if(indexType==1){ start = ((int) file2.tellp()) - (campos.size()*sizeof(Informacion));//probablemente sumarle 1 indice.insert(pair<string,PrimaryKey*>(key,new PrimaryKey(key,start))); string indexFile = "index_"+filename; ofstream index(indexFile,ios::binary|ios::trunc); index.close(); ofstream indice_file(indexFile,ios::binary|ios::app); for (map<string,PrimaryKey*>::iterator it=indice.begin(); it!=indice.end(); it++){ string key = it->first; int offset = it->second->getOffset(); indice_file.write(reinterpret_cast<char*>(&key),sizeof(key)); indice_file.write(reinterpret_cast<char*>(&offset),sizeof(offset)); } }else if(indexType == 0){ btree.insertar(new PrimaryKey(key,start)); } } cout << "Registro Agregado"<<endl; info.clear(); file2.close(); archivo.close(); }else{ // Si hay posiciones disponibles,escribe en esa posicion especifica info.clear(); string text; int data; string key; int start; for(int i = 0; i < campos.size(); i++){ Informacion temp; if(campos.at(i).tipo == 1){ cout << campos.at(i).nombre << ": "; cin >> temp.value; temp.texto = ""; info.push_back(temp); } if(campos.at(i).tipo == 2){ cout << campos.at(i).nombre << ": "; cin >> temp.texto; if(campos.at(i).isKey){ key = temp.texto; } temp.value = 0; info.push_back(temp); } } int rrn = availList.at(0); int next = availList.at(1); int offset = inicioRegistros(filename); offset += (rrn-1)*campos.size()*sizeof(Informacion); ofstream file2(filename,ios::binary| ios::in|ios::out); file2.seekp(sizeof(int)+sizeof(int)+sizeof(int),ios::beg); file2.write(reinterpret_cast<char*>(&next),sizeof(next)); file2.seekp(offset,ios::beg); const char* puntero = reinterpret_cast<const char*>(&info[0]); size_t cantBytes = info.size() * sizeof(info[0]); file2.write(puntero,cantBytes); start = ((int)file2.tellp())-(campos.size()*sizeof(Informacion)); //posiblemente sumarle 1 indice.insert(pair<string,PrimaryKey*>(key,new PrimaryKey(key,start))); file2.close(); archivo.close(); if(useIndex==1){ if(indexType==1){ start = ((int) file2.tellp()) - (campos.size()*sizeof(Informacion));//probablemente sumarle 1 indice.insert(pair<string,PrimaryKey*>(key,new PrimaryKey(key,start))); string indexFile = "index_"+filename; ofstream index(indexFile,ios::binary|ios::trunc); index.close(); ofstream indice_file(indexFile,ios::binary|ios::app); for (map<string,PrimaryKey*>::iterator it=indice.begin(); it!=indice.end(); it++){ string key = it->first; int offset = it->second->getOffset(); indice_file.write(reinterpret_cast<char*>(&key),sizeof(key)); indice_file.write(reinterpret_cast<char*>(&offset),sizeof(offset)); } }else if(indexType == 0){ btree.insertar(new PrimaryKey(key,start)); } } cout << "Registro Agregado!!"<<endl<<endl; availList.erase(availList.begin()); //borra el primer elemento, ya se uso esa posicion; } }else{ cout << "No ha abierto un archivo valido" << endl; } } if(opcion == 3){ ifstream fileIsOpen(filename,ios::binary); int useIndex,indexType; if(fileIsOpen){ fileIsOpen.seekg(sizeof(int),ios::beg); fileIsOpen.read(reinterpret_cast<char*>(&useIndex),sizeof(useIndex)); fileIsOpen.read(reinterpret_cast<char*>(&indexType),sizeof(useIndex)); if(useIndex==1){ if(indexType==1){ imprimir(filename); cout << "Indice Lineal"<<endl; for (map<string,PrimaryKey*>::iterator it=indice.begin(); it!=indice.end(); it++) cout << it->first << " => " << it->second->getOffset() << '\n'; }else (indexType==0){ imprimir(filename); cout << "Arbol B Recorrido "<<endl; btree.recorrer(); } }else if(useIndex==0){ imprimir(filename); } }else{ cout << "No ha abierto un archivo valido" << endl; } } if(opcion == 4){ ifstream file(filename,ios::binary); if(file){ int useIndex,indexType; file.seekg(sizeof(int),ios::beg); file.read(reinterpret_cast<char*>(&useIndex),sizeof(useIndex)); file.read(reinterpret_cast<char*>(&indexType),sizeof(indexType)); if(useIndex == 0){ cargarIndices(filename); } campos = cargarEstructura(filename); string llave; cout << "Ingrese la llave primaria del registro que quiere modificar: "; cin >> llave; PrimaryKey* key = indice.find(llave)->second; int offset = key->getOffset(); campos = cargarEstructura(filename); int control = 0; string llave1,llave2; ifstream in(filename,ios::binary); in.seekg(offset,ios::beg); Informacion data; vector<Informacion> info; while(true){ if(control < campos.size()){ in.read(reinterpret_cast<char*>(&data),sizeof(data)); cout << campos.at(control).nombre<<": "; if(campos.at(control).isKey){ llave1 = data.texto; } if(campos.at(control).tipo==1){ cin >> data.value; }else{ cin >> data.texto; if(campos.at(control).isKey){ llave2 = data.texto; } } info.push_back(data); } else if(control == campos.size()){ break; } control++; } indice.erase(llave1); indice.insert(pair<string,PrimaryKey*>(llave2, new PrimaryKey(llave2,offset))); ofstream out(filename,ios::binary|ios::in|ios::out); out.seekp(offset,ios::beg); out.write(reinterpret_cast<char*>(&info[0]),info.size()*sizeof(info[0])); out.close(); in.close(); if(useIndex==1){ if(indexType==1){ string indexFile = "index_"+filename; ofstream index(indexFile,ios::binary|ios::trunc); index.close(); ofstream indice_file(indexFile,ios::binary|ios::app); for (map<string,PrimaryKey*>::iterator it=indice.begin(); it!=indice.end(); it++){ string key = it->first; int offset = it->second->getOffset(); indice_file.write(reinterpret_cast<char*>(&key),sizeof(key)); indice_file.write(reinterpret_cast<char*>(&offset),sizeof(offset)); } }else if(indexType == 0){ ArbolB arbol(16); for (map<string,PrimaryKey*>::iterator it=indice.begin(); it!=indice.end(); it++){ arbol.insertar(it->second); } btree = arbol; } } cout << "Registro Modificado"<<endl; }else{ cout << "No ha abierto un archivo valido"<<endl; } file.close(); } if(opcion == 5){ ifstream file(filename,ios::binary); if(file){ int useIndex,indexType; file.seekg(sizeof(int),ios::beg); file.read(reinterpret_cast<char*>(&useIndex),sizeof(useIndex)); file.read(reinterpret_cast<char*>(&indexType),sizeof(indexType)); campos = cargarEstructura(filename); if(useIndex == 0){ cargarIndices(filename); } string llave; cout << "Ingrese la llave primaria del registro que quiere borrar: "; cin >> llave; PrimaryKey* key = indice.find(llave)->second; int original_offset; int offset = key->getOffset(); char indicador = '&'; original_offset = offset; int begin = sizeof(int) + sizeof(int) + sizeof (int) + sizeof(int) + (campos.size()*sizeof(Campo)); ofstream out(filename, ios::binary|ios::in|ios::out); out.seekp(offset,ios::beg); out.write(reinterpret_cast<char*>(&indicador),sizeof(indicador)); int first_avail; ifstream in(filename,ios::binary|ios::in); in.seekg(sizeof(int)+sizeof(int)+sizeof(int),ios::beg); in.read(reinterpret_cast<char*>(&first_avail),sizeof(first_avail)); offset = offset-begin; int rrn = offset/(campos.size()*sizeof(Informacion)) + 1; cout << rrn<<endl; out.write(reinterpret_cast<char*>(&first_avail),sizeof(first_avail)); out.seekp(sizeof(int)+sizeof(int)+sizeof(int),ios::beg); out.write(reinterpret_cast<char*>(&rrn),sizeof(rrn)); out.close(); cout << "Registro borrado"<<endl; indice.erase(llave); if(useIndex==1){ if(indexType==1){ string indexFile = "index_"+filename; ofstream index(indexFile,ios::binary|ios::trunc); index.close(); ofstream indice_file(indexFile,ios::binary|ios::app); for (map<string,PrimaryKey*>::iterator it=indice.begin(); it!=indice.end(); it++){ string key = it->first; int offset = it->second->getOffset(); indice_file.write(reinterpret_cast<char*>(&key),sizeof(key)); indice_file.write(reinterpret_cast<char*>(&offset),sizeof(offset)); } }else if(indexType == 0){ ArbolB arbol(16); for (map<string,PrimaryKey*>::iterator it=indice.begin(); it!=indice.end(); it++){ arbol.insertar(it->second); } btree = arbol; //btree.borrar(new PrimaryKey(key,original_offset)); } } }else{ cout << "No ha abierto un archivo valido"<<endl; } file.close(); } if(opcion == 6){ ifstream file(filename,ios::binary); if(file){ string filename2 = "nuevo_"+filename; ofstream file2(filename2,ios::binary|ios_base::app); campos = cargarEstructura(filename); Informacion data; int numero_Campos = campos.size(); int useIndex,indexType,avail; file.read(reinterpret_cast<char*>(&numero_Campos),sizeof(numero_Campos)); file.read(reinterpret_cast<char*>(&useIndex),sizeof(useIndex)); file.read(reinterpret_cast<char*>(&indexType),sizeof(indexType)); file.read(reinterpret_cast<char*>(&avail),sizeof(avail)); file.read(reinterpret_cast<char*>(&campos[0]),sizeof(Campo)*campos.size()); avail = 0; /*Reescribimos el header*/ file2.write(reinterpret_cast<char*>(&numero_Campos),sizeof(numero_Campos)); file2.write(reinterpret_cast<char*>(&useIndex),sizeof(useIndex)); file2.write(reinterpret_cast<char*>(&indexType),sizeof(indexType)); file2.write(reinterpret_cast<char*>(&avail),sizeof(avail)); file2.write(reinterpret_cast<char*>(&campos[0]),sizeof(Campo)*campos.size()); int control = 1; int numReg = 1; char c; int start; int offset = inicioRegistros(filename); file.seekg(offset,ios::beg); while(true){ if(control <= campos.size()){ start = file.tellg(); if(file.read(reinterpret_cast<char*>(&c),sizeof(c))){ if(c != '&'){ file.seekg(start,ios::beg); if(file.read(reinterpret_cast<char*>(&data),sizeof(data))){ file2.write(reinterpret_cast<char*>(&data),sizeof(data)); control++; } else { break; } }else{ int control2 = 1; file.seekg(start,ios::beg); while(control2 <= campos.size()){ if(file.read(reinterpret_cast<char*>(&data),sizeof(data))){ control2++; } } numReg++; control = 1; } } } else if(control > campos.size()){ control = 1; numReg++; } if(file.eof()){ break; } } file.close(); file2.close(); char original[filename.size()+1]; char temp[filename2.size()+1]; strcpy(original, filename.c_str()); strcpy(temp,filename2.c_str()); remove(original); rename(temp,original); }else{ cout << "No ha abierto un archivo valido"<<endl; } file.close(); } if(opcion == 7){ string llave; ifstream file(filename,ios::binary); if(file){ int useIndex,indexType; file.seekg(sizeof(int),ios::beg); file.read(reinterpret_cast<char*>(&useIndex),sizeof(useIndex)); file.read(reinterpret_cast<char*>(&indexType),sizeof(indexType)); if(useIndex == 0){ cargarIndices(filename); } cout << "Ingrese la llave primaria del registro que quiere buscar: "; cin >> llave; PrimaryKey* key = indice.find(llave)->second; int offset = key->getOffset(); file.seekg(offset,ios::beg); vector<Informacion> info; Informacion data; campos = cargarEstructura(filename); int control = 0; while(true){ if(control < campos.size()){ file.read(reinterpret_cast<char*>(&data),sizeof(data)); cout << campos.at(control).nombre << ": "; if(campos.at(control).tipo == 1){ cout << data.value; }else{ cout << data.texto; } control++; cout << endl; }else{ break; } } }else{ cout << "No ha abierto un archivo valido"<<endl; } file.close(); } if(opcion == 8){ while(true){ int option = menuCruzar(); if(option == 1){ string filename1,filename2; cout << "Ingrese el nombre del primer archivo: "; cin >> filename1; cout << "Ingrese el nombre del segundo archivo: "; cin >> filename2; ifstream archivo1(filename1,ios::binary); ifstream archivo2(filename2,ios::binary); if(archivo1 && archivo2){ vector<Campo> estructura1 = cargarEstructura(filename1); vector<Campo> estructura2 = cargarEstructura(filename2); vector<int> seleccion1; vector<int> seleccion2; cout << "Seleccione los campos del archivo 1: "<<endl; for(int i = 0; i < estructura1.size(); i++){ if(estructura1.at(i).isKey){ cout << i+1<<" - *"<<estructura1.at(i).nombre<<endl; }else{ cout << i+1<<" - "<<estructura1.at(i).nombre<<endl; } } int fields = 0; int llavePrimaria = 0; int selection,continuar; while(fields <= estructura1.size()){ cout << "Campo a seleccionar: "; cin >> selection; seleccion1.push_back(selection-1); cout << "Desea agregar otro campo? (1-Si/0-No): "; cin >> continuar; if(continuar == 0){ break; }else{ fields++; } } cout << "Seleccione los campos del archivo 2: "<<endl; for(int i = 0; i < estructura2.size(); i++){ if(estructura2.at(i).isKey){ cout << i+1<<" - *"<<estructura2.at(i).nombre<<endl; }else{ cout << i+1<<" - "<<estructura2.at(i).nombre<<endl; } } fields = 0; while(fields <= estructura2.size()){ cout << "Campo a seleccionar: "; cin >> selection; seleccion2.push_back(selection-1); cout << "Desea agregar otro campo? (1-Si/0-No): "; cin >> continuar; if(continuar == 0){ break; }else{ fields++; } } string newFileName; cout << "Ingrese el nombre del nuevo archivo: "; cin >> newFileName; int useIndex,indexType; cout << "Desea utilizar indices con este nuevo archivo?: (1-Si/0-No)"; cin >> useIndex; if(useIndex == 1){ cout << "Que tipo de indice le gustaria usar? (1-Lineal/0-ArbolB): "; cin >> indexType; } ofstream newFile(newFileName,ios::binary|ios_base::app); int totalFields = seleccion1.size()+seleccion2.size(); int disponible = 0; newFile.write(reinterpret_cast<char*>(&totalFields),sizeof(totalFields)); newFile.write(reinterpret_cast<char*>(&useIndex),sizeof(useIndex)); newFile.write(reinterpret_cast<char*>(&indexType),sizeof(indexType)); newFile.write(reinterpret_cast<char*>(&disponible),sizeof(disponible)); Campo data; for(int i = 0; i < estructura1.size(); i++){ for(int j = 0; j < seleccion1.size(); j++){ if(i == seleccion1.at(j)){ data = estructura1.at(i); newFile.write(reinterpret_cast<char*>(&data),sizeof(data)); } } } for(int i = 0; i < estructura2.size(); i++){ for(int j = 0; j < seleccion2.size(); j++){ if(i == seleccion2.at(j)){ data = estructura2.at(i); newFile.write(reinterpret_cast<char*>(&data),sizeof(data)); } } } }else{ cout << "Uno o ambos archivos no existen"<<endl; } } if(option == 2){ } if(option == 3){ } if(option == 4){ break; } } btree.recorrer(); } if(opcion == 9){ cout << "Ingrese el nombre del archivo de texto: "; cin >> filename; text2bin(filename); cout << "Terminado"<<endl; } if(opcion == 10){ continuar = false; } } return 0; } int menu(){ int opcion; cout << "1 - Abrir Archivo" << endl; cout << "2 - Agregar Registros" << endl; cout << "3 - Listar" << endl; cout << "4 - Modificar Registro"<<endl; cout << "5 - Borrar Registro"<<endl; cout << "6 - Compactar"<<endl; cout << "7 - Buscar"<<endl; cout << "8 - Cruzar Archivo" << endl; cout << "9 - Convertir un archivo de texto a binario"<<endl; cout << "10 - Salir"<<endl; cout << "Ingrese opcion: "; cin >> opcion; return opcion; } int menuCruzar(){ int opcion; cout << "1 - Cruzar Sin Indices"<<endl; cout << "2 - Cruzar Con Indice Lineal"<<endl; cout << "3 - Cruzar usando Arbol B"<<endl; cout << "4 - Salir: "<<endl; cout << "Ingrese Opcion: "; cin >> opcion; return opcion; } void cargarIndices(string filename){ indice.clear(); string indexFileName = "index_"+filename; ifstream file(filename,ios::binary); int useIndex,indexType; file.seekg(sizeof(int),ios::beg); file.read(reinterpret_cast<char*>(&useIndex),sizeof(useIndex)); file.read(reinterpret_cast<char*>(&indexType),sizeof(indexType)); ifstream fileExists(indexFileName,ios::binary); int offset = inicioRegistros(filename); file.seekg(offset,ios::beg); vector<Informacion> info; vector<Campo> campos = cargarEstructura(filename); Informacion info1; int control = 1; int start = -1; string llave; while(true){ if(control <= campos.size()){ if(control == 1){ start = file.tellg(); } if(file.read(reinterpret_cast<char*>(&info1),sizeof(info1))){ info.push_back(info1); if(campos.at(control-1).isKey){ indice.insert(pair<string,PrimaryKey*>(info.at(control-1).texto,new PrimaryKey(info.at(control-1).texto,start))); } control++; } else { break; } } else if(control > campos.size()){ info.clear(); control = 1; } if(file.eof()){ break; } } file.close(); if(useIndex == 1){ if(indexType == 1){ if(fileExists){ ofstream borrar(indexFileName,ios::binary|ios::trunc); borrar.close(); ofstream file2(indexFileName,ios::binary|ios::app); for (map<string,PrimaryKey*>::iterator it=indice.begin(); it!=indice.end(); it++){ string key = it->first; int offset = it->second->getOffset(); file2.write(reinterpret_cast<char*>(&key),sizeof(key)); file2.write(reinterpret_cast<char*>(&offset),sizeof(offset)); } file2.close(); }else{ ofstream file2(indexFileName,ios::binary|ios_base::app); for (map<string,PrimaryKey*>::iterator it=indice.begin(); it!=indice.end(); it++){ string key = it->first; int offset = it->second->getOffset(); file2.write(reinterpret_cast<char*>(&key),sizeof(key)); file2.write(reinterpret_cast<char*>(&offset),sizeof(offset)); } file2.close(); } }else if(indexType == 0){ ArbolB arbol(16); for (map<string,PrimaryKey*>::iterator it=indice.begin(); it!=indice.end(); it++){ arbol.insertar(it->second); } btree = arbol; cout << "Termine de agregar al arbol"<<endl; } } } void imprimir(string filename){ cout << endl; ifstream file(filename,ios::binary); int offset = inicioRegistros(filename); file.seekg(offset,ios::beg); vector<Informacion> info; vector<Campo> campos = cargarEstructura(filename); Informacion info1; int control = 1; int numReg = 1; char c; int start; while(true){ if(control <= campos.size()){ start = file.tellg(); if(file.read(reinterpret_cast<char*>(&c),sizeof(c))){ if(c != '&'){ file.seekg(start,ios::beg); if(file.read(reinterpret_cast<char*>(&info1),sizeof(info1))){ info.push_back(info1); control++; } else { break; } }else{ int control2 = 1; file.seekg(start,ios::beg); while(control2 <= campos.size()){ if(file.read(reinterpret_cast<char*>(&info1),sizeof(info1))){ info.push_back(info1); control2++; } } info.clear(); numReg++; control = 1; } } } else if(control > campos.size()){ cout << "Registro #"<<numReg<<endl; for(int i = 0; i < campos.size(); i++){ cout << campos.at(i).nombre<<": "; if(campos.at(i).tipo == 1){ cout << info.at(i).value; }else if(campos.at(i).tipo == 2){ cout << info.at(i).texto; } cout << endl; } cout << endl; info.clear(); control = 1; numReg++; } if(file.eof()){ break; } } file.close(); /*for (map<string,PrimaryKey*>::iterator it=indice.begin(); it!=indice.end(); it++) cout << it->first << " => " << it->second->getOffset() << '\n';*/ } vector<Campo> cargarEstructura(string filename){ vector<Campo> campos; ifstream file(filename,ios::binary|ios::in); Campo camp; int cantCampos = 0; int position; int offset = 0; file.seekg(0,ios::beg); file.read(reinterpret_cast<char*>(&cantCampos),sizeof(cantCampos)); //lee el numero de campos offset = sizeof(int) + sizeof(int) + sizeof(int) + sizeof(int); file.seekg(offset,ios::beg); int max = sizeof(int) + sizeof(int)+ sizeof(int) + (cantCampos * sizeof(Campo)); while(offset < max){ file.read(reinterpret_cast<char*>(&camp), sizeof(camp)); campos.push_back(camp); offset += sizeof(Campo); } return campos; file.close(); } int inicioRegistros(string filename){ ifstream file(filename,ios::binary|ios::in); int cantCampos = 0; file.read(reinterpret_cast<char*>(&cantCampos),sizeof(cantCampos)); int offset = sizeof(int) + sizeof(int) + sizeof(int) + sizeof(int) + (cantCampos*sizeof(Campo)); return offset; } vector<int> cargarAvailList(string filename){ int first_avail=0, offset, cantCampos; int readPosition = sizeof(int) + sizeof(int) + sizeof(int); vector<int> posiciones; ifstream file(filename,ios::binary|ios::in); file.read(reinterpret_cast<char*>(&cantCampos),sizeof(cantCampos)); file.seekg(readPosition,ios::beg); file.read(reinterpret_cast<char*>(&first_avail),sizeof(first_avail)); //cout << first_avail << endl; posiciones.push_back(first_avail); offset = inicioRegistros(filename); //cout << offset << endl; file.seekg(offset,ios::beg); offset += (first_avail-1)*cantCampos*sizeof(Informacion); file.seekg(offset+1,ios::beg); int next; if(first_avail == 0){ file.close(); return posiciones; } else { while(true){ file.read(reinterpret_cast<char*>(&next),sizeof(next)); //cout << next << endl; offset = inicioRegistros(filename); offset += (next-1)*cantCampos*sizeof(Informacion); file.seekg(offset+1,ios::beg); posiciones.push_back(next); if(next == 0){ break; } } file.close(); return posiciones; } } void text2bin(string filename){ ifstream in(filename); if(in){ int useIndex = 0; int indexType = 0; cout << "Desea utilizar indices en este archivo? (1-Si/0-No): "; cin >> useIndex; if(useIndex == 1){ cout << "Que tipo de indice le gustaria utilizar? (1-Lineal/0-Arbol B): "; cin >> indexType; } filename.erase(filename.end()-4,filename.end()); string outputFile = filename+".bin"; ofstream out(outputFile,ios::binary|ios::app); int control = 0; string linea,token; string delimitador = ","; size_t pos = 0; vector<string> splitString; vector<Campo> estructura; while(in >> linea){ if(control == 0){ while ((pos = linea.find(delimitador)) != std::string::npos) { token = linea.substr(0, pos); splitString.push_back(token); linea.erase(0, pos + delimitador.length()); } splitString.push_back(linea); int fieldCount = splitString.size(); int available = 0; out.write(reinterpret_cast<char*>(&fieldCount),sizeof(fieldCount)); out.write(reinterpret_cast<char*>(&useIndex),sizeof(useIndex)); out.write(reinterpret_cast<char*>(&indexType),sizeof(indexType)); out.write(reinterpret_cast<char*>(&available),sizeof(available)); for(int i = 0; i < splitString.size(); i++){ Campo campo; campo.nombre = splitString.at(i); if(i == 0){ campo.tipo = 2; campo.isKey = true; campo.longitud = 10; }else{ campo.tipo = 2; campo.isKey = false; campo.longitud = 15; } out.write(reinterpret_cast<char*>(&campo),sizeof(campo)); } control++; splitString.clear(); }else{ while ((pos = linea.find(delimitador)) != std::string::npos) { token = linea.substr(0, pos); splitString.push_back(token); linea.erase(0, pos + delimitador.length()); } splitString.push_back(linea); for(int i = 0; i < splitString.size(); i++){ Informacion data; data.value = 0; data.texto = splitString.at(i); out.write(reinterpret_cast<char*>(&data),sizeof(data)); } splitString.clear(); control++; } } in.close(); out.close(); }else{ cout << "El archivo no existe"<<endl; } }
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/projects/Project_Dragon/src/CPP/VertexTypes.cpp
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christiannazar/PROJECT_DRAGON
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refs/heads/master
2023-01-06T01:27:30.914149
2020-10-28T02:05:03
2020-10-28T02:05:03
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cpp
#include "Header/VertexTypes.h" #pragma warning( push ) VertexPosCol* VPC = nullptr; VertexPosNormCol* VPNC = nullptr; VertexPosNormTex* VPNT = nullptr; VertexPosNormTexCol* VPNTC = nullptr; const std::vector<BufferAttribute> VertexPosCol::V_DECL = { BufferAttribute(0, 3, GL_FLOAT, false, sizeof(VertexPosCol), (size_t)&VPC->Position, AttribUsage::Position), BufferAttribute(1, 4, GL_FLOAT, false, sizeof(VertexPosCol), (size_t)&VPC->Color, AttribUsage::Color), }; const std::vector<BufferAttribute> VertexPosNormCol::V_DECL = { BufferAttribute(0, 3, GL_FLOAT, false, sizeof(VertexPosNormCol), (size_t)&VPNC->Position, AttribUsage::Position), BufferAttribute(1, 4, GL_FLOAT, false, sizeof(VertexPosNormCol), (size_t)&VPNC->Color, AttribUsage::Color), BufferAttribute(2, 3, GL_FLOAT, false, sizeof(VertexPosNormCol), (size_t)&VPNC->Normal, AttribUsage::Normal), }; const std::vector<BufferAttribute> VertexPosNormTex::V_DECL = { BufferAttribute(0, 3, GL_FLOAT, false, sizeof(VertexPosNormTex), (size_t)&VPNT->Position, AttribUsage::Position), BufferAttribute(2, 3, GL_FLOAT, false, sizeof(VertexPosNormTex), (size_t)&VPNT->Normal, AttribUsage::Normal), BufferAttribute(3, 2, GL_FLOAT, false, sizeof(VertexPosNormTex), (size_t)&VPNT->UV, AttribUsage::Texture), }; const std::vector<BufferAttribute> VertexPosNormTexCol::V_DECL = { BufferAttribute(0, 3, GL_FLOAT, false, sizeof(VertexPosNormTexCol), (size_t)&VPNTC->Position, AttribUsage::Position), BufferAttribute(1, 4, GL_FLOAT, false, sizeof(VertexPosNormTexCol), (size_t)&VPNTC->Color, AttribUsage::Color), BufferAttribute(2, 3, GL_FLOAT, false, sizeof(VertexPosNormTexCol), (size_t)&VPNTC->Normal, AttribUsage::Normal), BufferAttribute(3, 2, GL_FLOAT, false, sizeof(VertexPosNormTexCol), (size_t)&VPNTC->UV, AttribUsage::Texture), }; #pragma warning(pop)