blob_id
stringlengths
40
40
directory_id
stringlengths
40
40
path
stringlengths
3
264
content_id
stringlengths
40
40
detected_licenses
sequencelengths
0
85
license_type
stringclasses
2 values
repo_name
stringlengths
5
140
snapshot_id
stringlengths
40
40
revision_id
stringlengths
40
40
branch_name
stringclasses
905 values
visit_date
timestamp[us]date
2015-08-09 11:21:18
2023-09-06 10:45:07
revision_date
timestamp[us]date
1997-09-14 05:04:47
2023-09-17 19:19:19
committer_date
timestamp[us]date
1997-09-14 05:04:47
2023-09-06 06:22:19
github_id
int64
3.89k
681M
star_events_count
int64
0
209k
fork_events_count
int64
0
110k
gha_license_id
stringclasses
22 values
gha_event_created_at
timestamp[us]date
2012-06-07 00:51:45
2023-09-14 21:58:39
gha_created_at
timestamp[us]date
2008-03-27 23:40:48
2023-08-21 23:17:38
gha_language
stringclasses
141 values
src_encoding
stringclasses
34 values
language
stringclasses
1 value
is_vendor
bool
1 class
is_generated
bool
2 classes
length_bytes
int64
3
10.4M
extension
stringclasses
115 values
content
stringlengths
3
10.4M
authors
sequencelengths
1
1
author_id
stringlengths
0
158
a812af940eeeeaa6c64c8f39bfe6eade59e30180
16b115a96d74a5fee97b4ceb0048590ba817b8a5
/RUEngine/Demos/Scene0.cpp
5c76c805cb0252b6aa94e3e7279b15ba2ba5077c
[ "Unlicense" ]
permissive
rutgerklamer/Rugine
823aba0a28a1d4e7dd93086096da462c9cbe5f6e
39b7c60cfc54629ac76da33bc0e61ca9b82f7483
refs/heads/master
2020-06-19T09:13:53.018786
2018-01-25T22:02:49
2018-01-25T22:02:49
94,183,769
5
0
null
null
null
null
UTF-8
C++
false
false
1,674
cpp
#include "Scene0.h" Scene0::Scene0(Input* input) : Superscene(input) { std::cout << "Scene0 initialized" << std::endl; //Create a mesh mesh = new Entity(); mesh->LoadObject("Assets/sponza.obj", false); //Set a texture to it mesh->setTexture(tex::loadTexture("Assets/szclcdi.png")); mesh->position = glm::vec3(0,0,0); mesh->scale = glm::vec3(30,30,30); //Add a child to the stage this->addChild(mesh); light = new Light(); light->position = glm::vec3(0,15,0); light->setPosition(light->getPosition()); light->setLightColor(glm::vec3(0.4,0.1,0.2)); light->setStrength(3.0f); light->setSpecularStrength(3.0f); this->addLight(light); for (int i = 0; i < 8; i++) { Light* light2 = new Light(); light2->position = glm::vec3(-35 + (i * 10),2,0); light2->setPosition(light2->getPosition()); light2->setLightColor(glm::vec3(sin(i * 16.0f),cos(i*16.0f),i/16.0f)); light2->setStrength(i); light2->setExtinction(i / 2); light2->setSpecularStrength(2.0f); this->addLight(light2); } setGamma(1.2f); setExposure(0.20f); skybox = new Skybox("Assets/sandtrap_rt.tga", "Assets/sandtrap_lf.tga", "Assets/sandtrap_up.tga", "Assets/sandtrap_dn.tga", "Assets/sandtrap_bk.tga", "Assets/sandtrap_ft.tga"); this->addSkybox(skybox); } Scene0::~Scene0() { delete mesh; delete light; } void Scene0::Update(float deltaTime) { if (input->getKeyDown(GLFW_KEY_RIGHT)) { sceneState = Superscene::NEXT; } if (input->getKeyDown(GLFW_KEY_LEFT)) { sceneState = Superscene::PREV; } }
f009b2f5a3f9f9f9d7988740353682f73cbbedf7
e759e684c8b799a2363f435e49ea99cd6d356870
/phys/step/integrator.cpp
bc67a49f57352a7f7613cefc3f47dfaadf76710e
[]
no_license
Jorjor70/meuh
56e115c107cc82bfc42dbfefef1101e64b34c3b5
0e2ee0227281c08f6e1dd8c892c03b162d3802dc
refs/heads/master
2021-01-18T10:10:26.416036
2013-01-30T12:01:30
2013-01-30T12:01:30
null
0
0
null
null
null
null
UTF-8
C++
false
false
333
cpp
#include "integrator.h" #include <phys/system.h> #include <phys/engine.h> #include <sparse/prod.h> namespace phys { namespace step { integrator_type integrator(const system& sys, const engine& eng) { return [&](const dof::velocity& v, math::real dt) { eng.integrate(v, sys.mass * v, dt); }; } } }
1835a89d8297a711ce1e1610771ccbd29c3cdf73
904d18146f3ac64b29ab9e0e8645120f379d54ad
/util_swiss.hpp
67cc144a0b5d8ac72d4327a8a972477d318d6c37
[]
no_license
matthewaveryusa/utils
b895848c3492fe16c143e92deb0cdc87352c3cc9
c670060060017c7645f023be0d0b88c9dca29eaf
refs/heads/master
2016-09-05T20:34:01.948455
2014-08-18T04:55:41
2014-08-18T04:55:41
null
0
0
null
null
null
null
UTF-8
C++
false
false
1,149
hpp
// Matthew Avery Coder 2012 - 2014. // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #pragma once //various random _small_ functions #include <string> #include <sstream> #include <ios> #include <cstdio> #include <iterator> #include <limits> #include <functional> namespace util { namespace swiss { template<class P, class T> const std::function<void(P *)> make_delete(T&& encapsulate) { class WrappedDeleter { public: WrappedDeleter(T &&other): o_(std::move(other)) { } private: T o_; }; WrappedDeleter *d = new WrappedDeleter(std::move(encapsulate)); return [d](P * ptr) { delete d; }; } template<class Function> void for_n(size_t n, Function f) { while(n-- != 0) { f(); } } template<class SIZE, class UPDATE> bool numeric_limit_split(UPDATE &&update, size_t size){ while(size > std::numeric_limits<SIZE>::max()) { if(!update(std::numeric_limits<SIZE>::max())) { return false; } size -= std::numeric_limits<SIZE>::max(); } return update(static_cast<SIZE>(size)); } } }
5fedb12d952b854374c7b0e2795d1db51b2f4dcf
7112113d639b3acab7daee091afdce83f871b9d7
/ToonTanks/Source/ToonTanks/Actors/ProjectileBase.h
25fdeae1e5f2bf75fa198f0ac1462a83301bb420
[]
no_license
louisgirard/UE_Tuto_Cpp
ddf1cacb5cf6dfb4fbcb28491720730a1cf4f8e4
64e13db54154b82dc9e8cbe1a4f3ab04501c2944
refs/heads/main
2023-06-02T08:09:52.558614
2021-06-24T21:26:27
2021-06-24T21:26:27
376,582,250
0
0
null
null
null
null
UTF-8
C++
false
false
1,806
h
// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "GameFramework/Actor.h" #include "ProjectileBase.generated.h" UCLASS() class TOONTANKS_API AProjectileBase : public AActor { GENERATED_BODY() private: // Components UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Components", meta = (AllowPrivateAccess = "true")) class UProjectileMovementComponent* ProjectileMovement; UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Components", meta = (AllowPrivateAccess = "true")) UStaticMeshComponent* ProjectileMesh; UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Components", meta = (AllowPrivateAccess = "true")) class UParticleSystemComponent* TrailParticles; // Variables UPROPERTY(EditDefaultsOnly, Category = "Damage") TSubclassOf<UDamageType> DamageType; UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Damage", meta = (AllowPrivateAccess = "true")) float Damage = 10.f; UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Movement", meta = (AllowPrivateAccess = "true")) float ProjectileSpeed = 2000.f; UPROPERTY(EditAnywhere, Category = "Effects") class UParticleSystem* HitParticles; UPROPERTY(EditAnywhere, Category = "Effects") USoundBase* HitSound; UPROPERTY(EditAnywhere, Category = "Effects") USoundBase* LaunchSound; UPROPERTY(EditDefaultsOnly, Category = "Effects") TSubclassOf<UCameraShake> HitShake; // Functions UFUNCTION() void OnHit(UPrimitiveComponent* HitComp, AActor* OtherActor, UPrimitiveComponent* OtherComp, FVector NormalImpulse, const FHitResult& Hit); public: // Sets default values for this actor's properties AProjectileBase(); protected: // Called when the game starts or when spawned virtual void BeginPlay() override; };
de5082d5390f8b81ea71f008056bad4d0c767779
705182c5684bd3b6902a9eafe911f8e36cccb77d
/vjoy.h
a6bd5b960f5ac2f35b4cffddcae75a9f11fdd494
[]
no_license
jawb/MacFlyskyIBUS
9d82c9db0dc93b1138b670ca34c4848fad63514d
d72483c8bf770206a9fcb881bb5bc61492b2fca4
refs/heads/master
2021-04-06T19:02:51.823579
2018-03-14T23:44:14
2018-03-14T23:44:14
125,287,687
4
0
null
null
null
null
UTF-8
C++
false
false
776
h
#include <IOKit/IOKitLib.h> struct JoystickValues { int8_t x; int8_t y; int8_t z; int8_t rx; int8_t buttons; }; typedef unsigned char byte; class FooHIDJoystick { public: FooHIDJoystick(const std::string &name, const std::string &serialNumber); ~FooHIDJoystick(); bool hasError() const; std::string errorMessage() const; void setValue(JoystickValues newValues); private: bool createDevice() const; bool sendToDevice() const; void destroyDevice() const; const std::string name; const std::string serialNumber; io_connect_t connection = 0; JoystickValues values = {127, 127}; std::string _errorMessage; bool _hasError = true; bool connectionOpened = false; bool deviceCreated = false; };
727291182849f28150cbb475b97a9265ad7c4256
dfc1839acd109a2dde6ab0132a28adf29cc03071
/c++/operator_type_traits/main.cpp
caf446bec18e42ab6596333d25fea8869237bd19
[ "MIT" ]
permissive
adrianmgg/misc_little_things_i_did
8565ef3e01da7dd60957fbf0c8b0f229260887b9
077a0d7728c6259c51b6cc8ce87a36144c76f97b
refs/heads/master
2023-08-12T18:50:57.614426
2021-10-03T22:04:45
2021-10-03T22:04:45
296,183,518
0
0
null
null
null
null
UTF-8
C++
false
false
201
cpp
struct A{ A& operator+=(const A& a){return *this;}; }; struct B{ B& operator+=(const B& b) = delete; B operator+(const B& b){ B ret; // some stuff return ret; } }; int main(){ return 0; }
58e56c55fd17e923e1c245b5bcb3f5193326168a
390ad6c54e1e821c79e8395a1ca1ab90f4b7ec46
/ISteamScreenshots003.h
69e527428ee20812a621e055ec8183869d07b4c9
[]
no_license
fire64/opensteamworks
71a949b0fad3ed270654616be1965023c903b4cd
320f56f4cc9854eae686b5d8b86e79f16b8397f4
refs/heads/master
2023-07-08T13:40:31.478568
2021-08-19T19:55:09
2021-08-19T19:55:09
117,380,298
5
0
null
null
null
null
UTF-8
C++
false
false
663
h
class ISteamScreenshots003 { public: virtual unknown_ret WriteScreenshot(void*, unsigned int, int, int) = 0; virtual unknown_ret AddScreenshotToLibrary(char const*, char const*, int, int) = 0; virtual unknown_ret TriggerScreenshot() = 0; virtual unknown_ret HookScreenshots(bool) = 0; virtual unknown_ret SetLocation(unsigned int, char const*) = 0; virtual unknown_ret TagUser(unsigned int, CSteamID) = 0; virtual unknown_ret TagPublishedFile(unsigned int, unsigned long long) = 0; virtual unknown_ret IsScreenshotsHooked() = 0; virtual unknown_ret AddVRScreenshotToLibrary(EVRScreenshotType, char const*, char const*) = 0; };
9e46cb4f197ceca16b4a84c689197dca04c438f8
54b351141c49469112c906aec52703fe2d24fe1e
/Resolucoes_C/URI_1241 - (8894784) - Accepted.cpp
990e0d545f54592f48a6b73541a401df005e94bc
[]
no_license
Nogueirarenato/URI
aac7316108971f091178573291a0c255da855969
98d15c7835de30e48d748620eb5ba186dc5f3878
refs/heads/main
2023-07-14T11:03:29.215938
2021-08-24T12:02:52
2021-08-24T12:02:52
398,541,670
0
0
null
null
null
null
UTF-8
C++
false
false
518
cpp
#include <stdio.h> #include <string.h> int main() { int t1,t2, t3, t4, cont, estancias, c1, c2,c3, flag, flag2; char p1[1500], p2[1500],p3[1500],p4[1500]; cont=0; scanf("%d", &estancias); while(cont<estancias){ scanf("%s %s", &p1, &p2); t3=strlen(p1); t4=strlen(p2); c1=t3-1; c2=t4-1; c3=0; flag=0; while(c2>=0) { if(p1[c1]!=p2[c2])flag++; c2--; c1--; } if(flag==0)printf("encaixa\n"); else printf("nao encaixa\n"); cont++; } return(0); }
bb2e730c7fefbbc746d8d68c3f249ae95566e0c5
c0caed81b5b3e1498cbca4c1627513c456908e38
/src/core/scoring/func/CircularHarmonicFunc.hh
59295b89d357d8dabcf89ae48e80e7e66f8f9f4e
[]
no_license
malaifa/source
5b34ac0a4e7777265b291fc824da8837ecc3ee84
fc0af245885de0fb82e0a1144422796a6674aeae
refs/heads/master
2021-01-19T22:10:22.942155
2017-04-19T14:13:07
2017-04-19T14:13:07
88,761,668
0
2
null
null
null
null
UTF-8
C++
false
false
2,561
hh
// -*- mode:c++;tab-width:2;indent-tabs-mode:t;show-trailing-whitespace:t;rm-trailing-spaces:t -*- // vi: set ts=2 noet: // // (c) Copyright Rosetta Commons Member Institutions. // (c) This file is part of the Rosetta software suite and is made available under license. // (c) The Rosetta software is developed by the contributing members of the Rosetta Commons. // (c) For more information, see http://www.rosettacommons.org. Questions about this can be // (c) addressed to University of Washington UW TechTransfer, email: [email protected]. /// @file src/core/scoring/func/HarmonicFunc.hh /// @brief Definition for functions used in definition of constraints. /// @author James Thompson #ifndef INCLUDED_core_scoring_func_CircularHarmonicFunc_hh #define INCLUDED_core_scoring_func_CircularHarmonicFunc_hh #include <core/scoring/func/CircularHarmonicFunc.fwd.hh> #include <core/scoring/func/Func.hh> #include <core/types.hh> // C++ Headers #ifdef SERIALIZATION // Cereal headers #include <cereal/access.fwd.hpp> #include <cereal/types/polymorphic.fwd.hpp> #endif // SERIALIZATION namespace core { namespace scoring { namespace func { /// @brief Function that operates in radians, for applications like DihedralConstraint. /// Prevents discontinuities at 0/360 or -180/180 degrees for dihedral constraints. class CircularHarmonicFunc : public Func { public: CircularHarmonicFunc( Real const x0_radians, Real const sd_radians ): x0_( x0_radians ), sd_( sd_radians ), offset_( 0.0 ) {} CircularHarmonicFunc( Real const x0_radians, Real const sd_radians, Real const offset ): x0_( x0_radians ), sd_( sd_radians ), offset_( offset ) {} FuncOP clone() const { return FuncOP( new CircularHarmonicFunc( *this ) ); } virtual bool operator == ( Func const & other ) const; virtual bool same_type_as_me( Func const & other ) const; Real func( Real const x ) const; Real dfunc( Real const x ) const; virtual void read_data( std::istream & in ); virtual void show_definition( std::ostream & out ) const; Real x0() const { return x0_; } Real sd() const { return sd_; } private: Real x0_; Real sd_; Real offset_; #ifdef SERIALIZATION protected: friend class cereal::access; CircularHarmonicFunc(); public: template< class Archive > void save( Archive & arc ) const; template< class Archive > void load( Archive & arc ); #endif // SERIALIZATION }; } // constraints } // scoring } // core #ifdef SERIALIZATION CEREAL_FORCE_DYNAMIC_INIT( core_scoring_func_CircularHarmonicFunc ) #endif // SERIALIZATION #endif
0178a77afae71a34223e0b18d85aa588847a4215
5f98d2f3ca9a71b0f374eb7d52699985cd676bed
/Project2/src/cpp/vmcsolver/VMCSolver.h
b40c05b29d93d1590a7ad54dce1a77d7cf011a8a
[]
no_license
lastis/FYS4411
1bf4eb6a042125ae9cf3aeb2e852c4d10a923234
e56d692f6134effc1373f76ec5600d5466aecda2
refs/heads/master
2021-01-23T12:15:36.535448
2015-06-16T00:40:56
2015-06-16T00:40:56
29,853,378
1
0
null
null
null
null
UTF-8
C++
false
false
3,961
h
#ifndef _VMCSOLVER_H_INCLUDED #define _VMCSOLVER_H_INCLUDED #include <math.h> #include <iostream> #include <fstream> #include <string> #include <omp.h> #include <random> #include "../CPhys/CPhys.h" #include "SingleParticleWaveFunctions.h" class VMCSolver { public: static const int LOCAL_ENERGY_GENERIC = 1; static const int LOCAL_ENERGY_GENERIC_NOCOR = 5; static const int LOCAL_ENERGY_HELIUM_1 = 2; static const int LOCAL_ENERGY_HELIUM_2 = 4; static const int LOCAL_ENERGY_HYDROGEN = 3; static const int LOCAL_ENERGY_SLATER = 6; static const int LOCAL_ENERGY_SLATER_NOCOR = 7; static const int WAVE_FUNCTION_1 = 8; static const int WAVE_FUNCTION_2 = 9; static const int WAVE_FUNCTION_BERYLLIUM_1 = 10; static const int WAVE_FUNCTION_BERYLLIUM_2 = 11; static const int WAVE_FUNCTION_HELIUM_GTO = 12; private: void endOfSingleParticleStep(int cycle, int i); void updateQuantumForce(double** r, double* rAbs, double** qForce, double factor); void updateQuantumForceSlater(double** r, double* rAbs, double** qForce, double** pslater1, double** pslater2, double** pslater1Inv, double** pslater2Inv); void updateSlater(int i, double** slater1New, double** slater1Old, double** slater2New, double** slater2Old, double** slater1InvNew, double** slater1InvOld, double** slater2InvNew, double** slater2InvOld); public: VMCSolver(); void clear(); double getAcceptanceRatio(); double getStepLength(); double getR12Mean(); double getEnergy(); double getEnergySquared(); void supressOutput(); bool initRunVariables(); void startOfCycle(); void startOfCycleQuantum(); void startOfCycleSlaterQuantum(); void runSingleStep(int i, int cycle); void runSingleStepSlater(int i, int cycle); void runSingleStepQuantum(int i, int cycle); void runSingleStepSlaterQuantum(int i, int cycle); double calc_dE_dAlpha(); double calc_dE_dBeta(); double (*getWaveFuncVal)(double** r, double* rAbs); double (*getLocalEnergy)(double** r, double* rAbs); double getLocalEnergySlater(double** r, double* rAbs); double getLocalEnergySlaterNoCor(double** r, double* rAbs); double getCorrelationRatio(int i); void setSeed(long seed); double alpha; double beta; int waveFunction; int localEnergyFunction; int accepts; int rejects; int charge; int nDimensions; int nCycles; int nParticles; double stepLength; double h; double hInv; double h2Inv; long idum; double timeStep; double D; std::mt19937 gen; std::uniform_real_distribution<double> dist_uniform; std::normal_distribution<double> dist_gauss; double deltaE; double waveFuncValOld; double waveFuncValNew; double greensFunction; double ratio; double potentialEnergy; double DD; double CC; double DC; double dE_dAlpha; double dE_dBeta; int nHalf; bool usingCorrelation; bool importanceSampling; bool efficientSlater; // Private variables Matrix slater1Old; Matrix slater1New; Matrix slater1InvOld; Matrix slater1InvNew; Matrix slater2Old; Matrix slater2New; Matrix slater2InvOld; Matrix slater2InvNew; double** pslater1Old; double** pslater1New; double** pslater1InvOld; double** pslater1InvNew; double** pslater2Old; double** pslater2New; double** pslater2InvOld; double** pslater2InvNew; Vector vS; double* S; Matrix qForceOld; Matrix qForceNew; double** pqForceOld; double** pqForceNew; Matrix rOld; Matrix rNew; double** prOld; double** prNew; Vector rAbsOldVec; Vector rAbsNewVec; double* rAbsOld; double* rAbsNew; }; #endif // VMCSOLVER_H
7195d1799f721049592a358f55e5a42e2b64fa42
81e71315f2f9e78704b29a5688ba2889928483bb
/include/Plugin/Plugin dxf/dxfDataTypes.h
e554170c8b6519a300fb438ee08456ce54e03b73
[]
no_license
Creature3D/Creature3DApi
2c95c1c0089e75ad4a8e760366d0dd2d11564389
b284e6db7e0d8e957295fb9207e39623529cdb4d
refs/heads/master
2022-11-13T07:19:58.678696
2019-07-06T05:48:10
2019-07-06T05:48:10
274,064,341
0
1
null
null
null
null
UTF-8
C++
false
false
2,823
h
/* dxfReader for OpenSceneGraph Copyright (C) 2005 by GraphArchitecture ( grapharchitecture.com ) * Programmed by Paul de Repentigny <[email protected]> * * OpenSceneGraph is (C) 2004 Robert Osfield * * This library is provided as-is, without support of any kind. * * Read DXF docs or OSG docs for any related questions. * * You may contact the author if you have suggestions/corrections/enhancements. */ #ifndef DXF_DATATYPES #define DXF_DATATYPES 1 #include <CRCore/crGroup.h> typedef std::map<std::string, CRCore::ref_ptr<CRCore::crGroup> > LayerTable; class dxfDataType { public: enum TYPE { UNKNOWN, STRING, HEX, BOOL, SHORT, INT, LONG, DOUBLE }; inline static bool between(int a, int m, int x) { return (a >= m && a <= x); } inline static int typeForCode(int gc) { if ( between(gc, 0, 9) || gc == 100 || gc == 102 || between(gc, 300, 309) || between(gc, 410, 419) || between(gc, 430, 439) || between(gc, 470, 479) || gc == 999 || between(gc, 1000, 1009) ) return STRING; else if ( gc == 105 || between(gc, 310, 319) || between(gc, 320, 329) || between(gc, 330, 369) || between(gc, 390, 399) ) return HEX; else if ( between(gc, 290, 299 ) ) return BOOL; else if ( between(gc, 70, 78 ) ) // 2005.12.13 PdR 70 to 78 should be INT, not U_SHORT return INT; else if ( between(gc, 60, 79) || between(gc, 170, 179) || between(gc, 270, 279) || between(gc, 280, 289) || between(gc, 370, 379) || between(gc, 380, 389) || between(gc, 400, 409) ) return SHORT; else if ( between(gc, 90, 99) || between(gc, 450, 459) || between(gc, 1060, 1070) ) return LONG; else if ( between(gc, 420, 429) || between(gc, 440, 449) || gc == 1071 ) return INT; else if ( between(gc, 10, 39) || between(gc, 40, 59) || between(gc, 110, 119) || between(gc, 120, 129) || between(gc, 130, 139) || between(gc, 140, 149) || between(gc, 210, 239) || between(gc, 460, 469) || between(gc, 1010, 1019) ) return DOUBLE; else return UNKNOWN; } }; #endif
[ "wucaihua@86aba9cf-fb85-4101-ade8-2f98c1f5b361" ]
wucaihua@86aba9cf-fb85-4101-ade8-2f98c1f5b361
d63986c40e90ac101598637766b41eb1c4edb730
85b7a5f7d0362af119fabe52077907dbcb9fef08
/Source/MyOnlineCardGame/Utils/CardGameUtils/MyCardGameInterface.h
58b18694171c1ea81e8ebd55fd76a27c50cd0207
[]
no_license
WenchaoXia/test
003a7f6befcca0bc463413d521cde9de7968008e
95cee75ea7bbe6de4c9024ab6a9cf33bf78f33bd
refs/heads/master
2020-03-22T02:37:28.386542
2018-06-12T02:36:01
2018-06-12T02:36:01
139,383,124
0
0
null
null
null
null
UTF-8
C++
false
false
2,041
h
// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "Utils/CommonUtils/MyRenderUtilsLibrary.h" #include "MyCardGameCommonDefines.h" #include "MyCardGameInterface.generated.h" UINTERFACE() class UMyCardGameScreenPositionRelatedWidgetInterfaceCpp : public UInterface { GENERATED_BODY() }; class IMyCardGameScreenPositionRelatedWidgetInterfaceCpp { GENERATED_BODY() public: //when calling this, offset = 0 always means the widget is at viewRole's point UFUNCTION(BlueprintNativeEvent) MyErrorCodeCommonPartCpp restartMainAnimation(int32 idxScreenPosition, float time, FVector2D offsetToParentCenter, FVector2D offsetShowPoint, FVector2D offsetScreenCenter); }; #define IMyCardGameScreenPositionRelatedWidgetInterfaceCpp_DefaultImplementationForUObject() \ protected: \ virtual MyErrorCodeCommonPartCpp restartMainAnimation_Implementation(int32 idxScreenPosition, float time, FVector2D offsetToParentCenter, FVector2D offsetShowPoint, FVector2D offsetScreenCenter) override \ { \ UE_MY_LOG(LogMyUtilsInstance, Error, TEXT("%s: restartMainAnimation only implemented in C++."), *GetClass()->GetName()); \ return MyErrorCodeCommonPartCpp::InterfaceFunctionNotImplementedByBlueprint; \ }; UINTERFACE() class UMyCardGameCardWidgetBaseInterfaceCpp : public UInterface { GENERATED_BODY() }; class IMyCardGameCardWidgetBaseInterfaceCpp { GENERATED_BODY() protected: //Must be implemented by Blueprint UFUNCTION(BlueprintNativeEvent) MyErrorCodeCommonPartCpp getCenterButtonFromBlueprint(UMyButton*& button); }; #define IMyCardGameCardWidgetBaseInterfaceCpp_DefaultImplementationForUObject_Bp() \ protected: \ virtual MyErrorCodeCommonPartCpp getCenterButtonFromBlueprint_Implementation(UMyButton*& button) override \ { \ UE_MY_LOG(LogMyUtilsInstance, Error, TEXT("%s: getCenterButtonFromBlueprint only implemented in C++."), *GetClass()->GetName()); \ return MyErrorCodeCommonPartCpp::InterfaceFunctionNotImplementedByBlueprint; \ };
599f85f92465c12f25645fb49928953daa2605ff
75899d678eae54c76bcae05becf9b5d21e667975
/jodbc/log.hpp
31999e9b83c1e5221e54e350c0911696a2228e9e
[]
no_license
dmitri88/jdbc-over-odbc
5a1ace236a81c79038a7d2546ef411c7c21f8c72
ab968cf41ed2c763034aed6c4f0af7b03c2a548d
refs/heads/master
2022-11-23T20:02:32.757991
2020-07-31T12:21:08
2020-07-31T12:21:08
261,961,382
1
0
null
null
null
null
UTF-8
C++
false
false
241
hpp
/* * log.hpp * * Created on: May 15, 2020 * Author: dmitri */ #ifndef JODBC_LOG_HPP_ #define JODBC_LOG_HPP_ #define LOG(level, fmt, ...) printf(fmt, ##__VA_ARGS__) //#define LOG(level, fmt, ...) #endif /* JODBC_LOG_HPP_ */
21ba0c6760aba5ff69d28888c0fdaf4767448fc8
fc0664a076eeb69a3a8a89e7af25329c3998dd07
/CoreTests/STL/Test_Types_FileAddress.cpp
74c369ddc7b5d7bf8c7f8930f9f06e47dd89ba17
[ "BSD-2-Clause" ]
permissive
azhirnov/ModularGraphicsFramework
fabece2887da16c8438748c9dd5f3091a180058d
348be601f1991f102defa0c99250529f5e44c4d3
refs/heads/master
2021-07-14T06:31:31.127788
2018-11-19T14:28:16
2018-11-19T14:28:16
88,896,906
14
0
null
null
null
null
UTF-8
C++
false
false
3,446
cpp
// Copyright (c) Zhirnov Andrey. For more information see 'LICENSE.txt' #include "CoreTests/STL/Common.h" using namespace GX_STL; using namespace GX_STL::GXTypes; using namespace GX_STL::GXMath; extern void Test_Types_FileAddress () { const String filename = "../11/../22/33\\44\\55.ab"; const String ext = FileAddress::GetExtension( filename ); TEST( ext == "ab" ); const String name = FileAddress::GetName( filename ); TEST( name == "55" ); const String path = FileAddress::GetPath( filename ); TEST( path == "../11/../22/33\\44" ); const String name_ext = FileAddress::GetNameAndExt( filename ); TEST( name_ext == "55.ab" ); const String ext1 = FileAddress::GetExtensions( "aa/bb.c.d" ); TEST( ext1 == "c.d" ); const String ext2 = FileAddress::GetExtensions( "bb.cx.d" ); TEST( ext2 == "cx.d" ); const String ext3 = FileAddress::GetExtension( "aabb" ); TEST( ext3 == "" ); const String ext4 = FileAddress::GetExtensions( "aabb" ); TEST( ext4 == "" ); const String ext5 = FileAddress::GetExtension( "." ); TEST( ext5 == "" ); const String ext6 = FileAddress::GetExtensions( "." ); TEST( ext6 == "" ); Array<StringCRef> path_arr; FileAddress::DividePath( filename, path_arr ); TEST( path_arr.Count() == 7 ); TEST( path_arr[0] == ".." ); TEST( path_arr[1] == "11" ); TEST( path_arr[2] == ".." ); TEST( path_arr[3] == "22" ); TEST( path_arr[4] == "33" ); TEST( path_arr[5] == "44" ); TEST( path_arr[6] == "55.ab" ); String without_name = filename; FileAddress::RemoveName( INOUT without_name ); TEST( without_name == "../11/../22/33\\44" ); String without_ext = filename; FileAddress::RemoveExtension( INOUT without_ext ); TEST( without_ext == "../11/../22/33\\44\\55" ); String formated = filename; FileAddress::FormatPath( INOUT formated ); TEST( formated == "../22/33/44/55.ab" ); formated = "aa/bb/../../../aa/bb/cc/dd"; FileAddress::FormatPath( INOUT formated ); TEST( formated == "../aa/bb/cc/dd" ); String left = filename; FileAddress::RemoveDirectoriesFromLeft( INOUT left, 2 ); TEST( left == "../11" ); String right = filename; FileAddress::RemoveDirectoriesFromRight( INOUT right, 2 ); TEST( right == "../11/../22/33" ); String dir_path = "path"; FileAddress::AddDirectoryToPath( INOUT dir_path, "dir" ); TEST( dir_path == "path/dir" ); dir_path = "/path/"; FileAddress::AddDirectoryToPath( INOUT dir_path, "/dir1/" ); FileAddress::AddDirectoryToPath( INOUT dir_path, "/dir2/" ); TEST( dir_path == "/path/dir1/dir2/" ); dir_path = "path"; FileAddress::AddBaseDirectoryToPath( INOUT dir_path, "dir" ); TEST( dir_path == "dir/path" ); dir_path = "/path/"; FileAddress::AddBaseDirectoryToPath( INOUT dir_path, "/dir1/" ); FileAddress::AddBaseDirectoryToPath( INOUT dir_path, "/dir2/" ); TEST( dir_path == "/dir2/dir1/path/" ); String name1 = name; FileAddress::AddExtensionToName( INOUT name1, ".ext" ); TEST( name1 == name + ".ext" ); name1 = name + "."; FileAddress::AddExtensionToName( INOUT name1, ".ext" ); TEST( name1 == name + ".ext" ); name1 = name; FileAddress::AddExtensionToName( INOUT name1, "ext" ); TEST( name1 == name + ".ext" ); name1 = name + "."; FileAddress::AddExtensionToName( INOUT name1, "ext" ); TEST( name1 == name + ".ext" ); String name2 = FileAddress::GetName( "../out/common" ); TEST( name2 == "common" ); String name3 = FileAddress::GetName( "../out/common" ); TEST( name3 == "common" ); }
b29a632bb1d2ed8225ff2ff4578cdd249c9cde3f
b3ee522c89edfa67181efc7f3fa464afeb9448a2
/_pliki/21.cpp
3fbb90cec8812fe7953987c9a5957b8a563b44ef
[]
no_license
Micp95/MTI_
3d4becc3bcd3159b855e9957e84fedae4ad228ae
6a63e9ba3c56e9a9aaac2d20113eba4fa38555f0
refs/heads/master
2016-08-12T17:06:30.003217
2016-01-12T11:43:51
2016-01-12T11:43:51
44,838,756
0
0
null
null
null
null
WINDOWS-1250
C++
false
false
97,157
cpp
#include "AlgHuff.h" namespace _AHuffman{ //Konstruktory i destruktory AHuffman::~AHuffman() { if (znaki != NULL) delete[] znaki; } //Tworzenie potrzebnych struktur void AHuffman::StworzListe(){ string znalezione = ""; int* wystapienia = new int[MaksZnakow]; int size = 0; //Zliczenie wystepujacych znakow int tmp; char znak; for (int k = 0; k < tekst.length(); k++){ znak = tekst[k]; tmp = znalezione.find(znak); if (tmp == -1){ //Jeśli nie znaleziono, dodajemy nowy znak do słownika/sringa znalezione += znak; wystapienia[size++] = 1; //Zwiększamy indeks wystapienia danego znaku(nowego) } else wystapienia[tmp] ++; //Zwiekszamy indeks znalezionego znaku } //Tworzenie podstawowych jednostek drzew znaki = new Node[size]; for (int k = 0; k < size; k++){ znaki[k] = Node(znalezione[k],wystapienia[k]); } //Porzadki this->size = size; tablica = znalezione; delete[] wystapienia; } void AHuffman::StworzDrzewo(){ //Zapisywanie adresow wszystkich lisci Node** drzewa = new Node*[size]; for (int k = 0; k < size; k++){ drzewa[k] = &znaki[k]; } //Zmienne pomocnicze int zmsize = size; MM indeksy; Node* tmp; while (zmsize > 1){ //Dopoki mamy wiecej niz jeden element w tablicy indeksy = MinMin(drzewa, zmsize); //Znalezienie najmniejszych elementow if (indeksy.max != indeksy.min){ //dodatkowe zabezpieczenie - nie potrzebne tmp = new Node(drzewa[indeksy.min]->wartosc + drzewa[indeksy.max]->wartosc); //Tworzenie nowego wezla //Ustawianie zmiennych wezla tmp->left = drzewa[indeksy.min]; tmp->right = drzewa[indeksy.max]; drzewa[indeksy.min] = tmp; //Podmiana starego elementu na wezel swap(drzewa[indeksy.max], drzewa[--zmsize]); //Podmiana i usuniecie ostatniego elementu z tabliy (zmiejszenie rozmiaru) \ } } Drzewo = drzewa[0]; //Zapamietanie adresu drzewa delete[] drzewa; //Usuniecie pomocniczej tablicy } void AHuffman::StworzSlownik(){ Przechodz(Drzewo,""); //Aktualizacja elementow drzewa - zapamietuje sciezki do kazdego nodea - tworzy slownik } //Algorytm kodujacy void AHuffman::Przechodz(Node* element, string kod){ //Przejscie przez drzewo typem (?) if (element == NULL) return; if (element->left) Przechodz(element->left,kod+"0"); element->Odwiedz(kod); if (element->right) Przechodz(element->right, kod + "1"); } string AHuffman::Translate(){ string zwrot=""; for (int k = 0; k < tekst.length(); k++){ zwrot += znaki[tablica.find(tekst[k])].kod; } zakodowane = zwrot; return zwrot; } //Funkcje Glowne string AHuffman::Koduj(string tresc){ tekst = tresc; StworzListe(); StworzDrzewo(); StworzSlownik(); //Pomocnicze wypisanie slownika for (int k = 0; k < size; k++) cout << znaki[k].znak << " " << znaki[k].kod << endl; return Translate(); } string AHuffman::Dekoduj(string tresc ){ if (tresc == "") tresc = zakodowane; string zwrot = ""; //Odczytywanie liter ze slownika - przechodzenie przez drzewo za pomoca podanego schamatu Node* tmp = Drzewo; for (int k = 0; k <= tresc.length(); k++){ if (tmp->CzyLisc){ zwrot += tmp->znak; tmp = Drzewo; } if (k == tresc.length()) break; if (tresc[k] == '0') tmp = tmp->left; else tmp = tmp->right; } return zwrot; } //Funkcja pomocnicza MM AHuffman::MinMin(Node**tab, int size){ MM MiMa, zwrot; // min = min1, max = min2 zwrot.min = 0; zwrot.max = 0; MiMa.max = -1; MiMa.min = -1; int tmp; for (int k = 0; k < size; k++){ tmp = tab[k]->wartosc; if (tmp < MiMa.max || MiMa.max == -1){ zwrot.max = k; MiMa.max = tmp; } else if (tmp <= MiMa.min || MiMa.min == -1){ zwrot.min = k; MiMa.min = tmp; } } swap(zwrot.max, zwrot.#include "AlgHuff.h" namespace _AHuffman{ //Konstruktory i destruktory AHuffman::~AHuffman() { if (znaki != NULL) delete[] znaki; } //Tworzenie potrzebnych struktur void AHuffman::StworzListe(){ string znalezione = ""; int* wystapienia = new int[MaksZnakow]; int size = 0; //Zliczenie wystepujacych znakow int tmp; char znak; for (int k = 0; k < tekst.length(); k++){ znak = tekst[k]; tmp = znalezione.find(znak); if (tmp == -1){ //Jeśli nie znaleziono, dodajemy nowy znak do słownika/sringa znalezione += znak; wystapienia[size++] = 1; //Zwiększamy indeks wystapienia danego znaku(nowego) } else wystapienia[tmp] ++; //Zwiekszamy indeks znalezionego znaku } //Tworzenie podstawowych jednostek drzew znaki = new Node[size]; for (int k = 0; k < size; k++){ znaki[k] = Node(znalezione[k],wystapienia[k]); } //Porzadki this->size = size; tablica = znalezione; delete[] wystapienia; } void AHuffman::StworzDrzewo(){ //Zapisywanie adresow wszystkich lisci Node** drzewa = new Node*[size]; for (int k = 0; k < size; k++){ drzewa[k] = &znaki[k]; } //Zmienne pomocnicze int zmsize = size; MM indeksy; Node* tmp; while (zmsize > 1){ //Dopoki mamy wiecej niz jeden element w tablicy indeksy = MinMin(drzewa, zmsize); //Znalezienie najmniejszych elementow if (indeksy.max != indeksy.min){ //dodatkowe zabezpieczenie - nie potrzebne tmp = new Node(drzewa[indeksy.min]->wartosc + drzewa[indeksy.max]->wartosc); //Tworzenie nowego wezla //Ustawianie zmiennych wezla tmp->left = drzewa[indeksy.min]; tmp->right = drzewa[indeksy.max]; drzewa[indeksy.min] = tmp; //Podmiana starego elementu na wezel swap(drzewa[indeksy.max], drzewa[--zmsize]); //Podmiana i usuniecie ostatniego elementu z tabliy (zmiejszenie rozmiaru) \ } } Drzewo = drzewa[0]; //Zapamietanie adresu drzewa delete[] drzewa; //Usuniecie pomocniczej tablicy } void AHuffman::StworzSlownik(){ Przechodz(Drzewo,""); //Aktualizacja elementow drzewa - zapamietuje sciezki do kazdego nodea - tworzy slownik } //Algorytm kodujacy void AHuffman::Przechodz(Node* element, string kod){ //Przejscie przez drzewo typem (?) if (element == NULL) return; if (element->left) Przechodz(element->left,kod+"0"); element->Odwiedz(kod); if (element->right) Przechodz(element->right, kod + "1"); } string AHuffman::Translate(){ string zwrot=""; for (int k = 0; k < tekst.length(); k++){ zwrot += znaki[tablica.find(tekst[k])].kod; } zakodowane = zwrot; return zwrot; } //Funkcje Glowne string AHuffman::Koduj(string tresc){ tekst = tresc; StworzListe(); StworzDrzewo(); StworzSlownik(); //Pomocnicze wypisanie slownika for (int k = 0; k < size; k++) cout << znaki[k].znak << " " << znaki[k].kod << endl; return Translate(); } string AHuffman::Dekoduj(string tresc ){ if (tresc == "") tresc = zakodowane; string zwrot = ""; //Odczytywanie liter ze slownika - przechodzenie przez drzewo za pomoca podanego schamatu Node* tmp = Drzewo; for (int k = 0; k <= tresc.length(); k++){ if (tmp->CzyLisc){ zwrot += tmp->znak; tmp = Drzewo; } if (k == tresc.length()) break; if (tresc[k] == '0') tmp = tmp->left; else tmp = tmp->right; } return zwrot; } //Funkcja pomocnicza MM AHuffman::MinMin(Node**tab, int size){ MM MiMa, zwrot; // min = min1, max = min2 zwrot.min = 0; zwrot.max = 0; MiMa.max = -1; MiMa.min = -1; int tmp; for (int k = 0; k < size; k++){ tmp = tab[k]->wartosc; if (tmp < MiMa.max || MiMa.max == -1){ zwrot.max = k; MiMa.max = tmp; } else if (tmp <= MiMa.min || MiMa.min == -1){ zwrot.min = k; MiMa.min = tmp; } } swap(zwrot.max, zwrot.min); return zwrot; } }#include "AlgHuff.h" namespace _AHuffman{ //Konstruktory i destruktory AHuffman::~AHuffman() { if (znaki != NULL) delete[] znaki; } //Tworzenie potrzebnych struktur void AHuffman::StworzListe(){ string znalezione = ""; int* wystapienia = new int[MaksZnakow]; int size = 0; //Zliczenie wystepujacych znakow int tmp; char znak; for (int k = 0; k < tekst.length(); k++){ znak = tekst[k]; tmp = znalezione.find(znak); if (tmp == -1){ //Jeśli nie znaleziono, dodajemy nowy znak do słownika/sringa znalezione += znak; wystapienia[size++] = 1; //Zwiększamy indeks wystapienia danego znaku(nowego) } else wystapienia[tmp] ++; //Zwiekszamy indeks znalezionego znaku } //Tworzenie podstawowych jednostek drzew znaki = new Node[size]; for (int k = 0; k < size; k++){ znaki[k] = Node(znalezione[k],wystapienia[k]); } //Porzadki this->size = size; tablica = znalezione; delete[] wystapienia; } void AHuffman::StworzDrzewo(){ //Zapisywanie adresow wszystkich lisci Node** drzewa = new Node*[size]; for (int k = 0; k < size; k++){ drzewa[k] = &znaki[k]; } //Zmienne pomocnicze int zmsize = size; MM indeksy; Node* tmp; while (zmsize > 1){ //Dopoki mamy wiecej niz jeden element w tablicy indeksy = MinMin(drzewa, zmsize); //Znalezienie najmniejszych elementow if (indeksy.max != indeksy.min){ //dodatkowe zabezpieczenie - nie potrzebne tmp = new Node(drzewa[indeksy.min]->wartosc + drzewa[indeksy.max]->wartosc); //Tworzenie nowego wezla //Ustawianie zmiennych wezla tmp->left = drzewa[indeksy.min]; tmp->right = drzewa[indeksy.max]; drzewa[indeksy.min] = tmp; //Podmiana starego elementu na wezel swap(drzewa[indeksy.max], drzewa[--zmsize]); //Podmiana i usuniecie ostatniego elementu z tabliy (zmiejszenie rozmiaru) \ } } Drzewo = drzewa[0]; //Zapamietanie adresu drzewa delete[] drzewa; //Usuniecie pomocniczej tablicy } void AHuffman::StworzSlownik(){ Przechodz(Drzewo,""); //Aktualizacja elementow drzewa - zapamietuje sciezki do kazdego nodea - tworzy slownik } //Algorytm kodujacy void AHuffman::Przechodz(Node* element, string kod){ //Przejscie przez drzewo typem (?) if (element == NULL) return; if (element->left) Przechodz(element->left,kod+"0"); element->Odwiedz(kod); if (element->right) Przechodz(element->right, kod + "1"); } string AHuffman::Translate(){ string zwrot=""; for (int k = 0; k < tekst.length(); k++){ zwrot += znaki[tablica.find(tekst[k])].kod; } zakodowane = zwrot; return zwrot; } //Funkcje Glowne string AHuffman::Koduj(string tresc){ tekst = tresc; StworzListe(); StworzDrzewo(); StworzSlownik(); //Pomocnicze wypisanie slownika for (int k = 0; k < size; k++) cout << znaki[k].znak << " " << znaki[k].kod << endl; return Translate(); } string AHuffman::Dekoduj(string tresc ){ if (tresc == "") tresc = zakodowane; string zwrot = ""; //Odczytywanie liter ze slownika - przechodzenie przez drzewo za pomoca podanego schamatu Node* tmp = Drzewo; for (int k = 0; k <= tresc.length(); k++){ if (tmp->CzyLisc){ zwrot += tmp->znak; tmp = Drzewo; } if (k == tresc.length()) break; if (tresc[k] == '0') tmp = tmp->left; else tmp = tmp->right; } return zwrot; } //Funkcja pomocnicza MM AHuffman::MinMin(Node**tab, int size){ MM MiMa, zwrot; // min = min1, max = min2 zwrot.min = 0; zwrot.max = 0; MiMa.max = -1; MiMa.min = -1; int tmp; for (int k = 0; k < size; k++){ tmp = tab[k]->wartosc; if (tmp < MiMa.max || MiMa.max == -1){ zwrot.max = k; MiMa.max = tmp; } else if (tmp <= MiMa.min || MiMa.min == -1){ zwrot.min = k; MiMa.min = tmp; } } swap(zwrot.max, zwrot.min); return zwrot; } }#include "AlgHuff.h" namespace _AHuffman{ //Konstruktory i destruktory AHuffman::~AHuffman() { if (znaki != NULL) delete[] znaki; } //Tworzenie potrzebnych struktur void AHuffman::StworzListe(){ string znalezione = ""; int* wystapienia = new int[MaksZnakow]; int size = 0; //Zliczenie wystepujacych znakow int tmp; char znak; for (int k = 0; k < tekst.length(); k++){ znak = tekst[k]; tmp = znalezione.find(znak); if (tmp == -1){ //Jeśli nie znaleziono, dodajemy nowy znak do słownika/sringa znalezione += znak; wystapienia[size++] = 1; //Zwiększamy indeks wystapienia danego znaku(nowego) } else wystapienia[tmp] ++; //Zwiekszamy indeks znalezionego znaku } //Tworzenie podstawowych jednostek drzew znaki = new Node[size]; for (int k = 0; k < size; k++){ znaki[k] = Node(znalezione[k],wystapienia[k]); } //Porzadki this->size = size; tablica = znalezione; delete[] wystapienia; } void AHuffman::StworzDrzewo(){ //Zapisywanie adresow wszystkich lisci Node** drzewa = new Node*[size]; for (int k = 0; k < size; k++){ drzewa[k] = &znaki[k]; } //Zmienne pomocnicze int zmsize = size; MM indeksy; Node* tmp; while (zmsize > 1){ //Dopoki mamy wiecej niz jeden element w tablicy indeksy = MinMin(drzewa, zmsize); //Znalezienie najmniejszych elementow if (indeksy.max != indeksy.min){ //dodatkowe zabezpieczenie - nie potrzebne tmp = new Node(drzewa[indeksy.min]->wartosc + drzewa[indeksy.max]->wartosc); //Tworzenie nowego wezla //Ustawianie zmiennych wezla tmp->left = drzewa[indeksy.min]; tmp->right = drzewa[indeksy.max]; drzewa[indeksy.min] = tmp; //Podmiana starego elementu na wezel swap(drzewa[indeksy.max], drzewa[--zmsize]); //Podmiana i usuniecie ostatniego elementu z tabliy (zmiejszenie rozmiaru) \ } } Drzewo = drzewa[0]; //Zapamietanie adresu drzewa delete[] drzewa; //Usuniecie pomocniczej tablicy } void AHuffman::StworzSlownik(){ Przechodz(Drzewo,""); //Aktualizacja elementow drzewa - zapamietuje sciezki do kazdego nodea - tworzy slownik } //Algorytm kodujacy void AHuffman::Przechodz(Node* element, string kod){ //Przejscie przez drzewo typem (?) if (element == NULL) return; if (element->left) Przechodz(element->left,kod+"0"); element->Odwiedz(kod); if (element->right) Przechodz(element->right, kod + "1"); } string AHuffman::Translate(){ string zwrot=""; for (int k = 0; k < tekst.length(); k++){ zwrot += znaki[tablica.find(tekst[k])].kod; } zakodowane = zwrot; return zwrot; } //Funkcje Glowne string AHuffman::Koduj(string tresc){ tekst = tresc; StworzListe(); StworzDrzewo(); StworzSlownik(); //Pomocnicze wypisanie slownika for (int k = 0; k < size; k++) cout << znaki[k].znak << " " << znaki[k].kod << endl; return Translate(); } string AHuffman::Dekoduj(string tresc ){ if (tresc == "") tresc = zakodowane; string zwrot = ""; //Odczytywanie liter ze slownika - przechodzenie przez drzewo za pomoca podanego schamatu Node* tmp = Drzewo; for (int k = 0; k <= tresc.length(); k++){ if (tmp->CzyLisc){ zwrot += tmp->znak; tmp = Drzewo; } if (k == tresc.length()) break; if (tresc[k] == '0') tmp = tmp->left; else tmp = tmp->right; } return zwrot; } //Funkcja pomocnicza MM AHuffman::MinMin(Node**tab, int size){ MM MiMa, zwrot; // min = min1, max = min2 zwrot.min = 0; zwrot.max = 0; MiMa.max = -1; MiMa.min = -1; int tmp; for (int k = 0; k < size; k++){ tmp = tab[k]->wartosc; if (tmp < MiMa.max || MiMa.max == -1){ zwrot.max = k; MiMa.max = tmp; } else if (tmp <= MiMa.min || MiMa.min == -1){ zwrot.min = k; MiMa.min = tmp; } } swap(zwrot.max, zwrot.min); return zwrot; } }#include "AlgHuff.h" namespace _AHuffman{ //Konstruktory i destruktory AHuffman::~AHuffman() { if (znaki != NULL) delete[] znaki; } //Tworzenie potrzebnych struktur void AHuffman::StworzListe(){ string znalezione = ""; int* wystapienia = new int[MaksZnakow]; int size = 0; //Zliczenie wystepujacych znakow int tmp; char znak; for (int k = 0; k < tekst.length(); k++){ znak = tekst[k]; tmp = znalezione.find(znak); if (tmp == -1){ //Jeśli nie znaleziono, dodajemy nowy znak do słownika/sringa znalezione += znak; wystapienia[size++] = 1; //Zwiększamy indeks wystapienia danego znaku(nowego) } else wystapienia[tmp] ++; //Zwiekszamy indeks znalezionego znaku } //Tworzenie podstawowych jednostek drzew znaki = new Node[size]; for (int k = 0; k < size; k++){ znaki[k] = Node(znalezione[k],wystapienia[k]); } //Porzadki this->size = size; tablica = znalezione; delete[] wystapienia; } void AHuffman::StworzDrzewo(){ //Zapisywanie adresow wszystkich lisci Node** drzewa = new Node*[size]; for (int k = 0; k < size; k++){ drzewa[k] = &znaki[k]; } //Zmienne pomocnicze int zmsize = size; MM indeksy; Node* tmp; while (zmsize > 1){ //Dopoki mamy wiecej niz jeden element w tablicy indeksy = MinMin(drzewa, zmsize); //Znalezienie najmniejszych elementow if (indeksy.max != indeksy.min){ //dodatkowe zabezpieczenie - nie potrzebne tmp = new Node(drzewa[indeksy.min]->wartosc + drzewa[indeksy.max]->wartosc); //Tworzenie nowego wezla //Ustawianie zmiennych wezla tmp->left = drzewa[indeksy.min]; tmp->right = drzewa[indeksy.max]; drzewa[indeksy.min] = tmp; //Podmiana starego elementu na wezel swap(drzewa[indeksy.max], drzewa[--zmsize]); //Podmiana i usuniecie ostatniego elementu z tabliy (zmiejszenie rozmiaru) \ } } Drzewo = drzewa[0]; //Zapamietanie adresu drzewa delete[] drzewa; //Usuniecie pomocniczej tablicy } void AHuffman::StworzSlownik(){ Przechodz(Drzewo,""); //Aktualizacja elementow drzewa - zapamietuje sciezki do kazdego nodea - tworzy slownik } //Algorytm kodujacy void AHuffman::Przechodz(Node* element, string kod){ //Przejscie przez drzewo typem (?) if (element == NULL) return; if (element->left) Przechodz(element->left,kod+"0"); element->Odwiedz(kod); if (element->right) Przechodz(element->right, kod + "1"); } string AHuffman::Translate(){ string zwrot=""; for (int k = 0; k < tekst.length(); k++){ zwrot += znaki[tablica.find(tekst[k])].kod; } zakodowane = zwrot; return zwrot; } //Funkcje Glowne string AHuffman::Koduj(string tresc){ tekst = tresc; StworzListe(); StworzDrzewo(); StworzSlownik(); //Pomocnicze wypisanie slownika for (int k = 0; k < size; k++) cout << znaki[k].znak << " " << znaki[k].kod << endl; return Translate(); } string AHuffman::Dekoduj(string tresc ){ if (tresc == "") tresc = zakodowane; string zwrot = ""; //Odczytywanie liter ze slownika - przechodzenie przez drzewo za pomoca podanego schamatu Node* tmp = Drzewo; for (int k = 0; k <= tresc.length(); k++){ if (tmp->CzyLisc){ zwrot += tmp->znak; tmp = Drzewo; } if (k == tresc.length()) break; if (tresc[k] == '0') tmp = tmp->left; else tmp = tmp->right; } return zwrot; } //Funkcja pomocnicza MM AHuffman::MinMin(Node**tab, int size){ MM MiMa, zwrot; // min = min1, max = min2 zwrot.min = 0; zwrot.max = 0; MiMa.max = -1; MiMa.min = -1; int tmp; for (int k = 0; k < size; k++){ tmp = tab[k]->wartosc; if (tmp < MiMa.max || MiMa.max == -1){ zwrot.max = k; MiMa.max = tmp; } else if (tmp <= MiMa.min || MiMa.min == -1){ zwrot.min = k; MiMa.min = tmp; } } swap(zwrot.max, zwrot.min); return zwrot; } }#include "AlgHuff.h" namespace _AHuffman{ //Konstruktory i destruktory AHuffman::~AHuffman() { if (znaki != NULL) delete[] znaki; } //Tworzenie potrzebnych struktur void AHuffman::StworzListe(){ string znalezione = ""; int* wystapienia = new int[MaksZnakow]; int size = 0; //Zliczenie wystepujacych znakow int tmp; char znak; for (int k = 0; k < tekst.length(); k++){ znak = tekst[k]; tmp = znalezione.find(znak); if (tmp == -1){ //Jeśli nie znaleziono, dodajemy nowy znak do słownika/sringa znalezione += znak; wystapienia[size++] = 1; //Zwiększamy indeks wystapienia danego znaku(nowego) } else wystapienia[tmp] ++; //Zwiekszamy indeks znalezionego znaku } //Tworzenie podstawowych jednostek drzew znaki = new Node[size]; for (int k = 0; k < size; k++){ znaki[k] = Node(znalezione[k],wystapienia[k]); } //Porzadki this->size = size; tablica = znalezione; delete[] wystapienia; } void AHuffman::StworzDrzewo(){ //Zapisywanie adresow wszystkich lisci Node** drzewa = new Node*[size]; for (int k = 0; k < size; k++){ drzewa[k] = &znaki[k]; } //Zmienne pomocnicze int zmsize = size; MM indeksy; Node* tmp; while (zmsize > 1){ //Dopoki mamy wiecej niz jeden element w tablicy indeksy = MinMin(drzewa, zmsize); //Znalezienie najmniejszych elementow if (indeksy.max != indeksy.min){ //dodatkowe zabezpieczenie - nie potrzebne tmp = new Node(drzewa[indeksy.min]->wartosc + drzewa[indeksy.max]->wartosc); //Tworzenie nowego wezla //Ustawianie zmiennych wezla tmp->left = drzewa[indeksy.min]; tmp->right = drzewa[indeksy.max]; drzewa[indeksy.min] = tmp; //Podmiana starego elementu na wezel swap(drzewa[indeksy.max], drzewa[--zmsize]); //Podmiana i usuniecie ostatniego elementu z tabliy (zmiejszenie rozmiaru) \ } } Drzewo = drzewa[0]; //Zapamietanie adresu drzewa delete[] drzewa; //Usuniecie pomocniczej tablicy } void AHuffman::StworzSlownik(){ Przechodz(Drzewo,""); //Aktualizacja elementow drzewa - zapamietuje sciezki do kazdego nodea - tworzy slownik } //Algorytm kodujacy void AHuffman::Przechodz(Node* element, string kod){ //Przejscie przez drzewo typem (?) if (element == NULL) return; if (element->left) Przechodz(element->left,kod+"0"); element->Odwiedz(kod); if (element->right) Przechodz(element->right, kod + "1"); } string AHuffman::Translate(){ string zwrot=""; for (int k = 0; k < tekst.length(); k++){ zwrot += znaki[tablica.find(tekst[k])].kod; } zakodowane = zwrot; return zwrot; } //Funkcje Glowne string AHuffman::Koduj(string tresc){ tekst = tresc; StworzListe(); StworzDrzewo(); StworzSlownik(); //Pomocnicze wypisanie slownika for (int k = 0; k < size; k++) cout << znaki[k].znak << " " << znaki[k].kod << endl; return Translate(); } string AHuffman::Dekoduj(string tresc ){ if (tresc == "") tresc = zakodowane; string zwrot = ""; //Odczytywanie liter ze slownika - przechodzenie przez drzewo za pomoca podanego schamatu Node* tmp = Drzewo; for (int k = 0; k <= tresc.length(); k++){ if (tmp->CzyLisc){ zwrot += tmp->znak; tmp = Drzewo; } if (k == tresc.length()) break; if (tresc[k] == '0') tmp = tmp->left; else tmp = tmp->right; } return zwrot; } //Funkcja pomocnicza MM AHuffman::MinMin(Node**tab, int size){ MM MiMa, zwrot; // min = min1, max = min2 zwrot.min = 0; zwrot.max = 0; MiMa.max = -1; MiMa.min = -1; int tmp; for (int k = 0; k < size; k++){ tmp = tab[k]->wartosc; if (tmp < MiMa.max || MiMa.max == -1){ zwrot.max = k; MiMa.max = tmp; } else if (tmp <= MiMa.min || MiMa.min == -1){ zwrot.min = k; MiMa.min = tmp; } } swap(zwrot.max, zwrot.min); return zwrot; } }#include "AlgHuff.h" namespace _AHuffman{ //Konstruktory i destruktory AHuffman::~AHuffman() { if (znaki != NULL) delete[] znaki; } //Tworzenie potrzebnych struktur void AHuffman::StworzListe(){ string znalezione = ""; int* wystapienia = new int[MaksZnakow]; int size = 0; //Zliczenie wystepujacych znakow int tmp; char znak; for (int k = 0; k < tekst.length(); k++){ znak = tekst[k]; tmp = znalezione.find(znak); if (tmp == -1){ //Jeśli nie znaleziono, dodajemy nowy znak do słownika/sringa znalezione += znak; wystapienia[size++] = 1; //Zwiększamy indeks wystapienia danego znaku(nowego) } else wystapienia[tmp] ++; //Zwiekszamy indeks znalezionego znaku } //Tworzenie podstawowych jednostek drzew znaki = new Node[size]; for (int k = 0; k < size; k++){ znaki[k] = Node(znalezione[k],wystapienia[k]); } //Porzadki this->size = size; tablica = znalezione; delete[] wystapienia; } void AHuffman::StworzDrzewo(){ //Zapisywanie adresow wszystkich lisci Node** drzewa = new Node*[size]; for (int k = 0; k < size; k++){ drzewa[k] = &znaki[k]; } //Zmienne pomocnicze int zmsize = size; MM indeksy; Node* tmp; while (zmsize > 1){ //Dopoki mamy wiecej niz jeden element w tablicy indeksy = MinMin(drzewa, zmsize); //Znalezienie najmniejszych elementow if (indeksy.max != indeksy.min){ //dodatkowe zabezpieczenie - nie potrzebne tmp = new Node(drzewa[indeksy.min]->wartosc + drzewa[indeksy.max]->wartosc); //Tworzenie nowego wezla //Ustawianie zmiennych wezla tmp->left = drzewa[indeksy.min]; tmp->right = drzewa[indeksy.max]; drzewa[indeksy.min] = tmp; //Podmiana starego elementu na wezel swap(drzewa[indeksy.max], drzewa[--zmsize]); //Podmiana i usuniecie ostatniego elementu z tabliy (zmiejszenie rozmiaru) \ } } Drzewo = drzewa[0]; //Zapamietanie adresu drzewa delete[] drzewa; //Usuniecie pomocniczej tablicy } void AHuffman::StworzSlownik(){ Przechodz(Drzewo,""); //Aktualizacja elementow drzewa - zapamietuje sciezki do kazdego nodea - tworzy slownik } //Algorytm kodujacy void AHuffman::Przechodz(Node* element, string kod){ //Przejscie przez drzewo typem (?) if (element == NULL) return; if (element->left) Przechodz(element->left,kod+"0"); element->Odwiedz(kod); if (element->right) Przechodz(element->right, kod + "1"); } string AHuffman::Translate(){ string zwrot=""; for (int k = 0; k < tekst.length(); k++){ zwrot += znaki[tablica.find(tekst[k])].kod; } zakodowane = zwrot; return zwrot; } //Funkcje Glowne string AHuffman::Koduj(string tresc){ tekst = tresc; StworzListe(); StworzDrzewo(); StworzSlownik(); //Pomocnicze wypisanie slownika for (int k = 0; k < size; k++) cout << znaki[k].znak << " " << znaki[k].kod << endl; return Translate(); } string AHuffman::Dekoduj(string tresc ){ if (tresc == "") tresc = zakodowane; string zwrot = ""; //Odczytywanie liter ze slownika - przechodzenie przez drzewo za pomoca podanego schamatu Node* tmp = Drzewo; for (int k = 0; k <= tresc.length(); k++){ if (tmp->CzyLisc){ zwrot += tmp->znak; tmp = Drzewo; } if (k == tresc.length()) break; if (tresc[k] == '0') tmp = tmp->left; else tmp = tmp->right; } return zwrot; } //Funkcja pomocnicza MM AHuffman::MinMin(Node**tab, int size){ MM MiMa, zwrot; // min = min1, max = min2 zwrot.min = 0; zwrot.max = 0; MiMa.max = -1; MiMa.min = -1; int tmp; for (int k = 0; k < size; k++){ tmp = tab[k]->wartosc; if (tmp < MiMa.max || MiMa.max == -1){ zwrot.max = k; MiMa.max = tmp; } else if (tmp <= MiMa.min || MiMa.min == -1){ zwrot.min = k; MiMa.min = tmp; } } swap(zwrot.max, zwrot.min); return zwrot; } }#include "AlgHuff.h" namespace _AHuffman{ //Konstruktory i destruktory AHuffman::~AHuffman() { if (znaki != NULL) delete[] znaki; } //Tworzenie potrzebnych struktur void AHuffman::StworzListe(){ string znalezione = ""; int* wystapienia = new int[MaksZnakow]; int size = 0; //Zliczenie wystepujacych znakow int tmp; char znak; for (int k = 0; k < tekst.length(); k++){ znak = tekst[k]; tmp = znalezione.find(znak); if (tmp == -1){ //Jeśli nie znaleziono, dodajemy nowy znak do słownika/sringa znalezione += znak; wystapienia[size++] = 1; //Zwiększamy indeks wystapienia danego znaku(nowego) } else wystapienia[tmp] ++; //Zwiekszamy indeks znalezionego znaku } //Tworzenie podstawowych jednostek drzew znaki = new Node[size]; for (int k = 0; k < size; k++){ znaki[k] = Node(znalezione[k],wystapienia[k]); } //Porzadki this->size = size; tablica = znalezione; delete[] wystapienia; } void AHuffman::StworzDrzewo(){ //Zapisywanie adresow wszystkich lisci Node** drzewa = new Node*[size]; for (int k = 0; k < size; k++){ drzewa[k] = &znaki[k]; } //Zmienne pomocnicze int zmsize = size; MM indeksy; Node* tmp; while (zmsize > 1){ //Dopoki mamy wiecej niz jeden element w tablicy indeksy = MinMin(drzewa, zmsize); //Znalezienie najmniejszych elementow if (indeksy.max != indeksy.min){ //dodatkowe zabezpieczenie - nie potrzebne tmp = new Node(drzewa[indeksy.min]->wartosc + drzewa[indeksy.max]->wartosc); //Tworzenie nowego wezla //Ustawianie zmiennych wezla tmp->left = drzewa[indeksy.min]; tmp->right = drzewa[indeksy.max]; drzewa[indeksy.min] = tmp; //Podmiana starego elementu na wezel swap(drzewa[indeksy.max], drzewa[--zmsize]); //Podmiana i usuniecie ostatniego elementu z tabliy (zmiejszenie rozmiaru) \ } } Drzewo = drzewa[0]; //Zapamietanie adresu drzewa delete[] drzewa; //Usuniecie pomocniczej tablicy } void AHuffman::StworzSlownik(){ Przechodz(Drzewo,""); //Aktualizacja elementow drzewa - zapamietuje sciezki do kazdego nodea - tworzy slownik } //Algorytm kodujacy void AHuffman::Przechodz(Node* element, string kod){ //Przejscie przez drzewo typem (?) if (element == NULL) return; if (element->left) Przechodz(element->left,kod+"0"); element->Odwiedz(kod); if (element->right) Przechodz(element->right, kod + "1"); } string AHuffman::Translate(){ string zwrot=""; for (int k = 0; k < tekst.length(); k++){ zwrot += znaki[tablica.find(tekst[k])].kod; } zakodowane = zwrot; return zwrot; } //Funkcje Glowne string AHuffman::Koduj(string tresc){ tekst = tresc; StworzListe(); StworzDrzewo(); StworzSlownik(); //Pomocnicze wypisanie slownika for (int k = 0; k < size; k++) cout << znaki[k].znak << " " << znaki[k].kod << endl; return Translate(); } string AHuffman::Dekoduj(string tresc ){ if (tresc == "") tresc = zakodowane; string zwrot = ""; //Odczytywanie liter ze slownika - przechodzenie przez drzewo za pomoca podanego schamatu Node* tmp = Drzewo; for (int k = 0; k <= tresc.length(); k++){ if (tmp->CzyLisc){ zwrot += tmp->znak; tmp = Drzewo; } if (k == tresc.length()) break; if (tresc[k] == '0') tmp = tmp->left; else tmp = tmp->right; } return zwrot; } //Funkcja pomocnicza MM AHuffman::MinMin(Node**tab, int size){ MM MiMa, zwrot; // min = min1, max = min2 zwrot.min = 0; zwrot.max = 0; MiMa.max = -1; MiMa.min = -1; int tmp; for (int k = 0; k < size; k++){ tmp = tab[k]->wartosc; if (tmp < MiMa.max || MiMa.max == -1){ zwrot.max = k; MiMa.max = tmp; } else if (tmp <= MiMa.min || MiMa.min == -1){ zwrot.min = k; MiMa.min = tmp; } } swap(zwrot.max, zwrot.min); return zwrot; } }#include "AlgHuff.h" namespace _AHuffman{ //Konstruktory i destruktory AHuffman::~AHuffman() { if (znaki != NULL) delete[] znaki; } //Tworzenie potrzebnych struktur void AHuffman::StworzListe(){ string znalezione = ""; int* wystapienia = new int[MaksZnakow]; int size = 0; //Zliczenie wystepujacych znakow int tmp; char znak; for (int k = 0; k < tekst.length(); k++){ znak = tekst[k]; tmp = znalezione.find(znak); if (tmp == -1){ //Jeśli nie znaleziono, dodajemy nowy znak do słownika/sringa znalezione += znak; wystapienia[size++] = 1; //Zwiększamy indeks wystapienia danego znaku(nowego) } else wystapienia[tmp] ++; //Zwiekszamy indeks znalezionego znaku } //Tworzenie podstawowych jednostek drzew znaki = new Node[size]; for (int k = 0; k < size; k++){ znaki[k] = Node(znalezione[k],wystapienia[k]); } //Porzadki this->size = size; tablica = znalezione; delete[] wystapienia; } void AHuffman::StworzDrzewo(){ //Zapisywanie adresow wszystkich lisci Node** drzewa = new Node*[size]; for (int k = 0; k < size; k++){ drzewa[k] = &znaki[k]; } //Zmienne pomocnicze int zmsize = size; MM indeksy; Node* tmp; while (zmsize > 1){ //Dopoki mamy wiecej niz jeden element w tablicy indeksy = MinMin(drzewa, zmsize); //Znalezienie najmniejszych elementow if (indeksy.max != indeksy.min){ //dodatkowe zabezpieczenie - nie potrzebne tmp = new Node(drzewa[indeksy.min]->wartosc + drzewa[indeksy.max]->wartosc); //Tworzenie nowego wezla //Ustawianie zmiennych wezla tmp->left = drzewa[indeksy.min]; tmp->right = drzewa[indeksy.max]; drzewa[indeksy.min] = tmp; //Podmiana starego elementu na wezel swap(drzewa[indeksy.max], drzewa[--zmsize]); //Podmiana i usuniecie ostatniego elementu z tabliy (zmiejszenie rozmiaru) \ } } Drzewo = drzewa[0]; //Zapamietanie adresu drzewa delete[] drzewa; //Usuniecie pomocniczej tablicy } void AHuffman::StworzSlownik(){ Przechodz(Drzewo,""); //Aktualizacja elementow drzewa - zapamietuje sciezki do kazdego nodea - tworzy slownik } //Algorytm kodujacy void AHuffman::Przechodz(Node* element, string kod){ //Przejscie przez drzewo typem (?) if (element == NULL) return; if (element->left) Przechodz(element->left,kod+"0"); element->Odwiedz(kod); if (element->right) Przechodz(element->right, kod + "1"); } string AHuffman::Translate(){ string zwrot=""; for (int k = 0; k < tekst.length(); k++){ zwrot += znaki[tablica.find(tekst[k])].kod; } zakodowane = zwrot; return zwrot; } //Funkcje Glowne string AHuffman::Koduj(string tresc){ tekst = tresc; StworzListe(); StworzDrzewo(); StworzSlownik(); //Pomocnicze wypisanie slownika for (int k = 0; k < size; k++) cout << znaki[k].znak << " " << znaki[k].kod << endl; return Translate(); } string AHuffman::Dekoduj(string tresc ){ if (tresc == "") tresc = zakodowane; string zwrot = ""; //Odczytywanie liter ze slownika - przechodzenie przez drzewo za pomoca podanego schamatu Node* tmp = Drzewo; for (int k = 0; k <= tresc.length(); k++){ if (tmp->CzyLisc){ zwrot += tmp->znak; tmp = Drzewo; } if (k == tresc.length()) break; if (tresc[k] == '0') tmp = tmp->left; else tmp = tmp->right; } return zwrot; } //Funkcja pomocnicza MM AHuffman::MinMin(Node**tab, int size){ MM MiMa, zwrot; // min = min1, max = min2 zwrot.min = 0; zwrot.max = 0; MiMa.max = -1; MiMa.min = -1; int tmp; for (int k = 0; k < size; k++){ tmp = tab[k]->wartosc; if (tmp < MiMa.max || MiMa.max == -1){ zwrot.max = k; MiMa.max = tmp; } else if (tmp <= MiMa.min || MiMa.min == -1){ zwrot.min = k; MiMa.min = tmp; } } swap(zwrot.max, zwrot.min); return zwrot; } }#include "AlgHuff.h" namespace _AHuffman{ //Konstruktory i destruktory AHuffman::~AHuffman() { if (znaki != NULL) delete[] znaki; } //Tworzenie potrzebnych struktur void AHuffman::StworzListe(){ string znalezione = ""; int* wystapienia = new int[MaksZnakow]; int size = 0; //Zliczenie wystepujacych znakow int tmp; char znak; for (int k = 0; k < tekst.length(); k++){ znak = tekst[k]; tmp = znalezione.find(znak); if (tmp == -1){ //Jeśli nie znaleziono, dodajemy nowy znak do słownika/sringa znalezione += znak; wystapienia[size++] = 1; //Zwiększamy indeks wystapienia danego znaku(nowego) } else wystapienia[tmp] ++; //Zwiekszamy indeks znalezionego znaku } //Tworzenie podstawowych jednostek drzew znaki = new Node[size]; for (int k = 0; k < size; k++){ znaki[k] = Node(znalezione[k],wystapienia[k]); } //Porzadki this->size = size; tablica = znalezione; delete[] wystapienia; } void AHuffman::StworzDrzewo(){ //Zapisywanie adresow wszystkich lisci Node** drzewa = new Node*[size]; for (int k = 0; k < size; k++){ drzewa[k] = &znaki[k]; } //Zmienne pomocnicze int zmsize = size; MM indeksy; Node* tmp; while (zmsize > 1){ //Dopoki mamy wiecej niz jeden element w tablicy indeksy = MinMin(drzewa, zmsize); //Znalezienie najmniejszych elementow if (indeksy.max != indeksy.min){ //dodatkowe zabezpieczenie - nie potrzebne tmp = new Node(drzewa[indeksy.min]->wartosc + drzewa[indeksy.max]->wartosc); //Tworzenie nowego wezla //Ustawianie zmiennych wezla tmp->left = drzewa[indeksy.min]; tmp->right = drzewa[indeksy.max]; drzewa[indeksy.min] = tmp; //Podmiana starego elementu na wezel swap(drzewa[indeksy.max], drzewa[--zmsize]); //Podmiana i usuniecie ostatniego elementu z tabliy (zmiejszenie rozmiaru) \ } } Drzewo = drzewa[0]; //Zapamietanie adresu drzewa delete[] drzewa; //Usuniecie pomocniczej tablicy } void AHuffman::StworzSlownik(){ Przechodz(Drzewo,""); //Aktualizacja elementow drzewa - zapamietuje sciezki do kazdego nodea - tworzy slownik } //Algorytm kodujacy void AHuffman::Przechodz(Node* element, string kod){ //Przejscie przez drzewo typem (?) if (element == NULL) return; if (element->left) Przechodz(element->left,kod+"0"); element->Odwiedz(kod); if (element->right) Przechodz(element->right, kod + "1"); } string AHuffman::Translate(){ string zwrot=""; for (int k = 0; k < tekst.length(); k++){ zwrot += znaki[tablica.find(tekst[k])].kod; } zakodowane = zwrot; return zwrot; } //Funkcje Glowne string AHuffman::Koduj(string tresc){ tekst = tresc; StworzListe(); StworzDrzewo(); StworzSlownik(); //Pomocnicze wypisanie slownika for (int k = 0; k < size; k++) cout << znaki[k].znak << " " << znaki[k].kod << endl; return Translate(); } string AHuffman::Dekoduj(string tresc ){ if (tresc == "") tresc = zakodowane; string zwrot = ""; //Odczytywanie liter ze slownika - przechodzenie przez drzewo za pomoca podanego schamatu Node* tmp = Drzewo; for (int k = 0; k <= tresc.length(); k++){ if (tmp->CzyLisc){ zwrot += tmp->znak; tmp = Drzewo; } if (k == tresc.length()) break; if (tresc[k] == '0') tmp = tmp->left; else tmp = tmp->right; } return zwrot; } //Funkcja pomocnicza MM AHuffman::MinMin(Node**tab, int size){ MM MiMa, zwrot; // min = min1, max = min2 zwrot.min = 0; zwrot.max = 0; MiMa.max = -1; MiMa.min = -1; int tmp; for (int k = 0; k < size; k++){ tmp = tab[k]->wartosc; if (tmp < MiMa.max || MiMa.max == -1){ zwrot.max = k; MiMa.max = tmp; } else if (tmp <= MiMa.min || MiMa.min == -1){ zwrot.min = k; MiMa.min = tmp; } } swap(zwrot.max, zwrot.min); return zwrot; } }#include "AlgHuff.h" namespace _AHuffman{ //Konstruktory i destruktory AHuffman::~AHuffman() { if (znaki != NULL) delete[] znaki; } //Tworzenie potrzebnych struktur void AHuffman::StworzListe(){ string znalezione = ""; int* wystapienia = new int[MaksZnakow]; int size = 0; //Zliczenie wystepujacych znakow int tmp; char znak; for (int k = 0; k < tekst.length(); k++){ znak = tekst[k]; tmp = znalezione.find(znak); if (tmp == -1){ //Jeśli nie znaleziono, dodajemy nowy znak do słownika/sringa znalezione += znak; wystapienia[size++] = 1; //Zwiększamy indeks wystapienia danego znaku(nowego) } else wystapienia[tmp] ++; //Zwiekszamy indeks znalezionego znaku } //Tworzenie podstawowych jednostek drzew znaki = new Node[size]; for (int k = 0; k < size; k++){ znaki[k] = Node(znalezione[k],wystapienia[k]); } //Porzadki this->size = size; tablica = znalezione; delete[] wystapienia; } void AHuffman::StworzDrzewo(){ //Zapisywanie adresow wszystkich lisci Node** drzewa = new Node*[size]; for (int k = 0; k < size; k++){ drzewa[k] = &znaki[k]; } //Zmienne pomocnicze int zmsize = size; MM indeksy; Node* tmp; while (zmsize > 1){ //Dopoki mamy wiecej niz jeden element w tablicy indeksy = MinMin(drzewa, zmsize); //Znalezienie najmniejszych elementow if (indeksy.max != indeksy.min){ //dodatkowe zabezpieczenie - nie potrzebne tmp = new Node(drzewa[indeksy.min]->wartosc + drzewa[indeksy.max]->wartosc); //Tworzenie nowego wezla //Ustawianie zmiennych wezla tmp->left = drzewa[indeksy.min]; tmp->right = drzewa[indeksy.max]; drzewa[indeksy.min] = tmp; //Podmiana starego elementu na wezel swap(drzewa[indeksy.max], drzewa[--zmsize]); //Podmiana i usuniecie ostatniego elementu z tabliy (zmiejszenie rozmiaru) \ } } Drzewo = drzewa[0]; //Zapamietanie adresu drzewa delete[] drzewa; //Usuniecie pomocniczej tablicy } void AHuffman::StworzSlownik(){ Przechodz(Drzewo,""); //Aktualizacja elementow drzewa - zapamietuje sciezki do kazdego nodea - tworzy slownik } //Algorytm kodujacy void AHuffman::Przechodz(Node* element, string kod){ //Przejscie przez drzewo typem (?) if (element == NULL) return; if (element->left) Przechodz(element->left,kod+"0"); element->Odwiedz(kod); if (element->right) Przechodz(element->right, kod + "1"); } string AHuffman::Translate(){ string zwrot=""; for (int k = 0; k < tekst.length(); k++){ zwrot += znaki[tablica.find(tekst[k])].kod; } zakodowane = zwrot; return zwrot; } //Funkcje Glowne string AHuffman::Koduj(string tresc){ tekst = tresc; StworzListe(); StworzDrzewo(); StworzSlownik(); //Pomocnicze wypisanie slownika for (int k = 0; k < size; k++) cout << znaki[k].znak << " " << znaki[k].kod << endl; return Translate(); } string AHuffman::Dekoduj(string tresc ){ if (tresc == "") tresc = zakodowane; string zwrot = ""; //Odczytywanie liter ze slownika - przechodzenie przez drzewo za pomoca podanego schamatu Node* tmp = Drzewo; for (int k = 0; k <= tresc.length(); k++){ if (tmp->CzyLisc){ zwrot += tmp->znak; tmp = Drzewo; } if (k == tresc.length()) break; if (tresc[k] == '0') tmp = tmp->left; else tmp = tmp->right; } return zwrot; } //Funkcja pomocnicza MM AHuffman::MinMin(Node**tab, int size){ MM MiMa, zwrot; // min = min1, max = min2 zwrot.min = 0; zwrot.max = 0; MiMa.max = -1; MiMa.min = -1; int tmp; for (int k = 0; k < size; k++){ tmp = tab[k]->wartosc; if (tmp < MiMa.max || MiMa.max == -1){ zwrot.max = k; MiMa.max = tmp; } else if (tmp <= MiMa.min || MiMa.min == -1){ zwrot.min = k; MiMa.min = tmp; } } swap(zwrot.max, zwrot.min); return zwrot; } }#include "AlgHuff.h" namespace _AHuffman{ //Konstruktory i destruktory AHuffman::~AHuffman() { if (znaki != NULL) delete[] znaki; } //Tworzenie potrzebnych struktur void AHuffman::StworzListe(){ string znalezione = ""; int* wystapienia = new int[MaksZnakow]; int size = 0; //Zliczenie wystepujacych znakow int tmp; char znak; for (int k = 0; k < tekst.length(); k++){ znak = tekst[k]; tmp = znalezione.find(znak); if (tmp == -1){ //Jeśli nie znaleziono, dodajemy nowy znak do słownika/sringa znalezione += znak; wystapienia[size++] = 1; //Zwiększamy indeks wystapienia danego znaku(nowego) } else wystapienia[tmp] ++; //Zwiekszamy indeks znalezionego znaku } //Tworzenie podstawowych jednostek drzew znaki = new Node[size]; for (int k = 0; k < size; k++){ znaki[k] = Node(znalezione[k],wystapienia[k]); } //Porzadki this->size = size; tablica = znalezione; delete[] wystapienia; } void AHuffman::StworzDrzewo(){ //Zapisywanie adresow wszystkich lisci Node** drzewa = new Node*[size]; for (int k = 0; k < size; k++){ drzewa[k] = &znaki[k]; } //Zmienne pomocnicze int zmsize = size; MM indeksy; Node* tmp; while (zmsize > 1){ //Dopoki mamy wiecej niz jeden element w tablicy indeksy = MinMin(drzewa, zmsize); //Znalezienie najmniejszych elementow if (indeksy.max != indeksy.min){ //dodatkowe zabezpieczenie - nie potrzebne tmp = new Node(drzewa[indeksy.min]->wartosc + drzewa[indeksy.max]->wartosc); //Tworzenie nowego wezla //Ustawianie zmiennych wezla tmp->left = drzewa[indeksy.min]; tmp->right = drzewa[indeksy.max]; drzewa[indeksy.min] = tmp; //Podmiana starego elementu na wezel swap(drzewa[indeksy.max], drzewa[--zmsize]); //Podmiana i usuniecie ostatniego elementu z tabliy (zmiejszenie rozmiaru) \ } } Drzewo = drzewa[0]; //Zapamietanie adresu drzewa delete[] drzewa; //Usuniecie pomocniczej tablicy } void AHuffman::StworzSlownik(){ Przechodz(Drzewo,""); //Aktualizacja elementow drzewa - zapamietuje sciezki do kazdego nodea - tworzy slownik } //Algorytm kodujacy void AHuffman::Przechodz(Node* element, string kod){ //Przejscie przez drzewo typem (?) if (element == NULL) return; if (element->left) Przechodz(element->left,kod+"0"); element->Odwiedz(kod); if (element->right) Przechodz(element->right, kod + "1"); } string AHuffman::Translate(){ string zwrot=""; for (int k = 0; k < tekst.length(); k++){ zwrot += znaki[tablica.find(tekst[k])].kod; } zakodowane = zwrot; return zwrot; } //Funkcje Glowne string AHuffman::Koduj(string tresc){ tekst = tresc; StworzListe(); StworzDrzewo(); StworzSlownik(); //Pomocnicze wypisanie slownika for (int k = 0; k < size; k++) cout << znaki[k].znak << " " << znaki[k].kod << endl; return Translate(); } string AHuffman::Dekoduj(string tresc ){ if (tresc == "") tresc = zakodowane; string zwrot = ""; //Odczytywanie liter ze slownika - przechodzenie przez drzewo za pomoca podanego schamatu Node* tmp = Drzewo; for (int k = 0; k <= tresc.length(); k++){ if (tmp->CzyLisc){ zwrot += tmp->znak; tmp = Drzewo; } if (k == tresc.length()) break; if (tresc[k] == '0') tmp = tmp->left; else tmp = tmp->right; } return zwrot; } //Funkcja pomocnicza MM AHuffman::MinMin(Node**tab, int size){ MM MiMa, zwrot; // min = min1, max = min2 zwrot.min = 0; zwrot.max = 0; MiMa.max = -1; MiMa.min = -1; int tmp; for (int k = 0; k < size; k++){ tmp = tab[k]->wartosc; if (tmp < MiMa.max || MiMa.max == -1){ zwrot.max = k; MiMa.max = tmp; } else if (tmp <= MiMa.min || MiMa.min == -1){ zwrot.min = k; MiMa.min = tmp; } } swap(zwrot.max, zwrot.min); return zwrot; } }#include "AlgHuff.h" namespace _AHuffman{ //Konstruktory i destruktory AHuffman::~AHuffman() { if (znaki != NULL) delete[] znaki; } //Tworzenie potrzebnych struktur void AHuffman::StworzListe(){ string znalezione = ""; int* wystapienia = new int[MaksZnakow]; int size = 0; //Zliczenie wystepujacych znakow int tmp; char znak; for (int k = 0; k < tekst.length(); k++){ znak = tekst[k]; tmp = znalezione.find(znak); if (tmp == -1){ //Jeśli nie znaleziono, dodajemy nowy znak do słownika/sringa znalezione += znak; wystapienia[size++] = 1; //Zwiększamy indeks wystapienia danego znaku(nowego) } else wystapienia[tmp] ++; //Zwiekszamy indeks znalezionego znaku } //Tworzenie podstawowych jednostek drzew znaki = new Node[size]; for (int k = 0; k < size; k++){ znaki[k] = Node(znalezione[k],wystapienia[k]); } //Porzadki this->size = size; tablica = znalezione; delete[] wystapienia; } void AHuffman::StworzDrzewo(){ //Zapisywanie adresow wszystkich lisci Node** drzewa = new Node*[size]; for (int k = 0; k < size; k++){ drzewa[k] = &znaki[k]; } //Zmienne pomocnicze int zmsize = size; MM indeksy; Node* tmp; while (zmsize > 1){ //Dopoki mamy wiecej niz jeden element w tablicy indeksy = MinMin(drzewa, zmsize); //Znalezienie najmniejszych elementow if (indeksy.max != indeksy.min){ //dodatkowe zabezpieczenie - nie potrzebne tmp = new Node(drzewa[indeksy.min]->wartosc + drzewa[indeksy.max]->wartosc); //Tworzenie nowego wezla //Ustawianie zmiennych wezla tmp->left = drzewa[indeksy.min]; tmp->right = drzewa[indeksy.max]; drzewa[indeksy.min] = tmp; //Podmiana starego elementu na wezel swap(drzewa[indeksy.max], drzewa[--zmsize]); //Podmiana i usuniecie ostatniego elementu z tabliy (zmiejszenie rozmiaru) \ } } Drzewo = drzewa[0]; //Zapamietanie adresu drzewa delete[] drzewa; //Usuniecie pomocniczej tablicy } void AHuffman::StworzSlownik(){ Przechodz(Drzewo,""); //Aktualizacja elementow drzewa - zapamietuje sciezki do kazdego nodea - tworzy slownik } //Algorytm kodujacy void AHuffman::Przechodz(Node* element, string kod){ //Przejscie przez drzewo typem (?) if (element == NULL) return; if (element->left) Przechodz(element->left,kod+"0"); element->Odwiedz(kod); if (element->right) Przechodz(element->right, kod + "1"); } string AHuffman::Translate(){ string zwrot=""; for (int k = 0; k < tekst.length(); k++){ zwrot += znaki[tablica.find(tekst[k])].kod; } zakodowane = zwrot; return zwrot; } //Funkcje Glowne string AHuffman::Koduj(string tresc){ tekst = tresc; StworzListe(); StworzDrzewo(); StworzSlownik(); //Pomocnicze wypisanie slownika for (int k = 0; k < size; k++) cout << znaki[k].znak << " " << znaki[k].kod << endl; return Translate(); } string AHuffman::Dekoduj(string tresc ){ if (tresc == "") tresc = zakodowane; string zwrot = ""; //Odczytywanie liter ze slownika - przechodzenie przez drzewo za pomoca podanego schamatu Node* tmp = Drzewo; for (int k = 0; k <= tresc.length(); k++){ if (tmp->CzyLisc){ zwrot += tmp->znak; tmp = Drzewo; } if (k == tresc.length()) break; if (tresc[k] == '0') tmp = tmp->left; else tmp = tmp->right; } return zwrot; } //Funkcja pomocnicza MM AHuffman::MinMin(Node**tab, int size){ MM MiMa, zwrot; // min = min1, max = min2 zwrot.min = 0; zwrot.max = 0; MiMa.max = -1; MiMa.min = -1; int tmp; for (int k = 0; k < size; k++){ tmp = tab[k]->wartosc; if (tmp < MiMa.max || MiMa.max == -1){ zwrot.max = k; MiMa.max = tmp; } else if (tmp <= MiMa.min || MiMa.min == -1){ zwrot.min = k; MiMa.min = tmp; } } swap(zwrot.max, zwrot.min); return zwrot; } }#include "AlgHuff.h" namespace _AHuffman{ //Konstruktory i destruktory AHuffman::~AHuffman() { if (znaki != NULL) delete[] znaki; } //Tworzenie potrzebnych struktur void AHuffman::StworzListe(){ string znalezione = ""; int* wystapienia = new int[MaksZnakow]; int size = 0; //Zliczenie wystepujacych znakow int tmp; char znak; for (int k = 0; k < tekst.length(); k++){ znak = tekst[k]; tmp = znalezione.find(znak); if (tmp == -1){ //Jeśli nie znaleziono, dodajemy nowy znak do słownika/sringa znalezione += znak; wystapienia[size++] = 1; //Zwiększamy indeks wystapienia danego znaku(nowego) } else wystapienia[tmp] ++; //Zwiekszamy indeks znalezionego znaku } //Tworzenie podstawowych jednostek drzew znaki = new Node[size]; for (int k = 0; k < size; k++){ znaki[k] = Node(znalezione[k],wystapienia[k]); } //Porzadki this->size = size; tablica = znalezione; delete[] wystapienia; } void AHuffman::StworzDrzewo(){ //Zapisywanie adresow wszystkich lisci Node** drzewa = new Node*[size]; for (int k = 0; k < size; k++){ drzewa[k] = &znaki[k]; } //Zmienne pomocnicze int zmsize = size; MM indeksy; Node* tmp; while (zmsize > 1){ //Dopoki mamy wiecej niz jeden element w tablicy indeksy = MinMin(drzewa, zmsize); //Znalezienie najmniejszych elementow if (indeksy.max != indeksy.min){ //dodatkowe zabezpieczenie - nie potrzebne tmp = new Node(drzewa[indeksy.min]->wartosc + drzewa[indeksy.max]->wartosc); //Tworzenie nowego wezla //Ustawianie zmiennych wezla tmp->left = drzewa[indeksy.min]; tmp->right = drzewa[indeksy.max]; drzewa[indeksy.min] = tmp; //Podmiana starego elementu na wezel swap(drzewa[indeksy.max], drzewa[--zmsize]); //Podmiana i usuniecie ostatniego elementu z tabliy (zmiejszenie rozmiaru) \ } } Drzewo = drzewa[0]; //Zapamietanie adresu drzewa delete[] drzewa; //Usuniecie pomocniczej tablicy } void AHuffman::StworzSlownik(){ Przechodz(Drzewo,""); //Aktualizacja elementow drzewa - zapamietuje sciezki do kazdego nodea - tworzy slownik } //Algorytm kodujacy void AHuffman::Przechodz(Node* element, string kod){ //Przejscie przez drzewo typem (?) if (element == NULL) return; if (element->left) Przechodz(element->left,kod+"0"); element->Odwiedz(kod); if (element->right) Przechodz(element->right, kod + "1"); } string AHuffman::Translate(){ string zwrot=""; for (int k = 0; k < tekst.length(); k++){ zwrot += znaki[tablica.find(tekst[k])].kod; } zakodowane = zwrot; return zwrot; } //Funkcje Glowne string AHuffman::Koduj(string tresc){ tekst = tresc; StworzListe(); StworzDrzewo(); StworzSlownik(); //Pomocnicze wypisanie slownika for (int k = 0; k < size; k++) cout << znaki[k].znak << " " << znaki[k].kod << endl; return Translate(); } string AHuffman::Dekoduj(string tresc ){ if (tresc == "") tresc = zakodowane; string zwrot = ""; //Odczytywanie liter ze slownika - przechodzenie przez drzewo za pomoca podanego schamatu Node* tmp = Drzewo; for (int k = 0; k <= tresc.length(); k++){ if (tmp->CzyLisc){ zwrot += tmp->znak; tmp = Drzewo; } if (k == tresc.length()) break; if (tresc[k] == '0') tmp = tmp->left; else tmp = tmp->right; } return zwrot; } //Funkcja pomocnicza MM AHuffman::MinMin(Node**tab, int size){ MM MiMa, zwrot; // min = min1, max = min2 zwrot.min = 0; zwrot.max = 0; MiMa.max = -1; MiMa.min = -1; int tmp; for (int k = 0; k < size; k++){ tmp = tab[k]->wartosc; if (tmp < MiMa.max || MiMa.max == -1){ zwrot.max = k; MiMa.max = tmp; } else if (tmp <= MiMa.min || MiMa.min == -1){ zwrot.min = k; MiMa.min = tmp; } } swap(zwrot.max, zwrot.min); return zwrot; } }#include "AlgHuff.h" namespace _AHuffman{ //Konstruktory i destruktory AHuffman::~AHuffman() { if (znaki != NULL) delete[] znaki; } //Tworzenie potrzebnych struktur void AHuffman::StworzListe(){ string znalezione = ""; int* wystapienia = new int[MaksZnakow]; int size = 0; //Zliczenie wystepujacych znakow int tmp; char znak; for (int k = 0; k < tekst.length(); k++){ znak = tekst[k]; tmp = znalezione.find(znak); if (tmp == -1){ //Jeśli nie znaleziono, dodajemy nowy znak do słownika/sringa znalezione += znak; wystapienia[size++] = 1; //Zwiększamy indeks wystapienia danego znaku(nowego) } else wystapienia[tmp] ++; //Zwiekszamy indeks znalezionego znaku } //Tworzenie podstawowych jednostek drzew znaki = new Node[size]; for (int k = 0; k < size; k++){ znaki[k] = Node(znalezione[k],wystapienia[k]); } //Porzadki this->size = size; tablica = znalezione; delete[] wystapienia; } void AHuffman::StworzDrzewo(){ //Zapisywanie adresow wszystkich lisci Node** drzewa = new Node*[size]; for (int k = 0; k < size; k++){ drzewa[k] = &znaki[k]; } //Zmienne pomocnicze int zmsize = size; MM indeksy; Node* tmp; while (zmsize > 1){ //Dopoki mamy wiecej niz jeden element w tablicy indeksy = MinMin(drzewa, zmsize); //Znalezienie najmniejszych elementow if (indeksy.max != indeksy.min){ //dodatkowe zabezpieczenie - nie potrzebne tmp = new Node(drzewa[indeksy.min]->wartosc + drzewa[indeksy.max]->wartosc); //Tworzenie nowego wezla //Ustawianie zmiennych wezla tmp->left = drzewa[indeksy.min]; tmp->right = drzewa[indeksy.max]; drzewa[indeksy.min] = tmp; //Podmiana starego elementu na wezel swap(drzewa[indeksy.max], drzewa[--zmsize]); //Podmiana i usuniecie ostatniego elementu z tabliy (zmiejszenie rozmiaru) \ } } Drzewo = drzewa[0]; //Zapamietanie adresu drzewa delete[] drzewa; //Usuniecie pomocniczej tablicy } void AHuffman::StworzSlownik(){ Przechodz(Drzewo,""); //Aktualizacja elementow drzewa - zapamietuje sciezki do kazdego nodea - tworzy slownik } //Algorytm kodujacy void AHuffman::Przechodz(Node* element, string kod){ //Przejscie przez drzewo typem (?) if (element == NULL) return; if (element->left) Przechodz(element->left,kod+"0"); element->Odwiedz(kod); if (element->right) Przechodz(element->right, kod + "1"); } string AHuffman::Translate(){ string zwrot=""; for (int k = 0; k < tekst.length(); k++){ zwrot += znaki[tablica.find(tekst[k])].kod; } zakodowane = zwrot; return zwrot; } //Funkcje Glowne string AHuffman::Koduj(string tresc){ tekst = tresc; StworzListe(); StworzDrzewo(); StworzSlownik(); //Pomocnicze wypisanie slownika for (int k = 0; k < size; k++) cout << znaki[k].znak << " " << znaki[k].kod << endl; return Translate(); } string AHuffman::Dekoduj(string tresc ){ if (tresc == "") tresc = zakodowane; string zwrot = ""; //Odczytywanie liter ze slownika - przechodzenie przez drzewo za pomoca podanego schamatu Node* tmp = Drzewo; for (int k = 0; k <= tresc.length(); k++){ if (tmp->CzyLisc){ zwrot += tmp->znak; tmp = Drzewo; } if (k == tresc.length()) break; if (tresc[k] == '0') tmp = tmp->left; else tmp = tmp->right; } return zwrot; } //Funkcja pomocnicza MM AHuffman::MinMin(Node**tab, int size){ MM MiMa, zwrot; // min = min1, max = min2 zwrot.min = 0; zwrot.max = 0; MiMa.max = -1; MiMa.min = -1; int tmp; for (int k = 0; k < size; k++){ tmp = tab[k]->wartosc; if (tmp < MiMa.max || MiMa.max == -1){ zwrot.max = k; MiMa.max = tmp; } else if (tmp <= MiMa.min || MiMa.min == -1){ zwrot.min = k; MiMa.min = tmp; } } swap(zwrot.max, zwrot.min); return zwrot; } }#include "AlgHuff.h" namespace _AHuffman{ //Konstruktory i destruktory AHuffman::~AHuffman() { if (znaki != NULL) delete[] znaki; } //Tworzenie potrzebnych struktur void AHuffman::StworzListe(){ string znalezione = ""; int* wystapienia = new int[MaksZnakow]; int size = 0; //Zliczenie wystepujacych znakow int tmp; char znak; for (int k = 0; k < tekst.length(); k++){ znak = tekst[k]; tmp = znalezione.find(znak); if (tmp == -1){ //Jeśli nie znaleziono, dodajemy nowy znak do słownika/sringa znalezione += znak; wystapienia[size++] = 1; //Zwiększamy indeks wystapienia danego znaku(nowego) } else wystapienia[tmp] ++; //Zwiekszamy indeks znalezionego znaku } //Tworzenie podstawowych jednostek drzew znaki = new Node[size]; for (int k = 0; k < size; k++){ znaki[k] = Node(znalezione[k],wystapienia[k]); } //Porzadki this->size = size; tablica = znalezione; delete[] wystapienia; } void AHuffman::StworzDrzewo(){ //Zapisywanie adresow wszystkich lisci Node** drzewa = new Node*[size]; for (int k = 0; k < size; k++){ drzewa[k] = &znaki[k]; } //Zmienne pomocnicze int zmsize = size; MM indeksy; Node* tmp; while (zmsize > 1){ //Dopoki mamy wiecej niz jeden element w tablicy indeksy = MinMin(drzewa, zmsize); //Znalezienie najmniejszych elementow if (indeksy.max != indeksy.min){ //dodatkowe zabezpieczenie - nie potrzebne tmp = new Node(drzewa[indeksy.min]->wartosc + drzewa[indeksy.max]->wartosc); //Tworzenie nowego wezla //Ustawianie zmiennych wezla tmp->left = drzewa[indeksy.min]; tmp->right = drzewa[indeksy.max]; drzewa[indeksy.min] = tmp; //Podmiana starego elementu na wezel swap(drzewa[indeksy.max], drzewa[--zmsize]); //Podmiana i usuniecie ostatniego elementu z tabliy (zmiejszenie rozmiaru) \ } } Drzewo = drzewa[0]; //Zapamietanie adresu drzewa delete[] drzewa; //Usuniecie pomocniczej tablicy } void AHuffman::StworzSlownik(){ Przechodz(Drzewo,""); //Aktualizacja elementow drzewa - zapamietuje sciezki do kazdego nodea - tworzy slownik } //Algorytm kodujacy void AHuffman::Przechodz(Node* element, string kod){ //Przejscie przez drzewo typem (?) if (element == NULL) return; if (element->left) Przechodz(element->left,kod+"0"); element->Odwiedz(kod); if (element->right) Przechodz(element->right, kod + "1"); } string AHuffman::Translate(){ string zwrot=""; for (int k = 0; k < tekst.length(); k++){ zwrot += znaki[tablica.find(tekst[k])].kod; } zakodowane = zwrot; return zwrot; } //Funkcje Glowne string AHuffman::Koduj(string tresc){ tekst = tresc; StworzListe(); StworzDrzewo(); StworzSlownik(); //Pomocnicze wypisanie slownika for (int k = 0; k < size; k++) cout << znaki[k].znak << " " << znaki[k].kod << endl; return Translate(); } string AHuffman::Dekoduj(string tresc ){ if (tresc == "") tresc = zakodowane; string zwrot = ""; //Odczytywanie liter ze slownika - przechodzenie przez drzewo za pomoca podanego schamatu Node* tmp = Drzewo; for (int k = 0; k <= tresc.length(); k++){ if (tmp->CzyLisc){ zwrot += tmp->znak; tmp = Drzewo; } if (k == tresc.length()) break; if (tresc[k] == '0') tmp = tmp->left; else tmp = tmp->right; } return zwrot; } //Funkcja pomocnicza MM AHuffman::MinMin(Node**tab, int size){ MM MiMa, zwrot; // min = min1, max = min2 zwrot.min = 0; zwrot.max = 0; MiMa.max = -1; MiMa.min = -1; int tmp; for (int k = 0; k < size; k++){ tmp = tab[k]->wartosc; if (tmp < MiMa.max || MiMa.max == -1){ zwrot.max = k; MiMa.max = tmp; } else if (tmp <= MiMa.min || MiMa.min == -1){ zwrot.min = k; MiMa.min = tmp; } } swap(zwrot.max, zwrot.min); return zwrot; } }#include "AlgHuff.h" namespace _AHuffman{ //Konstruktory i destruktory AHuffman::~AHuffman() { if (znaki != NULL) delete[] znaki; } //Tworzenie potrzebnych struktur void AHuffman::StworzListe(){ string znalezione = ""; int* wystapienia = new int[MaksZnakow]; int size = 0; //Zliczenie wystepujacych znakow int tmp; char znak; for (int k = 0; k < tekst.length(); k++){ znak = tekst[k]; tmp = znalezione.find(znak); if (tmp == -1){ //Jeśli nie znaleziono, dodajemy nowy znak do słownika/sringa znalezione += znak; wystapienia[size++] = 1; //Zwiększamy indeks wystapienia danego znaku(nowego) } else wystapienia[tmp] ++; //Zwiekszamy indeks znalezionego znaku } //Tworzenie podstawowych jednostek drzew znaki = new Node[size]; for (int k = 0; k < size; k++){ znaki[k] = Node(znalezione[k],wystapienia[k]); } //Porzadki this->size = size; tablica = znalezione; delete[] wystapienia; } void AHuffman::StworzDrzewo(){ //Zapisywanie adresow wszystkich lisci Node** drzewa = new Node*[size]; for (int k = 0; k < size; k++){ drzewa[k] = &znaki[k]; } //Zmienne pomocnicze int zmsize = size; MM indeksy; Node* tmp; while (zmsize > 1){ //Dopoki mamy wiecej niz jeden element w tablicy indeksy = MinMin(drzewa, zmsize); //Znalezienie najmniejszych elementow if (indeksy.max != indeksy.min){ //dodatkowe zabezpieczenie - nie potrzebne tmp = new Node(drzewa[indeksy.min]->wartosc + drzewa[indeksy.max]->wartosc); //Tworzenie nowego wezla //Ustawianie zmiennych wezla tmp->left = drzewa[indeksy.min]; tmp->right = drzewa[indeksy.max]; drzewa[indeksy.min] = tmp; //Podmiana starego elementu na wezel swap(drzewa[indeksy.max], drzewa[--zmsize]); //Podmiana i usuniecie ostatniego elementu z tabliy (zmiejszenie rozmiaru) \ } } Drzewo = drzewa[0]; //Zapamietanie adresu drzewa delete[] drzewa; //Usuniecie pomocniczej tablicy } void AHuffman::StworzSlownik(){ Przechodz(Drzewo,""); //Aktualizacja elementow drzewa - zapamietuje sciezki do kazdego nodea - tworzy slownik } //Algorytm kodujacy void AHuffman::Przechodz(Node* element, string kod){ //Przejscie przez drzewo typem (?) if (element == NULL) return; if (element->left) Przechodz(element->left,kod+"0"); element->Odwiedz(kod); if (element->right) Przechodz(element->right, kod + "1"); } string AHuffman::Translate(){ string zwrot=""; for (int k = 0; k < tekst.length(); k++){ zwrot += znaki[tablica.find(tekst[k])].kod; } zakodowane = zwrot; return zwrot; } //Funkcje Glowne string AHuffman::Koduj(string tresc){ tekst = tresc; StworzListe(); StworzDrzewo(); StworzSlownik(); //Pomocnicze wypisanie slownika for (int k = 0; k < size; k++) cout << znaki[k].znak << " " << znaki[k].kod << endl; return Translate(); } string AHuffman::Dekoduj(string tresc ){ if (tresc == "") tresc = zakodowane; string zwrot = ""; //Odczytywanie liter ze slownika - przechodzenie przez drzewo za pomoca podanego schamatu Node* tmp = Drzewo; for (int k = 0; k <= tresc.length(); k++){ if (tmp->CzyLisc){ zwrot += tmp->znak; tmp = Drzewo; } if (k == tresc.length()) break; if (tresc[k] == '0') tmp = tmp->left; else tmp = tmp->right; } return zwrot; } //Funkcja pomocnicza MM AHuffman::MinMin(Node**tab, int size){ MM MiMa, zwrot; // min = min1, max = min2 zwrot.min = 0; zwrot.max = 0; MiMa.max = -1; MiMa.min = -1; int tmp; for (int k = 0; k < size; k++){ tmp = tab[k]->wartosc; if (tmp < MiMa.max || MiMa.max == -1){ zwrot.max = k; MiMa.max = tmp; } else if (tmp <= MiMa.min || MiMa.min == -1){ zwrot.min = k; MiMa.min = tmp; } } swap(zwrot.max, zwrot.min); return zwrot; } }#include "AlgHuff.h" namespace _AHuffman{ //Konstruktory i destruktory AHuffman::~AHuffman() { if (znaki != NULL) delete[] znaki; } //Tworzenie potrzebnych struktur void AHuffman::StworzListe(){ string znalezione = ""; int* wystapienia = new int[MaksZnakow]; int size = 0; //Zliczenie wystepujacych znakow int tmp; char znak; for (int k = 0; k < tekst.length(); k++){ znak = tekst[k]; tmp = znalezione.find(znak); if (tmp == -1){ //Jeśli nie znaleziono, dodajemy nowy znak do słownika/sringa znalezione += znak; wystapienia[size++] = 1; //Zwiększamy indeks wystapienia danego znaku(nowego) } else wystapienia[tmp] ++; //Zwiekszamy indeks znalezionego znaku } //Tworzenie podstawowych jednostek drzew znaki = new Node[size]; for (int k = 0; k < size; k++){ znaki[k] = Node(znalezione[k],wystapienia[k]); } //Porzadki this->size = size; tablica = znalezione; delete[] wystapienia; } void AHuffman::StworzDrzewo(){ //Zapisywanie adresow wszystkich lisci Node** drzewa = new Node*[size]; for (int k = 0; k < size; k++){ drzewa[k] = &znaki[k]; } //Zmienne pomocnicze int zmsize = size; MM indeksy; Node* tmp; while (zmsize > 1){ //Dopoki mamy wiecej niz jeden element w tablicy indeksy = MinMin(drzewa, zmsize); //Znalezienie najmniejszych elementow if (indeksy.max != indeksy.min){ //dodatkowe zabezpieczenie - nie potrzebne tmp = new Node(drzewa[indeksy.min]->wartosc + drzewa[indeksy.max]->wartosc); //Tworzenie nowego wezla //Ustawianie zmiennych wezla tmp->left = drzewa[indeksy.min]; tmp->right = drzewa[indeksy.max]; drzewa[indeksy.min] = tmp; //Podmiana starego elementu na wezel swap(drzewa[indeksy.max], drzewa[--zmsize]); //Podmiana i usuniecie ostatniego elementu z tabliy (zmiejszenie rozmiaru) \ } } Drzewo = drzewa[0]; //Zapamietanie adresu drzewa delete[] drzewa; //Usuniecie pomocniczej tablicy } void AHuffman::StworzSlownik(){ Przechodz(Drzewo,""); //Aktualizacja elementow drzewa - zapamietuje sciezki do kazdego nodea - tworzy slownik } //Algorytm kodujacy void AHuffman::Przechodz(Node* element, string kod){ //Przejscie przez drzewo typem (?) if (element == NULL) return; if (element->left) Przechodz(element->left,kod+"0"); element->Odwiedz(kod); if (element->right) Przechodz(element->right, kod + "1"); } string AHuffman::Translate(){ string zwrot=""; for (int k = 0; k < tekst.length(); k++){ zwrot += znaki[tablica.find(tekst[k])].kod; } zakodowane = zwrot; return zwrot; } //Funkcje Glowne string AHuffman::Koduj(string tresc){ tekst = tresc; StworzListe(); StworzDrzewo(); StworzSlownik(); //Pomocnicze wypisanie slownika for (int k = 0; k < size; k++) cout << znaki[k].znak << " " << znaki[k].kod << endl; return Translate(); } string AHuffman::Dekoduj(string tresc ){ if (tresc == "") tresc = zakodowane; string zwrot = ""; //Odczytywanie liter ze slownika - przechodzenie przez drzewo za pomoca podanego schamatu Node* tmp = Drzewo; for (int k = 0; k <= tresc.length(); k++){ if (tmp->CzyLisc){ zwrot += tmp->znak; tmp = Drzewo; } if (k == tresc.length()) break; if (tresc[k] == '0') tmp = tmp->left; else tmp = tmp->right; } return zwrot; } //Funkcja pomocnicza MM AHuffman::MinMin(Node**tab, int size){ MM MiMa, zwrot; // min = min1, max = min2 zwrot.min = 0; zwrot.max = 0; MiMa.max = -1; MiMa.min = -1; int tmp; for (int k = 0; k < size; k++){ tmp = tab[k]->wartosc; if (tmp < MiMa.max || MiMa.max == -1){ zwrot.max = k; MiMa.max = tmp; } else if (tmp <= MiMa.min || MiMa.min == -1){ zwrot.min = k; MiMa.min = tmp; } } swap(zwrot.max, zwrot.min); return zwrot; } }#include "AlgHuff.h" namespace _AHuffman{ //Konstruktory i destruktory AHuffman::~AHuffman() { if (znaki != NULL) delete[] znaki; } //Tworzenie potrzebnych struktur void AHuffman::StworzListe(){ string znalezione = ""; int* wystapienia = new int[MaksZnakow]; int size = 0; //Zliczenie wystepujacych znakow int tmp; char znak; for (int k = 0; k < tekst.length(); k++){ znak = tekst[k]; tmp = znalezione.find(znak); if (tmp == -1){ //Jeśli nie znaleziono, dodajemy nowy znak do słownika/sringa znalezione += znak; wystapienia[size++] = 1; //Zwiększamy indeks wystapienia danego znaku(nowego) } else wystapienia[tmp] ++; //Zwiekszamy indeks znalezionego znaku } //Tworzenie podstawowych jednostek drzew znaki = new Node[size]; for (int k = 0; k < size; k++){ znaki[k] = Node(znalezione[k],wystapienia[k]); } //Porzadki this->size = size; tablica = znalezione; delete[] wystapienia; } void AHuffman::StworzDrzewo(){ //Zapisywanie adresow wszystkich lisci Node** drzewa = new Node*[size]; for (int k = 0; k < size; k++){ drzewa[k] = &znaki[k]; } //Zmienne pomocnicze int zmsize = size; MM indeksy; Node* tmp; while (zmsize > 1){ //Dopoki mamy wiecej niz jeden element w tablicy indeksy = MinMin(drzewa, zmsize); //Znalezienie najmniejszych elementow if (indeksy.max != indeksy.min){ //dodatkowe zabezpieczenie - nie potrzebne tmp = new Node(drzewa[indeksy.min]->wartosc + drzewa[indeksy.max]->wartosc); //Tworzenie nowego wezla //Ustawianie zmiennych wezla tmp->left = drzewa[indeksy.min]; tmp->right = drzewa[indeksy.max]; drzewa[indeksy.min] = tmp; //Podmiana starego elementu na wezel swap(drzewa[indeksy.max], drzewa[--zmsize]); //Podmiana i usuniecie ostatniego elementu z tabliy (zmiejszenie rozmiaru) \ } } Drzewo = drzewa[0]; //Zapamietanie adresu drzewa delete[] drzewa; //Usuniecie pomocniczej tablicy } void AHuffman::StworzSlownik(){ Przechodz(Drzewo,""); //Aktualizacja elementow drzewa - zapamietuje sciezki do kazdego nodea - tworzy slownik } //Algorytm kodujacy void AHuffman::Przechodz(Node* element, string kod){ //Przejscie przez drzewo typem (?) if (element == NULL) return; if (element->left) Przechodz(element->left,kod+"0"); element->Odwiedz(kod); if (element->right) Przechodz(element->right, kod + "1"); } string AHuffman::Translate(){ string zwrot=""; for (int k = 0; k < tekst.length(); k++){ zwrot += znaki[tablica.find(tekst[k])].kod; } zakodowane = zwrot; return zwrot; } //Funkcje Glowne string AHuffman::Koduj(string tresc){ tekst = tresc; StworzListe(); StworzDrzewo(); StworzSlownik(); //Pomocnicze wypisanie slownika for (int k = 0; k < size; k++) cout << znaki[k].znak << " " << znaki[k].kod << endl; return Translate(); } string AHuffman::Dekoduj(string tresc ){ if (tresc == "") tresc = zakodowane; string zwrot = ""; //Odczytywanie liter ze slownika - przechodzenie przez drzewo za pomoca podanego schamatu Node* tmp = Drzewo; for (int k = 0; k <= tresc.length(); k++){ if (tmp->CzyLisc){ zwrot += tmp->znak; tmp = Drzewo; } if (k == tresc.length()) break; if (tresc[k] == '0') tmp = tmp->left; else tmp = tmp->right; } return zwrot; } //Funkcja pomocnicza MM AHuffman::MinMin(Node**tab, int size){ MM MiMa, zwrot; // min = min1, max = min2 zwrot.min = 0; zwrot.max = 0; MiMa.max = -1; MiMa.min = -1; int tmp; for (int k = 0; k < size; k++){ tmp = tab[k]->wartosc; if (tmp < MiMa.max || MiMa.max == -1){ zwrot.max = k; MiMa.max = tmp; } else if (tmp <= MiMa.min || MiMa.min == -1){ zwrot.min = k; MiMa.min = tmp; } } swap(zwrot.max, zwrot.min); return zwrot; } }#include "AlgHuff.h" namespace _AHuffman{ //Konstruktory i destruktory AHuffman::~AHuffman() { if (znaki != NULL) delete[] znaki; } //Tworzenie potrzebnych struktur void AHuffman::StworzListe(){ string znalezione = ""; int* wystapienia = new int[MaksZnakow]; int size = 0; //Zliczenie wystepujacych znakow int tmp; char znak; for (int k = 0; k < tekst.length(); k++){ znak = tekst[k]; tmp = znalezione.find(znak); if (tmp == -1){ //Jeśli nie znaleziono, dodajemy nowy znak do słownika/sringa znalezione += znak; wystapienia[size++] = 1; //Zwiększamy indeks wystapienia danego znaku(nowego) } else wystapienia[tmp] ++; //Zwiekszamy indeks znalezionego znaku } //Tworzenie podstawowych jednostek drzew znaki = new Node[size]; for (int k = 0; k < size; k++){ znaki[k] = Node(znalezione[k],wystapienia[k]); } //Porzadki this->size = size; tablica = znalezione; delete[] wystapienia; } void AHuffman::StworzDrzewo(){ //Zapisywanie adresow wszystkich lisci Node** drzewa = new Node*[size]; for (int k = 0; k < size; k++){ drzewa[k] = &znaki[k]; } //Zmienne pomocnicze int zmsize = size; MM indeksy; Node* tmp; while (zmsize > 1){ //Dopoki mamy wiecej niz jeden element w tablicy indeksy = MinMin(drzewa, zmsize); //Znalezienie najmniejszych elementow if (indeksy.max != indeksy.min){ //dodatkowe zabezpieczenie - nie potrzebne tmp = new Node(drzewa[indeksy.min]->wartosc + drzewa[indeksy.max]->wartosc); //Tworzenie nowego wezla //Ustawianie zmiennych wezla tmp->left = drzewa[indeksy.min]; tmp->right = drzewa[indeksy.max]; drzewa[indeksy.min] = tmp; //Podmiana starego elementu na wezel swap(drzewa[indeksy.max], drzewa[--zmsize]); //Podmiana i usuniecie ostatniego elementu z tabliy (zmiejszenie rozmiaru) \ } } Drzewo = drzewa[0]; //Zapamietanie adresu drzewa delete[] drzewa; //Usuniecie pomocniczej tablicy } void AHuffman::StworzSlownik(){ Przechodz(Drzewo,""); //Aktualizacja elementow drzewa - zapamietuje sciezki do kazdego nodea - tworzy slownik } //Algorytm kodujacy void AHuffman::Przechodz(Node* element, string kod){ //Przejscie przez drzewo typem (?) if (element == NULL) return; if (element->left) Przechodz(element->left,kod+"0"); element->Odwiedz(kod); if (element->right) Przechodz(element->right, kod + "1"); } string AHuffman::Translate(){ string zwrot=""; for (int k = 0; k < tekst.length(); k++){ zwrot += znaki[tablica.find(tekst[k])].kod; } zakodowane = zwrot; return zwrot; } //Funkcje Glowne string AHuffman::Koduj(string tresc){ tekst = tresc; StworzListe(); StworzDrzewo(); StworzSlownik(); //Pomocnicze wypisanie slownika for (int k = 0; k < size; k++) cout << znaki[k].znak << " " << znaki[k].kod << endl; return Translate(); } string AHuffman::Dekoduj(string tresc ){ if (tresc == "") tresc = zakodowane; string zwrot = ""; //Odczytywanie liter ze slownika - przechodzenie przez drzewo za pomoca podanego schamatu Node* tmp = Drzewo; for (int k = 0; k <= tresc.length(); k++){ if (tmp->CzyLisc){ zwrot += tmp->znak; tmp = Drzewo; } if (k == tresc.length()) break; if (tresc[k] == '0') tmp = tmp->left; else tmp = tmp->right; } return zwrot; } //Funkcja pomocnicza MM AHuffman::MinMin(Node**tab, int size){ MM MiMa, zwrot; // min = min1, max = min2 zwrot.min = 0; zwrot.max = 0; MiMa.max = -1; MiMa.min = -1; int tmp; for (int k = 0; k < size; k++){ tmp = tab[k]->wartosc; if (tmp < MiMa.max || MiMa.max == -1){ zwrot.max = k; MiMa.max = tmp; } else if (tmp <= MiMa.min || MiMa.min == -1){ zwrot.min = k; MiMa.min = tmp; } } swap(zwrot.max, zwrot.min); return zwrot; } }#include "AlgHuff.h" namespace _AHuffman{ //Konstruktory i destruktory AHuffman::~AHuffman() { if (znaki != NULL) delete[] znaki; } //Tworzenie potrzebnych struktur void AHuffman::StworzListe(){ string znalezione = ""; int* wystapienia = new int[MaksZnakow]; int size = 0; //Zliczenie wystepujacych znakow int tmp; char znak; for (int k = 0; k < tekst.length(); k++){ znak = tekst[k]; tmp = znalezione.find(znak); if (tmp == -1){ //Jeśli nie znaleziono, dodajemy nowy znak do słownika/sringa znalezione += znak; wystapienia[size++] = 1; //Zwiększamy indeks wystapienia danego znaku(nowego) } else wystapienia[tmp] ++; //Zwiekszamy indeks znalezionego znaku } //Tworzenie podstawowych jednostek drzew znaki = new Node[size]; for (int k = 0; k < size; k++){ znaki[k] = Node(znalezione[k],wystapienia[k]); } //Porzadki this->size = size; tablica = znalezione; delete[] wystapienia; } void AHuffman::StworzDrzewo(){ //Zapisywanie adresow wszystkich lisci Node** drzewa = new Node*[size]; for (int k = 0; k < size; k++){ drzewa[k] = &znaki[k]; } //Zmienne pomocnicze int zmsize = size; MM indeksy; Node* tmp; while (zmsize > 1){ //Dopoki mamy wiecej niz jeden element w tablicy indeksy = MinMin(drzewa, zmsize); //Znalezienie najmniejszych elementow if (indeksy.max != indeksy.min){ //dodatkowe zabezpieczenie - nie potrzebne tmp = new Node(drzewa[indeksy.min]->wartosc + drzewa[indeksy.max]->wartosc); //Tworzenie nowego wezla //Ustawianie zmiennych wezla tmp->left = drzewa[indeksy.min]; tmp->right = drzewa[indeksy.max]; drzewa[indeksy.min] = tmp; //Podmiana starego elementu na wezel swap(drzewa[indeksy.max], drzewa[--zmsize]); //Podmiana i usuniecie ostatniego elementu z tabliy (zmiejszenie rozmiaru) \ } } Drzewo = drzewa[0]; //Zapamietanie adresu drzewa delete[] drzewa; //Usuniecie pomocniczej tablicy } void AHuffman::StworzSlownik(){ Przechodz(Drzewo,""); //Aktualizacja elementow drzewa - zapamietuje sciezki do kazdego nodea - tworzy slownik } //Algorytm kodujacy void AHuffman::Przechodz(Node* element, string kod){ //Przejscie przez drzewo typem (?) if (element == NULL) return; if (element->left) Przechodz(element->left,kod+"0"); element->Odwiedz(kod); if (element->right) Przechodz(element->right, kod + "1"); } string AHuffman::Translate(){ string zwrot=""; for (int k = 0; k < tekst.length(); k++){ zwrot += znaki[tablica.find(tekst[k])].kod; } zakodowane = zwrot; return zwrot; } //Funkcje Glowne string AHuffman::Koduj(string tresc){ tekst = tresc; StworzListe(); StworzDrzewo(); StworzSlownik(); //Pomocnicze wypisanie slownika for (int k = 0; k < size; k++) cout << znaki[k].znak << " " << znaki[k].kod << endl; return Translate(); } string AHuffman::Dekoduj(string tresc ){ if (tresc == "") tresc = zakodowane; string zwrot = ""; //Odczytywanie liter ze slownika - przechodzenie przez drzewo za pomoca podanego schamatu Node* tmp = Drzewo; for (int k = 0; k <= tresc.length(); k++){ if (tmp->CzyLisc){ zwrot += tmp->znak; tmp = Drzewo; } if (k == tresc.length()) break; if (tresc[k] == '0') tmp = tmp->left; else tmp = tmp->right; } return zwrot; } //Funkcja pomocnicza MM AHuffman::MinMin(Node**tab, int size){ MM MiMa, zwrot; // min = min1, max = min2 zwrot.min = 0; zwrot.max = 0; MiMa.max = -1; MiMa.min = -1; int tmp; for (int k = 0; k < size; k++){ tmp = tab[k]->wartosc; if (tmp < MiMa.max || MiMa.max == -1){ zwrot.max = k; MiMa.max = tmp; } else if (tmp <= MiMa.min || MiMa.min == -1){ zwrot.min = k; MiMa.min = tmp; } } swap(zwrot.max, zwrot.min); return zwrot; } }#include "AlgHuff.h" namespace _AHuffman{ //Konstruktory i destruktory AHuffman::~AHuffman() { if (znaki != NULL) delete[] znaki; } //Tworzenie potrzebnych struktur void AHuffman::StworzListe(){ string znalezione = ""; int* wystapienia = new int[MaksZnakow]; int size = 0; //Zliczenie wystepujacych znakow int tmp; char znak; for (int k = 0; k < tekst.length(); k++){ znak = tekst[k]; tmp = znalezione.find(znak); if (tmp == -1){ //Jeśli nie znaleziono, dodajemy nowy znak do słownika/sringa znalezione += znak; wystapienia[size++] = 1; //Zwiększamy indeks wystapienia danego znaku(nowego) } else wystapienia[tmp] ++; //Zwiekszamy indeks znalezionego znaku } //Tworzenie podstawowych jednostek drzew znaki = new Node[size]; for (int k = 0; k < size; k++){ znaki[k] = Node(znalezione[k],wystapienia[k]); } //Porzadki this->size = size; tablica = znalezione; delete[] wystapienia; } void AHuffman::StworzDrzewo(){ //Zapisywanie adresow wszystkich lisci Node** drzewa = new Node*[size]; for (int k = 0; k < size; k++){ drzewa[k] = &znaki[k]; } //Zmienne pomocnicze int zmsize = size; MM indeksy; Node* tmp; while (zmsize > 1){ //Dopoki mamy wiecej niz jeden element w tablicy indeksy = MinMin(drzewa, zmsize); //Znalezienie najmniejszych elementow if (indeksy.max != indeksy.min){ //dodatkowe zabezpieczenie - nie potrzebne tmp = new Node(drzewa[indeksy.min]->wartosc + drzewa[indeksy.max]->wartosc); //Tworzenie nowego wezla //Ustawianie zmiennych wezla tmp->left = drzewa[indeksy.min]; tmp->right = drzewa[indeksy.max]; drzewa[indeksy.min] = tmp; //Podmiana starego elementu na wezel swap(drzewa[indeksy.max], drzewa[--zmsize]); //Podmiana i usuniecie ostatniego elementu z tabliy (zmiejszenie rozmiaru) \ } } Drzewo = drzewa[0]; //Zapamietanie adresu drzewa delete[] drzewa; //Usuniecie pomocniczej tablicy } void AHuffman::StworzSlownik(){ Przechodz(Drzewo,""); //Aktualizacja elementow drzewa - zapamietuje sciezki do kazdego nodea - tworzy slownik } //Algorytm kodujacy void AHuffman::Przechodz(Node* element, string kod){ //Przejscie przez drzewo typem (?) if (element == NULL) return; if (element->left) Przechodz(element->left,kod+"0"); element->Odwiedz(kod); if (element->right) Przechodz(element->right, kod + "1"); } string AHuffman::Translate(){ string zwrot=""; for (int k = 0; k < tekst.length(); k++){ zwrot += znaki[tablica.find(tekst[k])].kod; } zakodowane = zwrot; return zwrot; } //Funkcje Glowne string AHuffman::Koduj(string tresc){ tekst = tresc; StworzListe(); StworzDrzewo(); StworzSlownik(); //Pomocnicze wypisanie slownika for (int k = 0; k < size; k++) cout << znaki[k].znak << " " << znaki[k].kod << endl; return Translate(); } string AHuffman::Dekoduj(string tresc ){ if (tresc == "") tresc = zakodowane; string zwrot = ""; //Odczytywanie liter ze slownika - przechodzenie przez drzewo za pomoca podanego schamatu Node* tmp = Drzewo; for (int k = 0; k <= tresc.length(); k++){ if (tmp->CzyLisc){ zwrot += tmp->znak; tmp = Drzewo; } if (k == tresc.length()) break; if (tresc[k] == '0') tmp = tmp->left; else tmp = tmp->right; } return zwrot; } //Funkcja pomocnicza MM AHuffman::MinMin(Node**tab, int size){ MM MiMa, zwrot; // min = min1, max = min2 zwrot.min = 0; zwrot.max = 0; MiMa.max = -1; MiMa.min = -1; int tmp; for (int k = 0; k < size; k++){ tmp = tab[k]->wartosc; if (tmp < MiMa.max || MiMa.max == -1){ zwrot.max = k; MiMa.max = tmp; } else if (tmp <= MiMa.min || MiMa.min == -1){ zwrot.min = k; MiMa.min = tmp; } } swap(zwrot.max, zwrot.min); return zwrot; } }#include "AlgHuff.h" namespace _AHuffman{ //Konstruktory i destruktory AHuffman::~AHuffman() { if (znaki != NULL) delete[] znaki; } //Tworzenie potrzebnych struktur void AHuffman::StworzListe(){ string znalezione = ""; int* wystapienia = new int[MaksZnakow]; int size = 0; //Zliczenie wystepujacych znakow int tmp; char znak; for (int k = 0; k < tekst.length(); k++){ znak = tekst[k]; tmp = znalezione.find(znak); if (tmp == -1){ //Jeśli nie znaleziono, dodajemy nowy znak do słownika/sringa znalezione += znak; wystapienia[size++] = 1; //Zwiększamy indeks wystapienia danego znaku(nowego) } else wystapienia[tmp] ++; //Zwiekszamy indeks znalezionego znaku } //Tworzenie podstawowych jednostek drzew znaki = new Node[size]; for (int k = 0; k < size; k++){ znaki[k] = Node(znalezione[k],wystapienia[k]); } //Porzadki this->size = size; tablica = znalezione; delete[] wystapienia; } void AHuffman::StworzDrzewo(){ //Zapisywanie adresow wszystkich lisci Node** drzewa = new Node*[size]; for (int k = 0; k < size; k++){ drzewa[k] = &znaki[k]; } //Zmienne pomocnicze int zmsize = size; MM indeksy; Node* tmp; while (zmsize > 1){ //Dopoki mamy wiecej niz jeden element w tablicy indeksy = MinMin(drzewa, zmsize); //Znalezienie najmniejszych elementow if (indeksy.max != indeksy.min){ //dodatkowe zabezpieczenie - nie potrzebne tmp = new Node(drzewa[indeksy.min]->wartosc + drzewa[indeksy.max]->wartosc); //Tworzenie nowego wezla //Ustawianie zmiennych wezla tmp->left = drzewa[indeksy.min]; tmp->right = drzewa[indeksy.max]; drzewa[indeksy.min] = tmp; //Podmiana starego elementu na wezel swap(drzewa[indeksy.max], drzewa[--zmsize]); //Podmiana i usuniecie ostatniego elementu z tabliy (zmiejszenie rozmiaru) \ } } Drzewo = drzewa[0]; //Zapamietanie adresu drzewa delete[] drzewa; //Usuniecie pomocniczej tablicy } void AHuffman::StworzSlownik(){ Przechodz(Drzewo,""); //Aktualizacja elementow drzewa - zapamietuje sciezki do kazdego nodea - tworzy slownik } //Algorytm kodujacy void AHuffman::Przechodz(Node* element, string kod){ //Przejscie przez drzewo typem (?) if (element == NULL) return; if (element->left) Przechodz(element->left,kod+"0"); element->Odwiedz(kod); if (element->right) Przechodz(element->right, kod + "1"); } string AHuffman::Translate(){ string zwrot=""; for (int k = 0; k < tekst.length(); k++){ zwrot += znaki[tablica.find(tekst[k])].kod; } zakodowane = zwrot; return zwrot; } //Funkcje Glowne string AHuffman::Koduj(string tresc){ tekst = tresc; StworzListe(); StworzDrzewo(); StworzSlownik(); //Pomocnicze wypisanie slownika for (int k = 0; k < size; k++) cout << znaki[k].znak << " " << znaki[k].kod << endl; return Translate(); } string AHuffman::Dekoduj(string tresc ){ if (tresc == "") tresc = zakodowane; string zwrot = ""; //Odczytywanie liter ze slownika - przechodzenie przez drzewo za pomoca podanego schamatu Node* tmp = Drzewo; for (int k = 0; k <= tresc.length(); k++){ if (tmp->CzyLisc){ zwrot += tmp->znak; tmp = Drzewo; } if (k == tresc.length()) break; if (tresc[k] == '0') tmp = tmp->left; else tmp = tmp->right; } return zwrot; } //Funkcja pomocnicza MM AHuffman::MinMin(Node**tab, int size){ MM MiMa, zwrot; // min = min1, max = min2 zwrot.min = 0; zwrot.max = 0; MiMa.max = -1; MiMa.min = -1; int tmp; for (int k = 0; k < size; k++){ tmp = tab[k]->wartosc; if (tmp < MiMa.max || MiMa.max == -1){ zwrot.max = k; MiMa.max = tmp; } else if (tmp <= MiMa.min || MiMa.min == -1){ zwrot.min = k; MiMa.min = tmp; } } swap(zwrot.max, zwrot.min); return zwrot; } }#include "AlgHuff.h" namespace _AHuffman{ //Konstruktory i destruktory AHuffman::~AHuffman() { if (znaki != NULL) delete[] znaki; } //Tworzenie potrzebnych struktur void AHuffman::StworzListe(){ string znalezione = ""; int* wystapienia = new int[MaksZnakow]; int size = 0; //Zliczenie wystepujacych znakow int tmp; char znak; for (int k = 0; k < tekst.length(); k++){ znak = tekst[k]; tmp = znalezione.find(znak); if (tmp == -1){ //Jeśli nie znaleziono, dodajemy nowy znak do słownika/sringa znalezione += znak; wystapienia[size++] = 1; //Zwiększamy indeks wystapienia danego znaku(nowego) } else wystapienia[tmp] ++; //Zwiekszamy indeks znalezionego znaku } //Tworzenie podstawowych jednostek drzew znaki = new Node[size]; for (int k = 0; k < size; k++){ znaki[k] = Node(znalezione[k],wystapienia[k]); } //Porzadki this->size = size; tablica = znalezione; delete[] wystapienia; } void AHuffman::StworzDrzewo(){ //Zapisywanie adresow wszystkich lisci Node** drzewa = new Node*[size]; for (int k = 0; k < size; k++){ drzewa[k] = &znaki[k]; } //Zmienne pomocnicze int zmsize = size; MM indeksy; Node* tmp; while (zmsize > 1){ //Dopoki mamy wiecej niz jeden element w tablicy indeksy = MinMin(drzewa, zmsize); //Znalezienie najmniejszych elementow if (indeksy.max != indeksy.min){ //dodatkowe zabezpieczenie - nie potrzebne tmp = new Node(drzewa[indeksy.min]->wartosc + drzewa[indeksy.max]->wartosc); //Tworzenie nowego wezla //Ustawianie zmiennych wezla tmp->left = drzewa[indeksy.min]; tmp->right = drzewa[indeksy.max]; drzewa[indeksy.min] = tmp; //Podmiana starego elementu na wezel swap(drzewa[indeksy.max], drzewa[--zmsize]); //Podmiana i usuniecie ostatniego elementu z tabliy (zmiejszenie rozmiaru) \ } } Drzewo = drzewa[0]; //Zapamietanie adresu drzewa delete[] drzewa; //Usuniecie pomocniczej tablicy } void AHuffman::StworzSlownik(){ Przechodz(Drzewo,""); //Aktualizacja elementow drzewa - zapamietuje sciezki do kazdego nodea - tworzy slownik } //Algorytm kodujacy void AHuffman::Przechodz(Node* element, string kod){ //Przejscie przez drzewo typem (?) if (element == NULL) return; if (element->left) Przechodz(element->left,kod+"0"); element->Odwiedz(kod); if (element->right) Przechodz(element->right, kod + "1"); } string AHuffman::Translate(){ string zwrot=""; for (int k = 0; k < tekst.length(); k++){ zwrot += znaki[tablica.find(tekst[k])].kod; } zakodowane = zwrot; return zwrot; } //Funkcje Glowne string AHuffman::Koduj(string tresc){ tekst = tresc; StworzListe(); StworzDrzewo(); StworzSlownik(); //Pomocnicze wypisanie slownika for (int k = 0; k < size; k++) cout << znaki[k].znak << " " << znaki[k].kod << endl; return Translate(); } string AHuffman::Dekoduj(string tresc ){ if (tresc == "") tresc = zakodowane; string zwrot = ""; //Odczytywanie liter ze slownika - przechodzenie przez drzewo za pomoca podanego schamatu Node* tmp = Drzewo; for (int k = 0; k <= tresc.length(); k++){ if (tmp->CzyLisc){ zwrot += tmp->znak; tmp = Drzewo; } if (k == tresc.length()) break; if (tresc[k] == '0') tmp = tmp->left; else tmp = tmp->right; } return zwrot; } //Funkcja pomocnicza MM AHuffman::MinMin(Node**tab, int size){ MM MiMa, zwrot; // min = min1, max = min2 zwrot.min = 0; zwrot.max = 0; MiMa.max = -1; MiMa.min = -1; int tmp; for (int k = 0; k < size; k++){ tmp = tab[k]->wartosc; if (tmp < MiMa.max || MiMa.max == -1){ zwrot.max = k; MiMa.max = tmp; } else if (tmp <= MiMa.min || MiMa.min == -1){ zwrot.min = k; MiMa.min = tmp; } } swap(zwrot.max, zwrot.min); return zwrot; } }#include "AlgHuff.h" namespace _AHuffman{ //Konstruktory i destruktory AHuffman::~AHuffman() { if (znaki != NULL) delete[] znaki; } //Tworzenie potrzebnych struktur void AHuffman::StworzListe(){ string znalezione = ""; int* wystapienia = new int[MaksZnakow]; int size = 0; //Zliczenie wystepujacych znakow int tmp; char znak; for (int k = 0; k < tekst.length(); k++){ znak = tekst[k]; tmp = znalezione.find(znak); if (tmp == -1){ //Jeśli nie znaleziono, dodajemy nowy znak do słownika/sringa znalezione += znak; wystapienia[size++] = 1; //Zwiększamy indeks wystapienia danego znaku(nowego) } else wystapienia[tmp] ++; //Zwiekszamy indeks znalezionego znaku } //Tworzenie podstawowych jednostek drzew znaki = new Node[size]; for (int k = 0; k < size; k++){ znaki[k] = Node(znalezione[k],wystapienia[k]); } //Porzadki this->size = size; tablica = znalezione; delete[] wystapienia; } void AHuffman::StworzDrzewo(){ //Zapisywanie adresow wszystkich lisci Node** drzewa = new Node*[size]; for (int k = 0; k < size; k++){ drzewa[k] = &znaki[k]; } //Zmienne pomocnicze int zmsize = size; MM indeksy; Node* tmp; while (zmsize > 1){ //Dopoki mamy wiecej niz jeden element w tablicy indeksy = MinMin(drzewa, zmsize); //Znalezienie najmniejszych elementow if (indeksy.max != indeksy.min){ //dodatkowe zabezpieczenie - nie potrzebne tmp = new Node(drzewa[indeksy.min]->wartosc + drzewa[indeksy.max]->wartosc); //Tworzenie nowego wezla //Ustawianie zmiennych wezla tmp->left = drzewa[indeksy.min]; tmp->right = drzewa[indeksy.max]; drzewa[indeksy.min] = tmp; //Podmiana starego elementu na wezel swap(drzewa[indeksy.max], drzewa[--zmsize]); //Podmiana i usuniecie ostatniego elementu z tabliy (zmiejszenie rozmiaru) \ } } Drzewo = drzewa[0]; //Zapamietanie adresu drzewa delete[] drzewa; //Usuniecie pomocniczej tablicy } void AHuffman::StworzSlownik(){ Przechodz(Drzewo,""); //Aktualizacja elementow drzewa - zapamietuje sciezki do kazdego nodea - tworzy slownik } //Algorytm kodujacy void AHuffman::Przechodz(Node* element, string kod){ //Przejscie przez drzewo typem (?) if (element == NULL) return; if (element->left) Przechodz(element->left,kod+"0"); element->Odwiedz(kod); if (element->right) Przechodz(element->right, kod + "1"); } string AHuffman::Translate(){ string zwrot=""; for (int k = 0; k < tekst.length(); k++){ zwrot += znaki[tablica.find(tekst[k])].kod; } zakodowane = zwrot; return zwrot; } //Funkcje Glowne string AHuffman::Koduj(string tresc){ tekst = tresc; StworzListe(); StworzDrzewo(); StworzSlownik(); //Pomocnicze wypisanie slownika for (int k = 0; k < size; k++) cout << znaki[k].znak << " " << znaki[k].kod << endl; return Translate(); } string AHuffman::Dekoduj(string tresc ){ if (tresc == "") else wystapienia[tmp] ++; //Zwiekszamy indeks znalezionego znaku } //Tworzenie podstawowych jednostek drzew znaki = new Node[size]; for (int k = 0; k < size; k++){ znaki[k] = Node(znalezione[k],wystapienia[k]); } //Porzadki this->size = size; tablica = znalezione; delete[] wystapienia; } void AHuffman::StworzDrzewo(){ //Zapisywanie adresow wszystkich lisci Node** drzewa = new Node*[size]; for (int k = 0; k < size; k++){ drzewa[k] = &znaki[k]; } //Zmienne pomocnicze int zmsize = size; MM indeksy; Node* tmp; while (zmsize > 1){ //Dopoki mamy wiecej niz jeden element w tablicy indeksy = MinMin(drzewa, zmsize); //Znalezienie najmniejszych elementow if (indeksy.max != indeksy.min){ //dodatkowe zabezpieczenie - nie potrzebne tmp = new Node(drzewa[indeksy.min]->wartosc + drzewa[indeksy.max]->wartosc); //Tworzenie nowego wezla zwrot.max = 0; MiMa.max = -1; MiMa.min = -1; int tmp; for (int k = 0; k < size; k++){ tmp = tab[k]->wartosc; if (tmp < MiMa.max || MiMa.max == -1){ zwrot.max = k; MiMa.max = tmp; } else if (tmp <= MiMa.min || MiMa.min == -1){ zwrot.min = k; MiMa.min = tmp; } } swap(zwrot.max, zwrot.min); return zwrot; } }#include "AlgHuff.h" namespace _AHuffman{ return zwrot; } }
79cdce1bf478025175740b554881c6d7c2c3d422
09833b30a039d497b5c818cdb9872788ca4f20ef
/FilteriCAP/Models/FilteringPlainTextListModel.cpp
63acbd1c25940677c53327168dff7a0e30c930a2
[]
no_license
cloudveiltech/Filter-ICAP
7eab704c60e3be486f66a298299d9be0fd26e248
6772b8e33f93ed04341f6adb1922d14b89e9378e
refs/heads/master
2021-04-29T18:44:46.971430
2018-02-17T05:20:31
2018-02-17T05:20:31
121,699,734
1
0
null
null
null
null
UTF-8
C++
false
false
953
cpp
/* * Copyright © 2018 Cloudveil Technology Inc. * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "FilteringPlainTextListModel.hpp" namespace CitadeliCAP { namespace Models { FilteringPlainTextListModel::FilteringPlainTextListModel(const PlainTextFilteringListType type, const std::string& relativeListPath) noexcept : m_type(type), m_relativeListPath(relativeListPath) { } FilteringPlainTextListModel::~FilteringPlainTextListModel() noexcept { } const PlainTextFilteringListType FilteringPlainTextListModel::GetListType() const noexcept { return m_type; } const std::string& FilteringPlainTextListModel::GetListRelativePath() const noexcept { return m_relativeListPath; } } /* namespace Models */ } /* namespace CitadeliCAP */
7bd7da940deaa4be3ea584794e7a0b21f60a3e3a
e76e11fdd44d47b32b8f0296dd56b5367c38ef97
/gui/src/OpenGLSceneWidget.cpp
f1185e719645a4313ba0c8a2064f0436c3b18a91
[ "MIT" ]
permissive
arindamrc/DDPFF
b59c914a2176451c7423b5a8862e7c8cbe982664
9f26069105225d7710a7352a5aa93dafe53d75af
refs/heads/main
2023-08-22T16:40:19.272066
2021-09-29T07:13:05
2021-09-29T07:13:05
344,935,539
27
4
null
2021-09-29T07:13:05
2021-03-05T21:12:56
C++
UTF-8
C++
false
false
5,402
cpp
#include <GL/glew.h> #include "gui/OpenGLSceneWidget.h" #include "globals/Command.h" #include "globals/Config.h" #include "control/State.h" void OpenGLSceneWidget::drawFloor() const { float size = 2.0*radius; float stride = 1.0; glBegin( GL_QUADS ); glColor3f(0.95, 0.95, 0.95); glVertex3f(-size, -size, 0); glVertex3f(-size, size, 0); glVertex3f(size, size, 0); glVertex3f(size, -size, 0); glEnd(); glLineWidth(1); glBegin( GL_LINES ); glColor3f(0.65, 0.65, 0.65); for (float i = -size; i <= size + 0.0001; i = i+stride) { glVertex3f(i, -size, 0.001); glVertex3f(i, size, 0.001); glVertex3f(-size, i, 0.001); glVertex3f(size, i, 0.001); } glEnd(); } void OpenGLSceneWidget::drawCameraTransform() const { glPushMatrix(); glMultMatrixd(scene->getCameraPose().data()); QGLViewer::drawAxis(0.3); glPopMatrix(); } void OpenGLSceneWidget::init() { restoreStateFromFile(); setBackgroundColor(QColor(255,255,255)); setForegroundColor(QColor(0,0,0)); setFont(QFont("Helvetica", 18)); setAxisIsDrawn(false); setSceneRadius(radius); // Light setup glDisable(GL_LIGHTING); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); initialized = true; } void OpenGLSceneWidget::draw() { scene->draw(); if (command.showFloor) { drawFloor(); } if (command.showCameraTransform) { drawCameraTransform(); } // Update the camera position. Probably should find a better place to do this. // As of now, every update involves a matrix inversion as well. scene->setCameraPose(config.sceneCameraX, config.sceneCameraY, config.sceneCameraZ, config.sceneCameraRoll, config.sceneCameraPitch, config.sceneCameraYaw); // Update the point buffers scene->render(curState.pointBuffer, curState.gtNormalBuffer, curState.colorBuffer, curState.depthBuffer, curState.gtPlaneBuffer); curState.update(); emit updateUI(); } void OpenGLSceneWidget::mousePressEvent(QMouseEvent *qme) { QGLViewer::mousePressEvent(qme); } void OpenGLSceneWidget::keyPressEvent(QKeyEvent *event) { if (event->isAutoRepeat()){ return; } bool updated = false; if (event->key() == Qt::Key_Up && event->modifiers() & Qt::ControlModifier) { config.sceneCameraPitch += 0.1; updated = true; } else if (event->key() == Qt::Key_Up && event->modifiers() & Qt::ShiftModifier) { config.sceneCameraZ += 0.1; updated = true; } else if (event->key() == Qt::Key_Up) { config.sceneCameraX += 0.1; updated = true; } else if (event->key() == Qt::Key_Down && event->modifiers() & Qt::ControlModifier) { config.sceneCameraPitch -= 0.1; updated = true; } else if (event->key() == Qt::Key_Down && event->modifiers() & Qt::ShiftModifier) { config.sceneCameraZ -= 0.1; updated = true; } else if (event->key() == Qt::Key_Down) { config.sceneCameraX -= 0.1; updated = true; } else if (event->key() == Qt::Key_Left && event->modifiers() & Qt::ControlModifier) { config.sceneCameraRoll += 0.1; updated = true; } else if (event->key() == Qt::Key_Left && event->modifiers() & Qt::ShiftModifier) { config.sceneCameraYaw += 0.1; updated = true; } else if (event->key() == Qt::Key_Left) { config.sceneCameraY += 0.1; updated = true; } else if (event->key() == Qt::Key_Right && event->modifiers() & Qt::ControlModifier) { config.sceneCameraRoll -= 0.1; updated = true; } else if (event->key() == Qt::Key_Right && event->modifiers() & Qt::ShiftModifier) { config.sceneCameraYaw -= 0.1; updated = true; } else if (event->key() == Qt::Key_Right) { config.sceneCameraY -= 0.1; updated = true; } else if (event->key() == Qt::Key_Space) { // Signifies no-operation; simply record the current scene and camera pose. updated = true; } scene->setCameraPose(config.sceneCameraX, config.sceneCameraY, config.sceneCameraZ, config.sceneCameraRoll, config.sceneCameraPitch, config.sceneCameraYaw); curState.cameraPose.position.x() = config.sceneCameraX; curState.cameraPose.position.y() = config.sceneCameraY; curState.cameraPose.position.z() = config.sceneCameraZ; curState.cameraPose.orientation.x() = config.sceneCameraRoll; curState.cameraPose.orientation.y() = config.sceneCameraPitch; curState.cameraPose.orientation.z() = config.sceneCameraYaw; update(); curState.bufferAppend(config.bufferSize); } void OpenGLSceneWidget::paintEvent(QPaintEvent *paintEvent) { QGLViewer::paintEvent(paintEvent); } OpenGLSceneWidget::OpenGLSceneWidget(QWidget *parent) : QGLViewer(parent) { radius = 6.0; } OpenGLSceneWidget::~OpenGLSceneWidget() { if (initialized) { saveStateToFile(); } } void OpenGLSceneWidget::toggleAxis() { toggleAxisIsDrawn(); update(); } void OpenGLSceneWidget::swapScene(const uchar& sceneId) { Vec3 translation(config.sceneCameraX, config.sceneCameraY, config.sceneCameraZ); Vec3 rotation(config.sceneCameraRoll, config.sceneCameraPitch, config.sceneCameraYaw); scene = Scene::getScene(curState.unitImage, command.openGlScene, config.sceneRadius, sceneId, translation, rotation); }
71ef71626f0b32c0f126641da0a78ebbac89f5a7
51635684d03e47ebad12b8872ff469b83f36aa52
/external/gcc-12.1.0/libstdc++-v3/config/locale/generic/c++locale_internal.h
35564e3a57a04307c04174cd278c372a05fd5766
[ "LGPL-2.1-only", "GPL-3.0-only", "GCC-exception-3.1", "GPL-2.0-only", "LGPL-3.0-only", "LGPL-2.0-or-later", "Zlib", "LicenseRef-scancode-public-domain" ]
permissive
zhmu/ananas
8fb48ddfe3582f85ff39184fc7a3c58725fe731a
30850c1639f03bccbfb2f2b03361792cc8fae52e
refs/heads/master
2022-06-25T10:44:46.256604
2022-06-12T17:04:40
2022-06-12T17:04:40
30,108,381
59
8
Zlib
2021-09-26T17:30:30
2015-01-31T09:44:33
C
UTF-8
C++
false
false
1,160
h
// Locale internal implementation header -*- C++ -*- // Copyright (C) 2002-2022 Free Software Foundation, Inc. // // This file is part of the GNU ISO C++ Library. This library is free // software; you can redistribute it and/or modify it under the // terms of the GNU General Public License as published by the // Free Software Foundation; either version 3, or (at your option) // any later version. // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // Under Section 7 of GPL version 3, you are granted additional // permissions described in the GCC Runtime Library Exception, version // 3.1, as published by the Free Software Foundation. // You should have received a copy of the GNU General Public License and // a copy of the GCC Runtime Library Exception along with this program; // see the files COPYING3 and COPYING.RUNTIME respectively. If not, see // <http://www.gnu.org/licenses/>. // The generic locale code doesn't need to do anything here (yet)
4ddb01ab3dddc4c336d07d79d00520135b2d8d05
651be001fc2414332d4022c8bc6a6467c901dc7c
/Classes/Gun.cpp
08ca39f5589b54f1d77f7add1af6731b8a9e2a82
[]
no_license
Yunnglin/Portal-TheLostCity
d1b309b63266edc93e14f1cf8fb04e11c3f57d3f
9b1541be399e82b11dcba908e66b6259895b99dd
refs/heads/master
2020-03-28T08:55:46.742540
2018-09-09T14:47:43
2018-09-09T14:47:43
145,393,204
0
0
null
null
null
null
UTF-8
C++
false
false
2,297
cpp
#include "Gun.h" #include "Portal.h" #include "config.h" USING_NS_CC; Gun::~Gun() { m_bluePortal->release(); m_yellowPortal->release(); } bool Gun::init() { m_bluePortal = Portal::create(); m_bluePortal->bindSprite(Sprite::create("portalblue.png")); m_bluePortal->setName("blue"); m_bluePortal->retain(); m_yellowPortal = Portal::create(); m_yellowPortal->bindSprite(Sprite::create("portalyellow.png")); m_yellowPortal->setName("yellow"); m_yellowPortal->retain(); return true; } void Gun::setSprite(Sprite* sprite) { m_sprite = sprite; this->addChild(m_sprite); this->setContentSize(m_sprite->getContentSize()); } Sprite* Gun::getSprite() { return m_sprite; } void Gun::shot(EventMouse::MouseButton button, Vec2 vec) { auto scene = Director::getInstance()->getRunningScene(); if (getChildByName("TSprite") == NULL) { return; } auto pos = Node::convertToWorldSpace(this->getChildByName("TSprite")->getPosition()); Vec2 v = vec.getNormalized() * 1500; Portal* portal = NULL; switch (button) { case EventMouse::MouseButton::BUTTON_LEFT: this->removeChildByName("TSprite"); if (m_bluePortal->getParent() == NULL) { scene->addChild(m_bluePortal); } m_bluePortal->setScaleX(1); m_bluePortal->setScaleY(1); m_bluePortal->setPosition(pos); portal = m_bluePortal; break; case EventMouse::MouseButton::BUTTON_RIGHT: this->removeChildByName("TSprite"); if (m_yellowPortal->getParent() == NULL) { scene->addChild(m_yellowPortal); } m_yellowPortal->setScaleX(1); m_yellowPortal->setScaleY(1); m_yellowPortal->setPosition(pos); portal = m_yellowPortal; break; default: return; } portal->getPhysicsBody()->setVelocity(v); } bool Gun::standBy(EventMouse::MouseButton button) { auto blue = Sprite::create("portalblue.png"); auto yellow = Sprite::create("portalyellow.png"); switch (button) { case EventMouse::MouseButton::BUTTON_LEFT: blue->setName("TSprite"); this->addChild(blue); blue->setPosition(Vec2(this->getContentSize().width / 6 * 5, this->getContentSize().height / 2.5)); break; case EventMouse::MouseButton::BUTTON_RIGHT: yellow->setName("TSprite"); this->addChild(yellow); yellow->setPosition(Vec2(this->getContentSize().width / 6 * 5, this->getContentSize().height / 2.5)); break; } return true; }
13c9c1d9b291366bc4502f611e7c28cbe59d73ce
7523c08d3dc062a383b06c8e03c7f79f25de3b2a
/1647/solution.cpp
e328d7b57251bdfd3521c206a68575fc75bdf234
[]
no_license
Louis5499/leetcode-practice
580374689717e70be34cde271b0f2c020a48ba7d
c2c80faa8d823f955e8983e67fe7a8ba801c6e85
refs/heads/master
2023-08-01T23:44:19.506050
2021-10-06T22:29:31
2021-10-06T22:29:31
326,630,594
2
1
null
null
null
null
UTF-8
C++
false
false
591
cpp
class Solution { public: int minDeletions(string s) { vector<int> counts(26, 0); for (char c: s) { counts[c-'a']++; } unordered_map<int, int> m; int movement = 0; for (int i=0; i<counts.size(); i++) { if (counts[i] == 0) continue; int runningCount = counts[i]; while (m.find(runningCount) != m.end() && runningCount > 0) { movement++; runningCount--; } m[runningCount] = i; } return movement; } };
bbfb92bf9f2826af9452d8dca18f39ff3858e09d
154c3822e32c3fc707e775531d3973834345d270
/OOP - Inheritance C++/7_Clases_abstractas/Planta.h
944537e31245cd27ee415c1bdf2dbc34ffd973d5
[]
no_license
MEng-Alejandro-Nieto/Learning-cpp
f2da6a4f46eb1f86d472d8a1469bd885eb99287c
3d17d451cb534afdf9ea79e2fcb8e5495dc8a6d7
refs/heads/master
2020-07-30T13:08:22.122242
2019-12-05T23:20:48
2019-12-05T23:20:48
210,244,804
0
0
null
null
null
null
UTF-8
C++
false
false
199
h
#include <iostream> #include "Servivo.h" using namespace std; class Planta : public Servivo{ public: void alimentarse(){ cout<<"La planta se alimenta mediante la fotosintesis"<<endl; } };
507a2567beffa8464efb17121f0b307c5b6dd51c
5ad99bf8f500cbb2bc7d532812dc33d5f642205d
/net/Queue.h
063cddfb5510d90042aebc651f5c320e67a89ad1
[]
no_license
cmguo/just-p2p-trip-client
3cd4e861586b82376a3e10e98cb6afbd17611c0d
a200fea3c5afcb1da27d8201865a1c8511e0dc98
refs/heads/master
2022-11-18T23:08:37.256621
2018-07-13T01:41:33
2018-07-13T02:54:52
280,889,464
0
0
null
null
null
null
UTF-8
C++
false
false
957
h
// Queue.h #ifndef _TRIP_CLIENT_NET_QUEUE_H_ #define _TRIP_CLIENT_NET_QUEUE_H_ namespace trip { namespace client { class Cell; class Queue { public: virtual ~Queue() {} virtual bool push( Cell * c, void * p); virtual void * first(Cell *& c) const; virtual void pop() = 0; virtual void on_timer( Time const & now); virtual bool empty() const; virtual size_t size() const = 0; protected: struct Packet { Cell * c; void * p; }; protected: virtual bool push( Packet const & pkt) = 0; virtual Packet const * first() const = 0; }; } // namespace client } // namespace trip #endif // _TRIP_CLIENT_NET_QUEUE_H_
1aa480c7e34ee2970fe73b0da27e59121b9e6d75
ac5eee316c6f9e83ba247d6993bd169f678e60fd
/MIA 2012/icow.cpp
4eb3f52cf7497eeb7da7c30d223d0eb8c557d163
[]
no_license
mino5/Problem-Solutions
06ffee5bdc57b4350802560b42b507fee3f619b9
7774f546105a267a127dedc60ac70612811b1529
refs/heads/master
2021-01-12T18:14:33.206644
2016-10-20T00:58:01
2016-10-20T00:58:01
71,346,496
0
0
null
null
null
null
UTF-8
C++
false
false
759
cpp
#include <stdio.h> #include <cstdlib> #include <iostream> using namespace std; int main(int argc, char** argv) { int N, T; int *R; cin >> N; cin >> T; R = new int[N]; short int max; short int maxPos; short int i; for (i = 0; i < N; i++) { cin >> R[i]; } for (int i = 0; i < T; i++) { max = -1; for (int j = 0; j < N; j++) { if (R[j] > max) { max = R[j]; maxPos = j; } } cout << maxPos + 1 << endl; int distrubution = max / (N - 1); int rest = max - distrubution * (N - 1); R[maxPos] = 0; for (int j = 0; j < N; j++) { if (j != maxPos) { if (rest > 0) { R[j] += 1; rest--; } R[j] += distrubution; } } } return 0; }
bce36edbdadbaea03e015921611743bb43f3f717
83aca81ee006fb1b4b965e746786e5276d218cb6
/2018/include/maya/MPxPolyTweakUVInteractiveCommand.h
961859d8af2e01e31a1a23c1974ca06b8299fc38
[]
no_license
smart-tai/maya_SDK
cef4d73b812d294ad44e89b714b46c18929965e1
9549d16c028880f2c4735b7b371ca8bc427a7d0e
refs/heads/master
2023-02-23T03:25:12.113515
2020-03-21T08:29:17
2020-03-21T08:29:17
null
0
0
null
null
null
null
UTF-8
C++
false
false
2,136
h
#ifndef _MPxPolyTweakUVInteractiveCommand #define _MPxPolyTweakUVInteractiveCommand //- // =========================================================================== // Copyright 2017 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software in either electronic or hard copy form. // =========================================================================== //+ // // CLASS: MPxPolyTweakUVInteractiveCommand // // **************************************************************************** #if defined __cplusplus // **************************************************************************** // INCLUDED HEADER FILES #include <maya/MTypes.h> #include <maya/MStatus.h> #include <maya/MPxCommand.h> #include <maya/MPxToolCommand.h> OPENMAYA_MAJOR_NAMESPACE_OPEN // **************************************************************************** // CLASS DECLARATION (MPxPolyTweakUVInteractiveCommand) //! \ingroup OpenMayaUI MPx //! \brief Base class used for moving polygon UV's. /*! This is the base class for UV editing interactive commands on polygonal objects. The purpose of this tool command class is to simplify the process of moving UVs on a polygonal object. The use is only required to provide the new positions of the UVs that being modified, and finalize at the end of editing. */ class OPENMAYAUI_EXPORT MPxPolyTweakUVInteractiveCommand : public MPxToolCommand { public: MPxPolyTweakUVInteractiveCommand(); virtual ~MPxPolyTweakUVInteractiveCommand(); void setUVs( const MObject & mesh, MIntArray & uvList, MFloatArray & uPos, MFloatArray & vPos, const MString *uvSet = NULL ); virtual bool isUndoable() const; virtual MStatus doIt( const MArgList& args ) ; virtual MStatus cancel(); virtual MStatus finalize(); static const char* className(); private: void * fCommand; }; OPENMAYA_NAMESPACE_CLOSE #endif /* __cplusplus */ #endif /* _MPxPolyTweakUVInteractiveCommand */
[ "123" ]
123
0c484fd051583cd07921eeeae99a703b36aad773
29be7c52e05d32a4b02e6c0a1a6424abb2f60d57
/fuse-qreader/Example/build/Android/Preview/app/src/main/include/Uno.Comparison-1.h
dfe6f15e79cb81c3665ad86c2468a59ce4600a5c
[ "MIT" ]
permissive
redtree0/CITOS-APP
3b8cbc86fd88f6adb5b480035788eac08290c7a6
624f69770d8573dffc174f1f9540c22f19c71f14
refs/heads/master
2020-03-29T05:42:49.041569
2018-09-25T14:24:55
2018-09-25T14:24:55
149,594,359
0
0
null
2018-09-20T10:47:57
2018-09-20T10:47:57
null
UTF-8
C++
false
false
381
h
// This file was generated based on C:/Users/채재윤융합IT학부/AppData/Local/Fusetools/Packages/UnoCore/1.9.0/Source/Uno/Comparison.uno. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Uno.Delegate.h> namespace g{ namespace Uno{ // public delegate int Comparison<T>(T a, T b) :6 uDelegateType* Comparison_typeof(); }} // ::g::Uno
dad64af6e3c9396e68d6d7408a8b100ba3e9a37d
b8aee0051f0339b9a60fda470cee0b9d7ec4d4a7
/TBsellerclient/TBsellerclient/stdafx.cpp
9a274561bb88f84f7d3020c9c17aaa1eec975d94
[]
no_license
DioYeam/c-win32
068af85412315f9fa1a9c9f26c655b783b540f12
f66f1b7941afe111fa2509d1a9f600f744e7d1b2
refs/heads/master
2021-01-25T22:33:22.422376
2020-02-26T08:59:48
2020-02-26T08:59:48
243,201,734
0
1
null
null
null
null
GB18030
C++
false
false
265
cpp
// stdafx.cpp : 只包括标准包含文件的源文件 // TBsellerclient.pch 将作为预编译头 // stdafx.obj 将包含预编译类型信息 #include "stdafx.h" // TODO: 在 STDAFX.H 中引用任何所需的附加头文件, //而不是在此文件中引用
09e8ba0cd81aa0792d874da9b6faf95b643ca4d4
322db0227e38a60db6541f94c305f4460b5f9573
/51Nod/1694.cpp
594821ee39f9e6263af281999e0e4edd93c823a6
[]
no_license
miluplay/AlgorithmProblemList
74eb29ff4810be1f3807d3ca37fe53bd38852b4e
36327009afe863ad6a25ac80e2ebfddc11ef5cd9
refs/heads/master
2022-12-22T06:48:59.098857
2020-08-26T09:47:29
2020-08-26T09:47:29
269,381,987
1
0
null
null
null
null
UTF-8
C++
false
false
214
cpp
// Link:https://www.51nod.com/Challenge/Problem.html#problemId=1694 #include <iostream> #define BT ios::sync_with_stdio(false), std::cin.tie(0), std::cout.tie(0); using namespace std; int main() { BT return 0; }
a3cd6cfe653644af7447baf4ae03f7524ae7a9f9
ccfbf5a9ee9c00282c200945bbe36b387eb38b19
/Codeforces Solutions/codeforces 877E-5.cpp
405416c07465ab9291993f3ef431c5861dc752a8
[]
no_license
sakiib/OnlineJudge-Solutions
e070d4b255d036cdefaf087e9f75b69db708406c
b024352aa99efe548b48ef74c492cb69c1fa89f9
refs/heads/master
2023-01-07T20:57:04.259395
2020-11-16T08:41:27
2020-11-16T08:41:27
288,191,980
0
0
null
null
null
null
UTF-8
C++
false
false
2,801
cpp
#include <bits/stdc++.h> using namespace std; typedef long long int LL; typedef unsigned long long uLL; typedef pair< int,int > ii; typedef pair< int,ii > iii; const int inf = 1e9; const LL INF = 1e18; const int N = 100005; const int MOD = 1e9+7; const double EPS = 1e-6; const double PI = acos(-1.0); vector <int> graph[ 2*N ]; int Time = 0; int Start[ 2*N ] , Finish[ 2*N ] , Lazy[ 2*4*N ], Tree[ 2*4*N ]; char comm[ 10 ]; void dfs( int s , int p ) { Start[s] = ++Time; for( int i = 0; i < graph[ s ].size(); i++ ) { int next = graph[ s ][ i ]; if( next == p ) continue; dfs( next , s ); } Finish[s] = Time; } void Build( int node , int b , int e , int pos , int val ) { if( pos > e || pos < b || b > e ) return; if( b == e && b == pos ) { Tree[node] = val; return; } int left = node << 1 , right = left | 1 , mid = (b+e) >> 1; Build( left , b , mid , pos , val ); Build( right , mid+1 , e , pos , val ); Tree[node] = Tree[left] + Tree[right]; } void Propagate( int node , int b , int e ) { if( Lazy[node] != 0 ) { Tree[node] = (e-b+1)-Tree[node]; if( b != e ) { Lazy[2*node] ^= 1; Lazy[2*node+1] ^= 1; } Lazy[node] = 0; } } int Query( int node , int b , int e , int i , int j ) { Propagate( node , b , e ); if( i > e || j < b || b > e ) return 0; if( i <= b && j >= e ) return Tree[node]; int left = node << 1 , right = left | 1 , mid = (b+e) >> 1; int q1 = Query( left , b , mid , i , j ); int q2 = Query( right , mid+1 , e , i , j ); return ( q1+q2 ); } void Update( int node , int b , int e , int i , int j ) { Propagate( node , b , e ); if( i > e || j < b || b > e ) return; if( i <= b && j >= e ) { Tree[node] = (e-b+1)-Tree[node]; if( b != e ) { Lazy[2*node] ^= 1; Lazy[2*node+1] ^= 1; } return; } int left = node << 1 , right = left | 1 , mid = (b+e) >> 1; Update( left , b , mid , i , j ); Update( right , mid+1 , e , i , j ); Tree[node] = Tree[left] + Tree[right]; } int main( int argc, char const *argv[] ) { int n; scanf("%d",&n); for( int i = 2; i <= n; i++ ) { int val; scanf("%d",&val); graph[ i ].push_back( val ); graph[ val ].push_back( i ); } dfs( 1 , 0 ); for( int i = 1; i <= n; i++ ) { int cur; scanf("%d",&cur); Build( 1 , 1 , n , Start[i] , cur ); } int q , node; scanf("%d",&q); while( q-- ) { scanf("%s %d",comm,&node); if( comm[0] == 'p' ) Update( 1 , 1 , n , Start[node] , Finish[node] ); else printf("%d\n",Query( 1 , 1 , n , Start[node] , Finish[node] )); } return 0; }
9a98a7652fc086f191649929af9e295fdecc3955
764847ca56d7b12e79cf5fcd66c3e762c9250157
/homework3_71910/Tree.hpp
46a6e4cec05dd887471b8d5b7c87c8c284f87588
[]
no_license
dessydonchewa99/data_structures-FMI_2019-2020
904e1eafb97eb00344011d63a0eced8eea03a810
f346e7890a22b9baccf3b1f9fffc7610cee90f36
refs/heads/master
2022-10-09T15:10:14.524638
2020-06-05T16:10:21
2020-06-05T16:10:21
269,697,345
0
0
null
null
null
null
UTF-8
C++
false
false
832
hpp
// // Tree.hpp // hw3 // // Created by Desislava Doncheva on 16.12.19. // Copyright © 2019 Desislava Doncheva. All rights reserved. // #ifndef Tree_hpp #define Tree_hpp #include<iostream> #include<stdio.h> //#include<new> #include<list> using namespace std; struct Node { int val; list<Node*> children; Node(int _val) { val = _val; } }; class Tree { private: Node* root; public: Tree():root(nullptr) {} ~Tree(); void insert(int val, int path[], int l); void dfs2(Node* root, int arr[], int &count, int& prev); bool isOdd(int n); // n = vuzli bool isGracious(int m, int n); private: void clear(Node* r); bool insert(Node*& r, int _val, int path[], int level); void dfs(Node* root, int arr[], int &count); }; #endif /* Tree_hpp */
d64d07e98c84625dd59c6085520073fd8ac3606c
af69e335fc0ff9632964d061833713b672abad01
/Temp/StagingArea/Data/il2cppOutput/mscorlib_System_Reflection_Emit_GenericTypeParamet1988827940.h
b16e3fd641104c7950714e41bf0b36db2f6caa50
[]
no_license
PruthvishMShirur/Solar-System
ca143ab38cef582705f0beb76f7fef8b28e25ef9
5cf3eaa66949801aa9a34cd3cf80eeefa64d2342
refs/heads/master
2023-05-26T17:53:37.489349
2021-06-16T19:56:48
2021-06-16T19:56:48
377,611,177
0
0
null
null
null
null
UTF-8
C++
false
false
3,009
h
#pragma once #include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <stdint.h> #include "mscorlib_System_Type2483944760.h" // System.Reflection.Emit.TypeBuilder struct TypeBuilder_t1073948154; // System.Reflection.Emit.MethodBuilder struct MethodBuilder_t2807316753; // System.String struct String_t; // System.Type struct Type_t; #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Reflection.Emit.GenericTypeParameterBuilder struct GenericTypeParameterBuilder_t1988827940 : public Type_t { public: // System.Reflection.Emit.TypeBuilder System.Reflection.Emit.GenericTypeParameterBuilder::tbuilder TypeBuilder_t1073948154 * ___tbuilder_8; // System.Reflection.Emit.MethodBuilder System.Reflection.Emit.GenericTypeParameterBuilder::mbuilder MethodBuilder_t2807316753 * ___mbuilder_9; // System.String System.Reflection.Emit.GenericTypeParameterBuilder::name String_t* ___name_10; // System.Type System.Reflection.Emit.GenericTypeParameterBuilder::base_type Type_t * ___base_type_11; public: inline static int32_t get_offset_of_tbuilder_8() { return static_cast<int32_t>(offsetof(GenericTypeParameterBuilder_t1988827940, ___tbuilder_8)); } inline TypeBuilder_t1073948154 * get_tbuilder_8() const { return ___tbuilder_8; } inline TypeBuilder_t1073948154 ** get_address_of_tbuilder_8() { return &___tbuilder_8; } inline void set_tbuilder_8(TypeBuilder_t1073948154 * value) { ___tbuilder_8 = value; Il2CppCodeGenWriteBarrier(&___tbuilder_8, value); } inline static int32_t get_offset_of_mbuilder_9() { return static_cast<int32_t>(offsetof(GenericTypeParameterBuilder_t1988827940, ___mbuilder_9)); } inline MethodBuilder_t2807316753 * get_mbuilder_9() const { return ___mbuilder_9; } inline MethodBuilder_t2807316753 ** get_address_of_mbuilder_9() { return &___mbuilder_9; } inline void set_mbuilder_9(MethodBuilder_t2807316753 * value) { ___mbuilder_9 = value; Il2CppCodeGenWriteBarrier(&___mbuilder_9, value); } inline static int32_t get_offset_of_name_10() { return static_cast<int32_t>(offsetof(GenericTypeParameterBuilder_t1988827940, ___name_10)); } inline String_t* get_name_10() const { return ___name_10; } inline String_t** get_address_of_name_10() { return &___name_10; } inline void set_name_10(String_t* value) { ___name_10 = value; Il2CppCodeGenWriteBarrier(&___name_10, value); } inline static int32_t get_offset_of_base_type_11() { return static_cast<int32_t>(offsetof(GenericTypeParameterBuilder_t1988827940, ___base_type_11)); } inline Type_t * get_base_type_11() const { return ___base_type_11; } inline Type_t ** get_address_of_base_type_11() { return &___base_type_11; } inline void set_base_type_11(Type_t * value) { ___base_type_11 = value; Il2CppCodeGenWriteBarrier(&___base_type_11, value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif
2e0130c6731834d26dc295796ccda435b06b9392
91dff44b4200f53b6b928359ff9025f06ddc9fe5
/Lab1_Papirnyk/Lab1_Papirnyk/Animal.h
c4ac1ea4a3081d0582189170a6729d2f6fdaa696
[]
no_license
Gennerys/OOP_Practice_C_Plus_Plus
3e1ff8353c1e0c8978664b683e66ed06c83ddff9
c61890c9f4fd80ce42e3c7a57bc3ae41ab033816
refs/heads/master
2020-07-23T15:05:37.705913
2019-09-11T20:15:37
2019-09-11T20:15:37
207,603,278
0
0
null
null
null
null
UTF-8
C++
false
false
139
h
#pragma once class Animal { public: virtual void Move() = 0; virtual void Sleep() = 0; protected: int HoursNeedToSleep = 0; };
5882c7bcbaed793f374a6e92afb1c8f0d0f11bf2
fb1ae6bf81d7d560ae029ac6353edfec0f1b524a
/src/extract.cpp
9c97f1fb90b50de00339f9c1437ee981a7625247
[]
no_license
jerry2yu/geo
cf48e9bd75b77380689adb60896cc990623158a0
a079a3253989faf6d2b98f014deb7e101bbf1e81
refs/heads/master
2021-06-01T10:34:29.617884
2019-10-10T00:34:11
2019-10-10T00:34:11
4,357,610
0
2
null
null
null
null
UTF-8
C++
false
false
4,498
cpp
/* weight a potential address, if return 0 or negative number, not an us address, otherwise return the likely address weight. */ #include "extract.hpp" #include <iostream> float SimpleExtract::is_us_address(const char* s,int len) { // cout<<"Searching ~"<<s<<"~"<<endl; char token [200]; int weight=0; bool has_state=false, has_sud=false, has_ss=false, has_others=false, has_sd=false; /*flag for has_state: contain state, has_sud: contain secondary unit designator, has_ss: street suffixes has_others: others such as po or box has_sd: street directions */ char *t; int c=0; if (len<=0) return -1;//empty, not address //tokenize the potential address while (1) { t=token; while (*s&&isspace(*s)) { // cout<<"isspace ~"<<*s<<"~"<<endl; s++;c++;} while (*s&&!isspace(*(s))) { // cout<<"not space ~"<<*s<<"~"<<endl; *(t++)=toupper(*(s++)); c++; } *(t)='\0'; //cout<<"token ~"<<token<<"~"<<endl; //look the token in dictionary if (usstates.look(token)) { has_state=true; //cout<<token<<" is state"<<endl; } //look up the sud dictionary if (sud.look(token)) { has_sud=true; //cout<<token<<" is sud"<<endl; } // look up the dictionary for Street Suffixes if (ss.look(token)) { has_ss=true; //cout<<token<<" is ss"<<endl; } if (sd.look(token)) { has_sd=true; //cout<<token<<" is street direction"<<endl; } //look up the others dictionary if (others.look(token)) { has_others=true; //cout<<token<<" is others"<<endl; } //cout<<"c "<<c<<" len "<<len<<endl; if (c>=len) break; } if (has_state) weight++; // else return 0; if (has_sud) weight++; if (has_ss) weight++; if (has_sd) weight++; if (has_others) weight++; /*if (weight>0) cout<<s<<" is a us address"<<endl; else cout<<s<<" not a us address"<<endl; */ return weight; } /** * Function is_state * Usage: is_state ("WA") * lookup state dictionary to check whether token is US State name * Update: Jan 13, 2005 by Zheyuan Yu */ bool SimpleExtract::is_usstate(const char* token) { if (usstates.look(token)) return true; else return false; } /** * Function: is_sud * Usage: is_sud ("apartment") * lookup dictionary to check whether a token is Secondary Unit Designator, such as APT, FLOOR * Update: Jan 13, 2005 by Zheyuan Yu */ bool SimpleExtract::is_sud(const char* token) { if (sud.look(token)) return true; else return false; } /** * Function: is_ss * Usage: is_ss ("Street") * lookup dictionary to check whether a token is * Street Suffixes, such as AVE, Road * Update: Jan 13, 2005 by Zheyuan Yu */ bool SimpleExtract::is_ss(const char* token) { if (ss.look(token)) return true; else return false; } /** * Function: is_sd * Usage: is_sud ("South") * lookup dictionary to check whether a token is Street Direction, such North, south * Update: Jan 13, 2005 by Zheyuan Yu */ bool SimpleExtract::is_sd(const char* token) { if (sd.look(token)) return true; else return false; } /** * Function: is_others * Usage: is_sud ("University") * lookup dictionary to check whether a token is Other word, such University, POB ... * Update: Jan 13, 2005 by Zheyuan Yu */ bool SimpleExtract::is_others(const char* token) { if (others.look(token)) return true; else return false; } SimpleDic SimpleExtract::usstates (59,"/home/workspace/geo/data/dictionary/USStates"); SimpleDic SimpleExtract::sud(59,"/home/workspace/geo/data/dictionary/SecondaryUnitDesignator"); SimpleDic SimpleExtract::ss(701,"/home/workspace/geo/data/dictionary/StreetSuffixes"); SimpleDic SimpleExtract::others(59,"/home/workspace/geo/data/dictionary/others"); SimpleDic SimpleExtract::sd(31,"/home/workspace/geo/data/dictionary/StreetDirections"); //SimpleDic SimpleExtract::usstates (59,"C:/Temp/extract/data/u"); //SimpleDic SimpleExtract::sud(59,"C:/Temp/extract/data/SecondaryUnitDesignator"); //SimpleDic SimpleExtract::ss(701,"C:/Temp/extract/data/StreetSuffixes");
506eb8d6e8e315db83199471e1e13477439cc9b6
64058e1019497fbaf0f9cbfab9de4979d130416b
/c++/src/objmgr/seq_entry_edit_commands.cpp
e026763c1baedf1dd389472eb4aeebed50cc6740
[ "MIT" ]
permissive
OpenHero/gblastn
31e52f3a49e4d898719e9229434fe42cc3daf475
1f931d5910150f44e8ceab81599428027703c879
refs/heads/master
2022-10-26T04:21:35.123871
2022-10-20T02:41:06
2022-10-20T02:41:06
12,407,707
38
21
null
2020-12-08T07:14:32
2013-08-27T14:06:00
C++
UTF-8
C++
false
false
5,133
cpp
/* $Id: seq_entry_edit_commands.cpp 103491 2007-05-04 17:18:18Z kazimird $ * =========================================================================== * * PUBLIC DOMAIN NOTICE * National Center for Biotechnology Information * * This software/database is a "United States Government Work" under the * terms of the United States Copyright Act. It was written as part of * the author's official duties as a United States Government employee and * thus cannot be copyrighted. This software/database is freely available * to the public for use. The National Library of Medicine and the U.S. * Government have not placed any restriction on its use or reproduction. * * Although all reasonable efforts have been taken to ensure the accuracy * and reliability of the software and data, the NLM and the U.S. * Government do not and cannot warrant the performance or results that * may be obtained by using this software or data. The NLM and the U.S. * Government disclaim all warranties, express or implied, including * warranties of performance, merchantability or fitness for any particular * purpose. * * Please cite the author in any work or product based on this material. * * =========================================================================== * * Author: Maxim Didenko * * File Description: * Scope transaction * */ #include <ncbi_pch.hpp> #include <corelib/ncbiexpt.hpp> #include <objmgr/impl/seq_entry_edit_commands.hpp> #include <objmgr/impl/scope_impl.hpp> BEGIN_NCBI_SCOPE BEGIN_SCOPE(objects) /////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////// CSeq_entry_SelectNone_EditCommand:: CSeq_entry_SelectNone_EditCommand(const CSeq_entry_EditHandle& handle, CScope_Impl& scope) : m_Handle(handle), m_Scope(scope) { } CSeq_entry_SelectNone_EditCommand::~CSeq_entry_SelectNone_EditCommand() { } void CSeq_entry_SelectNone_EditCommand::Do(IScopeTransaction_Impl& tr) { if (m_Handle.IsSeq()) m_BioseqHandle = m_Handle.SetSeq(); else if(m_Handle.IsSet()) m_BioseqSetHandle = m_Handle.SetSet(); else return; tr.AddCommand(CRef<IEditCommand>(this)); IEditSaver* saver = GetEditSaver(m_Handle); m_Scope.SelectNone(m_Handle); if (saver) { tr.AddEditSaver(saver); if (m_BioseqHandle.IsRemoved()) saver->Detach(m_Handle, m_BioseqHandle, IEditSaver::eDo); else if(m_BioseqSetHandle.IsRemoved()) saver->Detach(m_Handle, m_BioseqSetHandle, IEditSaver::eDo); } } void CSeq_entry_SelectNone_EditCommand::Undo() { IEditSaver* saver = GetEditSaver(m_Handle); CBioObjectId old_id(m_Handle.GetBioObjectId()); if (m_BioseqHandle.IsRemoved()) { m_Scope.SelectSeq(m_Handle, m_BioseqHandle); if (saver) saver->Attach(old_id, m_Handle, m_BioseqHandle, IEditSaver::eUndo); } else if (m_BioseqSetHandle.IsRemoved()) { m_Scope.SelectSet(m_Handle, m_BioseqSetHandle); if (saver) saver->Attach(old_id,m_Handle, m_BioseqSetHandle, IEditSaver::eUndo); } } /////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////// CSeq_entry_Remove_EditCommand::~CSeq_entry_Remove_EditCommand() { } void CSeq_entry_Remove_EditCommand::Do(IScopeTransaction_Impl& tr) { _ASSERT(m_Handle.GetParentEntry()); // Does not handle TSE m_ParentHandle = m_Handle.GetParentBioseq_set(); m_Index = m_ParentHandle.GetSeq_entry_Index(m_Handle); if( m_Index < 0 ) return; tr.AddCommand(CRef<IEditCommand>(this)); IEditSaver* saver = GetEditSaver(m_Handle); m_Scope.RemoveEntry(m_Handle); if (saver) { tr.AddEditSaver(saver); saver->Remove(m_ParentHandle, m_Handle, m_Index, IEditSaver::eDo); } } void CSeq_entry_Remove_EditCommand::Undo() { m_Scope.AttachEntry(m_ParentHandle, m_Handle, m_Index); IEditSaver* saver = GetEditSaver(m_Handle); if (saver) { saver->Attach(m_ParentHandle, m_Handle, m_Index, IEditSaver::eUndo); } } /////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////// CRemoveTSE_EditCommand::~CRemoveTSE_EditCommand() { } void CRemoveTSE_EditCommand::Do(IScopeTransaction_Impl& tr) { _ASSERT(!m_Handle.GetParentEntry()); // Handles TSE only CTSE_Handle tse = m_Handle.GetTSE_Handle(); // TODO entry.Reset(); IEditSaver* saver = GetEditSaver(m_Handle); m_Scope.RemoveTopLevelSeqEntry(tse); tr.AddCommand(CRef<IEditCommand>(this)); if (saver) { tr.AddEditSaver(saver); saver->RemoveTSE(tse, IEditSaver::eDo); } } void CRemoveTSE_EditCommand::Undo() { _ASSERT(0); NCBI_THROW(CException, eUnknown, "CRemoveTSE_EditCommand::Undo() is not implemented yet"); } END_SCOPE(objects) END_NCBI_SCOPE
3f3a5566d7364aa643b76694de913b10f3fb010f
8c3bb5b0d68cae84ab6bb5df4ebd2a8260ead4a3
/src/version.h
9b2a5756c3673bd8f27395f716358bc61eb73e3a
[ "MIT" ]
permissive
tintcoin/tintcoin
cfd6d8bb9c97018b0ea47ea323e23642e9de7a9b
818f7955c4da74e4399725ea664324f0f1fb21c9
refs/heads/master
2016-09-06T08:16:39.068180
2014-01-18T16:28:02
2014-01-18T16:28:02
null
0
0
null
null
null
null
UTF-8
C++
false
false
1,665
h
// Copyright (c) 2012 The Bitcoin developers // Copyright (c) 2012 Litecoin Developers // Copyright (c) 2013 TintCoin Developers // Copyright (c) 2013 TintCoin Developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_VERSION_H #define BITCOIN_VERSION_H #include <string> // // client versioning // // These need to be macro's, as version.cpp's voodoo requires it #define CLIENT_VERSION_MAJOR 1 #define CLIENT_VERSION_MINOR 5 #define CLIENT_VERSION_REVISION 0 #define CLIENT_VERSION_BUILD 0 static const int CLIENT_VERSION = 1000000 * CLIENT_VERSION_MAJOR + 10000 * CLIENT_VERSION_MINOR + 100 * CLIENT_VERSION_REVISION + 1 * CLIENT_VERSION_BUILD; extern const std::string CLIENT_NAME; extern const std::string CLIENT_BUILD; extern const std::string CLIENT_DATE; // // network protocol versioning // static const int PROTOCOL_VERSION = 1050000; // earlier versions not supported as of Feb 2012, and are disconnected static const int MIN_PROTO_VERSION = 209; // nTime field added to CAddress, starting with this version; // if possible, avoid requesting addresses nodes older than this static const int CADDR_TIME_VERSION = 31402; // only request blocks from nodes outside this range of versions static const int NOBLKS_VERSION_START = 32000; static const int NOBLKS_VERSION_END = 32400; // BIP 0031, pong message, is enabled for all versions AFTER this one static const int BIP0031_VERSION = 60000; #endif
909ed1912776a26f4d9efddc7754086144398444
a83934e9a9f2e7d413eb550d4e00353763b292d1
/main/clock.ino
ac92b533d7ee9e5f8fa41ec6fd5a41b7d60e351d
[ "MIT" ]
permissive
mebusmein/laser.arduino
685c7d3664cab72206626c79494a939766537a31
c009ee0b761ac96bbe719bcecfe6e72d0cceaf1a
refs/heads/master
2022-04-26T10:51:03.678842
2022-04-06T07:23:56
2022-04-06T07:23:56
141,550,254
0
1
MIT
2022-04-06T07:21:45
2018-07-19T08:42:49
C++
UTF-8
C++
false
false
833
ino
#include <Arduino.h> /** Clock functions */ void clockLoop() { elapsedTime = millis() - startTime; if ((elapsedTime - lastSendTime) > PRINT_TIME_INTERVAL) { sendElapsedTimeToSerial(); } updateDisplay(); } // end of clockLoop void sendElapsedTimeToSerial() { int seconds = (int) (elapsedTime / 1000L); lastSendTime = elapsedTime; Serial.print(seconds); Serial.print("."); fractional = (int) (elapsedTime % 1000L); if (fractional == 0) { Serial.print("000"); } else if (fractional < 10) { Serial.print("00"); } else if (fractional < 100) { Serial.print("0"); } Serial.println(fractional); } // end sendElapasedTimeToSerial void updateDisplay() { int seconds = (int) (elapsedTime / 1000L); int minutes = seconds / 60; display.printTime(minutes, seconds % 60, true); }
1b98396d74d5ca5772258981eaaeba8d59312f0b
66f382479a46b3c3f5fe614a52baa5ef52951cec
/DuiLib/3rd/CxImage/ximatif.h
a49474a7f04de9bf7a7f88198a19fb5f6a51e260
[ "MIT" ]
permissive
fawdlstty/DuiLib_Faw
80005af6b1e328818f66cdad47c06108c9ec2137
f16f9913f027555640ec17eeb077c5be446681ae
refs/heads/master
2023-08-22T22:51:58.377968
2023-05-03T13:13:51
2023-05-03T13:13:51
152,514,855
95
29
NOASSERTION
2023-08-06T15:09:06
2018-10-11T01:50:39
C++
UTF-8
C++
false
false
2,136
h
/* * File: ximatif.h * Purpose: TIFF Image Class Loader and Writer */ /* ========================================================== * CxImageTIF (c) 07/Aug/2001 Davide Pizzolato - www.xdp.it * For conditions of distribution and use, see copyright notice in ximage.h * * Special thanks to Troels Knakkergaard for new features, enhancements and bugfixes * * Special thanks to Abe <God(dot)bless(at)marihuana(dot)com> for MultiPageTIFF code. * * LibTIFF is: * Copyright (c) 1988-1997 Sam Leffler * Copyright (c) 1991-1997 Silicon Graphics, Inc. * ========================================================== */ #if !defined(__ximatif_h) #define __ximatif_h #include "ximage.h" #if CXIMAGE_SUPPORT_TIF #include "../tiff/tiffio.h" class DLL_EXP CxImageTIF: public CxImage { public: CxImageTIF(): CxImage(CXIMAGE_FORMAT_TIF) {m_tif2=NULL; m_multipage=false; m_pages=0;} ~CxImageTIF(); TIFF* TIFFOpenEx(CxFile * hFile); void TIFFCloseEx(TIFF* tif); // bool Load(const TCHAR * imageFileName){ return CxImage::Load(imageFileName,CXIMAGE_FORMAT_TIF);} // bool Save(const TCHAR * imageFileName){ return CxImage::Save(imageFileName,CXIMAGE_FORMAT_TIF);} bool Decode(CxFile * hFile); bool Decode(FILE *hFile) { CxIOFile file(hFile); return Decode(&file); } #if CXIMAGE_SUPPORT_ENCODE bool Encode(CxFile * hFile, bool bAppend=false); bool Encode(CxFile * hFile, CxImage ** pImages, int32_t pagecount); bool Encode(FILE *hFile, bool bAppend=false) { CxIOFile file(hFile); return Encode(&file,bAppend); } bool Encode(FILE *hFile, CxImage ** pImages, int32_t pagecount) { CxIOFile file(hFile); return Encode(&file, pImages, pagecount); } #endif // CXIMAGE_SUPPORT_ENCODE protected: void TileToStrip(uint8* out, uint8* in, uint32 rows, uint32 cols, int32_t outskew, int32_t inskew); bool EncodeBody(TIFF *m_tif, bool multipage=false, int32_t page=0, int32_t pagecount=0); TIFF *m_tif2; bool m_multipage; int32_t m_pages; void MoveBits( uint8_t* dest, uint8_t* from, int32_t count, int32_t bpp ); void MoveBitsPal( uint8_t* dest, uint8_t*from, int32_t count, int32_t bpp, RGBQUAD* pal ); }; #endif #endif
8ea26da2e4a6a3238380b81e123f01de61b6ee32
b10e97d29e1813c88bb3c84e1d9dfd610d4bb2ab
/ASSN2/ASSN2/src/Conv.h
7c9b07d1f9893cf7968df3d3203d9af471eab7d3
[]
no_license
shinychan95/CSED-232
c1e693042ab37bccbfae511d748f341ac90c33f0
5049119ef74274c590e7e9313ecf466fcc8cceb4
refs/heads/master
2020-07-30T06:25:16.842950
2019-12-21T12:06:14
2019-12-21T12:06:14
210,116,775
0
0
null
null
null
null
UHC
C++
false
false
717
h
// 상속 시 발생하는 중첩 선언에 대한 오류를 해결하기 위해 사용한 부분 #ifndef BASEARRAY_H_GUARD // include guard #define BASEARRAY_H_GUARD // include guard #include <iostream> #include <string> #include <random> using namespace std; class Conv { private: float** kernel; int k_row; int k_col; public: Conv(float**& kernel, int& k_row, int& k_col); // 선언과 동시에 kernel에 대한 데이터 저장 ~Conv(); // destructor virtual void implement(float**& input, int& i_row, int& i_col); // convolution 계산 후 시각화하는 함수 void _show(float**& matrix, int& row, int& col); // matrix 및 size를 입력받으면 출력하는 함수 }; #endif
5645675ed84cb3c3460cffb835ed000b644a9d60
4d0abde037b0f663ef5547787c72d54b12f0bb2a
/amp-conformance/amp_test_lib/src/context.cpp
f6cc6a719a32b6e40324676be6e294723aaab1d1
[ "LicenseRef-scancode-unknown-license-reference", "NCSA" ]
permissive
LonghronShen/kalmar
5275e051f62cd45830d57ee25642007a6fd624a4
0a1a49d60e50b70aa94c97ab3521c0dc7f72a7f2
refs/heads/master
2023-03-16T03:36:35.297060
2015-05-08T00:21:35
2015-05-08T00:21:35
null
0
0
null
null
null
null
UTF-8
C++
false
false
7,711
cpp
// Copyright (c) Microsoft // All rights reserved // Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 // THIS CODE IS PROVIDED *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE, MERCHANTABLITY OR NON-INFRINGEMENT. // See the Apache Version 2.0 License for specific language governing permissions and limitations under the License. #include <amptest/context.h> #include <amptest/logging.h> #include <amptest/string_utils.h> #include <sstream> namespace Concurrency { namespace Test { int AMP_TEST_API __initialize_globals() { details::amptest_initialize_logging(); return 0; } amptest_context_t amptest_context; // The context int __dummy_initialize_globals = __initialize_globals(); amptest_context_t::amptest_context_t() : _cerr_logfile_override(nullptr), _cout_logfile_override(nullptr), _cerr_logfile_path(""), _cout_logfile_path(""), _using_env_cache(false), _argc(0), _argv(nullptr) { } amptest_context_t::amptest_context_t(int argc, char** argv) : _cerr_logfile_override(nullptr), _cout_logfile_override(nullptr), _cerr_logfile_path(), _cout_logfile_path(), _using_env_cache(false), _argc(argc), _argv(argv) { } const std::string& amptest_context_t::get_stderr_logfile_path() const { return _cerr_logfile_path; } const std::string& amptest_context_t::get_stdout_logfile_path() const { return _cout_logfile_path; } void amptest_context_t::close_logfiles() { _cerr_logfile_path.clear(); _cout_logfile_path.clear(); _cerr_logfile_override.reset(); _cout_logfile_override.reset(); } void amptest_context_t::set_stderr_logfile_path(const std::string& stderr_filename) { if (stderr_filename.empty()) { throw amptest_exception("set_stderr_logfile_path() stderr_filename was an empty string"); } if (_cerr_logfile_path != stderr_filename) { _cerr_logfile_path = stderr_filename; // First determine if the new filestream already exists for stdout. // If so, just copy it. if (_cout_logfile_path == stderr_filename) { _cerr_logfile_override = _cout_logfile_override; } else { _cerr_logfile_override = std::make_shared<std::ofstream>(stderr_filename); } } } void amptest_context_t::set_stdout_logfile_path(const std::string& stdout_filename) { if (stdout_filename.empty()) { throw amptest_exception("set_stdout_logfile_path() stdout_filename was an empty string"); } if (_cout_logfile_path != stdout_filename) { _cout_logfile_path = stdout_filename; // First determine if the new filestream already exists for stderr. // If so, just copy it. if (_cerr_logfile_path == stdout_filename) { _cout_logfile_override = _cerr_logfile_override; } else { _cout_logfile_override = std::make_shared<std::ofstream>(stdout_filename); } } } std::ostream& amptest_context_t::get_raw_stderr_stream() const { return (_cerr_logfile_override.get() == nullptr) ? std::cerr : *_cerr_logfile_override; } std::ostream& amptest_context_t::get_raw_stdout_stream() const { return (_cout_logfile_override.get() == nullptr) ? std::cout : *_cout_logfile_override; } void check_wgetenv_error_code(int error_code) { // 0 is success. if (error_code == 0) { return; } else if (error_code == EINVAL) { throw amptest_exception("wgetenv_s() returned EINVAL"); } std::stringstream ss; ss << "wgetenv_s() returned unexpected error (error code = " << error_code << ")"; throw amptest_exception(ss.str()); } std::string amptest_context_t::get_environment_variable(const std::string& name) const { std::string val_str; if (!_using_env_cache) { #pragma warning(disable:4996) char* env_value = getenv(name.c_str()); #pragma warning(default:4996) if (env_value != nullptr) { val_str = env_value; } } else { auto val = _env_cache.find(name); if (val != _env_cache.end()) { val_str = val->second; } } return val_str; } bool amptest_context_t::get_environment_variable(const std::string& name, bool default_value) const { std::string val_str = get_environment_variable(name); if(val_str.empty()) { return default_value; } else if(val_str == "1" || val_str == "true" || val_str == "TRUE") { return true; } else if(val_str == "0" || val_str == "false" || val_str == "FALSE") { return false; } // Unknown value, throw exception and exit std::stringstream ss; ss << "Environment variable " << name << " has invalid bool value '" << val_str << "'. Accepted values: 1,0,true,TRUE,false,FALSE."; std::string errmsg = ss.str(); throw amptest_exception(errmsg.c_str()); } bool amptest_context_t::is_buffer_aliasing_forced() const { return get_environment_variable("CPPAMP_FORCE_ALIASED_SHADER", false); } int amptest_context_t::load_environment_variable_cache_from_file(const std::string& file_path) { int count = 0; // Open file to import environment variables. Exceptions are not being enabled, since hitting EOF will also set/throw the failbit (below). std::ifstream infile; infile.open(file_path); if (infile.fail() == 1) { Log(LogType::Error) << "environment variable cache file not found" << std::endl; return count; } if (!_using_env_cache) { _using_env_cache = true; } else { throw amptest_exception("amptest_context_t::load_environment_variable_cache_from_file() cache already exists and does not support multiple loads"); } while(infile.is_open() && !infile.eof()) { std::string in; std::getline(infile, in); size_t index = in.find_first_of(L'='); if (index != std::string::npos) { std::string key = in.substr(0, index); std::string value; // If '=' is not the last character, then do the substr() operation and trim whitespace. if (in.size() > (index + 1) ) { value = trim(in.substr(index+1)); } // The last entry always wins... auto it = _env_cache.find(key); if (it != _env_cache.end()) { if (!value.empty()) { it->second = value; } else { // If value is empty, treat this as an "set <var>=", which removes the // environment variable. --count; _env_cache.erase(it); } } else if (!value.empty()) { ++count; _env_cache.insert(std::make_pair(key, value)); } } } return count; } bool amptest_context_t::using_environment_variable_cache() const { return _using_env_cache; } int amptest_context_t::dump_environment_variable_cache() const { if (!_using_env_cache) { Log() << "Environment Variable Cache is not being used" << std::endl; return 0; } int count = 0; Log() << "Environment Variable Cache: dumping entries" << std::endl; std::for_each(_env_cache.begin(), _env_cache.end(), [&](std::pair<std::string, std::string> value) { Log() << " " << value.first << "=" << value.second <<std::endl; ++count; }); return count; } void amptest_context_t::destroy_environment_variable_cache() { _using_env_cache = false; _env_cache.clear(); } } }
aaa5b016dbdf276cdc2113a239685d53259b8eca
33612e281bc7e9d62df0f2a042850c331dff9c11
/lab05/lab5.cpp
478f229abe436d93bd5ec90c160dcac82d79da45
[]
no_license
IgorBoyarshin/KPI_S5_ParallelProcessing
5a13cf985896ff2768993ebb89a12c92dc6705de
f347ab8a099f957b2116fe71f962663ab80399be
refs/heads/master
2021-08-09T00:09:22.149433
2017-11-11T16:57:40
2017-11-11T16:57:40
106,092,065
0
0
null
null
null
null
UTF-8
C++
false
false
3,956
cpp
// ------------------------------------------------------------------ // // ----------------------------- Lab5 ------------------------------- // // ------------------------------------------------------------------ // /* * Main Program(Lab5) * * Parallel and distributed Computing * Lab work #3 "Threads in OpenMP library" * * Functions: * F1: d = MAX(B + C) + MIN(A + B * (MA * ME)) * F2: MK = MA * (MA * MZ) + TRANS(MB) * F3: T = MO * P + (MR * MS) * S * * Author: Igor Boyarshin, IO-52 * Date: 15.10.17 */ #include <omp.h> #include <stdio.h> #include <sys/types.h> #include <unistd.h> #include <pthread.h> #include <iostream> #include <memory> // smart pointers #include "Data.h" // ------------------------------------------------------------------ // void thread1_func (const Data& data, unsigned int N, unsigned int outputThreshold) { // #pragma omp critical(data_input) // { int id = omp_get_thread_num(); std::cout << id << std::endl; std::cout << ":> Starting Thread 1..." << std::endl; const vector A = data.fillVectorOnes(); const vector B = data.fillVectorOnes(); const vector C = data.fillVectorOnes(); const matrix MA = data.fillMatrixOnes(); const matrix ME = data.fillMatrixOnes(); // } const unsigned int d = data.func1(A, B, C, MA, ME); if (N < outputThreshold) { #pragma omp critical(data_output) { std::cout << std::endl; std::cout << "Result of Func1: d = " << std::endl; std::cout << d << std::endl; std::cout << std::endl; } } std::cout << ":> Finished Thread 1" << std::endl; } void thread2_func (const Data& data, unsigned int N, unsigned int outputThreshold) { // #pragma omp critical(data_input) // { int id = omp_get_thread_num(); std::cout << id << std::endl; std::cout << ":> Starting Thread 2..." << std::endl; const matrix MA = data.fillMatrixOnes(); const matrix MB = data.fillMatrixOnes(); const matrix MZ = data.fillMatrixOnes(); // } const matrix& MK = data.func2(MA, MB, MZ); if (N < outputThreshold) { #pragma omp critical(data_output) { std::cout << std::endl; std::cout << "Result of Func2: MK = " << std::endl; data.outputMatrix(MK); std::cout << std::endl; } } std::cout << ":> Finished Thread 2" << std::endl; } void thread3_func (const Data& data, unsigned int N, unsigned int outputThreshold) { // #pragma omp critical(data_input) // { std::cout << ":> Starting Thread 3..." << std::endl; const vector P = data.fillVectorOnes(); const vector S = data.fillVectorOnes(); const matrix MO = data.fillMatrixOnes(); const matrix MR = data.fillMatrixOnes(); const matrix MS = data.fillMatrixOnes(); // } const vector& T = data.func3(P, S, MO, MR, MS); if (N < outputThreshold) { #pragma omp critical(data_output) { std::cout << std::endl; std::cout << "Result of Func3: T = " << std::endl; data.outputVector(T); std::cout << std::endl; } } std::cout << ":> Finished Thread 3" << std::endl; } // ------------------------------------------------------------------ // int main() { std::cout << ":> Main program started!" << std::endl; unsigned int N; std::cout << "Input N: "; std::cin >> N; const unsigned int OUTPUT_THRESHOLD = 7; const Data data(N); omp_set_num_threads(3); #pragma omp parallel sections { #pragma omp section thread1_func(data, N, OUTPUT_THRESHOLD); #pragma omp section thread2_func(data, N, OUTPUT_THRESHOLD); #pragma omp section thread3_func(data, N, OUTPUT_THRESHOLD); } return 0; }
ad1846249f754da19c6b64506922d6bb15929fcf
20784eb8893aa86762cb25a10e7bfc6e2e890ee8
/experimental/msc_test/cout_test_8.cpp
358216717c34b3bfdfbcd2ae2a629edbdb6ef7be
[ "Apache-2.0" ]
permissive
nikolain/high-performance-string-float-random
dff0c45f56829ef012f0db680a54bc3586d47c19
899fb5b2b3eac85f989c500bfd525313951d1b87
refs/heads/master
2021-01-25T05:16:04.404451
2014-02-13T22:23:06
2014-02-13T22:23:06
null
0
0
null
null
null
null
UTF-8
C++
false
false
7,677
cpp
// Copyright 2014, ABN Software Inc (http://www.abnsoftware.com). // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // Warning: // // C++ is not a toy. Not suitable for children under three years old. // // Extreme crash hazard, please keep your head clear. #include "stdafx.h" #include <stdlib.h> #include <windows.h> #include <queue> #define HAVE_SSE2 #include "..\stringencoders\src\modp_numtoa.h" #include "..\SFMT-src-1.4.1\SFMT.h" #include "..\SFMT-src-1.4.1\SFMT.c" class WriteBuffer { public: WriteBuffer(size_t buffer_element_count, int max_float_digits) : buffer_element_count_(buffer_element_count) , buffer_byte_size_(buffer_element_count * (max_float_digits + 5)) { ptr_ = new char[buffer_byte_size_]; memset(ptr_, 0, buffer_byte_size_); useful_data_size_ = 0; } ~WriteBuffer() { delete[] ptr_; } char* ptr_; size_t useful_data_size_; const size_t buffer_element_count_; const size_t buffer_byte_size_; }; CRITICAL_SECTION g_write_queue_cs; HANDLE g_write_queue_has_more_data_event = NULL; HANDLE g_write_queue_accepts_more_data_event = NULL; const int kMaxQueue = 5; std::queue<WriteBuffer*> g_write_queue; bool g_done = false; INT64 g_total_bytes_written = 0; __int64 g_begin_ticks = 0; __int64 g_end_ticks = 0; DWORD WINAPI WriteThreadProc(LPVOID lpParameter) { HANDLE hFile = HANDLE(lpParameter); do { WriteBuffer* write_buffer = NULL; bool exit = false; EnterCriticalSection(&g_write_queue_cs); if (g_write_queue.size() > 0) { write_buffer = g_write_queue.front(); g_write_queue.pop(); g_total_bytes_written += write_buffer->useful_data_size_; } else if (g_done) { exit = true; } SetEvent(g_write_queue_accepts_more_data_event); LeaveCriticalSection(&g_write_queue_cs); if (write_buffer) { /* DWORD bytes_written = 0; ::WriteFile(hFile, write_buffer->ptr_, write_buffer->useful_data_size_, &bytes_written, NULL);*/ delete write_buffer; } else if (exit) { break; } else { // Wait for new(s). WaitForSingleObject(g_write_queue_has_more_data_event, INFINITE); } } while (true); return 1; } // Number to string lookup. typedef char* char_ptr; char_ptr* g_x = new char_ptr[1001]; DWORD WINAPI RandomThreadProc(LPVOID lpParameter) { const int buffer_element_count = 30000; const int max_float_digits = 8; sfmt_t sfmt; sfmt_init_gen_rand(&sfmt, GetCurrentThreadId()); uint32_t* randoms = (uint32_t*) _aligned_malloc(sizeof(uint32_t)*buffer_element_count, 32); short* dga = (short*) _aligned_malloc(sizeof(short)*(buffer_element_count + 32)*2, 32); bool done = false; // std::ofstream output(); while (!done) { // Prepare a block of numbers for writing. WriteBuffer* write_buffer = new WriteBuffer(buffer_element_count, max_float_digits); char* write_ptr = write_buffer->ptr_; sfmt_fill_array32(&sfmt, randoms, buffer_element_count); // Compute digits for (int k = 0; k < buffer_element_count; ++k) { // Format each float to string and append to buffer. // float random = float(rand()) / RAND_MAX; // float random = float(randoms[k]) / 4294967296.0f; // int fractional_part = random * 1000000000; // this turns the fractional part of the float back into usable integer. float f1 = randoms[k] / 4294967.296f; short d1 = short(f1); float f2 = (f1 - d1)*1000; short d2 = short(f2 + 0.5); dga[2*k] = d1; dga[2*k+1] = d2; } // convert to string form. for (int k = 0; k < 2*buffer_element_count; k+=2) { *(write_ptr) = '0'; *(write_ptr + 1) = '.'; //printf("%s\n", write_buffer->ptr_); *((int*)(write_ptr + 2)) = *((int*)(g_x[dga[k]])); //printf("%s\n", write_buffer->ptr_); *((int*)(write_ptr + 5)) = *((int*)(g_x[dga[k + 1]])); *(write_ptr + 8) = '\r'; *(write_ptr + 9) = '\n'; write_ptr+=10; //printf("%s\n", write_buffer->ptr_); } // printf("%f => %d, %d => 0.%s%s\n", randoms[k]/4294967296.0f, d1, d2, x[d1], x[d2]); //digits // write_ptr += modp_dtoa(random, write_ptr, max_float_digits); /* *(write_ptr++) = '1'; *(write_ptr++) = '1'; *(write_ptr++) = '1'; *(write_ptr++) = '1'; *(write_ptr++) = '1'; *(write_ptr++) = '1'; *(write_ptr++) = '1'; *(write_ptr++) = '1'; *(write_ptr++) = '1'; */ //*(write_ptr++) = '\r'; //*(write_ptr++) = '\n'; //} // Compute how many bytes to write. write_buffer->useful_data_size_ = write_ptr - write_buffer->ptr_; // Enqueue for writing. while (write_buffer) { EnterCriticalSection(&g_write_queue_cs); if (g_write_queue.size() < kMaxQueue) { g_write_queue.push(write_buffer); SetEvent(g_write_queue_has_more_data_event); write_buffer = NULL; } else { // ops. } done = g_done; LeaveCriticalSection(&g_write_queue_cs); if (write_buffer) { // slow down writing, queue is full // printf("S"); WaitForSingleObject(g_write_queue_accepts_more_data_event, 10); } } } _aligned_free(randoms); _aligned_free(dga); return 0; } int _tmain(int argc, _TCHAR* argv[]) { // Init critical section; InitializeCriticalSection(&g_write_queue_cs); g_write_queue_has_more_data_event = CreateEvent(NULL, FALSE, FALSE, NULL); g_write_queue_accepts_more_data_event = CreateEvent(NULL, FALSE, TRUE, NULL); for (int i = 0; i<1001; ++i) { g_x[i] = new char[8]; sprintf_s(g_x[i],8,"%03d", i); } g_x[1000] = "999"; HANDLE hFile = ::CreateFile(L"output.txt", GENERIC_WRITE, 0, 0, CREATE_ALWAYS, 0, NULL); if (hFile == INVALID_HANDLE_VALUE) { printf("Oppps"); exit(-1); } // Launch a writer thread. HANDLE hWriteThread = CreateThread(NULL, 0, &WriteThreadProc, hFile,0, 0); HANDLE hRandomThread1 = CreateThread(NULL, 0, &RandomThreadProc, 0, 0, 0); HANDLE hRandomThread2 = CreateThread(NULL, 0, &RandomThreadProc, 0, 0, 0); HANDLE hRandomThread3 = CreateThread(NULL, 0, &RandomThreadProc, 0, 0, 0); //HANDLE hRandomThread4 = CreateThread(NULL, 0, &RandomThreadProc, 0, 0, 0); //HANDLE hRandomThread3 = CreateThread(NULL, 0, &RandomThreadProc, 0, 0, 0); //HANDLE hRandomThread4 = CreateThread(NULL, 0, &RandomThreadProc, 0, 0, 0); g_begin_ticks = GetTickCount64(); ::Sleep(20000); // Let the writing thread know we are done. EnterCriticalSection(&g_write_queue_cs); g_done = true; LeaveCriticalSection(&g_write_queue_cs); SetEvent(g_write_queue_has_more_data_event); // Wait for writing thread to finish. WaitForSingleObject(hRandomThread1, INFINITE); WaitForSingleObject(hRandomThread2, INFINITE); WaitForSingleObject(hRandomThread3, INFINITE); // WaitForSingleObject(hRandomThread4, INFINITE); WaitForSingleObject(hWriteThread, INFINITE); g_end_ticks = GetTickCount64(); ::CloseHandle(hFile); __int64 delta = g_end_ticks - g_begin_ticks; printf("Speed %f Mb per sec\n", (g_total_bytes_written * 1000.0) / (1024.0 * 1024 * delta)); char c; scanf("%c", &c); return 0; }
1cc243b19960f34f646de5a78bc6b09ed7a77224
533554cf603ef7694acf1603720753551990af92
/dlk/python/dlk/templates/include/c2numpy.h
22447ec03015ebbbbbbe957b43b755c8622bec33
[ "Apache-2.0" ]
permissive
toohsk/blueoil
6fde01f2337007c63fe0aafd26708aea66d9d03a
596922caa939db9c5ecbac3286fbf6f703865ee6
refs/heads/master
2020-04-18T11:17:30.176200
2019-01-25T02:50:58
2019-01-25T02:50:58
167,495,119
0
0
Apache-2.0
2019-01-25T06:14:03
2019-01-25T06:14:00
null
UTF-8
C++
false
false
18,509
h
// Copyright 2016 Jim Pivarski // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef C2NUMPY #define C2NUMPY #include <inttypes.h> #include <stdarg.h> #include <string.h> #include <sstream> #include <string> #include <vector> const char* C2NUMPY_VERSION = "1.2"; // http://docs.scipy.org/doc/numpy/user/basics.types.html typedef enum { C2NUMPY_BOOL, // Boolean (True or False) stored as a byte C2NUMPY_INT, // Default integer type (same as C long; normally either int64 or int32) C2NUMPY_INTC, // Identical to C int (normally int32 or int64) C2NUMPY_INTP, // Integer used for indexing (same as C ssize_t; normally either int32 or int64) C2NUMPY_INT8, // Byte (-128 to 127) C2NUMPY_INT16, // Integer (-32768 to 32767) C2NUMPY_INT32, // Integer (-2147483648 to 2147483647) C2NUMPY_INT64, // Integer (-9223372036854775808 to 9223372036854775807) C2NUMPY_UINT8, // Unsigned integer (0 to 255) C2NUMPY_UINT16, // Unsigned integer (0 to 65535) C2NUMPY_UINT32, // Unsigned integer (0 to 4294967295) C2NUMPY_UINT64, // Unsigned integer (0 to 18446744073709551615) C2NUMPY_FLOAT, // Shorthand for float64. C2NUMPY_FLOAT16, // Half precision float: sign bit, 5 bits exponent, 10 bits mantissa C2NUMPY_FLOAT32, // Single precision float: sign bit, 8 bits exponent, 23 bits mantissa C2NUMPY_FLOAT64, // Double precision float: sign bit, 11 bits exponent, 52 bits mantissa C2NUMPY_COMPLEX, // Shorthand for complex128. C2NUMPY_COMPLEX64, // Complex number, represented by two 32-bit floats (real and imaginary components) C2NUMPY_COMPLEX128, // Complex number, represented by two 64-bit floats (real and imaginary components) C2NUMPY_STRING = 100, // strings are C2NUMPY_STRING + their fixed size (up to 155) C2NUMPY_END = 255 // ensure that c2numpy_type is at least a byte } c2numpy_type; // a Numpy writer object typedef struct { FILE *file; // output file handle std::string outputFilePrefix; // output file name, not including the rotating number and .npy int64_t sizeSeekPosition; // (internal) keep track of number of rows to modify before closing int64_t sizeSeekSize; // (internal) int32_t numColumns; // number of columns in the record array std::vector<std::string> columnNames; // column names std::vector<c2numpy_type> columnTypes; // column types int32_t numRowsPerFile; // maximum number of rows per file int32_t currentColumn; // current column number int32_t currentRowInFile; // current row number in the current file int32_t currentFileNumber; // current file number } c2numpy_writer; const char *c2numpy_descr(c2numpy_type type) { // FIXME: all of the "<" signs should be system-dependent (they mean little endian) static const char *c2numpy_bool = "|b1"; static const char *c2numpy_int = "<i8"; static const char *c2numpy_intc = "<i4"; // FIXME: should be system-dependent static const char *c2numpy_intp = "<i8"; // FIXME: should be system-dependent static const char *c2numpy_int8 = "|i1"; static const char *c2numpy_int16 = "<i2"; static const char *c2numpy_int32 = "<i4"; static const char *c2numpy_int64 = "<i8"; static const char *c2numpy_uint8 = "|u1"; static const char *c2numpy_uint16 = "<u2"; static const char *c2numpy_uint32 = "<u4"; static const char *c2numpy_uint64 = "<u8"; static const char *c2numpy_float = "<f8"; static const char *c2numpy_float16 = "<f2"; static const char *c2numpy_float32 = "<f4"; static const char *c2numpy_float64 = "<f8"; static const char *c2numpy_complex = "<c16"; static const char *c2numpy_complex64 = "<c8"; static const char *c2numpy_complex128 = "<c16"; static const char *c2numpy_str[155] = {"|S0", "|S1", "|S2", "|S3", "|S4", "|S5", "|S6", "|S7", "|S8", "|S9", "|S10", "|S11", "|S12", "|S13", "|S14", "|S15", "|S16", "|S17", "|S18", "|S19", "|S20", "|S21", "|S22", "|S23", "|S24", "|S25", "|S26", "|S27", "|S28", "|S29", "|S30", "|S31", "|S32", "|S33", "|S34", "|S35", "|S36", "|S37", "|S38", "|S39", "|S40", "|S41", "|S42", "|S43", "|S44", "|S45", "|S46", "|S47", "|S48", "|S49", "|S50", "|S51", "|S52", "|S53", "|S54", "|S55", "|S56", "|S57", "|S58", "|S59", "|S60", "|S61", "|S62", "|S63", "|S64", "|S65", "|S66", "|S67", "|S68", "|S69", "|S70", "|S71", "|S72", "|S73", "|S74", "|S75", "|S76", "|S77", "|S78", "|S79", "|S80", "|S81", "|S82", "|S83", "|S84", "|S85", "|S86", "|S87", "|S88", "|S89", "|S90", "|S91", "|S92", "|S93", "|S94", "|S95", "|S96", "|S97", "|S98", "|S99", "|S100", "|S101", "|S102", "|S103", "|S104", "|S105", "|S106", "|S107", "|S108", "|S109", "|S110", "|S111", "|S112", "|S113", "|S114", "|S115", "|S116", "|S117", "|S118", "|S119", "|S120", "|S121", "|S122", "|S123", "|S124", "|S125", "|S126", "|S127", "|S128", "|S129", "|S130", "|S131", "|S132", "|S133", "|S134", "|S135", "|S136", "|S137", "|S138", "|S139", "|S140", "|S141", "|S142", "|S143", "|S144", "|S145", "|S146", "|S147", "|S148", "|S149", "|S150", "|S151", "|S152", "|S153", "|S154"}; switch (type) { case C2NUMPY_BOOL: return c2numpy_bool; case C2NUMPY_INT: return c2numpy_int; case C2NUMPY_INTC: return c2numpy_intc; case C2NUMPY_INTP: return c2numpy_intp; case C2NUMPY_INT8: return c2numpy_int8; case C2NUMPY_INT16: return c2numpy_int16; case C2NUMPY_INT32: return c2numpy_int32; case C2NUMPY_INT64: return c2numpy_int64; case C2NUMPY_UINT8: return c2numpy_uint8; case C2NUMPY_UINT16: return c2numpy_uint16; case C2NUMPY_UINT32: return c2numpy_uint32; case C2NUMPY_UINT64: return c2numpy_uint64; case C2NUMPY_FLOAT: return c2numpy_float; case C2NUMPY_FLOAT16: return c2numpy_float16; case C2NUMPY_FLOAT32: return c2numpy_float32; case C2NUMPY_FLOAT64: return c2numpy_float64; case C2NUMPY_COMPLEX: return c2numpy_complex; case C2NUMPY_COMPLEX64: return c2numpy_complex64; case C2NUMPY_COMPLEX128: return c2numpy_complex128; default: if (0 < type - C2NUMPY_STRING && type - C2NUMPY_STRING < 155) return c2numpy_str[type - C2NUMPY_STRING]; } return NULL; } int c2numpy_init(c2numpy_writer *writer, const std::string outputFilePrefix, int32_t numRowsPerFile) { writer->file = NULL; writer->outputFilePrefix = outputFilePrefix; writer->sizeSeekPosition = 0; writer->sizeSeekSize = 0; writer->numColumns = 0; writer->numRowsPerFile = numRowsPerFile; writer->currentColumn = 0; writer->currentRowInFile = 0; writer->currentFileNumber = 0; return 0; } int c2numpy_addcolumn(c2numpy_writer *writer, const std::string name, c2numpy_type type) { writer->numColumns += 1; writer->columnNames.push_back(name); writer->columnTypes.push_back(type); return 0; } int c2numpy_open(c2numpy_writer *writer) { std::stringstream fileNameStream; fileNameStream << writer->outputFilePrefix; fileNameStream << writer->currentFileNumber; fileNameStream << ".npy"; std::string fileName = fileNameStream.str(); writer->file = fopen(fileName.c_str(), "wb"); std::stringstream headerStream; headerStream << "{'descr': ["; int column; for (column = 0; column < writer->numColumns; ++column) { headerStream << "('" << writer->columnNames[column] << "', '" << c2numpy_descr(writer->columnTypes[column]) << "')"; if (column < writer->numColumns - 1) headerStream << ", "; } headerStream << "], 'fortran_order': False, 'shape': ("; writer->sizeSeekPosition = headerStream.str().size(); headerStream << writer->numRowsPerFile; writer->sizeSeekSize = headerStream.str().size() - writer->sizeSeekPosition; headerStream << ",), }"; int headerSize = headerStream.str().size(); char version = 1; if (headerSize > 65535) version = 2; while ((6 + 2 + (version == 1 ? 2 : 4) + headerSize) % 16 != 0) { headerSize += 1; headerStream << " "; if (headerSize > 65535) version = 2; } fwrite("\x93NUMPY", 1, 6, writer->file); if (version == 1) { fwrite("\x01\x00", 1, 2, writer->file); fwrite(&headerSize, 1, 2, writer->file); writer->sizeSeekPosition += 6 + 2 + 2; } else { fwrite("\x02\x00", 1, 2, writer->file); fwrite(&headerSize, 1, 4, writer->file); writer->sizeSeekPosition += 6 + 2 + 4; } std::string header = headerStream.str(); fwrite(header.c_str(), 1, header.size(), writer->file); return 0; } #define C2NUMPY_CHECK_ITEM { \ if (writer->file == NULL) { \ int status = c2numpy_open(writer); \ if (status != 0) \ return status; \ } \ } #define C2NUMPY_INCREMENT_ITEM { \ if (writer->currentColumn == 0) { \ writer->currentRowInFile += 1; \ if (writer->currentRowInFile == writer->numRowsPerFile) { \ fclose(writer->file); \ writer->file = NULL; \ writer->currentRowInFile = 0; \ writer->currentFileNumber += 1; \ } \ } \ return 0; \ } int c2numpy_bool(c2numpy_writer *writer, int8_t data) { // "bool" is just a byte C2NUMPY_CHECK_ITEM if (writer->columnTypes[writer->currentColumn] != C2NUMPY_BOOL) return -1; fwrite(&data, sizeof(int8_t), 1, writer->file); writer->currentColumn = (writer->currentColumn + 1) % writer->numColumns; C2NUMPY_INCREMENT_ITEM } int c2numpy_int(c2numpy_writer *writer, int64_t data) { // Numpy's default int is 64-bit C2NUMPY_CHECK_ITEM if (writer->columnTypes[writer->currentColumn] != C2NUMPY_INT) return -1; fwrite(&data, sizeof(int64_t), 1, writer->file); writer->currentColumn = (writer->currentColumn + 1) % writer->numColumns; C2NUMPY_INCREMENT_ITEM } int c2numpy_intc(c2numpy_writer *writer, int data) { // the built-in C int C2NUMPY_CHECK_ITEM if (writer->columnTypes[writer->currentColumn] != C2NUMPY_INTC) return -1; fwrite(&data, sizeof(int), 1, writer->file); writer->currentColumn = (writer->currentColumn + 1) % writer->numColumns; C2NUMPY_INCREMENT_ITEM } int c2numpy_intp(c2numpy_writer *writer, size_t data) { // intp is Numpy's way of saying size_t C2NUMPY_CHECK_ITEM if (writer->columnTypes[writer->currentColumn] != C2NUMPY_INTP) return -1; fwrite(&data, sizeof(size_t), 1, writer->file); writer->currentColumn = (writer->currentColumn + 1) % writer->numColumns; C2NUMPY_INCREMENT_ITEM } int c2numpy_int8(c2numpy_writer *writer, int8_t data) { C2NUMPY_CHECK_ITEM if (writer->columnTypes[writer->currentColumn] != C2NUMPY_INT8) return -1; fwrite(&data, sizeof(int8_t), 1, writer->file); writer->currentColumn = (writer->currentColumn + 1) % writer->numColumns; C2NUMPY_INCREMENT_ITEM } int c2numpy_int16(c2numpy_writer *writer, int16_t data) { C2NUMPY_CHECK_ITEM if (writer->columnTypes[writer->currentColumn] != C2NUMPY_INT16) return -1; fwrite(&data, sizeof(int16_t), 1, writer->file); writer->currentColumn = (writer->currentColumn + 1) % writer->numColumns; C2NUMPY_INCREMENT_ITEM } int c2numpy_int32(c2numpy_writer *writer, int32_t data) { C2NUMPY_CHECK_ITEM if (writer->columnTypes[writer->currentColumn] != C2NUMPY_INT32) return -1; fwrite(&data, sizeof(int32_t), 1, writer->file); writer->currentColumn = (writer->currentColumn + 1) % writer->numColumns; C2NUMPY_INCREMENT_ITEM } int c2numpy_int64(c2numpy_writer *writer, int64_t data) { C2NUMPY_CHECK_ITEM if (writer->columnTypes[writer->currentColumn] != C2NUMPY_INT64) return -1; fwrite(&data, sizeof(int64_t), 1, writer->file); writer->currentColumn = (writer->currentColumn + 1) % writer->numColumns; C2NUMPY_INCREMENT_ITEM } int c2numpy_uint8(c2numpy_writer *writer, uint8_t data) { C2NUMPY_CHECK_ITEM if (writer->columnTypes[writer->currentColumn] != C2NUMPY_UINT8) return -1; fwrite(&data, sizeof(uint8_t), 1, writer->file); writer->currentColumn = (writer->currentColumn + 1) % writer->numColumns; C2NUMPY_INCREMENT_ITEM } int c2numpy_uint16(c2numpy_writer *writer, uint16_t data) { C2NUMPY_CHECK_ITEM if (writer->columnTypes[writer->currentColumn] != C2NUMPY_UINT16) return -1; fwrite(&data, sizeof(uint16_t), 1, writer->file); writer->currentColumn = (writer->currentColumn + 1) % writer->numColumns; C2NUMPY_INCREMENT_ITEM } int c2numpy_uint32(c2numpy_writer *writer, uint32_t data) { C2NUMPY_CHECK_ITEM if (writer->columnTypes[writer->currentColumn] != C2NUMPY_UINT32) return -1; fwrite(&data, sizeof(uint32_t), 1, writer->file); writer->currentColumn = (writer->currentColumn + 1) % writer->numColumns; C2NUMPY_INCREMENT_ITEM } int c2numpy_uint64(c2numpy_writer *writer, uint64_t data) { C2NUMPY_CHECK_ITEM if (writer->columnTypes[writer->currentColumn] != C2NUMPY_UINT64) return -1; fwrite(&data, sizeof(uint64_t), 1, writer->file); writer->currentColumn = (writer->currentColumn + 1) % writer->numColumns; C2NUMPY_INCREMENT_ITEM } int c2numpy_float(c2numpy_writer *writer, double data) { // Numpy's "float" is a double C2NUMPY_CHECK_ITEM if (writer->columnTypes[writer->currentColumn] != C2NUMPY_FLOAT) return -1; fwrite(&data, sizeof(double), 1, writer->file); writer->currentColumn = (writer->currentColumn + 1) % writer->numColumns; C2NUMPY_INCREMENT_ITEM } // int c2numpy_float16(c2numpy_writer *writer, ??? data) { // how to do float16 in C? // C2NUMPY_CHECK_ITEM // if (writer->columnTypes[writer->currentColumn] != C2NUMPY_FLOAT16) return -1; // fwrite(&data, sizeof(???), 1, writer->file); // writer->currentColumn = (writer->currentColumn + 1) % writer->numColumns; // C2NUMPY_INCREMENT_ITEM // } int c2numpy_float32(c2numpy_writer *writer, float data) { C2NUMPY_CHECK_ITEM if (writer->columnTypes[writer->currentColumn] != C2NUMPY_FLOAT32) return -1; fwrite(&data, sizeof(float), 1, writer->file); writer->currentColumn = (writer->currentColumn + 1) % writer->numColumns; C2NUMPY_INCREMENT_ITEM } int c2numpy_float64(c2numpy_writer *writer, double data) { C2NUMPY_CHECK_ITEM if (writer->columnTypes[writer->currentColumn] != C2NUMPY_FLOAT64) return -1; fwrite(&data, sizeof(double), 1, writer->file); writer->currentColumn = (writer->currentColumn + 1) % writer->numColumns; C2NUMPY_INCREMENT_ITEM } // int c2numpy_complex(c2numpy_writer *writer, ??? data) { // how to do complex in C? // C2NUMPY_CHECK_ITEM // if (writer->columnTypes[writer->currentColumn] != C2NUMPY_COMPLEX) return -1; // fwrite(&data, sizeof(???), 1, writer->file); // writer->currentColumn = (writer->currentColumn + 1) % writer->numColumns; // C2NUMPY_INCREMENT_ITEM // } // int c2numpy_complex64(c2numpy_writer *writer, ??? data) { // C2NUMPY_CHECK_ITEM // if (writer->columnTypes[writer->currentColumn] != C2NUMPY_COMPLEX64) return -1; // fwrite(&data, sizeof(???), 1, writer->file); // writer->currentColumn = (writer->currentColumn + 1) % writer->numColumns; // C2NUMPY_INCREMENT_ITEM // } // int c2numpy_complex128(c2numpy_writer *writer, ??? data) { // C2NUMPY_CHECK_ITEM // if (writer->columnTypes[writer->currentColumn] != C2NUMPY_COMPLEX128) return -1; // fwrite(&data, sizeof(???), 1, writer->file); // writer->currentColumn = (writer->currentColumn + 1) % writer->numColumns; // C2NUMPY_INCREMENT_ITEM // } int c2numpy_string(c2numpy_writer *writer, const char *data) { C2NUMPY_CHECK_ITEM int stringlength = writer->columnTypes[writer->currentColumn] - C2NUMPY_STRING; if (0 < stringlength && stringlength < 155) fwrite(data, 1, stringlength, writer->file); else return -1; writer->currentColumn = (writer->currentColumn + 1) % writer->numColumns; C2NUMPY_INCREMENT_ITEM } int c2numpy_close(c2numpy_writer *writer) { if (writer->file != NULL) { // we wrote fewer rows than we promised if (writer->currentRowInFile < writer->numRowsPerFile) { // so go back to the part of the header where that was written fseek(writer->file, writer->sizeSeekPosition, SEEK_SET); // overwrite it with spaces int i; for (i = 0; i < writer->sizeSeekSize; ++i) fputc(' ', writer->file); // now go back and write it again (it MUST be fewer or an equal number of digits) fseek(writer->file, writer->sizeSeekPosition, SEEK_SET); fprintf(writer->file, "%d", writer->currentRowInFile); } // now close it fclose(writer->file); } return 0; } #endif // C2NUMPY
44085c602487bd32a27f3b7b8020188cbef39582
7be62e9490ee69a3bb99ee10c630cf313b4a59b2
/contrib/matrix/laspack_MmatrixM.h
06dd63913a46f06489d6410d595e7a459116bfc1
[]
no_license
FemusPlatform/femus
da6282857bafcbd1e8a225d580770af22561ab38
cf368d58540d7b99fb492544208158fc23d36e16
refs/heads/master
2022-05-20T05:12:54.315613
2022-03-07T11:25:06
2022-03-07T11:25:06
159,841,346
7
4
null
null
null
null
UTF-8
C++
false
false
9,139
h
#ifndef __laspack_MmatrixM_h__ #define __laspack_MmatrixM_h__ #include "Solverlib_conf.h" #ifdef HAVE_LASPACKM #include "MGGraph.h" #include "Typedefs_conf.h" // C++ includes #include <algorithm> // Local includes #include "dense_matrixM.h" #include "sparse_MmatrixM.h" #include <matrix.h> // Forward declarations class LaspackVectorM; // template <typename T> class LaspackLinearSolver; // =========================================== // Generic laspack matrix. This class contains // pure virtual members that must be overloaded // in derived classes. Using a derived class // allows for uniform access to laspack matrices // from various different solver packages in // different formats. // ================================================ class LaspackMMatrixM : public SparseMMatrixM { public: /// The Laspack sparse matrix pointer. Matrix _Mat; int* _uncomp_row; private: bool _closed; /// Flag indicating if the matrix has been closed yet. public: // Constructor --------------------------------------------------------- /// Constructor I; initialize the matrix before usage with \p init(...). LaspackMMatrixM() : _closed(false){}; /// Constructor II. LaspackMMatrixM(Matrix m); void init( const uint m, const uint n, const uint m_l, const uint n_l, /// Initialize a Petsc matrix const unsigned int nnz = 0, const unsigned int noz = 0); void init(); /// Initialize using sparsity structure // Destructors ---------------------------- /// Destructor ~LaspackMMatrixM() { this->clear(); }; void clear(); /// Release all memory // ============================== // DATA RETURN // ============================== // matrix dimensions unsigned int m() const; ///< row-dimension unsigned int n() const; ///< column dimension unsigned int row_start() const; ///< row-start unsigned int row_stop() const; ///< row-stop // flags bool closed() const { return _closed; } ///< Return the closed flag value bool need_full_sparsity_pattern() const { return true; } ///< Return the sparsity flag value // values int MatGetRowM(const unsigned int i_val, int* cols, double* vals){}; ///< Return the row values Real operator()(const uint i, const uint j) const; ///< Return the value // Setting ------------------------------------- // sparsity patter update void update_sparsity_pattern(const Graph& sparsity_pattern); ///< Full sparsity update void update_sparsity_pattern( int m, int n, int m_l, int n_l, const uint ml_start, ///< Partial sparsity update const std::vector<uint> n_oz, const std::vector<uint> n_nz){}; // values void set(const unsigned int i, const unsigned int j, const Real value); ///< Set the value. void add(const unsigned int i, const unsigned int j, const Real value); ///< add value // zeroes void zero_rows(std::vector<int>& rows, Real diag_value); ///< set a row to zero void zero(); ///< set to zero // add /// Add the full matrix to the Laspack matrix. void add_matrix(const DenseMatrixM& dm, const std::vector<uint>& rows, const std::vector<uint>& cols); /// Add the full matrix to the Laspack matrix. void add_matrix(const DenseMatrixM& dm, const std::vector<uint>& dof_indices); /// Add a Sparse matrix void add(const Real a, SparseMMatrixM& X); // flags void close() const { const_cast<LaspackMMatrixM*>(this)->_closed = true; ; } ///< close // functions ------------------------------------ // norm Real l1_norm() const; /// Return the l1-norm of the matrix Real linfty_norm() const; /// Return the linfty-norm of the matrix // print ----------------------------------------------------- void print_personal(std::ostream& os = std::cout) const {}; ///< print personal void print_personal(const std::string name = "NULL") const {}; ///< print void print_hdf5(const std::string name = "NULL") const {}; ///< print hdf5 friend std::ostream& operator<<( std::ostream& os, const SparseMMatrixM& m); /// Same as the print method above // function /// Copies the diagonal part of the matrix virtual void get_diagonal(NumericVectorM& dest) const; /// Transpose Matrix. virtual void get_transpose(SparseMMatrixM& dest) const; /// Swaps the raw PETSc matrix context pointers. void swap(LaspackMMatrixM&); private: /// This function returns the position in the compressed row. Very expensive unsigned int pos(const uint i, const uint j) const; /// Make other Laspack datatypes friends friend class LaspackVectorM; friend class LaspackLinearSolverM; }; // ======================================== // LaspackMMatrixM class inline members // ========================================== inline void LaspackMMatrixM::clear() { if (this->initialized()) M_Destr(&_Mat); delete[] _uncomp_row; _closed = false; this->_is_initialized = false; } // ======================================== inline void LaspackMMatrixM::zero() { for (unsigned int row = 0; row < this->m(); row++) { const unsigned int len = M__GetLen(&_Mat, row + 1); for (unsigned int l = 0; l < len; l++) M__SetEntry(&_Mat, row + 1, l, M__GetPos(&_Mat, row + 1, l), 0.); } return; } // ============================================== inline unsigned int LaspackMMatrixM::m() const { assert(this->initialized()); return static_cast<uint>(M_GetRowDim(const_cast<Matrix*>(&_Mat))); } // ======================================================== inline unsigned int LaspackMMatrixM::n() const { assert(this->initialized()); return static_cast<unsigned int>(M_GetClmDim(const_cast<Matrix*>(&_Mat))); } // ======================================================== inline unsigned int LaspackMMatrixM::row_start() const { return 0; } // ======================================================= inline unsigned int LaspackMMatrixM::row_stop() const { return this->m(); } // =================================================== inline void LaspackMMatrixM::set(const unsigned int i, const unsigned int j, const Real value) { // very expensive assert(this->initialized()); assert(i < this->m()); assert(j < this->n()); const unsigned int position = this->pos(i, j); assert((j + 1) == M_GetPos(&_Mat, i + 1, position)); M_SetEntry(&_Mat, i + 1, position, j + 1, value); } // ================================================ inline void LaspackMMatrixM::add(const unsigned int i, const unsigned int j, const Real value) { // very expensive assert(this->initialized()); assert(i < this->m()); assert(j < this->n()); const unsigned int position = this->pos(i, j); M_AddVal(&_Mat, i + 1, position, value); } // =========================================== inline void LaspackMMatrixM::add_matrix( const DenseMatrixM& dm, const std::vector<unsigned int>& dof_indices) { this->add_matrix(dm, dof_indices, dof_indices); } // =========================================== inline void LaspackMMatrixM::add_matrix( const DenseMatrixM& dm, const std::vector<unsigned int>& rows, const std::vector<unsigned int>& cols) { assert(this->initialized()); assert(dm.m() == rows.size()); assert(dm.n() == cols.size()); for (unsigned int i = 0; i < rows.size(); i++) { int irow = rows[i] + 1; for (unsigned int k = 0; k < M__GetLen(&_Mat, irow); k++) _uncomp_row[M__GetPos(&_Mat, irow, k) - 1] = k; for (unsigned int j = 0; j < cols.size(); j++) M__AddVal(&_Mat, irow, _uncomp_row[cols[j]], dm(i, j)); } } // =========================================== inline void LaspackMMatrixM::add(const Real a_in, SparseMMatrixM& X_in) { // the matrices must have the same structure assert(this->initialized()); assert(this->m() == X_in.m()); assert(this->n() == X_in.n()); LaspackMMatrixM* X = static_cast<LaspackMMatrixM*>(&X_in); assert(X != NULL); _LPNumber a = static_cast<_LPNumber>(a_in); // loops taken from LaspackMMatrixM::zero () const unsigned int n_rows = this->m(); for (unsigned int row = 0; row < n_rows; row++) { const unsigned int len = M__GetLen(&_Mat, row + 1); for (unsigned int l = 0; l < len; l++) { const _LPNumber value = a * M__GetVal(const_cast<Matrix*>(&(X->_Mat)), row + 1, l); M__AddVal(&_Mat, row + 1, l, value); } } } // =========================================== inline Real LaspackMMatrixM::operator()(const uint i, const uint j) const { // very expensive call assert(this->initialized()); assert(i < this->m()); assert(j < this->n()); return M_GetEl(const_cast<Matrix*>(&_Mat), i + 1, j + 1); } // =========================================== inline unsigned int LaspackMMatrixM::pos(const uint i, const uint j) const { // very expensive call assert(i < this->m()); assert(j < this->n()); const uint length = M__GetLen(&_Mat, i + 1); for (uint k = 0; k < length; k++) if (M__GetPos(&_Mat, i + 1, k) == j) return k; std::cout << " LaspackMMatrixM::pos position not found \n"; abort(); return 0; } #endif // #ifdef LIBMESH_HAVE_LASPACK #endif // #ifdef __laspack_matrix_h__
8ba8cf3be68e349dd2da7e49d44440ffb08c7e56
9fe245c298b2b374fd706e1adc361e4451a03b2b
/CheezePizza/src/games/tetrisgame/tetrisblockl.cpp
7ac1cdf5351281496adff87a23c8aac8c77e30b5
[]
no_license
provokingastorm/FurryFace
c26e9344226bafeda2c7174dd7536d20f6ca4daf
6a451bb830441174bc63616e43f85e8fae44f4fa
refs/heads/master
2021-01-19T01:13:36.686258
2018-02-19T18:47:12
2018-02-19T18:47:12
33,712,673
0
0
null
null
null
null
UTF-8
C++
false
false
4,106
cpp
#include "tetrisblockl.h" #include "tetrisblockproxy.h" #include "block.h" TetrisBlockL::TetrisBlockL( float TopLeftPositionX, float TopLeftPositionY ) { // initializes all the x and y-coordinates m_Blocks[0]->SetX( TopLeftPositionX ); m_Blocks[0]->SetY( TopLeftPositionY + 17 ); m_Blocks[1]->SetX( TopLeftPositionX ); m_Blocks[1]->SetY( TopLeftPositionY ); m_Blocks[2]->SetX( TopLeftPositionX - 17 ); m_Blocks[2]->SetY( TopLeftPositionY + 17 ); m_Blocks[3]->SetX( TopLeftPositionX - 34 ); m_Blocks[3]->SetY( TopLeftPositionY + 17 ); // initializes the line value m_Blocks[0]->SetLine(18); m_Blocks[1]->SetLine(19); m_Blocks[2]->SetLine(18); m_Blocks[3]->SetLine(18); // initializes the line position m_Blocks[0]->SetLinePosition(5); m_Blocks[1]->SetLinePosition(5); m_Blocks[2]->SetLinePosition(4); m_Blocks[3]->SetLinePosition(3); // sets the color of the blocks for(int i = 0; i < TetrisBlockSize; i++) { m_Blocks[i]->SetColor(GREEN); } m_BlockType = BlockType_L; } TetrisBlockL::~TetrisBlockL() { } int TetrisBlockL::GetBottomLine() const { int BottomLine = 0; switch( m_Rotation % 4 ) { case 0: BottomLine = m_Blocks[3]->GetLine(); break; case 1: BottomLine = m_Blocks[0]->GetLine(); break; case 2: BottomLine = m_Blocks[0]->GetLine(); break; case 3: BottomLine = m_Blocks[1]->GetLine(); break; default: break; } return BottomLine; } void TetrisBlockL::SimulateRotation(int Rotation, TetrisBlockProxy& OutProxy) { switch( Rotation % 4 ) { case 1: { OutProxy.Proxies[0].Position.X += 17; OutProxy.Proxies[0].Position.Y += 17; OutProxy.Proxies[0].Line -= 1; const int BaseLine = OutProxy.Proxies[0].Line; OutProxy.Proxies[1].Position.X += 17; OutProxy.Proxies[1].Position.Y -= 17; OutProxy.Proxies[1].Line = BaseLine + 1; OutProxy.Proxies[2].Position.X += 17; OutProxy.Proxies[2].Position.Y += 17; OutProxy.Proxies[2].Line = BaseLine; OutProxy.Proxies[3].Position.X -= 17; OutProxy.Proxies[3].Position.Y -= 17; OutProxy.Proxies[3].Line = BaseLine; OutProxy.Proxies[0].LinePosition += 1; const int BaseLinePosition = OutProxy.Proxies[0].LinePosition; OutProxy.Proxies[1].LinePosition = BaseLinePosition; OutProxy.Proxies[2].LinePosition = BaseLinePosition - 1; OutProxy.Proxies[3].LinePosition = BaseLinePosition - 2; break; } case 2: { const int BaseLine = OutProxy.Proxies[0].Line; OutProxy.Proxies[2].Position.X += 34; OutProxy.Proxies[2].Line = BaseLine; OutProxy.Proxies[3].Position.X += 34; OutProxy.Proxies[3].Position.Y -= 34; OutProxy.Proxies[3].Line = BaseLine + 2; const int BaseLinePosition = OutProxy.Proxies[0].LinePosition; OutProxy.Proxies[2].LinePosition = BaseLinePosition + 1; OutProxy.Proxies[3].LinePosition = BaseLinePosition; break; } case 3: { const int BaseLine = OutProxy.Proxies[0].Line; OutProxy.Proxies[1].Position.Y += 34; OutProxy.Proxies[1].Line = BaseLine - 1; OutProxy.Proxies[3].Position.X += 34; OutProxy.Proxies[3].Position.Y += 34; OutProxy.Proxies[3].Line = BaseLine; OutProxy.Proxies[3].LinePosition += 2; break; } case 0: { const int BaseLine = OutProxy.Proxies[0].Line; OutProxy.Proxies[2].Position.X -= 34; OutProxy.Proxies[2].Line = BaseLine; OutProxy.Proxies[3].Position.X -= 34; OutProxy.Proxies[3].Position.Y += 34; OutProxy.Proxies[3].Line = BaseLine - 2; const int BaseLinePosition = OutProxy.Proxies[0].LinePosition; OutProxy.Proxies[2].LinePosition = BaseLinePosition - 1; OutProxy.Proxies[3].LinePosition = BaseLinePosition; break; } default: break; } } // EOF
21426ab8eb0a2f703abcb34b00b252b2eae50245
60abe778e4d9005b1772a35313732cc7a93c14ee
/include/component/attribute/OUI_AttributeNames.h
29cebb1f5dda37d8912d7b18d564b61168a0970b
[ "MIT" ]
permissive
nicole-mcg/OUI-engine
57f933a127916c74f8bb9b5e9a73890c24947648
526ebf38831682111696f585727bd3e66d7228ff
refs/heads/master
2022-04-12T07:29:30.955026
2020-03-14T21:50:55
2020-03-14T21:50:55
null
0
0
null
null
null
null
UTF-8
C++
false
false
2,894
h
#ifndef OUI_COMPONENT_ATTRIBUTE_NAMES_H #define OUI_COMPONENT_ATTRIBUTE_NAMES_H #include "OUI_Export.h" namespace oui { namespace AttributeNames { // Component attributes const static std::string VISIBLE = "visible"; const static std::string INTERACTABLE = "interactable"; const static std::string PERMANENT = "permanent"; const static std::string OPACITY = "opacity"; const static std::string BACKGROUND_COLOR = "bg-color"; const static std::string BACKGROUND_COLOR_1 = "bg-color1"; const static std::string BACKGROUND_COLOR_2 = "bg-color2"; const static std::string CURSOR = "cursor"; const static std::string BORDER_STYLE = "border-style"; const static std::string BORDER_WIDTH = "border-width"; const static std::string BORDER_COLOR = "border-color"; const static std::string CENTER_TEXT = "center-text"; const static std::string CENTERED_X = "centered-x"; const static std::string CENTERED_Y = "centered-y"; const static std::string CENTERED = "centered"; const static std::string X_PERCENT = "x-percent"; const static std::string Y_PERCENT = "y-percent"; const static std::string X_OFFSET = "x-offset"; const static std::string Y_OFFSET = "y-offset"; const static std::string Z_INDEX = "z"; const static std::string MIN_WIDTH = "min-width"; const static std::string MIN_HEIGHT = "min-height"; const static std::string WIDTH_PERCENT = "width-percent"; const static std::string HEIGHT_PERCENT = "height-percent"; const static std::string WIDTH_OFFSET = "width-offset"; const static std::string HEIGHT_OFFSET = "height-offset"; const static std::string NUM_OPTIONS = "num-options"; const static std::string RIGHT_CLICK_OPTIONS = "right-click-options"; const static std::string TEXT = "text"; const static std::string FONT = "font"; const static std::string FONT_FACE = "font-face"; const static std::string FONT_SIZE = "font-size"; const static std::string TEXT_COLOR = "text-color"; const static std::string AUTO_SIZE = "auto-size"; const static std::string HOVER_COLOR = "hover-color"; const static std::string PADDING = "padding"; const static std::string OPTION_HEIGHT = "option-height"; const static std::string OPTIONS = "options"; const static std::string SIZE = "size"; const static std::string LOCATION = "location"; const static std::string IMAGE = "image"; const static std::string CARAT_WIDTH = "carat-width"; const static std::string CARAT_COLOR = "carat-color"; const static std::string CARAT_H_OFFSET = "carat-h-offset"; const static std::string HIGHLIGHT_COLOR = "highlight-color"; } } #endif
f16938cb465ae7f8942ba917e7f127db5b01b78e
ceb378f286bf827bb8e0276aaf31658d16f87895
/ros2/turtlebot2_demo/depthimage_to_pointcloud2/src/depthimage_to_pointcloud2_node.cpp
47f109c993b676f34d8b3501e59ba6689cc20956
[]
no_license
pantphot/turtlebot
0d5505156b8ea0fb5ea00e0b3037d810dbe664b7
80d826a79ea03cc2e0987c13a1827b4d1e9b283d
refs/heads/master
2020-05-10T00:06:48.216753
2019-05-03T12:20:38
2019-05-03T12:20:38
181,521,702
1
0
null
null
null
null
UTF-8
C++
false
false
3,730
cpp
// Copyright 2017 Open Source Robotics Foundation, Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include <depthimage_to_pointcloud2/depth_conversions.hpp> #include <image_geometry/pinhole_camera_model.h> #include <rclcpp/rclcpp.hpp> #include <rcutils/logging_macros.h> #include <sensor_msgs/image_encodings.hpp> #include <sensor_msgs/msg/camera_info.hpp> #include <sensor_msgs/msg/image.hpp> #include <sensor_msgs/msg/point_cloud2.hpp> #include <sensor_msgs/point_cloud2_iterator.hpp> #include <limits> #include <memory> #include <string> #include <vector> static rclcpp::Publisher<sensor_msgs::msg::PointCloud2>::SharedPtr g_pub_point_cloud; static sensor_msgs::msg::CameraInfo::SharedPtr g_cam_info; static void depthCb(const sensor_msgs::msg::Image::SharedPtr image) { // The meat of this function is a port of the code from: // https://github.com/ros-perception/image_pipeline/blob/92d7f6b/depth_image_proc/src/nodelets/point_cloud_xyz.cpp if (nullptr == g_cam_info) { // we haven't gotten the camera info yet, so just drop until we do RCUTILS_LOG_WARN("No camera info, skipping point cloud conversion") return; } sensor_msgs::msg::PointCloud2::SharedPtr cloud_msg = std::make_shared<sensor_msgs::msg::PointCloud2>(); cloud_msg->header = image->header; cloud_msg->height = image->height; cloud_msg->width = image->width; cloud_msg->is_dense = false; cloud_msg->is_bigendian = false; cloud_msg->fields.clear(); cloud_msg->fields.reserve(1); sensor_msgs::PointCloud2Modifier pcd_modifier(*cloud_msg); pcd_modifier.setPointCloud2FieldsByString(1, "xyz"); // g_cam_info here is a sensor_msg::msg::CameraInfo::SharedPtr, // which we get from the depth_camera_info topic. image_geometry::PinholeCameraModel model; model.fromCameraInfo(g_cam_info); if (image->encoding == sensor_msgs::image_encodings::TYPE_16UC1) { depthimage_to_pointcloud2::convert<uint16_t>(image, cloud_msg, model); } else if (image->encoding == sensor_msgs::image_encodings::TYPE_32FC1) { depthimage_to_pointcloud2::convert<float>(image, cloud_msg, model); } else { RCUTILS_LOG_WARN_THROTTLE(RCUTILS_STEADY_TIME, 5000, "Depth image has unsupported encoding [%s]", image->encoding.c_str()) return; } g_pub_point_cloud->publish(cloud_msg); } static void infoCb(sensor_msgs::msg::CameraInfo::SharedPtr info) { g_cam_info = info; } int main(int argc, char ** argv) { rclcpp::init(argc, argv); rclcpp::Node::SharedPtr node = rclcpp::Node::make_shared("depthimage_to_pointcloud2"); rmw_qos_profile_t custom_qos_profile = rmw_qos_profile_default; custom_qos_profile.depth = 1; custom_qos_profile.reliability = RMW_QOS_POLICY_RELIABILITY_BEST_EFFORT; custom_qos_profile.history = RMW_QOS_POLICY_HISTORY_KEEP_LAST; g_pub_point_cloud = node->create_publisher<sensor_msgs::msg::PointCloud2>( "points2", custom_qos_profile); auto image_sub = node->create_subscription<sensor_msgs::msg::Image>( "depth", depthCb, custom_qos_profile); auto cam_info_sub = node->create_subscription<sensor_msgs::msg::CameraInfo>( "depth_camera_info", infoCb, custom_qos_profile); rclcpp::spin(node); rclcpp::shutdown(); return 0; }
cad2ec64c81c89244e0229e14dc04fd30f3e0369
04615e5a0f0c27e757d5e5114a67f6e8d5667f61
/four/Main.cpp
c4b4474a9bf8878a315b1d9f9b771ba5aa4567bc
[]
no_license
itam94/IntermediateCplusplus
d895fd22c76a744061033c8fb8f083ee3b2f690c
4125f4b351c854bece2dcb0321232952269f75c4
refs/heads/master
2020-04-07T21:51:59.961227
2018-11-22T22:04:21
2018-11-22T22:04:21
158,743,966
0
0
null
null
null
null
UTF-8
C++
false
false
865
cpp
#include <fstream> #include<iostream> #include <sstream> using namespace std; int main(int argc, char const *argv[]) { /* code */ ifstream mainReadStream; ofstream mainWriteStream; int totalAmount; string name; string toAdd; string lastAmount; string line; mainReadStream.open("/home/mateusz/VSC/c++c/four/donation_total.txt"); while(getline(mainReadStream,line)){ totalAmount = stoi(line); } mainReadStream.close(); stringstream userString; cin >> name >>toAdd; cout << toAdd; totalAmount += stoi(toAdd); mainWriteStream.open("/home/mateusz/VSC/c++c/four/donation_total.txt",ios_base::app); mainWriteStream << endl << totalAmount; mainWriteStream.close(); return 0; }
02a4e084535b67210c7661e4b183b382a618f4a6
000a7af455ed3f5f534b28b18be0b5997ddbdefa
/TClient/TChatTabButton.cpp
d025ad56c60a9ab08cb5f6c9d4e56ed739faf9f4
[]
no_license
boyfromhell/4Ever
6f58182c07182f9569201dbc0f9116cc6644d296
8bd1d638f9ae23c3b97a56bd04f00061f39fbe61
refs/heads/master
2020-04-15T14:21:14.071423
2018-07-22T17:07:17
2018-07-22T17:07:17
null
0
0
null
null
null
null
UTF-8
C++
false
false
7,203
cpp
#include "Stdafx.h" #ifdef NEW_IF // =============================================================================== #define TAB_WINK_PERIOD 500 // =============================================================================== const DWORD CTChatTabButton::FONT_COLOR_NORMAL = 0xFFB19D67; const DWORD CTChatTabButton::FONT_COLOR_PUSH = 0xFFC1AD77; const DWORD CTChatTabButton::FONT_COLOR_HOVER = 0xFFD1BD87; // =============================================================================== // =============================================================================== CTChatTabButton::CTChatTabButton(CTChatFrame* pHost, LP_FRAMEDESC pDesc) : TButton(pHost, pDesc), m_pHost(pHost), m_pList(NULL), m_iSlot(T_INVALID), m_bSelect(FALSE), m_dwTotalTick(0), m_bNewMsg(FALSE), m_bHovering(FALSE),m_bHideBackground(FALSE) { m_style |= TBS_STATE_BUTTON; ResetFontColor(); } // =============================================================================== // =============================================================================== void CTChatTabButton::Init(INT iSlot, CTChatList* pList) { LinkWithList(pList); SetSlot(iSlot); m_dwTotalTick = 0; m_bNewMsg = FALSE; } // ------------------------------------------------------------------------------- void CTChatTabButton::Update(DWORD dwTick) { m_dwTotalTick += dwTick; if( IsVisible() && !m_bSelect && m_bNewMsg ) { if( !m_bHovering ) { INT tp = m_dwTotalTick % (TAB_WINK_PERIOD<<1); if( tp < TAB_WINK_PERIOD ) m_bState |= TBUTTON_STATE_HOVER; else m_bState &= (~TBUTTON_STATE_HOVER); ResetFontColor(); } } else { m_bNewMsg = FALSE; } } // =============================================================================== void CTChatTabButton::LinkWithList(CTChatList* pList) { m_pList = pList; m_strText = pList->GetTitle(); } // ------------------------------------------------------------------------------- void CTChatTabButton::SetSlot(INT iSlot) { m_iSlot = iSlot; m_rc = m_pHost->GetTabSlotRect(iSlot); } // =============================================================================== void CTChatTabButton::SetSelect(BOOL bSel) { if( m_bSelect == bSel ) return; m_bSelect = bSel; if( m_bSelect ) m_bState |= TBUTTON_STATE_DOWN; else { m_bState &= (~TBUTTON_STATE_DOWN); } if( m_pList && IsVisible() ) m_pList->ShowComponent(m_bSelect); m_bNewMsg = FALSE; ResetFontColor(); } // =============================================================================== void CTChatTabButton::NotifyNewMsg() { m_bNewMsg = TRUE; } // =============================================================================== // =============================================================================== void CTChatTabButton::OnMouseMove(UINT nFlags, CPoint pt) { if(!CanProcess()) return; if(!HitTest(pt)) { m_bHovering = FALSE; m_bState &= (~TBUTTON_STATE_HOVER); if( !(m_style & TBS_STATE_BUTTON) ) m_bState &= (~TBUTTON_STATE_DOWN); } else if( !(m_bState & TBUTTON_STATE_DOWN) && !(m_bState & TBUTTON_STATE_HOVER) && m_pHover ) { m_bHovering = TRUE; m_bState |= TBUTTON_STATE_HOVER; } ResetFontColor(); } // =============================================================================== // =============================================================================== void CTChatTabButton::ResetFontColor() { m_pFont->m_dwColor = FONT_COLOR_NORMAL; } // =============================================================================== void CTChatTabButton::SetHideBackground(BOOL bHide) { ShowComponent(!bHide); } #else // =============================================================================== #define TAB_WINK_PERIOD 500 // =============================================================================== const DWORD CTChatTabButton::FONT_COLOR_NORMAL = 0xFFB19D67; const DWORD CTChatTabButton::FONT_COLOR_PUSH = 0xFFC1AD77; const DWORD CTChatTabButton::FONT_COLOR_HOVER = 0xFFD1BD87; // =============================================================================== // =============================================================================== CTChatTabButton::CTChatTabButton(CTChatFrame* pHost, LP_FRAMEDESC pDesc) : TButton(pHost, pDesc), m_pHost(pHost), m_pList(NULL), m_iSlot(T_INVALID), m_bSelect(FALSE), m_dwTotalTick(0), m_bNewMsg(FALSE), m_bHovering(FALSE) { m_style |= TBS_STATE_BUTTON; ResetFontColor(); } // =============================================================================== // =============================================================================== void CTChatTabButton::Init(INT iSlot, CTChatList* pList) { LinkWithList(pList); SetSlot(iSlot); m_dwTotalTick = 0; m_bNewMsg = FALSE; } // ------------------------------------------------------------------------------- void CTChatTabButton::Update(DWORD dwTick) { m_dwTotalTick += dwTick; if( IsVisible() && !m_bSelect && m_bNewMsg ) { if( !m_bHovering ) { INT tp = m_dwTotalTick % (TAB_WINK_PERIOD<<1); if( tp < TAB_WINK_PERIOD ) m_bState |= TBUTTON_STATE_HOVER; else m_bState &= (~TBUTTON_STATE_HOVER); ResetFontColor(); } } else { m_bNewMsg = FALSE; } } // =============================================================================== void CTChatTabButton::LinkWithList(CTChatList* pList) { m_pList = pList; m_strText = pList->GetTitle(); } // ------------------------------------------------------------------------------- void CTChatTabButton::SetSlot(INT iSlot) { m_iSlot = iSlot; m_rc = m_pHost->GetTabSlotRect(iSlot); } // =============================================================================== void CTChatTabButton::SetSelect(BOOL bSel) { if( m_bSelect == bSel ) return; m_bSelect = bSel; if( m_bSelect ) m_bState |= TBUTTON_STATE_DOWN; else { m_bState &= (~TBUTTON_STATE_DOWN); } if( m_pList && IsVisible() ) m_pList->ShowComponent(m_bSelect); m_bNewMsg = FALSE; ResetFontColor(); } // =============================================================================== void CTChatTabButton::NotifyNewMsg() { m_bNewMsg = TRUE; } // =============================================================================== // =============================================================================== void CTChatTabButton::OnMouseMove(UINT nFlags, CPoint pt) { if(!CanProcess()) return; if(!HitTest(pt)) { m_bHovering = FALSE; m_bState &= (~TBUTTON_STATE_HOVER); if( !(m_style & TBS_STATE_BUTTON) ) m_bState &= (~TBUTTON_STATE_DOWN); } else if( !(m_bState & TBUTTON_STATE_DOWN) && !(m_bState & TBUTTON_STATE_HOVER) && m_pHover ) { m_bHovering = TRUE; m_bState |= TBUTTON_STATE_HOVER; } ResetFontColor(); } // =============================================================================== // =============================================================================== void CTChatTabButton::ResetFontColor() { if( m_bState & TBUTTON_STATE_HOVER ) m_pFont->m_dwColor = FONT_COLOR_HOVER; else if( m_bState & TBUTTON_STATE_DOWN ) m_pFont->m_dwColor = FONT_COLOR_PUSH; else m_pFont->m_dwColor = FONT_COLOR_NORMAL; } // =============================================================================== #endif
1f09313f90453e72b4e05f72e866b0d4f78e4a02
91c0029f9cfa8f2afb2306c8486c10e6cc74c382
/Classes/WelcomeLayer.cpp
710c729dae9db19e010892a1c396f9988b044cd1
[]
no_license
fordream/AirPlane
6f9e465edbf0642b1cba521e3b2773ffad7beb56
b956b5af844643e2f84ccd139b4ba6bdd3eb88d1
refs/heads/master
2021-01-20T16:24:18.846749
2015-09-21T12:07:04
2015-09-21T12:07:04
44,259,114
1
0
null
2015-10-14T15:55:33
2015-10-14T15:55:33
null
UTF-8
C++
false
false
2,334
cpp
#include "WelcomeLayer.h" #include "GameScene.h" #include "GameOverLayer.h" USING_NS_CC; WelcomeLayer::WelcomeLayer(){} WelcomeLayer::~WelcomeLayer(){} bool WelcomeLayer::init() { if (!Layer::init()){ return false; } SpriteFrameCache::getInstance()->addSpriteFramesWithFile("shoot_background.plist"); SpriteFrameCache::getInstance()->addSpriteFramesWithFile("shoot.plist"); auto visibleSize = Director::getInstance()->getVisibleSize(); auto background = Sprite::createWithSpriteFrameName("background.png"); background->setPosition(Point(visibleSize.width / 2, visibleSize.height / 2)); this->addChild(background); auto loading = Sprite::createWithSpriteFrameName("game_loading1.png"); loading->setPosition(Point(visibleSize.width / 2, visibleSize.height / 2 - 40)); this->addChild(loading); auto animation = Animation::create(); animation->setDelayPerUnit(0.2f); animation->addSpriteFrame(SpriteFrameCache::getInstance()->getSpriteFrameByName("game_loading1.png")); animation->addSpriteFrame(SpriteFrameCache::getInstance()->getSpriteFrameByName("game_loading2.png")); animation->addSpriteFrame(SpriteFrameCache::getInstance()->getSpriteFrameByName("game_loading3.png")); animation->addSpriteFrame(SpriteFrameCache::getInstance()->getSpriteFrameByName("game_loading4.png")); auto animate = Animate::create(animation); auto repeat = Repeat::create(animate, 2); auto repeatdone = CallFuncN::create(CC_CALLBACK_1(WelcomeLayer::loadingDone, this)); auto sequence = Sequence::create(repeat, repeatdone, nullptr); loading->runAction(sequence); getHighestHistorySorce(); return true; } void WelcomeLayer::loadingDone(Node* pNode) { auto pScene = GameScene::create(); auto animateScene = TransitionMoveInB::create(0.5f, pScene); Director::getInstance()->replaceScene(animateScene); } bool WelcomeLayer::isHaveSaveFile() { if (!UserDefault::getInstance()->getBoolForKey("isHaveSaveFileXml")) { UserDefault::getInstance()->setBoolForKey("isHaveSaveFileXml", true); UserDefault::getInstance()->setIntegerForKey("HighestScore", 0); UserDefault::getInstance()->flush(); return false; } else { return true; } } void WelcomeLayer::getHighestHistorySorce() { if (isHaveSaveFile()) { GameOverLayer::_highestHistoryScore = UserDefault::getInstance()->getIntegerForKey("HighestScore", 0); } }
c9686d4d710e6bd0999f6512e02186319aaa7190
27466e78d3cd1ed168d96fd4c2fb26add1ec7cc3
/NVIS/NDYN/include/Physics/Physics/Spatial/ForceField/NEGravity.h
abfad906bed57e7a0260670fc01ab9bac90e1590
[]
no_license
gpudev0517/Fire-Simulator
37e1190d638a30c186ae1532975a56b23ffaac67
46581c19356e47a5c6fc8a9ee6f6478b96d02968
refs/heads/master
2023-04-26T02:54:53.458427
2021-05-14T10:16:10
2021-05-14T15:25:28
277,579,935
3
1
null
null
null
null
UTF-8
C++
false
false
704
h
#pragma once #include "Physics/Spatial/NEForceField.h" #include "Base/NENodeFactory.h" class NEGravityPrivate; class NECEXP_PHYSICS NEGravity : public NEForceField { Q_OBJECT NE_CLASS("Gravity") NE_PROP_3D_RW(vec3f, float, Gravity, "Gravitational Acceleration", "Acceleration caused by the gravity", true,) public: NEGravity(NENodeFactory* factory); virtual ~NEGravity(); const vec3f& force(const vec3f* pos = 0, const vec3f* vel = 0) const; protected: NE_DERIVED(NESpatial, Protected) private: NE_DECL_PRIVATE(NEGravity) }; class NEGravityFactory : public NENodeFactory { public: NEGravityFactory(NEManager* m); ~NEGravityFactory(); NE_DERIVED(NENodeFactory, Public) };
9eb6240941bb68a2bb26d1ccdba9e3b7063d142c
cb80a8562d90eb969272a7ff2cf52c1fa7aeb084
/inletTest2/0/T
2411a84247b6ffe40518935f515bbc5073ff8791
[]
no_license
mahoep/inletCFD
eb516145fad17408f018f51e32aa0604871eaa95
0df91e3fbfa60d5db9d52739e212ca6d3f0a28b2
refs/heads/main
2023-08-30T22:07:41.314690
2021-10-14T19:23:51
2021-10-14T19:23:51
314,657,843
0
0
null
null
null
null
UTF-8
C++
false
false
1,292
/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 7 \\/ M anipulation | \*---------------------------------------------------------------------------*/ FoamFile { version 2.0; format ascii; class volScalarField; object T; } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // dimensions [0 0 0 1 0 0 0]; internalField uniform 290; boundaryField { inlet { type totalTemperature; T0 uniform 300; value uniform 300; gamma 1.4; } outlet { type inletOutlet; inletValue uniform 300; value uniform 300; } symmetryLine { type symmetryPlane; } walls { type zeroGradient; } defaultFaces { type empty; } } // ************************************************************************* //
556e16268673bb0ec08f26c5c4aadda1d401b636
52767515c87f99525fdbe74a4b86e6b322bf38c0
/Music_HPNY.cpp
70355ee63e5786e0d6b98d75da8b7c46f5309e56
[]
no_license
6guojun/C_Datastructures_Algorithms
3e73628c625b6f83ac94fe94823a00a8bb0fa952
d123c8437ab806f9eb4eaac5a728c3ae33b3b881
refs/heads/master
2021-02-15T10:05:30.571195
2018-12-15T06:40:03
2018-12-15T06:40:03
null
0
0
null
null
null
null
UTF-8
C++
false
false
849
cpp
#include<windows.h> #include<stdio.h> #include<conio.h> int main(int arg, char** args){ Sleep(1000); system("color a1"); Sleep(300); system("color b2"); Sleep(300); system("color c3"); Sleep(300); system("color d4"); Sleep(300); system("color af"); Sleep(300); system("color a0"); Sleep(300); system("color f6"); Sleep(300); system("color e5"); Sleep(300); system("color a1"); Sleep(300); system("color b2"); Sleep(300); system("color c3"); Sleep(300); system("color d4"); Sleep(300); system("color e5"); Sleep(300); system("color f6"); Sleep(300); system("color a0"); Sleep(300); system("color 30"); Sleep(300); system("color a0"); Sleep(300); system("color b0"); Sleep(300); system("color d0"); Sleep(300); system("color df"); Sleep(300); printf("HAPPY NEW YEAR 2017!!!"); Sleep(1000); system("cls"); }
eb681e9b58b7cd67649d1834020157f3b01686b8
6aeccfb60568a360d2d143e0271f0def40747d73
/sandbox/SOC/2007/signals/boost/dataflow/signals/component/filter_base.hpp
6de86cd176a3ea983469098ecb98c12503224173
[ "BSL-1.0" ]
permissive
ttyang/sandbox
1066b324a13813cb1113beca75cdaf518e952276
e1d6fde18ced644bb63e231829b2fe0664e51fac
refs/heads/trunk
2021-01-19T17:17:47.452557
2013-06-07T14:19:55
2013-06-07T14:19:55
13,488,698
1
3
null
2023-03-20T11:52:19
2013-10-11T03:08:51
C++
UTF-8
C++
false
false
4,550
hpp
// Copyright Stjepan Rajko 2007. Use, modification and // distribution is subject to the Boost Software License, Version // 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #ifndef SIGNAL_NETWORK_FILTER_BASE_HPP #define SIGNAL_NETWORK_FILTER_BASE_HPP #include <boost/dataflow/signals/support.hpp> #include <boost/dataflow/support/fusion_component.hpp> #include <boost/dataflow/support/port/port_adapter.hpp> #include <boost/signal.hpp> #include <boost/mpl/vector.hpp> namespace boost { namespace signals { namespace detail { template<typename Signals, typename InSignatures> struct default_port_map { typedef mpl::map< mpl::pair<dataflow::default_port_selector <dataflow::args::left, dataflow::signals::connect_mechanism>, mpl::int_<0> >, mpl::pair<dataflow::default_port_selector <dataflow::args::right, dataflow::signals::connect_mechanism>, mpl::int_<1> > > type; }; template<typename InSignatures> struct default_port_map<void, InSignatures> { typedef mpl::map< mpl::pair<dataflow::default_port_selector <dataflow::args::right, dataflow::signals::connect_mechanism>, mpl::int_<0> > > type; }; } template<typename T> struct is_boost_signal : public mpl::false_ {}; template< typename Signature, typename Combiner, typename Group, typename GroupCompare> struct is_boost_signal<boost::signal<Signature, Combiner, Group, GroupCompare> > : public mpl::true_ {}; template<typename T> struct underlying_signal { typedef typename underlying_signal<typename T::signal_type>::type type; }; template< typename Signature, typename Combiner, typename Group, typename GroupCompare> struct underlying_signal<boost::signal<Signature, Combiner, Group, GroupCompare> > { typedef boost::signal<Signature, Combiner, Group, GroupCompare> type; }; template<typename T, typename Enable=void> struct get_underlying_signal { T &operator()(T &t) const { return t; } }; template<typename T> struct get_underlying_signal<T, typename disable_if<is_boost_signal<T> >::type> { typename underlying_signal<T>::type & operator()(T &t) const { return get_underlying_signal<typename T::signal_type>()(t.default_signal()); } }; /// ComponentTraits for a Dataflow.Signals filter. /// \param[in] Filter Filter type (the class deriving filter) /// \param[in] Signals A boost::signal type or void (will be: a fusion sequence of signals) /// \param[in] InSignatures An mpl sequence of input signatures template<typename Filter, typename Signals, typename InSignatures> struct filter_component_traits : public dataflow::fusion_component_traits< fusion::vector< typename underlying_signal<Signals>::type &, dataflow::port_adapter< Filter, dataflow::signals::call_consumer<InSignatures>, dataflow::signals::tag> >, typename detail::default_port_map<Signals, InSignatures>::type, dataflow::signals::tag> { template<typename Component> static typename filter_component_traits::fusion_ports get_ports(Component &component) { return typename filter_component_traits::fusion_ports( get_underlying_signal<Filter>()(component), component); }; }; template<typename Filter, typename InSignatures> struct filter_component_traits<Filter, void, InSignatures> : public dataflow::fusion_component_traits< fusion::vector< dataflow::port_adapter< Filter, dataflow::signals::call_consumer<InSignatures>, dataflow::signals::tag> >, typename detail::default_port_map<void, InSignatures>::type, dataflow::signals::tag> { template<typename Component> static typename filter_component_traits::fusion_ports get_ports(Component &component) { return typename filter_component_traits::fusion_ports(fusion::vector1<Component &>(component)); }; }; template<typename Filter, typename Signals, typename InSignatures = mpl::vector<> > class filter_base : public dataflow::component<filter_component_traits<Filter, Signals, InSignatures> > { public: typedef InSignatures in_signatures_type; }; } } #endif // SIGNAL_NETWORK_FILTER_BASE_HPP
7c1f3936a4eadd5fddaa76586434031158eb9633
a1a8b69b2a24fd86e4d260c8c5d4a039b7c06286
/build/iOS/Release/include/Fuse.Layouts.ColumnLayout.h
4f865881ac5d63cf76c0460d229b9518d4518537
[]
no_license
epireve/hikr-tute
df0af11d1cfbdf6e874372b019d30ab0541c09b7
545501fba7044b4cc927baea2edec0674769e22c
refs/heads/master
2021-09-02T13:54:05.359975
2018-01-03T01:21:31
2018-01-03T01:21:31
115,536,756
0
0
null
null
null
null
UTF-8
C++
false
false
2,963
h
// This file was generated based on /usr/local/share/uno/Packages/Fuse.Controls.Panels/1.4.2/Layouts/ColumnLayout.uno. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Fuse.Layouts.Layout.h> namespace g{namespace Fuse{namespace Layouts{struct ColumnLayout;}}} namespace g{namespace Fuse{struct LayoutParams;}} namespace g{namespace Fuse{struct Visual;}} namespace g{namespace Uno{struct Float2;}} namespace g{namespace Uno{struct Float4;}} namespace g{ namespace Fuse{ namespace Layouts{ // public sealed class ColumnLayout :28 // { ::g::Fuse::Layouts::Layout_type* ColumnLayout_typeof(); void ColumnLayout__Arrange_fn(ColumnLayout* __this, ::g::Fuse::Visual* container, ::g::Fuse::LayoutParams* lp, bool* doArrange, ::g::Uno::Float4* padding, ::g::Uno::Float2* __retval); void ColumnLayout__ArrangePaddingBox_fn(ColumnLayout* __this, ::g::Fuse::Visual* container, ::g::Uno::Float4* padding, ::g::Fuse::LayoutParams* lp); void ColumnLayout__get_ColumnCount_fn(ColumnLayout* __this, int* __retval); void ColumnLayout__set_ColumnCount_fn(ColumnLayout* __this, int* value); void ColumnLayout__get_ColumnSize_fn(ColumnLayout* __this, float* __retval); void ColumnLayout__set_ColumnSize_fn(ColumnLayout* __this, float* value); void ColumnLayout__get_ColumnSpacing_fn(ColumnLayout* __this, float* __retval); void ColumnLayout__set_ColumnSpacing_fn(ColumnLayout* __this, float* value); void ColumnLayout__GetContentSize_fn(ColumnLayout* __this, ::g::Fuse::Visual* container, ::g::Fuse::LayoutParams* lp, ::g::Uno::Float2* __retval); void ColumnLayout__get_ItemSpacing_fn(ColumnLayout* __this, float* __retval); void ColumnLayout__set_ItemSpacing_fn(ColumnLayout* __this, float* value); void ColumnLayout__LeastAt_fn(ColumnLayout* __this, uArray* c, int* __retval); void ColumnLayout__Max_fn(ColumnLayout* __this, uArray* c, float* __retval); void ColumnLayout__get_Orientation_fn(ColumnLayout* __this, int* __retval); void ColumnLayout__set_Orientation_fn(ColumnLayout* __this, int* value); void ColumnLayout__get_Sizing_fn(ColumnLayout* __this, int* __retval); void ColumnLayout__set_Sizing_fn(ColumnLayout* __this, int* value); struct ColumnLayout : ::g::Fuse::Layouts::Layout { int _orientation; bool _hasColumnCount; int _columnCount; bool _hasColumnSize; float _columnSize; float _columnSpacing; float _itemSpacing; int _sizing; ::g::Uno::Float2 Arrange(::g::Fuse::Visual* container, ::g::Fuse::LayoutParams lp, bool doArrange, ::g::Uno::Float4 padding); int ColumnCount(); void ColumnCount(int value); float ColumnSize(); void ColumnSize(float value); float ColumnSpacing(); void ColumnSpacing(float value); float ItemSpacing(); void ItemSpacing(float value); int LeastAt(uArray* c); float Max(uArray* c); int Orientation(); void Orientation(int value); int Sizing(); void Sizing(int value); }; // } }}} // ::g::Fuse::Layouts
a93cd7e5baf96f8207d76a5127812a84bb4b6490
916ef1b31f0b683de4f043626d9df59f37edbbc4
/atcoder/07_AtCoder-Grand-Contest/agc046/A/main.cpp
d11bf13db0c1741ece773b89805b113087312c13
[]
no_license
solareenlo/cpp
56cc33673d30dd4a4031e4b81cec16b08b3490e0
f78f8a098849938153e6e3a282737e067dbe2c58
refs/heads/master
2021-03-31T04:31:39.420394
2020-11-29T22:22:25
2020-11-29T22:22:25
248,076,420
0
0
null
null
null
null
UTF-8
C++
false
false
182
cpp
#include <bits/stdc++.h> using namespace std; int main() { cin.tie(0)->sync_with_stdio(false); int x; cin >> x; cout << 360 / gcd(x, 360) << endl; return 0; }
04c1246dcc1716ebc47e11bde96545137ced027f
b1040761ce5527824201742958328d9a8b6cf95b
/LeetCode/LC-69.cpp
7f573ffbbfa1880857f4b98598a6ff7452a2e2d2
[]
no_license
Ruhulcse/Problem-solving
537011561ddfe2ceaeed7742c2829552d4f49977
4718b2d9b4eec56d2d1cc2a17214b040f1261105
refs/heads/main
2023-04-01T08:46:48.513058
2021-04-07T17:00:50
2021-04-07T17:00:50
305,057,079
2
1
null
null
null
null
UTF-8
C++
false
false
430
cpp
class Solution { public: int mySqrt(int x) { long long left=0,right=x; long long mid; while(left<right){ mid=left+(right-left)/2; if(mid*mid==x){ return mid; } else if(mid*mid>x){ right=mid-1; } else{ left=mid+1; } } return left*left>x?left-1:left; } };
b1dfa288cbc0dfe0e3c92838c50ec520c975b310
c0dd78f7a0b303ebeb0f041320e632d9370edee0
/launcher-widget.cpp
d3065bd60c4ac901a00cb9f8fff67f77cfe1e095
[]
no_license
289698/MazeGenerating2
03ec71203ec7673fb8a0f287c87383f8459ce6ff
c6fdc83199e9f8d032d4d1f673b1156a2268ec2f
refs/heads/master
2020-03-23T01:04:09.374411
2018-11-05T22:40:25
2018-11-05T22:40:25
140,899,510
0
0
null
null
null
null
UTF-8
C++
false
false
1,262
cpp
#include "launcher-widget.h" LauncherWidget::LauncherWidget (QWidget *parent) : QWidget (parent) { this->setWindowFlags (Qt::FramelessWindowHint); this->resize (200, 100); QGridLayout *layout = new QGridLayout (this); QPushButton *game = new QPushButton ("GAME", this); game->setCursor (Qt::PointingHandCursor); connect (game, SIGNAL(clicked ()), this, SLOT (newGame ())); layout->addWidget (game, 0, 0); QPushButton *quitb = new QPushButton ("QUIT", this); quitb->setCursor (Qt::PointingHandCursor); connect (quitb, SIGNAL (clicked ()), QApplication::instance (), SLOT (quit ())); layout->addWidget (quitb, 1, 0); this->setLayout (layout); textures_ = new Textures (); } LauncherWidget::~LauncherWidget () { if (textures_ != nullptr) delete textures_; } void LauncherWidget::keyPressEvent (QKeyEvent *event) { switch (event->key ()) { case Qt::Key_1: newGame (); break; case Qt::Key_Escape: QApplication::instance ()->quit (); } } void LauncherWidget::newGame () { game_widget_ = new GameWidget (textures_); connect (game_widget_, SIGNAL (closed ()), this, SLOT (QWidgetClosed ())); game_widget_->show (); this->hide (); } void LauncherWidget::QWidgetClosed () { this->show (); }
8dd2aa83551e8878f3f1b63a88819107347c7f9a
41517acc756eec850eead461263fce3520baa041
/nvse/Hooks_Animation.cpp
96176ef3a651f4317d8bffea7f4746ad01deebf6
[]
no_license
lStewieAl/Geck-Extender
10c45f1043ccb9575bee4d18a58be1c3c6688d55
693f3154964eb681f62c02ff5fc8c0bf2852a1bb
refs/heads/master
2023-06-24T07:33:25.102898
2023-06-19T10:56:01
2023-06-19T10:56:01
183,600,605
27
9
null
2023-05-05T08:43:28
2019-04-26T09:32:16
C++
UTF-8
C++
false
false
1,116
cpp
#include "Hooks_Animation.h" #include "SafeWrite.h" #include <cstdarg> #include "Utilities.h" #include "GameForms.h" #if RUNTIME #if RUNTIME_VERSION == RUNTIME_VERSION_1_4_0_525 #define kHookGetGlobalModelPath 0x0104A1B8 static const UInt32 kOriginalGetGlobalModelPath = 0x00601C30; #elif RUNTIME_VERSION == RUNTIME_VERSION_1_4_0_525ng #define kHookGetGlobalModelPath 0x0104A1B8 static const UInt32 kOriginalGetGlobalModelPath = 0x00601BF0; #else #error #endif static bool __stdcall doAnimationHook(TESModel* model) { return (model && strrchr(model->nifPath.CStr(), '\\')); } static __declspec(naked) char* AnimationHook(void) { _asm { pushad push ecx call doAnimationHook test eax,eax jz doCallOriginalGetGlobalModelPath popad mov eax, [ecx + 4] retn doCallOriginalGetGlobalModelPath: popad jmp kOriginalGetGlobalModelPath } } void Hook_Animation_Init(void) { UInt32 enableAnimationHook = 0; if(GetNVSEConfigOption_UInt32("Animation", "EnableAnimationHook", &enableAnimationHook) && enableAnimationHook) { SafeWrite32(kHookGetGlobalModelPath, (UInt32)AnimationHook); } } #endif
172de85cf5ba79934ac074441416a769516ccbe9
85e0f2f6b25a223d9eadd85a92550b6af3c6750e
/FireCube/Scripting/Bindings/ScriptingBindings.cpp
061d30787a1dfe0eac491b5c604326227c788b66
[ "MIT" ]
permissive
ashleygwinnell/firecube
69cba6679615253d2bf895187e69bb202f605e05
ea6bec6bab98d922dce76610a739beb5f7f88b61
refs/heads/master
2020-05-04T23:07:43.773207
2019-03-23T10:32:00
2019-03-23T10:32:00
179,533,589
2
0
NOASSERTION
2019-04-04T16:15:05
2019-04-04T16:15:05
null
UTF-8
C++
false
false
1,460
cpp
#include "lua.hpp" #include "sol.hpp" #include "Scripting/LuaBindings.h" #include "Scripting/LuaFile.h" #include "Scripting/LuaScript.h" using namespace FireCube; void LuaBindings::InitScripting(sol::state &luaState) { luaState.new_usertype<LuaFile>("LuaFile", sol::base_classes, sol::bases<Resource, Object, RefCounted>()); luaState.new_usertype<LuaScript>("LuaScript", "SubscribeToEvent", &LuaScript::SubscribeToEventFromLua, "CreateObject", sol::resolve<void(LuaFile *, const std::string &)>(&LuaScript::CreateObject), "objectName", sol::property(&LuaScript::GetObjectName), sol::base_classes, sol::bases<Component, Object, RefCounted>()); sol::table ScriptPropertyTypeTable = luaState.create_named_table("ScriptPropertyType"); ScriptPropertyTypeTable["STRING"] = static_cast<unsigned int>(ScriptPropertyType::STRING); ScriptPropertyTypeTable["BOOL"] = static_cast<unsigned int>(ScriptPropertyType::BOOL); ScriptPropertyTypeTable["FLOAT"] = static_cast<unsigned int>(ScriptPropertyType::FLOAT); ScriptPropertyTypeTable["VEC2"] = static_cast<unsigned int>(ScriptPropertyType::VEC2); ScriptPropertyTypeTable["VEC3"] = static_cast<unsigned int>(ScriptPropertyType::VEC3); ScriptPropertyTypeTable["VEC4"] = static_cast<unsigned int>(ScriptPropertyType::VEC4); ScriptPropertyTypeTable["RGB"] = static_cast<unsigned int>(ScriptPropertyType::RGB); ScriptPropertyTypeTable["RGBA"] = static_cast<unsigned int>(ScriptPropertyType::RGBA); }
3677c6ce8f7514d492c0c024db24a7b7af161253
c4b027a94e84870c4773e36d0b8227f3c9e1bf7f
/src/Plan/test/ByteCodeInterpreterTest.cpp
88014ee7806f8ecc6a90180e7497d8a95cfe9a1a
[ "MIT" ]
permissive
nucflash/BitFunnel
9f831fd3f01f6044b014bca749be164d3b31afbc
42523cd6ce5ac99f8ab91c0a6383c3ecb50fdcd4
refs/heads/master
2020-05-23T08:06:54.498960
2016-10-05T20:59:55
2016-10-05T20:59:55
null
0
0
null
null
null
null
UTF-8
C++
false
false
6,782
cpp
// The MIT License (MIT) // Copyright (c) 2016, Microsoft // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #include <iomanip> #include <iostream> #include "gtest/gtest.h" #include "Allocator.h" #include "BitFunnel/Configuration/IFileSystem.h" #include "BitFunnel/Configuration/Factories.h" #include "BitFunnel/Index/Factories.h" #include "BitFunnel/Index/IIngestor.h" #include "BitFunnel/Index/IShard.h" #include "BitFunnel/Index/ISimpleIndex.h" #include "BitFunnel/Index/RowIdSequence.h" #include "BitFunnel/Mocks/Factories.h" #include "BitFunnel/Plan/IResultsProcessor.h" #include "BitFunnel/Term.h" #include "ByteCodeInterpreter.h" #include "CompileNode.h" #include "TextObjectParser.h" namespace BitFunnel { class ResultsProcessor : public IResultsProcessor { public: void AddResult(uint64_t accumulator, size_t offset) override { std::cout << "AddResult(" << std::hex << accumulator << ", " << offset << ")" << std::endl; } bool FinishIteration(void const * /*sliceBuffer*/) override { std::cout << "FinishIteration()" << std::endl; return false; } bool TerminatedEarly() const override { std::cout << "TerminatedEarly()" << std::endl; return false; } private: }; size_t c_allocatorBufferSize = 1000000; void GenerateCode(char const * rowPlanText, ByteCodeGenerator& code) { std::stringstream rowPlan(rowPlanText); Allocator allocator(c_allocatorBufferSize); TextObjectParser parser(rowPlan, allocator, &CompileNode::GetType); CompileNode const & node = CompileNode::Parse(parser); node.Compile(code); } RowId GetFirstRow(ITermTable const & termTable, Term term) { RowIdSequence rows(term, termTable); auto it = rows.begin(); // TODO: Implement operator << for RowIdSequence::const_iterator. //CHECK_NE(it, rows.end()) // << "Expected at least one row."; RowId row = *it; ++it; // TODO: Implement operator << for RowIdSequence::const_iterator. //CHECK_EQ(it, rows.end()) // << "Expected no more than one row."; return row; } ptrdiff_t GetRowOffset(char const * text, Term::StreamId stream, IConfiguration const & config, ITermTable const & termTable, IShard const & shard) { Term term(text, stream, config); RowId row = GetFirstRow(termTable, term); return shard.GetRowOffset(row); } void RunTest(ByteCodeGenerator const & code) { const DocId maxDocId = 800; const Term::StreamId streamId = 0; auto fileSystem = Factories::CreateRAMFileSystem(); auto index = Factories::CreatePrimeFactorsIndex(*fileSystem, maxDocId, streamId); const ShardId shardId = 0; auto & shard = index->GetIngestor().GetShard(shardId); std::vector<ptrdiff_t> rowOffsets; rowOffsets.push_back(GetRowOffset( "0", streamId, index->GetConfiguration(), index->GetTermTable(), shard)); rowOffsets.push_back(GetRowOffset( "1", streamId, index->GetConfiguration(), index->GetTermTable(), shard)); rowOffsets.push_back(GetRowOffset( "2", streamId, index->GetConfiguration(), index->GetTermTable(), shard)); Rank c_maxRank = 0; auto & sliceBuffers = shard.GetSliceBuffers(); auto iterationsPerSlice = shard.GetSliceCapacity() / (64ull << c_maxRank); ResultsProcessor resultsProcessor; ByteCodeInterpreter interpreter( code, resultsProcessor, sliceBuffers.size(), reinterpret_cast<char* const *>(sliceBuffers.data()), iterationsPerSlice, rowOffsets.data()); interpreter.Run(); } //class MockSlice //{ //public: // MockSlice(size_t sliceNumber, // size_t quadwordsPerSlice, // size_t rowCount); // std::vector<ptrdiff_t> // GetRowOffsets(std::vector<size_t> rowIndices) const; //private: // std::vector<std::vector<uint64_t>> m_rows; //}; //MockSlice::MockSlice(size_t sliceNumber, // size_t quadwordsPerSlice, // size_t rowCount) //{ //} //class MockIndex //{ //public: // MockIndex(size_t sliceCount, // size_t quadwordsPerSlice, // size_t rowCount); //private: // std::vector<MockSlice> m_slices; //}; //void RunTest2() //{ // std::vector<uint64_t> rowOffsetsSlice1 = //} TEST(ByteCodeInterpreter, Placeholder) { char const * text = "LoadRowJz {" " Row: Row(0, 0, 0, false)," // Row(0) is 0, 1, 2, ... " Child: AndRowJz {" " Row: Row(2, 0, 0, false)," // Row(2) is AAAAAAA.... " Child: Report {" " Child: " " }" " }" "}"; ByteCodeGenerator code; GenerateCode(text, code); code.Seal(); RunTest(code); } }
989ee5fe6fc0422109dd4d9c5581e2f8615786a5
641fa8341d8c436ad24945bcbf8e7d7d1dd7dbb2
/components/sync/engine/attachments/fake_attachment_downloader.cc
66f85fb7baadb19870e41fe9682fef76bf410976
[ "BSD-3-Clause" ]
permissive
massnetwork/mass-browser
7de0dfc541cbac00ffa7308541394bac1e945b76
67526da9358734698c067b7775be491423884339
refs/heads/master
2022-12-07T09:01:31.027715
2017-01-19T14:29:18
2017-01-19T14:29:18
73,799,690
4
4
BSD-3-Clause
2022-11-26T11:53:23
2016-11-15T09:49:29
null
UTF-8
C++
false
false
1,303
cc
// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/sync/engine/attachments/fake_attachment_downloader.h" #include <memory> #include "base/bind.h" #include "base/location.h" #include "base/memory/ptr_util.h" #include "base/single_thread_task_runner.h" #include "base/threading/thread_task_runner_handle.h" #include "components/sync/engine/attachments/attachment_util.h" namespace syncer { FakeAttachmentDownloader::FakeAttachmentDownloader() {} FakeAttachmentDownloader::~FakeAttachmentDownloader() { DCHECK(CalledOnValidThread()); } void FakeAttachmentDownloader::DownloadAttachment( const AttachmentId& attachment_id, const DownloadCallback& callback) { DCHECK(CalledOnValidThread()); // This is happy fake downloader, it always successfully downloads empty // attachment. scoped_refptr<base::RefCountedMemory> data(new base::RefCountedBytes()); std::unique_ptr<Attachment> attachment = base::MakeUnique<Attachment>( Attachment::CreateFromParts(attachment_id, data)); base::ThreadTaskRunnerHandle::Get()->PostTask( FROM_HERE, base::Bind(callback, DOWNLOAD_SUCCESS, base::Passed(&attachment))); } } // namespace syncer
489fb27993d24ce65679fb2d71694043729444d3
88ae8695987ada722184307301e221e1ba3cc2fa
/chrome/browser/chromeos/app_mode/chrome_kiosk_app_installer.h
670f054e3c6279e066ff2fe9be16870519e1801d
[ "BSD-3-Clause" ]
permissive
iridium-browser/iridium-browser
71d9c5ff76e014e6900b825f67389ab0ccd01329
5ee297f53dc7f8e70183031cff62f37b0f19d25f
refs/heads/master
2023-08-03T16:44:16.844552
2023-07-20T15:17:00
2023-07-23T16:09:30
220,016,632
341
40
BSD-3-Clause
2021-08-13T13:54:45
2019-11-06T14:32:31
null
UTF-8
C++
false
false
3,864
h
// Copyright 2021 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_CHROMEOS_APP_MODE_CHROME_KIOSK_APP_INSTALLER_H_ #define CHROME_BROWSER_CHROMEOS_APP_MODE_CHROME_KIOSK_APP_INSTALLER_H_ #include <string> #include "base/functional/callback.h" #include "base/memory/raw_ptr.h" #include "base/scoped_observation.h" #include "base/time/time.h" #include "chrome/browser/chromeos/app_mode/startup_app_launcher_update_checker.h" #include "chrome/browser/extensions/forced_extensions/install_stage_tracker.h" #include "chrome/browser/extensions/install_observer.h" #include "chrome/browser/extensions/install_tracker.h" #include "chromeos/crosapi/mojom/chrome_app_kiosk_service.mojom.h" class Profile; namespace ash { class ChromeKioskAppInstaller : private extensions::InstallObserver, public extensions::InstallStageTracker::Observer { public: using InstallResult = crosapi::mojom::ChromeKioskInstallResult; using AppInstallParams = crosapi::mojom::AppInstallParams; using InstallCallback = crosapi::mojom::ChromeKioskLaunchController::InstallKioskAppCallback; ChromeKioskAppInstaller(Profile* profile, const AppInstallParams& install_data); ChromeKioskAppInstaller(const ChromeKioskAppInstaller&) = delete; ChromeKioskAppInstaller& operator=(const ChromeKioskAppInstaller&) = delete; ~ChromeKioskAppInstaller() override; void BeginInstall(InstallCallback callback); private: void MaybeInstallSecondaryApps(); void MaybeCheckExtensionUpdate(); void OnExtensionUpdateCheckFinished(bool update_found); void FinalizeAppInstall(); // extensions::InstallObserver overrides. void OnFinishCrxInstall(content::BrowserContext* context, const std::string& extension_id, bool success) override; // extensions::InstallStageTracker::Observer overrides. void OnExtensionInstallationFailed( const extensions::ExtensionId& id, extensions::InstallStageTracker::FailureReason reason) override; void ReportInstallSuccess(); void ReportInstallFailure(InstallResult result); void ObserveActiveInstallations(); const extensions::Extension* GetPrimaryAppExtension() const; // Returns true if all secondary apps have been installed. bool AreSecondaryAppsInstalled() const; // Returns true if the app with id |id| is pending an install. bool IsAppInstallPending(const std::string& id) const; // Returns true if any secondary app is pending. bool IsAnySecondaryAppPending() const; // Returns true if the primary app has a pending update. bool PrimaryAppHasPendingUpdate() const; // Returns true if the app with |id| failed, and it is the primary or one of // the secondary apps. bool DidPrimaryOrSecondaryAppFailedToInstall(bool success, const std::string& id) const; const raw_ptr<Profile> profile_; AppInstallParams primary_app_install_data_; InstallCallback on_ready_callback_; bool install_complete_ = false; bool secondary_apps_installing_ = false; base::Time extension_update_start_time_; // Used to run extension update checks for primary app's imports and // secondary extensions. std::unique_ptr<StartupAppLauncherUpdateChecker> update_checker_; base::ScopedObservation<extensions::InstallTracker, extensions::InstallObserver> install_observation_{this}; base::ScopedObservation<extensions::InstallStageTracker, extensions::InstallStageTracker::Observer> install_stage_observation_{this}; base::WeakPtrFactory<ChromeKioskAppInstaller> weak_ptr_factory_{this}; }; } // namespace ash #endif // CHROME_BROWSER_CHROMEOS_APP_MODE_CHROME_KIOSK_APP_INSTALLER_H_
c0cdb9399be008bbb71c6ab2b7501bd0ddea1f8d
5d83739af703fb400857cecc69aadaf02e07f8d1
/Archive2/e5/5dbe1601508519/main.cpp
aa4c2256bc27e3491c297cb31374a1410d843151
[]
no_license
WhiZTiM/coliru
3a6c4c0bdac566d1aa1c21818118ba70479b0f40
2c72c048846c082f943e6c7f9fa8d94aee76979f
refs/heads/master
2021-01-01T05:10:33.812560
2015-08-24T19:09:22
2015-08-24T19:09:22
56,789,706
3
0
null
null
null
null
UTF-8
C++
false
false
977
cpp
#include <boost/geometry.hpp> #include <boost/geometry/geometries/box.hpp> #include <boost/geometry/geometries/point_xy.hpp> #include <boost/geometry/index/predicates.hpp> #include <boost/geometry/index/rtree.hpp> #include <boost/geometry/io/io.hpp> namespace bg = boost::geometry; namespace bgi = boost::geometry::index; using point = bg::model::d2::point_xy<int>; using box = bg::model::box<point>; static auto boxof = [] (point p) { return box { p, p }; }; int main() { using Value = std::pair<box, int>; using Tree = bgi::rtree<Value, bgi::rstar<32> >; Tree idx; std::vector<point> const points { point {1,10}, point {2,5}, point {5,8}, point {1,2}, point {8,10}, }; for (size_t i = 0; i < points.size(); ++i) idx.insert(Value { boxof(points[i]), i }); for (auto& entry : boost::make_iterator_range(bgi::qbegin(idx, bgi::nearest(point{0,0}, 100)), bgi::qend(idx))) std::cout << bg::dsv(points[entry.second]) << " "; }
[ "francis.rammeloo@36614edc-3e3a-acb8-9062-c8ae0e4185df" ]
francis.rammeloo@36614edc-3e3a-acb8-9062-c8ae0e4185df
fac6ac30de4f683041dc2ce914b98fcd4220982d
303e592c312459bf9eb3ce231b1357c4de91124b
/aoj/0087/0087.cpp
66a31097436cebe021ac4f4bb287397a1183211d
[]
no_license
kohyatoh/contests
866c60a1687f8a59d440da3356c6117f9596e8ce
b3dffeaf15564d57aec5c306f5f84bd448bc791f
refs/heads/master
2021-01-17T15:06:23.216232
2016-07-18T14:06:05
2016-07-18T14:06:05
2,369,261
0
1
null
null
null
null
UTF-8
C++
false
false
863
cpp
#include <stdio.h> #include <stdlib.h> #include <iostream> #include <sstream> #include <vector> #define rep(i, n) for (int i = 0; i < (int)(n); i++) using namespace std; int main() { string s; while (getline(cin, s)) { istringstream sin(s); vector<double> v; string w; while (sin >> w) { if (w.size() > 1 || isdigit(w[0])) v.push_back(atof(w.c_str())); else { const double a = v[v.size()-2]; const double b = v[v.size()-1]; v.pop_back(); v.pop_back(); if (w[0] == '+') v.push_back(a+b); if (w[0] == '-') v.push_back(a-b); if (w[0] == '*') v.push_back(a*b); if (w[0] == '/') v.push_back(a/b); } } printf("%.6f\n", v[0]); } return 0; }
239a57483d69380039046c06d6108d148ab5828f
ea6d9a14bb7a45ec6aa13a63caae184fa81d2da2
/tools/clang/lib/CodeGen/CodeGenFunction.h
34fc8b9b353479e85a31da0b65bd1ea550ab25ad
[ "NCSA" ]
permissive
xingjinglu/ParaFinder
525d37c8948ad6ab305d67201251650fa8634b99
0bb4f44280b2a74035bf0df1015597cafb7b3149
refs/heads/master
2021-09-03T03:56:42.351027
2018-01-05T10:50:33
2018-01-05T10:50:33
105,554,349
0
2
null
null
null
null
UTF-8
C++
false
false
113,928
h
//===-- CodeGenFunction.h - Per-Function state for LLVM CodeGen -*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This is the internal per-function state used for llvm translation. // //===----------------------------------------------------------------------===// #ifndef CLANG_CODEGEN_CODEGENFUNCTION_H #define CLANG_CODEGEN_CODEGENFUNCTION_H #include "clang/AST/Type.h" #include "clang/AST/ExprCXX.h" #include "clang/AST/ExprObjC.h" #include "clang/AST/CharUnits.h" #include "clang/Frontend/CodeGenOptions.h" #include "clang/Basic/ABI.h" #include "clang/Basic/TargetInfo.h" #include "llvm/ADT/ArrayRef.h" #include "llvm/ADT/DenseMap.h" #include "llvm/ADT/SmallVector.h" #include "llvm/Support/ValueHandle.h" #include "llvm/Support/Debug.h" #include "CodeGenModule.h" #include "CGBuilder.h" #include "CGDebugInfo.h" #include "CGValue.h" namespace llvm { class BasicBlock; class LLVMContext; class MDNode; class Module; class SwitchInst; class Twine; class Value; class CallSite; } namespace clang { class ASTContext; class BlockDecl; class CXXDestructorDecl; class CXXForRangeStmt; class CXXTryStmt; class Decl; class LabelDecl; class EnumConstantDecl; class FunctionDecl; class FunctionProtoType; class LabelStmt; class ObjCContainerDecl; class ObjCInterfaceDecl; class ObjCIvarDecl; class ObjCMethodDecl; class ObjCImplementationDecl; class ObjCPropertyImplDecl; class TargetInfo; class TargetCodeGenInfo; class VarDecl; class ObjCForCollectionStmt; class ObjCAtTryStmt; class ObjCAtThrowStmt; class ObjCAtSynchronizedStmt; class ObjCAutoreleasePoolStmt; namespace CodeGen { class CodeGenTypes; class CGFunctionInfo; class CGRecordLayout; class CGBlockInfo; class CGCXXABI; class BlockFlags; class BlockFieldFlags; /// A branch fixup. These are required when emitting a goto to a /// label which hasn't been emitted yet. The goto is optimistically /// emitted as a branch to the basic block for the label, and (if it /// occurs in a scope with non-trivial cleanups) a fixup is added to /// the innermost cleanup. When a (normal) cleanup is popped, any /// unresolved fixups in that scope are threaded through the cleanup. struct BranchFixup { /// The block containing the terminator which needs to be modified /// into a switch if this fixup is resolved into the current scope. /// If null, LatestBranch points directly to the destination. llvm::BasicBlock *OptimisticBranchBlock; /// The ultimate destination of the branch. /// /// This can be set to null to indicate that this fixup was /// successfully resolved. llvm::BasicBlock *Destination; /// The destination index value. unsigned DestinationIndex; /// The initial branch of the fixup. llvm::BranchInst *InitialBranch; }; template <class T> struct InvariantValue { typedef T type; typedef T saved_type; static bool needsSaving(type value) { return false; } static saved_type save(CodeGenFunction &CGF, type value) { return value; } static type restore(CodeGenFunction &CGF, saved_type value) { return value; } }; /// A metaprogramming class for ensuring that a value will dominate an /// arbitrary position in a function. template <class T> struct DominatingValue : InvariantValue<T> {}; template <class T, bool mightBeInstruction = llvm::is_base_of<llvm::Value, T>::value && !llvm::is_base_of<llvm::Constant, T>::value && !llvm::is_base_of<llvm::BasicBlock, T>::value> struct DominatingPointer; template <class T> struct DominatingPointer<T,false> : InvariantValue<T*> {}; // template <class T> struct DominatingPointer<T,true> at end of file template <class T> struct DominatingValue<T*> : DominatingPointer<T> {}; enum CleanupKind { EHCleanup = 0x1, NormalCleanup = 0x2, NormalAndEHCleanup = EHCleanup | NormalCleanup, InactiveCleanup = 0x4, InactiveEHCleanup = EHCleanup | InactiveCleanup, InactiveNormalCleanup = NormalCleanup | InactiveCleanup, InactiveNormalAndEHCleanup = NormalAndEHCleanup | InactiveCleanup }; /// A stack of scopes which respond to exceptions, including cleanups /// and catch blocks. class EHScopeStack { public: /// A saved depth on the scope stack. This is necessary because /// pushing scopes onto the stack invalidates iterators. class stable_iterator { friend class EHScopeStack; /// Offset from StartOfData to EndOfBuffer. ptrdiff_t Size; stable_iterator(ptrdiff_t Size) : Size(Size) {} public: static stable_iterator invalid() { return stable_iterator(-1); } stable_iterator() : Size(-1) {} bool isValid() const { return Size >= 0; } /// Returns true if this scope encloses I. /// Returns false if I is invalid. /// This scope must be valid. bool encloses(stable_iterator I) const { return Size <= I.Size; } /// Returns true if this scope strictly encloses I: that is, /// if it encloses I and is not I. /// Returns false is I is invalid. /// This scope must be valid. bool strictlyEncloses(stable_iterator I) const { return Size < I.Size; } friend bool operator==(stable_iterator A, stable_iterator B) { return A.Size == B.Size; } friend bool operator!=(stable_iterator A, stable_iterator B) { return A.Size != B.Size; } }; /// Information for lazily generating a cleanup. Subclasses must be /// POD-like: cleanups will not be destructed, and they will be /// allocated on the cleanup stack and freely copied and moved /// around. /// /// Cleanup implementations should generally be declared in an /// anonymous namespace. class Cleanup { // Anchor the construction vtable. virtual void anchor(); public: /// Generation flags. class Flags { enum { F_IsForEH = 0x1, F_IsNormalCleanupKind = 0x2, F_IsEHCleanupKind = 0x4 }; unsigned flags; public: Flags() : flags(0) {} /// isForEH - true if the current emission is for an EH cleanup. bool isForEHCleanup() const { return flags & F_IsForEH; } bool isForNormalCleanup() const { return !isForEHCleanup(); } void setIsForEHCleanup() { flags |= F_IsForEH; } bool isNormalCleanupKind() const { return flags & F_IsNormalCleanupKind; } void setIsNormalCleanupKind() { flags |= F_IsNormalCleanupKind; } /// isEHCleanupKind - true if the cleanup was pushed as an EH /// cleanup. bool isEHCleanupKind() const { return flags & F_IsEHCleanupKind; } void setIsEHCleanupKind() { flags |= F_IsEHCleanupKind; } }; // Provide a virtual destructor to suppress a very common warning // that unfortunately cannot be suppressed without this. Cleanups // should not rely on this destructor ever being called. virtual ~Cleanup() {} /// Emit the cleanup. For normal cleanups, this is run in the /// same EH context as when the cleanup was pushed, i.e. the /// immediately-enclosing context of the cleanup scope. For /// EH cleanups, this is run in a terminate context. /// // \param flags cleanup kind. virtual void Emit(CodeGenFunction &CGF, Flags flags) = 0; }; /// ConditionalCleanupN stores the saved form of its N parameters, /// then restores them and performs the cleanup. template <class T, class A0> class ConditionalCleanup1 : public Cleanup { typedef typename DominatingValue<A0>::saved_type A0_saved; A0_saved a0_saved; void Emit(CodeGenFunction &CGF, Flags flags) { A0 a0 = DominatingValue<A0>::restore(CGF, a0_saved); T(a0).Emit(CGF, flags); } public: ConditionalCleanup1(A0_saved a0) : a0_saved(a0) {} }; template <class T, class A0, class A1> class ConditionalCleanup2 : public Cleanup { typedef typename DominatingValue<A0>::saved_type A0_saved; typedef typename DominatingValue<A1>::saved_type A1_saved; A0_saved a0_saved; A1_saved a1_saved; void Emit(CodeGenFunction &CGF, Flags flags) { A0 a0 = DominatingValue<A0>::restore(CGF, a0_saved); A1 a1 = DominatingValue<A1>::restore(CGF, a1_saved); T(a0, a1).Emit(CGF, flags); } public: ConditionalCleanup2(A0_saved a0, A1_saved a1) : a0_saved(a0), a1_saved(a1) {} }; template <class T, class A0, class A1, class A2> class ConditionalCleanup3 : public Cleanup { typedef typename DominatingValue<A0>::saved_type A0_saved; typedef typename DominatingValue<A1>::saved_type A1_saved; typedef typename DominatingValue<A2>::saved_type A2_saved; A0_saved a0_saved; A1_saved a1_saved; A2_saved a2_saved; void Emit(CodeGenFunction &CGF, Flags flags) { A0 a0 = DominatingValue<A0>::restore(CGF, a0_saved); A1 a1 = DominatingValue<A1>::restore(CGF, a1_saved); A2 a2 = DominatingValue<A2>::restore(CGF, a2_saved); T(a0, a1, a2).Emit(CGF, flags); } public: ConditionalCleanup3(A0_saved a0, A1_saved a1, A2_saved a2) : a0_saved(a0), a1_saved(a1), a2_saved(a2) {} }; template <class T, class A0, class A1, class A2, class A3> class ConditionalCleanup4 : public Cleanup { typedef typename DominatingValue<A0>::saved_type A0_saved; typedef typename DominatingValue<A1>::saved_type A1_saved; typedef typename DominatingValue<A2>::saved_type A2_saved; typedef typename DominatingValue<A3>::saved_type A3_saved; A0_saved a0_saved; A1_saved a1_saved; A2_saved a2_saved; A3_saved a3_saved; void Emit(CodeGenFunction &CGF, Flags flags) { A0 a0 = DominatingValue<A0>::restore(CGF, a0_saved); A1 a1 = DominatingValue<A1>::restore(CGF, a1_saved); A2 a2 = DominatingValue<A2>::restore(CGF, a2_saved); A3 a3 = DominatingValue<A3>::restore(CGF, a3_saved); T(a0, a1, a2, a3).Emit(CGF, flags); } public: ConditionalCleanup4(A0_saved a0, A1_saved a1, A2_saved a2, A3_saved a3) : a0_saved(a0), a1_saved(a1), a2_saved(a2), a3_saved(a3) {} }; private: // The implementation for this class is in CGException.h and // CGException.cpp; the definition is here because it's used as a // member of CodeGenFunction. /// The start of the scope-stack buffer, i.e. the allocated pointer /// for the buffer. All of these pointers are either simultaneously /// null or simultaneously valid. char *StartOfBuffer; /// The end of the buffer. char *EndOfBuffer; /// The first valid entry in the buffer. char *StartOfData; /// The innermost normal cleanup on the stack. stable_iterator InnermostNormalCleanup; /// The innermost EH scope on the stack. stable_iterator InnermostEHScope; /// The current set of branch fixups. A branch fixup is a jump to /// an as-yet unemitted label, i.e. a label for which we don't yet /// know the EH stack depth. Whenever we pop a cleanup, we have /// to thread all the current branch fixups through it. /// /// Fixups are recorded as the Use of the respective branch or /// switch statement. The use points to the final destination. /// When popping out of a cleanup, these uses are threaded through /// the cleanup and adjusted to point to the new cleanup. /// /// Note that branches are allowed to jump into protected scopes /// in certain situations; e.g. the following code is legal: /// struct A { ~A(); }; // trivial ctor, non-trivial dtor /// goto foo; /// A a; /// foo: /// bar(); SmallVector<BranchFixup, 8> BranchFixups; char *allocate(size_t Size); void *pushCleanup(CleanupKind K, size_t DataSize); public: EHScopeStack() : StartOfBuffer(0), EndOfBuffer(0), StartOfData(0), InnermostNormalCleanup(stable_end()), InnermostEHScope(stable_end()) {} ~EHScopeStack() { delete[] StartOfBuffer; } // Variadic templates would make this not terrible. /// Push a lazily-created cleanup on the stack. template <class T> void pushCleanup(CleanupKind Kind) { void *Buffer = pushCleanup(Kind, sizeof(T)); Cleanup *Obj = new(Buffer) T(); (void) Obj; } /// Push a lazily-created cleanup on the stack. template <class T, class A0> void pushCleanup(CleanupKind Kind, A0 a0) { void *Buffer = pushCleanup(Kind, sizeof(T)); Cleanup *Obj = new(Buffer) T(a0); (void) Obj; } /// Push a lazily-created cleanup on the stack. template <class T, class A0, class A1> void pushCleanup(CleanupKind Kind, A0 a0, A1 a1) { void *Buffer = pushCleanup(Kind, sizeof(T)); Cleanup *Obj = new(Buffer) T(a0, a1); (void) Obj; } /// Push a lazily-created cleanup on the stack. template <class T, class A0, class A1, class A2> void pushCleanup(CleanupKind Kind, A0 a0, A1 a1, A2 a2) { void *Buffer = pushCleanup(Kind, sizeof(T)); Cleanup *Obj = new(Buffer) T(a0, a1, a2); (void) Obj; } /// Push a lazily-created cleanup on the stack. template <class T, class A0, class A1, class A2, class A3> void pushCleanup(CleanupKind Kind, A0 a0, A1 a1, A2 a2, A3 a3) { void *Buffer = pushCleanup(Kind, sizeof(T)); Cleanup *Obj = new(Buffer) T(a0, a1, a2, a3); (void) Obj; } /// Push a lazily-created cleanup on the stack. template <class T, class A0, class A1, class A2, class A3, class A4> void pushCleanup(CleanupKind Kind, A0 a0, A1 a1, A2 a2, A3 a3, A4 a4) { void *Buffer = pushCleanup(Kind, sizeof(T)); Cleanup *Obj = new(Buffer) T(a0, a1, a2, a3, a4); (void) Obj; } // Feel free to add more variants of the following: /// Push a cleanup with non-constant storage requirements on the /// stack. The cleanup type must provide an additional static method: /// static size_t getExtraSize(size_t); /// The argument to this method will be the value N, which will also /// be passed as the first argument to the constructor. /// /// The data stored in the extra storage must obey the same /// restrictions as normal cleanup member data. /// /// The pointer returned from this method is valid until the cleanup /// stack is modified. template <class T, class A0, class A1, class A2> T *pushCleanupWithExtra(CleanupKind Kind, size_t N, A0 a0, A1 a1, A2 a2) { void *Buffer = pushCleanup(Kind, sizeof(T) + T::getExtraSize(N)); return new (Buffer) T(N, a0, a1, a2); } /// Pops a cleanup scope off the stack. This is private to CGCleanup.cpp. void popCleanup(); /// Push a set of catch handlers on the stack. The catch is /// uninitialized and will need to have the given number of handlers /// set on it. class EHCatchScope *pushCatch(unsigned NumHandlers); /// Pops a catch scope off the stack. This is private to CGException.cpp. void popCatch(); /// Push an exceptions filter on the stack. class EHFilterScope *pushFilter(unsigned NumFilters); /// Pops an exceptions filter off the stack. void popFilter(); /// Push a terminate handler on the stack. void pushTerminate(); /// Pops a terminate handler off the stack. void popTerminate(); /// Determines whether the exception-scopes stack is empty. bool empty() const { return StartOfData == EndOfBuffer; } bool requiresLandingPad() const { return InnermostEHScope != stable_end(); } /// Determines whether there are any normal cleanups on the stack. bool hasNormalCleanups() const { return InnermostNormalCleanup != stable_end(); } /// Returns the innermost normal cleanup on the stack, or /// stable_end() if there are no normal cleanups. stable_iterator getInnermostNormalCleanup() const { return InnermostNormalCleanup; } stable_iterator getInnermostActiveNormalCleanup() const; stable_iterator getInnermostEHScope() const { return InnermostEHScope; } stable_iterator getInnermostActiveEHScope() const; /// An unstable reference to a scope-stack depth. Invalidated by /// pushes but not pops. class iterator; /// Returns an iterator pointing to the innermost EH scope. iterator begin() const; /// Returns an iterator pointing to the outermost EH scope. iterator end() const; /// Create a stable reference to the top of the EH stack. The /// returned reference is valid until that scope is popped off the /// stack. stable_iterator stable_begin() const { return stable_iterator(EndOfBuffer - StartOfData); } /// Create a stable reference to the bottom of the EH stack. static stable_iterator stable_end() { return stable_iterator(0); } /// Translates an iterator into a stable_iterator. stable_iterator stabilize(iterator it) const; /// Turn a stable reference to a scope depth into a unstable pointer /// to the EH stack. iterator find(stable_iterator save) const; /// Removes the cleanup pointed to by the given stable_iterator. void removeCleanup(stable_iterator save); /// Add a branch fixup to the current cleanup scope. BranchFixup &addBranchFixup() { assert(hasNormalCleanups() && "adding fixup in scope without cleanups"); BranchFixups.push_back(BranchFixup()); return BranchFixups.back(); } unsigned getNumBranchFixups() const { return BranchFixups.size(); } BranchFixup &getBranchFixup(unsigned I) { assert(I < getNumBranchFixups()); return BranchFixups[I]; } /// Pops lazily-removed fixups from the end of the list. This /// should only be called by procedures which have just popped a /// cleanup or resolved one or more fixups. void popNullFixups(); /// Clears the branch-fixups list. This should only be called by /// ResolveAllBranchFixups. void clearFixups() { BranchFixups.clear(); } }; /// CodeGenFunction - This class organizes the per-function state that is used /// while generating LLVM code. class CodeGenFunction : public CodeGenTypeCache { CodeGenFunction(const CodeGenFunction &) LLVM_DELETED_FUNCTION; void operator=(const CodeGenFunction &) LLVM_DELETED_FUNCTION; friend class CGCXXABI; public: /// A jump destination is an abstract label, branching to which may /// require a jump out through normal cleanups. struct JumpDest { JumpDest() : Block(0), ScopeDepth(), Index(0) {} JumpDest(llvm::BasicBlock *Block, EHScopeStack::stable_iterator Depth, unsigned Index) : Block(Block), ScopeDepth(Depth), Index(Index) {} bool isValid() const { return Block != 0; } llvm::BasicBlock *getBlock() const { return Block; } EHScopeStack::stable_iterator getScopeDepth() const { return ScopeDepth; } unsigned getDestIndex() const { return Index; } private: llvm::BasicBlock *Block; EHScopeStack::stable_iterator ScopeDepth; unsigned Index; }; CodeGenModule &CGM; // Per-module state. const TargetInfo &Target; typedef std::pair<llvm::Value *, llvm::Value *> ComplexPairTy; CGBuilderTy Builder; /// CurFuncDecl - Holds the Decl for the current function or ObjC method. /// This excludes BlockDecls. const Decl *CurFuncDecl; /// CurCodeDecl - This is the inner-most code context, which includes blocks. const Decl *CurCodeDecl; const CGFunctionInfo *CurFnInfo; QualType FnRetTy; llvm::Function *CurFn; /// CurGD - The GlobalDecl for the current function being compiled. GlobalDecl CurGD; /// PrologueCleanupDepth - The cleanup depth enclosing all the /// cleanups associated with the parameters. EHScopeStack::stable_iterator PrologueCleanupDepth; /// ReturnBlock - Unified return block. JumpDest ReturnBlock; /// ReturnValue - The temporary alloca to hold the return value. This is null /// iff the function has no return value. llvm::Value *ReturnValue; /// AllocaInsertPoint - This is an instruction in the entry block before which /// we prefer to insert allocas. llvm::AssertingVH<llvm::Instruction> AllocaInsertPt; /// BoundsChecking - Emit run-time bounds checks. Higher values mean /// potentially higher performance penalties. unsigned char BoundsChecking; /// CatchUndefined - Emit run-time checks to catch undefined behaviors. bool CatchUndefined; /// In ARC, whether we should autorelease the return value. bool AutoreleaseResult; const CodeGen::CGBlockInfo *BlockInfo; llvm::Value *BlockPointer; llvm::DenseMap<const VarDecl *, FieldDecl *> LambdaCaptureFields; FieldDecl *LambdaThisCaptureField; /// \brief A mapping from NRVO variables to the flags used to indicate /// when the NRVO has been applied to this variable. llvm::DenseMap<const VarDecl *, llvm::Value *> NRVOFlags; EHScopeStack EHStack; /// i32s containing the indexes of the cleanup destinations. llvm::AllocaInst *NormalCleanupDest; unsigned NextCleanupDestIndex; /// FirstBlockInfo - The head of a singly-linked-list of block layouts. CGBlockInfo *FirstBlockInfo; /// EHResumeBlock - Unified block containing a call to llvm.eh.resume. llvm::BasicBlock *EHResumeBlock; /// The exception slot. All landing pads write the current exception pointer /// into this alloca. llvm::Value *ExceptionSlot; /// The selector slot. Under the MandatoryCleanup model, all landing pads /// write the current selector value into this alloca. llvm::AllocaInst *EHSelectorSlot; /// Emits a landing pad for the current EH stack. llvm::BasicBlock *EmitLandingPad(); llvm::BasicBlock *getInvokeDestImpl(); template <class T> typename DominatingValue<T>::saved_type saveValueInCond(T value) { return DominatingValue<T>::save(*this, value); } public: /// ObjCEHValueStack - Stack of Objective-C exception values, used for /// rethrows. SmallVector<llvm::Value*, 8> ObjCEHValueStack; /// A class controlling the emission of a finally block. class FinallyInfo { /// Where the catchall's edge through the cleanup should go. JumpDest RethrowDest; /// A function to call to enter the catch. llvm::Constant *BeginCatchFn; /// An i1 variable indicating whether or not the @finally is /// running for an exception. llvm::AllocaInst *ForEHVar; /// An i8* variable into which the exception pointer to rethrow /// has been saved. llvm::AllocaInst *SavedExnVar; public: void enter(CodeGenFunction &CGF, const Stmt *Finally, llvm::Constant *beginCatchFn, llvm::Constant *endCatchFn, llvm::Constant *rethrowFn); void exit(CodeGenFunction &CGF); }; /// pushFullExprCleanup - Push a cleanup to be run at the end of the /// current full-expression. Safe against the possibility that /// we're currently inside a conditionally-evaluated expression. template <class T, class A0> void pushFullExprCleanup(CleanupKind kind, A0 a0) { // If we're not in a conditional branch, or if none of the // arguments requires saving, then use the unconditional cleanup. if (!isInConditionalBranch()) return EHStack.pushCleanup<T>(kind, a0); typename DominatingValue<A0>::saved_type a0_saved = saveValueInCond(a0); typedef EHScopeStack::ConditionalCleanup1<T, A0> CleanupType; EHStack.pushCleanup<CleanupType>(kind, a0_saved); initFullExprCleanup(); } /// pushFullExprCleanup - Push a cleanup to be run at the end of the /// current full-expression. Safe against the possibility that /// we're currently inside a conditionally-evaluated expression. template <class T, class A0, class A1> void pushFullExprCleanup(CleanupKind kind, A0 a0, A1 a1) { // If we're not in a conditional branch, or if none of the // arguments requires saving, then use the unconditional cleanup. if (!isInConditionalBranch()) return EHStack.pushCleanup<T>(kind, a0, a1); typename DominatingValue<A0>::saved_type a0_saved = saveValueInCond(a0); typename DominatingValue<A1>::saved_type a1_saved = saveValueInCond(a1); typedef EHScopeStack::ConditionalCleanup2<T, A0, A1> CleanupType; EHStack.pushCleanup<CleanupType>(kind, a0_saved, a1_saved); initFullExprCleanup(); } /// pushFullExprCleanup - Push a cleanup to be run at the end of the /// current full-expression. Safe against the possibility that /// we're currently inside a conditionally-evaluated expression. template <class T, class A0, class A1, class A2> void pushFullExprCleanup(CleanupKind kind, A0 a0, A1 a1, A2 a2) { // If we're not in a conditional branch, or if none of the // arguments requires saving, then use the unconditional cleanup. if (!isInConditionalBranch()) { return EHStack.pushCleanup<T>(kind, a0, a1, a2); } typename DominatingValue<A0>::saved_type a0_saved = saveValueInCond(a0); typename DominatingValue<A1>::saved_type a1_saved = saveValueInCond(a1); typename DominatingValue<A2>::saved_type a2_saved = saveValueInCond(a2); typedef EHScopeStack::ConditionalCleanup3<T, A0, A1, A2> CleanupType; EHStack.pushCleanup<CleanupType>(kind, a0_saved, a1_saved, a2_saved); initFullExprCleanup(); } /// pushFullExprCleanup - Push a cleanup to be run at the end of the /// current full-expression. Safe against the possibility that /// we're currently inside a conditionally-evaluated expression. template <class T, class A0, class A1, class A2, class A3> void pushFullExprCleanup(CleanupKind kind, A0 a0, A1 a1, A2 a2, A3 a3) { // If we're not in a conditional branch, or if none of the // arguments requires saving, then use the unconditional cleanup. if (!isInConditionalBranch()) { return EHStack.pushCleanup<T>(kind, a0, a1, a2, a3); } typename DominatingValue<A0>::saved_type a0_saved = saveValueInCond(a0); typename DominatingValue<A1>::saved_type a1_saved = saveValueInCond(a1); typename DominatingValue<A2>::saved_type a2_saved = saveValueInCond(a2); typename DominatingValue<A3>::saved_type a3_saved = saveValueInCond(a3); typedef EHScopeStack::ConditionalCleanup4<T, A0, A1, A2, A3> CleanupType; EHStack.pushCleanup<CleanupType>(kind, a0_saved, a1_saved, a2_saved, a3_saved); initFullExprCleanup(); } /// Set up the last cleaup that was pushed as a conditional /// full-expression cleanup. void initFullExprCleanup(); /// PushDestructorCleanup - Push a cleanup to call the /// complete-object destructor of an object of the given type at the /// given address. Does nothing if T is not a C++ class type with a /// non-trivial destructor. void PushDestructorCleanup(QualType T, llvm::Value *Addr); /// PushDestructorCleanup - Push a cleanup to call the /// complete-object variant of the given destructor on the object at /// the given address. void PushDestructorCleanup(const CXXDestructorDecl *Dtor, llvm::Value *Addr); /// PopCleanupBlock - Will pop the cleanup entry on the stack and /// process all branch fixups. void PopCleanupBlock(bool FallThroughIsBranchThrough = false); /// DeactivateCleanupBlock - Deactivates the given cleanup block. /// The block cannot be reactivated. Pops it if it's the top of the /// stack. /// /// \param DominatingIP - An instruction which is known to /// dominate the current IP (if set) and which lies along /// all paths of execution between the current IP and the /// the point at which the cleanup comes into scope. void DeactivateCleanupBlock(EHScopeStack::stable_iterator Cleanup, llvm::Instruction *DominatingIP); /// ActivateCleanupBlock - Activates an initially-inactive cleanup. /// Cannot be used to resurrect a deactivated cleanup. /// /// \param DominatingIP - An instruction which is known to /// dominate the current IP (if set) and which lies along /// all paths of execution between the current IP and the /// the point at which the cleanup comes into scope. void ActivateCleanupBlock(EHScopeStack::stable_iterator Cleanup, llvm::Instruction *DominatingIP); /// \brief Enters a new scope for capturing cleanups, all of which /// will be executed once the scope is exited. class RunCleanupsScope { EHScopeStack::stable_iterator CleanupStackDepth; bool OldDidCallStackSave; bool PerformCleanup; RunCleanupsScope(const RunCleanupsScope &) LLVM_DELETED_FUNCTION; void operator=(const RunCleanupsScope &) LLVM_DELETED_FUNCTION; protected: CodeGenFunction& CGF; public: /// \brief Enter a new cleanup scope. explicit RunCleanupsScope(CodeGenFunction &CGF) : PerformCleanup(true), CGF(CGF) { CleanupStackDepth = CGF.EHStack.stable_begin(); OldDidCallStackSave = CGF.DidCallStackSave; CGF.DidCallStackSave = false; } /// \brief Exit this cleanup scope, emitting any accumulated /// cleanups. ~RunCleanupsScope() { if (PerformCleanup) { CGF.DidCallStackSave = OldDidCallStackSave; CGF.PopCleanupBlocks(CleanupStackDepth); } } /// \brief Determine whether this scope requires any cleanups. bool requiresCleanups() const { return CGF.EHStack.stable_begin() != CleanupStackDepth; } /// \brief Force the emission of cleanups now, instead of waiting /// until this object is destroyed. void ForceCleanup() { assert(PerformCleanup && "Already forced cleanup"); CGF.DidCallStackSave = OldDidCallStackSave; CGF.PopCleanupBlocks(CleanupStackDepth); PerformCleanup = false; } }; class LexicalScope: protected RunCleanupsScope { SourceRange Range; bool PopDebugStack; LexicalScope(const LexicalScope &) LLVM_DELETED_FUNCTION; void operator=(const LexicalScope &) LLVM_DELETED_FUNCTION; public: /// \brief Enter a new cleanup scope. explicit LexicalScope(CodeGenFunction &CGF, SourceRange Range) : RunCleanupsScope(CGF), Range(Range), PopDebugStack(true) { if (CGDebugInfo *DI = CGF.getDebugInfo()) DI->EmitLexicalBlockStart(CGF.Builder, Range.getBegin()); } /// \brief Exit this cleanup scope, emitting any accumulated /// cleanups. ~LexicalScope() { if (PopDebugStack) { CGDebugInfo *DI = CGF.getDebugInfo(); if (DI) DI->EmitLexicalBlockEnd(CGF.Builder, Range.getEnd()); } } /// \brief Force the emission of cleanups now, instead of waiting /// until this object is destroyed. void ForceCleanup() { RunCleanupsScope::ForceCleanup(); if (CGDebugInfo *DI = CGF.getDebugInfo()) { DI->EmitLexicalBlockEnd(CGF.Builder, Range.getEnd()); PopDebugStack = false; } } }; /// PopCleanupBlocks - Takes the old cleanup stack size and emits /// the cleanup blocks that have been added. void PopCleanupBlocks(EHScopeStack::stable_iterator OldCleanupStackSize); void ResolveBranchFixups(llvm::BasicBlock *Target); /// The given basic block lies in the current EH scope, but may be a /// target of a potentially scope-crossing jump; get a stable handle /// to which we can perform this jump later. JumpDest getJumpDestInCurrentScope(llvm::BasicBlock *Target) { return JumpDest(Target, EHStack.getInnermostNormalCleanup(), NextCleanupDestIndex++); } /// The given basic block lies in the current EH scope, but may be a /// target of a potentially scope-crossing jump; get a stable handle /// to which we can perform this jump later. JumpDest getJumpDestInCurrentScope(StringRef Name = StringRef()) { return getJumpDestInCurrentScope(createBasicBlock(Name)); } /// EmitBranchThroughCleanup - Emit a branch from the current insert /// block through the normal cleanup handling code (if any) and then /// on to \arg Dest. void EmitBranchThroughCleanup(JumpDest Dest); /// isObviouslyBranchWithoutCleanups - Return true if a branch to the /// specified destination obviously has no cleanups to run. 'false' is always /// a conservatively correct answer for this method. bool isObviouslyBranchWithoutCleanups(JumpDest Dest) const; /// popCatchScope - Pops the catch scope at the top of the EHScope /// stack, emitting any required code (other than the catch handlers /// themselves). void popCatchScope(); llvm::BasicBlock *getEHResumeBlock(); llvm::BasicBlock *getEHDispatchBlock(EHScopeStack::stable_iterator scope); /// An object to manage conditionally-evaluated expressions. class ConditionalEvaluation { llvm::BasicBlock *StartBB; public: ConditionalEvaluation(CodeGenFunction &CGF) : StartBB(CGF.Builder.GetInsertBlock()) {} void begin(CodeGenFunction &CGF) { assert(CGF.OutermostConditional != this); if (!CGF.OutermostConditional) CGF.OutermostConditional = this; } void end(CodeGenFunction &CGF) { assert(CGF.OutermostConditional != 0); if (CGF.OutermostConditional == this) CGF.OutermostConditional = 0; } /// Returns a block which will be executed prior to each /// evaluation of the conditional code. llvm::BasicBlock *getStartingBlock() const { return StartBB; } }; /// isInConditionalBranch - Return true if we're currently emitting /// one branch or the other of a conditional expression. bool isInConditionalBranch() const { return OutermostConditional != 0; } void setBeforeOutermostConditional(llvm::Value *value, llvm::Value *addr) { assert(isInConditionalBranch()); llvm::BasicBlock *block = OutermostConditional->getStartingBlock(); new llvm::StoreInst(value, addr, &block->back()); } /// An RAII object to record that we're evaluating a statement /// expression. class StmtExprEvaluation { CodeGenFunction &CGF; /// We have to save the outermost conditional: cleanups in a /// statement expression aren't conditional just because the /// StmtExpr is. ConditionalEvaluation *SavedOutermostConditional; public: StmtExprEvaluation(CodeGenFunction &CGF) : CGF(CGF), SavedOutermostConditional(CGF.OutermostConditional) { CGF.OutermostConditional = 0; } ~StmtExprEvaluation() { CGF.OutermostConditional = SavedOutermostConditional; CGF.EnsureInsertPoint(); } }; /// An object which temporarily prevents a value from being /// destroyed by aggressive peephole optimizations that assume that /// all uses of a value have been realized in the IR. class PeepholeProtection { llvm::Instruction *Inst; friend class CodeGenFunction; public: PeepholeProtection() : Inst(0) {} }; /// A non-RAII class containing all the information about a bound /// opaque value. OpaqueValueMapping, below, is a RAII wrapper for /// this which makes individual mappings very simple; using this /// class directly is useful when you have a variable number of /// opaque values or don't want the RAII functionality for some /// reason. class OpaqueValueMappingData { const OpaqueValueExpr *OpaqueValue; bool BoundLValue; CodeGenFunction::PeepholeProtection Protection; OpaqueValueMappingData(const OpaqueValueExpr *ov, bool boundLValue) : OpaqueValue(ov), BoundLValue(boundLValue) {} public: OpaqueValueMappingData() : OpaqueValue(0) {} static bool shouldBindAsLValue(const Expr *expr) { // gl-values should be bound as l-values for obvious reasons. // Records should be bound as l-values because IR generation // always keeps them in memory. Expressions of function type // act exactly like l-values but are formally required to be // r-values in C. return expr->isGLValue() || expr->getType()->isRecordType() || expr->getType()->isFunctionType(); } static OpaqueValueMappingData bind(CodeGenFunction &CGF, const OpaqueValueExpr *ov, const Expr *e) { if (shouldBindAsLValue(ov)) return bind(CGF, ov, CGF.EmitLValue(e)); return bind(CGF, ov, CGF.EmitAnyExpr(e)); } static OpaqueValueMappingData bind(CodeGenFunction &CGF, const OpaqueValueExpr *ov, const LValue &lv) { assert(shouldBindAsLValue(ov)); CGF.OpaqueLValues.insert(std::make_pair(ov, lv)); return OpaqueValueMappingData(ov, true); } static OpaqueValueMappingData bind(CodeGenFunction &CGF, const OpaqueValueExpr *ov, const RValue &rv) { assert(!shouldBindAsLValue(ov)); CGF.OpaqueRValues.insert(std::make_pair(ov, rv)); OpaqueValueMappingData data(ov, false); // Work around an extremely aggressive peephole optimization in // EmitScalarConversion which assumes that all other uses of a // value are extant. data.Protection = CGF.protectFromPeepholes(rv); return data; } bool isValid() const { return OpaqueValue != 0; } void clear() { OpaqueValue = 0; } void unbind(CodeGenFunction &CGF) { assert(OpaqueValue && "no data to unbind!"); if (BoundLValue) { CGF.OpaqueLValues.erase(OpaqueValue); } else { CGF.OpaqueRValues.erase(OpaqueValue); CGF.unprotectFromPeepholes(Protection); } } }; /// An RAII object to set (and then clear) a mapping for an OpaqueValueExpr. class OpaqueValueMapping { CodeGenFunction &CGF; OpaqueValueMappingData Data; public: static bool shouldBindAsLValue(const Expr *expr) { return OpaqueValueMappingData::shouldBindAsLValue(expr); } /// Build the opaque value mapping for the given conditional /// operator if it's the GNU ?: extension. This is a common /// enough pattern that the convenience operator is really /// helpful. /// OpaqueValueMapping(CodeGenFunction &CGF, const AbstractConditionalOperator *op) : CGF(CGF) { if (isa<ConditionalOperator>(op)) // Leave Data empty. return; const BinaryConditionalOperator *e = cast<BinaryConditionalOperator>(op); Data = OpaqueValueMappingData::bind(CGF, e->getOpaqueValue(), e->getCommon()); } OpaqueValueMapping(CodeGenFunction &CGF, const OpaqueValueExpr *opaqueValue, LValue lvalue) : CGF(CGF), Data(OpaqueValueMappingData::bind(CGF, opaqueValue, lvalue)) { } OpaqueValueMapping(CodeGenFunction &CGF, const OpaqueValueExpr *opaqueValue, RValue rvalue) : CGF(CGF), Data(OpaqueValueMappingData::bind(CGF, opaqueValue, rvalue)) { } void pop() { Data.unbind(CGF); Data.clear(); } ~OpaqueValueMapping() { if (Data.isValid()) Data.unbind(CGF); } }; /// getByrefValueFieldNumber - Given a declaration, returns the LLVM field /// number that holds the value. unsigned getByRefValueLLVMField(const ValueDecl *VD) const; /// BuildBlockByrefAddress - Computes address location of the /// variable which is declared as __block. llvm::Value *BuildBlockByrefAddress(llvm::Value *BaseAddr, const VarDecl *V); private: CGDebugInfo *DebugInfo; bool DisableDebugInfo; /// DidCallStackSave - Whether llvm.stacksave has been called. Used to avoid /// calling llvm.stacksave for multiple VLAs in the same scope. bool DidCallStackSave; /// IndirectBranch - The first time an indirect goto is seen we create a block /// with an indirect branch. Every time we see the address of a label taken, /// we add the label to the indirect goto. Every subsequent indirect goto is /// codegen'd as a jump to the IndirectBranch's basic block. llvm::IndirectBrInst *IndirectBranch; /// LocalDeclMap - This keeps track of the LLVM allocas or globals for local C /// decls. typedef llvm::DenseMap<const Decl*, llvm::Value*> DeclMapTy; DeclMapTy LocalDeclMap; /// LabelMap - This keeps track of the LLVM basic block for each C label. llvm::DenseMap<const LabelDecl*, JumpDest> LabelMap; // BreakContinueStack - This keeps track of where break and continue // statements should jump to. struct BreakContinue { BreakContinue(JumpDest Break, JumpDest Continue) : BreakBlock(Break), ContinueBlock(Continue) {} JumpDest BreakBlock; JumpDest ContinueBlock; }; SmallVector<BreakContinue, 8> BreakContinueStack; /// SwitchInsn - This is nearest current switch instruction. It is null if /// current context is not in a switch. llvm::SwitchInst *SwitchInsn; /// CaseRangeBlock - This block holds if condition check for last case /// statement range in current switch instruction. llvm::BasicBlock *CaseRangeBlock; /// OpaqueLValues - Keeps track of the current set of opaque value /// expressions. llvm::DenseMap<const OpaqueValueExpr *, LValue> OpaqueLValues; llvm::DenseMap<const OpaqueValueExpr *, RValue> OpaqueRValues; // VLASizeMap - This keeps track of the associated size for each VLA type. // We track this by the size expression rather than the type itself because // in certain situations, like a const qualifier applied to an VLA typedef, // multiple VLA types can share the same size expression. // FIXME: Maybe this could be a stack of maps that is pushed/popped as we // enter/leave scopes. llvm::DenseMap<const Expr*, llvm::Value*> VLASizeMap; /// A block containing a single 'unreachable' instruction. Created /// lazily by getUnreachableBlock(). llvm::BasicBlock *UnreachableBlock; /// CXXThisDecl - When generating code for a C++ member function, /// this will hold the implicit 'this' declaration. ImplicitParamDecl *CXXABIThisDecl; llvm::Value *CXXABIThisValue; llvm::Value *CXXThisValue; /// CXXVTTDecl - When generating code for a base object constructor or /// base object destructor with virtual bases, this will hold the implicit /// VTT parameter. ImplicitParamDecl *CXXVTTDecl; llvm::Value *CXXVTTValue; /// OutermostConditional - Points to the outermost active /// conditional control. This is used so that we know if a /// temporary should be destroyed conditionally. ConditionalEvaluation *OutermostConditional; /// ByrefValueInfoMap - For each __block variable, contains a pair of the LLVM /// type as well as the field number that contains the actual data. llvm::DenseMap<const ValueDecl *, std::pair<llvm::Type *, unsigned> > ByRefValueInfo; llvm::BasicBlock *TerminateLandingPad; llvm::BasicBlock *TerminateHandler; llvm::BasicBlock *TrapBB; /// Add a kernel metadata node to the named metadata node 'opencl.kernels'. /// In the kernel metadata node, reference the kernel function and metadata /// nodes for its optional attribute qualifiers (OpenCL 1.1 6.7.2): /// - A node for the work_group_size_hint(X,Y,Z) qualifier contains string /// "work_group_size_hint", and three 32-bit integers X, Y and Z. /// - A node for the reqd_work_group_size(X,Y,Z) qualifier contains string /// "reqd_work_group_size", and three 32-bit integers X, Y and Z. void EmitOpenCLKernelMetadata(const FunctionDecl *FD, llvm::Function *Fn); public: CodeGenFunction(CodeGenModule &cgm, bool suppressNewContext=false); ~CodeGenFunction(); CodeGenTypes &getTypes() const { return CGM.getTypes(); } ASTContext &getContext() const { return CGM.getContext(); } /// Returns true if DebugInfo is actually initialized. bool maybeInitializeDebugInfo() { if (CGM.getModuleDebugInfo()) { DebugInfo = CGM.getModuleDebugInfo(); return true; } return false; } CGDebugInfo *getDebugInfo() { if (DisableDebugInfo) return NULL; return DebugInfo; } void disableDebugInfo() { DisableDebugInfo = true; } void enableDebugInfo() { DisableDebugInfo = false; } bool shouldUseFusedARCCalls() { return CGM.getCodeGenOpts().OptimizationLevel == 0; } const LangOptions &getLangOpts() const { return CGM.getLangOpts(); } /// Returns a pointer to the function's exception object and selector slot, /// which is assigned in every landing pad. llvm::Value *getExceptionSlot(); llvm::Value *getEHSelectorSlot(); /// Returns the contents of the function's exception object and selector /// slots. llvm::Value *getExceptionFromSlot(); llvm::Value *getSelectorFromSlot(); llvm::Value *getNormalCleanupDestSlot(); llvm::BasicBlock *getUnreachableBlock() { if (!UnreachableBlock) { UnreachableBlock = createBasicBlock("unreachable"); new llvm::UnreachableInst(getLLVMContext(), UnreachableBlock); } return UnreachableBlock; } llvm::BasicBlock *getInvokeDest() { if (!EHStack.requiresLandingPad()) return 0; return getInvokeDestImpl(); } llvm::LLVMContext &getLLVMContext() { return CGM.getLLVMContext(); } //===--------------------------------------------------------------------===// // Cleanups //===--------------------------------------------------------------------===// typedef void Destroyer(CodeGenFunction &CGF, llvm::Value *addr, QualType ty); void pushIrregularPartialArrayCleanup(llvm::Value *arrayBegin, llvm::Value *arrayEndPointer, QualType elementType, Destroyer *destroyer); void pushRegularPartialArrayCleanup(llvm::Value *arrayBegin, llvm::Value *arrayEnd, QualType elementType, Destroyer *destroyer); void pushDestroy(QualType::DestructionKind dtorKind, llvm::Value *addr, QualType type); void pushDestroy(CleanupKind kind, llvm::Value *addr, QualType type, Destroyer *destroyer, bool useEHCleanupForArray); void emitDestroy(llvm::Value *addr, QualType type, Destroyer *destroyer, bool useEHCleanupForArray); llvm::Function *generateDestroyHelper(llvm::Constant *addr, QualType type, Destroyer *destroyer, bool useEHCleanupForArray); void emitArrayDestroy(llvm::Value *begin, llvm::Value *end, QualType type, Destroyer *destroyer, bool checkZeroLength, bool useEHCleanup); Destroyer *getDestroyer(QualType::DestructionKind destructionKind); /// Determines whether an EH cleanup is required to destroy a type /// with the given destruction kind. bool needsEHCleanup(QualType::DestructionKind kind) { switch (kind) { case QualType::DK_none: return false; case QualType::DK_cxx_destructor: case QualType::DK_objc_weak_lifetime: return getLangOpts().Exceptions; case QualType::DK_objc_strong_lifetime: return getLangOpts().Exceptions && CGM.getCodeGenOpts().ObjCAutoRefCountExceptions; } llvm_unreachable("bad destruction kind"); } CleanupKind getCleanupKind(QualType::DestructionKind kind) { return (needsEHCleanup(kind) ? NormalAndEHCleanup : NormalCleanup); } //===--------------------------------------------------------------------===// // Objective-C //===--------------------------------------------------------------------===// void GenerateObjCMethod(const ObjCMethodDecl *OMD); void StartObjCMethod(const ObjCMethodDecl *MD, const ObjCContainerDecl *CD, SourceLocation StartLoc); /// GenerateObjCGetter - Synthesize an Objective-C property getter function. void GenerateObjCGetter(ObjCImplementationDecl *IMP, const ObjCPropertyImplDecl *PID); void generateObjCGetterBody(const ObjCImplementationDecl *classImpl, const ObjCPropertyImplDecl *propImpl, const ObjCMethodDecl *GetterMothodDecl, llvm::Constant *AtomicHelperFn); void GenerateObjCCtorDtorMethod(ObjCImplementationDecl *IMP, ObjCMethodDecl *MD, bool ctor); /// GenerateObjCSetter - Synthesize an Objective-C property setter function /// for the given property. void GenerateObjCSetter(ObjCImplementationDecl *IMP, const ObjCPropertyImplDecl *PID); void generateObjCSetterBody(const ObjCImplementationDecl *classImpl, const ObjCPropertyImplDecl *propImpl, llvm::Constant *AtomicHelperFn); bool IndirectObjCSetterArg(const CGFunctionInfo &FI); bool IvarTypeWithAggrGCObjects(QualType Ty); //===--------------------------------------------------------------------===// // Block Bits //===--------------------------------------------------------------------===// llvm::Value *EmitBlockLiteral(const BlockExpr *); llvm::Value *EmitBlockLiteral(const CGBlockInfo &Info); static void destroyBlockInfos(CGBlockInfo *info); llvm::Constant *BuildDescriptorBlockDecl(const BlockExpr *, const CGBlockInfo &Info, llvm::StructType *, llvm::Constant *BlockVarLayout); llvm::Function *GenerateBlockFunction(GlobalDecl GD, const CGBlockInfo &Info, const Decl *OuterFuncDecl, const DeclMapTy &ldm, bool IsLambdaConversionToBlock); llvm::Constant *GenerateCopyHelperFunction(const CGBlockInfo &blockInfo); llvm::Constant *GenerateDestroyHelperFunction(const CGBlockInfo &blockInfo); llvm::Constant *GenerateObjCAtomicSetterCopyHelperFunction( const ObjCPropertyImplDecl *PID); llvm::Constant *GenerateObjCAtomicGetterCopyHelperFunction( const ObjCPropertyImplDecl *PID); llvm::Value *EmitBlockCopyAndAutorelease(llvm::Value *Block, QualType Ty); void BuildBlockRelease(llvm::Value *DeclPtr, BlockFieldFlags flags); class AutoVarEmission; void emitByrefStructureInit(const AutoVarEmission &emission); void enterByrefCleanup(const AutoVarEmission &emission); llvm::Value *LoadBlockStruct() { assert(BlockPointer && "no block pointer set!"); return BlockPointer; } void AllocateBlockCXXThisPointer(const CXXThisExpr *E); void AllocateBlockDecl(const DeclRefExpr *E); llvm::Value *GetAddrOfBlockDecl(const VarDecl *var, bool ByRef); llvm::Type *BuildByRefType(const VarDecl *var); void GenerateCode(GlobalDecl GD, llvm::Function *Fn, const CGFunctionInfo &FnInfo); void StartFunction(GlobalDecl GD, QualType RetTy, llvm::Function *Fn, const CGFunctionInfo &FnInfo, const FunctionArgList &Args, SourceLocation StartLoc); void EmitConstructorBody(FunctionArgList &Args); void EmitDestructorBody(FunctionArgList &Args); void EmitFunctionBody(FunctionArgList &Args); void EmitForwardingCallToLambda(const CXXRecordDecl *Lambda, CallArgList &CallArgs); void EmitLambdaToBlockPointerBody(FunctionArgList &Args); void EmitLambdaBlockInvokeBody(); void EmitLambdaDelegatingInvokeBody(const CXXMethodDecl *MD); void EmitLambdaStaticInvokeFunction(const CXXMethodDecl *MD); /// EmitReturnBlock - Emit the unified return block, trying to avoid its /// emission when possible. void EmitReturnBlock(); /// FinishFunction - Complete IR generation of the current function. It is /// legal to call this function even if there is no current insertion point. void FinishFunction(SourceLocation EndLoc=SourceLocation()); /// GenerateThunk - Generate a thunk for the given method. void GenerateThunk(llvm::Function *Fn, const CGFunctionInfo &FnInfo, GlobalDecl GD, const ThunkInfo &Thunk); void GenerateVarArgsThunk(llvm::Function *Fn, const CGFunctionInfo &FnInfo, GlobalDecl GD, const ThunkInfo &Thunk); void EmitCtorPrologue(const CXXConstructorDecl *CD, CXXCtorType Type, FunctionArgList &Args); void EmitInitializerForField(FieldDecl *Field, LValue LHS, Expr *Init, ArrayRef<VarDecl *> ArrayIndexes); /// InitializeVTablePointer - Initialize the vtable pointer of the given /// subobject. /// void InitializeVTablePointer(BaseSubobject Base, const CXXRecordDecl *NearestVBase, CharUnits OffsetFromNearestVBase, llvm::Constant *VTable, const CXXRecordDecl *VTableClass); typedef llvm::SmallPtrSet<const CXXRecordDecl *, 4> VisitedVirtualBasesSetTy; void InitializeVTablePointers(BaseSubobject Base, const CXXRecordDecl *NearestVBase, CharUnits OffsetFromNearestVBase, bool BaseIsNonVirtualPrimaryBase, llvm::Constant *VTable, const CXXRecordDecl *VTableClass, VisitedVirtualBasesSetTy& VBases); void InitializeVTablePointers(const CXXRecordDecl *ClassDecl); /// GetVTablePtr - Return the Value of the vtable pointer member pointed /// to by This. llvm::Value *GetVTablePtr(llvm::Value *This, llvm::Type *Ty); /// EnterDtorCleanups - Enter the cleanups necessary to complete the /// given phase of destruction for a destructor. The end result /// should call destructors on members and base classes in reverse /// order of their construction. void EnterDtorCleanups(const CXXDestructorDecl *Dtor, CXXDtorType Type); /// ShouldInstrumentFunction - Return true if the current function should be /// instrumented with __cyg_profile_func_* calls bool ShouldInstrumentFunction(); /// EmitFunctionInstrumentation - Emit LLVM code to call the specified /// instrumentation function with the current function and the call site, if /// function instrumentation is enabled. void EmitFunctionInstrumentation(const char *Fn); /// EmitMCountInstrumentation - Emit call to .mcount. void EmitMCountInstrumentation(); /// EmitFunctionProlog - Emit the target specific LLVM code to load the /// arguments for the given function. This is also responsible for naming the /// LLVM function arguments. void EmitFunctionProlog(const CGFunctionInfo &FI, llvm::Function *Fn, const FunctionArgList &Args); /// EmitFunctionEpilog - Emit the target specific LLVM code to return the /// given temporary. void EmitFunctionEpilog(const CGFunctionInfo &FI); /// EmitStartEHSpec - Emit the start of the exception spec. void EmitStartEHSpec(const Decl *D); /// EmitEndEHSpec - Emit the end of the exception spec. void EmitEndEHSpec(const Decl *D); /// getTerminateLandingPad - Return a landing pad that just calls terminate. llvm::BasicBlock *getTerminateLandingPad(); /// getTerminateHandler - Return a handler (not a landing pad, just /// a catch handler) that just calls terminate. This is used when /// a terminate scope encloses a try. llvm::BasicBlock *getTerminateHandler(); llvm::Type *ConvertTypeForMem(QualType T); llvm::Type *ConvertType(QualType T); llvm::Type *ConvertType(const TypeDecl *T) { return ConvertType(getContext().getTypeDeclType(T)); } /// LoadObjCSelf - Load the value of self. This function is only valid while /// generating code for an Objective-C method. llvm::Value *LoadObjCSelf(); /// TypeOfSelfObject - Return type of object that this self represents. QualType TypeOfSelfObject(); /// hasAggregateLLVMType - Return true if the specified AST type will map into /// an aggregate LLVM type or is void. static bool hasAggregateLLVMType(QualType T); /// createBasicBlock - Create an LLVM basic block. llvm::BasicBlock *createBasicBlock(const Twine &name = "", llvm::Function *parent = 0, llvm::BasicBlock *before = 0) { #ifdef NDEBUG return llvm::BasicBlock::Create(getLLVMContext(), "", parent, before); #else return llvm::BasicBlock::Create(getLLVMContext(), name, parent, before); #endif } /// getBasicBlockForLabel - Return the LLVM basicblock that the specified /// label maps to. JumpDest getJumpDestForLabel(const LabelDecl *S); /// SimplifyForwardingBlocks - If the given basic block is only a branch to /// another basic block, simplify it. This assumes that no other code could /// potentially reference the basic block. void SimplifyForwardingBlocks(llvm::BasicBlock *BB); /// EmitBlock - Emit the given block \arg BB and set it as the insert point, /// adding a fall-through branch from the current insert block if /// necessary. It is legal to call this function even if there is no current /// insertion point. /// /// IsFinished - If true, indicates that the caller has finished emitting /// branches to the given block and does not expect to emit code into it. This /// means the block can be ignored if it is unreachable. void EmitBlock(llvm::BasicBlock *BB, bool IsFinished=false); /// EmitBlockAfterUses - Emit the given block somewhere hopefully /// near its uses, and leave the insertion point in it. void EmitBlockAfterUses(llvm::BasicBlock *BB); /// EmitBranch - Emit a branch to the specified basic block from the current /// insert block, taking care to avoid creation of branches from dummy /// blocks. It is legal to call this function even if there is no current /// insertion point. /// /// This function clears the current insertion point. The caller should follow /// calls to this function with calls to Emit*Block prior to generation new /// code. void EmitBranch(llvm::BasicBlock *Block); /// HaveInsertPoint - True if an insertion point is defined. If not, this /// indicates that the current code being emitted is unreachable. bool HaveInsertPoint() const { return Builder.GetInsertBlock() != 0; } /// EnsureInsertPoint - Ensure that an insertion point is defined so that /// emitted IR has a place to go. Note that by definition, if this function /// creates a block then that block is unreachable; callers may do better to /// detect when no insertion point is defined and simply skip IR generation. void EnsureInsertPoint() { if (!HaveInsertPoint()) EmitBlock(createBasicBlock()); } /// ErrorUnsupported - Print out an error that codegen doesn't support the /// specified stmt yet. void ErrorUnsupported(const Stmt *S, const char *Type, bool OmitOnError=false); //===--------------------------------------------------------------------===// // Helpers //===--------------------------------------------------------------------===// LValue MakeAddrLValue(llvm::Value *V, QualType T, CharUnits Alignment = CharUnits()) { return LValue::MakeAddr(V, T, Alignment, getContext(), CGM.getTBAAInfo(T)); } LValue MakeNaturalAlignAddrLValue(llvm::Value *V, QualType T) { CharUnits Alignment; if (!T->isIncompleteType()) Alignment = getContext().getTypeAlignInChars(T); return LValue::MakeAddr(V, T, Alignment, getContext(), CGM.getTBAAInfo(T)); } /// CreateTempAlloca - This creates a alloca and inserts it into the entry /// block. The caller is responsible for setting an appropriate alignment on /// the alloca. llvm::AllocaInst *CreateTempAlloca(llvm::Type *Ty, const Twine &Name = "tmp"); /// InitTempAlloca - Provide an initial value for the given alloca. void InitTempAlloca(llvm::AllocaInst *Alloca, llvm::Value *Value); /// CreateIRTemp - Create a temporary IR object of the given type, with /// appropriate alignment. This routine should only be used when an temporary /// value needs to be stored into an alloca (for example, to avoid explicit /// PHI construction), but the type is the IR type, not the type appropriate /// for storing in memory. llvm::AllocaInst *CreateIRTemp(QualType T, const Twine &Name = "tmp"); /// CreateMemTemp - Create a temporary memory object of the given type, with /// appropriate alignment. llvm::AllocaInst *CreateMemTemp(QualType T, const Twine &Name = "tmp"); /// CreateAggTemp - Create a temporary memory object for the given /// aggregate type. AggValueSlot CreateAggTemp(QualType T, const Twine &Name = "tmp") { CharUnits Alignment = getContext().getTypeAlignInChars(T); return AggValueSlot::forAddr(CreateMemTemp(T, Name), Alignment, T.getQualifiers(), AggValueSlot::IsNotDestructed, AggValueSlot::DoesNotNeedGCBarriers, AggValueSlot::IsNotAliased); } /// Emit a cast to void* in the appropriate address space. llvm::Value *EmitCastToVoidPtr(llvm::Value *value); /// EvaluateExprAsBool - Perform the usual unary conversions on the specified /// expression and compare the result against zero, returning an Int1Ty value. llvm::Value *EvaluateExprAsBool(const Expr *E); /// EmitIgnoredExpr - Emit an expression in a context which ignores the result. void EmitIgnoredExpr(const Expr *E); /// EmitAnyExpr - Emit code to compute the specified expression which can have /// any type. The result is returned as an RValue struct. If this is an /// aggregate expression, the aggloc/agglocvolatile arguments indicate where /// the result should be returned. /// /// \param ignoreResult True if the resulting value isn't used. RValue EmitAnyExpr(const Expr *E, AggValueSlot aggSlot = AggValueSlot::ignored(), bool ignoreResult = false); // EmitVAListRef - Emit a "reference" to a va_list; this is either the address // or the value of the expression, depending on how va_list is defined. llvm::Value *EmitVAListRef(const Expr *E); /// EmitAnyExprToTemp - Similary to EmitAnyExpr(), however, the result will /// always be accessible even if no aggregate location is provided. RValue EmitAnyExprToTemp(const Expr *E); /// EmitAnyExprToMem - Emits the code necessary to evaluate an /// arbitrary expression into the given memory location. void EmitAnyExprToMem(const Expr *E, llvm::Value *Location, Qualifiers Quals, bool IsInitializer); /// EmitExprAsInit - Emits the code necessary to initialize a /// location in memory with the given initializer. void EmitExprAsInit(const Expr *init, const ValueDecl *D, LValue lvalue, bool capturedByInit); /// EmitAggregateCopy - Emit an aggrate assignment. /// /// The difference to EmitAggregateCopy is that tail padding is not copied. /// This is required for correctness when assigning non-POD structures in C++. void EmitAggregateAssign(llvm::Value *DestPtr, llvm::Value *SrcPtr, QualType EltTy, bool isVolatile=false, CharUnits Alignment = CharUnits::Zero()) { EmitAggregateCopy(DestPtr, SrcPtr, EltTy, isVolatile, Alignment, true); } /// EmitAggregateCopy - Emit an aggrate copy. /// /// \param isVolatile - True iff either the source or the destination is /// volatile. /// \param isAssignment - If false, allow padding to be copied. This often /// yields more efficient. void EmitAggregateCopy(llvm::Value *DestPtr, llvm::Value *SrcPtr, QualType EltTy, bool isVolatile=false, CharUnits Alignment = CharUnits::Zero(), bool isAssignment = false); /// StartBlock - Start new block named N. If insert block is a dummy block /// then reuse it. void StartBlock(const char *N); /// GetAddrOfStaticLocalVar - Return the address of a static local variable. llvm::Constant *GetAddrOfStaticLocalVar(const VarDecl *BVD) { return cast<llvm::Constant>(GetAddrOfLocalVar(BVD)); } /// GetAddrOfLocalVar - Return the address of a local variable. llvm::Value *GetAddrOfLocalVar(const VarDecl *VD) { llvm::Value *Res = LocalDeclMap[VD]; assert(Res && "Invalid argument to GetAddrOfLocalVar(), no decl!"); return Res; } /// getOpaqueLValueMapping - Given an opaque value expression (which /// must be mapped to an l-value), return its mapping. const LValue &getOpaqueLValueMapping(const OpaqueValueExpr *e) { assert(OpaqueValueMapping::shouldBindAsLValue(e)); llvm::DenseMap<const OpaqueValueExpr*,LValue>::iterator it = OpaqueLValues.find(e); assert(it != OpaqueLValues.end() && "no mapping for opaque value!"); return it->second; } /// getOpaqueRValueMapping - Given an opaque value expression (which /// must be mapped to an r-value), return its mapping. const RValue &getOpaqueRValueMapping(const OpaqueValueExpr *e) { assert(!OpaqueValueMapping::shouldBindAsLValue(e)); llvm::DenseMap<const OpaqueValueExpr*,RValue>::iterator it = OpaqueRValues.find(e); assert(it != OpaqueRValues.end() && "no mapping for opaque value!"); return it->second; } /// getAccessedFieldNo - Given an encoded value and a result number, return /// the input field number being accessed. static unsigned getAccessedFieldNo(unsigned Idx, const llvm::Constant *Elts); llvm::BlockAddress *GetAddrOfLabel(const LabelDecl *L); llvm::BasicBlock *GetIndirectGotoBlock(); /// EmitNullInitialization - Generate code to set a value of the given type to /// null, If the type contains data member pointers, they will be initialized /// to -1 in accordance with the Itanium C++ ABI. void EmitNullInitialization(llvm::Value *DestPtr, QualType Ty); // EmitVAArg - Generate code to get an argument from the passed in pointer // and update it accordingly. The return value is a pointer to the argument. // FIXME: We should be able to get rid of this method and use the va_arg // instruction in LLVM instead once it works well enough. llvm::Value *EmitVAArg(llvm::Value *VAListAddr, QualType Ty); /// emitArrayLength - Compute the length of an array, even if it's a /// VLA, and drill down to the base element type. llvm::Value *emitArrayLength(const ArrayType *arrayType, QualType &baseType, llvm::Value *&addr); /// EmitVLASize - Capture all the sizes for the VLA expressions in /// the given variably-modified type and store them in the VLASizeMap. /// /// This function can be called with a null (unreachable) insert point. void EmitVariablyModifiedType(QualType Ty); /// getVLASize - Returns an LLVM value that corresponds to the size, /// in non-variably-sized elements, of a variable length array type, /// plus that largest non-variably-sized element type. Assumes that /// the type has already been emitted with EmitVariablyModifiedType. std::pair<llvm::Value*,QualType> getVLASize(const VariableArrayType *vla); std::pair<llvm::Value*,QualType> getVLASize(QualType vla); /// LoadCXXThis - Load the value of 'this'. This function is only valid while /// generating code for an C++ member function. llvm::Value *LoadCXXThis() { assert(CXXThisValue && "no 'this' value for this function"); return CXXThisValue; } /// LoadCXXVTT - Load the VTT parameter to base constructors/destructors have /// virtual bases. llvm::Value *LoadCXXVTT() { assert(CXXVTTValue && "no VTT value for this function"); return CXXVTTValue; } /// GetAddressOfBaseOfCompleteClass - Convert the given pointer to a /// complete class to the given direct base. llvm::Value * GetAddressOfDirectBaseInCompleteClass(llvm::Value *Value, const CXXRecordDecl *Derived, const CXXRecordDecl *Base, bool BaseIsVirtual); /// GetAddressOfBaseClass - This function will add the necessary delta to the /// load of 'this' and returns address of the base class. llvm::Value *GetAddressOfBaseClass(llvm::Value *Value, const CXXRecordDecl *Derived, CastExpr::path_const_iterator PathBegin, CastExpr::path_const_iterator PathEnd, bool NullCheckValue); llvm::Value *GetAddressOfDerivedClass(llvm::Value *Value, const CXXRecordDecl *Derived, CastExpr::path_const_iterator PathBegin, CastExpr::path_const_iterator PathEnd, bool NullCheckValue); llvm::Value *GetVirtualBaseClassOffset(llvm::Value *This, const CXXRecordDecl *ClassDecl, const CXXRecordDecl *BaseClassDecl); void EmitDelegateCXXConstructorCall(const CXXConstructorDecl *Ctor, CXXCtorType CtorType, const FunctionArgList &Args); // It's important not to confuse this and the previous function. Delegating // constructors are the C++0x feature. The constructor delegate optimization // is used to reduce duplication in the base and complete consturctors where // they are substantially the same. void EmitDelegatingCXXConstructorCall(const CXXConstructorDecl *Ctor, const FunctionArgList &Args); void EmitCXXConstructorCall(const CXXConstructorDecl *D, CXXCtorType Type, bool ForVirtualBase, llvm::Value *This, CallExpr::const_arg_iterator ArgBeg, CallExpr::const_arg_iterator ArgEnd); void EmitSynthesizedCXXCopyCtorCall(const CXXConstructorDecl *D, llvm::Value *This, llvm::Value *Src, CallExpr::const_arg_iterator ArgBeg, CallExpr::const_arg_iterator ArgEnd); void EmitCXXAggrConstructorCall(const CXXConstructorDecl *D, const ConstantArrayType *ArrayTy, llvm::Value *ArrayPtr, CallExpr::const_arg_iterator ArgBeg, CallExpr::const_arg_iterator ArgEnd, bool ZeroInitialization = false); void EmitCXXAggrConstructorCall(const CXXConstructorDecl *D, llvm::Value *NumElements, llvm::Value *ArrayPtr, CallExpr::const_arg_iterator ArgBeg, CallExpr::const_arg_iterator ArgEnd, bool ZeroInitialization = false); static Destroyer destroyCXXObject; void EmitCXXDestructorCall(const CXXDestructorDecl *D, CXXDtorType Type, bool ForVirtualBase, llvm::Value *This); void EmitNewArrayInitializer(const CXXNewExpr *E, QualType elementType, llvm::Value *NewPtr, llvm::Value *NumElements); void EmitCXXTemporary(const CXXTemporary *Temporary, QualType TempType, llvm::Value *Ptr); llvm::Value *EmitCXXNewExpr(const CXXNewExpr *E); void EmitCXXDeleteExpr(const CXXDeleteExpr *E); void EmitDeleteCall(const FunctionDecl *DeleteFD, llvm::Value *Ptr, QualType DeleteTy); llvm::Value* EmitCXXTypeidExpr(const CXXTypeidExpr *E); llvm::Value *EmitDynamicCast(llvm::Value *V, const CXXDynamicCastExpr *DCE); llvm::Value* EmitCXXUuidofExpr(const CXXUuidofExpr *E); void MaybeEmitStdInitializerListCleanup(llvm::Value *loc, const Expr *init); void EmitStdInitializerListCleanup(llvm::Value *loc, const InitListExpr *init); /// \brief Situations in which we might emit a check for the suitability of a /// pointer or glvalue. enum TypeCheckKind { /// Checking the operand of a load. Must be suitably sized and aligned. TCK_Load, /// Checking the destination of a store. Must be suitably sized and aligned. TCK_Store, /// Checking the bound value in a reference binding. Must be suitably sized /// and aligned, but is not required to refer to an object (until the /// reference is used), per core issue 453. TCK_ReferenceBinding, /// Checking the object expression in a non-static data member access. Must /// be an object within its lifetime. TCK_MemberAccess, /// Checking the 'this' pointer for a call to a non-static member function. /// Must be an object within its lifetime. TCK_MemberCall }; /// \brief Emit a check that \p V is the address of storage of the /// appropriate size and alignment for an object of type \p Type. void EmitTypeCheck(TypeCheckKind TCK, SourceLocation Loc, llvm::Value *V, QualType Type, CharUnits Alignment = CharUnits::Zero()); llvm::Value *EmitScalarPrePostIncDec(const UnaryOperator *E, LValue LV, bool isInc, bool isPre); ComplexPairTy EmitComplexPrePostIncDec(const UnaryOperator *E, LValue LV, bool isInc, bool isPre); //===--------------------------------------------------------------------===// // Declaration Emission //===--------------------------------------------------------------------===// /// EmitDecl - Emit a declaration. /// /// This function can be called with a null (unreachable) insert point. void EmitDecl(const Decl &D); /// EmitVarDecl - Emit a local variable declaration. /// /// This function can be called with a null (unreachable) insert point. void EmitVarDecl(const VarDecl &D); void EmitScalarInit(const Expr *init, const ValueDecl *D, LValue lvalue, bool capturedByInit); void EmitScalarInit(llvm::Value *init, LValue lvalue); typedef void SpecialInitFn(CodeGenFunction &Init, const VarDecl &D, llvm::Value *Address); /// EmitAutoVarDecl - Emit an auto variable declaration. /// /// This function can be called with a null (unreachable) insert point. void EmitAutoVarDecl(const VarDecl &D); class AutoVarEmission { friend class CodeGenFunction; const VarDecl *Variable; /// The alignment of the variable. CharUnits Alignment; /// The address of the alloca. Null if the variable was emitted /// as a global constant. llvm::Value *Address; llvm::Value *NRVOFlag; /// True if the variable is a __block variable. bool IsByRef; /// True if the variable is of aggregate type and has a constant /// initializer. bool IsConstantAggregate; struct Invalid {}; AutoVarEmission(Invalid) : Variable(0) {} AutoVarEmission(const VarDecl &variable) : Variable(&variable), Address(0), NRVOFlag(0), IsByRef(false), IsConstantAggregate(false) {} bool wasEmittedAsGlobal() const { return Address == 0; } public: static AutoVarEmission invalid() { return AutoVarEmission(Invalid()); } /// Returns the address of the object within this declaration. /// Note that this does not chase the forwarding pointer for /// __block decls. llvm::Value *getObjectAddress(CodeGenFunction &CGF) const { if (!IsByRef) return Address; return CGF.Builder.CreateStructGEP(Address, CGF.getByRefValueLLVMField(Variable), Variable->getNameAsString()); } }; AutoVarEmission EmitAutoVarAlloca(const VarDecl &var); void EmitAutoVarInit(const AutoVarEmission &emission); void EmitAutoVarCleanups(const AutoVarEmission &emission); void emitAutoVarTypeCleanup(const AutoVarEmission &emission, QualType::DestructionKind dtorKind); void EmitStaticVarDecl(const VarDecl &D, llvm::GlobalValue::LinkageTypes Linkage); /// EmitParmDecl - Emit a ParmVarDecl or an ImplicitParamDecl. void EmitParmDecl(const VarDecl &D, llvm::Value *Arg, unsigned ArgNo); /// protectFromPeepholes - Protect a value that we're intending to /// store to the side, but which will probably be used later, from /// aggressive peepholing optimizations that might delete it. /// /// Pass the result to unprotectFromPeepholes to declare that /// protection is no longer required. /// /// There's no particular reason why this shouldn't apply to /// l-values, it's just that no existing peepholes work on pointers. PeepholeProtection protectFromPeepholes(RValue rvalue); void unprotectFromPeepholes(PeepholeProtection protection); //===--------------------------------------------------------------------===// // Statement Emission //===--------------------------------------------------------------------===// /// EmitStopPoint - Emit a debug stoppoint if we are emitting debug info. void EmitStopPoint(const Stmt *S); /// EmitStmt - Emit the code for the statement \arg S. It is legal to call /// this function even if there is no current insertion point. /// /// This function may clear the current insertion point; callers should use /// EnsureInsertPoint if they wish to subsequently generate code without first /// calling EmitBlock, EmitBranch, or EmitStmt. void EmitStmt(const Stmt *S); /// EmitSimpleStmt - Try to emit a "simple" statement which does not /// necessarily require an insertion point or debug information; typically /// because the statement amounts to a jump or a container of other /// statements. /// /// \return True if the statement was handled. bool EmitSimpleStmt(const Stmt *S); RValue EmitCompoundStmt(const CompoundStmt &S, bool GetLast = false, AggValueSlot AVS = AggValueSlot::ignored()); /// EmitLabel - Emit the block for the given label. It is legal to call this /// function even if there is no current insertion point. void EmitLabel(const LabelDecl *D); // helper for EmitLabelStmt. void EmitLabelStmt(const LabelStmt &S); void EmitAttributedStmt(const AttributedStmt &S); void EmitGotoStmt(const GotoStmt &S); void EmitIndirectGotoStmt(const IndirectGotoStmt &S); void EmitIfStmt(const IfStmt &S); void EmitWhileStmt(const WhileStmt &S); void EmitDoStmt(const DoStmt &S); void EmitForStmt(const ForStmt &S); void EmitReturnStmt(const ReturnStmt &S); void EmitDeclStmt(const DeclStmt &S); void EmitBreakStmt(const BreakStmt &S); void EmitContinueStmt(const ContinueStmt &S); void EmitSwitchStmt(const SwitchStmt &S); void EmitDefaultStmt(const DefaultStmt &S); void EmitCaseStmt(const CaseStmt &S); void EmitCaseStmtRange(const CaseStmt &S); void EmitAsmStmt(const AsmStmt &S); void EmitObjCForCollectionStmt(const ObjCForCollectionStmt &S); void EmitObjCAtTryStmt(const ObjCAtTryStmt &S); void EmitObjCAtThrowStmt(const ObjCAtThrowStmt &S); void EmitObjCAtSynchronizedStmt(const ObjCAtSynchronizedStmt &S); void EmitObjCAutoreleasePoolStmt(const ObjCAutoreleasePoolStmt &S); llvm::Constant *getUnwindResumeFn(); llvm::Constant *getUnwindResumeOrRethrowFn(); void EnterCXXTryStmt(const CXXTryStmt &S, bool IsFnTryBlock = false); void ExitCXXTryStmt(const CXXTryStmt &S, bool IsFnTryBlock = false); void EmitCXXTryStmt(const CXXTryStmt &S); void EmitCXXForRangeStmt(const CXXForRangeStmt &S); //===--------------------------------------------------------------------===// // LValue Expression Emission //===--------------------------------------------------------------------===// /// GetUndefRValue - Get an appropriate 'undef' rvalue for the given type. RValue GetUndefRValue(QualType Ty); /// EmitUnsupportedRValue - Emit a dummy r-value using the type of E /// and issue an ErrorUnsupported style diagnostic (using the /// provided Name). RValue EmitUnsupportedRValue(const Expr *E, const char *Name); /// EmitUnsupportedLValue - Emit a dummy l-value using the type of E and issue /// an ErrorUnsupported style diagnostic (using the provided Name). LValue EmitUnsupportedLValue(const Expr *E, const char *Name); /// EmitLValue - Emit code to compute a designator that specifies the location /// of the expression. /// /// This can return one of two things: a simple address or a bitfield /// reference. In either case, the LLVM Value* in the LValue structure is /// guaranteed to be an LLVM pointer type. /// /// If this returns a bitfield reference, nothing about the pointee type of /// the LLVM value is known: For example, it may not be a pointer to an /// integer. /// /// If this returns a normal address, and if the lvalue's C type is fixed /// size, this method guarantees that the returned pointer type will point to /// an LLVM type of the same size of the lvalue's type. If the lvalue has a /// variable length type, this is not possible. /// LValue EmitLValue(const Expr *E); /// \brief Same as EmitLValue but additionally we generate checking code to /// guard against undefined behavior. This is only suitable when we know /// that the address will be used to access the object. LValue EmitCheckedLValue(const Expr *E, TypeCheckKind TCK); /// EmitToMemory - Change a scalar value from its value /// representation to its in-memory representation. llvm::Value *EmitToMemory(llvm::Value *Value, QualType Ty); /// EmitFromMemory - Change a scalar value from its memory /// representation to its value representation. llvm::Value *EmitFromMemory(llvm::Value *Value, QualType Ty); /// EmitLoadOfScalar - Load a scalar value from an address, taking /// care to appropriately convert from the memory representation to /// the LLVM value representation. llvm::Value *EmitLoadOfScalar(llvm::Value *Addr, bool Volatile, unsigned Alignment, QualType Ty, llvm::MDNode *TBAAInfo = 0); /// EmitLoadOfScalar - Load a scalar value from an address, taking /// care to appropriately convert from the memory representation to /// the LLVM value representation. The l-value must be a simple /// l-value. llvm::Value *EmitLoadOfScalar(LValue lvalue); /// EmitStoreOfScalar - Store a scalar value to an address, taking /// care to appropriately convert from the memory representation to /// the LLVM value representation. void EmitStoreOfScalar(llvm::Value *Value, llvm::Value *Addr, bool Volatile, unsigned Alignment, QualType Ty, llvm::MDNode *TBAAInfo = 0, bool isInit=false); /// EmitStoreOfScalar - Store a scalar value to an address, taking /// care to appropriately convert from the memory representation to /// the LLVM value representation. The l-value must be a simple /// l-value. The isInit flag indicates whether this is an initialization. /// If so, atomic qualifiers are ignored and the store is always non-atomic. void EmitStoreOfScalar(llvm::Value *value, LValue lvalue, bool isInit=false); /// EmitLoadOfLValue - Given an expression that represents a value lvalue, /// this method emits the address of the lvalue, then loads the result as an /// rvalue, returning the rvalue. RValue EmitLoadOfLValue(LValue V); RValue EmitLoadOfExtVectorElementLValue(LValue V); RValue EmitLoadOfBitfieldLValue(LValue LV); /// EmitStoreThroughLValue - Store the specified rvalue into the specified /// lvalue, where both are guaranteed to the have the same type, and that type /// is 'Ty'. void EmitStoreThroughLValue(RValue Src, LValue Dst, bool isInit=false); void EmitStoreThroughExtVectorComponentLValue(RValue Src, LValue Dst); /// EmitStoreThroughLValue - Store Src into Dst with same constraints as /// EmitStoreThroughLValue. /// /// \param Result [out] - If non-null, this will be set to a Value* for the /// bit-field contents after the store, appropriate for use as the result of /// an assignment to the bit-field. void EmitStoreThroughBitfieldLValue(RValue Src, LValue Dst, llvm::Value **Result=0); /// Emit an l-value for an assignment (simple or compound) of complex type. LValue EmitComplexAssignmentLValue(const BinaryOperator *E); LValue EmitComplexCompoundAssignmentLValue(const CompoundAssignOperator *E); // Note: only available for agg return types LValue EmitBinaryOperatorLValue(const BinaryOperator *E); LValue EmitCompoundAssignmentLValue(const CompoundAssignOperator *E); // Note: only available for agg return types LValue EmitCallExprLValue(const CallExpr *E); // Note: only available for agg return types LValue EmitVAArgExprLValue(const VAArgExpr *E); LValue EmitDeclRefLValue(const DeclRefExpr *E); LValue EmitStringLiteralLValue(const StringLiteral *E); LValue EmitObjCEncodeExprLValue(const ObjCEncodeExpr *E); LValue EmitPredefinedLValue(const PredefinedExpr *E); LValue EmitUnaryOpLValue(const UnaryOperator *E); LValue EmitArraySubscriptExpr(const ArraySubscriptExpr *E); LValue EmitExtVectorElementExpr(const ExtVectorElementExpr *E); LValue EmitMemberExpr(const MemberExpr *E); LValue EmitObjCIsaExpr(const ObjCIsaExpr *E); LValue EmitCompoundLiteralLValue(const CompoundLiteralExpr *E); LValue EmitInitListLValue(const InitListExpr *E); LValue EmitConditionalOperatorLValue(const AbstractConditionalOperator *E); LValue EmitCastLValue(const CastExpr *E); LValue EmitNullInitializationLValue(const CXXScalarValueInitExpr *E); LValue EmitMaterializeTemporaryExpr(const MaterializeTemporaryExpr *E); LValue EmitOpaqueValueLValue(const OpaqueValueExpr *e); RValue EmitRValueForField(LValue LV, const FieldDecl *FD); class ConstantEmission { llvm::PointerIntPair<llvm::Constant*, 1, bool> ValueAndIsReference; ConstantEmission(llvm::Constant *C, bool isReference) : ValueAndIsReference(C, isReference) {} public: ConstantEmission() {} static ConstantEmission forReference(llvm::Constant *C) { return ConstantEmission(C, true); } static ConstantEmission forValue(llvm::Constant *C) { return ConstantEmission(C, false); } operator bool() const { return ValueAndIsReference.getOpaqueValue() != 0; } bool isReference() const { return ValueAndIsReference.getInt(); } LValue getReferenceLValue(CodeGenFunction &CGF, Expr *refExpr) const { assert(isReference()); return CGF.MakeNaturalAlignAddrLValue(ValueAndIsReference.getPointer(), refExpr->getType()); } llvm::Constant *getValue() const { assert(!isReference()); return ValueAndIsReference.getPointer(); } }; ConstantEmission tryEmitAsConstant(DeclRefExpr *refExpr); RValue EmitPseudoObjectRValue(const PseudoObjectExpr *e, AggValueSlot slot = AggValueSlot::ignored()); LValue EmitPseudoObjectLValue(const PseudoObjectExpr *e); llvm::Value *EmitIvarOffset(const ObjCInterfaceDecl *Interface, const ObjCIvarDecl *Ivar); LValue EmitLValueForField(LValue Base, const FieldDecl* Field); /// EmitLValueForFieldInitialization - Like EmitLValueForField, except that /// if the Field is a reference, this will return the address of the reference /// and not the address of the value stored in the reference. LValue EmitLValueForFieldInitialization(LValue Base, const FieldDecl* Field); LValue EmitLValueForIvar(QualType ObjectTy, llvm::Value* Base, const ObjCIvarDecl *Ivar, unsigned CVRQualifiers); LValue EmitCXXConstructLValue(const CXXConstructExpr *E); LValue EmitCXXBindTemporaryLValue(const CXXBindTemporaryExpr *E); LValue EmitLambdaLValue(const LambdaExpr *E); LValue EmitCXXTypeidLValue(const CXXTypeidExpr *E); LValue EmitCXXUuidofLValue(const CXXUuidofExpr *E); LValue EmitObjCMessageExprLValue(const ObjCMessageExpr *E); LValue EmitObjCIvarRefLValue(const ObjCIvarRefExpr *E); LValue EmitStmtExprLValue(const StmtExpr *E); LValue EmitPointerToDataMemberBinaryExpr(const BinaryOperator *E); LValue EmitObjCSelectorLValue(const ObjCSelectorExpr *E); void EmitDeclRefExprDbgValue(const DeclRefExpr *E, llvm::Constant *Init); //===--------------------------------------------------------------------===// // Scalar Expression Emission //===--------------------------------------------------------------------===// /// EmitCall - Generate a call of the given function, expecting the given /// result type, and using the given argument list which specifies both the /// LLVM arguments and the types they were derived from. /// /// \param TargetDecl - If given, the decl of the function in a direct call; /// used to set attributes on the call (noreturn, etc.). RValue EmitCall(const CGFunctionInfo &FnInfo, llvm::Value *Callee, ReturnValueSlot ReturnValue, const CallArgList &Args, const Decl *TargetDecl = 0, llvm::Instruction **callOrInvoke = 0); RValue EmitCall(QualType FnType, llvm::Value *Callee, ReturnValueSlot ReturnValue, CallExpr::const_arg_iterator ArgBeg, CallExpr::const_arg_iterator ArgEnd, const Decl *TargetDecl = 0); RValue EmitCallExpr(const CallExpr *E, ReturnValueSlot ReturnValue = ReturnValueSlot()); llvm::CallSite EmitCallOrInvoke(llvm::Value *Callee, ArrayRef<llvm::Value *> Args, const Twine &Name = ""); llvm::CallSite EmitCallOrInvoke(llvm::Value *Callee, const Twine &Name = ""); llvm::Value *BuildVirtualCall(const CXXMethodDecl *MD, llvm::Value *This, llvm::Type *Ty); llvm::Value *BuildVirtualCall(const CXXDestructorDecl *DD, CXXDtorType Type, llvm::Value *This, llvm::Type *Ty); llvm::Value *BuildAppleKextVirtualCall(const CXXMethodDecl *MD, NestedNameSpecifier *Qual, llvm::Type *Ty); llvm::Value *BuildAppleKextVirtualDestructorCall(const CXXDestructorDecl *DD, CXXDtorType Type, const CXXRecordDecl *RD); RValue EmitCXXMemberCall(const CXXMethodDecl *MD, SourceLocation CallLoc, llvm::Value *Callee, ReturnValueSlot ReturnValue, llvm::Value *This, llvm::Value *VTT, CallExpr::const_arg_iterator ArgBeg, CallExpr::const_arg_iterator ArgEnd); RValue EmitCXXMemberCallExpr(const CXXMemberCallExpr *E, ReturnValueSlot ReturnValue); RValue EmitCXXMemberPointerCallExpr(const CXXMemberCallExpr *E, ReturnValueSlot ReturnValue); llvm::Value *EmitCXXOperatorMemberCallee(const CXXOperatorCallExpr *E, const CXXMethodDecl *MD, llvm::Value *This); RValue EmitCXXOperatorMemberCallExpr(const CXXOperatorCallExpr *E, const CXXMethodDecl *MD, ReturnValueSlot ReturnValue); RValue EmitCUDAKernelCallExpr(const CUDAKernelCallExpr *E, ReturnValueSlot ReturnValue); RValue EmitBuiltinExpr(const FunctionDecl *FD, unsigned BuiltinID, const CallExpr *E); RValue EmitBlockCallExpr(const CallExpr *E, ReturnValueSlot ReturnValue); /// EmitTargetBuiltinExpr - Emit the given builtin call. Returns 0 if the call /// is unhandled by the current target. llvm::Value *EmitTargetBuiltinExpr(unsigned BuiltinID, const CallExpr *E); llvm::Value *EmitARMBuiltinExpr(unsigned BuiltinID, const CallExpr *E); llvm::Value *EmitNeonCall(llvm::Function *F, SmallVectorImpl<llvm::Value*> &O, const char *name, unsigned shift = 0, bool rightshift = false); llvm::Value *EmitNeonSplat(llvm::Value *V, llvm::Constant *Idx); llvm::Value *EmitNeonShiftVector(llvm::Value *V, llvm::Type *Ty, bool negateForRightShift); llvm::Value *BuildVector(ArrayRef<llvm::Value*> Ops); llvm::Value *EmitX86BuiltinExpr(unsigned BuiltinID, const CallExpr *E); llvm::Value *EmitPPCBuiltinExpr(unsigned BuiltinID, const CallExpr *E); llvm::Value *EmitObjCProtocolExpr(const ObjCProtocolExpr *E); llvm::Value *EmitObjCStringLiteral(const ObjCStringLiteral *E); llvm::Value *EmitObjCBoxedExpr(const ObjCBoxedExpr *E); llvm::Value *EmitObjCArrayLiteral(const ObjCArrayLiteral *E); llvm::Value *EmitObjCDictionaryLiteral(const ObjCDictionaryLiteral *E); llvm::Value *EmitObjCCollectionLiteral(const Expr *E, const ObjCMethodDecl *MethodWithObjects); llvm::Value *EmitObjCSelectorExpr(const ObjCSelectorExpr *E); RValue EmitObjCMessageExpr(const ObjCMessageExpr *E, ReturnValueSlot Return = ReturnValueSlot()); /// Retrieves the default cleanup kind for an ARC cleanup. /// Except under -fobjc-arc-eh, ARC cleanups are normal-only. CleanupKind getARCCleanupKind() { return CGM.getCodeGenOpts().ObjCAutoRefCountExceptions ? NormalAndEHCleanup : NormalCleanup; } // ARC primitives. void EmitARCInitWeak(llvm::Value *value, llvm::Value *addr); void EmitARCDestroyWeak(llvm::Value *addr); llvm::Value *EmitARCLoadWeak(llvm::Value *addr); llvm::Value *EmitARCLoadWeakRetained(llvm::Value *addr); llvm::Value *EmitARCStoreWeak(llvm::Value *value, llvm::Value *addr, bool ignored); void EmitARCCopyWeak(llvm::Value *dst, llvm::Value *src); void EmitARCMoveWeak(llvm::Value *dst, llvm::Value *src); llvm::Value *EmitARCRetainAutorelease(QualType type, llvm::Value *value); llvm::Value *EmitARCRetainAutoreleaseNonBlock(llvm::Value *value); llvm::Value *EmitARCStoreStrong(LValue lvalue, llvm::Value *value, bool ignored); llvm::Value *EmitARCStoreStrongCall(llvm::Value *addr, llvm::Value *value, bool ignored); llvm::Value *EmitARCRetain(QualType type, llvm::Value *value); llvm::Value *EmitARCRetainNonBlock(llvm::Value *value); llvm::Value *EmitARCRetainBlock(llvm::Value *value, bool mandatory); void EmitARCDestroyStrong(llvm::Value *addr, bool precise); void EmitARCRelease(llvm::Value *value, bool precise); llvm::Value *EmitARCAutorelease(llvm::Value *value); llvm::Value *EmitARCAutoreleaseReturnValue(llvm::Value *value); llvm::Value *EmitARCRetainAutoreleaseReturnValue(llvm::Value *value); llvm::Value *EmitARCRetainAutoreleasedReturnValue(llvm::Value *value); std::pair<LValue,llvm::Value*> EmitARCStoreAutoreleasing(const BinaryOperator *e); std::pair<LValue,llvm::Value*> EmitARCStoreStrong(const BinaryOperator *e, bool ignored); llvm::Value *EmitObjCThrowOperand(const Expr *expr); llvm::Value *EmitObjCProduceObject(QualType T, llvm::Value *Ptr); llvm::Value *EmitObjCConsumeObject(QualType T, llvm::Value *Ptr); llvm::Value *EmitObjCExtendObjectLifetime(QualType T, llvm::Value *Ptr); llvm::Value *EmitARCExtendBlockObject(const Expr *expr); llvm::Value *EmitARCRetainScalarExpr(const Expr *expr); llvm::Value *EmitARCRetainAutoreleaseScalarExpr(const Expr *expr); static Destroyer destroyARCStrongImprecise; static Destroyer destroyARCStrongPrecise; static Destroyer destroyARCWeak; void EmitObjCAutoreleasePoolPop(llvm::Value *Ptr); llvm::Value *EmitObjCAutoreleasePoolPush(); llvm::Value *EmitObjCMRRAutoreleasePoolPush(); void EmitObjCAutoreleasePoolCleanup(llvm::Value *Ptr); void EmitObjCMRRAutoreleasePoolPop(llvm::Value *Ptr); /// EmitReferenceBindingToExpr - Emits a reference binding to the passed in /// expression. Will emit a temporary variable if E is not an LValue. RValue EmitReferenceBindingToExpr(const Expr* E, const NamedDecl *InitializedDecl); //===--------------------------------------------------------------------===// // Expression Emission //===--------------------------------------------------------------------===// // Expressions are broken into three classes: scalar, complex, aggregate. /// EmitScalarExpr - Emit the computation of the specified expression of LLVM /// scalar type, returning the result. llvm::Value *EmitScalarExpr(const Expr *E , bool IgnoreResultAssign = false); /// EmitScalarConversion - Emit a conversion from the specified type to the /// specified destination type, both of which are LLVM scalar types. llvm::Value *EmitScalarConversion(llvm::Value *Src, QualType SrcTy, QualType DstTy); /// EmitComplexToScalarConversion - Emit a conversion from the specified /// complex type to the specified destination type, where the destination type /// is an LLVM scalar type. llvm::Value *EmitComplexToScalarConversion(ComplexPairTy Src, QualType SrcTy, QualType DstTy); /// EmitAggExpr - Emit the computation of the specified expression /// of aggregate type. The result is computed into the given slot, /// which may be null to indicate that the value is not needed. void EmitAggExpr(const Expr *E, AggValueSlot AS); /// EmitAggExprToLValue - Emit the computation of the specified expression of /// aggregate type into a temporary LValue. LValue EmitAggExprToLValue(const Expr *E); /// EmitGCMemmoveCollectable - Emit special API for structs with object /// pointers. void EmitGCMemmoveCollectable(llvm::Value *DestPtr, llvm::Value *SrcPtr, QualType Ty); /// EmitExtendGCLifetime - Given a pointer to an Objective-C object, /// make sure it survives garbage collection until this point. void EmitExtendGCLifetime(llvm::Value *object); /// EmitComplexExpr - Emit the computation of the specified expression of /// complex type, returning the result. ComplexPairTy EmitComplexExpr(const Expr *E, bool IgnoreReal = false, bool IgnoreImag = false); /// EmitComplexExprIntoAddr - Emit the computation of the specified expression /// of complex type, storing into the specified Value*. void EmitComplexExprIntoAddr(const Expr *E, llvm::Value *DestAddr, bool DestIsVolatile); /// StoreComplexToAddr - Store a complex number into the specified address. void StoreComplexToAddr(ComplexPairTy V, llvm::Value *DestAddr, bool DestIsVolatile); /// LoadComplexFromAddr - Load a complex number from the specified address. ComplexPairTy LoadComplexFromAddr(llvm::Value *SrcAddr, bool SrcIsVolatile); /// CreateStaticVarDecl - Create a zero-initialized LLVM global for /// a static local variable. llvm::GlobalVariable *CreateStaticVarDecl(const VarDecl &D, const char *Separator, llvm::GlobalValue::LinkageTypes Linkage); /// AddInitializerToStaticVarDecl - Add the initializer for 'D' to the /// global variable that has already been created for it. If the initializer /// has a different type than GV does, this may free GV and return a different /// one. Otherwise it just returns GV. llvm::GlobalVariable * AddInitializerToStaticVarDecl(const VarDecl &D, llvm::GlobalVariable *GV); /// EmitCXXGlobalVarDeclInit - Create the initializer for a C++ /// variable with global storage. void EmitCXXGlobalVarDeclInit(const VarDecl &D, llvm::Constant *DeclPtr, bool PerformInit); /// Call atexit() with a function that passes the given argument to /// the given function. void registerGlobalDtorWithAtExit(llvm::Constant *fn, llvm::Constant *addr); /// Emit code in this function to perform a guarded variable /// initialization. Guarded initializations are used when it's not /// possible to prove that an initialization will be done exactly /// once, e.g. with a static local variable or a static data member /// of a class template. void EmitCXXGuardedInit(const VarDecl &D, llvm::GlobalVariable *DeclPtr, bool PerformInit); /// GenerateCXXGlobalInitFunc - Generates code for initializing global /// variables. void GenerateCXXGlobalInitFunc(llvm::Function *Fn, llvm::Constant **Decls, unsigned NumDecls); /// GenerateCXXGlobalDtorsFunc - Generates code for destroying global /// variables. void GenerateCXXGlobalDtorsFunc(llvm::Function *Fn, const std::vector<std::pair<llvm::WeakVH, llvm::Constant*> > &DtorsAndObjects); void GenerateCXXGlobalVarDeclInitFunc(llvm::Function *Fn, const VarDecl *D, llvm::GlobalVariable *Addr, bool PerformInit); void EmitCXXConstructExpr(const CXXConstructExpr *E, AggValueSlot Dest); void EmitSynthesizedCXXCopyCtor(llvm::Value *Dest, llvm::Value *Src, const Expr *Exp); void enterFullExpression(const ExprWithCleanups *E) { if (E->getNumObjects() == 0) return; enterNonTrivialFullExpression(E); } void enterNonTrivialFullExpression(const ExprWithCleanups *E); void EmitCXXThrowExpr(const CXXThrowExpr *E); void EmitLambdaExpr(const LambdaExpr *E, AggValueSlot Dest); RValue EmitAtomicExpr(AtomicExpr *E, llvm::Value *Dest = 0); //===--------------------------------------------------------------------===// // Annotations Emission //===--------------------------------------------------------------------===// /// Emit an annotation call (intrinsic or builtin). llvm::Value *EmitAnnotationCall(llvm::Value *AnnotationFn, llvm::Value *AnnotatedVal, llvm::StringRef AnnotationStr, SourceLocation Location); /// Emit local annotations for the local variable V, declared by D. void EmitVarAnnotations(const VarDecl *D, llvm::Value *V); /// Emit field annotations for the given field & value. Returns the /// annotation result. llvm::Value *EmitFieldAnnotations(const FieldDecl *D, llvm::Value *V); //===--------------------------------------------------------------------===// // Internal Helpers //===--------------------------------------------------------------------===// /// ContainsLabel - Return true if the statement contains a label in it. If /// this statement is not executed normally, it not containing a label means /// that we can just remove the code. static bool ContainsLabel(const Stmt *S, bool IgnoreCaseStmts = false); /// containsBreak - Return true if the statement contains a break out of it. /// If the statement (recursively) contains a switch or loop with a break /// inside of it, this is fine. static bool containsBreak(const Stmt *S); /// ConstantFoldsToSimpleInteger - If the specified expression does not fold /// to a constant, or if it does but contains a label, return false. If it /// constant folds return true and set the boolean result in Result. bool ConstantFoldsToSimpleInteger(const Expr *Cond, bool &Result); /// ConstantFoldsToSimpleInteger - If the specified expression does not fold /// to a constant, or if it does but contains a label, return false. If it /// constant folds return true and set the folded value. bool ConstantFoldsToSimpleInteger(const Expr *Cond, llvm::APSInt &Result); /// EmitBranchOnBoolExpr - Emit a branch on a boolean condition (e.g. for an /// if statement) to the specified blocks. Based on the condition, this might /// try to simplify the codegen of the conditional based on the branch. void EmitBranchOnBoolExpr(const Expr *Cond, llvm::BasicBlock *TrueBlock, llvm::BasicBlock *FalseBlock); /// \brief Emit a description of a type in a format suitable for passing to /// a runtime sanitizer handler. llvm::Constant *EmitCheckTypeDescriptor(QualType T); /// \brief Convert a value into a format suitable for passing to a runtime /// sanitizer handler. llvm::Value *EmitCheckValue(llvm::Value *V); /// \brief Emit a description of a source location in a format suitable for /// passing to a runtime sanitizer handler. llvm::Constant *EmitCheckSourceLocation(SourceLocation Loc); /// \brief Create a basic block that will call the trap intrinsic, and emit a /// conditional branch to it. void EmitCheck(llvm::Value *Checked, StringRef CheckName, llvm::ArrayRef<llvm::Constant *> StaticArgs, llvm::ArrayRef<llvm::Value *> DynamicArgs); /// EmitCallArg - Emit a single call argument. void EmitCallArg(CallArgList &args, const Expr *E, QualType ArgType); /// EmitDelegateCallArg - We are performing a delegate call; that /// is, the current function is delegating to another one. Produce /// a r-value suitable for passing the given parameter. void EmitDelegateCallArg(CallArgList &args, const VarDecl *param); /// SetFPAccuracy - Set the minimum required accuracy of the given floating /// point operation, expressed as the maximum relative error in ulp. void SetFPAccuracy(llvm::Value *Val, float Accuracy); private: llvm::MDNode *getRangeForLoadFromType(QualType Ty); void EmitReturnOfRValue(RValue RV, QualType Ty); /// ExpandTypeFromArgs - Reconstruct a structure of type \arg Ty /// from function arguments into \arg Dst. See ABIArgInfo::Expand. /// /// \param AI - The first function argument of the expansion. /// \return The argument following the last expanded function /// argument. llvm::Function::arg_iterator ExpandTypeFromArgs(QualType Ty, LValue Dst, llvm::Function::arg_iterator AI); /// ExpandTypeToArgs - Expand an RValue \arg Src, with the LLVM type for \arg /// Ty, into individual arguments on the provided vector \arg Args. See /// ABIArgInfo::Expand. void ExpandTypeToArgs(QualType Ty, RValue Src, SmallVector<llvm::Value*, 16> &Args, llvm::FunctionType *IRFuncTy); llvm::Value* EmitAsmInput(const TargetInfo::ConstraintInfo &Info, const Expr *InputExpr, std::string &ConstraintStr); llvm::Value* EmitAsmInputLValue(const TargetInfo::ConstraintInfo &Info, LValue InputValue, QualType InputType, std::string &ConstraintStr); /// EmitCallArgs - Emit call arguments for a function. /// The CallArgTypeInfo parameter is used for iterating over the known /// argument types of the function being called. template<typename T> void EmitCallArgs(CallArgList& Args, const T* CallArgTypeInfo, CallExpr::const_arg_iterator ArgBeg, CallExpr::const_arg_iterator ArgEnd) { CallExpr::const_arg_iterator Arg = ArgBeg; // First, use the argument types that the type info knows about if (CallArgTypeInfo) { for (typename T::arg_type_iterator I = CallArgTypeInfo->arg_type_begin(), E = CallArgTypeInfo->arg_type_end(); I != E; ++I, ++Arg) { assert(Arg != ArgEnd && "Running over edge of argument list!"); QualType ArgType = *I; #ifndef NDEBUG QualType ActualArgType = Arg->getType(); if (ArgType->isPointerType() && ActualArgType->isPointerType()) { QualType ActualBaseType = ActualArgType->getAs<PointerType>()->getPointeeType(); QualType ArgBaseType = ArgType->getAs<PointerType>()->getPointeeType(); if (ArgBaseType->isVariableArrayType()) { if (const VariableArrayType *VAT = getContext().getAsVariableArrayType(ActualBaseType)) { if (!VAT->getSizeExpr()) ActualArgType = ArgType; } } } assert(getContext().getCanonicalType(ArgType.getNonReferenceType()). getTypePtr() == getContext().getCanonicalType(ActualArgType).getTypePtr() && "type mismatch in call argument!"); #endif EmitCallArg(Args, *Arg, ArgType); } // Either we've emitted all the call args, or we have a call to a // variadic function. assert((Arg == ArgEnd || CallArgTypeInfo->isVariadic()) && "Extra arguments in non-variadic function!"); } // If we still have any arguments, emit them using the type of the argument. for (; Arg != ArgEnd; ++Arg) EmitCallArg(Args, *Arg, Arg->getType()); } const TargetCodeGenInfo &getTargetHooks() const { return CGM.getTargetCodeGenInfo(); } void EmitDeclMetadata(); CodeGenModule::ByrefHelpers * buildByrefHelpers(llvm::StructType &byrefType, const AutoVarEmission &emission); void AddObjCARCExceptionMetadata(llvm::Instruction *Inst); /// GetPointeeAlignment - Given an expression with a pointer type, emit the /// value and compute our best estimate of the alignment of the pointee. std::pair<llvm::Value*, unsigned> EmitPointerWithAlignment(const Expr *Addr); }; /// Helper class with most of the code for saving a value for a /// conditional expression cleanup. struct DominatingLLVMValue { typedef llvm::PointerIntPair<llvm::Value*, 1, bool> saved_type; /// Answer whether the given value needs extra work to be saved. static bool needsSaving(llvm::Value *value) { // If it's not an instruction, we don't need to save. if (!isa<llvm::Instruction>(value)) return false; // If it's an instruction in the entry block, we don't need to save. llvm::BasicBlock *block = cast<llvm::Instruction>(value)->getParent(); return (block != &block->getParent()->getEntryBlock()); } /// Try to save the given value. static saved_type save(CodeGenFunction &CGF, llvm::Value *value) { if (!needsSaving(value)) return saved_type(value, false); // Otherwise we need an alloca. llvm::Value *alloca = CGF.CreateTempAlloca(value->getType(), "cond-cleanup.save"); CGF.Builder.CreateStore(value, alloca); return saved_type(alloca, true); } static llvm::Value *restore(CodeGenFunction &CGF, saved_type value) { if (!value.getInt()) return value.getPointer(); return CGF.Builder.CreateLoad(value.getPointer()); } }; /// A partial specialization of DominatingValue for llvm::Values that /// might be llvm::Instructions. template <class T> struct DominatingPointer<T,true> : DominatingLLVMValue { typedef T *type; static type restore(CodeGenFunction &CGF, saved_type value) { return static_cast<T*>(DominatingLLVMValue::restore(CGF, value)); } }; /// A specialization of DominatingValue for RValue. template <> struct DominatingValue<RValue> { typedef RValue type; class saved_type { enum Kind { ScalarLiteral, ScalarAddress, AggregateLiteral, AggregateAddress, ComplexAddress }; llvm::Value *Value; Kind K; saved_type(llvm::Value *v, Kind k) : Value(v), K(k) {} public: static bool needsSaving(RValue value); static saved_type save(CodeGenFunction &CGF, RValue value); RValue restore(CodeGenFunction &CGF); // implementations in CGExprCXX.cpp }; static bool needsSaving(type value) { return saved_type::needsSaving(value); } static saved_type save(CodeGenFunction &CGF, type value) { return saved_type::save(CGF, value); } static type restore(CodeGenFunction &CGF, saved_type value) { return value.restore(CGF); } }; } // end namespace CodeGen } // end namespace clang #endif
b1683bf61447696310682d0061d76970656c2932
7db6ed1cc1a20fb7be4113c96fc6e242cc15338f
/src/Visualisation/renderThreadFunc.cpp
411680df31b8739a84f824a51fdc75ebe44edccb
[]
no_license
PeterMaltby/VRPSolver
a576a77f63eba4c925cebff1f3466b334e9d328c
97be813a6797b440cf24aa80786626a06d27a418
refs/heads/master
2023-06-24T21:02:49.446859
2021-07-25T19:23:06
2021-07-25T19:23:06
350,971,732
0
0
null
null
null
null
UTF-8
C++
false
false
2,125
cpp
#include "renderThreadFunc.h" void renderThread(std::shared_ptr<RenderData>_renderData, Problem& problem, float windowScale, int moniter, float drawScale) { std::shared_ptr<RenderData> renderData = _renderData; Window window("hello World!", windowScale, moniter); //how much points scale from default % float pointsRange = 0.5f; Color blue = { 1.0f,1.0f,1.0f,1.0f }; Color red = { 1.0f,1.0f,1.0f,1.0f }; /*---Create renderer and translate data from problem------*/ float minPointSize = drawScale - (drawScale * pointsRange); //sends all points coords. Renderer render = Renderer(problem.getCoords(), renderData, { 0.0f,0.0f,0.0f,1.0f }); //index 0 is distribution point. render.pointsProperties(0, blue, drawScale + (drawScale * pointsRange)); std::vector<DeliveryPoint> p = problem.getPointsData(); //user index 1 as start to ignore distribution index. double max = p[1].qauntitiy; double min = p[1].qauntitiy; for (std::vector<DeliveryPoint>::const_iterator it = p.begin()+2; it != p.end(); it++) { max = (max < it->qauntitiy) ? it->qauntitiy : max; min = (min > it->qauntitiy) ? it->qauntitiy : min; } //fix this!!!!!!!!!!!!!!!!!!!!!!! //finds how many point size availible; int bins = static_cast<int>(ceil((drawScale + (drawScale * pointsRange)) - (drawScale - (drawScale * pointsRange)))); int step = static_cast<int>(ceil((max - min) / bins)); int tmpMax = static_cast<int> (min + step); std::vector<unsigned int> tmpBin; for (int x = 0; x <= bins; x++) { tmpBin.clear(); for (std::vector<DeliveryPoint>::const_iterator it = p.begin(); it != p.end(); it++) { if (it->qauntitiy >= min && it->qauntitiy <= tmpMax) tmpBin.push_back(it->id); } if (!tmpBin.empty()) render.pointsProperties(tmpBin, red, minPointSize + x); min += step; tmpMax += step; } std::vector<unsigned int> bois = { 2,5,8,1,2 }; _renderData->AddLine(bois, { 0.0f, 0.0f, 0.0f, 1.0f }, minPointSize); problem.printall(); window.Run(&render); }
891c4472e75d7ebcabaf0c85f6ee0c7627265f42
45bc2f1e36e4ff30b4db42ca1aa0d3035e95f6fa
/EntityEditorQt/GeneratedFiles/ui_dialog.h
11a73af6ad2a2414791b332f036efd85d4e60c99
[]
no_license
Norcinu/EntityEditorQt
fce52204454dd738d1411f8edd9908ced0de348a
c0a3945f06617b6745ae23b06922d58661a44a69
refs/heads/master
2020-05-29T16:33:39.881716
2011-06-11T00:46:39
2011-06-11T00:46:39
1,878,679
0
0
null
null
null
null
UTF-8
C++
false
false
3,226
h
/******************************************************************************** ** Form generated from reading UI file 'dialog.ui' ** ** Created: Mon 28. Mar 23:32:02 2011 ** by: Qt User Interface Compiler version 4.7.1 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! ********************************************************************************/ #ifndef UI_DIALOG_H #define UI_DIALOG_H #include <QtCore/QVariant> #include <QtGui/QAction> #include <QtGui/QApplication> #include <QtGui/QButtonGroup> #include <QtGui/QDialog> #include <QtGui/QDialogButtonBox> #include <QtGui/QGroupBox> #include <QtGui/QHeaderView> #include <QtGui/QLabel> #include <QtGui/QRadioButton> QT_BEGIN_NAMESPACE class Ui_Dialog { public: QDialogButtonBox *buttonBox; QGroupBox *groupBox; QLabel *label; QRadioButton *rad2DEntity; QRadioButton *rad3DEntity; void setupUi(QDialog *Dialog) { if (Dialog->objectName().isEmpty()) Dialog->setObjectName(QString::fromUtf8("Dialog")); Dialog->setWindowModality(Qt::ApplicationModal); Dialog->resize(232, 124); Dialog->setModal(true); buttonBox = new QDialogButtonBox(Dialog); buttonBox->setObjectName(QString::fromUtf8("buttonBox")); buttonBox->setGeometry(QRect(-120, 90, 341, 32)); buttonBox->setOrientation(Qt::Horizontal); buttonBox->setStandardButtons(QDialogButtonBox::Cancel|QDialogButtonBox::Ok); groupBox = new QGroupBox(Dialog); groupBox->setObjectName(QString::fromUtf8("groupBox")); groupBox->setGeometry(QRect(10, 10, 211, 80)); label = new QLabel(groupBox); label->setObjectName(QString::fromUtf8("label")); label->setGeometry(QRect(10, 20, 111, 16)); rad2DEntity = new QRadioButton(groupBox); rad2DEntity->setObjectName(QString::fromUtf8("rad2DEntity")); rad2DEntity->setGeometry(QRect(10, 40, 82, 17)); rad3DEntity = new QRadioButton(groupBox); rad3DEntity->setObjectName(QString::fromUtf8("rad3DEntity")); rad3DEntity->setGeometry(QRect(110, 40, 82, 17)); retranslateUi(Dialog); QObject::connect(buttonBox, SIGNAL(accepted()), Dialog, SLOT(accept())); QObject::connect(buttonBox, SIGNAL(rejected()), Dialog, SLOT(reject())); QMetaObject::connectSlotsByName(Dialog); } // setupUi void retranslateUi(QDialog *Dialog) { Dialog->setWindowTitle(QApplication::translate("Dialog", "New Entity Selection", 0, QApplication::UnicodeUTF8)); groupBox->setTitle(QApplication::translate("Dialog", "Selection", 0, QApplication::UnicodeUTF8)); label->setText(QApplication::translate("Dialog", "Please select 2D or 3D", 0, QApplication::UnicodeUTF8)); rad2DEntity->setText(QApplication::translate("Dialog", "2D", 0, QApplication::UnicodeUTF8)); rad3DEntity->setText(QApplication::translate("Dialog", "3D", 0, QApplication::UnicodeUTF8)); } // retranslateUi }; namespace Ui { class Dialog: public Ui_Dialog {}; } // namespace Ui QT_END_NAMESPACE #endif // UI_DIALOG_H
7e607563eff9bc76bb458210842f6e7e6ecaf051
75452de12ec9eea346e3b9c7789ac0abf3eb1d73
/src/camera/bin/camera-gym/main.cc
b787dc66ff7ef918484cc2692ef76865aa8e8dbe
[ "BSD-3-Clause" ]
permissive
oshunter/fuchsia
c9285cc8c14be067b80246e701434bbef4d606d1
2196fc8c176d01969466b97bba3f31ec55f7767b
refs/heads/master
2022-12-22T11:30:15.486382
2020-08-16T03:41:23
2020-08-16T03:41:23
287,920,017
2
2
BSD-3-Clause
2022-12-16T03:30:27
2020-08-16T10:18:30
C++
UTF-8
C++
false
false
5,236
cc
// Copyright 2020 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <fuchsia/camera3/cpp/fidl.h> #include <fuchsia/sysmem/cpp/fidl.h> #include <fuchsia/ui/policy/cpp/fidl.h> #include <fuchsia/ui/scenic/cpp/fidl.h> #include <lib/async-loop/cpp/loop.h> #include <lib/async-loop/default.h> #include <lib/async/cpp/task.h> #include <lib/fit/bridge.h> #include <lib/fit/single_threaded_executor.h> #include <lib/fzl/vmo-mapper.h> #include <lib/sys/cpp/component_context.h> #include <lib/syslog/cpp/log_settings.h> #include <lib/syslog/cpp/macros.h> #include <set> #include "src/camera/bin/camera-gym/buffer_collage.h" #include "src/camera/bin/camera-gym/lifecycle_impl.h" #include "src/camera/bin/camera-gym/stream_cycler.h" int main(int argc, char* argv[]) { syslog::SetLogSettings({.min_log_level = CAMERA_MIN_LOG_LEVEL}, {"camera-gym"}); async::Loop loop(&kAsyncLoopConfigAttachToCurrentThread); auto context = sys::ComponentContext::CreateAndServeOutgoingDirectory(); // Connect to required services for the collage. fuchsia::sysmem::AllocatorHandle allocator; zx_status_t status = context->svc()->Connect(allocator.NewRequest()); if (status != ZX_OK) { FX_PLOGS(ERROR, status) << "Failed to request Allocator service."; return EXIT_FAILURE; } fuchsia::ui::scenic::ScenicHandle scenic; status = context->svc()->Connect(scenic.NewRequest()); if (status != ZX_OK) { FX_PLOGS(ERROR, status) << "Failed to request Scenic service."; return EXIT_FAILURE; } fuchsia::ui::policy::PresenterHandle presenter; context->svc()->Connect(presenter.NewRequest()); if (status != ZX_OK) { FX_PLOGS(ERROR, status) << "Failed to request Presenter service."; return EXIT_FAILURE; } // Create the collage. auto collage_result = camera::BufferCollage::Create(std::move(scenic), std::move(allocator), std::move(presenter), [&] { loop.Quit(); }); if (collage_result.is_error()) { FX_PLOGS(ERROR, collage_result.error()) << "Failed to create BufferCollage."; return EXIT_FAILURE; } auto collage = collage_result.take_value(); // Connect to required services for the cycler. fuchsia::camera3::DeviceWatcherHandle watcher; status = context->svc()->Connect(watcher.NewRequest()); if (status != ZX_OK) { FX_PLOGS(ERROR, status) << "Failed to request DeviceWatcher service."; return EXIT_FAILURE; } allocator = nullptr; status = context->svc()->Connect(allocator.NewRequest()); if (status != ZX_OK) { FX_PLOGS(ERROR, status) << "Failed to request Allocator service."; return EXIT_FAILURE; } // Create the cycler and attach it to the collage. auto cycler_result = camera::StreamCycler::Create(std::move(watcher), std::move(allocator)); if (cycler_result.is_error()) { FX_PLOGS(ERROR, cycler_result.error()) << "Failed to create StreamCycler."; return EXIT_FAILURE; } auto cycler = cycler_result.take_value(); bool device_muted = false; std::set<uint32_t> collection_ids; camera::StreamCycler::AddCollectionHandler add_collection_handler = [&](fuchsia::sysmem::BufferCollectionTokenHandle token, fuchsia::sysmem::ImageFormat_2 image_format, std::string description) -> uint32_t { auto result = fit::run_single_threaded( collage->AddCollection(std::move(token), image_format, description)); if (result.is_error()) { FX_LOGS(FATAL) << "Failed to add collection to collage."; return 0; } collection_ids.insert(result.value()); return result.value(); }; camera::StreamCycler::RemoveCollectionHandler remove_collection_handler = [&](uint32_t id) { collection_ids.erase(id); collage->RemoveCollection(id); }; camera::StreamCycler::ShowBufferHandler show_buffer_handler = [&](uint32_t collection_id, uint32_t buffer_index, zx::eventpair release_fence, std::optional<fuchsia::math::RectF> subregion) { collage->PostShowBuffer(collection_id, buffer_index, std::move(release_fence), std::move(subregion)); if (!device_muted) { // Only make the collection visible after we have shown an unmuted frame. collage->PostSetCollectionVisibility(collection_id, true); } }; camera::StreamCycler::MuteStateHandler mute_handler = [&](bool muted) { collage->PostSetMuteIconVisibility(muted); if (muted) { // Immediately hide all collections on mute. for (auto id : collection_ids) { collage->PostSetCollectionVisibility(id, false); } } device_muted = muted; }; cycler->SetHandlers(std::move(add_collection_handler), std::move(remove_collection_handler), std::move(show_buffer_handler), std::move(mute_handler)); // Publish the view service. context->outgoing()->AddPublicService(collage->GetHandler()); // Publish a handler for the Lifecycle protocol that cleanly quits the component. LifecycleImpl lifecycle([&] { loop.Quit(); }); context->outgoing()->AddPublicService(lifecycle.GetHandler()); loop.Run(); return EXIT_SUCCESS; }
a675aae497f97639557e1a27c03dda45d98c84eb
9fdc1cbdda5fca9a916388e81dcaf7fe3c44c17b
/src/chrono_vehicle/wheeled_vehicle/vehicle/WheeledVehicle.cpp
333d78cad0b908db643a5f7f545e51dc466a9c09
[ "BSD-3-Clause" ]
permissive
StefanoZaghi1987/ChronoWheelDesigner
473c7b4b7177532c6c0b6a7e04df03c85678c4ab
48b0235565e6c1c08ce8b5a742bf92b0fcbd70f0
refs/heads/master
2021-01-22T00:29:12.900606
2018-01-26T15:20:01
2018-01-26T15:20:01
102,189,611
1
0
BSD-3-Clause
2018-01-26T15:20:02
2017-09-02T10:38:38
C++
UTF-8
C++
false
false
18,500
cpp
// ============================================================================= // PROJECT CHRONO - http://projectchrono.org // // Copyright (c) 2014 projectchrono.org // All rights reserved. // // Use of this source code is governed by a BSD-style license that can be found // in the LICENSE file at the top level of the distribution and at // http://projectchrono.org/license-chrono.txt. // // ============================================================================= // Authors: Radu Serban // ============================================================================= // // Wheeled vehicle model constructed from a JSON specification file // // ============================================================================= #include <cstdio> #include "chrono/assets/ChSphereShape.h" #include "chrono/assets/ChCylinderShape.h" #include "chrono/assets/ChTriangleMeshShape.h" #include "chrono/assets/ChTexture.h" #include "chrono/assets/ChColorAsset.h" #include "chrono/physics/ChGlobal.h" #include "chrono_vehicle/wheeled_vehicle/vehicle/WheeledVehicle.h" #include "chrono_vehicle/chassis/RigidChassis.h" #include "chrono_vehicle/wheeled_vehicle/suspension/DoubleWishbone.h" #include "chrono_vehicle/wheeled_vehicle/suspension/DoubleWishboneReduced.h" #include "chrono_vehicle/wheeled_vehicle/suspension/SolidAxle.h" #include "chrono_vehicle/wheeled_vehicle/suspension/MultiLink.h" #include "chrono_vehicle/wheeled_vehicle/suspension/MacPhersonStrut.h" #include "chrono_vehicle/wheeled_vehicle/suspension/SemiTrailingArm.h" #include "chrono_vehicle/wheeled_vehicle/suspension/ThreeLinkIRS.h" #include "chrono_vehicle/wheeled_vehicle/antirollbar/AntirollBarRSD.h" #include "chrono_vehicle/wheeled_vehicle/steering/PitmanArm.h" #include "chrono_vehicle/wheeled_vehicle/steering/RackPinion.h" #include "chrono_vehicle/wheeled_vehicle/driveline/ShaftsDriveline2WD.h" #include "chrono_vehicle/wheeled_vehicle/driveline/ShaftsDriveline4WD.h" #include "chrono_vehicle/wheeled_vehicle/driveline/SimpleDriveline.h" #include "chrono_vehicle/wheeled_vehicle/wheel/Wheel.h" #include "chrono_vehicle/wheeled_vehicle/brake/BrakeSimple.h" #include "chrono_vehicle/ChVehicleModelData.h" #include "chrono_thirdparty/rapidjson/document.h" #include "chrono_thirdparty/rapidjson/filereadstream.h" using namespace rapidjson; namespace chrono { namespace vehicle { // ----------------------------------------------------------------------------- // These utility functions return a ChVector and a ChQuaternion, respectively, // from the specified JSON array. // ----------------------------------------------------------------------------- static ChVector<> loadVector(const Value& a) { assert(a.IsArray()); assert(a.Size() == 3); return ChVector<>(a[0u].GetDouble(), a[1u].GetDouble(), a[2u].GetDouble()); } static ChQuaternion<> loadQuaternion(const Value& a) { assert(a.IsArray()); assert(a.Size() == 4); return ChQuaternion<>(a[0u].GetDouble(), a[1u].GetDouble(), a[2u].GetDouble(), a[3u].GetDouble()); } // ----------------------------------------------------------------------------- // ----------------------------------------------------------------------------- void WheeledVehicle::LoadChassis(const std::string& filename) { FILE* fp = fopen(filename.c_str(), "r"); char readBuffer[65536]; FileReadStream is(fp, readBuffer, sizeof(readBuffer)); fclose(fp); Document d; d.ParseStream<ParseFlag::kParseCommentsFlag>(is); // Check that the given file is a chassis specification file. assert(d.HasMember("Type")); std::string type = d["Type"].GetString(); assert(type.compare("Chassis") == 0); // Extract the chassis type. assert(d.HasMember("Template")); std::string subtype = d["Template"].GetString(); // Create the steering using the appropriate template. if (subtype.compare("RigidChassis") == 0) { m_chassis = std::make_shared<RigidChassis>(d); } GetLog() << " Loaded JSON: " << filename.c_str() << "\n"; } // ----------------------------------------------------------------------------- // ----------------------------------------------------------------------------- void WheeledVehicle::LoadSteering(const std::string& filename, int which) { FILE* fp = fopen(filename.c_str(), "r"); char readBuffer[65536]; FileReadStream is(fp, readBuffer, sizeof(readBuffer)); fclose(fp); Document d; d.ParseStream<ParseFlag::kParseCommentsFlag>(is); // Check that the given file is a steering specification file. assert(d.HasMember("Type")); std::string type = d["Type"].GetString(); assert(type.compare("Steering") == 0); // Extract the steering type. assert(d.HasMember("Template")); std::string subtype = d["Template"].GetString(); // Create the steering using the appropriate template. if (subtype.compare("PitmanArm") == 0) { m_steerings[which] = std::make_shared<PitmanArm>(d); } else if (subtype.compare("RackPinion") == 0) { m_steerings[which] = std::make_shared<RackPinion>(d); } GetLog() << " Loaded JSON: " << filename.c_str() << "\n"; } // ----------------------------------------------------------------------------- // ----------------------------------------------------------------------------- void WheeledVehicle::LoadDriveline(const std::string& filename) { FILE* fp = fopen(filename.c_str(), "r"); char readBuffer[65536]; FileReadStream is(fp, readBuffer, sizeof(readBuffer)); fclose(fp); Document d; d.ParseStream<ParseFlag::kParseCommentsFlag>(is); // Check that the given file is a driveline specification file. assert(d.HasMember("Type")); std::string type = d["Type"].GetString(); assert(type.compare("Driveline") == 0); // Extract the driveline type. assert(d.HasMember("Template")); std::string subtype = d["Template"].GetString(); // Create the driveline using the appropriate template. if (subtype.compare("ShaftsDriveline2WD") == 0) { m_driveline = std::make_shared<ShaftsDriveline2WD>(d); } else if (subtype.compare("ShaftsDriveline4WD") == 0) { m_driveline = std::make_shared<ShaftsDriveline4WD>(d); } else if (subtype.compare("SimpleDriveline") == 0) { m_driveline = std::make_shared<SimpleDriveline>(d); } GetLog() << " Loaded JSON: " << filename.c_str() << "\n"; } // ----------------------------------------------------------------------------- // ----------------------------------------------------------------------------- void WheeledVehicle::LoadSuspension(const std::string& filename, int axle) { FILE* fp = fopen(filename.c_str(), "r"); char readBuffer[65536]; FileReadStream is(fp, readBuffer, sizeof(readBuffer)); fclose(fp); Document d; d.ParseStream<ParseFlag::kParseCommentsFlag>(is); // Check that the given file is a suspension specification file. assert(d.HasMember("Type")); std::string type = d["Type"].GetString(); assert(type.compare("Suspension") == 0); // Extract the suspension type. assert(d.HasMember("Template")); std::string subtype = d["Template"].GetString(); // Create the suspension using the appropriate template. if (subtype.compare("DoubleWishbone") == 0) { m_suspensions[axle] = std::make_shared<DoubleWishbone>(d); } else if (subtype.compare("DoubleWishboneReduced") == 0) { m_suspensions[axle] = std::make_shared<DoubleWishboneReduced>(d); } else if (subtype.compare("SolidAxle") == 0) { m_suspensions[axle] = std::make_shared<SolidAxle>(d); } else if (subtype.compare("MultiLink") == 0) { m_suspensions[axle] = std::make_shared<MultiLink>(d); } else if (subtype.compare("MacPhersonStrut") == 0) { m_suspensions[axle] = std::make_shared<MacPhersonStrut>(d); } else if (subtype.compare("SemiTrailingArm") == 0) { m_suspensions[axle] = std::make_shared<SemiTrailingArm>(d); } else if (subtype.compare("ThreeLinkIRS") == 0) { m_suspensions[axle] = std::make_shared<ThreeLinkIRS>(d); } GetLog() << " Loaded JSON: " << filename.c_str() << "\n"; } // ----------------------------------------------------------------------------- // ----------------------------------------------------------------------------- void WheeledVehicle::LoadAntirollbar(const std::string& filename) { FILE* fp = fopen(filename.c_str(), "r"); char readBuffer[65536]; FileReadStream is(fp, readBuffer, sizeof(readBuffer)); fclose(fp); Document d; d.ParseStream<ParseFlag::kParseCommentsFlag>(is); // Check that the given file is an antirollbar specification file. assert(d.HasMember("Type")); std::string type = d["Type"].GetString(); assert(type.compare("Antirollbar") == 0); // Extract the antirollbar type. assert(d.HasMember("Template")); std::string subtype = d["Template"].GetString(); if (subtype.compare("AntirollBarRSD") == 0) { m_antirollbars.push_back(std::make_shared<AntirollBarRSD>(d)); } GetLog() << " Loaded JSON: " << filename.c_str() << "\n"; } // ----------------------------------------------------------------------------- // ----------------------------------------------------------------------------- void WheeledVehicle::LoadWheel(const std::string& filename, int axle, int side) { FILE* fp = fopen(filename.c_str(), "r"); char readBuffer[65536]; FileReadStream is(fp, readBuffer, sizeof(readBuffer)); fclose(fp); Document d; d.ParseStream<ParseFlag::kParseCommentsFlag>(is); // Check that the given file is a wheel specification file. assert(d.HasMember("Type")); std::string type = d["Type"].GetString(); assert(type.compare("Wheel") == 0); // Extract the wheel type. assert(d.HasMember("Template")); std::string subtype = d["Template"].GetString(); // Create the wheel using the appropriate template. if (subtype.compare("Wheel") == 0) { m_wheels[2 * axle + side] = std::make_shared<Wheel>(d); } GetLog() << " Loaded JSON: " << filename.c_str() << "\n"; } // ----------------------------------------------------------------------------- // ----------------------------------------------------------------------------- void WheeledVehicle::LoadBrake(const std::string& filename, int axle, int side) { FILE* fp = fopen(filename.c_str(), "r"); char readBuffer[65536]; FileReadStream is(fp, readBuffer, sizeof(readBuffer)); fclose(fp); Document d; d.ParseStream<ParseFlag::kParseCommentsFlag>(is); // Check that the given file is a brake specification file. assert(d.HasMember("Type")); std::string type = d["Type"].GetString(); assert(type.compare("Brake") == 0); // Extract the brake type. assert(d.HasMember("Template")); std::string subtype = d["Template"].GetString(); // Create the brake using the appropriate template. if (subtype.compare("BrakeSimple") == 0) { m_brakes[2 * axle + side] = std::make_shared<BrakeSimple>(d); } GetLog() << " Loaded JSON: " << filename.c_str() << "\n"; } // ----------------------------------------------------------------------------- // ----------------------------------------------------------------------------- WheeledVehicle::WheeledVehicle(const std::string& filename, ChMaterialSurface::ContactMethod contact_method) : ChWheeledVehicle("", contact_method) { Create(filename); } WheeledVehicle::WheeledVehicle(ChSystem* system, const std::string& filename) : ChWheeledVehicle("", system) { Create(filename); } // ----------------------------------------------------------------------------- // ----------------------------------------------------------------------------- void WheeledVehicle::Create(const std::string& filename) { // ------------------------------------------- // Open and parse the input file // ------------------------------------------- FILE* fp = fopen(filename.c_str(), "r"); char readBuffer[65536]; FileReadStream is(fp, readBuffer, sizeof(readBuffer)); fclose(fp); Document d; d.ParseStream<ParseFlag::kParseCommentsFlag>(is); // Read top-level data assert(d.HasMember("Type")); assert(d.HasMember("Template")); assert(d.HasMember("Name")); std::string name = d["Name"].GetString(); std::string type = d["Type"].GetString(); std::string subtype = d["Template"].GetString(); assert(type.compare("Vehicle") == 0); assert(subtype.compare("WheeledVehicle") == 0); SetName(name); // ---------------------------- // Validations of the JSON file // ---------------------------- assert(d.HasMember("Steering Subsystems")); assert(d.HasMember("Driveline")); assert(d.HasMember("Axles")); assert(d["Axles"].IsArray()); assert(d["Steering Subsystems"].IsArray()); // Extract the number of axles. m_num_axles = d["Axles"].Size(); // Extract the number of steering subsystems m_num_strs = d["Steering Subsystems"].Size(); // Resize arrays m_suspensions.resize(m_num_axles); m_suspLocations.resize(m_num_axles); m_suspSteering.resize(m_num_axles, -1); m_wheels.resize(2 * m_num_axles); m_brakes.resize(2 * m_num_axles); m_steerings.resize(m_num_strs); m_strLocations.resize(m_num_strs); m_strRotations.resize(m_num_strs); // ------------------------------------------- // Create the chassis system // ------------------------------------------- assert(d.HasMember("Chassis")); { std::string file_name = d["Chassis"]["Input File"].GetString(); LoadChassis(vehicle::GetDataFile(file_name)); } // ------------------------------ // Create the steering subsystems // ------------------------------ for (int i = 0; i < m_num_strs; i++) { std::string file_name = d["Steering Subsystems"][i]["Input File"].GetString(); LoadSteering(vehicle::GetDataFile(file_name), i); m_strLocations[i] = loadVector(d["Steering Subsystems"][i]["Location"]); m_strRotations[i] = loadQuaternion(d["Steering Subsystems"][i]["Orientation"]); } // -------------------- // Create the driveline // -------------------- { std::string file_name = d["Driveline"]["Input File"].GetString(); LoadDriveline(vehicle::GetDataFile(file_name)); SizeType num_driven_susp = d["Driveline"]["Suspension Indexes"].Size(); m_driven_susp.resize(num_driven_susp); for (SizeType i = 0; i < num_driven_susp; i++) { m_driven_susp[i] = d["Driveline"]["Suspension Indexes"][i].GetInt(); } assert(num_driven_susp == GetDriveline()->GetNumDrivenAxles()); } // --------------------------------------------------- // Create the suspension, wheel, and brake subsystems. // --------------------------------------------------- for (int i = 0; i < m_num_axles; i++) { // Suspension std::string file_name = d["Axles"][i]["Suspension Input File"].GetString(); LoadSuspension(vehicle::GetDataFile(file_name), i); m_suspLocations[i] = loadVector(d["Axles"][i]["Suspension Location"]); // Index of steering subsystem (if applicable) if (d["Axles"][i].HasMember("Steering Index")) { m_suspSteering[i] = d["Axles"][i]["Steering Index"].GetInt(); } // Antirollbar (if applicable) if (d["Axles"][i].HasMember("Antirollbar Input File")) { assert(m_suspensions[i]->IsIndependent()); assert(d["Axles"][i].HasMember("Antirollbar Location")); file_name = d["Axles"][i]["Antirollbar Input File"].GetString(); LoadAntirollbar(vehicle::GetDataFile(file_name)); m_arbLocations.push_back(loadVector(d["Axles"][i]["Antirollbar Location"])); m_arbSuspension.push_back(i); } // Left and right wheels file_name = d["Axles"][i]["Left Wheel Input File"].GetString(); LoadWheel(vehicle::GetDataFile(file_name), i, 0); file_name = d["Axles"][i]["Right Wheel Input File"].GetString(); LoadWheel(vehicle::GetDataFile(file_name), i, 1); // Left and right brakes file_name = d["Axles"][i]["Left Brake Input File"].GetString(); LoadBrake(vehicle::GetDataFile(file_name), i, 0); file_name = d["Axles"][i]["Right Brake Input File"].GetString(); LoadBrake(vehicle::GetDataFile(file_name), i, 1); } GetLog() << "Loaded JSON: " << filename.c_str() << "\n"; } // ----------------------------------------------------------------------------- // ----------------------------------------------------------------------------- void WheeledVehicle::Initialize(const ChCoordsys<>& chassisPos, double chassisFwdVel) { // Invoke base class method to initialize the chassis. ChWheeledVehicle::Initialize(chassisPos, chassisFwdVel); // Initialize the steering subsystems. for (int i = 0; i < m_num_strs; i++) { m_steerings[i]->Initialize(m_chassis->GetBody(), m_strLocations[i], m_strRotations[i]); } // Initialize the suspension, wheel, and brake subsystems. for (int i = 0; i < m_num_axles; i++) { if (m_suspSteering[i] >= 0) m_suspensions[i]->Initialize(m_chassis->GetBody(), m_suspLocations[i], m_steerings[m_suspSteering[i]]->GetSteeringLink(), m_suspSteering[i]); else m_suspensions[i]->Initialize(m_chassis->GetBody(), m_suspLocations[i], m_chassis->GetBody(), -1); m_wheels[2 * i]->Initialize(m_suspensions[i]->GetSpindle(LEFT)); m_wheels[2 * i + 1]->Initialize(m_suspensions[i]->GetSpindle(RIGHT)); m_brakes[2 * i]->Initialize(m_suspensions[i]->GetRevolute(LEFT)); m_brakes[2 * i + 1]->Initialize(m_suspensions[i]->GetRevolute(RIGHT)); } // Initialize the antirollbar subsystems. for (unsigned int i = 0; i < m_antirollbars.size(); i++) { int j = m_arbSuspension[i]; m_antirollbars[i]->Initialize(m_chassis->GetBody(), m_arbLocations[i], m_suspensions[j]->GetLeftBody(), m_suspensions[j]->GetRightBody()); } // Initialize the driveline m_driveline->Initialize(m_chassis->GetBody(), m_suspensions, m_driven_susp); } } // end namespace vehicle } // end namespace chrono
465e6bee30d74e5c8f8aeacb53bcd34a2e261b92
be0204c1b95839adee1ad204be022be38e32e2d6
/BOJ/11506.cpp
b1aac93340e6fe22244ab9c91945f126af70917b
[]
no_license
tlsdorye/Problem-Solving
507bc8d3cf1865c10067ef2e8eb7cb2ee42e16dd
5c112d2238bfb1fc092612a76f10c7785ba86c78
refs/heads/master
2021-06-12T19:19:19.337092
2021-04-23T06:39:43
2021-04-23T06:39:43
179,432,390
4
0
null
null
null
null
UTF-8
C++
false
false
72
cpp
#include <iostream> using namespace std; int main() { cout << "�"; }
c7b96c57b6775b68260636669b16bc72ee5d916c
2ad6ba1fab44fe95fad95e434007b99f77e724a7
/EXAM 2/L6/l6p2.cc
3217e520b44f065b1115852729bb3333833dc659
[]
no_license
AlexP97/PRO1
c896dd67e125f1974dc04bbd51df746b57f71cd1
1c4b7e6e60fd04521026a206c980a386eb1da365
refs/heads/master
2020-03-23T13:29:54.684977
2018-07-19T19:28:05
2018-07-19T19:28:05
141,621,834
0
0
null
null
null
null
UTF-8
C++
false
false
445
cc
#include <iostream> using namespace std; int main() { int nombre; while(cin >> nombre) { int seguent; int sumain = 0; int sumafin = 0; bool acaba1 = false; for (int i = 1; i <= nombre; i++) { cin >> seguent; if (seguent >= 0 and not acaba1) sumain = sumain + seguent; else acaba1 = true; if (sumafin + seguent >= 0) sumafin = sumafin + seguent; else sumafin = 0; } cout << sumain << ' ' << sumafin << endl; } }
1ed484eb6db569b06665c1d16e2b2096b94acddf
fc833788e798460d3fb153fbb150ea5263daf878
/boj/1000~1999/1291.cpp
c9653b154077cc70634d86bacde5bdb74dcb582d
[]
no_license
ydk1104/PS
a50afdc4dd15ad1def892368591d4bd1f84e9658
2c791b267777252ff4bf48a8f54c98bcdcd64af9
refs/heads/master
2021-07-18T08:19:34.671535
2020-09-02T17:45:59
2020-09-02T17:45:59
208,404,564
4
0
null
null
null
null
UTF-8
C++
false
false
776
cpp
#include<stdio.h> int p[3000]; int cnt; int digit(int N){ int temp=0; while(N){ temp+=N%10; N/=10; } return temp%2; } int im(int N){ int count=0; for(int i=0; i<cnt; i++){ if(N%p[i]) continue; count++; while(!(N%p[i])) N/=p[i]; } return count%2; } int main(void){ int N; scanf("%d", &N); // N=1; // while(N<2700){ int prime[3000] = {0,}; for(int i=4; i<=2700; i+=2) prime[i]=1; p[cnt++]=2; for(int i=3; i<=2700; i+=2){ if(prime[i]) continue; for(int j=3; i*j<=2700; j+=2){ prime[i*j]++; } p[cnt++]=i; } if(N>5 && digit(N) && !im(N)){ printf("4"); } else if(N==2 || N==4){ printf("2"); } else if(N>5 && digit(N)){ printf("1"); } else if(N!=1 && !im(N)){ printf("2"); } else{ printf("3"); } printf("\n"); // N++; }
432cc9f231bb854642d478745aa4b39828cb07f6
8407fb7e3005cfea576aab37175d5113eb783525
/include/arma/armadillo_bits/fn_eigs_sym.hpp
68cd7698e5e97966753f5d7f96746993d1f486a9
[]
no_license
zhipeng93/simrank
851e0c9be14aa87b871a85692824701b2c140602
71818e9e9b8a6da38e6226d72c8823fa13dc3706
refs/heads/master
2022-12-29T10:54:46.472963
2017-01-02T06:36:50
2017-01-02T06:36:50
64,645,280
3
0
null
null
null
null
UTF-8
C++
false
false
2,953
hpp
// Copyright (C) 2013-2016 National ICT Australia (NICTA) // // This Source Code Form is subject to the terms of the Mozilla Public // License, v. 2.0. If a copy of the MPL was not distributed with this // file, You can obtain one at http://mozilla.org/MPL/2.0/. // ------------------------------------------------------------------- // // Written by Conrad Sanderson - http://conradsanderson.id.au // Written by Ryan Curtin //! \addtogroup fn_eigs_sym //! @{ //! eigenvalues of symmetric real sparse matrix X template<typename T1> arma_warn_unused inline Col<typename T1::pod_type> eigs_sym ( const SpBase<typename T1::elem_type,T1>& X, const uword n_eigvals, const char* form = "lm", const typename T1::elem_type tol = 0.0, const typename arma_real_only<typename T1::elem_type>::result* junk = 0 ) { arma_extra_debug_sigprint(); arma_ignore(junk); Mat<typename T1::elem_type> eigvec; Col<typename T1::pod_type > eigval; const bool status = sp_auxlib::eigs_sym(eigval, eigvec, X, n_eigvals, form, tol); if(status == false) { eigval.reset(); arma_stop_runtime_error("eigs_sym(): decomposition failed"); } return eigval; } //! eigenvalues of symmetric real sparse matrix X template<typename T1> inline bool eigs_sym ( Col<typename T1::pod_type >& eigval, const SpBase<typename T1::elem_type,T1>& X, const uword n_eigvals, const char* form = "lm", const typename T1::elem_type tol = 0.0, const typename arma_real_only<typename T1::elem_type>::result* junk = 0 ) { arma_extra_debug_sigprint(); arma_ignore(junk); Mat<typename T1::elem_type> eigvec; const bool status = sp_auxlib::eigs_sym(eigval, eigvec, X, n_eigvals, form, tol); if(status == false) { eigval.reset(); arma_debug_warn("eigs_sym(): decomposition failed"); } return status; } //! eigenvalues and eigenvectors of symmetric real sparse matrix X template<typename T1> inline bool eigs_sym ( Col<typename T1::pod_type >& eigval, Mat<typename T1::elem_type>& eigvec, const SpBase<typename T1::elem_type,T1>& X, const uword n_eigvals, const char* form = "lm", const typename T1::elem_type tol = 0.0, const typename arma_real_only<typename T1::elem_type>::result* junk = 0 ) { arma_extra_debug_sigprint(); arma_ignore(junk); arma_debug_check( void_ptr(&eigval) == void_ptr(&eigvec), "eigs_sym(): paramater 'eigval' is an alias of parameter 'eigvec'" ); const bool status = sp_auxlib::eigs_sym(eigval, eigvec, X, n_eigvals, form, tol); if(status == false) { eigval.reset(); arma_debug_warn("eigs_sym(): decomposition failed"); } return status; } //! @}
[ "user.name" ]
user.name
ef00463510c6d1383a4ad4daa4d72c9420a0033c
6b2acad97d2461a1e9260cb370f12e670473e415
/tool/ROS/source code/a15_mission_crossmove/src/MissionHandler_CrossMove.h
3aacefc29fc4f6063c0887f05f293cd918c31a35
[]
no_license
Liemani/_deprecated_portfolio
342c0d4e51176168cdbc80bf15478f125b15b120
a0f91b76c7cc0072230d167d64b87da57246c135
refs/heads/main
2023-02-24T10:27:42.218565
2021-01-28T12:04:24
2021-01-28T12:04:24
null
0
0
null
null
null
null
UTF-8
C++
false
false
1,088
h
#ifndef MISSIONHANDLER_CROSSMOVE_H #define MISSIONHANDLER_CROSSMOVE_H #include <ros/ros.h> #include <stdio.h> // getchar() #include <Model/Drone.h> #include <Model/GlobalPosition.h> #include <Model/Mission.h> #include <Model/Mission_CrossMove.h> using std::vector; class Drone; class MissionPlanner { // callback function friend void callWhenPositionChanged(MissionPlanner& planner, Drone& drone); friend void callWhenAltitudeChanged(MissionPlanner& planner, Drone& drone); friend void callWhenBearingChanged(MissionPlanner& planner, Drone& drone); private: int* pCommand; std::vector<Drone*> pDrone_vector; ros::NodeHandle* pNodeHandle; Mission* mission; int missionState; GlobalPosition targetGlobalPosition; public: MissionPlanner(int argc, char** argv, ros::NodeHandle* pNodeHandle, int* pCommand); // get set function double getTargetLatitude(); double getTargetLongitude(); double getTargetAltitude(); void processCommand(); void doMission(); void debugDescription(); void loop(); }; #endif
2a925e7f92ce24747594775416a08962091d38db
19bb555f6c2c5af14636f03ec4da68c444fae7ad
/Arduino/RFSerialSender/RFSerialSender.ino
16e5c47f943d752b525499374ba8c4a59eb5a02f
[]
no_license
ImanolGo/NormaLedDresses
9d26b56cafe6d403e17eb53c9b0d151782900cf9
389a1e90d1d1b5f2bbfedfbecb2616453f4d074f
refs/heads/master
2020-05-23T04:55:30.721703
2019-06-03T07:37:50
2019-06-03T07:37:50
186,641,324
0
0
null
null
null
null
UTF-8
C++
false
false
627
ino
/* RF Serial Sender Description: * Firmware sending Serial changes using the an RF module Software: * RFLite Hardware: * Arduino Nano * NRF24L01+ module created 19 May 2019 This code is under A Creative Commons Attribution/Share-Alike License http://creativecommons.org/licenses/by-sa/4.0/ (2019) by Imanol Gomez */ #include "RFManager.h" #include "SerialManager.h" RFManager rfManager; SerialManager serialManager(&rfManager); RadioPacket radioData; void setup() { serialManager.setup(); rfManager.setup(); } void loop() { rfManager.update(); serialManager.update(); }
ab29ad8ce90aac2d8cd0d4518098117ea27203db
f7b28c627ee3cc49bea55025def618e9184eea56
/sources/cb_abort.h
098b0464e5a27998be6cc9abd42a723b3f4f6989
[]
no_license
CamielBouchier/cb_find_duplicates
0b0d638b63a1dace2fdda444ac7448664df595a7
0b036bec2979d506d06d0fae8721d45bc63427ae
refs/heads/main
2023-03-13T02:27:55.382151
2021-02-28T14:23:48
2021-02-28T14:23:48
337,198,788
0
0
null
null
null
null
UTF-8
C++
false
false
2,018
h
//;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; // // $BeginLicense$ // // (C) 2015-2021 by Camiel Bouchier ([email protected]) // // This file is part of cb_find_duplicates. // All rights reserved. // You are granted a non-exclusive and non-transferable license to use this // software for personal or internal business purposes. // // THIS SOFTWARE IS PROVIDED "AS IS" AND // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL Camiel Bouchier BE LIABLE FOR ANY // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // $EndLicense$ // //;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; #pragma once #include <QDesktopServices> #include <QMessageBox> #include <QtCore> #include "cb_log.h" #define ABORT(msg) \ { \ qCritical() << (msg) << Qt::endl; \ QMessageBox::critical(nullptr, QObject::tr("Aborting"), (msg)); \ QDesktopServices::openUrl(QUrl(cb_log::m_logfile_name, QUrl::TolerantMode)); \ abort(); \ } //;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; // vim: syntax=cpp ts=4 sw=4 sts=4 sr et columns=100
36f2b1ec50e9a8f6a2b5b37857a641d0127d60af
df8e99739d3519e01cd98b00810df08da14b3a55
/PipelineComponent/ScreenSpaceReflection.h
71c205d7c3f5d4a2255099138d248465eb1b9ce5
[]
no_license
Yuanzan/Virtual-Engine
21e1bf13fe973c3a57537a10e99831e365979fc8
0c06d26399dbe73b163c5a40d2e0aeb097246087
refs/heads/master
2022-09-10T21:18:47.073078
2020-05-24T08:37:08
2020-05-24T08:37:08
null
0
0
null
null
null
null
UTF-8
C++
false
false
23,077
h
#pragma once #include "PipelineComponent.h" #include "../Singleton/ShaderID.h" #include "../Singleton/ShaderCompiler.h" #include "../Singleton/PSOContainer.h" #include "../RenderComponent/RenderComponentInclude.h" #include "../RenderComponent/ReflectionProbe.h" #include "../Singleton/ShaderCompiler.h" #include "../Singleton/ShaderID.h" #include "../Common/Camera.h" #include "../Common/RingQueue.h" #include "../ResourceManagement/AssetDatabase.h" #include "../CJsonObject/CJsonObject.hpp" using namespace Math; struct SSRParameterDescriptor { int NumRays; int NumSteps; float BRDFBias; float Fadeness; float RoughnessDiscard; }; struct SVGFParameterDescriptor { int NumSpatial; float SpatialRadius; float TemporalScale; float TemporalWeight; /*float BilateralRadius; float BilateralColorWeight; float BilateralDepthWeight; float BilateralNormalWeight;*/ }; struct SVGFInputDescriptor { Vector4 Resolution; Matrix4 Matrix_PrevViewProj; Matrix4 Matrix_InvProj; Matrix4 Matrix_ViewProj; Matrix4 Matrix_InvViewProj; Matrix4 Matrix_WorldToView; int FrameIndex; uint SRV_SceneDepth; uint SRV_GBufferMotion; uint SRV_GBufferNormal; uint SRV_GBufferRoughness; }; struct SSR_Params_Struct { float4 SSR_TraceResolution; float4 SVGF_TemporalSize; float4 SVGF_SpatialSize; float4 SVGF_BilateralSize; uint2 _RayTraceResolution; uint2 _PostResolution; float SVGF_SpatialRadius; float SSR_BRDFBias; float SSR_Thickness; float SSR_Fadeness; float SSR_RoughnessDiscard; float ColorPyramidNumLOD; float SVGF_TemporalScale; float SVGF_TemporalWeight; float SVGF_BilateralRadius; float SVGF_ColorWeight; float SVGF_NormalWeight; float SVGF_DepthWeight; int SSR_NumRays; int SSR_NumSteps; int SSR_FrameIndex; int SVGF_FrameIndex; }; struct SSRShaderID { /* int NumRays; int NumSteps; int FrameIndex; int BRDFBias; int Fadeness; int TraceResolution; int RoughnessDiscard; int Matrix_Proj; int Matrix_InvProj; int Matrix_InvViewProj; int Matrix_WorldToView;*/ /* int SRV_Ranking_Tile = ShaderID::PropertyToID("SRV_Ranking_Tile"); int SRV_Scrambled_Tile = ShaderID::PropertyToID("SRV_Scrambled_Tile"); int SRV_Scrambled_Owen = ShaderID::PropertyToID("SRV_Scrambled_Owen"); int SRV_Scrambled_Noise = ShaderID::PropertyToID("SRV_Scrambled_Noise");*/ int SRV_PyramidColor = ShaderID::PropertyToID("SRV_PyramidColor"); int SRV_PyramidDepth = ShaderID::PropertyToID("SRV_PyramidDepth"); int SRV_SceneDepth = ShaderID::PropertyToID("SRV_SceneDepth"); int SRV_GBufferNormal = ShaderID::PropertyToID("SRV_GBufferNormal"); int SRV_GBufferRoughness = ShaderID::PropertyToID("SRV_GBufferRoughness"); int UAV_ReflectionUVWPDF = ShaderID::PropertyToID("UAV_ReflectionUWVPDF"); int UAV_ReflectionColorMask = ShaderID::PropertyToID("UAV_ReflectionColorMask"); int SSR_Params = ShaderID::PropertyToID("SSR_Params"); }; struct SVGF_SpatialShaderID { int FrameIndex = ShaderID::PropertyToID("SVGF_FrameIndex"); int SpatialRadius = ShaderID::PropertyToID("SVGF_SpatialRadius"); int SpatialSize = ShaderID::PropertyToID("SVGF_SpatialSize"); int Matrix_InvProj = ShaderID::PropertyToID("Matrix_InvProj"); int Matrix_InvViewProj = ShaderID::PropertyToID("Matrix_InvViewProj"); int Matrix_WorldToView = ShaderID::PropertyToID("Matrix_WorldToView"); int SRV_SceneDepth = ShaderID::PropertyToID("SRV_SceneDepth"); int SRV_GBufferNormal = ShaderID::PropertyToID("SRV_GBufferNormal"); int SRV_GBufferRoughness = ShaderID::PropertyToID("SRV_GBufferRoughness"); int SRV_UWVPDF = ShaderID::PropertyToID("SRV_UWVPDF"); int SRV_ColorMask = ShaderID::PropertyToID("SRV_ColorMask"); int UAV_SpatialColor = ShaderID::PropertyToID("UAV_SpatialColor"); }; struct SVGF_TemporalShaderID { int TemporalScale = ShaderID::PropertyToID("SVGF_TemporalScale"); int TemporalWeight = ShaderID::PropertyToID("SVGF_TemporalWeight"); int TemporalSize = ShaderID::PropertyToID("SVGF_TemporalSize"); int Matrix_PrevViewProj = ShaderID::PropertyToID("Matrix_PrevViewProj"); int Matrix_ViewProj = ShaderID::PropertyToID("Matrix_ViewProj"); int Matrix_InvViewProj = ShaderID::PropertyToID("Matrix_InvViewProj"); int SRV_CurrColor = ShaderID::PropertyToID("SRV_CurrColor"); int SRV_PrevColor = ShaderID::PropertyToID("SRV_PrevColor"); int SRV_GBufferMotion = ShaderID::PropertyToID("SRV_GBufferMotion"); int SRV_RayDepth = ShaderID::PropertyToID("SRV_RayDepth"); int SRV_GBufferNormal = ShaderID::PropertyToID("SRV_GBufferNormal"); int UAV_TemporalColor = ShaderID::PropertyToID("UAV_TemporalColor"); }; struct SVGF_BilateralShaderID { int BilateralRadius = ShaderID::PropertyToID("SVGF_BilateralRadius"); int ColorWeight = ShaderID::PropertyToID("SVGF_ColorWeight"); int NormalWeight = ShaderID::PropertyToID("SVGF_NormalWeight"); int DepthWeight = ShaderID::PropertyToID("SVGF_DepthWeight"); int BilateralSize = ShaderID::PropertyToID("SVGF_BilateralSize"); int SRV_InputColor = ShaderID::PropertyToID("SRV_InputColor"); int SRV_GBufferNormal = ShaderID::PropertyToID("SRV_GBufferNormal"); int SRV_SceneDepth = ShaderID::PropertyToID("SRV_SceneDepth"); int UAV_BilateralColor = ShaderID::PropertyToID("UAV_BilateralColor"); }; class SSRFrameData : public IPipelineResource { private: CBufferPool* cbPool; public: DescriptorHeap hizDescHeap; ConstBufferElement paramEle; uint64_t frameIndex = 0; SSRFrameData(ID3D12Device* device, CBufferPool* cbPool) : hizDescHeap(device, D3D12_DESCRIPTOR_HEAP_TYPE_CBV_SRV_UAV, 11, true), cbPool(cbPool) { paramEle = cbPool->Get(device); } ~SSRFrameData() { cbPool->Return(paramEle); } }; class SSRCameraData : public IPipelineResource { public: std::unique_ptr<RenderTexture> temporalPrev; }; #define GET_SCREENDEPTH_KERNEL 2 #define FIRST_MIP_KERNEL 0 #define SECOND_MIP_KERNEL 1 #define RAYCAST_KERNEL 3 #define SPATIAL_KERNEL 4 #define TEMPORAL_KERNEL 5 #define BILATERAL_KERNEL 6 class ScreenSpaceReflection { private: std::mutex mtx; inline static const int2 HZBSize = { 1024, 1024 }; //////////// vars const uint sampleRate = 2; bool enabled = false; //////////// uint _CameraDepthTexture; uint _DepthTexture; CBufferPool paramsCBPool; StackObject<RenderTexture> RTV_PyramidDepth; const ComputeShader* ssrCS; const Shader* blitShader; SSRShaderID ssrShaderID; SVGF_SpatialShaderID svgf_SpatialShaderID; SVGF_TemporalShaderID svgf_TemporalShaderID; SVGF_BilateralShaderID svgf_BilateralShaderID; struct RenderTextures { RenderTexture* UAV_ReflectionUVWPDF; RenderTexture* UAV_ReflectionColorMask; RenderTexture* UAV_SpatialColor; RenderTexture* UAV_TemporalColor; }; RingQueue<RenderTextures> rQueue; std::vector<uint> tempRTIndices; SSRParameterDescriptor ssrSettings; //TODO: read from json SVGFParameterDescriptor svgfSettings;//TODO: read from json neb::CJsonObject json; public: ScreenSpaceReflection(ID3D12Device* device, ID3D12GraphicsCommandList* commandList, std::vector<TemporalResourceCommand>& temps, const Shader* blitShader) : paramsCBPool(sizeof(SSR_Params_Struct), 12), blitShader(blitShader), rQueue(3) { /*ssrSettings.NumRays = 8; ssrSettings.NumSteps = 8; ssrSettings.BRDFBias = 0.7; ssrSettings.Fadeness = 0.1; ssrSettings.RoughnessDiscard = 0.5; svgfSettings.NumSpatial = 1; svgfSettings.SpatialRadius = 2; svgfSettings.TemporalScale = 1.25; svgfSettings.TemporalWeight = 0.99; svgfSettings.BilateralColorWeight = 1; svgfSettings.BilateralDepthWeight = 1; svgfSettings.BilateralNormalWeight = 0.1; svgfSettings.BilateralRadius = 2;*/ AssetDatabase::GetInstance()->TryGetJson("SSR", &json); int enabledData = 0; json.Get("enabled", enabledData); enabled = enabledData; json.Get("NumRays", ssrSettings.NumRays); json.Get("NumSteps", ssrSettings.NumSteps); json.Get("BRDFBias", ssrSettings.BRDFBias); json.Get("Fadeness", ssrSettings.Fadeness); json.Get("RoughnessDiscard", ssrSettings.RoughnessDiscard); json.Get("NumSpatial", svgfSettings.NumSpatial); json.Get("SpatialRadius", svgfSettings.SpatialRadius); json.Get("TemporalScale", svgfSettings.TemporalScale); json.Get("TemporalWeight", svgfSettings.TemporalWeight); tempRTIndices.reserve(10); _CameraDepthTexture = ShaderID::PropertyToID("_CameraDepthTexture"); _DepthTexture = ShaderID::PropertyToID("_DepthTexture"); TemporalResourceCommand resCommand; RenderTextureDescriptor& desc = resCommand.descriptor.rtDesc; resCommand.type = TemporalResourceCommand::CommandType_Create_RenderTexture; resCommand.uID = ssrShaderID.UAV_ReflectionUVWPDF; resCommand.descriptor.type = ResourceDescriptor::ResourceType_RenderTexture; desc.depthSlice = 1; desc.type = TextureDimension::Tex2D; desc.rtFormat = RenderTextureFormat::GetColorFormat(DXGI_FORMAT_R16G16B16A16_FLOAT); tempRTIndices.push_back(temps.size()); temps.push_back(resCommand); resCommand.uID = ssrShaderID.UAV_ReflectionColorMask; tempRTIndices.push_back(temps.size()); temps.push_back(resCommand); resCommand.uID = svgf_SpatialShaderID.UAV_SpatialColor; tempRTIndices.push_back(temps.size()); temps.push_back(resCommand); resCommand.uID = svgf_TemporalShaderID.UAV_TemporalColor; tempRTIndices.push_back(temps.size()); temps.push_back(resCommand); ssrCS = ShaderCompiler::GetComputeShader("SSR"); RTV_PyramidDepth.New(device, 1024, 1024, RenderTextureFormat::GetColorFormat(DXGI_FORMAT_R16_FLOAT), TextureDimension::Tex2D, 1, 10, RenderTextureState::Unordered_Access); } void PrepareRenderTexture(std::vector<MObject*>& objs) { RenderTextures rts; rts.UAV_ReflectionUVWPDF = (RenderTexture*)objs[tempRTIndices[0]]; rts.UAV_ReflectionColorMask = (RenderTexture*)objs[tempRTIndices[1]]; rts.UAV_SpatialColor = (RenderTexture*)objs[tempRTIndices[2]]; rts.UAV_TemporalColor = (RenderTexture*)objs[tempRTIndices[3]]; std::lock_guard<std::mutex> lck(mtx); rQueue.Push(rts); } void UpdateTempRT(const PipelineComponent::EventData& data, std::vector<TemporalResourceCommand>& temps) { uint2 screenSize = uint2(data.width, data.height) / uint2(sampleRate, sampleRate); temps[tempRTIndices[0]].descriptor.rtDesc.width = screenSize.x; temps[tempRTIndices[0]].descriptor.rtDesc.height = screenSize.y; temps[tempRTIndices[1]].descriptor.rtDesc.width = screenSize.x; temps[tempRTIndices[1]].descriptor.rtDesc.height = screenSize.y; temps[tempRTIndices[2]].descriptor.rtDesc.width = data.width; temps[tempRTIndices[2]].descriptor.rtDesc.height = data.height; temps[tempRTIndices[3]].descriptor.rtDesc.width = data.width; temps[tempRTIndices[3]].descriptor.rtDesc.height = data.height; } ~ScreenSpaceReflection() { RTV_PyramidDepth.Delete(); } void FrameUpdate( ID3D12Device* device, ID3D12GraphicsCommandList* commandList, FrameResource* resource, Camera* cam, TransitionBarrierBuffer* barrierBuffer, RenderTexture* depthTex, RenderTexture* gbuffer1, RenderTexture* gbuffer2, RenderTexture* source, RenderTexture* renderTarget, RenderTexture* motionVector, PSOContainer* toRenderTargetPSOContainer) { if (!enabled) return; RenderTextures rt; { std::lock_guard<std::mutex> lck(mtx); if (!rQueue.TryPop(&rt)) return; } uint2 screenSize = uint2(renderTarget->GetWidth() / sampleRate, renderTarget->GetHeight() / sampleRate); uint2 originScreenSize = uint2(renderTarget->GetWidth(), renderTarget->GetHeight()); //Depth Pyramid SSRFrameData* frameData = (SSRFrameData*)resource->GetPerCameraResource(this, cam, [&]()->SSRFrameData* { return new SSRFrameData(device, &paramsCBPool); }); SSRCameraData* camData = (SSRCameraData*)cam->GetResource(this, []()->SSRCameraData* { return new SSRCameraData; }); for (uint i = 0; i < 10; ++i) { RTV_PyramidDepth->BindUAVToHeap(&frameData->hizDescHeap, i, device, i); } frameData->frameIndex += 1; depthTex->BindSRVToHeap(&frameData->hizDescHeap, 10, device); ////////////////Mark Barrier Buffer barrierBuffer->RegistInitState(RenderTexture::RenderTargetState, renderTarget->GetResource()); barrierBuffer->RegistInitState(RenderTexture::ColorReadState, motionVector->GetResource()); barrierBuffer->RegistInitState(RenderTexture::RenderTargetState, rt.UAV_ReflectionUVWPDF->GetResource()); barrierBuffer->RegistInitState(RenderTexture::RenderTargetState, rt.UAV_ReflectionColorMask->GetResource()); barrierBuffer->RegistInitState(RenderTexture::RenderTargetState, rt.UAV_SpatialColor->GetResource()); barrierBuffer->RegistInitState(RenderTexture::RenderTargetState, rt.UAV_TemporalColor->GetResource()); barrierBuffer->RegistInitState(RenderTexture::UnorderedAccessState, RTV_PyramidDepth->GetResource()); //////////////// barrierBuffer->UpdateState(RenderTexture::UnorderedAccessState, rt.UAV_ReflectionUVWPDF->GetResource()); barrierBuffer->UpdateState(RenderTexture::UnorderedAccessState, rt.UAV_ReflectionColorMask->GetResource()); barrierBuffer->UpdateState(RenderTexture::UnorderedAccessState, rt.UAV_SpatialColor->GetResource()); barrierBuffer->UpdateState(RenderTexture::UnorderedAccessState, rt.UAV_TemporalColor->GetResource()); barrierBuffer->ExecuteCommand(commandList); ssrCS->BindRootSignature(commandList, &frameData->hizDescHeap); ssrCS->SetResource(commandList, _CameraDepthTexture, &frameData->hizDescHeap, 10); ssrCS->SetResource(commandList, _DepthTexture, &frameData->hizDescHeap, 0); ssrCS->Dispatch(commandList, GET_SCREENDEPTH_KERNEL, HZBSize.x / 8, HZBSize.y / 8, 1); barrierBuffer->UAVBarrier(RTV_PyramidDepth->GetResource()); barrierBuffer->ExecuteCommand(commandList); ssrCS->Dispatch(commandList, FIRST_MIP_KERNEL, HZBSize.x / 32 / 2, HZBSize.y / 32 / 2, 1); barrierBuffer->UAVBarrier(RTV_PyramidDepth->GetResource()); barrierBuffer->ExecuteCommand(commandList); ssrCS->Dispatch(commandList, SECOND_MIP_KERNEL, 1, 1, 1); barrierBuffer->UpdateState(RenderTexture::ColorReadState, RTV_PyramidDepth->GetResource()); /////////////////////Ray Casting float4 traceResolution; traceResolution.x = screenSize.x; traceResolution.y = screenSize.y; traceResolution.z = 1.0 / traceResolution.x; traceResolution.w = 1.0 / traceResolution.y; float4 resolution; resolution.x = originScreenSize.x; resolution.y = originScreenSize.y; resolution.z = 1.0 / resolution.x; resolution.w = 1.0 / resolution.y; SSR_Params_Struct ssrParams; ssrParams.SSR_NumRays = ssrSettings.NumRays; ssrParams.SSR_NumSteps = ssrSettings.NumSteps; ssrParams.SSR_FrameIndex = frameData->frameIndex; ssrParams.SSR_BRDFBias = ssrSettings.BRDFBias; ssrParams.SSR_Fadeness = ssrSettings.Fadeness; ssrParams.SSR_RoughnessDiscard = ssrSettings.RoughnessDiscard; ssrParams.SSR_TraceResolution = traceResolution; ssrParams._RayTraceResolution = screenSize; ssrParams._PostResolution = originScreenSize; const DescriptorHeap* globalHeap = Graphics::GetGlobalDescHeap(); Graphics::GetGlobalDescHeap()->SetDescriptorHeap(commandList); ConstBufferElement ele = resource->cameraCBs[cam]; ssrCS->SetResource(commandList, ShaderID::GetPerCameraBufferID(), ele.buffer, ele.element); ssrCS->SetResource(commandList, ssrShaderID.SSR_Params, frameData->paramEle.buffer, frameData->paramEle.element); ssrCS->SetResource(commandList, ssrShaderID.SRV_PyramidColor, globalHeap, source->GetGlobalDescIndex()); ssrCS->SetResource(commandList, ssrShaderID.SRV_SceneDepth, globalHeap, depthTex->GetGlobalDescIndex()); ssrCS->SetResource(commandList, ssrShaderID.SRV_GBufferNormal, globalHeap, gbuffer2->GetGlobalDescIndex()); ssrCS->SetResource(commandList, ssrShaderID.SRV_GBufferRoughness, globalHeap, gbuffer1->GetGlobalDescIndex()); ssrCS->SetResource(commandList, ssrShaderID.SRV_PyramidDepth, globalHeap, RTV_PyramidDepth->GetGlobalDescIndex()); ssrCS->SetResource(commandList, ssrShaderID.UAV_ReflectionUVWPDF, globalHeap, rt.UAV_ReflectionUVWPDF->GetGlobalUAVDescIndex(0)); ssrCS->SetResource(commandList, ssrShaderID.UAV_ReflectionColorMask, globalHeap, rt.UAV_ReflectionColorMask->GetGlobalUAVDescIndex(0)); barrierBuffer->ExecuteCommand(commandList); ssrCS->Dispatch(commandList, RAYCAST_KERNEL, (screenSize.x + 15) / 16, (screenSize.y + 15) / 16, 1); barrierBuffer->UpdateState(RenderTexture::ColorReadState, rt.UAV_ReflectionUVWPDF->GetResource()); ///////////////////Spatial Filter ssrParams.SVGF_FrameIndex = frameData->frameIndex; ssrParams.SVGF_SpatialRadius = svgfSettings.SpatialRadius; ssrParams.SVGF_SpatialSize = resolution; ssrCS->SetResource(commandList, svgf_SpatialShaderID.SRV_UWVPDF, globalHeap, rt.UAV_ReflectionUVWPDF->GetGlobalDescIndex()); /*for (uint i = 0; i < svgfSettings.NumSpatial; i++) { uint CurrState = i & 1; if (CurrState == 0) { barrierBuffer->UpdateState(RenderTexture::ColorReadState, rt.UAV_ReflectionColorMask->GetResource()); barrierBuffer->UpdateState(RenderTexture::UnorderedAccessState, rt.UAV_SpatialColor->GetResource()); ssrCS->SetResource(commandList, svgf_SpatialShaderID.SRV_ColorMask, globalHeap, rt.UAV_ReflectionColorMask->GetGlobalDescIndex()); ssrCS->SetResource(commandList, svgf_SpatialShaderID.UAV_SpatialColor, globalHeap, rt.UAV_SpatialColor->GetGlobalUAVDescIndex(0)); barrierBuffer->ExecuteCommand(commandList); ssrCS->Dispatch(commandList, SPATIAL_KERNEL, (originScreenSize.x + 15) / 16, (originScreenSize.y + 15) / 16, 1); if (i == svgfSettings.NumSpatial - 1) { Graphics::UAVBarriers(commandList, { rt.UAV_SpatialColor->GetResource() }); } } else { barrierBuffer->UpdateState(RenderTexture::ColorReadState, rt.UAV_SpatialColor->GetResource()); barrierBuffer->UpdateState(RenderTexture::UnorderedAccessState, rt.UAV_ReflectionColorMask->GetResource()); ssrCS->SetResource(commandList, svgf_SpatialShaderID.SRV_ColorMask, globalHeap, rt.UAV_SpatialColor->GetGlobalDescIndex()); ssrCS->SetResource(commandList, svgf_SpatialShaderID.UAV_SpatialColor, globalHeap, rt.UAV_ReflectionColorMask->GetGlobalUAVDescIndex(0)); barrierBuffer->ExecuteCommand(commandList); ssrCS->Dispatch(commandList, SPATIAL_KERNEL, (originScreenSize.x + 15) / 16, (originScreenSize.y + 15) / 16, 1); barrierBuffer->UpdateState(RenderTexture::ColorReadState, rt.UAV_ReflectionColorMask->GetResource()); barrierBuffer->UpdateState(RenderTexture::CopyDestState, rt.UAV_SpatialColor->GetResource()); barrierBuffer->ExecuteCommand(commandList); Graphics::CopyTexture(commandList, rt.UAV_ReflectionColorMask, 0, 0, rt.UAV_SpatialColor, 0, 0); } }*/ barrierBuffer->UpdateState(RenderTexture::ColorReadState, rt.UAV_ReflectionColorMask->GetResource()); barrierBuffer->UpdateState(RenderTexture::UnorderedAccessState, rt.UAV_SpatialColor->GetResource()); ssrCS->SetResource(commandList, svgf_SpatialShaderID.SRV_ColorMask, globalHeap, rt.UAV_ReflectionColorMask->GetGlobalDescIndex()); ssrCS->SetResource(commandList, svgf_SpatialShaderID.UAV_SpatialColor, globalHeap, rt.UAV_SpatialColor->GetGlobalUAVDescIndex(0)); barrierBuffer->ExecuteCommand(commandList); ssrCS->Dispatch(commandList, SPATIAL_KERNEL, (originScreenSize.x + 15) / 16, (originScreenSize.y + 15) / 16, 1); barrierBuffer->UAVBarrier(rt.UAV_SpatialColor->GetResource()); ////////////////////Temporal Filter if (!camData->temporalPrev || (camData->temporalPrev->GetWidth() != originScreenSize.x) || (camData->temporalPrev->GetHeight() != originScreenSize.y)) { camData->temporalPrev = std::unique_ptr<RenderTexture>(new RenderTexture( device, originScreenSize.x, originScreenSize.y, RenderTextureFormat::GetColorFormat(rt.UAV_TemporalColor->GetFormat()), TextureDimension::Tex2D, 1, 1, RenderTextureState::Unordered_Access)); } barrierBuffer->RegistInitState(RenderTexture::UnorderedAccessState, camData->temporalPrev->GetResource()); ssrParams.SVGF_TemporalScale = svgfSettings.TemporalScale; ssrParams.SVGF_TemporalWeight = svgfSettings.TemporalWeight; ssrParams.SVGF_TemporalSize = resolution; barrierBuffer->UpdateState(RenderTexture::ColorReadState, rt.UAV_ReflectionUVWPDF->GetResource()); barrierBuffer->UpdateState(RenderTexture::ColorReadState, rt.UAV_SpatialColor->GetResource()); barrierBuffer->UpdateState(RenderTexture::ColorReadState, camData->temporalPrev->GetResource()); barrierBuffer->UpdateState(RenderTexture::UnorderedAccessState, rt.UAV_TemporalColor->GetResource()); ssrCS->SetResource(commandList, svgf_TemporalShaderID.SRV_GBufferMotion, globalHeap, motionVector->GetGlobalDescIndex()); ssrCS->SetResource(commandList, svgf_TemporalShaderID.SRV_RayDepth, globalHeap, rt.UAV_ReflectionUVWPDF->GetGlobalDescIndex()); ssrCS->SetResource(commandList, svgf_TemporalShaderID.SRV_CurrColor, globalHeap, rt.UAV_SpatialColor->GetGlobalDescIndex()); ssrCS->SetResource(commandList, svgf_TemporalShaderID.SRV_PrevColor, globalHeap, camData->temporalPrev->GetGlobalDescIndex()); ssrCS->SetResource(commandList, svgf_TemporalShaderID.UAV_TemporalColor, globalHeap, rt.UAV_TemporalColor->GetGlobalUAVDescIndex(0)); barrierBuffer->ExecuteCommand(commandList); ssrCS->Dispatch(commandList, TEMPORAL_KERNEL, (15 + originScreenSize.x) / 16, (15 + originScreenSize.y) / 16, 1); barrierBuffer->UpdateState(RenderTexture::ColorReadState, rt.UAV_TemporalColor->GetResource()); barrierBuffer->UpdateState(RenderTexture::CopyDestState, camData->temporalPrev->GetResource()); barrierBuffer->ExecuteCommand(commandList); Graphics::CopyTexture(commandList, rt.UAV_TemporalColor, 0, 0, camData->temporalPrev.get(), 0, 0); barrierBuffer->ExecuteCommand(commandList);//Delete //////////////Blit blitShader->BindRootSignature(commandList, globalHeap); blitShader->SetResource(commandList, ShaderID::GetMainTex(), globalHeap, rt.UAV_TemporalColor->GetGlobalDescIndex()); blitShader->SetResource(commandList, ssrShaderID.SRV_GBufferRoughness, globalHeap, gbuffer1->GetGlobalDescIndex()); Graphics::Blit(commandList, device, &renderTarget->GetColorDescriptor(0, 0), 1, nullptr, toRenderTargetPSOContainer, toRenderTargetPSOContainer->GetIndex( {renderTarget->GetFormat()} ), renderTarget->GetWidth(), renderTarget->GetHeight(), blitShader, 0); barrierBuffer->UpdateState(RenderTexture::RenderTargetState, rt.UAV_ReflectionUVWPDF->GetResource()); barrierBuffer->UpdateState(RenderTexture::RenderTargetState, rt.UAV_ReflectionColorMask->GetResource()); barrierBuffer->UpdateState(RenderTexture::RenderTargetState, rt.UAV_SpatialColor->GetResource()); barrierBuffer->UpdateState(RenderTexture::RenderTargetState, rt.UAV_TemporalColor->GetResource()); barrierBuffer->UpdateState(RenderTexture::UnorderedAccessState, RTV_PyramidDepth->GetResource()); barrierBuffer->UpdateState(RenderTexture::UnorderedAccessState, camData->temporalPrev->GetResource()); frameData->paramEle.buffer->CopyData(frameData->paramEle.element, &ssrParams); } }; #undef GET_SCREENDEPTH_KERNEL #undef FIRST_MIP_KERNEL #undef SECOND_MIP_KERNEL #undef RAYCAST_KERNEL #undef SPATIAL_KERNEL #undef TEMPORAL_KERNEL #undef BILATERAL_KERNEL
29b66b11278ff8cb74b223d3d560af37d0c7bf23
d26954247e12248ad63f1089f85abe43a6faaa41
/test/geomUtils/polylineTest.cpp
7de2d38285fe20f083c541937e6a1c324644ca5b
[]
no_license
indivisibleatom/cppUtils
773521bf74e6b6f1438ef155a7ff60b904497f77
06883e56550f6761bc97690fa8bdb0c4a8d6bd02
refs/heads/master
2021-01-10T09:47:19.769819
2016-04-12T22:39:07
2016-04-12T22:39:07
51,717,805
0
0
null
null
null
null
UTF-8
C++
false
false
233
cpp
#include <gtest/gtest.h> #include "geomUtils/polyline.h" class PolylineTest : public ::testing::Test { protected: virtual void SetUp() {} virtual void TearDown() {} }; TEST_F(PolylineTest, size) { Polyline polyline; }
251b492c36d7367881320ddda1495da24fb4b5ba
b2005ae57ebdbf15fcf679a5b13c9626b0b07825
/SuperBlinkPabloMario2/SuperBlinkPabloMario2.ino
2381aff0b8b7f7b1c22afa0681febe59e02598f3
[]
no_license
pablomario/ArduinoProjects
a2fdd00ef94dde6dd6124a950dba20cb8ea05ca1
033a6b7e19587018954cdcc4bcfb2b7644b5cd5a
refs/heads/master
2021-01-23T06:25:54.983599
2017-08-12T20:27:40
2017-08-12T20:27:40
16,008,370
0
0
null
null
null
null
UTF-8
C++
false
false
633
ino
int led1 = 11; int led2 = 10; int led3 = 6; int led4 = 5; int led5 = 3; void setup() { pinMode(led1, OUTPUT); pinMode(led2, OUTPUT); pinMode(led3, OUTPUT); pinMode(led4, OUTPUT); pinMode(led5, OUTPUT); } void loop() { digitalWrite(led1, HIGH); delay(100); digitalWrite(led1, LOW); digitalWrite(led2, HIGH); delay(100); digitalWrite(led2, LOW); digitalWrite(led3, HIGH); delay(100); digitalWrite(led3, LOW); digitalWrite(led4, HIGH); delay(100); digitalWrite(led4, LOW); digitalWrite(led5, HIGH); delay(100); digitalWrite(led5, LOW); }
6af799ee9cdf39093e2837057a9111c2e161f159
a9e308c81c27a80c53c899ce806d6d7b4a9bbbf3
/engine/xray/maya_animation/sources/maya_animation_data.h
4f145544511500498a0aa0d9733085188585448e
[]
no_license
NikitaNikson/xray-2_0
00d8e78112d7b3d5ec1cb790c90f614dc732f633
82b049d2d177aac15e1317cbe281e8c167b8f8d1
refs/heads/master
2023-06-25T16:51:26.243019
2020-09-29T15:49:23
2020-09-29T15:49:23
390,966,305
1
0
null
null
null
null
UTF-8
C++
false
false
992
h
//////////////////////////////////////////////////////////////////////////// // Created : 24.12.2009 // Author : Konstantin Slipchenko // Copyright (C) GSC Game World - 2009 //////////////////////////////////////////////////////////////////////////// #ifndef MAYA_ANIMATION_DATA_H_INCLUDED #define MAYA_ANIMATION_DATA_H_INCLUDED #include <xray/maya_animation/anim_track.h> namespace xray { namespace maya_animation { class animation_data { public: bool load ( const char* fn ); void clear ( ); void bone_pose ( xray::float4x4 &pose, u32 id, float time ); u32 anim_bone_count ( ){ return m_bone_animations.size(); } float min_time (); float max_time (); float evaluate_mean_time (); inline anim_track &bone_animation ( u32 id ) { return m_bone_animations[id]; } private: vector <anim_track> m_bone_animations; }; // class animation_data } // namespace maya_animation } // namespace xray #endif // #ifndef MAYA_ANIMATION_DATA_H_INCLUDED
85f8cc444bfdcd59bb3474c4406a011ebea477e0
83aea5d899b7be4d59c91181f7e139481ab67e6d
/Engine/_Editor/_Headers/Gizmos/ZEditorGizmo.hpp
b4d9e6a1ec3cd69daa08951a22533410c7686b33
[ "MIT" ]
permissive
gitbetter/Zenith
7c2fce0278e80ff28f5c4bde276f197f46480aa6
5034f84d406d7de1cf653d16832650435cf41ea0
refs/heads/master
2023-02-06T07:20:30.260090
2023-01-31T21:47:37
2023-01-31T21:47:37
167,701,171
17
2
MIT
2021-03-19T05:58:06
2019-01-26T15:01:27
C++
UTF-8
C++
false
false
1,788
hpp
/* ______ ______ __ __ __ ______ __ __ /\___ \ /\ ___\ /\ "-.\ \ /\ \ /\__ _\ /\ \_\ \ \/_/ /__ \ \ __\ \ \ \-. \ \ \ \ \/_/\ \/ \ \ __ \ /\_____\ \ \_____\ \ \_\\"\_\ \ \_\ \ \_\ \ \_\ \_\ \/_____/ \/_____/ \/_/ \/_/ \/_/ \/_/ \/_/\/_/ ZEditorGizmo.hpp Created by Adrian Sanchez on 02/20/21. Copyright © 2019 Pervasive Sense. All rights reserved. This file is part of Zenith. Zenith is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Zenith is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Zenith. If not, see <https://www.gnu.org/licenses/>. */ #pragma once // Includes #include "ZEditorEntity.hpp" // Forward Declarations class ZGameObject; class ZRay; // Definitions class ZEditorGizmo : public ZEditorEntity { public: ZEditorGizmo() { } virtual ~ZEditorGizmo() { } virtual void Initialize(const std::shared_ptr<ZScene>& scene) override; void Update() override { } bool Showing(); void SetPosition(const glm::vec3& position); void Hide(); void Show(); virtual bool TryActivate(const ZRect& viewportRect) = 0; virtual void Manipulate(const ZRect& viewportRect, glm::mat4& transform) = 0; virtual void Deactivate() = 0; protected: std::shared_ptr<ZGameObject> gizmo_; bool active_ = false; };
fa9321e2070ca6f677797f43e3292480b96be81c
1880ae99db197e976c87ba26eb23a20248e8ee51
/iotvideo/include/tencentcloud/iotvideo/v20201215/model/CheckForwardAuthResponse.h
429d16400594e39e73509d4f841f460fb5fc3318
[ "Apache-2.0" ]
permissive
caogenwang/tencentcloud-sdk-cpp
84869793b5eb9811bb1eb46ed03d4dfa7ce6d94d
6e18ee6622697a1c60a20a509415b0ddb8bdeb75
refs/heads/master
2023-08-23T12:37:30.305972
2021-11-08T01:18:30
2021-11-08T01:18:30
null
0
0
null
null
null
null
UTF-8
C++
false
false
4,597
h
/* * Copyright (c) 2017-2019 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef TENCENTCLOUD_IOTVIDEO_V20201215_MODEL_CHECKFORWARDAUTHRESPONSE_H_ #define TENCENTCLOUD_IOTVIDEO_V20201215_MODEL_CHECKFORWARDAUTHRESPONSE_H_ #include <string> #include <vector> #include <map> #include <tencentcloud/core/AbstractModel.h> namespace TencentCloud { namespace Iotvideo { namespace V20201215 { namespace Model { /** * CheckForwardAuth返回参数结构体 */ class CheckForwardAuthResponse : public AbstractModel { public: CheckForwardAuthResponse(); ~CheckForwardAuthResponse() = default; CoreInternalOutcome Deserialize(const std::string &payload); std::string ToJsonString() const; /** * 获取腾讯云账号 * @return Endpoint 腾讯云账号 */ std::string GetEndpoint() const; /** * 判断参数 Endpoint 是否已赋值 * @return Endpoint 是否已赋值 */ bool EndpointHasBeenSet() const; /** * 获取结果 * @return Result 结果 */ uint64_t GetResult() const; /** * 判断参数 Result 是否已赋值 * @return Result 是否已赋值 */ bool ResultHasBeenSet() const; /** * 获取产品ID * @return Productid 产品ID */ std::string GetProductid() const; /** * 判断参数 Productid 是否已赋值 * @return Productid 是否已赋值 */ bool ProductidHasBeenSet() const; /** * 获取错误消息 * @return ErrMsg 错误消息 */ std::string GetErrMsg() const; /** * 判断参数 ErrMsg 是否已赋值 * @return ErrMsg 是否已赋值 */ bool ErrMsgHasBeenSet() const; /** * 获取队列类型 0.CMQ 1.Ckafka * @return QueueType 队列类型 0.CMQ 1.Ckafka */ uint64_t GetQueueType() const; /** * 判断参数 QueueType 是否已赋值 * @return QueueType 是否已赋值 */ bool QueueTypeHasBeenSet() const; private: /** * 腾讯云账号 */ std::string m_endpoint; bool m_endpointHasBeenSet; /** * 结果 */ uint64_t m_result; bool m_resultHasBeenSet; /** * 产品ID */ std::string m_productid; bool m_productidHasBeenSet; /** * 错误消息 */ std::string m_errMsg; bool m_errMsgHasBeenSet; /** * 队列类型 0.CMQ 1.Ckafka */ uint64_t m_queueType; bool m_queueTypeHasBeenSet; }; } } } } #endif // !TENCENTCLOUD_IOTVIDEO_V20201215_MODEL_CHECKFORWARDAUTHRESPONSE_H_
ba8c57955b01457bff6ef687ba90ccc9c813d914
7a3518dad1eb04958d95e1e1c4332e5f8db321fa
/cpu/pv/ram/tests_ram.cpp
763018f3cda3a2914bd67fff027679d3e7a1e8ab
[]
no_license
Diseno-sistemas-electronicos/project_1
c07c708df699b4b5bd9b00e892337157b734b7c1
acbe842b9c129ae5e40324ca699b957a642421b6
refs/heads/master
2022-11-19T15:38:30.266785
2020-07-14T23:45:52
2020-07-14T23:45:52
267,205,217
0
0
null
null
null
null
UTF-8
C++
false
false
776
cpp
#include "systemc.h" #include "ram.h" int sc_main(int argn, char * argv[]) { //const char * inputFile = "in.text"; std::vector<sc_int<32> > initRam; ram<sc_int<32>,256> memRam("MEMRAM", initRam); sc_signal<bool> clock, enable, write; sc_signal<int> address; sc_signal<sc_int<32> > data; memRam.clock(clock); memRam.enable(enable); memRam.write(write); memRam.address(address); memRam.data(data); enable = 0; write = 0; address = 9; data = 0; cout << data.read() << endl; sc_start(0, SC_PS); clock = 1; enable = 1; write = 1; data.write(0xF); address.write(0x10); sc_start(1, SC_PS); clock = 0; enable = 0; sc_start(1, SC_PS); enable = 1; write = 0; address.write(0x10); sc_start(1, SC_PS); cout << data.read() << endl; return 0; }
dbe6f49b0e5d46d60b3339b102d7cbbb78cb66ef
7598cc3495ca207f7086c9dd92752c6d76443362
/2020 Year/경량 패턴/타일 맵 생성/2DClient/Player.cpp
ceb1da75b0c617a7d7d8b5f276f2caacb8629a0d
[]
no_license
SnowFleur/Design-Patterns
6e45efa5cec256efdfc118328478e28bbc2392e8
237ae7239d955674ba81945e07eadfba1abb2275
refs/heads/master
2023-04-21T05:27:54.650807
2021-05-07T14:29:12
2021-05-07T14:29:12
258,778,833
0
0
null
null
null
null
UTF-8
C++
false
false
291
cpp
#include "stdafx.h" #include "Player.h" void Player::GetPlayerPosition(int& x, int& y) { x = xpos_; y = ypos_; } void Player::SetPlayerPosition(int x, int y) { xpos_ = x; ypos_ = y; y = ypos_; } const Texture& Player::GetPlayerTexture()const { return *texture_; }
72c52eeb82d88e557e04fcac5d69a08d076071ac
27ebd7f3cf3bd1d483f8a1d27c3575c720f642e5
/Think_in_C++/code/C10/Header2.h
86344d6a80b2f6bf75d3cd50489505059dabafa9
[ "LicenseRef-scancode-warranty-disclaimer" ]
no_license
walte/resourcerepo
a6ad55e907c72811b7aec82be7bfd5c58edecf5c
b8450232a098077965e76eb7134eca894b0a38c6
refs/heads/master
2016-09-06T05:35:18.599888
2013-11-22T06:43:35
2013-11-22T06:43:35
null
0
0
null
null
null
null
UTF-8
C++
false
false
293
h
//: C10:Header2.h // From Thinking in C++, 2nd Edition // Available at http://www.BruceEckel.com // (c) Bruce Eckel 1999 // Copyright notice in Copyright.txt // Add more names to MyLib namespace MyLib { // NOT a redefinition! extern int y; void g(); // ... } ///:~
d8c22794800ebb532742b7fb3afdeaa5a1da5169
83cf354a71e8cf57d2a46ee0cc374038834f2e7a
/src/redispack/alias.h
56ccf1412dbe3106956bc0b7c5e1a84e2382f8bf
[]
no_license
guangie88/redispack
ff5d12aa08b3f1b063a75066843ea86c3755b71e
ef07857e7ec02b669e6fa4cf273ea34be0e954fc
refs/heads/master
2021-01-22T05:34:06.306872
2017-05-28T16:04:46
2017-05-28T16:04:46
92,479,880
0
0
null
null
null
null
UTF-8
C++
false
false
464
h
#pragma once #include "cpp_redis/redis_client.hpp" #include "cpp_redis/redis_error.hpp" #include <memory> namespace redispack { /** Alias to cpp_redis::redis_error. */ using redis_error = ::cpp_redis::redis_error; /** Alias to cpp_redis::redis_client. */ using redis_client = ::cpp_redis::redis_client; /** Alias to the common form of redis_client shared ownership pointer. **/ using redis_client_ptr = std::shared_ptr<redis_client>; }
ab880c56308402f4e3ec874925469ead9eeef39f
092061a87bb130b5e14fafdc31c33fdb4146eefc
/project4/creature.cpp
1f5a1193819567685036c5a248220fc65e623af1
[]
no_license
bgpalmer/Computer-Science-II
111d58e01586bdaf813c01a0054db986ed0852f3
1388b6998248454a9525e5a2a41923bf865f2581
refs/heads/master
2021-08-30T16:39:30.952392
2017-12-18T17:43:29
2017-12-18T17:43:29
114,670,083
0
0
null
null
null
null
UTF-8
C++
false
false
5,474
cpp
/********************************************************************* ** Program Filename: creature.cpp ** Author: brian palmer ** Date: 11.5.16 ** Description: Creature function definitions ** Input: none ** Output: none *********************************************************************/ #include "creature.hpp" // returns type member string Creature::get_type() const { return type; } // returns strength points int Creature::get_str_pts() const { return str_pts; } /********************************************************************* ** Function: attack ** Description: basic attack function for all creatures ** Parameters: none ** Pre-Conditions: none ** Post-Conditions: none ** Return: none *********************************************************************/ int Creature::attack() { int counter = 0; int attack = 0; cout << get_type() << " attacks!\n"; while (counter < num_atk_die) { int roll = atk_die->roll(); cout << "\t" << get_type() << " rolls a " << roll << "!\n"; attack += roll; counter++; } cout << "\tTotal attack is " << attack << "!\n"; return attack; } /********************************************************************* ** Function: Destructor() ** Description: creature destructor ** Parameters: none ** Pre-Conditions: none ** Post-Conditions: die should be removed successfully ** Return: none *********************************************************************/ Creature::~Creature() { delete atk_die; delete def_die; } /********************************************************************* ** Function: Creature() ** Description: Creature constructor ** Parameters: string, int, int, int, int, int, int ** Pre-Conditions: none ** Post-Conditions: none ** Return: none *********************************************************************/ Creature::Creature(string t, int arm, int strength_pts, int num_a_die, int num_d_die, int num_atk_sides, int num_def_sides) { type = t; armor = arm; str_pts = strength_pts; num_atk_die = num_a_die; num_def_die = num_d_die; atk_die = new Dice(num_atk_sides); def_die = new Dice(num_def_sides); max_str_pts = str_pts; } /********************************************************************* ** Function: defend(int attack) ** Description: basic defense for all creatures ** Parameters: string, int, int, int, int, int, int ** Pre-Conditions: none ** Post-Conditions: none ** Return: none *********************************************************************/ void Creature::defend(int attack) { // if true, the creature was Glared at by Medusa! if (attack == -1) { // reduce health to zero by subtract strength points from itself reduce_str_pts(str_pts); } else { cout << get_type() << " tries to defend itself/himself!\n"; int counter = 0; int defense = 0; while (counter < num_def_die) { int roll = def_die->roll(); defense += roll; cout << "\t Rolls a " << roll << "!\n"; counter++; } cout << "\tTotal defense is " << defense << "!\n"; int true_diff = attack - defense; int game_diff = true_diff; if (game_diff < 0) game_diff = 0; cout << get_type() << " puts up a defense, reducing attack to " << game_diff << "(" << true_diff << ")" << endl; game_diff = armor_effect(game_diff); cout << get_type() << " loses " << game_diff << " strength points!" << endl; reduce_str_pts(game_diff); } } /********************************************************************* ** Function: armor_effect() ** Description: armor reduces some of the attack ** Parameters: int ** Pre-Conditions: none ** Post-Conditions: none ** Return: int *********************************************************************/ int Creature::armor_effect(int attack) { int true_diff = attack - armor; int game_diff = true_diff; if (game_diff < 0) game_diff = 0; cout << get_type() << " is wearing armor (" << armor << "), which reduces the attack to " << game_diff << "(" << true_diff << ")"<< endl; return game_diff; } /********************************************************************* ** Function: reduce_str_pts() ** Description: reduces creatures strength points by parameter. ** Parameters: string, int, int, int, int, int, int ** Pre-Conditions: none ** Post-Conditions: none ** Return: positive integer *********************************************************************/ void Creature::reduce_str_pts(int damage) { str_pts -= damage; cout << get_type() << " takes " << damage << " damage "; if (str_pts < 0) { str_pts = 0; } cout << "and has " << str_pts << " left." << endl; } void Creature::heal() { str_pts += (max_str_pts/4); if (str_pts > max_str_pts) str_pts = max_str_pts; cout << get_type() << "heals a little, and now has " << str_pts << " strength points" << endl; }
b6d8d848887b0471ba9d90e6fc5ca3d8dbc87ca7
dab73429585b735c50a32d4987f084aba03fe26f
/cocos2d/cocos/2d/CCLabel.cpp
0b6f9d132452123fc10605bb771bb9d35acd2724
[ "MIT" ]
permissive
JoaoBaptMG/InfiniteSpaceExplorer
c59fe19f5099d699f39356f790b8f1c1b2d3bed9
841fbf57e8bcab279a7b252dad1f4ef411c5cc47
refs/heads/master
2020-04-06T07:53:23.992743
2018-01-23T22:00:11
2018-01-23T22:00:11
64,075,574
2
1
null
null
null
null
UTF-8
C++
false
false
62,970
cpp
/**************************************************************************** Copyright (c) 2013 Zynga Inc. Copyright (c) 2013-2014 Chukong Technologies Inc. http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #include "2d/CCLabel.h" #include <algorithm> #include "2d/CCFont.h" #include "2d/CCFontAtlasCache.h" #include "2d/CCFontAtlas.h" #include "2d/CCSprite.h" #include "2d/CCSpriteBatchNode.h" #include "2d/CCDrawNode.h" #include "2d/CCCamera.h" #include "base/ccUTF8.h" #include "platform/CCFileUtils.h" #include "renderer/CCRenderer.h" #include "renderer/ccGLStateCache.h" #include "base/CCDirector.h" #include "base/CCEventListenerCustom.h" #include "base/CCEventDispatcher.h" #include "base/CCEventCustom.h" #include "2d/CCFontFNT.h" NS_CC_BEGIN /** * LabelLetter used to update the quad in texture atlas without SpriteBatchNode. */ class LabelLetter : public Sprite { public: LabelLetter() { _textureAtlas = nullptr; _letterVisible = true; } static LabelLetter* createWithTexture(Texture2D *texture, const Rect& rect, bool rotated = false) { auto letter = new (std::nothrow) LabelLetter(); if (letter && letter->initWithTexture(texture, rect, rotated)) { letter->Sprite::setVisible(false); letter->autorelease(); return letter; } CC_SAFE_DELETE(letter); return nullptr; } CREATE_FUNC(LabelLetter); virtual void updateTransform() override { if (isDirty()) { _transformToBatch = getNodeToParentTransform(); Size &size = _rect.size; float x1 = _offsetPosition.x; float y1 = _offsetPosition.y; float x2 = x1 + size.width; float y2 = y1 + size.height; if (_flippedX) { std::swap(x1, x2); } if (_flippedY) { std::swap(y1, y2); } float x = _transformToBatch.m[12]; float y = _transformToBatch.m[13]; float cr = _transformToBatch.m[0]; float sr = _transformToBatch.m[1]; float cr2 = _transformToBatch.m[5]; float sr2 = -_transformToBatch.m[4]; float ax = x1 * cr - y1 * sr2 + x; float ay = x1 * sr + y1 * cr2 + y; float bx = x2 * cr - y1 * sr2 + x; float by = x2 * sr + y1 * cr2 + y; float cx = x2 * cr - y2 * sr2 + x; float cy = x2 * sr + y2 * cr2 + y; float dx = x1 * cr - y2 * sr2 + x; float dy = x1 * sr + y2 * cr2 + y; _quad.bl.vertices.set(SPRITE_RENDER_IN_SUBPIXEL(ax), SPRITE_RENDER_IN_SUBPIXEL(ay), _positionZ); _quad.br.vertices.set(SPRITE_RENDER_IN_SUBPIXEL(bx), SPRITE_RENDER_IN_SUBPIXEL(by), _positionZ); _quad.tl.vertices.set(SPRITE_RENDER_IN_SUBPIXEL(dx), SPRITE_RENDER_IN_SUBPIXEL(dy), _positionZ); _quad.tr.vertices.set(SPRITE_RENDER_IN_SUBPIXEL(cx), SPRITE_RENDER_IN_SUBPIXEL(cy), _positionZ); if (_textureAtlas) { _textureAtlas->updateQuad(&_quad, _atlasIndex); } _recursiveDirty = false; setDirty(false); } Node::updateTransform(); } virtual void updateColor() override { if (_textureAtlas == nullptr) { return; } auto displayedOpacity = _displayedOpacity; if(!_letterVisible) { displayedOpacity = 0.0f; } Color4B color4(_displayedColor.r, _displayedColor.g, _displayedColor.b, displayedOpacity); // special opacity for premultiplied textures if (_opacityModifyRGB) { color4.r *= displayedOpacity / 255.0f; color4.g *= displayedOpacity / 255.0f; color4.b *= displayedOpacity / 255.0f; } _quad.bl.colors = color4; _quad.br.colors = color4; _quad.tl.colors = color4; _quad.tr.colors = color4; _textureAtlas->updateQuad(&_quad, _atlasIndex); } void setVisible(bool visible) override { _letterVisible = visible; updateColor(); } //LabelLetter doesn't need to draw directly. void draw(Renderer *renderer, const Mat4 &transform, uint32_t flags) override { } private: bool _letterVisible; }; Label* Label::create() { auto ret = new (std::nothrow) Label; if (ret) { ret->autorelease(); } return ret; } Label* Label::create(const std::string& text, const std::string& font, float fontSize, const Size& dimensions /* = Size::ZERO */, TextHAlignment hAlignment /* = TextHAlignment::LEFT */, TextVAlignment vAlignment /* = TextVAlignment::TOP */) { if (FileUtils::getInstance()->isFileExist(font)) { return createWithTTF(text,font,fontSize,dimensions,hAlignment,vAlignment); } else { return createWithSystemFont(text,font,fontSize,dimensions,hAlignment,vAlignment); } } Label* Label::createWithSystemFont(const std::string& text, const std::string& font, float fontSize, const Size& dimensions /* = Size::ZERO */, TextHAlignment hAlignment /* = TextHAlignment::LEFT */, TextVAlignment vAlignment /* = TextVAlignment::TOP */) { auto ret = new (std::nothrow) Label(hAlignment,vAlignment); if (ret) { ret->setSystemFontName(font); ret->setSystemFontSize(fontSize); ret->setDimensions(dimensions.width, dimensions.height); ret->setString(text); ret->autorelease(); return ret; } return nullptr; } Label* Label::createWithTTF(const std::string& text, const std::string& fontFile, float fontSize, const Size& dimensions /* = Size::ZERO */, TextHAlignment hAlignment /* = TextHAlignment::LEFT */, TextVAlignment vAlignment /* = TextVAlignment::TOP */) { auto ret = new (std::nothrow) Label(hAlignment,vAlignment); if (ret && ret->initWithTTF(text, fontFile, fontSize, dimensions, hAlignment, vAlignment)) { ret->autorelease(); return ret; } CC_SAFE_DELETE(ret); return nullptr; } Label* Label::createWithTTF(const TTFConfig& ttfConfig, const std::string& text, TextHAlignment hAlignment /* = TextHAlignment::CENTER */, int maxLineWidth /* = 0 */) { auto ret = new (std::nothrow) Label(hAlignment); if (ret && ret->initWithTTF(ttfConfig, text, hAlignment, maxLineWidth)) { ret->autorelease(); return ret; } CC_SAFE_DELETE(ret); return nullptr; } Label* Label::createWithBMFont(const std::string& bmfontFilePath, const std::string& text,const TextHAlignment& hAlignment /* = TextHAlignment::LEFT */, int maxLineWidth /* = 0 */, const Vec2& imageOffset /* = Vec2::ZERO */) { auto ret = new (std::nothrow) Label(hAlignment); if (ret && ret->setBMFontFilePath(bmfontFilePath,imageOffset)) { ret->setMaxLineWidth(maxLineWidth); ret->setString(text); ret->autorelease(); return ret; } delete ret; return nullptr; } Label* Label::createWithCharMap(const std::string& plistFile) { auto ret = new (std::nothrow) Label(); if (ret && ret->setCharMap(plistFile)) { ret->autorelease(); return ret; } delete ret; return nullptr; } Label* Label::createWithCharMap(Texture2D* texture, int itemWidth, int itemHeight, int startCharMap) { auto ret = new (std::nothrow) Label(); if (ret && ret->setCharMap(texture,itemWidth,itemHeight,startCharMap)) { ret->autorelease(); return ret; } delete ret; return nullptr; } Label* Label::createWithCharMap(const std::string& charMapFile, int itemWidth, int itemHeight, int startCharMap) { auto ret = new (std::nothrow) Label(); if (ret && ret->setCharMap(charMapFile,itemWidth,itemHeight,startCharMap)) { ret->autorelease(); return ret; } delete ret; return nullptr; } bool Label::setCharMap(const std::string& plistFile) { auto newAtlas = FontAtlasCache::getFontAtlasCharMap(plistFile); if (!newAtlas) { reset(); return false; } _currentLabelType = LabelType::CHARMAP; setFontAtlas(newAtlas); return true; } bool Label::initWithTTF(const std::string& text, const std::string& fontFilePath, float fontSize, const Size& dimensions, TextHAlignment hAlignment, TextVAlignment vAlignment) { if (FileUtils::getInstance()->isFileExist(fontFilePath)) { TTFConfig ttfConfig(fontFilePath, fontSize, GlyphCollection::DYNAMIC); if (setTTFConfig(ttfConfig)) { setDimensions(dimensions.width, dimensions.height); setString(text); } return true; } return false; } bool Label::initWithTTF(const TTFConfig& ttfConfig, const std::string& text, TextHAlignment hAlignment, int maxLineWidth) { if (FileUtils::getInstance()->isFileExist(ttfConfig.fontFilePath) && setTTFConfig(ttfConfig)) { setMaxLineWidth(maxLineWidth); setString(text); return true; } return false; } bool Label::setCharMap(Texture2D* texture, int itemWidth, int itemHeight, int startCharMap) { auto newAtlas = FontAtlasCache::getFontAtlasCharMap(texture,itemWidth,itemHeight,startCharMap); if (!newAtlas) { reset(); return false; } _currentLabelType = LabelType::CHARMAP; setFontAtlas(newAtlas); return true; } bool Label::setCharMap(const std::string& charMapFile, int itemWidth, int itemHeight, int startCharMap) { auto newAtlas = FontAtlasCache::getFontAtlasCharMap(charMapFile,itemWidth,itemHeight,startCharMap); if (!newAtlas) { reset(); return false; } _currentLabelType = LabelType::CHARMAP; setFontAtlas(newAtlas); return true; } Label::Label(TextHAlignment hAlignment /* = TextHAlignment::LEFT */, TextVAlignment vAlignment /* = TextVAlignment::TOP */) : _textSprite(nullptr) , _shadowNode(nullptr) , _fontAtlas(nullptr) , _reusedLetter(nullptr) , _horizontalKernings(nullptr) , _boldEnabled(false) , _underlineNode(nullptr) , _strikethroughEnabled(false) { setAnchorPoint(Vec2::ANCHOR_MIDDLE); reset(); _hAlignment = hAlignment; _vAlignment = vAlignment; #if CC_LABEL_DEBUG_DRAW _debugDrawNode = DrawNode::create(); addChild(_debugDrawNode); #endif _purgeTextureListener = EventListenerCustom::create(FontAtlas::CMD_PURGE_FONTATLAS, [this](EventCustom* event){ if (_fontAtlas && _currentLabelType == LabelType::TTF && event->getUserData() == _fontAtlas) { for (auto&& it : _letters) { it.second->setTexture(nullptr); } _batchNodes.clear(); if (_fontAtlas) { FontAtlasCache::releaseFontAtlas(_fontAtlas); } } }); _eventDispatcher->addEventListenerWithFixedPriority(_purgeTextureListener, 1); _resetTextureListener = EventListenerCustom::create(FontAtlas::CMD_RESET_FONTATLAS, [this](EventCustom* event){ if (_fontAtlas && _currentLabelType == LabelType::TTF && event->getUserData() == _fontAtlas) { _fontAtlas = nullptr; this->setTTFConfig(_fontConfig); for (auto&& it : _letters) { getLetter(it.first); } } }); _eventDispatcher->addEventListenerWithFixedPriority(_resetTextureListener, 2); } Label::~Label() { delete [] _horizontalKernings; if (_fontAtlas) { Node::removeAllChildrenWithCleanup(true); CC_SAFE_RELEASE_NULL(_reusedLetter); _batchNodes.clear(); FontAtlasCache::releaseFontAtlas(_fontAtlas); } _eventDispatcher->removeEventListener(_purgeTextureListener); _eventDispatcher->removeEventListener(_resetTextureListener); CC_SAFE_RELEASE_NULL(_textSprite); CC_SAFE_RELEASE_NULL(_shadowNode); } void Label::reset() { CC_SAFE_RELEASE_NULL(_textSprite); CC_SAFE_RELEASE_NULL(_shadowNode); Node::removeAllChildrenWithCleanup(true); CC_SAFE_RELEASE_NULL(_reusedLetter); _letters.clear(); _batchNodes.clear(); _lettersInfo.clear(); if (_fontAtlas) { FontAtlasCache::releaseFontAtlas(_fontAtlas); _fontAtlas = nullptr; } _currentLabelType = LabelType::STRING_TEXTURE; _currLabelEffect = LabelEffect::NORMAL; _contentDirty = false; _numberOfLines = 0; _lengthOfString = 0; _utf16Text.clear(); _utf8Text.clear(); TTFConfig temp; _fontConfig = temp; _outlineSize = 0.f; _bmFontPath = ""; _systemFontDirty = false; _systemFont = "Helvetica"; _systemFontSize = 12; if (_horizontalKernings) { delete[] _horizontalKernings; _horizontalKernings = nullptr; } _additionalKerning = 0.f; _lineHeight = 0.f; _lineSpacing = 0.f; _maxLineWidth = 0.f; _labelDimensions.width = 0.f; _labelDimensions.height = 0.f; _labelWidth = 0.f; _labelHeight = 0.f; _lineBreakWithoutSpaces = false; _hAlignment = TextHAlignment::LEFT; _vAlignment = TextVAlignment::TOP; _effectColorF = Color4F::BLACK; _textColor = Color4B::WHITE; _textColorF = Color4F::WHITE; setColor(Color3B::WHITE); _shadowDirty = false; _shadowEnabled = false; _shadowBlurRadius = 0.f; _useDistanceField = false; _useA8Shader = false; _clipEnabled = false; _blendFuncDirty = false; _blendFunc = BlendFunc::ALPHA_PREMULTIPLIED; _isOpacityModifyRGB = false; _insideBounds = true; _enableWrap = true; _bmFontSize = -1; _bmfontScale = 1.0f; _overflow = Overflow::NONE; _originalFontSize = 0.0f; _boldEnabled = false; if (_underlineNode) { removeChild(_underlineNode); _underlineNode = nullptr; } _strikethroughEnabled = false; setRotationSkewX(0); // reverse italics } void Label::updateShaderProgram() { switch (_currLabelEffect) { case cocos2d::LabelEffect::NORMAL: if (_useDistanceField) setGLProgramState(GLProgramState::getOrCreateWithGLProgramName(GLProgram::SHADER_NAME_LABEL_DISTANCEFIELD_NORMAL)); else if (_useA8Shader) setGLProgramState(GLProgramState::getOrCreateWithGLProgramName(GLProgram::SHADER_NAME_LABEL_NORMAL)); else if (_shadowEnabled) setGLProgramState(GLProgramState::getOrCreateWithGLProgramName(GLProgram::SHADER_NAME_POSITION_TEXTURE_COLOR)); else setGLProgramState(GLProgramState::getOrCreateWithGLProgramName(GLProgram::SHADER_NAME_POSITION_TEXTURE_COLOR_NO_MVP)); break; case cocos2d::LabelEffect::OUTLINE: setGLProgramState(GLProgramState::getOrCreateWithGLProgramName(GLProgram::SHADER_NAME_LABEL_OUTLINE)); _uniformEffectColor = glGetUniformLocation(getGLProgram()->getProgram(), "u_effectColor"); break; case cocos2d::LabelEffect::GLOW: if (_useDistanceField) { setGLProgramState(GLProgramState::getOrCreateWithGLProgramName(GLProgram::SHADER_NAME_LABEL_DISTANCEFIELD_GLOW)); _uniformEffectColor = glGetUniformLocation(getGLProgram()->getProgram(), "u_effectColor"); } break; default: return; } _uniformTextColor = glGetUniformLocation(getGLProgram()->getProgram(), "u_textColor"); } void Label::setFontAtlas(FontAtlas* atlas,bool distanceFieldEnabled /* = false */, bool useA8Shader /* = false */) { if(atlas) { _systemFontDirty = false; } if (atlas == _fontAtlas) { FontAtlasCache::releaseFontAtlas(atlas); return; } if (_fontAtlas) { _batchNodes.clear(); FontAtlasCache::releaseFontAtlas(_fontAtlas); _fontAtlas = nullptr; } _fontAtlas = atlas; if (_reusedLetter == nullptr) { _reusedLetter = Sprite::create(); _reusedLetter->setOpacityModifyRGB(_isOpacityModifyRGB); _reusedLetter->retain(); _reusedLetter->setAnchorPoint(Vec2::ANCHOR_TOP_LEFT); } if (_fontAtlas) { _lineHeight = _fontAtlas->getLineHeight(); _contentDirty = true; _systemFontDirty = false; } _useDistanceField = distanceFieldEnabled; _useA8Shader = useA8Shader; if (_currentLabelType != LabelType::TTF) { _currLabelEffect = LabelEffect::NORMAL; updateShaderProgram(); } } bool Label::setTTFConfig(const TTFConfig& ttfConfig) { _originalFontSize = ttfConfig.fontSize; return setTTFConfigInternal(ttfConfig); } bool Label::setBMFontFilePath(const std::string& bmfontFilePath, const Vec2& imageOffset, float fontSize) { FontAtlas *newAtlas = FontAtlasCache::getFontAtlasFNT(bmfontFilePath,imageOffset); if (!newAtlas) { reset(); return false; } //assign the default fontSize if (fabs(fontSize) < FLT_EPSILON) { FontFNT *bmFont = (FontFNT*)newAtlas->getFont(); if (bmFont) { float originalFontSize = bmFont->getOriginalFontSize(); _bmFontSize = originalFontSize / CC_CONTENT_SCALE_FACTOR(); } } if(fontSize > 0.0f){ _bmFontSize = fontSize; } _bmFontPath = bmfontFilePath; _currentLabelType = LabelType::BMFONT; setFontAtlas(newAtlas); return true; } void Label::setString(const std::string& text) { if (text.compare(_utf8Text)) { _utf8Text = text; _contentDirty = true; std::u16string utf16String; if (StringUtils::UTF8ToUTF16(_utf8Text, utf16String)) { _utf16Text = utf16String; } } } void Label::setAlignment(TextHAlignment hAlignment,TextVAlignment vAlignment) { if (hAlignment != _hAlignment || vAlignment != _vAlignment) { _hAlignment = hAlignment; _vAlignment = vAlignment; _contentDirty = true; } } void Label::setMaxLineWidth(float maxLineWidth) { if (_labelWidth == 0 && _maxLineWidth != maxLineWidth) { _maxLineWidth = maxLineWidth; _contentDirty = true; } } void Label::setDimensions(float width, float height) { if(_overflow == Overflow::RESIZE_HEIGHT){ height = 0; } if (height != _labelHeight || width != _labelWidth) { _labelWidth = width; _labelHeight = height; _labelDimensions.width = width; _labelDimensions.height = height; _maxLineWidth = width; _contentDirty = true; if(_overflow == Overflow::SHRINK){ if (_originalFontSize > 0) { this->restoreFontSize(); } } } } void Label::restoreFontSize() { if(_currentLabelType == LabelType::TTF){ auto ttfConfig = this->getTTFConfig(); ttfConfig.fontSize = _originalFontSize; this->setTTFConfigInternal(ttfConfig); }else if(_currentLabelType == LabelType::BMFONT){ this->setBMFontSizeInternal(_originalFontSize); }else if(_currentLabelType == LabelType::STRING_TEXTURE){ this->setSystemFontSize(_originalFontSize); } } void Label::setLineBreakWithoutSpace(bool breakWithoutSpace) { if (breakWithoutSpace != _lineBreakWithoutSpaces) { _lineBreakWithoutSpaces = breakWithoutSpace; _contentDirty = true; } } void Label::updateLabelLetters() { if (!_letters.empty()) { Rect uvRect; LabelLetter* letterSprite; int letterIndex; for (auto it = _letters.begin(); it != _letters.end();) { letterIndex = it->first; letterSprite = (LabelLetter*)it->second; if (letterIndex >= _lengthOfString) { Node::removeChild(letterSprite, true); it = _letters.erase(it); } else { auto& letterInfo = _lettersInfo[letterIndex]; auto& letterDef = _fontAtlas->_letterDefinitions[letterInfo.utf16Char]; uvRect.size.height = letterDef.height; uvRect.size.width = letterDef.width; uvRect.origin.x = letterDef.U; uvRect.origin.y = letterDef.V; auto batchNode = _batchNodes.at(letterDef.textureID); letterSprite->setTextureAtlas(batchNode->getTextureAtlas()); letterSprite->setTexture(_fontAtlas->getTexture(letterDef.textureID)); if (letterDef.width <= 0.f || letterDef.height <= 0.f) { letterSprite->setTextureAtlas(nullptr); } else { letterSprite->setTextureRect(uvRect, false, uvRect.size); letterSprite->setTextureAtlas(_batchNodes.at(letterDef.textureID)->getTextureAtlas()); letterSprite->setAtlasIndex(_lettersInfo[letterIndex].atlasIndex); } auto px = letterInfo.positionX + letterDef.width / 2 + _linesOffsetX[letterInfo.lineIndex]; auto py = letterInfo.positionY - letterDef.height / 2 + _letterOffsetY; letterSprite->setPosition(px, py); this->updateLetterSpriteScale(letterSprite); ++it; } } } } bool Label::alignText() { if (_fontAtlas == nullptr || _utf16Text.empty()) { setContentSize(Size::ZERO); return true; } bool ret = true; do { _fontAtlas->prepareLetterDefinitions(_utf16Text); auto& textures = _fontAtlas->getTextures(); if (textures.size() > static_cast<size_t>(_batchNodes.size())) { for (auto index = static_cast<size_t>(_batchNodes.size()); index < textures.size(); ++index) { auto batchNode = SpriteBatchNode::createWithTexture(textures.at(index)); if (batchNode) { _isOpacityModifyRGB = batchNode->getTexture()->hasPremultipliedAlpha(); _blendFunc = batchNode->getBlendFunc(); batchNode->setAnchorPoint(Vec2::ANCHOR_TOP_LEFT); batchNode->setPosition(Vec2::ZERO); _batchNodes.pushBack(batchNode); } } } if (_batchNodes.empty()) { return true; } _reusedLetter->setBatchNode(_batchNodes.at(0)); _lengthOfString = 0; _textDesiredHeight = 0.f; _linesWidth.clear(); if (_maxLineWidth > 0.f && !_lineBreakWithoutSpaces) { multilineTextWrapByWord(); } else { multilineTextWrapByChar(); } computeAlignmentOffset(); if(_overflow == Overflow::SHRINK){ float fontSize = this->getRenderingFontSize(); if(fontSize > 0 && isVerticalClamp()){ this->shrinkLabelToContentSize(CC_CALLBACK_0(Label::isVerticalClamp, this)); } } if(!updateQuads()){ ret = false; if(_overflow == Overflow::SHRINK){ this->shrinkLabelToContentSize(CC_CALLBACK_0(Label::isHorizontalClamp, this)); } break; } updateLabelLetters(); updateColor(); }while (0); return ret; } bool Label::computeHorizontalKernings(const std::u16string& stringToRender) { if (_horizontalKernings) { delete [] _horizontalKernings; _horizontalKernings = nullptr; } int letterCount = 0; _horizontalKernings = _fontAtlas->getFont()->getHorizontalKerningForTextUTF16(stringToRender, letterCount); if(!_horizontalKernings) return false; else return true; } bool Label::isHorizontalClamped(float letterPositionX, int lineIndex) { auto wordWidth = this->_linesWidth[lineIndex]; bool letterOverClamp = (letterPositionX > _contentSize.width || letterPositionX < 0); if (!_enableWrap) { return letterOverClamp; }else{ return (wordWidth > this->_contentSize.width && letterOverClamp); } } bool Label::updateQuads() { bool ret = true; for (auto&& batchNode : _batchNodes) { batchNode->getTextureAtlas()->removeAllQuads(); } bool letterClamp = false; for (int ctr = 0; ctr < _lengthOfString; ++ctr) { if (_lettersInfo[ctr].valid) { auto& letterDef = _fontAtlas->_letterDefinitions[_lettersInfo[ctr].utf16Char]; _reusedRect.size.height = letterDef.height; _reusedRect.size.width = letterDef.width; _reusedRect.origin.x = letterDef.U; _reusedRect.origin.y = letterDef.V; auto py = _lettersInfo[ctr].positionY + _letterOffsetY; if (_labelHeight > 0.f) { if (py > _tailoredTopY) { auto clipTop = py - _tailoredTopY; _reusedRect.origin.y += clipTop; _reusedRect.size.height -= clipTop; py -= clipTop; } if (py - letterDef.height * _bmfontScale < _tailoredBottomY) { _reusedRect.size.height = (py < _tailoredBottomY) ? 0.f : (py - _tailoredBottomY); } } auto lineIndex = _lettersInfo[ctr].lineIndex; auto px = _lettersInfo[ctr].positionX + letterDef.width/2 * _bmfontScale + _linesOffsetX[lineIndex]; if(_labelWidth > 0.f){ if (this->isHorizontalClamped(px, lineIndex)) { if(_overflow == Overflow::CLAMP){ _reusedRect.size.width = 0; }else if(_overflow == Overflow::SHRINK){ if (_contentSize.width > letterDef.width) { letterClamp = true; ret = false; break; }else{ _reusedRect.size.width = 0; } } } } if (_reusedRect.size.height > 0.f && _reusedRect.size.width > 0.f) { _reusedLetter->setTextureRect(_reusedRect, false, _reusedRect.size); float letterPositionX = _lettersInfo[ctr].positionX + _linesOffsetX[_lettersInfo[ctr].lineIndex]; _reusedLetter->setPosition(letterPositionX, py); auto index = static_cast<int>(_batchNodes.at(letterDef.textureID)->getTextureAtlas()->getTotalQuads()); _lettersInfo[ctr].atlasIndex = index; this->updateLetterSpriteScale(_reusedLetter); _batchNodes.at(letterDef.textureID)->insertQuadFromSprite(_reusedLetter, index); } } } return ret; } bool Label::setTTFConfigInternal(const TTFConfig& ttfConfig) { FontAtlas *newAtlas = FontAtlasCache::getFontAtlasTTF(&ttfConfig); if (!newAtlas) { reset(); return false; } _currentLabelType = LabelType::TTF; setFontAtlas(newAtlas,ttfConfig.distanceFieldEnabled,true); _fontConfig = ttfConfig; if (_fontConfig.outlineSize > 0) { _fontConfig.distanceFieldEnabled = false; _useDistanceField = false; _useA8Shader = false; _currLabelEffect = LabelEffect::OUTLINE; updateShaderProgram(); } else { _currLabelEffect = LabelEffect::NORMAL; updateShaderProgram(); } if (_fontConfig.italics) this->enableItalics(); if (_fontConfig.bold) this->enableBold(); if (_fontConfig.underline) this->enableUnderline(); if (_fontConfig.strikethrough) this->enableStrikethrough(); return true; } void Label::setBMFontSizeInternal(float fontSize) { if(_currentLabelType == LabelType::BMFONT){ this->setBMFontFilePath(_bmFontPath, Vec2::ZERO, fontSize); _contentDirty = true; } } void Label::scaleFontSizeDown(float fontSize) { bool shouldUpdateContent = true; if(_currentLabelType == LabelType::TTF){ auto ttfConfig = this->getTTFConfig(); ttfConfig.fontSize = fontSize; this->setTTFConfigInternal(ttfConfig); }else if(_currentLabelType == LabelType::BMFONT){ if (fabs(fontSize) < FLT_EPSILON) { fontSize = 0.1f; shouldUpdateContent = false; } this->setBMFontSizeInternal(fontSize); }else if (_currentLabelType == LabelType::STRING_TEXTURE){ this->setSystemFontSize(fontSize); } if (shouldUpdateContent) { this->updateContent(); } } void Label::enableGlow(const Color4B& glowColor) { if (_currentLabelType == LabelType::TTF) { if (_fontConfig.distanceFieldEnabled == false) { auto config = _fontConfig; config.outlineSize = 0; config.distanceFieldEnabled = true; setTTFConfig(config); _contentDirty = true; } _currLabelEffect = LabelEffect::GLOW; _effectColorF.r = glowColor.r / 255.0f; _effectColorF.g = glowColor.g / 255.0f; _effectColorF.b = glowColor.b / 255.0f; _effectColorF.a = glowColor.a / 255.0f; updateShaderProgram(); } } void Label::enableOutline(const Color4B& outlineColor,int outlineSize /* = -1 */) { CCASSERT(_currentLabelType == LabelType::STRING_TEXTURE || _currentLabelType == LabelType::TTF, "Only supported system font and TTF!"); if (outlineSize > 0 || _currLabelEffect == LabelEffect::OUTLINE) { if (_currentLabelType == LabelType::TTF) { _effectColorF.r = outlineColor.r / 255.0f; _effectColorF.g = outlineColor.g / 255.0f; _effectColorF.b = outlineColor.b / 255.0f; _effectColorF.a = outlineColor.a / 255.0f; if (outlineSize > 0 && _fontConfig.outlineSize != outlineSize) { _fontConfig.outlineSize = outlineSize; setTTFConfig(_fontConfig); } } else if (_effectColorF != outlineColor || _outlineSize != outlineSize) { _effectColorF.r = outlineColor.r / 255.f; _effectColorF.g = outlineColor.g / 255.f; _effectColorF.b = outlineColor.b / 255.f; _effectColorF.a = outlineColor.a / 255.f; _currLabelEffect = LabelEffect::OUTLINE; _contentDirty = true; } _outlineSize = outlineSize; } } void Label::enableShadow(const Color4B& shadowColor /* = Color4B::BLACK */,const Size &offset /* = Size(2 ,-2)*/, int blurRadius /* = 0 */) { _shadowEnabled = true; _shadowDirty = true; _shadowOffset.width = offset.width; _shadowOffset.height = offset.height; //TODO: support blur for shadow _shadowColor3B.r = shadowColor.r; _shadowColor3B.g = shadowColor.g; _shadowColor3B.b = shadowColor.b; _shadowOpacity = shadowColor.a; if (!_systemFontDirty && !_contentDirty && _textSprite) { auto fontDef = _getFontDefinition(); if (_shadowNode) { if (shadowColor != _shadowColor4F) { _shadowNode->release(); _shadowNode = nullptr; createShadowSpriteForSystemFont(fontDef); } else { _shadowNode->setPosition(_shadowOffset.width, _shadowOffset.height); } } else { createShadowSpriteForSystemFont(fontDef); } } _shadowColor4F.r = shadowColor.r / 255.0f; _shadowColor4F.g = shadowColor.g / 255.0f; _shadowColor4F.b = shadowColor.b / 255.0f; _shadowColor4F.a = shadowColor.a / 255.0f; if (_currentLabelType == LabelType::BMFONT || _currentLabelType == LabelType::CHARMAP) { if (_shadowEnabled) { setGLProgramState(GLProgramState::getOrCreateWithGLProgramName(GLProgram::SHADER_NAME_POSITION_TEXTURE_COLOR)); } else { setGLProgramState(GLProgramState::getOrCreateWithGLProgramName(GLProgram::SHADER_NAME_POSITION_TEXTURE_COLOR_NO_MVP)); } } } void Label::enableItalics() { setRotationSkewX(12); } void Label::enableBold() { if (!_boldEnabled) { // bold is implemented with outline enableShadow(Color4B::WHITE, Size(0.9f, 0), 0); // add one to kerning setAdditionalKerning(_additionalKerning+1); _boldEnabled = true; } } void Label::enableUnderline() { // remove it, just in case to prevent adding two or more if (!_underlineNode) { _underlineNode = DrawNode::create(); addChild(_underlineNode, 100000); _contentDirty = true; } } void Label::enableStrikethrough() { if (!_strikethroughEnabled) { enableUnderline(); _strikethroughEnabled = true; } } void Label::disableEffect() { disableEffect(LabelEffect::ALL); } void Label::disableEffect(LabelEffect effect) { switch (effect) { case cocos2d::LabelEffect::NORMAL: break; case cocos2d::LabelEffect::OUTLINE: if (_currLabelEffect == LabelEffect::OUTLINE) { if (_currentLabelType == LabelType::TTF) { _fontConfig.outlineSize = 0; setTTFConfig(_fontConfig); } _currLabelEffect = LabelEffect::NORMAL; _contentDirty = true; } break; case cocos2d::LabelEffect::SHADOW: if (_shadowEnabled) { _shadowEnabled = false; CC_SAFE_RELEASE_NULL(_shadowNode); updateShaderProgram(); } break; case cocos2d::LabelEffect::GLOW: if (_currLabelEffect == LabelEffect::GLOW) { _currLabelEffect = LabelEffect::NORMAL; updateShaderProgram(); } break; case cocos2d::LabelEffect::ITALICS: setRotationSkewX(0); break; case cocos2d::LabelEffect::BOLD: _boldEnabled = false; _additionalKerning -= 1; disableEffect(LabelEffect::SHADOW); break; case cocos2d::LabelEffect::UNDERLINE: if (_underlineNode) { removeChild(_underlineNode); _underlineNode = nullptr; } break; case cocos2d::LabelEffect::STRIKETHROUGH: _strikethroughEnabled = false; // since it is based on underline, disable it as well disableEffect(LabelEffect::UNDERLINE); break; case LabelEffect::ALL: { disableEffect(LabelEffect::SHADOW); disableEffect(LabelEffect::GLOW); disableEffect(LabelEffect::OUTLINE); disableEffect(LabelEffect::ITALICS); disableEffect(LabelEffect::BOLD); disableEffect(LabelEffect::UNDERLINE); disableEffect(LabelEffect::STRIKETHROUGH); } break; default: break; } } void Label::createSpriteForSystemFont(const FontDefinition& fontDef) { _currentLabelType = LabelType::STRING_TEXTURE; auto texture = new (std::nothrow) Texture2D; texture->initWithString(_utf8Text.c_str(), fontDef); _textSprite = Sprite::createWithTexture(texture); //set camera mask using label's camera mask, because _textSprite may be null when setting camera mask to label _textSprite->setCameraMask(getCameraMask()); _textSprite->setGlobalZOrder(getGlobalZOrder()); _textSprite->setAnchorPoint(Vec2::ANCHOR_BOTTOM_LEFT); this->setContentSize(_textSprite->getContentSize()); texture->release(); if (_blendFuncDirty) { _textSprite->setBlendFunc(_blendFunc); } _textSprite->retain(); _textSprite->updateDisplayedColor(_displayedColor); _textSprite->updateDisplayedOpacity(_displayedOpacity); } void Label::createShadowSpriteForSystemFont(const FontDefinition& fontDef) { if (!fontDef._stroke._strokeEnabled && fontDef._fontFillColor == _shadowColor3B && (fontDef._fontAlpha == _shadowOpacity)) { _shadowNode = Sprite::createWithTexture(_textSprite->getTexture()); } else { FontDefinition shadowFontDefinition = fontDef; shadowFontDefinition._fontFillColor.r = _shadowColor3B.r; shadowFontDefinition._fontFillColor.g = _shadowColor3B.g; shadowFontDefinition._fontFillColor.b = _shadowColor3B.b; shadowFontDefinition._fontAlpha = _shadowOpacity; shadowFontDefinition._stroke._strokeColor = shadowFontDefinition._fontFillColor; shadowFontDefinition._stroke._strokeAlpha = shadowFontDefinition._fontAlpha; auto texture = new (std::nothrow) Texture2D; texture->initWithString(_utf8Text.c_str(), shadowFontDefinition); _shadowNode = Sprite::createWithTexture(texture); texture->release(); } if (_shadowNode) { if (_blendFuncDirty) { _shadowNode->setBlendFunc(_blendFunc); } _shadowNode->setCameraMask(getCameraMask()); _shadowNode->setGlobalZOrder(getGlobalZOrder()); _shadowNode->setAnchorPoint(Vec2::ANCHOR_BOTTOM_LEFT); _shadowNode->setPosition(_shadowOffset.width, _shadowOffset.height); _shadowNode->retain(); _shadowNode->updateDisplayedColor(_displayedColor); _shadowNode->updateDisplayedOpacity(_displayedOpacity); } } void Label::setCameraMask(unsigned short mask, bool applyChildren) { Node::setCameraMask(mask, applyChildren); if (_textSprite) { _textSprite->setCameraMask(mask, applyChildren); } if (_shadowNode) { _shadowNode->setCameraMask(mask, applyChildren); } } void Label::setFontDefinition(const FontDefinition& textDefinition) { _systemFont = textDefinition._fontName; _systemFontSize = textDefinition._fontSize; _hAlignment = textDefinition._alignment; _vAlignment = textDefinition._vertAlignment; setDimensions(textDefinition._dimensions.width, textDefinition._dimensions.height); Color4B textColor = Color4B(textDefinition._fontFillColor); textColor.a = textDefinition._fontAlpha; setTextColor(textColor); #if (CC_TARGET_PLATFORM != CC_PLATFORM_ANDROID) && (CC_TARGET_PLATFORM != CC_PLATFORM_IOS) if (textDefinition._stroke._strokeEnabled) { CCLOGERROR("Stroke Currently only supported on iOS and Android!"); } _outlineSize = 0.f; #else if (textDefinition._stroke._strokeEnabled && textDefinition._stroke._strokeSize > 0.f) { Color4B outlineColor = Color4B(textDefinition._stroke._strokeColor); outlineColor.a = textDefinition._stroke._strokeAlpha; enableOutline(outlineColor, textDefinition._stroke._strokeSize); } #endif if (textDefinition._shadow._shadowEnabled) { enableShadow(Color4B(0, 0, 0, 255 * textDefinition._shadow._shadowOpacity), textDefinition._shadow._shadowOffset, textDefinition._shadow._shadowBlur); } } void Label::updateContent() { if (_systemFontDirty) { if (_fontAtlas) { _batchNodes.clear(); FontAtlasCache::releaseFontAtlas(_fontAtlas); _fontAtlas = nullptr; } _systemFontDirty = false; } CC_SAFE_RELEASE_NULL(_textSprite); CC_SAFE_RELEASE_NULL(_shadowNode); bool updateFinished = true; if (_fontAtlas) { std::u16string utf16String; if (StringUtils::UTF8ToUTF16(_utf8Text, utf16String)) { _utf16Text = utf16String; } computeHorizontalKernings(_utf16Text); updateFinished = alignText(); } else { auto fontDef = _getFontDefinition(); createSpriteForSystemFont(fontDef); if (_shadowEnabled) { createShadowSpriteForSystemFont(fontDef); } } if (_underlineNode) { _underlineNode->clear(); if (_numberOfLines) { const float charheight = (_textDesiredHeight / _numberOfLines); _underlineNode->setLineWidth(charheight/6); // atlas font for (int i=0; i<_numberOfLines; ++i) { float offsety = 0; if (_strikethroughEnabled) offsety += charheight / 2; // FIXME: Might not work with different vertical alignments float y = (_numberOfLines - i - 1) * charheight + offsety; _underlineNode->drawLine(Vec2(_linesOffsetX[i],y), Vec2(_linesWidth[i] + _linesOffsetX[i],y), _textColorF); } } else if (_textSprite) { // system font float y = 0; const auto spriteSize = _textSprite->getContentSize(); _underlineNode->setLineWidth(spriteSize.height/6); if (_strikethroughEnabled) // FIXME: system fonts don't report the height of the font correctly. only the size of the texture, which is POT y += spriteSize.height / 2; // FIXME: Might not work with different vertical alignments _underlineNode->drawLine(Vec2(0,y), Vec2(spriteSize.width,y), Color4F(_textSprite->getDisplayedColor())); } } if(updateFinished){ _contentDirty = false; } #if CC_LABEL_DEBUG_DRAW _debugDrawNode->clear(); Vec2 vertices[4] = { Vec2::ZERO, Vec2(_contentSize.width, 0), Vec2(_contentSize.width, _contentSize.height), Vec2(0, _contentSize.height) }; _debugDrawNode->drawPoly(vertices, 4, true, Color4F::WHITE); #endif } void Label::setBMFontSize(float fontSize) { this->setBMFontSizeInternal(fontSize); _originalFontSize = fontSize; } float Label::getBMFontSize()const { return _bmFontSize; } void Label::onDrawShadow(GLProgram* glProgram, const Color4F& shadowColor) { if (_currentLabelType == LabelType::TTF) { glProgram->setUniformLocationWith4f(_uniformTextColor, shadowColor.r, shadowColor.g, shadowColor.b, shadowColor.a); if (_currLabelEffect == LabelEffect::OUTLINE || _currLabelEffect == LabelEffect::GLOW) { glProgram->setUniformLocationWith4f(_uniformEffectColor, shadowColor.r, shadowColor.g, shadowColor.b, shadowColor.a); } glProgram->setUniformsForBuiltins(_shadowTransform); for (auto&& it : _letters) { it.second->updateTransform(); } for (auto&& batchNode : _batchNodes) { batchNode->getTextureAtlas()->drawQuads(); } } else { Color3B oldColor = _realColor; GLubyte oldOPacity = _displayedOpacity; _displayedOpacity = shadowColor.a * 255; setColor(Color3B(shadowColor)); glProgram->setUniformsForBuiltins(_shadowTransform); for (auto&& it : _letters) { it.second->updateTransform(); } for (auto&& batchNode : _batchNodes) { batchNode->getTextureAtlas()->drawQuads(); } _displayedOpacity = oldOPacity; setColor(oldColor); } } void Label::onDraw(const Mat4& transform, bool transformUpdated) { auto glprogram = getGLProgram(); glprogram->use(); GL::blendFunc(_blendFunc.src, _blendFunc.dst); if (_shadowEnabled) { if (_boldEnabled) onDrawShadow(glprogram, _textColorF); else onDrawShadow(glprogram, _shadowColor4F); } glprogram->setUniformsForBuiltins(transform); for (auto&& it : _letters) { it.second->updateTransform(); } if (_currentLabelType == LabelType::TTF) { switch (_currLabelEffect) { case LabelEffect::OUTLINE: //draw text with outline glprogram->setUniformLocationWith4f(_uniformTextColor, _textColorF.r, _textColorF.g, _textColorF.b, _textColorF.a); glprogram->setUniformLocationWith4f(_uniformEffectColor, _effectColorF.r, _effectColorF.g, _effectColorF.b, _effectColorF.a); for (auto&& batchNode : _batchNodes) { batchNode->getTextureAtlas()->drawQuads(); } //draw text without outline glprogram->setUniformLocationWith4f(_uniformEffectColor, _effectColorF.r, _effectColorF.g, _effectColorF.b, 0.f); break; case LabelEffect::GLOW: glprogram->setUniformLocationWith4f(_uniformEffectColor, _effectColorF.r, _effectColorF.g, _effectColorF.b, _effectColorF.a); case LabelEffect::NORMAL: glprogram->setUniformLocationWith4f(_uniformTextColor, _textColorF.r, _textColorF.g, _textColorF.b, _textColorF.a); break; default: break; } } for (auto&& batchNode : _batchNodes) { batchNode->getTextureAtlas()->drawQuads(); } } void Label::draw(Renderer *renderer, const Mat4 &transform, uint32_t flags) { if (_batchNodes.empty() || _lengthOfString <= 0) { return; } // Don't do calculate the culling if the transform was not updated bool transformUpdated = flags & FLAGS_TRANSFORM_DIRTY; #if CC_USE_CULLING auto visitingCamera = Camera::getVisitingCamera(); auto defaultCamera = Camera::getDefaultCamera(); if (visitingCamera == defaultCamera) { _insideBounds = (transformUpdated || visitingCamera->isViewProjectionUpdated()) ? renderer->checkVisibility(transform, _contentSize) : _insideBounds; } else { _insideBounds = renderer->checkVisibility(transform, _contentSize); } if (_insideBounds) #endif { if (!_shadowEnabled && (_currentLabelType == LabelType::BMFONT || _currentLabelType == LabelType::CHARMAP)) { for (auto&& it : _letters) { it.second->updateTransform(); } auto textureAtlas = _batchNodes.at(0)->getTextureAtlas(); _quadCommand.init(_globalZOrder, textureAtlas->getTexture()->getName(), getGLProgramState(), _blendFunc, textureAtlas->getQuads(), textureAtlas->getTotalQuads(), transform, flags); renderer->addCommand(&_quadCommand); } else { _customCommand.init(_globalZOrder, transform, flags); _customCommand.func = CC_CALLBACK_0(Label::onDraw, this, transform, transformUpdated); renderer->addCommand(&_customCommand); } } } void Label::visit(Renderer *renderer, const Mat4 &parentTransform, uint32_t parentFlags) { if (! _visible || (_utf8Text.empty() && _children.empty()) ) { return; } if (_systemFontDirty || _contentDirty) { updateContent(); } uint32_t flags = processParentFlags(parentTransform, parentFlags); if (!_utf8Text.empty() && _shadowEnabled && (_shadowDirty || (flags & FLAGS_DIRTY_MASK))) { _position.x += _shadowOffset.width; _position.y += _shadowOffset.height; _transformDirty = _inverseDirty = true; _shadowTransform = transform(parentTransform); _position.x -= _shadowOffset.width; _position.y -= _shadowOffset.height; _transformDirty = _inverseDirty = true; _shadowDirty = false; } bool visibleByCamera = isVisitableByVisitingCamera(); if (_children.empty() && !_textSprite && !visibleByCamera) { return; } // IMPORTANT: // To ease the migration to v3.0, we still support the Mat4 stack, // but it is deprecated and your code should not rely on it _director->pushMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_MODELVIEW); _director->loadMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_MODELVIEW, _modelViewTransform); if (!_children.empty()) { sortAllChildren(); int i = 0; // draw children zOrder < 0 for (; i < _children.size(); i++) { auto node = _children.at(i); if (node && node->getLocalZOrder() < 0) node->visit(renderer, _modelViewTransform, flags); else break; } this->drawSelf(visibleByCamera, renderer, flags); for (auto it = _children.cbegin() + i; it != _children.cend(); ++it) { (*it)->visit(renderer, _modelViewTransform, flags); } } else { this->drawSelf(visibleByCamera, renderer, flags); } _director->popMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_MODELVIEW); } void Label::drawSelf(bool visibleByCamera, Renderer* renderer, uint32_t flags) { if (_textSprite) { if (_shadowNode) { _shadowNode->visit(renderer, _modelViewTransform, flags); } _textSprite->visit(renderer, _modelViewTransform, flags); } else if (visibleByCamera && !_utf8Text.empty()) { draw(renderer, _modelViewTransform, flags); } } void Label::setSystemFontName(const std::string& systemFont) { if (systemFont != _systemFont) { _systemFont = systemFont; _currentLabelType = LabelType::STRING_TEXTURE; _systemFontDirty = true; } } void Label::setSystemFontSize(float fontSize) { if (_systemFontSize != fontSize) { _systemFontSize = fontSize; _originalFontSize = fontSize; _currentLabelType = LabelType::STRING_TEXTURE; _systemFontDirty = true; } } ///// PROTOCOL STUFF Sprite* Label::getLetter(int letterIndex) { Sprite* letter = nullptr; do { if (_systemFontDirty || _currentLabelType == LabelType::STRING_TEXTURE) { break; } auto contentDirty = _contentDirty; if (contentDirty) { updateContent(); } if (_textSprite == nullptr && letterIndex < _lengthOfString) { const auto &letterInfo = _lettersInfo[letterIndex]; if (!letterInfo.valid) { break; } if (_letters.find(letterIndex) != _letters.end()) { letter = _letters[letterIndex]; } if (letter == nullptr) { auto& letterDef = _fontAtlas->_letterDefinitions[letterInfo.utf16Char]; auto textureID = letterDef.textureID; Rect uvRect; uvRect.size.height = letterDef.height; uvRect.size.width = letterDef.width; uvRect.origin.x = letterDef.U; uvRect.origin.y = letterDef.V; if (letterDef.width <= 0.f || letterDef.height <= 0.f) { letter = LabelLetter::create(); } else { letter = LabelLetter::createWithTexture(_fontAtlas->getTexture(textureID), uvRect); letter->setTextureAtlas(_batchNodes.at(textureID)->getTextureAtlas()); letter->setAtlasIndex(letterInfo.atlasIndex); auto px = letterInfo.positionX + uvRect.size.width / 2 + _linesOffsetX[letterInfo.lineIndex]; auto py = letterInfo.positionY - uvRect.size.height / 2 + _letterOffsetY; letter->setPosition(px,py); letter->setOpacity(_realOpacity); } addChild(letter); _letters[letterIndex] = letter; } } } while (false); return letter; } void Label::setLineHeight(float height) { CCASSERT(_currentLabelType != LabelType::STRING_TEXTURE, "Not supported system font!"); if (_lineHeight != height) { _lineHeight = height; _contentDirty = true; } } float Label::getLineHeight() const { CCASSERT(_currentLabelType != LabelType::STRING_TEXTURE, "Not supported system font!"); return _textSprite ? 0.0f : _lineHeight * _bmfontScale; } void Label::setLineSpacing(float height) { if (_lineSpacing != height) { _lineSpacing = height; _contentDirty = true; } } float Label::getLineSpacing() const { return _lineSpacing; } void Label::setAdditionalKerning(float space) { if (_currentLabelType != LabelType::STRING_TEXTURE) { if (_additionalKerning != space) { _additionalKerning = space; _contentDirty = true; } } else CCLOG("Label::setAdditionalKerning not supported on LabelType::STRING_TEXTURE"); } float Label::getAdditionalKerning() const { CCASSERT(_currentLabelType != LabelType::STRING_TEXTURE, "Not supported system font!"); return _additionalKerning; } void Label::computeStringNumLines() { int quantityOfLines = 1; if (_utf16Text.empty()) { _numberOfLines = 0; return; } // count number of lines size_t stringLen = _utf16Text.length(); for (size_t i = 0; i < stringLen - 1; ++i) { if (_utf16Text[i] == (char16_t)TextFormatter::NewLine) { quantityOfLines++; } } _numberOfLines = quantityOfLines; } int Label::getStringNumLines() { if (_contentDirty) { updateContent(); } if (_currentLabelType == LabelType::STRING_TEXTURE) { computeStringNumLines(); } return _numberOfLines; } int Label::getStringLength() { _lengthOfString = static_cast<int>(_utf16Text.length()); return _lengthOfString; } // RGBA protocol void Label::setOpacityModifyRGB(bool isOpacityModifyRGB) { if (isOpacityModifyRGB != _isOpacityModifyRGB) { _isOpacityModifyRGB = isOpacityModifyRGB; updateColor(); } } void Label::updateDisplayedColor(const Color3B& parentColor) { Node::updateDisplayedColor(parentColor); if (_textSprite) { _textSprite->updateDisplayedColor(_displayedColor); if (_shadowNode) { _shadowNode->updateDisplayedColor(_displayedColor); } if (_underlineNode) _contentDirty = true; } for (auto&& it : _letters) { it.second->updateDisplayedColor(_displayedColor);; } } void Label::updateDisplayedOpacity(GLubyte parentOpacity) { Node::updateDisplayedOpacity(parentOpacity); if (_textSprite) { _textSprite->updateDisplayedOpacity(_displayedOpacity); if (_shadowNode) { _shadowNode->updateDisplayedOpacity(_displayedOpacity); } } for (auto&& it : _letters) { it.second->updateDisplayedOpacity(_displayedOpacity);; } } void Label::setTextColor(const Color4B &color) { CCASSERT(_currentLabelType == LabelType::TTF || _currentLabelType == LabelType::STRING_TEXTURE, "Only supported system font and ttf!"); if (_currentLabelType == LabelType::STRING_TEXTURE && _textColor != color) { _contentDirty = true; } _textColor = color; _textColorF.r = _textColor.r / 255.0f; _textColorF.g = _textColor.g / 255.0f; _textColorF.b = _textColor.b / 255.0f; _textColorF.a = _textColor.a / 255.0f; } void Label::updateColor() { if (_batchNodes.empty()) { return; } Color4B color4( _displayedColor.r, _displayedColor.g, _displayedColor.b, _displayedOpacity ); // special opacity for premultiplied textures if (_isOpacityModifyRGB) { color4.r *= _displayedOpacity/255.0f; color4.g *= _displayedOpacity/255.0f; color4.b *= _displayedOpacity/255.0f; } cocos2d::TextureAtlas* textureAtlas; V3F_C4B_T2F_Quad *quads; for (auto&& batchNode:_batchNodes) { textureAtlas = batchNode->getTextureAtlas(); quads = textureAtlas->getQuads(); auto count = textureAtlas->getTotalQuads(); for (int index = 0; index < count; ++index) { quads[index].bl.colors = color4; quads[index].br.colors = color4; quads[index].tl.colors = color4; quads[index].tr.colors = color4; textureAtlas->updateQuad(&quads[index], index); } } } std::string Label::getDescription() const { char tmp[50]; sprintf(tmp, "<Label | Tag = %d, Label = >", _tag); std::string ret = tmp; ret += _utf8Text; return ret; } const Size& Label::getContentSize() const { if (_systemFontDirty || _contentDirty) { const_cast<Label*>(this)->updateContent(); } return _contentSize; } Rect Label::getBoundingBox() const { const_cast<Label*>(this)->getContentSize(); return Node::getBoundingBox(); } void Label::setBlendFunc(const BlendFunc &blendFunc) { _blendFunc = blendFunc; _blendFuncDirty = true; if (_textSprite) { _textSprite->setBlendFunc(blendFunc); if (_shadowNode) { _shadowNode->setBlendFunc(blendFunc); } } } void Label::removeAllChildrenWithCleanup(bool cleanup) { Node::removeAllChildrenWithCleanup(cleanup); _letters.clear(); } void Label::removeChild(Node* child, bool cleanup /* = true */) { Node::removeChild(child, cleanup); for (auto&& it : _letters) { if (it.second == child) { _letters.erase(it.first); break; } } } FontDefinition Label::_getFontDefinition() const { FontDefinition systemFontDef; systemFontDef._fontName = _systemFont; systemFontDef._fontSize = _systemFontSize; systemFontDef._alignment = _hAlignment; systemFontDef._vertAlignment = _vAlignment; systemFontDef._dimensions.width = _labelWidth; systemFontDef._dimensions.height = _labelHeight; systemFontDef._fontFillColor.r = _textColor.r; systemFontDef._fontFillColor.g = _textColor.g; systemFontDef._fontFillColor.b = _textColor.b; systemFontDef._fontAlpha = _textColor.a; systemFontDef._shadow._shadowEnabled = false; systemFontDef._enableWrap = _enableWrap; systemFontDef._overflow = (int)_overflow; if (_currLabelEffect == LabelEffect::OUTLINE && _outlineSize > 0.f) { systemFontDef._stroke._strokeEnabled = true; systemFontDef._stroke._strokeSize = _outlineSize; systemFontDef._stroke._strokeColor.r = _effectColorF.r * 255; systemFontDef._stroke._strokeColor.g = _effectColorF.g * 255; systemFontDef._stroke._strokeColor.b = _effectColorF.b * 255; systemFontDef._stroke._strokeAlpha = _effectColorF.a * 255; } else { systemFontDef._stroke._strokeEnabled = false; } #if (CC_TARGET_PLATFORM != CC_PLATFORM_ANDROID) && (CC_TARGET_PLATFORM != CC_PLATFORM_IOS) if (systemFontDef._stroke._strokeEnabled) { CCLOGERROR("Stroke Currently only supported on iOS and Android!"); } systemFontDef._stroke._strokeEnabled = false; #endif return systemFontDef; } void Label::setGlobalZOrder(float globalZOrder) { Node::setGlobalZOrder(globalZOrder); if (_textSprite) { _textSprite->setGlobalZOrder(globalZOrder); if (_shadowNode) { _shadowNode->setGlobalZOrder(globalZOrder); } } } float Label::getRenderingFontSize()const { float fontSize; if (_currentLabelType == LabelType::BMFONT) { fontSize = _bmFontSize; }else if(_currentLabelType == LabelType::TTF){ fontSize = this->getTTFConfig().fontSize; }else if(_currentLabelType == LabelType::STRING_TEXTURE){ fontSize = _systemFontSize; }else{ //FIXME: find a way to calculate char map font size fontSize = this->getLineHeight(); } return fontSize; } void Label::enableWrap(bool enable) { if(enable == _enableWrap || _overflow == Overflow::RESIZE_HEIGHT){ return; } this->_enableWrap = enable; this->rescaleWithOriginalFontSize(); _contentDirty = true; } bool Label::isWrapEnabled()const { return this->_enableWrap; } void Label::setOverflow(Overflow overflow) { if(_overflow == overflow){ return; } if (_currentLabelType == LabelType::CHARMAP) { if (overflow == Overflow::SHRINK) { return; } } if(overflow == Overflow::RESIZE_HEIGHT){ this->setDimensions(_labelDimensions.width,0); this->enableWrap(true); } _overflow = overflow; this->rescaleWithOriginalFontSize(); _contentDirty = true; } void Label::rescaleWithOriginalFontSize() { auto renderingFontSize = this->getRenderingFontSize(); if (_originalFontSize - renderingFontSize >= 1) { this->scaleFontSizeDown(_originalFontSize); } } Label::Overflow Label::getOverflow()const { return _overflow; } void Label::updateLetterSpriteScale(Sprite* sprite) { if (_currentLabelType == LabelType::BMFONT && _bmFontSize > 0) { sprite->setScale(_bmfontScale); } else { if(fabs(_bmFontSize)<FLT_EPSILON) { sprite->setScale(0); } else { sprite->setScale(1.0); } } } NS_CC_END
f97aedf4770244b0e1161e6c93ea4d3ea065c7fd
c8b39acfd4a857dc15ed3375e0d93e75fa3f1f64
/Engine/Source/Editor/SceneOutliner/Public/ISceneOutliner.h
05a835b11f6b9d9572d42118c19b99024a5dfa7b
[ "MIT", "LicenseRef-scancode-proprietary-license" ]
permissive
windystrife/UnrealEngine_NVIDIAGameWorks
c3c7863083653caf1bc67d3ef104fb4b9f302e2a
b50e6338a7c5b26374d66306ebc7807541ff815e
refs/heads/4.18-GameWorks
2023-03-11T02:50:08.471040
2022-01-13T20:50:29
2022-01-13T20:50:29
124,100,479
262
179
MIT
2022-12-16T05:36:38
2018-03-06T15:44:09
C++
UTF-8
C++
false
false
992
h
// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "Misc/Attribute.h" #include "SceneOutlinerFwd.h" #include "Widgets/SCompoundWidget.h" template<typename ItemType> class STreeView; /** * The public interface for the Scene Outliner widget */ class ISceneOutliner : public SCompoundWidget { public: /** Sends a requests to the Scene Outliner to refresh itself the next chance it gets */ virtual void Refresh() = 0; /** @return Returns a string to use for highlighting results in the outliner list */ virtual TAttribute<FText> GetFilterHighlightText() const = 0; /** @return Returns the common data for this outliner */ virtual const SceneOutliner::FSharedOutlinerData& GetSharedData() const = 0; /** Get a const reference to the actual tree hierarchy */ virtual const STreeView<SceneOutliner::FTreeItemPtr>& GetTree() const = 0; /** Set the keyboard focus to the outliner */ virtual void SetKeyboardFocus() = 0; };
7c5068a31db36b62955ce66a31e7bf0fc217b224
de33200cd65614455b30bacaa6a5b209cbabf114
/baekjoon/2751.cpp
5a17224ebeb764d83d26adea27a62e45ad444bb2
[]
no_license
DongOnee/algorithm
4b3367ea5e6346d44dbaa66328057654596b9ab2
662352f9fcfafdaa66b00af1806eeea2cf7ff0d1
refs/heads/master
2022-03-14T06:48:37.097846
2022-03-04T06:34:42
2022-03-04T06:34:42
138,333,071
0
0
null
null
null
null
UTF-8
C++
false
false
310
cpp
#include <iostream> using namespace std; int data[1000000]; int size; int main(int argc, char const *argv[]) { size = 0; int N; cin >> N; for (int i=0; i<N; i++) { int tmp; cin >> tmp; data[size++] = tmp; } /* code */ return 0; }
a0be6ee417f57edf69ab9f6be94d10738c1c7667
139af846b3b4e4e02ee5c6c64994335a57eb276e
/src/localization/ndt_localization/include/ndt_localization/ndt_localization.h
309ea953b7377efb1ab345f093585eb3bdb94aa6
[]
no_license
strualo/elevation_mapping_with_localization
5a4579cab2c482cabcc16115144c2d662e21a550
9efc25da6c014f54715dcf343746da92be9d19f5
refs/heads/master
2020-08-13T21:21:45.868053
2019-11-03T14:59:27
2019-11-03T14:59:27
215,039,829
7
4
null
null
null
null
UTF-8
C++
false
false
6,435
h
#ifndef __NDT_LOCALZATION__ #define __NDT_LOCALZATION__ #include <ros/duration.h> #include <ros/ros.h> #include <sensor_msgs/PointCloud2.h> #include <tf/transform_broadcaster.h> #include <tf/transform_listener.h> // #include <sensor_msgs/Imu.h> #include <geometry_msgs/PoseStamped.h> #include <geometry_msgs/PoseWithCovarianceStamped.h> #include <nav_msgs/Odometry.h> #include <nav_msgs/Path.h> #include <visualization_msgs/Marker.h> #include <boost/thread/thread.hpp> #include <chrono> #include <iomanip> #include <iostream> #include <pcl/filters/approximate_voxel_grid.h> #include <pcl/point_types.h> #include <pcl/registration/ndt.h> #include <pcl_conversions/pcl_conversions.h> #include <pthread.h> #include <sstream> #include <string> #include <std_msgs/Float32.h> #include <std_msgs/Int16.h> #include <ndt_cpu/NormalDistributionsTransform.h> #include <ndt_gpu/NormalDistributionsTransform.h> #include <pcl_omp_registration/ndt.h> #ifndef USE_OMP #define USE_OMP #endif #include "ground_filter.hpp" #include "user_protocol.h" #include "utils.hpp" #define METHOD_PCL 0 #define METHOD_CUDA 1 #define METHOD_OMP 2 #define METHOD_CPU 3 typedef pcl::PointXYZ PointT; typedef pcl::PointCloud<PointT> PointCloudT; class NDTLocalization { public: NDTLocalization(ros::NodeHandle nh, ros::NodeHandle pnh) : nh_(nh) , pnh_(pnh) , target_map_ptr(new PointCloudT()) { } ~NDTLocalization(); /** * @brief Initialize. * * @return true * @return false */ bool init(); private: ros::NodeHandle nh_; ros::NodeHandle pnh_; tf::TransformBroadcaster tf_broadcaster_; tf::TransformListener tf_listener_; tf::TransformBroadcaster odom_map_tf_broadcaster_; ros::Publisher pub_current_pose_; ros::Publisher pub_PoseWithCovarianceStamped; ros::Publisher pub_ndt_odom; ros::Publisher pub_marker_loc_conf_; ros::Publisher pub_marker_trans_prob_; // publish time-used of ndt ros::Publisher pub_ndt_time; ros::Publisher pub_ndt_iterations; ros::Publisher pub_target_map; ros::Publisher pub_global_map; ros::Subscriber sub_odom_; ros::Subscriber sub_odom_imu_pose; nav_msgs::Odometry::ConstPtr msg_odom_; // under odom frame ros::Subscriber sub_map_; PointCloudT model_pc_; ros::Subscriber sub_initial_pose_; pose initial_pose_; // under map frame ros::Subscriber sub_point_cloud_; PointCloudT data_pc_; // 定义要加载的全局地图 PointCloudT::Ptr target_map_ptr; PointCloudT target_map; // publish debug_path nav_msgs::Path debug_path; ros::Publisher pub_path; double length_update_path; double param_min_scan_range; double param_max_scan_range; pose added_pose; // 更新局部target地图相关 bool use_local_target; double lengh_update_target_map; double target_map_radius; double voxel_leaf_size; pose current_pose_; pose pre_pose_; pose current_pose_odom_; pose pre_pose_odom_; pose predict_pose_odom_; pose offset_odom_; ros::Time pre_odom_time_; // pose current_pose_imu_; // pose pre_pose_imu_; // pose predict_pose_imu_; pose offset_imu_; // ros::Time pre_imu_time_; Eigen::Matrix4f tf_btol_; tf::Transform current_map2odom_; bool pose_init_; bool odom_init_; bool map_init_; int model_pc_num_; pthread_mutex_t mutex; #ifdef CUDA_FOUND std::shared_ptr<gpu::GNormalDistributionsTransform> anh_gpu_ndt_ptr; #endif #ifdef USE_OMP pcl_omp::NormalDistributionsTransform<PointT, PointT> omp_ndt_; #endif cpu::NormalDistributionsTransform<PointT, PointT> cpu_ndt_; pcl::NormalDistributionsTransform<PointT, PointT> ndt_; bool has_converged_; double fitness_score_; double trans_probability_; int iteration_; double predict_pose_error_; std::string param_odom_frame_; std::string param_map_frame_; std::string param_base_frame_; std::string param_laser_frame_; std::string param_map_topic_; std::string param_lidar_topic_; // std::string param_imu_topic_; std::string param_odom_topic_; double param_tf_timeout_; double param_odom_timeout_; bool param_use_odom_; double param_predict_error_thresh_; double param_ndt_resolution_; int param_ndt_max_iterations_; double param_ndt_step_size_; double param_ndt_epsilon_; int param_method_type_; // debug use bool param_debug_; bool rawodom_init_; ros::Publisher pub_rawodom_; nav_msgs::Odometry msg_rawodom_; nav_msgs::Odometry ndt_odometry; std::string map_file; bool is_filter_ground; utils::RayGroundFilter filter; ros::Publisher pub_localPC_handled; bool load_map(std::string map_file); /** * @brief Save motion data to get a rough pose estimation to give NDT-matching a initial transformation matrix. * * @param msg */ void odomCB(const nav_msgs::Odometry::ConstPtr& msg); void odom_imu_poseCB(const geometry_msgs::PoseStamped::ConstPtr& msg); /** * @brief Save model points(better to be filtered) for latter use. * * @param msg */ void mapCB(const sensor_msgs::PointCloud2::ConstPtr& msg); /** * @brief Set a rough pose estimation by manual. * * @param msg */ void initialPoseCB(const geometry_msgs::PoseWithCovarianceStamped::ConstPtr& msg); // void initialPoseWithGNSS(const geometry_msgs::PoseStamped::ConstPtr& msg); /** * @brief Get measured data points, estimate current pose using 3D-NDT-matching. * * @param msg */ void pointCloudCB(const sensor_msgs::PointCloud2::ConstPtr& msg); static bool pubMarkerText(const ros::Publisher pub, const geometry_msgs::Pose pose, const ros::Time stamp, const std::string frame, const std::string text); static bool pubMarkerCylinder(const ros::Publisher pub, const geometry_msgs::Pose pose, const ros::Time stamp, const std::string frame, const geometry_msgs::Vector3 scale); static bool pubMarkerCube(const ros::Publisher pub, const geometry_msgs::Pose pose, const ros::Time stamp, const std::string frame, const geometry_msgs::Vector3 scale); void init_pose_with_param(); double init_x, init_y, init_z; double init_roll, init_pitch, init_yaw; bool param_init_pose_with_param; void update_target_map(); void pub_debug_path(); }; #endif
50f3d934a5d1114368ca0f1910d8edcc847539e5
30073e9bcf7976a49ef82da7584da8d6c63c623f
/custom_arduino_files/libraries/DashBot/DashBot.cpp
1170c23b1eb490f8466b6e378a831163c880416f
[]
no_license
PolyPEDAL/DashboardTeleoperation
fbe736c53416d96d14452569b181b1b36509fc8f
4e98406c221380650129a7e3eb5a7bb4041ffc46
refs/heads/master
2020-05-09T17:37:46.827798
2014-12-18T22:40:50
2014-12-18T22:40:50
null
0
0
null
null
null
null
UTF-8
C++
false
false
30,053
cpp
/* DashBot.cpp - Library for using Dash. Created by Nick Kohut, Dwight Springthorpe II, Paul Birkmeyer, and Kevin Peterson, August 14, 2014. Property of Dash Robotics, Inc. Released into the public domain. */ #include "Arduino.h" #include "DashBot.h" #include <VarSpeedServo.h> //#include <SoftPWM.h> VarSpeedServo servo1; // create servo object to control a servo VarSpeedServo servo2; VarSpeedServo servo3; DashBot::DashBot(void) { // Gyro variables gyro_init = 512;//gyro reading at rest (reset in setup) // Controller variables err_integral = 0; // IR variales baseline_IR_left = 800; baseline_IR_right = 800; // Initialize LED pins pinMode(LED_RED, OUTPUT); pinMode(LED_YELLOW, OUTPUT); pinMode(LED_GREEN, OUTPUT); // Initialize IR pins pinMode(IR_ENABLE_LEFT, OUTPUT); pinMode(IR_ENABLE_RIGHT, OUTPUT); digitalWrite(IR_ENABLE_LEFT, HIGH); digitalWrite(IR_ENABLE_RIGHT, HIGH); // Default sensor emission delay delay_between_sensor_emissions = 50; } //////////////////////////////////////////////////////////////////////////////// // Motor, Gyro, Control functions //////////////////////////////////////////////////////////////////////////////// // reads the gyroscope, returns degrees/sec float DashBot::readGyroDeg(void) { float gyro_current; float gyro_init_fl; float gyro_deg; static const float GYRO_MAX_RANGE = 2000.0; // the LY3200ALH gyro reads plus or minus 2000 deg/sec gyro_current = float(analogRead(GYRO_OUT)); gyro_init_fl = float (gyro_init); gyro_deg = (gyro_current - gyro_init_fl)*(GYRO_MAX_RANGE/gyro_init_fl); return gyro_deg; } // "zeroes" the gyro by taking an average measurement over 50 ms at startup void DashBot::gyroSetup(void) { float val = 0; int i; //read the gyro 5 times in 50 ms for (i = 0; i < 5; i++) { val += analogRead(GYRO_OUT); delay(10); } gyro_init = val/5; } // drive the right motor, input should be between -100 and 100 void DashBot::motorDriveR(float motor_pwm) { motorDrive(motor_pwm, 'R'); } // drive the left motor, input should be between -100 and 100 void DashBot::motorDriveL(float motor_pwm) { motorDrive(motor_pwm, 'L'); } // takes in a number between -100 and 100, converts to bytes, drives motors. only called by motorDriveL and motorDriveR void DashBot::motorDrive (float motor_pwm, char side) { float pwm_scaled; byte PWM_byte; if (motor_pwm > 100.0) { motor_pwm = 100.0; } if (motor_pwm < -100.0) { motor_pwm = -100.0; } pwm_scaled = motor_pwm*255.0/100.0; // scale motor_pwm to a byte if (side == 'R') { if (pwm_scaled > 0.0) { PWM_byte = byte(pwm_scaled); //analogWrite(MOTOR_RIGHT_FORWARD, byte(20)); analogWrite(MOTOR_RIGHT_FORWARD, PWM_byte); analogWrite(MOTOR_RIGHT_BACKWARD, 0); motor_right_backward_value = 0; motor_right_forward_value = PWM_byte; } else { PWM_byte = byte(abs(pwm_scaled)); //analogWrite(MOTOR_RIGHT_BACKWARD, byte(20)); analogWrite(MOTOR_RIGHT_BACKWARD, PWM_byte); analogWrite(MOTOR_RIGHT_FORWARD, 0); motor_right_backward_value = PWM_byte; motor_right_forward_value = 0; } } if (side == 'L') { if (pwm_scaled > 0.0) { PWM_byte = byte(pwm_scaled); //analogWrite(MOTOR_LEFT_FORWARD, byte(20)); analogWrite(MOTOR_LEFT_FORWARD, PWM_byte); analogWrite(MOTOR_LEFT_BACKWARD, 0); motor_left_backward_value = 0; motor_left_forward_value = PWM_byte; } else { PWM_byte = byte(abs(pwm_scaled)); //analogWrite(MOTOR_LEFT_BACKWARD, byte(20)); analogWrite(MOTOR_LEFT_BACKWARD, PWM_byte); analogWrite(MOTOR_LEFT_FORWARD, 0); motor_left_backward_value = PWM_byte; motor_left_forward_value = 0; } } } void DashBot::driveForTime(float motorL_pwm, float motorR_pwm, long time_limit){ unsigned long init_time = millis(); unsigned long current_time = millis(); // auto_flag must be 1, if not, an all stop has been called and the auto mode should exit while (current_time - init_time < time_limit) { motorDriveR(motorR_pwm); motorDriveL(motorL_pwm); current_time = millis(); while (millis()-current_time < 50) {} // Give yourself time to run! dashPacketHandler(); // listen for other commands } motorDriveR(0); motorDriveL(0); } /* float DashBot::dashRun (float ref_pwm, float ref_yaw) { static const float p_gain = 0.3; static const float i_gain = 0.02; static const int antiwindup = 7500; float L_motor; float R_motor; float err; float mix; //PI controller with custom anti-windup err = ref_yaw - readGyroDeg(); err_integral = err_integral + err; if (abs(err_integral) > antiwindup) { err_integral = 0; } mix = p_gain*err+i_gain*err_integral; L_motor = ref_pwm - mix; R_motor = ref_pwm + mix; motorDriveL(L_motor); motorDriveR(R_motor); return ref_yaw; } */ /* // gyro feedback steering for Dash. implements PI control law with "anti-windup" that resets integral error to zero float DashBot::dashRun (float ref_pwm, float ref_yaw) { float x; float y; static const float p_gain = .1; static const float i_gain = .0005; static const float antiwindup = 250/.0005; // 250/i_gain float L_motor; float R_motor; float err; float mix; ref_yaw = 1.5*ref_yaw*abs(ref_pwm)/100; // Turn slowly if moving slowly // Can do this next part more intelligently... L_motor = ref_pwm; R_motor = ref_pwm; //PI controller with anti-windup err = ref_yaw - readGyroDeg(); err_integral = err_integral + err; if (err_integral > antiwindup) { err_integral = antiwindup; } else if (err_integral < -antiwindup){ err_integral = -antiwindup; } mix = p_gain*err+i_gain*err_integral; mix = mix*abs(ref_pwm)/100; // Cap mixing based on speed L_motor = L_motor - mix; R_motor = R_motor + mix; // Send commands motorDriveL(L_motor); motorDriveR(R_motor); return ref_yaw; } */ float DashBot::dashRun (float ref_pwm, float ref_yaw) { // yaw ranges from -400 to 400 (degrees per sec) from iPad // pwm ranges from -100 to 100 (duty cycle) from iPad // gyro feedback sttering for Dash. implements PI control law with anti-windup static const float p_gain = .1; static const float i_gain = .0005; static const float antiwindup = 20/.0005; // 250/i_gain static const int max_yaw = 400; // maximum from iPad float L_motor; float R_motor; float err; float mix; // Baseline PWM values L_motor = ref_pwm; R_motor = ref_pwm; // Scale PWM based on dirction (forward and backward) and target yaw rate if (ref_pwm > 0) { if (ref_yaw < 0) { // If right turn L_motor = ref_pwm; // Left motor positive R_motor = ref_pwm + (2 * ref_pwm) * (ref_yaw/max_yaw); // Right motor goes from 100 to -100 } else if (ref_yaw > 0) { // If left turn L_motor = ref_pwm - (2 * ref_pwm) * (ref_yaw/max_yaw); // Left motor goes from 100 to -100 (2 = (100 - (-100)) / max_pwm) R_motor = ref_pwm; // Right motor positive } } else { if (ref_yaw > 0) { // If right turn L_motor = ref_pwm; // Left motor positive R_motor = ref_pwm + (2 * abs(ref_pwm)) * (ref_yaw/max_yaw); // Right motor goes from 100 to -100 (2 = (100 - (-100)) / max_pwm) } else if (ref_yaw < 0) { // If left turn L_motor = ref_pwm - (2 * abs(ref_pwm)) * (ref_yaw/max_yaw); // Left motor goes from 100 to -100 R_motor = ref_pwm; // Right motor positive } } // Translate yaw rate to a turning radius and amplify by 50% ref_yaw = 1.5*ref_yaw*abs(ref_pwm)/100; // Turn slowly if moving slowly //PI controller with anti-windup err = ref_yaw - readGyroDeg(); err_integral = err_integral + err; if (err_integral > antiwindup) { err_integral = antiwindup; } else if (err_integral < -antiwindup){ err_integral = -antiwindup; } mix = p_gain*err+i_gain*err_integral; mix = mix*abs(ref_pwm)/100; // Cap mixing based on speed L_motor = L_motor - mix; R_motor = R_motor + mix; // Send commands motorDriveL(L_motor); motorDriveR(R_motor); return ref_yaw; } // stop Dash's motors void DashBot::allStop(void) { motorDriveL(0); motorDriveR(0); // analogWrite(MOTOR_RIGHT_BACKWARD, byte(0)); // right backward // analogWrite(MOTOR_RIGHT_FORWARD, byte(0)); // right forward // analogWrite(MOTOR_LEFT_BACKWARD, byte(0)); // left backward // analogWrite(MOTOR_LEFT_FORWARD, byte(0)); // left forward err_integral = 0; } // drive Dash's motors directly. used in app for joystick mode void DashBot::directDrive(byte right_bckwd, byte right_fwd, byte left_bckwd, byte left_fwd) { analogWrite(MOTOR_RIGHT_BACKWARD, right_bckwd); // right backward analogWrite(MOTOR_RIGHT_FORWARD, right_fwd); // right forward analogWrite(MOTOR_LEFT_BACKWARD, left_bckwd); // left backward analogWrite(MOTOR_LEFT_FORWARD, left_fwd); // left forward motor_right_backward_value = right_bckwd; motor_right_forward_value = right_fwd; motor_left_backward_value = left_bckwd; motor_left_forward_value = left_fwd; } //////////////////////////////////////////////////////////////////////////////// // Light functions //////////////////////////////////////////////////////////////////////////////// // light up green LED to indicate robot is ready void DashBot::startupBlink(void) { digitalWrite(LED_GREEN, HIGH); } // red LED high, used for debugging purposes void DashBot::debugBlinkOn(void) { digitalWrite(LED_RED, HIGH); } // red LED low, used for debugging purposes void DashBot::debugBlinkOff(void) { digitalWrite(LED_RED, LOW); } // set the color of Dash's eyes in 3 bytes (Red, Green, Blue) void DashBot::setEyeColor(int eyeRedVal, int eyeGreenVal, int eyeBlueVal) { analogWrite(EYE_RED, eyeRedVal); analogWrite(EYE_GREEN, eyeGreenVal); analogWrite(EYE_BLUE, eyeBlueVal); } //////////////////////////////////////////////////////////////////////////////// // Sensor functions //////////////////////////////////////////////////////////////////////////////// int DashBot::readAmbientLight(void) { return analogRead(AMBIENT_LIGHT); } int DashBot::readRightIRsensor(void) { return analogRead(PROXIMITY_RIGHT); } int DashBot::readLeftIRsensor(void) { return analogRead(PROXIMITY_LEFT); } // used to set a sensor baseline at startup void DashBot::setupIRsensors(void) { baseline_IR_left = readLeftIRsensor(); baseline_IR_right = readRightIRsensor(); } // detects a collision on the left side of the robot by comparing current IR reading to the baseline // takes a threshold variable as an input to set sensitivity boolean DashBot::detectCollisionLeft(int thresh) { if (readLeftIRsensor() < baseline_IR_left-thresh) { return true; } else { return false; } } // detects a collision on the right side of the robot by comparing current IR reading to the baseline // takes a threshold variable as an input to set sensitivity boolean DashBot::detectCollisionRight(int thresh) { if(readRightIRsensor() < baseline_IR_right-thresh){ return true; } else { return false; } } //////////////////////////////////////////////////////////////////////////////// // Radio functions //////////////////////////////////////////////////////////////////////////////// void DashBot::clearRadioPacket(void) { for(byte i = 0; i< RADIO_PACKET_LENGTH; i++) receivedRadioPacket[i] = 0; } boolean DashBot::readRadioPacket(void) { //if there's a full packet, read it and update the global packet variable. //if there's not enoufgh data yet, do nothing and return a false if(Serial1.available() >= RADIO_PACKET_LENGTH) { //digitalWrite(ledGreen, HIGH); for (byte i = 0; i < RADIO_PACKET_LENGTH; i++) { receivedRadioPacket[i] = Serial1.read(); } lastPacketTime = millis(); return true; } else { return false; } } void DashBot::executeRadioCommand(void) { /* switch (receivedRadioPacket[0]) { case ALL_STOP: mode = STOP_MODE; allStop(); clearRadioPacket(); auto_flag = 0; break; case SET_NAME: setName(); break; case JOYSTICK_DRIVE: // joystick drive mode = JOYSTICK_MODE; directDrive(receivedRadioPacket[1], receivedRadioPacket[2], receivedRadioPacket[3], receivedRadioPacket[4]); clearRadioPacket(); break; case GYRO_DRIVE: // gyro-assisted driving stabilizedDrive(); break; case SET_EYE_COLOR: setEyeColor(receivedRadioPacket[1], receivedRadioPacket[2], receivedRadioPacket[3]); clearRadioPacket(); break; case SEND_INFO_PACKET: // send name and color to iOS device sendInfoPacket(); break; case SET_INFO_PACKET: // set whether a name/color or sensor packet is being sent setInfoPacketMode(); break; case EXECUTE_AUTO_MODE: executeAutoMode(); clearRadioPacket(); break; default: debugBlinkOn(); clearRadioPacket(); */ switch (receivedRadioPacket[0]){ case 1: setEyeColor(0,100,0); //green clearRadioPacket(); break; case 2: setEyeColor(0,0,100); //blue clearRadioPacket(); break; case 3: setEyeColor(100,0,0); //red clearRadioPacket(); break; case 4: setEyeColor(0,0,0); //clear clearRadioPacket(); break; case 5: setMessage(); break; case 6: setInfoPacketMode(); break; case 7: motorL_pwm = receivedRadioPacket[1]; motorR_pwm = receivedRadioPacket[2]; duration = (receivedRadioPacket[3] << 16) + (receivedRadioPacket[4] << 8) + receivedRadioPacket[5]; if (motorL_pwm > 100){ motorL_pwm = motorL_pwm - 100; motorL_pwm = -1* motorL_pwm; } if (motorR_pwm > 100){ motorR_pwm = motorR_pwm - 100; motorR_pwm = -1* motorR_pwm; } driveForTime(motorL_pwm, motorR_pwm, duration); break; case 8: delay_between_sensor_emissions = receivedRadioPacket[1]; break; case 9: switch (receivedRadioPacket[3]){ case 1: servo1.write(receivedRadioPacket[1], receivedRadioPacket[2], false); break; case 2: servo2.write(receivedRadioPacket[1], receivedRadioPacket[2], false); break; case 3: servo3.write(receivedRadioPacket[1], receivedRadioPacket[2], false); break; default: setEyeColor(100,0,100); //purple clearRadioPacket(); } break; /*case 10: //servo1.write(180, 30, false); servo2.write(receivedRadioPacket[1], receivedRadioPacket[2], false); break;*/ case 11: servo1port = receivedRadioPacket[1]; servo2port = receivedRadioPacket[2]; servo3port = receivedRadioPacket[3]; servo1.attach(servo1port); // attaches the servo on pin 9 to the servo object servo2.attach(servo2port); servo3.attach(servo3port); break; case 12: motor_pwm = receivedRadioPacket[1]; if (motor_pwm > 100){ motor_pwm = motor_pwm - 100; motor_pwm = -1*motor_pwm; } motorDriveR(motor_pwm); break; case 13: motor_pwm = receivedRadioPacket[1]; if (motor_pwm > 100){ motor_pwm = motor_pwm - 100; motor_pwm = -1*motor_pwm; } motorDriveL(motor_pwm); break; case 14: servo3.write(receivedRadioPacket[1], receivedRadioPacket[2], false); break; default: setEyeColor(100,0,100); //purple clearRadioPacket(); } } // executes one of Dash's autonomous behaviors void DashBot::executeAutoMode(void){ auto_flag = 1; // indicates an autonomous mode is on, if an all_stop is called, resets to zero to end auto behavior switch (receivedRadioPacket[1]) { case DASH_TEST: dashTest(); Serial1.write('3'); case DASH_CIRCLE: dashCircle(); Serial1.write('3'); break; case DASH_FIG_8: dashFig8(); Serial1.write('3'); break; case DASH_DANCE: dashDance(); Serial1.write('3'); break; case DASH_BUMP: dashBump(); Serial1.write('3'); break; default: setEyeColor(0,0,0); } } //sends sensor data to mobile device void DashBot::sendInfoPacket(void){ infoPacketTime = millis(); Serial1.write(INFO_PACKET); //2 means this is an info packet Serial1.write(mode); // send int currentYaw = readGyroDeg(); // int sign = 1; if (currentYaw < 0){ currentYaw = -currentYaw + 2000; } Serial1.write(highByte(currentYaw)); Serial1.write(lowByte(currentYaw)); int currentAmbientLight = readAmbientLight(); Serial1.write(highByte(currentAmbientLight)); Serial1.write(lowByte(currentAmbientLight)); int currentProxLeft = readLeftIRsensor(); Serial1.write(highByte(currentProxLeft)); Serial1.write(lowByte(currentProxLeft)); int currentProxRight = readRightIRsensor(); Serial1.write(highByte(currentProxRight)); Serial1.write(lowByte(currentProxRight)); Serial1.write(motor_right_backward_value); Serial1.write(motor_right_forward_value); Serial1.write(motor_left_backward_value); Serial1.write(motor_left_forward_value); } // send robot name and color to iOS device void DashBot::sendNamePacket(void){ Serial1.write(NAME_PACKET); //1 means this is a name packet Serial1.write(robotType); Serial1.write(robotColor); Serial1.write(codeVersion); for (byte i = 0; i < MAX_NAME_LENGTH; i++){ Serial1.write(robotName[i]); } } // void DashBot::sendMessagePacket(void){ Serial1.write(MESSAGE_PACKET); //1 means this is a name packet //for (byte i = 0; i < MAX_MESSAGE_LENGTH; i++){ // Serial1.write(message[i]); //} Serial1.write(1); Serial1.write(2); Serial1.write(3); Serial1.write(4); Serial1.write(5); Serial1.write(6); Serial1.write(7); Serial1.write(8); Serial1.write(9); Serial1.write(1); Serial1.write(2); Serial1.write(3); Serial1.write(200); } // drives Dash via joystick with gyro-stabilized control void DashBot::stabilizedDrive(void) { //enable stabilized drive mode: mode = GYRO_MODE; //note: I could send floats instead. need to find a good way to take 4-bytes and turn it into a float. power = float(int(word(receivedRadioPacket[1],receivedRadioPacket[2]))); //convert the 2-byte value into signed value and cast as float. heading = float(int(word(receivedRadioPacket[3],receivedRadioPacket[4]))); clearRadioPacket(); } // sets Dash's name on the robot void DashBot::setName(void) { //name packets should update variables store in program memory robotType = receivedRadioPacket[1]; robotColor = receivedRadioPacket[2]; codeVersion = receivedRadioPacket[3]; //i don't think I really want the ability to update this value but I'll leave this in for now robotName[0] = receivedRadioPacket[4]; robotName[1] = receivedRadioPacket[5]; robotName[2] = receivedRadioPacket[6]; robotName[3] = receivedRadioPacket[7]; robotName[4] = receivedRadioPacket[8]; robotName[5] = receivedRadioPacket[9]; robotName[6] = receivedRadioPacket[10]; robotName[7] = receivedRadioPacket[11]; robotName[8] = receivedRadioPacket[12]; robotName[9] = 0x00; //receivedRadioPacket[13]; //this should always be a null character clearRadioPacket(); writeNameToEEPROM(); } void DashBot::setMessage(void) { message[0] = receivedRadioPacket[1]; message[1] = receivedRadioPacket[2]; message[2] = receivedRadioPacket[3]; message[3] = receivedRadioPacket[4]; message[4] = receivedRadioPacket[5]; message[5] = receivedRadioPacket[6]; message[6] = receivedRadioPacket[7]; message[7] = receivedRadioPacket[8]; message[8] = receivedRadioPacket[9]; message[9] = receivedRadioPacket[10]; message[10] = receivedRadioPacket[11]; message[11] = receivedRadioPacket[12]; message[12] = 0x00; //receivedRadioPacket[13]; //this should always be a null character clearRadioPacket(); writeMessageToEEPROM(); } //toggles a mode variable which will enable automatic transmission of info packets void DashBot::setInfoPacketMode(void){ switch (receivedRadioPacket[1]) { case 0: infoPacketTransmissionMode = 0; // send info packet (sensor readings) break; case 1: infoPacketTransmissionMode = 1; // send name packet break; case 2: infoPacketTransmissionMode = 2; // send message break; } } //////////////////////////////////////////////////////////////////////////////// // System functions //////////////////////////////////////////////////////////////////////////////// // creates serial channels for radio and USB void DashBot::setupSystemFunctions(void){ Serial1.begin(RADIO_BAUD_RATE); //radio channel //Serial.begin(USB_BAUD_RATE); //USB channel //read name from eeprom and update global name variable: readNameFromEEPROM(); readMessageFromEEPROM(); } //reads EEPROM to get name/info and loads results into global variables void DashBot::readNameFromEEPROM(void){ robotType = EEPROM.read(0); robotColor = EEPROM.read(1); for (byte i = 0; i < MAX_NAME_LENGTH; i++){ robotName[i] = EEPROM.read(2 + i); } } //writes Dash's name to memory void DashBot::writeNameToEEPROM(void){ //puts robot name/info into eeprom EEPROM.write(0, robotType); EEPROM.write(1, robotColor); for (byte i = 0; i < MAX_NAME_LENGTH; i++){ EEPROM.write(2+i, robotName[i]); } } //reads a message from memory (beta) void DashBot::readMessageFromEEPROM(void){ for (byte i = 0; i<MAX_MESSAGE_LENGTH; i++){ message[i] = EEPROM.read(MAX_NAME_LENGTH + 2 + i); } } //writes a message to memory (beta) void DashBot::writeMessageToEEPROM(void){ for (byte i = 0; i<MAX_MESSAGE_LENGTH; i++){ EEPROM.write(MAX_NAME_LENGTH + 2 + i, message[i]); } } // If there is a radio packet, read and execute it. send info packets if appropriate void DashBot::dashPacketHandler(void){ if(readRadioPacket()) { executeRadioCommand(); } debugBlinkOff(); //if in gyro-assisted mode, update controller and allow it to change the motor settings if(mode == GYRO_MODE) { dashRun(power, -heading); } //if in automatic info packet transmission mode is enabled, send an info packet if(millis() - infoPacketTime > delay_between_sensor_emissions) { infoPacketTime = millis(); //if (infoPacketTransmissionMode == 1) sendInfoPacket(); //else if (infoPacketTransmissionMode == 2) // sendNamePacket(); //else if (infoPacketTransmissionMode == 3) //sendMessagePacket(); } //if there's not been a packet for the last 1/2 second, call an all-stop if(millis() > lastPacketTime + 500) { allStop(); } } // setup Dash for iOS app void DashBot::dashRadioSetup(void){ //servo1.attach(MISO); // attaches the servo on pin 9 to the servo object //servo2.attach(MOSI); startupBlink(); // green LED high setupSystemFunctions(); //sets up serial radio and USB setupIRsensors(); // baseline for IR sensors gyroSetup(); // baseline for gyro } //////////////////////////////////////////////////////////////////////////////// // Autonomous functions //////////////////////////////////////////////////////////////////////////////// // make Dash run in a circle! /*void DashBot::dashCircle(void){ unsigned long init_time = millis(); unsigned long current_time = millis(); // auto_flag must be 1, if not, an all stop has been called and the auto mode should exit while (current_time - init_time < 5000 && auto_flag == 1) { setEyeColor(0, 100, 0); dashRun(60, 150); current_time = millis(); while (millis()-current_time < 50) {} // Give yourself time to run! setEyeColor(0, 0, 100); dashPacketHandler(); // listen for other commands } setEyeColor(0,0,0); }*/ // make Dash run in a figure 8! /*void DashBot::dashFig8(void){ unsigned long init_time = millis(); unsigned long current_time = millis(); // Turn left // auto_flag must be 1, if not, an all stop has been called and the auto mode should exit while (current_time- init_time < 2000 && auto_flag == 1) { dashRun(60,150); current_time = millis(); while (millis()-current_time < 50) {} // Give yourself time to run! setEyeColor(0, 100, 0); dashPacketHandler(); // listen for other commands } // Turn right while (current_time- init_time < 4000 && auto_flag == 1) { dashRun(60,-150); current_time = millis(); while (millis()-current_time < 50) {} // Give yourself time to run! setEyeColor(0, 0, 100); dashPacketHandler(); } setEyeColor(0,0,0); }*/ // make Dash dance! /*void DashBot::dashDance(void){ unsigned long init_time = millis(); // auto_flag must be 1, if not, an all stop has been called and the auto mode should exit while (millis() - init_time < 2000 && auto_flag == 1) { motorDriveL(-80); motorDriveR(80); setEyeColor(0, 0, 100); dashPacketHandler(); // listen for other commands } while (millis() - init_time < 4000 && auto_flag == 1) { motorDriveL(-80); motorDriveR(80); setEyeColor(0, 100, 0); dashPacketHandler(); } while (millis() - init_time < 6000 && auto_flag == 1) { motorDriveL(80); motorDriveR(-80); setEyeColor(100, 0, 0); dashPacketHandler(); } while (millis() - init_time < 8000 && auto_flag == 1) { motorDriveL(80); motorDriveR(-80); setEyeColor(100, 100, 100); dashPacketHandler(); } allStop(); setEyeColor(0,0,0); }*/ // Dash will run forward until a collision is detected with the IR sensors, at which point Dash stops, backs up, turns, and again starts running /*void DashBot::dashBump(void) { unsigned long init_time = millis(); unsigned long current_time = millis(); // auto_flag must be 1, if not, an all stop has been called and the auto mode should exit while (millis() - init_time < 20000 && auto_flag == 1){ // run around dashRun(40,0); current_time = millis(); while (millis()-current_time < 50) {} // Give yourself time to run! setEyeColor(100, 0, 0); dashPacketHandler(); // listen for other commands //if collision, back up, turn around, try again if (detectCollisionLeft(25) || detectCollisionRight(25)) { unsigned long bump_time = millis(); // Stop the robot while (millis() - bump_time < 500 && auto_flag == 1) { setEyeColor(0, 100, 0); allStop(); //dashPacketHandler(); } // Back up while (millis() - bump_time < 1500 && auto_flag == 1) { dashRun(-40,0); //dashPacketHandler(); } // Turn around while (millis() - bump_time < 2500 && auto_flag == 1) { dashRun(40,150); //dashPacketHandler(); } } } allStop(); setEyeColor(0,0,0); }*/ // make Dash dance! /* void DashBot::dashTest(void){ digitalWrite(LED_RED, HIGH); delay(100); digitalWrite(LED_YELLOW, HIGH); delay(100); digitalWrite(LED_GREEN, HIGH); delay(100); digitalWrite(LED_RED, LOW); digitalWrite(LED_YELLOW, LOW); digitalWrite(LED_GREEN, LOW); unsigned long init_time = millis(); // auto_flag must be 1, if not, an all stop has been called and the auto mode should exit while (millis() - init_time < 500 && auto_flag == 1) { motorDriveL(80); motorDriveR(0); dashPacketHandler(); // listen for other commands } init_time = millis(); while (millis() - init_time < 500 && auto_flag == 1) { motorDriveL(0); motorDriveR(80); dashPacketHandler(); } init_time = millis(); while (millis() - init_time < 500 && auto_flag == 1) { motorDriveL(-80); motorDriveR(0); dashPacketHandler(); } init_time = millis(); while (millis() - init_time < 500 && auto_flag == 1) { motorDriveL(0); motorDriveR(-80); dashPacketHandler(); } init_time = millis(); while (millis() - init_time < 500 && auto_flag == 1) { motorDriveL(0); motorDriveR(0); setEyeColor(100,0,0); dashPacketHandler(); } init_time = millis(); while (millis() - init_time < 500 && auto_flag == 1) { motorDriveL(0); motorDriveR(0); setEyeColor(0,100,0); dashPacketHandler(); } init_time = millis(); while (millis() - init_time < 500 && auto_flag == 1) { motorDriveL(0); motorDriveR(0); setEyeColor(0,0,100); dashPacketHandler(); } init_time = millis(); while (millis() - init_time < 10000 && auto_flag == 1) { motorDriveL(0); motorDriveR(0); setEyeColor(50,50,50); dashPacketHandler(); } allStop(); setEyeColor(0,0,0); }*/
094471de3ce704e6d55e99a9838cead971cb1462
a72d01c6c8dfdd687e9cc9b9bf4f4959e9d74f5d
/PRINCIPLE/plato/source/application.cpp
1b04512e96ab78eb0ce4d9cf32a6fdd868f7a623
[]
no_license
erinmaus/autonomaus
8a3619f8380eae451dc40ba507b46661c5bc8247
9653f27f6ef0bbe14371a7077744a1fd8b97ae8d
refs/heads/master
2022-10-01T01:24:23.028210
2018-05-09T21:59:26
2020-06-10T21:08:09
null
0
0
null
null
null
null
UTF-8
C++
false
false
32,383
cpp
// This file is a part of PRINCIPLE. // // Look, but don't touch. // // Copyright 2017 [bk]door.maus #include <fstream> #include <glm/gtc/matrix_transform.hpp> #include <glm/gtx/color_space.hpp> #include <boost/filesystem.hpp> #include "kommon/graphics/image.hpp" #include "plato/application.hpp" #include "plato/tools/tool.hpp" #include "plato/tools/complexShapeTool.hpp" #include "plato/tools/previewTool.hpp" #include "principle/common/keyboardEvent.hpp" #include "principle/common/mouseEvent.hpp" #include "principle/graphics/guiManager.hpp" #include "principle/graphics/imageStore.hpp" #include "principle/deps/imgui/imgui.h" #include "thoreau/thoreau.hpp" void make_quad(kvncer::Mesh& mesh, kvncer::MeshBuffer& vertex_buffer) { struct Vertex { glm::vec2 position; glm::vec2 texture; }; Vertex vertices[] = { { glm::vec2(0.0f, 0.0f), glm::vec2(0.0f, 0.0f) }, { glm::vec2(1.0f, 0.0f), glm::vec2(1.0f, 0.0f) }, { glm::vec2(1.0f, 1.0f), glm::vec2(1.0f, 1.0f) }, { glm::vec2(1.0f, 1.0f), glm::vec2(1.0f, 1.0f) }, { glm::vec2(0.0f, 1.0f), glm::vec2(0.0f, 1.0f) }, { glm::vec2(0.0f, 0.0f), glm::vec2(0.0f, 0.0f) }, }; kompvter::Buffer vertex_buffer_data; vertex_buffer_data.allocate(sizeof(vertices)); vertex_buffer_data.update(0, (const std::uint8_t*)vertices, vertex_buffer_data.get_data_size()); vertex_buffer.set_buffer(vertex_buffer_data); mesh.enable_vertex_attrib( kvncer::Shader::vertex_input_position, &vertex_buffer, 2, GL_FLOAT, GL_FALSE, offsetof(Vertex, position), sizeof(Vertex)); mesh.enable_vertex_attrib( kvncer::Shader::vertex_input_texture_coordinate, &vertex_buffer, 2, GL_FLOAT, GL_FALSE, offsetof(Vertex, texture), sizeof(Vertex)); mesh.set_indices(nullptr, GL_NONE, 0, 6); } plato::Application::Application() : principle::Application("plato"), main_window(this), import_dat_window(this), resources_window(this), edit_tile_window(this), find_location_window(this), find_resource_window(this), export_window(this), tool_renderer(this), tool_factory(this), visible_tile_pass(&get_game_manager().get_transform_state(), &get_game_manager().get_terrain_elevation_state(), &this->visible_tile_state) { this->quad_shader = principle::Material::load_shader_from_file( "sprite.vert.glsl", "sprite.frag.glsl"); this->quad_shader->bind_input("vert_Position", kvncer::Shader::vertex_input_position); this->quad_shader->bind_input("vert_Texture", kvncer::Shader::vertex_input_texture_coordinate); make_quad(this->quad, this->quad_vertex_buffer); get_game_manager().get_world_update_manager().add_pass(&visible_tile_pass); auto data_path = std::getenv("NECRONOMICON_DATA_PATH"); if (data_path != nullptr) { std::string map_path = std::string(data_path) + "/map"; std::string brochure_path = std::string(data_path) + "/database"; try { load_map(map_path); load_brochure(brochure_path); } catch (const std::exception& e) { std::cout << e.what() << std::endl; } } } plato::Application::~Application() { delete this->quad_shader; clear_tiles(); } void plato::Application::update(float delta) { ALLEGRO_MOUSE_STATE mouse_state; al_get_mouse_state(&mouse_state); this->current_mouse_x = mouse_state.x; this->current_mouse_y = mouse_state.y; } void plato::Application::draw() { principle::Application::draw(); glDisable(GL_DEPTH_TEST); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); auto view = get_view_matrix(); auto projection = get_projection_matrix(); for (auto sector_coordinate: this->visible_sectors) { if (sector_coordinate.layer != this->current_layer) { continue; } auto position = glm::translate(glm::mat4(1.0f), glm::vec3(sector_coordinate.x, sector_coordinate.y, 0)); auto scale = glm::scale(glm::mat4(1.0f), glm::vec3(thoreau::SECTOR_SIZE, thoreau::SECTOR_SIZE, 1)); auto transformed_view = view * scale * position; draw_sector(sector_coordinate, transformed_view, projection); } if (this->draw_elevations) { for (auto& i: this->sector_elevation_textures) { if (i.first.layer != this->current_layer) { continue; } auto sector_coordinate = i.first; auto position = glm::translate(glm::mat4(1.0f), glm::vec3(sector_coordinate.x, sector_coordinate.y, 0)); auto scale = glm::scale(glm::mat4(1.0f), glm::vec3(thoreau::SECTOR_SIZE, thoreau::SECTOR_SIZE, 1)); auto transformed_view = view * scale * position; draw_sector_elevations(i.first, transformed_view, projection); } } if (this->draw_walls) { for (auto& i: this->sector_wall_textures) { if (i.first.layer != this->current_layer) { continue; } auto sector_coordinate = i.first; auto position = glm::translate(glm::mat4(1.0f), glm::vec3(sector_coordinate.x, sector_coordinate.y, 0)); auto scale = glm::scale(glm::mat4(1.0f), glm::vec3(thoreau::SECTOR_SIZE, thoreau::SECTOR_SIZE, 1)); auto transformed_view = view * scale * position; draw_sector_walls(i.first, transformed_view, projection); } } if (this->preview_tool && this->draw_atlas) { this->preview_tool->draw(this->tool_renderer); } if (this->toolbox) { this->toolbox->draw(this->tool_renderer); } this->tool_renderer.draw(); } void plato::Application::update_gui() { auto& imgui = ImGui::GetIO(); if (!this->menu.empty()) { static const int WINDOW_FLAGS = ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoSavedSettings; ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(0, 0, 0, 0)); ImGui::SetNextWindowPos(ImVec2(current_mouse_x, current_mouse_y)); ImGui::Begin("plato_menu_window", nullptr, WINDOW_FLAGS); { ImGui::SetWindowSize(ImVec2(1, 1)); if (ImGui::BeginPopup("plato_tool_selector")) { this->menu_open = true; if (this->menu.empty()) { ImGui::CloseCurrentPopup(); } int id = 0; for (auto& item: this->menu) { ImGui::PushID(id); if (ImGui::MenuItem(item.first.c_str())) { item.second(); } ImGui::PopID(); } if (ImGui::MenuItem("Cancel")) { clear_menu(); } ImGui::EndPopup(); } else { if (this->menu_open) { this->menu_open = false; clear_menu(); } else if (!this->menu.empty()) { ImGui::OpenPopup("plato_tool_selector"); } } } ImGui::End(); ImGui::PopStyleColor(); } if (this->show_current_tile_info && !imgui.WantCaptureMouse) { auto& map = get_game_manager().get_map(); auto& minimap = get_game_manager().get_minimap(); auto tile_coordinate = thoreau::tile_from_world(this->mouse_world_position); tile_coordinate.layer = this->current_layer; auto sector_coordinate = thoreau::sector_from_tile(tile_coordinate); ImGui::BeginTooltip(); ImGui::Text( "Tile (%d, %d; %d)", tile_coordinate.x, tile_coordinate.y, tile_coordinate.layer); ImGui::Text( "Sector (%d, %d; %d)", sector_coordinate.x, sector_coordinate.y, sector_coordinate.layer); if (this->visible_tile_state.has(tile_coordinate)) { ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(0, 1, 0, 1)); ImGui::BulletText("visible"); ImGui::PopStyleColor(); } else { ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1, 1, 0, 1)); ImGui::BulletText("not visible"); ImGui::PopStyleColor(); } if (map.has_tile(tile_coordinate)) { auto& tile = map.get_tile(tile_coordinate); if (tile.has_elevation()) { ImGui::BulletText("elevation: %.0f", tile.get_elevation()); } else { ImGui::BulletText("elevation: (none)"); } ImGui::BulletText("height: %.0f", tile.get_height()); ImGui::BulletText("flags: 0x%08x", tile.get_flags()); if (tile.is_wall()) { ImGui::BulletText("is wall"); } if (tile.is_door()) { ImGui::BulletText("is door"); } if (tile.is_portal()) { ImGui::BulletText("is portal"); } if (tile.is_impassable()) { ImGui::BulletText("is impassable"); } else { ImGui::BulletText("is passable"); } if (minimap.get_is_visible()) { std::set<std::string> features; for (auto i = minimap.features_begin(); i != minimap.features_end(); ++i) { auto feature_coordinate = minimap.minimap_to_tile(i->second); if (feature_coordinate == tile_coordinate) { features.insert(i->first); } } if (!features.empty()) { ImGui::Text("features:"); for (auto& i: features) { ImGui::BulletText("%s", i.c_str()); } } } } ImGui::EndTooltip(); } principle::Application::update_gui(); for (auto window: this->pending_windows) { this->windows.erase(window); delete window; } this->pending_windows.clear(); } void plato::Application::on_mouse_move(const principle::MouseEvent& event) { if (this->is_camera_dragging) { this->camera_offset.x += event.get_difference().x / this->camera_scale; this->camera_offset.y -= event.get_difference().y / this->camera_scale; } if (this->is_camera_zooming) { this->camera_scale += event.get_difference().y / 16.0f; this->camera_scale = std::max(this->camera_scale, 1.0f); } auto position = event.get_position(); position.y = get_display()->get_height() - position.y; auto view_matrix = glm::inverse(get_view_matrix()); auto transformed_position = view_matrix * glm::vec4(position, 0.0f, 1.0f); transformed_position *= (float)thoreau::TILE_SIZE; this->mouse_world_position.x = transformed_position.x; this->mouse_world_position.y = transformed_position.y; this->mouse_world_position.layer = this->current_layer; this->current_mouse_tile_position = thoreau::tile_from_world(this->mouse_world_position); if (this->toolbox) { this->toolbox->set_mouse_tile_coordinate(this->current_mouse_tile_position); this->toolbox->on_mouse_move(event); } } void plato::Application::on_mouse_button_down( const principle::MouseEvent& event) { if (event.get_button() == 1) { if (!this->toolbox || !this->toolbox->active()) { clear_menu(); add_menu_option("Edit Tile", [this]() { if (this->is_multiselection) { this->edit_tile_window.add_tile(this->current_mouse_tile_position); } else { this->edit_tile_window.set_tile(this->current_mouse_tile_position); } }); if (this->atlas) { add_menu_option("New Location", [this]() { this->tool_factory.add_new_location(); }); add_menu_option("New Child Location", [this]() { this->tool_factory.add_new_child_location(); }); mapp::Location hover; if (this->atlas->find(this->current_mouse_tile_position, hover)) { auto tile_coordinate = this->current_mouse_tile_position; int count = 0; while (hover.resource.get_id() && hover.resource.get_id() != this->atlas->root().resource.get_id() && count < 2) { std::string label = "New Child Location ("; label += hover.resource.get_name(); label += ")"; add_menu_option(label, [this, hover]() { this->tool_factory.add_new_child_location(hover); }); label = "Add Waypoint ("; label += hover.resource.get_name(); label += ")"; add_menu_option(label, [this, hover, tile_coordinate]() { this->tool_factory.add_new_waypoint(hover, tile_coordinate); }); label = "Set Anchor ("; label += hover.resource.get_name(); label += ")"; add_menu_option(label, [this, hover, tile_coordinate] { if (this->atlas) { mapp::LocationDefinition definition = hover; definition.has_anchor = true; definition.anchor = tile_coordinate; this->atlas->update(hover, definition); } }); label = "Edit ("; label += hover.resource.get_name(); label += ")"; add_menu_option(label, [this, hover]() { this->tool_factory.edit(hover.resource); }); hover = this->atlas->parent(hover); ++count; } } } add_menu_option("Remove Sector", [this]() { this->remove_sector(thoreau::sector_from_tile(this->current_mouse_tile_position)); }); } } else if (event.get_button() == 2) { this->is_camera_dragging = true; } else if (event.get_button() == 3) { this->is_camera_zooming = true; } if (this->toolbox) { this->toolbox->on_mouse_button_down(event); } } void plato::Application::on_mouse_button_up(const principle::MouseEvent& event) { if (event.get_button() == 2) { this->is_camera_dragging = false; } else if (event.get_button() == 3) { this->is_camera_zooming = false; } if (this->toolbox) { this->toolbox->on_mouse_button_up(event); } } void plato::Application::on_key_down(const principle::KeyboardEvent& event) { if (event.get_key_code() == ALLEGRO_KEY_LSHIFT || event.get_key_code() == ALLEGRO_KEY_RSHIFT) { ++this->is_multiselection; } if (event.get_key_code() == ALLEGRO_KEY_LCTRL || event.get_key_code() == ALLEGRO_KEY_RCTRL) { this->show_current_tile_info = !this->show_current_tile_info; } if (event.get_key_code() == ALLEGRO_KEY_F) { auto current_tile_coordinate = thoreau::tile_from_world(this->mouse_world_position); auto& map = get_game_manager().get_map(); if (!map.has_tile(current_tile_coordinate)) { map.add_tile(current_tile_coordinate); } if (this->is_multiselection) { this->edit_tile_window.add_tile(current_tile_coordinate); } else { this->edit_tile_window.set_tile(current_tile_coordinate); } } if (this->toolbox) { this->toolbox->on_key_down(event); } } void plato::Application::on_key_up(const principle::KeyboardEvent& event) { if (event.get_key_code() == ALLEGRO_KEY_LSHIFT || event.get_key_code() == ALLEGRO_KEY_RSHIFT) { --this->is_multiselection; } if (this->toolbox) { this->toolbox->on_key_up(event); } } void plato::Application::on_start_trace() { this->visible_tile_state.clear(); clear_tiles(); } void plato::Application::on_finish_trace() { load_tiles(); } void plato::Application::remove_sector(const thoreau::SectorCoordinate& sector_coordinate) { auto& map = get_game_manager().get_map(); auto tile_coordinate = thoreau::tile_from_sector(sector_coordinate); std::map<thoreau::TileCoordinate, thoreau::Tile> tiles; for (auto i = 0; i < thoreau::SECTOR_SIZE; ++i) { for (auto j = 0; j < thoreau::SECTOR_SIZE; ++j) { auto t = tile_coordinate; t.x += i; t.y += j; if (!map.has_tile(t.x, t.y)) { continue; } int num_layers = map.get_num_layers(t.x, t.y); for (int k = 0; k < num_layers; ++k) { if (k == sector_coordinate.layer) { continue; } auto s = t; if (k > sector_coordinate.layer) { s.layer = k - 1; } else { s.layer = k; } auto r = t; r.layer = k; if (map.has_tile(r)) { tiles.emplace(s, map.get_tile(r)); } } map.remove_tile(t.x, t.y); } } this->sector_textures.erase(sector_coordinate); this->sector_wall_textures.erase(sector_coordinate); this->dirty_sectors.erase(sector_coordinate); for (auto& i: tiles) { this->modified_tiles.insert(i.first); map.add_tile(i.first) = i.second; this->dirty_sectors.insert(thoreau::sector_from_tile(i.first)); } notify_map_update(); } void plato::Application::add_window(principle::Window* window) { this->windows.insert(window); } void plato::Application::remove_window(principle::Window* window) { this->pending_windows.insert(window); } void plato::Application::change_layer(int layer) { this->current_layer = layer; if (this->toolbox) { this->toolbox->set_current_layer(this->current_layer); } } glm::mat4 plato::Application::get_projection_matrix() { return glm::ortho( 0.0f, (float)get_display()->get_width(), 0.0f, (float)get_display()->get_height(), -1.0f, 1.0f); } glm::mat4 plato::Application::get_view_matrix() { auto translation = glm::translate( glm::mat4(1.0f), glm::vec3(glm::floor(this->camera_offset), 0.0f)); auto scale = glm::scale( glm::mat4(1.0f), glm::vec3(glm::floor(this->camera_scale), glm::floor(this->camera_scale), 1.0f)); auto from_origin = glm::translate( glm::mat4(1.0f), glm::vec3(get_display()->get_width() / 2.0f, get_display()->get_height() / 2.0f, 0.0f)); auto to_origin = glm::translate( glm::mat4(1.0f), -glm::vec3(get_display()->get_width() / 2.0f, get_display()->get_height() / 2.0f, 0.0f)); return from_origin * scale * to_origin * translation; } void plato::Application::load_tiles() { auto& map = get_game_manager().get_map(); this->bounds = kvlc::Bounds(glm::vec3(HUGE_VALF), glm::vec3(-HUGE_VALF)); for (auto& i: this->visible_tile_state) { auto tile_coordinate = i.first; this->dirty_sectors.insert(thoreau::sector_from_tile(tile_coordinate)); if (!map.has_tile(tile_coordinate)) { continue; } auto& tile = map.get_tile(tile_coordinate); if (!tile.has_elevation()) { continue; } glm::vec3 position; position.x = i.first.x * thoreau::TILE_SIZE; position.y = tile.get_elevation(); position.z = i.first.y * thoreau::TILE_SIZE; this->bounds.expand(position); } auto center = this->bounds.compute_center(); this->camera_offset.x = -(center.x / thoreau::TILE_SIZE); this->camera_offset.x += get_display()->get_width() / 2.0f; this->camera_offset.y = -(center.z / thoreau::TILE_SIZE); this->camera_offset.y += get_display()->get_height() / 2.0f; for (auto& i: this->visible_tile_state) { load_tile(i.first); this->visible_sectors.insert(thoreau::sector_from_tile(i.first)); } notify_map_update(); } void plato::Application::load_tile(const thoreau::TileCoordinate& tile_coordinate) { auto sector_coordinate = thoreau::sector_from_tile(tile_coordinate); if (this->sector_textures.count(sector_coordinate) != 0) { return; } std::string path; { const char* root = std::getenv("NECRONOMICON_DATA_PATH"); if (root == nullptr) { path = "./"; } else { path = root; path += "/../samples/map/"; } char filename[128]; std::snprintf( filename, sizeof(filename), "%03dx%03dx%02d", sector_coordinate.x, sector_coordinate.y, sector_coordinate.layer); path += filename; } const std::size_t TILE_LENGTH = 64; const std::size_t SECTOR_LENGTH = thoreau::SECTOR_SIZE * thoreau::SECTOR_SIZE; const std::size_t IMAGE_LENGTH = TILE_LENGTH * thoreau::SECTOR_SIZE; principle::ImageStore<glm::u8vec4, SECTOR_LENGTH, TILE_LENGTH, TILE_LENGTH> image_store; if (boost::filesystem::exists(path + "-color.bin")) { image_store.read(path + "-color.bin"); } else { image_store.clear(glm::u8vec4(0)); } auto texture = std::make_unique<kvncer::Texture>( kvncer::Texture::component_format_rgba, false, IMAGE_LENGTH, IMAGE_LENGTH); std::size_t index = 0; for (int j = 0; j < thoreau::SECTOR_SIZE; ++j) { for (int i = 0; i < thoreau::SECTOR_SIZE; ++i) { texture->update( i * TILE_LENGTH, j * TILE_LENGTH, (int)TILE_LENGTH, (int)TILE_LENGTH, kvncer::Texture::component_format_rgba, kvncer::Texture::component_type_unsigned_byte, &image_store.get(index)->x); ++index; } } this->sector_textures[thoreau::sector_from_tile(tile_coordinate)] = std::move(texture); } void plato::Application::clear_tiles() { this->sector_textures.clear(); } void plato::Application::notify_map_update() { for (auto sector: this->dirty_sectors) { update_sector_elevations_texture(sector); update_sector_walls_texture(sector); } this->dirty_sectors.clear(); } void plato::Application::update_sector_elevations_texture( const thoreau::SectorCoordinate& sector_coordinate) { auto& map = get_game_manager().get_map(); auto begin = map.sector_begin(sector_coordinate); auto end = map.sector_end(sector_coordinate); std::map<thoreau::TileCoordinate, thoreau::Tile> tiles; for (auto i = begin; i != end; ++i) { auto tile_coordinate = *i; if (tile_coordinate.layer != sector_coordinate.layer) { continue; } auto& tile = map.get_tile(tile_coordinate); if (!tile.has_elevation()) { continue; } tiles[tile_coordinate] = tile; } float min_elevation = this->bounds.min.y; float max_elevation = this->bounds.max.y; const int TILE_SIZE = 16; int width = TILE_SIZE * thoreau::SECTOR_SIZE; int height = TILE_SIZE * thoreau::SECTOR_SIZE; kommon::Image image(width, height); int min_tile_x = sector_coordinate.x * thoreau::SECTOR_SIZE; int min_tile_y = sector_coordinate.y * thoreau::SECTOR_SIZE; for (auto& i: tiles) { auto elevation = i.second.get_elevation(); float relative_elevation = (elevation - min_elevation) / (max_elevation - min_elevation); float hue = relative_elevation * 360.0f; auto color = glm::rgbColor(glm::vec3(hue, 0.5f, 0.75f)); int left = (i.first.x - min_tile_x) * TILE_SIZE; int bottom = (i.first.y - min_tile_y) * TILE_SIZE; for (int y = 0; y < TILE_SIZE; ++y) { image.draw_line( left, bottom + y, left + TILE_SIZE, bottom + y, glm::vec4(color, 1.0f)); } } auto texture = std::make_unique<kvncer::Texture>( kvncer::Texture::component_format_rgba, false, width, height); texture->update( 0, 0, width, height, kvncer::Texture::component_format_rgba, kvncer::Texture::component_type_unsigned_byte, image.get_pixels()); this->sector_elevation_textures[sector_coordinate] = std::move(texture); } void plato::Application::update_sector_walls_texture( const thoreau::SectorCoordinate& sector_coordinate) { auto& map = get_game_manager().get_map(); auto begin = map.sector_begin(sector_coordinate); auto end = map.sector_end(sector_coordinate); std::map<thoreau::TileCoordinate, thoreau::Tile> tiles; for (auto i = begin; i != end; ++i) { auto tile_coordinate = *i; if (tile_coordinate.layer != sector_coordinate.layer) { continue; } auto& tile = map.get_tile(tile_coordinate); tiles[tile_coordinate] = tile; } const int TILE_SIZE = 4; int width = TILE_SIZE * thoreau::SECTOR_SIZE; int height = TILE_SIZE * thoreau::SECTOR_SIZE; kommon::Image image(width, height); int min_tile_x = sector_coordinate.x * thoreau::SECTOR_SIZE; int min_tile_y = sector_coordinate.y * thoreau::SECTOR_SIZE; for (auto& i: tiles) { auto& tile = i.second; int left = (i.first.x - min_tile_x) * TILE_SIZE; int right = left + TILE_SIZE; int bottom = (i.first.y - min_tile_y) * TILE_SIZE; int top = bottom + TILE_SIZE; if (tile.is_impassable() && tile.has_elevation()) { if (tile.get_flags() & thoreau::Tile::flag_wall_diagonal_right) { image.draw_line(right, bottom, left, top, glm::vec4(1.0f)); } else if (tile.get_flags() & thoreau::Tile::flag_wall_diagonal_left) { image.draw_line(left, bottom, right, top, glm::vec4(1.0f)); } else { glm::vec4 color; if (tile.get_flags() & thoreau::Tile::flag_water) { color = glm::vec4(0.0f, 0.0f, 1.0f, 0.5f); } else { color = glm::vec4(1.0f, 0.0f, 0.0f, 0.5f); } for (int y = bottom; y <= top; ++y) { for (int x = left; x <= right; ++x) { image.set_pixel(x, y, color); } } } } if (tile.is_portal()) { for (int y = bottom; y <= top; ++y) { for (int x = left; x <= right; ++x) { image.set_pixel(x, y, glm::vec4(0.0f, 1.0f, 0.0f, 1.0f)); } } continue; } if (!tile.is_wall() && !tile.is_door()) { continue; } const auto wall_color = glm::vec4(1.0f, 1.0f, 1.0f, 1.0f); const auto door_color = glm::vec4(1.0f, 0.0f, 0.0f, 1.0f); int flags = tile.get_flags(); if (flags & thoreau::Tile::flag_door_left) { image.draw_line(left, top, left, bottom, door_color); } else if (flags & thoreau::Tile::flag_wall_left) { image.draw_line(left, top, left, bottom, wall_color); } if (flags & thoreau::Tile::flag_door_right) { image.draw_line(right, top, right, bottom, door_color); } else if (flags & thoreau::Tile::flag_wall_right) { image.draw_line(right, top, right, bottom, wall_color); } if (flags & thoreau::Tile::flag_door_top) { image.draw_line(left, top, right, top, door_color); } else if (flags & thoreau::Tile::flag_wall_top) { image.draw_line(left, top, right, top, wall_color); } if (flags & thoreau::Tile::flag_door_bottom) { image.draw_line(left, bottom, right, bottom, door_color); } else if (flags & thoreau::Tile::flag_wall_bottom) { image.draw_line(left, bottom, right, bottom, wall_color); } } auto texture = std::make_unique<kvncer::Texture>( kvncer::Texture::component_format_rgba, false, width, height); texture->update( 0, 0, width, height, kvncer::Texture::component_format_rgba, kvncer::Texture::component_type_unsigned_byte, image.get_pixels()); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); this->sector_wall_textures[sector_coordinate] = std::move(texture); } void plato::Application::draw_sector( const thoreau::SectorCoordinate& sector_coordinate, const glm::mat4& view, const glm::mat4& projection) { auto sector = this->sector_textures.find(sector_coordinate); if (sector == this->sector_textures.end()) { return; } sector->second->bind(0); this->quad_shader->use(); this->quad_shader->set("principle_Texture", 1); this->quad_shader->set("principle_View", view); this->quad_shader->set("principle_Projection", projection); this->quad.draw(); } void plato::Application::draw_sector_elevations( const thoreau::SectorCoordinate& sector_coordinate, const glm::mat4& view, const glm::mat4& projection) { auto texture = this->sector_elevation_textures.find(sector_coordinate); if (texture == this->sector_elevation_textures.end()) { return; } texture->second->bind(0); this->quad_shader->use(); this->quad_shader->set("principle_Texture", 1); this->quad_shader->set("principle_View", view); this->quad_shader->set("principle_Projection", projection); this->quad.draw(); } void plato::Application::draw_sector_walls( const thoreau::SectorCoordinate& sector_coordinate, const glm::mat4& view, const glm::mat4& projection) { auto texture = this->sector_wall_textures.find(sector_coordinate); if (texture == this->sector_wall_textures.end()) { return; } texture->second->bind(0); this->quad_shader->use(); this->quad_shader->set("principle_Texture", 1); this->quad_shader->set("principle_View", view); this->quad_shader->set("principle_Projection", projection); this->quad.draw(); } void plato::Application::load_map(const std::string& filename) { auto& map = get_game_manager().get_map(); map.clear(); std::ifstream stream(filename); std::size_t count = map.load(stream); if (stream.bad()) { std::fprintf(stderr, "couldn't load map '%s'\n", filename.c_str()); } else { std::fprintf(stderr, "loaded %lu tiles from map '%s'\n", count, filename.c_str()); get_game_manager().get_runtime_map().merge(map); } } #include "plato/gui/itemResource.hpp" #include "plato/gui/locationResource.hpp" #include "plato/gui/shopResource.hpp" void plato::Application::load_brochure(const std::string& filename) { this->brochure = std::make_unique<twoflower::Brochure>(filename); this->atlas = std::make_unique<mapp::Atlas>(*this->brochure); this->game = std::make_unique<mapp::Game>(*this->brochure); this->toolbox = std::make_unique<Toolbox>( this->tool_factory, get_game_manager().get_map(), *this->brochure, *this->atlas); this->preview_tool = std::make_unique<PreviewTool>(*this->toolbox); this->brochure_widget_manager = std::make_unique<BrochureWidgetManager>(*this->brochure, *this->atlas, *this->game, *this->toolbox); this->brochure_widget_manager->add("location", new LocationResourceView()); this->brochure_widget_manager->add("location", new LocationResourceEditor()); this->brochure_widget_manager->add("item", new ItemResourceView()); this->brochure_widget_manager->add("item", new ItemResourceEditor()); this->brochure_widget_manager->add("shop", new ShopResourceView()); this->brochure_widget_manager->add("shop", new ShopResourceEditor()); } void plato::Application::add_menu_option( const std::string& label, const std::function<void()>& callback) { this->menu.emplace_back(label, callback); } void plato::Application::clear_menu() { this->menu.clear(); } plato::Application::ApplicationToolRenderer::ApplicationToolRenderer(Application* application) { this->application = application; } glm::vec2 plato::Application::ApplicationToolRenderer::get_camera_offset() const { return this->application->camera_offset; } float plato::Application::ApplicationToolRenderer::get_camera_scale() const { return this->application->camera_scale; } int plato::Application::ApplicationToolRenderer::get_viewport_width() const { return this->application->get_display()->get_width(); } int plato::Application::ApplicationToolRenderer::get_viewport_height() const { return this->application->get_display()->get_height(); } glm::mat4 plato::Application::ApplicationToolRenderer::get_view_matrix() const { return this->application->get_view_matrix(); } glm::mat4 plato::Application::ApplicationToolRenderer::get_projection_matrix() const { return this->application->get_projection_matrix(); } void plato::Application::ApplicationToolRenderer::render(ImDrawList& draw_list) { this->application->get_gui_manager().render(draw_list); } plato::Application::ApplicationToolFactory::ApplicationToolFactory(Application* application) { this->application = application; } void plato::Application::ApplicationToolFactory::add_new_location() { auto tool = new ComplexShapeTool( *this->application->toolbox, [this](auto shape) { mapp::LocationDefinition definition; definition.name = "New Location"; definition.shape = shape; auto result = this->application->atlas->add(definition); this->edit(result.resource); }); this->application->toolbox->use(tool); } void plato::Application::ApplicationToolFactory::add_new_child_location( const mapp::Location& parent) { auto tool = new ComplexShapeTool( *this->application->toolbox, [this, parent](auto shape) { mapp::LocationDefinition definition; definition.name = "New Location"; definition.shape = shape; auto result = this->application->atlas->add(definition, parent); this->edit(result.resource); }); this->application->toolbox->use(tool); } void plato::Application::ApplicationToolFactory::add_new_child_location() { this->application->find_location_window.open( [this](auto parent) { this->add_new_child_location(parent); }); } void plato::Application::ApplicationToolFactory::add_new_waypoint( const mapp::Location& parent, const thoreau::TileCoordinate& tile_coordinate) { mapp::LocationDefinition definition; definition.name = "New Waypoint"; definition.shape.add_point(tile_coordinate); auto location = this->application->atlas->add(definition, parent); this->application->brochure->builder().add_tag(location.resource, "mapp-waypoint"); edit(location.resource); } void plato::Application::ApplicationToolFactory::add_new_link(const mapp::Location& from) { // TODO } void plato::Application::ApplicationToolFactory::find_location(const std::function<void(mapp::Location)>& callback) { this->application->find_location_window.open( [this, callback](auto parent) { callback(parent); }); } void plato::Application::ApplicationToolFactory::find_resource( const std::string& type, const std::function<void(twoflower::Resource)>& callback) { this->application->find_resource_window.open( type, [this, callback](auto parent) { callback(parent); }); } void plato::Application::ApplicationToolFactory::view(const twoflower::Resource& resource) { this->application->add_window(new ViewResourceWindow(resource, this->application)); } void plato::Application::ApplicationToolFactory::edit(const twoflower::Resource& resource) { this->application->add_window(new EditResourceWindow(resource, this->application)); } void plato::Application::ApplicationToolFactory::view(const twoflower::Action& action) { this->application->add_window(new ViewActionWindow(action, this->application)); } void plato::Application::ApplicationToolFactory::edit(const twoflower::Action& action) { this->application->add_window(new EditActionWindow(action, this->application)); }
0c74c5fbc31849b2c915e833347a7eb130d66e69
1275d01222f4bf1f0764115c4492bff4bdd37ca1
/engine/public/vox/model_data_reader.h
108b77381abec4021ebd8d5dce9019de3ed45cc2
[ "MIT" ]
permissive
biomorphs/SDLEngine
f37568a7f63eed4873a0825a46ec2e77894497a2
e919c571f914e7e0d8ef1a85f184c86e04e8bf14
refs/heads/master
2021-01-22T13:47:29.529042
2015-08-21T17:32:47
2015-08-21T17:32:47
14,442,605
3
0
null
null
null
null
UTF-8
C++
false
false
1,020
h
/* SDLEngine Matt Hoyle */ #pragma once #include <glm/glm.hpp> namespace Vox { template<class ModelType> class ModelDataReader { public: ModelDataReader(const ModelType& model); ~ModelDataReader(); typedef typename ModelType::VoxelDataType VoxelDataType; bool HasBlockData(const glm::ivec3& blockIndex) const; VoxelDataType VoxelAt(const glm::ivec3& blockIndex, const glm::ivec3& voxelIndex); VoxelDataType VoxelNeighbour(const glm::ivec3& blockIndex, const glm::ivec3& voxelIndex, const glm::ivec3& offset); void MooreNeighbours(const glm::ivec3& blockIndex, const glm::ivec3& voxelIndex, VoxelDataType(&data)[3][3][3]); private: const typename ModelType::BlockType* GetBlockAndCache(const glm::ivec3& blockIndex); void FixupNeighbourIndex(int32_t voxelIndex, int32_t blockIndex, int32_t& blockIndexOut, int32_t& voxelIndexOut) const; const ModelType& m_target; glm::ivec3 m_cachedBlockIndex; const typename ModelType::BlockType* m_cachedBlock; }; } #include "model_data_reader.inl"
7b37f5713cccc467581ca17e6cb5b78faed9d4aa
424d9d65e27cd204cc22e39da3a13710b163f4e7
/components/sync/trusted_vault/trusted_vault_connection_impl.cc
68fa73cc7bbe1e22120ee21ab7fa493ab7d446d2
[ "BSD-3-Clause" ]
permissive
bigben0123/chromium
7c5f4624ef2dacfaf010203b60f307d4b8e8e76d
83d9cd5e98b65686d06368f18b4835adbab76d89
refs/heads/master
2023-01-10T11:02:26.202776
2020-10-30T09:47:16
2020-10-30T09:47:16
275,543,782
0
0
BSD-3-Clause
2020-10-30T09:47:18
2020-06-28T08:45:11
null
UTF-8
C++
false
false
1,552
cc
// Copyright 2020 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/sync/trusted_vault/trusted_vault_connection_impl.h" #include <utility> #include "components/sync/trusted_vault/securebox.h" #include "components/sync/trusted_vault/trusted_vault_access_token_fetcher.h" #include "services/network/public/cpp/shared_url_loader_factory.h" namespace syncer { TrustedVaultConnectionImpl::TrustedVaultConnectionImpl( std::unique_ptr<network::PendingSharedURLLoaderFactory> url_loader_factory, std::unique_ptr<TrustedVaultAccessTokenFetcher> access_token_fetcher) : pending_url_loader_factory_(std::move(url_loader_factory)), access_token_fetcher_(std::move(access_token_fetcher)) {} TrustedVaultConnectionImpl::~TrustedVaultConnectionImpl() = default; void TrustedVaultConnectionImpl::RegisterAuthenticationFactor( const CoreAccountInfo& account_info, const std::vector<uint8_t>& last_trusted_vault_key, int last_trusted_vault_key_version, const SecureBoxPublicKey& authentication_factor_public_key, RegisterAuthenticationFactorCallback callback) { NOTIMPLEMENTED(); } void TrustedVaultConnectionImpl::DownloadKeys( const CoreAccountInfo& account_info, const std::vector<uint8_t>& last_trusted_vault_key, int last_trusted_vault_key_version, std::unique_ptr<SecureBoxKeyPair> device_key_pair, DownloadKeysCallback callback) { NOTIMPLEMENTED(); } } // namespace syncer
aabc69de4e44591d2c80c101c9b0bcd2bbcf8c23
600df3590cce1fe49b9a96e9ca5b5242884a2a70
/net/cert/test_root_certs.cc
c5f777ed619ba086f16ece4a4280183d95692739
[ "BSD-3-Clause" ]
permissive
metux/chromium-suckless
efd087ba4f4070a6caac5bfbfb0f7a4e2f3c438a
72a05af97787001756bae2511b7985e61498c965
refs/heads/orig
2022-12-04T23:53:58.681218
2017-04-30T10:59:06
2017-04-30T23:35:58
89,884,931
5
3
BSD-3-Clause
2022-11-23T20:52:53
2017-05-01T00:09:08
null
UTF-8
C++
false
false
1,871
cc
// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/cert/test_root_certs.h" #include <string> #include "base/files/file_path.h" #include "base/files/file_util.h" #include "base/logging.h" #include "base/threading/thread_restrictions.h" #include "net/cert/x509_certificate.h" namespace net { namespace { bool g_has_instance = false; base::LazyInstance<TestRootCerts>::Leaky g_test_root_certs = LAZY_INSTANCE_INITIALIZER; CertificateList LoadCertificates(const base::FilePath& filename) { std::string raw_cert; if (!base::ReadFileToString(filename, &raw_cert)) { LOG(ERROR) << "Can't load certificate " << filename.value(); return CertificateList(); } return X509Certificate::CreateCertificateListFromBytes( raw_cert.data(), raw_cert.length(), X509Certificate::FORMAT_AUTO); } } // namespace // static TestRootCerts* TestRootCerts::GetInstance() { return g_test_root_certs.Pointer(); } bool TestRootCerts::HasInstance() { return g_has_instance; } bool TestRootCerts::AddFromFile(const base::FilePath& file) { base::ThreadRestrictions::ScopedAllowIO allow_io_for_loading_test_certs; CertificateList root_certs = LoadCertificates(file); if (root_certs.empty() || root_certs.size() > 1) return false; return Add(root_certs.front().get()); } TestRootCerts::TestRootCerts() { Init(); g_has_instance = true; } ScopedTestRoot::ScopedTestRoot() {} ScopedTestRoot::ScopedTestRoot(X509Certificate* cert) { Reset(cert); } ScopedTestRoot::~ScopedTestRoot() { Reset(NULL); } void ScopedTestRoot::Reset(X509Certificate* cert) { if (cert_.get()) TestRootCerts::GetInstance()->Clear(); if (cert) TestRootCerts::GetInstance()->Add(cert); cert_ = cert; } } // namespace net
ef4587fb9f80aafe22a5bca666f16897ba2a7cb9
7cf6e8a304805e924c4f523ac6a801bf791860ef
/examples/C_barcodes/C_barcodes.ino
7407340a692118e8a64948ab6d6578c1b4e359c1
[ "MIT" ]
permissive
adafruit/Adafruit-Thermal-Printer-Library
1fd14929fcb2cc689bee98e51e319f982fe2b5a1
54786351af1d84580c4ae555d439756679b0dc44
refs/heads/master
2023-08-29T08:18:04.322369
2023-05-16T14:47:23
2023-05-16T14:47:23
2,907,600
220
119
null
2021-04-14T17:59:05
2011-12-03T23:06:14
C++
UTF-8
C++
false
false
3,494
ino
/*------------------------------------------------------------------------ Example sketch for Adafruit Thermal Printer library for Arduino. Demonstrates the available gamut of barcodes. See 'A_printertest' sketch for a more generalized printing example. BARCODE AVAILABILITY VARIES WITH FIRMWARE. Not all barcodes may be displayed, this is normal. Sketch may need changes for older firmware. ------------------------------------------------------------------------*/ #include "Adafruit_Thermal.h" // Here's the syntax when using SoftwareSerial (e.g. Arduino Uno) -------- // If using hardware serial instead, comment out or remove these lines: #include "SoftwareSerial.h" #define TX_PIN 6 // Arduino transmit YELLOW WIRE labeled RX on printer #define RX_PIN 5 // Arduino receive GREEN WIRE labeled TX on printer SoftwareSerial mySerial(RX_PIN, TX_PIN); // Declare SoftwareSerial obj first Adafruit_Thermal printer(&mySerial); // Pass addr to printer constructor // Then see setup() function regarding serial & printer begin() calls. // Here's the syntax for hardware serial (e.g. Arduino Due) -------------- // Un-comment the following line if using hardware serial: //Adafruit_Thermal printer(&Serial1); // Or Serial2, Serial3, etc. // ----------------------------------------------------------------------- void setup() { // This line is for compatibility with the Adafruit IotP project pack, // which uses pin 7 as a spare grounding point. You only need this if // wired up the same way (w/3-pin header into pins 5/6/7): pinMode(7, OUTPUT); digitalWrite(7, LOW); mySerial.begin(19200); // Initialize SoftwareSerial //Serial1.begin(19200); // Use this instead if using hardware serial printer.begin(); // Init printer (same regardless of serial type) printer.justify('C'); printer.boldOn(); printer.println(F("BARCODE EXAMPLES\n")); printer.boldOff(); printer.justify('L'); // There seems to be some conflict between datasheet descriptions // of barcode formats and reality. Try Wikipedia and/or: // http://www.barcodeisland.com/symbolgy.phtml // Also note that strings passed to printBarcode() are always normal // RAM-resident strings; PROGMEM strings (e.g. F("123")) are NOT used. // UPC-A: 12 digits printer.print(F("UPC-A:")); printer.printBarcode("123456789012", UPC_A); // UPC-E: 6 digits ??? /* Commented out because I can't get this one working yet printer.print(F("UPC-E:")); printer.printBarcode("123456", UPC_E); */ // EAN-13: 13 digits (same as JAN-13) printer.print(F("EAN-13:")); printer.printBarcode("1234567890123", EAN13); // EAN-8: 8 digits (same as JAN-8) printer.print(F("EAN-8:")); printer.printBarcode("12345678", EAN8); // CODE 39: variable length w/checksum?, 0-9,A-Z,space,$%+-./: printer.print(F("CODE 39:")); printer.printBarcode("ADAFRUT", CODE39); // ITF: 2-254 digits (# digits always multiple of 2) printer.print(F("ITF:")); printer.printBarcode("1234567890", ITF); // CODABAR: variable length 0-9,A-D,%+-./: printer.print(F("CODABAR:")); printer.printBarcode("1234567890", CODABAR); // CODE 93: compressed version of Code 39? printer.print(F("CODE 93:")); printer.printBarcode("ADAFRUIT", CODE93); // CODE 128: 2-255 characters (ASCII 0-127) printer.print(F("CODE128:")); printer.printBarcode("Adafruit", CODE128); printer.feed(2); printer.setDefault(); // Restore printer to defaults } void loop() { }
d9a87469a7f6e6accb4882bd948fb41f700953fd
49822c3b5fa2b8216cad7158dd6d1a07f0e7c9ac
/kizunano/rpc/rpc.cpp
916401aea32a0e9629fa7c41a72237e1b1cd272b
[ "BSD-3-Clause" ]
permissive
cool-japan/kiznode
2653c4d67e1d3eb7b6e3c8ce25b5402ba84a59f2
c6013e7e992ab75432db58da05054b381f821566
refs/heads/master
2023-05-03T10:58:58.195419
2020-12-24T16:13:22
2020-12-24T16:13:22
null
0
0
null
null
null
null
UTF-8
C++
false
false
2,808
cpp
#include <kizunano/boost/asio/bind_executor.hpp> #include <kizunano/lib/rpc_handler_interface.hpp> #include <kizunano/rpc/rpc.hpp> #include <kizunano/rpc/rpc_connection.hpp> #include <boost/format.hpp> #include <iostream> #ifdef NANO_SECURE_RPC #include <kizunano/rpc/rpc_secure.hpp> #endif nano::rpc::rpc (boost::asio::io_context & io_ctx_a, nano::rpc_config const & config_a, nano::rpc_handler_interface & rpc_handler_interface_a) : config (config_a), acceptor (io_ctx_a), logger (std::chrono::milliseconds (0)), io_ctx (io_ctx_a), rpc_handler_interface (rpc_handler_interface_a) { rpc_handler_interface.rpc_instance (*this); } nano::rpc::~rpc () { if (!stopped) { stop (); } } void nano::rpc::start () { auto endpoint (boost::asio::ip::tcp::endpoint (boost::asio::ip::make_address_v6 (config.address), config.port)); if (!endpoint.address ().is_loopback () && config.enable_control) { auto warning = boost::str (boost::format ("WARNING: control-level RPCs are enabled on non-local address %1%, potentially allowing wallet access outside local computer") % endpoint.address ().to_string ()); std::cout << warning << std::endl; logger.always_log (warning); } acceptor.open (endpoint.protocol ()); acceptor.set_option (boost::asio::ip::tcp::acceptor::reuse_address (true)); boost::system::error_code ec; acceptor.bind (endpoint, ec); if (ec) { logger.always_log (boost::str (boost::format ("Error while binding for RPC on port %1%: %2%") % endpoint.port () % ec.message ())); throw std::runtime_error (ec.message ()); } acceptor.listen (); accept (); } void nano::rpc::accept () { auto connection (std::make_shared<nano::rpc_connection> (config, io_ctx, logger, rpc_handler_interface)); acceptor.async_accept (connection->socket, boost::asio::bind_executor (connection->strand, [this, connection](boost::system::error_code const & ec) { if (ec != boost::asio::error::operation_aborted && acceptor.is_open ()) { accept (); } if (!ec) { connection->parse_connection (); } else { logger.always_log (boost::str (boost::format ("Error accepting RPC connections: %1% (%2%)") % ec.message () % ec.value ())); } })); } void nano::rpc::stop () { stopped = true; acceptor.close (); } std::unique_ptr<nano::rpc> nano::get_rpc (boost::asio::io_context & io_ctx_a, nano::rpc_config const & config_a, nano::rpc_handler_interface & rpc_handler_interface_a) { std::unique_ptr<rpc> impl; if (config_a.secure.enable) { #ifdef NANO_SECURE_RPC impl = std::make_unique<rpc_secure> (io_ctx_a, config_a, rpc_handler_interface_a); #else std::cerr << "RPC configured for TLS, but the node is not compiled with TLS support" << std::endl; #endif } else { impl = std::make_unique<rpc> (io_ctx_a, config_a, rpc_handler_interface_a); } return impl; }
d2edf4ba9987729f2bc4d0e86ef833c96a36b687
7beff965d7b0e6155d6d52b27d71c557421d5ada
/APG4b/ex11/a.cpp
e5f7c9675164f1efba610caf4053d46b186a1b68
[]
no_license
uk-ar/competitive_programming
82a53a1007798843ac006b9c7d313826e6cb45c3
d2523cf303f47644cada3b03e9eed2349bdbe394
refs/heads/master
2023-03-28T13:20:07.728861
2021-03-30T20:25:55
2021-03-30T20:25:55
249,638,234
0
0
null
null
null
null
UTF-8
C++
false
false
454
cpp
//#include <bits/stdc++.h> #include <iostream> using namespace std; int main() { long long N,A; cin >> N >> A; for(int i=0; i<N; i++){ string op; int B; cin >> op >> B; if(op=="+"){ A = A + B; }else if(op=="-"){ A = A - B; }else if(op=="*"){ A = A * B; }else if(op=="/" && B!=0){ A = A / B; }else{ cout << "error" << endl; break; } cout << i+1 << ":" << A << endl; } }
79ed4a345d9cbcc01db245e95794d627502e2023
091dc0ac8cd98d704ff40654051c8e0c146e3b0b
/숫자골라내기.cpp
424501d9e3bf8abcde65382be334412df9448942
[]
no_license
jangsohee/Algorithm
e2ff80fe49c8acd566c221e857b264df8948dffd
e57eebafc9169e7c0493b666a16b94da3e1f788e
refs/heads/master
2020-06-28T20:37:25.264200
2016-11-22T13:21:46
2016-11-22T13:21:46
74,246,997
0
0
null
null
null
null
UTF-8
C++
false
false
582
cpp
#include <cstdio> #include <iostream> using namespace std; int main() { //int argc, char** argv ----------------------------------------------------------------1 //setbuf(stdout, NULL); ----------------------------------------------------------------2 int TC; int test_case; scanf("%d", &TC); for (test_case = 1; test_case <= TC; test_case++) { unsigned int res = 0; int N; scanf("%d", &N); for (int i = 0; i < N; i++) { unsigned int temp = 0; scanf("%d", &temp); res ^= temp; } printf("Case #%d\n", test_case); cout << res << endl; } return 0; }
2ad973534a3d3118330647065f709e4b1dc1a43d
045e9fc1dee6242ac3e7c5efeb0ab6d5269ec8ae
/analysis/compareYield_all_combination.cpp
a70b04fed27dee1cd9821d73549e9e5bbcc23426
[]
no_license
MT2Analysis/MT2Analysis2015
84dd1109d80d531a76a29279e2ca36167fa17975
ea735c552f3d7c74cdb93747f95921652957ee44
refs/heads/MT2Analysis2015_RandD
2021-04-12T05:24:43.473832
2018-08-29T14:05:09
2018-08-29T14:05:09
24,103,357
0
2
null
2018-11-02T13:31:55
2014-09-16T14:38:48
C++
UTF-8
C++
false
false
17,818
cpp
#include "interface/MT2Analysis.h" #include "interface/MT2EstimateSyst.h" #include "interface/MT2EstimateTree.h" #include "interface/MT2Estimate.h" #include "interface/MT2DrawTools.h" #include "interface/MT2Config.h" #include <iostream> #include <sstream> #include <fstream> #include <iomanip> #include <string> #include "TMath.h" #include "TRandom3.h" #include "TTreeFormula.h" #include "TF1.h" #include "TH1D.h" #include "TH2D.h" #include "THStack.h" #include "TCanvas.h" #include "TLegend.h" #include "TPaveText.h" #include "TLatex.h" #include "TGraphAsymmErrors.h" #include "RooHistError.h" float lumi2015; //fb-1 float lumi2016; //fb-1 void drawYields( const std::string& outputdir, std::string dir2015, std::string dir2016 ); int main( int argc, char* argv[] ) { std::cout << std::endl << std::endl; std::cout << "------------------------------------------------------" << std::endl; std::cout << "| |" << std::endl; std::cout << "| |" << std::endl; std::cout << "| Running computeLostLepton |" << std::endl; std::cout << "| |" << std::endl; std::cout << "| |" << std::endl; std::cout << "------------------------------------------------------" << std::endl; std::cout << std::endl << std::endl; if( argc!=3 ) { std::cout << "USAGE: ./computeLostLepton [configFileName]" << std::endl; std::cout << "Exiting." << std::endl; exit(11); } std::string configFileName2015(argv[1]); MT2Config cfg2015(configFileName2015); std::string configFileName2016(argv[2]); MT2Config cfg2016(configFileName2016); lumi2015 = cfg2015.lumi(); lumi2016 = cfg2016.lumi(); TH1::AddDirectory(kTRUE); std::string dir2015 = cfg2015.getEventYieldDir(); std::string dir2016 = cfg2016.getEventYieldDir(); std::string outputdir = "./YieldComparison_dataMC_combination2015plus2016/"; drawYields( outputdir.c_str(), dir2015, dir2016 ); return 0; } void drawYields( const std::string& outputdir, std::string dir2015, std::string dir2016 ) { MT2DrawTools::setStyle(); system(Form("mkdir -p %s", outputdir.c_str())); std::vector<int> colors; // colors.push_back( 402 ); // colors.push_back( 430 ); // colors.push_back( 418 ); colors.push_back( kYellow+1 ); colors.push_back( kAzure+4 ); colors.push_back( kGreen+2 ); unsigned int bgSize = 3; TFile* file2015 = TFile::Open(Form("%s/YieldComparison_dataMC/histograms_ALL.root", dir2015.c_str())); TFile* file2016 = TFile::Open(Form("%s/YieldComparison_dataMC/histograms_ALL.root", dir2016.c_str())); TH1D* hdata2015 = (TH1D*) file2015->Get("hdata"); TH1D* hdata2016 = (TH1D*) file2016->Get("hdata"); TH1D* hdata = (TH1D*) hdata2015->Clone(); hdata->Add(hdata2016); hdata->GetYaxis()->SetTitle("Entries"); hdata->SetMarkerStyle(20); hdata->SetMarkerSize(1.6); hdata->SetLineColor( 1 ); hdata->SetMarkerColor( 1 ); TH1D* hestimate_all2015 = (TH1D*) file2015->Get("hestimate_all"); TH1D* hestimate_all2016 = (TH1D*) file2016->Get("hestimate_all"); TH1D* hestimate_all = (TH1D*) hestimate_all2015->Clone(); hestimate_all->Add(hestimate_all2016); TH1D* hestimate_all_forRatio2015 = (TH1D*) file2015->Get("hestimate_all_forRatio"); TH1D* hestimate_all_forRatio2016 = (TH1D*) file2016->Get("hestimate_all_forRatio"); TH1D* hestimate_all_forRatio = (TH1D*) hestimate_all_forRatio2015->Clone(); hestimate_all_forRatio->Add(hestimate_all_forRatio2016); TH1D* hestimate[bgSize]; TH1D* hestimate2015[bgSize]; TH1D* hestimate2016[bgSize]; for(unsigned int b=0; b<bgSize; ++b){ hestimate2015[b] = (TH1D*) file2015->Get(Form("hestimate_%d", b)); hestimate2016[b] = (TH1D*) file2016->Get(Form("hestimate_%d", b)); hestimate[b] = (TH1D*) hestimate2015[b]->Clone(); hestimate[b]->Add(hestimate2016[b]); hestimate[b]->GetYaxis()->SetTitle("Entries"); hestimate[b]->SetFillColor(colors[b]); hestimate[b]->SetLineColor(1); } THStack bgStack("bgStack", ""); TH1D* hPull = new TH1D("hPull", "", 21, -5.25, 5.25); hPull->Sumw2(); hPull->GetXaxis()->SetTitle("(Est._{H_{T}, N_{j}, N_{b}}^{pre-fit} - Data) / #sqrt{#sigma_{Est.}^{ 2} + #sigma_{Data}^{ 2}}"); hPull->GetYaxis()->SetTitle("Entries"); TH1D* hPvalue = new TH1D("hPvalue", "", 14, 0, 1.05); hPvalue->Sumw2(); hPvalue->GetXaxis()->SetTitle("p-value"); hPvalue->GetYaxis()->SetTitle("Entries"); std::string fullPath = outputdir; std::string labelsMono[12]={"[200,250]","[250,350]","[350,450]","[450,575]","[575,700]","[700,1000]",">1000", "[200,250]","[250,350]","[350,450]","[450,575]",">575"}; for(unsigned int b=0; b<bgSize; ++b){ bgStack.Add(hestimate[b]); //bgStack.Add(hestimate_forRatio[b]); } for(int iBin=1; iBin<=hestimate_all->GetNbinsX(); ++iBin){ float thisData = hdata->GetBinContent(iBin); float thisEst = hestimate_all->GetBinContent(iBin); float thisEstErr = hestimate_all->GetBinError(iBin); int obs = thisData; float meanExp = thisEst; float meanUnc = thisEstErr; int N=100000; TRandom3 randGen; unsigned int counterN(0); unsigned int counterD(0); bool doLeft = obs<=meanExp; for(int i=0; i<N; i++){ double meanShift = randGen.Gaus(0.,(double)meanUnc); //cout << "meanShift: " << meanShift << endl; double rand = randGen.Poisson(double(meanExp)+meanShift); counterD++; if(doLeft) { if(rand<=obs) counterN++; } else{ if(rand>=obs) counterN++; } //cout << "rand " << i << " : " << rand.Poisson(meanExp) << endl; } double prob=1.0*counterN/counterD; double significance = TMath::NormQuantile(1-prob); // std::cout << "probability: " << prob << std::endl; // std::cout << "significance: " << significance << std::endl; // // std::cout << "Bin: " << iBin << std::endl; // std::cout << "Obs: " << obs << std::endl; // std::cout << "exp: " << meanExp << "\t" << meanUnc << std::endl; hPvalue->Fill(prob); } TGraphAsymmErrors* g_Ratio = MT2DrawTools::getRatioGraph(hdata, hestimate_all_forRatio, "binWidth"); g_Ratio->SetMarkerStyle(20); g_Ratio->SetMarkerSize(1.6); g_Ratio->SetMarkerColor( 1 ); g_Ratio->SetLineColor(1); g_Ratio->GetXaxis()->SetLabelSize(0.00); g_Ratio->GetXaxis()->SetTickLength(0.09); g_Ratio->GetYaxis()->SetNdivisions(5,5,0); g_Ratio->GetYaxis()->SetRangeUser(0.0,2.0); g_Ratio->GetYaxis()->SetTitleSize(0.17); g_Ratio->GetYaxis()->SetTitleOffset(0.4); g_Ratio->GetYaxis()->SetLabelSize(0.17); g_Ratio->GetYaxis()->SetTitle("Ratio"); TGraphAsymmErrors* g_Ratio_zero = new TGraphAsymmErrors(*(g_Ratio)); g_Ratio_zero->SetMarkerSize(0); g_Ratio_zero->SetLineColor( 1 ); g_Ratio_zero->SetMarkerColor( 1 ); TGraphAsymmErrors* gdata = MT2DrawTools::getPoissonGraph(hdata, true, "binWidth"); gdata->GetYaxis()->SetTitle("Entries"); gdata->SetMarkerStyle(20); gdata->SetMarkerSize(1.6); gdata->SetLineColor( 1 ); gdata->SetMarkerColor( 1 ); TGraphAsymmErrors* gdata_zero = new TGraphAsymmErrors(*(gdata)); gdata_zero->SetMarkerSize(0); gdata_zero->SetLineColor( 1 ); gdata_zero->SetMarkerColor( 1 ); for(int iBin=1; iBin<=hestimate_all->GetNbinsX(); ++iBin){ float thisData = hdata->GetBinContent(iBin); float thisDataErr = gdata->GetErrorY(iBin-1); std::cout << "TEST!" << std::endl; std::cout << thisData << "\t" << gdata->GetY()[iBin-1] << "\t" << thisDataErr << std::endl; float thisEst = hestimate_all->GetBinContent(iBin); float thisEstErr = hestimate_all->GetBinError(iBin); hPull->Fill( (thisEst-thisData)/( TMath::Sqrt( thisDataErr*thisDataErr + thisEstErr*thisEstErr ) ) ); } TCanvas* c2 = new TCanvas("c2", "", 1100, 600); c2->cd(); // c2->SetLeftMargin(0.); std::string thisName = Form("%s_ratio", hdata->GetName()); TH1D* h_Ratio = (TH1D*) hdata->Clone(thisName.c_str()); h_Ratio->Divide(hestimate_all_forRatio); //h_Ratio->Divide(hestimate_all); h_Ratio->SetStats(0); h_Ratio->SetMarkerStyle(20); h_Ratio->SetLineColor(1); h_Ratio->GetXaxis()->SetLabelSize(0.00); h_Ratio->GetXaxis()->SetTickLength(0.09); h_Ratio->GetYaxis()->SetNdivisions(5,5,0); h_Ratio->GetYaxis()->SetRangeUser(0.0,2.0); h_Ratio->GetYaxis()->SetTitleSize(0.17); h_Ratio->GetYaxis()->SetTitleOffset(0.4); h_Ratio->GetYaxis()->SetLabelSize(0.17); h_Ratio->GetYaxis()->SetTitle("Ratio"); TPad *pad1 = new TPad("pad1","pad1",0,0.3-0.1,1,1); pad1->SetBottomMargin(0.15); pad1->Draw(); pad1->cd(); pad1->SetLogy(); float yMax_1 = hdata->GetMaximum()*1.5; float yMax_2 = 1.2*(hdata->GetMaximum() + hdata->GetBinError(hestimate_all->GetMaximumBin())); float yMax1 = (yMax_1>yMax_2) ? yMax_1 : yMax_2; float yMax_3 = hestimate_all->GetMaximum()*1.5; float yMax_4 = 1.2*(hestimate_all->GetMaximum() + hestimate_all->GetBinError(hestimate_all->GetMaximumBin())); float yMax2 = (yMax_3>yMax_4) ? yMax_3 : yMax_4; float yMax = (yMax1>yMax2) ? yMax1 : yMax2; float yMin = 1e-3; // yMin=0; yMax*=20.; int thisBin=67; hestimate_all->GetXaxis()->SetRangeUser(0, thisBin); hdata->GetXaxis()->SetRangeUser(0, thisBin); gdata->GetXaxis()->SetRangeUser(0, thisBin); hestimate_all->GetYaxis()->SetRangeUser(yMin, yMax); hdata->GetYaxis()->SetRangeUser(yMin, yMax); // hestimate_all->GetXaxis()->LabelsOption("v"); // hestimate_all->GetXaxis()->SetLabelSize(0.035); hestimate_all->GetXaxis()->SetLabelSize(0.043); hestimate_all->GetXaxis()->SetLabelFont(62); hestimate_all->SetFillStyle(3244); hestimate_all->SetFillColor(kGray+2); // TGraphAsymmErrors* g_data = new TGraphAsymmErrors(0); // for( int iBin=1; iBin<(hdata->GetXaxis()->GetNbins()+1); ++iBin ) { // // double y; // double x, xerr; // // x = hdata->GetBinCenter(iBin); // xerr = hdata->GetBinWidth(iBin)/2.; // // y = hdata->GetBinContent(iBin); // double yerr = hdata->GetBinError(iBin); // // int thisPoint = g_data->GetN(); // g_data->SetPoint( thisPoint, x, y ); // g_data->SetPointError( thisPoint, xerr, xerr, yerr, yerr ); // // } hestimate_all->GetYaxis()->SetTitleOffset(0.95); hestimate_all->GetYaxis()->SetLabelSize(0.042); hestimate_all->Draw(""); bgStack.Draw("histo, same"); hestimate_all->Draw("E2,same"); // hdata->Draw("pe,same"); gdata_zero->Draw("pe,same"); gdata->Draw("pe,same"); TH1D* prefit=new TH1D("prefit", "", 1, 0, 1); prefit->SetFillColor(0); prefit->SetLineColor(0); TLegend* legend = new TLegend( 0.8, 0.9-(bgSize+1-1)*0.06-0.06, 0.93, 0.9-0.06 ); legend->SetTextSize(0.038); legend->SetTextFont(42); legend->SetFillColor(0); legend->AddEntry( hdata, "Data", "PL" ); // legend->AddEntry( prefit, "A-priori background", "F" ); legend->AddEntry( hestimate[0], "Multijet", "F"); legend->AddEntry( hestimate[1], "Lost lepton", "F"); legend->AddEntry( hestimate[2], "Z #rightarrow #nu#bar{#nu}", "F"); // TPaveText* labelTop = MT2DrawTools::getLabelTopSimulation(lumi); TPaveText* labelTop = MT2DrawTools::getLabelTop(lumi2015,lumi2016); labelTop->Draw("same"); TPaveText* labelCMS = MT2DrawTools::getLabelCMS(); labelCMS->Draw("same"); // TLine* lHT[5]; // for( int iHT=0; iHT < 5; iHT++ ){ // lHT[iHT-1] = new TLine(12+11*iHT, 0.0, 12+11*iHT, yMax ); // lHT[iHT-1]->SetLineColor(kBlack); // lHT[iHT-1]->SetLineStyle(3); // lHT[iHT-1]->SetLineWidth(2); // // lHT[iHT-1]->Draw("same"); // } int nHTRegions = 6; std::vector< std::string > htRegions; htRegions.push_back("1 Jet"); //// htRegions.push_back("very low H_{T}"); //// htRegions.push_back("low H_{T}"); //// htRegions.push_back("medium H_{T}"); //// htRegions.push_back("high H_{T}"); //// htRegions.push_back("extreme H_{T}"); // htRegions.push_back("#it{H}_{T} [200,450] GeV"); // htRegions.push_back("#it{H}_{T} [450,575] GeV"); // htRegions.push_back("#it{H}_{T} [575,1000] GeV"); // htRegions.push_back("#it{H}_{T} [1000,1500] GeV"); // htRegions.push_back("#it{H}_{T} >1500 GeV"); htRegions.push_back("H_{T} [200,450] GeV"); htRegions.push_back("H_{T} [450,575] GeV"); htRegions.push_back("H_{T} [575,1000] GeV"); htRegions.push_back("H_{T} [1000,1500] GeV"); htRegions.push_back("H_{T} > 1500 GeV"); TPaveText* htBox[5]; for( int iHT = 0; iHT < nHTRegions; ++iHT){ if (iHT==0) htBox[iHT] = new TPaveText(0.12+0.15*iHT, 0.9-0.06+0.02, 0.34+0.15*iHT, 0.85+0.02, "brNDC"); else htBox[iHT] = new TPaveText(0.13+0.13*iHT, 0.9-0.06+0.02, 0.34+0.13*iHT, 0.85+0.02, "brNDC"); htBox[iHT]->AddText( htRegions[iHT].c_str() ); htBox[iHT]->SetBorderSize(0); htBox[iHT]->SetFillColor(kWhite); htBox[iHT]->SetTextSize(0.035); htBox[iHT]->SetTextAlign(21); // align centered htBox[iHT]->SetTextFont(62); htBox[iHT]->Draw("same"); } TLine* lHT[5]; for( int iHT=0; iHT < 5; iHT++ ){ lHT[iHT-1] = new TLine(12+11*iHT, 0.0, 12+11*iHT, yMax ); lHT[iHT-1]->SetLineColor(kBlack); lHT[iHT-1]->SetLineStyle(3); lHT[iHT-1]->SetLineWidth(2); lHT[iHT-1]->Draw("same"); } legend->Draw("same"); gPad->RedrawAxis(); c2->cd(); TPad *pad2 = new TPad("pad2","pad2",0,0,1,0.21); pad2->SetTopMargin(0.05); pad2->SetBottomMargin(0.1); pad2->Draw(); pad2->cd(); bool doLogRatio = true; TH2D* h2_axes_ratio; if(doLogRatio){ gPad->SetLogy(); h2_axes_ratio = new TH2D("axes_ratio", "", 10, 0, thisBin, 10, 0.1, 10.0 ); h_Ratio->GetYaxis()->SetRangeUser(0.1, 10.0); g_Ratio->GetYaxis()->SetRangeUser(0.1, 10.0); } else h2_axes_ratio = new TH2D("axes_ratio", "", 10, 0, thisBin, 10, 0., 2.0 ); // TH2D* h2_axes_ratio = new TH2D("axes_ratio", "", 10, 0, thisBin, 10, 0., 3.0 ); h2_axes_ratio->SetStats(0); h2_axes_ratio->GetXaxis()->SetLabelSize(0.00); h2_axes_ratio->GetXaxis()->SetTickLength(0.09); h2_axes_ratio->GetYaxis()->SetNdivisions(5,5,0); h2_axes_ratio->GetYaxis()->SetTitleSize(0.18); // h2_axes_ratio->GetYaxis()->SetTitleOffset(0.4); h2_axes_ratio->GetYaxis()->SetTitleOffset(0.26); h2_axes_ratio->GetYaxis()->SetLabelSize(0.17); h2_axes_ratio->GetYaxis()->SetTitle("Data/Est."); TLine* LineCentral = new TLine(0, 1.0, thisBin, 1.0); LineCentral->SetLineColor(1); std::string thisName_Band = Form("%s_band", hestimate_all->GetName()); TH1D* h_band = (TH1D*)hestimate_all->Clone(thisName_Band.c_str()); h_band->SetMarkerSize(0); h_band->SetFillColor (kGray+2); h_band->SetFillStyle (3244); for ( int iBin=1; iBin <= hestimate_all->GetNbinsX(); iBin++){ h_band->SetBinContent(iBin,1); double error=0; if(hestimate_all->GetBinContent(iBin)>0) error = hestimate_all->GetBinError(iBin)/hestimate_all->GetBinContent(iBin); else error = hestimate_all->GetBinError(iBin); h_band->SetBinError(iBin, error); } h2_axes_ratio->Draw(""); h_band->Draw("E2same"); LineCentral->Draw("same"); // h_Ratio->Draw("pe,same"); g_Ratio->Draw("pe,same"); TLine* lHT_b[6]; for( int iHT=1; iHT < 6; iHT++ ){ // lHT_b[iHT-1] = new TLine(12+11*(iHT-1), 0, 12+11*(iHT-1), 3.0 ); if(doLogRatio) lHT_b[iHT-1] = new TLine(12+11*(iHT-1), 0.1, 12+11*(iHT-1), 10.0 ); else lHT_b[iHT-1] = new TLine(12+11*(iHT-1), 0, 12+11*(iHT-1), 2.0 ); lHT_b[iHT-1]->SetLineColor(kBlack); lHT_b[iHT-1]->SetLineStyle(3); lHT_b[iHT-1]->SetLineWidth(2); lHT_b[iHT-1]->Draw("same"); } gPad->RedrawAxis(); c2->cd(); c2->SaveAs( Form("%s/mt2_ALL_fullEstimate.pdf", fullPath.c_str()) ); c2->SaveAs( Form("%s/mt2_ALL_fullEstimate.C", fullPath.c_str()) ); c2->SaveAs( Form("%s/mt2_ALL_fullEstimate.png", fullPath.c_str()) ); c2->SaveAs( Form("%s/mt2_ALL_fullEstimate.eps", fullPath.c_str()) ); // gStyle->SetOptStat(0110); gStyle->SetOptFit(0011); TF1* fgauss= new TF1("fgauss", "gaus", -5, 5); fgauss->SetLineColor(2); TCanvas* c3 = new TCanvas("c3", "", 600, 600); c3->cd(); hPull->SetStats(1100); // hPull->GetYaxis()->SetRangeUser(0, 15); hPull->Draw("hist"); hPull->Fit("fgauss"); fgauss->Draw("same"); labelTop = MT2DrawTools::getLabelTop(lumi2015,lumi2016); labelTop->Draw("same"); labelCMS = MT2DrawTools::getLabelCMS("CMS Supplementary"); labelCMS->Draw("same"); TPaveText *arxiv = new TPaveText(0.2, 0.9-0.05, 0.35, 0.9, "brNDC"); arxiv->AddText( "arXiv:1603.04053" ); arxiv->SetBorderSize(0); arxiv->SetFillColor(kWhite); // arxiv->SetTextSize(0.035); arxiv->SetTextAlign(11); // align centered arxiv->SetTextFont(42); arxiv->Draw("same"); c3->SaveAs( Form("%s/PullDistribution.pdf", fullPath.c_str()) ); c3->SaveAs( Form("%s/PullDistribution.png", fullPath.c_str()) ); c3->SaveAs( Form("%s/PullDistribution.root", fullPath.c_str()) ); TCanvas* c4 = new TCanvas("c4", "", 600, 600); c4->cd(); hPvalue->SetStats(1110); hPvalue->Draw("hist"); c4->SaveAs( Form("%s/PvalueDistribution.pdf", fullPath.c_str()) ); c4->SaveAs( Form("%s/PvalueDistribution.png", fullPath.c_str()) ); }