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timestamp[us]date 2015-08-09 11:21:18
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timestamp[us]date 1997-09-14 05:04:47
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---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
4a9a7a0035fa53c532398bcd83baaa7c84ba0303 | 746cca27630433425b38062d0899beb60732a4b7 | /WebPage.ino | 961e3cc6f4023cb3dfbfbaacc6098d3b9c3b87a6 | [] | no_license | SalomonSandrock/Arduino | fd11ccf161d1648230fdb21bc2a810cb537c8b93 | 5e5eed2331a7bb0c84d9023485b0abf677b187b7 | refs/heads/master | 2021-01-10T15:39:01.249754 | 2015-12-07T13:12:42 | 2015-12-07T13:12:42 | 46,700,575 | 0 | 1 | null | 2015-11-23T11:16:32 | 2015-11-23T06:18:43 | Arduino | UTF-8 | C++ | false | false | 4,867 | ino | void StartConversation2(EthernetClient client){
if (client) { // got client?
boolean currentLineIsBlank = true;
while (client.connected()) {
if (client.available()) { // client data available to read
char c = client.read(); // read 1 byte (character) from client
HTTP_req += c; // save the HTTP request 1 char at a time
// last line of client request is blank and ends with \n
// respond to client only after last line received
if (c == '\n' && currentLineIsBlank) {
// send a standard http response header
client.println("HTTP/1.1 200 OK");
client.println("Content-Type: text/html");
client.println("Connection: keep-alive");
client.println();
// AJAX request for switch state
if (HTTP_req.indexOf("ajax_switch") > -1) {
// read switch state and analog input
GetAjaxData(client);
}
else { // HTTP request for web page
// send web page - contains JavaScript with AJAX calls
client.println("<!DOCTYPE html>");
client.println("<html>");
client.println("<head>");
client.println("<title>Arduino Web Page</title>");
client.println("<script>");
client.println("function GetAjaxData() {");
client.println(
"nocache = \"&nocache=\" + Math.random() * 1000000;");
client.println("var request = new XMLHttpRequest();");
client.println("request.onreadystatechange = function() {");
client.println("if (this.readyState == 4) {");
client.println("if (this.status == 200) {");
client.println("if (this.responseText != null) {");
client.println("document.getElementById(\"sw_an_data\")\
.innerHTML = this.responseText;");
client.println("}}}}");
client.println(
"request.open(\"GET\", \"ajax_switch\" + nocache, true);");
client.println("request.send(null);");
client.println("setTimeout('GetAjaxData()', 1000);");
client.println("}");
client.println("</script>");
client.println("</head>");
client.println("<body onload=\"GetAjaxData()\">");
client.println("<h1>Arduino AJAX Input</h1>");
client.println("<div id=\"sw_an_data\">Switch state: Not requested...</p>");
client.println("</div>");
client.println("</body>");
client.println("</html>");
}
// display received HTTP request on serial port
Serial.print(HTTP_req);
HTTP_req = ""; // finished with request, empty string
break;
}
// every line of text received from the client ends with \r\n
if (c == '\n') {
// last character on line of received text
// starting new line with next character read
currentLineIsBlank = true;
}
else if (c != '\r') {
// a text character was received from client
currentLineIsBlank = false;
}
} // end if (client.available())
} // end while (client.connected())
delay(1); // give the web browser time to receive the data
client.stop(); // close the connection
} // end if (client)
}
// send the state of the switch to the web browser
void GetAjaxData(EthernetClient cl)
{
float t = dht.readTemperature(); //Temperatur auslesen
float h = dht.readHumidity(); //Luftfeuchte auslesen
if (lightState) {
cl.println("<p>Lightstate: ON</p>");
}
else {
cl.println("<p>Lightstate: OFF</p>");
}
cl.print("<p><h2>Temperature: <font color=indigo>");
cl.print(t, 2);
cl.println(" ° C <font color=indigo>");
cl.println("</font></h2></p>");
cl.print("<p><h2>Humidity = <font color=indigo>");
cl.print(h, 2);
cl.print(" % <font color=indigo>");
cl.println("</font></h2></p>");
}
| [
"[email protected]"
] | |
6ddf470ab8a2126504e771c9898053250010d81a | acaa3b0d3a7cd56f8772a1f73992a2c3e16ba2fc | /flawdetector/src/devicearg/impl_enumerablearg.cpp | 790b6eb2023d45f06ef511ef054140f78bbaf7d4 | [] | no_license | chouqiji/flawdetector_new | e4701093c272663c8cb8047320f77982cac7e3d8 | 5d960f75f5a79c3540e548224a9e14d6d667b53e | refs/heads/master | 2020-04-12T18:05:41.386567 | 2018-10-31T09:04:01 | 2018-10-31T09:04:01 | 162,668,998 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,328 | cpp | #include "devicearg/private/impl_enumerablearg.h"
namespace DeviceArg {
template <typename T>
ConcreteEnumerableArg<T>::ConcreteEnumerableArg(EnumerableInitList<T> &&arg)
: mArg{std::forward<decltype(mArg)>(arg)}
{
translateList(mArg.list);
}
template<> void ConcreteEnumerableArg<QString>::translateList(const QList<QString>& newList)
{
mTranslatedList.clear();
mTranslatedList.reserve(newList.size());
for(const auto& e : newList)
mTranslatedList<<QObject::tr(e.toLatin1());
}
template<> QVariant ConcreteEnumerableArg<QString>::translateValue(const qint32& value) const
{
return mTranslatedList.at(value);
}
template<> QVariantList ConcreteEnumerableArg<QString>::list() const
{
QVariantList ret;
ret.reserve(mTranslatedList.size());
for(const auto& e : mTranslatedList)
ret<<e;
return ret;
}
template <typename T>
QSharedPointer<EnumerableArg<T>> makeArg(const QString &name, const QString &unit, EnumerableInitList<T> &&list)
{
auto p = QSharedPointer<ConcreteEnumerableArg<T>>::create(std::forward<decltype(list)>(list));
p->setName(name);
p->setUnit(unit);
return std::move(p);
}
template QSharedPointer<EnumerableArg<QString>> makeArg(const QString &name, const QString &unit, EnumerableInitList<QString> &&list);
} // namespace DeviceArg
| [
"[email protected]"
] | |
d705a0950ebe5b7ed57988a418de448cf1095ff5 | bb01edaac9e544cf344caf10ecb0e4f757ae922c | /src/SkinUIRes++/stdafx.h | 7e444afa10345662c9c24c44578ef964406e1f42 | [] | no_license | weypro/Ice-Project-Manager | fc35efec2ec48e803abf93601aed5a369d463387 | cfe3dd1b8bd68630fda803089913a119b18497c6 | refs/heads/master | 2020-03-30T04:26:23.684754 | 2018-10-01T11:59:36 | 2018-10-01T11:59:36 | 150,742,629 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 976 | h | #pragma once
#if defined _M_IX86
#pragma comment(linker, "/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='x86' publicKeyToken='6595b64144ccf1df' language='*'\"")
#elif defined _M_IA64
#pragma comment(linker, "/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='ia64' publicKeyToken='6595b64144ccf1df' language='*'\"")
#elif defined _M_X64
#pragma comment(linker, "/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='amd64' publicKeyToken='6595b64144ccf1df' language='*'\"")
#else
#pragma comment(linker, "/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='*' publicKeyToken='6595b64144ccf1df' language='*'\"")
#endif
#include "targetver.h"
#include "Resource.h"
#include "SkinUI.h"
using namespace UI; | [
"[email protected]"
] | |
3f249ac4e52eaf7f4830f8a5352eddd23ab62123 | f855ea48bd08d76e204d09cb9a66d00ec14f49a7 | /Introduction to C++ STL/Live_class/Brute_force.cpp | b03f71708966abda8561fc3af236c62df738891a | [] | no_license | Akash-verma998/CPP | 087b6bb3f59f1125863f950e05df932739dbffb9 | 789b522d1d137cb776a4d9e22e51fb417589b378 | refs/heads/main | 2023-02-15T22:22:36.299089 | 2021-01-18T06:59:04 | 2021-01-18T06:59:04 | 330,578,219 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 246 | cpp | #include<iostream>
using namespace std;
int main()
{
int a[]={1,2,4,5,6,8,10,12};
int n= sizeof(a)/sizeof(int);
for(int i=0;i<n-5;i++)
{
for (int j=i+1;j<n-4;j++)
{
for(int k=j+1;k<)
}
}
}
| [
"[email protected]"
] | |
552c56082fa3e5df8d92ed53f796d3d0f7668387 | 8c90e0ffb2819653c566aa7894e73b2726fb3640 | /dokushu/chapter7/list7-1.cpp | 196709b3d37636c04739eec430dc918472243951 | [] | no_license | Tetta8/CPP_test | f842390ad60a0aeb259240910d12d1b273ce58ed | a4692aae32bbc6bfce2af61567a9fa0575e47fe0 | refs/heads/master | 2021-01-04T17:20:09.526885 | 2020-09-17T05:09:19 | 2020-09-17T05:09:19 | 240,681,912 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 494 | cpp | #include <iostream>
class Base{
protected:
void protected_member(){
std::cout << "Base::protected_member()" << std::endl;
}
};
class Derived : public Base{
public:
void member_test();
};
void Derived::member_test(){
protected_member();
}
int main(){
Derived derived;
// baseクラスの被保護メンバーの為、派生クラス以外からアクセスできない
// derived.protected_member();
derived.member_test();
} | [
"[email protected]"
] | |
1132392c8a5ccecb307a27e19ff46a04f9a44916 | 95626140b639c93a5bc7d86c5ed7cead4d27372a | /algorithm And Data Structure/Graph/mst/11631 - Dark roads.cpp | 31482a4b5e4770374d0ffba6c480f922fa74d49a | [] | no_license | asad-shuvo/ACM | 059bed7f91261af385d1be189e544fe240da2ff2 | 2dea0ef7378d831097efdf4cae25fbc6f34b8064 | refs/heads/master | 2022-06-08T13:03:04.294916 | 2022-05-13T12:22:50 | 2022-05-13T12:22:50 | 211,629,208 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,640 | cpp | #include <bits/stdc++.h>
using namespace std;
#define ll long long int
#define Mx 100005
#define mx 1005
/*
ll status[mx];
void sieve(){
long long int i,j;
for(i=2;i<=mx;i++)
{
status[i]=0;
}
for( i=2;i<=sqrt(mx);i++){
if(status[i]==0)
{
for(j=i*i;j<=mx;j+=i){
status[j]=1;
}
}
}
}*/
#define dd double
#define sc scanf
#define pr printf
#define VI vector<int>
#define VS vector<string>
#define VC vector<char>
#define VLL vector<long long int>
#define FILE freopen("input.txt","rt",stdin); freopen("output.txt","w",stdout);
#define p_b push_back
#define mem(x,y) memset(x,y,sizeof(x))
#define F(i,a,b) for(i=a;i<=b;i++)
#define sc1(a) scanf("%d",&a)
#define sc2(a,b) scanf("%d%d",&a,&b)
#define sc3(a,b,c) scanf("%d%d%d",&a,&b,&c)
struct edge{
int u,v,w;
bool operator < (const edge& p)const{
return w<p.w;
}
};
#define M 200005
vector<edge>e;
ll par[M];
ll find(ll r)
{
return (par[r]==r) ? r:find(par[r]);
}
ll mst(ll n)
{
sort(e.begin(),e.end());
for(int i=0;i<n;i++)par[i]=i;
int cnt=0,s=0;
for(int i=0;i<(int)e.size();i++){
int u=find(e[i].u);
int v=find(e[i].v);
if(u!=v){
par[u]=v;
cnt++;
s+=e[i].w;
if(cnt==n-1)break;
}
}
return s;
}
int main()
{
ll i,n,m;
while(sc("%lld%lld",&n,&m)&&n>0 && m>0){
ll sum=0;
e.clear();
F(i,1,m){
ll u,v,w;
sc("%lld%lld%lld",&u,&v,&w);
sum+=w;
edge get;
get.u=u;
get.v=v;
get.w=w;
e.p_b(get);
}
pr("%lld\n",sum-mst(n));
}
}
| [
"[email protected]"
] | |
faa5a9cef13c5f1ec79e8adca192eae2dbba9fba | 389129460c5e453ac882f02fc601c239ba66cbc5 | /Classes/LoadLayer.cpp | e8da0ad293a6b42d6c0318609e38a70fa2caed2e | [] | no_license | wangjunchi/pong | 2eca1e771383920abf2a33c8af370344b5b6e7df | 716de1a6ae86d14620cb0dfc34ea40beacbbc951 | refs/heads/master | 2020-03-07T14:12:39.666681 | 2018-04-02T12:49:16 | 2018-04-02T12:49:16 | 127,521,190 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 357 | cpp | #include "LoadLayer.h"
bool LoadLayer::init()
{
Label *label = Label::createWithTTF("Loading......", "fonts/Marker Felt.ttf", 24);
label->setPosition(Vec2(240, 180));
this->addChild(label);
scheduleOnce(CC_SCHEDULE_SELECTOR(LoadLayer::onScheduleOnce), 1);
return true;
}
void LoadLayer::onScheduleOnce(float dt)
{
tsm->goToOpenScene();
} | [
"[email protected]"
] | |
3204e6dbf0ab4ee7bf8524b0c949492f0408fcb8 | e50d17a85e402935812b0de6802b1e2eebde4078 | /third-party/thrift/src/thrift/compiler/test/fixtures/adapter/gen-cpp2/module_no_uri_types.tcc | 4be0777a5f9c84047aad7ea6781f33b856a8396e | [
"MIT",
"Apache-2.0",
"Zend-2.0",
"PHP-3.01"
] | permissive | PengChaoJay/hhvm | 2aef5fb43a7d0a7a1dca9e0a0be0dd1d76905994 | eb80592a45e22de5590ccb534065984041e1da70 | refs/heads/master | 2023-07-20T00:24:29.331183 | 2023-06-28T18:13:38 | 2023-06-28T18:13:38 | 361,938,182 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 5,850 | tcc | /**
* Autogenerated by Thrift for thrift/compiler/test/fixtures/adapter/src/module_no_uri.thrift
*
* DO NOT EDIT UNLESS YOU ARE SURE THAT YOU KNOW WHAT YOU ARE DOING
* @generated @nocommit
*/
#pragma once
#include "thrift/compiler/test/fixtures/adapter/gen-cpp2/module_no_uri_types.h"
#include <thrift/lib/cpp2/gen/module_types_tcc.h>
namespace apache {
namespace thrift {
namespace detail {
template <>
struct TccStructTraits<::cpp2::RefUnion> {
static void translateFieldName(
folly::StringPiece _fname,
int16_t& fid,
apache::thrift::protocol::TType& _ftype) noexcept;
};
} // namespace detail
} // namespace thrift
} // namespace apache
namespace cpp2 {
template <class Protocol_>
void RefUnion::readNoXfer(Protocol_* iprot) {
apache::thrift::detail::ProtocolReaderStructReadState<Protocol_> _readState;
_readState.fieldId = 0;
_readState.readStructBegin(iprot);
_readState.readFieldBegin(iprot);
if (_readState.atStop()) {
apache::thrift::clear(*this);
} else {
if (iprot->kUsesFieldNames()) {
_readState.template fillFieldTraitsFromName<apache::thrift::detail::TccStructTraits<RefUnion>>();
}
switch (_readState.fieldId) {
case 1:
{
if (_readState.isCompatibleWithType(iprot, apache::thrift::protocol::T_STRING)) {
this->set_field1();
auto ptr = ::apache::thrift::detail::make_mutable_smart_ptr<::std::shared_ptr<::apache::thrift::adapt_detail::adapted_field_t<::my::Adapter1, 1, ::std::string, RefUnion>>>();
if constexpr(::apache::thrift::adapt_detail::has_inplace_toThrift<::my::Adapter1, ::apache::thrift::adapt_detail::adapted_field_t<::my::Adapter1, 1, ::std::string, RefUnion>>::value) {
::apache::thrift::detail::pm::protocol_methods<::apache::thrift::type_class::string, ::std::string>::readWithContext(*iprot, ::my::Adapter1::toThrift(*ptr), _readState);
} else {
::std::string tvalue;
::apache::thrift::detail::pm::protocol_methods<::apache::thrift::type_class::string, ::std::string>::readWithContext(*iprot, tvalue, _readState);
*ptr = ::apache::thrift::adapt_detail::fromThriftField<::my::Adapter1, 1>(::std::move(tvalue), *this);
}
value_.field1 = std::move(ptr);
} else {
_readState.skip(iprot);
}
break;
}
default:
{
_readState.skip(iprot);
break;
}
}
_readState.readFieldEnd(iprot);
_readState.readFieldBegin(iprot);
if (UNLIKELY(!_readState.atStop())) {
using apache::thrift::protocol::TProtocolException;
TProtocolException::throwUnionMissingStop();
}
}
_readState.readStructEnd(iprot);
}
template <class Protocol_>
uint32_t RefUnion::serializedSize(Protocol_ const* prot_) const {
uint32_t xfer = 0;
xfer += prot_->serializedStructSize("RefUnion");
switch(this->getType()) {
case RefUnion::Type::field1:
{
xfer += prot_->serializedFieldSize("field1", apache::thrift::protocol::T_STRING, 1);
if (value_.field1) {
xfer += ::apache::thrift::adapt_detail::serializedSize<false, ::my::Adapter1>(*prot_, *value_.field1, [&] {return ::apache::thrift::detail::pm::protocol_methods<::apache::thrift::type_class::string, ::std::string>::serializedSize<false>(*prot_, ::my::Adapter1::toThrift(*value_.field1));});
}
break;
}
case RefUnion::Type::__EMPTY__:;
}
xfer += prot_->serializedSizeStop();
return xfer;
}
template <class Protocol_>
uint32_t RefUnion::serializedSizeZC(Protocol_ const* prot_) const {
uint32_t xfer = 0;
xfer += prot_->serializedStructSize("RefUnion");
switch(this->getType()) {
case RefUnion::Type::field1:
{
xfer += prot_->serializedFieldSize("field1", apache::thrift::protocol::T_STRING, 1);
if (value_.field1) {
xfer += ::apache::thrift::adapt_detail::serializedSize<false, ::my::Adapter1>(*prot_, *value_.field1, [&] {return ::apache::thrift::detail::pm::protocol_methods<::apache::thrift::type_class::string, ::std::string>::serializedSize<false>(*prot_, ::my::Adapter1::toThrift(*value_.field1));});
}
break;
}
case RefUnion::Type::__EMPTY__:;
}
xfer += prot_->serializedSizeStop();
return xfer;
}
template <class Protocol_>
uint32_t RefUnion::write(Protocol_* prot_) const {
uint32_t xfer = 0;
xfer += prot_->writeStructBegin("RefUnion");
switch(this->getType()) {
case RefUnion::Type::field1:
{
constexpr int16_t kPrevFieldId = 0;
xfer += ::apache::thrift::detail::writeFieldBegin<apache::thrift::protocol::T_STRING, 1, kPrevFieldId>(*prot_, "field1", false);
if (value_.field1) {
xfer += ::apache::thrift::detail::pm::protocol_methods<::apache::thrift::type_class::string, ::std::string>::write(*prot_, ::my::Adapter1::toThrift(*value_.field1));
}
xfer += prot_->writeFieldEnd();
break;
}
case RefUnion::Type::__EMPTY__:;
}
xfer += prot_->writeFieldStop();
xfer += prot_->writeStructEnd();
return xfer;
}
extern template void RefUnion::readNoXfer<>(apache::thrift::BinaryProtocolReader*);
extern template uint32_t RefUnion::write<>(apache::thrift::BinaryProtocolWriter*) const;
extern template uint32_t RefUnion::serializedSize<>(apache::thrift::BinaryProtocolWriter const*) const;
extern template uint32_t RefUnion::serializedSizeZC<>(apache::thrift::BinaryProtocolWriter const*) const;
extern template void RefUnion::readNoXfer<>(apache::thrift::CompactProtocolReader*);
extern template uint32_t RefUnion::write<>(apache::thrift::CompactProtocolWriter*) const;
extern template uint32_t RefUnion::serializedSize<>(apache::thrift::CompactProtocolWriter const*) const;
extern template uint32_t RefUnion::serializedSizeZC<>(apache::thrift::CompactProtocolWriter const*) const;
} // cpp2
| [
"[email protected]"
] | |
8e4d3541ed3244eb47b962b0306a796e1d86e900 | 42e48ab414670bfb28605884ff7f12cdac4ebd5f | /src/xzero/http/hpack/StaticTable-test.cc | 675d2d255f675749c3fac98cf76a099d3316a78b | [
"MIT"
] | permissive | tempbottle/x0 | 45dc6fa088e3eae4632343ef861e3897aada8002 | f61ae5824990c2d40ba76ec69f76f66be8bd0466 | refs/heads/master | 2020-12-25T15:51:45.065572 | 2016-01-18T17:17:02 | 2016-01-18T17:17:02 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,520 | cc | // This file is part of the "x0" project, http://github.com/christianparpart/x0>
// (c) 2009-2016 Christian Parpart <[email protected]>
//
// Licensed under the MIT License (the "License"); you may not use this
// file except in compliance with the License. You may obtain a copy of
// the License at: http://opensource.org/licenses/MIT
#include <xzero/http/hpack/StaticTable.h>
#include <gtest/gtest.h>
using xzero::http::hpack::StaticTable;
TEST(hpack_StaticTable, find_field_name_only) {
size_t index;
bool nameValueMatch;
bool match = StaticTable::find(":path", "/custom", &index, &nameValueMatch);
EXPECT_TRUE(match);
EXPECT_EQ(4, index);
EXPECT_FALSE(nameValueMatch);
}
TEST(hpack_StaticTable, find_field_fully) {
size_t index;
bool nameValueMatch;
bool match = StaticTable::find(":path", "/", &index, &nameValueMatch);
EXPECT_TRUE(match);
EXPECT_EQ(3, index);
EXPECT_TRUE(nameValueMatch);
}
TEST(hpack_StaticTable, find_field_nothing) {
size_t index;
bool nameValueMatch;
bool match = StaticTable::find("not", "found", &index, &nameValueMatch);
EXPECT_FALSE(match);
}
TEST(hpack_StaticTable, find_them_all_binary_search_test) {
// make sure we find them all, just to unit-test our binary search
size_t index;
bool nameValueMatch;
for (size_t i = 0; i < StaticTable::length(); i++) {
bool match = StaticTable::find(StaticTable::at(i), &index, &nameValueMatch);
ASSERT_EQ(index, i);
ASSERT_EQ(true, nameValueMatch);
ASSERT_EQ(true, match);
}
}
| [
"[email protected]"
] | |
ffd96490d22e0c3941a8444fe477d7c5cbd9eb5a | 18b903d0a1c055d90cfa44dc81fad21bd482b262 | /Minigin/source/utils.h | 3c3590d3fb92454f5f87043324112c66aad92246 | [] | no_license | minoarno/BubbleBobbleEngine | 5e07e7be9af7a4600da1e1a26a4c653e63bf9355 | 1e21e1ae22d69a0ca425d82ddd3b3c8265bdf017 | refs/heads/master | 2021-03-12T05:16:33.629483 | 2021-02-26T13:11:00 | 2021-02-26T13:11:00 | 246,592,311 | 0 | 0 | null | 2020-08-25T23:39:46 | 2020-03-11T14:23:45 | C++ | UTF-8 | C++ | false | false | 4,116 | h | #pragma once
#include "vector2f.h"
#include <vector>
#include <deque>
#include <ios>
#include "ColliderIncludes.h"
namespace MidestinyEngine
{
const float g_Pi{ 3.1415926535f };
#pragma region OpenGLDrawFunctionality
void SetColor( const Color4f& color );
void DrawPoint( float x, float y, float pointSize = 1.0f );
void DrawPoint( const Point2f& p, float pointSize = 1.0f );
void DrawPoints( Point2f *pVertices, int nrVertices, float pointSize = 1.0f );
void DrawLine( float x1, float y1, float x2, float y2, float lineWidth = 1.0f );
void DrawLine( const Point2f& p1, const Point2f& p2, float lineWidth = 1.0f );
void DrawCross(const Rectf& boundaries, float lineWidth);
void DrawRect(float left, float bottom, float width, float height, float lineWidth = 1.0f);
void DrawRect(const Point2f& bottomLeft, float width, float height, float lineWidth = 1.0f);
void DrawRect(const Rectf& rect, float lineWidth = 1.0f);
void FillRect(float left, float bottom, float width, float height);
void FillRect(const Point2f& bottomLeft, float width, float height);
void FillRect(const Rectf& rect);
void DrawEllipse(float centerX, float centerY, float radX, float radY, float lineWidth = 1.0f);
void DrawEllipse(const Point2f& center, float radX, float radY, float lineWidth = 1.0f);
void DrawEllipse(const Ellipsef& ellipse , float lineWidth = 1.0f );
void FillEllipse( float centerX, float centerY, float radX, float radY );
void FillEllipse(const Ellipsef& ellipse );
void FillEllipse(const Point2f& center, float radX, float radY);
void DrawArc( float centerX, float centerY, float radX, float radY, float fromAngle, float tillAngle, float lineWidth = 1.0f );
void DrawArc( const Point2f& center, float radX, float radY, float fromAngle, float tillAngle, float lineWidth = 1.0f );
void FillArc( float centerX, float centerY, float radX, float radY, float fromAngle, float tillAngle );
void FillArc( const Point2f& center, float radX, float radY, float fromAngle, float tillAngle );
void DrawPolygon( const std::vector<Point2f>& vertices, bool closed = true, float lineWidth = 1.0f );
void DrawPolygon( const Point2f *pVertices, size_t nrVertices, bool closed = true, float lineWidth = 1.0f );
void FillPolygon( const std::vector<Point2f>& vertices);
void FillPolygon( const Point2f *pVertices, size_t nrVertices);
#pragma endregion OpenGLDrawFunctionality
#pragma region CollisionFunctionality
struct HitInfo
{
float lambda{};
Point2f intersectPoint{};
Vector2f normal{};
};
bool IsPointInRect(const Point2f& p, const Rectf& r);
bool IsPointInCircle(const Point2f& p, const Circlef& c);
bool IsPointInPolygon( const Point2f& p, const std::vector<Point2f>& vertices );
bool IsPointInPolygon( const Point2f& p, const Point2f* vertices, size_t nrVertices );
bool IsOverlapping( const Point2f& a, const Point2f& b, const Circlef& c );
bool IsOverlapping( const Point2f& a, const Point2f& b, const Rectf& r );
bool IsOverlapping(const Rectf & r1, const Rectf & r2);
bool IsOverlapping( const Rectf& r, const Circlef& c );
bool IsOverlapping( const Circlef& c1, const Circlef& c2 );
bool IsOverlapping( const std::vector<Point2f>& vertices, const Circlef& c );
bool IsOverlapping( const Point2f* vertices, size_t nrVertices, const Circlef& c );
bool Raycast( const Point2f* vertices, const size_t nrVertices, const Point2f& rayP1, const Point2f& rayP2, HitInfo& hitInfo );
bool Raycast( const std::vector<Point2f>& vertices, const Point2f& rayP1, const Point2f& rayP2, HitInfo& hitInfo );
bool IntersectLineSegments(const Point2f& p1, const Point2f& p2, const Point2f& q1, const Point2f& q2, float& outLambda1, float& outLambda2, float epsilon = 1e-6);
float DistPointLineSegment(const Point2f& p, const Point2f& a, const Point2f& b);
bool IsPointOnLineSegment(const Point2f& p, const Point2f& a, const Point2f& b);
#pragma endregion CollisionFunctionality
int Random(int min, int max);
Point2f ToPoint2f(const std::string& point2fStr);
bool CheckStream(std::istream& inputStream);
float Round2Dec(float value);
glm::vec3 MakeVec3(const b2Vec2& vec);
} | [
"[email protected]"
] | |
a7d2beeaefb06d189598abd60bbccc326d041205 | 06e6367d65684637e0b770540e60703fd23ebd54 | /src/QtGSL/Precision/vcomplex.cpp | aa4e44f8427af23a623e21d4a6afae2691ce9c0a | [
"MIT"
] | permissive | Vladimir-Lin/QtGSL | 820e5403eed3205bb171e3f649049e615a89d9b0 | e5c9ebb3344edf6197c94cae7f3613e33e9125b7 | refs/heads/main | 2023-06-08T17:46:20.595005 | 2021-06-16T06:29:12 | 2021-06-16T06:29:12 | 377,393,918 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 10,816 | cpp | #include "qtgsl.h"
vcomplex:: vcomplex (void)
{
}
vcomplex:: vcomplex ( double X , double Y )
: x ( X )
, y ( Y )
{
}
vcomplex:: vcomplex(const vcomplex & complex)
{
x = complex.x ;
y = complex.y ;
}
vcomplex::~vcomplex (void)
{
}
double vcomplex::real(void)
{
return x ;
}
double vcomplex::imaginary(void)
{
return y ;
}
double vcomplex::argument(void)
{
gsl_complex z ;
z.dat[0] = x ;
z.dat[1] = y ;
return ::gsl_complex_arg(z) ;
}
double vcomplex::magnitude(void)
{
gsl_complex z ;
z.dat[0] = x ;
z.dat[1] = y ;
return ::gsl_complex_abs(z) ;
}
double vcomplex::squared(void)
{
gsl_complex z ;
z.dat[0] = x ;
z.dat[1] = y ;
return ::gsl_complex_abs2(z) ;
}
double vcomplex::logabs(void)
{
gsl_complex z ;
z.dat[0] = x ;
z.dat[1] = y ;
return ::gsl_complex_logabs(z) ;
}
vcomplex & vcomplex::operator = (vcomplex & complex)
{
x = complex.x ;
y = complex.y ;
return ME ;
}
vcomplex & vcomplex::operator += (vcomplex & complex)
{
gsl_complex z ;
gsl_complex w ;
gsl_complex r ;
z.dat[0] = x ;
z.dat[1] = y ;
w.dat[0] = complex.x ;
w.dat[1] = complex.y ;
r = ::gsl_complex_add(z,w) ;
x = r.dat[0] ;
y = r.dat[1] ;
return ME ;
}
vcomplex & vcomplex::operator -= (vcomplex & complex)
{
gsl_complex z ;
gsl_complex w ;
gsl_complex r ;
z.dat[0] = x ;
z.dat[1] = y ;
w.dat[0] = complex.x ;
w.dat[1] = complex.y ;
r = ::gsl_complex_sub(z,w) ;
x = r.dat[0] ;
y = r.dat[1] ;
return ME ;
}
vcomplex & vcomplex::operator *= (vcomplex & complex)
{
gsl_complex z ;
gsl_complex w ;
gsl_complex r ;
z.dat[0] = x ;
z.dat[1] = y ;
w.dat[0] = complex.x ;
w.dat[1] = complex.y ;
r = ::gsl_complex_mul(z,w) ;
x = r.dat[0] ;
y = r.dat[1] ;
return ME ;
}
vcomplex & vcomplex::operator /= (vcomplex & complex)
{
gsl_complex z ;
gsl_complex w ;
gsl_complex r ;
z.dat[0] = x ;
z.dat[1] = y ;
w.dat[0] = complex.x ;
w.dat[1] = complex.y ;
r = ::gsl_complex_div(z,w) ;
x = r.dat[0] ;
y = r.dat[1] ;
return ME ;
}
vcomplex & vcomplex::rectangular (double X,double Y)
{
x = X ;
y = Y ;
return ME ;
}
vcomplex & vcomplex::polar(double r,double theta)
{
gsl_complex z ;
z = ::gsl_complex_polar ( r , theta ) ;
x = z.dat[0] ;
y = z.dat[1] ;
return ME ;
}
vcomplex & vcomplex::conjugate(void)
{
y = -y ;
return ME ;
}
vcomplex & vcomplex::inverse(void)
{
gsl_complex z ;
gsl_complex i ;
z.dat[0] = x ;
z.dat[1] = y ;
i = ::gsl_complex_inverse(z) ;
x = i.dat[0] ;
y = i.dat[1] ;
return ME ;
}
vcomplex & vcomplex::negative(void)
{
x = -x ;
y = -y ;
return ME ;
}
void vcomplex::sin(vcomplex & value)
{
gsl_complex z ;
gsl_complex r ;
z.dat[0] = x ;
z.dat[1] = y ;
r = ::gsl_complex_sin(z) ;
value.x = r.dat[0] ;
value.y = r.dat[1] ;
}
void vcomplex::cos(vcomplex & value)
{
gsl_complex z ;
gsl_complex r ;
z.dat[0] = x ;
z.dat[1] = y ;
r = ::gsl_complex_cos(z) ;
value.x = r.dat[0] ;
value.y = r.dat[1] ;
}
void vcomplex::tan(vcomplex & value)
{
gsl_complex z ;
gsl_complex r ;
z.dat[0] = x ;
z.dat[1] = y ;
r = ::gsl_complex_tan(z) ;
value.x = r.dat[0] ;
value.y = r.dat[1] ;
}
void vcomplex::sec(vcomplex & value)
{
gsl_complex z ;
gsl_complex r ;
z.dat[0] = x ;
z.dat[1] = y ;
r = ::gsl_complex_sec(z) ;
value.x = r.dat[0] ;
value.y = r.dat[1] ;
}
void vcomplex::csc(vcomplex & value)
{
gsl_complex z ;
gsl_complex r ;
z.dat[0] = x ;
z.dat[1] = y ;
r = ::gsl_complex_csc(z) ;
value.x = r.dat[0] ;
value.y = r.dat[1] ;
}
void vcomplex::cot(vcomplex & value)
{
gsl_complex z ;
gsl_complex r ;
z.dat[0] = x ;
z.dat[1] = y ;
r = ::gsl_complex_cot(z) ;
value.x = r.dat[0] ;
value.y = r.dat[1] ;
}
void vcomplex::arcsin(vcomplex & value)
{
gsl_complex z ;
gsl_complex r ;
z.dat[0] = x ;
z.dat[1] = y ;
r = ::gsl_complex_arcsin(z) ;
value.x = r.dat[0] ;
value.y = r.dat[1] ;
}
void vcomplex::arccos(vcomplex & value)
{
gsl_complex z ;
gsl_complex r ;
z.dat[0] = x ;
z.dat[1] = y ;
r = ::gsl_complex_arccos(z) ;
value.x = r.dat[0] ;
value.y = r.dat[1] ;
}
void vcomplex::arctan(vcomplex & value)
{
gsl_complex z ;
gsl_complex r ;
z.dat[0] = x ;
z.dat[1] = y ;
r = ::gsl_complex_arctan(z) ;
value.x = r.dat[0] ;
value.y = r.dat[1] ;
}
void vcomplex::arcsec(vcomplex & value)
{
gsl_complex z ;
gsl_complex r ;
z.dat[0] = x ;
z.dat[1] = y ;
r = ::gsl_complex_arcsec(z) ;
value.x = r.dat[0] ;
value.y = r.dat[1] ;
}
void vcomplex::arccsc(vcomplex & value)
{
gsl_complex z ;
gsl_complex r ;
z.dat[0] = x ;
z.dat[1] = y ;
r = ::gsl_complex_arccsc(z) ;
value.x = r.dat[0] ;
value.y = r.dat[1] ;
}
void vcomplex::arccot(vcomplex & value)
{
gsl_complex z ;
gsl_complex r ;
z.dat[0] = x ;
z.dat[1] = y ;
r = ::gsl_complex_arccot(z) ;
value.x = r.dat[0] ;
value.y = r.dat[1] ;
}
void vcomplex::sinh(vcomplex & value)
{
gsl_complex z ;
gsl_complex r ;
z.dat[0] = x ;
z.dat[1] = y ;
r = ::gsl_complex_sinh(z) ;
value.x = r.dat[0] ;
value.y = r.dat[1] ;
}
void vcomplex::cosh(vcomplex & value)
{
gsl_complex z ;
gsl_complex r ;
z.dat[0] = x ;
z.dat[1] = y ;
r = ::gsl_complex_cosh(z) ;
value.x = r.dat[0] ;
value.y = r.dat[1] ;
}
void vcomplex::tanh(vcomplex & value)
{
gsl_complex z ;
gsl_complex r ;
z.dat[0] = x ;
z.dat[1] = y ;
r = ::gsl_complex_tanh(z) ;
value.x = r.dat[0] ;
value.y = r.dat[1] ;
}
void vcomplex::sech(vcomplex & value)
{
gsl_complex z ;
gsl_complex r ;
z.dat[0] = x ;
z.dat[1] = y ;
r = ::gsl_complex_sech(z) ;
value.x = r.dat[0] ;
value.y = r.dat[1] ;
}
void vcomplex::csch(vcomplex & value)
{
gsl_complex z ;
gsl_complex r ;
z.dat[0] = x ;
z.dat[1] = y ;
r = ::gsl_complex_csch(z) ;
value.x = r.dat[0] ;
value.y = r.dat[1] ;
}
void vcomplex::coth(vcomplex & value)
{
gsl_complex z ;
gsl_complex r ;
z.dat[0] = x ;
z.dat[1] = y ;
r = ::gsl_complex_coth(z) ;
value.x = r.dat[0] ;
value.y = r.dat[1] ;
}
void vcomplex::arcsinh(vcomplex & value)
{
gsl_complex z ;
gsl_complex r ;
z.dat[0] = x ;
z.dat[1] = y ;
r = ::gsl_complex_arcsinh(z) ;
value.x = r.dat[0] ;
value.y = r.dat[1] ;
}
void vcomplex::arccosh(vcomplex & value)
{
gsl_complex z ;
gsl_complex r ;
z.dat[0] = x ;
z.dat[1] = y ;
r = ::gsl_complex_arccosh(z) ;
value.x = r.dat[0] ;
value.y = r.dat[1] ;
}
void vcomplex::arctanh(vcomplex & value)
{
gsl_complex z ;
gsl_complex r ;
z.dat[0] = x ;
z.dat[1] = y ;
r = ::gsl_complex_arctanh(z) ;
value.x = r.dat[0] ;
value.y = r.dat[1] ;
}
void vcomplex::arcsech(vcomplex & value)
{
gsl_complex z ;
gsl_complex r ;
z.dat[0] = x ;
z.dat[1] = y ;
r = ::gsl_complex_arcsech(z) ;
value.x = r.dat[0] ;
value.y = r.dat[1] ;
}
void vcomplex::arccsch(vcomplex & value)
{
gsl_complex z ;
gsl_complex r ;
z.dat[0] = x ;
z.dat[1] = y ;
r = ::gsl_complex_arccsch(z) ;
value.x = r.dat[0] ;
value.y = r.dat[1] ;
}
void vcomplex::arccoth(vcomplex & value)
{
gsl_complex z ;
gsl_complex r ;
z.dat[0] = x ;
z.dat[1] = y ;
r = ::gsl_complex_arccoth(z) ;
value.x = r.dat[0] ;
value.y = r.dat[1] ;
}
int N::Math::toByteArray(const vcomplexes & complexes,QByteArray & body)
{
int total = complexes.count() ;
body.resize(total*sizeof(gsl_complex)) ;
gsl_complex * z = (gsl_complex *)body.data() ;
for (int i=0;i<total;i++) {
z[i].dat[0] = complexes[i].x ;
z[i].dat[1] = complexes[i].y ;
} ;
return body.size() ;
}
int N::Math::toComplexes(const QByteArray & body,vcomplexes & complexes)
{
int total = body.size() / sizeof(gsl_complex) ;
complexes.clear() ;
gsl_complex * z = (gsl_complex *)body.data() ;
for (int i=0;i<total;i++) {
vcomplex v(z[i].dat[0],z[i].dat[1]) ;
complexes << v ;
} ;
return complexes.count() ;
}
| [
"[email protected]"
] | |
73c0e2f8581a02b1abdea70e14723ab58cae79f5 | fbbe424559f64e9a94116a07eaaa555a01b0a7bb | /Sklearn_scipy_numpy/source/scipy/weave/scxx/number.h | acbad4d8f6d30e59c4409a78e48777899f40384d | [
"LicenseRef-scancode-warranty-disclaimer",
"MIT"
] | permissive | ryfeus/lambda-packs | 6544adb4dec19b8e71d75c24d8ed789b785b0369 | cabf6e4f1970dc14302f87414f170de19944bac2 | refs/heads/master | 2022-12-07T16:18:52.475504 | 2022-11-29T13:35:35 | 2022-11-29T13:35:35 | 71,386,735 | 1,283 | 263 | MIT | 2022-11-26T05:02:14 | 2016-10-19T18:22:39 | Python | UTF-8 | C++ | false | false | 5,147 | h | /********************************************
copyright 1999 McMillan Enterprises, Inc.
www.mcmillan-inc.com
modified for weave by eric jones
*********************************************/
#if !defined(NUMBER_H_INCLUDED_)
#define NUMBER_H_INCLUDED_
#include "object.h"
#include "sequence.h"
namespace py {
class number : public object
{
public:
number() : object() {};
number(int i) : object(i) {};
number(long i) : object(i) {};
number(unsigned long i) : object(i) {};
number(double d) : object(d) {}
number(std::complex<double>& d) : object(d) {};
number(const number& other) : object(other) {};
number(PyObject* obj) : object(obj) {
_violentTypeCheck();
};
virtual ~number() {};
virtual number& operator=(const number& other) {
grab_ref(other);
return *this;
};
/*virtual*/ number& operator=(const object& other) {
grab_ref(other);
_violentTypeCheck();
return *this;
};
virtual void _violentTypeCheck() {
if (!PyNumber_Check(_obj)) {
grab_ref(0);
fail(PyExc_TypeError, "Not a number");
}
};
//PyNumber_Absolute
number abs() const {
PyObject* rslt = PyNumber_Absolute(_obj);
if (rslt==0)
fail(PyExc_TypeError, "failed to get absolute value");
return lose_ref(rslt);
};
//PyNumber_Add
number operator+(const number& rhs) const {
PyObject* rslt = PyNumber_Add(_obj, rhs);
if (rslt==0)
fail(PyExc_TypeError, "Improper rhs for +");
return lose_ref(rslt);
};
//PyNumber_And
number operator&(const number& rhs) const {
PyObject* rslt = PyNumber_And(_obj, rhs);
if (rslt==0)
fail(PyExc_TypeError, "Improper rhs for &");
return lose_ref(rslt);
};
//PyNumber_Coerce
//PyNumber_Divide
number operator/(const number& rhs) const {
PyObject* rslt = PyNumber_Divide(_obj, rhs);
if (rslt==0)
fail(PyExc_TypeError, "Improper rhs for /");
return lose_ref(rslt);
};
//PyNumber_Divmod
sequence divmod(const number& rhs) const {
PyObject* rslt = PyNumber_Divmod(_obj, rhs);
if (rslt==0)
fail(PyExc_TypeError, "Improper rhs for divmod");
return lose_ref(rslt);
};
//PyNumber_Float
operator double () const {
PyObject* F = PyNumber_Float(_obj);
if (F==0)
fail(PyExc_TypeError, "Cannot convert to double");
double r = PyFloat_AS_DOUBLE(F);
Py_DECREF(F);
return r;
};
operator float () const {
double rslt = (double) *this;
//if (rslt > INT_MAX)
// fail(PyExc_TypeError, "Cannot convert to a float");
return (float) rslt;
};
//PyNumber_Int
operator long () const {
PyObject* Int = PyNumber_Int(_obj);
if (Int==0)
fail(PyExc_TypeError, "Cannot convert to long");
long r = PyInt_AS_LONG(Int);
Py_DECREF(Int);
return r;
};
operator int () const {
long rslt = (long) *this;
if (rslt > INT_MAX)
fail(PyExc_TypeError, "Cannot convert to an int");
return (int) rslt;
};
//PyNumber_Invert
number operator~ () const {
PyObject* rslt = PyNumber_Invert(_obj);
if (rslt==0)
fail(PyExc_TypeError, "Improper type for ~");
return lose_ref(rslt);
};
//PyNumber_Long
//PyNumber_Lshift
number operator<<(const number& rhs) const {
PyObject* rslt = PyNumber_Lshift(_obj, rhs);
if (rslt==0)
fail(PyExc_TypeError, "Improper rhs for <<");
return lose_ref(rslt);
};
//PyNumber_Multiply
number operator*(const number& rhs) const {
PyObject* rslt = PyNumber_Multiply(_obj, rhs);
if (rslt==0)
fail(PyExc_TypeError, "Improper rhs for *");
return lose_ref(rslt);
};
//PyNumber_Negative
number operator- () const {
PyObject* rslt = PyNumber_Negative(_obj);
if (rslt==0)
fail(PyExc_TypeError, "Improper type for unary -");
return lose_ref(rslt);
};
//PyNumber_Or
number operator|(const number& rhs) const {
PyObject* rslt = PyNumber_Or(_obj, rhs);
if (rslt==0)
fail(PyExc_TypeError, "Improper rhs for |");
return lose_ref(rslt);
};
//PyNumber_Positive
number operator+ () const {
PyObject* rslt = PyNumber_Positive(_obj);
if (rslt==0)
fail(PyExc_TypeError, "Improper type for unary +");
return lose_ref(rslt);
};
//PyNumber_Remainder
number operator%(const number& rhs) const {
PyObject* rslt = PyNumber_Remainder(_obj, rhs);
if (rslt==0)
fail(PyExc_TypeError, "Improper rhs for %");
return lose_ref(rslt);
};
//PyNumber_Rshift
number operator>>(const number& rhs) const {
PyObject* rslt = PyNumber_Rshift(_obj, rhs);
if (rslt==0)
fail(PyExc_TypeError, "Improper rhs for >>");
return lose_ref(rslt);
};
//PyNumber_Subtract
number operator-(const number& rhs) const {
PyObject* rslt = PyNumber_Subtract(_obj, rhs);
if (rslt==0)
fail(PyExc_TypeError, "Improper rhs for -");
return lose_ref(rslt);
};
//PyNumber_Xor
number operator^(const number& rhs) const {
PyObject* rslt = PyNumber_Xor(_obj, rhs);
if (rslt==0)
fail(PyExc_TypeError, "Improper rhs for ^");
return lose_ref(rslt);
};
};
} // namespace py
#endif //NUMBER_H_INCLUDED_
| [
"[email protected]"
] | |
b71d561c9cf571936dcca75b9cd2683330e8ce4a | a94f689196fc0a40bbd97052ec5edb9668f4f250 | /RX/other/test_ac/irSend.cpp | e3c33af014f33d67a41cdb429e70fec621382706 | [] | no_license | troywiipongwii/Open-Source-RKS | 59c0ed2311c75a7bc384557522d4edee1f085562 | 29c2022ef7864ac68b49cd0d1d837eb2d43ff816 | refs/heads/master | 2020-05-22T00:25:27.938863 | 2019-04-08T06:12:47 | 2019-04-08T06:12:47 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 3,300 | cpp | #include "IRremote.h"
#include "IRremoteInt.h"
//+=============================================================================
void IRsend::sendRaw (const unsigned int buf[], unsigned int len, unsigned int hz)
{
// Set IR carrier frequency
enableIROut(hz);
for (unsigned int i = 0; i < len; i++) {
if (i & 1) space(buf[i]) ;
else mark (buf[i]) ;
}
space(0); // Always end with the LED off
}
//+=============================================================================
// Sends an IR mark for the specified number of microseconds.
// The mark output is modulated at the PWM frequency.
//
void IRsend::mark (unsigned int time)
{
TIMER_ENABLE_PWM; // Enable pin 3 PWM output
if (time > 0) custom_delay_usec(time);
}
//+=============================================================================
// Leave pin off for time (given in microseconds)
// Sends an IR space for the specified number of microseconds.
// A space is no output, so the PWM output is disabled.
//
void IRsend::space (unsigned int time)
{
TIMER_DISABLE_PWM; // Disable pin 3 PWM output
//digitalWrite(TIMER_PWM_PIN, HIGH);
if (time > 0) IRsend::custom_delay_usec(time);
}
//+=============================================================================
// Enables IR output. The khz value controls the modulation frequency in kilohertz.
// The IR output will be on pin 3 (OC2B).
// This routine is designed for 36-40KHz; if you use it for other values, it's up to you
// to make sure it gives reasonable results. (Watch out for overflow / underflow / rounding.)
// TIMER2 is used in phase-correct PWM mode, with OCR2A controlling the frequency and OCR2B
// controlling the duty cycle.
// There is no prescaling, so the output frequency is 16MHz / (2 * OCR2A)
// To turn the output on and off, we leave the PWM running, but connect and disconnect the output pin.
// A few hours staring at the ATmega documentation and this will all make sense.
// See my Secrets of Arduino PWM at http://arcfn.com/2009/07/secrets-of-arduino-pwm.html for details.
//
void IRsend::enableIROut (int khz)
{
// FIXME: implement ESP32 support, see IR_TIMER_USE_ESP32 in boarddefs.h
#ifndef ESP32
// Disable the Timer2 Interrupt (which is used for receiving IR)
TIMER_DISABLE_INTR; //Timer2 Overflow Interrupt
pinMode(TIMER_PWM_PIN, OUTPUT);
digitalWrite(TIMER_PWM_PIN, LOW); // When not sending PWM, we want it low
// COM2A = 00: disconnect OC2A
// COM2B = 00: disconnect OC2B; to send signal set to 10: OC2B non-inverted
// WGM2 = 101: phase-correct PWM with OCRA as top
// CS2 = 000: no prescaling
// The top value for the timer. The modulation frequency will be SYSCLOCK / 2 / OCR2A.
TIMER_CONFIG_KHZ(khz);
#endif
}
//+=============================================================================
// Custom delay function that circumvents Arduino's delayMicroseconds limit
void IRsend::custom_delay_usec(unsigned long uSecs) {
if (uSecs > 4) {
unsigned long start = micros();
unsigned long endMicros = start + uSecs - 4;
if (endMicros < start) { // Check if overflow
while ( micros() > start ) {} // wait until overflow
}
while ( micros() < endMicros ) {} // normal wait
}
//else {
// __asm__("nop\n\t"); // must have or compiler optimizes out
//}
}
| [
"[email protected]"
] | |
8124eac1d2d900582129f5f172a39e63f5974088 | 4ab805399e6b121b7afe14e198c58ee3a5258251 | /HighAndLow/stdafx.cpp | b07f6fbe8199f32cf46a39927cdbb2dce83e6e46 | [] | no_license | tera1074/HighAndLow | a25e2b544d433ded9768e78cbd9a61af3f8716db | 0926b322852a1a3e0d6df945c66456a63ec0141e | refs/heads/master | 2022-11-13T10:37:24.966497 | 2020-07-07T16:51:00 | 2020-07-07T16:51:00 | 277,323,375 | 0 | 0 | null | null | null | null | SHIFT_JIS | C++ | false | false | 377 | cpp | // stdafx.cpp : 標準インクルード HighAndLow.pch のみを
// 含むソース ファイルは、プリコンパイル済みヘッダーになります。
// stdafx.obj にはプリコンパイル済み型情報が含まれます。
#include "stdafx.h"
// TODO: このファイルではなく、STDAFX.H で必要な
// 追加ヘッダーを参照してください。
| [
"[email protected]"
] | |
e0f180591642b4eb673d8cccc3956d8c61527c33 | 7446fede2d71cdb7c578fe60a894645e70791953 | /src/rpcblockchain.cpp | 382df3ad5e313e8da24c3f45e5a204324cd056d9 | [
"MIT"
] | permissive | ondori-project/rstr | 23522833c6e28e03122d40ba663c0024677d05c9 | 9b3a2ef39ab0f72e8efffee257b2eccc00054b38 | refs/heads/master | 2021-07-12T18:03:23.480909 | 2019-02-25T17:51:46 | 2019-02-25T17:51:46 | 149,688,410 | 2 | 3 | MIT | 2019-02-14T02:19:49 | 2018-09-21T00:44:03 | C++ | UTF-8 | C++ | false | false | 37,137 | cpp | // Copyright (c) 2010 Satoshi Nakamoto
// Copyright (c) 2009-2014 The Bitcoin developers
// Copyright (c) 2014-2015 The Dash developers
// Copyright (c) 2015-2018 The PIVX developers
// Copyright (c) 2015-2018 The RSTR developers
// Distributed under the MIT software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#include "base58.h"
#include "checkpoints.h"
#include "clientversion.h"
#include "main.h"
#include "rpcserver.h"
#include "sync.h"
#include "txdb.h"
#include "util.h"
#include "utilmoneystr.h"
#include "accumulatormap.h"
#include <stdint.h>
#include <univalue.h>
using namespace std;
extern void TxToJSON(const CTransaction& tx, const uint256 hashBlock, UniValue& entry);
void ScriptPubKeyToJSON(const CScript& scriptPubKey, UniValue& out, bool fIncludeHex);
double GetDifficulty(const CBlockIndex* blockindex)
{
// Floating point number that is a multiple of the minimum difficulty,
// minimum difficulty = 1.0.
if (blockindex == NULL) {
if (chainActive.Tip() == NULL)
return 1.0;
else
blockindex = chainActive.Tip();
}
int nShift = (blockindex->nBits >> 24) & 0xff;
double dDiff =
(double)0x0000ffff / (double)(blockindex->nBits & 0x00ffffff);
while (nShift < 29) {
dDiff *= 256.0;
nShift++;
}
while (nShift > 29) {
dDiff /= 256.0;
nShift--;
}
return dDiff;
}
UniValue blockheaderToJSON(const CBlockIndex* blockindex)
{
UniValue result(UniValue::VOBJ);
result.push_back(Pair("hash", blockindex->GetBlockHash().GetHex()));
int confirmations = -1;
// Only report confirmations if the block is on the main chain
if (chainActive.Contains(blockindex))
confirmations = chainActive.Height() - blockindex->nHeight + 1;
result.push_back(Pair("confirmations", confirmations));
result.push_back(Pair("height", blockindex->nHeight));
result.push_back(Pair("version", blockindex->nVersion));
result.push_back(Pair("merkleroot", blockindex->hashMerkleRoot.GetHex()));
result.push_back(Pair("time", (int64_t)blockindex->nTime));
result.push_back(Pair("nonce", (uint64_t)blockindex->nNonce));
result.push_back(Pair("bits", strprintf("%08x", blockindex->nBits)));
result.push_back(Pair("difficulty", GetDifficulty(blockindex)));
result.push_back(Pair("chainwork", blockindex->nChainWork.GetHex()));
result.push_back(Pair("acc_checkpoint", blockindex->nAccumulatorCheckpoint.GetHex()));
if (blockindex->pprev)
result.push_back(Pair("previousblockhash", blockindex->pprev->GetBlockHash().GetHex()));
CBlockIndex *pnext = chainActive.Next(blockindex);
if (pnext)
result.push_back(Pair("nextblockhash", pnext->GetBlockHash().GetHex()));
return result;
}
UniValue blockToJSON(const CBlock& block, const CBlockIndex* blockindex, bool txDetails = false)
{
UniValue result(UniValue::VOBJ);
result.push_back(Pair("hash", block.GetHash().GetHex()));
int confirmations = -1;
// Only report confirmations if the block is on the main chain
if (chainActive.Contains(blockindex))
confirmations = chainActive.Height() - blockindex->nHeight + 1;
result.push_back(Pair("confirmations", confirmations));
result.push_back(Pair("size", (int)::GetSerializeSize(block, SER_NETWORK, PROTOCOL_VERSION)));
result.push_back(Pair("height", blockindex->nHeight));
result.push_back(Pair("version", block.nVersion));
result.push_back(Pair("merkleroot", block.hashMerkleRoot.GetHex()));
result.push_back(Pair("acc_checkpoint", block.nAccumulatorCheckpoint.GetHex()));
UniValue txs(UniValue::VARR);
BOOST_FOREACH (const CTransaction& tx, block.vtx) {
if (txDetails) {
UniValue objTx(UniValue::VOBJ);
TxToJSON(tx, uint256(0), objTx);
txs.push_back(objTx);
} else
txs.push_back(tx.GetHash().GetHex());
}
result.push_back(Pair("tx", txs));
result.push_back(Pair("time", block.GetBlockTime()));
result.push_back(Pair("nonce", (uint64_t)block.nNonce));
result.push_back(Pair("bits", strprintf("%08x", block.nBits)));
result.push_back(Pair("difficulty", GetDifficulty(blockindex)));
result.push_back(Pair("chainwork", blockindex->nChainWork.GetHex()));
if (blockindex->pprev)
result.push_back(Pair("previousblockhash", blockindex->pprev->GetBlockHash().GetHex()));
CBlockIndex* pnext = chainActive.Next(blockindex);
if (pnext)
result.push_back(Pair("nextblockhash", pnext->GetBlockHash().GetHex()));
result.push_back(Pair("moneysupply",ValueFromAmount(blockindex->nMoneySupply)));
UniValue zrstObj(UniValue::VOBJ);
for (auto denom : libzerocoin::zerocoinDenomList) {
zrstObj.push_back(Pair(to_string(denom), ValueFromAmount(blockindex->mapZerocoinSupply.at(denom) * (denom*COIN))));
}
zrstObj.push_back(Pair("total", ValueFromAmount(blockindex->GetZerocoinSupply())));
result.push_back(Pair("zRSTsupply", zrstObj));
return result;
}
UniValue getblockcount(const UniValue& params, bool fHelp)
{
if (fHelp || params.size() != 0)
throw runtime_error(
"getblockcount\n"
"\nReturns the number of blocks in the longest block chain.\n"
"\nResult:\n"
"n (numeric) The current block count\n"
"\nExamples:\n" +
HelpExampleCli("getblockcount", "") + HelpExampleRpc("getblockcount", ""));
LOCK(cs_main);
return chainActive.Height();
}
UniValue getbestblockhash(const UniValue& params, bool fHelp)
{
if (fHelp || params.size() != 0)
throw runtime_error(
"getbestblockhash\n"
"\nReturns the hash of the best (tip) block in the longest block chain.\n"
"\nResult\n"
"\"hex\" (string) the block hash hex encoded\n"
"\nExamples\n" +
HelpExampleCli("getbestblockhash", "") + HelpExampleRpc("getbestblockhash", ""));
LOCK(cs_main);
return chainActive.Tip()->GetBlockHash().GetHex();
}
UniValue getdifficulty(const UniValue& params, bool fHelp)
{
if (fHelp || params.size() != 0)
throw runtime_error(
"getdifficulty\n"
"\nReturns the proof-of-work difficulty as a multiple of the minimum difficulty.\n"
"\nResult:\n"
"n.nnn (numeric) the proof-of-work difficulty as a multiple of the minimum difficulty.\n"
"\nExamples:\n" +
HelpExampleCli("getdifficulty", "") + HelpExampleRpc("getdifficulty", ""));
LOCK(cs_main);
return GetDifficulty();
}
UniValue mempoolToJSON(bool fVerbose = false)
{
if (fVerbose) {
LOCK(mempool.cs);
UniValue o(UniValue::VOBJ);
BOOST_FOREACH (const PAIRTYPE(uint256, CTxMemPoolEntry) & entry, mempool.mapTx) {
const uint256& hash = entry.first;
const CTxMemPoolEntry& e = entry.second;
UniValue info(UniValue::VOBJ);
info.push_back(Pair("size", (int)e.GetTxSize()));
info.push_back(Pair("fee", ValueFromAmount(e.GetFee())));
info.push_back(Pair("time", e.GetTime()));
info.push_back(Pair("height", (int)e.GetHeight()));
info.push_back(Pair("startingpriority", e.GetPriority(e.GetHeight())));
info.push_back(Pair("currentpriority", e.GetPriority(chainActive.Height())));
const CTransaction& tx = e.GetTx();
set<string> setDepends;
BOOST_FOREACH (const CTxIn& txin, tx.vin) {
if (mempool.exists(txin.prevout.hash))
setDepends.insert(txin.prevout.hash.ToString());
}
UniValue depends(UniValue::VARR);
BOOST_FOREACH(const string& dep, setDepends) {
depends.push_back(dep);
}
info.push_back(Pair("depends", depends));
o.push_back(Pair(hash.ToString(), info));
}
return o;
} else {
vector<uint256> vtxid;
mempool.queryHashes(vtxid);
UniValue a(UniValue::VARR);
BOOST_FOREACH (const uint256& hash, vtxid)
a.push_back(hash.ToString());
return a;
}
}
UniValue getrawmempool(const UniValue& params, bool fHelp)
{
if (fHelp || params.size() > 1)
throw runtime_error(
"getrawmempool ( verbose )\n"
"\nReturns all transaction ids in memory pool as a json array of string transaction ids.\n"
"\nArguments:\n"
"1. verbose (boolean, optional, default=false) true for a json object, false for array of transaction ids\n"
"\nResult: (for verbose = false):\n"
"[ (json array of string)\n"
" \"transactionid\" (string) The transaction id\n"
" ,...\n"
"]\n"
"\nResult: (for verbose = true):\n"
"{ (json object)\n"
" \"transactionid\" : { (json object)\n"
" \"size\" : n, (numeric) transaction size in bytes\n"
" \"fee\" : n, (numeric) transaction fee in rstr\n"
" \"time\" : n, (numeric) local time transaction entered pool in seconds since 1 Jan 1970 GMT\n"
" \"height\" : n, (numeric) block height when transaction entered pool\n"
" \"startingpriority\" : n, (numeric) priority when transaction entered pool\n"
" \"currentpriority\" : n, (numeric) transaction priority now\n"
" \"depends\" : [ (array) unconfirmed transactions used as inputs for this transaction\n"
" \"transactionid\", (string) parent transaction id\n"
" ... ]\n"
" }, ...\n"
"]\n"
"\nExamples\n" +
HelpExampleCli("getrawmempool", "true") + HelpExampleRpc("getrawmempool", "true"));
LOCK(cs_main);
bool fVerbose = false;
if (params.size() > 0)
fVerbose = params[0].get_bool();
return mempoolToJSON(fVerbose);
}
UniValue getblockhash(const UniValue& params, bool fHelp)
{
if (fHelp || params.size() != 1)
throw runtime_error(
"getblockhash index\n"
"\nReturns hash of block in best-block-chain at index provided.\n"
"\nArguments:\n"
"1. index (numeric, required) The block index\n"
"\nResult:\n"
"\"hash\" (string) The block hash\n"
"\nExamples:\n" +
HelpExampleCli("getblockhash", "1000") + HelpExampleRpc("getblockhash", "1000"));
LOCK(cs_main);
int nHeight = params[0].get_int();
if (nHeight < 0 || nHeight > chainActive.Height())
throw JSONRPCError(RPC_INVALID_PARAMETER, "Block height out of range");
CBlockIndex* pblockindex = chainActive[nHeight];
return pblockindex->GetBlockHash().GetHex();
}
UniValue getblock(const UniValue& params, bool fHelp)
{
if (fHelp || params.size() < 1 || params.size() > 2)
throw runtime_error(
"getblock \"hash\" ( verbose )\n"
"\nIf verbose is false, returns a string that is serialized, hex-encoded data for block 'hash'.\n"
"If verbose is true, returns an Object with information about block <hash>.\n"
"\nArguments:\n"
"1. \"hash\" (string, required) The block hash\n"
"2. verbose (boolean, optional, default=true) true for a json object, false for the hex encoded data\n"
"\nResult (for verbose = true):\n"
"{\n"
" \"hash\" : \"hash\", (string) the block hash (same as provided)\n"
" \"confirmations\" : n, (numeric) The number of confirmations, or -1 if the block is not on the main chain\n"
" \"size\" : n, (numeric) The block size\n"
" \"height\" : n, (numeric) The block height or index\n"
" \"version\" : n, (numeric) The block version\n"
" \"merkleroot\" : \"xxxx\", (string) The merkle root\n"
" \"tx\" : [ (array of string) The transaction ids\n"
" \"transactionid\" (string) The transaction id\n"
" ,...\n"
" ],\n"
" \"time\" : ttt, (numeric) The block time in seconds since epoch (Jan 1 1970 GMT)\n"
" \"nonce\" : n, (numeric) The nonce\n"
" \"bits\" : \"1d00ffff\", (string) The bits\n"
" \"difficulty\" : x.xxx, (numeric) The difficulty\n"
" \"previousblockhash\" : \"hash\", (string) The hash of the previous block\n"
" \"nextblockhash\" : \"hash\" (string) The hash of the next block\n"
" \"moneysupply\" : \"supply\" (numeric) The money supply when this block was added to the blockchain\n"
" \"zRSTsupply\" :\n"
" {\n"
" \"1\" : n, (numeric) supply of 1 zRST denomination\n"
" \"5\" : n, (numeric) supply of 5 zRST denomination\n"
" \"10\" : n, (numeric) supply of 10 zRST denomination\n"
" \"50\" : n, (numeric) supply of 50 zRST denomination\n"
" \"100\" : n, (numeric) supply of 100 zRST denomination\n"
" \"500\" : n, (numeric) supply of 500 zRST denomination\n"
" \"1000\" : n, (numeric) supply of 1000 zRST denomination\n"
" \"5000\" : n, (numeric) supply of 5000 zRST denomination\n"
" \"total\" : n, (numeric) The total supply of all zRST denominations\n"
" }\n"
"}\n"
"\nResult (for verbose=false):\n"
"\"data\" (string) A string that is serialized, hex-encoded data for block 'hash'.\n"
"\nExamples:\n" +
HelpExampleCli("getblock", "\"00000000000fd08c2fb661d2fcb0d49abb3a91e5f27082ce64feed3b4dede2e2\"") +
HelpExampleRpc("getblock", "\"00000000000fd08c2fb661d2fcb0d49abb3a91e5f27082ce64feed3b4dede2e2\""));
LOCK(cs_main);
std::string strHash = params[0].get_str();
uint256 hash(strHash);
bool fVerbose = true;
if (params.size() > 1)
fVerbose = params[1].get_bool();
if (mapBlockIndex.count(hash) == 0)
throw JSONRPCError(RPC_INVALID_ADDRESS_OR_KEY, "Block not found");
CBlock block;
CBlockIndex* pblockindex = mapBlockIndex[hash];
if (!ReadBlockFromDisk(block, pblockindex))
throw JSONRPCError(RPC_INTERNAL_ERROR, "Can't read block from disk");
if (!fVerbose) {
CDataStream ssBlock(SER_NETWORK, PROTOCOL_VERSION);
ssBlock << block;
std::string strHex = HexStr(ssBlock.begin(), ssBlock.end());
return strHex;
}
return blockToJSON(block, pblockindex);
}
UniValue getblockheader(const UniValue& params, bool fHelp)
{
if (fHelp || params.size() < 1 || params.size() > 2)
throw runtime_error(
"getblockheader \"hash\" ( verbose )\n"
"\nIf verbose is false, returns a string that is serialized, hex-encoded data for block 'hash' header.\n"
"If verbose is true, returns an Object with information about block <hash> header.\n"
"\nArguments:\n"
"1. \"hash\" (string, required) The block hash\n"
"2. verbose (boolean, optional, default=true) true for a json object, false for the hex encoded data\n"
"\nResult (for verbose = true):\n"
"{\n"
" \"version\" : n, (numeric) The block version\n"
" \"previousblockhash\" : \"hash\", (string) The hash of the previous block\n"
" \"merkleroot\" : \"xxxx\", (string) The merkle root\n"
" \"time\" : ttt, (numeric) The block time in seconds since epoch (Jan 1 1970 GMT)\n"
" \"bits\" : \"1d00ffff\", (string) The bits\n"
" \"nonce\" : n, (numeric) The nonce\n"
"}\n"
"\nResult (for verbose=false):\n"
"\"data\" (string) A string that is serialized, hex-encoded data for block 'hash' header.\n"
"\nExamples:\n" +
HelpExampleCli("getblockheader", "\"00000000000fd08c2fb661d2fcb0d49abb3a91e5f27082ce64feed3b4dede2e2\"") +
HelpExampleRpc("getblockheader", "\"00000000000fd08c2fb661d2fcb0d49abb3a91e5f27082ce64feed3b4dede2e2\""));
std::string strHash = params[0].get_str();
uint256 hash(strHash);
bool fVerbose = true;
if (params.size() > 1)
fVerbose = params[1].get_bool();
if (mapBlockIndex.count(hash) == 0)
throw JSONRPCError(RPC_INVALID_ADDRESS_OR_KEY, "Block not found");
CBlockIndex* pblockindex = mapBlockIndex[hash];
if (!fVerbose) {
CDataStream ssBlock(SER_NETWORK, PROTOCOL_VERSION);
ssBlock << pblockindex->GetBlockHeader();
std::string strHex = HexStr(ssBlock.begin(), ssBlock.end());
return strHex;
}
return blockheaderToJSON(pblockindex);
}
UniValue gettxoutsetinfo(const UniValue& params, bool fHelp)
{
if (fHelp || params.size() != 0)
throw runtime_error(
"gettxoutsetinfo\n"
"\nReturns statistics about the unspent transaction output set.\n"
"Note this call may take some time.\n"
"\nResult:\n"
"{\n"
" \"height\":n, (numeric) The current block height (index)\n"
" \"bestblock\": \"hex\", (string) the best block hash hex\n"
" \"transactions\": n, (numeric) The number of transactions\n"
" \"txouts\": n, (numeric) The number of output transactions\n"
" \"bytes_serialized\": n, (numeric) The serialized size\n"
" \"hash_serialized\": \"hash\", (string) The serialized hash\n"
" \"total_amount\": x.xxx (numeric) The total amount\n"
"}\n"
"\nExamples:\n" +
HelpExampleCli("gettxoutsetinfo", "") + HelpExampleRpc("gettxoutsetinfo", ""));
LOCK(cs_main);
UniValue ret(UniValue::VOBJ);
CCoinsStats stats;
FlushStateToDisk();
if (pcoinsTip->GetStats(stats)) {
ret.push_back(Pair("height", (int64_t)stats.nHeight));
ret.push_back(Pair("bestblock", stats.hashBlock.GetHex()));
ret.push_back(Pair("transactions", (int64_t)stats.nTransactions));
ret.push_back(Pair("txouts", (int64_t)stats.nTransactionOutputs));
ret.push_back(Pair("bytes_serialized", (int64_t)stats.nSerializedSize));
ret.push_back(Pair("hash_serialized", stats.hashSerialized.GetHex()));
ret.push_back(Pair("total_amount", ValueFromAmount(stats.nTotalAmount)));
}
return ret;
}
UniValue gettxout(const UniValue& params, bool fHelp)
{
if (fHelp || params.size() < 2 || params.size() > 3)
throw runtime_error(
"gettxout \"txid\" n ( includemempool )\n"
"\nReturns details about an unspent transaction output.\n"
"\nArguments:\n"
"1. \"txid\" (string, required) The transaction id\n"
"2. n (numeric, required) vout value\n"
"3. includemempool (boolean, optional) Whether to included the mem pool\n"
"\nResult:\n"
"{\n"
" \"bestblock\" : \"hash\", (string) the block hash\n"
" \"confirmations\" : n, (numeric) The number of confirmations\n"
" \"value\" : x.xxx, (numeric) The transaction value in btc\n"
" \"scriptPubKey\" : { (json object)\n"
" \"asm\" : \"code\", (string) \n"
" \"hex\" : \"hex\", (string) \n"
" \"reqSigs\" : n, (numeric) Number of required signatures\n"
" \"type\" : \"pubkeyhash\", (string) The type, eg pubkeyhash\n"
" \"addresses\" : [ (array of string) array of rstr addresses\n"
" \"rstraddress\" (string) rstr address\n"
" ,...\n"
" ]\n"
" },\n"
" \"version\" : n, (numeric) The version\n"
" \"coinbase\" : true|false (boolean) Coinbase or not\n"
"}\n"
"\nExamples:\n"
"\nGet unspent transactions\n" +
HelpExampleCli("listunspent", "") +
"\nView the details\n" +
HelpExampleCli("gettxout", "\"txid\" 1") +
"\nAs a json rpc call\n" +
HelpExampleRpc("gettxout", "\"txid\", 1"));
LOCK(cs_main);
UniValue ret(UniValue::VOBJ);
std::string strHash = params[0].get_str();
uint256 hash(strHash);
int n = params[1].get_int();
bool fMempool = true;
if (params.size() > 2)
fMempool = params[2].get_bool();
CCoins coins;
if (fMempool) {
LOCK(mempool.cs);
CCoinsViewMemPool view(pcoinsTip, mempool);
if (!view.GetCoins(hash, coins))
return NullUniValue;
mempool.pruneSpent(hash, coins); // TODO: this should be done by the CCoinsViewMemPool
} else {
if (!pcoinsTip->GetCoins(hash, coins))
return NullUniValue;
}
if (n < 0 || (unsigned int)n >= coins.vout.size() || coins.vout[n].IsNull())
return NullUniValue;
BlockMap::iterator it = mapBlockIndex.find(pcoinsTip->GetBestBlock());
CBlockIndex* pindex = it->second;
ret.push_back(Pair("bestblock", pindex->GetBlockHash().GetHex()));
if ((unsigned int)coins.nHeight == MEMPOOL_HEIGHT)
ret.push_back(Pair("confirmations", 0));
else
ret.push_back(Pair("confirmations", pindex->nHeight - coins.nHeight + 1));
ret.push_back(Pair("value", ValueFromAmount(coins.vout[n].nValue)));
UniValue o(UniValue::VOBJ);
ScriptPubKeyToJSON(coins.vout[n].scriptPubKey, o, true);
ret.push_back(Pair("scriptPubKey", o));
ret.push_back(Pair("version", coins.nVersion));
ret.push_back(Pair("coinbase", coins.fCoinBase));
return ret;
}
UniValue verifychain(const UniValue& params, bool fHelp)
{
if (fHelp || params.size() > 2)
throw runtime_error(
"verifychain ( numblocks )\n"
"\nVerifies blockchain database.\n"
"\nArguments:\n"
"1. numblocks (numeric, optional, default=288, 0=all) The number of blocks to check.\n"
"\nResult:\n"
"true|false (boolean) Verified or not\n"
"\nExamples:\n" +
HelpExampleCli("verifychain", "") + HelpExampleRpc("verifychain", ""));
LOCK(cs_main);
int nCheckLevel = 4;
int nCheckDepth = GetArg("-checkblocks", 288);
if (params.size() > 0)
nCheckDepth = params[1].get_int();
fVerifyingBlocks = true;
bool fVerified = CVerifyDB().VerifyDB(pcoinsTip, nCheckLevel, nCheckDepth);
fVerifyingBlocks = false;
return fVerified;
}
UniValue getblockchaininfo(const UniValue& params, bool fHelp)
{
if (fHelp || params.size() != 0)
throw runtime_error(
"getblockchaininfo\n"
"Returns an object containing various state info regarding block chain processing.\n"
"\nResult:\n"
"{\n"
" \"chain\": \"xxxx\", (string) current network name as defined in BIP70 (main, test, regtest)\n"
" \"blocks\": xxxxxx, (numeric) the current number of blocks processed in the server\n"
" \"headers\": xxxxxx, (numeric) the current number of headers we have validated\n"
" \"bestblockhash\": \"...\", (string) the hash of the currently best block\n"
" \"difficulty\": xxxxxx, (numeric) the current difficulty\n"
" \"verificationprogress\": xxxx, (numeric) estimate of verification progress [0..1]\n"
" \"chainwork\": \"xxxx\" (string) total amount of work in active chain, in hexadecimal\n"
"}\n"
"\nExamples:\n" +
HelpExampleCli("getblockchaininfo", "") + HelpExampleRpc("getblockchaininfo", ""));
LOCK(cs_main);
UniValue obj(UniValue::VOBJ);
obj.push_back(Pair("chain", Params().NetworkIDString()));
obj.push_back(Pair("blocks", (int)chainActive.Height()));
obj.push_back(Pair("headers", pindexBestHeader ? pindexBestHeader->nHeight : -1));
obj.push_back(Pair("bestblockhash", chainActive.Tip()->GetBlockHash().GetHex()));
obj.push_back(Pair("difficulty", (double)GetDifficulty()));
obj.push_back(Pair("verificationprogress", Checkpoints::GuessVerificationProgress(chainActive.Tip())));
obj.push_back(Pair("chainwork", chainActive.Tip()->nChainWork.GetHex()));
return obj;
}
/** Comparison function for sorting the getchaintips heads. */
struct CompareBlocksByHeight {
bool operator()(const CBlockIndex* a, const CBlockIndex* b) const
{
/* Make sure that unequal blocks with the same height do not compare
equal. Use the pointers themselves to make a distinction. */
if (a->nHeight != b->nHeight)
return (a->nHeight > b->nHeight);
return a < b;
}
};
UniValue getchaintips(const UniValue& params, bool fHelp)
{
if (fHelp || params.size() != 0)
throw runtime_error(
"getchaintips\n"
"Return information about all known tips in the block tree,"
" including the main chain as well as orphaned branches.\n"
"\nResult:\n"
"[\n"
" {\n"
" \"height\": xxxx, (numeric) height of the chain tip\n"
" \"hash\": \"xxxx\", (string) block hash of the tip\n"
" \"branchlen\": 0 (numeric) zero for main chain\n"
" \"status\": \"active\" (string) \"active\" for the main chain\n"
" },\n"
" {\n"
" \"height\": xxxx,\n"
" \"hash\": \"xxxx\",\n"
" \"branchlen\": 1 (numeric) length of branch connecting the tip to the main chain\n"
" \"status\": \"xxxx\" (string) status of the chain (active, valid-fork, valid-headers, headers-only, invalid)\n"
" }\n"
"]\n"
"Possible values for status:\n"
"1. \"invalid\" This branch contains at least one invalid block\n"
"2. \"headers-only\" Not all blocks for this branch are available, but the headers are valid\n"
"3. \"valid-headers\" All blocks are available for this branch, but they were never fully validated\n"
"4. \"valid-fork\" This branch is not part of the active chain, but is fully validated\n"
"5. \"active\" This is the tip of the active main chain, which is certainly valid\n"
"\nExamples:\n" +
HelpExampleCli("getchaintips", "") + HelpExampleRpc("getchaintips", ""));
LOCK(cs_main);
/* Build up a list of chain tips. We start with the list of all
known blocks, and successively remove blocks that appear as pprev
of another block. */
std::set<const CBlockIndex*, CompareBlocksByHeight> setTips;
BOOST_FOREACH (const PAIRTYPE(const uint256, CBlockIndex*) & item, mapBlockIndex)
setTips.insert(item.second);
BOOST_FOREACH (const PAIRTYPE(const uint256, CBlockIndex*) & item, mapBlockIndex) {
const CBlockIndex* pprev = item.second->pprev;
if (pprev)
setTips.erase(pprev);
}
// Always report the currently active tip.
setTips.insert(chainActive.Tip());
/* Construct the output array. */
UniValue res(UniValue::VARR);
BOOST_FOREACH (const CBlockIndex* block, setTips) {
UniValue obj(UniValue::VOBJ);
obj.push_back(Pair("height", block->nHeight));
obj.push_back(Pair("hash", block->phashBlock->GetHex()));
const int branchLen = block->nHeight - chainActive.FindFork(block)->nHeight;
obj.push_back(Pair("branchlen", branchLen));
string status;
if (chainActive.Contains(block)) {
// This block is part of the currently active chain.
status = "active";
} else if (block->nStatus & BLOCK_FAILED_MASK) {
// This block or one of its ancestors is invalid.
status = "invalid";
} else if (block->nChainTx == 0) {
// This block cannot be connected because full block data for it or one of its parents is missing.
status = "headers-only";
} else if (block->IsValid(BLOCK_VALID_SCRIPTS)) {
// This block is fully validated, but no longer part of the active chain. It was probably the active block once, but was reorganized.
status = "valid-fork";
} else if (block->IsValid(BLOCK_VALID_TREE)) {
// The headers for this block are valid, but it has not been validated. It was probably never part of the most-work chain.
status = "valid-headers";
} else {
// No clue.
status = "unknown";
}
obj.push_back(Pair("status", status));
res.push_back(obj);
}
return res;
}
UniValue getfeeinfo(const UniValue& params, bool fHelp)
{
if (fHelp || params.size() != 1)
throw runtime_error(
"getfeeinfo blocks\n"
"\nReturns details of transaction fees over the last n blocks.\n"
"\nArguments:\n"
"1. blocks (int, required) the number of blocks to get transaction data from\n"
"\nResult:\n"
"{\n"
" \"txcount\": xxxxx (numeric) Current tx count\n"
" \"txbytes\": xxxxx (numeric) Sum of all tx sizes\n"
" \"ttlfee\": xxxxx (numeric) Sum of all fees\n"
" \"feeperkb\": xxxxx (numeric) Average fee per kb over the block range\n"
" \"rec_highpriorityfee_perkb\": xxxxx (numeric) Recommended fee per kb to use for a high priority tx\n"
"}\n"
"\nExamples:\n" +
HelpExampleCli("getfeeinfo", "5") + HelpExampleRpc("getfeeinfo", "5"));
LOCK(cs_main);
int nBlocks = params[0].get_int();
int nBestHeight = chainActive.Height();
int nStartHeight = nBestHeight - nBlocks;
if (nBlocks < 0 || nStartHeight <= 0)
throw JSONRPCError(RPC_INVALID_PARAMETER, "invalid start height");
CAmount nFees = 0;
int64_t nBytes = 0;
int64_t nTotal = 0;
for (int i = nStartHeight; i <= nBestHeight; i++) {
CBlockIndex* pindex = chainActive[i];
CBlock block;
if (!ReadBlockFromDisk(block, pindex))
throw JSONRPCError(RPC_DATABASE_ERROR, "failed to read block from disk");
CAmount nValueIn = 0;
CAmount nValueOut = 0;
for (const CTransaction& tx : block.vtx) {
if (tx.IsCoinBase() || tx.IsCoinStake())
continue;
for (unsigned int j = 0; j < tx.vin.size(); j++) {
if (tx.vin[j].scriptSig.IsZerocoinSpend()) {
nValueIn += tx.vin[j].nSequence * COIN;
continue;
}
COutPoint prevout = tx.vin[j].prevout;
CTransaction txPrev;
uint256 hashBlock;
if(!GetTransaction(prevout.hash, txPrev, hashBlock, true))
throw JSONRPCError(RPC_DATABASE_ERROR, "failed to read tx from disk");
nValueIn += txPrev.vout[prevout.n].nValue;
}
for (unsigned int j = 0; j < tx.vout.size(); j++) {
nValueOut += tx.vout[j].nValue;
}
nFees += nValueIn - nValueOut;
nBytes += tx.GetSerializeSize(SER_NETWORK, CLIENT_VERSION);
nTotal++;
}
pindex = chainActive.Next(pindex);
if (!pindex)
break;
}
UniValue ret(UniValue::VOBJ);
CFeeRate nFeeRate = CFeeRate(nFees, nBytes);
ret.push_back(Pair("txcount", (int64_t)nTotal));
ret.push_back(Pair("txbytes", (int64_t)nBytes));
ret.push_back(Pair("ttlfee", FormatMoney(nFees)));
ret.push_back(Pair("feeperkb", FormatMoney(nFeeRate.GetFeePerK())));
ret.push_back(Pair("rec_highpriorityfee_perkb", FormatMoney(nFeeRate.GetFeePerK() + 1000)));
return ret;
}
UniValue mempoolInfoToJSON()
{
UniValue ret(UniValue::VOBJ);
ret.push_back(Pair("size", (int64_t) mempool.size()));
ret.push_back(Pair("bytes", (int64_t) mempool.GetTotalTxSize()));
//ret.push_back(Pair("usage", (int64_t) mempool.DynamicMemoryUsage()));
return ret;
}
UniValue getmempoolinfo(const UniValue& params, bool fHelp)
{
if (fHelp || params.size() != 0)
throw runtime_error(
"getmempoolinfo\n"
"\nReturns details on the active state of the TX memory pool.\n"
"\nResult:\n"
"{\n"
" \"size\": xxxxx (numeric) Current tx count\n"
" \"bytes\": xxxxx (numeric) Sum of all tx sizes\n"
"}\n"
"\nExamples:\n" +
HelpExampleCli("getmempoolinfo", "") + HelpExampleRpc("getmempoolinfo", ""));
return mempoolInfoToJSON();
}
UniValue invalidateblock(const UniValue& params, bool fHelp)
{
if (fHelp || params.size() != 1)
throw runtime_error(
"invalidateblock \"hash\"\n"
"\nPermanently marks a block as invalid, as if it violated a consensus rule.\n"
"\nArguments:\n"
"1. hash (string, required) the hash of the block to mark as invalid\n"
"\nExamples:\n" +
HelpExampleCli("invalidateblock", "\"blockhash\"") + HelpExampleRpc("invalidateblock", "\"blockhash\""));
std::string strHash = params[0].get_str();
uint256 hash(strHash);
CValidationState state;
{
LOCK(cs_main);
if (mapBlockIndex.count(hash) == 0)
throw JSONRPCError(RPC_INVALID_ADDRESS_OR_KEY, "Block not found");
CBlockIndex* pblockindex = mapBlockIndex[hash];
InvalidateBlock(state, pblockindex);
}
if (state.IsValid()) {
ActivateBestChain(state);
}
if (!state.IsValid()) {
throw JSONRPCError(RPC_DATABASE_ERROR, state.GetRejectReason());
}
return NullUniValue;
}
UniValue reconsiderblock(const UniValue& params, bool fHelp)
{
if (fHelp || params.size() != 1)
throw runtime_error(
"reconsiderblock \"hash\"\n"
"\nRemoves invalidity status of a block and its descendants, reconsider them for activation.\n"
"This can be used to undo the effects of invalidateblock.\n"
"\nArguments:\n"
"1. hash (string, required) the hash of the block to reconsider\n"
"\nExamples:\n" +
HelpExampleCli("reconsiderblock", "\"blockhash\"") + HelpExampleRpc("reconsiderblock", "\"blockhash\""));
std::string strHash = params[0].get_str();
uint256 hash(strHash);
CValidationState state;
{
LOCK(cs_main);
if (mapBlockIndex.count(hash) == 0)
throw JSONRPCError(RPC_INVALID_ADDRESS_OR_KEY, "Block not found");
CBlockIndex* pblockindex = mapBlockIndex[hash];
ReconsiderBlock(state, pblockindex);
}
if (state.IsValid()) {
ActivateBestChain(state);
}
if (!state.IsValid()) {
throw JSONRPCError(RPC_DATABASE_ERROR, state.GetRejectReason());
}
return NullUniValue;
}
UniValue findserial(const UniValue& params, bool fHelp)
{
if(fHelp || params.size() != 1)
throw runtime_error(
"findserial \"serial\"\n"
"\nSearches the zerocoin database for a zerocoin spend transaction that contains the specified serial\n"
"\nArguments:\n"
"1. serial (string, required) the serial of a zerocoin spend to search for.\n"
"\nResult:\n"
"{\n"
" \"success\": true|false (boolean) Whether the serial was found\n"
" \"txid\": \"xxx\" (string) The transaction that contains the spent serial\n"
"}\n"
"\nExamples:\n" +
HelpExampleCli("findserial", "\"serial\"") + HelpExampleRpc("findserial", "\"serial\""));
std::string strSerial = params[0].get_str();
CBigNum bnSerial = 0;
bnSerial.SetHex(strSerial);
if (!bnSerial)
throw JSONRPCError(RPC_INVALID_ADDRESS_OR_KEY, "Invalid serial");
uint256 txid = 0;
bool fSuccess = zerocoinDB->ReadCoinSpend(bnSerial, txid);
UniValue ret(UniValue::VOBJ);
ret.push_back(Pair("success", fSuccess));
ret.push_back(Pair("txid", txid.GetHex()));
return ret;
}
| [
"[email protected]"
] | |
65ca982daef1c1e83a7e877675d23e6f37884f1c | 8cba725e212665aa5109a28486b35414bdd69611 | /Asteroid.h | 8039e1c92cd18b8ff7a117a368b6283775d8faf6 | [] | no_license | seungmu0715/ProjectAsteroids | 53fbed80994a07f915562979542975055f16ee06 | b5b706cf1555409344723a9a59dafa1850b0b22b | refs/heads/master | 2020-12-24T18:42:02.460127 | 2016-04-21T05:56:03 | 2016-04-21T05:56:03 | 56,375,953 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 774 | h | #pragma once
#include "Util.h"
#include "Sprite.h"
class Asteroid
{
private:
Sprite* m_Sprite;
int m_Type;
int m_PosX, m_PosY;
float m_DeltaX, m_DeltaY;
float m_Size;
float m_Radius;
float m_Speed;
bool m_IsDying;
bool m_IsDead;
int m_Frame;
float m_Rotation;
public:
void Initialize(Sprite * sprite, int type, int fromX, int fromY, int toX, int toY, float size);
void Update(DWORD delta);
void Render();
int GetType() { return m_Type; };
int GetX() { return m_PosX; };
int GetY() { return m_PosY; };
float GetRadius() { return m_Radius; };
bool IsDying() { return m_IsDying; };
bool IsDead() { return m_IsDead; };
void SetDead();
void ActivateWarpDrive() { m_Speed = 0.5f; };
void DeactivateWarpDrive() { m_Speed = 1.0f; };
};
| [
"[email protected]"
] | |
e6c6a04370ab129732814ee0e376fa433669302e | 98b35b7df1e77846b52d42811e4bf22ac1f39121 | /src/test/script_P2SH_tests.cpp | 9fee500d9db512d3ebda692555786f89e02a2872 | [
"MIT"
] | permissive | Saci-de-bani/firelynxcoin | 58c9f9a4dc8b9d626c80986d8fe25926e0a90e2c | 0810289c9b26b320b4633579e862c6ac416e9d9f | refs/heads/master | 2020-03-22T20:40:24.703875 | 2018-07-12T02:27:37 | 2018-07-12T02:27:37 | 140,621,038 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 14,118 | cpp | // Copyright (c) 2012-2015 The Bitcoin Core developers
// Distributed under the MIT software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#include "key.h"
#include "keystore.h"
#include "validation.h"
#include "policy/policy.h"
#include "script/script.h"
#include "script/script_error.h"
#include "script/sign.h"
#include "test/test_firelynxcoin.h"
#ifdef ENABLE_WALLET
#include "wallet/wallet_ismine.h"
#endif
#include <vector>
#include <boost/test/unit_test.hpp>
using namespace std;
// Helpers:
static std::vector<unsigned char>
Serialize(const CScript& s)
{
std::vector<unsigned char> sSerialized(s.begin(), s.end());
return sSerialized;
}
static bool
Verify(const CScript& scriptSig, const CScript& scriptPubKey, bool fStrict, ScriptError& err)
{
// Create dummy to/from transactions:
CMutableTransaction txFrom;
txFrom.vout.resize(1);
txFrom.vout[0].scriptPubKey = scriptPubKey;
CMutableTransaction txTo;
txTo.vin.resize(1);
txTo.vout.resize(1);
txTo.vin[0].prevout.n = 0;
txTo.vin[0].prevout.hash = txFrom.GetHash();
txTo.vin[0].scriptSig = scriptSig;
txTo.vout[0].nValue = 1;
return VerifyScript(scriptSig, scriptPubKey, fStrict ? SCRIPT_VERIFY_P2SH : SCRIPT_VERIFY_NONE, MutableTransactionSignatureChecker(&txTo, 0), &err);
}
BOOST_FIXTURE_TEST_SUITE(script_P2SH_tests, BasicTestingSetup)
BOOST_AUTO_TEST_CASE(sign)
{
LOCK(cs_main);
// Pay-to-script-hash looks like this:
// scriptSig: <sig> <sig...> <serialized_script>
// scriptPubKey: HASH160 <hash> EQUAL
// Test SignSignature() (and therefore the version of Solver() that signs transactions)
CBasicKeyStore keystore;
CKey key[4];
for (int i = 0; i < 4; i++)
{
key[i].MakeNewKey(true);
keystore.AddKey(key[i]);
}
// 8 Scripts: checking all combinations of
// different keys, straight/P2SH, pubkey/pubkeyhash
CScript standardScripts[4];
standardScripts[0] << ToByteVector(key[0].GetPubKey()) << OP_CHECKSIG;
standardScripts[1] = GetScriptForDestination(key[1].GetPubKey().GetID());
standardScripts[2] << ToByteVector(key[1].GetPubKey()) << OP_CHECKSIG;
standardScripts[3] = GetScriptForDestination(key[2].GetPubKey().GetID());
CScript evalScripts[4];
for (int i = 0; i < 4; i++)
{
keystore.AddCScript(standardScripts[i]);
evalScripts[i] = GetScriptForDestination(CScriptID(standardScripts[i]));
}
CMutableTransaction txFrom; // Funding transaction:
string reason;
txFrom.vout.resize(8);
for (int i = 0; i < 4; i++)
{
txFrom.vout[i].scriptPubKey = evalScripts[i];
txFrom.vout[i].nValue = COIN;
txFrom.vout[i+4].scriptPubKey = standardScripts[i];
txFrom.vout[i+4].nValue = COIN;
}
BOOST_CHECK(IsStandardTx(txFrom, reason));
CMutableTransaction txTo[8]; // Spending transactions
for (int i = 0; i < 8; i++)
{
txTo[i].vin.resize(1);
txTo[i].vout.resize(1);
txTo[i].vin[0].prevout.n = i;
txTo[i].vin[0].prevout.hash = txFrom.GetHash();
txTo[i].vout[0].nValue = 1;
#ifdef ENABLE_WALLET
BOOST_CHECK_MESSAGE(IsMine(keystore, txFrom.vout[i].scriptPubKey), strprintf("IsMine %d", i));
#endif
}
for (int i = 0; i < 8; i++)
{
BOOST_CHECK_MESSAGE(SignSignature(keystore, txFrom, txTo[i], 0), strprintf("SignSignature %d", i));
}
// All of the above should be OK, and the txTos have valid signatures
// Check to make sure signature verification fails if we use the wrong ScriptSig:
for (int i = 0; i < 8; i++)
for (int j = 0; j < 8; j++)
{
CScript sigSave = txTo[i].vin[0].scriptSig;
txTo[i].vin[0].scriptSig = txTo[j].vin[0].scriptSig;
bool sigOK = CScriptCheck(CCoins(txFrom, 0), txTo[i], 0, SCRIPT_VERIFY_P2SH | SCRIPT_VERIFY_STRICTENC, false)();
if (i == j)
BOOST_CHECK_MESSAGE(sigOK, strprintf("VerifySignature %d %d", i, j));
else
BOOST_CHECK_MESSAGE(!sigOK, strprintf("VerifySignature %d %d", i, j));
txTo[i].vin[0].scriptSig = sigSave;
}
}
BOOST_AUTO_TEST_CASE(norecurse)
{
ScriptError err;
// Make sure only the outer pay-to-script-hash does the
// extra-validation thing:
CScript invalidAsScript;
invalidAsScript << OP_INVALIDOPCODE << OP_INVALIDOPCODE;
CScript p2sh = GetScriptForDestination(CScriptID(invalidAsScript));
CScript scriptSig;
scriptSig << Serialize(invalidAsScript);
// Should not verify, because it will try to execute OP_INVALIDOPCODE
BOOST_CHECK(!Verify(scriptSig, p2sh, true, err));
BOOST_CHECK_MESSAGE(err == SCRIPT_ERR_BAD_OPCODE, ScriptErrorString(err));
// Try to recur, and verification should succeed because
// the inner HASH160 <> EQUAL should only check the hash:
CScript p2sh2 = GetScriptForDestination(CScriptID(p2sh));
CScript scriptSig2;
scriptSig2 << Serialize(invalidAsScript) << Serialize(p2sh);
BOOST_CHECK(Verify(scriptSig2, p2sh2, true, err));
BOOST_CHECK_MESSAGE(err == SCRIPT_ERR_OK, ScriptErrorString(err));
}
BOOST_AUTO_TEST_CASE(set)
{
LOCK(cs_main);
// Test the CScript::Set* methods
CBasicKeyStore keystore;
CKey key[4];
std::vector<CPubKey> keys;
for (int i = 0; i < 4; i++)
{
key[i].MakeNewKey(true);
keystore.AddKey(key[i]);
keys.push_back(key[i].GetPubKey());
}
CScript inner[4];
inner[0] = GetScriptForDestination(key[0].GetPubKey().GetID());
inner[1] = GetScriptForMultisig(2, std::vector<CPubKey>(keys.begin(), keys.begin()+2));
inner[2] = GetScriptForMultisig(1, std::vector<CPubKey>(keys.begin(), keys.begin()+2));
inner[3] = GetScriptForMultisig(2, std::vector<CPubKey>(keys.begin(), keys.begin()+3));
CScript outer[4];
for (int i = 0; i < 4; i++)
{
outer[i] = GetScriptForDestination(CScriptID(inner[i]));
keystore.AddCScript(inner[i]);
}
CMutableTransaction txFrom; // Funding transaction:
string reason;
txFrom.vout.resize(4);
for (int i = 0; i < 4; i++)
{
txFrom.vout[i].scriptPubKey = outer[i];
txFrom.vout[i].nValue = CENT;
}
BOOST_CHECK(IsStandardTx(txFrom, reason));
CMutableTransaction txTo[4]; // Spending transactions
for (int i = 0; i < 4; i++)
{
txTo[i].vin.resize(1);
txTo[i].vout.resize(1);
txTo[i].vin[0].prevout.n = i;
txTo[i].vin[0].prevout.hash = txFrom.GetHash();
txTo[i].vout[0].nValue = 1*CENT;
txTo[i].vout[0].scriptPubKey = inner[i];
#ifdef ENABLE_WALLET
BOOST_CHECK_MESSAGE(IsMine(keystore, txFrom.vout[i].scriptPubKey), strprintf("IsMine %d", i));
#endif
}
for (int i = 0; i < 4; i++)
{
BOOST_CHECK_MESSAGE(SignSignature(keystore, txFrom, txTo[i], 0), strprintf("SignSignature %d", i));
BOOST_CHECK_MESSAGE(IsStandardTx(txTo[i], reason), strprintf("txTo[%d].IsStandard", i));
}
}
BOOST_AUTO_TEST_CASE(is)
{
// Test CScript::IsPayToScriptHash()
uint160 dummy;
CScript p2sh;
p2sh << OP_HASH160 << ToByteVector(dummy) << OP_EQUAL;
BOOST_CHECK(p2sh.IsPayToScriptHash());
// Not considered pay-to-script-hash if using one of the OP_PUSHDATA opcodes:
static const unsigned char direct[] = { OP_HASH160, 20, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, OP_EQUAL };
BOOST_CHECK(CScript(direct, direct+sizeof(direct)).IsPayToScriptHash());
static const unsigned char pushdata1[] = { OP_HASH160, OP_PUSHDATA1, 20, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, OP_EQUAL };
BOOST_CHECK(!CScript(pushdata1, pushdata1+sizeof(pushdata1)).IsPayToScriptHash());
static const unsigned char pushdata2[] = { OP_HASH160, OP_PUSHDATA2, 20,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, OP_EQUAL };
BOOST_CHECK(!CScript(pushdata2, pushdata2+sizeof(pushdata2)).IsPayToScriptHash());
static const unsigned char pushdata4[] = { OP_HASH160, OP_PUSHDATA4, 20,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, OP_EQUAL };
BOOST_CHECK(!CScript(pushdata4, pushdata4+sizeof(pushdata4)).IsPayToScriptHash());
CScript not_p2sh;
BOOST_CHECK(!not_p2sh.IsPayToScriptHash());
not_p2sh.clear(); not_p2sh << OP_HASH160 << ToByteVector(dummy) << ToByteVector(dummy) << OP_EQUAL;
BOOST_CHECK(!not_p2sh.IsPayToScriptHash());
not_p2sh.clear(); not_p2sh << OP_NOP << ToByteVector(dummy) << OP_EQUAL;
BOOST_CHECK(!not_p2sh.IsPayToScriptHash());
not_p2sh.clear(); not_p2sh << OP_HASH160 << ToByteVector(dummy) << OP_CHECKSIG;
BOOST_CHECK(!not_p2sh.IsPayToScriptHash());
}
BOOST_AUTO_TEST_CASE(switchover)
{
// Test switch over code
CScript notValid;
ScriptError err;
notValid << OP_11 << OP_12 << OP_EQUALVERIFY;
CScript scriptSig;
scriptSig << Serialize(notValid);
CScript fund = GetScriptForDestination(CScriptID(notValid));
// Validation should succeed under old rules (hash is correct):
BOOST_CHECK(Verify(scriptSig, fund, false, err));
BOOST_CHECK_MESSAGE(err == SCRIPT_ERR_OK, ScriptErrorString(err));
// Fail under new:
BOOST_CHECK(!Verify(scriptSig, fund, true, err));
BOOST_CHECK_MESSAGE(err == SCRIPT_ERR_EQUALVERIFY, ScriptErrorString(err));
}
BOOST_AUTO_TEST_CASE(AreInputsStandard)
{
LOCK(cs_main);
CCoinsView coinsDummy;
CCoinsViewCache coins(&coinsDummy);
CBasicKeyStore keystore;
CKey key[6];
vector<CPubKey> keys;
for (int i = 0; i < 6; i++)
{
key[i].MakeNewKey(true);
keystore.AddKey(key[i]);
}
for (int i = 0; i < 3; i++)
keys.push_back(key[i].GetPubKey());
CMutableTransaction txFrom;
txFrom.vout.resize(7);
// First three are standard:
CScript pay1 = GetScriptForDestination(key[0].GetPubKey().GetID());
keystore.AddCScript(pay1);
CScript pay1of3 = GetScriptForMultisig(1, keys);
txFrom.vout[0].scriptPubKey = GetScriptForDestination(CScriptID(pay1)); // P2SH (OP_CHECKSIG)
txFrom.vout[0].nValue = 1000;
txFrom.vout[1].scriptPubKey = pay1; // ordinary OP_CHECKSIG
txFrom.vout[1].nValue = 2000;
txFrom.vout[2].scriptPubKey = pay1of3; // ordinary OP_CHECKMULTISIG
txFrom.vout[2].nValue = 3000;
// vout[3] is complicated 1-of-3 AND 2-of-3
// ... that is OK if wrapped in P2SH:
CScript oneAndTwo;
oneAndTwo << OP_1 << ToByteVector(key[0].GetPubKey()) << ToByteVector(key[1].GetPubKey()) << ToByteVector(key[2].GetPubKey());
oneAndTwo << OP_3 << OP_CHECKMULTISIGVERIFY;
oneAndTwo << OP_2 << ToByteVector(key[3].GetPubKey()) << ToByteVector(key[4].GetPubKey()) << ToByteVector(key[5].GetPubKey());
oneAndTwo << OP_3 << OP_CHECKMULTISIG;
keystore.AddCScript(oneAndTwo);
txFrom.vout[3].scriptPubKey = GetScriptForDestination(CScriptID(oneAndTwo));
txFrom.vout[3].nValue = 4000;
// vout[4] is max sigops:
CScript fifteenSigops; fifteenSigops << OP_1;
for (unsigned i = 0; i < MAX_P2SH_SIGOPS; i++)
fifteenSigops << ToByteVector(key[i%3].GetPubKey());
fifteenSigops << OP_15 << OP_CHECKMULTISIG;
keystore.AddCScript(fifteenSigops);
txFrom.vout[4].scriptPubKey = GetScriptForDestination(CScriptID(fifteenSigops));
txFrom.vout[4].nValue = 5000;
// vout[5/6] are non-standard because they exceed MAX_P2SH_SIGOPS
CScript sixteenSigops; sixteenSigops << OP_16 << OP_CHECKMULTISIG;
keystore.AddCScript(sixteenSigops);
txFrom.vout[5].scriptPubKey = GetScriptForDestination(CScriptID(fifteenSigops));
txFrom.vout[5].nValue = 5000;
CScript twentySigops; twentySigops << OP_CHECKMULTISIG;
keystore.AddCScript(twentySigops);
txFrom.vout[6].scriptPubKey = GetScriptForDestination(CScriptID(twentySigops));
txFrom.vout[6].nValue = 6000;
coins.ModifyCoins(txFrom.GetHash())->FromTx(txFrom, 0);
CMutableTransaction txTo;
txTo.vout.resize(1);
txTo.vout[0].scriptPubKey = GetScriptForDestination(key[1].GetPubKey().GetID());
txTo.vin.resize(5);
for (int i = 0; i < 5; i++)
{
txTo.vin[i].prevout.n = i;
txTo.vin[i].prevout.hash = txFrom.GetHash();
}
BOOST_CHECK(SignSignature(keystore, txFrom, txTo, 0));
BOOST_CHECK(SignSignature(keystore, txFrom, txTo, 1));
BOOST_CHECK(SignSignature(keystore, txFrom, txTo, 2));
// SignSignature doesn't know how to sign these. We're
// not testing validating signatures, so just create
// dummy signatures that DO include the correct P2SH scripts:
txTo.vin[3].scriptSig << OP_11 << OP_11 << vector<unsigned char>(oneAndTwo.begin(), oneAndTwo.end());
txTo.vin[4].scriptSig << vector<unsigned char>(fifteenSigops.begin(), fifteenSigops.end());
BOOST_CHECK(::AreInputsStandard(txTo, coins));
// 22 P2SH sigops for all inputs (1 for vin[0], 6 for vin[3], 15 for vin[4]
BOOST_CHECK_EQUAL(GetP2SHSigOpCount(txTo, coins), 22U);
CMutableTransaction txToNonStd1;
txToNonStd1.vout.resize(1);
txToNonStd1.vout[0].scriptPubKey = GetScriptForDestination(key[1].GetPubKey().GetID());
txToNonStd1.vout[0].nValue = 1000;
txToNonStd1.vin.resize(1);
txToNonStd1.vin[0].prevout.n = 5;
txToNonStd1.vin[0].prevout.hash = txFrom.GetHash();
txToNonStd1.vin[0].scriptSig << vector<unsigned char>(sixteenSigops.begin(), sixteenSigops.end());
BOOST_CHECK(!::AreInputsStandard(txToNonStd1, coins));
BOOST_CHECK_EQUAL(GetP2SHSigOpCount(txToNonStd1, coins), 16U);
CMutableTransaction txToNonStd2;
txToNonStd2.vout.resize(1);
txToNonStd2.vout[0].scriptPubKey = GetScriptForDestination(key[1].GetPubKey().GetID());
txToNonStd2.vout[0].nValue = 1000;
txToNonStd2.vin.resize(1);
txToNonStd2.vin[0].prevout.n = 6;
txToNonStd2.vin[0].prevout.hash = txFrom.GetHash();
txToNonStd2.vin[0].scriptSig << vector<unsigned char>(twentySigops.begin(), twentySigops.end());
BOOST_CHECK(!::AreInputsStandard(txToNonStd2, coins));
BOOST_CHECK_EQUAL(GetP2SHSigOpCount(txToNonStd2, coins), 20U);
}
BOOST_AUTO_TEST_SUITE_END()
| [
"[email protected]"
] | |
8c2863cc3a18da52c15036852167a85dc65d96a0 | ad9df9df768a1f28d3049026e7bdc37ac78f9f2a | /Chilkat/CertChain.h | 87f0897fbf22f3a2c787eebb38ef3d13cc42d790 | [] | no_license | gencer/Chilkat-for-Universal-Windows-Platform-UWP-VS2015 | bd402183f0e275307e25496ba90c93a75f4ced7d | f28778dd5dfc2f78a4515672b96a8c6c6578611e | refs/heads/master | 2021-01-12T10:48:35.998727 | 2017-08-09T15:16:30 | 2017-08-09T15:16:30 | 72,678,446 | 0 | 0 | null | 2016-11-02T20:26:53 | 2016-11-02T20:26:52 | null | UTF-8 | C++ | false | false | 1,630 | h |
// This header is generated for Chilkat v9.5.0
#pragma once
class CkCertChainW;
#if !defined(CK_SFX_INCLUDED)
#define CK_SFX_INCLUDED
#endif
#include "chilkatClassDecls.h"
using namespace Platform;
using namespace Windows::Foundation;
using namespace concurrency;
namespace Chilkat
{
ref class Cert;
ref class TrustedRoots;
ref class JsonObject;
public ref class CertChain sealed
{
#include "friendDecls.h"
private:
CkCertChainW *m_impl;
public:
virtual ~CertChain(void);
CertChain(void);
//CertChain(Platform::IntPtr p);
//Platform::IntPtr ImplObj(void);
// ----------------------
// Properties
// ----------------------
property Platform::String ^DebugLogFilePath
{
Platform::String ^get();
void set(Platform::String ^);
}
property Platform::String ^LastErrorHtml
{
Platform::String ^get();
}
property Platform::String ^LastErrorText
{
Platform::String ^get();
}
property Platform::String ^LastErrorXml
{
Platform::String ^get();
}
property Boolean LastMethodSuccess
{
Boolean get();
void set(Boolean);
}
property int32 NumCerts
{
int32 get();
}
property int32 NumExpiredCerts
{
int32 get();
}
property Boolean ReachesRoot
{
Boolean get();
}
property Boolean VerboseLogging
{
Boolean get();
void set(Boolean);
}
property Platform::String ^Version
{
Platform::String ^get();
}
// ----------------------
// Methods
// ----------------------
Cert ^GetCert(int index);
Boolean IsRootTrusted(Chilkat::TrustedRoots ^trustedRoots);
Boolean LoadX5C(Chilkat::JsonObject ^jwk);
Boolean VerifyCertSignatures(void);
};
}
| [
"[email protected]"
] | |
bd08e4c5548cdbe8be476c79138c67a4ae1527da | a651158743ba286a54816435e25eb62d2f0bc80c | /lab07/People/CAdvancedStudent.h | f6355cfc2d1cb600fb22de8e4386761c586dfe0f | [] | no_license | fedjakova-anastasija/OOP | 60c64b641e032bec01a80d9fe8be6ae936fb9232 | 576800c105bb94dd96cf90139ab4a5495aa1f688 | refs/heads/master | 2021-05-03T09:20:42.596158 | 2018-05-30T08:22:32 | 2018-05-30T08:22:32 | 120,574,037 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 458 | h | #pragma once
#include "CStudentImpl.h"
#include "IAdvancedStudent.h"
class CAdvancedStudent : public CStudentImpl<IAdvancedStudent>
{
public:
CAdvancedStudent(const std::string& name, const std::string& surname, const std::string& middleName, const std::string& address, const std::string& universityName, size_t studentTicketNumber, std::string dissertationTopic);
std::string GetDissertationTopic() const;
private:
std::string m_dissertationTopic;
};
| [
"[email protected]"
] | |
6d78fc7a48e797728deba732d7a04f2e0abffd8d | 55540f3e86f1d5d86ef6b5d295a63518e274efe3 | /toolchain/riscv/MSYS/riscv64-unknown-elf/include/c++/10.2.0/bits/stl_function.h | 77f8ccb051a2ad430bf0f1bfc78e8a5aae423c26 | [
"Apache-2.0"
] | permissive | bouffalolab/bl_iot_sdk | bc5eaf036b70f8c65dd389439062b169f8d09daa | b90664de0bd4c1897a9f1f5d9e360a9631d38b34 | refs/heads/master | 2023-08-31T03:38:03.369853 | 2023-08-16T08:50:33 | 2023-08-18T09:13:27 | 307,347,250 | 244 | 101 | Apache-2.0 | 2023-08-28T06:29:02 | 2020-10-26T11:16:30 | C | UTF-8 | C++ | false | false | 42,293 | h | // Functor implementations -*- C++ -*-
// Copyright (C) 2001-2020 Free Software Foundation, Inc.
//
// This file is part of the GNU ISO C++ Library. This library is free
// software; you can redistribute it and/or modify it under the
// terms of the GNU General Public License as published by the
// Free Software Foundation; either version 3, or (at your option)
// any later version.
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// Under Section 7 of GPL version 3, you are granted additional
// permissions described in the GCC Runtime Library Exception, version
// 3.1, as published by the Free Software Foundation.
// You should have received a copy of the GNU General Public License and
// a copy of the GCC Runtime Library Exception along with this program;
// see the files COPYING3 and COPYING.RUNTIME respectively. If not, see
// <http://www.gnu.org/licenses/>.
/*
*
* Copyright (c) 1994
* Hewlett-Packard Company
*
* Permission to use, copy, modify, distribute and sell this software
* and its documentation for any purpose is hereby granted without fee,
* provided that the above copyright notice appear in all copies and
* that both that copyright notice and this permission notice appear
* in supporting documentation. Hewlett-Packard Company makes no
* representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
*
* Copyright (c) 1996-1998
* Silicon Graphics Computer Systems, Inc.
*
* Permission to use, copy, modify, distribute and sell this software
* and its documentation for any purpose is hereby granted without fee,
* provided that the above copyright notice appear in all copies and
* that both that copyright notice and this permission notice appear
* in supporting documentation. Silicon Graphics makes no
* representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*/
/** @file bits/stl_function.h
* This is an internal header file, included by other library headers.
* Do not attempt to use it directly. @headername{functional}
*/
#ifndef _STL_FUNCTION_H
#define _STL_FUNCTION_H 1
#if __cplusplus > 201103L
#include <bits/move.h>
#endif
namespace std _GLIBCXX_VISIBILITY(default)
{
_GLIBCXX_BEGIN_NAMESPACE_VERSION
// 20.3.1 base classes
/** @defgroup functors Function Objects
* @ingroup utilities
*
* Function objects, or @e functors, are objects with an @c operator()
* defined and accessible. They can be passed as arguments to algorithm
* templates and used in place of a function pointer. Not only is the
* resulting expressiveness of the library increased, but the generated
* code can be more efficient than what you might write by hand. When we
* refer to @a functors, then, generally we include function pointers in
* the description as well.
*
* Often, functors are only created as temporaries passed to algorithm
* calls, rather than being created as named variables.
*
* Two examples taken from the standard itself follow. To perform a
* by-element addition of two vectors @c a and @c b containing @c double,
* and put the result in @c a, use
* \code
* transform (a.begin(), a.end(), b.begin(), a.begin(), plus<double>());
* \endcode
* To negate every element in @c a, use
* \code
* transform(a.begin(), a.end(), a.begin(), negate<double>());
* \endcode
* The addition and negation functions will be inlined directly.
*
* The standard functors are derived from structs named @c unary_function
* and @c binary_function. These two classes contain nothing but typedefs,
* to aid in generic (template) programming. If you write your own
* functors, you might consider doing the same.
*
* @{
*/
/**
* This is one of the @link functors functor base classes@endlink.
*/
template<typename _Arg, typename _Result>
struct unary_function
{
/// @c argument_type is the type of the argument
typedef _Arg argument_type;
/// @c result_type is the return type
typedef _Result result_type;
};
/**
* This is one of the @link functors functor base classes@endlink.
*/
template<typename _Arg1, typename _Arg2, typename _Result>
struct binary_function
{
/// @c first_argument_type is the type of the first argument
typedef _Arg1 first_argument_type;
/// @c second_argument_type is the type of the second argument
typedef _Arg2 second_argument_type;
/// @c result_type is the return type
typedef _Result result_type;
};
/** @} */
// 20.3.2 arithmetic
/** @defgroup arithmetic_functors Arithmetic Classes
* @ingroup functors
*
* Because basic math often needs to be done during an algorithm,
* the library provides functors for those operations. See the
* documentation for @link functors the base classes@endlink
* for examples of their use.
*
* @{
*/
#if __cplusplus > 201103L
struct __is_transparent; // undefined
template<typename _Tp = void>
struct plus;
template<typename _Tp = void>
struct minus;
template<typename _Tp = void>
struct multiplies;
template<typename _Tp = void>
struct divides;
template<typename _Tp = void>
struct modulus;
template<typename _Tp = void>
struct negate;
#endif
/// One of the @link arithmetic_functors math functors@endlink.
template<typename _Tp>
struct plus : public binary_function<_Tp, _Tp, _Tp>
{
_GLIBCXX14_CONSTEXPR
_Tp
operator()(const _Tp& __x, const _Tp& __y) const
{ return __x + __y; }
};
/// One of the @link arithmetic_functors math functors@endlink.
template<typename _Tp>
struct minus : public binary_function<_Tp, _Tp, _Tp>
{
_GLIBCXX14_CONSTEXPR
_Tp
operator()(const _Tp& __x, const _Tp& __y) const
{ return __x - __y; }
};
/// One of the @link arithmetic_functors math functors@endlink.
template<typename _Tp>
struct multiplies : public binary_function<_Tp, _Tp, _Tp>
{
_GLIBCXX14_CONSTEXPR
_Tp
operator()(const _Tp& __x, const _Tp& __y) const
{ return __x * __y; }
};
/// One of the @link arithmetic_functors math functors@endlink.
template<typename _Tp>
struct divides : public binary_function<_Tp, _Tp, _Tp>
{
_GLIBCXX14_CONSTEXPR
_Tp
operator()(const _Tp& __x, const _Tp& __y) const
{ return __x / __y; }
};
/// One of the @link arithmetic_functors math functors@endlink.
template<typename _Tp>
struct modulus : public binary_function<_Tp, _Tp, _Tp>
{
_GLIBCXX14_CONSTEXPR
_Tp
operator()(const _Tp& __x, const _Tp& __y) const
{ return __x % __y; }
};
/// One of the @link arithmetic_functors math functors@endlink.
template<typename _Tp>
struct negate : public unary_function<_Tp, _Tp>
{
_GLIBCXX14_CONSTEXPR
_Tp
operator()(const _Tp& __x) const
{ return -__x; }
};
#if __cplusplus > 201103L
#define __cpp_lib_transparent_operators 201510
template<>
struct plus<void>
{
template <typename _Tp, typename _Up>
_GLIBCXX14_CONSTEXPR
auto
operator()(_Tp&& __t, _Up&& __u) const
noexcept(noexcept(std::forward<_Tp>(__t) + std::forward<_Up>(__u)))
-> decltype(std::forward<_Tp>(__t) + std::forward<_Up>(__u))
{ return std::forward<_Tp>(__t) + std::forward<_Up>(__u); }
typedef __is_transparent is_transparent;
};
/// One of the @link arithmetic_functors math functors@endlink.
template<>
struct minus<void>
{
template <typename _Tp, typename _Up>
_GLIBCXX14_CONSTEXPR
auto
operator()(_Tp&& __t, _Up&& __u) const
noexcept(noexcept(std::forward<_Tp>(__t) - std::forward<_Up>(__u)))
-> decltype(std::forward<_Tp>(__t) - std::forward<_Up>(__u))
{ return std::forward<_Tp>(__t) - std::forward<_Up>(__u); }
typedef __is_transparent is_transparent;
};
/// One of the @link arithmetic_functors math functors@endlink.
template<>
struct multiplies<void>
{
template <typename _Tp, typename _Up>
_GLIBCXX14_CONSTEXPR
auto
operator()(_Tp&& __t, _Up&& __u) const
noexcept(noexcept(std::forward<_Tp>(__t) * std::forward<_Up>(__u)))
-> decltype(std::forward<_Tp>(__t) * std::forward<_Up>(__u))
{ return std::forward<_Tp>(__t) * std::forward<_Up>(__u); }
typedef __is_transparent is_transparent;
};
/// One of the @link arithmetic_functors math functors@endlink.
template<>
struct divides<void>
{
template <typename _Tp, typename _Up>
_GLIBCXX14_CONSTEXPR
auto
operator()(_Tp&& __t, _Up&& __u) const
noexcept(noexcept(std::forward<_Tp>(__t) / std::forward<_Up>(__u)))
-> decltype(std::forward<_Tp>(__t) / std::forward<_Up>(__u))
{ return std::forward<_Tp>(__t) / std::forward<_Up>(__u); }
typedef __is_transparent is_transparent;
};
/// One of the @link arithmetic_functors math functors@endlink.
template<>
struct modulus<void>
{
template <typename _Tp, typename _Up>
_GLIBCXX14_CONSTEXPR
auto
operator()(_Tp&& __t, _Up&& __u) const
noexcept(noexcept(std::forward<_Tp>(__t) % std::forward<_Up>(__u)))
-> decltype(std::forward<_Tp>(__t) % std::forward<_Up>(__u))
{ return std::forward<_Tp>(__t) % std::forward<_Up>(__u); }
typedef __is_transparent is_transparent;
};
/// One of the @link arithmetic_functors math functors@endlink.
template<>
struct negate<void>
{
template <typename _Tp>
_GLIBCXX14_CONSTEXPR
auto
operator()(_Tp&& __t) const
noexcept(noexcept(-std::forward<_Tp>(__t)))
-> decltype(-std::forward<_Tp>(__t))
{ return -std::forward<_Tp>(__t); }
typedef __is_transparent is_transparent;
};
#endif
/** @} */
// 20.3.3 comparisons
/** @defgroup comparison_functors Comparison Classes
* @ingroup functors
*
* The library provides six wrapper functors for all the basic comparisons
* in C++, like @c <.
*
* @{
*/
#if __cplusplus > 201103L
template<typename _Tp = void>
struct equal_to;
template<typename _Tp = void>
struct not_equal_to;
template<typename _Tp = void>
struct greater;
template<typename _Tp = void>
struct less;
template<typename _Tp = void>
struct greater_equal;
template<typename _Tp = void>
struct less_equal;
#endif
/// One of the @link comparison_functors comparison functors@endlink.
template<typename _Tp>
struct equal_to : public binary_function<_Tp, _Tp, bool>
{
_GLIBCXX14_CONSTEXPR
bool
operator()(const _Tp& __x, const _Tp& __y) const
{ return __x == __y; }
};
/// One of the @link comparison_functors comparison functors@endlink.
template<typename _Tp>
struct not_equal_to : public binary_function<_Tp, _Tp, bool>
{
_GLIBCXX14_CONSTEXPR
bool
operator()(const _Tp& __x, const _Tp& __y) const
{ return __x != __y; }
};
/// One of the @link comparison_functors comparison functors@endlink.
template<typename _Tp>
struct greater : public binary_function<_Tp, _Tp, bool>
{
_GLIBCXX14_CONSTEXPR
bool
operator()(const _Tp& __x, const _Tp& __y) const
{ return __x > __y; }
};
/// One of the @link comparison_functors comparison functors@endlink.
template<typename _Tp>
struct less : public binary_function<_Tp, _Tp, bool>
{
_GLIBCXX14_CONSTEXPR
bool
operator()(const _Tp& __x, const _Tp& __y) const
{ return __x < __y; }
};
/// One of the @link comparison_functors comparison functors@endlink.
template<typename _Tp>
struct greater_equal : public binary_function<_Tp, _Tp, bool>
{
_GLIBCXX14_CONSTEXPR
bool
operator()(const _Tp& __x, const _Tp& __y) const
{ return __x >= __y; }
};
/// One of the @link comparison_functors comparison functors@endlink.
template<typename _Tp>
struct less_equal : public binary_function<_Tp, _Tp, bool>
{
_GLIBCXX14_CONSTEXPR
bool
operator()(const _Tp& __x, const _Tp& __y) const
{ return __x <= __y; }
};
// Partial specialization of std::greater for pointers.
template<typename _Tp>
struct greater<_Tp*> : public binary_function<_Tp*, _Tp*, bool>
{
_GLIBCXX14_CONSTEXPR bool
operator()(_Tp* __x, _Tp* __y) const _GLIBCXX_NOTHROW
{
#if __cplusplus >= 201402L
#ifdef _GLIBCXX_HAVE_BUILTIN_IS_CONSTANT_EVALUATED
if (__builtin_is_constant_evaluated())
#else
if (__builtin_constant_p(__x > __y))
#endif
return __x > __y;
#endif
return (__UINTPTR_TYPE__)__x > (__UINTPTR_TYPE__)__y;
}
};
// Partial specialization of std::less for pointers.
template<typename _Tp>
struct less<_Tp*> : public binary_function<_Tp*, _Tp*, bool>
{
_GLIBCXX14_CONSTEXPR bool
operator()(_Tp* __x, _Tp* __y) const _GLIBCXX_NOTHROW
{
#if __cplusplus >= 201402L
#ifdef _GLIBCXX_HAVE_BUILTIN_IS_CONSTANT_EVALUATED
if (__builtin_is_constant_evaluated())
#else
if (__builtin_constant_p(__x < __y))
#endif
return __x < __y;
#endif
return (__UINTPTR_TYPE__)__x < (__UINTPTR_TYPE__)__y;
}
};
// Partial specialization of std::greater_equal for pointers.
template<typename _Tp>
struct greater_equal<_Tp*> : public binary_function<_Tp*, _Tp*, bool>
{
_GLIBCXX14_CONSTEXPR bool
operator()(_Tp* __x, _Tp* __y) const _GLIBCXX_NOTHROW
{
#if __cplusplus >= 201402L
#ifdef _GLIBCXX_HAVE_BUILTIN_IS_CONSTANT_EVALUATED
if (__builtin_is_constant_evaluated())
#else
if (__builtin_constant_p(__x >= __y))
#endif
return __x >= __y;
#endif
return (__UINTPTR_TYPE__)__x >= (__UINTPTR_TYPE__)__y;
}
};
// Partial specialization of std::less_equal for pointers.
template<typename _Tp>
struct less_equal<_Tp*> : public binary_function<_Tp*, _Tp*, bool>
{
_GLIBCXX14_CONSTEXPR bool
operator()(_Tp* __x, _Tp* __y) const _GLIBCXX_NOTHROW
{
#if __cplusplus >= 201402L
#ifdef _GLIBCXX_HAVE_BUILTIN_IS_CONSTANT_EVALUATED
if (__builtin_is_constant_evaluated())
#else
if (__builtin_constant_p(__x <= __y))
#endif
return __x <= __y;
#endif
return (__UINTPTR_TYPE__)__x <= (__UINTPTR_TYPE__)__y;
}
};
#if __cplusplus >= 201402L
/// One of the @link comparison_functors comparison functors@endlink.
template<>
struct equal_to<void>
{
template <typename _Tp, typename _Up>
constexpr auto
operator()(_Tp&& __t, _Up&& __u) const
noexcept(noexcept(std::forward<_Tp>(__t) == std::forward<_Up>(__u)))
-> decltype(std::forward<_Tp>(__t) == std::forward<_Up>(__u))
{ return std::forward<_Tp>(__t) == std::forward<_Up>(__u); }
typedef __is_transparent is_transparent;
};
/// One of the @link comparison_functors comparison functors@endlink.
template<>
struct not_equal_to<void>
{
template <typename _Tp, typename _Up>
constexpr auto
operator()(_Tp&& __t, _Up&& __u) const
noexcept(noexcept(std::forward<_Tp>(__t) != std::forward<_Up>(__u)))
-> decltype(std::forward<_Tp>(__t) != std::forward<_Up>(__u))
{ return std::forward<_Tp>(__t) != std::forward<_Up>(__u); }
typedef __is_transparent is_transparent;
};
/// One of the @link comparison_functors comparison functors@endlink.
template<>
struct greater<void>
{
template <typename _Tp, typename _Up>
constexpr auto
operator()(_Tp&& __t, _Up&& __u) const
noexcept(noexcept(std::forward<_Tp>(__t) > std::forward<_Up>(__u)))
-> decltype(std::forward<_Tp>(__t) > std::forward<_Up>(__u))
{
return _S_cmp(std::forward<_Tp>(__t), std::forward<_Up>(__u),
__ptr_cmp<_Tp, _Up>{});
}
template<typename _Tp, typename _Up>
constexpr bool
operator()(_Tp* __t, _Up* __u) const noexcept
{ return greater<common_type_t<_Tp*, _Up*>>{}(__t, __u); }
typedef __is_transparent is_transparent;
private:
template <typename _Tp, typename _Up>
static constexpr decltype(auto)
_S_cmp(_Tp&& __t, _Up&& __u, false_type)
{ return std::forward<_Tp>(__t) > std::forward<_Up>(__u); }
template <typename _Tp, typename _Up>
static constexpr bool
_S_cmp(_Tp&& __t, _Up&& __u, true_type) noexcept
{
return greater<const volatile void*>{}(
static_cast<const volatile void*>(std::forward<_Tp>(__t)),
static_cast<const volatile void*>(std::forward<_Up>(__u)));
}
// True if there is no viable operator> member function.
template<typename _Tp, typename _Up, typename = void>
struct __not_overloaded2 : true_type { };
// False if we can call T.operator>(U)
template<typename _Tp, typename _Up>
struct __not_overloaded2<_Tp, _Up, __void_t<
decltype(std::declval<_Tp>().operator>(std::declval<_Up>()))>>
: false_type { };
// True if there is no overloaded operator> for these operands.
template<typename _Tp, typename _Up, typename = void>
struct __not_overloaded : __not_overloaded2<_Tp, _Up> { };
// False if we can call operator>(T,U)
template<typename _Tp, typename _Up>
struct __not_overloaded<_Tp, _Up, __void_t<
decltype(operator>(std::declval<_Tp>(), std::declval<_Up>()))>>
: false_type { };
template<typename _Tp, typename _Up>
using __ptr_cmp = __and_<__not_overloaded<_Tp, _Up>,
is_convertible<_Tp, const volatile void*>,
is_convertible<_Up, const volatile void*>>;
};
/// One of the @link comparison_functors comparison functors@endlink.
template<>
struct less<void>
{
template <typename _Tp, typename _Up>
constexpr auto
operator()(_Tp&& __t, _Up&& __u) const
noexcept(noexcept(std::forward<_Tp>(__t) < std::forward<_Up>(__u)))
-> decltype(std::forward<_Tp>(__t) < std::forward<_Up>(__u))
{
return _S_cmp(std::forward<_Tp>(__t), std::forward<_Up>(__u),
__ptr_cmp<_Tp, _Up>{});
}
template<typename _Tp, typename _Up>
constexpr bool
operator()(_Tp* __t, _Up* __u) const noexcept
{ return less<common_type_t<_Tp*, _Up*>>{}(__t, __u); }
typedef __is_transparent is_transparent;
private:
template <typename _Tp, typename _Up>
static constexpr decltype(auto)
_S_cmp(_Tp&& __t, _Up&& __u, false_type)
{ return std::forward<_Tp>(__t) < std::forward<_Up>(__u); }
template <typename _Tp, typename _Up>
static constexpr bool
_S_cmp(_Tp&& __t, _Up&& __u, true_type) noexcept
{
return less<const volatile void*>{}(
static_cast<const volatile void*>(std::forward<_Tp>(__t)),
static_cast<const volatile void*>(std::forward<_Up>(__u)));
}
// True if there is no viable operator< member function.
template<typename _Tp, typename _Up, typename = void>
struct __not_overloaded2 : true_type { };
// False if we can call T.operator<(U)
template<typename _Tp, typename _Up>
struct __not_overloaded2<_Tp, _Up, __void_t<
decltype(std::declval<_Tp>().operator<(std::declval<_Up>()))>>
: false_type { };
// True if there is no overloaded operator< for these operands.
template<typename _Tp, typename _Up, typename = void>
struct __not_overloaded : __not_overloaded2<_Tp, _Up> { };
// False if we can call operator<(T,U)
template<typename _Tp, typename _Up>
struct __not_overloaded<_Tp, _Up, __void_t<
decltype(operator<(std::declval<_Tp>(), std::declval<_Up>()))>>
: false_type { };
template<typename _Tp, typename _Up>
using __ptr_cmp = __and_<__not_overloaded<_Tp, _Up>,
is_convertible<_Tp, const volatile void*>,
is_convertible<_Up, const volatile void*>>;
};
/// One of the @link comparison_functors comparison functors@endlink.
template<>
struct greater_equal<void>
{
template <typename _Tp, typename _Up>
constexpr auto
operator()(_Tp&& __t, _Up&& __u) const
noexcept(noexcept(std::forward<_Tp>(__t) >= std::forward<_Up>(__u)))
-> decltype(std::forward<_Tp>(__t) >= std::forward<_Up>(__u))
{
return _S_cmp(std::forward<_Tp>(__t), std::forward<_Up>(__u),
__ptr_cmp<_Tp, _Up>{});
}
template<typename _Tp, typename _Up>
constexpr bool
operator()(_Tp* __t, _Up* __u) const noexcept
{ return greater_equal<common_type_t<_Tp*, _Up*>>{}(__t, __u); }
typedef __is_transparent is_transparent;
private:
template <typename _Tp, typename _Up>
static constexpr decltype(auto)
_S_cmp(_Tp&& __t, _Up&& __u, false_type)
{ return std::forward<_Tp>(__t) >= std::forward<_Up>(__u); }
template <typename _Tp, typename _Up>
static constexpr bool
_S_cmp(_Tp&& __t, _Up&& __u, true_type) noexcept
{
return greater_equal<const volatile void*>{}(
static_cast<const volatile void*>(std::forward<_Tp>(__t)),
static_cast<const volatile void*>(std::forward<_Up>(__u)));
}
// True if there is no viable operator>= member function.
template<typename _Tp, typename _Up, typename = void>
struct __not_overloaded2 : true_type { };
// False if we can call T.operator>=(U)
template<typename _Tp, typename _Up>
struct __not_overloaded2<_Tp, _Up, __void_t<
decltype(std::declval<_Tp>().operator>=(std::declval<_Up>()))>>
: false_type { };
// True if there is no overloaded operator>= for these operands.
template<typename _Tp, typename _Up, typename = void>
struct __not_overloaded : __not_overloaded2<_Tp, _Up> { };
// False if we can call operator>=(T,U)
template<typename _Tp, typename _Up>
struct __not_overloaded<_Tp, _Up, __void_t<
decltype(operator>=(std::declval<_Tp>(), std::declval<_Up>()))>>
: false_type { };
template<typename _Tp, typename _Up>
using __ptr_cmp = __and_<__not_overloaded<_Tp, _Up>,
is_convertible<_Tp, const volatile void*>,
is_convertible<_Up, const volatile void*>>;
};
/// One of the @link comparison_functors comparison functors@endlink.
template<>
struct less_equal<void>
{
template <typename _Tp, typename _Up>
constexpr auto
operator()(_Tp&& __t, _Up&& __u) const
noexcept(noexcept(std::forward<_Tp>(__t) <= std::forward<_Up>(__u)))
-> decltype(std::forward<_Tp>(__t) <= std::forward<_Up>(__u))
{
return _S_cmp(std::forward<_Tp>(__t), std::forward<_Up>(__u),
__ptr_cmp<_Tp, _Up>{});
}
template<typename _Tp, typename _Up>
constexpr bool
operator()(_Tp* __t, _Up* __u) const noexcept
{ return less_equal<common_type_t<_Tp*, _Up*>>{}(__t, __u); }
typedef __is_transparent is_transparent;
private:
template <typename _Tp, typename _Up>
static constexpr decltype(auto)
_S_cmp(_Tp&& __t, _Up&& __u, false_type)
{ return std::forward<_Tp>(__t) <= std::forward<_Up>(__u); }
template <typename _Tp, typename _Up>
static constexpr bool
_S_cmp(_Tp&& __t, _Up&& __u, true_type) noexcept
{
return less_equal<const volatile void*>{}(
static_cast<const volatile void*>(std::forward<_Tp>(__t)),
static_cast<const volatile void*>(std::forward<_Up>(__u)));
}
// True if there is no viable operator<= member function.
template<typename _Tp, typename _Up, typename = void>
struct __not_overloaded2 : true_type { };
// False if we can call T.operator<=(U)
template<typename _Tp, typename _Up>
struct __not_overloaded2<_Tp, _Up, __void_t<
decltype(std::declval<_Tp>().operator<=(std::declval<_Up>()))>>
: false_type { };
// True if there is no overloaded operator<= for these operands.
template<typename _Tp, typename _Up, typename = void>
struct __not_overloaded : __not_overloaded2<_Tp, _Up> { };
// False if we can call operator<=(T,U)
template<typename _Tp, typename _Up>
struct __not_overloaded<_Tp, _Up, __void_t<
decltype(operator<=(std::declval<_Tp>(), std::declval<_Up>()))>>
: false_type { };
template<typename _Tp, typename _Up>
using __ptr_cmp = __and_<__not_overloaded<_Tp, _Up>,
is_convertible<_Tp, const volatile void*>,
is_convertible<_Up, const volatile void*>>;
};
#endif // C++14
/** @} */
// 20.3.4 logical operations
/** @defgroup logical_functors Boolean Operations Classes
* @ingroup functors
*
* Here are wrapper functors for Boolean operations: @c &&, @c ||,
* and @c !.
*
* @{
*/
#if __cplusplus > 201103L
template<typename _Tp = void>
struct logical_and;
template<typename _Tp = void>
struct logical_or;
template<typename _Tp = void>
struct logical_not;
#endif
/// One of the @link logical_functors Boolean operations functors@endlink.
template<typename _Tp>
struct logical_and : public binary_function<_Tp, _Tp, bool>
{
_GLIBCXX14_CONSTEXPR
bool
operator()(const _Tp& __x, const _Tp& __y) const
{ return __x && __y; }
};
/// One of the @link logical_functors Boolean operations functors@endlink.
template<typename _Tp>
struct logical_or : public binary_function<_Tp, _Tp, bool>
{
_GLIBCXX14_CONSTEXPR
bool
operator()(const _Tp& __x, const _Tp& __y) const
{ return __x || __y; }
};
/// One of the @link logical_functors Boolean operations functors@endlink.
template<typename _Tp>
struct logical_not : public unary_function<_Tp, bool>
{
_GLIBCXX14_CONSTEXPR
bool
operator()(const _Tp& __x) const
{ return !__x; }
};
#if __cplusplus > 201103L
/// One of the @link logical_functors Boolean operations functors@endlink.
template<>
struct logical_and<void>
{
template <typename _Tp, typename _Up>
_GLIBCXX14_CONSTEXPR
auto
operator()(_Tp&& __t, _Up&& __u) const
noexcept(noexcept(std::forward<_Tp>(__t) && std::forward<_Up>(__u)))
-> decltype(std::forward<_Tp>(__t) && std::forward<_Up>(__u))
{ return std::forward<_Tp>(__t) && std::forward<_Up>(__u); }
typedef __is_transparent is_transparent;
};
/// One of the @link logical_functors Boolean operations functors@endlink.
template<>
struct logical_or<void>
{
template <typename _Tp, typename _Up>
_GLIBCXX14_CONSTEXPR
auto
operator()(_Tp&& __t, _Up&& __u) const
noexcept(noexcept(std::forward<_Tp>(__t) || std::forward<_Up>(__u)))
-> decltype(std::forward<_Tp>(__t) || std::forward<_Up>(__u))
{ return std::forward<_Tp>(__t) || std::forward<_Up>(__u); }
typedef __is_transparent is_transparent;
};
/// One of the @link logical_functors Boolean operations functors@endlink.
template<>
struct logical_not<void>
{
template <typename _Tp>
_GLIBCXX14_CONSTEXPR
auto
operator()(_Tp&& __t) const
noexcept(noexcept(!std::forward<_Tp>(__t)))
-> decltype(!std::forward<_Tp>(__t))
{ return !std::forward<_Tp>(__t); }
typedef __is_transparent is_transparent;
};
#endif
/** @} */
#if __cplusplus > 201103L
template<typename _Tp = void>
struct bit_and;
template<typename _Tp = void>
struct bit_or;
template<typename _Tp = void>
struct bit_xor;
template<typename _Tp = void>
struct bit_not;
#endif
// _GLIBCXX_RESOLVE_LIB_DEFECTS
// DR 660. Missing Bitwise Operations.
template<typename _Tp>
struct bit_and : public binary_function<_Tp, _Tp, _Tp>
{
_GLIBCXX14_CONSTEXPR
_Tp
operator()(const _Tp& __x, const _Tp& __y) const
{ return __x & __y; }
};
template<typename _Tp>
struct bit_or : public binary_function<_Tp, _Tp, _Tp>
{
_GLIBCXX14_CONSTEXPR
_Tp
operator()(const _Tp& __x, const _Tp& __y) const
{ return __x | __y; }
};
template<typename _Tp>
struct bit_xor : public binary_function<_Tp, _Tp, _Tp>
{
_GLIBCXX14_CONSTEXPR
_Tp
operator()(const _Tp& __x, const _Tp& __y) const
{ return __x ^ __y; }
};
template<typename _Tp>
struct bit_not : public unary_function<_Tp, _Tp>
{
_GLIBCXX14_CONSTEXPR
_Tp
operator()(const _Tp& __x) const
{ return ~__x; }
};
#if __cplusplus > 201103L
template <>
struct bit_and<void>
{
template <typename _Tp, typename _Up>
_GLIBCXX14_CONSTEXPR
auto
operator()(_Tp&& __t, _Up&& __u) const
noexcept(noexcept(std::forward<_Tp>(__t) & std::forward<_Up>(__u)))
-> decltype(std::forward<_Tp>(__t) & std::forward<_Up>(__u))
{ return std::forward<_Tp>(__t) & std::forward<_Up>(__u); }
typedef __is_transparent is_transparent;
};
template <>
struct bit_or<void>
{
template <typename _Tp, typename _Up>
_GLIBCXX14_CONSTEXPR
auto
operator()(_Tp&& __t, _Up&& __u) const
noexcept(noexcept(std::forward<_Tp>(__t) | std::forward<_Up>(__u)))
-> decltype(std::forward<_Tp>(__t) | std::forward<_Up>(__u))
{ return std::forward<_Tp>(__t) | std::forward<_Up>(__u); }
typedef __is_transparent is_transparent;
};
template <>
struct bit_xor<void>
{
template <typename _Tp, typename _Up>
_GLIBCXX14_CONSTEXPR
auto
operator()(_Tp&& __t, _Up&& __u) const
noexcept(noexcept(std::forward<_Tp>(__t) ^ std::forward<_Up>(__u)))
-> decltype(std::forward<_Tp>(__t) ^ std::forward<_Up>(__u))
{ return std::forward<_Tp>(__t) ^ std::forward<_Up>(__u); }
typedef __is_transparent is_transparent;
};
template <>
struct bit_not<void>
{
template <typename _Tp>
_GLIBCXX14_CONSTEXPR
auto
operator()(_Tp&& __t) const
noexcept(noexcept(~std::forward<_Tp>(__t)))
-> decltype(~std::forward<_Tp>(__t))
{ return ~std::forward<_Tp>(__t); }
typedef __is_transparent is_transparent;
};
#endif
// 20.3.5 negators
/** @defgroup negators Negators
* @ingroup functors
*
* The functions @c not1 and @c not2 each take a predicate functor
* and return an instance of @c unary_negate or
* @c binary_negate, respectively. These classes are functors whose
* @c operator() performs the stored predicate function and then returns
* the negation of the result.
*
* For example, given a vector of integers and a trivial predicate,
* \code
* struct IntGreaterThanThree
* : public std::unary_function<int, bool>
* {
* bool operator() (int x) { return x > 3; }
* };
*
* std::find_if (v.begin(), v.end(), not1(IntGreaterThanThree()));
* \endcode
* The call to @c find_if will locate the first index (i) of @c v for which
* <code>!(v[i] > 3)</code> is true.
*
* The not1/unary_negate combination works on predicates taking a single
* argument. The not2/binary_negate combination works on predicates which
* take two arguments.
*
* @{
*/
/// One of the @link negators negation functors@endlink.
template<typename _Predicate>
class unary_negate
: public unary_function<typename _Predicate::argument_type, bool>
{
protected:
_Predicate _M_pred;
public:
_GLIBCXX14_CONSTEXPR
explicit
unary_negate(const _Predicate& __x) : _M_pred(__x) { }
_GLIBCXX14_CONSTEXPR
bool
operator()(const typename _Predicate::argument_type& __x) const
{ return !_M_pred(__x); }
};
/// One of the @link negators negation functors@endlink.
template<typename _Predicate>
_GLIBCXX14_CONSTEXPR
inline unary_negate<_Predicate>
not1(const _Predicate& __pred)
{ return unary_negate<_Predicate>(__pred); }
/// One of the @link negators negation functors@endlink.
template<typename _Predicate>
class binary_negate
: public binary_function<typename _Predicate::first_argument_type,
typename _Predicate::second_argument_type, bool>
{
protected:
_Predicate _M_pred;
public:
_GLIBCXX14_CONSTEXPR
explicit
binary_negate(const _Predicate& __x) : _M_pred(__x) { }
_GLIBCXX14_CONSTEXPR
bool
operator()(const typename _Predicate::first_argument_type& __x,
const typename _Predicate::second_argument_type& __y) const
{ return !_M_pred(__x, __y); }
};
/// One of the @link negators negation functors@endlink.
template<typename _Predicate>
_GLIBCXX14_CONSTEXPR
inline binary_negate<_Predicate>
not2(const _Predicate& __pred)
{ return binary_negate<_Predicate>(__pred); }
/** @} */
// 20.3.7 adaptors pointers functions
/** @defgroup pointer_adaptors Adaptors for pointers to functions
* @ingroup functors
*
* The advantage of function objects over pointers to functions is that
* the objects in the standard library declare nested typedefs describing
* their argument and result types with uniform names (e.g., @c result_type
* from the base classes @c unary_function and @c binary_function).
* Sometimes those typedefs are required, not just optional.
*
* Adaptors are provided to turn pointers to unary (single-argument) and
* binary (double-argument) functions into function objects. The
* long-winded functor @c pointer_to_unary_function is constructed with a
* function pointer @c f, and its @c operator() called with argument @c x
* returns @c f(x). The functor @c pointer_to_binary_function does the same
* thing, but with a double-argument @c f and @c operator().
*
* The function @c ptr_fun takes a pointer-to-function @c f and constructs
* an instance of the appropriate functor.
*
* @{
*/
/// One of the @link pointer_adaptors adaptors for function pointers@endlink.
template<typename _Arg, typename _Result>
class pointer_to_unary_function : public unary_function<_Arg, _Result>
{
protected:
_Result (*_M_ptr)(_Arg);
public:
pointer_to_unary_function() { }
explicit
pointer_to_unary_function(_Result (*__x)(_Arg))
: _M_ptr(__x) { }
_Result
operator()(_Arg __x) const
{ return _M_ptr(__x); }
};
/// One of the @link pointer_adaptors adaptors for function pointers@endlink.
template<typename _Arg, typename _Result>
inline pointer_to_unary_function<_Arg, _Result>
ptr_fun(_Result (*__x)(_Arg))
{ return pointer_to_unary_function<_Arg, _Result>(__x); }
/// One of the @link pointer_adaptors adaptors for function pointers@endlink.
template<typename _Arg1, typename _Arg2, typename _Result>
class pointer_to_binary_function
: public binary_function<_Arg1, _Arg2, _Result>
{
protected:
_Result (*_M_ptr)(_Arg1, _Arg2);
public:
pointer_to_binary_function() { }
explicit
pointer_to_binary_function(_Result (*__x)(_Arg1, _Arg2))
: _M_ptr(__x) { }
_Result
operator()(_Arg1 __x, _Arg2 __y) const
{ return _M_ptr(__x, __y); }
};
/// One of the @link pointer_adaptors adaptors for function pointers@endlink.
template<typename _Arg1, typename _Arg2, typename _Result>
inline pointer_to_binary_function<_Arg1, _Arg2, _Result>
ptr_fun(_Result (*__x)(_Arg1, _Arg2))
{ return pointer_to_binary_function<_Arg1, _Arg2, _Result>(__x); }
/** @} */
template<typename _Tp>
struct _Identity
: public unary_function<_Tp, _Tp>
{
_Tp&
operator()(_Tp& __x) const
{ return __x; }
const _Tp&
operator()(const _Tp& __x) const
{ return __x; }
};
// Partial specialization, avoids confusing errors in e.g. std::set<const T>.
template<typename _Tp> struct _Identity<const _Tp> : _Identity<_Tp> { };
template<typename _Pair>
struct _Select1st
: public unary_function<_Pair, typename _Pair::first_type>
{
typename _Pair::first_type&
operator()(_Pair& __x) const
{ return __x.first; }
const typename _Pair::first_type&
operator()(const _Pair& __x) const
{ return __x.first; }
#if __cplusplus >= 201103L
template<typename _Pair2>
typename _Pair2::first_type&
operator()(_Pair2& __x) const
{ return __x.first; }
template<typename _Pair2>
const typename _Pair2::first_type&
operator()(const _Pair2& __x) const
{ return __x.first; }
#endif
};
template<typename _Pair>
struct _Select2nd
: public unary_function<_Pair, typename _Pair::second_type>
{
typename _Pair::second_type&
operator()(_Pair& __x) const
{ return __x.second; }
const typename _Pair::second_type&
operator()(const _Pair& __x) const
{ return __x.second; }
};
// 20.3.8 adaptors pointers members
/** @defgroup memory_adaptors Adaptors for pointers to members
* @ingroup functors
*
* There are a total of 8 = 2^3 function objects in this family.
* (1) Member functions taking no arguments vs member functions taking
* one argument.
* (2) Call through pointer vs call through reference.
* (3) Const vs non-const member function.
*
* All of this complexity is in the function objects themselves. You can
* ignore it by using the helper function mem_fun and mem_fun_ref,
* which create whichever type of adaptor is appropriate.
*
* @{
*/
/// One of the @link memory_adaptors adaptors for member
/// pointers@endlink.
template<typename _Ret, typename _Tp>
class mem_fun_t : public unary_function<_Tp*, _Ret>
{
public:
explicit
mem_fun_t(_Ret (_Tp::*__pf)())
: _M_f(__pf) { }
_Ret
operator()(_Tp* __p) const
{ return (__p->*_M_f)(); }
private:
_Ret (_Tp::*_M_f)();
};
/// One of the @link memory_adaptors adaptors for member
/// pointers@endlink.
template<typename _Ret, typename _Tp>
class const_mem_fun_t : public unary_function<const _Tp*, _Ret>
{
public:
explicit
const_mem_fun_t(_Ret (_Tp::*__pf)() const)
: _M_f(__pf) { }
_Ret
operator()(const _Tp* __p) const
{ return (__p->*_M_f)(); }
private:
_Ret (_Tp::*_M_f)() const;
};
/// One of the @link memory_adaptors adaptors for member
/// pointers@endlink.
template<typename _Ret, typename _Tp>
class mem_fun_ref_t : public unary_function<_Tp, _Ret>
{
public:
explicit
mem_fun_ref_t(_Ret (_Tp::*__pf)())
: _M_f(__pf) { }
_Ret
operator()(_Tp& __r) const
{ return (__r.*_M_f)(); }
private:
_Ret (_Tp::*_M_f)();
};
/// One of the @link memory_adaptors adaptors for member
/// pointers@endlink.
template<typename _Ret, typename _Tp>
class const_mem_fun_ref_t : public unary_function<_Tp, _Ret>
{
public:
explicit
const_mem_fun_ref_t(_Ret (_Tp::*__pf)() const)
: _M_f(__pf) { }
_Ret
operator()(const _Tp& __r) const
{ return (__r.*_M_f)(); }
private:
_Ret (_Tp::*_M_f)() const;
};
/// One of the @link memory_adaptors adaptors for member
/// pointers@endlink.
template<typename _Ret, typename _Tp, typename _Arg>
class mem_fun1_t : public binary_function<_Tp*, _Arg, _Ret>
{
public:
explicit
mem_fun1_t(_Ret (_Tp::*__pf)(_Arg))
: _M_f(__pf) { }
_Ret
operator()(_Tp* __p, _Arg __x) const
{ return (__p->*_M_f)(__x); }
private:
_Ret (_Tp::*_M_f)(_Arg);
};
/// One of the @link memory_adaptors adaptors for member
/// pointers@endlink.
template<typename _Ret, typename _Tp, typename _Arg>
class const_mem_fun1_t : public binary_function<const _Tp*, _Arg, _Ret>
{
public:
explicit
const_mem_fun1_t(_Ret (_Tp::*__pf)(_Arg) const)
: _M_f(__pf) { }
_Ret
operator()(const _Tp* __p, _Arg __x) const
{ return (__p->*_M_f)(__x); }
private:
_Ret (_Tp::*_M_f)(_Arg) const;
};
/// One of the @link memory_adaptors adaptors for member
/// pointers@endlink.
template<typename _Ret, typename _Tp, typename _Arg>
class mem_fun1_ref_t : public binary_function<_Tp, _Arg, _Ret>
{
public:
explicit
mem_fun1_ref_t(_Ret (_Tp::*__pf)(_Arg))
: _M_f(__pf) { }
_Ret
operator()(_Tp& __r, _Arg __x) const
{ return (__r.*_M_f)(__x); }
private:
_Ret (_Tp::*_M_f)(_Arg);
};
/// One of the @link memory_adaptors adaptors for member
/// pointers@endlink.
template<typename _Ret, typename _Tp, typename _Arg>
class const_mem_fun1_ref_t : public binary_function<_Tp, _Arg, _Ret>
{
public:
explicit
const_mem_fun1_ref_t(_Ret (_Tp::*__pf)(_Arg) const)
: _M_f(__pf) { }
_Ret
operator()(const _Tp& __r, _Arg __x) const
{ return (__r.*_M_f)(__x); }
private:
_Ret (_Tp::*_M_f)(_Arg) const;
};
// Mem_fun adaptor helper functions. There are only two:
// mem_fun and mem_fun_ref.
template<typename _Ret, typename _Tp>
inline mem_fun_t<_Ret, _Tp>
mem_fun(_Ret (_Tp::*__f)())
{ return mem_fun_t<_Ret, _Tp>(__f); }
template<typename _Ret, typename _Tp>
inline const_mem_fun_t<_Ret, _Tp>
mem_fun(_Ret (_Tp::*__f)() const)
{ return const_mem_fun_t<_Ret, _Tp>(__f); }
template<typename _Ret, typename _Tp>
inline mem_fun_ref_t<_Ret, _Tp>
mem_fun_ref(_Ret (_Tp::*__f)())
{ return mem_fun_ref_t<_Ret, _Tp>(__f); }
template<typename _Ret, typename _Tp>
inline const_mem_fun_ref_t<_Ret, _Tp>
mem_fun_ref(_Ret (_Tp::*__f)() const)
{ return const_mem_fun_ref_t<_Ret, _Tp>(__f); }
template<typename _Ret, typename _Tp, typename _Arg>
inline mem_fun1_t<_Ret, _Tp, _Arg>
mem_fun(_Ret (_Tp::*__f)(_Arg))
{ return mem_fun1_t<_Ret, _Tp, _Arg>(__f); }
template<typename _Ret, typename _Tp, typename _Arg>
inline const_mem_fun1_t<_Ret, _Tp, _Arg>
mem_fun(_Ret (_Tp::*__f)(_Arg) const)
{ return const_mem_fun1_t<_Ret, _Tp, _Arg>(__f); }
template<typename _Ret, typename _Tp, typename _Arg>
inline mem_fun1_ref_t<_Ret, _Tp, _Arg>
mem_fun_ref(_Ret (_Tp::*__f)(_Arg))
{ return mem_fun1_ref_t<_Ret, _Tp, _Arg>(__f); }
template<typename _Ret, typename _Tp, typename _Arg>
inline const_mem_fun1_ref_t<_Ret, _Tp, _Arg>
mem_fun_ref(_Ret (_Tp::*__f)(_Arg) const)
{ return const_mem_fun1_ref_t<_Ret, _Tp, _Arg>(__f); }
/** @} */
_GLIBCXX_END_NAMESPACE_VERSION
} // namespace
#if (__cplusplus < 201103L) || _GLIBCXX_USE_DEPRECATED
# include <backward/binders.h>
#endif
#endif /* _STL_FUNCTION_H */
| [
"[email protected]"
] | |
f39a271109f320be38fa8a0f6fcc96879b4f58cc | 08b8cf38e1936e8cec27f84af0d3727321cec9c4 | /data/crawl/tar/hunk_73.cpp | 09129f072af31ab4e4e4122044c5441abf428c69 | [] | no_license | ccdxc/logSurvey | eaf28e9c2d6307140b17986d5c05106d1fd8e943 | 6b80226e1667c1e0760ab39160893ee19b0e9fb1 | refs/heads/master | 2022-01-07T21:31:55.446839 | 2018-04-21T14:12:43 | 2018-04-21T14:12:43 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,630 | cpp | -/* A more useful interface to strtol.
- Copyright 1995, 1996, 1998, 1999, 2001 Free Software Foundation, Inc.
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2, or (at your option)
- any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software Foundation,
- Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
-
-#ifndef XSTRTOL_H_
-# define XSTRTOL_H_ 1
-
-# if HAVE_INTTYPES_H
-# include <inttypes.h> /* for uintmax_t */
-# endif
-
-# ifndef PARAMS
-# if defined PROTOTYPES || (defined __STDC__ && __STDC__)
-# define PARAMS(Args) Args
-# else
-# define PARAMS(Args) ()
-# endif
-# endif
-
-# ifndef _STRTOL_ERROR
-enum strtol_error
- {
- LONGINT_OK, LONGINT_INVALID, LONGINT_INVALID_SUFFIX_CHAR, LONGINT_OVERFLOW
- };
-typedef enum strtol_error strtol_error;
-# endif
-
-# define _DECLARE_XSTRTOL(name, type) \
- strtol_error \
- name PARAMS ((const char *s, char **ptr, int base, \
- type *val, const char *valid_suffixes));
-_DECLARE_XSTRTOL (xstrtol, long int)
-_DECLARE_XSTRTOL (xstrtoul, unsigned long int)
-_DECLARE_XSTRTOL (xstrtoimax, intmax_t)
-_DECLARE_XSTRTOL (xstrtoumax, uintmax_t)
-
-# define _STRTOL_ERROR(Exit_code, Str, Argument_type_string, Err) \
- do \
- { \
- switch ((Err)) \
- { \
- case LONGINT_OK: \
- abort (); \
- \
- case LONGINT_INVALID: \
- error ((Exit_code), 0, "invalid %s `%s'", \
- (Argument_type_string), (Str)); \
- break; \
- \
- case LONGINT_INVALID_SUFFIX_CHAR: \
- error ((Exit_code), 0, "invalid character following %s in `%s'", \
- (Argument_type_string), (Str)); \
- break; \
- \
- case LONGINT_OVERFLOW: \
- error ((Exit_code), 0, "%s `%s' too large", \
- (Argument_type_string), (Str)); \
- break; \
- } \
- } \
- while (0)
-
-# define STRTOL_FATAL_ERROR(Str, Argument_type_string, Err) \
- _STRTOL_ERROR (2, Str, Argument_type_string, Err)
-
-# define STRTOL_FAIL_WARN(Str, Argument_type_string, Err) \
- _STRTOL_ERROR (0, Str, Argument_type_string, Err)
-
-#endif /* not XSTRTOL_H_ */
| [
"[email protected]"
] | |
bc7e16618f27853ddd0eced03cc9cc671266e654 | 5a075cc56820038a97d225b9f4a17a003021fa78 | /vj-stl-2-g.cpp | 34b8eb0eeb1df28d7436f9801365ebb6efa5dfdc | [] | no_license | nahid0335/Problem-solving | e5f1fc9d70c10992655c8dceceec6eb89da953c0 | 89c1e94048b9f8fb7259294b8f5a3176723041e7 | refs/heads/master | 2020-11-26T07:02:56.944184 | 2019-12-19T09:33:58 | 2019-12-19T09:33:58 | 228,997,106 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,568 | cpp | #include<cstdio>
#include<sstream>
#include<cstdlib>
#include<cctype>
#include<cmath>
#include<algorithm>
#include<set>
#include<queue>
#include<deque>
#include<stack>
#include<list>
#include<iostream>
#include<fstream>
#include<numeric>
#include<string>
#include<vector>
#include<cstring>
#include<map>
#include<iterator>
#include<functional>
using namespace std;
#define ll long long int
#define du double
#define read freopen("input.txt","r",stdin)
#define write freopen("output.txt","w",stdout)
#define fi(j,k,n) for(j=k;j<n;j++)
#define fd(j,k,n) for(j=k;j<n;j--)
#define vc(a) vector<a>
#define pb push_back
#define mset(a) memset(a,0,sizeof(a))
#define pr(a,s) pair<a,s>
#define st(a) sort(a.begin(),a.end())
#define mp(a,b) make_pair(a,b)
int ar[30050];
ll n;
int main()
{
read;
write;
ll t,i=0;
cin>>t;
while(i<t)
{
i++;
ll j,ma=0,tp,area=0;
cin>>n;
stack<int>s;
fi(j,0,n)
cin>>ar[j];
j=0;
while(j<n)
{
if(s.empty()||(ar[j]>=ar[s.top()]))
{
s.push(j);
j++;
}
else
{
tp=s.top();
s.pop();
area=ar[tp]*(s.empty()?j:j-s.top()-1);
ma=max(ma,area);
}
}
while(!s.empty())
{
tp=s.top();
s.pop();
area=ar[tp]*(s.empty()?j:j-s.top()-1);
ma=max(ma,area);
}
cout<<"Case "<<i<<": "<<ma<<endl;
}
return 0;
}
| [
"[email protected]"
] | |
879ebbca27ceb77618fa3838404577a0724d2670 | 559fe0fedd992606878c0ba2b44bdabd9023e07f | /src/KeyBinding.hpp | 6cd1b92f3ba5064a70f446ea04e0aacf5a25cba6 | [] | no_license | izzyfoxdev/SFML-Book-Exercises | 59c76a92bc2c5a62fa67748c997e3e0e28e51182 | 23eed05d6bd1d92e67b2f8501aba24f016db9a5a | refs/heads/master | 2021-01-02T22:54:04.678800 | 2014-02-12T05:25:32 | 2014-02-12T05:25:32 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 882 | hpp | #ifndef KEYBINDING_HPP
#define KEYBINDING_HPP
#include <map>
#include <vector>
#include <SFML/Window/Keyboard.hpp>
namespace PlayerAction {
enum Type {
MoveLeft,
MoveRight,
MoveUp,
MoveDown,
Fire,
LaunchMissile,
Count
};
}
bool isRealtimeAction(PlayerAction::Type action);
class KeyBinding {
public:
typedef PlayerAction::Type Action;
private:
std::map<sf::Keyboard::Key, Action> mKeyMap;
public:
explicit KeyBinding(int controlPreconfiguration);
void assignKey(Action action, sf::Keyboard::Key key);
sf::Keyboard::Key getAssignedKey(Action action) const;
bool checkAction(sf::Keyboard::Key key, Action& out) const;
std::vector<Action> getRealtimeActions() const;
private:
void initializeActions();
};
#endif // KEYBINDING_HPP
| [
"[email protected]"
] | |
78f2fb5ba1ca6398efa9f15c9cfde095e17f50fe | 1ec4cd6d8ec531459f9caf2b2dec16e0ca76d356 | /source/android/s3eFirebase_platform.cpp | 34e4153be5f7f2c6dfd7f6793c11ecb7c69d50e4 | [] | no_license | BAADGames/s3eFirebase | eddc1a573578f54b06b1f37a3f1bf852ee036a01 | 55ac6a5bb69fcb75ce8a8a745e2a47c4ed77db92 | refs/heads/master | 2021-01-19T03:43:01.205082 | 2016-10-07T13:57:56 | 2016-10-07T13:57:56 | 70,251,003 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,911 | cpp | /*
* android-specific implementation of the s3eFirebase extension.
* Add any platform-specific functionality here.
*/
/*
* NOTE: This file was originally written by the extension builder, but will not
* be overwritten (unless --force is specified) and is intended to be modified.
*/
#include "s3eFirebase_internal.h"
#include "s3eEdk.h"
#include "s3eEdk_android.h"
#include <jni.h>
#include "IwDebug.h"
static jobject g_Obj;
static jmethodID g_s3eFirebaseInitialize;
s3eResult s3eFirebaseInit_platform()
{
// Get the environment from the pointer
JNIEnv* env = s3eEdkJNIGetEnv();
jobject obj = NULL;
jmethodID cons = NULL;
// Get the extension class
jclass cls = s3eEdkAndroidFindClass("s3eFirebase");
if (!cls)
goto fail;
// Get its constructor
cons = env->GetMethodID(cls, "<init>", "()V");
if (!cons)
goto fail;
// Construct the java class
obj = env->NewObject(cls, cons);
if (!obj)
goto fail;
// Get all the extension methods
g_s3eFirebaseInitialize = env->GetMethodID(cls, "s3eFirebaseInitialize", "()V");
if (!g_s3eFirebaseInitialize)
goto fail;
g_Obj = env->NewGlobalRef(obj);
env->DeleteLocalRef(obj);
env->DeleteGlobalRef(cls);
// Add any platform-specific initialisation code here
return S3E_RESULT_SUCCESS;
fail:
jthrowable exc = env->ExceptionOccurred();
if (exc)
{
env->ExceptionDescribe();
env->ExceptionClear();
}
env->DeleteLocalRef(obj);
env->DeleteGlobalRef(cls);
return S3E_RESULT_ERROR;
}
void s3eFirebaseTerminate_platform()
{
// Add any platform-specific termination code here
JNIEnv* env = s3eEdkJNIGetEnv();
env->DeleteGlobalRef(g_Obj);
g_Obj = NULL;
}
void s3eFirebaseInitialize_platform()
{
JNIEnv* env = s3eEdkJNIGetEnv();
env->CallVoidMethod(g_Obj, g_s3eFirebaseInitialize);
}
| [
"[email protected]"
] | |
8d3e066491d7291b55089d8fd863f4e8b1c98b9b | 2f1a092537d8650cacbd274a3bd600e87a627e90 | /thrift/compiler/test/ast_visitor_test.cc | beaf8fc2354ce6a722e4b1349aa0727a84d210bf | [
"Apache-2.0"
] | permissive | ConnectionMaster/fbthrift | 3aa7d095c00b04030fddbabffbf09a5adca29d42 | d5d0fa3f72ee0eb4c7b955e9e04a25052678d740 | refs/heads/master | 2023-04-10T17:49:05.409858 | 2021-08-03T02:32:49 | 2021-08-03T02:33:57 | 187,603,239 | 1 | 1 | Apache-2.0 | 2023-04-03T23:15:28 | 2019-05-20T08:49:29 | C++ | UTF-8 | C++ | false | false | 16,643 | cc | /*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <thrift/compiler/ast/ast_visitor.h>
#include <memory>
#include <folly/portability/GMock.h>
#include <folly/portability/GTest.h>
#include <thrift/compiler/ast/t_base_type.h>
#include <thrift/compiler/ast/t_type.h>
namespace apache::thrift::compiler {
namespace {
// A helper class for keeping track of visitation expectations.
class MockAstVisitor {
public:
MOCK_METHOD(void, visit_interface, (const t_interface*));
MOCK_METHOD(void, visit_structured_definition, (const t_structured*));
MOCK_METHOD(void, visit_definition, (const t_named*));
MOCK_METHOD(void, visit_container, (const t_container*));
MOCK_METHOD(void, visit_type_instantiation, (const t_templated_type*));
MOCK_METHOD(void, visit_program, (const t_program*));
MOCK_METHOD(void, visit_service, (const t_service*));
MOCK_METHOD(void, visit_interaction, (const t_interaction*));
MOCK_METHOD(void, visit_function, (const t_function*));
MOCK_METHOD(void, visit_throws, (const t_throws*));
MOCK_METHOD(void, visit_struct, (const t_struct*));
MOCK_METHOD(void, visit_union, (const t_union*));
MOCK_METHOD(void, visit_exception, (const t_exception*));
MOCK_METHOD(void, visit_field, (const t_field*));
MOCK_METHOD(void, visit_enum, (const t_enum*));
MOCK_METHOD(void, visit_enum_value, (const t_enum_value*));
MOCK_METHOD(void, visit_const, (const t_const*));
MOCK_METHOD(void, visit_typedef, (const t_typedef*));
MOCK_METHOD(void, visit_set, (const t_set*));
MOCK_METHOD(void, visit_list, (const t_list*));
MOCK_METHOD(void, visit_map, (const t_map*));
MOCK_METHOD(void, visit_sink, (const t_sink*));
MOCK_METHOD(void, visit_stream_response, (const t_stream_response*));
// Registers with all ast_visitor registration functions.
template <typename V>
void addTo(V& visitor) {
visitor.add_interface_visitor(
[this](const t_interface& node) { visit_interface(&node); });
visitor.add_structured_definition_visitor([this](const t_structured& node) {
visit_structured_definition(&node);
});
visitor.add_definition_visitor(
[this](const t_named& node) { visit_definition(&node); });
visitor.add_container_visitor(
[this](const t_container& node) { visit_container(&node); });
visitor.add_type_instantiation_visitor(
[this](const t_templated_type& node) {
visit_type_instantiation(&node);
});
visitor.add_program_visitor(
[this](const t_program& node) { visit_program(&node); });
visitor.add_service_visitor(
[this](const t_service& node) { visit_service(&node); });
visitor.add_interaction_visitor(
[this](const t_interaction& node) { visit_interaction(&node); });
visitor.add_function_visitor(
[this](const t_function& node) { visit_function(&node); });
visitor.add_throws_visitor(
[this](const t_throws& node) { visit_throws(&node); });
visitor.add_struct_visitor(
[this](const t_struct& node) { visit_struct(&node); });
visitor.add_union_visitor(
[this](const t_union& node) { visit_union(&node); });
visitor.add_exception_visitor(
[this](const t_exception& node) { visit_exception(&node); });
visitor.add_field_visitor(
[this](const t_field& node) { visit_field(&node); });
visitor.add_enum_visitor([this](const t_enum& node) { visit_enum(&node); });
visitor.add_enum_value_visitor(
[this](const t_enum_value& node) { visit_enum_value(&node); });
visitor.add_const_visitor(
[this](const t_const& node) { visit_const(&node); });
visitor.add_typedef_visitor(
[this](const t_typedef& node) { visit_typedef(&node); });
visitor.add_set_visitor([this](const t_set& node) { visit_set(&node); });
visitor.add_list_visitor([this](const t_list& node) { visit_list(&node); });
visitor.add_map_visitor([this](const t_map& node) { visit_map(&node); });
visitor.add_sink_visitor([this](const t_sink& node) { visit_sink(&node); });
visitor.add_stream_response_visitor([this](const t_stream_response& node) {
visit_stream_response(&node);
});
}
};
// A visitor for all node types, that forwards to the type-specific
// MockAstVisitor functions.
class OverloadedVisitor {
public:
explicit OverloadedVisitor(MockAstVisitor* mock) : mock_(mock) {}
void operator()(const t_interaction& node) {
mock_->visit_interaction(&node);
}
void operator()(const t_service& node) { mock_->visit_service(&node); }
void operator()(const t_program& node) { mock_->visit_program(&node); }
void operator()(const t_function& node) { mock_->visit_function(&node); }
void operator()(const t_throws& node) { mock_->visit_throws(&node); }
public:
AstVisitorTest() noexcept
: program_("path/to/program.thrift"),
overload_visitor_(&overload_mock_) {}
void SetUp() override {
// Register mock_ to verify add_* function -> nodes visited
// relationship.
// Register overload_visitor_ with each multi-node visitor function to
// verify the correct overloads are used.
visitor_.add_interface_visitor(overload_visitor_);
visitor_.add_structured_definition_visitor(overload_visitor_);
visitor_.add_definition_visitor(overload_visitor_);
visitor_.add_container_visitor(overload_visitor_);
visitor_.add_type_instantiation_visitor(overload_visitor_);
// Add baseline expectations.
EXPECT_CALL(this->mock_, visit_program(&this->program_));
}
void TearDown() override { visitor_(program_); }
protected:
::testing::StrictMock<MockAstVisitor> mock_;
::testing::StrictMock<MockAstVisitor> overload_mock_;
t_program program_;
t_scope scope_;
private:
V visitor_;
OverloadedVisitor overload_visitor_;
};
using AstVisitorTypes = ::testing::Types<ast_visitor, const_ast_visitor>;
TYPED_TEST_SUITE(AstVisitorTest, AstVisitorTypes);
TYPED_TEST(AstVisitorTest, EmptyProgram) {}
TYPED_TEST(AstVisitorTest, Interaction) {
auto interaction =
std::make_unique<t_interaction>(&this->program_, "Interaction");
auto func1 = std::make_unique<t_function>(
&t_base_type::t_void(),
"function1",
std::make_unique<t_paramlist>(&this->program_));
func1->set_exceptions(std::make_unique<t_throws>());
auto func2 = std::make_unique<t_function>(
&t_base_type::t_void(),
"function2",
std::make_unique<t_paramlist>(&this->program_));
EXPECT_CALL(this->mock_, visit_function(func1.get()));
EXPECT_CALL(this->mock_, visit_throws(func1->exceptions()));
EXPECT_CALL(this->mock_, visit_function(func2.get()));
// Matches: definition.
EXPECT_CALL(this->mock_, visit_definition(func1.get()));
EXPECT_CALL(this->mock_, visit_definition(func2.get()));
EXPECT_CALL(this->overload_mock_, visit_function(func1.get()));
EXPECT_CALL(this->overload_mock_, visit_function(func2.get()));
interaction->add_function(std::move(func1));
interaction->add_function(std::move(func2));
EXPECT_CALL(this->mock_, visit_interaction(interaction.get()));
// Matches: interface, definition.
EXPECT_CALL(this->mock_, visit_interface(interaction.get()));
EXPECT_CALL(this->mock_, visit_definition(interaction.get()));
EXPECT_CALL(this->overload_mock_, visit_interaction(interaction.get()))
.Times(2);
this->program_.add_interaction(std::move(interaction));
}
TYPED_TEST(AstVisitorTest, Service) {
auto service = std::make_unique<t_service>(&this->program_, "Service");
auto func1 = std::make_unique<t_function>(
&t_base_type::t_void(),
"function1",
std::make_unique<t_paramlist>(&this->program_));
func1->set_exceptions(std::make_unique<t_throws>());
auto func2 = std::make_unique<t_function>(
&t_base_type::t_void(),
"function2",
std::make_unique<t_paramlist>(&this->program_));
EXPECT_CALL(this->mock_, visit_function(func1.get()));
EXPECT_CALL(this->mock_, visit_throws(func1->exceptions()));
EXPECT_CALL(this->mock_, visit_function(func2.get()));
// Matches: definition.
EXPECT_CALL(this->mock_, visit_definition(func1.get()));
EXPECT_CALL(this->mock_, visit_definition(func2.get()));
EXPECT_CALL(this->overload_mock_, visit_function(func1.get()));
EXPECT_CALL(this->overload_mock_, visit_function(func2.get()));
service->add_function(std::move(func1));
service->add_function(std::move(func2));
EXPECT_CALL(this->mock_, visit_service(service.get()));
// Matches: interface, definition.
EXPECT_CALL(this->mock_, visit_interface(service.get()));
EXPECT_CALL(this->mock_, visit_definition(service.get()));
EXPECT_CALL(this->overload_mock_, visit_service(service.get())).Times(2);
this->program_.add_service(std::move(service));
}
TYPED_TEST(AstVisitorTest, Struct) {
auto tstruct = std::make_unique<t_struct>(&this->program_, "Struct");
auto field =
std::make_unique<t_field>(&t_base_type::t_i32(), "struct_field", 1);
EXPECT_CALL(this->mock_, visit_field(field.get()));
// Matches: definition.
EXPECT_CALL(this->mock_, visit_definition(field.get()));
EXPECT_CALL(this->overload_mock_, visit_field(field.get()));
tstruct->append(std::move(field));
EXPECT_CALL(this->mock_, visit_struct(tstruct.get()));
// Matches: structured_definition, definition.
EXPECT_CALL(this->mock_, visit_structured_definition(tstruct.get()));
EXPECT_CALL(this->mock_, visit_definition(tstruct.get()));
EXPECT_CALL(this->overload_mock_, visit_struct(tstruct.get())).Times(2);
this->program_.add_struct(std::move(tstruct));
}
TYPED_TEST(AstVisitorTest, Union) {
auto tunion = std::make_unique<t_union>(&this->program_, "Union");
auto field =
std::make_unique<t_field>(&t_base_type::t_i32(), "union_field", 1);
EXPECT_CALL(this->mock_, visit_field(field.get()));
// Matches: definition.
EXPECT_CALL(this->mock_, visit_definition(field.get()));
EXPECT_CALL(this->overload_mock_, visit_field(field.get()));
tunion->append(std::move(field));
EXPECT_CALL(this->mock_, visit_union(tunion.get()));
// Matches: structured_definition, definition.
EXPECT_CALL(this->mock_, visit_structured_definition(tunion.get()));
EXPECT_CALL(this->mock_, visit_definition(tunion.get()));
EXPECT_CALL(this->overload_mock_, visit_union(tunion.get())).Times(2);
this->program_.add_struct(std::move(tunion));
}
TYPED_TEST(AstVisitorTest, Exception) {
auto except = std::make_unique<t_exception>(&this->program_, "Exception");
auto field =
std::make_unique<t_field>(&t_base_type::t_i32(), "exception_field", 1);
EXPECT_CALL(this->mock_, visit_field(field.get()));
// Matches: definition.
EXPECT_CALL(this->mock_, visit_definition(field.get()));
EXPECT_CALL(this->overload_mock_, visit_field(field.get()));
except->append(std::move(field));
EXPECT_CALL(this->mock_, visit_exception(except.get()));
// Matches: structured_definition, definition.
EXPECT_CALL(this->mock_, visit_structured_definition(except.get()));
EXPECT_CALL(this->mock_, visit_definition(except.get()));
EXPECT_CALL(this->overload_mock_, visit_exception(except.get())).Times(2);
this->program_.add_exception(std::move(except));
}
TYPED_TEST(AstVisitorTest, Enum) {
auto tenum = std::make_unique<t_enum>(&this->program_, "Enum");
auto tenum_value = std::make_unique<t_enum_value>("EnumValue");
EXPECT_CALL(this->mock_, visit_enum_value(tenum_value.get()));
// Matches: definition.
EXPECT_CALL(this->mock_, visit_definition(tenum_value.get()));
EXPECT_CALL(this->overload_mock_, visit_enum_value(tenum_value.get()));
tenum->append(std::move(tenum_value));
EXPECT_CALL(this->mock_, visit_enum(tenum.get()));
// Matches: definition.
EXPECT_CALL(this->mock_, visit_definition(tenum.get()));
EXPECT_CALL(this->overload_mock_, visit_enum(tenum.get()));
this->program_.add_enum(std::move(tenum));
}
TYPED_TEST(AstVisitorTest, Const) {
auto tconst = std::make_unique<t_const>(
&this->program_, &t_base_type::t_i32(), "Const", nullptr);
EXPECT_CALL(this->mock_, visit_const(tconst.get()));
// Matches: definition.
EXPECT_CALL(this->mock_, visit_definition(tconst.get()));
EXPECT_CALL(this->overload_mock_, visit_const(tconst.get()));
this->program_.add_const(std::move(tconst));
}
TYPED_TEST(AstVisitorTest, Typedef) {
auto ttypedef = std::make_unique<t_typedef>(
&this->program_, &t_base_type::t_i32(), "Typedef", nullptr);
EXPECT_CALL(this->mock_, visit_typedef(ttypedef.get()));
// Matches: definition.
EXPECT_CALL(this->mock_, visit_definition(ttypedef.get()));
EXPECT_CALL(this->overload_mock_, visit_typedef(ttypedef.get()));
this->program_.add_typedef(std::move(ttypedef));
}
TYPED_TEST(AstVisitorTest, Set) {
auto set = std::make_unique<t_set>(&t_base_type::t_i32());
EXPECT_CALL(this->mock_, visit_set(set.get()));
// Matches: container, type_instantiation.
EXPECT_CALL(this->mock_, visit_container(set.get()));
EXPECT_CALL(this->mock_, visit_type_instantiation(set.get()));
EXPECT_CALL(this->overload_mock_, visit_set(set.get())).Times(2);
this->program_.add_type_instantiation(std::move(set));
}
TYPED_TEST(AstVisitorTest, List) {
auto list = std::make_unique<t_list>(&t_base_type::t_i32());
EXPECT_CALL(this->mock_, visit_list(list.get()));
// Matches: container, type_instantiation.
EXPECT_CALL(this->mock_, visit_container(list.get()));
EXPECT_CALL(this->mock_, visit_type_instantiation(list.get()));
EXPECT_CALL(this->overload_mock_, visit_list(list.get())).Times(2);
this->program_.add_type_instantiation(std::move(list));
}
TYPED_TEST(AstVisitorTest, Map) {
auto map =
std::make_unique<t_map>(&t_base_type::t_i32(), &t_base_type::t_i32());
EXPECT_CALL(this->mock_, visit_map(map.get()));
// Matches: container, type_instantiation.
EXPECT_CALL(this->mock_, visit_container(map.get()));
EXPECT_CALL(this->mock_, visit_type_instantiation(map.get()));
EXPECT_CALL(this->overload_mock_, visit_map(map.get())).Times(2);
this->program_.add_type_instantiation(std::move(map));
}
TYPED_TEST(AstVisitorTest, Sink) {
auto sink1 = std::make_unique<t_sink>(
t_type_ref{&t_base_type::t_i32()}, t_type_ref{&t_base_type::t_i32()});
sink1->set_sink_exceptions(std::make_unique<t_throws>());
auto sink2 = std::make_unique<t_sink>(
t_type_ref{&t_base_type::t_i32()}, t_type_ref{&t_base_type::t_i32()});
sink2->set_final_response_exceptions(std::make_unique<t_throws>());
EXPECT_CALL(this->mock_, visit_sink(sink1.get()));
EXPECT_CALL(this->mock_, visit_throws(sink1->sink_exceptions()));
EXPECT_CALL(this->mock_, visit_sink(sink2.get()));
EXPECT_CALL(this->mock_, visit_throws(sink2->final_response_exceptions()));
// Matches: type_instantiation.
EXPECT_CALL(this->mock_, visit_type_instantiation(sink1.get()));
EXPECT_CALL(this->mock_, visit_type_instantiation(sink2.get()));
EXPECT_CALL(this->overload_mock_, visit_sink(sink1.get()));
EXPECT_CALL(this->overload_mock_, visit_sink(sink2.get()));
this->program_.add_type_instantiation(std::move(sink1));
this->program_.add_type_instantiation(std::move(sink2));
}
TYPED_TEST(AstVisitorTest, StreamResponse) {
auto stream1 =
std::make_unique<t_stream_response>(t_type_ref{&t_base_type::t_i32()});
stream1->set_exceptions(std::make_unique<t_throws>());
auto stream2 =
std::make_unique<t_stream_response>(t_type_ref{&t_base_type::t_i32()});
EXPECT_CALL(this->mock_, visit_stream_response(stream1.get()));
EXPECT_CALL(this->mock_, visit_stream_response(stream2.get()));
EXPECT_CALL(this->mock_, visit_throws(stream1->exceptions()));
// Matches: type_instantiation.
EXPECT_CALL(this->mock_, visit_type_instantiation(stream1.get()));
EXPECT_CALL(this->mock_, visit_type_instantiation(stream2.get()));
EXPECT_CALL(this->overload_mock_, visit_stream_response(stream1.get()));
EXPECT_CALL(this->overload_mock_, visit_stream_response(stream2.get()));
this->program_.add_type_instantiation(std::move(stream1));
this->program_.add_type_instantiation(std::move(stream2));
}
} // namespace
} // namespace apache::thrift::compiler
| [
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] | |
69624a34ea64f8a485d44d2e3eb02a83421f5ad5 | c3f715589f5d83e3ba92baaa309414eb253ca962 | /C++/round-5/1201-1300/1281-1300/1286.h | daef25933593d58409ca44164da3c36aa1a44280 | [] | no_license | kophy/Leetcode | 4b22272de78c213c4ad42c488df6cffa3b8ba785 | 7763dc71fd2f34b28d5e006a1824ca7157cec224 | refs/heads/master | 2021-06-11T05:06:41.144210 | 2021-03-09T08:25:15 | 2021-03-09T08:25:15 | 62,117,739 | 13 | 1 | null | null | null | null | UTF-8 | C++ | false | false | 1,143 | h | class CombinationIterator {
public:
CombinationIterator(string characters, int combinationLength) {
characters_ = characters;
current_ = characters.substr(0, combinationLength);
length_ = combinationLength;
}
string next() {
string result = current_;
int i = length_ - 1;
for (; i >= 0; --i) {
// Find the first i that current_[i:] can be updated.
char c = current_[i];
int position =
find(characters_.begin(), characters_.end(), c) - characters_.begin();
if (characters_.size() - position >= length_ - i + 1) {
for (int j = 0; j < length_ - i; ++j) {
current_[i + j] = characters_[position + j + 1];
}
break;
}
}
if (i < 0) {
current_ = "";
}
return result;
}
bool hasNext() { return (current_ != ""); }
private:
string characters_;
string current_;
int length_;
};
/**
* Your CombinationIterator object will be instantiated and called as such:
* CombinationIterator* obj = new CombinationIterator(characters,
* combinationLength); string param_1 = obj->next(); bool param_2 =
* obj->hasNext();
*/ | [
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] | |
c1320e4609e78a7ee2352f5ef95d5d9d5e40c55f | 6d361f38d894cca178cf0d494430a75aa9c9bc3d | /Square.cpp | 2d144ab392d1122fa5f10b2637a5acb1147aa68a | [] | no_license | Gumisia/Obj_cpp | 0c86d153a31370715d181f68d31ce98d9356b036 | 2c52fabeb1656e950db6789c72b0d1bab0620a13 | refs/heads/master | 2020-04-10T12:57:39.758772 | 2018-12-09T12:19:15 | 2018-12-09T12:19:15 | 161,036,140 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 386 | cpp | //
// Created by admin on 02/12/2018.
//
#include <cmath>
#include "pch.h"
#include "Square.h"
Square::Square()
{
length = 1;
}
Square::Square(int length)
{
this->length = length;
// (*this).length=length;
}
//Square::~Square()
//{
//
//}
//
//void Square::print() {
// std::cout << x << std::endl;
//}
double Square::diagonal()
{
return length * std::sqrt(2);
} | [
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] | |
8d12f1c6f41aa15b8cfc22d7be3bcb54dc6be269 | 16de6285eec8a387669fb9f820affce99a6b515b | /Assignment 1/ImageRenderer.cxx | 1cb4ec15a1bed745164d5bc93070374d79fae899 | [] | no_license | jdthorne/cpsc453 | c507fb28d8586c802533721fe555b32d1c9d18d9 | 0395e9a1eb035765e4b2a2325912c2a35ca2359d | refs/heads/master | 2020-04-09T22:11:15.256855 | 2012-11-26T21:20:51 | 2012-11-26T21:20:51 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 3,523 | cxx |
// System
// Project
#include <ImageRenderer.h>
ImageRenderer::ImageRenderer()
{
// Generate the texture names - this seems to be slow, so only do it on
// construction.
glGenTextures(2, textureNames_);
}
ImageRenderer::~ImageRenderer()
{
}
/**
******************************************************************************
*
* Setting images
*
******************************************************************************
*/
void ImageRenderer::setOriginalImage(Image original)
{
createTexture(0, original);
}
void ImageRenderer::setFilteredImage(Image filtered)
{
createTexture(1, filtered);
}
/**
******************************************************************************
*
* Resizing
*
******************************************************************************
*/
void ImageRenderer::handleSizeChanged(int width, int height)
{
width_ = width;
height_ = height;
}
/**
******************************************************************************
*
* Creating textures in OpenGL
*
******************************************************************************
*/
void ImageRenderer::createTexture(int id, Image& image)
{
// Remember the size so we can center the image later
imageWidth_[id] = image.width();
imageHeight_[id] = image.height();
// Tell OpenGL which texture we want
glBindTexture(GL_TEXTURE_2D, textureNames_[id]);
// Tell OpenGL how to handle the texture (repeat on edges, use
// nearest-neighbour interpolation)
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
// Set the magnification and minification filters to nearest-neighbour
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
// Actually push the texture to OpenGL (yay GLUT making it easy!)
gluBuild2DMipmaps(GL_TEXTURE_2D, 3, image.width(), image.height(),
GL_RGB, GL_UNSIGNED_BYTE, image.data() );
}
/**
******************************************************************************
*
* Render the actual images
*
******************************************************************************
*/
void ImageRenderer::render()
{
// Tell OpenGL we're using textures
glEnable(GL_TEXTURE_2D);
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
// Render the two images at x = 1/4 and x = 3/4
renderImage(0, width_ * 0.25, height_ * 0.5);
renderImage(1, width_ * 0.75, height_ * 0.5);
// Turn textures off so we don't screw up anything that happens next
glDisable(GL_TEXTURE_2D);
}
void ImageRenderer::renderImage(int id, int xCenter, int yCenter)
{
// Figure out the offsets from the center
int dx = imageWidth_[id] / 2;
int dy = imageHeight_[id] / 2;
// Tell OpenGL which texture we want
glBindTexture(GL_TEXTURE_2D, textureNames_[id]);
// Tell OpenGL we're drawing quads, and in white (so it doesn't tint our display)
glBegin(GL_QUADS);
glColor4f(1, 1, 1, 1);
// Give OpenGL the four coordinates
glTexCoord2f(0, 0);
glVertex3f(xCenter - dx, yCenter - dy, 0);
glTexCoord2f(1, 0);
glVertex3f(xCenter + dx, yCenter - dy, 0);
glTexCoord2f(1, 1);
glVertex3f(xCenter + dx, yCenter + dy, 0);
glTexCoord2f(0, 1);
glVertex3f(xCenter - dx, yCenter + dy, 0);
// Tell OpenGL we're done
glEnd();
}
| [
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] | |
8a89a6f2921d12f9a4903d63ca3f16265628df5a | 88e378f925bbd8dddd271e19a51477a5201c32eb | /GRMFixes/ZenGin/Gothic_II_Classic/API/oMagFrontier.h | 58f6f63be467858681b480e240d7c9d4e0eeb129 | [
"MIT"
] | permissive | ThielHater/GRMFixes_Union | d71dcc71f77082feaf4036785acc32255fbeaaa9 | 4cfff09b5e7b1ecdbc13d903d44727eab52703ff | refs/heads/master | 2022-11-26T21:41:37.680547 | 2022-11-06T16:30:08 | 2022-11-06T16:30:08 | 240,788,948 | 0 | 1 | null | null | null | null | UTF-8 | C++ | false | false | 1,478 | h | // Supported with union (c) 2018 Union team
#ifndef __OMAG_FRONTIER_H__VER2__
#define __OMAG_FRONTIER_H__VER2__
namespace Gothic_II_Classic {
class oCMagFrontier {
public:
oCVisualFX* warningFX;
oCVisualFX* shootFX;
oCNpc* npc;
unsigned char isWarning : 1;
unsigned char isShooting : 1;
void oCMagFrontier_OnInit() zCall( 0x00472580 );
oCMagFrontier() zInit( oCMagFrontier_OnInit() );
~oCMagFrontier() zCall( 0x004725A0 );
void SetNPC( oCNpc* ) zCall( 0x00472610 );
void DoCheck() zCall( 0x00472620 );
float GetDistanceNewWorld( zVEC3 const&, float&, zVEC3& ) zCall( 0x00472D40 );
float GetDistanceDragonIsland( zVEC3 const&, float&, zVEC3& ) zCall( 0x00473280 );
void StartLightningAtPos( zVEC3&, zVEC3& ) zCall( 0x004733B0 );
void DoWarningFX( int ) zCall( 0x00473910 );
void DisposeWarningFX() zCall( 0x00473AD0 );
void DoShootFX( zVEC3 const& ) zCall( 0x00473B10 );
void DisposeShootFX() zCall( 0x00473E00 );
};
} // namespace Gothic_II_Classic
#endif // __OMAG_FRONTIER_H__VER2__ | [
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] | |
d24b341b435899ac717a880b8fc13b0a154e9a3e | 5a104d32ef504a2b99a22f4f1eb05d4ded4fc79f | /ouzel/math/AABB3.cpp | d13f6582e9f3176cc961d07920f49d50838f4d10 | [
"BSD-2-Clause",
"BSD-3-Clause"
] | permissive | slagusev/ouzel | f0f06b6ff717129c5cad4ac83e2254d524953bd1 | 439531a9771ee5eae9632422480731aea7817dd0 | refs/heads/master | 2020-05-23T07:51:36.443702 | 2017-01-30T19:27:47 | 2017-01-30T19:27:47 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,624 | cpp | // Copyright (C) 2017 Elviss Strazdins
// This file is part of the Ouzel engine.
#include <algorithm>
#include "AABB3.h"
#include "AABB2.h"
namespace ouzel
{
AABB3::AABB3(const AABB2& box):
min(box.min), max(box.max)
{
}
AABB3& AABB3::operator=(const AABB2& box)
{
min = box.min;
max = box.max;
return *this;
}
void AABB3::getCorners(Vector3* dst) const
{
// Near face, specified counter-clockwise looking towards the origin from the positive z-axis.
// Left-bottom-front.
dst[0].set(min.v[0], min.v[1], min.v[2]);
// Right-bottom-front.
dst[1].set(max.v[0], min.v[1], min.v[2]);
// Right-top-front.
dst[2].set(max.v[0], max.v[1], min.v[2]);
// Left-top-front.
dst[3].set(min.v[0], max.v[1], min.v[2]);
// Left-bottom-back.
dst[0].set(min.v[0], min.v[1], max.v[2]);
// Right-bottom-back.
dst[1].set(max.v[0], min.v[1], max.v[2]);
// Right-top-back.
dst[2].set(max.v[0], max.v[1], max.v[2]);
// Left-top-back.
dst[3].set(min.v[0], max.v[1], max.v[2]);
}
void AABB3::merge(const AABB3& box)
{
// Calculate the new minimum point.
min.v[0] = std::min(min.v[0], box.min.v[0]);
min.v[1] = std::min(min.v[1], box.min.v[1]);
min.v[2] = std::min(min.v[2], box.min.v[2]);
// Calculate the new maximum point.
max.v[0] = std::max(max.v[0], box.max.v[0]);
max.v[1] = std::max(max.v[1], box.max.v[1]);
max.v[2] = std::max(max.v[1], box.max.v[2]);
}
}
| [
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] | |
a38a0d457ecc310e5742af5ec2801d94162749c4 | 56660dffc9ac18e665110537f86addda83834216 | /Section9/Practice/IfElseStatement/main.cpp | 338d3cbfd501790822e26940900cbbc88cfff8aa | [] | no_license | BishopOC/CPPUdemyCourse | cbd229738963403aec5ca95c061592716f826371 | 361289a06bf967880be96a46310450bed506ac3b | refs/heads/master | 2022-07-19T14:56:07.248993 | 2020-05-22T00:44:37 | 2020-05-22T00:44:37 | 263,152,862 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 565 | cpp | #include <iostream>
using namespace std;
int main(){
int num{0};
const int target{10};
cout << "Enter a number" << endl;
cin >> num;
if(num >= target){
cout << "The number you enter is greater than " << target << endl;
int diff{num - target};
cout << num << " is " << diff << " greater than " << target << endl;
} else {
cout << "The number you entered is less than " << target << endl;
int diff{target - num};
cout << "The number you enter is " << diff << " less than " << target << endl;
}
cout << endl;
return 0;
}
| [
"[email protected]"
] | |
5b3704bdbb91a24ee2ee6997b8fa95369f287f5a | 5456502f97627278cbd6e16d002d50f1de3da7bb | /chrome/browser/chromeos/policy/restore_on_startup_browsertest_chromeos.cc | 5d261c791a93acc839bfd60ef1df3dfd567ad82e | [
"BSD-3-Clause"
] | permissive | TrellixVulnTeam/Chromium_7C66 | 72d108a413909eb3bd36c73a6c2f98de1573b6e5 | c8649ab2a0f5a747369ed50351209a42f59672ee | refs/heads/master | 2023-03-16T12:51:40.231959 | 2017-12-20T10:38:26 | 2017-12-20T10:38:26 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 3,048 | cc | // Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <memory>
#include <utility>
#include "base/macros.h"
#include "base/values.h"
#include "chrome/browser/chrome_notification_types.h"
#include "chrome/browser/chromeos/policy/login_policy_test_base.h"
#include "chrome/browser/prefs/session_startup_pref.h"
#include "chrome/browser/ui/browser.h"
#include "chrome/browser/ui/browser_list.h"
#include "chrome/browser/ui/tabs/tab_strip_model.h"
#include "components/policy/policy_constants.h"
#include "content/public/browser/notification_service.h"
#include "content/public/browser/web_contents.h"
#include "content/public/test/test_utils.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "url/gurl.h"
namespace policy {
namespace {
const char kStartUpURL1[] = "chrome://chrome/";
const char kStartUpURL2[] = "chrome://version/";
}
// Verifies that the |kRestoreOnStartup| and |kRestoreOnStartupURLs| policies
// are honored on Chrome OS.
class RestoreOnStartupTestChromeOS : public LoginPolicyTestBase {
public:
RestoreOnStartupTestChromeOS();
// LoginPolicyTestBase:
void GetMandatoryPoliciesValue(base::DictionaryValue* policy) const override;
void LogInAndVerifyStartUpURLs();
private:
DISALLOW_COPY_AND_ASSIGN(RestoreOnStartupTestChromeOS);
};
RestoreOnStartupTestChromeOS::RestoreOnStartupTestChromeOS() {
}
void RestoreOnStartupTestChromeOS::GetMandatoryPoliciesValue(
base::DictionaryValue* policy) const {
policy->SetInteger(key::kRestoreOnStartup,
SessionStartupPref::kPrefValueURLs);
std::unique_ptr<base::ListValue> urls(new base::ListValue);
urls->AppendString(kStartUpURL1);
urls->AppendString(kStartUpURL2);
policy->Set(key::kRestoreOnStartupURLs, std::move(urls));
}
void RestoreOnStartupTestChromeOS::LogInAndVerifyStartUpURLs() {
LogIn(kAccountId, kAccountPassword);
const BrowserList* const browser_list = BrowserList::GetInstance();
ASSERT_EQ(1U, browser_list->size());
const Browser* const browser = browser_list->get(0);
ASSERT_TRUE(browser);
const TabStripModel* tabs = browser->tab_strip_model();
ASSERT_TRUE(tabs);
ASSERT_EQ(2, tabs->count());
EXPECT_EQ(GURL(kStartUpURL1), tabs->GetWebContentsAt(0)->GetURL());
EXPECT_EQ(GURL(kStartUpURL2), tabs->GetWebContentsAt(1)->GetURL());
}
// Verify that the policies are honored on a new user's login.
IN_PROC_BROWSER_TEST_F(RestoreOnStartupTestChromeOS, PRE_LogInAndVerify) {
SkipToLoginScreen();
LogInAndVerifyStartUpURLs();
}
// Verify that the policies are honored on an existing user's login.
IN_PROC_BROWSER_TEST_F(RestoreOnStartupTestChromeOS, LogInAndVerify) {
content::WindowedNotificationObserver(
chrome::NOTIFICATION_LOGIN_OR_LOCK_WEBUI_VISIBLE,
content::NotificationService::AllSources()).Wait();
LogInAndVerifyStartUpURLs();
}
} // namespace policy
| [
"[email protected]"
] | |
3a3690e3fd44f2ff29761f7171c4fcb802e06837 | 879dc5681a36a3df9ae5a7244fa2d9af6bd346d7 | /PTG/boole_31_34.cpp | eee2e114d520a172dab3e529e7383821bd42b11b | [
"BSD-3-Clause"
] | permissive | gachet/booledeusto | 9defdba424a64dc7cf7ccd3938d412e3e797552b | fdc110a9add4a5946fabc2055a533593932a2003 | refs/heads/master | 2022-01-18T21:27:26.810810 | 2014-01-30T15:20:23 | 2014-01-30T15:20:23 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,400 | cpp | // Do not edit. This file is machine generated by the Resource DLL Wizard.
//---------------------------------------------------------------------------
#define PACKAGE __declspec(package)
#define USERC(FileName) extern PACKAGE _Dummy
#define USERES(FileName) extern PACKAGE _Dummy
#define USEFORMRES(FileName, FormName, AncestorName) extern PACKAGE _Dummy
#pragma hdrstop
int _turboFloat;
//---------------------------------------------------------------------------
/*ITE*/ /*LCID:00000C0A:00000816*/ /**/
/*ITE*/ /*DFMFileType*/ /*src\Boole2\Unit16.dfm*/
/*ITE*/ /*RCFileType*/ /*exe\boole_DRC.rc*/
/*ITE*/ /*RCFileType*/ /*src\res\mensajes.rc*/
//---------------------------------------------------------------------------
#pragma resource "src\Boole1\app.dfm"
#pragma resource "src\Boole1\calc.dfm"
#pragma resource "src\Boole1\uKarnaugh.dfm"
#pragma resource "src\Boole1\ExpBool.dfm"
#pragma resource "src\Boole1\FormasN.dfm"
#pragma resource "src\Boole1\FormSimp.dfm"
#pragma resource "src\Boole1\Main.dfm"
#pragma resource "src\Boole1\NandNor.dfm"
#pragma resource "src\Boole1\NuevoSC.dfm"
#pragma resource "src\Boole1\SCCompac.dfm"
#pragma resource "src\Boole1\TVComple.dfm"
#pragma resource "src\Boole1\TVManual.dfm"
#pragma resource "src\Boole2\FCalculando.dfm"
#pragma resource "src\Boole2\ayuda.dfm"
#pragma resource "src\Boole2\uLog.dfm"
#pragma resource "src\Boole2\Unit15.dfm"
#pragma resource "src\Boole2\Unit11.dfm"
#pragma resource "src\Boole2\Unit12.dfm"
#pragma resource "src\Boole2\Unit13.dfm"
#pragma resource "src\Boole2\Unit14.dfm"
#pragma resource "src\Boole2\Unit10.dfm"
#pragma resource "src\Boole2\V_Boole2.dfm"
#pragma resource "src\Boole2\Unit2.dfm"
#pragma resource "src\Boole2\Unit3.dfm"
#pragma resource "src\Boole2\Unit4.dfm"
#pragma resource "src\Boole2\Unit5.dfm"
#pragma resource "src\Boole2\Unit6.dfm"
#pragma resource "src\Boole2\Unit8.dfm"
#pragma resource "src\Boole2\Unit9.dfm"
#pragma resource "src\Boole2\uSimulacion.dfm"
USEFORMRES("src\Boole2\Unit16.dfm", TForm);
#pragma resource "src\Boole2\Unit16.dfm"
#pragma resource "src\Circuito\V_Imprimir.dfm"
#pragma resource "src\Circuito\V_Circuito.dfm"
#pragma resource "src\Comun\uTextoAsoc.dfm"
USERC("exe\boole_DRC.rc");
USERC("src\res\mensajes.rc");
//---------------------------------------------------------------------------
#define DllEntryPoint
| [
"[email protected]"
] | |
4e3c23151c827bab98c78945a750db127d43c718 | 6b550d3d0b182bcddda1f0a175d6b6cd07b60fb3 | /logdevice/common/libevent/LibEventCompatibility.cpp | 0a0e1ab786805031f1848cc7e13bbf0f776aeee4 | [
"BSD-3-Clause"
] | permissive | Rachelmorrell/LogDevice | 5bd04f7ab0bdf9cc6e5b2da4a4b51210cdc9a4c8 | 3a8d800033fada47d878b64533afdf41dc79e057 | refs/heads/master | 2021-06-24T09:10:20.240011 | 2020-04-21T14:10:52 | 2020-04-21T14:13:09 | 157,563,026 | 1 | 0 | NOASSERTION | 2020-04-21T19:20:55 | 2018-11-14T14:43:33 | C++ | UTF-8 | C++ | false | false | 6,733 | cpp | /**
* Copyright (c) 2017-present, Facebook, Inc. and its affiliates.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "logdevice/common/libevent/LibEventCompatibility.h"
#include "logdevice/common/debug.h"
namespace facebook { namespace logdevice {
// utility methods
namespace {
static EvBase::EvBaseType getType(IEvBase* base) {
EvBase* specific_base = dynamic_cast<EvBase*>(base);
EvBase::EvBaseType base_type = EvBase::UNKNOWN;
if (specific_base) {
base_type = specific_base->getType();
} else if (dynamic_cast<EvBaseWithFolly*>(base)) {
base_type = EvBase::FOLLY_EVENTBASE;
} else if (dynamic_cast<EvBaseLegacy*>(base)) {
base_type = EvBase::LEGACY_EVENTBASE;
} else {
ld_check(false);
}
return base_type;
}
} // namespace
// EvBase methods
void EvBase::selectEvBase(EvBaseType base_type) {
ld_check(!curr_selection_);
ld_check(base_type_ == UNKNOWN);
ld_check_in(base_type, ({LEGACY_EVENTBASE, FOLLY_EVENTBASE}));
base_type_ = base_type;
if (base_type_ == LEGACY_EVENTBASE) {
curr_selection_ = &ev_base_legacy_;
} else if (base_type == FOLLY_EVENTBASE) {
curr_selection_ = &ev_base_with_folly_;
}
}
EvBase::Status EvBase::init(int num_priorities) {
return curr_selection_->init(num_priorities);
}
EvBase::Status EvBase::free() {
return curr_selection_->free();
}
void EvBase::runInEventBaseThread(EventCallback fn) {
if (base_type_ == LEGACY_EVENTBASE || base_type_ == UNKNOWN) {
ld_assert(false);
return;
}
curr_selection_->runInEventBaseThread(std::move(fn));
}
EvBase::Status EvBase::loop() {
return curr_selection_->loop();
}
EvBase::Status EvBase::loopOnce() {
return curr_selection_->loopOnce();
}
EvBase::Status EvBase::terminateLoop() {
return curr_selection_->terminateLoop();
}
event_base* EvBase::getRawBaseDEPRECATED() {
return curr_selection_->getRawBaseDEPRECATED();
}
folly::EventBase* EvBase::getEventBase() {
return curr_selection_->getEventBase();
}
void EvBase::attachTimeoutManager(
folly::AsyncTimeout* obj,
folly::TimeoutManager::InternalEnum internal) {
curr_selection_->attachTimeoutManager(obj, internal);
}
void EvBase::detachTimeoutManager(folly::AsyncTimeout* obj) {
curr_selection_->detachTimeoutManager(obj);
}
bool EvBase::scheduleTimeout(folly::AsyncTimeout* obj,
folly::TimeoutManager::timeout_type timeout) {
return curr_selection_->scheduleTimeout(obj, timeout);
}
void EvBase::cancelTimeout(folly::AsyncTimeout* obj) {
curr_selection_->cancelTimeout(obj);
}
void EvBase::bumpHandlingTime() {
curr_selection_->bumpHandlingTime();
}
bool EvBase::isInTimeoutManagerThread() {
return running_base_ == curr_selection_;
}
// Event methods
Event::Event(IEvBase::EventCallback callback,
IEvBase::Events events,
int fd,
IEvBase* base) {
auto base_type = getType(base);
switch (base_type) {
case EvBase::LEGACY_EVENTBASE:
event_legacy_ =
std::make_unique<EventLegacy>(std::move(callback), events, fd, base);
break;
case EvBase::FOLLY_EVENTBASE:
event_folly_ = std::make_unique<EventWithFolly>(
std::move(callback), events, fd, base);
break;
case EvBase::UNKNOWN:
ld_check(false);
break;
}
}
// EvTimer methods
EvTimer::EvTimer(IEvBase* base) {
auto base_type = getType(base);
switch (base_type) {
case EvBase::LEGACY_EVENTBASE:
evtimer_legacy_ = std::make_unique<EvTimerLegacy>(base);
break;
case EvBase::FOLLY_EVENTBASE:
evtimer_folly_ = std::make_unique<EvTimerWithFolly>(base);
break;
case EvBase::UNKNOWN:
ld_check(false);
break;
}
}
void EvTimer::attachTimeoutManager(folly::TimeoutManager* tm) {
if (evtimer_legacy_) {
evtimer_legacy_->attachTimeoutManager(tm);
} else if (evtimer_folly_) {
evtimer_folly_->attachTimeoutManager(tm);
} else {
ld_check(false);
}
}
void EvTimer::attachCallback(folly::Func callback) {
if (evtimer_legacy_) {
evtimer_legacy_->attachCallback(std::move(callback));
} else if (evtimer_folly_) {
evtimer_folly_->attachCallback(std::move(callback));
} else {
ld_check(false);
}
}
void EvTimer::timeoutExpired() noexcept {
if (evtimer_legacy_) {
evtimer_legacy_->timeoutExpired();
} else if (evtimer_folly_) {
evtimer_folly_->timeoutExpired();
} else {
ld_check(false);
}
}
struct event* FOLLY_NULLABLE EvTimer::getEvent() {
if (evtimer_legacy_) {
return evtimer_legacy_->getEvent();
}
if (evtimer_folly_) {
return evtimer_folly_->getEvent()->getEvent();
}
ld_check(false);
return nullptr;
}
bool EvTimer::scheduleTimeout(uint32_t ms) {
if (evtimer_legacy_) {
return evtimer_legacy_->scheduleTimeout(ms);
}
if (evtimer_folly_) {
return evtimer_folly_->scheduleTimeout(ms);
}
ld_check(false);
return false;
}
bool EvTimer::scheduleTimeout(folly::TimeoutManager::timeout_type timeout) {
if (evtimer_legacy_) {
return evtimer_legacy_->scheduleTimeout(timeout);
}
if (evtimer_folly_) {
return evtimer_folly_->scheduleTimeout(timeout);
}
ld_check(false);
return false;
}
void EvTimer::cancelTimeout() {
if (evtimer_legacy_) {
evtimer_legacy_->cancelTimeout();
} else if (evtimer_folly_) {
evtimer_folly_->cancelTimeout();
} else {
ld_check(false);
}
}
bool EvTimer::isScheduled() const {
if (evtimer_legacy_) {
return evtimer_legacy_->isScheduled();
}
if (evtimer_folly_) {
return evtimer_folly_->isScheduled();
}
ld_check(false);
return false;
}
int EvTimer::setPriority(int pri) {
if (evtimer_legacy_) {
return evtimer_legacy_->setPriority(pri);
}
if (evtimer_folly_) {
return evtimer_folly_->setPriority(pri);
}
ld_check(false);
return -1;
}
void EvTimer::activate(int res, short ncalls) {
if (evtimer_legacy_) {
evtimer_legacy_->activate(res, ncalls);
} else if (evtimer_folly_) {
evtimer_folly_->activate(res, ncalls);
} else {
ld_check(false);
}
}
const timeval* FOLLY_NULLABLE
EvTimer::getCommonTimeout(std::chrono::microseconds timeout) {
auto base = EvBase::getRunningBase();
if (!base) {
return nullptr;
}
EvBase::EvBaseType base_type = getType(base);
switch (base_type) {
case EvBase::LEGACY_EVENTBASE:
return EvTimerLegacy::getCommonTimeout(timeout);
case EvBase::FOLLY_EVENTBASE:
return EvTimerWithFolly::getCommonTimeout(timeout);
case EvBase::UNKNOWN:
ld_check(false);
break;
}
ld_check(false);
return nullptr;
}
}} // namespace facebook::logdevice
| [
"[email protected]"
] | |
21ff19c5b5af9b596c5192878471fa066c3b7050 | d730f406b31589d9e2ac2a1c54b6898f6fc79e50 | /SimpleStereoVO/SimpleStereoVO/g2o_types.h | 544211ebde4015d705b31188b4a1d6e51681bd07 | [] | no_license | mitsurukato24/SimpleStereoVO | 1ec2c1d05af2c3ec12d54ba71de099eab290d7b4 | ce2cd5b9b15534d353b677b731108861694b0b4d | refs/heads/main | 2023-04-01T11:30:15.791558 | 2021-04-15T07:30:36 | 2021-04-15T07:30:36 | 338,977,128 | 2 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 4,395 | h | #pragma once
#include "common_include.h"
#include <g2o/core/base_binary_edge.h>
#include <g2o/core/base_unary_edge.h>
#include <g2o/core/base_vertex.h>
#include <g2o/core/block_solver.h>
#include <g2o/core/optimization_algorithm_gauss_newton.h>
#include <g2o/core/optimization_algorithm_levenberg.h>
#include <g2o/core/robust_kernel_impl.h>
#include <g2o/core/solver.h>
#include <g2o/core/sparse_optimizer.h>
#include <g2o/solvers/csparse/linear_solver_csparse.h>
#include <g2o/solvers/dense/linear_solver_dense.h>
namespace simple_vo
{
class VertexPose : public g2o::BaseVertex<6, SE3>
{
public:
EIGEN_MAKE_ALIGNED_OPERATOR_NEW;
virtual void setToOriginImpl() override { _estimate = SE3(); }
// left multiplication on SE3
virtual void oplusImpl(const double *update) override
{
Vec6 update_eigen;
update_eigen << update[0], update[1], update[2], update[3], update[4],
update[5];
_estimate = SE3::exp(update_eigen) * _estimate;
}
virtual bool read(std::istream &in) override { return true; }
virtual bool write(std::ostream &out) const override { return true; }
};
/// 路标顶点
class VertexXYZ : public g2o::BaseVertex<3, Vec3>
{
public:
EIGEN_MAKE_ALIGNED_OPERATOR_NEW;
virtual void setToOriginImpl() override { _estimate = Vec3::Zero(); }
virtual void oplusImpl(const double *update) override
{
_estimate[0] += update[0];
_estimate[1] += update[1];
_estimate[2] += update[2];
}
virtual bool read(std::istream &in) override { return true; }
virtual bool write(std::ostream &out) const override { return true; }
};
class EdgeProjectionPoseOnly : public g2o::BaseUnaryEdge<2, Vec2, VertexPose>
{
public:
EIGEN_MAKE_ALIGNED_OPERATOR_NEW;
EdgeProjectionPoseOnly(const Vec3 &pos, const Mat33 &K)
: _pos3d(pos), _K(K) {}
virtual void computeError() override
{
const VertexPose *v = static_cast<VertexPose *>(_vertices[0]);
SE3 T = v->estimate();
Vec3 pos_pixel = _K * (T * _pos3d);
pos_pixel /= pos_pixel[2];
_error = _measurement - pos_pixel.head<2>();
}
virtual void linearizeOplus() override
{
const VertexPose *v = static_cast<VertexPose *>(_vertices[0]);
SE3 T = v->estimate();
Vec3 pos_cam = T * _pos3d;
double fx = _K(0, 0);
double fy = _K(1, 1);
double X = pos_cam[0];
double Y = pos_cam[1];
double Z = pos_cam[2];
double Zinv = 1.0 / (Z + 1e-18);
double Zinv2 = Zinv * Zinv;
_jacobianOplusXi << -fx * Zinv, 0, fx * X * Zinv2, fx * X * Y * Zinv2,
-fx - fx * X * X * Zinv2, fx * Y * Zinv, 0, -fy * Zinv,
fy * Y * Zinv2, fy + fy * Y * Y * Zinv2, -fy * X * Y * Zinv2,
-fy * X * Zinv;
}
virtual bool read(std::istream &in) override { return true; }
virtual bool write(std::ostream &out) const override { return true; }
private:
Vec3 _pos3d;
Mat33 _K;
};
class EdgeProjection : public g2o::BaseBinaryEdge<2, Vec2, VertexPose, VertexXYZ>
{
public:
EIGEN_MAKE_ALIGNED_OPERATOR_NEW;
EdgeProjection(const Mat33 &K, const SE3 &cam_ext) : _K(K)
{
_cam_ext = cam_ext;
}
virtual void computeError() override
{
const VertexPose *v0 = static_cast<VertexPose *>(_vertices[0]);
const VertexXYZ *v1 = static_cast<VertexXYZ *>(_vertices[1]);
SE3 T = v0->estimate();
Vec3 pos_pixel = _K * (_cam_ext * (T * v1->estimate()));
pos_pixel /= pos_pixel[2];
_error = _measurement - pos_pixel.head<2>();
}
virtual void linearizeOplus() override
{
const VertexPose *v0 = static_cast<VertexPose *>(_vertices[0]);
const VertexXYZ *v1 = static_cast<VertexXYZ *>(_vertices[1]);
SE3 T = v0->estimate();
Vec3 pw = v1->estimate();
Vec3 pos_cam = _cam_ext * T * pw;
double fx = _K(0, 0);
double fy = _K(1, 1);
double X = pos_cam[0];
double Y = pos_cam[1];
double Z = pos_cam[2];
double Zinv = 1.0 / (Z + 1e-18);
double Zinv2 = Zinv * Zinv;
_jacobianOplusXi << -fx * Zinv, 0, fx * X * Zinv2, fx * X * Y * Zinv2,
-fx - fx * X * X * Zinv2, fx * Y * Zinv, 0, -fy * Zinv,
fy * Y * Zinv2, fy + fy * Y * Y * Zinv2, -fy * X * Y * Zinv2,
-fy * X * Zinv;
_jacobianOplusXj = _jacobianOplusXi.block<2, 3>(0, 0) *
_cam_ext.rotationMatrix() * T.rotationMatrix();
}
virtual bool read(std::istream &in) override { return true; }
virtual bool write(std::ostream &out) const override { return true; }
private:
Mat33 _K;
SE3 _cam_ext;
};
} | [
"[email protected]"
] | |
8e814a1896ea3b04ac870c907dc01a9cb6438109 | b9606c302edeb76b52ab22bdccd596d9f7a94209 | /modules/task_2/sadikov_a_simple_method/simple_method.cpp | 18e37853b2df1ce3f75740ad6daabf154fae1a6c | [] | no_license | DrXlor/pp_2019_autumn | 31f68a32f2fc334f4ce534161fb32c8cb70baf1c | e01960c714ad1e86d68cbf3be551741106dc908d | refs/heads/master | 2020-09-20T11:56:11.773825 | 2019-11-26T09:00:15 | 2019-11-26T09:00:15 | 224,469,332 | 2 | 0 | null | 2019-11-27T16:11:27 | 2019-11-27T16:11:26 | null | UTF-8 | C++ | false | false | 4,220 | cpp | // Copyright 2019 Sadikov Artem
#include <mpi.h>
#include <vector>
#include <random>
#include <ctime>
#include <cmath>
#include "../../../modules/task_2/sadikov_a_simple_method/simple_method.h"
std::vector<double> get_rand_matrix(int size) {
if (size < 2)
throw "ERR";
std::mt19937 gen;
gen.seed(static_cast<double>(time(NULL)));
std::vector<double> matrix(size * (size + 1));
for (int i = 0; i < size * (size + 1); i++) {
matrix[i] = gen() % 20;
}
return matrix;
}
bool is_equal(std::vector<double> x, std::vector<double> y) {
for (int i = 0; i < static_cast<int>(x.size()); i++) {
if (!(std::fabs(x[i] - y[i]) < 1e-4))
return false;
}
return true;
}
std::vector<double> solve_simple(std::vector<double> delta_a, std::vector<double> x,
double error, int size, int rank, int row_count,
int size_proc) {
std::vector<double> x_old(size);
std::vector<double> temp(size);
std::vector<int> sendcounts(size_proc);
std::vector<int> displs(size_proc);
// std::vector<double> val(size);
int core;
double norm = 0, val;
MPI_Scan(&row_count, &core, 1, MPI_INT, MPI_SUM, MPI_COMM_WORLD);
core -= row_count;
MPI_Allgather(&row_count, 1, MPI_INT, &sendcounts[0], 1, MPI_INT,
MPI_COMM_WORLD);
displs[0] = 0;
for (int i = 1; i < size_proc; i++) {
displs[i] = displs[i - 1] + sendcounts[i - 1];
}
do {
x_old = x;
double sum;
for (int i = 0; i < row_count; i++) {
sum = 0.0;
for (int j = 0; j < i + core; j++) {
sum += delta_a[i * (size + 1) + j] * x_old[j];
}
for (int j = 1 + core + i; j < size; j++) {
sum += delta_a[i * (size + 1) + j] * x_old[j];
}
x[i + core] = static_cast<double>(delta_a[i * (size + 1) + size]
- sum) /
static_cast<double>(delta_a[i * (size + 1) + i + core]);
}
MPI_Allgatherv(&x[0] + core, row_count, MPI_DOUBLE,
&temp[0], &sendcounts[0], &displs[0], MPI_DOUBLE,
MPI_COMM_WORLD);
x = temp;
norm = 0;
if (rank == 0) {
for (int i = 0; i < size; i++) {
val = fabs(x[i] - x_old[i]);
if (norm < val) norm = val;
}
}
MPI_Bcast(&norm, 1, MPI_DOUBLE, 0, MPI_COMM_WORLD);
} while (error < norm);
return x;
}
std::vector<double> get_res(std::vector<double> matrix, int size, double error) {
// std::cout << static_cast<int>(matrix.size()) << '\n';
if (size * (size + 1) != static_cast<int>(matrix.size()))
throw "WRONG";
std::vector<double> MATRIX(size);
int size_proc, rank, m_size;
MPI_Comm_size(MPI_COMM_WORLD, &size_proc);
MPI_Comm_rank(MPI_COMM_WORLD, &rank);
int row_count, SIZE, eps;
if (rank == 0) {
m_size = size;
eps = error;
MATRIX = std::vector<double>(size * (size + 1));
for (int i = 0; i < size * (size + 1); i++) {
MATRIX[i] = matrix[i];
}
}
MPI_Bcast(&m_size, 1, MPI_INT, 0, MPI_COMM_WORLD);
MPI_Bcast(&eps, 1, MPI_DOUBLE, 0, MPI_COMM_WORLD);
std::vector<double> x(m_size);
MPI_Bcast(&x[0], m_size, MPI_DOUBLE, 0, MPI_COMM_WORLD);
row_count = (m_size / size_proc) +
((m_size % size_proc) > rank ? 1 : 0);
SIZE = (m_size + 1) * row_count;
std::vector<int> sendcounts(size_proc);
MPI_Gather(&SIZE, 1, MPI_INT, &sendcounts[0], 1, MPI_INT, 0,
MPI_COMM_WORLD);
std::vector<int> displs(size_proc);
displs[0] = 0;
for (int i = 1; i < size_proc; i++) {
displs[i] = displs[i - 1] + sendcounts[i - 1];
}
std::vector<double> delta_a((m_size + 1) * row_count +
(row_count > 0 ? 0 : 1));
MPI_Scatterv(&MATRIX[0], &sendcounts[0], &displs[0], MPI_DOUBLE,
&delta_a[0], SIZE, MPI_DOUBLE,
0, MPI_COMM_WORLD);
x = solve_simple(delta_a, x, error, size, rank, row_count, size_proc);
return x;
}
| [
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] | |
9f4120c6d32ae4f30f1b75a6d8a0308f6b19e6cf | 7f625e7aa6c037b387dc5b2d760b8218680f9933 | /qframeconverter.h | 4ac7b9b1a5e11fe49e4f65b006cc5b7c10f224f4 | [
"BSD-2-Clause"
] | permissive | Kolkir/stereocam | bca4222ad7a52a28409a6ec119c76094e0486e9e | b5fa852c9bf5751c98871284d1523a652028749d | refs/heads/master | 2021-05-04T10:11:51.445628 | 2016-12-27T20:56:03 | 2016-12-27T20:56:03 | 48,955,225 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 698 | h | #ifndef QFRAMECONVERTER_H
#define QFRAMECONVERTER_H
#include "framesource.h"
#include <QObject>
#include <qbasictimer.h>
#include <opencv2/opencv.hpp>
class QFrameConverter : public QObject
{
Q_OBJECT
public:
explicit QFrameConverter(QObject *parent = 0);
explicit QFrameConverter(FrameSource& frameSOurce, QObject *parent = 0);
void timerEvent(QTimerEvent * ev) override;
Q_SIGNAL void imageReady(const QImage &);
void stop();
void pause(bool val);
void setFrameSource(FrameSource& frameSource);
private:
FrameSource* frameSource;
QBasicTimer timer;
cv::Mat frame;
bool stopTimer;
bool pauseProcessing;
};
#endif // QFRAMECONVERTER_H
| [
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] | |
85c7fd1bfb66519f284633a6036cb33af5d34185 | 2db4f36dec08a6dfc427e2f264536d3425ef2bad | /qt_property_browser/src/qtgroupboxpropertybrowser.h | 78b4a9b1013d93d46d332399e83334c0b0b5a7b7 | [
"Apache-2.0"
] | permissive | ros-industrial-consortium/CAD-to-ROS | 991a13932dabcc54b8e6da57c984db923a98b15c | 1c5128e48f83f640d99d5e9cde7ccefc56bcf413 | refs/heads/m1_merge_candidate_v2 | 2021-06-04T03:51:46.137937 | 2020-07-07T09:40:57 | 2020-07-07T09:40:57 | 49,906,461 | 12 | 10 | Apache-2.0 | 2020-07-07T09:40:59 | 2016-01-18T21:27:48 | C++ | UTF-8 | C++ | false | false | 2,909 | h | /****************************************************************************
**
** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt Solutions component.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
** of its contributors may be used to endorse or promote products derived
** from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QTGROUPBOXPROPERTYBROWSER_H
#define QTGROUPBOXPROPERTYBROWSER_H
#include "qtpropertybrowser.h"
#if QT_VERSION >= 0x040400
QT_BEGIN_NAMESPACE
#endif
class QtGroupBoxPropertyBrowserPrivate;
class QT_QTPROPERTYBROWSER_EXPORT QtGroupBoxPropertyBrowser : public QtAbstractPropertyBrowser
{
Q_OBJECT
public:
QtGroupBoxPropertyBrowser(QWidget *parent = 0);
~QtGroupBoxPropertyBrowser();
protected:
virtual void itemInserted(QtBrowserItem *item, QtBrowserItem *afterItem);
virtual void itemRemoved(QtBrowserItem *item);
virtual void itemChanged(QtBrowserItem *item);
private:
QtGroupBoxPropertyBrowserPrivate *d_ptr;
Q_DECLARE_PRIVATE(QtGroupBoxPropertyBrowser)
Q_DISABLE_COPY(QtGroupBoxPropertyBrowser)
Q_PRIVATE_SLOT(d_func(), void slotUpdate())
Q_PRIVATE_SLOT(d_func(), void slotEditorDestroyed())
};
#if QT_VERSION >= 0x040400
QT_END_NAMESPACE
#endif
#endif
| [
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] | |
6fa6f21edade2b870de1d1e7e9e8bf8467d3e26e | c18ecd8ab305e21c3e6b8870105ad987113cfda5 | /hdu/2084.cpp | e1e5078e873d86c7d5c010dbb5d60d386b010f7b | [] | no_license | stmatengss/ICPC_practice_code | 4db71e5c54129901794d4d0df6a04ebd73818759 | c09f95495d8b57eb6fa2602f0bd66bd30c8e4a0c | refs/heads/master | 2021-01-12T05:58:59.350393 | 2016-12-24T04:35:19 | 2016-12-24T04:35:19 | 77,265,840 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,211 | cpp | ////////////////////System Comment////////////////////
////Welcome to Hangzhou Dianzi University Online Judge
////http://acm.hdu.edu.cn
//////////////////////////////////////////////////////
////Username: stmatengss
////Nickname: Stmatengss
////Run ID:
////Submit time: 2015-10-06 15:21:47
////Compiler: Visual C++
//////////////////////////////////////////////////////
////Problem ID: 2084
////Problem Title:
////Run result: Accept
////Run time:234MS
////Run memory:1848KB
//////////////////System Comment End//////////////////
#include <iostream>
#include <cstring>
#include <algorithm>
using namespace std;
int dp[104][104];
int num[104][104];
int n;
int dfs(int x,int y)
{
if(x==n)
{
return num[x][y];
}
if(dp[x][y])
return dp[x][y];
return dp[x][y]=max(dfs(x+1,y),dfs(x+1,y+1))+num[x][y];
}
int main()
{
int i,j;
int t;
cin>>t;
while(t--)
{
cin>>n;
memset(dp,0,sizeof(dp));
for(i=1;i<=n;i++)
{
for(j=1;j<=i;j++)
cin>>num[i][j];
}
cout<<dfs(1,1)<<endl;
}
// cout << "Hello world!" << endl;
return 0;
}
| [
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] | |
a7ac92c56f63e8e01badd7d7fed8c691bf132b65 | db90fc85e14efc29bf969dd738e50981e4a879ee | /player_abstract.cpp | 52420958da9fa35f880895c800f9cb6d4fbb46fb | [] | no_license | ChrisQWu/Stellar_Draft | b4cac6290b190086cbbeb4ab0d906c620819e3b3 | 8c9ac02267ee4bac812566ddd1fcbfaa63c1532b | refs/heads/master | 2020-09-11T10:32:46.254124 | 2019-11-25T20:12:01 | 2019-11-25T20:12:01 | 222,036,442 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 30 | cpp | #include "player_abstract.h"
| [
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] | |
1e3b7a3d11ccc3645252942feda59ed6e09f8e84 | 5715f2b26a4b5f63aff783d8496a5247f8cc649e | /include/disruptor/sequence.hpp | 3185bd916cae8f93ed9d7293ed07e976074851b5 | [] | no_license | shangmacun/disruptor_cpp | 011597dd273c3ea30c5f1c5ac427bfb99b9f6fc8 | be28661bb6bdb6ee9878557dd62937e31a1de0c1 | refs/heads/master | 2021-01-20T01:50:20.488880 | 2014-11-14T07:31:22 | 2014-11-14T07:31:22 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 497 | hpp | #pragma once
#include <atomic>
class sequence
{
public:
sequence();
void set( int64_t );
int64_t get() const;
private:
int64_t _val;
};
inline sequence::sequence()
{
set( -1 );
}
inline int64_t sequence::get() const
{
std::atomic_thread_fence( std::memory_order::memory_order_acquire );
return _val;
}
inline void sequence::set( int64_t n )
{
std::atomic_thread_fence( std::memory_order::memory_order_release );
_val = n;
}
| [
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] | |
0d84d4fa126a8d8d270709120ed5e5ed5a277ce2 | d99fc93689445f7c5070b9efb1ecd3761fb835bc | /easy/id_173.cpp | 4b0a890e16d7764c1372d6a99cb9185ea1f46625 | [] | no_license | LS-01/HZOJ | 044a67acdabad13279cf1169a6592481ce5e002c | a049d56534c51d5f679e39e65e1b5752f7dec438 | refs/heads/master | 2023-06-06T23:03:48.218068 | 2021-07-05T06:28:57 | 2021-07-05T06:28:57 | 295,476,895 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 813 | cpp | /*************************************************************************
> File Name: id_173.cpp
> Author: ls
> Mail:
> Created Time: Mon 12 Oct 2020 06:48:09 PM CST
************************************************************************/
#include <iostream>
using namespace std;
int main() {
string s;
int c_cou = 0, n_cou = 0, s_cou = 0, o_cou = 0;
getline(cin, s);
int i = 0;
while (s[i] != '\0') {
if ((s[i] >= 'a' && s[i] <= 'z') || (s[i] >= 'A' && s[i] <= 'Z')) {
c_cou++;
} else if (s[i] >= '0' && s[i] <= '9') {
n_cou++;
} else if (s[i] == ' ') {
s_cou++;
} else {
o_cou++;
}
i++;
}
cout << c_cou << " " << n_cou << " " << s_cou << " " << o_cou << endl;
return 0;
}
| [
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] | |
4cdc64d933c1656260024b95e78138b3a89fc44c | 6e5c1aa6ef54598e95ba8cb00e244703fe63bcfa | /aws-cpp-sdk-codestar-notifications/source/CodeStarNotificationsClient.cpp | 34d5da876123125330eccef0c1197387e6363016 | [
"Apache-2.0",
"MIT",
"JSON"
] | permissive | cosu/aws-sdk-cpp | d6a677a2ff8f16a28c2a68f30cadfec57bc9dd63 | 50adfe2b3a2429a65d51a408a091157dc322241f | refs/heads/master | 2022-11-29T13:49:40.264464 | 2020-08-05T09:28:47 | 2020-08-05T15:54:06 | 285,240,910 | 0 | 0 | Apache-2.0 | 2020-08-05T09:24:28 | 2020-08-05T09:24:27 | null | UTF-8 | C++ | false | false | 23,342 | cpp | /**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#include <aws/core/utils/Outcome.h>
#include <aws/core/auth/AWSAuthSigner.h>
#include <aws/core/client/CoreErrors.h>
#include <aws/core/client/RetryStrategy.h>
#include <aws/core/http/HttpClient.h>
#include <aws/core/http/HttpResponse.h>
#include <aws/core/http/HttpClientFactory.h>
#include <aws/core/auth/AWSCredentialsProviderChain.h>
#include <aws/core/utils/json/JsonSerializer.h>
#include <aws/core/utils/memory/stl/AWSStringStream.h>
#include <aws/core/utils/threading/Executor.h>
#include <aws/core/utils/DNS.h>
#include <aws/core/utils/logging/LogMacros.h>
#include <aws/codestar-notifications/CodeStarNotificationsClient.h>
#include <aws/codestar-notifications/CodeStarNotificationsEndpoint.h>
#include <aws/codestar-notifications/CodeStarNotificationsErrorMarshaller.h>
#include <aws/codestar-notifications/model/CreateNotificationRuleRequest.h>
#include <aws/codestar-notifications/model/DeleteNotificationRuleRequest.h>
#include <aws/codestar-notifications/model/DeleteTargetRequest.h>
#include <aws/codestar-notifications/model/DescribeNotificationRuleRequest.h>
#include <aws/codestar-notifications/model/ListEventTypesRequest.h>
#include <aws/codestar-notifications/model/ListNotificationRulesRequest.h>
#include <aws/codestar-notifications/model/ListTagsForResourceRequest.h>
#include <aws/codestar-notifications/model/ListTargetsRequest.h>
#include <aws/codestar-notifications/model/SubscribeRequest.h>
#include <aws/codestar-notifications/model/TagResourceRequest.h>
#include <aws/codestar-notifications/model/UnsubscribeRequest.h>
#include <aws/codestar-notifications/model/UntagResourceRequest.h>
#include <aws/codestar-notifications/model/UpdateNotificationRuleRequest.h>
using namespace Aws;
using namespace Aws::Auth;
using namespace Aws::Client;
using namespace Aws::CodeStarNotifications;
using namespace Aws::CodeStarNotifications::Model;
using namespace Aws::Http;
using namespace Aws::Utils::Json;
static const char* SERVICE_NAME = "codestar-notifications";
static const char* ALLOCATION_TAG = "CodeStarNotificationsClient";
CodeStarNotificationsClient::CodeStarNotificationsClient(const Client::ClientConfiguration& clientConfiguration) :
BASECLASS(clientConfiguration,
Aws::MakeShared<AWSAuthV4Signer>(ALLOCATION_TAG, Aws::MakeShared<DefaultAWSCredentialsProviderChain>(ALLOCATION_TAG),
SERVICE_NAME, Aws::Region::ComputeSignerRegion(clientConfiguration.region)),
Aws::MakeShared<CodeStarNotificationsErrorMarshaller>(ALLOCATION_TAG)),
m_executor(clientConfiguration.executor)
{
init(clientConfiguration);
}
CodeStarNotificationsClient::CodeStarNotificationsClient(const AWSCredentials& credentials, const Client::ClientConfiguration& clientConfiguration) :
BASECLASS(clientConfiguration,
Aws::MakeShared<AWSAuthV4Signer>(ALLOCATION_TAG, Aws::MakeShared<SimpleAWSCredentialsProvider>(ALLOCATION_TAG, credentials),
SERVICE_NAME, Aws::Region::ComputeSignerRegion(clientConfiguration.region)),
Aws::MakeShared<CodeStarNotificationsErrorMarshaller>(ALLOCATION_TAG)),
m_executor(clientConfiguration.executor)
{
init(clientConfiguration);
}
CodeStarNotificationsClient::CodeStarNotificationsClient(const std::shared_ptr<AWSCredentialsProvider>& credentialsProvider,
const Client::ClientConfiguration& clientConfiguration) :
BASECLASS(clientConfiguration,
Aws::MakeShared<AWSAuthV4Signer>(ALLOCATION_TAG, credentialsProvider,
SERVICE_NAME, Aws::Region::ComputeSignerRegion(clientConfiguration.region)),
Aws::MakeShared<CodeStarNotificationsErrorMarshaller>(ALLOCATION_TAG)),
m_executor(clientConfiguration.executor)
{
init(clientConfiguration);
}
CodeStarNotificationsClient::~CodeStarNotificationsClient()
{
}
void CodeStarNotificationsClient::init(const ClientConfiguration& config)
{
m_configScheme = SchemeMapper::ToString(config.scheme);
if (config.endpointOverride.empty())
{
m_uri = m_configScheme + "://" + CodeStarNotificationsEndpoint::ForRegion(config.region, config.useDualStack);
}
else
{
OverrideEndpoint(config.endpointOverride);
}
}
void CodeStarNotificationsClient::OverrideEndpoint(const Aws::String& endpoint)
{
if (endpoint.compare(0, 7, "http://") == 0 || endpoint.compare(0, 8, "https://") == 0)
{
m_uri = endpoint;
}
else
{
m_uri = m_configScheme + "://" + endpoint;
}
}
CreateNotificationRuleOutcome CodeStarNotificationsClient::CreateNotificationRule(const CreateNotificationRuleRequest& request) const
{
Aws::Http::URI uri = m_uri;
Aws::StringStream ss;
ss << "/createNotificationRule";
uri.SetPath(uri.GetPath() + ss.str());
return CreateNotificationRuleOutcome(MakeRequest(uri, request, Aws::Http::HttpMethod::HTTP_POST, Aws::Auth::SIGV4_SIGNER));
}
CreateNotificationRuleOutcomeCallable CodeStarNotificationsClient::CreateNotificationRuleCallable(const CreateNotificationRuleRequest& request) const
{
auto task = Aws::MakeShared< std::packaged_task< CreateNotificationRuleOutcome() > >(ALLOCATION_TAG, [this, request](){ return this->CreateNotificationRule(request); } );
auto packagedFunction = [task]() { (*task)(); };
m_executor->Submit(packagedFunction);
return task->get_future();
}
void CodeStarNotificationsClient::CreateNotificationRuleAsync(const CreateNotificationRuleRequest& request, const CreateNotificationRuleResponseReceivedHandler& handler, const std::shared_ptr<const Aws::Client::AsyncCallerContext>& context) const
{
m_executor->Submit( [this, request, handler, context](){ this->CreateNotificationRuleAsyncHelper( request, handler, context ); } );
}
void CodeStarNotificationsClient::CreateNotificationRuleAsyncHelper(const CreateNotificationRuleRequest& request, const CreateNotificationRuleResponseReceivedHandler& handler, const std::shared_ptr<const Aws::Client::AsyncCallerContext>& context) const
{
handler(this, request, CreateNotificationRule(request), context);
}
DeleteNotificationRuleOutcome CodeStarNotificationsClient::DeleteNotificationRule(const DeleteNotificationRuleRequest& request) const
{
Aws::Http::URI uri = m_uri;
Aws::StringStream ss;
ss << "/deleteNotificationRule";
uri.SetPath(uri.GetPath() + ss.str());
return DeleteNotificationRuleOutcome(MakeRequest(uri, request, Aws::Http::HttpMethod::HTTP_POST, Aws::Auth::SIGV4_SIGNER));
}
DeleteNotificationRuleOutcomeCallable CodeStarNotificationsClient::DeleteNotificationRuleCallable(const DeleteNotificationRuleRequest& request) const
{
auto task = Aws::MakeShared< std::packaged_task< DeleteNotificationRuleOutcome() > >(ALLOCATION_TAG, [this, request](){ return this->DeleteNotificationRule(request); } );
auto packagedFunction = [task]() { (*task)(); };
m_executor->Submit(packagedFunction);
return task->get_future();
}
void CodeStarNotificationsClient::DeleteNotificationRuleAsync(const DeleteNotificationRuleRequest& request, const DeleteNotificationRuleResponseReceivedHandler& handler, const std::shared_ptr<const Aws::Client::AsyncCallerContext>& context) const
{
m_executor->Submit( [this, request, handler, context](){ this->DeleteNotificationRuleAsyncHelper( request, handler, context ); } );
}
void CodeStarNotificationsClient::DeleteNotificationRuleAsyncHelper(const DeleteNotificationRuleRequest& request, const DeleteNotificationRuleResponseReceivedHandler& handler, const std::shared_ptr<const Aws::Client::AsyncCallerContext>& context) const
{
handler(this, request, DeleteNotificationRule(request), context);
}
DeleteTargetOutcome CodeStarNotificationsClient::DeleteTarget(const DeleteTargetRequest& request) const
{
Aws::Http::URI uri = m_uri;
Aws::StringStream ss;
ss << "/deleteTarget";
uri.SetPath(uri.GetPath() + ss.str());
return DeleteTargetOutcome(MakeRequest(uri, request, Aws::Http::HttpMethod::HTTP_POST, Aws::Auth::SIGV4_SIGNER));
}
DeleteTargetOutcomeCallable CodeStarNotificationsClient::DeleteTargetCallable(const DeleteTargetRequest& request) const
{
auto task = Aws::MakeShared< std::packaged_task< DeleteTargetOutcome() > >(ALLOCATION_TAG, [this, request](){ return this->DeleteTarget(request); } );
auto packagedFunction = [task]() { (*task)(); };
m_executor->Submit(packagedFunction);
return task->get_future();
}
void CodeStarNotificationsClient::DeleteTargetAsync(const DeleteTargetRequest& request, const DeleteTargetResponseReceivedHandler& handler, const std::shared_ptr<const Aws::Client::AsyncCallerContext>& context) const
{
m_executor->Submit( [this, request, handler, context](){ this->DeleteTargetAsyncHelper( request, handler, context ); } );
}
void CodeStarNotificationsClient::DeleteTargetAsyncHelper(const DeleteTargetRequest& request, const DeleteTargetResponseReceivedHandler& handler, const std::shared_ptr<const Aws::Client::AsyncCallerContext>& context) const
{
handler(this, request, DeleteTarget(request), context);
}
DescribeNotificationRuleOutcome CodeStarNotificationsClient::DescribeNotificationRule(const DescribeNotificationRuleRequest& request) const
{
Aws::Http::URI uri = m_uri;
Aws::StringStream ss;
ss << "/describeNotificationRule";
uri.SetPath(uri.GetPath() + ss.str());
return DescribeNotificationRuleOutcome(MakeRequest(uri, request, Aws::Http::HttpMethod::HTTP_POST, Aws::Auth::SIGV4_SIGNER));
}
DescribeNotificationRuleOutcomeCallable CodeStarNotificationsClient::DescribeNotificationRuleCallable(const DescribeNotificationRuleRequest& request) const
{
auto task = Aws::MakeShared< std::packaged_task< DescribeNotificationRuleOutcome() > >(ALLOCATION_TAG, [this, request](){ return this->DescribeNotificationRule(request); } );
auto packagedFunction = [task]() { (*task)(); };
m_executor->Submit(packagedFunction);
return task->get_future();
}
void CodeStarNotificationsClient::DescribeNotificationRuleAsync(const DescribeNotificationRuleRequest& request, const DescribeNotificationRuleResponseReceivedHandler& handler, const std::shared_ptr<const Aws::Client::AsyncCallerContext>& context) const
{
m_executor->Submit( [this, request, handler, context](){ this->DescribeNotificationRuleAsyncHelper( request, handler, context ); } );
}
void CodeStarNotificationsClient::DescribeNotificationRuleAsyncHelper(const DescribeNotificationRuleRequest& request, const DescribeNotificationRuleResponseReceivedHandler& handler, const std::shared_ptr<const Aws::Client::AsyncCallerContext>& context) const
{
handler(this, request, DescribeNotificationRule(request), context);
}
ListEventTypesOutcome CodeStarNotificationsClient::ListEventTypes(const ListEventTypesRequest& request) const
{
Aws::Http::URI uri = m_uri;
Aws::StringStream ss;
ss << "/listEventTypes";
uri.SetPath(uri.GetPath() + ss.str());
return ListEventTypesOutcome(MakeRequest(uri, request, Aws::Http::HttpMethod::HTTP_POST, Aws::Auth::SIGV4_SIGNER));
}
ListEventTypesOutcomeCallable CodeStarNotificationsClient::ListEventTypesCallable(const ListEventTypesRequest& request) const
{
auto task = Aws::MakeShared< std::packaged_task< ListEventTypesOutcome() > >(ALLOCATION_TAG, [this, request](){ return this->ListEventTypes(request); } );
auto packagedFunction = [task]() { (*task)(); };
m_executor->Submit(packagedFunction);
return task->get_future();
}
void CodeStarNotificationsClient::ListEventTypesAsync(const ListEventTypesRequest& request, const ListEventTypesResponseReceivedHandler& handler, const std::shared_ptr<const Aws::Client::AsyncCallerContext>& context) const
{
m_executor->Submit( [this, request, handler, context](){ this->ListEventTypesAsyncHelper( request, handler, context ); } );
}
void CodeStarNotificationsClient::ListEventTypesAsyncHelper(const ListEventTypesRequest& request, const ListEventTypesResponseReceivedHandler& handler, const std::shared_ptr<const Aws::Client::AsyncCallerContext>& context) const
{
handler(this, request, ListEventTypes(request), context);
}
ListNotificationRulesOutcome CodeStarNotificationsClient::ListNotificationRules(const ListNotificationRulesRequest& request) const
{
Aws::Http::URI uri = m_uri;
Aws::StringStream ss;
ss << "/listNotificationRules";
uri.SetPath(uri.GetPath() + ss.str());
return ListNotificationRulesOutcome(MakeRequest(uri, request, Aws::Http::HttpMethod::HTTP_POST, Aws::Auth::SIGV4_SIGNER));
}
ListNotificationRulesOutcomeCallable CodeStarNotificationsClient::ListNotificationRulesCallable(const ListNotificationRulesRequest& request) const
{
auto task = Aws::MakeShared< std::packaged_task< ListNotificationRulesOutcome() > >(ALLOCATION_TAG, [this, request](){ return this->ListNotificationRules(request); } );
auto packagedFunction = [task]() { (*task)(); };
m_executor->Submit(packagedFunction);
return task->get_future();
}
void CodeStarNotificationsClient::ListNotificationRulesAsync(const ListNotificationRulesRequest& request, const ListNotificationRulesResponseReceivedHandler& handler, const std::shared_ptr<const Aws::Client::AsyncCallerContext>& context) const
{
m_executor->Submit( [this, request, handler, context](){ this->ListNotificationRulesAsyncHelper( request, handler, context ); } );
}
void CodeStarNotificationsClient::ListNotificationRulesAsyncHelper(const ListNotificationRulesRequest& request, const ListNotificationRulesResponseReceivedHandler& handler, const std::shared_ptr<const Aws::Client::AsyncCallerContext>& context) const
{
handler(this, request, ListNotificationRules(request), context);
}
ListTagsForResourceOutcome CodeStarNotificationsClient::ListTagsForResource(const ListTagsForResourceRequest& request) const
{
Aws::Http::URI uri = m_uri;
Aws::StringStream ss;
ss << "/listTagsForResource";
uri.SetPath(uri.GetPath() + ss.str());
return ListTagsForResourceOutcome(MakeRequest(uri, request, Aws::Http::HttpMethod::HTTP_POST, Aws::Auth::SIGV4_SIGNER));
}
ListTagsForResourceOutcomeCallable CodeStarNotificationsClient::ListTagsForResourceCallable(const ListTagsForResourceRequest& request) const
{
auto task = Aws::MakeShared< std::packaged_task< ListTagsForResourceOutcome() > >(ALLOCATION_TAG, [this, request](){ return this->ListTagsForResource(request); } );
auto packagedFunction = [task]() { (*task)(); };
m_executor->Submit(packagedFunction);
return task->get_future();
}
void CodeStarNotificationsClient::ListTagsForResourceAsync(const ListTagsForResourceRequest& request, const ListTagsForResourceResponseReceivedHandler& handler, const std::shared_ptr<const Aws::Client::AsyncCallerContext>& context) const
{
m_executor->Submit( [this, request, handler, context](){ this->ListTagsForResourceAsyncHelper( request, handler, context ); } );
}
void CodeStarNotificationsClient::ListTagsForResourceAsyncHelper(const ListTagsForResourceRequest& request, const ListTagsForResourceResponseReceivedHandler& handler, const std::shared_ptr<const Aws::Client::AsyncCallerContext>& context) const
{
handler(this, request, ListTagsForResource(request), context);
}
ListTargetsOutcome CodeStarNotificationsClient::ListTargets(const ListTargetsRequest& request) const
{
Aws::Http::URI uri = m_uri;
Aws::StringStream ss;
ss << "/listTargets";
uri.SetPath(uri.GetPath() + ss.str());
return ListTargetsOutcome(MakeRequest(uri, request, Aws::Http::HttpMethod::HTTP_POST, Aws::Auth::SIGV4_SIGNER));
}
ListTargetsOutcomeCallable CodeStarNotificationsClient::ListTargetsCallable(const ListTargetsRequest& request) const
{
auto task = Aws::MakeShared< std::packaged_task< ListTargetsOutcome() > >(ALLOCATION_TAG, [this, request](){ return this->ListTargets(request); } );
auto packagedFunction = [task]() { (*task)(); };
m_executor->Submit(packagedFunction);
return task->get_future();
}
void CodeStarNotificationsClient::ListTargetsAsync(const ListTargetsRequest& request, const ListTargetsResponseReceivedHandler& handler, const std::shared_ptr<const Aws::Client::AsyncCallerContext>& context) const
{
m_executor->Submit( [this, request, handler, context](){ this->ListTargetsAsyncHelper( request, handler, context ); } );
}
void CodeStarNotificationsClient::ListTargetsAsyncHelper(const ListTargetsRequest& request, const ListTargetsResponseReceivedHandler& handler, const std::shared_ptr<const Aws::Client::AsyncCallerContext>& context) const
{
handler(this, request, ListTargets(request), context);
}
SubscribeOutcome CodeStarNotificationsClient::Subscribe(const SubscribeRequest& request) const
{
Aws::Http::URI uri = m_uri;
Aws::StringStream ss;
ss << "/subscribe";
uri.SetPath(uri.GetPath() + ss.str());
return SubscribeOutcome(MakeRequest(uri, request, Aws::Http::HttpMethod::HTTP_POST, Aws::Auth::SIGV4_SIGNER));
}
SubscribeOutcomeCallable CodeStarNotificationsClient::SubscribeCallable(const SubscribeRequest& request) const
{
auto task = Aws::MakeShared< std::packaged_task< SubscribeOutcome() > >(ALLOCATION_TAG, [this, request](){ return this->Subscribe(request); } );
auto packagedFunction = [task]() { (*task)(); };
m_executor->Submit(packagedFunction);
return task->get_future();
}
void CodeStarNotificationsClient::SubscribeAsync(const SubscribeRequest& request, const SubscribeResponseReceivedHandler& handler, const std::shared_ptr<const Aws::Client::AsyncCallerContext>& context) const
{
m_executor->Submit( [this, request, handler, context](){ this->SubscribeAsyncHelper( request, handler, context ); } );
}
void CodeStarNotificationsClient::SubscribeAsyncHelper(const SubscribeRequest& request, const SubscribeResponseReceivedHandler& handler, const std::shared_ptr<const Aws::Client::AsyncCallerContext>& context) const
{
handler(this, request, Subscribe(request), context);
}
TagResourceOutcome CodeStarNotificationsClient::TagResource(const TagResourceRequest& request) const
{
Aws::Http::URI uri = m_uri;
Aws::StringStream ss;
ss << "/tagResource";
uri.SetPath(uri.GetPath() + ss.str());
return TagResourceOutcome(MakeRequest(uri, request, Aws::Http::HttpMethod::HTTP_POST, Aws::Auth::SIGV4_SIGNER));
}
TagResourceOutcomeCallable CodeStarNotificationsClient::TagResourceCallable(const TagResourceRequest& request) const
{
auto task = Aws::MakeShared< std::packaged_task< TagResourceOutcome() > >(ALLOCATION_TAG, [this, request](){ return this->TagResource(request); } );
auto packagedFunction = [task]() { (*task)(); };
m_executor->Submit(packagedFunction);
return task->get_future();
}
void CodeStarNotificationsClient::TagResourceAsync(const TagResourceRequest& request, const TagResourceResponseReceivedHandler& handler, const std::shared_ptr<const Aws::Client::AsyncCallerContext>& context) const
{
m_executor->Submit( [this, request, handler, context](){ this->TagResourceAsyncHelper( request, handler, context ); } );
}
void CodeStarNotificationsClient::TagResourceAsyncHelper(const TagResourceRequest& request, const TagResourceResponseReceivedHandler& handler, const std::shared_ptr<const Aws::Client::AsyncCallerContext>& context) const
{
handler(this, request, TagResource(request), context);
}
UnsubscribeOutcome CodeStarNotificationsClient::Unsubscribe(const UnsubscribeRequest& request) const
{
Aws::Http::URI uri = m_uri;
Aws::StringStream ss;
ss << "/unsubscribe";
uri.SetPath(uri.GetPath() + ss.str());
return UnsubscribeOutcome(MakeRequest(uri, request, Aws::Http::HttpMethod::HTTP_POST, Aws::Auth::SIGV4_SIGNER));
}
UnsubscribeOutcomeCallable CodeStarNotificationsClient::UnsubscribeCallable(const UnsubscribeRequest& request) const
{
auto task = Aws::MakeShared< std::packaged_task< UnsubscribeOutcome() > >(ALLOCATION_TAG, [this, request](){ return this->Unsubscribe(request); } );
auto packagedFunction = [task]() { (*task)(); };
m_executor->Submit(packagedFunction);
return task->get_future();
}
void CodeStarNotificationsClient::UnsubscribeAsync(const UnsubscribeRequest& request, const UnsubscribeResponseReceivedHandler& handler, const std::shared_ptr<const Aws::Client::AsyncCallerContext>& context) const
{
m_executor->Submit( [this, request, handler, context](){ this->UnsubscribeAsyncHelper( request, handler, context ); } );
}
void CodeStarNotificationsClient::UnsubscribeAsyncHelper(const UnsubscribeRequest& request, const UnsubscribeResponseReceivedHandler& handler, const std::shared_ptr<const Aws::Client::AsyncCallerContext>& context) const
{
handler(this, request, Unsubscribe(request), context);
}
UntagResourceOutcome CodeStarNotificationsClient::UntagResource(const UntagResourceRequest& request) const
{
Aws::Http::URI uri = m_uri;
Aws::StringStream ss;
ss << "/untagResource";
uri.SetPath(uri.GetPath() + ss.str());
return UntagResourceOutcome(MakeRequest(uri, request, Aws::Http::HttpMethod::HTTP_POST, Aws::Auth::SIGV4_SIGNER));
}
UntagResourceOutcomeCallable CodeStarNotificationsClient::UntagResourceCallable(const UntagResourceRequest& request) const
{
auto task = Aws::MakeShared< std::packaged_task< UntagResourceOutcome() > >(ALLOCATION_TAG, [this, request](){ return this->UntagResource(request); } );
auto packagedFunction = [task]() { (*task)(); };
m_executor->Submit(packagedFunction);
return task->get_future();
}
void CodeStarNotificationsClient::UntagResourceAsync(const UntagResourceRequest& request, const UntagResourceResponseReceivedHandler& handler, const std::shared_ptr<const Aws::Client::AsyncCallerContext>& context) const
{
m_executor->Submit( [this, request, handler, context](){ this->UntagResourceAsyncHelper( request, handler, context ); } );
}
void CodeStarNotificationsClient::UntagResourceAsyncHelper(const UntagResourceRequest& request, const UntagResourceResponseReceivedHandler& handler, const std::shared_ptr<const Aws::Client::AsyncCallerContext>& context) const
{
handler(this, request, UntagResource(request), context);
}
UpdateNotificationRuleOutcome CodeStarNotificationsClient::UpdateNotificationRule(const UpdateNotificationRuleRequest& request) const
{
Aws::Http::URI uri = m_uri;
Aws::StringStream ss;
ss << "/updateNotificationRule";
uri.SetPath(uri.GetPath() + ss.str());
return UpdateNotificationRuleOutcome(MakeRequest(uri, request, Aws::Http::HttpMethod::HTTP_POST, Aws::Auth::SIGV4_SIGNER));
}
UpdateNotificationRuleOutcomeCallable CodeStarNotificationsClient::UpdateNotificationRuleCallable(const UpdateNotificationRuleRequest& request) const
{
auto task = Aws::MakeShared< std::packaged_task< UpdateNotificationRuleOutcome() > >(ALLOCATION_TAG, [this, request](){ return this->UpdateNotificationRule(request); } );
auto packagedFunction = [task]() { (*task)(); };
m_executor->Submit(packagedFunction);
return task->get_future();
}
void CodeStarNotificationsClient::UpdateNotificationRuleAsync(const UpdateNotificationRuleRequest& request, const UpdateNotificationRuleResponseReceivedHandler& handler, const std::shared_ptr<const Aws::Client::AsyncCallerContext>& context) const
{
m_executor->Submit( [this, request, handler, context](){ this->UpdateNotificationRuleAsyncHelper( request, handler, context ); } );
}
void CodeStarNotificationsClient::UpdateNotificationRuleAsyncHelper(const UpdateNotificationRuleRequest& request, const UpdateNotificationRuleResponseReceivedHandler& handler, const std::shared_ptr<const Aws::Client::AsyncCallerContext>& context) const
{
handler(this, request, UpdateNotificationRule(request), context);
}
| [
"[email protected]"
] | |
2005f5a7145032044fb6da6e23cb8a114bb9e3f4 | 7f81118aa9cdb71774c0591bf04d8b8ce25298f4 | /obscurer/include/NXRunAction.hh | 4b54b443e8cf28f46c1f033114a7c112756a0028 | [
"BSD-2-Clause"
] | permissive | maxwell-herrmann/geant4-simple-examples | 571688ea47fb13f879e3b9682e3bd12995ec5ce5 | 0052d40fdc05baef05b4a6873c03d0d54885ad40 | refs/heads/master | 2022-09-14T02:09:49.571155 | 2020-05-29T18:26:29 | 2020-05-29T18:26:29 | 267,653,466 | 0 | 0 | BSD-2-Clause | 2020-05-28T17:30:03 | 2020-05-28T17:30:03 | null | UTF-8 | C++ | false | false | 335 | hh | #ifndef NXRunAction_h
#define NXRunAction_h 1
#include "G4UserRunAction.hh"
#include "globals.hh"
class G4Run;
class NXRunAction : public G4UserRunAction
{
public:
NXRunAction();
~NXRunAction();
public:
void BeginOfRunAction(const G4Run*);
void EndOfRunAction(const G4Run*);
};
#endif
| [
"[email protected]"
] | |
caaf1e0ccbe96cd546533bf4b2a83e4a23255de3 | b08511bd276b5a07752f1b62d90fb873dc9d17c9 | /test/pair.cpp | 1b04065b1c238680e60a214d66c16b7fabbccec9 | [
"BSL-1.0",
"LicenseRef-scancode-unknown-license-reference"
] | permissive | zussel/hana | 46d6f756585c6c69ebf177901d1f0673f8fa440a | 2098e4b1a9484d304868b59169750922489b38ad | refs/heads/master | 2020-12-25T06:43:22.842700 | 2015-09-04T15:01:27 | 2015-09-04T15:01:27 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 5,626 | cpp | /*
@copyright Louis Dionne 2015
Distributed under the Boost Software License, Version 1.0.
(See accompanying file LICENSE.md or copy at http://boost.org/LICENSE_1_0.txt)
*/
#include <boost/hana.hpp>
#include <boost/hana/pair.hpp>
#include <boost/hana/assert.hpp>
#include <boost/hana/tuple.hpp>
#include <laws/base.hpp>
#include <laws/comparable.hpp>
#include <laws/foldable.hpp>
#include <laws/orderable.hpp>
#include <laws/product.hpp>
using namespace boost::hana;
using test::ct_eq;
using test::ct_ord;
struct NoDefault {
explicit NoDefault(int) { }
NoDefault() = delete;
};
int main() {
//////////////////////////////////////////////////////////////////////////
// Creation
//////////////////////////////////////////////////////////////////////////
{
// Implicit and explicit construction
{
constexpr pair<int, char> p1{1, '2'}; (void)p1;
constexpr pair<int, char> p2 = {1, '2'}; (void)p2;
}
// default constructibility
{
struct default_constr {
default_constr() = default;
default_constr(default_constr const&) = delete;
default_constr(default_constr &&) = delete;
};
constexpr pair<default_constr, default_constr> p; (void)p;
}
// pair with non default-constructible elements
{
struct no_default {
no_default() = delete;
constexpr no_default(int) { }
};
constexpr pair<no_default, no_default> p{1, 1}; (void)p;
}
// pair with non-constexpr default-constructible elements
{
struct non_constexpr { non_constexpr() { } };
pair<non_constexpr, non_constexpr> p; (void)p;
}
// Make sure we do not instantiate wrong constructors when copying
{
pair<test::trap_construct, int> expr{};
auto implicit_copy = expr; (void)implicit_copy;
decltype(expr) explicit_copy(expr); (void)explicit_copy;
}
// Make sure the storage of a pair is compressed
{
struct empty { };
static_assert(sizeof(pair<empty, int>) == sizeof(int), "");
static_assert(sizeof(pair<int, empty>) == sizeof(int), "");
}
// Make sure we can put non default-constructible elements in a pair.
{
pair<NoDefault, NoDefault> p{1, 2};
(void)p;
}
}
auto eq_elems = make<tuple_tag>(ct_eq<3>{}, ct_eq<4>{});
auto eqs = make<tuple_tag>(
make_pair(ct_eq<3>{}, ct_eq<3>{})
, make_pair(ct_eq<3>{}, ct_eq<4>{})
, make_pair(ct_eq<4>{}, ct_eq<3>{})
, make_pair(ct_eq<4>{}, ct_eq<4>{})
);
auto ords = make<tuple_tag>(
make_pair(ct_ord<3>{}, ct_ord<3>{})
, make_pair(ct_ord<3>{}, ct_ord<4>{})
, make_pair(ct_ord<4>{}, ct_ord<3>{})
, make_pair(ct_ord<4>{}, ct_ord<4>{})
);
//////////////////////////////////////////////////////////////////////////
// make_pair
//////////////////////////////////////////////////////////////////////////
BOOST_HANA_CONSTANT_CHECK(equal(
make<pair_tag>(ct_eq<1>{}, ct_eq<2>{}),
make_pair(ct_eq<1>{}, ct_eq<2>{})
));
//////////////////////////////////////////////////////////////////////////
// Comparable
//////////////////////////////////////////////////////////////////////////
{
BOOST_HANA_CONSTANT_CHECK(
make_pair(ct_eq<1>{}, ct_eq<2>{}) == make_pair(ct_eq<1>{}, ct_eq<2>{})
);
BOOST_HANA_CONSTANT_CHECK(
make_pair(ct_eq<1>{}, ct_eq<3>{}) != make_pair(ct_eq<1>{}, ct_eq<2>{})
);
test::TestComparable<pair_tag>{eqs};
}
//////////////////////////////////////////////////////////////////////////
// Orderable
//////////////////////////////////////////////////////////////////////////
{
BOOST_HANA_CONSTANT_CHECK(
make_pair(ct_ord<1>{}, ct_ord<2>{}) < make_pair(ct_ord<3>{}, ct_ord<2>{})
);
BOOST_HANA_CONSTANT_CHECK(
make_pair(ct_ord<1>{}, ct_ord<2>{}) <= make_pair(ct_ord<3>{}, ct_ord<2>{})
);
BOOST_HANA_CONSTANT_CHECK(
make_pair(ct_ord<3>{}, ct_ord<2>{}) >= make_pair(ct_ord<1>{}, ct_ord<2>{})
);
BOOST_HANA_CONSTANT_CHECK(
make_pair(ct_ord<3>{}, ct_ord<2>{}) > make_pair(ct_ord<1>{}, ct_ord<2>{})
);
test::TestOrderable<pair_tag>{ords};
}
//////////////////////////////////////////////////////////////////////////
// Foldable
//////////////////////////////////////////////////////////////////////////
test::TestFoldable<pair_tag>{eqs};
//////////////////////////////////////////////////////////////////////////
// Product
//////////////////////////////////////////////////////////////////////////
{
// first
{
BOOST_HANA_CONSTANT_CHECK(equal(
first(make_pair(ct_eq<1>{}, ct_eq<2>{})),
ct_eq<1>{}
));
}
// second
{
BOOST_HANA_CONSTANT_CHECK(equal(
second(make_pair(ct_eq<1>{}, ct_eq<2>{})),
ct_eq<2>{}
));
}
// make
{
constexpr pair<int, char> p = make<pair_tag>(1, 'x');
static_assert(first(p) == 1, "");
static_assert(second(p) == 'x', "");
}
// laws
test::TestProduct<pair_tag>{eq_elems};
}
}
| [
"[email protected]"
] | |
65dad9947d1e7b5553e184b631e2d8362673827d | ebbfa162f63661c6d89bc99053248d60f6100e3c | /src/Module/Utils/TimedTask.h | 595e29b08e04bc382deeb2f0e8c2c29bb846fa3b | [] | no_license | leafletC/DeviceMonitor | 02da60fb8fbc50cbbb73b4aead3f46700ed02600 | f0b8f4ea8469c8fd3051cfc94cb9c2ab6cd9b32c | refs/heads/master | 2023-01-23T06:18:30.709470 | 2020-12-04T03:53:53 | 2020-12-04T03:53:53 | 318,396,619 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 860 | h | #pragma once
#include <chrono>
#include <functional>
using namespace std;
using namespace chrono;
class TimedTask
{
public:
using Fn = function<void(void)>;
using TimeDuration = seconds;
using TimePoint = time_point<steady_clock, TimeDuration>;
struct Option
{
Fn fn;
uint32_t taskId;
TimePoint timePoint;
TimeDuration timeDuration;
};
TimedTask(uint32_t taskId, Fn fn, const TimePoint &timePoint);
TimedTask(uint32_t taskId, Fn fn, const TimeDuration &timeDuration);
TimedTask(uint32_t taskId, Fn fn, const TimePoint &timePoint, const TimeDuration &timeDuration);
void run();
void setTimePoint(const TimePoint &timePoint);
void setTimeDuration(const TimeDuration &timeDuration);
uint32_t getTaskId();
private:
bool isPermit();
void reflesh();
Option option;
}; | [
"[email protected]"
] | |
cbacd6c69f24d8a70c067ad0c58251d79cd23a4f | aadb6699a9f810e71f45291cdd47c57c37d9b601 | /src/change.h | 70cfb6207fb3a56b268622a12b92b0e899c99291 | [
"MIT"
] | permissive | janreerink/CarND-Path-Planning-Project | cdb8f6b3ae5564f52dec5f103d28654e3688e256 | ef9d3f19603cdde3096c5f4bd25ab4f1679c619a | refs/heads/master | 2021-04-27T00:18:14.204307 | 2018-03-18T18:55:03 | 2018-03-18T18:55:03 | 123,790,212 | 0 | 0 | MIT | 2018-03-04T13:17:17 | 2018-03-04T13:17:17 | null | UTF-8 | C++ | false | false | 543 | h | #ifndef CHANGE_H
#define CHANGE_H
#include <list>
#include <vector>
#include <algorithm>
using namespace std;
//check other lanes for faster progress and whether save to switch, if so, return best lane id
double consider_change(int lane, vector<vector<double>> sensor_fusion, double current_speed, double car_s, int prev_size, double same_lane_dist);
// identify lane changes by other vehicles, return true if found
bool find_lane_change(int lane, vector<vector<double>> sensor_fusion, int prev_size, double car_s);
#endif /* CHANGE_H*/
| [
"[email protected]"
] | |
74b22052e6c2f69ab384dac0077f45230768c851 | 3d9b6d4bbad9c71c02513435df5c879bf0bb4009 | /src/mqtt-gateway-with-temp.ino | dea30af7e0dc05c13be50a81e67319959dd7f9f3 | [
"MIT"
] | permissive | Minimad-Diver/mqtt-433mhz-gateway-homie | 809ffcd3484bff938e8c7267b7d1f35aa040b241 | ba0c4de56a973c14c50372c7c77b0595932be19c | refs/heads/master | 2020-03-30T03:49:54.227618 | 2017-09-20T20:17:59 | 2017-09-20T20:17:59 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 5,024 | ino | #include <Adafruit_BMP085_U.h>
#include <Adafruit_Sensor.h>
#include <Homie.h>
#include <RCSwitch.h>
#include <Wire.h>
// temp sensor
Adafruit_BMP085_Unified bmp = Adafruit_BMP085_Unified(10085);
unsigned long lastTemperatureSent = 0;
const int DEFAULT_TEMPERATURE_INTERVAL = 10;
const double DEFAULT_TEMPERATURE_OFFSET = 0;
// homie nodes & settings
HomieNode temperatureNode("temperature", "temperature");
HomieNode rfSwitchNode("MQTTto433", "switch");
HomieNode rfReceiverNode("433toMQTT", "switch");
HomieSetting<long> temperatureIntervalSetting("temperatureInterval", "The temperature interval in seconds");
HomieSetting<double> temperatureOffsetSetting("temperatureOffset", "The temperature offset in degrees");
HomieSetting<const char *> channelMappingSetting("channels", "Mapping of 433MHz signals to mqtt channel.");
// RF Switch
RCSwitch mySwitch = RCSwitch();
void setupHandler() { temperatureNode.setProperty("unit").send("c"); }
void loopHandler() {
if (millis() - lastTemperatureSent >= temperatureIntervalSetting.get() * 1000UL || lastTemperatureSent == 0) {
float temperature = 0;
sensors_event_t event;
bmp.getEvent(&event);
if (event.pressure) {
Serial << "Pressure: " << event.pressure << " hPa" << endl;
bmp.getTemperature(&temperature);
Serial << "Temperature: " << temperature << " °C" << endl;
temperature += temperatureOffsetSetting.get();
Serial << "Temperature (after offset): " << temperature << " °C" << endl;
} else {
Serial << "Sensor error" << endl;
}
temperatureNode.setProperty("degrees").send(String(temperature));
lastTemperatureSent = millis();
}
if (mySwitch.available()) {
long data = mySwitch.getReceivedValue();
mySwitch.resetAvailable();
Serial << "Receiving 433Mhz > MQTT signal: " << data << endl;
String currentCode = String(data);
String channelId = getChannelByCode(currentCode);
Serial << "Code: " << currentCode << " matched to channel " << channelId << endl;
rfReceiverNode.setProperty("channel-" + channelId).send(currentCode);
}
}
String getChannelByCode(const String ¤tCode) {
String mappingConfig = channelMappingSetting.get();
String mapping = "";
String codes = "";
int lastIndex = 0;
int lastCodeIndex = 0;
for (int i = 0; i < mappingConfig.length(); i++) {
if (mappingConfig.substring(i, i + 1) == ";") {
mapping = mappingConfig.substring(lastIndex, i);
// Serial << "mapping: " << mapping << endl;
codes = mapping.substring(mapping.indexOf(':') + 2, mapping.length() - 1);
for (int j = 0; j < codes.length(); j++) {
if (codes.substring(j, j + 1) == ",") {
if (currentCode.indexOf(codes.substring(lastCodeIndex, j)) > -1) {
return mapping.substring(0, mapping.indexOf(':'));
;
}
codes = codes.substring(j + 1, codes.length());
}
}
if (currentCode.indexOf(codes) > -1) {
return mapping.substring(0, mapping.indexOf(':'));
;
}
lastIndex = i + 1;
}
}
return "0";
}
bool rfSwitchOnHandler(const HomieRange &range, const String &value) {
long int data = 0;
int pulseLength = 350;
if (value.indexOf(',') > 0) {
pulseLength = atoi(value.substring(0, value.indexOf(',')).c_str());
data = atoi(value.substring(value.indexOf(',') + 1).c_str());
} else {
data = atoi(value.c_str());
}
Serial << "Receiving MQTT > 433Mhz signal: " << pulseLength << ":" << data << endl;
mySwitch.setPulseLength(pulseLength);
mySwitch.send(data, 24);
rfSwitchNode.setProperty("on").send(String(data));
return true;
}
void setup() {
Serial.begin(115200);
Serial << endl << endl;
// init BMP sensor
if (!bmp.begin()) {
Serial << "Ooops, no BMP085 detected ... Check your wiring or I2C ADDR!" << endl;
while (1)
;
}
// init RF library
mySwitch.enableTransmit(D0); // RF Transmitter is connected to Pin D2
mySwitch.setRepeatTransmit(20); // increase transmit repeat to avoid lost of rf sendings
mySwitch.enableReceive(D5); // Receiver on pin D3
// init Homie
Homie_setFirmware("mqtt-gateway-livingroom", "1.0.0");
Homie.setSetupFunction(setupHandler).setLoopFunction(loopHandler);
Homie.disableResetTrigger();
rfSwitchNode.advertise("on").settable(rfSwitchOnHandler);
rfReceiverNode.advertise("channel-0");
temperatureNode.advertise("unit");
temperatureNode.advertise("degrees");
temperatureIntervalSetting.setDefaultValue(DEFAULT_TEMPERATURE_INTERVAL);
temperatureOffsetSetting.setDefaultValue(DEFAULT_TEMPERATURE_OFFSET);
Homie.setup();
}
void loop() { Homie.loop(); } | [
"[email protected]"
] | |
ac3824c5c291351e0d600a9cca747cf6cc89252f | 03b4238a38fe335a782fe278ad07d8f506018292 | /Quest.h | a65b1697acfeafc3d5cfcf59e245c6839211bd40 | [] | no_license | KarolDrach/RPG | 4710880edf0456191355f82648773f17bcd95109 | 4636e5bb51dd559fb925730f8b28bb2332b30888 | refs/heads/master | 2021-01-20T03:03:38.761797 | 2017-05-22T11:16:11 | 2017-05-22T11:16:11 | 84,219,493 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 603 | h | #pragma once
#include "Globaldefs.h"
#include <vector>
extern class Objective;
using namespace std;
class Quest
{
protected:
string name;
vector<Objective*> objectives_list;
vector<Objective*>::iterator quest_state;
public:
Quest() {}
vector<Objective*>::iterator GetQuestState() { return quest_state; }
OBJECTIVE_ID GetQuestStateID();
vector<Objective*> GetObjectivesList() { return objectives_list; }
virtual void CheckRaiseQuestState();
virtual void ShowDescription() = 0;
virtual ~Quest() {}
};
class KillRats : public Quest
{
public:
virtual void ShowDescription();
KillRats();
};
| [
"[email protected]"
] | |
9e5272183708fd1f41d99bb7a0d9918031630f0f | dd1dea719b12c68e64950b6be673144f582a7860 | /main.cpp | 49d194394b119de64cd6d35c4907e3ee983e7302 | [] | no_license | miracle173/sieve | 90d835093706c413a801a09d9f78d26059d7c0c0 | baf4fa3c78fc225557133eb732790841e2aaa37c | refs/heads/master | 2023-04-20T09:01:50.179606 | 2021-05-01T12:29:01 | 2021-05-01T12:29:01 | 361,194,334 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 12,633 | cpp | /*
if a positive integer number n has a prime divisor p>=sqrt(n), then n=p*q and p and q are uniquely defined and (p,q)=1 and q<=sqrt(n).
More general: if n is a positive integer number then there is a prime p such that n=(p^e)*q1*q2, such that (p,q1)=(p,q2)=(q1,q2)=1 and q1<=sqrt(n), q2<=sqrt(n). p,e,q1,q2 are not uniquely defined.
this program calculates and stores such factors q1,q2,p^e, for every n between sqrt(limit) and limit
*/
#include <iostream>
#include <cmath>
#include <cassert>
#include <numeric>
#include <vector>
//#include <limits>
constexpr int limit = 1'000'000;
int sqrtlimit;
int sieve[limit]={0};
int smallfactor1[limit]={0};
int primepowerfactor[limit]={0};
int smallfactor2[limit]={0};
class nthfunclist {
static constexpr int _default_limit = 1'000'000;
public:
nthfunclist():
nthfunclist(_default_limit)
{}
explicit nthfunclist(int lim):
limit{lim},
sqrtlimit{int(1+std::sqrt(limit))},
primefactor{lim},
smallfactor1{lim},
primepowerfactor{lim},
smallfactor2{lim}
{
init_sieve();
split_factors();
}
int get_prime_factor(int number){
return sieve[number];
}
bool is_prime(int number){
return sieve[number]==number;
}
private:
int limit = _default_limit;
int sqrtlimit;
std::vector<int> primefactor;
std::vector<int> smallfactor1;
std::vector<int> primepowerfactor;
std::vector<int> smallfactor2;
constexpr auto init_sieve() -> void {
/*
initializes the array sieve
sieve[n]==n if n is a prime or n==1 or n==0, otherwise
sieve[n] is largest prime factor of n that
is smaller than sqrtkimit
*/
sqrtlimit=int(std::sqrt(limit))+1;
for (int n=0;n<limit;n++){
sieve[n]=n;
}
for (int n=2;n<=sqrtlimit;n++){
if (sieve[n]==n){
for (int i=n;i<limit;i+=n){
sieve[i]=n;
}
}
}
}
constexpr auto split_factors() -> void {
/*
uses the initialized array sieve
sets the arrays smallfactor1, smalfactor2, primepowerfactor
splits a number in three, pairwise relativly prime factors
where the first and the third are smaller than sqrtlimit and the second is a prime power
*/
enum State {
continue_first_factor,
in_second_factor,
continue_third_factor
};
for (int n=sqrtlimit; n<limit; n++){
int current_prod=1;
int quotient=n;
int last_prime=0;
int prime_exponent=0;
int first_factor=1;
int second_factor=1;
int third_factor=1;
int prime_power=1;
int p=1;
State state=continue_first_factor;
while(sieve[quotient]>1){
p=sieve[quotient];
quotient/=p;
/*
if last prime power was found,
put it to first factor
and restart calculating the next prime power
*/
if (p!=last_prime){
switch (state) {
case continue_first_factor:
first_factor*=prime_power;
break;
case in_second_factor:
second_factor=prime_power;
current_prod=1;
state=continue_third_factor;
break;
case continue_third_factor:
third_factor*=prime_power;
break;
default:
assert(0);
break;
}
last_prime=p;
prime_power=p;
}
else {
prime_power*=p;
}
if (state==continue_first_factor){
current_prod*=p;
if (current_prod>sqrtlimit){
state=in_second_factor;
}
}
/* process the last prime power */
if (quotient==1){
switch (state) {
case continue_first_factor:
first_factor*=prime_power;
break;
case in_second_factor:
second_factor=prime_power;
current_prod=1;
state=continue_third_factor;
break;
case continue_third_factor:
third_factor*=prime_power;
break;
default:
assert(0);
break;
}
}
}
smallfactor1[n]=first_factor;
primepowerfactor[n]=second_factor;
smallfactor2[n]=third_factor;
}
}
};
void init_sieve(){
/*
initializes the array sieve
sieve[n]==n if n is a prime or n==1 or n==0, otherwise
sieve[n] is largest prime factor of n that
is smaller than sqrtkimit
*/
sqrtlimit=int(std::sqrt(limit))+1;
for (int n=0;n<limit;n++){
sieve[n]=n;
}
for (int n=2;n<=sqrtlimit;n++){
if (sieve[n]==n){
for (int i=n;i<limit;i+=n){
sieve[i]=n;
}
}
}
}
void split_factors(){
/*
uses the initialized array sieve
sets the arrays smallfactor1, smalfactor2, primepowerfactor
splits a number in three, pairwise relativly prime factors
where the first and the third are smaller than sqrtlimit and the second is a prime power
*/
enum State {
continue_first_factor,
in_second_factor,
continue_third_factor
};
for (int n=sqrtlimit; n<limit; n++){
int current_prod=1;
int quotient=n;
int last_prime=0;
int prime_exponent=0;
int first_factor=1;
int second_factor=1;
int third_factor=1;
int prime_power=1;
int p;
State state=continue_first_factor;
while(sieve[quotient]>1){
p=sieve[quotient];
quotient/=p;
/*
if last prime power was found,
put it to first factor
and restart calculating the next prime power
*/
if (p!=last_prime){
switch (state) {
case continue_first_factor:
first_factor*=prime_power;
break;
case in_second_factor:
second_factor=prime_power;
current_prod=1;
state=continue_third_factor;
break;
case continue_third_factor:
third_factor*=prime_power;
break;
default:
assert(0);
break;
}
last_prime=p;
prime_power=p;
}
else {
prime_power*=p;
}
if (state==continue_first_factor){
current_prod*=p;
if (current_prod>sqrtlimit){
state=in_second_factor;
}
}
/* process the last prime power */
if (quotient==1){
switch (state) {
case continue_first_factor:
first_factor*=prime_power;
break;
case in_second_factor:
second_factor=prime_power;
current_prod=1;
state=continue_third_factor;
break;
case continue_third_factor:
third_factor*=prime_power;
break;
default:
assert(0);
break;
}
}
}
smallfactor1[n]=first_factor;
primepowerfactor[n]=second_factor;
smallfactor2[n]=third_factor;
}
}
int powermod(int base, int exponent, int modulus){
long int prod=1;
long int base2=base;
int exponent2=exponent;
// invariant:
// (base2**exponent2)*prod==(base**exponent) (mod modulus)
while(exponent2>0){
if (exponent2%2==1){
prod*=base2;
prod%=modulus;
exponent2-=1;
}
else {
exponent2/=2;
int last_base2=base2;
base2*=base2;
base2%=modulus;
}
}
return prod;
}
int get_prime_factor(int number){
return sieve[number];
}
int get_smallfactor1(int number){
return smallfactor1[number];
}
int get_primepowerfactor(int number){
return primepowerfactor[number];
}
int get_smallfactor2(int number){
return smallfactor2[number];
}
bool is_prime(int number){
return sieve[number]==number;
}
int get_order(int element, int exponent, int modulus){
//assert(powermod(element,exponent,modulus)==1);
int remaining_primes=exponent;
int tentative=exponent;
int last_power_1=true;
int last_prime=0;
if (element%modulus==0){
return 0;
}
while(remaining_primes>1){
int primefactor=get_prime_factor(remaining_primes);
remaining_primes/=primefactor;
if (!(primefactor==last_prime && !last_power_1)) {
last_prime=primefactor;
if (powermod(element,tentative/primefactor,modulus)==1) {
last_power_1=true;
tentative/=primefactor;
}
else {
last_power_1=false;
}
}
}
return tentative;
}
int totient(int number){
int product=1;
int remaining_primes=number;
int last_prime=0;
while (remaining_primes>1){
int primefactor=get_prime_factor(remaining_primes);
if (primefactor==last_prime){
product*=primefactor;
}
else {
product*=(primefactor-1);
}
last_prime=primefactor;
remaining_primes/=primefactor;
}
return product;
}
int ord7(int number){
return get_order(7,totient(number),number);
}
int main() {
int range = 30;
init_sieve();
split_factors();
// some sample output
std::cout<<"limit "<<limit<<'\n'
<<"sqrtlimit "<<sqrtlimit<<'\n'
<<'\n'
<<"max int "<<std::numeric_limits<int>::max()<<"\n"
<<"max long int "<<std::numeric_limits<long int>::max()<<"\n\n"
<<"print some prime factorization"<<'\n';
for (int n=limit-range;n<limit; n++){
int m=n;
std::cout << m << " = " ;
bool first=true;
while (m>1){
if (first){
first=false;
}
else {
std::cout << " * ";
}
//std::cout <<sieve[m];
//m=m/sieve[m];
std::cout <<get_prime_factor(m);
m=m/get_prime_factor(m);
}
std::cout <<std::endl;
}
std::cout<<"\nsmallfactor * primepower * smallfactor\n"
<<"\tthe second factor is a prime power\n"
<<"\t'!' at the end prime power exponent > 1\n";
for (int n=limit-range;n<limit; n++){
std::cout<<n<<" = "<<get_smallfactor1(n)<<" * "<<get_primepowerfactor(n)<<" * "<<get_smallfactor2(n);
//if (get_prime_factor(primepowerfactor[n])!=primepowerfactor[n]){
if (!is_prime(get_primepowerfactor(n))){
std::cout<<" !";
}
std::cout<<std::endl;
}
for (int n=limit-range; n<limit; n++){
int x = 7;
int e=n-1;
std::cout<< x<<"^"<<e<<" = "<<powermod(x,e,n)<<" (mod "<<n<<")"<<"\n";
}
int m=11;
for (int e=1;e<m; e++){
std::cout<<"ord("<<e<<", "<<m<<") = "<<get_order(e,10,m)<<"\n";
}
m=100;
for (int e=1;e<m; e++){
std::cout<<"totient("<<e<<") = "<<totient(e)<<"\n";
}
for (int e=1;e<m; e++){
std::cout<<"ord7("<<e<<") = "<<ord7(e)<<"\n";
}
int s=0;
for (int e=1;e<limit; e++){
s+=ord7(e);
}
std::cout<<s<<"\n";
} | [
""
] | |
7f4e46cc2b08e51d8ec9e77c8ba8ade1b9808bfa | bd7ee2907ca45fa10ebc664d51803c4ab4f2749f | /first_app/first_app/main.cpp | fada2fb8f318f5175d3d0d2b4449f4220ec923a7 | [] | no_license | ssdsp/LOGL | a2366882cccde6b5f55b9756aa25fa100ae5c23c | 463c21334539d1bb6e8bc26b4120682677eaee36 | refs/heads/master | 2020-04-21T23:19:43.820561 | 2019-04-19T05:41:27 | 2019-04-19T05:41:27 | 169,943,637 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,792 | cpp | // testing this out
#include <glad/glad.h>
#include <GLFW/glfw3.h>
#include <iostream>
void framebuffer_size_callback(GLFWwindow* window, int width, int height);
void processInput(GLFWwindow* window);
int main()
{
// Initiate GLFW and set version info
glfwInit();
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
// Initiate the window object and associate it with the current context
GLFWwindow* window = glfwCreateWindow(800, 600, "LearnOpenGL", NULL, NULL);
if (window == NULL) {
std::cout << "Failed to create GLFW window" << std::endl;
glfwTerminate();
return -1;
}
glfwMakeContextCurrent(window);
// Load the location of the OpenGL functions into GLAD
if (!gladLoadGLLoader((GLADloadproc)glfwGetProcAddress)) {
std::cout << "Failed to initialize GLAD" << std::endl;
return -1;
}
// Set the size of the current viewport and set a callback to handle change in sizes.
glViewport(0, 0, 800, 600);
glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
// Loop for running the program
while (!glfwWindowShouldClose(window)) {
processInput(window);
// Set the window to a certain color after clearing it.
glClearColor(0.2f, 0.3f, 0.3f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT);
glfwSwapBuffers(window);
glfwPollEvents();
}
glfwTerminate();
return 0;
}
// Callback function to adjust the size of the viewport when the window's size is changed
void framebuffer_size_callback(GLFWwindow* window, int width, int height)
{
glViewport(0, 0, width, height);
}
// Input processing function
void processInput(GLFWwindow* window)
{
if (glfwGetKey(window, GLFW_KEY_ESCAPE) == GLFW_PRESS)
glfwSetWindowShouldClose(window, true);
} | [
"[email protected]"
] | |
0f39d725dcb62411d5fa23e7c4b1a3b226d19724 | 3ece86f59c1595fcde5d819fe950bd05d21fb44a | /3.4.2binary_search.cpp | fc2989acf744f79405e0d0b0bd1b1d7a99efa3de | [] | no_license | Na-Nazhou/CPP-Primer | a6c1e77180a164d8ff7438fb1aef3fc33f4373ce | 3967a738a771b3630869c643d36e6b3e331884f5 | refs/heads/master | 2020-04-02T08:55:52.737233 | 2018-12-11T05:48:44 | 2018-12-11T05:48:44 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 627 | cpp | // text must be sorted
// beg and end will denote the range we're searching
auto beg = text.begin(), end = text.end();
auto mid = text.begin() + (end - beg)/2; // original midpoint
// while there are still elements to look at and we haven't yet found sought
while (mid != end && *mid != sought) {
if (sought < *mid) { // is the element we want in the first half?
end = mid; // if so, adjust the range to ignore the second half
} else {// the element we want is in the second half
beg = mid + 1; // start looking with the element just after mid
mid = beg + (end - beg)/2; // new midpoint
}
}
| [
"[email protected]"
] | |
b198f98025708f2f35b007686438a5281b448657 | cee75861467875ca889e03f2781aa2893650df32 | /Linked List/rotateDLLByNNodes.cpp | 1233029a1f8ba52b040498be2171fa47772cb2c4 | [] | no_license | rutuja-patil923/Data-Structures-and-Algorithms | ad9be7494d34e62843873e2f15f288d4cfc074c7 | 9259b7ac5ab593253de163660a5e6834c4d3191b | refs/heads/master | 2023-06-04T04:31:26.143670 | 2021-06-19T06:53:59 | 2021-06-19T06:53:59 | 343,661,178 | 3 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 652 | cpp | // Question Link : https://www.geeksforgeeks.org/rotate-doubly-linked-list-n-nodes/
// *************************************************************************************************
Node* rotate(Node* head,int N)
{
Node* tail=head;
// traversing to end of list
while(tail->next)
tail=tail->next;
Node* current=head;
// traversing to new head
for(int i=1;i<=N;i++)
current=current->next;
Node* prevNode=current->prev;
// current node will become new head
current->prev=NULL;
// old head will be attached to end
tail->next=head;
head->prev=tail;
// last node's next should be null
prevNode->next=NULL;
return current;
} | [
"[email protected]"
] | |
0303ee929ecb4a14658d84d63efe60df6f8f7be3 | deb70741d4f9eee29c018de6f2b2b9b9fa773499 | /Assignment 4.0/Framework/parser.h | 8beddb7635e80b3c7eddf01344ce6a33f641b330 | [] | no_license | Scentefy/Assignment-One-GP | 90a16770e71784791b2a0ccf8858b7bbd2919f22 | 21d221f8401288d25c3cf274a4acd1b625a8da76 | refs/heads/master | 2021-01-18T03:31:49.471383 | 2018-06-16T12:14:48 | 2018-06-16T12:14:48 | 66,792,604 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 601 | h | // COMP710 GP 2D Framework
#ifndef __PARSER_H__
#define __PARSER_H__
#include "rapidjson/document.h"
#pragma warning (disable : 4996)
using namespace std;
using namespace rapidjson;
class Parser
{
//Member Methods:
public:
static Parser& GetInstance();
~Parser();
void loadInFile(string file);
protected:
private:
Parser();
Parser(const Parser& parser);
Parser& operator=(const Parser& parser);
//Member Data:
public:
const char* json;
string stringValue;
Document document;
protected:
static Parser* sm_pInstance;
private:
};
#endif //__PARSER_H__
string readFile(string file); | [
"[email protected]"
] | |
874f49a1928e8325ea3b783d33fa0dc93ddce058 | 99209e2a06ff8bd48528f885f57fe8eacc0665d4 | /Legacy/cpp/3_MoreOOPinCPP/2_EncapsulationAndProtectedAccess/a-TheProtectedKeyword/src/student.h | c76f88756d94acf3a985c2b7f87e27f33f5500a9 | [] | no_license | pbraga88/study | 6fac30990059b481c97e558b143b068eca92bc42 | fcc1fb7e0d11e264dadb7296ab201fad9a9b0140 | refs/heads/master | 2023-08-17T04:25:40.506116 | 2023-08-15T10:53:37 | 2023-08-15T10:53:37 | 155,830,216 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 160 | h | #pragma once
#include "person.h"
class Student:
public Person
{
public:
Student();
~Student();
void setAge(int);
int getAge();
void SayHello();
}; | [
"[email protected]"
] | |
d99ed7ff5d6916237fa58d019d3a6412c09b0405 | f81124e4a52878ceeb3e4b85afca44431ce68af2 | /re20_2/processor20/30/p | 4a3765cfcfa3718c982ab3a0488d27fd2bff309f | [] | no_license | chaseguy15/coe-of2 | 7f47a72987638e60fd7491ee1310ee6a153a5c10 | dc09e8d5f172489eaa32610e08e1ee7fc665068c | refs/heads/master | 2023-03-29T16:59:14.421456 | 2021-04-06T23:26:52 | 2021-04-06T23:26:52 | 355,040,336 | 0 | 1 | null | null | null | null | UTF-8 | C++ | false | false | 9,092 | /*--------------------------------*- C++ -*----------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Version: 7
\\/ M anipulation |
\*---------------------------------------------------------------------------*/
FoamFile
{
version 2.0;
format ascii;
class volScalarField;
location "30";
object p;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
dimensions [0 2 -2 0 0 0 0];
internalField nonuniform List<scalar>
392
(
-0.313862
-0.314397
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-0.317464
-0.317062
-0.318979
-0.319179
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-0.379337
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-0.374301
-0.385637
-0.382877
-0.379929
-0.376792
-0.389067
-0.385776
-0.382304
-0.378652
-0.391828
-0.388014
-0.384031
-0.379879
-0.39391
-0.389592
-0.385119
-0.380489
-0.395321
-0.390527
-0.385594
-0.38052
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-0.390857
-0.385508
-0.380041
-0.396256
-0.390639
-0.384936
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;
boundaryField
{
inlet
{
type zeroGradient;
}
outlet
{
type fixedValue;
value nonuniform 0();
}
cylinder
{
type zeroGradient;
}
top
{
type symmetryPlane;
}
bottom
{
type symmetryPlane;
}
defaultFaces
{
type empty;
}
procBoundary20to19
{
type processor;
value nonuniform List<scalar>
169
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;
}
procBoundary20to21
{
type processor;
value nonuniform List<scalar>
189
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)
;
}
}
// ************************************************************************* //
| [
"[email protected]"
] | ||
04a1f61dbd0ce546f1828bc48c48052c864f2dcf | faf2c4bacbefe6f4caef15dba2b19f5d89669443 | /Unity/Library/Il2cppBuildCache/Android/armeabi-v7a/il2cppOutput/UnityEngine.PhysicsModule.cpp | a7913035e53ab66a30658374ada01ad596e70f50 | [] | no_license | VirendraVerma1/Image-to-PDF-Converter | 450fdd67ad8cac1d53fd6f47d281b8fe9c89bbb2 | c9af97100b9dd452dce278fd740fe53fb126fe51 | refs/heads/master | 2023-07-15T18:30:52.704228 | 2021-08-22T03:22:40 | 2021-08-22T03:22:40 | 289,734,363 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 157,402 | cpp | #include "pch-cpp.hpp"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include <limits>
#include <stdint.h>
// System.Char[]
struct CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34;
// UnityEngine.ContactPoint[]
struct ContactPointU5BU5D_t1ACD262B1EA44CD48E2039381DE96847F203E62B;
// System.Object[]
struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE;
// UnityEngine.RaycastHit[]
struct RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09;
// UnityEngine.CharacterController
struct CharacterController_tCCF68621C784CCB3391E0C66FE134F6F93DD6C2E;
// UnityEngine.Collider
struct Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02;
// UnityEngine.Object
struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A;
// UnityEngine.Rigidbody
struct Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A;
// System.String
struct String_t;
// System.Void
struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5;
IL2CPP_EXTERN_C RuntimeClass* Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C String_t* _stringLiteral21ACE806CE655297BC379B3AD17E97F0A68B6AEC;
struct ContactPoint_tC179732A8E0014F5EFF5977ED1ADF12CF14A9017 ;
struct ContactPointU5BU5D_t1ACD262B1EA44CD48E2039381DE96847F203E62B;
struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE;
struct RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09;
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// <Module>
struct U3CModuleU3E_tC43E3828CD23D91917D996FCE04516C5EF9F6DD6
{
public:
public:
};
// System.Object
struct Il2CppArrayBounds;
// System.Array
// UnityEngine.Physics
struct Physics_tED41E76FFDD034FA1B46162C3D283C36814DA0A4 : public RuntimeObject
{
public:
public:
};
// System.String
struct String_t : public RuntimeObject
{
public:
// System.Int32 System.String::m_stringLength
int32_t ___m_stringLength_0;
// System.Char System.String::m_firstChar
Il2CppChar ___m_firstChar_1;
public:
inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
inline void set_m_stringLength_0(int32_t value)
{
___m_stringLength_0 = value;
}
inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
inline void set_m_firstChar_1(Il2CppChar value)
{
___m_firstChar_1 = value;
}
};
struct String_t_StaticFields
{
public:
// System.String System.String::Empty
String_t* ___Empty_5;
public:
inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
inline String_t* get_Empty_5() const { return ___Empty_5; }
inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
inline void set_Empty_5(String_t* value)
{
___Empty_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value);
}
};
// System.ValueType
struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52 : public RuntimeObject
{
public:
public:
};
// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52_marshaled_com
{
};
// System.Boolean
struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37
{
public:
// System.Boolean System.Boolean::m_value
bool ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37, ___m_value_0)); }
inline bool get_m_value_0() const { return ___m_value_0; }
inline bool* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(bool value)
{
___m_value_0 = value;
}
};
struct Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields
{
public:
// System.String System.Boolean::TrueString
String_t* ___TrueString_5;
// System.String System.Boolean::FalseString
String_t* ___FalseString_6;
public:
inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___TrueString_5)); }
inline String_t* get_TrueString_5() const { return ___TrueString_5; }
inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
inline void set_TrueString_5(String_t* value)
{
___TrueString_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
}
inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_t07D1E3F34E4813023D64F584DFF7B34C9D922F37_StaticFields, ___FalseString_6)); }
inline String_t* get_FalseString_6() const { return ___FalseString_6; }
inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
inline void set_FalseString_6(String_t* value)
{
___FalseString_6 = value;
Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
}
};
// System.Enum
struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA : public ValueType_tDBF999C1B75C48C68621878250DBF6CDBCF51E52
{
public:
public:
};
struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields
{
public:
// System.Char[] System.Enum::enumSeperatorCharArray
CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* ___enumSeperatorCharArray_0;
public:
inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t23B90B40F60E677A8025267341651C94AE079CDA_StaticFields, ___enumSeperatorCharArray_0)); }
inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; }
inline CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; }
inline void set_enumSeperatorCharArray_0(CharU5BU5D_t7B7FC5BC8091AA3B9CB0B29CDD80B5EE9254AA34* value)
{
___enumSeperatorCharArray_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value);
}
};
// Native definition for P/Invoke marshalling of System.Enum
struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.Enum
struct Enum_t23B90B40F60E677A8025267341651C94AE079CDA_marshaled_com
{
};
// System.Int32
struct Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046
{
public:
// System.Int32 System.Int32::m_value
int32_t ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046, ___m_value_0)); }
inline int32_t get_m_value_0() const { return ___m_value_0; }
inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(int32_t value)
{
___m_value_0 = value;
}
};
// System.IntPtr
struct IntPtr_t
{
public:
// System.Void* System.IntPtr::m_value
void* ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
inline void* get_m_value_0() const { return ___m_value_0; }
inline void** get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(void* value)
{
___m_value_0 = value;
}
};
struct IntPtr_t_StaticFields
{
public:
// System.IntPtr System.IntPtr::Zero
intptr_t ___Zero_1;
public:
inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
inline intptr_t get_Zero_1() const { return ___Zero_1; }
inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
inline void set_Zero_1(intptr_t value)
{
___Zero_1 = value;
}
};
// UnityEngine.PhysicsScene
struct PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678
{
public:
// System.Int32 UnityEngine.PhysicsScene::m_Handle
int32_t ___m_Handle_0;
public:
inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678, ___m_Handle_0)); }
inline int32_t get_m_Handle_0() const { return ___m_Handle_0; }
inline int32_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
inline void set_m_Handle_0(int32_t value)
{
___m_Handle_0 = value;
}
};
// System.Single
struct Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E
{
public:
// System.Single System.Single::m_value
float ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tE07797BA3C98D4CA9B5A19413C19A76688AB899E, ___m_value_0)); }
inline float get_m_value_0() const { return ___m_value_0; }
inline float* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(float value)
{
___m_value_0 = value;
}
};
// UnityEngine.Vector2
struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9
{
public:
// System.Single UnityEngine.Vector2::x
float ___x_0;
// System.Single UnityEngine.Vector2::y
float ___y_1;
public:
inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___x_0)); }
inline float get_x_0() const { return ___x_0; }
inline float* get_address_of_x_0() { return &___x_0; }
inline void set_x_0(float value)
{
___x_0 = value;
}
inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9, ___y_1)); }
inline float get_y_1() const { return ___y_1; }
inline float* get_address_of_y_1() { return &___y_1; }
inline void set_y_1(float value)
{
___y_1 = value;
}
};
struct Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields
{
public:
// UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___zeroVector_2;
// UnityEngine.Vector2 UnityEngine.Vector2::oneVector
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___oneVector_3;
// UnityEngine.Vector2 UnityEngine.Vector2::upVector
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___upVector_4;
// UnityEngine.Vector2 UnityEngine.Vector2::downVector
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___downVector_5;
// UnityEngine.Vector2 UnityEngine.Vector2::leftVector
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___leftVector_6;
// UnityEngine.Vector2 UnityEngine.Vector2::rightVector
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___rightVector_7;
// UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___positiveInfinityVector_8;
// UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___negativeInfinityVector_9;
public:
inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___zeroVector_2)); }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_zeroVector_2() const { return ___zeroVector_2; }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_zeroVector_2() { return &___zeroVector_2; }
inline void set_zeroVector_2(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
{
___zeroVector_2 = value;
}
inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___oneVector_3)); }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_oneVector_3() const { return ___oneVector_3; }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_oneVector_3() { return &___oneVector_3; }
inline void set_oneVector_3(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
{
___oneVector_3 = value;
}
inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___upVector_4)); }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_upVector_4() const { return ___upVector_4; }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_upVector_4() { return &___upVector_4; }
inline void set_upVector_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
{
___upVector_4 = value;
}
inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___downVector_5)); }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_downVector_5() const { return ___downVector_5; }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_downVector_5() { return &___downVector_5; }
inline void set_downVector_5(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
{
___downVector_5 = value;
}
inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___leftVector_6)); }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_leftVector_6() const { return ___leftVector_6; }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_leftVector_6() { return &___leftVector_6; }
inline void set_leftVector_6(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
{
___leftVector_6 = value;
}
inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___rightVector_7)); }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_rightVector_7() const { return ___rightVector_7; }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_rightVector_7() { return &___rightVector_7; }
inline void set_rightVector_7(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
{
___rightVector_7 = value;
}
inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___positiveInfinityVector_8)); }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
inline void set_positiveInfinityVector_8(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
{
___positiveInfinityVector_8 = value;
}
inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9_StaticFields, ___negativeInfinityVector_9)); }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
inline void set_negativeInfinityVector_9(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
{
___negativeInfinityVector_9 = value;
}
};
// UnityEngine.Vector3
struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E
{
public:
// System.Single UnityEngine.Vector3::x
float ___x_2;
// System.Single UnityEngine.Vector3::y
float ___y_3;
// System.Single UnityEngine.Vector3::z
float ___z_4;
public:
inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___x_2)); }
inline float get_x_2() const { return ___x_2; }
inline float* get_address_of_x_2() { return &___x_2; }
inline void set_x_2(float value)
{
___x_2 = value;
}
inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___y_3)); }
inline float get_y_3() const { return ___y_3; }
inline float* get_address_of_y_3() { return &___y_3; }
inline void set_y_3(float value)
{
___y_3 = value;
}
inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E, ___z_4)); }
inline float get_z_4() const { return ___z_4; }
inline float* get_address_of_z_4() { return &___z_4; }
inline void set_z_4(float value)
{
___z_4 = value;
}
};
struct Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields
{
public:
// UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___zeroVector_5;
// UnityEngine.Vector3 UnityEngine.Vector3::oneVector
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___oneVector_6;
// UnityEngine.Vector3 UnityEngine.Vector3::upVector
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___upVector_7;
// UnityEngine.Vector3 UnityEngine.Vector3::downVector
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___downVector_8;
// UnityEngine.Vector3 UnityEngine.Vector3::leftVector
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___leftVector_9;
// UnityEngine.Vector3 UnityEngine.Vector3::rightVector
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___rightVector_10;
// UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___forwardVector_11;
// UnityEngine.Vector3 UnityEngine.Vector3::backVector
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___backVector_12;
// UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___positiveInfinityVector_13;
// UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___negativeInfinityVector_14;
public:
inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___zeroVector_5)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_zeroVector_5() const { return ___zeroVector_5; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_zeroVector_5() { return &___zeroVector_5; }
inline void set_zeroVector_5(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___zeroVector_5 = value;
}
inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___oneVector_6)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_oneVector_6() const { return ___oneVector_6; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_oneVector_6() { return &___oneVector_6; }
inline void set_oneVector_6(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___oneVector_6 = value;
}
inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___upVector_7)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_upVector_7() const { return ___upVector_7; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_upVector_7() { return &___upVector_7; }
inline void set_upVector_7(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___upVector_7 = value;
}
inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___downVector_8)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_downVector_8() const { return ___downVector_8; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_downVector_8() { return &___downVector_8; }
inline void set_downVector_8(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___downVector_8 = value;
}
inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___leftVector_9)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_leftVector_9() const { return ___leftVector_9; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_leftVector_9() { return &___leftVector_9; }
inline void set_leftVector_9(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___leftVector_9 = value;
}
inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___rightVector_10)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_rightVector_10() const { return ___rightVector_10; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_rightVector_10() { return &___rightVector_10; }
inline void set_rightVector_10(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___rightVector_10 = value;
}
inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___forwardVector_11)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_forwardVector_11() const { return ___forwardVector_11; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_forwardVector_11() { return &___forwardVector_11; }
inline void set_forwardVector_11(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___forwardVector_11 = value;
}
inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___backVector_12)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_backVector_12() const { return ___backVector_12; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_backVector_12() { return &___backVector_12; }
inline void set_backVector_12(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___backVector_12 = value;
}
inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___positiveInfinityVector_13)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
inline void set_positiveInfinityVector_13(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___positiveInfinityVector_13 = value;
}
inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E_StaticFields, ___negativeInfinityVector_14)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
inline void set_negativeInfinityVector_14(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___negativeInfinityVector_14 = value;
}
};
// System.Void
struct Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5
{
public:
union
{
struct
{
};
uint8_t Void_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5__padding[1];
};
public:
};
// UnityEngine.Collision
struct Collision_tDC11F9B3834FD25DEB8C7DD1C51B635D240BBBF0 : public RuntimeObject
{
public:
// UnityEngine.Vector3 UnityEngine.Collision::m_Impulse
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Impulse_0;
// UnityEngine.Vector3 UnityEngine.Collision::m_RelativeVelocity
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_RelativeVelocity_1;
// UnityEngine.Rigidbody UnityEngine.Collision::m_Rigidbody
Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * ___m_Rigidbody_2;
// UnityEngine.Collider UnityEngine.Collision::m_Collider
Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * ___m_Collider_3;
// System.Int32 UnityEngine.Collision::m_ContactCount
int32_t ___m_ContactCount_4;
// UnityEngine.ContactPoint[] UnityEngine.Collision::m_ReusedContacts
ContactPointU5BU5D_t1ACD262B1EA44CD48E2039381DE96847F203E62B* ___m_ReusedContacts_5;
// UnityEngine.ContactPoint[] UnityEngine.Collision::m_LegacyContacts
ContactPointU5BU5D_t1ACD262B1EA44CD48E2039381DE96847F203E62B* ___m_LegacyContacts_6;
public:
inline static int32_t get_offset_of_m_Impulse_0() { return static_cast<int32_t>(offsetof(Collision_tDC11F9B3834FD25DEB8C7DD1C51B635D240BBBF0, ___m_Impulse_0)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Impulse_0() const { return ___m_Impulse_0; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Impulse_0() { return &___m_Impulse_0; }
inline void set_m_Impulse_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___m_Impulse_0 = value;
}
inline static int32_t get_offset_of_m_RelativeVelocity_1() { return static_cast<int32_t>(offsetof(Collision_tDC11F9B3834FD25DEB8C7DD1C51B635D240BBBF0, ___m_RelativeVelocity_1)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_RelativeVelocity_1() const { return ___m_RelativeVelocity_1; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_RelativeVelocity_1() { return &___m_RelativeVelocity_1; }
inline void set_m_RelativeVelocity_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___m_RelativeVelocity_1 = value;
}
inline static int32_t get_offset_of_m_Rigidbody_2() { return static_cast<int32_t>(offsetof(Collision_tDC11F9B3834FD25DEB8C7DD1C51B635D240BBBF0, ___m_Rigidbody_2)); }
inline Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * get_m_Rigidbody_2() const { return ___m_Rigidbody_2; }
inline Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A ** get_address_of_m_Rigidbody_2() { return &___m_Rigidbody_2; }
inline void set_m_Rigidbody_2(Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * value)
{
___m_Rigidbody_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_Rigidbody_2), (void*)value);
}
inline static int32_t get_offset_of_m_Collider_3() { return static_cast<int32_t>(offsetof(Collision_tDC11F9B3834FD25DEB8C7DD1C51B635D240BBBF0, ___m_Collider_3)); }
inline Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * get_m_Collider_3() const { return ___m_Collider_3; }
inline Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 ** get_address_of_m_Collider_3() { return &___m_Collider_3; }
inline void set_m_Collider_3(Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * value)
{
___m_Collider_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_Collider_3), (void*)value);
}
inline static int32_t get_offset_of_m_ContactCount_4() { return static_cast<int32_t>(offsetof(Collision_tDC11F9B3834FD25DEB8C7DD1C51B635D240BBBF0, ___m_ContactCount_4)); }
inline int32_t get_m_ContactCount_4() const { return ___m_ContactCount_4; }
inline int32_t* get_address_of_m_ContactCount_4() { return &___m_ContactCount_4; }
inline void set_m_ContactCount_4(int32_t value)
{
___m_ContactCount_4 = value;
}
inline static int32_t get_offset_of_m_ReusedContacts_5() { return static_cast<int32_t>(offsetof(Collision_tDC11F9B3834FD25DEB8C7DD1C51B635D240BBBF0, ___m_ReusedContacts_5)); }
inline ContactPointU5BU5D_t1ACD262B1EA44CD48E2039381DE96847F203E62B* get_m_ReusedContacts_5() const { return ___m_ReusedContacts_5; }
inline ContactPointU5BU5D_t1ACD262B1EA44CD48E2039381DE96847F203E62B** get_address_of_m_ReusedContacts_5() { return &___m_ReusedContacts_5; }
inline void set_m_ReusedContacts_5(ContactPointU5BU5D_t1ACD262B1EA44CD48E2039381DE96847F203E62B* value)
{
___m_ReusedContacts_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_ReusedContacts_5), (void*)value);
}
inline static int32_t get_offset_of_m_LegacyContacts_6() { return static_cast<int32_t>(offsetof(Collision_tDC11F9B3834FD25DEB8C7DD1C51B635D240BBBF0, ___m_LegacyContacts_6)); }
inline ContactPointU5BU5D_t1ACD262B1EA44CD48E2039381DE96847F203E62B* get_m_LegacyContacts_6() const { return ___m_LegacyContacts_6; }
inline ContactPointU5BU5D_t1ACD262B1EA44CD48E2039381DE96847F203E62B** get_address_of_m_LegacyContacts_6() { return &___m_LegacyContacts_6; }
inline void set_m_LegacyContacts_6(ContactPointU5BU5D_t1ACD262B1EA44CD48E2039381DE96847F203E62B* value)
{
___m_LegacyContacts_6 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_LegacyContacts_6), (void*)value);
}
};
// Native definition for P/Invoke marshalling of UnityEngine.Collision
struct Collision_tDC11F9B3834FD25DEB8C7DD1C51B635D240BBBF0_marshaled_pinvoke
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Impulse_0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_RelativeVelocity_1;
Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * ___m_Rigidbody_2;
Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * ___m_Collider_3;
int32_t ___m_ContactCount_4;
ContactPoint_tC179732A8E0014F5EFF5977ED1ADF12CF14A9017 * ___m_ReusedContacts_5;
ContactPoint_tC179732A8E0014F5EFF5977ED1ADF12CF14A9017 * ___m_LegacyContacts_6;
};
// Native definition for COM marshalling of UnityEngine.Collision
struct Collision_tDC11F9B3834FD25DEB8C7DD1C51B635D240BBBF0_marshaled_com
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Impulse_0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_RelativeVelocity_1;
Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * ___m_Rigidbody_2;
Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * ___m_Collider_3;
int32_t ___m_ContactCount_4;
ContactPoint_tC179732A8E0014F5EFF5977ED1ADF12CF14A9017 * ___m_ReusedContacts_5;
ContactPoint_tC179732A8E0014F5EFF5977ED1ADF12CF14A9017 * ___m_LegacyContacts_6;
};
// UnityEngine.ContactPoint
struct ContactPoint_tC179732A8E0014F5EFF5977ED1ADF12CF14A9017
{
public:
// UnityEngine.Vector3 UnityEngine.ContactPoint::m_Point
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Point_0;
// UnityEngine.Vector3 UnityEngine.ContactPoint::m_Normal
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Normal_1;
// System.Int32 UnityEngine.ContactPoint::m_ThisColliderInstanceID
int32_t ___m_ThisColliderInstanceID_2;
// System.Int32 UnityEngine.ContactPoint::m_OtherColliderInstanceID
int32_t ___m_OtherColliderInstanceID_3;
// System.Single UnityEngine.ContactPoint::m_Separation
float ___m_Separation_4;
public:
inline static int32_t get_offset_of_m_Point_0() { return static_cast<int32_t>(offsetof(ContactPoint_tC179732A8E0014F5EFF5977ED1ADF12CF14A9017, ___m_Point_0)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Point_0() const { return ___m_Point_0; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Point_0() { return &___m_Point_0; }
inline void set_m_Point_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___m_Point_0 = value;
}
inline static int32_t get_offset_of_m_Normal_1() { return static_cast<int32_t>(offsetof(ContactPoint_tC179732A8E0014F5EFF5977ED1ADF12CF14A9017, ___m_Normal_1)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Normal_1() const { return ___m_Normal_1; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Normal_1() { return &___m_Normal_1; }
inline void set_m_Normal_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___m_Normal_1 = value;
}
inline static int32_t get_offset_of_m_ThisColliderInstanceID_2() { return static_cast<int32_t>(offsetof(ContactPoint_tC179732A8E0014F5EFF5977ED1ADF12CF14A9017, ___m_ThisColliderInstanceID_2)); }
inline int32_t get_m_ThisColliderInstanceID_2() const { return ___m_ThisColliderInstanceID_2; }
inline int32_t* get_address_of_m_ThisColliderInstanceID_2() { return &___m_ThisColliderInstanceID_2; }
inline void set_m_ThisColliderInstanceID_2(int32_t value)
{
___m_ThisColliderInstanceID_2 = value;
}
inline static int32_t get_offset_of_m_OtherColliderInstanceID_3() { return static_cast<int32_t>(offsetof(ContactPoint_tC179732A8E0014F5EFF5977ED1ADF12CF14A9017, ___m_OtherColliderInstanceID_3)); }
inline int32_t get_m_OtherColliderInstanceID_3() const { return ___m_OtherColliderInstanceID_3; }
inline int32_t* get_address_of_m_OtherColliderInstanceID_3() { return &___m_OtherColliderInstanceID_3; }
inline void set_m_OtherColliderInstanceID_3(int32_t value)
{
___m_OtherColliderInstanceID_3 = value;
}
inline static int32_t get_offset_of_m_Separation_4() { return static_cast<int32_t>(offsetof(ContactPoint_tC179732A8E0014F5EFF5977ED1ADF12CF14A9017, ___m_Separation_4)); }
inline float get_m_Separation_4() const { return ___m_Separation_4; }
inline float* get_address_of_m_Separation_4() { return &___m_Separation_4; }
inline void set_m_Separation_4(float value)
{
___m_Separation_4 = value;
}
};
// UnityEngine.ControllerColliderHit
struct ControllerColliderHit_t483E787AA2D92263EC1F899BCF1FFC3F2B96D550 : public RuntimeObject
{
public:
// UnityEngine.CharacterController UnityEngine.ControllerColliderHit::m_Controller
CharacterController_tCCF68621C784CCB3391E0C66FE134F6F93DD6C2E * ___m_Controller_0;
// UnityEngine.Collider UnityEngine.ControllerColliderHit::m_Collider
Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * ___m_Collider_1;
// UnityEngine.Vector3 UnityEngine.ControllerColliderHit::m_Point
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Point_2;
// UnityEngine.Vector3 UnityEngine.ControllerColliderHit::m_Normal
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Normal_3;
// UnityEngine.Vector3 UnityEngine.ControllerColliderHit::m_MoveDirection
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_MoveDirection_4;
// System.Single UnityEngine.ControllerColliderHit::m_MoveLength
float ___m_MoveLength_5;
// System.Int32 UnityEngine.ControllerColliderHit::m_Push
int32_t ___m_Push_6;
public:
inline static int32_t get_offset_of_m_Controller_0() { return static_cast<int32_t>(offsetof(ControllerColliderHit_t483E787AA2D92263EC1F899BCF1FFC3F2B96D550, ___m_Controller_0)); }
inline CharacterController_tCCF68621C784CCB3391E0C66FE134F6F93DD6C2E * get_m_Controller_0() const { return ___m_Controller_0; }
inline CharacterController_tCCF68621C784CCB3391E0C66FE134F6F93DD6C2E ** get_address_of_m_Controller_0() { return &___m_Controller_0; }
inline void set_m_Controller_0(CharacterController_tCCF68621C784CCB3391E0C66FE134F6F93DD6C2E * value)
{
___m_Controller_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_Controller_0), (void*)value);
}
inline static int32_t get_offset_of_m_Collider_1() { return static_cast<int32_t>(offsetof(ControllerColliderHit_t483E787AA2D92263EC1F899BCF1FFC3F2B96D550, ___m_Collider_1)); }
inline Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * get_m_Collider_1() const { return ___m_Collider_1; }
inline Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 ** get_address_of_m_Collider_1() { return &___m_Collider_1; }
inline void set_m_Collider_1(Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * value)
{
___m_Collider_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_Collider_1), (void*)value);
}
inline static int32_t get_offset_of_m_Point_2() { return static_cast<int32_t>(offsetof(ControllerColliderHit_t483E787AA2D92263EC1F899BCF1FFC3F2B96D550, ___m_Point_2)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Point_2() const { return ___m_Point_2; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Point_2() { return &___m_Point_2; }
inline void set_m_Point_2(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___m_Point_2 = value;
}
inline static int32_t get_offset_of_m_Normal_3() { return static_cast<int32_t>(offsetof(ControllerColliderHit_t483E787AA2D92263EC1F899BCF1FFC3F2B96D550, ___m_Normal_3)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Normal_3() const { return ___m_Normal_3; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Normal_3() { return &___m_Normal_3; }
inline void set_m_Normal_3(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___m_Normal_3 = value;
}
inline static int32_t get_offset_of_m_MoveDirection_4() { return static_cast<int32_t>(offsetof(ControllerColliderHit_t483E787AA2D92263EC1F899BCF1FFC3F2B96D550, ___m_MoveDirection_4)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_MoveDirection_4() const { return ___m_MoveDirection_4; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_MoveDirection_4() { return &___m_MoveDirection_4; }
inline void set_m_MoveDirection_4(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___m_MoveDirection_4 = value;
}
inline static int32_t get_offset_of_m_MoveLength_5() { return static_cast<int32_t>(offsetof(ControllerColliderHit_t483E787AA2D92263EC1F899BCF1FFC3F2B96D550, ___m_MoveLength_5)); }
inline float get_m_MoveLength_5() const { return ___m_MoveLength_5; }
inline float* get_address_of_m_MoveLength_5() { return &___m_MoveLength_5; }
inline void set_m_MoveLength_5(float value)
{
___m_MoveLength_5 = value;
}
inline static int32_t get_offset_of_m_Push_6() { return static_cast<int32_t>(offsetof(ControllerColliderHit_t483E787AA2D92263EC1F899BCF1FFC3F2B96D550, ___m_Push_6)); }
inline int32_t get_m_Push_6() const { return ___m_Push_6; }
inline int32_t* get_address_of_m_Push_6() { return &___m_Push_6; }
inline void set_m_Push_6(int32_t value)
{
___m_Push_6 = value;
}
};
// Native definition for P/Invoke marshalling of UnityEngine.ControllerColliderHit
struct ControllerColliderHit_t483E787AA2D92263EC1F899BCF1FFC3F2B96D550_marshaled_pinvoke
{
CharacterController_tCCF68621C784CCB3391E0C66FE134F6F93DD6C2E * ___m_Controller_0;
Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * ___m_Collider_1;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Point_2;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Normal_3;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_MoveDirection_4;
float ___m_MoveLength_5;
int32_t ___m_Push_6;
};
// Native definition for COM marshalling of UnityEngine.ControllerColliderHit
struct ControllerColliderHit_t483E787AA2D92263EC1F899BCF1FFC3F2B96D550_marshaled_com
{
CharacterController_tCCF68621C784CCB3391E0C66FE134F6F93DD6C2E * ___m_Controller_0;
Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * ___m_Collider_1;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Point_2;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Normal_3;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_MoveDirection_4;
float ___m_MoveLength_5;
int32_t ___m_Push_6;
};
// UnityEngine.Object
struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A : public RuntimeObject
{
public:
// System.IntPtr UnityEngine.Object::m_CachedPtr
intptr_t ___m_CachedPtr_0;
public:
inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A, ___m_CachedPtr_0)); }
inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
inline void set_m_CachedPtr_0(intptr_t value)
{
___m_CachedPtr_0 = value;
}
};
struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields
{
public:
// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
public:
inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
{
___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
}
};
// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_pinvoke
{
intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_marshaled_com
{
intptr_t ___m_CachedPtr_0;
};
// UnityEngine.QueryTriggerInteraction
struct QueryTriggerInteraction_t9B82FB8CCAF559F47B6B8C0ECE197515ABFA96B0
{
public:
// System.Int32 UnityEngine.QueryTriggerInteraction::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(QueryTriggerInteraction_t9B82FB8CCAF559F47B6B8C0ECE197515ABFA96B0, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Ray
struct Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6
{
public:
// UnityEngine.Vector3 UnityEngine.Ray::m_Origin
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Origin_0;
// UnityEngine.Vector3 UnityEngine.Ray::m_Direction
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Direction_1;
public:
inline static int32_t get_offset_of_m_Origin_0() { return static_cast<int32_t>(offsetof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6, ___m_Origin_0)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Origin_0() const { return ___m_Origin_0; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Origin_0() { return &___m_Origin_0; }
inline void set_m_Origin_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___m_Origin_0 = value;
}
inline static int32_t get_offset_of_m_Direction_1() { return static_cast<int32_t>(offsetof(Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6, ___m_Direction_1)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Direction_1() const { return ___m_Direction_1; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Direction_1() { return &___m_Direction_1; }
inline void set_m_Direction_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___m_Direction_1 = value;
}
};
// UnityEngine.RaycastHit
struct RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89
{
public:
// UnityEngine.Vector3 UnityEngine.RaycastHit::m_Point
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Point_0;
// UnityEngine.Vector3 UnityEngine.RaycastHit::m_Normal
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___m_Normal_1;
// System.UInt32 UnityEngine.RaycastHit::m_FaceID
uint32_t ___m_FaceID_2;
// System.Single UnityEngine.RaycastHit::m_Distance
float ___m_Distance_3;
// UnityEngine.Vector2 UnityEngine.RaycastHit::m_UV
Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 ___m_UV_4;
// System.Int32 UnityEngine.RaycastHit::m_Collider
int32_t ___m_Collider_5;
public:
inline static int32_t get_offset_of_m_Point_0() { return static_cast<int32_t>(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_Point_0)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Point_0() const { return ___m_Point_0; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Point_0() { return &___m_Point_0; }
inline void set_m_Point_0(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___m_Point_0 = value;
}
inline static int32_t get_offset_of_m_Normal_1() { return static_cast<int32_t>(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_Normal_1)); }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E get_m_Normal_1() const { return ___m_Normal_1; }
inline Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * get_address_of_m_Normal_1() { return &___m_Normal_1; }
inline void set_m_Normal_1(Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E value)
{
___m_Normal_1 = value;
}
inline static int32_t get_offset_of_m_FaceID_2() { return static_cast<int32_t>(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_FaceID_2)); }
inline uint32_t get_m_FaceID_2() const { return ___m_FaceID_2; }
inline uint32_t* get_address_of_m_FaceID_2() { return &___m_FaceID_2; }
inline void set_m_FaceID_2(uint32_t value)
{
___m_FaceID_2 = value;
}
inline static int32_t get_offset_of_m_Distance_3() { return static_cast<int32_t>(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_Distance_3)); }
inline float get_m_Distance_3() const { return ___m_Distance_3; }
inline float* get_address_of_m_Distance_3() { return &___m_Distance_3; }
inline void set_m_Distance_3(float value)
{
___m_Distance_3 = value;
}
inline static int32_t get_offset_of_m_UV_4() { return static_cast<int32_t>(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_UV_4)); }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 get_m_UV_4() const { return ___m_UV_4; }
inline Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 * get_address_of_m_UV_4() { return &___m_UV_4; }
inline void set_m_UV_4(Vector2_tBB32F2736AEC229A7BFBCE18197EC0F6AC7EC2D9 value)
{
___m_UV_4 = value;
}
inline static int32_t get_offset_of_m_Collider_5() { return static_cast<int32_t>(offsetof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89, ___m_Collider_5)); }
inline int32_t get_m_Collider_5() const { return ___m_Collider_5; }
inline int32_t* get_address_of_m_Collider_5() { return &___m_Collider_5; }
inline void set_m_Collider_5(int32_t value)
{
___m_Collider_5 = value;
}
};
// UnityEngine.Component
struct Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684 : public Object_tF2F3778131EFF286AF62B7B013A170F95A91571A
{
public:
public:
};
// UnityEngine.Collider
struct Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
{
public:
public:
};
// UnityEngine.Rigidbody
struct Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A : public Component_t62FBC8D2420DA4BE9037AFE430740F6B3EECA684
{
public:
public:
};
// UnityEngine.BoxCollider
struct BoxCollider_tA530691AC1A3C9FE6428F68F98588FCB1BF9AAA5 : public Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02
{
public:
public:
};
// UnityEngine.CapsuleCollider
struct CapsuleCollider_t89745329298279F4827FE29C54CC2F8A28654635 : public Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02
{
public:
public:
};
// UnityEngine.CharacterController
struct CharacterController_tCCF68621C784CCB3391E0C66FE134F6F93DD6C2E : public Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02
{
public:
public:
};
// UnityEngine.MeshCollider
struct MeshCollider_t1983F4E7E53D8C6B65FE21A8B4E2345A84D57E98 : public Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02
{
public:
public:
};
// UnityEngine.SphereCollider
struct SphereCollider_t51A338502EEE6FA563248E3C0BF38D333077DC3A : public Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02
{
public:
public:
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// UnityEngine.ContactPoint[]
struct ContactPointU5BU5D_t1ACD262B1EA44CD48E2039381DE96847F203E62B : public RuntimeArray
{
public:
ALIGN_FIELD (8) ContactPoint_tC179732A8E0014F5EFF5977ED1ADF12CF14A9017 m_Items[1];
public:
inline ContactPoint_tC179732A8E0014F5EFF5977ED1ADF12CF14A9017 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline ContactPoint_tC179732A8E0014F5EFF5977ED1ADF12CF14A9017 * GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, ContactPoint_tC179732A8E0014F5EFF5977ED1ADF12CF14A9017 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline ContactPoint_tC179732A8E0014F5EFF5977ED1ADF12CF14A9017 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline ContactPoint_tC179732A8E0014F5EFF5977ED1ADF12CF14A9017 * GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, ContactPoint_tC179732A8E0014F5EFF5977ED1ADF12CF14A9017 value)
{
m_Items[index] = value;
}
};
// UnityEngine.RaycastHit[]
struct RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09 : public RuntimeArray
{
public:
ALIGN_FIELD (8) RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 m_Items[1];
public:
inline RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 value)
{
m_Items[index] = value;
}
};
// System.Object[]
struct ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE : public RuntimeArray
{
public:
ALIGN_FIELD (8) RuntimeObject * m_Items[1];
public:
inline RuntimeObject * GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Void UnityEngine.Physics::get_defaultPhysicsScene_Injected(UnityEngine.PhysicsScene&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Physics_get_defaultPhysicsScene_Injected_m0B71068269B3C8499A258BBCAEA7E3D9D020BADA (PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 * ___ret0, const RuntimeMethod* method);
// UnityEngine.PhysicsScene UnityEngine.Physics::get_defaultPhysicsScene()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 Physics_get_defaultPhysicsScene_mA6361488FBAC110DA8397E5E4CB473EBF4191010 (const RuntimeMethod* method);
// System.Boolean UnityEngine.PhysicsScene::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PhysicsScene_Raycast_m8C3E61EB7C3DB8AAC6FEB098D815062BEF821187 (PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, float ___maxDistance2, int32_t ___layerMask3, int32_t ___queryTriggerInteraction4, const RuntimeMethod* method);
// System.Boolean UnityEngine.PhysicsScene::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PhysicsScene_Raycast_mFC0D59C4439EE9DA6E8AA5F6891915132D587208 (PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * ___hitInfo2, float ___maxDistance3, int32_t ___layerMask4, int32_t ___queryTriggerInteraction5, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Ray::get_origin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Ray::get_direction()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_m2EA572B4613E1BD7DBAA299511CFD2DBA179A163 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * ___hitInfo2, float ___maxDistance3, int32_t ___layerMask4, int32_t ___queryTriggerInteraction5, const RuntimeMethod* method);
// UnityEngine.RaycastHit[] UnityEngine.Physics::Internal_RaycastAll_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* Physics_Internal_RaycastAll_Injected_mD4C3E8762D9FCEE654CE0415E636EB7DBEC92A5B (PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 * ___physicsScene0, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * ___ray1, float ___maxDistance2, int32_t ___mask3, int32_t ___queryTriggerInteraction4, const RuntimeMethod* method);
// System.Single UnityEngine.Vector3::get_magnitude()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Division_mE5ACBFB168FED529587457A83BA98B7DB32E2A05_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method);
// System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray__ctor_m75B1F651FF47EE6B887105101B7DA61CBF41F83C (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, const RuntimeMethod* method);
// UnityEngine.RaycastHit[] UnityEngine.Physics::Internal_RaycastAll(UnityEngine.PhysicsScene,UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* Physics_Internal_RaycastAll_m39EE7CF896F9D8BA58CC623F14E4DB0641480523 (PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 ___physicsScene0, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray1, float ___maxDistance2, int32_t ___mask3, int32_t ___queryTriggerInteraction4, const RuntimeMethod* method);
// UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* Physics_RaycastAll_m5103E7C60CC66BAFA6534D1736138A92EB1EF2B8 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, float ___maxDistance2, int32_t ___layerMask3, int32_t ___queryTriggerInteraction4, const RuntimeMethod* method);
// System.Int32 UnityEngine.PhysicsScene::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PhysicsScene_Raycast_m95CAB68EB9165E3AB2A4D441F7DF9767AD4B7F73 (PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* ___raycastHits2, float ___maxDistance3, int32_t ___layerMask4, int32_t ___queryTriggerInteraction5, const RuntimeMethod* method);
// System.String UnityEngine.UnityString::Format(System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9 (String_t* ___fmt0, ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* ___args1, const RuntimeMethod* method);
// System.String UnityEngine.PhysicsScene::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PhysicsScene_ToString_mBB6D0AC1E3E2EDC34CB4A7A34485B24B6271903F (PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.PhysicsScene::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PhysicsScene_GetHashCode_m5344CC6CCCB1CA6EBB149775EE028089DD74B8A2 (PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.PhysicsScene::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PhysicsScene_Equals_m2645ABB96C598F197F734EB712494795928CBCEC (PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.PhysicsScene::Equals(UnityEngine.PhysicsScene)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PhysicsScene_Equals_m8C948B86D105177D519A3608816CDC698C8686B8 (PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 * __this, PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.PhysicsScene::Internal_RaycastTest(UnityEngine.PhysicsScene,UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PhysicsScene_Internal_RaycastTest_m6715CAD8D0330195269AA7FCCD91613BC564E3EB (PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 ___physicsScene0, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray1, float ___maxDistance2, int32_t ___layerMask3, int32_t ___queryTriggerInteraction4, const RuntimeMethod* method);
// System.Boolean UnityEngine.PhysicsScene::Internal_RaycastTest_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PhysicsScene_Internal_RaycastTest_Injected_m956474EFEA507F82ABE0BCB75DDB3CC8EFF4D12B (PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 * ___physicsScene0, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * ___ray1, float ___maxDistance2, int32_t ___layerMask3, int32_t ___queryTriggerInteraction4, const RuntimeMethod* method);
// System.Boolean UnityEngine.PhysicsScene::Internal_Raycast(UnityEngine.PhysicsScene,UnityEngine.Ray,System.Single,UnityEngine.RaycastHit&,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PhysicsScene_Internal_Raycast_m1E630AA11805114B090FC50741AEF64D677AF2C7 (PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 ___physicsScene0, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray1, float ___maxDistance2, RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * ___hit3, int32_t ___layerMask4, int32_t ___queryTriggerInteraction5, const RuntimeMethod* method);
// System.Boolean UnityEngine.PhysicsScene::Internal_Raycast_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,System.Single,UnityEngine.RaycastHit&,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PhysicsScene_Internal_Raycast_Injected_m8868E0BF89F8C42D11F42F94F9CF767647433BB1 (PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 * ___physicsScene0, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * ___ray1, float ___maxDistance2, RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * ___hit3, int32_t ___layerMask4, int32_t ___queryTriggerInteraction5, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.PhysicsScene::Internal_RaycastNonAlloc(UnityEngine.PhysicsScene,UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PhysicsScene_Internal_RaycastNonAlloc_mE7833EE5F1082431A4C2D29362F5DCDEFBF6D2BD (PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 ___physicsScene0, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray1, RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* ___raycastHits2, float ___maxDistance3, int32_t ___mask4, int32_t ___queryTriggerInteraction5, const RuntimeMethod* method);
// System.Int32 UnityEngine.PhysicsScene::Internal_RaycastNonAlloc_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PhysicsScene_Internal_RaycastNonAlloc_Injected_m59FB44C18E62D21E9320F30229C0AA9F9B971211 (PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 * ___physicsScene0, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * ___ray1, RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* ___raycastHits2, float ___maxDistance3, int32_t ___mask4, int32_t ___queryTriggerInteraction5, const RuntimeMethod* method);
// UnityEngine.Object UnityEngine.Object::FindObjectFromInstanceID(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * Object_FindObjectFromInstanceID_m0AD731D3F583CBBDC7DC0E08B38F742B447FA44A (int32_t ___instanceID0, const RuntimeMethod* method);
// UnityEngine.Collider UnityEngine.RaycastHit::get_collider()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * __this, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.RaycastHit::get_point()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E RaycastHit_get_point_m32F7282CBB2E13393A33BAD046BDA218E48DD21E (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * __this, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.RaycastHit::get_normal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E RaycastHit_get_normal_m2C813B25BAECD87FD9E9CB294278B291F4CC6674 (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * __this, const RuntimeMethod* method);
// System.Single UnityEngine.RaycastHit::get_distance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RaycastHit_get_distance_m85FCA98D7957C3BF1D449CA1B48C116CCD6226FA (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rigidbody::set_velocity_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_set_velocity_Injected_mBFBC7681B33942F69A5CD908941D399777F66ADD (Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Collision
IL2CPP_EXTERN_C void Collision_tDC11F9B3834FD25DEB8C7DD1C51B635D240BBBF0_marshal_pinvoke(const Collision_tDC11F9B3834FD25DEB8C7DD1C51B635D240BBBF0& unmarshaled, Collision_tDC11F9B3834FD25DEB8C7DD1C51B635D240BBBF0_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_Rigidbody_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Rigidbody' of type 'Collision': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Rigidbody_2Exception, NULL);
}
IL2CPP_EXTERN_C void Collision_tDC11F9B3834FD25DEB8C7DD1C51B635D240BBBF0_marshal_pinvoke_back(const Collision_tDC11F9B3834FD25DEB8C7DD1C51B635D240BBBF0_marshaled_pinvoke& marshaled, Collision_tDC11F9B3834FD25DEB8C7DD1C51B635D240BBBF0& unmarshaled)
{
Exception_t* ___m_Rigidbody_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Rigidbody' of type 'Collision': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Rigidbody_2Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Collision
IL2CPP_EXTERN_C void Collision_tDC11F9B3834FD25DEB8C7DD1C51B635D240BBBF0_marshal_pinvoke_cleanup(Collision_tDC11F9B3834FD25DEB8C7DD1C51B635D240BBBF0_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Collision
IL2CPP_EXTERN_C void Collision_tDC11F9B3834FD25DEB8C7DD1C51B635D240BBBF0_marshal_com(const Collision_tDC11F9B3834FD25DEB8C7DD1C51B635D240BBBF0& unmarshaled, Collision_tDC11F9B3834FD25DEB8C7DD1C51B635D240BBBF0_marshaled_com& marshaled)
{
Exception_t* ___m_Rigidbody_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Rigidbody' of type 'Collision': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Rigidbody_2Exception, NULL);
}
IL2CPP_EXTERN_C void Collision_tDC11F9B3834FD25DEB8C7DD1C51B635D240BBBF0_marshal_com_back(const Collision_tDC11F9B3834FD25DEB8C7DD1C51B635D240BBBF0_marshaled_com& marshaled, Collision_tDC11F9B3834FD25DEB8C7DD1C51B635D240BBBF0& unmarshaled)
{
Exception_t* ___m_Rigidbody_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Rigidbody' of type 'Collision': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Rigidbody_2Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Collision
IL2CPP_EXTERN_C void Collision_tDC11F9B3834FD25DEB8C7DD1C51B635D240BBBF0_marshal_com_cleanup(Collision_tDC11F9B3834FD25DEB8C7DD1C51B635D240BBBF0_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.ControllerColliderHit
IL2CPP_EXTERN_C void ControllerColliderHit_t483E787AA2D92263EC1F899BCF1FFC3F2B96D550_marshal_pinvoke(const ControllerColliderHit_t483E787AA2D92263EC1F899BCF1FFC3F2B96D550& unmarshaled, ControllerColliderHit_t483E787AA2D92263EC1F899BCF1FFC3F2B96D550_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_Controller_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Controller' of type 'ControllerColliderHit': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Controller_0Exception, NULL);
}
IL2CPP_EXTERN_C void ControllerColliderHit_t483E787AA2D92263EC1F899BCF1FFC3F2B96D550_marshal_pinvoke_back(const ControllerColliderHit_t483E787AA2D92263EC1F899BCF1FFC3F2B96D550_marshaled_pinvoke& marshaled, ControllerColliderHit_t483E787AA2D92263EC1F899BCF1FFC3F2B96D550& unmarshaled)
{
Exception_t* ___m_Controller_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Controller' of type 'ControllerColliderHit': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Controller_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ControllerColliderHit
IL2CPP_EXTERN_C void ControllerColliderHit_t483E787AA2D92263EC1F899BCF1FFC3F2B96D550_marshal_pinvoke_cleanup(ControllerColliderHit_t483E787AA2D92263EC1F899BCF1FFC3F2B96D550_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.ControllerColliderHit
IL2CPP_EXTERN_C void ControllerColliderHit_t483E787AA2D92263EC1F899BCF1FFC3F2B96D550_marshal_com(const ControllerColliderHit_t483E787AA2D92263EC1F899BCF1FFC3F2B96D550& unmarshaled, ControllerColliderHit_t483E787AA2D92263EC1F899BCF1FFC3F2B96D550_marshaled_com& marshaled)
{
Exception_t* ___m_Controller_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Controller' of type 'ControllerColliderHit': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Controller_0Exception, NULL);
}
IL2CPP_EXTERN_C void ControllerColliderHit_t483E787AA2D92263EC1F899BCF1FFC3F2B96D550_marshal_com_back(const ControllerColliderHit_t483E787AA2D92263EC1F899BCF1FFC3F2B96D550_marshaled_com& marshaled, ControllerColliderHit_t483E787AA2D92263EC1F899BCF1FFC3F2B96D550& unmarshaled)
{
Exception_t* ___m_Controller_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Controller' of type 'ControllerColliderHit': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Controller_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ControllerColliderHit
IL2CPP_EXTERN_C void ControllerColliderHit_t483E787AA2D92263EC1F899BCF1FFC3F2B96D550_marshal_com_cleanup(ControllerColliderHit_t483E787AA2D92263EC1F899BCF1FFC3F2B96D550_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.PhysicsScene UnityEngine.Physics::get_defaultPhysicsScene()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 Physics_get_defaultPhysicsScene_mA6361488FBAC110DA8397E5E4CB473EBF4191010 (const RuntimeMethod* method)
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Physics_get_defaultPhysicsScene_Injected_m0B71068269B3C8499A258BBCAEA7E3D9D020BADA((PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *)(&V_0), /*hidden argument*/NULL);
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 L_0 = V_0;
return L_0;
}
}
// System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_m9DE0EEA1CF8DEF7D06216225F19E2958D341F7BA (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, float ___maxDistance2, int32_t ___layerMask3, int32_t ___queryTriggerInteraction4, const RuntimeMethod* method)
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 L_0;
L_0 = Physics_get_defaultPhysicsScene_mA6361488FBAC110DA8397E5E4CB473EBF4191010(/*hidden argument*/NULL);
V_0 = L_0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___origin0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___direction1;
float L_3 = ___maxDistance2;
int32_t L_4 = ___layerMask3;
int32_t L_5 = ___queryTriggerInteraction4;
bool L_6;
L_6 = PhysicsScene_Raycast_m8C3E61EB7C3DB8AAC6FEB098D815062BEF821187((PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *)(&V_0), L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL);
V_1 = L_6;
goto IL_0017;
}
IL_0017:
{
bool L_7 = V_1;
return L_7;
}
}
// System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_m09F21E13465121A73F19C07FC5F5314CF15ACD15 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, float ___maxDistance2, int32_t ___layerMask3, const RuntimeMethod* method)
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 L_0;
L_0 = Physics_get_defaultPhysicsScene_mA6361488FBAC110DA8397E5E4CB473EBF4191010(/*hidden argument*/NULL);
V_0 = L_0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___origin0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___direction1;
float L_3 = ___maxDistance2;
int32_t L_4 = ___layerMask3;
bool L_5;
L_5 = PhysicsScene_Raycast_m8C3E61EB7C3DB8AAC6FEB098D815062BEF821187((PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *)(&V_0), L_1, L_2, L_3, L_4, 0, /*hidden argument*/NULL);
V_1 = L_5;
goto IL_0016;
}
IL_0016:
{
bool L_6 = V_1;
return L_6;
}
}
// System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_m284670765E1627E43B7B0F5EC811A688EE595091 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, float ___maxDistance2, const RuntimeMethod* method)
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 L_0;
L_0 = Physics_get_defaultPhysicsScene_mA6361488FBAC110DA8397E5E4CB473EBF4191010(/*hidden argument*/NULL);
V_0 = L_0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___origin0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___direction1;
float L_3 = ___maxDistance2;
bool L_4;
L_4 = PhysicsScene_Raycast_m8C3E61EB7C3DB8AAC6FEB098D815062BEF821187((PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *)(&V_0), L_1, L_2, L_3, ((int32_t)-5), 0, /*hidden argument*/NULL);
V_1 = L_4;
goto IL_0017;
}
IL_0017:
{
bool L_5 = V_1;
return L_5;
}
}
// System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_mDA2EB8C7692308A7178222D31CBA4C7A1C7DC915 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, const RuntimeMethod* method)
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 L_0;
L_0 = Physics_get_defaultPhysicsScene_mA6361488FBAC110DA8397E5E4CB473EBF4191010(/*hidden argument*/NULL);
V_0 = L_0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___origin0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___direction1;
bool L_3;
L_3 = PhysicsScene_Raycast_m8C3E61EB7C3DB8AAC6FEB098D815062BEF821187((PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *)(&V_0), L_1, L_2, (std::numeric_limits<float>::infinity()), ((int32_t)-5), 0, /*hidden argument*/NULL);
V_1 = L_3;
goto IL_001b;
}
IL_001b:
{
bool L_4 = V_1;
return L_4;
}
}
// System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_m2EA572B4613E1BD7DBAA299511CFD2DBA179A163 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * ___hitInfo2, float ___maxDistance3, int32_t ___layerMask4, int32_t ___queryTriggerInteraction5, const RuntimeMethod* method)
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 L_0;
L_0 = Physics_get_defaultPhysicsScene_mA6361488FBAC110DA8397E5E4CB473EBF4191010(/*hidden argument*/NULL);
V_0 = L_0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___origin0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___direction1;
RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * L_3 = ___hitInfo2;
float L_4 = ___maxDistance3;
int32_t L_5 = ___layerMask4;
int32_t L_6 = ___queryTriggerInteraction5;
bool L_7;
L_7 = PhysicsScene_Raycast_mFC0D59C4439EE9DA6E8AA5F6891915132D587208((PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *)(&V_0), L_1, L_2, (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
V_1 = L_7;
goto IL_0019;
}
IL_0019:
{
bool L_8 = V_1;
return L_8;
}
}
// System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_mCBD5F7D498C246713EDDBB446E97205DA206C49C (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * ___hitInfo2, float ___maxDistance3, int32_t ___layerMask4, const RuntimeMethod* method)
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 L_0;
L_0 = Physics_get_defaultPhysicsScene_mA6361488FBAC110DA8397E5E4CB473EBF4191010(/*hidden argument*/NULL);
V_0 = L_0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___origin0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___direction1;
RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * L_3 = ___hitInfo2;
float L_4 = ___maxDistance3;
int32_t L_5 = ___layerMask4;
bool L_6;
L_6 = PhysicsScene_Raycast_mFC0D59C4439EE9DA6E8AA5F6891915132D587208((PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *)(&V_0), L_1, L_2, (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)L_3, L_4, L_5, 0, /*hidden argument*/NULL);
V_1 = L_6;
goto IL_0018;
}
IL_0018:
{
bool L_7 = V_1;
return L_7;
}
}
// System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_m18E12C65F127D1AA50D196623F04F81CB138FD12 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * ___hitInfo2, float ___maxDistance3, const RuntimeMethod* method)
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 L_0;
L_0 = Physics_get_defaultPhysicsScene_mA6361488FBAC110DA8397E5E4CB473EBF4191010(/*hidden argument*/NULL);
V_0 = L_0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___origin0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___direction1;
RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * L_3 = ___hitInfo2;
float L_4 = ___maxDistance3;
bool L_5;
L_5 = PhysicsScene_Raycast_mFC0D59C4439EE9DA6E8AA5F6891915132D587208((PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *)(&V_0), L_1, L_2, (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)L_3, L_4, ((int32_t)-5), 0, /*hidden argument*/NULL);
V_1 = L_5;
goto IL_0018;
}
IL_0018:
{
bool L_6 = V_1;
return L_6;
}
}
// System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_mE84D30EEFE59DA28DA172342068F092A35B2BE4A (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * ___hitInfo2, const RuntimeMethod* method)
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 L_0;
L_0 = Physics_get_defaultPhysicsScene_mA6361488FBAC110DA8397E5E4CB473EBF4191010(/*hidden argument*/NULL);
V_0 = L_0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___origin0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___direction1;
RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * L_3 = ___hitInfo2;
bool L_4;
L_4 = PhysicsScene_Raycast_mFC0D59C4439EE9DA6E8AA5F6891915132D587208((PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *)(&V_0), L_1, L_2, (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)L_3, (std::numeric_limits<float>::infinity()), ((int32_t)-5), 0, /*hidden argument*/NULL);
V_1 = L_4;
goto IL_001c;
}
IL_001c:
{
bool L_5 = V_1;
return L_5;
}
}
// System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_m77560CCAA49DC821E51FDDD1570B921D7704646F (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray0, float ___maxDistance1, int32_t ___layerMask2, int32_t ___queryTriggerInteraction3, const RuntimeMethod* method)
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 L_0;
L_0 = Physics_get_defaultPhysicsScene_mA6361488FBAC110DA8397E5E4CB473EBF4191010(/*hidden argument*/NULL);
V_0 = L_0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
L_1 = Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
L_2 = Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL);
float L_3 = ___maxDistance1;
int32_t L_4 = ___layerMask2;
int32_t L_5 = ___queryTriggerInteraction3;
bool L_6;
L_6 = PhysicsScene_Raycast_m8C3E61EB7C3DB8AAC6FEB098D815062BEF821187((PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *)(&V_0), L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL);
V_1 = L_6;
goto IL_0022;
}
IL_0022:
{
bool L_7 = V_1;
return L_7;
}
}
// System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_mFDC4B8E7979495E3C22D0E3CEA4BCAB271EEC25A (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray0, float ___maxDistance1, int32_t ___layerMask2, const RuntimeMethod* method)
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 L_0;
L_0 = Physics_get_defaultPhysicsScene_mA6361488FBAC110DA8397E5E4CB473EBF4191010(/*hidden argument*/NULL);
V_0 = L_0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
L_1 = Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
L_2 = Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL);
float L_3 = ___maxDistance1;
int32_t L_4 = ___layerMask2;
bool L_5;
L_5 = PhysicsScene_Raycast_m8C3E61EB7C3DB8AAC6FEB098D815062BEF821187((PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *)(&V_0), L_1, L_2, L_3, L_4, 0, /*hidden argument*/NULL);
V_1 = L_5;
goto IL_0022;
}
IL_0022:
{
bool L_6 = V_1;
return L_6;
}
}
// System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_mD7A711D3A790AC505F7229A4FFFA2E389008176B (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray0, float ___maxDistance1, const RuntimeMethod* method)
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 L_0;
L_0 = Physics_get_defaultPhysicsScene_mA6361488FBAC110DA8397E5E4CB473EBF4191010(/*hidden argument*/NULL);
V_0 = L_0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
L_1 = Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
L_2 = Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL);
float L_3 = ___maxDistance1;
bool L_4;
L_4 = PhysicsScene_Raycast_m8C3E61EB7C3DB8AAC6FEB098D815062BEF821187((PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *)(&V_0), L_1, L_2, L_3, ((int32_t)-5), 0, /*hidden argument*/NULL);
V_1 = L_4;
goto IL_0023;
}
IL_0023:
{
bool L_5 = V_1;
return L_5;
}
}
// System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_m111AFC36A136A67BE4776670E356E99A82010BFE (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray0, const RuntimeMethod* method)
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 L_0;
L_0 = Physics_get_defaultPhysicsScene_mA6361488FBAC110DA8397E5E4CB473EBF4191010(/*hidden argument*/NULL);
V_0 = L_0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
L_1 = Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
L_2 = Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL);
bool L_3;
L_3 = PhysicsScene_Raycast_m8C3E61EB7C3DB8AAC6FEB098D815062BEF821187((PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *)(&V_0), L_1, L_2, (std::numeric_limits<float>::infinity()), ((int32_t)-5), 0, /*hidden argument*/NULL);
V_1 = L_3;
goto IL_0027;
}
IL_0027:
{
bool L_4 = V_1;
return L_4;
}
}
// System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_mCA3F2DD1DC08199AAD8466BB857318CD454AC774 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray0, RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * ___hitInfo1, float ___maxDistance2, int32_t ___layerMask3, int32_t ___queryTriggerInteraction4, const RuntimeMethod* method)
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 L_0;
L_0 = Physics_get_defaultPhysicsScene_mA6361488FBAC110DA8397E5E4CB473EBF4191010(/*hidden argument*/NULL);
V_0 = L_0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
L_1 = Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
L_2 = Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL);
RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * L_3 = ___hitInfo1;
float L_4 = ___maxDistance2;
int32_t L_5 = ___layerMask3;
int32_t L_6 = ___queryTriggerInteraction4;
bool L_7;
L_7 = PhysicsScene_Raycast_mFC0D59C4439EE9DA6E8AA5F6891915132D587208((PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *)(&V_0), L_1, L_2, (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
V_1 = L_7;
goto IL_0024;
}
IL_0024:
{
bool L_8 = V_1;
return L_8;
}
}
// System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_m46E12070D6996F4C8C91D49ADC27C74AC1D6A3D8 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray0, RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * ___hitInfo1, float ___maxDistance2, int32_t ___layerMask3, const RuntimeMethod* method)
{
bool V_0 = false;
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
L_0 = Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
L_1 = Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL);
RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * L_2 = ___hitInfo1;
float L_3 = ___maxDistance2;
int32_t L_4 = ___layerMask3;
bool L_5;
L_5 = Physics_Raycast_m2EA572B4613E1BD7DBAA299511CFD2DBA179A163(L_0, L_1, (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)L_2, L_3, L_4, 0, /*hidden argument*/NULL);
V_0 = L_5;
goto IL_001b;
}
IL_001b:
{
bool L_6 = V_0;
return L_6;
}
}
// System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_mA64F8C30681E3A6A8F2B7EDE592FE7BBC0D354F4 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray0, RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * ___hitInfo1, float ___maxDistance2, const RuntimeMethod* method)
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 L_0;
L_0 = Physics_get_defaultPhysicsScene_mA6361488FBAC110DA8397E5E4CB473EBF4191010(/*hidden argument*/NULL);
V_0 = L_0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
L_1 = Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
L_2 = Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL);
RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * L_3 = ___hitInfo1;
float L_4 = ___maxDistance2;
bool L_5;
L_5 = PhysicsScene_Raycast_mFC0D59C4439EE9DA6E8AA5F6891915132D587208((PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *)(&V_0), L_1, L_2, (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)L_3, L_4, ((int32_t)-5), 0, /*hidden argument*/NULL);
V_1 = L_5;
goto IL_0024;
}
IL_0024:
{
bool L_6 = V_1;
return L_6;
}
}
// System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_m80EC8EEDA0ABA8B01838BA9054834CD1A381916E (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray0, RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * ___hitInfo1, const RuntimeMethod* method)
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 L_0;
L_0 = Physics_get_defaultPhysicsScene_mA6361488FBAC110DA8397E5E4CB473EBF4191010(/*hidden argument*/NULL);
V_0 = L_0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
L_1 = Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
L_2 = Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL);
RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * L_3 = ___hitInfo1;
bool L_4;
L_4 = PhysicsScene_Raycast_mFC0D59C4439EE9DA6E8AA5F6891915132D587208((PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *)(&V_0), L_1, L_2, (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)L_3, (std::numeric_limits<float>::infinity()), ((int32_t)-5), 0, /*hidden argument*/NULL);
V_1 = L_4;
goto IL_0028;
}
IL_0028:
{
bool L_5 = V_1;
return L_5;
}
}
// UnityEngine.RaycastHit[] UnityEngine.Physics::Internal_RaycastAll(UnityEngine.PhysicsScene,UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* Physics_Internal_RaycastAll_m39EE7CF896F9D8BA58CC623F14E4DB0641480523 (PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 ___physicsScene0, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray1, float ___maxDistance2, int32_t ___mask3, int32_t ___queryTriggerInteraction4, const RuntimeMethod* method)
{
{
float L_0 = ___maxDistance2;
int32_t L_1 = ___mask3;
int32_t L_2 = ___queryTriggerInteraction4;
RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_3;
L_3 = Physics_Internal_RaycastAll_Injected_mD4C3E8762D9FCEE654CE0415E636EB7DBEC92A5B((PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *)(&___physicsScene0), (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray1), L_0, L_1, L_2, /*hidden argument*/NULL);
return L_3;
}
}
// UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* Physics_RaycastAll_m5103E7C60CC66BAFA6534D1736138A92EB1EF2B8 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, float ___maxDistance2, int32_t ___layerMask3, int32_t ___queryTriggerInteraction4, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
bool V_1 = false;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_2;
memset((&V_2), 0, sizeof(V_2));
Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 V_3;
memset((&V_3), 0, sizeof(V_3));
RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* V_4 = NULL;
{
float L_0;
L_0 = Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___direction1), /*hidden argument*/NULL);
V_0 = L_0;
float L_1 = V_0;
V_1 = (bool)((((float)L_1) > ((float)(1.40129846E-45f)))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_003a;
}
}
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___direction1;
float L_4 = V_0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5;
L_5 = Vector3_op_Division_mE5ACBFB168FED529587457A83BA98B7DB32E2A05_inline(L_3, L_4, /*hidden argument*/NULL);
V_2 = L_5;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___origin0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = V_2;
Ray__ctor_m75B1F651FF47EE6B887105101B7DA61CBF41F83C((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&V_3), L_6, L_7, /*hidden argument*/NULL);
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 L_8;
L_8 = Physics_get_defaultPhysicsScene_mA6361488FBAC110DA8397E5E4CB473EBF4191010(/*hidden argument*/NULL);
Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_9 = V_3;
float L_10 = ___maxDistance2;
int32_t L_11 = ___layerMask3;
int32_t L_12 = ___queryTriggerInteraction4;
RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_13;
L_13 = Physics_Internal_RaycastAll_m39EE7CF896F9D8BA58CC623F14E4DB0641480523(L_8, L_9, L_10, L_11, L_12, /*hidden argument*/NULL);
V_4 = L_13;
goto IL_0045;
}
IL_003a:
{
RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_14 = (RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09*)(RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09*)SZArrayNew(RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09_il2cpp_TypeInfo_var, (uint32_t)0);
V_4 = L_14;
goto IL_0045;
}
IL_0045:
{
RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_15 = V_4;
return L_15;
}
}
// UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* Physics_RaycastAll_m2C977C8B022672F42B5E18F40B529C0A74B7E471 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, float ___maxDistance2, int32_t ___layerMask3, const RuntimeMethod* method)
{
RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* V_0 = NULL;
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___origin0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___direction1;
float L_2 = ___maxDistance2;
int32_t L_3 = ___layerMask3;
RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_4;
L_4 = Physics_RaycastAll_m5103E7C60CC66BAFA6534D1736138A92EB1EF2B8(L_0, L_1, L_2, L_3, 0, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_000e;
}
IL_000e:
{
RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_5 = V_0;
return L_5;
}
}
// UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* Physics_RaycastAll_m2BBC8D2731B38EE0B704A5C6A09D0F8BBA074A4D (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, float ___maxDistance2, const RuntimeMethod* method)
{
RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* V_0 = NULL;
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___origin0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___direction1;
float L_2 = ___maxDistance2;
RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_3;
L_3 = Physics_RaycastAll_m5103E7C60CC66BAFA6534D1736138A92EB1EF2B8(L_0, L_1, L_2, ((int32_t)-5), 0, /*hidden argument*/NULL);
V_0 = L_3;
goto IL_000f;
}
IL_000f:
{
RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_4 = V_0;
return L_4;
}
}
// UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* Physics_RaycastAll_m83F28CB671653C07995FB1BCDC561121DE3D9CA6 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, const RuntimeMethod* method)
{
RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* V_0 = NULL;
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___origin0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___direction1;
RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_2;
L_2 = Physics_RaycastAll_m5103E7C60CC66BAFA6534D1736138A92EB1EF2B8(L_0, L_1, (std::numeric_limits<float>::infinity()), ((int32_t)-5), 0, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0013;
}
IL_0013:
{
RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_3 = V_0;
return L_3;
}
}
// UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* Physics_RaycastAll_m55EB4478198ED6EF838500257FA3BE1A871D3605 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray0, float ___maxDistance1, int32_t ___layerMask2, int32_t ___queryTriggerInteraction3, const RuntimeMethod* method)
{
RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* V_0 = NULL;
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
L_0 = Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
L_1 = Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL);
float L_2 = ___maxDistance1;
int32_t L_3 = ___layerMask2;
int32_t L_4 = ___queryTriggerInteraction3;
RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_5;
L_5 = Physics_RaycastAll_m5103E7C60CC66BAFA6534D1736138A92EB1EF2B8(L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL);
V_0 = L_5;
goto IL_001a;
}
IL_001a:
{
RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_6 = V_0;
return L_6;
}
}
// UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* Physics_RaycastAll_mA24B9B922C98C5D18397FAE55C04AEAFDD47F029 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray0, float ___maxDistance1, int32_t ___layerMask2, const RuntimeMethod* method)
{
RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* V_0 = NULL;
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
L_0 = Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
L_1 = Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL);
float L_2 = ___maxDistance1;
int32_t L_3 = ___layerMask2;
RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_4;
L_4 = Physics_RaycastAll_m5103E7C60CC66BAFA6534D1736138A92EB1EF2B8(L_0, L_1, L_2, L_3, 0, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
}
IL_001a:
{
RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_5 = V_0;
return L_5;
}
}
// UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* Physics_RaycastAll_m72947571EFB0EFB34E48340AA2EC0C8030D27C50 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray0, float ___maxDistance1, const RuntimeMethod* method)
{
RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* V_0 = NULL;
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
L_0 = Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
L_1 = Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL);
float L_2 = ___maxDistance1;
RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_3;
L_3 = Physics_RaycastAll_m5103E7C60CC66BAFA6534D1736138A92EB1EF2B8(L_0, L_1, L_2, ((int32_t)-5), 0, /*hidden argument*/NULL);
V_0 = L_3;
goto IL_001b;
}
IL_001b:
{
RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_4 = V_0;
return L_4;
}
}
// UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* Physics_RaycastAll_m529EE59D6D03E4CFAECE4016C8CC4181BEC2D26D (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray0, const RuntimeMethod* method)
{
RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* V_0 = NULL;
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0;
L_0 = Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
L_1 = Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL);
RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_2;
L_2 = Physics_RaycastAll_m5103E7C60CC66BAFA6534D1736138A92EB1EF2B8(L_0, L_1, (std::numeric_limits<float>::infinity()), ((int32_t)-5), 0, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_001f;
}
IL_001f:
{
RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_3 = V_0;
return L_3;
}
}
// System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_RaycastNonAlloc_m7C81125AD7D5891EBC3AB48C6DED7B60F53DF099 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray0, RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* ___results1, float ___maxDistance2, int32_t ___layerMask3, int32_t ___queryTriggerInteraction4, const RuntimeMethod* method)
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 L_0;
L_0 = Physics_get_defaultPhysicsScene_mA6361488FBAC110DA8397E5E4CB473EBF4191010(/*hidden argument*/NULL);
V_0 = L_0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
L_1 = Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
L_2 = Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL);
RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_3 = ___results1;
float L_4 = ___maxDistance2;
int32_t L_5 = ___layerMask3;
int32_t L_6 = ___queryTriggerInteraction4;
int32_t L_7;
L_7 = PhysicsScene_Raycast_m95CAB68EB9165E3AB2A4D441F7DF9767AD4B7F73((PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *)(&V_0), L_1, L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
V_1 = L_7;
goto IL_0024;
}
IL_0024:
{
int32_t L_8 = V_1;
return L_8;
}
}
// System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_RaycastNonAlloc_m8F62EE5A33E81A02E4983A171023B7BC4AC700CA (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray0, RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* ___results1, float ___maxDistance2, int32_t ___layerMask3, const RuntimeMethod* method)
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 L_0;
L_0 = Physics_get_defaultPhysicsScene_mA6361488FBAC110DA8397E5E4CB473EBF4191010(/*hidden argument*/NULL);
V_0 = L_0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
L_1 = Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
L_2 = Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL);
RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_3 = ___results1;
float L_4 = ___maxDistance2;
int32_t L_5 = ___layerMask3;
int32_t L_6;
L_6 = PhysicsScene_Raycast_m95CAB68EB9165E3AB2A4D441F7DF9767AD4B7F73((PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *)(&V_0), L_1, L_2, L_3, L_4, L_5, 0, /*hidden argument*/NULL);
V_1 = L_6;
goto IL_0023;
}
IL_0023:
{
int32_t L_7 = V_1;
return L_7;
}
}
// System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_RaycastNonAlloc_m41BB7BB8755B09700C10F59A29C3541D45AB9CCD (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray0, RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* ___results1, float ___maxDistance2, const RuntimeMethod* method)
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 L_0;
L_0 = Physics_get_defaultPhysicsScene_mA6361488FBAC110DA8397E5E4CB473EBF4191010(/*hidden argument*/NULL);
V_0 = L_0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
L_1 = Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
L_2 = Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL);
RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_3 = ___results1;
float L_4 = ___maxDistance2;
int32_t L_5;
L_5 = PhysicsScene_Raycast_m95CAB68EB9165E3AB2A4D441F7DF9767AD4B7F73((PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *)(&V_0), L_1, L_2, L_3, L_4, ((int32_t)-5), 0, /*hidden argument*/NULL);
V_1 = L_5;
goto IL_0024;
}
IL_0024:
{
int32_t L_6 = V_1;
return L_6;
}
}
// System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_RaycastNonAlloc_mBC5BE514E55B8D98A8F4752DED6850E02EE8AD98 (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray0, RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* ___results1, const RuntimeMethod* method)
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 L_0;
L_0 = Physics_get_defaultPhysicsScene_mA6361488FBAC110DA8397E5E4CB473EBF4191010(/*hidden argument*/NULL);
V_0 = L_0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1;
L_1 = Ray_get_origin_m0C1B2BFF99CDF5231AC29AC031C161F55B53C1D0((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2;
L_2 = Ray_get_direction_m2B31F86F19B64474A901B28D3808011AE7A13EFC((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray0), /*hidden argument*/NULL);
RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_3 = ___results1;
int32_t L_4;
L_4 = PhysicsScene_Raycast_m95CAB68EB9165E3AB2A4D441F7DF9767AD4B7F73((PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *)(&V_0), L_1, L_2, L_3, (std::numeric_limits<float>::infinity()), ((int32_t)-5), 0, /*hidden argument*/NULL);
V_1 = L_4;
goto IL_0028;
}
IL_0028:
{
int32_t L_5 = V_1;
return L_5;
}
}
// System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_RaycastNonAlloc_m2C90D14E472DE7929EFD54FDA7BC512D3FBDE4ED (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* ___results2, float ___maxDistance3, int32_t ___layerMask4, int32_t ___queryTriggerInteraction5, const RuntimeMethod* method)
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 L_0;
L_0 = Physics_get_defaultPhysicsScene_mA6361488FBAC110DA8397E5E4CB473EBF4191010(/*hidden argument*/NULL);
V_0 = L_0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___origin0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___direction1;
RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_3 = ___results2;
float L_4 = ___maxDistance3;
int32_t L_5 = ___layerMask4;
int32_t L_6 = ___queryTriggerInteraction5;
int32_t L_7;
L_7 = PhysicsScene_Raycast_m95CAB68EB9165E3AB2A4D441F7DF9767AD4B7F73((PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *)(&V_0), L_1, L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
V_1 = L_7;
goto IL_0019;
}
IL_0019:
{
int32_t L_8 = V_1;
return L_8;
}
}
// System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_RaycastNonAlloc_m316F597067055C9F923F57CC68D68FF917C3B4D1 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* ___results2, float ___maxDistance3, int32_t ___layerMask4, const RuntimeMethod* method)
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 L_0;
L_0 = Physics_get_defaultPhysicsScene_mA6361488FBAC110DA8397E5E4CB473EBF4191010(/*hidden argument*/NULL);
V_0 = L_0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___origin0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___direction1;
RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_3 = ___results2;
float L_4 = ___maxDistance3;
int32_t L_5 = ___layerMask4;
int32_t L_6;
L_6 = PhysicsScene_Raycast_m95CAB68EB9165E3AB2A4D441F7DF9767AD4B7F73((PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *)(&V_0), L_1, L_2, L_3, L_4, L_5, 0, /*hidden argument*/NULL);
V_1 = L_6;
goto IL_0018;
}
IL_0018:
{
int32_t L_7 = V_1;
return L_7;
}
}
// System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_RaycastNonAlloc_m1B8F31BF41F756F561F6AC3A2E0736F2BC9C4DB4 (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* ___results2, float ___maxDistance3, const RuntimeMethod* method)
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 L_0;
L_0 = Physics_get_defaultPhysicsScene_mA6361488FBAC110DA8397E5E4CB473EBF4191010(/*hidden argument*/NULL);
V_0 = L_0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___origin0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___direction1;
RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_3 = ___results2;
float L_4 = ___maxDistance3;
int32_t L_5;
L_5 = PhysicsScene_Raycast_m95CAB68EB9165E3AB2A4D441F7DF9767AD4B7F73((PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *)(&V_0), L_1, L_2, L_3, L_4, ((int32_t)-5), 0, /*hidden argument*/NULL);
V_1 = L_5;
goto IL_0018;
}
IL_0018:
{
int32_t L_6 = V_1;
return L_6;
}
}
// System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_RaycastNonAlloc_m9076DDE1A65F87DB3D2824DAD4E5B8B534159F1F (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* ___results2, const RuntimeMethod* method)
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
{
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 L_0;
L_0 = Physics_get_defaultPhysicsScene_mA6361488FBAC110DA8397E5E4CB473EBF4191010(/*hidden argument*/NULL);
V_0 = L_0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = ___origin0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_2 = ___direction1;
RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_3 = ___results2;
int32_t L_4;
L_4 = PhysicsScene_Raycast_m95CAB68EB9165E3AB2A4D441F7DF9767AD4B7F73((PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *)(&V_0), L_1, L_2, L_3, (std::numeric_limits<float>::infinity()), ((int32_t)-5), 0, /*hidden argument*/NULL);
V_1 = L_4;
goto IL_001c;
}
IL_001c:
{
int32_t L_5 = V_1;
return L_5;
}
}
// System.Void UnityEngine.Physics::get_defaultPhysicsScene_Injected(UnityEngine.PhysicsScene&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Physics_get_defaultPhysicsScene_Injected_m0B71068269B3C8499A258BBCAEA7E3D9D020BADA (PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 * ___ret0, const RuntimeMethod* method)
{
typedef void (*Physics_get_defaultPhysicsScene_Injected_m0B71068269B3C8499A258BBCAEA7E3D9D020BADA_ftn) (PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *);
static Physics_get_defaultPhysicsScene_Injected_m0B71068269B3C8499A258BBCAEA7E3D9D020BADA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Physics_get_defaultPhysicsScene_Injected_m0B71068269B3C8499A258BBCAEA7E3D9D020BADA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Physics::get_defaultPhysicsScene_Injected(UnityEngine.PhysicsScene&)");
_il2cpp_icall_func(___ret0);
}
// UnityEngine.RaycastHit[] UnityEngine.Physics::Internal_RaycastAll_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* Physics_Internal_RaycastAll_Injected_mD4C3E8762D9FCEE654CE0415E636EB7DBEC92A5B (PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 * ___physicsScene0, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * ___ray1, float ___maxDistance2, int32_t ___mask3, int32_t ___queryTriggerInteraction4, const RuntimeMethod* method)
{
typedef RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* (*Physics_Internal_RaycastAll_Injected_mD4C3E8762D9FCEE654CE0415E636EB7DBEC92A5B_ftn) (PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *, float, int32_t, int32_t);
static Physics_Internal_RaycastAll_Injected_mD4C3E8762D9FCEE654CE0415E636EB7DBEC92A5B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Physics_Internal_RaycastAll_Injected_mD4C3E8762D9FCEE654CE0415E636EB7DBEC92A5B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Physics::Internal_RaycastAll_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)");
RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* icallRetVal = _il2cpp_icall_func(___physicsScene0, ___ray1, ___maxDistance2, ___mask3, ___queryTriggerInteraction4);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.String UnityEngine.PhysicsScene::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PhysicsScene_ToString_mBB6D0AC1E3E2EDC34CB4A7A34485B24B6271903F (PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral21ACE806CE655297BC379B3AD17E97F0A68B6AEC);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_0 = (ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE*)SZArrayNew(ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE_il2cpp_TypeInfo_var, (uint32_t)1);
ObjectU5BU5D_tC1F4EE0DB0B7300255F5FD4AF64FE4C585CF5ADE* L_1 = L_0;
int32_t L_2 = __this->get_m_Handle_0();
int32_t L_3 = L_2;
RuntimeObject * L_4 = Box(Int32_tFDE5F8CD43D10453F6A2E0C77FE48C6CC7009046_il2cpp_TypeInfo_var, &L_3);
NullCheck(L_1);
ArrayElementTypeCheck (L_1, L_4);
(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4);
String_t* L_5;
L_5 = UnityString_Format_m7A07C068ED408DD06F634070770FB55F13AA4EC9(_stringLiteral21ACE806CE655297BC379B3AD17E97F0A68B6AEC, L_1, /*hidden argument*/NULL);
V_0 = L_5;
goto IL_0022;
}
IL_0022:
{
String_t* L_6 = V_0;
return L_6;
}
}
IL2CPP_EXTERN_C String_t* PhysicsScene_ToString_mBB6D0AC1E3E2EDC34CB4A7A34485B24B6271903F_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 * _thisAdjusted = reinterpret_cast<PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *>(__this + _offset);
String_t* _returnValue;
_returnValue = PhysicsScene_ToString_mBB6D0AC1E3E2EDC34CB4A7A34485B24B6271903F(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.PhysicsScene::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PhysicsScene_GetHashCode_m5344CC6CCCB1CA6EBB149775EE028089DD74B8A2 (PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 * __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->get_m_Handle_0();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t PhysicsScene_GetHashCode_m5344CC6CCCB1CA6EBB149775EE028089DD74B8A2_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 * _thisAdjusted = reinterpret_cast<PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *>(__this + _offset);
int32_t _returnValue;
_returnValue = PhysicsScene_GetHashCode_m5344CC6CCCB1CA6EBB149775EE028089DD74B8A2(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.PhysicsScene::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PhysicsScene_Equals_m2645ABB96C598F197F734EB712494795928CBCEC (PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
bool V_2 = false;
{
RuntimeObject * L_0 = ___other0;
V_1 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_0015;
}
}
{
V_2 = (bool)0;
goto IL_002d;
}
IL_0015:
{
RuntimeObject * L_2 = ___other0;
V_0 = ((*(PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *)((PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *)UnBox(L_2, PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678_il2cpp_TypeInfo_var))));
int32_t L_3 = __this->get_m_Handle_0();
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 L_4 = V_0;
int32_t L_5 = L_4.get_m_Handle_0();
V_2 = (bool)((((int32_t)L_3) == ((int32_t)L_5))? 1 : 0);
goto IL_002d;
}
IL_002d:
{
bool L_6 = V_2;
return L_6;
}
}
IL2CPP_EXTERN_C bool PhysicsScene_Equals_m2645ABB96C598F197F734EB712494795928CBCEC_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 * _thisAdjusted = reinterpret_cast<PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *>(__this + _offset);
bool _returnValue;
_returnValue = PhysicsScene_Equals_m2645ABB96C598F197F734EB712494795928CBCEC(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.PhysicsScene::Equals(UnityEngine.PhysicsScene)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PhysicsScene_Equals_m8C948B86D105177D519A3608816CDC698C8686B8 (PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 * __this, PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = __this->get_m_Handle_0();
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 L_1 = ___other0;
int32_t L_2 = L_1.get_m_Handle_0();
V_0 = (bool)((((int32_t)L_0) == ((int32_t)L_2))? 1 : 0);
goto IL_0012;
}
IL_0012:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool PhysicsScene_Equals_m8C948B86D105177D519A3608816CDC698C8686B8_AdjustorThunk (RuntimeObject * __this, PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 ___other0, const RuntimeMethod* method)
{
int32_t _offset = 1;
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 * _thisAdjusted = reinterpret_cast<PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *>(__this + _offset);
bool _returnValue;
_returnValue = PhysicsScene_Equals_m8C948B86D105177D519A3608816CDC698C8686B8(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.PhysicsScene::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PhysicsScene_Raycast_m8C3E61EB7C3DB8AAC6FEB098D815062BEF821187 (PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, float ___maxDistance2, int32_t ___layerMask3, int32_t ___queryTriggerInteraction4, const RuntimeMethod* method)
{
float V_0 = 0.0f;
bool V_1 = false;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_2;
memset((&V_2), 0, sizeof(V_2));
Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 V_3;
memset((&V_3), 0, sizeof(V_3));
bool V_4 = false;
{
float L_0;
L_0 = Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___direction1), /*hidden argument*/NULL);
V_0 = L_0;
float L_1 = V_0;
V_1 = (bool)((((float)L_1) > ((float)(1.40129846E-45f)))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_003c;
}
}
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___direction1;
float L_4 = V_0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_5;
L_5 = Vector3_op_Division_mE5ACBFB168FED529587457A83BA98B7DB32E2A05_inline(L_3, L_4, /*hidden argument*/NULL);
V_2 = L_5;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___origin0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = V_2;
Ray__ctor_m75B1F651FF47EE6B887105101B7DA61CBF41F83C((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&V_3), L_6, L_7, /*hidden argument*/NULL);
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 L_8 = (*(PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *)__this);
Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_9 = V_3;
float L_10 = ___maxDistance2;
int32_t L_11 = ___layerMask3;
int32_t L_12 = ___queryTriggerInteraction4;
bool L_13;
L_13 = PhysicsScene_Internal_RaycastTest_m6715CAD8D0330195269AA7FCCD91613BC564E3EB(L_8, L_9, L_10, L_11, L_12, /*hidden argument*/NULL);
V_4 = L_13;
goto IL_0041;
}
IL_003c:
{
V_4 = (bool)0;
goto IL_0041;
}
IL_0041:
{
bool L_14 = V_4;
return L_14;
}
}
IL2CPP_EXTERN_C bool PhysicsScene_Raycast_m8C3E61EB7C3DB8AAC6FEB098D815062BEF821187_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, float ___maxDistance2, int32_t ___layerMask3, int32_t ___queryTriggerInteraction4, const RuntimeMethod* method)
{
int32_t _offset = 1;
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 * _thisAdjusted = reinterpret_cast<PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *>(__this + _offset);
bool _returnValue;
_returnValue = PhysicsScene_Raycast_m8C3E61EB7C3DB8AAC6FEB098D815062BEF821187(_thisAdjusted, ___origin0, ___direction1, ___maxDistance2, ___layerMask3, ___queryTriggerInteraction4, method);
return _returnValue;
}
// System.Boolean UnityEngine.PhysicsScene::Internal_RaycastTest(UnityEngine.PhysicsScene,UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PhysicsScene_Internal_RaycastTest_m6715CAD8D0330195269AA7FCCD91613BC564E3EB (PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 ___physicsScene0, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray1, float ___maxDistance2, int32_t ___layerMask3, int32_t ___queryTriggerInteraction4, const RuntimeMethod* method)
{
{
float L_0 = ___maxDistance2;
int32_t L_1 = ___layerMask3;
int32_t L_2 = ___queryTriggerInteraction4;
bool L_3;
L_3 = PhysicsScene_Internal_RaycastTest_Injected_m956474EFEA507F82ABE0BCB75DDB3CC8EFF4D12B((PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *)(&___physicsScene0), (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray1), L_0, L_1, L_2, /*hidden argument*/NULL);
return L_3;
}
}
// System.Boolean UnityEngine.PhysicsScene::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PhysicsScene_Raycast_mFC0D59C4439EE9DA6E8AA5F6891915132D587208 (PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * ___hitInfo2, float ___maxDistance3, int32_t ___layerMask4, int32_t ___queryTriggerInteraction5, const RuntimeMethod* method)
{
float V_0 = 0.0f;
bool V_1 = false;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_2;
memset((&V_2), 0, sizeof(V_2));
Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 V_3;
memset((&V_3), 0, sizeof(V_3));
bool V_4 = false;
{
RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * L_0 = ___hitInfo2;
il2cpp_codegen_initobj(L_0, sizeof(RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 ));
float L_1;
L_1 = Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___direction1), /*hidden argument*/NULL);
V_0 = L_1;
float L_2 = V_0;
V_1 = (bool)((((float)L_2) > ((float)(1.40129846E-45f)))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0045;
}
}
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4 = ___direction1;
float L_5 = V_0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6;
L_6 = Vector3_op_Division_mE5ACBFB168FED529587457A83BA98B7DB32E2A05_inline(L_4, L_5, /*hidden argument*/NULL);
V_2 = L_6;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_7 = ___origin0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_8 = V_2;
Ray__ctor_m75B1F651FF47EE6B887105101B7DA61CBF41F83C((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&V_3), L_7, L_8, /*hidden argument*/NULL);
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 L_9 = (*(PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *)__this);
Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_10 = V_3;
float L_11 = ___maxDistance3;
RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * L_12 = ___hitInfo2;
int32_t L_13 = ___layerMask4;
int32_t L_14 = ___queryTriggerInteraction5;
bool L_15;
L_15 = PhysicsScene_Internal_Raycast_m1E630AA11805114B090FC50741AEF64D677AF2C7(L_9, L_10, L_11, (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)L_12, L_13, L_14, /*hidden argument*/NULL);
V_4 = L_15;
goto IL_004a;
}
IL_0045:
{
V_4 = (bool)0;
goto IL_004a;
}
IL_004a:
{
bool L_16 = V_4;
return L_16;
}
}
IL2CPP_EXTERN_C bool PhysicsScene_Raycast_mFC0D59C4439EE9DA6E8AA5F6891915132D587208_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * ___hitInfo2, float ___maxDistance3, int32_t ___layerMask4, int32_t ___queryTriggerInteraction5, const RuntimeMethod* method)
{
int32_t _offset = 1;
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 * _thisAdjusted = reinterpret_cast<PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *>(__this + _offset);
bool _returnValue;
_returnValue = PhysicsScene_Raycast_mFC0D59C4439EE9DA6E8AA5F6891915132D587208(_thisAdjusted, ___origin0, ___direction1, ___hitInfo2, ___maxDistance3, ___layerMask4, ___queryTriggerInteraction5, method);
return _returnValue;
}
// System.Boolean UnityEngine.PhysicsScene::Internal_Raycast(UnityEngine.PhysicsScene,UnityEngine.Ray,System.Single,UnityEngine.RaycastHit&,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PhysicsScene_Internal_Raycast_m1E630AA11805114B090FC50741AEF64D677AF2C7 (PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 ___physicsScene0, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray1, float ___maxDistance2, RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * ___hit3, int32_t ___layerMask4, int32_t ___queryTriggerInteraction5, const RuntimeMethod* method)
{
{
float L_0 = ___maxDistance2;
RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * L_1 = ___hit3;
int32_t L_2 = ___layerMask4;
int32_t L_3 = ___queryTriggerInteraction5;
bool L_4;
L_4 = PhysicsScene_Internal_Raycast_Injected_m8868E0BF89F8C42D11F42F94F9CF767647433BB1((PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *)(&___physicsScene0), (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray1), L_0, (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *)L_1, L_2, L_3, /*hidden argument*/NULL);
return L_4;
}
}
// System.Int32 UnityEngine.PhysicsScene::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PhysicsScene_Raycast_m95CAB68EB9165E3AB2A4D441F7DF9767AD4B7F73 (PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* ___raycastHits2, float ___maxDistance3, int32_t ___layerMask4, int32_t ___queryTriggerInteraction5, const RuntimeMethod* method)
{
float V_0 = 0.0f;
bool V_1 = false;
Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 V_2;
memset((&V_2), 0, sizeof(V_2));
int32_t V_3 = 0;
{
float L_0;
L_0 = Vector3_get_magnitude_mDDD40612220D8104E77E993E18A101A69A944991((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___direction1), /*hidden argument*/NULL);
V_0 = L_0;
float L_1 = V_0;
V_1 = (bool)((((float)L_1) > ((float)(1.40129846E-45f)))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_003b;
}
}
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___origin0;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_4;
L_4 = Vector3_get_normalized_m2FA6DF38F97BDA4CCBDAE12B9FE913A241DAC8D5((Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___direction1), /*hidden argument*/NULL);
Ray__ctor_m75B1F651FF47EE6B887105101B7DA61CBF41F83C((Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&V_2), L_3, L_4, /*hidden argument*/NULL);
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 L_5 = (*(PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *)__this);
Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 L_6 = V_2;
RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_7 = ___raycastHits2;
float L_8 = ___maxDistance3;
int32_t L_9 = ___layerMask4;
int32_t L_10 = ___queryTriggerInteraction5;
int32_t L_11;
L_11 = PhysicsScene_Internal_RaycastNonAlloc_mE7833EE5F1082431A4C2D29362F5DCDEFBF6D2BD(L_5, L_6, L_7, L_8, L_9, L_10, /*hidden argument*/NULL);
V_3 = L_11;
goto IL_003f;
}
IL_003b:
{
V_3 = 0;
goto IL_003f;
}
IL_003f:
{
int32_t L_12 = V_3;
return L_12;
}
}
IL2CPP_EXTERN_C int32_t PhysicsScene_Raycast_m95CAB68EB9165E3AB2A4D441F7DF9767AD4B7F73_AdjustorThunk (RuntimeObject * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___origin0, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___direction1, RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* ___raycastHits2, float ___maxDistance3, int32_t ___layerMask4, int32_t ___queryTriggerInteraction5, const RuntimeMethod* method)
{
int32_t _offset = 1;
PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 * _thisAdjusted = reinterpret_cast<PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *>(__this + _offset);
int32_t _returnValue;
_returnValue = PhysicsScene_Raycast_m95CAB68EB9165E3AB2A4D441F7DF9767AD4B7F73(_thisAdjusted, ___origin0, ___direction1, ___raycastHits2, ___maxDistance3, ___layerMask4, ___queryTriggerInteraction5, method);
return _returnValue;
}
// System.Int32 UnityEngine.PhysicsScene::Internal_RaycastNonAlloc(UnityEngine.PhysicsScene,UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PhysicsScene_Internal_RaycastNonAlloc_mE7833EE5F1082431A4C2D29362F5DCDEFBF6D2BD (PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 ___physicsScene0, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 ___ray1, RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* ___raycastHits2, float ___maxDistance3, int32_t ___mask4, int32_t ___queryTriggerInteraction5, const RuntimeMethod* method)
{
{
RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* L_0 = ___raycastHits2;
float L_1 = ___maxDistance3;
int32_t L_2 = ___mask4;
int32_t L_3 = ___queryTriggerInteraction5;
int32_t L_4;
L_4 = PhysicsScene_Internal_RaycastNonAlloc_Injected_m59FB44C18E62D21E9320F30229C0AA9F9B971211((PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *)(&___physicsScene0), (Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *)(&___ray1), L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
return L_4;
}
}
// System.Boolean UnityEngine.PhysicsScene::Internal_RaycastTest_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PhysicsScene_Internal_RaycastTest_Injected_m956474EFEA507F82ABE0BCB75DDB3CC8EFF4D12B (PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 * ___physicsScene0, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * ___ray1, float ___maxDistance2, int32_t ___layerMask3, int32_t ___queryTriggerInteraction4, const RuntimeMethod* method)
{
typedef bool (*PhysicsScene_Internal_RaycastTest_Injected_m956474EFEA507F82ABE0BCB75DDB3CC8EFF4D12B_ftn) (PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *, float, int32_t, int32_t);
static PhysicsScene_Internal_RaycastTest_Injected_m956474EFEA507F82ABE0BCB75DDB3CC8EFF4D12B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PhysicsScene_Internal_RaycastTest_Injected_m956474EFEA507F82ABE0BCB75DDB3CC8EFF4D12B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PhysicsScene::Internal_RaycastTest_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)");
bool icallRetVal = _il2cpp_icall_func(___physicsScene0, ___ray1, ___maxDistance2, ___layerMask3, ___queryTriggerInteraction4);
return icallRetVal;
}
// System.Boolean UnityEngine.PhysicsScene::Internal_Raycast_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,System.Single,UnityEngine.RaycastHit&,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PhysicsScene_Internal_Raycast_Injected_m8868E0BF89F8C42D11F42F94F9CF767647433BB1 (PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 * ___physicsScene0, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * ___ray1, float ___maxDistance2, RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * ___hit3, int32_t ___layerMask4, int32_t ___queryTriggerInteraction5, const RuntimeMethod* method)
{
typedef bool (*PhysicsScene_Internal_Raycast_Injected_m8868E0BF89F8C42D11F42F94F9CF767647433BB1_ftn) (PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *, float, RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *, int32_t, int32_t);
static PhysicsScene_Internal_Raycast_Injected_m8868E0BF89F8C42D11F42F94F9CF767647433BB1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PhysicsScene_Internal_Raycast_Injected_m8868E0BF89F8C42D11F42F94F9CF767647433BB1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PhysicsScene::Internal_Raycast_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,System.Single,UnityEngine.RaycastHit&,System.Int32,UnityEngine.QueryTriggerInteraction)");
bool icallRetVal = _il2cpp_icall_func(___physicsScene0, ___ray1, ___maxDistance2, ___hit3, ___layerMask4, ___queryTriggerInteraction5);
return icallRetVal;
}
// System.Int32 UnityEngine.PhysicsScene::Internal_RaycastNonAlloc_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PhysicsScene_Internal_RaycastNonAlloc_Injected_m59FB44C18E62D21E9320F30229C0AA9F9B971211 (PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 * ___physicsScene0, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 * ___ray1, RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09* ___raycastHits2, float ___maxDistance3, int32_t ___mask4, int32_t ___queryTriggerInteraction5, const RuntimeMethod* method)
{
typedef int32_t (*PhysicsScene_Internal_RaycastNonAlloc_Injected_m59FB44C18E62D21E9320F30229C0AA9F9B971211_ftn) (PhysicsScene_tEDFCAA935450E8EBB7732353D9AA264A5F711678 *, Ray_t2E9E67CC8B03EE6ED2BBF3D2C9C96DDF70E1D5E6 *, RaycastHitU5BU5D_t6778DB95346906446AAD3A1A36904F1846435A09*, float, int32_t, int32_t);
static PhysicsScene_Internal_RaycastNonAlloc_Injected_m59FB44C18E62D21E9320F30229C0AA9F9B971211_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PhysicsScene_Internal_RaycastNonAlloc_Injected_m59FB44C18E62D21E9320F30229C0AA9F9B971211_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PhysicsScene::Internal_RaycastNonAlloc_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)");
int32_t icallRetVal = _il2cpp_icall_func(___physicsScene0, ___ray1, ___raycastHits2, ___maxDistance3, ___mask4, ___queryTriggerInteraction5);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Collider UnityEngine.RaycastHit::get_collider()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * V_0 = NULL;
{
int32_t L_0 = __this->get_m_Collider_5();
IL2CPP_RUNTIME_CLASS_INIT(Object_tF2F3778131EFF286AF62B7B013A170F95A91571A_il2cpp_TypeInfo_var);
Object_tF2F3778131EFF286AF62B7B013A170F95A91571A * L_1;
L_1 = Object_FindObjectFromInstanceID_m0AD731D3F583CBBDC7DC0E08B38F742B447FA44A(L_0, /*hidden argument*/NULL);
V_0 = ((Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 *)IsInstClass((RuntimeObject*)L_1, Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02_il2cpp_TypeInfo_var));
goto IL_0014;
}
IL_0014:
{
Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * _thisAdjusted = reinterpret_cast<RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *>(__this + _offset);
Collider_t5E81E43C2ECA0209A7C4528E84A632712D192B02 * _returnValue;
_returnValue = RaycastHit_get_collider_m13A3DE16FBC631E0A1F987E0B22CE70AF8AB539E(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Vector3 UnityEngine.RaycastHit::get_point()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E RaycastHit_get_point_m32F7282CBB2E13393A33BAD046BDA218E48DD21E (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * __this, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Point_0();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E RaycastHit_get_point_m32F7282CBB2E13393A33BAD046BDA218E48DD21E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * _thisAdjusted = reinterpret_cast<RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *>(__this + _offset);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
_returnValue = RaycastHit_get_point_m32F7282CBB2E13393A33BAD046BDA218E48DD21E(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Vector3 UnityEngine.RaycastHit::get_normal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E RaycastHit_get_normal_m2C813B25BAECD87FD9E9CB294278B291F4CC6674 (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * __this, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = __this->get_m_Normal_1();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E RaycastHit_get_normal_m2C813B25BAECD87FD9E9CB294278B291F4CC6674_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * _thisAdjusted = reinterpret_cast<RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *>(__this + _offset);
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E _returnValue;
_returnValue = RaycastHit_get_normal_m2C813B25BAECD87FD9E9CB294278B291F4CC6674(_thisAdjusted, method);
return _returnValue;
}
// System.Single UnityEngine.RaycastHit::get_distance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RaycastHit_get_distance_m85FCA98D7957C3BF1D449CA1B48C116CCD6226FA (RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->get_m_Distance_3();
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float RaycastHit_get_distance_m85FCA98D7957C3BF1D449CA1B48C116CCD6226FA_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
int32_t _offset = 1;
RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 * _thisAdjusted = reinterpret_cast<RaycastHit_t59E5AEC8FE13BFA2ACBB6FFBDB7585FFB7288F89 *>(__this + _offset);
float _returnValue;
_returnValue = RaycastHit_get_distance_m85FCA98D7957C3BF1D449CA1B48C116CCD6226FA(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rigidbody::set_velocity(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_set_velocity_m8DC0988916EB38DFD7D4584830B41D79140BF18D (Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___value0, const RuntimeMethod* method)
{
{
Rigidbody_set_velocity_Injected_mBFBC7681B33942F69A5CD908941D399777F66ADD(__this, (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *)(&___value0), /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.Rigidbody::set_useGravity(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_set_useGravity_m1057292FB3199E87664F40B8BCBA7A7E64D1A096 (Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*Rigidbody_set_useGravity_m1057292FB3199E87664F40B8BCBA7A7E64D1A096_ftn) (Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A *, bool);
static Rigidbody_set_useGravity_m1057292FB3199E87664F40B8BCBA7A7E64D1A096_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Rigidbody_set_useGravity_m1057292FB3199E87664F40B8BCBA7A7E64D1A096_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rigidbody::set_useGravity(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.Rigidbody::set_velocity_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rigidbody_set_velocity_Injected_mBFBC7681B33942F69A5CD908941D399777F66ADD (Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A * __this, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * ___value0, const RuntimeMethod* method)
{
typedef void (*Rigidbody_set_velocity_Injected_mBFBC7681B33942F69A5CD908941D399777F66ADD_ftn) (Rigidbody_t101F2E2F9F16E765A77429B2DE4527D2047A887A *, Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E *);
static Rigidbody_set_velocity_Injected_mBFBC7681B33942F69A5CD908941D399777F66ADD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Rigidbody_set_velocity_Injected_mBFBC7681B33942F69A5CD908941D399777F66ADD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rigidbody::set_velocity_Injected(UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___value0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E Vector3_op_Division_mE5ACBFB168FED529587457A83BA98B7DB32E2A05_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E ___a0, float ___d1, const RuntimeMethod* method)
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_0 = ___a0;
float L_1 = L_0.get_x_2();
float L_2 = ___d1;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_3 = ___a0;
float L_4 = L_3.get_y_3();
float L_5 = ___d1;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_6 = ___a0;
float L_7 = L_6.get_z_4();
float L_8 = ___d1;
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_9;
memset((&L_9), 0, sizeof(L_9));
Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline((&L_9), ((float)((float)L_1/(float)L_2)), ((float)((float)L_4/(float)L_5)), ((float)((float)L_7/(float)L_8)), /*hidden argument*/NULL);
V_0 = L_9;
goto IL_0021;
}
IL_0021:
{
Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E L_10 = V_0;
return L_10;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m57495F692C6CE1CEF278CAD9A98221165D37E636_inline (Vector3_t65B972D6A585A0A5B63153CF1177A90D3C90D65E * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->set_x_2(L_0);
float L_1 = ___y1;
__this->set_y_3(L_1);
float L_2 = ___z2;
__this->set_z_4(L_2);
return;
}
}
| [
"[email protected]"
] | |
d44bc1ded3ba5ac2ae100133e065e1e164c24ad0 | fcc777b709d795c4116bad5415439e9faa532d39 | /rongyu/homework1/file2/2017182013_1120_姝g‘_187.cpp | 7e526103fbc686c2ece209ef9667e862082cf2b3 | [] | no_license | demonsheart/C- | 1dcaa2128ec8b20e047ae55dd33f66a359097910 | f567b8ca4a4d3ccdf6d59e9fae5b5cea27ec85c1 | refs/heads/master | 2022-11-29T00:27:30.604843 | 2020-08-10T11:48:36 | 2020-08-10T11:48:36 | 283,923,861 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,673 | cpp | #include <bits/stdc++.h>
using namespace std;
class Animal
{
protected:
string name;
int age;
public:
Animal(string n="",int a=0):name(n),age(a){}
virtual void speak()=0;
};
class Tiger:public Animal
{
public:
Tiger(string n,int a):Animal(n,a){}
void speak()
{
cout<<"Hello,I am "<<name<<",AOOO."<<endl;
}
};
class Dog:public Animal
{
public:
Dog(string n,int a):Animal(n,a){}
void speak()
{
cout<<"Hello,I am "<<name<<",WangWang."<<endl;
}
};
class Duck:public Animal
{
public:
Duck(string n,int a):Animal(n,a){}
void speak()
{
cout<<"Hello,I am "<<name<<",GAGA."<<endl;
}
};
class Pig:public Animal
{
public:
Pig(string n,int a):Animal(n,a){}
void speak()
{
cout<<"Hello,I am "<<name<<",HENGHENG."<<endl;
}
};
int main()
{
//freopen("C:\\Users\\241\\Desktop\\c\\s.txt",stdin,"r");
int n;
cin>>n;
while(n--)
{
Animal *pv;
string type;
cin>>type;
string name;
int age;
cin>>name>>age;
if(type == "Tiger")
{
Tiger t(name ,age);
pv = &t;
pv->speak();
}
else if(type == "Pig")
{
Pig p(name,age);
pv = &p;
pv->speak();
}
else if(type == "Duck")
{
Duck d(name,age);
pv = &d;
pv->speak();
}
else if(type == "Dog")
{
Dog d(name,age);
pv = &d;
pv->speak();
}
else
cout<<"There is no "<<type<<" in our Zoo."<<endl;
}
return 0;
}
| [
"[email protected]"
] | |
b6d035f1125b8b3e6bdc224959cdbb17d0cc9909 | 00253716f619d2f2c8c2d0a17bfee779acd570bd | /main/src/socket/tcp/tcp_socket.h | be5baef39aba14857a5e7e3835c070033c8e67fe | [] | no_license | RafaelGSS/vpn-router-cpp | 4219e27314dfa05d6ddf2cf872496e17b5e501e3 | 6759f03b942087fe856acb464c7392230ec16158 | refs/heads/master | 2020-08-22T17:57:55.760388 | 2020-07-27T02:05:43 | 2020-07-27T02:05:43 | 216,452,359 | 1 | 1 | null | null | null | null | UTF-8 | C++ | false | false | 1,056 | h | #pragma once
#include <stdint.h>
#include <wpp/net/ip/socket/socket_tcp.hpp>
class tcp_socket
: public wpp::net::ip::socket::tcp::socket_tcp
{
public:
virtual void handler_accept(
const std::shared_ptr<boost::asio::ip::tcp::socket>& client,
const boost::system::error_code& error
) override;
virtual void handler_recv(
const std::shared_ptr<boost::asio::ip::tcp::socket>& client,
const boost::system::error_code& error,
size_t bytes_transferred,
const std::string& buffer
) override;
virtual void handler_send(
const std::shared_ptr<boost::asio::ip::tcp::socket>& server,
const boost::system::error_code& error,
size_t bytes_transferred
) override;
virtual void handler_connect(
const std::shared_ptr<boost::asio::ip::tcp::socket>& server,
const std::shared_ptr<boost::asio::ip::tcp::endpoint>& endpoint,
const boost::system::error_code& error
) override;
// If passed this_server_bind empty, will pick up local network = 0.0.0.0
tcp_socket(
uint16_t port,
std::string this_server_bind
);
~tcp_socket();
};
| [
"[email protected]"
] | |
ee2053b97138aeb5e4245c6e0e579ed05a6e3a57 | e374e8434fca1e7448b49c69842ef21935a6dbcf | /plotView/settingsWidget.cpp | d9dfdec397dc6b08682d49f60fab64db65bbed59 | [
"MIT"
] | permissive | zhanxiangqian/plot | 514ba9f65846cbca35716be329bd4b1ec0bb3ddc | d24cc22668a94ffac5720d9877579a54a225401a | refs/heads/master | 2022-12-03T13:34:59.101280 | 2020-08-18T09:59:53 | 2020-08-18T09:59:53 | 287,489,573 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,838 | cpp | #include "settingsWidget.h"
#include "QtGnuplotInstance.h"
#include "QtGnuplotWidget.h"
#include <QFileDialog>
#include <QByteArray>
#include <QMutex>
//QStringList g_Commands;
//QMutex g_Mutex;
SettingsWidget::SettingsWidget(QWidget* parent) : QWidget(parent)
{
ui.setupUi(this);
connect(ui.pushButtonOpen, &QPushButton::clicked, this, &SettingsWidget::onOpen);
connect(ui.pushButtonPlot, &QPushButton::clicked, this, &SettingsWidget::onPlot);
connect(ui.xAxis, SIGNAL(currentIndexChanged(const QString &)), this, SLOT(onXAxisChanged(const QString&)));
connect(ui.yAxis, SIGNAL(currentIndexChanged(const QString &)), this, SLOT(onYAxisChanged(const QString&)));
connect(ui.lineType, SIGNAL(currentIndexChanged(const QString &)), this, SLOT(onLineTypeChanged(const QString&)));
}
void SettingsWidget::reset()
{
}
void SettingsWidget::onOpen()
{
QString fileName = QFileDialog::getOpenFileName(this,
tr("Open Image"), QDir::currentPath(), tr("Image Files (*.csv)"));
m_fileName = fileName;
ui.lineEditFileName->setText(m_fileName);
QFile file(fileName);
if (!file.open(QIODevice::ReadOnly | QIODevice::Text))
return;
while (!file.atEnd()) {
QByteArray line = file.readLine();
QString firstLine(line);//only one line
QStringList names = firstLine.split(",");
ui.xAxis->clear();
ui.xAxis->addItems(names);
ui.yAxis->clear();
ui.yAxis->addItems(names);
ui.lineType->clear();
ui.lineType->addItems(QStringList() << "lines" << "points");
file.close();
break;
}
m_plotDone = false;
}
void SettingsWidget::setPlotWidget(QtGnuplotWidget* target)
{
m_target = target;
connect(m_target, &QtGnuplotWidget::plotDone, this, &SettingsWidget::onPlotDone);
}
void SettingsWidget::onPlot()
{
//m_plotDone = false;
QtGnuplotInstance& gp = (*QtGnuplotInstance::getInstance(""));
QString plotCommand;
plotCommand += "set datafile separator \",\"\n";
//QString plotCommand;
plotCommand += QString("plot \"%1\" using \"%2\":\"%3\" with %4\n").arg(m_fileName).arg(m_xAxisName).arg(m_yAxisName).arg(m_lineType);
gp << plotCommand.toLocal8Bit();
Q_EMIT plotAction();
}
void SettingsWidget::onPlotDone()
{
if (!m_plotDone)
{
//m_target->activateWindow();
//m_target->raise();
//m_target->resize(m_target->size());
m_plotDone = true;
//qDebug() << "plotDone";
}
}
void SettingsWidget::onLineTypeChanged(const QString& type)
{
m_lineType = type;
}
void SettingsWidget::onXAxisChanged(const QString& xAxis)
{
m_xAxisName = xAxis;
}
void SettingsWidget::onYAxisChanged(const QString& yAxis)
{
m_yAxisName = yAxis;
}
/*void WorkerThread::run()
{
while (1)
{
if (g_Commands.count())
{
QtGnuplotInstance& gp = (*QtGnuplotInstance::getInstance(""));
g_Mutex.lock();
gp << g_Commands.takeAt(0);
g_Mutex.unlock();
}
}
QString result;
emit resultReady(result);
}
*/ | [
"[email protected]"
] | |
86f80d04bc27bbc8d7e5fd03089bf71ddd8e779f | d5c88cd7ca639465fac7b57ad7555fe9015720bf | /Models/Node.h | 1f6ed1f6acc0c5b258aa79340259418291a40a67 | [] | no_license | codeWonderland/Apriori | 30ddf76bd83f1f64159fddb218644efb6db58da0 | a5117bf1083549d25691c406706917e8447a16a0 | refs/heads/master | 2021-05-06T08:10:28.053762 | 2018-01-30T21:30:17 | 2018-01-30T21:30:17 | 114,005,844 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,237 | h | /* *** Author: Adam DeCosta & Alice Easter
* Last Update: Dec 8, 2017
* Class: CSI-281
* Filename: main.cpp
*
* Description:
* Main Driver for Program, contains flow logic
*
* Certification of Authenticity:
* I certify that this assignment is entirely my work.
******************************************************************/
#ifndef FA17_CSI281_DECOSTA_EASTER_NODE_H
#define FA17_CSI281_DECOSTA_EASTER_NODE_H
#include <iostream>
#include <iomanip>
#include <fstream>
#include <string>
#include <sstream>
#include "../sortingFunction.h"
template<typename R>
struct Node
{
R mData;
Node<R> *mNext;
/* Pre: None
* Post: This object is initialized using default values
* Purpose: To initialize date object
********************************************************************/
Node()
{
mData = R();
mNext = nullptr;
}
/* Pre: None
* Post: This object is initialized using specified data
* Purpose: To intialize date object
********************************************************************/
explicit Node(R data) : mData(data), mNext(nullptr)
{
}
};
#endif //FA17_CSI281_DECOSTA_EASTER_NODE_H
| [
"[email protected]"
] | |
96c84176fc660f93604845125fc07437cb7f70a3 | e5ec9a33aaca93a653df46e7d3c351ece1b4abc5 | /SamplesZQCNN/SampleTextBoxes/SampleTextBoxes.cpp | 11ee3f157b987f7ac46310a95847f87748f184c3 | [
"MIT"
] | permissive | zuoqing1988/ZQCNN | 0b0dbe79acf3094c252e6016dca0dbf37134ce37 | 9c89e94debaa9a241d2ac0cbc7d32c7bb8436490 | refs/heads/master | 2022-08-28T08:09:58.698706 | 2022-08-22T04:20:27 | 2022-08-22T04:20:27 | 132,091,868 | 2,152 | 487 | MIT | 2020-10-23T07:37:06 | 2018-05-04T05:30:54 | Objective-C | UTF-8 | C++ | false | false | 2,578 | cpp | #include "ZQ_CNN_TextBoxes.h"
#include <vector>
#include <iostream>
#include "opencv2/opencv.hpp"
#include "ZQ_CNN_CompileConfig.h"
#if ZQ_CNN_USE_BLAS_GEMM
#include <openblas/cblas.h>
#pragma comment(lib,"libopenblas.lib")
#elif ZQ_CNN_USE_MKL_GEMM
#include <mkl/mkl.h>
#pragma comment(lib,"mklml.lib")
#else
#pragma comment(lib,"ZQ_GEMM.lib")
#endif
using namespace ZQ;
using namespace std;
using namespace cv;
int main()
{
int thread_num = 4;
#if ZQ_CNN_USE_BLAS_GEMM
openblas_set_num_threads(thread_num);
#elif ZQ_CNN_USE_MKL_GEMM
mkl_set_num_threads(thread_num);
#endif
Mat img0 = cv::imread("data/0113.jpg", 1);
if (img0.empty())
{
cout << "empty image\n";
return EXIT_FAILURE;
}
//resize(img0, img0, Size(), 0.5, 0.5);
ZQ_CNN_TextBoxes detector;
if (!detector.Init("model/TextBoxes_icdar13.zqparams", "model/TextBoxes_icdar13.nchwbin", "detection_out"))
{
printf("failed to init detector!\n");
return false;
}
int out_iter = 1;
int iters = 1;
std::vector<ZQ_CNN_TextBoxes::BBox> output;
const float kScoreThreshold = 0.5f;
int H = img0.rows, W = img0.cols;
std::vector<int> target_W, target_H;
target_H.push_back(H); target_W.push_back(W);
target_H.push_back(H*0.7); target_W.push_back(W*0.7);
target_H.push_back(H*0.5); target_W.push_back(W*0.5);
target_H.push_back(H*0.35); target_W.push_back(W*0.35);
target_H.push_back(H*0.25); target_W.push_back(W*0.25);
target_H.push_back(300); target_W.push_back(300);
for (int out_it = 0; out_it < out_iter; out_it++)
{
double t1 = omp_get_wtime();
for (int it = 0; it < iters; it++)
{
if (!detector.Detect(output, img0.data, img0.cols, img0.rows, img0.step[0], kScoreThreshold, target_W, target_H, true))
{
cout << "failed to run\n";
return EXIT_FAILURE;
}
}
double t2 = omp_get_wtime();
printf("[%d] times cost %.3f s, 1 iter cost %.3f ms\n", iters, t2 - t1, 1000 * (t2 - t1) / iters);
}
const char* kClassNames[] = { "__background__", "text" };
// draw
for (auto& bbox : output)
{
cv::Rect rect(bbox.col1, bbox.row1, bbox.col2 - bbox.col1 + 1, bbox.row2 - bbox.row1 + 1);
cv::rectangle(img0, rect, cv::Scalar(0, 0, 255), 2);
char buff[300];
#if defined(_WIN32)
sprintf_s(buff, 300, "%s: %.2f", kClassNames[bbox.label], bbox.score);
#else
sprintf(buff, "%s: %.2f", kClassNames[bbox.label], bbox.score);
#endif
cv::putText(img0, buff, cv::Point(bbox.col1, bbox.row1), FONT_HERSHEY_PLAIN, 1, Scalar(0, 255, 0));
}
cv::imwrite("./textboxes-result.jpg", img0);
cv::imshow("ZQCNN-TextBoxes", img0);
cv::waitKey(0);
return EXIT_SUCCESS;
}
| [
"[email protected]"
] | |
74b39d9177d7e3efa379aa01f1492f48bf7eaa1f | 6c4699de64796bde99b9781ce6bcbbde5be4f2a4 | /External/opencv-2.4.6.1/modules/video/src/optflowgf.cpp | 0f63bb47a504ad04477856011c27a1f062e0d564 | [] | no_license | simonct/CoreAstro | 3ea33aea2d9dd3ef1f0fbb990b4036c8ab8c6778 | eafd0aea314c427da616e1707a49aaeaf5ea6991 | refs/heads/master | 2020-05-22T04:03:57.706741 | 2014-10-25T07:30:40 | 2014-10-25T07:30:40 | 5,735,802 | 3 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 21,922 | cpp | /*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of the copyright holders may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/
#include "precomp.hpp"
//
// 2D dense optical flow algorithm from the following paper:
// Gunnar Farneback. "Two-Frame Motion Estimation Based on Polynomial Expansion".
// Proceedings of the 13th Scandinavian Conference on Image Analysis, Gothenburg, Sweden
//
namespace cv
{
static void
FarnebackPolyExp( const Mat& src, Mat& dst, int n, double sigma )
{
int k, x, y;
assert( src.type() == CV_32FC1 );
int width = src.cols;
int height = src.rows;
AutoBuffer<float> kbuf(n*6 + 3), _row((width + n*2)*3);
float* g = kbuf + n;
float* xg = g + n*2 + 1;
float* xxg = xg + n*2 + 1;
float *row = (float*)_row + n*3;
if( sigma < FLT_EPSILON )
sigma = n*0.3;
double s = 0.;
for( x = -n; x <= n; x++ )
{
g[x] = (float)std::exp(-x*x/(2*sigma*sigma));
s += g[x];
}
s = 1./s;
for( x = -n; x <= n; x++ )
{
g[x] = (float)(g[x]*s);
xg[x] = (float)(x*g[x]);
xxg[x] = (float)(x*x*g[x]);
}
Mat_<double> G = Mat_<double>::zeros(6, 6);
for( y = -n; y <= n; y++ )
for( x = -n; x <= n; x++ )
{
G(0,0) += g[y]*g[x];
G(1,1) += g[y]*g[x]*x*x;
G(3,3) += g[y]*g[x]*x*x*x*x;
G(5,5) += g[y]*g[x]*x*x*y*y;
}
//G[0][0] = 1.;
G(2,2) = G(0,3) = G(0,4) = G(3,0) = G(4,0) = G(1,1);
G(4,4) = G(3,3);
G(3,4) = G(4,3) = G(5,5);
// invG:
// [ x e e ]
// [ y ]
// [ y ]
// [ e z ]
// [ e z ]
// [ u ]
Mat_<double> invG = G.inv(DECOMP_CHOLESKY);
double ig11 = invG(1,1), ig03 = invG(0,3), ig33 = invG(3,3), ig55 = invG(5,5);
dst.create( height, width, CV_32FC(5));
for( y = 0; y < height; y++ )
{
float g0 = g[0], g1, g2;
float *srow0 = (float*)(src.data + src.step*y), *srow1 = 0;
float *drow = (float*)(dst.data + dst.step*y);
// vertical part of convolution
for( x = 0; x < width; x++ )
{
row[x*3] = srow0[x]*g0;
row[x*3+1] = row[x*3+2] = 0.f;
}
for( k = 1; k <= n; k++ )
{
g0 = g[k]; g1 = xg[k]; g2 = xxg[k];
srow0 = (float*)(src.data + src.step*std::max(y-k,0));
srow1 = (float*)(src.data + src.step*std::min(y+k,height-1));
for( x = 0; x < width; x++ )
{
float p = srow0[x] + srow1[x];
float t0 = row[x*3] + g0*p;
float t1 = row[x*3+1] + g1*(srow1[x] - srow0[x]);
float t2 = row[x*3+2] + g2*p;
row[x*3] = t0;
row[x*3+1] = t1;
row[x*3+2] = t2;
}
}
// horizontal part of convolution
for( x = 0; x < n*3; x++ )
{
row[-1-x] = row[2-x];
row[width*3+x] = row[width*3+x-3];
}
for( x = 0; x < width; x++ )
{
g0 = g[0];
// r1 ~ 1, r2 ~ x, r3 ~ y, r4 ~ x^2, r5 ~ y^2, r6 ~ xy
double b1 = row[x*3]*g0, b2 = 0, b3 = row[x*3+1]*g0,
b4 = 0, b5 = row[x*3+2]*g0, b6 = 0;
for( k = 1; k <= n; k++ )
{
double tg = row[(x+k)*3] + row[(x-k)*3];
g0 = g[k];
b1 += tg*g0;
b4 += tg*xxg[k];
b2 += (row[(x+k)*3] - row[(x-k)*3])*xg[k];
b3 += (row[(x+k)*3+1] + row[(x-k)*3+1])*g0;
b6 += (row[(x+k)*3+1] - row[(x-k)*3+1])*xg[k];
b5 += (row[(x+k)*3+2] + row[(x-k)*3+2])*g0;
}
// do not store r1
drow[x*5+1] = (float)(b2*ig11);
drow[x*5] = (float)(b3*ig11);
drow[x*5+3] = (float)(b1*ig03 + b4*ig33);
drow[x*5+2] = (float)(b1*ig03 + b5*ig33);
drow[x*5+4] = (float)(b6*ig55);
}
}
row -= n*3;
}
/*static void
FarnebackPolyExpPyr( const Mat& src0, Vector<Mat>& pyr, int maxlevel, int n, double sigma )
{
Vector<Mat> imgpyr;
buildPyramid( src0, imgpyr, maxlevel );
for( int i = 0; i <= maxlevel; i++ )
FarnebackPolyExp( imgpyr[i], pyr[i], n, sigma );
}*/
static void
FarnebackUpdateMatrices( const Mat& _R0, const Mat& _R1, const Mat& _flow, Mat& matM, int _y0, int _y1 )
{
const int BORDER = 5;
static const float border[BORDER] = {0.14f, 0.14f, 0.4472f, 0.4472f, 0.4472f};
int x, y, width = _flow.cols, height = _flow.rows;
const float* R1 = (float*)_R1.data;
size_t step1 = _R1.step/sizeof(R1[0]);
matM.create(height, width, CV_32FC(5));
for( y = _y0; y < _y1; y++ )
{
const float* flow = (float*)(_flow.data + y*_flow.step);
const float* R0 = (float*)(_R0.data + y*_R0.step);
float* M = (float*)(matM.data + y*matM.step);
for( x = 0; x < width; x++ )
{
float dx = flow[x*2], dy = flow[x*2+1];
float fx = x + dx, fy = y + dy;
#if 1
int x1 = cvFloor(fx), y1 = cvFloor(fy);
const float* ptr = R1 + y1*step1 + x1*5;
float r2, r3, r4, r5, r6;
fx -= x1; fy -= y1;
if( (unsigned)x1 < (unsigned)(width-1) &&
(unsigned)y1 < (unsigned)(height-1) )
{
float a00 = (1.f-fx)*(1.f-fy), a01 = fx*(1.f-fy),
a10 = (1.f-fx)*fy, a11 = fx*fy;
r2 = a00*ptr[0] + a01*ptr[5] + a10*ptr[step1] + a11*ptr[step1+5];
r3 = a00*ptr[1] + a01*ptr[6] + a10*ptr[step1+1] + a11*ptr[step1+6];
r4 = a00*ptr[2] + a01*ptr[7] + a10*ptr[step1+2] + a11*ptr[step1+7];
r5 = a00*ptr[3] + a01*ptr[8] + a10*ptr[step1+3] + a11*ptr[step1+8];
r6 = a00*ptr[4] + a01*ptr[9] + a10*ptr[step1+4] + a11*ptr[step1+9];
r4 = (R0[x*5+2] + r4)*0.5f;
r5 = (R0[x*5+3] + r5)*0.5f;
r6 = (R0[x*5+4] + r6)*0.25f;
}
#else
int x1 = cvRound(fx), y1 = cvRound(fy);
const float* ptr = R1 + y1*step1 + x1*5;
float r2, r3, r4, r5, r6;
if( (unsigned)x1 < (unsigned)width &&
(unsigned)y1 < (unsigned)height )
{
r2 = ptr[0];
r3 = ptr[1];
r4 = (R0[x*5+2] + ptr[2])*0.5f;
r5 = (R0[x*5+3] + ptr[3])*0.5f;
r6 = (R0[x*5+4] + ptr[4])*0.25f;
}
#endif
else
{
r2 = r3 = 0.f;
r4 = R0[x*5+2];
r5 = R0[x*5+3];
r6 = R0[x*5+4]*0.5f;
}
r2 = (R0[x*5] - r2)*0.5f;
r3 = (R0[x*5+1] - r3)*0.5f;
r2 += r4*dy + r6*dx;
r3 += r6*dy + r5*dx;
if( (unsigned)(x - BORDER) >= (unsigned)(width - BORDER*2) ||
(unsigned)(y - BORDER) >= (unsigned)(height - BORDER*2))
{
float scale = (x < BORDER ? border[x] : 1.f)*
(x >= width - BORDER ? border[width - x - 1] : 1.f)*
(y < BORDER ? border[y] : 1.f)*
(y >= height - BORDER ? border[height - y - 1] : 1.f);
r2 *= scale; r3 *= scale; r4 *= scale;
r5 *= scale; r6 *= scale;
}
M[x*5] = r4*r4 + r6*r6; // G(1,1)
M[x*5+1] = (r4 + r5)*r6; // G(1,2)=G(2,1)
M[x*5+2] = r5*r5 + r6*r6; // G(2,2)
M[x*5+3] = r4*r2 + r6*r3; // h(1)
M[x*5+4] = r6*r2 + r5*r3; // h(2)
}
}
}
static void
FarnebackUpdateFlow_Blur( const Mat& _R0, const Mat& _R1,
Mat& _flow, Mat& matM, int block_size,
bool update_matrices )
{
int x, y, width = _flow.cols, height = _flow.rows;
int m = block_size/2;
int y0 = 0, y1;
int min_update_stripe = std::max((1 << 10)/width, block_size);
double scale = 1./(block_size*block_size);
AutoBuffer<double> _vsum((width+m*2+2)*5);
double* vsum = _vsum + (m+1)*5;
// init vsum
const float* srow0 = (const float*)matM.data;
for( x = 0; x < width*5; x++ )
vsum[x] = srow0[x]*(m+2);
for( y = 1; y < m; y++ )
{
srow0 = (float*)(matM.data + matM.step*std::min(y,height-1));
for( x = 0; x < width*5; x++ )
vsum[x] += srow0[x];
}
// compute blur(G)*flow=blur(h)
for( y = 0; y < height; y++ )
{
double g11, g12, g22, h1, h2;
float* flow = (float*)(_flow.data + _flow.step*y);
srow0 = (const float*)(matM.data + matM.step*std::max(y-m-1,0));
const float* srow1 = (const float*)(matM.data + matM.step*std::min(y+m,height-1));
// vertical blur
for( x = 0; x < width*5; x++ )
vsum[x] += srow1[x] - srow0[x];
// update borders
for( x = 0; x < (m+1)*5; x++ )
{
vsum[-1-x] = vsum[4-x];
vsum[width*5+x] = vsum[width*5+x-5];
}
// init g** and h*
g11 = vsum[0]*(m+2);
g12 = vsum[1]*(m+2);
g22 = vsum[2]*(m+2);
h1 = vsum[3]*(m+2);
h2 = vsum[4]*(m+2);
for( x = 1; x < m; x++ )
{
g11 += vsum[x*5];
g12 += vsum[x*5+1];
g22 += vsum[x*5+2];
h1 += vsum[x*5+3];
h2 += vsum[x*5+4];
}
// horizontal blur
for( x = 0; x < width; x++ )
{
g11 += vsum[(x+m)*5] - vsum[(x-m)*5 - 5];
g12 += vsum[(x+m)*5 + 1] - vsum[(x-m)*5 - 4];
g22 += vsum[(x+m)*5 + 2] - vsum[(x-m)*5 - 3];
h1 += vsum[(x+m)*5 + 3] - vsum[(x-m)*5 - 2];
h2 += vsum[(x+m)*5 + 4] - vsum[(x-m)*5 - 1];
double g11_ = g11*scale;
double g12_ = g12*scale;
double g22_ = g22*scale;
double h1_ = h1*scale;
double h2_ = h2*scale;
double idet = 1./(g11_*g22_ - g12_*g12_+1e-3);
flow[x*2] = (float)((g11_*h2_-g12_*h1_)*idet);
flow[x*2+1] = (float)((g22_*h1_-g12_*h2_)*idet);
}
y1 = y == height - 1 ? height : y - block_size;
if( update_matrices && (y1 == height || y1 >= y0 + min_update_stripe) )
{
FarnebackUpdateMatrices( _R0, _R1, _flow, matM, y0, y1 );
y0 = y1;
}
}
}
static void
FarnebackUpdateFlow_GaussianBlur( const Mat& _R0, const Mat& _R1,
Mat& _flow, Mat& matM, int block_size,
bool update_matrices )
{
int x, y, i, width = _flow.cols, height = _flow.rows;
int m = block_size/2;
int y0 = 0, y1;
int min_update_stripe = std::max((1 << 10)/width, block_size);
double sigma = m*0.3, s = 1;
AutoBuffer<float> _vsum((width+m*2+2)*5 + 16), _hsum(width*5 + 16);
AutoBuffer<float, 4096> _kernel((m+1)*5 + 16);
AutoBuffer<float*, 1024> _srow(m*2+1);
float *vsum = alignPtr((float*)_vsum + (m+1)*5, 16), *hsum = alignPtr((float*)_hsum, 16);
float* kernel = (float*)_kernel;
const float** srow = (const float**)&_srow[0];
kernel[0] = (float)s;
for( i = 1; i <= m; i++ )
{
float t = (float)std::exp(-i*i/(2*sigma*sigma) );
kernel[i] = t;
s += t*2;
}
s = 1./s;
for( i = 0; i <= m; i++ )
kernel[i] = (float)(kernel[i]*s);
#if CV_SSE2
float* simd_kernel = alignPtr(kernel + m+1, 16);
volatile bool useSIMD = checkHardwareSupport(CV_CPU_SSE);
if( useSIMD )
{
for( i = 0; i <= m; i++ )
_mm_store_ps(simd_kernel + i*4, _mm_set1_ps(kernel[i]));
}
#endif
// compute blur(G)*flow=blur(h)
for( y = 0; y < height; y++ )
{
double g11, g12, g22, h1, h2;
float* flow = (float*)(_flow.data + _flow.step*y);
// vertical blur
for( i = 0; i <= m; i++ )
{
srow[m-i] = (const float*)(matM.data + matM.step*std::max(y-i,0));
srow[m+i] = (const float*)(matM.data + matM.step*std::min(y+i,height-1));
}
x = 0;
#if CV_SSE2
if( useSIMD )
{
for( ; x <= width*5 - 16; x += 16 )
{
const float *sptr0 = srow[m], *sptr1;
__m128 g4 = _mm_load_ps(simd_kernel);
__m128 s0, s1, s2, s3;
s0 = _mm_mul_ps(_mm_loadu_ps(sptr0 + x), g4);
s1 = _mm_mul_ps(_mm_loadu_ps(sptr0 + x + 4), g4);
s2 = _mm_mul_ps(_mm_loadu_ps(sptr0 + x + 8), g4);
s3 = _mm_mul_ps(_mm_loadu_ps(sptr0 + x + 12), g4);
for( i = 1; i <= m; i++ )
{
__m128 x0, x1;
sptr0 = srow[m+i], sptr1 = srow[m-i];
g4 = _mm_load_ps(simd_kernel + i*4);
x0 = _mm_add_ps(_mm_loadu_ps(sptr0 + x), _mm_loadu_ps(sptr1 + x));
x1 = _mm_add_ps(_mm_loadu_ps(sptr0 + x + 4), _mm_loadu_ps(sptr1 + x + 4));
s0 = _mm_add_ps(s0, _mm_mul_ps(x0, g4));
s1 = _mm_add_ps(s1, _mm_mul_ps(x1, g4));
x0 = _mm_add_ps(_mm_loadu_ps(sptr0 + x + 8), _mm_loadu_ps(sptr1 + x + 8));
x1 = _mm_add_ps(_mm_loadu_ps(sptr0 + x + 12), _mm_loadu_ps(sptr1 + x + 12));
s2 = _mm_add_ps(s2, _mm_mul_ps(x0, g4));
s3 = _mm_add_ps(s3, _mm_mul_ps(x1, g4));
}
_mm_store_ps(vsum + x, s0);
_mm_store_ps(vsum + x + 4, s1);
_mm_store_ps(vsum + x + 8, s2);
_mm_store_ps(vsum + x + 12, s3);
}
for( ; x <= width*5 - 4; x += 4 )
{
const float *sptr0 = srow[m], *sptr1;
__m128 g4 = _mm_load_ps(simd_kernel);
__m128 s0 = _mm_mul_ps(_mm_loadu_ps(sptr0 + x), g4);
for( i = 1; i <= m; i++ )
{
sptr0 = srow[m+i], sptr1 = srow[m-i];
g4 = _mm_load_ps(simd_kernel + i*4);
__m128 x0 = _mm_add_ps(_mm_loadu_ps(sptr0 + x), _mm_loadu_ps(sptr1 + x));
s0 = _mm_add_ps(s0, _mm_mul_ps(x0, g4));
}
_mm_store_ps(vsum + x, s0);
}
}
#endif
for( ; x < width*5; x++ )
{
float s0 = srow[m][x]*kernel[0];
for( i = 1; i <= m; i++ )
s0 += (srow[m+i][x] + srow[m-i][x])*kernel[i];
vsum[x] = s0;
}
// update borders
for( x = 0; x < m*5; x++ )
{
vsum[-1-x] = vsum[4-x];
vsum[width*5+x] = vsum[width*5+x-5];
}
// horizontal blur
x = 0;
#if CV_SSE2
if( useSIMD )
{
for( ; x <= width*5 - 8; x += 8 )
{
__m128 g4 = _mm_load_ps(simd_kernel);
__m128 s0 = _mm_mul_ps(_mm_loadu_ps(vsum + x), g4);
__m128 s1 = _mm_mul_ps(_mm_loadu_ps(vsum + x + 4), g4);
for( i = 1; i <= m; i++ )
{
g4 = _mm_load_ps(simd_kernel + i*4);
__m128 x0 = _mm_add_ps(_mm_loadu_ps(vsum + x - i*5),
_mm_loadu_ps(vsum + x + i*5));
__m128 x1 = _mm_add_ps(_mm_loadu_ps(vsum + x - i*5 + 4),
_mm_loadu_ps(vsum + x + i*5 + 4));
s0 = _mm_add_ps(s0, _mm_mul_ps(x0, g4));
s1 = _mm_add_ps(s1, _mm_mul_ps(x1, g4));
}
_mm_store_ps(hsum + x, s0);
_mm_store_ps(hsum + x + 4, s1);
}
}
#endif
for( ; x < width*5; x++ )
{
float sum = vsum[x]*kernel[0];
for( i = 1; i <= m; i++ )
sum += kernel[i]*(vsum[x - i*5] + vsum[x + i*5]);
hsum[x] = sum;
}
for( x = 0; x < width; x++ )
{
g11 = hsum[x*5];
g12 = hsum[x*5+1];
g22 = hsum[x*5+2];
h1 = hsum[x*5+3];
h2 = hsum[x*5+4];
double idet = 1./(g11*g22 - g12*g12 + 1e-3);
flow[x*2] = (float)((g11*h2-g12*h1)*idet);
flow[x*2+1] = (float)((g22*h1-g12*h2)*idet);
}
y1 = y == height - 1 ? height : y - block_size;
if( update_matrices && (y1 == height || y1 >= y0 + min_update_stripe) )
{
FarnebackUpdateMatrices( _R0, _R1, _flow, matM, y0, y1 );
y0 = y1;
}
}
}
}
void cv::calcOpticalFlowFarneback( InputArray _prev0, InputArray _next0,
OutputArray _flow0, double pyr_scale, int levels, int winsize,
int iterations, int poly_n, double poly_sigma, int flags )
{
Mat prev0 = _prev0.getMat(), next0 = _next0.getMat();
const int min_size = 32;
const Mat* img[2] = { &prev0, &next0 };
int i, k;
double scale;
Mat prevFlow, flow, fimg;
CV_Assert( prev0.size() == next0.size() && prev0.channels() == next0.channels() &&
prev0.channels() == 1 && pyr_scale < 1 );
_flow0.create( prev0.size(), CV_32FC2 );
Mat flow0 = _flow0.getMat();
for( k = 0, scale = 1; k < levels; k++ )
{
scale *= pyr_scale;
if( prev0.cols*scale < min_size || prev0.rows*scale < min_size )
break;
}
levels = k;
for( k = levels; k >= 0; k-- )
{
for( i = 0, scale = 1; i < k; i++ )
scale *= pyr_scale;
double sigma = (1./scale-1)*0.5;
int smooth_sz = cvRound(sigma*5)|1;
smooth_sz = std::max(smooth_sz, 3);
int width = cvRound(prev0.cols*scale);
int height = cvRound(prev0.rows*scale);
if( k > 0 )
flow.create( height, width, CV_32FC2 );
else
flow = flow0;
if( !prevFlow.data )
{
if( flags & OPTFLOW_USE_INITIAL_FLOW )
{
resize( flow0, flow, Size(width, height), 0, 0, INTER_AREA );
flow *= scale;
}
else
flow = Mat::zeros( height, width, CV_32FC2 );
}
else
{
resize( prevFlow, flow, Size(width, height), 0, 0, INTER_LINEAR );
flow *= 1./pyr_scale;
}
Mat R[2], I, M;
for( i = 0; i < 2; i++ )
{
img[i]->convertTo(fimg, CV_32F);
GaussianBlur(fimg, fimg, Size(smooth_sz, smooth_sz), sigma, sigma);
resize( fimg, I, Size(width, height), CV_INTER_LINEAR );
FarnebackPolyExp( I, R[i], poly_n, poly_sigma );
}
FarnebackUpdateMatrices( R[0], R[1], flow, M, 0, flow.rows );
for( i = 0; i < iterations; i++ )
{
if( flags & OPTFLOW_FARNEBACK_GAUSSIAN )
FarnebackUpdateFlow_GaussianBlur( R[0], R[1], flow, M, winsize, i < iterations - 1 );
else
FarnebackUpdateFlow_Blur( R[0], R[1], flow, M, winsize, i < iterations - 1 );
}
prevFlow = flow;
}
}
CV_IMPL void cvCalcOpticalFlowFarneback(
const CvArr* _prev, const CvArr* _next,
CvArr* _flow, double pyr_scale, int levels,
int winsize, int iterations, int poly_n,
double poly_sigma, int flags )
{
cv::Mat prev = cv::cvarrToMat(_prev), next = cv::cvarrToMat(_next);
cv::Mat flow = cv::cvarrToMat(_flow);
CV_Assert( flow.size() == prev.size() && flow.type() == CV_32FC2 );
cv::calcOpticalFlowFarneback( prev, next, flow, pyr_scale, levels,
winsize, iterations, poly_n, poly_sigma, flags );
}
| [
"[email protected]"
] | |
74fbc4fb34faf5e16b4a3ba39d23abe79b4e44dc | 6dccf26de3b8b9b874802c26bb3261ef64d2f450 | /src/utils/config.hpp | cc9e821e4b6cb257d846e8e842e9816140e10da0 | [
"BSD-2-Clause"
] | permissive | panjia1983/channel_backward | f8f97ca38f4159ae6a12e155030667468d2cc6ba | dc43f9c243ac44267b2196d740613d226c261162 | refs/heads/master | 2020-05-29T15:54:18.121542 | 2014-04-02T20:24:51 | 2014-04-02T20:24:51 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,717 | hpp | #pragma once
#include <vector>
#include <string>
#include <iostream>
#include <boost/program_options.hpp>
#include <boost/shared_ptr.hpp>
#include "utils/stl_to_string.hpp"
namespace po = boost::program_options;
namespace util {
struct ParameterBase {
std::string m_name;
std::string m_desc;
ParameterBase(const std::string& name, const std::string& desc) : m_name(name), m_desc(desc) {}
virtual void addToBoost(po::options_description&) = 0;
virtual ~ParameterBase() {}
};
typedef boost::shared_ptr<ParameterBase> ParameterBasePtr;
template <typename T>
struct ParameterVec : ParameterBase {
std::vector<T>* m_value;
ParameterVec(std::string name, std::vector<T>* value, std::string desc) :
ParameterBase(name, desc),
m_value(value) {}
void addToBoost(po::options_description& od) {
od.add_options()(m_name.c_str(), po::value(m_value)->default_value(*m_value, Str(*m_value))->multitoken(), m_desc.c_str());
}
};
template <typename T>
struct Parameter : ParameterBase {
T* m_value;
Parameter(std::string name, T* value, std::string desc) :
ParameterBase(name, desc),
m_value(value) {}
void addToBoost(po::options_description& od) {
od.add_options()(m_name.c_str(), po::value(m_value)->default_value(*m_value, Str(*m_value)), m_desc.c_str());
}
};
struct Config {
std::vector< ParameterBasePtr > params;
void add(ParameterBase* param) {params.push_back(ParameterBasePtr(param));}
};
struct CommandParser {
std::vector<Config> configs;
void addGroup(const Config& config) {
configs.push_back(config);
}
CommandParser(const Config& config) {
addGroup(config);
}
void read(int argc, char* argv[], bool allow_unregistered=false);
};
}
| [
"jia@rll6.(none)"
] | jia@rll6.(none) |
e755fb9d639da02d117d68ce439f01740be9299b | 60dd6073a3284e24092620e430fd05be3157f48e | /tiago_public_ws/devel/include/tf_lookup/TfStreamResult.h | 1e64a8ec08b563cd30952a5232637bf66ef08839 | [] | no_license | SakshayMahna/Programming-Robots-with-ROS | e94d4ec5973f76d49c81406f0de43795bb673c1e | 203d97463d07722fbe73bdc007d930b2ae3905f1 | refs/heads/master | 2020-07-11T07:28:00.547774 | 2019-10-19T08:05:26 | 2019-10-19T08:05:26 | 204,474,383 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 5,987 | h | // Generated by gencpp from file tf_lookup/TfStreamResult.msg
// DO NOT EDIT!
#ifndef TF_LOOKUP_MESSAGE_TFSTREAMRESULT_H
#define TF_LOOKUP_MESSAGE_TFSTREAMRESULT_H
#include <string>
#include <vector>
#include <map>
#include <ros/types.h>
#include <ros/serialization.h>
#include <ros/builtin_message_traits.h>
#include <ros/message_operations.h>
namespace tf_lookup
{
template <class ContainerAllocator>
struct TfStreamResult_
{
typedef TfStreamResult_<ContainerAllocator> Type;
TfStreamResult_()
: subscription_id()
, topic() {
}
TfStreamResult_(const ContainerAllocator& _alloc)
: subscription_id(_alloc)
, topic(_alloc) {
(void)_alloc;
}
typedef std::basic_string<char, std::char_traits<char>, typename ContainerAllocator::template rebind<char>::other > _subscription_id_type;
_subscription_id_type subscription_id;
typedef std::basic_string<char, std::char_traits<char>, typename ContainerAllocator::template rebind<char>::other > _topic_type;
_topic_type topic;
typedef boost::shared_ptr< ::tf_lookup::TfStreamResult_<ContainerAllocator> > Ptr;
typedef boost::shared_ptr< ::tf_lookup::TfStreamResult_<ContainerAllocator> const> ConstPtr;
}; // struct TfStreamResult_
typedef ::tf_lookup::TfStreamResult_<std::allocator<void> > TfStreamResult;
typedef boost::shared_ptr< ::tf_lookup::TfStreamResult > TfStreamResultPtr;
typedef boost::shared_ptr< ::tf_lookup::TfStreamResult const> TfStreamResultConstPtr;
// constants requiring out of line definition
template<typename ContainerAllocator>
std::ostream& operator<<(std::ostream& s, const ::tf_lookup::TfStreamResult_<ContainerAllocator> & v)
{
ros::message_operations::Printer< ::tf_lookup::TfStreamResult_<ContainerAllocator> >::stream(s, "", v);
return s;
}
} // namespace tf_lookup
namespace ros
{
namespace message_traits
{
// BOOLTRAITS {'IsFixedSize': False, 'IsMessage': True, 'HasHeader': False}
// {'std_msgs': ['/opt/ros/kinetic/share/std_msgs/cmake/../msg'], 'actionlib_msgs': ['/opt/ros/kinetic/share/actionlib_msgs/cmake/../msg'], 'geometry_msgs': ['/opt/ros/kinetic/share/geometry_msgs/cmake/../msg'], 'tf_lookup': ['/media/root/BuntuDrive/Programming-Robots-with-ROS/tiago_public_ws/devel/share/tf_lookup/msg', '/media/root/BuntuDrive/Programming-Robots-with-ROS/tiago_public_ws/src/tf_lookup/msg']}
// !!!!!!!!!!! ['__class__', '__delattr__', '__dict__', '__doc__', '__eq__', '__format__', '__getattribute__', '__hash__', '__init__', '__module__', '__ne__', '__new__', '__reduce__', '__reduce_ex__', '__repr__', '__setattr__', '__sizeof__', '__str__', '__subclasshook__', '__weakref__', '_parsed_fields', 'constants', 'fields', 'full_name', 'has_header', 'header_present', 'names', 'package', 'parsed_fields', 'short_name', 'text', 'types']
template <class ContainerAllocator>
struct IsFixedSize< ::tf_lookup::TfStreamResult_<ContainerAllocator> >
: FalseType
{ };
template <class ContainerAllocator>
struct IsFixedSize< ::tf_lookup::TfStreamResult_<ContainerAllocator> const>
: FalseType
{ };
template <class ContainerAllocator>
struct IsMessage< ::tf_lookup::TfStreamResult_<ContainerAllocator> >
: TrueType
{ };
template <class ContainerAllocator>
struct IsMessage< ::tf_lookup::TfStreamResult_<ContainerAllocator> const>
: TrueType
{ };
template <class ContainerAllocator>
struct HasHeader< ::tf_lookup::TfStreamResult_<ContainerAllocator> >
: FalseType
{ };
template <class ContainerAllocator>
struct HasHeader< ::tf_lookup::TfStreamResult_<ContainerAllocator> const>
: FalseType
{ };
template<class ContainerAllocator>
struct MD5Sum< ::tf_lookup::TfStreamResult_<ContainerAllocator> >
{
static const char* value()
{
return "a8f3e325856c12da00435a78bf464739";
}
static const char* value(const ::tf_lookup::TfStreamResult_<ContainerAllocator>&) { return value(); }
static const uint64_t static_value1 = 0xa8f3e325856c12daULL;
static const uint64_t static_value2 = 0x00435a78bf464739ULL;
};
template<class ContainerAllocator>
struct DataType< ::tf_lookup::TfStreamResult_<ContainerAllocator> >
{
static const char* value()
{
return "tf_lookup/TfStreamResult";
}
static const char* value(const ::tf_lookup::TfStreamResult_<ContainerAllocator>&) { return value(); }
};
template<class ContainerAllocator>
struct Definition< ::tf_lookup::TfStreamResult_<ContainerAllocator> >
{
static const char* value()
{
return "# ====== DO NOT MODIFY! AUTOGENERATED FROM AN ACTION DEFINITION ======\n\
# Define the result\n\
string subscription_id\n\
string topic\n\
";
}
static const char* value(const ::tf_lookup::TfStreamResult_<ContainerAllocator>&) { return value(); }
};
} // namespace message_traits
} // namespace ros
namespace ros
{
namespace serialization
{
template<class ContainerAllocator> struct Serializer< ::tf_lookup::TfStreamResult_<ContainerAllocator> >
{
template<typename Stream, typename T> inline static void allInOne(Stream& stream, T m)
{
stream.next(m.subscription_id);
stream.next(m.topic);
}
ROS_DECLARE_ALLINONE_SERIALIZER
}; // struct TfStreamResult_
} // namespace serialization
} // namespace ros
namespace ros
{
namespace message_operations
{
template<class ContainerAllocator>
struct Printer< ::tf_lookup::TfStreamResult_<ContainerAllocator> >
{
template<typename Stream> static void stream(Stream& s, const std::string& indent, const ::tf_lookup::TfStreamResult_<ContainerAllocator>& v)
{
s << indent << "subscription_id: ";
Printer<std::basic_string<char, std::char_traits<char>, typename ContainerAllocator::template rebind<char>::other > >::stream(s, indent + " ", v.subscription_id);
s << indent << "topic: ";
Printer<std::basic_string<char, std::char_traits<char>, typename ContainerAllocator::template rebind<char>::other > >::stream(s, indent + " ", v.topic);
}
};
} // namespace message_operations
} // namespace ros
#endif // TF_LOOKUP_MESSAGE_TFSTREAMRESULT_H
| [
"[email protected]"
] | |
02f6a9603123b3f8fa2b83e2a49641782f05cbd9 | 793c8848753f530aab28076a4077deac815af5ac | /src/dskphone/ui/t48/settingui/src/cdlganywherelocationlist.h | 96bf85deafb5e5733c4428963ced5fb5aa107c92 | [] | no_license | Parantido/sipphone | 4c1b9b18a7a6e478514fe0aadb79335e734bc016 | f402efb088bb42900867608cc9ccf15d9b946d7d | refs/heads/master | 2021-09-10T20:12:36.553640 | 2018-03-30T12:44:13 | 2018-03-30T12:44:13 | 263,628,242 | 1 | 0 | null | 2020-05-13T12:49:19 | 2020-05-13T12:49:18 | null | UTF-8 | C++ | false | false | 2,430 | h | #ifndef CDLGANYWHERELOCATIONLIST_H
#define CDLGANYWHERELOCATIONLIST_H
#include "broadsoft/bwcallcontrol/include/modbwcallcontrol.h"
#include "broadsoft/anywhere/include/anywherecommon.h"
#include "cdlgbasesubpage.h"
class CDlgAnyWhereLocationList : public CDlgBaseSubPage
{
Q_OBJECT
public:
explicit CDlgAnyWhereLocationList(QWidget * parent = 0);
~CDlgAnyWhereLocationList();
static CBaseDialog * CreateInstance()
{
return new CDlgAnyWhereLocationList();
}
public:
//清除所有item
void ClearPageData();
//设置页面内容
void SetLocationList(SAYWLocationArray & objList);
//获取制定列的数据
bool getLocationData(SAYWLocation & propSet, int idx) const;
//获取当前选中项的数据
bool GetSelectedLocationData(SAYWLocation & propSet) const;
//删除制定号码的location
void RemoveLocationItem(const yl::string & strPhoneNum);
//////////基类纯虚函数 该界面未用///////////////
virtual bool LoadPageData();
virtual bool IsStatusChanged();
////////////////////////////////////////////////
//从V层读取当前界面的配置,通过C层保存
virtual bool SavePageData();
virtual void InitData();
// 设置小窗口数据
virtual void SetData(void * pData = NULL);
//事件过滤器
virtual bool eventFilter(QObject * pObject, QEvent * pEvent);
// 设置页面的SoftKey
virtual bool GetSoftkeyData(CArraySoftKeyBarData & objWndData);
// 设置子页面前的操作
virtual void BeforeSetSubPage(void * pData);
// 窗口初始化完成后,需要额外的操作,比如一些阻塞或同步的动作
virtual void ExtraDialogInitData();
virtual void
OnCustomBack(); // 用于自定义退出界面操作(只回退一个界面)
virtual void ProcessMsgBoxCallBack(CMessageBoxBase * pMessageBox);
protected:
virtual void showEvent(QShowEvent * e);
private:
void OnEditAnyWhere();
//void OnDeleteAnyWhere();
void OnDeleteAllAnyWhere();
private:
//设置数据
void SetListData(std::vector<SAYWLocation> & orderVector);
virtual bool OnAction(const QString & strAction);
private:
QVector<QLabel *> m_vecLabel;
std::vector<bool> m_vecbActiveChanged;
std::vector<SAYWLocation> m_DataList;
//当前账号ID
int m_nAccountID;
};
#endif // CDLGANYWHERELOCATIONLIST_H
| [
"[email protected]"
] | |
0d62340d77eafb254c161e4653ab3b278c149a5a | 79f3c7f0faa4685715b8fdc13b8dda7cf915e8d1 | /STM32F1xx_CPP_FW - CPF - NewI2C_1.7 - NewQ/App/Src/main.cpp | 02951ff1bb42a212f94f8c9304bac69732275145 | [] | no_license | amitandgithub/STM32F1xx_CPP_FW | fc155c2f0772b1b282388b6c2e2d24ebe8daf946 | b61816696109cb48d0eb4a0a0b9b1232881ea5c3 | refs/heads/master | 2023-02-11T16:55:30.247303 | 2020-12-26T16:56:47 | 2020-12-26T16:56:47 | 178,715,062 | 0 | 1 | null | null | null | null | WINDOWS-1252 | C++ | false | false | 7,923 | cpp |
/* Includes */
#include <stddef.h>
#include <stdio.h>
#include"Test.h"
#define NEW_BOARD 1
#include "printf.h"
//#include "System.h"
void SystemClock_Config(void);
void SystemClock_Config_LL(void);
//static void LL_Init(void);
void putc ( void* p, char c);
//Micros = Millis*1000 + 1000 – SysTick->VAL/72
//if you are free to use 32 bit timer you can even do it without IRQ, just simply time= TIMx->CNT.
uint32_t count;
struct s {
int i;
unsigned u;
char end[];
};
int main(void)
{
/* Reset of all peripherals, Initializes the Flash interface and the Systick. */
HAL_Init();
/* Configure the system clock */
SystemClock_Config();
DWT->CTRL |= 1 ; // enable the counter
while(1)
{
//BMP280_Test();
//I2c_Tests_AT24C128();
I2c_Slave_Tests();
// I2c_Full_EEPROM_POLL();
// ssd1306_test();
}
}
//void putc ( void* p, char c)
//{
//
//}
/**
* @brief System Clock Configuration
* @retval None
*/
#if NEW_BOARD
void SystemClock_Config(void)
{
RCC_OscInitTypeDef RCC_OscInitStruct;
RCC_ClkInitTypeDef RCC_ClkInitStruct;
/**Initializes the CPU, AHB and APB busses clocks
*/
RCC_OscInitStruct.OscillatorType = RCC_OSCILLATORTYPE_HSE;
RCC_OscInitStruct.HSEState = RCC_HSE_ON;
RCC_OscInitStruct.HSEPredivValue = RCC_HSE_PREDIV_DIV2;
RCC_OscInitStruct.HSIState = RCC_HSI_ON;
RCC_OscInitStruct.PLL.PLLState = RCC_PLL_ON;
RCC_OscInitStruct.PLL.PLLSource = RCC_PLLSOURCE_HSE;
RCC_OscInitStruct.PLL.PLLMUL = RCC_PLL_MUL9;
if (HAL_RCC_OscConfig(&RCC_OscInitStruct) != HAL_OK)
{
//_Error_Handler(__FILE__, __LINE__);
}
/**Initializes the CPU, AHB and APB busses clocks
*/
RCC_ClkInitStruct.ClockType = RCC_CLOCKTYPE_HCLK|RCC_CLOCKTYPE_SYSCLK
|RCC_CLOCKTYPE_PCLK1|RCC_CLOCKTYPE_PCLK2;
RCC_ClkInitStruct.SYSCLKSource = RCC_SYSCLKSOURCE_PLLCLK;
RCC_ClkInitStruct.AHBCLKDivider = RCC_SYSCLK_DIV1;
RCC_ClkInitStruct.APB1CLKDivider = RCC_HCLK_DIV2;
RCC_ClkInitStruct.APB2CLKDivider = RCC_HCLK_DIV1;
if (HAL_RCC_ClockConfig(&RCC_ClkInitStruct, FLASH_LATENCY_2) != HAL_OK)
{
//_Error_Handler(__FILE__, __LINE__);
}
/**Configure the Systick interrupt time
*/
HAL_SYSTICK_Config(HAL_RCC_GetHCLKFreq()/1000);
/**Configure the Systick
*/
HAL_SYSTICK_CLKSourceConfig(SYSTICK_CLKSOURCE_HCLK);
/* SysTick_IRQn interrupt configuration */
HAL_NVIC_SetPriority(SysTick_IRQn, 0, 0);
}
#else
void SystemClock_Config(void)
{
RCC_OscInitTypeDef RCC_OscInitStruct;
RCC_ClkInitTypeDef RCC_ClkInitStruct;
RCC_PeriphCLKInitTypeDef PeriphClkInit;
/**Initializes the CPU, AHB and APB busses clocks
*/
RCC_OscInitStruct.OscillatorType = RCC_OSCILLATORTYPE_LSI|RCC_OSCILLATORTYPE_HSE;
RCC_OscInitStruct.HSEState = RCC_HSE_ON;
RCC_OscInitStruct.HSEPredivValue = RCC_HSE_PREDIV_DIV1;
RCC_OscInitStruct.HSIState = RCC_HSI_ON;
RCC_OscInitStruct.LSIState = RCC_LSI_ON;
RCC_OscInitStruct.PLL.PLLState = RCC_PLL_ON;
RCC_OscInitStruct.PLL.PLLSource = RCC_PLLSOURCE_HSE;
RCC_OscInitStruct.PLL.PLLMUL = RCC_PLL_MUL9;
if (HAL_RCC_OscConfig(&RCC_OscInitStruct) != HAL_OK)
{
//_Error_Handler((char*)__FILE__, __LINE__);
}
/**Initializes the CPU, AHB and APB busses clocks
*/
RCC_ClkInitStruct.ClockType = RCC_CLOCKTYPE_HCLK|RCC_CLOCKTYPE_SYSCLK
|RCC_CLOCKTYPE_PCLK1|RCC_CLOCKTYPE_PCLK2;
RCC_ClkInitStruct.SYSCLKSource = RCC_SYSCLKSOURCE_PLLCLK;
RCC_ClkInitStruct.AHBCLKDivider = RCC_SYSCLK_DIV1;
RCC_ClkInitStruct.APB1CLKDivider = RCC_HCLK_DIV2;
RCC_ClkInitStruct.APB2CLKDivider = RCC_HCLK_DIV1;
if (HAL_RCC_ClockConfig(&RCC_ClkInitStruct, FLASH_LATENCY_2) != HAL_OK)
{
//_Error_Handler((char*)__FILE__, __LINE__);
}
PeriphClkInit.PeriphClockSelection = RCC_PERIPHCLK_RTC;
PeriphClkInit.RTCClockSelection = RCC_RTCCLKSOURCE_LSI;
if (HAL_RCCEx_PeriphCLKConfig(&PeriphClkInit) != HAL_OK)
{
//_Error_Handler((char*)__FILE__, __LINE__);
}
/**Configure the Systick interrupt time
*/
HAL_SYSTICK_Config(HAL_RCC_GetHCLKFreq()/1000);
/**Configure the Systick
*/
HAL_SYSTICK_CLKSourceConfig(SYSTICK_CLKSOURCE_HCLK);
/* SysTick_IRQn interrupt configuration */
HAL_NVIC_SetPriority(SysTick_IRQn, 0, 0);
}
#endif
#ifdef __cplusplus
extern "C" {
#endif
void _Error_Handler(char *, int);
#define Error_Handler() _Error_Handler(__FILE__, __LINE__)
#ifdef __cplusplus
}
#endif
//static void LL_Init(void)
//{
//
// LL_APB2_GRP1_EnableClock(LL_APB2_GRP1_PERIPH_AFIO);
// LL_APB1_GRP1_EnableClock(LL_APB1_GRP1_PERIPH_PWR);
//
// NVIC_SetPriorityGrouping(NVIC_PRIORITYGROUP_4);
//
// /* System interrupt init*/
// /* MemoryManagement_IRQn interrupt configuration */
// NVIC_SetPriority(MemoryManagement_IRQn, NVIC_EncodePriority(NVIC_GetPriorityGrouping(),0, 0));
// /* BusFault_IRQn interrupt configuration */
// NVIC_SetPriority(BusFault_IRQn, NVIC_EncodePriority(NVIC_GetPriorityGrouping(),0, 0));
// /* UsageFault_IRQn interrupt configuration */
// NVIC_SetPriority(UsageFault_IRQn, NVIC_EncodePriority(NVIC_GetPriorityGrouping(),0, 0));
// /* SVCall_IRQn interrupt configuration */
// NVIC_SetPriority(SVCall_IRQn, NVIC_EncodePriority(NVIC_GetPriorityGrouping(),0, 0));
// /* DebugMonitor_IRQn interrupt configuration */
// NVIC_SetPriority(DebugMonitor_IRQn, NVIC_EncodePriority(NVIC_GetPriorityGrouping(),0, 0));
// /* PendSV_IRQn interrupt configuration */
// NVIC_SetPriority(PendSV_IRQn, NVIC_EncodePriority(NVIC_GetPriorityGrouping(),0, 0));
// /* SysTick_IRQn interrupt configuration */
// NVIC_SetPriority(SysTick_IRQn, NVIC_EncodePriority(NVIC_GetPriorityGrouping(),0, 0));
//
// /**NOJTAG: JTAG-DP Disabled and SW-DP Enabled
// */
// LL_GPIO_AF_Remap_SWJ_NOJTAG();
//
//}
/**
* @brief System Clock Configuration
* @retval None
*/
void SystemClock_Config_LL(void)
{
LL_FLASH_SetLatency(LL_FLASH_LATENCY_2);
if(LL_FLASH_GetLatency() != LL_FLASH_LATENCY_2)
{
//Error_Handler();
}
LL_RCC_HSE_Enable();
/* Wait till HSE is ready */
while(LL_RCC_HSE_IsReady() != 1)
{
}
LL_RCC_PLL_ConfigDomain_SYS(LL_RCC_PLLSOURCE_HSE_DIV_1, LL_RCC_PLL_MUL_9);
LL_RCC_PLL_Enable();
/* Wait till PLL is ready */
while(LL_RCC_PLL_IsReady() != 1)
{
}
LL_RCC_SetAHBPrescaler(LL_RCC_SYSCLK_DIV_1);
LL_RCC_SetAPB1Prescaler(LL_RCC_APB1_DIV_2);
LL_RCC_SetAPB2Prescaler(LL_RCC_APB2_DIV_1);
LL_RCC_SetSysClkSource(LL_RCC_SYS_CLKSOURCE_PLL);
/* Wait till System clock is ready */
while(LL_RCC_GetSysClkSource() != LL_RCC_SYS_CLKSOURCE_STATUS_PLL)
{
}
LL_Init1msTick(72000000);
LL_SYSTICK_SetClkSource(LL_SYSTICK_CLKSOURCE_HCLK);
LL_SetSystemCoreClock(72000000);
/* SysTick_IRQn interrupt configuration */
NVIC_SetPriority(SysTick_IRQn, NVIC_EncodePriority(NVIC_GetPriorityGrouping(),0, 0));
}
/**
* @brief This function is executed in case of error occurrence.
* @param file: The file name as string.
* @param line: The line in file as a number.
* @retval None
*/
void _Error_Handler(char *file, int line)
{
/* USER CODE BEGIN Error_Handler_Debug */
/* User can add his own implementation to report the HAL error return state */
while(1)
{
}
/* USER CODE END Error_Handler_Debug */
}
#ifdef USE_FULL_ASSERT
/**
* @brief Reports the name of the source file and the source line number
* where the assert_param error has occurred.
* @param file: pointer to the source file name
* @param line: assert_param error line source number
* @retval None
*/
void assert_failed(uint8_t* file, uint32_t line)
{
/* USER CODE BEGIN 6 */
/* User can add his own implementation to report the file name and line number,
tex: printf("Wrong parameters value: file %s on line %d\r\n", file, line) */
/* USER CODE END 6 */
}
#endif /* USE_FULL_ASSERT */
| [
"[email protected]"
] | |
127345c3ec9580ffab7ad7a4f6c42db3bfca1e8f | b8329e2790f754dfebd75c1b1bd6756ed74dd063 | /avr/ami-arduino-cmake/sketches/esp8266-wind-speed/wind_speed.cpp | 00cdd196ce19f8e5c5c08c31c85a94b8454d6cad | [] | no_license | amitesh-singh/amiduino | ebb7909fe354e29349e53258c51e5d99e5b24bef | 32a4fcb4cd1c7237c4a7f409b2248875f947e77c | refs/heads/master | 2023-08-22T17:57:49.041914 | 2023-08-20T15:33:58 | 2023-08-20T15:33:58 | 47,932,022 | 6 | 1 | null | null | null | null | UTF-8 | C++ | false | false | 3,600 | cpp | #include <LiquidCrystal.h>
#include "Arduino.h"
LiquidCrystal lcd(2, 3, 4, 5, 6, 7);
int errorLED = 11;
//Using 123dcircuit circuit till i fix my esp01 adapter
//TODO: test it on real hardware
// http://api.openweathermap.org/data/2.5/weather?q=NewDelhi&&appid=1a702a15a2f46e405e61804cf67c0d30&units=metric
String ssid = "Simulator Wifi"; // SSID to connect to
String password = ""; // Our virtual wifi has no password (so dont do your banking stuff on this network)
String host = "api.openweathermap.org"; // Open Weather Map API
const int httpPort = 80;
String uri = "/data/2.5/weather?q=NewDelhi&appid=1a702a15a2f46e405e61804cf67c0d30&units=metric";
// the setup routine runs once when you press reset:
void setup()
{
// Setup LCD and put some information text on there
lcd.begin(16,2);
lcd.print("WindSpeedDelhi:");
lcd.setCursor(0,1);
lcd.print("S: ");
pinMode(errorLED, OUTPUT); // init our red error LED
// Start our ESP8266 Serial Communication
Serial.begin(115200); // Serial connection over USB to computer
Serial.println("AT"); // Serial connection on Tx / Rx port to ESP8266
delay(10); // Wait a little for the ESP to respond
if (!Serial.find("OK")) digitalWrite(errorLED, HIGH); // check if the ESP is running well
// Connect to 123D Circuits Simulator Wifi
Serial.println("AT+CWJAP=\"" + ssid + "\",\"" + password + "\"");
delay(10); // Wait a little for the ESP to respond
if (!Serial.find("OK")) digitalWrite(errorLED, HIGH); // check if the ESP is running well
// Open TCP connection to the host:
Serial.println("AT+CIPSTART=\"TCP\",\"" + host + "\"," + httpPort);
delay(50); // Wait a little for the ESP to respond
if (!Serial.find("OK")) digitalWrite(errorLED, HIGH); // check if the ESP is running well
}
// the loop routine runs over and over again forever:
void loop()
{
// Construct our HTTP call
String httpPacket = "GET " + uri + " HTTP/1.1\r\nHost: " + host + "\r\n\r\n";
int length = httpPacket.length();
// Send our message length
Serial.print("AT+CIPSEND=");
Serial.println(length);
delay(10); // Wait a little for the ESP to respond
if (!Serial.find(">")) digitalWrite(errorLED, HIGH); // check if the ESP is running well
// Send our http request
Serial.print(httpPacket);
delay(10); // Wait a little for the ESP to respond
if (!Serial.find("SEND OK\r\n")) digitalWrite(errorLED, HIGH); // check if the ESP is running well
while(!Serial.available()) delay(5); // wait until we receive the response from the server
if (Serial.find("\r\n\r\n")){ // search for a blank line which defines the end of the http header
delay(5);
unsigned int i = 0; //timeout counter
String outputString = "";
while (!Serial.find("\"speed\":")){} // find the part we are interested in.
while (i<60000) { // 1 minute timeout checker
if(Serial.available()) {
char c = Serial.read();
if(c==',') break; // break out of our loop because we got all we need
outputString += c; // append to our output string
i=0; // reset our timeout counter
}
i++;
}
lcd.setCursor(3,1); // set our LCD cursor to the correct position
outputString += " Km/s ";
lcd.print(outputString); // push our output string to the LCD
}
delay(10000); // wait 10 seconds before updating
lcd.setCursor(3,1);
lcd.print("Trying again...");
delay(2000);
}
| [
"[email protected]"
] | |
62fd2cefd2fd7086c6d7bf866d03f059659e63f4 | 79abf633d306bdc858a8f08292edc124285dd8a1 | /src/qt/guiutil.cpp | a612cc89d7c5b766a0c22c059a87ea9e81d55e33 | [
"MIT"
] | permissive | bumbacoin/KETOsis | 59b73248fbda0850b02fd464d4d1d53fada634ba | e70fdf822c9ae7ecdc29d735ade9503692daf122 | refs/heads/master | 2020-04-18T02:05:24.466538 | 2019-01-29T06:22:00 | 2019-01-29T06:22:00 | 167,146,882 | 1 | 0 | null | 2019-01-23T08:33:59 | 2019-01-23T08:33:59 | null | UTF-8 | C++ | false | false | 16,487 | cpp | #include <QApplication>
#include "guiutil.h"
#include "bitcoinaddressvalidator.h"
#include "walletmodel.h"
#include "bitcoinunits.h"
#include "util.h"
#include "init.h"
#include <QDateTime>
#include <QDoubleValidator>
#include <QFont>
#include <QLineEdit>
#include <QUrl>
#include <QTextDocument> // For Qt::escape
#include <QAbstractItemView>
#include <QClipboard>
#include <QFileDialog>
#include <QDesktopServices>
#include <QThread>
#include <boost/filesystem.hpp>
#include <boost/filesystem/fstream.hpp>
#ifdef WIN32
#ifdef _WIN32_WINNT
#undef _WIN32_WINNT
#endif
#define _WIN32_WINNT 0x0501
#ifdef _WIN32_IE
#undef _WIN32_IE
#endif
#define _WIN32_IE 0x0501
#define WIN32_LEAN_AND_MEAN 1
#ifndef NOMINMAX
#define NOMINMAX
#endif
#include "shlwapi.h"
#include "shlobj.h"
#include "shellapi.h"
#endif
namespace GUIUtil {
QString dateTimeStr(const QDateTime &date)
{
return date.date().toString(Qt::SystemLocaleShortDate) + QString(" ") + date.toString("hh:mm");
}
QString dateTimeStr(qint64 nTime)
{
return dateTimeStr(QDateTime::fromTime_t((qint32)nTime));
}
QFont bitcoinAddressFont()
{
QFont font("Monospace");
#if QT_VERSION >= 0x040800
font.setStyleHint(QFont::Monospace);
#else
font.setStyleHint(QFont::TypeWriter);
#endif
return font;
}
void setupAddressWidget(QLineEdit *widget, QWidget *parent)
{
widget->setMaxLength(BitcoinAddressValidator::MaxAddressLength);
widget->setValidator(new BitcoinAddressValidator(parent));
widget->setFont(bitcoinAddressFont());
}
void setupAmountWidget(QLineEdit *widget, QWidget *parent)
{
QDoubleValidator *amountValidator = new QDoubleValidator(parent);
amountValidator->setDecimals(8);
amountValidator->setBottom(0.0);
widget->setValidator(amountValidator);
widget->setAlignment(Qt::AlignRight|Qt::AlignVCenter);
}
bool parseBitcoinURI(const QUrl &uri, SendCoinsRecipient *out)
{
// NovaCoin: check prefix
if(uri.scheme() != QString("KETOsis"))
return false;
SendCoinsRecipient rv;
rv.address = uri.path();
rv.amount = 0;
QList<QPair<QString, QString> > items = uri.queryItems();
for (QList<QPair<QString, QString> >::iterator i = items.begin(); i != items.end(); i++)
{
bool fShouldReturnFalse = false;
if (i->first.startsWith("req-"))
{
i->first.remove(0, 4);
fShouldReturnFalse = true;
}
if (i->first == "label")
{
rv.label = i->second;
fShouldReturnFalse = false;
}
else if (i->first == "amount")
{
if(!i->second.isEmpty())
{
if(!BitcoinUnits::parse(BitcoinUnits::BTC, i->second, &rv.amount))
{
return false;
}
}
fShouldReturnFalse = false;
}
if (fShouldReturnFalse)
return false;
}
if(out)
{
*out = rv;
}
return true;
}
bool parseBitcoinURI(QString uri, SendCoinsRecipient *out)
{
// Convert KETOsis:// to KETOsis:
//
// Cannot handle this later, because bitcoin:// will cause Qt to see the part after // as host,
// which will lower-case it (and thus invalidate the address).
if(uri.startsWith("KETOsis://"))
{
uri.replace(0, 12, "KETOsis:");
}
QUrl uriInstance(uri);
return parseBitcoinURI(uriInstance, out);
}
QString HtmlEscape(const QString& str, bool fMultiLine)
{
QString escaped = Qt::escape(str);
if(fMultiLine)
{
escaped = escaped.replace("\n", "<br>\n");
}
return escaped;
}
QString HtmlEscape(const std::string& str, bool fMultiLine)
{
return HtmlEscape(QString::fromStdString(str), fMultiLine);
}
void copyEntryData(QAbstractItemView *view, int column, int role)
{
if(!view || !view->selectionModel())
return;
QModelIndexList selection = view->selectionModel()->selectedRows(column);
if(!selection.isEmpty())
{
// Copy first item
QApplication::clipboard()->setText(selection.at(0).data(role).toString());
}
}
QString getSaveFileName(QWidget *parent, const QString &caption,
const QString &dir,
const QString &filter,
QString *selectedSuffixOut)
{
QString selectedFilter;
QString myDir;
if(dir.isEmpty()) // Default to user documents location
{
myDir = QDesktopServices::storageLocation(QDesktopServices::DocumentsLocation);
}
else
{
myDir = dir;
}
QString result = QFileDialog::getSaveFileName(parent, caption, myDir, filter, &selectedFilter);
/* Extract first suffix from filter pattern "Description (*.foo)" or "Description (*.foo *.bar ...) */
QRegExp filter_re(".* \\(\\*\\.(.*)[ \\)]");
QString selectedSuffix;
if(filter_re.exactMatch(selectedFilter))
{
selectedSuffix = filter_re.cap(1);
}
/* Add suffix if needed */
QFileInfo info(result);
if(!result.isEmpty())
{
if(info.suffix().isEmpty() && !selectedSuffix.isEmpty())
{
/* No suffix specified, add selected suffix */
if(!result.endsWith("."))
result.append(".");
result.append(selectedSuffix);
}
}
/* Return selected suffix if asked to */
if(selectedSuffixOut)
{
*selectedSuffixOut = selectedSuffix;
}
return result;
}
Qt::ConnectionType blockingGUIThreadConnection()
{
if(QThread::currentThread() != QCoreApplication::instance()->thread())
{
return Qt::BlockingQueuedConnection;
}
else
{
return Qt::DirectConnection;
}
}
bool checkPoint(const QPoint &p, const QWidget *w)
{
QWidget *atW = qApp->widgetAt(w->mapToGlobal(p));
if (!atW) return false;
return atW->topLevelWidget() == w;
}
bool isObscured(QWidget *w)
{
return !(checkPoint(QPoint(0, 0), w)
&& checkPoint(QPoint(w->width() - 1, 0), w)
&& checkPoint(QPoint(0, w->height() - 1), w)
&& checkPoint(QPoint(w->width() - 1, w->height() - 1), w)
&& checkPoint(QPoint(w->width() / 2, w->height() / 2), w));
}
void openDebugLogfile()
{
boost::filesystem::path pathDebug = GetDataDir() / "debug.log";
/* Open debug.log with the associated application */
if (boost::filesystem::exists(pathDebug))
QDesktopServices::openUrl(QUrl::fromLocalFile(QString::fromStdString(pathDebug.string())));
}
ToolTipToRichTextFilter::ToolTipToRichTextFilter(int size_threshold, QObject *parent) :
QObject(parent), size_threshold(size_threshold)
{
}
bool ToolTipToRichTextFilter::eventFilter(QObject *obj, QEvent *evt)
{
if(evt->type() == QEvent::ToolTipChange)
{
QWidget *widget = static_cast<QWidget*>(obj);
QString tooltip = widget->toolTip();
if(tooltip.size() > size_threshold && !tooltip.startsWith("<qt>") && !Qt::mightBeRichText(tooltip))
{
// Prefix <qt/> to make sure Qt detects this as rich text
// Escape the current message as HTML and replace \n by <br>
tooltip = "<qt>" + HtmlEscape(tooltip, true) + "<qt/>";
widget->setToolTip(tooltip);
return true;
}
}
return QObject::eventFilter(obj, evt);
}
#ifdef WIN32
boost::filesystem::path static StartupShortcutPath()
{
return GetSpecialFolderPath(CSIDL_STARTUP) / "KETOsis.lnk";
}
bool GetStartOnSystemStartup()
{
// check for Bitcoin.lnk
return boost::filesystem::exists(StartupShortcutPath());
}
bool SetStartOnSystemStartup(bool fAutoStart)
{
// If the shortcut exists already, remove it for updating
boost::filesystem::remove(StartupShortcutPath());
if (fAutoStart)
{
CoInitialize(NULL);
// Get a pointer to the IShellLink interface.
IShellLink* psl = NULL;
HRESULT hres = CoCreateInstance(CLSID_ShellLink, NULL,
CLSCTX_INPROC_SERVER, IID_IShellLink,
reinterpret_cast<void**>(&psl));
if (SUCCEEDED(hres))
{
// Get the current executable path
TCHAR pszExePath[MAX_PATH];
GetModuleFileName(NULL, pszExePath, sizeof(pszExePath));
TCHAR pszArgs[5] = TEXT("-min");
// Set the path to the shortcut target
psl->SetPath(pszExePath);
PathRemoveFileSpec(pszExePath);
psl->SetWorkingDirectory(pszExePath);
psl->SetShowCmd(SW_SHOWMINNOACTIVE);
psl->SetArguments(pszArgs);
// Query IShellLink for the IPersistFile interface for
// saving the shortcut in persistent storage.
IPersistFile* ppf = NULL;
hres = psl->QueryInterface(IID_IPersistFile,
reinterpret_cast<void**>(&ppf));
if (SUCCEEDED(hres))
{
WCHAR pwsz[MAX_PATH];
// Ensure that the string is ANSI.
MultiByteToWideChar(CP_ACP, 0, StartupShortcutPath().string().c_str(), -1, pwsz, MAX_PATH);
// Save the link by calling IPersistFile::Save.
hres = ppf->Save(pwsz, TRUE);
ppf->Release();
psl->Release();
CoUninitialize();
return true;
}
psl->Release();
}
CoUninitialize();
return false;
}
return true;
}
#elif defined(Q_OS_LINUX)
// Follow the Desktop Application Autostart Spec:
// http://standards.freedesktop.org/autostart-spec/autostart-spec-latest.html
boost::filesystem::path static GetAutostartDir()
{
namespace fs = boost::filesystem;
char* pszConfigHome = getenv("XDG_CONFIG_HOME");
if (pszConfigHome) return fs::path(pszConfigHome) / "autostart";
char* pszHome = getenv("HOME");
if (pszHome) return fs::path(pszHome) / ".config" / "autostart";
return fs::path();
}
boost::filesystem::path static GetAutostartFilePath()
{
return GetAutostartDir() / "KETOsis.desktop";
}
bool GetStartOnSystemStartup()
{
boost::filesystem::ifstream optionFile(GetAutostartFilePath());
if (!optionFile.good())
return false;
// Scan through file for "Hidden=true":
std::string line;
while (!optionFile.eof())
{
getline(optionFile, line);
if (line.find("Hidden") != std::string::npos &&
line.find("true") != std::string::npos)
return false;
}
optionFile.close();
return true;
}
bool SetStartOnSystemStartup(bool fAutoStart)
{
if (!fAutoStart)
boost::filesystem::remove(GetAutostartFilePath());
else
{
char pszExePath[MAX_PATH+1];
memset(pszExePath, 0, sizeof(pszExePath));
if (readlink("/proc/self/exe", pszExePath, sizeof(pszExePath)-1) == -1)
return false;
boost::filesystem::create_directories(GetAutostartDir());
boost::filesystem::ofstream optionFile(GetAutostartFilePath(), std::ios_base::out|std::ios_base::trunc);
if (!optionFile.good())
return false;
// Write a bitcoin.desktop file to the autostart directory:
optionFile << "[Desktop Entry]\n";
optionFile << "Type=Application\n";
optionFile << "Name=KETOsis\n";
optionFile << "Exec=" << pszExePath << " -min\n";
optionFile << "Terminal=false\n";
optionFile << "Hidden=false\n";
optionFile.close();
}
return true;
}
#else
// TODO: OSX startup stuff; see:
// https://developer.apple.com/library/mac/#documentation/MacOSX/Conceptual/BPSystemStartup/Articles/CustomLogin.html
bool GetStartOnSystemStartup() { return false; }
bool SetStartOnSystemStartup(bool fAutoStart) { return false; }
#endif
HelpMessageBox::HelpMessageBox(QWidget *parent) :
QMessageBox(parent)
{
header = tr("KETOsis-Qt") + " " + tr("version") + " " +
QString::fromStdString(FormatFullVersion()) + "\n\n" +
tr("Usage:") + "\n" +
" KETOsis-qt [" + tr("command-line options") + "] " + "\n";
coreOptions = QString::fromStdString(HelpMessage());
uiOptions = tr("UI options") + ":\n" +
" -lang=<lang> " + tr("Set language, for example \"de_DE\" (default: system locale)") + "\n" +
" -min " + tr("Start minimized") + "\n" +
" -splash " + tr("Show splash screen on startup (default: 1)") + "\n";
setWindowTitle(tr("KETOsis-Qt"));
setTextFormat(Qt::PlainText);
// setMinimumWidth is ignored for QMessageBox so put in non-breaking spaces to make it wider.
setText(header + QString(QChar(0x2003)).repeated(50));
setDetailedText(coreOptions + "\n" + uiOptions);
}
void HelpMessageBox::printToConsole()
{
// On other operating systems, the expected action is to print the message to the console.
QString strUsage = header + "\n" + coreOptions + "\n" + uiOptions;
fprintf(stdout, "%s", strUsage.toStdString().c_str());
}
void HelpMessageBox::showOrPrint()
{
#if defined(WIN32)
// On Windows, show a message box, as there is no stderr/stdout in windowed applications
exec();
#else
// On other operating systems, print help text to console
printToConsole();
#endif
}
void SetBlackThemeQSS(QApplication& app)
{
app.setStyleSheet("QWidget { background: rgb(41,44,48); }"
"QFrame { border: none; }"
"QComboBox { color: rgb(255,255,255); }"
"QComboBox QAbstractItemView::item { color: rgb(255,255,255); }"
"QPushButton { background: rgb(68,81,98); color: rgb(222,222,222); }"
"QDoubleSpinBox { background: rgb(63,67,72); color: rgb(255,255,255); border-color: rgb(194,194,194); }"
"QLineEdit { background: rgb(63,67,72); color: rgb(255,255,255); border-color: rgb(194,194,194); }"
"QTextEdit { background: rgb(63,67,72); color: rgb(255,255,255); }"
"QPlainTextEdit { background: rgb(63,67,72); color: rgb(255,255,255); }"
"QMenuBar { background: rgb(41,44,48); color: rgb(110,116,126); }"
"QMenu { background: rgb(30,32,36); color: rgb(222,222,222); }"
"QMenuBar::item { background-color: rgb(68,81,98); color: rgb(222,222,222);}"
"QMenu::item:selected { background-color: rgb(135,146,160); }"
"QMenuBar::item:selected { background-color: rgb(41,44,48); }"
"QLabel { color: rgb(120,127,139); }"
"QScrollBar { color: rgb(255,255,255); }"
"QCheckBox { color: rgb(120,127,139); }"
"QRadioButton { color: rgb(120,127,139); }"
"QTabBar::tab { color: rgb(120,127,139); border: 1px solid rgb(78,79,83); border-bottom: none; padding: 5px; }"
"QTabBar::tab:selected { background: rgb(41,44,48); }"
"QTabBar::tab:!selected { background: rgb(24,26,30); margin-top: 2px; }"
"QTabWidget::pane { border: 1px solid rgb(78,79,83); }"
"QToolButton { background: rgb(30,32,36); color: rgb(116,122,134); border: none; border-left-color: rgb(30,32,36); border-left-style: solid; border-left-width: 6px; margin-top: 8px; margin-bottom: 8px; }"
"QToolButton:checked { color: rgb(255,255,255); border: none; border-left-color: rgb(28,135,200); border-left-style: solid; border-left-width: 6px; }"
"QProgressBar { color: rgb(149,148,148); border-color: rgb(255,255,255); border-width: 1px; border-style: solid; }"
"QProgressBar::chunk { background: rgb(255,255,255); }"
"QTreeView::item { background: rgb(41,44,48); color: rgb(212,213,213); }"
"QTreeView::item:selected { background-color: rgb(59,124,220); }"
"QTableView { background: rgb(66,71,78); color: rgb(212,213,213); gridline-color: rgb(157,160,165); }"
"QHeaderView::section { background: rgb(29,34,39); color: rgb(255,255,255); }"
"QToolBar { background: rgb(30,32,36); border: none; }");
}
} // namespace GUIUtil
| [
"[email protected]"
] | |
270d979427db292f020fba897155f9bf9b7f7cab | 51cced907524ee0039cd0b129178caf939e56912 | /media/libeffects/downmix/tests/downmixtest.cpp | 71f83e5ce7e5757531a4a02a460b8f413cb6a9b4 | [
"LicenseRef-scancode-unicode",
"Apache-2.0"
] | permissive | crdroidandroid/android_frameworks_av | ea109b991a177220dbc597a43df01e919112f545 | 9f6a26f1e4cb02c6504d670f292a9b88ec6a7106 | refs/heads/10.0 | 2023-08-31T06:58:55.034080 | 2022-01-23T08:25:07 | 2022-01-23T08:25:07 | 277,145,615 | 8 | 80 | NOASSERTION | 2023-09-13T07:10:14 | 2020-07-04T16:22:52 | C++ | UTF-8 | C++ | false | false | 10,283 | cpp | /*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <inttypes.h>
#include <stdlib.h>
#include <string.h>
#include <vector>
#include <audio_effects/effect_downmix.h>
#include <audio_utils/channels.h>
#include <audio_utils/primitives.h>
#include <log/log.h>
#include <system/audio.h>
#include "EffectDownmix.h"
#define FRAME_LENGTH 256
#define MAX_NUM_CHANNELS 8
struct downmix_cntxt_s {
effect_descriptor_t desc;
effect_handle_t handle;
effect_config_t config;
int numFileChannels;
int numProcessChannels;
};
extern audio_effect_library_t AUDIO_EFFECT_LIBRARY_INFO_SYM;
void printUsage() {
printf("\nUsage:");
printf("\n downmixtest <input_file> <out_file> [options]\n");
printf("\nwhere,");
printf("\n <input_file> is the input file name");
printf("\n on which LVM effects are applied");
printf("\n <output_file> processed output file");
printf("\n and options are mentioned below");
printf("\n");
printf("\n -h");
printf("\n Prints this usage information");
printf("\n");
printf("\n -ch_fmt:<format_of_input_audio>");
printf("\n 0:AUDIO_CHANNEL_OUT_7POINT1(default)");
printf("\n 1:AUDIO_CHANNEL_OUT_5POINT1_SIDE");
printf("\n 2:AUDIO_CHANNEL_OUT_5POINT1_BACK");
printf("\n 3:AUDIO_CHANNEL_OUT_QUAD_SIDE");
printf("\n 4:AUDIO_CHANNEL_OUT_QUAD_BACK");
printf("\n");
printf("\n -fch:<file_channels> (1 through 8)");
printf("\n");
}
int32_t DownmixDefaultConfig(effect_config_t *pConfig) {
pConfig->inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
pConfig->inputCfg.format = AUDIO_FORMAT_PCM_FLOAT;
pConfig->inputCfg.channels = AUDIO_CHANNEL_OUT_7POINT1;
pConfig->inputCfg.bufferProvider.getBuffer = nullptr;
pConfig->inputCfg.bufferProvider.releaseBuffer = nullptr;
pConfig->inputCfg.bufferProvider.cookie = nullptr;
pConfig->inputCfg.mask = EFFECT_CONFIG_ALL;
pConfig->inputCfg.samplingRate = 44100;
pConfig->outputCfg.samplingRate = pConfig->inputCfg.samplingRate;
// set a default value for the access mode, but should be overwritten by caller
pConfig->outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE;
pConfig->outputCfg.format = AUDIO_FORMAT_PCM_FLOAT;
pConfig->outputCfg.channels = AUDIO_CHANNEL_OUT_STEREO;
pConfig->outputCfg.bufferProvider.getBuffer = nullptr;
pConfig->outputCfg.bufferProvider.releaseBuffer = nullptr;
pConfig->outputCfg.bufferProvider.cookie = nullptr;
pConfig->outputCfg.mask = EFFECT_CONFIG_ALL;
return 0;
}
int32_t DownmixConfiureAndEnable(downmix_cntxt_s *pDescriptor) {
effect_handle_t *effectHandle = &pDescriptor->handle;
downmix_module_t *downmixEffectHandle = (downmix_module_t *)*effectHandle;
const struct effect_interface_s *Downmix_api = downmixEffectHandle->itfe;
int32_t err = 0;
uint32_t replySize = (uint32_t)sizeof(err);
err = (Downmix_api->command)(*effectHandle, EFFECT_CMD_SET_CONFIG,
sizeof(effect_config_t), &(pDescriptor->config),
&replySize, &err);
if (err != 0) {
ALOGE("Downmix command to configure returned an error %d", err);
return err;
}
err = ((Downmix_api->command))(*effectHandle, EFFECT_CMD_ENABLE, 0, nullptr,
&replySize, &err);
if (err != 0) {
ALOGE("Downmix command to enable effect returned an error %d", err);
return err;
}
return 0;
}
int32_t DownmixExecute(downmix_cntxt_s *pDescriptor, FILE *finp,
FILE *fout) {
effect_handle_t *effectHandle = &pDescriptor->handle;
downmix_module_t *downmixEffectHandle = (downmix_module_t *)*effectHandle;
const struct effect_interface_s *Downmix_api = downmixEffectHandle->itfe;
const int numFileChannels = pDescriptor->numFileChannels;
const int numProcessChannels = pDescriptor->numProcessChannels;
const int fileFrameSize = numFileChannels * sizeof(short);
const unsigned int outputChannels =
audio_channel_count_from_out_mask(AUDIO_CHANNEL_OUT_STEREO);
std::vector<float> outFloat(FRAME_LENGTH * MAX_NUM_CHANNELS);
std::vector<float> inFloat(FRAME_LENGTH * MAX_NUM_CHANNELS);
audio_buffer_t inbuffer, outbuffer;
inbuffer.f32 = inFloat.data();
outbuffer.f32 = outFloat.data();
inbuffer.frameCount = FRAME_LENGTH;
outbuffer.frameCount = FRAME_LENGTH;
audio_buffer_t *pinbuf, *poutbuf;
pinbuf = &inbuffer;
poutbuf = &outbuffer;
int frameCounter = 0;
std::vector<short> inS16(FRAME_LENGTH * MAX_NUM_CHANNELS);
std::vector<short> outS16(FRAME_LENGTH * MAX_NUM_CHANNELS);
while (fread(inS16.data(), fileFrameSize, FRAME_LENGTH, finp) ==
FRAME_LENGTH) {
if (numFileChannels != numProcessChannels) {
adjust_channels(inS16.data(), numFileChannels, inS16.data(),
numProcessChannels, sizeof(short),
FRAME_LENGTH * fileFrameSize);
}
memcpy_to_float_from_i16(inFloat.data(), inS16.data(),
FRAME_LENGTH * numProcessChannels);
const int32_t err = (Downmix_api->process)(*effectHandle, pinbuf, poutbuf);
if (err != 0) {
ALOGE("DownmixProcess returned an error %d", err);
return -1;
}
memcpy_to_i16_from_float(outS16.data(), outFloat.data(),
FRAME_LENGTH * outputChannels);
fwrite(outS16.data(), sizeof(short), (FRAME_LENGTH * outputChannels),
fout);
frameCounter++;
}
printf("frameCounter: [%d]\n", frameCounter);
return 0;
}
int32_t DowmixMainProcess(downmix_cntxt_s *pDescriptor, FILE *finp,
FILE *fout) {
effect_handle_t *effectHandle = &pDescriptor->handle;
int32_t sessionId = 0, ioId = 0;
const effect_uuid_t downmix_uuid = {
0x93f04452, 0xe4fe, 0x41cc, 0x91f9, {0xe4, 0x75, 0xb6, 0xd1, 0xd6, 0x9f}};
int32_t err = AUDIO_EFFECT_LIBRARY_INFO_SYM.create_effect(
&downmix_uuid, sessionId, ioId,
effectHandle);
if (err != 0) {
ALOGE("DownmixLib_Create returned an error %d", err);
return -1;
}
// Passing the init config for time being.
err = DownmixConfiureAndEnable(pDescriptor);
if (err != 0) {
ALOGE("DownmixConfigureAndEnable returned an error %d", err);
return -1;
}
// execute call for downmix.
err = DownmixExecute(pDescriptor, finp, fout);
if (err != 0) {
ALOGE("DownmixExecute returned an error %d", err);
return -1;
}
// Release the library function.
err = AUDIO_EFFECT_LIBRARY_INFO_SYM.release_effect(*effectHandle);
if (err != 0) {
ALOGE("DownmixRelease returned an error %d", err);
return -1;
}
return 0;
}
int main(int argc, const char *argv[]) {
int numFileChannels = 1, numProcessChannels = 8;
downmix_cntxt_s descriptor = {};
DownmixDefaultConfig(&(descriptor.config));
const char *infile = nullptr;
const char *outfile = nullptr;
for (int i = 1; i < argc; i++) {
printf("%s ", argv[i]);
if (argv[i][0] != '-') {
if (infile == nullptr) {
infile = argv[i];
} else if (outfile == nullptr) {
outfile = argv[i];
} else {
printUsage();
return -1;
}
} else if (!strncmp(argv[i], "-fs:", 4)) {
// Add a check for all the supported streams.
const int samplingFreq = atoi(argv[i] + 4);
if (samplingFreq != 8000 && samplingFreq != 11025 &&
samplingFreq != 12000 && samplingFreq != 16000 &&
samplingFreq != 22050 && samplingFreq != 24000 &&
samplingFreq != 32000 && samplingFreq != 44100 &&
samplingFreq != 48000 && samplingFreq != 88200 &&
samplingFreq != 96000 && samplingFreq != 176400 &&
samplingFreq != 192000) {
printf("Unsupported Sampling Frequency : %d", samplingFreq);
printUsage();
return -1;
}
descriptor.config.inputCfg.samplingRate = samplingFreq;
descriptor.config.outputCfg.samplingRate = samplingFreq;
} else if (!strncmp(argv[i], "-ch_fmt:", 8)) {
const int format = atoi(argv[i] + 8);
uint32_t *audioType = &descriptor.config.inputCfg.channels;
switch (format) {
case 0:
*audioType = AUDIO_CHANNEL_OUT_7POINT1;
break;
case 1:
*audioType = AUDIO_CHANNEL_OUT_5POINT1_SIDE;
break;
case 2:
*audioType = AUDIO_CHANNEL_OUT_5POINT1_BACK;
break;
case 3:
*audioType = AUDIO_CHANNEL_OUT_QUAD_SIDE;
break;
case 4:
*audioType = AUDIO_CHANNEL_OUT_QUAD_BACK;
break;
default:
*audioType = AUDIO_CHANNEL_OUT_7POINT1;
break;
}
descriptor.numProcessChannels =
audio_channel_count_from_out_mask(*audioType);
} else if (!strncmp(argv[i], "-fch:", 5)) {
const int fChannels = atoi(argv[i] + 5);
if (fChannels > 8 || fChannels < 1) {
printf("Unsupported number of file channels : %d", fChannels);
printUsage();
return -1;
}
descriptor.numFileChannels = fChannels;
} else if (!strncmp(argv[i], "-h", 2)) {
printUsage();
return 0;
}
}
if (/*infile == nullptr || */ outfile == nullptr) {
printUsage();
return -1;
}
FILE *finp = fopen(infile, "rb");
if (finp == nullptr) {
printf("Cannot open input file %s", infile);
return -1;
}
FILE *fout = fopen(outfile, "wb");
if (fout == nullptr) {
printf("Cannot open output file %s", outfile);
fclose(finp);
return -1;
}
const int err = DowmixMainProcess(&descriptor, finp, fout);
// close input and output files.
fclose(finp);
fclose(fout);
if (err != 0) {
printf("Error: %d\n", err);
}
return err;
}
| [
"[email protected]"
] | |
aa250cff0a9bd57c567101782976b7f4e654d747 | aaf95951bcad7aa36273a56f2a9b53e1a0fd7c96 | /main programs/_2-svet/_2-svet.ino | 842805f97b7e96e4bcc9b1fc0f87af28757a364d | [] | no_license | sergei-filippov/rbtrffc | 99cacd98d2478d4fa81ac273a11d97e8b3ffdfc0 | d7c18fa6859b96782c5e2e4c46490d31121dd8ff | refs/heads/master | 2021-01-22T04:01:14.969713 | 2017-03-18T13:05:04 | 2017-03-18T13:05:04 | 81,489,847 | 0 | 0 | null | 2017-03-18T12:58:54 | 2017-02-09T20:02:58 | null | UTF-8 | C++ | false | false | 4,238 | ino | #include <FlexiTimer2.h>
#include <Servo.h>
Servo servo;
Servo servom;
int distStop = 20;
int dist, cm, svet, svet1, svet2, black, white, midLight, signalIr, stopLine;
int servoRange = 1800 - 1050; // range of values of serva
float rotation, svetRange; //rotation * // range of possible lighting
int k = 1450; // rotation +
int speed1 = 1620; // normal speed
//---------------------------------------------------------------------------------------------------------//IRDA
void flash() {
if (Serial2.available()) {
stopLine = analogRead(A6);
signalIr = Serial2.read();
if (signalIr == 0 || signalIr == 1 || signalIr == 4 || signalIr == 3 || signalIr == 5) { //red //red+yellow // yellow // blinking green // pedestrian crossing
speed1 = 1600; // starts moving slower
if (stopLine <= midLight) { // car on a stop line //
speed1 = 1500; // car stops
}
}
}
}
//----------------------------------------------------------------------------------------------------------// BUZZ
void buzz1sec() {
for (int i = 0; i < 500; i++) {
digitalWrite(10, HIGH);
delay(1);
digitalWrite(10, LOW);
delay(1);
}
}
//-----------------------------------------------------------------------------------------------------------//
void setup() {
//FlexiTimer2::set( 50, flash);
//FlexiTimer2:: start();
servo.attach(14); //1050 - straight right 1800 - straight left
delay(1000);
servom.attach(15);
delay(1000); //never delete
Serial.begin(9600);
Serial2.begin(115200); //irda !!!!
// servo.write(120);
pinMode(10, OUTPUT); // buzz
pinMode(27, INPUT); // button
pinMode(A9, INPUT); // stopLine
pinMode(A8, INPUT); // svet // levo
pinMode(A7, INPUT); // svet // pravo
// pinMode(15, OUTPUT); // motor
// pinMode(14, OUTPUT); // serva
pinMode(A6, INPUT); // dist
digitalWrite(27, HIGH); // pull-up for button
//---------------------------------------------------------------------------------------------------------//
while (true) {
bool flag = 0;
if (digitalRead(27) == LOW) {
black = analogRead(A7);
buzz1sec();
while (true) {
if (digitalRead(27) == LOW) {
white = analogRead(A7);
buzz1sec();
delay(1000);
//----------------------------// detecting white and black edge values at this very place
flag = 1;
break;
}
}
if (flag == 1) {
break;
}
}
}
midLight = (white + black) / 2;
svetRange = white - black;
rotation = servoRange / (2 * svetRange);
Serial.println(white);
Serial.println(black);
Serial.print(2 * svetRange);
Serial.print(" ");
Serial.print(servoRange);
Serial.print(" ");
Serial.println(rotation);
}
//-----------------------------------------------------------------------------------------------//
void loop() {
servom.write(speed1); // speed things
//-----------------------------------------------------------------------------//driving
svet1 = analogRead(A7); // white-850; black - 220
svet2 = analogRead(A8);
svet = svet1 - svet2;
servo.write(1500 + (svet / 1.7));
//servo.write(1500+svet);
/* Serial.print(svet1);
Serial.print(" ");
Serial.println(svet2);*/
// Serial.println(rotation);
/* Serial.print(svet);
Serial.print(" ");
Serial.println(1500+(svet*rotation));*/
Serial.println((svet * rotation) + k);
// servo.write(130);
//delay(100);
//-----------------------------------------------------------------//
//-------------------------------------------------------------------------------//
/*Serial.println(analogRead(A6));
Serial.println((5222 / (analogRead(A6) - 13)));*/
/* if ((5222 / (analogRead(A6) - 13)) <= distStop) {
while (true) {
servom.write(0); // stop in case of another car
Serial.println(1000);
}
}*/
//-------------------------------------------------------------------------------------//
}
| [
"[email protected]"
] | |
115b2ad7b2eef9284802f100f61bcb0d9a8736c6 | 1eb11a127dfc595dcb9fc1a5754ad2056ea14b42 | /Top_100_Liked/146-LRU_Cache.cpp | 1ddf07c7f762e275dbd9807aed43a1f81a24579d | [
"MIT"
] | permissive | parkerhsu/LeetCode-Solution | ba6c2bb0d112cd1cc29d85e25559cbd5483fb888 | 5458b6bd2176246d4931aaf81faf8f69cae7b8ea | refs/heads/master | 2023-01-11T08:34:21.691316 | 2020-06-04T12:50:50 | 2020-06-04T12:50:50 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,517 | cpp | #include <bits/stdc++.h>
using namespace std;
/*
* Info: 实现一个最近最少使用的缓存
* Key: 用双向链表list存储key,这样可以在O(1)的时间内实现插入删除操作,
* 将每次更新的key都放到链表前面,当插入一个新元素并且容量满的时候,
* 自动剔除尾部元素,关键是如何在O(1)时间内找到要更新的key,所以可以
* 维护一个map保存每个key在lru中的位置,当更新的时候,直接先剔除该key,
* 再将该key插入到lru的头部即可!
*/
class LRUCache {
private:
int size;
list<int> lru;
unordered_map<int, list<int>::iterator> mp;
unordered_map<int, int> kv;
public:
LRUCache(int capacity) {
size = capacity;
}
int get(int key) {
if (kv.count(key) == 0) return -1;
update(key);
return kv[key];
}
void put(int key, int value) {
if (kv.size() == size && kv.count(key) == 0) {
evict();
}
update(key);
kv[key] = value;
}
void update(int key) {
if (kv.count(key)) {
lru.erase(mp[key]);
}
lru.push_front(key);
mp[key] = lru.begin();
}
void evict() {
mp.erase(lru.back());
kv.erase(lru.back());
lru.pop_back();
}
};
/**
* Your LRUCache object will be instantiated and called as such:
* LRUCache* obj = new LRUCache(capacity);
* int param_1 = obj->get(key);
* obj->put(key,value);
*/ | [
"[email protected]"
] | |
08d4e6e2ec524ea1a102d805555eba3fcf24ae7a | 5bd19434d1920e2128fab47360a2b3aef10f9ec4 | /media/gpu/v4l2_slice_video_decode_accelerator.cc | 774e7d549ec92d8ea14673c2f77a8bdaa569f98e | [] | no_license | lineCode/chromium_base_media | 0c99da150760217d12c35a29bd17e2bd8ddcfb6b | 6ce013cdf956ea8e3514aea9e97d68027f645bda | refs/heads/master | 2021-02-27T22:38:57.012532 | 2019-02-07T06:50:28 | 2019-02-07T06:50:28 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 119,657 | cc | // Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "media/gpu/v4l2_slice_video_decode_accelerator.h"
#include <errno.h>
#include <fcntl.h>
#include <linux/videodev2.h>
#include <poll.h>
#include <string.h>
#include <sys/eventfd.h>
#include <sys/ioctl.h>
#include <sys/mman.h>
#include <memory>
#include "base/bind.h"
#include "base/bind_helpers.h"
#include "base/callback.h"
#include "base/callback_helpers.h"
#include "base/command_line.h"
#include "base/macros.h"
#include "base/memory/ptr_util.h"
#include "base/numerics/safe_conversions.h"
#include "base/single_thread_task_runner.h"
#include "base/strings/stringprintf.h"
#include "base/threading/thread_task_runner_handle.h"
#include "media/base/bind_to_current_loop.h"
#include "media/base/media_switches.h"
#include "media/gpu/shared_memory_region.h"
#include "ui/gl/gl_context.h"
#include "ui/gl/scoped_binders.h"
#define LOGF(level) LOG(level) << __func__ << "(): "
#define DLOGF(level) DLOG(level) << __func__ << "(): "
#define DVLOGF(level) DVLOG(level) << __func__ << "(): "
#define PLOGF(level) PLOG(level) << __func__ << "(): "
#define NOTIFY_ERROR(x) \
do { \
LOGF(ERROR) << "Setting error state:" << x; \
SetErrorState(x); \
} while (0)
#define IOCTL_OR_ERROR_RETURN_VALUE(type, arg, value, type_str) \
do { \
if (device_->Ioctl(type, arg) != 0) { \
PLOGF(ERROR) << "ioctl() failed: " << type_str; \
return value; \
} \
} while (0)
#define IOCTL_OR_ERROR_RETURN(type, arg) \
IOCTL_OR_ERROR_RETURN_VALUE(type, arg, ((void)0), #type)
#define IOCTL_OR_ERROR_RETURN_FALSE(type, arg) \
IOCTL_OR_ERROR_RETURN_VALUE(type, arg, false, #type)
#define IOCTL_OR_LOG_ERROR(type, arg) \
do { \
if (device_->Ioctl(type, arg) != 0) \
PLOGF(ERROR) << "ioctl() failed: " << #type; \
} while (0)
namespace media {
// static
const uint32_t V4L2SliceVideoDecodeAccelerator::supported_input_fourccs_[] = {
V4L2_PIX_FMT_H264_SLICE, V4L2_PIX_FMT_VP8_FRAME, V4L2_PIX_FMT_VP9_FRAME,
};
class V4L2SliceVideoDecodeAccelerator::V4L2DecodeSurface
: public base::RefCounted<V4L2DecodeSurface> {
public:
using ReleaseCB = base::Callback<void(int)>;
V4L2DecodeSurface(int32_t bitstream_id,
int input_record,
int output_record,
const ReleaseCB& release_cb);
// Mark the surface as decoded. This will also release all references, as
// they are not needed anymore and execute the done callback, if not null.
void SetDecoded();
bool decoded() const { return decoded_; }
int32_t bitstream_id() const { return bitstream_id_; }
int input_record() const { return input_record_; }
int output_record() const { return output_record_; }
uint32_t config_store() const { return config_store_; }
gfx::Rect visible_rect() const { return visible_rect_; }
void set_visible_rect(const gfx::Rect& visible_rect) {
visible_rect_ = visible_rect;
}
// Take references to each reference surface and keep them until the
// target surface is decoded.
void SetReferenceSurfaces(
const std::vector<scoped_refptr<V4L2DecodeSurface>>& ref_surfaces);
// If provided via this method, |done_cb| callback will be executed after
// decoding into this surface is finished. The callback is reset afterwards,
// so it needs to be set again before each decode operation.
void SetDecodeDoneCallback(const base::Closure& done_cb) {
DCHECK(done_cb_.is_null());
done_cb_ = done_cb;
}
std::string ToString() const;
private:
friend class base::RefCounted<V4L2DecodeSurface>;
~V4L2DecodeSurface();
int32_t bitstream_id_;
int input_record_;
int output_record_;
uint32_t config_store_;
gfx::Rect visible_rect_;
bool decoded_;
ReleaseCB release_cb_;
base::Closure done_cb_;
std::vector<scoped_refptr<V4L2DecodeSurface>> reference_surfaces_;
DISALLOW_COPY_AND_ASSIGN(V4L2DecodeSurface);
};
V4L2SliceVideoDecodeAccelerator::V4L2DecodeSurface::V4L2DecodeSurface(
int32_t bitstream_id,
int input_record,
int output_record,
const ReleaseCB& release_cb)
: bitstream_id_(bitstream_id),
input_record_(input_record),
output_record_(output_record),
config_store_(input_record + 1),
decoded_(false),
release_cb_(release_cb) {}
V4L2SliceVideoDecodeAccelerator::V4L2DecodeSurface::~V4L2DecodeSurface() {
DVLOGF(5) << "Releasing output record id=" << output_record_;
release_cb_.Run(output_record_);
}
void V4L2SliceVideoDecodeAccelerator::V4L2DecodeSurface::SetReferenceSurfaces(
const std::vector<scoped_refptr<V4L2DecodeSurface>>& ref_surfaces) {
DCHECK(reference_surfaces_.empty());
reference_surfaces_ = ref_surfaces;
}
void V4L2SliceVideoDecodeAccelerator::V4L2DecodeSurface::SetDecoded() {
DCHECK(!decoded_);
decoded_ = true;
// We can now drop references to all reference surfaces for this surface
// as we are done with decoding.
reference_surfaces_.clear();
// And finally execute and drop the decode done callback, if set.
if (!done_cb_.is_null())
base::ResetAndReturn(&done_cb_).Run();
}
std::string V4L2SliceVideoDecodeAccelerator::V4L2DecodeSurface::ToString()
const {
std::string out;
base::StringAppendF(&out, "Buffer %d -> %d. ", input_record_, output_record_);
base::StringAppendF(&out, "Reference surfaces:");
for (const auto& ref : reference_surfaces_) {
DCHECK_NE(ref->output_record(), output_record_);
base::StringAppendF(&out, " %d", ref->output_record());
}
return out;
}
V4L2SliceVideoDecodeAccelerator::InputRecord::InputRecord()
: input_id(-1),
address(nullptr),
length(0),
bytes_used(0),
at_device(false) {}
V4L2SliceVideoDecodeAccelerator::OutputRecord::OutputRecord()
: at_device(false),
at_client(false),
picture_id(-1),
texture_id(0),
egl_image(EGL_NO_IMAGE_KHR),
egl_sync(EGL_NO_SYNC_KHR),
cleared(false) {}
struct V4L2SliceVideoDecodeAccelerator::BitstreamBufferRef {
BitstreamBufferRef(
base::WeakPtr<VideoDecodeAccelerator::Client>& client,
const scoped_refptr<base::SingleThreadTaskRunner>& client_task_runner,
SharedMemoryRegion* shm,
int32_t input_id);
~BitstreamBufferRef();
const base::WeakPtr<VideoDecodeAccelerator::Client> client;
const scoped_refptr<base::SingleThreadTaskRunner> client_task_runner;
const std::unique_ptr<SharedMemoryRegion> shm;
off_t bytes_used;
const int32_t input_id;
};
V4L2SliceVideoDecodeAccelerator::BitstreamBufferRef::BitstreamBufferRef(
base::WeakPtr<VideoDecodeAccelerator::Client>& client,
const scoped_refptr<base::SingleThreadTaskRunner>& client_task_runner,
SharedMemoryRegion* shm,
int32_t input_id)
: client(client),
client_task_runner(client_task_runner),
shm(shm),
bytes_used(0),
input_id(input_id) {}
V4L2SliceVideoDecodeAccelerator::BitstreamBufferRef::~BitstreamBufferRef() {
if (input_id >= 0) {
DVLOGF(5) << "returning input_id: " << input_id;
client_task_runner->PostTask(
FROM_HERE,
base::Bind(&VideoDecodeAccelerator::Client::NotifyEndOfBitstreamBuffer,
client, input_id));
}
}
struct V4L2SliceVideoDecodeAccelerator::EGLSyncKHRRef {
EGLSyncKHRRef(EGLDisplay egl_display, EGLSyncKHR egl_sync);
~EGLSyncKHRRef();
EGLDisplay const egl_display;
EGLSyncKHR egl_sync;
};
V4L2SliceVideoDecodeAccelerator::EGLSyncKHRRef::EGLSyncKHRRef(
EGLDisplay egl_display,
EGLSyncKHR egl_sync)
: egl_display(egl_display), egl_sync(egl_sync) {}
V4L2SliceVideoDecodeAccelerator::EGLSyncKHRRef::~EGLSyncKHRRef() {
// We don't check for eglDestroySyncKHR failures, because if we get here
// with a valid sync object, something went wrong and we are getting
// destroyed anyway.
if (egl_sync != EGL_NO_SYNC_KHR)
eglDestroySyncKHR(egl_display, egl_sync);
}
V4L2SliceVideoDecodeAccelerator::PictureRecord::PictureRecord(
bool cleared,
const Picture& picture)
: cleared(cleared), picture(picture) {}
V4L2SliceVideoDecodeAccelerator::PictureRecord::~PictureRecord() {}
class V4L2SliceVideoDecodeAccelerator::V4L2H264Accelerator
: public H264Decoder::H264Accelerator {
public:
explicit V4L2H264Accelerator(V4L2SliceVideoDecodeAccelerator* v4l2_dec);
~V4L2H264Accelerator() override;
// H264Decoder::H264Accelerator implementation.
scoped_refptr<H264Picture> CreateH264Picture() override;
bool SubmitFrameMetadata(const H264SPS* sps,
const H264PPS* pps,
const H264DPB& dpb,
const H264Picture::Vector& ref_pic_listp0,
const H264Picture::Vector& ref_pic_listb0,
const H264Picture::Vector& ref_pic_listb1,
const scoped_refptr<H264Picture>& pic) override;
bool SubmitSlice(const H264PPS* pps,
const H264SliceHeader* slice_hdr,
const H264Picture::Vector& ref_pic_list0,
const H264Picture::Vector& ref_pic_list1,
const scoped_refptr<H264Picture>& pic,
const uint8_t* data,
size_t size) override;
bool SubmitDecode(const scoped_refptr<H264Picture>& pic) override;
bool OutputPicture(const scoped_refptr<H264Picture>& pic) override;
void Reset() override;
private:
// Max size of reference list.
static const size_t kDPBIndicesListSize = 32;
void H264PictureListToDPBIndicesList(const H264Picture::Vector& src_pic_list,
uint8_t dst_list[kDPBIndicesListSize]);
void H264DPBToV4L2DPB(
const H264DPB& dpb,
std::vector<scoped_refptr<V4L2DecodeSurface>>* ref_surfaces);
scoped_refptr<V4L2DecodeSurface> H264PictureToV4L2DecodeSurface(
const scoped_refptr<H264Picture>& pic);
size_t num_slices_;
V4L2SliceVideoDecodeAccelerator* v4l2_dec_;
// TODO(posciak): This should be queried from hardware once supported.
static const size_t kMaxSlices = 16;
struct v4l2_ctrl_h264_slice_param v4l2_slice_params_[kMaxSlices];
struct v4l2_ctrl_h264_decode_param v4l2_decode_param_;
DISALLOW_COPY_AND_ASSIGN(V4L2H264Accelerator);
};
class V4L2SliceVideoDecodeAccelerator::V4L2VP8Accelerator
: public VP8Decoder::VP8Accelerator {
public:
explicit V4L2VP8Accelerator(V4L2SliceVideoDecodeAccelerator* v4l2_dec);
~V4L2VP8Accelerator() override;
// VP8Decoder::VP8Accelerator implementation.
scoped_refptr<VP8Picture> CreateVP8Picture() override;
bool SubmitDecode(const scoped_refptr<VP8Picture>& pic,
const Vp8FrameHeader* frame_hdr,
const scoped_refptr<VP8Picture>& last_frame,
const scoped_refptr<VP8Picture>& golden_frame,
const scoped_refptr<VP8Picture>& alt_frame) override;
bool OutputPicture(const scoped_refptr<VP8Picture>& pic) override;
private:
scoped_refptr<V4L2DecodeSurface> VP8PictureToV4L2DecodeSurface(
const scoped_refptr<VP8Picture>& pic);
V4L2SliceVideoDecodeAccelerator* v4l2_dec_;
DISALLOW_COPY_AND_ASSIGN(V4L2VP8Accelerator);
};
class V4L2SliceVideoDecodeAccelerator::V4L2VP9Accelerator
: public VP9Decoder::VP9Accelerator {
public:
explicit V4L2VP9Accelerator(V4L2SliceVideoDecodeAccelerator* v4l2_dec);
~V4L2VP9Accelerator() override;
// VP9Decoder::VP9Accelerator implementation.
scoped_refptr<VP9Picture> CreateVP9Picture() override;
bool SubmitDecode(const scoped_refptr<VP9Picture>& pic,
const Vp9SegmentationParams& segm_params,
const Vp9LoopFilterParams& lf_params,
const std::vector<scoped_refptr<VP9Picture>>& ref_pictures,
const base::Closure& done_cb) override;
bool OutputPicture(const scoped_refptr<VP9Picture>& pic) override;
bool GetFrameContext(const scoped_refptr<VP9Picture>& pic,
Vp9FrameContext* frame_ctx) override;
bool IsFrameContextRequired() const override {
return device_needs_frame_context_;
}
private:
scoped_refptr<V4L2DecodeSurface> VP9PictureToV4L2DecodeSurface(
const scoped_refptr<VP9Picture>& pic);
bool device_needs_frame_context_;
V4L2SliceVideoDecodeAccelerator* v4l2_dec_;
DISALLOW_COPY_AND_ASSIGN(V4L2VP9Accelerator);
};
// Codec-specific subclasses of software decoder picture classes.
// This allows us to keep decoders oblivious of our implementation details.
class V4L2H264Picture : public H264Picture {
public:
explicit V4L2H264Picture(
const scoped_refptr<V4L2SliceVideoDecodeAccelerator::V4L2DecodeSurface>&
dec_surface);
V4L2H264Picture* AsV4L2H264Picture() override { return this; }
scoped_refptr<V4L2SliceVideoDecodeAccelerator::V4L2DecodeSurface>
dec_surface() {
return dec_surface_;
}
private:
~V4L2H264Picture() override;
scoped_refptr<V4L2SliceVideoDecodeAccelerator::V4L2DecodeSurface>
dec_surface_;
DISALLOW_COPY_AND_ASSIGN(V4L2H264Picture);
};
V4L2H264Picture::V4L2H264Picture(
const scoped_refptr<V4L2SliceVideoDecodeAccelerator::V4L2DecodeSurface>&
dec_surface)
: dec_surface_(dec_surface) {}
V4L2H264Picture::~V4L2H264Picture() {}
class V4L2VP8Picture : public VP8Picture {
public:
explicit V4L2VP8Picture(
const scoped_refptr<V4L2SliceVideoDecodeAccelerator::V4L2DecodeSurface>&
dec_surface);
V4L2VP8Picture* AsV4L2VP8Picture() override { return this; }
scoped_refptr<V4L2SliceVideoDecodeAccelerator::V4L2DecodeSurface>
dec_surface() {
return dec_surface_;
}
private:
~V4L2VP8Picture() override;
scoped_refptr<V4L2SliceVideoDecodeAccelerator::V4L2DecodeSurface>
dec_surface_;
DISALLOW_COPY_AND_ASSIGN(V4L2VP8Picture);
};
V4L2VP8Picture::V4L2VP8Picture(
const scoped_refptr<V4L2SliceVideoDecodeAccelerator::V4L2DecodeSurface>&
dec_surface)
: dec_surface_(dec_surface) {}
V4L2VP8Picture::~V4L2VP8Picture() {}
class V4L2VP9Picture : public VP9Picture {
public:
explicit V4L2VP9Picture(
const scoped_refptr<V4L2SliceVideoDecodeAccelerator::V4L2DecodeSurface>&
dec_surface);
V4L2VP9Picture* AsV4L2VP9Picture() override { return this; }
scoped_refptr<V4L2SliceVideoDecodeAccelerator::V4L2DecodeSurface>
dec_surface() {
return dec_surface_;
}
private:
~V4L2VP9Picture() override;
scoped_refptr<V4L2SliceVideoDecodeAccelerator::V4L2DecodeSurface>
dec_surface_;
DISALLOW_COPY_AND_ASSIGN(V4L2VP9Picture);
};
V4L2VP9Picture::V4L2VP9Picture(
const scoped_refptr<V4L2SliceVideoDecodeAccelerator::V4L2DecodeSurface>&
dec_surface)
: dec_surface_(dec_surface) {}
V4L2VP9Picture::~V4L2VP9Picture() {}
V4L2SliceVideoDecodeAccelerator::V4L2SliceVideoDecodeAccelerator(
const scoped_refptr<V4L2Device>& device,
EGLDisplay egl_display,
const GetGLContextCallback& get_gl_context_cb,
const MakeGLContextCurrentCallback& make_context_current_cb)
: input_planes_count_(0),
output_planes_count_(0),
child_task_runner_(base::ThreadTaskRunnerHandle::Get()),
device_(device),
decoder_thread_("V4L2SliceVideoDecodeAcceleratorThread"),
device_poll_thread_("V4L2SliceVideoDecodeAcceleratorDevicePollThread"),
input_streamon_(false),
input_buffer_queued_count_(0),
output_streamon_(false),
output_buffer_queued_count_(0),
video_profile_(VIDEO_CODEC_PROFILE_UNKNOWN),
input_format_fourcc_(0),
output_format_fourcc_(0),
state_(kUninitialized),
output_mode_(Config::OutputMode::ALLOCATE),
decoder_flushing_(false),
decoder_resetting_(false),
surface_set_change_pending_(false),
picture_clearing_count_(0),
egl_display_(egl_display),
get_gl_context_cb_(get_gl_context_cb),
make_context_current_cb_(make_context_current_cb),
weak_this_factory_(this) {
weak_this_ = weak_this_factory_.GetWeakPtr();
}
V4L2SliceVideoDecodeAccelerator::~V4L2SliceVideoDecodeAccelerator() {
DVLOGF(2);
DCHECK(child_task_runner_->BelongsToCurrentThread());
DCHECK(!decoder_thread_.IsRunning());
DCHECK(!device_poll_thread_.IsRunning());
DCHECK(input_buffer_map_.empty());
DCHECK(output_buffer_map_.empty());
}
void V4L2SliceVideoDecodeAccelerator::NotifyError(Error error) {
if (!child_task_runner_->BelongsToCurrentThread()) {
child_task_runner_->PostTask(
FROM_HERE, base::Bind(&V4L2SliceVideoDecodeAccelerator::NotifyError,
weak_this_, error));
return;
}
if (client_) {
client_->NotifyError(error);
client_ptr_factory_.reset();
}
}
bool V4L2SliceVideoDecodeAccelerator::Initialize(const Config& config,
Client* client) {
DVLOGF(3) << "profile: " << config.profile;
DCHECK(child_task_runner_->BelongsToCurrentThread());
DCHECK_EQ(state_, kUninitialized);
if (config.is_encrypted()) {
NOTREACHED() << "Encrypted streams are not supported for this VDA";
return false;
}
if (config.output_mode != Config::OutputMode::ALLOCATE &&
config.output_mode != Config::OutputMode::IMPORT) {
NOTREACHED() << "Only ALLOCATE and IMPORT OutputModes are supported";
return false;
}
client_ptr_factory_.reset(
new base::WeakPtrFactory<VideoDecodeAccelerator::Client>(client));
client_ = client_ptr_factory_->GetWeakPtr();
// If we haven't been set up to decode on separate thread via
// TryToSetupDecodeOnSeparateThread(), use the main thread/client for
// decode tasks.
if (!decode_task_runner_) {
decode_task_runner_ = child_task_runner_;
DCHECK(!decode_client_);
decode_client_ = client_;
}
if (egl_display_ == EGL_NO_DISPLAY) {
LOGF(ERROR) << "could not get EGLDisplay";
return false;
}
// We need the context to be initialized to query extensions.
if (!make_context_current_cb_.is_null()) {
if (!make_context_current_cb_.Run()) {
LOGF(ERROR) << "could not make context current";
return false;
}
if (!gl::g_driver_egl.ext.b_EGL_KHR_fence_sync) {
LOGF(ERROR) << "context does not have EGL_KHR_fence_sync";
return false;
}
} else {
DVLOGF(1) << "No GL callbacks provided, initializing without GL support";
}
video_profile_ = config.profile;
// TODO(posciak): This needs to be queried once supported.
input_planes_count_ = 1;
output_planes_count_ = 1;
input_format_fourcc_ =
V4L2Device::VideoCodecProfileToV4L2PixFmt(video_profile_, true);
if (!device_->Open(V4L2Device::Type::kDecoder, input_format_fourcc_)) {
DVLOGF(1) << "Failed to open device for profile: " << config.profile
<< " fourcc: " << std::hex << "0x" << input_format_fourcc_;
return false;
}
if (video_profile_ >= H264PROFILE_MIN && video_profile_ <= H264PROFILE_MAX) {
h264_accelerator_.reset(new V4L2H264Accelerator(this));
decoder_.reset(new H264Decoder(h264_accelerator_.get()));
} else if (video_profile_ >= VP8PROFILE_MIN &&
video_profile_ <= VP8PROFILE_MAX) {
vp8_accelerator_.reset(new V4L2VP8Accelerator(this));
decoder_.reset(new VP8Decoder(vp8_accelerator_.get()));
} else if (video_profile_ >= VP9PROFILE_MIN &&
video_profile_ <= VP9PROFILE_MAX) {
vp9_accelerator_.reset(new V4L2VP9Accelerator(this));
decoder_.reset(new VP9Decoder(vp9_accelerator_.get()));
} else {
NOTREACHED() << "Unsupported profile " << video_profile_;
return false;
}
// Capabilities check.
struct v4l2_capability caps;
const __u32 kCapsRequired = V4L2_CAP_VIDEO_M2M_MPLANE | V4L2_CAP_STREAMING;
IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_QUERYCAP, &caps);
if ((caps.capabilities & kCapsRequired) != kCapsRequired) {
LOGF(ERROR) << "ioctl() failed: VIDIOC_QUERYCAP"
<< ", caps check failed: 0x" << std::hex << caps.capabilities;
return false;
}
if (!SetupFormats())
return false;
if (!decoder_thread_.Start()) {
DLOGF(ERROR) << "device thread failed to start";
return false;
}
decoder_thread_task_runner_ = decoder_thread_.task_runner();
state_ = kInitialized;
output_mode_ = config.output_mode;
// InitializeTask will NOTIFY_ERROR on failure.
decoder_thread_task_runner_->PostTask(
FROM_HERE, base::Bind(&V4L2SliceVideoDecodeAccelerator::InitializeTask,
base::Unretained(this)));
DVLOGF(1) << "V4L2SliceVideoDecodeAccelerator initialized";
return true;
}
void V4L2SliceVideoDecodeAccelerator::InitializeTask() {
DVLOGF(3);
DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
DCHECK_EQ(state_, kInitialized);
if (!CreateInputBuffers())
NOTIFY_ERROR(PLATFORM_FAILURE);
// Output buffers will be created once decoder gives us information
// about their size and required count.
state_ = kDecoding;
}
void V4L2SliceVideoDecodeAccelerator::Destroy() {
DVLOGF(3);
DCHECK(child_task_runner_->BelongsToCurrentThread());
if (decoder_thread_.IsRunning()) {
decoder_thread_task_runner_->PostTask(
FROM_HERE, base::Bind(&V4L2SliceVideoDecodeAccelerator::DestroyTask,
base::Unretained(this)));
// Wait for tasks to finish/early-exit.
decoder_thread_.Stop();
}
delete this;
DVLOGF(3) << "Destroyed";
}
void V4L2SliceVideoDecodeAccelerator::DestroyTask() {
DVLOGF(3);
DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
state_ = kError;
decoder_->Reset();
decoder_current_bitstream_buffer_.reset();
while (!decoder_input_queue_.empty())
decoder_input_queue_.pop();
// Stop streaming and the device_poll_thread_.
StopDevicePoll(false);
DestroyInputBuffers();
DestroyOutputs(false);
DCHECK(surfaces_at_device_.empty());
DCHECK(surfaces_at_display_.empty());
DCHECK(decoder_display_queue_.empty());
}
bool V4L2SliceVideoDecodeAccelerator::SetupFormats() {
DCHECK_EQ(state_, kUninitialized);
size_t input_size;
gfx::Size max_resolution, min_resolution;
device_->GetSupportedResolution(input_format_fourcc_, &min_resolution,
&max_resolution);
if (max_resolution.width() > 1920 && max_resolution.height() > 1088)
input_size = kInputBufferMaxSizeFor4k;
else
input_size = kInputBufferMaxSizeFor1080p;
struct v4l2_fmtdesc fmtdesc;
memset(&fmtdesc, 0, sizeof(fmtdesc));
fmtdesc.type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE;
bool is_format_supported = false;
while (device_->Ioctl(VIDIOC_ENUM_FMT, &fmtdesc) == 0) {
if (fmtdesc.pixelformat == input_format_fourcc_) {
is_format_supported = true;
break;
}
++fmtdesc.index;
}
if (!is_format_supported) {
DVLOGF(1) << "Input fourcc " << input_format_fourcc_
<< " not supported by device.";
return false;
}
struct v4l2_format format;
memset(&format, 0, sizeof(format));
format.type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE;
format.fmt.pix_mp.pixelformat = input_format_fourcc_;
format.fmt.pix_mp.plane_fmt[0].sizeimage = input_size;
format.fmt.pix_mp.num_planes = input_planes_count_;
IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_S_FMT, &format);
// We have to set up the format for output, because the driver may not allow
// changing it once we start streaming; whether it can support our chosen
// output format or not may depend on the input format.
memset(&fmtdesc, 0, sizeof(fmtdesc));
fmtdesc.type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE;
output_format_fourcc_ = 0;
while (device_->Ioctl(VIDIOC_ENUM_FMT, &fmtdesc) == 0) {
if (device_->CanCreateEGLImageFrom(fmtdesc.pixelformat)) {
output_format_fourcc_ = fmtdesc.pixelformat;
break;
}
++fmtdesc.index;
}
if (output_format_fourcc_ == 0) {
LOGF(ERROR) << "Could not find a usable output format";
return false;
}
// Only set fourcc for output; resolution, etc., will come from the
// driver once it extracts it from the stream.
memset(&format, 0, sizeof(format));
format.type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE;
format.fmt.pix_mp.pixelformat = output_format_fourcc_;
format.fmt.pix_mp.num_planes = output_planes_count_;
IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_S_FMT, &format);
return true;
}
bool V4L2SliceVideoDecodeAccelerator::CreateInputBuffers() {
DVLOGF(3);
DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
DCHECK(!input_streamon_);
DCHECK(input_buffer_map_.empty());
struct v4l2_requestbuffers reqbufs;
memset(&reqbufs, 0, sizeof(reqbufs));
reqbufs.count = kNumInputBuffers;
reqbufs.type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE;
reqbufs.memory = V4L2_MEMORY_MMAP;
IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_REQBUFS, &reqbufs);
if (reqbufs.count < kNumInputBuffers) {
PLOGF(ERROR) << "Could not allocate enough output buffers";
return false;
}
input_buffer_map_.resize(reqbufs.count);
for (size_t i = 0; i < input_buffer_map_.size(); ++i) {
free_input_buffers_.push_back(i);
// Query for the MEMORY_MMAP pointer.
struct v4l2_plane planes[VIDEO_MAX_PLANES];
struct v4l2_buffer buffer;
memset(&buffer, 0, sizeof(buffer));
memset(planes, 0, sizeof(planes));
buffer.index = i;
buffer.type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE;
buffer.memory = V4L2_MEMORY_MMAP;
buffer.m.planes = planes;
buffer.length = input_planes_count_;
IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_QUERYBUF, &buffer);
void* address = device_->Mmap(nullptr,
buffer.m.planes[0].length,
PROT_READ | PROT_WRITE,
MAP_SHARED,
buffer.m.planes[0].m.mem_offset);
if (address == MAP_FAILED) {
PLOGF(ERROR) << "mmap() failed";
return false;
}
input_buffer_map_[i].address = address;
input_buffer_map_[i].length = buffer.m.planes[0].length;
}
return true;
}
bool V4L2SliceVideoDecodeAccelerator::CreateOutputBuffers() {
DVLOGF(3);
DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
DCHECK(!output_streamon_);
DCHECK(output_buffer_map_.empty());
DCHECK(surfaces_at_display_.empty());
DCHECK(surfaces_at_device_.empty());
gfx::Size pic_size = decoder_->GetPicSize();
size_t num_pictures = decoder_->GetRequiredNumOfPictures();
DCHECK_GT(num_pictures, 0u);
DCHECK(!pic_size.IsEmpty());
struct v4l2_format format;
memset(&format, 0, sizeof(format));
format.type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE;
format.fmt.pix_mp.pixelformat = output_format_fourcc_;
format.fmt.pix_mp.width = pic_size.width();
format.fmt.pix_mp.height = pic_size.height();
format.fmt.pix_mp.num_planes = input_planes_count_;
if (device_->Ioctl(VIDIOC_S_FMT, &format) != 0) {
PLOGF(ERROR) << "Failed setting format to: " << output_format_fourcc_;
NOTIFY_ERROR(PLATFORM_FAILURE);
return false;
}
coded_size_.SetSize(base::checked_cast<int>(format.fmt.pix_mp.width),
base::checked_cast<int>(format.fmt.pix_mp.height));
DCHECK_EQ(coded_size_.width() % 16, 0);
DCHECK_EQ(coded_size_.height() % 16, 0);
if (!gfx::Rect(coded_size_).Contains(gfx::Rect(pic_size))) {
LOGF(ERROR) << "Got invalid adjusted coded size: "
<< coded_size_.ToString();
return false;
}
DVLOGF(3) << "buffer_count=" << num_pictures
<< ", pic size=" << pic_size.ToString()
<< ", coded size=" << coded_size_.ToString();
// With ALLOCATE mode the client can sample it as RGB and doesn't need to
// know the precise format.
VideoPixelFormat pixel_format =
(output_mode_ == Config::OutputMode::IMPORT)
? V4L2Device::V4L2PixFmtToVideoPixelFormat(output_format_fourcc_)
: PIXEL_FORMAT_UNKNOWN;
child_task_runner_->PostTask(
FROM_HERE,
base::Bind(&VideoDecodeAccelerator::Client::ProvidePictureBuffers,
client_, num_pictures, pixel_format, 1, coded_size_,
device_->GetTextureTarget()));
// Go into kAwaitingPictureBuffers to prevent us from doing any more decoding
// or event handling while we are waiting for AssignPictureBuffers(). Not
// having Pictures available would not have prevented us from making decoding
// progress entirely e.g. in the case of H.264 where we could further decode
// non-slice NALUs and could even get another resolution change before we were
// done with this one. After we get the buffers, we'll go back into kIdle and
// kick off further event processing, and eventually go back into kDecoding
// once no more events are pending (if any).
state_ = kAwaitingPictureBuffers;
return true;
}
void V4L2SliceVideoDecodeAccelerator::DestroyInputBuffers() {
DVLOGF(3);
DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread() ||
!decoder_thread_.IsRunning());
DCHECK(!input_streamon_);
if (input_buffer_map_.empty())
return;
for (auto& input_record : input_buffer_map_) {
if (input_record.address != nullptr)
device_->Munmap(input_record.address, input_record.length);
}
struct v4l2_requestbuffers reqbufs;
memset(&reqbufs, 0, sizeof(reqbufs));
reqbufs.count = 0;
reqbufs.type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE;
reqbufs.memory = V4L2_MEMORY_MMAP;
IOCTL_OR_LOG_ERROR(VIDIOC_REQBUFS, &reqbufs);
input_buffer_map_.clear();
free_input_buffers_.clear();
}
void V4L2SliceVideoDecodeAccelerator::DismissPictures(
const std::vector<int32_t>& picture_buffer_ids,
base::WaitableEvent* done) {
DVLOGF(3);
DCHECK(child_task_runner_->BelongsToCurrentThread());
for (auto picture_buffer_id : picture_buffer_ids) {
DVLOGF(1) << "dismissing PictureBuffer id=" << picture_buffer_id;
client_->DismissPictureBuffer(picture_buffer_id);
}
done->Signal();
}
void V4L2SliceVideoDecodeAccelerator::DevicePollTask(bool poll_device) {
DVLOGF(4);
DCHECK(device_poll_thread_.task_runner()->BelongsToCurrentThread());
bool event_pending;
if (!device_->Poll(poll_device, &event_pending)) {
NOTIFY_ERROR(PLATFORM_FAILURE);
return;
}
// All processing should happen on ServiceDeviceTask(), since we shouldn't
// touch encoder state from this thread.
decoder_thread_task_runner_->PostTask(
FROM_HERE, base::Bind(&V4L2SliceVideoDecodeAccelerator::ServiceDeviceTask,
base::Unretained(this)));
}
void V4L2SliceVideoDecodeAccelerator::ServiceDeviceTask() {
DVLOGF(4);
DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
// ServiceDeviceTask() should only ever be scheduled from DevicePollTask().
Dequeue();
SchedulePollIfNeeded();
}
void V4L2SliceVideoDecodeAccelerator::SchedulePollIfNeeded() {
DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
if (!device_poll_thread_.IsRunning()) {
DVLOGF(2) << "Device poll thread stopped, will not schedule poll";
return;
}
DCHECK(input_streamon_ || output_streamon_);
if (input_buffer_queued_count_ + output_buffer_queued_count_ == 0) {
DVLOGF(4) << "No buffers queued, will not schedule poll";
return;
}
DVLOGF(4) << "Scheduling device poll task";
device_poll_thread_.task_runner()->PostTask(
FROM_HERE, base::Bind(&V4L2SliceVideoDecodeAccelerator::DevicePollTask,
base::Unretained(this), true));
DVLOGF(2) << "buffer counts: "
<< "INPUT[" << decoder_input_queue_.size() << "]"
<< " => DEVICE["
<< free_input_buffers_.size() << "+"
<< input_buffer_queued_count_ << "/"
<< input_buffer_map_.size() << "]->["
<< free_output_buffers_.size() << "+"
<< output_buffer_queued_count_ << "/"
<< output_buffer_map_.size() << "]"
<< " => DISPLAYQ[" << decoder_display_queue_.size() << "]"
<< " => CLIENT[" << surfaces_at_display_.size() << "]";
}
void V4L2SliceVideoDecodeAccelerator::Enqueue(
const scoped_refptr<V4L2DecodeSurface>& dec_surface) {
DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
const int old_inputs_queued = input_buffer_queued_count_;
const int old_outputs_queued = output_buffer_queued_count_;
if (!EnqueueInputRecord(dec_surface->input_record(),
dec_surface->config_store())) {
DVLOGF(1) << "Failed queueing an input buffer";
NOTIFY_ERROR(PLATFORM_FAILURE);
return;
}
if (!EnqueueOutputRecord(dec_surface->output_record())) {
DVLOGF(1) << "Failed queueing an output buffer";
NOTIFY_ERROR(PLATFORM_FAILURE);
return;
}
bool inserted =
surfaces_at_device_
.insert(std::make_pair(dec_surface->output_record(), dec_surface))
.second;
DCHECK(inserted);
if (old_inputs_queued == 0 && old_outputs_queued == 0)
SchedulePollIfNeeded();
}
void V4L2SliceVideoDecodeAccelerator::Dequeue() {
DVLOGF(3);
DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
struct v4l2_buffer dqbuf;
struct v4l2_plane planes[VIDEO_MAX_PLANES];
while (input_buffer_queued_count_ > 0) {
DCHECK(input_streamon_);
memset(&dqbuf, 0, sizeof(dqbuf));
memset(&planes, 0, sizeof(planes));
dqbuf.type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE;
dqbuf.memory = V4L2_MEMORY_MMAP;
dqbuf.m.planes = planes;
dqbuf.length = input_planes_count_;
if (device_->Ioctl(VIDIOC_DQBUF, &dqbuf) != 0) {
if (errno == EAGAIN) {
// EAGAIN if we're just out of buffers to dequeue.
break;
}
PLOGF(ERROR) << "ioctl() failed: VIDIOC_DQBUF";
NOTIFY_ERROR(PLATFORM_FAILURE);
return;
}
InputRecord& input_record = input_buffer_map_[dqbuf.index];
DCHECK(input_record.at_device);
input_record.at_device = false;
ReuseInputBuffer(dqbuf.index);
input_buffer_queued_count_--;
DVLOGF(4) << "Dequeued input=" << dqbuf.index
<< " count: " << input_buffer_queued_count_;
}
while (output_buffer_queued_count_ > 0) {
DCHECK(output_streamon_);
memset(&dqbuf, 0, sizeof(dqbuf));
memset(&planes, 0, sizeof(planes));
dqbuf.type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE;
dqbuf.memory =
(output_mode_ == Config::OutputMode::ALLOCATE ? V4L2_MEMORY_MMAP
: V4L2_MEMORY_DMABUF);
dqbuf.m.planes = planes;
dqbuf.length = output_planes_count_;
if (device_->Ioctl(VIDIOC_DQBUF, &dqbuf) != 0) {
if (errno == EAGAIN) {
// EAGAIN if we're just out of buffers to dequeue.
break;
}
PLOGF(ERROR) << "ioctl() failed: VIDIOC_DQBUF";
NOTIFY_ERROR(PLATFORM_FAILURE);
return;
}
OutputRecord& output_record = output_buffer_map_[dqbuf.index];
DCHECK(output_record.at_device);
output_record.at_device = false;
output_buffer_queued_count_--;
DVLOGF(3) << "Dequeued output=" << dqbuf.index
<< " count " << output_buffer_queued_count_;
V4L2DecodeSurfaceByOutputId::iterator it =
surfaces_at_device_.find(dqbuf.index);
if (it == surfaces_at_device_.end()) {
DLOGF(ERROR) << "Got invalid surface from device.";
NOTIFY_ERROR(PLATFORM_FAILURE);
}
it->second->SetDecoded();
surfaces_at_device_.erase(it);
}
// A frame was decoded, see if we can output it.
TryOutputSurfaces();
ProcessPendingEventsIfNeeded();
ScheduleDecodeBufferTaskIfNeeded();
}
void V4L2SliceVideoDecodeAccelerator::NewEventPending() {
// Switch to event processing mode if we are decoding. Otherwise we are either
// already in it, or we will potentially switch to it later, after finishing
// other tasks.
if (state_ == kDecoding)
state_ = kIdle;
ProcessPendingEventsIfNeeded();
}
bool V4L2SliceVideoDecodeAccelerator::FinishEventProcessing() {
DCHECK_EQ(state_, kIdle);
state_ = kDecoding;
ScheduleDecodeBufferTaskIfNeeded();
return true;
}
void V4L2SliceVideoDecodeAccelerator::ProcessPendingEventsIfNeeded() {
DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
// Process pending events, if any, in the correct order.
// We always first process the surface set change, as it is an internal
// event from the decoder and interleaving it with external requests would
// put the decoder in an undefined state.
using ProcessFunc = bool (V4L2SliceVideoDecodeAccelerator::*)();
const ProcessFunc process_functions[] = {
&V4L2SliceVideoDecodeAccelerator::FinishSurfaceSetChange,
&V4L2SliceVideoDecodeAccelerator::FinishFlush,
&V4L2SliceVideoDecodeAccelerator::FinishReset,
&V4L2SliceVideoDecodeAccelerator::FinishEventProcessing,
};
for (const auto& fn : process_functions) {
if (state_ != kIdle)
return;
if (!(this->*fn)())
return;
}
}
void V4L2SliceVideoDecodeAccelerator::ReuseInputBuffer(int index) {
DVLOGF(4) << "Reusing input buffer, index=" << index;
DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
DCHECK_LT(index, static_cast<int>(input_buffer_map_.size()));
InputRecord& input_record = input_buffer_map_[index];
DCHECK(!input_record.at_device);
input_record.input_id = -1;
input_record.bytes_used = 0;
DCHECK_EQ(
std::count(free_input_buffers_.begin(), free_input_buffers_.end(), index),
0);
free_input_buffers_.push_back(index);
}
void V4L2SliceVideoDecodeAccelerator::ReuseOutputBuffer(int index) {
DVLOGF(4) << "Reusing output buffer, index=" << index;
DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
DCHECK_LT(index, static_cast<int>(output_buffer_map_.size()));
OutputRecord& output_record = output_buffer_map_[index];
DCHECK(!output_record.at_device);
DCHECK(!output_record.at_client);
DCHECK_EQ(std::count(free_output_buffers_.begin(), free_output_buffers_.end(),
index),
0);
free_output_buffers_.push_back(index);
ScheduleDecodeBufferTaskIfNeeded();
}
bool V4L2SliceVideoDecodeAccelerator::EnqueueInputRecord(
int index,
uint32_t config_store) {
DVLOGF(3);
DCHECK_LT(index, static_cast<int>(input_buffer_map_.size()));
DCHECK_GT(config_store, 0u);
// Enqueue an input (VIDEO_OUTPUT) buffer for an input video frame.
InputRecord& input_record = input_buffer_map_[index];
DCHECK(!input_record.at_device);
struct v4l2_buffer qbuf;
struct v4l2_plane qbuf_planes[VIDEO_MAX_PLANES];
memset(&qbuf, 0, sizeof(qbuf));
memset(qbuf_planes, 0, sizeof(qbuf_planes));
qbuf.index = index;
qbuf.type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE;
qbuf.memory = V4L2_MEMORY_MMAP;
qbuf.m.planes = qbuf_planes;
qbuf.m.planes[0].bytesused = input_record.bytes_used;
qbuf.length = input_planes_count_;
qbuf.config_store = config_store;
IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_QBUF, &qbuf);
input_record.at_device = true;
input_buffer_queued_count_++;
DVLOGF(4) << "Enqueued input=" << qbuf.index
<< " count: " << input_buffer_queued_count_;
return true;
}
bool V4L2SliceVideoDecodeAccelerator::EnqueueOutputRecord(int index) {
DVLOGF(3);
DCHECK_LT(index, static_cast<int>(output_buffer_map_.size()));
// Enqueue an output (VIDEO_CAPTURE) buffer.
OutputRecord& output_record = output_buffer_map_[index];
DCHECK(!output_record.at_device);
DCHECK(!output_record.at_client);
DCHECK_NE(output_record.picture_id, -1);
if (output_record.egl_sync != EGL_NO_SYNC_KHR) {
// If we have to wait for completion, wait. Note that
// free_output_buffers_ is a FIFO queue, so we always wait on the
// buffer that has been in the queue the longest.
if (eglClientWaitSyncKHR(egl_display_, output_record.egl_sync, 0,
EGL_FOREVER_KHR) == EGL_FALSE) {
// This will cause tearing, but is safe otherwise.
DVLOGF(1) << "eglClientWaitSyncKHR failed!";
}
if (eglDestroySyncKHR(egl_display_, output_record.egl_sync) != EGL_TRUE) {
LOGF(ERROR) << "eglDestroySyncKHR failed!";
NOTIFY_ERROR(PLATFORM_FAILURE);
return false;
}
output_record.egl_sync = EGL_NO_SYNC_KHR;
}
struct v4l2_buffer qbuf;
struct v4l2_plane qbuf_planes[VIDEO_MAX_PLANES];
memset(&qbuf, 0, sizeof(qbuf));
memset(qbuf_planes, 0, sizeof(qbuf_planes));
qbuf.index = index;
qbuf.type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE;
if (output_mode_ == Config::OutputMode::ALLOCATE) {
qbuf.memory = V4L2_MEMORY_MMAP;
} else {
qbuf.memory = V4L2_MEMORY_DMABUF;
DCHECK_EQ(output_planes_count_, output_record.dmabuf_fds.size());
for (size_t i = 0; i < output_record.dmabuf_fds.size(); ++i) {
DCHECK(output_record.dmabuf_fds[i].is_valid());
qbuf_planes[i].m.fd = output_record.dmabuf_fds[i].get();
}
}
qbuf.m.planes = qbuf_planes;
qbuf.length = output_planes_count_;
IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_QBUF, &qbuf);
output_record.at_device = true;
output_buffer_queued_count_++;
DVLOGF(4) << "Enqueued output=" << qbuf.index
<< " count: " << output_buffer_queued_count_;
return true;
}
bool V4L2SliceVideoDecodeAccelerator::StartDevicePoll() {
DVLOGF(3) << "Starting device poll";
DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
DCHECK(!device_poll_thread_.IsRunning());
// Start up the device poll thread and schedule its first DevicePollTask().
if (!device_poll_thread_.Start()) {
DLOGF(ERROR) << "Device thread failed to start";
NOTIFY_ERROR(PLATFORM_FAILURE);
return false;
}
if (!input_streamon_) {
__u32 type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE;
IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_STREAMON, &type);
input_streamon_ = true;
}
if (!output_streamon_) {
__u32 type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE;
IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_STREAMON, &type);
output_streamon_ = true;
}
device_poll_thread_.task_runner()->PostTask(
FROM_HERE, base::Bind(&V4L2SliceVideoDecodeAccelerator::DevicePollTask,
base::Unretained(this), true));
return true;
}
bool V4L2SliceVideoDecodeAccelerator::StopDevicePoll(bool keep_input_state) {
DVLOGF(3) << "Stopping device poll";
if (decoder_thread_.IsRunning())
DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
// Signal the DevicePollTask() to stop, and stop the device poll thread.
if (!device_->SetDevicePollInterrupt()) {
PLOGF(ERROR) << "SetDevicePollInterrupt(): failed";
NOTIFY_ERROR(PLATFORM_FAILURE);
return false;
}
device_poll_thread_.Stop();
DVLOGF(3) << "Device poll thread stopped";
// Clear the interrupt now, to be sure.
if (!device_->ClearDevicePollInterrupt()) {
NOTIFY_ERROR(PLATFORM_FAILURE);
return false;
}
if (!keep_input_state) {
if (input_streamon_) {
__u32 type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE;
IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_STREAMOFF, &type);
}
input_streamon_ = false;
}
if (output_streamon_) {
__u32 type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE;
IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_STREAMOFF, &type);
}
output_streamon_ = false;
if (!keep_input_state) {
for (size_t i = 0; i < input_buffer_map_.size(); ++i) {
InputRecord& input_record = input_buffer_map_[i];
if (input_record.at_device) {
input_record.at_device = false;
ReuseInputBuffer(i);
input_buffer_queued_count_--;
}
}
DCHECK_EQ(input_buffer_queued_count_, 0);
}
// STREAMOFF makes the driver drop all buffers without decoding and DQBUFing,
// so we mark them all as at_device = false and clear surfaces_at_device_.
for (size_t i = 0; i < output_buffer_map_.size(); ++i) {
OutputRecord& output_record = output_buffer_map_[i];
if (output_record.at_device) {
output_record.at_device = false;
output_buffer_queued_count_--;
}
}
surfaces_at_device_.clear();
DCHECK_EQ(output_buffer_queued_count_, 0);
// Drop all surfaces that were awaiting decode before being displayed,
// since we've just cancelled all outstanding decodes.
while (!decoder_display_queue_.empty())
decoder_display_queue_.pop();
DVLOGF(3) << "Device poll stopped";
return true;
}
void V4L2SliceVideoDecodeAccelerator::Decode(
const BitstreamBuffer& bitstream_buffer) {
DVLOGF(3) << "input_id=" << bitstream_buffer.id()
<< ", size=" << bitstream_buffer.size();
DCHECK(decode_task_runner_->BelongsToCurrentThread());
if (bitstream_buffer.id() < 0) {
LOGF(ERROR) << "Invalid bitstream_buffer, id: " << bitstream_buffer.id();
if (base::SharedMemory::IsHandleValid(bitstream_buffer.handle()))
base::SharedMemory::CloseHandle(bitstream_buffer.handle());
NOTIFY_ERROR(INVALID_ARGUMENT);
return;
}
decoder_thread_task_runner_->PostTask(
FROM_HERE, base::Bind(&V4L2SliceVideoDecodeAccelerator::DecodeTask,
base::Unretained(this), bitstream_buffer));
}
void V4L2SliceVideoDecodeAccelerator::DecodeTask(
const BitstreamBuffer& bitstream_buffer) {
DVLOGF(3) << "input_id=" << bitstream_buffer.id()
<< " size=" << bitstream_buffer.size();
DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
std::unique_ptr<BitstreamBufferRef> bitstream_record(new BitstreamBufferRef(
decode_client_, decode_task_runner_,
new SharedMemoryRegion(bitstream_buffer, true), bitstream_buffer.id()));
// Skip empty buffer.
if (bitstream_buffer.size() == 0)
return;
if (!bitstream_record->shm->Map()) {
LOGF(ERROR) << "Could not map bitstream_buffer";
NOTIFY_ERROR(UNREADABLE_INPUT);
return;
}
DVLOGF(3) << "mapped at=" << bitstream_record->shm->memory();
decoder_input_queue_.push(
linked_ptr<BitstreamBufferRef>(bitstream_record.release()));
ScheduleDecodeBufferTaskIfNeeded();
}
bool V4L2SliceVideoDecodeAccelerator::TrySetNewBistreamBuffer() {
DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
DCHECK(!decoder_current_bitstream_buffer_);
if (decoder_input_queue_.empty())
return false;
decoder_current_bitstream_buffer_.reset(
decoder_input_queue_.front().release());
decoder_input_queue_.pop();
if (decoder_current_bitstream_buffer_->input_id == kFlushBufferId) {
// This is a buffer we queued for ourselves to trigger flush at this time.
InitiateFlush();
return false;
}
const uint8_t* const data = reinterpret_cast<const uint8_t*>(
decoder_current_bitstream_buffer_->shm->memory());
const size_t data_size = decoder_current_bitstream_buffer_->shm->size();
decoder_->SetStream(data, data_size);
return true;
}
void V4L2SliceVideoDecodeAccelerator::ScheduleDecodeBufferTaskIfNeeded() {
DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
if (state_ == kDecoding) {
decoder_thread_task_runner_->PostTask(
FROM_HERE,
base::Bind(&V4L2SliceVideoDecodeAccelerator::DecodeBufferTask,
base::Unretained(this)));
}
}
void V4L2SliceVideoDecodeAccelerator::DecodeBufferTask() {
DVLOGF(3);
DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
if (state_ != kDecoding) {
DVLOGF(3) << "Early exit, not in kDecoding";
return;
}
while (true) {
AcceleratedVideoDecoder::DecodeResult res;
res = decoder_->Decode();
switch (res) {
case AcceleratedVideoDecoder::kAllocateNewSurfaces:
DVLOGF(2) << "Decoder requesting a new set of surfaces";
InitiateSurfaceSetChange();
return;
case AcceleratedVideoDecoder::kRanOutOfStreamData:
decoder_current_bitstream_buffer_.reset();
if (!TrySetNewBistreamBuffer())
return;
break;
case AcceleratedVideoDecoder::kRanOutOfSurfaces:
// No more surfaces for the decoder, we'll come back once we have more.
DVLOGF(4) << "Ran out of surfaces";
return;
case AcceleratedVideoDecoder::kNeedContextUpdate:
DVLOGF(4) << "Awaiting context update";
return;
case AcceleratedVideoDecoder::kDecodeError:
DVLOGF(1) << "Error decoding stream";
NOTIFY_ERROR(PLATFORM_FAILURE);
return;
}
}
}
void V4L2SliceVideoDecodeAccelerator::InitiateSurfaceSetChange() {
DVLOGF(2);
DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
DCHECK_EQ(state_, kDecoding);
DCHECK(!surface_set_change_pending_);
surface_set_change_pending_ = true;
NewEventPending();
}
bool V4L2SliceVideoDecodeAccelerator::FinishSurfaceSetChange() {
DVLOGF(2);
DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
if (!surface_set_change_pending_)
return true;
if (!surfaces_at_device_.empty())
return false;
DCHECK_EQ(state_, kIdle);
DCHECK(decoder_display_queue_.empty());
// All output buffers should've been returned from decoder and device by now.
// The only remaining owner of surfaces may be display (client), and we will
// dismiss them when destroying output buffers below.
DCHECK_EQ(free_output_buffers_.size() + surfaces_at_display_.size(),
output_buffer_map_.size());
// Keep input queue running while we switch outputs.
if (!StopDevicePoll(true)) {
NOTIFY_ERROR(PLATFORM_FAILURE);
return false;
}
// This will return only once all buffers are dismissed and destroyed.
// This does not wait until they are displayed however, as display retains
// references to the buffers bound to textures and will release them
// after displaying.
if (!DestroyOutputs(true)) {
NOTIFY_ERROR(PLATFORM_FAILURE);
return false;
}
if (!CreateOutputBuffers()) {
NOTIFY_ERROR(PLATFORM_FAILURE);
return false;
}
surface_set_change_pending_ = false;
DVLOGF(3) << "Surface set change finished";
return true;
}
bool V4L2SliceVideoDecodeAccelerator::DestroyOutputs(bool dismiss) {
DVLOGF(3);
DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
std::vector<int32_t> picture_buffers_to_dismiss;
if (output_buffer_map_.empty())
return true;
for (const auto& output_record : output_buffer_map_) {
DCHECK(!output_record.at_device);
if (output_record.egl_sync != EGL_NO_SYNC_KHR) {
if (eglDestroySyncKHR(egl_display_, output_record.egl_sync) != EGL_TRUE)
DVLOGF(1) << "eglDestroySyncKHR failed.";
}
if (output_record.egl_image != EGL_NO_IMAGE_KHR) {
child_task_runner_->PostTask(
FROM_HERE,
base::Bind(base::IgnoreResult(&V4L2Device::DestroyEGLImage), device_,
egl_display_, output_record.egl_image));
}
picture_buffers_to_dismiss.push_back(output_record.picture_id);
}
if (dismiss) {
DVLOGF(2) << "Scheduling picture dismissal";
base::WaitableEvent done(base::WaitableEvent::ResetPolicy::AUTOMATIC,
base::WaitableEvent::InitialState::NOT_SIGNALED);
child_task_runner_->PostTask(
FROM_HERE, base::Bind(&V4L2SliceVideoDecodeAccelerator::DismissPictures,
weak_this_, picture_buffers_to_dismiss, &done));
done.Wait();
}
// At this point client can't call ReusePictureBuffer on any of the pictures
// anymore, so it's safe to destroy.
return DestroyOutputBuffers();
}
bool V4L2SliceVideoDecodeAccelerator::DestroyOutputBuffers() {
DVLOGF(3);
DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread() ||
!decoder_thread_.IsRunning());
DCHECK(!output_streamon_);
DCHECK(surfaces_at_device_.empty());
DCHECK(decoder_display_queue_.empty());
DCHECK_EQ(surfaces_at_display_.size() + free_output_buffers_.size(),
output_buffer_map_.size());
if (output_buffer_map_.empty())
return true;
// It's ok to do this, client will retain references to textures, but we are
// not interested in reusing the surfaces anymore.
// This will prevent us from reusing old surfaces in case we have some
// ReusePictureBuffer() pending on ChildThread already. It's ok to ignore
// them, because we have already dismissed them (in DestroyOutputs()).
for (const auto& surface_at_display : surfaces_at_display_) {
size_t index = surface_at_display.second->output_record();
DCHECK_LT(index, output_buffer_map_.size());
OutputRecord& output_record = output_buffer_map_[index];
DCHECK(output_record.at_client);
output_record.at_client = false;
}
surfaces_at_display_.clear();
DCHECK_EQ(free_output_buffers_.size(), output_buffer_map_.size());
free_output_buffers_.clear();
output_buffer_map_.clear();
struct v4l2_requestbuffers reqbufs;
memset(&reqbufs, 0, sizeof(reqbufs));
reqbufs.count = 0;
reqbufs.type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE;
reqbufs.memory = V4L2_MEMORY_MMAP;
IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_REQBUFS, &reqbufs);
return true;
}
void V4L2SliceVideoDecodeAccelerator::AssignPictureBuffers(
const std::vector<PictureBuffer>& buffers) {
DVLOGF(3);
DCHECK(child_task_runner_->BelongsToCurrentThread());
decoder_thread_task_runner_->PostTask(
FROM_HERE,
base::Bind(&V4L2SliceVideoDecodeAccelerator::AssignPictureBuffersTask,
base::Unretained(this), buffers));
}
void V4L2SliceVideoDecodeAccelerator::AssignPictureBuffersTask(
const std::vector<PictureBuffer>& buffers) {
DVLOGF(3);
DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
DCHECK_EQ(state_, kAwaitingPictureBuffers);
const uint32_t req_buffer_count = decoder_->GetRequiredNumOfPictures();
if (buffers.size() < req_buffer_count) {
DLOG(ERROR) << "Failed to provide requested picture buffers. "
<< "(Got " << buffers.size()
<< ", requested " << req_buffer_count << ")";
NOTIFY_ERROR(INVALID_ARGUMENT);
return;
}
// Allocate the output buffers.
struct v4l2_requestbuffers reqbufs;
memset(&reqbufs, 0, sizeof(reqbufs));
reqbufs.count = buffers.size();
reqbufs.type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE;
reqbufs.memory =
(output_mode_ == Config::OutputMode::ALLOCATE ? V4L2_MEMORY_MMAP
: V4L2_MEMORY_DMABUF);
IOCTL_OR_ERROR_RETURN(VIDIOC_REQBUFS, &reqbufs);
if (reqbufs.count != buffers.size()) {
DLOGF(ERROR) << "Could not allocate enough output buffers";
NOTIFY_ERROR(PLATFORM_FAILURE);
return;
}
DCHECK(free_output_buffers_.empty());
DCHECK(output_buffer_map_.empty());
output_buffer_map_.resize(buffers.size());
for (size_t i = 0; i < output_buffer_map_.size(); ++i) {
DCHECK(buffers[i].size() == coded_size_);
OutputRecord& output_record = output_buffer_map_[i];
DCHECK(!output_record.at_device);
DCHECK(!output_record.at_client);
DCHECK_EQ(output_record.egl_image, EGL_NO_IMAGE_KHR);
DCHECK_EQ(output_record.egl_sync, EGL_NO_SYNC_KHR);
DCHECK_EQ(output_record.picture_id, -1);
DCHECK(output_record.dmabuf_fds.empty());
DCHECK_EQ(output_record.cleared, false);
output_record.picture_id = buffers[i].id();
output_record.texture_id = buffers[i].service_texture_ids().empty()
? 0
: buffers[i].service_texture_ids()[0];
// This will remain true until ImportBufferForPicture is called, either by
// the client, or by ourselves, if we are allocating.
output_record.at_client = true;
if (output_mode_ == Config::OutputMode::ALLOCATE) {
std::vector<base::ScopedFD> dmabuf_fds = device_->GetDmabufsForV4L2Buffer(
i, output_planes_count_, V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE);
if (dmabuf_fds.empty()) {
NOTIFY_ERROR(PLATFORM_FAILURE);
return;
}
auto passed_dmabuf_fds(base::WrapUnique(
new std::vector<base::ScopedFD>(std::move(dmabuf_fds))));
ImportBufferForPictureTask(output_record.picture_id,
std::move(passed_dmabuf_fds));
} // else we'll get triggered via ImportBufferForPicture() from client.
DVLOGF(3) << "buffer[" << i << "]: picture_id=" << output_record.picture_id;
}
if (!StartDevicePoll()) {
NOTIFY_ERROR(PLATFORM_FAILURE);
return;
}
// Put us in kIdle to allow further event processing.
// ProcessPendingEventsIfNeeded() will put us back into kDecoding after all
// other pending events are processed successfully.
state_ = kIdle;
ProcessPendingEventsIfNeeded();
}
void V4L2SliceVideoDecodeAccelerator::CreateEGLImageFor(
size_t buffer_index,
int32_t picture_buffer_id,
std::unique_ptr<std::vector<base::ScopedFD>> passed_dmabuf_fds,
GLuint texture_id,
const gfx::Size& size,
uint32_t fourcc) {
DVLOGF(3) << "index=" << buffer_index;
DCHECK(child_task_runner_->BelongsToCurrentThread());
DCHECK_NE(texture_id, 0u);
if (get_gl_context_cb_.is_null() || make_context_current_cb_.is_null()) {
DLOGF(ERROR) << "GL callbacks required for binding to EGLImages";
NOTIFY_ERROR(INVALID_ARGUMENT);
return;
}
gl::GLContext* gl_context = get_gl_context_cb_.Run();
if (!gl_context || !make_context_current_cb_.Run()) {
DLOGF(ERROR) << "No GL context";
NOTIFY_ERROR(PLATFORM_FAILURE);
return;
}
gl::ScopedTextureBinder bind_restore(GL_TEXTURE_EXTERNAL_OES, 0);
EGLImageKHR egl_image =
device_->CreateEGLImage(egl_display_, gl_context->GetHandle(), texture_id,
size, buffer_index, fourcc, *passed_dmabuf_fds);
if (egl_image == EGL_NO_IMAGE_KHR) {
LOGF(ERROR) << "Could not create EGLImageKHR,"
<< " index=" << buffer_index << " texture_id=" << texture_id;
NOTIFY_ERROR(PLATFORM_FAILURE);
return;
}
decoder_thread_task_runner_->PostTask(
FROM_HERE,
base::Bind(&V4L2SliceVideoDecodeAccelerator::AssignEGLImage,
base::Unretained(this), buffer_index, picture_buffer_id,
egl_image, base::Passed(&passed_dmabuf_fds)));
}
void V4L2SliceVideoDecodeAccelerator::AssignEGLImage(
size_t buffer_index,
int32_t picture_buffer_id,
EGLImageKHR egl_image,
std::unique_ptr<std::vector<base::ScopedFD>> passed_dmabuf_fds) {
DVLOGF(3) << "index=" << buffer_index;
DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
// It's possible that while waiting for the EGLImages to be allocated and
// assigned, we have already decoded more of the stream and saw another
// resolution change. This is a normal situation, in such a case either there
// is no output record with this index awaiting an EGLImage to be assigned to
// it, or the record is already updated to use a newer PictureBuffer and is
// awaiting an EGLImage associated with a different picture_buffer_id. If so,
// just discard this image, we will get the one we are waiting for later.
if (buffer_index >= output_buffer_map_.size() ||
output_buffer_map_[buffer_index].picture_id != picture_buffer_id) {
DVLOGF(3) << "Picture set already changed, dropping EGLImage";
child_task_runner_->PostTask(
FROM_HERE, base::Bind(base::IgnoreResult(&V4L2Device::DestroyEGLImage),
device_, egl_display_, egl_image));
return;
}
OutputRecord& output_record = output_buffer_map_[buffer_index];
DCHECK_EQ(output_record.egl_image, EGL_NO_IMAGE_KHR);
DCHECK_EQ(output_record.egl_sync, EGL_NO_SYNC_KHR);
DCHECK(!output_record.at_client);
DCHECK(!output_record.at_device);
output_record.egl_image = egl_image;
if (output_mode_ == Config::OutputMode::IMPORT) {
DCHECK(output_record.dmabuf_fds.empty());
output_record.dmabuf_fds = std::move(*passed_dmabuf_fds);
}
DCHECK_EQ(std::count(free_output_buffers_.begin(), free_output_buffers_.end(),
buffer_index),
0);
free_output_buffers_.push_back(buffer_index);
ScheduleDecodeBufferTaskIfNeeded();
}
void V4L2SliceVideoDecodeAccelerator::ImportBufferForPicture(
int32_t picture_buffer_id,
const gfx::GpuMemoryBufferHandle& gpu_memory_buffer_handle) {
DVLOGF(3) << "picture_buffer_id=" << picture_buffer_id;
DCHECK(child_task_runner_->BelongsToCurrentThread());
auto passed_dmabuf_fds(base::WrapUnique(new std::vector<base::ScopedFD>()));
#if defined(USE_OZONE)
for (const auto& fd : gpu_memory_buffer_handle.native_pixmap_handle.fds) {
DCHECK_NE(fd.fd, -1);
passed_dmabuf_fds->push_back(base::ScopedFD(fd.fd));
}
#endif
if (output_mode_ != Config::OutputMode::IMPORT) {
LOGF(ERROR) << "Cannot import in non-import mode";
NOTIFY_ERROR(INVALID_ARGUMENT);
return;
}
decoder_thread_task_runner_->PostTask(
FROM_HERE,
base::Bind(&V4L2SliceVideoDecodeAccelerator::ImportBufferForPictureTask,
base::Unretained(this), picture_buffer_id,
base::Passed(&passed_dmabuf_fds)));
}
void V4L2SliceVideoDecodeAccelerator::ImportBufferForPictureTask(
int32_t picture_buffer_id,
std::unique_ptr<std::vector<base::ScopedFD>> passed_dmabuf_fds) {
DVLOGF(3) << "picture_buffer_id=" << picture_buffer_id;
DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
const auto iter =
std::find_if(output_buffer_map_.begin(), output_buffer_map_.end(),
[picture_buffer_id](const OutputRecord& output_record) {
return output_record.picture_id == picture_buffer_id;
});
if (iter == output_buffer_map_.end()) {
// It's possible that we've already posted a DismissPictureBuffer for this
// picture, but it has not yet executed when this ImportBufferForPicture was
// posted to us by the client. In that case just ignore this (we've already
// dismissed it and accounted for that).
DVLOGF(3) << "got picture id=" << picture_buffer_id
<< " not in use (anymore?).";
return;
}
if (!iter->at_client) {
LOGF(ERROR) << "Cannot import buffer that not owned by client";
NOTIFY_ERROR(INVALID_ARGUMENT);
return;
}
size_t index = iter - output_buffer_map_.begin();
DCHECK_EQ(std::count(free_output_buffers_.begin(), free_output_buffers_.end(),
index),
0);
DCHECK(!iter->at_device);
iter->at_client = false;
if (iter->texture_id != 0) {
if (iter->egl_image != EGL_NO_IMAGE_KHR) {
child_task_runner_->PostTask(
FROM_HERE,
base::Bind(base::IgnoreResult(&V4L2Device::DestroyEGLImage), device_,
egl_display_, iter->egl_image));
}
child_task_runner_->PostTask(
FROM_HERE,
base::Bind(&V4L2SliceVideoDecodeAccelerator::CreateEGLImageFor,
weak_this_, index, picture_buffer_id,
base::Passed(&passed_dmabuf_fds), iter->texture_id,
coded_size_, output_format_fourcc_));
} else {
// No need for an EGLImage, start using this buffer now.
DCHECK_EQ(output_planes_count_, passed_dmabuf_fds->size());
iter->dmabuf_fds.swap(*passed_dmabuf_fds);
free_output_buffers_.push_back(index);
ScheduleDecodeBufferTaskIfNeeded();
}
}
void V4L2SliceVideoDecodeAccelerator::ReusePictureBuffer(
int32_t picture_buffer_id) {
DCHECK(child_task_runner_->BelongsToCurrentThread());
DVLOGF(4) << "picture_buffer_id=" << picture_buffer_id;
std::unique_ptr<EGLSyncKHRRef> egl_sync_ref;
if (!make_context_current_cb_.is_null()) {
if (!make_context_current_cb_.Run()) {
LOGF(ERROR) << "could not make context current";
NOTIFY_ERROR(PLATFORM_FAILURE);
return;
}
EGLSyncKHR egl_sync =
eglCreateSyncKHR(egl_display_, EGL_SYNC_FENCE_KHR, NULL);
if (egl_sync == EGL_NO_SYNC_KHR) {
LOGF(ERROR) << "eglCreateSyncKHR() failed";
NOTIFY_ERROR(PLATFORM_FAILURE);
return;
}
egl_sync_ref.reset(new EGLSyncKHRRef(egl_display_, egl_sync));
}
decoder_thread_task_runner_->PostTask(
FROM_HERE,
base::Bind(&V4L2SliceVideoDecodeAccelerator::ReusePictureBufferTask,
base::Unretained(this), picture_buffer_id,
base::Passed(&egl_sync_ref)));
}
void V4L2SliceVideoDecodeAccelerator::ReusePictureBufferTask(
int32_t picture_buffer_id,
std::unique_ptr<EGLSyncKHRRef> egl_sync_ref) {
DVLOGF(3) << "picture_buffer_id=" << picture_buffer_id;
DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
V4L2DecodeSurfaceByPictureBufferId::iterator it =
surfaces_at_display_.find(picture_buffer_id);
if (it == surfaces_at_display_.end()) {
// It's possible that we've already posted a DismissPictureBuffer for this
// picture, but it has not yet executed when this ReusePictureBuffer was
// posted to us by the client. In that case just ignore this (we've already
// dismissed it and accounted for that) and let the sync object get
// destroyed.
DVLOGF(3) << "got picture id=" << picture_buffer_id
<< " not in use (anymore?).";
return;
}
OutputRecord& output_record = output_buffer_map_[it->second->output_record()];
if (output_record.at_device || !output_record.at_client) {
DVLOGF(1) << "picture_buffer_id not reusable";
NOTIFY_ERROR(INVALID_ARGUMENT);
return;
}
DCHECK_EQ(output_record.egl_sync, EGL_NO_SYNC_KHR);
DCHECK(!output_record.at_device);
output_record.at_client = false;
if (egl_sync_ref) {
output_record.egl_sync = egl_sync_ref->egl_sync;
// Take ownership of the EGLSync.
egl_sync_ref->egl_sync = EGL_NO_SYNC_KHR;
}
surfaces_at_display_.erase(it);
}
void V4L2SliceVideoDecodeAccelerator::Flush() {
DVLOGF(3);
DCHECK(child_task_runner_->BelongsToCurrentThread());
decoder_thread_task_runner_->PostTask(
FROM_HERE, base::Bind(&V4L2SliceVideoDecodeAccelerator::FlushTask,
base::Unretained(this)));
}
void V4L2SliceVideoDecodeAccelerator::FlushTask() {
DVLOGF(3);
DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
// Queue an empty buffer which - when reached - will trigger flush sequence.
decoder_input_queue_.push(
linked_ptr<BitstreamBufferRef>(new BitstreamBufferRef(
decode_client_, decode_task_runner_, nullptr, kFlushBufferId)));
ScheduleDecodeBufferTaskIfNeeded();
}
void V4L2SliceVideoDecodeAccelerator::InitiateFlush() {
DVLOGF(3);
DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
// This will trigger output for all remaining surfaces in the decoder.
// However, not all of them may be decoded yet (they would be queued
// in hardware then).
if (!decoder_->Flush()) {
DVLOGF(1) << "Failed flushing the decoder.";
NOTIFY_ERROR(PLATFORM_FAILURE);
return;
}
// Put the decoder in an idle state, ready to resume.
decoder_->Reset();
DCHECK(!decoder_flushing_);
decoder_flushing_ = true;
NewEventPending();
}
bool V4L2SliceVideoDecodeAccelerator::FinishFlush() {
DVLOGF(3);
DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
if (!decoder_flushing_)
return true;
if (!surfaces_at_device_.empty())
return false;
DCHECK_EQ(state_, kIdle);
// At this point, all remaining surfaces are decoded and dequeued, and since
// we have already scheduled output for them in InitiateFlush(), their
// respective PictureReady calls have been posted (or they have been queued on
// pending_picture_ready_). So at this time, once we SendPictureReady(),
// we will have all remaining PictureReady() posted to the client and we
// can post NotifyFlushDone().
DCHECK(decoder_display_queue_.empty());
// Decoder should have already returned all surfaces and all surfaces are
// out of hardware. There can be no other owners of input buffers.
DCHECK_EQ(free_input_buffers_.size(), input_buffer_map_.size());
SendPictureReady();
decoder_flushing_ = false;
DVLOGF(3) << "Flush finished";
child_task_runner_->PostTask(FROM_HERE,
base::Bind(&Client::NotifyFlushDone, client_));
return true;
}
void V4L2SliceVideoDecodeAccelerator::Reset() {
DVLOGF(3);
DCHECK(child_task_runner_->BelongsToCurrentThread());
decoder_thread_task_runner_->PostTask(
FROM_HERE, base::Bind(&V4L2SliceVideoDecodeAccelerator::ResetTask,
base::Unretained(this)));
}
void V4L2SliceVideoDecodeAccelerator::ResetTask() {
DVLOGF(3);
DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
if (decoder_resetting_) {
// This is a bug in the client, multiple Reset()s before NotifyResetDone()
// are not allowed.
NOTREACHED() << "Client should not be requesting multiple Reset()s";
return;
}
// Put the decoder in an idle state, ready to resume.
decoder_->Reset();
// Drop all remaining inputs.
decoder_current_bitstream_buffer_.reset();
while (!decoder_input_queue_.empty())
decoder_input_queue_.pop();
decoder_resetting_ = true;
NewEventPending();
}
bool V4L2SliceVideoDecodeAccelerator::FinishReset() {
DVLOGF(3);
DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
if (!decoder_resetting_)
return true;
if (!surfaces_at_device_.empty())
return false;
DCHECK_EQ(state_, kIdle);
DCHECK(!decoder_flushing_);
SendPictureReady();
// Drop any pending outputs.
while (!decoder_display_queue_.empty())
decoder_display_queue_.pop();
// At this point we can have no input buffers in the decoder, because we
// Reset()ed it in ResetTask(), and have not scheduled any new Decode()s
// having been in kIdle since. We don't have any surfaces in the HW either -
// we just checked that surfaces_at_device_.empty(), and inputs are tied
// to surfaces. Since there can be no other owners of input buffers, we can
// simply mark them all as available.
DCHECK_EQ(input_buffer_queued_count_, 0);
free_input_buffers_.clear();
for (size_t i = 0; i < input_buffer_map_.size(); ++i) {
DCHECK(!input_buffer_map_[i].at_device);
ReuseInputBuffer(i);
}
decoder_resetting_ = false;
DVLOGF(3) << "Reset finished";
child_task_runner_->PostTask(FROM_HERE,
base::Bind(&Client::NotifyResetDone, client_));
return true;
}
void V4L2SliceVideoDecodeAccelerator::SetErrorState(Error error) {
// We can touch decoder_state_ only if this is the decoder thread or the
// decoder thread isn't running.
if (decoder_thread_.IsRunning() &&
!decoder_thread_task_runner_->BelongsToCurrentThread()) {
decoder_thread_task_runner_->PostTask(
FROM_HERE, base::Bind(&V4L2SliceVideoDecodeAccelerator::SetErrorState,
base::Unretained(this), error));
return;
}
// Post NotifyError only if we are already initialized, as the API does
// not allow doing so before that.
if (state_ != kError && state_ != kUninitialized)
NotifyError(error);
state_ = kError;
}
V4L2SliceVideoDecodeAccelerator::V4L2H264Accelerator::V4L2H264Accelerator(
V4L2SliceVideoDecodeAccelerator* v4l2_dec)
: num_slices_(0), v4l2_dec_(v4l2_dec) {
DCHECK(v4l2_dec_);
}
V4L2SliceVideoDecodeAccelerator::V4L2H264Accelerator::~V4L2H264Accelerator() {}
scoped_refptr<H264Picture>
V4L2SliceVideoDecodeAccelerator::V4L2H264Accelerator::CreateH264Picture() {
scoped_refptr<V4L2DecodeSurface> dec_surface = v4l2_dec_->CreateSurface();
if (!dec_surface)
return nullptr;
return new V4L2H264Picture(dec_surface);
}
void V4L2SliceVideoDecodeAccelerator::V4L2H264Accelerator::
H264PictureListToDPBIndicesList(const H264Picture::Vector& src_pic_list,
uint8_t dst_list[kDPBIndicesListSize]) {
size_t i;
for (i = 0; i < src_pic_list.size() && i < kDPBIndicesListSize; ++i) {
const scoped_refptr<H264Picture>& pic = src_pic_list[i];
dst_list[i] = pic ? pic->dpb_position : VIDEO_MAX_FRAME;
}
while (i < kDPBIndicesListSize)
dst_list[i++] = VIDEO_MAX_FRAME;
}
void V4L2SliceVideoDecodeAccelerator::V4L2H264Accelerator::H264DPBToV4L2DPB(
const H264DPB& dpb,
std::vector<scoped_refptr<V4L2DecodeSurface>>* ref_surfaces) {
memset(v4l2_decode_param_.dpb, 0, sizeof(v4l2_decode_param_.dpb));
size_t i = 0;
for (const auto& pic : dpb) {
if (i >= arraysize(v4l2_decode_param_.dpb)) {
DVLOGF(1) << "Invalid DPB size";
break;
}
int index = VIDEO_MAX_FRAME;
if (!pic->nonexisting) {
scoped_refptr<V4L2DecodeSurface> dec_surface =
H264PictureToV4L2DecodeSurface(pic);
index = dec_surface->output_record();
ref_surfaces->push_back(dec_surface);
}
struct v4l2_h264_dpb_entry& entry = v4l2_decode_param_.dpb[i++];
entry.buf_index = index;
entry.frame_num = pic->frame_num;
entry.pic_num = pic->pic_num;
entry.top_field_order_cnt = pic->top_field_order_cnt;
entry.bottom_field_order_cnt = pic->bottom_field_order_cnt;
entry.flags = (pic->ref ? V4L2_H264_DPB_ENTRY_FLAG_ACTIVE : 0) |
(pic->long_term ? V4L2_H264_DPB_ENTRY_FLAG_LONG_TERM : 0);
}
}
bool V4L2SliceVideoDecodeAccelerator::V4L2H264Accelerator::SubmitFrameMetadata(
const H264SPS* sps,
const H264PPS* pps,
const H264DPB& dpb,
const H264Picture::Vector& ref_pic_listp0,
const H264Picture::Vector& ref_pic_listb0,
const H264Picture::Vector& ref_pic_listb1,
const scoped_refptr<H264Picture>& pic) {
struct v4l2_ext_control ctrl;
std::vector<struct v4l2_ext_control> ctrls;
struct v4l2_ctrl_h264_sps v4l2_sps;
memset(&v4l2_sps, 0, sizeof(v4l2_sps));
v4l2_sps.constraint_set_flags =
(sps->constraint_set0_flag ? V4L2_H264_SPS_CONSTRAINT_SET0_FLAG : 0) |
(sps->constraint_set1_flag ? V4L2_H264_SPS_CONSTRAINT_SET1_FLAG : 0) |
(sps->constraint_set2_flag ? V4L2_H264_SPS_CONSTRAINT_SET2_FLAG : 0) |
(sps->constraint_set3_flag ? V4L2_H264_SPS_CONSTRAINT_SET3_FLAG : 0) |
(sps->constraint_set4_flag ? V4L2_H264_SPS_CONSTRAINT_SET4_FLAG : 0) |
(sps->constraint_set5_flag ? V4L2_H264_SPS_CONSTRAINT_SET5_FLAG : 0);
#define SPS_TO_V4L2SPS(a) v4l2_sps.a = sps->a
SPS_TO_V4L2SPS(profile_idc);
SPS_TO_V4L2SPS(level_idc);
SPS_TO_V4L2SPS(seq_parameter_set_id);
SPS_TO_V4L2SPS(chroma_format_idc);
SPS_TO_V4L2SPS(bit_depth_luma_minus8);
SPS_TO_V4L2SPS(bit_depth_chroma_minus8);
SPS_TO_V4L2SPS(log2_max_frame_num_minus4);
SPS_TO_V4L2SPS(pic_order_cnt_type);
SPS_TO_V4L2SPS(log2_max_pic_order_cnt_lsb_minus4);
SPS_TO_V4L2SPS(offset_for_non_ref_pic);
SPS_TO_V4L2SPS(offset_for_top_to_bottom_field);
SPS_TO_V4L2SPS(num_ref_frames_in_pic_order_cnt_cycle);
static_assert(arraysize(v4l2_sps.offset_for_ref_frame) ==
arraysize(sps->offset_for_ref_frame),
"offset_for_ref_frame arrays must be same size");
for (size_t i = 0; i < arraysize(v4l2_sps.offset_for_ref_frame); ++i)
v4l2_sps.offset_for_ref_frame[i] = sps->offset_for_ref_frame[i];
SPS_TO_V4L2SPS(max_num_ref_frames);
SPS_TO_V4L2SPS(pic_width_in_mbs_minus1);
SPS_TO_V4L2SPS(pic_height_in_map_units_minus1);
#undef SPS_TO_V4L2SPS
#define SET_V4L2_SPS_FLAG_IF(cond, flag) \
v4l2_sps.flags |= ((sps->cond) ? (flag) : 0)
SET_V4L2_SPS_FLAG_IF(separate_colour_plane_flag,
V4L2_H264_SPS_FLAG_SEPARATE_COLOUR_PLANE);
SET_V4L2_SPS_FLAG_IF(qpprime_y_zero_transform_bypass_flag,
V4L2_H264_SPS_FLAG_QPPRIME_Y_ZERO_TRANSFORM_BYPASS);
SET_V4L2_SPS_FLAG_IF(delta_pic_order_always_zero_flag,
V4L2_H264_SPS_FLAG_DELTA_PIC_ORDER_ALWAYS_ZERO);
SET_V4L2_SPS_FLAG_IF(gaps_in_frame_num_value_allowed_flag,
V4L2_H264_SPS_FLAG_GAPS_IN_FRAME_NUM_VALUE_ALLOWED);
SET_V4L2_SPS_FLAG_IF(frame_mbs_only_flag, V4L2_H264_SPS_FLAG_FRAME_MBS_ONLY);
SET_V4L2_SPS_FLAG_IF(mb_adaptive_frame_field_flag,
V4L2_H264_SPS_FLAG_MB_ADAPTIVE_FRAME_FIELD);
SET_V4L2_SPS_FLAG_IF(direct_8x8_inference_flag,
V4L2_H264_SPS_FLAG_DIRECT_8X8_INFERENCE);
#undef SET_V4L2_SPS_FLAG_IF
memset(&ctrl, 0, sizeof(ctrl));
ctrl.id = V4L2_CID_MPEG_VIDEO_H264_SPS;
ctrl.size = sizeof(v4l2_sps);
ctrl.p_h264_sps = &v4l2_sps;
ctrls.push_back(ctrl);
struct v4l2_ctrl_h264_pps v4l2_pps;
memset(&v4l2_pps, 0, sizeof(v4l2_pps));
#define PPS_TO_V4L2PPS(a) v4l2_pps.a = pps->a
PPS_TO_V4L2PPS(pic_parameter_set_id);
PPS_TO_V4L2PPS(seq_parameter_set_id);
PPS_TO_V4L2PPS(num_slice_groups_minus1);
PPS_TO_V4L2PPS(num_ref_idx_l0_default_active_minus1);
PPS_TO_V4L2PPS(num_ref_idx_l1_default_active_minus1);
PPS_TO_V4L2PPS(weighted_bipred_idc);
PPS_TO_V4L2PPS(pic_init_qp_minus26);
PPS_TO_V4L2PPS(pic_init_qs_minus26);
PPS_TO_V4L2PPS(chroma_qp_index_offset);
PPS_TO_V4L2PPS(second_chroma_qp_index_offset);
#undef PPS_TO_V4L2PPS
#define SET_V4L2_PPS_FLAG_IF(cond, flag) \
v4l2_pps.flags |= ((pps->cond) ? (flag) : 0)
SET_V4L2_PPS_FLAG_IF(entropy_coding_mode_flag,
V4L2_H264_PPS_FLAG_ENTROPY_CODING_MODE);
SET_V4L2_PPS_FLAG_IF(
bottom_field_pic_order_in_frame_present_flag,
V4L2_H264_PPS_FLAG_BOTTOM_FIELD_PIC_ORDER_IN_FRAME_PRESENT);
SET_V4L2_PPS_FLAG_IF(weighted_pred_flag, V4L2_H264_PPS_FLAG_WEIGHTED_PRED);
SET_V4L2_PPS_FLAG_IF(deblocking_filter_control_present_flag,
V4L2_H264_PPS_FLAG_DEBLOCKING_FILTER_CONTROL_PRESENT);
SET_V4L2_PPS_FLAG_IF(constrained_intra_pred_flag,
V4L2_H264_PPS_FLAG_CONSTRAINED_INTRA_PRED);
SET_V4L2_PPS_FLAG_IF(redundant_pic_cnt_present_flag,
V4L2_H264_PPS_FLAG_REDUNDANT_PIC_CNT_PRESENT);
SET_V4L2_PPS_FLAG_IF(transform_8x8_mode_flag,
V4L2_H264_PPS_FLAG_TRANSFORM_8X8_MODE);
SET_V4L2_PPS_FLAG_IF(pic_scaling_matrix_present_flag,
V4L2_H264_PPS_FLAG_PIC_SCALING_MATRIX_PRESENT);
#undef SET_V4L2_PPS_FLAG_IF
memset(&ctrl, 0, sizeof(ctrl));
ctrl.id = V4L2_CID_MPEG_VIDEO_H264_PPS;
ctrl.size = sizeof(v4l2_pps);
ctrl.p_h264_pps = &v4l2_pps;
ctrls.push_back(ctrl);
struct v4l2_ctrl_h264_scaling_matrix v4l2_scaling_matrix;
memset(&v4l2_scaling_matrix, 0, sizeof(v4l2_scaling_matrix));
static_assert(arraysize(v4l2_scaling_matrix.scaling_list_4x4) <=
arraysize(pps->scaling_list4x4) &&
arraysize(v4l2_scaling_matrix.scaling_list_4x4[0]) <=
arraysize(pps->scaling_list4x4[0]) &&
arraysize(v4l2_scaling_matrix.scaling_list_8x8) <=
arraysize(pps->scaling_list8x8) &&
arraysize(v4l2_scaling_matrix.scaling_list_8x8[0]) <=
arraysize(pps->scaling_list8x8[0]),
"scaling_lists must be of correct size");
static_assert(arraysize(v4l2_scaling_matrix.scaling_list_4x4) <=
arraysize(sps->scaling_list4x4) &&
arraysize(v4l2_scaling_matrix.scaling_list_4x4[0]) <=
arraysize(sps->scaling_list4x4[0]) &&
arraysize(v4l2_scaling_matrix.scaling_list_8x8) <=
arraysize(sps->scaling_list8x8) &&
arraysize(v4l2_scaling_matrix.scaling_list_8x8[0]) <=
arraysize(sps->scaling_list8x8[0]),
"scaling_lists must be of correct size");
const auto* scaling_list4x4 = &sps->scaling_list4x4[0];
const auto* scaling_list8x8 = &sps->scaling_list8x8[0];
if (pps->pic_scaling_matrix_present_flag) {
scaling_list4x4 = &pps->scaling_list4x4[0];
scaling_list8x8 = &pps->scaling_list8x8[0];
}
for (size_t i = 0; i < arraysize(v4l2_scaling_matrix.scaling_list_4x4); ++i) {
for (size_t j = 0; j < arraysize(v4l2_scaling_matrix.scaling_list_4x4[i]);
++j) {
v4l2_scaling_matrix.scaling_list_4x4[i][j] = scaling_list4x4[i][j];
}
}
for (size_t i = 0; i < arraysize(v4l2_scaling_matrix.scaling_list_8x8); ++i) {
for (size_t j = 0; j < arraysize(v4l2_scaling_matrix.scaling_list_8x8[i]);
++j) {
v4l2_scaling_matrix.scaling_list_8x8[i][j] = scaling_list8x8[i][j];
}
}
memset(&ctrl, 0, sizeof(ctrl));
ctrl.id = V4L2_CID_MPEG_VIDEO_H264_SCALING_MATRIX;
ctrl.size = sizeof(v4l2_scaling_matrix);
ctrl.p_h264_scal_mtrx = &v4l2_scaling_matrix;
ctrls.push_back(ctrl);
scoped_refptr<V4L2DecodeSurface> dec_surface =
H264PictureToV4L2DecodeSurface(pic);
struct v4l2_ext_controls ext_ctrls;
memset(&ext_ctrls, 0, sizeof(ext_ctrls));
ext_ctrls.count = ctrls.size();
ext_ctrls.controls = &ctrls[0];
ext_ctrls.config_store = dec_surface->config_store();
v4l2_dec_->SubmitExtControls(&ext_ctrls);
H264PictureListToDPBIndicesList(ref_pic_listp0,
v4l2_decode_param_.ref_pic_list_p0);
H264PictureListToDPBIndicesList(ref_pic_listb0,
v4l2_decode_param_.ref_pic_list_b0);
H264PictureListToDPBIndicesList(ref_pic_listb1,
v4l2_decode_param_.ref_pic_list_b1);
std::vector<scoped_refptr<V4L2DecodeSurface>> ref_surfaces;
H264DPBToV4L2DPB(dpb, &ref_surfaces);
dec_surface->SetReferenceSurfaces(ref_surfaces);
return true;
}
bool V4L2SliceVideoDecodeAccelerator::V4L2H264Accelerator::SubmitSlice(
const H264PPS* pps,
const H264SliceHeader* slice_hdr,
const H264Picture::Vector& ref_pic_list0,
const H264Picture::Vector& ref_pic_list1,
const scoped_refptr<H264Picture>& pic,
const uint8_t* data,
size_t size) {
if (num_slices_ == kMaxSlices) {
LOGF(ERROR) << "Over limit of supported slices per frame";
return false;
}
struct v4l2_ctrl_h264_slice_param& v4l2_slice_param =
v4l2_slice_params_[num_slices_++];
memset(&v4l2_slice_param, 0, sizeof(v4l2_slice_param));
v4l2_slice_param.size = size;
#define SHDR_TO_V4L2SPARM(a) v4l2_slice_param.a = slice_hdr->a
SHDR_TO_V4L2SPARM(header_bit_size);
SHDR_TO_V4L2SPARM(first_mb_in_slice);
SHDR_TO_V4L2SPARM(slice_type);
SHDR_TO_V4L2SPARM(pic_parameter_set_id);
SHDR_TO_V4L2SPARM(colour_plane_id);
SHDR_TO_V4L2SPARM(frame_num);
SHDR_TO_V4L2SPARM(idr_pic_id);
SHDR_TO_V4L2SPARM(pic_order_cnt_lsb);
SHDR_TO_V4L2SPARM(delta_pic_order_cnt_bottom);
SHDR_TO_V4L2SPARM(delta_pic_order_cnt0);
SHDR_TO_V4L2SPARM(delta_pic_order_cnt1);
SHDR_TO_V4L2SPARM(redundant_pic_cnt);
SHDR_TO_V4L2SPARM(dec_ref_pic_marking_bit_size);
SHDR_TO_V4L2SPARM(cabac_init_idc);
SHDR_TO_V4L2SPARM(slice_qp_delta);
SHDR_TO_V4L2SPARM(slice_qs_delta);
SHDR_TO_V4L2SPARM(disable_deblocking_filter_idc);
SHDR_TO_V4L2SPARM(slice_alpha_c0_offset_div2);
SHDR_TO_V4L2SPARM(slice_beta_offset_div2);
SHDR_TO_V4L2SPARM(num_ref_idx_l0_active_minus1);
SHDR_TO_V4L2SPARM(num_ref_idx_l1_active_minus1);
SHDR_TO_V4L2SPARM(pic_order_cnt_bit_size);
#undef SHDR_TO_V4L2SPARM
#define SET_V4L2_SPARM_FLAG_IF(cond, flag) \
v4l2_slice_param.flags |= ((slice_hdr->cond) ? (flag) : 0)
SET_V4L2_SPARM_FLAG_IF(field_pic_flag, V4L2_SLICE_FLAG_FIELD_PIC);
SET_V4L2_SPARM_FLAG_IF(bottom_field_flag, V4L2_SLICE_FLAG_BOTTOM_FIELD);
SET_V4L2_SPARM_FLAG_IF(direct_spatial_mv_pred_flag,
V4L2_SLICE_FLAG_DIRECT_SPATIAL_MV_PRED);
SET_V4L2_SPARM_FLAG_IF(sp_for_switch_flag, V4L2_SLICE_FLAG_SP_FOR_SWITCH);
#undef SET_V4L2_SPARM_FLAG_IF
struct v4l2_h264_pred_weight_table* pred_weight_table =
&v4l2_slice_param.pred_weight_table;
if (((slice_hdr->IsPSlice() || slice_hdr->IsSPSlice()) &&
pps->weighted_pred_flag) ||
(slice_hdr->IsBSlice() && pps->weighted_bipred_idc == 1)) {
pred_weight_table->luma_log2_weight_denom =
slice_hdr->luma_log2_weight_denom;
pred_weight_table->chroma_log2_weight_denom =
slice_hdr->chroma_log2_weight_denom;
struct v4l2_h264_weight_factors* factorsl0 =
&pred_weight_table->weight_factors[0];
for (int i = 0; i < 32; ++i) {
factorsl0->luma_weight[i] =
slice_hdr->pred_weight_table_l0.luma_weight[i];
factorsl0->luma_offset[i] =
slice_hdr->pred_weight_table_l0.luma_offset[i];
for (int j = 0; j < 2; ++j) {
factorsl0->chroma_weight[i][j] =
slice_hdr->pred_weight_table_l0.chroma_weight[i][j];
factorsl0->chroma_offset[i][j] =
slice_hdr->pred_weight_table_l0.chroma_offset[i][j];
}
}
if (slice_hdr->IsBSlice()) {
struct v4l2_h264_weight_factors* factorsl1 =
&pred_weight_table->weight_factors[1];
for (int i = 0; i < 32; ++i) {
factorsl1->luma_weight[i] =
slice_hdr->pred_weight_table_l1.luma_weight[i];
factorsl1->luma_offset[i] =
slice_hdr->pred_weight_table_l1.luma_offset[i];
for (int j = 0; j < 2; ++j) {
factorsl1->chroma_weight[i][j] =
slice_hdr->pred_weight_table_l1.chroma_weight[i][j];
factorsl1->chroma_offset[i][j] =
slice_hdr->pred_weight_table_l1.chroma_offset[i][j];
}
}
}
}
H264PictureListToDPBIndicesList(ref_pic_list0,
v4l2_slice_param.ref_pic_list0);
H264PictureListToDPBIndicesList(ref_pic_list1,
v4l2_slice_param.ref_pic_list1);
scoped_refptr<V4L2DecodeSurface> dec_surface =
H264PictureToV4L2DecodeSurface(pic);
v4l2_decode_param_.nal_ref_idc = slice_hdr->nal_ref_idc;
// TODO(posciak): Don't add start code back here, but have it passed from
// the parser.
size_t data_copy_size = size + 3;
std::unique_ptr<uint8_t[]> data_copy(new uint8_t[data_copy_size]);
memset(data_copy.get(), 0, data_copy_size);
data_copy[2] = 0x01;
memcpy(data_copy.get() + 3, data, size);
return v4l2_dec_->SubmitSlice(dec_surface->input_record(), data_copy.get(),
data_copy_size);
}
bool V4L2SliceVideoDecodeAccelerator::SubmitSlice(int index,
const uint8_t* data,
size_t size) {
DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
InputRecord& input_record = input_buffer_map_[index];
if (input_record.bytes_used + size > input_record.length) {
DVLOGF(1) << "Input buffer too small";
return false;
}
memcpy(static_cast<uint8_t*>(input_record.address) + input_record.bytes_used,
data, size);
input_record.bytes_used += size;
return true;
}
bool V4L2SliceVideoDecodeAccelerator::SubmitExtControls(
struct v4l2_ext_controls* ext_ctrls) {
DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
DCHECK_GT(ext_ctrls->config_store, 0u);
IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_S_EXT_CTRLS, ext_ctrls);
return true;
}
bool V4L2SliceVideoDecodeAccelerator::GetExtControls(
struct v4l2_ext_controls* ext_ctrls) {
DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
DCHECK_GT(ext_ctrls->config_store, 0u);
IOCTL_OR_ERROR_RETURN_FALSE(VIDIOC_G_EXT_CTRLS, ext_ctrls);
return true;
}
bool V4L2SliceVideoDecodeAccelerator::IsCtrlExposed(uint32_t ctrl_id) {
struct v4l2_queryctrl query_ctrl;
memset(&query_ctrl, 0, sizeof(query_ctrl));
query_ctrl.id = ctrl_id;
return (device_->Ioctl(VIDIOC_QUERYCTRL, &query_ctrl) == 0);
}
bool V4L2SliceVideoDecodeAccelerator::V4L2H264Accelerator::SubmitDecode(
const scoped_refptr<H264Picture>& pic) {
scoped_refptr<V4L2DecodeSurface> dec_surface =
H264PictureToV4L2DecodeSurface(pic);
v4l2_decode_param_.num_slices = num_slices_;
v4l2_decode_param_.idr_pic_flag = pic->idr;
v4l2_decode_param_.top_field_order_cnt = pic->top_field_order_cnt;
v4l2_decode_param_.bottom_field_order_cnt = pic->bottom_field_order_cnt;
struct v4l2_ext_control ctrl;
std::vector<struct v4l2_ext_control> ctrls;
memset(&ctrl, 0, sizeof(ctrl));
ctrl.id = V4L2_CID_MPEG_VIDEO_H264_SLICE_PARAM;
ctrl.size = sizeof(v4l2_slice_params_);
ctrl.p_h264_slice_param = v4l2_slice_params_;
ctrls.push_back(ctrl);
memset(&ctrl, 0, sizeof(ctrl));
ctrl.id = V4L2_CID_MPEG_VIDEO_H264_DECODE_PARAM;
ctrl.size = sizeof(v4l2_decode_param_);
ctrl.p_h264_decode_param = &v4l2_decode_param_;
ctrls.push_back(ctrl);
struct v4l2_ext_controls ext_ctrls;
memset(&ext_ctrls, 0, sizeof(ext_ctrls));
ext_ctrls.count = ctrls.size();
ext_ctrls.controls = &ctrls[0];
ext_ctrls.config_store = dec_surface->config_store();
if (!v4l2_dec_->SubmitExtControls(&ext_ctrls))
return false;
Reset();
v4l2_dec_->DecodeSurface(dec_surface);
return true;
}
bool V4L2SliceVideoDecodeAccelerator::V4L2H264Accelerator::OutputPicture(
const scoped_refptr<H264Picture>& pic) {
scoped_refptr<V4L2DecodeSurface> dec_surface =
H264PictureToV4L2DecodeSurface(pic);
dec_surface->set_visible_rect(pic->visible_rect);
v4l2_dec_->SurfaceReady(dec_surface);
return true;
}
void V4L2SliceVideoDecodeAccelerator::V4L2H264Accelerator::Reset() {
num_slices_ = 0;
memset(&v4l2_decode_param_, 0, sizeof(v4l2_decode_param_));
memset(&v4l2_slice_params_, 0, sizeof(v4l2_slice_params_));
}
scoped_refptr<V4L2SliceVideoDecodeAccelerator::V4L2DecodeSurface>
V4L2SliceVideoDecodeAccelerator::V4L2H264Accelerator::
H264PictureToV4L2DecodeSurface(const scoped_refptr<H264Picture>& pic) {
V4L2H264Picture* v4l2_pic = pic->AsV4L2H264Picture();
CHECK(v4l2_pic);
return v4l2_pic->dec_surface();
}
V4L2SliceVideoDecodeAccelerator::V4L2VP8Accelerator::V4L2VP8Accelerator(
V4L2SliceVideoDecodeAccelerator* v4l2_dec)
: v4l2_dec_(v4l2_dec) {
DCHECK(v4l2_dec_);
}
V4L2SliceVideoDecodeAccelerator::V4L2VP8Accelerator::~V4L2VP8Accelerator() {}
scoped_refptr<VP8Picture>
V4L2SliceVideoDecodeAccelerator::V4L2VP8Accelerator::CreateVP8Picture() {
scoped_refptr<V4L2DecodeSurface> dec_surface = v4l2_dec_->CreateSurface();
if (!dec_surface)
return nullptr;
return new V4L2VP8Picture(dec_surface);
}
#define ARRAY_MEMCPY_CHECKED(to, from) \
do { \
static_assert(sizeof(to) == sizeof(from), \
#from " and " #to " arrays must be of same size"); \
memcpy(to, from, sizeof(to)); \
} while (0)
static void FillV4L2SegmentationHeader(
const Vp8SegmentationHeader& vp8_sgmnt_hdr,
struct v4l2_vp8_sgmnt_hdr* v4l2_sgmnt_hdr) {
#define SET_V4L2_SGMNT_HDR_FLAG_IF(cond, flag) \
v4l2_sgmnt_hdr->flags |= ((vp8_sgmnt_hdr.cond) ? (flag) : 0)
SET_V4L2_SGMNT_HDR_FLAG_IF(segmentation_enabled,
V4L2_VP8_SEGMNT_HDR_FLAG_ENABLED);
SET_V4L2_SGMNT_HDR_FLAG_IF(update_mb_segmentation_map,
V4L2_VP8_SEGMNT_HDR_FLAG_UPDATE_MAP);
SET_V4L2_SGMNT_HDR_FLAG_IF(update_segment_feature_data,
V4L2_VP8_SEGMNT_HDR_FLAG_UPDATE_FEATURE_DATA);
#undef SET_V4L2_SPARM_FLAG_IF
v4l2_sgmnt_hdr->segment_feature_mode = vp8_sgmnt_hdr.segment_feature_mode;
ARRAY_MEMCPY_CHECKED(v4l2_sgmnt_hdr->quant_update,
vp8_sgmnt_hdr.quantizer_update_value);
ARRAY_MEMCPY_CHECKED(v4l2_sgmnt_hdr->lf_update,
vp8_sgmnt_hdr.lf_update_value);
ARRAY_MEMCPY_CHECKED(v4l2_sgmnt_hdr->segment_probs,
vp8_sgmnt_hdr.segment_prob);
}
static void FillV4L2LoopfilterHeader(
const Vp8LoopFilterHeader& vp8_loopfilter_hdr,
struct v4l2_vp8_loopfilter_hdr* v4l2_lf_hdr) {
#define SET_V4L2_LF_HDR_FLAG_IF(cond, flag) \
v4l2_lf_hdr->flags |= ((vp8_loopfilter_hdr.cond) ? (flag) : 0)
SET_V4L2_LF_HDR_FLAG_IF(loop_filter_adj_enable, V4L2_VP8_LF_HDR_ADJ_ENABLE);
SET_V4L2_LF_HDR_FLAG_IF(mode_ref_lf_delta_update,
V4L2_VP8_LF_HDR_DELTA_UPDATE);
#undef SET_V4L2_SGMNT_HDR_FLAG_IF
#define LF_HDR_TO_V4L2_LF_HDR(a) v4l2_lf_hdr->a = vp8_loopfilter_hdr.a;
LF_HDR_TO_V4L2_LF_HDR(type);
LF_HDR_TO_V4L2_LF_HDR(level);
LF_HDR_TO_V4L2_LF_HDR(sharpness_level);
#undef LF_HDR_TO_V4L2_LF_HDR
ARRAY_MEMCPY_CHECKED(v4l2_lf_hdr->ref_frm_delta_magnitude,
vp8_loopfilter_hdr.ref_frame_delta);
ARRAY_MEMCPY_CHECKED(v4l2_lf_hdr->mb_mode_delta_magnitude,
vp8_loopfilter_hdr.mb_mode_delta);
}
static void FillV4L2QuantizationHeader(
const Vp8QuantizationHeader& vp8_quant_hdr,
struct v4l2_vp8_quantization_hdr* v4l2_quant_hdr) {
v4l2_quant_hdr->y_ac_qi = vp8_quant_hdr.y_ac_qi;
v4l2_quant_hdr->y_dc_delta = vp8_quant_hdr.y_dc_delta;
v4l2_quant_hdr->y2_dc_delta = vp8_quant_hdr.y2_dc_delta;
v4l2_quant_hdr->y2_ac_delta = vp8_quant_hdr.y2_ac_delta;
v4l2_quant_hdr->uv_dc_delta = vp8_quant_hdr.uv_dc_delta;
v4l2_quant_hdr->uv_ac_delta = vp8_quant_hdr.uv_ac_delta;
}
static void FillV4L2Vp8EntropyHeader(
const Vp8EntropyHeader& vp8_entropy_hdr,
struct v4l2_vp8_entropy_hdr* v4l2_entropy_hdr) {
ARRAY_MEMCPY_CHECKED(v4l2_entropy_hdr->coeff_probs,
vp8_entropy_hdr.coeff_probs);
ARRAY_MEMCPY_CHECKED(v4l2_entropy_hdr->y_mode_probs,
vp8_entropy_hdr.y_mode_probs);
ARRAY_MEMCPY_CHECKED(v4l2_entropy_hdr->uv_mode_probs,
vp8_entropy_hdr.uv_mode_probs);
ARRAY_MEMCPY_CHECKED(v4l2_entropy_hdr->mv_probs, vp8_entropy_hdr.mv_probs);
}
bool V4L2SliceVideoDecodeAccelerator::V4L2VP8Accelerator::SubmitDecode(
const scoped_refptr<VP8Picture>& pic,
const Vp8FrameHeader* frame_hdr,
const scoped_refptr<VP8Picture>& last_frame,
const scoped_refptr<VP8Picture>& golden_frame,
const scoped_refptr<VP8Picture>& alt_frame) {
struct v4l2_ctrl_vp8_frame_hdr v4l2_frame_hdr;
memset(&v4l2_frame_hdr, 0, sizeof(v4l2_frame_hdr));
#define FHDR_TO_V4L2_FHDR(a) v4l2_frame_hdr.a = frame_hdr->a
FHDR_TO_V4L2_FHDR(key_frame);
FHDR_TO_V4L2_FHDR(version);
FHDR_TO_V4L2_FHDR(width);
FHDR_TO_V4L2_FHDR(horizontal_scale);
FHDR_TO_V4L2_FHDR(height);
FHDR_TO_V4L2_FHDR(vertical_scale);
FHDR_TO_V4L2_FHDR(sign_bias_golden);
FHDR_TO_V4L2_FHDR(sign_bias_alternate);
FHDR_TO_V4L2_FHDR(prob_skip_false);
FHDR_TO_V4L2_FHDR(prob_intra);
FHDR_TO_V4L2_FHDR(prob_last);
FHDR_TO_V4L2_FHDR(prob_gf);
FHDR_TO_V4L2_FHDR(bool_dec_range);
FHDR_TO_V4L2_FHDR(bool_dec_value);
FHDR_TO_V4L2_FHDR(bool_dec_count);
#undef FHDR_TO_V4L2_FHDR
#define SET_V4L2_FRM_HDR_FLAG_IF(cond, flag) \
v4l2_frame_hdr.flags |= ((frame_hdr->cond) ? (flag) : 0)
SET_V4L2_FRM_HDR_FLAG_IF(is_experimental,
V4L2_VP8_FRAME_HDR_FLAG_EXPERIMENTAL);
SET_V4L2_FRM_HDR_FLAG_IF(show_frame, V4L2_VP8_FRAME_HDR_FLAG_SHOW_FRAME);
SET_V4L2_FRM_HDR_FLAG_IF(mb_no_skip_coeff,
V4L2_VP8_FRAME_HDR_FLAG_MB_NO_SKIP_COEFF);
#undef SET_V4L2_FRM_HDR_FLAG_IF
FillV4L2SegmentationHeader(frame_hdr->segmentation_hdr,
&v4l2_frame_hdr.sgmnt_hdr);
FillV4L2LoopfilterHeader(frame_hdr->loopfilter_hdr, &v4l2_frame_hdr.lf_hdr);
FillV4L2QuantizationHeader(frame_hdr->quantization_hdr,
&v4l2_frame_hdr.quant_hdr);
FillV4L2Vp8EntropyHeader(frame_hdr->entropy_hdr, &v4l2_frame_hdr.entropy_hdr);
v4l2_frame_hdr.first_part_size =
base::checked_cast<__u32>(frame_hdr->first_part_size);
v4l2_frame_hdr.first_part_offset =
base::checked_cast<__u32>(frame_hdr->first_part_offset);
v4l2_frame_hdr.macroblock_bit_offset =
base::checked_cast<__u32>(frame_hdr->macroblock_bit_offset);
v4l2_frame_hdr.num_dct_parts = frame_hdr->num_of_dct_partitions;
static_assert(arraysize(v4l2_frame_hdr.dct_part_sizes) ==
arraysize(frame_hdr->dct_partition_sizes),
"DCT partition size arrays must have equal number of elements");
for (size_t i = 0; i < frame_hdr->num_of_dct_partitions &&
i < arraysize(v4l2_frame_hdr.dct_part_sizes);
++i)
v4l2_frame_hdr.dct_part_sizes[i] = frame_hdr->dct_partition_sizes[i];
scoped_refptr<V4L2DecodeSurface> dec_surface =
VP8PictureToV4L2DecodeSurface(pic);
std::vector<scoped_refptr<V4L2DecodeSurface>> ref_surfaces;
if (last_frame) {
scoped_refptr<V4L2DecodeSurface> last_frame_surface =
VP8PictureToV4L2DecodeSurface(last_frame);
v4l2_frame_hdr.last_frame = last_frame_surface->output_record();
ref_surfaces.push_back(last_frame_surface);
} else {
v4l2_frame_hdr.last_frame = VIDEO_MAX_FRAME;
}
if (golden_frame) {
scoped_refptr<V4L2DecodeSurface> golden_frame_surface =
VP8PictureToV4L2DecodeSurface(golden_frame);
v4l2_frame_hdr.golden_frame = golden_frame_surface->output_record();
ref_surfaces.push_back(golden_frame_surface);
} else {
v4l2_frame_hdr.golden_frame = VIDEO_MAX_FRAME;
}
if (alt_frame) {
scoped_refptr<V4L2DecodeSurface> alt_frame_surface =
VP8PictureToV4L2DecodeSurface(alt_frame);
v4l2_frame_hdr.alt_frame = alt_frame_surface->output_record();
ref_surfaces.push_back(alt_frame_surface);
} else {
v4l2_frame_hdr.alt_frame = VIDEO_MAX_FRAME;
}
struct v4l2_ext_control ctrl;
memset(&ctrl, 0, sizeof(ctrl));
ctrl.id = V4L2_CID_MPEG_VIDEO_VP8_FRAME_HDR;
ctrl.size = sizeof(v4l2_frame_hdr);
ctrl.p_vp8_frame_hdr = &v4l2_frame_hdr;
struct v4l2_ext_controls ext_ctrls;
memset(&ext_ctrls, 0, sizeof(ext_ctrls));
ext_ctrls.count = 1;
ext_ctrls.controls = &ctrl;
ext_ctrls.config_store = dec_surface->config_store();
if (!v4l2_dec_->SubmitExtControls(&ext_ctrls))
return false;
dec_surface->SetReferenceSurfaces(ref_surfaces);
if (!v4l2_dec_->SubmitSlice(dec_surface->input_record(), frame_hdr->data,
frame_hdr->frame_size))
return false;
v4l2_dec_->DecodeSurface(dec_surface);
return true;
}
bool V4L2SliceVideoDecodeAccelerator::V4L2VP8Accelerator::OutputPicture(
const scoped_refptr<VP8Picture>& pic) {
scoped_refptr<V4L2DecodeSurface> dec_surface =
VP8PictureToV4L2DecodeSurface(pic);
dec_surface->set_visible_rect(pic->visible_rect);
v4l2_dec_->SurfaceReady(dec_surface);
return true;
}
scoped_refptr<V4L2SliceVideoDecodeAccelerator::V4L2DecodeSurface>
V4L2SliceVideoDecodeAccelerator::V4L2VP8Accelerator::
VP8PictureToV4L2DecodeSurface(const scoped_refptr<VP8Picture>& pic) {
V4L2VP8Picture* v4l2_pic = pic->AsV4L2VP8Picture();
CHECK(v4l2_pic);
return v4l2_pic->dec_surface();
}
V4L2SliceVideoDecodeAccelerator::V4L2VP9Accelerator::V4L2VP9Accelerator(
V4L2SliceVideoDecodeAccelerator* v4l2_dec)
: v4l2_dec_(v4l2_dec) {
DCHECK(v4l2_dec_);
device_needs_frame_context_ =
v4l2_dec_->IsCtrlExposed(V4L2_CID_MPEG_VIDEO_VP9_ENTROPY);
DVLOG_IF(1, device_needs_frame_context_)
<< "Device requires frame context parsing";
}
V4L2SliceVideoDecodeAccelerator::V4L2VP9Accelerator::~V4L2VP9Accelerator() {}
scoped_refptr<VP9Picture>
V4L2SliceVideoDecodeAccelerator::V4L2VP9Accelerator::CreateVP9Picture() {
scoped_refptr<V4L2DecodeSurface> dec_surface = v4l2_dec_->CreateSurface();
if (!dec_surface)
return nullptr;
return new V4L2VP9Picture(dec_surface);
}
static void FillV4L2VP9LoopFilterParams(
const Vp9LoopFilterParams& vp9_lf_params,
struct v4l2_vp9_loop_filter_params* v4l2_lf_params) {
#define SET_LF_PARAMS_FLAG_IF(cond, flag) \
v4l2_lf_params->flags |= ((vp9_lf_params.cond) ? (flag) : 0)
SET_LF_PARAMS_FLAG_IF(delta_enabled, V4L2_VP9_LOOP_FLTR_FLAG_DELTA_ENABLED);
SET_LF_PARAMS_FLAG_IF(delta_update, V4L2_VP9_LOOP_FLTR_FLAG_DELTA_UPDATE);
#undef SET_LF_PARAMS_FLAG_IF
v4l2_lf_params->level = vp9_lf_params.level;
v4l2_lf_params->sharpness = vp9_lf_params.sharpness;
ARRAY_MEMCPY_CHECKED(v4l2_lf_params->deltas, vp9_lf_params.ref_deltas);
ARRAY_MEMCPY_CHECKED(v4l2_lf_params->mode_deltas, vp9_lf_params.mode_deltas);
ARRAY_MEMCPY_CHECKED(v4l2_lf_params->lvl_lookup, vp9_lf_params.lvl);
}
static void FillV4L2VP9QuantizationParams(
const Vp9QuantizationParams& vp9_quant_params,
struct v4l2_vp9_quantization_params* v4l2_q_params) {
#define SET_Q_PARAMS_FLAG_IF(cond, flag) \
v4l2_q_params->flags |= ((vp9_quant_params.cond) ? (flag) : 0)
SET_Q_PARAMS_FLAG_IF(IsLossless(), V4L2_VP9_QUANT_PARAMS_FLAG_LOSSLESS);
#undef SET_Q_PARAMS_FLAG_IF
#define Q_PARAMS_TO_V4L2_Q_PARAMS(a) v4l2_q_params->a = vp9_quant_params.a
Q_PARAMS_TO_V4L2_Q_PARAMS(base_q_idx);
Q_PARAMS_TO_V4L2_Q_PARAMS(delta_q_y_dc);
Q_PARAMS_TO_V4L2_Q_PARAMS(delta_q_uv_dc);
Q_PARAMS_TO_V4L2_Q_PARAMS(delta_q_uv_ac);
#undef Q_PARAMS_TO_V4L2_Q_PARAMS
}
static void FillV4L2VP9SegmentationParams(
const Vp9SegmentationParams& vp9_segm_params,
struct v4l2_vp9_segmentation_params* v4l2_segm_params) {
#define SET_SEG_PARAMS_FLAG_IF(cond, flag) \
v4l2_segm_params->flags |= ((vp9_segm_params.cond) ? (flag) : 0)
SET_SEG_PARAMS_FLAG_IF(enabled, V4L2_VP9_SGMNT_PARAM_FLAG_ENABLED);
SET_SEG_PARAMS_FLAG_IF(update_map, V4L2_VP9_SGMNT_PARAM_FLAG_UPDATE_MAP);
SET_SEG_PARAMS_FLAG_IF(temporal_update,
V4L2_VP9_SGMNT_PARAM_FLAG_TEMPORAL_UPDATE);
SET_SEG_PARAMS_FLAG_IF(update_data, V4L2_VP9_SGMNT_PARAM_FLAG_UPDATE_DATA);
SET_SEG_PARAMS_FLAG_IF(abs_or_delta_update,
V4L2_VP9_SGMNT_PARAM_FLAG_ABS_OR_DELTA_UPDATE);
#undef SET_SEG_PARAMS_FLAG_IF
ARRAY_MEMCPY_CHECKED(v4l2_segm_params->tree_probs,
vp9_segm_params.tree_probs);
ARRAY_MEMCPY_CHECKED(v4l2_segm_params->pred_probs,
vp9_segm_params.pred_probs);
ARRAY_MEMCPY_CHECKED(v4l2_segm_params->feature_data,
vp9_segm_params.feature_data);
static_assert(arraysize(v4l2_segm_params->feature_enabled) ==
arraysize(vp9_segm_params.feature_enabled) &&
arraysize(v4l2_segm_params->feature_enabled[0]) ==
arraysize(vp9_segm_params.feature_enabled[0]),
"feature_enabled arrays must be of same size");
for (size_t i = 0; i < arraysize(v4l2_segm_params->feature_enabled); ++i) {
for (size_t j = 0; j < arraysize(v4l2_segm_params->feature_enabled[i]);
++j) {
v4l2_segm_params->feature_enabled[i][j] =
vp9_segm_params.feature_enabled[i][j];
}
}
}
static void FillV4L2Vp9EntropyContext(
const Vp9FrameContext& vp9_frame_ctx,
struct v4l2_vp9_entropy_ctx* v4l2_entropy_ctx) {
#define ARRAY_MEMCPY_CHECKED_FRM_CTX_TO_V4L2_ENTR(a) \
ARRAY_MEMCPY_CHECKED(v4l2_entropy_ctx->a, vp9_frame_ctx.a)
ARRAY_MEMCPY_CHECKED_FRM_CTX_TO_V4L2_ENTR(tx_probs_8x8);
ARRAY_MEMCPY_CHECKED_FRM_CTX_TO_V4L2_ENTR(tx_probs_16x16);
ARRAY_MEMCPY_CHECKED_FRM_CTX_TO_V4L2_ENTR(tx_probs_32x32);
ARRAY_MEMCPY_CHECKED_FRM_CTX_TO_V4L2_ENTR(coef_probs);
ARRAY_MEMCPY_CHECKED_FRM_CTX_TO_V4L2_ENTR(skip_prob);
ARRAY_MEMCPY_CHECKED_FRM_CTX_TO_V4L2_ENTR(inter_mode_probs);
ARRAY_MEMCPY_CHECKED_FRM_CTX_TO_V4L2_ENTR(interp_filter_probs);
ARRAY_MEMCPY_CHECKED_FRM_CTX_TO_V4L2_ENTR(is_inter_prob);
ARRAY_MEMCPY_CHECKED_FRM_CTX_TO_V4L2_ENTR(comp_mode_prob);
ARRAY_MEMCPY_CHECKED_FRM_CTX_TO_V4L2_ENTR(single_ref_prob);
ARRAY_MEMCPY_CHECKED_FRM_CTX_TO_V4L2_ENTR(comp_ref_prob);
ARRAY_MEMCPY_CHECKED_FRM_CTX_TO_V4L2_ENTR(y_mode_probs);
ARRAY_MEMCPY_CHECKED_FRM_CTX_TO_V4L2_ENTR(uv_mode_probs);
ARRAY_MEMCPY_CHECKED_FRM_CTX_TO_V4L2_ENTR(partition_probs);
ARRAY_MEMCPY_CHECKED_FRM_CTX_TO_V4L2_ENTR(mv_joint_probs);
ARRAY_MEMCPY_CHECKED_FRM_CTX_TO_V4L2_ENTR(mv_sign_prob);
ARRAY_MEMCPY_CHECKED_FRM_CTX_TO_V4L2_ENTR(mv_class_probs);
ARRAY_MEMCPY_CHECKED_FRM_CTX_TO_V4L2_ENTR(mv_class0_bit_prob);
ARRAY_MEMCPY_CHECKED_FRM_CTX_TO_V4L2_ENTR(mv_bits_prob);
ARRAY_MEMCPY_CHECKED_FRM_CTX_TO_V4L2_ENTR(mv_class0_fr_probs);
ARRAY_MEMCPY_CHECKED_FRM_CTX_TO_V4L2_ENTR(mv_fr_probs);
ARRAY_MEMCPY_CHECKED_FRM_CTX_TO_V4L2_ENTR(mv_class0_hp_prob);
ARRAY_MEMCPY_CHECKED_FRM_CTX_TO_V4L2_ENTR(mv_hp_prob);
#undef ARRAY_MEMCPY_CHECKED_FRM_CTX_TO_V4L2_ENTR
}
bool V4L2SliceVideoDecodeAccelerator::V4L2VP9Accelerator::SubmitDecode(
const scoped_refptr<VP9Picture>& pic,
const Vp9SegmentationParams& segm_params,
const Vp9LoopFilterParams& lf_params,
const std::vector<scoped_refptr<VP9Picture>>& ref_pictures,
const base::Closure& done_cb) {
const Vp9FrameHeader* frame_hdr = pic->frame_hdr.get();
DCHECK(frame_hdr);
struct v4l2_ctrl_vp9_frame_hdr v4l2_frame_hdr;
memset(&v4l2_frame_hdr, 0, sizeof(v4l2_frame_hdr));
#define FHDR_TO_V4L2_FHDR(a) v4l2_frame_hdr.a = frame_hdr->a
FHDR_TO_V4L2_FHDR(profile);
FHDR_TO_V4L2_FHDR(frame_type);
FHDR_TO_V4L2_FHDR(bit_depth);
FHDR_TO_V4L2_FHDR(color_range);
FHDR_TO_V4L2_FHDR(subsampling_x);
FHDR_TO_V4L2_FHDR(subsampling_y);
FHDR_TO_V4L2_FHDR(frame_width);
FHDR_TO_V4L2_FHDR(frame_height);
FHDR_TO_V4L2_FHDR(render_width);
FHDR_TO_V4L2_FHDR(render_height);
FHDR_TO_V4L2_FHDR(reset_frame_context);
FHDR_TO_V4L2_FHDR(interpolation_filter);
FHDR_TO_V4L2_FHDR(frame_context_idx);
FHDR_TO_V4L2_FHDR(tile_cols_log2);
FHDR_TO_V4L2_FHDR(tile_rows_log2);
FHDR_TO_V4L2_FHDR(header_size_in_bytes);
#undef FHDR_TO_V4L2_FHDR
v4l2_frame_hdr.color_space = static_cast<uint8_t>(frame_hdr->color_space);
FillV4L2VP9QuantizationParams(frame_hdr->quant_params,
&v4l2_frame_hdr.quant_params);
#define SET_V4L2_FRM_HDR_FLAG_IF(cond, flag) \
v4l2_frame_hdr.flags |= ((frame_hdr->cond) ? (flag) : 0)
SET_V4L2_FRM_HDR_FLAG_IF(show_frame, V4L2_VP9_FRAME_HDR_FLAG_SHOW_FRAME);
SET_V4L2_FRM_HDR_FLAG_IF(error_resilient_mode,
V4L2_VP9_FRAME_HDR_FLAG_ERR_RES);
SET_V4L2_FRM_HDR_FLAG_IF(intra_only, V4L2_VP9_FRAME_HDR_FLAG_FRAME_INTRA);
SET_V4L2_FRM_HDR_FLAG_IF(allow_high_precision_mv,
V4L2_VP9_FRAME_HDR_ALLOW_HIGH_PREC_MV);
SET_V4L2_FRM_HDR_FLAG_IF(refresh_frame_context,
V4L2_VP9_FRAME_HDR_REFRESH_FRAME_CTX);
SET_V4L2_FRM_HDR_FLAG_IF(frame_parallel_decoding_mode,
V4L2_VP9_FRAME_HDR_PARALLEL_DEC_MODE);
#undef SET_V4L2_FRM_HDR_FLAG_IF
FillV4L2VP9LoopFilterParams(lf_params, &v4l2_frame_hdr.lf_params);
FillV4L2VP9SegmentationParams(segm_params, &v4l2_frame_hdr.sgmnt_params);
std::vector<struct v4l2_ext_control> ctrls;
struct v4l2_ext_control ctrl;
memset(&ctrl, 0, sizeof(ctrl));
ctrl.id = V4L2_CID_MPEG_VIDEO_VP9_FRAME_HDR;
ctrl.size = sizeof(v4l2_frame_hdr);
ctrl.p_vp9_frame_hdr = &v4l2_frame_hdr;
ctrls.push_back(ctrl);
struct v4l2_ctrl_vp9_decode_param v4l2_decode_param;
memset(&v4l2_decode_param, 0, sizeof(v4l2_decode_param));
DCHECK_EQ(ref_pictures.size(), arraysize(v4l2_decode_param.ref_frames));
std::vector<scoped_refptr<V4L2DecodeSurface>> ref_surfaces;
for (size_t i = 0; i < ref_pictures.size(); ++i) {
if (ref_pictures[i]) {
scoped_refptr<V4L2DecodeSurface> ref_surface =
VP9PictureToV4L2DecodeSurface(ref_pictures[i]);
v4l2_decode_param.ref_frames[i] = ref_surface->output_record();
ref_surfaces.push_back(ref_surface);
} else {
v4l2_decode_param.ref_frames[i] = VIDEO_MAX_FRAME;
}
}
static_assert(arraysize(v4l2_decode_param.active_ref_frames) ==
arraysize(frame_hdr->ref_frame_idx),
"active reference frame array sizes mismatch");
for (size_t i = 0; i < arraysize(frame_hdr->ref_frame_idx); ++i) {
uint8_t idx = frame_hdr->ref_frame_idx[i];
if (idx >= ref_pictures.size())
return false;
struct v4l2_vp9_reference_frame* v4l2_ref_frame =
&v4l2_decode_param.active_ref_frames[i];
scoped_refptr<VP9Picture> ref_pic = ref_pictures[idx];
if (ref_pic) {
scoped_refptr<V4L2DecodeSurface> ref_surface =
VP9PictureToV4L2DecodeSurface(ref_pic);
v4l2_ref_frame->buf_index = ref_surface->output_record();
#define REF_TO_V4L2_REF(a) v4l2_ref_frame->a = ref_pic->frame_hdr->a
REF_TO_V4L2_REF(frame_width);
REF_TO_V4L2_REF(frame_height);
REF_TO_V4L2_REF(bit_depth);
REF_TO_V4L2_REF(subsampling_x);
REF_TO_V4L2_REF(subsampling_y);
#undef REF_TO_V4L2_REF
} else {
v4l2_ref_frame->buf_index = VIDEO_MAX_FRAME;
}
}
memset(&ctrl, 0, sizeof(ctrl));
ctrl.id = V4L2_CID_MPEG_VIDEO_VP9_DECODE_PARAM;
ctrl.size = sizeof(v4l2_decode_param);
ctrl.p_vp9_decode_param = &v4l2_decode_param;
ctrls.push_back(ctrl);
// Defined outside of the if() clause below as it must remain valid until
// the call to SubmitExtControls().
struct v4l2_ctrl_vp9_entropy v4l2_entropy;
if (device_needs_frame_context_) {
memset(&v4l2_entropy, 0, sizeof(v4l2_entropy));
FillV4L2Vp9EntropyContext(frame_hdr->initial_frame_context,
&v4l2_entropy.initial_entropy_ctx);
FillV4L2Vp9EntropyContext(frame_hdr->frame_context,
&v4l2_entropy.current_entropy_ctx);
v4l2_entropy.tx_mode = frame_hdr->compressed_header.tx_mode;
v4l2_entropy.reference_mode = frame_hdr->compressed_header.reference_mode;
memset(&ctrl, 0, sizeof(ctrl));
ctrl.id = V4L2_CID_MPEG_VIDEO_VP9_ENTROPY;
ctrl.size = sizeof(v4l2_entropy);
ctrl.p_vp9_entropy = &v4l2_entropy;
ctrls.push_back(ctrl);
}
scoped_refptr<V4L2DecodeSurface> dec_surface =
VP9PictureToV4L2DecodeSurface(pic);
struct v4l2_ext_controls ext_ctrls;
memset(&ext_ctrls, 0, sizeof(ext_ctrls));
ext_ctrls.count = ctrls.size();
ext_ctrls.controls = &ctrls[0];
ext_ctrls.config_store = dec_surface->config_store();
if (!v4l2_dec_->SubmitExtControls(&ext_ctrls))
return false;
dec_surface->SetReferenceSurfaces(ref_surfaces);
dec_surface->SetDecodeDoneCallback(done_cb);
if (!v4l2_dec_->SubmitSlice(dec_surface->input_record(), frame_hdr->data,
frame_hdr->frame_size))
return false;
v4l2_dec_->DecodeSurface(dec_surface);
return true;
}
bool V4L2SliceVideoDecodeAccelerator::V4L2VP9Accelerator::OutputPicture(
const scoped_refptr<VP9Picture>& pic) {
scoped_refptr<V4L2DecodeSurface> dec_surface =
VP9PictureToV4L2DecodeSurface(pic);
dec_surface->set_visible_rect(pic->visible_rect);
v4l2_dec_->SurfaceReady(dec_surface);
return true;
}
static void FillVp9FrameContext(struct v4l2_vp9_entropy_ctx& v4l2_entropy_ctx,
Vp9FrameContext* vp9_frame_ctx) {
#define ARRAY_MEMCPY_CHECKED_V4L2_ENTR_TO_FRM_CTX(a) \
ARRAY_MEMCPY_CHECKED(vp9_frame_ctx->a, v4l2_entropy_ctx.a)
ARRAY_MEMCPY_CHECKED_V4L2_ENTR_TO_FRM_CTX(tx_probs_8x8);
ARRAY_MEMCPY_CHECKED_V4L2_ENTR_TO_FRM_CTX(tx_probs_16x16);
ARRAY_MEMCPY_CHECKED_V4L2_ENTR_TO_FRM_CTX(tx_probs_32x32);
ARRAY_MEMCPY_CHECKED_V4L2_ENTR_TO_FRM_CTX(coef_probs);
ARRAY_MEMCPY_CHECKED_V4L2_ENTR_TO_FRM_CTX(skip_prob);
ARRAY_MEMCPY_CHECKED_V4L2_ENTR_TO_FRM_CTX(inter_mode_probs);
ARRAY_MEMCPY_CHECKED_V4L2_ENTR_TO_FRM_CTX(interp_filter_probs);
ARRAY_MEMCPY_CHECKED_V4L2_ENTR_TO_FRM_CTX(is_inter_prob);
ARRAY_MEMCPY_CHECKED_V4L2_ENTR_TO_FRM_CTX(comp_mode_prob);
ARRAY_MEMCPY_CHECKED_V4L2_ENTR_TO_FRM_CTX(single_ref_prob);
ARRAY_MEMCPY_CHECKED_V4L2_ENTR_TO_FRM_CTX(comp_ref_prob);
ARRAY_MEMCPY_CHECKED_V4L2_ENTR_TO_FRM_CTX(y_mode_probs);
ARRAY_MEMCPY_CHECKED_V4L2_ENTR_TO_FRM_CTX(uv_mode_probs);
ARRAY_MEMCPY_CHECKED_V4L2_ENTR_TO_FRM_CTX(partition_probs);
ARRAY_MEMCPY_CHECKED_V4L2_ENTR_TO_FRM_CTX(mv_joint_probs);
ARRAY_MEMCPY_CHECKED_V4L2_ENTR_TO_FRM_CTX(mv_sign_prob);
ARRAY_MEMCPY_CHECKED_V4L2_ENTR_TO_FRM_CTX(mv_class_probs);
ARRAY_MEMCPY_CHECKED_V4L2_ENTR_TO_FRM_CTX(mv_class0_bit_prob);
ARRAY_MEMCPY_CHECKED_V4L2_ENTR_TO_FRM_CTX(mv_bits_prob);
ARRAY_MEMCPY_CHECKED_V4L2_ENTR_TO_FRM_CTX(mv_class0_fr_probs);
ARRAY_MEMCPY_CHECKED_V4L2_ENTR_TO_FRM_CTX(mv_fr_probs);
ARRAY_MEMCPY_CHECKED_V4L2_ENTR_TO_FRM_CTX(mv_class0_hp_prob);
ARRAY_MEMCPY_CHECKED_V4L2_ENTR_TO_FRM_CTX(mv_hp_prob);
#undef ARRAY_MEMCPY_CHECKED_V4L2_ENTR_TO_FRM_CTX
}
bool V4L2SliceVideoDecodeAccelerator::V4L2VP9Accelerator::GetFrameContext(
const scoped_refptr<VP9Picture>& pic,
Vp9FrameContext* frame_ctx) {
struct v4l2_ctrl_vp9_entropy v4l2_entropy;
memset(&v4l2_entropy, 0, sizeof(v4l2_entropy));
struct v4l2_ext_control ctrl;
memset(&ctrl, 0, sizeof(ctrl));
ctrl.id = V4L2_CID_MPEG_VIDEO_VP9_ENTROPY;
ctrl.size = sizeof(v4l2_entropy);
ctrl.p_vp9_entropy = &v4l2_entropy;
scoped_refptr<V4L2DecodeSurface> dec_surface =
VP9PictureToV4L2DecodeSurface(pic);
struct v4l2_ext_controls ext_ctrls;
memset(&ext_ctrls, 0, sizeof(ext_ctrls));
ext_ctrls.count = 1;
ext_ctrls.controls = &ctrl;
ext_ctrls.config_store = dec_surface->config_store();
if (!v4l2_dec_->GetExtControls(&ext_ctrls))
return false;
FillVp9FrameContext(v4l2_entropy.current_entropy_ctx, frame_ctx);
return true;
}
scoped_refptr<V4L2SliceVideoDecodeAccelerator::V4L2DecodeSurface>
V4L2SliceVideoDecodeAccelerator::V4L2VP9Accelerator::
VP9PictureToV4L2DecodeSurface(const scoped_refptr<VP9Picture>& pic) {
V4L2VP9Picture* v4l2_pic = pic->AsV4L2VP9Picture();
CHECK(v4l2_pic);
return v4l2_pic->dec_surface();
}
void V4L2SliceVideoDecodeAccelerator::DecodeSurface(
const scoped_refptr<V4L2DecodeSurface>& dec_surface) {
DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
DVLOGF(3) << "Submitting decode for surface: " << dec_surface->ToString();
Enqueue(dec_surface);
}
void V4L2SliceVideoDecodeAccelerator::SurfaceReady(
const scoped_refptr<V4L2DecodeSurface>& dec_surface) {
DVLOGF(3);
DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
decoder_display_queue_.push(dec_surface);
TryOutputSurfaces();
}
void V4L2SliceVideoDecodeAccelerator::TryOutputSurfaces() {
while (!decoder_display_queue_.empty()) {
scoped_refptr<V4L2DecodeSurface> dec_surface =
decoder_display_queue_.front();
if (!dec_surface->decoded())
break;
decoder_display_queue_.pop();
OutputSurface(dec_surface);
}
}
void V4L2SliceVideoDecodeAccelerator::OutputSurface(
const scoped_refptr<V4L2DecodeSurface>& dec_surface) {
DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
OutputRecord& output_record =
output_buffer_map_[dec_surface->output_record()];
bool inserted =
surfaces_at_display_
.insert(std::make_pair(output_record.picture_id, dec_surface))
.second;
DCHECK(inserted);
DCHECK(!output_record.at_client);
DCHECK(!output_record.at_device);
DCHECK_NE(output_record.picture_id, -1);
output_record.at_client = true;
// TODO(hubbe): Insert correct color space. http://crbug.com/647725
Picture picture(output_record.picture_id, dec_surface->bitstream_id(),
dec_surface->visible_rect(), gfx::ColorSpace(), false);
DVLOGF(3) << dec_surface->ToString()
<< ", bitstream_id: " << picture.bitstream_buffer_id()
<< ", picture_id: " << picture.picture_buffer_id()
<< ", visible_rect: " << picture.visible_rect().ToString();
pending_picture_ready_.push(PictureRecord(output_record.cleared, picture));
SendPictureReady();
output_record.cleared = true;
}
scoped_refptr<V4L2SliceVideoDecodeAccelerator::V4L2DecodeSurface>
V4L2SliceVideoDecodeAccelerator::CreateSurface() {
DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
DCHECK_EQ(state_, kDecoding);
if (free_input_buffers_.empty() || free_output_buffers_.empty())
return nullptr;
int input = free_input_buffers_.front();
free_input_buffers_.pop_front();
int output = free_output_buffers_.front();
free_output_buffers_.pop_front();
InputRecord& input_record = input_buffer_map_[input];
DCHECK_EQ(input_record.bytes_used, 0u);
DCHECK_EQ(input_record.input_id, -1);
DCHECK(decoder_current_bitstream_buffer_ != nullptr);
input_record.input_id = decoder_current_bitstream_buffer_->input_id;
scoped_refptr<V4L2DecodeSurface> dec_surface = new V4L2DecodeSurface(
decoder_current_bitstream_buffer_->input_id, input, output,
base::Bind(&V4L2SliceVideoDecodeAccelerator::ReuseOutputBuffer,
base::Unretained(this)));
DVLOGF(4) << "Created surface " << input << " -> " << output;
return dec_surface;
}
void V4L2SliceVideoDecodeAccelerator::SendPictureReady() {
DVLOGF(3);
DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
bool resetting_or_flushing = (decoder_resetting_ || decoder_flushing_);
while (!pending_picture_ready_.empty()) {
bool cleared = pending_picture_ready_.front().cleared;
const Picture& picture = pending_picture_ready_.front().picture;
if (cleared && picture_clearing_count_ == 0) {
DVLOGF(4) << "Posting picture ready to decode task runner for: "
<< picture.picture_buffer_id();
// This picture is cleared. It can be posted to a thread different than
// the main GPU thread to reduce latency. This should be the case after
// all pictures are cleared at the beginning.
decode_task_runner_->PostTask(
FROM_HERE,
base::Bind(&Client::PictureReady, decode_client_, picture));
pending_picture_ready_.pop();
} else if (!cleared || resetting_or_flushing) {
DVLOGF(3) << "cleared=" << pending_picture_ready_.front().cleared
<< ", decoder_resetting_=" << decoder_resetting_
<< ", decoder_flushing_=" << decoder_flushing_
<< ", picture_clearing_count_=" << picture_clearing_count_;
DVLOGF(4) << "Posting picture ready to GPU for: "
<< picture.picture_buffer_id();
// If the picture is not cleared, post it to the child thread because it
// has to be cleared in the child thread. A picture only needs to be
// cleared once. If the decoder is resetting or flushing, send all
// pictures to ensure PictureReady arrive before reset or flush done.
child_task_runner_->PostTaskAndReply(
FROM_HERE, base::Bind(&Client::PictureReady, client_, picture),
// Unretained is safe. If Client::PictureReady gets to run, |this| is
// alive. Destroy() will wait the decode thread to finish.
base::Bind(&V4L2SliceVideoDecodeAccelerator::PictureCleared,
base::Unretained(this)));
picture_clearing_count_++;
pending_picture_ready_.pop();
} else {
// This picture is cleared. But some pictures are about to be cleared on
// the child thread. To preserve the order, do not send this until those
// pictures are cleared.
break;
}
}
}
void V4L2SliceVideoDecodeAccelerator::PictureCleared() {
DVLOGF(3) << "clearing count=" << picture_clearing_count_;
DCHECK(decoder_thread_task_runner_->BelongsToCurrentThread());
DCHECK_GT(picture_clearing_count_, 0);
picture_clearing_count_--;
SendPictureReady();
}
bool V4L2SliceVideoDecodeAccelerator::TryToSetupDecodeOnSeparateThread(
const base::WeakPtr<Client>& decode_client,
const scoped_refptr<base::SingleThreadTaskRunner>& decode_task_runner) {
decode_client_ = decode_client;
decode_task_runner_ = decode_task_runner;
return true;
}
// static
VideoDecodeAccelerator::SupportedProfiles
V4L2SliceVideoDecodeAccelerator::GetSupportedProfiles() {
scoped_refptr<V4L2Device> device = V4L2Device::Create();
if (!device)
return SupportedProfiles();
return device->GetSupportedDecodeProfiles(arraysize(supported_input_fourccs_),
supported_input_fourccs_);
}
} // namespace media
| [
"[email protected]"
] | |
cc61dd39a14ca2b774b830d571cf82ab8271a8f8 | 2562d3f590ac8dabfd1fa7eaa9ba9d76d55d44e0 | /clang/dependencies/cryptopp/include/sm4.h | 67f76052f87e6d214bb864ce4ddb2f812ea02dbb | [
"MIT"
] | permissive | msktenn/sandbox | 63063cf16180798fb145dd6b3104d47f629f0d0e | 3dc9453282537d32160cb4bdc6d31df33aa51304 | refs/heads/master | 2023-03-13T06:37:02.089987 | 2023-01-30T16:08:05 | 2023-01-30T16:08:05 | 147,120,817 | 0 | 0 | MIT | 2023-03-03T13:28:04 | 2018-09-02T20:50:39 | C++ | UTF-8 | C++ | false | false | 3,977 | h | // sm4.h - written and placed in the public domain by Jeffrey Walton and Han Lulu
/// \file sm4.h
/// \brief Classes for the SM4 block cipher
/// \details SM4 is a block cipher designed by Xiaoyun Wang, et al. The block cipher is part of the
/// Chinese State Cryptography Administration portfolio. The cipher was formely known as SMS4.
/// \details SM4 encryption is accelerated on machines with AES-NI. Decryption is not acclerated because
/// it is not profitable. Thanks to Markku-Juhani Olavi Saarinen for help and the code.
/// \sa <A HREF="http://eprint.iacr.org/2008/329.pdf">SMS4 Encryption Algorithm for Wireless Networks</A>,
/// <A HREF="http://github.com/guanzhi/GmSSL">Reference implementation using OpenSSL</A> and
/// <A HREF="https://github.com/mjosaarinen/sm4ni">Markku-Juhani Olavi Saarinen GitHub</A>.
/// \since Crypto++ 6.0
#ifndef CRYPTOPP_SM4_H
#define CRYPTOPP_SM4_H
#include "config.h"
#include "seckey.h"
#include "secblock.h"
#if (CRYPTOPP_BOOL_X64 || CRYPTOPP_BOOL_X32 || CRYPTOPP_BOOL_X86)
# ifndef CRYPTOPP_DISABLE_SM4_SIMD
# define CRYPTOPP_SM4_ADVANCED_PROCESS_BLOCKS 1
# endif
#endif
NAMESPACE_BEGIN(CryptoPP)
/// \brief SM4 block cipher information
/// \since Crypto++ 6.0
struct SM4_Info : public FixedBlockSize<16>, FixedKeyLength<16>
{
static const std::string StaticAlgorithmName()
{
return "SM4";
}
};
/// \brief Classes for the SM4 block cipher
/// \details SM4 is a block cipher designed by Xiaoyun Wang, et al. The block cipher is part of the
/// Chinese State Cryptography Administration portfolio. The cipher was formely known as SMS4.
/// \sa <A HREF="http://eprint.iacr.org/2008/329.pdf">SMS4 Encryption Algorithm for Wireless Networks</A>
/// \since Crypto++ 6.0
class CRYPTOPP_NO_VTABLE SM4 : public SM4_Info, public BlockCipherDocumentation
{
public:
/// \brief SM4 block cipher transformation functions
/// \details Provides implementation common to encryption and decryption
/// \since Crypto++ 6.0
class CRYPTOPP_NO_VTABLE Base : public BlockCipherImpl<SM4_Info>
{
protected:
void UncheckedSetKey(const byte *userKey, unsigned int keyLength, const NameValuePairs ¶ms);
SecBlock<word32, AllocatorWithCleanup<word32> > m_rkeys;
mutable SecBlock<word32, AllocatorWithCleanup<word32> > m_wspace;
};
/// \brief Encryption transformation
/// \details Enc provides implementation for encryption transformation. All key
/// sizes are supported.
/// \details SM4 encryption is accelerated on machines with AES-NI. Decryption is
/// not acclerated because it is not profitable. Thanks to Markku-Juhani Olavi
/// Saarinen.
/// \since Crypto++ 6.0, AESNI encryption since Crypto++ 8.0
class CRYPTOPP_NO_VTABLE Enc : public Base
{
public:
std::string AlgorithmProvider() const;
protected:
void ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const;
#if CRYPTOPP_SM4_ADVANCED_PROCESS_BLOCKS
size_t AdvancedProcessBlocks(const byte *inBlocks, const byte *xorBlocks, byte *outBlocks, size_t length, word32 flags) const;
#endif
};
/// \brief Decryption transformation
/// \details Dec provides implementation for decryption transformation. All key
/// sizes are supported.
/// \details SM4 encryption is accelerated on machines with AES-NI. Decryption is
/// not acclerated because it is not profitable. Thanks to Markku-Juhani Olavi
/// Saarinen.
/// \since Crypto++ 6.0
class CRYPTOPP_NO_VTABLE Dec : public Base
{
protected:
void ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const;
};
typedef BlockCipherFinal<ENCRYPTION, Enc> Encryption;
typedef BlockCipherFinal<DECRYPTION, Dec> Decryption;
};
NAMESPACE_END
#endif // CRYPTOPP_SM4_H
| [
"[email protected]"
] | |
bb0f7a44abac1ed63e848646ba5d343424da4c3a | cb438ea6c4a38cdfef86e8da77494c916a643f12 | /PlaySketch/Box2D-new/Examples/TestBed/Tests/CollisionProcessing.h | a2b6bc2b0d156b17ba28a3dfda564b86d6d75780 | [
"Zlib"
] | permissive | SummerTree/playsketch | d638d6bac9264b98a8ca407f0eecdc31f8f38202 | 3580de21b2fc3cc6cb6974f39892af6e602a6e9e | refs/heads/master | 2020-12-31T02:02:28.057892 | 2013-01-28T14:05:45 | 2013-01-28T14:05:45 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 4,954 | h | /*
* Copyright (c) 2006-2007 Erin Catto http://www.gphysics.com
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
#ifndef COLLISION_PROCESSING_H
#define COLLISION_PROCESSING_H
#include <algorithm>
// This test shows collision processing and tests
// deferred body destruction.
class CollisionProcessing : public Test
{
public:
CollisionProcessing()
{
// Ground body
{
b2PolygonDef sd;
sd.SetAsBox(50.0f, 10.0f);
sd.friction = 0.3f;
b2BodyDef bd;
bd.position.Set(0.0f, -10.0f);
b2Body* ground = m_world->CreateBody(&bd);
ground->CreateShape(&sd);
}
float32 xLo = -5.0f, xHi = 5.0f;
float32 yLo = 2.0f, yHi = 35.0f;
// Small triangle
b2PolygonDef triangleShapeDef;
triangleShapeDef.vertexCount = 3;
triangleShapeDef.vertices[0].Set(-1.0f, 0.0f);
triangleShapeDef.vertices[1].Set(1.0f, 0.0f);
triangleShapeDef.vertices[2].Set(0.0f, 2.0f);
triangleShapeDef.density = 1.0f;
b2BodyDef triangleBodyDef;
triangleBodyDef.position.Set(RandomFloat(xLo, xHi), RandomFloat(yLo, yHi));
b2Body* body1 = m_world->CreateBody(&triangleBodyDef);
body1->CreateShape(&triangleShapeDef);
body1->SetMassFromShapes();
// Large triangle (recycle definitions)
triangleShapeDef.vertices[0] *= 2.0f;
triangleShapeDef.vertices[1] *= 2.0f;
triangleShapeDef.vertices[2] *= 2.0f;
triangleBodyDef.position.Set(RandomFloat(xLo, xHi), RandomFloat(yLo, yHi));
b2Body* body2 = m_world->CreateBody(&triangleBodyDef);
body2->CreateShape(&triangleShapeDef);
body2->SetMassFromShapes();
// Small box
b2PolygonDef boxShapeDef;
boxShapeDef.SetAsBox(1.0f, 0.5f);
boxShapeDef.density = 1.0f;
b2BodyDef boxBodyDef;
boxBodyDef.position.Set(RandomFloat(xLo, xHi), RandomFloat(yLo, yHi));
b2Body* body3 = m_world->CreateBody(&boxBodyDef);
body3->CreateShape(&boxShapeDef);
body3->SetMassFromShapes();
// Large box (recycle definitions)
boxShapeDef.SetAsBox(2.0f, 1.0f);
boxBodyDef.position.Set(RandomFloat(xLo, xHi), RandomFloat(yLo, yHi));
b2Body* body4 = m_world->CreateBody(&boxBodyDef);
body4->CreateShape(&boxShapeDef);
body4->SetMassFromShapes();
// Small circle
b2CircleDef circleShapeDef;
circleShapeDef.radius = 1.0f;
circleShapeDef.density = 1.0f;
b2BodyDef circleBodyDef;
circleBodyDef.position.Set(RandomFloat(xLo, xHi), RandomFloat(yLo, yHi));
b2Body* body5 = m_world->CreateBody(&circleBodyDef);
body5->CreateShape(&circleShapeDef);
body5->SetMassFromShapes();
// Large circle
circleShapeDef.radius *= 2.0f;
circleBodyDef.position.Set(RandomFloat(xLo, xHi), RandomFloat(yLo, yHi));
b2Body* body6 = m_world->CreateBody(&circleBodyDef);
body6->CreateShape(&circleShapeDef);
body6->SetMassFromShapes();
}
void Step(Settings* settings)
{
Test::Step(settings);
// We are going to destroy some bodies according to contact
// points. We must buffer the bodies that should be destroyed
// because they may belong to multiple contact points.
const int32 k_maxNuke = 6;
b2Body* nuke[k_maxNuke];
int32 nukeCount = 0;
// Traverse the contact results. Destroy bodies that
// are touching heavier bodies.
for (int32 i = 0; i < m_pointCount; ++i)
{
ContactPoint* point = m_points + i;
b2Body* body1 = point->shape1->GetBody();
b2Body* body2 = point->shape2->GetBody();
float32 mass1 = body1->GetMass();
float32 mass2 = body2->GetMass();
if (mass1 > 0.0f && mass2 > 0.0f)
{
if (mass2 > mass1)
{
nuke[nukeCount++] = body1;
}
else
{
nuke[nukeCount++] = body2;
}
if (nukeCount == k_maxNuke)
{
break;
}
}
}
// Sort the nuke array to group duplicates.
std::sort(nuke, nuke + nukeCount);
// Destroy the bodies, skipping duplicates.
int32 i = 0;
while (i < nukeCount)
{
b2Body* b = nuke[i++];
while (i < nukeCount && nuke[i] == b)
{
++i;
}
m_world->DestroyBody(b);
}
}
static Test* Create()
{
return new CollisionProcessing;
}
};
#endif
| [
"[email protected]"
] | |
7de106a5945f001a592cba6d33cf32ef22469a5d | 5079c4be165e3373da4d9ec9b91f0add6739b1aa | /src/Object/SResource.h | 40f17bdf34eb2b05077109b44be2854b88b5f7a9 | [
"Zlib",
"MIT",
"Unlicense",
"BSD-3-Clause",
"BSD-2-Clause"
] | permissive | hamtol2/CSEngine | a1851c4922a6b768d4816aa2999d842a0e9910cf | 3e169cbb6e886f29d50e7f4bc365cc6c6a332593 | refs/heads/master | 2023-08-31T14:07:19.354224 | 2021-10-12T13:31:50 | 2021-10-12T13:31:50 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,334 | h | //
// Created by ounols on 19. 6. 10.
//
#pragma once
#include <string>
#include "../Manager/AssetMgr.h"
#include "../SObject.h"
namespace CSE {
class SResource : public SObject {
public:
SResource();
SResource(bool isRegister);
SResource(const SResource* resource, bool isRegister);
~SResource() override;
void SetName(std::string name);
void SetID(std::string id);
const char* GetName() const {
return m_name.c_str();
}
const char* GetID() const {
return m_id.c_str();
}
void LinkResource(AssetMgr::AssetReference* asset) {
SetResource(asset, false);
}
void LinkResource(std::string name) {
SetResource(name, false);
}
template <class T>
static T* Create(std::string name, bool isForceCreate = false) {
if (!isForceCreate) {
SResource* res = GetResource(name);
if (res != nullptr) return static_cast<T*>(res);
}
T* object = new T();
SResource* res = object;
res->SetResource(name);
return object;
}
template <class T>
static T* Create(const AssetMgr::AssetReference* asset, bool isForceCreate = false) {
if (asset == nullptr) return nullptr;
if (!isForceCreate) {
SResource* res = GetResource(asset->name);
if (res != nullptr) return static_cast<T*>(res);
}
T* object = new T();
SResource* res = object;
res->SetResource(asset);
return object;
}
template <class T>
static T* Get(std::string name) {
SResource* res = GetResource(name);
if (res != nullptr) return static_cast<T*>(res);
return nullptr;
}
protected:
virtual void Init(const AssetMgr::AssetReference* asset) = 0;
private:
void SetResource(std::string name, bool isInit = true);
void SetResource(const AssetMgr::AssetReference* asset, bool isInit = true);
static SResource* GetResource(std::string name);
private:
std::string m_name;
std::string m_id;
bool m_isInited = false;
};
} | [
"[email protected]"
] | |
f061bd9dcd6cce1fd906e0f8fce97b8bc892b27b | 4a5ff34d15f85e77bfb56462820a7f35c44de882 | /Week_3/Valid_Parenthesis_String.cpp | 6d42868030b0e51d680bb8d2ea7b89e0b75e7c7b | [] | no_license | master-fury/30-Day_LeetCoding_Challenge_2020 | f82957d457dda5fd9ca36fa8a175cf87a0b41c93 | 2934b4172dfc7ead5ed8c3c6dbcdb1a34898249b | refs/heads/master | 2022-05-29T21:51:25.681713 | 2020-05-01T17:31:21 | 2020-05-01T17:31:21 | 257,264,850 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 541 | cpp | class Solution {
public:
bool checkValidString(string s) {
int balance=0;
const int n=s.length();
for(int i=0;i<n;i++){
if(s[i]=='(' || s[i]=='*')
balance++;
else if(--balance==-1)
return false;
}
balance=0;
for(int i=n-1;i>=0;i--){
if(s[i]==')' || s[i]=='*')
balance++;
else if(--balance==-1)
return false;
}
return true;
}
}; | [
"[email protected]"
] | |
3e55259be4020264630fb89e70fa5e6ddaecf2b4 | 725d0a71ad9d385eacca64aa1b9ad52234238519 | /include/Game/Orders/Strategy.hpp | 186dc92e5b847581ef8799ac94b592badc3ef463 | [] | no_license | ganzf/AgeOfLazies | 42cd24f64e2503a545ec68725f9a46c0b12c859b | f92af05b2493961172b28376e2e01d2463004a19 | refs/heads/master | 2021-03-24T13:00:27.661347 | 2017-06-23T13:14:50 | 2017-06-23T13:14:50 | 94,310,589 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 767 | hpp | #ifndef STRATEGY_HPP_
# define STRATEGY_HPP_
# include <string>
# include <unordered_map>
# include <functional>
# include "Predicat.hpp"
namespace AoL
{
namespace Game
{
using Predicat = std::function<bool(Unit const &)>;
using Action = std::function<bool(Unit const &)>;
class Strategy
{
std::string stratName;
Unit &parent;
std::vector<std::pair<Predicat, Action>> options;
public:
Strategy(std::string const &stratName, Unit const &parent);
virtual ~Strategy() = default;
virtual bool apply()
{
for (auto const &p: this->options)
{
if (p.first(this->parent))
{
p.second(this->parent);
break ;
}
}
}
};
}
}
#endif /* !STRATEGY_HPP_ */
| [
"[email protected]"
] | |
5e9c6e6f266100f1351e4ee089fec7f5cb58b4e5 | 4b05bd09341062cbc31978dff65518ec359b170e | /src/network/states/events/HeartBeatEvent.h | 1d87864bfc6e5d5677acff72ea8630cddf15579e | [
"BSD-3-Clause"
] | permissive | zakrent/SDL-Net-MPGame | 0da2a5475f4ce94f10de2bda7ba9511f25d70f16 | 4ff85e9843bbeac6c125c3a5501432d080fd7592 | refs/heads/master | 2021-08-19T10:29:04.016866 | 2017-11-25T21:55:08 | 2017-11-25T21:55:08 | 104,939,920 | 0 | 0 | null | 2017-11-12T16:32:51 | 2017-09-26T21:33:00 | C++ | UTF-8 | C++ | false | false | 770 | h | //
// Created by zakrent on 11/17/17.
//
#ifndef GAME_MP_SERVER_HEARTBEATEVENT_H
#define GAME_MP_SERVER_HEARTBEATEVENT_H
#include <SDL_timer.h>
#include "BaseEvent.h"
namespace network{
struct HeartBeatEvent : public BaseEvent{
uint32 timeStamp;
int serialize(char* buffer) override {
int offset = 0;
serializeUInt32(buffer+offset, eventType);
offset += 4;
serializeUInt32(buffer+offset, timeStamp);
offset += 4;
return offset;
}
HeartBeatEvent() : BaseEvent(1), timeStamp(SDL_GetTicks()){}
HeartBeatEvent(char* data) : BaseEvent(unserializeUInt32(data)), timeStamp(unserializeUInt32(data+5)) {};
};
}
#endif //GAME_MP_SERVER_HEARTBEATEVENT_H
| [
"[email protected]"
] | |
ad0800617ec54aca5d8fd812dbc1b4bf6f6b2500 | 9d4c6ee41d527560c845f01cc882359303f546d1 | /src/nvmesh/geometry/Bounds.h | 1a6aff90097e244741c94825993436a0eeba30d8 | [
"MIT"
] | permissive | JellyPixelGames/thekla_atlas | 9c926271de0f9037c158fa8fad75576a2f983a63 | b46d64eeea9840ecd701087afb1b5fb9768201b1 | refs/heads/master | 2021-08-30T02:43:22.719763 | 2017-12-15T19:35:03 | 2017-12-15T19:35:03 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 597 | h | // This code is in the public domain -- Ignacio Castaño <[email protected]>
#pragma once
#ifndef NV_MESH_MESHBOUNDS_H
#define NV_MESH_MESHBOUNDS_H
#include <nvmath/Sphere.h>
#include <nvmath/Box.h>
#include <nvmesh/nvmesh.h>
namespace nv
{
class BaseMesh;
namespace HalfEdge { class Mesh; }
// Bounding volumes computation.
namespace MeshBounds
{
Box box(const BaseMesh * mesh);
Box box(const HalfEdge::Mesh * mesh);
Sphere sphere(const HalfEdge::Mesh * mesh);
}
} // nv namespace
#endif // NV_MESH_MESHBOUNDS_H
| [
"[email protected]"
] | |
bb7ba7c02f36a831c963291f147ee510c2d119dd | bf9f7ff7152a2a86b18396657729f88879724c3d | /XLEngine/Graphics/Win32/graphicsDeviceGL_Win32.cpp | 8a227d658bc1435c00c0d8a48c8a1e2ce51a9ef9 | [] | no_license | jcapellman/DarkXL.NET | cde7053146a5d15de8df8a32166b4b6ab4bf7d6a | f0a1639a0aeae9a09fd913f139c7bd9be3005bcd | refs/heads/master | 2022-02-23T13:53:45.143307 | 2022-02-13T13:19:07 | 2022-02-13T13:19:07 | 134,160,605 | 2 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 6,550 | cpp | #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
// Windows Header Files:
#include "../../log.h"
#include "graphicsDeviceGL_Win32.h"
#include <windows.h>
#include "../../Math/math.h"
#include <GL/glew.h>
#include <GL/wglew.h>
#include <GL/gl.h>
#include <GL/glu.h>
//WGL Extension crap... fortunately only on Windows.
typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC)(int interval);
typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC)(void);
static HGLRC m_hRC;
static HDC m_hDC;
static HWND m_hWnd;
static WORD m_GammaRamp_Default[3][256];
static WORD m_GammaRamp[3][256];
bool wglExtensionSupported(const char *extension_name)
{
// this is pointer to function which returns pointer to string with list of all wgl extensions
PFNWGLGETEXTENSIONSSTRINGEXTPROC _wglGetExtensionsStringEXT = NULL;
// determine pointer to wglGetExtensionsStringEXT function
_wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)wglGetProcAddress("wglGetExtensionsStringEXT");
if (strstr(_wglGetExtensionsStringEXT(), extension_name) == NULL)
{
// string was not found
return false;
}
// extension is supported
return true;
}
GraphicsDeviceGL_Win32::GraphicsDeviceGL_Win32()
{
m_exclusiveFullscreen = false;
m_initialized = false;
}
GraphicsDeviceGL_Win32::~GraphicsDeviceGL_Win32()
{
//Restore the gamma ramp.
if ( m_exclusiveFullscreen )
{
HDC hdc = GetDC(NULL);
SetDeviceGammaRamp(hdc, m_GammaRamp_Default);
}
}
void GraphicsDeviceGL_Win32::present()
{
HDC hdc = GetDC(m_hWnd);
SwapBuffers( hdc );
ReleaseDC( m_hWnd, hdc );
//avoid buffering frames when vsync is enabled otherwise the input "lag" will be increased.
if (m_vsyncEnabled)
{
glFinish();
}
}
void GraphicsDeviceGL_Win32::setWindowData(int nParam, void **param, GraphicsDeviceID deviceID, bool exclFullscreen/*=false*/)
{
if (m_initialized)
{
return;
}
m_exclusiveFullscreen = exclFullscreen;
m_hWnd = (HWND)param[0];
HDC m_hDC = GetDC(m_hWnd);
BYTE bits = 32;
static PIXELFORMATDESCRIPTOR pfd= // pfd Tells Windows How We Want Things To Be
{
sizeof(PIXELFORMATDESCRIPTOR), // Size Of This Pixel Format Descriptor
1, // Version Number
PFD_DRAW_TO_WINDOW | // Format Must Support Window
PFD_SUPPORT_OPENGL | // Format Must Support OpenGL
PFD_DOUBLEBUFFER, // Must Support Double Buffering
PFD_TYPE_RGBA, // Request An RGBA Format
bits, // Select Our Color Depth
0, 0, 0, 0, 0, 0, // Color Bits Ignored
0, // No Alpha Buffer
0, // Shift Bit Ignored
0, // No Accumulation Buffer
0, 0, 0, 0, // Accumulation Bits Ignored
24, // 24Bit Z-Buffer (Depth Buffer)
8, // 8Bit Stencil Buffer
0, // No Auxiliary Buffer
PFD_MAIN_PLANE, // Main Drawing Layer
0, // Reserved
0, 0, 0 // Layer Masks Ignored
};
int PixelFormat;
if ( !(PixelFormat=ChoosePixelFormat(m_hDC, &pfd)) ) // Did Windows find a matching Pixel Format?
{
return;
}
if ( !SetPixelFormat(m_hDC, PixelFormat, &pfd) ) // Are we able to set the Pixel Format?
{
return;
}
//TO-DO: create a proper (modern) context specific to the version of OpenGL trying the be used.
m_hRC = wglCreateContext(m_hDC);
if ( m_hRC == 0 )
{
return;
}
if ( !wglMakeCurrent(m_hDC, m_hRC) ) // Try to activate the Rendering Context
{
return;
}
//Now enable or disable VSYNC based on settings.
//If the extension can't be found then we're forced to use whatever the driver default is...
//but this shouldn't happen. If it does, the engine will still run at least. :)
if ( wglExtensionSupported("WGL_EXT_swap_control") )
{
// Extension is supported, init pointer.
// Save so that the swap interval can be changed later (to be implemented).
wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)wglGetProcAddress("wglSwapIntervalEXT");
}
m_adaptiveVsync = false;
if ( wglExtensionSupported("EXT_swap_control_tear") )
{
m_adaptiveVsync = true;
}
//Only setup the gamma ramp in fullscreen.
if ( m_exclusiveFullscreen )
{
//get the current gamma ramp so it can be restored on exit.
GetDeviceGammaRamp(m_hDC, m_GammaRamp_Default);
f32 fBrightness=1.0f, fContrast=1.0f, fGamma=1.0f;
//apply brightness, contrast and gamma.
f32 fIntensity = 0.0f;
f32 fValue;
const f32 fInc = 1.0f / 255.0f;
for (int i=0; i<256; i++)
{
//apply contrast
fValue = fContrast*(fIntensity - 0.5f) + 0.5f;
//apply brightness
fValue = fBrightness*fValue;
//apply gamma
fValue = powf(fValue, fGamma);
//clamp.
fValue = Math::saturate(fValue);
int intValue = ((int)(fValue*255.0f)) << 8;
m_GammaRamp[0][i] = intValue;
m_GammaRamp[1][i] = intValue;
m_GammaRamp[2][i] = intValue;
fIntensity += fInc;
}
SetDeviceGammaRamp(m_hDC, m_GammaRamp);
}
}
bool GraphicsDeviceGL_Win32::init()
{
if (m_initialized)
{
return true;
}
const GLubyte* glVersion = glGetString(GL_VERSION);
const GLubyte* glExtensions = glGetString(GL_EXTENSIONS);
//initialize GLEW for extension loading.
const GLenum err = glewInit();
if (err != GLEW_OK)
{
LOG( LOG_ERROR, "GLEW failed to initialize, an OpenGL device cannot be created." );
return false;
}
LOG( LOG_MESSAGE, "glVersion: %s", (const char*)glVersion );
//check against the minimum version.
if ( GLEW_VERSION_1_3 == GL_FALSE )
{
LOG( LOG_ERROR, "OpenGL Version 1.3 is not supported. Aborting XL Engine startup." );
return false;
}
m_initialized = true;
return true;
}
GraphicsDeviceID GraphicsDeviceGL_Win32::autodetect(int nParam, void **param)
{
GraphicsDeviceID devID = GDEV_OPENGL_1_3;
setWindowData(nParam, param, GDEV_INVALID);
if ( !init() )
{
return GDEV_INVALID;
}
if ( GLEW_VERSION_3_2 == GL_TRUE )
{
devID = GDEV_OPENGL_3_2;
}
else if ( GLEW_VERSION_2_0 == GL_TRUE )
{
devID = GDEV_OPENGL_2_0;
}
//hack - this is here until the OpenGL 3.2 device is implemented.
//remove as soon as the device is available!
if (devID == GDEV_OPENGL_3_2) { devID = GDEV_OPENGL_2_0; }
//end hack
return devID;
}
void GraphicsDeviceGL_Win32::enableVSync(bool enable)
{
if (wglSwapIntervalEXT)
{
const s32 enableValue = m_adaptiveVsync ? -1 : 1;
wglSwapIntervalEXT( enable ? enableValue : 0 );
}
m_vsyncEnabled = enable;
}
bool GraphicsDeviceGL_Win32::queryExtension(const char* name)
{
return glewGetExtension(name)!=0;
}
| [
"[email protected]"
] | |
7cc047d13743881e371aa8f2aaef8aee2231db9a | 99ca8cfd92f3e55f7d50f842fd6dd43989100cf1 | /Dev/SourcesEditor/Gugu/Editor/Panel/Document/AnimSetPanel.cpp | cde329730f11a276842fb0fbefafa60dfafc605a | [
"Zlib"
] | permissive | Legulysse/gugu-engine | 601b28f1837fc091794293a247b0dc8e20885dba | 675ac39d8f7ff9a994852a2542245284a52fb78f | refs/heads/master | 2023-09-06T06:27:55.291439 | 2023-09-03T15:41:07 | 2023-09-03T15:41:07 | 139,244,874 | 19 | 2 | null | 2018-07-26T22:50:09 | 2018-06-30T11:44:01 | C++ | UTF-8 | C++ | false | false | 19,522 | cpp | ////////////////////////////////////////////////////////////////
// Header
#include "Gugu/Common.h"
#include "Gugu/Editor/Panel/Document/AnimSetPanel.h"
////////////////////////////////////////////////////////////////
// Includes
#include "Gugu/Editor/Editor.h"
#include "Gugu/Editor/Core/ProjectSettings.h"
#include "Gugu/Editor/Widget/RenderViewport.h"
#include "Gugu/Editor/Modal/GenerateAnimationFramesDialog.h"
#include "Gugu/Animation/ManagerAnimations.h"
#include "Gugu/Animation/SpriteAnimation.h"
#include "Gugu/Resources/ManagerResources.h"
#include "Gugu/Resources/AnimSet.h"
#include "Gugu/Resources/ImageSet.h"
#include "Gugu/Resources/Texture.h"
#include "Gugu/Element/2D/ElementSprite.h"
#include "Gugu/System/SystemUtility.h"
#include "Gugu/Math/MathUtility.h"
#include "Gugu/External/ImGuiUtility.h"
////////////////////////////////////////////////////////////////
// File Implementation
namespace gugu {
AnimSetPanel::AnimSetPanel(AnimSet* resource)
: DocumentPanel(resource)
, m_animSet(resource)
, m_renderViewport(nullptr)
, m_zoomFactor(1.f)
, m_speedFactor(1.f)
, m_autoPlay(true)
, m_originFromAnimation(false)
, m_moveFromAnimation(false)
, m_flipH(false)
, m_currentAnimation(nullptr)
, m_currentFrame(nullptr)
, m_defaultDuration(0.1f)
, m_spriteAnimation(nullptr)
, m_sprite(nullptr)
{
// Setup RenderViewport and Sprite.
m_renderViewport = new RenderViewport(true);
m_renderViewport->SetSize(Vector2u(500, 500));
// Setup animation
m_sprite = m_renderViewport->GetRoot()->AddChild<ElementSprite>();
m_sprite->SetUnifiedPosition(UDim2::POSITION_CENTER);
m_sprite->SetUnifiedOrigin(UDim2::POSITION_CENTER);
m_spriteAnimation = GetAnimations()->AddAnimation(m_sprite);
m_spriteAnimation->ChangeAnimSet(m_animSet);
SelectAnimation(m_animSet->GetAnimation(0));
// Dependencies
GetResources()->RegisterResourceListener(m_animSet, this, STD_BIND_3(&AnimSetPanel::OnResourceEvent, this));
}
AnimSetPanel::~AnimSetPanel()
{
// Dependencies
GetResources()->UnregisterResourceListeners(m_animSet, this);
SafeDelete(m_renderViewport);
}
void AnimSetPanel::OnUndoRedo()
{
// TODO: keep animation and frame names, and try to restore selection.
SelectAnimation(nullptr);
}
void AnimSetPanel::OnVisibilityChanged(bool visible)
{
m_spriteAnimation->SetAnimationPause(!m_autoPlay || !visible);
}
void AnimSetPanel::UpdatePanelImpl(const DeltaTime& dt)
{
// Toolbar.
if (ImGui::SliderFloat("Zoom Factor", &m_zoomFactor, 0.f, 16.f))
{
m_renderViewport->SetZoom(m_zoomFactor);
}
if (ImGui::SliderFloat("Speed Factor", &m_speedFactor, 0.1f, 10.f))
{
m_spriteAnimation->SetAnimationSpeed(m_speedFactor);
}
if (ImGui::Checkbox("Play", &m_autoPlay))
{
m_spriteAnimation->SetAnimationPause(!m_autoPlay);
}
ImGui::SameLine();
if (ImGui::Checkbox("Origin", &m_originFromAnimation))
{
m_spriteAnimation->SetOriginFromAnimation(m_originFromAnimation);
if (!m_originFromAnimation)
{
m_sprite->SetUnifiedOrigin(UDim2::POSITION_CENTER);
}
}
ImGui::SameLine();
if (ImGui::Checkbox("Move", &m_moveFromAnimation))
{
m_spriteAnimation->SetMoveFromAnimation(m_moveFromAnimation);
if (!m_moveFromAnimation)
{
m_sprite->SetUnifiedPosition(UDim2::POSITION_CENTER);
}
}
ImGui::SameLine();
if (ImGui::Checkbox("Flip H", &m_flipH))
{
m_sprite->SetFlipH(m_flipH);
}
// Viewport.
m_renderViewport->ImGuiBegin();
m_renderViewport->ImGuiEnd();
}
void AnimSetPanel::UpdatePropertiesImpl(const DeltaTime& dt)
{
// AnimSet edition.
ImageSet* mainImageSet = m_animSet->GetImageSet();
std::string mainImageSetID = !mainImageSet ? "" : mainImageSet->GetID();
if (ImGui::InputText("ImageSet", &mainImageSetID, ImGuiInputTextFlags_EnterReturnsTrue))
{
ChangeMainImageSet(GetResources()->GetImageSet(mainImageSetID));
}
ImGui::Spacing();
// Generators.
ImGui::InputFloat("Default Duration", &m_defaultDuration);
ImGui::BeginDisabled(m_currentAnimation == nullptr);
if (ImGui::Button("Generate Animation Frames"))
{
OnGenerateAnimationFrames();
}
ImGui::EndDisabled();
ImGui::Spacing();
// Frame edition
if (m_currentFrame)
{
ImGui::BeginDisabled(m_animSet->GetImageSet() == nullptr);
SubImage* frameSubImage = !m_animSet->GetImageSet() ? nullptr : m_currentFrame->GetSubImage();
std::string frameSubImageName = !frameSubImage ? "" : frameSubImage->GetName();
if (ImGui::InputText("SubImage", &frameSubImageName, ImGuiInputTextFlags_EnterReturnsTrue))
{
m_currentFrame->SetSubImage(m_animSet->GetImageSet()->GetSubImage(frameSubImageName));
RaiseDirty();
}
ImGui::EndDisabled();
Texture* frameTexture = m_currentFrame->GetTexture();
std::string frameTextureId = !frameTexture ? "" : frameTexture->GetID();
if (ImGui::InputText("Texture", &frameTextureId, ImGuiInputTextFlags_EnterReturnsTrue))
{
m_currentFrame->SetTexture(GetResources()->GetTexture(frameTextureId));
RaiseDirty();
}
Vector2f frameOrigin = m_currentFrame->GetOrigin();
if (ImGui::InputFloat2("Origin", &frameOrigin))
{
m_currentFrame->SetOrigin(frameOrigin);
RaiseDirty();
}
Vector2f frameMoveOffset = m_currentFrame->GetMoveOffset();
if (ImGui::InputFloat2("Move Offset", &frameMoveOffset))
{
m_currentFrame->SetMoveOffset(frameMoveOffset);
RaiseDirty();
}
}
else
{
ImGui::BeginDisabled();
std::string dummyStrA;
std::string dummyStrB;
Vector2f dummyVecA;
Vector2f dummyVecB;
ImGui::InputText("SubImage", &dummyStrA);
ImGui::InputText("Texture", &dummyStrB);
ImGui::InputFloat2("Origin", &dummyVecA);
ImGui::InputFloat2("Move Offset", &dummyVecB);
ImGui::EndDisabled();
}
ImGui::Spacing();
// Animation edition buttons.
{
if (ImGui::Button("Add Animation"))
{
OnAddAnimation();
}
ImGui::SameLine();
ImGui::BeginDisabled(m_currentAnimation == nullptr);
if (ImGui::Button("Remove Animation"))
{
OnRemoveAnimation();
}
ImGui::EndDisabled();
}
// Animations list.
ImGuiTableFlags animationTableflags = ImGuiTableFlags_Borders | ImGuiTableFlags_Resizable | ImGuiTableFlags_ScrollY /*| ImGuiTableFlags_NoPadInnerX */;
if (ImGui::BeginTable("_ANIMATIONS_TABLE", 5, animationTableflags))
{
ImGuiTableColumnFlags animationColumnFlags = ImGuiTableColumnFlags_WidthFixed;
ImGui::TableSetupColumn("name", animationColumnFlags, 120.f);
ImGui::TableSetupColumn("play", animationColumnFlags, 30.f);
ImGui::TableSetupColumn("duration", animationColumnFlags, 50.f);
ImGui::TableSetupColumn("actions", animationColumnFlags, 40.f);
ImGui::TableSetupColumn("remove", animationColumnFlags, 40.f);
ImGui::TableSetupScrollFreeze(0, 1);
ImGui::TableHeadersRow();
const std::vector<Animation*>& animations = m_animSet->GetAnimations();
for (size_t animationIndex = 0; animationIndex < animations.size(); ++animationIndex)
{
ImGui::PushID((int)animationIndex);
float row_min_height = ImGui::GetFrameHeight();
ImGui::TableNextRow(ImGuiTableRowFlags_None, row_min_height);
if (animationIndex == 0)
{
// Setup ItemWidth once.
int headerIndex = 0;
ImGui::TableSetColumnIndex(headerIndex++);
ImGui::PushItemWidth(-1);
ImGui::TableSetColumnIndex(headerIndex++);
ImGui::PushItemWidth(-1);
ImGui::TableSetColumnIndex(headerIndex++);
ImGui::PushItemWidth(-1);
ImGui::TableSetColumnIndex(headerIndex++);
ImGui::PushItemWidth(-1);
ImGui::TableSetColumnIndex(headerIndex++);
ImGui::PushItemWidth(-1);
}
Animation* animation = animations[animationIndex];
// Animation name.
int columnIndex = 0;
ImGui::TableSetColumnIndex(columnIndex++);
ImGuiSelectableFlags selectable_flags = ImGuiSelectableFlags_SpanAllColumns | ImGuiSelectableFlags_AllowItemOverlap;
if (ImGui::Selectable("##_ANIMATION_SELECTABLE", m_currentAnimation == animation, selectable_flags, ImVec2(0, row_min_height)))
{
if (m_currentAnimation != animation)
{
SelectAnimation(animation);
}
}
ImGui::SameLine();
std::string animationName = animation->GetName();
if (ImGui::InputText("##_ANIMATION_NAME", &animationName))
{
animation->SetName(animationName);
RaiseDirty();
}
// Play cursor.
ImGui::TableSetColumnIndex(columnIndex++);
ImGui::Text(m_spriteAnimation->GetAnimation() == animation ? "<--" : "");
// Empty column (used in frames section).
ImGui::TableSetColumnIndex(columnIndex++);
// Actions.
ImGui::TableSetColumnIndex(columnIndex++);
if (ImGui::Button("Add"))
{
AnimationFrame* referenceFrame = (animation->GetFrameCount() == 0) ? nullptr : animation->GetFrame(0);
AnimationFrame* newFrame = animation->AddFrame(0);
CopyFrame(newFrame, referenceFrame);
RaiseDirty();
}
// Empty column (used in frames section).
ImGui::TableSetColumnIndex(columnIndex++);
// Frames.
{
ImGui::Indent();
// Frames list.
const std::vector<AnimationFrame*>& animationFrames = animation->GetFrames();
for (size_t frameIndex = 0; frameIndex < animationFrames.size(); ++frameIndex)
{
ImGui::PushID((int)frameIndex);
float frame_row_min_height = ImGui::GetFrameHeight();
ImGui::TableNextRow(ImGuiTableRowFlags_None, frame_row_min_height);
AnimationFrame* frame = animationFrames[frameIndex];
// Frame name.
int frameColumnIndex = 0;
ImGui::TableSetColumnIndex(frameColumnIndex++);
std::string frameName = StringFormat("{0} [{1}]", animation->GetName(), frameIndex);
ImGuiSelectableFlags selectable_frame_flags = ImGuiSelectableFlags_SpanAllColumns | ImGuiSelectableFlags_AllowItemOverlap;
if (ImGui::Selectable(frameName.c_str(), m_currentFrame == frame, selectable_frame_flags, ImVec2(0, frame_row_min_height)))
{
if (m_currentAnimation != animation)
{
SelectAnimation(animation);
}
m_currentFrame = frame;
if (!m_autoPlay)
{
m_spriteAnimation->SetCurrentFrame(frameIndex);
}
}
// Play cursor.
ImGui::TableSetColumnIndex(frameColumnIndex++);
ImGui::Text(m_spriteAnimation->GetAnimationFrame() == frame ? "<-" : "");
// Duration.
ImGui::TableSetColumnIndex(frameColumnIndex++);
float frameDuration = frame->GetDuration();
if (ImGui::InputFloat("##_FRAME_DURATION", &frameDuration))
{
frame->SetDuration(frameDuration);
RaiseDirty();
}
// Actions.
ImGui::TableSetColumnIndex(frameColumnIndex++);
if (ImGui::Button("Add"))
{
AnimationFrame* referenceFrame = frame;
AnimationFrame* newFrame = animation->AddFrame(frameIndex + 1);
CopyFrame(newFrame, referenceFrame);
RaiseDirty();
}
// Remove Frame.
ImGui::TableSetColumnIndex(frameColumnIndex++);
if (ImGui::Button("X"))
{
if (frame)
{
bool isCurrentFrame = m_currentFrame == frame;
size_t removedFrameIndex = animation->GetFrameIndex(frame);
animation->DeleteFrame(frame);
m_spriteAnimation->RestartAnimation();
if (isCurrentFrame)
{
m_currentFrame = animation->GetFrame(Min(animation->GetFrameCount() - 1, removedFrameIndex));
}
if (m_currentFrame)
{
m_spriteAnimation->SetCurrentFrame(m_currentFrame);
}
RaiseDirty();
}
}
ImGui::PopID();
}
ImGui::Unindent();
}
ImGui::PopID();
}
ImGui::EndTable();
}
}
void AnimSetPanel::SelectAnimation(Animation* animation)
{
m_currentAnimation = animation;
m_currentFrame = nullptr;
if (m_currentAnimation)
{
m_spriteAnimation->StartAnimation(m_currentAnimation);
if (m_currentAnimation->GetFrameCount() > 0)
{
m_currentFrame = m_currentAnimation->GetFrame(0);
}
}
else
{
m_spriteAnimation->StopAnimation();
}
}
void AnimSetPanel::OnAddAnimation()
{
Animation* newAnimation = m_animSet->AddAnimation(StringFormat("Animation_{0}", m_animSet->GetAnimations().size()));
RaiseDirty();
SelectAnimation(newAnimation);
}
void AnimSetPanel::OnRemoveAnimation()
{
if (!m_currentAnimation)
return;
if (m_spriteAnimation->GetAnimation() == m_currentAnimation)
{
m_spriteAnimation->StopAnimation();
}
m_animSet->DeleteAnimation(m_currentAnimation);
m_currentAnimation = nullptr;
m_currentFrame = nullptr;
RaiseDirty();
}
void AnimSetPanel::OnGenerateAnimationFrames()
{
GetEditor()->OpenModalDialog(new GenerateAnimationFramesDialog(
m_animSet->GetImageSet(),
STD_BIND_1(&AnimSetPanel::GenerateAnimationFramesFromDirectory, this),
STD_BIND_2(&AnimSetPanel::GenerateAnimationFramesFromImageSet, this)
));
}
void AnimSetPanel::GenerateAnimationFramesFromDirectory(const std::string& path)
{
if (!m_currentAnimation)
return;
std::string targetPath = CombinePaths(GetEditor()->GetProjectSettings()->projectAssetsPath, path);
if (!PathStartsWith(targetPath, GetEditor()->GetProjectSettings()->projectAssetsPath))
return;
std::vector<FileInfo> directoryFiles;
GetFiles(targetPath, directoryFiles, false);
std::sort(directoryFiles.begin(), directoryFiles.end());
for (size_t i = 0; i < directoryFiles.size(); ++i)
{
const std::string& resourceID = GetResources()->GetResourceID(directoryFiles[i]);
if (GetResources()->HasResource(resourceID))
{
Texture* texture = GetResources()->GetTexture(resourceID);
if (texture)
{
AnimationFrame* newFrame = m_currentAnimation->AddFrame();
newFrame->SetTexture(texture);
newFrame->SetDuration(m_defaultDuration);
}
}
}
RaiseDirty();
}
void AnimSetPanel::GenerateAnimationFramesFromImageSet(size_t from, size_t to)
{
if (!m_currentAnimation)
return;
ImageSet* imageSet = m_animSet->GetImageSet();
if (!imageSet)
return;
const std::vector<SubImage*>& subImages = imageSet->GetSubImages();
if (from > to || to >= subImages.size())
return;
for (size_t i = from; i <= to; ++i)
{
AnimationFrame* newFrame = m_currentAnimation->AddFrame();
newFrame->SetSubImage(subImages[i]);
newFrame->SetDuration(m_defaultDuration);
}
RaiseDirty();
}
void AnimSetPanel::ChangeMainImageSet(ImageSet* newImageSet)
{
ImageSet* mainImageSet = m_animSet->GetImageSet();
if (mainImageSet == newImageSet)
return;
const std::vector<Animation*>& animations = m_animSet->GetAnimations();
for (size_t i = 0; i < animations.size(); ++i)
{
const std::vector<AnimationFrame*>& frames = animations[i]->GetFrames();
for (size_t ii = 0; ii < frames.size(); ++ii)
{
// TODO: handle frames with explicit reference on an ImageSet (currently info is lost after loading).
// TODO: deprecate multiple imagesets instead.
if (!newImageSet)
{
frames[ii]->SetSubImage(nullptr);
}
else if (frames[ii]->GetSubImage())
{
frames[ii]->SetSubImage(newImageSet->GetSubImage(frames[ii]->GetSubImage()->GetName()));
}
}
}
m_animSet->SetImageSet(newImageSet);
RaiseDirty();
m_spriteAnimation->RestartAnimation();
}
void AnimSetPanel::CopyFrame(AnimationFrame* targetFrame, const AnimationFrame* referenceFrame)
{
if (referenceFrame)
{
// TODO: copy ctor used in AddFrame ?
targetFrame->SetDuration(referenceFrame->GetDuration());
targetFrame->SetTexture(referenceFrame->GetTexture());
targetFrame->SetSubImage(referenceFrame->GetSubImage());
targetFrame->SetOrigin(referenceFrame->GetOrigin());
targetFrame->SetMoveOffset(referenceFrame->GetMoveOffset());
}
}
void AnimSetPanel::OnResourceEvent(const Resource* resource, EResourceEvent event, const Resource* dependency)
{
if (event == EResourceEvent::DependencyRemoved
|| event == EResourceEvent::DependencyUpdated)
{
// TODO: If I keep subimage names in animation frames, I could directly handle retargeting in a OnDependencyUpdated method on the resource itself, and call a Restart here.
ReloadCurrentState();
SelectAnimation(nullptr);
}
}
} //namespace gugu
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d717e77b99ee24acef191ad93d71816756302c6c | a06a9ae73af6690fabb1f7ec99298018dd549bb7 | /_Library/_Include/boost/align/aligned_allocator_forward.hpp | 72bd677440cc449e5cd685936707d29befc76b71 | [] | no_license | longstl/mus12 | f76de65cca55e675392eac162dcc961531980f9f | 9e1be111f505ac23695f7675fb9cefbd6fa876e9 | refs/heads/master | 2021-05-18T08:20:40.821655 | 2020-03-29T17:38:13 | 2020-03-29T17:38:13 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 729 | hpp | ////////////////////////////////////////////////////////////////////////////////
// aligned_allocator_forward.hpp
/*
(c) 2014 Glen Joseph Fernandes
glenjofe at gmail dot com
Distributed under the Boost Software
License, Version 1.0.
http://boost.org/LICENSE_1_0.txt
*/
#ifndef BOOST_ALIGN_ALIGNED_ALLOCATOR_FORWARD_HPP
#define BOOST_ALIGN_ALIGNED_ALLOCATOR_FORWARD_HPP
#include <cstddef>
namespace boost {
namespace alignment {
template<class T, std::size_t Alignment = 1>
class aligned_allocator;
} /* :alignment */
} /* :boost */
#endif
/////////////////////////////////////////////////
// vnDev.Games - Trong.LIVE - DAO VAN TRONG //
////////////////////////////////////////////////////////////////////////////////
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bb6a1e750b908360183b8c56fe0a726970b08d44 | 6abff8a28f227da140bfc46651c769f570f4ee80 | /DrawingPad/include/server.hxx | 44f1c38c465268816c68cace8871a8e771cba553 | [] | no_license | yash101/DrawingPad | 64de5f3b4022b60b7bdc14e9dda336b3433697d5 | e9bafefd9e85c800479c985d2e80bfb3de688be7 | refs/heads/master | 2016-09-06T11:00:46.165388 | 2015-05-15T04:50:27 | 2015-05-15T04:50:27 | 25,750,792 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 646 | hxx | #include "../dlib/server.h"
#include <string>
#include <sstream>
#include <fstream>
#include <unordered_map>
#include <string>
#include "../dlib/server/server_iostream.h"
#include "../dlib/base64.h"
#include "definitions.hxx"
#include <mutex>
#include <thread>
#include "Session.hxx"
#include <map>
class paint_server : public dlib::server_http
{
private:
std::timed_mutex locky_thingy;
SessionHost sessions;
const std::string process_request(const dlib::incoming_things& incoming, dlib::outgoing_things& outgoing);
public:
const std::string on_request(const dlib::incoming_things& incoming, dlib::outgoing_things& outgoing);
};
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e5d76303309c6168ed204656c2f0e0b09e3c527d | 73de5f2f138d90f1091aae8a62e554e7989659fb | /code/ppf/src/ppf.cpp | 57d7843876e57d52fdac707ef76f722f2ef0d83d | [] | no_license | zhuangzhuang-zhang/PPF_ICP | 13d562acf432623076e3bff8fc0a3e7852bd4a77 | e438d23c3ced19d0f53122e1ea18b18ca3991aa3 | refs/heads/master | 2023-03-16T12:10:22.645461 | 2021-03-20T14:04:28 | 2021-03-20T14:04:28 | 314,814,059 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 15,129 | cpp | #include "ppf.hpp"
namespace ppf
{
static bool pose6DPtrCompare(const obj6D::Pose6DPtr& a, const obj6D::Pose6DPtr& b)
{
CV_Assert(!a.empty() && !b.empty());
return ( a->numVotes > b->numVotes );
}
static int sortPoseClusters(const obj6D::PoseCluster6DPtr& a, const obj6D::PoseCluster6DPtr& b)
{
CV_Assert(!a.empty() && !b.empty());
return ( a->numVotes > b->numVotes );
}
static bool numberCompare(const float& a, const float& b)
{
return ( a > b );
}
static KeyType hashPPF(const cv::Vec4d& f, const double AngleStep, const double DistanceStep, int &idx)
{
cv::Vec4i key(
(int)(f[0] / AngleStep),
(int)(f[1] / AngleStep),
(int)(f[2] / AngleStep),
(int)(f[3] / DistanceStep));
KeyType hashKey = 0;
int angle_dim = (int)(360.0f/(AngleStep*180.0f/CV_PI));
idx = key[0] + key[1] * angle_dim
+ key[2] * angle_dim * angle_dim
+ key[3] * angle_dim * angle_dim * angle_dim;
murmurHash(key.val, 4*sizeof(int), 42, &hashKey);
return hashKey;
}
static double computeAlpha(const cv::Vec3d& p1, const cv::Vec3d& n1, const cv::Vec3d& p2)
{
cv::Vec3d Tmg, mpt;
cv::Matx33d R;
double alpha;
computeTransformRT(p1, n1, R, Tmg);
mpt = Tmg + R * p2;
alpha=atan2(-mpt[2], mpt[1]);
if ( alpha != alpha)
{
return 0;
}
if (sin(alpha)*mpt[2]<0.0)
alpha=-alpha;
return (-alpha);
}
bool PPF6DDetector::matchPose(const obj6D::Pose6D& sourcePose, const obj6D::Pose6D& targetPose)
{
// translational difference
cv::Vec3d dv = targetPose.pose_t - sourcePose.pose_t;
double dNorm = cv::norm(dv);
double phi = 0;
cv::Matx33d R = sourcePose.pose_R*targetPose.pose_R.t();
cv::Vec3d v1(sourcePose.pose_R(0,2),sourcePose.pose_R(1,2),sourcePose.pose_R(2,2));
cv::Vec3d v2(targetPose.pose_R(0,2),targetPose.pose_R(1,2),targetPose.pose_R(2,2));
double angle_z = TAngle3Normalized(v1,v2);
const double trace = cv::trace(R);
if (fabs(trace - 3) > EPS)
{
if (fabs(trace + 1) <= EPS)
{
phi = CV_PI;
}
else
{
phi = ( acos((trace - 1)/2) );
}
}
if(phi<0)
{
phi = -phi;
}
//std::cout<<phi<<std::endl;
return ((phi < rotation_threshold && dNorm < position_threshold)||(angle_z<rotation_threshold && dNorm < position_threshold));
}
PPF6DDetector::PPF6DDetector()
{
dist_sampling = 0.05;
angle_step = 30.0f;
distance_step = 0.015;
rotation_threshold = 360.0f/30.0f*(CV_PI/180.0f);
position_threshold = 0.01;
dist_threshold = 0.1;
}
PPF6DDetector::PPF6DDetector(const double distSampling, const double angleStep,
const double rotationThred, const double positionThred)
{
dist_sampling = distSampling;
angle_step = angleStep;
distance_step = 0.015;
rotation_threshold = rotationThred*(CV_PI/180.0f);
position_threshold = positionThred;
dist_threshold = 0.1;
}
void PPF6DDetector::preProcessing(CloudPointT1Ptr pc, CloudPointT2 &pc_with_normals, bool training)
{
if(training)
{
cv::Vec2f xRange, yRange, zRange;
computeBboxStd(pc, xRange, yRange, zRange);
std::vector<float> d(3);
d[0] = xRange[1] - xRange[0];
d[1] = yRange[1] - yRange[0];
d[2] = zRange[1] - zRange[0];
float diameter = sqrt ( d[0] * d[0] + d[1] * d[1] + d[2] * d[2] );
std::sort(d.begin(),d.end(),numberCompare);
float sampleDiameter = sqrt(d[1]*d[1] + d[2]*d[2]);
distance_step = (float)(diameter * dist_sampling);
dist_threshold = sampleDiameter;
std::cout<<"distance_step: "<<distance_step<<std::endl;
}
pcl::PointCloud<PointT1>::Ptr pc_downsample (new pcl::PointCloud<PointT1> ());
pcl::VoxelGrid<PointT1> sor;
sor.setInputCloud(pc);
sor.setLeafSize(distance_step, distance_step, distance_step);
sor.filter(*pc_downsample);
pcl::NormalEstimationOMP<PointT1, pcl::Normal> ne;
ne.setInputCloud(pc_downsample);
pcl::search::KdTree<PointT1>::Ptr tree (new pcl::search::KdTree<PointT1>);
ne.setSearchMethod(tree);
pcl::PointCloud<pcl::Normal>::Ptr pc_normals (new pcl::PointCloud<pcl::Normal>);
ne.setRadiusSearch(0.03);
ne.compute(*pc_normals);
pcl::concatenateFields(*pc_downsample, *pc_normals, pc_with_normals);
if(training)
{
#pragma omp parallel for
for (int i=0; i<pc_with_normals.points.size(); i++)
{
pc_with_normals.points[i].normal_x = -pc_with_normals.points[i].normal_x;
pc_with_normals.points[i].normal_y = -pc_with_normals.points[i].normal_y;
pc_with_normals.points[i].normal_z = -pc_with_normals.points[i].normal_z;
}
std::cout<<"normal size: "<<pc_with_normals.points.size()<<std::endl;
}
}
void PPF6DDetector::trainModel(CloudPointT2Ptr pc)
{
int numRefPoints = pc->points.size();
hashtable_int* hashTable = hashtableCreate(numRefPoints*numRefPoints, NULL);
hash_nodes = (THash*)calloc(numRefPoints*numRefPoints, sizeof(THash));
angle_table = cv::Mat(numRefPoints*numRefPoints, 1, CV_32FC1);
#pragma omp parallel for
for (int i=0; i<numRefPoints; i++)
{
const cv::Vec3f p1(pc->points[i].x, pc->points[i].y, pc->points[i].z);
const cv::Vec3f n1(pc->points[i].normal_x, pc->points[i].normal_y, pc->points[i].normal_z);
for (int j=0; j<numRefPoints; j++)
{
if (i!=j)
{
const cv::Vec3f p2(pc->points[j].x, pc->points[j].y, pc->points[j].z);
const cv::Vec3f n2(pc->points[j].normal_x, pc->points[j].normal_y, pc->points[j].normal_z);
cv::Vec4d f = cv::Vec4d::all(0);
computePPFFeatures(p1, n1, p2, n2, f);
int idx;
KeyType hashValue = hashPPF(f, angle_step*CV_PI/180.0f, distance_step, idx);
double alpha = computeAlpha(p1, n1, p2);
uint ppfInd = i*numRefPoints+j;
THash* hashNode = &hash_nodes[i*numRefPoints+j];
hashNode->id = hashValue;
hashNode->i = i;
hashNode->ppfInd = ppfInd;
//#pragma omp critical
hashtableInsertHashed(hashTable, hashValue, (void*)hashNode);
angle_table.ptr<float>(ppfInd)[0] = (float)alpha;
}
}
}
pcl2cvMat(pc_model,*pc);
hash_table = hashTable;
}
void PPF6DDetector::computePPFFeatures(const cv::Vec3d& p1, const cv::Vec3d& n1,
const cv::Vec3d& p2, const cv::Vec3d& n2,
cv::Vec4d& f)
{
cv::Vec3d d(p2 - p1);
f[3] = cv::norm(d);
if (f[3] <= EPS)
return;
d *= 1.0 / f[3];
f[0] = TAngle3Normalized(n1, d);
f[1] = TAngle3Normalized(n2, d);
f[2] = TAngle3Normalized(n1, n2);
}
void PPF6DDetector::match(CloudPointT2Ptr pc, std::vector<obj6D::Pose6DPtr>& results, const double relativeSceneSampleStep)
{
int angle_dim = (int)(360.0f/angle_step);
int dist_dim = (int)(1.0/dist_sampling);
int numRefPoints = pc->points.size();
int numModlePoints = pc_model.rows;
int sceneSamplingStep = (int)(1.0/relativeSceneSampleStep);
int numAngles = (int) (floor (360.0f / angle_step));
int acc_space = numModlePoints*numAngles;
int flag_space = angle_dim*angle_dim*angle_dim*dist_dim;
//std::cout<<"acc_space: "<<acc_space<<std::endl;
std::vector<obj6D::Pose6DPtr> poseList(0);
pcl::KdTreeFLANN<PointT2> kdtree;
kdtree.setInputCloud(pc);
float radius = dist_threshold;
#pragma omp parallel for
for (size_t i = 0; i < numRefPoints; i += sceneSamplingStep)
{
pcl::PointNormal referencePoint = pc->points[i];
uint refIndMax = 0, alphaIndMax = 0;
uint maxVotes = 0;
const cv::Vec3f p1(referencePoint.x, referencePoint.y, referencePoint.z);
const cv::Vec3f n1(referencePoint.normal_x, referencePoint.normal_y, referencePoint.normal_z);
cv::Vec3d tsg = cv::Vec3d::all(0);
cv::Matx33d Rsg = cv::Matx33d::all(0), RInv = cv::Matx33d::all(0);
computeTransformRT(p1, n1, Rsg, tsg);
uint* accumulator = (uint*)calloc(acc_space, sizeof(uint));
std::vector<int> pointIdxRadiusSearch;
std::vector<float> pointRadiusSquaredDistance;
ulong* flag = (ulong*)calloc(flag_space, sizeof(ulong));
//uint* flag = (uint*)calloc(angle_dim*angle_dim*angle_dim*dist_dim*numAngles, sizeof(uint));
if(kdtree.radiusSearch(referencePoint,radius,pointIdxRadiusSearch,pointRadiusSquaredDistance)>0)
{
//std::cout<<pointIdxRadiusSearch.size()<<std::endl;
for(size_t j = 1; j < pointIdxRadiusSearch.size(); ++j)
{
pcl::PointNormal point = pc->points[pointIdxRadiusSearch[j]];
const cv::Vec3f p2(point.x, point.y, point.z);
const cv::Vec3f n2(point.normal_x, point.normal_y, point.normal_z);
cv::Vec3d p2t;
double alpha_scene;
cv::Vec4d f = cv::Vec4d::all(0);
computePPFFeatures(p1, n1, p2, n2, f);
//std::cout<<f<<std::endl;
int idx;
KeyType hashValue = hashPPF(f, angle_step*CV_PI/180.0f, distance_step, idx);
p2t = tsg + Rsg * cv::Vec3d(p2);
alpha_scene=atan2(-p2t[2], p2t[1]);
if (alpha_scene != alpha_scene)
{
continue;
}
if (sin(alpha_scene)*p2t[2]<0.0)
alpha_scene=-alpha_scene;
alpha_scene=-alpha_scene;
int alpha_scene_index = (int)(numAngles*(alpha_scene + 2*M_PI) / (4*M_PI));
uint alphaIndex = idx;
ulong alpha_scene_bit = pow(2, alpha_scene_index);
ulong t = flag[alphaIndex] | alpha_scene_bit;
if(t==flag[alphaIndex]){continue;}
else{flag[alphaIndex] = t;}
// uint alphaIndex = idx * numAngles + alpha_scene_index;
// if(flag[alphaIndex] == 1){continue;}
// else{flag[alphaIndex]++;}
hashnode_i* node = hashtableGetBucketHashed(hash_table, (hashValue));
while (node)
{
THash* tData = (THash*) node->data;
int corrI = (int)tData->i;
int ppfInd = (int)tData->ppfInd;
double alpha_model = angle_table.ptr<float>(ppfInd)[0];
double alpha = alpha_model - alpha_scene;
int alpha_index = (int)(numAngles*(alpha + 2*M_PI) / (4*M_PI));
uint accIndex = corrI * numAngles + alpha_index;
accumulator[accIndex]++;
node = node->next;
}
}
// Maximize the accumulator
for (uint k = 0; k < numModlePoints; k++)
{
for (int j = 0; j < numAngles; j++)
{
const uint accInd = k*numAngles + j;
const uint accVal = accumulator[ accInd ];
if (accVal > maxVotes)
{
maxVotes = accVal;
refIndMax = k;
alphaIndMax = j;
}
}
}
cv::Vec3d tInv, tmg;
cv::Matx33d Rmg;
RInv = Rsg.t();
tInv = -RInv * tsg;
cv::Matx44d TsgInv;
rtToPose(RInv, tInv, TsgInv);
const cv::Vec3f pMax(pc_model.ptr<float>(refIndMax));
const cv::Vec3f nMax(pc_model.ptr<float>(refIndMax)+3);
computeTransformRT(pMax, nMax, Rmg, tmg);
cv::Matx44d Tmg;
rtToPose(Rmg, tmg, Tmg);
// convert alpha_index to alpha
int alpha_index = alphaIndMax;
double alpha = (alpha_index*(4*M_PI))/numAngles-2*M_PI;
cv::Matx44d Talpha;
cv::Matx33d R;
cv::Vec3d t = cv::Vec3d::all(0);
getUnitXRotation(alpha, R);
rtToPose(R, t, Talpha);
cv::Matx44d rawPose = TsgInv * (Talpha * Tmg);
obj6D::Pose6DPtr pose(new obj6D::Pose6D(maxVotes));
pose->updatePose(rawPose);
#pragma omp critical
{
poseList.push_back(pose);
}
}
free(accumulator);
pointIdxRadiusSearch.clear();
pointRadiusSquaredDistance.clear();
free(flag);
}
clusterPoses(poseList, results);
}
void PPF6DDetector::clusterPoses(std::vector<obj6D::Pose6DPtr>& poseList, std::vector<obj6D::Pose6DPtr> &finalPoses)
{
std::vector<obj6D::PoseCluster6DPtr> poseClusters(0);
finalPoses.clear();
std::sort(poseList.begin(), poseList.end(), pose6DPtrCompare);
for (int i=0; i<0.5*poseList.size(); i++)
{
obj6D::Pose6DPtr pose = poseList[i];
bool assigned = false;
for (size_t j=0; j<poseClusters.size() && !assigned; j++)
{
const obj6D::Pose6DPtr poseCenter = poseClusters[j]->poseList[0];
if (matchPose(*pose, *poseCenter))
{
poseClusters[j]->addPose(pose);
assigned = true;
}
}
if (!assigned)
{
poseClusters.push_back(obj6D::PoseCluster6DPtr(new obj6D::PoseCluster6D(pose)));
}
}
// sort the clusters so that we could output multiple hypothesis
std::sort(poseClusters.begin(), poseClusters.end(), sortPoseClusters);
finalPoses.resize(poseClusters.size());
#pragma omp parallel for
for (int i=0; i<static_cast<int>(poseClusters.size()); i++)
{
cv::Vec4d qAvg = cv::Vec4d::all(0);
cv::Matx44d qAvg_mat = cv::Matx44d::all(0);
cv::Vec3d tAvg = cv::Vec3d::all(0);
// Perform the final averaging
obj6D::PoseCluster6DPtr curCluster = poseClusters[i];
std::vector<obj6D::Pose6DPtr> curPoses = curCluster->poseList;
const int curSize = (int)curPoses.size();
for (int j=0; j<curSize; j++)
{
qAvg_mat += curPoses[j]->q*curPoses[j]->q.t();
tAvg += curPoses[j]->pose_t;
}
cv::Mat eigVect, eigVal;
eigen(qAvg_mat, eigVal, eigVect);
qAvg = eigVect.row(0);
tAvg *= 1.0 / double(curSize);
curPoses[0]->updatePoseQuat(qAvg, tAvg);
curPoses[0]->numVotes=curCluster->numVotes;
finalPoses[i]=curPoses[0]->clone();
}
poseClusters.clear();
}
void PPF6DDetector::clearTrainingModels()
{
if (this->hash_nodes)
{
free(this->hash_nodes);
this->hash_nodes=0;
}
if (this->hash_table)
{
hashtableDestroy(this->hash_table);
this->hash_table=0;
}
}
PPF6DDetector::~PPF6DDetector()
{
clearTrainingModels();
}
}
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6761349ec0c15f83ff0f62eb5e56a9bde7072166 | 8a5111e07472d8223283124e75b300b86781f97e | /HSVFilter.cpp | f2b9abafaa7e0bdbb6ed5d72cdfc53a14a64ab36 | [] | no_license | pierfier/OpenCVSampleProject | 90120832221874a32fa81b6f35e341d970c09444 | 8cb5d6801257aec4912864dd6b2aa1157b021eab | refs/heads/master | 2021-01-22T09:48:03.621321 | 2014-02-07T02:01:03 | 2014-02-07T02:01:03 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 6,414 | cpp | #include <iostream>
#include "HSVFilter.hpp"
#include <opencv2/opencv.hpp>
#include <opencv/cv.h>
#include <opencv2/core/core.hpp>
#include "opencv2/highgui/highgui.hpp"
#include "opencv2/imgproc/imgproc.hpp"
using namespace std;
using namespace cv;
HSVFilter::HSVFilter(Mat m){
length = sizeof distribution / (sizeof (int));
distribution = new int[360];
for(int i = 0; i < length; i++){
distribution[i] = 0;
}
x = 0;
y = 0;
mat = m.clone();
width = mat.rows;
height = mat.cols;
cvtColor(mat, mat, CV_BGR2HSV);
upperHueLimit = 0;
lowerHueLimit = 0;
}
//needs to be implemented
void HSVFilter::filterSaturation(){
}
void HSVFilter::graphSaturation(){
}
//needs to be implemented
void HSVFilter::hueSaturationIntensityHisrogram(){
// Quantize the hue to 30 levels
// and the saturation to 32 levels
int hbins = 30, sbins = 32;
int histSize[] = {hbins, sbins};
// hue varies from 0 to 179, see cvtColor
float hranges[] = { 0, 180 };
// saturation varies from 0 (black-gray-white) to
// 255 (pure spectrum color)
float sranges[] = { 0, 256 };
const float* ranges[] = { hranges, sranges };
MatND hist;
// we compute the histogram from the 0-th and 1-st channels
int channels[] = {0, 1};
calcHist( &mat, 1, channels, Mat(), // do not use mask
hist, 2, histSize, ranges,
true, // the histogram is uniform
false );
double maxVal=0;
minMaxLoc(hist, 0, &maxVal, 0, 0);
int scale = 10;
Mat histImg = Mat::zeros(sbins*scale, hbins*10, CV_8UC3);
for( int h = 0; h < hbins; h++ )
for( int s = 0; s < sbins; s++ ){
float binVal = hist.at<float>(h, s);
int intensity = cvRound(binVal);//*255/maxVal
rectangle( histImg, Point(h*scale, s*scale),
Point( (h+1)*scale - 1, (s+1)*scale - 1),
Scalar::all(intensity),
CV_FILLED );
}
namedWindow("Histogram", 1);
imshow("Histogram", histImg);
}
void HSVFilter::valueHistogram(){
}
//TODO provide a mask to have only the green hue values!!!!
//then do the same thing for the value histogram
//it would be preferred to do a Gaussian Blur, so there are a minimal amount of variation in the Hue values
void HSVFilter::hueHistogram(){
//clones the objects Mat object to the methods disposal
Mat image = mat.clone();
//blur the image, this allows for distinct differences in Hue color values
GaussianBlur(image, image, Size(3, 3), 1.0);
cvtColor(image, image, CV_HSV2BGR);
imshow("Blur", image);
cvtColor(image, image, CV_BGR2HSV);
//Mat object that is going to be used for the masking
Mat mask = image.clone();
inRange(mask, Scalar(70, 0, 0), Scalar(100, 255, 255), mask);
imshow("Masking", mask);
int histSize = 100;
float vRange[] = {0, 180};
const float* range[] = {vRange};
int channel[] = {0};
Mat histResult;
//calculate the histogram and sets it equal to histResult
calcHist( &image, 1, channel, mask, histResult, 1, &histSize, range, true, false );
//normalizes the histogram
int bin_w = cvRound( (double) 500 / histSize);
//the object that actually has the plotted data
Mat histogram(400, 500, CV_8UC3, Scalar( 0,0,0));
normalize(image, image, 0, histogram.rows, NORM_MINMAX, -1, Mat() );
//draws the histogram plot to the histogram image
for(int i = 1; i < histSize; i++){
line(histogram, Point( bin_w * (i - 1), 400 - cvRound(histResult.at<float>(i - 1)) ), Point( bin_w * (i), 400 - cvRound(histResult.at<float>(i)) ),
Scalar(100, 200, 0), 2, 8, 0
);
}
namedWindow("Histogram", 1);
imshow("Histogram", histogram);
}
int HSVFilter::getPixelHue(int xH, int yH){
Vec3b pixel = mat.at<Vec3b>(yH, xH);
return pixel[0];
}
int HSVFilter::getPixelSaturation(int xS, int yS){
Vec3b pixel = mat.at<Vec3b>(yS, xS);
return pixel[1];
}
void HSVFilter::filterHue(){
for(int i = x; i < width; i++){
for(int j = y; j < height; j++){
Vec3b pixel = mat.at<Vec3b>(i, j);
wcout << "Pixel's Hue: " << i << " " << j << " " << pixel[0] << endl;
distribution[pixel[0]] += 1;
}
}
}
void HSVFilter::graphHue(){
for(int i = lowerHueLimit; i < upperHueLimit; i++){
wcout << i << " ";
wcout << distribution[i];
wcout << endl;
}
}
HSVFilter::~HSVFilter(){
delete [] distribution;
}
| [
"[email protected]"
] | |
fa58f8177b90e81467d7350690038efd005fb782 | 8484a7ac59a108eb6605d2d764726b053b43e64c | /menu_5_serial/menu_5_serial.ino | 2e880d2ccaabec323ac7a81ebc5726b2c9b51eec | [] | no_license | millerlp/ard_class_menus | 3131003ec5a31148ff3e1cc5512863eb0784a65c | 407ab74e4862b5a09ad61411be27e9f80f1f3b75 | refs/heads/master | 2021-01-23T08:52:48.934351 | 2015-03-13T17:19:28 | 2015-03-13T17:19:28 | 32,127,368 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 5,042 | ino | /*
Use an Uno, communicating with the computer serial monitor
Connect a button between D2 and ground
*/
#define Button1 2 // Uno pin D2
#define LED 13 // use built-in LED on pin 13
int flashrate = 1; // initial flash rate, 1 Hz
int flashdelay = 0; // convert flash rate into a ms delay value
byte updown = 0; // 0 = down, 1 = up
void setup(){
Serial.begin(9600);
pinMode(LED, OUTPUT); // turn LED pin to output
pinMode(Button1, INPUT_PULLUP); // make button input, use internal pullup resistor
delay(2000);
Serial.print("Current flash rate: ");
Serial.print(flashrate);
Serial.println("Hz");
Serial.println("Adjust flash rate up or down?");
if (updown) {
Serial.println("Up");
} else {
Serial.println("Down");
}
flashdelay = flashRateFunc(); // call the flashRateFunc to choose a flash rate
}
void loop(){
delay(flashdelay);
digitalWrite(LED, !( digitalRead(LED) ) ); // toggle LED
}
//************************************************************
// flashRateFunc allows the user to press Button1 and choose a
// new flash rate. The returned value is the delay in milliseconds
// needed to create the desired flash rate (in Hz).
int flashRateFunc(void) {
// the global variable flashrate was defined earlier. Here we will
// change its value and return that to the main loop
byte buttonValue1;
byte buttonValue2;
byte buttonState;
long startTime = millis(); // Get start time for this loop
buttonState = digitalRead(Button1); // get current state of button (probably HIGH)
// Go into a loop that lasts at least 3 seconds to give the user time to punch button
while (millis() <= startTime + 3000) // while millis is less than 3 sec from startTime
{
buttonValue1 = digitalRead(Button1);
delay(10); // perform a crude debounce by checking button twice over 10ms
buttonValue2 = digitalRead(Button1);
if (buttonValue1 == buttonValue2) // make sure button is stable
{
if (buttonValue1 != buttonState) // make sure button has changed
{
if (buttonValue1 == LOW) // if button is pressed
{
if (updown) {
updown = 0;
Serial.println("Down");
} else {
updown = 1;
Serial.println("Up");
}
startTime = millis();
}
}
buttonState = buttonValue1; // updated buttonState so that only changes
}
}
Serial.println(); // empty line
Serial.print("Begin adjusting ");
if (updown) {
Serial.println("up");
} else {
Serial.println("down");
}
Serial.print(flashrate);
Serial.println("Hz");
//--------------------------------------------------------------------
// Now that up/down has been chosen, start adjusting the rate
startTime = millis(); // Reset start time for this loop
buttonState = digitalRead(Button1); // get current state of button (probably HIGH)
// Go into a loop that lasts at least 3 seconds to give the user time to punch button
while (millis() <= startTime + 3000) // while millis is less than 3 sec from startTime
{
buttonValue1 = digitalRead(Button1);
delay(10); // perform a crude debounce by checking button twice over 10ms
buttonValue2 = digitalRead(Button1);
if (buttonValue1 == buttonValue2) // make sure button is stable
{
if (buttonValue1 != buttonState) // make sure button has changed
{
if (buttonValue1 == LOW) // if button is pressed
{
// -----------------------------------------------
// There are two branches here, depending on the value
// of updown. If the user wants to go upward we use the
// first branch (first if statement), if the user wanted
// to go downward, we use the else statement below
if (updown) {
// If updown is true, adjust upward
if (flashrate < 64)
{
flashrate = flashrate * 2; // double flashrate
}
else if (flashrate >= 64)
{
// Reset the flashrate back to 1
flashrate = 1;
// Flash rates above 64 become hard to see, so there's
// no point in flashing faster
}
}
else { // updown was 0, adjust downward
// If updown is true, adjust upward
if (flashrate <= 1)
{
flashrate = 64; // reset to 64
}
else if (flashrate >= 2)
{
// Halve the flash rate
flashrate = flashrate / 2;
}
}
Serial.print(flashrate);
Serial.println("Hz");
// Now update startTime to give user time to press button again
startTime = millis();
}
}
buttonState = buttonValue1; // updated buttonState so that only changes
// in button status are registered (forcing button to be released between
// registered presses).
}
} // end of while loop
Serial.print("Storing");
delay(400);
for (int i = 0; i <= 2; i++) {
Serial.print(".");
delay(350);
}
Serial.println();
Serial.println("Starting flash");
// Calculate the necessary delay for the user's flash rate
// flashrate = 1 = 1000ms delay
// flashrate = 100 = 10 ms delay
flashdelay = 1000 / flashrate;
return flashdelay;
} // end of flashRateFunc | [
"[email protected]"
] | |
b528e386305ab25b675b09685f16ff736a81761d | 2ae12dcaf6ae43264cb16935ddd30b80fd50fad2 | /Library/src/BST.h | adec64c0dabc06f9c8cf30afecfe327e2e000e0e | [] | no_license | saich/cpp-practice | 8cae3a87666735b28b610643037daa4b123da55a | 036469c77340737ae424bdc38aa2c0c88f5ef224 | refs/heads/master | 2020-05-20T07:52:21.621959 | 2013-10-15T06:37:50 | 2013-10-15T06:37:50 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 5,069 | h | #include <utility>
template<typename T>
class BST {
public:
BST(): root_(NULL), size_(0) {}
bool empty() const {return !root_;}
size_t size() const {return size_; }
private:
class Node {
public:
T key;
Node* left;
Node* right;
Node(int v = 0, Node* l = NULL, Node* r = NULL)
: key(v), left(l), right(r) {}
};
size_t size_;
Node* root_;
typedef std::pair<Node*, Node*> NodePair;
Node* min_(Node* root) const;
Node* max_(Node* root) const;
void insert_(Node* newnode);
NodePair find_(const T& val) const; // Returns pair of the node and its parent..
Node* erase_(const T& val); // Returns the node that is erased...
void transplant_(Node* u, Node* v, Node* u_parent); // utility for erase function...
Node* successor_(Node* node) const;
Node* predecessor_(Node* node) const;
template<class Function> void inorder_(Node* root, Function f) const;
template<class Function> void preorder_(Node* root, Function f) const;
template<class Function> void postorder_(Node* root, Function f) const;
};
template<typename T>
typename BST<T>::Node* BST<T>::min_(typename BST<T>::Node* root) const
{
typedef typename BST<T>::Node Node;
Node* temp = root;
if(temp) {
while(temp->left)
temp = temp->left;
}
return temp;
}
template<typename T>
typename BST<T>::Node* BST<T>::max_(typename BST<T>::Node* root) const
{
typedef typename BST<T>::Node Node;
Node* temp = root;
if(temp) {
while(temp->right)
temp = temp->right;
}
return temp;
}
template<typename T>
typename BST<T>::NodePair BST<T>::find_(const T& val) const
{
typedef typename BST<T>::Node Node;
if(!root_) return std::make_pair(root_, nullptr); // empty tree..
Node *parent(NULL), *visitor(root_);
while(visitor && visitor->key != val)
{
parent = visitor;
visitor = (val < visitor->key) ? visitor->left : visitor->right;
}
return std::make_pair(visitor, parent);
}
template<typename T>
void BST<T>::insert_(Node* newnode)
{
++size_;
if(root_ == NULL)
{
root_ = newnode;
return;
}
Node *parent(NULL), *visitor(root_);
while(visitor)
{
parent = visitor;
visitor = (newnode->key < visitor->key) ? visitor->left : visitor->right;
}
if(newnode->key < parent->key)
parent->left = newnode;
else
parent->right = newnode;
}
template<typename T>
void BST<T>::transplant_(typename BST<T>::Node* u, typename BST<T>::Node* v, typename BST<T>::Node* u_parent)
{
if(!u_parent) //i.e; u is root
root_ = v;
else if(u_parent->left == u)
u_parent->left = v;
else if(u_parent->right == u)
u_parent->right = v;
}
template<typename T>
typename BST<T>::Node* BST<T>::erase_(const T& val)
{
NodePair pair = find_(val);
if(!pair.first)
return NULL; // val doesn't exist in the tree..
--size_;
Node* z = pair.first; // Node to be deleted...
Node* p = pair.second; // parent of the node to be deleted...
if(!z->left)
transplant_(z, z->right, p);
else if(!z->right)
transplant_(z, z->left, p);
else
{
// Find successor in the right subtree..
Node* succ_parent(z), *successor(z->right);
while(successor->left)
{
succ_parent = successor;
successor = successor->left;
}
if(succ_parent != z)
{
succ_parent->left = successor->right;
successor->right = z->right;
}
successor->left = z->left;
transplant_(z, successor, p);
}
return z;
}
template<typename T>
typename BST<T>::Node* BST<T>::successor_(typename BST<T>::Node* node) const
{
if(node->right)
return min_(node->right);
// start from root..
Node* start = root_, *succ = NULL;
while(start)
{
if(node == start)
break;
else if(node->key < start->key)
{
succ = start; // the parent in the "last left" from root to the node is the successor..
start = start->left;
}
else
start = start->right;
}
return succ;
}
template<typename T>
typename BST<T>::Node* BST<T>::predecessor_(typename BST<T>::Node* node) const
{
if(node->left)
return max_(node->right);
// start from root..
Node* start = root_, *pred = NULL;
while(start)
{
if(node == start)
break;
else if(node->key < start->key)
start = start->left;
else
{
pred = start; // the parent in the "last right" from root to the node is the predecessor..
start = start->right;
}
}
return pred;
}
template<typename T>
template<class Function> void BST<T>::inorder_(Node* root, Function f) const
{
if(root->left) inorder_(root->left, f);
f(root->key);
if(root->right) inorder_(root->right, f);
}
template<typename T>
template<class Function>
void BST<T>::preorder_(Node* root, Function f) const
{
f(root->key);
if(root->left) inorder_(root->left, f);
if(root->right) inorder_(root->right, f);
}
template<typename T>
template<class Function>
void BST<T>::postorder_(Node* root, Function f) const
{
if(root->left) inorder_(root->left, f);
if(root->right) inorder_(root->right, f);
f(root->key);
}
| [
"[email protected]"
] | |
21750fe0b91786dfe631a9d6cb0b385a27f83a49 | 2cf838b54b556987cfc49f42935f8aa7563ea1f4 | /aws-cpp-sdk-codebuild/include/aws/codebuild/model/ListSourceCredentialsResult.h | 56d785e7d89dde05249c943889bd1190659fe0ac | [
"MIT",
"Apache-2.0",
"JSON"
] | permissive | QPC-database/aws-sdk-cpp | d11e9f0ff6958c64e793c87a49f1e034813dac32 | 9f83105f7e07fe04380232981ab073c247d6fc85 | refs/heads/main | 2023-06-14T17:41:04.817304 | 2021-07-09T20:28:20 | 2021-07-09T20:28:20 | 384,714,703 | 1 | 0 | Apache-2.0 | 2021-07-10T14:16:41 | 2021-07-10T14:16:41 | null | UTF-8 | C++ | false | false | 3,793 | h | /**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/codebuild/CodeBuild_EXPORTS.h>
#include <aws/core/utils/memory/stl/AWSVector.h>
#include <aws/codebuild/model/SourceCredentialsInfo.h>
#include <utility>
namespace Aws
{
template<typename RESULT_TYPE>
class AmazonWebServiceResult;
namespace Utils
{
namespace Json
{
class JsonValue;
} // namespace Json
} // namespace Utils
namespace CodeBuild
{
namespace Model
{
class AWS_CODEBUILD_API ListSourceCredentialsResult
{
public:
ListSourceCredentialsResult();
ListSourceCredentialsResult(const Aws::AmazonWebServiceResult<Aws::Utils::Json::JsonValue>& result);
ListSourceCredentialsResult& operator=(const Aws::AmazonWebServiceResult<Aws::Utils::Json::JsonValue>& result);
/**
* <p> A list of <code>SourceCredentialsInfo</code> objects. Each
* <code>SourceCredentialsInfo</code> object includes the authentication type,
* token ARN, and type of source provider for one set of credentials. </p>
*/
inline const Aws::Vector<SourceCredentialsInfo>& GetSourceCredentialsInfos() const{ return m_sourceCredentialsInfos; }
/**
* <p> A list of <code>SourceCredentialsInfo</code> objects. Each
* <code>SourceCredentialsInfo</code> object includes the authentication type,
* token ARN, and type of source provider for one set of credentials. </p>
*/
inline void SetSourceCredentialsInfos(const Aws::Vector<SourceCredentialsInfo>& value) { m_sourceCredentialsInfos = value; }
/**
* <p> A list of <code>SourceCredentialsInfo</code> objects. Each
* <code>SourceCredentialsInfo</code> object includes the authentication type,
* token ARN, and type of source provider for one set of credentials. </p>
*/
inline void SetSourceCredentialsInfos(Aws::Vector<SourceCredentialsInfo>&& value) { m_sourceCredentialsInfos = std::move(value); }
/**
* <p> A list of <code>SourceCredentialsInfo</code> objects. Each
* <code>SourceCredentialsInfo</code> object includes the authentication type,
* token ARN, and type of source provider for one set of credentials. </p>
*/
inline ListSourceCredentialsResult& WithSourceCredentialsInfos(const Aws::Vector<SourceCredentialsInfo>& value) { SetSourceCredentialsInfos(value); return *this;}
/**
* <p> A list of <code>SourceCredentialsInfo</code> objects. Each
* <code>SourceCredentialsInfo</code> object includes the authentication type,
* token ARN, and type of source provider for one set of credentials. </p>
*/
inline ListSourceCredentialsResult& WithSourceCredentialsInfos(Aws::Vector<SourceCredentialsInfo>&& value) { SetSourceCredentialsInfos(std::move(value)); return *this;}
/**
* <p> A list of <code>SourceCredentialsInfo</code> objects. Each
* <code>SourceCredentialsInfo</code> object includes the authentication type,
* token ARN, and type of source provider for one set of credentials. </p>
*/
inline ListSourceCredentialsResult& AddSourceCredentialsInfos(const SourceCredentialsInfo& value) { m_sourceCredentialsInfos.push_back(value); return *this; }
/**
* <p> A list of <code>SourceCredentialsInfo</code> objects. Each
* <code>SourceCredentialsInfo</code> object includes the authentication type,
* token ARN, and type of source provider for one set of credentials. </p>
*/
inline ListSourceCredentialsResult& AddSourceCredentialsInfos(SourceCredentialsInfo&& value) { m_sourceCredentialsInfos.push_back(std::move(value)); return *this; }
private:
Aws::Vector<SourceCredentialsInfo> m_sourceCredentialsInfos;
};
} // namespace Model
} // namespace CodeBuild
} // namespace Aws
| [
"[email protected]"
] | |
9d9441a3dd8d9714ac4fb7c51864ed7e994de2ad | 3ea777f16223329d7ddc521f224b81ffb81b7f54 | /w7_9_StrongConnectComponent/DepthFirstOrder.h | ab890ba131be51baae6cefeb92bb4be9a0225d01 | [] | no_license | Sudouble/Algorithm_Course_Princeton | b146874029889924ffd846badcc00b2f02e331af | 8f89e19a142bd4b8169ccb924c7ec656f3ad4c03 | refs/heads/master | 2022-04-11T11:14:40.126577 | 2020-03-25T14:47:49 | 2020-03-25T14:47:49 | 208,691,282 | 2 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 376 | h | #pragma once
#include "Digraph.h"
#include <queue>
#include <stack>
class DepthFirstOrder
{
public:
DepthFirstOrder(Digraph& graph);
queue<int> PreOrder();
queue<int> PostOrder();
stack<int> ReverseOrder();
void DFS(int s);
private:
Digraph graph;
vector<bool> vecMarked;
queue<int> vecPreOrder;
queue<int> vecPostOrder;
stack<int> stackReversePostOrder;
};
| [
"[email protected]"
] | |
983c0cf5a19d19676c9c1e131244a79a67233d6b | 4ebf4362ca2e29743da05904a8463598a7b61c97 | /NairnMPM/src/Materials/WoodMaterial.cpp | 24f632efd11b7e7c627905152ba51025cf754679 | [] | no_license | rocdat/nairn-mpm-fea | 5046212b38ee62b6ba1733a3d0c13a3d6993b773 | b7d385743bf3767f041722161c42e54a851fd503 | refs/heads/master | 2020-05-26T06:13:51.388434 | 2015-04-03T16:42:52 | 2015-04-03T16:42:52 | 33,554,848 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,532 | cpp | /********************************************************************************
WoodMaterial.cpp
nairn-mpm-fea
Created by John Nairn on 6/4/10.
Copyright 2010 Oregon State University. All rights reserved.
********************************************************************************/
#include "WoodMaterial.hpp"
#include "MPM_Classes/MPMBase.hpp"
#include "Exceptions/CommonException.hpp"
#pragma mark WoodMaterial::Constructors and Destructors
// Constructors
WoodMaterial::WoodMaterial() {}
// Constructors
WoodMaterial::WoodMaterial(char *matName) : HillPlastic(matName)
{
tempC1=100.;
tempC2=0.;
}
#pragma mark WoodMaterial::Initialization
// Read material properties
char *WoodMaterial::InputMaterialProperty(char *xName,int &input,double &gScaling)
{
if(strcmp(xName,"tempC1")==0)
{ input=DOUBLE_NUM;
return((char *)&tempC1);
}
else if(strcmp(xName,"tempC2")==0)
{ input=DOUBLE_NUM;
return((char *)&tempC2);
}
return(HillPlastic::InputMaterialProperty(xName,input,gScaling));
}
// verify settings and maybe some initial calculations
const char *WoodMaterial::VerifyAndLoadProperties(int np)
{
// check at least some yielding
if(tempC1<0.)
return "tempC1 must be positive";
// convert from percent to absolute scale
tempC1/=100.;
tempC2/=100.;
// must call super class
return AnisoPlasticity::VerifyAndLoadProperties(np);
}
// print mechanical properties to the results
void WoodMaterial::PrintMechanicalProperties(void) const
{
HillPlastic::PrintMechanicalProperties();
PrintProperty("tempC1",tempC1*100,"");
PrintProperty("tempC2",tempC2*100,"C^-1");
cout << endl;
}
#pragma mark WoodMaterial:Methods
// Isotropic material can use read-only initial properties
void *WoodMaterial::GetCopyOfMechanicalProps(MPMBase *mptr,int np,void *matBuffer,void *altBuffer) const
{
AnisoPlasticProperties *p = (AnisoPlasticProperties *)AnisoPlasticity::GetCopyOfMechanicalProps(mptr,np,matBuffer,altBuffer);
// calculate new ratio for reference conditions to current conditions
double newRatio = (tempC1 + tempC2*(mptr->pPreviousTemperature-273.15));
int i,j;
for(i=0;i<6;i++)
for(j=0;j<6;j++)
p->ep.C[i][j] *= newRatio;
return p;
}
#pragma mark WoodMaterial::Custom Methods
#pragma mark WoodMaterial::Accessors
// Return the material tag
int WoodMaterial::MaterialTag(void) const { return WOODMATERIAL; }
// return unique, short name for this material
const char *WoodMaterial::MaterialType(void) const { return "Wood Material"; }
| [
"johnanairn@b5a0aab0-f42e-11de-82c3-25da7dca7fdf"
] | johnanairn@b5a0aab0-f42e-11de-82c3-25da7dca7fdf |
35acadde1e7aac78851e6d7a75b4f81bb7d3fbbe | 2ab96f6ac4a07ada06010deb25ed5a2a8cfa37b6 | /devel/include/turtlebot_actions/FindFiducialActionGoal.h | f2bad09656a7713553beb6b8cbda0873efa4fcdd | [] | no_license | AndresRoc/srobot_ws | d6828659088d3a844493c0000099a1beb5ce3fa6 | 740cdf6886c4c0aff562dda3a450b1fe8bd7377c | refs/heads/master | 2021-04-05T23:22:41.526784 | 2020-03-19T21:55:30 | 2020-03-19T21:55:30 | 248,612,183 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 8,472 | h | // Generated by gencpp from file turtlebot_actions/FindFiducialActionGoal.msg
// DO NOT EDIT!
#ifndef TURTLEBOT_ACTIONS_MESSAGE_FINDFIDUCIALACTIONGOAL_H
#define TURTLEBOT_ACTIONS_MESSAGE_FINDFIDUCIALACTIONGOAL_H
#include <string>
#include <vector>
#include <map>
#include <ros/types.h>
#include <ros/serialization.h>
#include <ros/builtin_message_traits.h>
#include <ros/message_operations.h>
#include <std_msgs/Header.h>
#include <actionlib_msgs/GoalID.h>
#include <turtlebot_actions/FindFiducialGoal.h>
namespace turtlebot_actions
{
template <class ContainerAllocator>
struct FindFiducialActionGoal_
{
typedef FindFiducialActionGoal_<ContainerAllocator> Type;
FindFiducialActionGoal_()
: header()
, goal_id()
, goal() {
}
FindFiducialActionGoal_(const ContainerAllocator& _alloc)
: header(_alloc)
, goal_id(_alloc)
, goal(_alloc) {
(void)_alloc;
}
typedef ::std_msgs::Header_<ContainerAllocator> _header_type;
_header_type header;
typedef ::actionlib_msgs::GoalID_<ContainerAllocator> _goal_id_type;
_goal_id_type goal_id;
typedef ::turtlebot_actions::FindFiducialGoal_<ContainerAllocator> _goal_type;
_goal_type goal;
typedef boost::shared_ptr< ::turtlebot_actions::FindFiducialActionGoal_<ContainerAllocator> > Ptr;
typedef boost::shared_ptr< ::turtlebot_actions::FindFiducialActionGoal_<ContainerAllocator> const> ConstPtr;
}; // struct FindFiducialActionGoal_
typedef ::turtlebot_actions::FindFiducialActionGoal_<std::allocator<void> > FindFiducialActionGoal;
typedef boost::shared_ptr< ::turtlebot_actions::FindFiducialActionGoal > FindFiducialActionGoalPtr;
typedef boost::shared_ptr< ::turtlebot_actions::FindFiducialActionGoal const> FindFiducialActionGoalConstPtr;
// constants requiring out of line definition
template<typename ContainerAllocator>
std::ostream& operator<<(std::ostream& s, const ::turtlebot_actions::FindFiducialActionGoal_<ContainerAllocator> & v)
{
ros::message_operations::Printer< ::turtlebot_actions::FindFiducialActionGoal_<ContainerAllocator> >::stream(s, "", v);
return s;
}
} // namespace turtlebot_actions
namespace ros
{
namespace message_traits
{
// BOOLTRAITS {'IsFixedSize': False, 'IsMessage': True, 'HasHeader': True}
// {'std_msgs': ['/opt/ros/melodic/share/std_msgs/cmake/../msg'], 'actionlib_msgs': ['/opt/ros/melodic/share/actionlib_msgs/cmake/../msg'], 'turtlebot_actions': ['/home/andres-roc/srobot_ws/devel/share/turtlebot_actions/msg'], 'geometry_msgs': ['/opt/ros/melodic/share/geometry_msgs/cmake/../msg']}
// !!!!!!!!!!! ['__class__', '__delattr__', '__dict__', '__doc__', '__eq__', '__format__', '__getattribute__', '__hash__', '__init__', '__module__', '__ne__', '__new__', '__reduce__', '__reduce_ex__', '__repr__', '__setattr__', '__sizeof__', '__str__', '__subclasshook__', '__weakref__', '_parsed_fields', 'constants', 'fields', 'full_name', 'has_header', 'header_present', 'names', 'package', 'parsed_fields', 'short_name', 'text', 'types']
template <class ContainerAllocator>
struct IsFixedSize< ::turtlebot_actions::FindFiducialActionGoal_<ContainerAllocator> >
: FalseType
{ };
template <class ContainerAllocator>
struct IsFixedSize< ::turtlebot_actions::FindFiducialActionGoal_<ContainerAllocator> const>
: FalseType
{ };
template <class ContainerAllocator>
struct IsMessage< ::turtlebot_actions::FindFiducialActionGoal_<ContainerAllocator> >
: TrueType
{ };
template <class ContainerAllocator>
struct IsMessage< ::turtlebot_actions::FindFiducialActionGoal_<ContainerAllocator> const>
: TrueType
{ };
template <class ContainerAllocator>
struct HasHeader< ::turtlebot_actions::FindFiducialActionGoal_<ContainerAllocator> >
: TrueType
{ };
template <class ContainerAllocator>
struct HasHeader< ::turtlebot_actions::FindFiducialActionGoal_<ContainerAllocator> const>
: TrueType
{ };
template<class ContainerAllocator>
struct MD5Sum< ::turtlebot_actions::FindFiducialActionGoal_<ContainerAllocator> >
{
static const char* value()
{
return "c6a34d64b9eb5980711e7f6f5b5b4380";
}
static const char* value(const ::turtlebot_actions::FindFiducialActionGoal_<ContainerAllocator>&) { return value(); }
static const uint64_t static_value1 = 0xc6a34d64b9eb5980ULL;
static const uint64_t static_value2 = 0x711e7f6f5b5b4380ULL;
};
template<class ContainerAllocator>
struct DataType< ::turtlebot_actions::FindFiducialActionGoal_<ContainerAllocator> >
{
static const char* value()
{
return "turtlebot_actions/FindFiducialActionGoal";
}
static const char* value(const ::turtlebot_actions::FindFiducialActionGoal_<ContainerAllocator>&) { return value(); }
};
template<class ContainerAllocator>
struct Definition< ::turtlebot_actions::FindFiducialActionGoal_<ContainerAllocator> >
{
static const char* value()
{
return "# ====== DO NOT MODIFY! AUTOGENERATED FROM AN ACTION DEFINITION ======\n"
"\n"
"Header header\n"
"actionlib_msgs/GoalID goal_id\n"
"FindFiducialGoal goal\n"
"\n"
"================================================================================\n"
"MSG: std_msgs/Header\n"
"# Standard metadata for higher-level stamped data types.\n"
"# This is generally used to communicate timestamped data \n"
"# in a particular coordinate frame.\n"
"# \n"
"# sequence ID: consecutively increasing ID \n"
"uint32 seq\n"
"#Two-integer timestamp that is expressed as:\n"
"# * stamp.sec: seconds (stamp_secs) since epoch (in Python the variable is called 'secs')\n"
"# * stamp.nsec: nanoseconds since stamp_secs (in Python the variable is called 'nsecs')\n"
"# time-handling sugar is provided by the client library\n"
"time stamp\n"
"#Frame this data is associated with\n"
"string frame_id\n"
"\n"
"================================================================================\n"
"MSG: actionlib_msgs/GoalID\n"
"# The stamp should store the time at which this goal was requested.\n"
"# It is used by an action server when it tries to preempt all\n"
"# goals that were requested before a certain time\n"
"time stamp\n"
"\n"
"# The id provides a way to associate feedback and\n"
"# result message with specific goal requests. The id\n"
"# specified must be unique.\n"
"string id\n"
"\n"
"\n"
"================================================================================\n"
"MSG: turtlebot_actions/FindFiducialGoal\n"
"# ====== DO NOT MODIFY! AUTOGENERATED FROM AN ACTION DEFINITION ======\n"
"#goal definition\n"
"uint8 CHESSBOARD = 1\n"
"uint8 CIRCLES_GRID = 2\n"
"uint8 ASYMMETRIC_CIRCLES_GRID =3\n"
"\n"
"string camera_name # name of the camera \n"
"uint8 pattern_width # number of objects across\n"
"uint8 pattern_height # number of objects down\n"
"float32 pattern_size # size the object pattern (square size or circle size)\n"
"uint8 pattern_type # type of pattern (CHESSBOARD, CIRCLES_GRID, ASYMMETRIC_CIRCLES_GRID)\n"
;
}
static const char* value(const ::turtlebot_actions::FindFiducialActionGoal_<ContainerAllocator>&) { return value(); }
};
} // namespace message_traits
} // namespace ros
namespace ros
{
namespace serialization
{
template<class ContainerAllocator> struct Serializer< ::turtlebot_actions::FindFiducialActionGoal_<ContainerAllocator> >
{
template<typename Stream, typename T> inline static void allInOne(Stream& stream, T m)
{
stream.next(m.header);
stream.next(m.goal_id);
stream.next(m.goal);
}
ROS_DECLARE_ALLINONE_SERIALIZER
}; // struct FindFiducialActionGoal_
} // namespace serialization
} // namespace ros
namespace ros
{
namespace message_operations
{
template<class ContainerAllocator>
struct Printer< ::turtlebot_actions::FindFiducialActionGoal_<ContainerAllocator> >
{
template<typename Stream> static void stream(Stream& s, const std::string& indent, const ::turtlebot_actions::FindFiducialActionGoal_<ContainerAllocator>& v)
{
s << indent << "header: ";
s << std::endl;
Printer< ::std_msgs::Header_<ContainerAllocator> >::stream(s, indent + " ", v.header);
s << indent << "goal_id: ";
s << std::endl;
Printer< ::actionlib_msgs::GoalID_<ContainerAllocator> >::stream(s, indent + " ", v.goal_id);
s << indent << "goal: ";
s << std::endl;
Printer< ::turtlebot_actions::FindFiducialGoal_<ContainerAllocator> >::stream(s, indent + " ", v.goal);
}
};
} // namespace message_operations
} // namespace ros
#endif // TURTLEBOT_ACTIONS_MESSAGE_FINDFIDUCIALACTIONGOAL_H
| [
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] | |
14b487ab3d1629a45b77793e3b2575ff9b5b3323 | 1e60b40211af0106674bcef3e01a6d03d5546291 | /FB SDK/MemberInfoFlags.h | 803bc90ef53196ae8f57bd49d8f0e4ce6cf6a35b | [] | no_license | Hattiwatti/BF3MinimapGenerator | f1def4c4568e21024cd8b60ed565e99dde702c46 | 4af8ac773e968486abdf9c14b5394b742e9060f8 | refs/heads/master | 2020-12-30T11:03:04.890244 | 2018-03-10T16:15:36 | 2018-03-10T16:15:36 | 98,843,979 | 5 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 921 | h | #ifndef _MemberInfoFlags_H
#define _MemberInfoFlags_H
#include "Frostbite_Classes.h"
namespace fb
{
class MemberInfoFlags
{
public:
unsigned short flagBits; // 0x0
enum
{
kMemberTypeMask, // constant 0x3
kTypeCategoryShift, // constant 0x2
kTypeCategoryMask, // constant 0x3
kTypeCodeShift, // constant 0x4
kTypeCodeMask, // constant 0x1F
kMetadata, // constant 0x800
kHomogeneous, // constant 0x1000
kAlwaysPersist, // constant 0x2000
kExposed, // constant 0x2000
kLayoutImmutable, // constant 0x4000
kBlittable // constant 0xFFFF8000
}; // <unnamed-tag>
}; // fb::MemberInfoFlags
};
#endif | [
"[email protected]"
] | |
3bc250e6f29a82f94c5bfbc2a9363a41e9c27792 | 612b85ba9505629deb9eeb4a8f5a1f1ed9250120 | /source/findAnagramMapping.cpp | 278b2f54dd76c256140e228f7f00106c54b2040a | [] | no_license | ihsuy/CodingPractice | c2bc7e48723ef176df9f2f60c49b50af7bbc8be2 | 78bc5c7413478b7753bc2025045ce20e23ae7d60 | refs/heads/master | 2020-04-29T02:53:28.446366 | 2020-03-09T08:13:39 | 2020-03-09T08:13:39 | 175,787,251 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,655 | cpp | #include <math.h>
#include <algorithm>
#include <bitset>
#include <chrono>
#include <fstream>
#include <iostream>
#include <list>
#include <map>
#include <queue>
#include <random>
#include <set>
#include <sstream>
#include <stack>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <utility>
#include <vector>
typedef long long ll;
template <typename T>
inline void inspect(T& t) {
typename T::iterator i1 = t.begin(), i2 = t.end();
while (i1 != i2) {
std::cout << (*i1) << ' ';
i1++;
}
std::cout << '\n';
}
/////////////////////////////////////////////////////////////
using namespace std;
/*
Given two lists Aand B, and B is an anagram of A. B
is an anagram of A means B is made by randomizing
the order of the elements in A.
We want to find an index mapping P, from A to B. A
mapping P[i] = j means the ith element in A appears in B at index j.
These lists A and B may contain duplicates. If there
are multiple answers, output any of them.
For example, given
A = [12, 28, 46, 32, 50]
B = [50, 12, 32, 46, 28]
We should return
[1, 4, 3, 2, 0]
as P[0] = 1 because the 0th element of A appears
at B[1], and P[1] = 4 because the 1st element of A
appears at B[4], and so on.
Note:
A, B have equal lengths in range [1, 100].
A[i], B[i] are integers in range [0, 10^5].
*/
vector<int> anagramMappings(vector<int>& A, vector<int>& B) {
unordered_map<int, int> m;
for (int i = 0; i < B.size(); ++i) {
m[B[i]] = i;
}
vector<int> result;
for (int i = 0; i < A.size(); ++i) {
result.push_back(m[A[i]]);
}
return result;
}
int main() {
return 0;
}
| [
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] | |
b40eb999d51224391e92b0418d9ee778d3b6bdde | 6470c4827539331de862d946ab9553b1a5d374e3 | /Program/HLS/ImgProcTest/ImgProcTest_bench.cpp | ed2b2719d59b362fc314c1e90c426bfe32220854 | [] | no_license | Boundouq/CNN_Project | f24ae9b5f5169241dccb9efb9925213e3f86f7c7 | 8a534b4c38fb254c0261cf2c0ca863c73953bd7e | refs/heads/master | 2023-02-18T23:47:55.970689 | 2021-01-21T20:36:37 | 2021-01-21T20:36:37 | 313,038,959 | 0 | 0 | null | null | null | null | ISO-8859-1 | C++ | false | false | 1,323 | cpp |
// Include files for data types
#include "math.h"
#include <fstream>
#include <iostream>
#include <iomanip>
using namespace std ;
#include "mc_scverify.h"
#include "ac_fixed.h"
#include "ImgProcTest.h"
/* Pour Compilation et exécution sur PC */
#define CCS_MAIN main
#define CCS_DESIGN(d) d
CCS_MAIN(int argc, char *argv) {
ifstream simg_in("img_in.pgm");
ofstream simg_out("img_out.pgm");
char type[128], tmp[128];
int sx, sy;
ac_fixed<DATA_WIDTH,DATA_WIDTH,false,AC_RND_INF,AC_SAT> img_in[IMG_SIZE];
ac_fixed<DATA_WIDTH,DATA_WIDTH,false,AC_RND_INF,AC_SAT> img_out[IMG_SIZE];
printf( "Start verification ImgProcTest\n");
/*
Lecture fichier entree
*/
if (simg_in.is_open()) printf("file opened\n");
simg_in.getline(type, 128);
simg_in.getline(tmp, 128);
while (tmp[0]== '#') simg_in.getline(tmp, 128);
sscanf(tmp, "%d %d\n", &sx, &sy);
printf( "%d %d\n", sx, sy);
int level;
simg_in>>level;
int data;
for(int i=0; i<sx*sy;i++)
{
simg_in >> data;
img_in[i]=data;
}
/* Execute traitement */
CCS_DESIGN(ImgProcTest)(img_in, img_out) ;
/*
Fichier sortie
*/
simg_out << "P2" << endl;
simg_out << IMG_SIZE_0<< " ";
simg_out << IMG_SIZE_1<< endl;
simg_out << 255 << endl;
for(int i=0; i<sx*sy;i++)
{
simg_out << img_out[i].to_int() << endl;
}
}
| [
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] | |
defb800dc8410279fc780dfd428f3607883dd65e | 588cc54539ea8b0a4d1611128445284d8dcf708c | /Source/AttackOfThePrisms/Public/AI/BTSTargetIsAligned.h | f366c43a2a1305db77fd5d6f443071716b41ce1f | [] | no_license | ZioYuri78/AttackOfThePrisms | 4682d65615a5d762daf46ef4fae53cd68ebafe77 | 39168bcf21e09167b2b7e4bca1abf4a6b97fcd76 | refs/heads/master | 2021-01-16T17:49:22.890181 | 2017-08-12T15:26:48 | 2017-08-12T15:26:48 | 100,013,573 | 2 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 637 | h | // Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "BehaviorTree/BTService.h"
#include "BTSTargetIsAligned.generated.h"
/**
*
*/
UCLASS()
class ATTACKOFTHEPRISMS_API UBTSTargetIsAligned : public UBTService
{
GENERATED_BODY()
virtual void TickNode(UBehaviorTreeComponent& OwnerComp, uint8* NodeMemory, float DeltaSeconds) override;
UPROPERTY(EditAnywhere, Category = "AI")
FBlackboardKeySelector GoalTarget;
UPROPERTY(EditAnywhere, Category = "AI")
FBlackboardKeySelector NearestTarget;
UPROPERTY(EditAnywhere, Category = "AI")
FBlackboardKeySelector IsAligned;
};
| [
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] | |
8795fc6041a9c287ef77d6f62e613a1760c96859 | f70097d8e4ac47b90522ad37194caec84ff966de | /core/src/cameras/PerspectiveCameraPath.cpp | 5c48ab31cbfaf77f1785bec6bea54e4a95831411 | [
"MIT"
] | permissive | zxwglzi/libcgt | d007e0fd1b3c0930327c343759742082a0da5a64 | 52b7d1c32ea2827f3452acd74beb205299bfc5de | refs/heads/master | 2020-12-25T22:06:53.993153 | 2012-08-27T07:51:59 | 2012-08-27T07:51:59 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 2,166 | cpp | #include "cameras/PerspectiveCameraPath.h"
#include <math/Arithmetic.h>
#include <math/MathUtils.h>
PerspectiveCameraPath::PerspectiveCameraPath()
{
}
void PerspectiveCameraPath::addKeyframe( const PerspectiveCamera& camera )
{
m_keyFrames.push_back( camera );
}
int PerspectiveCameraPath::numKeyFrames()
{
return static_cast< int >( m_keyFrames.size() );
}
void PerspectiveCameraPath::clear()
{
m_keyFrames.clear();
}
void PerspectiveCameraPath::removeLastKeyframe()
{
size_t n = m_keyFrames.size();
if( n > 0 )
{
m_keyFrames.pop_back();
}
}
PerspectiveCamera PerspectiveCameraPath::getCamera( float t )
{
int nKeyFrames = numKeyFrames();
// before the first one
if( t < 0 )
{
return m_keyFrames[ 0 ];
}
// after the last one
if( t >= nKeyFrames - 1 )
{
return m_keyFrames[ nKeyFrames - 1 ];
}
int p1Index = Arithmetic::floorToInt( t );
float u = t - p1Index;
int p0Index = MathUtils::clampToRangeExclusive( p1Index - 1, 0, nKeyFrames );
int p2Index = MathUtils::clampToRangeExclusive( p1Index + 1, 0, nKeyFrames );
int p3Index = MathUtils::clampToRangeExclusive( p1Index + 2, 0, nKeyFrames );
PerspectiveCamera c0 = m_keyFrames[ p0Index ];
PerspectiveCamera c1 = m_keyFrames[ p1Index ];
PerspectiveCamera c2 = m_keyFrames[ p2Index ];
PerspectiveCamera c3 = m_keyFrames[ p3Index ];
return PerspectiveCamera::cubicInterpolate( c0, c1, c2, c3, u );
}
void PerspectiveCameraPath::load( const char* filename )
{
m_keyFrames.clear();
FILE* fp = fopen( filename, "rb" );
int nFrames;
fread( &nFrames, sizeof( int ), 1, fp );
for( int i = 0; i < nFrames; ++i )
{
PerspectiveCamera c;
fread( &c, sizeof( PerspectiveCamera ), 1, fp );
m_keyFrames.push_back( c );
}
fclose( fp );
}
void PerspectiveCameraPath::save( const char* filename )
{
FILE* fp = fopen( filename, "wb" );
int nFrames = numKeyFrames();
fwrite( &nFrames, sizeof( int ), 1, fp );
for( int i = 0; i < nFrames; ++i )
{
PerspectiveCamera c = m_keyFrames[ i ];
fwrite( &c, sizeof( PerspectiveCameraPath ), 1, fp );
}
fclose( fp );
}
| [
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] | |
7cc164e67e18b908566992c0abc2f0e541465525 | eaff5e1b37aa01512df102abf54e186d491d2bc3 | /include/general/general.hpp | a3f488ed6e83a023f707c01423ecddafdb82886e | [] | no_license | thomaselain/PCP_restoPicker | 2bf0ad384c90c33f3324a743872125bbddd9db11 | 1d293fb44b4dd967e5b7f447806ac92195fc09d1 | refs/heads/master | 2020-06-07T21:37:38.416329 | 2019-06-21T14:47:42 | 2019-06-21T14:47:42 | 193,098,331 | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 261 | hpp | #ifndef GENERAL_HPP
#define GENERAL_HPP
#include <string>
#include <list>
#include <iostream>
#include <fstream>
#include <stdlib.h>
#include <unistd.h>
#include <stdio.h>
#include <nlohmann/json.hpp>
using namespace std;
using namespace nlohmann;
#endif
| [
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] | |
9871df10aac4e76c72b189fecf3c079394d22c8f | 278523efe85dd43ccb076421587eac0bfa75908c | /nds_qite/tool_box_controller.h | 7e6a66db44afddbc3d578cd7d5e5b131743594bd | [] | no_license | tingyingwu2010/mb_QtIntegToolEnv_v1 | 1a82020b163926e4d0ce4545ec2ad164e53ea8cb | e1db9c6c2c11af460f084b2c06c950cc10bbe461 | refs/heads/master | 2021-09-15T13:48:58.217027 | 2018-06-03T10:34:07 | 2018-06-03T10:34:07 | null | 0 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,037 | h | #ifndef TOOL_BOX_CONTROLLER_H
#define TOOL_BOX_CONTROLLER_H
#include "stdafx_qite.h"
class ToolBoxController : public QObject
{
Q_OBJECT
public:
ToolBoxController(QObject *parent);
~ToolBoxController();
void attach(QToolBox* toolBox);
int count() const { return m_infos.size(); }
QString itemName(int index) const;
QString itemText(int index) const;
void setItemText(int index, const QString& text);
bool isItemVisible(int index) const;
void setItemVisible(int index, bool visible);
int indexOf(QWidget* widget) const;
int indexByName(const QString& name) const;
void setCurrentIndex(int index);
void setCurrentByName(const QString& name);
int currentIndex() const;
QString currentName() const;
QStringList getHiddenItemTextList() const;
void applyHiddenItemTextList(const QStringList& hiddenItemTextList);
private:
struct ItemInfo
{
QString title;
QWidget* widget;
};
QList<ItemInfo> m_infos;
QToolBox* m_toolBox;
};
#endif // TOOL_BOX_CONTROLLER_H
| [
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] | |
26e2a24f5fbe99abb4787f12f8fcbef8af8b7eaf | d4027186a15b5f449c0ae34bf7db48c786e2ded6 | /Doubly Linked List/main.cpp | 7ef97265f3ed54e0c75a0c83f5d9987ccedd307f | [] | no_license | ShadmanAfzal/Data-Struture-Questions-Solution-GFG | 047dc78eab39d81bbc217d9cc0aada81cd762e6e | 590b4fd2edb3652baae8a4d0b9936836032fa81e | refs/heads/main | 2023-06-17T23:31:45.701619 | 2021-07-11T05:32:35 | 2021-07-11T05:32:35 | 374,150,420 | 1 | 0 | null | null | null | null | UTF-8 | C++ | false | false | 1,961 | cpp | #include <bits/stdc++.h>
#define null NULL
using namespace std;
class Node
{
public:
int data;
Node *next;
Node *prev;
};
void generateDoublyLinkedList(Node *head)
{
Node *previous = null;
cout << "Enter no. of nodes you want to generate" << endl;
int size;
cin >> size;
cout << "Enter elements into the list" << endl;
while (size--)
{
int data;
cin >> data;
if (head->data == null)
{
head->data = data;
head->prev = null;
head->next = null;
previous = head;
}
else
{
Node *newNode = new Node();
newNode->data = data;
newNode->next = null;
newNode->prev = previous;
previous->next = newNode;
previous = newNode;
}
}
}
void printList(Node *head)
{
Node *temp = head;
while (temp != null)
{
cout << temp->data << " ";
temp = temp->next;
}
cout << "\n";
}
Node *insertInBegin(Node *head,int data)
{
Node *newNode = new Node();
newNode->data = data;
head->prev = newNode;
newNode->next = head;
return newNode;
}
Node *insertAtLast(Node *head,int data)
{
Node *newNode = new Node();
Node *temp = head;
newNode->data = data;
while(temp->next!=null)
temp = temp->next;
temp->next = newNode;
newNode->prev = temp;
}
Node *reverseList(Node *head)
{
Node *current = head;
Node *ptr1 = head;
Node *ptr2 = ptr1->next;
ptr1->next= null;
ptr1->prev = ptr2;
while(ptr2!=null)
{
ptr2->prev = ptr2->next;
ptr2->next = ptr1;
ptr1 = ptr2;
ptr2 = ptr2->prev;
}
return ptr1;
}
int main()
{
Node *head = new Node();
generateDoublyLinkedList(head);
head = insertInBegin(head,0);
insertAtLast(head,99);
printList(head);
head = reverseList(head);
printList(head);
} | [
"[email protected]"
] |
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